main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. var convertTool = {
  5. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  6. var camera = camera || player.camera;
  7. var dom = dom || player.domElement;
  8. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  9. var x,y;
  10. x = (pos.x + 1) / 2 * dom.clientWidth;
  11. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  12. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  13. && y <= dom.clientHeight && y >= 0
  14. return {
  15. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  16. vector: pos, //(范围 -1 ~ 1)
  17. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  18. inSight : inSight //在屏幕范围内可见
  19. };
  20. },
  21. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  22. var ori = player.position
  23. var dir = pos3d.clone().sub(ori).normalize()
  24. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  25. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  26. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  27. }else{ */
  28. var o = ray.intersectObjects(player.model.colliders);
  29. //}
  30. var len = pos3d.distanceTo(ori);
  31. if (o && o.length) {
  32. for(var i=0;i<o.length;i++){
  33. if(o[i].distance < len){ return true; }//有遮挡
  34. }
  35. }
  36. },
  37. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  38. var dir = B.clone().sub(A).normalize();
  39. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  40. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  41. var o = ray.intersectObjects(options.model || player.model.colliders);
  42. if (o && o.length)return o;
  43. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  44. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  45. normal.multiplyScalar(options.throughWidth)
  46. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  47. var A2 = A.clone().add(normalVec3)
  48. ray.set(A2, dir);
  49. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  50. ray.set(A.clone().add(normalVec3.negate()), dir);
  51. if (o2 && o2.length)return o2;
  52. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  53. if (o3 && o3.length)return o3;
  54. }
  55. return null;
  56. }
  57. }
  58. var getTransformSid = function(){
  59. var name
  60. if(player.mode == 'panorama'){
  61. name = player.currentPano ? player.currentPano.id : 'outside'
  62. }else{
  63. name = 'outside'
  64. }
  65. return name
  66. }
  67. var createEnterLogo = function(){
  68. var entryTex = Texture.load("images/enter.png", ()=>{
  69. player.controlEntryOpacity({on:true, entryShowing:true})
  70. })
  71. var plane = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1,1,1), new THREE.MeshBasicMaterial({
  72. transparent:true,
  73. map : entryTex,
  74. opacity:0,
  75. color: new THREE.Color(229/255,220/255,180/255),
  76. }))
  77. window.enterObjects = new THREE.Object3D;
  78. enterObjects.position.set(-23.611102870311473, 4.6692603935021335, -0.800100018978118)//(-34.301849651636786, 5.301961727741601, 20.08320022583008)
  79. enterObjects.add(plane);
  80. //player.model.add(enterObjects)
  81. player.overlayGroup.add(enterObjects)
  82. }
  83. var entryShowing = false;
  84. var _entryOpacityId = 999
  85. /* var updateEntryShowing = function(){
  86. var maxDis = 22;
  87. var show = player.position.distanceTo(enterObjects.position)<maxDis
  88. if(show && !entryShowing) player.controlEntryOpacity({on:true, entryShowing:true})
  89. else if(!show && entryShowing) player.controlEntryOpacity({on:false, entryShowing:false})
  90. } */
  91. /* n.prototype.controlEntryOpacity = function(o){
  92. if(op.entryShowing!=void 0) entryShowing = op.entryShowing
  93. if(entryShowing && !o.on)return
  94. var startOpa = enterObjects.children[0].material.opacity;
  95. var aimOpa = o.on ? 1 : 0.5
  96. y.cancelById(_entryOpacityId);
  97. y.start((progress)=>{
  98. var opa = startOpa * (1-progress) + o.opacity * progress
  99. enterObjects.children.forEach(plane=>{
  100. plane.material.opacity = opa
  101. })
  102. }, 1000, ()=>{//done
  103. if(entryShowing){
  104. this.controlEntryOpacity({on:!o.on})
  105. }
  106. }, 0, f.transition.movementEasing, null, _entryOpacityId);
  107. } */
  108. var dom = {//许钟文add
  109. getOffset: function(type, element, parent) {
  110. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  111. if (!parent) parent = $("body")[0];
  112. while (element = element.offsetParent) {
  113. if (element == parent) break;
  114. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  115. }
  116. return left;
  117. }
  118. };
  119. !function() {
  120. "use strict";
  121. function t(t, i) {
  122. return typeof t === i
  123. }
  124. function i(t, i) {
  125. return t instanceof i
  126. }
  127. function n(t) {
  128. return t && t.nodeType
  129. }
  130. function e(t) {
  131. return n(t) ? t : i(t, g) ? t[0] : void 0
  132. }
  133. function o(t, i, n) {
  134. return g.each(t, function(t, e) {
  135. n = i.call(e, n, t, e)
  136. }),
  137. n
  138. }
  139. function r(t, i, n) {
  140. var e, o, r;
  141. if (t === i)
  142. return !0;
  143. if (!t || !i || t.constructor !== i.constructor)
  144. return !1;
  145. for (e = 0,
  146. o = n.length; o > e; e += 1) {
  147. if (r = n[e],
  148. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  149. return !1;
  150. if (t[r] !== i[r])
  151. return !1
  152. }
  153. return !0
  154. }
  155. function s(t, i, n, e) {
  156. this.left = E(t),
  157. this.top = E(i),
  158. this.width = E(n),
  159. this.height = E(e),
  160. this.right = this.left + this.width,
  161. this.bottom = this.top + this.height
  162. }
  163. function h(t, i, n, e) {
  164. this.visible = t || 0,
  165. this.viewport = i || 0,
  166. this.possible = n || 0,
  167. this.rects = e && T({}, e) || null
  168. }
  169. function l(t, i) {
  170. this.els = t,
  171. this.viewport = i
  172. }
  173. function c(t, i, n) {
  174. var e;
  175. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  176. e ? e[n] : 0
  177. }
  178. function u(t, i) {
  179. return t.val - i.val
  180. }
  181. function a(t, i) {
  182. return i.val - t.val
  183. }
  184. function f(t) {
  185. var i = s.ofContent(t, !0)
  186. , n = s.ofViewport(t, !0)
  187. , e = i.width - n.width
  188. , o = i.height - n.height;
  189. this.content = i,
  190. this.viewport = n,
  191. this.width = 0 >= e ? null : n.left / e,
  192. this.height = 0 >= o ? null : n.top / o,
  193. this.left = n.left,
  194. this.top = n.top,
  195. this.right = i.right - n.right,
  196. this.bottom = i.bottom - n.bottom
  197. }
  198. function p(t) {
  199. this.el = t || window
  200. }
  201. function d(t, i) {
  202. this.context = t,
  203. this.viewport = i,
  204. this.init()
  205. }
  206. function v(t, i, n, e) {
  207. this.context = new l(t,i),
  208. this.property = n,
  209. this.descending = e,
  210. this.init()
  211. }
  212. function w(t) {
  213. t && t !== window && t !== document ? (this.context = t,
  214. this.$autoTarget = g(t)) : this.context = window,
  215. this.init()
  216. }
  217. var g = jQuery
  218. , m = g(window)
  219. , b = g(document)
  220. , T = g.extend
  221. , y = g.isFunction
  222. , k = Math.max
  223. , V = Math.min
  224. , E = Math.round
  225. , x = function() {
  226. var t = {}
  227. , i = 1;
  228. return function(n) {
  229. return n ? (t[n] || (t[n] = i,
  230. i += 1),
  231. t[n]) : 0
  232. }
  233. }();
  234. T(s.prototype, {
  235. equals: function(t) {
  236. return r(this, t, ["left", "top", "width", "height"])
  237. },
  238. area: function() {
  239. return this.width * this.height
  240. },
  241. relativeTo: function(t) {
  242. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  243. },
  244. intersection: function(t) {
  245. if (!i(t, s))
  246. return null;
  247. var n = k(this.left, t.left)
  248. , e = V(this.right, t.right)
  249. , o = k(this.top, t.top)
  250. , r = V(this.bottom, t.bottom)
  251. , h = e - n
  252. , l = r - o;
  253. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  254. },
  255. envelope: function(t) {
  256. if (!i(t, s))
  257. return this;
  258. var n = V(this.left, t.left)
  259. , e = k(this.right, t.right)
  260. , o = V(this.top, t.top)
  261. , r = k(this.bottom, t.bottom)
  262. , h = e - n
  263. , l = r - o;
  264. return new s(n,o,h,l)
  265. }
  266. }),
  267. T(s, {
  268. ofContent: function(t, i) {
  269. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  270. },
  271. ofViewport: function(t, i) {
  272. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  273. },
  274. ofElement: function(t) {
  275. var i = g(t);
  276. if (!i.is(":visible"))
  277. return null;
  278. var n = i.offset();
  279. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  280. }
  281. }),
  282. T(h.prototype, {
  283. equals: function(t) {
  284. return this.fracsEqual(t) && this.rectsEqual(t)
  285. },
  286. fracsEqual: function(t) {
  287. return r(this, t, ["visible", "viewport", "possible"])
  288. },
  289. rectsEqual: function(t) {
  290. return r(this.rects, t.rects, ["document", "element", "viewport"])
  291. }
  292. }),
  293. T(h, {
  294. of: function(t, i) {
  295. var e, o, r;
  296. return t = n(t) && s.ofElement(t) || t,
  297. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  298. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  299. r = V(t.width, i.width) * V(t.height, i.height),
  300. new h(o / t.area(),o / i.area(),o / r,{
  301. document: e,
  302. element: e.relativeTo(t),
  303. viewport: e.relativeTo(i)
  304. })) : new h
  305. }
  306. });
  307. var q = ["width", "height", "left", "right", "top", "bottom"]
  308. , S = ["possible", "visible", "viewport"];
  309. T(l.prototype, {
  310. sorted: function(t, i) {
  311. var n = this.viewport;
  312. return g.map(this.els, function(i) {
  313. return {
  314. el: i,
  315. val: c(i, n, t)
  316. }
  317. }).sort(i ? a : u)
  318. },
  319. best: function(t, i) {
  320. return this.els.length ? this.sorted(t, i)[0] : null
  321. }
  322. }),
  323. T(f.prototype, {
  324. equals: function(t) {
  325. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  326. }
  327. }),
  328. T(p.prototype, {
  329. equals: function(t) {
  330. return r(this, t, ["el"])
  331. },
  332. scrollState: function() {
  333. return new f(this.el)
  334. },
  335. scrollTo: function(t, i, n) {
  336. var e = g(this.el === window ? "html,body" : this.el);
  337. t = t || 0,
  338. i = i || 0,
  339. n = isNaN(n) ? 1e3 : n,
  340. e.stop(!0).animate({
  341. scrollLeft: t,
  342. scrollTop: i
  343. }, n)
  344. },
  345. scroll: function(t, i, n) {
  346. var e = this.el === window ? m : g(this.el);
  347. t = t || 0,
  348. i = i || 0,
  349. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  350. },
  351. scrollToRect: function(t, i, n, e) {
  352. i = i || 0,
  353. n = n || 0,
  354. this.scrollTo(t.left - i, t.top - n, e)
  355. },
  356. scrollToElement: function(t, i, n, e) {
  357. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  358. this.scrollToRect(o, i, n, e)
  359. }
  360. });
  361. var C = {
  362. init: function() {
  363. this.callbacks = g.Callbacks("memory unique"),
  364. this.currVal = null,
  365. this.prevVal = null,
  366. this.checkProxy = g.proxy(this.check, this),
  367. this.autoCheck()
  368. },
  369. bind: function(t) {
  370. this.callbacks.add(t)
  371. },
  372. unbind: function(t) {
  373. t ? this.callbacks.remove(t) : this.callbacks.empty()
  374. },
  375. trigger: function() {
  376. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  377. },
  378. check: function(t) {
  379. var i = this.updatedValue(t);
  380. return void 0 !== i && (this.prevVal = this.currVal,
  381. this.currVal = i,
  382. this.trigger(),
  383. !0)
  384. },
  385. $autoTarget: m,
  386. autoEvents: "load resize scroll",
  387. autoCheck: function(t) {
  388. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  389. }
  390. };
  391. T(d.prototype, C, {
  392. updatedValue: function() {
  393. var t = h.of(this.context, this.viewport);
  394. return this.currVal && this.currVal.equals(t) ? void 0 : t
  395. }
  396. }),
  397. T(v.prototype, C, {
  398. updatedValue: function() {
  399. var t = this.context.best(this.property, this.descending);
  400. return t && (t = t.val > 0 ? t.el : null,
  401. this.currVal !== t) ? t : void 0
  402. }
  403. }),
  404. T(w.prototype, C, {
  405. updatedValue: function() {
  406. var t = new f(this.context);
  407. return this.currVal && this.currVal.equals(t) ? void 0 : t
  408. }
  409. });
  410. var L = function(t, i) {
  411. var n = [].slice
  412. , e = jQuery
  413. , o = e.extend
  414. , r = e.isFunction
  415. , s = o({}, i)
  416. , h = function(i, n, o, s) {
  417. return o = r(o) ? o.apply(i, n) : o,
  418. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  419. }
  420. , l = function() {
  421. return h(this, n.call(arguments), s.defaultStatic, l)
  422. }
  423. , c = function(t) {
  424. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  425. }
  426. , u = function(t) {
  427. t && (o(l, t.statics),
  428. o(c, t.methods)),
  429. l.modplug = u
  430. };
  431. u.prev = {
  432. statics: e[t],
  433. methods: e.fn[t]
  434. },
  435. u(i),
  436. e[t] = l,
  437. e.fn[t] = c
  438. }
  439. , M = "fracs";
  440. L(M, {
  441. statics: {
  442. version: "0.15.0",
  443. Rect: s,
  444. Fractions: h,
  445. Group: l,
  446. ScrollState: f,
  447. Viewport: p,
  448. FracsCallbacks: d,
  449. GroupCallbacks: v,
  450. ScrollStateCallbacks: w,
  451. fracs: function(t, i) {
  452. return h.of(t, i)
  453. }
  454. },
  455. methods: {
  456. content: function(t) {
  457. return this.length ? s.ofContent(this[0], t) : null
  458. },
  459. envelope: function() {
  460. return o(this, function(t) {
  461. var i = s.ofElement(this);
  462. return t ? t.envelope(i) : i
  463. })
  464. },
  465. fracs: function(i, n, o) {
  466. t(i, "string") || (o = n,
  467. n = i,
  468. i = null),
  469. y(n) || (o = n,
  470. n = null),
  471. o = e(o);
  472. var r = M + ".fracs." + x(o);
  473. return "unbind" === i ? this.each(function() {
  474. var t = g(this).data(r);
  475. t && t.unbind(n)
  476. }) : "check" === i ? this.each(function() {
  477. var t = g(this).data(r);
  478. t && t.check()
  479. }) : y(n) ? this.each(function() {
  480. var t = g(this)
  481. , i = t.data(r);
  482. i || (i = new d(this,o),
  483. t.data(r, i)),
  484. i.bind(n)
  485. }) : this.length ? h.of(this[0], o) : null
  486. },
  487. intersection: function() {
  488. return o(this, function(t) {
  489. var i = s.ofElement(this);
  490. return t ? t.intersection(i) : i
  491. })
  492. },
  493. max: function(t, i, n) {
  494. return y(i) || (n = i,
  495. i = null),
  496. n = e(n),
  497. i ? (new v(this,n,t,!0).bind(i),
  498. this) : this.pushStack(new l(this,n).best(t, !0).el)
  499. },
  500. min: function(t, i, n) {
  501. return y(i) || (n = i,
  502. i = null),
  503. n = e(n),
  504. i ? (new v(this,n,t).bind(i),
  505. this) : this.pushStack(new l(this,n).best(t).el)
  506. },
  507. rect: function() {
  508. return this.length ? s.ofElement(this[0]) : null
  509. },
  510. scrollState: function(i, n) {
  511. var e = M + ".scrollState";
  512. return t(i, "string") || (n = i,
  513. i = null),
  514. "unbind" === i ? this.each(function() {
  515. var t = g(this).data(e);
  516. t && t.unbind(n)
  517. }) : "check" === i ? this.each(function() {
  518. var t = g(this).data(e);
  519. t && t.check()
  520. }) : y(n) ? this.each(function() {
  521. var t = g(this)
  522. , i = t.data(e);
  523. i || (i = new w(this),
  524. t.data(e, i)),
  525. i.bind(n)
  526. }) : this.length ? new f(this[0]) : null
  527. },
  528. scroll: function(t, i, n) {
  529. return this.each(function() {
  530. new p(this).scroll(t, i, n)
  531. })
  532. },
  533. scrollTo: function(t, i, n, o) {
  534. return g.isNumeric(t) && (o = n,
  535. n = i,
  536. i = t,
  537. t = null),
  538. t = e(t),
  539. this.each(function() {
  540. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  541. })
  542. },
  543. scrollToThis: function(t, i, n, o) {
  544. return o = new p(e(o)),
  545. o.scrollToElement(this[0], t, i, n),
  546. this
  547. },
  548. softLink: function(t, i, n, o) {
  549. return o = new p(e(o)),
  550. this.filter("a[href^=#]").each(function() {
  551. var e = g(this);
  552. e.on("click", function() {
  553. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  554. })
  555. })
  556. },
  557. sort: function(i, n, o) {
  558. return t(n, "boolean") || (o = n,
  559. n = null),
  560. o = e(o),
  561. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  562. return t.el
  563. }))
  564. },
  565. viewport: function(t) {
  566. return this.length ? s.ofViewport(this[0], t) : null
  567. }
  568. },
  569. defaultStatic: "fracs",
  570. defaultMethod: "fracs"
  571. })
  572. }();
  573. if ("undefined" == typeof jQuery)
  574. throw new Error("Bootstrap's JavaScript requires jQuery");
  575. +function(t) {
  576. "use strict";
  577. function e(e) {
  578. return this.each(function() {
  579. var o = t(this)
  580. , s = o.data("bs.tooltip")
  581. , n = "object" == typeof e && e;
  582. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  583. "string" == typeof e && s[e]())
  584. })
  585. }
  586. var i = function(t, e) {
  587. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  588. this.init("tooltip", t, e)
  589. };
  590. i.VERSION = "3.2.0",
  591. i.DEFAULTS = {
  592. animation: !0,
  593. placement: "top",
  594. selector: !1,
  595. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  596. trigger: "hover focus",
  597. title: "",
  598. delay: 0,
  599. html: !1,
  600. container: !1,
  601. viewport: {
  602. selector: "body",
  603. padding: 0
  604. }
  605. },
  606. i.prototype.init = function(e, i, o) {
  607. this.enabled = !0,
  608. this.type = e,
  609. this.$element = t(i),
  610. this.options = this.getOptions(o),
  611. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  612. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  613. var r = s[n];
  614. if ("click" == r)
  615. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  616. else if ("manual" != r) {
  617. var a = "hover" == r ? "mouseenter" : "focusin"
  618. , l = "hover" == r ? "mouseleave" : "focusout";
  619. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  620. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  621. }
  622. }
  623. this.options.selector ? this._options = t.extend({}, this.options, {
  624. trigger: "manual",
  625. selector: ""
  626. }) : this.fixTitle()
  627. }
  628. ,
  629. i.prototype.getDefaults = function() {
  630. return i.DEFAULTS
  631. }
  632. ,
  633. i.prototype.getOptions = function(e) {
  634. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  635. e.delay && "number" == typeof e.delay && (e.delay = {
  636. show: e.delay,
  637. hide: e.delay
  638. }),
  639. e
  640. }
  641. ,
  642. i.prototype.getDelegateOptions = function() {
  643. var e = {}
  644. , i = this.getDefaults();
  645. return this._options && t.each(this._options, function(t, o) {
  646. i[t] != o && (e[t] = o)
  647. }),
  648. e
  649. }
  650. ,
  651. i.prototype.enter = function(e) {
  652. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  653. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  654. t(e.currentTarget).data("bs." + this.type, i)),
  655. clearTimeout(i.timeout),
  656. i.hoverState = "in",
  657. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  658. // "in" == i.hoverState && i.show()
  659. }, i.options.delay.show)) : i.show()
  660. }
  661. ,
  662. i.prototype.leave = function(e) {
  663. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  664. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  665. t(e.currentTarget).data("bs." + this.type, i)),
  666. clearTimeout(i.timeout),
  667. i.hoverState = "out",
  668. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  669. "out" == i.hoverState && i.hide()
  670. }, i.options.delay.hide)) : i.hide()
  671. }
  672. ,
  673. i.prototype.show = function() {
  674. var e = t.Event("show.bs." + this.type);
  675. if (this.hasContent() && this.enabled) {
  676. this.$element.trigger(e);
  677. var i = t.contains(document.documentElement, this.$element[0]);
  678. if (e.isDefaultPrevented() || !i)
  679. return;
  680. var o = this
  681. , s = this.tip()
  682. , n = this.getUID(this.type);
  683. this.setContent(),
  684. s.attr("id", n),
  685. this.$element.attr("aria-describedby", n),
  686. this.options.animation && s.addClass("fade");
  687. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  688. , a = /\s?auto?\s?/i
  689. , l = a.test(r);
  690. l && (r = r.replace(a, "") || "top"),
  691. s.detach().css({
  692. top: 0,
  693. left: 0,
  694. display: "block"
  695. }).addClass(r).data("bs." + this.type, this),
  696. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  697. var p = this.getPosition()
  698. , h = s[0].offsetWidth
  699. , f = s[0].offsetHeight;
  700. if (l) {
  701. var u = r
  702. , c = this.$element.parent()
  703. , d = this.getPosition(c);
  704. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  705. s.removeClass(u).addClass(r)
  706. }
  707. var g = this.getCalculatedOffset(r, p, h, f);
  708. this.applyPlacement(g, r);
  709. var y = function() {
  710. o.$element.trigger("shown.bs." + o.type),
  711. o.hoverState = null
  712. };
  713. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  714. }
  715. }
  716. ,
  717. i.prototype.applyPlacement = function(e, i) {
  718. var o = this.tip()
  719. , s = o[0].offsetWidth
  720. , n = o[0].offsetHeight
  721. , r = parseInt(o.css("margin-top"), 10)
  722. , a = parseInt(o.css("margin-left"), 10);
  723. isNaN(r) && (r = 0),
  724. isNaN(a) && (a = 0),
  725. e.top = e.top + r,
  726. e.left = e.left + a,
  727. t.offset.setOffset(o[0], t.extend({
  728. using: function(t) {
  729. o.css({
  730. top: Math.round(t.top),
  731. left: Math.round(t.left)
  732. })
  733. }
  734. }, e), 0),
  735. o.addClass("in");
  736. var l = o[0].offsetWidth
  737. , p = o[0].offsetHeight;
  738. "top" == i && p != n && (e.top = e.top + n - p);
  739. var h = this.getViewportAdjustedDelta(i, e, l, p);
  740. h.left ? e.left += h.left : e.top += h.top;
  741. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  742. , u = h.left ? "left" : "top"
  743. , c = h.left ? "offsetWidth" : "offsetHeight";
  744. o.offset(e),
  745. this.replaceArrow(f, o[0][c], u)
  746. }
  747. ,
  748. i.prototype.replaceArrow = function(t, e, i) {
  749. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  750. }
  751. ,
  752. i.prototype.setContent = function() {
  753. var t = this.tip()
  754. , e = this.getTitle();
  755. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  756. t.removeClass("fade in top bottom left right")
  757. }
  758. ,
  759. i.prototype.hide = function() {
  760. function e() {
  761. "in" != i.hoverState && o.detach(),
  762. i.$element.trigger("hidden.bs." + i.type)
  763. }
  764. var i = this
  765. , o = this.tip()
  766. , s = t.Event("hide.bs." + this.type);
  767. if (this.$element.removeAttr("aria-describedby"),
  768. this.$element.trigger(s),
  769. !s.isDefaultPrevented())
  770. return o.removeClass("in"),
  771. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  772. this.hoverState = null,
  773. this
  774. }
  775. ,
  776. i.prototype.fixTitle = function() {
  777. var t = this.$element;
  778. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  779. }
  780. ,
  781. i.prototype.hasContent = function() {
  782. return this.getTitle()
  783. }
  784. ,
  785. i.prototype.getPosition = function(e) {
  786. e = e || this.$element;
  787. var i = e[0]
  788. , o = "BODY" == i.tagName;
  789. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  790. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  791. width: o ? t(window).width() : e.outerWidth(),
  792. height: o ? t(window).height() : e.outerHeight()
  793. }, o ? {
  794. top: 0,
  795. left: 0
  796. } : e.offset())
  797. }
  798. ,
  799. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  800. return "bottom" == t ? {
  801. top: e.top + e.height,
  802. left: e.left + e.width / 2 - i / 2
  803. } : "top" == t ? {
  804. top: e.top - o,
  805. left: e.left + e.width / 2 - i / 2
  806. } : "left" == t ? {
  807. top: e.top + e.height / 2 - o / 2,
  808. left: e.left - i
  809. } : {
  810. top: e.top + e.height / 2 - o / 2,
  811. left: e.left + e.width
  812. }
  813. }
  814. ,
  815. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  816. var s = {
  817. top: 0,
  818. left: 0
  819. };
  820. if (!this.$viewport)
  821. return s;
  822. var n = this.options.viewport && this.options.viewport.padding || 0
  823. , r = this.getPosition(this.$viewport);
  824. if (/right|left/.test(t)) {
  825. var a = e.top - n - r.scroll
  826. , l = e.top + n - r.scroll + o;
  827. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  828. } else {
  829. var p = e.left - n
  830. , h = e.left + n + i;
  831. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  832. }
  833. return s
  834. }
  835. ,
  836. i.prototype.getTitle = function() {
  837. var t, e = this.$element, i = this.options;
  838. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  839. }
  840. ,
  841. i.prototype.getUID = function(t) {
  842. do
  843. t += ~~(1e6 * Math.random());
  844. while (document.getElementById(t));return t
  845. }
  846. ,
  847. i.prototype.tip = function() {
  848. return this.$tip = this.$tip || t(this.options.template)
  849. }
  850. ,
  851. i.prototype.arrow = function() {
  852. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  853. }
  854. ,
  855. i.prototype.validate = function() {
  856. this.$element[0].parentNode || (this.hide(),
  857. this.$element = null,
  858. this.options = null)
  859. }
  860. ,
  861. i.prototype.enable = function() {
  862. this.enabled = !0
  863. }
  864. ,
  865. i.prototype.disable = function() {
  866. this.enabled = !1
  867. }
  868. ,
  869. i.prototype.toggleEnabled = function() {
  870. this.enabled = !this.enabled
  871. }
  872. ,
  873. i.prototype.toggle = function(e) {
  874. var i = this;
  875. e && (i = t(e.currentTarget).data("bs." + this.type),
  876. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  877. t(e.currentTarget).data("bs." + this.type, i))),
  878. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  879. }
  880. ,
  881. i.prototype.destroy = function() {
  882. clearTimeout(this.timeout),
  883. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  884. }
  885. ;
  886. var o = t.fn.tooltip;
  887. t.fn.tooltip = e,
  888. t.fn.tooltip.Constructor = i,
  889. t.fn.tooltip.noConflict = function() {
  890. return t.fn.tooltip = o,
  891. this
  892. }
  893. }(jQuery);
  894. !function(e, t, n) {
  895. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  896. }("Keen", this, function() {
  897. "use strict";
  898. function Keen() {
  899. return _init.apply(this, arguments)
  900. }
  901. function _init(e) {
  902. if (_isUndefined(e))
  903. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  904. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  905. throw new Error("Please provide a projectId");
  906. this.configure(e)
  907. }
  908. function _extend(e) {
  909. for (var t = 1; t < arguments.length; t++)
  910. for (var n in arguments[t])
  911. e[n] = arguments[t][n];
  912. return e
  913. }
  914. function _isUndefined(e) {
  915. return void 0 === e
  916. }
  917. function _type(e) {
  918. var t = e && e.constructor ? e.constructor.toString() : void 0;
  919. return t ? t.match(/function (.*)\(/)[1] : "Null"
  920. }
  921. function _each(e, t, n) {
  922. var r;
  923. if (!e)
  924. return 0;
  925. if (n = n ? n : e,
  926. "array" === _type(e)) {
  927. for (r = 0; r < e.length; r++)
  928. if (t.call(n, e[r], r, e) === !1)
  929. return 0
  930. } else
  931. for (r in e)
  932. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  933. return 0;
  934. return 1
  935. }
  936. function _parse_params(e) {
  937. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  938. return decodeURIComponent(e.replace(r, " "))
  939. }, a = e.split("?")[1]; t = i.exec(a); )
  940. n[o(t[1])] = o(t[2]);
  941. return n
  942. }
  943. function _set_protocol(e) {
  944. switch (e) {
  945. case "http":
  946. return "http";
  947. case "auto":
  948. return location.protocol.replace(/:/g, "");
  949. case "https":
  950. case void 0:
  951. default:
  952. return "https"
  953. }
  954. }
  955. function _set_request_type(e) {
  956. var t = e || "jsonp"
  957. , n = !1;
  958. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  959. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  960. }
  961. function _build_url(e) {
  962. return this.client.endpoint + "/projects/" + this.client.projectId + e
  963. }
  964. function _uploadEvent(e, t, n, r, i) {
  965. var o = _build_url.apply(this, ["/events/" + e])
  966. , a = {};
  967. n = n !== !1,
  968. this.client.globalProperties && (a = this.client.globalProperties(e));
  969. for (var c in t)
  970. t.hasOwnProperty(c) && (a[c] = t[c]);
  971. switch (this.client.requestType) {
  972. case "xhr":
  973. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  974. break;
  975. case "jsonp":
  976. var s = JSON.stringify(a)
  977. , l = Keen.Base64.encode(s);
  978. o = o + "?api_key=" + this.client.writeKey,
  979. o = o + "&data=" + l,
  980. o = o + "&modified=" + (new Date).getTime(),
  981. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  982. break;
  983. case "beacon":
  984. var s = JSON.stringify(a)
  985. , l = Keen.Base64.encode(s);
  986. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  987. o = o + "&data=" + encodeURIComponent(l),
  988. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  989. o += "&c=clv1",
  990. _request.beacon.apply(this, [o, null, r, i])
  991. }
  992. }
  993. Keen.prototype.configure = function(e) {
  994. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  995. e.protocol = _set_protocol(e.protocol),
  996. e.requestType = _set_request_type(e.requestType),
  997. this.client = {
  998. projectId: e.projectId,
  999. writeKey: e.writeKey,
  1000. readKey: e.readKey,
  1001. globalProperties: null,
  1002. endpoint: e.protocol + "://" + e.host,
  1003. requestType: e.requestType
  1004. },
  1005. Keen.trigger("client", this, e),
  1006. this.trigger("ready"),
  1007. this
  1008. }
  1009. ;
  1010. var _request = {
  1011. xhr: function(e, t, n, r, i, o, a, c) {
  1012. if (!i)
  1013. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1014. var s = new XMLHttpRequest;
  1015. if (s.onreadystatechange = function() {
  1016. if (4 == s.readyState)
  1017. if (s.status >= 200 && s.status < 300) {
  1018. var e;
  1019. try {
  1020. e = JSON.parse(s.responseText)
  1021. } catch (e) {
  1022. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1023. c && c(s, e)
  1024. }
  1025. a && e && a(e)
  1026. } else
  1027. Keen.log("HTTP request failed."),
  1028. c && c(s, null)
  1029. }
  1030. ,
  1031. s.open(e, t, o),
  1032. i && s.setRequestHeader("Authorization", i),
  1033. r && s.setRequestHeader("Content-Type", "application/json"),
  1034. n)
  1035. for (var l in n)
  1036. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1037. var u = r ? JSON.stringify(r) : null;
  1038. s.send(u)
  1039. },
  1040. jsonp: function(e, t, n, r) {
  1041. if (!t)
  1042. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1043. if (t && e.indexOf("api_key") < 0) {
  1044. var i = e.indexOf("?") > 0 ? "&" : "?";
  1045. e = e + i + "api_key=" + t
  1046. }
  1047. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1048. o += "a";
  1049. var a = !1;
  1050. window[o] = function(e) {
  1051. a = !0,
  1052. n && e && n(e),
  1053. window[o] = void 0
  1054. }
  1055. ,
  1056. e = e + "&jsonp=" + o;
  1057. var c = document.createElement("script");
  1058. c.id = "keen-jsonp",
  1059. c.src = e,
  1060. document.getElementsByTagName("head")[0].appendChild(c),
  1061. c.onreadystatechange = function() {
  1062. a === !1 && "loaded" === this.readyState && (a = !0,
  1063. r && r())
  1064. }
  1065. ,
  1066. c.onerror = function() {
  1067. a === !1 && (a = !0,
  1068. r && r())
  1069. }
  1070. },
  1071. beacon: function(e, t, n, r) {
  1072. if (t && e.indexOf("api_key") < 0) {
  1073. var i = e.indexOf("?") > 0 ? "&" : "?";
  1074. e = e + i + "api_key=" + t
  1075. }
  1076. var o = !1
  1077. , a = document.createElement("img");
  1078. a.onload = function() {
  1079. if (o = !0,
  1080. "naturalHeight"in this) {
  1081. if (this.naturalHeight + this.naturalWidth === 0)
  1082. return void this.onerror()
  1083. } else if (this.width + this.height === 0)
  1084. return void this.onerror();
  1085. n && n({
  1086. created: !0
  1087. })
  1088. }
  1089. ,
  1090. a.onerror = function() {
  1091. o = !0,
  1092. r && r()
  1093. }
  1094. ,
  1095. a.src = e
  1096. }
  1097. }
  1098. , Events = Keen.Events = {
  1099. on: function(e, t) {
  1100. this.listeners || (this.listeners = {});
  1101. var n = this.listeners[e] || (this.listeners[e] = []);
  1102. return n.push({
  1103. callback: t
  1104. }),
  1105. this
  1106. },
  1107. off: function(e, t) {
  1108. if (!e && !t)
  1109. return this.listeners = void 0,
  1110. delete this.listeners,
  1111. this;
  1112. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1113. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1114. t && 0 != n.length || (this.listeners[e] = void 0,
  1115. delete this.listeners[e]);
  1116. return this
  1117. },
  1118. trigger: function(e) {
  1119. if (!this.listeners)
  1120. return this;
  1121. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1122. n[r].callback.apply(this, t);
  1123. return this
  1124. }
  1125. };
  1126. _extend(Keen.prototype, Events),
  1127. _extend(Keen, Events),
  1128. Keen.loaded = !0,
  1129. Keen.utils = {
  1130. each: _each,
  1131. extend: _extend,
  1132. parseParams: _parse_params
  1133. },
  1134. Keen.ready = function(e) {
  1135. Keen.loaded ? e() : Keen.on("ready", e)
  1136. }
  1137. ,
  1138. Keen.log = function(e) {
  1139. "object" == typeof console && console.log("[Keen IO]", e)
  1140. }
  1141. ;
  1142. var Plugins = Keen.Plugins = {};
  1143. Keen.prototype.addEvent = function() {
  1144. _uploadEvent.apply(this, arguments)
  1145. }
  1146. ,
  1147. Keen.prototype.addEventSync = function(e, t, n, r) {
  1148. _uploadEvent.apply(this, [e, t, !1, n, r])
  1149. }
  1150. ,
  1151. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1152. var o = e
  1153. , a = o.metaKey
  1154. , c = o.target
  1155. , s = !1
  1156. , l = function() {};
  1157. return void 0 === r && (r = 500),
  1158. "A" === c.nodeName ? l = function() {
  1159. a || s || (s = !0,
  1160. window.location = c.href)
  1161. }
  1162. : "FORM" === c.nodeName && (l = function() {
  1163. s || (s = !0,
  1164. c.submit())
  1165. }
  1166. ),
  1167. i && (l = function() {
  1168. s || (s = !0,
  1169. i())
  1170. }
  1171. ),
  1172. _uploadEvent.call(this, t, n, l, l),
  1173. setTimeout(function() {
  1174. l()
  1175. }, r),
  1176. !!a && void 0
  1177. }
  1178. ,
  1179. Keen.prototype.setGlobalProperties = function(e) {
  1180. if (!this.client)
  1181. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1182. if (!e || "function" != typeof e)
  1183. throw new Error("Invalid value for global properties: " + e);
  1184. this.client.globalProperties = e
  1185. }
  1186. ,
  1187. Keen.Base64 = {
  1188. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1189. encode: function(e) {
  1190. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1191. for (e = this.utf8.encode(e); l < e.length; )
  1192. t = e.charCodeAt(l++),
  1193. n = e.charCodeAt(l++),
  1194. r = e.charCodeAt(l++),
  1195. i = t >> 2,
  1196. o = (3 & t) << 4 | n >> 4,
  1197. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1198. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1199. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1200. return s
  1201. },
  1202. decode: function(e) {
  1203. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1204. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1205. t = u.indexOf(e.charAt(l++)),
  1206. n = u.indexOf(e.charAt(l++)),
  1207. r = u.indexOf(e.charAt(l++)),
  1208. i = u.indexOf(e.charAt(l++)),
  1209. o = t << 2 | n >> 4,
  1210. a = (15 & n) << 4 | r >> 2,
  1211. c = (3 & r) << 6 | i,
  1212. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1213. return this.utf8.decode(s)
  1214. },
  1215. utf8: {
  1216. encode: function(e) {
  1217. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1218. t = e.charCodeAt(r++),
  1219. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1220. return n
  1221. },
  1222. decode: function(e) {
  1223. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1224. n = e.charCodeAt(i),
  1225. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1226. return r
  1227. }
  1228. }
  1229. },
  1230. "object" != typeof JSON && (JSON = {}),
  1231. function() {
  1232. function f(e) {
  1233. return 10 > e ? "0" + e : e
  1234. }
  1235. function quote(e) {
  1236. return escapable.lastIndex = 0,
  1237. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1238. var t = meta[e];
  1239. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1240. }) + '"' : '"' + e + '"'
  1241. }
  1242. function str(e, t) {
  1243. var n, r, i, o, a, c = gap, s = t[e];
  1244. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1245. "function" == typeof rep && (s = rep.call(t, e, s)),
  1246. typeof s) {
  1247. case "string":
  1248. return quote(s);
  1249. case "number":
  1250. return isFinite(s) ? String(s) : "null";
  1251. case "boolean":
  1252. case "null":
  1253. return String(s);
  1254. case "object":
  1255. if (!s)
  1256. return "null";
  1257. if (gap += indent,
  1258. a = [],
  1259. "[object Array]" === Object.prototype.toString.apply(s)) {
  1260. for (o = s.length,
  1261. n = 0; o > n; n += 1)
  1262. a[n] = str(n, s) || "null";
  1263. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1264. gap = c,
  1265. i
  1266. }
  1267. if (rep && "object" == typeof rep)
  1268. for (o = rep.length,
  1269. n = 0; o > n; n += 1)
  1270. "string" == typeof rep[n] && (r = rep[n],
  1271. i = str(r, s),
  1272. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1273. else
  1274. for (r in s)
  1275. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1276. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1277. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1278. gap = c,
  1279. i
  1280. }
  1281. }
  1282. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1283. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1284. }
  1285. ,
  1286. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1287. return this.valueOf()
  1288. }
  1289. );
  1290. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1291. "\b": "\\b",
  1292. "\t": "\\t",
  1293. "\n": "\\n",
  1294. "\f": "\\f",
  1295. "\r": "\\r",
  1296. '"': '\\"',
  1297. "\\": "\\\\"
  1298. }, rep;
  1299. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1300. var r;
  1301. if (gap = "",
  1302. indent = "",
  1303. "number" == typeof n)
  1304. for (r = 0; n > r; r += 1)
  1305. indent += " ";
  1306. else
  1307. "string" == typeof n && (indent = n);
  1308. if (rep = t,
  1309. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1310. throw new Error("JSON.stringify");
  1311. return str("", {
  1312. "": e
  1313. })
  1314. }
  1315. ),
  1316. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1317. function walk(e, t) {
  1318. var n, r, i = e[t];
  1319. if (i && "object" == typeof i)
  1320. for (n in i)
  1321. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1322. void 0 !== r ? i[n] = r : delete i[n]);
  1323. return reviver.call(e, t, i)
  1324. }
  1325. var j;
  1326. if (text = String(text),
  1327. cx.lastIndex = 0,
  1328. cx.test(text) && (text = text.replace(cx, function(e) {
  1329. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1330. })),
  1331. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1332. return j = eval("(" + text + ")"),
  1333. "function" == typeof reviver ? walk({
  1334. "": j
  1335. }, "") : j;
  1336. throw new SyntaxError("JSON.parse")
  1337. }
  1338. )
  1339. }(),
  1340. !function(e, t, n) {
  1341. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1342. }("domready", Keen.utils, function(e) {
  1343. function t(e) {
  1344. for (d = 1; e = r.shift(); )
  1345. e()
  1346. }
  1347. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1348. return o[l] && o[l](s, n = function() {
  1349. o.removeEventListener(s, n, i),
  1350. t()
  1351. }
  1352. , i),
  1353. c && o.attachEvent(u, n = function() {
  1354. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1355. t())
  1356. }
  1357. ),
  1358. e = c ? function(t) {
  1359. self != top ? d ? t() : r.push(t) : function() {
  1360. try {
  1361. a.doScroll("left")
  1362. } catch (n) {
  1363. return setTimeout(function() {
  1364. e(t)
  1365. }, 50)
  1366. }
  1367. t()
  1368. }()
  1369. }
  1370. : function(e) {
  1371. d ? e() : r.push(e)
  1372. }
  1373. });
  1374. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1375. if (loaded && cached) {
  1376. clients = cached.clients || {},
  1377. ready = cached.ready || [];
  1378. for (var instance in clients)
  1379. if (clients.hasOwnProperty(instance)) {
  1380. var client = clients[instance];
  1381. for (var method in Keen.prototype)
  1382. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1383. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1384. ,
  1385. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1386. ,
  1387. client._config && (client.configure.call(client, client._config),
  1388. delete client._config),
  1389. client._setGlobalProperties) {
  1390. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1391. client.setGlobalProperties.apply(client, globals[i]);
  1392. delete client._setGlobalProperties
  1393. }
  1394. if (client._addEvent) {
  1395. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1396. client.addEvent.apply(client, queue[i]);
  1397. delete client._addEvent
  1398. }
  1399. var callback = client._on || [];
  1400. if (client._on) {
  1401. for (var i = 0; i < callback.length; i++)
  1402. client.on.apply(client, callback[i]);
  1403. client.trigger("ready"),
  1404. delete client._on
  1405. }
  1406. }
  1407. for (var i = 0; i < ready.length; i++) {
  1408. var callback = ready[i];
  1409. Keen.on("ready", function() {
  1410. callback()
  1411. })
  1412. }
  1413. }
  1414. return Keen.loaded && setTimeout(function() {
  1415. Keen.utils.domready(function() {
  1416. Keen.trigger("ready")
  1417. })
  1418. }, 0),
  1419. Keen
  1420. });
  1421. !function() {
  1422. var t = window.analytics = window.analytics || [];
  1423. if (!t.initialize) {
  1424. if (t.invoked)
  1425. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1426. t.invoked = !0,
  1427. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1428. t.factory = function(e) {
  1429. return function() {
  1430. var n = Array.prototype.slice.call(arguments);
  1431. return n.unshift(e),
  1432. t.push(n),
  1433. t
  1434. }
  1435. }
  1436. ;
  1437. for (var e = 0; e < t.methods.length; e++) {
  1438. var n = t.methods[e];
  1439. t[n] = t.factory(n)
  1440. }
  1441. t.load = function(t) {
  1442. var e = document.createElement("script");
  1443. e.type = "text/javascript",
  1444. e.async = !0,
  1445. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1446. var n = document.getElementsByTagName("script")[0];
  1447. n.parentNode.insertBefore(e, n)
  1448. }
  1449. ,
  1450. t.SNIPPET_VERSION = "4.0.0"
  1451. }
  1452. }();
  1453. !function(i, e) {
  1454. "use strict";
  1455. var s = ""
  1456. , r = "?"
  1457. , o = "function"
  1458. , a = "undefined"
  1459. , n = "object"
  1460. , t = "major"
  1461. , d = "model"
  1462. , w = "name"
  1463. , l = "type"
  1464. , p = "vendor"
  1465. , m = "version"
  1466. , c = "architecture"
  1467. , u = "console"
  1468. , g = "mobile"
  1469. , f = "tablet"
  1470. , h = "smarttv"
  1471. , b = {
  1472. has: function(i, e) {
  1473. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1474. },
  1475. lowerize: function(i) {
  1476. return i.toLowerCase()
  1477. }
  1478. }
  1479. , y = {
  1480. rgx: function() {
  1481. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1482. var c = m[p]
  1483. , u = m[p + 1];
  1484. if (typeof i === a) {
  1485. i = {};
  1486. for (t in u)
  1487. d = u[t],
  1488. typeof d === n ? i[d[0]] = e : i[d] = e
  1489. }
  1490. for (s = r = 0; s < c.length; s++)
  1491. if (w = c[s].exec(this.getUA())) {
  1492. for (t = 0; t < u.length; t++)
  1493. l = w[++r],
  1494. d = u[t],
  1495. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1496. break
  1497. }
  1498. if (w)
  1499. break
  1500. }
  1501. return i
  1502. },
  1503. str: function(i, s) {
  1504. for (var o in s)
  1505. if (typeof s[o] === n && s[o].length > 0) {
  1506. for (var a = 0; a < s[o].length; a++)
  1507. if (b.has(s[o][a], i))
  1508. return o === r ? e : o
  1509. } else if (b.has(s[o], i))
  1510. return o === r ? e : o;
  1511. return i
  1512. }
  1513. }
  1514. , v = {
  1515. browser: {
  1516. oldsafari: {
  1517. major: {
  1518. 1: ["/8", "/1", "/3"],
  1519. 2: "/4",
  1520. "?": "/"
  1521. },
  1522. version: {
  1523. "1.0": "/8",
  1524. 1.2: "/1",
  1525. 1.3: "/3",
  1526. "2.0": "/412",
  1527. "2.0.2": "/416",
  1528. "2.0.3": "/417",
  1529. "2.0.4": "/419",
  1530. "?": "/"
  1531. }
  1532. }
  1533. },
  1534. device: {
  1535. sprint: {
  1536. model: {
  1537. "Evo Shift 4G": "7373KT"
  1538. },
  1539. vendor: {
  1540. HTC: "APA",
  1541. Sprint: "Sprint"
  1542. }
  1543. }
  1544. },
  1545. os: {
  1546. windows: {
  1547. version: {
  1548. ME: "4.90",
  1549. "NT 3.11": "NT3.51",
  1550. "NT 4.0": "NT4.0",
  1551. 2e3: "NT 5.0",
  1552. XP: ["NT 5.1", "NT 5.2"],
  1553. Vista: "NT 6.0",
  1554. 7: "NT 6.1",
  1555. 8: "NT 6.2",
  1556. 8.1: "NT 6.3",
  1557. RT: "ARM"
  1558. }
  1559. }
  1560. }
  1561. }
  1562. , k = {
  1563. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1564. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1565. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1566. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1567. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1568. }
  1569. , x = function(e) {
  1570. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1571. return this instanceof x ? (this.getBrowser = function() {
  1572. return y.rgx.apply(this, k.browser)
  1573. }
  1574. ,
  1575. this.getCPU = function() {
  1576. return y.rgx.apply(this, k.cpu)
  1577. }
  1578. ,
  1579. this.getDevice = function() {
  1580. return y.rgx.apply(this, k.device)
  1581. }
  1582. ,
  1583. this.getEngine = function() {
  1584. return y.rgx.apply(this, k.engine)
  1585. }
  1586. ,
  1587. this.getOS = function() {
  1588. return y.rgx.apply(this, k.os)
  1589. }
  1590. ,
  1591. this.getResult = function() {
  1592. return {
  1593. ua: this.getUA(),
  1594. browser: this.getBrowser(),
  1595. engine: this.getEngine(),
  1596. os: this.getOS(),
  1597. device: this.getDevice(),
  1598. cpu: this.getCPU()
  1599. }
  1600. }
  1601. ,
  1602. this.getUA = function() {
  1603. return r
  1604. }
  1605. ,
  1606. this.setUA = function(i) {
  1607. return r = i,
  1608. this
  1609. }
  1610. ,
  1611. void this.setUA(r)) : new x(e).getResult()
  1612. };
  1613. if (typeof exports !== a)
  1614. typeof module !== a && module.exports && (exports = module.exports = x),
  1615. exports.UAParser = x;
  1616. else if (i.UAParser = x,
  1617. typeof define === o && define.amd && define(function() {
  1618. return x
  1619. }),
  1620. typeof i.jQuery !== a) {
  1621. var A = i.jQuery
  1622. , _ = new x;
  1623. A.ua = _.getResult(),
  1624. A.ua.get = function() {
  1625. return _.getUA()
  1626. }
  1627. ,
  1628. A.ua.set = function(i) {
  1629. _.setUA(i);
  1630. var e = _.getResult();
  1631. for (var s in e)
  1632. A.ua[s] = e[s]
  1633. }
  1634. }
  1635. }(this);
  1636. window.Modernizr = function(n, e, t) {
  1637. function o(n) {
  1638. d.cssText = n
  1639. }
  1640. function r(n, e) {
  1641. return typeof n === e
  1642. }
  1643. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1644. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1645. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1646. return e in n && r(n.constructor.prototype[e], "undefined")
  1647. }
  1648. : function(n, e) {
  1649. return v.call(n, e)
  1650. }
  1651. ,
  1652. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1653. var e = this;
  1654. if ("function" != typeof e)
  1655. throw new TypeError;
  1656. var t = b.call(arguments, 1)
  1657. , o = function() {
  1658. if (this instanceof o) {
  1659. var r = function() {};
  1660. r.prototype = e.prototype;
  1661. var i = new r
  1662. , c = e.apply(i, t.concat(b.call(arguments)));
  1663. return Object(c) === c ? c : i
  1664. }
  1665. return e.apply(n, t.concat(b.call(arguments)))
  1666. };
  1667. return o
  1668. }
  1669. ),
  1670. y.webgl = function() {
  1671. return !!n.WebGLRenderingContext
  1672. }
  1673. ;
  1674. for (var h in y)
  1675. u(y, h) && (c = h.toLowerCase(),
  1676. f[c] = y[h](),
  1677. w.push((f[c] ? "" : "no-") + c));
  1678. return f.addTest = function(n, e) {
  1679. if ("object" == typeof n)
  1680. for (var o in n)
  1681. u(n, o) && f.addTest(o, n[o]);
  1682. else {
  1683. if (n = n.toLowerCase(),
  1684. f[n] !== t)
  1685. return f;
  1686. e = "function" == typeof e ? e() : e,
  1687. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1688. f[n] = e
  1689. }
  1690. return f
  1691. }
  1692. ,
  1693. o(""),
  1694. p = i = null,
  1695. f._version = a,
  1696. f
  1697. }(this, this.document);
  1698. !function(e, t, a) {
  1699. "use strict";
  1700. function n(t, h, m) {
  1701. function H(a) {
  1702. var n = 0
  1703. , i = Ee.length;
  1704. if (Ce.old = e.extend({}, Ce),
  1705. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1706. ke = Be[ge.horizontal ? "width" : "height"](),
  1707. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1708. Ee.length = 0,
  1709. Ce.start = 0,
  1710. Ce.end = q(ze - Ie, 0),
  1711. Re) {
  1712. n = Ne.length,
  1713. qe = Pe.children(ge.itemSelector),
  1714. Ne.length = 0;
  1715. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1716. ze = 0,
  1717. qe.each(function(t, a) {
  1718. var n = e(a)
  1719. , i = a.getBoundingClientRect()
  1720. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1721. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1722. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1723. , h = l + d + p
  1724. , m = !d || !p
  1725. , g = {};
  1726. g.el = a,
  1727. g.size = m ? l : h,
  1728. g.half = g.size / 2,
  1729. g.start = ze + (m ? d : 0),
  1730. g.center = g.start - E(Ie / 2 - g.size / 2),
  1731. g.end = g.start - Ie + g.size,
  1732. t || (ze += s),
  1733. ze += h,
  1734. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1735. t === v && (g.end += o,
  1736. ze += o,
  1737. f = m ? p : 0),
  1738. Ne.push(g),
  1739. r = g
  1740. }),
  1741. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1742. ze -= f,
  1743. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1744. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1745. }
  1746. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1747. Q(),
  1748. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1749. Te = d(Te, ge.minHandleSize, ke),
  1750. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1751. xe.end = ke - Te,
  1752. it || j()),
  1753. !we && Ie > 0) {
  1754. var p = Ce.start
  1755. , h = "";
  1756. if (Re)
  1757. e.each(Ne, function(e, t) {
  1758. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1759. Ee.push(p),
  1760. p += Ie,
  1761. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1762. });
  1763. else
  1764. for (; p - Ie < Ce.end; )
  1765. Ee.push(p),
  1766. p += Ie;
  1767. if (De[0] && i !== Ee.length) {
  1768. for (var m = 0; m < Ee.length; m++)
  1769. h += ge.pageBuilder.call(ye, m);
  1770. Ae = De.html(h).children(),
  1771. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1772. }
  1773. }
  1774. if (Oe.slideeSize = ze,
  1775. Oe.frameSize = Ie,
  1776. Oe.sbSize = ke,
  1777. Oe.handleSize = Te,
  1778. Re) {
  1779. a && null != ge.startAt && (W(ge.startAt),
  1780. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1781. var g = Ne[Oe.activeItem];
  1782. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1783. } else
  1784. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1785. pe("load")
  1786. }
  1787. function X(e, t, a) {
  1788. if (Re && at.released && !a) {
  1789. var n = $(e)
  1790. , i = e > Ce.start && e < Ce.end;
  1791. Le ? (i && (e = Ne[n.centerItem].center),
  1792. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1793. }
  1794. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1795. et.start = +new Date,
  1796. et.time = 0,
  1797. et.from = Ce.cur,
  1798. et.to = e,
  1799. et.delta = e - Ce.cur,
  1800. et.tweesing = at.tweese || at.init && !at.slidee,
  1801. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1802. at.tweese = 0,
  1803. e !== Ce.dest && (Ce.dest = e,
  1804. pe("change"),
  1805. it || Y()),
  1806. K(),
  1807. Q(),
  1808. Z(),
  1809. F()
  1810. }
  1811. function Y() {
  1812. if (ye.initialized) {
  1813. if (!it)
  1814. return it = w(Y),
  1815. void (at.released && pe("moveStart"));
  1816. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1817. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1818. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1819. et.to === Ce.cur ? (Ce.cur = et.to,
  1820. at.tweese = it = 0) : it = w(Y),
  1821. pe("move"),
  1822. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1823. !it && at.released && pe("moveEnd"),
  1824. j()
  1825. }
  1826. }
  1827. function j() {
  1828. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1829. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1830. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1831. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1832. }
  1833. function F() {
  1834. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1835. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1836. pe("activePage", _e.page))
  1837. }
  1838. function M() {
  1839. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1840. ot = at.init ? w(M) : 0,
  1841. tt.now = +new Date,
  1842. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1843. X(at.init ? tt.pos : E(tt.pos)),
  1844. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1845. tt.lastTime = tt.now
  1846. }
  1847. function L(e, t, n) {
  1848. if ("boolean" === i(t) && (n = t,
  1849. t = a),
  1850. t === a)
  1851. X(Ce[e], n);
  1852. else {
  1853. if (Le && "center" !== e)
  1854. return;
  1855. var r = ye.getPos(t);
  1856. r && X(r[e], n, !Le)
  1857. }
  1858. }
  1859. function R(e) {
  1860. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1861. }
  1862. function U(e) {
  1863. return R(l(e) && 0 > e ? e + Ne.length : e)
  1864. }
  1865. function W(e, t) {
  1866. var a = R(e);
  1867. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1868. qe.eq(a).addClass(ge.activeClass),
  1869. _e.active = Oe.activeItem = a,
  1870. Z(),
  1871. pe("active", a)),
  1872. a)
  1873. }
  1874. function $(e) {
  1875. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1876. var t = {}
  1877. , a = Me ? 0 : Ie / 2;
  1878. if (!we)
  1879. for (var n = 0, i = Ee.length; i > n; n++) {
  1880. if (e >= Ce.end || n === Ee.length - 1) {
  1881. t.activePage = Ee.length - 1;
  1882. break
  1883. }
  1884. if (e <= Ee[n] + a) {
  1885. t.activePage = n;
  1886. break
  1887. }
  1888. }
  1889. if (Re) {
  1890. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1891. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1892. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1893. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1894. s = c;
  1895. break
  1896. }
  1897. t.firstItem = l(r) ? r : 0,
  1898. t.centerItem = l(o) ? o : t.firstItem,
  1899. t.lastItem = l(s) ? s : t.centerItem
  1900. }
  1901. return t
  1902. }
  1903. function Q(t) {
  1904. e.extend(Oe, $(t))
  1905. }
  1906. function Z() {
  1907. var e = Ce.dest <= Ce.start
  1908. , t = Ce.dest >= Ce.end
  1909. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1910. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1911. Je.is("button,input") && Je.prop("disabled", e),
  1912. Ke.is("button,input") && Ke.prop("disabled", t),
  1913. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1914. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1915. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1916. Qe.is("button,input") && Qe.prop("disabled", e),
  1917. $e.is("button,input") && $e.prop("disabled", t)),
  1918. Re && null != Oe.activeItem) {
  1919. var n = 0 === Oe.activeItem
  1920. , i = Oe.activeItem >= Ne.length - 1
  1921. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1922. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1923. Ze.is("button,input") && Ze.prop("disabled", n),
  1924. Ge.is("button,input") && Ge.prop("disabled", i),
  1925. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1926. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1927. }
  1928. }
  1929. function G(e, t, a) {
  1930. if (e = U(e),
  1931. t = U(t),
  1932. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1933. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1934. var n = t > e ? e : a ? t : t - 1
  1935. , i = e > t ? e : a ? t + 1 : t
  1936. , r = e > t;
  1937. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1938. H()
  1939. }
  1940. }
  1941. function J(e, t) {
  1942. for (var a = 0, n = Ve[e].length; n > a; a++)
  1943. if (Ve[e][a] === t)
  1944. return a;
  1945. return -1
  1946. }
  1947. function K() {
  1948. at.released && !ye.isPaused && ye.resume()
  1949. }
  1950. function V(e) {
  1951. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1952. }
  1953. function _() {
  1954. at.history[0] = at.history[1],
  1955. at.history[1] = at.history[2],
  1956. at.history[2] = at.history[3],
  1957. at.history[3] = at.delta
  1958. }
  1959. function ee(e) {
  1960. at.released = 0,
  1961. at.source = e,
  1962. at.slidee = "slidee" === e
  1963. }
  1964. function te(t) {
  1965. var a = "touchstart" === t.type
  1966. , n = t.data.source
  1967. , i = "slidee" === n;
  1968. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1969. ee(n),
  1970. at.init = 0,
  1971. at.$source = e(t.target),
  1972. at.touch = a,
  1973. at.pointer = a ? t.originalEvent.touches[0] : t,
  1974. at.initX = at.pointer.pageX,
  1975. at.initY = at.pointer.pageY,
  1976. at.initPos = i ? Ce.cur : xe.cur,
  1977. at.start = +new Date,
  1978. at.time = 0,
  1979. at.path = 0,
  1980. at.delta = 0,
  1981. at.locked = 0,
  1982. at.history = [0, 0, 0, 0],
  1983. at.pathToLock = i ? a ? 30 : 10 : 0,
  1984. b.on(a ? z : I, ae),
  1985. ye.pause(1),
  1986. (i ? Pe : Se).addClass(ge.draggedClass),
  1987. pe("moveStart"),
  1988. i && (rt = setInterval(_, 10)))
  1989. }
  1990. function ae(e) {
  1991. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1992. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1993. at.pathX = at.pointer.pageX - at.initX,
  1994. at.pathY = at.pointer.pageY - at.initY,
  1995. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1996. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1997. at.released || !(at.path < 1)) {
  1998. if (!at.init) {
  1999. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2000. return ne();
  2001. at.init = 1
  2002. }
  2003. r(e),
  2004. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2005. at.$source.on(B, s)),
  2006. at.released && (ne(),
  2007. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2008. at.delta += at.swing,
  2009. at.tweese = x(at.swing) > 10)),
  2010. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2011. }
  2012. }
  2013. function ne() {
  2014. clearInterval(rt),
  2015. at.released = !0,
  2016. b.off(at.touch ? z : I, ae),
  2017. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2018. setTimeout(function() {
  2019. at.$source.off(B, s)
  2020. }),
  2021. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2022. ye.resume(1),
  2023. at.init = 0
  2024. }
  2025. function ie(t) {
  2026. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2027. }
  2028. function re() {
  2029. ye.stop(),
  2030. b.off("mouseup", re)
  2031. }
  2032. function se(e) {
  2033. switch (r(e),
  2034. this) {
  2035. case $e[0]:
  2036. case Qe[0]:
  2037. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2038. b.on("mouseup", re);
  2039. break;
  2040. case Ze[0]:
  2041. ye.prev();
  2042. break;
  2043. case Ge[0]:
  2044. ye.next();
  2045. break;
  2046. case Je[0]:
  2047. ye.prevPage();
  2048. break;
  2049. case Ke[0]:
  2050. ye.nextPage()
  2051. }
  2052. }
  2053. function oe(e) {
  2054. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2055. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2056. Re ? (p = +new Date,
  2057. nt.last < p - nt.resetTime && (nt.delta = 0),
  2058. nt.last = p,
  2059. nt.delta += nt.curDelta,
  2060. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2061. nt.delta %= 1),
  2062. nt.finalDelta) : nt.curDelta
  2063. }
  2064. function le(e) {
  2065. e.originalEvent[g] = ye;
  2066. var t = +new Date;
  2067. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2068. return void (O = t);
  2069. if (ge.scrollBy && Ce.start !== Ce.end) {
  2070. var a = oe(e.originalEvent);
  2071. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2072. ye.slideBy(ge.scrollBy * a)
  2073. }
  2074. }
  2075. function ce(e) {
  2076. ge.clickBar && e.target === Be[0] && (r(e),
  2077. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2078. }
  2079. function de(e) {
  2080. if (ge.keyboardNavBy)
  2081. switch (e.which) {
  2082. case ge.horizontal ? 37 : 38:
  2083. r(e),
  2084. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2085. break;
  2086. case ge.horizontal ? 39 : 40:
  2087. r(e),
  2088. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2089. }
  2090. }
  2091. function ue(e) {
  2092. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2093. }
  2094. function fe() {
  2095. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2096. }
  2097. function ve(e) {
  2098. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2099. }
  2100. function pe(e, t) {
  2101. if (Ve[e]) {
  2102. for (me = Ve[e].length,
  2103. T.length = 0,
  2104. he = 0; me > he; he++)
  2105. T.push(Ve[e][he]);
  2106. for (he = 0; me > he; he++)
  2107. T[he].call(ye, e, t)
  2108. }
  2109. }
  2110. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2111. start: 0,
  2112. center: 0,
  2113. end: 0,
  2114. cur: 0,
  2115. dest: 0
  2116. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2117. start: 0,
  2118. end: 0,
  2119. cur: 0
  2120. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2121. firstItem: 0,
  2122. lastItem: 0,
  2123. centerItem: 0,
  2124. activeItem: null,
  2125. activePage: 0
  2126. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2127. released: 1
  2128. }, nt = {
  2129. last: 0,
  2130. delta: 0,
  2131. resetTime: 200
  2132. }, it = 0, rt = 0, st = 0, ot = 0;
  2133. we || (t = be[0]),
  2134. ye.initialized = 0,
  2135. ye.frame = t,
  2136. ye.slidee = Pe[0],
  2137. ye.pos = Ce,
  2138. ye.rel = Oe,
  2139. ye.items = Ne,
  2140. ye.pages = Ee,
  2141. ye.isPaused = 0,
  2142. ye.options = ge,
  2143. ye.dragging = at,
  2144. ye.reload = function() {
  2145. H()
  2146. }
  2147. ,
  2148. ye.getPos = function(e) {
  2149. if (Re) {
  2150. var t = R(e);
  2151. return -1 !== t && Ne[t]
  2152. }
  2153. var a = Pe.find(e).eq(0);
  2154. if (a[0]) {
  2155. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2156. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2157. return {
  2158. start: n,
  2159. center: n - Ie / 2 + i / 2,
  2160. end: n - Ie + i,
  2161. size: i
  2162. }
  2163. }
  2164. return !1
  2165. }
  2166. ,
  2167. ye.moveBy = function(e) {
  2168. tt.speed = e,
  2169. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2170. tt.startPos = Ce.cur,
  2171. ee("button"),
  2172. at.init = 1,
  2173. pe("moveStart"),
  2174. y(ot),
  2175. M())
  2176. }
  2177. ,
  2178. ye.stop = function() {
  2179. "button" === at.source && (at.init = 0,
  2180. at.released = 1)
  2181. }
  2182. ,
  2183. ye.prev = function() {
  2184. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2185. }
  2186. ,
  2187. ye.next = function() {
  2188. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2189. }
  2190. ,
  2191. ye.prevPage = function() {
  2192. ye.activatePage(Oe.activePage - 1)
  2193. }
  2194. ,
  2195. ye.nextPage = function() {
  2196. ye.activatePage(Oe.activePage + 1)
  2197. }
  2198. ,
  2199. ye.slideBy = function(e, t) {
  2200. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2201. }
  2202. ,
  2203. ye.slideTo = function(e, t) {
  2204. X(e, t)
  2205. }
  2206. ,
  2207. ye.toStart = function(e, t) {
  2208. L("start", e, t)
  2209. }
  2210. ,
  2211. ye.toEnd = function(e, t) {
  2212. L("end", e, t)
  2213. }
  2214. ,
  2215. ye.toCenter = function(e, t) {
  2216. L("center", e, t)
  2217. }
  2218. ,
  2219. ye.getIndex = R,
  2220. ye.activate = function(e, t) {
  2221. var a = W(e);
  2222. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2223. }
  2224. ,
  2225. ye.activatePage = function(e, t) {
  2226. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2227. }
  2228. ,
  2229. ye.resume = function(e) {
  2230. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2231. st ? st = clearTimeout(st) : pe("resume"),
  2232. st = setTimeout(function() {
  2233. switch (pe("cycle"),
  2234. ge.cycleBy) {
  2235. case "items":
  2236. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2237. break;
  2238. case "pages":
  2239. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2240. }
  2241. }, ge.cycleInterval))
  2242. }
  2243. ,
  2244. ye.pause = function(e) {
  2245. e < ye.isPaused || (ye.isPaused = e || 100,
  2246. st && (st = clearTimeout(st),
  2247. pe("pause")))
  2248. }
  2249. ,
  2250. ye.toggle = function() {
  2251. ye[st ? "pause" : "resume"]()
  2252. }
  2253. ,
  2254. ye.set = function(t, a) {
  2255. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2256. }
  2257. ,
  2258. ye.add = function(t, a) {
  2259. var n = e(t);
  2260. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2261. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2262. H()
  2263. }
  2264. ,
  2265. ye.remove = function(t) {
  2266. if (Re) {
  2267. var a = U(t);
  2268. if (a > -1) {
  2269. qe.eq(a).remove();
  2270. var n = a === Oe.activeItem;
  2271. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2272. H(),
  2273. n && (_e.active = null,
  2274. ye.activate(Oe.activeItem))
  2275. }
  2276. } else
  2277. e(t).remove(),
  2278. H()
  2279. }
  2280. ,
  2281. ye.moveAfter = function(e, t) {
  2282. G(e, t, 1)
  2283. }
  2284. ,
  2285. ye.moveBefore = function(e, t) {
  2286. G(e, t)
  2287. }
  2288. ,
  2289. ye.on = function(e, t) {
  2290. if ("object" === i(e))
  2291. for (var a in e)
  2292. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2293. else if ("function" === i(t))
  2294. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2295. Ve[n[r]] = Ve[n[r]] || [],
  2296. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2297. else if ("array" === i(t))
  2298. for (var o = 0, l = t.length; l > o; o++)
  2299. ye.on(e, t[o])
  2300. }
  2301. ,
  2302. ye.one = function(e, t) {
  2303. function a() {
  2304. t.apply(ye, arguments),
  2305. ye.off(e, a)
  2306. }
  2307. ye.on(e, a)
  2308. }
  2309. ,
  2310. ye.off = function(e, t) {
  2311. if (t instanceof Array)
  2312. for (var a = 0, n = t.length; n > a; a++)
  2313. ye.off(e, t[a]);
  2314. else
  2315. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2316. if (Ve[i[r]] = Ve[i[r]] || [],
  2317. null == t)
  2318. Ve[i[r]].length = 0;
  2319. else {
  2320. var o = J(i[r], t);
  2321. -1 !== o && Ve[i[r]].splice(o, 1)
  2322. }
  2323. }
  2324. ,
  2325. ye.destroy = function() {
  2326. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2327. b.off("keydown", de),
  2328. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2329. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2330. De.empty(),
  2331. we || (be.off("." + g),
  2332. He.restore(),
  2333. Xe.restore(),
  2334. Ye.restore(),
  2335. je.restore(),
  2336. e.removeData(t, g)),
  2337. Ne.length = Ee.length = 0,
  2338. _e = {},
  2339. ye.initialized = 0,
  2340. ye
  2341. }
  2342. ,
  2343. ye.init = function() {
  2344. if (!ye.initialized) {
  2345. ye.on(m);
  2346. var e = ["overflow", "position"]
  2347. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2348. He.save.apply(He, e),
  2349. Ye.save.apply(Ye, e),
  2350. Xe.save.apply(Xe, t),
  2351. je.save.apply(je, t);
  2352. var a = Se;
  2353. return we || (a = a.add(Pe),
  2354. be.css("overflow", "hidden"),
  2355. f || "static" !== be.css("position") || be.css("position", "relative")),
  2356. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2357. a.css({
  2358. position: "absolute"
  2359. })),
  2360. ge.forward && $e.on(S, se),
  2361. ge.backward && Qe.on(S, se),
  2362. ge.prev && Ze.on(B, se),
  2363. ge.next && Ge.on(B, se),
  2364. ge.prevPage && Je.on(B, se),
  2365. ge.nextPage && Ke.on(B, se),
  2366. Ue.on(C, le),
  2367. Be[0] && Be.on(B, ce),
  2368. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2369. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2370. We.on(P, {
  2371. source: "slidee"
  2372. }, te),
  2373. Se && Se.on(P, {
  2374. source: "handle"
  2375. }, te),
  2376. b.on("keydown", de),
  2377. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2378. be.on("scroll." + g, o)),
  2379. ye.initialized = 1,
  2380. H(!0),
  2381. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2382. ye
  2383. }
  2384. }
  2385. }
  2386. function i(e) {
  2387. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2388. }
  2389. function r(e, t) {
  2390. e.preventDefault(),
  2391. t && e.stopPropagation()
  2392. }
  2393. function s(t) {
  2394. r(t, 1),
  2395. e(this).off(t.type, s)
  2396. }
  2397. function o() {
  2398. this.scrollLeft = 0,
  2399. this.scrollTop = 0
  2400. }
  2401. function l(e) {
  2402. return !isNaN(parseFloat(e)) && isFinite(e)
  2403. }
  2404. function c(e, t) {
  2405. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2406. }
  2407. function d(e, t, a) {
  2408. return t > e ? t : e > a ? a : e
  2409. }
  2410. function u(e) {
  2411. var t = {};
  2412. return t.style = {},
  2413. t.save = function() {
  2414. if (e && e.nodeType) {
  2415. for (var a = 0; a < arguments.length; a++)
  2416. t.style[arguments[a]] = e.style[arguments[a]];
  2417. return t
  2418. }
  2419. }
  2420. ,
  2421. t.restore = function() {
  2422. if (e && e.nodeType) {
  2423. for (var a in t.style)
  2424. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2425. return t
  2426. }
  2427. }
  2428. ,
  2429. t
  2430. }
  2431. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2432. b.on(C, function(e) {
  2433. var t = e.originalEvent[g]
  2434. , a = +new Date;
  2435. (!t || t.options.scrollHijack < a - O) && (O = a)
  2436. }),
  2437. function(e) {
  2438. function t(e) {
  2439. var t = (new Date).getTime()
  2440. , n = Math.max(0, 16 - (t - a))
  2441. , i = setTimeout(e, n);
  2442. return a = t,
  2443. i
  2444. }
  2445. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2446. var a = (new Date).getTime()
  2447. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2448. y = function(t) {
  2449. n.call(e, t)
  2450. }
  2451. }(window),
  2452. function() {
  2453. function e(e) {
  2454. for (var n = 0, i = t.length; i > n; n++) {
  2455. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2456. if (null != a.style[r])
  2457. return r
  2458. }
  2459. }
  2460. var t = ["", "webkit", "moz", "ms", "o"]
  2461. , a = document.createElement("div");
  2462. f = e("transform"),
  2463. v = e("perspective") ? "translateZ(0) " : ""
  2464. }(),
  2465. t[m] = n,
  2466. e.fn[h] = function(t, a) {
  2467. var r, s;
  2468. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2469. s = Array.prototype.slice.call(arguments, 1)),
  2470. t = {}),
  2471. this.each(function(i, o) {
  2472. var l = e.data(o, g);
  2473. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2474. })
  2475. }
  2476. ,
  2477. n.defaults = {
  2478. slidee: null,
  2479. horizontal: !1,
  2480. itemNav: null,
  2481. itemSelector: null,
  2482. smart: !1,
  2483. activateOn: null,
  2484. activateMiddle: !1,
  2485. scrollSource: null,
  2486. scrollBy: 0,
  2487. scrollHijack: 300,
  2488. scrollTrap: !1,
  2489. dragSource: null,
  2490. mouseDragging: !1,
  2491. touchDragging: !1,
  2492. releaseSwing: !1,
  2493. swingSpeed: .2,
  2494. elasticBounds: !1,
  2495. interactive: null,
  2496. scrollBar: null,
  2497. dragHandle: !1,
  2498. dynamicHandle: !1,
  2499. minHandleSize: 50,
  2500. clickBar: !1,
  2501. syncSpeed: .5,
  2502. pagesBar: null,
  2503. activatePageOn: null,
  2504. pageBuilder: function(e) {
  2505. return "<li>" + (e + 1) + "</li>"
  2506. },
  2507. forward: null,
  2508. backward: null,
  2509. prev: null,
  2510. next: null,
  2511. prevPage: null,
  2512. nextPage: null,
  2513. cycleBy: null,
  2514. cycleInterval: 5e3,
  2515. pauseOnHover: !1,
  2516. startPaused: !1,
  2517. moveBy: 300,
  2518. speed: 0,
  2519. easing: "swing",
  2520. startAt: null,
  2521. keyboardNavBy: null,
  2522. draggedClass: "dragged",
  2523. activeClass: "active",
  2524. disabledClass: "disabled"
  2525. }
  2526. }(jQuery, window);
  2527. !function e(t, i, n) {
  2528. function r(a, s) {
  2529. if (!i[a]) {
  2530. if (!t[a]) {
  2531. var l = "function" == typeof require && require;
  2532. if (!s && l)
  2533. return l(a, !0);
  2534. if (o)
  2535. return o(a, !0);
  2536. var c = new Error("Cannot find module '" + a + "'");
  2537. throw c.code = "MODULE_NOT_FOUND",
  2538. c
  2539. }
  2540. var h = i[a] = {
  2541. exports: {}
  2542. };
  2543. t[a][0].call(h.exports, function(e) {
  2544. var i = t[a][1][e];
  2545. return r(i ? i : e)
  2546. }, h, h.exports, e, t, i, n)
  2547. }
  2548. return i[a].exports
  2549. }
  2550. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2551. r(n[a]);
  2552. return r
  2553. }({
  2554. 1: [function(e, t, i) {
  2555. (function(i) {
  2556. "use strict";
  2557. function n(e) {
  2558. this.player = null,
  2559. this.director = null,
  2560. this.modelManager = null,
  2561. this.container = null,
  2562. this.tagManager = null,
  2563. this.fadeInSpeed = e,
  2564. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2565. }
  2566. var r = e("three")
  2567. , o = e("./util/logger")
  2568. , a = (e("./util/common"),
  2569. e("./enum/PlayerEvents"))
  2570. , s = e("./enum/DirectorEvents")
  2571. , l = e("./settings")
  2572. , c = e("./enum/Viewmode")
  2573. , h = (e("./enum/WarpStyle"),
  2574. e("./enum/BlackoutStyle"),
  2575. e("./enum/ModelManagerEvents"))
  2576. , u = e("./enum/tagEvents")
  2577. , d = e("./util/transitions")
  2578. , p = e("./util/lerp")
  2579. , f = new o(i);
  2580. //window.THREE = r;
  2581. n.prototype.init = function(e, t, i, n, r) {
  2582. window.app = this;
  2583. this.player = t,
  2584. this.director = e,
  2585. this.modelManager = i,
  2586. this.tagManager = n,
  2587. this.container = r,
  2588. this.updateModel(),
  2589. this.bindEvents()
  2590. }
  2591. ,
  2592. n.prototype.bindEvents = function() {
  2593. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2594. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2595. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2596. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2597. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2598. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2599. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2600. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2601. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2602. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2603. }
  2604. ,
  2605. n.prototype.updateModel = function() {
  2606. //模型this.model
  2607. this.model = this.modelManager.getActiveModel()
  2608. }
  2609. ,
  2610. n.prototype.handleWarpStarted = function() {
  2611. this.hidePlayerReticule()
  2612. }
  2613. ,
  2614. n.prototype.ontagActivated = function() {
  2615. this.hidePlayerReticule()
  2616. }
  2617. ,
  2618. n.prototype.onNavigationTotag = function() {
  2619. this.hidePlayerReticule()
  2620. }
  2621. ,
  2622. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2623. var n = this.modelManager.getActiveModel()
  2624. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2625. n.fadePanoMarkers(r),
  2626. n.setMode(t)
  2627. }
  2628. ,
  2629. n.prototype.handlePlayerModeChanged = function(e, t) {
  2630. var i = this.modelManager.getActiveModel()
  2631. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2632. i.setSide(n),
  2633. i.setMode(t)
  2634. }
  2635. ,
  2636. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2637. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2638. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2639. }
  2640. ,
  2641. n.prototype.handleActionInterruption = function() {}
  2642. ,
  2643. n.prototype.handleStartInside = function(e) {
  2644. var t = l[this.player.mode]
  2645. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2646. this.fadeIn(this.fadeInSpeed),
  2647. this.model.alpha = 0,
  2648. this.model.skybox.material.uniforms.opacity.value = 1,
  2649. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2650. var n = this.player.reticule;
  2651. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2652. }
  2653. ,
  2654. n.prototype.handleStartOutside = function(e) {
  2655. this.fadeIn(e)
  2656. }
  2657. ,
  2658. n.prototype.fadeIn = function(e) {
  2659. null !== e && void 0 !== e || (e = 2e3,
  2660. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2661. $(this.container).fadeIn(e)
  2662. }
  2663. ,
  2664. n.prototype.hidePlayerReticule = function() {
  2665. this.player.reticule.hide()
  2666. }
  2667. ,
  2668. t.exports = n
  2669. }
  2670. ).call(this, "/js/DisplayController.js")
  2671. }
  2672. , {
  2673. "./enum/BlackoutStyle": 18,
  2674. "./enum/DirectorEvents": 23,
  2675. "./enum/tagEvents": 32,
  2676. "./enum/ModelManagerEvents": 33,
  2677. "./enum/PlayerEvents": 40,
  2678. "./enum/Viewmode": 51,
  2679. "./enum/WarpStyle": 52,
  2680. "./settings": 166,
  2681. "./util/common": 185,
  2682. "./util/lerp": 188,
  2683. "./util/logger": 189,
  2684. "./util/transitions": 195,
  2685. three: 217
  2686. }],
  2687. 2: [function(e, t, i) {
  2688. "use strict";
  2689. function n() {
  2690. this.baseStartTime = performance.timing.navigationStart,
  2691. this.loadingStartTime = null,
  2692. this.waitingStartTime = null,
  2693. this.appReadyTime = null
  2694. }
  2695. n.prototype.setBaseStartTime = function(e) {
  2696. this.baseStartTime = e || Date.now()
  2697. }
  2698. ,
  2699. n.prototype.setWaitingStartTime = function(e) {
  2700. this.waitingStartTime = e || Date.now()
  2701. }
  2702. ,
  2703. n.prototype.setLoadingStartTime = function(e) {
  2704. this.loadingStartTime = e || Date.now()
  2705. }
  2706. ,
  2707. n.prototype.setAppReadyTime = function(e) {
  2708. this.appReadyTime = e || Date.now()
  2709. }
  2710. ,
  2711. n.prototype.calcFullLoadingTime = function() {
  2712. var e = this.appReadyTime - this.baseStartTime;
  2713. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2714. e
  2715. }
  2716. ,
  2717. t.exports = n
  2718. }
  2719. , {}],
  2720. 3: [function(e, t, i) {
  2721. (function(i) {
  2722. "use strict";
  2723. function n() {
  2724. return 100 * Math.random()
  2725. }
  2726. var r = e("./util/logger")
  2727. , o = e("./util/browser")
  2728. , a = new r(i)
  2729. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2730. initialized: !1,
  2731. init: function(e, t) {
  2732. if (t = t || {},
  2733. !this.initialized) {
  2734. this.initialized = !0,
  2735. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2736. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2737. for (var i in e) {
  2738. var r = i.match("^sc_tilegen_([0-9]+)$");
  2739. r && (s.tilegen = n() < parseInt(r[1]));
  2740. var l = i.match("^sc_imgopt_([0-9]+)$");
  2741. l && (s.imgopt = n() < parseInt(l[1]))
  2742. }
  2743. for (var c in t)
  2744. s[c] = t[c],
  2745. a.debug("A/B override:", c, s[c])
  2746. }
  2747. },
  2748. changeIfTileGenerating: function(e) {
  2749. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2750. e += ""),
  2751. e
  2752. },
  2753. changeIfImageOptimzing: function(e) {
  2754. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2755. e += ""),
  2756. e
  2757. },
  2758. tilegen: !1,
  2759. imgopt: !1
  2760. };
  2761. t.exports = s
  2762. }
  2763. ).call(this, "/js/ab.js")
  2764. }
  2765. , {
  2766. "./util/browser": 182,
  2767. "./util/logger": 189
  2768. }],
  2769. 4: [function(e, t, i) {
  2770. (function(i) {
  2771. "use strict";
  2772. function n() {
  2773. return {
  2774. addons: [{
  2775. name: "keen:ua_parser",
  2776. input: {
  2777. ua_string: "user_agent"
  2778. },
  2779. output: "parsed_user_agent"
  2780. }]
  2781. }
  2782. }
  2783. function r(e, t, i, n) {
  2784. function r(t) {
  2785. l[t.sid] = !0;
  2786. var i = t.billboard.media && t.billboard.media.type
  2787. , n = {
  2788. tag_id: t.sid,
  2789. tags_visited: Object.keys(l).length,
  2790. tag_count: Object.keys(e.tags).length,
  2791. tag_view_count: ++E,
  2792. has_media: !!i
  2793. };
  2794. i && (n.media_type = i),
  2795. u("tag_opened", n)
  2796. }
  2797. var l = {}
  2798. , h = Date.now() - N
  2799. , f = null;
  2800. n && (f = Date.now() - window.navigationStart);
  2801. var g;
  2802. try {
  2803. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2804. } catch (e) {
  2805. g = !1
  2806. }
  2807. var v, A = e.supportsVR;
  2808. A || (v = "VR disabled at the model/account level",
  2809. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2810. u("model_loaded", {
  2811. duration: h,
  2812. duration_from_navigation_start: f,
  2813. has_hlr: g,
  2814. has_vr: A,
  2815. vr_reason: v
  2816. });
  2817. var I = 0;
  2818. e.panos.forEach(function(e) {
  2819. e.on("enter", function() {
  2820. c("pano_viewed", {
  2821. pano_id: e.id,
  2822. pano_view_count: ++I,
  2823. alignment_type: e.alignmentType,
  2824. interaction_source: O,
  2825. navigation_source: p
  2826. })
  2827. })
  2828. });
  2829. var E = 0;
  2830. for (var T in e.tags)
  2831. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2832. t.on("tour_auto", function(e) {
  2833. p = "tour_" + e
  2834. }),
  2835. t.on("tour_manual", function(e) {
  2836. O = "gui-" + e,
  2837. p = "tour_manual"
  2838. }),
  2839. i.on(C.InteractionKey, function() {
  2840. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2841. }),
  2842. i.on(C.InteractionDirect, function() {
  2843. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2844. }),
  2845. o(t),
  2846. a(),
  2847. s()
  2848. }
  2849. function o(e) {
  2850. I.on(T.OPENED, function() {
  2851. c("showcase_share_intent", {
  2852. pano_id: e.currentPano && e.currentPano.id
  2853. })
  2854. }),
  2855. I.on(T.LINK_CLICKED, function(t) {
  2856. c("showcase_share_action", {
  2857. channel: t.channel,
  2858. pano_id: e.currentPano && e.currentPano.id
  2859. })
  2860. }),
  2861. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2862. c("showcase_share_origin_link_clicked")
  2863. })
  2864. }
  2865. function a() {}
  2866. function s() {
  2867. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2868. gui_action: "click_vr_button"
  2869. })),
  2870. b.on(S.LAUNCH, function(e) {
  2871. c("showcase_gui", {
  2872. gui_action: "launch_vr",
  2873. vr_platform: e.vr_platform,
  2874. vr_app: e.vr_app
  2875. })
  2876. }),
  2877. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2878. gui_action: "vr_modal_prev"
  2879. })),
  2880. b.on(S.NEXT, function(e) {
  2881. c("showcase_gui", {
  2882. gui_action: e.nextAction
  2883. })
  2884. }),
  2885. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2886. gui_action: "vr_modal_close"
  2887. })),
  2888. b.on(S.falseICECHOSEN, function(e) {
  2889. c("showcase_gui", {
  2890. gui_action: e.name + " "
  2891. })
  2892. }),
  2893. b.on(S.STORE, function(e) {
  2894. c("showcase_gui", {
  2895. gui_action: "launch_store",
  2896. store: e
  2897. })
  2898. })
  2899. }
  2900. function l(e, t) {
  2901. if (f)
  2902. try {
  2903. f.addEvent(e, v.extendObject({
  2904. host: window.location.host,
  2905. keen: n(),
  2906. user_agent: "${keen.user_agent}",
  2907. referrer: {
  2908. url: v.normalizeUrl(document.referrer),
  2909. domain: v.domainFromUrl(document.referrer),
  2910. url_original: document.referrer
  2911. },
  2912. embedded: m.inIframe(),
  2913. is_mobile: m.isMobile(),
  2914. version: "2.25.6-0-gd87e5b1"
  2915. }, t))
  2916. } catch (e) {
  2917. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2918. }
  2919. }
  2920. function c(e, t) {
  2921. if (t = t || {},
  2922. L)
  2923. try {
  2924. window.analytics.track(e, v.extendObject(t, B), {
  2925. context: {
  2926. app: {
  2927. name: "showcase",
  2928. version: "2.25.6-0-gd87e5b1"
  2929. },
  2930. screen: {
  2931. width: window.screen.width,
  2932. height: window.screen.height,
  2933. density: window.devicePixelRatio
  2934. }
  2935. }
  2936. })
  2937. } catch (t) {
  2938. console.warn("Failed to send data to segment for " + e)
  2939. }
  2940. }
  2941. function h(e, t) {
  2942. if (t = t || {},
  2943. navigator.sendBeacon && L)
  2944. try {
  2945. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2946. event: e,
  2947. anonymousId: window.analytics.user().anonymousId(),
  2948. properties: v.extendObject(t, B),
  2949. writeKey: L,
  2950. sentAt: Date.now(),
  2951. type: "track",
  2952. context: {
  2953. userAgent: m.userAgent(),
  2954. library: {
  2955. name: "showcase-beacon",
  2956. version: "2.25.6-0-gd87e5b1"
  2957. },
  2958. app: {
  2959. name: "showcase",
  2960. version: "2.25.6-0-gd87e5b1"
  2961. }
  2962. }
  2963. }))
  2964. } catch (e) {
  2965. console.warn("Failed to send async segment request")
  2966. }
  2967. }
  2968. function u(e, t) {
  2969. t = t || {},
  2970. c(e, t)
  2971. }
  2972. function d(e, t) {
  2973. O = e === C.InteractionGui ? "gui-" + t : e,
  2974. p = "self_guided"
  2975. }
  2976. var p, f, g = (e("three"),
  2977. e("./util/ajax"),
  2978. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2979. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2980. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2981. t.exports = {
  2982. report: function(e, t, i, n) {
  2983. l("Session starts", {
  2984. model: e,
  2985. status: t,
  2986. loadtime: Date.now() - (N || Date.now()),
  2987. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2988. autoplay: i,
  2989. quickstart: n,
  2990. ab_tilegen: g.tilegen,
  2991. ab_imgopt: g.imgopt
  2992. })
  2993. },
  2994. impression: function(e) {
  2995. e = e || {};
  2996. var t = void 0 === e.isVisible || e.isVisible
  2997. , i = (void 0 !== e.immediate && e.immediate,
  2998. window.location.search.substr(1).split("&"));
  2999. u("impression", {
  3000. visible: t,
  3001. url_params: i
  3002. })
  3003. },
  3004. initKeen: function(e) {
  3005. return e.token && e.appId ? void (f = new Keen({
  3006. projectId: e.appId,
  3007. writeKey: e.token,
  3008. readKey: "",
  3009. requestType: "xhr"
  3010. })) : void P.warn("no keen token/appId")
  3011. },
  3012. initSegment: function(e) {
  3013. return e.token ? (L = e.token,
  3014. window.analytics.load(e.token),
  3015. B = {
  3016. model_id: e.model,
  3017. start_source: e.startSource,
  3018. autoplay: e.autoplay,
  3019. quickstart: e.quickstart,
  3020. language_tag: A.languageTag,
  3021. is_mobile: m.isMobile(),
  3022. iframe: m.inIframe(),
  3023. aspect_ratio: m.aspectRatio(),
  3024. session_id: F,
  3025. window: {
  3026. width: $("#player").width(),
  3027. height: $("#player").height()
  3028. },
  3029. platform: {
  3030. browser: {
  3031. name: $.ua.browser.name,
  3032. major: $.ua.browser.major,
  3033. version: $.ua.browser.version
  3034. },
  3035. os: {
  3036. name: $.ua.os.name,
  3037. version: $.ua.os.version
  3038. },
  3039. device: {
  3040. vendor: $.ua.device.vendor,
  3041. model: $.ua.device.model,
  3042. type: $.ua.device.type
  3043. }
  3044. }
  3045. },
  3046. D = Math.random() < A.analytics.sessionTrackingRate,
  3047. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3048. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3049. },
  3050. sessionStart: function(e) {
  3051. P.debug("analytics user_session_start"),
  3052. c("session_started"),
  3053. N = Date.now(),
  3054. window.addEventListener("unload", function() {
  3055. h("session_ended", {
  3056. duration: Date.now() - N
  3057. })
  3058. })
  3059. },
  3060. modelLoaded: function(e, t, i, n) {
  3061. r(e, t, i, n)
  3062. },
  3063. loadComplete: function(e) {
  3064. var t = {
  3065. time_to_app_start: e
  3066. };
  3067. c("load_times", t)
  3068. },
  3069. track: function(e, t) {
  3070. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3071. c(e, t))
  3072. },
  3073. trackAlways: function(e, t) {
  3074. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3075. c(e, t)
  3076. },
  3077. getSessionId: function() {
  3078. return F
  3079. },
  3080. updateInteraction: d
  3081. }
  3082. }
  3083. ).call(this, "/js/analytics.js")
  3084. }
  3085. , {
  3086. "./ab": 3,
  3087. "./enum/ControlEvents": 21,
  3088. "./enum/PlayerEvents": 40,
  3089. "./enum/VROption": 47,
  3090. "./enum/VRPlatforms": 49,
  3091. "./enum/Viewmode": 51,
  3092. "./gui/sharing/ShareEvents": 76,
  3093. "./gui/sharing/modal": 77,
  3094. "./gui/title/TitleEvents": 80,
  3095. "./gui/title/titleBar": 82,
  3096. "./gui/vr/vrEvent": 85,
  3097. "./gui/vr/vrModal": 87,
  3098. "./localization/localize": 108,
  3099. "./tag/Billboard/BillboardEvent": 120,
  3100. "./settings": 166,
  3101. "./util/ajax": 181,
  3102. "./util/browser": 182,
  3103. "./util/common": 185,
  3104. "./util/logger": 189,
  3105. three: 217
  3106. }],
  3107. 5: [function(e, t, i) {
  3108. "use strict";
  3109. function n() {
  3110. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3111. this.controls = null
  3112. }
  3113. var r = e("three")
  3114. , o = e("../constants")
  3115. , a = e("../util/cameraLight");
  3116. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3117. n.prototype.updateAspect = function(e) {
  3118. this.aspect = e,
  3119. this.updateProjectionMatrix()
  3120. }
  3121. ,
  3122. t.exports = n
  3123. }
  3124. , {
  3125. "../constants": 8,
  3126. "../util/cameraLight": 184,
  3127. three: 217
  3128. }],
  3129. 6: [function(e, t, i) {
  3130. "use strict";
  3131. function n() {
  3132. var e = $("#player").width() / $("#player").height();
  3133. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3134. this.controls = null,
  3135. this.updateAspect(e)
  3136. }
  3137. var r = e("three")
  3138. , o = e("../constants");
  3139. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3140. n.prototype.updateAspect = function(e) {
  3141. this.aspect = e,
  3142. this.top = o.orthoBase / e,
  3143. this.bottom = -o.orthoBase / e,
  3144. this.updateProjectionMatrix()
  3145. }
  3146. ,
  3147. t.exports = n
  3148. }
  3149. , {
  3150. "../constants": 8,
  3151. three: 217
  3152. }],
  3153. 7: [function(e, t, i) {
  3154. "use strict";
  3155. function n() {
  3156. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3157. this.controls = null
  3158. }
  3159. var r = e("three")
  3160. , o = e("../settings")
  3161. , a = e("../util/cameraLight");
  3162. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3163. n.prototype.updateAspect = function(e) {
  3164. this.aspect = e,
  3165. this.updateProjectionMatrix()
  3166. }
  3167. ,
  3168. t.exports = n
  3169. }
  3170. , {
  3171. "../settings": 166,
  3172. "../util/cameraLight": 184,
  3173. three: 217
  3174. }],
  3175. 8: [function(e, t, i) {
  3176. "use strict";
  3177. t.exports = {
  3178. signedUrlDefaultExpireTime: 24e4,
  3179. signedUrlCheckInterval: 1e4,
  3180. signedUrlRefreshBuffer: 15e3,
  3181. dollhouseFOV: 70,
  3182. dollhouseNear: 1,
  3183. dollhouseFar: 5e3,
  3184. insideFOV: 70,
  3185. insideFOVMax: 120,
  3186. insideNear: .1,
  3187. insideFar: 5e3,
  3188. insideLookSpeed: .12,
  3189. insideLookLimitUp: 40,
  3190. insideLookLimitDown: -40,
  3191. orthoNear: 1,
  3192. orthoFar: 5e3,
  3193. orthoBase: 10,
  3194. narrowLandscapeHeight: 290,
  3195. reallyNarrowLandscapeHeight: 250,
  3196. visionTilingStartDate: new Date("8/26/2016"),
  3197. visionTilingStartVersion: "1.1.407.13667",
  3198. windowHeightHighQualityThreshold: 900,
  3199. tourStepDelayDefault: 3500,
  3200. tourStepDelaySlideShow: 5e3,
  3201. workshopApsect: 9 / 16,
  3202. highQualityMaxZoom: 2,
  3203. ultraHighQualityMaxZoom: 3
  3204. }
  3205. }
  3206. , {}],
  3207. 9: [function(e, t, i) {
  3208. "use strict";
  3209. function n() {
  3210. this.activeControl = null,
  3211. this.controls = {},
  3212. this.cameras = {}
  3213. }
  3214. var r = e("./PanoramaControls")
  3215. , o = e("./DollhouseControls")
  3216. , a = e("./FloorplanControls")
  3217. , s = e("../cameras/PanoramaCamera")
  3218. , l = e("../cameras/DollhouseCamera")
  3219. , c = e("../cameras/FloorplanCamera")
  3220. , h = e("events").EventEmitter
  3221. , u = e("../enum/ControlEvents")
  3222. , d = e("../enum/ModelManagerEvents")
  3223. , p = e("../enum/Viewmode")
  3224. , f = e("../settings");
  3225. n.prototype = Object.create(h.prototype),
  3226. n.prototype.init = function(e, t) {
  3227. this.setUpControls(),
  3228. this.bindEvents(e, t)
  3229. }
  3230. ,
  3231. n.prototype.activateControls = function(e) {
  3232. this.activeControl && (this.activeControl.reset(),
  3233. this.activeControl.enabled = !1),
  3234. this.controls[e] && (this.controls[e].enabled = !0),
  3235. this.activeControl = this.controls[e]
  3236. }
  3237. ,
  3238. n.prototype.setUpControls = function() {
  3239. var e = {}
  3240. , t = {}
  3241. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3242. , n = [s, l, c]
  3243. , h = [r, o, a];
  3244. i.forEach(function(i, r) {
  3245. e[i] = new n[r],
  3246. t[i] = new h[r](e[i]),
  3247. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3248. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3249. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3250. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3251. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3252. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3253. }
  3254. .bind(this)),
  3255. this.controls = t,
  3256. this.cameras = e
  3257. }
  3258. ,
  3259. n.prototype.bindEvents = function(e, t) {
  3260. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3261. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3262. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3263. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3264. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3265. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3266. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3267. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3268. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3269. e.addEventListener("contextmenu", function(e) {
  3270. e.preventDefault()
  3271. }),
  3272. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3273. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3274. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3275. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3276. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3277. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3278. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3279. t.on(d.ActiveModelChanged, function(e) {
  3280. this.setModelForControls(e.model)
  3281. }
  3282. .bind(this))
  3283. }
  3284. ,
  3285. n.prototype.setModelForControls = function(e) {
  3286. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3287. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3288. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3289. this.controls[e].setBounds(t)
  3290. }
  3291. .bind(this))
  3292. }
  3293. ,
  3294. n.prototype.onMouseDown = function(e) {
  3295. e.preventDefault(),
  3296. this.activeControl && this.activeControl.onMouseDown(e)
  3297. }
  3298. ,
  3299. n.prototype.onMouseMove = function(e) {
  3300. e.preventDefault(),
  3301. this.activeControl && this.activeControl.onMouseMove(e)
  3302. }
  3303. ,
  3304. n.prototype.onMouseUp = function(e) {
  3305. e.preventDefault(),
  3306. this.activeControl && this.activeControl.onMouseUp(e)
  3307. }
  3308. ,
  3309. n.prototype.onMouseOver = function(e) {
  3310. e.preventDefault(),
  3311. this.activeControl && this.activeControl.onMouseOver(e)
  3312. }
  3313. ,
  3314. n.prototype.onMouseWheel = function(e) {
  3315. e.preventDefault(),
  3316. this.activeControl && this.activeControl.onMouseWheel(e)
  3317. }
  3318. ,
  3319. n.prototype.onTouchStart = function(e) {
  3320. e.preventDefault(),
  3321. this.activeControl && this.activeControl.onTouchStart(e);
  3322. var hotList = $('#hotListWrap')[0];
  3323. hotList.classList.remove('hotListActive');
  3324. $('#hotListContent ul .active').removeClass('active');
  3325. $('#hotList')[0].classList.remove('active')
  3326. }
  3327. ,
  3328. n.prototype.onTouchMove = function(e) {
  3329. e.preventDefault(),
  3330. this.activeControl && this.activeControl.onTouchMove(e)
  3331. }
  3332. ,
  3333. n.prototype.onTouchEnd = function(e) {
  3334. e.preventDefault(),
  3335. this.activeControl && this.activeControl.onTouchEnd(e)
  3336. }
  3337. ,
  3338. n.prototype.onPointerDown = function(e) {
  3339. if (e.preventDefault(),
  3340. this.activeControl)
  3341. switch (e.pointerType) {
  3342. case "mouse":
  3343. this.activeControl.onMouseDown(e);
  3344. break;
  3345. default:
  3346. this.activeControl.onPointerDown(e)
  3347. }
  3348. }
  3349. ,
  3350. n.prototype.onPointerMove = function(e) {
  3351. if (e.preventDefault(),
  3352. this.activeControl)
  3353. switch (e.pointerType) {
  3354. case "mouse":
  3355. this.activeControl.onMouseMove(e);
  3356. break;
  3357. default:
  3358. this.activeControl.onPointerMove(e)
  3359. }
  3360. }
  3361. ,
  3362. n.prototype.onPointerUp = function(e) {
  3363. if (e.preventDefault(),
  3364. this.activeControl)
  3365. switch (e.pointerType) {
  3366. case "mouse":
  3367. this.activeControl.onMouseUp(e);
  3368. break;
  3369. default:
  3370. this.activeControl.onPointerUp(e)
  3371. }
  3372. }
  3373. ,
  3374. n.prototype.onPointerCancel = function(e) {
  3375. e.preventDefault(),
  3376. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3377. }
  3378. ,
  3379. n.prototype.onKeyDown = function(e) {
  3380. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3381. this.activeControl && this.activeControl.onKeyDown(e))
  3382. }
  3383. ,
  3384. n.prototype.onKeyUp = function(e) {
  3385. e.preventDefault(),
  3386. this.activeControl && this.activeControl.onKeyUp(e)
  3387. }
  3388. ,
  3389. t.exports = n
  3390. }
  3391. , {
  3392. "../cameras/DollhouseCamera": 5,
  3393. "../cameras/FloorplanCamera": 6,
  3394. "../cameras/PanoramaCamera": 7,
  3395. "../enum/ControlEvents": 21,
  3396. "../enum/ModelManagerEvents": 33,
  3397. "../enum/Viewmode": 51,
  3398. "../settings": 166,
  3399. "./DollhouseControls": 10,
  3400. "./FloorplanControls": 11,
  3401. "./PanoramaControls": 13,
  3402. events: 202
  3403. }],
  3404. 10: [function(e, t, i) {
  3405. "use strict";
  3406. function n(e) {
  3407. a.call(this, e),
  3408. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3409. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3410. this.minDistance = o.dollhouseDefault.minDistance,
  3411. this.maxDistance = o.dollhouseDefault.maxDistance,
  3412. this.adjustedMinDistance = this.minDistance,
  3413. this.adjustedMaxDistance = this.maxDistance
  3414. }
  3415. var r = e("three")
  3416. , o = e("../settings")
  3417. , a = e("./OutsideControls");
  3418. n.prototype = Object.create(a.prototype),
  3419. n.prototype.pan = function(e, t) {
  3420. this.camera.updateMatrix();
  3421. var i = this.camera.position.clone().sub(this.target).length();
  3422. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3423. this.panLeft(2 * e * i / $("#player").height()),
  3424. this.panUp(-2 * t * i / $("#player").height())
  3425. }
  3426. ,
  3427. n.prototype.updateZoom = function() {
  3428. var e = this.offset.length();
  3429. return e * this.scale
  3430. }
  3431. ,
  3432. n.prototype.setZoomBounds = function(e) {
  3433. var t = e.min.distanceTo(e.max);
  3434. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3435. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3436. this.minDistance = this.adjustedMinDistance,
  3437. this.maxDistance = this.adjustedMaxDistance
  3438. }
  3439. ,
  3440. n.prototype.resetRanges = function(e, t) {
  3441. e ? (this.minDistance = Math.min(e, this.minDistance),
  3442. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3443. this.maxDistance = this.adjustedMaxDistance),
  3444. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3445. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3446. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3447. }
  3448. ,
  3449. n.prototype.toJSON = function() {
  3450. return a.prototype.toJSON.call(this)
  3451. }
  3452. ,
  3453. t.exports = n
  3454. }
  3455. , {
  3456. "../settings": 166,
  3457. "./OutsideControls": 12,
  3458. three: 217
  3459. }],
  3460. 11: [function(e, t, i) {
  3461. "use strict";
  3462. function n(e) {
  3463. a.call(this, e),
  3464. this.minDistance = 15,
  3465. this.maxDistance = 50,
  3466. this.noRotateUpDown = !0,
  3467. this.minPolarAngle = 0,
  3468. this.maxPolarAngle = 0,
  3469. this.mouseActions[l.LEFT] = s.PAN,
  3470. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3471. this.mouseActions[l.RIGHT] = s.ROTATE,
  3472. this.touchActions[1] = s.PAN,
  3473. this.touchActions[2] = s.ROTATE_DOLLY,
  3474. this.absoluteScale = 1,
  3475. this.currentScale = 1
  3476. }
  3477. var r = e("three")
  3478. , o = e("../settings")
  3479. , a = e("./OutsideControls")
  3480. , s = e("../enum/ControlActions")
  3481. , l = e("../enum/MouseButton")
  3482. , c = e("../util/math")
  3483. , h = e("../util/browser");
  3484. n.prototype = Object.create(a.prototype),
  3485. n.prototype.zoomToContain = function(e) {
  3486. var t = Math.max(e.x, e.z)
  3487. , i = Math.min(e.x, e.z)
  3488. , n = Math.max(t, i * this.camera.aspect)
  3489. , r = Math.max(i, t * this.camera.aspect);
  3490. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3491. this.currentScale = this.absoluteScale
  3492. }
  3493. ,
  3494. n.prototype.rotateToView = function(e, t) {
  3495. var i = 0
  3496. , n = h.aspectRatio() < 1
  3497. , r = e.x < e.z;
  3498. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3499. this.rotateLeft(i),
  3500. this.update(0)
  3501. }
  3502. ,
  3503. n.prototype.pan = function(e, t) {
  3504. this.camera.updateMatrix(),
  3505. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3506. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3507. }
  3508. ,
  3509. n.prototype.updateZoom = function() {
  3510. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3511. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3512. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3513. this.camera.left = -o.orthoBase * this.currentScale,
  3514. this.camera.right = o.orthoBase * this.currentScale,
  3515. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3516. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3517. this.camera.updateProjectionMatrix(),
  3518. this.offset.length()
  3519. }
  3520. ,
  3521. n.prototype.toJSON = function() {
  3522. var e = new r.Quaternion
  3523. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3524. , i = new r.Quaternion;
  3525. return function() {
  3526. var n = a.prototype.toJSON.call(this);
  3527. return e.copy(n.camera_quaternion),
  3528. i.copy(t),
  3529. i.multiply(e),
  3530. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3531. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3532. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3533. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3534. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3535. n
  3536. }
  3537. }(),
  3538. t.exports = n
  3539. }
  3540. , {
  3541. "../enum/ControlActions": 20,
  3542. "../enum/MouseButton": 34,
  3543. "../settings": 166,
  3544. "../util/browser": 182,
  3545. "../util/math": 190,
  3546. "./OutsideControls": 12,
  3547. three: 217
  3548. }],
  3549. 12: [function(e, t, i) {
  3550. "use strict";
  3551. function n(e) {
  3552. this.camera = e,
  3553. this.camera.controls = this,
  3554. this.enabled = !1,
  3555. this.target = new r.Vector3,
  3556. this.targetBounds = new r.Box3,
  3557. this.zoomSpeed = 1,
  3558. this.minDistance = 0,
  3559. this.maxDistance = 1 / 0,
  3560. this.noRotateUpDown = !1,
  3561. this.rotateSpeed = 1,
  3562. this.keyboardZoomSpeed = 0,
  3563. this.keyPanSpeed = 7,
  3564. this.autoRotate = !1,
  3565. this.autoRotateSpeed = 2,
  3566. this.autoPan = !1,
  3567. this.autoPanPosition = new r.Vector3,
  3568. this.minPolarAngle = r.Math.degToRad(25),
  3569. this.maxPolarAngle = r.Math.degToRad(65),
  3570. this.rotationAcceleration = new r.Vector2,
  3571. this.rotationSpeed = new r.Vector2,
  3572. this.panAcceleration = new r.Vector2,
  3573. this.panSpeed = new r.Vector2,
  3574. this.rotateStart = new r.Vector2,
  3575. this.rotateEnd = new r.Vector2,
  3576. this.rotateDelta = new r.Vector2,
  3577. this.panStart = new r.Vector2,
  3578. this.panEnd = new r.Vector2,
  3579. this.panDelta = new r.Vector2,
  3580. this.panOffset = new r.Vector3,
  3581. this.offset = new r.Vector3,
  3582. this.dollyStart = new r.Vector2,
  3583. this.dollyEnd = new r.Vector2,
  3584. this.dollyDelta = new r.Vector2,
  3585. this.phiDelta = 0,
  3586. this.thetaDelta = 0,
  3587. this.scale = 1,
  3588. this.panVector = new r.Vector3,
  3589. this.lastPosition = new r.Vector3,
  3590. this.state = c.NONE,
  3591. this.mouseActions = {},
  3592. this.mouseActions[h.LEFT] = c.ROTATE,
  3593. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3594. this.mouseActions[h.RIGHT] = c.PAN,
  3595. this.touchActions = {},
  3596. this.touchActions[1] = c.ROTATE,
  3597. this.touchActions[2] = c.PAN_DOLLY,
  3598. this.lastMoveTime = 0,
  3599. this.pointersLimit = 2,
  3600. this.pointers = []
  3601. }
  3602. var r = e("three")
  3603. , o = e("../settings")
  3604. , a = e("../util/common")
  3605. , s = e("../util/math")
  3606. , l = e("../enum/Vectors")
  3607. , c = e("../enum/ControlActions")
  3608. , h = e("../enum/MouseButton")
  3609. , u = e("../enum/Keys")
  3610. , d = e("../enum/ControlEvents")
  3611. , p = e("events").EventEmitter
  3612. , f = 1e-6;
  3613. n.prototype = Object.create(p.prototype),
  3614. n.prototype.setBounds = function(e) {
  3615. this.targetBounds = e
  3616. }
  3617. ,
  3618. n.prototype.isEngaged = function() {
  3619. return this.state !== c.NONE
  3620. }
  3621. ,
  3622. n.prototype.rotateLeft = function(e) {
  3623. void 0 === e && (e = this.getAutoRotationAngle()),
  3624. this.thetaDelta -= e
  3625. }
  3626. ,
  3627. n.prototype.rotateUp = function(e) {
  3628. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3629. this.phiDelta -= e)
  3630. }
  3631. ,
  3632. n.prototype.panLeft = function(e) {
  3633. var t = this.camera.matrix.elements;
  3634. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3635. this.panOffset.multiplyScalar(-e),
  3636. this.panVector.add(this.panOffset)
  3637. }
  3638. ,
  3639. n.prototype.panUp = function(e) {
  3640. var t = this.camera.matrix.elements;
  3641. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3642. this.panOffset.multiplyScalar(-e),
  3643. this.panVector.add(this.panOffset)
  3644. }
  3645. ,
  3646. n.prototype.startRotating = function(e, t) {
  3647. e && this.navRotationAcc("x", e),
  3648. t && this.navRotationAcc("y", t)
  3649. }
  3650. ,
  3651. n.prototype.stopRotating = function(e) {
  3652. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3653. this.navRotationAcc("x", 0),
  3654. this.navRotationAcc("y", 0)
  3655. }
  3656. ,
  3657. n.prototype.setAutoPanPosition = function(e, t) {
  3658. var i = new r.Vector3
  3659. , n = new r.Vector3;
  3660. return function(e, t) {
  3661. i.copy(this.camera.position),
  3662. void 0 === e && null === e || i.setX(e),
  3663. void 0 === t && null === t || i.setZ(t);
  3664. var r = this.camera.position.distanceTo(this.target)
  3665. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3666. this.targetClamped = !1,
  3667. n.copy(i).addScaledVector(o, r),
  3668. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3669. i.copy(n).addScaledVector(o, -r),
  3670. this.targetClamped = !0),
  3671. this.autoPanPosition.x = i.x,
  3672. this.autoPanPosition.z = i.z,
  3673. this.autoPan && this.stopAutoPanning()
  3674. }
  3675. }(),
  3676. n.prototype.stopAutoPanning = function() {
  3677. var e = this.autoPan;
  3678. this.autoPan = !1,
  3679. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3680. }
  3681. ,
  3682. n.prototype.dollyIn = function(e) {
  3683. void 0 === e && (e = this.getZoomScale()),
  3684. this.scale /= e
  3685. }
  3686. ,
  3687. n.prototype.dollyOut = function(e) {
  3688. void 0 === e && (e = this.getZoomScale()),
  3689. this.scale *= e
  3690. }
  3691. ,
  3692. n.prototype.updatePan = function(e) {
  3693. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3694. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3695. this.autoPan) {
  3696. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3697. t.setY(0).clampLength(0, 50 * e),
  3698. this.target.add(t),
  3699. this.camera.position.add(t),
  3700. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3701. this.stopAutoPanning())
  3702. }
  3703. }
  3704. ,
  3705. n.prototype.update = function(e) {
  3706. e || (e = 1 / 60),
  3707. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3708. this.rotateLeft(-this.rotationSpeed.x),
  3709. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3710. this.updatePan(e);
  3711. var t = this.camera.position;
  3712. this.offset.copy(t).sub(this.target);
  3713. var i = Math.atan2(this.offset.x, this.offset.z)
  3714. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3715. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3716. i += this.thetaDelta,
  3717. n += this.phiDelta,
  3718. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3719. n = Math.max(f, Math.min(Math.PI - f, n));
  3720. var r = this.updateZoom();
  3721. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3722. this.target.add(this.panVector),
  3723. this.targetBounds.clampPoint(this.target, this.target),
  3724. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3725. this.offset.y = r * Math.cos(n),
  3726. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3727. t.copy(this.target).add(this.offset),
  3728. this.camera.lookAt(this.target),
  3729. this.thetaDelta = 0,
  3730. this.phiDelta = 0,
  3731. this.scale = 1,
  3732. this.panVector.set(0, 0, 0),
  3733. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3734. }
  3735. ,
  3736. n.prototype.getAutoRotationAngle = function() {
  3737. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3738. }
  3739. ,
  3740. n.prototype.getZoomScale = function() {
  3741. return Math.pow(.95, this.zoomSpeed)
  3742. }
  3743. ,
  3744. n.prototype.onMouseDown = function(e) {
  3745. if (this.enabled) {
  3746. switch (e.preventDefault(),
  3747. this.stopAutoPanning(),
  3748. this.mouseDown = !0,
  3749. this.state = this.mouseActions[e.button],
  3750. this.state) {
  3751. case c.ROTATE:
  3752. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3753. this.rotationSpeed.set(0, 0);
  3754. break;
  3755. case c.DOLLY:
  3756. this.dollyStart.set(e.clientX, e.clientY);
  3757. break;
  3758. case c.PAN:
  3759. this.panStart.set(e.clientX, e.clientY)
  3760. }
  3761. this.emit(d.InputStart, "mouse")
  3762. }
  3763. }
  3764. ,
  3765. n.prototype.onMouseMove = function(e) {
  3766. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3767. switch (e.preventDefault(),
  3768. this.state) {
  3769. case c.ROTATE:
  3770. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3771. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3772. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3773. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3774. this.rotateStart.copy(this.rotateEnd);
  3775. break;
  3776. case c.DOLLY:
  3777. this.dollyEnd.set(e.clientX, e.clientY),
  3778. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3779. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3780. t.call(this),
  3781. this.dollyStart.copy(this.dollyEnd);
  3782. break;
  3783. case c.PAN:
  3784. this.panEnd.set(e.clientX, e.clientY),
  3785. this.panDelta.subVectors(this.panEnd, this.panStart),
  3786. this.pan(this.panDelta.x, this.panDelta.y),
  3787. this.panStart.copy(this.panEnd)
  3788. }
  3789. this.emit(d.Move, "mouse"),
  3790. this.lastMoveTime = e.timeStamp,
  3791. this.update()
  3792. }
  3793. }
  3794. ,
  3795. n.prototype.onMouseUp = function(e) {
  3796. this.enabled && (this.mouseDown = !1,
  3797. this.state = c.NONE,
  3798. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3799. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3800. this.update(),
  3801. this.rotationAcceleration.set(0, 0),
  3802. this.rotateDelta.set(0, 0)))
  3803. }
  3804. ,
  3805. n.prototype.onMouseOver = function(e) {
  3806. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3807. }
  3808. ,
  3809. n.prototype.onMouseWheel = function(e) {
  3810. if (this.enabled && o.useWheel) {
  3811. this.emit(d.Move, "wheel");
  3812. var t = e.wheelDelta || -e.detail
  3813. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3814. i.call(this),
  3815. this.update()
  3816. }
  3817. }
  3818. ,
  3819. n.prototype.onKeyDown = function(e) {
  3820. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3821. this.handleKeyDown(e.which)))
  3822. }
  3823. ,
  3824. n.prototype.navRotationAcc = function(e, t) {
  3825. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3826. }
  3827. ,
  3828. n.prototype.navPanAcc = function(e, t) {
  3829. this.stopAutoPanning(),
  3830. this.panAcceleration[e] = t
  3831. }
  3832. ,
  3833. n.prototype.handleKeyDown = function(e) {
  3834. var t = !0;
  3835. switch (e) {
  3836. case u.UPARROW:
  3837. case u.I:
  3838. this.navRotationAcc("y", 1);
  3839. break;
  3840. case u.DOWNARROW:
  3841. case u.K:
  3842. this.navRotationAcc("y", -1);
  3843. break;
  3844. case u.LEFTARROW:
  3845. case u.J:
  3846. this.navRotationAcc("x", -1);
  3847. break;
  3848. case u.RIGHTARROW:
  3849. case u.L:
  3850. this.navRotationAcc("x", 1);
  3851. break;
  3852. case u.W:
  3853. this.navPanAcc("y", 1);
  3854. break;
  3855. case u.S:
  3856. this.navPanAcc("y", -1);
  3857. break;
  3858. case u.A:
  3859. this.navPanAcc("x", -1);
  3860. break;
  3861. case u.D:
  3862. this.navPanAcc("x", 1);
  3863. break;
  3864. default:
  3865. t = !1
  3866. }
  3867. t && this.emit(d.Move, "key")
  3868. }
  3869. ,
  3870. n.prototype.onKeyUp = function(e) {
  3871. this.enabled && (e.preventDefault(),
  3872. e.stopPropagation(),
  3873. this.handleKeyUp(e.which))
  3874. }
  3875. ,
  3876. n.prototype.handleKeyUp = function(e) {
  3877. switch (e) {
  3878. case u.I:
  3879. case u.K:
  3880. case u.UPARROW:
  3881. case u.DOWNARROW:
  3882. this.keyboardZoomSpeed = 0,
  3883. this.rotationAcceleration.y = 0;
  3884. break;
  3885. case u.J:
  3886. case u.L:
  3887. case u.LEFTARROW:
  3888. case u.RIGHTARROW:
  3889. this.rotationAcceleration.x = 0;
  3890. break;
  3891. case u.S:
  3892. case u.W:
  3893. this.panAcceleration.y = 0;
  3894. break;
  3895. case u.A:
  3896. case u.D:
  3897. this.panAcceleration.x = 0
  3898. }
  3899. }
  3900. ,
  3901. n.prototype.onTouchStart = function(e) {
  3902. if (this.enabled || this.state === c.NONE) {
  3903. e.preventDefault(),
  3904. e.stopPropagation(),
  3905. this.stopAutoPanning();
  3906. var t = function() {
  3907. if (2 === e.touches.length) {
  3908. var t = e.touches[0].pageX - e.touches[1].pageX
  3909. , i = e.touches[0].pageY - e.touches[1].pageY;
  3910. this.dollyStart.set(t, i)
  3911. }
  3912. }
  3913. .bind(this)
  3914. , i = function() {
  3915. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3916. }
  3917. .bind(this)
  3918. , n = function() {
  3919. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3920. }
  3921. .bind(this);
  3922. switch (this.state = this.touchActions[e.touches.length],
  3923. this.state) {
  3924. case c.PAN_DOLLY:
  3925. t();
  3926. case c.PAN:
  3927. i();
  3928. break;
  3929. case c.ROTATE_DOLLY:
  3930. t();
  3931. case c.ROTATE:
  3932. n()
  3933. }
  3934. this.rotationSpeed.set(0, 0),
  3935. this.emit(d.InputStart, "touch")
  3936. }
  3937. }
  3938. ,
  3939. n.prototype.onTouchMove = function(e) {
  3940. if (this.enabled && this.state !== c.NONE) {
  3941. e.preventDefault(),
  3942. e.stopPropagation();
  3943. var t = function() {
  3944. var t = e.touches[0].pageX - e.touches[1].pageX
  3945. , i = e.touches[0].pageY - e.touches[1].pageY;
  3946. this.dollyEnd.set(t, i);
  3947. var n = this.dollyStart.length() - this.dollyEnd.length();
  3948. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3949. this.dollyStart.copy(this.dollyEnd)
  3950. }
  3951. .bind(this)
  3952. , i = function() {
  3953. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3954. this.panDelta.subVectors(this.panEnd, this.panStart),
  3955. this.pan(this.panDelta.x, this.panDelta.y),
  3956. this.panStart.copy(this.panEnd),
  3957. this.rotateDelta.set(0, 0)
  3958. }
  3959. .bind(this)
  3960. , n = function() {
  3961. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3962. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3963. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3964. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3965. this.rotateStart.copy(this.rotateEnd)
  3966. }
  3967. .bind(this)
  3968. , r = function() {
  3969. if (2 === e.touches.length) {
  3970. var i = window.devicePixelRatio || 1
  3971. , r = e.touches[1].pageX - e.touches[0].pageX
  3972. , s = e.touches[1].pageY - e.touches[0].pageY
  3973. , l = Math.sqrt(r * r + s * s)
  3974. , h = Math.abs(this.dollyStart.length() - l);
  3975. if (h > o.input.touchMoveThreshold * i)
  3976. this.state = c.DOLLY,
  3977. t();
  3978. else {
  3979. var u = a.average(e.touches, "pageX")
  3980. , d = a.average(e.touches, "pageY")
  3981. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3982. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3983. this.rotateStart.set(u, d),
  3984. n())
  3985. }
  3986. }
  3987. }
  3988. .bind(this);
  3989. switch (this.state) {
  3990. case c.PAN_DOLLY:
  3991. t();
  3992. case c.PAN:
  3993. i();
  3994. break;
  3995. case c.ROTATE_DOLLY:
  3996. r();
  3997. break;
  3998. case c.DOLLY:
  3999. t();
  4000. break;
  4001. case c.ROTATE:
  4002. n();
  4003. break;
  4004. default:
  4005. this.state = c.NONE
  4006. }
  4007. this.lastMoveTime = e.timeStamp,
  4008. this.emit(d.Move, "touch")
  4009. }
  4010. }
  4011. ,
  4012. n.prototype.onTouchEnd = function(e) {
  4013. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4014. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4015. this.state = c.NONE,
  4016. this.update(),
  4017. this.rotationAcceleration.set(0, 0),
  4018. this.rotateDelta.set(0, 0))
  4019. }
  4020. ,
  4021. n.prototype.onPointerDown = function(e) {
  4022. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4023. id: e.pointerId,
  4024. pageX: e.pageX,
  4025. pageY: e.pageY
  4026. }),
  4027. e.touches = this.pointers,
  4028. this.onTouchStart(e)),
  4029. this.emit(d.InputStart, "pointer"))
  4030. }
  4031. ,
  4032. n.prototype.onPointerMove = function(e) {
  4033. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4034. e.pointerId === t.id && (t.pageX = e.pageX,
  4035. t.pageY = e.pageY)
  4036. }),
  4037. e.touches = this.pointers,
  4038. this.onTouchMove(e))
  4039. }
  4040. ,
  4041. n.prototype.onPointerUp = function(e) {
  4042. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4043. e.pointerId === t.id && this.pointers.splice(i, 1)
  4044. }
  4045. .bind(this)),
  4046. e.touches = this.pointers,
  4047. this.onTouchEnd(e))
  4048. }
  4049. ,
  4050. n.prototype.reset = function() {
  4051. this.state = c.NONE,
  4052. this.stopAutoPanning(),
  4053. this.rotationSpeed.set(0, 0),
  4054. this.rotationAcceleration.set(0, 0),
  4055. this.panSpeed.set(0, 0),
  4056. this.panAcceleration.set(0, 0)
  4057. }
  4058. ,
  4059. n.prototype.toJSON = function() {
  4060. var e = {
  4061. camera_position: {
  4062. x: s.toPrecision(this.camera.position.x, 4),
  4063. y: s.toPrecision(this.camera.position.y, 4),
  4064. z: s.toPrecision(this.camera.position.z, 4)
  4065. },
  4066. camera_quaternion: {
  4067. x: s.toPrecision(this.camera.quaternion.x, 4),
  4068. y: s.toPrecision(this.camera.quaternion.y, 4),
  4069. z: s.toPrecision(this.camera.quaternion.z, 4),
  4070. w: s.toPrecision(this.camera.quaternion.w, 4)
  4071. }
  4072. };
  4073. return e
  4074. }
  4075. ,
  4076. t.exports = n
  4077. }
  4078. , {
  4079. "../enum/ControlActions": 20,
  4080. "../enum/ControlEvents": 21,
  4081. "../enum/Keys": 30,
  4082. "../enum/MouseButton": 34,
  4083. "../enum/Vectors": 50,
  4084. "../settings": 166,
  4085. "../util/common": 185,
  4086. "../util/math": 190,
  4087. events: 202,
  4088. three: 217
  4089. }],
  4090. 13: [function(e, t, i) {
  4091. (function(i) {
  4092. "use strict";
  4093. function n(e) {
  4094. this.camera = e,
  4095. this.camera.controls = this,
  4096. this.target = new r.Vector3(0,0,0),
  4097. this.lookVector = new r.Vector3,
  4098. this.lookSpeed = .05,
  4099. this.rotationAcc = new r.Vector2,
  4100. this.rotationSpeed = new r.Vector2,
  4101. this.lat = 0,
  4102. this.lon = 0,
  4103. this.phi = 0,
  4104. this.theta = 0,
  4105. this.enabled = !1,
  4106. this.locked = !1,
  4107. this.pointer = new r.Vector2(0,0),
  4108. this.rotationHistory = [],
  4109. this.rotationDifference = new r.Vector2,
  4110. this.pointerDragOn = !1,
  4111. this.pointerDragStart = new r.Vector2(0,0),
  4112. this.pinchDistance = 0,
  4113. this.moveStart = new r.Vector2,
  4114. this.moveTolerance = .01,
  4115. this.pointersLimit = 2,
  4116. this.pointers = []
  4117. }
  4118. var r = e("three")
  4119. , o = e("../util/logger")
  4120. , a = e("../settings")
  4121. , s = e("../util/common")
  4122. , l = e("../util/math")
  4123. , c = (e("../enum/Vectors"),
  4124. e("../enum/MouseButton"))
  4125. , h = e("../enum/Keys")
  4126. , u = e("../enum/ControlEvents")
  4127. , d = e("events").EventEmitter;
  4128. new o(i);
  4129. n.prototype = Object.create(d.prototype),
  4130. n.prototype.usable = function() {
  4131. return this.enabled && !this.locked
  4132. }
  4133. ,
  4134. n.prototype.lookAt = function(e) {
  4135. var t = this.camera.position.clone().sub(e)
  4136. , i = Math.atan(t.z / t.x);
  4137. i += t.x < 0 ? Math.PI : 0,
  4138. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4139. this.lon = r.Math.radToDeg(i) + 180;
  4140. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4141. , o = Math.atan(t.y / n);
  4142. this.lat = -r.Math.radToDeg(o)
  4143. }
  4144. ,
  4145. n.prototype.startRotationFrom = function(e, t) {
  4146. l.convertScreenPositionToNDC(e, t, this.pointer),
  4147. this.pointerDragOn = !0,
  4148. this.pointerDragStart.copy(this.pointer),
  4149. this.moveStart.copy(this.pointer),
  4150. this.rotationHistory = [],
  4151. this.rotationSpeed.set(0, 0)
  4152. }
  4153. ,
  4154. n.prototype.onMouseOver = function(e) {
  4155. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4156. }
  4157. ,
  4158. n.prototype.onTouchStart = function(e) {
  4159. if (this.usable()) {
  4160. switch (e.preventDefault(),
  4161. e.stopPropagation(),
  4162. e.touches.length) {
  4163. case 1:
  4164. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4165. break;
  4166. case 2:
  4167. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4168. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4169. this.pinchDistance = Math.sqrt(t * t + i * i)
  4170. }
  4171. this.emit(u.InputStart, "touch")
  4172. }
  4173. }
  4174. ,
  4175. n.prototype.onPointerDown = function(e) {
  4176. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4177. id: e.pointerId,
  4178. clientX: e.clientX,
  4179. clientY: e.clientY
  4180. }),
  4181. e.touches = this.pointers,
  4182. this.onTouchStart(e),
  4183. this.emit(u.InputStart, "pointer"))
  4184. }
  4185. ,
  4186. n.prototype.onMouseDown = function(e) {
  4187. if (this.usable()) {
  4188. switch (e.preventDefault(),
  4189. e.stopPropagation(),
  4190. e.button) {
  4191. case c.LEFT:
  4192. this.startRotationFrom(e.clientX, e.clientY)
  4193. }
  4194. this.emit(u.InputStart, "mouse")
  4195. }
  4196. }
  4197. ,
  4198. n.prototype.updateRotation = function() {
  4199. if (this.usable() && this.pointerDragOn) {
  4200. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4201. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4202. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4203. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4204. , o = Math.atan2(e.y, i)
  4205. , a = Math.atan2(t.y, n);
  4206. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4207. e.y = 0,
  4208. t.y = 0;
  4209. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4210. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4211. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4212. this.pointerDragStart.copy(this.pointer)
  4213. }
  4214. }
  4215. ,
  4216. n.prototype.onMouseMove = function(e) {
  4217. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4218. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4219. }
  4220. ,
  4221. n.prototype.onTouchMove = function(e) {
  4222. if (this.usable())
  4223. switch (this.emit(u.Move, "touch"),
  4224. e.touches.length) {
  4225. case 1:
  4226. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4227. break;
  4228. case 2:
  4229. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4230. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4231. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4232. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4233. this.emit(u.Pinch, n),
  4234. this.pinchDistance -= n)
  4235. }
  4236. }
  4237. ,
  4238. n.prototype.onPointerMove = function(e) {
  4239. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4240. e.pointerId === t.id && (t.clientX = e.clientX,
  4241. t.clientY = e.clientY)
  4242. }),
  4243. e.touches = this.pointers,
  4244. this.onTouchMove(e))
  4245. }
  4246. ,
  4247. n.prototype.endRotation = function() {
  4248. this.pointerDragOn = !1;
  4249. var e = s.averageVectors(this.rotationHistory);
  4250. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4251. }
  4252. ,
  4253. n.prototype.onTouchEnd = function(e) {
  4254. this.usable() && (e.preventDefault(),
  4255. e.stopPropagation(),
  4256. this.endRotation())
  4257. }
  4258. ,
  4259. n.prototype.onMouseUp = function(e) {
  4260. this.usable() && (e.preventDefault(),
  4261. e.stopPropagation(),
  4262. this.endRotation())
  4263. }
  4264. ,
  4265. n.prototype.onPointerUp = function(e) {
  4266. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4267. e.pointerId === t.id && this.pointers.splice(i, 1)
  4268. }
  4269. .bind(this)),
  4270. e.touches = this.pointers,
  4271. this.onTouchEnd(e))
  4272. }
  4273. ,
  4274. n.prototype.update = function(e) {
  4275. this.lon,
  4276. this.lat;
  4277. for (this.updateRotation(),
  4278. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4279. this.rotationHistory.shift();
  4280. this.lon += this.rotationDifference.x,
  4281. this.lat += this.rotationDifference.y,
  4282. this.rotationDifference.set(0, 0),
  4283. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4284. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4285. this.lon += this.rotationSpeed.x * e,
  4286. this.lat += this.rotationSpeed.y * e
  4287. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4288. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4289. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4290. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4291. this.phi = r.Math.degToRad(90 - this.lat),
  4292. this.theta = r.Math.degToRad(this.lon),
  4293. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4294. this.lookVector.y = Math.cos(this.phi),
  4295. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4296. this.target.copy(this.lookVector).add(this.camera.position),
  4297. this.camera.lookAt(this.target)
  4298. }
  4299. ,
  4300. n.prototype.onMouseWheel = function(e) {
  4301. if (this.usable()) {
  4302. var t = e.wheelDelta || -e.detail;
  4303. this.emit(u.InteractionDirect),
  4304. this.emit(u.Scroll, t)
  4305. }
  4306. }
  4307. ,
  4308. n.prototype.onKeyDown = function(e) {
  4309. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4310. this.handleKeyDown(e.which)))
  4311. }
  4312. ,
  4313. n.prototype.handleKeyDown = function(e) {
  4314. var t = function(e, t) {
  4315. this.rotationAcc[e] = t
  4316. }
  4317. .bind(this);
  4318. this.emit(u.InteractionKey);
  4319. var i = !0;
  4320. switch (e) {
  4321. case h.LEFTARROW:
  4322. case h.J:
  4323. t("x", -1);
  4324. break;
  4325. case h.RIGHTARROW:
  4326. case h.L:
  4327. t("x", 1);
  4328. break;
  4329. case h.I:
  4330. t("y", 1);
  4331. break;
  4332. case h.K:
  4333. t("y", -1);
  4334. break;
  4335. default:
  4336. i = !1
  4337. }
  4338. i && this.emit(u.Move, "key")
  4339. }
  4340. ,
  4341. n.prototype.onKeyUp = function(e) {
  4342. this.usable() && (e.preventDefault(),
  4343. e.stopPropagation(),
  4344. this.handleKeyUp(e.which))
  4345. }
  4346. ,
  4347. n.prototype.handleKeyUp = function(e) {
  4348. switch (e) {
  4349. case h.LEFTARROW:
  4350. case h.J:
  4351. case h.RIGHTARROW:
  4352. case h.L:
  4353. this.rotationAcc.x = 0;
  4354. break;
  4355. case h.I:
  4356. case h.K:
  4357. this.rotationAcc.y = 0
  4358. }
  4359. }
  4360. ,
  4361. n.prototype.startRotating = function(e, t) {
  4362. e && (this.rotationAcc.x = e),
  4363. t && (this.rotationAcc.y = t)
  4364. }
  4365. ,
  4366. n.prototype.stopRotating = function(e) {
  4367. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4368. this.rotationAcc.set(0, 0)
  4369. }
  4370. ,
  4371. n.prototype.reset = function() {
  4372. this.pointerDragOn = !1,
  4373. this.rotationAcc.set(0, 0),
  4374. this.rotationSpeed.set(0, 0),
  4375. this.pointers = []
  4376. }
  4377. ,
  4378. n.prototype.toJSON = function() {
  4379. var e = {
  4380. camera_position: {
  4381. x: l.toPrecision(this.camera.position.x, 4),
  4382. y: l.toPrecision(this.camera.position.y, 4),
  4383. z: l.toPrecision(this.camera.position.z, 4)
  4384. },
  4385. camera_quaternion: {
  4386. x: l.toPrecision(this.camera.quaternion.x, 4),
  4387. y: l.toPrecision(this.camera.quaternion.y, 4),
  4388. z: l.toPrecision(this.camera.quaternion.z, 4),
  4389. w: l.toPrecision(this.camera.quaternion.w, 4)
  4390. }
  4391. };
  4392. return e
  4393. }
  4394. ,
  4395. n.prototype.setStateFromJSON = function(e) {
  4396. this.camera.position.copy(e.camera_position),
  4397. this.camera.quaternion.copy(e.camera_quaternion)
  4398. }
  4399. ,
  4400. t.exports = n
  4401. }
  4402. ).call(this, "/js/controls/PanoramaControls.js")
  4403. }
  4404. , {
  4405. "../enum/ControlEvents": 21,
  4406. "../enum/Keys": 30,
  4407. "../enum/MouseButton": 34,
  4408. "../enum/Vectors": 50,
  4409. "../settings": 166,
  4410. "../util/common": 185,
  4411. "../util/logger": 189,
  4412. "../util/math": 190,
  4413. events: 202,
  4414. three: 217
  4415. }],
  4416. 14: [function(e, t, i) {
  4417. (function(i) {
  4418. "use strict";
  4419. var n = e("three")
  4420. , r = e("../enum/Viewmode")
  4421. , o = e("../util/logger")
  4422. , a = new o(i);
  4423. t.exports = {
  4424. serialize: function(e) {
  4425. return encodeURI(JSON.stringify(e))
  4426. },
  4427. deserialize: function(e) {
  4428. function t(e) {
  4429. function t(e, t) {
  4430. return e && "number" == typeof t && !isNaN(t)
  4431. }
  4432. return e.reduce(t, !0)
  4433. }
  4434. try {
  4435. var i = JSON.parse(decodeURI(e))
  4436. , o = {
  4437. mode: r.fromInt(i.camera_mode),
  4438. panoId: i.scan_id,
  4439. position: (new n.Vector3).copy(i.camera_position),
  4440. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4441. zoom: i.ortho_zoom,
  4442. floorVisibility: i.floor_visibility
  4443. }
  4444. , s = o.position;
  4445. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4446. var l = o.quaternion;
  4447. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4448. o
  4449. } catch (i) {
  4450. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4451. try {
  4452. var c = e.split(",")
  4453. , h = {
  4454. x: parseFloat(c[2]),
  4455. y: parseFloat(c[3]),
  4456. z: parseFloat(c[4])
  4457. }
  4458. , u = {
  4459. x: parseFloat(c[5]),
  4460. y: parseFloat(c[6]),
  4461. z: parseFloat(c[7]),
  4462. w: parseFloat(c[8])
  4463. };
  4464. return t([h.x, h.y, h.z]) || (h.x = 0,
  4465. h.y = 0,
  4466. h.z = 0),
  4467. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4468. u.y = 0,
  4469. u.z = 0,
  4470. u.w = 1),
  4471. {
  4472. mode: r.fromInt(c[0]),
  4473. panoId: c[1],
  4474. position: (new n.Vector3).copy(h),
  4475. quaternion: (new n.Quaternion).copy(u)
  4476. }
  4477. } catch (t) {
  4478. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4479. }
  4480. }
  4481. return null
  4482. }
  4483. }
  4484. }
  4485. ).call(this, "/js/controls/serializer.js")
  4486. }
  4487. , {
  4488. "../enum/Viewmode": 51,
  4489. "../util/logger": 189,
  4490. three: 217
  4491. }],
  4492. 15: [function(e, t, i) {
  4493. (function(i) {
  4494. "use strict";
  4495. function n() {
  4496. this.endlessLoop = a.warp.loop,
  4497. this.clock = new r.Clock(!0),
  4498. this.model = null,
  4499. this.player = null,
  4500. this.currentItem = null,
  4501. this.destinationItem = null,
  4502. this.tourIsPlaying = !1,
  4503. this.transitionStage = y.None,
  4504. this.nextFunc = null,
  4505. this.onTheBus = !1,
  4506. this.tourInProgress = !1,
  4507. this.reachSource = null,
  4508. this.interrupted = !1,
  4509. this.nItems = 0,
  4510. this.walkingSectionPaused = !1
  4511. }
  4512. var r = e("three")
  4513. , o = e("./util/logger")
  4514. , a = e("./settings")
  4515. , s = e("./util/transitions")
  4516. , l = e("events").EventEmitter
  4517. , c = e("./enum/Viewmode")
  4518. , h = e("./analytics")
  4519. , u = e("./enum/WarpStyle")
  4520. , s = e("./util/transitions")
  4521. , d = (e("./model/ModelManager"),
  4522. e("./enum/ModelManagerEvents"))
  4523. , p = e("./enum/DirectorEvents")
  4524. , f = e("./enum/PlayerEvents")
  4525. , g = (e("./enum/ControlEvents"),
  4526. e("./enum/BlackoutStyle"))
  4527. , m = e("./enum/PathDiscardMode")
  4528. , v = e("./enum/PathDisplayMode")
  4529. , A = (e("./player"),
  4530. new o(i))
  4531. , y = Object.freeze({
  4532. None: 0,
  4533. Moving: 1,
  4534. Aiming: 2,
  4535. Interlude: 3
  4536. })
  4537. , C = Object.freeze({
  4538. Forward: 1,
  4539. NoChange: 0,
  4540. Backwards: -1
  4541. })
  4542. , I = s.getUniqueId();
  4543. n.prototype = Object.create(l.prototype),
  4544. n.prototype.init = function(e, t) {
  4545. this.player = e,
  4546. this.modelManager = t,
  4547. this.updateModel(),
  4548. this.resetAll(),
  4549. this.bindEvents()
  4550. }
  4551. ,
  4552. n.prototype.resetAll = function() {
  4553. if (this.currentItem = null,
  4554. this.destinationItem = null,
  4555. this.tourIsPlaying = !1,
  4556. this.bgmReplay(),//xzw
  4557. this.transitionStage = y.None,
  4558. this.nextFunc = null,
  4559. this.onTheBus = !1,
  4560. this.reachSource = null,
  4561. this.interrupted = !1,
  4562. this.model) {
  4563. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4564. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4565. } else
  4566. this.defaultWarpStyle = u.BLACK,
  4567. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4568. this.resetSpecialTransition()
  4569. }
  4570. ,
  4571. n.prototype.updateModel = function() {
  4572. this.model = this.modelManager.getActiveModel(),
  4573. this.nItems = this.model.heroLocations.length
  4574. }
  4575. ,
  4576. n.prototype.bindEvents = function() {
  4577. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4578. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4579. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4580. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4581. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4582. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4583. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4584. this.player.once(f.Move, function() {
  4585. s.cancelById(I)
  4586. })
  4587. }
  4588. ,
  4589. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4590. return e === u.WALK && (this.interrupt(g.NONE),
  4591. this.pauseWalkingSection(),
  4592. this.player.fastForwardActivePanoFlight(),
  4593. !0)
  4594. }
  4595. ,
  4596. n.prototype.handlePlayerMove = function(e) {
  4597. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4598. this.emit("update.controls")
  4599. }
  4600. ,
  4601. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4602. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4603. this.emit("update.controls"))
  4604. }
  4605. ,
  4606. n.prototype.handlePlayerModeChanged = function(e, t) {
  4607. this.intermediateState() || e === t || (this.onTheBus = !1,
  4608. this.emit("update.controls"))
  4609. }
  4610. ,
  4611. n.prototype.handlePlayerInputStart = function(e) {
  4612. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4613. }
  4614. ,
  4615. n.prototype.handlePlayerFlyingStarted = function() {
  4616. this.clearWalkingSectionPaused()
  4617. }
  4618. ,
  4619. n.prototype.describe = function() {
  4620. return {
  4621. nItems: this.nItems,
  4622. currentItem: this.currentItem,
  4623. destinationItem: this.destinationItem,
  4624. tourIsPlaying: this.tourIsPlaying,
  4625. onTheBus: this.onTheBus,
  4626. endlessLoop: this.endlessLoop,
  4627. viewMode: this.player.mode,
  4628. inTransition: this._inTransition(),
  4629. transitionStage: this.transitionStage,
  4630. tourInProgress: this.tourInProgress
  4631. }
  4632. }
  4633. ,
  4634. n.prototype._inTransition = function() {
  4635. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4636. }
  4637. ,
  4638. n.prototype.bounceable = function() {
  4639. var e = this.clock.getDelta();
  4640. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4641. }
  4642. ,
  4643. n.prototype.itemCompare = function(item1, item2, type){//add
  4644. if(type == 'equal'){//==
  4645. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4646. }else if(type == 'less'){//<
  4647. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4648. }
  4649. }
  4650. n.prototype.currentMoveDirection = function() {
  4651. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4652. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4653. }
  4654. ,
  4655. n.prototype.clearPath = function() {
  4656. this._inTransition() || this.player.path.discardPathObject()
  4657. }
  4658. ,
  4659. n.prototype.allFloors = function() {
  4660. this.model.toggleAllFloors()
  4661. }
  4662. ,
  4663. n.prototype.actionComplete = function(e) {
  4664. if (this.interrupted = !1,
  4665. this.transitionStage = y.None,
  4666. this.resetSpecialTransition(),
  4667. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4668. this.tourIsPlaying || (this.player.disablePreRendering(),
  4669. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4670. this.emit("update.controls"),
  4671. this.nextFunc) {
  4672. var t = this.nextFunc;
  4673. this.nextFunc = null,
  4674. t()
  4675. }
  4676. }
  4677. ,
  4678. n.prototype.awaitCompletion = function(e, t) {
  4679. this.nextFunc = t,
  4680. e()
  4681. }
  4682. ,
  4683. n.prototype.updateSuccessFunction = function(e) {
  4684. this.nextFunc = e
  4685. }
  4686. ,
  4687. n.prototype.interrupt = function(e, t) {
  4688. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4689. this.tourIsPlaying = !1,
  4690. this.bgmReplay(),//xzw
  4691. this.interrupted = !0,
  4692. this.nextFunc = null,
  4693. this.emit(p.ActionInterrupted),
  4694. null !== e && void 0 !== e || (e = g.BEGINNING),
  4695. this.player.interruptAndFastForward(e, t),
  4696. !0)
  4697. }
  4698. ,
  4699. n.prototype.wouldInterrupt = function() {
  4700. return this.transitionStage !== y.None
  4701. }
  4702. ,
  4703. n.prototype.intermediateState = function() {
  4704. return this.transitionStage !== y.None
  4705. }
  4706. ,
  4707. n.prototype.isInterrupted = function() {
  4708. return this.interrupted
  4709. }
  4710. ,
  4711. n.prototype.pauseWalkingSection = function() {
  4712. this.walkingSectionPaused = !0
  4713. }
  4714. ,
  4715. n.prototype.clearWalkingSectionPaused = function() {
  4716. this.walkingSectionPaused = !1
  4717. }
  4718. ,
  4719. n.prototype.autoTour = function() {
  4720. var e = Date.now();
  4721. this.model.auxDataPromise.then(function() {
  4722. e = Date.now() - e;
  4723. var t = a.warp.auto
  4724. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4725. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4726. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4727. done: function() {
  4728. this.playTour()
  4729. }
  4730. .bind(this),
  4731. name: "_atr",
  4732. id: I
  4733. })
  4734. }
  4735. .bind(this))
  4736. }
  4737. ,
  4738. n.prototype.atDestinationPano = function() {
  4739. if (!this.player.currentPano || null === this.destinationItem)
  4740. return !1;
  4741. var e = this.player.currentPano.id;
  4742. if (void 0 === e)
  4743. return !1;
  4744. var t = this.model.heroLocations;
  4745. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4746. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4747. return destination && destination.panoId == e
  4748. }
  4749. ,
  4750. n.prototype.redirectToItem = function(e, t) {
  4751. if (null === e || void 0 === e)
  4752. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4753. if (!this.wouldInterrupt())
  4754. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4755. if (this.player.mode === c.TRANSITIONING)
  4756. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4757. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4758. var i = function() {
  4759. s.setTimeout(function() {
  4760. this.setDestinationItem(e),
  4761. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4762. }
  4763. .bind(this), 0)
  4764. }
  4765. .bind(this);
  4766. this.interrupt(g.END, 0),
  4767. this.updateSuccessFunction(i)
  4768. }
  4769. ,
  4770. n.prototype.useSpecialTransition = function(e) {
  4771. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4772. this.nextWarpStyle = u.BLACK
  4773. }
  4774. ,
  4775. n.prototype.resetSpecialTransition = function() {
  4776. this.nextWarpStyle = this.defaultWarpStyle
  4777. }
  4778. ,
  4779. n.prototype.arrivedAtDestination = function(e) {
  4780. if (this.player.flying || this.player.isWarping())
  4781. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4782. else {
  4783. this.transitionStage = y.Aiming;
  4784. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4785. this.player.model.fadePanoMarkers(0),
  4786. this.awaitCompletion(function() {
  4787. this.resetSpecialTransition(),
  4788. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4789. }
  4790. .bind(this), t)
  4791. }
  4792. }
  4793. ,
  4794. n.prototype.goToDestination = function(e, t, i, n) {
  4795. //音频
  4796. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4797. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4798. if(musicInfo && musicInfo.music){
  4799. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4800. if(isMobile)o = o.replace('//data/','')//add
  4801. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4802. let audioSrc2 = o.split('/').pop();
  4803. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4804. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4805. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4806. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4807. g_tourAudio.play()
  4808. }
  4809. }else{//很可能是该folder的起始
  4810. g_tourAudio.src = manage.dealURL(o);
  4811. g_tourAudio.load()
  4812. }
  4813. }
  4814. //}
  4815. if (this.onTheBus = !0,
  4816. this.emit("update.controls"),
  4817. this.player.updateLastView(),
  4818. !n && this.atDestinationPano()){
  4819. /*
  4820. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4821. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4822. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4823. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4824. } */
  4825. return void this.arrivedAtDestination(!0);
  4826. }
  4827. if (this.player.flying || this.player.isWarping())
  4828. A.warn("Cannot go to new destination while player is flying or warping.");
  4829. else {
  4830. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4831. , o = null
  4832. , a1 = null;
  4833. if (r.isPano()) {
  4834. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4835. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4836. o = this.arrivedAtDestination.bind(this, !0)
  4837. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4838. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4839. }
  4840. } else{
  4841. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4842. o = this.arrivedAtDestination.bind(this, !1);
  4843. }
  4844. this.transitionStage = y.Moving,
  4845. this.model.fadePanoMarkers(0),
  4846. this.awaitCompletion(function() {
  4847. a1();
  4848. }
  4849. .bind(this), o),
  4850. this.emit("update.controls")
  4851. }
  4852. }
  4853. ,
  4854. n.prototype.tourInterlude = function() {
  4855. if (h.trackAlways("reach_highlight", {
  4856. reach_source: this.reachSource
  4857. }),
  4858. this.model.fadePanoMarkers(0),
  4859. this.emit("update.controls"),
  4860. this.tourIsPlaying)
  4861. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4862. this.stopTour(true),
  4863. this.emit(p.TourEnd),
  4864. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4865. this.transitionStage = y.Interlude,
  4866. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4867. }
  4868. .bind(this), this.goNext.bind(this))
  4869. }
  4870. ,
  4871. n.prototype.playTour = function() {
  4872. if (!this.bounceable())
  4873. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4874. this.tourInProgress = !0,
  4875. this.reachSource = "play",
  4876. this.tourIsPlaying = !0,
  4877. this.wasZoomEnabled = this.player.zoomEnabled,
  4878. this.player.zoomEnabled = !1,
  4879. this.resetSpecialTransition(),
  4880. this.emit("update.controls"),
  4881. this.emit(p.TourStart),
  4882. this.player.enablePreRendering(),
  4883. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4884. this.goToDestination()) : this.goNext()))
  4885. }
  4886. ,
  4887. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4888. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4889. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4890. g_playAudio = g_bgAudio;
  4891. g_tourAudio && g_tourAudio.pause();
  4892. //window.tourAudio && window.tourAudio.pause();
  4893. manage.switchBgmState(true);
  4894. }
  4895. }
  4896. ,
  4897. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4898. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4899. this.tourIsPlaying = !1,
  4900. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4901. this.interrupt(),
  4902. this.clearWalkingSectionPaused(),
  4903. this.resetSpecialTransition(),
  4904. this.emit("update.controls"))
  4905. //window.tourAudio && window.tourAudio.pause();
  4906. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4907. {
  4908. g_tourAudio.pause();
  4909. //g_tourAudio.src = ""
  4910. }
  4911. }
  4912. ,
  4913. n.prototype.endTourProgress = function() {
  4914. this.tourInProgress = !1,
  4915. this.emit("update.controls"),
  4916. this.emit(p.TourEnd)
  4917. }
  4918. ,
  4919. n.prototype.goToHighlight = function(e) {
  4920. if (this.wouldInterrupt())
  4921. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4922. else {
  4923. if (A.debug("<tour.goto " + e + ">"),
  4924. this.isInterrupted())
  4925. return;
  4926. this.clearWalkingSectionPaused(),
  4927. this.setDestinationItem(e),
  4928. this.useSpecialTransition("Hilight"),
  4929. this.goToDestination(),
  4930. h.trackAlways("reach_highlight", {
  4931. reach_source: "thumb"
  4932. })
  4933. }
  4934. }
  4935. ,
  4936. n.prototype.prevHighlight = function() {
  4937. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4938. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4939. this.reachSource = "prev",
  4940. this.goPrev()))
  4941. }
  4942. ,
  4943. n.prototype.nextHighlight = function() {
  4944. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4945. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4946. this.reachSource = "next",
  4947. this.goNext()))
  4948. }
  4949. ,
  4950. n.prototype.changeMode = function(e) {
  4951. var t = $.Deferred()
  4952. , i = t.resolve.bind(t)
  4953. , n = t.reject.bind(t);
  4954. this.emit(p.StartModeChange);
  4955. var r = function() {
  4956. return this.clearWalkingSectionPaused(),
  4957. !!this.wouldInterrupt() && (this.interrupt(),
  4958. !0)
  4959. }
  4960. .bind(this);
  4961. if (!r()) {
  4962. switch (e) {
  4963. case c.PANORAMA:
  4964. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4965. break;
  4966. case c.DOLLHOUSE:
  4967. case c.FLOORPLAN:
  4968. this.player.flyToNewMode({
  4969. mode: e
  4970. }).done(i).fail(n);
  4971. break;
  4972. case c.OUTDOOR:
  4973. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4974. }
  4975. return t.promise()
  4976. }
  4977. }
  4978. ,
  4979. n.prototype.atEndOfTour = function() {
  4980. //return this.currentItem >= this.nItems - 1
  4981. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4982. if(end){
  4983. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4984. if(heroLocations){
  4985. end = this.currentItem[1] >= heroLocations.length - 1
  4986. }
  4987. }
  4988. return end;
  4989. }
  4990. ,
  4991. n.prototype.firstDestination = function() {
  4992. //return 0 < this.nItems ? 0 : null
  4993. return 0 < this.nItems ? [0,0]: null
  4994. }
  4995. ,
  4996. n.prototype.finalDestination = function() {
  4997. //return 0 < this.nItems ? this.nItems - 1 : null
  4998. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4999. }
  5000. ,
  5001. n.prototype.goPrev = function() {
  5002. this.tourAdvance(-1)
  5003. }
  5004. ,
  5005. n.prototype.goNext = function() {
  5006. this.tourAdvance(1)
  5007. }
  5008. ,
  5009. n.prototype.setDestinationItem = function(e) {
  5010. this.destinationItem = e,
  5011. this.emit("update.controls")
  5012. }
  5013. ,
  5014. n.prototype.setCurrentItem = function(e) {
  5015. this.currentItem = e,
  5016. this.emit("update.controls")
  5017. }
  5018. ,
  5019. n.prototype.nextItem = function(currentItem) {
  5020. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5021. if(currentItem == void 0)return this.firstDestination()
  5022. var currentLocation = this.model.heroLocations[currentItem[0]];
  5023. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5024. var item;
  5025. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5026. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5027. }else{
  5028. item = [currentItem[0] , currentItem[1]+1]
  5029. }
  5030. if(item[0] >= this.nItems ){
  5031. item = this.firstDestination()
  5032. }
  5033. return item;
  5034. //暂时不理会endlessLoop,默认为false
  5035. }
  5036. ,
  5037. n.prototype.prevItem = function(currentItem) {
  5038. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5039. if(currentItem == void 0)return this.firstDestination()
  5040. var item;
  5041. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5042. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5043. else{
  5044. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5045. if(this.currentItem[1] == 0){//子目录中第一个
  5046. return [currentItem[0] - 1, lastChildNum-1]
  5047. }else{
  5048. return [currentItem[0], currentItem[1]-1]
  5049. }
  5050. }
  5051. }
  5052. ,
  5053. n.prototype.tourAdvance = function(e) {//e是1或-1
  5054. A.debug("tourAdvance(" + e + ")")
  5055. if(null === this.currentItem || void 0 === this.currentItem){
  5056. this.setDestinationItem(this.firstDestination())
  5057. }else{
  5058. var item
  5059. if(e == 1){
  5060. item = this.nextItem(this.currentItem)
  5061. }else if(e == -1){
  5062. item = this.prevItem(this.currentItem)
  5063. }
  5064. this.setDestinationItem(item)
  5065. }
  5066. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5067. this.useSpecialTransition("reverse-looping to end")
  5068. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5069. this.useSpecialTransition("looping back to start")
  5070. }
  5071. /* var momentTour = this.getMomentTour(this.destinationItem);
  5072. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5073. var zoomLevel = this.player.zoomLevel;
  5074. this.player.zoomEnabled = true;
  5075. var zoom = function(e, d) {
  5076. this.player.zoomTo((1-e)*zoomLevel, true)
  5077. }.bind(this)
  5078. s.start(zoom, 1500, function(){
  5079. }, 0, d.easeOutQuad, "zoom")
  5080. } */
  5081. this.goToDestination()
  5082. }
  5083. ,
  5084. n.prototype.getMomentTour = function(destinationItem) {//add
  5085. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5086. if(!destinationItem) return wholeMomentTour
  5087. else{
  5088. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5089. if(currentLocation.momentTour)return currentLocation.momentTour;
  5090. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5091. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5092. }
  5093. }
  5094. t.exports = n
  5095. }
  5096. ).call(this, "/js/director.js")
  5097. }
  5098. , {
  5099. "./analytics": 4,
  5100. "./enum/BlackoutStyle": 18,
  5101. "./enum/ControlEvents": 21,
  5102. "./enum/DirectorEvents": 23,
  5103. "./enum/ModelManagerEvents": 33,
  5104. "./enum/PathDiscardMode": 38,
  5105. "./enum/PathDisplayMode": 39,
  5106. "./enum/PlayerEvents": 40,
  5107. "./enum/Viewmode": 51,
  5108. "./enum/WarpStyle": 52,
  5109. "./model/ModelManager": 140,
  5110. "./player": 155,
  5111. "./settings": 166,
  5112. "./util/logger": 189,
  5113. "./util/transitions": 195,
  5114. events: 202,
  5115. three: 217
  5116. }],
  5117. 16: [function(e, t, i) {
  5118. "use strict";
  5119. var n = e("three")
  5120. , r = e("./enum/Viewmode")
  5121. , o = (e("./settings"),
  5122. e("./util/transitions"))
  5123. , a = e("./enum/PlayerEvents")
  5124. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5125. , l = new n.ShaderPass(n.VerticalBlurShader);
  5126. l.renderToScreen = !0;
  5127. var c = $("#player").width() / $("#player").height();
  5128. isNaN(c) && (c = 1);
  5129. var h = {
  5130. currentBlur: 0,
  5131. aspect: c,
  5132. blurStrength: 1,
  5133. hblurPass: s,
  5134. vblurPass: l,
  5135. bindEvents: function(e) {
  5136. e.on(a.ModeChanged, function(e, t) {
  5137. e === r.PANORAMA && (o.cancel(h.blur),
  5138. o.cancel(h.addBlur),
  5139. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5140. })
  5141. },
  5142. blur: function(e) {
  5143. h.currentBlur = e;
  5144. var t = e * h.blurStrength;
  5145. l.uniforms.v.value = t / 512 * h.aspect,
  5146. s.uniforms.h.value = t / 512
  5147. },
  5148. addBlur: function(e) {
  5149. e = Math.max(e, h.currentBlur),
  5150. h.blur(e)
  5151. },
  5152. removeBlur: function(e) {
  5153. e = Math.min(1 - e, h.currentBlur),
  5154. h.blur(e)
  5155. }
  5156. };
  5157. h.blur(0),
  5158. t.exports = h
  5159. }
  5160. , {
  5161. "./enum/PlayerEvents": 40,
  5162. "./enum/Viewmode": 51,
  5163. "./settings": 166,
  5164. "./util/transitions": 195,
  5165. three: 217
  5166. }],
  5167. 17: [function(e, t, i) {
  5168. "use strict";
  5169. t.exports = {
  5170. UNKNOWN: 0,
  5171. ALIGNED: 1,
  5172. UNALIGNED: 2,
  5173. PLACED: 3
  5174. }
  5175. }
  5176. , {}],
  5177. 18: [function(e, t, i) {
  5178. "use strict";
  5179. t.exports = {
  5180. NONE: 0,
  5181. MIDDLE: 1,
  5182. END: 2,
  5183. BEGINNING: 3,
  5184. FADEIN: 4
  5185. }
  5186. }
  5187. , {}],
  5188. 19: [function(e, t, i) {
  5189. "use strict";
  5190. var n = e("three");
  5191. t.exports = {
  5192. newBlue: new n.Color(4967932),
  5193. altBlue: new n.Color(47355),
  5194. tagDefault: new n.Color(223357),
  5195. classicBlue: new n.Color(53759),
  5196. mpYellow: new n.Color(16502016),
  5197. mpOrange: new n.Color(16428055),
  5198. mpBlue: new n.Color(12096),
  5199. mpLtGrey: new n.Color(13751252),
  5200. mpDkGrey: new n.Color(10000019),
  5201. mpRed: new n.Color(12525854),
  5202. mpOrangeDesat: new n.Color(16764529),
  5203. mpBlueDesat: new n.Color(4034734),
  5204. mpRedDesat: new n.Color(14705505),
  5205. white: new n.Color(16777215),
  5206. black: new n.Color(0),
  5207. _desat: function(e, t) {
  5208. var i = t || .3
  5209. , r = (new n.Color).copy(e).getHSL();
  5210. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5211. },
  5212. _darken: function(e, t) {
  5213. var i = t || .2
  5214. , r = e.getHSL();
  5215. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5216. }
  5217. }
  5218. }
  5219. , {
  5220. three: 217
  5221. }],
  5222. 20: [function(e, t, i) {
  5223. "use strict";
  5224. t.exports = {
  5225. NONE: -1,
  5226. ROTATE: 0,
  5227. DOLLY: 1,
  5228. PAN: 2,
  5229. ROTATE_DOLLY: 3,
  5230. PAN_DOLLY: 4
  5231. }
  5232. }
  5233. , {}],
  5234. 21: [function(e, t, i) {
  5235. "use strict";
  5236. t.exports = {
  5237. Move: "move",
  5238. InteractionDirect: "interaction.direct",
  5239. InteractionKey: "interaction.key",
  5240. InteractionGui: "interaction.gui",
  5241. FlyInDirection: "fly.direction",
  5242. InputStart: "input.start",
  5243. Pinch: "input.pinch",
  5244. Scroll: "input.scroll",
  5245. AutoPanInterrupt: "autopan.interrupt",
  5246. AutoPanComplete: "autopan.complete",
  5247. AutoPanClamped: "autopan.clamped",
  5248. LongTap: "longtap"
  5249. }
  5250. }
  5251. , {}],
  5252. 22: [function(e, t, i) {
  5253. "use strict";
  5254. t.exports = Object.freeze({
  5255. FORWARD: "FORWARD",
  5256. LEFT: "LEFT",
  5257. RIGHT: "RIGHT",
  5258. BACK: "BACK",
  5259. UP: "UP",
  5260. DOWN: "DOWN"
  5261. })
  5262. }
  5263. , {}],
  5264. 23: [function(e, t, i) {
  5265. "use strict";
  5266. t.exports = {
  5267. ActionInterrupted: "action.interrupted",
  5268. TourStart: "tour.start",
  5269. TourEnd: "tour.end",
  5270. StartModeChange: "mode.startChange"
  5271. }
  5272. }
  5273. , {}],
  5274. 24: [function(e, t, i) {
  5275. "use strict";
  5276. t.exports = Object.freeze({
  5277. None: 0,
  5278. Queued: 1,
  5279. ForceQueued: 2,
  5280. Downloading: 3,
  5281. Downloaded: 4,
  5282. DownloadFailed: 5
  5283. })
  5284. }
  5285. , {}],
  5286. 25: [function(e, t, i) {
  5287. "use strict";
  5288. t.exports = {
  5289. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5290. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5291. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5292. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5293. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5294. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5295. }
  5296. }
  5297. , {}],
  5298. 26: [function(e, t, i) {
  5299. "use strict";
  5300. t.exports = {
  5301. Texture2D: 0,
  5302. TextureCube: 1
  5303. }
  5304. }
  5305. , {}],
  5306. 27: [function(e, t, i) {
  5307. "use strict";
  5308. t.exports = {
  5309. SMALL: "small",
  5310. LARGE: "large"
  5311. }
  5312. }
  5313. , {}],
  5314. 28: [function(e, t, i) {
  5315. "use strict";
  5316. var n = e("./Viewmode")
  5317. , r = {
  5318. LANDING: {},
  5319. NAVIGATION: "navigation",
  5320. MORE_HELP: "moreHelp",
  5321. TOUR_INTERACTION: {}
  5322. };
  5323. r.LANDING[n.PANORAMA] = "panorama.landing",
  5324. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5325. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5326. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5327. r.TOUR_INTERACTION.standard = "standard.tour",
  5328. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5329. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5330. t.exports = r
  5331. }
  5332. , {
  5333. "./Viewmode": 51
  5334. }],
  5335. 29: [function(e, t, i) {
  5336. "use strict";
  5337. var n = {
  5338. UP: 1,
  5339. DOWN: -1,
  5340. LEFT: "L",
  5341. RIGHT: "R",
  5342. FORWARD: "F",
  5343. BACK: "B",
  5344. reverse: {},
  5345. opposite: function(e) {
  5346. return this.reverse[e.toString()]
  5347. }
  5348. };
  5349. !function() {
  5350. n.reverse[n.UP] = n.DOWN,
  5351. n.reverse[n.DOWN] = n.UP,
  5352. n.reverse[n.LEFT] = n.RIGHT,
  5353. n.reverse[n.RIGHT] = n.LEFT,
  5354. n.reverse[n.FORWARD] = n.BACK,
  5355. n.reverse[n.BACK] = n.FORWARD
  5356. }(),
  5357. t.exports = n
  5358. }
  5359. , {}],
  5360. 30: [function(e, t, i) {
  5361. "use strict";
  5362. var n = e("../util/browser")
  5363. , r = {
  5364. ZERO: 48,
  5365. ONE: 49,
  5366. TWO: 50,
  5367. THREE: 51,
  5368. FOUR: 52,
  5369. FIVE: 53,
  5370. SIX: 54,
  5371. SEVEN: 55,
  5372. EIGHT: 56,
  5373. NINE: 57,
  5374. LEFTARROW: 37,
  5375. UPARROW: 38,
  5376. RIGHTARROW: 39,
  5377. DOWNARROW: 40,
  5378. A: 65,
  5379. B: 66,
  5380. C: 67,
  5381. D: 68,
  5382. E: 69,
  5383. F: 70,
  5384. G: 71,
  5385. H: 72,
  5386. I: 73,
  5387. J: 74,
  5388. K: 75,
  5389. L: 76,
  5390. M: 77,
  5391. N: 78,
  5392. O: 79,
  5393. P: 80,
  5394. Q: 81,
  5395. R: 82,
  5396. S: 83,
  5397. T: 84,
  5398. U: 85,
  5399. V: 86,
  5400. W: 87,
  5401. X: 88,
  5402. Y: 89,
  5403. Z: 90,
  5404. SPACE: 32,
  5405. RETURN: 13,
  5406. SEMICOLON: 186,
  5407. PLUSEQUALS: 187,
  5408. DASHUNDERSCORE: 189,
  5409. OPENBRACKET: 219
  5410. };
  5411. n.detectFirefox() && (r.SEMICOLON = 59,
  5412. r.PLUSEQUALS = 61,
  5413. r.DASHUNDERSCORE = 173),
  5414. t.exports = r
  5415. }
  5416. , {
  5417. "../util/browser": 182
  5418. }],
  5419. 31: [function(e, t, i) {
  5420. "use strict";
  5421. t.exports = {
  5422. EN_US: "en-US",
  5423. ES_MX: "es-MX",
  5424. FR_FR: "fr-FR",
  5425. DE_DE: "de-DE",
  5426. RU_RU: "ru-RU",
  5427. CN_CN: "cn-CN",
  5428. JP_JP: "jp-JP"
  5429. }
  5430. }
  5431. , {}],
  5432. 32: [function(e, t, i) {
  5433. "use strict";
  5434. t.exports = {
  5435. TagActivated: "tag.activated",
  5436. TagDismissed: "tag.dismissed",
  5437. TagNavigation: "tag.navigation"
  5438. }
  5439. }
  5440. , {}],
  5441. 33: [function(e, t, i) {
  5442. "use strict";
  5443. t.exports = {
  5444. ModelAdded: "model-added",
  5445. ActiveModelChanged: "active-model-changed"
  5446. }
  5447. }
  5448. , {}],
  5449. 34: [function(e, t, i) {
  5450. "use strict";
  5451. t.exports = {
  5452. LEFT: 0,
  5453. MIDDLE: 1,
  5454. RIGHT: 2
  5455. }
  5456. }
  5457. , {}],
  5458. 35: [function(e, t, i) {
  5459. "use strict";
  5460. t.exports = {
  5461. PanoRenderComplete: "panorama.render.complete",
  5462. TileRenderFailure: "panorama.tile.render.failed",
  5463. TileRenderSuccess: "panorama.tile.render.success",
  5464. TileUploadAttempted: "panorama.tile.upload.attempted",
  5465. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5466. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5467. }
  5468. }
  5469. , {}],
  5470. 36: [function(e, t, i) {
  5471. "use strict";
  5472. t.exports = {
  5473. BASE: 1,
  5474. STANDARD: 2,
  5475. HIGH: 3,
  5476. ULTRAHIGH: 4
  5477. }
  5478. }
  5479. , {}],
  5480. 37: [function(e, t, i) {
  5481. "use strict";
  5482. t.exports = {
  5483. LoadComplete: "panorama.load.complete",
  5484. LoadFailed: "panorama.load.failed",
  5485. TileLoaded: "panorama.tile.loaded"
  5486. }
  5487. }
  5488. , {}],
  5489. 38: [function(e, t, i) {
  5490. "use strict";
  5491. t.exports = Object.freeze({
  5492. Standard: 0,
  5493. Slow: 1,
  5494. Retain: 2
  5495. })
  5496. }
  5497. , {}],
  5498. 39: [function(e, t, i) {
  5499. "use strict";
  5500. t.exports = Object.freeze({
  5501. Show: 0,
  5502. Hide: 1,
  5503. Retain: 2
  5504. })
  5505. }
  5506. , {}],
  5507. 40: [function(e, t, i) {
  5508. "use strict";
  5509. t.exports = {
  5510. Move: "move",
  5511. MoveComplete: "move.complete",
  5512. ModeChanged: "mode.changed",
  5513. ModeChanging: "mode.changing",
  5514. PanoChosen: "pano.chosen",
  5515. ClosestPanoChanging: "closest.pano.changing",
  5516. WarpStarted: "warp.started",
  5517. WarpInterrupted: "warp.interrupted",
  5518. WarpEnded: "warp.ended",
  5519. FlyinFinished: "flyin.finished",
  5520. FlyingStarted: "flying.started",
  5521. FlyingInterrupted: "flying.interrupted",
  5522. FlyingEnded: "flying.ended",
  5523. Ready: "ready",
  5524. StartInside: "start.inside",
  5525. StartOutside: "start.outside",
  5526. ViewChanged: "view.changed",
  5527. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5528. InputStart: "input.start"
  5529. }
  5530. }
  5531. , {}],
  5532. 41: [function(e, t, i) {
  5533. "use strict";
  5534. t.exports = Object.freeze({
  5535. DEFAULT: 0,
  5536. PANOMARKERS: 1,
  5537. RETICULE: 2,
  5538. TAG: 3
  5539. })
  5540. }
  5541. , {}],
  5542. 42: [function(e, t, i) {
  5543. "use strict";
  5544. t.exports = {
  5545. visibleFloor: 1,
  5546. ghostFloor: 3,
  5547. boundingSkybox: 1,
  5548. panoMarker: 2,
  5549. reticule: 3,
  5550. tagStem: 4,
  5551. tagDisc: 5,
  5552. ribbon: 100
  5553. }
  5554. }
  5555. , {}],
  5556. 43: [function(e, t, i) {
  5557. "use strict";
  5558. t.exports = {
  5559. ContextCreated: "scene-renderer-context-created",
  5560. AfterRender: "after-render",
  5561. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5562. }
  5563. }
  5564. , {}],
  5565. 44: [function(e, t, i) {
  5566. "use strict";
  5567. t.exports = {
  5568. IDLE: "idle",
  5569. BROWSE: "browse",
  5570. EXAMINE: "examine"
  5571. }
  5572. }
  5573. , {}],
  5574. 45: [function(e, t, i) {
  5575. "use strict";
  5576. t.exports = {
  5577. TileDownloadSuccess: "tiledownloader.download.success",
  5578. TileDownloadFailure: "tiledownloader.download.failure",
  5579. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5580. }
  5581. }
  5582. , {}],
  5583. 46: [function(e, t, i) {
  5584. "use strict";
  5585. t.exports = {
  5586. CardboardAndroid: "googlevr",
  5587. GearVR: "gearvr",
  5588. CardboardIOS: "googlevrios",
  5589. Cardboard: "googlevr"
  5590. }
  5591. }
  5592. , {}],
  5593. 47: [function(e, t, i) {
  5594. "use strict";
  5595. t.exports = {
  5596. NONE: 0,
  5597. CONTEXTUAL: 1,
  5598. ANDROID: 2
  5599. }
  5600. }
  5601. , {}],
  5602. 48: [function(e, t, i) {
  5603. "use strict";
  5604. var n = {
  5605. Title: 0,
  5606. Cardboard: 1
  5607. }
  5608. , r = {
  5609. Title: 0,
  5610. Cardboard: 1,
  5611. Gear: 2
  5612. };
  5613. !function() {
  5614. [n, r].forEach(function(e) {
  5615. e.pageCount = Object.keys(e).length
  5616. })
  5617. }(),
  5618. t.exports.ios = n,
  5619. t.exports.standard = r
  5620. }
  5621. , {}],
  5622. 49: [function(e, t, i) {
  5623. "use strict";
  5624. t.exports = {
  5625. Android: "android",
  5626. IOS: "ios",
  5627. Desktop: "desktop",
  5628. UnsupportedAndroid: "android-unsupported"
  5629. }
  5630. }
  5631. , {}],
  5632. 50: [function(e, t, i) {
  5633. "use strict";
  5634. var n = e("three");
  5635. t.exports = {
  5636. UP: new n.Vector3(0,1,0),
  5637. DOWN: new n.Vector3(0,-1,0),
  5638. LEFT: new n.Vector3(-1,0,0),
  5639. RIGHT: new n.Vector3(1,0,0),
  5640. FORWARD: new n.Vector3(0,0,-1),
  5641. BACK: new n.Vector3(0,0,1)
  5642. }
  5643. }
  5644. , {
  5645. three: 217
  5646. }],
  5647. 51: [function(e, t, i) {
  5648. "use strict";
  5649. var n = e("../exception/ViewmodeConvertException")
  5650. , r = e("./coreViewmodes")
  5651. , o = e("../util/common")
  5652. , a = {
  5653. MESH: "mesh",
  5654. OUTDOOR: "outdoor",
  5655. TRANSITIONING: "transitioning",
  5656. toInt: function(e) {
  5657. switch (e) {
  5658. case this.PANORAMA:
  5659. return 1;
  5660. case this.DOLLHOUSE:
  5661. return 2;
  5662. case this.FLOORPLAN:
  5663. return 3;
  5664. case this.OUTDOOR:
  5665. return 4;
  5666. case this.TRANSITIONING:
  5667. return -1
  5668. }
  5669. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5670. },
  5671. fromInt: function(e) {
  5672. switch (e) {
  5673. case "1":
  5674. case 1:
  5675. return this.PANORAMA;
  5676. case "2":
  5677. case 2:
  5678. return this.DOLLHOUSE;
  5679. case "3":
  5680. case 3:
  5681. return this.FLOORPLAN;
  5682. case "4":
  5683. case 4:
  5684. return this.OUTDOOR
  5685. }
  5686. throw new n("No known conversion for int to viewmode for int: " + e)
  5687. },
  5688. convertWorkshopModeInt: function(e) {
  5689. switch (e) {
  5690. case "0":
  5691. case 0:
  5692. case undefined: //xzw add
  5693. return this.PANORAMA;
  5694. case "1":
  5695. case 1:
  5696. return this.FLOORPLAN;
  5697. case "2":
  5698. case 2:
  5699. return this.DOLLHOUSE;
  5700. case "3":
  5701. case 3:
  5702. return this.MESH
  5703. }
  5704. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5705. }
  5706. };
  5707. o.extendObject(a, r),
  5708. t.exports = a
  5709. }
  5710. , {
  5711. "../exception/ViewmodeConvertException": 58,
  5712. "../util/common": 185,
  5713. "./coreViewmodes": 54
  5714. }],
  5715. 52: [function(e, t, i) {
  5716. "use strict";
  5717. t.exports = {
  5718. BLACK: "black",
  5719. STD: "std",
  5720. WALK: "walk"
  5721. }
  5722. }
  5723. , {}],
  5724. 53: [function(e, t, i) {
  5725. "use strict";
  5726. t.exports = {
  5727. ZoomIn: "zoom.in",
  5728. ZoomOut: "zoom.out",
  5729. ZoomMax: "zoom.max",
  5730. ZoomMin: "zoom.min"
  5731. }
  5732. }
  5733. , {}],
  5734. 54: [function(e, t, i) {
  5735. "use strict";
  5736. t.exports = {
  5737. PANORAMA: "panorama",
  5738. DOLLHOUSE: "dollhouse",
  5739. FLOORPLAN: "floorplan"
  5740. }
  5741. }
  5742. , {}],
  5743. 55: [function(e, t, i) {
  5744. "use strict";
  5745. function n(e) {
  5746. this.message = e
  5747. }
  5748. t.exports = n
  5749. }
  5750. , {}],
  5751. 56: [function(e, t, i) {
  5752. "use strict";
  5753. function n(e) {
  5754. r.call(this, e)
  5755. }
  5756. var r = e("./BasicException");
  5757. n.prototype = Object.create(r.prototype),
  5758. t.exports = n
  5759. }
  5760. , {
  5761. "./BasicException": 55
  5762. }],
  5763. 57: [function(e, t, i) {
  5764. "use strict";
  5765. function n(e) {
  5766. r.call(this, e)
  5767. }
  5768. var r = e("./BasicException");
  5769. n.prototype = Object.create(r.prototype),
  5770. t.exports = n
  5771. }
  5772. , {
  5773. "./BasicException": 55
  5774. }],
  5775. 58: [function(e, t, i) {
  5776. "use strict";
  5777. function n(e) {
  5778. r.call(this, e)
  5779. }
  5780. var r = e("./BasicException");
  5781. n.prototype = Object.create(r.prototype),
  5782. t.exports = n
  5783. }
  5784. , {
  5785. "./BasicException": 55
  5786. }],
  5787. 59: [function(e, t, i) {
  5788. (function(i) {
  5789. "use strict";
  5790. function n(e) {
  5791. var t = {};
  5792. if (e) {
  5793. var i = e.flags;
  5794. if (i)
  5795. for (var n in i)
  5796. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5797. return t
  5798. }
  5799. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5800. null
  5801. }
  5802. var r = e("./util/ajax")
  5803. , o = e("./util/showcase")
  5804. , a = e("./util/logger")
  5805. , s = ""
  5806. , l = new a(i)
  5807. , c = {};
  5808. t.exports = {
  5809. loadFeatureFlags: function(e) {
  5810. var t = $.Deferred();
  5811. return r.get(e.urlBase + s, {
  5812. responseType: "json",
  5813. prefetchFrom: "user",
  5814. auth: o.getAuthorizationHeader()
  5815. }).done(function(e) {
  5816. c = n(e),
  5817. c ? t.resolve(c) : t.reject("loading-failed")
  5818. }).fail(function() {
  5819. l.debug("Retrieval of feature flags failed."),
  5820. t.reject("loading-failed")
  5821. }),
  5822. t.promise()
  5823. },
  5824. getFlags: function() {
  5825. return c
  5826. },
  5827. updateDependentSettings: function(e, t) {
  5828. e = e || c,
  5829. e.labels && (t.labels.enabled = !0),
  5830. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5831. e.showcase_sdk && (t.sdkInit = !0),
  5832. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5833. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5834. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5835. e.hide_sc_sharing && (t.share.enabled = !1)
  5836. }
  5837. }
  5838. }
  5839. ).call(this, "/js/featureflags.js")
  5840. }
  5841. , {
  5842. "./util/ajax": 181,
  5843. "./util/logger": 189,
  5844. "./util/showcase": 193
  5845. }],
  5846. 60: [function(e, t, i) {
  5847. "use strict";
  5848. var n = (e("../util/common"),
  5849. {
  5850. status: 0,
  5851. set: function(e) {
  5852. if (isNaN(e))
  5853. return !1;
  5854. var t = $('.progressbar');
  5855. 0 > e && (e = 0);
  5856. e > 100 && (e = 100);
  5857. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5858. var barperc = e*width;
  5859. var perc = Math.round(e);
  5860. var labelpos = (parseInt(barperc)-15);
  5861. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5862. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5863. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5864. this.status = e
  5865. },
  5866. done: function(e) {
  5867. return e || this.status ? (this.status = null,
  5868. this.set(100)) : this
  5869. }
  5870. });
  5871. t.exports.circleLoader = n
  5872. }
  5873. , {
  5874. "../util/common": 185
  5875. }],
  5876. 61: [function(e, t, i) {
  5877. "use strict";
  5878. t.exports = Object.freeze({
  5879. CLOSE: "modal.closer.close"
  5880. })
  5881. }
  5882. , {}],
  5883. 62: [function(e, t, i) {
  5884. "use strict";
  5885. function n(e, t) {
  5886. t && (t.stopPropagation(),
  5887. t.preventDefault()),
  5888. e && this.emit(l.CLOSE, e),
  5889. g.reset()
  5890. }
  5891. function r(e, t) {
  5892. function i() {
  5893. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5894. t !== f && (f = t,
  5895. t ? (e.classList.add("closeByFooter"),
  5896. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5897. h.classList.remove("closeByFooter")))
  5898. }
  5899. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5900. }
  5901. var o = e("../../settings")
  5902. , a = (e("../../tag/Media/MediaEvent"),
  5903. e("../../util/browser"))
  5904. , s = e("../../util/common")
  5905. , l = e("./ModalCloserEvent")
  5906. , c = e("events").EventEmitter
  5907. , h = document.getElementsByClassName("footer")[0]
  5908. , u = h.querySelectorAll(".close")[0]
  5909. , d = null
  5910. , p = null
  5911. , f = null
  5912. , g = (a.isMobile(),
  5913. {
  5914. open: function(e) {
  5915. e && (r(e),
  5916. d && u.removeEventListener("click", d, !0),
  5917. d = n.bind(this, e.id),
  5918. u.addEventListener("click", d, !0),
  5919. p && window.removeEventListener("resize", p, !0),
  5920. p = r.bind(this, e),
  5921. window.addEventListener("resize", p, !0))
  5922. },
  5923. reset: function() {
  5924. h.classList.remove("closeByFooter"),
  5925. u.removeEventListener("click", d, !0),
  5926. window.removeEventListener("resize", p, !0),
  5927. d = p = f = null
  5928. }
  5929. });
  5930. s.extendObject(g, c.prototype),
  5931. t.exports = g
  5932. }
  5933. , {
  5934. "../../tag/Media/MediaEvent": 131,
  5935. "../../settings": 166,
  5936. "../../util/browser": 182,
  5937. "../../util/common": 185,
  5938. "./ModalCloserEvent": 61,
  5939. events: 202
  5940. }],
  5941. 63: [function(e, t, i) {
  5942. "use strict";
  5943. function n(e, t, i) {
  5944. var n = new r.GUI({
  5945. width: 400
  5946. })
  5947. , u = n.addFolder("Flydown from Dollhouse");
  5948. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5949. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5950. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5951. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5952. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5953. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5954. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5955. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5956. var d = n.addFolder("Transition between panos");
  5957. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5958. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5959. h.transition.flyTime = 0,
  5960. d.__controllers.forEach(function(e) {
  5961. e.updateDisplay()
  5962. })
  5963. }),
  5964. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5965. h.transition.flySpeed = 0,
  5966. d.__controllers.forEach(function(e) {
  5967. e.updateDisplay()
  5968. })
  5969. }),
  5970. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5971. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5972. d.add(h.transition, "movementEasing", Object.keys(a));
  5973. var p = n.addFolder("Path Display");
  5974. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5975. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5976. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5977. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5978. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5979. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5980. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5981. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5982. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5983. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5984. h.path.color = l[h.path.color],
  5985. h.path.colorUp = l._desat(h.path.color),
  5986. h.path.colorDown = l.darken(h.path.color)
  5987. }),
  5988. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5989. h.reticuleColor = l[h.reticuleColor]
  5990. });
  5991. var f = n.addFolder("Warping")
  5992. , g = f.addFolder("Warp/Teleport");
  5993. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5994. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5995. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5996. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5997. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5998. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5999. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6000. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6001. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6002. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6003. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6004. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6005. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6006. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6007. h.path.typ = c[h.path.typ]
  6008. }),
  6009. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6010. t.endlessLoop = h.warp.loop
  6011. }),
  6012. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6013. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6014. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6015. var m = f.addFolder("Long Warp Only");
  6016. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6017. h.warp.flySpeed = 0,
  6018. m.__controllers.forEach(function(e) {
  6019. e.updateDisplay()
  6020. })
  6021. }),
  6022. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6023. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6024. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6025. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6026. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6027. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6028. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6029. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6030. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6031. var v = n.addFolder("Warp Esoterica");
  6032. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6033. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6034. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6035. h.warp.minWarpTime = 0,
  6036. v.__controllers.forEach(function(e) {
  6037. e.updateDisplay()
  6038. })
  6039. }),
  6040. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6041. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6042. v.add(h.warp, "movementEasing", Object.keys(a));
  6043. var A = n.addFolder("Misc");
  6044. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6045. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6046. }),
  6047. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6048. i.cameras[s.PANORAMA].fov = h.insideFOV
  6049. }),
  6050. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6051. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6052. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6053. var y = n.addFolder("Navigation");
  6054. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6055. h.navigation.panoScores || e.panos.forEach(function(e) {
  6056. e.floor.remove(e.text3d),
  6057. e.text3d = null
  6058. })
  6059. }),
  6060. y.add(h.navigation, "mouseDirection"),
  6061. y.add(h.navigation, "filterStrictness", 0, 1),
  6062. y.add(h.navigation, "angleFactor", -60, 0),
  6063. y.add(h.navigation, "directionFactor", 1, 20),
  6064. y.add(h.navigation, "distanceFactor", -5, 5),
  6065. y.add(h.navigation, "optionalityFactor", .1, 10);
  6066. var C = n.addFolder("tags")
  6067. , I = C.addFolder("Tag Creation");
  6068. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6069. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6070. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6071. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6072. var E = C.addFolder("Visibility");
  6073. E.add(h.tags.visibility, "anyDistance"),
  6074. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6075. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6076. E.add(h.tags.visibility, "hideViaFloor"),
  6077. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6078. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6079. var b = C.addFolder("Disc Parameters");
  6080. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6081. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6082. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6083. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6084. }),
  6085. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6086. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6087. }),
  6088. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6089. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6090. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6091. var w = C.addFolder("Navigate");
  6092. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6093. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6094. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6095. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6096. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6097. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6098. var _ = n.addFolder("Debug");
  6099. _.add(h, "wireframe").onFinishChange(function() {
  6100. e.chunks.forEach(function(t) {
  6101. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6102. t.wireframeTwin.material.depthWrite = !1,
  6103. t.wireframeTwin.material.depthTest = !1,
  6104. t.wireframeTwin.material.opacity = .5,
  6105. t.wireframeTwin.material.transparent = !0),
  6106. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6107. })
  6108. }),
  6109. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6110. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6111. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6112. e.skybox.wireframe = null)
  6113. }),
  6114. _.add(h, "showSweeps").onFinishChange(function() {
  6115. e.setSweepVisibility(h.showSweeps)
  6116. }),
  6117. _.add(h, "showMesh").onFinishChange(function() {
  6118. e.chunks.forEach(function(e) {
  6119. e.visible = h.showMesh
  6120. })
  6121. }),
  6122. _.add(h, "showFloors").onFinishChange(function() {
  6123. e.floors.forEach(function(e) {
  6124. e.collider.children.forEach(function(e) {
  6125. e.material.visible = h.showFloors
  6126. })
  6127. })
  6128. }),
  6129. _.add(h, "showSkyboxes").onFinishChange(function() {
  6130. e.panos.forEach(function(e) {
  6131. e.skyboxMesh.visible = h.showSkyboxes
  6132. })
  6133. }),
  6134. _.add(h, "showNeighbors").onChange(function() {}),
  6135. _.add(e, "alpha", 0, 1)
  6136. }
  6137. var r = e("../lib/dat.gui")
  6138. , o = e("three")
  6139. , a = e("../util/easing")
  6140. , s = e("../enum/Viewmode")
  6141. , l = e("../enum/Colors")
  6142. , c = e("../enum/WarpStyle")
  6143. , h = e("../settings");
  6144. e("../tag/tag");
  6145. r.GUI.prototype.removeFolder = function(e) {
  6146. var t = this.__folders[e];
  6147. t && (t.close(),
  6148. this.__ul.removeChild(t.domElement.parentNode),
  6149. delete this.__folders[e],
  6150. this.onResize())
  6151. }
  6152. ,
  6153. t.exports.toggle = n
  6154. }
  6155. , {
  6156. "../enum/Colors": 19,
  6157. "../enum/Viewmode": 51,
  6158. "../enum/WarpStyle": 52,
  6159. "../lib/dat.gui": 93,
  6160. "../tag/tag": 123,
  6161. "../settings": 166,
  6162. "../util/easing": 186,
  6163. three: 217
  6164. }],
  6165. 64: [function(e, t, i) {
  6166. (function(i) {
  6167. "use strict";
  6168. function n(e, t, i, n) {
  6169. $(".gui-error .error-problem-text").text(e),
  6170. $(".gui-error .error-solution-text").text(t),
  6171. $(".gui-error .error-explanation").text(i),
  6172. $(".gui-error .error-actions").html(n),
  6173. $(window).resize(),
  6174. $(".gui-error").fadeIn(),
  6175. $("#bottom-logo").fadeIn()
  6176. }
  6177. function r(e) {
  6178. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6179. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6180. s.isMobile() || $("[rel=tiletip]").tooltip({
  6181. placement: "bottom",
  6182. delay: {
  6183. show: 50,
  6184. hide: 0
  6185. },
  6186. trigger: "hover",
  6187. viewport: {
  6188. selector: "body",
  6189. padding: 10
  6190. }
  6191. })
  6192. }
  6193. function o() {
  6194. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6195. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6196. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6197. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6198. e.preventDefault(),
  6199. e.stopPropagation(),
  6200. r(" ")
  6201. })
  6202. }
  6203. function a(e) {
  6204. if ($("head title").text(c.pageTitle),
  6205. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6206. $("#gui-loading").fadeOut(250),
  6207. $("#quick-blackout").hide(),
  6208. l.track("showcase_error", {
  6209. error_key: e
  6210. }),
  6211. h.locale || h.init(),
  6212. "webgl-unsupported" === e)
  6213. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6214. else if ("webgl-ios" === e)
  6215. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6216. else if ("webgl-safari" === e)
  6217. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6218. else if ("webgl-generic" === e)
  6219. o();
  6220. else if ("missing-urls" === e)
  6221. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6222. else if ("loading-failed" === e)
  6223. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6224. else {
  6225. if ("loading-failed-maintenance" !== e)
  6226. return void d.error("Unhandled error: " + e);
  6227. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6228. }
  6229. }
  6230. var s = e("./../util/browser")
  6231. , l = e("./../analytics")
  6232. , c = e("./../settings")
  6233. , h = e("../localization/localize")
  6234. , u = e("./../util/logger")
  6235. , d = new u(i)
  6236. , p = '"https://support.port.com/hc/articles/208220058"';
  6237. t.exports.error = a
  6238. }
  6239. ).call(this, "/js/gui/error.js")
  6240. }
  6241. , {
  6242. "../localization/localize": 108,
  6243. "./../analytics": 4,
  6244. "./../settings": 166,
  6245. "./../util/browser": 182,
  6246. "./../util/logger": 189
  6247. }],
  6248. 65: [function(e, t, i) {
  6249. (function(i) {
  6250. "use strict";
  6251. function n() {
  6252. Ue = [],
  6253. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6254. Ue.push(".hideTarget", ".pinTop.right")
  6255. }
  6256. function r() {
  6257. for (var e in je)
  6258. if (je.hasOwnProperty(e)) {
  6259. var t = je[e];
  6260. if (!t.visible)
  6261. for (var i = 0; i < t.elements.length; i++)
  6262. $(t.elements[i]).hide()
  6263. }
  6264. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6265. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6266. n()
  6267. }
  6268. function o(e, t) {
  6269. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6270. $("#gui-zoomin").toggle(i),
  6271. $("#gui-zoomout").toggle(i)
  6272. }
  6273. function a() {
  6274. c(),
  6275. $(".pinBottom").toggleClass("open"),
  6276. $("#drawer").toggleClass("open"),
  6277. $(".footer").toggleClass("open"),
  6278. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6279. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6280. ie.resetDrawer()),
  6281. setTimeout(function() {
  6282. $("#pullTab").toggleClass("opened");
  6283. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6284. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6285. }
  6286. function s(e) {
  6287. var t;
  6288. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6289. t = e.position().top + e.outerHeight(),
  6290. e.attr("style", "display: none"));
  6291. var i = $("#player").outerHeight()
  6292. , n = i - 130;
  6293. return n < t + 25
  6294. }
  6295. function l(e) {
  6296. "touchstart" === e.type && e.preventDefault(),
  6297. e.stopPropagation()
  6298. }
  6299. function c() {
  6300. W && (W.reload(),
  6301. W.init())
  6302. }
  6303. function h(e) {
  6304. ne.show(e),
  6305. r()
  6306. }
  6307. function u(e) {
  6308. ne.progress(e)
  6309. }
  6310. function d(e, t, i) {
  6311. var n = t.player;
  6312. $("#gui-thumb").fadeOut(2500),
  6313. ne.hide(function() {
  6314. Ge = !1
  6315. }),
  6316. me.init(e, i),
  6317. de.finishSetup(Object.keys(e.tags).length),
  6318. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6319. var s = function() {
  6320. i.dismissExaminedTag(),
  6321. i.disableHovering()
  6322. };
  6323. Ae.on(ye.OPENED, s),
  6324. Ce.on(Me.OPENED, s),
  6325. he.on(ue.OPENED, s),
  6326. fe.on(ge.OPENED, s);
  6327. var l = i.enableHovering.bind(i);
  6328. if (Ae.on(ye.CLOSED, l),
  6329. Ce.on(Me.CLOSED, l),
  6330. he.on(ue.CLOSED, l),
  6331. fe.on(ge.CLOSED, l),
  6332. Q.labels.enabled && Object.keys(e.labels).length,
  6333. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6334. C(e.currentFloor, n.mode)),
  6335. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6336. r(),
  6337. o(t, t.player),
  6338. $("#gui").fadeIn(1500),
  6339. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6340. a(),
  6341. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6342. }, 2e3),
  6343. !K.isMobile())
  6344. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6345. $(c[h]).addClass("hasHover");
  6346. O(e),
  6347. de.setupToggling();
  6348. //xzw:
  6349. window.editHotPanel && editHotPanel();
  6350. //czj
  6351. navBorderRadius(e);
  6352. //czj 编辑界面
  6353. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6354. window.EditTools && new EditTools(n.sceneRenderer);
  6355. }
  6356. function navBorderRadius(e){
  6357. var pullTab = $("#pullTab"),
  6358. mobileRadius = {
  6359. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6360. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6361. },
  6362. topRadius = {
  6363. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6364. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6365. };
  6366. function BorderRadius(bottom,top){
  6367. $("#gui-modes-map > div:visible:last").css(bottom);
  6368. if(pullTab.is(':visible')){
  6369. $(".viewContainer > div:visible:first").css(top);
  6370. }else{
  6371. $("#gui-modes-map > div:visible:first").css(top);
  6372. }
  6373. }
  6374. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6375. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6376. }else{
  6377. BorderRadius(topRadius.bottom,topRadius.top);
  6378. }
  6379. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6380. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6381. window.specialScene && specialScene.special().afterImplement();
  6382. }
  6383. }
  6384. function p(e) {
  6385. e || (e = 0),
  6386. We = !1,
  6387. window.setTimeout(function() {
  6388. We || (ze = !0,
  6389. $("#gui-spinner").stop(!0, !0).show())
  6390. }
  6391. .bind(this), e)
  6392. }
  6393. function f() {
  6394. $("#gui-spinner").stop(!0, !0),
  6395. $("#gui-spinner").fadeOut(1e3),
  6396. We = !0,
  6397. ze = !1
  6398. }
  6399. function g(e, t) {
  6400. var i = e.mode
  6401. , n = t || e.currentPano;
  6402. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6403. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6404. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6405. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6406. Q.show360Views.enabled && !n.isAligned() ? (
  6407. $(".gui-floor").addClass("hidden"),
  6408. $("#gui-modes-outside").addClass("desktop-only")) : (
  6409. $(".gui-floor").removeClass("hidden"),
  6410. $("#gui-modes-outside").removeClass("desktop-only")),
  6411. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6412. Be = i,
  6413. $("#gui-modes-outside").addClass("hidden"),
  6414. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6415. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6416. setTimeout(()=>{
  6417. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6418. if($('#gui-modes-inside').attr('class')==='active'){
  6419. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6420. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6421. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6422. }
  6423. },500)
  6424. }
  6425. function m(e, t) {
  6426. var i = t.player;
  6427. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6428. l(e),
  6429. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6430. J.track("USER", {
  6431. event_type: "showcase_gui",
  6432. gui_action: "click_inside_mode_button"
  6433. }),
  6434. t.changeMode(_e.PANORAMA);
  6435. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6436. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6437. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6438. }),
  6439. $("#gui-modes-outside").find("a").on("click", function(e) {
  6440. l(e),
  6441. J.track("showcase_gui", {
  6442. gui_action: "click_outside_mode_button"
  6443. }),
  6444. t.changeMode(Be)
  6445. }),
  6446. $("#gui-modes-floorplan").on("click", function(e) {
  6447. l(e),
  6448. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6449. gui_action: "click_floorplan_mode_button"
  6450. }),
  6451. t.changeMode(_e.FLOORPLAN));
  6452. $('#gui-modes-inside img').attr('src','images/inside.png')
  6453. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6454. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6455. }),
  6456. $("#gui-modes-dollhouse").on("click", function(e) {
  6457. l(e),
  6458. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6459. gui_action: "click_dollhouse_mode_button"
  6460. }),
  6461. t.changeMode(_e.DOLLHOUSE));
  6462. $('#gui-modes-inside img').attr('src','images/inside.png')
  6463. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6464. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6465. })
  6466. }
  6467. function v(e, t) {
  6468. function i() {
  6469. document.getElementById("vr").classList.remove("hidden"),
  6470. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6471. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6472. $(".improper-embed").toggleClass("hidden", !1),
  6473. r())
  6474. }, function(e) {
  6475. r()
  6476. }) : r()
  6477. }
  6478. function n(i) {
  6479. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6480. Ie.init(e.data, t, i, q),
  6481. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6482. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6483. }
  6484. function r() {
  6485. De.info("WebVR support not found, VR button activates native app VR modal"),
  6486. Ae.init(e.data, q),
  6487. Ae.on(ye.OPENED, function() {
  6488. var e = document.getElementById("vr-modal");
  6489. return function() {
  6490. Ze("vr"),
  6491. le.open(e)
  6492. }
  6493. }()),
  6494. Ae.on(ye.CLOSED, le.reset)
  6495. }
  6496. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6497. /*********************** 方奕卓 VR功能事件监听 ********************/
  6498. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6499. switch (Q.vr.option) {
  6500. case Pe.CONTEXTUAL:
  6501. i();
  6502. break;
  6503. case Pe.ANDROID:
  6504. K.detectAndroid() && i();
  6505. break;
  6506. case Pe.NONE:
  6507. }
  6508. }
  6509. }
  6510. function A(e, t) {
  6511. $("#play").on("mousedown touchstart", function(e) {
  6512. l(e);
  6513. Ze("tour");
  6514. ve.play();
  6515. J.trackAlways("showcase_gui", {
  6516. gui_action: "play_highlights"
  6517. })
  6518. }),
  6519. window.startAndPlay = function(e) {
  6520. // l(e);
  6521. Ze("tour");
  6522. ve.play();
  6523. J.trackAlways("showcase_gui", {
  6524. gui_action: "play_highlights"
  6525. })
  6526. };
  6527. $("#pause").on("mousedown touchstart", function(e) {
  6528. l(e),
  6529. ve.pause(),
  6530. J.trackAlways("showcase_gui", {
  6531. gui_action: "pause_highlights"
  6532. })
  6533. }),
  6534. $("#gui-zoomin").find("a").on("click", function(e) {
  6535. l(e),
  6536. t.player.zoomInIncrementally()
  6537. }),
  6538. $("#gui-zoomout").find("a").on("click", function(e) {
  6539. l(e),
  6540. t.player.zoomOutIncrementally()
  6541. })
  6542. }
  6543. function y(e, t) {
  6544. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6545. if(getQueryVariable('m') === '372') continue;
  6546. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6547. $(".gui-floor").find(".container").prepend(r)
  6548. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6549. }
  6550. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6551. i.on("click", function(e) {
  6552. l(e),
  6553. Ze("floor"),
  6554. i.toggleClass("open")
  6555. }),
  6556. $(".floorChoice").on("click", function(e) {
  6557. l(e);
  6558. var n = $(this).data("index");
  6559. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6560. t.player.gotoFloor(n),
  6561. J.track("showcase_gui", {
  6562. gui_action: "click_floor_select_button",
  6563. interaction_source: "gui"
  6564. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6565. Ze("move"),
  6566. t.allFloors(),
  6567. J.track("showcase_gui", {
  6568. gui_action: "click_toggle_all_floors_button",
  6569. interaction_source: "gui"
  6570. })),
  6571. i.removeClass("open")
  6572. })
  6573. }
  6574. function C(e, t) {
  6575. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6576. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6577. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6578. $(".floorChoice").removeClass("active"),
  6579. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6580. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6581. $(".floorChoice").removeClass("active"),
  6582. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6583. }
  6584. function I(e) {
  6585. return e.describe().inTransition
  6586. }
  6587. function b(e, t, i) {
  6588. Fe = e.heroLocations.length;
  6589. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6590. , r = 100 / Fe + "%"
  6591. , o = $("#thumb-container")
  6592. , a = $("#progressBar");
  6593. $("#status").find(".totalSteps").text(Fe);
  6594. for (var s = 0; s < Fe; s++) {
  6595. var c = e.heroLocations[s]
  6596. , h = $(n);
  6597. var thumbUrl
  6598. if(c.heroLocations){//有子项,选第一张截图
  6599. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6600. }else{
  6601. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6602. }
  6603. h.attr("data-index", s)
  6604. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6605. if (c.name) {
  6606. var u = $('<div class="overlay"></div>').text(c.name);
  6607. h.prepend(u)
  6608. }
  6609. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6610. var d = e.panos.get(c.panoId)
  6611. , p = d && !d.isAligned()
  6612. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6613. h.prepend(f)
  6614. }
  6615. o.append(h),
  6616. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6617. }
  6618. j = 144 * Fe,
  6619. Y = 111 * Fe,
  6620. $(".thumbImg").on("mouseover", function() {
  6621. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6622. }),
  6623. $(".thumbImg").on("mouseout", function() {
  6624. t.clearPath()
  6625. }),
  6626. $(".thumbImg").on("click", function(e) {
  6627. l(e);
  6628. var i = $(this);
  6629. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6630. J.trackAlways("showcase_gui", {
  6631. gui_action: "click_highlight"
  6632. }),
  6633. t.goToHighlight([i.data("index"),0])//改
  6634. }),
  6635. $(".previous").find("a").on("click", function(e) {
  6636. l(e),
  6637. J.trackAlways("showcase_gui", {
  6638. gui_action: "prev_highlight"
  6639. }),
  6640. t.prevHighlight()
  6641. }),
  6642. $(".next").find("a").on("click", function(e) {
  6643. l(e),
  6644. J.trackAlways("showcase_gui", {
  6645. gui_action: "next_highlight"
  6646. }),
  6647. t.nextHighlight()
  6648. }),
  6649. $("#drawer").on("mouseleave", function(e) {
  6650. l(e);
  6651. var t;
  6652. try {
  6653. t = new MouseEvent("mouseup",{
  6654. clientX: e.clientX,
  6655. clientY: e.clientY,
  6656. screenX: e.screenX,
  6657. screenY: e.screenY
  6658. })
  6659. } catch (i) {
  6660. t = document.createEvent("MouseEvents"),
  6661. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6662. }
  6663. document.dispatchEvent(t)
  6664. }),
  6665. W = new Sly($("#scrollFrame"),{
  6666. horizontal: !0,
  6667. itemNav: "centered",
  6668. smart: !0,
  6669. scrollTrap: !0,
  6670. scrollBy: 1,
  6671. mouseDragging: !0,
  6672. touchDragging: !0,
  6673. speed: 300,
  6674. dragHandle: !0,
  6675. dynamicHandle: !0,
  6676. clickBar: !0,
  6677. scrollBar: $("#scroller"),
  6678. activateOn: null
  6679. }).init(),
  6680. W.on("active", function(e, t) {
  6681. Ve = t,
  6682. Ze("tour"),
  6683. $(".step").removeClass("active"),
  6684. $("#status").find(".curIdx").text(t + 1);
  6685. for (var i = 0; i <= t; i++)
  6686. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6687. }),
  6688. w()
  6689. }
  6690. function w() {
  6691. var e = $("#player").width() - 20
  6692. , t = $("#scroller")
  6693. , i = $("#drawer")
  6694. , n = $(".pinBottom");
  6695. if ($("#player").width() < 488 || $("#player").height() < 488)
  6696. t.addClass("hidden"),
  6697. i.addClass("noScroll"),
  6698. n.addClass("noScroll");
  6699. else {
  6700. var r = j > e
  6701. , o = !i.hasClass("noScroll")
  6702. , a = r !== o;
  6703. a && (t.toggleClass("hidden"),
  6704. i.toggleClass("noScroll"),
  6705. n.toggleClass("noScroll"))
  6706. }
  6707. }
  6708. function _(e) {
  6709. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6710. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6711. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6712. }
  6713. function T(e) {
  6714. function t(t, i) {
  6715. return !!e.player_options[t] && e[i || t]
  6716. }
  6717. $(".model-title").text(e.name);
  6718. var i = Q.pageTitle;
  6719. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6720. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6721. document.title = i ,
  6722. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6723. delay: {
  6724. show: 50,
  6725. hide: 0
  6726. },
  6727. trigger: "hover",
  6728. html: !1,
  6729. viewport: {
  6730. selector: "body",
  6731. padding: 10
  6732. }
  6733. }),
  6734. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6735. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6736. de.populate({
  6737. name: t("model_name", "name"),
  6738. coBrand: t("presented_by"),
  6739. description: t("model_summary", "summary") || "暂无内容",
  6740. contactName: t("contact_name"),
  6741. address: t("address"),
  6742. phone: t("contact_phone"),
  6743. formattedPhone: e.formatted_contact_phone,
  6744. email: t("contact_email"),
  6745. url: t("external_url"),
  6746. socialSharing: e.enable_social_sharing && e.is_public
  6747. })
  6748. }
  6749. function x(e, t, i, n, r, o) {
  6750. function a() {
  6751. o.setLoadingStartTime(),
  6752. H(),
  6753. r ? (re.showMessage(t, i, je.coBrand.visible),
  6754. l()) : h(l)
  6755. }
  6756. var s = $.Deferred()
  6757. , l = s.resolve.bind(s);
  6758. return Ge = !0,
  6759. O(e),
  6760. e.data.player_options && _(e.data.player_options),
  6761. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6762. Re.localizeGUI(),
  6763. T(e.data),
  6764. r || $(".quick").addClass("hidden"),
  6765. //e.data.image && !r && E(e.data.image),
  6766. n ? (J.impression(),
  6767. a()) : (o.setWaitingStartTime(),
  6768. oe.show(r, a)),
  6769. s
  6770. }
  6771. function S(e, t, i, n, r, a, s) {
  6772. q = s,
  6773. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6774. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6775. ae.init(),
  6776. re.init(e, a),
  6777. Oe.init(e, t, n),
  6778. $(".icon").on("mouseover", function() {
  6779. t.player && t.player.reticule.hide()
  6780. }),
  6781. m(e, t),
  6782. A(e, t),
  6783. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6784. Ce.on(Me.OPENED, function() {
  6785. var e = document.getElementById("share-modal");
  6786. return function() {
  6787. Ze("share"),
  6788. le.open(e)
  6789. }
  6790. }()),
  6791. Ce.on(Me.CLOSED, le.reset)),
  6792. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6793. je.tourControls.visible = !1),
  6794. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6795. z(),
  6796. g(i),
  6797. v(e, r),
  6798. e.on("floor.changed", C),
  6799. e.on("waiting", R.bind(this, e)),
  6800. e.on("waiting-done", P.bind(this, e)),
  6801. i.on(xe.ModeChanged, function(e, n) {
  6802. g(i),
  6803. o(t, i),
  6804. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6805. he.updateMode(n)
  6806. }),
  6807. n.on(Se.Move, Ze.bind(this, "move")),
  6808. i.on(xe.Ready, function() {
  6809. ie.init(n, i, i.tagManager, t),
  6810. i.on(xe.ModeChanged, function(e, t) {
  6811. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6812. })
  6813. }),
  6814. i.on(xe.PanoChosen, function(e, t) {
  6815. g(i, t),
  6816. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6817. }),
  6818. le.on(ce.CLOSE, function(e) {
  6819. switch (e) {
  6820. case "vr-modal":
  6821. Ae.dismiss();
  6822. break;
  6823. case "share-modal":
  6824. Ce.hide();
  6825. break;
  6826. case "terms-modal":
  6827. fe.hide()
  6828. }
  6829. });
  6830. var l = $("#play").eq(0)
  6831. , c = $("#pause").eq(0)
  6832. , h = $(".pinBottom").toArray()
  6833. , u = $("#drawer").eq(0)
  6834. , d = $("#playHead").eq(0)
  6835. , p = $("#progressBar").eq(0)
  6836. , f = $("#thumb-container").eq(0)
  6837. , y = f.children()
  6838. , I = p.children();
  6839. t.on("update.controls", function() {
  6840. var n = t.describe();
  6841. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6842. c.show()),
  6843. n.tourInProgress && (h.forEach(function(e) {
  6844. e.classList.add("playing")
  6845. }),
  6846. u.addClass("playing"),
  6847. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6848. c.hide()),
  6849. n.tourInProgress || (ve.stopTour(),
  6850. h.forEach(function(e) {
  6851. e.classList.remove("playing")
  6852. }),
  6853. u.removeClass("playing"),
  6854. d.removeClass("playing")));
  6855. var r, a, s;
  6856. if (null !== n.currentItem) {
  6857. var p, f;
  6858. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6859. n.onTheBus ? (p = "active",
  6860. f = "recent") : (f = "active",
  6861. p = "recent");
  6862. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6863. for (r = 0; r < e.heroLocations.length; r += 1)
  6864. s = y.eq(r),
  6865. a = I.eq(r),
  6866. s.removeClass(f),
  6867. a.removeClass(f),
  6868. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6869. a.addClass(p),
  6870. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6871. a.addClass(p)) : (s.removeClass(p),
  6872. a.removeClass(p))
  6873. } else
  6874. for (r = 0; r < e.heroLocations.length; r += 1)
  6875. s = y.eq(r),
  6876. a = I.eq(r),
  6877. s.removeClass("active recent"),
  6878. a.removeClass("active recent");
  6879. o(t, i)
  6880. }),
  6881. document.addEventListener("keydown", function(n) {
  6882. switch (J.updateInteraction(Se.InteractionKey),
  6883. n.which) {
  6884. case we.ZERO:
  6885. Q.debug && e.toggleAlpha();
  6886. break;
  6887. case we.NINE:
  6888. Q.debug && se.toggle();
  6889. break;
  6890. case we.ONE:
  6891. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6892. break;
  6893. case we.TWO:
  6894. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6895. break;
  6896. case we.THREE:
  6897. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6898. break;
  6899. case we.FOUR:
  6900. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6901. break;
  6902. case we.SPACE:
  6903. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6904. break;
  6905. case we.RETURN:
  6906. Q.debug && e.toggleExplodeUp();
  6907. break;
  6908. case we.P:
  6909. k();
  6910. break;
  6911. case we.U:
  6912. B();
  6913. break;
  6914. case we.X:
  6915. Q.debug && e.toggleExplode();
  6916. break;
  6917. case we.PLUSEQUALS:
  6918. t.player.activatePersistentZooming(!0),
  6919. ie.hideUi();
  6920. break;
  6921. case we.DASHUNDERSCORE:
  6922. t.player.activatePersistentZooming(!1),
  6923. ie.hideUi();
  6924. break;
  6925. case we.SEVEN:
  6926. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6927. break;
  6928. case we.EIGHT:
  6929. t.player.decreaseZoomSpeed();
  6930. break;
  6931. case we.NINE:
  6932. t.player.increaseZoomSpeed()
  6933. }
  6934. return i && i.reticule.hide(),
  6935. !0
  6936. }
  6937. .bind(this)),
  6938. document.addEventListener("keyup", function(e) {
  6939. switch (e.which) {
  6940. case we.PLUSEQUALS:
  6941. t.player.deactivatePersistentZooming();
  6942. break;
  6943. case we.DASHUNDERSCORE:
  6944. t.player.deactivatePersistentZooming()
  6945. }
  6946. }
  6947. .bind(this)),
  6948. F(e),
  6949. L(e, t.player),
  6950. M(i),
  6951. te.setAutoPlay(e.heroCount()),
  6952. he.init(i, a.mode),
  6953. he.on(ue.OPENED, Ze.bind(this, "help")),
  6954. fe.init(),
  6955. fe.on(ge.OPENED, function() {
  6956. var e = document.getElementById("terms-modal");
  6957. return function() {
  6958. Ze("terms"),
  6959. le.open(e)
  6960. }
  6961. }()),
  6962. fe.on(ge.CLOSED, le.reset),
  6963. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6964. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6965. Q.profiling.enabled && se.show(),
  6966. ve.init(t)
  6967. }
  6968. function M(e) {
  6969. var t = function(e, t) {
  6970. $(e).find("a").each(function(e, i) {
  6971. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6972. i.style.pointerEvents = t ? "auto" : "none"
  6973. })
  6974. }
  6975. , i = function() {
  6976. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6977. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6978. };
  6979. e.on(Ne.ZoomMax, function() {
  6980. t("#gui-zoomin", !1),
  6981. t("#gui-zoomout", !0)
  6982. }),
  6983. e.on(Ne.ZoomMin, function() {
  6984. t("#gui-zoomin", !0),
  6985. t("#gui-zoomout", !1)
  6986. }),
  6987. e.on(Ne.ZoomIn, function() {
  6988. t("#gui-zoomout", !0)
  6989. }),
  6990. e.on(Ne.ZoomOut, function() {
  6991. t("#gui-zoomin", !0)
  6992. }),
  6993. i()
  6994. }
  6995. function R(e) {
  6996. O(e)
  6997. }
  6998. function P(e) {
  6999. O(e)
  7000. }
  7001. function O(e) {
  7002. var t = e.waitQueue.length;
  7003. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7004. }
  7005. function L(e, t) {
  7006. He = {
  7007. gui: null,
  7008. visible: !1,
  7009. model: e,
  7010. player: t
  7011. }
  7012. }
  7013. function D(e, t) {
  7014. function i() {
  7015. var i = t.toJSON();
  7016. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7017. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7018. }
  7019. var n = {}
  7020. , r = new Le.GUI({
  7021. autoPlace: !0,
  7022. width: "60%"
  7023. });
  7024. i(),
  7025. t.on(xe.ViewChanged, i),
  7026. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7027. r.domElement.id = "datLinks";
  7028. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7029. return o.forEach(function(e) {
  7030. if (!K.detectSafari()) {
  7031. var t = document.createElement("button");
  7032. t.classList.add("btn-deep-link"),
  7033. t.innerText = Re.MENU_COPY,
  7034. e.nextSibling.appendChild(t);
  7035. var i = function() {
  7036. alert(Re.LINK_ALERT_COPY),
  7037. t.hide()
  7038. };
  7039. t.addEventListener("click", function(e) {
  7040. try {
  7041. var t = e.target.parentNode.childNodes[0];
  7042. t.select();
  7043. var n = document.execCommand("copy");
  7044. t.blur(),
  7045. n || i()
  7046. } catch (e) {
  7047. i()
  7048. }
  7049. })
  7050. }
  7051. }),
  7052. $(r.__closeButton).hide(),
  7053. r
  7054. }
  7055. function N(e) {
  7056. He.gui || (He.gui = D(He.model, He.player)),
  7057. He.visible = e,
  7058. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7059. }
  7060. function B() {
  7061. N(!He.visible)
  7062. }
  7063. function F(e) {
  7064. ke = {
  7065. gui: null,
  7066. visible: !1,
  7067. model: e
  7068. }
  7069. }
  7070. function V(e) {
  7071. var t = new Le.GUI;
  7072. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7073. e.setSweepVisibility(Q.showSweeps)
  7074. }),
  7075. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7076. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7077. Q.transition.flySpeed = 0,
  7078. t.__controllers.forEach(function(e) {
  7079. e.updateDisplay()
  7080. })
  7081. }),
  7082. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7083. $(t.__closeButton).hide(),
  7084. t
  7085. }
  7086. function U(e) {
  7087. ke.gui || (ke.gui = V(ke.model)),
  7088. ke.visible = e,
  7089. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7090. }
  7091. function k() {
  7092. U(!ke.visible)
  7093. }
  7094. function H() {
  7095. function e(e) {
  7096. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7097. }
  7098. $("body").css("touch-action", "none"),
  7099. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7100. // e.preventDefault()
  7101. });
  7102. var t = document.getElementById("terms-text")
  7103. , i = document.getElementById("more-help-wrapper")
  7104. , n = (document.getElementById("navigation-help-wrapper"),
  7105. document.getElementById("help-dialog"),
  7106. document.getElementById("tag-billboards"));
  7107. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7108. document.body.addEventListener("DOMMouseScroll", e)),
  7109. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7110. e.stopPropagation()
  7111. })
  7112. }
  7113. function G(e, t) {
  7114. for (var i = []; e; )
  7115. i.push(e),
  7116. e = e.parentNode;
  7117. for (; t && i.indexOf(t) === -1; )
  7118. t = t.parentNode;
  7119. return t
  7120. }
  7121. function z() {
  7122. var e, t = function(t) {
  7123. e = 0 === t.button || 1 === t.which ? t.target : null
  7124. }, i = function(t) {
  7125. e !== t.target && (e = G(e, t.target));
  7126. var i = document.getElementById("gui-parent");
  7127. if (G(i, e) !== i && (e = null),
  7128. e) {
  7129. var n;
  7130. try {
  7131. n = new MouseEvent("click",t)
  7132. } catch (e) {
  7133. n = document.createEvent("MouseEvents"),
  7134. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7135. }
  7136. n.syntheticClick = !0,
  7137. e.dispatchEvent(n),
  7138. e = null
  7139. }
  7140. };
  7141. document.body.addEventListener("mousedown", t, !0),
  7142. document.body.addEventListener("mouseup", i, !0),
  7143. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7144. e.syntheticClick || (e.stopPropagation(),
  7145. "A" === e.target.nodeName && e.preventDefault())
  7146. }, !0)
  7147. }
  7148. var W, j, Y, X, Z, q, K = (e("three"),
  7149. e("../util/ajax"),
  7150. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7151. e("../util/camera"),
  7152. e("../util/logger")), te = (e("../objects/Snapshot"),
  7153. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7154. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7155. e("../enum/PathDisplayMode"),
  7156. e("../enum/DirectorEvents"),
  7157. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7158. e("../enum/WarpStyle"),
  7159. e("../enum/AlignmentType"),
  7160. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7161. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7162. coBrand: {
  7163. visible: !0,
  7164. elements: [".co-brand", "#loaderCoBrand"]
  7165. },
  7166. help: {
  7167. visible: !0,
  7168. elements: [".nav-help", "#nav-help"]
  7169. },
  7170. tourControls: {
  7171. visible: !0,
  7172. elements: [".next", ".previous", "#play"]
  7173. },
  7174. highlight: {
  7175. visible: !0,
  7176. elements: ["#drawer", "#pullTab"]
  7177. },
  7178. share: {
  7179. visible: !0,
  7180. elements: [".socialButton", "#share"]
  7181. },
  7182. fullScreen: {
  7183. visible: !0,
  7184. elements: ["#gui-fullscreen"]
  7185. },
  7186. floors: {
  7187. visible: !0,
  7188. elements: [".gui-floor"]
  7189. }
  7190. }, Ye = function() {
  7191. var e = document.getElementById("drawer");
  7192. return function() {
  7193. $("#player").height() < 400 && e.classList.contains("open") && a()
  7194. }
  7195. }(), Xe = function() {
  7196. var e = document.getElementById("meta-info");
  7197. return function() {
  7198. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7199. }
  7200. }(), Ze = function(e) {
  7201. function t() {
  7202. u.classList.contains("expand") && de.toggleMeta(!0)
  7203. }
  7204. function i() {
  7205. fe.hide()
  7206. }
  7207. function n() {
  7208. he.close()
  7209. }
  7210. function r() {
  7211. Ae.dismiss()
  7212. }
  7213. function o() {
  7214. p.hasClass("open") && a(!0)
  7215. }
  7216. function l() {
  7217. Ce.hide()
  7218. }
  7219. function c() {
  7220. f.hasClass("open") && f.removeClass("open")
  7221. }
  7222. function h() {
  7223. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7224. }
  7225. var u = document.getElementById("meta-info")
  7226. , d = document.getElementById("interaction-modal")
  7227. , p = $("#drawer").eq(0)
  7228. , f = $(".gui-floor").eq(0)
  7229. , g = $(".vr-popup").eq(0);
  7230. return function(e) {
  7231. switch (e) {
  7232. case "info":
  7233. i(),
  7234. n(),
  7235. Ye(),
  7236. l(),
  7237. c(),
  7238. r(),
  7239. h();
  7240. break;
  7241. case "terms":
  7242. t(),
  7243. n(),
  7244. o(),
  7245. l(),
  7246. c(),
  7247. r(),
  7248. h();
  7249. break;
  7250. case "help":
  7251. t(),
  7252. i(),
  7253. l(),
  7254. c(),
  7255. r(),
  7256. h();
  7257. break;
  7258. case "vr":
  7259. t(),
  7260. i(),
  7261. l(),
  7262. c(),
  7263. n(),
  7264. h(),
  7265. s(g) && o();
  7266. break;
  7267. case "highlights":
  7268. Xe(),
  7269. i(),
  7270. l(),
  7271. c();
  7272. break;
  7273. case "share":
  7274. t(),
  7275. i(),
  7276. n(),
  7277. c(),
  7278. r(),
  7279. h();
  7280. break;
  7281. case "floor":
  7282. i(),
  7283. l(),
  7284. r();
  7285. break;
  7286. case "view":
  7287. c(),
  7288. l(),
  7289. i(),
  7290. r();
  7291. break;
  7292. case "tour":
  7293. i(),
  7294. l(),
  7295. c(),
  7296. r();
  7297. break;
  7298. case "move":
  7299. i(),
  7300. l(),
  7301. c(),
  7302. r();
  7303. break;
  7304. case "resize":
  7305. t(),
  7306. Ye(),
  7307. c();
  7308. break;
  7309. case "tag":
  7310. i(),
  7311. n(),
  7312. l(),
  7313. c(),
  7314. r()
  7315. }
  7316. }
  7317. }();
  7318. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7319. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7320. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7321. setTimeout(function() {
  7322. $(".icon:visible").hide().show(0)
  7323. }, 100)
  7324. }),
  7325. $("#gui-fullscreen").find("a").on("click", function(e) {
  7326. l(e),
  7327. K.requestFullscreen($("body")[0]),
  7328. J.track("showcase_gui", {
  7329. gui_action: "click_enter_fullscreen",
  7330. interaction_source: "gui"
  7331. })
  7332. //czj
  7333. //W.reload()
  7334. }),
  7335. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7336. l(e),
  7337. K.exitFullscreen(),
  7338. J.track("showcase_gui", {
  7339. gui_action: "click_exit_fullscreen",
  7340. interaction_source: "gui"
  7341. })
  7342. })
  7343. $(window).on("resize", function(e) {
  7344. var t = e.target.innerHeight
  7345. , i = e.target.innerWidth;
  7346. t === X && i === Z || (je.highlight.visible && w(),
  7347. Ze("resize"),
  7348. $(".pinTop.right").removeClass("hideUnderMeta"),
  7349. c(),
  7350. X = t,
  7351. Z = i)
  7352. }).resize(),
  7353. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7354. $("#pullTab").on("click", function(e) {
  7355. l(e),
  7356. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7357. gui_action: "hide_highlight_reel"
  7358. }),
  7359. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7360. gui_action: "show_highlight_reel"
  7361. }),
  7362. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7363. a()
  7364. });
  7365. /***********************方奕卓 热点列表事件监听 ************************/
  7366. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7367. $('#hotList').css('display', '');
  7368. $('#hotList').on('click',function(e){
  7369. l(e);
  7370. var hotList = $('#hotListWrap')[0];
  7371. var isActive = hotList.classList.contains('hotListActive');
  7372. if(isActive){
  7373. hotList.classList.remove('hotListActive');
  7374. this.classList.remove('active')
  7375. }else{
  7376. hotList.classList.add('hotListActive');
  7377. this.classList.add('active')
  7378. }
  7379. }),
  7380. $('#hotListContent ul').on('mouseover', function(e){
  7381. l(e);
  7382. var target = e.target;
  7383. var hotList = document.getElementById('hotListWrap');
  7384. if(target.tagName === 'SPAN'){
  7385. var targetParent = target.parentElement.parentElement;
  7386. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7387. hotList.style.width = target.offsetWidth + 116 + 'px';
  7388. }else{
  7389. hotList.style.width = '';
  7390. }
  7391. }else if(target.tagName === 'LI'){
  7392. var targetParent = target.parentElement;
  7393. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7394. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7395. }else{
  7396. hotList.style.width = ''
  7397. }
  7398. }else {
  7399. hotList.style.width = '';
  7400. }
  7401. });
  7402. $('#hotListContent ul').on('click', function(e){
  7403. l(e);
  7404. this.preElem && this.preElem.classList.remove('active');
  7405. if(e.target.tagName === 'SPAN'){
  7406. e.target.parentElement.classList.add('active');
  7407. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7408. this.preElem = e.target.parentElement;
  7409. }else{
  7410. e.target.classList.add('active');
  7411. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7412. this.preElem = e.target;
  7413. }
  7414. })
  7415. $('#hotListClose').on('click', function(e){
  7416. l(e);
  7417. var hotList = $('#hotListWrap')[0];
  7418. hotList.classList.remove('hotListActive');
  7419. $('#hotListContent ul .active').removeClass('active');
  7420. $('#hotList')[0].classList.remove('active')
  7421. })
  7422. }
  7423. /*****************************************************************/
  7424. $("#more-menu-button").on("click", function(e) {
  7425. l(e);
  7426. var t = $("#more-menu");
  7427. t.toggleClass("open")
  7428. }),
  7429. t.exports.init = S,
  7430. t.exports.startLoading = x,
  7431. t.exports.endLoading = d,
  7432. t.exports.onProgress = u
  7433. }
  7434. ).call(this, "/js/gui/gui.js")
  7435. }
  7436. , {
  7437. "../analytics": 4,
  7438. "../controls/serializer": 14,
  7439. "../enum/AlignmentType": 17,
  7440. "../enum/BlackoutStyle": 18,
  7441. "../enum/ControlEvents": 21,
  7442. "../enum/DirectorEvents": 23,
  7443. "../enum/Keys": 30,
  7444. "../enum/PathDiscardMode": 38,
  7445. "../enum/PathDisplayMode": 39,
  7446. "../enum/PlayerEvents": 40,
  7447. "../enum/VROption": 47,
  7448. "../enum/Vectors": 50,
  7449. "../enum/Viewmode": 51,
  7450. "../enum/WarpStyle": 52,
  7451. "../enum/ZoomEvents": 53,
  7452. "../lib/dat.gui": 93,
  7453. "../localization/localize": 108,
  7454. "../tag/Media/MediaEvent": 131,
  7455. "../objects/Snapshot": 153,
  7456. "../settings": 166,
  7457. "../util/ajax": 181,
  7458. "../util/browser": 182,
  7459. "../util/camera": 183,
  7460. "../util/logger": 189,
  7461. "../util/showcase": 193,
  7462. "../util/transitions": 195,
  7463. "./closer/ModalCloserEvent": 61,
  7464. "./closer/modalCloser": 62,
  7465. "./help/HelpEvent": 66,
  7466. "./help/help": 67,
  7467. "./helpManager": 68,
  7468. "./immersiveMode": 69,
  7469. "./konami": 70,
  7470. "./landingScreen": 71,
  7471. "./loadingScreen": 72,
  7472. "./memoryUsage": 73,
  7473. "./playButton": 74,
  7474. "./populateModal": 75,
  7475. "./sharing/ShareEvents": 76,
  7476. "./sharing/modal": 77,
  7477. "./terms/TermsEvent": 78,
  7478. "./terms/terms": 79,
  7479. "./title/TitleEvents": 80,
  7480. "./title/tagToggle": 81,
  7481. "./title/titleBar": 82,
  7482. "./tourInteraction": 84,
  7483. "./vr/vrEvent": 85,
  7484. "./vr/vrModal": 87,
  7485. "./webvr/WebVrEvent": 88,
  7486. "./webvr/webVRgui": 89,
  7487. three: 217
  7488. }],
  7489. 66: [function(e, t, i) {
  7490. "use strict";
  7491. t.exports = Object.freeze({
  7492. OPENED: "help.opened",
  7493. CLOSED: "help.closed"
  7494. })
  7495. }
  7496. , {}],
  7497. 67: [function(e, t, i) {
  7498. "use strict";
  7499. function n() {
  7500. g.on("click", function(e) {
  7501. if (S && S !== l.TRANSITIONING) {
  7502. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7503. t && !M ? R.close() : r()
  7504. }
  7505. }),
  7506. w.on("click", function(e) {
  7507. R.close()
  7508. }),
  7509. E.on("click", function(e) {
  7510. S && S !== l.TRANSITIONING && (s(),
  7511. o())
  7512. }),
  7513. b.on("click", function(e) {
  7514. s(),
  7515. a()
  7516. })
  7517. }
  7518. function r() {
  7519. S && S !== l.TRANSITIONING && (M = !0,
  7520. setTimeout(function() {
  7521. M = !1
  7522. }, d.help.modalStayDuration),
  7523. R.emit(h.OPENED),
  7524. m.addClass("open " + S),
  7525. g.addClass("open"),
  7526. s(),
  7527. o(),
  7528. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7529. y.classList.add("fadeIn"))
  7530. }
  7531. function o() {
  7532. E.addClass("underline-tab"),
  7533. u.fill(_, c.NAVIGATION, S),
  7534. m.addClass(S)
  7535. }
  7536. function a() {
  7537. b.addClass("underline-tab"),
  7538. u.fill(T, c.MORE_HELP),
  7539. m.addClass("more-help")
  7540. }
  7541. function s(e, t) {
  7542. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7543. I.forEach(function(e) {
  7544. e.classList.remove("underline-tab")
  7545. })
  7546. }
  7547. var l = e("../../enum/Viewmode")
  7548. , c = e("../../enum/HelpModalType")
  7549. , h = e("./HelpEvent")
  7550. , u = (e("../helpManager"),
  7551. e("./../populateModal"))
  7552. , d = e("../../settings")
  7553. , p = e("../../util/common")
  7554. , f = e("events").EventEmitter
  7555. , g = $(".footer-help").eq(0)
  7556. , m = $("#help-dialog").eq(0)
  7557. , v = document.querySelector("#quick-logo")
  7558. , A = document.querySelector("#loaderCoBrand")
  7559. , y = document.querySelector("#help-dialog")
  7560. , C = document.querySelector(".footer")
  7561. , I = $(".help-tabs").children().toArray()
  7562. , E = $(".navigation-tab").eq(0)
  7563. , b = $(".more-help-tab").eq(0)
  7564. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7565. m.find(".close").eq(0))
  7566. , _ = m.find(".interactions").toArray()
  7567. , T = m.find(".ui-instructions").toArray()
  7568. , x = l.PANORAMA
  7569. , S = l.PANORAMA
  7570. , M = !1
  7571. , R = {
  7572. init: function(e, t) {
  7573. S = t,
  7574. x = t,
  7575. [y, A, v, C].forEach(function(e) {
  7576. e.classList.add(u.deviceType)
  7577. }),
  7578. n()
  7579. },
  7580. close: function() {
  7581. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7582. g.removeClass("open"),
  7583. m.removeClass("open"),
  7584. y.classList.contains("fadeIn"))) {
  7585. y.classList.remove("fadeIn");
  7586. var e = S === l.TRANSITIONING ? x : S;
  7587. u.clear(_, c.NAVIGATION, e)
  7588. }
  7589. },
  7590. updateMode: function(e) {
  7591. x = S,
  7592. S = e
  7593. }
  7594. };
  7595. p.extendObject(R, f.prototype),
  7596. t.exports = R
  7597. }
  7598. , {
  7599. "../../enum/HelpModalType": 28,
  7600. "../../enum/Viewmode": 51,
  7601. "../../settings": 166,
  7602. "../../util/common": 185,
  7603. "../helpManager": 68,
  7604. "./../populateModal": 75,
  7605. "./HelpEvent": 66,
  7606. events: 202
  7607. }],
  7608. 68: [function(e, t, i) {
  7609. (function(i) {
  7610. "use strict";
  7611. var n = e("../util/browser")
  7612. , r = e("./../util/logger")
  7613. , o = e("./../settings")
  7614. , a = new r(i)
  7615. , s = function() {
  7616. var e;
  7617. try {
  7618. return e = window.localStorage.getItem("visitCount") || "0",
  7619. e = (parseFloat(e) + 1).toString(),
  7620. window.localStorage.setItem("visitCount", e),
  7621. a.debug("visitCount = " + e),
  7622. e
  7623. } catch (t) {
  7624. e = "1",
  7625. a.debug("couldn't set local storage")
  7626. }
  7627. }()
  7628. , l = !1;
  7629. t.exports = {
  7630. isHelpDisabled: function() {
  7631. return "0" === n.valueFromHash("help", null) || l
  7632. },
  7633. isLargeHelpEnabled: function() {
  7634. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7635. },
  7636. isSmallHelpEnabled: function() {
  7637. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7638. },
  7639. isHelpEnabled: function() {
  7640. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7641. },
  7642. setAutoPlay: function(e) {
  7643. l = o.warp.auto >= 0 && e > 1
  7644. }
  7645. }
  7646. }
  7647. ).call(this, "/js/gui/helpManager.js")
  7648. }
  7649. , {
  7650. "../util/browser": 182,
  7651. "./../settings": 166,
  7652. "./../util/logger": 189
  7653. }],
  7654. 69: [function(e, t, i) {
  7655. "use strict";
  7656. function n(e, t, i, n) {
  7657. F = n,
  7658. r(e, t, i, F),
  7659. o(),
  7660. N = t.mode
  7661. }
  7662. function r(e, t, i, n) {
  7663. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7664. e.controls[t].on(v.Move, a),
  7665. e.controls[t].on(v.LongTap, c)
  7666. }),
  7667. M.on("mousewheel DOMMouseScroll", a),
  7668. i.on(m.TagActivated, a),
  7669. i.on(m.TagNavigation, a),
  7670. t.on(A.FlyingEnded, s),
  7671. t.on(A.ModeChanging, function(e, t) {
  7672. B = t !== C.PANORAMA && e !== C.PANORAMA
  7673. }),
  7674. t.on(A.ModeChanged, function(e, i) {
  7675. N = t.mode,
  7676. i !== C.TRANSITIONING ? l() : a("modeChange")
  7677. }),
  7678. n.on(y.TourStart, function() {
  7679. L = !0,
  7680. a()
  7681. }),
  7682. n.on(y.TourEnd, function() {
  7683. L = !1,
  7684. l()
  7685. }),
  7686. n.on(y.ActionInterrupted, function() {
  7687. L = !1
  7688. }),
  7689. R.addEventListener("touchend", function() {
  7690. $("#pullTab").hasClass("opened") && !L && l()
  7691. }, !0)
  7692. }
  7693. function o() {
  7694. p.isMobile() ? (b.forEach(function(e) {
  7695. e.classList.add("mobile")
  7696. }),
  7697. w.click(l)) : (b.forEach(function(e) {
  7698. e.addEventListener("mouseleave", function() {
  7699. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7700. }, !0)
  7701. }),
  7702. M.mouseleave(function() {
  7703. b[0].classList.contains("detectHover") && l()
  7704. }))
  7705. }
  7706. function a(e) {
  7707. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7708. P = !0,
  7709. g.close(),
  7710. h(e),
  7711. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7712. _.hasClass("playing") || (b.forEach(function(e) {
  7713. e.classList.add("detectHover")
  7714. }),
  7715. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7716. }
  7717. function s() {
  7718. _.hasClass("playing") || (clearTimeout(O),
  7719. O = setTimeout(l, f.immersive.timeToShowAgain))
  7720. }
  7721. function l() {
  7722. clearTimeout(O),
  7723. P = !1,
  7724. I.forEach(function(e) {
  7725. e.classList.remove("drawerOpen")
  7726. }),
  7727. L || E.forEach(function(e) {
  7728. e.classList.remove("duringTour")
  7729. }),
  7730. b.forEach(function(e) {
  7731. e.classList.remove("detectHover")
  7732. })
  7733. }
  7734. function c() {
  7735. P ? l() : a(),
  7736. D = !0,
  7737. setTimeout(function() {
  7738. D = !1
  7739. }, f.immersive.uiStayDuration)
  7740. }
  7741. function h(e) {
  7742. !d(e) && L ? E.forEach(function(e) {
  7743. e.classList.remove("drawerOpen"),
  7744. e.classList.add("duringTour")
  7745. }) : _.hasClass("open") ? E.forEach(function(e) {
  7746. e.classList.remove("duringTour"),
  7747. e.classList.add("drawerOpen")
  7748. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7749. e.classList.add("fadeOut")
  7750. })
  7751. }
  7752. function u() {
  7753. T.hasClass("duringTour") || (L = !1,
  7754. a("gui"),
  7755. l())
  7756. }
  7757. function d(e) {
  7758. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7759. }
  7760. var p = e("../util/browser")
  7761. , f = e("../settings")
  7762. , g = e("./help/help")
  7763. , m = e("../enum/tagEvents")
  7764. , v = e("../enum/ControlEvents")
  7765. , A = e("../enum/PlayerEvents")
  7766. , y = e("../enum/DirectorEvents")
  7767. , A = e("../enum/PlayerEvents")
  7768. , C = e("../enum/Viewmode")
  7769. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7770. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7771. , b = $("#hover-bottom, #hover-top").toArray()
  7772. , w = ($("#pullTab").eq(0),
  7773. $("#playHead").eq(0),
  7774. $(".pinBottom-container").eq(0))
  7775. , _ = $("#drawer").eq(0)
  7776. , T = $("#drawer-container").eq(0)
  7777. , x = $("#meta-info").eq(0)
  7778. , S = $(".pinTop.left").eq(0)
  7779. , M = $("#player").eq(0)
  7780. , R = document.getElementById("pullTab")
  7781. , P = !1
  7782. , O = null
  7783. , L = !1
  7784. , D = !1
  7785. , N = null
  7786. , B = !1
  7787. , F = null;
  7788. t.exports.init = n,
  7789. t.exports.hideUi = a,
  7790. t.exports.resetDrawer = u
  7791. }
  7792. , {
  7793. "../enum/ControlEvents": 21,
  7794. "../enum/DirectorEvents": 23,
  7795. "../enum/tagEvents": 32,
  7796. "../enum/PlayerEvents": 40,
  7797. "../enum/Viewmode": 51,
  7798. "../settings": 166,
  7799. "../util/browser": 182,
  7800. "./help/help": 67
  7801. }],
  7802. 70: [function(e, t, i) {
  7803. (function(i) {
  7804. "use strict";
  7805. function n(e, t, i) {
  7806. l.debug("konami has the modelInstance");
  7807. var n = [];
  7808. $(window).on("keydown", function(e) {
  7809. n.push(e.which),
  7810. n.length > o.secretPanelWord.length && n.shift(),
  7811. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7812. o.debug = !0)
  7813. }),
  7814. $(window).on("keydown", function n(r) {
  7815. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7816. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7817. })
  7818. }
  7819. var r = e("./../util/logger")
  7820. , o = e("./../settings")
  7821. , a = e("./debug")
  7822. , s = e("./../util/common")
  7823. , l = (e("./gui"),
  7824. new r(i));
  7825. o.console && $("body").append('<div id="debug-console"></div>'),
  7826. t.exports.init = n
  7827. }
  7828. ).call(this, "/js/gui/konami.js")
  7829. }
  7830. , {
  7831. "./../settings": 166,
  7832. "./../util/common": 185,
  7833. "./../util/logger": 189,
  7834. "./debug": 63,
  7835. "./gui": 65
  7836. }],
  7837. 71: [function(e, t, i) {
  7838. "use strict";
  7839. function n(e, t) {
  7840. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7841. }
  7842. function r(e) {
  7843. var t = $.Deferred();
  7844. e || t.resolve();
  7845. var i = c.startupFlyinDelay;
  7846. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7847. setTimeout(t.resolve.bind(t), i),
  7848. t
  7849. }
  7850. function o(e, t, i) {
  7851. var n = 0;
  7852. c.quickstart.enabled && (a(i),
  7853. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7854. var r = function() {
  7855. e.once(g.Move, l),
  7856. t.once(f.TourStart, l)
  7857. };
  7858. s(n, r)
  7859. }
  7860. function a(e) {
  7861. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7862. v.before(y),
  7863. A = $(".quick-brand").toArray()),*/
  7864. m.addClass("fadeOut"),
  7865. setTimeout(function() {
  7866. A.forEach(function(e) {
  7867. e.classList.add("fadeIn")
  7868. })
  7869. }, c.quickstart.showTextDelay),
  7870. setTimeout(function() {
  7871. A.forEach(function(e) {
  7872. e.classList.add("fadeOut")
  7873. })
  7874. }, c.quickstart.fadeOutDelay),
  7875. !0
  7876. }
  7877. function s(e, t) {
  7878. setTimeout(function() {
  7879. if (h.isHelpEnabled()) {
  7880. if (t(),
  7881. u.init(),
  7882. C.addClass("fadeIn landing " + u.deviceType),
  7883. h.isSmallHelpEnabled())
  7884. return void C.addClass("small");
  7885. u.fill(I, d.LANDING[E]),
  7886. C.addClass(E)
  7887. }
  7888. }, e)
  7889. //csz 用户引导界面
  7890. var helpData = {
  7891. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7892. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7893. }
  7894. var navIcon = $(".nav-icon .icon");
  7895. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7896. function paging(id){
  7897. id.on("click",function(){
  7898. var navPage = null;
  7899. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7900. if(navPage > helpData.length || navPage < 1) return false
  7901. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7902. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7903. }else{
  7904. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7905. }
  7906. })
  7907. };
  7908. paging($(".next-button"));
  7909. paging($(".prev-button"));
  7910. }
  7911. function l() {
  7912. u.clear(I, d.LANDING[E]),
  7913. C.removeClass("fadeIn")
  7914. }
  7915. var c = e("../settings")
  7916. , h = (e("./help/help"),
  7917. e("./helpManager"))
  7918. , u = e("./populateModal")
  7919. , d = e("../enum/HelpModalType")
  7920. , p = e("../enum/Viewmode")
  7921. , f = e("../enum/DirectorEvents")
  7922. , g = e("../enum/PlayerEvents")
  7923. , m = $("#quick-blackout").eq(0)
  7924. , v = $("#quick-logo").eq(0)
  7925. , A = $(".quick-brand").toArray()
  7926. , y = $("#loaderCoBrand").eq(0)
  7927. , C = $("#interaction-modal").eq(0)
  7928. , I = C.find(".interaction").toArray()
  7929. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7930. "");
  7931. t.exports.delayLanding = r,
  7932. t.exports.showMessage = o,
  7933. t.exports.init = n,
  7934. t.exports.dismissModal = l
  7935. }
  7936. , {
  7937. "../enum/DirectorEvents": 23,
  7938. "../enum/HelpModalType": 28,
  7939. "../enum/PlayerEvents": 40,
  7940. "../enum/Viewmode": 51,
  7941. "../settings": 166,
  7942. "./help/help": 67,
  7943. "./helpManager": 68,
  7944. "./populateModal": 75
  7945. }],
  7946. 72: [function(e, t, i) {
  7947. "use strict";
  7948. var n = e("./circleLoader").circleLoader;
  7949. t.exports = {
  7950. element: $("#gui-loading"),
  7951. hide: function(e) {
  7952. n.done(),
  7953. this.element.fadeOut(1500, e)
  7954. },
  7955. show: function(e) {
  7956. this.element.fadeIn(500, function() {
  7957. this.element.css("display", "table"),
  7958. e && e()
  7959. }
  7960. .bind(this))
  7961. },
  7962. progress: function(e) {
  7963. n.set(e)
  7964. }
  7965. }
  7966. }
  7967. , {
  7968. "./circleLoader": 60
  7969. }],
  7970. 73: [function(e, t, i) {
  7971. "use strict";
  7972. var n = e("../settings")
  7973. , r = $("#memory-info")
  7974. , o = r.find("#memory-gpu")
  7975. , a = !1;
  7976. t.exports = {
  7977. show: function() {
  7978. n.profiling.enabled && (r.show(),
  7979. a = !0)
  7980. },
  7981. hide: function() {
  7982. r.hide(),
  7983. a = !1
  7984. },
  7985. toggle: function() {
  7986. a ? this.hide() : this.show()
  7987. },
  7988. update: function(e) {
  7989. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7990. }
  7991. }
  7992. }
  7993. , {
  7994. "../settings": 166
  7995. }],
  7996. 74: [function(e, t, i) {
  7997. "use strict";
  7998. var n = e("../util/browser")
  7999. , r = e("../analytics");
  8000. e("../settings");
  8001. t.exports = {
  8002. show: function(e, t) {
  8003. $("#gui-message").fadeOut(500, function() {
  8004. t()
  8005. })
  8006. }
  8007. }
  8008. }
  8009. , {
  8010. "../analytics": 4,
  8011. "../settings": 166,
  8012. "../util/browser": 182
  8013. }],
  8014. 75: [function(e, t, i) {
  8015. "use strict";
  8016. function n(e, t, i, n) {
  8017. function r(e) {
  8018. return e.classList.contains(a)
  8019. }
  8020. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8021. //for (var a in o) {
  8022. //var s = e.find(r);
  8023. //for (var l in o[a]) {
  8024. //var c = o[a][l];
  8025. //if ("top-info" === l || "bottom-info" === l) {
  8026. //var h = n ? c : "";
  8027. //czj 注释掉第一次打开的用户引导
  8028. //s.querySelector("." + l).textContent = h
  8029. //} else {
  8030. //var u = n ? c : "";
  8031. //, d = s.querySelector("." + l);
  8032. //d.src = u,
  8033. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8034. //}
  8035. //}
  8036. //}
  8037. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8038. // p.forEach(function(e) {
  8039. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8040. // })
  8041. }
  8042. var r = e("../util/browser")
  8043. , o = e("../localization/localize")
  8044. , a = e("../enum/HelpModalType")
  8045. , s = (e("../enum/HelpModalSize"),
  8046. e("../enum/Viewmode"));
  8047. t.exports = {
  8048. init: function() {
  8049. if (!this.hasInitialized) {
  8050. this.hasInitialized = !0,
  8051. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8052. this.assets = {},
  8053. this.assets[a.LANDING[s.PANORAMA]] = {
  8054. desktop: {
  8055. left: {
  8056. "top-info": o.ROTATE,
  8057. "big-image": "images/nav_help_mouse_drag_left.png",
  8058. keyboard: "images/nav_help_keyboard_left_right.png"
  8059. },
  8060. middle: {
  8061. "top-info": o.MOVE,
  8062. "big-image": "images/nav_help_mouse_click.png",
  8063. keyboard: "images/nav_help_keyboard_up_down.png"
  8064. },
  8065. right: {
  8066. "top-info": o.ZOOM,
  8067. "big-image": "images/nav_help_mouse_zoom.png",
  8068. keyboard: "images/nav_help_zoom_keys.png"
  8069. }
  8070. },
  8071. mobile: {
  8072. left: {
  8073. "top-info": o.ROTATE,
  8074. "big-image": "images/nav_help_gesture_drag.png"
  8075. },
  8076. middle: {
  8077. "top-info": o.MOVE,
  8078. "big-image": "images/nav_help_gesture_tap.png"
  8079. },
  8080. right: {
  8081. "top-info": o.ZOOM,
  8082. "big-image": "images/nav_help_gesture_pinch.png"
  8083. }
  8084. }
  8085. },
  8086. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8087. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8088. desktop: {
  8089. left: {
  8090. "top-info": o.ROTATE,
  8091. "big-image": "images/nav_help_mouse_drag_left.png",
  8092. keyboard: "images/nav_help_keyboard_left_right.png"
  8093. },
  8094. middle: {
  8095. "top-info": o.MOVE,
  8096. "big-image": "images/nav_help_mouse_position_right.png"
  8097. }
  8098. },
  8099. mobile: {
  8100. left: {
  8101. "top-info": o.ROTATE,
  8102. "big-image": "images/nav_help_gesture_drag.png"
  8103. },
  8104. middle: {
  8105. "top-info": o.MOVE,
  8106. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8107. }
  8108. }
  8109. },
  8110. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8111. desktop: {
  8112. left: {
  8113. "top-info": o.MOVE,
  8114. "big-image": "images/nav_help_mouse_position_left.png"
  8115. },
  8116. middle: {
  8117. "top-info": o.ROTATE,
  8118. "big-image": "images/nav_help_mouse_drag_right.png",
  8119. keyboard: "images/nav_help_keyboard_left_right.png"
  8120. }
  8121. },
  8122. mobile: {
  8123. left: {
  8124. "top-info": o.MOVE,
  8125. "big-image": "images/nav_help_gesture_position.png"
  8126. },
  8127. middle: {
  8128. "top-info": o.ROTATE,
  8129. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8130. }
  8131. }
  8132. };
  8133. var e = {
  8134. "top-info": o.INSIDE,
  8135. "big-image": "images/nav_help_click_inside.png",
  8136. keyboard: "images/nav_help_inside_key.png"
  8137. };
  8138. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8139. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8140. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8141. var t = {
  8142. "top-info": o.INSIDE,
  8143. "big-image": "images/nav_help_tap_inside.png"
  8144. };
  8145. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8146. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8147. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8148. this.assets[a.NAVIGATION] = {},
  8149. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8150. desktop: {
  8151. left: {
  8152. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8153. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8154. "big-image": "images/nav_help_mouse_drag_left.png",
  8155. keyboard: "images/nav_help_keyboard_left_right.png"
  8156. },
  8157. middle: {
  8158. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8159. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8160. "big-image": "images/nav_help_mouse_click.png",
  8161. keyboard: "images/nav_help_keyboard_up_down.png"
  8162. },
  8163. right: {
  8164. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8165. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8166. "big-image": "images/nav_help_mouse_zoom.png",
  8167. keyboard: "images/nav_help_zoom_keys.png"
  8168. }
  8169. },
  8170. mobile: {
  8171. left: {
  8172. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8173. "big-image": "images/nav_help_gesture_drag.png"
  8174. },
  8175. middle: {
  8176. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8177. "big-image": "images/nav_help_gesture_tap.png"
  8178. },
  8179. right: {
  8180. "top-info": o.HELP_MOBILE_3,
  8181. "big-image": "images/nav_help_gesture_pinch.png"
  8182. }
  8183. }
  8184. },
  8185. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8186. desktop: {
  8187. left: {
  8188. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8189. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8190. "big-image": "images/nav_help_mouse_drag_left.png",
  8191. keyboard: "images/nav_help_keyboard_all.png"
  8192. },
  8193. middle: {
  8194. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8195. "big-image": "images/nav_help_mouse_position_right.png"
  8196. },
  8197. right: {
  8198. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8199. "big-image": "images/nav_help_mouse_zoom.png"
  8200. }
  8201. },
  8202. mobile: {
  8203. left: {
  8204. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8205. "big-image": "images/nav_help_gesture_drag.png"
  8206. },
  8207. middle: {
  8208. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8209. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8210. },
  8211. right: {
  8212. "top-info": o.HELP_MOBILE_3,
  8213. "big-image": "images/nav_help_gesture_pinch.png"
  8214. }
  8215. }
  8216. },
  8217. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8218. desktop: {
  8219. left: {
  8220. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8221. "big-image": "images/nav_help_mouse_position_left.png"
  8222. },
  8223. middle: {
  8224. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8225. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8226. "big-image": "images/nav_help_mouse_drag_right.png",
  8227. keyboard: "images/nav_help_keyboard_left_right.png"
  8228. },
  8229. right: {
  8230. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8231. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8232. "big-image": "images/nav_help_mouse_zoom.png",
  8233. keyboard: "images/nav_help_keyboard_up_down.png"
  8234. }
  8235. },
  8236. mobile: {
  8237. left: {
  8238. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8239. "big-image": "images/nav_help_gesture_position.png"
  8240. },
  8241. middle: {
  8242. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8243. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8244. },
  8245. right: {
  8246. "top-info": o.HELP_MOBILE_3,
  8247. "big-image": "images/nav_help_gesture_pinch.png"
  8248. }
  8249. }
  8250. },
  8251. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8252. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8253. "top-info": o.HELP_DESKTOP_360_2A,
  8254. "bottom-info": o.HELP_DESKTOP_360_2B,
  8255. "big-image": "images/nav_help_click_inside.png",
  8256. keyboard: "images/nav_help_inside_key.png"
  8257. },
  8258. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8259. "top-info": o.HELP_MOBILE_360_2,
  8260. "big-image": "images/nav_help_tap_inside.png"
  8261. },
  8262. this.assets[a.MORE_HELP] = {
  8263. desktop: {
  8264. "more-help-hlr": {
  8265. "top-info": o.HELP_MORE_HLR_A,
  8266. "big-image": "images/nav_help_expand.svg",
  8267. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8268. },
  8269. "more-help-dollhouse": {
  8270. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8271. "big-image": "images/nav_help_dollhouse.svg",
  8272. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8273. },
  8274. "more-help-floors": {
  8275. "top-info": o.HELP_MORE_FLOORS_A,
  8276. "big-image": "images/nav_help_floor picker.svg",
  8277. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8278. },
  8279. "more-help-tag": {
  8280. "top-info": o.HELP_MORE_TAG_A,
  8281. "big-image": "images/nav_help_tag.svg",
  8282. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8283. },
  8284. "more-help-zoom": {
  8285. "top-info": o.HELP_MORE_ZOOM_A,
  8286. "big-image": "images/nav_help_zoom.svg",
  8287. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8288. },
  8289. "more-help-tour": {
  8290. "top-info": o.HELP_MORE_TOUR_A,
  8291. "big-image": "images/nav_help_play.png",
  8292. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8293. },
  8294. "more-help-inside": {
  8295. "top-info": o.HELP_MORE_INSIDE_A,
  8296. "big-image": "images/nav_help_inside.svg",
  8297. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8298. },
  8299. "more-help-vr": {
  8300. "top-info": o.HELP_MORE_VR_A,
  8301. "big-image": "images/nav_help_vr.svg",
  8302. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8303. },
  8304. "more-help-360": {
  8305. "top-info": o.HELP_MORE_360_A,
  8306. "big-image": "images/nav_help_360.svg",
  8307. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8308. },
  8309. "more-help-fullscreen": {
  8310. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8311. "big-image": "images/nav_help_fullscreen.svg",
  8312. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8313. }
  8314. },
  8315. mobile: {
  8316. "more-help-hlr": {
  8317. "top-info": o.HELP_MORE_HLR_A,
  8318. "big-image": "images/nav_help_expand.svg",
  8319. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8320. },
  8321. "more-help-dollhouse": {
  8322. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8323. "big-image": "images/nav_help_dollhouse.svg",
  8324. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8325. },
  8326. "more-help-floors": {
  8327. "top-info": o.HELP_MORE_FLOORS_A,
  8328. "big-image": "images/nav_help_floor picker.svg",
  8329. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8330. },
  8331. "more-help-tag": {
  8332. "top-info": o.HELP_MORE_TAG_A,
  8333. "big-image": "images/nav_help_tag.svg",
  8334. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8335. },
  8336. "more-help-tour": {
  8337. "top-info": o.HELP_MORE_TOUR_A,
  8338. "big-image": "images/nav_help_play.png",
  8339. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8340. },
  8341. "more-help-inside": {
  8342. "top-info": o.HELP_MORE_INSIDE_A,
  8343. "big-image": "images/nav_help_inside.svg",
  8344. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8345. },
  8346. "more-help-vr": {
  8347. "top-info": o.HELP_MORE_VR_A,
  8348. "big-image": "images/webvr.svg",
  8349. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8350. },
  8351. "more-help-360": {
  8352. "top-info": o.HELP_MORE_360_A,
  8353. "big-image": "images/nav_help_360.svg",
  8354. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8355. }
  8356. }
  8357. },
  8358. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8359. desktop: {
  8360. left: {
  8361. "top-info": o.ROTATE,
  8362. "big-image": "images/nav_help_mouse_drag_left.png",
  8363. keyboard: "images/nav_help_keyboard_left_right.png"
  8364. },
  8365. middle: {
  8366. "top-info": o.MOVE,
  8367. "big-image": "images/nav_help_mouse_click.png",
  8368. keyboard: "images/nav_help_keyboard_up_down.png"
  8369. },
  8370. right: {
  8371. "top-info": o.PLAY,
  8372. "big-image": "images/Desktop-help-play-button.svg",
  8373. keyboard: "images/Desktop-help-spacebar-2.svg"
  8374. }
  8375. },
  8376. mobile: {
  8377. left: {
  8378. "top-info": o.ROTATE,
  8379. "big-image": "images/nav_help_gesture_drag.png"
  8380. },
  8381. middle: {
  8382. "top-info": o.MOVE,
  8383. "big-image": "images/nav_help_gesture_tap.png"
  8384. },
  8385. right: {
  8386. "top-info": o.PLAY,
  8387. "big-image": "images/mobile-help-play-button.svg"
  8388. }
  8389. }
  8390. },
  8391. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8392. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8393. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8394. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8395. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8396. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8397. }
  8398. },
  8399. fill: function(e, t, i) {
  8400. n.call(this, e, t, i, !0)
  8401. },
  8402. clear: function(e, t, i) {
  8403. n.call(this, e, t, i, !1)
  8404. }
  8405. }
  8406. }
  8407. , {
  8408. "../enum/HelpModalSize": 27,
  8409. "../enum/HelpModalType": 28,
  8410. "../enum/Viewmode": 51,
  8411. "../localization/localize": 108,
  8412. "../util/browser": 182
  8413. }],
  8414. 76: [function(e, t, i) {
  8415. "use strict";
  8416. t.exports = Object.freeze({
  8417. OPENED: "share.open",
  8418. CLOSED: "share.closed",
  8419. LINK_CLICKED: "share.linked"
  8420. })
  8421. }
  8422. , {}],
  8423. 77: [function(e, t, i) {
  8424. "use strict";
  8425. function n(e) {
  8426. function t(t, i) {
  8427. var n = window.screenY + ($("#player").height() - i) / 2
  8428. , r = window.screenX + ($("#player").width() - t) / 2
  8429. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8430. I.emit(l.LINK_CLICKED, {
  8431. channel: e
  8432. }),
  8433. window.open(C[e], "shareWindow", o)
  8434. }
  8435. switch (e) {
  8436. case y.FACEBOOK:
  8437. t(580, 420);
  8438. break;
  8439. case y.TWITTER:
  8440. t(550, 440);
  8441. break;
  8442. case y.MAIL:
  8443. I.emit(l.LINK_CLICKED, {
  8444. channel: "email"
  8445. }),
  8446. window.open(C[e], "_blank");
  8447. break;
  8448. case y.LINKEDIN:
  8449. }
  8450. }
  8451. function r(e) {
  8452. I.emit(l.LINK_CLICKED, {
  8453. channel: "copylink"
  8454. });
  8455. var t = document.createRange();
  8456. t.selectNodeContents(v);
  8457. var i = window.getSelection();
  8458. i.removeAllRanges(),
  8459. i.addRange(t),
  8460. document.execCommand("copy"),
  8461. A.classList.remove("hidden"),
  8462. v.classList.add("highlighted")
  8463. }
  8464. function o(e) {
  8465. e && (e.stopPropagation(),
  8466. e.target === v) || (window.getSelection().removeAllRanges(),
  8467. v.classList.remove("highlighted"),
  8468. A.classList.add("hidden"))
  8469. }
  8470. var a = e("../../util/browser")
  8471. , s = e("../../localization/localize")
  8472. , l = e("./ShareEvents")
  8473. , c = e("../../util/common")
  8474. , h = e("events").EventEmitter
  8475. , u = document.getElementById("sharing")
  8476. , d = document.getElementById("share-modal")
  8477. , p = document.getElementById("share-close")
  8478. , f = document.getElementById("facebook-share")
  8479. , g = document.getElementById("twitter-share")
  8480. , m = document.getElementById("mail-share")
  8481. , v = document.getElementById("share-url-text")
  8482. , A = document.getElementById("copy-success")
  8483. , y = Object.freeze({
  8484. FACEBOOK: "facebook",
  8485. TWITTER: "twitter",
  8486. MAIL: "mail",
  8487. LINKEDIN: "linkedin"
  8488. })
  8489. , C = {};
  8490. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8491. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8492. C[y.MAIL] = "mailto:?subject=";
  8493. var I = {
  8494. init: function(e) {
  8495. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8496. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8497. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8498. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8499. u.addEventListener("click", this.toggle.bind(this)),
  8500. p.addEventListener("click", this.hide.bind(this)),
  8501. v.addEventListener("click", r),
  8502. d.addEventListener("click", o),
  8503. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8504. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8505. m.addEventListener("click", n.bind(this, y.MAIL)),
  8506. v.textContent = window.location.href + "&utm_source=4",
  8507. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8508. u.classList.remove("hidden")
  8509. },
  8510. show: function() {
  8511. this.emit(l.OPENED),
  8512. d.classList.add("fadeIn")
  8513. },
  8514. hide: function() {
  8515. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8516. document.selection && document.selection.empty(),
  8517. window.getSelection().removeAllRanges(),
  8518. o(),
  8519. d.classList.remove("fadeIn"))
  8520. },
  8521. toggle: function() {
  8522. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8523. }
  8524. };
  8525. c.extendObject(I, h.prototype),
  8526. t.exports = I
  8527. }
  8528. , {
  8529. "../../localization/localize": 108,
  8530. "../../util/browser": 182,
  8531. "../../util/common": 185,
  8532. "./ShareEvents": 76,
  8533. events: 202
  8534. }],
  8535. 78: [function(e, t, i) {
  8536. "use strict";
  8537. t.exports = Object.freeze({
  8538. OPENED: "terms.opened",
  8539. CLOSED: "terms.closed"
  8540. })
  8541. }
  8542. , {}],
  8543. 79: [function(e, t, i) {
  8544. "use strict";
  8545. var n = e("./TermsEvent")
  8546. , r = e("../../localization/localize")
  8547. , o = e("../../analytics")
  8548. , a = e("../../util/ajax")
  8549. , s = e("../../util/common")
  8550. , l = e("events").EventEmitter
  8551. , c = document.getElementById("terms-modal")
  8552. , h = {
  8553. init: function() {
  8554. $(".footer-terms").on("click", function(e) {
  8555. e.preventDefault(),
  8556. this.show()
  8557. }
  8558. .bind(this)),
  8559. $("#terms-modal .close").on("click", this.hide.bind(this))
  8560. },
  8561. show: function() {
  8562. this.emit(n.OPENED),
  8563. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8564. var t = $("#terms-text").html(e);
  8565. o.track("showcase_gui", {
  8566. gui_action: "click_terms_button",
  8567. interaction_source: "gui"
  8568. }),
  8569. t.find("a").attr("target", "_blank")
  8570. }).fail(function() {
  8571. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8572. }),
  8573. c.classList.add("fadeIn")
  8574. },
  8575. hide: function(e) {
  8576. e && e.preventDefault(),
  8577. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8578. c.classList.remove("fadeIn")
  8579. }
  8580. };
  8581. s.extendObject(h, l.prototype),
  8582. t.exports = h
  8583. }
  8584. , {
  8585. "../../analytics": 4,
  8586. "../../localization/localize": 108,
  8587. "../../util/ajax": 181,
  8588. "../../util/common": 185,
  8589. "./TermsEvent": 78,
  8590. events: 202
  8591. }],
  8592. 80: [function(e, t, i) {
  8593. "use strict";
  8594. t.exports = Object.freeze({
  8595. OPEN_INFO: "title.open.info",
  8596. CLOSE_INFO: "title.close.info",
  8597. SHOW_INFO: "title.show.info",
  8598. HIDE_INFO: "title.hide.info",
  8599. LINK_CLICKED: "title.link.click",
  8600. CONTACT_LINK_CLICKED: "title.contact.click",
  8601. ORIGIN_LINK_CLICKED: "title.origin.click"
  8602. })
  8603. }
  8604. , {}],
  8605. 81: [function(e, t, i) {
  8606. "use strict";
  8607. function n(e, t) {
  8608. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8609. }
  8610. function r(e, t) {
  8611. function i(i) {
  8612. e.shouldShowtags = "show" === this.value,
  8613. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8614. }
  8615. document.getElementById("tag-toggles").classList.remove("hidden"),
  8616. document.getElementById("radio-tag-show").checked = !0;
  8617. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8618. n[r].addEventListener("change", i)
  8619. }
  8620. var o = e("../../settings");
  8621. t.exports.init = n
  8622. }
  8623. , {
  8624. "../../settings": 166
  8625. }],
  8626. 82: [function(e, t, i) {
  8627. (function(i) {
  8628. "use strict";
  8629. function n(e, t) {
  8630. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8631. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8632. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8633. document.getElementById("gui-name").classList.add("noCoBrand"),
  8634. document.getElementById("cobrandTitle").classList.add("hidden")),
  8635. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8636. !1)
  8637. }
  8638. function r(e) {
  8639. return e ? (L = !0,
  8640. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8641. }
  8642. function o(e, t, i, n) {
  8643. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8644. return void T.classList.add("hidden");
  8645. L = !0;
  8646. var r = []
  8647. , o = c(r, "<br>");
  8648. if (e && o('<span id="contactName">' + e + "</span>"),
  8649. t) {
  8650. var a = n || t
  8651. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8652. o(s)
  8653. }
  8654. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8655. r[0] = "",
  8656. x.innerHTML = r.join("")
  8657. }
  8658. function a(e) {
  8659. if ("string" == typeof e)
  8660. try {
  8661. e = JSON.parse(e)
  8662. } catch (e) {
  8663. return y.warn("Unable to parse address data"),
  8664. void S.parentElement.classList.add("hidden")
  8665. }
  8666. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8667. return void S.parentElement.classList.add("hidden");
  8668. L = !0;
  8669. var t = []
  8670. , i = c(t, " ");
  8671. e.address_1 && i(e.address_1),
  8672. e.address_2 && i(e.address_2),
  8673. e.city && i(e.city, ", "),
  8674. e.state && i(e.state, ", "),
  8675. e.zip && i(e.zip, e.state ? " " : ", "),
  8676. t[0] = "",
  8677. S.innerText = t.join("")
  8678. }
  8679. function s(e) {
  8680. var t = document.createElement("a");
  8681. return t.id = "url",
  8682. t.target = "_blank",
  8683. t.href = e,
  8684. t.innerText = e,
  8685. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8686. t
  8687. }
  8688. function l(e) {
  8689. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8690. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8691. P.appendChild(s(e)),
  8692. O.forEach(function(e) {
  8693. e.classList.add("share-link")
  8694. }),
  8695. !0)
  8696. }
  8697. function c(e, t) {
  8698. var i = e
  8699. , n = t;
  8700. return function(e, t) {
  8701. i.push(t || n, e)
  8702. }
  8703. }
  8704. function h() {
  8705. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8706. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8707. var e = [].slice.call(_.querySelectorAll("a"));
  8708. e.forEach(function(e) {
  8709. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8710. });
  8711. var t = [].slice.call(T.querySelectorAll("a"));
  8712. t.forEach(function(e) {
  8713. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8714. contact_type: e.getAttribute("id")
  8715. }))
  8716. })
  8717. }
  8718. var u = e("../../util/browser")
  8719. , d = e("../../util/common")
  8720. , p = e("../../util/logger")
  8721. , f = e("../../localization/localize")
  8722. , g = e("./titleBarSettings")
  8723. , m = e("../../settings")
  8724. , v = e("./TitleEvents")
  8725. , A = e("events").EventEmitter
  8726. , y = new p(i)
  8727. , C = document.querySelector(".pinTop.left")
  8728. , I = document.getElementsByClassName("title-container")[0]
  8729. , E = document.getElementById("title-toggle").querySelector("i")
  8730. , b = document.getElementById("meta-info-wrapper")
  8731. , w = document.getElementById("meta-info")
  8732. , _ = document.getElementById("meta-description")
  8733. , T = document.getElementsByClassName("contact-info")[0]
  8734. , x = document.getElementById("contact-data")
  8735. , S = document.getElementById("addressTxt")
  8736. , M = document.getElementById("tag-toggles")
  8737. , R = document.getElementById("share-origin")
  8738. , P = document.getElementById("share-link-wrapper")
  8739. , O = [w, b, I]
  8740. , L = !1
  8741. , D = !1
  8742. , N = {
  8743. populate: function(e) {
  8744. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8745. if (r(e.description),
  8746. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8747. a(e.address),
  8748. L) {
  8749. var t = document.createElement("br");
  8750. M.insertBefore(t, M.firstElementChild)
  8751. }
  8752. e.socialSharing && m.share.enabled && (D = l(e.url))
  8753. }
  8754. },
  8755. finishSetup: function(e) {
  8756. L = L || !!e,
  8757. h(),
  8758. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8759. },
  8760. toggleMeta: function(e, t) {
  8761. var title = document.getElementById("model-title");
  8762. t && t.preventDefault();
  8763. var i = w.classList.contains("expand");
  8764. e && !i || (i ? (O.forEach(function(e) {
  8765. e.classList.remove("expand")
  8766. }),
  8767. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8768. e.classList.add("expand");
  8769. }),
  8770. title.classList.add("expand"),
  8771. this.emit(v.OPEN_INFO)))
  8772. },
  8773. setupToggling: function() {
  8774. b.style.height = w.offsetHeight + "px",
  8775. w.addEventListener("transitionend", function() {
  8776. b.style.height = w.offsetHeight + "px"
  8777. })
  8778. },
  8779. toggleTitle: function(e) {
  8780. e && e.preventDefault(),
  8781. C.classList.contains("closed") ? (C.classList.add("open"),
  8782. E.classList.remove("icon-dpad-right"),
  8783. E.classList.add("icon-dpad-left"),
  8784. this.emit(v.SHOW_INFO),
  8785. setTimeout(function() {
  8786. C.classList.remove("closed"),
  8787. C.classList.remove("open")
  8788. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8789. E.classList.remove("icon-dpad-left"),
  8790. E.classList.add("icon-dpad-right"),
  8791. this.emit(v.HIDE_INFO))
  8792. }
  8793. };
  8794. d.extendObject(N, A.prototype),
  8795. t.exports = N
  8796. }
  8797. ).call(this, "/js/gui/title/titleBar.js")
  8798. }
  8799. , {
  8800. "../../localization/localize": 108,
  8801. "../../settings": 166,
  8802. "../../util/browser": 182,
  8803. "../../util/common": 185,
  8804. "../../util/logger": 189,
  8805. "./TitleEvents": 80,
  8806. "./titleBarSettings": 83,
  8807. events: 202
  8808. }],
  8809. 83: [function(e, t, i) {
  8810. "use strict";
  8811. t.exports = Object.freeze({
  8812. minTooltipCharacters: 19,
  8813. removeAnimationClasses: 500
  8814. })
  8815. }
  8816. , {}],
  8817. 84: [function(e, t, i) {
  8818. "use strict";
  8819. function n(e) {
  8820. C = e,
  8821. P.forEach(function(e) {
  8822. b.addEventListener(e, u.bind(this, !1), !0),
  8823. w.addEventListener(e, u.bind(this, !0), !0),
  8824. E.addEventListener(e, o, !0),
  8825. S.forEach(function(t) {
  8826. t.addEventListener(e, a, !0)
  8827. }),
  8828. $("#drawer img").on(e, a)
  8829. }),
  8830. document.addEventListener("keydown", u.bind(this, !1), !0),
  8831. C.on(v.TourStart, function() {
  8832. E.classList.add("playing")
  8833. })
  8834. }
  8835. function r() {
  8836. C.playTour(),
  8837. I && clearTimeout(I),
  8838. d(),
  8839. _.removeClass("fadeIn")
  8840. }
  8841. function o() {
  8842. E.classList.contains("playing") && (C.stopTour(),
  8843. _.addClass("fadeIn"),
  8844. setTimeout(function() {
  8845. _.removeClass("fadeIn")
  8846. }, p.tourInteraction.showPauseButton),
  8847. O || (clearTimeout(I),
  8848. I = setTimeout(h, p.tourInteraction.showModal)),
  8849. setTimeout(function() {
  8850. E.classList.remove("playing")
  8851. }, p.tourInteraction.allowNextClick))
  8852. }
  8853. function a() {
  8854. C.tourInProgress && (C.stopTour(),
  8855. C.endTourProgress(),
  8856. E.classList.remove("playing"))
  8857. }
  8858. function s() {
  8859. T.is(":visible") ? r() : o()
  8860. }
  8861. function l() {
  8862. x.hasClass("playing") && (clearTimeout(I),
  8863. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8864. }
  8865. function c() {
  8866. E.classList.remove("playing"),
  8867. h()
  8868. }
  8869. function h() {//去掉导览结束时的提示
  8870. /* if (!p.tourInteraction.disabled) {
  8871. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8872. M.addClass("fadeIn tour " + m.deviceType);
  8873. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8874. if (!p.tourInteraction.smallModal) {
  8875. var t;
  8876. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8877. m.fill(R, A.TOUR_INTERACTION[t]),
  8878. M.addClass(t)
  8879. }
  8880. M.addClass(e)
  8881. } */
  8882. }
  8883. function u(e, t) {
  8884. if (t) {
  8885. var i = "keydown" === t.type
  8886. , n = t.which === f.SPACE || C.tourIsPlaying;
  8887. i && n || e || (O = !0),
  8888. C.atEndOfTour() && d(),
  8889. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8890. d(),
  8891. t.which !== f.SPACE && a()),
  8892. i && n && s()
  8893. }
  8894. }
  8895. function d() {
  8896. M.removeClass("fadeIn")
  8897. }
  8898. var p = (e("../util/browser"),
  8899. e("../settings"))
  8900. , f = e("../enum/Keys")
  8901. , g = e("../enum/Viewmode")
  8902. , m = (e("./helpManager"),
  8903. e("./populateModal"))
  8904. , v = e("../enum/DirectorEvents")
  8905. , A = e("../enum/HelpModalType")
  8906. , y = e("../enum/HelpModalSize")
  8907. , C = null
  8908. , I = null
  8909. , E = document.getElementById("pause-overlay")
  8910. , b = document.getElementById("player")
  8911. , w = document.getElementById("gui")
  8912. , _ = $("#pause-icon").eq(0)
  8913. , T = $("#play").eq(0)
  8914. , x = $("#playHead").eq(0)
  8915. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8916. , M = $("#interaction-modal").eq(0)
  8917. , R = $("#interaction-modal .interaction").toArray()
  8918. , P = ["touchstart", "mousedown", "pointerdown"]
  8919. , O = !1;
  8920. t.exports.init = n,
  8921. t.exports.play = r,
  8922. t.exports.pause = o,
  8923. t.exports.pauseWithoutCTA = a,
  8924. t.exports.togglePlay = s,
  8925. t.exports.stopTour = l,
  8926. t.exports.dismissModal = d
  8927. }
  8928. , {
  8929. "../enum/DirectorEvents": 23,
  8930. "../enum/HelpModalSize": 27,
  8931. "../enum/HelpModalType": 28,
  8932. "../enum/Keys": 30,
  8933. "../enum/Viewmode": 51,
  8934. "../settings": 166,
  8935. "../util/browser": 182,
  8936. "./helpManager": 68,
  8937. "./populateModal": 75
  8938. }],
  8939. 85: [function(e, t, i) {
  8940. "use strict";
  8941. t.exports = Object.freeze({
  8942. OPENED: "vr.modal.opened",
  8943. LAUNCH: "vr.modal.launch",
  8944. CLOSED: "vr.modal.closed",
  8945. NEXT: "vr.modal.next",
  8946. PREV: "vr.modal.prev",
  8947. STORE: "vr.modal.store",
  8948. falseICECHOSEN: "vr.modal.device"
  8949. })
  8950. }
  8951. , {}],
  8952. 86: [function(e, t, i) {
  8953. "use strict";
  8954. function n(e, t, i) {
  8955. function n(e, t, n, r) {
  8956. function o() {
  8957. return p + "&m=" + t + "&display=" + e
  8958. }
  8959. function s() {
  8960. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8961. , t = "&utm_source=" + u
  8962. , n = "&utm_showcase_session_id=" + i;
  8963. return e + t + n
  8964. }
  8965. function l() {
  8966. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8967. }
  8968. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8969. }
  8970. function r(e, t, i, r) {
  8971. var o = "https://api.branch.io/v1/url"
  8972. , a = n(e, t, i, r)
  8973. , s = {
  8974. responseType: "json",
  8975. data: {
  8976. branch_key: h.appConfig.branch_key,
  8977. data: {
  8978. m: t,
  8979. full_url: a,
  8980. $desktop_url: m,
  8981. $og_app_id: "331853976762864119",
  8982. $og_title: i,
  8983. $og_description: r,
  8984. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8985. $canonical_url: window.location.href
  8986. }
  8987. }
  8988. };
  8989. c.post(o, s).done(function(t) {
  8990. f[e] = t.url
  8991. }).fail(function(t) {
  8992. f[e] = t
  8993. }
  8994. .bind(this, a))
  8995. }
  8996. function o(e, t, i) {
  8997. for (var r in s) {
  8998. var o = s[r]
  8999. , a = n(o, e, t, i);
  9000. f[o] = a
  9001. }
  9002. }
  9003. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9004. , d = g + "/vr/dlist/?ret=" + u
  9005. , p = g + "/vr/show/?ret=" + u
  9006. , m = "";
  9007. switch (e) {
  9008. case l.IOS:
  9009. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9010. break;
  9011. default:
  9012. o(t.sid, t.name, t.summary)
  9013. }
  9014. }
  9015. function r(e) {
  9016. var t = f[e];
  9017. window.open(t, "_blank")
  9018. }
  9019. function o(e) {
  9020. var t = u[e];
  9021. window.open(t, "_blank")
  9022. }
  9023. var a = e("../../util/browser")
  9024. , s = e("../../enum/VRApps")
  9025. , l = e("../../enum/VRPlatforms")
  9026. , c = e("../../util/ajax")
  9027. , h = e("../../settings")
  9028. , u = {};
  9029. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9030. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9031. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9032. for (var d in s) {
  9033. var p = s[d];
  9034. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9035. }
  9036. var f = {}
  9037. , g = function() {
  9038. var e = window.location.host;
  9039. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9040. "https://" + e
  9041. }();
  9042. t.exports.init = n,
  9043. t.exports.launch = r,
  9044. t.exports.launchStore = o
  9045. }
  9046. , {
  9047. "../../enum/VRApps": 46,
  9048. "../../enum/VRPlatforms": 49,
  9049. "../../settings": 166,
  9050. "../../util/ajax": 181,
  9051. "../../util/browser": 182
  9052. }],
  9053. 87: [function(e, t, i) {
  9054. "use strict";
  9055. function n(e) {
  9056. var t;
  9057. switch (e) {
  9058. case m.IOS:
  9059. return t = p.iosVersion(),
  9060. t.major > 9 || 9 === t.major && t.minor >= 1;
  9061. case m.Android:
  9062. return t = p.androidVersion(),
  9063. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9064. }
  9065. return !1
  9066. }
  9067. function r(e, t) {
  9068. function i(e) {
  9069. K.emit(A.STORE, {
  9070. type: e
  9071. }),
  9072. f.launchStore(e)
  9073. }
  9074. function r(e) {
  9075. switch (e !== _.pageCount && (a(e),
  9076. N.text(e + 1 + " / " + _.pageCount)),
  9077. e) {
  9078. case _.Title:
  9079. O.css("display", "none"),
  9080. L.text(u[e]),
  9081. o(s);
  9082. break;
  9083. case _.Cardboard:
  9084. O.css("display", "block"),
  9085. L.text(u[e]),
  9086. M.filter(".cardboard").off(),
  9087. M.filter(".gearvr").off(),
  9088. c(e, s),
  9089. h(H, X, Z);
  9090. break;
  9091. case _.Gear:
  9092. L.text(u[e]),
  9093. c(e, s),
  9094. T.addClass("lastPage"),
  9095. h(G, X, Z);
  9096. break;
  9097. case _.pageCount:
  9098. T.removeClass("fadeIn"),
  9099. K.emit(A.CLOSED)
  9100. }
  9101. B.filter("[src='']").hide()
  9102. }
  9103. var s = function() {
  9104. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9105. w = ".show-supported",
  9106. m.Android) : (T.addClass("unsupported"),
  9107. w = ".show-unsupported",
  9108. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9109. w = ".show-ios",
  9110. _ = v.ios,
  9111. m.IOS) : (T.addClass("desktop"),
  9112. w = ".show-desktop",
  9113. m.Desktop)
  9114. }();
  9115. f.init(s, e, t),
  9116. s !== m.Desktop && T.addClass("mobile");
  9117. var l = function(e) {
  9118. K.emit(A.LAUNCH, {
  9119. vr_platform: s,
  9120. vr_app: e
  9121. }),
  9122. f.launch(e)
  9123. };
  9124. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9125. q.gear = l.bind(this, g.GearVR),
  9126. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9127. d(),
  9128. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9129. $(w).show();
  9130. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9131. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9132. s === m.IOS && (u.splice(1, 1),
  9133. y.splice(1, 1)),
  9134. $("#vr").on("click", function(e) {
  9135. e.preventDefault();
  9136. if(!window.vrEnabled) { // 开启VR
  9137. window.vrEnabled = true;
  9138. this.classList.add('active');
  9139. $('#gui div').not('#vrOff').addClass('vrHide');
  9140. $('#vrOffImg').css({'display':'inline-block'});
  9141. }else{
  9142. }
  9143. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9144. // r(b),
  9145. // T.addClass("fadeIn"),
  9146. // K.emit(A.OPENED))
  9147. });
  9148. $('#vrOff').on('click', function(){
  9149. window.vrEnabled = false;
  9150. $('#gui div').not('#vrOff').removeClass('vrHide');
  9151. $('#vrOffImg').css({'display':'none'});
  9152. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9153. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9154. })
  9155. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9156. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9157. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9158. $("span.modelLink").text(I),
  9159. O.on("click", function(e) {
  9160. K.emit(A.PREV),
  9161. b--,
  9162. r(b)
  9163. }),
  9164. L.on("click", function(e) {
  9165. L.text();
  9166. K.emit(A.NEXT, {
  9167. nextAction: y[b]
  9168. }),
  9169. b++,
  9170. r(b)
  9171. }),
  9172. T.find(".close").on("click", K.dismiss)
  9173. }
  9174. function o(e) {
  9175. switch (e) {
  9176. case m.Android:
  9177. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9178. M.filter(".gearvr").off().on("click", q.gear),
  9179. s(H, G, "logo-button", "same-line");
  9180. break;
  9181. case m.UnsupportedAndroid:
  9182. s("", z, "", "");
  9183. break;
  9184. case m.IOS:
  9185. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9186. s(H, "", "logo-button", "");
  9187. break;
  9188. case m.Desktop:
  9189. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9190. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9191. s(H, G, "logo-button", "same-line"),
  9192. Q.cardboard()
  9193. }
  9194. }
  9195. function a(e) {
  9196. $(".p1, .p2, .p3").hide(),
  9197. x.insertAfter(S),
  9198. T.removeClass("front-page"),
  9199. T.removeClass("details-page"),
  9200. T.removeClass("lastPage"),
  9201. M.removeClass("logo-button"),
  9202. M.removeClass("same-line"),
  9203. S.removeClass("headsetOptions"),
  9204. R.attr("src", ""),
  9205. R.filter(".second").removeClass("gear"),
  9206. R.css("display", "inline-block"),
  9207. R.off(),
  9208. P.filter(".second").css("display", ""),
  9209. D.css("display", "none"),
  9210. $(".p" + (e + 1) + w).show(),
  9211. R.filter(".third").insertBefore(P.filter(".third"))
  9212. }
  9213. function s(e, t, i, n) {
  9214. T.addClass("front-page"),
  9215. R.filter(".first").attr("src", e),
  9216. R.filter(".second").attr("src", t),
  9217. M.filter(".first").addClass(i),
  9218. M.filter(".second").addClass(i),
  9219. M.addClass(n),
  9220. ".show-desktop" === w && S.insertAfter(x)
  9221. }
  9222. function l(e, t, i) {
  9223. S.addClass("headsetOptions"),
  9224. M.off(),
  9225. R.filter(".second").attr("src", t),
  9226. D.css("display", "block"),
  9227. P.filter(".second").css("display", "none"),
  9228. D.on("click", function() {
  9229. a(_.Title),
  9230. o(m.Desktop)
  9231. }),
  9232. e && (K.emit(A.falseICECHOSEN, {
  9233. name: g.GearVR
  9234. }),
  9235. R.filter(".first").attr("src", e),
  9236. R.filter(".second").addClass("gear"),
  9237. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9238. Q.gearvr()),
  9239. i && (K.emit(A.falseICECHOSEN, {
  9240. name: g.Cardboard
  9241. }),
  9242. R.filter(".third").attr("src", i),
  9243. R.filter(".third").show(),
  9244. R.filter(".third").insertAfter(R.filter(".second")),
  9245. R.filter(".third").addClass("link"),
  9246. R.filter(".second").addClass("link"),
  9247. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9248. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9249. Q.cardboard())
  9250. }
  9251. function c(e, t) {
  9252. switch (t) {
  9253. case m.IOS:
  9254. X = Y,
  9255. Z = j;
  9256. break;
  9257. case m.Desktop:
  9258. e === _.Cardboard ? (X = F,
  9259. Z = U,
  9260. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9261. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9262. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9263. Z = "");
  9264. break;
  9265. default:
  9266. e === _.Cardboard ? (X = z,
  9267. Z = j) : (X = k,
  9268. Z = W)
  9269. }
  9270. }
  9271. function h(e, t, i) {
  9272. T.find(".inner").addClass("details-page"),
  9273. T.addClass("details-page"),
  9274. R.filter(".first").attr("src", e),
  9275. R.filter(".second").attr("src", t),
  9276. R.filter(".third").attr("src", i)
  9277. }
  9278. function u() {
  9279. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9280. K.emit(A.CLOSED))
  9281. }
  9282. function d() {
  9283. var e = p.aspectRatio() > 1 && p.isMobile();
  9284. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9285. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9286. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9287. }
  9288. var p = e("../../util/browser")
  9289. , f = e("./vrLink")
  9290. , g = e("../../enum/VRApps")
  9291. , m = e("../../enum/VRPlatforms")
  9292. , v = e("../../enum/VRPages")
  9293. , A = e("./vrEvent")
  9294. , y = (e("../../settings"),
  9295. e("../../constants"))
  9296. , C = e("../../localization/localize")
  9297. , I = e("../../util/common")
  9298. , E = e("events").EventEmitter
  9299. , b = 0
  9300. , w = null
  9301. , _ = v.standard
  9302. , T = $(".vr-popup")
  9303. , x = T.find(".vr-popup-body")
  9304. , S = T.find(".vr-images")
  9305. , M = T.find(".img-container")
  9306. , R = T.find(".vr-sm-image")
  9307. , P = M.find(".vr-img-caption")
  9308. , O = $(".vr-buttons").find(".prev-button")
  9309. , L = $(".vr-buttons").find(".next-button")
  9310. , D = S.find(".front-close")
  9311. , N = $(".vr-page")
  9312. , B = T.find("img")
  9313. , F = "images/apple-store.png"
  9314. , V = "images/badge-oculus.png"
  9315. , U = "images/badge-cardboard.png"
  9316. , k = "images/logo-samsung.png"
  9317. , H = "images/headset-cardboard.png"
  9318. , G = "images/headset-gearvr.png"
  9319. , z = "images/ico-android-robot.png"
  9320. , W = "images/ico-gearvr.png"
  9321. , j = "images/ico-vr.png"
  9322. , Y = "images/apple-logo-white.svg"
  9323. , X = null
  9324. , Z = null
  9325. , q = {}
  9326. , K = {
  9327. init: r,
  9328. dismiss: u,
  9329. isDeviceSupported: n
  9330. };
  9331. I.extendObject(K, E.prototype),
  9332. $(window).resize(d);
  9333. var Q = function() {
  9334. var e = P.filter(".first").find(".cardboard")
  9335. , t = P.filter(".first").find(".gearvr");
  9336. return {
  9337. cardboard: function() {
  9338. t.addClass("hidden"),
  9339. e.removeClass("hidden")
  9340. },
  9341. gearvr: function() {
  9342. e.addClass("hidden"),
  9343. t.removeClass("hidden")
  9344. }
  9345. }
  9346. }();
  9347. t.exports = K
  9348. }
  9349. , {
  9350. "../../constants": 8,
  9351. "../../enum/VRApps": 46,
  9352. "../../enum/VRPages": 48,
  9353. "../../enum/VRPlatforms": 49,
  9354. "../../localization/localize": 108,
  9355. "../../settings": 166,
  9356. "../../util/browser": 182,
  9357. "../../util/common": 185,
  9358. "./vrEvent": 85,
  9359. "./vrLink": 86,
  9360. events: 202
  9361. }],
  9362. 88: [function(e, t, i) {
  9363. "use strict";
  9364. t.exports = Object.freeze({
  9365. OPENED: "webvr.modal.opened",
  9366. SHOW_TERMS: "webvr.footer.show.terms"
  9367. })
  9368. }
  9369. , {}],
  9370. 89: [function(e, t, i) {
  9371. (function(i) {
  9372. "use strict";
  9373. function n(e, t, i, n) {
  9374. function r(e) {
  9375. e.preventDefault(),
  9376. a(e.currentTarget.id)
  9377. }
  9378. function a(e) {
  9379. ne[e](),
  9380. Object.keys(ne).map(function(t, i) {
  9381. $("#" + t).toggleClass("tabs-underlined", t === e)
  9382. })
  9383. }
  9384. y = i,
  9385. v = t,
  9386. w.init(E.Android, e, n),
  9387. m();
  9388. var l = new RegExp("daydream","i")
  9389. , c = l.test(y.displayName);
  9390. c ? (a("tabdaydream"),
  9391. B.filter(".device-headset-side").attr("src", H),
  9392. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9393. B.filter(".device-headset-side").attr("src", Y),
  9394. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9395. $("#vr").on("click", function(e) {
  9396. e.preventDefault(),
  9397. g("click_webvr_button"),
  9398. L.is(":hidden") && (ie.emit(_.OPENED),
  9399. o())
  9400. }),
  9401. $(".webvr-popup .close").on("click", function(e) {
  9402. e.preventDefault(),
  9403. D.hasClass("hidden") ? (g("webvr_help_close"),
  9404. p()) : s()
  9405. }),
  9406. $("#tabcardboard").on("click", r),
  9407. $("#tabdaydream").on("click", r),
  9408. $("#tabnative").on("click", r),
  9409. $(".webvr-popup .open-with-app").on("click", function(e) {
  9410. e.preventDefault(),
  9411. g("webvr_learn_more"),
  9412. a("tabnative"),
  9413. p()
  9414. }),
  9415. $(".webvr-popup .help").on("click", function(e) {
  9416. e.preventDefault(),
  9417. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9418. p()
  9419. }),
  9420. $(".webvr-popup .terms").on("click", function(e) {
  9421. e.preventDefault(),
  9422. g("webvr_click_terms"),
  9423. s(),
  9424. ie.emit(_.SHOW_TERMS)
  9425. }),
  9426. F.on("click", function(e) {
  9427. e.preventDefault(),
  9428. g(ee),
  9429. window.open(J, "_blank")
  9430. }),
  9431. V.on("click", function(e) {
  9432. e.preventDefault(),
  9433. g("webvr_phone_link"),
  9434. window.open(te, "_blank")
  9435. }),
  9436. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9437. e.preventDefault(),
  9438. g("webvr_cardboard_link"),
  9439. w.launch(b.CardboardAndroid)
  9440. }),
  9441. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9442. e.preventDefault(),
  9443. g("webvr_oculus_link"),
  9444. w.launch(b.GearVR)
  9445. })
  9446. }
  9447. function r() {
  9448. function e() {
  9449. y.isPresenting || (f(),
  9450. window.removeEventListener("vrdisplaypresentchange", e))
  9451. }
  9452. R.info("Headset mounted"),
  9453. v.suspend();
  9454. var t = document.createElement("canvas");
  9455. for (t.getContext("webgl"),
  9456. t.className = "webvr-canvas",
  9457. document.bgColor = "#000",
  9458. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9459. document.body.removeChild(document.body.firstChild);
  9460. document.body.appendChild(t),
  9461. g("webvr_enter_app"),
  9462. y.requestPresent([{
  9463. source: t,
  9464. predistorted: !0
  9465. }]).catch(function(t) {
  9466. R.error("Failed to present: " + t),
  9467. g("webvr_exit_calibrate"),
  9468. e()
  9469. }),
  9470. A.then(function() {
  9471. window.dispatchEvent(new Event("vrapp-start"))
  9472. }),
  9473. window.addEventListener("vrdisplaypresentchange", e)
  9474. }
  9475. function o() {
  9476. O.fadeOut(I.guiAnimationSpeed),
  9477. L.fadeIn(I.guiAnimationSpeed),
  9478. a()
  9479. }
  9480. function a() {
  9481. if (!A) {
  9482. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9483. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9484. A = new Promise(function(e, i) {
  9485. var n = document.createElement("script");
  9486. n.type = "text/javascript",
  9487. n.src = t,
  9488. n.onload = e,
  9489. document.head.appendChild(n)
  9490. }
  9491. )
  9492. }
  9493. D.find(".enter-button").on("click", r)
  9494. }
  9495. function s() {
  9496. g("webvr_modal_close"),
  9497. D.find(".enter-button").off("click", r),
  9498. L.fadeOut(I.guiAnimationSpeed, function() {
  9499. D.toggleClass("hidden", !1),
  9500. N.toggleClass("hidden", !0),
  9501. C.exitFullscreen()
  9502. }),
  9503. O.fadeIn(I.guiAnimationSpeed)
  9504. }
  9505. function l() {
  9506. k.toggleClass("hidden", !1),
  9507. U.toggleClass("hidden", !0)
  9508. }
  9509. function c() {
  9510. k.toggleClass("hidden", !0),
  9511. U.toggleClass("hidden", !1)
  9512. }
  9513. function h() {
  9514. B.filter(".device-headset").attr("src", G),
  9515. B.filter(".device-phone").attr("src", z),
  9516. J = Z,
  9517. ee = K,
  9518. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9519. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9520. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9521. c()
  9522. }
  9523. function u() {
  9524. B.filter(".badge-cardboard").attr("src", j),
  9525. B.filter(".badge-oculus").attr("src", X),
  9526. l()
  9527. }
  9528. function d() {
  9529. B.filter(".device-headset").attr("src", Y),
  9530. B.filter(".device-phone").attr("src", W),
  9531. J = q,
  9532. ee = Q,
  9533. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9534. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9535. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9536. c()
  9537. }
  9538. function p() {
  9539. D.toggleClass("hidden"),
  9540. N.toggleClass("hidden")
  9541. }
  9542. function f() {
  9543. R.info("exiting webVR"),
  9544. g("webvr_exit_app"),
  9545. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9546. }
  9547. function g(e) {
  9548. var t = C.isLandscape() ? "landscape" : "portrait";
  9549. T.trackAlways("showcase_gui", {
  9550. gui_action: e,
  9551. orientation: t
  9552. })
  9553. }
  9554. function m() {
  9555. var e = C.isLandscape();
  9556. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9557. }
  9558. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9559. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9560. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9561. init: n
  9562. }, ne = {
  9563. tabcardboard: d,
  9564. tabdaydream: h,
  9565. tabnative: u
  9566. };
  9567. S.extendObject(ie, P.prototype),
  9568. $(window).resize(m),
  9569. t.exports = ie
  9570. }
  9571. ).call(this, "/js/gui/webvr/webVRgui.js")
  9572. }
  9573. , {
  9574. "../../analytics": 4,
  9575. "../../constants": 8,
  9576. "../../enum/VRApps": 46,
  9577. "../../enum/VRPlatforms": 49,
  9578. "../../localization/localize": 108,
  9579. "../../settings": 166,
  9580. "../../util/browser": 182,
  9581. "../../util/common": 185,
  9582. "../../util/logger": 189,
  9583. "./../gui": 65,
  9584. "./../vr/vrLink": 86,
  9585. "./WebVrEvent": 88,
  9586. events: 202
  9587. }],
  9588. 90: [function(e, t, i) {
  9589. "use strict";
  9590. function n(e, t, i, n, o) {
  9591. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9592. this.roomId = o || "",
  9593. this.labelId = e,
  9594. this.position = (new r.Vector3).copy(t),
  9595. this.text = i
  9596. }
  9597. var r = e("three")
  9598. , o = e("../util/browser");
  9599. n.prototype.build = function() {
  9600. var e = window.document.createElement("div");
  9601. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9602. var t = window.document.createElement("div");
  9603. t.setAttribute("class", "gui-floorplan-label-text");
  9604. var i = window.document.createTextNode(this.text);
  9605. t.appendChild(i),
  9606. e.appendChild(t),
  9607. window.document.body.appendChild(e),
  9608. this.labelGui = e,
  9609. this.textBlock = t,
  9610. $(this.labelGui).hide();
  9611. var n = window.getComputedStyle(this.labelGui);
  9612. this.initialTransform = n.transform || n.webkitTransform
  9613. }
  9614. ,
  9615. t.exports = n
  9616. }
  9617. , {
  9618. "../util/browser": 182,
  9619. three: 217
  9620. }],
  9621. 91: [function(e, t, i) {
  9622. "use strict";
  9623. function n() {
  9624. this.player = null,
  9625. this.modelManager = null,
  9626. this.container = null
  9627. }
  9628. var r = e("three")
  9629. , o = (e("../util/common"),
  9630. e("../enum/PlayerEvents"))
  9631. , a = (e("../enum/DirectorEvents"),
  9632. e("../enum/ModelManagerEvents"))
  9633. , s = e("../settings")
  9634. , l = e("../enum/Viewmode")
  9635. , c = (e("../enum/WarpStyle"),
  9636. e("../util/transitions"),
  9637. e("../util/lerp"),
  9638. e("../util/browser"));
  9639. //场景初始化
  9640. n.prototype.init = function(e, t, i) {
  9641. this.player = e,
  9642. this.modelManager = t,
  9643. this.container = i,
  9644. this.updateModel(),
  9645. this.bindEvents()
  9646. }
  9647. ,
  9648. n.prototype.bindEvents = function() {
  9649. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9650. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9651. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9652. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9653. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9654. }
  9655. ,
  9656. n.prototype.updateModel = function() {
  9657. this.model = this.modelManager.getActiveModel()
  9658. }
  9659. ,
  9660. n.prototype.handlePlayerViewChanged = function() {
  9661. this.updateLabelVisibility(),
  9662. this.updateLabelDisplay()
  9663. }
  9664. ,
  9665. n.prototype.getLabelsForFloor = function(e, t) {
  9666. return t = t || [],
  9667. t.length = 0,
  9668. this.model.labels.forEach(function(i) {
  9669. this.labelVisibleForFloor(i, e) && t.push(i)
  9670. }
  9671. .bind(this)),
  9672. t
  9673. }
  9674. ,
  9675. n.prototype.getLabelsForCurrentFloor = function(e) {
  9676. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9677. }
  9678. ,
  9679. n.prototype.labelVisibleForFloor = function(e, t) {
  9680. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9681. if (!this.model.showingLabels || !e.labelGui || !i)
  9682. return !1;
  9683. var n = e.floorId === this.model.floors.size() - 1;
  9684. return this.model.allFloorsVisible ? n : e.floorId === t
  9685. }
  9686. ,
  9687. n.prototype.updateLabelVisibility = function(e) {
  9688. this.model.labels.forEach(function(e) {
  9689. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9690. }
  9691. .bind(this))
  9692. }
  9693. ,
  9694. n.prototype.showAllLabels = function(e, t) {
  9695. this.model.labels.forEach(function(i) {
  9696. this.showLabel(i, e, t)
  9697. }
  9698. .bind(this))
  9699. }
  9700. ,
  9701. n.prototype.hideAllLabels = function(e, t) {
  9702. this.model.labels.forEach(function(i) {
  9703. this.hideLabel(i, e, t)
  9704. }
  9705. .bind(this))
  9706. }
  9707. ,
  9708. n.prototype.showLabel = function(e, t, i) {
  9709. this.model.showingLabels && (e.visible || (e.visible = !0,
  9710. e.labelGui.style.display = "block",
  9711. e.labelGui.style.opacity = 0,
  9712. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9713. }
  9714. ,
  9715. n.prototype.hideLabel = function(e, t, i) {
  9716. e.visible && (e.visible = !1,
  9717. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9718. }
  9719. ,
  9720. n.prototype.supportedMode = function() {
  9721. return this.player.mode === l.FLOORPLAN
  9722. }
  9723. ,
  9724. n.prototype.updateLabelDisplay = function() {
  9725. var e = (new r.Vector3,
  9726. new r.Vector3,
  9727. []);
  9728. return function() {
  9729. var t = this.player.getLabelScaleFactor()
  9730. , i = .6
  9731. , n = 1.2
  9732. , r = (1 - t) * n + i
  9733. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9734. this.getLabelsForCurrentFloor(e);
  9735. for (var a = 0; a < e.length; a++) {
  9736. var l = e[a];
  9737. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9738. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9739. }
  9740. }
  9741. }(),
  9742. n.prototype.updateProjectedGuiElement = function() {
  9743. var e = new r.Vector3;
  9744. new r.Vector3;
  9745. return function(t, i, n, r, o) {
  9746. i.style.fontSize = 100 * o + "%";
  9747. var a = $("#player").width()
  9748. , s = $("#player").height()
  9749. , l = .5 * a
  9750. , c = .5 * s;
  9751. e.copy(n),
  9752. e.project(this.player.camera);
  9753. var h = e.x * l + l
  9754. , u = -(e.y * c) + c;
  9755. h -= t.offsetWidth / 2,
  9756. u -= t.offsetHeight / 2,
  9757. t.style.left = h + "px",
  9758. t.style.top = u + "px"
  9759. }
  9760. }(),
  9761. n.prototype.handleStartInside = function(e) {
  9762. this.updateLabelVisibility()
  9763. }
  9764. ,
  9765. n.prototype.handleStartOutside = function() {
  9766. this.updateLabelVisibility()
  9767. }
  9768. ,
  9769. t.exports = n
  9770. }
  9771. , {
  9772. "../enum/DirectorEvents": 23,
  9773. "../enum/ModelManagerEvents": 33,
  9774. "../enum/PlayerEvents": 40,
  9775. "../enum/Viewmode": 51,
  9776. "../enum/WarpStyle": 52,
  9777. "../settings": 166,
  9778. "../util/browser": 182,
  9779. "../util/common": 185,
  9780. "../util/lerp": 188,
  9781. "../util/transitions": 195,
  9782. three: 217
  9783. }],
  9784. 92: [function(e, t, i) {
  9785. "use strict";
  9786. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9787. if (null == this)
  9788. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9789. if ("function" != typeof e)
  9790. throw new TypeError("predicate must be a function");
  9791. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9792. if (t = i[o],
  9793. e.call(r, t, o, i))
  9794. return o;
  9795. return -1
  9796. }
  9797. ),
  9798. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9799. value: function(e) {
  9800. if (null == this)
  9801. throw new TypeError('"this" is null or not defined');
  9802. var t = Object(this)
  9803. , i = t.length >>> 0;
  9804. if ("function" != typeof e)
  9805. throw new TypeError("predicate must be a function");
  9806. for (var n = arguments[1], r = 0; r < i; ) {
  9807. var o = t[r];
  9808. if (e.call(n, o, r, t))
  9809. return o;
  9810. r++
  9811. }
  9812. }
  9813. })
  9814. }
  9815. , {}],
  9816. 93: [function(e, t, i) {
  9817. "use strict";
  9818. var n = n || {};
  9819. t.exports = n,
  9820. n.gui = n.gui || {},
  9821. n.utils = n.utils || {},
  9822. n.controllers = n.controllers || {},
  9823. n.dom = n.dom || {},
  9824. n.color = n.color || {},
  9825. n.utils.css = function() {
  9826. return {
  9827. load: function(e, t) {
  9828. t = t || document;
  9829. var i = t.createElement("link");
  9830. i.type = "text/css",
  9831. i.rel = "stylesheet",
  9832. i.href = e,
  9833. t.getElementsByTagName("head")[0].appendChild(i)
  9834. },
  9835. inject: function(e, t) {
  9836. t = t || document;
  9837. var i = document.createElement("style");
  9838. i.type = "text/css",
  9839. i.innerHTML = e,
  9840. t.getElementsByTagName("head")[0].appendChild(i)
  9841. }
  9842. }
  9843. }(),
  9844. n.utils.common = function() {
  9845. var e = Array.prototype.forEach
  9846. , t = Array.prototype.slice;
  9847. return {
  9848. BREAK: {},
  9849. extend: function(e) {
  9850. return this.each(t.call(arguments, 1), function(t) {
  9851. for (var i in t)
  9852. this.isUndefined(t[i]) || (e[i] = t[i])
  9853. }, this),
  9854. e
  9855. },
  9856. defaults: function(e) {
  9857. return this.each(t.call(arguments, 1), function(t) {
  9858. for (var i in t)
  9859. this.isUndefined(e[i]) && (e[i] = t[i])
  9860. }, this),
  9861. e
  9862. },
  9863. compose: function() {
  9864. var e = t.call(arguments);
  9865. return function() {
  9866. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9867. i = [e[n].apply(this, i)];
  9868. return i[0]
  9869. }
  9870. },
  9871. each: function(t, i, n) {
  9872. if (t)
  9873. if (e && t.forEach && t.forEach === e)
  9874. t.forEach(i, n);
  9875. else if (t.length === t.length + 0) {
  9876. for (var r = 0, o = t.length; r < o; r++)
  9877. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9878. return
  9879. } else
  9880. for (var r in t)
  9881. if (i.call(n, t[r], r) === this.BREAK)
  9882. return
  9883. },
  9884. defer: function(e) {
  9885. setTimeout(e, 0)
  9886. },
  9887. toArray: function(e) {
  9888. return e.toArray ? e.toArray() : t.call(e)
  9889. },
  9890. isUndefined: function(e) {
  9891. return void 0 === e
  9892. },
  9893. isNull: function(e) {
  9894. return null === e
  9895. },
  9896. isNaN: function(e) {
  9897. return e !== e
  9898. },
  9899. isArray: Array.isArray || function(e) {
  9900. return e.constructor === Array
  9901. }
  9902. ,
  9903. isObject: function(e) {
  9904. return e === Object(e)
  9905. },
  9906. isNumber: function(e) {
  9907. return e === e + 0
  9908. },
  9909. isString: function(e) {
  9910. return e === e + ""
  9911. },
  9912. isBoolean: function(e) {
  9913. return e === !1 || e === !0
  9914. },
  9915. isFunction: function(e) {
  9916. return "[object Function]" === Object.prototype.toString.call(e)
  9917. }
  9918. }
  9919. }(),
  9920. n.controllers.Controller = function(e) {
  9921. var t = function(e, t) {
  9922. this.initialValue = e[t],
  9923. this.domElement = document.createElement("div"),
  9924. this.object = e,
  9925. this.property = t,
  9926. this.__onChange = void 0,
  9927. this.__onFinishChange = void 0
  9928. };
  9929. return e.extend(t.prototype, {
  9930. onChange: function(e) {
  9931. return this.__onChange = e,
  9932. this
  9933. },
  9934. onFinishChange: function(e) {
  9935. return this.__onFinishChange = e,
  9936. this
  9937. },
  9938. setValue: function(e) {
  9939. return this.object[this.property] = e,
  9940. this.__onChange && this.__onChange.call(this, e),
  9941. this.updateDisplay(),
  9942. this
  9943. },
  9944. getValue: function() {
  9945. return this.object[this.property]
  9946. },
  9947. updateDisplay: function() {
  9948. return this
  9949. },
  9950. isModified: function() {
  9951. return this.initialValue !== this.getValue()
  9952. }
  9953. }),
  9954. t
  9955. }(n.utils.common),
  9956. n.dom.dom = function(e) {
  9957. function t(t) {
  9958. if ("0" === t || e.isUndefined(t))
  9959. return 0;
  9960. var i = t.match(r);
  9961. return e.isNull(i) ? 0 : parseFloat(i[1])
  9962. }
  9963. var i = {
  9964. HTMLEvents: ["change"],
  9965. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9966. KeyboardEvents: ["keydown"]
  9967. }
  9968. , n = {};
  9969. e.each(i, function(t, i) {
  9970. e.each(t, function(e) {
  9971. n[e] = i
  9972. })
  9973. });
  9974. var r = /(\d+(\.\d+)?)px/
  9975. , o = {
  9976. makeSelectable: function(e, t) {
  9977. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9978. return !1
  9979. }
  9980. : function() {}
  9981. ,
  9982. e.style.MozUserSelect = t ? "auto" : "none",
  9983. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9984. e.unselectable = t ? "on" : "off")
  9985. },
  9986. makeFullscreen: function(t, i, n) {
  9987. e.isUndefined(i) && (i = !0),
  9988. e.isUndefined(n) && (n = !0),
  9989. t.style.position = "absolute",
  9990. i && (t.style.left = 0,
  9991. t.style.right = 0),
  9992. n && (t.style.top = 0,
  9993. t.style.bottom = 0)
  9994. },
  9995. fakeEvent: function(t, i, r, o) {
  9996. r = r || {};
  9997. var a = n[i];
  9998. if (!a)
  9999. throw new Error("Event type " + i + " not supported.");
  10000. var s = document.createEvent(a);
  10001. switch (a) {
  10002. case "MouseEvents":
  10003. var l = r.x || r.clientX || 0
  10004. , c = r.y || r.clientY || 0;
  10005. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10006. break;
  10007. case "KeyboardEvents":
  10008. var h = s.initKeyboardEvent || s.initKeyEvent;
  10009. e.defaults(r, {
  10010. cancelable: !0,
  10011. ctrlKey: !1,
  10012. altKey: !1,
  10013. shiftKey: !1,
  10014. metaKey: !1,
  10015. keyCode: void 0,
  10016. charCode: void 0
  10017. }),
  10018. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10019. break;
  10020. default:
  10021. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10022. }
  10023. e.defaults(s, o),
  10024. t.dispatchEvent(s)
  10025. },
  10026. bind: function(e, t, i, n) {
  10027. return n = n || !1,
  10028. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10029. o
  10030. },
  10031. unbind: function(e, t, i, n) {
  10032. return n = n || !1,
  10033. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10034. o
  10035. },
  10036. addClass: function(e, t) {
  10037. if (void 0 === e.className)
  10038. e.className = t;
  10039. else if (e.className !== t) {
  10040. var i = e.className.split(/ +/);
  10041. i.indexOf(t) == -1 && (i.push(t),
  10042. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10043. }
  10044. return o
  10045. },
  10046. removeClass: function(e, t) {
  10047. if (t)
  10048. if (void 0 === e.className)
  10049. ;
  10050. else if (e.className === t)
  10051. e.removeAttribute("class");
  10052. else {
  10053. var i = e.className.split(/ +/)
  10054. , n = i.indexOf(t);
  10055. n != -1 && (i.splice(n, 1),
  10056. e.className = i.join(" "))
  10057. }
  10058. else
  10059. e.className = void 0;
  10060. return o
  10061. },
  10062. hasClass: function(e, t) {
  10063. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10064. },
  10065. getWidth: function(e) {
  10066. var i = getComputedStyle(e);
  10067. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10068. },
  10069. getHeight: function(e) {
  10070. var i = getComputedStyle(e);
  10071. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10072. },
  10073. getOffset: function(e) {
  10074. var t = {
  10075. left: 0,
  10076. top: 0
  10077. };
  10078. if (e.offsetParent)
  10079. do
  10080. t.left += e.offsetLeft,
  10081. t.top += e.offsetTop;
  10082. while (e = e.offsetParent);return t
  10083. },
  10084. isActive: function(e) {
  10085. return e === document.activeElement && (e.type || e.href)
  10086. }
  10087. };
  10088. return o
  10089. }(n.utils.common),
  10090. n.controllers.OptionController = function(e, t, i) {
  10091. var n = function(e, r, o) {
  10092. n.superclass.call(this, e, r);
  10093. var a = this;
  10094. if (this.__select = document.createElement("select"),
  10095. i.isArray(o)) {
  10096. var s = {};
  10097. i.each(o, function(e) {
  10098. s[e] = e
  10099. }),
  10100. o = s
  10101. }
  10102. i.each(o, function(e, t) {
  10103. var i = document.createElement("option");
  10104. i.innerHTML = t,
  10105. i.setAttribute("value", e),
  10106. a.__select.appendChild(i)
  10107. }),
  10108. this.updateDisplay(),
  10109. t.bind(this.__select, "change", function() {
  10110. var e = this.options[this.selectedIndex].value;
  10111. a.setValue(e)
  10112. }),
  10113. this.domElement.appendChild(this.__select)
  10114. };
  10115. return n.superclass = e,
  10116. i.extend(n.prototype, e.prototype, {
  10117. setValue: function(e) {
  10118. var t = n.superclass.prototype.setValue.call(this, e);
  10119. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10120. t
  10121. },
  10122. updateDisplay: function() {
  10123. return this.__select.value = this.getValue(),
  10124. n.superclass.prototype.updateDisplay.call(this)
  10125. }
  10126. }),
  10127. n
  10128. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10129. n.controllers.NumberController = function(e, t) {
  10130. function i(e) {
  10131. return e = e.toString(),
  10132. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10133. }
  10134. var n = function(e, r, o) {
  10135. n.superclass.call(this, e, r),
  10136. o = o || {},
  10137. this.__min = o.min,
  10138. this.__max = o.max,
  10139. this.__step = o.step,
  10140. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10141. this.__precision = i(this.__impliedStep)
  10142. };
  10143. return n.superclass = e,
  10144. t.extend(n.prototype, e.prototype, {
  10145. setValue: function(e) {
  10146. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10147. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10148. n.superclass.prototype.setValue.call(this, e)
  10149. },
  10150. min: function(e) {
  10151. return this.__min = e,
  10152. this
  10153. },
  10154. max: function(e) {
  10155. return this.__max = e,
  10156. this
  10157. },
  10158. step: function(e) {
  10159. return this.__step = e,
  10160. this.__impliedStep = e,
  10161. this.__precision = i(e),
  10162. this
  10163. }
  10164. }),
  10165. n
  10166. }(n.controllers.Controller, n.utils.common),
  10167. n.controllers.NumberControllerBox = function(e, t, i) {
  10168. function n(e, t) {
  10169. var i = Math.pow(10, t);
  10170. return Math.round(e * i) / i
  10171. }
  10172. var r = function(e, n, o) {
  10173. function a() {
  10174. var e = parseFloat(d.__input.value);
  10175. i.isNaN(e) || d.setValue(e)
  10176. }
  10177. function s() {
  10178. a(),
  10179. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10180. }
  10181. function l(e) {
  10182. t.bind(window, "mousemove", c),
  10183. t.bind(window, "mouseup", h),
  10184. u = e.clientY
  10185. }
  10186. function c(e) {
  10187. var t = u - e.clientY;
  10188. d.setValue(d.getValue() + t * d.__impliedStep),
  10189. u = e.clientY
  10190. }
  10191. function h() {
  10192. t.unbind(window, "mousemove", c),
  10193. t.unbind(window, "mouseup", h)
  10194. }
  10195. this.__truncationSuspended = !1,
  10196. r.superclass.call(this, e, n, o);
  10197. var u, d = this;
  10198. this.__input = document.createElement("input"),
  10199. this.__input.setAttribute("type", "text"),
  10200. t.bind(this.__input, "change", a),
  10201. t.bind(this.__input, "blur", s),
  10202. t.bind(this.__input, "mousedown", l),
  10203. t.bind(this.__input, "keydown", function(e) {
  10204. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10205. this.blur(),
  10206. d.__truncationSuspended = !1)
  10207. }),
  10208. this.updateDisplay(),
  10209. this.domElement.appendChild(this.__input)
  10210. };
  10211. return r.superclass = e,
  10212. i.extend(r.prototype, e.prototype, {
  10213. updateDisplay: function() {
  10214. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10215. r.superclass.prototype.updateDisplay.call(this)
  10216. }
  10217. }),
  10218. r
  10219. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10220. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10221. function o(e, t, i, n, r) {
  10222. return n + (r - n) * ((e - t) / (i - t))
  10223. }
  10224. var a = function(e, i, n, r, s) {
  10225. function l(e) {
  10226. t.bind(window, "mousemove", c),
  10227. t.bind(window, "mouseup", h),
  10228. c(e)
  10229. }
  10230. function c(e) {
  10231. e.preventDefault();
  10232. var i = t.getOffset(u.__background)
  10233. , n = t.getWidth(u.__background);
  10234. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10235. !1
  10236. }
  10237. function h() {
  10238. t.unbind(window, "mousemove", c),
  10239. t.unbind(window, "mouseup", h),
  10240. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10241. }
  10242. a.superclass.call(this, e, i, {
  10243. min: n,
  10244. max: r,
  10245. step: s
  10246. });
  10247. var u = this;
  10248. this.__background = document.createElement("div"),
  10249. this.__foreground = document.createElement("div"),
  10250. t.bind(this.__background, "mousedown", l),
  10251. t.addClass(this.__background, "slider"),
  10252. t.addClass(this.__foreground, "slider-fg"),
  10253. this.updateDisplay(),
  10254. this.__background.appendChild(this.__foreground),
  10255. this.domElement.appendChild(this.__background)
  10256. };
  10257. return a.superclass = e,
  10258. a.useDefaultStyles = function() {
  10259. i.inject(r)
  10260. }
  10261. ,
  10262. n.extend(a.prototype, e.prototype, {
  10263. updateDisplay: function() {
  10264. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10265. return this.__foreground.style.width = 100 * e + "%",
  10266. a.superclass.prototype.updateDisplay.call(this)
  10267. }
  10268. }),
  10269. a
  10270. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10271. n.controllers.FunctionController = function(e, t, i) {
  10272. var n = function(e, i, r) {
  10273. n.superclass.call(this, e, i);
  10274. var o = this;
  10275. this.__button = document.createElement("div"),
  10276. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10277. t.bind(this.__button, "click", function(e) {
  10278. return e.preventDefault(),
  10279. o.fire(),
  10280. !1
  10281. }),
  10282. t.addClass(this.__button, "button"),
  10283. this.domElement.appendChild(this.__button)
  10284. };
  10285. return n.superclass = e,
  10286. i.extend(n.prototype, e.prototype, {
  10287. fire: function() {
  10288. this.__onChange && this.__onChange.call(this),
  10289. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10290. this.getValue().call(this.object)
  10291. }
  10292. }),
  10293. n
  10294. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10295. n.controllers.BooleanController = function(e, t, i) {
  10296. var n = function(e, i) {
  10297. function r() {
  10298. o.setValue(!o.__prev)
  10299. }
  10300. n.superclass.call(this, e, i);
  10301. var o = this;
  10302. this.__prev = this.getValue(),
  10303. this.__checkbox = document.createElement("input"),
  10304. this.__checkbox.setAttribute("type", "checkbox"),
  10305. t.bind(this.__checkbox, "change", r, !1),
  10306. this.domElement.appendChild(this.__checkbox),
  10307. this.updateDisplay()
  10308. };
  10309. return n.superclass = e,
  10310. i.extend(n.prototype, e.prototype, {
  10311. setValue: function(e) {
  10312. var t = n.superclass.prototype.setValue.call(this, e);
  10313. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10314. this.__prev = this.getValue(),
  10315. t
  10316. },
  10317. updateDisplay: function() {
  10318. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10319. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10320. n.superclass.prototype.updateDisplay.call(this)
  10321. }
  10322. }),
  10323. n
  10324. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10325. n.color.toString = function(e) {
  10326. return function(t) {
  10327. if (1 == t.a || e.isUndefined(t.a)) {
  10328. for (var i = t.hex.toString(16); i.length < 6; )
  10329. i = "0" + i;
  10330. return "#" + i
  10331. }
  10332. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10333. }
  10334. }(n.utils.common),
  10335. n.color.interpret = function(e, t) {
  10336. var i, n, r = function() {
  10337. n = !1;
  10338. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10339. return t.each(o, function(r) {
  10340. if (r.litmus(e))
  10341. return t.each(r.conversions, function(r, o) {
  10342. if (i = r.read(e),
  10343. n === !1 && i !== !1)
  10344. return n = i,
  10345. i.conversionName = o,
  10346. i.conversion = r,
  10347. t.BREAK
  10348. }),
  10349. t.BREAK
  10350. }),
  10351. n
  10352. }, o = [{
  10353. litmus: t.isString,
  10354. conversions: {
  10355. THREE_CHAR_HEX: {
  10356. read: function(e) {
  10357. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10358. return null !== t && {
  10359. space: "HEX",
  10360. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10361. }
  10362. },
  10363. write: e
  10364. },
  10365. SIX_CHAR_HEX: {
  10366. read: function(e) {
  10367. var t = e.match(/^#([A-F0-9]{6})$/i);
  10368. return null !== t && {
  10369. space: "HEX",
  10370. hex: parseInt("0x" + t[1].toString())
  10371. }
  10372. },
  10373. write: e
  10374. },
  10375. CSS_RGB: {
  10376. read: function(e) {
  10377. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10378. return null !== t && {
  10379. space: "RGB",
  10380. r: parseFloat(t[1]),
  10381. g: parseFloat(t[2]),
  10382. b: parseFloat(t[3])
  10383. }
  10384. },
  10385. write: e
  10386. },
  10387. CSS_RGBA: {
  10388. read: function(e) {
  10389. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10390. return null !== t && {
  10391. space: "RGB",
  10392. r: parseFloat(t[1]),
  10393. g: parseFloat(t[2]),
  10394. b: parseFloat(t[3]),
  10395. a: parseFloat(t[4])
  10396. }
  10397. },
  10398. write: e
  10399. }
  10400. }
  10401. }, {
  10402. litmus: t.isNumber,
  10403. conversions: {
  10404. HEX: {
  10405. read: function(e) {
  10406. return {
  10407. space: "HEX",
  10408. hex: e,
  10409. conversionName: "HEX"
  10410. }
  10411. },
  10412. write: function(e) {
  10413. return e.hex
  10414. }
  10415. }
  10416. }
  10417. }, {
  10418. litmus: t.isArray,
  10419. conversions: {
  10420. RGB_ARRAY: {
  10421. read: function(e) {
  10422. return 3 == e.length && {
  10423. space: "RGB",
  10424. r: e[0],
  10425. g: e[1],
  10426. b: e[2]
  10427. }
  10428. },
  10429. write: function(e) {
  10430. return [e.r, e.g, e.b]
  10431. }
  10432. },
  10433. RGBA_ARRAY: {
  10434. read: function(e) {
  10435. return 4 == e.length && {
  10436. space: "RGB",
  10437. r: e[0],
  10438. g: e[1],
  10439. b: e[2],
  10440. a: e[3]
  10441. }
  10442. },
  10443. write: function(e) {
  10444. return [e.r, e.g, e.b, e.a]
  10445. }
  10446. }
  10447. }
  10448. }, {
  10449. litmus: t.isObject,
  10450. conversions: {
  10451. RGBA_OBJ: {
  10452. read: function(e) {
  10453. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10454. space: "RGB",
  10455. r: e.r,
  10456. g: e.g,
  10457. b: e.b,
  10458. a: e.a
  10459. }
  10460. },
  10461. write: function(e) {
  10462. return {
  10463. r: e.r,
  10464. g: e.g,
  10465. b: e.b,
  10466. a: e.a
  10467. }
  10468. }
  10469. },
  10470. RGB_OBJ: {
  10471. read: function(e) {
  10472. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10473. space: "RGB",
  10474. r: e.r,
  10475. g: e.g,
  10476. b: e.b
  10477. }
  10478. },
  10479. write: function(e) {
  10480. return {
  10481. r: e.r,
  10482. g: e.g,
  10483. b: e.b
  10484. }
  10485. }
  10486. },
  10487. HSVA_OBJ: {
  10488. read: function(e) {
  10489. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10490. space: "HSV",
  10491. h: e.h,
  10492. s: e.s,
  10493. v: e.v,
  10494. a: e.a
  10495. }
  10496. },
  10497. write: function(e) {
  10498. return {
  10499. h: e.h,
  10500. s: e.s,
  10501. v: e.v,
  10502. a: e.a
  10503. }
  10504. }
  10505. },
  10506. HSV_OBJ: {
  10507. read: function(e) {
  10508. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10509. space: "HSV",
  10510. h: e.h,
  10511. s: e.s,
  10512. v: e.v
  10513. }
  10514. },
  10515. write: function(e) {
  10516. return {
  10517. h: e.h,
  10518. s: e.s,
  10519. v: e.v
  10520. }
  10521. }
  10522. }
  10523. }
  10524. }];
  10525. return r
  10526. }(n.color.toString, n.utils.common),
  10527. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10528. function g(e, t, i, o) {
  10529. if (void 0 === t[i])
  10530. throw new Error("Object " + t + ' has no property "' + i + '"');
  10531. var a;
  10532. if (o.color)
  10533. a = new h(t,i);
  10534. else {
  10535. var s = [t, i].concat(o.factoryArgs);
  10536. a = n.apply(e, s)
  10537. }
  10538. o.before instanceof r && (o.before = o.before.__li),
  10539. A(e, a),
  10540. p.addClass(a.domElement, "c");
  10541. var l = document.createElement("span");
  10542. p.addClass(l, "property-name"),
  10543. l.innerHTML = a.property;
  10544. var c = document.createElement("div");
  10545. c.appendChild(l),
  10546. c.appendChild(a.domElement);
  10547. var u = m(e, c, o.before);
  10548. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10549. p.addClass(u, typeof a.getValue()),
  10550. v(e, u, a),
  10551. e.__controllers.push(a),
  10552. a
  10553. }
  10554. function m(e, t, i) {
  10555. var n = document.createElement("li");
  10556. return t && n.appendChild(t),
  10557. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10558. e.onResize(),
  10559. n
  10560. }
  10561. function v(e, t, i) {
  10562. if (i.__li = t,
  10563. i.__gui = e,
  10564. f.extend(i, {
  10565. options: function(t) {
  10566. return arguments.length > 1 ? (i.remove(),
  10567. g(e, i.object, i.property, {
  10568. before: i.__li.nextElementSibling,
  10569. factoryArgs: [f.toArray(arguments)]
  10570. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10571. g(e, i.object, i.property, {
  10572. before: i.__li.nextElementSibling,
  10573. factoryArgs: [t]
  10574. })) : void 0
  10575. },
  10576. name: function(e) {
  10577. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10578. i
  10579. },
  10580. listen: function() {
  10581. return i.__gui.listen(i),
  10582. i
  10583. },
  10584. remove: function() {
  10585. return i.__gui.remove(i),
  10586. i
  10587. }
  10588. }),
  10589. i instanceof l) {
  10590. var n = new s(i.object,i.property,{
  10591. min: i.__min,
  10592. max: i.__max,
  10593. step: i.__step
  10594. });
  10595. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10596. var t = i[e]
  10597. , r = n[e];
  10598. i[e] = n[e] = function() {
  10599. var e = Array.prototype.slice.call(arguments);
  10600. return t.apply(i, e),
  10601. r.apply(n, e)
  10602. }
  10603. }),
  10604. p.addClass(t, "has-slider"),
  10605. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10606. } else if (i instanceof s) {
  10607. var r = function(t) {
  10608. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10609. g(e, i.object, i.property, {
  10610. before: i.__li.nextElementSibling,
  10611. factoryArgs: [i.__min, i.__max, i.__step]
  10612. })) : t
  10613. };
  10614. i.min = f.compose(r, i.min),
  10615. i.max = f.compose(r, i.max)
  10616. } else
  10617. i instanceof o ? (p.bind(t, "click", function() {
  10618. p.fakeEvent(i.__checkbox, "click")
  10619. }),
  10620. p.bind(i.__checkbox, "click", function(e) {
  10621. e.stopPropagation()
  10622. })) : i instanceof a ? (p.bind(t, "click", function() {
  10623. p.fakeEvent(i.__button, "click")
  10624. }),
  10625. p.bind(t, "mouseover", function() {
  10626. p.addClass(i.__button, "hover")
  10627. }),
  10628. p.bind(t, "mouseout", function() {
  10629. p.removeClass(i.__button, "hover")
  10630. })) : i instanceof h && (p.addClass(t, "color"),
  10631. i.updateDisplay = f.compose(function(e) {
  10632. return t.style.borderLeftColor = i.__color.toString(),
  10633. e
  10634. }, i.updateDisplay),
  10635. i.updateDisplay());
  10636. i.setValue = f.compose(function(t) {
  10637. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10638. t
  10639. }, i.setValue)
  10640. }
  10641. function A(e, t) {
  10642. var i = e.getRoot()
  10643. , n = i.__rememberedObjects.indexOf(t.object);
  10644. if (n != -1) {
  10645. var r = i.__rememberedObjectIndecesToControllers[n];
  10646. if (void 0 === r && (r = {},
  10647. i.__rememberedObjectIndecesToControllers[n] = r),
  10648. r[t.property] = t,
  10649. i.load && i.load.remembered) {
  10650. var o, a = i.load.remembered;
  10651. if (a[e.preset])
  10652. o = a[e.preset];
  10653. else {
  10654. if (!a[L])
  10655. return;
  10656. o = a[L]
  10657. }
  10658. if (o[n] && void 0 !== o[n][t.property]) {
  10659. var s = o[n][t.property];
  10660. t.initialValue = s,
  10661. t.setValue(s)
  10662. }
  10663. }
  10664. }
  10665. }
  10666. function y(e, t) {
  10667. return document.location.href + "." + t
  10668. }
  10669. function C(e) {
  10670. var t = e.__save_row = document.createElement("li");
  10671. p.addClass(e.domElement, "has-save"),
  10672. e.__ul.insertBefore(t, e.__ul.firstChild),
  10673. p.addClass(t, "save-row");
  10674. var i = document.createElement("span");
  10675. i.innerHTML = "&nbsp;",
  10676. p.addClass(i, "button gears");
  10677. var n = document.createElement("span");
  10678. n.innerHTML = "Save",
  10679. p.addClass(n, "button"),
  10680. p.addClass(n, "save");
  10681. var r = document.createElement("span");
  10682. r.innerHTML = "New",
  10683. p.addClass(r, "button"),
  10684. p.addClass(r, "save-as");
  10685. var o = document.createElement("span");
  10686. o.innerHTML = "Revert",
  10687. p.addClass(o, "button"),
  10688. p.addClass(o, "revert");
  10689. var a = e.__preset_select = document.createElement("select");
  10690. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10691. w(e, i, i == e.preset)
  10692. }) : w(e, L, !1),
  10693. p.bind(a, "change", function() {
  10694. for (var t = 0; t < e.__preset_select.length; t++)
  10695. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10696. e.preset = this.value
  10697. }),
  10698. t.appendChild(a),
  10699. t.appendChild(i),
  10700. t.appendChild(n),
  10701. t.appendChild(r),
  10702. t.appendChild(o),
  10703. D) {
  10704. var s = document.getElementById("dg-save-locally")
  10705. , l = document.getElementById("dg-local-explain");
  10706. s.style.display = "block";
  10707. var c = document.getElementById("dg-local-storage");
  10708. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10709. var h = function() {
  10710. l.style.display = e.useLocalStorage ? "block" : "none"
  10711. };
  10712. h(),
  10713. p.bind(c, "change", function() {
  10714. e.useLocalStorage = !e.useLocalStorage,
  10715. h()
  10716. })
  10717. }
  10718. var u = document.getElementById("dg-new-constructor");
  10719. p.bind(u, "keydown", function(e) {
  10720. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10721. }),
  10722. p.bind(i, "click", function() {
  10723. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10724. S.show(),
  10725. u.focus(),
  10726. u.select()
  10727. }),
  10728. p.bind(n, "click", function() {
  10729. e.save()
  10730. }),
  10731. p.bind(r, "click", function() {
  10732. var t = prompt("Enter a new preset name.");
  10733. t && e.saveAs(t)
  10734. }),
  10735. p.bind(o, "click", function() {
  10736. e.revert()
  10737. })
  10738. }
  10739. function I(e) {
  10740. function t(t) {
  10741. return t.preventDefault(),
  10742. r = t.clientX,
  10743. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10744. p.bind(window, "mousemove", i),
  10745. p.bind(window, "mouseup", n),
  10746. !1
  10747. }
  10748. function i(t) {
  10749. return t.preventDefault(),
  10750. e.width += r - t.clientX,
  10751. e.onResize(),
  10752. r = t.clientX,
  10753. !1
  10754. }
  10755. function n() {
  10756. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10757. p.unbind(window, "mousemove", i),
  10758. p.unbind(window, "mouseup", n)
  10759. }
  10760. e.__resize_handle = document.createElement("div"),
  10761. f.extend(e.__resize_handle.style, {
  10762. width: "6px",
  10763. marginLeft: "-3px",
  10764. height: "200px",
  10765. cursor: "ew-resize",
  10766. position: "absolute"
  10767. });
  10768. var r;
  10769. p.bind(e.__resize_handle, "mousedown", t),
  10770. p.bind(e.__closeButton, "mousedown", t),
  10771. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10772. }
  10773. function E(e, t) {
  10774. e.domElement.style.width = t + "px",
  10775. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10776. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10777. }
  10778. function b(e, t) {
  10779. var i = {};
  10780. return f.each(e.__rememberedObjects, function(n, r) {
  10781. var o = {}
  10782. , a = e.__rememberedObjectIndecesToControllers[r];
  10783. f.each(a, function(e, i) {
  10784. o[i] = t ? e.initialValue : e.getValue()
  10785. }),
  10786. i[r] = o
  10787. }),
  10788. i
  10789. }
  10790. function w(e, t, i) {
  10791. var n = document.createElement("option");
  10792. n.innerHTML = t,
  10793. n.value = t,
  10794. e.__preset_select.appendChild(n),
  10795. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10796. }
  10797. function _(e) {
  10798. for (var t = 0; t < e.__preset_select.length; t++)
  10799. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10800. }
  10801. function T(e, t) {
  10802. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10803. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10804. }
  10805. function x(e) {
  10806. 0 != e.length && u(function() {
  10807. x(e)
  10808. }),
  10809. f.each(e, function(e) {
  10810. e.updateDisplay()
  10811. })
  10812. }
  10813. e.inject(i);
  10814. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10815. try {
  10816. return "localStorage"in window && null !== window.localStorage
  10817. } catch (e) {
  10818. return !1
  10819. }
  10820. }(), N = !0, B = !1, F = [], V = function(e) {
  10821. function t() {
  10822. var e = i.getRoot();
  10823. e.width += 1,
  10824. f.defer(function() {
  10825. e.width -= 1
  10826. })
  10827. }
  10828. var i = this;
  10829. this.domElement = document.createElement("div"),
  10830. this.__ul = document.createElement("ul"),
  10831. this.domElement.appendChild(this.__ul),
  10832. p.addClass(this.domElement, R),
  10833. this.__folders = {},
  10834. this.__controllers = [],
  10835. this.__rememberedObjects = [],
  10836. this.__rememberedObjectIndecesToControllers = [],
  10837. this.__listening = [],
  10838. e = e || {},
  10839. e = f.defaults(e, {
  10840. autoPlace: !0,
  10841. width: V.DEFAULT_WIDTH
  10842. }),
  10843. e = f.defaults(e, {
  10844. resizable: e.autoPlace,
  10845. hideable: e.autoPlace
  10846. }),
  10847. f.isUndefined(e.load) ? e.load = {
  10848. preset: L
  10849. } : e.preset && (e.load.preset = e.preset),
  10850. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10851. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10852. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10853. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10854. if (Object.defineProperties(this, {
  10855. parent: {
  10856. get: function() {
  10857. return e.parent
  10858. }
  10859. },
  10860. scrollable: {
  10861. get: function() {
  10862. return e.scrollable
  10863. }
  10864. },
  10865. autoPlace: {
  10866. get: function() {
  10867. return e.autoPlace
  10868. }
  10869. },
  10870. preset: {
  10871. get: function() {
  10872. return i.parent ? i.getRoot().preset : e.load.preset
  10873. },
  10874. set: function(t) {
  10875. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10876. _(this),
  10877. i.revert()
  10878. }
  10879. },
  10880. width: {
  10881. get: function() {
  10882. return e.width
  10883. },
  10884. set: function(t) {
  10885. e.width = t,
  10886. E(i, t)
  10887. }
  10888. },
  10889. name: {
  10890. get: function() {
  10891. return e.name
  10892. },
  10893. set: function(t) {
  10894. e.name = t,
  10895. a && (a.innerHTML = e.name)
  10896. }
  10897. },
  10898. closed: {
  10899. get: function() {
  10900. return e.closed
  10901. },
  10902. set: function(t) {
  10903. e.closed = t,
  10904. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10905. this.onResize(),
  10906. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10907. }
  10908. },
  10909. load: {
  10910. get: function() {
  10911. return e.load
  10912. }
  10913. },
  10914. useLocalStorage: {
  10915. get: function() {
  10916. return r
  10917. },
  10918. set: function(e) {
  10919. D && (r = e,
  10920. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10921. localStorage.setItem(y(i, "isLocal"), e))
  10922. }
  10923. }
  10924. }),
  10925. f.isUndefined(e.parent)) {
  10926. if (e.closed = !1,
  10927. p.addClass(this.domElement, V.CLASS_MAIN),
  10928. p.makeSelectable(this.domElement, !1),
  10929. D && r) {
  10930. i.useLocalStorage = !0;
  10931. var o = localStorage.getItem(y(this, "gui"));
  10932. o && (e.load = JSON.parse(o))
  10933. }
  10934. this.__closeButton = document.createElement("div"),
  10935. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10936. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10937. this.domElement.appendChild(this.__closeButton),
  10938. p.bind(this.__closeButton, "click", function() {
  10939. i.closed = !i.closed
  10940. })
  10941. } else {
  10942. void 0 === e.closed && (e.closed = !0);
  10943. var a = document.createTextNode(e.name);
  10944. p.addClass(a, "controller-name");
  10945. var s = m(i, a)
  10946. , l = function(e) {
  10947. return e.preventDefault(),
  10948. i.closed = !i.closed,
  10949. !1
  10950. };
  10951. p.addClass(this.__ul, V.CLASS_CLOSED),
  10952. p.addClass(s, "title"),
  10953. p.bind(s, "click", l),
  10954. e.closed || (this.closed = !1)
  10955. }
  10956. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10957. p.addClass(M, R),
  10958. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10959. document.body.appendChild(M),
  10960. N = !1),
  10961. M.appendChild(this.domElement),
  10962. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10963. this.parent || E(i, e.width)),
  10964. p.bind(window, "resize", function() {
  10965. i.onResize()
  10966. }),
  10967. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10968. i.onResize()
  10969. }),
  10970. p.bind(this.__ul, "transitionend", function() {
  10971. i.onResize()
  10972. }),
  10973. p.bind(this.__ul, "oTransitionEnd", function() {
  10974. i.onResize()
  10975. }),
  10976. this.onResize(),
  10977. e.resizable && I(this),
  10978. n = function() {
  10979. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10980. }
  10981. ,
  10982. this.saveToLocalStorageIfPossible = n;
  10983. i.getRoot();
  10984. e.parent || t()
  10985. };
  10986. return V.toggleHide = function() {
  10987. B = !B,
  10988. f.each(F, function(e) {
  10989. e.domElement.style.zIndex = B ? -999 : 999,
  10990. e.domElement.style.opacity = B ? 0 : 1
  10991. })
  10992. }
  10993. ,
  10994. V.CLASS_AUTO_PLACE = "a",
  10995. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10996. V.CLASS_MAIN = "main",
  10997. V.CLASS_CONTROLLER_ROW = "cr",
  10998. V.CLASS_TOO_TALL = "taller-than-window",
  10999. V.CLASS_CLOSED = "closed",
  11000. V.CLASS_CLOSE_BUTTON = "close-button",
  11001. V.CLASS_DRAG = "drag",
  11002. V.DEFAULT_WIDTH = 245,
  11003. V.TEXT_CLOSED = "Close Controls",
  11004. V.TEXT_OPEN = "Open Controls",
  11005. p.bind(window, "keydown", function(e) {
  11006. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11007. }, !1),
  11008. f.extend(V.prototype, {
  11009. add: function(e, t) {
  11010. return g(this, e, t, {
  11011. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11012. })
  11013. },
  11014. addColor: function(e, t) {
  11015. return g(this, e, t, {
  11016. color: !0
  11017. })
  11018. },
  11019. remove: function(e) {
  11020. this.__ul.removeChild(e.__li),
  11021. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11022. var t = this;
  11023. f.defer(function() {
  11024. t.onResize()
  11025. })
  11026. },
  11027. destroy: function() {
  11028. this.autoPlace && M.removeChild(this.domElement)
  11029. },
  11030. addFolder: function(e) {
  11031. if (void 0 !== this.__folders[e])
  11032. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11033. var t = {
  11034. name: e,
  11035. parent: this
  11036. };
  11037. t.autoPlace = this.autoPlace,
  11038. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11039. t.load = this.load.folders[e]);
  11040. var i = new V(t);
  11041. this.__folders[e] = i;
  11042. var n = m(this, i.domElement);
  11043. return p.addClass(n, "folder"),
  11044. i
  11045. },
  11046. open: function() {
  11047. this.closed = !1
  11048. },
  11049. close: function() {
  11050. this.closed = !0
  11051. },
  11052. onResize: function() {
  11053. var e = this.getRoot();
  11054. if (e.scrollable) {
  11055. var t = p.getOffset(e.__ul).top
  11056. , i = 0;
  11057. f.each(e.__ul.childNodes, function(t) {
  11058. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11059. }),
  11060. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11061. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11062. e.__ul.style.height = "auto")
  11063. }
  11064. e.__resize_handle && f.defer(function() {
  11065. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11066. }),
  11067. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11068. },
  11069. remember: function() {
  11070. if (f.isUndefined(S) && (S = new d,
  11071. S.domElement.innerHTML = t),
  11072. this.parent)
  11073. throw new Error("You can only call remember on a top level GUI.");
  11074. var e = this;
  11075. f.each(Array.prototype.slice.call(arguments), function(t) {
  11076. 0 == e.__rememberedObjects.length && C(e),
  11077. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11078. }),
  11079. this.autoPlace && E(this, this.width)
  11080. },
  11081. getRoot: function() {
  11082. for (var e = this; e.parent; )
  11083. e = e.parent;
  11084. return e
  11085. },
  11086. getSaveObject: function() {
  11087. var e = this.load;
  11088. return e.closed = this.closed,
  11089. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11090. e.remembered || (e.remembered = {}),
  11091. e.remembered[this.preset] = b(this)),
  11092. e.folders = {},
  11093. f.each(this.__folders, function(t, i) {
  11094. e.folders[i] = t.getSaveObject()
  11095. }),
  11096. e
  11097. },
  11098. save: function() {
  11099. this.load.remembered || (this.load.remembered = {}),
  11100. this.load.remembered[this.preset] = b(this),
  11101. T(this, !1),
  11102. this.saveToLocalStorageIfPossible()
  11103. },
  11104. saveAs: function(e) {
  11105. this.load.remembered || (this.load.remembered = {},
  11106. this.load.remembered[L] = b(this, !0)),
  11107. this.load.remembered[e] = b(this),
  11108. this.preset = e,
  11109. w(this, e, !0),
  11110. this.saveToLocalStorageIfPossible()
  11111. },
  11112. revert: function(e) {
  11113. f.each(this.__controllers, function(t) {
  11114. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11115. }, this),
  11116. f.each(this.__folders, function(e) {
  11117. e.revert(e)
  11118. }),
  11119. e || T(this.getRoot(), !1)
  11120. },
  11121. listen: function(e) {
  11122. var t = 0 == this.__listening.length;
  11123. this.__listening.push(e),
  11124. t && x(this.__listening)
  11125. }
  11126. }),
  11127. V
  11128. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11129. return function(s, l) {
  11130. var c = s[l];
  11131. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11132. min: arguments[2],
  11133. max: arguments[3]
  11134. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11135. }
  11136. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11137. var n = function(e, i) {
  11138. function r() {
  11139. a.setValue(a.__input.value)
  11140. }
  11141. function o() {
  11142. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11143. }
  11144. n.superclass.call(this, e, i);
  11145. var a = this;
  11146. this.__input = document.createElement("input"),
  11147. this.__input.setAttribute("type", "text"),
  11148. t.bind(this.__input, "keyup", r),
  11149. t.bind(this.__input, "change", r),
  11150. t.bind(this.__input, "blur", o),
  11151. t.bind(this.__input, "keydown", function(e) {
  11152. 13 === e.keyCode && this.blur()
  11153. }),
  11154. this.updateDisplay(),
  11155. this.domElement.appendChild(this.__input)
  11156. };
  11157. return n.superclass = e,
  11158. i.extend(n.prototype, e.prototype, {
  11159. updateDisplay: function() {
  11160. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11161. n.superclass.prototype.updateDisplay.call(this)
  11162. }
  11163. }),
  11164. n
  11165. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11166. function o(e, t, i, n) {
  11167. e.style.background = "",
  11168. r.each(l, function(r) {
  11169. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11170. })
  11171. }
  11172. function a(e) {
  11173. e.style.background = "",
  11174. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11175. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11176. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11177. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11178. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11179. }
  11180. var s = function(e, l) {
  11181. function c(e) {
  11182. p(e),
  11183. t.bind(window, "mousemove", p),
  11184. t.bind(window, "mouseup", h)
  11185. }
  11186. function h() {
  11187. t.unbind(window, "mousemove", p),
  11188. t.unbind(window, "mouseup", h)
  11189. }
  11190. function u() {
  11191. var e = n(this.value);
  11192. e !== !1 ? (g.__color.__state = e,
  11193. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11194. }
  11195. function d() {
  11196. t.unbind(window, "mousemove", f),
  11197. t.unbind(window, "mouseup", d)
  11198. }
  11199. function p(e) {
  11200. e.preventDefault();
  11201. var i = t.getWidth(g.__saturation_field)
  11202. , n = t.getOffset(g.__saturation_field)
  11203. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11204. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11205. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11206. r > 1 ? r = 1 : r < 0 && (r = 0),
  11207. g.__color.v = o,
  11208. g.__color.s = r,
  11209. g.setValue(g.__color.toOriginal()),
  11210. !1
  11211. }
  11212. function f(e) {
  11213. e.preventDefault();
  11214. var i = t.getHeight(g.__hue_field)
  11215. , n = t.getOffset(g.__hue_field)
  11216. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11217. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11218. g.__color.h = 360 * r,
  11219. g.setValue(g.__color.toOriginal()),
  11220. !1
  11221. }
  11222. s.superclass.call(this, e, l),
  11223. this.__color = new i(this.getValue()),
  11224. this.__temp = new i(0);
  11225. var g = this;
  11226. this.domElement = document.createElement("div"),
  11227. t.makeSelectable(this.domElement, !1),
  11228. this.__selector = document.createElement("div"),
  11229. this.__selector.className = "selector",
  11230. this.__saturation_field = document.createElement("div"),
  11231. this.__saturation_field.className = "saturation-field",
  11232. this.__field_knob = document.createElement("div"),
  11233. this.__field_knob.className = "field-knob",
  11234. this.__field_knob_border = "2px solid ",
  11235. this.__hue_knob = document.createElement("div"),
  11236. this.__hue_knob.className = "hue-knob",
  11237. this.__hue_field = document.createElement("div"),
  11238. this.__hue_field.className = "hue-field",
  11239. this.__input = document.createElement("input"),
  11240. this.__input.type = "text",
  11241. this.__input_textShadow = "0 1px 1px ",
  11242. t.bind(this.__input, "keydown", function(e) {
  11243. 13 === e.keyCode && u.call(this)
  11244. }),
  11245. t.bind(this.__input, "blur", u),
  11246. t.bind(this.__selector, "mousedown", function(e) {
  11247. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11248. t.removeClass(g.__selector, "drag")
  11249. })
  11250. });
  11251. var m = document.createElement("div");
  11252. r.extend(this.__selector.style, {
  11253. width: "122px",
  11254. height: "102px",
  11255. padding: "3px",
  11256. backgroundColor: "#222",
  11257. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11258. }),
  11259. r.extend(this.__field_knob.style, {
  11260. position: "absolute",
  11261. width: "12px",
  11262. height: "12px",
  11263. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11264. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11265. borderRadius: "12px",
  11266. zIndex: 1
  11267. }),
  11268. r.extend(this.__hue_knob.style, {
  11269. position: "absolute",
  11270. width: "15px",
  11271. height: "2px",
  11272. borderRight: "4px solid #fff",
  11273. zIndex: 1
  11274. }),
  11275. r.extend(this.__saturation_field.style, {
  11276. width: "100px",
  11277. height: "100px",
  11278. border: "1px solid #555",
  11279. marginRight: "3px",
  11280. display: "inline-block",
  11281. cursor: "pointer"
  11282. }),
  11283. r.extend(m.style, {
  11284. width: "100%",
  11285. height: "100%",
  11286. background: "none"
  11287. }),
  11288. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11289. r.extend(this.__hue_field.style, {
  11290. width: "15px",
  11291. height: "100px",
  11292. display: "inline-block",
  11293. border: "1px solid #555",
  11294. cursor: "ns-resize"
  11295. }),
  11296. a(this.__hue_field),
  11297. r.extend(this.__input.style, {
  11298. outline: "none",
  11299. textAlign: "center",
  11300. color: "#fff",
  11301. border: 0,
  11302. fontWeight: "bold",
  11303. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11304. }),
  11305. t.bind(this.__saturation_field, "mousedown", c),
  11306. t.bind(this.__field_knob, "mousedown", c),
  11307. t.bind(this.__hue_field, "mousedown", function(e) {
  11308. f(e),
  11309. t.bind(window, "mousemove", f),
  11310. t.bind(window, "mouseup", d)
  11311. }),
  11312. this.__saturation_field.appendChild(m),
  11313. this.__selector.appendChild(this.__field_knob),
  11314. this.__selector.appendChild(this.__saturation_field),
  11315. this.__selector.appendChild(this.__hue_field),
  11316. this.__hue_field.appendChild(this.__hue_knob),
  11317. this.domElement.appendChild(this.__input),
  11318. this.domElement.appendChild(this.__selector),
  11319. this.updateDisplay()
  11320. };
  11321. s.superclass = e,
  11322. r.extend(s.prototype, e.prototype, {
  11323. updateDisplay: function() {
  11324. var e = n(this.getValue());
  11325. if (e !== !1) {
  11326. var t = !1;
  11327. r.each(i.COMPONENTS, function(i) {
  11328. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11329. return t = !0,
  11330. {}
  11331. }, this),
  11332. t && r.extend(this.__color.__state, e)
  11333. }
  11334. r.extend(this.__temp.__state, this.__color.__state),
  11335. this.__temp.a = 1;
  11336. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11337. , s = 255 - a;
  11338. r.extend(this.__field_knob.style, {
  11339. marginLeft: 100 * this.__color.s - 7 + "px",
  11340. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11341. backgroundColor: this.__temp.toString(),
  11342. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11343. }),
  11344. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11345. this.__temp.s = 1,
  11346. this.__temp.v = 1,
  11347. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11348. r.extend(this.__input.style, {
  11349. backgroundColor: this.__input.value = this.__color.toString(),
  11350. color: "rgb(" + a + "," + a + "," + a + ")",
  11351. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11352. })
  11353. }
  11354. });
  11355. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11356. return s
  11357. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11358. function r(e, t, i) {
  11359. Object.defineProperty(e, t, {
  11360. get: function() {
  11361. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11362. this.__state[t])
  11363. },
  11364. set: function(e) {
  11365. "RGB" !== this.__state.space && (a(this, t, i),
  11366. this.__state.space = "RGB"),
  11367. this.__state[t] = e
  11368. }
  11369. })
  11370. }
  11371. function o(e, t) {
  11372. Object.defineProperty(e, t, {
  11373. get: function() {
  11374. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11375. this.__state[t])
  11376. },
  11377. set: function(e) {
  11378. "HSV" !== this.__state.space && (s(this),
  11379. this.__state.space = "HSV"),
  11380. this.__state[t] = e
  11381. }
  11382. })
  11383. }
  11384. function a(e, i, r) {
  11385. if ("HEX" === e.__state.space)
  11386. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11387. else {
  11388. if ("HSV" !== e.__state.space)
  11389. throw "Corrupted color state";
  11390. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11391. }
  11392. }
  11393. function s(e) {
  11394. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11395. n.extend(e.__state, {
  11396. s: i.s,
  11397. v: i.v
  11398. }),
  11399. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11400. }
  11401. var l = function() {
  11402. if (this.__state = e.apply(this, arguments),
  11403. this.__state === !1)
  11404. throw "Failed to interpret color arguments";
  11405. this.__state.a = this.__state.a || 1
  11406. };
  11407. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11408. n.extend(l.prototype, {
  11409. toString: function() {
  11410. return i(this)
  11411. },
  11412. toOriginal: function() {
  11413. return this.__state.conversion.write(this)
  11414. }
  11415. }),
  11416. r(l.prototype, "r", 2),
  11417. r(l.prototype, "g", 1),
  11418. r(l.prototype, "b", 0),
  11419. o(l.prototype, "h"),
  11420. o(l.prototype, "s"),
  11421. o(l.prototype, "v"),
  11422. Object.defineProperty(l.prototype, "a", {
  11423. get: function() {
  11424. return this.__state.a
  11425. },
  11426. set: function(e) {
  11427. this.__state.a = e
  11428. }
  11429. }),
  11430. Object.defineProperty(l.prototype, "hex", {
  11431. get: function() {
  11432. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11433. this.__state.hex
  11434. },
  11435. set: function(e) {
  11436. this.__state.space = "HEX",
  11437. this.__state.hex = e
  11438. }
  11439. }),
  11440. l
  11441. }(n.color.interpret, n.color.math = function() {
  11442. var e;
  11443. return {
  11444. hsv_to_rgb: function(e, t, i) {
  11445. var n = Math.floor(e / 60) % 6
  11446. , r = e / 60 - Math.floor(e / 60)
  11447. , o = i * (1 - t)
  11448. , a = i * (1 - r * t)
  11449. , s = i * (1 - (1 - r) * t)
  11450. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11451. return {
  11452. r: 255 * l[0],
  11453. g: 255 * l[1],
  11454. b: 255 * l[2]
  11455. }
  11456. },
  11457. rgb_to_hsv: function(e, t, i) {
  11458. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11459. return 0 == a ? {
  11460. h: NaN,
  11461. s: 0,
  11462. v: 0
  11463. } : (r = s / a,
  11464. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11465. n /= 6,
  11466. n < 0 && (n += 1),
  11467. {
  11468. h: 360 * n,
  11469. s: r,
  11470. v: a / 255
  11471. })
  11472. },
  11473. rgb_to_hex: function(e, t, i) {
  11474. var n = this.hex_with_component(0, 2, e);
  11475. return n = this.hex_with_component(n, 1, t),
  11476. n = this.hex_with_component(n, 0, i)
  11477. },
  11478. component_from_hex: function(e, t) {
  11479. return e >> 8 * t & 255
  11480. },
  11481. hex_with_component: function(t, i, n) {
  11482. return n << (e = 8 * i) | t & ~(255 << e)
  11483. }
  11484. }
  11485. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11486. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11487. window.setTimeout(e, 1e3 / 60)
  11488. }
  11489. }(), n.dom.CenteredDiv = function(e, t) {
  11490. var i = function() {
  11491. this.backgroundElement = document.createElement("div"),
  11492. t.extend(this.backgroundElement.style, {
  11493. backgroundColor: "rgba(0,0,0,0.8)",
  11494. top: 0,
  11495. left: 0,
  11496. display: "none",
  11497. zIndex: "1000",
  11498. opacity: 0,
  11499. WebkitTransition: "opacity 0.2s linear"
  11500. }),
  11501. e.makeFullscreen(this.backgroundElement),
  11502. this.backgroundElement.style.position = "fixed",
  11503. this.domElement = document.createElement("div"),
  11504. t.extend(this.domElement.style, {
  11505. position: "fixed",
  11506. display: "none",
  11507. zIndex: "1001",
  11508. opacity: 0,
  11509. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11510. }),
  11511. document.body.appendChild(this.backgroundElement),
  11512. document.body.appendChild(this.domElement);
  11513. var i = this;
  11514. e.bind(this.backgroundElement, "click", function() {
  11515. i.hide()
  11516. })
  11517. };
  11518. return i.prototype.show = function() {
  11519. var e = this;
  11520. this.backgroundElement.style.display = "block",
  11521. this.domElement.style.display = "block",
  11522. this.domElement.style.opacity = 0,
  11523. this.domElement.style.webkitTransform = "scale(1.1)",
  11524. this.layout(),
  11525. t.defer(function() {
  11526. e.backgroundElement.style.opacity = 1,
  11527. e.domElement.style.opacity = 1,
  11528. e.domElement.style.webkitTransform = "scale(1)"
  11529. })
  11530. }
  11531. ,
  11532. i.prototype.hide = function() {
  11533. var t = this
  11534. , i = function() {
  11535. t.domElement.style.display = "none",
  11536. t.backgroundElement.style.display = "none",
  11537. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11538. e.unbind(t.domElement, "transitionend", i),
  11539. e.unbind(t.domElement, "oTransitionEnd", i)
  11540. };
  11541. e.bind(this.domElement, "webkitTransitionEnd", i),
  11542. e.bind(this.domElement, "transitionend", i),
  11543. e.bind(this.domElement, "oTransitionEnd", i),
  11544. this.backgroundElement.style.opacity = 0,
  11545. this.domElement.style.opacity = 0,
  11546. this.domElement.style.webkitTransform = "scale(1.1)"
  11547. }
  11548. ,
  11549. i.prototype.layout = function() {
  11550. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11551. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11552. }
  11553. ,
  11554. i
  11555. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11556. }
  11557. , {}],
  11558. 94: [function(e, t, i) {
  11559. (function(e) {
  11560. "use strict";
  11561. function i(t) {
  11562. function i(e) {
  11563. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11564. var n = _((t[i] * e + 50) / 100);
  11565. n < 1 ? n = 1 : n > 255 && (n = 255),
  11566. T[G[i]] = n
  11567. }
  11568. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11569. var a = _((r[o] * e + 50) / 100);
  11570. a < 1 ? a = 1 : a > 255 && (a = 255),
  11571. x[G[o]] = a
  11572. }
  11573. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11574. for (var h = 0; h < 8; h++)
  11575. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11576. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11577. l++
  11578. }
  11579. function n(e, t) {
  11580. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11581. for (var a = 1; a <= e[o]; a++)
  11582. r[t[n]] = [],
  11583. r[t[n]][0] = i,
  11584. r[t[n]][1] = o,
  11585. n++,
  11586. i++;
  11587. i *= 2
  11588. }
  11589. return r
  11590. }
  11591. function r() {
  11592. C = n(z, W),
  11593. I = n(X, Z),
  11594. E = n(j, Y),
  11595. b = n(q, K)
  11596. }
  11597. function o() {
  11598. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11599. for (var n = e; n < t; n++)
  11600. P[32767 + n] = i,
  11601. R[32767 + n] = [],
  11602. R[32767 + n][1] = i,
  11603. R[32767 + n][0] = n;
  11604. for (var r = -(t - 1); r <= -e; r++)
  11605. P[32767 + r] = i,
  11606. R[32767 + r] = [],
  11607. R[32767 + r][1] = i,
  11608. R[32767 + r][0] = t - 1 + r;
  11609. e <<= 1,
  11610. t <<= 1
  11611. }
  11612. }
  11613. function a() {
  11614. for (var e = 0; e < 256; e++)
  11615. H[e] = 19595 * e,
  11616. H[e + 256 >> 0] = 38470 * e,
  11617. H[e + 512 >> 0] = 7471 * e + 32768,
  11618. H[e + 768 >> 0] = -11059 * e,
  11619. H[e + 1024 >> 0] = -21709 * e,
  11620. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11621. H[e + 1536 >> 0] = -27439 * e,
  11622. H[e + 1792 >> 0] = -5329 * e
  11623. }
  11624. function s(e) {
  11625. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11626. t & 1 << i && (N |= 1 << B),
  11627. i--,
  11628. B--,
  11629. B < 0 && (255 == N ? (l(255),
  11630. l(0)) : l(N),
  11631. B = 7,
  11632. N = 0)
  11633. }
  11634. function l(e) {
  11635. D.push(e)
  11636. }
  11637. function c(e) {
  11638. l(e >> 8 & 255),
  11639. l(255 & e)
  11640. }
  11641. function h(e, t) {
  11642. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11643. for (h = 0; h < d; ++h) {
  11644. i = e[u],
  11645. n = e[u + 1],
  11646. r = e[u + 2],
  11647. o = e[u + 3],
  11648. a = e[u + 4],
  11649. s = e[u + 5],
  11650. l = e[u + 6],
  11651. c = e[u + 7];
  11652. var f = i + c
  11653. , g = i - c
  11654. , m = n + l
  11655. , v = n - l
  11656. , A = r + s
  11657. , y = r - s
  11658. , C = o + a
  11659. , I = o - a
  11660. , E = f + C
  11661. , b = f - C
  11662. , w = m + A
  11663. , _ = m - A;
  11664. e[u] = E + w,
  11665. e[u + 4] = E - w;
  11666. var T = .707106781 * (_ + b);
  11667. e[u + 2] = b + T,
  11668. e[u + 6] = b - T,
  11669. E = I + y,
  11670. w = y + v,
  11671. _ = v + g;
  11672. var x = .382683433 * (E - _)
  11673. , S = .5411961 * E + x
  11674. , M = 1.306562965 * _ + x
  11675. , R = .707106781 * w
  11676. , P = g + R
  11677. , L = g - R;
  11678. e[u + 5] = L + S,
  11679. e[u + 3] = L - S,
  11680. e[u + 1] = P + M,
  11681. e[u + 7] = P - M,
  11682. u += 8
  11683. }
  11684. for (u = 0,
  11685. h = 0; h < d; ++h) {
  11686. i = e[u],
  11687. n = e[u + 8],
  11688. r = e[u + 16],
  11689. o = e[u + 24],
  11690. a = e[u + 32],
  11691. s = e[u + 40],
  11692. l = e[u + 48],
  11693. c = e[u + 56];
  11694. var D = i + c
  11695. , N = i - c
  11696. , B = n + l
  11697. , F = n - l
  11698. , V = r + s
  11699. , U = r - s
  11700. , k = o + a
  11701. , H = o - a
  11702. , G = D + k
  11703. , z = D - k
  11704. , W = B + V
  11705. , j = B - V;
  11706. e[u] = G + W,
  11707. e[u + 32] = G - W;
  11708. var Y = .707106781 * (j + z);
  11709. e[u + 16] = z + Y,
  11710. e[u + 48] = z - Y,
  11711. G = H + U,
  11712. W = U + F,
  11713. j = F + N;
  11714. var X = .382683433 * (G - j)
  11715. , Z = .5411961 * G + X
  11716. , q = 1.306562965 * j + X
  11717. , K = .707106781 * W
  11718. , Q = N + K
  11719. , J = N - K;
  11720. e[u + 40] = J + Z,
  11721. e[u + 24] = J - Z,
  11722. e[u + 8] = Q + q,
  11723. e[u + 56] = Q - q,
  11724. u++
  11725. }
  11726. var $;
  11727. for (h = 0; h < p; ++h)
  11728. $ = e[h] * t[h],
  11729. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11730. return O
  11731. }
  11732. function u() {
  11733. c(65504),
  11734. c(16),
  11735. l(74),
  11736. l(70),
  11737. l(73),
  11738. l(70),
  11739. l(0),
  11740. l(1),
  11741. l(1),
  11742. l(0),
  11743. c(1),
  11744. c(1),
  11745. l(0),
  11746. l(0)
  11747. }
  11748. function d(e, t) {
  11749. c(65472),
  11750. c(17),
  11751. l(8),
  11752. c(t),
  11753. c(e),
  11754. l(3),
  11755. l(1),
  11756. l(17),
  11757. l(0),
  11758. l(2),
  11759. l(17),
  11760. l(1),
  11761. l(3),
  11762. l(17),
  11763. l(1)
  11764. }
  11765. function p() {
  11766. c(65499),
  11767. c(132),
  11768. l(0);
  11769. for (var e = 0; e < 64; e++)
  11770. l(T[e]);
  11771. l(1);
  11772. for (var t = 0; t < 64; t++)
  11773. l(x[t])
  11774. }
  11775. function f() {
  11776. c(65476),
  11777. c(418),
  11778. l(0);
  11779. for (var e = 0; e < 16; e++)
  11780. l(z[e + 1]);
  11781. for (var t = 0; t <= 11; t++)
  11782. l(W[t]);
  11783. l(16);
  11784. for (var i = 0; i < 16; i++)
  11785. l(j[i + 1]);
  11786. for (var n = 0; n <= 161; n++)
  11787. l(Y[n]);
  11788. l(1);
  11789. for (var r = 0; r < 16; r++)
  11790. l(X[r + 1]);
  11791. for (var o = 0; o <= 11; o++)
  11792. l(Z[o]);
  11793. l(17);
  11794. for (var a = 0; a < 16; a++)
  11795. l(q[a + 1]);
  11796. for (var s = 0; s <= 161; s++)
  11797. l(K[s])
  11798. }
  11799. function g() {
  11800. c(65498),
  11801. c(12),
  11802. l(3),
  11803. l(1),
  11804. l(0),
  11805. l(2),
  11806. l(17),
  11807. l(3),
  11808. l(17),
  11809. l(0),
  11810. l(63),
  11811. l(0)
  11812. }
  11813. function m(e, t, i, n, r) {
  11814. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11815. L[G[f]] = p[f];
  11816. var g = L[0] - i;
  11817. i = L[0],
  11818. 0 == g ? s(n[0]) : (o = 32767 + g,
  11819. s(n[P[o]]),
  11820. s(R[o]));
  11821. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11822. ;
  11823. if (0 == m)
  11824. return s(a),
  11825. i;
  11826. for (var v, A = 1; A <= m; ) {
  11827. for (var y = A; 0 == L[A] && A <= m; ++A)
  11828. ;
  11829. var C = A - y;
  11830. if (C >= c) {
  11831. v = C >> 4;
  11832. for (var I = 1; I <= v; ++I)
  11833. s(l);
  11834. C &= 15
  11835. }
  11836. o = 32767 + L[A],
  11837. s(r[(C << 4) + P[o]]),
  11838. s(R[o]),
  11839. A++
  11840. }
  11841. return m != u && s(a),
  11842. i
  11843. }
  11844. function v() {
  11845. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11846. k[t] = e(t)
  11847. }
  11848. function A(e) {
  11849. if (e <= 0 && (e = 1),
  11850. e > 100 && (e = 100),
  11851. w != e) {
  11852. var t = 0;
  11853. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11854. i(t),
  11855. w = e
  11856. }
  11857. }
  11858. function y() {
  11859. var e = (new Date).getTime();
  11860. t || (t = 50),
  11861. v(),
  11862. r(),
  11863. o(),
  11864. a(),
  11865. A(t);
  11866. (new Date).getTime() - e
  11867. }
  11868. var C, I, E, b, w, _ = (Math.round,
  11869. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11870. this.encode = function(t, i) {
  11871. var n = ((new Date).getTime(),
  11872. i.quality);
  11873. n && A(n),
  11874. D = new Array,
  11875. N = 0,
  11876. B = 7,
  11877. c(65496),
  11878. u(),
  11879. p(),
  11880. d(t.width, t.height),
  11881. f(),
  11882. g();
  11883. var r = 0
  11884. , o = 0
  11885. , a = 0;
  11886. N = 0,
  11887. B = 7,
  11888. this.encode.displayName = "_encode_";
  11889. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11890. for (l = 0; l < G; ) {
  11891. for (w = G * z + l,
  11892. _ = w,
  11893. T = -1,
  11894. x = 0,
  11895. R = 0; R < 64; R++)
  11896. x = (k ? 63 - R : R) >> 3,
  11897. T = 4 * (7 & R),
  11898. _ = w + x * G + T,
  11899. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11900. l + T >= G && (_ -= l + T - G + 4),
  11901. h = P[_++],
  11902. v = P[_++],
  11903. y = P[_++],
  11904. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11905. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11906. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11907. r = m(F, S, r, C, E),
  11908. o = m(V, M, o, I, b),
  11909. a = m(U, M, a, I, b),
  11910. l += 32
  11911. }
  11912. z += W
  11913. }
  11914. if (B >= 0) {
  11915. var j = [];
  11916. j[1] = B + 1,
  11917. j[0] = (1 << B + 1) - 1,
  11918. s(j)
  11919. }
  11920. return c(65497),
  11921. new e(D)
  11922. }
  11923. ,
  11924. y()
  11925. }
  11926. function n(e, t) {
  11927. t = t || {},
  11928. t.quality = t.quality || 50;
  11929. var n = t.quality
  11930. , r = new i(n)
  11931. , o = r.encode(e, t);
  11932. return {
  11933. data: o,
  11934. width: e.width,
  11935. height: e.height
  11936. }
  11937. }
  11938. t.exports.encode = n
  11939. }
  11940. ).call(this, e("buffer").Buffer)
  11941. }
  11942. , {
  11943. buffer: 198
  11944. }],
  11945. 95: [function(e, t, i) {
  11946. "use strict";
  11947. !function() {
  11948. if ("performance"in window == !1 && (window.performance = {}),
  11949. Date.now = Date.now || function() {
  11950. return (new Date).getTime()
  11951. }
  11952. ,
  11953. "now"in window.performance == !1) {
  11954. var e = Date.now();
  11955. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11956. window.performance.now = function() {
  11957. return Date.now() - e
  11958. }
  11959. }
  11960. }()
  11961. }
  11962. , {}],
  11963. 96: [function(e, t, i) {
  11964. "use strict";
  11965. var n = e("three");
  11966. n.EffectComposer = function(e, t) {
  11967. if (this.renderer = e,
  11968. void 0 === t) {
  11969. var i = {
  11970. minFilter: n.LinearFilter,
  11971. magFilter: n.LinearFilter,
  11972. format: n.RGBAFormat,
  11973. stencilBuffer: !1
  11974. }
  11975. , r = e.getSize();
  11976. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11977. }
  11978. this.renderTarget1 = t,
  11979. this.renderTarget2 = t.clone(),
  11980. this.writeBuffer = this.renderTarget1,
  11981. this.readBuffer = this.renderTarget2,
  11982. this.passes = [],
  11983. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11984. this.copyPass = new n.ShaderPass(n.CopyShader)
  11985. }
  11986. ,
  11987. n.EffectComposer.prototype = {
  11988. swapBuffers: function() {
  11989. var e = this.readBuffer;
  11990. this.readBuffer = this.writeBuffer,
  11991. this.writeBuffer = e
  11992. },
  11993. addPass: function(e) {
  11994. this.passes.push(e)
  11995. },
  11996. insertPass: function(e, t) {
  11997. this.passes.splice(t, 0, e)
  11998. },
  11999. render: function(e) {
  12000. this.writeBuffer = this.renderTarget1,
  12001. this.readBuffer = this.renderTarget2;
  12002. var t, i, r = !1, o = this.passes.length;
  12003. for (i = 0; i < o; i++)
  12004. if (t = this.passes[i],
  12005. t.enabled) {
  12006. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12007. t.needsSwap) {
  12008. if (r) {
  12009. var a = this.renderer.context;
  12010. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12011. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12012. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12013. }
  12014. this.swapBuffers()
  12015. }
  12016. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12017. }
  12018. },
  12019. reset: function(e) {
  12020. if (void 0 === e) {
  12021. var t = this.renderer.getSize();
  12022. e = this.renderTarget1.clone(),
  12023. e.setSize(t.width, t.height)
  12024. }
  12025. this.renderTarget1.dispose(),
  12026. this.renderTarget2.dispose(),
  12027. this.renderTarget1 = e,
  12028. this.renderTarget2 = e.clone(),
  12029. this.writeBuffer = this.renderTarget1,
  12030. this.readBuffer = this.renderTarget2
  12031. },
  12032. setSize: function(e, t) {
  12033. this.renderTarget1.setSize(e, t),
  12034. this.renderTarget2.setSize(e, t)
  12035. }
  12036. }
  12037. }
  12038. , {
  12039. three: 217
  12040. }],
  12041. 97: [function(e, t, i) {
  12042. "use strict";
  12043. var n = e("three");
  12044. n.MaskPass = function(e, t) {
  12045. this.scene = e,
  12046. this.camera = t,
  12047. this.enabled = !0,
  12048. this.clear = !0,
  12049. this.needsSwap = !1,
  12050. this.inverse = !1
  12051. }
  12052. ,
  12053. n.MaskPass.prototype = {
  12054. render: function(e, t, i, n) {
  12055. var r = e.context;
  12056. r.colorMask(!1, !1, !1, !1),
  12057. r.depthMask(!1);
  12058. var o, a;
  12059. this.inverse ? (o = 0,
  12060. a = 1) : (o = 1,
  12061. a = 0),
  12062. r.enable(r.STENCIL_TEST),
  12063. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12064. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12065. r.clearStencil(a),
  12066. e.render(this.scene, this.camera, i, this.clear),
  12067. e.render(this.scene, this.camera, t, this.clear),
  12068. r.colorMask(!0, !0, !0, !0),
  12069. r.depthMask(!0),
  12070. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12071. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12072. }
  12073. },
  12074. n.ClearMaskPass = function() {
  12075. this.enabled = !0
  12076. }
  12077. ,
  12078. n.ClearMaskPass.prototype = {
  12079. render: function(e, t, i, n) {
  12080. var r = e.context;
  12081. r.disable(r.STENCIL_TEST)
  12082. }
  12083. }
  12084. }
  12085. , {
  12086. three: 217
  12087. }],
  12088. 98: [function(e, t, i) {
  12089. "use strict";
  12090. var n = e("three");
  12091. n.RenderPass = function(e, t, i, r, o) {
  12092. this.scene = e,
  12093. this.camera = t,
  12094. this.overrideMaterial = i,
  12095. this.clearColor = r,
  12096. this.clearAlpha = void 0 !== o ? o : 1,
  12097. this.oldClearColor = new n.Color,
  12098. this.oldClearAlpha = 1,
  12099. this.enabled = !0,
  12100. this.clear = !0,
  12101. this.needsSwap = !1
  12102. }
  12103. ,
  12104. n.RenderPass.prototype = {
  12105. render: function(e, t, i, n) {
  12106. this.scene.overrideMaterial = this.overrideMaterial,
  12107. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12108. this.oldClearAlpha = e.getClearAlpha(),
  12109. e.setClearColor(this.clearColor, this.clearAlpha)),
  12110. e.render(this.scene, this.camera, i, this.clear),
  12111. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12112. this.scene.overrideMaterial = null
  12113. }
  12114. }
  12115. }
  12116. , {
  12117. three: 217
  12118. }],
  12119. 99: [function(e, t, i) {
  12120. "use strict";
  12121. var n = e("three");
  12122. n.ShaderPass = function(e, t) {
  12123. this.textureID = void 0 !== t ? t : "tDiffuse",
  12124. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12125. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12126. this.material = new n.ShaderMaterial({
  12127. defines: e.defines || {},
  12128. uniforms: this.uniforms,
  12129. vertexShader: e.vertexShader,
  12130. fragmentShader: e.fragmentShader
  12131. })),
  12132. this.renderToScreen = !1,
  12133. this.enabled = !0,
  12134. this.needsSwap = !0,
  12135. this.clear = !1,
  12136. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12137. this.scene = new n.Scene,
  12138. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12139. this.scene.add(this.quad)
  12140. }
  12141. ,
  12142. n.ShaderPass.prototype = {
  12143. render: function(e, t, i, n) {
  12144. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12145. this.quad.material = this.material,
  12146. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12147. }
  12148. }
  12149. }
  12150. , {
  12151. three: 217
  12152. }],
  12153. 100: [function(e, t, i) {
  12154. "use strict";
  12155. var n = e("three");
  12156. n.CopyShader = {
  12157. uniforms: {
  12158. tDiffuse: {
  12159. type: "t",
  12160. value: null
  12161. },
  12162. opacity: {
  12163. type: "f",
  12164. value: 1
  12165. }
  12166. },
  12167. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12168. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12169. }
  12170. }
  12171. , {
  12172. three: 217
  12173. }],
  12174. 101: [function(e, t, i) {
  12175. "use strict";
  12176. var n = e("three");
  12177. n.HorizontalBlurShader = {
  12178. uniforms: {
  12179. tDiffuse: {
  12180. type: "t",
  12181. value: null
  12182. },
  12183. h: {
  12184. type: "f",
  12185. value: 1 / 512
  12186. }
  12187. },
  12188. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12189. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12190. }
  12191. }
  12192. , {
  12193. three: 217
  12194. }],
  12195. 102: [function(e, t, i) {
  12196. "use strict";
  12197. var n = e("three");
  12198. n.VerticalBlurShader = {
  12199. uniforms: {
  12200. tDiffuse: {
  12201. type: "t",
  12202. value: null
  12203. },
  12204. v: {
  12205. type: "f",
  12206. value: 1 / 512
  12207. }
  12208. },
  12209. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12210. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12211. }
  12212. }
  12213. , {
  12214. three: 217
  12215. }],
  12216. 103: [function(e, t, i) {
  12217. "use strict";
  12218. var n = e("three");
  12219. !function() {
  12220. if ("performance"in window == 0 && (window.performance = {}),
  12221. "now"in window.performance == 0) {
  12222. var e = Date.now();
  12223. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12224. window.performance.now = function() {
  12225. return Date.now() - e
  12226. }
  12227. }
  12228. }(),
  12229. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12230. var t, i = this.extensions, r = this.context;
  12231. if (e === n.RepeatWrapping)
  12232. return r.REPEAT;
  12233. if (e === n.ClampToEdgeWrapping)
  12234. return r.CLAMP_TO_EDGE;
  12235. if (e === n.MirroredRepeatWrapping)
  12236. return r.MIRRORED_REPEAT;
  12237. if (e === n.NearestFilter)
  12238. return r.NEAREST;
  12239. if (e === n.NearestMipMapNearestFilter)
  12240. return r.NEAREST_MIPMAP_NEAREST;
  12241. if (e === n.NearestMipMapLinearFilter)
  12242. return r.NEAREST_MIPMAP_LINEAR;
  12243. if (e === n.LinearFilter)
  12244. return r.LINEAR;
  12245. if (e === n.LinearMipMapNearestFilter)
  12246. return r.LINEAR_MIPMAP_NEAREST;
  12247. if (e === n.LinearMipMapLinearFilter)
  12248. return r.LINEAR_MIPMAP_LINEAR;
  12249. if (e === n.UnsignedByteType)
  12250. return r.UNSIGNED_BYTE;
  12251. if (e === n.UnsignedShort4444Type)
  12252. return r.UNSIGNED_SHORT_4_4_4_4;
  12253. if (e === n.UnsignedShort5551Type)
  12254. return r.UNSIGNED_SHORT_5_5_5_1;
  12255. if (e === n.UnsignedShort565Type)
  12256. return r.UNSIGNED_SHORT_5_6_5;
  12257. if (e === n.ByteType)
  12258. return r.BYTE;
  12259. if (e === n.ShortType)
  12260. return r.SHORT;
  12261. if (e === n.UnsignedShortType)
  12262. return r.UNSIGNED_SHORT;
  12263. if (e === n.IntType)
  12264. return r.INT;
  12265. if (e === n.UnsignedIntType)
  12266. return r.UNSIGNED_INT;
  12267. if (e === n.FloatType)
  12268. return r.FLOAT;
  12269. if (t = i.get("OES_texture_half_float"),
  12270. null !== t && e === n.HalfFloatType)
  12271. return t.HALF_FLOAT_OES;
  12272. if (e === n.AlphaFormat)
  12273. return r.ALPHA;
  12274. if (e === n.RGBFormat)
  12275. return r.RGB;
  12276. if (e === n.RGBAFormat)
  12277. return r.RGBA;
  12278. if (e === n.LuminanceFormat)
  12279. return r.LUMINANCE;
  12280. if (e === n.LuminanceAlphaFormat)
  12281. return r.LUMINANCE_ALPHA;
  12282. if (e === n.AddEquation)
  12283. return r.FUNC_ADD;
  12284. if (e === n.SubtractEquation)
  12285. return r.FUNC_SUBTRACT;
  12286. if (e === n.ReverseSubtractEquation)
  12287. return r.FUNC_REVERSE_SUBTRACT;
  12288. if (e === n.ZeroFactor)
  12289. return r.ZERO;
  12290. if (e === n.OneFactor)
  12291. return r.ONE;
  12292. if (e === n.SrcColorFactor)
  12293. return r.SRC_COLOR;
  12294. if (e === n.OneMinusSrcColorFactor)
  12295. return r.ONE_MINUS_SRC_COLOR;
  12296. if (e === n.SrcAlphaFactor)
  12297. return r.SRC_ALPHA;
  12298. if (e === n.OneMinusSrcAlphaFactor)
  12299. return r.ONE_MINUS_SRC_ALPHA;
  12300. if (e === n.DstAlphaFactor)
  12301. return r.DST_ALPHA;
  12302. if (e === n.OneMinusDstAlphaFactor)
  12303. return r.ONE_MINUS_DST_ALPHA;
  12304. if (e === n.DstColorFactor)
  12305. return r.DST_COLOR;
  12306. if (e === n.OneMinusDstColorFactor)
  12307. return r.ONE_MINUS_DST_COLOR;
  12308. if (e === n.SrcAlphaSaturateFactor)
  12309. return r.SRC_ALPHA_SATURATE;
  12310. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12311. null !== t) {
  12312. if (e === n.RGB_S3TC_DXT1_Format)
  12313. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12314. if (e === n.RGBA_S3TC_DXT1_Format)
  12315. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12316. if (e === n.RGBA_S3TC_DXT3_Format)
  12317. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12318. if (e === n.RGBA_S3TC_DXT5_Format)
  12319. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12320. }
  12321. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12322. null !== t) {
  12323. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12324. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12325. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12326. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12327. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12328. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12329. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12330. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12331. }
  12332. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12333. null !== t && e === n.RGB_ETC1_Format)
  12334. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12335. if (t = i.get("EXT_blend_minmax"),
  12336. null !== t) {
  12337. if (e === n.MinEquation)
  12338. return t.MIN_EXT;
  12339. if (e === n.MaxEquation)
  12340. return t.MAX_EXT
  12341. }
  12342. return 0
  12343. }
  12344. ,
  12345. n.WebGLState = function(e, t, i) {
  12346. var r = this
  12347. , o = new n.Vector4
  12348. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12349. , s = new Uint8Array(a)
  12350. , l = new Uint8Array(a)
  12351. , c = new Uint8Array(a)
  12352. , h = {}
  12353. , u = null
  12354. , d = null
  12355. , p = null
  12356. , f = null
  12357. , g = null
  12358. , m = null
  12359. , v = null
  12360. , A = null
  12361. , y = !1
  12362. , C = null
  12363. , I = null
  12364. , E = null
  12365. , b = null
  12366. , w = null
  12367. , _ = null
  12368. , T = null
  12369. , x = null
  12370. , S = null
  12371. , M = null
  12372. , R = null
  12373. , P = null
  12374. , O = null
  12375. , L = null
  12376. , D = null
  12377. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12378. , B = void 0
  12379. , F = {}
  12380. , V = new n.Vector4
  12381. , U = null
  12382. , k = null
  12383. , H = new n.Vector4
  12384. , G = new n.Vector4;
  12385. this.init = function() {
  12386. this.clearColor(0, 0, 0, 1),
  12387. this.clearDepth(1),
  12388. this.clearStencil(0),
  12389. this.enable(e.DEPTH_TEST),
  12390. e.depthFunc(e.LEQUAL),
  12391. e.frontFace(e.CCW),
  12392. e.cullFace(e.BACK),
  12393. this.enable(e.CULL_FACE),
  12394. this.enable(e.BLEND),
  12395. e.blendEquation(e.FUNC_ADD),
  12396. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12397. }
  12398. ,
  12399. this.initAttributes = function() {
  12400. for (var e = 0, t = s.length; e < t; e++)
  12401. s[e] = 0
  12402. }
  12403. ,
  12404. this.enableAttribute = function(i) {
  12405. if (s[i] = 1,
  12406. 0 === l[i] && (e.enableVertexAttribArray(i),
  12407. l[i] = 1),
  12408. 0 !== c[i]) {
  12409. var n = t.get("ANGLE_instanced_arrays");
  12410. n.vertexAttribDivisorANGLE(i, 0),
  12411. c[i] = 0
  12412. }
  12413. }
  12414. ,
  12415. this.enableAttributeAndDivisor = function(t, i, n) {
  12416. s[t] = 1,
  12417. 0 === l[t] && (e.enableVertexAttribArray(t),
  12418. l[t] = 1),
  12419. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12420. c[t] = i)
  12421. }
  12422. ,
  12423. this.disableUnusedAttributes = function() {
  12424. for (var t = 0, i = l.length; t < i; t++)
  12425. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12426. l[t] = 0)
  12427. }
  12428. ,
  12429. this.enable = function(t) {
  12430. h[t] !== !0 && (e.enable(t),
  12431. h[t] = !0)
  12432. }
  12433. ,
  12434. this.disable = function(t) {
  12435. h[t] !== !1 && (e.disable(t),
  12436. h[t] = !1)
  12437. }
  12438. ,
  12439. this.getCompressedTextureFormats = function() {
  12440. if (null === u && (u = [],
  12441. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12442. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12443. u.push(i[n]);
  12444. return u
  12445. }
  12446. ,
  12447. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12448. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12449. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12450. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12451. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12452. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12453. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12454. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12455. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12456. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12457. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12458. d = t,
  12459. y = h),
  12460. t === n.CustomBlending ? (s = s || r,
  12461. l = l || o,
  12462. c = c || a,
  12463. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12464. p = r,
  12465. m = s),
  12466. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12467. f = o,
  12468. g = a,
  12469. v = l,
  12470. A = c)) : (p = null,
  12471. f = null,
  12472. g = null,
  12473. m = null,
  12474. v = null,
  12475. A = null)
  12476. }
  12477. ,
  12478. this.setDepthFunc = function(t) {
  12479. if (C !== t) {
  12480. if (t)
  12481. switch (t) {
  12482. case n.NeverDepth:
  12483. e.depthFunc(e.NEVER);
  12484. break;
  12485. case n.AlwaysDepth:
  12486. e.depthFunc(e.ALWAYS);
  12487. break;
  12488. case n.LessDepth:
  12489. e.depthFunc(e.LESS);
  12490. break;
  12491. case n.LessEqualDepth:
  12492. e.depthFunc(e.LEQUAL);
  12493. break;
  12494. case n.EqualDepth:
  12495. e.depthFunc(e.EQUAL);
  12496. break;
  12497. case n.GreaterEqualDepth:
  12498. e.depthFunc(e.GEQUAL);
  12499. break;
  12500. case n.GreaterDepth:
  12501. e.depthFunc(e.GREATER);
  12502. break;
  12503. case n.NotEqualDepth:
  12504. e.depthFunc(e.NOTEQUAL);
  12505. break;
  12506. default:
  12507. e.depthFunc(e.LEQUAL)
  12508. }
  12509. else
  12510. e.depthFunc(e.LEQUAL);
  12511. C = t
  12512. }
  12513. }
  12514. ,
  12515. this.setDepthTest = function(t) {
  12516. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12517. }
  12518. ,
  12519. this.setDepthWrite = function(t) {
  12520. I !== t && (e.depthMask(t),
  12521. I = t)
  12522. }
  12523. ,
  12524. this.setColorWrite = function(t) {
  12525. E !== t && (e.colorMask(t, t, t, t),
  12526. E = t)
  12527. }
  12528. ,
  12529. this.setStencilFunc = function(t, i, n) {
  12530. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12531. w = t,
  12532. _ = i,
  12533. T = n)
  12534. }
  12535. ,
  12536. this.setStencilOp = function(t, i, n) {
  12537. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12538. x = t,
  12539. S = i,
  12540. M = n)
  12541. }
  12542. ,
  12543. this.setStencilTest = function(t) {
  12544. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12545. }
  12546. ,
  12547. this.setStencilWrite = function(t) {
  12548. b !== t && (e.stencilMask(t),
  12549. b = t)
  12550. }
  12551. ,
  12552. this.setFlipSided = function(t) {
  12553. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12554. R = t)
  12555. }
  12556. ,
  12557. this.setLineWidth = function(t) {
  12558. t !== P && (e.lineWidth(t),
  12559. P = t)
  12560. }
  12561. ,
  12562. this.setPolygonOffset = function(t, i, n) {
  12563. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12564. !t || O === i && L === n || (e.polygonOffset(i, n),
  12565. O = i,
  12566. L = n)
  12567. }
  12568. ,
  12569. this.getScissorTest = function() {
  12570. return D
  12571. }
  12572. ,
  12573. this.setScissorTest = function(t) {
  12574. D = t,
  12575. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12576. }
  12577. ,
  12578. this.activeTexture = function(t) {
  12579. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12580. B !== t && (e.activeTexture(t),
  12581. B = t)
  12582. }
  12583. ,
  12584. this.bindTexture = function(t, i) {
  12585. void 0 === B && r.activeTexture();
  12586. var n = F[B];
  12587. void 0 === n && (n = {
  12588. type: void 0,
  12589. texture: void 0
  12590. },
  12591. F[B] = n),
  12592. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12593. n.type = t,
  12594. n.texture = i)
  12595. }
  12596. ,
  12597. this.compressedTexImage2D = function() {
  12598. try {
  12599. e.compressedTexImage2D.apply(e, arguments)
  12600. } catch (e) {
  12601. console.error(e)
  12602. }
  12603. }
  12604. ,
  12605. this.texImage2D = function() {
  12606. try {
  12607. e.texImage2D.apply(e, arguments)
  12608. } catch (e) {
  12609. console.error(e)
  12610. }
  12611. }
  12612. ,
  12613. this.clearColor = function(t, i, n, r) {
  12614. o.set(t, i, n, r),
  12615. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12616. V.copy(o))
  12617. }
  12618. ,
  12619. this.clearDepth = function(t) {
  12620. U !== t && (e.clearDepth(t),
  12621. U = t)
  12622. }
  12623. ,
  12624. this.clearStencil = function(t) {
  12625. k !== t && (e.clearStencil(t),
  12626. k = t)
  12627. }
  12628. ,
  12629. this.scissor = function(t) {
  12630. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12631. H.copy(t))
  12632. }
  12633. ,
  12634. this.viewport = function(t) {
  12635. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12636. G.copy(t))
  12637. }
  12638. ,
  12639. this.reset = function() {
  12640. for (var t = 0; t < l.length; t++)
  12641. 1 === l[t] && (e.disableVertexAttribArray(t),
  12642. l[t] = 0);
  12643. h = {},
  12644. u = null,
  12645. B = void 0,
  12646. F = {},
  12647. d = null,
  12648. E = null,
  12649. I = null,
  12650. b = null,
  12651. R = null
  12652. }
  12653. }
  12654. }
  12655. , {
  12656. three: 217
  12657. }],
  12658. 104: [function(e, t, i) {
  12659. (function(i, n) {
  12660. "use strict";
  12661. function r(e) {
  12662. this.urls = e;
  12663. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12664. this.builder = a.loadProto(t),
  12665. this.decoder = this.builder.build("binary_mesh")
  12666. }
  12667. var o = e("three")
  12668. , a = e("protobufjs")
  12669. , s = e("../util/logger")
  12670. , l = (e("../util/common"),
  12671. e("../util/ajax"))
  12672. , c = e("../objects/Chunk")
  12673. , h = new s(n);
  12674. r.prototype = {
  12675. constructor: r,
  12676. load: function(e, t, i, n) {
  12677. return h.time("download"),
  12678. l.get(e, {
  12679. responseType: "arraybuffer"
  12680. }).done(function(r) {
  12681. h.timeEnd("download"),
  12682. this.parse(r, e, t, i, n)
  12683. }
  12684. .bind(this)).fail(n)
  12685. },
  12686. parse: function(e, t, i, n, r) {
  12687. var o = this.readProtobuf(e);
  12688. if (!o)
  12689. return r();
  12690. try {
  12691. h.time("convert to webgl"),
  12692. this.convertProtobufToSceneObject(o, t, i, n, r),
  12693. h.timeEnd("convert to webgl")
  12694. } catch (e) {
  12695. return h.error("failed parsing .dam"),
  12696. h.error(e.message),
  12697. r()
  12698. }
  12699. },
  12700. readProtobuf: function(e) {
  12701. var t;
  12702. try {
  12703. h.time("parse proto"),
  12704. t = this.decoder.decode(e),
  12705. h.timeEnd("parse proto")
  12706. } catch (e) {
  12707. return h.error("failed parsing proto for .dam"),
  12708. h.error(e.message),
  12709. null
  12710. }
  12711. return t
  12712. },
  12713. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12714. function a(e) {
  12715. var i = new o.BufferGeometry;
  12716. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12717. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12718. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12719. i.applyMatrix(s),
  12720. i.computeBoundingBox(),
  12721. new c({
  12722. geometry: i,
  12723. textureName: e.material_name,
  12724. name: e.chunk_name,
  12725. meshUrl: t
  12726. })
  12727. }
  12728. if (0 === e.chunk.length)
  12729. return h.warn("No chunks in damfile..."),
  12730. i([]);
  12731. var s = new o.Matrix4;
  12732. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12733. var l = e.chunk.map(a);
  12734. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12735. r())
  12736. }
  12737. },
  12738. t.exports = r
  12739. }
  12740. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12741. }
  12742. , {
  12743. "../objects/Chunk": 144,
  12744. "../util/ajax": 181,
  12745. "../util/common": 185,
  12746. "../util/logger": 189,
  12747. buffer: 198,
  12748. protobufjs: 214,
  12749. three: 217
  12750. }],
  12751. 105: [function(e, t, i) {
  12752. (function(i) {
  12753. "use strict";
  12754. var n = (e("three"),
  12755. e("../settings"),
  12756. e("../util/browser"),
  12757. e("./DamLoader"))
  12758. , r = e("../util/logger")
  12759. , o = (e("../ab"),
  12760. new r(i));
  12761. t.exports = {
  12762. getLoaders: function() {
  12763. return [["_50k", ".dam", n], ["", ".dam", n]]
  12764. },
  12765. load: function(e, t, i, n, r, a) {
  12766. var s = this.getLoaders();
  12767. a = a || 0;
  12768. var l = s[a];
  12769. if (!l)
  12770. return void (r && r("No suitable model file found..."));
  12771. var c = l[0]
  12772. , h = l[1]
  12773. , u = new l[2](t)
  12774. , d = t.get(e + c + h);
  12775. d ? (o.debug("Trying " + c + h),
  12776. u.load(d, i, n, function() {
  12777. this.load(e, t, i, n, r, ++a)
  12778. }
  12779. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12780. this.load(e, t, i, n, r, ++a))
  12781. }
  12782. }
  12783. }
  12784. ).call(this, "/js/loaders/ModelLoader.js")
  12785. }
  12786. , {
  12787. "../ab": 3,
  12788. "../settings": 166,
  12789. "../util/browser": 182,
  12790. "../util/logger": 189,
  12791. "./DamLoader": 104,
  12792. three: 217
  12793. }],
  12794. 106: [function(e, t, i) {
  12795. (function(i) {
  12796. "use strict";
  12797. var n = e("../util/common")
  12798. , r = e("../util/texture")
  12799. , o = e("../util/browser")
  12800. , a = e("../util/logger")
  12801. , s = e("../settings")
  12802. , l = new a(i);
  12803. t.exports = {
  12804. load: function(e, t) {
  12805. function i(e, i) {
  12806. e || (t.push(i),
  12807. p++,
  12808. d.notify(p, a),
  12809. p === a && d.resolve())
  12810. }
  12811. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12812. return $.when();
  12813. var a = n.countUnique(e.chunks.map(function(e) {
  12814. return e.textureName
  12815. }))
  12816. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12817. , h = "_50k" === c ? "high" : "low";
  12818. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12819. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12820. h = "low"));
  12821. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12822. , d = $.Deferred()
  12823. , p = 0;
  12824. return e.chunks.forEach(function(t) {
  12825. if (!t.material.map && t.textureName) {
  12826. var n = e.urls.get(u + t.textureName);
  12827. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12828. }
  12829. }),
  12830. d.promise()
  12831. }
  12832. }
  12833. }
  12834. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12835. }
  12836. , {
  12837. "../settings": 166,
  12838. "../util/browser": 182,
  12839. "../util/common": 185,
  12840. "../util/logger": 189,
  12841. "../util/texture": 194
  12842. }],
  12843. 107: [function(e, t, i) {
  12844. (function(i, n) {
  12845. "use strict";
  12846. function r(e) {
  12847. this.model = e,
  12848. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12849. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12850. var t = i("Ly8gUHJvdG9jb2wgQnVmZmVyIGZvciBwdWNrIHZpc2liaWxpdHkgYW5kIHJlbGF0ZWQgZGF0YQovLwovLyBUbyBkdW1wIG91dCBhIGJpbnJheSBtYW5pZmVzdCBpbiB0ZXh0IGZvcm1hdCwgeW91IGNhbiB1c2UgcHJvdG9jIGRpcmVjdGx5OgovLyAgIHByb3RvYyAtLXByb3RvX3BhdGggfi9kZXYvbXBfdmlzaW9uLyAgLS1kZWNvZGU9ZW9zLnN0b3JhZ2UuVmlzaW9uTW9kZWxkYXRhIH4vZGV2L21wX3Zpc2lvbi9lb3Mvc3RvcmFnZS92aXNpb25fbW9kZWxkYXRhLnByb3RvIDwgdmlzaW9uLm1vZGVsZGF0YQoKLy8gcGFja2FnZSBlb3Muc3RvcmFnZTsKCi8vIGltcG9ydCAiZW9zL2luZnJhL2NvbW1vbi5wcm90byI7Ci8vIFRoZSBmb2xsb3dpbmcgd2VyZSBtYW51YWxseSBleHRyYWN0ZWQgaGVyZSwgSlMgZG9lcyBub3QgbGlrZSBwcm90b2J1ZiBpbXBvcnRzCgptZXNzYWdlIEFmZmluZTNmIHsKCW9wdGlvbmFsIFF1YXRlcm5pb25mIHJvdGF0aW9uID0gMTsKCW9wdGlvbmFsIFZlY3RvcjNmIHRyYW5zbGF0aW9uID0gMjsKfQoKbWVzc2FnZSBRdWF0ZXJuaW9uZiB7CglvcHRpb25hbCBmbG9hdCB3ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHggPSAyOwoJb3B0aW9uYWwgZmxvYXQgeSA9IDM7CglvcHRpb25hbCBmbG9hdCB6ID0gNDsKfQoKbWVzc2FnZSBWZWN0b3IzZiB7CglvcHRpb25hbCBmbG9hdCB4ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHkgPSAyOwoJb3B0aW9uYWwgZmxvYXQgeiA9IDM7Cn0KCi8vCi8vIE9uZSBzd2VlcCAvIHBhbm8KLy8KbWVzc2FnZSBTd2VlcExvY2F0aW9uIHsKCW9wdGlvbmFsIGJ5dGVzIHV1aWQgPSAxOyAgLyogdXVpZCAqLwoJb3B0aW9uYWwgQWZmaW5lM2YgcG9zZSA9IDI7ICAvKiBjYW1lcmEgcG9zZSAoeCwgeSx6KSBpbiBtZXRlciBhbmQgYSBxdWF0ZXJuaW9uKi8KCW9wdGlvbmFsIFZlY3RvcjNmIHB1Y2sgPSAzOyAgLyogcHVjayBsb2NhdGlvbiAtIHggYW55IGlzIGdlbmVyYWxseSB0aGUgc2FtZSBhcyBwb3NlLCB6IGlzIHRoZSBoZWlnaHQgb2YgdGhlIGNsb3Nlc3QgZmxvb3IgdW5kZXIgdGhlIGNhbWVyYSAqLwoJb3B0aW9uYWwgaW50MzIgZ3JvdXAgPSA0OyAgLyogZmxvb3IgaW5kZXggKi8KCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gNTsgIC8qIHJvb20gaW5kZXggKi8KCXJlcGVhdGVkIGludDMyIHZpc2libGVzID0gNjsgIC8qIGxpc3Qgb2YgaW5kaWNlcyB0byBhbGwgcHVja3MgdmlzaWJsZSBmcm9tIHRoaXMgcHVjayAqLwoJcmVwZWF0ZWQgZmxvYXQgc2NvcmVzID0gNzsgLyogdXNlZCBhcyBwYXJ0IG9mIHNjb3JpbmcgZnVuY3Rpb24gZm9yIGRldGVybWluaW5nIHdoaWNoIHB1Y2sgdG8gZ28gdG8gbmV4dCAqLwogIG9wdGlvbmFsIHN0cmluZyBzd2VlcF9uYW1lID0gODsKCiAgLy8gV2l0aCBvdXRkb29yIHBhbm9zLCB3ZSBoYXZlIGEgY291cGxlIG9mIGRpZmZlcmVudCBzaXR1YXRpb25zIGZvciBhbGlnbm1lbnQuIFRoZSBjb21tb24KICAvLyBjYXNlIGlzIHRoYXQgdGhlIHBhbm8gYWxpZ25lZCBub3JtYWxseS4gSXQgY291bGQgYWxzbyBoYXZlIGJlZW4gcGxhY2VkIG1hbnVhbGx5IGluCiAgLy8gQ2FwdHVyZUFwcCBvciBXb3Jrc2hvcCwgb3IgbGVmdCB1bmFsaWduZWQgZm9yIGhpZ2hsaWdodC1yZWVsIHZpZXdpbmcuCiAgZW51bSBBbGlnbm1lbnRUeXBlCiAgewogICAgICBVTktOT1dOID0gMDsKICAgICAgQUxJR05FRCA9IDE7CiAgICAgIFVOQUxJR05FRCA9IDI7CiAgICAgIE1BTlVBTExZX1BMQUNFRCA9IDM7CiAgfQogIG9wdGlvbmFsIEFsaWdubWVudFR5cGUgYWxpZ25tZW50X3R5cGUgPSA5IFtkZWZhdWx0ID0gQUxJR05FRF07Cn0KCm1lc3NhZ2UgU3ViZ3JvdXBJbmZvIHsKCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gMTsKCW9wdGlvbmFsIGZsb2F0IGFyZWEgPSAyOyAvKiBmbG9vciBhcmVhIGluIG1eMiAoc3F1YXJlIG1ldGVyYWdlKSAqLwp9CgovKiBBbGwgcHVja3MgaW4gYSBtb2RlbC4gUHVja3MgYXJlIHN0b3JlZCBpbiBzY2FubmluZyBvcmRlci4gKi8KbWVzc2FnZSBWaXNpb25Nb2RlbGRhdGEgewoJcmVwZWF0ZWQgU3dlZXBMb2NhdGlvbiBzd2VlcExvY2F0aW9ucyA9IDE7CglyZXBlYXRlZCBTdWJncm91cEluZm8gc3ViZ3JvdXBJbmZvcyA9IDI7Cn0K", "base64")
  12851. , n = o.loadProto(t);
  12852. this.decoder = n.build("VisionModeldata")
  12853. }
  12854. var o = e("protobufjs")
  12855. , a = e("../util/ajax")
  12856. , s = (e("../util/common"),
  12857. e("../util/math"))
  12858. , l = e("../util/logger")
  12859. , c = new l(n);
  12860. r.prototype.load = function() {
  12861. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12862. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12863. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12864. $.when([]))
  12865. }
  12866. ,
  12867. r.prototype.loadVisionModelData = function() {
  12868. return a.get(this.modelDataPath, {
  12869. responseType: "arraybuffer"
  12870. }).then(function(e) {
  12871. var t;
  12872. try {
  12873. t = this.decoder.decode(e)
  12874. } catch (e) {
  12875. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12876. this.loadSweepLocationsCSV()
  12877. }
  12878. var i = t.sweepLocations.map(function(e) {
  12879. return {
  12880. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12881. position: {
  12882. x: e.pose.translation.x,
  12883. y: e.pose.translation.y,
  12884. z: e.pose.translation.z
  12885. },
  12886. quaternion: {
  12887. x: e.pose.rotation.x,
  12888. y: e.pose.rotation.y,
  12889. z: e.pose.rotation.z,
  12890. w: e.pose.rotation.w
  12891. },
  12892. puck: {
  12893. x: e.puck.x,
  12894. y: e.puck.y,
  12895. z: e.puck.z
  12896. },
  12897. floor: e.group,
  12898. neighbours: e.visibles,
  12899. alignmentType: e.alignment_type
  12900. }
  12901. }).map(function(e) {
  12902. return e.position = s.convertVisionVector(e.position),
  12903. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12904. e.puck = s.convertVisionVector(e.puck),
  12905. e
  12906. });
  12907. return i.forEach(function(e) {
  12908. e.neighbours = e.neighbours.map(function(e) {
  12909. return i[e].uuid
  12910. })
  12911. }),
  12912. i
  12913. }
  12914. .bind(this), function() {
  12915. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12916. this.loadSweepLocationsCSV()
  12917. }
  12918. .bind(this))
  12919. }
  12920. ,
  12921. r.prototype.loadSweepLocationsCSV = function() {
  12922. return a.get(this.sweepLocationsPath).then(function(e) {
  12923. var t = e.split("\n").map(function(e) {
  12924. return e.split(", ")
  12925. }).filter(function(e) {
  12926. return e.length > 1
  12927. }).map(function(e) {
  12928. return {
  12929. uuid: e[0],
  12930. position: {
  12931. x: parseFloat(e[1]),
  12932. y: parseFloat(e[2]),
  12933. z: parseFloat(e[3])
  12934. },
  12935. quaternion: {
  12936. x: parseFloat(e[4]),
  12937. y: parseFloat(e[5]),
  12938. z: parseFloat(e[6]),
  12939. w: parseFloat(e[7])
  12940. }
  12941. }
  12942. }).map(function(e) {
  12943. return e.position = s.convertVisionVector(e.position),
  12944. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12945. e
  12946. });
  12947. return t
  12948. }).fail(function() {
  12949. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12950. })
  12951. }
  12952. ,
  12953. t.exports = r
  12954. }
  12955. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12956. }
  12957. , {
  12958. "../util/ajax": 181,
  12959. "../util/common": 185,
  12960. "../util/logger": 189,
  12961. "../util/math": 190,
  12962. buffer: 198,
  12963. protobufjs: 214
  12964. }],
  12965. 108: [function(e, t, i) {
  12966. (function(i) {
  12967. "use strict";
  12968. function n() {
  12969. this.locale = null
  12970. }
  12971. var r = e("../settings")
  12972. , o = e("../util/common")
  12973. , a = e("../util/logger")
  12974. , s = e("../enum/Locale")
  12975. , l = new a(i);
  12976. n.prototype.init = function() {
  12977. var t;
  12978. switch (r.languageTag) {
  12979. case null:
  12980. case "en":
  12981. case s.EN_US:
  12982. this.locale = s.EN_US,
  12983. t = e("./strings-en-US");
  12984. break;
  12985. case "es":
  12986. case s.ES_MX:
  12987. this.locale = s.ES_MX,
  12988. t = e("./strings-es-MX");
  12989. break;
  12990. case "fr":
  12991. case s.FR_FR:
  12992. this.locale = s.FR_FR,
  12993. t = e("./strings-fr-FR");
  12994. break;
  12995. case "de":
  12996. case s.DE_DE:
  12997. this.locale = s.DE_DE,
  12998. t = e("./strings-de-DE");
  12999. break;
  13000. case "ru":
  13001. case s.RU_RU:
  13002. this.locale = s.RU_RU,
  13003. t = e("./strings-ru-RU");
  13004. break;
  13005. case "cn":
  13006. case s.CN_CN:
  13007. this.locale = s.CN_CN,
  13008. t = e("./strings-cn-CN");
  13009. break;
  13010. case "jp":
  13011. case s.JP_JP:
  13012. this.locale = s.JP_JP,
  13013. t = e("./strings-jp-JP");
  13014. break;
  13015. default:
  13016. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13017. this.locale = s.EN_US,
  13018. t = e("./strings-en-US")
  13019. }
  13020. l.info("Using locale '" + this.locale + "'"),
  13021. o.extendObject(this, t)
  13022. }
  13023. ,
  13024. n.prototype.localizeGUI = function() {
  13025. var e = document.querySelector("#gui-parent");
  13026. this.localizeTree(e),
  13027. this.localizeLoadingText()
  13028. }
  13029. ,
  13030. n.prototype.localizeLoadingText = function() {
  13031. // var e = document.querySelector("#loader-cont")
  13032. // , t = e.getAttribute("title");
  13033. // e.removeAttribute("title"),
  13034. // e.setAttribute("data-status", t),
  13035. // e.classList.add(this.locale),
  13036. document.querySelector("#help-dialog").classList.add(this.locale),
  13037. document.querySelector("#interaction-modal").classList.add(this.locale),
  13038. document.querySelector("#gui").classList.add(this.locale);
  13039. }
  13040. ,
  13041. n.prototype.localizeTree = function(e) {
  13042. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13043. if (e.nodeType === Node.TEXT_NODE)
  13044. t = e.data.match(n),
  13045. t && (i = t[1],
  13046. e.data = this.localizeText(i) || i);
  13047. else if (e.nodeType === Node.ELEMENT_NODE) {
  13048. var r = e.getAttribute("title");
  13049. r && (t = r.match(n),
  13050. t && (i = t[1],
  13051. e.setAttribute("title", this.localizeText(i) || i)))
  13052. }
  13053. for (e = e.firstChild; e; )
  13054. this.localizeTree(e),
  13055. e = e.nextSibling
  13056. }
  13057. ,
  13058. n.prototype.localizeText = function(t) {
  13059. var i = this[t];
  13060. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13061. i = e("./strings-en-US")[t]),
  13062. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13063. i
  13064. }
  13065. ,
  13066. t.exports = new n
  13067. }
  13068. ).call(this, "/js/localization/localize.js")
  13069. }
  13070. , {
  13071. "../enum/Locale": 31,
  13072. "../settings": 166,
  13073. "../util/common": 185,
  13074. "../util/logger": 189,
  13075. "./strings-cn-CN": 109,
  13076. "./strings-de-DE": 110,
  13077. "./strings-en-US": 111,
  13078. "./strings-es-MX": 112,
  13079. "./strings-fr-FR": 113,
  13080. "./strings-jp-JP": 114,
  13081. "./strings-ru-RU": 115
  13082. }],
  13083. 109: [function(e, t, i) {
  13084. "use strict";
  13085. t.exports = {
  13086. PAGE_TITLE: "",
  13087. LOADING: "正在加载",
  13088. PRESENTED_BY_CAPS: "呈现者:",
  13089. POWERED_BY: "技术支持:",
  13090. POWERED_BY_CAPS: "技术支持:",
  13091. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13092. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13093. PRESENTED_BY: "呈现者:",
  13094. MORE: "更多 ",
  13095. LESS: "更少 ",
  13096. TAG_CONTENT: "tag™ 内容",
  13097. SHOW: "显示",
  13098. HIDE: "隐藏",
  13099. DOLLHOUSE: "场景屋",
  13100. FLOOR_PLAN: "楼层平面图",
  13101. OPEN_HIGHLIGHTS: "打开精彩片段",
  13102. CLOSE_HIGHLIGHTS: "关闭",
  13103. PREVIOUS: "上一个",
  13104. PLAY: "播放",
  13105. PAUSE: "暂停",
  13106. NEXT: "下一个",
  13107. EXPLORE_3D_SPACE: "探索 3D 空间",
  13108. VIEW_DOLLHOUSE: "观看场景屋",
  13109. SOCIAL_SHARING: "分享这个空间",
  13110. VIEW_IN_VR: "以 VR 观看",
  13111. VIEW_FULLSCREEN: "全屏观看",
  13112. EXIT_FULLSCREEN: " 退出全屏",
  13113. ZOOM_IN: "放大",
  13114. ZOOM_OUT: "缩小",
  13115. FLOOR_NAME: "楼层",
  13116. FLOOR_ALL: "ALL",
  13117. FLOOR_Lang: ["Floor",""],
  13118. TERMS: "条款",
  13119. PORT_TERMS: "port 条款",
  13120. TERMS_OF_USE: "使用条款",
  13121. CLOSE_TERMS: "关闭",
  13122. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13123. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13124. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13125. WEBVR_ENTER_WEBVR: "进入 VR",
  13126. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13127. WEBVR_LEARN_MORE: "了解更多",
  13128. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13129. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13130. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13131. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13132. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13133. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13134. VR_LEARN_MORE_CAPS: "了解更多",
  13135. VR_PREVIOUS_CAPS: "上一个’,",
  13136. VR_NEXT_CAPS: "下一个",
  13137. VR_GOT_IT_CAPS: "明白了",
  13138. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13139. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13140. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13141. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13142. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13143. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13144. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13145. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13146. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13147. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13148. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13149. VR_APP: "port VR 应用程序",
  13150. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13151. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13152. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13153. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13154. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13155. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13156. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13157. VR_ANDROID_DVICES: "Android 设备",
  13158. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13159. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13160. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13161. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13162. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13163. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13164. VR_DOWNLOAD_HERE: "在此下载",
  13165. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13166. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13167. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13168. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13169. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13170. SHARE_TO: "分享到",
  13171. SHARE_LINK: "直接链接",
  13172. SHARE_EXPLORE: "探索",
  13173. SHARE_AT: "在",
  13174. SHARE_WITH: "使用",
  13175. SHARE_3D: "以 3D",
  13176. SHARE_COPIED: "已复制!",
  13177. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13178. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13179. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13180. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13181. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13182. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13183. ERROR_GENERIC_ACTIONS_3: " 或",
  13184. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13185. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13186. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13187. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13188. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13189. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13190. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13191. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13192. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13193. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13194. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13195. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13196. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13197. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13198. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13199. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13200. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13201. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13202. LINK_TO_LOCATION: "地点链接",
  13203. MENU_COPY: "复制",
  13204. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13205. ROTATE: "旋转",
  13206. MOVE: "移动",
  13207. INSIDE: "内部",
  13208. ZOOM: "缩放",
  13209. HELP: "小帮手",
  13210. HELP_NAVIGATION_TAB: "导航",
  13211. HELP_MORE_HELP_TAB: "更多帮助",
  13212. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13213. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13214. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13215. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13216. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13217. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13218. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13219. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13220. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13221. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13222. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13223. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13224. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13225. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13226. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13227. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13228. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13229. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13230. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13231. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13232. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13233. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13234. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13235. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13236. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13237. HELP_MORE_HLR_A: "精彩片段集锦",
  13238. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13239. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13240. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13241. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13242. HELP_MORE_FLOORS_A: "楼层选择器",
  13243. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13244. HELP_MORE_TAG_A: "tag™ 贴文",
  13245. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13246. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13247. HELP_MORE_ZOOM_A: "缩放控件",
  13248. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13249. HELP_MORE_TOUR_A: "导览控件",
  13250. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13251. HELP_MORE_INSIDE_A: "内部视图",
  13252. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13253. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13254. HELP_MORE_VR_A: "VR 模式",
  13255. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13256. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13257. HELP_MORE_360_A: "360° 视图",
  13258. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13259. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13260. HELP_MORE_FULLSCREEN_A: "全屏",
  13261. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13262. CLOSE: "关闭"
  13263. }
  13264. }
  13265. , {}],
  13266. 110: [function(e, t, i) {
  13267. "use strict";
  13268. t.exports = {
  13269. PAGE_TITLE: "",
  13270. LOADING: "Lädt",
  13271. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13272. POWERED_BY: "Angetrieben von",
  13273. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13274. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13275. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13276. PRESENTED_BY: "Präsentiert von ",
  13277. MORE: "Mehr ",
  13278. LESS: "Weniger ",
  13279. TAG_CONTENT: "tag™ Inhalt",
  13280. SHOW: "Anzeigen",
  13281. HIDE: "Verbergen",
  13282. DOLLHOUSE: "Puppenhaus",
  13283. FLOOR_PLAN: "Grundriss",
  13284. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13285. CLOSE_HIGHLIGHTS: "Schließen",
  13286. PREVIOUS: "Vorheriges",
  13287. PLAY: "Abspielen",
  13288. PAUSE: "Pausieren",
  13289. NEXT: "Nächstes",
  13290. EXPLORE_3D_SPACE: "Innenraum betreten",
  13291. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13292. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13293. VIEW_IN_VR: "In VR ansehen",
  13294. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13295. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13296. ZOOM_IN: "Vergrößern",
  13297. ZOOM_OUT: "Verkleinern",
  13298. FLOOR_NAME: "Etage ",
  13299. FLOOR_ALL: "Alle",
  13300. TERMS: "Bedingungen",
  13301. PORT_TERMS: "port Bedingungen",
  13302. TERMS_OF_USE: "Nutzungsbedingungen",
  13303. TERMS_TEXT_FILE: "terms-de-DE.html",
  13304. CLOSE_TERMS: "Schließen",
  13305. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13306. HELP: "Hilfe",
  13307. HELP_NAVIGATION_TAB: "Navigation",
  13308. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13309. CLOSE: "Schließen",
  13310. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13311. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13312. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13313. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13314. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13315. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13316. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13317. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13318. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13319. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13320. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13321. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13322. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13323. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13324. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13325. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13326. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13327. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13328. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13329. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13330. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13331. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13332. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13333. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13334. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13335. HELP_MORE_HLR_A: "Liste das Highlight",
  13336. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13337. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13338. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13339. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13340. HELP_MORE_FLOORS_A: "Etage auswählen",
  13341. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13342. HELP_MORE_TAG_A: "tag™ Posts",
  13343. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13344. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13345. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13346. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13347. HELP_MORE_TOUR_A: "Tour Steuerung",
  13348. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13349. HELP_MORE_INSIDE_A: "Innenansicht",
  13350. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13351. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13352. HELP_MORE_VR_A: "VR Modus",
  13353. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13354. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13355. HELP_MORE_360_A: "360° Views Ansicht ",
  13356. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13357. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13358. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13359. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13360. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13361. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13362. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13363. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13364. WEBVR_LEARN_MORE: "Mehr Infos",
  13365. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13366. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13367. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13368. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13369. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13370. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13371. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13372. VR_APP: "port VR App",
  13373. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13374. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13375. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13376. VR_APP_FOR_ANDROID: "port VR app für Android",
  13377. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13378. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13379. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13380. VR_PREVIOUS_CAPS: "ZURÜCK",
  13381. VR_NEXT_CAPS: "WEITER",
  13382. VR_GOT_IT_CAPS: "VERSTANDEN",
  13383. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13384. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13385. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13386. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13387. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13388. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13389. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13390. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13391. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13392. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13393. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13394. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13395. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13396. VR_ANDROID_DVICES: "Android Geräte",
  13397. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13398. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13399. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13400. VR_DOWNLOAD_HERE: "Hier runterladen",
  13401. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13402. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13403. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13404. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13405. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13406. SHARE_TO: "Teilen auf",
  13407. SHARE_LINK: "Direkter Link",
  13408. SHARE_EXPLORE: "Umsehen",
  13409. SHARE_AT: "auf",
  13410. SHARE_WITH: "mit",
  13411. SHARE_3D: "in 3D",
  13412. SHARE_COPIED: "Kopiert!",
  13413. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13414. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13415. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13416. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13417. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13418. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13419. ERROR_GENERIC_ACTIONS_3: " oder ",
  13420. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13421. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13422. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13423. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13424. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13425. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13426. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13427. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13428. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13429. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13430. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13431. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13432. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13433. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13434. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13435. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13436. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13437. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13438. LINK_TO_LOCATION: "Link zu",
  13439. MENU_COPY: "Kopieren",
  13440. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13441. ROTATE: "Drehen",
  13442. INSIDE: "Drinnen",
  13443. MOVE: "Bewegen",
  13444. ZOOM: "Vergrößern"
  13445. }
  13446. }
  13447. , {}],
  13448. 111: [function(e, t, i) {
  13449. "use strict";
  13450. t.exports = {
  13451. PAGE_TITLE: "",
  13452. LOADING: "Loading",
  13453. PRESENTED_BY_CAPS: "PRESENTED BY",
  13454. POWERED_BY: "powered by ",
  13455. POWERED_BY_CAPS: "POWERED BY",
  13456. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13457. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13458. PRESENTED_BY: "Presented by ",
  13459. MORE: "More ",
  13460. LESS: "Less ",
  13461. TAG_CONTENT: "tag™ Content",
  13462. SHOW: "Show",
  13463. HIDE: "Hide",
  13464. DOLLHOUSE: "Dollhouse",
  13465. FLOOR_PLAN: "Floor plan",
  13466. OPEN_HIGHLIGHTS: "Open Highlights",
  13467. CLOSE_HIGHLIGHTS: "Close",
  13468. PREVIOUS: "Previous",
  13469. PLAY: "Play",
  13470. PAUSE: "Pause",
  13471. NEXT: "Next",
  13472. EXPLORE_3D_SPACE: "Explore 3D Space",
  13473. VIEW_DOLLHOUSE: "View dollhouse",
  13474. SOCIAL_SHARING: "Share this Space",
  13475. VIEW_IN_VR: "View in VR",
  13476. VIEW_FULLSCREEN: "全屏",
  13477. EXIT_FULLSCREEN: "退出全屏",
  13478. ZOOM_IN: "Zoom in",
  13479. ZOOM_OUT: "Zoom out",
  13480. FLOOR_NAME: "Floor ",
  13481. FLOOR_ALL: "全部",
  13482. TERMS: "Terms",
  13483. PORT_TERMS: "port terms",
  13484. TERMS_OF_USE: "Terms of Use",
  13485. TERMS_TEXT_FILE: "terms-en-US.html",
  13486. CLOSE_TERMS: "Close",
  13487. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13488. HELP: "Help",
  13489. HELP_NAVIGATION_TAB: "Navigation",
  13490. HELP_MORE_HELP_TAB: "More Help",
  13491. CLOSE: "Close",
  13492. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13493. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13494. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13495. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13496. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13497. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13498. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13499. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13500. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13501. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13502. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13503. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13504. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13505. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13506. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13507. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13508. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13509. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13510. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13511. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13512. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13513. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13514. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13515. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13516. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13517. HELP_MORE_HLR_A: "Highlight Reel",
  13518. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13519. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13520. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13521. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13522. HELP_MORE_FLOORS_A: "Floor Selector",
  13523. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13524. HELP_MORE_TAG_A: "tag™ Posts",
  13525. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13526. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13527. HELP_MORE_ZOOM_A: "Zoom Controls",
  13528. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13529. HELP_MORE_TOUR_A: "Tour Controls",
  13530. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13531. HELP_MORE_INSIDE_A: "Inside View",
  13532. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13533. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13534. HELP_MORE_VR_A: "VR Mode",
  13535. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13536. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13537. HELP_MORE_360_A: "360° Views",
  13538. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13539. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13540. HELP_MORE_FULLSCREEN_A: "Full screen",
  13541. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13542. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13543. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13544. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13545. WEBVR_ENTER_WEBVR: "ENTER VR",
  13546. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13547. WEBVR_LEARN_MORE: "Learn more",
  13548. WEBVR_VIEW_SPACE: "View Space in VR",
  13549. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13550. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13551. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13552. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13553. VR_PREVIOUS_CAPS: "PREVIOUS",
  13554. VR_NEXT_CAPS: "NEXT",
  13555. VR_GOT_IT_CAPS: "GOT IT",
  13556. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13557. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13558. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13559. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13560. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13561. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13562. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13563. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13564. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13565. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13566. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13567. VR_APP: "port VR App",
  13568. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13569. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13570. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13571. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13572. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13573. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13574. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13575. VR_ANDROID_DVICES: "Android Devices",
  13576. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13577. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13578. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13579. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13580. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13581. VR_APP_OPEN: "Open with the port VR app instead",
  13582. VR_DOWNLOAD_HERE: "Download here",
  13583. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13584. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13585. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13586. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13587. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13588. SHARE_TO: "Share to",
  13589. SHARE_LINK: "Direct Link",
  13590. SHARE_EXPLORE: "Explore ",
  13591. SHARE_AT: "at",
  13592. SHARE_WITH: "with",
  13593. SHARE_3D: " in 3D",
  13594. SHARE_COPIED: "Copied!",
  13595. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13596. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13597. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13598. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13599. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13600. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13601. ERROR_GENERIC_ACTIONS_3: " or ",
  13602. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13603. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13604. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13605. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13606. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13607. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13608. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13609. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13610. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13611. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13612. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13613. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13614. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13615. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13616. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13617. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13618. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13619. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13620. LINK_TO_LOCATION: "Link to location",
  13621. MENU_COPY: "Copy",
  13622. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13623. ROTATE: "Rotate",
  13624. INSIDE: "Inside",
  13625. MOVE: "Move",
  13626. ZOOM: "Zoom"
  13627. }
  13628. }
  13629. , {}],
  13630. 112: [function(e, t, i) {
  13631. "use strict";
  13632. t.exports = {
  13633. PAGE_TITLE: "",
  13634. LOADING: "Cargando",
  13635. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13636. POWERED_BY: "potenciando por ",
  13637. POWERED_BY_CAPS: "POTENCIADO POR ",
  13638. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13639. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13640. PRESENTED_BY: "Presentado por ",
  13641. MORE: "Más ",
  13642. LESS: "Menos ",
  13643. TAG_CONTENT: "Contenido de tag™",
  13644. SHOW: "Mostrar",
  13645. HIDE: "Ocultar",
  13646. DOLLHOUSE: "Dollhouse",
  13647. FLOOR_PLAN: "Planos",
  13648. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13649. CLOSE_HIGHLIGHTS: "Cerrar",
  13650. PREVIOUS: "Anterior",
  13651. PLAY: "Play",
  13652. PAUSE: "Pausa",
  13653. NEXT: "Siguiente",
  13654. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13655. VIEW_DOLLHOUSE: "Ver dollhouse",
  13656. SOCIAL_SHARING: "Compartir este espacio",
  13657. VIEW_IN_VR: "Ver en realidad virtual",
  13658. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13659. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13660. ZOOM_IN: "Acercar",
  13661. ZOOM_OUT: "Alejar",
  13662. FLOOR_NAME: "Piso ",
  13663. FLOOR_ALL: "Todas",
  13664. TERMS: "Condiciones",
  13665. PORT_TERMS: "port términos de uso",
  13666. TERMS_OF_USE: "Términos de uso",
  13667. TERMS_TEXT_FILE: "terms-es-MX.html",
  13668. CLOSE_TERMS: "Cerrar",
  13669. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13670. HELP: "Ayuda",
  13671. HELP_NAVIGATION_TAB: "Navegación",
  13672. HELP_MORE_HELP_TAB: "Más Ayuda",
  13673. CLOSE: "Cerrar",
  13674. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13675. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13676. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13677. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13678. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13679. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13680. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13681. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13682. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13683. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13684. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13685. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13686. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13687. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13688. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13689. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13690. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13691. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13692. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13693. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13694. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13695. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13696. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13697. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13698. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13699. HELP_MORE_HLR_A: "Galería destacada",
  13700. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13701. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13702. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13703. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13704. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13705. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13706. HELP_MORE_TAG_A: "tag™ Posts",
  13707. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13708. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13709. HELP_MORE_ZOOM_A: "Controles de zoom",
  13710. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13711. HELP_MORE_TOUR_A: "Controles de recorrido",
  13712. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13713. HELP_MORE_INSIDE_A: "Vista interior",
  13714. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13715. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13716. HELP_MORE_VR_A: "Modo de realidad virtual",
  13717. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13718. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13719. HELP_MORE_360_A: "360° Views",
  13720. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13721. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13722. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13723. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13724. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13725. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13726. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13727. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13728. WEBVR_LEARN_MORE: "Más información",
  13729. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13730. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13731. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13732. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13733. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13734. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13735. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13736. VR_APP: "port VR App",
  13737. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13738. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13739. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13740. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13741. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13742. VR_PREVIOUS_CAPS: "ANTERIOR",
  13743. VR_NEXT_CAPS: "SIGUIENTE",
  13744. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13745. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13746. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13747. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13748. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13749. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13750. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13751. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13752. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13753. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13754. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13755. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13756. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13757. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13758. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13759. VR_ANDROID_DVICES: "Dispositivos Android",
  13760. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13761. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13762. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13763. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13764. VR_DOWNLOAD_HERE: "Descargar aquí",
  13765. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13766. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13767. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13768. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13769. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13770. SHARE_TO: "Compartir en",
  13771. SHARE_LINK: "Enlace directo",
  13772. SHARE_EXPLORE: "Explorar ",
  13773. SHARE_AT: "en",
  13774. SHARE_WITH: "con",
  13775. SHARE_3D: " en 3D",
  13776. SHARE_COPIED: "¡Copiado!",
  13777. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13778. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13779. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13780. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13781. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13782. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13783. ERROR_GENERIC_ACTIONS_3: " o ",
  13784. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13785. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13786. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13787. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13788. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13789. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13790. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13791. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13792. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13793. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13794. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13795. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13796. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13797. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13798. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13799. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13800. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13801. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13802. LINK_TO_LOCATION: "Enlace a la ubicación",
  13803. MENU_COPY: "Copiar",
  13804. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13805. ROTATE: "Girar",
  13806. INSIDE: "Interior",
  13807. MOVE: "Moverse",
  13808. ZOOM: "Acercar o alejar"
  13809. }
  13810. }
  13811. , {}],
  13812. 113: [function(e, t, i) {
  13813. "use strict";
  13814. t.exports = {
  13815. PAGE_TITLE: "",
  13816. LOADING: "Chargement",
  13817. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13818. POWERED_BY: "alimenté par ",
  13819. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13820. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13821. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13822. PRESENTED_BY: "Présenté par ",
  13823. MORE: "Plus ",
  13824. LESS: "Moins ",
  13825. TAG_CONTENT: "Contenu tag™",
  13826. SHOW: "Montrer",
  13827. HIDE: "Cacher",
  13828. DOLLHOUSE: "Dollhouse",
  13829. FLOOR_PLAN: "Plan de sol",
  13830. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13831. CLOSE_HIGHLIGHTS: "Fermer",
  13832. PREVIOUS: "Précédent",
  13833. PLAY: "Lecture",
  13834. PAUSE: "Pause",
  13835. NEXT: "Suivant",
  13836. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13837. VIEW_DOLLHOUSE: "Voir dollhouse",
  13838. SOCIAL_SHARING: "Partager cet espace",
  13839. VIEW_IN_VR: "Voir en VR",
  13840. VIEW_FULLSCREEN: "Plein écran",
  13841. EXIT_FULLSCREEN: "Fermer plein écran",
  13842. ZOOM_IN: "Zoom avant",
  13843. ZOOM_OUT: "Zoom arrière",
  13844. FLOOR_NAME: "Étage ",
  13845. FLOOR_ALL: "Tous",
  13846. TERMS: "Mentions légales",
  13847. PORT_TERMS: "port mentions légales",
  13848. TERMS_OF_USE: "Conditions d'utilisation",
  13849. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13850. CLOSE_TERMS: "Fermer",
  13851. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13852. HELP: "Aide",
  13853. HELP_NAVIGATION_TAB: "Navigation",
  13854. HELP_MORE_HELP_TAB: "Aide",
  13855. CLOSE: "Fermer",
  13856. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13857. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13858. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13859. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13860. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13861. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13862. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13863. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13864. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13865. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13866. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13867. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13868. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13869. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13870. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13871. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13872. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13873. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13874. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13875. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13876. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13877. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13878. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13879. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13880. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13881. HELP_MORE_HLR_A: "Carrousel",
  13882. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13883. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13884. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13885. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13886. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13887. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13888. HELP_MORE_TAG_A: "tag™ Posts",
  13889. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13890. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13891. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13892. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13893. HELP_MORE_TOUR_A: "Commandes de la visite",
  13894. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13895. HELP_MORE_INSIDE_A: "Vue intérieure",
  13896. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13897. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13898. HELP_MORE_VR_A: "Mode RV",
  13899. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13900. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13901. HELP_MORE_360_A: "Vues 360°",
  13902. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13903. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13904. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13905. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13906. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13907. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13908. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13909. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13910. WEBVR_LEARN_MORE: "En savoir plus",
  13911. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13912. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13913. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13914. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13915. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13916. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13917. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13918. VR_NEXT_CAPS: "SUIVANT",
  13919. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13920. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13921. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13922. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13923. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13924. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13925. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13926. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13927. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13928. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13929. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13930. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13931. VR_APP: "port VR App",
  13932. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13933. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13934. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13935. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13936. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13937. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13938. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13939. VR_ANDROID_DVICES: "Appareils Android",
  13940. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13941. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13942. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13943. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13944. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13945. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13946. VR_DOWNLOAD_HERE: "Télécharger ici",
  13947. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13948. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13949. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13950. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13951. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13952. SHARE_TO: "Partager sur",
  13953. SHARE_LINK: "Lien direct",
  13954. SHARE_EXPLORE: "Explorer ",
  13955. SHARE_AT: "à",
  13956. SHARE_WITH: "avec",
  13957. SHARE_3D: " en 3D",
  13958. SHARE_COPIED: "Copié!",
  13959. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13960. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13961. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13962. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13963. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13964. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13965. ERROR_GENERIC_ACTIONS_3: " ou ",
  13966. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13967. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13968. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13969. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13970. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13971. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13972. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13973. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13974. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13975. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13976. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13977. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13978. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13979. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13980. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13981. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13982. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13983. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13984. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13985. MENU_COPY: "Copie",
  13986. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13987. ROTATE: "Faire pivoter",
  13988. INSIDE: "Intérieure",
  13989. MOVE: "Se déplacer",
  13990. ZOOM: "Zoom"
  13991. }
  13992. }
  13993. , {}],
  13994. 114: [function(e, t, i) {
  13995. "use strict";
  13996. t.exports = {
  13997. PAGE_TITLE: "",
  13998. LOADING: "読み込み中",
  13999. PRESENTED_BY_CAPS: "PRESENTED BY",
  14000. POWERED_BY: "powered by",
  14001. POWERED_BY_CAPS: "POWERED BY",
  14002. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14003. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14004. PRESENTED_BY: "Presented by ",
  14005. MORE: "全て表示 ",
  14006. LESS: "閉じる ",
  14007. TAG_CONTENT: "tag™コンテンツ ",
  14008. SHOW: "表示",
  14009. HIDE: "非表示",
  14010. DOLLHOUSE: "ドールハウス",
  14011. FLOOR_PLAN: "フロアプラン",
  14012. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14013. CLOSE_HIGHLIGHTS: "閉じる",
  14014. PREVIOUS: "前へ",
  14015. PLAY: "再生",
  14016. PAUSE: "一時停止",
  14017. NEXT: "次へ",
  14018. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14019. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14020. SOCIAL_SHARING: "このSpaceを共有する",
  14021. VIEW_IN_VR: "VRで表示",
  14022. VIEW_FULLSCREEN: "フルスクリーン表示",
  14023. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14024. ZOOM_IN: "ズームイン",
  14025. ZOOM_OUT: "ズームアウト",
  14026. FLOOR_NAME: "フロア ",
  14027. FLOOR_ALL: "すべて",
  14028. TERMS: "規約",
  14029. PORT_TERMS: "port規約",
  14030. TERMS_OF_USE: "利用規約",
  14031. CLOSE_TERMS: "閉じる",
  14032. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14033. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14034. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14035. WEBVR_ENTER_WEBVR: "VRに入る",
  14036. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14037. WEBVR_LEARN_MORE: "もっと詳しく",
  14038. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14039. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14040. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14041. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14042. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14043. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14044. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14045. VR_PREVIOUS_CAPS: "前へ",
  14046. VR_NEXT_CAPS: "次へ",
  14047. VR_GOT_IT_CAPS: "了解",
  14048. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14049. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14050. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14051. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14052. VR_WHAT_YOU_NEED: "必要なもの",
  14053. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14054. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14055. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14056. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14057. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14058. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14059. VR_APP: "port VRアプリ",
  14060. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14061. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14062. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14063. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14064. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14065. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14066. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14067. VR_ANDROID_DVICES: "Androidデバイス",
  14068. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14069. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14070. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14071. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14072. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14073. VR_APP_OPEN: "port VRアプリで開く",
  14074. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14075. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14076. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14077. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14078. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14079. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14080. SHARE_TO: "共有先",
  14081. SHARE_LINK: "ダイレクトリンク",
  14082. SHARE_EXPLORE: "探索",
  14083. SHARE_AT: "場所",
  14084. SHARE_WITH: "使用アプリ",
  14085. SHARE_3D: "3Dで",
  14086. SHARE_COPIED: "コピーされました!",
  14087. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14088. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14089. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14090. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14091. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14092. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14093. ERROR_GENERIC_ACTIONS_3: "または",
  14094. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14095. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14096. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14097. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14098. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14099. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14100. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14101. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14102. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14103. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14104. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14105. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14106. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14107. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14108. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14109. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14110. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14111. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14112. LINK_TO_LOCATION: "ロケーションへのリンク",
  14113. MENU_COPY: "コピー",
  14114. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14115. ROTATE: "回転",
  14116. MOVE: "移動",
  14117. INSIDE: "内側",
  14118. ZOOM: "ズーム",
  14119. HELP: "ヘルプ",
  14120. HELP_NAVIGATION_TAB: "ナビゲーション",
  14121. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14122. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14123. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14124. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14125. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14126. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14127. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14128. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14129. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14130. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14131. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14132. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14133. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14134. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14135. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14136. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14137. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14138. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14139. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14140. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14141. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14142. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14143. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14144. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14145. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14146. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14147. HELP_MORE_HLR_A: "ハイライト",
  14148. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14149. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14150. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14151. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14152. HELP_MORE_FLOORS_A: "フロアセレクター",
  14153. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14154. HELP_MORE_TAG_A: "tag™ Posts",
  14155. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14156. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14157. HELP_MORE_ZOOM_A: "ズームコントロール",
  14158. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14159. HELP_MORE_TOUR_A: "ツアーコントロール",
  14160. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14161. HELP_MORE_INSIDE_A: "内側ビュー",
  14162. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14163. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14164. HELP_MORE_VR_A: "VRモード",
  14165. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14166. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14167. HELP_MORE_360_A: "360° Views",
  14168. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14169. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14170. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14171. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14172. CLOSE: "閉じる"
  14173. }
  14174. }
  14175. , {}],
  14176. 115: [function(e, t, i) {
  14177. "use strict";
  14178. t.exports = {
  14179. PAGE_TITLE: "",
  14180. LOADING: "Загрузка",
  14181. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14182. POWERED_BY: "разработано на платформе ",
  14183. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14184. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14185. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14186. PRESENTED_BY: "Представлено ",
  14187. MORE: "Больше ",
  14188. LESS: "Меньше ",
  14189. TAG_CONTENT: "tag™ Контент",
  14190. SHOW: "Показать",
  14191. HIDE: "Скрыть",
  14192. DOLLHOUSE: "Dollhouse",
  14193. FLOOR_PLAN: "Планировка",
  14194. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14195. CLOSE_HIGHLIGHTS: "Закрыть",
  14196. PREVIOUS: "Предыдущий",
  14197. PLAY: "Воспроизвести",
  14198. PAUSE: "Пауза",
  14199. NEXT: "Следующий",
  14200. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14201. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14202. SOCIAL_SHARING: "Поделиться этой моделью",
  14203. VIEW_IN_VR: "Посмотреть в VR",
  14204. VIEW_FULLSCREEN: "Полный экран",
  14205. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14206. ZOOM_IN: "Увеличить",
  14207. ZOOM_OUT: "Уменьшить",
  14208. FLOOR_NAME: "Этаж ",
  14209. FLOOR_ALL: "Все",
  14210. TERMS: "Условия",
  14211. PORT_TERMS: "Правила пользования",
  14212. TERMS_OF_USE: "Условия использования",
  14213. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14214. CLOSE_TERMS: "Закрыть",
  14215. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14216. HELP: "Помощь",
  14217. HELP_NAVIGATION_TAB: "Навигация",
  14218. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14219. CLOSE: "Закрыть",
  14220. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14221. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14222. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14223. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14224. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14225. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14226. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14227. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14228. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14229. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14230. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14231. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14232. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14233. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14234. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14235. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14236. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14237. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14238. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14239. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14240. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14241. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14242. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14243. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14244. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14245. HELP_MORE_HLR_A: "Фотоколлаж",
  14246. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14247. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14248. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14249. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14250. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14251. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14252. HELP_MORE_TAG_A: "tag™ Posts",
  14253. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14254. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14255. HELP_MORE_ZOOM_A: "Масштаб",
  14256. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14257. HELP_MORE_TOUR_A: "Управление Туром",
  14258. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14259. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14260. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14261. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14262. HELP_MORE_VR_A: "Режим VR",
  14263. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14264. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14265. HELP_MORE_360_A: "360° Views",
  14266. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14267. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14268. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14269. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14270. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14271. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14272. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14273. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14274. WEBVR_LEARN_MORE: "Узнать больше",
  14275. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14276. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14277. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14278. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14279. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14280. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14281. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14282. VR_APP: "port VR App",
  14283. VR_APP_OPEN: "Или открыть через приложение port VR",
  14284. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14285. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14286. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14287. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14288. VR_VIEW_SPACE: "Запустить модель в VR",
  14289. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14290. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14291. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14292. VR_GOT_IT_CAPS: "ЯСНО",
  14293. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14294. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14295. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14296. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14297. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14298. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14299. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14300. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14301. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14302. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14303. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14304. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14305. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14306. VR_ANDROID_DVICES: "Android устройства",
  14307. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14308. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14309. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14310. VR_DOWNLOAD_HERE: "Скачать здесь",
  14311. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14312. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14313. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14314. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14315. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14316. SHARE_TO: "Поделиться",
  14317. SHARE_LINK: "Прямая ссылка",
  14318. SHARE_EXPLORE: "просмотреть",
  14319. SHARE_AT: "на",
  14320. SHARE_WITH: "с",
  14321. SHARE_3D: "в 3D",
  14322. SHARE_COPIED: "Скопировано!",
  14323. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14324. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14325. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14326. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14327. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14328. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14329. ERROR_GENERIC_ACTIONS_3: " или ",
  14330. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14331. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14332. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14333. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14334. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14335. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14336. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14337. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14338. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14339. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14340. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14341. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14342. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14343. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14344. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14345. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14346. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14347. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14348. LINK_TO_LOCATION: "Ссылка на местоположение",
  14349. MENU_COPY: "Копировать",
  14350. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14351. ROTATE: "Вращать",
  14352. MOVE: "Передвигаться",
  14353. INSIDE: "Вид изнутри",
  14354. ZOOM: "Масштаб"
  14355. }
  14356. }
  14357. , {}],
  14358. 116: [function(e, t, i) {//main.js
  14359. (function(t) {
  14360. "use strict";
  14361. var modelProgressBase = 0.4;
  14362. var progressUpdate = function(e){ // 0 <= e <= 1
  14363. console.log('e1:'+e)
  14364. e = Math.round(modelProgressBase * e * 100);
  14365. console.log('e2:'+e)
  14366. var t = $('.progressbar');
  14367. t.find('.bar').css('width',e+'%');
  14368. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14369. t.find('.perc').text(e +'%'); //具体数字的百分比
  14370. }
  14371. $('#gui-loading').fadeIn(200);
  14372. progressUpdate(0.1)
  14373. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14374. var url = g_Prefix + (isMobile ? '':'data/') + window.number+"/"+fileName+"?"+randomTime().getTime()
  14375. $.ajax(url,{dataType: "json"}).done( function(e){ //改
  14376. var data = matcher(e);
  14377. if(isMobile) data.files.templates = ["{{number}}/{{filename}}"]
  14378. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14379. data.user = {
  14380. "is_authenticated": false,
  14381. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14382. }
  14383. try{//处理一下导览数据
  14384. data.model.images = data.model.images.filter(e=>{
  14385. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14386. if(e.locations && e.locations.length == 0)return;
  14387. return e
  14388. })
  14389. }catch(e){console.log(e) }
  14390. window.MP_PREFETCHED_MODELDATA = data;
  14391. data.model.summary = data.summary
  14392. data.model.name = data.name
  14393. for(let i in data){
  14394. data[i] == "false" && (data[i] = false)
  14395. }
  14396. progressUpdate(0.7);
  14397. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14398. if(data.weixinDesc){
  14399. g_weixinObj.desc = data.weixinDesc;
  14400. }
  14401. if(data.shareImgUrl){
  14402. g_weixinObj.imgUrl = data.shareImgUrl
  14403. }
  14404. window.wx && manage.weixinShare();
  14405. //初始画面
  14406. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14407. function E(e) {
  14408. $("<img/>").attr("src", e).on("load", function() {
  14409. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14410. $(this).remove()
  14411. })
  14412. }
  14413. })
  14414. function StartLoad(){//当加载完data后
  14415. function i() {
  14416. var e = Y.getModelIDFromQueryString();
  14417. if (!e)
  14418. return b(null, "loading-failed");
  14419. var t = Y.parseSidUrl(e)
  14420. , i = l()
  14421. , a = c()
  14422. , s = o()
  14423. , u = V.quickstart.enabled
  14424. , g = null
  14425. , m = null
  14426. , v = null
  14427. , w = null
  14428. , T = null
  14429. , x = null
  14430. , S = null
  14431. , M = null
  14432. , R = null
  14433. , P = null
  14434. , O = null
  14435. , L = null
  14436. , N = new ue;
  14437. r(s);
  14438. h({ //MP开头写法
  14439. urlBase: t.urlBase
  14440. }).then(function() {
  14441. return re.init(),
  14442. d(t, e) //getModel and load
  14443. }).then(function(e) {
  14444. progressUpdate(0.9)
  14445. return P = e,
  14446. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14447. startSource: i,
  14448. autoplay: V.autoplay,
  14449. quickstart: u
  14450. }),
  14451. P.urls.init()
  14452. }).then(function() {
  14453. return P.loadPanos()
  14454. }).then(function() {
  14455. m = X.getStartCameraOptions(P, P.panos),
  14456. S = A(P),
  14457. O = y(u, m.mode),
  14458. v = O.controls,
  14459. w = O.player,
  14460. T = O.director,
  14461. x = O.tagManager,
  14462. M = O.tileDownloader,
  14463. R = O.qualityManager,
  14464. L = O.panoRenderer,
  14465. C(P, S, O, s),
  14466. w.director = T,//xzw add
  14467. P.supportsTiles && M.start(),
  14468. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14469. u = !1);
  14470. var e = null;
  14471. if (u) {
  14472. de.warn("Quickstart engaged. Hold on to your knickers.");
  14473. var t = v.controls[D.PANORAMA];
  14474. g = new ie(R,S.scene,S.camera,t,s),
  14475. _(S, s, P),
  14476. e = g.load(m).then(function() {
  14477. S.addComponent(g),
  14478. S.once(le.AfterRender, function() {
  14479. de.warn("First render after quickstart load finished.")
  14480. })
  14481. })
  14482. }
  14483. window.flyToFirst = function(){//xzw add
  14484. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14485. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14486. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14487. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14488. };
  14489. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14490. }).then(function() {
  14491. return f(P, U.onProgress, i, !u, a)
  14492. }).then(function() {
  14493. if (m.quickstart = u,
  14494. I(P, S, O, s),
  14495. S.started || _(S, s, P),
  14496. H.modelLoaded(P, w, v, V.autoplay),
  14497. E(w, P, m, V.autoplay).done(function() {
  14498. T.autoTour()
  14499. }),
  14500. !P.supportsTiles) {
  14501. var e = new Z(P,w);
  14502. e.start()
  14503. }
  14504. u && (S.removeComponent(g),
  14505. g.destroy(),
  14506. m.pano.enter()),
  14507. U.init(P, T, w, v, S, m, H.getSessionId()),
  14508. U.endLoading(P, T, x),
  14509. S.once(le.AfterRender, function() {
  14510. N.setAppReadyTime();
  14511. var e = N.calcFullLoadingTime();
  14512. de.warn("Total load time: " + e / 1e3),
  14513. H.loadComplete(e),
  14514. window.parent.postMessage('loadComplete','*')
  14515. de.warn("First render after model load finished.")
  14516. try{
  14517. window.parent.postMessage('loadComplete','*')
  14518. }catch(e){
  14519. console.log(e)
  14520. }
  14521. }),
  14522. S.on(le.MemoryUsageUpdated, n)
  14523. }).fail(b.bind(this, e))
  14524. }
  14525. function n(e) {
  14526. ce.update(e)
  14527. }
  14528. function r(e) {
  14529. de.info("Version", "2.25.6-0-gd87e5b1"),
  14530. q.defaultMaxListeners = 1e3,
  14531. a(e),
  14532. s()
  14533. }
  14534. function o() {
  14535. return document.getElementById("player")
  14536. }
  14537. function a(e) {
  14538. e.addEventListener("dragenter", T, !1),
  14539. e.addEventListener("dragover", T, !1)
  14540. }
  14541. function s() {
  14542. F.valueFromHash("title", !0) || $(document).ready(function() {
  14543. var e = $(".model-title");
  14544. e.hide()
  14545. })
  14546. }
  14547. function l() {
  14548. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14549. }
  14550. function c() {
  14551. return {
  14552. panoElementsToLoad: 6,
  14553. modelElementsToLoad: 0,
  14554. totalElementsLoaded: 0,
  14555. totalElementsToLoad: 0,
  14556. totalPercentageLoaded: 0,
  14557. progressCallback: null
  14558. }
  14559. }
  14560. function h(e) {
  14561. return K.loadFeatureFlags(e).done(function(e) {
  14562. K.updateDependentSettings(e, V)
  14563. })
  14564. }
  14565. // function u(e) {
  14566. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14567. // responseType: "json",
  14568. // prefetchFrom: "config"
  14569. // }).then(function(e) {
  14570. // return e ? void j.extendObject(V.appConfig, e) : {}
  14571. // }, function(e) {
  14572. // return de.warn("Failed loading runtime config, using defaults."),
  14573. // $.when({})
  14574. // })
  14575. // }
  14576. function d(e, t) {
  14577. var i = B.getModel({
  14578. url: t,
  14579. floors: F.valueFromHash("f", !0),
  14580. autoload: !1
  14581. })
  14582. ;
  14583. return $.when(i, n).then(null, function(e) {
  14584. return this
  14585. })
  14586. }
  14587. function p(e, t, i, n, r) {
  14588. de.info("Model data loaded"),
  14589. de.debug("UUID: " + e.data.job.uuid),
  14590. J.init(K.getFlags()),
  14591. i && H.initKeen({
  14592. token: i,
  14593. appId: n
  14594. }),
  14595. H.initSegment({
  14596. model: e.sid,
  14597. version: "2.25.6-0-gd87e5b1",
  14598. startSource: r.startSource,
  14599. token: t,
  14600. autoplay: r.autoplay,
  14601. quickstart: r.quickstart
  14602. })
  14603. }
  14604. function f(e, t, i, n, r) {
  14605. return r.progressCallback = t,
  14606. H.sessionStart(),
  14607. e.load(n).progress(g.bind(this, r))
  14608. }
  14609. function g(e, t) {
  14610. e.modelElementsToLoad = t[1],
  14611. v(e),
  14612. m(e)
  14613. }
  14614. function m(e) {
  14615. e.totalElementsLoaded++,
  14616. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14617. //----许钟文-----------------模型进度条向后调整
  14618. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14619. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14620. console.log('pro:'+e.totalPercentageLoaded)
  14621. //---------------------------
  14622. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14623. }
  14624. function v(e) {
  14625. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14626. }
  14627. function A(e) {
  14628. var t = new x.PerspectiveCamera;
  14629. t.layers.enable(he.PANOMARKERS),
  14630. t.layers.enable(he.RETICULE),
  14631. t.layers.enable(he.TAG);
  14632. var i = new x.Scene
  14633. , n = new x.AmbientLight(16777215);
  14634. i.add(n),
  14635. // i.skybox = new W,
  14636. // i.add(i.skybox),
  14637. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14638. side: x.DoubleSide
  14639. })),
  14640. i.plane.position.y = 0,
  14641. i.plane.rotateX(-Math.PI / 2),
  14642. i.plane.material.visible = !1,
  14643. i.add(i.plane),
  14644. i.updateMatrixWorld(),
  14645. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14646. if (e.metadata && e.metadata.camera_position) {
  14647. var t = e.metadata.camera_position
  14648. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14649. n.position = t.clone(),
  14650. i.add(n);
  14651. var r = e.metadata.camera_quaternion
  14652. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14653. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14654. }
  14655. }),
  14656. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14657. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14658. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14659. var r = new te(i,t,z);
  14660. return r
  14661. }
  14662. function y(e, t) {
  14663. var i = e ? 1 : 1e3
  14664. , n = J.tilegen || J.imgopt ? 6 : 2;
  14665. n = F.valueFromHash("tileconc", n);
  14666. var r = new ne
  14667. , o = new ae({
  14668. concurrentDownloads: n
  14669. })
  14670. , a = new se
  14671. , s = new P
  14672. , l = new M
  14673. , c = new S(t)
  14674. , h = new R
  14675. , u = new O(i)
  14676. , d = new L
  14677. , p = new oe;
  14678. return {
  14679. qualityManager: r,
  14680. panoRenderer: a,
  14681. tileDownloader: o,
  14682. player: c,
  14683. director: l,
  14684. modelManager: s,
  14685. tagManager: p,
  14686. displayController: u,
  14687. labelDisplayController: d,
  14688. controls: h
  14689. }
  14690. }
  14691. function C(e, t, i, n) {
  14692. var r = i.controls
  14693. , o = i.qualityManager
  14694. , a = i.panoRenderer
  14695. , s = i.tileDownloader
  14696. , l = i.modelManager;
  14697. r.init(n, l),
  14698. ee.init(i.director, r, i.player, l, t),
  14699. o.init(l),
  14700. s.init(o),
  14701. a.init(t, s, o),
  14702. l.init(s, a, o),
  14703. l.addModel(e),
  14704. t.addComponent(G)
  14705. }
  14706. function I(e, t, i, n) {
  14707. var r = i.qualityManager
  14708. , o = i.panoRenderer
  14709. , a = i.tileDownloader
  14710. , s = i.modelManager
  14711. , l = i.player
  14712. , c = i.director
  14713. , h = i.tagManager
  14714. , u = i.displayController
  14715. , d = i.labelDisplayController
  14716. , p = i.controls;
  14717. t.scene.add(e),
  14718. t.qualityManager = r;
  14719. var f = {
  14720. camera: t.camera,
  14721. director: c,
  14722. modelManager: s,
  14723. tileDownloader: a,
  14724. panoRenderer: o,
  14725. qualityManager: r,
  14726. tagManager: h,
  14727. container: n,
  14728. controls: p
  14729. };
  14730. l.init(f),
  14731. l.setScene(t.scene),
  14732. h.init(s, l),
  14733. c.init(l, s),
  14734. u.init(c, l, s, h, n),
  14735. d.init(l, s, n),
  14736. z.bindEvents(l),
  14737. t.addComponent(h),
  14738. t.addComponent(l),
  14739. t.addComponent(o),
  14740. l.sceneRenderer = t; //xzw add 方便resize
  14741. }
  14742. function E(e, t, i, n) {
  14743. return de.info("Starting player in " + i.mode),
  14744. H.report(t.sid, "started-playing", n, i.quickstart),
  14745. e.start(i)
  14746. }
  14747. function b(e, t) {
  14748. de.error(t),
  14749. k.error(t),
  14750. H.report(e, "error-" + t)
  14751. }
  14752. function w(e) {
  14753. var t = F.details();
  14754. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14755. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14756. H.report(e, "error-webgl-generic"))
  14757. }
  14758. function _(e, t, i) {
  14759. try {
  14760. e.start(t)
  14761. } catch (e) {
  14762. throw de.warn(e.message),
  14763. w(i.sid),
  14764. e
  14765. }
  14766. }
  14767. function T(e) {
  14768. e.stopPropagation(),
  14769. e.preventDefault()
  14770. }
  14771. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14772. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14773. g_HotImage = {
  14774. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14775. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14776. } ;
  14777. }
  14778. //czj 判断someData 有没有backgroundMusic 添加音乐
  14779. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14780. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14781. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic//.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14782. $("#volume").show();
  14783. }else if (g_version === "one"){
  14784. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14785. //g_bgAudio.src = manage.dealURL(src) ;
  14786. }
  14787. //隐藏公司logo
  14788. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14789. showLogo();
  14790. }
  14791. e("./lib/three75-shim"),
  14792. e("./lib/array-polyfill"),
  14793. e("./lib/performance-polyfill"),
  14794. e("./lib/shaders/CopyShader.js"),
  14795. e("./lib/shaders/HorizontalBlurShader.js"),
  14796. e("./lib/shaders/VerticalBlurShader.js"),
  14797. e("./lib/postprocessing/EffectComposer.js"),
  14798. e("./lib/postprocessing/RenderPass.js"),
  14799. e("./lib/postprocessing/MaskPass.js"),
  14800. e("./lib/postprocessing/ShaderPass.js"),
  14801. window.Promise || (window.Promise = e("promise-polyfill"));
  14802. var x = e("three")
  14803. , _x = e("three")
  14804. , S = (e("./util/sentry"),
  14805. e("./player"))
  14806. , M = e("./director")
  14807. , R = e("./controls/CameraControls")
  14808. , P = e("./model/ModelManager")
  14809. , O = e("./DisplayController")
  14810. , L = e("./label/LabelDisplayController")
  14811. , D = e("./enum/Viewmode")
  14812. , N = e("./util/logger")
  14813. , B = e("./showcase")
  14814. , F = e("./util/browser")
  14815. , V = e("./settings")
  14816. , U = e("./gui/gui")
  14817. , k = e("./gui/error")
  14818. , H = e("./analytics")
  14819. , G = e("./util/transitions")
  14820. , z = e("./effects")
  14821. , W = e("./objects/Skybox")
  14822. , j = e("./util/common")
  14823. , Y = (e("./util/PanoramaCollection"),
  14824. e("./util/math"),
  14825. e("./util/showcase"))
  14826. , X = e("./util/camera")
  14827. , Z = (e("./objects/Panorama"),
  14828. e("./cameras/PanoramaCamera"),
  14829. e("./preloaders"))
  14830. , q = e("events").EventEmitter
  14831. , K = e("./featureflags")
  14832. , Q = (e("./util/lerp"),
  14833. e("./util/ajax"))
  14834. , J = e("./ab")
  14835. , ee = e("./sdk/automation.js")
  14836. , te = e("./scene/SceneRenderer")
  14837. , ie = e("./scene/QuickstartManager")
  14838. , ne = e("./tile/QualityManager.js")
  14839. , re = e("./localization/localize")
  14840. , oe = e("./tag/tagManager")
  14841. , ae = e("./tile/TileDownloader")
  14842. , se = e("./tile/PanoRenderer")
  14843. , le = (e("./enum/PanoSizeClass"),
  14844. e("./enum/PanoramaEvents"),
  14845. e("./enum/SceneRendererEvents"))
  14846. , ce = e("./gui/memoryUsage")
  14847. , he = e("./enum/RenderLayers")
  14848. , ue = e("./TimingData")
  14849. , de = new N(t);
  14850. N.level = V.logLevel,
  14851. N.consoleEnabled = V.console,
  14852. i()
  14853. }
  14854. }
  14855. ).call(this, "/js/main.js")
  14856. }
  14857. , {
  14858. "./DisplayController": 1,
  14859. "./TimingData": 2,
  14860. "./ab": 3,
  14861. "./analytics": 4,
  14862. "./cameras/PanoramaCamera": 7,
  14863. "./controls/CameraControls": 9,
  14864. "./director": 15,
  14865. "./effects": 16,
  14866. "./enum/PanoSizeClass": 36,
  14867. "./enum/PanoramaEvents": 37,
  14868. "./enum/RenderLayers": 41,
  14869. "./enum/SceneRendererEvents": 43,
  14870. "./enum/Viewmode": 51,
  14871. "./featureflags": 59,
  14872. "./gui/error": 64,
  14873. "./gui/gui": 65,
  14874. "./gui/memoryUsage": 73,
  14875. "./label/LabelDisplayController": 91,
  14876. "./lib/array-polyfill": 92,
  14877. "./lib/performance-polyfill": 95,
  14878. "./lib/postprocessing/EffectComposer.js": 96,
  14879. "./lib/postprocessing/MaskPass.js": 97,
  14880. "./lib/postprocessing/RenderPass.js": 98,
  14881. "./lib/postprocessing/ShaderPass.js": 99,
  14882. "./lib/shaders/CopyShader.js": 100,
  14883. "./lib/shaders/HorizontalBlurShader.js": 101,
  14884. "./lib/shaders/VerticalBlurShader.js": 102,
  14885. "./lib/three75-shim": 103,
  14886. "./localization/localize": 108,
  14887. "./tag/tagManager": 124,
  14888. "./model/ModelManager": 140,
  14889. "./objects/Panorama": 148,
  14890. "./objects/Skybox": 152,
  14891. "./player": 155,
  14892. "./preloaders": 156,
  14893. "./scene/QuickstartManager": 157,
  14894. "./scene/SceneRenderer": 158,
  14895. "./sdk/automation.js": 164,
  14896. "./settings": 166,
  14897. "./showcase": 168,
  14898. "./tile/PanoRenderer": 169,
  14899. "./tile/QualityManager.js": 170,
  14900. "./tile/TileDownloader": 171,
  14901. "./util/PanoramaCollection": 178,
  14902. "./util/ajax": 181,
  14903. "./util/browser": 182,
  14904. "./util/camera": 183,
  14905. "./util/common": 185,
  14906. "./util/lerp": 188,
  14907. "./util/logger": 189,
  14908. "./util/math": 190,
  14909. "./util/sentry": 192,
  14910. "./util/showcase": 193,
  14911. "./util/transitions": 195,
  14912. events: 202,
  14913. "promise-polyfill": 213,
  14914. three: 217
  14915. }],
  14916. 117: [function(e, t, i) {
  14917. "use strict";
  14918. function n(e) {
  14919. e = e || {},
  14920. r.RawShaderMaterial.call(this, a.extendObject({
  14921. fragmentShader: o.cube.fragmentShader,
  14922. vertexShader: o.cube.vertexShader,
  14923. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14924. name: "CubemapMaterial"
  14925. }, e))
  14926. }
  14927. var r = e("three")
  14928. , o = e("../shaders")
  14929. , a = e("../util/common");
  14930. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14931. n.prototype.constructor = n,
  14932. t.exports = n
  14933. }
  14934. , {
  14935. "../shaders": 167,
  14936. "../util/common": 185,
  14937. three: 217
  14938. }],
  14939. 118: [function(e, t, i) {
  14940. "use strict";
  14941. function n(e) {
  14942. e = e || {},
  14943. r.RawShaderMaterial.call(this, a.extendObject({
  14944. fragmentShader: o.model.fragmentShader,
  14945. vertexShader: o.model.vertexShader,
  14946. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14947. name: "ModelTextureMaterial"
  14948. }, e))
  14949. }
  14950. var r = e("three")
  14951. , o = e("../shaders")
  14952. , a = e("../util/common");
  14953. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14954. n.prototype.constructor = n,
  14955. n.prototype.setProjectedPanos = function(e, t, i) {
  14956. i && (this.uniforms.progress.value = 0),
  14957. e.ensureSkyboxReadyForRender(),
  14958. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14959. this.uniforms.pano0Position.value.copy(e.position),
  14960. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14961. t.ensureSkyboxReadyForRender(),
  14962. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14963. this.uniforms.pano1Position.value.copy(t.position),
  14964. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14965. }
  14966. ,
  14967. t.exports = n
  14968. }
  14969. , {
  14970. "../shaders": 167,
  14971. "../util/common": 185,
  14972. three: 217
  14973. }],
  14974. 119: [function(e, t, i) {
  14975. (function(i) {
  14976. "use strict";
  14977. function n(e, t, i, n) {
  14978. this.div = null,
  14979. this.body = null,
  14980. this.label = e,
  14981. this.description = t,
  14982. this.parsedDescription = [],
  14983. this.media = i || {
  14984. type: null
  14985. },
  14986. this.loadingSpinner = null,
  14987. this.parser = new r({
  14988. supportLinks: !u.valueFromHash("mls"),
  14989. keepLinkLabels: !0
  14990. }),
  14991. this.state = I.CLOSED,
  14992. this.orientation = "",
  14993. this.initialTransform = "",
  14994. this.hovering = !1,
  14995. this.openTransition = null,
  14996. this.closeTransition = null,
  14997. this.openPromise = null,
  14998. this.closePromise = null,
  14999. this.animationTransition = null,
  15000. this.animationScale = 0
  15001. }
  15002. var r = e("../Parser/DescriptionParser")
  15003. , o = e("../Media/Link")
  15004. , a = e("../Media/Image")
  15005. , s = e("../Media/EmbedlyPlayer")
  15006. , l = e("../Media/EmbedlyEmbed")
  15007. , c = e("../../util/transitions")
  15008. , h = e("../../util/lerp")
  15009. , u = e("../../util/browser")
  15010. , d = e("./BillboardEvent")
  15011. , p = e("../Media/MediaEvent")
  15012. , f = e("../Parser/DescriptionChunkType")
  15013. , g = e("events").EventEmitter
  15014. , m = e("./billboardSettings")
  15015. , v = e("./overlaySettings")
  15016. , A = e("../../util/logger")
  15017. , y = new A(i)
  15018. , C = document.getElementById("tag-billboards");
  15019. C.addEventListener("touchend", function(e) {
  15020. C.style.pointerEvents = "none"
  15021. }),
  15022. C.addEventListener("touchcancel", function(e) {
  15023. C.style.pointerEvents = "none"
  15024. });
  15025. var I = {
  15026. CLOSED: "closed",
  15027. OPENING: "opening",
  15028. OPEN: "open",
  15029. CLOSING: "closing",
  15030. ACTIVE: "active"
  15031. };
  15032. n.prototype = Object.create(g.prototype),
  15033. n.prototype.build = function(e) {
  15034. this.parsedDescription = this.parser.parse(this.description);
  15035. var t = document.createElement("div");
  15036. t.className = "tag-container has-hotzone",
  15037. this.div = t,
  15038. this.body = document.createElement("div"),
  15039. this.body.className = "tag-body";
  15040. var i = document.createElement("div");
  15041. i.classList.add("tag-content");
  15042. var n = document.createElement("div");
  15043. n.classList.add("tag-text-content");
  15044. var r = document.createElement("div");
  15045. r.className = "tag-label",
  15046. r.textContent = this.label,
  15047. n.appendChild(r);
  15048. var o = document.createElement("div");
  15049. o.className = "tag-desc",
  15050. n.appendChild(o),
  15051. i.appendChild(n),
  15052. this.body.appendChild(i),
  15053. this.appendDescriptionElements(this.parsedDescription, o),
  15054. this.appendMedia(),
  15055. t.appendChild(this.body),
  15056. C.appendChild(t),
  15057. this.bindEvents(t, this.body)
  15058. }
  15059. ,
  15060. n.prototype.bindEvents = function(e, t) {
  15061. var i = function(e) {
  15062. return function(t) {
  15063. if (!this.div.classList.contains("overlay")) {
  15064. var i, n = document.getElementById("player");
  15065. try {
  15066. i = new MouseEvent(e,t)
  15067. } catch (n) {
  15068. i = document.createEvent("MouseEvents"),
  15069. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15070. }
  15071. n.dispatchEvent(i)
  15072. }
  15073. }
  15074. };
  15075. t.addEventListener("mousedown", function(e) {
  15076. e.stopPropagation()
  15077. }),
  15078. t.addEventListener("mouseup", function(e) {
  15079. e.stopPropagation()
  15080. }),
  15081. e.addEventListener("touchstart", function(e) {
  15082. C.style.pointerEvents = "auto"
  15083. }),
  15084. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15085. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15086. t.addEventListener("mouseover", function(t) {
  15087. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15088. }
  15089. .bind(this)),
  15090. e.addEventListener("mouseenter", function(e) {
  15091. this.state !== I.CLOSING && (this.hovering = !0,
  15092. this.emit(d.ENTER))
  15093. }
  15094. .bind(this)),
  15095. e.addEventListener("mouseleave", function(e) {
  15096. this.hovering = !1,
  15097. this.emit(d.LEAVE)
  15098. }
  15099. .bind(this)),
  15100. e.addEventListener("gesturestart", function(e) {
  15101. e.preventDefault()
  15102. });
  15103. var n = e.querySelector(".tag-text-content")
  15104. , r = 0;
  15105. n.addEventListener("touchstart", function(e) {
  15106. r = e.changedTouches[0].clientY
  15107. }),
  15108. n.addEventListener("touchmove", function(t) {
  15109. function i(e) {
  15110. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15111. }
  15112. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15113. }),
  15114. e.addEventListener("touchmove", function(e) {
  15115. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15116. })
  15117. }
  15118. ,
  15119. n.prototype.appendDescriptionElements = function(e, t) {
  15120. e.length > 0 && this.div.classList.add("has-text"),
  15121. e.forEach(function(e, i) {
  15122. switch (e.type) {
  15123. case f.TEXT:
  15124. t.appendChild(this.createTextElement(e.text));
  15125. break;
  15126. case f.LINK:
  15127. t.appendChild(this.createLinkElement(e.link))
  15128. }
  15129. }
  15130. .bind(this))
  15131. }
  15132. ,
  15133. n.prototype.appendLoadingSpinner = function() {
  15134. this.loadingSpinner = document.createElement("div"),
  15135. this.loadingSpinner.classList.add("loading-spinner");
  15136. var e = document.createElement("div");
  15137. e.classList.add("gui-spinner-icon"),
  15138. this.loadingSpinner.appendChild(e),
  15139. this.body.appendChild(this.loadingSpinner)
  15140. }
  15141. ,
  15142. n.prototype.onMediaLoadFinished = function() {
  15143. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15144. this.applyOrientation(this.orientation),
  15145. this.loadingSpinner = null)
  15146. }
  15147. ,
  15148. n.prototype.appendMedia = function() {
  15149. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15150. this.appendLoadingSpinner();
  15151. var e = document.createElement("div");
  15152. e.classList.add("tag-media-content");
  15153. var t = document.createElement("i");
  15154. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15155. t.classList.add(e)
  15156. }),
  15157. this.body.appendChild(t),
  15158. this.body.appendChild(e),
  15159. this.media.type) {
  15160. case f.IMAGE:
  15161. e.appendChild(this.createImageElement(this.media, this.body));
  15162. break;
  15163. case f.VIDEO:
  15164. e.appendChild(this.createVideoElement(this.media, this.body));
  15165. break;
  15166. case f.RICH:
  15167. e.appendChild(this.createEmbedElement(this.media, this.body))
  15168. }
  15169. }
  15170. }
  15171. ,
  15172. n.prototype.createTextElement = function(e) {
  15173. var t = document.createElement("span");
  15174. return t.textContent = e,
  15175. t
  15176. }
  15177. ;
  15178. n.prototype.createLinkElement = function(e) {
  15179. var t = new o(e);
  15180. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15181. t.createDomElement()
  15182. }
  15183. ,
  15184. n.prototype.createImageElement = function(e, t) {
  15185. function i() {
  15186. function e() {
  15187. m || (r.classList.remove("view-image"),
  15188. c.classList.add("overlay"),
  15189. i(),
  15190. window.addEventListener("resize", b),
  15191. c.addEventListener("click", a),
  15192. g.addEventListener("click", l),
  15193. f.addEventListener("click", s),
  15194. m = !0,
  15195. o.emit(p.IMAGE_OPENED))
  15196. }
  15197. function i() {
  15198. t.classList.add("show-info"),
  15199. h.classList.remove("collapsible"),
  15200. h.style.height = "";
  15201. var e = parseFloat(getComputedStyle(I).lineHeight)
  15202. , i = y + e
  15203. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15204. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15205. , s = a
  15206. , l = s * n.aspect;
  15207. l > r && (l = r,
  15208. s = l / n.aspect),
  15209. s > a && (s = a,
  15210. l = s * n.aspect),
  15211. l += C,
  15212. s += C + i,
  15213. t.style.width = l + "px",
  15214. t.style.height = s + "px",
  15215. u.style.paddingTop = e + C + "px",
  15216. o.description.length > 0 && (h.classList.add("collapsible"),
  15217. h.style.height = h.clientHeight + 12 + "px",
  15218. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15219. }
  15220. function a(e) {
  15221. e.target === c && s()
  15222. }
  15223. function s() {
  15224. m && (m = !1,
  15225. r.classList.add("view-image"),
  15226. c.classList.remove("overlay"),
  15227. h.style.height = "",
  15228. u.style.paddingTop = "",
  15229. t.style.width = "",
  15230. t.style.height = "",
  15231. window.removeEventListener("resize", b),
  15232. c.removeEventListener("click", a),
  15233. g.removeEventListener("click", l),
  15234. f.removeEventListener("click", s),
  15235. o.emit(p.IMAGE_CLOSED),
  15236. o.close(!0))
  15237. }
  15238. function l(e) {
  15239. t.classList.toggle("show-info")
  15240. }
  15241. var c = o.div
  15242. , h = c.getElementsByClassName("tag-content")[0]
  15243. , u = c.getElementsByClassName("tag-media-content")[0]
  15244. , f = t.getElementsByClassName("close")[0]
  15245. , g = h.getElementsByClassName("tag-label")[0];
  15246. c.classList.add("has-image"),
  15247. r.classList.add("view-image"),
  15248. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15249. o.applyOrientation(o.orientation);
  15250. var m = !1
  15251. , A = getComputedStyle(h)
  15252. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15253. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15254. , I = h.querySelector(".tag-label")
  15255. , E = h.querySelector(".tag-desc")
  15256. , b = function() {
  15257. var e, t, n = 0;
  15258. return function() {
  15259. clearInterval(e),
  15260. clearTimeout(t),
  15261. e = setInterval(function() {
  15262. var e = c.clientHeight;
  15263. n !== e && (i(),
  15264. n = e)
  15265. }, 100),
  15266. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15267. }
  15268. }();
  15269. n.on(p.IMAGE_OPENING, e),
  15270. o.on(d.ACTIVATE, e),
  15271. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15272. o.on(d.CLOSING, s)
  15273. }
  15274. var n = new a
  15275. , r = n.createDomElement();
  15276. this.once(d.OPENED, function() {
  15277. n.load(e.src).then(i).catch(function(t) {
  15278. y.warn("Failed to load image:", e.src),
  15279. y.warn("with error:", t)
  15280. }).then(this.onMediaLoadFinished.bind(this))
  15281. });
  15282. var o = this;
  15283. return r
  15284. }
  15285. ,
  15286. n.prototype.createVideoElement = function(e, t) {
  15287. var i = new s({
  15288. autoPlay: !0,
  15289. autoResume: !0,
  15290. startMuted: !1,
  15291. loop: !1
  15292. })
  15293. , n = i.createDomElement();
  15294. return this.once(d.OPENED, function() {
  15295. i.load(e.src).then(function() {
  15296. this.div.classList.add("has-video"),
  15297. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15298. i.play()),
  15299. this.on(d.OPENING, i.show.bind(i)),
  15300. this.on(d.OPENED, i.play.bind(i)),
  15301. this.on(d.CLOSING, i.pause.bind(i)),
  15302. this.on(d.CLOSED, i.hide.bind(i))
  15303. }
  15304. .bind(this)).catch(function(t) {
  15305. y.warn("Failed to embed video:", e.src),
  15306. y.warn("with error:", t)
  15307. }).then(this.onMediaLoadFinished.bind(this))
  15308. }
  15309. .bind(this)),
  15310. n
  15311. }
  15312. ,
  15313. n.prototype.createEmbedElement = function(e, t) {
  15314. var i = new l
  15315. , n = i.createDomElement();
  15316. return this.once(d.OPENED, function() {
  15317. i.load(e.src).then(function() {
  15318. this.div.classList.add("has-embed"),
  15319. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15320. this.applyOrientation(this.orientation),
  15321. this.on(d.OPENING, i.show.bind(i)),
  15322. this.on(d.CLOSED, i.hide.bind(i))
  15323. }
  15324. .bind(this)).catch(function(t) {
  15325. y.warn("Failed to embed:", e.src),
  15326. y.warn("with error:", t)
  15327. }).then(this.onMediaLoadFinished.bind(this))
  15328. }
  15329. .bind(this)),
  15330. n
  15331. }
  15332. ,
  15333. n.prototype.open = function(e) {
  15334. return this.openPromise = $.Deferred(),
  15335. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15336. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15337. this.state !== I.OPEN && (this.emit(d.OPENING),
  15338. e && this.emit(d.ACTIVATING),
  15339. this.state = I.OPENING,
  15340. this.animateOpen(function() {
  15341. e && this.setActiveState(),
  15342. this.openPromise.resolve()
  15343. }
  15344. .bind(this)))
  15345. }
  15346. .bind(this), m.animation.openDelay),
  15347. c.cancel(this.closeTransition),
  15348. this.closePromise && this.closePromise.reject(),
  15349. this.closeTransition = void 0,
  15350. this.openPromise.promise())
  15351. }
  15352. ,
  15353. n.prototype.close = function(e) {
  15354. return this.closePromise = $.Deferred(),
  15355. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15356. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15357. this.state = I.CLOSING,
  15358. this.animateClose())
  15359. }
  15360. .bind(this), m.animation.closeDelay)),
  15361. c.cancel(this.openTransition),
  15362. this.openPromise && this.openPromise.reject(),
  15363. this.openTransition = void 0,
  15364. this.closePromise.resolve(),
  15365. this.closePromise.promise())
  15366. }
  15367. ,
  15368. n.prototype.setActiveState = function() {
  15369. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15370. this.emit(d.ACTIVATE),
  15371. this.div.classList.remove("has-hotzone"))
  15372. }
  15373. ,
  15374. n.prototype.animateOpen = function(e) {
  15375. if (this.state === I.OPENING) {
  15376. if (c.cancel(this.animationTransition),
  15377. u.detectSamsungNative())
  15378. return this.boardOrientation = null,
  15379. this.div.style.visibility = "visible",
  15380. this.emit(d.OPENED),
  15381. this.state = I.OPEN,
  15382. void (e && e());
  15383. this.div.style.webkitTransform = "scale(0)",
  15384. this.div.style.transform = "scale(0)",
  15385. this.div.style.visibility = "visible",
  15386. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15387. this.emit(d.OPENED),
  15388. this.state = I.OPEN,
  15389. e && e()
  15390. }
  15391. .bind(this))
  15392. }
  15393. }
  15394. ,
  15395. n.prototype.animateClose = function(e) {
  15396. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15397. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15398. this.emit(d.CLOSED),
  15399. this.state = I.CLOSED,
  15400. this.div.style.visibility = "hidden",
  15401. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15402. e && e()
  15403. }
  15404. .bind(this)))
  15405. }
  15406. ,
  15407. n.prototype.needsUpdate = function() {
  15408. return this.state !== I.CLOSED
  15409. }
  15410. ,
  15411. n.prototype.update = function(e, t) {
  15412. if (this.needsUpdate()) {
  15413. var i = (this.updateOrientation(e),
  15414. this.calcScale(t))
  15415. , n = {
  15416. x: (e.x + 1) * $("#player").width() / 2,
  15417. y: (e.y + 1) * $("#player").height() / 2
  15418. };
  15419. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15420. this.div.style.webkitTransform = this.div.screenTransform,
  15421. this.div.style.transform = this.div.screenTransform
  15422. }
  15423. }
  15424. ,
  15425. n.prototype.getDimensions = function() {
  15426. return this.div.getBoundingClientRect()
  15427. }
  15428. ,
  15429. n.prototype.calcScale = function(e) {
  15430. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15431. }
  15432. ,
  15433. n.prototype.updateOrientation = function(e) {
  15434. if (this.state !== I.ACTIVE) {
  15435. var t = 1 / 3
  15436. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15437. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15438. , r = "";
  15439. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15440. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15441. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15442. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15443. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15444. }
  15445. }
  15446. ,
  15447. n.prototype.applyOrientation = function(e) {
  15448. this.div.style.transform = this.div.style.webkitTransform = "",
  15449. this.div.classList.remove("tag-container-" + this.orientation),
  15450. this.div.classList.add("tag-container-" + e);
  15451. var t = window.getComputedStyle(this.div);
  15452. this.initialTransform = t.transform || t.webkitTransform,
  15453. "none" === this.initialTransform && (this.initialTransform = "");
  15454. var i = t.transform.slice(7, -1).split(",")
  15455. , n = -i[4]
  15456. , r = -i[5];
  15457. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15458. this.div.style.transformOrigin = n + "px " + r + "px",
  15459. this.orientation = e
  15460. }
  15461. ,
  15462. t.exports = n
  15463. }
  15464. ).call(this, "/js/tag/Billboard/Billboard.js")
  15465. }
  15466. , {
  15467. "../../util/browser": 182,
  15468. "../../util/lerp": 188,
  15469. "../../util/logger": 189,
  15470. "../../util/transitions": 195,
  15471. "../Media/EmbedlyEmbed": 125,
  15472. "../Media/EmbedlyPlayer": 126,
  15473. "../Media/Image": 128,
  15474. "../Media/Link": 129,
  15475. "../Media/MediaEvent": 131,
  15476. "../Parser/DescriptionChunkType": 133,
  15477. "../Parser/DescriptionParser": 134,
  15478. "./BillboardEvent": 120,
  15479. "./billboardSettings": 121,
  15480. "./overlaySettings": 122,
  15481. events: 202
  15482. }],
  15483. 120: [function(e, t, i) {
  15484. "use strict";
  15485. t.exports = Object.freeze({
  15486. ENTER: "billboard.enter",
  15487. LEAVE: "billboard.leave",
  15488. OPENING: "billboard.opening",
  15489. OPENED: "billboard.open",
  15490. CLOSING: "billboard.closing",
  15491. CLOSED: "billboard.closed",
  15492. ACTIVATING: "billboard.activating",
  15493. ACTIVATE: "billboard.activate"
  15494. })
  15495. }
  15496. , {}],
  15497. 121: [function(e, t, i) {
  15498. "use strict";
  15499. t.exports = Object.freeze({
  15500. animation: Object.freeze({
  15501. hoverOnClosing: !1,
  15502. openDelay: 100,
  15503. closeDelay: 50,
  15504. openDuration: 200,
  15505. closeDuration: 100
  15506. }),
  15507. boardToDiscRatio: 1.2
  15508. })
  15509. }
  15510. , {}],
  15511. 122: [function(e, t, i) {
  15512. "use strict";
  15513. t.exports = Object.freeze({
  15514. boundaryWidth: 30,
  15515. boundaryHeight: 0
  15516. })
  15517. }
  15518. , {}],
  15519. /*********************************创建热点模型************************************************** */
  15520. "hot": [function(e, t, i) {//热点
  15521. "use strict";
  15522. function hot(sid,d,model){
  15523. this.sid = sid;
  15524. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15525. if(d.quaternion){
  15526. this.quaternion = d.quaternion;
  15527. }else{
  15528. this.rotation = this.conversionArray(d.rotation)
  15529. } */
  15530. this.position = this.convertValue(d.position, r.Vector3)
  15531. if(d.quaternion){
  15532. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15533. }else{
  15534. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15535. }
  15536. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15537. this.isSprite = d.isSprite
  15538. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15539. this.linkType = d.linkType || "common"
  15540. this.link = d.link;
  15541. this.model = model;
  15542. this.size = d.size;
  15543. this.infoAttribute = d.infoAttribute || {};
  15544. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15545. this.transformAtPanos = d.transformAtPanos || {}
  15546. for (let i in this.transformAtPanos) {
  15547. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15548. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15549. }
  15550. this.build();
  15551. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15552. this.changeTex()
  15553. this.visibleData = d.visiblePanos
  15554. //this.setVisiblePanos(d.visiblePanos);
  15555. }
  15556. var r = e("three")
  15557. , f = e("../shaders")
  15558. , a = e("../settings")
  15559. , s = e("../enum/Viewmode")
  15560. , p = e("../objects/Panorama")
  15561. , math = e("../util/math")
  15562. , te = e("../util/texture");
  15563. var raycaster = new r.Raycaster;
  15564. //热点大小
  15565. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15566. var defaultTex1 = te.load(g_HotImage.point);
  15567. var defaultTex2 = te.load(g_HotImage.point2);
  15568. hot.prototype.changeTex = function(){
  15569. var u = this.mesh.material.uniforms
  15570. if(this.styleImg.length){
  15571. u.texture1.value = te.load(this.styleImg[0].src);
  15572. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15573. }else{
  15574. u.texture1.value = defaultTex1;
  15575. u.texture2.value = defaultTex2;
  15576. }
  15577. }
  15578. hot.prototype.initStyleImg = function(t){
  15579. this.styleImg = []
  15580. t.styleImg = t.styleImg || [];
  15581. t.styleImg.forEach((src)=>{
  15582. this.styleImg.push({src:manage.dealURL(src)})
  15583. })
  15584. this.changeTex()
  15585. }
  15586. hot.prototype.update = function(camera) {
  15587. if(this.isSprite){
  15588. this.mesh.quaternion.copy(camera.quaternion)
  15589. }
  15590. //this.showTitle()
  15591. }
  15592. hot.prototype.setVisiblePanos = function(visibleData){
  15593. this.visiblePanos = [];
  15594. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15595. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15596. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15597. if(!isShelter){
  15598. this.visiblePanos.push(pano.id)
  15599. }
  15600. })
  15601. }
  15602. //绘制热点
  15603. hot.prototype.build = function(){
  15604. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15605. var shaderMaterial = new r.ShaderMaterial({
  15606. uniforms: t,
  15607. vertexShader: f.hot.vertexShader,
  15608. fragmentShader: f.hot.fragmentShader,
  15609. transparent: !0
  15610. })
  15611. var sprite = new r.Mesh( geometry, shaderMaterial );
  15612. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15613. sprite.dynamic = true;
  15614. sprite.position.copy(this.position);
  15615. sprite.quaternion.copy(this.quaternion)
  15616. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15617. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15618. sprite.name = this.sid;
  15619. sprite.type = "hotSprite";
  15620. sprite.belongHot = this;
  15621. if(this.link) sprite.hotLink = this.link;
  15622. this.mesh = sprite;
  15623. this.model.add(sprite);
  15624. g_HotMeshes.push(sprite);
  15625. }
  15626. hot.prototype.setTitleElem = function(title){
  15627. var root = $("#hot");
  15628. var elem = $(`<div> ${title}</div>`)
  15629. root.append(elem);
  15630. this.titleElem = elem;
  15631. }
  15632. hot.prototype.showTitle = function(){
  15633. if(!this.titleElem)return;
  15634. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15635. if(pos.trueSide){//inSight
  15636. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15637. this.titleElem.css("display","block");
  15638. }else{
  15639. this.titleElem.css("display","none");
  15640. }
  15641. }
  15642. hot.prototype.hideTitle = function(){
  15643. if(!this.titleElem)return;
  15644. this.titleElem.css("display","none");
  15645. }
  15646. hot.prototype.closestPanoTowardTag = function(e, t) {
  15647. var i = []
  15648. , o = []
  15649. , l = this.mesh.position;
  15650. if (e === s.PANORAMA) {
  15651. var c = .5
  15652. , h = t.position.clone().sub(l).normalize();
  15653. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15654. // i.push(p.filters.isPanoAligned()),
  15655. // i.push(p.filters.inPanoDirection(l, h, c)),
  15656. // i.push(p.filters.isNeighbourPanoTo(t)),
  15657. o.push(p.scoreFunctions.direction(l, h))
  15658. }
  15659. var u = new r.Vector3
  15660. , d = function(e) {
  15661. u.copy(l).sub(e.position);
  15662. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15663. , i = a.tags.navigate.tiltTolerance;
  15664. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15665. }
  15666. , f = function(e) {
  15667. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15668. };
  15669. i.push(f, d, (pano)=>{ // add
  15670. return player.checkHasNeighbor(pano)
  15671. }),
  15672. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15673. var g = t.model.panos.sortByScore(i, o);
  15674. if (g && a.tags.navigate.lineOfSight) {
  15675. for (var m = 0; m < g.length; m++) {
  15676. var v = g[m].pano
  15677. , A = v.position.distanceTo(l);
  15678. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15679. var y = raycaster.intersectObjects(t.model.colliders);
  15680. // return g[0].pano;
  15681. if (0 === y.length || y[0].distance > A) {
  15682. console.log(m);
  15683. return v
  15684. }
  15685. }
  15686. return null
  15687. }
  15688. return g && g.length > 0 && g[0].pano
  15689. }
  15690. var getLink = function(link){
  15691. var src = '';
  15692. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15693. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15694. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15695. return src
  15696. }
  15697. hot.prototype.examine = function(e, options) {
  15698. try{
  15699. window.parent.postMessage("clickHot",'*')
  15700. //$("#app .aside li" , parent.document)[0].click();
  15701. }catch(e){
  15702. console.log(e)
  15703. }
  15704. options = options || {}
  15705. if(this.actionType == 'noAction' )return;
  15706. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15707. var src = getLink(this.infoAttribute.iframe[0]);
  15708. if(this.linkType=="jumpLink"){
  15709. /* var newPage = window.open(src, "_blank" );
  15710. newPage.focus(); */
  15711. var href = window.location.href
  15712. var index = href.indexOf("&")
  15713. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15714. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15715. window.location.href = src
  15716. }else if(this.linkType=="iframeDiv"){
  15717. var div = document.createElement("div");
  15718. $("body").append(div);
  15719. div.style.position = 'fixed';
  15720. div.style.width = div.style.height = "100%";
  15721. div.style.left = div.style.top = '0';
  15722. div.style["z-index"] = "999"
  15723. var exit = document.createElement("div");
  15724. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15725. exit.style.position = 'absolute';
  15726. exit.style.width = exit.style.height = "50px";
  15727. exit.style.left = '17px'; exit.style.top = "20px"
  15728. exit.style.cursor = "pointer";
  15729. exit.style["background-repeat"] = "no-repeat";
  15730. exit.style["background-size"] = "25%";
  15731. exit.style["background-position"] = "center center";
  15732. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15733. exit.style["border-radius"] = "50%";
  15734. exit.style["z-index"] = "3"
  15735. exit.onclick = ()=>{
  15736. $(div).remove();
  15737. if(g_bgAudio && g_bgAudio.pauseByHot){
  15738. manage.switchBgmState(true)
  15739. }
  15740. try{
  15741. window.parent.postMessage("closeHot",'*')
  15742. }catch(e){
  15743. console.log(e)
  15744. }
  15745. }
  15746. var myElement = document.createElement("iframe");
  15747. myElement.style.position = 'absolute';
  15748. myElement.style.width = myElement.style.height = "100%";
  15749. myElement.style.left = myElement.style.top = '0';
  15750. myElement.src = src
  15751. div.appendChild(exit);
  15752. div.appendChild(myElement)
  15753. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15754. //g_bgAudio && g_bgAudio.pause();
  15755. if(g_bgAudio && !g_bgAudio.paused){
  15756. manage.switchBgmState(false);
  15757. g_bgAudio.pauseByHot = true
  15758. }
  15759. if(g_tourAudio)g_tourAudio.pause()
  15760. }
  15761. return;
  15762. }
  15763. if(settings.dontExamHot || this.actionType == 'dontExam'){
  15764. o();
  15765. return;
  15766. }
  15767. if(!player.currentPano)return;
  15768. var hotPop = document.getElementById('popup');
  15769. //获取那个热点的链接
  15770. if(this.link){
  15771. g_currentHot = this;
  15772. hotPop.style.display = "block";
  15773. $("#volume").addClass("hide")//add
  15774. hotPop.classList.add("wait");
  15775. var myElement = document.createElement("iframe");
  15776. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15777. //g_bgAudio && g_bgAudio.pause();
  15778. if(g_bgAudio && !g_bgAudio.paused){
  15779. manage.switchBgmState(false);
  15780. g_bgAudio.pauseByHot = true
  15781. }
  15782. if(g_tourAudio)g_tourAudio.pause()
  15783. var src = getLink(this.link )
  15784. myElement.src = src;
  15785. myElement.id = "id1";
  15786. myElement.allowTransparency = "true";
  15787. // myElement.scrolling = "no";
  15788. var element=document.getElementById("id1"); //判断页面是否有iframe
  15789. if (typeof(element)== "undefined" || element == null){
  15790. document.querySelector(".popup-content").appendChild(myElement);
  15791. //移动端自动播放
  15792. var videoLoaddingResult = false
  15793. window.loaddingSuccess = function() {
  15794. videoLoaddingResult = true
  15795. }
  15796. setTimeout(function func() {
  15797. if (videoLoaddingResult) {
  15798. var $iframe = document.querySelector('#id1').contentWindow.document;
  15799. if($iframe.querySelector('video')){
  15800. $iframe.querySelector('video').play();
  15801. // alert($iframe.querySelector('video'));
  15802. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15803. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15804. }
  15805. }
  15806. if($iframe.querySelector('audio')){
  15807. $iframe.querySelector('audio').play();
  15808. }
  15809. } else {
  15810. setTimeout(func, 300)
  15811. }
  15812. }, 800);
  15813. }
  15814. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15815. }
  15816. // if(hotListSta) {
  15817. // hotPop.classList.remove("wait");
  15818. // return;
  15819. // }
  15820. var t = e.mode
  15821. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15822. , n = this.mesh.position;
  15823. e.flyingToTag = true;
  15824. var o = function() {
  15825. e.flyingToTag = false;
  15826. if(this.link){
  15827. hotPop.classList.remove("wait");
  15828. }
  15829. }.bind(this);
  15830. if(settings.dontExamHot){
  15831. o();
  15832. return;
  15833. }
  15834. if (t === s.PANORAMA){
  15835. var l = {
  15836. pano: i,
  15837. lookAtPoint: n,
  15838. duration: null,
  15839. maxDistanceOverride: null,
  15840. skipWarpingCheck: !1
  15841. };
  15842. e.flyToPano(l, o)
  15843. }else {
  15844. var c = {
  15845. pano: i
  15846. };
  15847. if (n) {
  15848. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15849. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15850. }
  15851. c.callback = o,
  15852. c.duration = 1500,
  15853. c.mode = s.PANORAMA,
  15854. e.flyToNewMode(c)
  15855. }
  15856. },
  15857. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15858. // if(window.MP_PREFETCHED_MODELDATA.special){
  15859. // specialScene.special().beforeImplement();
  15860. // }
  15861. //czj 判断是否是数组 如果不是将对象转换为数组
  15862. /* hot.prototype.conversionArray = function(obj){
  15863. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15864. var arr = []
  15865. for (var i in obj) {
  15866. arr.push(obj[i]); //属性
  15867. }
  15868. return arr
  15869. } */
  15870. hot.prototype.convertValue = function(v ,Type){
  15871. var value;
  15872. if(v instanceof Array){
  15873. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15874. value = new Type().fromArray(v);
  15875. }else{
  15876. for(let i in v){v[i] = parseFloat(v[i])}
  15877. value = new Type().copy(v);
  15878. }
  15879. return value
  15880. }
  15881. t.exports = hot;
  15882. }
  15883. , {
  15884. three: 217,
  15885. "../shaders":167,
  15886. "../enum/Viewmode":51,
  15887. "../objects/Panorama":148,
  15888. "../util/texture":194,
  15889. "../settings":166,
  15890. "../util/math": 190,
  15891. }],
  15892. /************************************创建热点模型************************************ */
  15893. 123: [function(e, t, i) {//tag
  15894. (function(i) {
  15895. "use strict";
  15896. function n(e, t, i) {
  15897. var n = i.version || "0";
  15898. "0" !== n && I.info("tag defined using version " + n),
  15899. this.model = e,
  15900. this.sid = t,
  15901. this.color = (new r.Color).set(i.color || l.tagDefault),
  15902. this.hoverColor = l._darken(this.color, .2),
  15903. this.floor = null,
  15904. this.floorIndex = i.floor,
  15905. this.mode = s.PANORAMA,
  15906. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15907. this.obj3d = null,
  15908. this.disc = null,
  15909. this.materials = {
  15910. disc: null,
  15911. pole: null
  15912. },
  15913. this.position = (new r.Vector3).copy(i.position),
  15914. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15915. this.discWorldPosition = null,
  15916. this.discScale = .05,
  15917. this.poleEnabled = i.stem.enabled,
  15918. this.billboard = new o(i.label,i.description,i.media,this),
  15919. this.visibleTransition = null,
  15920. this.hoveringDisc = !1
  15921. }
  15922. var r = e("three")
  15923. , o = e("./Billboard/Billboard")
  15924. , a = e("../settings")
  15925. , s = e("../enum/Viewmode")
  15926. , l = e("../enum/Colors")
  15927. , c = e("../enum/RenderLayers")
  15928. , h = e("../enum/RenderOrder")
  15929. , u = (e("../util/common"),
  15930. e("../util/math"))
  15931. , d = e("../util/texture")
  15932. , p = e("../objects/Panorama")
  15933. , f = e("../shaders")
  15934. , g = e("../util/transitions")
  15935. , m = e("../util/lerp")
  15936. , v = e("../util/easing")
  15937. , A = e("./Billboard/BillboardEvent")
  15938. , y = e("events").EventEmitter
  15939. , C = e("../util/logger")
  15940. , I = new C(i)
  15941. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15942. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15943. , w = new r.PlaneBufferGeometry(1,1);
  15944. n.prototype = Object.create(y.prototype),
  15945. n.raycaster = new r.Raycaster,
  15946. n.prototype.bindEvents = function() {
  15947. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15948. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15949. }
  15950. ,
  15951. n.prototype.build = function() {
  15952. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15953. this.floor && (this.billboard.build(this.model.sid),
  15954. this.obj3d = this.buildObject3D(),
  15955. this.floor.add(this.obj3d)),
  15956. this
  15957. }
  15958. ,
  15959. n.prototype.buildObject3D = function() {
  15960. var e = new r.Object3D;
  15961. e.position.copy(this.position);
  15962. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15963. t.bg.value = b,
  15964. t.mask.value = E,
  15965. t.color.value.copy(this.color),
  15966. this.materials.disc = new r.RawShaderMaterial({
  15967. transparent: !0,
  15968. vertexShader: f.tagDisc.vertexShader,
  15969. fragmentShader: f.tagDisc.fragmentShader,
  15970. uniforms: t
  15971. }),
  15972. this.disc = new r.Mesh(w,this.materials.disc),
  15973. this.disc.layers.set(c.TAG),
  15974. this.disc.position.copy(this.discPosition),
  15975. this.disc.renderOrder = h.tagDisc,
  15976. this.disc.tag = this;
  15977. var i = this.buildPole();
  15978. return i.layers.set(c.TAG),
  15979. i.renderOrder = h.tagStem,
  15980. e.add(i),
  15981. e.layers.set(c.TAG),
  15982. e.add(this.disc)
  15983. }
  15984. ,
  15985. n.prototype.buildPole = function() {
  15986. var e = new r.BufferGeometry
  15987. , t = new Float32Array(6);
  15988. return t[0] = t[1] = t[2] = 0,
  15989. t[3] = this.discPosition.x,
  15990. t[4] = this.discPosition.y,
  15991. t[5] = this.discPosition.z,
  15992. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15993. this.materials.pole = new r.LineBasicMaterial({
  15994. linewidth: a.tags.pole.width,
  15995. color: a.tags.pole.color,
  15996. opacity: 0,
  15997. visible: this.poleEnabled,
  15998. transparent: !0,
  15999. depthWrite: !1
  16000. }),
  16001. new r.Line(e,this.materials.pole)
  16002. }
  16003. ,
  16004. n.prototype.setFreeState = function(e) {
  16005. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16006. this.materials.disc.uniforms.color.value = this.color
  16007. }
  16008. .bind(this))
  16009. }
  16010. ,
  16011. n.prototype.setHoverState = function(e) {
  16012. this.billboard.open(e),
  16013. this.materials.disc.uniforms.color.value = this.hoverColor
  16014. }
  16015. ,
  16016. n.prototype.hide = function(e, t) {
  16017. var i = $.Deferred();
  16018. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16019. return i.resolve().promise();
  16020. e = e || 0,
  16021. t = t || 0,
  16022. g.cancel(this.visibleTransition);
  16023. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16024. , r = t + e
  16025. , o = t / r;
  16026. return this.visibleTransition = g.start(function(e) {
  16027. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16028. , i = m.property(e.materials.pole, "opacity", 0);
  16029. return function(n) {
  16030. t(n),
  16031. e.materials.pole && i(n)
  16032. }
  16033. }(this), r * n, function() {
  16034. i.resolve()
  16035. }, o, v[a.warp.blendEasing]),
  16036. i.promise()
  16037. }
  16038. ,
  16039. n.prototype.show = function(e, t) {
  16040. var i = $.Deferred();
  16041. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16042. return i.resolve().promise();
  16043. e = e || 0,
  16044. t = t || 0,
  16045. g.cancel(this.visibleTransition);
  16046. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16047. , r = t + e
  16048. , o = t / r;
  16049. return this.visibleTransition = g.start(function(e) {
  16050. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16051. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16052. return function(n) {
  16053. t(n),
  16054. e.materials.pole && i(n)
  16055. }
  16056. }(this), r * n, function() {
  16057. i.resolve()
  16058. }, o, v[a.warp.blendEasing]),
  16059. i.promise()
  16060. }
  16061. ,
  16062. n.prototype.closestPanoTowardTag = function(e, t) {
  16063. var i = []
  16064. , o = []
  16065. , l = this.disc.getWorldPosition();
  16066. if (e === s.PANORAMA) {
  16067. var c = .5
  16068. , h = t.position.clone().sub(l).normalize();
  16069. i.push(p.filters.isPanoAligned()),
  16070. i.push(p.filters.inPanoDirection(l, h, c)),
  16071. i.push(p.filters.isNeighbourPanoTo(t)),
  16072. o.push(p.scoreFunctions.direction(l, h))
  16073. }
  16074. var u = new r.Vector3
  16075. , d = function(e) {
  16076. u.copy(l).sub(e.position);
  16077. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16078. , i = a.tags.navigate.tiltTolerance;
  16079. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16080. }
  16081. , f = function(e) {
  16082. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16083. };
  16084. i.push(f, d),
  16085. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16086. var g = this.model.panos.sortByScore(i, o);
  16087. if (a.tags.navigate.lineOfSight) {
  16088. for (var m = 0; m < g.length; m++) {
  16089. var v = g[m].pano
  16090. , A = v.position.distanceTo(l);
  16091. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16092. return null;
  16093. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16094. var y = n.raycaster.intersectObjects(this.model.colliders);
  16095. if (0 === y.length || y[0].distance > A)
  16096. return v
  16097. }
  16098. return null
  16099. }
  16100. return g.length > 0 && g[0].pano
  16101. }
  16102. ,
  16103. n.prototype.examine = function(e) {
  16104. var t = e.mode
  16105. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16106. , n = this.disc.getWorldPosition();
  16107. this.billboard.setActiveState();
  16108. var o = function() {
  16109. var t = this.billboard.getDimensions()
  16110. , n = new r.Vector3;
  16111. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16112. n.unproject(e.camera),
  16113. e.flyToPano({
  16114. pano: i,
  16115. lookAtPoint: n
  16116. })
  16117. }
  16118. .bind(this);
  16119. if (t === s.PANORAMA)
  16120. if (i !== e.currentPano) {
  16121. var l = {
  16122. pano: i,
  16123. lookAtPoint: n,
  16124. duration: null,
  16125. maxDistanceOverride: null,
  16126. skipWarpingCheck: !1
  16127. };
  16128. e.flyToPano(l, o)
  16129. } else
  16130. setTimeout(function() {
  16131. this.billboard.open().then(function() {
  16132. o()
  16133. })
  16134. }
  16135. .bind(this), 0);
  16136. else {
  16137. var c = {
  16138. pano: i
  16139. };
  16140. if (n) {
  16141. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16142. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16143. }
  16144. c.callback = o,
  16145. c.duration = 1500,
  16146. c.mode = s.PANORAMA,
  16147. e.flyToNewMode(c)
  16148. }
  16149. }
  16150. ,
  16151. n.prototype.update = function(e, t) {
  16152. var i = new r.Vector3;
  16153. return function(e, t) {
  16154. this.discWorldPosition = this.disc.getWorldPosition(),
  16155. this.updateDisc(e, t),
  16156. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16157. i.z < 1 && (i.y *= -1,
  16158. this.billboard.update(i, this.getDiscRadius(i, t))))
  16159. }
  16160. }(),
  16161. n.prototype.updateDisc = function(e, t) {
  16162. var i = new r.Vector3
  16163. , o = new r.Vector3
  16164. , l = new r.Vector3
  16165. , c = new r.Vector3
  16166. , h = new r.Vector3;
  16167. return function(e, t) {
  16168. var u = a.tags.visibility
  16169. , d = a.tags.disc.scale
  16170. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16171. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16172. this.obj3d.visible) {
  16173. this.disc.quaternion.copy(t.quaternion);
  16174. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16175. i.copy(this.discWorldPosition).project(t),
  16176. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16177. l.set(f / 2, 0, 0).add(o),
  16178. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16179. h.copy(c).unproject(t);
  16180. var g = h.distanceTo(this.discWorldPosition)
  16181. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16182. this.discScale = g * m,
  16183. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16184. }
  16185. }
  16186. }(),
  16187. n.prototype.getDiscRadius = function(e, t) {
  16188. var i = new r.Vector3;
  16189. return function(e, t) {
  16190. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16191. Math.abs(e.x - i.x) * $("#player").width()
  16192. }
  16193. }(),
  16194. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16195. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16196. }
  16197. ,
  16198. n.prototype.offScreen = function(e, t) {
  16199. var i = e.getWorldPosition().project(t);
  16200. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16201. }
  16202. ,
  16203. n.viewportScale = function() {
  16204. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16205. n.viewportHeight = $("#player").height(),
  16206. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16207. n.currentViewportScale
  16208. }
  16209. ,
  16210. t.exports = n
  16211. }
  16212. ).call(this, "/js/tag/tag.js")
  16213. }
  16214. , {
  16215. "../enum/Colors": 19,
  16216. "../enum/RenderLayers": 41,
  16217. "../enum/RenderOrder": 42,
  16218. "../enum/Viewmode": 51,
  16219. "../objects/Panorama": 148,
  16220. "../settings": 166,
  16221. "../shaders": 167,
  16222. "../util/common": 185,
  16223. "../util/easing": 186,
  16224. "../util/lerp": 188,
  16225. "../util/logger": 189,
  16226. "../util/math": 190,
  16227. "../util/texture": 194,
  16228. "../util/transitions": 195,
  16229. "./Billboard/Billboard": 119,
  16230. "./Billboard/BillboardEvent": 120,
  16231. events: 202,
  16232. three: 217
  16233. }],
  16234. 124: [function(e, t, i) {
  16235. (function(i) {
  16236. "use strict";
  16237. function n() {
  16238. this.tagState = y.IDLE,
  16239. this.intersectTag = null,
  16240. this.hoveredTag = null,
  16241. this.activeTag = null,
  16242. this.tagDiscs = [],
  16243. this.raycaster = new r.Raycaster,
  16244. this.modelManager = null,
  16245. this.player = null,
  16246. this.totaltags = 0,
  16247. this.navigatingViaTag = !1,
  16248. this.enabled = !1
  16249. }
  16250. var r = e("three")
  16251. , o = e("../util/logger")
  16252. , a = e("../util/common")
  16253. , s = e("../controls/serializer")
  16254. , l = e("../objects/Snapshot")
  16255. , c = e("../settings")
  16256. , h = e("./Billboard/BillboardEvent")
  16257. , u = e("./Media/MediaEvent")
  16258. , d = e("./Media/LinkType")
  16259. , p = e("../enum/Viewmode")
  16260. , f = e("../enum/WarpStyle")
  16261. , g = e("../enum/BlackoutStyle")
  16262. , m = e("../enum/ModelManagerEvents")
  16263. , v = e("../enum/tagEvents")
  16264. , A = e("../enum/PlayerEvents")
  16265. , y = (e("../util/lerp"),
  16266. e("../enum/TagStates"))
  16267. , C = e("events").EventEmitter
  16268. , I = new o(i);
  16269. a.extend(n, C),
  16270. n.prototype.init = function(e, t) {
  16271. this.modelManager = e,
  16272. this.player = t,
  16273. this.updateModel(),
  16274. this.bindEvents()
  16275. }
  16276. ,
  16277. n.prototype.update = function(e) {
  16278. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16279. }
  16280. ,
  16281. n.prototype.updateTags = function(e, t, i, n) {
  16282. for (var r in this.model.tags)
  16283. this.model.tags[r].update(e, t, i, n)
  16284. }
  16285. ,
  16286. n.prototype.updateModel = function() {
  16287. this.model = this.modelManager.getActiveModel(),
  16288. this.gettagsFromModel(),
  16289. this.totaltags = Object.keys(this.model.tags).length
  16290. }
  16291. ,
  16292. n.prototype.gettagsFromModel = function() {
  16293. this.tagDiscs = [];
  16294. for (var e in this.model.tags) {
  16295. var t = this.model.tags[e].disc;
  16296. t && this.tagDiscs.push(t)
  16297. }
  16298. }
  16299. ,
  16300. n.prototype.bindEvents = function() {
  16301. function e() {
  16302. Object.keys(this.model.tags).forEach(function(e) {
  16303. var t = this.model.tags[e];
  16304. t.bindEvents(),
  16305. t.billboard.on(u.LINK_CLICK, function(e) {
  16306. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16307. }
  16308. .bind(this)),
  16309. t.billboard.on(u.IMAGE_OPENED, function() {
  16310. this.tagState = y.EXAMINE,
  16311. this.emit(u.IMAGE_OPENED)
  16312. }
  16313. .bind(this)),
  16314. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16315. }
  16316. .bind(this))
  16317. }
  16318. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16319. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16320. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16321. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16322. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16323. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16324. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16325. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16326. e.call(this)
  16327. }
  16328. ,
  16329. n.prototype.navigateViaLink = function(e) {
  16330. var t = s.deserialize(e);
  16331. if (t)
  16332. if (t.mode === p.PANORAMA) {
  16333. try {
  16334. this.player.model.panos.get(t.panoId)
  16335. } catch (e) {
  16336. return void I.warn("Unable to find panorama location", t.panoId)
  16337. }
  16338. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16339. } else {
  16340. var i = {
  16341. cameraMode: t.mode,
  16342. position: t.position,
  16343. quaternion: t.quaternion,
  16344. scanId: t.panoId,
  16345. orthoZoom: t.zoom,
  16346. floorVisibility: t.floorVisibility,
  16347. thumbUrl: null,
  16348. name: null
  16349. };
  16350. this.player.flyToNewMode({
  16351. mode: t.mode,
  16352. duration: c.warp.outsideTime,
  16353. warpDest: new l(i),
  16354. force: !0
  16355. })
  16356. }
  16357. }
  16358. ,
  16359. n.prototype.handleWarpStart = function(e, t, i, n) {
  16360. this.dismissExaminedTag(),
  16361. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16362. e && (i = g.END),
  16363. this.hideShowTagsForBlackoutStyle(i, n))
  16364. }
  16365. ,
  16366. n.prototype.handleWarpInterruption = function(e, t, i) {
  16367. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16368. this.hideShowTagsForBlackoutStyle(t, i)
  16369. }
  16370. ,
  16371. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16372. var i = 0
  16373. , n = 0
  16374. , r = t / 2;
  16375. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16376. e) {
  16377. case g.END:
  16378. this.hideAlltags(r);
  16379. break;
  16380. case g.BEGINNING:
  16381. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16382. break;
  16383. case g.NONE:
  16384. break;
  16385. case g.MIDDLE:
  16386. i = r,
  16387. n = r,
  16388. this.hideAlltags(n),
  16389. setTimeout(function() {
  16390. this.showAlltags(i)
  16391. }
  16392. .bind(this), n);
  16393. break;
  16394. case g.FADEIN:
  16395. setTimeout(function() {
  16396. this.showAlltags(r)
  16397. }
  16398. .bind(this), r)
  16399. }
  16400. }
  16401. ,
  16402. n.prototype.onPlayerModeChanging = function(e, t) {
  16403. t !== p.PANORAMA && this.dismissExaminedTag(),
  16404. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16405. var i = t !== p.OUTDOOR;
  16406. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16407. }
  16408. ,
  16409. n.prototype.onPanoChange = function(e, t) {
  16410. var i = this.navigatingViaTag;
  16411. if (this.navigatingViaTag = !1,
  16412. !i) {
  16413. this.dismissExaminedTag();
  16414. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16415. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16416. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16417. }
  16418. }
  16419. ,
  16420. n.prototype.onPlayerReady = function(e, t, i) {
  16421. this.startAlltags(e, t ? i : null)
  16422. }
  16423. ,
  16424. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16425. this.updateClosestTags(e)
  16426. }
  16427. ,
  16428. n.prototype.dismissExaminedTag = function() {
  16429. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16430. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16431. this.hoveredTag = null)
  16432. }
  16433. ,
  16434. n.prototype.startAlltags = function(e, t) {
  16435. this.model.shouldShowtags = c.tags.enabled,
  16436. this.enabled = !0,
  16437. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16438. t && setTimeout(function() {
  16439. this.activateTag(this.model.getTagBySid(t))
  16440. }
  16441. .bind(this), c.tags.startup.fadeInDuration / 2))
  16442. }
  16443. ,
  16444. n.prototype.showAlltags = function(e, t, i) {
  16445. function n() {
  16446. o++,
  16447. o === this.totaltags && (this.model.tagsShown = !0,
  16448. r.resolve())
  16449. }
  16450. var r = $.Deferred();
  16451. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16452. return r.resolve().promise();
  16453. var o = 0;
  16454. for (var a in this.model.tags) {
  16455. var s = this.model.tags[a];
  16456. s.show(e, t).done(n.bind(this))
  16457. }
  16458. return r.promise()
  16459. }
  16460. ,
  16461. n.prototype.hideAlltags = function(e, t) {
  16462. function i() {
  16463. r++,
  16464. r === this.totaltags && (this.model.tagsShown = !1,
  16465. n.resolve())
  16466. }
  16467. var n = $.Deferred()
  16468. , r = 0;
  16469. for (var o in this.model.tags) {
  16470. var a = this.model.tags[o];
  16471. a.hide(e, t).done(i.bind(this)),
  16472. a === this.activeTag && this.dismissActiveTag()
  16473. }
  16474. return n.promise()
  16475. }
  16476. ,
  16477. n.prototype.enableHovering = function() {
  16478. this.enabled = !0
  16479. }
  16480. ,
  16481. n.prototype.disableHovering = function() {
  16482. this.enabled = !1
  16483. }
  16484. ,
  16485. n.prototype.activateTag = function(e, t) {
  16486. t = t || y.EXAMINE,
  16487. this.activeTag = e,
  16488. this.activeTag.hoveringDisc = !0,
  16489. this.activeTag.setHoverState(t === y.EXAMINE),
  16490. this.tagState = t,
  16491. this.emit(v.TagActivated, e)
  16492. }
  16493. ,
  16494. n.prototype.dismissActiveTag = function() {
  16495. this.activeTag.hoveringDisc = !1,
  16496. this.activeTag.setFreeState(!0);
  16497. var e = this.activeTag;
  16498. this.activeTag = null,
  16499. this.tagState = y.IDLE,
  16500. this.emit(v.TagDismissed, e)
  16501. }
  16502. ,
  16503. n.prototype.clickedOnTag = function(e) {
  16504. var t = function() {
  16505. this.navigatingViaTag = !0,
  16506. this.activeTag.examine(this.player),
  16507. this.emit(v.TagNavigation, this.activeTag)
  16508. }
  16509. .bind(this);
  16510. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16511. this.activeTag = this.intersectTag,
  16512. t(),
  16513. !0) : (this.dismissActiveTag(),
  16514. !1)
  16515. }
  16516. ,
  16517. n.prototype.intersecttag = function() {
  16518. var e = new r.Vector3
  16519. , t = new r.Vector3
  16520. , i = new r.Vector3;
  16521. return function(n, r, o) {
  16522. if (!this.enabled)
  16523. return null;
  16524. var a = null
  16525. , s = this.tagDiscs.filter(function(e) {
  16526. return e.parent.visible
  16527. });
  16528. if (s.length > 0) {
  16529. var l = this.model.floors.reduce(function(e, t) {
  16530. return t.hidden ? e : e.concat(t.collider.children)
  16531. }, s);
  16532. e.set(n.x, n.y, -1).unproject(o),
  16533. t.set(n.x, n.y, 1).unproject(o),
  16534. i.copy(t).sub(e).normalize(),
  16535. this.raycaster.set(e, i);
  16536. var c = this.raycaster.intersectObjects(l);
  16537. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16538. }
  16539. return this.intersectTag = a,
  16540. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16541. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16542. this.hoveredTag = a
  16543. }
  16544. .bind(this)),
  16545. a.billboard.on(h.LEAVE, function() {
  16546. this.hoveredTag = null
  16547. }
  16548. .bind(this))),
  16549. this.activateTag(a, y.BROWSE))),
  16550. a
  16551. }
  16552. }(),
  16553. n.prototype.rankedtagInDirection = function() {
  16554. var e = []
  16555. , t = []
  16556. , i = new r.Vector3
  16557. , n = new r.Vector3
  16558. , o = new r.Vector3;
  16559. return function(r, a, s, l) {
  16560. var c = 0;
  16561. t.length = 0;
  16562. for (var h = 0; h < this.closesttags.length; h++) {
  16563. var u = this.closesttags[h];
  16564. n.copy(u.position),
  16565. n.add(u.discPosition),
  16566. i.copy(a),
  16567. i.sub(n).negate(),
  16568. i.normalize();
  16569. var d = i.dot(l);
  16570. if (d >= 0) {
  16571. o.copy(n),
  16572. o.project(s);
  16573. var p = this.intersecttag(o, !1, s);
  16574. if (p) {
  16575. if (c >= e.length)
  16576. for (var f = 0; f < 64; f++)
  16577. e.push({
  16578. tag: u,
  16579. dot: d
  16580. });
  16581. var g = e[c];
  16582. g.tag = u,
  16583. g.dot = d,
  16584. g.position = math.projectPositionToCanvas(n, s),
  16585. t.push(g),
  16586. c++
  16587. }
  16588. }
  16589. }
  16590. return t.sort(function(e, t) {
  16591. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16592. }),
  16593. r < t.length ? t[r].tag : null
  16594. }
  16595. }(),
  16596. n.prototype.updateClosestTags = function() {
  16597. var e = new r.Vector3
  16598. , t = 30;
  16599. return function(i) {
  16600. this.closesttags || (this.closesttags = []),
  16601. this.closesttags.length = 0;
  16602. var n = this.model.tags;
  16603. if (n)
  16604. for (var r in n)
  16605. if (n.hasOwnProperty(r)) {
  16606. var o = n[r]
  16607. , a = o.position;
  16608. e.copy(i),
  16609. e.sub(a).negate();
  16610. var s = e.lengthSq();
  16611. s < t && this.closesttags.push(o)
  16612. }
  16613. }
  16614. }(),
  16615. t.exports = n
  16616. }
  16617. ).call(this, "/js/tag/tagManager.js")
  16618. }
  16619. , {
  16620. "../controls/serializer": 14,
  16621. "../enum/BlackoutStyle": 18,
  16622. "../enum/tagEvents": 32,
  16623. "../enum/ModelManagerEvents": 33,
  16624. "../enum/PlayerEvents": 40,
  16625. "../enum/TagStates": 44,
  16626. "../enum/Viewmode": 51,
  16627. "../enum/WarpStyle": 52,
  16628. "../objects/Snapshot": 153,
  16629. "../settings": 166,
  16630. "../util/common": 185,
  16631. "../util/lerp": 188,
  16632. "../util/logger": 189,
  16633. "./Billboard/BillboardEvent": 120,
  16634. "./Media/LinkType": 130,
  16635. "./Media/MediaEvent": 131,
  16636. events: 202,
  16637. three: 217
  16638. }],
  16639. 125: [function(e, t, i) {
  16640. (function(i) {
  16641. "use strict";
  16642. function n() {
  16643. this.embedWrapper = null,
  16644. this.embedElement = null
  16645. }
  16646. var r = e("../../util/ajax")
  16647. , o = e("./mediaSettings")
  16648. , a = e("../../settings")
  16649. , s = e("../../util/logger")
  16650. , l = new s(i);
  16651. n.prototype.createDomElement = function() {
  16652. return this.embedWrapper = document.createElement("div"),
  16653. this.embedWrapper.classList.add("tag-embed"),
  16654. this.embedWrapper.classList.add("hidden"),
  16655. this.embedWrapper
  16656. }
  16657. ,
  16658. n.prototype.load = function(e) {
  16659. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16660. return new Promise(function(e, i) {
  16661. r.get(t).then(function(t) {
  16662. if (t = JSON.parse(t),
  16663. t.html && t.html.indexOf("<script") === -1) {
  16664. this.embedWrapper.innerHTML = t.html;
  16665. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16666. if (this.embedWrapper.style.width = n + "px",
  16667. t.height) {
  16668. var r = t.height / t.width;
  16669. this.embedWrapper.style.height = n * r + "px"
  16670. }
  16671. this.embedElement = this.embedWrapper.firstChild;
  16672. var a = [];
  16673. try {
  16674. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16675. } catch (e) {
  16676. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16677. }
  16678. a.forEach(function(e) {
  16679. e.setAttribute("target", "_blank")
  16680. }),
  16681. this.embedElement.classList.add("hidden"),
  16682. this.embedWrapper.classList.remove("hidden"),
  16683. e()
  16684. } else
  16685. i("Not a valid embed")
  16686. }
  16687. .bind(this), function(e) {
  16688. i(e.response)
  16689. })
  16690. }
  16691. .bind(this))
  16692. }
  16693. ,
  16694. n.prototype.show = function() {
  16695. this.embedElement && this.embedElement.classList.remove("hidden")
  16696. }
  16697. ,
  16698. n.prototype.hide = function() {
  16699. this.embedElement && this.embedElement.classList.add("hidden")
  16700. }
  16701. ,
  16702. t.exports = n
  16703. }
  16704. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16705. }
  16706. , {
  16707. "../../settings": 166,
  16708. "../../util/ajax": 181,
  16709. "../../util/logger": 189,
  16710. "./mediaSettings": 132
  16711. }],
  16712. 126: [function(e, t, i) {
  16713. (function(i) {
  16714. "use strict";
  16715. function n(e) {
  16716. o.call(this),
  16717. this.options = e,
  16718. this.playerControls = null,
  16719. this.state = s.NOT_READY
  16720. }
  16721. var r = e("../../util/browser")
  16722. , o = e("./EmbedlyEmbed")
  16723. , a = e("../../util/logger")
  16724. , s = (new a(i),
  16725. Object.freeze({
  16726. NOT_READY: "player.not.ready",
  16727. CUED: "player.cued",
  16728. PLAYING: "player.playing",
  16729. PAUSED: "player.paused"
  16730. }));
  16731. n.prototype = Object.create(o.prototype),
  16732. n.prototype.createDomElement = function() {
  16733. return this.embedWrapper = document.createElement("div"),
  16734. this.embedWrapper.classList.add("tag-video"),
  16735. this.embedWrapper.classList.add("hidden"),
  16736. this.embedWrapper
  16737. }
  16738. ,
  16739. n.prototype.load = function(e) {
  16740. var t = function() {
  16741. function e(e) {
  16742. this.playerState = s.CUED,
  16743. this.options.startMuted && this.playerControls.mute()
  16744. }
  16745. function t(e) {
  16746. this.playerState = e
  16747. }
  16748. function i(e) {
  16749. this.playerControls.setCurrentTime(0),
  16750. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16751. }
  16752. this.playerControls = new playerjs.Player(this.embedElement),
  16753. this.playerControls.on("ready", e.bind(this)),
  16754. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16755. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16756. this.playerControls.on("ended", i.bind(this))
  16757. }
  16758. .bind(this);
  16759. return o.prototype.load.call(this, e).then(t.bind(this))
  16760. }
  16761. ,
  16762. n.prototype.play = function() {
  16763. var e = r.isMobile();
  16764. return function() {
  16765. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16766. }
  16767. }(),
  16768. n.prototype.pause = function() {
  16769. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16770. }
  16771. ,
  16772. t.exports = n
  16773. }
  16774. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16775. }
  16776. , {
  16777. "../../util/browser": 182,
  16778. "../../util/logger": 189,
  16779. "./EmbedlyEmbed": 125
  16780. }],
  16781. 127: [function(e, t, i) {
  16782. (function(i) {
  16783. "use strict";
  16784. function n(e) {
  16785. function t() {
  16786. return a.debug("requesting file from embedly:", e.href),
  16787. r.get(e.href, {
  16788. responseType: e.responseType
  16789. }).then(function(t) {
  16790. return a.debug("requesting file finished:", e.href),
  16791. t
  16792. })
  16793. }
  16794. function i() {}
  16795. return s = new Promise(function(e, n) {
  16796. s.catch(i).then(function() {
  16797. t().then(e, n)
  16798. })
  16799. }
  16800. )
  16801. }
  16802. var r = e("../../util/ajax")
  16803. , o = (e("./mediaSettings"),
  16804. e("../../util/logger"))
  16805. , a = new o(i)
  16806. , s = Promise.resolve();
  16807. t.exports.enqueue = n
  16808. }
  16809. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16810. }
  16811. , {
  16812. "../../util/ajax": 181,
  16813. "../../util/logger": 189,
  16814. "./mediaSettings": 132
  16815. }],
  16816. 128: [function(e, t, i) {
  16817. (function(i) {
  16818. "use strict";
  16819. function n() {
  16820. this.imageWrapper = null,
  16821. this.width = 0,
  16822. this.height = 0,
  16823. this.aspect = 1
  16824. }
  16825. var r = e("./MediaEvent")
  16826. , o = e("./EmbedlyQueue")
  16827. , a = e("events").EventEmitter
  16828. , s = e("../../util/logger")
  16829. , l = e("../../settings");
  16830. new s(i);
  16831. n.prototype = Object.create(a.prototype),
  16832. n.prototype.createDomElement = function() {
  16833. return this.imageWrapper = document.createElement("div"),
  16834. this.imageWrapper.classList.add("tag-image"),
  16835. this.imageWrapper.classList.add("hidden"),
  16836. this.imageWrapper.addEventListener("click", function(e) {
  16837. e.stopPropagation(),
  16838. this.emit(r.IMAGE_OPENING),
  16839. this.imageWrapper.style.pointerEvents = "none"
  16840. }
  16841. .bind(this)),
  16842. this.imageWrapper
  16843. }
  16844. ,
  16845. n.prototype.onClosed = function() {
  16846. this.imageWrapper.style.pointerEvents = "auto"
  16847. }
  16848. ,
  16849. n.prototype.load = function(e) {
  16850. var t = Math.max(window.screen.height, window.screen.width)
  16851. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16852. return new Promise(function(e, t) {
  16853. function n(t) {
  16854. var i = t.target;
  16855. this.width = i.naturalWidth,
  16856. this.height = i.naturalHeight,
  16857. this.aspect = this.width / this.height;
  16858. var n = t.target.src;
  16859. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16860. this.imageWrapper.style.width = this.width + "px",
  16861. this.imageWrapper.style.height = this.height + "px",
  16862. this.imageWrapper.classList.remove("hidden"),
  16863. e()
  16864. }
  16865. o.enqueue({
  16866. href: i,
  16867. responseType: "arraybuffer"
  16868. }).then(function(e) {
  16869. var t = new Uint8Array(e)
  16870. , i = new Blob([t])
  16871. , r = new window.Image;
  16872. r.addEventListener("load", n.bind(this));
  16873. var o = URL.createObjectURL(i);
  16874. r.src = o
  16875. }
  16876. .bind(this), t)
  16877. }
  16878. .bind(this))
  16879. }
  16880. ,
  16881. t.exports = n
  16882. }
  16883. ).call(this, "/js/tag/Media/Image.js")
  16884. }
  16885. , {
  16886. "../../settings": 166,
  16887. "../../util/logger": 189,
  16888. "./EmbedlyQueue": 127,
  16889. "./MediaEvent": 131,
  16890. events: 202
  16891. }],
  16892. 129: [function(e, t, i) {
  16893. "use strict";
  16894. function n(e) {
  16895. this.label = e.label,
  16896. this.href = e.url,
  16897. this.type = this.updateLinkForType(),
  16898. this.domElement = null,
  16899. this.id = c++
  16900. }
  16901. var r = e("./LinkType")
  16902. , o = e("./MediaEvent")
  16903. , a = e("../../util/browser")
  16904. , s = e("../../analytics")
  16905. , l = e("events").EventEmitter
  16906. , c = 0;
  16907. n.prototype = Object.create(l.prototype),
  16908. n.prototype.updateLinkForType = function() {
  16909. function e(e) {
  16910. var t = new RegExp("[#&?]start=([^#&?]*)")
  16911. , i = t.exec(e);
  16912. return i[1]
  16913. }
  16914. function t(e) {
  16915. return e + "&play=1"
  16916. }
  16917. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16918. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16919. r.NAVIGATION) : (this.href = t(this.href),
  16920. r.MODEL) : r.EXT_LINK
  16921. }
  16922. ;
  16923. var h = {};
  16924. n.prototype.createDomElement = function() {
  16925. function e(e) {
  16926. switch (e.stopPropagation(),
  16927. h[this.id] = !0,
  16928. s.trackAlways("click_tag_link", {
  16929. link_type: this.type,
  16930. link_count: c,
  16931. links_clicked: Object.keys(h).length
  16932. }),
  16933. this.type) {
  16934. case r.MODEL:
  16935. window.location.replace(this.href);
  16936. break;
  16937. case r.EXT_LINK:
  16938. window.open(this.href, "_blank")
  16939. }
  16940. this.emit(o.LINK_CLICK, {
  16941. type: this.type,
  16942. url: this.href
  16943. })
  16944. }
  16945. if (this.domElement = document.createElement("a"),
  16946. this.domElement.classList.add("tag-link"),
  16947. this.domElement.textContent = this.label,
  16948. this.type === r.EXT_LINK) {
  16949. this.domElement.textContent += " ";
  16950. var t = document.createElement("i");
  16951. t.classList.add("icon-ext-link"),
  16952. t.title = "Link to external web site",
  16953. this.domElement.appendChild(t)
  16954. }
  16955. return this.domElement.addEventListener("click", e.bind(this)),
  16956. this.domElement
  16957. }
  16958. ,
  16959. t.exports = n
  16960. }
  16961. , {
  16962. "../../analytics": 4,
  16963. "../../util/browser": 182,
  16964. "./LinkType": 130,
  16965. "./MediaEvent": 131,
  16966. events: 202
  16967. }],
  16968. 130: [function(e, t, i) {
  16969. "use strict";
  16970. t.exports = {
  16971. NAVIGATION: "navigation",
  16972. MODEL: "model",
  16973. EXT_LINK: "ext-link"
  16974. }
  16975. }
  16976. , {}],
  16977. 131: [function(e, t, i) {
  16978. "use strict";
  16979. t.exports = Object.freeze({
  16980. LINK_CLICK: "mtmedia.link",
  16981. IMAGE_LOADED: "mtmedia.image.loaded",
  16982. IMAGE_OPENING: "mtmedia.image.opening",
  16983. IMAGE_OPENED: "mtmedia.image.opened",
  16984. IMAGE_CLOSING: "mtmedia.image.closing",
  16985. IMAGE_CLOSED: "mtmedia.image.closed",
  16986. VIDEO_START: "mtmedia.video.start",
  16987. VIDEO_PAUSE: "mtmedia.video.pause",
  16988. VIDEO_ENDED: "mtmedia.video.end"
  16989. })
  16990. }
  16991. , {}],
  16992. 132: [function(e, t, i) {
  16993. "use strict";
  16994. t.exports = Object.freeze({
  16995. maxEmbedWidth: 350,
  16996. defaultAspectRatio: .75
  16997. })
  16998. }
  16999. , {}],
  17000. 133: [function(e, t, i) {
  17001. "use strict";
  17002. t.exports = Object.freeze({
  17003. TEXT: "text",
  17004. LINK: "link",
  17005. IMAGE: "photo",
  17006. VIDEO: "video",
  17007. RICH: "rich"
  17008. })
  17009. }
  17010. , {}],
  17011. 134: [function(e, t, i) {
  17012. "use strict";
  17013. function n(e) {
  17014. this.capabilities = {
  17015. links: {
  17016. enable: e.supportLinks,
  17017. keepLabels: e.keepLinkLabels
  17018. }
  17019. }
  17020. }
  17021. var r = e("./DescriptionChunkType");
  17022. n.prototype.parse = function(e, t) {
  17023. var i = []
  17024. , n = e.split("[").map(function(e, t) {
  17025. return 0 === t ? e : "[" + e
  17026. });
  17027. return n.forEach(function(e) {
  17028. var n = this.findMarkdown(e);
  17029. if (n) {
  17030. if (n.url.indexOf("javascript:") !== -1)
  17031. return;
  17032. this.addLinkChunk(i, n, t),
  17033. this.addTextChunk(i, e.slice(n.markdown.length))
  17034. } else
  17035. this.addTextChunk(i, e)
  17036. }
  17037. .bind(this)),
  17038. i
  17039. }
  17040. ,
  17041. n.prototype.findMarkdown = function(e) {
  17042. var t = /\[([^\]]*)\]\((.*)\)/
  17043. , i = e.match(t);
  17044. if (i) {
  17045. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17046. 0 !== r); )
  17047. o++;
  17048. var a = n.length - o;
  17049. return {
  17050. markdown: i[0].substring(0, i[0].length - a),
  17051. label: i[1],
  17052. url: i[2].substring(0, o)
  17053. }
  17054. }
  17055. }
  17056. ,
  17057. n.prototype.addTextChunk = function(e, t) {
  17058. 0 !== t.length && e.push({
  17059. type: r.TEXT,
  17060. text: t
  17061. })
  17062. }
  17063. ,
  17064. n.prototype.addLinkChunk = function(e, t) {
  17065. if (!this.capabilities.links.enable)
  17066. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17067. var i = {
  17068. label: t.label,
  17069. url: t.url
  17070. };
  17071. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17072. e.push({
  17073. type: r.LINK,
  17074. link: i
  17075. })
  17076. }
  17077. ,
  17078. t.exports = n
  17079. }
  17080. , {
  17081. "./DescriptionChunkType": 133
  17082. }],
  17083. 135: [function(e, t, i) {
  17084. (function(i) {
  17085. "use strict";
  17086. var n = e("../util/logger")
  17087. , r = new n(i)
  17088. , o = {
  17089. parseIdsFromChunkName: function(e, t) {
  17090. t.floorId = o.parseFloor(e),
  17091. t.roomId = o.parseRoom(e)
  17092. },
  17093. parseFloor: function(e) {
  17094. var t = e.match(/_group([0-9]+)/);
  17095. if (!t)
  17096. return 0;
  17097. try {
  17098. return parseInt(t[1], 10)
  17099. } catch (e) {
  17100. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17101. 0
  17102. }
  17103. },
  17104. parseRoom: function(e) {
  17105. var t = e.match(/_sub([0-9]+)/);
  17106. if (!t)
  17107. return -1;
  17108. try {
  17109. return parseInt(t[1], 10)
  17110. } catch (e) {
  17111. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17112. 0
  17113. }
  17114. }
  17115. };
  17116. t.exports = o
  17117. }
  17118. ).call(this, "/js/model/Chunks.js")
  17119. }
  17120. , {
  17121. "../util/logger": 189
  17122. }],
  17123. 136: [function(e, t, i) {
  17124. (function(i) {
  17125. "use strict";
  17126. function n(e) {
  17127. s.call(this),
  17128. this.model = e,
  17129. this.exploded = !1
  17130. }
  17131. var r = e("../objects/Floor")
  17132. , o = (e("../settings"),
  17133. e("../util/logger"))
  17134. , a = e("../util/transitions")
  17135. , s = e("../util/IndexedCollection")
  17136. , l = e("../util/common")
  17137. , c = e("../util/easing");
  17138. new o(i);
  17139. l.inherit(n, s),
  17140. n.prototype.add = function(e) {
  17141. s.prototype.add.call(this, e),
  17142. this.model.add(e)
  17143. }
  17144. ,
  17145. n.prototype.getIndex = function(e) {
  17146. return e.floorIndex
  17147. }
  17148. ,
  17149. n.prototype.build = function() {
  17150. this.list.forEach(function(e) {
  17151. e.build()
  17152. })
  17153. }
  17154. ,
  17155. n.prototype.size = function() {
  17156. return this.length
  17157. }
  17158. ,
  17159. n.prototype.sort = function() {
  17160. s.prototype.sort.call(this, function(e, t) {
  17161. return e.floorIndex - t.floorIndex
  17162. })
  17163. }
  17164. ,
  17165. n.prototype.nextFloor = function(e, t) {
  17166. return this.index[e.floorIndex + t] || null
  17167. }
  17168. ,
  17169. n.prototype.getFloorAtPoint = function(e) {
  17170. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17171. var r = this.list[n]
  17172. , o = r.distanceToPoint(e);
  17173. (!t || i > o) && (i = o,
  17174. t = r)
  17175. }
  17176. return t
  17177. }
  17178. ,
  17179. n.prototype.getOrMakeFloor = function(e) {
  17180. var t = this.index[e];
  17181. return t || (t = new r(this.model,e),
  17182. this.add(t)),
  17183. t
  17184. }
  17185. ,
  17186. n.prototype.hide = function() {
  17187. this.list.forEach(function(e) {
  17188. e.hide()
  17189. })
  17190. }
  17191. ,
  17192. n.prototype.show = function() {
  17193. this.list.forEach(function(e) {
  17194. e.show()
  17195. })
  17196. }
  17197. ,
  17198. n.prototype.names = function() {
  17199. return this.list.reduce(function(e, t) {
  17200. return e.concat(t.name)
  17201. }, [])
  17202. }
  17203. ,
  17204. n.prototype.toggleExplodeHorizontal = function() {
  17205. function e(e, t) {
  17206. r.copy(e.position),
  17207. e.position.x = i[e.floorIndex] * t,
  17208. e.position.y = 1 * e.floorIndex * t,
  17209. r.sub(e.position).multiplyScalar(-1),
  17210. e.panos.forEach(function(e) {
  17211. e.translate(r)
  17212. })
  17213. }
  17214. var t, i = [], n = 0;
  17215. this.list.forEach(function(e, r, o) {
  17216. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17217. n += t,
  17218. i[r] = n
  17219. }),
  17220. i = i.map(function(e) {
  17221. return e - n / 2
  17222. });
  17223. var r = this.list[0].position.clone();
  17224. this.exploded ? this.list.forEach(function(t) {
  17225. a.start(function(i) {
  17226. e(t, 1 - i)
  17227. }, 1500, null, 0, c.easeOutExpo)
  17228. }) : this.list.forEach(function(t) {
  17229. a.start(function(i) {
  17230. e(t, i)
  17231. }, 1500, null, 0, c.easeOutExpo)
  17232. }),
  17233. this.exploded = !this.exploded
  17234. }
  17235. ,
  17236. n.prototype.toggleExplodeVertical = function() {
  17237. function e(e, i) {
  17238. var n = n.copy(e.position);
  17239. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17240. n.sub(e.position).multiplyScalar(-1),
  17241. e.panos.forEach(function(e) {
  17242. e.translate(n)
  17243. })
  17244. }
  17245. var t = this.model.size;
  17246. this.list[0].position.clone();
  17247. this.exploded ? this.list.forEach(function(t) {
  17248. a.start(function(i) {
  17249. e(t, 1 - i)
  17250. }, 1500, null, 0, c.easeOutExpo)
  17251. }) : this.list.forEach(function(t) {
  17252. a.start(function(i) {
  17253. e(t, i)
  17254. }, 1500, null, 0, c.easeOutExpo)
  17255. }),
  17256. this.exploded = !this.exploded
  17257. }
  17258. ,
  17259. t.exports = n
  17260. }
  17261. ).call(this, "/js/model/FloorCollection.js")
  17262. }
  17263. , {
  17264. "../objects/Floor": 146,
  17265. "../settings": 166,
  17266. "../util/IndexedCollection": 175,
  17267. "../util/common": 185,
  17268. "../util/easing": 186,
  17269. "../util/logger": 189,
  17270. "../util/transitions": 195
  17271. }],
  17272. 137: [function(e, t, i) {
  17273. (function(i) {
  17274. "use strict";
  17275. function n() {
  17276. c.call(this)
  17277. }
  17278. var r = e("../settings")
  17279. , o = e("../util/logger")
  17280. , a = e("../enum/Viewmode")
  17281. , s = e("../objects/Snapshot")
  17282. , l = (e("../util/math"),
  17283. e("../util/common"))
  17284. , c = e("../util/IndexedCollection")
  17285. , h = new o(i);
  17286. l.inherit(n, c),
  17287. n.prototype.getImage = function(e) {
  17288. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17289. }
  17290. ,
  17291. n.prototype.filterByModesAndReel = function(e, t) {
  17292. for (var i = [], n = 0; n < t.length; n += 1) {
  17293. var r = t[n]
  17294. , o = this.index[r.sid];
  17295. o && i.push(o)
  17296. }
  17297. var s = e[a.DOLLHOUSE]
  17298. , l = e[a.FLOORPLAN];
  17299. i = i.filter(function(e) {
  17300. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17301. return !0;
  17302. var t;
  17303. try {
  17304. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17305. } catch (e) {
  17306. return h.debug(e.message),
  17307. !1
  17308. }
  17309. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17310. }),
  17311. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17312. this.list = i,
  17313. this.reIndex()
  17314. }
  17315. ,
  17316. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17317. if (0 === this.list.length)
  17318. return [];
  17319. var locations = [];
  17320. var deal = (info, container)=>{
  17321. var src = info.thumbnail_signed_src,
  17322. o = info.name || "";
  17323. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17324. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17325. let a = panos.get(info.metadata.scan_id);
  17326. if (a && !a.isAligned()) return
  17327. }
  17328. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17329. if (cameraMode === a.MESH) return
  17330. if(window.isLocal)src = manage.dealURL(src)
  17331. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17332. var l = {
  17333. cameraMode: cameraMode,
  17334. position: info.metadata.camera_position,
  17335. quaternion: info.metadata.camera_quaternion,
  17336. zoom: info.metadata.zoom,
  17337. panoId: info.metadata.scan_id,
  17338. orthoZoom: info.metadata.ortho_zoom,
  17339. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17340. thumbUrl: src,
  17341. name: n.filterImageName(o),
  17342. sid: info.sid
  17343. }
  17344. var item = new s(l);
  17345. item.momentTour = info.momentTour
  17346. container.push(item)
  17347. return item
  17348. }
  17349. }
  17350. this.list.forEach(image=>{
  17351. if(image.images){
  17352. var folder = $.extend({}, image )
  17353. folder.heroLocations = [];
  17354. image.images.list.forEach(child=>{
  17355. deal(child, folder.heroLocations);
  17356. })
  17357. folder.musicInfo = folder.musicInfo || {}
  17358. locations.push(folder)
  17359. delete folder.images;
  17360. delete folder.locations;
  17361. }else{
  17362. var item = deal(image, locations);
  17363. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17364. }
  17365. })
  17366. return locations
  17367. }
  17368. ,
  17369. n.prototype.getIndex = function(e) {
  17370. return e.sid
  17371. }
  17372. ,
  17373. n.filterImageName = function(e) {
  17374. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17375. }
  17376. ,
  17377. t.exports = n
  17378. }
  17379. ).call(this, "/js/model/ImageCollection.js")
  17380. }
  17381. , {
  17382. "../enum/Viewmode": 51,
  17383. "../objects/Snapshot": 153,
  17384. "../settings": 166,
  17385. "../util/IndexedCollection": 175,
  17386. "../util/common": 185,
  17387. "../util/logger": 189,
  17388. "../util/math": 190
  17389. }],
  17390. 138: [function(e, t, i) {
  17391. (function(i) {
  17392. "use strict";
  17393. function n() {
  17394. u.call(this)
  17395. }
  17396. var r = e("../label/Label")
  17397. , o = e("../settings")
  17398. , a = e("../util/logger")
  17399. , s = e("../util/math")
  17400. , l = e("../util/ajax")
  17401. , c = e("./RoomCollection")
  17402. , h = e("../util/common")
  17403. , u = e("../util/IndexedCollection");
  17404. new a(i);
  17405. h.inherit(n, u),
  17406. n.prototype.getIndex = function(e) {
  17407. return e.labelId
  17408. }
  17409. ,
  17410. n.prototype.associateWithRooms = function(e) {
  17411. this.forEach(function(t) {
  17412. e.forEach(function(e) {
  17413. e.roomId === t.roomId && (t.room = e)
  17414. })
  17415. })
  17416. }
  17417. ,
  17418. n.prototype.createFromLabelData = function(e) {
  17419. e.forEach(function(e) {
  17420. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17421. t = c.generateRoomId(e.floorId, t);
  17422. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17423. i.position = s.convertWorkshopVector(i.position),
  17424. this.add(i),
  17425. i.build()
  17426. }
  17427. .bind(this))
  17428. }
  17429. ,
  17430. n.prototype.load = function(e, t) {
  17431. return l.get(e, {
  17432. responseType: "json",
  17433. auth: t ? o.authorizationHeader : null
  17434. }).done(function(e) {
  17435. var t = [];
  17436. for (var i in e) {
  17437. var n = e[i];
  17438. t.push(n)
  17439. }
  17440. this.createFromLabelData(t)
  17441. }
  17442. .bind(this))
  17443. }
  17444. ,
  17445. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17446. var t = -1;
  17447. if (e) {
  17448. var i = e.split("_");
  17449. t = parseInt(i[0])
  17450. }
  17451. return t
  17452. }
  17453. ,
  17454. t.exports = n
  17455. }
  17456. ).call(this, "/js/model/LabelCollection.js")
  17457. }
  17458. , {
  17459. "../label/Label": 90,
  17460. "../settings": 166,
  17461. "../util/IndexedCollection": 175,
  17462. "../util/ajax": 181,
  17463. "../util/common": 185,
  17464. "../util/logger": 189,
  17465. "../util/math": 190,
  17466. "./RoomCollection": 141
  17467. }],
  17468. 139: [function(e, t, i) {
  17469. (function(i) {
  17470. "use strict";
  17471. function n(e, t) {
  17472. o.Object3D.call(this)
  17473. this.sid = window.number;//t.sid,
  17474. this.data = t,
  17475. this.options = e,
  17476. this.urls = new s(e.urlFiles),
  17477. this.isPublic = void 0 !== t.is_public && t.is_public,
  17478. //创建heroLocations
  17479. this.images = new _(this),
  17480. this.images.extend(t.images),
  17481. this.images.forEach((info)=>{
  17482. if(info.locations){
  17483. info.images = new _(this);
  17484. info.images.extend(info.locations)
  17485. }
  17486. })
  17487. this.heroLocations = []
  17488. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17489. this.outdoorPanoLocations = [],
  17490. this.floors = new d(this),
  17491. this.floorsEnabled = void 0 === e.floors || e.floors,
  17492. this.changingFloor = !1,
  17493. this.chunks = [],
  17494. this.panos = new A,
  17495. this.colliders = [],
  17496. this.loadPanosPromise = null,
  17497. this.loadMeshTexturesPromise = null,
  17498. this.auxDataPromise = null,
  17499. this.meshTexturesLoaded = !1,
  17500. this.meshTextures = [],
  17501. this.tags = {},
  17502. this.tagsShown = !1,
  17503. this.shouldShowtags = !1,
  17504. this.has360Views = !1,
  17505. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17506. this.supportedModes = {},
  17507. this.supportedModes[c.PANORAMA] = !0,
  17508. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17509. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17510. this.supportedModes[c.TRANSITIONING] = !0,
  17511. this.supportsTiles = this.configureTiling(),
  17512. // this.supportsVR = t.is_vr,
  17513. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17514. this.mode = c.DOLLHOUSE,
  17515. this.size = null,
  17516. this.center = null,
  17517. this.boundingBox = new o.Box3,
  17518. this.currentFloor = null,
  17519. this.allFloorsVisible = !0,
  17520. this.projectedPano0 = null,
  17521. this.projectedPano1 = null,
  17522. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17523. this.addFloor(new u(this,t,e.trim()))
  17524. }
  17525. .bind(this)),
  17526. this.waitQueue = [],
  17527. this.on("load", function(e) {
  17528. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17529. return !e.isLoadedCallback()
  17530. }),
  17531. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17532. }
  17533. .bind(this)),
  17534. this.setupCustomProperties()
  17535. this.hots = {};
  17536. }
  17537. function r() {
  17538. try {
  17539. var e = document.createElement("canvas")
  17540. , t = e.getContext("webgl");
  17541. t || (t = e.getContext("experimental-webgl"));
  17542. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17543. return i
  17544. } catch (e) {
  17545. return 0
  17546. }
  17547. }
  17548. var o = e("three")
  17549. , a = e("../util/ajax")
  17550. , s = e("../util/ModelUrls")
  17551. , l = e("../objects/BoundingTextureSkybox")
  17552. , c = e("../enum/Viewmode")
  17553. , h = e("../enum/RenderOrder")
  17554. , u = (e("../enum/AlignmentType"),
  17555. e("../objects/Floor"))
  17556. , d = e("./FloorCollection")
  17557. , p = e("../objects/Chunk")
  17558. , f = (e("../objects/Room"),
  17559. e("../objects/Snapshot"),
  17560. e("../label/Label"),
  17561. e("../util/math"),
  17562. e("../settings"))
  17563. ,ss = e("../shaders")
  17564. , g = e("../util/logger")
  17565. , m = e("../tag/tag")
  17566. , v = (e("../tag/tagManager"),
  17567. e("../objects/Panorama"))
  17568. , A = e("../util/PanoramaCollection")
  17569. , y = e("../loaders/ModelLoader")
  17570. , C = e("../loaders/ModelTextureLoader")
  17571. , I = e("../loaders/SweepDataLoader")
  17572. , E = e("../util/transitions")
  17573. , b = e("../util/common")
  17574. , es = e("../util/easing")
  17575. ,lerp = e("../util/lerp")
  17576. ,tex = e("../util/texture")
  17577. , w = e("./../util/browser")
  17578. , _ = e("./ImageCollection")
  17579. , T = e("./RoomCollection")
  17580. , x = e("./LabelCollection")
  17581. , S = e("./Chunks")
  17582. , M = e("./../util/showcase")
  17583. , R = e("../exception/BasicException")
  17584. , P = (e("../constants")
  17585. ,e("events").EventEmitter)
  17586. ,Hot = e("hot")
  17587. , O = new g(i);
  17588. n.prototype = Object.create(o.Object3D.prototype),
  17589. b.extend(n, P),
  17590. n.prototype.setupCustomProperties = function() {
  17591. var e = f.modelAlpha;
  17592. Object.defineProperty(this, "alpha", {
  17593. get: function() {
  17594. return e
  17595. },
  17596. set: function(t) {
  17597. e = t,
  17598. this.chunks.forEach(function(t) {
  17599. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17600. })
  17601. }
  17602. })
  17603. }
  17604. ,
  17605. n.prototype.configureTiling = function() {
  17606. var e = r();
  17607. if (e < 2048)
  17608. return !1;
  17609. O.warn("Max cube texture size: " + e);
  17610. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17611. var i = f.tiling.tilingFlagNames[t];
  17612. if ("1" === w.valueFromHash(i, null))
  17613. return !0;
  17614. if ("0" === w.valueFromHash(i, null))
  17615. return !1
  17616. }
  17617. //--------------------------------------------许钟文-------------------------------------------
  17618. //return true;
  17619. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17620. //--------------------------------------------e n d -------------------------------------------
  17621. }
  17622. ,
  17623. n.prototype.toggleAlpha = function() {
  17624. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17625. }
  17626. ,
  17627. n.prototype.load = function(e) {
  17628. var t = function() {
  17629. return $.when(this.loadPanos(), this.loadMesh())
  17630. }
  17631. , i = this.urls.init().then(t.bind(this));
  17632. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17633. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17634. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17635. }
  17636. ,
  17637. n.prototype.loadMesh = function() {
  17638. function e(e) {
  17639. O.error(e),
  17640. n.reject("loading-failed")
  17641. }
  17642. function t(e, t) {
  17643. n.notify(e, t)
  17644. }
  17645. function i(e, t) {
  17646. if (0 === e.length) {
  17647. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17648. r.supportedModes[c.DOLLHOUSE] = !1,
  17649. r.supportedModes[c.FLOORPLAN] = !1;
  17650. var i = new p({
  17651. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17652. });
  17653. i.material.visible = !1,
  17654. i.rotateX(-Math.PI / 2),
  17655. i.geometry.computeBoundingBox(),
  17656. e = [i]
  17657. }
  17658. e.forEach(function(e) {
  17659. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17660. r.addChunk(t, e)
  17661. }),
  17662. r.floors.sort(),
  17663. n.resolve(r)
  17664. }
  17665. var n = $.Deferred()
  17666. , r = this;
  17667. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17668. n.promise()
  17669. }
  17670. ,
  17671. n.prototype.loadMeshTextures = function() {
  17672. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17673. this.meshTexturesLoaded = !0
  17674. }
  17675. .bind(this)),
  17676. this.loadTexturesPromise)
  17677. }
  17678. ,
  17679. /* n.prototype.loadtags = function() {//xzw改
  17680. var e = $.Deferred();
  17681. if (!f.tags.enabled)
  17682. return e.resolve();
  17683. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17684. t = "data/" + this.sid + "/tags.json"
  17685. return a.get(t, {
  17686. responseType: "json",
  17687. auth: this.isPublic ? null : f.authorizationHeader
  17688. }).done(function(t) {
  17689. var i = 0
  17690. , n = 0;
  17691. for (var r in t) {
  17692. var o = t[r];
  17693. o.enabled && (n++,
  17694. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17695. i++))
  17696. }
  17697. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17698. e.resolve()
  17699. }
  17700. .bind(this)).fail(function() {
  17701. O.warn("Getting tags failed, not displaying tags."),
  17702. e.resolve()
  17703. }),
  17704. e
  17705. } */
  17706. n.prototype.shineHots = function(){ //xzw
  17707. E.trigger({
  17708. func: function(e) {
  17709. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17710. for(var i in this.hots){
  17711. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17712. }
  17713. }.bind(this),
  17714. cycling: true,
  17715. duration: 3000,
  17716. //easing: "easeInOutQuad",
  17717. name: "hotShine"
  17718. })
  17719. },
  17720. n.prototype.createHotItem = function(data, hots) {
  17721. var docFragment = document.createDocumentFragment();
  17722. var keyAry = Object.keys(data);
  17723. for(var i = 0; i < keyAry.length; i++){
  17724. var li = document.createElement('li');
  17725. var span = document.createElement('span');
  17726. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17727. // console.log(span.innerHTML);
  17728. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17729. li.appendChild(span);
  17730. docFragment.appendChild(li);
  17731. }
  17732. var ul = document.querySelector('#hotListContent ul');
  17733. ul.appendChild(docFragment);
  17734. console.log(docFragment);
  17735. }
  17736. n.prototype.loadOverlays = function(overlays){
  17737. //var overlays = window.data2 && window.data2.overlays
  17738. var overlays = [{"media":["text"],"depth":0.02,"file":"https://super.4dage.com/data/791/edit/20210128_141321391.jpg","pos":[-37.601, 7.533, 14.007],"hasBox":0,"width":6.5705,"qua":[0, 0.6942, 0, 0.7198],"height":3.5873,"sid":"1611814305459"},{"media":["photo"],"depth":0.02,"file":"images/textbg.jpg","pos":[-37.601, 7.533, 14.007],"hasBox":0,"width":6.5705,"qua":[0, 0.6942, 0, 0.7198],"height":3.5873,"sid":"1611814305459"}]
  17739. overlays && overlays.forEach((info)=>{
  17740. new Overlay(info)
  17741. })
  17742. Overlay.load()
  17743. }
  17744. n.prototype.loadhots = function() {//xzw
  17745. var e = $.Deferred();
  17746. //var t = g_Prefix+/* "data/" + */ this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17747. if(isMobile){
  17748. var t = g_Prefix+/* "data/" + */ this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17749. }else{
  17750. var t = g_Prefix+ "data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17751. }
  17752. return a.get(t, {
  17753. responseType: "json",
  17754. auth: this.isPublic ? null : f.authorizationHeader
  17755. }).done(function(t) {
  17756. window.data2 = t;
  17757. if(!t){
  17758. console.error("data2 is null")
  17759. }else{
  17760. g_data2 = hotMatcher(t);
  17761. this.hotsCount = 0;
  17762. /* for(var i in t.hots){
  17763. this.hotsCount ++;
  17764. this.hots[i] = new Hot(i, t.hots[i], this);
  17765. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17766. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17767. };
  17768. window.hotData = t.hots
  17769. t.hots && this.createHotItem(t.hots, this.hots); */
  17770. var changeURL = function(url){
  17771. var a = url.split('/data/')[1];
  17772. return 'https://ossxiaoan.4dage.com/cms_army_macao_data/' + a
  17773. }
  17774. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17775. window.hotData = {}
  17776. if(t.hots){
  17777. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17778. sids.forEach((sid)=>{
  17779. this.hotsCount++
  17780. var data = t.hots[sid]
  17781. this.hots[sid] = new Hot(sid, data ,this);
  17782. data.infoAttribute || (data.infoAttribute = {})
  17783. if(isMobile){
  17784. data.infoAttribute.images = data.infoAttribute.images.map(e=>changeURL(e))
  17785. data.infoAttribute.styleImg = data.infoAttribute.styleImg.map(e=>changeURL(e))
  17786. data.infoAttribute.video = data.infoAttribute.video.map(e=> {return {url:changeURL(e.url)}})
  17787. }
  17788. this.hots[sid].initStyleImg(data.infoAttribute);
  17789. window.hotData[sid] = data;
  17790. })
  17791. }
  17792. this.createHotItem(window.hotData, this.hots);
  17793. if(isMobile){
  17794. g_data2.overlays.forEach(e=>{
  17795. e.file = changeURL(e.file)
  17796. })
  17797. }
  17798. g_index = w.valueFromHash("m");
  17799. /* if(t.tourAudio){
  17800. g_tourAudio = new Audio;
  17801. g_tourAudio.loop = false;
  17802. g_tourAudio.addEventListener('ended', function () {
  17803. var ev = document.createEvent("MouseEvent");
  17804. ev.initEvent("tourAudioEnded",true,true);
  17805. window.dispatchEvent(ev);
  17806. });
  17807. }; */
  17808. }
  17809. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17810. /* var dataJsPromise = $.Deferred();
  17811. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17812. a.get(dataJsUrl,{
  17813. responseType: "json",
  17814. auth: this.isPublic ? null : f.authorizationHeader
  17815. }).done(function(data) {
  17816. window.hotData = data;
  17817. this.createHotItem(data, this.hots);
  17818. for(let i in this.hots){//add
  17819. data[i] && this.hots[i].initStyleImg(data[i]);
  17820. }
  17821. dataJsPromise.resolve();
  17822. }.bind(this)).fail(function(){
  17823. console.log('Data.js is empty');
  17824. dataJsPromise.resolve();
  17825. }) */
  17826. e.resolve();
  17827. }.bind(this)).fail(function() {
  17828. console.log('没有热点');
  17829. e.resolve()
  17830. }),
  17831. e
  17832. }
  17833. ,
  17834. n.prototype.loadPanos = function() {
  17835. if (this.loadPanosPromise)
  17836. return this.loadPanosPromise;
  17837. var e = new I(this);
  17838. return this.loadPanosPromise = e.load().then(function(e) {
  17839. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17840. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17841. else console.log(e.uuid)
  17842. }
  17843. .bind(this))),
  17844. this.panos.extend(e.map(function(e) {
  17845. return new v(this,e.uuid,e,this.supportsTiles)
  17846. }
  17847. .bind(this))),
  17848. this.panos.forEach(function(e) {
  17849. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17850. var i = this.panos.get(t);
  17851. i && this.panos.setNeighbour(e, i, !0)
  17852. }
  17853. .bind(this)),
  17854. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17855. }
  17856. .bind(this)),
  17857. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17858. this.supportedModes[c.PANORAMA] = !1),
  17859. $.when(this)
  17860. }
  17861. .bind(this)),
  17862. this.loadPanosPromise
  17863. }
  17864. ,
  17865. n.prototype.loadHighlightReel = function() {//xzw
  17866. var e = $.Deferred()
  17867. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17868. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17869. return a.get(t, {
  17870. responseType: "json",
  17871. auth: this.isPublic ? null : f.authorizationHeader
  17872. }).done(function(t) {
  17873. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17874. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17875. e.resolve()
  17876. }
  17877. .bind(this)).fail(function() {
  17878. O.warn("Getting highlight reel failed, no highlights available"),
  17879. e.resolve()
  17880. }),
  17881. e
  17882. }
  17883. ,
  17884. n.prototype.waitForLoad = function(e, t) {
  17885. t() || (this.waitQueue.push({
  17886. object: e,
  17887. isLoadedCallback: t
  17888. }),
  17889. 1 === this.waitQueue.length && this.emit("waiting"))
  17890. }
  17891. ,
  17892. n.prototype.hide = function() {
  17893. this.floors.hide()
  17894. }
  17895. ,
  17896. n.prototype.show = function() {
  17897. this.floors.show()
  17898. }
  17899. ,
  17900. n.prototype.floorNames = function() {
  17901. return this.floors.names()
  17902. }
  17903. ,
  17904. n.prototype.warpDestFloors = function(e, t) {
  17905. if (!e || this.floors.length !== e.length)
  17906. return void this.toggleAllFloors(!0);
  17907. var i = e.findIndex(function(e) {
  17908. return e
  17909. }
  17910. .bind(this));
  17911. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17912. }
  17913. ,
  17914. n.prototype.setFloor = function(e, t, i) {
  17915. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17916. this.allFloorsVisible = !1,
  17917. this._setFloor(e, t, i)
  17918. }
  17919. ,
  17920. n.prototype.toggleAllFloors = function(e) {
  17921. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17922. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17923. this._setFloor(this.currentFloor)
  17924. }
  17925. ,
  17926. n.prototype._setFloor = function(e, t, i) {
  17927. t = t || this.mode,
  17928. this.emit("floor.changed", e, t, this.currentFloor),
  17929. this.currentFloor = e;
  17930. var n;
  17931. if (t === c.PANORAMA) {
  17932. if (this.show(),
  17933. this.shouldShowtags && this.tagsShown)
  17934. for (n in this.tags)
  17935. this.tags[n].show(f.showFloorDuration)
  17936. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17937. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17938. }
  17939. .bind(this)),
  17940. this.shouldShowtags && this.tagsShown))
  17941. for (n in this.tags) {
  17942. var r = this.tags[n];
  17943. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17944. }
  17945. var o = this
  17946. , a = e;
  17947. E.start(function() {}, f.showFloorDelay, function() {
  17948. o.floors.forEach(function(e) {
  17949. e.chunks.forEach(function(t) {
  17950. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17951. })
  17952. })
  17953. }
  17954. .bind(this))
  17955. }
  17956. ,
  17957. n.prototype.toggleExplode = function() {
  17958. this.floors.toggleExplodeHorizontal()
  17959. }
  17960. ,
  17961. n.prototype.toggleExplodeUp = function() {
  17962. this.floors.toggleExplodeVertical()
  17963. }
  17964. ,
  17965. n.prototype.nextFloor = function(e) {
  17966. return this.floors.nextFloor(this.currentFloor, e)
  17967. }
  17968. ,
  17969. n.prototype.addFloor = function(e) {
  17970. this.floors.add(e)
  17971. }
  17972. ,
  17973. n.prototype.getFloorAtPoint = function(e) {
  17974. return this.floors.getFloorAtPoint(e)
  17975. }
  17976. ,
  17977. n.prototype.getTagBySid = function(e) {
  17978. return this.tags[e]
  17979. }
  17980. ,
  17981. n.prototype.addChunk = function(e, t) {
  17982. this.floors.getOrMakeFloor(e).addChunk(t),
  17983. this.chunks.push(t)
  17984. }
  17985. ,
  17986. n.prototype.setMode = function(e) {
  17987. if (!this.supportedModes[e])
  17988. throw new R("Mode not supported for this model: " + e);
  17989. this.mode = e;
  17990. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17991. this.chunks.forEach(function(t) {
  17992. t.setMode(e)
  17993. })
  17994. }
  17995. ,
  17996. n.prototype.build = function() {
  17997. this.heroLocations = this.images.getHeroLocations(this.panos);
  17998. var e = function() {
  17999. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18000. }
  18001. .bind(this)();
  18002. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18003. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18004. }
  18005. .bind(this)) || e,
  18006. null === this.heroImage && O.warn("No hero image defined."),
  18007. this.currentFloor = this.floors.last(),
  18008. this.floors.build(),
  18009. this.colliders = this.floors.reduce(function(e, t) {
  18010. return e.concat(t.collider.children)
  18011. }, []),
  18012. this.panos.forEach(function(e) {
  18013. e.build1(),
  18014. e.on("enter", function() {
  18015. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18016. }
  18017. .bind(this))
  18018. }
  18019. .bind(this)),
  18020. this.panos.forEach(function(e) {
  18021. e.build2()
  18022. }),
  18023. this.floors.forEach(function(e) {
  18024. this.boundingBox.union(e.boundingBox)
  18025. }
  18026. .bind(this)),
  18027. this.size = this.boundingBox.size(),
  18028. this.center = this.boundingBox.center(),
  18029. this.floors.forEach(function(e) {
  18030. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18031. }
  18032. .bind(this)),
  18033. this.panos.populate_path_graph(),
  18034. this.skybox = new l(this.boundingBox),
  18035. this.skybox.matrixWorldNeedsUpdate = !0,
  18036. this.add(this.skybox);
  18037. setTimeout(function(){
  18038. this.hotsCount && this.shineHots();
  18039. }.bind(this),1300);//xzw 热点开始闪烁
  18040. for (var t in this.tags)
  18041. this.tags[t].build();
  18042. //add-----
  18043. for(let i in this.hots){
  18044. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18045. }
  18046. //---------
  18047. this.createFloorLogo()
  18048. return O.debug("Done building model"),
  18049. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18050. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18051. this.buildRooms(),
  18052. this.labels.associateWithRooms(this.rooms),
  18053. $.when(this)
  18054. }
  18055. ,
  18056. n.prototype.createFloorLogo = function(){
  18057. console.log('createFloorLogo')
  18058. if(this.floorLogos || !settings.floorlogoURL)return;
  18059. var url = settings.floorlogoURL
  18060. var map = tex.load(url);//可以追加done
  18061. this.floorLogos = [];
  18062. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18063. var material = new o.MeshBasicMaterial({
  18064. opacity:0,
  18065. map:map,
  18066. side: o.DoubleSide,
  18067. transparent: !0,
  18068. depthWrite: !1,
  18069. depthTest:false//改 在chunk\skybox外也可看到
  18070. });
  18071. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18072. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18073. //logo.scale.set(s,s,s);
  18074. logo.position.set(0,-1.5,0);
  18075. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18076. logo.renderOrder = 100;//cover the videoSkybox
  18077. //logo.layers.set(0)
  18078. this.add(logo);
  18079. this.floorLogos.push(logo);
  18080. }
  18081. this.floorLogos[1].visible = false;
  18082. }
  18083. n.prototype.adjustfloorLogoHeight = function(o){
  18084. var h = player.currentPano.floorPosition.y + 0.01;
  18085. this.floorLogos[1].position.setY(h);
  18086. this.floorLogos[0].position.setY(h);
  18087. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18088. },
  18089. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18090. if(!this.floorLogos) return;
  18091. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18092. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18093. if(!o.dur){//立刻
  18094. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18095. this.floorLogos[o.index].material.opacity = o.opa;
  18096. }else{
  18097. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18098. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18099. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18100. }
  18101. },
  18102. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18103. var lastQ, lastP;
  18104. var equals = function(v1, v2, min){
  18105. return Math.abs(v1-v2) < min
  18106. }
  18107. var isSame = function(now, last, k){//如果和上次相同就不改变
  18108. if(!last)return false;
  18109. var R = k.sceneRenderer;
  18110. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18111. //暂时:
  18112. var min = 0.0008
  18113. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18114. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18115. return same;
  18116. }
  18117. return function(Q, k){
  18118. if(!Q)return;
  18119. /* if(Config.ifFish && window.lowFPS){
  18120. this.fLCompute++;
  18121. if(R.AFPS < 38){
  18122. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18123. else if(k.flying && k.fLCompute%2 !=1) return;
  18124. k.fLCompute %= 4;
  18125. }else if(R.AFPS < 45){
  18126. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18127. else if(k.flying && k.fLCompute%2 !=1) return;
  18128. k.fLCompute %= 6;
  18129. }else{
  18130. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18131. //else if(k.flying && k.fLCompute%2 !=1) return;
  18132. k.fLCompute %= 2;
  18133. }
  18134. } */
  18135. var sameQ, sameP, quaternion, visible;
  18136. for(var i=0;i<2;i++){
  18137. var logo = this.floorLogos[i];
  18138. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18139. visible = true;
  18140. }
  18141. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18142. var c = k.cameraControls.activeControl;
  18143. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18144. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18145. for(var i=0;i<2;i++){
  18146. var logo = this.floorLogos[i];
  18147. if(!sameQ){
  18148. if(!quaternion){
  18149. var a = new THREE.Vector3(0,0,-1);
  18150. a.applyQuaternion(Q);
  18151. a.setY(0);
  18152. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18153. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18154. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18155. quaternion.multiply(a);
  18156. }
  18157. logo.quaternion.copy(quaternion);
  18158. }
  18159. }
  18160. }
  18161. }()
  18162. n.prototype.loadLabels = function() {//xzw
  18163. this.labels = new x(this);
  18164. var e = $.Deferred();
  18165. //加载俯视图的标签 注释这个备注就会加载
  18166. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  18167. if (!this.showingLabels) */
  18168. return e.resolve();
  18169. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18170. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18171. console.log(t);
  18172. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18173. O.warn("Getting labels failed, not displaying labels."),
  18174. e.resolve()
  18175. }),
  18176. e
  18177. }
  18178. ,
  18179. n.prototype.buildRooms = function() {
  18180. this.rooms = new T(this),
  18181. this.rooms.createFromChunks(this.chunks),
  18182. this.rooms.calcRoomBoundaries()
  18183. }
  18184. ,
  18185. n.prototype.updateProjectedPanos = function() {
  18186. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18187. }
  18188. ,
  18189. n.prototype.setProjectedPanos = function(e, t, i) {
  18190. void 0 !== i && null !== i || (i = !0),
  18191. i = !!i,
  18192. this.projectedPano0 = e,
  18193. this.projectedPano1 = t,
  18194. this.skybox.material.setProjectedPanos(e, t, i),
  18195. this.chunks.forEach(function(n) {
  18196. n.materialInside.setProjectedPanos(e, t, i)
  18197. })
  18198. }
  18199. ,
  18200. n.prototype.setSide = function(e) {
  18201. this.floors.forEach(function(t) {
  18202. t.collider.material.side = e
  18203. })
  18204. }
  18205. ,
  18206. n.prototype.heroCount = function() {
  18207. return this.heroLocations ? this.heroLocations.length : 0
  18208. }
  18209. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18210. if (e[0] < 0)
  18211. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18212. null;
  18213. if (this.heroCount() < 1)
  18214. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18215. null;
  18216. var t = this.heroLocations[e[0]];
  18217. if(t.heroLocations && e[1]!=void 0){
  18218. t = t.heroLocations[e[1]];
  18219. }
  18220. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18221. null) : t
  18222. }
  18223. ,
  18224. n.prototype.findPanoramicHero = function() {
  18225. for (var e in this.heroLocations)
  18226. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18227. return this.heroLocations[e];
  18228. return null
  18229. }
  18230. ,
  18231. n.prototype.listImagePanos = function() {
  18232. var e = []
  18233. , t = this;
  18234. return this.images.forEach(function(i) {
  18235. if (i.metadata && i.metadata.scan_id) {
  18236. var n = t.panos.get(i.metadata.scan_id);
  18237. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18238. }
  18239. }),
  18240. e
  18241. }
  18242. ,
  18243. n.prototype.fadePanoMarkers = function(e, t) {
  18244. this.panos.fadeMarkerOpacity(e, t)
  18245. }
  18246. ,
  18247. n.prototype.setSweepVisibility = function(e) {
  18248. this.panos.forEach(function(t) {
  18249. t.marker && (t.marker.visible = e)
  18250. })
  18251. }
  18252. ,
  18253. n.prototype.outsideAllowed = function() {
  18254. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18255. }
  18256. ,
  18257. t.exports = n
  18258. }
  18259. ).call(this, "/js/model/Model.js")
  18260. }
  18261. , {
  18262. "../constants": 8,
  18263. "../enum/AlignmentType": 17,
  18264. "../enum/RenderOrder": 42,
  18265. "../enum/Viewmode": 51,
  18266. "../exception/BasicException": 55,
  18267. "../label/Label": 90,
  18268. "../loaders/ModelLoader": 105,
  18269. "../loaders/ModelTextureLoader": 106,
  18270. "../loaders/SweepDataLoader": 107,
  18271. "../tag/tag": 123,
  18272. "../tag/tagManager": 124,
  18273. "../objects/BoundingTextureSkybox": 143,
  18274. "../objects/Chunk": 144,
  18275. "../objects/Floor": 146,
  18276. "../objects/Panorama": 148,
  18277. "../objects/Room": 150,
  18278. "../objects/Snapshot": 153,
  18279. "../settings": 166,
  18280. "../shaders": 167,
  18281. "../util/ModelUrls": 177,
  18282. "../util/PanoramaCollection": 178,
  18283. "../util/ajax": 181,
  18284. "../util/common": 185,
  18285. "../util/easing": 186,
  18286. "../util/lerp": 188,
  18287. "../util/logger": 189,
  18288. "../util/math": 190,
  18289. "../util/texture": 194,
  18290. "../util/transitions": 195,
  18291. "./../util/browser": 182,
  18292. "./../util/showcase": 193,
  18293. "./Chunks": 135,
  18294. "./FloorCollection": 136,
  18295. "./ImageCollection": 137,
  18296. "./LabelCollection": 138,
  18297. "./RoomCollection": 141,
  18298. events: 202,
  18299. three: 217,
  18300. "hot": "hot"
  18301. }],
  18302. 140: [function(e, t, i) {
  18303. "use strict";
  18304. function n() {
  18305. this.modelMap = {},
  18306. this.activeModel = null,
  18307. this.modelCount = 0,
  18308. this.tileDownloader = null,
  18309. this.panoRenderer = null
  18310. }
  18311. var r = (e("three"),
  18312. e("../util/common"))
  18313. , o = e("../exception/BasicException")
  18314. , a = e("../enum/ModelManagerEvents")
  18315. , s = e("../enum/PanoRendererEvents")
  18316. , l = e("events").EventEmitter;
  18317. n.prototype.init = function(e, t, i) {
  18318. this.tileDownloader = e,
  18319. this.panoRenderer = t,
  18320. this.qualityManager = i,
  18321. this.bindEvents()
  18322. }
  18323. ,
  18324. n.prototype.bindEvents = function() {
  18325. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18326. }
  18327. ,
  18328. n.prototype.onTileRendered = function(e, t, i, n) {}
  18329. ,
  18330. n.prototype.addModel = function(e) {
  18331. this.modelMap[e.sid] = e,
  18332. 0 === this.modelCount && this.activateModel(e.sid),
  18333. this.modelCount++,
  18334. this.emit(a.ModelAdded)
  18335. }
  18336. ,
  18337. n.prototype.getModel = function(e) {
  18338. return this.modelMap[e]
  18339. }
  18340. ,
  18341. n.prototype.activateModel = function(e) {
  18342. var t = this.modelMap[e];
  18343. if (!t)
  18344. throw new o("Tried to activate invalid model!");
  18345. var i = this.activeModel;
  18346. this.activeModel = t,
  18347. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18348. this.tileDownloader.setUrls(t.urls),
  18349. t.panos.forEach(function(e) {
  18350. e.attachToPanoRenderer(this.panoRenderer),
  18351. e.tileDownloader = this.tileDownloader,
  18352. e.qualityManager = this.qualityManager
  18353. }
  18354. .bind(this)),
  18355. this.emit(a.ActiveModelChanged, {
  18356. oldModel: i,
  18357. model: t
  18358. })
  18359. }
  18360. ,
  18361. n.prototype.getActiveModel = function() {
  18362. return this.activeModel
  18363. }
  18364. ,
  18365. r.extend(n, l),
  18366. t.exports = n
  18367. }
  18368. , {
  18369. "../enum/ModelManagerEvents": 33,
  18370. "../enum/PanoRendererEvents": 35,
  18371. "../exception/BasicException": 55,
  18372. "../util/common": 185,
  18373. events: 202,
  18374. three: 217
  18375. }],
  18376. 141: [function(e, t, i) {
  18377. (function(i) {
  18378. "use strict";
  18379. function n() {
  18380. s.call(this)
  18381. }
  18382. var r = e("../objects/Room")
  18383. , o = (e("../settings"),
  18384. e("../util/logger"))
  18385. , a = (e("../util/transitions"),
  18386. e("../util/easing"),
  18387. e("../util/common"))
  18388. , s = e("../util/IndexedCollection")
  18389. , l = e("./Chunks");
  18390. new o(i);
  18391. a.inherit(n, s),
  18392. n.prototype.getIndex = function(e) {
  18393. return e.roomId
  18394. }
  18395. ,
  18396. n.prototype.calcRoomBoundaries = function() {
  18397. this.forEach(function(e) {
  18398. e.calcBoundaries()
  18399. })
  18400. }
  18401. ,
  18402. n.prototype.createFromChunks = function(e) {
  18403. var t = {
  18404. floorId: -1,
  18405. roomId: -1
  18406. }
  18407. , i = {};
  18408. e.forEach(function(e) {
  18409. l.parseIdsFromChunkName(e.name, t);
  18410. var o = i[t.roomId];
  18411. if (!o) {
  18412. var a = n.generateRoomId(t.floorId, t.roomId);
  18413. o = new r(t.floorId,a),
  18414. this.add(o),
  18415. i[t.roomId] = o
  18416. }
  18417. o.addChunk(e)
  18418. }
  18419. .bind(this)),
  18420. this.calcRoomBoundaries()
  18421. }
  18422. ,
  18423. n.generateRoomId = function(e, t) {
  18424. return e + "_" + t
  18425. }
  18426. ,
  18427. t.exports = n
  18428. }
  18429. ).call(this, "/js/model/RoomCollection.js")
  18430. }
  18431. , {
  18432. "../objects/Room": 150,
  18433. "../settings": 166,
  18434. "../util/IndexedCollection": 175,
  18435. "../util/common": 185,
  18436. "../util/easing": 186,
  18437. "../util/logger": 189,
  18438. "../util/transitions": 195,
  18439. "./Chunks": 135
  18440. }],
  18441. 142: [function(e, t, i) {
  18442. "use strict";
  18443. function n(e, t, i) {
  18444. e = e.clone().expandByScalar(0.01);//改
  18445. var n = e.size()
  18446. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18447. o.boundingBox = e,
  18448. r.Mesh.call(this, o, t),
  18449. this.position.copy(e.center()),
  18450. this.frustumCulled = !1,
  18451. i && this.add(new r.WireframeHelper(this))
  18452. }
  18453. var r = e("three");
  18454. n.prototype = Object.create(r.Mesh.prototype),
  18455. n.prototype.constructor = n,
  18456. t.exports = n
  18457. }
  18458. , {
  18459. three: 217
  18460. }],
  18461. 143: [function(e, t, i) {
  18462. (function(i) {
  18463. "use strict";
  18464. function n(e) {
  18465. h.time("Computing a nice bounding cubemap");
  18466. var t = new a({
  18467. side: r.BackSide,
  18468. transparent: !0
  18469. });
  18470. t.uniforms.modelAlpha.value = 0,
  18471. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18472. this.renderOrder = l.boundingSkybox,
  18473. o.call(this, e, t),
  18474. h.timeEnd("Computing a nice bounding cubemap")
  18475. }
  18476. var r = e("three")
  18477. , o = (e("../enum/Viewmode"),
  18478. e("../shaders"),
  18479. e("./BoundingMesh"))
  18480. , a = e("../materials/ModelTextureMaterial")
  18481. , s = e("../settings")
  18482. , l = e("../enum/RenderOrder")
  18483. , c = e("../util/logger")
  18484. , h = new c(i);
  18485. n.prototype = Object.create(o.prototype),
  18486. n.prototype.constructor = n,
  18487. t.exports = n
  18488. }
  18489. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18490. }
  18491. , {
  18492. "../enum/RenderOrder": 42,
  18493. "../enum/Viewmode": 51,
  18494. "../materials/ModelTextureMaterial": 118,
  18495. "../settings": 166,
  18496. "../shaders": 167,
  18497. "../util/logger": 189,
  18498. "./BoundingMesh": 142,
  18499. three: 217
  18500. }],
  18501. 144: [function(e, t, i) {
  18502. "use strict";
  18503. function n(e) {
  18504. this.materialInside = new s({
  18505. side: r.DoubleSide
  18506. });
  18507. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18508. this.materialOutside = new r.RawShaderMaterial({
  18509. fragmentShader: o.modelOutside.fragmentShader,
  18510. vertexShader: o.modelOutside.vertexShader,
  18511. uniforms: t,
  18512. side: r.FrontSide,
  18513. name: "chunkOut"
  18514. }),
  18515. r.Mesh.call(this, e.geometry, this.materialInside),
  18516. this.name = e.name || "",
  18517. this.textureName = e.textureName,
  18518. this.meshUrl = e.meshUrl
  18519. }
  18520. var r = e("three")
  18521. , o = e("../shaders")
  18522. , a = e("../enum/Viewmode")
  18523. , s = e("../materials/ModelTextureMaterial");
  18524. n.prototype = Object.create(r.Mesh.prototype),
  18525. n.prototype.setTextureMap = function(e) {
  18526. this.materialInside.uniforms.map.value = e,
  18527. this.materialOutside.uniforms.map.value = e
  18528. }
  18529. ,
  18530. n.prototype.setMode = function(e) {
  18531. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18532. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18533. t.transparent = this.material.transparent,
  18534. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18535. this.material = t
  18536. }
  18537. ,
  18538. t.exports = n
  18539. }
  18540. , {
  18541. "../enum/Viewmode": 51,
  18542. "../materials/ModelTextureMaterial": 118,
  18543. "../shaders": 167,
  18544. three: 217
  18545. }],
  18546. 145: [function(e, t, i) {
  18547. "use strict";
  18548. function n(e) {
  18549. this.chunksize = e || 10,
  18550. this.chunks = {},
  18551. this.boundingBoxes = {},
  18552. this.children = [],
  18553. this.offset = new r.Vector3(0,.5,0),
  18554. this.material = new r.MeshBasicMaterial({
  18555. color: 16777215 * Math.random(),
  18556. side: r.DoubleSide
  18557. })
  18558. }
  18559. var r = e("three");
  18560. e("../enum/Viewmode");
  18561. n.prototype.add = function(e) {
  18562. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18563. m ? (t = m.position.array,
  18564. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18565. n = e.faces);
  18566. var v = new r.Vector3;
  18567. if (i)
  18568. for (o = 0,
  18569. a = i.length; o < a; o += 3) {
  18570. var A = 3 * i[o]
  18571. , y = 3 * i[o + 1]
  18572. , C = 3 * i[o + 2];
  18573. s = (t[A] + t[y] + t[C]) / 3,
  18574. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18575. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18576. h = Math.floor(s / this.chunksize),
  18577. u = Math.floor(l / this.chunksize),
  18578. d = Math.floor(c / this.chunksize),
  18579. p = h + "." + u + "." + d,
  18580. p in this.chunks ? (g = this.chunks[p],
  18581. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18582. f = this.boundingBoxes[p] = new r.Box3),
  18583. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18584. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18585. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18586. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18587. }
  18588. else
  18589. for (o = 0,
  18590. a = t.length; o < a; o += 9)
  18591. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18592. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18593. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18594. h = Math.floor(s / this.chunksize),
  18595. u = Math.floor(l / this.chunksize),
  18596. d = Math.floor(c / this.chunksize),
  18597. p = h + "." + u + "." + d,
  18598. p in this.chunks ? (g = this.chunks[p],
  18599. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18600. f = this.boundingBoxes[p] = new r.Box3),
  18601. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18602. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18603. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18604. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18605. }
  18606. ,
  18607. n.prototype.build = function() {
  18608. var e = new r.Object3D;
  18609. e.material = this.material;
  18610. for (var t in this.chunks) {
  18611. var i = this.chunks[t]
  18612. , n = new r.BufferGeometry;
  18613. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18614. n.boundingBox = this.boundingBoxes[t];
  18615. var o = new r.Mesh(n,this.material);
  18616. o.material.visible = !1,
  18617. e.add(o),
  18618. this.chunks[t] = []
  18619. }
  18620. return e
  18621. }
  18622. ,
  18623. t.exports = n
  18624. }
  18625. , {
  18626. "../enum/Viewmode": 51,
  18627. three: 217
  18628. }],
  18629. 146: [function(e, t, i) {
  18630. "use strict";
  18631. var r = e("three")
  18632. , o = e("../settings")
  18633. , a = e("../util/common")
  18634. , s = e("../util/lerp")
  18635. , l = e("./ChunkedCollider")
  18636. , c = e("../util/transitions")
  18637. , h = e("../util/easing")
  18638. , u = (e("../objects/Panorama"),
  18639. e("../enum/RenderOrder"))
  18640. , d = e("../localization/localize");
  18641. function n(e, t, i) {
  18642. r.Object3D.call(this),
  18643. this.model = e,
  18644. this.floorIndex = t,
  18645. this.lang = o.languageTag,
  18646. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18647. this.panos = [],
  18648. this.chunks = [],
  18649. this.colliderBuilder = new l(3),
  18650. this.collider = null,
  18651. this.center = null,
  18652. this.boundingBox = new r.Box3,
  18653. this.size = null,
  18654. this.hidden = !1,
  18655. this.conservativeBoundingBox = new r.Box3,
  18656. this.debugColor = 16777215 * Math.random(),
  18657. this.transition = null
  18658. }
  18659. n.prototype = Object.create(r.Object3D.prototype),
  18660. n.prototype.enter = function(e) {
  18661. this.model.setFloor(this, e)
  18662. }
  18663. ,
  18664. n.prototype.hide = function(e) {
  18665. if (!this.hidden || this.transition) {
  18666. this.chunks.forEach(function(e) {
  18667. e.material.transparent = !0
  18668. }),
  18669. c.cancel(this.transition);
  18670. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18671. , i = e ? 0 : o.hideFloorDelay / t;
  18672. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18673. this.hidden = !0
  18674. }
  18675. .bind(this), i, h.easeInOutQuad)
  18676. }
  18677. }
  18678. ,
  18679. n.prototype.show = function(e) {
  18680. if (this.hidden || this.transition) {
  18681. this.hidden = !1,
  18682. c.cancel(this.transition);
  18683. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18684. , i = e ? 0 : o.showFloorDelay / t;
  18685. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18686. this.hidden || this.chunks.forEach(function(e) {
  18687. e.material.transparent = !1
  18688. })
  18689. }
  18690. .bind(this), i, h.easeInOutQuad)
  18691. }
  18692. }
  18693. ,
  18694. n.prototype.toggle = function(e, t) {
  18695. e = void 0 === e ? this.hidden : e,
  18696. e ? this.show(t) : this.hide(t)
  18697. }
  18698. ,
  18699. n.prototype.containsPoint = function(e) {
  18700. return this.collider.children.some(function(t) {
  18701. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18702. t.geometry.boundingBox.containsPoint(e)
  18703. })
  18704. }
  18705. ,
  18706. n.prototype.distanceToPoint = function(e) {
  18707. var t = null
  18708. , i = 1 / 0;
  18709. return this.collider.children.forEach(function(n) {
  18710. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18711. var r = n.geometry.boundingBox.distanceToPoint(e);
  18712. (!t || i > r) && (i = r,
  18713. t = n)
  18714. }),
  18715. i
  18716. }
  18717. ,
  18718. n.prototype.addChunk = function(e) {
  18719. e.renderOrder = u.ghostFloor,
  18720. this.add(e),
  18721. this.chunks.push(e),
  18722. this.boundingBox.union(e.geometry.boundingBox),
  18723. this.size = this.boundingBox.size(),
  18724. this.colliderBuilder.add(e.geometry)
  18725. }
  18726. ,
  18727. n.prototype.addPano = function(e) {
  18728. this.panos.push(e),
  18729. this.add(e.skyboxMesh),
  18730. e.marker && this.add(e.marker);
  18731. var t = new r.Vector3(1,1,1)
  18732. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18733. this.boundingBox.union(i)
  18734. }
  18735. ,
  18736. n.prototype.build = function() {
  18737. this.collider = this.colliderBuilder.build(!0),
  18738. this.add(this.collider),
  18739. this.center = this.boundingBox.center(),
  18740. this.conservativeBoundingBox.copy(this.boundingBox),
  18741. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18742. return e.geometry.boundingBox.min.y
  18743. }), 5),
  18744. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18745. return e.geometry.boundingBox.max.y
  18746. }), 5),
  18747. this.colliderBuilder = null
  18748. }
  18749. ,
  18750. n.prototype.toShortString = function() {
  18751. return a.nth(this.floorIndex + 1)
  18752. }
  18753. ,
  18754. n.prototype.toString = function() {
  18755. return this.name
  18756. }
  18757. ,
  18758. t.exports = n
  18759. }
  18760. , {
  18761. "../enum/RenderOrder": 42,
  18762. "../localization/localize": 108,
  18763. "./strings-cn-CN": 109,
  18764. "../objects/Panorama": 148,
  18765. "../settings": 166,
  18766. "../util/common": 185,
  18767. "../util/easing": 186,
  18768. "../util/lerp": 188,
  18769. "../util/transitions": 195,
  18770. "./ChunkedCollider": 145,
  18771. three: 217
  18772. }],
  18773. 147: [function(e, t, i) {
  18774. "use strict";
  18775. function n(e) {
  18776. this.player = e,
  18777. this.obj3d = null,
  18778. this.UP = new r.Vector3(0,1,0)
  18779. }
  18780. var r = e("three")
  18781. , o = e("../settings");
  18782. n.prototype.prefs = {
  18783. linewidth: 3,
  18784. height: .07,
  18785. opacity: .45,
  18786. endScale: .05
  18787. },
  18788. n.prototype.discard = function() {
  18789. if (this.obj3d) {
  18790. var e = this.obj3d.parent;
  18791. e && e.remove(this.obj3d)
  18792. }
  18793. this.obj3d = null
  18794. }
  18795. ,
  18796. n.prototype.draw = function() {
  18797. if (this.discard(),
  18798. o.showNeighbors) {
  18799. var e = this.player.currentPano.floor;
  18800. this.obj3d = new r.Object3D;
  18801. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18802. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18803. i.y += this.prefs.height;
  18804. var n = .1525
  18805. , a = .127
  18806. , s = .0127
  18807. , l = .1
  18808. , c = .19
  18809. , h = .2032
  18810. , u = .2286
  18811. , d = .255
  18812. , p = new r.Matrix4;
  18813. for (var f in t)
  18814. if (t[f]) {
  18815. var g = this.player.model.panos.get(f)
  18816. , m = (g.position.clone().sub(this.player.model.position),
  18817. g.position.clone().sub(g.floorPosition))
  18818. , v = g.floorPosition.clone().sub(this.player.model.position);
  18819. v.y += this.prefs.height;
  18820. var A = new r.Geometry;
  18821. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18822. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18823. p.identity().setPosition(m),
  18824. A.applyMatrix(p),
  18825. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18826. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18827. p.lookAt(v, i, this.UP).setPosition(v),
  18828. A.applyMatrix(p),
  18829. A.vertices.push(v, i);
  18830. var y = new r.Line(A,new r.LineBasicMaterial({
  18831. color: g.debugColor.getHex(),
  18832. transparent: !0,
  18833. opacity: this.prefs.opacity,
  18834. depthWrite: !1,
  18835. name: "sLine" + f,
  18836. linewidth: this.prefs.linewidth
  18837. }));
  18838. this.obj3d.add(y)
  18839. }
  18840. e.add(this.obj3d)
  18841. }
  18842. }
  18843. ,
  18844. n.prototype.update = function() {
  18845. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18846. }
  18847. ,
  18848. t.exports = n
  18849. }
  18850. , {
  18851. "../settings": 166,
  18852. three: 217
  18853. }],
  18854. 148: [function(e, t, i) {
  18855. (function(i) {
  18856. "use strict";
  18857. function n(e, t, i, n) {
  18858. this.model = e,
  18859. this.id = t,
  18860. this.alignmentType = i.alignmentType || l.ALIGNED,
  18861. this.neighbourUUIDs = i.neighbours || null,
  18862. this.neighbourPanos = null,
  18863. this.floor = null,
  18864. this.floorIndex = i.floor,
  18865. this.failedLoadingAt = 0,
  18866. this.maxLoadRetries = 4,
  18867. this.origin = i.position.clone(),
  18868. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18869. this.quaternion = i.quaternion.clone(),
  18870. this.skyboxMesh = new r.Mesh(E),
  18871. this.skyboxMesh.position.copy(this.position),
  18872. this.skyboxMesh.quaternion.copy(this.quaternion),
  18873. this.skyboxMesh.name = "skybox",
  18874. this.skyboxMesh.visible = !1,
  18875. this.skyboxMesh.updateMatrix(),
  18876. this.skyboxMesh.updateMatrixWorld(),
  18877. this.marker = null,
  18878. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18879. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18880. map: w,
  18881. side: r.DoubleSide,
  18882. opacity: 0,
  18883. transparent: !0,
  18884. depthWrite: !1
  18885. })),
  18886. this.marker.visible = this.showFloorMarker,
  18887. this.marker.renderOrder = s.panoMarker,
  18888. this.marker.name = "marker",
  18889. this.marker.pano = this,
  18890. this.marker.layers.set(v.PANOMARKERS),
  18891. this.marker.updateMatrixWorld(),
  18892. a.colorMarkerOnLoad && this.on("load", function() {
  18893. this.marker.material.color.set(65280)
  18894. })),
  18895. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18896. this.floorPosition = i.puck ? i.puck.clone() : null,
  18897. this.tiled = n,
  18898. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18899. this.solidSkybox.flipY = !1,
  18900. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18901. this.solidSkybox.magFilter = r.LinearFilter,
  18902. this.solidSkybox.generateMipmaps = !1)),
  18903. this.zoomed = !1,
  18904. this.panoRenderer = null,
  18905. this.qualityManager = null,
  18906. this.tileDownloader = null,
  18907. this.tiledPanoRenderTarget = null,
  18908. this.minimumTiledPanoLoaded = !1,
  18909. this.highestPartialTileRenderOpCompleted = 0,
  18910. this.highestFullTileRenderOpCompleted = 0,
  18911. this.shouldRedrawOnBaseLoaded = !1,
  18912. this.lockUntilRenderingComplete = !1,
  18913. a.colorMarkerOnLoad && this.on("load", function() {
  18914. this.marker.material.color.set(65280)
  18915. });
  18916. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18917. var e = new r.TextureLoader;
  18918. e.setCrossOrigin(!0);
  18919. var g = e.load("images/texture.jpg");
  18920. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18921. color: 16777215,
  18922. transparent: !0,
  18923. opacity: .75,
  18924. map: g
  18925. })),
  18926. this.vrMarker.boluoType = "vr",
  18927. this.vrMarker.position.z = 1,
  18928. this.vrMarker.enabled = !0,
  18929. this.vrMarker.visible = !1,
  18930. window.vrMarkers = window.vrMarkers || [],
  18931. window.vrMarkers.push(this.vrMarker),
  18932. this.marker && this.marker.add(this.vrMarker),
  18933. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18934. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18935. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18936. this.adjustAngleEnable) {
  18937. var i = new r.Quaternion;
  18938. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18939. this.skyboxMesh.quaternion.multiply(i);
  18940. var m = new r.Quaternion;
  18941. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18942. this.skyboxMesh.quaternion.multiply(m);
  18943. var n = new r.Quaternion;
  18944. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18945. this.skyboxMesh.quaternion.multiply(n),
  18946. this.skyboxMesh.updateMatrix(),
  18947. this.skyboxMesh.updateMatrixWorld(),
  18948. this.model.updateProjectedPanos()
  18949. }
  18950. /**************************************************************************************************************************************/
  18951. }
  18952. var r = e("three")
  18953. , o = e("../util/logger")
  18954. , a = e("../settings")
  18955. , s = (e("../enum/Viewmode"),
  18956. e("../enum/RenderOrder"))
  18957. , l = e("../enum/AlignmentType")
  18958. , c = (e("../util/common"),
  18959. e("../util/transitions"))
  18960. , h = e("../util/lerp")
  18961. , u = e("../util/ajax")
  18962. , d = e("../util/texture")
  18963. , p = e("../util/panorama")
  18964. , f = (e("../enum/TileDownloaderEvents"),
  18965. e("../enum/PanoramaEvents"))
  18966. , g = e("../enum/PanoRendererEvents")
  18967. , m = e("../enum/PanoSizeClass")
  18968. , v = e("../enum/RenderLayers")
  18969. , A = (e("../scene/SceneRenderer"),
  18970. e("../enum/GLCubeFaces"),
  18971. e("../exception/BasicException"))
  18972. , y = e("../tile/TileUtils")
  18973. , C = e("events").EventEmitter
  18974. , I = new o(i)
  18975. , E = new r.SphereBufferGeometry(.1)
  18976. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18977. , w = d.load("images/marker-256x256.png");
  18978. n.prototype = Object.create(C.prototype),
  18979. n.prototype.enter = function() {
  18980. var e = null;
  18981. return function() {
  18982. this.setZoomed(!1),
  18983. this.emit("enter", {
  18984. oldPano: e,
  18985. newPano: this
  18986. }),
  18987. e = this
  18988. }
  18989. }(),
  18990. n.prototype.exit = function() {
  18991. this.tiled ? (this.clearWaitDeferreds(),
  18992. this.minimumTiledPanoLoaded = !1,
  18993. this.tiledPanoRenderTarget = null,
  18994. this.setZoomed(!1),
  18995. this.panoRenderer.deactivateTiledPano(this),
  18996. this.highestPartialTileRenderOpCompleted = 0,
  18997. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18998. this.solidSkybox.loaded = !1,
  18999. this.solidSkybox.version = 0),
  19000. this.emit("exit")
  19001. }
  19002. ,
  19003. n.prototype.hoverOn = function(e) {
  19004. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19005. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19006. }
  19007. ,
  19008. n.prototype.hoverOff = function(e) {
  19009. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19010. }
  19011. ,
  19012. n.prototype.build1 = function() {
  19013. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19014. this.floor.addPano(this),
  19015. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19016. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19017. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19018. }
  19019. ,
  19020. n.prototype.build2 = function() {
  19021. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19022. this.height = this.position.distanceTo(this.floorPosition),
  19023. this.placeMarker()
  19024. }
  19025. ,
  19026. n.prototype.interpolateFloorPosition = function() {
  19027. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19028. return !!e.floorPosition
  19029. }).sort(function(e, t) {
  19030. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19031. }
  19032. .bind(this))
  19033. , t = this.position.clone();
  19034. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19035. t
  19036. }
  19037. ,
  19038. n.prototype.raycastFloorPosition = function() {
  19039. I.warn("Performance warning: Raycasting to find floor position");
  19040. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19041. , t = e.intersectObjects(this.model.colliders);
  19042. return t.length ? t[0].point : null
  19043. }
  19044. ,
  19045. n.prototype.raycastToFindFloor = function() {
  19046. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19047. return function() {
  19048. I.warn("Performance warning: Raycasting to find floor index");
  19049. for (var t = 0; t < e.length; t++) {
  19050. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19051. , n = i.intersectObjects(this.model.colliders);
  19052. if (n.length)
  19053. return n[0].object.parent.parent
  19054. }
  19055. return null
  19056. }
  19057. }(),
  19058. n.prototype.placeMarker = function() {
  19059. this.marker && (this.marker.position.copy(this.floorPosition),
  19060. this.marker.position.y += .05,
  19061. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19062. }
  19063. ,
  19064. n.prototype.translate = function(e) {
  19065. this.position.add(e),
  19066. this.floorPosition.add(e)
  19067. }
  19068. ,
  19069. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19070. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19071. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19072. }
  19073. ,
  19074. n.prototype.attachToPanoRenderer = function(e) {
  19075. this.panoRenderer = e,
  19076. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19077. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19078. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19079. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19080. }
  19081. ;
  19082. var _ = {};
  19083. n.prototype.getWaitDeferred = function(e) {
  19084. var t = _[this.id];
  19085. t || (t = {},
  19086. _[this.id] = t);
  19087. var i = t[e];
  19088. return i || (i = {
  19089. deferred: $.Deferred(),
  19090. active: !1
  19091. },
  19092. t[e] = i),
  19093. i
  19094. }
  19095. ,
  19096. n.prototype.resetWaitDeferred = function(e) {
  19097. var t = this.getWaitDeferred(e);
  19098. t.active = !1,
  19099. t.deferred = $.Deferred()
  19100. }
  19101. ,
  19102. n.prototype.clearWaitDeferreds = function() {
  19103. var e = _[this.id];
  19104. e || (e = {},
  19105. _[this.id] = e);
  19106. for (var t in e)
  19107. if (e.hasOwnProperty(t)) {
  19108. var i = e[t];
  19109. i.active = !1,
  19110. i.deferred = $.Deferred()
  19111. }
  19112. }
  19113. ,
  19114. n.prototype.loadTiledPano = function() {
  19115. var e = (new r.Vector3,
  19116. [])
  19117. , t = [];
  19118. return function(i, n, r, o, a, s) {
  19119. null !== o && void 0 !== o || (o = !0),
  19120. null !== a && void 0 !== a || (a = !0);
  19121. var l = this.getWaitDeferred(i)
  19122. , c = l.deferred
  19123. , h = null
  19124. , u = null;
  19125. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19126. u = r.vFov)),
  19127. !this.isLoaded(i)) {
  19128. if (!l.active) {
  19129. if (l.active = !0,
  19130. r) {
  19131. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19132. e[this.id + ":" + i] = {
  19133. tileCount: 0,
  19134. targetTileCount: d
  19135. },
  19136. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19137. }
  19138. t[this.id] || (t[this.id] = !0,
  19139. this.on(f.LoadComplete, function(e, t) {
  19140. var i = this.getWaitDeferred(e).deferred;
  19141. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19142. this.resetWaitDeferred(e))
  19143. }
  19144. .bind(this)),
  19145. this.on(f.LoadFailed, function(e) {
  19146. var t = this.getWaitDeferred(e).deferred;
  19147. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19148. this.resetWaitDeferred(e))
  19149. }
  19150. .bind(this)),
  19151. this.on(f.TileLoaded, function(t, i, n) {
  19152. var r = this.getWaitDeferred(t).deferred;
  19153. if (r && "pending" === r.state()) {
  19154. r.notify(t, i, n);
  19155. var o = e[this.id + ":" + t];
  19156. o && (o.tileCount++,
  19157. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19158. r.resolve(t, n),
  19159. this.resetWaitDeferred(t)))
  19160. }
  19161. }
  19162. .bind(this)))
  19163. }
  19164. this.tileDownloader.clearForceQueue(),
  19165. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19166. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19167. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19168. }
  19169. return c.promise()
  19170. }
  19171. }(),
  19172. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19173. if (e === this.id) {
  19174. var n = this.qualityManager.getPanoSize(m.BASE);
  19175. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19176. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19177. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19178. }
  19179. }
  19180. ,
  19181. n.prototype.onTileRendered = function(e, t, i, n) {
  19182. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19183. }
  19184. ,
  19185. n.prototype.onPanoRendered = function(e, t, i, n) {
  19186. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19187. this.updateSkyboxForZoomLevel(),
  19188. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19189. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19190. this.emit("load", t),
  19191. this.model.emit("load", this),
  19192. this.emit(f.LoadComplete, t, i))
  19193. }
  19194. ,
  19195. n.prototype.setZoomed = function(e) {
  19196. this.zoomed = e,
  19197. this.updateSkyboxForZoomLevel()
  19198. }
  19199. ,
  19200. n.prototype.ensureSkyboxReadyForRender = function() {
  19201. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19202. this.solidSkybox.loaded = !0)
  19203. }
  19204. ,
  19205. n.prototype.updateSkyboxForZoomLevel = function() {
  19206. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19207. }
  19208. ,
  19209. n.prototype.getSkyboxTexture = function() {
  19210. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19211. }
  19212. ,
  19213. n.prototype.onTileRenderFail = function(e, t, i) {
  19214. e === this.id && this.emit(f.LoadFailed, t)
  19215. }
  19216. ,
  19217. n.prototype.isLoaded = function(e) {
  19218. if (this.tiled) {
  19219. if (e && "string" == typeof e)
  19220. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19221. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19222. }
  19223. if (e && "number" == typeof e)
  19224. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19225. return !!this.solidSkybox.high || e in this.solidSkybox
  19226. }
  19227. ,
  19228. n.prototype.loadCube = function(e) {
  19229. if (this.isLoaded(e))
  19230. return I.info("Skipping load of pano, already loaded"),
  19231. $.when();
  19232. this.emit("loading", e),
  19233. this.model.emit("loading", this);
  19234. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19235. , i = t.filter(function(e) {
  19236. return !e
  19237. });
  19238. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19239. e = "high",
  19240. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19241. var n = 0
  19242. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19243. return u.getImage(t[i])
  19244. }
  19245. .bind(this));
  19246. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19247. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19248. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19249. this.solidSkybox.low = null),
  19250. this.solidSkybox.needsUpdate = !0,
  19251. this.emit("load", e),
  19252. this.model.emit("load", this),
  19253. this
  19254. }
  19255. .bind(this), function() {
  19256. I.error("Downloading cubemap for pano", this.id, "failed"),
  19257. this.failedLoadingAt = Date.now()
  19258. }
  19259. .bind(this), function() {
  19260. return $.when(++n, 6)
  19261. })
  19262. }
  19263. ,
  19264. n.raycastsSkipped = 0,
  19265. n.raycastsDone = 0,
  19266. n.prototype.findNeighourPanos = function() {
  19267. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19268. this.model.panos.forEach(function(e) {
  19269. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19270. var t = this.position.distanceTo(e.position);
  19271. if (t > a.panoramaNeighbourMaxDistance)
  19272. return this.model.panos.setNeighbour(this, e, !1),
  19273. void n.raycastsSkipped++;
  19274. var i = e.position.clone().sub(this.position).normalize()
  19275. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19276. , s = o.intersectObjects(this.model.colliders);
  19277. n.raycastsDone++,
  19278. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19279. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19280. }
  19281. }
  19282. .bind(this)),
  19283. this.model.panos.neighbourMap[this.id]
  19284. }
  19285. ,
  19286. n.prototype.worldPosition = function() {
  19287. return this.position
  19288. }
  19289. ,
  19290. n.prototype.addTextSprite = function(e, t) {
  19291. this.removeTextSprite();
  19292. var i = document.createElement("canvas")
  19293. , n = i.getContext("2d");
  19294. i.width = 256,
  19295. i.height = 256;
  19296. var o = "Arial"
  19297. , a = 60;
  19298. n.font = "bold " + a + "px " + o,
  19299. n.fillStyle = "white";
  19300. var s = n.measureText(e).width;
  19301. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19302. var l = new r.Texture(i);
  19303. l.needsUpdate = !0;
  19304. var c = new r.SpriteMaterial({
  19305. map: l,
  19306. color: t || 16428055
  19307. });
  19308. this.text3d = new r.Sprite(c),
  19309. this.text3d.position.copy(this.skyboxMesh.position),
  19310. this.floor.add(this.text3d)
  19311. }
  19312. ,
  19313. n.prototype.removeTextSprite = function() {
  19314. this.text3d && (this.floor.remove(this.text3d),
  19315. this.text3d = null)
  19316. }
  19317. ,
  19318. n.prototype.isAligned = function() {
  19319. return this.alignmentType === l.ALIGNED
  19320. }
  19321. ,
  19322. n.filters = {
  19323. inDirection: function(e, t, i) {
  19324. return function(n) {
  19325. var r = n.position.clone().sub(e).normalize();
  19326. return r.dot(t) > i
  19327. }
  19328. },
  19329. inFloorDirection: function(e, t, i) {
  19330. return function(n) {
  19331. var r = n.floorPosition.clone().sub(e).normalize();
  19332. return r.dot(t) > i
  19333. }
  19334. },
  19335. inPanoDirection: function(e, t, i) {
  19336. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19337. function(n) {
  19338. var r = n.floorPosition.clone().sub(e).normalize()
  19339. , o = n.position.clone().sub(e).normalize();
  19340. return r.dot(t) > i || o.dot(t) > i
  19341. }
  19342. },
  19343. atFloor: function(e) {
  19344. return function(t) {
  19345. return !e || t.floor === e
  19346. }
  19347. },
  19348. not: function(e) {
  19349. return function(t) {
  19350. return t !== e
  19351. }
  19352. },
  19353. notIn: function(e) {
  19354. return function(t) {
  19355. return e.indexOf(t) === -1
  19356. }
  19357. },
  19358. isLoaded: function() {
  19359. return function(e) {
  19360. return e.isLoaded()
  19361. }
  19362. },
  19363. isNotLoaded: function() {
  19364. return function(e) {
  19365. return !e.isLoaded()
  19366. }
  19367. },
  19368. isCloseEnoughTo: function(e, t) {
  19369. return function(i) {
  19370. return e.distanceTo(i.floorPosition) < t
  19371. }
  19372. },
  19373. hasMinimumHeightDifferenceTo: function(e, t) {
  19374. return function(i) {
  19375. return Math.abs(i.position.y - e.y) > t
  19376. }
  19377. },
  19378. isNotBehindNormal: function(e, t) {
  19379. var i = new r.Vector3;
  19380. return t = t.clone(),
  19381. function(n) {
  19382. var r = i.copy(n.position).sub(e).normalize();
  19383. return r.dot(t) > 0
  19384. }
  19385. },
  19386. isNeighbourPanoTo: function(e) {
  19387. return function(t) {
  19388. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19389. }
  19390. },
  19391. isNeighbourOfNeighbourTo: function(e) {
  19392. return function(t) {
  19393. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19394. var n = e.model.panos.get(i);
  19395. return !!n && n.neighbourPanos[t.id]
  19396. })
  19397. }
  19398. },
  19399. isNotRecentlyFailed: function(e) {
  19400. return function(t) {
  19401. return Date.now() - t.failedLoadingAt > e
  19402. }
  19403. },
  19404. isOnVisibleFloor: function() {
  19405. return function(e) {
  19406. return !e.floor.hidden
  19407. }
  19408. },
  19409. isPanoAligned: function() {
  19410. return function(e) {
  19411. return e.isAligned()
  19412. }
  19413. }
  19414. },
  19415. n.sortFunctions = {
  19416. distanceToPoint: function(e) {
  19417. return function(t, i) {
  19418. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19419. }
  19420. },
  19421. floorDistanceToPoint: function(e) {
  19422. return function(t, i) {
  19423. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19424. }
  19425. },
  19426. choose: function(e) {
  19427. return function(t, i) {
  19428. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19429. }
  19430. }
  19431. },
  19432. n.scoreFunctions = {
  19433. distance: function(e, t) {
  19434. return t = t || a.navigation.distanceFactor,
  19435. function(i) {
  19436. return e ? e.position.distanceTo(i.position) * t : 0
  19437. }
  19438. },
  19439. distanceSquared: function(e, t) {
  19440. return t = t || a.navigation.distanceFactor,
  19441. function(i) {
  19442. return e ? e.position.distanceToSquared(i.position) * t : 0
  19443. }
  19444. },
  19445. direction: function(e, t) {
  19446. return function(i) {
  19447. var n = i.position.clone().sub(e).normalize();
  19448. return n.dot(t) * a.navigation.directionFactor
  19449. }
  19450. },
  19451. angle: function(e, t) {
  19452. return function(i) {
  19453. var n = i.position.clone().sub(e).normalize();
  19454. return n.angleTo(t) * a.navigation.angleFactor
  19455. }
  19456. },
  19457. inFieldOfView: function(e, t) {
  19458. return function(i) {
  19459. var n = i.position.clone().sub(e).normalize();
  19460. return n.dot(t) > .75 ? 10 : -1
  19461. }
  19462. },
  19463. optionality: function(e) {
  19464. return function(t) {
  19465. var i = t.neighbourUUIDs.filter(function(t) {
  19466. return !(t in e.neighbourUUIDs) && t !== e.id
  19467. });
  19468. return i.length * a.navigation.optionalityFactor
  19469. }
  19470. },
  19471. penalizeHeightDifferenceUnder: function(e, t) {
  19472. return function(i) {
  19473. return e.y - i.position.y < t ? -20 : 0
  19474. }
  19475. }
  19476. },
  19477. t.exports = n
  19478. }
  19479. ).call(this, "/js/objects/Panorama.js")
  19480. }
  19481. , {
  19482. "../enum/AlignmentType": 17,
  19483. "../enum/GLCubeFaces": 25,
  19484. "../enum/PanoRendererEvents": 35,
  19485. "../enum/PanoSizeClass": 36,
  19486. "../enum/PanoramaEvents": 37,
  19487. "../enum/RenderLayers": 41,
  19488. "../enum/RenderOrder": 42,
  19489. "../enum/TileDownloaderEvents": 45,
  19490. "../enum/Viewmode": 51,
  19491. "../exception/BasicException": 55,
  19492. "../scene/SceneRenderer": 158,
  19493. "../settings": 166,
  19494. "../tile/TileUtils": 174,
  19495. "../util/ajax": 181,
  19496. "../util/common": 185,
  19497. "../util/lerp": 188,
  19498. "../util/logger": 189,
  19499. "../util/panorama": 191,
  19500. "../util/texture": 194,
  19501. "../util/transitions": 195,
  19502. events: 202,
  19503. three: 217
  19504. }],
  19505. 149: [function(e, t, i) {
  19506. "use strict";
  19507. function n(e) {
  19508. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19509. t.map.value = d,
  19510. t.opacity.value = 0,
  19511. t.color.value.set(o.reticuleColor),
  19512. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19513. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19514. side: r.DoubleSide,
  19515. depthWrite: !1,
  19516. depthTest: !1,
  19517. transparent: !0,
  19518. vertexShader: c.waypoint.vertexShader,
  19519. fragmentShader: c.waypoint.fragmentShader,
  19520. uniforms: t,
  19521. name: "waypoint",
  19522. opacity: 0,
  19523. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19524. })),
  19525. this.layers.set(h.RETICULE),
  19526. this.renderOrder = u.reticule,
  19527. this.player = e,
  19528. this.direction = new r.Vector3,
  19529. this.hidden = !0,
  19530. this.mouseLastMoveTime = Date.now()
  19531. }
  19532. var r = e("three")
  19533. , o = e("../settings")
  19534. , a = e("../util/transitions")
  19535. , s = e("../util/texture")
  19536. , l = e("../util/lerp")
  19537. , c = e("../shaders")
  19538. , h = e("../enum/RenderLayers")
  19539. , u = e("../enum/RenderOrder")
  19540. , d = s.load("images/reticule-256x256.png");
  19541. n.prototype = Object.create(r.Mesh.prototype),
  19542. n.prototype.move = function(e, t, i) {
  19543. this.hidden = i,
  19544. this.mouseLastMoveTime = Date.now()
  19545. }
  19546. ,
  19547. n.prototype.hide = function() {
  19548. this.hidden || (this.hidden = !0,
  19549. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19550. }
  19551. ,
  19552. n.prototype.show = function() {
  19553. this.hidden = !1,
  19554. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19555. }
  19556. ,
  19557. n.prototype.update = function() {
  19558. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19559. }
  19560. ,
  19561. n.prototype.updatePosition = function(e, t) {
  19562. if (!this.hidden) {
  19563. if (!t)
  19564. return this.hide();
  19565. var i = t.point
  19566. , n = e.distanceTo(i)
  19567. , r = 1 + .01 * n;
  19568. n < 1 && (r -= 1 - n),
  19569. this.show(),
  19570. this.scale.set(r, r, r),
  19571. this.direction = this.direction.multiplyScalar(.8),
  19572. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19573. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19574. this.lookAt(this.position.clone().add(this.direction))
  19575. }
  19576. }
  19577. ,
  19578. n.prototype.writeAstag = function() {
  19579. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19580. , t = new Date;
  19581. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19582. var i = {
  19583. enabled: !0,
  19584. version: "0",
  19585. created: t.toISOString(),
  19586. created_by: "APITest",
  19587. position: this.position.clone(),
  19588. stem: {
  19589. enabled: o.tags.pole.enabled,
  19590. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19591. },
  19592. label: "tag " + this.tagCount,
  19593. description: "Description " + e,
  19594. floor: function(e) {
  19595. if (e.currentFloor) {
  19596. var t = e.floors.indexOf(e.currentFloor);
  19597. return t > -1 ? t : void 0
  19598. }
  19599. }(this.player.model),
  19600. type: "info",
  19601. metadata: {
  19602. preferred_camera: {
  19603. mode: this.player.mode
  19604. }
  19605. }
  19606. };
  19607. console.log("--------------------------"),
  19608. console.log(JSON.stringify(i));
  19609. var n = this.player.model.addtag(e, i).build();
  19610. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19611. n.visible || n.show(o.tags.startup.fadeInDuration))
  19612. }
  19613. ,
  19614. t.exports = n
  19615. }
  19616. , {
  19617. "../enum/RenderLayers": 41,
  19618. "../enum/RenderOrder": 42,
  19619. "../settings": 166,
  19620. "../shaders": 167,
  19621. "../util/lerp": 188,
  19622. "../util/texture": 194,
  19623. "../util/transitions": 195,
  19624. three: 217
  19625. }],
  19626. 150: [function(e, t, i) {
  19627. "use strict";
  19628. function n(e, t) {
  19629. this.chunks = [],
  19630. this.floorId = e,
  19631. this.roomId = t,
  19632. this.position = new r.Vector3
  19633. }
  19634. var r = e("three");
  19635. n.prototype.addChunk = function(e) {
  19636. this.chunks.push(e)
  19637. }
  19638. ,
  19639. n.prototype.calcBoundaries = function() {
  19640. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19641. var s = this.chunks[a]
  19642. , l = s.geometry.attributes.position;
  19643. if (l)
  19644. for (var c = 0; c < l.array.length; c += 3)
  19645. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19646. t.add(e),
  19647. 0 === c ? (i.copy(e),
  19648. n.copy(e)) : (i.max(e),
  19649. n.min(e)),
  19650. o++
  19651. }
  19652. o > 0 ? (t.multiplyScalar(1 / o),
  19653. this.average = t) : this.average = null,
  19654. this.boundsMax = i,
  19655. this.boundsMin = n,
  19656. this.center = new r.Vector3,
  19657. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19658. }
  19659. ,
  19660. t.exports = n
  19661. }
  19662. , {
  19663. three: 217
  19664. }],
  19665. 151: [function(e, t, i) {
  19666. (function(i) {
  19667. "use strict";
  19668. function n(e, t, i) {
  19669. this.obj3d = null,
  19670. this.nodes = [],
  19671. this.colorHull = [],
  19672. this.shortPaths = {},
  19673. this.floorHull = null,
  19674. this.cameraHull = null,
  19675. this.floorPathDistance = 0,
  19676. this.floorCurvePoints = null,
  19677. this.floorCurveColors = null,
  19678. this.camCurvePoints = null,
  19679. this.warpDestHeroLoc = null,
  19680. this.warpDestPano = null,
  19681. this.warpPathPoints = null,
  19682. this.warpPathLengths = [0],
  19683. this.warpLength = 0,
  19684. this.closeWarpDistance = 4,
  19685. this.UP = A.UP.clone(),
  19686. this.longestStep = 0,
  19687. this.upcomingTransType = null,
  19688. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19689. this.prevNextDist = 0,
  19690. this.nextI = 0,
  19691. this.activeTransType = null,
  19692. this.lastTransType = null,
  19693. this.bunnyObj = null,
  19694. this.director = e,
  19695. this.player = t,
  19696. this.playerControls = i,
  19697. this.modelManager = t.modelManager,
  19698. this.updateModel(),
  19699. this.updateDefaultsFromModelData(),
  19700. this.bindEvents(),
  19701. this.warping = !1,
  19702. this.waitingToWarp = !1,
  19703. this.warpInterrupted = !1,
  19704. this.warpInterruptionBlackoutStyle = null,
  19705. this.warpInterruptionTravelTime = null
  19706. }
  19707. var r = e("three")
  19708. , o = e("../util/logger")
  19709. , a = e("../enum/Viewmode")
  19710. , s = e("../enum/RenderOrder")
  19711. , l = e("../enum/WarpStyle")
  19712. , c = e("../settings")
  19713. , h = e("../util/math")
  19714. , u = e("../util/lerp")
  19715. , d = e("../util/easing")
  19716. , p = e("../util/transitions")
  19717. , f = e("../objects/Snapshot")
  19718. , g = e("../effects")
  19719. , m = e("../shaders")
  19720. , v = (e("../gui/gui"),
  19721. e("../util/texture"))
  19722. , A = e("../enum/Vectors")
  19723. , y = (e("../model/ModelManager"),
  19724. new o(i))
  19725. , C = e("../enum/PlayerEvents")
  19726. , I = e("../enum/BlackoutStyle")
  19727. , E = e("../enum/ModelManagerEvents")
  19728. , b = e("../constants")
  19729. , w = {
  19730. path: 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  19732. pathStart: 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")
  19733. };
  19734. n.prototype.setScene = function(e) {
  19735. this.createCpm(e),
  19736. this.createBunnyObj(e)
  19737. }
  19738. ,
  19739. n.prototype.updateModel = function() {
  19740. this.model = this.modelManager.getActiveModel()
  19741. }
  19742. ,
  19743. n.prototype.bindEvents = function() {
  19744. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19745. }
  19746. ,
  19747. n.prototype.updateDefaultsFromModelData = function() {
  19748. this.model.data
  19749. }
  19750. ,
  19751. n.prototype.pointPathDistance = function(e) {
  19752. for (var t = 0, i = 1; i < e.length; i += 1)
  19753. t += e[i - 1].distanceTo(e[i]);
  19754. return t
  19755. }
  19756. ,
  19757. n.prototype.pointPathLengths = function(e) {
  19758. for (var t = [0], i = 1; i < e.length; i += 1)
  19759. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19760. return t
  19761. }
  19762. ,
  19763. n.prototype.interpAlongPath = function(e, t, i) {
  19764. var n, o = new r.Vector3, a = t[t.length - 1];
  19765. if (i < 1) {
  19766. n = i * a;
  19767. for (var s = 1; s < t.length; s += 1)
  19768. if (t[s] > n) {
  19769. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19770. return o.copy(e[s]),
  19771. o.sub(e[s - 1]),
  19772. o.multiplyScalar(l),
  19773. o.add(e[s - 1]),
  19774. o
  19775. }
  19776. } else
  19777. o.copy(e[e.length - 1]);
  19778. return o
  19779. }
  19780. ,
  19781. n.prototype.pathHeight = function() {
  19782. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19783. }
  19784. ,
  19785. n.prototype.createBunnyObj = function(e) {
  19786. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19787. this.bunnyObj.visible = c.warp.showBunny),
  19788. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19789. e.add(this.bunnyObj)
  19790. }
  19791. ,
  19792. n.prototype.createCpm = function(e) {
  19793. if (!this.currentPanoMarker) {
  19794. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19795. t.material.uniforms.opacity.value = 0,
  19796. this.currentPanoMarker = {
  19797. mesh: t,
  19798. placed: !1
  19799. }
  19800. }
  19801. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19802. this.placeCpm(),
  19803. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19804. }
  19805. ,
  19806. n.prototype.placeCpm = function() {
  19807. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19808. var e = this.player.currentPano.floor;
  19809. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19810. e.add(this.currentPanoMarker.mesh)),
  19811. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19812. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19813. this.currentPanoMarker.placed = !0
  19814. } else
  19815. this.popOutCpm()
  19816. }
  19817. ,
  19818. n.prototype.fadeInCpm = function(e) {
  19819. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19820. }
  19821. ,
  19822. n.prototype.fadeOutCpm = function(e) {
  19823. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19824. }
  19825. ,
  19826. n.prototype.popInCpm = function() {
  19827. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19828. }
  19829. ,
  19830. n.prototype.popOutCpm = function() {
  19831. this.fadeOutCpm(2)
  19832. }
  19833. ,
  19834. n.prototype.brushPrefs = {
  19835. linewidth: 7,
  19836. strokeWidth: 15,
  19837. cvSegments: 48,
  19838. paveStep: .1,
  19839. paveWidth: .2,
  19840. lookBlendDist: 3,
  19841. maxTurn: r.Math.degToRad(2)
  19842. },
  19843. n.prototype.panoPathDistance = function(e) {
  19844. var t = this.model.panos;
  19845. if (!e || e.length < 2)
  19846. return 0;
  19847. for (var i = [], n = 0; n < e.length; n += 1)
  19848. i.push(t.get(e[n]).floorPosition);
  19849. return this.pointPathDistance(i)
  19850. }
  19851. ,
  19852. n.prototype.loadTileTexture = function(e) {
  19853. var t = v.load(e, function(t) {
  19854. t.wrapS = r.RepeatWrapping,
  19855. t.wrapT = r.RepeatWrapping,
  19856. t.needsUpdate = !0,
  19857. y.debug('path texture "' + e + '" is ready')
  19858. }, function() {
  19859. y.error('path texture "' + e + '" failed')
  19860. });
  19861. return t.mapping = r.UVMapping,
  19862. t
  19863. }
  19864. ,
  19865. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19866. var a = {
  19867. cameraMode: n,
  19868. position: e,
  19869. quaternion: t,
  19870. panoId: i,
  19871. orthoZoom: o,
  19872. floorVisibility: r,
  19873. thumbUrl: null,
  19874. name: null
  19875. };
  19876. return new f(a)
  19877. }
  19878. ,
  19879. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19880. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19881. }
  19882. ,
  19883. n.prototype.setWarpDestination = function(e) {
  19884. this.warpDestHeroLoc = e
  19885. }
  19886. ,
  19887. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19888. var t = this.getHeroDescriptorByHeroIndex(e);
  19889. return null !== t && (this.setWarpDestination(t),
  19890. !0)
  19891. }
  19892. ,
  19893. n.prototype.setWarpDestinationByPano = function(e, t) {
  19894. var i = this.model.panos.get(e.id);
  19895. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19896. }
  19897. ,
  19898. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19899. var i = this.model.panos.get(e);
  19900. if (i) {
  19901. t = t || new r.Quaternion;
  19902. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19903. return this.setWarpDestination(n),
  19904. !0
  19905. }
  19906. return !1
  19907. }
  19908. ,
  19909. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19910. var t = this.model.heroCount();
  19911. /* if (null !== this.warpDestHeroLoc && t < 2)
  19912. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19913. this.model.getHeroDescriptorByIndex(0); */
  19914. var i = this.model.getHeroDescriptorByIndex(e);
  19915. if (i) {
  19916. var n = i.isPano() ? i.panoId : i.cameraMode;
  19917. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19918. }
  19919. return i
  19920. }
  19921. ,
  19922. n.prototype.getHeroDescriptorByPano = function(e) {
  19923. var t = this.model.panos.get(e.id);
  19924. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19925. }
  19926. ,
  19927. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19928. var t = this.getHeroIndexFromPanoId(e);
  19929. return this.getHeroDescriptorByHeroIndex(t)
  19930. }
  19931. ,
  19932. n.prototype.getHeroIndexFromPanoId = function(e) {
  19933. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19934. var i = this.model.heroLocations[t]
  19935. , n = this.getHeroId(i);
  19936. if (n && n === e)
  19937. return t
  19938. }
  19939. return -1
  19940. }
  19941. ,
  19942. n.prototype.getHeroPano = function(e) {
  19943. if (null === e)
  19944. return y.warn("getHeroPano(): no destination"),
  19945. null;
  19946. var t = this.getHeroId(e)
  19947. , i = this.model.panos.get(t);
  19948. return void 0 === i && (i = null,
  19949. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19950. i
  19951. }
  19952. ,
  19953. n.prototype.getHeroId = function(e) {
  19954. return e.panoId
  19955. }
  19956. ,
  19957. n.prototype.setWarpDestPano = function() {
  19958. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19959. this.warpDestPano
  19960. }
  19961. ,
  19962. n.prototype.brushToWarpPano = function(e, t) {
  19963. if (this.discardPathObject(),
  19964. !this.setWarpDestPano())
  19965. return !1;
  19966. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19967. !this.warpDestPano)
  19968. return y.info("No brush"),
  19969. !1;
  19970. if (!this.player.currentPano)
  19971. return y.debug("No current pano, visibility undefined"),
  19972. !1;
  19973. if (!this.warpDestPano)
  19974. return y.info("No wPano, visibility undefined"),
  19975. !1;
  19976. if (!this.warpDestPano.isAligned())
  19977. return y.debug("Cannot brush to unaligned pano"),
  19978. !1;
  19979. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19980. , n = !0;
  19981. if (this.player.currentPano.id === this.warpDestPano.id)
  19982. y.debug("Already at destination pano");
  19983. else {
  19984. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19985. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19986. this.obj3d = new r.Object3D,
  19987. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19988. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19989. e = t) : (this.setPathHulls(this.nodes),
  19990. this.setFloorCurves(),
  19991. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19992. this.player.currentPano.floor.add(this.obj3d);
  19993. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19994. , s = e === l.STD;
  19995. if (!n && (i || s)) {
  19996. if (o) {
  19997. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19998. this.obj3d.add(h)
  19999. }
  20000. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20001. this.obj3d.add(u)
  20002. }
  20003. this.appearSlow()
  20004. }
  20005. return this.upcomingTransType = e,
  20006. !n
  20007. }
  20008. ,
  20009. n.prototype.findShortestPath = function(e, t) {
  20010. if (!e || !t)
  20011. return null;
  20012. var i = c.warp.walkExtraPanosDistance
  20013. , n = e.id + ":" + t.id + ":" + i;
  20014. if (this.shortPaths.hasOwnProperty(n))
  20015. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20016. var r = t.id + ":" + e.id + ":" + i;
  20017. if (this.shortPaths.hasOwnProperty(r))
  20018. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20019. var o = this.model.panos.aStarSearch(e, t);
  20020. return this.model.panos.includeNodesNearPath(o, i),
  20021. this.shortPaths[n] = o ? o.slice() : null,
  20022. o
  20023. }
  20024. ,
  20025. n.prototype.makePathHulls = function(e) {
  20026. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20027. t = u.get(e[0]),
  20028. r = t.floor.floorIndex;
  20029. for (var d = 0; d < e.length; d += 1)
  20030. t = u.get(e[d]),
  20031. i = t.floorPosition.clone().sub(this.model.position),
  20032. i.y += this.pathHeight(),
  20033. s.push(i),
  20034. l.push(t.position.clone()),
  20035. n = t.floor.floorIndex,
  20036. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20037. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20038. o > a && (a = o));
  20039. return a > this.longestStep && (this.longestStep = a,
  20040. y.debug("path contains " + a + " meter segment")),
  20041. {
  20042. floor: s,
  20043. camera: l,
  20044. color: h
  20045. }
  20046. }
  20047. ,
  20048. n.prototype.makeFloorCurves = function(e, t, i) {
  20049. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20050. , o = this.pointPathDistance(e) - 2 * n
  20051. , s = e.slice(0)
  20052. , l = s[1].clone().sub(s[0]);
  20053. l.y = 0,
  20054. l.normalize().multiplyScalar(n),
  20055. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20056. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20057. l.y = 0,
  20058. l.normalize().multiplyScalar(n),
  20059. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20060. var h = new r.CatmullRomCurve3(s)
  20061. , u = Math.floor(o / i);
  20062. u = 4 * Math.floor(u / 4),
  20063. u = Math.max(4, u);
  20064. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20065. f = 0,
  20066. d = g[A].distanceTo(e[0]);
  20067. for (var y = 1; y < e.length; y += 1)
  20068. v.copy(g[A]).sub(e[y]),
  20069. v.y *= 4,
  20070. p = v.length(),
  20071. p < d && (f = y);
  20072. m.push(t[f])
  20073. }
  20074. return {
  20075. distance: o,
  20076. points: g,
  20077. colors: m
  20078. }
  20079. }
  20080. ,
  20081. n.prototype.makeCameraCurvePoints = function(e, t) {
  20082. var i = this.pointPathDistance(e)
  20083. , n = new r.CatmullRomCurve3(e);
  20084. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20085. }
  20086. ,
  20087. n.prototype.makeCameraCurveTangents = function(e, t) {
  20088. var i = this.pointPathDistance(e)
  20089. , n = new r.CatmullRomCurve3(e)
  20090. , o = Math.max(2, Math.floor(i / t));
  20091. o || (o = 5);
  20092. for (var a = [], s = 0; s <= o; s++)
  20093. a.push(n.getTangentAt(s / o));
  20094. return a
  20095. }
  20096. ,
  20097. n.prototype.setPathHulls = function(e) {
  20098. var t = this.makePathHulls(e);
  20099. this.floorHull = t.floor,
  20100. this.cameraHull = t.camera,
  20101. this.colorHull = t.color
  20102. }
  20103. ,
  20104. n.prototype.setFloorCurves = function() {
  20105. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20106. this.floorPathDistance = e.distance,
  20107. this.floorCurvePoints = e.points,
  20108. this.floorCurveColors = e.colors
  20109. }
  20110. ,
  20111. n.prototype.setCameraCurvePoints = function() {
  20112. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20113. }
  20114. ,
  20115. n.prototype.chooseWarpPath = function(e) {
  20116. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20117. if (this.player.currentPano === this.warpDestPano || !e)
  20118. return this.warpPathPoints = null,
  20119. this.warpLength = 0,
  20120. !1;
  20121. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20122. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20123. t = this.warpDestPano.position.clone().sub(o.position),
  20124. i = t.clone().negate(),
  20125. t.multiplyScalar(.15).add(o.position),
  20126. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20127. t.y = o.position.y,
  20128. i.y = this.warpDestPano.position.y,
  20129. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20130. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20131. this.setCameraCurvePoints(),
  20132. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20133. this.warpLength = 0,
  20134. this.warpPathLengths = [0];
  20135. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20136. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20137. var p = s.length();
  20138. s.y *= c.warp.climbEffort;
  20139. var f = s.length() / p;
  20140. if (d > 1) {
  20141. s.setY(0).normalize(),
  20142. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20143. var g = Math.min(1, s.dot(l))
  20144. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20145. f = Math.max(m, f)
  20146. }
  20147. this.warpLength += p * f,
  20148. this.warpPathLengths[d] = this.warpLength
  20149. }
  20150. return !0
  20151. }
  20152. ,
  20153. n.prototype.drawPathRibbon = function(e, t) {
  20154. this.bunnyObj.visible = c.warp.showBunny;
  20155. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20156. h.copy(e[u]),
  20157. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20158. h.normalize(),
  20159. n.crossVectors(h, A.UP),
  20160. n.multiplyScalar(i);
  20161. var d = (new r.Vector3).copy(e[u]).add(o);
  20162. d.sub(n),
  20163. l.vertices.push(d),
  20164. d = (new r.Vector3).copy(e[u]).add(o),
  20165. d.add(n),
  20166. l.vertices.push(d)
  20167. }
  20168. var p, f = 0;
  20169. for (u = 0; u < e.length - 1; u += 1) {
  20170. var g = 2 * u
  20171. , v = f;
  20172. f += e[u + 1].distanceTo(e[u]);
  20173. var y = f
  20174. , C = t[u]
  20175. , I = t[u + 1];
  20176. p = new r.Face3(g,g + 1,g + 2),
  20177. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20178. l.faces.push(p),
  20179. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20180. p = new r.Face3(g + 2,g + 1,g + 3),
  20181. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20182. l.faces.push(p),
  20183. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20184. }
  20185. l.computeFaceNormals(),
  20186. l.computeVertexNormals();
  20187. var E, b;
  20188. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20189. b.map.value = w.path,
  20190. b.opacity.value = 0,
  20191. b.color.value.set(c.path.color),
  20192. E = new r.RawShaderMaterial({
  20193. side: r.DoubleSide,
  20194. depthWrite: !1,
  20195. transparent: !0,
  20196. vertexShader: m.ribbon.vertexShader,
  20197. fragmentShader: m.ribbon.fragmentShader,
  20198. uniforms: b,
  20199. name: "ribbonT",
  20200. opacity: 0
  20201. })) : E = new r.MeshBasicMaterial({
  20202. color: 16777215,
  20203. side: r.DoubleSide,
  20204. name: "ribbonOut",
  20205. vertexColors: r.VertexColors
  20206. });
  20207. var _ = new r.Mesh(l,E);
  20208. return _.name = "ribbon",
  20209. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20210. _
  20211. }
  20212. ,
  20213. n.prototype.drawPathPavement = function(e) {
  20214. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20215. s.copy(e[l]),
  20216. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20217. s.normalize(),
  20218. n.crossVectors(s, A.UP),
  20219. n.multiplyScalar(this.brushPrefs.paveWidth),
  20220. t = (new r.Vector3).copy(e[l]),
  20221. t.sub(n),
  20222. o.vertices.push(t),
  20223. o.vertices.push((new r.Vector3).copy(e[l])),
  20224. t = (new r.Vector3).copy(e[l]),
  20225. t.add(n),
  20226. o.vertices.push(t);
  20227. var h, u, d;
  20228. for (l = 0; l < e.length - 1; l += 1)
  20229. h = 3 * l + 1,
  20230. u = l * i,
  20231. d = u + i,
  20232. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20233. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20234. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20235. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20236. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20237. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20238. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20239. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20240. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20241. color: c.path.color,
  20242. side: r.DoubleSide,
  20243. transparent: !0,
  20244. depthWrite: !1,
  20245. opacity: 0,
  20246. name: "paveT",
  20247. map: w.path
  20248. }) : new r.MeshBasicMaterial({
  20249. color: c.path.color,
  20250. side: r.DoubleSide,
  20251. transparent: !0,
  20252. depthWrite: !1,
  20253. opacity: 1,
  20254. name: "paveO",
  20255. map: w.path
  20256. });
  20257. return new r.Mesh(o,p)
  20258. }
  20259. ,
  20260. n.prototype.hintPrefs = {
  20261. rad: .18,
  20262. width: .0125,
  20263. depth: .0625,
  20264. setBack: -.04,
  20265. markRad: .25,
  20266. markInnerRad: .16
  20267. },
  20268. n.prototype.makeWaypointObj = function(e, t) {
  20269. var i = new r.Geometry
  20270. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20271. , o = this.pathHeight();
  20272. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20273. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20274. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20275. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20276. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20277. s.map.value = e,
  20278. s.opacity.value = 0,
  20279. s.color.value.set(c.path.color);
  20280. var l = {
  20281. side: r.DoubleSide,
  20282. depthWrite: !1,
  20283. transparent: !0,
  20284. vertexShader: m.waypoint.vertexShader,
  20285. fragmentShader: m.waypoint.fragmentShader,
  20286. uniforms: s,
  20287. name: "waypoint",
  20288. opacity: 0
  20289. };
  20290. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20291. l.name = "wayPtOut");
  20292. var h = new r.RawShaderMaterial(l)
  20293. , u = new r.Mesh(i,h);
  20294. return u.name = t,
  20295. u
  20296. }
  20297. ,
  20298. n.prototype.makeStartMarker = function(e, t) {
  20299. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20300. i.y = 0,
  20301. i.normalize();
  20302. var n = Math.acos(i.x)
  20303. , o = this.makeWaypointObj(w.pathStart, "Start");
  20304. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20305. o.position.copy(e),
  20306. o
  20307. }
  20308. ,
  20309. n.prototype.makeEndMarker = function(e) {
  20310. var t = this.makeWaypointObj(w.pathEnd, "End")
  20311. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20312. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20313. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20314. t.position.copy(e),
  20315. t
  20316. }
  20317. ,
  20318. n.prototype.pathClean = function(e) {
  20319. if (e) {
  20320. for (var t in e.children)
  20321. this.pathClean(e.children[t]);
  20322. e.geometry && e.geometry.dispose(),
  20323. e.material && e.material.dispose()
  20324. }
  20325. }
  20326. ,
  20327. n.prototype.discardPathObject = function() {
  20328. if (this.obj3d) {
  20329. var e = this.obj3d.parent;
  20330. e && e.remove(this.obj3d),
  20331. this.pathClean(this.obj3d)
  20332. }
  20333. this.obj3d = null,
  20334. this.popInCpm()
  20335. }
  20336. ,
  20337. n.prototype.discardSlow = function() {
  20338. if (this.obj3d) {
  20339. if (this.player.mode !== a.PANORAMA)
  20340. return void this.discardPathObject();
  20341. for (var e, t = this, i = 0, n = function() {
  20342. this.discardPathObject()
  20343. }
  20344. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20345. e = t.obj3d.children[r],
  20346. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20347. i += 1,
  20348. n = null);
  20349. 0 === i && this.discardPathObject(),
  20350. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20351. }
  20352. }
  20353. ,
  20354. n.prototype.appearSlow = function() {
  20355. var e, t = this;
  20356. this.fadeOutCpm(c.path.fadeInTime);
  20357. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20358. e = t.obj3d.children[n],
  20359. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20360. }
  20361. ,
  20362. n.prototype.update = function() {
  20363. this.obj3d && this.obj3d.updateMatrixWorld()
  20364. }
  20365. ,
  20366. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20367. var t = r.Math.degToRad(c.warp.burnsAngle);
  20368. if (this.player.mode === a.PANORAMA) {
  20369. var i = this.burnsDir * t;
  20370. if (this.upcomingTransType === l.BLACK)
  20371. return i;
  20372. var n = e;
  20373. if (null === n)
  20374. return y.warn("Transition request for non-highlight"),
  20375. i;
  20376. var o = this.getHeroDescriptorByHeroIndex(n);
  20377. if (null === o)
  20378. return i;
  20379. if (!o.isPano())
  20380. return i;
  20381. var s = this.getHeroPano(o)
  20382. , h = this.playerControls.cameras[a.PANORAMA]
  20383. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20384. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20385. , p = function(e) {
  20386. var i = Math.acos(Math.min(1, e.dot(u)))
  20387. , n = (new r.Vector3).crossVectors(u, e);
  20388. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20389. };
  20390. if (s === this.player.currentPano)
  20391. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20392. var f = this.findShortestPath(this.player.currentPano, s);
  20393. if (void 0 === f || null === f || f.length < 1)
  20394. return y.debug("Empty path ahead..."),
  20395. i;
  20396. var g = this.makePathHulls(f)
  20397. , m = new r.CatmullRomCurve3(g.camera)
  20398. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20399. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20400. }
  20401. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20402. }
  20403. ,
  20404. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20405. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20406. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20407. var n = new r.Euler
  20408. , o = new r.Vector3;
  20409. y.debug("Starting wait: " + (void 0 !== t));
  20410. var s = this.calcBurnsAmount(e)
  20411. , h = function() {
  20412. this.endWarpState(),
  20413. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20414. t && t()
  20415. }
  20416. .bind(this)
  20417. , u = function(e, t) {
  20418. if (this.warpInterrupted)
  20419. return h(),
  20420. !0;
  20421. var r = t || 1e3 / 60;
  20422. if (c.warp.doBurns)
  20423. if (this.player.mode === a.PANORAMA) {
  20424. var l = this.playerControls.cameras[a.PANORAMA];
  20425. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20426. var u = r * s / i;
  20427. u = -1*Math.abs(u);//add
  20428. n.y += u,
  20429. o.set(0, 0, -1),
  20430. o.applyEuler(n),
  20431. o.add(l.position),
  20432. l.controls.lookAt(o),
  20433. l.controls.lookVector.copy(o)
  20434. ,l.lookAt(o)
  20435. } else
  20436. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20437. }
  20438. .bind(this);
  20439. this.startWarpState(),
  20440. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20441. }
  20442. ,
  20443. n.prototype.warpToNonPano = function(e) {
  20444. if (this.discardPathObject(),
  20445. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20446. var t = function() {
  20447. e && e()
  20448. }
  20449. .bind(this);
  20450. this.player.flyToNewMode({
  20451. mode: this.warpDestHeroLoc.cameraMode,
  20452. duration: c.warp.outsideTime,
  20453. warpDest: this.warpDestHeroLoc,
  20454. callback: t,
  20455. force: !0
  20456. })
  20457. } else
  20458. y.warn("no warp destination!!!"),
  20459. e && e()
  20460. }
  20461. ,
  20462. n.prototype._resetWarpShaderParams = function(e) {
  20463. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20464. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20465. }
  20466. ,
  20467. n.prototype._clearWarpShading = function() {
  20468. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20469. this._resetWarpShaderParams(e[t]),
  20470. e[t].visible = !0;
  20471. this._resetWarpShaderParams(this.model.skybox)
  20472. }
  20473. ,
  20474. n.prototype._warpStopFlying = function() {
  20475. this.activeTransType = null,
  20476. this.placeCpm()
  20477. }
  20478. ,
  20479. n.prototype._wrapupTravelOnlyBits = function() {
  20480. this._warpStopFlying(),
  20481. this.warpPathPoints && (this.player.currentPano.exit(),
  20482. this.warpDestPano.enter(),
  20483. this.player.currentPano = this.warpDestPano),
  20484. this.player.spider.draw(),
  20485. this.placeCpm()
  20486. }
  20487. ,
  20488. n.prototype._wrapupTravel = function(e) {
  20489. this._wrapupTravelOnlyBits(),
  20490. this.warpCameraAim(e)
  20491. }
  20492. ,
  20493. n.prototype._wrapupWarpShading = function(e) {
  20494. this._clearWarpShading(),
  20495. this._wrapupTravel(e)
  20496. }
  20497. ,
  20498. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20499. t !== I.END && this._clearWarpShading(),
  20500. this._wrapupTravelOnlyBits(),
  20501. this.upcomingTransType = null,
  20502. e && e()
  20503. }
  20504. ,
  20505. n.prototype._warpCameraAim = function(e, t) {
  20506. var i = this.warpDestHeroLoc.quaternion
  20507. , n = this.playerControls.cameras[a.PANORAMA]
  20508. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20509. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20510. , l = s.dot(o)
  20511. , u = r.Math.radToDeg(Math.acos(l))
  20512. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20513. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20514. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20515. m.y = h.constrainedTurn(m.y),
  20516. this.burnsDir = Math.sign(m.y);
  20517. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20518. , A = new r.Vector3
  20519. , C = function(e, t) {
  20520. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20521. v.y = g.y + e * m.y,
  20522. v.z = g.z + e * m.z,
  20523. A.set(0, 0, -1),
  20524. A.applyEuler(v),
  20525. A.add(n.position),
  20526. n.controls.lookAt(A),
  20527. n.controls.lookVector.copy(A),
  20528. void n.lookAt(A))
  20529. }
  20530. .bind(this);
  20531. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20532. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20533. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20534. ):
  20535. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20536. ,void (t && t())
  20537. ) */
  20538. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20539. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20540. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20541. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20542. ,void (t && t())
  20543. )
  20544. }
  20545. ,
  20546. n.prototype._warpBendAim = function(e, t, i, n) {
  20547. var o = n || 0
  20548. , s = this.playerControls.cameras[a.PANORAMA]
  20549. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20550. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20551. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20552. f.y = h.constrainedTurn(f.y);
  20553. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20554. f.x = g * Math.sign(f.x),
  20555. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20556. this.burnsDir = Math.sign(f.y),
  20557. g *= Math.sign(f.y),
  20558. f.y = g;
  20559. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20560. , v = new r.Vector3
  20561. , A = function(e, t) {
  20562. if (e < .5)
  20563. m.x = u.x + e * f.x,
  20564. m.y = u.y + e * f.y,
  20565. m.z = u.z + e * f.z;
  20566. else {
  20567. var i = (1 - e) * c.warp.softBendEnd;
  20568. m.x = l.x - i * f.x,
  20569. m.y = l.y - i * f.y,
  20570. m.z = l.z - i * f.z
  20571. }
  20572. v.set(0, 0, -1),
  20573. v.applyEuler(m),
  20574. v.add(s.position);
  20575. s.controls.lookAt(v),
  20576. s.controls.lookVector.copy(v),
  20577. s.lookAt(v);
  20578. }
  20579. .bind(this);
  20580. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20581. }
  20582. ,
  20583. n.prototype._warpStepCameraAim = function(e, t, i) {
  20584. var n = this.playerControls.cameras[a.PANORAMA]
  20585. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20586. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20587. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20588. l.y = h.constrainedTurn(l.y),
  20589. this.burnsDir = Math.sign(l.y);
  20590. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20591. , f = new r.Vector3
  20592. , g = function(e, t) {
  20593. e < .5 ? u.copy(s) : u.copy(o),
  20594. f.set(0, 0, -1),
  20595. f.applyEuler(u),
  20596. f.add(n.position),
  20597. n.controls.lookAt(f),
  20598. n.controls.lookVector.copy(f),
  20599. n.lookAt(f)
  20600. }
  20601. .bind(this);
  20602. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20603. }
  20604. ,
  20605. n.prototype.setBurnsDir = function() {
  20606. var e = this.playerControls.cameras[a.PANORAMA]
  20607. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20608. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20609. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20610. n.y = h.constrainedTurn(n.y),
  20611. this.burnsDir = Math.sign(n.y)
  20612. }
  20613. ,
  20614. n.prototype.stepWarpPath = function(e, t) {
  20615. var i = this.playerControls.cameras[a.PANORAMA];
  20616. if (!this.warpPathPoints)
  20617. return i.position.copy(this.warpDestPano.position),
  20618. !0;
  20619. var n = this.warpPathPoints[0]
  20620. , o = this.warpDestPano.position;
  20621. if (null !== this.nodes && this.cameraHull.length > 1) {
  20622. var s = new r.Vector3;
  20623. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20624. i.position.copy(s)
  20625. } else
  20626. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20627. }
  20628. ,
  20629. n.prototype.interruptAndFastForward = function(e, t) {
  20630. this.warping && (this.warpInterrupted = !0,
  20631. this.warpInterruptionBlackoutStyle = e,
  20632. this.warpInterruptionTravelTime = t,
  20633. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20634. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20635. }
  20636. ,
  20637. n.prototype.warpCameraAim = function(e) {
  20638. var t = c.warp.minWarpTime;
  20639. if (this.upcomingTransType === l.BLACK)
  20640. t = c.warp.teleportTime;
  20641. else {
  20642. var i = this.playerControls.cameras[a.PANORAMA]
  20643. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20644. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20645. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20646. s.y = h.constrainedTurn(s.y);
  20647. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20648. t = Math.max(t, u)
  20649. }
  20650. var d = function() {
  20651. this._warpStopFlying(),
  20652. this.discardSlow(),
  20653. e && e()
  20654. }
  20655. .bind(this);
  20656. this._warpCameraAim(t, d)
  20657. }
  20658. ,
  20659. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20660. this.model.skybox.material.uniforms.blackout.value = n;
  20661. var r = u.uniform(this.model.skybox, "progress", 1)
  20662. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20663. , a = !1
  20664. , s = function() {
  20665. if (this.warpInterrupted)
  20666. return a = !0,
  20667. !0
  20668. }
  20669. .bind(this)
  20670. , l = function(e, t) {
  20671. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20672. !0) : void r(e, t)
  20673. }
  20674. .bind(this)
  20675. , h = function(e, t) {
  20676. return i && a ? (o(0),
  20677. !0) : void o(e, t)
  20678. }
  20679. .bind(this);
  20680. p.start(s, e, null, t, null, "safeHaltWatch"),
  20681. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20682. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20683. }
  20684. ,
  20685. n.prototype.warpTravel_STD = function(e) {
  20686. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20687. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20688. w += this.warpLength * c.warp.timePerMeter,
  20689. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20690. var _ = !1
  20691. , T = this.warpDestHeroLoc.quaternion
  20692. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20693. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20694. , M = S.dot(x)
  20695. , R = r.Math.radToDeg(Math.acos(M))
  20696. , P = function(e) {
  20697. var t = o
  20698. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20699. return i
  20700. }
  20701. , O = function() {
  20702. return E.lookAt(C, t, A.UP),
  20703. s.setFromRotationMatrix(E, c.warp.eOrder),
  20704. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20705. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20706. h.constrainedTurn(b.y)
  20707. }
  20708. .bind(this)
  20709. , L = function(e, t) {
  20710. if (this.warpInterrupted)
  20711. return _ = !0,
  20712. !0
  20713. }
  20714. .bind(this)
  20715. , D = function(e, t) {
  20716. return _ || !this.warpPathPoints ? (g.blur(0),
  20717. !0) : void g.blur(e)
  20718. }
  20719. .bind(this)
  20720. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20721. , B = function(e, t) {
  20722. return _ || !this.warpPathPoints ? (N(0),
  20723. !0) : void N(e, t)
  20724. }
  20725. .bind(this)
  20726. , F = function(e, t) {
  20727. if (!this.warpPathPoints)
  20728. return n.position.copy(this.warpDestPano.position),
  20729. !0;
  20730. if (_)
  20731. return !0;
  20732. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20733. n.position.copy(i),
  20734. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20735. }
  20736. .bind(this)
  20737. , V = function(e, n) {
  20738. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20739. !0)
  20740. }
  20741. .bind(this)
  20742. , U = function(e, o) {
  20743. if (_)
  20744. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20745. !0;
  20746. if (!this.warpPathPoints)
  20747. return !0;
  20748. var a = this.warpLength * e
  20749. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20750. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20751. c.warp.matchCam && (l *= 1 - u),
  20752. E.lookAt(C, t, A.UP),
  20753. s.setFromRotationMatrix(E, c.warp.eOrder),
  20754. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20755. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20756. b.y = h.constrainedTurn(b.y),
  20757. s.x = m.x + l * b.x,
  20758. s.y = m.y + l * b.y,
  20759. s.z = m.z + l * b.z,
  20760. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20761. b.y = h.constrainedTurn(b.y);
  20762. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20763. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20764. v.x = v.x + b.x * c.warp.turnFriction,
  20765. v.y = v.y + b.y * c.warp.turnFriction,
  20766. v.z = v.z + b.z * c.warp.turnFriction,
  20767. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20768. var p = t.clone().sub(C).normalize();
  20769. if (R < c.warp.maxAimRotation && u > 0) {
  20770. var g = 1 - u;
  20771. p.x = p.x * g + u * S.x,
  20772. p.y = p.y * g + u * S.y,
  20773. p.z = p.z * g + u * S.z,
  20774. p.normalize()
  20775. }
  20776. this.bunnyObj.position.copy(n.position).add(p),
  20777. f.set(0, 0, -1).applyEuler(v).normalize(),
  20778. f.multiplyScalar(8),
  20779. f.add(n.position),
  20780. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20781. n.controls.lookVector.copy(f),
  20782. n.lookAt(f))
  20783. }
  20784. .bind(this)
  20785. , k = function() {
  20786. _ ? (this.discardSlow(),
  20787. this.upcomingTransType = l.BLACK,
  20788. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20789. }
  20790. .bind(this);
  20791. V(0);
  20792. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20793. w += H;
  20794. var G = H / w;
  20795. this.warpCommonParameters(w, G, !0, I.NONE),
  20796. p.start(L, w, null, 0, null, "_haltWatcher"),
  20797. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20798. p.start(D, w, null, G, P, "blurring")),
  20799. p.start(B, w, null, G, P, "modelAlpha"),
  20800. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20801. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20802. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20803. }
  20804. ,
  20805. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20806. var r = e || 0;
  20807. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20808. this.warpCommonParameters(t, r, !1, i),
  20809. this.model.chunks.forEach(function(e) {
  20810. e.material.uniforms.blackout.value = i
  20811. }),
  20812. this._warpBendAim(null, t, null, r);
  20813. var o = function() {
  20814. this.wrapupWarpShadingOnly(n, i);
  20815. }
  20816. .bind(this);
  20817. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20818. }
  20819. ,
  20820. n.prototype.flightStepWalk = function(e, t, i) {
  20821. var n = .001
  20822. , o = 1
  20823. , a = 1.2
  20824. , s = new r.Vector3
  20825. , h = new r.Vector3
  20826. , u = function(e, t) {
  20827. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20828. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20829. h.copy(A.FORWARD),
  20830. this.player.getDirection(h),
  20831. s.copy(t).sub(e.position).normalize();
  20832. var l = s.dot(h)
  20833. , u = Math.acos(l)
  20834. , d = u / r;
  20835. return d > n && (r *= d / n,
  20836. u < o && (r *= a)),
  20837. r
  20838. };
  20839. return function(e, t, i) {
  20840. if (this.warpInterrupted)
  20841. i && i();
  20842. else if (this.activeTransType !== l.WALK)
  20843. this._clearWarpShading(),
  20844. this._warpStopFlying(),
  20845. this.player.spider.draw(),
  20846. this.placeCpm(),
  20847. i && i();
  20848. else if (this.player.currentPano !== e) {
  20849. var n = {
  20850. pano: e,
  20851. lookAtPoint: t,
  20852. duration: null,
  20853. maxDistanceOverride: c.warp.walkMaxDist,
  20854. skipWarpingCheck: !1,
  20855. constantMoveSpeed: !0
  20856. };
  20857. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20858. n.zoomLevel = this.warpDestHeroLoc.zoom
  20859. }
  20860. n.duration = u.call(this, e, t),
  20861. this.player.nonInterruptingFlyToPano(n, i)
  20862. } else
  20863. i && i()
  20864. }
  20865. }(),
  20866. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20867. return this.flightStepWalk.bind(this, e, t, i)
  20868. }
  20869. ,
  20870. n.prototype.warpTravel_WALK = function() {
  20871. var e = [];
  20872. return function(t) {
  20873. var i = this.player.model.panos;
  20874. e.length = 0;
  20875. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20876. var s = this.nodes[a]
  20877. , l = i.get(s);
  20878. a === this.nodes.length - 1;
  20879. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20880. n && o || (e.push(s),
  20881. n = l)
  20882. }
  20883. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20884. var h = e.length
  20885. , u = i.get(e[h - 1])
  20886. , d = new Array(h + 1);
  20887. d[d.length - 1] = function() {
  20888. t && t()
  20889. }
  20890. .bind(this);
  20891. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20892. var g = e[p];
  20893. u = i.get(g);
  20894. var m = new r.Vector3;
  20895. this.getLookAtForWalkingTourNode(e, p, m),
  20896. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20897. p--
  20898. }
  20899. d[0]()
  20900. }
  20901. }(),
  20902. n.prototype.getLookAtForWalkingTourNode = function() {
  20903. var e = new r.Vector3
  20904. , t = new r.Vector3
  20905. , i = new r.Vector3
  20906. , n = new r.Vector3
  20907. , o = new r.Vector3
  20908. , a = .65
  20909. , s = .75
  20910. , l = .2
  20911. , c = .4
  20912. , h = .2
  20913. , u = 3;
  20914. return function(r, d, p) {
  20915. var f = r.length;
  20916. if (d >= f)
  20917. return !1;
  20918. var g = 1
  20919. , m = 1;
  20920. t.set(0, 0, 0),
  20921. o.set(0, 0, 0);
  20922. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20923. if (v = this.player.model.panos.get(r[A]),
  20924. this.getOrientationForWalkingTourNode(r, A, i),
  20925. A === d && e.copy(i),
  20926. n.copy(i),
  20927. A > d) {
  20928. var y = n.dot(e) < a;
  20929. g *= y ? l : s,
  20930. m *= y ? h : c
  20931. }
  20932. i.multiplyScalar(g),
  20933. t.add(i),
  20934. o.lerp(v.position, m)
  20935. }
  20936. return t.normalize(),
  20937. p.copy(o),
  20938. p.add(t),
  20939. !0
  20940. }
  20941. }(),
  20942. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20943. var n = e.length;
  20944. if (t >= n)
  20945. return !1;
  20946. if (t === n - 1)
  20947. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20948. else {
  20949. var r = this.player.model.panos.get(e[t])
  20950. , o = this.player.model.panos.get(e[t + 1]);
  20951. i.copy(o.position).sub(r.position)
  20952. }
  20953. return i.normalize(),
  20954. !0
  20955. }
  20956. ,
  20957. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20958. if (this.activeTransType = this.upcomingTransType,
  20959. this.lastTransType = this.activeTransType,
  20960. this.upcomingTransType = null,
  20961. !e) {
  20962. var r = function() {
  20963. this._wrapupTravel(n)
  20964. }
  20965. .bind(this)
  20966. , o = {
  20967. pano: this.warpDestPano,
  20968. lookAtPoint: null,
  20969. duration: null,
  20970. maxDistanceOverride: null,
  20971. skipWarpingCheck: !1
  20972. };
  20973. return void this.player.flyToPano(o, r)
  20974. }
  20975. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20976. this._clearWarpShading(),
  20977. this._warpStopFlying(),
  20978. this.player.spider.draw(),
  20979. this.placeCpm(),
  20980. n && n()
  20981. }
  20982. .bind(this)) : this.warpTravel_STD(n)
  20983. }
  20984. ,
  20985. n.prototype.startWarpState = function() {
  20986. this.warping = !0,
  20987. this.warpInterrupted = !1,
  20988. this.warpInterruptionBlackoutStyle = null,
  20989. this.warpInterruptionTravelTime = null
  20990. }
  20991. ,
  20992. n.prototype.endWarpState = function() {
  20993. this.warping = !1
  20994. }
  20995. ,
  20996. n.prototype.warpToPano = function(e, t, i, n) {
  20997. if (this.warping)
  20998. return void y.warn("Cannot warp when already warping");
  20999. if (this.upcomingTransType = e,
  21000. this.activeTransType = null,
  21001. !this.setWarpDestPano())
  21002. return this.upcomingTransType = null,
  21003. void this.warpToNonPano(n);
  21004. if (this.player.mode !== a.PANORAMA)
  21005. return this.upcomingTransType = null,
  21006. this.discardSlow(),
  21007. void this.player.flyToNewMode({
  21008. mode: a.PANORAMA,
  21009. pano: this.warpDestPano,
  21010. duration: c.warp.outsideTime,
  21011. warpDest: this.warpDestHeroLoc,
  21012. callback: n,
  21013. force: !0
  21014. });
  21015. if (!this.warpDestPano)
  21016. return y.warn("no warp destination, callback dropped"),
  21017. void (this.upcomingTransType = null);
  21018. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21019. , o = this.chooseWarpPath(r);
  21020. if (o && this.upcomingTransType !== l.WALK) {
  21021. var s = function() {
  21022. this.waitingToWarp = !1,
  21023. this.warpToPano(e, t, i, n)
  21024. }
  21025. .bind(this);
  21026. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21027. return void (this.waitingToWarp = !0)
  21028. }
  21029. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21030. this.player.currentPano = this.warpDestPano,
  21031. this.placeCpm(),
  21032. this.fadeOutCpm(c.path.fadeOutTime),
  21033. this.player.spider.draw()),
  21034. y.debug("Warping to pano ", this.warpDestPano.position),
  21035. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21036. this.startWarpState();
  21037. var h = function() {
  21038. this.endWarpState(),
  21039. n && n()
  21040. }
  21041. .bind(this);
  21042. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21043. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21044. }
  21045. ,
  21046. t.exports = n
  21047. }
  21048. ).call(this, "/js/objects/ShowPath.js")
  21049. }
  21050. , {
  21051. "../constants": 8,
  21052. "../effects": 16,
  21053. "../enum/BlackoutStyle": 18,
  21054. "../enum/ModelManagerEvents": 33,
  21055. "../enum/PlayerEvents": 40,
  21056. "../enum/RenderOrder": 42,
  21057. "../enum/Vectors": 50,
  21058. "../enum/Viewmode": 51,
  21059. "../enum/WarpStyle": 52,
  21060. "../gui/gui": 65,
  21061. "../model/ModelManager": 140,
  21062. "../objects/Snapshot": 153,
  21063. "../settings": 166,
  21064. "../shaders": 167,
  21065. "../util/easing": 186,
  21066. "../util/lerp": 188,
  21067. "../util/logger": 189,
  21068. "../util/math": 190,
  21069. "../util/texture": 194,
  21070. "../util/transitions": 195,
  21071. three: 217
  21072. }],
  21073. 152: [function(e, t, i) {
  21074. "use strict";
  21075. function n() {
  21076. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21077. , t = new r.RawShaderMaterial({
  21078. fragmentShader: o.skysphere.fragmentShader,
  21079. vertexShader: o.skysphere.vertexShader,
  21080. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21081. side: r.BackSide,
  21082. name: "skysphere"
  21083. });
  21084. t.uniforms.radius.value = e.parameters.radius,
  21085. r.Mesh.call(this, e, t)
  21086. }
  21087. var r = e("three")
  21088. , o = e("../shaders")
  21089. , a = e("../settings");
  21090. n.prototype = Object.create(r.Mesh.prototype),
  21091. n.prototype.constructor = n,
  21092. t.exports = n
  21093. }
  21094. , {
  21095. "../settings": 166,
  21096. "../shaders": 167,
  21097. three: 217
  21098. }],
  21099. 153: [function(e, t, i) {
  21100. (function(i) {
  21101. "use strict";
  21102. function n(e) {
  21103. o.call(this, e),
  21104. this.sid = e.sid,//xzw add
  21105. this.panoId = e.panoId,
  21106. this.orthoZoom = e.orthoZoom,
  21107. this.floorVisibility = e.floorVisibility,
  21108. this.thumbUrl = e.thumbUrl,
  21109. this.name = e.name,
  21110. this.zoom = e.zoom
  21111. }
  21112. var r = (e("three"),
  21113. e("../util/logger"))
  21114. , o = (e("../settings"),
  21115. e("../enum/Viewmode"),
  21116. e("../util/common"),
  21117. e("../util/transitions"),
  21118. e("../util/lerp"),
  21119. e("../util/ajax"),
  21120. e("../util/texture"),
  21121. e("./View"));
  21122. e("events").EventEmitter,
  21123. new r(i);
  21124. n.prototype = Object.create(o.prototype),
  21125. n.prototype.isPano = function() {
  21126. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21127. }
  21128. ,
  21129. t.exports = n
  21130. }
  21131. ).call(this, "/js/objects/Snapshot.js")
  21132. }
  21133. , {
  21134. "../enum/Viewmode": 51,
  21135. "../settings": 166,
  21136. "../util/ajax": 181,
  21137. "../util/common": 185,
  21138. "../util/lerp": 188,
  21139. "../util/logger": 189,
  21140. "../util/texture": 194,
  21141. "../util/transitions": 195,
  21142. "./View": 154,
  21143. events: 202,
  21144. three: 217
  21145. }],
  21146. 154: [function(e, t, i) {
  21147. (function(i) {
  21148. "use strict";
  21149. function n(e) {
  21150. e = e || {},
  21151. this.position = new r.Vector3,
  21152. this.quaternion = new r.Quaternion,
  21153. this.update(e)
  21154. }
  21155. var r = e("three")
  21156. , o = e("../util/logger")
  21157. , a = (e("../settings"),
  21158. e("../enum/Viewmode"),
  21159. e("../util/common"),
  21160. e("../util/transitions"),
  21161. e("../util/lerp"),
  21162. e("../util/ajax"),
  21163. e("../util/texture"),
  21164. e("events").EventEmitter);
  21165. new o(i);
  21166. n.prototype = Object.create(a.prototype),
  21167. n.prototype.isValid = function() {
  21168. return !!this.cameraMode
  21169. }
  21170. ,
  21171. n.prototype.update = function(e) {
  21172. return this.cameraMode = e.cameraMode || this.cameraMode,
  21173. this.pano = e.pano || this.pano,
  21174. e.position && this.position.copy(e.position),
  21175. e.quaternion && this.quaternion.copy(e.quaternion),
  21176. this
  21177. }
  21178. ,
  21179. t.exports = n
  21180. }
  21181. ).call(this, "/js/objects/View.js")
  21182. }
  21183. , {
  21184. "../enum/Viewmode": 51,
  21185. "../settings": 166,
  21186. "../util/ajax": 181,
  21187. "../util/common": 185,
  21188. "../util/lerp": 188,
  21189. "../util/logger": 189,
  21190. "../util/texture": 194,
  21191. "../util/transitions": 195,
  21192. events: 202,
  21193. three: 217
  21194. }],
  21195. 155: [function(e, t, i) {//player.js
  21196. (function(i) {
  21197. "use strict";
  21198. function n(e) {
  21199. this.currentPano = null,
  21200. this.nextPano = null,
  21201. this.camera = null,
  21202. this.paused = !1,
  21203. this.flying = !1,
  21204. this.sceneIntersectionPlane = null,
  21205. this.target = new r.Vector3,
  21206. this.mouse = new r.Vector3(1.1,1.1,.5),
  21207. this.mouseAtMouseDown = new r.Vector2,
  21208. this.mouseCouldBeClickToMove = !1,
  21209. this.mouseLastMoveTime = Date.now(),
  21210. this.mouseDown = !1,
  21211. this.mouseDownTimer = null,
  21212. this.couldBeLongTap = !1,
  21213. this.containsMouse = !1,
  21214. this.isTouchEvent = !1,
  21215. this.isPanoHover = !1,
  21216. this.reticule = new a(this),
  21217. this.panoMarkers = [],
  21218. this.spider = new h(this),
  21219. this.quaternion = new r.Quaternion,
  21220. this.position = new r.Vector3(15,10,15),
  21221. this.previousState = null,
  21222. this.lastInsideView = new c,
  21223. this.last360View = new c,
  21224. this.raycaster = new r.Raycaster,
  21225. this.intersect = null,
  21226. this.lastChangeTime = Date.now(),
  21227. this.history = new I,
  21228. this.cameraControls = null,
  21229. this.path = null,
  21230. this.model = null,
  21231. this.domElement = null,
  21232. this.cachedPanoCandidates = null,
  21233. this.basePanoSize = 0,
  21234. this.standardPanoSize = 0,
  21235. this.highPanoSize = 0,
  21236. this.ultraHighPanoSize = 0,
  21237. this.zoomLevel = 1,
  21238. this.zooming = 0,
  21239. this.zoomSpeed = .5,
  21240. this.scrollZoomSpeed = .06,
  21241. this.zoomSpeedAdjust = .05,
  21242. this.defaultZoomIncrement = .2,
  21243. this.baseFov = f.insideFOV,
  21244. this.zoomFov = this.baseFov,
  21245. this.zoomEnabled = !0,
  21246. this.preRenderingEnabled = !1,
  21247. this.setupCustomProperties(e),
  21248. this.zoomStats = new L
  21249. }
  21250. var r = e("three")
  21251. , o = e("./util/logger")
  21252. , a = e("./objects/Reticule")
  21253. , s = e("./objects/Panorama")
  21254. , l = e("./objects/ShowPath")
  21255. , c = e("./objects/View")
  21256. , h = (e("./objects/Snapshot"),
  21257. e("./objects/NSpider"))
  21258. , u = e("./enum/Viewmode")
  21259. , d = (e("./enum/TagStates"),
  21260. e("./enum/Vectors"))
  21261. , p = e("./enum/Keys")
  21262. , f = (e("./enum/AlignmentType"),
  21263. e("./settings"))
  21264. , g = e("./util/common")
  21265. , m = (e("./util/browser"),
  21266. e("./util/math"))
  21267. , v = e("./util/lerp")
  21268. , A = e("./util/easing")
  21269. , y = e("./util/transitions")
  21270. , C = e("events").EventEmitter
  21271. , I = (e("./shaders"),
  21272. e("./util/history"))
  21273. , E = (e("./util/camera"),
  21274. e("./model/ModelManager"),
  21275. e("./enum/PathDiscardMode"))
  21276. , b = e("./enum/PathDisplayMode")
  21277. , w = e("./enum/PlayerEvents")
  21278. , _ = e("./enum/ControlEvents")
  21279. , T = e("./enum/ModelManagerEvents")
  21280. , x = e("./enum/WarpStyle")
  21281. , S = e("./enum/BlackoutStyle")
  21282. , M = e("./exception/BasicException")
  21283. , R = e("./enum/PanoSizeClass")
  21284. , P = (e("./tile/TileDownloader"),
  21285. e("./tile/TilePrioritizer"))
  21286. , O = (e("./enum/PanoramaEvents"),
  21287. e("./enum/ZoomEvents"))
  21288. , L = e("./util/ZoomStats")
  21289. , D = e("./constants")
  21290. , N = e("./util/common")
  21291. , B = e("./util/cameraLight")
  21292. , Hot = e('hot')
  21293. , F = new o(i)
  21294. , V = Object.freeze({
  21295. FlyToPano: y.getUniqueId(),
  21296. FlyToNewMode: y.getUniqueId(),
  21297. FlyToSameMode: y.getUniqueId(),
  21298. FlyToViewFloor: y.getUniqueId(),
  21299. LookTransition: y.getUniqueId(),
  21300. ZoomTransition: y.getUniqueId()
  21301. });
  21302. n.prototype = Object.create(C.prototype),
  21303. n.prototype.init = function(e) {
  21304. window.player = this
  21305. this.modelManager = e.modelManager,
  21306. this.tileDownloader = e.tileDownloader,
  21307. this.panoRenderer = e.panoRenderer,
  21308. this.qualityManager = e.qualityManager,
  21309. this.domElement = e.container,
  21310. this.camera = e.camera,
  21311. this.tagManager = e.tagManager,
  21312. this.cameraControls = e.controls,
  21313. this.path = new l(e.director,this,e.controls),
  21314. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21315. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21316. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21317. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21318. this.tileDownloader.processPriorityQueue = !1,
  21319. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21320. this.bindEvents(e.container),
  21321. this.updateModel()
  21322. }
  21323. //xzw add: 截图
  21324. function dataURLtoBlob(dataurl) {
  21325. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21326. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21327. while(n--){
  21328. u8arr[n] = bstr.charCodeAt(n);
  21329. };
  21330. return new Blob([u8arr], {type:mime});
  21331. }
  21332. n.prototype.screenShot = function(o){
  21333. if(this.flying || this.flyingToTag) return;
  21334. var R = this.sceneRenderer;
  21335. R.updateScreenSize(o);
  21336. for(var i in this.model.panos.index){
  21337. if(!this.model.panos.index[i].marker) continue;
  21338. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21339. this.model.panos.index[i].marker.visible = false;
  21340. }
  21341. for(var i in this.model.hots){
  21342. this.model.hots[i].mesh.visible = false;
  21343. }
  21344. this.reticule.visible = false;
  21345. this.reticule.forceUnvisible = true;
  21346. this.path.currentPanoMarker.mesh.visible = false;
  21347. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21348. R.renderer.clear(true,true,true);
  21349. R.renderer.render(R.scene, R.camera);
  21350. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21351. o.f && o.f(imgData)
  21352. R.updateScreenSize({resize:true});
  21353. this.reticule.visible = true;
  21354. for(var i in this.model.hots){
  21355. this.model.hots[i].mesh.visible = true;
  21356. }
  21357. for(var i in this.model.panos.index){
  21358. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21359. }
  21360. this.path.currentPanoMarker.mesh.visible = true;
  21361. R.renderer.render(R.scene, R.camera);
  21362. }.bind(this),30) //这个数字不能太小
  21363. }
  21364. var scaleImg = e("scaleImg");
  21365. var ResizeImg = function(img, option){
  21366. var img2; //不能直接改img 否则可能触发第二次img.onload
  21367. var compress = function(ratio,type){
  21368. var image = img2 || img;
  21369. var c = document.createElement('canvas');
  21370. c.width = image.width; c.height = image.height;
  21371. var ctx = c.getContext('2d');
  21372. ctx.drawImage(image,0,0,image.width,image.height);
  21373. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21374. }
  21375. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21376. var image = img2 || img;
  21377. var blob = dataURLtoBlob(image.src);
  21378. if(option.maxWeight && blob.size > option.maxWeight){
  21379. compress(option.maxWeight/blob.size, "jpeg")
  21380. blob = dataURLtoBlob(image.src);
  21381. }
  21382. if(!img2){
  21383. img2 = new Image();
  21384. }
  21385. img2.base64Src = image.src;
  21386. img2.src = window.URL.createObjectURL(blob);
  21387. }
  21388. var oldSize = Math.max(img.width, img.height);
  21389. if(option.toType != "png"){//不是非要png的话
  21390. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21391. if(oldSize > option.maxSize){
  21392. compress(option.maxSize/oldSize, "jpeg");
  21393. }
  21394. reCom();
  21395. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21396. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21397. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21398. reCom();
  21399. }
  21400. }
  21401. }else{
  21402. //?貌似png会越压缩越大?
  21403. }
  21404. return img2 || img;
  21405. }
  21406. var _fixType=function(type) {
  21407. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21408. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21409. return 'image/' + r;
  21410. };
  21411. var saveFile=function(data, filename){
  21412. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21413. save_link.href = data;
  21414. save_link.download = filename;
  21415. var event = document.createEvent('MouseEvents');
  21416. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21417. save_link.dispatchEvent(event);
  21418. };
  21419. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21420. var info = this.getSnapAngleInfo();
  21421. var str = ',{\r\t' + info;
  21422. var arg = arguments[0];
  21423. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21424. if (arg && arg.__callback) {
  21425. return arg.__callback(imgData, info)
  21426. }
  21427. var img = new Image();
  21428. img.src = imgData;
  21429. img.onload = function(){
  21430. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21431. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21432. var filename = "snap" + (new Date()).getTime();
  21433. saveFile(img2.src,filename + ".jpg");
  21434. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21435. str +=('\r\t"sid":"'+filename+'",');
  21436. str +=('\r\t"name":"'+filename+'"\r}');
  21437. logData(str)
  21438. }
  21439. }});
  21440. }
  21441. ,
  21442. n.prototype.getSnapAngleInfo = function(){
  21443. var info = {};
  21444. var str = '"metadata":{';
  21445. var q = this.camera.quaternion.clone();
  21446. switch (this.mode) {
  21447. case "panorama":
  21448. info.scan_id = this.currentPano.id;
  21449. str += ('"scan_id":"'+this.currentPano.id+'",');
  21450. break;
  21451. case "floorplan":
  21452. info.camera_mode = 1;
  21453. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21454. q.multiply(this.camera.quaternion);
  21455. str += ('"camera_mode":1,');
  21456. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21457. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21458. break;
  21459. case "dollhouse":
  21460. info.camera_mode = 2;
  21461. str += ('"camera_mode":2,');
  21462. break;
  21463. }
  21464. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21465. console.log(info.camera_position)
  21466. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21467. /**fyz 对相机截屏的角度进行校对 */
  21468. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21469. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21470. out.x *= -1;
  21471. out.w *= -1;
  21472. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21473. }else{
  21474. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21475. }
  21476. info.zoom = this.zoomLevel;
  21477. console.log(info.camera_quaternion)
  21478. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21479. // fyz 扩展编辑页面, 加上导览点缩放值
  21480. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21481. return str;
  21482. }
  21483. //------end
  21484. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21485. if(!g_currentHot) return;
  21486. g_currentHot = null;
  21487. var hotPop = document.getElementById('popup');
  21488. hotPop.style.display = "none";
  21489. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21490. $("#popup iframe:last").remove();
  21491. var _bgaudio = document.getElementById("bgaudio");
  21492. //判断音乐是否暂停或者是否存在
  21493. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21494. {
  21495. //g_bgAudio.play();
  21496. manage.switchBgmState(true)
  21497. }; */
  21498. if(g_bgAudio && g_bgAudio.pauseByHot){
  21499. manage.switchBgmState(true)
  21500. }
  21501. try{
  21502. window.parent.postMessage("closeHot",'*')
  21503. }catch(e){
  21504. console.log(e)
  21505. }
  21506. //$('#player').off("click",this.closePopup);
  21507. $("#volume").removeClass("hide")
  21508. return false
  21509. }
  21510. n.prototype.setupCustomProperties = function(e) {
  21511. var t = e || u.PANORAMA;
  21512. Object.defineProperty(this, "mode", {
  21513. get: function() {
  21514. return t
  21515. },
  21516. set: function(e) {
  21517. var i = t;
  21518. t = e,
  21519. this.onModeUpdated(i, t)
  21520. }
  21521. })
  21522. }
  21523. ,
  21524. n.prototype.isInMode = function() {
  21525. for (var e = 0; e < arguments.length; e++)
  21526. if (this.mode === arguments[e])
  21527. return !0;
  21528. return !1
  21529. }
  21530. ,
  21531. n.prototype.isOutsideMode = function(e) {
  21532. return e = e || this.mode,
  21533. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21534. }
  21535. ,
  21536. n.prototype.is360View = function(e, t) {
  21537. return e === u.PANORAMA && t && !t.isAligned()
  21538. }
  21539. ,
  21540. n.prototype.setScene = function(e) {
  21541. this.sceneIntersectionPlane = e.plane,
  21542. this.path.setScene(e),
  21543. this.moveReticuleToScene(e)
  21544. }
  21545. ,
  21546. n.prototype.moveReticuleToScene = function(e) {
  21547. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21548. e.add(this.reticule)
  21549. }
  21550. ,
  21551. n.prototype.updateModel = function() {
  21552. function e(e, t, n) {
  21553. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21554. }
  21555. function t(e, t) {
  21556. if (this.mode === u.DOLLHOUSE) {
  21557. var n = e ? this.model.center.y : n = t.center.y;
  21558. i.call(this, n)
  21559. }
  21560. }
  21561. function i(e) {
  21562. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21563. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21564. , n = t.position.y + (e - i.target.y)
  21565. , r = f.showFloorDuration + f.showFloorDelay;
  21566. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21567. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21568. }
  21569. this.model = this.modelManager.getActiveModel(),
  21570. this.model.on("floor.changed", e.bind(this)),
  21571. this.model.on("allfloors.toggled", t.bind(this)),
  21572. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21573. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21574. var e2 = this;
  21575. this.model.panos.list.forEach(function(a) {
  21576. a.vrMarker.addEventListener("click", function() {
  21577. e2.flyToPano({
  21578. pano: a
  21579. })
  21580. })
  21581. })
  21582. /********************************************************************************************************************************************/
  21583. }
  21584. ,
  21585. n.prototype.updateModelDependentData = function() {
  21586. this.cameraControls.setModelForControls(this.model),
  21587. this.getPanoMarkersFromModel(this.model)
  21588. }
  21589. ,
  21590. n.prototype.onModelChanged = function() {
  21591. this.updateModel(),
  21592. this.updateModelDependentData()
  21593. }
  21594. ,
  21595. n.prototype.getPanoMarkersFromModel = function(e) {
  21596. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21597. return t.marker ? e.concat(t.marker) : e
  21598. }, [])
  21599. }
  21600. ,
  21601. n.prototype.handleControlMove = function(e) {
  21602. this.emit(w.Move, e)
  21603. }
  21604. ,
  21605. n.prototype.handleControlInputStart = function(e) {
  21606. this.emit(w.InputStart, e)
  21607. }
  21608. ,
  21609. n.prototype.onModeUpdated = function(e, t) {
  21610. this.cameraControls.activateControls(t),
  21611. this.emit(w.ModeChanged, e, t)
  21612. }
  21613. ,
  21614. n.prototype.isWarping = function() {
  21615. return this.path.warping
  21616. }
  21617. ,
  21618. n.prototype.isWaitingToWarp = function() {
  21619. return this.path.waitingToWarp
  21620. }
  21621. ,
  21622. n.prototype.getLabelScaleFactor = function() {
  21623. if (this.isOutsideMode()) {
  21624. var e = 10
  21625. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21626. return t
  21627. }
  21628. return .5
  21629. }
  21630. ,
  21631. n.prototype.changeMusic = function() {//xzw add
  21632. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21633. g_playAudio = g_bgAudio;
  21634. //g_bgAudio.play();
  21635. manage.switchBgmState(true)
  21636. }else{
  21637. if(!g_play){
  21638. g_playAudio = g_bgAudio;
  21639. }else{//防止再次播放时重播一遍
  21640. g_playAudio = null;
  21641. }
  21642. } */
  21643. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21644. manage.switchBgmState(true)
  21645. } */
  21646. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21647. }
  21648. ,
  21649. n.prototype.bindEvents = function(e) {
  21650. e !== document && e.setAttribute("tabindex", -1),
  21651. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21652. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21653. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21654. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21655. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21656. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21657. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21658. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21659. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21660. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21661. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21662. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21663. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21664. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21665. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21666. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21667. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21668. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21669. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21670. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21671. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21672. // lzb
  21673. window.getSeft && getSeft(this);
  21674. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21675. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21676. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21677. }else{
  21678. $('#closepop').on("click",this.closePopup.bind(this));
  21679. }
  21680. }
  21681. ,
  21682. n.prototype.onMouseDown = function(e) {
  21683. e.currentTarget !== document && e.currentTarget.focus(),
  21684. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21685. this.updateIntersect())
  21686. }
  21687. ,
  21688. n.prototype.onMouseMove = function(e) {
  21689. this.isTouchEvent = !1,
  21690. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21691. }
  21692. ,
  21693. n.prototype.onMouseOver = function(e) {
  21694. this.containsMouse = !0,
  21695. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21696. }
  21697. ,
  21698. n.prototype.onMouseOut = function(e) {
  21699. this.containsMouse = !1
  21700. }
  21701. ,
  21702. n.prototype.onMouseUp = function(e) {
  21703. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21704. }
  21705. ,
  21706. n.prototype.onTouchStart = function(e) {
  21707. if (e.currentTarget !== document && e.currentTarget.focus(),
  21708. !this.mouseDown) {
  21709. this.couldBeLongTap = !0;
  21710. var t = g.average(e.changedTouches, "clientX")
  21711. , i = g.average(e.changedTouches, "clientY");
  21712. this.handleInputStart.call(this, t, i, !0),
  21713. this.mouseDownTimer = setTimeout(function() {
  21714. this.updateIntersect(),
  21715. this.handleInputEnd.call(this, t, i, !0)
  21716. }
  21717. .bind(this), f.input.longTapThreshold)
  21718. }
  21719. }
  21720. ,
  21721. n.prototype.onTouchMove = function(e) {
  21722. var t = g.average(e.changedTouches, "clientX")
  21723. , i = g.average(e.changedTouches, "clientY");
  21724. this.handleInputMove.call(this, t, i, !0)
  21725. }
  21726. ,
  21727. n.prototype.onTouchEnd = function(e) {
  21728. if (clearTimeout(this.mouseDownTimer),
  21729. this.mouseDown) {
  21730. this.couldBeLongTap = !1,
  21731. this.updateIntersect();
  21732. var t = g.average(e.changedTouches, "clientX")
  21733. , i = g.average(e.changedTouches, "clientY");
  21734. this.handleInputEnd.call(this, t, i, !0)
  21735. }
  21736. }
  21737. ,
  21738. n.prototype.onPointerDown = function(e) {
  21739. return e.currentTarget !== document && e.currentTarget.focus(),
  21740. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21741. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21742. void (this.mouseDownTimer = setTimeout(function() {
  21743. this.updateIntersect(),
  21744. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21745. }
  21746. .bind(this), f.input.longTapThreshold)))
  21747. }
  21748. ,
  21749. n.prototype.onPointerMove = function(e) {
  21750. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21751. }
  21752. ,
  21753. n.prototype.onPointerUp = function(e) {
  21754. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21755. this.couldBeLongTap = !1,
  21756. this.updateIntersect(),
  21757. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21758. }
  21759. ,
  21760. n.prototype.onPointerOut = function(e) {
  21761. this.mouseDown = !1
  21762. }
  21763. ,
  21764. n.prototype.onPointerCancel = function(e) {
  21765. this.mouseDown = !1
  21766. }
  21767. ,
  21768. n.prototype.onKeyDown = function(e) {
  21769. var t = function() {
  21770. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21771. }
  21772. .bind(this)
  21773. , i = e.which;
  21774. switch (i) {
  21775. case p.F:
  21776. t(),
  21777. this.changeFloor(-1);
  21778. break;
  21779. case p.R:
  21780. t(),
  21781. this.changeFloor(1)
  21782. }
  21783. if (this.mode === u.PANORAMA)
  21784. switch (i) {
  21785. case p.UPARROW:
  21786. case p.W:
  21787. this.flyLocalDirection(d.FORWARD.clone());
  21788. break;
  21789. case p.DOWNARROW:
  21790. case p.S:
  21791. this.flyLocalDirection(d.BACK.clone());
  21792. break;
  21793. case p.A:
  21794. this.flyLocalDirection(d.LEFT.clone());
  21795. break;
  21796. case p.D:
  21797. this.flyLocalDirection(d.RIGHT.clone())
  21798. }
  21799. }
  21800. ,
  21801. n.prototype.handleScrollPinchZoom = function() {
  21802. return function(e) {
  21803. var t = e
  21804. , i = this.zoomLevel;
  21805. this.zoomBy(t),
  21806. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21807. }
  21808. }(),
  21809. n.prototype.handleControlPinch = function(e) {
  21810. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21811. }
  21812. ,
  21813. n.prototype.handleControlScroll = function(e) {
  21814. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21815. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21816. }
  21817. ,
  21818. n.prototype.handleInputStart = function(e, t, i) {
  21819. //许钟文加
  21820. var pad = this.handelPadding(e, t);
  21821. e = pad.x;
  21822. t = pad.y;
  21823. this.isTouchEvent = i,
  21824. m.convertScreenPositionToNDC(e, t, this.mouse),
  21825. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21826. this.mouseCouldBeClickToMove = !0,
  21827. this.mouseDown = !0;
  21828. if (this.mouseCouldBeClickToMove) {
  21829. //window.DownInterface && new DownInterface().state(this,Hot);
  21830. window.Hotpoint && new Hotpoint().state(this,Hot);
  21831. }
  21832. /* if( this.overlayGroup.children.length){
  21833. this.overlayGroup.children.forEach((overlay)=>{
  21834. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  21835. })
  21836. } */
  21837. }
  21838. ,
  21839. n.prototype.handelPadding = function(x, y) {
  21840. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21841. if (!this.pad)
  21842. this.pad = {
  21843. x: dom.getOffset("left", $("#player")[0]),
  21844. y: dom.getOffset("top", $("#player")[0])
  21845. }
  21846. return {
  21847. x: x - this.pad.x,
  21848. y: y - this.pad.y
  21849. }
  21850. }
  21851. n.prototype.handleInputMove = function(e, t, i) {
  21852. //许钟文加
  21853. var pad = this.handelPadding(e, t);
  21854. e = pad.x;
  21855. t = pad.y;
  21856. this.isTouchEvent = i,
  21857. m.convertScreenPositionToNDC(e, t, this.mouse),
  21858. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21859. this.couldBeLongTap = !1,
  21860. clearTimeout(this.mouseDownTimer)),
  21861. this.mouseLastMoveTime = Date.now(),
  21862. this.reticule.move(e, t, i)
  21863. }
  21864. ,
  21865. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21866. if (this.isTouchEvent = i,
  21867. this.mouseDown = !1,
  21868. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21869. !i && this.couldBeLongTap)
  21870. return !0;
  21871. if (this.handleLongTap())
  21872. return !0;
  21873. if (this.mouseCouldBeClickToMove) {
  21874. if (this.flying)
  21875. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21876. !0;
  21877. //add----
  21878. if(this.checkHotClick())//add
  21879. return !0;
  21880. if(this.hoveringPlane){
  21881. this.clickOverlay(this.hoveringPlane)
  21882. return;
  21883. }
  21884. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21885. this.history.invalidate(),
  21886. this.intersect)
  21887. return this.flyToPanoClosestToMouse();
  21888. if (this.mode === u.PANORAMA) {
  21889. var n = this.closestPanoInDirection(this.getMouseDirection());
  21890. return n ? this.flyToPano({
  21891. pano: n
  21892. }) : this.bump(this.getMouseDirection())
  21893. }
  21894. }
  21895. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21896. }
  21897. ,
  21898. n.prototype.handleLongTap = function() {
  21899. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21900. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21901. !0
  21902. }
  21903. ,
  21904. n.prototype.checktagClick = function() {
  21905. if (this.tagManager.intersectTag) {
  21906. var e = this.isTouchEvent
  21907. , t = this.tagManager.clickedOnTag(e, this);
  21908. return e || t || y.cancelById(V.LookTransition),
  21909. !0
  21910. }
  21911. if (this.tagManager.activeTag)
  21912. return this.tagManager.dismissActiveTag(),
  21913. !1
  21914. }
  21915. ,
  21916. n.prototype.rankedtagInDirection = function(e, t) {
  21917. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21918. }
  21919. ,
  21920. n.prototype.start = function(e) {
  21921. //-------------------
  21922. window.initOverlay(r)
  21923. this.model.loadOverlays()
  21924. createEnterLogo()
  21925. //-------------------
  21926. var t = e.mode
  21927. , i = e.pano
  21928. , n = e.position
  21929. , rr = e.quaternion
  21930. , o = e.tag
  21931. , a = e.quickstart
  21932. , s = $.Deferred();
  21933. this.updateModelDependentData(),
  21934. this.updateFromControls(),
  21935. this.findDefaultViews();
  21936. var l = this.is360View(t, i);
  21937. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21938. s.done(function(e) {
  21939. this.emit(w.Ready, l, e, o)
  21940. }
  21941. .bind(this)),
  21942. s.promise()
  21943. }
  21944. ,
  21945. n.prototype.startOutside = function(e, t) {
  21946. var i = e.mode
  21947. , n = e.pano
  21948. , r = e.position
  21949. , o = e.quaternion
  21950. , a = e.zoom
  21951. , s = e.floorVisibility
  21952. , l = e.tag;
  21953. this.emit(w.StartOutside, f[i].transitionTime),
  21954. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21955. y.cancelById(V.FlyToViewFloor),
  21956. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21957. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21958. }
  21959. ,
  21960. n.prototype.startInside = function(e, t, i, n, r) {
  21961. r = r || $.Deferred(),
  21962. this.currentPano = e;
  21963. var o = e && !e.isAligned();
  21964. if (t = o ? e.position : t || e.position,
  21965. i = i || e.quaternion,
  21966. e) {
  21967. var a = this.startInside.bind(this, e, t, i, n, r);
  21968. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21969. return
  21970. }
  21971. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21972. this.updateHotVisible()
  21973. return this.mode = u.PANORAMA,
  21974. e.floor.enter(this.mode),
  21975. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21976. this.switchCameraMode(this.mode, i),
  21977. this.emit(w.StartInside, o),
  21978. r.resolve(!0),
  21979. r
  21980. }
  21981. ,
  21982. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21983. if (r = r || $.Deferred(),
  21984. this.dollhouseMode(),
  21985. !e)
  21986. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21987. r.resolve(!1),
  21988. r;
  21989. t = t || e.position;
  21990. var o = i || this.cameraControls.activeControl.camera.quaternion
  21991. , a = e.position;
  21992. return this.fitDollhouse(a, t, o),
  21993. setTimeout(function(t) {
  21994. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21995. var n = {
  21996. mode: u.PANORAMA,
  21997. pano: e,
  21998. quaternion: i,
  21999. callback: function() {
  22000. this.emit(w.FlyinFinished),
  22001. r.resolve(!0)
  22002. }
  22003. .bind(this)
  22004. };
  22005. this.flyToNewMode(n)
  22006. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22007. r
  22008. }
  22009. ,
  22010. n.prototype.checkAndWaitForPanoLoad = function() {
  22011. var e = {}
  22012. , t = {}
  22013. , i = 5e3
  22014. , n = function() {
  22015. for (var n in e)
  22016. if (e.hasOwnProperty(n) && e[n]) {
  22017. var r = performance.now() - t[n];
  22018. if (r < i)
  22019. return !0
  22020. }
  22021. return !1
  22022. };
  22023. return function(r, o, a, s, l, c, h, u, d, p) {
  22024. if (n())
  22025. return !0;
  22026. var f = function(t, i, n) {
  22027. N.delayOneFrame(function() {
  22028. e[t] = !1,
  22029. l && l(i, n)
  22030. }
  22031. .bind(this))
  22032. }
  22033. .bind(this, r.id)
  22034. , g = function(t, i) {
  22035. N.delayOneFrame(function() {
  22036. e[t] = !1,
  22037. c && c(i)
  22038. }
  22039. .bind(this))
  22040. }
  22041. .bind(this, r.id);
  22042. try {
  22043. return null !== u && void 0 !== u || (u = !0),
  22044. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22045. e[r.id] && (t[r.id] = performance.now()),
  22046. e[r.id]
  22047. } catch (n) {
  22048. throw e[r.id] = !1,
  22049. t[r.id] = performance.now() - i,
  22050. n
  22051. }
  22052. }
  22053. }(),
  22054. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22055. if (!e)
  22056. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22057. return r && this.model.waitForLoad(e, function() {
  22058. return e.isLoaded(i)
  22059. }),
  22060. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22061. !0)
  22062. }
  22063. ,
  22064. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22065. var e = new r.Vector3;
  22066. return function(t, i, n, r, o, a, s, l) {
  22067. if (!t)
  22068. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22069. return e.copy(d.FORWARD),
  22070. this.getDirection(e),
  22071. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22072. return t.isLoaded(i)
  22073. }),
  22074. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22075. n && n(e, t)
  22076. }
  22077. .bind(this)).fail(function(e) {
  22078. r && r(e)
  22079. }
  22080. .bind(this)).progress(function(e, t, i) {
  22081. o && o(e, t, i)
  22082. }
  22083. .bind(this)),
  22084. !0)
  22085. }
  22086. }(),
  22087. n.prototype.switchCameraMode = function(e, t) {
  22088. var i = this.cameraControls.controls[e]
  22089. , n = i.camera;
  22090. switch (e) {
  22091. case u.PANORAMA:
  22092. n.position.copy(this.currentPano.position);
  22093. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22094. i.lookAt(o.add(n.position));
  22095. break;
  22096. case u.DOLLHOUSE:
  22097. /* var a = this.position.clone();
  22098. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22099. n.position.copy(a),
  22100. i.target.copy(this.target.clone().setY(this.model.center.y));
  22101. break; */
  22102. //for多楼层 且 让模型刚好适应屏幕
  22103. var box = this.model.boundingBox.clone();
  22104. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22105. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22106. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22107. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22108. console.log(boxSize.x,distance, boxSize.length() / 2)
  22109. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22110. if(this.mode === u.PANORAMA){
  22111. i.target.copy(this.model.center);
  22112. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22113. }else{
  22114. i.target.copy(this.target.clone().setY(this.model.center.y))
  22115. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22116. }
  22117. vec.multiplyScalar(distance )
  22118. n.position.copy(i.target.clone().add(vec))
  22119. break
  22120. case u.FLOORPLAN:
  22121. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22122. i.target.copy(this.model.center).setY(0),
  22123. i.zoomToContain(this.model.size),
  22124. i.rotateToView(this.model.size, this.getDirection())
  22125. }
  22126. i.update(0)
  22127. }
  22128. ,
  22129. n.prototype.update = function() {
  22130. var e = (new r.Vector3,
  22131. {})
  22132. , t = [];
  22133. return function(i) {
  22134. this.updatePersistentZooming(i),
  22135. this.updateFromControls(i),
  22136. this.getCurrentNodePanos(t)
  22137. if(this.hasChanged(e) ) {
  22138. this.lastChangeTime = Date.now(),
  22139. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22140. this.emit(w.ViewChanged),
  22141. this.intersectHot && this.intersectHot.showTitle()
  22142. }
  22143. if(e.cameraChanged){
  22144. //this.controlVideosPlay()
  22145. for(var i in this.model.hots){
  22146. this.model.hots[i].update(this.camera)
  22147. }
  22148. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22149. if(overlay.overlayType == "video"){
  22150. if(overlay.visible && overlay.inSight()){
  22151. overlay.videoControl(true)
  22152. }else{
  22153. overlay.videoControl(false)
  22154. }
  22155. }else if(this.animateInfo){
  22156. if(this.visible && this.inSight()){
  22157. GifTexDeal.start(this.animation)
  22158. }else{
  22159. GifTexDeal.stop(this.animation)
  22160. }
  22161. }
  22162. })
  22163. }
  22164. this.model.supportsTiles && (this.updateTileDownloader(t),
  22165. this.updatePanoRenderer(t)),
  22166. this.updatePreRendering(t),
  22167. this.reticule.update(),
  22168. this.path.update(),
  22169. this.spider.update(),
  22170. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22171. this.updateControlLocks(),
  22172. this.model.supportsTiles && this.updateZoomPano()
  22173. }
  22174. }(),
  22175. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22176. var lastMode, lastPano;
  22177. return function(){
  22178. var mode = this.mode;
  22179. var pano = mode == "panorama" ? this.currentPano : "";
  22180. if(mode != "panorama" || pano != lastPano){
  22181. overlay.noBlock = null
  22182. }
  22183. this.overlayGroup.children.forEach((overlay)=>{
  22184. if(overlay.overlayType == "video" ){
  22185. var matrix = overlay.plane.matrixWorld;
  22186. var inSight = false;
  22187. var cameraDir = this.getDirection();
  22188. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22189. var vertexes = []
  22190. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22191. for(let i=0; i<4; i++){
  22192. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22193. vertexes.push(vertex)
  22194. if(overlay.noBlock == null){
  22195. if(!m.ifShelter(vertex)){
  22196. overlay.noBlock = true
  22197. }
  22198. inSight = true; break;
  22199. }else{
  22200. overlay.noBlock = true
  22201. }
  22202. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22203. inSight = true; break;
  22204. }
  22205. }
  22206. }
  22207. overlay.inSight = inSight
  22208. if(!inSight)overlay.plane.material.map.image.pause()
  22209. else overlay.plane.material.map.image.play()//maybe fail
  22210. }
  22211. })
  22212. lastMode = mode, lastPano = pano
  22213. }
  22214. }() */
  22215. n.prototype.updatePersistentZooming = function(e) {
  22216. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22217. }
  22218. ,
  22219. n.prototype.updateControlLocks = function() {
  22220. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22221. }
  22222. ,
  22223. n.prototype.updatePanoRenderer = function() {
  22224. var e = new r.Vector3;
  22225. return function(t) {
  22226. var i = this.nextPano || this.currentPano;
  22227. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22228. this.getDirection(e),
  22229. this.panoRenderer.updateDirection(e))
  22230. }
  22231. }(),
  22232. n.prototype.cleanupInactivePanos = function() {
  22233. var e = []
  22234. , t = [];
  22235. return function() {
  22236. e.length = 0,
  22237. e.push(this.currentPano),
  22238. this.nextPano && e.push(this.nextPano),
  22239. t.length = 0;
  22240. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22241. t.push(this.panoRenderer.activePanos[i]);
  22242. for (var n = 0; n < t.length; n++) {
  22243. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22244. r.id === e[a].id && (o = !1);
  22245. o && r.exit()
  22246. }
  22247. }
  22248. }(),
  22249. n.prototype.updatePreRendering = function() {
  22250. var e = {};
  22251. return function(t) {
  22252. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22253. var i = this.nextPano || this.currentPano;
  22254. if (i && t && t.length > 1) {
  22255. var n = t.findIndex(function(e) {
  22256. if (e.id === i.id)
  22257. return !0
  22258. });
  22259. if (n >= 0 && n + 1 < t.length) {
  22260. var r = t[n + 1];
  22261. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22262. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22263. window.setTimeout(function(t) {
  22264. e[t.id] = !1
  22265. }
  22266. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22267. }
  22268. .bind(this, r), f.tiling.panoPreRenderDelay),
  22269. e[r.id] = !0)
  22270. }
  22271. }
  22272. }
  22273. }
  22274. }(),
  22275. n.prototype.enablePreRendering = function() {
  22276. this.preRenderingEnabled = !0
  22277. }
  22278. ,
  22279. n.prototype.disablePreRendering = function() {
  22280. this.preRenderingEnabled = !1,
  22281. this.cleanupInactivePanos()
  22282. }
  22283. ,
  22284. n.prototype.updateTileDownloader = function() {
  22285. var e = new r.Vector3;
  22286. return function(t) {
  22287. var i = this.nextPano || this.currentPano;
  22288. i && (e.copy(d.FORWARD),
  22289. this.getDirection(e),
  22290. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22291. this.tileDownloader.processPriorityQueue = !0)
  22292. }
  22293. }(),
  22294. n.prototype.updateFromControls = function(e) {
  22295. null !== e && void 0 !== e || (e = 0),
  22296. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22297. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22298. this.position.copy(this.cameraControls.activeControl.camera.position),
  22299. this.target.copy(this.cameraControls.activeControl.target),
  22300. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22301. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22302. this.camera.position.copy(this.position),
  22303. this.camera.quaternion.copy(this.quaternion),
  22304. this.camera.updateMatrix(),
  22305. this.camera.updateMatrixWorld()
  22306. }
  22307. ,
  22308. n.prototype.hasChanged = function(e) {
  22309. /* if (!this.previousState)
  22310. return this.previousState = {
  22311. allFloorsVisible: this.model.allFloorsVisible,
  22312. position: this.position.clone(),
  22313. quaternion: this.quaternion.clone(),
  22314. mouse: this.mouse.clone(),
  22315. labelScaleFactor: this.getLabelScaleFactor(),
  22316. currentFloor: this.model.currentFloor,
  22317. projectionMatrix: this.camera.projectionMatrix.clone(),
  22318. worldMatrix: this.camera.matrixWorld.clone(),
  22319. mode: this.mode,
  22320. modelPosition: this.model.position.clone(),
  22321. modelCenter: this.model.center.clone(),
  22322. zoomLevel: this.zoomLevel
  22323. },
  22324. !0;
  22325. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22326. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22327. e.moved = !this.position.equals(this.previousState.position),
  22328. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22329. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22330. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22331. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22332. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22333. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22334. e.modeChanged = this.mode !== this.previousState.mode,
  22335. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22336. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22337. e.nextPanoActive = null !== this.nextPano,
  22338. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22339. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22340. this.previousState.position.copy(this.position),
  22341. this.previousState.quaternion.copy(this.quaternion),
  22342. this.previousState.mouse.copy(this.mouse),
  22343. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22344. this.previousState.currentFloor = this.model.currentFloor,
  22345. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22346. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22347. this.previousState.mode = this.mode,
  22348. this.previousState.modelPosition.copy(this.model.position),
  22349. this.previousState.modelCenter.copy(this.model.center),
  22350. this.previousState.zoomLevel = this.zoomLevel,
  22351. !t */
  22352. if (!this.previousState)
  22353. {
  22354. this.previousState = {
  22355. allFloorsVisible: this.model.allFloorsVisible,
  22356. position: this.position.clone(),
  22357. quaternion: this.quaternion.clone(),
  22358. mouse: this.mouse.clone(),
  22359. //labelScaleFactor: this.getLabelScaleFactor(),
  22360. currentFloor: this.model.currentFloor,
  22361. projectionMatrix: this.camera.projectionMatrix.clone(),
  22362. worldMatrix: this.camera.matrixWorld.clone(),
  22363. mode: this.mode,
  22364. modelPosition: this.model.position.clone(),
  22365. modelCenter: this.model.center.clone(),
  22366. zoomLevel: this.zoomLevel
  22367. };
  22368. return !0;
  22369. }
  22370. //许钟文改 分成相机是否改变cameraChanged 和其他
  22371. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22372. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22373. e.cameraChanged = !a;
  22374. /* if(!t){//主要判断相机是否旋转
  22375. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22376. }else e.cameraChanged2 = false */
  22377. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22378. e.moved = !this.position.equals(this.previousState.position),
  22379. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22380. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22381. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22382. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22383. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22384. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22385. e.modeChanged = this.mode !== this.previousState.mode,
  22386. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22387. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22388. e.nextPanoActive = null !== this.nextPano,
  22389. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22390. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22391. this.previousState.position.copy(this.position),
  22392. this.previousState.quaternion.copy(this.quaternion),
  22393. this.previousState.mouse.copy(this.mouse),
  22394. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22395. this.previousState.currentFloor = this.model.currentFloor,
  22396. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22397. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22398. this.previousState.mode = this.mode,
  22399. this.previousState.modelPosition.copy(this.model.position),
  22400. this.previousState.modelCenter.copy(this.model.center),
  22401. this.previousState.zoomLevel = this.zoomLevel;
  22402. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22403. return !t
  22404. }
  22405. ,
  22406. n.prototype.updateIntersect = function() {
  22407. var e = this.flying || this.isWarping()
  22408. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22409. , i = y.getById(V.LookTransition)
  22410. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22411. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22412. this.intersect = this.getMouseIntersect(); //xzw change
  22413. this.intersect && this.updateClosestPano(this.intersect),
  22414. // this.intersect && console.log(this.intersect.point),
  22415. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22416. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22417. }
  22418. ,
  22419. n.prototype.checkHotClick = function() {
  22420. if(this.intersectHot){
  22421. this.intersectHot.examine(this)
  22422. /* g_touraudio.pause();
  22423. g_bgaudio = false;
  22424. document.getElementById("bgaudio").pause();
  22425. var sWidth = document.body.scrollWidth;
  22426. var sHeight = document.body.scrollHeight;
  22427. var pop1 = document.getElementById('popup');
  22428. pop1.style.display = "block";
  22429. var myElement = document.createElement("iframe");
  22430. myElement.src = g_HotMeshes[i].hotLink;
  22431. myElement.id = "id1";
  22432. myElement.allowTransparency = "true";
  22433. myElement.style.width = "100%";
  22434. myElement.style.height = "100%";
  22435. myElement.scrolling = "no";
  22436. var element=document.getElementById("id1");
  22437. if (typeof(element)== "undefined" || element == null){
  22438. document.getElementById("popup").appendChild(myElement);
  22439. }
  22440. var oClose = document.getElementById("closepop");
  22441. oClose.onclick = function() {
  22442. pop1.style.display = "none";
  22443. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22444. $("#popup iframe:last").remove();
  22445. document.getElementById("bgaudio").play();
  22446. } */
  22447. return true;
  22448. }
  22449. },
  22450. n.prototype.getMouseDirection = function(e) {
  22451. e = e || this.mouse;
  22452. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22453. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22454. return i.sub(t).normalize()
  22455. }
  22456. ,
  22457. n.prototype.hoverOverlay = function(mesh){
  22458. if(!mesh){
  22459. this.hoveringPlane = null;
  22460. $("#player").css("cursor",this.currentCursor || "" );
  22461. }else{
  22462. var overlay = mesh.parent;
  22463. $("#player").css("cursor","pointer");
  22464. this.hoveringPlane = overlay;
  22465. return true;
  22466. }
  22467. },
  22468. n.prototype.clickOverlay = function(overlay){
  22469. if(this.openOverlay && !overlay)return;
  22470. var plane = overlay.plane;
  22471. if(overlay.overlayType == "video"){
  22472. if(plane.material.map.image.paused)plane.material.map.image.play()
  22473. else plane.material.map.image.pause();
  22474. }else if(overlay == enterObjects){//add
  22475. //window.location.href = "http://www.4dmodel.com/SuperTwo762/index.html?m=762&qust=1"
  22476. try{
  22477. window.parent.postMessage("goInside",'*')
  22478. //$("#app .aside li" , parent.document)[0].click();
  22479. }catch(e){
  22480. console.log(e)
  22481. }
  22482. }
  22483. /* if(window.EditOverlay &&EditOverlay.editing){
  22484. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22485. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22486. EditOverlay.endAddPlane();
  22487. EditOverlay.updateOverlayPanel(overlay)
  22488. EditOverlay.controlSelectOverlay(overlay)
  22489. return;
  22490. } */
  22491. },
  22492. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22493. e = e || this.mouse.clone(),
  22494. t = t || this.model.floors.reduce(function(e, t) {
  22495. return t.hidden ? e : e.concat(t.collider.children)
  22496. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22497. for(var i in this.model.hots){
  22498. t.push(this.model.hots[i].mesh);
  22499. }
  22500. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22501. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22502. this.raycaster.set(i, this.getMouseDirection(e));
  22503. var n = this.raycaster.intersectObjects(t, true);//add true
  22504. // n[0] && console.log(n[0].point);
  22505. if(g_HotStatus=="add"){
  22506. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22507. console.log(points[0]);
  22508. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22509. }
  22510. this.intersectHot && this.intersectHot.hideTitle()
  22511. if (0 === n.length){
  22512. this.intersectHot = null; //add
  22513. if(g_HotStatus!="add") $("#player").css("cursor","");
  22514. return null;
  22515. }
  22516. var o = n[0];
  22517. if(o.object.type == "hotSprite"){ //add
  22518. this.intersectHot = o.object.belongHot;
  22519. this.intersectHot.showTitle()
  22520. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22521. return;
  22522. }
  22523. this.intersectHot = null;
  22524. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22525. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22526. if (o.face) {
  22527. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22528. var a = this.position.clone().sub(o.point);
  22529. a.dot(o.normal) < 0 && o.normal.negate(),
  22530. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22531. o.horizontal = o.normal.y > .8
  22532. }
  22533. // console.log(o.point);
  22534. return o
  22535. }
  22536. ,
  22537. n.prototype.updateClosestPano = function(e) {
  22538. var t = [s.filters.isPanoAligned()];
  22539. if (this.mode === u.PANORAMA) {
  22540. if (!this.currentPano)
  22541. return;
  22542. t.push(s.filters.not(this.currentPano)),
  22543. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22544. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22545. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22546. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22547. } else{
  22548. t.push((pano)=>{ // add
  22549. return this.checkHasNeighbor(pano)
  22550. })
  22551. t.push(s.filters.isOnVisibleFloor()),
  22552. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22553. }
  22554. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22555. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22556. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22557. this.closestPano = i) : this.isPanoHover = !1
  22558. }
  22559. ,
  22560. n.prototype.dollhouseMode = function(e, t) {
  22561. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22562. this.mode = u.DOLLHOUSE,
  22563. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22564. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22565. , n = new r.Vector3(15,10,15);
  22566. if (e && t) {
  22567. var o = d.FORWARD.clone().applyQuaternion(t)
  22568. , a = this.model.center.clone().sub(e)
  22569. , s = a.dot(o);
  22570. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22571. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22572. }
  22573. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22574. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22575. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22576. this.updateFromControls(),
  22577. this.model.alpha = 1,
  22578. this.model.skybox.material.uniforms.opacity.value = 0
  22579. }
  22580. ,
  22581. n.prototype.insideMode = function(e, t) {
  22582. var i = $.Deferred()
  22583. , n = t || null;
  22584. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22585. var r = [s.filters.isPanoAligned()];
  22586. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22587. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22588. this.flyToNewMode({
  22589. mode: u.PANORAMA,
  22590. pano: e,
  22591. callback: n
  22592. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22593. } else {
  22594. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22595. i.reject(o)
  22596. }
  22597. return i.promise()
  22598. }
  22599. ,
  22600. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22601. //if(urlHasValue('oldEntry')){
  22602. //搬自一代。
  22603. var n = d.FORWARD.clone().applyQuaternion(i)
  22604. , i = n.clone().add(e);
  22605. this.cameraControls.activeControl.target.copy(i),
  22606. this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(e).add(n.multiplyScalar(-10))
  22607. //return;
  22608. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22609. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22610. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22611. this.cameraControls.activeControl.target.copy(n).add(e);
  22612. var o = d.RIGHT.clone().applyQuaternion(i)
  22613. , a = d.UP.clone()
  22614. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22615. , l = this.model.boundingBox.max.clone()
  22616. , c = this.model.boundingBox.min.clone()
  22617. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22618. , u = 0
  22619. , p = 0
  22620. , g = 0;
  22621. h.forEach(function(e, t, i) {
  22622. var n = Math.abs(e.dot(o))
  22623. , r = e.dot(s);
  22624. n > u && (u = n,
  22625. p = r),
  22626. r > g && (g = r)
  22627. });
  22628. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22629. , v = s.clone().multiplyScalar(p).add(t)
  22630. , A = s.clone().multiplyScalar(g).add(t);
  22631. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22632. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22633. p = Math.max(p, 10),
  22634. g = Math.max(g, 10);
  22635. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22636. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22637. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22638. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22639. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22640. */
  22641. }
  22642. ,
  22643. n.prototype.floorplanMode = function(e, t, i) {
  22644. this.mode = u.FLOORPLAN;
  22645. var n = this.cameraControls.controls[u.FLOORPLAN];
  22646. n.reset();
  22647. var r = e ? e : this.model.center;
  22648. if (n.target.copy(r).setY(0),
  22649. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22650. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22651. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22652. t) {
  22653. var o = d.LEFT.clone().applyQuaternion(t);
  22654. n.rotateLeft(-Math.atan2(o.x, o.z))
  22655. } else
  22656. n.rotateToView(this.model.size, this.getDirection());
  22657. n.update(0)
  22658. }
  22659. ,
  22660. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22661. return e.skipWarpingCheck = !0,
  22662. this.flyToPano(e, t)
  22663. }
  22664. ,
  22665. n.prototype.updateMarkerVisi = function() {//加
  22666. if(this.mode != "panorama")return;
  22667. this.model.panos.list.forEach((pano)=>{
  22668. if(!pano.marker)return;
  22669. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22670. })
  22671. }
  22672. ,
  22673. n.prototype.updateHotVisible = function(pano){
  22674. var hots = this.model.hots;
  22675. pano = pano || this.currentPano;
  22676. for (var index in hots){
  22677. var visible;
  22678. if(this.mode != "panorama"){
  22679. visible = true;
  22680. }else{
  22681. //hots[index].mesh.material.depthTest = false;
  22682. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22683. }
  22684. hots[index].mesh.visible = visible;
  22685. }
  22686. },
  22687. n.prototype.flyToPano = function(e, t) {
  22688. var i = e.pano
  22689. , aim = e.lookAtPoint
  22690. , aimQua = e.quaternion //ADD
  22691. , o = e.duration
  22692. , a = e.aimDuration
  22693. , s = e.maxDistanceOverride
  22694. , l = e.skipWarpingCheck
  22695. , c = e.constantMoveSpeed
  22696. , h = null
  22697. , p = null
  22698. if (aim){
  22699. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22700. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22701. }
  22702. else aimQua = aimQua
  22703. var zoomLevel = e.zoomLevel || 1 //add
  22704. if(this.flying) return t && t(e)
  22705. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22706. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22707. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22708. t && t(),
  22709. !1;
  22710. if (this.updateLastView(),
  22711. this.mode !== u.PANORAMA) {
  22712. var m;
  22713. void this.flyToNewMode({
  22714. mode: u.PANORAMA,
  22715. pano: i,
  22716. duration: o,
  22717. quaternion: aimQua ,
  22718. callback: t
  22719. })
  22720. }
  22721. if (!i || (h = g.deepExtend(e),
  22722. p = function() {
  22723. N.delayOneFrame(function() {
  22724. this.flyToPano(h, t)
  22725. }
  22726. .bind(this))
  22727. }
  22728. .bind(this),
  22729. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22730. var C = function(e) {
  22731. t && t(e)
  22732. }
  22733. .bind(this);
  22734. this.currentPano || (this.currentPano = i,
  22735. this.path.placeCpm(),
  22736. this.path.fadeOutCpm(f.path.fadeOutTime),
  22737. this.spider.draw());
  22738. var I = o;
  22739. if ("number" != typeof o) {
  22740. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22741. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22742. }
  22743. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22744. zoomLevel !== this.zoomLevel)
  22745. switch (f.zoom.transitionStyle) {
  22746. case 1:
  22747. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22748. break;
  22749. case 2:
  22750. return h = g.deepExtend(e),
  22751. p = this.flyToPano.bind(this, h, t),
  22752. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22753. }
  22754. if (aimQua) {
  22755. y.cancelById(V.LookTransition),
  22756. I *= f.transition.aimSlowFactor;
  22757. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22758. , S = b.clone()
  22759. , M = new r.Vector3;
  22760. if (i === this.currentPano) {
  22761. var R = d.FORWARD.clone().applyQuaternion(b)
  22762. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22763. , O = R.angleTo(P);
  22764. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22765. void y.start(function(e) {
  22766. S.copy(b),
  22767. v.quaternion(S, aimQua)(e),
  22768. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22769. this.cameraControls.activeControl.lookAt(M)
  22770. }
  22771. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22772. }
  22773. }
  22774. if (i === this.currentPano )
  22775. return void C();
  22776. this.flying = !0;
  22777. var L = this.position.clone()
  22778. , D = this.currentPano;
  22779. F.debug("Flying to pano ", i.position),
  22780. this.emit(w.PanoChosen, this.currentPano, i),
  22781. this.emit(w.FlyingStarted, i.position, L, i, D)
  22782. //---------before fly--------------- add
  22783. this.updateHotVisible(i); //更新热点显示
  22784. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22785. Overlay.updateVisibles([this.currentPano, i])
  22786. //地标变化
  22787. if(this.model.floorLogos){
  22788. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22789. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22790. //this.model.adjustfloorLogoHeight();
  22791. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22792. this.model.floorLogos[1].visible = true;
  22793. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22794. }
  22795. //=======================================
  22796. aimQua && y.start(function(e) {
  22797. S.copy(b),
  22798. v.quaternion(S, aimQua)(e),
  22799. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22800. this.cameraControls.activeControl.lookAt(M)
  22801. }
  22802. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22803. var B = c ? null : A[f.transition.movementEasing];
  22804. this.nextPano = i,
  22805. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22806. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22807. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22808. this.flying = !1,
  22809. this.currentPano !== i && this.currentPano.exit(),
  22810. i.enter(),
  22811. this.currentPano = i,
  22812. this.nextPano = null,
  22813. this.path.placeCpm(),
  22814. this.path.fadeOutCpm(f.path.fadeOutTime),
  22815. this.spider.draw(),
  22816. this.emit(w.FlyingEnded, i.position, L, i, D),
  22817. this.updateMarkerVisi(),//add
  22818. C(e)
  22819. //add:
  22820. if(this.mode == "panorama" ){
  22821. if(this.model.floorLogos){
  22822. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22823. //this.model.adjustfloorLogoHeight()
  22824. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22825. this.model.floorLogos[1].visible = false;
  22826. }
  22827. Overlay.updateVisibles([this.currentPano])//add
  22828. }
  22829. }
  22830. .bind(this), 0, B, "camFly", V.FlyToPano)
  22831. }
  22832. }
  22833. ,
  22834. n.prototype.controlEntryOpacity = function(o){//add
  22835. if(o.entryShowing!=void 0) entryShowing = o.entryShowing
  22836. var startOpa = enterObjects.children[0].material.opacity;
  22837. var aimOpa = o.on ? 1 : entryShowing ? 0.3 : 0
  22838. if(startOpa == aimOpa)return;
  22839. y.cancelById(_entryOpacityId);
  22840. y.start((progress)=>{
  22841. var opa = startOpa * (1-progress) + aimOpa * progress
  22842. enterObjects.children.forEach(plane=>{
  22843. plane.material.opacity = opa
  22844. })
  22845. }, 1500, ()=>{//done
  22846. if(entryShowing){
  22847. this.controlEntryOpacity({on:!o.on})
  22848. }
  22849. }, 0, A[f.transition.movementEasing], null, _entryOpacityId);
  22850. }
  22851. window._transitionPosId = 9999
  22852. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22853. y.cancelById(_transitionPosId)
  22854. var begin = function(object, pos, qua, scale){
  22855. if(pos){
  22856. if(!same(object.position, pos, 0.01)){
  22857. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22858. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22859. }
  22860. if(qua && !same(object.quaternion, qua, 1e-6)){
  22861. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22862. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22863. }
  22864. if(scale && !same(object.scale, scale, 0.001)){
  22865. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22866. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22867. }
  22868. }
  22869. }
  22870. var same = function(vec1, vec2, diff){
  22871. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22872. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22873. return s
  22874. }
  22875. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22876. this.overlayGroup.children.forEach(overlay=>{
  22877. if(!overlay.transformAtPanos)return
  22878. var panoData = overlay.transformAtPanos[sid]
  22879. var useCustom = !panoData
  22880. //if(overlay.usingTransformData || !useCustom){
  22881. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22882. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22883. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22884. overlay.getScaleBySize(panoData.width , panoData.height)
  22885. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22886. begin(overlay, pos, qua, scale )
  22887. //}
  22888. overlay.usingTransformData = !useCustom
  22889. })
  22890. for(let i in this.model.hots){//是否判断visible?
  22891. var hot = this.model.hots[i];
  22892. var panoData = hot.transformAtPanos[sid];
  22893. var useCustom = !panoData
  22894. //if(hot.usingTransformData || !useCustom){
  22895. var pos = useCustom ? hot.position : panoData.pos;
  22896. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  22897. begin(hot.mesh, pos, qua )
  22898. //}
  22899. hot.usingTransformData = !useCustom;
  22900. }
  22901. }
  22902. window._tranOutsideFocus = 4399
  22903. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22904. console.log("focusPoint")
  22905. if(this.mode == "floorplan"){
  22906. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22907. var control = this.cameraControls.controls.floorplan;
  22908. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22909. var currentScale = control.absoluteScale;
  22910. var currentTarget = control.target.clone()
  22911. y.cancelById(window._tranOutsideFocus, true);
  22912. y.start(function(progress){
  22913. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22914. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22915. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22916. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22917. }else if(player.mode == "dollhouse"){
  22918. var control = player.cameraControls.controls.dollhouse;
  22919. var radius = o.radius || 8;
  22920. var currentTarget = control.target.clone()
  22921. var dir = control.offset.clone().normalize()
  22922. var currentRadius = control.offset.length();
  22923. y.cancelById(window._tranOutsideFocus, true);
  22924. y.start(function(progress){
  22925. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22926. let radius_ = radius*progress+currentRadius*(1-progress)
  22927. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22928. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22929. }else if(this.mode == 'panorama'){
  22930. this.flyToPano({
  22931. lookAtPoint: o.aim.clone() ,
  22932. pano: this.currentPano,
  22933. aimDuration: o.dur || 600
  22934. })
  22935. }
  22936. }
  22937. n.prototype.fastForwardActivePanoFlight = function(e) {
  22938. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22939. y.adjustSpeed(V.FlyToPano, e),
  22940. y.adjustSpeed(V.LookTransition, e)
  22941. }
  22942. ,
  22943. n.prototype.flyToPanoClosestToMouse = function() {
  22944. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22945. this.intersect && this.updateClosestPano(this.intersect)),
  22946. this.closestPano)
  22947. return this.flyToPano({
  22948. pano: this.closestPano
  22949. });
  22950. var e = this.getMouseDirection();
  22951. this.flyDirection(e) || this.flyToPano({
  22952. pano: this.currentPano
  22953. })
  22954. }
  22955. ,
  22956. n.prototype.flyLocalDirection = function(e) {
  22957. var t = this.getDirection(e)
  22958. , i = 1 === e.z ? .4 : .75
  22959. , n = 1 === Math.abs(e.x);
  22960. return this.flyDirection(t, i, n)
  22961. }
  22962. ,
  22963. n.prototype.flyDirection = function(e, t, i) {
  22964. this.closePopup();//xzw add
  22965. var n = $.Deferred();
  22966. this.history.invalidate();
  22967. var r = this.closestPanoInDirection(e, t, i);
  22968. return r ? this.flyToPano({
  22969. pano: r
  22970. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22971. n.resolve(!1)),
  22972. n.promise()
  22973. }
  22974. ,
  22975. n.prototype.closestPanoInDirection = function(e, t, i) {
  22976. return this.rankedPanoInDirection(0, e, t, i)
  22977. }
  22978. ,
  22979. n.prototype.rankedPanoInDirection = function() {
  22980. var e = {
  22981. pano: null,
  22982. candidates: []
  22983. };
  22984. return function(t, i, n, r) {
  22985. t || (t = 0),
  22986. n = void 0 !== n ? n : .75;
  22987. var o = r ? "angle" : "direction";
  22988. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22989. this.cachedPanoCandidates = e.candidates,
  22990. e.pano
  22991. }
  22992. }(),
  22993. n.prototype.bump = function(e) {
  22994. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22995. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22996. if (s)
  22997. t = function() {
  22998. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22999. }
  23000. .bind(this),
  23001. i = function() {
  23002. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23003. }
  23004. .bind(this);
  23005. else {
  23006. var l = this.camera.position.clone()
  23007. , c = e.clone();
  23008. this.raycaster.set(l, c);
  23009. var h = this.model.floors.reduce(function(e, t) {
  23010. return e.concat(t.collider.children)
  23011. }, [])
  23012. , d = this.raycaster.intersectObjects(h)
  23013. , p = d.length > 0 ? d[0].distance / 25 : .04
  23014. , g = l.clone().add(c.multiplyScalar(p));
  23015. t = function() {
  23016. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23017. }
  23018. .bind(this),
  23019. i = function() {
  23020. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23021. }
  23022. .bind(this)
  23023. }
  23024. n = function() {
  23025. this.flying = !1
  23026. }
  23027. .bind(this),
  23028. this.flying = !0,
  23029. t()
  23030. }
  23031. }
  23032. ,
  23033. n.prototype.changeFloor = function(e) {
  23034. if (!this.is360View(this.mode, this.currentPano))
  23035. if (this.mode === u.PANORAMA) {
  23036. var t = this.history.reversePano(e);
  23037. t && t.isAligned() ? this.flyToPano({
  23038. pano: t
  23039. }) : this.changeFloorByScore(e)
  23040. } else
  23041. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23042. }
  23043. ,
  23044. n.prototype.changeFloorByScore = function() {
  23045. var e = {
  23046. pano: null,
  23047. candidates: []
  23048. };
  23049. return function(t) {
  23050. var i = this.model.nextFloor(t);
  23051. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23052. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23053. this.history.push(t, this.currentPano),
  23054. this.flyToPano({
  23055. pano: e.pano
  23056. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23057. }
  23058. }(),
  23059. n.prototype.gotoFloor = function(e) {
  23060. var t = e - this.model.currentFloor.floorIndex;
  23061. this.changeFloor(t)
  23062. }
  23063. ,
  23064. n.prototype.getDirection = function(e) {
  23065. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23066. e.applyQuaternion(this.camera.quaternion)
  23067. }
  23068. ,
  23069. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23070. if (o = o || $.Deferred(),
  23071. this.mode === u.TRANSITIONING)
  23072. return F.warn("should not be transitioning here"),
  23073. n && n(!1),
  23074. o.reject().promise();
  23075. var a = i || !1
  23076. , s = i ? i.position : this.position
  23077. , l = this.position.clone()
  23078. , c = this.currentPano;
  23079. if (F.debug("New pose in mode " + this.mode),
  23080. !e || (retryCallback = function() {
  23081. N.delayOneFrame(function() {
  23082. this.flyToSameMode(e, t, i, n, o)
  23083. }
  23084. .bind(this))
  23085. }
  23086. .bind(this),
  23087. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23088. var h = function() {
  23089. this.emit(w.FlyingEnded, s, l, e, c),
  23090. n && n(!0)
  23091. }
  23092. .bind(this)
  23093. , d = f[this.mode]
  23094. , p = void 0 !== t ? t : d.transitionTime
  23095. , g = new r.Vector3
  23096. , C = new r.Vector3;
  23097. if (this.emit(w.FlyingStarted, s, l, e, c),
  23098. this.mode === u.PANORAMA)
  23099. F.warn("we should not be here for panorama views");
  23100. else if (this.mode === u.DOLLHOUSE)
  23101. if (a) {
  23102. var I = new r.Vector3(0,1,0);
  23103. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23104. this.model.warpDestFloors(i.floorVisibility),
  23105. C.copy(i.position);
  23106. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23107. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23108. , _ = b.intersectObjects(this.model.colliders)
  23109. , T = 3;
  23110. _.length ? (g.copy(_[0].point),
  23111. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23112. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23113. var x = (new r.Matrix4).lookAt(C, g, I)
  23114. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23115. , M = g.distanceTo(C)
  23116. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23117. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23118. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23119. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23120. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23121. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23122. this.path.burnsDir = Math.sign(L.y);
  23123. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23124. , B = new r.Vector3;
  23125. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23126. y.start(function(e, t) {
  23127. D.x = P.x + e * L.x,
  23128. D.y = P.y + e * L.y,
  23129. D.z = P.z + e * L.z;
  23130. var i = O + e * (M - O);
  23131. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23132. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23133. }
  23134. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23135. y.start(function(e, t) {
  23136. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23137. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23138. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23139. }
  23140. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23141. } else
  23142. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23143. else if (this.path.placeCpm(),
  23144. this.path.fadeInCpm(f.path.fadeInTime),
  23145. i) {
  23146. this.model.warpDestFloors(i.floorVisibility);
  23147. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23148. , k = this.cameraControls.controls[u.FLOORPLAN]
  23149. , H = k.target.clone()
  23150. , G = i.position.clone().sub(H)
  23151. , z = U.position.clone().sub(k.target)
  23152. , W = z.length()
  23153. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23154. , Y = Math.atan2(k.offset.x, k.offset.z)
  23155. , X = Math.atan2(j.x, j.z)
  23156. , Z = k.absoluteScale
  23157. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23158. y.start(function(e, t) {
  23159. k.target.copy(G).multiplyScalar(e).add(H);
  23160. var i = Y + (X - Y) * e;
  23161. k.offset.x = W * Math.sin(i),
  23162. k.offset.z = W * Math.cos(i),
  23163. U.position.copy(k.target).add(k.offset),
  23164. k.absoluteScale = Z + e * (q - Z),
  23165. k.update(),
  23166. this.quaternion.copy(U.quaternion),
  23167. this.position.copy(U.position),
  23168. this.target.copy(k.target),
  23169. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23170. }
  23171. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23172. } else
  23173. F.info("flyToSameMode() funny floorplan view? skipping");
  23174. return y.setTimeout(function(e) {
  23175. this.mode = e,
  23176. h(),
  23177. o.resolve(!0)
  23178. }
  23179. .bind(this, this.mode), p, V.FlyToSameMode),
  23180. this.mode = u.TRANSITIONING,
  23181. o.promise()
  23182. }
  23183. }
  23184. ,
  23185. n.prototype.flyToNewMode = function(e, t) {
  23186. e = e || {};
  23187. var i = e.mode
  23188. , n = e.pano
  23189. , o = e.duration
  23190. , a = e.warpDest
  23191. , s = e.callback
  23192. , l = e.force
  23193. , c = e.quaternion;
  23194. if (t = t || $.Deferred(),
  23195. this.isWarping())
  23196. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23197. s && s(!1),
  23198. t.reject("Cannot change mode during tour transition").promise();
  23199. if (this.mode === u.TRANSITIONING)
  23200. return s && s(!1),
  23201. t.reject("Cannot change mode during mode transition").promise();
  23202. if (i === this.mode)
  23203. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23204. t.promise()) : (s && s(!1),
  23205. t.reject("Already in " + i + " mode").promise());
  23206. var h = a || !1;
  23207. F.debug("Switching mode to " + i);
  23208. var d = function() {
  23209. N.delayOneFrame(function() {
  23210. this.flyToNewMode(e, t)
  23211. }
  23212. .bind(this))
  23213. }
  23214. .bind(this);
  23215. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23216. return t.promise();
  23217. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23218. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23219. this.model.waitForLoad(this.model, function() {
  23220. return this.model.meshTexturesLoaded;
  23221. }
  23222. .bind(this)),
  23223. this.model.loadMeshTextures().done(d),
  23224. t.promise();
  23225. this.history.invalidate(),
  23226. this.updateLastView();
  23227. var p = this.mode
  23228. , C = this.cameraControls.cameras[i];
  23229. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23230. var I = void 0 !== o ? o : e.transitionTime;
  23231. this.emit(w.ModeChanging, p, i, n),
  23232. n && (this.currentPano = n),
  23233. this.switchCameraMode(i, c),
  23234. y.cancelById(V.LookTransition);
  23235. //before fly---------------------
  23236. if(this.mode == "panorama"){
  23237. if(this.model.floorLogos){
  23238. this.model.floorLogos[0].visible = false;
  23239. this.model.floorLogos[1].visible = false;
  23240. }
  23241. if(i == "panorama"){
  23242. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23243. }else{
  23244. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23245. }
  23246. }
  23247. //------------------------------------
  23248. var _ = (new r.Vector3).copy(this.position);
  23249. if (i === u.PANORAMA){
  23250. this.emit(w.PanoChosen, n, n),
  23251. setTimeout(function() {
  23252. n.floor.enter(i)
  23253. }
  23254. .bind(this), I / 2),
  23255. this.path.fadeOutCpm(f.path.fadeOutTime);
  23256. if(this.model.floorLogos){
  23257. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23258. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23259. }
  23260. }else if (i === u.DOLLHOUSE) {
  23261. if (h && (this.model.stayPut = !0),
  23262. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23263. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23264. this.path.placeCpm(),
  23265. this.path.fadeInCpm(f.path.fadeInTime),
  23266. h) {
  23267. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23268. _.set(15, 10, 15);
  23269. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23270. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23271. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23272. P.length ? (T.copy(P[0].point),
  23273. _.copy(a.position),
  23274. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23275. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23276. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23277. _.add(this.model.position),
  23278. C.position.copy(_),
  23279. this.cameraControls.controls[u.DOLLHOUSE].update()
  23280. }
  23281. } else if (this.path.placeCpm(),
  23282. this.path.fadeInCpm(f.path.fadeInTime),
  23283. a) {
  23284. this.model.warpDestFloors(a.floorVisibility);
  23285. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23286. , L = this.cameraControls.controls[u.FLOORPLAN]
  23287. , D = O.position.clone().sub(L.target)
  23288. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23289. , U = Math.atan2(B.x, B.z);
  23290. L.target.copy(a.position);
  23291. var k = D.length();
  23292. L.offset.x = k * Math.sin(U),
  23293. L.offset.y = 0,
  23294. L.offset.z = k * Math.cos(U),
  23295. O.position.copy(L.target).add(L.offset);
  23296. L.target.clone().sub(C.position);
  23297. C.quaternion.copy(a.quaternion),
  23298. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23299. L.absoluteScale = L.currentScale,
  23300. L.update()
  23301. } else
  23302. this.model.currentFloor.enter(i);
  23303. var H = this.currentPano
  23304. , G = this.position.clone();
  23305. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23306. this.flying = !0,
  23307. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23308. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23309. C.controls.update()),
  23310. e.blackoutStyle = S.FADEIN,
  23311. I = f.show360Views.transitionTime,
  23312. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23313. this.mode = i,
  23314. this.path && this.path.popOutCpm(),
  23315. e.blackoutStyle = S.END,
  23316. I = f.show360Views.transitionTime,
  23317. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23318. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23319. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23320. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23321. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23322. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23323. y.setTimeout(function() {
  23324. this.flying = !1,
  23325. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23326. this.currentPano.enter(),
  23327. this.path.placeCpm(),
  23328. this.path.fadeOutCpm(f.path.fadeOutTime),
  23329. this.spider.draw()),
  23330. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23331. this.mode = i,
  23332. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23333. //add:
  23334. this.updateMarkerVisi() ;
  23335. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23336. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23337. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23338. this.model.floorLogos[0].visible = true
  23339. )
  23340. /* if(this.mode == u.PANORAMA) updateEntryShowing()
  23341. else player.controlEntryOpacity({on:false, entryShowing:false}) */
  23342. //-------
  23343. if(this.mode == u.PANORAMA){
  23344. Overlay.updateVisibles([this.currentPano])
  23345. }else{
  23346. Overlay.updateVisibles(true)
  23347. }
  23348. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23349. t.resolve())
  23350. }
  23351. .bind(this), I, V.FlyToNewMode),
  23352. this.mode = u.TRANSITIONING,
  23353. p == "panorama" && this.updateHotVisible(),
  23354. t.promise()
  23355. }
  23356. ,
  23357. n.prototype.fade360View = function(e, t, i) {
  23358. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23359. $(this.domElement).fadeOut(.5 * e, function() {
  23360. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23361. this.model.alpha = i.modelAlpha,
  23362. this.position.copy(t.position),
  23363. this.quaternion.copy(t.quaternion),
  23364. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23365. $(this.domElement).fadeIn(.5 * e)
  23366. }
  23367. .bind(this))
  23368. }
  23369. ,
  23370. n.prototype.findDefaultViews = function() {
  23371. this.findDefaultView(this.lastInsideView, !0),
  23372. this.findDefaultView(this.last360View, !1)
  23373. }
  23374. ,
  23375. n.prototype.findDefaultView = function(e, t) {
  23376. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23377. if (e.cameraMode !== u.PANORAMA)
  23378. return !1;
  23379. var i = r.get(e.panoId);
  23380. return i && i.isAligned() === t
  23381. });
  23382. o >= 0 ? (i = r.get(n[o].panoId),
  23383. e.update({
  23384. cameraMode: u.PANORAMA,
  23385. pano: i,
  23386. position: n[o].position,
  23387. quaternion: n[o].quaternion
  23388. })) : (o = r.list.findIndex(function(e) {
  23389. return e.isAligned() === t
  23390. }),
  23391. o >= 0 ? (i = r.list[o],
  23392. e.update({
  23393. cameraMode: u.PANORAMA,
  23394. pano: i,
  23395. position: i.position
  23396. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23397. }
  23398. ,
  23399. n.prototype.updateLastView = function() {
  23400. if (this.mode === u.PANORAMA) {
  23401. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23402. e.update({
  23403. pano: this.currentPano,
  23404. position: this.position,
  23405. quaternion: this.quaternion
  23406. })
  23407. }
  23408. }
  23409. ,
  23410. n.prototype.goToLastView = function(e, t) {
  23411. var i = $.Deferred()
  23412. , n = i.resolve.bind(i)
  23413. , r = i.reject.bind(i)
  23414. , o = e ? this.lastInsideView : this.last360View;
  23415. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23416. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23417. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23418. mode: o.cameraMode,
  23419. pano: o.pano,
  23420. quaternion: o.quaternion,
  23421. callback: t
  23422. }).done(n).fail(r),
  23423. i.promise()
  23424. }
  23425. ,
  23426. n.prototype.fadeToView = function(e, t, i, n) {
  23427. var r = $.Deferred()
  23428. , o = r.resolve.bind(r)
  23429. , a = r.reject.bind(r);
  23430. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23431. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23432. a("Cannot go to illegal view"),
  23433. r.promise();
  23434. var s = (f[t.cameraMode],
  23435. function() {
  23436. $(this.domElement).fadeIn(.5 * i),
  23437. n && n(),
  23438. o()
  23439. }
  23440. .bind(this))
  23441. , l = e ? S.FADEIN : S.END;
  23442. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23443. $(this.domElement).fadeOut(.5 * i, function() {
  23444. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23445. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23446. pano: t.pano,
  23447. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23448. duration: 0
  23449. }, s) : this.flyToNewMode({
  23450. mode: t.cameraMode,
  23451. quaternion: t.quaternion,
  23452. duration: 0,
  23453. callback: s
  23454. })
  23455. }
  23456. .bind(this)),
  23457. r.promise()
  23458. }
  23459. ,
  23460. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23461. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23462. this.flying)
  23463. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23464. o && o(),
  23465. !1;
  23466. null !== e && void 0 !== e || (e = b.Show),
  23467. this.history.invalidate()
  23468. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23469. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23470. return this.emit(w.WarpStarted, a, i, n, r),
  23471. n = n || S.MIDDLE,
  23472. this.path.warpToPano(i, n, r, function() {
  23473. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23474. this.emit(w.WarpEnded, i),
  23475. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23476. o && o()
  23477. }
  23478. .bind(this)),
  23479. e === b.Hide && this.path.discardPathObject(),
  23480. !0
  23481. }
  23482. ,
  23483. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23484. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23485. s && s(),
  23486. !1)
  23487. }
  23488. ,
  23489. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23490. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23491. a && a(),
  23492. !1)
  23493. }
  23494. ,
  23495. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23496. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23497. }
  23498. ,
  23499. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23500. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23501. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23502. t && t(),
  23503. !1)
  23504. }
  23505. ,
  23506. n.prototype.aimTourCamera = function(e, t, i, n) {
  23507. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23508. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23509. }
  23510. ,
  23511. n.prototype.showPathToHeroLocation = function(e) {
  23512. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23513. }
  23514. ,
  23515. n.prototype.tourInterlude = function(e, t) {
  23516. this.history.invalidate();
  23517. this.path.discardSlow();
  23518. //xzw:
  23519. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23520. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23521. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23522. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23523. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23524. var timeEachItem = 2000;//假设每个item飞的时间
  23525. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23526. }
  23527. rotTime = Math.max(0, rotTime)
  23528. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23529. this.path.waitNextStep(e, function() {
  23530. t && t()
  23531. }.bind(this), rotTime)
  23532. }
  23533. ,
  23534. n.prototype.stopInterlude = function() {
  23535. this.interruptAndFastForward(null, 0)
  23536. }
  23537. ,
  23538. n.prototype.interruptAndFastForward = function(e, t) {
  23539. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23540. this.flying && this.emit(w.FlyingInterrupted),
  23541. this.path.interruptAndFastForward(e, t)
  23542. }
  23543. ,
  23544. n.prototype.setSize = function(e, t) {
  23545. var i = e / t;
  23546. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23547. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23548. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23549. for (var r in this.cameraControls.cameras) {
  23550. var o = this.cameraControls.cameras[r];
  23551. o.fov = this.baseFov * (1 / this.zoomLevel),
  23552. o.updateAspect(i)
  23553. }
  23554. }
  23555. ,
  23556. n.prototype.toJSON = function() {
  23557. var e = {};
  23558. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23559. e.camera_mode = u.toInt(this.mode),
  23560. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23561. return e.hidden ? 0 : 1
  23562. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23563. e) : e
  23564. }
  23565. ,
  23566. n.prototype.getCurrentNodePanos = function(e) {
  23567. this.model.panos.map;
  23568. if (e.length = 0, this.path.nodes){
  23569. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23570. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23571. if(this.path.nodes.length){
  23572. e.push(this.model.panos.get(this.path.nodes[0]))
  23573. }
  23574. if(this.path.nodes.length>1){
  23575. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23576. }
  23577. }else{
  23578. for (var t = 0; t < this.path.nodes.length; t++) {
  23579. var i = this.path.nodes[t];
  23580. e.push(this.model.panos.get(i))
  23581. }
  23582. }
  23583. }
  23584. }
  23585. ,
  23586. n.prototype.zoomIncrementally = function(e) {
  23587. var t = this.zoomLevel;
  23588. this.zoomTo(this.zoomLevel + e),
  23589. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23590. }
  23591. ,
  23592. n.prototype.zoomInIncrementally = function(e) {
  23593. e = e || this.defaultZoomIncrement,
  23594. this.zoomIncrementally(e)
  23595. }
  23596. ,
  23597. n.prototype.zoomOutIncrementally = function(e) {
  23598. e = e || -this.defaultZoomIncrement,
  23599. this.zoomIncrementally(e)
  23600. }
  23601. ,
  23602. n.prototype.zoomBy = function(e) {
  23603. this.zoomTo(this.zoomLevel * e)
  23604. }
  23605. ,
  23606. n.prototype.zoomIn = function() {
  23607. this.zoomBy(1 + this.zoomSpeed)
  23608. }
  23609. ,
  23610. n.prototype.zoomOut = function() {
  23611. this.zoomBy(1 - this.zoomSpeed)
  23612. }
  23613. ,
  23614. n.prototype.zoomTo = function(e, t) {
  23615. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23616. if (e < f.zoom.min && (e = f.zoom.min),
  23617. e > f.zoom.max && (e = f.zoom.max),
  23618. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23619. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23620. e === f.zoom.min && this.emit(O.ZoomMin)),
  23621. this.cameraControls.activeControl) {
  23622. var i = this.cameraControls.activeControl.camera;
  23623. this.zoomLevel = e,
  23624. i.fov = this.baseFov * (1 / this.zoomLevel),
  23625. i.updateProjectionMatrix(),
  23626. this.zoomFov = i.fov
  23627. }
  23628. }
  23629. }
  23630. ,
  23631. n.prototype.increaseZoomSpeed = function() {
  23632. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23633. }
  23634. ,
  23635. n.prototype.decreaseZoomSpeed = function() {
  23636. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23637. }
  23638. ,
  23639. n.prototype.clampZoomSpeed = function(e) {
  23640. return e < 0 ? 0 : e
  23641. }
  23642. ,
  23643. n.prototype.activatePersistentZooming = function(e) {
  23644. this.zooming = e ? 1 : -1
  23645. }
  23646. ,
  23647. n.prototype.deactivatePersistentZooming = function() {
  23648. this.zooming = 0
  23649. }
  23650. ,
  23651. n.prototype.zoomDefault = function() {
  23652. this.zoomTo(1, !0)
  23653. }
  23654. ,
  23655. window.fovTranId = 333;//add
  23656. n.prototype.smoothZoomToDefault = function(e, t) {
  23657. y.cancelById(window.fovTranId)
  23658. var i, n = this.zoomLevel,
  23659. r = function(e) {
  23660. e > 1 && (e = 1),
  23661. i = n * (1 - e) + e,
  23662. this.zoomTo(i, !0)
  23663. }.bind(this),
  23664. o = function() {
  23665. this.zoomDefault(),
  23666. t && window.setTimeout(t, 50)
  23667. }.bind(this);
  23668. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23669. }
  23670. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23671. y.cancelById(window.fovTranId)
  23672. console.log("smoothZoomFovTo "+zoomLevel)
  23673. var i,
  23674. n = this.zoomLevel,
  23675. aimLevel = zoomLevel || this.baseFov / fov
  23676. if (n == aimLevel) return
  23677. var fun = function (e) {
  23678. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23679. this.zoomTo(i, !0)
  23680. }.bind(this)
  23681. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23682. }
  23683. ,
  23684. n.prototype.updateZoomPano = function() {
  23685. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23686. var e = this.currentPano;
  23687. if (e) {
  23688. var t = this.zoomLevel > f.zoom.activationThreshold
  23689. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23690. , n = !i && !this.isWarping()
  23691. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23692. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23693. this.panoRenderer.setZoomingActive(r, e, !0);
  23694. var o = function(e, t) {
  23695. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23696. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23697. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23698. e.setZoomed(t)
  23699. }
  23700. .bind(this);
  23701. r && !e.zoomed ? (o(e, !0),
  23702. this.panoRenderer.enableUltraHighQualityMode(function() {
  23703. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23704. r && o(e, !0)
  23705. }
  23706. .bind(this))) : !t && e.zoomed && o(e, !1)
  23707. }
  23708. }
  23709. },
  23710. n.prototype.checkHasNeighbor = function(pano){//add
  23711. for(var i in pano.neighbourPanos ){
  23712. if(i == pano.id)continue;
  23713. if(pano.neighbourPanos[i]){
  23714. return true;
  23715. }
  23716. }
  23717. }
  23718. ,
  23719. t.exports = n
  23720. }
  23721. ).call(this, "/js/player.js")
  23722. }
  23723. , {
  23724. "./constants": 8,
  23725. "./enum/AlignmentType": 17,
  23726. "./enum/BlackoutStyle": 18,
  23727. "./enum/ControlEvents": 21,
  23728. "./enum/Keys": 30,
  23729. "./enum/ModelManagerEvents": 33,
  23730. "./enum/PanoSizeClass": 36,
  23731. "./enum/PanoramaEvents": 37,
  23732. "./enum/PathDiscardMode": 38,
  23733. "./enum/PathDisplayMode": 39,
  23734. "./enum/PlayerEvents": 40,
  23735. "./enum/TagStates": 44,
  23736. "./enum/Vectors": 50,
  23737. "./enum/Viewmode": 51,
  23738. "./enum/WarpStyle": 52,
  23739. "./enum/ZoomEvents": 53,
  23740. "./exception/BasicException": 55,
  23741. "./model/ModelManager": 140,
  23742. "./objects/NSpider": 147,
  23743. "./objects/Panorama": 148,
  23744. "./objects/Reticule": 149,
  23745. "./objects/ShowPath": 151,
  23746. "./objects/Snapshot": 153,
  23747. "./objects/View": 154,
  23748. "./settings": 166,
  23749. "./shaders": 167,
  23750. "./tile/TileDownloader": 171,
  23751. "./tile/TilePrioritizer": 172,
  23752. "./util/ZoomStats": 179,
  23753. "./util/browser": 182,
  23754. "./util/camera": 183,
  23755. "./util/cameraLight": 184,
  23756. "./util/common": 185,
  23757. "./util/easing": 186,
  23758. "./util/history": 187,
  23759. "./util/lerp": 188,
  23760. "./util/logger": 189,
  23761. "./util/math": 190,
  23762. "./util/transitions": 195,
  23763. "hot":"hot",
  23764. "scaleImg":"scaleImg",
  23765. events: 202,
  23766. three: 217
  23767. }],
  23768. "scaleImg":[function(t, e){// xzw
  23769. var OUTPUT = e;
  23770. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23771. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23772. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23773. return G.getImageData(0,0,s,f)}
  23774. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23775. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23776. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23777. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23778. else
  23779. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23780. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23781. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23782. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23783. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23784. W=new Float32Array(at);else
  23785. for(W=[],et=0;at>et;++et)
  23786. W[et]=0;for(b=0;w>b;b++)
  23787. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23788. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23789. delete p,h(),J=n(W)}
  23790. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23791. if("png-src"===i||"jpeg-src"===i)
  23792. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23793. return B}
  23794. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23795. OUTPUT.exports = c;
  23796. }, {}
  23797. ],
  23798. 156: [function(e, t, i) {
  23799. (function(i) {
  23800. "use strict";
  23801. function n(e, t) {
  23802. this.model = e,
  23803. this.panos = e.panos,
  23804. this.player = t,
  23805. this.imagePanos = this.listImagePanos(),
  23806. this.retryMinimumTime = 1e4
  23807. }
  23808. var r = (e("three"),
  23809. e("./enum/Viewmode"))
  23810. , o = (e("./settings"),
  23811. e("./objects/Panorama"))
  23812. , a = e("./util/logger")
  23813. , s = new a(i);
  23814. n.prototype.start = function() {
  23815. this.loadNextPano(function(e) {
  23816. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23817. setTimeout(function() {
  23818. this.start()
  23819. }
  23820. .bind(this), 1e3))
  23821. }
  23822. .bind(this))
  23823. }
  23824. ,
  23825. n.prototype.validLoadTarget = function(e) {
  23826. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23827. }
  23828. ,
  23829. n.prototype.listImagePanos = function() {
  23830. var e = []
  23831. , t = this;
  23832. return this.model.images.forEach(function(i) {
  23833. if (i.metadata && i.metadata.scan_id) {
  23834. var n = t.model.panos.get(i.metadata.scan_id);
  23835. n && !n.isLoaded("high") && e.push(n)
  23836. }
  23837. }),
  23838. e
  23839. }
  23840. ,
  23841. n.prototype.nextNotLoadedImage = function() {
  23842. for (; this.imagePanos.length > 0; ) {
  23843. var e = this.imagePanos[0];
  23844. if (!e.isLoaded("high"))
  23845. return e;
  23846. this.imagePanos.shift()
  23847. }
  23848. return null
  23849. }
  23850. ,
  23851. n.prototype.loadNextPano = function(e) {
  23852. var t, i, n = this.model.waitQueue.filter(function(e) {
  23853. return e.object instanceof o
  23854. });
  23855. n.length > 0 ? (t = n[0].object,
  23856. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23857. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23858. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23859. t = this.imagePanos[0],
  23860. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23861. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23862. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23863. s.debug("Preloading " + i + "-res pano " + t.id),
  23864. t.loadCube(i).done(e).fail(function() {
  23865. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23866. e()
  23867. })) : e && e(null)
  23868. }
  23869. ,
  23870. t.exports = n
  23871. }
  23872. ).call(this, "/js/preloaders.js")
  23873. }
  23874. , {
  23875. "./enum/Viewmode": 51,
  23876. "./objects/Panorama": 148,
  23877. "./settings": 166,
  23878. "./util/logger": 189,
  23879. three: 217
  23880. }],
  23881. 157: [function(e, t, i) {
  23882. (function(i) {
  23883. "use strict";
  23884. function n(e, t, i, n, r) {
  23885. this.qualityManager = e,
  23886. this.scene = t,
  23887. this.camera = i,
  23888. this.container = r,
  23889. this.controls = n,
  23890. this.controls.enabled = !0,
  23891. this.controls.locked = !0,
  23892. this.quickstartCamera = n.camera,
  23893. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23894. this.skybox = null
  23895. }
  23896. var r = e("three")
  23897. , o = e("../util/logger")
  23898. , a = e("../constants")
  23899. , s = (e("../util/transitions"),
  23900. e("../util/lerp"),
  23901. e("../util/easing"),
  23902. e("../enum/Vectors"))
  23903. , l = e("../enum/PanoSizeClass")
  23904. , c = (e("../materials/ModelTextureMaterial"),
  23905. e("../materials/CubemapMaterial"))
  23906. , h = (e("../cameras/PanoramaCamera"),
  23907. e("../controls/PanoramaControls"),
  23908. e("../tile/TileUtils"),
  23909. e("../util/camera"),
  23910. e("../util/cameraLight"))
  23911. , u = (e("../util/browser"),
  23912. e("../settings"),
  23913. e("../gui/helpManager"),
  23914. new o(i));
  23915. n.prototype.load = function(e) {
  23916. e.pano.shouldRedrawOnBaseLoaded = !0;
  23917. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23918. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23919. var a = this.qualityManager.getPanoSize(l.BASE)
  23920. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23921. if (e.pano.tiled) {
  23922. u.warn("Loading startPano, TILED", e.pano.id);
  23923. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23924. , p = this.quickstartCamera.fov;
  23925. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23926. t = e.pano.loadTiledPano(c, r, {
  23927. hFov: d,
  23928. vFov: p
  23929. }, !1, !1, !0),
  23930. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23931. } else
  23932. u.warn("Loading startPano", e.pano.id),
  23933. t = e.pano.loadCube("high");
  23934. return $.when(t).then(function() {
  23935. n.init(e.pano, e.quaternion),
  23936. e.pano.tiled ? i.done(function() {
  23937. e.pano.lockUntilRenderingComplete = !1,
  23938. this.controls.locked = !1
  23939. }
  23940. .bind(this)) : this.controls.locked = !1
  23941. }
  23942. .bind(this))
  23943. }
  23944. ,
  23945. n.prototype.init = function(e, t) {
  23946. u.info("Quickstart done loading, adding scene objects"),
  23947. e.lockUntilRenderingComplete = !0,
  23948. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23949. side: r.BackSide
  23950. })),
  23951. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23952. this.skybox.quaternion.copy(e.quaternion),
  23953. this.scene.add(this.skybox),
  23954. $(this.container).show()
  23955. }
  23956. ,
  23957. n.prototype.update = function(e) {
  23958. this.controls.update(e),
  23959. this.camera.copy(this.quickstartCamera)
  23960. }
  23961. ,
  23962. n.prototype.setSize = function(e, t) {
  23963. this.quickstartCamera.updateAspect(e / t)
  23964. }
  23965. ,
  23966. n.prototype.destroy = function() {
  23967. this.scene.remove(this.skybox)
  23968. }
  23969. ,
  23970. t.exports = n
  23971. }
  23972. ).call(this, "/js/scene/QuickstartManager.js")
  23973. }
  23974. , {
  23975. "../cameras/PanoramaCamera": 7,
  23976. "../constants": 8,
  23977. "../controls/PanoramaControls": 13,
  23978. "../enum/PanoSizeClass": 36,
  23979. "../enum/Vectors": 50,
  23980. "../gui/helpManager": 68,
  23981. "../materials/CubemapMaterial": 117,
  23982. "../materials/ModelTextureMaterial": 118,
  23983. "../settings": 166,
  23984. "../tile/TileUtils": 174,
  23985. "../util/browser": 182,
  23986. "../util/camera": 183,
  23987. "../util/cameraLight": 184,
  23988. "../util/easing": 186,
  23989. "../util/lerp": 188,
  23990. "../util/logger": 189,
  23991. "../util/transitions": 195,
  23992. three: 217
  23993. }],
  23994. 158: [function(e, t, i) {
  23995. "use strict";
  23996. function n(e, t, i) {
  23997. this.scene = e,
  23998. this.camera = t,
  23999. this.renderer = null,
  24000. this.effects = i,
  24001. this.animateCallback = null,
  24002. this.composer = null,
  24003. this.qualityManager = null,
  24004. e.renderWidth = 0,
  24005. e.renderHeight = 0,
  24006. this.updateClock = new r.Clock,
  24007. this.components = [],
  24008. this.updateListeners = [],
  24009. this.resizeListeners = [],
  24010. this.forceUpdateSize = !1,
  24011. this.started = !1,
  24012. this.textures = {},
  24013. this.suspendedObjects = []
  24014. }
  24015. var r = e("three")
  24016. , o = e("../shaders")
  24017. , a = e("../enum/SceneRendererEvents")
  24018. , s = e("../enum/GLTextureType")
  24019. , l = e("../enum/GLCubeFaces")
  24020. , c = e("../exception/BasicException")
  24021. , h = e("../exception/RendererCreationException")
  24022. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24023. , m = e("../util/browser")
  24024. /**************************************************************************************************************************************************/
  24025. , u = e("../settings")
  24026. , d = e("events").EventEmitter;
  24027. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24028. n.prototype = Object.create(d.prototype),
  24029. n.prototype.addComponent = function(e) {
  24030. this.components.push(e),
  24031. e.update && this.updateListeners.push(e),
  24032. e.setSize && (this.resizeListeners.push(e),
  24033. this.forceUpdateSize = !0)
  24034. }
  24035. ,
  24036. n.prototype.removeComponent = function(e) {
  24037. var t = function(t) {
  24038. return t !== e
  24039. };
  24040. this.components = this.components.filter(t),
  24041. this.updateListeners = this.updateListeners.filter(t),
  24042. this.resizeListeners = this.resizeListeners.filter(t)
  24043. }
  24044. ,
  24045. n.prototype.start = function(e) {
  24046. if (this.started)
  24047. throw new c("Can't start SceneRenderer, already started");
  24048. this.createContext(e),
  24049. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24050. m.isMobile() && this.boluoVrInit(),
  24051. /*******************************************************************************************************************************/
  24052. this.initComposer(),
  24053. this.started = !0,
  24054. (p = p.bind(this))()
  24055. }
  24056. ,
  24057. n.prototype.createContext = function(e) {
  24058. try {
  24059. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24060. this.renderer.autoClear = !0,
  24061. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24062. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24063. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24064. this.emit(a.ContextCreated)
  24065. } catch (e) {
  24066. throw new h("Unable to create a WebGL rendering context")
  24067. }
  24068. u.profiling.enabled && this.overrideTextures(),
  24069. e.appendChild(this.renderer.domElement)
  24070. }
  24071. ,
  24072. n.prototype.overrideTextures = function() {
  24073. var e = this.renderer.context
  24074. , t = 0
  24075. , i = e.createTexture;
  24076. e.createTexture = function() {
  24077. var n = i.call(e);
  24078. return n.id = t++,
  24079. this.textures[n.id] = n,
  24080. n
  24081. }
  24082. .bind(this);
  24083. var n = e.texImage2D;
  24084. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24085. var d, p = this.getTextureTypeFromTarget(e, t);
  24086. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24087. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24088. h = a,
  24089. u = l,
  24090. o = u.naturalWidth,
  24091. a = u.naturalHeight,
  24092. n.call(e, t, i, r, c, h, u));
  24093. var f = this.textures[d.id];
  24094. f.width = p === s.TextureCube ? 6 * o : o,
  24095. f.height = a
  24096. }
  24097. .bind(this);
  24098. var r = e.deleteTexture;
  24099. e.deleteTexture = function(t) {
  24100. delete this.textures[t.id],
  24101. r.call(e, t)
  24102. }
  24103. .bind(this)
  24104. }
  24105. ,
  24106. n.prototype.updateTextureMemory = function() {
  24107. var e = null;
  24108. return function() {
  24109. var t = 0;
  24110. for (var i in this.textures) {
  24111. var n = this.textures[i];
  24112. n.width && n.height && (t += n.width * n.height * 4)
  24113. }
  24114. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24115. e = t
  24116. }
  24117. }(),
  24118. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24119. switch (t) {
  24120. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24121. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24122. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24123. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24124. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24125. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24126. return s.TextureCube;
  24127. case e.TEXTURE_2D:
  24128. return s.Texture2D;
  24129. default:
  24130. return null
  24131. }
  24132. }
  24133. ,
  24134. n.prototype.initComposer = function() {
  24135. this.composer = new r.EffectComposer(this.renderer),
  24136. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24137. this.composer.addPass(this.effects.hblurPass),
  24138. this.composer.addPass(this.effects.vblurPass)
  24139. }
  24140. ,
  24141. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24142. this.renderWidth = e,
  24143. this.renderHeight = t,
  24144. this.effects.aspect = e / t,
  24145. /* this.renderer.setSize(e, t), -----MP */
  24146. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24147. this.composer.setSize(e, t);
  24148. for (var i = 0; i < this.resizeListeners.length; i++)
  24149. this.resizeListeners[i].setSize(e, t)
  24150. }
  24151. ,
  24152. n.prototype.render = function() {
  24153. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24154. }
  24155. /******************************************************************************************************徐世廷**********************************************************************/
  24156. var vrPermission = {};
  24157. var vrPermissionCallBack = function(info1,info2){
  24158. if(info1 == "reset"){
  24159. vrPermission = {};
  24160. }else{
  24161. vrPermission[info1] = info2
  24162. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24163. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24164. }
  24165. }
  24166. }
  24167. n.prototype.boluoVrInit = function() {
  24168. console.log("boluoVrInit")
  24169. this.isHuawei5X = m.detectHUAWEI5X(),
  24170. this.oldRenderer = this.renderer,
  24171. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24172. window.panoCamera = this.camera;
  24173. var a = this;
  24174. window._vrEnabled = !1,
  24175. Object.defineProperty(window, "vrEnabled", {
  24176. get: function() {
  24177. return window._vrEnabled
  24178. },
  24179. set: function(b) {
  24180. b = !!b,
  24181. b ? (a.renderer = a.newRenderer,
  24182. window.vrMarkers.forEach(function(a) {
  24183. a.visible = !0
  24184. })) : (a.renderer = a.oldRenderer,
  24185. window.vrMarkers.forEach(function(a) {
  24186. a.visible = !1
  24187. })),
  24188. a.cursor.visible = b,
  24189. a.setSize(window.innerWidth, window.innerHeight),
  24190. window._vrEnabled = b
  24191. if(b){
  24192. setTimeout(function(){
  24193. console.log("orientEnable"+window.orientEnable)
  24194. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24195. if(m.detectIOS()/* && m.detectSafari() */){
  24196. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24197. console.log("开始获取权限 major"+b.major)
  24198. if(b.major == 12 && b.minor>=2){
  24199. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24200. else{//app??
  24201. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24202. }
  24203. }else if(b.major >= 13){
  24204. if(!window.location.href.includes("https://")){
  24205. console.log("需要https");
  24206. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24207. return;
  24208. }
  24209. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24210. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24211. if(!window.vrEnabled || window.orientEnable)return;
  24212. vrPermissionCallBack("reset")
  24213. console.log(window.DeviceMotionEvent)
  24214. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24215. console.log("开始获取权限1")
  24216. ///注意:需要https 本地服务器permissionState会得到denied
  24217. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24218. console.log("permissionState1: "+permissionState)
  24219. vrPermissionCallBack("deviceMotion", permissionState)
  24220. }).catch(function(e){
  24221. vrPermissionCallBack("deviceMotion", false)
  24222. console.log(e)
  24223. })
  24224. }else{
  24225. console.log("window.DeviceMotionEvent undefined")
  24226. vrPermissionCallBack("deviceMotion", false)
  24227. }
  24228. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24229. console.log("开始获取权限2")
  24230. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24231. console.log("permissionState2: "+permissionState)
  24232. vrPermissionCallBack("deviceOrientation", permissionState)
  24233. }).catch(function(e){
  24234. vrPermissionCallBack("deviceOrientation", false)
  24235. console.log(e)
  24236. })
  24237. }else{
  24238. console.log("window.DeviceOrientationEvent undefined")
  24239. vrPermissionCallBack("deviceOrientation", false)
  24240. }
  24241. },hasFailed ? 0 : 150)
  24242. /* /* setTimeout(function(){
  24243. if(settings.vrEnabled && !window.orientEnable){
  24244. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24245. }
  24246. },4000) */
  24247. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24248. }else{
  24249. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24250. }
  24251. }else{
  24252. //已经触发了
  24253. }
  24254. },200);
  24255. }
  24256. }
  24257. }),
  24258. this.createCursor(.5, !1, 1, 16777215, 0);
  24259. var b = {
  24260. setSize: function(b, c) {
  24261. a.camera.aspect = b / c
  24262. }
  24263. };
  24264. this.resizeListeners.push(b),
  24265. this.vrLoadingInit()
  24266. }
  24267. ,
  24268. n.prototype.vrLoadingInit = function() {
  24269. var a = function(camera) {
  24270. var a = this
  24271. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24272. , c = new r.MeshBasicMaterial({
  24273. color: 4967932,
  24274. side: r.DoubleSide
  24275. })
  24276. , d = new r.Mesh(b,c);
  24277. this.mesh = d,
  24278. d.position.z = -2,
  24279. d.scale.set(.08, .08, .08),
  24280. d.visible = !1,
  24281. camera.add(d),
  24282. //window.player.camera.add(d),
  24283. a.enabled = !1,
  24284. this.update = function(b) {
  24285. 1 == a.enabled && (d.rotation.z += 15 * b)
  24286. }
  24287. }
  24288. , a = new a(this.camera);
  24289. window.Loading = a,
  24290. this.updateListeners.push(a)
  24291. }
  24292. ,
  24293. n.prototype.createCursor = function(a, b, c, d, e) {
  24294. var g, h = new r.SpriteMaterial({
  24295. opacity: c,
  24296. color: d,
  24297. transparent: b,
  24298. map: this.boluoGetTexture("images/cursor.png"),
  24299. needsUpdate: !0,
  24300. side: r.DoubleSide
  24301. });
  24302. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24303. h.map.repeat = new r.Vector2(1 / 17,1),
  24304. h.depthTest = !1,
  24305. h.blending = r.AdditiveBlending,
  24306. g = new r.Sprite(h),
  24307. // g.scale.set(a, a, a),
  24308. g.scale.set(.3,.3,.3)
  24309. g.position.z = -2,
  24310. g.visible = !1,
  24311. g.name = "cursor",
  24312. this.camera.add(g),
  24313. this.scene.add(this.camera),
  24314. this.cursor = g;
  24315. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24316. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24317. this.updateListeners.push(i)
  24318. }
  24319. ,
  24320. window.orientEnable = 0; //是否能触发deviceorientation
  24321. n.prototype.CursorAnimation = function(a, b, c) {
  24322. function d() {
  24323. g.orient = r.Math.degToRad(window.orientation || 0)
  24324. }
  24325. function e(a) {
  24326. if(!window.vrEnabled && window.orientEnable) return;
  24327. window.orientEnable || (window.orientEnable = 1);
  24328. var b = r.Math.degToRad(a.alpha)
  24329. , c = r.Math.degToRad(a.beta)
  24330. , d = r.Math.degToRad(a.gamma);
  24331. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24332. -1e3 === g.beta && (g.beta = c),
  24333. -1e3 === g.gamma && (g.gamma = d),
  24334. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24335. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24336. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24337. g.beta = c,
  24338. g.gamma = d),
  24339. n.vrDebug) {
  24340. $("#info-device-orientation").css("display", "block");
  24341. var e = "";
  24342. e += "alpha=(" + g.alpha + ")<BR/>",
  24343. e += "beta=(" + g.beta + ")<BR/>",
  24344. e += "gamma=" + g.gamma + "<BR/>",
  24345. document.getElementById("info-device-orientation").innerHTML = e
  24346. }
  24347. }
  24348. this.cursor = b,
  24349. this.raycaster = new r.Raycaster,
  24350. this.targetEventObj = {},
  24351. this.type = 1,
  24352. this.tweenFlag = !0;
  24353. var g = this;
  24354. this.target = c,
  24355. console.log(c.uuid),
  24356. this.euler = new r.Euler,
  24357. this.q0 = new r.Quaternion,
  24358. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24359. this.zee = new r.Vector3(0,0,1),
  24360. this.alpha = -1e3,
  24361. this.beta = -1e3,
  24362. this.gamma = -1e3,
  24363. this.orient = r.Math.degToRad(window.orientation || 0),
  24364. window.addEventListener("orientationchange", d),
  24365. window.addEventListener("deviceorientation", e),
  24366. this.setObjectQuaternion = function(a, b, d, e, f) {
  24367. g.euler.set(d, b, -e, "YXZ"),
  24368. a.setFromEuler(g.euler),
  24369. a.multiply(g.q1),
  24370. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24371. c.updateMatrixWorld()
  24372. }
  24373. ,
  24374. parent !== window && window.addEventListener("message", function(a) {
  24375. var b = JSON.parse(a.data)
  24376. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24377. b && b.alpha && b.beta && b.gamma && function(a) {
  24378. var c = r.Math.degToRad(b.alpha)
  24379. , d = r.Math.degToRad(b.beta)
  24380. , e = r.Math.degToRad(b.gamma);
  24381. a ? (-1e3 === g.alpha && (g.alpha = c),
  24382. -1e3 === g.beta && (g.beta = d),
  24383. -1e3 === g.gamma && (g.gamma = e),
  24384. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24385. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24386. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24387. g.beta = d,
  24388. g.gamma = e)
  24389. }(c)
  24390. }),
  24391. this.update = function(a) {
  24392. TWEEN.update();
  24393. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24394. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24395. this.triggerTargetEvent())
  24396. }
  24397. ,
  24398. this.triggerTargetEvent = function() {
  24399. var a = this.choseObj()
  24400. , b = a ? a.object : void 0;
  24401. this.targetEventObj.currentObj = b,
  24402. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24403. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24404. b && b.enabled && this.startAnimate(function() {
  24405. this.clickCallback(b)
  24406. }
  24407. .bind(this))) : this.type,
  24408. this.targetEventObj.lastObj = b)
  24409. }
  24410. ,
  24411. this.choseObj = function() {
  24412. this.raycaster.setFromCamera({
  24413. x: 0,
  24414. y: 0
  24415. }, c);
  24416. var a = (this.raycaster.ray,
  24417. window.vrMarkers)
  24418. , b = this.raycaster.intersectObjects(a);
  24419. if (b.length > 0)
  24420. return b[0]
  24421. }
  24422. ,
  24423. this.clickCallback = function(a) {
  24424. this.runTHREEAction(a, "onclick")
  24425. }
  24426. ,
  24427. this.runTHREEAction = function(a, b) {
  24428. switch (b) {
  24429. case "onclick":
  24430. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24431. a()
  24432. });
  24433. break;
  24434. case "onhover":
  24435. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24436. a()
  24437. });
  24438. break;
  24439. case "onout":
  24440. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24441. a()
  24442. })
  24443. }
  24444. }
  24445. ,
  24446. this.startAnimate = function(a) {
  24447. this.tweenFlag && this.initAnimation(a)
  24448. }
  24449. ,
  24450. this.initAnimation = function(a) {
  24451. var b = this
  24452. , c = this.cursor.material.map.offset
  24453. , d = function(a) {
  24454. return Math.floor(17 * a) / 17
  24455. };
  24456. b.tweenFlag = !1,
  24457. this.cursorAnimate = new TWEEN.Tween(c).to({
  24458. x: 1
  24459. }, 1e3).onStart(function() {
  24460. b.tweenFlag = !1
  24461. }).onStop(function() {
  24462. b.tweenFlag = !0,
  24463. this.x = 0,
  24464. c.x = 0
  24465. }).onUpdate(function() {}).onComplete(function() {
  24466. a(),
  24467. c.x = 0,
  24468. setTimeout(function() {
  24469. b.tweenFlag = !0
  24470. }, 1500)
  24471. }),
  24472. this.cursorAnimate.easing(d),
  24473. this.cursorAnimate.start()
  24474. }
  24475. ,
  24476. this.autoCursorPosition = function(a) {
  24477. // var b = Math.abs(a.distance - 10);
  24478. // this.cursor.position.z = -b,
  24479. // b /= 10;
  24480. // alert(b);
  24481. // this.cursor.scale.set(b, b, b)
  24482. this.cursor.scale.set(.3,.3,.3)
  24483. }
  24484. }
  24485. ,
  24486. n.prototype.vrRenderer = function(a, b, c) {
  24487. var d = new b.vrCamera(c);
  24488. d.bananaAspect = .8,
  24489. this.width,
  24490. this.height;
  24491. var b = this;
  24492. this.setSize = function(c, d) {
  24493. a.setSize.call(this, c, d),
  24494. b.width = c,
  24495. b.height = d
  24496. }
  24497. ,
  24498. this.render = function(b, c, e, f) {
  24499. window.cameraQua = c.quaternion.clone();
  24500. var g, h;
  24501. if (c.__RESS__SKIP__STEREO__)
  24502. return a.render(b, c, e, f);
  24503. if ("PerspectiveCamera" === c.type)
  24504. g = d.cameraL,
  24505. h = d.cameraR,
  24506. b.updateMatrixWorld(),
  24507. null === c.parent && c.updateMatrixWorld(),
  24508. d.vrCameraUpdate(c);
  24509. else {
  24510. if ("OrthographicCamera" !== c.type)
  24511. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24512. g = h = c
  24513. }
  24514. a.setScissorTest(!0),
  24515. a.setScissor(0, 0, this.width / 2, this.height),
  24516. a.setViewport(0, 0, this.width / 2, this.height),
  24517. a.render.call(this, b, g, e, f),
  24518. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24519. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24520. a.render.call(this, b, h, e, f),
  24521. a.setScissorTest(!1)
  24522. }
  24523. ,
  24524. this.__proto__ = {
  24525. __proto__: a
  24526. }
  24527. }
  24528. ,
  24529. n.prototype.vrCamera = function(a) {
  24530. this.type = "StereoCamera",
  24531. this._aspect = 1,
  24532. this._overlap = .064,
  24533. this.cameraL = new r.PerspectiveCamera,
  24534. this.cameraL.layers.enable(1),
  24535. this.cameraL.near = 0.01,//xzw add
  24536. this.cameraL.matrixAutoUpdate = !1,
  24537. this.cameraR = new r.PerspectiveCamera,
  24538. this.cameraR.layers.enable(2),
  24539. this.cameraR.near = 0.01,//xzw add
  24540. this.cameraR.matrixAutoUpdate = !1,
  24541. this.eyeRight = new r.Matrix4,
  24542. this.eyeLeft = new r.Matrix4,
  24543. this.vrCameraNeedsUpdate = !0,
  24544. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24545. Object.defineProperty(this, "bananaAspect", {
  24546. get: function() {
  24547. return this._aspect
  24548. },
  24549. set: function(a) {
  24550. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24551. this._aspect = a
  24552. }
  24553. }),
  24554. Object.defineProperty(this, "overlap", {
  24555. get: function() {
  24556. return this._overlap
  24557. },
  24558. set: function(a) {
  24559. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24560. this._overlap = a
  24561. }
  24562. }),
  24563. this.vrCameraUpdate = function(a) {
  24564. this.vrCameraNeedsUpdate = true;
  24565. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24566. this.vrCameraNeedsUpdate) {
  24567. this.vrCameraNeedsUpdate = !1,
  24568. //console.debug("vrCameraUpdate"),
  24569. this.bananaFocus = a.focus,
  24570. this.bananaFov = a.fov,
  24571. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24572. this.bananaNear = a.near,
  24573. this.bananaFar = a.far,
  24574. //console.debug(a.aspect),
  24575. this.bananaFocus = 10;
  24576. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24577. this.eyeLeft.elements[12] = -e,
  24578. this.eyeRight.elements[12] = e,
  24579. b = -g * this.bananaReal_aspect + f,
  24580. c = g * this.bananaReal_aspect + f,
  24581. d.elements[0] = 2 * this.bananaNear / (c - b),
  24582. d.elements[8] = (c + b) / (c - b),
  24583. this.cameraL.projectionMatrix.copy(d),
  24584. b = -g * this.bananaReal_aspect - f,
  24585. c = g * this.bananaReal_aspect - f,
  24586. d.elements[0] = 2 * this.bananaNear / (c - b),
  24587. d.elements[8] = (c + b) / (c - b),
  24588. this.cameraR.projectionMatrix.copy(d)
  24589. }
  24590. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24591. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24592. }
  24593. }
  24594. ,
  24595. n.prototype.boluoGetTexture = function(a) {
  24596. var b = new r.TextureLoader;
  24597. return b.crossOrigin = "anonymous",
  24598. b.load(a)
  24599. }
  24600. ,
  24601. /***********************************************************************************************************************************************************************************/
  24602. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24603. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24604. return function(o){
  24605. var render = false;
  24606. var ratio;
  24607. var w, h; //记录应当render的大小
  24608. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24609. w = o.width, h = o.height, render = true, ratio=1;
  24610. }else{
  24611. w = $('#player').width();
  24612. h = $('#player').height();
  24613. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24614. (w !== W || h !== H || this.forceUpdateSize) &&
  24615. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24616. }
  24617. if(render){
  24618. this.setSize(w, h, ratio);
  24619. this.forceUpdateSize = !1
  24620. }
  24621. }
  24622. }()
  24623. ,
  24624. n.prototype.updateComponents = function() {
  24625. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24626. this.updateListeners[t].update(e)
  24627. }
  24628. ,
  24629. n.prototype.suspend = function() {
  24630. this.started = !1,
  24631. this.suspendedObjects = this.scene.children.map(function(e) {
  24632. return this.scene.remove(e),
  24633. e
  24634. }
  24635. .bind(this)),
  24636. this.render()
  24637. }
  24638. ,
  24639. n.prototype.resume = function() {
  24640. this.suspendedObjects.forEach(function(e) {
  24641. this.scene.add(e)
  24642. }
  24643. .bind(this)),
  24644. this.suspendedObjects = [],
  24645. this.started = !0,
  24646. p()
  24647. }
  24648. ;
  24649. var p = function() {
  24650. this.started && (window.requestAnimationFrame(p),
  24651. this.updateScreenSize(), // fyz resize
  24652. this.updateComponents(),
  24653. this.updateTextureMemory(),
  24654. this.render(),
  24655. this.emit(a.AfterRender))
  24656. };
  24657. n.prototype.getImageData = function() {
  24658. var e = document.createElement("canvas")
  24659. , t = e.getContext("2d");
  24660. return function(i, n, r) {
  24661. return e.width === n && e.height === r || (e.width = n,
  24662. e.height = r),
  24663. t.drawImage(i, 0, 0, n, r),
  24664. t.getImageData(0, 0, n, r)
  24665. }
  24666. }(),
  24667. n.prototype.initSizedTexture2D = function(e, t, i) {
  24668. var n = this.renderer
  24669. , o = n.context
  24670. , a = n.state
  24671. , s = new r.Texture(null);
  24672. s.flipY = !1,
  24673. i !== !0 && (i = !1),
  24674. s.generateMipmaps = i;
  24675. var l = n.paramThreeToGL(s.format)
  24676. , c = n.paramThreeToGL(s.type)
  24677. , h = n.properties.get(s)
  24678. , u = o.createTexture();
  24679. a.bindTexture(o.TEXTURE_2D, u),
  24680. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24681. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24682. s.wrapS = t,
  24683. s.wrapT = t;
  24684. var d = n.paramThreeToGL(t);
  24685. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24686. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24687. i ? (s.magFilter = r.LinearFilter,
  24688. s.minFilter = r.LinearMipMapLinearFilter,
  24689. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24690. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24691. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24692. s.minFilter = r.LinearFilter,
  24693. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24694. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24695. a.bindTexture(o.TEXTURE_2D, null),
  24696. h.__webglTexture = u,
  24697. s
  24698. }
  24699. ,
  24700. n.prototype.initSizedCubeMap = function(e, t) {
  24701. var i = this.renderer
  24702. , n = i.context
  24703. , o = i.state
  24704. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24705. a.flipY = !1,
  24706. a.generateMipmaps = t;
  24707. var s = i.paramThreeToGL(a.format)
  24708. , l = i.paramThreeToGL(a.type)
  24709. , c = i.properties.get(a)
  24710. , h = n.createTexture();
  24711. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24712. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24713. for (var u = 0; u < 6; u++)
  24714. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24715. return t ? (a.magFilter = r.LinearFilter,
  24716. a.minFilter = r.LinearMipMapLinearFilter,
  24717. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24718. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24719. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24720. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24721. a.minFilter = r.LinearFilter,
  24722. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24723. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24724. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24725. c.__image__webglTextureCube = h,
  24726. a
  24727. }
  24728. ,
  24729. n.prototype.deallocateCubeTexture = function(e) {
  24730. var t = this.renderer
  24731. , i = t.context
  24732. , n = t.properties.get(e);
  24733. i.deleteTexture(n.__image__webglTextureCube)
  24734. }
  24735. ,
  24736. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24737. var a = this.renderer
  24738. , s = a.context
  24739. , l = a.state
  24740. , c = a.properties.get(t);
  24741. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24742. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24743. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24744. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24745. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24746. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24747. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24748. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24749. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24750. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24751. l.bindTexture(s.TEXTURE_2D, null)
  24752. }
  24753. ,
  24754. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24755. var s = this.renderer
  24756. , l = s.context
  24757. , c = s.state
  24758. , h = s.properties.get(t);
  24759. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24760. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24761. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24762. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24763. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24764. }
  24765. ,
  24766. n.prototype.rebuildMipMaps2D = function(e) {
  24767. var t = this.renderer
  24768. , i = t.context
  24769. , n = t.state;
  24770. t.properties.get(e);
  24771. i.generateMipmap(i.TEXTURE_2D),
  24772. n.bindTexture(i.TEXTURE_2D, null)
  24773. }
  24774. ,
  24775. n.prototype.rebuildMipMaps3D = function(e) {
  24776. var t = this.renderer
  24777. , i = t.context
  24778. , n = t.state
  24779. , r = t.properties.get(e);
  24780. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24781. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24782. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24783. }
  24784. ,
  24785. n.prototype.renderToCubeMap = function() {
  24786. var e = !1
  24787. , t = null
  24788. , i = null
  24789. , n = null
  24790. , a = null
  24791. , s = null
  24792. , l = 1;
  24793. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24794. var _ = this.renderer;
  24795. _.context;
  24796. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24797. i.position.z = 150,
  24798. t = new r.Scene,
  24799. t.add(i),
  24800. n = new r.ShaderMaterial({
  24801. uniforms: {
  24802. tDiffuse: {
  24803. type: "t",
  24804. value: null
  24805. },
  24806. alpha: {
  24807. type: "f",
  24808. value: 1
  24809. }
  24810. },
  24811. vertexShader: o.basicTextured.vertexShader,
  24812. fragmentShader: o.basicTextured.fragmentShader,
  24813. depthWrite: !1,
  24814. depthTest: !1,
  24815. side: r.DoubleSide
  24816. }),
  24817. a = new r.PlaneBufferGeometry(l,l),
  24818. s = new r.Mesh(a,n),
  24819. s.position.z = 0,
  24820. t.add(s),
  24821. e = !0);
  24822. var T = a.getAttribute("uv");
  24823. T.setDynamic(!0),
  24824. T.needsUpdate = !0;
  24825. var x = T.array
  24826. , S = p / u
  24827. , M = f / d
  24828. , R = g / u
  24829. , P = m / d;
  24830. x[0] = S,
  24831. x[1] = M + P,
  24832. x[2] = S + R,
  24833. x[3] = M + P,
  24834. x[4] = S,
  24835. x[5] = M,
  24836. x[6] = S + R,
  24837. x[7] = M;
  24838. var O = a.getAttribute("position");
  24839. O.setDynamic(!0),
  24840. O.needsUpdate = !0;
  24841. var L = O.array
  24842. , D = v / h.width - l / 2
  24843. , N = A / h.height - l / 2
  24844. , B = y / h.width
  24845. , F = C / h.height;
  24846. L[0] = D,
  24847. L[1] = N + F,
  24848. L[3] = D + B,
  24849. L[4] = N + F,
  24850. L[6] = D,
  24851. L[7] = N,
  24852. L[9] = D + B,
  24853. L[10] = N;
  24854. this.renderer.properties.get(c);
  24855. n.uniforms.tDiffuse.value = c,
  24856. n.blending = E || r.NoBlending,
  24857. n.transparent = !!b,
  24858. void 0 !== w && null !== w || (w = 1),
  24859. n.uniforms.alpha.value = w,
  24860. n.needUpdate = !0,
  24861. h.activeCubeFace = I,
  24862. h.viewport.set(0, 0, h.width, h.height);
  24863. var V = this.renderer.autoClear;
  24864. this.renderer.autoClear = !1,
  24865. this.renderer.render(t, i, h, !1),
  24866. this.renderer.autoClear = V
  24867. }
  24868. }(),
  24869. n.prototype.copyCubeMap = function() {
  24870. var e = !1
  24871. , t = null
  24872. , i = null
  24873. , a = null
  24874. , s = null
  24875. , l = null
  24876. , c = new r.Euler;
  24877. new r.Vector3;
  24878. return function(h, u, d, p, f, g, m, v, A) {
  24879. this.renderer;
  24880. if (!e) {
  24881. var y = 2;
  24882. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24883. i.position.set(0, 0, 0),
  24884. t = new r.Scene,
  24885. t.add(i),
  24886. a = new r.ShaderMaterial({
  24887. uniforms: {
  24888. tDiffuse: {
  24889. type: "t",
  24890. value: null
  24891. },
  24892. alpha: {
  24893. type: "f",
  24894. value: 1
  24895. }
  24896. },
  24897. vertexShader: o.copyCubeMap.vertexShader,
  24898. fragmentShader: o.copyCubeMap.fragmentShader,
  24899. depthWrite: !1,
  24900. depthTest: !1,
  24901. side: r.DoubleSide
  24902. }),
  24903. s = new r.BoxGeometry(y,y,y),
  24904. l = new r.Mesh(s,a),
  24905. t.add(l),
  24906. e = !0
  24907. }
  24908. for (var C = 0; C < 6; C++)
  24909. n.getCubeOrientationForCubeFace(C, c),
  24910. l.rotation.copy(c),
  24911. l.matrixWorldNeedsUpdate = !0,
  24912. l.updateMatrixWorld(),
  24913. a.uniforms.tDiffuse.value = h,
  24914. a.blending = m || r.NoBlending,
  24915. a.transparent = !!v,
  24916. void 0 !== A && null !== A || (A = 1),
  24917. a.uniforms.alpha.value = A,
  24918. a.needUpdate = !0,
  24919. u.activeCubeFace = C,
  24920. u.viewport.set(0, 0, f, g),
  24921. this.renderer.render(t, i, u, !1)
  24922. }
  24923. }(),
  24924. n.getLookAtForCubeFace = function(e, t) {
  24925. switch (e) {
  24926. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24927. t.set(1, 0, 0);
  24928. break;
  24929. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24930. t.set(-1, 0, 0);
  24931. break;
  24932. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24933. t.set(0, 1, 0);
  24934. break;
  24935. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24936. t.set(0, -1, 0);
  24937. break;
  24938. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24939. t.set(0, 0, 1);
  24940. break;
  24941. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24942. t.set(0, 0, -1)
  24943. }
  24944. }
  24945. ,
  24946. n.getCubeOrientationForCubeFace = function(e, t) {
  24947. switch (e) {
  24948. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24949. t.set(0, -Math.PI / 2, 0);
  24950. break;
  24951. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24952. t.set(0, Math.PI / 2, 0);
  24953. break;
  24954. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24955. t.set(Math.PI / 2, Math.PI, 0);
  24956. break;
  24957. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24958. t.set(-Math.PI / 2, Math.PI, 0);
  24959. break;
  24960. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24961. t.set(0, -Math.PI, 0);
  24962. break;
  24963. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24964. t.set(0, 0, 0)
  24965. }
  24966. }
  24967. ,
  24968. t.exports = n
  24969. }
  24970. , {
  24971. "../enum/GLCubeFaces": 25,
  24972. "../enum/GLTextureType": 26,
  24973. "../enum/SceneRendererEvents": 43,
  24974. "../exception/BasicException": 55,
  24975. "../exception/RendererCreationException": 57,
  24976. "../settings": 166,
  24977. "../shaders": 167,
  24978. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24979. "../util/browser": 182,
  24980. /************************************************************************************************************************************************/
  24981. events: 202,
  24982. three: 217
  24983. }],
  24984. 159: [function(e, t, i) {
  24985. "use strict";
  24986. function n(e) {
  24987. this.messenger = new a(e),
  24988. this.clientKey = null
  24989. }
  24990. var r = e("../util/ajax")
  24991. , o = e("./PostMessageType")
  24992. , a = e("./postmessage")
  24993. , s = e("./VersionInfo")
  24994. , l = e("events").EventEmitter
  24995. , c = window.location.origin + "/api/v1/user/";
  24996. n.prototype = Object.create(l.prototype),
  24997. n.prototype.bindEvents = function() {
  24998. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24999. }
  25000. ,
  25001. n.prototype.waitForConnection = function() {
  25002. var e = new Promise(function(e, t) {
  25003. this.messenger.on(o.CONNECT, function(i) {
  25004. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25005. }
  25006. .bind(this))
  25007. }
  25008. .bind(this));
  25009. return e
  25010. }
  25011. ,
  25012. n.prototype.onConnectionReceived = function(e) {
  25013. return this.messenger.setTarget(e.source, e.origin),
  25014. this.verifyConnection(e).then(function(t, i) {
  25015. this.messenger.send({
  25016. type: o.ACCEPT,
  25017. toId: e.fromId,
  25018. warning: i
  25019. }),
  25020. this.clientKey = t,
  25021. this.messenger.removeAllListeners(o.CONNECT),
  25022. this.bindEvents()
  25023. }
  25024. .bind(this), function(t) {
  25025. this.messenger.send({
  25026. type: o.REJECT,
  25027. toId: e.fromId,
  25028. reason: t
  25029. }),
  25030. this.messenger.setTarget()
  25031. }
  25032. .bind(this))
  25033. }
  25034. ,
  25035. n.prototype.verifyConnection = function(e) {
  25036. return new Promise(function(t, i) {
  25037. var n;
  25038. if (s.isDeprecated(e.sdkVersion))
  25039. n = "这个版本正在被弃用";
  25040. else if (!s.isSupported(e.sdkVersion))
  25041. return i("不支持此版本的SDK");
  25042. var o = {
  25043. cache: !1,
  25044. headers: {
  25045. "X-port-Application-Key": e.applicationKey,
  25046. "X-port-Referrer": e.origin
  25047. }
  25048. };
  25049. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25050. }
  25051. )
  25052. }
  25053. ,
  25054. n.prototype.onMessageReceived = function(e) {
  25055. if (this.validateClientApplicationKey(e.applicationKey)) {
  25056. var t = this;
  25057. e.onDone = function(i) {
  25058. i.toId = e.fromId,
  25059. i.uid = e.uid,
  25060. i.type = o.RESPONSE,
  25061. t.messenger.send(i)
  25062. }
  25063. ,
  25064. this.emit(o.ACTION, e)
  25065. }
  25066. }
  25067. ,
  25068. n.prototype.validateClientApplicationKey = function(e) {
  25069. return this.clientKey === e
  25070. }
  25071. ,
  25072. n.prototype.sendEvent = function(e, t) {
  25073. this.messenger.send({
  25074. type: o.EVENT,
  25075. eventType: e,
  25076. eventData: t
  25077. })
  25078. }
  25079. ,
  25080. t.exports = n
  25081. }
  25082. , {
  25083. "../util/ajax": 181,
  25084. "./PostMessageType": 160,
  25085. "./VersionInfo": 163,
  25086. "./postmessage": 165,
  25087. events: 202
  25088. }],
  25089. 160: [function(e, t, i) {
  25090. "use strict";
  25091. t.exports = Object.freeze({
  25092. CONNECT: "postmessage.connect",
  25093. ACCEPT: "postmessage.accept",
  25094. REJECT: "postmessage.reject",
  25095. ACTION: "postmessage.action",
  25096. RESPONSE: "postmessage.response",
  25097. EVENT: "postmessage.event"
  25098. })
  25099. }
  25100. , {}],
  25101. 161: [function(e, t, i) {
  25102. "use strict";
  25103. t.exports = Object.freeze({
  25104. MOVE: "sdk.move",
  25105. ENTER_PANO: "sdk.enterpano",
  25106. MODEL_LOADED: "sdk.modelloaded"
  25107. })
  25108. }
  25109. , {}],
  25110. 162: [function(e, t, i) {
  25111. "use strict";
  25112. t.exports = Object.freeze({
  25113. FLY: "transition.fly",
  25114. FADEOUT: "transition.fade",
  25115. INSTANT: "transition.instant"
  25116. })
  25117. }
  25118. , {}],
  25119. 163: [function(e, t, i) {
  25120. "use strict";
  25121. t.exports = {
  25122. current: "1.0",
  25123. supported: ["1.0"],
  25124. deprecated: [],
  25125. isSupported: function(e) {
  25126. return this.supported.indexOf(e) !== -1
  25127. },
  25128. isDeprecated: function(e) {
  25129. return this.deprecated.indexOf(e) !== -1
  25130. },
  25131. isValid: function(e) {
  25132. return this.isSupported(e) || this.isDeprecated(e)
  25133. }
  25134. }
  25135. }
  25136. , {}],
  25137. 164: [function(e, t, i) {
  25138. (function(i) {
  25139. "use strict";
  25140. function n(e, t, i) {
  25141. e && (e = e.toLowerCase().trim());
  25142. var n = new I.UP.clone
  25143. , r = Math.PI / 3
  25144. , o = Math.PI / 2;
  25145. switch (e) {
  25146. case "left":
  25147. i.copy(t),
  25148. i.applyAxisAngle(n, o);
  25149. break;
  25150. case "right":
  25151. i.copy(t),
  25152. i.applyAxisAngle(n, -o);
  25153. break;
  25154. case "forwardleft":
  25155. i.copy(t),
  25156. i.applyAxisAngle(n, r);
  25157. break;
  25158. case "forwardright":
  25159. i.copy(t),
  25160. i.applyAxisAngle(n, -r);
  25161. break;
  25162. case "forward":
  25163. default:
  25164. i.copy(t)
  25165. }
  25166. return i
  25167. }
  25168. function r(e, t) {
  25169. if (e) {
  25170. var i = {
  25171. pano: e,
  25172. lookAtPoint: null,
  25173. duration: null,
  25174. maxDistanceOverride: null,
  25175. skipWarpingCheck: !1
  25176. };
  25177. this.player.flyToPano(i, function() {
  25178. t && t({
  25179. success: !0,
  25180. message: "Transition complete."
  25181. })
  25182. })
  25183. } else
  25184. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25185. t && t({
  25186. success: !1,
  25187. error: "Unable to find pano."
  25188. })
  25189. }
  25190. function o(e, t) {
  25191. var i = this.findRankedPano(e, t);
  25192. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25193. null)
  25194. }
  25195. function a(e, t) {
  25196. var i = this.findRankedtag(e, t);
  25197. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25198. null)
  25199. }
  25200. function s(e, t) {
  25201. t.copy(I.FORWARD),
  25202. e.getDirection(t)
  25203. }
  25204. function l(e) {
  25205. function t(e) {
  25206. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25207. return {
  25208. x: c.Math.radToDeg(t._x),
  25209. y: c.Math.radToDeg(t._y),
  25210. z: c.Math.radToDeg(t._z)
  25211. }
  25212. }
  25213. var i = function(e) {
  25214. return e.alignmentType !== m.ALIGNED ? null : {
  25215. x: e.position.x,
  25216. y: e.position.y,
  25217. z: e.position.z
  25218. }
  25219. };
  25220. return {
  25221. panos: e.panos.list.map(function(n) {
  25222. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25223. return {
  25224. uuid: n.id,
  25225. aligned: n.alignmentType === m.ALIGNED,
  25226. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25227. position: i(n),
  25228. rotation: t(n),
  25229. thumbnail: r
  25230. }
  25231. })
  25232. }
  25233. }
  25234. var c = e("three")
  25235. , h = e("./ApiHost")
  25236. , u = e("../util/logger")
  25237. , d = e("../util/common")
  25238. , p = e("../util/math")
  25239. , f = e("../enum/ModelManagerEvents")
  25240. , g = e("./PostMessageType")
  25241. , m = e("../enum/AlignmentType")
  25242. , v = e("../enum/Direction")
  25243. , A = e("./TransitionStyles")
  25244. , y = e("../util/panorama")
  25245. , C = e("../enum/GLCubeFaces")
  25246. , I = e("../enum/Vectors")
  25247. , E = e("../enum/Viewmode")
  25248. , b = e("../enum/WarpStyle")
  25249. , w = (e("../enum/Keys"),
  25250. e("../enum/PlayerEvents"))
  25251. , _ = e("../sdk/SdkEvents")
  25252. , I = e("../enum/Vectors")
  25253. , T = e("../enum/ControlEvents")
  25254. , x = e("../enum/RenderLayers")
  25255. , S = (e("../constants"),
  25256. e("../settings"))
  25257. , M = e("../lib/jpeg_encoder")
  25258. , R = new u(i)
  25259. , P = function() {
  25260. var e = function e() {
  25261. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25262. e.player.getDirection(e.playerDirection),
  25263. e.projectVectors();
  25264. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25265. if (e.angleTravelled += Math.abs(t),
  25266. e.angleTravelled >= Math.abs(e.angle)) {
  25267. if (e.active = !1,
  25268. e.onDone) {
  25269. var i = e.onDone;
  25270. i()
  25271. }
  25272. } else
  25273. e.lastFacingDirection.copy(e.playerDirection),
  25274. window.setTimeout(e, 4)
  25275. };
  25276. return e.active = !1,
  25277. e.angle = 0,
  25278. e.angleTravelled = 0,
  25279. e.playerDirection = new c.Vector3,
  25280. e.lastFacingDirection = new c.Vector3,
  25281. e.onDone = null,
  25282. e.player = null,
  25283. e.start = function(t, i, n, r) {
  25284. e.active = !0,
  25285. t && i && (i = 0),
  25286. e.angle = t || i,
  25287. e.xAngle = t,
  25288. e.yAngle = i,
  25289. e.angleTravelled = 0,
  25290. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25291. n.getDirection(e.playerDirection),
  25292. e.lastFacingDirection.copy(e.playerDirection),
  25293. e.projectVectors(),
  25294. e.onDone = r,
  25295. e.player = n,
  25296. e()
  25297. }
  25298. ,
  25299. e.projectVectors = function() {
  25300. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25301. e.lastFacingDirection.projectOnPlane(I.UP))
  25302. }
  25303. ,
  25304. e
  25305. }()
  25306. , O = function() {
  25307. var e = new c.Vector3;
  25308. return function(t) {
  25309. t ? (e.copy(t.position),
  25310. e.add(t.discPosition),
  25311. p.projectPositionToCanvas(e, this.player.camera, e),
  25312. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25313. }
  25314. }()
  25315. , L = function() {
  25316. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25317. }
  25318. , D = function() {
  25319. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25320. }
  25321. , N = function(e) {
  25322. var t = new c.Vector3;
  25323. return function(e) {
  25324. var i = this.player.getDirection();
  25325. t.copy(i);
  25326. var n = t.y;
  25327. t.y = 0,
  25328. t.normalize();
  25329. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25330. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25331. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25332. 0;
  25333. this.player.mode === E.DOLLHOUSE && (r = -r);
  25334. var o = L.call(this) - .1
  25335. , a = D.call(this) + .1
  25336. , s = r + e;
  25337. s > o ? s = o : s < a && (s = a);
  25338. var l = s - r;
  25339. return e > 0 && l < .01 && (l = 0),
  25340. e < 0 && l > -.01 && (l = 0),
  25341. l
  25342. }
  25343. }()
  25344. , B = function() {
  25345. var e = new c.Euler;
  25346. return function(t) {
  25347. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25348. {
  25349. position: {
  25350. x: t.position.x,
  25351. y: t.position.y,
  25352. z: t.position.z
  25353. },
  25354. rotation: {
  25355. x: c.Math.radToDeg(e.x),
  25356. y: c.Math.radToDeg(e.y),
  25357. z: 0
  25358. },
  25359. pano: t.currentPano ? t.currentPano.id : null,
  25360. mode: t.mode
  25361. }
  25362. }
  25363. }()
  25364. , F = null;
  25365. t.exports = {
  25366. init: function(e, t, i, n, r) {
  25367. V.init(e, t, i, r),
  25368. F = new Promise(function(e, t) {
  25369. i.on(w.Ready, function() {
  25370. e()
  25371. })
  25372. }
  25373. .bind(this));
  25374. var o = new h(window)
  25375. , a = o.waitForConnection();
  25376. a.then(function(e) {
  25377. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25378. });
  25379. var s = function() {
  25380. var e = Date.now();
  25381. return function() {
  25382. if (!(Date.now() - e < 100)) {
  25383. var t = B(i);
  25384. o.sendEvent(_.MOVE, {
  25385. state: t
  25386. }),
  25387. e = Date.now()
  25388. }
  25389. }
  25390. }();
  25391. i.on(w.Move, s),
  25392. i.on(w.ViewChanged, s),
  25393. n.on(f.ActiveModelChanged, function(e) {
  25394. function t(e) {
  25395. var t, i = e.newPano.id;
  25396. e.oldPano && (t = e.oldPano.id),
  25397. i !== t && o.sendEvent(_.ENTER_PANO, {
  25398. oldPano: t,
  25399. newPano: i
  25400. })
  25401. }
  25402. var i = e.model
  25403. , n = e.oldModel;
  25404. V.model = i,
  25405. a.then(function() {
  25406. o.sendEvent(_.MODEL_LOADED, {
  25407. metadata: l(i)
  25408. })
  25409. }),
  25410. n && n.panos.forEach(function(e) {
  25411. e.removeEventListener("enter", t)
  25412. }),
  25413. i.panos.forEach(function(e) {
  25414. e.on("enter", t)
  25415. })
  25416. })
  25417. }
  25418. };
  25419. var V = {
  25420. director: null,
  25421. player: null,
  25422. controls: null,
  25423. sceneRenderer: null,
  25424. model: null,
  25425. init: function(e, t, i, n) {
  25426. this.director = e,
  25427. this.player = i,
  25428. this.controls = t,
  25429. this.sceneRenderer = n
  25430. },
  25431. handleToObject: {},
  25432. objectToHandle: {},
  25433. handleCount: 0,
  25434. onMessageReceive: function(e) {
  25435. if (e) {
  25436. var t = e.targetFunction
  25437. , i = e.params
  25438. , n = e.onDone;
  25439. t && this[t] && this[t](i, n)
  25440. }
  25441. },
  25442. waitForInit: function(e, t) {
  25443. F.then(t.bind({
  25444. success: !0,
  25445. message: "Init complete."
  25446. }))
  25447. },
  25448. moveToPano: function(e, t) {
  25449. var i = new c.Euler(0,0,0,"YXZ")
  25450. , n = new c.Quaternion;
  25451. return function(e, t) {
  25452. var r = e.pano
  25453. , o = e.rotation
  25454. , a = e.transition;
  25455. if (!this.model)
  25456. return t({
  25457. success: !1,
  25458. error: "The model has not been loaded yet"
  25459. });
  25460. var s = this.model.panos.get(r);
  25461. if (!s)
  25462. return t({
  25463. success: !1,
  25464. error: r + " does not exist in this model"
  25465. });
  25466. if (!o)
  25467. return t({
  25468. sucess: !1,
  25469. erorr: o + " is not a valid rotation"
  25470. });
  25471. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25472. console.log(o.z);
  25473. var l = {
  25474. success: !0,
  25475. message: r
  25476. };
  25477. if (a === A.FADEOUT)
  25478. n.setFromEuler(i),
  25479. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25480. else {
  25481. var h, u;
  25482. a === A.INSTANT && (h = 0,
  25483. u = 0);
  25484. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25485. this.player.flyToPano({
  25486. pano: s,
  25487. lookAtPoint: d,
  25488. duration: h,
  25489. aimDuration: u
  25490. }, t.bind(this, l))
  25491. }
  25492. }
  25493. }(),
  25494. moveInDirection: function(e, t) {
  25495. var i = e.direction;
  25496. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25497. void (t && t({
  25498. success: !1,
  25499. error: "Invalid direction."
  25500. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25501. t(e ? {
  25502. success: !0,
  25503. message: "moved " + i
  25504. } : {
  25505. success: !1,
  25506. error: "Cannot move in direction: " + i
  25507. })
  25508. })
  25509. },
  25510. getPose: function(e, t) {
  25511. this.player.camera.position,
  25512. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25513. return t({
  25514. success: !0,
  25515. message: B(this.player)
  25516. })
  25517. },
  25518. takeScreenShot: function() {
  25519. var e = new c.PerspectiveCamera
  25520. , t = new c.WebGLRenderTarget;
  25521. return function(i, n) {
  25522. if (!i.resolution)
  25523. return n({
  25524. success: !1,
  25525. error: "An invalid resolution was specified"
  25526. });
  25527. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25528. var r = this.sceneRenderer.renderer.getSize();
  25529. i.resolution.width = r.width,
  25530. i.resolution.height = r.height
  25531. }
  25532. e.layers.set(x.DEFAULT),
  25533. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25534. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25535. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25536. var o = i.resolution.width
  25537. , a = i.resolution.height
  25538. , s = o / a;
  25539. e.position.copy(this.sceneRenderer.camera.position),
  25540. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25541. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25542. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25543. t.setSize(o, a),
  25544. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25545. var l = new Uint8Array(o * a * 4);
  25546. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25547. var c = M.encode({
  25548. data: l,
  25549. width: o,
  25550. height: a,
  25551. heading: 180,
  25552. pitch: 0
  25553. }, {
  25554. quality: 75,
  25555. flipY: !0
  25556. })
  25557. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25558. n({
  25559. success: !0,
  25560. message: h
  25561. })
  25562. }
  25563. }(),
  25564. findRankedPano: function(e, t) {
  25565. var i = new c.Vector3
  25566. , r = new c.Vector3;
  25567. return function(e, t) {
  25568. s(this.player, r),
  25569. n(t, r, i);
  25570. var o = this.player.rankedPanoInDirection(e, i);
  25571. if (o) {
  25572. var a = this.objectToHandle[o.id];
  25573. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25574. this.handleToObject[a] = o),
  25575. a
  25576. }
  25577. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25578. -1
  25579. }
  25580. }(),
  25581. findRankedtag: function(e, t) {
  25582. var i = new c.Vector3
  25583. , r = new c.Vector3;
  25584. return function(e, t) {
  25585. s(this.player, r),
  25586. n(t, r, i);
  25587. var o = this.player.rankedtagInDirection(e, i);
  25588. if (o) {
  25589. var a = this.objectToHandle[o.sid];
  25590. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25591. this.handleToObject[a] = o),
  25592. a
  25593. }
  25594. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25595. -1
  25596. }
  25597. }(),
  25598. clickNearesttag: function(e) {
  25599. this.clickRankedtag(0, e)
  25600. },
  25601. clickRankedtag: function(e, t) {
  25602. var i = a.call(this, e, t);
  25603. i && O.call(this, i)
  25604. },
  25605. clickNearestPano: function(e, t) {
  25606. this.clickRankedPano(0, e, t)
  25607. },
  25608. clickRankedPano: function(e, t, i) {
  25609. var n = o.call(this, e, t);
  25610. n ? r.call(this, n, i) : i(null)
  25611. },
  25612. clickPano: function(e, t) {
  25613. var i = this.handleTable[e];
  25614. i ? r.call(this, i, t) : t(null)
  25615. },
  25616. rotateDirection: function() {
  25617. return function(e, t) {
  25618. var i = e.direction
  25619. , n = e.angle;
  25620. if (!P.active) {
  25621. var r = 0
  25622. , o = 0
  25623. , a = 0
  25624. , s = 0;
  25625. if (!n || isNaN(n))
  25626. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25627. void (t && t({
  25628. success: !1,
  25629. error: "Invalid rotation angle."
  25630. }));
  25631. if (this.player.mode === E.TRANSITIONING)
  25632. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25633. void (t && t({
  25634. success: !1,
  25635. error: "Cannot rotate while transitioning"
  25636. }));
  25637. if (i === v.RIGHT || i === v.LEFT)
  25638. i === v.RIGHT && (n = -n),
  25639. r = n > 0 ? -1 : 1,
  25640. a = n;
  25641. else {
  25642. if (i !== v.UP && i !== v.DOWN)
  25643. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25644. void (t && t({
  25645. success: !1,
  25646. error: "Invalid direction for rotation."
  25647. }));
  25648. if (this.player.mode === E.FLOORPLAN)
  25649. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25650. void (t && t({
  25651. success: !1,
  25652. error: "Cannot rotate " + i + " in floorplan mode"
  25653. }));
  25654. if (i === v.DOWN && (n = -n),
  25655. n = N.call(this, n),
  25656. 0 === n)
  25657. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25658. void (t && t({
  25659. success: !1,
  25660. error: "Already at maximum rotation in direction: " + i
  25661. }));
  25662. o = n > 0 ? 1 : -1,
  25663. s = n
  25664. }
  25665. var l = n;
  25666. n = c.Math.degToRad(n),
  25667. a = c.Math.degToRad(a),
  25668. s = c.Math.degToRad(s);
  25669. var h = this.controls.activeControl
  25670. , u = function() {
  25671. h.stopRotating(!0),
  25672. t && t({
  25673. success: !0,
  25674. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25675. })
  25676. };
  25677. h.startRotating(r, o),
  25678. P.start(a, s, this.player, u)
  25679. }
  25680. }
  25681. }(),
  25682. rotate: function() {
  25683. var e = new c.Vector3
  25684. , t = new c.Vector3;
  25685. return function(i, n) {
  25686. var r = i.xAngle
  25687. , o = i.yAngle;
  25688. if (!P.active) {
  25689. if (r = r || 0,
  25690. o = o || 0,
  25691. isNaN(r) || isNaN(o))
  25692. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25693. void (n && n({
  25694. success: !1,
  25695. error: "Invalid rotation angle."
  25696. }));
  25697. if (this.player.mode === E.TRANSITIONING)
  25698. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25699. void (n && n({
  25700. success: !1,
  25701. error: "Cannot rotate while transitioning"
  25702. }));
  25703. Math.abs(r) < .01 && (r = 0),
  25704. Math.abs(o) < .01 && (o = 0);
  25705. var a = o;
  25706. o = N.call(this, o),
  25707. r = -r;
  25708. var s = a > 0 ? "UP" : "DOWN";
  25709. if (!r && a && !o)
  25710. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25711. void (n && n({
  25712. success: !1,
  25713. error: "Already at maximum rotation in direction: " + s
  25714. }));
  25715. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25716. var l = o;
  25717. o = c.Math.degToRad(o),
  25718. r = c.Math.degToRad(r),
  25719. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25720. this.player.getDirection(e),
  25721. t.copy(e).applyAxisAngle(I.UP, r),
  25722. t.applyAxisAngle(I.RIGHT, o);
  25723. var h = (e.angleTo(t),
  25724. r > 0 ? -1 : r < 0 ? 1 : 0)
  25725. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25726. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25727. var d = this.controls.activeControl
  25728. , p = function() {
  25729. d.stopRotating(!0),
  25730. n && n({
  25731. success: !0,
  25732. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25733. })
  25734. };
  25735. d.startRotating(h, u),
  25736. P.start(r, o, this.player, p)
  25737. }
  25738. }
  25739. }(),
  25740. panCamera: function(e, t) {
  25741. function i(e) {
  25742. switch (r.removeAllListeners(T.AutoPanComplete),
  25743. r.removeAllListeners(T.AutoPanInterrupt),
  25744. r.removeAllListeners(T.AutoPanClamped),
  25745. e) {
  25746. case T.AutoPanInterrupt:
  25747. t({
  25748. success: !0,
  25749. message: "Camera panning interrupted."
  25750. });
  25751. break;
  25752. case T.AutoPanClamped:
  25753. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25754. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25755. return void t({
  25756. success: !1,
  25757. error: "Already at edge of current model bounds."
  25758. });
  25759. var i = "The view point is outside the bounds for the current model. ";
  25760. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25761. console.warn(i)
  25762. }
  25763. case T.AutoPanComplete:
  25764. t({
  25765. success: !0,
  25766. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25767. })
  25768. }
  25769. }
  25770. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25771. return t({
  25772. success: !1,
  25773. error: "Camera panning is not available in the current mode: " + this.player.mode
  25774. });
  25775. var n = e.position
  25776. , r = this.player.control;
  25777. r.setAutoPanPosition(n.x, n.z),
  25778. r.autoPan = !0;
  25779. var o = function(e, t) {
  25780. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25781. };
  25782. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25783. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25784. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25785. },
  25786. click: function(e, t) {
  25787. var i = e.x
  25788. , n = e.y
  25789. , r = e.percentage;
  25790. r === !0 && (i = i / 100 * $("#player").width(),
  25791. n = n / 100 * $("#player").height()),
  25792. this.player.handleInputStart(i, n),
  25793. this.player.updateIntersect(),
  25794. this.player.handleInputEnd(i, n)
  25795. },
  25796. mouseOver: function(e, t) {
  25797. var i = e.x
  25798. , n = e.y
  25799. , r = e.percentage;
  25800. r === !0 && (i = i / 100 * $("#player").width(),
  25801. n = n / 100 * $("#player").height()),
  25802. this.player.handleInputMove(i, n),
  25803. this.player.updateIntersect()
  25804. },
  25805. moveToMode: function(e, t) {
  25806. function i(e) {
  25807. t(e ? {
  25808. success: !1,
  25809. error: "Failed to load new mode: " + e
  25810. } : {
  25811. success: !0,
  25812. message: "Moved to new mode: " + n
  25813. })
  25814. }
  25815. var n = e.mode;
  25816. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25817. i()
  25818. }, function(e) {
  25819. i(e)
  25820. }) : t({
  25821. success: !1,
  25822. error: "Invalid mode selection"
  25823. })
  25824. }
  25825. }
  25826. }
  25827. ).call(this, "/js/sdk/automation.js")
  25828. }
  25829. , {
  25830. "../constants": 8,
  25831. "../enum/AlignmentType": 17,
  25832. "../enum/ControlEvents": 21,
  25833. "../enum/Direction": 22,
  25834. "../enum/GLCubeFaces": 25,
  25835. "../enum/Keys": 30,
  25836. "../enum/ModelManagerEvents": 33,
  25837. "../enum/PlayerEvents": 40,
  25838. "../enum/RenderLayers": 41,
  25839. "../enum/Vectors": 50,
  25840. "../enum/Viewmode": 51,
  25841. "../enum/WarpStyle": 52,
  25842. "../lib/jpeg_encoder": 94,
  25843. "../sdk/SdkEvents": 161,
  25844. "../settings": 166,
  25845. "../util/common": 185,
  25846. "../util/logger": 189,
  25847. "../util/math": 190,
  25848. "../util/panorama": 191,
  25849. "./ApiHost": 159,
  25850. "./PostMessageType": 160,
  25851. "./TransitionStyles": 162,
  25852. three: 217
  25853. }],
  25854. 165: [function(e, t, i) {
  25855. "use strict";
  25856. function n(e) {
  25857. this.sourceWindow = e,
  25858. this.targetWindow = null,
  25859. this.targetOrigin = null,
  25860. this.id = Math.floor(1e5 * Math.random()),
  25861. this.bindEvents()
  25862. }
  25863. var r = e("./PostMessageType")
  25864. , o = e("events").EventEmitter;
  25865. n.prototype = Object.create(o.prototype),
  25866. n.prototype.bindEvents = function() {
  25867. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25868. }
  25869. ,
  25870. n.prototype.setTarget = function(e, t) {
  25871. this.targetWindow = e,
  25872. this.targetOrigin = t
  25873. }
  25874. ,
  25875. n.prototype.onPostmessageReceived = function(e) {
  25876. var t = e.origin || e.originalEvent.origin
  25877. , i = e.source;
  25878. switch (e.data.type) {
  25879. case r.CONNECT:
  25880. break;
  25881. case r.RESPONSE:
  25882. if (this.id !== e.data.toId)
  25883. return;
  25884. default:
  25885. if (!this.validateMessageOrigin(t))
  25886. return
  25887. }
  25888. var n = e.data;
  25889. n.source = i,
  25890. n.origin = t,
  25891. n.timestamp = Date.now(),
  25892. this.emit(e.data.type, n)
  25893. }
  25894. ,
  25895. n.prototype.validateMessageOrigin = function(e) {
  25896. return "*" === this.targetOrigin || e === this.targetOrigin
  25897. }
  25898. ,
  25899. n.prototype.send = function(e) {
  25900. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25901. this.targetWindow.postMessage(e, this.targetOrigin))
  25902. }
  25903. ,
  25904. t.exports = n
  25905. }
  25906. , {
  25907. "./PostMessageType": 160,
  25908. events: 202
  25909. }],
  25910. 166: [function(e, t, i) {
  25911. "use strict";
  25912. var n = e("three")
  25913. , r = e("./util/browser")
  25914. , o = e("./enum/Viewmode")
  25915. , a = e("./enum/VROption")
  25916. , s = e("./enum/Colors")
  25917. , l = e("./enum/WarpStyle")
  25918. , c = e("./util/easing")
  25919. , h = e("./util/common")
  25920. , u = e("./util/showcase")
  25921. , d = e("./constants")
  25922. , p = {
  25923. debug: !1,
  25924. version: "2.25.6-0-gd87e5b1",
  25925. languageTag: r.valueFromHash("lang", null),
  25926. pageTitle: "四维虚拟漫游",
  25927. authorizationHeader: u.getAuthorizationHeader(),
  25928. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25929. logLevel: r.valueFromHash("log", 2),
  25930. skyboxRadius: 2500,
  25931. modelBoundsPadding: 5,
  25932. showNeighbors: !1,
  25933. brand: r.valueFromHash("brand", !0),
  25934. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25935. startHighlights: r.valueFromHash("hl", -1),
  25936. specialEdition: r.valueFromHash("bn", 0),
  25937. useWheel: r.valueFromHash("wh", !0),
  25938. crossOrigin: "anonymous",
  25939. fancierTransition: !1,
  25940. wireframe: !1,
  25941. skyboxWireframe: !1,
  25942. modelAlpha: 1,
  25943. highlightPanoSelection: !1,
  25944. showSweeps: !0,
  25945. showSkyboxes: !1,
  25946. showMesh: !0,
  25947. showFloors: !1,
  25948. showFloorDuration: 300,
  25949. showFloorDelay: 300,
  25950. hideFloorDuration: 300,
  25951. hideFloorDelay: 0,
  25952. reticuleOpacityTransitionTime: 250,
  25953. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25954. markerOpacityTransitionTime: 500,
  25955. guiAnimationSpeed: 250,
  25956. highlightAnimationDuration: 500,
  25957. modelComponentLoadSpinnerDelay: 150,
  25958. captureErrors: !1,
  25959. maxMobileTextures: 6,
  25960. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25961. startupFlyinDelay: 3e3,
  25962. dollhouseDefault: {
  25963. minDistance: 15,
  25964. maxDistance: 50,
  25965. minPolarAngle: n.Math.degToRad(10),
  25966. maxPolarAngle: n.Math.degToRad(90)
  25967. },
  25968. hideReticuleTimeout: 1e3,
  25969. analytics: {
  25970. inactivityThreshold: 30,
  25971. sessionTrackingRate: .15,
  25972. maxTrackedErrors: 20,
  25973. sessionDurationPingFrequency: 10,
  25974. sessionDurationTimeout: 15
  25975. },
  25976. flydown: {
  25977. movementEasing: "easeInOutQuad",
  25978. movementDelay: .001,
  25979. rotationEasing: "easeInOutQuad",
  25980. rotationDelay: .5,
  25981. modelTextureDelay: .75,
  25982. skyboxDelay: .75
  25983. },
  25984. transition: {
  25985. flySpeed: .001,
  25986. flyTime: 750,
  25987. flytimeMaxDistanceThreshold: 5,
  25988. flytimeDistanceMultiplier: 150,
  25989. aimTime: 1500,
  25990. aimSlowFactor: 1.5,
  25991. blur: 0.8,
  25992. movementEasing: "easeInOutQuad",
  25993. blendEasing: "easeInOutQuad",
  25994. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25995. },
  25996. show360Views: {
  25997. enabled: !0,
  25998. transitionTime: 1e3
  25999. },
  26000. quickstart: {
  26001. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26002. animation: 1400,
  26003. showTextDelay: 500,
  26004. fadeOutDelay: 3e3,
  26005. fovChange: 10
  26006. },
  26007. appConfig: {
  26008. webvr_version: null,
  26009. segment_key: null,
  26010. embedly_key: null,
  26011. branch_key: null,
  26012. keen_write_key: null,
  26013. keen_project_id: null
  26014. },
  26015. vr: {
  26016. enabled: !0,
  26017. allowWebVR: !1,
  26018. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26019. },
  26020. share: {
  26021. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26022. },
  26023. input: {
  26024. longTapThreshold: 200,
  26025. moveToleranceNDC: .08,
  26026. touchMoveThreshold: 25
  26027. },
  26028. help: {
  26029. modalStayDuration: 600
  26030. },
  26031. immersive: {
  26032. timeToShowAgain: 1250,
  26033. uiStayDuration: 600
  26034. },
  26035. tourInteraction: {
  26036. disabled: "0" === r.valueFromHash("tourcta", null),
  26037. showPauseButton: 1e3,
  26038. showModal: 1500,
  26039. allowNextClick: 200,
  26040. largeModal: "1" === r.valueFromHash("tourcta", null),
  26041. smallModal: "2" === r.valueFromHash("tourcta", null)
  26042. },
  26043. labels: {
  26044. enabled: !1,
  26045. hideUntilStart: !0,
  26046. fadeInDuration: 250,
  26047. fadeInDelay: 250,
  26048. fadeOutDuration: 250,
  26049. fadeOutDelay: 0,
  26050. zoomHideThreshhold: {
  26051. mobile: r.isSmallScreen() ? .45 : .6,
  26052. desktop: 2
  26053. },
  26054. zoomTruncateThreshhold: {
  26055. mobile: r.isSmallScreen() ? .35 : .45,
  26056. desktop: .85
  26057. },
  26058. minLengthForTruncate: 16,
  26059. truncateLength: 12,
  26060. truncateSuffix: "..."
  26061. },
  26062. tags: {
  26063. enabled: r.valueFromHash("mt", 1),
  26064. startup: {
  26065. hideUntilStart: !0,
  26066. fadeInDuration: 500,
  26067. fadeInDelay: 100
  26068. },
  26069. visibility: {
  26070. anyDistance: !0,
  26071. visibleDistance: 8,
  26072. cameraClearance: .1,
  26073. alphaTestLevel: .05,
  26074. hideViaFloor: !0,
  26075. hideOffScreenDisc: !1,
  26076. hideOffScreenObject: !1
  26077. },
  26078. disc: {
  26079. opacity: 1,
  26080. disabledOpacity: .5,
  26081. scale: {
  26082. nearBound: 1.5,
  26083. farBound: 4.8,
  26084. linkFarBound: !1,
  26085. linkPercent: 40,
  26086. maxSize: 80,
  26087. minSize: 40,
  26088. baseViewportSize: 800,
  26089. responsiveness: 100
  26090. }
  26091. },
  26092. pole: {
  26093. enabled: !0,
  26094. height: .5,
  26095. width: 2,
  26096. opacity: .5,
  26097. color: "white"
  26098. },
  26099. navigate: {
  26100. nearestPano: !0,
  26101. lineOfSight: !0,
  26102. reactivate: !0,
  26103. aimAt: "disc",
  26104. tiltTolerance: 25,
  26105. rotateSpeedFactor: .6
  26106. }
  26107. },
  26108. path: {
  26109. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26110. colorUp: s._desat(s.newBlue, .5),
  26111. colorDown: s._darken(s.newBlue, .35),
  26112. opacity: .5,
  26113. style: "ribbon",
  26114. height: .025,
  26115. ribbonWidth: .24,
  26116. outsideHeight: .5,
  26117. waypointRadius: .5,
  26118. waypointIndoorRadius: .24,
  26119. waypointPulse: 1e3,
  26120. typ: l.BLACK,
  26121. meshFree: r.valueFromHash("mf", 1),
  26122. mapGuides: r.valueFromHash("guides", !0),
  26123. fadeInTime: 400,
  26124. fadeOutTime: 300
  26125. },
  26126. warp: {
  26127. nearPanoDist: .1,
  26128. matchCam: !1,
  26129. blur: .33,
  26130. fastTime: 1500,
  26131. teleportTime: 1500,
  26132. outsideTime: 2e3,
  26133. lookAheadMax: .3,
  26134. lookAheadDist: 2.5,
  26135. softPushDist: .37,
  26136. softPushEnd: .3,
  26137. softBendAngle: 8,
  26138. softBendTilt: 4,
  26139. softBendEnd: .3,
  26140. doBurns: true, //r.valueFromHash("kb", !0),
  26141. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26142. minBurnsAngle: 35,
  26143. minDownAngle: -35,
  26144. maxTurnPerSec: 280,
  26145. maxAimPerSec: 35,
  26146. minRotation: 12,
  26147. maxAimRotation: 33.2,
  26148. turnFriction: .2,
  26149. flySpeed: .01,
  26150. minWarpTime: 1200,
  26151. warpInterruptionRedirectTime: 500,
  26152. tourStepDelay: r.valueFromHash("st", 0),
  26153. walkDelay: 0,
  26154. walkMaxDist: 50,
  26155. walkMinDist: .8,
  26156. walkSlideShowThreshhold: 3000,
  26157. walkExtraPanosDistance: .4,
  26158. timePerMeter: 1200,
  26159. motionLeadTime: 5000,
  26160. movementEasing: "easeInOutQuad",
  26161. blendEasing: "easeInOutQuad",
  26162. showBunny: !1,
  26163. loop: r.valueFromHash("lp", !1),
  26164. auto: r.valueFromHash("ts", -1),
  26165. eOrder: 'YXZ', //"YXZ",
  26166. stepFactor: .25,
  26167. brakeStrength: 2,
  26168. minBrakeAngle: .1,
  26169. maxBrakeAngle: 1.8,
  26170. climbEffort: 4
  26171. },
  26172. rotationFriction: .05,
  26173. rotationAccelerationInside: 4.5,
  26174. rotationAccelerationOutside: .15,
  26175. rotationAfterMoveMultiplier: 40,
  26176. rotationAfterMoveHistoryCount: 5,
  26177. panFriction: .09,
  26178. panAccelerationOutside: 60,
  26179. onload: r.valueFromHash("onload", o.PANORAMA),
  26180. zoomNearLimit: .1,
  26181. zoomFarLimit: 30,
  26182. navigation: {
  26183. panoScores: !1,
  26184. mouseDirection: !0,
  26185. filterStrictness: .75,
  26186. angleFactor: -30,
  26187. directionFactor: 10,
  26188. distanceFactor: -1,
  26189. optionalityFactor: 3
  26190. },
  26191. sdkInit: !1,
  26192. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26193. console: r.valueFromHash("console", !1),
  26194. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26195. panoramaNeighbourMaxDistance: 5,
  26196. panoFloorClickRadius: .35,
  26197. showScreenshotLocations: !1,
  26198. showAxis: !1,
  26199. showNeighbourRaycasts: !1,
  26200. colorMarkerOnLoad: !1,
  26201. colorMarkerByFloor: !1,
  26202. tiling: {
  26203. panoPreRenderRepeatDelay: 2500,
  26204. panoPreRenderDelay: 500,
  26205. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26206. tilingFlagNames: ["usetiles", "tiles"],
  26207. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26208. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26209. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26210. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26211. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26212. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26213. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26214. customCompression: r.valueFromHash("tilecustcomp", 0),
  26215. // mobileHighQualityOverride: !1,
  26216. mobileHighQualityOverride: 1,
  26217. allowUltraHighResolution: true
  26218. },
  26219. zoom: {
  26220. enabled: true,
  26221. forceOff: r.valueFromHash("nozoom", 0),
  26222. overridemax: r.valueFromHash("maxzoom", null),
  26223. overridemin: r.valueFromHash("minzoom", null),
  26224. max: d.highQualityMaxZoom,
  26225. min: 1,
  26226. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26227. activationThreshold: 1.1,
  26228. restoreTime: 500
  26229. },
  26230. profiling: {
  26231. enabled: r.valueFromHash("mem", !1)
  26232. }
  26233. };
  26234. p = h.deepExtend(p, d, {
  26235. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26236. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26237. panorama: {
  26238. transitionTime: 1e3,
  26239. modelAlpha: 0,
  26240. modelAlphaDelay: p.flydown.modelTextureDelay,
  26241. modelAlphaLength: 1,
  26242. skyboxOpacity: 1,
  26243. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26244. skyboxOpacityLength: .9,
  26245. fovLength: 1,
  26246. fovDelay: 0,
  26247. cameraMatrixDuration: .8,
  26248. cameraMatrixDelay: 0,
  26249. cameraMatrixEase: c.easeInCubic,
  26250. reticuleOpacity: 1,
  26251. markerOpacity: .3,
  26252. markerOpacityOnHover: 1
  26253. },
  26254. dollhouse: {
  26255. transitionTime: 1e3,
  26256. modelAlpha: 1,
  26257. modelAlphaDelay: 0,
  26258. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26259. skyboxOpacity: 0,
  26260. skyboxOpacityDelay: 0,
  26261. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26262. fovLength: 1,
  26263. fovDelay: 0,
  26264. cameraMatrixDuration: .8,
  26265. cameraMatrixDelay: .3,
  26266. cameraMatrixEase: c.easeInCubic,
  26267. reticuleOpacity: 1,
  26268. markerOpacity: 0,
  26269. markerOpacityOnHover: 0
  26270. },
  26271. floorplan: {
  26272. transitionTime: 1e3,
  26273. modelAlpha: 1,
  26274. modelAlphaDelay: 0,
  26275. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26276. skyboxOpacity: 0,
  26277. skyboxOpacityDelay: 0,
  26278. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26279. fovLength: 1,
  26280. fovDelay: 0,
  26281. cameraMatrixDuration: .5,
  26282. cameraMatrixDelay: 0,
  26283. cameraMatrixEase: c.easeOutCubic,
  26284. reticuleOpacity: 1,
  26285. markerOpacity: 0,
  26286. markerOpacityOnHover: 0,
  26287. cameraHeight: 50
  26288. },
  26289. transitioning: {
  26290. reticuleOpacity: 0,
  26291. markerOpacity: .3,
  26292. markerOpacityOnHover: 1
  26293. },
  26294. "floorplan-dollhouse": {
  26295. rotationDelay: 0,
  26296. rotationDuration: 1
  26297. },
  26298. "floorplan-panorama": {
  26299. rotationDelay: .5,
  26300. rotationDuration: 1
  26301. },
  26302. "dollhouse-panorama": {
  26303. rotationDelay: .5,
  26304. rotationDuration: 1
  26305. },
  26306. "dollhouse-floorplan": {
  26307. rotationDelay: 0,
  26308. rotationDuration: 1,
  26309. cameraMatrixDuration: 1.05,
  26310. cameraMatrixDelay: .5
  26311. },
  26312. "panorama-dollhouse": {
  26313. rotationDelay: 0,
  26314. rotationDuration: .5
  26315. },
  26316. "panorama-floorplan": {
  26317. transitionTime: 1500,
  26318. rotationDelay: 0,
  26319. rotationDuration: .5
  26320. }
  26321. }),
  26322. p.path.meshFree && (p.path.typ = l.WALK),
  26323. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26324. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26325. t.exports = p
  26326. }
  26327. , {
  26328. "./constants": 8,
  26329. "./enum/Colors": 19,
  26330. "./enum/VROption": 47,
  26331. "./enum/Viewmode": 51,
  26332. "./enum/WarpStyle": 52,
  26333. "./util/browser": 182,
  26334. "./util/common": 185,
  26335. "./util/easing": 186,
  26336. "./util/showcase": 193,
  26337. three: 217
  26338. }],
  26339. 167: [function(e, t, i) {
  26340. "use strict";
  26341. var n = e("three")
  26342. , r = e("./settings")
  26343. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26344. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26345. t.exports = {
  26346. basicTextured: {
  26347. uniforms: {
  26348. tDiffuse: {
  26349. type: "t",
  26350. value: null
  26351. },
  26352. alpha: {
  26353. type: "f",
  26354. value: 1
  26355. }
  26356. },
  26357. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26358. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26359. },
  26360. copyCubeMap: {
  26361. uniforms: {
  26362. tDiffuse: {
  26363. type: "t",
  26364. value: null
  26365. },
  26366. alpha: {
  26367. type: "f",
  26368. value: 1
  26369. }
  26370. },
  26371. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26372. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26373. },
  26374. cube: {
  26375. uniforms: {
  26376. map: {
  26377. type: "t",
  26378. value: null
  26379. },
  26380. opacity: {
  26381. type: "f",
  26382. value: 1
  26383. }
  26384. },
  26385. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26386. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26387. },
  26388. model: {
  26389. uniforms: {
  26390. map: {
  26391. type: "t",
  26392. value: null
  26393. },
  26394. modelAlpha: {
  26395. type: "f",
  26396. value: r.modelAlpha
  26397. },
  26398. opacity: {
  26399. type: "f",
  26400. value: 1
  26401. },
  26402. progress: {
  26403. type: "f",
  26404. value: 0
  26405. },
  26406. blackout: {
  26407. type: "i",
  26408. value: 0
  26409. },
  26410. pano0Map: {
  26411. type: "t",
  26412. value: null
  26413. },
  26414. pano0Position: {
  26415. type: "v3",
  26416. value: new n.Vector3
  26417. },
  26418. pano0Matrix: {
  26419. type: "m4",
  26420. value: new n.Matrix4
  26421. },
  26422. pano1Map: {
  26423. type: "t",
  26424. value: null
  26425. },
  26426. pano1Position: {
  26427. type: "v3",
  26428. value: new n.Vector3
  26429. },
  26430. pano1Matrix: {
  26431. type: "m4",
  26432. value: new n.Matrix4
  26433. }
  26434. },
  26435. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26436. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26437. },
  26438. hot:{
  26439. uniforms:{
  26440. color:{
  26441. type: "c",
  26442. value: new n.Color( 0xff2200 )
  26443. },
  26444. opac:{
  26445. type: "f",
  26446. value: 0
  26447. },
  26448. texture1:{
  26449. type: "t",
  26450. value: null
  26451. },
  26452. texture2:{
  26453. type: "t",
  26454. value: null
  26455. }
  26456. },
  26457. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26458. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26459. },
  26460. modelOutside: {
  26461. uniforms: {
  26462. map: {
  26463. type: "t",
  26464. value: null
  26465. },
  26466. opacity: {
  26467. type: "f",
  26468. value: 1
  26469. }
  26470. },
  26471. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26472. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26473. },
  26474. ribbon: {
  26475. uniforms: {
  26476. map: {
  26477. type: "t",
  26478. value: null
  26479. },
  26480. opacity: {
  26481. type: "f",
  26482. value: 1
  26483. },
  26484. color: {
  26485. type: "c",
  26486. value: new n.Color(r.path.color)
  26487. }
  26488. },
  26489. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26490. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26491. },
  26492. waypoint: {
  26493. uniforms: {
  26494. map: {
  26495. type: "t",
  26496. value: null
  26497. },
  26498. opacity: {
  26499. type: "f",
  26500. value: 1
  26501. },
  26502. pulse: {
  26503. type: "f",
  26504. value: 1
  26505. },
  26506. nearFade: {
  26507. type: "v2",
  26508. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26509. },
  26510. color: {
  26511. type: "c",
  26512. value: new n.Color(r.reticuleColor)
  26513. }
  26514. },
  26515. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26516. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26517. },
  26518. modelDebug: {
  26519. uniforms: {
  26520. map: {
  26521. type: "t",
  26522. value: null
  26523. },
  26524. modelAlpha: {
  26525. type: "f",
  26526. value: r.modelAlpha
  26527. },
  26528. depthmapRatio: {
  26529. type: "f",
  26530. value: 0
  26531. },
  26532. opacity: {
  26533. type: "f",
  26534. value: 1
  26535. },
  26536. progress: {
  26537. type: "f",
  26538. value: 0
  26539. },
  26540. considerOcclusion: {
  26541. type: "i",
  26542. value: r.fancierTransition
  26543. },
  26544. highlightPanoSelection: {
  26545. type: "i",
  26546. value: 0
  26547. },
  26548. useThirdPano: {
  26549. type: "i",
  26550. value: r.useThirdPano
  26551. },
  26552. pano0Map: {
  26553. type: "t",
  26554. value: null
  26555. },
  26556. pano0Depth: {
  26557. type: "t",
  26558. value: null
  26559. },
  26560. pano0Position: {
  26561. type: "v3",
  26562. value: new n.Vector3
  26563. },
  26564. pano0Matrix: {
  26565. type: "m4",
  26566. value: new n.Matrix4
  26567. },
  26568. pano0Weight: {
  26569. type: "f",
  26570. value: r.transition.pano0Weight
  26571. },
  26572. pano1Map: {
  26573. type: "t",
  26574. value: null
  26575. },
  26576. pano1Depth: {
  26577. type: "t",
  26578. value: null
  26579. },
  26580. pano1Position: {
  26581. type: "v3",
  26582. value: new n.Vector3
  26583. },
  26584. pano1Matrix: {
  26585. type: "m4",
  26586. value: new n.Matrix4
  26587. },
  26588. pano1Weight: {
  26589. type: "f",
  26590. value: r.transition.pano1Weight
  26591. },
  26592. pano2Map: {
  26593. type: "t",
  26594. value: null
  26595. },
  26596. pano2Depth: {
  26597. type: "t",
  26598. value: null
  26599. },
  26600. pano2Position: {
  26601. type: "v3",
  26602. value: new n.Vector3
  26603. },
  26604. pano2Matrix: {
  26605. type: "m4",
  26606. value: new n.Matrix4
  26607. },
  26608. pano2Weight: {
  26609. type: "f",
  26610. value: r.transition.pano2Weight
  26611. }
  26612. },
  26613. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26614. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26615. },
  26616. customDepth: {
  26617. uniforms: {
  26618. panoPosition: {
  26619. type: "v3",
  26620. value: new n.Vector3
  26621. }
  26622. },
  26623. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26624. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26625. },
  26626. skysphere: {
  26627. uniforms: {
  26628. radius: {
  26629. type: "f",
  26630. value: 0
  26631. }
  26632. },
  26633. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26634. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26635. },
  26636. tagDisc: {
  26637. uniforms: {
  26638. opacity: {
  26639. type: "f",
  26640. value: 0
  26641. },
  26642. color: {
  26643. type: "c",
  26644. value: new n.Color
  26645. },
  26646. bg: {
  26647. type: "t",
  26648. value: null
  26649. },
  26650. mask: {
  26651. type: "t",
  26652. value: null
  26653. }
  26654. },
  26655. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26656. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26657. }
  26658. }
  26659. }
  26660. , {
  26661. "./settings": 166,
  26662. three: 217
  26663. }],
  26664. 168: [function(e, t, i) {
  26665. (function(i) {
  26666. "use strict";
  26667. var n = e("three")
  26668. , r = (e("url"),
  26669. e("./util/ajax"))
  26670. , o = e("./settings")
  26671. , a = e("./util/logger")
  26672. , s = e("./util/math")
  26673. , l = e("./util/showcase")
  26674. , c = e("./objects/Panorama")
  26675. , h = new a(i)
  26676. , u = e("./model/Model")
  26677. , d = e("./shaders")
  26678. , p = e("./util/transitions")
  26679. , f = e("./objects/Chunk")
  26680. , g = e("./objects/Reticule")
  26681. , m = e("./objects/Skybox")
  26682. , v = e("./objects/Floor")
  26683. , A = e("./cameras/DollhouseCamera")
  26684. , y = e("./cameras/FloorplanCamera")
  26685. , C = e("./cameras/PanoramaCamera")
  26686. , I = e("./controls/DollhouseControls")
  26687. , E = e("./controls/FloorplanControls")
  26688. , b = e("./controls/PanoramaControls");
  26689. n.ImageUtils.crossOrigin = o.crossOrigin,
  26690. t.exports = {
  26691. shaders: d,
  26692. transitions: p,
  26693. Model: u,
  26694. Chunk: f,
  26695. Floor: v,
  26696. Skybox: m,
  26697. Reticule: g,
  26698. Panorama: c,
  26699. DollhouseCamera: A,
  26700. FloorplanCamera: y,
  26701. PanoramaCamera: C,
  26702. DollhouseControls: I,
  26703. FloorplanControls: E,
  26704. PanoramaControls: b,
  26705. getModel: function(e) {
  26706. if (!e.url)
  26707. throw 'getModel(): missing parameter "url"';
  26708. e.autoload = void 0 === e.autoload || e.autoload;
  26709. var t = l.parseSidUrl(e.url);
  26710. e.urlBase = t.urlBase,
  26711. e.urlModel = t.urlModel,
  26712. e.urlFiles = t.urlFiles;
  26713. var i = this._getPlatformError();
  26714. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26715. this._loadModel().then(this._buildModel.bind(this)))
  26716. },
  26717. _getPlatformError: function() {
  26718. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26719. },
  26720. _loadModel: function() {
  26721. return r.get(this.options.urlModel, {
  26722. responseType: "json",
  26723. prefetchFrom: "model",
  26724. auth: l.getAuthorizationHeader()
  26725. }).then(null, function() {
  26726. return h.warn("Model loading failed at initial metadata load"),
  26727. "loading-failed"
  26728. })
  26729. },
  26730. _buildModel: function(e) {
  26731. e = l.normalizeModeldata(e, s);
  26732. var t = new u(this.options,e);
  26733. return this.options.autoload ? t.load(!0) : $.when(t)
  26734. }
  26735. }
  26736. }
  26737. ).call(this, "/js/showcase.js")
  26738. }
  26739. , {
  26740. "./cameras/DollhouseCamera": 5,
  26741. "./cameras/FloorplanCamera": 6,
  26742. "./cameras/PanoramaCamera": 7,
  26743. "./controls/DollhouseControls": 10,
  26744. "./controls/FloorplanControls": 11,
  26745. "./controls/PanoramaControls": 13,
  26746. "./model/Model": 139,
  26747. "./objects/Chunk": 144,
  26748. "./objects/Floor": 146,
  26749. "./objects/Panorama": 148,
  26750. "./objects/Reticule": 149,
  26751. "./objects/Skybox": 152,
  26752. "./settings": 166,
  26753. "./shaders": 167,
  26754. "./util/ajax": 181,
  26755. "./util/logger": 189,
  26756. "./util/math": 190,
  26757. "./util/showcase": 193,
  26758. "./util/transitions": 195,
  26759. three: 217,
  26760. url: 208
  26761. }],
  26762. 169: [function(e, t, i) {
  26763. "use strict";
  26764. function n() {
  26765. var e = {
  26766. renderTarget: null,
  26767. inUse: !1,
  26768. size: -1,
  26769. pano: null
  26770. };
  26771. return e
  26772. }
  26773. function r(e) {
  26774. M.push(e)
  26775. }
  26776. function o(e) {
  26777. var t = n();
  26778. return t.inUse = !0,
  26779. t.size = e,
  26780. r(t),
  26781. t
  26782. }
  26783. function a(e) {
  26784. for (var t = 0; t < M.length; t++) {
  26785. var i = M[t];
  26786. if (!i.inUse && i.size === e)
  26787. return i.inUse = !0,
  26788. i
  26789. }
  26790. return null
  26791. }
  26792. function s(e) {
  26793. for (var t = 0; t < M.length; t++) {
  26794. var i = M[t];
  26795. if (i.renderTarget === e)
  26796. return i.inUse = !1,
  26797. !0
  26798. }
  26799. return !1
  26800. }
  26801. function l() {
  26802. this.tileDirectory = {},
  26803. this.activeRenderTargetDescriptors = {},
  26804. this.activePanos = [],
  26805. this.panoLODDescriptors = {},
  26806. this.panoDescriptors = {},
  26807. this.tileTrees = {},
  26808. this.sceneRenderer = null,
  26809. this.tileDownloader = null,
  26810. this.forceQueue = [],
  26811. this.uploadQueues = {},
  26812. this.uploadInterval = null,
  26813. this.uploadIntervalCancelled = !1,
  26814. this.usingTileOverlay = !1,
  26815. this.overlayTilesLoaded = !1,
  26816. this.overlayTileBase = null,
  26817. this.overlayTilesBasic = {},
  26818. this.overlayTilesEnhanced = {},
  26819. this.zoomRenderTarget = null,
  26820. this.zoomPano = null,
  26821. this.zoomingActive = !1,
  26822. this.zoomPanoId = null,
  26823. this.zoomPanoRenderingDisabled = !1,
  26824. this.direction = new h.Vector3,
  26825. this.initTime = -1,
  26826. this.maxBaseUploadsPerFrame = x,
  26827. this.maxNonBaseUploadsPerFrame = T
  26828. }
  26829. function c() {
  26830. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26831. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26832. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26833. }
  26834. var h = e("three")
  26835. , u = e("../exception/BasicException")
  26836. , d = e("../settings")
  26837. , p = e("../enum/PanoSizeClass")
  26838. , f = (e("../objects/Panorama"),
  26839. e("../enum/PanoRendererEvents"))
  26840. , g = e("../enum/SceneRendererEvents")
  26841. , m = e("../enum/TileDownloaderEvents")
  26842. , v = e("../enum/Vectors")
  26843. , A = (e("../enum/GLCubeFaces"),
  26844. e("../objects/Panorama"),
  26845. e("./TileTree"))
  26846. , y = (e("./TileDownloader"),
  26847. e("./TilePrioritizer"))
  26848. , C = e("./TileUtils")
  26849. , p = e("../enum/PanoSizeClass")
  26850. , I = (e("../util/browser"),
  26851. e("../util/panorama"))
  26852. , E = e("events").EventEmitter
  26853. , b = !1
  26854. , w = d.tiling.uploadIntervalDelay
  26855. , _ = d.tiling.initialIntervalDelay
  26856. , T = d.tiling.maxNonBaseUploadsPerFrame
  26857. , x = d.tiling.maxBaseUploadsPerFrame
  26858. , S = {
  26859. Base: 0,
  26860. Remaining: 1
  26861. }
  26862. , M = [];
  26863. l.prototype = Object.create(E.prototype),
  26864. l.prototype.init = function(e, t, i) {
  26865. this.sceneRenderer = e,
  26866. this.tileDownloader = t,
  26867. this.qualityManager = i,
  26868. this.bindEvents(),
  26869. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26870. this.initTime = performance.now()
  26871. }
  26872. ,
  26873. l.prototype.getActivePanoTextures = function(e) {
  26874. e = e || [];
  26875. for (var t = 0; t < M.length; t++) {
  26876. var i = M[t];
  26877. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26878. }
  26879. }
  26880. ,
  26881. l.prototype.hasQueuedTiles = function() {
  26882. var e = this.peekNextFromUploadQueue();
  26883. return null !== e && void 0 !== e
  26884. }
  26885. ,
  26886. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26887. return this.activeRenderTargetDescriptors[e]
  26888. }
  26889. ,
  26890. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26891. this.activeRenderTargetDescriptors[e] = t
  26892. }
  26893. ,
  26894. l.prototype.loadOverlayTiles = function() {
  26895. if (0 !== d.tiling.overlayStyle) {
  26896. var e = 0
  26897. , t = function(t, n, r) {
  26898. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26899. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26900. e++,
  26901. e === i.length && (this.overlayTilesLoaded = !0)
  26902. }
  26903. .bind(this)
  26904. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26905. i.forEach(function(e) {
  26906. this.tileDownloader.loadImage(e[0], 0, e[1])
  26907. }
  26908. .bind(this)),
  26909. this.usingTileOverlay = !0
  26910. } else
  26911. this.usingTileOverlay = !1
  26912. }
  26913. ,
  26914. l.prototype.bindEvents = function() {
  26915. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26916. }
  26917. ,
  26918. l.prototype.setupZoomRenderTarget = function() {
  26919. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26920. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26921. return;
  26922. var e = this.zoomRenderTarget;
  26923. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26924. e) {
  26925. var t = e.width
  26926. , i = this.zoomRenderTarget.width;
  26927. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26928. e.texture.dispose(),
  26929. e.texture.loaded = !1,
  26930. e.texture.version = 0,
  26931. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26932. e.texture = null
  26933. }
  26934. this.zoomPanoRenderingDisabled = !1
  26935. } else
  26936. this.zoomPanoRenderingDisabled = !0
  26937. }
  26938. ,
  26939. l.prototype.enableUltraHighQualityMode = function(e) {
  26940. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26941. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26942. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26943. t && (this.qualityManager.enableUltraHighQualityMode(),
  26944. this.setupZoomRenderTarget(),
  26945. e())
  26946. }
  26947. .bind(this))
  26948. }
  26949. }
  26950. ,
  26951. l.prototype.activateTiledPano = function(e, t, i) {
  26952. i && this.clearAllQueuedUploads();
  26953. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26954. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26955. this.linkAllTilesAndNodes(e);
  26956. var r = this.getActiveRenderTargetDescriptor(e.id)
  26957. , l = t;
  26958. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26959. !r || l !== r.size) {
  26960. if (r && s(r.renderTarget),
  26961. r = a(l),
  26962. !r) {
  26963. var c = this.initTiledPano(l, !1);
  26964. r = o(c.width),
  26965. r.renderTarget = c
  26966. }
  26967. r.pano = e,
  26968. this.resetPanoDescriptor(e.id),
  26969. this.resetPanoLODDescriptors(e.id),
  26970. this.resetRenderStatus(e.id, !0, !0)
  26971. }
  26972. this.setActiveRenderTargetDescriptor(e.id, r);
  26973. var h = i ? 0 : 1;
  26974. return this.updateActivePanos(e, h),
  26975. r.renderTarget
  26976. }
  26977. ,
  26978. l.prototype.deactivateTiledPano = function(e) {
  26979. var t = this.getActiveRenderTargetDescriptor(e.id);
  26980. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26981. this.setActiveRenderTargetDescriptor(e.id, null);
  26982. var i = this.getUploadQueueForPano(e.id);
  26983. this.clearUploadQueue(i),
  26984. this.updateActivePanos()
  26985. }
  26986. ,
  26987. l.prototype.updateActivePanos = function() {
  26988. var e = [];
  26989. return function(t, i) {
  26990. e.length = 0;
  26991. for (var n = 0; n < this.activePanos.length; n++) {
  26992. t && e.length === i && e.push(t);
  26993. var r = this.activePanos[n]
  26994. , o = this.getActiveRenderTargetDescriptor(r.id);
  26995. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26996. }
  26997. t && i >= e.length && e.push(t),
  26998. this.activePanos.length = 0,
  26999. this.activePanos.push.apply(this.activePanos, e)
  27000. }
  27001. }(),
  27002. l.prototype.getActivePanoCount = function() {
  27003. return this.activePanos.length
  27004. }
  27005. ,
  27006. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27007. var r = null;
  27008. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27009. for (var o = function(e, n, r, o) {
  27010. i && (n.tile.zoomUploaded = !1),
  27011. t && (n.tile.uploaded = !1)
  27012. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27013. var s = this.getTileTree(e, a);
  27014. s.breadthFirst({
  27015. callback: o.bind(this, a),
  27016. minLevel: r
  27017. })
  27018. }
  27019. }
  27020. ,
  27021. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27022. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27023. t.tile.zoomUploaded = t.tile.uploaded,
  27024. t.zoomCovered = t.covered
  27025. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27026. var r = this.getTileTree(e, n);
  27027. r.breadthFirst({
  27028. callback: i.bind(this, n),
  27029. maxLevel: t
  27030. })
  27031. }
  27032. }
  27033. ,
  27034. l.prototype.renderPanoTiles = function() {
  27035. var e = [];
  27036. return function(t, i, n, r) {
  27037. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27038. i = i || this.direction || v.FORWARD;
  27039. var o = this.getActiveRenderTargetDescriptor(t);
  27040. if (!this.isRenderTargetDescriptorValid(o))
  27041. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27042. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27043. var s = this.getTileTree(t, a);
  27044. e.length = 0,
  27045. s.breadthFirst({
  27046. saveVisited: e
  27047. });
  27048. for (var l = 0; l < e.length; l++) {
  27049. var c = e[l];
  27050. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27051. }
  27052. }
  27053. this.updateDirection(i)
  27054. }
  27055. }(),
  27056. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27057. return e && e.renderTarget
  27058. }
  27059. ,
  27060. l.prototype.isPanoActive = function(e) {
  27061. var t = this.getActiveRenderTargetDescriptor(e);
  27062. return this.isRenderTargetDescriptorValid(t)
  27063. }
  27064. ,
  27065. l.prototype.isPanoZoomed = function(e) {
  27066. return this.zoomingActive && this.zoomPanoId === e
  27067. }
  27068. ,
  27069. l.prototype.initTileTree = function(e, t, i) {
  27070. var n = this.tileTrees[e];
  27071. n || (n = [],
  27072. this.tileTrees[e] = n);
  27073. var r = n[t];
  27074. if (!r) {
  27075. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27076. r = new A(C.TILE_SIZE,o),
  27077. n[t] = r
  27078. }
  27079. }
  27080. ,
  27081. l.prototype.getTileTree = function(e, t) {
  27082. var i = this.tileTrees[e];
  27083. if (!i)
  27084. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27085. var n = i[t];
  27086. if (!n)
  27087. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27088. return n
  27089. }
  27090. ,
  27091. l.prototype.initTiledPano = function(e, t) {
  27092. var i = this.sceneRenderer.renderer
  27093. , n = (i.context,
  27094. new h.WebGLRenderTargetCube(e,e,{
  27095. stencilBuffer: !1
  27096. }))
  27097. , r = new h.CubeTexture([]);
  27098. n.texture = r,
  27099. r.image = [null, null, null, null, null, null],
  27100. r.flipY = !0,
  27101. t ? (r.generateMipmaps = !0,
  27102. r.magFilter = h.LinearFilter,
  27103. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27104. r.magFilter = h.LinearFilter,
  27105. r.minFilter = h.LinearFilter),
  27106. r.format = h.RGBAFormat,
  27107. i.setRenderTarget(n),
  27108. i.setRenderTarget(null);
  27109. var o = i.properties.get(r);
  27110. return o.__image__webglTextureCube = o.__webglTexture,
  27111. n
  27112. }
  27113. ,
  27114. l.prototype.getUploadQueueForPano = function(e) {
  27115. var t = this.uploadQueues[e];
  27116. return t || (t = [],
  27117. this.uploadQueues[e] = t),
  27118. t
  27119. }
  27120. ,
  27121. l.prototype.isTileUploaded = function(e) {
  27122. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27123. }
  27124. ,
  27125. l.prototype.setUploaded = function(e, t) {
  27126. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27127. }
  27128. ,
  27129. l.prototype.queueTileUpload = function(e, t, i) {
  27130. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27131. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27132. var r = this.getUploadQueueForPano(e.panoId);
  27133. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27134. e.uploadQueued = !0,
  27135. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27136. }
  27137. }
  27138. ,
  27139. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27140. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27141. }
  27142. ,
  27143. l.prototype.getTopUploadQueue = function() {
  27144. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27145. for (var n = 0; n < this.activePanos.length; n++)
  27146. if (e = this.activePanos[n],
  27147. t = this.getUploadQueueForPano(e.id),
  27148. t.length > 0)
  27149. switch (i) {
  27150. case S.Base:
  27151. if (0 === t[0].level)
  27152. return t;
  27153. break;
  27154. case S.Remaining:
  27155. return t
  27156. }
  27157. return null
  27158. }
  27159. ,
  27160. l.prototype.getNextFromUploadQueue = function() {
  27161. var e = function(e) {
  27162. var t = e.shift();
  27163. return t.uploadQueued = !1,
  27164. t
  27165. };
  27166. return function() {
  27167. if (this.forceQueue.length > 0)
  27168. return e(this.forceQueue);
  27169. var t = this.getTopUploadQueue();
  27170. return t && t.length > 0 ? e(t) : null
  27171. }
  27172. }(),
  27173. l.prototype.peekNextFromUploadQueue = function() {
  27174. if (this.forceQueue.length > 0)
  27175. return this.forceQueue[0];
  27176. var e = this.getTopUploadQueue();
  27177. return e && e.length > 0 ? e[0] : null
  27178. }
  27179. ,
  27180. l.prototype.clearAllQueuedUploads = function() {
  27181. this.clearAllUploadQueues(null, 0)
  27182. }
  27183. ,
  27184. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27185. this.clearAllUploadQueues(e, 0)
  27186. }
  27187. ,
  27188. l.prototype.clearAllUploadQueues = function(e, t) {
  27189. if (e)
  27190. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27191. this.clearUploadQueue(this.forceQueue, t, e);
  27192. else {
  27193. for (var i = 0; i < this.activePanos.length; i++) {
  27194. var n = this.activePanos[i];
  27195. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27196. }
  27197. this.clearUploadQueue(this.forceQueue, t)
  27198. }
  27199. }
  27200. ,
  27201. l.prototype.clearUploadQueue = function(e, t, i) {
  27202. void 0 !== t && null !== t || (t = 0);
  27203. for (var n = 0; n < e.length; ) {
  27204. var r = e[n];
  27205. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27206. e.splice(n, 1)) : n++
  27207. }
  27208. }
  27209. ,
  27210. l.prototype.refreshUploadInterval = function() {
  27211. var e = null;
  27212. return function(t) {
  27213. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27214. null !== t && void 0 !== t || (t = w),
  27215. b || (t = _),
  27216. this.uploadInterval = window.setTimeout(e, t),
  27217. this.uploadIntervalDelay = t)
  27218. }
  27219. }(),
  27220. l.prototype.update = function() {
  27221. var e = performance.now()
  27222. , t = 0;
  27223. return function() {
  27224. this.uploadIntervalCancelled = !0,
  27225. window.clearTimeout(this.uploadInterval),
  27226. this.uploadInterval = null;
  27227. var i = performance.now() - e;
  27228. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27229. e = performance.now()),
  27230. t++
  27231. }
  27232. }(),
  27233. l.prototype.updateUploadQueue = function(e, t) {
  27234. e || (e = 1);
  27235. for (var i = 0, n = 0; ; ) {
  27236. if (n >= t || i >= e)
  27237. break;
  27238. var r = this.getNextFromUploadQueue();
  27239. if (!r)
  27240. break;
  27241. if (0 !== r.level ? i++ : n++,
  27242. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27243. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27244. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27245. }
  27246. }
  27247. }
  27248. ,
  27249. l.prototype.updateDirection = function(e) {
  27250. if (e = e || this.direction) {
  27251. this.direction = e;
  27252. for (var t = 0; t < this.activePanos.length; t++) {
  27253. var i = this.activePanos[t]
  27254. , n = this.getUploadQueueForPano(i.id);
  27255. y.sortPanoTiles(n, i, this.direction)
  27256. }
  27257. }
  27258. }
  27259. ,
  27260. l.prototype.uploadTile = function() {
  27261. var e = {}
  27262. , t = (new h.Vector4,
  27263. d.tiling.overlayStyle);
  27264. return function(i, n) {
  27265. var r = i.panoId
  27266. , o = i.image
  27267. , a = i.tileSize
  27268. , s = i.panoSize
  27269. , l = i.tileIndex
  27270. , c = (i.faceTileIndex,
  27271. i.totalTiles)
  27272. , u = (i.face,
  27273. i.tileX)
  27274. , d = i.tileY
  27275. , p = !0
  27276. , g = !1
  27277. , m = (this.getPanoDescriptor(r),
  27278. this.getPanoLODDescriptor(r, s))
  27279. , v = this.getActiveRenderTargetDescriptor(r)
  27280. , A = v.renderTarget
  27281. , y = v.size;
  27282. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27283. y = this.qualityManager.getMaxZoomPanoSize()),
  27284. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27285. g = !1),
  27286. n || (this.anyUploaded(i.node) && (p = !1,
  27287. g = !0),
  27288. this.isTileUploaded(i) && (p = !1,
  27289. g = !1)),
  27290. p) {
  27291. var C = u * a
  27292. , I = d * a
  27293. , E = a / s * y
  27294. , b = C / s * y
  27295. , w = I / s * y;
  27296. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27297. var _ = e[a];
  27298. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27299. 1 === t || 2 === t) {
  27300. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27301. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27302. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27303. } else
  27304. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27305. m.uploadCount++,
  27306. this.emit(f.TileRenderSuccess, r, s, l, c),
  27307. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27308. this.setUploaded(i, !0),
  27309. this.addCoverageForNode(i.node)
  27310. } else
  27311. this.setUploaded(i, !1);
  27312. return i.uploadAttempted || (m.uploadAttempts++,
  27313. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27314. i.uploadAttempted = !0,
  27315. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27316. g
  27317. }
  27318. }(),
  27319. l.prototype.linkTileAndNode = function(e, t) {
  27320. t.tile = e,
  27321. e.node = t
  27322. }
  27323. ,
  27324. l.prototype.linkAllTilesAndNodes = function(e) {
  27325. for (var t = function(t, i, n, r, o) {
  27326. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27327. this.linkTileAndNode(a, n)
  27328. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27329. var n = this.getTileTree(e.id, i);
  27330. n.breadthFirst({
  27331. callback: t.bind(this, n, i)
  27332. })
  27333. }
  27334. }
  27335. ,
  27336. l.prototype.anyUploaded = function(e) {
  27337. if (!e)
  27338. return !1;
  27339. if (e.tile && this.isTileUploaded(e.tile))
  27340. return !0;
  27341. if (e.children)
  27342. for (var t = 0; t < e.children.length; t++) {
  27343. var i = e.children[t];
  27344. if (this.anyUploaded(i))
  27345. return !0
  27346. }
  27347. return !1
  27348. }
  27349. ,
  27350. l.prototype.setNodeCovered = function(e, t) {
  27351. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27352. }
  27353. ,
  27354. l.prototype.isNodeCovered = function(e) {
  27355. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27356. }
  27357. ,
  27358. l.prototype.addCoverageForNode = function(e) {
  27359. if (this.setNodeCovered(e, !0),
  27360. e.parent && e.covered) {
  27361. var t = e.parent;
  27362. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27363. }
  27364. }
  27365. ,
  27366. l.prototype.calcFullCoverage = function(e) {
  27367. var t = !1;
  27368. if (e.children)
  27369. for (var i = 0; i < e.children.length; i++) {
  27370. var n = e.children[i];
  27371. t = t || this.calcFullCoverage(n)
  27372. }
  27373. e.covered = e.tile.uploaded || t
  27374. }
  27375. ,
  27376. l.prototype.nodeSubcovered = function(e) {
  27377. if (!e.children)
  27378. return !1;
  27379. for (var t = 0; t < e.children.length; t++)
  27380. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27381. return !1;
  27382. return !0
  27383. }
  27384. ,
  27385. l.prototype.resetPanoDescriptor = function(e) {
  27386. this.getPanoDescriptor(e)
  27387. }
  27388. ,
  27389. l.prototype.getPanoDescriptor = function(e) {
  27390. var t = this.panoDescriptors[e];
  27391. return t || (t = {},
  27392. this.panoDescriptors[e] = t),
  27393. t
  27394. }
  27395. ,
  27396. l.prototype.resetPanoLODDescriptors = function(e) {
  27397. var t = this.getPanoLODDescriptors(e);
  27398. for (var i in t)
  27399. if (t.hasOwnProperty(i)) {
  27400. var n = t[i];
  27401. n.uploadCount = 0,
  27402. n.uploadAttempts = 0
  27403. }
  27404. }
  27405. ,
  27406. l.prototype.getPanoLODDescriptor = function(e, t) {
  27407. var i = this.getPanoLODDescriptors(e)
  27408. , n = i[t];
  27409. return n || (n = {
  27410. uploadCount: 0,
  27411. uploadAttempts: 0
  27412. },
  27413. i[t] = n),
  27414. n
  27415. }
  27416. ,
  27417. l.prototype.getPanoLODDescriptors = function(e) {
  27418. var t = this.panoLODDescriptors[e];
  27419. return t || (t = {},
  27420. this.panoLODDescriptors[e] = t),
  27421. t
  27422. }
  27423. ,
  27424. l.prototype.onTileDownloaded = function(e) {
  27425. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27426. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27427. if (i.downloaded = !0,
  27428. i.image = e.image,
  27429. i.panoSize = e.panoSize,
  27430. i.tileX = e.tileX,
  27431. i.tileY = e.tileY,
  27432. i.totalTiles = e.totalTiles,
  27433. i.tileIndex = e.tileIndex,
  27434. i.faceTileIndex = e.faceTileIndex,
  27435. i.face = e.face,
  27436. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27437. i.panoId = e.panoId,
  27438. i.tileSize = e.tileSize,
  27439. i.direction = (new h.Vector3).copy(e.direction),
  27440. i.node = null,
  27441. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27442. this.isPanoActive(i.panoId)) {
  27443. var n = this.getTileTree(i.panoId, i.face)
  27444. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27445. this.linkTileAndNode(i, r),
  27446. this.queueTileUpload(i, !0)
  27447. }
  27448. }
  27449. ,
  27450. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27451. var r = this.tileDirectory[e];
  27452. r || (r = {},
  27453. this.tileDirectory[e] = r);
  27454. var o = 16384 * t + 1024 * i + n
  27455. , a = r[o];
  27456. return a || (a = {
  27457. downloaded: !1,
  27458. uploaded: !1,
  27459. zoomUploaded: !1
  27460. },
  27461. r[o] = a),
  27462. a._key = e + ":" + t + ":" + i + ":" + n,
  27463. a._tileKey = o,
  27464. a
  27465. }
  27466. ,
  27467. l.prototype.setZoomingActive = function(e, t, i) {
  27468. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27469. this.zoomPanoId = t.id,
  27470. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27471. }
  27472. ,
  27473. l.prototype.updateZoomedPanoFromBase = function(e) {
  27474. if (!this.zoomPanoRenderingDisabled) {
  27475. var t = this.getActiveRenderTargetDescriptor(e.id);
  27476. if (t && t.renderTarget) {
  27477. var i = this.qualityManager.getMaxZoomPanoSize()
  27478. , n = t.renderTarget
  27479. , r = t.size;
  27480. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27481. this.copyBaseRenderStatusToZoomed(e.id)
  27482. }
  27483. }
  27484. }
  27485. ,
  27486. t.exports = l
  27487. }
  27488. , {
  27489. "../enum/GLCubeFaces": 25,
  27490. "../enum/PanoRendererEvents": 35,
  27491. "../enum/PanoSizeClass": 36,
  27492. "../enum/SceneRendererEvents": 43,
  27493. "../enum/TileDownloaderEvents": 45,
  27494. "../enum/Vectors": 50,
  27495. "../exception/BasicException": 55,
  27496. "../objects/Panorama": 148,
  27497. "../settings": 166,
  27498. "../util/browser": 182,
  27499. "../util/panorama": 191,
  27500. "./TileDownloader": 171,
  27501. "./TilePrioritizer": 172,
  27502. "./TileTree": 173,
  27503. "./TileUtils": 174,
  27504. events: 202,
  27505. three: 217
  27506. }],
  27507. 170: [function(e, t, i) {
  27508. "use strict";
  27509. function n(e, t, i) {
  27510. this.maxNavPanoSize = -1,
  27511. this.maxZoomPanoSize = -1,
  27512. this.devicePixelDensity = e,
  27513. this.deviceScreenSize = t,
  27514. this.clientBandwidth = i,
  27515. this.panoSizeClassMap = {},
  27516. this.useHighResolutionPanos = !0,
  27517. this.useUltraHighResolutionPanos = !1,
  27518. this.modelHasUltraHighPanos = !1
  27519. }
  27520. var r = e("../enum/PanoSizeClass")
  27521. , o = e("../settings")
  27522. , a = e("../util/browser")
  27523. , s = e("../constants")
  27524. , l = e("../util/showcase")
  27525. , c = e("../enum/ModelManagerEvents");
  27526. n.prototype.init = function(e) {
  27527. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27528. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27529. this.highSize = this.getPanoSize(r.HIGH),
  27530. this.standardSize = this.getPanoSize(r.STANDARD),
  27531. this.baseSize = this.getPanoSize(r.BASE),
  27532. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27533. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27534. this.updateMaximums(),
  27535. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27536. }
  27537. ,
  27538. n.prototype.updateFromModel = function(e) {
  27539. this.updateHighResolutionSettings(e),
  27540. this.updateUltraHighResolutionSettings(e)
  27541. }
  27542. ,
  27543. n.prototype.updateHighResolutionSettings = function(e) {
  27544. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27545. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27546. //this.useHighResolutionPanos = !0;
  27547. //----------------------e n d -----------------------------------------------------------------
  27548. this.updateMaximums()
  27549. }
  27550. ,
  27551. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27552. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27553. this.updateMaximums()
  27554. }
  27555. ,
  27556. n.prototype.enableUltraHighQualityMode = function() {
  27557. this.modelHasUltraHighPanos = !0,
  27558. this.updateUltraHighResolutionSettings(null)
  27559. }
  27560. ,
  27561. n.prototype.ultraHighQualityModeEnabled = function() {
  27562. return this.modelHasUltraHighPanos
  27563. }
  27564. ,
  27565. n.prototype.onModelChanged = function(e) {
  27566. this.updateFromModel(e.model),
  27567. this.updateMaximums()
  27568. }
  27569. ,
  27570. n.prototype.updateMaximums = function() {
  27571. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27572. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27573. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27574. }
  27575. ,
  27576. n.prototype.buildPanoSizeClassMap = function() {
  27577. this.panoSizeClassMap[r.BASE] = 512,
  27578. this.panoSizeClassMap[r.STANDARD] = 1024,
  27579. this.panoSizeClassMap[r.HIGH] = 2048,
  27580. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27581. }
  27582. ,
  27583. n.prototype.getPanoSize = function(e) {
  27584. return this.panoSizeClassMap[e]
  27585. }
  27586. ,
  27587. n.prototype.getMaxPossiblePanoSize = function() {
  27588. return this.getPanoSize(r.ULTRAHIGH)
  27589. }
  27590. ,
  27591. n.prototype.getMaxPanoSize = function() {
  27592. return this.maxZoomPanoSize
  27593. }
  27594. ,
  27595. n.prototype.getMaxNavPanoSize = function() {
  27596. return this.maxNavPanoSize
  27597. }
  27598. ,
  27599. n.prototype.getMaxZoomPanoSize = function() {
  27600. return this.maxZoomPanoSize
  27601. }
  27602. ,
  27603. n.prototype.detectMaxNavPanoSizeClass = function() {
  27604. if(settings.mobileNavHigh)return r.HIGH //改
  27605. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27606. }
  27607. ,
  27608. n.prototype.detectMaxNavPanoSize = function() {
  27609. var e = this.detectMaxNavPanoSizeClass();
  27610. return this.getPanoSize(e)
  27611. }
  27612. ,
  27613. n.prototype.detectMaxZoomPanoSize = function() {
  27614. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27615. }
  27616. ,
  27617. t.exports = n
  27618. }
  27619. , {
  27620. "../constants": 8,
  27621. "../enum/ModelManagerEvents": 33,
  27622. "../enum/PanoSizeClass": 36,
  27623. "../settings": 166,
  27624. "../util/browser": 182,
  27625. "../util/showcase": 193
  27626. }],
  27627. 171: [function(e, t, i) {
  27628. (function(i) {
  27629. "use strict";
  27630. function n(e) {
  27631. this.panos = null,
  27632. this.retryMinimumTime = 1e4,
  27633. this.urls = null,
  27634. this.panoLoadCallbacks = {},
  27635. this.downloadDescriptors = {},
  27636. this.priorityQueue = [],
  27637. this.forceQueue = [],
  27638. this.activeDownloads = [],
  27639. this.qualityManager = null,
  27640. this.tilePrioritizer = null,
  27641. this.refreshInterval = null,
  27642. this.processPriorityQueue = !1,
  27643. this.concurrentDownloads = e.concurrentDownloads || 1,
  27644. this.downloadTestResults = {}
  27645. }
  27646. var r = e("three")
  27647. , o = (e("../enum/Viewmode"),
  27648. e("../settings"))
  27649. , a = (e("../objects/Panorama"),
  27650. e("../util/logger"))
  27651. , s = (e("../enum/Vectors"),
  27652. e("../enum/PanoSizeClass"),
  27653. e("../enum/TileDownloaderEvents"))
  27654. , l = e("./TilePrioritizer")
  27655. , c = e("./TileUtils")
  27656. , h = (e("../enum/GLCubeFaces"),
  27657. e("../enum/DownloadStatus"))
  27658. , u = e("../util/panorama")
  27659. , d = e("../util/ajax")
  27660. , p = e("../ab")
  27661. , f = e("events").EventEmitter
  27662. , g = (new a(i),
  27663. Object.freeze({
  27664. Testing: 1,
  27665. Success: 2,
  27666. Fail: 3
  27667. }));
  27668. n.prototype = Object.create(f.prototype),
  27669. n.IDLE_REFRESH_DELAY = 500,
  27670. n.ACTIVE_REFRESH_DELAY = 16,
  27671. n.DOWNLOAD_RETRIES = 4,
  27672. n.prototype.init = function(e) {
  27673. this.qualityManager = e
  27674. }
  27675. ,
  27676. n.prototype.setUrls = function(e) {
  27677. this.urls = e
  27678. }
  27679. ,
  27680. n.prototype.setPanoData = function(e, t, i) {
  27681. this.panos = e,
  27682. this.imagePanos = t,
  27683. this.panoGroupId = i
  27684. }
  27685. ,
  27686. n.prototype.start = function() {
  27687. this.refreshUpdateInterval(0)
  27688. }
  27689. ,
  27690. n.prototype.stop = function() {
  27691. window.cancel(this.refreshInterval)
  27692. }
  27693. ,
  27694. n.prototype.refreshUpdateInterval = function(e) {
  27695. e || (e = 0),
  27696. this.refreshInterval = window.setTimeout(function() {
  27697. var e = this.update();
  27698. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27699. }
  27700. .bind(this), e)
  27701. }
  27702. ,
  27703. n.prototype.update = function() {
  27704. var e = this.forceQueue.length > 0;
  27705. return this.processQueueForDownloading(this.forceQueue),
  27706. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27707. this.priorityQueue.length > 0 && (e = !0),
  27708. this.processQueueForDownloading(this.priorityQueue)),
  27709. e
  27710. }
  27711. ,
  27712. n.prototype.forceQueueTilesForPano = function() {
  27713. var e = []
  27714. , t = [];
  27715. return function(i, n, r, o, a, s) {
  27716. e.length = 0;
  27717. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27718. var p = u[d];
  27719. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27720. }
  27721. if (r && e.length > 0) {
  27722. l.sortPanoTiles(e, i, r),
  27723. t.length = 0,
  27724. c.matchingTilesInDirection(i, n, r, o, a, t);
  27725. for (var f = 0, g = function(e) {
  27726. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27727. }; f < e.length; ) {
  27728. var m = e[f]
  27729. , v = t.findIndex(g);
  27730. v < 0 ? e.splice(f, 1) : f++
  27731. }
  27732. }
  27733. for (var A = 0; A < e.length; A++)
  27734. this.forceQueue.push(e[A]);
  27735. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27736. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27737. s && this.processQueueForDownloading(this.forceQueue, !0)
  27738. }
  27739. }(),
  27740. n.prototype.clearForceQueue = function() {
  27741. this.clearQueue(this.forceQueue)
  27742. }
  27743. ,
  27744. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27745. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27746. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27747. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27748. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27749. }
  27750. ,
  27751. n.prototype.clearQueue = function(e) {
  27752. this.setStatusForAllDescriptors(e, h.None),
  27753. e.length = 0
  27754. }
  27755. ,
  27756. n.prototype.clearFromQueue = function(e, t, i) {
  27757. for (var n = 0; n < e.length; n++) {
  27758. var r = e[n];
  27759. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27760. }
  27761. }
  27762. ,
  27763. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27764. for (var i = 0; i < e.length; i++) {
  27765. var n = e[i];
  27766. n && (n.status = t)
  27767. }
  27768. }
  27769. ,
  27770. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27771. for (var i = 0; i < e.length; i++) {
  27772. var n = e[i];
  27773. n && (n.status !== t ? n.status = t : e[i] = null)
  27774. }
  27775. }
  27776. ,
  27777. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27778. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27779. , n = i[t];
  27780. return n || (n = this.buildDownloadDescriptorArray(t),
  27781. i[t] = n,
  27782. this.initTileDownloadDescriptors(n, e, t)),
  27783. n
  27784. }
  27785. ,
  27786. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27787. var t = this.downloadDescriptors[e.id];
  27788. return t || (t = {},
  27789. this.downloadDescriptors[e.id] = t),
  27790. t
  27791. }
  27792. ,
  27793. n.prototype.processQueueForDownloading = function(e, t) {
  27794. if (this.cleanupActiveDownloads(),
  27795. this.activeDownloads.length < this.concurrentDownloads || t)
  27796. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27797. var o = e.shift();
  27798. o && (this.startDownload(o),
  27799. n++)
  27800. }
  27801. }
  27802. ,
  27803. n.prototype.testDownload = function(e, t, i) {
  27804. var n = this.downloadTestResults[e];
  27805. if (n)
  27806. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27807. this.downloadTestResults[e] = g.Testing;
  27808. var r = this.panos.list[0]
  27809. , o = this.getTileUrl(r.id, e, t, 0)
  27810. , a = function(t) {
  27811. this.downloadTestResults[e] = g.Success,
  27812. i(!0)
  27813. }
  27814. .bind(this)
  27815. , s = function() {
  27816. this.downloadTestResults[e] = g.Fail,
  27817. i(!1)
  27818. }
  27819. .bind(this);
  27820. this.loadImage(o, 0, a, s)
  27821. }
  27822. ,
  27823. n.prototype.startDownload = function(e) {
  27824. e.status = h.Downloading;
  27825. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27826. this.activeDownloads.push(e),
  27827. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27828. }
  27829. ,
  27830. n.prototype.downloadFailed = function(e, t) {}
  27831. ,
  27832. n.prototype.downloadComplete = function(e, t) {
  27833. if (e.panoGroupId === this.panoGroupId) {
  27834. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27835. e.status = h.Downloaded,
  27836. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27837. var n = {
  27838. panoId: e.pano.id,
  27839. image: t,
  27840. tileSize: e.tileSize,
  27841. panoSize: e.panoSize,
  27842. tileIndex: e.tileIndex,
  27843. faceTileIndex: e.faceTileIndex,
  27844. totalTiles: e.totalTiles,
  27845. face: e.face,
  27846. tileX: e.tileX,
  27847. tileY: e.tileY,
  27848. direction: e.direction
  27849. };
  27850. e.image = t,
  27851. this.emit(s.TileDownloadSuccess, n),
  27852. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27853. panoId: e.pano.id,
  27854. tileSize: e.tileSize,
  27855. panoSize: e.panoSize
  27856. },
  27857. this.emit(s.PanoDownloadComplete, n),
  27858. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27859. }
  27860. }
  27861. ,
  27862. n.prototype.cleanupActiveDownloads = function() {
  27863. var e = [];
  27864. return function() {
  27865. e.length = 0;
  27866. for (var t = 0; t < this.activeDownloads.length; t++) {
  27867. var i = this.activeDownloads[t];
  27868. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27869. }
  27870. this.activeDownloads.length = 0,
  27871. this.activeDownloads.push.apply(this.activeDownloads, e)
  27872. }
  27873. }(),
  27874. n.prototype.isPanoDownloaded = function(e, t) {
  27875. var i = this.getTileDownloadDescriptors(e, t);
  27876. if (i.length <= 0)
  27877. return !1;
  27878. for (var n = 0; n < i.length; n++) {
  27879. var r = i[n];
  27880. if (r.status !== h.Downloaded)
  27881. return !1
  27882. }
  27883. return !0
  27884. }
  27885. ,
  27886. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27887. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27888. this.panoLoadCallbacks[o] = {
  27889. onLoad: i,
  27890. onFail: n,
  27891. onProgress: r
  27892. }
  27893. }
  27894. ,
  27895. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27896. var i = e.id + ":" + t;
  27897. return this.panoLoadCallbacks[i]
  27898. }
  27899. ,
  27900. n.prototype.buildDownloadDescriptorArray = function(e) {
  27901. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27902. var r = this.buildDownloadDescriptor();
  27903. i.push(r)
  27904. }
  27905. return i
  27906. }
  27907. ,
  27908. n.prototype.buildDownloadDescriptor = function() {
  27909. var e = {
  27910. panoGroupId: null,
  27911. pano: null,
  27912. panoSize: -1,
  27913. tileSize: -1,
  27914. tileIndex: -1,
  27915. totalTiles: -1,
  27916. faceTileIndex: -1,
  27917. status: h.None,
  27918. url: null,
  27919. image: null,
  27920. direction: new r.Vector3,
  27921. face: -1,
  27922. cubeFace: -1,
  27923. tileX: -1,
  27924. tileY: -1
  27925. };
  27926. return e
  27927. }
  27928. ,
  27929. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27930. for (var n = 0; n < e.length; n++) {
  27931. var r = e[n];
  27932. this.initTileDownloadDescriptor(r, t, i, n)
  27933. }
  27934. }
  27935. ,
  27936. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27937. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27938. e.face = c.getFaceForTile(i, n),
  27939. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27940. e.panoGroupId = this.panoGroupId,
  27941. e.pano = t,
  27942. e.panoSize = i,
  27943. e.tileSize = r,
  27944. e.tileIndex = n,
  27945. e.totalTiles = c.getTileCountForSize(i),
  27946. e.status = h.None,
  27947. e.image = null,
  27948. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27949. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27950. }
  27951. ,
  27952. n.prototype.getTileUrl = function() {
  27953. var e = {
  27954. 256: "256",
  27955. 512: "512",
  27956. 1024: "1k",
  27957. 2048: "2k",
  27958. 4096: "4k"
  27959. }
  27960. , t = {
  27961. face: -1,
  27962. faceTileIndex: -1,
  27963. tileX: -1,
  27964. tileY: -1
  27965. };
  27966. return function(i, n, r, a) {
  27967. c.getTileLocation(n, a, t);
  27968. var s = Math.floor(n / r)
  27969. , l = s * s
  27970. , h = Math.floor(a / l)
  27971. , u = "";
  27972. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27973. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27974. return d = p.changeIfTileGenerating(d)
  27975. }
  27976. }(),
  27977. n.prototype.loadImage = function(e, t, i, n) {
  27978. d.getImage(e, t).then(function(e) {
  27979. i(e)
  27980. }).fail(n)
  27981. }
  27982. ,
  27983. t.exports = n
  27984. }
  27985. ).call(this, "/js/tile/TileDownloader.js")
  27986. }
  27987. , {
  27988. "../ab": 3,
  27989. "../enum/DownloadStatus": 24,
  27990. "../enum/GLCubeFaces": 25,
  27991. "../enum/PanoSizeClass": 36,
  27992. "../enum/TileDownloaderEvents": 45,
  27993. "../enum/Vectors": 50,
  27994. "../enum/Viewmode": 51,
  27995. "../objects/Panorama": 148,
  27996. "../settings": 166,
  27997. "../util/ajax": 181,
  27998. "../util/logger": 189,
  27999. "../util/panorama": 191,
  28000. "./TilePrioritizer": 172,
  28001. "./TileUtils": 174,
  28002. events: 202,
  28003. three: 217
  28004. }],
  28005. 172: [function(e, t, i) {
  28006. (function(i) {
  28007. "use strict";
  28008. function n(e, t, i, o, a) {
  28009. this.qualityManager = e,
  28010. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28011. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28012. this.baseSize = t,
  28013. this.standardSize = i,
  28014. this.highSize = o,
  28015. this.ultraHighSize = a,
  28016. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28017. }
  28018. var r = e("three")
  28019. , o = (e("../enum/Viewmode"),
  28020. e("../settings"),
  28021. e("../settings"),
  28022. e("../objects/Panorama"))
  28023. , a = e("../util/logger")
  28024. , s = (e("../enum/Vectors"),
  28025. e("../enum/PanoSizeClass"),
  28026. e("../enum/ModelManagerEvents"),
  28027. e("../enum/GLCubeFaces"),
  28028. e("../enum/DownloadStatus"))
  28029. , l = (e("../util/browser"),
  28030. e("./TileUtils"))
  28031. , c = e("../util/math")
  28032. , h = (e("events").EventEmitter,
  28033. new a(i),
  28034. Object.freeze({
  28035. None: 0,
  28036. DirectionalFOV: 1
  28037. }));
  28038. n.PriorityCriteria = function(e, t, i, n, o) {
  28039. this.pano = e,
  28040. this.cameraPosition = (new r.Vector3).copy(t),
  28041. this.cameraDir = (new r.Vector3).copy(i),
  28042. this.panoSpaceDir = (new r.Vector3).copy(n),
  28043. this.upcomingPanos = o,
  28044. this.copy = function(e) {
  28045. this.pano = e.pano,
  28046. this.cameraPosition.copy(e.cameraPosition),
  28047. this.cameraDir.copy(e.cameraDir),
  28048. this.panoSpaceDir.copy(e.panoSpaceDir),
  28049. this.upcomingPanos = o
  28050. }
  28051. ,
  28052. this.zoomingActive = !1
  28053. }
  28054. ,
  28055. n.DIRECTIONAL_FOV = 180,
  28056. n.DIRECTIONAL_FOV_NARROW = 120,
  28057. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28058. n.MAX_SCORED_PANOS_TOADD = 2,
  28059. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28060. n.DIRECTION_SCORE_STRICTNESS = .75,
  28061. n.appendQueue = function(e, t) {
  28062. if (e && t)
  28063. for (var i = 0; i < t.length; i++)
  28064. e.push(t[i])
  28065. }
  28066. ,
  28067. n.prototype.updateCriteria = function(e, t, i, n) {
  28068. this.priorityCriteria.pano = e,
  28069. this.priorityCriteria.cameraPosition.copy(t),
  28070. this.priorityCriteria.cameraDir.copy(i),
  28071. this.priorityCriteria.upcomingPanos = n,
  28072. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28073. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28074. }
  28075. ,
  28076. n.prototype.filterAndPrioritize = function() {
  28077. var e = []
  28078. , t = []
  28079. , i = [];
  28080. return function(r, o, a) {
  28081. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28082. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28083. var s = this.baseSize
  28084. , l = this.standardSize
  28085. , c = this.highSize
  28086. , h = this.ultraHighSize;
  28087. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28088. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28089. i.length = 0,
  28090. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28091. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28092. n.appendQueue(r, i),
  28093. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28094. i.length = 0,
  28095. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28096. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28097. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28098. n.appendQueue(r, i),
  28099. i.length = 0,
  28100. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28101. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28102. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28103. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28104. n.appendQueue(r, i),
  28105. this.queueTilesForPanos(r, e, a, s)
  28106. }
  28107. }(),
  28108. n.prototype.canDownloadSize = function(e) {
  28109. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28110. }
  28111. ,
  28112. n.prototype.populateNeighborPanos = function(e, t, i) {
  28113. i = i || [],
  28114. i.length = 0;
  28115. var n = t.getNeighbours(e);
  28116. for (var r in n)
  28117. if (n.hasOwnProperty(r)) {
  28118. var o = t.get(r);
  28119. i.push(o)
  28120. }
  28121. return i
  28122. }
  28123. ,
  28124. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28125. i = i || [],
  28126. i.length = 0;
  28127. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28128. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28129. , c = t.sortByScore(s, l);
  28130. if (c)
  28131. for (var h = 0; h < c.length && h < a; h++) {
  28132. var u = c[h].pano;
  28133. i.push(u)
  28134. }
  28135. return i
  28136. }
  28137. ,
  28138. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28139. for (var o = 0, a = 0; a < t.length; a++) {
  28140. var s = t[a]
  28141. , l = this.queueTilesForPano(e, i, s, n);
  28142. if (o += l > 0 ? 1 : 0,
  28143. r && o >= r)
  28144. break
  28145. }
  28146. return o
  28147. }
  28148. ,
  28149. n.prototype.queueTilesForPano = function() {
  28150. var e = {
  28151. filter: h.None
  28152. };
  28153. return function(t, i, n, r) {
  28154. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28155. }
  28156. }(),
  28157. n.prototype.queueTilesForPanosInDirection = function() {
  28158. var e = new r.Vector3;
  28159. return function(t, i, n, r, o, a, s, l) {
  28160. for (var h = 0, u = 0; u < n.length; u++) {
  28161. var d = n[u];
  28162. e.copy(d.position),
  28163. e.sub(o),
  28164. e.normalize();
  28165. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28166. , f = c.getFOVDotThreshold(s);
  28167. if (p >= f) {
  28168. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28169. if (h += g > 0 ? 1 : 0,
  28170. l && h >= l)
  28171. break
  28172. }
  28173. }
  28174. return h
  28175. }
  28176. }(),
  28177. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28178. for (var l = 0, c = 0; c < i.length; c++) {
  28179. var h = i[c]
  28180. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28181. if (l += u > 0 ? 1 : 0,
  28182. s && l >= s)
  28183. break
  28184. }
  28185. return l
  28186. }
  28187. ,
  28188. n.prototype.queueTilesInDirectionForPano = function() {
  28189. var e = {
  28190. filter: h.DirectionalFOV,
  28191. direction: new r.Vector3,
  28192. fov: 60
  28193. }
  28194. , t = new r.Vector3;
  28195. return function(i, n, r, o, a, s, c) {
  28196. return t.copy(s),
  28197. l.getRelativeDirection(r.quaternion, t),
  28198. e.direction.copy(t),
  28199. e.fov = c,
  28200. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28201. }
  28202. }(),
  28203. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28204. var e = [];
  28205. return function(t, i, n, r, o) {
  28206. var a = i.getTileDownloadDescriptors(n, r);
  28207. e.length = 0,
  28208. this.filterTileDownloadDescriptors(n, a, e, o);
  28209. for (var s = 0, l = 0; l < e.length; l++) {
  28210. var c = e[l];
  28211. c && (t.push(c),
  28212. s++)
  28213. }
  28214. return s
  28215. }
  28216. }(),
  28217. n.prototype.filterTileDownloadDescriptors = function() {
  28218. new r.Vector3;
  28219. return function(e, t, i, n) {
  28220. var r, o;
  28221. switch (n.filter) {
  28222. case h.DirectionalFOV:
  28223. for (r = 0; r < t.length; r++)
  28224. o = t[r],
  28225. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28226. break;
  28227. default:
  28228. for (r = 0; r < t.length; r++)
  28229. o = t[r],
  28230. i.push(o)
  28231. }
  28232. for (r = 0; r < i.length; r++)
  28233. o = i[r],
  28234. this.canIncludeDescriptor(o) || (i[r] = null)
  28235. }
  28236. }(),
  28237. n.prototype.canIncludeDescriptor = function(e) {
  28238. return e.status !== s.Downloading && e.status !== s.Downloaded
  28239. }
  28240. ,
  28241. n.prototype.canIncludePano = function(e, t) {
  28242. return !e.isLoaded(t)
  28243. }
  28244. ,
  28245. n.getFOVDotThreshold = function(e) {
  28246. return Math.cos(r.Math.degToRad(e / 2))
  28247. }
  28248. ;
  28249. var u = function() {
  28250. var e = function e(t, i) {
  28251. var n = e._panoSpaceDir
  28252. , r = e._fovThreshold
  28253. , o = e._fovThresholdNarrow
  28254. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28255. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28256. return t._dot = a,
  28257. i._dot = s,
  28258. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28259. };
  28260. return e._panoSpaceDir = new r.Vector3,
  28261. e._fovThreshold = -1,
  28262. e._fovThresholdNarrow = -1,
  28263. e
  28264. }();
  28265. n.sortPanoTiles = function(e, t, i) {
  28266. u._panoSpaceDir.copy(i),
  28267. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28268. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28269. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28270. e.sort(u)
  28271. }
  28272. ,
  28273. n.insertSortedPanoTile = function(e, t, i, r) {
  28274. u._panoSpaceDir.copy(r),
  28275. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28276. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28277. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28278. for (var o = -1, a = 0; a < e.length; a++) {
  28279. var s = u(t, e[a]);
  28280. if (s <= 0) {
  28281. o = a;
  28282. break
  28283. }
  28284. }
  28285. if (o === -1)
  28286. e[e.length] = t;
  28287. else {
  28288. for (var h = e.length; h > o; h--)
  28289. e[h] = e[h - 1];
  28290. e[o] = t
  28291. }
  28292. }
  28293. ,
  28294. n.prototype.setZoomingActive = function(e) {
  28295. e !== this.zoomingActive && (this.zoomingActive = e)
  28296. }
  28297. ,
  28298. t.exports = n
  28299. }
  28300. ).call(this, "/js/tile/TilePrioritizer.js")
  28301. }
  28302. , {
  28303. "../enum/DownloadStatus": 24,
  28304. "../enum/GLCubeFaces": 25,
  28305. "../enum/ModelManagerEvents": 33,
  28306. "../enum/PanoSizeClass": 36,
  28307. "../enum/Vectors": 50,
  28308. "../enum/Viewmode": 51,
  28309. "../objects/Panorama": 148,
  28310. "../settings": 166,
  28311. "../util/browser": 182,
  28312. "../util/logger": 189,
  28313. "../util/math": 190,
  28314. "./TileUtils": 174,
  28315. events: 202,
  28316. three: 217
  28317. }],
  28318. 173: [function(e, t, i) {
  28319. "use strict";
  28320. function n(e, t) {
  28321. this.levels = t,
  28322. this.tileSize = e,
  28323. this.root = null,
  28324. this.allNodes = [],
  28325. a(this)
  28326. }
  28327. function r(e, t) {
  28328. this.tree = e,
  28329. this.parent = t,
  28330. this.children = [],
  28331. this.id = ++u
  28332. }
  28333. function o(e, t, i, r, a, s, l, h) {
  28334. if (e) {
  28335. l = l || n.TraversalType.PreOrder;
  28336. var u = r * c + i;
  28337. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28338. s && s.push(e)),
  28339. e.children && 0 !== e.children.length) {
  28340. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28341. for (var g = 0; g < c; g++)
  28342. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28343. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28344. s && s.push(e))
  28345. }
  28346. }
  28347. }
  28348. function a(e) {
  28349. e.root = s(e, null, 0)
  28350. }
  28351. function s(e, t, i) {
  28352. if (i > e.levels)
  28353. return null;
  28354. var n = new r(e,t);
  28355. e.allNodes.push(n);
  28356. for (var o = 0; o < h; o++)
  28357. n.children[o] = s(e, n, i + 1);
  28358. return n
  28359. }
  28360. function l(e, t, i, n, r) {
  28361. if (!e)
  28362. return null;
  28363. if (0 === i)
  28364. return e;
  28365. if (!e.children || 0 === e.children.length)
  28366. return null;
  28367. var o = Math.pow(c, i)
  28368. , a = o / c
  28369. , s = n % a
  28370. , h = r % a
  28371. , u = Math.floor(r / a)
  28372. , d = Math.floor(n / a)
  28373. , p = u * c + d
  28374. , f = e.children[p];
  28375. return l(f, t + 1, i - 1, s, h)
  28376. }
  28377. var c = (e("three"),
  28378. e("./TileUtils"),
  28379. e("../objects/Panorama"),
  28380. e("../util/panorama"),
  28381. e("events").EventEmitter,
  28382. 2)
  28383. , h = c * c;
  28384. n.TraversalType = Object.freeze({
  28385. PreOrder: 0,
  28386. PostOrder: 1
  28387. });
  28388. var u = 0;
  28389. n.getLevelCountForSize = function(e, t) {
  28390. var i = 0;
  28391. for (t < e && (t = e); ; ) {
  28392. if (t /= c,
  28393. t < e)
  28394. break;
  28395. i++
  28396. }
  28397. return i
  28398. }
  28399. ,
  28400. n.getSizeForLevel = function(e, t) {
  28401. return Math.pow(c, t) * e
  28402. }
  28403. ,
  28404. n.prototype.getSubNode = function(e, t, i) {
  28405. (!t || e < this.tileSize) && (t = 0),
  28406. (!i || e < this.tileSize) && (i = 0),
  28407. e < this.tileSize && (e = this.tileSize);
  28408. var r = n.getLevelCountForSize(this.tileSize, e)
  28409. , o = l(this.root, 0, r, t, i);
  28410. return o
  28411. }
  28412. ,
  28413. n.prototype.breadthFirst = function(e) {
  28414. e = e || {};
  28415. var t = !!e.nullLevelEnd
  28416. , i = e.maxLevel
  28417. , n = e.minLevel
  28418. , r = e.callback
  28419. , o = e.saveVisited
  28420. , a = []
  28421. , s = {}
  28422. , l = 0
  28423. , c = 0;
  28424. for (a.push(this.root),
  28425. a.push(s); a.length > 0 && !(i && l > i); ) {
  28426. var h = a.shift();
  28427. if (h === s)
  28428. (!n || l >= n) && (r && t && r(null),
  28429. o && t && o.push(null)),
  28430. a.length > 0 && a.push(s),
  28431. l++,
  28432. c = 0;
  28433. else {
  28434. if (h.children)
  28435. for (var u = 0; u < h.children.length; u++) {
  28436. var d = h.children[u];
  28437. d && a.push(h.children[u])
  28438. }
  28439. var p = this.getFaceIndexFromNode(h);
  28440. (!n || l >= n) && (r && r(h, l, p),
  28441. o && o.push(h)),
  28442. c++
  28443. }
  28444. }
  28445. }
  28446. ,
  28447. n.prototype.getFaceIndexFromNode = function(e) {
  28448. if (!e)
  28449. return -1;
  28450. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28451. var o = i.parent;
  28452. if (!o)
  28453. break;
  28454. for (var a = -1, s = 0; s < o.children.length; s++)
  28455. o.children[s] === i && (a = s);
  28456. var l = a % c
  28457. , h = Math.floor(a / c);
  28458. n = l * t + n,
  28459. r = h * t + r,
  28460. t *= c,
  28461. i = o
  28462. }
  28463. return r * t + n
  28464. }
  28465. ,
  28466. n.prototype.depthFirst = function(e, t, i) {
  28467. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28468. }
  28469. ,
  28470. t.exports = n
  28471. }
  28472. , {
  28473. "../objects/Panorama": 148,
  28474. "../util/panorama": 191,
  28475. "./TileUtils": 174,
  28476. events: 202,
  28477. three: 217
  28478. }],
  28479. 174: [function(e, t, i) {
  28480. "use strict";
  28481. var n = e("../enum/GLCubeFaces")
  28482. , r = e("../util/MathLight")
  28483. , o = {};
  28484. o.TILE_SIZE = 512,
  28485. o.FACES_PER_PANO = 6,
  28486. o.LocationOnTile = {
  28487. Center: 0,
  28488. UpperLeft: 1,
  28489. UpperRight: 2,
  28490. LowerRight: 3,
  28491. LowerLeft: 4
  28492. },
  28493. o.getTileVector = function() {
  28494. return function(e, t, i, a, s, l, c, h) {
  28495. l = l || o.LocationOnTile.Center;
  28496. var u = e / t
  28497. , d = a / u;
  28498. s = -s + (u - 1);
  28499. var p = s / u
  28500. , f = t / e
  28501. , g = 2 * f
  28502. , m = g / 2
  28503. , v = 2 * d - 1 + m
  28504. , A = 2 * p - 1 + m;
  28505. switch (l) {
  28506. case o.LocationOnTile.UpperLeft:
  28507. v -= m,
  28508. A += m,
  28509. v += c * g;
  28510. break;
  28511. case o.LocationOnTile.UpperRight:
  28512. v += m,
  28513. A += m,
  28514. A -= c * g;
  28515. break;
  28516. case o.LocationOnTile.LowerRight:
  28517. v += m,
  28518. A -= m,
  28519. v -= c * g;
  28520. break;
  28521. case o.LocationOnTile.LowerLeft:
  28522. v -= m,
  28523. A -= m,
  28524. A += c * g;
  28525. break;
  28526. case o.LocationOnTile.Center:
  28527. }
  28528. switch (i) {
  28529. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28530. r.setVector(h, -1, A, -v);
  28531. break;
  28532. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28533. r.setVector(h, 1, A, v);
  28534. break;
  28535. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28536. r.setVector(h, -v, 1, -A);
  28537. break;
  28538. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28539. r.setVector(h, -v, -1, A);
  28540. break;
  28541. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28542. r.setVector(h, -v, A, 1);
  28543. break;
  28544. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28545. r.setVector(h, v, A, -1)
  28546. }
  28547. r.normalize(h)
  28548. }
  28549. }(),
  28550. o.getFaceForTile = function(e, t) {
  28551. var i = o.TILE_SIZE;
  28552. e < o.TILE_SIZE && (i = e);
  28553. var n = Math.floor(e / i)
  28554. , r = n * n;
  28555. return Math.floor(t / r)
  28556. }
  28557. ,
  28558. o.getTileLocation = function(e, t, i) {
  28559. var n = o.TILE_SIZE;
  28560. e < o.TILE_SIZE && (n = e);
  28561. var r = o.getFaceForTile(e, t)
  28562. , a = Math.floor(e / n)
  28563. , s = a * a
  28564. , l = t - r * s;
  28565. i.tileX = l % a,
  28566. i.tileY = Math.floor(l / a),
  28567. i.face = r,
  28568. i.faceTileIndex = l
  28569. }
  28570. ,
  28571. o.getTileCountForSize = function(e) {
  28572. if (e <= o.TILE_SIZE)
  28573. return o.FACES_PER_PANO;
  28574. var t = Math.floor(e / o.TILE_SIZE)
  28575. , i = t * t
  28576. , n = i * o.FACES_PER_PANO;
  28577. return n
  28578. }
  28579. ,
  28580. o.getRelativeDirection = function() {
  28581. var e = new r.Matrix4
  28582. , t = new r.Quaternion;
  28583. return function(i, n) {
  28584. t.copy(i),
  28585. t.inverse(),
  28586. e.makeRotationFromQuaternion(t),
  28587. e.applyToVector3(n),
  28588. r.normalize(n)
  28589. }
  28590. }(),
  28591. o.matchingTilesInDirection = function() {
  28592. var e = new r.Vector3
  28593. , t = new r.Vector3(0,0,-1)
  28594. , i = new r.Quaternion
  28595. , n = function(e, t) {
  28596. e.push({
  28597. face: t.face,
  28598. faceTileIndex: t.faceTileIndex,
  28599. tileX: t.tileX,
  28600. tileY: t.tileY
  28601. })
  28602. }
  28603. , a = function() {
  28604. var e = {
  28605. face: -1,
  28606. faceTileIndex: -1,
  28607. tileX: -1,
  28608. tileY: -1
  28609. };
  28610. return function(t, i, r) {
  28611. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28612. o.getTileLocation(t, l, e),
  28613. i && !i(e) || (s++,
  28614. r && n(r, e));
  28615. return s
  28616. }
  28617. }();
  28618. return function(n, s, l, c, h, u) {
  28619. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28620. o.getTileCountForSize(s);
  28621. if (!c && !h)
  28622. return a(s, null, u);
  28623. var p = !!h;
  28624. if (h = h || c,
  28625. h = Math.max(0, Math.min(h, 360)),
  28626. c = Math.max(0, Math.min(c, 360)),
  28627. r.copyVector(l, e),
  28628. o.getRelativeDirection(n.quaternion, e),
  28629. p) {
  28630. i.setFromUnitVectors(e, t);
  28631. var f = function(e) {
  28632. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28633. };
  28634. return a(s, f, u)
  28635. }
  28636. var g = function(t) {
  28637. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28638. };
  28639. return a(s, g, u)
  28640. }
  28641. }(),
  28642. o.isTileWithinFrustum = function() {
  28643. var e = new r.Vector3
  28644. , t = 1e-5;
  28645. return function(i, n, a, s, l, c, h, u) {
  28646. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28647. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28648. r.applyQuaternionToVector(c, e),
  28649. e.z >= -t)
  28650. I++;
  28651. else {
  28652. var w = -1 / e.z
  28653. , _ = e.x * w
  28654. , T = e.y * w;
  28655. T > d ? v++ : T < p && A++,
  28656. _ > f ? y++ : _ < g && C++,
  28657. E++
  28658. }
  28659. return A !== E && v !== E && y !== E && C !== E
  28660. }
  28661. }(),
  28662. o.isTileWithinFOV = function() {
  28663. var e = new r.Vector3
  28664. , t = new r.Vector3(0,1,0)
  28665. , i = new r.Vector3(1,0,0);
  28666. return function(n, a, s, l, c, h, u) {
  28667. var d = o.mapFaceToCubemapFace(s);
  28668. if (r.cross(h, t, i),
  28669. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28670. o.isWithinFOV(e, h, u, null))
  28671. return !0;
  28672. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28673. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28674. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28675. o.isWithinFOV(e, h, u, null))
  28676. return !0;
  28677. g += p
  28678. }
  28679. return !1
  28680. }
  28681. }(),
  28682. o.isWithinFOV = function() {
  28683. var e = new r.Vector3
  28684. , t = new r.Vector3;
  28685. return function(i, n, o, a) {
  28686. if (r.copyVector(i, t),
  28687. a) {
  28688. r.copyVector(a, e),
  28689. r.normalize(e);
  28690. var s = r.dot(e, i);
  28691. e.x *= s,
  28692. e.y *= s,
  28693. e.z *= s,
  28694. r.subVector(t, e)
  28695. }
  28696. var l = o / 2 * r.RADIANS_PER_DEGREE
  28697. , c = Math.cos(l)
  28698. , h = r.dot(t, n);
  28699. return h >= c
  28700. }
  28701. }(),
  28702. o.mapFaceToCubemapFace = function() {
  28703. var e = {
  28704. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28705. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28706. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28707. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28708. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28709. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28710. };
  28711. return function(t) {
  28712. return e[t]
  28713. }
  28714. }(),
  28715. t.exports = o
  28716. }
  28717. , {
  28718. "../enum/GLCubeFaces": 25,
  28719. "../util/MathLight": 176
  28720. }],
  28721. 175: [function(e, t, i) {
  28722. (function(i) {
  28723. "use strict";
  28724. function n() {
  28725. this.list = [],
  28726. this.index = {},
  28727. Object.defineProperty(this, "length", {
  28728. get: function() {
  28729. return this.list.length
  28730. }
  28731. })
  28732. }
  28733. var r = (e("./common"),
  28734. e("./logger"));
  28735. new r(i);
  28736. n.prototype.forEach = function(e) {
  28737. this.list.forEach(e)
  28738. }
  28739. ,
  28740. n.prototype.add = function(e) {
  28741. this.list.push(e),
  28742. this.index[this.getIndex(e)] = e
  28743. }
  28744. ,
  28745. n.prototype.getIndex = function(e) {
  28746. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28747. }
  28748. ,
  28749. n.prototype.extend = function(e) {
  28750. for (var t = 0; t < e.length; t++)
  28751. this.add(e[t])
  28752. }
  28753. ,
  28754. n.prototype.get = function(e) {
  28755. return this.index[e]
  28756. }
  28757. ,
  28758. n.prototype.first = function() {
  28759. return this.list[0]
  28760. }
  28761. ,
  28762. n.prototype.last = function() {
  28763. return this.list[this.list.length - 1]
  28764. }
  28765. ,
  28766. n.prototype.reIndex = function() {
  28767. this.index = {};
  28768. var e = this;
  28769. this.forEach(function(t) {
  28770. e.index[e.getIndex(t)] = t
  28771. })
  28772. }
  28773. ,
  28774. n.prototype.filter = function(e) {
  28775. var t = this.list.filter(e);
  28776. return this.reIndex(),
  28777. t
  28778. }
  28779. ,
  28780. n.prototype.reduce = function(e, t) {
  28781. return this.list.reduce(e, t)
  28782. }
  28783. ,
  28784. n.prototype.sort = function(e) {
  28785. return this.list.sort(e)
  28786. }
  28787. ,
  28788. n.prototype.indexOf = function(e) {
  28789. for (var t = 0; t < this.list.length; ++t)
  28790. if (this.list[t] === e)
  28791. return t;
  28792. return -1
  28793. }
  28794. ,
  28795. t.exports = n
  28796. }
  28797. ).call(this, "/js/util/IndexedCollection.js")
  28798. }
  28799. , {
  28800. "./common": 185,
  28801. "./logger": 189
  28802. }],
  28803. 176: [function(e, t, i) {
  28804. "use strict";
  28805. var n = e("../constants")
  28806. , r = {};
  28807. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28808. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28809. r.Vector3 = function(e, t, i) {
  28810. this.x = e || 0,
  28811. this.y = t || 0,
  28812. this.z = i || 0
  28813. }
  28814. ,
  28815. r.Matrix4 = function() {
  28816. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28817. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28818. }
  28819. ,
  28820. r.Matrix4.prototype = {
  28821. identity: function() {
  28822. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28823. this
  28824. },
  28825. copy: function(e) {
  28826. return this.elements.set(e.elements),
  28827. this
  28828. },
  28829. applyToVector3: function(e) {
  28830. var t = e.x
  28831. , i = e.y
  28832. , n = e.z
  28833. , r = this.elements;
  28834. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28835. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28836. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28837. this
  28838. },
  28839. getInverse: function(e, t) {
  28840. var i = this.elements
  28841. , n = e.elements
  28842. , r = n[0]
  28843. , o = n[1]
  28844. , a = n[2]
  28845. , s = n[3]
  28846. , l = n[4]
  28847. , c = n[5]
  28848. , h = n[6]
  28849. , u = n[7]
  28850. , d = n[8]
  28851. , p = n[9]
  28852. , f = n[10]
  28853. , g = n[11]
  28854. , m = n[12]
  28855. , v = n[13]
  28856. , A = n[14]
  28857. , y = n[15]
  28858. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28859. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28860. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28861. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28862. , w = r * C + o * I + a * E + s * b;
  28863. if (0 === w) {
  28864. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28865. if (t)
  28866. throw new Error(_);
  28867. return console.warn(_),
  28868. this.identity()
  28869. }
  28870. var T = 1 / w;
  28871. return i[0] = C * T,
  28872. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28873. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28874. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28875. i[4] = I * T,
  28876. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28877. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28878. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28879. i[8] = E * T,
  28880. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28881. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28882. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28883. i[12] = b * T,
  28884. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28885. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28886. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28887. this
  28888. },
  28889. makeRotationFromQuaternion: function(e) {
  28890. var t = this.elements
  28891. , i = e.x
  28892. , n = e.y
  28893. , r = e.z
  28894. , o = e.w
  28895. , a = i + i
  28896. , s = n + n
  28897. , l = r + r
  28898. , c = i * a
  28899. , h = i * s
  28900. , u = i * l
  28901. , d = n * s
  28902. , p = n * l
  28903. , f = r * l
  28904. , g = o * a
  28905. , m = o * s
  28906. , v = o * l;
  28907. return t[0] = 1 - (d + f),
  28908. t[4] = h - v,
  28909. t[8] = u + m,
  28910. t[1] = h + v,
  28911. t[5] = 1 - (c + f),
  28912. t[9] = p - g,
  28913. t[2] = u - m,
  28914. t[6] = p + g,
  28915. t[10] = 1 - (c + d),
  28916. t[3] = 0,
  28917. t[7] = 0,
  28918. t[11] = 0,
  28919. t[12] = 0,
  28920. t[13] = 0,
  28921. t[14] = 0,
  28922. t[15] = 1,
  28923. this
  28924. }
  28925. },
  28926. r.Quaternion = function(e, t, i, n) {
  28927. this._x = e || 0,
  28928. this._y = t || 0,
  28929. this._z = i || 0,
  28930. this._w = void 0 !== n ? n : 1
  28931. }
  28932. ,
  28933. r.Quaternion.prototype = {
  28934. get x() {
  28935. return this._x
  28936. },
  28937. set x(e) {
  28938. this._x = e
  28939. },
  28940. get y() {
  28941. return this._y
  28942. },
  28943. set y(e) {
  28944. this._y = e
  28945. },
  28946. get z() {
  28947. return this._z
  28948. },
  28949. set z(e) {
  28950. this._z = e
  28951. },
  28952. get w() {
  28953. return this._w
  28954. },
  28955. set w(e) {
  28956. this._w = e
  28957. },
  28958. copy: function(e) {
  28959. this._x = e.x,
  28960. this._y = e.y,
  28961. this._z = e.z,
  28962. this._w = e.w
  28963. },
  28964. inverse: function() {
  28965. return this.conjugate().normalize()
  28966. },
  28967. conjugate: function() {
  28968. return this._x *= -1,
  28969. this._y *= -1,
  28970. this._z *= -1,
  28971. this
  28972. },
  28973. length: function() {
  28974. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28975. },
  28976. normalize: function() {
  28977. var e = this.length();
  28978. return 0 === e ? (this._x = 0,
  28979. this._y = 0,
  28980. this._z = 0,
  28981. this._w = 1) : (e = 1 / e,
  28982. this._x = this._x * e,
  28983. this._y = this._y * e,
  28984. this._z = this._z * e,
  28985. this._w = this._w * e),
  28986. this
  28987. },
  28988. setFromAxisAngle: function(e, t) {
  28989. var i = t / 2
  28990. , n = Math.sin(i);
  28991. return this._x = e.x * n,
  28992. this._y = e.y * n,
  28993. this._z = e.z * n,
  28994. this._w = Math.cos(i),
  28995. this
  28996. },
  28997. setFromUnitVectors: function() {
  28998. var e, t, i = 1e-6;
  28999. return function(n, o) {
  29000. return void 0 === e && (e = new r.Vector3),
  29001. t = r.dot(n, o) + 1,
  29002. t < i ? (t = 0,
  29003. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29004. this._x = e.x,
  29005. this._y = e.y,
  29006. this._z = e.z,
  29007. this._w = t,
  29008. this.normalize()
  29009. }
  29010. }(),
  29011. multiply: function(e) {
  29012. return this.multiplyQuaternions(this, e)
  29013. },
  29014. premultiply: function(e) {
  29015. return this.multiplyQuaternions(e, this)
  29016. },
  29017. multiplyQuaternions: function(e, t) {
  29018. var i = e._x
  29019. , n = e._y
  29020. , r = e._z
  29021. , o = e._w
  29022. , a = t._x
  29023. , s = t._y
  29024. , l = t._z
  29025. , c = t._w;
  29026. return this._x = i * c + o * a + n * l - r * s,
  29027. this._y = n * c + o * s + r * a - i * l,
  29028. this._z = r * c + o * l + i * s - n * a,
  29029. this._w = o * c - i * a - n * s - r * l,
  29030. this
  29031. }
  29032. },
  29033. r.convertWorkshopVector = function(e) {
  29034. return new r.Vector3(-e.x,e.y,e.z)
  29035. }
  29036. ,
  29037. r.convertWorkshopQuaternion = function(e) {
  29038. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29039. }
  29040. ;
  29041. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29042. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29043. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29044. }
  29045. ,
  29046. r.convertWorkshopPanoramaQuaternion = function(e) {
  29047. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29048. }
  29049. ,
  29050. r.normalize = function(e) {
  29051. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29052. , i = Math.sqrt(t);
  29053. e.x /= i,
  29054. e.y /= i,
  29055. e.z /= i
  29056. }
  29057. ,
  29058. r.dot = function(e, t) {
  29059. return e.x * t.x + e.y * t.y + e.z * t.z
  29060. }
  29061. ,
  29062. r.cross = function(e, t, i) {
  29063. var n = e.x
  29064. , r = e.y
  29065. , o = e.z;
  29066. i.x = r * t.z - o * t.y,
  29067. i.y = o * t.x - n * t.z,
  29068. i.z = n * t.y - r * t.x
  29069. }
  29070. ,
  29071. r.setVector = function(e, t, i, n) {
  29072. e.x = t,
  29073. e.y = i,
  29074. e.z = n
  29075. }
  29076. ,
  29077. r.copyVector = function(e, t) {
  29078. t.x = e.x,
  29079. t.y = e.y,
  29080. t.z = e.z
  29081. }
  29082. ,
  29083. r.addVector = function(e, t) {
  29084. e.x += t.x,
  29085. e.y += t.y,
  29086. e.z += t.z
  29087. }
  29088. ,
  29089. r.subVector = function(e, t) {
  29090. e.x -= t.x,
  29091. e.y -= t.y,
  29092. e.z -= t.z
  29093. }
  29094. ,
  29095. r.applyQuaternionToVector = function(e, t) {
  29096. var i = t.x
  29097. , n = t.y
  29098. , r = t.z
  29099. , o = e.x
  29100. , a = e.y
  29101. , s = e.z
  29102. , l = e.w
  29103. , c = l * i + a * r - s * n
  29104. , h = l * n + s * i - o * r
  29105. , u = l * r + o * n - a * i
  29106. , d = -o * i - a * n - s * r;
  29107. t.x = c * l + d * -o + h * -s - u * -a,
  29108. t.y = h * l + d * -a + u * -o - c * -s,
  29109. t.z = u * l + d * -s + c * -a - h * -o
  29110. }
  29111. ,
  29112. r.angleBetweenVectors = function(e, t) {
  29113. return Math.acos(r.dot(e, t))
  29114. }
  29115. ,
  29116. t.exports = r
  29117. }
  29118. , {
  29119. "../constants": 8
  29120. }],
  29121. 177: [function(e, t, i) {
  29122. (function(i) {
  29123. "use strict";
  29124. function n(e) {
  29125. this.cache = null,
  29126. this.expires = 0
  29127. }
  29128. function r() {
  29129. this.baseUrl = null,
  29130. this.cache = null,
  29131. this.expires = 0
  29132. }
  29133. function o() {
  29134. this.baseUrl = null,
  29135. this.expires = 0
  29136. }
  29137. function a(e) {
  29138. this.initialLoadingPromise = null,
  29139. this.endpoint = e + "?type=3",
  29140. this.urlContainer = null,
  29141. this.authorizationHeader = h.getAuthorizationHeader(),
  29142. this.containerClasses = [o, r, n]
  29143. }
  29144. var s = e("./ajax")
  29145. , l = e("./logger")
  29146. , c = e("../constants")
  29147. , h = e("./showcase")
  29148. , u = (e("../ab"),
  29149. new l(i));
  29150. n.prototype = {
  29151. version: 1,
  29152. validate: function(e) {
  29153. return "catalog.json"in e && Object.keys(e).length > 0
  29154. },
  29155. update: function(e) {
  29156. return this.cache = e,
  29157. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29158. $.when()
  29159. },
  29160. get: function(e) {
  29161. return this.cache[e]
  29162. }
  29163. },
  29164. r.prototype = {
  29165. version: 2,
  29166. validate: function(e) {
  29167. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29168. },
  29169. update: function(e) {
  29170. return this.baseUrl = e["base.url"],
  29171. this.cache = e,
  29172. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29173. $.when()
  29174. },
  29175. get: function(e) {
  29176. var t = this.cache[e];
  29177. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29178. }
  29179. },
  29180. o.prototype = {
  29181. version: 3,
  29182. validate: function(e) {
  29183. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29184. },
  29185. update: function(e) {
  29186. return this.baseUrl = e.templates[0],
  29187. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29188. $.when()
  29189. },
  29190. get: function(e) {
  29191. return this.baseUrl.replace("{{filename}}", e)
  29192. }
  29193. },
  29194. a.prototype = {
  29195. init: function() {
  29196. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29197. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29198. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29199. this.refresh().done(function() {
  29200. u.debug("Refreshed")
  29201. }).fail(function() {
  29202. u.error("Failed url refresh, urls might go stale soon")
  29203. }))
  29204. }
  29205. .bind(this), c.signedUrlCheckInterval),
  29206. this.initialLoadingPromise = this.refresh(),
  29207. this.initialLoadingPromise)
  29208. },
  29209. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29210. e = e || {};
  29211. /*var t = void 0 === e.cache || e.cache;
  29212. return s.get( this.endpoint , { //file
  29213. responseType: "json",
  29214. prefetchFrom: t ? "files" : null,
  29215. cache: t,
  29216. auth: this.authorizationHeader
  29217. }).then(function(e) {
  29218. if (this.urlContainer && this.urlContainer.validate(e))
  29219. return this.urlContainer.update(e);
  29220. for (var i = 0; i < this.containerClasses.length; i++) {
  29221. var n = this.containerClasses[i]
  29222. , r = new n;
  29223. if (r.validate(e))
  29224. return u.info("Using urls version " + r.version),
  29225. this.urlContainer = r,
  29226. this.urlContainer.update(e)
  29227. }
  29228. return t ? this.refresh({
  29229. cache: !1
  29230. }) : $.Deferred().reject("missing-urls")
  29231. }
  29232. .bind(this), function(e) {
  29233. return "loading-failed"
  29234. }) */
  29235. return $.Deferred().resolve();
  29236. },
  29237. get: function(e) {
  29238. //return this.urlContainer.get(e)
  29239. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29240. }
  29241. },
  29242. t.exports = a
  29243. }
  29244. ).call(this, "/js/util/ModelUrls.js")
  29245. }
  29246. , {
  29247. "../ab": 3,
  29248. "../constants": 8,
  29249. "./ajax": 181,
  29250. "./logger": 189,
  29251. "./showcase": 193
  29252. }],
  29253. 178: [function(e, t, i) {
  29254. (function(i) {
  29255. "use strict";
  29256. function n() {
  29257. u.call(this),
  29258. this.neighbourMap = {},
  29259. this.map = null
  29260. }
  29261. var r = e("three")
  29262. , o = e("./common")
  29263. , a = e("../settings")
  29264. , s = e("../objects/Panorama")
  29265. , a = e("../settings")
  29266. , l = e("./aStar")
  29267. , c = e("./logger")
  29268. , h = new c(i)
  29269. , u = e("./IndexedCollection")
  29270. , d = e("./transitions");
  29271. o.inherit(n, u),
  29272. n.prototype.getIndex = function(e) {
  29273. return e.id
  29274. }
  29275. ,
  29276. n.prototype.find = function(e, t) {
  29277. var i = o.filterAll(this.list, e);
  29278. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29279. i = o.stableSort(i, e)
  29280. }),
  29281. i[0])
  29282. }
  29283. ,
  29284. n.prototype.sortByScore = function(e, t) {
  29285. var i = o.filterAll(this.list, e);
  29286. return 0 === i.length ? null : i = i.map(function(e) {
  29287. return {
  29288. pano: e,
  29289. score: t.reduce(function(t, i) {
  29290. return t + i(e)
  29291. }, 0)
  29292. }
  29293. }).sort(function(e, t) {
  29294. return t.score - e.score;
  29295. })
  29296. }
  29297. ,
  29298. n.prototype.lowestByScore = function(e, t, i) {
  29299. return this.findRankedByScore(0, e, t, i)
  29300. }
  29301. ,
  29302. n.prototype.findRankedByScore = function(e, t, i, n) {
  29303. n && (n.candidates = null,
  29304. n.pano = null),
  29305. e || (e = 0);
  29306. var r = this.sortByScore(t, i);
  29307. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29308. n.pano = r[e].pano),
  29309. r[e].pano)
  29310. }
  29311. ,
  29312. n.prototype.showPanoScores = function(e) {
  29313. this.list.forEach(function(e) {
  29314. e.removeTextSprite()
  29315. });
  29316. var t = 6344768;
  29317. e.forEach(function(e) {
  29318. e.pano.addTextSprite(e.score.toFixed(2), t),
  29319. t = 16428055
  29320. })
  29321. }
  29322. ,
  29323. n.prototype.isNeighbour = function(e, t) {
  29324. return this.neighbourMap[e.id][t.id]
  29325. }
  29326. ,
  29327. n.prototype.getNeighbours = function(e) {
  29328. return this.neighbourMap[e.id]
  29329. }
  29330. ,
  29331. n.prototype.setNeighbour = function(e, t, i) {
  29332. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29333. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29334. this.neighbourMap[e.id][e.id] = !0,
  29335. this.neighbourMap[t.id][t.id] = !0,
  29336. this.neighbourMap[e.id][t.id] = i,
  29337. this.neighbourMap[t.id][e.id] = i,
  29338. this.neighbourMap[e.id]
  29339. }
  29340. ,
  29341. n.prototype.findClosest = function(e, t) {
  29342. var i = [s.filters.isPanoAligned()];
  29343. return t && i.push(s.filters.inDirection(e, t, .75)),
  29344. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29345. }
  29346. ,
  29347. n.prototype.dualNeighbors = function(e, t) {
  29348. var i, n = [];
  29349. for (i in this.neighbourMap[e.id])
  29350. this.neighbourMap[t.id][i] && n.push(i);
  29351. return n
  29352. }
  29353. ,
  29354. n.prototype.populate_path_graph = function() {
  29355. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29356. for (e = 0; e < this.list.length; e += 1) {
  29357. o = this.list[e],
  29358. s = {},
  29359. l = !1,
  29360. i = o.neighbourPanos || o.findNeighourPanos();
  29361. for (t in i)
  29362. if (i[t]) {
  29363. a = this.index[t],
  29364. p.copy(o.floorPosition),
  29365. p.sub(a.floorPosition);
  29366. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29367. , v = (Math.abs(p.y) / Math.max(m, .01),
  29368. Math.max(0, Math.abs(p.y) - .2));
  29369. v > 0 ? (f += 1,
  29370. v = Math.pow(4 * v, 2),
  29371. m = Math.pow(m, 2),
  29372. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29373. n = p.length()),
  29374. s[a.id] = n,
  29375. l = !0
  29376. }
  29377. l ? u[o.id] = s : d += 1
  29378. }
  29379. this.map = u,
  29380. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29381. }
  29382. ,
  29383. n.prototype.aStarSearch = function(e, t) {
  29384. var i = Date.now()
  29385. , n = new l({
  29386. start: e,
  29387. isEnd: function(e) {
  29388. return e === t
  29389. },
  29390. neighbor: function(e) {
  29391. var t = e.neighbourPanos || e.findNeighourPanos()
  29392. , i = [];
  29393. for (var n in t)
  29394. t[n] && i.push(this.index[n]); //add: t[n] &&
  29395. return i
  29396. }
  29397. .bind(this),
  29398. distance: function(e, t) {
  29399. var i = this.map[e.id]
  29400. , n = i[t.id];
  29401. return n
  29402. }
  29403. .bind(this),
  29404. heuristic: function(e, t) {
  29405. return 1
  29406. }
  29407. .bind(this),
  29408. hash: function(e) {
  29409. return e.id
  29410. },
  29411. timeout: 5e3
  29412. });
  29413. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29414. "success" !== n.status)
  29415. return h.debug("Did not find A* path from " + e + " to " + t),
  29416. null;
  29417. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29418. var r = [];
  29419. return n.path.forEach(function(e) {
  29420. r.push(e.id)
  29421. }),
  29422. r
  29423. }
  29424. ,
  29425. n.prototype.includeNodesNearPath = function() {
  29426. var e = new r.Vector3
  29427. , t = new r.Vector3
  29428. , i = new r.Vector3
  29429. , n = new r.Vector3
  29430. , o = new r.Vector3
  29431. , a = new r.Vector3
  29432. , s = new r.Vector3
  29433. , l = new r.Vector3
  29434. , c = []
  29435. , h = new r.Vector3
  29436. , u = new r.Vector3;
  29437. return function(r, d) {
  29438. if (r)
  29439. for (var p = function(e, t, i) {
  29440. return o.copy(t).sub(e),
  29441. o.dot(i)
  29442. }, f = function(e, t) {
  29443. return p(h, e.position, i) - p(h, t.position, i)
  29444. }, g = 0; g < r.length - 1; ) {
  29445. var m = r[g]
  29446. , v = r[g + 1]
  29447. , A = this.index[m]
  29448. , y = this.index[v];
  29449. h.copy(A.position),
  29450. u.copy(y.position),
  29451. c.length = 0,
  29452. e.copy(u).sub(h),
  29453. i.copy(e).normalize();
  29454. for (var C = 0; C < this.list.length; C++) {
  29455. var I = this.list[C];
  29456. o.copy(I.position).sub(h);
  29457. var E = o.dot(i);
  29458. if (E > 0) {
  29459. s.copy(i),
  29460. s.multiplyScalar(E),
  29461. a.copy(o),
  29462. a.sub(s);
  29463. var b = a.length();
  29464. if (b < d) {
  29465. t.copy(e).negate(),
  29466. n.copy(t).normalize(),
  29467. l.copy(I.position).sub(u);
  29468. var w = l.dot(n);
  29469. w > 0 && c.push(I)
  29470. }
  29471. }
  29472. }
  29473. if (c.length > 0) {
  29474. c.sort(f);
  29475. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29476. r[_] = r[_ - c.length];
  29477. for (var T = 0; T < c.length; T++)
  29478. r[T + g + 1] = c[T].id
  29479. }
  29480. g += c.length + 1
  29481. }
  29482. }
  29483. }(),
  29484. n.prototype.fadeMarkerOpacity = function(e, t) {
  29485. var i = void 0 === e ? a.panorama.markerOpacity : e
  29486. , n = this.list.findIndex(function(e) {
  29487. return e.marker
  29488. });
  29489. if (!(n < 0)) {
  29490. var r = this.list[n].marker.material.opacity;
  29491. if (r !== e) {
  29492. var o = i - r;
  29493. d.trigger({
  29494. func: function(e, t) {
  29495. var i = r + e * o;
  29496. this.forEach(function(e) {
  29497. e.marker && (e.marker.material.opacity = i)
  29498. })
  29499. }
  29500. .bind(this),
  29501. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29502. name: "_fpm"
  29503. })
  29504. }
  29505. }
  29506. }
  29507. ,
  29508. t.exports = n
  29509. }
  29510. ).call(this, "/js/util/PanoramaCollection.js")
  29511. }
  29512. , {
  29513. "../objects/Panorama": 148,
  29514. "../settings": 166,
  29515. "./IndexedCollection": 175,
  29516. "./aStar": 180,
  29517. "./common": 185,
  29518. "./logger": 189,
  29519. "./transitions": 195,
  29520. three: 217
  29521. }],
  29522. 179: [function(e, t, i) {
  29523. "use strict";
  29524. function n() {
  29525. this.actionSequence = [],
  29526. this.actionSequenceInProgress = !1
  29527. }
  29528. function r(e, t, i, n) {
  29529. s.trackAlways("zoom_" + e, {
  29530. from: t,
  29531. to: i,
  29532. pano: n
  29533. })
  29534. }
  29535. function o(e, t) {
  29536. r("initial", 1, e, t)
  29537. }
  29538. function a(e, t, i) {
  29539. r("followup", e, t, i)
  29540. }
  29541. var s = e("../analytics");
  29542. n.prototype.reset = function(e) {
  29543. this.actionSequenceInProgress = !1,
  29544. this.actionSequence.length = 0
  29545. }
  29546. ,
  29547. n.prototype.addZoomAction = function() {
  29548. var e = null
  29549. , t = null
  29550. , i = !1
  29551. , n = function() {
  29552. if (e = null,
  29553. this.actionSequence.length > 0) {
  29554. var i = this.actionSequence[0].start
  29555. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29556. 1 === i ? o(n, t) : a(i, n, t)
  29557. }
  29558. this.reset()
  29559. };
  29560. return function(r, o, a) {
  29561. if (r !== o) {
  29562. i || (n = n.bind(this),
  29563. i = !0),
  29564. e && (window.clearTimeout(e),
  29565. e = null),
  29566. a === t && this.actionSequenceInProgress || (this.reset(),
  29567. t = a),
  29568. this.actionSequenceInProgress = !0;
  29569. var s = {
  29570. start: r,
  29571. end: o
  29572. };
  29573. this.actionSequence.push(s),
  29574. e = window.setTimeout(n, 150)
  29575. }
  29576. }
  29577. }(),
  29578. t.exports = n
  29579. }
  29580. , {
  29581. "../analytics": 4
  29582. }],
  29583. 180: [function(e, t, i) {
  29584. "use strict";
  29585. function n(e) {
  29586. void 0 === e.timeout && (e.timeout = 1 / 0);
  29587. var t = e.hash || o
  29588. , i = {
  29589. data: e.start,
  29590. g: 0,
  29591. h: e.heuristic(e.start)
  29592. }
  29593. , n = i;
  29594. i.f = i.h;
  29595. var h = new s
  29596. , u = new l(a)
  29597. , d = c();
  29598. u.push(i),
  29599. d.set(t(i.data), i);
  29600. for (var p = new Date; u.size(); ) {
  29601. if (new Date - p > e.timeout)
  29602. return {
  29603. status: "timeout",
  29604. cost: n.g,
  29605. path: r(n)
  29606. };
  29607. var f = u.pop();
  29608. if (d.delete(t(f.data)),
  29609. e.isEnd(f.data))
  29610. return {
  29611. status: "success",
  29612. cost: f.g,
  29613. path: r(f)
  29614. };
  29615. h.add(t(f.data));
  29616. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29617. var v = g[m];
  29618. if (!h.contains(t(v))) {
  29619. var A = f.g + e.distance(f.data, v)
  29620. , y = d.get(t(v))
  29621. , C = !1;
  29622. if (void 0 === y)
  29623. y = {
  29624. data: v
  29625. },
  29626. d.set(t(v), y);
  29627. else {
  29628. if (y.g < A)
  29629. continue;
  29630. C = !0
  29631. }
  29632. y.parent = f,
  29633. y.g = A,
  29634. y.h = e.heuristic(v),
  29635. y.f = A + y.h,
  29636. y.h < n.h && (n = y),
  29637. C ? u.heapify() : u.push(y)
  29638. }
  29639. }
  29640. }
  29641. return {
  29642. status: "noPath",
  29643. cost: n.g,
  29644. path: r(n)
  29645. }
  29646. }
  29647. function r(e) {
  29648. if (void 0 !== e.parent) {
  29649. var t = r(e.parent);
  29650. return t.push(e.data),
  29651. t
  29652. }
  29653. return [e.data]
  29654. }
  29655. function o(e) {
  29656. return e.toString()
  29657. }
  29658. function a(e, t) {
  29659. return e.f - t.f
  29660. }
  29661. var s = e("Set")
  29662. , l = e("heap")
  29663. , c = e("dict");
  29664. t.exports = n
  29665. }
  29666. , {
  29667. Set: 196,
  29668. dict: 210,
  29669. heap: 211
  29670. }],
  29671. 181: [function(e, t, i) {
  29672. (function(i) {
  29673. "use strict";
  29674. function n(e, t, i) {
  29675. var n = new XMLHttpRequest;
  29676. if (i && "withCredentials"in n)
  29677. n.open(e, t, i);
  29678. else if ("undefined" != typeof XDomainRequest)
  29679. n = new XDomainRequest,
  29680. n.open(e, t);
  29681. else {
  29682. if (i)
  29683. throw "Browser does not support CORS!";
  29684. n.open(e, t)
  29685. }
  29686. return n
  29687. }
  29688. function r(e, t, i) {
  29689. function o() {
  29690. u.warn("Retrying ", t),
  29691. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29692. }
  29693. function a(e, t) {
  29694. var i = e.response;
  29695. if ("json" === t && "object" != typeof i)
  29696. try {
  29697. i = JSON.parse(e.responseText)
  29698. } catch (e) {
  29699. return void c.reject({
  29700. error: "Failed parsing JSON"
  29701. })
  29702. }
  29703. else if ("image/jpeg" === t) {
  29704. var n = new Uint8Array(e.response)
  29705. , r = new Blob([n],{
  29706. type: "image/jpeg"
  29707. })
  29708. , o = URL.createObjectURL(r);
  29709. i = new Image,
  29710. i.src = o,
  29711. i.crossOrigin = "Anonymous",
  29712. i.onload = function() {
  29713. URL.revokeObjectURL(o)
  29714. }
  29715. }
  29716. return i
  29717. }
  29718. var s = n(e, t, !1);
  29719. if (i = i || {},
  29720. i.retries = void 0 !== i.retries ? i.retries : 0,
  29721. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29722. i.responseType)
  29723. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29724. s.responseType = i.responseType;
  29725. else {
  29726. if ("image/jpeg" !== i.responseType)
  29727. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29728. s.responseType = "arraybuffer"
  29729. }
  29730. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29731. i.auth && s.setRequestHeader("Authorization", i.auth),
  29732. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29733. s.setRequestHeader("Content-Type", "application/json")),
  29734. "object" == typeof i.headers)
  29735. for (var l in i.headers)
  29736. s.setRequestHeader(l, i.headers[l]);
  29737. var c = $.Deferred();
  29738. return s.onreadystatechange = function(e) {
  29739. if (4 === this.readyState)
  29740. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29741. i.retries++,
  29742. setTimeout(o, 1e3);
  29743. else if (200 === this.status) {
  29744. var t = a(this, i.responseType);
  29745. c.resolve(t)
  29746. } else
  29747. c.reject(this)
  29748. }
  29749. ,
  29750. s.onprogress = function(e) {
  29751. c.notify(e)
  29752. }
  29753. ,
  29754. s.send(i.data),
  29755. c.promise()
  29756. }
  29757. function o(e) {
  29758. return Object.keys(e).sort().map(function(t) {
  29759. return {
  29760. key: t,
  29761. value: e[t]
  29762. }
  29763. })
  29764. }
  29765. function a(e, t) {
  29766. var i = t.responseType || null
  29767. , n = t.auth || null
  29768. , r = t.prefetchFrom || null
  29769. , a = e + "__" + i + "__" + n + "__" + r;
  29770. return t.headers && o(t.headers).forEach(function(e) {
  29771. a += "__" + e.key + ":" + e.value
  29772. }),
  29773. a
  29774. }
  29775. function s(e, t) {
  29776. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29777. }
  29778. function l(e, t, i) {
  29779. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29780. }
  29781. var c = e("./logger")
  29782. , h = e("../ab")
  29783. , u = new c(i);
  29784. window.URL = window.URL || window.webkitURL,
  29785. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29786. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29787. /* setTimeout(function() {//MP-- xzw delete
  29788. window.MP_REQUEST_CACHE = null,
  29789. window.MP_PREFETCHED_MODELDATA = {}
  29790. }, 6e4),
  29791. window.onpageshow = function(e) {
  29792. e.persisted && (window.MP_REQUEST_CACHE = null,
  29793. window.MP_PREFETCHED_MODELDATA = {})
  29794. } */
  29795. ,
  29796. t.exports = {
  29797. get: function(e, t) {
  29798. t = t || {};
  29799. var i = void 0 === t.cache || t.cache;
  29800. if (i) {
  29801. var n = s(e, t);
  29802. if (n)
  29803. return n
  29804. }
  29805. var o;
  29806. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29807. i && l(e, t, o),
  29808. o
  29809. },
  29810. post: function(e, t) {
  29811. return r("POST", e, t)
  29812. },
  29813. patch: function(e, t) {
  29814. return r("PATCH", e, t)
  29815. },
  29816. getImage: function(e, t) {
  29817. function i() {
  29818. u.warn("Retrying ", e),
  29819. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29820. }
  29821. var n = $.Deferred()
  29822. , r = new Image
  29823. , o = this;
  29824. return e = h.changeIfImageOptimzing(e),
  29825. null !== t && void 0 !== t || (t = 3),
  29826. r.onerror = function() {
  29827. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29828. }
  29829. ,
  29830. r.onload = function() {
  29831. n.resolve(r)
  29832. }
  29833. ,
  29834. r.crossOrigin = "anonymous",
  29835. r.src = e,
  29836. n
  29837. }
  29838. }
  29839. }
  29840. ).call(this, "/js/util/ajax.js")
  29841. }
  29842. , {
  29843. "../ab": 3,
  29844. "./logger": 189
  29845. }],
  29846. 182: [function(e, t, i) {
  29847. "use strict";
  29848. function n(e, t) {
  29849. var i = window.navigator.userAgent
  29850. , n = i.match(e);
  29851. return n = n ? n[1].split(t) : [],
  29852. {
  29853. major: parseInt(n[0]) || 0,
  29854. minor: parseInt(n[1]) || 0,
  29855. patch: parseInt(n[2]) || 0
  29856. }
  29857. }
  29858. var r = e("../exception/DeviceMismatchException");
  29859. window.browser = t.exports = {
  29860. isFullscreen: function() {
  29861. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29862. },
  29863. supportsFullscreen: function() {
  29864. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29865. },
  29866. isPointerLocked: function() {
  29867. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29868. },
  29869. requestFullscreen: function(e, t) {
  29870. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29871. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29872. },
  29873. requestPointerLock: function() {
  29874. var e;
  29875. if (document.fullscreenElement)
  29876. e = document.fullscreenElement();
  29877. else if (document.mozFullscreenElement)
  29878. e = document.mozFullscreenElement();
  29879. else if (document.mozFullScreenElement)
  29880. e = document.mozFullScreenElement();
  29881. else {
  29882. if (!document.webkitFullscreenElement)
  29883. return;
  29884. e = document.webkitFullscreenElement()
  29885. }
  29886. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29887. e.requestPointerLock(),
  29888. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29889. },
  29890. exitPointerLock: function() {
  29891. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29892. document.exitPointerLock()
  29893. },
  29894. exitFullscreen: function() {
  29895. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29896. },
  29897. details: function() {
  29898. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29899. return e ? {
  29900. name: e[1],
  29901. version: parseInt(e[2]),
  29902. platform: navigator.platform
  29903. } : {}
  29904. },
  29905. is: function(e) {
  29906. return this.details() && this.details().name === e
  29907. },
  29908. inIframe: function() {
  29909. return window.parent !== window
  29910. },
  29911. aspectRatio: function() {
  29912. var e = $("#player").width() / $("#player").height();
  29913. return isFinite(e) ? e : 0
  29914. },
  29915. userAgent: function() {
  29916. return window.navigator.userAgent
  29917. },
  29918. isMobile: function() {
  29919. var e = navigator.userAgent || navigator.vendor || window.opera;
  29920. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29921. },
  29922. isLandscape: function() {
  29923. return this.isMobile && this.aspectRatio() > 1
  29924. },
  29925. isSmallScreen: function() {
  29926. var e = screen.width / window.devicePixelRatio;
  29927. return e < 240
  29928. },
  29929. detectIE: function() {
  29930. var e = window.navigator.userAgent
  29931. , t = e.indexOf("MSIE ");
  29932. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29933. },
  29934. detectSafari: function() {
  29935. var e = window.navigator.userAgent
  29936. , t = e.indexOf("Safari");
  29937. return t !== -1 && !this.detectChrome()
  29938. },
  29939. detectFirefox: function() {
  29940. var e = window.navigator.userAgent;
  29941. return e.indexOf("Firefox") !== -1
  29942. },
  29943. detectChrome: function() {
  29944. var e = window.navigator.userAgent;
  29945. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29946. },
  29947. detectOpera: function() {
  29948. var e = window.navigator.userAgent;
  29949. return e.indexOf("OPR") !== -1
  29950. },
  29951. detectIOS: function() {
  29952. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29953. },
  29954. detectIPad: function() {
  29955. var e = window.navigator.userAgent
  29956. , t = /iPad/;
  29957. return t.test(e)
  29958. },
  29959. detectIPod: function() {
  29960. var e = window.navigator.userAgent
  29961. , t = /iPod/;
  29962. return t.test(e)
  29963. },
  29964. detectIPhone: function() {
  29965. var e = window.navigator.userAgent
  29966. , t = /iPhone/;
  29967. return t.test(e)
  29968. },
  29969. detectAndroid: function() {
  29970. var e = window.navigator.userAgent;
  29971. return e.indexOf("Android") !== -1
  29972. },
  29973. detectAndroidMobile: function() {
  29974. var e = window.navigator.userAgent;
  29975. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29976. },
  29977. detectSamsungNative: function() {
  29978. var e = window.navigator.userAgent;
  29979. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29980. },
  29981. detectSamsungS6: function() {
  29982. var e = window.navigator.userAgent;
  29983. return e.indexOf("SM-G92") !== -1
  29984. },
  29985. /************************************************************fyz改from徐世廷*************************************************************/
  29986. detectHUAWEI5X: function() {
  29987. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29988. },
  29989. /*******************************************************************************************************************************/
  29990. detectWebVR: function() {
  29991. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29992. },
  29993. getVRDisplay: function() {
  29994. var e = $.Deferred();
  29995. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29996. t.length >= 1 && e.resolve(t[0]),
  29997. e.reject(null)
  29998. }),
  29999. e) : e.reject(null)
  30000. },
  30001. iosVersion: function() {
  30002. if (!this.detectIOS())
  30003. throw new r("Did not detect an iDevice");
  30004. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30005. , t = "_";
  30006. return n(e, t)
  30007. },
  30008. androidVersion: function() {
  30009. if (!this.detectAndroid())
  30010. throw new r("Did not detect an Android based device");
  30011. var e = /Android ((?:\d+\.?){1,3})/
  30012. , t = ".";
  30013. return n(e, t)
  30014. },
  30015. valueFromCookie: function(e, t) {
  30016. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30017. if (!i)
  30018. return t;
  30019. var n = i[1];
  30020. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30021. },
  30022. valueFromHash: function(e, t) {
  30023. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30024. , n = i.exec(window.location.href);
  30025. if (!n)
  30026. return t;
  30027. var r = n[1];
  30028. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30029. }
  30030. }
  30031. }
  30032. , {
  30033. "../exception/DeviceMismatchException": 56
  30034. }],
  30035. 183: [function(e, t, i) {
  30036. (function(i) {
  30037. "use strict";
  30038. function n(e, t) {
  30039. var i = r(t);
  30040. var replaceAll = function (str, f, e) {
  30041. //f全部替换成e
  30042. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30043. return str.replace(reg, e);
  30044. };
  30045. var urlFirstView = c.valueFromHash('firstView');
  30046. if(urlFirstView){
  30047. try{
  30048. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30049. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30050. urlFirstView = "{"+urlFirstView+"]}"
  30051. let info = JSON.parse(urlFirstView);
  30052. i.pano = t.index[info.pano] //panos.get(info.pano)
  30053. if(!i.pano){
  30054. urlFirstView = false
  30055. console.error('检测到firstView但是 找不到该pano')
  30056. }else{
  30057. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30058. i.zoom = -1;
  30059. i.mode = "panorama"
  30060. i.setByUrl = true
  30061. }
  30062. }catch(e){
  30063. urlFirstView = false
  30064. console.error('检测到firstView但是解析出错'+e)
  30065. }
  30066. }
  30067. if (Object.keys(i).length > 0)
  30068. return i;
  30069. if (e.heroImage)
  30070. i = o(e, t);
  30071. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30072. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30073. try {
  30074. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30075. i.position = n.camera.position,
  30076. //i.quaternion = n.camera.quaternion,
  30077. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30078. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30079. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30080. d.debug("Using camera_start"),
  30081. d.debug("Modeldata pano: ", i.pano.quaternion),
  30082. d.debug("Camera start pano: ", n.pano.quaternion)),
  30083. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30084. } catch (e) {
  30085. d.warn(e.message)
  30086. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30087. }
  30088. }
  30089. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30090. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30091. i.pano = t.findClosest(i.position),
  30092. i.quaternion = i.pano.quaternion),
  30093. 0 === Object.keys(i).length) {
  30094. var a = t.list[0];
  30095. a && (i.mode = h.PANORAMA,
  30096. i.pano = a,
  30097. i.position = a.position,
  30098. i.quaternion = a.quaternion,
  30099. d.info("Starting at 1st pano " + a.id))
  30100. }
  30101. return i.mode = i.mode || h.DOLLHOUSE,
  30102. i
  30103. }
  30104. function r(e) {
  30105. var t = c.valueFromHash("start", "")
  30106. , i = {};
  30107. if ("" !== t) {
  30108. d.debug("Start override found in parameters, trying to parse..."),
  30109. i = a(t) || {};
  30110. var n = c.valueFromHash("tag", null);
  30111. n && (i.tag = n),
  30112. i.panoId && (i.pano = e.get(i.panoId))
  30113. }
  30114. return i
  30115. }
  30116. function o(e, t) {
  30117. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30118. return {};
  30119. var i = {}
  30120. , n = e.heroImage.metadata;
  30121. d.debug("Using start position from thumbnail image"),
  30122. i.position = n.camera_position,
  30123. i.quaternion = n.camera_quaternion;
  30124. try {
  30125. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30126. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30127. } catch (e) {
  30128. d.debug(e.message)
  30129. }
  30130. return i
  30131. }
  30132. function a(e) {
  30133. return s.deserialize(e)
  30134. }
  30135. var s = e("../controls/serializer")
  30136. , l = e("../util/math")
  30137. , c = e("./browser")
  30138. , h = e("../enum/Viewmode")
  30139. , u = e("../util/logger")
  30140. , th = e("three")//xzw
  30141. , d = new u(i);
  30142. t.exports = {
  30143. getStartCameraOptions: n
  30144. }
  30145. }
  30146. ).call(this, "/js/util/camera.js")
  30147. }
  30148. , {
  30149. "../controls/serializer": 14,
  30150. "../enum/Viewmode": 51,
  30151. "../util/logger": 189,
  30152. "../util/math": 190,
  30153. "./browser": 182,
  30154. "three": 217
  30155. }],
  30156. 184: [function(e, t, i) {
  30157. "use strict";
  30158. function n(e, t, i) {
  30159. return o(e.fov, t, i)
  30160. }
  30161. var r = e("./MathLight")
  30162. , o = function(e, t, i) {
  30163. var n = t
  30164. , o = i
  30165. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30166. return a
  30167. }
  30168. , a = function(e, t, i) {
  30169. var n = t
  30170. , o = i
  30171. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30172. return a
  30173. }
  30174. , s = function(e, t, i, n) {
  30175. var r = o(e, i, n);
  30176. return r > t ? a(t, i, n) : e
  30177. };
  30178. t.exports = {
  30179. clampVFOV: s,
  30180. getHFOVForCamera: n,
  30181. getHFOVFromVFOV: o,
  30182. getVFOVFromHFOV: a
  30183. }
  30184. window.MathLight = t.exports
  30185. }
  30186. , {
  30187. "./MathLight": 176
  30188. }],
  30189. 185: [function(e, t, i) {
  30190. "use strict";
  30191. var n = e("three");
  30192. t.exports = {
  30193. delayOneFrame: function(e) {
  30194. window.setTimeout(e, 1)
  30195. },
  30196. normalizeUrl: function(e) {
  30197. return e.replace("https://", "http://")
  30198. },
  30199. domainFromUrl: function(e) {
  30200. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30201. return t ? t[3] : e
  30202. },
  30203. average: function(e, t) {
  30204. if (0 === e.length)
  30205. return null;
  30206. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30207. var o = t ? e[r][t] : e[r];
  30208. i += o,
  30209. n++
  30210. }
  30211. return i / n
  30212. },
  30213. countUnique: function(e) {
  30214. for (var t = {}, i = 0; i < e.length; i++)
  30215. t[e[i]] = 1 + (t[e[i]] || 0);
  30216. return Object.keys(t).length
  30217. },
  30218. averageVectors: function(e, t) {
  30219. var i = new n.Vector3;
  30220. if (0 === e.length)
  30221. return i;
  30222. for (var r = 0, o = 0; o < e.length; o++) {
  30223. var a = t ? e[o][t] : e[o];
  30224. i.add(a),
  30225. r++
  30226. }
  30227. return i.divideScalar(r)
  30228. },
  30229. equalLists: function(e, t) {
  30230. if (e.length !== t.length)
  30231. return !1;
  30232. for (var i = 0; i < e.length; i++)
  30233. if (e[i] !== t[i])
  30234. return !1;
  30235. return !0
  30236. },
  30237. lowerMedian: function(e, t) {
  30238. if (0 === e.length)
  30239. return null;
  30240. t = t || 2,
  30241. e.sort(function(e, t) {
  30242. return e - t
  30243. });
  30244. var i = Math.floor(e.length / t);
  30245. return e[i]
  30246. },
  30247. stableSort: function(e, t) {
  30248. return e.map(function(e, t) {
  30249. return {
  30250. value: e,
  30251. index: t
  30252. }
  30253. }).sort(function(e, i) {
  30254. var n = t(e.value, i.value);
  30255. return 0 !== n ? n : e.index - i.index
  30256. }).map(function(e) {
  30257. return e.value
  30258. })
  30259. },
  30260. filterAll: function(e, t) {
  30261. return e.filter(function(e) {
  30262. return t.every(function(t) {
  30263. return t(e)
  30264. })
  30265. })
  30266. },
  30267. formatDate: function(e) {
  30268. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30269. },
  30270. formatDatetime: function(e) {
  30271. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30272. },
  30273. randomString: function(e) {
  30274. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30275. t += i.charAt(Math.floor(Math.random() * i.length));
  30276. return t
  30277. },
  30278. uint8ToBase64: function(e, t) {
  30279. t && "number" == typeof t || (t = 8192);
  30280. for (var i = [], n = 0; n < e.length; n += t)
  30281. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30282. return btoa(i.join(""))
  30283. },
  30284. uuid4: function e(t) {
  30285. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30286. },
  30287. nth: function(e) {
  30288. return e %= 10,
  30289. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30290. },
  30291. extendObject: function(e, t) {
  30292. return Object.keys(t).forEach(function(i) {
  30293. e[i] = t[i]
  30294. }),
  30295. e
  30296. },
  30297. deepExtend: function e(t) {
  30298. t = t || {};
  30299. for (var i = 1; i < arguments.length; i++) {
  30300. var n = arguments[i];
  30301. if (n)
  30302. for (var r in n)
  30303. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30304. }
  30305. return t
  30306. },
  30307. inherit: function(e, t) {
  30308. e.prototype = Object.create(t.prototype),
  30309. e.prototype.constructor = e
  30310. },
  30311. extend: function(e, t) {
  30312. for (var i in t.prototype)
  30313. e.prototype[i] = t.prototype[i]
  30314. }
  30315. ,
  30316. getVisiblePano : function(position, options={}){//add
  30317. var visiblePanos = [];
  30318. var B = position.clone();
  30319. var panos = options.panos || player.model.panos.list;
  30320. panos.forEach((pano)=>{
  30321. if(!pano.isAligned())return;
  30322. var A = pano.position.clone();
  30323. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30324. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30325. if (!o || !o.length)visiblePanos.push(pano );
  30326. })
  30327. return visiblePanos
  30328. }
  30329. ,
  30330. sortByScore : function(list, request, rank) {
  30331. var i = this.filterAll(list, request);
  30332. return 0 === i.length ? null : i = i.map(function(e) {
  30333. return {
  30334. item: e,
  30335. score: rank.reduce(function(t, i) {
  30336. return t + i(e);
  30337. }, 0)
  30338. };
  30339. }).sort(function(e, t) {
  30340. return t.score - e.score;
  30341. });
  30342. }
  30343. },
  30344. Math.sign = function(e) {
  30345. return e < 0 ? -1 : 1
  30346. }
  30347. window.common = t.exports
  30348. }
  30349. , {
  30350. three: 217
  30351. }],
  30352. 186: [function(e, t, i) {
  30353. "use strict";
  30354. var n = {};
  30355. n.linearTween = function(e, t, i, n) {
  30356. return i * e / n + t
  30357. }
  30358. ,
  30359. n.easeInQuad = function(e, t, i, n) {
  30360. return e /= n,
  30361. i * e * e + t
  30362. }
  30363. ,
  30364. n.easeOutQuad = function(e, t, i, n) {
  30365. return e /= n,
  30366. -i * e * (e - 2) + t
  30367. }
  30368. ,
  30369. n.easeInOutQuad = function(e, t, i, n) {
  30370. return e /= n / 2,
  30371. e < 1 ? i / 2 * e * e + t : (e--,
  30372. -i / 2 * (e * (e - 2) - 1) + t)
  30373. }
  30374. ,
  30375. n.easeInCubic = function(e, t, i, n) {
  30376. return e /= n,
  30377. i * e * e * e + t
  30378. }
  30379. ,
  30380. n.easeOutCubic = function(e, t, i, n) {
  30381. return e /= n,
  30382. e--,
  30383. i * (e * e * e + 1) + t
  30384. }
  30385. ,
  30386. n.easeInOutCubic = function(e, t, i, n) {
  30387. return e /= n / 2,
  30388. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30389. i / 2 * (e * e * e + 2) + t)
  30390. }
  30391. ,
  30392. n.easeInQuart = function(e, t, i, n) {
  30393. return e /= n,
  30394. i * e * e * e * e + t
  30395. }
  30396. ,
  30397. n.easeOutQuart = function(e, t, i, n) {
  30398. return e /= n,
  30399. e--,
  30400. -i * (e * e * e * e - 1) + t
  30401. }
  30402. ,
  30403. n.easeInOutQuart = function(e, t, i, n) {
  30404. return e /= n / 2,
  30405. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30406. -i / 2 * (e * e * e * e - 2) + t)
  30407. }
  30408. ,
  30409. n.easeInQuint = function(e, t, i, n) {
  30410. return e /= n,
  30411. i * e * e * e * e * e + t
  30412. }
  30413. ,
  30414. n.easeOutQuint = function(e, t, i, n) {
  30415. return e /= n,
  30416. e--,
  30417. i * (e * e * e * e * e + 1) + t
  30418. }
  30419. ,
  30420. n.easeInOutQuint = function(e, t, i, n) {
  30421. return e /= n / 2,
  30422. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30423. i / 2 * (e * e * e * e * e + 2) + t)
  30424. }
  30425. ,
  30426. n.easeInSine = function(e, t, i, n) {
  30427. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30428. }
  30429. ,
  30430. n.easeOutSine = function(e, t, i, n) {
  30431. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30432. }
  30433. ,
  30434. n.easeInOutSine = function(e, t, i, n) {
  30435. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30436. }
  30437. ,
  30438. n.easeInExpo = function(e, t, i, n) {
  30439. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30440. }
  30441. ,
  30442. n.easeOutExpo = function(e, t, i, n) {
  30443. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30444. }
  30445. ,
  30446. n.easeInOutExpo = function(e, t, i, n) {
  30447. return e /= n / 2,
  30448. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30449. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30450. }
  30451. ,
  30452. n.easeInCirc = function(e, t, i, n) {
  30453. return e /= n,
  30454. -i * (Math.sqrt(1 - e * e) - 1) + t
  30455. }
  30456. ,
  30457. n.easeOutCirc = function(e, t, i, n) {
  30458. return e /= n,
  30459. e--,
  30460. i * Math.sqrt(1 - e * e) + t
  30461. }
  30462. ,
  30463. n.easeInOutCirc = function(e, t, i, n) {
  30464. return e /= n / 2,
  30465. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30466. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30467. }
  30468. ,
  30469. n.easeInElastic = function(e, t, i, n) {
  30470. var r = 1.70158
  30471. , o = 0
  30472. , a = i;
  30473. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30474. a < Math.abs(i) ? (a = i,
  30475. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30476. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30477. }
  30478. ,
  30479. n.easeOutElastic = function(e, t, i, n) {
  30480. var r = 1.70158
  30481. , o = 0
  30482. , a = i;
  30483. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30484. a < Math.abs(i) ? (a = i,
  30485. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30486. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30487. }
  30488. ,
  30489. n.easeInOutElastic = function(e, t, i, n) {
  30490. var r = 1.70158
  30491. , o = 0
  30492. , a = i;
  30493. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30494. a < Math.abs(i) ? (a = i,
  30495. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30496. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30497. }
  30498. ,
  30499. n.easeInBack = function(e, t, i, n, r) {
  30500. return void 0 === r && (r = 1.70158),
  30501. i * (e /= n) * e * ((r + 1) * e - r) + t
  30502. }
  30503. ,
  30504. n.easeOutBack = function(e, t, i, n, r) {
  30505. return void 0 === r && (r = 1.70158),
  30506. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30507. }
  30508. ,
  30509. n.easeInOutBack = function(e, t, i, n, r) {
  30510. return void 0 === r && (r = 1.70158),
  30511. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30512. }
  30513. ,
  30514. n.easeOutBounce = function(e, t, i, n) {
  30515. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30516. }
  30517. ,
  30518. n.easeInBounce = function(e, t, i, r) {
  30519. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30520. }
  30521. ,
  30522. n.easeInOutBounce = function(e, t, i, r) {
  30523. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30524. }
  30525. ,
  30526. t.exports = n
  30527. window.easing = n
  30528. }
  30529. , {}],
  30530. 187: [function(e, t, i) {
  30531. "use strict";
  30532. function n() {
  30533. this.events = [],
  30534. this.valid = !1
  30535. }
  30536. var r = e("../enum/Joystick");
  30537. n.prototype.push = function(e, t) {
  30538. this.events.push({
  30539. direction: e,
  30540. pano: t
  30541. }),
  30542. this.valid = !0
  30543. }
  30544. ,
  30545. n.prototype.pop = function(e) {
  30546. var t = this.events.pop();
  30547. return this.events.length < 1 && (this.valid = !1),
  30548. t
  30549. }
  30550. ,
  30551. n.prototype.peek = function() {
  30552. return this.events.length ? this.events[this.events.length - 1] : {
  30553. direction: null,
  30554. pano: null
  30555. }
  30556. }
  30557. ,
  30558. n.prototype.invalidate = function() {
  30559. this.events = [],
  30560. this.valid = !1
  30561. }
  30562. ,
  30563. n.prototype.reversePano = function(e) {
  30564. if (!this.valid)
  30565. return null;
  30566. var t = this.peek();
  30567. return r.opposite(e) === t.direction ? (this.pop(),
  30568. t.pano) : null
  30569. }
  30570. ,
  30571. t.exports = n
  30572. }
  30573. , {
  30574. "../enum/Joystick": 29
  30575. }],
  30576. 188: [function(e, t, i) {
  30577. "use strict";
  30578. window.lerp = t.exports = {
  30579. vector: function(e, t) {
  30580. var i = e.clone();
  30581. return t = t.clone(),
  30582. function(n) {
  30583. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30584. }
  30585. },
  30586. quaternion: function(e, t) {
  30587. var i = e.clone();
  30588. return function(n) {
  30589. e.copy(i).slerp(t, n)
  30590. }
  30591. },
  30592. property: function(e, t, i, n) {
  30593. var r = e[t];
  30594. return function(o) {
  30595. e[t] = r * (1 - o) + i * o,
  30596. n && n(e[t])
  30597. }
  30598. },
  30599. uniform: function(e, t, i) {
  30600. var n = e.material.uniforms[t].value;
  30601. return function(r) {
  30602. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30603. }
  30604. },
  30605. matrix4: function(e, t) {
  30606. var i = e.clone();
  30607. return function(n) {
  30608. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30609. r[s] = o[s] * (1 - n) + a[s] * n
  30610. }
  30611. },
  30612. allUniforms: function(e, t, i) {
  30613. var n = e.map(function(e) {
  30614. return this.uniform(e, t, i)
  30615. }
  30616. .bind(this));
  30617. return function(e) {
  30618. n.forEach(function(t) {
  30619. t(e)
  30620. })
  30621. }
  30622. }
  30623. }
  30624. }
  30625. , {}],
  30626. 189: [function(e, t, i) {
  30627. "use strict";
  30628. function n(e) {
  30629. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30630. if (n.consoleEnabled) {
  30631. var h = function(e) {
  30632. $("#debug-console").append("<p>" + e + "</p>"),
  30633. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30634. };
  30635. t = function(e) {
  30636. h(Array.prototype.slice.call(arguments).join(" "))
  30637. }
  30638. ,
  30639. i = function(e) {
  30640. h(Array.prototype.slice.call(arguments).join(" "))
  30641. }
  30642. ,
  30643. o = function(e) {
  30644. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30645. }
  30646. ,
  30647. a = function(e) {
  30648. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30649. }
  30650. } else
  30651. console.log ? (t = console.log,
  30652. i = console.info ? console.info : console.log,
  30653. o = console.warn ? console.warn : console.log,
  30654. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30655. ;
  30656. var u = function(e) {
  30657. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30658. }
  30659. , d = function(t, i) {
  30660. if (r) {
  30661. var o = Array.prototype.slice.call(t).join(" ");
  30662. r.captureMessage(o, {
  30663. level: i,
  30664. path: e,
  30665. timestamp: n.timestamp()
  30666. })
  30667. }
  30668. }
  30669. , p = function(t, i) {
  30670. if (r) {
  30671. var o = Array.prototype.slice.call(t).join(" ");
  30672. r.captureException(new Error(o), {
  30673. level: i,
  30674. path: e,
  30675. timestamp: n.timestamp()
  30676. })
  30677. }
  30678. };
  30679. return {
  30680. debug: function() {
  30681. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30682. },
  30683. info: function() {
  30684. n.level >= n.levels.info && i.apply(console, u(arguments))
  30685. },
  30686. warn: function() {
  30687. d(arguments, "warn"),
  30688. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30689. },
  30690. error: function() {
  30691. p(arguments, "error"),
  30692. n.level >= n.levels.error && a.apply(console, u(arguments))
  30693. },
  30694. v3str: function(e, t) {
  30695. var i = void 0 === t ? 2 : t;
  30696. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30697. },
  30698. eulstr: function(e, t) {
  30699. var i = void 0 === t ? 2 : t;
  30700. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30701. },
  30702. time: function(e) {
  30703. n.level >= n.levels.debug && (c[e] = Date.now())
  30704. },
  30705. timeEnd: function(e) {
  30706. if (n.level >= n.levels.debug) {
  30707. var t = c[e];
  30708. if (!t)
  30709. return;
  30710. var i = (Date.now() - t) / 1e3;
  30711. this.debug(e, i + "s")
  30712. }
  30713. }
  30714. }
  30715. }
  30716. var r = window.Raven;
  30717. n.timestamp = function() {
  30718. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30719. }
  30720. ,
  30721. n.levels = {
  30722. debug: 3,
  30723. info: 2,
  30724. warn: 1,
  30725. error: 0
  30726. },
  30727. n.level = n.levels.info,
  30728. t.exports = n
  30729. }
  30730. , {}],
  30731. 190: [function(e, t, i) {
  30732. "use strict";
  30733. var n = e("three")
  30734. , r = e("../enum/GLCubeFaces")
  30735. , o = e("../constants");
  30736. t.exports = {
  30737. convertVisionVector: function(e) {
  30738. return new n.Vector3(e.x,e.z,-e.y)
  30739. },
  30740. convertVisionQuaternion: function(e) {
  30741. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30742. },
  30743. convertWorkshopVector: function(e) {
  30744. return new n.Vector3(-e.x,e.y,e.z)
  30745. },
  30746. convertWorkshopQuaternion: function(e) {
  30747. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30748. },
  30749. convertWorkshopPanoramaQuaternion: function(e) {
  30750. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30751. },
  30752. convertWorkshopOrthoZoom: function(e) {// xzw
  30753. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30754. //return e;
  30755. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30756. },
  30757. toPrecision: function(e, t) {//xzw change
  30758. var f = function(e, t){
  30759. var i = Math.pow(10, t);
  30760. return Math.round(e * i) / i
  30761. }
  30762. if(e instanceof Array){
  30763. for(var s=0; s<e.length; s++){
  30764. e[s] = f(e[s],t);
  30765. }
  30766. return e;
  30767. }
  30768. else return f(e,t)
  30769. },
  30770. isEmptyQuaternion: function(e) {
  30771. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30772. },
  30773. projectPositionToCanvas: function(e, t, i) {
  30774. i = i || new n.Vector3,
  30775. i.copy(e);
  30776. var r = .5 * $("#player").width()
  30777. , o = .5 * $("#player").height();
  30778. return i.project(t),
  30779. i.x = i.x * r + r,
  30780. i.y = -(i.y * o) + o,
  30781. i
  30782. },
  30783. convertScreenPositionToNDC: function(e, t, i) {
  30784. return i = i || new n.Vector2,
  30785. i.x = e / $("#player").width() * 2 - 1,
  30786. i.y = 2 * -(t / $("#player").height()) + 1,
  30787. i
  30788. },
  30789. constrainedTurn: function(e) {
  30790. var t = e % (2 * Math.PI);
  30791. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30792. },
  30793. getFOVDotThreshold: function(e) {
  30794. return Math.cos(n.Math.degToRad(e / 2))
  30795. },
  30796. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30797. switch (e) {
  30798. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30799. i.set(1, t.y, t.x);
  30800. break;
  30801. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30802. i.set(-1, t.y, -t.x);
  30803. break;
  30804. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30805. i.set(-t.x, 1, -t.y);
  30806. break;
  30807. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30808. i.set(-t.x, -1, t.y);
  30809. break;
  30810. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30811. i.set(-t.x, t.y, 1);
  30812. break;
  30813. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30814. i.set(t.x, t.y, -1)
  30815. }
  30816. n && i.normalize()
  30817. },
  30818. //add:
  30819. getPos2d : function(point, camera, dom){
  30820. var camera = camera ;
  30821. var dom = dom;
  30822. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30823. var x,y;
  30824. x = (pos.x + 1) / 2 * dom.clientWidth;
  30825. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30826. var inSight = x <= dom.clientWidth && x >= 0
  30827. && y <= dom.clientHeight && y >= 0
  30828. return {
  30829. pos: new THREE.Vector2(x,y),
  30830. vector: pos,
  30831. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30832. inSight : inSight //在屏幕范围内可见
  30833. };
  30834. }
  30835. }
  30836. window.math = t.exports
  30837. }
  30838. , {
  30839. "../constants": 8,
  30840. "../enum/GLCubeFaces": 25,
  30841. three: 217
  30842. }],
  30843. 191: [function(e, t, i) {
  30844. "use strict";
  30845. function n(e, t, i) {
  30846. return a.map(function(n, o) {
  30847. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30848. }
  30849. .bind(this))
  30850. }
  30851. function r(e) {
  30852. return s[e]
  30853. }
  30854. var o = e("../enum/GLCubeFaces")
  30855. , a = [0, 1, 2, 3, 4, 5]
  30856. , s = {
  30857. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30858. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30859. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30860. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30861. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30862. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30863. };
  30864. t.exports = {
  30865. mapFaceToCubemapFace: r,
  30866. getCubemapUrls: n
  30867. }
  30868. }
  30869. , {
  30870. "../enum/GLCubeFaces": 25
  30871. }],
  30872. 192: [function(e, t, i) {
  30873. "use strict";
  30874. t.exports = {
  30875. captureErrors: function(e, t, i) {
  30876. if ("Raven"in window) {
  30877. Raven.config(e, t).install(),
  30878. i && Raven.setTagsContext(i);
  30879. var n = console.warn
  30880. , r = console.error;
  30881. console.warn = function() {
  30882. var e = Array.prototype.slice.call(arguments);
  30883. Raven.captureMessage(e.join(" "), {
  30884. level: "warning"
  30885. }),
  30886. n.apply(console, e)
  30887. }
  30888. ,
  30889. console.error = function() {
  30890. var e = Array.prototype.slice.call(arguments);
  30891. Raven.captureException(new Error(e.join(" ")), {
  30892. level: "error"
  30893. }),
  30894. r.apply(console, e)
  30895. }
  30896. } else
  30897. console.error("Raven not found, not capturing errors.")
  30898. }
  30899. }
  30900. }
  30901. , {}],
  30902. 193: [function(e, t, i) {
  30903. (function(i) {
  30904. "use strict";
  30905. var n = e("./browser")
  30906. , r = e("../constants")
  30907. , o = e("url")
  30908. , a = e("./logger")
  30909. , ss = e('three')
  30910. , s = new a(i)
  30911. , l = {
  30912. getAuthorizationHeader: function() {
  30913. var e = n.valueFromHash("auth");
  30914. if (e)
  30915. return e.replace(",", " ");
  30916. var t = n.valueFromCookie("token");
  30917. return t ? "Token " + t : null
  30918. },
  30919. parseSidUrl: function(e) {
  30920. var t, i;
  30921. t=g_Prefix;
  30922. if (e = e || "",
  30923. e.match(/^https?/)) {
  30924. var n = o.parse(e);
  30925. t = g_Prefix,
  30926. i = e
  30927. } else{
  30928. //xzw 原先的不能用
  30929. //t = window.location.protocol + "//" + window.location.host, //MP
  30930. t = g_Prefix
  30931. //i = t + "/api/player/models/" + e; //MP
  30932. i = t + "data/" + e;
  30933. }
  30934. return {
  30935. urlBase: t,
  30936. urlModel: i,
  30937. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30938. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30939. }
  30940. },
  30941. getModelIDFromQueryString: function() {
  30942. return n.valueFromHash("model") || n.valueFromHash("m")
  30943. },
  30944. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30945. e = JSON.parse(JSON.stringify(e));
  30946. var i = null;
  30947. if (e.images.forEach(function(n) {
  30948. if(!n.metadata) return;
  30949. if ("string" == typeof n.metadata)
  30950. try {
  30951. n.metadata = JSON.parse(n.metadata)
  30952. } catch (e) {
  30953. s.warn("Unable to parse image metadata"),
  30954. n.metadata = null
  30955. }
  30956. else{
  30957. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30958. }
  30959. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30960. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30961. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30962. }else{
  30963. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30964. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30965. n.metadata.zoom = n.metadata.zoom || 1;
  30966. }
  30967. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30968. }),
  30969. //icon初始视角的:
  30970. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30971. var n = {};
  30972. n.pano = {
  30973. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30974. position: t.convertWorkshopVector(i.scan_position),
  30975. uuid: i.scan_id
  30976. },
  30977. n.camera = {
  30978. quaternion: i.camera_quaternion,
  30979. position: i.camera_position
  30980. },
  30981. e.startPano = n
  30982. }
  30983. return e
  30984. },
  30985. */
  30986. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30987. e = JSON.parse(JSON.stringify(e));
  30988. var i = null;
  30989. var deal = function(n) {
  30990. if(!n.metadata) return;
  30991. if ("string" == typeof n.metadata)
  30992. try {
  30993. n.metadata = JSON.parse(n.metadata)
  30994. } catch (e) {
  30995. s.warn("Unable to parse image metadata"),
  30996. n.metadata = null
  30997. }
  30998. else{
  30999. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31000. }
  31001. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31002. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31003. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31004. }else{
  31005. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31006. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31007. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31008. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31009. }
  31010. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31011. }
  31012. //改
  31013. e.images.forEach(info=>{
  31014. if(info.locations){
  31015. info.locations.forEach(a=>deal(a))
  31016. }else{
  31017. deal(info)
  31018. }
  31019. })
  31020. //icon初始视角的:
  31021. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31022. var n = {};
  31023. n.pano = {
  31024. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31025. position: t.convertWorkshopVector(i.scan_position),
  31026. uuid: i.scan_id
  31027. },
  31028. n.camera = {
  31029. quaternion: i.camera_quaternion,
  31030. position: i.camera_position
  31031. },
  31032. e.startPano = n
  31033. }
  31034. return e
  31035. },
  31036. visionVersionToInt: function() {
  31037. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31038. return function(t) {
  31039. if (!t)
  31040. throw new Error("Vision version is required");
  31041. var i = e.exec(t);
  31042. if (null === i)
  31043. throw new Error("String is not a vision version: " + t);
  31044. return parseInt(i[1])
  31045. }
  31046. }(),
  31047. modelDataPromisesTiles: function(e) {
  31048. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31049. if (vision_version)
  31050. try {
  31051. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31052. } catch (t) {
  31053. s.warn("Invalid vision version: " + vision_version)
  31054. }
  31055. // var t = e.created ? new Date(e.created) : null;
  31056. // return t && t >= r.visionTilingStartDate
  31057. return false
  31058. }
  31059. };
  31060. t.exports = l
  31061. }
  31062. ).call(this, "/js/util/showcase.js")
  31063. }
  31064. , {
  31065. "../constants": 8,
  31066. "./browser": 182,
  31067. "./logger": 189,
  31068. three:217,
  31069. url: 208
  31070. }],
  31071. 194: [function(e, t, i) {
  31072. "use strict";
  31073. var n = e("../util/ajax")
  31074. , r = e("three")
  31075. , o = e("../settings")
  31076. , a = {};
  31077. t.exports = {
  31078. load: function(e, t, i) {
  31079. var s = a[e];
  31080. return s ? (t && setTimeout(function() {
  31081. t(s)
  31082. }, 1),
  31083. s) : (s = new r.Texture,
  31084. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31085. s.magFilter = r.LinearFilter,
  31086. s.generateMipmaps = !1),
  31087. s.sourceFile = e,
  31088. a[e] = s,
  31089. n.getImage(e).then(function(e) {
  31090. s.image = e,
  31091. s.needsUpdate = !0,
  31092. t && t(s)
  31093. }).fail(i),
  31094. s)
  31095. },
  31096. loadBase64: function(e, t) {
  31097. t = t || "png";
  31098. var i = new r.Texture;
  31099. return i.image = document.createElement("img"),
  31100. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31101. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31102. i.magFilter = r.LinearFilter,
  31103. i.generateMipmaps = !1),
  31104. i.needsUpdate = !0,
  31105. i
  31106. },
  31107. isLoaded: function(e) {
  31108. return !!a[e]
  31109. }
  31110. }
  31111. window.Texture = t.exports
  31112. }
  31113. , {
  31114. "../settings": 166,
  31115. "../util/ajax": 181,
  31116. three: 217
  31117. }],
  31118. 195: [function(e, t, i) {
  31119. "use strict";
  31120. var n = e("./easing");
  31121. window.transitions = t.exports = {
  31122. globalDone: null,
  31123. funcs: [],
  31124. counter: 0,
  31125. uniqueID: 0,
  31126. start: function(e, t, i, r, o, a, s) {
  31127. return r = r || 0,
  31128. this.funcs.push({
  31129. func: e,
  31130. current: -r * Math.abs(t),
  31131. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31132. done: i,
  31133. easing: o || n.linearTween,
  31134. cycling: t < 0,
  31135. running: !0,
  31136. debug: r < 0,
  31137. name: a || "T" + this.counter,
  31138. id: void 0 === s ? this.counter : s,
  31139. paused: !1
  31140. }),
  31141. e(0, 16),
  31142. this.counter += 1,
  31143. e
  31144. },
  31145. trigger: function(e) {
  31146. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31147. , i = e.func || function() {}
  31148. , r = void 0 === e.duration ? 0 : e.duration;
  31149. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31150. var o = e.done || null
  31151. , a = e.easing || n.linearTween
  31152. , s = e.name || "R" + this.counter
  31153. , l = void 0 === e.id ? this.counter : e.id;
  31154. return this.start(i, r, o, t, a, s, l)
  31155. },
  31156. setTimeout: function(e, t, i) {
  31157. var n = void 0 === i ? this.counter : i;
  31158. return this.trigger({
  31159. done: e,
  31160. duration: void 0 === t ? 0 : t,
  31161. name: "O" + this.counter,
  31162. id: n
  31163. })
  31164. },
  31165. pause: function() {
  31166. this.paused = !0
  31167. },
  31168. resume: function() {
  31169. this.paused = !1
  31170. },
  31171. update: function(e) {
  31172. this.funcs.forEach(function(t) {
  31173. if (!(t.paused || (t.current += 1e3 * e,
  31174. t.current < 0)))
  31175. if (t.current >= t.duration && !t.cycling) {
  31176. var i = t.easing(1, 0, 1, 1);
  31177. t.func(i, 1e3 * e),
  31178. t.done && t.done(),
  31179. t.running = !1
  31180. } else {
  31181. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31182. , r = t.func(n, 1e3 * e) || !1;
  31183. r && (t.done && t.done(),
  31184. t.running = !1)
  31185. }
  31186. });
  31187. var t = this.funcs.length;
  31188. this.funcs = this.funcs.filter(function(e) {
  31189. return e.running
  31190. });
  31191. var i = this.funcs.length;
  31192. if (t > 0 && 0 === i && this.globalDone) {
  31193. var n = this.globalDone;
  31194. this.globalDone = null,
  31195. n()
  31196. }
  31197. },
  31198. adjustSpeed: function(e, t) {
  31199. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31200. var r = i[n];
  31201. r.duration /= t,
  31202. r.current /= t
  31203. }
  31204. },
  31205. getById: function(e) {
  31206. return this.funcs.filter(function(t) {
  31207. return e === t.id
  31208. })
  31209. },
  31210. get: function(e) {
  31211. for (var t = 0; t < this.funcs.length; t += 1)
  31212. if (this.funcs[t].func === e)
  31213. return this.funcs[t];
  31214. return null
  31215. },
  31216. isRunning: function(e) {
  31217. var t = this.get(e);
  31218. return null !== t && t.running
  31219. },
  31220. countActive: function() {
  31221. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31222. e += this.funcs[t].running;
  31223. return e
  31224. },
  31225. listActive: function() {
  31226. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31227. this.funcs[t].running && e.push(this.funcs[t].name);
  31228. return e
  31229. },
  31230. done: function(e) {
  31231. this.globalDone = e
  31232. },
  31233. cancelById: function(e) {
  31234. var t = void 0 === e ? 0 : e;
  31235. this.funcs = this.funcs.filter(function(e) {
  31236. return e.id !== t
  31237. })
  31238. },
  31239. cancel: function(e) {
  31240. this.funcs = this.funcs.filter(function(t) {
  31241. return t.func !== e
  31242. })
  31243. },
  31244. getUniqueId: function() {
  31245. return this.uniqueID -= 1,
  31246. this.uniqueID
  31247. }
  31248. }
  31249. }
  31250. , {
  31251. "./easing": 186
  31252. }],
  31253. 196: [function(e, t, i) {
  31254. function n(e) {
  31255. if (this.set = {},
  31256. this.infContains = function() {
  31257. return !0
  31258. }
  31259. ,
  31260. "object" == typeof e)
  31261. if (e instanceof Array)
  31262. for (var t = 0; t < e.length; t++)
  31263. this.set[e[t]] = !0;
  31264. else
  31265. this.set = e;
  31266. else if ("function" == typeof e)
  31267. this.infContains = e;
  31268. else if ("undefined" != typeof e)
  31269. throw new Error("set must be either an array or an object.")
  31270. }
  31271. t.exports = n,
  31272. n.prototype.contains = function(e) {
  31273. return !!this.set[e]
  31274. }
  31275. ,
  31276. n.prototype.has = n.prototype.contains,
  31277. n.prototype.add = function(e) {
  31278. if (1 == arguments.length)
  31279. this.set[e] = !0;
  31280. else
  31281. for (var t = 0; t < arguments.length; t++)
  31282. this.set[arguments[t]] = !0
  31283. }
  31284. ,
  31285. n.prototype.addAll = function(e) {
  31286. if ("object" != typeof e && !(e instanceof Array))
  31287. throw new Error("arr must be an array.");
  31288. for (var t = 0; t < e.length; t++)
  31289. this.add(e[t])
  31290. }
  31291. ,
  31292. n.prototype.remove = function(e) {
  31293. if (1 == arguments.length)
  31294. delete this.set[e];
  31295. else
  31296. for (var t = 0; t < arguments.length; t++)
  31297. delete this.set[arguments[t]]
  31298. }
  31299. ,
  31300. n.prototype.delete = n.prototype.remove,
  31301. n.prototype.clear = function() {
  31302. this.set = {}
  31303. }
  31304. ,
  31305. n.prototype.size = function() {
  31306. return Object.keys(this.set).length
  31307. }
  31308. ,
  31309. n.prototype.toString = function() {
  31310. return "{" + Object.keys(this.set).toString() + "}"
  31311. }
  31312. ,
  31313. n.prototype.toArray = function() {
  31314. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31315. }
  31316. ,
  31317. n.prototype["*values"] = n.prototype.toArray
  31318. }
  31319. , {}],
  31320. 197: [function(e, t, i) {}
  31321. , {}],
  31322. 198: [function(e, t, i) {
  31323. (function(t) {
  31324. "use strict";
  31325. function n() {
  31326. try {
  31327. var e = new Uint8Array(1);
  31328. return e.__proto__ = {
  31329. __proto__: Uint8Array.prototype,
  31330. foo: function() {
  31331. return 42
  31332. }
  31333. },
  31334. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31335. } catch (e) {
  31336. return !1
  31337. }
  31338. }
  31339. function r() {
  31340. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31341. }
  31342. function o(e, t) {
  31343. if (r() < t)
  31344. throw new RangeError("Invalid typed array length");
  31345. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31346. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31347. e.length = t),
  31348. e
  31349. }
  31350. function a(e, t, i) {
  31351. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31352. return new a(e,t,i);
  31353. if ("number" == typeof e) {
  31354. if ("string" == typeof t)
  31355. throw new Error("If encoding is specified then the first argument must be a string");
  31356. return h(this, e)
  31357. }
  31358. return s(this, e, t, i)
  31359. }
  31360. function s(e, t, i, n) {
  31361. if ("number" == typeof t)
  31362. throw new TypeError('"value" argument must not be a number');
  31363. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31364. }
  31365. function l(e) {
  31366. if ("number" != typeof e)
  31367. throw new TypeError('"size" argument must be a number');
  31368. if (e < 0)
  31369. throw new RangeError('"size" argument must not be negative')
  31370. }
  31371. function c(e, t, i, n) {
  31372. return l(t),
  31373. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31374. }
  31375. function h(e, t) {
  31376. if (l(t),
  31377. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31378. !a.TYPED_ARRAY_SUPPORT)
  31379. for (var i = 0; i < t; ++i)
  31380. e[i] = 0;
  31381. return e
  31382. }
  31383. function u(e, t, i) {
  31384. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31385. !a.isEncoding(i))
  31386. throw new TypeError('"encoding" must be a valid string encoding');
  31387. var n = 0 | v(t, i);
  31388. e = o(e, n);
  31389. var r = e.write(t, i);
  31390. return r !== n && (e = e.slice(0, r)),
  31391. e
  31392. }
  31393. function d(e, t) {
  31394. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31395. e = o(e, i);
  31396. for (var n = 0; n < i; n += 1)
  31397. e[n] = 255 & t[n];
  31398. return e
  31399. }
  31400. function p(e, t, i, n) {
  31401. if (t.byteLength,
  31402. i < 0 || t.byteLength < i)
  31403. throw new RangeError("'offset' is out of bounds");
  31404. if (t.byteLength < i + (n || 0))
  31405. throw new RangeError("'length' is out of bounds");
  31406. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31407. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31408. e.__proto__ = a.prototype) : e = d(e, t),
  31409. e
  31410. }
  31411. function f(e, t) {
  31412. if (a.isBuffer(t)) {
  31413. var i = 0 | g(t.length);
  31414. return e = o(e, i),
  31415. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31416. e)
  31417. }
  31418. if (t) {
  31419. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31420. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31421. if ("Buffer" === t.type && $(t.data))
  31422. return d(e, t.data)
  31423. }
  31424. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31425. }
  31426. function g(e) {
  31427. if (e >= r())
  31428. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31429. return 0 | e
  31430. }
  31431. function m(e) {
  31432. return +e != e && (e = 0),
  31433. a.alloc(+e)
  31434. }
  31435. function v(e, t) {
  31436. if (a.isBuffer(e))
  31437. return e.length;
  31438. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31439. return e.byteLength;
  31440. "string" != typeof e && (e = "" + e);
  31441. var i = e.length;
  31442. if (0 === i)
  31443. return 0;
  31444. for (var n = !1; ; )
  31445. switch (t) {
  31446. case "ascii":
  31447. case "latin1":
  31448. case "binary":
  31449. return i;
  31450. case "utf8":
  31451. case "utf-8":
  31452. case void 0:
  31453. return j(e).length;
  31454. case "ucs2":
  31455. case "ucs-2":
  31456. case "utf16le":
  31457. case "utf-16le":
  31458. return 2 * i;
  31459. case "hex":
  31460. return i >>> 1;
  31461. case "base64":
  31462. return Z(e).length;
  31463. default:
  31464. if (n)
  31465. return j(e).length;
  31466. t = ("" + t).toLowerCase(),
  31467. n = !0
  31468. }
  31469. }
  31470. function A(e, t, i) {
  31471. var n = !1;
  31472. if ((void 0 === t || t < 0) && (t = 0),
  31473. t > this.length)
  31474. return "";
  31475. if ((void 0 === i || i > this.length) && (i = this.length),
  31476. i <= 0)
  31477. return "";
  31478. if (i >>>= 0,
  31479. t >>>= 0,
  31480. i <= t)
  31481. return "";
  31482. for (e || (e = "utf8"); ; )
  31483. switch (e) {
  31484. case "hex":
  31485. return L(this, t, i);
  31486. case "utf8":
  31487. case "utf-8":
  31488. return M(this, t, i);
  31489. case "ascii":
  31490. return P(this, t, i);
  31491. case "latin1":
  31492. case "binary":
  31493. return O(this, t, i);
  31494. case "base64":
  31495. return S(this, t, i);
  31496. case "ucs2":
  31497. case "ucs-2":
  31498. case "utf16le":
  31499. case "utf-16le":
  31500. return D(this, t, i);
  31501. default:
  31502. if (n)
  31503. throw new TypeError("Unknown encoding: " + e);
  31504. e = (e + "").toLowerCase(),
  31505. n = !0
  31506. }
  31507. }
  31508. function y(e, t, i) {
  31509. var n = e[t];
  31510. e[t] = e[i],
  31511. e[i] = n
  31512. }
  31513. function C(e, t, i, n, r) {
  31514. if (0 === e.length)
  31515. return -1;
  31516. if ("string" == typeof i ? (n = i,
  31517. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31518. i = +i,
  31519. isNaN(i) && (i = r ? 0 : e.length - 1),
  31520. i < 0 && (i = e.length + i),
  31521. i >= e.length) {
  31522. if (r)
  31523. return -1;
  31524. i = e.length - 1
  31525. } else if (i < 0) {
  31526. if (!r)
  31527. return -1;
  31528. i = 0
  31529. }
  31530. if ("string" == typeof t && (t = a.from(t, n)),
  31531. a.isBuffer(t))
  31532. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31533. if ("number" == typeof t)
  31534. return t &= 255,
  31535. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31536. throw new TypeError("val must be string, number or Buffer")
  31537. }
  31538. function I(e, t, i, n, r) {
  31539. function o(e, t) {
  31540. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31541. }
  31542. var a = 1
  31543. , s = e.length
  31544. , l = t.length;
  31545. if (void 0 !== n && (n = String(n).toLowerCase(),
  31546. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31547. if (e.length < 2 || t.length < 2)
  31548. return -1;
  31549. a = 2,
  31550. s /= 2,
  31551. l /= 2,
  31552. i /= 2
  31553. }
  31554. var c;
  31555. if (r) {
  31556. var h = -1;
  31557. for (c = i; c < s; c++)
  31558. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31559. if (h === -1 && (h = c),
  31560. c - h + 1 === l)
  31561. return h * a
  31562. } else
  31563. h !== -1 && (c -= c - h),
  31564. h = -1
  31565. } else
  31566. for (i + l > s && (i = s - l),
  31567. c = i; c >= 0; c--) {
  31568. for (var u = !0, d = 0; d < l; d++)
  31569. if (o(e, c + d) !== o(t, d)) {
  31570. u = !1;
  31571. break
  31572. }
  31573. if (u)
  31574. return c
  31575. }
  31576. return -1
  31577. }
  31578. function E(e, t, i, n) {
  31579. i = Number(i) || 0;
  31580. var r = e.length - i;
  31581. n ? (n = Number(n),
  31582. n > r && (n = r)) : n = r;
  31583. var o = t.length;
  31584. if (o % 2 !== 0)
  31585. throw new TypeError("Invalid hex string");
  31586. n > o / 2 && (n = o / 2);
  31587. for (var a = 0; a < n; ++a) {
  31588. var s = parseInt(t.substr(2 * a, 2), 16);
  31589. if (isNaN(s))
  31590. return a;
  31591. e[i + a] = s
  31592. }
  31593. return a
  31594. }
  31595. function b(e, t, i, n) {
  31596. return q(j(t, e.length - i), e, i, n)
  31597. }
  31598. function w(e, t, i, n) {
  31599. return q(Y(t), e, i, n)
  31600. }
  31601. function _(e, t, i, n) {
  31602. return w(e, t, i, n)
  31603. }
  31604. function T(e, t, i, n) {
  31605. return q(Z(t), e, i, n)
  31606. }
  31607. function x(e, t, i, n) {
  31608. return q(X(t, e.length - i), e, i, n)
  31609. }
  31610. function S(e, t, i) {
  31611. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31612. }
  31613. function M(e, t, i) {
  31614. i = Math.min(e.length, i);
  31615. for (var n = [], r = t; r < i; ) {
  31616. var o = e[r]
  31617. , a = null
  31618. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31619. if (r + s <= i) {
  31620. var l, c, h, u;
  31621. switch (s) {
  31622. case 1:
  31623. o < 128 && (a = o);
  31624. break;
  31625. case 2:
  31626. l = e[r + 1],
  31627. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31628. u > 127 && (a = u));
  31629. break;
  31630. case 3:
  31631. l = e[r + 1],
  31632. c = e[r + 2],
  31633. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31634. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31635. break;
  31636. case 4:
  31637. l = e[r + 1],
  31638. c = e[r + 2],
  31639. h = e[r + 3],
  31640. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31641. u > 65535 && u < 1114112 && (a = u))
  31642. }
  31643. }
  31644. null === a ? (a = 65533,
  31645. s = 1) : a > 65535 && (a -= 65536,
  31646. n.push(a >>> 10 & 1023 | 55296),
  31647. a = 56320 | 1023 & a),
  31648. n.push(a),
  31649. r += s
  31650. }
  31651. return R(n)
  31652. }
  31653. function R(e) {
  31654. var t = e.length;
  31655. if (t <= ee)
  31656. return String.fromCharCode.apply(String, e);
  31657. for (var i = "", n = 0; n < t; )
  31658. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31659. return i
  31660. }
  31661. function P(e, t, i) {
  31662. var n = "";
  31663. i = Math.min(e.length, i);
  31664. for (var r = t; r < i; ++r)
  31665. n += String.fromCharCode(127 & e[r]);
  31666. return n
  31667. }
  31668. function O(e, t, i) {
  31669. var n = "";
  31670. i = Math.min(e.length, i);
  31671. for (var r = t; r < i; ++r)
  31672. n += String.fromCharCode(e[r]);
  31673. return n
  31674. }
  31675. function L(e, t, i) {
  31676. var n = e.length;
  31677. (!t || t < 0) && (t = 0),
  31678. (!i || i < 0 || i > n) && (i = n);
  31679. for (var r = "", o = t; o < i; ++o)
  31680. r += W(e[o]);
  31681. return r
  31682. }
  31683. function D(e, t, i) {
  31684. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31685. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31686. return r
  31687. }
  31688. function N(e, t, i) {
  31689. if (e % 1 !== 0 || e < 0)
  31690. throw new RangeError("offset is not uint");
  31691. if (e + t > i)
  31692. throw new RangeError("Trying to access beyond buffer length")
  31693. }
  31694. function B(e, t, i, n, r, o) {
  31695. if (!a.isBuffer(e))
  31696. throw new TypeError('"buffer" argument must be a Buffer instance');
  31697. if (t > r || t < o)
  31698. throw new RangeError('"value" argument is out of bounds');
  31699. if (i + n > e.length)
  31700. throw new RangeError("Index out of range")
  31701. }
  31702. function F(e, t, i, n) {
  31703. t < 0 && (t = 65535 + t + 1);
  31704. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31705. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31706. }
  31707. function V(e, t, i, n) {
  31708. t < 0 && (t = 4294967295 + t + 1);
  31709. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31710. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31711. }
  31712. function U(e, t, i, n, r, o) {
  31713. if (i + n > e.length)
  31714. throw new RangeError("Index out of range");
  31715. if (i < 0)
  31716. throw new RangeError("Index out of range")
  31717. }
  31718. function k(e, t, i, n, r) {
  31719. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31720. J.write(e, t, i, n, 23, 4),
  31721. i + 4
  31722. }
  31723. function H(e, t, i, n, r) {
  31724. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31725. J.write(e, t, i, n, 52, 8),
  31726. i + 8
  31727. }
  31728. function G(e) {
  31729. if (e = z(e).replace(te, ""),
  31730. e.length < 2)
  31731. return "";
  31732. for (; e.length % 4 !== 0; )
  31733. e += "=";
  31734. return e
  31735. }
  31736. function z(e) {
  31737. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31738. }
  31739. function W(e) {
  31740. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31741. }
  31742. function j(e, t) {
  31743. t = t || 1 / 0;
  31744. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31745. if (i = e.charCodeAt(a),
  31746. i > 55295 && i < 57344) {
  31747. if (!r) {
  31748. if (i > 56319) {
  31749. (t -= 3) > -1 && o.push(239, 191, 189);
  31750. continue
  31751. }
  31752. if (a + 1 === n) {
  31753. (t -= 3) > -1 && o.push(239, 191, 189);
  31754. continue
  31755. }
  31756. r = i;
  31757. continue
  31758. }
  31759. if (i < 56320) {
  31760. (t -= 3) > -1 && o.push(239, 191, 189),
  31761. r = i;
  31762. continue
  31763. }
  31764. i = (r - 55296 << 10 | i - 56320) + 65536
  31765. } else
  31766. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31767. if (r = null,
  31768. i < 128) {
  31769. if ((t -= 1) < 0)
  31770. break;
  31771. o.push(i)
  31772. } else if (i < 2048) {
  31773. if ((t -= 2) < 0)
  31774. break;
  31775. o.push(i >> 6 | 192, 63 & i | 128)
  31776. } else if (i < 65536) {
  31777. if ((t -= 3) < 0)
  31778. break;
  31779. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31780. } else {
  31781. if (!(i < 1114112))
  31782. throw new Error("Invalid code point");
  31783. if ((t -= 4) < 0)
  31784. break;
  31785. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31786. }
  31787. }
  31788. return o
  31789. }
  31790. function Y(e) {
  31791. for (var t = [], i = 0; i < e.length; ++i)
  31792. t.push(255 & e.charCodeAt(i));
  31793. return t
  31794. }
  31795. function X(e, t) {
  31796. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31797. i = e.charCodeAt(a),
  31798. n = i >> 8,
  31799. r = i % 256,
  31800. o.push(r),
  31801. o.push(n);
  31802. return o
  31803. }
  31804. function Z(e) {
  31805. return Q.toByteArray(G(e))
  31806. }
  31807. function q(e, t, i, n) {
  31808. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31809. t[r + i] = e[r];
  31810. return r
  31811. }
  31812. function K(e) {
  31813. return e !== e
  31814. }
  31815. var Q = e("base64-js")
  31816. , J = e("ieee754")
  31817. , $ = e("isarray");
  31818. i.Buffer = a,
  31819. i.SlowBuffer = m,
  31820. i.INSPECT_MAX_BYTES = 50,
  31821. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31822. i.kMaxLength = r(),
  31823. a.poolSize = 8192,
  31824. a._augment = function(e) {
  31825. return e.__proto__ = a.prototype,
  31826. e
  31827. }
  31828. ,
  31829. a.from = function(e, t, i) {
  31830. return s(null, e, t, i)
  31831. }
  31832. ,
  31833. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31834. a.__proto__ = Uint8Array,
  31835. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31836. value: null,
  31837. configurable: !0
  31838. })),
  31839. a.alloc = function(e, t, i) {
  31840. return c(null, e, t, i)
  31841. }
  31842. ,
  31843. a.allocUnsafe = function(e) {
  31844. return h(null, e)
  31845. }
  31846. ,
  31847. a.allocUnsafeSlow = function(e) {
  31848. return h(null, e)
  31849. }
  31850. ,
  31851. a.isBuffer = function(e) {
  31852. return !(null == e || !e._isBuffer)
  31853. }
  31854. ,
  31855. a.compare = function(e, t) {
  31856. if (!a.isBuffer(e) || !a.isBuffer(t))
  31857. throw new TypeError("Arguments must be Buffers");
  31858. if (e === t)
  31859. return 0;
  31860. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31861. if (e[r] !== t[r]) {
  31862. i = e[r],
  31863. n = t[r];
  31864. break
  31865. }
  31866. return i < n ? -1 : n < i ? 1 : 0
  31867. }
  31868. ,
  31869. a.isEncoding = function(e) {
  31870. switch (String(e).toLowerCase()) {
  31871. case "hex":
  31872. case "utf8":
  31873. case "utf-8":
  31874. case "ascii":
  31875. case "latin1":
  31876. case "binary":
  31877. case "base64":
  31878. case "ucs2":
  31879. case "ucs-2":
  31880. case "utf16le":
  31881. case "utf-16le":
  31882. return !0;
  31883. default:
  31884. return !1
  31885. }
  31886. }
  31887. ,
  31888. a.concat = function(e, t) {
  31889. if (!$(e))
  31890. throw new TypeError('"list" argument must be an Array of Buffers');
  31891. if (0 === e.length)
  31892. return a.alloc(0);
  31893. var i;
  31894. if (void 0 === t)
  31895. for (t = 0,
  31896. i = 0; i < e.length; ++i)
  31897. t += e[i].length;
  31898. var n = a.allocUnsafe(t)
  31899. , r = 0;
  31900. for (i = 0; i < e.length; ++i) {
  31901. var o = e[i];
  31902. if (!a.isBuffer(o))
  31903. throw new TypeError('"list" argument must be an Array of Buffers');
  31904. o.copy(n, r),
  31905. r += o.length
  31906. }
  31907. return n
  31908. }
  31909. ,
  31910. a.byteLength = v,
  31911. a.prototype._isBuffer = !0,
  31912. a.prototype.swap16 = function() {
  31913. var e = this.length;
  31914. if (e % 2 !== 0)
  31915. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31916. for (var t = 0; t < e; t += 2)
  31917. y(this, t, t + 1);
  31918. return this
  31919. }
  31920. ,
  31921. a.prototype.swap32 = function() {
  31922. var e = this.length;
  31923. if (e % 4 !== 0)
  31924. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31925. for (var t = 0; t < e; t += 4)
  31926. y(this, t, t + 3),
  31927. y(this, t + 1, t + 2);
  31928. return this
  31929. }
  31930. ,
  31931. a.prototype.swap64 = function() {
  31932. var e = this.length;
  31933. if (e % 8 !== 0)
  31934. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31935. for (var t = 0; t < e; t += 8)
  31936. y(this, t, t + 7),
  31937. y(this, t + 1, t + 6),
  31938. y(this, t + 2, t + 5),
  31939. y(this, t + 3, t + 4);
  31940. return this
  31941. }
  31942. ,
  31943. a.prototype.toString = function() {
  31944. var e = 0 | this.length;
  31945. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31946. }
  31947. ,
  31948. a.prototype.equals = function(e) {
  31949. if (!a.isBuffer(e))
  31950. throw new TypeError("Argument must be a Buffer");
  31951. return this === e || 0 === a.compare(this, e)
  31952. }
  31953. ,
  31954. a.prototype.inspect = function() {
  31955. var e = ""
  31956. , t = i.INSPECT_MAX_BYTES;
  31957. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31958. this.length > t && (e += " ... ")),
  31959. "<Buffer " + e + ">"
  31960. }
  31961. ,
  31962. a.prototype.compare = function(e, t, i, n, r) {
  31963. if (!a.isBuffer(e))
  31964. throw new TypeError("Argument must be a Buffer");
  31965. if (void 0 === t && (t = 0),
  31966. void 0 === i && (i = e ? e.length : 0),
  31967. void 0 === n && (n = 0),
  31968. void 0 === r && (r = this.length),
  31969. t < 0 || i > e.length || n < 0 || r > this.length)
  31970. throw new RangeError("out of range index");
  31971. if (n >= r && t >= i)
  31972. return 0;
  31973. if (n >= r)
  31974. return -1;
  31975. if (t >= i)
  31976. return 1;
  31977. if (t >>>= 0,
  31978. i >>>= 0,
  31979. n >>>= 0,
  31980. r >>>= 0,
  31981. this === e)
  31982. return 0;
  31983. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31984. if (c[u] !== h[u]) {
  31985. o = c[u],
  31986. s = h[u];
  31987. break
  31988. }
  31989. return o < s ? -1 : s < o ? 1 : 0
  31990. }
  31991. ,
  31992. a.prototype.includes = function(e, t, i) {
  31993. return this.indexOf(e, t, i) !== -1
  31994. }
  31995. ,
  31996. a.prototype.indexOf = function(e, t, i) {
  31997. return C(this, e, t, i, !0)
  31998. }
  31999. ,
  32000. a.prototype.lastIndexOf = function(e, t, i) {
  32001. return C(this, e, t, i, !1)
  32002. }
  32003. ,
  32004. a.prototype.write = function(e, t, i, n) {
  32005. if (void 0 === t)
  32006. n = "utf8",
  32007. i = this.length,
  32008. t = 0;
  32009. else if (void 0 === i && "string" == typeof t)
  32010. n = t,
  32011. i = this.length,
  32012. t = 0;
  32013. else {
  32014. if (!isFinite(t))
  32015. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32016. t |= 0,
  32017. isFinite(i) ? (i |= 0,
  32018. void 0 === n && (n = "utf8")) : (n = i,
  32019. i = void 0)
  32020. }
  32021. var r = this.length - t;
  32022. if ((void 0 === i || i > r) && (i = r),
  32023. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32024. throw new RangeError("Attempt to write outside buffer bounds");
  32025. n || (n = "utf8");
  32026. for (var o = !1; ; )
  32027. switch (n) {
  32028. case "hex":
  32029. return E(this, e, t, i);
  32030. case "utf8":
  32031. case "utf-8":
  32032. return b(this, e, t, i);
  32033. case "ascii":
  32034. return w(this, e, t, i);
  32035. case "latin1":
  32036. case "binary":
  32037. return _(this, e, t, i);
  32038. case "base64":
  32039. return T(this, e, t, i);
  32040. case "ucs2":
  32041. case "ucs-2":
  32042. case "utf16le":
  32043. case "utf-16le":
  32044. return x(this, e, t, i);
  32045. default:
  32046. if (o)
  32047. throw new TypeError("Unknown encoding: " + n);
  32048. n = ("" + n).toLowerCase(),
  32049. o = !0
  32050. }
  32051. }
  32052. ,
  32053. a.prototype.toJSON = function() {
  32054. return {
  32055. type: "Buffer",
  32056. data: Array.prototype.slice.call(this._arr || this, 0)
  32057. }
  32058. }
  32059. ;
  32060. var ee = 4096;
  32061. a.prototype.slice = function(e, t) {
  32062. var i = this.length;
  32063. e = ~~e,
  32064. t = void 0 === t ? i : ~~t,
  32065. e < 0 ? (e += i,
  32066. e < 0 && (e = 0)) : e > i && (e = i),
  32067. t < 0 ? (t += i,
  32068. t < 0 && (t = 0)) : t > i && (t = i),
  32069. t < e && (t = e);
  32070. var n;
  32071. if (a.TYPED_ARRAY_SUPPORT)
  32072. n = this.subarray(e, t),
  32073. n.__proto__ = a.prototype;
  32074. else {
  32075. var r = t - e;
  32076. n = new a(r,void 0);
  32077. for (var o = 0; o < r; ++o)
  32078. n[o] = this[o + e]
  32079. }
  32080. return n
  32081. }
  32082. ,
  32083. a.prototype.readUIntLE = function(e, t, i) {
  32084. e |= 0,
  32085. t |= 0,
  32086. i || N(e, t, this.length);
  32087. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32088. n += this[e + o] * r;
  32089. return n
  32090. }
  32091. ,
  32092. a.prototype.readUIntBE = function(e, t, i) {
  32093. e |= 0,
  32094. t |= 0,
  32095. i || N(e, t, this.length);
  32096. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32097. n += this[e + --t] * r;
  32098. return n
  32099. }
  32100. ,
  32101. a.prototype.readUInt8 = function(e, t) {
  32102. return t || N(e, 1, this.length),
  32103. this[e]
  32104. }
  32105. ,
  32106. a.prototype.readUInt16LE = function(e, t) {
  32107. return t || N(e, 2, this.length),
  32108. this[e] | this[e + 1] << 8
  32109. }
  32110. ,
  32111. a.prototype.readUInt16BE = function(e, t) {
  32112. return t || N(e, 2, this.length),
  32113. this[e] << 8 | this[e + 1]
  32114. }
  32115. ,
  32116. a.prototype.readUInt32LE = function(e, t) {
  32117. return t || N(e, 4, this.length),
  32118. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32119. }
  32120. ,
  32121. a.prototype.readUInt32BE = function(e, t) {
  32122. return t || N(e, 4, this.length),
  32123. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32124. }
  32125. ,
  32126. a.prototype.readIntLE = function(e, t, i) {
  32127. e |= 0,
  32128. t |= 0,
  32129. i || N(e, t, this.length);
  32130. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32131. n += this[e + o] * r;
  32132. return r *= 128,
  32133. n >= r && (n -= Math.pow(2, 8 * t)),
  32134. n
  32135. }
  32136. ,
  32137. a.prototype.readIntBE = function(e, t, i) {
  32138. e |= 0,
  32139. t |= 0,
  32140. i || N(e, t, this.length);
  32141. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32142. o += this[e + --n] * r;
  32143. return r *= 128,
  32144. o >= r && (o -= Math.pow(2, 8 * t)),
  32145. o
  32146. }
  32147. ,
  32148. a.prototype.readInt8 = function(e, t) {
  32149. return t || N(e, 1, this.length),
  32150. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32151. }
  32152. ,
  32153. a.prototype.readInt16LE = function(e, t) {
  32154. t || N(e, 2, this.length);
  32155. var i = this[e] | this[e + 1] << 8;
  32156. return 32768 & i ? 4294901760 | i : i
  32157. }
  32158. ,
  32159. a.prototype.readInt16BE = function(e, t) {
  32160. t || N(e, 2, this.length);
  32161. var i = this[e + 1] | this[e] << 8;
  32162. return 32768 & i ? 4294901760 | i : i
  32163. }
  32164. ,
  32165. a.prototype.readInt32LE = function(e, t) {
  32166. return t || N(e, 4, this.length),
  32167. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32168. }
  32169. ,
  32170. a.prototype.readInt32BE = function(e, t) {
  32171. return t || N(e, 4, this.length),
  32172. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32173. }
  32174. ,
  32175. a.prototype.readFloatLE = function(e, t) {
  32176. return t || N(e, 4, this.length),
  32177. J.read(this, e, !0, 23, 4)
  32178. }
  32179. ,
  32180. a.prototype.readFloatBE = function(e, t) {
  32181. return t || N(e, 4, this.length),
  32182. J.read(this, e, !1, 23, 4)
  32183. }
  32184. ,
  32185. a.prototype.readDoubleLE = function(e, t) {
  32186. return t || N(e, 8, this.length),
  32187. J.read(this, e, !0, 52, 8)
  32188. }
  32189. ,
  32190. a.prototype.readDoubleBE = function(e, t) {
  32191. return t || N(e, 8, this.length),
  32192. J.read(this, e, !1, 52, 8)
  32193. }
  32194. ,
  32195. a.prototype.writeUIntLE = function(e, t, i, n) {
  32196. if (e = +e,
  32197. t |= 0,
  32198. i |= 0,
  32199. !n) {
  32200. var r = Math.pow(2, 8 * i) - 1;
  32201. B(this, e, t, i, r, 0)
  32202. }
  32203. var o = 1
  32204. , a = 0;
  32205. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32206. this[t + a] = e / o & 255;
  32207. return t + i
  32208. }
  32209. ,
  32210. a.prototype.writeUIntBE = function(e, t, i, n) {
  32211. if (e = +e,
  32212. t |= 0,
  32213. i |= 0,
  32214. !n) {
  32215. var r = Math.pow(2, 8 * i) - 1;
  32216. B(this, e, t, i, r, 0)
  32217. }
  32218. var o = i - 1
  32219. , a = 1;
  32220. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32221. this[t + o] = e / a & 255;
  32222. return t + i
  32223. }
  32224. ,
  32225. a.prototype.writeUInt8 = function(e, t, i) {
  32226. return e = +e,
  32227. t |= 0,
  32228. i || B(this, e, t, 1, 255, 0),
  32229. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32230. this[t] = 255 & e,
  32231. t + 1
  32232. }
  32233. ,
  32234. a.prototype.writeUInt16LE = function(e, t, i) {
  32235. return e = +e,
  32236. t |= 0,
  32237. i || B(this, e, t, 2, 65535, 0),
  32238. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32239. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32240. t + 2
  32241. }
  32242. ,
  32243. a.prototype.writeUInt16BE = function(e, t, i) {
  32244. return e = +e,
  32245. t |= 0,
  32246. i || B(this, e, t, 2, 65535, 0),
  32247. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32248. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32249. t + 2
  32250. }
  32251. ,
  32252. a.prototype.writeUInt32LE = function(e, t, i) {
  32253. return e = +e,
  32254. t |= 0,
  32255. i || B(this, e, t, 4, 4294967295, 0),
  32256. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32257. this[t + 2] = e >>> 16,
  32258. this[t + 1] = e >>> 8,
  32259. this[t] = 255 & e) : V(this, e, t, !0),
  32260. t + 4
  32261. }
  32262. ,
  32263. a.prototype.writeUInt32BE = function(e, t, i) {
  32264. return e = +e,
  32265. t |= 0,
  32266. i || B(this, e, t, 4, 4294967295, 0),
  32267. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32268. this[t + 1] = e >>> 16,
  32269. this[t + 2] = e >>> 8,
  32270. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32271. t + 4
  32272. }
  32273. ,
  32274. a.prototype.writeIntLE = function(e, t, i, n) {
  32275. if (e = +e,
  32276. t |= 0,
  32277. !n) {
  32278. var r = Math.pow(2, 8 * i - 1);
  32279. B(this, e, t, i, r - 1, -r)
  32280. }
  32281. var o = 0
  32282. , a = 1
  32283. , s = 0;
  32284. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32285. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32286. this[t + o] = (e / a >> 0) - s & 255;
  32287. return t + i
  32288. }
  32289. ,
  32290. a.prototype.writeIntBE = function(e, t, i, n) {
  32291. if (e = +e,
  32292. t |= 0,
  32293. !n) {
  32294. var r = Math.pow(2, 8 * i - 1);
  32295. B(this, e, t, i, r - 1, -r)
  32296. }
  32297. var o = i - 1
  32298. , a = 1
  32299. , s = 0;
  32300. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32301. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32302. this[t + o] = (e / a >> 0) - s & 255;
  32303. return t + i
  32304. }
  32305. ,
  32306. a.prototype.writeInt8 = function(e, t, i) {
  32307. return e = +e,
  32308. t |= 0,
  32309. i || B(this, e, t, 1, 127, -128),
  32310. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32311. e < 0 && (e = 255 + e + 1),
  32312. this[t] = 255 & e,
  32313. t + 1
  32314. }
  32315. ,
  32316. a.prototype.writeInt16LE = function(e, t, i) {
  32317. return e = +e,
  32318. t |= 0,
  32319. i || B(this, e, t, 2, 32767, -32768),
  32320. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32321. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32322. t + 2
  32323. }
  32324. ,
  32325. a.prototype.writeInt16BE = function(e, t, i) {
  32326. return e = +e,
  32327. t |= 0,
  32328. i || B(this, e, t, 2, 32767, -32768),
  32329. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32330. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32331. t + 2
  32332. }
  32333. ,
  32334. a.prototype.writeInt32LE = function(e, t, i) {
  32335. return e = +e,
  32336. t |= 0,
  32337. i || B(this, e, t, 4, 2147483647, -2147483648),
  32338. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32339. this[t + 1] = e >>> 8,
  32340. this[t + 2] = e >>> 16,
  32341. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32342. t + 4
  32343. }
  32344. ,
  32345. a.prototype.writeInt32BE = function(e, t, i) {
  32346. return e = +e,
  32347. t |= 0,
  32348. i || B(this, e, t, 4, 2147483647, -2147483648),
  32349. e < 0 && (e = 4294967295 + e + 1),
  32350. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32351. this[t + 1] = e >>> 16,
  32352. this[t + 2] = e >>> 8,
  32353. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32354. t + 4
  32355. }
  32356. ,
  32357. a.prototype.writeFloatLE = function(e, t, i) {
  32358. return k(this, e, t, !0, i)
  32359. }
  32360. ,
  32361. a.prototype.writeFloatBE = function(e, t, i) {
  32362. return k(this, e, t, !1, i)
  32363. }
  32364. ,
  32365. a.prototype.writeDoubleLE = function(e, t, i) {
  32366. return H(this, e, t, !0, i)
  32367. }
  32368. ,
  32369. a.prototype.writeDoubleBE = function(e, t, i) {
  32370. return H(this, e, t, !1, i)
  32371. }
  32372. ,
  32373. a.prototype.copy = function(e, t, i, n) {
  32374. if (i || (i = 0),
  32375. n || 0 === n || (n = this.length),
  32376. t >= e.length && (t = e.length),
  32377. t || (t = 0),
  32378. n > 0 && n < i && (n = i),
  32379. n === i)
  32380. return 0;
  32381. if (0 === e.length || 0 === this.length)
  32382. return 0;
  32383. if (t < 0)
  32384. throw new RangeError("targetStart out of bounds");
  32385. if (i < 0 || i >= this.length)
  32386. throw new RangeError("sourceStart out of bounds");
  32387. if (n < 0)
  32388. throw new RangeError("sourceEnd out of bounds");
  32389. n > this.length && (n = this.length),
  32390. e.length - t < n - i && (n = e.length - t + i);
  32391. var r, o = n - i;
  32392. if (this === e && i < t && t < n)
  32393. for (r = o - 1; r >= 0; --r)
  32394. e[r + t] = this[r + i];
  32395. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32396. for (r = 0; r < o; ++r)
  32397. e[r + t] = this[r + i];
  32398. else
  32399. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32400. return o
  32401. }
  32402. ,
  32403. a.prototype.fill = function(e, t, i, n) {
  32404. if ("string" == typeof e) {
  32405. if ("string" == typeof t ? (n = t,
  32406. t = 0,
  32407. i = this.length) : "string" == typeof i && (n = i,
  32408. i = this.length),
  32409. 1 === e.length) {
  32410. var r = e.charCodeAt(0);
  32411. r < 256 && (e = r)
  32412. }
  32413. if (void 0 !== n && "string" != typeof n)
  32414. throw new TypeError("encoding must be a string");
  32415. if ("string" == typeof n && !a.isEncoding(n))
  32416. throw new TypeError("Unknown encoding: " + n)
  32417. } else
  32418. "number" == typeof e && (e &= 255);
  32419. if (t < 0 || this.length < t || this.length < i)
  32420. throw new RangeError("Out of range index");
  32421. if (i <= t)
  32422. return this;
  32423. t >>>= 0,
  32424. i = void 0 === i ? this.length : i >>> 0,
  32425. e || (e = 0);
  32426. var o;
  32427. if ("number" == typeof e)
  32428. for (o = t; o < i; ++o)
  32429. this[o] = e;
  32430. else {
  32431. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32432. , l = s.length;
  32433. for (o = 0; o < i - t; ++o)
  32434. this[o + t] = s[o % l]
  32435. }
  32436. return this
  32437. }
  32438. ;
  32439. var te = /[^+\/0-9A-Za-z-_]/g
  32440. }
  32441. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32442. }
  32443. , {
  32444. "base64-js": 199,
  32445. ieee754: 200,
  32446. isarray: 201
  32447. }],
  32448. 199: [function(e, t, i) {
  32449. "use strict";
  32450. function n(e) {
  32451. var t = e.length;
  32452. if (t % 4 > 0)
  32453. throw new Error("Invalid string. Length must be a multiple of 4");
  32454. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32455. }
  32456. function r(e) {
  32457. return 3 * e.length / 4 - n(e)
  32458. }
  32459. function o(e) {
  32460. var t, i, r, o, a, s, l = e.length;
  32461. a = n(e),
  32462. s = new u(3 * l / 4 - a),
  32463. r = a > 0 ? l - 4 : l;
  32464. var c = 0;
  32465. for (t = 0,
  32466. i = 0; t < r; t += 4,
  32467. i += 3)
  32468. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32469. s[c++] = o >> 16 & 255,
  32470. s[c++] = o >> 8 & 255,
  32471. s[c++] = 255 & o;
  32472. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32473. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32474. s[c++] = o >> 8 & 255,
  32475. s[c++] = 255 & o),
  32476. s
  32477. }
  32478. function a(e) {
  32479. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32480. }
  32481. function s(e, t, i) {
  32482. for (var n, r = [], o = t; o < i; o += 3)
  32483. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32484. r.push(a(n));
  32485. return r.join("")
  32486. }
  32487. function l(e) {
  32488. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32489. o.push(s(e, l, l + a > h ? h : l + a));
  32490. return 1 === n ? (t = e[i - 1],
  32491. r += c[t >> 2],
  32492. r += c[t << 4 & 63],
  32493. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32494. r += c[t >> 10],
  32495. r += c[t >> 4 & 63],
  32496. r += c[t << 2 & 63],
  32497. r += "="),
  32498. o.push(r),
  32499. o.join("")
  32500. }
  32501. i.byteLength = r,
  32502. i.toByteArray = o,
  32503. i.fromByteArray = l;
  32504. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32505. c[p] = d[p],
  32506. h[d.charCodeAt(p)] = p;
  32507. h["-".charCodeAt(0)] = 62,
  32508. h["_".charCodeAt(0)] = 63
  32509. }
  32510. , {}],
  32511. 200: [function(e, t, i) {
  32512. i.read = function(e, t, i, n, r) {
  32513. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32514. for (u += d,
  32515. o = p & (1 << -h) - 1,
  32516. p >>= -h,
  32517. h += s; h > 0; o = 256 * o + e[t + u],
  32518. u += d,
  32519. h -= 8)
  32520. ;
  32521. for (a = o & (1 << -h) - 1,
  32522. o >>= -h,
  32523. h += n; h > 0; a = 256 * a + e[t + u],
  32524. u += d,
  32525. h -= 8)
  32526. ;
  32527. if (0 === o)
  32528. o = 1 - c;
  32529. else {
  32530. if (o === l)
  32531. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32532. a += Math.pow(2, n),
  32533. o -= c
  32534. }
  32535. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32536. }
  32537. ,
  32538. i.write = function(e, t, i, n, r, o) {
  32539. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32540. for (t = Math.abs(t),
  32541. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32542. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32543. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32544. l *= 2),
  32545. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32546. t * l >= 2 && (a++,
  32547. l /= 2),
  32548. a + u >= h ? (s = 0,
  32549. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32550. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32551. a = 0)); r >= 8; e[i + p] = 255 & s,
  32552. p += f,
  32553. s /= 256,
  32554. r -= 8)
  32555. ;
  32556. for (a = a << r | s,
  32557. c += r; c > 0; e[i + p] = 255 & a,
  32558. p += f,
  32559. a /= 256,
  32560. c -= 8)
  32561. ;
  32562. e[i + p - f] |= 128 * g
  32563. }
  32564. }
  32565. , {}],
  32566. 201: [function(e, t, i) {
  32567. var n = {}.toString;
  32568. t.exports = Array.isArray || function(e) {
  32569. return "[object Array]" == n.call(e)
  32570. }
  32571. }
  32572. , {}],
  32573. 202: [function(e, t, i) {
  32574. function n() {
  32575. this._events = this._events || {},
  32576. this._maxListeners = this._maxListeners || void 0
  32577. }
  32578. function r(e) {
  32579. return "function" == typeof e
  32580. }
  32581. function o(e) {
  32582. return "number" == typeof e
  32583. }
  32584. function a(e) {
  32585. return "object" == typeof e && null !== e
  32586. }
  32587. function s(e) {
  32588. return void 0 === e
  32589. }
  32590. t.exports = n,
  32591. n.EventEmitter = n,
  32592. n.prototype._events = void 0,
  32593. n.prototype._maxListeners = void 0,
  32594. n.defaultMaxListeners = 10,
  32595. n.prototype.setMaxListeners = function(e) {
  32596. if (!o(e) || e < 0 || isNaN(e))
  32597. throw TypeError("n must be a positive number");
  32598. return this._maxListeners = e,
  32599. this
  32600. }
  32601. ,
  32602. n.prototype.emit = function(e) {
  32603. var t, i, n, o, l, c;
  32604. if (this._events || (this._events = {}),
  32605. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32606. if (t = arguments[1],
  32607. t instanceof Error)
  32608. throw t;
  32609. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32610. throw h.context = t,
  32611. h
  32612. }
  32613. if (i = this._events[e],
  32614. s(i))
  32615. return !1;
  32616. if (r(i))
  32617. switch (arguments.length) {
  32618. case 1:
  32619. i.call(this);
  32620. break;
  32621. case 2:
  32622. i.call(this, arguments[1]);
  32623. break;
  32624. case 3:
  32625. i.call(this, arguments[1], arguments[2]);
  32626. break;
  32627. default:
  32628. o = Array.prototype.slice.call(arguments, 1),
  32629. i.apply(this, o)
  32630. }
  32631. else if (a(i))
  32632. for (o = Array.prototype.slice.call(arguments, 1),
  32633. c = i.slice(),
  32634. n = c.length,
  32635. l = 0; l < n; l++)
  32636. c[l].apply(this, o);
  32637. return !0
  32638. }
  32639. ,
  32640. n.prototype.addListener = function(e, t) {
  32641. var i;
  32642. if (!r(t))
  32643. throw TypeError("listener must be a function");
  32644. return this._events || (this._events = {}),
  32645. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32646. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32647. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32648. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32649. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32650. "function" == typeof console.trace && console.trace())),
  32651. this
  32652. }
  32653. ,
  32654. n.prototype.on = n.prototype.addListener,
  32655. n.prototype.once = function(e, t) {
  32656. function i() {
  32657. this.removeListener(e, i),
  32658. n || (n = !0,
  32659. t.apply(this, arguments))
  32660. }
  32661. if (!r(t))
  32662. throw TypeError("listener must be a function");
  32663. var n = !1;
  32664. return i.listener = t,
  32665. this.on(e, i),
  32666. this
  32667. }
  32668. ,
  32669. n.prototype.removeListener = function(e, t) {
  32670. var i, n, o, s;
  32671. if (!r(t))
  32672. throw TypeError("listener must be a function");
  32673. if (!this._events || !this._events[e])
  32674. return this;
  32675. if (i = this._events[e],
  32676. o = i.length,
  32677. n = -1,
  32678. i === t || r(i.listener) && i.listener === t)
  32679. delete this._events[e],
  32680. this._events.removeListener && this.emit("removeListener", e, t);
  32681. else if (a(i)) {
  32682. for (s = o; s-- > 0; )
  32683. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32684. n = s;
  32685. break
  32686. }
  32687. if (n < 0)
  32688. return this;
  32689. 1 === i.length ? (i.length = 0,
  32690. delete this._events[e]) : i.splice(n, 1),
  32691. this._events.removeListener && this.emit("removeListener", e, t)
  32692. }
  32693. return this
  32694. }
  32695. ,
  32696. n.prototype.removeAllListeners = function(e) {
  32697. var t, i;
  32698. if (!this._events)
  32699. return this;
  32700. if (!this._events.removeListener)
  32701. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32702. this;
  32703. if (0 === arguments.length) {
  32704. for (t in this._events)
  32705. "removeListener" !== t && this.removeAllListeners(t);
  32706. return this.removeAllListeners("removeListener"),
  32707. this._events = {},
  32708. this
  32709. }
  32710. if (i = this._events[e],
  32711. r(i))
  32712. this.removeListener(e, i);
  32713. else if (i)
  32714. for (; i.length; )
  32715. this.removeListener(e, i[i.length - 1]);
  32716. return delete this._events[e],
  32717. this
  32718. }
  32719. ,
  32720. n.prototype.listeners = function(e) {
  32721. var t;
  32722. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32723. }
  32724. ,
  32725. n.prototype.listenerCount = function(e) {
  32726. if (this._events) {
  32727. var t = this._events[e];
  32728. if (r(t))
  32729. return 1;
  32730. if (t)
  32731. return t.length
  32732. }
  32733. return 0
  32734. }
  32735. ,
  32736. n.listenerCount = function(e, t) {
  32737. return e.listenerCount(t)
  32738. }
  32739. }
  32740. , {}],
  32741. 203: [function(e, t, i) {
  32742. function n() {
  32743. throw new Error("setTimeout has not been defined")
  32744. }
  32745. function r() {
  32746. throw new Error("clearTimeout has not been defined")
  32747. }
  32748. function o(e) {
  32749. if (u === setTimeout)
  32750. return setTimeout(e, 0);
  32751. if ((u === n || !u) && setTimeout)
  32752. return u = setTimeout,
  32753. setTimeout(e, 0);
  32754. try {
  32755. return u(e, 0)
  32756. } catch (t) {
  32757. try {
  32758. return u.call(null, e, 0)
  32759. } catch (t) {
  32760. return u.call(this, e, 0)
  32761. }
  32762. }
  32763. }
  32764. function a(e) {
  32765. if (d === clearTimeout)
  32766. return clearTimeout(e);
  32767. if ((d === r || !d) && clearTimeout)
  32768. return d = clearTimeout,
  32769. clearTimeout(e);
  32770. try {
  32771. return d(e)
  32772. } catch (t) {
  32773. try {
  32774. return d.call(null, e)
  32775. } catch (t) {
  32776. return d.call(this, e)
  32777. }
  32778. }
  32779. }
  32780. function s() {
  32781. m && f && (m = !1,
  32782. f.length ? g = f.concat(g) : v = -1,
  32783. g.length && l())
  32784. }
  32785. function l() {
  32786. if (!m) {
  32787. var e = o(s);
  32788. m = !0;
  32789. for (var t = g.length; t; ) {
  32790. for (f = g,
  32791. g = []; ++v < t; )
  32792. f && f[v].run();
  32793. v = -1,
  32794. t = g.length
  32795. }
  32796. f = null,
  32797. m = !1,
  32798. a(e)
  32799. }
  32800. }
  32801. function c(e, t) {
  32802. this.fun = e,
  32803. this.array = t
  32804. }
  32805. function h() {}
  32806. var u, d, p = t.exports = {};
  32807. !function() {
  32808. try {
  32809. u = "function" == typeof setTimeout ? setTimeout : n
  32810. } catch (e) {
  32811. u = n
  32812. }
  32813. try {
  32814. d = "function" == typeof clearTimeout ? clearTimeout : r
  32815. } catch (e) {
  32816. d = r
  32817. }
  32818. }();
  32819. var f, g = [], m = !1, v = -1;
  32820. p.nextTick = function(e) {
  32821. var t = new Array(arguments.length - 1);
  32822. if (arguments.length > 1)
  32823. for (var i = 1; i < arguments.length; i++)
  32824. t[i - 1] = arguments[i];
  32825. g.push(new c(e,t)),
  32826. 1 !== g.length || m || o(l)
  32827. }
  32828. ,
  32829. c.prototype.run = function() {
  32830. this.fun.apply(null, this.array)
  32831. }
  32832. ,
  32833. p.title = "browser",
  32834. p.browser = !0,
  32835. p.env = {},
  32836. p.argv = [],
  32837. p.version = "",
  32838. p.versions = {},
  32839. p.on = h,
  32840. p.addListener = h,
  32841. p.once = h,
  32842. p.off = h,
  32843. p.removeListener = h,
  32844. p.removeAllListeners = h,
  32845. p.emit = h,
  32846. p.binding = function(e) {
  32847. throw new Error("process.binding is not supported")
  32848. }
  32849. ,
  32850. p.cwd = function() {
  32851. return "/"
  32852. }
  32853. ,
  32854. p.chdir = function(e) {
  32855. throw new Error("process.chdir is not supported")
  32856. }
  32857. ,
  32858. p.umask = function() {
  32859. return 0
  32860. }
  32861. }
  32862. , {}],
  32863. 204: [function(e, t, i) {
  32864. (function(e) {
  32865. !function(n) {
  32866. function r(e) {
  32867. throw new RangeError(L[e])
  32868. }
  32869. function o(e, t) {
  32870. for (var i = e.length, n = []; i--; )
  32871. n[i] = t(e[i]);
  32872. return n
  32873. }
  32874. function a(e, t) {
  32875. var i = e.split("@")
  32876. , n = "";
  32877. i.length > 1 && (n = i[0] + "@",
  32878. e = i[1]),
  32879. e = e.replace(O, ".");
  32880. var r = e.split(".")
  32881. , a = o(r, t).join(".");
  32882. return n + a
  32883. }
  32884. function s(e) {
  32885. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32886. t = e.charCodeAt(r++),
  32887. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32888. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32889. r--)) : n.push(t);
  32890. return n
  32891. }
  32892. function l(e) {
  32893. return o(e, function(e) {
  32894. var t = "";
  32895. return e > 65535 && (e -= 65536,
  32896. t += B(e >>> 10 & 1023 | 55296),
  32897. e = 56320 | 1023 & e),
  32898. t += B(e)
  32899. }).join("")
  32900. }
  32901. function c(e) {
  32902. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32903. }
  32904. function h(e, t) {
  32905. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32906. }
  32907. function u(e, t, i) {
  32908. var n = 0;
  32909. for (e = i ? N(e / T) : e >> 1,
  32910. e += N(e / t); e > D * w >> 1; n += E)
  32911. e = N(e / D);
  32912. return N(n + (D + 1) * e / (e + _))
  32913. }
  32914. function d(e) {
  32915. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32916. for (i = e.lastIndexOf(M),
  32917. i < 0 && (i = 0),
  32918. n = 0; n < i; ++n)
  32919. e.charCodeAt(n) >= 128 && r("not-basic"),
  32920. g.push(e.charCodeAt(n));
  32921. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32922. for (a = v,
  32923. s = 1,
  32924. h = E; o >= m && r("invalid-input"),
  32925. d = c(e.charCodeAt(o++)),
  32926. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32927. v += d * s,
  32928. p = h <= y ? b : h >= y + w ? w : h - y,
  32929. !(d < p); h += E)
  32930. f = E - p,
  32931. s > N(I / f) && r("overflow"),
  32932. s *= f;
  32933. t = g.length + 1,
  32934. y = u(v - a, t, 0 == a),
  32935. N(v / t) > I - A && r("overflow"),
  32936. A += N(v / t),
  32937. v %= t,
  32938. g.splice(v++, 0, A)
  32939. }
  32940. return l(g)
  32941. }
  32942. function p(e) {
  32943. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32944. for (e = s(e),
  32945. m = e.length,
  32946. t = S,
  32947. i = 0,
  32948. a = x,
  32949. l = 0; l < m; ++l)
  32950. g = e[l],
  32951. g < 128 && C.push(B(g));
  32952. for (n = o = C.length,
  32953. o && C.push(M); n < m; ) {
  32954. for (c = I,
  32955. l = 0; l < m; ++l)
  32956. g = e[l],
  32957. g >= t && g < c && (c = g);
  32958. for (v = n + 1,
  32959. c - t > N((I - i) / v) && r("overflow"),
  32960. i += (c - t) * v,
  32961. t = c,
  32962. l = 0; l < m; ++l)
  32963. if (g = e[l],
  32964. g < t && ++i > I && r("overflow"),
  32965. g == t) {
  32966. for (d = i,
  32967. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32968. !(d < f); p += E)
  32969. y = d - f,
  32970. A = E - f,
  32971. C.push(B(h(f + y % A, 0))),
  32972. d = N(y / A);
  32973. C.push(B(h(d, 0))),
  32974. a = u(i, v, n == o),
  32975. i = 0,
  32976. ++n
  32977. }
  32978. ++i,
  32979. ++t
  32980. }
  32981. return C.join("")
  32982. }
  32983. function f(e) {
  32984. return a(e, function(e) {
  32985. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32986. })
  32987. }
  32988. function g(e) {
  32989. return a(e, function(e) {
  32990. return P.test(e) ? "xn--" + p(e) : e
  32991. })
  32992. }
  32993. var m = "object" == typeof i && i && !i.nodeType && i
  32994. , v = "object" == typeof t && t && !t.nodeType && t
  32995. , A = "object" == typeof e && e;
  32996. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32997. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32998. overflow: "Overflow: input needs wider integers to process",
  32999. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33000. "invalid-input": "Invalid input"
  33001. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33002. if (y = {
  33003. version: "1.4.1",
  33004. ucs2: {
  33005. decode: s,
  33006. encode: l
  33007. },
  33008. decode: d,
  33009. encode: p,
  33010. toASCII: g,
  33011. toUnicode: f
  33012. },
  33013. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33014. define("punycode", function() {
  33015. return y
  33016. });
  33017. else if (m && v)
  33018. if (t.exports == m)
  33019. v.exports = y;
  33020. else
  33021. for (C in y)
  33022. y.hasOwnProperty(C) && (m[C] = y[C]);
  33023. else
  33024. n.punycode = y
  33025. }(this)
  33026. }
  33027. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33028. }
  33029. , {}],
  33030. 205: [function(e, t, i) {
  33031. "use strict";
  33032. function n(e, t) {
  33033. return Object.prototype.hasOwnProperty.call(e, t)
  33034. }
  33035. t.exports = function(e, t, i, o) {
  33036. t = t || "&",
  33037. i = i || "=";
  33038. var a = {};
  33039. if ("string" != typeof e || 0 === e.length)
  33040. return a;
  33041. var s = /\+/g;
  33042. e = e.split(t);
  33043. var l = 1e3;
  33044. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33045. var c = e.length;
  33046. l > 0 && c > l && (c = l);
  33047. for (var h = 0; h < c; ++h) {
  33048. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33049. m >= 0 ? (u = g.substr(0, m),
  33050. d = g.substr(m + 1)) : (u = g,
  33051. d = ""),
  33052. p = decodeURIComponent(u),
  33053. f = decodeURIComponent(d),
  33054. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33055. }
  33056. return a
  33057. }
  33058. ;
  33059. var r = Array.isArray || function(e) {
  33060. return "[object Array]" === Object.prototype.toString.call(e)
  33061. }
  33062. }
  33063. , {}],
  33064. 206: [function(e, t, i) {
  33065. "use strict";
  33066. function n(e, t) {
  33067. if (e.map)
  33068. return e.map(t);
  33069. for (var i = [], n = 0; n < e.length; n++)
  33070. i.push(t(e[n], n));
  33071. return i
  33072. }
  33073. var r = function(e) {
  33074. switch (typeof e) {
  33075. case "string":
  33076. return e;
  33077. case "boolean":
  33078. return e ? "true" : "false";
  33079. case "number":
  33080. return isFinite(e) ? e : "";
  33081. default:
  33082. return ""
  33083. }
  33084. };
  33085. t.exports = function(e, t, i, s) {
  33086. return t = t || "&",
  33087. i = i || "=",
  33088. null === e && (e = void 0),
  33089. "object" == typeof e ? n(a(e), function(a) {
  33090. var s = encodeURIComponent(r(a)) + i;
  33091. return o(e[a]) ? n(e[a], function(e) {
  33092. return s + encodeURIComponent(r(e))
  33093. }).join(t) : s + encodeURIComponent(r(e[a]))
  33094. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33095. }
  33096. ;
  33097. var o = Array.isArray || function(e) {
  33098. return "[object Array]" === Object.prototype.toString.call(e)
  33099. }
  33100. , a = Object.keys || function(e) {
  33101. var t = [];
  33102. for (var i in e)
  33103. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33104. return t
  33105. }
  33106. }
  33107. , {}],
  33108. 207: [function(e, t, i) {
  33109. "use strict";
  33110. i.decode = i.parse = e("./decode"),
  33111. i.encode = i.stringify = e("./encode")
  33112. }
  33113. , {
  33114. "./decode": 205,
  33115. "./encode": 206
  33116. }],
  33117. 208: [function(e, t, i) {
  33118. "use strict";
  33119. function n() {
  33120. this.protocol = null,
  33121. this.slashes = null,
  33122. this.auth = null,
  33123. this.host = null,
  33124. this.port = null,
  33125. this.hostname = null,
  33126. this.hash = null,
  33127. this.search = null,
  33128. this.query = null,
  33129. this.pathname = null,
  33130. this.path = null,
  33131. this.href = null
  33132. }
  33133. function r(e, t, i) {
  33134. if (e && c.isObject(e) && e instanceof n)
  33135. return e;
  33136. var r = new n;
  33137. return r.parse(e, t, i),
  33138. r
  33139. }
  33140. function o(e) {
  33141. return c.isString(e) && (e = r(e)),
  33142. e instanceof n ? e.format() : n.prototype.format.call(e)
  33143. }
  33144. function a(e, t) {
  33145. return r(e, !1, !0).resolve(t)
  33146. }
  33147. function s(e, t) {
  33148. return e ? r(e, !1, !0).resolveObject(t) : t
  33149. }
  33150. var l = e("punycode")
  33151. , c = e("./util");
  33152. i.parse = r,
  33153. i.resolve = a,
  33154. i.resolveObject = s,
  33155. i.format = o,
  33156. i.Url = n;
  33157. var h = /^([a-z0-9.+-]+:)/i
  33158. , u = /:[0-9]*$/
  33159. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33160. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33161. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33162. , g = ["'"].concat(f)
  33163. , m = ["%", "/", "?", ";", "#"].concat(g)
  33164. , v = ["/", "?", "#"]
  33165. , A = 255
  33166. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33167. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33168. , I = {
  33169. javascript: !0,
  33170. "javascript:": !0
  33171. }
  33172. , E = {
  33173. javascript: !0,
  33174. "javascript:": !0
  33175. }
  33176. , b = {
  33177. http: !0,
  33178. https: !0,
  33179. ftp: !0,
  33180. gopher: !0,
  33181. file: !0,
  33182. "http:": !0,
  33183. "https:": !0,
  33184. "ftp:": !0,
  33185. "gopher:": !0,
  33186. "file:": !0
  33187. }
  33188. , w = e("querystring");
  33189. n.prototype.parse = function(e, t, i) {
  33190. if (!c.isString(e))
  33191. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33192. var n = e.indexOf("?")
  33193. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33194. , o = e.split(r)
  33195. , a = /\\/g;
  33196. o[0] = o[0].replace(a, "/"),
  33197. e = o.join(r);
  33198. var s = e;
  33199. if (s = s.trim(),
  33200. !i && 1 === e.split("#").length) {
  33201. var u = d.exec(s);
  33202. if (u)
  33203. return this.path = s,
  33204. this.href = s,
  33205. this.pathname = u[1],
  33206. u[2] ? (this.search = u[2],
  33207. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33208. this.query = {}),
  33209. this
  33210. }
  33211. var p = h.exec(s);
  33212. if (p) {
  33213. p = p[0];
  33214. var f = p.toLowerCase();
  33215. this.protocol = f,
  33216. s = s.substr(p.length)
  33217. }
  33218. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33219. var _ = "//" === s.substr(0, 2);
  33220. !_ || p && E[p] || (s = s.substr(2),
  33221. this.slashes = !0)
  33222. }
  33223. if (!E[p] && (_ || p && !b[p])) {
  33224. for (var T = -1, x = 0; x < v.length; x++) {
  33225. var S = s.indexOf(v[x]);
  33226. S !== -1 && (T === -1 || S < T) && (T = S)
  33227. }
  33228. var M, R;
  33229. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33230. R !== -1 && (M = s.slice(0, R),
  33231. s = s.slice(R + 1),
  33232. this.auth = decodeURIComponent(M)),
  33233. T = -1;
  33234. for (var x = 0; x < m.length; x++) {
  33235. var S = s.indexOf(m[x]);
  33236. S !== -1 && (T === -1 || S < T) && (T = S)
  33237. }
  33238. T === -1 && (T = s.length),
  33239. this.host = s.slice(0, T),
  33240. s = s.slice(T),
  33241. this.parseHost(),
  33242. this.hostname = this.hostname || "";
  33243. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33244. if (!P)
  33245. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33246. var D = O[x];
  33247. if (D && !D.match(y)) {
  33248. for (var N = "", B = 0, F = D.length; B < F; B++)
  33249. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33250. if (!N.match(y)) {
  33251. var V = O.slice(0, x)
  33252. , U = O.slice(x + 1)
  33253. , k = D.match(C);
  33254. k && (V.push(k[1]),
  33255. U.unshift(k[2])),
  33256. U.length && (s = "/" + U.join(".") + s),
  33257. this.hostname = V.join(".");
  33258. break
  33259. }
  33260. }
  33261. }
  33262. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33263. P || (this.hostname = l.toASCII(this.hostname));
  33264. var H = this.port ? ":" + this.port : ""
  33265. , G = this.hostname || "";
  33266. this.host = G + H,
  33267. this.href += this.host,
  33268. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33269. "/" !== s[0] && (s = "/" + s))
  33270. }
  33271. if (!I[f])
  33272. for (var x = 0, L = g.length; x < L; x++) {
  33273. var z = g[x];
  33274. if (s.indexOf(z) !== -1) {
  33275. var W = encodeURIComponent(z);
  33276. W === z && (W = escape(z)),
  33277. s = s.split(z).join(W)
  33278. }
  33279. }
  33280. var j = s.indexOf("#");
  33281. j !== -1 && (this.hash = s.substr(j),
  33282. s = s.slice(0, j));
  33283. var Y = s.indexOf("?");
  33284. if (Y !== -1 ? (this.search = s.substr(Y),
  33285. this.query = s.substr(Y + 1),
  33286. t && (this.query = w.parse(this.query)),
  33287. s = s.slice(0, Y)) : t && (this.search = "",
  33288. this.query = {}),
  33289. s && (this.pathname = s),
  33290. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33291. this.pathname || this.search) {
  33292. var H = this.pathname || ""
  33293. , X = this.search || "";
  33294. this.path = H + X
  33295. }
  33296. return this.href = this.format(),
  33297. this
  33298. }
  33299. ,
  33300. n.prototype.format = function() {
  33301. var e = this.auth || "";
  33302. e && (e = encodeURIComponent(e),
  33303. e = e.replace(/%3A/i, ":"),
  33304. e += "@");
  33305. var t = this.protocol || ""
  33306. , i = this.pathname || ""
  33307. , n = this.hash || ""
  33308. , r = !1
  33309. , o = "";
  33310. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33311. this.port && (r += ":" + this.port)),
  33312. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33313. var a = this.search || o && "?" + o || "";
  33314. return t && ":" !== t.substr(-1) && (t += ":"),
  33315. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33316. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33317. n && "#" !== n.charAt(0) && (n = "#" + n),
  33318. a && "?" !== a.charAt(0) && (a = "?" + a),
  33319. i = i.replace(/[?#]/g, function(e) {
  33320. return encodeURIComponent(e)
  33321. }),
  33322. a = a.replace("#", "%23"),
  33323. t + r + i + a + n
  33324. }
  33325. ,
  33326. n.prototype.resolve = function(e) {
  33327. return this.resolveObject(r(e, !1, !0)).format()
  33328. }
  33329. ,
  33330. n.prototype.resolveObject = function(e) {
  33331. if (c.isString(e)) {
  33332. var t = new n;
  33333. t.parse(e, !1, !0),
  33334. e = t
  33335. }
  33336. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33337. var a = r[o];
  33338. i[a] = this[a]
  33339. }
  33340. if (i.hash = e.hash,
  33341. "" === e.href)
  33342. return i.href = i.format(),
  33343. i;
  33344. if (e.slashes && !e.protocol) {
  33345. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33346. var h = s[l];
  33347. "protocol" !== h && (i[h] = e[h])
  33348. }
  33349. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33350. i.href = i.format(),
  33351. i
  33352. }
  33353. if (e.protocol && e.protocol !== i.protocol) {
  33354. if (!b[e.protocol]) {
  33355. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33356. var p = u[d];
  33357. i[p] = e[p]
  33358. }
  33359. return i.href = i.format(),
  33360. i
  33361. }
  33362. if (i.protocol = e.protocol,
  33363. e.host || E[e.protocol])
  33364. i.pathname = e.pathname;
  33365. else {
  33366. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33367. ;
  33368. e.host || (e.host = ""),
  33369. e.hostname || (e.hostname = ""),
  33370. "" !== f[0] && f.unshift(""),
  33371. f.length < 2 && f.unshift(""),
  33372. i.pathname = f.join("/")
  33373. }
  33374. if (i.search = e.search,
  33375. i.query = e.query,
  33376. i.host = e.host || "",
  33377. i.auth = e.auth,
  33378. i.hostname = e.hostname || e.host,
  33379. i.port = e.port,
  33380. i.pathname || i.search) {
  33381. var g = i.pathname || ""
  33382. , m = i.search || "";
  33383. i.path = g + m
  33384. }
  33385. return i.slashes = i.slashes || e.slashes,
  33386. i.href = i.format(),
  33387. i
  33388. }
  33389. var v = i.pathname && "/" === i.pathname.charAt(0)
  33390. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33391. , y = A || v || i.host && e.pathname
  33392. , C = y
  33393. , I = i.pathname && i.pathname.split("/") || []
  33394. , f = e.pathname && e.pathname.split("/") || []
  33395. , w = i.protocol && !b[i.protocol];
  33396. if (w && (i.hostname = "",
  33397. i.port = null,
  33398. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33399. i.host = "",
  33400. e.protocol && (e.hostname = null,
  33401. e.port = null,
  33402. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33403. e.host = null),
  33404. y = y && ("" === f[0] || "" === I[0])),
  33405. A)
  33406. i.host = e.host || "" === e.host ? e.host : i.host,
  33407. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33408. i.search = e.search,
  33409. i.query = e.query,
  33410. I = f;
  33411. else if (f.length)
  33412. I || (I = []),
  33413. I.pop(),
  33414. I = I.concat(f),
  33415. i.search = e.search,
  33416. i.query = e.query;
  33417. else if (!c.isNullOrUndefined(e.search)) {
  33418. if (w) {
  33419. i.hostname = i.host = I.shift();
  33420. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33421. _ && (i.auth = _.shift(),
  33422. i.host = i.hostname = _.shift())
  33423. }
  33424. return i.search = e.search,
  33425. i.query = e.query,
  33426. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33427. i.href = i.format(),
  33428. i
  33429. }
  33430. if (!I.length)
  33431. return i.pathname = null,
  33432. i.search ? i.path = "/" + i.search : i.path = null,
  33433. i.href = i.format(),
  33434. i;
  33435. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33436. T = I[M],
  33437. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33438. S++) : S && (I.splice(M, 1),
  33439. S--);
  33440. if (!y && !C)
  33441. for (; S--; S)
  33442. I.unshift("..");
  33443. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33444. x && "/" !== I.join("/").substr(-1) && I.push("");
  33445. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33446. if (w) {
  33447. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33448. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33449. _ && (i.auth = _.shift(),
  33450. i.host = i.hostname = _.shift())
  33451. }
  33452. return y = y || i.host && I.length,
  33453. y && !R && I.unshift(""),
  33454. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33455. i.path = null),
  33456. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33457. i.auth = e.auth || i.auth,
  33458. i.slashes = i.slashes || e.slashes,
  33459. i.href = i.format(),
  33460. i
  33461. }
  33462. ,
  33463. n.prototype.parseHost = function() {
  33464. var e = this.host
  33465. , t = u.exec(e);
  33466. t && (t = t[0],
  33467. ":" !== t && (this.port = t.substr(1)),
  33468. e = e.substr(0, e.length - t.length)),
  33469. e && (this.hostname = e)
  33470. }
  33471. }
  33472. , {
  33473. "./util": 209,
  33474. punycode: 204,
  33475. querystring: 207
  33476. }],
  33477. 209: [function(e, t, i) {
  33478. "use strict";
  33479. t.exports = {
  33480. isString: function(e) {
  33481. return "string" == typeof e
  33482. },
  33483. isObject: function(e) {
  33484. return "object" == typeof e && null !== e
  33485. },
  33486. isNull: function(e) {
  33487. return null === e
  33488. },
  33489. isNullOrUndefined: function(e) {
  33490. return null == e
  33491. }
  33492. }
  33493. }
  33494. , {}],
  33495. 210: [function(e, t, i) {
  33496. "use strict";
  33497. function n(e) {
  33498. return l + e
  33499. }
  33500. function r(e) {
  33501. return e.substring(l.length)
  33502. }
  33503. function o(e, t) {
  33504. for (var i in t)
  33505. Object.defineProperty(e, i, {
  33506. value: t[i],
  33507. configurable: !0,
  33508. writable: !0
  33509. })
  33510. }
  33511. function a(e) {
  33512. if ("string" != typeof e)
  33513. throw new TypeError("key must be a string.")
  33514. }
  33515. var s = Object.prototype.hasOwnProperty
  33516. , l = "~";
  33517. t.exports = function(e) {
  33518. var t = Object.create(null)
  33519. , i = 0
  33520. , l = {};
  33521. return o(l, {
  33522. get: function(e, i) {
  33523. a(e);
  33524. var r = n(e);
  33525. return r in t ? t[r] : i
  33526. },
  33527. set: function(e, r) {
  33528. a(e);
  33529. var o = n(e);
  33530. return o in t || ++i,
  33531. t[o] = r
  33532. },
  33533. has: function(e) {
  33534. return a(e),
  33535. n(e)in t
  33536. },
  33537. delete: function(e) {
  33538. a(e);
  33539. var r = n(e);
  33540. return r in t && (--i,
  33541. delete t[r],
  33542. !0)
  33543. },
  33544. clear: function() {
  33545. t = Object.create(null),
  33546. i = 0
  33547. },
  33548. forEach: function(e, i) {
  33549. if ("function" != typeof e)
  33550. throw new TypeError("`callback` must be a function");
  33551. for (var n in t)
  33552. if (s.call(t, n)) {
  33553. var o = r(n)
  33554. , a = t[n];
  33555. e.call(i, a, o, l)
  33556. }
  33557. }
  33558. }),
  33559. Object.defineProperty(l, "size", {
  33560. get: function() {
  33561. return i
  33562. },
  33563. configurable: !0
  33564. }),
  33565. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33566. l.set(t, e[t])
  33567. }),
  33568. l
  33569. }
  33570. }
  33571. , {}],
  33572. 211: [function(e, t, i) {
  33573. t.exports = e("./lib/heap")
  33574. }
  33575. , {
  33576. "./lib/heap": 212
  33577. }],
  33578. 212: [function(e, t, i) {
  33579. (function() {
  33580. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33581. r = Math.floor,
  33582. u = Math.min,
  33583. n = function(e, t) {
  33584. return e < t ? -1 : e > t ? 1 : 0
  33585. }
  33586. ,
  33587. h = function(e, t, i, o, a) {
  33588. var s;
  33589. if (null == i && (i = 0),
  33590. null == a && (a = n),
  33591. i < 0)
  33592. throw new Error("lo must be non-negative");
  33593. for (null == o && (o = e.length); i < o; )
  33594. s = r((i + o) / 2),
  33595. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33596. return [].splice.apply(e, [i, i - i].concat(t)),
  33597. t
  33598. }
  33599. ,
  33600. s = function(e, t, i) {
  33601. return null == i && (i = n),
  33602. e.push(t),
  33603. g(e, 0, e.length - 1, i)
  33604. }
  33605. ,
  33606. a = function(e, t) {
  33607. var i, r;
  33608. return null == t && (t = n),
  33609. i = e.pop(),
  33610. e.length ? (r = e[0],
  33611. e[0] = i,
  33612. m(e, 0, t)) : r = i,
  33613. r
  33614. }
  33615. ,
  33616. c = function(e, t, i) {
  33617. var r;
  33618. return null == i && (i = n),
  33619. r = e[0],
  33620. e[0] = t,
  33621. m(e, 0, i),
  33622. r
  33623. }
  33624. ,
  33625. l = function(e, t, i) {
  33626. var r;
  33627. return null == i && (i = n),
  33628. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33629. t = r[0],
  33630. e[0] = r[1],
  33631. m(e, 0, i)),
  33632. t
  33633. }
  33634. ,
  33635. o = function(e, t) {
  33636. var i, o, a, s, l, c;
  33637. for (null == t && (t = n),
  33638. s = function() {
  33639. c = [];
  33640. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33641. c.push(t);
  33642. return c
  33643. }
  33644. .apply(this).reverse(),
  33645. l = [],
  33646. o = 0,
  33647. a = s.length; o < a; o++)
  33648. i = s[o],
  33649. l.push(m(e, i, t));
  33650. return l
  33651. }
  33652. ,
  33653. f = function(e, t, i) {
  33654. var r;
  33655. if (null == i && (i = n),
  33656. r = e.indexOf(t),
  33657. r !== -1)
  33658. return g(e, 0, r, i),
  33659. m(e, r, i)
  33660. }
  33661. ,
  33662. d = function(e, t, i) {
  33663. var r, a, s, c, h;
  33664. if (null == i && (i = n),
  33665. a = e.slice(0, t),
  33666. !a.length)
  33667. return a;
  33668. for (o(a, i),
  33669. h = e.slice(t),
  33670. s = 0,
  33671. c = h.length; s < c; s++)
  33672. r = h[s],
  33673. l(a, r, i);
  33674. return a.sort(i).reverse()
  33675. }
  33676. ,
  33677. p = function(e, t, i) {
  33678. var r, s, l, c, d, p, f, g, m, v;
  33679. if (null == i && (i = n),
  33680. 10 * t <= e.length) {
  33681. if (c = e.slice(0, t).sort(i),
  33682. !c.length)
  33683. return c;
  33684. for (l = c[c.length - 1],
  33685. g = e.slice(t),
  33686. d = 0,
  33687. f = g.length; d < f; d++)
  33688. r = g[d],
  33689. i(r, l) < 0 && (h(c, r, 0, null, i),
  33690. c.pop(),
  33691. l = c[c.length - 1]);
  33692. return c
  33693. }
  33694. for (o(e, i),
  33695. v = [],
  33696. s = p = 0,
  33697. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33698. v.push(a(e, i));
  33699. return v
  33700. }
  33701. ,
  33702. g = function(e, t, i, r) {
  33703. var o, a, s;
  33704. for (null == r && (r = n),
  33705. o = e[i]; i > t && (s = i - 1 >> 1,
  33706. a = e[s],
  33707. r(o, a) < 0); )
  33708. e[i] = a,
  33709. i = s;
  33710. return e[i] = o
  33711. }
  33712. ,
  33713. m = function(e, t, i) {
  33714. var r, o, a, s, l;
  33715. for (null == i && (i = n),
  33716. o = e.length,
  33717. l = t,
  33718. a = e[t],
  33719. r = 2 * t + 1; r < o; )
  33720. s = r + 1,
  33721. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33722. e[t] = e[r],
  33723. t = r,
  33724. r = 2 * t + 1;
  33725. return e[t] = a,
  33726. g(e, l, t, i)
  33727. }
  33728. ,
  33729. e = function() {
  33730. function e(e) {
  33731. this.cmp = null != e ? e : n,
  33732. this.nodes = []
  33733. }
  33734. return e.push = s,
  33735. e.pop = a,
  33736. e.replace = c,
  33737. e.pushpop = l,
  33738. e.heapify = o,
  33739. e.updateItem = f,
  33740. e.nlargest = d,
  33741. e.nsmallest = p,
  33742. e.prototype.push = function(e) {
  33743. return s(this.nodes, e, this.cmp)
  33744. }
  33745. ,
  33746. e.prototype.pop = function() {
  33747. return a(this.nodes, this.cmp)
  33748. }
  33749. ,
  33750. e.prototype.peek = function() {
  33751. return this.nodes[0]
  33752. }
  33753. ,
  33754. e.prototype.contains = function(e) {
  33755. return this.nodes.indexOf(e) !== -1
  33756. }
  33757. ,
  33758. e.prototype.replace = function(e) {
  33759. return c(this.nodes, e, this.cmp)
  33760. }
  33761. ,
  33762. e.prototype.pushpop = function(e) {
  33763. return l(this.nodes, e, this.cmp)
  33764. }
  33765. ,
  33766. e.prototype.heapify = function() {
  33767. return o(this.nodes, this.cmp)
  33768. }
  33769. ,
  33770. e.prototype.updateItem = function(e) {
  33771. return f(this.nodes, e, this.cmp)
  33772. }
  33773. ,
  33774. e.prototype.clear = function() {
  33775. return this.nodes = []
  33776. }
  33777. ,
  33778. e.prototype.empty = function() {
  33779. return 0 === this.nodes.length
  33780. }
  33781. ,
  33782. e.prototype.size = function() {
  33783. return this.nodes.length
  33784. }
  33785. ,
  33786. e.prototype.clone = function() {
  33787. var t;
  33788. return t = new e,
  33789. t.nodes = this.nodes.slice(0),
  33790. t
  33791. }
  33792. ,
  33793. e.prototype.toArray = function() {
  33794. return this.nodes.slice(0)
  33795. }
  33796. ,
  33797. e.prototype.insert = e.prototype.push,
  33798. e.prototype.top = e.prototype.peek,
  33799. e.prototype.front = e.prototype.peek,
  33800. e.prototype.has = e.prototype.contains,
  33801. e.prototype.copy = e.prototype.clone,
  33802. e
  33803. }(),
  33804. function(e, n) {
  33805. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33806. }(this, function() {
  33807. return e
  33808. })
  33809. }
  33810. ).call(this)
  33811. }
  33812. , {}],
  33813. 213: [function(e, t, i) {
  33814. !function(e) {
  33815. function i() {}
  33816. function n(e, t) {
  33817. return function() {
  33818. e.apply(t, arguments)
  33819. }
  33820. }
  33821. function r(e) {
  33822. if ("object" != typeof this)
  33823. throw new TypeError("Promises must be constructed via new");
  33824. if ("function" != typeof e)
  33825. throw new TypeError("not a function");
  33826. this._state = 0,
  33827. this._handled = !1,
  33828. this._value = void 0,
  33829. this._deferreds = [],
  33830. h(e, this)
  33831. }
  33832. function o(e, t) {
  33833. for (; 3 === e._state; )
  33834. e = e._value;
  33835. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33836. void r._immediateFn(function() {
  33837. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33838. if (null === i)
  33839. return void (1 === e._state ? a : s)(t.promise, e._value);
  33840. var n;
  33841. try {
  33842. n = i(e._value)
  33843. } catch (e) {
  33844. return void s(t.promise, e)
  33845. }
  33846. a(t.promise, n)
  33847. }))
  33848. }
  33849. function a(e, t) {
  33850. try {
  33851. if (t === e)
  33852. throw new TypeError("A promise cannot be resolved with itself.");
  33853. if (t && ("object" == typeof t || "function" == typeof t)) {
  33854. var i = t.then;
  33855. if (t instanceof r)
  33856. return e._state = 3,
  33857. e._value = t,
  33858. void l(e);
  33859. if ("function" == typeof i)
  33860. return void h(n(i, t), e)
  33861. }
  33862. e._state = 1,
  33863. e._value = t,
  33864. l(e)
  33865. } catch (t) {
  33866. s(e, t)
  33867. }
  33868. }
  33869. function s(e, t) {
  33870. e._state = 2,
  33871. e._value = t,
  33872. l(e)
  33873. }
  33874. function l(e) {
  33875. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33876. e._handled || r._unhandledRejectionFn(e._value)
  33877. });
  33878. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33879. o(e, e._deferreds[t]);
  33880. e._deferreds = null
  33881. }
  33882. function c(e, t, i) {
  33883. this.onFulfilled = "function" == typeof e ? e : null,
  33884. this.onRejected = "function" == typeof t ? t : null,
  33885. this.promise = i
  33886. }
  33887. function h(e, t) {
  33888. var i = !1;
  33889. try {
  33890. e(function(e) {
  33891. i || (i = !0,
  33892. a(t, e))
  33893. }, function(e) {
  33894. i || (i = !0,
  33895. s(t, e))
  33896. })
  33897. } catch (e) {
  33898. if (i)
  33899. return;
  33900. i = !0,
  33901. s(t, e)
  33902. }
  33903. }
  33904. var u = setTimeout;
  33905. r.prototype.catch = function(e) {
  33906. return this.then(null, e)
  33907. }
  33908. ,
  33909. r.prototype.then = function(e, t) {
  33910. var n = new this.constructor(i);
  33911. return o(this, new c(e,t,n)),
  33912. n
  33913. }
  33914. ,
  33915. r.all = function(e) {
  33916. var t = Array.prototype.slice.call(e);
  33917. return new r(function(e, i) {
  33918. function n(o, a) {
  33919. try {
  33920. if (a && ("object" == typeof a || "function" == typeof a)) {
  33921. var s = a.then;
  33922. if ("function" == typeof s)
  33923. return void s.call(a, function(e) {
  33924. n(o, e)
  33925. }, i)
  33926. }
  33927. t[o] = a,
  33928. 0 === --r && e(t)
  33929. } catch (e) {
  33930. i(e)
  33931. }
  33932. }
  33933. if (0 === t.length)
  33934. return e([]);
  33935. for (var r = t.length, o = 0; o < t.length; o++)
  33936. n(o, t[o])
  33937. }
  33938. )
  33939. }
  33940. ,
  33941. r.resolve = function(e) {
  33942. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33943. t(e)
  33944. }
  33945. )
  33946. }
  33947. ,
  33948. r.reject = function(e) {
  33949. return new r(function(t, i) {
  33950. i(e)
  33951. }
  33952. )
  33953. }
  33954. ,
  33955. r.race = function(e) {
  33956. return new r(function(t, i) {
  33957. for (var n = 0, r = e.length; n < r; n++)
  33958. e[n].then(t, i)
  33959. }
  33960. )
  33961. }
  33962. ,
  33963. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33964. setImmediate(e)
  33965. }
  33966. || function(e) {
  33967. u(e, 0)
  33968. }
  33969. ,
  33970. r._unhandledRejectionFn = function(e) {
  33971. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33972. }
  33973. ,
  33974. r._setImmediateFn = function(e) {
  33975. r._immediateFn = e
  33976. }
  33977. ,
  33978. r._setUnhandledRejectionFn = function(e) {
  33979. r._unhandledRejectionFn = e
  33980. }
  33981. ,
  33982. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33983. }(this)
  33984. }
  33985. , {}],
  33986. 214: [function(e, t, i) {
  33987. (function(i) {
  33988. !function(i, n) {
  33989. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33990. }(this, function(t, n) {
  33991. "use strict";
  33992. var r = {};
  33993. return r.ByteBuffer = t,
  33994. r.Long = t.Long || null,
  33995. r.VERSION = "5.0.1",
  33996. r.WIRE_TYPES = {},
  33997. r.WIRE_TYPES.VARINT = 0,
  33998. r.WIRE_TYPES.BITS64 = 1,
  33999. r.WIRE_TYPES.LDELIM = 2,
  34000. r.WIRE_TYPES.STARTGROUP = 3,
  34001. r.WIRE_TYPES.ENDGROUP = 4,
  34002. r.WIRE_TYPES.BITS32 = 5,
  34003. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34004. r.TYPES = {
  34005. int32: {
  34006. name: "int32",
  34007. wireType: r.WIRE_TYPES.VARINT,
  34008. defaultValue: 0
  34009. },
  34010. uint32: {
  34011. name: "uint32",
  34012. wireType: r.WIRE_TYPES.VARINT,
  34013. defaultValue: 0
  34014. },
  34015. sint32: {
  34016. name: "sint32",
  34017. wireType: r.WIRE_TYPES.VARINT,
  34018. defaultValue: 0
  34019. },
  34020. int64: {
  34021. name: "int64",
  34022. wireType: r.WIRE_TYPES.VARINT,
  34023. defaultValue: r.Long ? r.Long.ZERO : void 0
  34024. },
  34025. uint64: {
  34026. name: "uint64",
  34027. wireType: r.WIRE_TYPES.VARINT,
  34028. defaultValue: r.Long ? r.Long.UZERO : void 0
  34029. },
  34030. sint64: {
  34031. name: "sint64",
  34032. wireType: r.WIRE_TYPES.VARINT,
  34033. defaultValue: r.Long ? r.Long.ZERO : void 0
  34034. },
  34035. bool: {
  34036. name: "bool",
  34037. wireType: r.WIRE_TYPES.VARINT,
  34038. defaultValue: !1
  34039. },
  34040. double: {
  34041. name: "double",
  34042. wireType: r.WIRE_TYPES.BITS64,
  34043. defaultValue: 0
  34044. },
  34045. string: {
  34046. name: "string",
  34047. wireType: r.WIRE_TYPES.LDELIM,
  34048. defaultValue: ""
  34049. },
  34050. bytes: {
  34051. name: "bytes",
  34052. wireType: r.WIRE_TYPES.LDELIM,
  34053. defaultValue: null
  34054. },
  34055. fixed32: {
  34056. name: "fixed32",
  34057. wireType: r.WIRE_TYPES.BITS32,
  34058. defaultValue: 0
  34059. },
  34060. sfixed32: {
  34061. name: "sfixed32",
  34062. wireType: r.WIRE_TYPES.BITS32,
  34063. defaultValue: 0
  34064. },
  34065. fixed64: {
  34066. name: "fixed64",
  34067. wireType: r.WIRE_TYPES.BITS64,
  34068. defaultValue: r.Long ? r.Long.UZERO : void 0
  34069. },
  34070. sfixed64: {
  34071. name: "sfixed64",
  34072. wireType: r.WIRE_TYPES.BITS64,
  34073. defaultValue: r.Long ? r.Long.ZERO : void 0
  34074. },
  34075. float: {
  34076. name: "float",
  34077. wireType: r.WIRE_TYPES.BITS32,
  34078. defaultValue: 0
  34079. },
  34080. enum: {
  34081. name: "enum",
  34082. wireType: r.WIRE_TYPES.VARINT,
  34083. defaultValue: 0
  34084. },
  34085. message: {
  34086. name: "message",
  34087. wireType: r.WIRE_TYPES.LDELIM,
  34088. defaultValue: null
  34089. },
  34090. group: {
  34091. name: "group",
  34092. wireType: r.WIRE_TYPES.STARTGROUP,
  34093. defaultValue: null
  34094. }
  34095. },
  34096. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34097. r.ID_MIN = 1,
  34098. r.ID_MAX = 536870911,
  34099. r.convertFieldsToCamelCase = !1,
  34100. r.populateAccessors = !0,
  34101. r.populateDefaults = !0,
  34102. r.Util = function() {
  34103. var t = {};
  34104. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34105. t.XHR = function() {
  34106. for (var e = [function() {
  34107. return new XMLHttpRequest
  34108. }
  34109. , function() {
  34110. return new ActiveXObject("Msxml2.XMLHTTP")
  34111. }
  34112. , function() {
  34113. return new ActiveXObject("Msxml3.XMLHTTP")
  34114. }
  34115. , function() {
  34116. return new ActiveXObject("Microsoft.XMLHTTP")
  34117. }
  34118. ], t = null, i = 0; i < e.length; i++) {
  34119. try {
  34120. t = e[i]()
  34121. } catch (e) {
  34122. continue
  34123. }
  34124. break
  34125. }
  34126. if (!t)
  34127. throw Error("XMLHttpRequest is not supported");
  34128. return t
  34129. }
  34130. ,
  34131. t.fetch = function(i, n) {
  34132. if (n && "function" != typeof n && (n = null),
  34133. t.IS_NODE) {
  34134. var r = e("fs");
  34135. if (n)
  34136. r.readFile(i, function(e, t) {
  34137. n(e ? null : "" + t)
  34138. });
  34139. else
  34140. try {
  34141. return r.readFileSync(i)
  34142. } catch (e) {
  34143. return null
  34144. }
  34145. } else {
  34146. var o = t.XHR();
  34147. if (o.open("GET", i, !!n),
  34148. o.setRequestHeader("Accept", "text/plain"),
  34149. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34150. !n)
  34151. return o.send(null),
  34152. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34153. if (o.onreadystatechange = function() {
  34154. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34155. }
  34156. ,
  34157. 4 == o.readyState)
  34158. return;
  34159. o.send(null)
  34160. }
  34161. }
  34162. ,
  34163. t.toCamelCase = function(e) {
  34164. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34165. return t.toUpperCase()
  34166. })
  34167. }
  34168. ,
  34169. t
  34170. }(),
  34171. r.Lang = {
  34172. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34173. RULE: /^(?:required|optional|repeated|map)$/,
  34174. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34175. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34176. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34177. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34178. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34179. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34180. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34181. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34182. NUMBER_OCT: /^0[0-7]+$/,
  34183. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34184. BOOL: /^(?:true|false)$/i,
  34185. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34186. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34187. WHITESPACE: /\s/,
  34188. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34189. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34190. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34191. },
  34192. r.DotProto = function(e, t) {
  34193. function i(e, i) {
  34194. var n = -1
  34195. , r = 1;
  34196. if ("-" == e.charAt(0) && (r = -1,
  34197. e = e.substring(1)),
  34198. t.NUMBER_DEC.test(e))
  34199. n = parseInt(e);
  34200. else if (t.NUMBER_HEX.test(e))
  34201. n = parseInt(e.substring(2), 16);
  34202. else {
  34203. if (!t.NUMBER_OCT.test(e))
  34204. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34205. n = parseInt(e.substring(1), 8)
  34206. }
  34207. if (n = r * n | 0,
  34208. !i && n < 0)
  34209. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34210. return n
  34211. }
  34212. function n(e) {
  34213. var i = 1;
  34214. if ("-" == e.charAt(0) && (i = -1,
  34215. e = e.substring(1)),
  34216. t.NUMBER_DEC.test(e))
  34217. return i * parseInt(e, 10);
  34218. if (t.NUMBER_HEX.test(e))
  34219. return i * parseInt(e.substring(2), 16);
  34220. if (t.NUMBER_OCT.test(e))
  34221. return i * parseInt(e.substring(1), 8);
  34222. if ("inf" === e)
  34223. return i * (1 / 0);
  34224. if ("nan" === e)
  34225. return NaN;
  34226. if (t.NUMBER_FLT.test(e))
  34227. return i * parseFloat(e);
  34228. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34229. }
  34230. function r(e, t, i) {
  34231. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34232. e[t].push(i))
  34233. }
  34234. var o = {}
  34235. , a = function(e) {
  34236. this.source = e + "",
  34237. this.index = 0,
  34238. this.line = 1,
  34239. this.stack = [],
  34240. this._stringOpen = null
  34241. }
  34242. , s = a.prototype;
  34243. s._readString = function() {
  34244. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34245. e.lastIndex = this.index - 1;
  34246. var i = e.exec(this.source);
  34247. if (!i)
  34248. throw Error("unterminated string");
  34249. return this.index = e.lastIndex,
  34250. this.stack.push(this._stringOpen),
  34251. this._stringOpen = null,
  34252. i[1]
  34253. }
  34254. ,
  34255. s.next = function() {
  34256. if (this.stack.length > 0)
  34257. return this.stack.shift();
  34258. if (this.index >= this.source.length)
  34259. return null;
  34260. if (null !== this._stringOpen)
  34261. return this._readString();
  34262. var e, i, n;
  34263. do {
  34264. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34265. if ("\n" === n && ++this.line,
  34266. ++this.index === this.source.length)
  34267. return null;
  34268. if ("/" === this.source.charAt(this.index))
  34269. if (++this.index,
  34270. "/" === this.source.charAt(this.index)) {
  34271. for (; "\n" !== this.source.charAt(++this.index); )
  34272. if (this.index == this.source.length)
  34273. return null;
  34274. ++this.index,
  34275. ++this.line,
  34276. e = !0
  34277. } else {
  34278. if ("*" !== (n = this.source.charAt(this.index)))
  34279. return "/";
  34280. do {
  34281. if ("\n" === n && ++this.line,
  34282. ++this.index === this.source.length)
  34283. return null;
  34284. i = n,
  34285. n = this.source.charAt(this.index)
  34286. } while ("*" !== i || "/" !== n);++this.index,
  34287. e = !0
  34288. }
  34289. } while (e);if (this.index === this.source.length)
  34290. return null;
  34291. var r = this.index;
  34292. t.DELIM.lastIndex = 0;
  34293. var o = t.DELIM.test(this.source.charAt(r++));
  34294. if (!o)
  34295. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34296. ++r;
  34297. var a = this.source.substring(this.index, this.index = r);
  34298. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34299. a
  34300. }
  34301. ,
  34302. s.peek = function() {
  34303. if (0 === this.stack.length) {
  34304. var e = this.next();
  34305. if (null === e)
  34306. return null;
  34307. this.stack.push(e)
  34308. }
  34309. return this.stack[0]
  34310. }
  34311. ,
  34312. s.skip = function(e) {
  34313. var t = this.next();
  34314. if (t !== e)
  34315. throw Error("illegal '" + t + "', '" + e + "' expected")
  34316. }
  34317. ,
  34318. s.omit = function(e) {
  34319. return this.peek() === e && (this.next(),
  34320. !0)
  34321. }
  34322. ,
  34323. s.toString = function() {
  34324. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34325. }
  34326. ,
  34327. o.Tokenizer = a;
  34328. var l = function(e) {
  34329. this.tn = new a(e),
  34330. this.proto3 = !1
  34331. }
  34332. , c = l.prototype;
  34333. return c.parse = function() {
  34334. var e, i, n = {
  34335. name: "[ROOT]",
  34336. package: null,
  34337. messages: [],
  34338. enums: [],
  34339. imports: [],
  34340. options: {},
  34341. services: []
  34342. }, r = !0;
  34343. try {
  34344. for (; e = this.tn.next(); )
  34345. switch (e) {
  34346. case "package":
  34347. if (!r || null !== n.package)
  34348. throw Error("unexpected 'package'");
  34349. if (e = this.tn.next(),
  34350. !t.TYPEREF.test(e))
  34351. throw Error("illegal package name: " + e);
  34352. this.tn.skip(";"),
  34353. n.package = e;
  34354. break;
  34355. case "import":
  34356. if (!r)
  34357. throw Error("unexpected 'import'");
  34358. e = this.tn.peek(),
  34359. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34360. e = this._readString(),
  34361. this.tn.skip(";"),
  34362. i || n.imports.push(e);
  34363. break;
  34364. case "syntax":
  34365. if (!r)
  34366. throw Error("unexpected 'syntax'");
  34367. this.tn.skip("="),
  34368. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34369. this.tn.skip(";");
  34370. break;
  34371. case "message":
  34372. this._parseMessage(n, null),
  34373. r = !1;
  34374. break;
  34375. case "enum":
  34376. this._parseEnum(n),
  34377. r = !1;
  34378. break;
  34379. case "option":
  34380. this._parseOption(n);
  34381. break;
  34382. case "service":
  34383. this._parseService(n);
  34384. break;
  34385. case "extend":
  34386. this._parseExtend(n);
  34387. break;
  34388. default:
  34389. throw Error("unexpected '" + e + "'")
  34390. }
  34391. } catch (e) {
  34392. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34393. e
  34394. }
  34395. return delete n.name,
  34396. n
  34397. }
  34398. ,
  34399. l.parse = function(e) {
  34400. return new l(e).parse()
  34401. }
  34402. ,
  34403. c._readString = function() {
  34404. var e, t, i = "";
  34405. do {
  34406. if (t = this.tn.next(),
  34407. "'" !== t && '"' !== t)
  34408. throw Error("illegal string delimiter: " + t);
  34409. i += this.tn.next(),
  34410. this.tn.skip(t),
  34411. e = this.tn.peek()
  34412. } while ('"' === e || '"' === e);return i
  34413. }
  34414. ,
  34415. c._readValue = function(e) {
  34416. var i = this.tn.peek();
  34417. if ('"' === i || "'" === i)
  34418. return this._readString();
  34419. if (this.tn.next(),
  34420. t.NUMBER.test(i))
  34421. return n(i);
  34422. if (t.BOOL.test(i))
  34423. return "true" === i.toLowerCase();
  34424. if (e && t.TYPEREF.test(i))
  34425. return i;
  34426. throw Error("illegal value: " + i)
  34427. }
  34428. ,
  34429. c._parseOption = function(e, i) {
  34430. var n = this.tn.next()
  34431. , r = !1;
  34432. if ("(" === n && (r = !0,
  34433. n = this.tn.next()),
  34434. !t.TYPEREF.test(n))
  34435. throw Error("illegal option name: " + n);
  34436. var o = n;
  34437. r && (this.tn.skip(")"),
  34438. o = "(" + o + ")",
  34439. n = this.tn.peek(),
  34440. t.FQTYPEREF.test(n) && (o += n,
  34441. this.tn.next())),
  34442. this.tn.skip("="),
  34443. this._parseOptionValue(e, o),
  34444. i || this.tn.skip(";")
  34445. }
  34446. ,
  34447. c._parseOptionValue = function(e, i) {
  34448. var n = this.tn.peek();
  34449. if ("{" !== n)
  34450. r(e.options, i, this._readValue(!0));
  34451. else
  34452. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34453. if (!t.NAME.test(n))
  34454. throw Error("illegal option name: " + i + "." + n);
  34455. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34456. }
  34457. }
  34458. ,
  34459. c._parseService = function(e) {
  34460. var i = this.tn.next();
  34461. if (!t.NAME.test(i))
  34462. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34463. var n = i
  34464. , r = {
  34465. name: n,
  34466. rpc: {},
  34467. options: {}
  34468. };
  34469. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34470. if ("option" === i)
  34471. this._parseOption(r);
  34472. else {
  34473. if ("rpc" !== i)
  34474. throw Error("illegal service token: " + i);
  34475. this._parseServiceRPC(r)
  34476. }
  34477. this.tn.omit(";"),
  34478. e.services.push(r)
  34479. }
  34480. ,
  34481. c._parseServiceRPC = function(e) {
  34482. var i = "rpc"
  34483. , n = this.tn.next();
  34484. if (!t.NAME.test(n))
  34485. throw Error("illegal rpc service method name: " + n);
  34486. var r = n
  34487. , o = {
  34488. request: null,
  34489. response: null,
  34490. request_stream: !1,
  34491. response_stream: !1,
  34492. options: {}
  34493. };
  34494. if (this.tn.skip("("),
  34495. n = this.tn.next(),
  34496. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34497. n = this.tn.next()),
  34498. !t.TYPEREF.test(n))
  34499. throw Error("illegal rpc service request type: " + n);
  34500. if (o.request = n,
  34501. this.tn.skip(")"),
  34502. n = this.tn.next(),
  34503. "returns" !== n.toLowerCase())
  34504. throw Error("illegal rpc service request type delimiter: " + n);
  34505. if (this.tn.skip("("),
  34506. n = this.tn.next(),
  34507. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34508. n = this.tn.next()),
  34509. o.response = n,
  34510. this.tn.skip(")"),
  34511. n = this.tn.peek(),
  34512. "{" === n) {
  34513. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34514. if ("option" !== n)
  34515. throw Error("illegal rpc service token: " + n);
  34516. this._parseOption(o)
  34517. }
  34518. this.tn.omit(";")
  34519. } else
  34520. this.tn.skip(";");
  34521. "undefined" == typeof e[i] && (e[i] = {}),
  34522. e[i][r] = o
  34523. }
  34524. ,
  34525. c._parseMessage = function(e, n) {
  34526. var r = !!n
  34527. , o = this.tn.next()
  34528. , a = {
  34529. name: "",
  34530. fields: [],
  34531. enums: [],
  34532. messages: [],
  34533. options: {},
  34534. services: [],
  34535. oneofs: {}
  34536. };
  34537. if (!t.NAME.test(o))
  34538. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34539. for (a.name = o,
  34540. r && (this.tn.skip("="),
  34541. n.id = i(this.tn.next()),
  34542. a.isGroup = !0),
  34543. o = this.tn.peek(),
  34544. "[" === o && n && this._parseFieldOptions(n),
  34545. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34546. if (t.RULE.test(o))
  34547. this._parseMessageField(a, o);
  34548. else if ("oneof" === o)
  34549. this._parseMessageOneOf(a);
  34550. else if ("enum" === o)
  34551. this._parseEnum(a);
  34552. else if ("message" === o)
  34553. this._parseMessage(a);
  34554. else if ("option" === o)
  34555. this._parseOption(a);
  34556. else if ("service" === o)
  34557. this._parseService(a);
  34558. else if ("extensions" === o)
  34559. a.extensions = this._parseExtensionRanges();
  34560. else if ("reserved" === o)
  34561. this._parseIgnored();
  34562. else if ("extend" === o)
  34563. this._parseExtend(a);
  34564. else {
  34565. if (!t.TYPEREF.test(o))
  34566. throw Error("illegal message token: " + o);
  34567. if (!this.proto3)
  34568. throw Error("illegal field rule: " + o);
  34569. this._parseMessageField(a, "optional", o)
  34570. }
  34571. return this.tn.omit(";"),
  34572. e.messages.push(a),
  34573. a
  34574. }
  34575. ,
  34576. c._parseIgnored = function() {
  34577. for (; ";" !== this.tn.peek(); )
  34578. this.tn.next();
  34579. this.tn.skip(";")
  34580. }
  34581. ,
  34582. c._parseMessageField = function(e, n, r) {
  34583. if (!t.RULE.test(n))
  34584. throw Error("illegal message field rule: " + n);
  34585. var o, a = {
  34586. rule: n,
  34587. type: "",
  34588. name: "",
  34589. options: {},
  34590. id: 0
  34591. };
  34592. if ("map" === n) {
  34593. if (r)
  34594. throw Error("illegal type: " + r);
  34595. if (this.tn.skip("<"),
  34596. o = this.tn.next(),
  34597. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34598. throw Error("illegal message field type: " + o);
  34599. if (a.keytype = o,
  34600. this.tn.skip(","),
  34601. o = this.tn.next(),
  34602. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34603. throw Error("illegal message field: " + o);
  34604. if (a.type = o,
  34605. this.tn.skip(">"),
  34606. o = this.tn.next(),
  34607. !t.NAME.test(o))
  34608. throw Error("illegal message field name: " + o);
  34609. a.name = o,
  34610. this.tn.skip("="),
  34611. a.id = i(this.tn.next()),
  34612. o = this.tn.peek(),
  34613. "[" === o && this._parseFieldOptions(a),
  34614. this.tn.skip(";")
  34615. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34616. "group" === r) {
  34617. var s = this._parseMessage(e, a);
  34618. if (!/^[A-Z]/.test(s.name))
  34619. throw Error("illegal group name: " + s.name);
  34620. a.type = s.name,
  34621. a.name = s.name.toLowerCase(),
  34622. this.tn.omit(";")
  34623. } else {
  34624. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34625. throw Error("illegal message field type: " + r);
  34626. if (a.type = r,
  34627. o = this.tn.next(),
  34628. !t.NAME.test(o))
  34629. throw Error("illegal message field name: " + o);
  34630. a.name = o,
  34631. this.tn.skip("="),
  34632. a.id = i(this.tn.next()),
  34633. o = this.tn.peek(),
  34634. "[" === o && this._parseFieldOptions(a),
  34635. this.tn.skip(";")
  34636. }
  34637. return e.fields.push(a),
  34638. a
  34639. }
  34640. ,
  34641. c._parseMessageOneOf = function(e) {
  34642. var i = this.tn.next();
  34643. if (!t.NAME.test(i))
  34644. throw Error("illegal oneof name: " + i);
  34645. var n, r = i, o = [];
  34646. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34647. n = this._parseMessageField(e, "optional", i),
  34648. n.oneof = r,
  34649. o.push(n.id);
  34650. this.tn.omit(";"),
  34651. e.oneofs[r] = o
  34652. }
  34653. ,
  34654. c._parseFieldOptions = function(e) {
  34655. this.tn.skip("[");
  34656. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34657. i || this.tn.skip(","),
  34658. this._parseOption(e, !0),
  34659. i = !1;
  34660. this.tn.next()
  34661. }
  34662. ,
  34663. c._parseEnum = function(e) {
  34664. var n = {
  34665. name: "",
  34666. values: [],
  34667. options: {}
  34668. }
  34669. , r = this.tn.next();
  34670. if (!t.NAME.test(r))
  34671. throw Error("illegal name: " + r);
  34672. for (n.name = r,
  34673. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34674. if ("option" === r)
  34675. this._parseOption(n);
  34676. else {
  34677. if (!t.NAME.test(r))
  34678. throw Error("illegal name: " + r);
  34679. this.tn.skip("=");
  34680. var o = {
  34681. name: r,
  34682. id: i(this.tn.next(), !0)
  34683. };
  34684. r = this.tn.peek(),
  34685. "[" === r && this._parseFieldOptions({
  34686. options: {}
  34687. }),
  34688. this.tn.skip(";"),
  34689. n.values.push(o)
  34690. }
  34691. this.tn.omit(";"),
  34692. e.enums.push(n)
  34693. }
  34694. ,
  34695. c._parseExtensionRanges = function() {
  34696. var t, i, r, o = [];
  34697. do {
  34698. for (i = []; ; ) {
  34699. switch (t = this.tn.next()) {
  34700. case "min":
  34701. r = e.ID_MIN;
  34702. break;
  34703. case "max":
  34704. r = e.ID_MAX;
  34705. break;
  34706. default:
  34707. r = n(t)
  34708. }
  34709. if (i.push(r),
  34710. 2 === i.length)
  34711. break;
  34712. if ("to" !== this.tn.peek()) {
  34713. i.push(r);
  34714. break
  34715. }
  34716. this.tn.next()
  34717. }
  34718. o.push(i)
  34719. } while (this.tn.omit(","));return this.tn.skip(";"),
  34720. o
  34721. }
  34722. ,
  34723. c._parseExtend = function(e) {
  34724. var i = this.tn.next();
  34725. if (!t.TYPEREF.test(i))
  34726. throw Error("illegal extend reference: " + i);
  34727. var n = {
  34728. ref: i,
  34729. fields: []
  34730. };
  34731. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34732. if (t.RULE.test(i))
  34733. this._parseMessageField(n, i);
  34734. else {
  34735. if (!t.TYPEREF.test(i))
  34736. throw Error("illegal extend token: " + i);
  34737. if (!this.proto3)
  34738. throw Error("illegal field rule: " + i);
  34739. this._parseMessageField(n, "optional", i)
  34740. }
  34741. return this.tn.omit(";"),
  34742. e.messages.push(n),
  34743. n
  34744. }
  34745. ,
  34746. c.toString = function() {
  34747. return "Parser at line " + this.tn.line
  34748. }
  34749. ,
  34750. o.Parser = l,
  34751. o
  34752. }(r, r.Lang),
  34753. r.Reflect = function(e) {
  34754. function i(i) {
  34755. if ("string" == typeof i && (i = e.TYPES[i]),
  34756. "undefined" == typeof i.defaultValue)
  34757. throw Error("default value for type " + i.name + " is not supported");
  34758. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34759. }
  34760. function n(t, i) {
  34761. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34762. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34763. if ("string" == typeof t)
  34764. return e.Long.fromString(t, i || !1, 10);
  34765. if ("number" == typeof t)
  34766. return e.Long.fromNumber(t, i || !1);
  34767. throw Error("not convertible to Long")
  34768. }
  34769. function r(t, i) {
  34770. var n = i.readVarint32()
  34771. , o = 7 & n
  34772. , a = n >>> 3;
  34773. switch (o) {
  34774. case e.WIRE_TYPES.VARINT:
  34775. do
  34776. n = i.readUint8();
  34777. while (128 === (128 & n));break;
  34778. case e.WIRE_TYPES.BITS64:
  34779. i.offset += 8;
  34780. break;
  34781. case e.WIRE_TYPES.LDELIM:
  34782. n = i.readVarint32(),
  34783. i.offset += n;
  34784. break;
  34785. case e.WIRE_TYPES.STARTGROUP:
  34786. r(a, i);
  34787. break;
  34788. case e.WIRE_TYPES.ENDGROUP:
  34789. if (a === t)
  34790. return !1;
  34791. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34792. case e.WIRE_TYPES.BITS32:
  34793. i.offset += 4;
  34794. break;
  34795. default:
  34796. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34797. }
  34798. return !0
  34799. }
  34800. var o = {}
  34801. , a = function(e, t, i) {
  34802. this.builder = e,
  34803. this.parent = t,
  34804. this.name = i,
  34805. this.className
  34806. }
  34807. , s = a.prototype;
  34808. s.fqn = function() {
  34809. for (var e = this.name, t = this; ; ) {
  34810. if (t = t.parent,
  34811. null == t)
  34812. break;
  34813. e = t.name + "." + e
  34814. }
  34815. return e
  34816. }
  34817. ,
  34818. s.toString = function(e) {
  34819. return (e ? this.className + " " : "") + this.fqn()
  34820. }
  34821. ,
  34822. s.build = function() {
  34823. throw Error(this.toString(!0) + " cannot be built directly")
  34824. }
  34825. ,
  34826. o.T = a;
  34827. var l = function(e, t, i, n, r) {
  34828. a.call(this, e, t, i),
  34829. this.className = "Namespace",
  34830. this.children = [],
  34831. this.options = n || {},
  34832. this.syntax = r || "proto2"
  34833. }
  34834. , c = l.prototype = Object.create(a.prototype);
  34835. c.getChildren = function(e) {
  34836. if (e = e || null,
  34837. null == e)
  34838. return this.children.slice();
  34839. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34840. this.children[i]instanceof e && t.push(this.children[i]);
  34841. return t
  34842. }
  34843. ,
  34844. c.addChild = function(e) {
  34845. var t;
  34846. if (t = this.getChild(e.name))
  34847. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34848. t.name = t.originalName;
  34849. else {
  34850. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34851. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34852. e.name = e.originalName
  34853. }
  34854. this.children.push(e)
  34855. }
  34856. ,
  34857. c.getChild = function(e) {
  34858. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34859. if (this.children[i][t] === e)
  34860. return this.children[i];
  34861. return null
  34862. }
  34863. ,
  34864. c.resolve = function(e, t) {
  34865. var i = "string" == typeof e ? e.split(".") : e
  34866. , n = this
  34867. , r = 0;
  34868. if ("" === i[r]) {
  34869. for (; null !== n.parent; )
  34870. n = n.parent;
  34871. r++
  34872. }
  34873. var a;
  34874. do {
  34875. do {
  34876. if (!(n instanceof o.Namespace)) {
  34877. n = null;
  34878. break
  34879. }
  34880. if (a = n.getChild(i[r]),
  34881. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34882. n = null;
  34883. break
  34884. }
  34885. n = a,
  34886. r++
  34887. } while (r < i.length);if (null != n)
  34888. break;
  34889. if (null !== this.parent)
  34890. return this.parent.resolve(e, t)
  34891. } while (null != n);return n
  34892. }
  34893. ,
  34894. c.qn = function(e) {
  34895. var t = []
  34896. , i = e;
  34897. do
  34898. t.unshift(i.name),
  34899. i = i.parent;
  34900. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34901. var r = t.slice(t.length - n);
  34902. if (e === this.resolve(r, e instanceof o.Namespace))
  34903. return r.join(".")
  34904. }
  34905. return e.fqn()
  34906. }
  34907. ,
  34908. c.build = function() {
  34909. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34910. e = i[n],
  34911. e instanceof l && (t[e.name] = e.build());
  34912. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34913. value: this.buildOpt()
  34914. }),
  34915. t
  34916. }
  34917. ,
  34918. c.buildOpt = function() {
  34919. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34920. var r = t[i]
  34921. , o = this.options[t[i]];
  34922. e[r] = o
  34923. }
  34924. return e
  34925. }
  34926. ,
  34927. c.getOption = function(e) {
  34928. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34929. }
  34930. ,
  34931. o.Namespace = l;
  34932. var h = function(t, i, n, r) {
  34933. if (this.type = t,
  34934. this.resolvedType = i,
  34935. this.isMapKey = n,
  34936. this.syntax = r,
  34937. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34938. throw Error("Invalid map key type: " + t.name)
  34939. }
  34940. , u = h.prototype;
  34941. h.defaultFieldValue = i,
  34942. u.verifyValue = function(i) {
  34943. function r(e, t) {
  34944. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34945. }
  34946. var o = this;
  34947. switch (this.type) {
  34948. case e.TYPES.int32:
  34949. case e.TYPES.sint32:
  34950. case e.TYPES.sfixed32:
  34951. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34952. i > 4294967295 ? 0 | i : i;
  34953. case e.TYPES.uint32:
  34954. case e.TYPES.fixed32:
  34955. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34956. i < 0 ? i >>> 0 : i;
  34957. case e.TYPES.int64:
  34958. case e.TYPES.sint64:
  34959. case e.TYPES.sfixed64:
  34960. if (e.Long)
  34961. try {
  34962. return n(i, !1)
  34963. } catch (e) {
  34964. r(typeof i, e.message)
  34965. }
  34966. else
  34967. r(typeof i, "requires Long.js");
  34968. case e.TYPES.uint64:
  34969. case e.TYPES.fixed64:
  34970. if (e.Long)
  34971. try {
  34972. return n(i, !0)
  34973. } catch (e) {
  34974. r(typeof i, e.message)
  34975. }
  34976. else
  34977. r(typeof i, "requires Long.js");
  34978. case e.TYPES.bool:
  34979. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34980. i;
  34981. case e.TYPES.float:
  34982. case e.TYPES.double:
  34983. return "number" != typeof i && r(typeof i, "not a number"),
  34984. i;
  34985. case e.TYPES.string:
  34986. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34987. "" + i;
  34988. case e.TYPES.bytes:
  34989. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34990. case e.TYPES.enum:
  34991. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34992. for (l = 0; l < a.length; l++) {
  34993. if (a[l].name == i)
  34994. return a[l].id;
  34995. if (a[l].id == i)
  34996. return a[l].id
  34997. }
  34998. if ("proto3" === this.syntax)
  34999. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35000. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35001. i;
  35002. r(i, "not a valid enum value");
  35003. case e.TYPES.group:
  35004. case e.TYPES.message:
  35005. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35006. i instanceof this.resolvedType.clazz)
  35007. return i;
  35008. if (i instanceof e.Builder.Message) {
  35009. var s = {};
  35010. for (var l in i)
  35011. i.hasOwnProperty(l) && (s[l] = i[l]);
  35012. i = s
  35013. }
  35014. return new this.resolvedType.clazz(i)
  35015. }
  35016. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35017. }
  35018. ,
  35019. u.calculateLength = function(i, n) {
  35020. if (null === n)
  35021. return 0;
  35022. var r;
  35023. switch (this.type) {
  35024. case e.TYPES.int32:
  35025. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35026. case e.TYPES.uint32:
  35027. return t.calculateVarint32(n);
  35028. case e.TYPES.sint32:
  35029. return t.calculateVarint32(t.zigZagEncode32(n));
  35030. case e.TYPES.fixed32:
  35031. case e.TYPES.sfixed32:
  35032. case e.TYPES.float:
  35033. return 4;
  35034. case e.TYPES.int64:
  35035. case e.TYPES.uint64:
  35036. return t.calculateVarint64(n);
  35037. case e.TYPES.sint64:
  35038. return t.calculateVarint64(t.zigZagEncode64(n));
  35039. case e.TYPES.fixed64:
  35040. case e.TYPES.sfixed64:
  35041. return 8;
  35042. case e.TYPES.bool:
  35043. return 1;
  35044. case e.TYPES.enum:
  35045. return t.calculateVarint32(n);
  35046. case e.TYPES.double:
  35047. return 8;
  35048. case e.TYPES.string:
  35049. return r = t.calculateUTF8Bytes(n),
  35050. t.calculateVarint32(r) + r;
  35051. case e.TYPES.bytes:
  35052. if (n.remaining() < 0)
  35053. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35054. return t.calculateVarint32(n.remaining()) + n.remaining();
  35055. case e.TYPES.message:
  35056. return r = this.resolvedType.calculate(n),
  35057. t.calculateVarint32(r) + r;
  35058. case e.TYPES.group:
  35059. return r = this.resolvedType.calculate(n),
  35060. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35061. }
  35062. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35063. }
  35064. ,
  35065. u.encodeValue = function(i, n, r) {
  35066. if (null === n)
  35067. return r;
  35068. switch (this.type) {
  35069. case e.TYPES.int32:
  35070. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35071. break;
  35072. case e.TYPES.uint32:
  35073. r.writeVarint32(n);
  35074. break;
  35075. case e.TYPES.sint32:
  35076. r.writeVarint32ZigZag(n);
  35077. break;
  35078. case e.TYPES.fixed32:
  35079. r.writeUint32(n);
  35080. break;
  35081. case e.TYPES.sfixed32:
  35082. r.writeInt32(n);
  35083. break;
  35084. case e.TYPES.int64:
  35085. case e.TYPES.uint64:
  35086. r.writeVarint64(n);
  35087. break;
  35088. case e.TYPES.sint64:
  35089. r.writeVarint64ZigZag(n);
  35090. break;
  35091. case e.TYPES.fixed64:
  35092. r.writeUint64(n);
  35093. break;
  35094. case e.TYPES.sfixed64:
  35095. r.writeInt64(n);
  35096. break;
  35097. case e.TYPES.bool:
  35098. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35099. break;
  35100. case e.TYPES.enum:
  35101. r.writeVarint32(n);
  35102. break;
  35103. case e.TYPES.float:
  35104. r.writeFloat32(n);
  35105. break;
  35106. case e.TYPES.double:
  35107. r.writeFloat64(n);
  35108. break;
  35109. case e.TYPES.string:
  35110. r.writeVString(n);
  35111. break;
  35112. case e.TYPES.bytes:
  35113. if (n.remaining() < 0)
  35114. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35115. var o = n.offset;
  35116. r.writeVarint32(n.remaining()),
  35117. r.append(n),
  35118. n.offset = o;
  35119. break;
  35120. case e.TYPES.message:
  35121. var a = (new t).LE();
  35122. this.resolvedType.encode(n, a),
  35123. r.writeVarint32(a.offset),
  35124. r.append(a.flip());
  35125. break;
  35126. case e.TYPES.group:
  35127. this.resolvedType.encode(n, r),
  35128. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35129. break;
  35130. default:
  35131. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35132. }
  35133. return r
  35134. }
  35135. ,
  35136. u.decode = function(t, i, n) {
  35137. if (i != this.type.wireType)
  35138. throw Error("Unexpected wire type for element");
  35139. var r, o;
  35140. switch (this.type) {
  35141. case e.TYPES.int32:
  35142. return 0 | t.readVarint32();
  35143. case e.TYPES.uint32:
  35144. return t.readVarint32() >>> 0;
  35145. case e.TYPES.sint32:
  35146. return 0 | t.readVarint32ZigZag();
  35147. case e.TYPES.fixed32:
  35148. return t.readUint32() >>> 0;
  35149. case e.TYPES.sfixed32:
  35150. return 0 | t.readInt32();
  35151. case e.TYPES.int64:
  35152. return t.readVarint64();
  35153. case e.TYPES.uint64:
  35154. return t.readVarint64().toUnsigned();
  35155. case e.TYPES.sint64:
  35156. return t.readVarint64ZigZag();
  35157. case e.TYPES.fixed64:
  35158. return t.readUint64();
  35159. case e.TYPES.sfixed64:
  35160. return t.readInt64();
  35161. case e.TYPES.bool:
  35162. return !!t.readVarint32();
  35163. case e.TYPES.enum:
  35164. return t.readVarint32();
  35165. case e.TYPES.float:
  35166. return t.readFloat();
  35167. case e.TYPES.double:
  35168. return t.readDouble();
  35169. case e.TYPES.string:
  35170. return t.readVString();
  35171. case e.TYPES.bytes:
  35172. if (o = t.readVarint32(),
  35173. t.remaining() < o)
  35174. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35175. return r = t.clone(),
  35176. r.limit = r.offset + o,
  35177. t.offset += o,
  35178. r;
  35179. case e.TYPES.message:
  35180. return o = t.readVarint32(),
  35181. this.resolvedType.decode(t, o);
  35182. case e.TYPES.group:
  35183. return this.resolvedType.decode(t, -1, n)
  35184. }
  35185. throw Error("[INTERNAL] Illegal decode type")
  35186. }
  35187. ,
  35188. u.valueFromString = function(i) {
  35189. if (!this.isMapKey)
  35190. throw Error("valueFromString() called on non-map-key element");
  35191. switch (this.type) {
  35192. case e.TYPES.int32:
  35193. case e.TYPES.sint32:
  35194. case e.TYPES.sfixed32:
  35195. case e.TYPES.uint32:
  35196. case e.TYPES.fixed32:
  35197. return this.verifyValue(parseInt(i));
  35198. case e.TYPES.int64:
  35199. case e.TYPES.sint64:
  35200. case e.TYPES.sfixed64:
  35201. case e.TYPES.uint64:
  35202. case e.TYPES.fixed64:
  35203. return this.verifyValue(i);
  35204. case e.TYPES.bool:
  35205. return "true" === i;
  35206. case e.TYPES.string:
  35207. return this.verifyValue(i);
  35208. case e.TYPES.bytes:
  35209. return t.fromBinary(i)
  35210. }
  35211. }
  35212. ,
  35213. u.valueToString = function(t) {
  35214. if (!this.isMapKey)
  35215. throw Error("valueToString() called on non-map-key element");
  35216. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35217. }
  35218. ,
  35219. o.Element = h;
  35220. var d = function(e, t, i, n, r, o) {
  35221. l.call(this, e, t, i, n, o),
  35222. this.className = "Message",
  35223. this.extensions = void 0,
  35224. this.clazz = null,
  35225. this.isGroup = !!r,
  35226. this._fields = null,
  35227. this._fieldsById = null,
  35228. this._fieldsByName = null
  35229. }
  35230. , p = d.prototype = Object.create(l.prototype);
  35231. p.build = function(i) {
  35232. if (this.clazz && !i)
  35233. return this.clazz;
  35234. var n = function(e, i) {
  35235. function n(i, r, o, a) {
  35236. if (null === i || "object" != typeof i) {
  35237. if (a && a instanceof e.Reflect.Enum) {
  35238. var s = e.Reflect.Enum.getName(a.object, i);
  35239. if (null !== s)
  35240. return s
  35241. }
  35242. return i
  35243. }
  35244. if (t.isByteBuffer(i))
  35245. return r ? i.toBase64() : i.toBuffer();
  35246. if (e.Long.isLong(i))
  35247. return o ? i.toString() : e.Long.fromValue(i);
  35248. var l;
  35249. if (Array.isArray(i))
  35250. return l = [],
  35251. i.forEach(function(e, t) {
  35252. l[t] = n(e, r, o, a)
  35253. }),
  35254. l;
  35255. if (l = {},
  35256. i instanceof e.Map) {
  35257. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35258. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35259. return l
  35260. }
  35261. var u = i.$type
  35262. , d = void 0;
  35263. for (var p in i)
  35264. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35265. return l
  35266. }
  35267. var r = i.getChildren(e.Reflect.Message.Field)
  35268. , o = i.getChildren(e.Reflect.Message.OneOf)
  35269. , a = function(n, s) {
  35270. e.Builder.Message.call(this);
  35271. for (var l = 0, c = o.length; l < c; ++l)
  35272. this[o[l].name] = null;
  35273. for (l = 0,
  35274. c = r.length; l < c; ++l) {
  35275. var h = r[l];
  35276. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35277. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35278. }
  35279. if (arguments.length > 0) {
  35280. var u;
  35281. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35282. for (l = 0,
  35283. c = arguments.length; l < c; ++l)
  35284. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35285. else
  35286. this.$set(n)
  35287. }
  35288. }
  35289. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35290. s.add = function(t, n, r) {
  35291. var o = i._fieldsByName[t];
  35292. if (!r) {
  35293. if (!o)
  35294. throw Error(this + "#" + t + " is undefined");
  35295. if (!(o instanceof e.Reflect.Message.Field))
  35296. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35297. if (!o.repeated)
  35298. throw Error(this + "#" + t + " is not a repeated field");
  35299. n = o.verifyValue(n, !0)
  35300. }
  35301. return null === this[t] && (this[t] = []),
  35302. this[t].push(n),
  35303. this
  35304. }
  35305. ,
  35306. s.$add = s.add,
  35307. s.set = function(t, n, r) {
  35308. if (t && "object" == typeof t) {
  35309. r = n;
  35310. for (var o in t)
  35311. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35312. return this
  35313. }
  35314. var a = i._fieldsByName[t];
  35315. if (r)
  35316. this[t] = n;
  35317. else {
  35318. if (!a)
  35319. throw Error(this + "#" + t + " is not a field: undefined");
  35320. if (!(a instanceof e.Reflect.Message.Field))
  35321. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35322. this[a.name] = n = a.verifyValue(n)
  35323. }
  35324. if (a && a.oneof) {
  35325. var s = this[a.oneof.name];
  35326. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35327. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35328. }
  35329. return this
  35330. }
  35331. ,
  35332. s.$set = s.set,
  35333. s.get = function(t, n) {
  35334. if (n)
  35335. return this[t];
  35336. var r = i._fieldsByName[t];
  35337. if (!(r && r instanceof e.Reflect.Message.Field))
  35338. throw Error(this + "#" + t + " is not a field: undefined");
  35339. if (!(r instanceof e.Reflect.Message.Field))
  35340. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35341. return this[r.name]
  35342. }
  35343. ,
  35344. s.$get = s.get;
  35345. for (var l = 0; l < r.length; l++) {
  35346. var c = r[l];
  35347. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35348. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35349. return e.toUpperCase().replace("_", "")
  35350. });
  35351. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35352. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35353. return "_" + e
  35354. })
  35355. , r = function(t, i) {
  35356. return this[e.name] = i ? t : e.verifyValue(t),
  35357. this
  35358. }
  35359. , o = function() {
  35360. return this[e.name]
  35361. };
  35362. null === i.getChild("set" + t) && (s["set" + t] = r),
  35363. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35364. null === i.getChild("get" + t) && (s["get" + t] = o),
  35365. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35366. }(c)
  35367. }
  35368. s.encode = function(e, n) {
  35369. "boolean" == typeof e && (n = e,
  35370. e = void 0);
  35371. var r = !1;
  35372. e || (e = new t,
  35373. r = !0);
  35374. var o = e.littleEndian;
  35375. try {
  35376. return i.encode(this, e.LE(), n),
  35377. (r ? e.flip() : e).LE(o)
  35378. } catch (t) {
  35379. throw e.LE(o),
  35380. t
  35381. }
  35382. }
  35383. ,
  35384. a.encode = function(e, t, i) {
  35385. return new a(e).encode(t, i)
  35386. }
  35387. ,
  35388. s.calculate = function() {
  35389. return i.calculate(this)
  35390. }
  35391. ,
  35392. s.encodeDelimited = function(e, n) {
  35393. var r = !1;
  35394. e || (e = new t,
  35395. r = !0);
  35396. var o = (new t).LE();
  35397. return i.encode(this, o, n).flip(),
  35398. e.writeVarint32(o.remaining()),
  35399. e.append(o),
  35400. r ? e.flip() : e
  35401. }
  35402. ,
  35403. s.encodeAB = function() {
  35404. try {
  35405. return this.encode().toArrayBuffer()
  35406. } catch (e) {
  35407. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35408. e
  35409. }
  35410. }
  35411. ,
  35412. s.toArrayBuffer = s.encodeAB,
  35413. s.encodeNB = function() {
  35414. try {
  35415. return this.encode().toBuffer()
  35416. } catch (e) {
  35417. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35418. e
  35419. }
  35420. }
  35421. ,
  35422. s.toBuffer = s.encodeNB,
  35423. s.encode64 = function() {
  35424. try {
  35425. return this.encode().toBase64()
  35426. } catch (e) {
  35427. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35428. e
  35429. }
  35430. }
  35431. ,
  35432. s.toBase64 = s.encode64,
  35433. s.encodeHex = function() {
  35434. try {
  35435. return this.encode().toHex()
  35436. } catch (e) {
  35437. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35438. e
  35439. }
  35440. }
  35441. ,
  35442. s.toHex = s.encodeHex,
  35443. s.toRaw = function(e, t) {
  35444. return n(this, !!e, !!t, this.$type)
  35445. }
  35446. ,
  35447. s.encodeJSON = function() {
  35448. return JSON.stringify(n(this, !0, !0, this.$type))
  35449. }
  35450. ,
  35451. a.decode = function(e, n, r) {
  35452. "string" == typeof n && (r = n,
  35453. n = -1),
  35454. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35455. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35456. var o = e.littleEndian;
  35457. try {
  35458. var a = i.decode(e.LE());
  35459. return e.LE(o),
  35460. a
  35461. } catch (t) {
  35462. throw e.LE(o),
  35463. t
  35464. }
  35465. }
  35466. ,
  35467. a.decodeDelimited = function(e, n) {
  35468. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35469. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35470. e.remaining() < 1)
  35471. return null;
  35472. var r = e.offset
  35473. , o = e.readVarint32();
  35474. if (e.remaining() < o)
  35475. return e.offset = r,
  35476. null;
  35477. try {
  35478. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35479. return e.offset += o,
  35480. a
  35481. } catch (t) {
  35482. throw e.offset += o,
  35483. t
  35484. }
  35485. }
  35486. ,
  35487. a.decode64 = function(e) {
  35488. return a.decode(e, "base64")
  35489. }
  35490. ,
  35491. a.decodeHex = function(e) {
  35492. return a.decode(e, "hex")
  35493. }
  35494. ,
  35495. a.decodeJSON = function(e) {
  35496. return new a(JSON.parse(e))
  35497. }
  35498. ,
  35499. s.toString = function() {
  35500. return i.toString()
  35501. }
  35502. ;
  35503. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35504. value: i.buildOpt()
  35505. }),
  35506. Object.defineProperty(s, "$options", {
  35507. value: a.$options
  35508. }),
  35509. Object.defineProperty(a, "$type", {
  35510. value: i
  35511. }),
  35512. Object.defineProperty(s, "$type", {
  35513. value: i
  35514. })),
  35515. a
  35516. }(e, this);
  35517. this._fields = [],
  35518. this._fieldsById = {},
  35519. this._fieldsByName = {};
  35520. for (var r, o = 0, a = this.children.length; o < a; o++)
  35521. if (r = this.children[o],
  35522. r instanceof A || r instanceof d || r instanceof E) {
  35523. if (n.hasOwnProperty(r.name))
  35524. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35525. n[r.name] = r.build()
  35526. } else if (r instanceof d.Field)
  35527. r.build(),
  35528. this._fields.push(r),
  35529. this._fieldsById[r.id] = r,
  35530. this._fieldsByName[r.name] = r;
  35531. else if (!(r instanceof d.OneOf || r instanceof I))
  35532. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35533. return this.clazz = n
  35534. }
  35535. ,
  35536. p.encode = function(e, t, i) {
  35537. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35538. n = this._fields[a],
  35539. r = e[n.name],
  35540. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35541. if (null !== o) {
  35542. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35543. throw l.encoded = t,
  35544. l
  35545. }
  35546. return t
  35547. }
  35548. ,
  35549. p.calculate = function(e) {
  35550. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35551. if (t = this._fields[r],
  35552. i = e[t.name],
  35553. t.required && null === i)
  35554. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35555. n += t.calculate(i, e)
  35556. }
  35557. return n
  35558. }
  35559. ,
  35560. p.decode = function(t, i, n) {
  35561. i = "number" == typeof i ? i : -1;
  35562. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35563. if (o = t.readVarint32(),
  35564. a = 7 & o,
  35565. s = o >>> 3,
  35566. a === e.WIRE_TYPES.ENDGROUP) {
  35567. if (s !== n)
  35568. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35569. break
  35570. }
  35571. if (l = this._fieldsById[s]) {
  35572. if (l.repeated && !l.options.packed)
  35573. h[l.name].push(l.decode(a, t));
  35574. else if (l.map) {
  35575. var u = l.decode(a, t);
  35576. h[l.name].set(u[0], u[1])
  35577. } else if (h[l.name] = l.decode(a, t),
  35578. l.oneof) {
  35579. var d = h[l.oneof.name];
  35580. null !== d && d !== l.name && (h[d] = null),
  35581. h[l.oneof.name] = l.name
  35582. }
  35583. } else
  35584. switch (a) {
  35585. case e.WIRE_TYPES.VARINT:
  35586. t.readVarint32();
  35587. break;
  35588. case e.WIRE_TYPES.BITS32:
  35589. t.offset += 4;
  35590. break;
  35591. case e.WIRE_TYPES.BITS64:
  35592. t.offset += 8;
  35593. break;
  35594. case e.WIRE_TYPES.LDELIM:
  35595. var p = t.readVarint32();
  35596. t.offset += p;
  35597. break;
  35598. case e.WIRE_TYPES.STARTGROUP:
  35599. for (; r(s, t); )
  35600. ;
  35601. break;
  35602. default:
  35603. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35604. }
  35605. }
  35606. for (var f = 0, g = this._fields.length; f < g; ++f)
  35607. if (l = this._fields[f],
  35608. null === h[l.name])
  35609. if ("proto3" === this.syntax)
  35610. h[l.name] = l.defaultValue;
  35611. else {
  35612. if (l.required) {
  35613. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35614. throw m.decoded = h,
  35615. m
  35616. }
  35617. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35618. }
  35619. return h
  35620. }
  35621. ,
  35622. o.Message = d;
  35623. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35624. a.call(this, t, i, s),
  35625. this.className = "Message.Field",
  35626. this.required = "required" === n,
  35627. this.repeated = "repeated" === n,
  35628. this.map = "map" === n,
  35629. this.keyType = r || null,
  35630. this.type = o,
  35631. this.resolvedType = null,
  35632. this.id = l,
  35633. this.options = c || {},
  35634. this.defaultValue = null,
  35635. this.oneof = h || null,
  35636. this.syntax = u || "proto2",
  35637. this.originalName = this.name,
  35638. this.element = null,
  35639. this.keyElement = null,
  35640. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35641. }
  35642. , g = f.prototype = Object.create(a.prototype);
  35643. g.build = function() {
  35644. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35645. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35646. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35647. }
  35648. ,
  35649. g.verifyValue = function(t, i) {
  35650. function n(e, t) {
  35651. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35652. }
  35653. i = i || !1;
  35654. var r = this;
  35655. if (null === t)
  35656. return this.required && n(typeof t, "required"),
  35657. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35658. null;
  35659. var o;
  35660. if (this.repeated && !i) {
  35661. Array.isArray(t) || (t = [t]);
  35662. var a = [];
  35663. for (o = 0; o < t.length; o++)
  35664. a.push(this.element.verifyValue(t[o]));
  35665. return a
  35666. }
  35667. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35668. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35669. this.element.verifyValue(t))
  35670. }
  35671. ,
  35672. g.hasWirePresence = function(t, i) {
  35673. if ("proto3" !== this.syntax)
  35674. return null !== t;
  35675. if (this.oneof && i[this.oneof.name] === this.name)
  35676. return !0;
  35677. switch (this.type) {
  35678. case e.TYPES.int32:
  35679. case e.TYPES.sint32:
  35680. case e.TYPES.sfixed32:
  35681. case e.TYPES.uint32:
  35682. case e.TYPES.fixed32:
  35683. return 0 !== t;
  35684. case e.TYPES.int64:
  35685. case e.TYPES.sint64:
  35686. case e.TYPES.sfixed64:
  35687. case e.TYPES.uint64:
  35688. case e.TYPES.fixed64:
  35689. return 0 !== t.low || 0 !== t.high;
  35690. case e.TYPES.bool:
  35691. return t;
  35692. case e.TYPES.float:
  35693. case e.TYPES.double:
  35694. return 0 !== t;
  35695. case e.TYPES.string:
  35696. return t.length > 0;
  35697. case e.TYPES.bytes:
  35698. return t.remaining() > 0;
  35699. case e.TYPES.enum:
  35700. return 0 !== t;
  35701. case e.TYPES.message:
  35702. return null !== t;
  35703. default:
  35704. return !0
  35705. }
  35706. }
  35707. ,
  35708. g.encode = function(i, n, r) {
  35709. if (null === this.type || "object" != typeof this.type)
  35710. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35711. if (null === i || this.repeated && 0 == i.length)
  35712. return n;
  35713. try {
  35714. if (this.repeated) {
  35715. var o;
  35716. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35717. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35718. n.ensureCapacity(n.offset += 1);
  35719. var a = n.offset;
  35720. for (o = 0; o < i.length; o++)
  35721. this.element.encodeValue(this.id, i[o], n);
  35722. var s = n.offset - a
  35723. , l = t.calculateVarint32(s);
  35724. if (l > 1) {
  35725. var c = n.slice(a, n.offset);
  35726. a += l - 1,
  35727. n.offset = a,
  35728. n.append(c)
  35729. }
  35730. n.writeVarint32(s, a - l)
  35731. } else
  35732. for (o = 0; o < i.length; o++)
  35733. n.writeVarint32(this.id << 3 | this.type.wireType),
  35734. this.element.encodeValue(this.id, i[o], n)
  35735. } else
  35736. this.map ? i.forEach(function(i, r, o) {
  35737. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35738. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35739. n.writeVarint32(a),
  35740. n.writeVarint32(8 | this.keyType.wireType),
  35741. this.keyElement.encodeValue(1, r, n),
  35742. n.writeVarint32(16 | this.type.wireType),
  35743. this.element.encodeValue(2, i, n)
  35744. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35745. this.element.encodeValue(this.id, i, n))
  35746. } catch (e) {
  35747. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35748. }
  35749. return n
  35750. }
  35751. ,
  35752. g.calculate = function(i, n) {
  35753. if (i = this.verifyValue(i),
  35754. null === this.type || "object" != typeof this.type)
  35755. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35756. if (null === i || this.repeated && 0 == i.length)
  35757. return 0;
  35758. var r = 0;
  35759. try {
  35760. if (this.repeated) {
  35761. var o, a;
  35762. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35763. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35764. a = 0,
  35765. o = 0; o < i.length; o++)
  35766. a += this.element.calculateLength(this.id, i[o]);
  35767. r += t.calculateVarint32(a),
  35768. r += a
  35769. } else
  35770. for (o = 0; o < i.length; o++)
  35771. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35772. r += this.element.calculateLength(this.id, i[o])
  35773. } else
  35774. this.map ? i.forEach(function(i, n, o) {
  35775. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35776. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35777. r += t.calculateVarint32(a),
  35778. r += a
  35779. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35780. r += this.element.calculateLength(this.id, i))
  35781. } catch (e) {
  35782. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35783. }
  35784. return r
  35785. }
  35786. ,
  35787. g.decode = function(t, i, n) {
  35788. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35789. if (!a)
  35790. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35791. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35792. o = i.readVarint32(),
  35793. o = i.offset + o;
  35794. for (var s = []; i.offset < o; )
  35795. s.push(this.decode(this.type.wireType, i, !0));
  35796. return s
  35797. }
  35798. if (this.map) {
  35799. var l = h.defaultFieldValue(this.keyType);
  35800. if (r = h.defaultFieldValue(this.type),
  35801. o = i.readVarint32(),
  35802. i.remaining() < o)
  35803. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35804. var c = i.clone();
  35805. for (c.limit = c.offset + o,
  35806. i.offset += o; c.remaining() > 0; ) {
  35807. var u = c.readVarint32();
  35808. t = 7 & u;
  35809. var d = u >>> 3;
  35810. if (1 === d)
  35811. l = this.keyElement.decode(c, t, d);
  35812. else {
  35813. if (2 !== d)
  35814. throw Error("Unexpected tag in map field key/value submessage");
  35815. r = this.element.decode(c, t, d)
  35816. }
  35817. }
  35818. return [l, r]
  35819. }
  35820. return this.element.decode(i, t, this.id)
  35821. }
  35822. ,
  35823. o.Message.Field = f;
  35824. var m = function(e, t, i, n, r, o, a) {
  35825. f.call(this, e, t, i, null, n, r, o, a),
  35826. this.extension
  35827. };
  35828. m.prototype = Object.create(f.prototype),
  35829. o.Message.ExtensionField = m;
  35830. var v = function(e, t, i) {
  35831. a.call(this, e, t, i),
  35832. this.fields = []
  35833. };
  35834. o.Message.OneOf = v;
  35835. var A = function(e, t, i, n, r) {
  35836. l.call(this, e, t, i, n, r),
  35837. this.className = "Enum",
  35838. this.object = null
  35839. };
  35840. A.getName = function(e, t) {
  35841. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35842. if (e[i = n[r]] === t)
  35843. return i;
  35844. return null
  35845. }
  35846. ;
  35847. var y = A.prototype = Object.create(l.prototype);
  35848. y.build = function(t) {
  35849. if (this.object && !t)
  35850. return this.object;
  35851. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35852. i[n[r].name] = n[r].id;
  35853. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35854. value: this.buildOpt(),
  35855. enumerable: !1
  35856. }),
  35857. this.object = i
  35858. }
  35859. ,
  35860. o.Enum = A;
  35861. var C = function(e, t, i, n) {
  35862. a.call(this, e, t, i),
  35863. this.className = "Enum.Value",
  35864. this.id = n
  35865. };
  35866. C.prototype = Object.create(a.prototype),
  35867. o.Enum.Value = C;
  35868. var I = function(e, t, i, n) {
  35869. a.call(this, e, t, i),
  35870. this.field = n
  35871. };
  35872. I.prototype = Object.create(a.prototype),
  35873. o.Extension = I;
  35874. var E = function(e, t, i, n) {
  35875. l.call(this, e, t, i, n),
  35876. this.className = "Service",
  35877. this.clazz = null
  35878. }
  35879. , b = E.prototype = Object.create(l.prototype);
  35880. b.build = function(i) {
  35881. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35882. for (var n = function(t) {
  35883. e.Builder.Service.call(this),
  35884. this.rpcImpl = t || function(e, t, i) {
  35885. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35886. }
  35887. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35888. !function(e) {
  35889. r[e.name] = function(n, r) {
  35890. try {
  35891. try {
  35892. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35893. } catch (e) {
  35894. if (!(e instanceof TypeError))
  35895. throw e
  35896. }
  35897. if (null === n || "object" != typeof n)
  35898. throw Error("Illegal arguments");
  35899. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35900. this.rpcImpl(e.fqn(), n, function(t, n) {
  35901. if (t)
  35902. return void r(t);
  35903. null === n && (n = "");
  35904. try {
  35905. n = e.resolvedResponseType.clazz.decode(n)
  35906. } catch (e) {}
  35907. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35908. })
  35909. } catch (e) {
  35910. setTimeout(r.bind(this, e), 0)
  35911. }
  35912. }
  35913. ,
  35914. n[e.name] = function(t, i, r) {
  35915. new n(t)[e.name](i, r)
  35916. }
  35917. ,
  35918. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35919. value: e.buildOpt()
  35920. }),
  35921. Object.defineProperty(r[e.name], "$options", {
  35922. value: n[e.name].$options
  35923. }))
  35924. }(o[a]);
  35925. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35926. value: i.buildOpt()
  35927. }),
  35928. Object.defineProperty(r, "$options", {
  35929. value: n.$options
  35930. }),
  35931. Object.defineProperty(n, "$type", {
  35932. value: i
  35933. }),
  35934. Object.defineProperty(r, "$type", {
  35935. value: i
  35936. })),
  35937. n
  35938. }(e, this)
  35939. }
  35940. ,
  35941. o.Service = E;
  35942. var w = function(e, t, i, n) {
  35943. a.call(this, e, t, i),
  35944. this.className = "Service.Method",
  35945. this.options = n || {}
  35946. }
  35947. , _ = w.prototype = Object.create(a.prototype);
  35948. _.buildOpt = c.buildOpt,
  35949. o.Service.Method = w;
  35950. var T = function(e, t, i, n, r, o, a, s) {
  35951. w.call(this, e, t, i, s),
  35952. this.className = "Service.RPCMethod",
  35953. this.requestName = n,
  35954. this.responseName = r,
  35955. this.requestStream = o,
  35956. this.responseStream = a,
  35957. this.resolvedRequestType = null,
  35958. this.resolvedResponseType = null
  35959. };
  35960. return T.prototype = Object.create(w.prototype),
  35961. o.Service.RPCMethod = T,
  35962. o
  35963. }(r),
  35964. r.Builder = function(t, i, n) {
  35965. function r(e) {
  35966. e.messages && e.messages.forEach(function(t) {
  35967. t.syntax = e.syntax,
  35968. r(t)
  35969. }),
  35970. e.enums && e.enums.forEach(function(t) {
  35971. t.syntax = e.syntax
  35972. })
  35973. }
  35974. var o = function(e) {
  35975. this.ns = new n.Namespace(this,null,""),
  35976. this.ptr = this.ns,
  35977. this.resolved = !1,
  35978. this.result = null,
  35979. this.files = {},
  35980. this.importRoot = null,
  35981. this.options = e || {}
  35982. }
  35983. , a = o.prototype;
  35984. return o.isMessage = function(e) {
  35985. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35986. }
  35987. ,
  35988. o.isMessageField = function(e) {
  35989. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35990. }
  35991. ,
  35992. o.isEnum = function(e) {
  35993. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35994. }
  35995. ,
  35996. o.isService = function(e) {
  35997. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35998. }
  35999. ,
  36000. o.isExtend = function(e) {
  36001. return "string" == typeof e.ref
  36002. }
  36003. ,
  36004. a.reset = function() {
  36005. return this.ptr = this.ns,
  36006. this
  36007. }
  36008. ,
  36009. a.define = function(e) {
  36010. if ("string" != typeof e || !i.TYPEREF.test(e))
  36011. throw Error("illegal namespace: " + e);
  36012. return e.split(".").forEach(function(e) {
  36013. var t = this.ptr.getChild(e);
  36014. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36015. this.ptr = t
  36016. }, this),
  36017. this
  36018. }
  36019. ,
  36020. a.create = function(e) {
  36021. if (!e)
  36022. return this;
  36023. if (Array.isArray(e)) {
  36024. if (0 === e.length)
  36025. return this;
  36026. e = e.slice()
  36027. } else
  36028. e = [e];
  36029. for (var i = [e]; i.length > 0; ) {
  36030. if (e = i.pop(),
  36031. !Array.isArray(e))
  36032. throw Error("not a valid namespace: " + JSON.stringify(e));
  36033. for (; e.length > 0; ) {
  36034. var r = e.shift();
  36035. if (o.isMessage(r)) {
  36036. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36037. , s = {};
  36038. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36039. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36040. }, this),
  36041. r.fields && r.fields.forEach(function(e) {
  36042. if (null !== a.getChild(0 | e.id))
  36043. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36044. if (e.options && "object" != typeof e.options)
  36045. throw Error("illegal field options in " + a.name + "#" + e.name);
  36046. var t = null;
  36047. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36048. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36049. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36050. t && t.fields.push(e),
  36051. a.addChild(e)
  36052. }, this);
  36053. var l = [];
  36054. if (r.enums && r.enums.forEach(function(e) {
  36055. l.push(e)
  36056. }),
  36057. r.messages && r.messages.forEach(function(e) {
  36058. l.push(e)
  36059. }),
  36060. r.services && r.services.forEach(function(e) {
  36061. l.push(e)
  36062. }),
  36063. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36064. this.ptr.addChild(a),
  36065. l.length > 0) {
  36066. i.push(e),
  36067. e = l,
  36068. l = null,
  36069. this.ptr = a,
  36070. a = null;
  36071. continue
  36072. }
  36073. l = null
  36074. } else if (o.isEnum(r))
  36075. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36076. r.values.forEach(function(e) {
  36077. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36078. }, this),
  36079. this.ptr.addChild(a);
  36080. else if (o.isService(r))
  36081. a = new n.Service(this,this.ptr,r.name,r.options),
  36082. Object.keys(r.rpc).forEach(function(e) {
  36083. var t = r.rpc[e];
  36084. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36085. }, this),
  36086. this.ptr.addChild(a);
  36087. else {
  36088. if (!o.isExtend(r))
  36089. throw Error("not a valid definition: " + JSON.stringify(r));
  36090. if (a = this.ptr.resolve(r.ref, !0))
  36091. r.fields.forEach(function(e) {
  36092. if (null !== a.getChild(0 | e.id))
  36093. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36094. if (a.extensions) {
  36095. var i = !1;
  36096. if (a.extensions.forEach(function(t) {
  36097. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36098. }),
  36099. !i)
  36100. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36101. }
  36102. var r = e.name;
  36103. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36104. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36105. , s = new n.Extension(this,this.ptr,e.name,o);
  36106. o.extension = s,
  36107. this.ptr.addChild(s),
  36108. a.addChild(o)
  36109. }, this);
  36110. else if (!/\.?google\.protobuf\./.test(r.ref))
  36111. throw Error("extended message " + r.ref + " is not defined")
  36112. }
  36113. r = null,
  36114. a = null
  36115. }
  36116. e = null,
  36117. this.ptr = this.ptr.parent
  36118. }
  36119. return this.resolved = !1,
  36120. this.result = null,
  36121. this
  36122. }
  36123. ,
  36124. a.import = function(i, n) {
  36125. var o = "/";
  36126. if ("string" == typeof n) {
  36127. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36128. this.files[n] === !0)
  36129. return this.reset();
  36130. this.files[n] = !0
  36131. } else if ("object" == typeof n) {
  36132. var a = n.root;
  36133. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36134. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36135. var s = a + o + n.file;
  36136. if (this.files[s] === !0)
  36137. return this.reset();
  36138. this.files[s] = !0
  36139. }
  36140. if (i.imports && i.imports.length > 0) {
  36141. var l, c = !1;
  36142. "object" == typeof n ? (this.importRoot = n.root,
  36143. c = !0,
  36144. l = this.importRoot,
  36145. n = n.file,
  36146. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36147. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36148. o = "\\") : l = "." : l = null;
  36149. for (var h = 0; h < i.imports.length; h++)
  36150. if ("string" == typeof i.imports[h]) {
  36151. if (!l)
  36152. throw Error("cannot determine import root");
  36153. var u = i.imports[h];
  36154. if ("google/protobuf/descriptor.proto" === u)
  36155. continue;
  36156. if (u = l + o + u,
  36157. this.files[u] === !0)
  36158. continue;
  36159. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36160. var d = t.Util.fetch(u);
  36161. if (null === d)
  36162. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36163. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36164. } else
  36165. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36166. return t + "_import" + h + "." + i
  36167. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36168. c && (this.importRoot = null)
  36169. }
  36170. i.package && this.define(i.package),
  36171. i.syntax && r(i);
  36172. var p = this.ptr;
  36173. return i.options && Object.keys(i.options).forEach(function(e) {
  36174. p.options[e] = i.options[e]
  36175. }),
  36176. i.messages && (this.create(i.messages),
  36177. this.ptr = p),
  36178. i.enums && (this.create(i.enums),
  36179. this.ptr = p),
  36180. i.services && (this.create(i.services),
  36181. this.ptr = p),
  36182. i.extends && this.create(i.extends),
  36183. this.reset()
  36184. }
  36185. ,
  36186. a.resolveAll = function() {
  36187. var e;
  36188. if (null == this.ptr || "object" == typeof this.ptr.type)
  36189. return this;
  36190. if (this.ptr instanceof n.Namespace)
  36191. this.ptr.children.forEach(function(e) {
  36192. this.ptr = e,
  36193. this.resolveAll()
  36194. }, this);
  36195. else if (this.ptr instanceof n.Message.Field) {
  36196. if (i.TYPE.test(this.ptr.type))
  36197. this.ptr.type = t.TYPES[this.ptr.type];
  36198. else {
  36199. if (!i.TYPEREF.test(this.ptr.type))
  36200. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36201. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36202. !e)
  36203. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36204. if (this.ptr.resolvedType = e,
  36205. e instanceof n.Enum) {
  36206. if (this.ptr.type = t.TYPES.enum,
  36207. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36208. throw Error("proto3 message cannot reference proto2 enum")
  36209. } else {
  36210. if (!(e instanceof n.Message))
  36211. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36212. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36213. }
  36214. }
  36215. if (this.ptr.map) {
  36216. if (!i.TYPE.test(this.ptr.keyType))
  36217. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36218. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36219. }
  36220. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36221. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36222. throw Error("illegal service type in " + this.ptr.toString(!0));
  36223. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36224. !(e && e instanceof t.Reflect.Message))
  36225. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36226. if (this.ptr.resolvedRequestType = e,
  36227. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36228. !(e && e instanceof t.Reflect.Message))
  36229. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36230. this.ptr.resolvedResponseType = e
  36231. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36232. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36233. return this.reset()
  36234. }
  36235. ,
  36236. a.build = function(e) {
  36237. if (this.reset(),
  36238. this.resolved || (this.resolveAll(),
  36239. this.resolved = !0,
  36240. this.result = null),
  36241. null === this.result && (this.result = this.ns.build()),
  36242. !e)
  36243. return this.result;
  36244. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36245. if (!i[t[n]]) {
  36246. i = null;
  36247. break
  36248. }
  36249. i = i[t[n]]
  36250. }
  36251. return i
  36252. }
  36253. ,
  36254. a.lookup = function(e, t) {
  36255. return e ? this.ns.resolve(e, t) : this.ns
  36256. }
  36257. ,
  36258. a.toString = function() {
  36259. return "Builder"
  36260. }
  36261. ,
  36262. o.Message = function() {}
  36263. ,
  36264. o.Enum = function() {}
  36265. ,
  36266. o.Service = function() {}
  36267. ,
  36268. o
  36269. }(r, r.Lang, r.Reflect),
  36270. r.Map = function(e, t) {
  36271. function i(e) {
  36272. var t = 0;
  36273. return {
  36274. next: function() {
  36275. return t < e.length ? {
  36276. done: !1,
  36277. value: e[t++]
  36278. } : {
  36279. done: !0
  36280. }
  36281. }
  36282. }
  36283. }
  36284. var n = function(e, i) {
  36285. if (!e.map)
  36286. throw Error("field is not a map");
  36287. if (this.field = e,
  36288. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36289. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36290. this.map = {},
  36291. Object.defineProperty(this, "size", {
  36292. get: function() {
  36293. return Object.keys(this.map).length
  36294. }
  36295. }),
  36296. i)
  36297. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36298. var o = this.keyElem.valueFromString(n[r])
  36299. , a = this.valueElem.verifyValue(i[n[r]]);
  36300. this.map[this.keyElem.valueToString(o)] = {
  36301. key: o,
  36302. value: a
  36303. }
  36304. }
  36305. }
  36306. , r = n.prototype;
  36307. return r.clear = function() {
  36308. this.map = {}
  36309. }
  36310. ,
  36311. r.delete = function(e) {
  36312. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36313. , i = t in this.map;
  36314. return delete this.map[t],
  36315. i
  36316. }
  36317. ,
  36318. r.entries = function() {
  36319. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36320. t.push([(e = this.map[n[r]]).key, e.value]);
  36321. return i(t)
  36322. }
  36323. ,
  36324. r.keys = function() {
  36325. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36326. e.push(this.map[t[n]].key);
  36327. return i(e)
  36328. }
  36329. ,
  36330. r.values = function() {
  36331. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36332. e.push(this.map[t[n]].value);
  36333. return i(e)
  36334. }
  36335. ,
  36336. r.forEach = function(e, t) {
  36337. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36338. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36339. }
  36340. ,
  36341. r.set = function(e, t) {
  36342. var i = this.keyElem.verifyValue(e)
  36343. , n = this.valueElem.verifyValue(t);
  36344. return this.map[this.keyElem.valueToString(i)] = {
  36345. key: i,
  36346. value: n
  36347. },
  36348. this
  36349. }
  36350. ,
  36351. r.get = function(e) {
  36352. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36353. if (t in this.map)
  36354. return this.map[t].value
  36355. }
  36356. ,
  36357. r.has = function(e) {
  36358. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36359. return t in this.map
  36360. }
  36361. ,
  36362. n
  36363. }(r, r.Reflect),
  36364. r.loadProto = function(e, t, i) {
  36365. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36366. t = void 0),
  36367. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36368. }
  36369. ,
  36370. r.protoFromString = r.loadProto,
  36371. r.loadProtoFile = function(e, t, i) {
  36372. if (t && "object" == typeof t ? (i = t,
  36373. t = null) : t && "function" == typeof t || (t = null),
  36374. t)
  36375. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36376. if (null === n)
  36377. return void t(Error("Failed to fetch file"));
  36378. try {
  36379. t(null, r.loadProto(n, i, e))
  36380. } catch (e) {
  36381. t(e)
  36382. }
  36383. });
  36384. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36385. return null === n ? null : r.loadProto(n, i, e)
  36386. }
  36387. ,
  36388. r.protoFromFile = r.loadProtoFile,
  36389. r.newBuilder = function(e) {
  36390. return e = e || {},
  36391. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36392. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36393. new r.Builder(e)
  36394. }
  36395. ,
  36396. r.loadJson = function(e, t, i) {
  36397. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36398. t = null),
  36399. t && "object" == typeof t || (t = r.newBuilder()),
  36400. "string" == typeof e && (e = JSON.parse(e)),
  36401. t.import(e, i),
  36402. t.resolveAll(),
  36403. t
  36404. }
  36405. ,
  36406. r.loadJsonFile = function(e, t, i) {
  36407. if (t && "object" == typeof t ? (i = t,
  36408. t = null) : t && "function" == typeof t || (t = null),
  36409. t)
  36410. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36411. if (null === n)
  36412. return void t(Error("Failed to fetch file"));
  36413. try {
  36414. t(null, r.loadJson(JSON.parse(n), i, e))
  36415. } catch (e) {
  36416. t(e)
  36417. }
  36418. });
  36419. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36420. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36421. }
  36422. ,
  36423. r
  36424. })
  36425. }
  36426. ).call(this, e("_process"))
  36427. }
  36428. , {
  36429. _process: 203,
  36430. bytebuffer: 215,
  36431. fs: 197,
  36432. path: 197
  36433. }],
  36434. 215: [function(e, t, i) {
  36435. !function(i, n) {
  36436. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36437. var t;
  36438. try {
  36439. t = e("long")
  36440. } catch (e) {}
  36441. return n(t)
  36442. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36443. }(this, function(e) {
  36444. "use strict";
  36445. function t(e) {
  36446. var t = 0;
  36447. return function() {
  36448. return t < e.length ? e.charCodeAt(t++) : null
  36449. }
  36450. }
  36451. function i() {
  36452. var e = []
  36453. , t = [];
  36454. return function() {
  36455. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36456. e.length = 0),
  36457. void Array.prototype.push.apply(e, arguments))
  36458. }
  36459. }
  36460. function n(e, t, i, n, r) {
  36461. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36462. for (u += d,
  36463. o = p & (1 << -h) - 1,
  36464. p >>= -h,
  36465. h += s; h > 0; o = 256 * o + e[t + u],
  36466. u += d,
  36467. h -= 8)
  36468. ;
  36469. for (a = o & (1 << -h) - 1,
  36470. o >>= -h,
  36471. h += n; h > 0; a = 256 * a + e[t + u],
  36472. u += d,
  36473. h -= 8)
  36474. ;
  36475. if (0 === o)
  36476. o = 1 - c;
  36477. else {
  36478. if (o === l)
  36479. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36480. a += Math.pow(2, n),
  36481. o -= c
  36482. }
  36483. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36484. }
  36485. function r(e, t, i, n, r, o) {
  36486. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36487. for (t = Math.abs(t),
  36488. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36489. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36490. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36491. l *= 2),
  36492. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36493. t * l >= 2 && (a++,
  36494. l /= 2),
  36495. a + u >= h ? (s = 0,
  36496. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36497. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36498. a = 0)); r >= 8; e[i + p] = 255 & s,
  36499. p += f,
  36500. s /= 256,
  36501. r -= 8)
  36502. ;
  36503. for (a = a << r | s,
  36504. c += r; c > 0; e[i + p] = 255 & a,
  36505. p += f,
  36506. a /= 256,
  36507. c -= 8)
  36508. ;
  36509. e[i + p - f] |= 128 * g
  36510. }
  36511. var o = function(e, t, i) {
  36512. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36513. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36514. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36515. !i) {
  36516. if (e |= 0,
  36517. e < 0)
  36518. throw RangeError("Illegal capacity");
  36519. t = !!t,
  36520. i = !!i
  36521. }
  36522. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36523. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36524. this.offset = 0,
  36525. this.markedOffset = -1,
  36526. this.limit = e,
  36527. this.littleEndian = t,
  36528. this.noAssert = i
  36529. };
  36530. o.VERSION = "5.0.1",
  36531. o.LITTLE_ENDIAN = !0,
  36532. o.BIG_ENDIAN = !1,
  36533. o.DEFAULT_CAPACITY = 16,
  36534. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36535. o.DEFAULT_NOASSERT = !1,
  36536. o.Long = e || null;
  36537. var a = o.prototype;
  36538. a.__isByteBuffer__,
  36539. Object.defineProperty(a, "__isByteBuffer__", {
  36540. value: !0,
  36541. enumerable: !1,
  36542. configurable: !1
  36543. });
  36544. var s = new ArrayBuffer(0)
  36545. , l = String.fromCharCode;
  36546. o.accessor = function() {
  36547. return Uint8Array
  36548. }
  36549. ,
  36550. o.allocate = function(e, t, i) {
  36551. return new o(e,t,i)
  36552. }
  36553. ,
  36554. o.concat = function(e, t, i, n) {
  36555. "boolean" != typeof t && "string" == typeof t || (n = i,
  36556. i = t,
  36557. t = void 0);
  36558. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36559. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36560. r = e[s].limit - e[s].offset,
  36561. r > 0 && (a += r);
  36562. if (0 === a)
  36563. return new o(0,i,n);
  36564. var c, h = new o(a,i,n);
  36565. for (s = 0; s < l; )
  36566. c = e[s++],
  36567. r = c.limit - c.offset,
  36568. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36569. h.offset += r);
  36570. return h.limit = h.offset,
  36571. h.offset = 0,
  36572. h
  36573. }
  36574. ,
  36575. o.isByteBuffer = function(e) {
  36576. return (e && e.__isByteBuffer__) === !0
  36577. }
  36578. ,
  36579. o.type = function() {
  36580. return ArrayBuffer
  36581. }
  36582. ,
  36583. o.wrap = function(e, t, i, n) {
  36584. if ("string" != typeof t && (n = i,
  36585. i = t,
  36586. t = void 0),
  36587. "string" == typeof e)
  36588. switch ("undefined" == typeof t && (t = "utf8"),
  36589. t) {
  36590. case "base64":
  36591. return o.fromBase64(e, i);
  36592. case "hex":
  36593. return o.fromHex(e, i);
  36594. case "binary":
  36595. return o.fromBinary(e, i);
  36596. case "utf8":
  36597. return o.fromUTF8(e, i);
  36598. case "debug":
  36599. return o.fromDebug(e, i);
  36600. default:
  36601. throw Error("Unsupported encoding: " + t)
  36602. }
  36603. if (null === e || "object" != typeof e)
  36604. throw TypeError("Illegal buffer");
  36605. var r;
  36606. if (o.isByteBuffer(e))
  36607. return r = a.clone.call(e),
  36608. r.markedOffset = -1,
  36609. r;
  36610. if (e instanceof Uint8Array)
  36611. r = new o(0,i,n),
  36612. e.length > 0 && (r.buffer = e.buffer,
  36613. r.offset = e.byteOffset,
  36614. r.limit = e.byteOffset + e.byteLength,
  36615. r.view = new Uint8Array(e.buffer));
  36616. else if (e instanceof ArrayBuffer)
  36617. r = new o(0,i,n),
  36618. e.byteLength > 0 && (r.buffer = e,
  36619. r.offset = 0,
  36620. r.limit = e.byteLength,
  36621. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36622. else {
  36623. if ("[object Array]" !== Object.prototype.toString.call(e))
  36624. throw TypeError("Illegal buffer");
  36625. r = new o(e.length,i,n),
  36626. r.limit = e.length;
  36627. for (var s = 0; s < e.length; ++s)
  36628. r.view[s] = e[s]
  36629. }
  36630. return r
  36631. }
  36632. ,
  36633. a.writeBitSet = function(e, t) {
  36634. var i = "undefined" == typeof t;
  36635. if (i && (t = this.offset),
  36636. !this.noAssert) {
  36637. if (!(e instanceof Array))
  36638. throw TypeError("Illegal BitSet: Not an array");
  36639. if ("number" != typeof t || t % 1 !== 0)
  36640. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36641. if (t >>>= 0,
  36642. t < 0 || t + 0 > this.buffer.byteLength)
  36643. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36644. }
  36645. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36646. for (t += this.writeVarint32(o, t); a--; )
  36647. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36648. this.writeByte(n, t++);
  36649. if (s < o) {
  36650. var l = 0;
  36651. for (n = 0; s < o; )
  36652. n |= (1 & !!e[s++]) << l++;
  36653. this.writeByte(n, t++)
  36654. }
  36655. return i ? (this.offset = t,
  36656. this) : t - r
  36657. }
  36658. ,
  36659. a.readBitSet = function(e) {
  36660. var t = "undefined" == typeof e;
  36661. t && (e = this.offset);
  36662. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36663. for (e += n.length; o--; )
  36664. i = this.readByte(e++),
  36665. s[a++] = !!(1 & i),
  36666. s[a++] = !!(2 & i),
  36667. s[a++] = !!(4 & i),
  36668. s[a++] = !!(8 & i),
  36669. s[a++] = !!(16 & i),
  36670. s[a++] = !!(32 & i),
  36671. s[a++] = !!(64 & i),
  36672. s[a++] = !!(128 & i);
  36673. if (a < r) {
  36674. var l = 0;
  36675. for (i = this.readByte(e++); a < r; )
  36676. s[a++] = !!(i >> l++ & 1)
  36677. }
  36678. return t && (this.offset = e),
  36679. s
  36680. }
  36681. ,
  36682. a.readBytes = function(e, t) {
  36683. var i = "undefined" == typeof t;
  36684. if (i && (t = this.offset),
  36685. !this.noAssert) {
  36686. if ("number" != typeof t || t % 1 !== 0)
  36687. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36688. if (t >>>= 0,
  36689. t < 0 || t + e > this.buffer.byteLength)
  36690. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36691. }
  36692. var n = this.slice(t, t + e);
  36693. return i && (this.offset += e),
  36694. n
  36695. }
  36696. ,
  36697. a.writeBytes = a.append,
  36698. a.writeInt8 = function(e, t) {
  36699. var i = "undefined" == typeof t;
  36700. if (i && (t = this.offset),
  36701. !this.noAssert) {
  36702. if ("number" != typeof e || e % 1 !== 0)
  36703. throw TypeError("Illegal value: " + e + " (not an integer)");
  36704. if (e |= 0,
  36705. "number" != typeof t || t % 1 !== 0)
  36706. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36707. if (t >>>= 0,
  36708. t < 0 || t + 0 > this.buffer.byteLength)
  36709. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36710. }
  36711. t += 1;
  36712. var n = this.buffer.byteLength;
  36713. return t > n && this.resize((n *= 2) > t ? n : t),
  36714. t -= 1,
  36715. this.view[t] = e,
  36716. i && (this.offset += 1),
  36717. this
  36718. }
  36719. ,
  36720. a.writeByte = a.writeInt8,
  36721. a.readInt8 = function(e) {
  36722. var t = "undefined" == typeof e;
  36723. if (t && (e = this.offset),
  36724. !this.noAssert) {
  36725. if ("number" != typeof e || e % 1 !== 0)
  36726. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36727. if (e >>>= 0,
  36728. e < 0 || e + 1 > this.buffer.byteLength)
  36729. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36730. }
  36731. var i = this.view[e];
  36732. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36733. t && (this.offset += 1),
  36734. i
  36735. }
  36736. ,
  36737. a.readByte = a.readInt8,
  36738. a.writeUint8 = function(e, t) {
  36739. var i = "undefined" == typeof t;
  36740. if (i && (t = this.offset),
  36741. !this.noAssert) {
  36742. if ("number" != typeof e || e % 1 !== 0)
  36743. throw TypeError("Illegal value: " + e + " (not an integer)");
  36744. if (e >>>= 0,
  36745. "number" != typeof t || t % 1 !== 0)
  36746. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36747. if (t >>>= 0,
  36748. t < 0 || t + 0 > this.buffer.byteLength)
  36749. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36750. }
  36751. t += 1;
  36752. var n = this.buffer.byteLength;
  36753. return t > n && this.resize((n *= 2) > t ? n : t),
  36754. t -= 1,
  36755. this.view[t] = e,
  36756. i && (this.offset += 1),
  36757. this
  36758. }
  36759. ,
  36760. a.writeUInt8 = a.writeUint8,
  36761. a.readUint8 = function(e) {
  36762. var t = "undefined" == typeof e;
  36763. if (t && (e = this.offset),
  36764. !this.noAssert) {
  36765. if ("number" != typeof e || e % 1 !== 0)
  36766. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36767. if (e >>>= 0,
  36768. e < 0 || e + 1 > this.buffer.byteLength)
  36769. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36770. }
  36771. var i = this.view[e];
  36772. return t && (this.offset += 1),
  36773. i
  36774. }
  36775. ,
  36776. a.readUInt8 = a.readUint8,
  36777. a.writeInt16 = function(e, t) {
  36778. var i = "undefined" == typeof t;
  36779. if (i && (t = this.offset),
  36780. !this.noAssert) {
  36781. if ("number" != typeof e || e % 1 !== 0)
  36782. throw TypeError("Illegal value: " + e + " (not an integer)");
  36783. if (e |= 0,
  36784. "number" != typeof t || t % 1 !== 0)
  36785. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36786. if (t >>>= 0,
  36787. t < 0 || t + 0 > this.buffer.byteLength)
  36788. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36789. }
  36790. t += 2;
  36791. var n = this.buffer.byteLength;
  36792. return t > n && this.resize((n *= 2) > t ? n : t),
  36793. t -= 2,
  36794. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36795. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36796. this.view[t + 1] = 255 & e),
  36797. i && (this.offset += 2),
  36798. this
  36799. }
  36800. ,
  36801. a.writeShort = a.writeInt16,
  36802. a.readInt16 = function(e) {
  36803. var t = "undefined" == typeof e;
  36804. if (t && (e = this.offset),
  36805. !this.noAssert) {
  36806. if ("number" != typeof e || e % 1 !== 0)
  36807. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36808. if (e >>>= 0,
  36809. e < 0 || e + 2 > this.buffer.byteLength)
  36810. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36811. }
  36812. var i = 0;
  36813. return this.littleEndian ? (i = this.view[e],
  36814. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36815. i |= this.view[e + 1]),
  36816. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36817. t && (this.offset += 2),
  36818. i
  36819. }
  36820. ,
  36821. a.readShort = a.readInt16,
  36822. a.writeUint16 = function(e, t) {
  36823. var i = "undefined" == typeof t;
  36824. if (i && (t = this.offset),
  36825. !this.noAssert) {
  36826. if ("number" != typeof e || e % 1 !== 0)
  36827. throw TypeError("Illegal value: " + e + " (not an integer)");
  36828. if (e >>>= 0,
  36829. "number" != typeof t || t % 1 !== 0)
  36830. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36831. if (t >>>= 0,
  36832. t < 0 || t + 0 > this.buffer.byteLength)
  36833. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36834. }
  36835. t += 2;
  36836. var n = this.buffer.byteLength;
  36837. return t > n && this.resize((n *= 2) > t ? n : t),
  36838. t -= 2,
  36839. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36840. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36841. this.view[t + 1] = 255 & e),
  36842. i && (this.offset += 2),
  36843. this
  36844. }
  36845. ,
  36846. a.writeUInt16 = a.writeUint16,
  36847. a.readUint16 = function(e) {
  36848. var t = "undefined" == typeof e;
  36849. if (t && (e = this.offset),
  36850. !this.noAssert) {
  36851. if ("number" != typeof e || e % 1 !== 0)
  36852. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36853. if (e >>>= 0,
  36854. e < 0 || e + 2 > this.buffer.byteLength)
  36855. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36856. }
  36857. var i = 0;
  36858. return this.littleEndian ? (i = this.view[e],
  36859. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36860. i |= this.view[e + 1]),
  36861. t && (this.offset += 2),
  36862. i
  36863. }
  36864. ,
  36865. a.readUInt16 = a.readUint16,
  36866. a.writeInt32 = function(e, t) {
  36867. var i = "undefined" == typeof t;
  36868. if (i && (t = this.offset),
  36869. !this.noAssert) {
  36870. if ("number" != typeof e || e % 1 !== 0)
  36871. throw TypeError("Illegal value: " + e + " (not an integer)");
  36872. if (e |= 0,
  36873. "number" != typeof t || t % 1 !== 0)
  36874. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36875. if (t >>>= 0,
  36876. t < 0 || t + 0 > this.buffer.byteLength)
  36877. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36878. }
  36879. t += 4;
  36880. var n = this.buffer.byteLength;
  36881. return t > n && this.resize((n *= 2) > t ? n : t),
  36882. t -= 4,
  36883. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36884. this.view[t + 2] = e >>> 16 & 255,
  36885. this.view[t + 1] = e >>> 8 & 255,
  36886. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36887. this.view[t + 1] = e >>> 16 & 255,
  36888. this.view[t + 2] = e >>> 8 & 255,
  36889. this.view[t + 3] = 255 & e),
  36890. i && (this.offset += 4),
  36891. this
  36892. }
  36893. ,
  36894. a.writeInt = a.writeInt32,
  36895. a.readInt32 = function(e) {
  36896. var t = "undefined" == typeof e;
  36897. if (t && (e = this.offset),
  36898. !this.noAssert) {
  36899. if ("number" != typeof e || e % 1 !== 0)
  36900. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36901. if (e >>>= 0,
  36902. e < 0 || e + 4 > this.buffer.byteLength)
  36903. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36904. }
  36905. var i = 0;
  36906. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36907. i |= this.view[e + 1] << 8,
  36908. i |= this.view[e],
  36909. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36910. i |= this.view[e + 2] << 8,
  36911. i |= this.view[e + 3],
  36912. i += this.view[e] << 24 >>> 0),
  36913. i |= 0,
  36914. t && (this.offset += 4),
  36915. i
  36916. }
  36917. ,
  36918. a.readInt = a.readInt32,
  36919. a.writeUint32 = function(e, t) {
  36920. var i = "undefined" == typeof t;
  36921. if (i && (t = this.offset),
  36922. !this.noAssert) {
  36923. if ("number" != typeof e || e % 1 !== 0)
  36924. throw TypeError("Illegal value: " + e + " (not an integer)");
  36925. if (e >>>= 0,
  36926. "number" != typeof t || t % 1 !== 0)
  36927. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36928. if (t >>>= 0,
  36929. t < 0 || t + 0 > this.buffer.byteLength)
  36930. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36931. }
  36932. t += 4;
  36933. var n = this.buffer.byteLength;
  36934. return t > n && this.resize((n *= 2) > t ? n : t),
  36935. t -= 4,
  36936. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36937. this.view[t + 2] = e >>> 16 & 255,
  36938. this.view[t + 1] = e >>> 8 & 255,
  36939. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36940. this.view[t + 1] = e >>> 16 & 255,
  36941. this.view[t + 2] = e >>> 8 & 255,
  36942. this.view[t + 3] = 255 & e),
  36943. i && (this.offset += 4),
  36944. this
  36945. }
  36946. ,
  36947. a.writeUInt32 = a.writeUint32,
  36948. a.readUint32 = function(e) {
  36949. var t = "undefined" == typeof e;
  36950. if (t && (e = this.offset),
  36951. !this.noAssert) {
  36952. if ("number" != typeof e || e % 1 !== 0)
  36953. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36954. if (e >>>= 0,
  36955. e < 0 || e + 4 > this.buffer.byteLength)
  36956. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36957. }
  36958. var i = 0;
  36959. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36960. i |= this.view[e + 1] << 8,
  36961. i |= this.view[e],
  36962. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36963. i |= this.view[e + 2] << 8,
  36964. i |= this.view[e + 3],
  36965. i += this.view[e] << 24 >>> 0),
  36966. t && (this.offset += 4),
  36967. i
  36968. }
  36969. ,
  36970. a.readUInt32 = a.readUint32,
  36971. e && (a.writeInt64 = function(t, i) {
  36972. var n = "undefined" == typeof i;
  36973. if (n && (i = this.offset),
  36974. !this.noAssert) {
  36975. if ("number" == typeof t)
  36976. t = e.fromNumber(t);
  36977. else if ("string" == typeof t)
  36978. t = e.fromString(t);
  36979. else if (!(t && t instanceof e))
  36980. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36981. if ("number" != typeof i || i % 1 !== 0)
  36982. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36983. if (i >>>= 0,
  36984. i < 0 || i + 0 > this.buffer.byteLength)
  36985. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36986. }
  36987. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36988. i += 8;
  36989. var r = this.buffer.byteLength;
  36990. i > r && this.resize((r *= 2) > i ? r : i),
  36991. i -= 8;
  36992. var o = t.low
  36993. , a = t.high;
  36994. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36995. this.view[i + 2] = o >>> 16 & 255,
  36996. this.view[i + 1] = o >>> 8 & 255,
  36997. this.view[i] = 255 & o,
  36998. i += 4,
  36999. this.view[i + 3] = a >>> 24 & 255,
  37000. this.view[i + 2] = a >>> 16 & 255,
  37001. this.view[i + 1] = a >>> 8 & 255,
  37002. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37003. this.view[i + 1] = a >>> 16 & 255,
  37004. this.view[i + 2] = a >>> 8 & 255,
  37005. this.view[i + 3] = 255 & a,
  37006. i += 4,
  37007. this.view[i] = o >>> 24 & 255,
  37008. this.view[i + 1] = o >>> 16 & 255,
  37009. this.view[i + 2] = o >>> 8 & 255,
  37010. this.view[i + 3] = 255 & o),
  37011. n && (this.offset += 8),
  37012. this
  37013. }
  37014. ,
  37015. a.writeLong = a.writeInt64,
  37016. a.readInt64 = function(t) {
  37017. var i = "undefined" == typeof t;
  37018. if (i && (t = this.offset),
  37019. !this.noAssert) {
  37020. if ("number" != typeof t || t % 1 !== 0)
  37021. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37022. if (t >>>= 0,
  37023. t < 0 || t + 8 > this.buffer.byteLength)
  37024. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37025. }
  37026. var n = 0
  37027. , r = 0;
  37028. this.littleEndian ? (n = this.view[t + 2] << 16,
  37029. n |= this.view[t + 1] << 8,
  37030. n |= this.view[t],
  37031. n += this.view[t + 3] << 24 >>> 0,
  37032. t += 4,
  37033. r = this.view[t + 2] << 16,
  37034. r |= this.view[t + 1] << 8,
  37035. r |= this.view[t],
  37036. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37037. r |= this.view[t + 2] << 8,
  37038. r |= this.view[t + 3],
  37039. r += this.view[t] << 24 >>> 0,
  37040. t += 4,
  37041. n = this.view[t + 1] << 16,
  37042. n |= this.view[t + 2] << 8,
  37043. n |= this.view[t + 3],
  37044. n += this.view[t] << 24 >>> 0);
  37045. var o = new e(n,r,!1);
  37046. return i && (this.offset += 8),
  37047. o
  37048. }
  37049. ,
  37050. a.readLong = a.readInt64,
  37051. a.writeUint64 = function(t, i) {
  37052. var n = "undefined" == typeof i;
  37053. if (n && (i = this.offset),
  37054. !this.noAssert) {
  37055. if ("number" == typeof t)
  37056. t = e.fromNumber(t);
  37057. else if ("string" == typeof t)
  37058. t = e.fromString(t);
  37059. else if (!(t && t instanceof e))
  37060. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37061. if ("number" != typeof i || i % 1 !== 0)
  37062. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37063. if (i >>>= 0,
  37064. i < 0 || i + 0 > this.buffer.byteLength)
  37065. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37066. }
  37067. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37068. i += 8;
  37069. var r = this.buffer.byteLength;
  37070. i > r && this.resize((r *= 2) > i ? r : i),
  37071. i -= 8;
  37072. var o = t.low
  37073. , a = t.high;
  37074. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37075. this.view[i + 2] = o >>> 16 & 255,
  37076. this.view[i + 1] = o >>> 8 & 255,
  37077. this.view[i] = 255 & o,
  37078. i += 4,
  37079. this.view[i + 3] = a >>> 24 & 255,
  37080. this.view[i + 2] = a >>> 16 & 255,
  37081. this.view[i + 1] = a >>> 8 & 255,
  37082. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37083. this.view[i + 1] = a >>> 16 & 255,
  37084. this.view[i + 2] = a >>> 8 & 255,
  37085. this.view[i + 3] = 255 & a,
  37086. i += 4,
  37087. this.view[i] = o >>> 24 & 255,
  37088. this.view[i + 1] = o >>> 16 & 255,
  37089. this.view[i + 2] = o >>> 8 & 255,
  37090. this.view[i + 3] = 255 & o),
  37091. n && (this.offset += 8),
  37092. this
  37093. }
  37094. ,
  37095. a.writeUInt64 = a.writeUint64,
  37096. a.readUint64 = function(t) {
  37097. var i = "undefined" == typeof t;
  37098. if (i && (t = this.offset),
  37099. !this.noAssert) {
  37100. if ("number" != typeof t || t % 1 !== 0)
  37101. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37102. if (t >>>= 0,
  37103. t < 0 || t + 8 > this.buffer.byteLength)
  37104. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37105. }
  37106. var n = 0
  37107. , r = 0;
  37108. this.littleEndian ? (n = this.view[t + 2] << 16,
  37109. n |= this.view[t + 1] << 8,
  37110. n |= this.view[t],
  37111. n += this.view[t + 3] << 24 >>> 0,
  37112. t += 4,
  37113. r = this.view[t + 2] << 16,
  37114. r |= this.view[t + 1] << 8,
  37115. r |= this.view[t],
  37116. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37117. r |= this.view[t + 2] << 8,
  37118. r |= this.view[t + 3],
  37119. r += this.view[t] << 24 >>> 0,
  37120. t += 4,
  37121. n = this.view[t + 1] << 16,
  37122. n |= this.view[t + 2] << 8,
  37123. n |= this.view[t + 3],
  37124. n += this.view[t] << 24 >>> 0);
  37125. var o = new e(n,r,!0);
  37126. return i && (this.offset += 8),
  37127. o
  37128. }
  37129. ,
  37130. a.readUInt64 = a.readUint64),
  37131. a.writeFloat32 = function(e, t) {
  37132. var i = "undefined" == typeof t;
  37133. if (i && (t = this.offset),
  37134. !this.noAssert) {
  37135. if ("number" != typeof e)
  37136. throw TypeError("Illegal value: " + e + " (not a number)");
  37137. if ("number" != typeof t || t % 1 !== 0)
  37138. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37139. if (t >>>= 0,
  37140. t < 0 || t + 0 > this.buffer.byteLength)
  37141. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37142. }
  37143. t += 4;
  37144. var n = this.buffer.byteLength;
  37145. return t > n && this.resize((n *= 2) > t ? n : t),
  37146. t -= 4,
  37147. r(this.view, e, t, this.littleEndian, 23, 4),
  37148. i && (this.offset += 4),
  37149. this
  37150. }
  37151. ,
  37152. a.writeFloat = a.writeFloat32,
  37153. a.readFloat32 = function(e) {
  37154. var t = "undefined" == typeof e;
  37155. if (t && (e = this.offset),
  37156. !this.noAssert) {
  37157. if ("number" != typeof e || e % 1 !== 0)
  37158. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37159. if (e >>>= 0,
  37160. e < 0 || e + 4 > this.buffer.byteLength)
  37161. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37162. }
  37163. var i = n(this.view, e, this.littleEndian, 23, 4);
  37164. return t && (this.offset += 4),
  37165. i
  37166. }
  37167. ,
  37168. a.readFloat = a.readFloat32,
  37169. a.writeFloat64 = function(e, t) {
  37170. var i = "undefined" == typeof t;
  37171. if (i && (t = this.offset),
  37172. !this.noAssert) {
  37173. if ("number" != typeof e)
  37174. throw TypeError("Illegal value: " + e + " (not a number)");
  37175. if ("number" != typeof t || t % 1 !== 0)
  37176. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37177. if (t >>>= 0,
  37178. t < 0 || t + 0 > this.buffer.byteLength)
  37179. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37180. }
  37181. t += 8;
  37182. var n = this.buffer.byteLength;
  37183. return t > n && this.resize((n *= 2) > t ? n : t),
  37184. t -= 8,
  37185. r(this.view, e, t, this.littleEndian, 52, 8),
  37186. i && (this.offset += 8),
  37187. this
  37188. }
  37189. ,
  37190. a.writeDouble = a.writeFloat64,
  37191. a.readFloat64 = function(e) {
  37192. var t = "undefined" == typeof e;
  37193. if (t && (e = this.offset),
  37194. !this.noAssert) {
  37195. if ("number" != typeof e || e % 1 !== 0)
  37196. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37197. if (e >>>= 0,
  37198. e < 0 || e + 8 > this.buffer.byteLength)
  37199. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37200. }
  37201. var i = n(this.view, e, this.littleEndian, 52, 8);
  37202. return t && (this.offset += 8),
  37203. i
  37204. }
  37205. ,
  37206. a.readDouble = a.readFloat64,
  37207. o.MAX_VARINT32_BYTES = 5,
  37208. o.calculateVarint32 = function(e) {
  37209. return e >>>= 0,
  37210. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37211. }
  37212. ,
  37213. o.zigZagEncode32 = function(e) {
  37214. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37215. }
  37216. ,
  37217. o.zigZagDecode32 = function(e) {
  37218. return e >>> 1 ^ -(1 & e) | 0
  37219. }
  37220. ,
  37221. a.writeVarint32 = function(e, t) {
  37222. var i = "undefined" == typeof t;
  37223. if (i && (t = this.offset),
  37224. !this.noAssert) {
  37225. if ("number" != typeof e || e % 1 !== 0)
  37226. throw TypeError("Illegal value: " + e + " (not an integer)");
  37227. if (e |= 0,
  37228. "number" != typeof t || t % 1 !== 0)
  37229. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37230. if (t >>>= 0,
  37231. t < 0 || t + 0 > this.buffer.byteLength)
  37232. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37233. }
  37234. var n, r = o.calculateVarint32(e);
  37235. t += r;
  37236. var a = this.buffer.byteLength;
  37237. for (t > a && this.resize((a *= 2) > t ? a : t),
  37238. t -= r,
  37239. e >>>= 0; e >= 128; )
  37240. n = 127 & e | 128,
  37241. this.view[t++] = n,
  37242. e >>>= 7;
  37243. return this.view[t++] = e,
  37244. i ? (this.offset = t,
  37245. this) : r
  37246. }
  37247. ,
  37248. a.writeVarint32ZigZag = function(e, t) {
  37249. return this.writeVarint32(o.zigZagEncode32(e), t)
  37250. }
  37251. ,
  37252. a.readVarint32 = function(e) {
  37253. var t = "undefined" == typeof e;
  37254. if (t && (e = this.offset),
  37255. !this.noAssert) {
  37256. if ("number" != typeof e || e % 1 !== 0)
  37257. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37258. if (e >>>= 0,
  37259. e < 0 || e + 1 > this.buffer.byteLength)
  37260. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37261. }
  37262. var i, n = 0, r = 0;
  37263. do {
  37264. if (!this.noAssert && e > this.limit) {
  37265. var o = Error("Truncated");
  37266. throw o.truncated = !0,
  37267. o
  37268. }
  37269. i = this.view[e++],
  37270. n < 5 && (r |= (127 & i) << 7 * n),
  37271. ++n
  37272. } while (0 !== (128 & i));return r |= 0,
  37273. t ? (this.offset = e,
  37274. r) : {
  37275. value: r,
  37276. length: n
  37277. }
  37278. }
  37279. ,
  37280. a.readVarint32ZigZag = function(e) {
  37281. var t = this.readVarint32(e);
  37282. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37283. t
  37284. }
  37285. ,
  37286. e && (o.MAX_VARINT64_BYTES = 10,
  37287. o.calculateVarint64 = function(t) {
  37288. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37289. var i = t.toInt() >>> 0
  37290. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37291. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37292. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37293. }
  37294. ,
  37295. o.zigZagEncode64 = function(t) {
  37296. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37297. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37298. }
  37299. ,
  37300. o.zigZagDecode64 = function(t) {
  37301. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37302. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37303. }
  37304. ,
  37305. a.writeVarint64 = function(t, i) {
  37306. var n = "undefined" == typeof i;
  37307. if (n && (i = this.offset),
  37308. !this.noAssert) {
  37309. if ("number" == typeof t)
  37310. t = e.fromNumber(t);
  37311. else if ("string" == typeof t)
  37312. t = e.fromString(t);
  37313. else if (!(t && t instanceof e))
  37314. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37315. if ("number" != typeof i || i % 1 !== 0)
  37316. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37317. if (i >>>= 0,
  37318. i < 0 || i + 0 > this.buffer.byteLength)
  37319. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37320. }
  37321. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37322. var r = o.calculateVarint64(t)
  37323. , a = t.toInt() >>> 0
  37324. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37325. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37326. i += r;
  37327. var c = this.buffer.byteLength;
  37328. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37329. i -= r,
  37330. r) {
  37331. case 10:
  37332. this.view[i + 9] = l >>> 7 & 1;
  37333. case 9:
  37334. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37335. case 8:
  37336. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37337. case 7:
  37338. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37339. case 6:
  37340. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37341. case 5:
  37342. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37343. case 4:
  37344. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37345. case 3:
  37346. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37347. case 2:
  37348. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37349. case 1:
  37350. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37351. }
  37352. return n ? (this.offset += r,
  37353. this) : r
  37354. }
  37355. ,
  37356. a.writeVarint64ZigZag = function(e, t) {
  37357. return this.writeVarint64(o.zigZagEncode64(e), t)
  37358. }
  37359. ,
  37360. a.readVarint64 = function(t) {
  37361. var i = "undefined" == typeof t;
  37362. if (i && (t = this.offset),
  37363. !this.noAssert) {
  37364. if ("number" != typeof t || t % 1 !== 0)
  37365. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37366. if (t >>>= 0,
  37367. t < 0 || t + 1 > this.buffer.byteLength)
  37368. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37369. }
  37370. var n = t
  37371. , r = 0
  37372. , o = 0
  37373. , a = 0
  37374. , s = 0;
  37375. if (s = this.view[t++],
  37376. r = 127 & s,
  37377. 128 & s && (s = this.view[t++],
  37378. r |= (127 & s) << 7,
  37379. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37380. r |= (127 & s) << 14,
  37381. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37382. r |= (127 & s) << 21,
  37383. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37384. o = 127 & s,
  37385. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37386. o |= (127 & s) << 7,
  37387. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37388. o |= (127 & s) << 14,
  37389. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37390. o |= (127 & s) << 21,
  37391. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37392. a = 127 & s,
  37393. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37394. a |= (127 & s) << 7,
  37395. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37396. throw Error("Buffer overrun");
  37397. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37398. return i ? (this.offset = t,
  37399. l) : {
  37400. value: l,
  37401. length: t - n
  37402. }
  37403. }
  37404. ,
  37405. a.readVarint64ZigZag = function(t) {
  37406. var i = this.readVarint64(t);
  37407. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37408. i
  37409. }
  37410. ),
  37411. a.writeCString = function(e, i) {
  37412. var n = "undefined" == typeof i;
  37413. n && (i = this.offset);
  37414. var r, o = e.length;
  37415. if (!this.noAssert) {
  37416. if ("string" != typeof e)
  37417. throw TypeError("Illegal str: Not a string");
  37418. for (r = 0; r < o; ++r)
  37419. if (0 === e.charCodeAt(r))
  37420. throw RangeError("Illegal str: Contains NULL-characters");
  37421. if ("number" != typeof i || i % 1 !== 0)
  37422. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37423. if (i >>>= 0,
  37424. i < 0 || i + 0 > this.buffer.byteLength)
  37425. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37426. }
  37427. o = h.calculateUTF16asUTF8(t(e))[1],
  37428. i += o + 1;
  37429. var a = this.buffer.byteLength;
  37430. return i > a && this.resize((a *= 2) > i ? a : i),
  37431. i -= o + 1,
  37432. h.encodeUTF16toUTF8(t(e), function(e) {
  37433. this.view[i++] = e
  37434. }
  37435. .bind(this)),
  37436. this.view[i++] = 0,
  37437. n ? (this.offset = i,
  37438. this) : o
  37439. }
  37440. ,
  37441. a.readCString = function(e) {
  37442. var t = "undefined" == typeof e;
  37443. if (t && (e = this.offset),
  37444. !this.noAssert) {
  37445. if ("number" != typeof e || e % 1 !== 0)
  37446. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37447. if (e >>>= 0,
  37448. e < 0 || e + 1 > this.buffer.byteLength)
  37449. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37450. }
  37451. var n, r = e, o = -1;
  37452. return h.decodeUTF8toUTF16(function() {
  37453. if (0 === o)
  37454. return null;
  37455. if (e >= this.limit)
  37456. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37457. return o = this.view[e++],
  37458. 0 === o ? null : o
  37459. }
  37460. .bind(this), n = i(), !0),
  37461. t ? (this.offset = e,
  37462. n()) : {
  37463. string: n(),
  37464. length: e - r
  37465. }
  37466. }
  37467. ,
  37468. a.writeIString = function(e, i) {
  37469. var n = "undefined" == typeof i;
  37470. if (n && (i = this.offset),
  37471. !this.noAssert) {
  37472. if ("string" != typeof e)
  37473. throw TypeError("Illegal str: Not a string");
  37474. if ("number" != typeof i || i % 1 !== 0)
  37475. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37476. if (i >>>= 0,
  37477. i < 0 || i + 0 > this.buffer.byteLength)
  37478. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37479. }
  37480. var r, o = i;
  37481. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37482. i += 4 + r;
  37483. var a = this.buffer.byteLength;
  37484. if (i > a && this.resize((a *= 2) > i ? a : i),
  37485. i -= 4 + r,
  37486. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37487. this.view[i + 2] = r >>> 16 & 255,
  37488. this.view[i + 1] = r >>> 8 & 255,
  37489. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37490. this.view[i + 1] = r >>> 16 & 255,
  37491. this.view[i + 2] = r >>> 8 & 255,
  37492. this.view[i + 3] = 255 & r),
  37493. i += 4,
  37494. h.encodeUTF16toUTF8(t(e), function(e) {
  37495. this.view[i++] = e
  37496. }
  37497. .bind(this)),
  37498. i !== o + 4 + r)
  37499. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37500. return n ? (this.offset = i,
  37501. this) : i - o
  37502. }
  37503. ,
  37504. a.readIString = function(e) {
  37505. var t = "undefined" == typeof e;
  37506. if (t && (e = this.offset),
  37507. !this.noAssert) {
  37508. if ("number" != typeof e || e % 1 !== 0)
  37509. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37510. if (e >>>= 0,
  37511. e < 0 || e + 4 > this.buffer.byteLength)
  37512. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37513. }
  37514. var i = e
  37515. , n = this.readUint32(e)
  37516. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37517. return e += r.length,
  37518. t ? (this.offset = e,
  37519. r.string) : {
  37520. string: r.string,
  37521. length: e - i
  37522. }
  37523. }
  37524. ,
  37525. o.METRICS_CHARS = "c",
  37526. o.METRICS_BYTES = "b",
  37527. a.writeUTF8String = function(e, i) {
  37528. var n = "undefined" == typeof i;
  37529. if (n && (i = this.offset),
  37530. !this.noAssert) {
  37531. if ("number" != typeof i || i % 1 !== 0)
  37532. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37533. if (i >>>= 0,
  37534. i < 0 || i + 0 > this.buffer.byteLength)
  37535. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37536. }
  37537. var r, o = i;
  37538. r = h.calculateUTF16asUTF8(t(e))[1],
  37539. i += r;
  37540. var a = this.buffer.byteLength;
  37541. return i > a && this.resize((a *= 2) > i ? a : i),
  37542. i -= r,
  37543. h.encodeUTF16toUTF8(t(e), function(e) {
  37544. this.view[i++] = e
  37545. }
  37546. .bind(this)),
  37547. n ? (this.offset = i,
  37548. this) : i - o
  37549. }
  37550. ,
  37551. a.writeString = a.writeUTF8String,
  37552. o.calculateUTF8Chars = function(e) {
  37553. return h.calculateUTF16asUTF8(t(e))[0]
  37554. }
  37555. ,
  37556. o.calculateUTF8Bytes = function(e) {
  37557. return h.calculateUTF16asUTF8(t(e))[1]
  37558. }
  37559. ,
  37560. o.calculateString = o.calculateUTF8Bytes,
  37561. a.readUTF8String = function(e, t, n) {
  37562. "number" == typeof t && (n = t,
  37563. t = void 0);
  37564. var r = "undefined" == typeof n;
  37565. if (r && (n = this.offset),
  37566. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37567. !this.noAssert) {
  37568. if ("number" != typeof e || e % 1 !== 0)
  37569. throw TypeError("Illegal length: " + e + " (not an integer)");
  37570. if (e |= 0,
  37571. "number" != typeof n || n % 1 !== 0)
  37572. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37573. if (n >>>= 0,
  37574. n < 0 || n + 0 > this.buffer.byteLength)
  37575. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37576. }
  37577. var a, s = 0, l = n;
  37578. if (t === o.METRICS_CHARS) {
  37579. if (a = i(),
  37580. h.decodeUTF8(function() {
  37581. return s < e && n < this.limit ? this.view[n++] : null
  37582. }
  37583. .bind(this), function(e) {
  37584. ++s,
  37585. h.UTF8toUTF16(e, a)
  37586. }),
  37587. s !== e)
  37588. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37589. return r ? (this.offset = n,
  37590. a()) : {
  37591. string: a(),
  37592. length: n - l
  37593. }
  37594. }
  37595. if (t === o.METRICS_BYTES) {
  37596. if (!this.noAssert) {
  37597. if ("number" != typeof n || n % 1 !== 0)
  37598. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37599. if (n >>>= 0,
  37600. n < 0 || n + e > this.buffer.byteLength)
  37601. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37602. }
  37603. var c = n + e;
  37604. if (h.decodeUTF8toUTF16(function() {
  37605. return n < c ? this.view[n++] : null
  37606. }
  37607. .bind(this), a = i(), this.noAssert),
  37608. n !== c)
  37609. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37610. return r ? (this.offset = n,
  37611. a()) : {
  37612. string: a(),
  37613. length: n - l
  37614. }
  37615. }
  37616. throw TypeError("Unsupported metrics: " + t)
  37617. }
  37618. ,
  37619. a.readString = a.readUTF8String,
  37620. a.writeVString = function(e, i) {
  37621. var n = "undefined" == typeof i;
  37622. if (n && (i = this.offset),
  37623. !this.noAssert) {
  37624. if ("string" != typeof e)
  37625. throw TypeError("Illegal str: Not a string");
  37626. if ("number" != typeof i || i % 1 !== 0)
  37627. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37628. if (i >>>= 0,
  37629. i < 0 || i + 0 > this.buffer.byteLength)
  37630. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37631. }
  37632. var r, a, s = i;
  37633. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37634. a = o.calculateVarint32(r),
  37635. i += a + r;
  37636. var l = this.buffer.byteLength;
  37637. if (i > l && this.resize((l *= 2) > i ? l : i),
  37638. i -= a + r,
  37639. i += this.writeVarint32(r, i),
  37640. h.encodeUTF16toUTF8(t(e), function(e) {
  37641. this.view[i++] = e
  37642. }
  37643. .bind(this)),
  37644. i !== s + r + a)
  37645. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37646. return n ? (this.offset = i,
  37647. this) : i - s
  37648. }
  37649. ,
  37650. a.readVString = function(e) {
  37651. var t = "undefined" == typeof e;
  37652. if (t && (e = this.offset),
  37653. !this.noAssert) {
  37654. if ("number" != typeof e || e % 1 !== 0)
  37655. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37656. if (e >>>= 0,
  37657. e < 0 || e + 1 > this.buffer.byteLength)
  37658. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37659. }
  37660. var i = e
  37661. , n = this.readVarint32(e)
  37662. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37663. return e += r.length,
  37664. t ? (this.offset = e,
  37665. r.string) : {
  37666. string: r.string,
  37667. length: e - i
  37668. }
  37669. }
  37670. ,
  37671. a.append = function(e, t, i) {
  37672. "number" != typeof t && "string" == typeof t || (i = t,
  37673. t = void 0);
  37674. var n = "undefined" == typeof i;
  37675. if (n && (i = this.offset),
  37676. !this.noAssert) {
  37677. if ("number" != typeof i || i % 1 !== 0)
  37678. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37679. if (i >>>= 0,
  37680. i < 0 || i + 0 > this.buffer.byteLength)
  37681. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37682. }
  37683. e instanceof o || (e = o.wrap(e, t));
  37684. var r = e.limit - e.offset;
  37685. if (r <= 0)
  37686. return this;
  37687. i += r;
  37688. var a = this.buffer.byteLength;
  37689. return i > a && this.resize((a *= 2) > i ? a : i),
  37690. i -= r,
  37691. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37692. e.offset += r,
  37693. n && (this.offset += r),
  37694. this
  37695. }
  37696. ,
  37697. a.appendTo = function(e, t) {
  37698. return e.append(this, t),
  37699. this
  37700. }
  37701. ,
  37702. a.assert = function(e) {
  37703. return this.noAssert = !e,
  37704. this
  37705. }
  37706. ,
  37707. a.capacity = function() {
  37708. return this.buffer.byteLength
  37709. }
  37710. ,
  37711. a.clear = function() {
  37712. return this.offset = 0,
  37713. this.limit = this.buffer.byteLength,
  37714. this.markedOffset = -1,
  37715. this
  37716. }
  37717. ,
  37718. a.clone = function(e) {
  37719. var t = new o(0,this.littleEndian,this.noAssert);
  37720. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37721. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37722. t.view = this.view),
  37723. t.offset = this.offset,
  37724. t.markedOffset = this.markedOffset,
  37725. t.limit = this.limit,
  37726. t
  37727. }
  37728. ,
  37729. a.compact = function(e, t) {
  37730. if ("undefined" == typeof e && (e = this.offset),
  37731. "undefined" == typeof t && (t = this.limit),
  37732. !this.noAssert) {
  37733. if ("number" != typeof e || e % 1 !== 0)
  37734. throw TypeError("Illegal begin: Not an integer");
  37735. if (e >>>= 0,
  37736. "number" != typeof t || t % 1 !== 0)
  37737. throw TypeError("Illegal end: Not an integer");
  37738. if (t >>>= 0,
  37739. e < 0 || e > t || t > this.buffer.byteLength)
  37740. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37741. }
  37742. if (0 === e && t === this.buffer.byteLength)
  37743. return this;
  37744. var i = t - e;
  37745. if (0 === i)
  37746. return this.buffer = s,
  37747. this.view = null,
  37748. this.markedOffset >= 0 && (this.markedOffset -= e),
  37749. this.offset = 0,
  37750. this.limit = 0,
  37751. this;
  37752. var n = new ArrayBuffer(i)
  37753. , r = new Uint8Array(n);
  37754. return r.set(this.view.subarray(e, t)),
  37755. this.buffer = n,
  37756. this.view = r,
  37757. this.markedOffset >= 0 && (this.markedOffset -= e),
  37758. this.offset = 0,
  37759. this.limit = i,
  37760. this
  37761. }
  37762. ,
  37763. a.copy = function(e, t) {
  37764. if ("undefined" == typeof e && (e = this.offset),
  37765. "undefined" == typeof t && (t = this.limit),
  37766. !this.noAssert) {
  37767. if ("number" != typeof e || e % 1 !== 0)
  37768. throw TypeError("Illegal begin: Not an integer");
  37769. if (e >>>= 0,
  37770. "number" != typeof t || t % 1 !== 0)
  37771. throw TypeError("Illegal end: Not an integer");
  37772. if (t >>>= 0,
  37773. e < 0 || e > t || t > this.buffer.byteLength)
  37774. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37775. }
  37776. if (e === t)
  37777. return new o(0,this.littleEndian,this.noAssert);
  37778. var i = t - e
  37779. , n = new o(i,this.littleEndian,this.noAssert);
  37780. return n.offset = 0,
  37781. n.limit = i,
  37782. n.markedOffset >= 0 && (n.markedOffset -= e),
  37783. this.copyTo(n, 0, e, t),
  37784. n
  37785. }
  37786. ,
  37787. a.copyTo = function(e, t, i, n) {
  37788. var r, a;
  37789. if (!this.noAssert && !o.isByteBuffer(e))
  37790. throw TypeError("Illegal target: Not a ByteBuffer");
  37791. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37792. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37793. n = "undefined" == typeof n ? this.limit : 0 | n,
  37794. t < 0 || t > e.buffer.byteLength)
  37795. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37796. if (i < 0 || n > this.buffer.byteLength)
  37797. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37798. var s = n - i;
  37799. return 0 === s ? e : (e.ensureCapacity(t + s),
  37800. e.view.set(this.view.subarray(i, n), t),
  37801. r && (this.offset += s),
  37802. a && (e.offset += s),
  37803. this)
  37804. }
  37805. ,
  37806. a.ensureCapacity = function(e) {
  37807. var t = this.buffer.byteLength;
  37808. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37809. }
  37810. ,
  37811. a.fill = function(e, t, i) {
  37812. var n = "undefined" == typeof t;
  37813. if (n && (t = this.offset),
  37814. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37815. "undefined" == typeof t && (t = this.offset),
  37816. "undefined" == typeof i && (i = this.limit),
  37817. !this.noAssert) {
  37818. if ("number" != typeof e || e % 1 !== 0)
  37819. throw TypeError("Illegal value: " + e + " (not an integer)");
  37820. if (e |= 0,
  37821. "number" != typeof t || t % 1 !== 0)
  37822. throw TypeError("Illegal begin: Not an integer");
  37823. if (t >>>= 0,
  37824. "number" != typeof i || i % 1 !== 0)
  37825. throw TypeError("Illegal end: Not an integer");
  37826. if (i >>>= 0,
  37827. t < 0 || t > i || i > this.buffer.byteLength)
  37828. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37829. }
  37830. if (t >= i)
  37831. return this;
  37832. for (; t < i; )
  37833. this.view[t++] = e;
  37834. return n && (this.offset = t),
  37835. this
  37836. }
  37837. ,
  37838. a.flip = function() {
  37839. return this.limit = this.offset,
  37840. this.offset = 0,
  37841. this
  37842. }
  37843. ,
  37844. a.mark = function(e) {
  37845. if (e = "undefined" == typeof e ? this.offset : e,
  37846. !this.noAssert) {
  37847. if ("number" != typeof e || e % 1 !== 0)
  37848. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37849. if (e >>>= 0,
  37850. e < 0 || e + 0 > this.buffer.byteLength)
  37851. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37852. }
  37853. return this.markedOffset = e,
  37854. this
  37855. }
  37856. ,
  37857. a.order = function(e) {
  37858. if (!this.noAssert && "boolean" != typeof e)
  37859. throw TypeError("Illegal littleEndian: Not a boolean");
  37860. return this.littleEndian = !!e,
  37861. this
  37862. }
  37863. ,
  37864. a.LE = function(e) {
  37865. return this.littleEndian = "undefined" == typeof e || !!e,
  37866. this
  37867. }
  37868. ,
  37869. a.BE = function(e) {
  37870. return this.littleEndian = "undefined" != typeof e && !e,
  37871. this
  37872. }
  37873. ,
  37874. a.prepend = function(e, t, i) {
  37875. "number" != typeof t && "string" == typeof t || (i = t,
  37876. t = void 0);
  37877. var n = "undefined" == typeof i;
  37878. if (n && (i = this.offset),
  37879. !this.noAssert) {
  37880. if ("number" != typeof i || i % 1 !== 0)
  37881. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37882. if (i >>>= 0,
  37883. i < 0 || i + 0 > this.buffer.byteLength)
  37884. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37885. }
  37886. e instanceof o || (e = o.wrap(e, t));
  37887. var r = e.limit - e.offset;
  37888. if (r <= 0)
  37889. return this;
  37890. var a = r - i;
  37891. if (a > 0) {
  37892. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37893. , l = new Uint8Array(s);
  37894. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37895. this.buffer = s,
  37896. this.view = l,
  37897. this.offset += a,
  37898. this.markedOffset >= 0 && (this.markedOffset += a),
  37899. this.limit += a,
  37900. i += a
  37901. } else {
  37902. new Uint8Array(this.buffer)
  37903. }
  37904. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37905. e.offset = e.limit,
  37906. n && (this.offset -= r),
  37907. this
  37908. }
  37909. ,
  37910. a.prependTo = function(e, t) {
  37911. return e.prepend(this, t),
  37912. this
  37913. }
  37914. ,
  37915. a.printDebug = function(e) {
  37916. "function" != typeof e && (e = console.log.bind(console)),
  37917. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37918. }
  37919. ,
  37920. a.remaining = function() {
  37921. return this.limit - this.offset
  37922. }
  37923. ,
  37924. a.reset = function() {
  37925. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37926. this.markedOffset = -1) : this.offset = 0,
  37927. this
  37928. }
  37929. ,
  37930. a.resize = function(e) {
  37931. if (!this.noAssert) {
  37932. if ("number" != typeof e || e % 1 !== 0)
  37933. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37934. if (e |= 0,
  37935. e < 0)
  37936. throw RangeError("Illegal capacity: 0 <= " + e)
  37937. }
  37938. if (this.buffer.byteLength < e) {
  37939. var t = new ArrayBuffer(e)
  37940. , i = new Uint8Array(t);
  37941. i.set(this.view),
  37942. this.buffer = t,
  37943. this.view = i
  37944. }
  37945. return this
  37946. }
  37947. ,
  37948. a.reverse = function(e, t) {
  37949. if ("undefined" == typeof e && (e = this.offset),
  37950. "undefined" == typeof t && (t = this.limit),
  37951. !this.noAssert) {
  37952. if ("number" != typeof e || e % 1 !== 0)
  37953. throw TypeError("Illegal begin: Not an integer");
  37954. if (e >>>= 0,
  37955. "number" != typeof t || t % 1 !== 0)
  37956. throw TypeError("Illegal end: Not an integer");
  37957. if (t >>>= 0,
  37958. e < 0 || e > t || t > this.buffer.byteLength)
  37959. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37960. }
  37961. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37962. this)
  37963. }
  37964. ,
  37965. a.skip = function(e) {
  37966. if (!this.noAssert) {
  37967. if ("number" != typeof e || e % 1 !== 0)
  37968. throw TypeError("Illegal length: " + e + " (not an integer)");
  37969. e |= 0
  37970. }
  37971. var t = this.offset + e;
  37972. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37973. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37974. return this.offset = t,
  37975. this
  37976. }
  37977. ,
  37978. a.slice = function(e, t) {
  37979. if ("undefined" == typeof e && (e = this.offset),
  37980. "undefined" == typeof t && (t = this.limit),
  37981. !this.noAssert) {
  37982. if ("number" != typeof e || e % 1 !== 0)
  37983. throw TypeError("Illegal begin: Not an integer");
  37984. if (e >>>= 0,
  37985. "number" != typeof t || t % 1 !== 0)
  37986. throw TypeError("Illegal end: Not an integer");
  37987. if (t >>>= 0,
  37988. e < 0 || e > t || t > this.buffer.byteLength)
  37989. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37990. }
  37991. var i = this.clone();
  37992. return i.offset = e,
  37993. i.limit = t,
  37994. i
  37995. }
  37996. ,
  37997. a.toBuffer = function(e) {
  37998. var t = this.offset
  37999. , i = this.limit;
  38000. if (!this.noAssert) {
  38001. if ("number" != typeof t || t % 1 !== 0)
  38002. throw TypeError("Illegal offset: Not an integer");
  38003. if (t >>>= 0,
  38004. "number" != typeof i || i % 1 !== 0)
  38005. throw TypeError("Illegal limit: Not an integer");
  38006. if (i >>>= 0,
  38007. t < 0 || t > i || i > this.buffer.byteLength)
  38008. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38009. }
  38010. if (!e && 0 === t && i === this.buffer.byteLength)
  38011. return this.buffer;
  38012. if (t === i)
  38013. return s;
  38014. var n = new ArrayBuffer(i - t);
  38015. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38016. n
  38017. }
  38018. ,
  38019. a.toArrayBuffer = a.toBuffer,
  38020. a.toString = function(e, t, i) {
  38021. if ("undefined" == typeof e)
  38022. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38023. switch ("number" == typeof e && (e = "utf8",
  38024. t = e,
  38025. i = t),
  38026. e) {
  38027. case "utf8":
  38028. return this.toUTF8(t, i);
  38029. case "base64":
  38030. return this.toBase64(t, i);
  38031. case "hex":
  38032. return this.toHex(t, i);
  38033. case "binary":
  38034. return this.toBinary(t, i);
  38035. case "debug":
  38036. return this.toDebug();
  38037. case "columns":
  38038. return this.toColumns();
  38039. default:
  38040. throw Error("Unsupported encoding: " + e)
  38041. }
  38042. }
  38043. ;
  38044. var c = function() {
  38045. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38046. i[t[n]] = n;
  38047. return e.encode = function(e, i) {
  38048. for (var n, r; null !== (n = e()); )
  38049. i(t[n >> 2 & 63]),
  38050. r = (3 & n) << 4,
  38051. null !== (n = e()) ? (r |= n >> 4 & 15,
  38052. i(t[63 & (r | n >> 4 & 15)]),
  38053. r = (15 & n) << 2,
  38054. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38055. i(t[63 & n])) : (i(t[63 & r]),
  38056. i(61))) : (i(t[63 & r]),
  38057. i(61),
  38058. i(61))
  38059. }
  38060. ,
  38061. e.decode = function(e, t) {
  38062. function n(e) {
  38063. throw Error("Illegal character code: " + e)
  38064. }
  38065. for (var r, o, a; null !== (r = e()); )
  38066. if (o = i[r],
  38067. "undefined" == typeof o && n(r),
  38068. null !== (r = e()) && (a = i[r],
  38069. "undefined" == typeof a && n(r),
  38070. t(o << 2 >>> 0 | (48 & a) >> 4),
  38071. null !== (r = e()))) {
  38072. if (o = i[r],
  38073. "undefined" == typeof o) {
  38074. if (61 === r)
  38075. break;
  38076. n(r)
  38077. }
  38078. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38079. null !== (r = e())) {
  38080. if (a = i[r],
  38081. "undefined" == typeof a) {
  38082. if (61 === r)
  38083. break;
  38084. n(r)
  38085. }
  38086. t((3 & o) << 6 >>> 0 | a)
  38087. }
  38088. }
  38089. }
  38090. ,
  38091. e.test = function(e) {
  38092. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38093. }
  38094. ,
  38095. e
  38096. }();
  38097. a.toBase64 = function(e, t) {
  38098. if ("undefined" == typeof e && (e = this.offset),
  38099. "undefined" == typeof t && (t = this.limit),
  38100. e |= 0,
  38101. t |= 0,
  38102. e < 0 || t > this.capacity || e > t)
  38103. throw RangeError("begin, end");
  38104. var n;
  38105. return c.encode(function() {
  38106. return e < t ? this.view[e++] : null
  38107. }
  38108. .bind(this), n = i()),
  38109. n()
  38110. }
  38111. ,
  38112. o.fromBase64 = function(e, i) {
  38113. if ("string" != typeof e)
  38114. throw TypeError("str");
  38115. var n = new o(e.length / 4 * 3,i)
  38116. , r = 0;
  38117. return c.decode(t(e), function(e) {
  38118. n.view[r++] = e
  38119. }),
  38120. n.limit = r,
  38121. n
  38122. }
  38123. ,
  38124. o.btoa = function(e) {
  38125. return o.fromBinary(e).toBase64()
  38126. }
  38127. ,
  38128. o.atob = function(e) {
  38129. return o.fromBase64(e).toBinary()
  38130. }
  38131. ,
  38132. a.toBinary = function(e, t) {
  38133. if ("undefined" == typeof e && (e = this.offset),
  38134. "undefined" == typeof t && (t = this.limit),
  38135. e |= 0,
  38136. t |= 0,
  38137. e < 0 || t > this.capacity() || e > t)
  38138. throw RangeError("begin, end");
  38139. if (e === t)
  38140. return "";
  38141. for (var i = [], n = []; e < t; )
  38142. i.push(this.view[e++]),
  38143. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38144. i = []);
  38145. return n.join("") + String.fromCharCode.apply(String, i)
  38146. }
  38147. ,
  38148. o.fromBinary = function(e, t) {
  38149. if ("string" != typeof e)
  38150. throw TypeError("str");
  38151. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38152. if (i = e.charCodeAt(n),
  38153. i > 255)
  38154. throw RangeError("illegal char code: " + i);
  38155. a.view[n++] = i
  38156. }
  38157. return a.limit = r,
  38158. a
  38159. }
  38160. ,
  38161. a.toDebug = function(e) {
  38162. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38163. if (i !== -1 && (t = this.view[i],
  38164. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38165. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38166. ++i,
  38167. e && i > 0 && i % 16 === 0 && i !== n) {
  38168. for (; r.length < 51; )
  38169. r += " ";
  38170. a += r + o + "\n",
  38171. r = o = ""
  38172. }
  38173. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38174. }
  38175. if (e && " " !== r) {
  38176. for (; r.length < 51; )
  38177. r += " ";
  38178. a += r + o + "\n"
  38179. }
  38180. return e ? a : r
  38181. }
  38182. ,
  38183. o.fromDebug = function(e, t, i) {
  38184. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38185. switch (n = e.charAt(l++)) {
  38186. case "!":
  38187. if (!i) {
  38188. if (u || d || p) {
  38189. f = !0;
  38190. break
  38191. }
  38192. u = d = p = !0
  38193. }
  38194. s.offset = s.markedOffset = s.limit = c,
  38195. h = !1;
  38196. break;
  38197. case "|":
  38198. if (!i) {
  38199. if (u || p) {
  38200. f = !0;
  38201. break
  38202. }
  38203. u = p = !0
  38204. }
  38205. s.offset = s.limit = c,
  38206. h = !1;
  38207. break;
  38208. case "[":
  38209. if (!i) {
  38210. if (u || d) {
  38211. f = !0;
  38212. break
  38213. }
  38214. u = d = !0
  38215. }
  38216. s.offset = s.markedOffset = c,
  38217. h = !1;
  38218. break;
  38219. case "<":
  38220. if (!i) {
  38221. if (u) {
  38222. f = !0;
  38223. break
  38224. }
  38225. u = !0
  38226. }
  38227. s.offset = c,
  38228. h = !1;
  38229. break;
  38230. case "]":
  38231. if (!i) {
  38232. if (p || d) {
  38233. f = !0;
  38234. break
  38235. }
  38236. p = d = !0
  38237. }
  38238. s.limit = s.markedOffset = c,
  38239. h = !1;
  38240. break;
  38241. case ">":
  38242. if (!i) {
  38243. if (p) {
  38244. f = !0;
  38245. break
  38246. }
  38247. p = !0
  38248. }
  38249. s.limit = c,
  38250. h = !1;
  38251. break;
  38252. case "'":
  38253. if (!i) {
  38254. if (d) {
  38255. f = !0;
  38256. break
  38257. }
  38258. d = !0
  38259. }
  38260. s.markedOffset = c,
  38261. h = !1;
  38262. break;
  38263. case " ":
  38264. h = !1;
  38265. break;
  38266. default:
  38267. if (!i && h) {
  38268. f = !0;
  38269. break
  38270. }
  38271. if (r = parseInt(n + e.charAt(l++), 16),
  38272. !i && (isNaN(r) || r < 0 || r > 255))
  38273. throw TypeError("Illegal str: Not a debug encoded string");
  38274. s.view[c++] = r,
  38275. h = !0
  38276. }
  38277. if (f)
  38278. throw TypeError("Illegal str: Invalid symbol at " + l)
  38279. }
  38280. if (!i) {
  38281. if (!u || !p)
  38282. throw TypeError("Illegal str: Missing offset or limit");
  38283. if (c < s.buffer.byteLength)
  38284. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38285. }
  38286. return s
  38287. }
  38288. ,
  38289. a.toHex = function(e, t) {
  38290. if (e = "undefined" == typeof e ? this.offset : e,
  38291. t = "undefined" == typeof t ? this.limit : t,
  38292. !this.noAssert) {
  38293. if ("number" != typeof e || e % 1 !== 0)
  38294. throw TypeError("Illegal begin: Not an integer");
  38295. if (e >>>= 0,
  38296. "number" != typeof t || t % 1 !== 0)
  38297. throw TypeError("Illegal end: Not an integer");
  38298. if (t >>>= 0,
  38299. e < 0 || e > t || t > this.buffer.byteLength)
  38300. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38301. }
  38302. for (var i, n = new Array(t - e); e < t; )
  38303. i = this.view[e++],
  38304. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38305. return n.join("")
  38306. }
  38307. ,
  38308. o.fromHex = function(e, t, i) {
  38309. if (!i) {
  38310. if ("string" != typeof e)
  38311. throw TypeError("Illegal str: Not a string");
  38312. if (e.length % 2 !== 0)
  38313. throw TypeError("Illegal str: Length not a multiple of 2")
  38314. }
  38315. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38316. if (n = parseInt(e.substring(s, s + 2), 16),
  38317. !i && (!isFinite(n) || n < 0 || n > 255))
  38318. throw TypeError("Illegal str: Contains non-hex characters");
  38319. a.view[l++] = n
  38320. }
  38321. return a.limit = l,
  38322. a
  38323. }
  38324. ;
  38325. var h = function() {
  38326. var e = {};
  38327. return e.MAX_CODEPOINT = 1114111,
  38328. e.encodeUTF8 = function(e, t) {
  38329. var i = null;
  38330. for ("number" == typeof e && (i = e,
  38331. e = function() {
  38332. return null
  38333. }
  38334. ); null !== i || null !== (i = e()); )
  38335. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38336. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38337. t(i >> 6 & 63 | 128),
  38338. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38339. t(i >> 12 & 63 | 128),
  38340. t(i >> 6 & 63 | 128),
  38341. t(63 & i | 128)),
  38342. i = null
  38343. }
  38344. ,
  38345. e.decodeUTF8 = function(e, t) {
  38346. for (var i, n, r, o, a = function(e) {
  38347. e = e.slice(0, e.indexOf(null));
  38348. var t = Error(e.toString());
  38349. throw t.name = "TruncatedError",
  38350. t.bytes = e,
  38351. t
  38352. }; null !== (i = e()); )
  38353. if (0 === (128 & i))
  38354. t(i);
  38355. else if (192 === (224 & i))
  38356. null === (n = e()) && a([i, n]),
  38357. t((31 & i) << 6 | 63 & n);
  38358. else if (224 === (240 & i))
  38359. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38360. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38361. else {
  38362. if (240 !== (248 & i))
  38363. throw RangeError("Illegal starting byte: " + i);
  38364. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38365. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38366. }
  38367. }
  38368. ,
  38369. e.UTF16toUTF8 = function(e, t) {
  38370. for (var i, n = null; ; ) {
  38371. if (null === (i = null !== n ? n : e()))
  38372. break;
  38373. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38374. n = null) : t(i)
  38375. }
  38376. null !== n && t(n)
  38377. }
  38378. ,
  38379. e.UTF8toUTF16 = function(e, t) {
  38380. var i = null;
  38381. for ("number" == typeof e && (i = e,
  38382. e = function() {
  38383. return null
  38384. }
  38385. ); null !== i || null !== (i = e()); )
  38386. i <= 65535 ? t(i) : (i -= 65536,
  38387. t((i >> 10) + 55296),
  38388. t(i % 1024 + 56320)),
  38389. i = null
  38390. }
  38391. ,
  38392. e.encodeUTF16toUTF8 = function(t, i) {
  38393. e.UTF16toUTF8(t, function(t) {
  38394. e.encodeUTF8(t, i)
  38395. })
  38396. }
  38397. ,
  38398. e.decodeUTF8toUTF16 = function(t, i) {
  38399. e.decodeUTF8(t, function(t) {
  38400. e.UTF8toUTF16(t, i)
  38401. })
  38402. }
  38403. ,
  38404. e.calculateCodePoint = function(e) {
  38405. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38406. }
  38407. ,
  38408. e.calculateUTF8 = function(e) {
  38409. for (var t, i = 0; null !== (t = e()); )
  38410. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38411. return i
  38412. }
  38413. ,
  38414. e.calculateUTF16asUTF8 = function(t) {
  38415. var i = 0
  38416. , n = 0;
  38417. return e.UTF16toUTF8(t, function(e) {
  38418. ++i,
  38419. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38420. }),
  38421. [i, n]
  38422. }
  38423. ,
  38424. e
  38425. }();
  38426. return a.toUTF8 = function(e, t) {
  38427. if ("undefined" == typeof e && (e = this.offset),
  38428. "undefined" == typeof t && (t = this.limit),
  38429. !this.noAssert) {
  38430. if ("number" != typeof e || e % 1 !== 0)
  38431. throw TypeError("Illegal begin: Not an integer");
  38432. if (e >>>= 0,
  38433. "number" != typeof t || t % 1 !== 0)
  38434. throw TypeError("Illegal end: Not an integer");
  38435. if (t >>>= 0,
  38436. e < 0 || e > t || t > this.buffer.byteLength)
  38437. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38438. }
  38439. var n;
  38440. try {
  38441. h.decodeUTF8toUTF16(function() {
  38442. return e < t ? this.view[e++] : null
  38443. }
  38444. .bind(this), n = i())
  38445. } catch (i) {
  38446. if (e !== t)
  38447. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38448. }
  38449. return n()
  38450. }
  38451. ,
  38452. o.fromUTF8 = function(e, i, n) {
  38453. if (!n && "string" != typeof e)
  38454. throw TypeError("Illegal str: Not a string");
  38455. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38456. , a = 0;
  38457. return h.encodeUTF16toUTF8(t(e), function(e) {
  38458. r.view[a++] = e
  38459. }),
  38460. r.limit = a,
  38461. r
  38462. }
  38463. ,
  38464. o
  38465. })
  38466. }
  38467. , {
  38468. long: 216
  38469. }],
  38470. 216: [function(e, t, i) {
  38471. !function(i, n) {
  38472. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38473. }(this, function() {
  38474. "use strict";
  38475. function e(e, t, i) {
  38476. this.low = 0 | e,
  38477. this.high = 0 | t,
  38478. this.unsigned = !!i
  38479. }
  38480. function t(e) {
  38481. return (e && e.__isLong__) === !0
  38482. }
  38483. function i(e, t) {
  38484. var i, n, o;
  38485. return t ? (e >>>= 0,
  38486. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38487. o && (l[e] = i),
  38488. i)) : (e |= 0,
  38489. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38490. o && (s[e] = i),
  38491. i))
  38492. }
  38493. function n(e, t) {
  38494. if (isNaN(e) || !isFinite(e))
  38495. return t ? m : g;
  38496. if (t) {
  38497. if (e < 0)
  38498. return m;
  38499. if (e >= d)
  38500. return I
  38501. } else {
  38502. if (e <= -p)
  38503. return E;
  38504. if (e + 1 >= p)
  38505. return C
  38506. }
  38507. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38508. }
  38509. function r(t, i, n) {
  38510. return new e(t,i,n)
  38511. }
  38512. function o(e, t, i) {
  38513. if (0 === e.length)
  38514. throw Error("empty string");
  38515. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38516. return g;
  38517. if ("number" == typeof t ? (i = t,
  38518. t = !1) : t = !!t,
  38519. i = i || 10,
  38520. i < 2 || 36 < i)
  38521. throw RangeError("radix");
  38522. var r;
  38523. if ((r = e.indexOf("-")) > 0)
  38524. throw Error("interior hyphen");
  38525. if (0 === r)
  38526. return o(e.substring(1), t, i).neg();
  38527. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38528. var h = Math.min(8, e.length - l)
  38529. , u = parseInt(e.substring(l, l + h), i);
  38530. if (h < 8) {
  38531. var d = n(c(i, h));
  38532. s = s.mul(d).add(n(u))
  38533. } else
  38534. s = s.mul(a),
  38535. s = s.add(n(u))
  38536. }
  38537. return s.unsigned = t,
  38538. s
  38539. }
  38540. function a(t) {
  38541. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38542. }
  38543. e.prototype.__isLong__,
  38544. Object.defineProperty(e.prototype, "__isLong__", {
  38545. value: !0,
  38546. enumerable: !1,
  38547. configurable: !1
  38548. }),
  38549. e.isLong = t;
  38550. var s = {}
  38551. , l = {};
  38552. e.fromInt = i,
  38553. e.fromNumber = n,
  38554. e.fromBits = r;
  38555. var c = Math.pow;
  38556. e.fromString = o,
  38557. e.fromValue = a;
  38558. var h = 1 << 24
  38559. , u = 4294967296
  38560. , d = 0x10000000000000000
  38561. , p = d / 2
  38562. , f = i(h)
  38563. , g = i(0);
  38564. e.ZERO = g;
  38565. var m = i(0, !0);
  38566. e.UZERO = m;
  38567. var v = i(1);
  38568. e.ONE = v;
  38569. var A = i(1, !0);
  38570. e.UONE = A;
  38571. var y = i(-1);
  38572. e.NEG_ONE = y;
  38573. var C = r(-1, 2147483647, !1);
  38574. e.MAX_VALUE = C;
  38575. var I = r(-1, -1, !0);
  38576. e.MAX_UNSIGNED_VALUE = I;
  38577. var E = r(0, -2147483648, !1);
  38578. e.MIN_VALUE = E;
  38579. var b = e.prototype;
  38580. return b.toInt = function() {
  38581. return this.unsigned ? this.low >>> 0 : this.low
  38582. }
  38583. ,
  38584. b.toNumber = function() {
  38585. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38586. }
  38587. ,
  38588. b.toString = function(e) {
  38589. if (e = e || 10,
  38590. e < 2 || 36 < e)
  38591. throw RangeError("radix");
  38592. if (this.isZero())
  38593. return "0";
  38594. if (this.isNegative()) {
  38595. if (this.eq(E)) {
  38596. var t = n(e)
  38597. , i = this.div(t)
  38598. , r = i.mul(t).sub(this);
  38599. return i.toString(e) + r.toInt().toString(e)
  38600. }
  38601. return "-" + this.neg().toString(e)
  38602. }
  38603. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38604. var l = a.div(o)
  38605. , h = a.sub(l.mul(o)).toInt() >>> 0
  38606. , u = h.toString(e);
  38607. if (a = l,
  38608. a.isZero())
  38609. return u + s;
  38610. for (; u.length < 6; )
  38611. u = "0" + u;
  38612. s = "" + u + s
  38613. }
  38614. }
  38615. ,
  38616. b.getHighBits = function() {
  38617. return this.high
  38618. }
  38619. ,
  38620. b.getHighBitsUnsigned = function() {
  38621. return this.high >>> 0
  38622. }
  38623. ,
  38624. b.getLowBits = function() {
  38625. return this.low
  38626. }
  38627. ,
  38628. b.getLowBitsUnsigned = function() {
  38629. return this.low >>> 0
  38630. }
  38631. ,
  38632. b.getNumBitsAbs = function() {
  38633. if (this.isNegative())
  38634. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38635. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38636. ;
  38637. return 0 != this.high ? t + 33 : t + 1
  38638. }
  38639. ,
  38640. b.isZero = function() {
  38641. return 0 === this.high && 0 === this.low
  38642. }
  38643. ,
  38644. b.isNegative = function() {
  38645. return !this.unsigned && this.high < 0
  38646. }
  38647. ,
  38648. b.isPositive = function() {
  38649. return this.unsigned || this.high >= 0
  38650. }
  38651. ,
  38652. b.isOdd = function() {
  38653. return 1 === (1 & this.low)
  38654. }
  38655. ,
  38656. b.isEven = function() {
  38657. return 0 === (1 & this.low)
  38658. }
  38659. ,
  38660. b.equals = function(e) {
  38661. return t(e) || (e = a(e)),
  38662. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38663. }
  38664. ,
  38665. b.eq = b.equals,
  38666. b.notEquals = function(e) {
  38667. return !this.eq(e)
  38668. }
  38669. ,
  38670. b.neq = b.notEquals,
  38671. b.lessThan = function(e) {
  38672. return this.comp(e) < 0
  38673. }
  38674. ,
  38675. b.lt = b.lessThan,
  38676. b.lessThanOrEqual = function(e) {
  38677. return this.comp(e) <= 0
  38678. }
  38679. ,
  38680. b.lte = b.lessThanOrEqual,
  38681. b.greaterThan = function(e) {
  38682. return this.comp(e) > 0
  38683. }
  38684. ,
  38685. b.gt = b.greaterThan,
  38686. b.greaterThanOrEqual = function(e) {
  38687. return this.comp(e) >= 0
  38688. }
  38689. ,
  38690. b.gte = b.greaterThanOrEqual,
  38691. b.compare = function(e) {
  38692. if (t(e) || (e = a(e)),
  38693. this.eq(e))
  38694. return 0;
  38695. var i = this.isNegative()
  38696. , n = e.isNegative();
  38697. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38698. }
  38699. ,
  38700. b.comp = b.compare,
  38701. b.negate = function() {
  38702. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38703. }
  38704. ,
  38705. b.neg = b.negate,
  38706. b.add = function(e) {
  38707. t(e) || (e = a(e));
  38708. var i = this.high >>> 16
  38709. , n = 65535 & this.high
  38710. , o = this.low >>> 16
  38711. , s = 65535 & this.low
  38712. , l = e.high >>> 16
  38713. , c = 65535 & e.high
  38714. , h = e.low >>> 16
  38715. , u = 65535 & e.low
  38716. , d = 0
  38717. , p = 0
  38718. , f = 0
  38719. , g = 0;
  38720. return g += s + u,
  38721. f += g >>> 16,
  38722. g &= 65535,
  38723. f += o + h,
  38724. p += f >>> 16,
  38725. f &= 65535,
  38726. p += n + c,
  38727. d += p >>> 16,
  38728. p &= 65535,
  38729. d += i + l,
  38730. d &= 65535,
  38731. r(f << 16 | g, d << 16 | p, this.unsigned)
  38732. }
  38733. ,
  38734. b.subtract = function(e) {
  38735. return t(e) || (e = a(e)),
  38736. this.add(e.neg())
  38737. }
  38738. ,
  38739. b.sub = b.subtract,
  38740. b.multiply = function(e) {
  38741. if (this.isZero())
  38742. return g;
  38743. if (t(e) || (e = a(e)),
  38744. e.isZero())
  38745. return g;
  38746. if (this.eq(E))
  38747. return e.isOdd() ? E : g;
  38748. if (e.eq(E))
  38749. return this.isOdd() ? E : g;
  38750. if (this.isNegative())
  38751. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38752. if (e.isNegative())
  38753. return this.mul(e.neg()).neg();
  38754. if (this.lt(f) && e.lt(f))
  38755. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38756. var i = this.high >>> 16
  38757. , o = 65535 & this.high
  38758. , s = this.low >>> 16
  38759. , l = 65535 & this.low
  38760. , c = e.high >>> 16
  38761. , h = 65535 & e.high
  38762. , u = e.low >>> 16
  38763. , d = 65535 & e.low
  38764. , p = 0
  38765. , m = 0
  38766. , v = 0
  38767. , A = 0;
  38768. return A += l * d,
  38769. v += A >>> 16,
  38770. A &= 65535,
  38771. v += s * d,
  38772. m += v >>> 16,
  38773. v &= 65535,
  38774. v += l * u,
  38775. m += v >>> 16,
  38776. v &= 65535,
  38777. m += o * d,
  38778. p += m >>> 16,
  38779. m &= 65535,
  38780. m += s * u,
  38781. p += m >>> 16,
  38782. m &= 65535,
  38783. m += l * h,
  38784. p += m >>> 16,
  38785. m &= 65535,
  38786. p += i * d + o * u + s * h + l * c,
  38787. p &= 65535,
  38788. r(v << 16 | A, p << 16 | m, this.unsigned)
  38789. }
  38790. ,
  38791. b.mul = b.multiply,
  38792. b.divide = function(e) {
  38793. if (t(e) || (e = a(e)),
  38794. e.isZero())
  38795. throw Error("division by zero");
  38796. if (this.isZero())
  38797. return this.unsigned ? m : g;
  38798. var i, r, o;
  38799. if (this.unsigned) {
  38800. if (e.unsigned || (e = e.toUnsigned()),
  38801. e.gt(this))
  38802. return m;
  38803. if (e.gt(this.shru(1)))
  38804. return A;
  38805. o = m
  38806. } else {
  38807. if (this.eq(E)) {
  38808. if (e.eq(v) || e.eq(y))
  38809. return E;
  38810. if (e.eq(E))
  38811. return v;
  38812. var s = this.shr(1);
  38813. return i = s.div(e).shl(1),
  38814. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38815. o = i.add(r.div(e)))
  38816. }
  38817. if (e.eq(E))
  38818. return this.unsigned ? m : g;
  38819. if (this.isNegative())
  38820. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38821. if (e.isNegative())
  38822. return this.div(e.neg()).neg();
  38823. o = g
  38824. }
  38825. for (r = this; r.gte(e); ) {
  38826. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38827. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38828. i -= h,
  38829. u = n(i, this.unsigned),
  38830. d = u.mul(e);
  38831. u.isZero() && (u = v),
  38832. o = o.add(u),
  38833. r = r.sub(d)
  38834. }
  38835. return o
  38836. }
  38837. ,
  38838. b.div = b.divide,
  38839. b.modulo = function(e) {
  38840. return t(e) || (e = a(e)),
  38841. this.sub(this.div(e).mul(e))
  38842. }
  38843. ,
  38844. b.mod = b.modulo,
  38845. b.not = function() {
  38846. return r(~this.low, ~this.high, this.unsigned)
  38847. }
  38848. ,
  38849. b.and = function(e) {
  38850. return t(e) || (e = a(e)),
  38851. r(this.low & e.low, this.high & e.high, this.unsigned)
  38852. }
  38853. ,
  38854. b.or = function(e) {
  38855. return t(e) || (e = a(e)),
  38856. r(this.low | e.low, this.high | e.high, this.unsigned)
  38857. }
  38858. ,
  38859. b.xor = function(e) {
  38860. return t(e) || (e = a(e)),
  38861. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38862. }
  38863. ,
  38864. b.shiftLeft = function(e) {
  38865. return t(e) && (e = e.toInt()),
  38866. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38867. }
  38868. ,
  38869. b.shl = b.shiftLeft,
  38870. b.shiftRight = function(e) {
  38871. return t(e) && (e = e.toInt()),
  38872. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38873. }
  38874. ,
  38875. b.shr = b.shiftRight,
  38876. b.shiftRightUnsigned = function(e) {
  38877. if (t(e) && (e = e.toInt()),
  38878. e &= 63,
  38879. 0 === e)
  38880. return this;
  38881. var i = this.high;
  38882. if (e < 32) {
  38883. var n = this.low;
  38884. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38885. }
  38886. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38887. }
  38888. ,
  38889. b.shru = b.shiftRightUnsigned,
  38890. b.toSigned = function() {
  38891. return this.unsigned ? r(this.low, this.high, !1) : this
  38892. }
  38893. ,
  38894. b.toUnsigned = function() {
  38895. return this.unsigned ? this : r(this.low, this.high, !0)
  38896. }
  38897. ,
  38898. b.toBytes = function(e) {
  38899. return e ? this.toBytesLE() : this.toBytesBE()
  38900. }
  38901. ,
  38902. b.toBytesLE = function() {
  38903. var e = this.high
  38904. , t = this.low;
  38905. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38906. }
  38907. ,
  38908. b.toBytesBE = function() {
  38909. var e = this.high
  38910. , t = this.low;
  38911. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38912. }
  38913. ,
  38914. e
  38915. })
  38916. }
  38917. , {}],
  38918. 217: [function(e, t, i) {
  38919. var n = {
  38920. REVISION: "75"
  38921. };
  38922. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38923. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38924. void 0 === Math.sign && (Math.sign = function(e) {
  38925. return e < 0 ? -1 : e > 0 ? 1 : +e
  38926. }
  38927. ),
  38928. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38929. get: function() {
  38930. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38931. }
  38932. }),
  38933. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38934. writable: !0,
  38935. configurable: !0,
  38936. value: function(e) {
  38937. "use strict";
  38938. if (void 0 === e || null === e)
  38939. throw new TypeError("Cannot convert first argument to object");
  38940. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38941. var r = arguments[i];
  38942. if (void 0 !== r && null !== r) {
  38943. r = Object(r);
  38944. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38945. var l = o[a]
  38946. , c = Object.getOwnPropertyDescriptor(r, l);
  38947. void 0 !== c && c.enumerable && (t[l] = r[l])
  38948. }
  38949. }
  38950. }
  38951. return t
  38952. }
  38953. }),
  38954. n.MOUSE = {
  38955. LEFT: 0,
  38956. MIDDLE: 1,
  38957. RIGHT: 2
  38958. },
  38959. n.CullFaceNone = 0,
  38960. n.CullFaceBack = 1,
  38961. n.CullFaceFront = 2,
  38962. n.CullFaceFrontBack = 3,
  38963. n.FrontFaceDirectionCW = 0,
  38964. n.FrontFaceDirectionCCW = 1,
  38965. n.BasicShadowMap = 0,
  38966. n.PCFShadowMap = 1,
  38967. n.PCFSoftShadowMap = 2,
  38968. n.FrontSide = 0,
  38969. n.BackSide = 1,
  38970. n.DoubleSide = 2,
  38971. n.FlatShading = 1,
  38972. n.SmoothShading = 2,
  38973. n.NoColors = 0,
  38974. n.FaceColors = 1,
  38975. n.VertexColors = 2,
  38976. n.NoBlending = 0,
  38977. n.NormalBlending = 1,
  38978. n.AdditiveBlending = 2,
  38979. n.SubtractiveBlending = 3,
  38980. n.MultiplyBlending = 4,
  38981. n.CustomBlending = 5,
  38982. n.AddEquation = 100,
  38983. n.SubtractEquation = 101,
  38984. n.ReverseSubtractEquation = 102,
  38985. n.MinEquation = 103,
  38986. n.MaxEquation = 104,
  38987. n.ZeroFactor = 200,
  38988. n.OneFactor = 201,
  38989. n.SrcColorFactor = 202,
  38990. n.OneMinusSrcColorFactor = 203,
  38991. n.SrcAlphaFactor = 204,
  38992. n.OneMinusSrcAlphaFactor = 205,
  38993. n.DstAlphaFactor = 206,
  38994. n.OneMinusDstAlphaFactor = 207,
  38995. n.DstColorFactor = 208,
  38996. n.OneMinusDstColorFactor = 209,
  38997. n.SrcAlphaSaturateFactor = 210,
  38998. n.NeverDepth = 0,
  38999. n.AlwaysDepth = 1,
  39000. n.LessDepth = 2,
  39001. n.LessEqualDepth = 3,
  39002. n.EqualDepth = 4,
  39003. n.GreaterEqualDepth = 5,
  39004. n.GreaterDepth = 6,
  39005. n.NotEqualDepth = 7,
  39006. n.MultiplyOperation = 0,
  39007. n.MixOperation = 1,
  39008. n.AddOperation = 2,
  39009. n.NoToneMapping = 0,
  39010. n.LinearToneMapping = 1,
  39011. n.ReinhardToneMapping = 2,
  39012. n.Uncharted2ToneMapping = 3,
  39013. n.CineonToneMapping = 4,
  39014. n.UVMapping = 300,
  39015. n.CubeReflectionMapping = 301,
  39016. n.CubeRefractionMapping = 302,
  39017. n.EquirectangularReflectionMapping = 303,
  39018. n.EquirectangularRefractionMapping = 304,
  39019. n.SphericalReflectionMapping = 305,
  39020. n.CubeUVReflectionMapping = 306,
  39021. n.CubeUVRefractionMapping = 307,
  39022. n.RepeatWrapping = 1e3,
  39023. n.ClampToEdgeWrapping = 1001,
  39024. n.MirroredRepeatWrapping = 1002,
  39025. n.NearestFilter = 1003,
  39026. n.NearestMipMapNearestFilter = 1004,
  39027. n.NearestMipMapLinearFilter = 1005,
  39028. n.LinearFilter = 1006,
  39029. n.LinearMipMapNearestFilter = 1007,
  39030. n.LinearMipMapLinearFilter = 1008,
  39031. n.UnsignedByteType = 1009,
  39032. n.ByteType = 1010,
  39033. n.ShortType = 1011,
  39034. n.UnsignedShortType = 1012,
  39035. n.IntType = 1013,
  39036. n.UnsignedIntType = 1014,
  39037. n.FloatType = 1015,
  39038. n.HalfFloatType = 1025,
  39039. n.UnsignedShort4444Type = 1016,
  39040. n.UnsignedShort5551Type = 1017,
  39041. n.UnsignedShort565Type = 1018,
  39042. n.AlphaFormat = 1019,
  39043. n.RGBFormat = 1020,
  39044. n.RGBAFormat = 1021,
  39045. n.LuminanceFormat = 1022,
  39046. n.LuminanceAlphaFormat = 1023,
  39047. n.RGBEFormat = n.RGBAFormat,
  39048. n.RGB_S3TC_DXT1_Format = 2001,
  39049. n.RGBA_S3TC_DXT1_Format = 2002,
  39050. n.RGBA_S3TC_DXT3_Format = 2003,
  39051. n.RGBA_S3TC_DXT5_Format = 2004,
  39052. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39053. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39054. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39055. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39056. n.RGB_ETC1_Format = 2151,
  39057. n.LoopOnce = 2200,
  39058. n.LoopRepeat = 2201,
  39059. n.LoopPingPong = 2202,
  39060. n.InterpolateDiscrete = 2300,
  39061. n.InterpolateLinear = 2301,
  39062. n.InterpolateSmooth = 2302,
  39063. n.ZeroCurvatureEnding = 2400,
  39064. n.ZeroSlopeEnding = 2401,
  39065. n.WrapAroundEnding = 2402,
  39066. n.TrianglesDrawMode = 0,
  39067. n.TriangleStripDrawMode = 1,
  39068. n.TriangleFanDrawMode = 2,
  39069. n.LinearEncoding = 3e3,
  39070. n.sRGBEncoding = 3001,
  39071. n.GammaEncoding = 3007,
  39072. n.RGBEEncoding = 3002,
  39073. n.LogLuvEncoding = 3003,
  39074. n.RGBM7Encoding = 3004,
  39075. n.RGBM16Encoding = 3005,
  39076. n.RGBDEncoding = 3006,
  39077. n.Color = function(e) {
  39078. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39079. }
  39080. ,
  39081. n.Color.prototype = {
  39082. constructor: n.Color,
  39083. r: 1,
  39084. g: 1,
  39085. b: 1,
  39086. set: function(e) {
  39087. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39088. this
  39089. },
  39090. setScalar: function(e) {
  39091. this.r = e,
  39092. this.g = e,
  39093. this.b = e
  39094. },
  39095. setHex: function(e) {
  39096. return e = Math.floor(e),
  39097. this.r = (e >> 16 & 255) / 255,
  39098. this.g = (e >> 8 & 255) / 255,
  39099. this.b = (255 & e) / 255,
  39100. this
  39101. },
  39102. setRGB: function(e, t, i) {
  39103. return this.r = e,
  39104. this.g = t,
  39105. this.b = i,
  39106. this
  39107. },
  39108. setHSL: function() {
  39109. function e(e, t, i) {
  39110. return i < 0 && (i += 1),
  39111. i > 1 && (i -= 1),
  39112. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39113. }
  39114. return function(t, i, r) {
  39115. if (t = n.Math.euclideanModulo(t, 1),
  39116. i = n.Math.clamp(i, 0, 1),
  39117. r = n.Math.clamp(r, 0, 1),
  39118. 0 === i)
  39119. this.r = this.g = this.b = r;
  39120. else {
  39121. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39122. , a = 2 * r - o;
  39123. this.r = e(a, o, t + 1 / 3),
  39124. this.g = e(a, o, t),
  39125. this.b = e(a, o, t - 1 / 3)
  39126. }
  39127. return this
  39128. }
  39129. }(),
  39130. setStyle: function(e) {
  39131. function t(t) {
  39132. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39133. }
  39134. var i;
  39135. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39136. var r, o = i[1], a = i[2];
  39137. switch (o) {
  39138. case "rgb":
  39139. case "rgba":
  39140. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39141. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39142. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39143. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39144. t(r[5]),
  39145. this;
  39146. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39147. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39148. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39149. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39150. t(r[5]),
  39151. this;
  39152. break;
  39153. case "hsl":
  39154. case "hsla":
  39155. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39156. var s = parseFloat(r[1]) / 360
  39157. , l = parseInt(r[2], 10) / 100
  39158. , c = parseInt(r[3], 10) / 100;
  39159. return t(r[5]),
  39160. this.setHSL(s, l, c)
  39161. }
  39162. }
  39163. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39164. var h = i[1]
  39165. , u = h.length;
  39166. if (3 === u)
  39167. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39168. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39169. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39170. this;
  39171. if (6 === u)
  39172. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39173. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39174. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39175. this
  39176. }
  39177. if (e && e.length > 0) {
  39178. var h = n.ColorKeywords[e];
  39179. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39180. }
  39181. return this
  39182. },
  39183. clone: function() {
  39184. return new this.constructor(this.r,this.g,this.b)
  39185. },
  39186. copy: function(e) {
  39187. return this.r = e.r,
  39188. this.g = e.g,
  39189. this.b = e.b,
  39190. this
  39191. },
  39192. copyGammaToLinear: function(e, t) {
  39193. return void 0 === t && (t = 2),
  39194. this.r = Math.pow(e.r, t),
  39195. this.g = Math.pow(e.g, t),
  39196. this.b = Math.pow(e.b, t),
  39197. this
  39198. },
  39199. copyLinearToGamma: function(e, t) {
  39200. void 0 === t && (t = 2);
  39201. var i = t > 0 ? 1 / t : 1;
  39202. return this.r = Math.pow(e.r, i),
  39203. this.g = Math.pow(e.g, i),
  39204. this.b = Math.pow(e.b, i),
  39205. this
  39206. },
  39207. convertGammaToLinear: function() {
  39208. var e = this.r
  39209. , t = this.g
  39210. , i = this.b;
  39211. return this.r = e * e,
  39212. this.g = t * t,
  39213. this.b = i * i,
  39214. this
  39215. },
  39216. convertLinearToGamma: function() {
  39217. return this.r = Math.sqrt(this.r),
  39218. this.g = Math.sqrt(this.g),
  39219. this.b = Math.sqrt(this.b),
  39220. this
  39221. },
  39222. getHex: function() {
  39223. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39224. },
  39225. getHexString: function() {
  39226. return ("000000" + this.getHex().toString(16)).slice(-6)
  39227. },
  39228. getHSL: function(e) {
  39229. var t, i, n = e || {
  39230. h: 0,
  39231. s: 0,
  39232. l: 0
  39233. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39234. if (l === s)
  39235. t = 0,
  39236. i = 0;
  39237. else {
  39238. var h = s - l;
  39239. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39240. s) {
  39241. case r:
  39242. t = (o - a) / h + (o < a ? 6 : 0);
  39243. break;
  39244. case o:
  39245. t = (a - r) / h + 2;
  39246. break;
  39247. case a:
  39248. t = (r - o) / h + 4
  39249. }
  39250. t /= 6
  39251. }
  39252. return n.h = t,
  39253. n.s = i,
  39254. n.l = c,
  39255. n
  39256. },
  39257. getStyle: function() {
  39258. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39259. },
  39260. offsetHSL: function(e, t, i) {
  39261. var n = this.getHSL();
  39262. return n.h += e,
  39263. n.s += t,
  39264. n.l += i,
  39265. this.setHSL(n.h, n.s, n.l),
  39266. this
  39267. },
  39268. add: function(e) {
  39269. return this.r += e.r,
  39270. this.g += e.g,
  39271. this.b += e.b,
  39272. this
  39273. },
  39274. addColors: function(e, t) {
  39275. return this.r = e.r + t.r,
  39276. this.g = e.g + t.g,
  39277. this.b = e.b + t.b,
  39278. this
  39279. },
  39280. addScalar: function(e) {
  39281. return this.r += e,
  39282. this.g += e,
  39283. this.b += e,
  39284. this
  39285. },
  39286. multiply: function(e) {
  39287. return this.r *= e.r,
  39288. this.g *= e.g,
  39289. this.b *= e.b,
  39290. this
  39291. },
  39292. multiplyScalar: function(e) {
  39293. return this.r *= e,
  39294. this.g *= e,
  39295. this.b *= e,
  39296. this
  39297. },
  39298. lerp: function(e, t) {
  39299. return this.r += (e.r - this.r) * t,
  39300. this.g += (e.g - this.g) * t,
  39301. this.b += (e.b - this.b) * t,
  39302. this
  39303. },
  39304. equals: function(e) {
  39305. return e.r === this.r && e.g === this.g && e.b === this.b
  39306. },
  39307. fromArray: function(e, t) {
  39308. return void 0 === t && (t = 0),
  39309. this.r = e[t],
  39310. this.g = e[t + 1],
  39311. this.b = e[t + 2],
  39312. this
  39313. },
  39314. toArray: function(e, t) {
  39315. return void 0 === e && (e = []),
  39316. void 0 === t && (t = 0),
  39317. e[t] = this.r,
  39318. e[t + 1] = this.g,
  39319. e[t + 2] = this.b,
  39320. e
  39321. }
  39322. },
  39323. n.ColorKeywords = {
  39324. aliceblue: 15792383,
  39325. antiquewhite: 16444375,
  39326. aqua: 65535,
  39327. aquamarine: 8388564,
  39328. azure: 15794175,
  39329. beige: 16119260,
  39330. bisque: 16770244,
  39331. black: 0,
  39332. blanchedalmond: 16772045,
  39333. blue: 255,
  39334. blueviolet: 9055202,
  39335. brown: 10824234,
  39336. burlywood: 14596231,
  39337. cadetblue: 6266528,
  39338. chartreuse: 8388352,
  39339. chocolate: 13789470,
  39340. coral: 16744272,
  39341. cornflowerblue: 6591981,
  39342. cornsilk: 16775388,
  39343. crimson: 14423100,
  39344. cyan: 65535,
  39345. darkblue: 139,
  39346. darkcyan: 35723,
  39347. darkgoldenrod: 12092939,
  39348. darkgray: 11119017,
  39349. darkgreen: 25600,
  39350. darkgrey: 11119017,
  39351. darkkhaki: 12433259,
  39352. darkmagenta: 9109643,
  39353. darkolivegreen: 5597999,
  39354. darkorange: 16747520,
  39355. darkorchid: 10040012,
  39356. darkred: 9109504,
  39357. darksalmon: 15308410,
  39358. darkseagreen: 9419919,
  39359. darkslateblue: 4734347,
  39360. darkslategray: 3100495,
  39361. darkslategrey: 3100495,
  39362. darkturquoise: 52945,
  39363. darkviolet: 9699539,
  39364. deeppink: 16716947,
  39365. deepskyblue: 49151,
  39366. dimgray: 6908265,
  39367. dimgrey: 6908265,
  39368. dodgerblue: 2003199,
  39369. firebrick: 11674146,
  39370. floralwhite: 16775920,
  39371. forestgreen: 2263842,
  39372. fuchsia: 16711935,
  39373. gainsboro: 14474460,
  39374. ghostwhite: 16316671,
  39375. gold: 16766720,
  39376. goldenrod: 14329120,
  39377. gray: 8421504,
  39378. green: 32768,
  39379. greenyellow: 11403055,
  39380. grey: 8421504,
  39381. honeydew: 15794160,
  39382. hotpink: 16738740,
  39383. indianred: 13458524,
  39384. indigo: 4915330,
  39385. ivory: 16777200,
  39386. khaki: 15787660,
  39387. lavender: 15132410,
  39388. lavenderblush: 16773365,
  39389. lawngreen: 8190976,
  39390. lemonchiffon: 16775885,
  39391. lightblue: 11393254,
  39392. lightcoral: 15761536,
  39393. lightcyan: 14745599,
  39394. lightgoldenrodyellow: 16448210,
  39395. lightgray: 13882323,
  39396. lightgreen: 9498256,
  39397. lightgrey: 13882323,
  39398. lightpink: 16758465,
  39399. lightsalmon: 16752762,
  39400. lightseagreen: 2142890,
  39401. lightskyblue: 8900346,
  39402. lightslategray: 7833753,
  39403. lightslategrey: 7833753,
  39404. lightsteelblue: 11584734,
  39405. lightyellow: 16777184,
  39406. lime: 65280,
  39407. limegreen: 3329330,
  39408. linen: 16445670,
  39409. magenta: 16711935,
  39410. maroon: 8388608,
  39411. mediumaquamarine: 6737322,
  39412. mediumblue: 205,
  39413. mediumorchid: 12211667,
  39414. mediumpurple: 9662683,
  39415. mediumseagreen: 3978097,
  39416. mediumslateblue: 8087790,
  39417. mediumspringgreen: 64154,
  39418. mediumturquoise: 4772300,
  39419. mediumvioletred: 13047173,
  39420. midnightblue: 1644912,
  39421. mintcream: 16121850,
  39422. mistyrose: 16770273,
  39423. moccasin: 16770229,
  39424. navajowhite: 16768685,
  39425. navy: 128,
  39426. oldlace: 16643558,
  39427. olive: 8421376,
  39428. olivedrab: 7048739,
  39429. orange: 16753920,
  39430. orangered: 16729344,
  39431. orchid: 14315734,
  39432. palegoldenrod: 15657130,
  39433. palegreen: 10025880,
  39434. paleturquoise: 11529966,
  39435. palevioletred: 14381203,
  39436. papayawhip: 16773077,
  39437. peachpuff: 16767673,
  39438. peru: 13468991,
  39439. pink: 16761035,
  39440. plum: 14524637,
  39441. powderblue: 11591910,
  39442. purple: 8388736,
  39443. red: 16711680,
  39444. rosybrown: 12357519,
  39445. royalblue: 4286945,
  39446. saddlebrown: 9127187,
  39447. salmon: 16416882,
  39448. sandybrown: 16032864,
  39449. seagreen: 3050327,
  39450. seashell: 16774638,
  39451. sienna: 10506797,
  39452. silver: 12632256,
  39453. skyblue: 8900331,
  39454. slateblue: 6970061,
  39455. slategray: 7372944,
  39456. slategrey: 7372944,
  39457. snow: 16775930,
  39458. springgreen: 65407,
  39459. steelblue: 4620980,
  39460. tan: 13808780,
  39461. teal: 32896,
  39462. thistle: 14204888,
  39463. tomato: 16737095,
  39464. turquoise: 4251856,
  39465. violet: 15631086,
  39466. wheat: 16113331,
  39467. white: 16777215,
  39468. whitesmoke: 16119285,
  39469. yellow: 16776960,
  39470. yellowgreen: 10145074
  39471. },
  39472. n.Quaternion = function(e, t, i, n) {
  39473. this._x = e || 0,
  39474. this._y = t || 0,
  39475. this._z = i || 0,
  39476. this._w = void 0 !== n ? n : 1
  39477. }
  39478. ,
  39479. n.Quaternion.prototype = {
  39480. constructor: n.Quaternion,
  39481. get x() {
  39482. return this._x
  39483. },
  39484. set x(e) {
  39485. this._x = e,
  39486. this.onChangeCallback()
  39487. },
  39488. get y() {
  39489. return this._y
  39490. },
  39491. set y(e) {
  39492. this._y = e,
  39493. this.onChangeCallback()
  39494. },
  39495. get z() {
  39496. return this._z
  39497. },
  39498. set z(e) {
  39499. this._z = e,
  39500. this.onChangeCallback()
  39501. },
  39502. get w() {
  39503. return this._w
  39504. },
  39505. set w(e) {
  39506. this._w = e,
  39507. this.onChangeCallback()
  39508. },
  39509. set: function(e, t, i, n) {
  39510. return this._x = e,
  39511. this._y = t,
  39512. this._z = i,
  39513. this._w = n,
  39514. this.onChangeCallback(),
  39515. this
  39516. },
  39517. clone: function() {
  39518. return new this.constructor(this._x,this._y,this._z,this._w)
  39519. },
  39520. copy: function(e) {
  39521. return this._x = e.x,
  39522. this._y = e.y,
  39523. this._z = e.z,
  39524. this._w = e.w,
  39525. this.onChangeCallback(),
  39526. this
  39527. },
  39528. setFromEuler: function(e, t) {
  39529. if (e instanceof n.Euler == !1)
  39530. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39531. var i = Math.cos(e._x / 2)
  39532. , r = Math.cos(e._y / 2)
  39533. , o = Math.cos(e._z / 2)
  39534. , a = Math.sin(e._x / 2)
  39535. , s = Math.sin(e._y / 2)
  39536. , l = Math.sin(e._z / 2)
  39537. , c = e.order;
  39538. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39539. this._y = i * s * o - a * r * l,
  39540. this._z = i * r * l + a * s * o,
  39541. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39542. this._y = i * s * o - a * r * l,
  39543. this._z = i * r * l - a * s * o,
  39544. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39545. this._y = i * s * o + a * r * l,
  39546. this._z = i * r * l + a * s * o,
  39547. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39548. this._y = i * s * o + a * r * l,
  39549. this._z = i * r * l - a * s * o,
  39550. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39551. this._y = i * s * o + a * r * l,
  39552. this._z = i * r * l - a * s * o,
  39553. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39554. this._y = i * s * o - a * r * l,
  39555. this._z = i * r * l + a * s * o,
  39556. this._w = i * r * o + a * s * l),
  39557. t !== !1 && this.onChangeCallback(),
  39558. this
  39559. },
  39560. setFromAxisAngle: function(e, t) {
  39561. var i = t / 2
  39562. , n = Math.sin(i);
  39563. return this._x = e.x * n,
  39564. this._y = e.y * n,
  39565. this._z = e.z * n,
  39566. this._w = Math.cos(i),
  39567. this.onChangeCallback(),
  39568. this
  39569. },
  39570. setFromRotationMatrix: function(e) {
  39571. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39572. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39573. this._w = .25 / t,
  39574. this._x = (h - l) * t,
  39575. this._y = (o - c) * t,
  39576. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39577. this._w = (h - l) / t,
  39578. this._x = .25 * t,
  39579. this._y = (r + a) / t,
  39580. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39581. this._w = (o - c) / t,
  39582. this._x = (r + a) / t,
  39583. this._y = .25 * t,
  39584. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39585. this._w = (a - r) / t,
  39586. this._x = (o + c) / t,
  39587. this._y = (l + h) / t,
  39588. this._z = .25 * t),
  39589. this.onChangeCallback(),
  39590. this
  39591. },
  39592. setFromUnitVectors: function() {
  39593. var e, t, i = 1e-6;
  39594. return function(r, o) {
  39595. return void 0 === e && (e = new n.Vector3),
  39596. t = r.dot(o) + 1,
  39597. t < i ? (t = 0,
  39598. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39599. this._x = e.x,
  39600. this._y = e.y,
  39601. this._z = e.z,
  39602. this._w = t,
  39603. this.normalize(),
  39604. this
  39605. }
  39606. }(),
  39607. inverse: function() {
  39608. return this.conjugate().normalize(),
  39609. this
  39610. },
  39611. conjugate: function() {
  39612. return this._x *= -1,
  39613. this._y *= -1,
  39614. this._z *= -1,
  39615. this.onChangeCallback(),
  39616. this
  39617. },
  39618. dot: function(e) {
  39619. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39620. },
  39621. lengthSq: function() {
  39622. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39623. },
  39624. length: function() {
  39625. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39626. },
  39627. normalize: function() {
  39628. var e = this.length();
  39629. return 0 === e ? (this._x = 0,
  39630. this._y = 0,
  39631. this._z = 0,
  39632. this._w = 1) : (e = 1 / e,
  39633. this._x = this._x * e,
  39634. this._y = this._y * e,
  39635. this._z = this._z * e,
  39636. this._w = this._w * e),
  39637. this.onChangeCallback(),
  39638. this
  39639. },
  39640. multiply: function(e, t) {
  39641. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39642. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39643. },
  39644. multiplyQuaternions: function(e, t) {
  39645. var i = e._x
  39646. , n = e._y
  39647. , r = e._z
  39648. , o = e._w
  39649. , a = t._x
  39650. , s = t._y
  39651. , l = t._z
  39652. , c = t._w;
  39653. return this._x = i * c + o * a + n * l - r * s,
  39654. this._y = n * c + o * s + r * a - i * l,
  39655. this._z = r * c + o * l + i * s - n * a,
  39656. this._w = o * c - i * a - n * s - r * l,
  39657. this.onChangeCallback(),
  39658. this
  39659. },
  39660. slerp: function(e, t) {
  39661. if (0 === t)
  39662. return this;
  39663. if (1 === t)
  39664. return this.copy(e);
  39665. var i = this._x
  39666. , n = this._y
  39667. , r = this._z
  39668. , o = this._w
  39669. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39670. if (a < 0 ? (this._w = -e._w,
  39671. this._x = -e._x,
  39672. this._y = -e._y,
  39673. this._z = -e._z,
  39674. a = -a) : this.copy(e),
  39675. a >= 1)
  39676. return this._w = o,
  39677. this._x = i,
  39678. this._y = n,
  39679. this._z = r,
  39680. this;
  39681. var s = Math.sqrt(1 - a * a);
  39682. if (Math.abs(s) < .001)
  39683. return this._w = .5 * (o + this._w),
  39684. this._x = .5 * (i + this._x),
  39685. this._y = .5 * (n + this._y),
  39686. this._z = .5 * (r + this._z),
  39687. this;
  39688. var l = Math.atan2(s, a)
  39689. , c = Math.sin((1 - t) * l) / s
  39690. , h = Math.sin(t * l) / s;
  39691. return this._w = o * c + this._w * h,
  39692. this._x = i * c + this._x * h,
  39693. this._y = n * c + this._y * h,
  39694. this._z = r * c + this._z * h,
  39695. this.onChangeCallback(),
  39696. this
  39697. },
  39698. equals: function(e) {
  39699. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39700. },
  39701. fromArray: function(e, t) {
  39702. return void 0 === t && (t = 0),
  39703. this._x = e[t],
  39704. this._y = e[t + 1],
  39705. this._z = e[t + 2],
  39706. this._w = e[t + 3],
  39707. this.onChangeCallback(),
  39708. this
  39709. },
  39710. toArray: function(e, t) {
  39711. return void 0 === e && (e = []),
  39712. void 0 === t && (t = 0),
  39713. e[t] = this._x,
  39714. e[t + 1] = this._y,
  39715. e[t + 2] = this._z,
  39716. e[t + 3] = this._w,
  39717. e
  39718. },
  39719. onChange: function(e) {
  39720. return this.onChangeCallback = e,
  39721. this
  39722. },
  39723. onChangeCallback: function() {}
  39724. },
  39725. Object.assign(n.Quaternion, {
  39726. slerp: function(e, t, i, n) {
  39727. return i.copy(e).slerp(t, n)
  39728. },
  39729. slerpFlat: function(e, t, i, n, r, o, a) {
  39730. var s = i[n + 0]
  39731. , l = i[n + 1]
  39732. , c = i[n + 2]
  39733. , h = i[n + 3]
  39734. , u = r[o + 0]
  39735. , d = r[o + 1]
  39736. , p = r[o + 2]
  39737. , f = r[o + 3];
  39738. if (h !== f || s !== u || l !== d || c !== p) {
  39739. var g = 1 - a
  39740. , m = s * u + l * d + c * p + h * f
  39741. , v = m >= 0 ? 1 : -1
  39742. , A = 1 - m * m;
  39743. if (A > Number.EPSILON) {
  39744. var y = Math.sqrt(A)
  39745. , C = Math.atan2(y, m * v);
  39746. g = Math.sin(g * C) / y,
  39747. a = Math.sin(a * C) / y
  39748. }
  39749. var I = a * v;
  39750. if (s = s * g + u * I,
  39751. l = l * g + d * I,
  39752. c = c * g + p * I,
  39753. h = h * g + f * I,
  39754. g === 1 - a) {
  39755. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39756. s *= E,
  39757. l *= E,
  39758. c *= E,
  39759. h *= E
  39760. }
  39761. }
  39762. e[t] = s,
  39763. e[t + 1] = l,
  39764. e[t + 2] = c,
  39765. e[t + 3] = h
  39766. }
  39767. }),
  39768. n.Vector2 = function(e, t) {
  39769. this.x = e || 0,
  39770. this.y = t || 0
  39771. }
  39772. ,
  39773. n.Vector2.prototype = {
  39774. constructor: n.Vector2,
  39775. get width() {
  39776. return this.x
  39777. },
  39778. set width(e) {
  39779. this.x = e
  39780. },
  39781. get height() {
  39782. return this.y
  39783. },
  39784. set height(e) {
  39785. this.y = e
  39786. },
  39787. set: function(e, t) {
  39788. return this.x = e,
  39789. this.y = t,
  39790. this
  39791. },
  39792. setScalar: function(e) {
  39793. return this.x = e,
  39794. this.y = e,
  39795. this
  39796. },
  39797. setX: function(e) {
  39798. return this.x = e,
  39799. this
  39800. },
  39801. setY: function(e) {
  39802. return this.y = e,
  39803. this
  39804. },
  39805. setComponent: function(e, t) {
  39806. switch (e) {
  39807. case 0:
  39808. this.x = t;
  39809. break;
  39810. case 1:
  39811. this.y = t;
  39812. break;
  39813. default:
  39814. throw new Error("index is out of range: " + e)
  39815. }
  39816. },
  39817. getComponent: function(e) {
  39818. switch (e) {
  39819. case 0:
  39820. return this.x;
  39821. case 1:
  39822. return this.y;
  39823. default:
  39824. throw new Error("index is out of range: " + e)
  39825. }
  39826. },
  39827. clone: function() {
  39828. return new this.constructor(this.x,this.y)
  39829. },
  39830. copy: function(e) {
  39831. return this.x = e.x,
  39832. this.y = e.y,
  39833. this
  39834. },
  39835. add: function(e, t) {
  39836. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39837. this.addVectors(e, t)) : (this.x += e.x,
  39838. this.y += e.y,
  39839. this)
  39840. },
  39841. addScalar: function(e) {
  39842. return this.x += e,
  39843. this.y += e,
  39844. this
  39845. },
  39846. addVectors: function(e, t) {
  39847. return this.x = e.x + t.x,
  39848. this.y = e.y + t.y,
  39849. this
  39850. },
  39851. addScaledVector: function(e, t) {
  39852. return this.x += e.x * t,
  39853. this.y += e.y * t,
  39854. this
  39855. },
  39856. sub: function(e, t) {
  39857. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39858. this.subVectors(e, t)) : (this.x -= e.x,
  39859. this.y -= e.y,
  39860. this)
  39861. },
  39862. subScalar: function(e) {
  39863. return this.x -= e,
  39864. this.y -= e,
  39865. this
  39866. },
  39867. subVectors: function(e, t) {
  39868. return this.x = e.x - t.x,
  39869. this.y = e.y - t.y,
  39870. this
  39871. },
  39872. multiply: function(e) {
  39873. return this.x *= e.x,
  39874. this.y *= e.y,
  39875. this
  39876. },
  39877. multiplyScalar: function(e) {
  39878. return isFinite(e) ? (this.x *= e,
  39879. this.y *= e) : (this.x = 0,
  39880. this.y = 0),
  39881. this
  39882. },
  39883. divide: function(e) {
  39884. return this.x /= e.x,
  39885. this.y /= e.y,
  39886. this
  39887. },
  39888. divideScalar: function(e) {
  39889. return this.multiplyScalar(1 / e)
  39890. },
  39891. min: function(e) {
  39892. return this.x = Math.min(this.x, e.x),
  39893. this.y = Math.min(this.y, e.y),
  39894. this
  39895. },
  39896. max: function(e) {
  39897. return this.x = Math.max(this.x, e.x),
  39898. this.y = Math.max(this.y, e.y),
  39899. this
  39900. },
  39901. clamp: function(e, t) {
  39902. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39903. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39904. this
  39905. },
  39906. clampScalar: function() {
  39907. var e, t;
  39908. return function(i, r) {
  39909. return void 0 === e && (e = new n.Vector2,
  39910. t = new n.Vector2),
  39911. e.set(i, i),
  39912. t.set(r, r),
  39913. this.clamp(e, t)
  39914. }
  39915. }(),
  39916. clampLength: function(e, t) {
  39917. var i = this.length();
  39918. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39919. this
  39920. },
  39921. floor: function() {
  39922. return this.x = Math.floor(this.x),
  39923. this.y = Math.floor(this.y),
  39924. this
  39925. },
  39926. ceil: function() {
  39927. return this.x = Math.ceil(this.x),
  39928. this.y = Math.ceil(this.y),
  39929. this
  39930. },
  39931. round: function() {
  39932. return this.x = Math.round(this.x),
  39933. this.y = Math.round(this.y),
  39934. this
  39935. },
  39936. roundToZero: function() {
  39937. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39938. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39939. this
  39940. },
  39941. negate: function() {
  39942. return this.x = -this.x,
  39943. this.y = -this.y,
  39944. this
  39945. },
  39946. dot: function(e) {
  39947. return this.x * e.x + this.y * e.y
  39948. },
  39949. lengthSq: function() {
  39950. return this.x * this.x + this.y * this.y
  39951. },
  39952. length: function() {
  39953. return Math.sqrt(this.x * this.x + this.y * this.y)
  39954. },
  39955. lengthManhattan: function() {
  39956. return Math.abs(this.x) + Math.abs(this.y)
  39957. },
  39958. normalize: function() {
  39959. return this.divideScalar(this.length())
  39960. },
  39961. angle: function() {
  39962. var e = Math.atan2(this.y, this.x);
  39963. return e < 0 && (e += 2 * Math.PI),
  39964. e
  39965. },
  39966. distanceTo: function(e) {
  39967. return Math.sqrt(this.distanceToSquared(e))
  39968. },
  39969. distanceToSquared: function(e) {
  39970. var t = this.x - e.x
  39971. , i = this.y - e.y;
  39972. return t * t + i * i
  39973. },
  39974. setLength: function(e) {
  39975. return this.multiplyScalar(e / this.length())
  39976. },
  39977. lerp: function(e, t) {
  39978. return this.x += (e.x - this.x) * t,
  39979. this.y += (e.y - this.y) * t,
  39980. this
  39981. },
  39982. lerpVectors: function(e, t, i) {
  39983. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39984. this
  39985. },
  39986. equals: function(e) {
  39987. return e.x === this.x && e.y === this.y
  39988. },
  39989. fromArray: function(e, t) {
  39990. return void 0 === t && (t = 0),
  39991. this.x = e[t],
  39992. this.y = e[t + 1],
  39993. this
  39994. },
  39995. toArray: function(e, t) {
  39996. return void 0 === e && (e = []),
  39997. void 0 === t && (t = 0),
  39998. e[t] = this.x,
  39999. e[t + 1] = this.y,
  40000. e
  40001. },
  40002. fromAttribute: function(e, t, i) {
  40003. return void 0 === i && (i = 0),
  40004. t = t * e.itemSize + i,
  40005. this.x = e.array[t],
  40006. this.y = e.array[t + 1],
  40007. this
  40008. },
  40009. rotateAround: function(e, t) {
  40010. var i = Math.cos(t)
  40011. , n = Math.sin(t)
  40012. , r = this.x - e.x
  40013. , o = this.y - e.y;
  40014. return this.x = r * i - o * n + e.x,
  40015. this.y = r * n + o * i + e.y,
  40016. this
  40017. }
  40018. },
  40019. n.Vector3 = function(e, t, i) {
  40020. this.x = e || 0,
  40021. this.y = t || 0,
  40022. this.z = i || 0
  40023. }
  40024. ,
  40025. n.Vector3.prototype = {
  40026. constructor: n.Vector3,
  40027. set: function(e, t, i) {
  40028. return this.x = e,
  40029. this.y = t,
  40030. this.z = i,
  40031. this
  40032. },
  40033. setScalar: function(e) {
  40034. return this.x = e,
  40035. this.y = e,
  40036. this.z = e,
  40037. this
  40038. },
  40039. setX: function(e) {
  40040. return this.x = e,
  40041. this
  40042. },
  40043. setY: function(e) {
  40044. return this.y = e,
  40045. this
  40046. },
  40047. setZ: function(e) {
  40048. return this.z = e,
  40049. this
  40050. },
  40051. setComponent: function(e, t) {
  40052. switch (e) {
  40053. case 0:
  40054. this.x = t;
  40055. break;
  40056. case 1:
  40057. this.y = t;
  40058. break;
  40059. case 2:
  40060. this.z = t;
  40061. break;
  40062. default:
  40063. throw new Error("index is out of range: " + e)
  40064. }
  40065. },
  40066. getComponent: function(e) {
  40067. switch (e) {
  40068. case 0:
  40069. return this.x;
  40070. case 1:
  40071. return this.y;
  40072. case 2:
  40073. return this.z;
  40074. default:
  40075. throw new Error("index is out of range: " + e)
  40076. }
  40077. },
  40078. clone: function() {
  40079. return new this.constructor(this.x,this.y,this.z)
  40080. },
  40081. copy: function(e) {
  40082. return this.x = e.x,
  40083. this.y = e.y,
  40084. this.z = e.z,
  40085. this
  40086. },
  40087. add: function(e, t) {
  40088. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40089. this.addVectors(e, t)) : (this.x += e.x,
  40090. this.y += e.y,
  40091. this.z += e.z,
  40092. this)
  40093. },
  40094. addScalar: function(e) {
  40095. return this.x += e,
  40096. this.y += e,
  40097. this.z += e,
  40098. this
  40099. },
  40100. addVectors: function(e, t) {
  40101. return this.x = e.x + t.x,
  40102. this.y = e.y + t.y,
  40103. this.z = e.z + t.z,
  40104. this
  40105. },
  40106. addScaledVector: function(e, t) {
  40107. return this.x += e.x * t,
  40108. this.y += e.y * t,
  40109. this.z += e.z * t,
  40110. this
  40111. },
  40112. sub: function(e, t) {
  40113. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40114. this.subVectors(e, t)) : (this.x -= e.x,
  40115. this.y -= e.y,
  40116. this.z -= e.z,
  40117. this)
  40118. },
  40119. subScalar: function(e) {
  40120. return this.x -= e,
  40121. this.y -= e,
  40122. this.z -= e,
  40123. this
  40124. },
  40125. subVectors: function(e, t) {
  40126. return this.x = e.x - t.x,
  40127. this.y = e.y - t.y,
  40128. this.z = e.z - t.z,
  40129. this
  40130. },
  40131. multiply: function(e, t) {
  40132. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40133. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40134. this.y *= e.y,
  40135. this.z *= e.z,
  40136. this)
  40137. },
  40138. multiplyScalar: function(e) {
  40139. return isFinite(e) ? (this.x *= e,
  40140. this.y *= e,
  40141. this.z *= e) : (this.x = 0,
  40142. this.y = 0,
  40143. this.z = 0),
  40144. this
  40145. },
  40146. multiplyVectors: function(e, t) {
  40147. return this.x = e.x * t.x,
  40148. this.y = e.y * t.y,
  40149. this.z = e.z * t.z,
  40150. this
  40151. },
  40152. applyEuler: function() {
  40153. var e;
  40154. return function(t) {
  40155. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40156. void 0 === e && (e = new n.Quaternion),
  40157. this.applyQuaternion(e.setFromEuler(t)),
  40158. this
  40159. }
  40160. }(),
  40161. applyAxisAngle: function() {
  40162. var e;
  40163. return function(t, i) {
  40164. return void 0 === e && (e = new n.Quaternion),
  40165. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40166. this
  40167. }
  40168. }(),
  40169. applyMatrix3: function(e) {
  40170. var t = this.x
  40171. , i = this.y
  40172. , n = this.z
  40173. , r = e.elements;
  40174. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40175. this.y = r[1] * t + r[4] * i + r[7] * n,
  40176. this.z = r[2] * t + r[5] * i + r[8] * n,
  40177. this
  40178. },
  40179. applyMatrix4: function(e) {
  40180. var t = this.x
  40181. , i = this.y
  40182. , n = this.z
  40183. , r = e.elements;
  40184. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40185. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40186. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40187. this
  40188. },
  40189. applyProjection: function(e) {
  40190. var t = this.x
  40191. , i = this.y
  40192. , n = this.z
  40193. , r = e.elements
  40194. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40195. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40196. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40197. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40198. this
  40199. },
  40200. applyQuaternion: function(e) {
  40201. var t = this.x
  40202. , i = this.y
  40203. , n = this.z
  40204. , r = e.x
  40205. , o = e.y
  40206. , a = e.z
  40207. , s = e.w
  40208. , l = s * t + o * n - a * i
  40209. , c = s * i + a * t - r * n
  40210. , h = s * n + r * i - o * t
  40211. , u = -r * t - o * i - a * n;
  40212. return this.x = l * s + u * -r + c * -a - h * -o,
  40213. this.y = c * s + u * -o + h * -r - l * -a,
  40214. this.z = h * s + u * -a + l * -o - c * -r,
  40215. this
  40216. },
  40217. project: function() {
  40218. var e;
  40219. return function(t) {
  40220. return void 0 === e && (e = new n.Matrix4),
  40221. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40222. this.applyProjection(e)
  40223. }
  40224. }(),
  40225. unproject: function() {
  40226. var e;
  40227. return function(t) {
  40228. return void 0 === e && (e = new n.Matrix4),
  40229. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40230. this.applyProjection(e)
  40231. }
  40232. }(),
  40233. transformDirection: function(e) {
  40234. var t = this.x
  40235. , i = this.y
  40236. , n = this.z
  40237. , r = e.elements;
  40238. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40239. this.y = r[1] * t + r[5] * i + r[9] * n,
  40240. this.z = r[2] * t + r[6] * i + r[10] * n,
  40241. this.normalize(),
  40242. this
  40243. },
  40244. divide: function(e) {
  40245. return this.x /= e.x,
  40246. this.y /= e.y,
  40247. this.z /= e.z,
  40248. this
  40249. },
  40250. divideScalar: function(e) {
  40251. return this.multiplyScalar(1 / e)
  40252. },
  40253. min: function(e) {
  40254. return this.x = Math.min(this.x, e.x),
  40255. this.y = Math.min(this.y, e.y),
  40256. this.z = Math.min(this.z, e.z),
  40257. this
  40258. },
  40259. max: function(e) {
  40260. return this.x = Math.max(this.x, e.x),
  40261. this.y = Math.max(this.y, e.y),
  40262. this.z = Math.max(this.z, e.z),
  40263. this
  40264. },
  40265. clamp: function(e, t) {
  40266. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40267. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40268. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40269. this
  40270. },
  40271. clampScalar: function() {
  40272. var e, t;
  40273. return function(i, r) {
  40274. return void 0 === e && (e = new n.Vector3,
  40275. t = new n.Vector3),
  40276. e.set(i, i, i),
  40277. t.set(r, r, r),
  40278. this.clamp(e, t)
  40279. }
  40280. }(),
  40281. clampLength: function(e, t) {
  40282. var i = this.length();
  40283. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40284. this
  40285. },
  40286. floor: function() {
  40287. return this.x = Math.floor(this.x),
  40288. this.y = Math.floor(this.y),
  40289. this.z = Math.floor(this.z),
  40290. this
  40291. },
  40292. ceil: function() {
  40293. return this.x = Math.ceil(this.x),
  40294. this.y = Math.ceil(this.y),
  40295. this.z = Math.ceil(this.z),
  40296. this
  40297. },
  40298. round: function() {
  40299. return this.x = Math.round(this.x),
  40300. this.y = Math.round(this.y),
  40301. this.z = Math.round(this.z),
  40302. this
  40303. },
  40304. roundToZero: function() {
  40305. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40306. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40307. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40308. this
  40309. },
  40310. negate: function() {
  40311. return this.x = -this.x,
  40312. this.y = -this.y,
  40313. this.z = -this.z,
  40314. this
  40315. },
  40316. dot: function(e) {
  40317. return this.x * e.x + this.y * e.y + this.z * e.z
  40318. },
  40319. lengthSq: function() {
  40320. return this.x * this.x + this.y * this.y + this.z * this.z
  40321. },
  40322. length: function() {
  40323. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40324. },
  40325. lengthManhattan: function() {
  40326. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40327. },
  40328. normalize: function() {
  40329. return this.divideScalar(this.length())
  40330. },
  40331. setLength: function(e) {
  40332. return this.multiplyScalar(e / this.length())
  40333. },
  40334. lerp: function(e, t) {
  40335. return this.x += (e.x - this.x) * t,
  40336. this.y += (e.y - this.y) * t,
  40337. this.z += (e.z - this.z) * t,
  40338. this
  40339. },
  40340. lerpVectors: function(e, t, i) {
  40341. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40342. this
  40343. },
  40344. cross: function(e, t) {
  40345. if (void 0 !== t)
  40346. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40347. this.crossVectors(e, t);
  40348. var i = this.x
  40349. , n = this.y
  40350. , r = this.z;
  40351. return this.x = n * e.z - r * e.y,
  40352. this.y = r * e.x - i * e.z,
  40353. this.z = i * e.y - n * e.x,
  40354. this
  40355. },
  40356. crossVectors: function(e, t) {
  40357. var i = e.x
  40358. , n = e.y
  40359. , r = e.z
  40360. , o = t.x
  40361. , a = t.y
  40362. , s = t.z;
  40363. return this.x = n * s - r * a,
  40364. this.y = r * o - i * s,
  40365. this.z = i * a - n * o,
  40366. this
  40367. },
  40368. projectOnVector: function() {
  40369. var e, t;
  40370. return function(i) {
  40371. return void 0 === e && (e = new n.Vector3),
  40372. e.copy(i).normalize(),
  40373. t = this.dot(e),
  40374. this.copy(e).multiplyScalar(t)
  40375. }
  40376. }(),
  40377. projectOnPlane: function() {
  40378. var e;
  40379. return function(t) {
  40380. return void 0 === e && (e = new n.Vector3),
  40381. e.copy(this).projectOnVector(t),
  40382. this.sub(e)
  40383. }
  40384. }(),
  40385. reflect: function() {
  40386. var e;
  40387. return function(t) {
  40388. return void 0 === e && (e = new n.Vector3),
  40389. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40390. }
  40391. }(),
  40392. angleTo: function(e) {
  40393. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40394. return Math.acos(n.Math.clamp(t, -1, 1))
  40395. },
  40396. distanceTo: function(e) {
  40397. return Math.sqrt(this.distanceToSquared(e))
  40398. },
  40399. distanceToSquared: function(e) {
  40400. var t = this.x - e.x
  40401. , i = this.y - e.y
  40402. , n = this.z - e.z;
  40403. return t * t + i * i + n * n
  40404. },
  40405. setFromSpherical: function(e) {
  40406. var t = Math.sin(e.phi) * e.radius;
  40407. return this.x = t * Math.sin(e.theta),
  40408. this.y = Math.cos(e.phi) * e.radius,
  40409. this.z = t * Math.cos(e.theta),
  40410. this
  40411. },
  40412. setFromMatrixPosition: function(e) {
  40413. return this.setFromMatrixColumn(e, 3)
  40414. },
  40415. setFromMatrixScale: function(e) {
  40416. var t = this.setFromMatrixColumn(e, 0).length()
  40417. , i = this.setFromMatrixColumn(e, 1).length()
  40418. , n = this.setFromMatrixColumn(e, 2).length();
  40419. return this.x = t,
  40420. this.y = i,
  40421. this.z = n,
  40422. this
  40423. },
  40424. setFromMatrixColumn: function(e, t) {
  40425. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40426. e = arguments[1],
  40427. t = arguments[0]),
  40428. this.fromArray(e.elements, 4 * t)
  40429. },
  40430. equals: function(e) {
  40431. return e.x === this.x && e.y === this.y && e.z === this.z
  40432. },
  40433. fromArray: function(e, t) {
  40434. return void 0 === t && (t = 0),
  40435. this.x = e[t],
  40436. this.y = e[t + 1],
  40437. this.z = e[t + 2],
  40438. this
  40439. },
  40440. toArray: function(e, t) {
  40441. return void 0 === e && (e = []),
  40442. void 0 === t && (t = 0),
  40443. e[t] = this.x,
  40444. e[t + 1] = this.y,
  40445. e[t + 2] = this.z,
  40446. e
  40447. },
  40448. fromAttribute: function(e, t, i) {
  40449. return void 0 === i && (i = 0),
  40450. t = t * e.itemSize + i,
  40451. this.x = e.array[t],
  40452. this.y = e.array[t + 1],
  40453. this.z = e.array[t + 2],
  40454. this
  40455. }
  40456. },
  40457. n.Vector4 = function(e, t, i, n) {
  40458. this.x = e || 0,
  40459. this.y = t || 0,
  40460. this.z = i || 0,
  40461. this.w = void 0 !== n ? n : 1
  40462. }
  40463. ,
  40464. n.Vector4.prototype = {
  40465. constructor: n.Vector4,
  40466. set: function(e, t, i, n) {
  40467. return this.x = e,
  40468. this.y = t,
  40469. this.z = i,
  40470. this.w = n,
  40471. this
  40472. },
  40473. setScalar: function(e) {
  40474. return this.x = e,
  40475. this.y = e,
  40476. this.z = e,
  40477. this.w = e,
  40478. this
  40479. },
  40480. setX: function(e) {
  40481. return this.x = e,
  40482. this
  40483. },
  40484. setY: function(e) {
  40485. return this.y = e,
  40486. this
  40487. },
  40488. setZ: function(e) {
  40489. return this.z = e,
  40490. this
  40491. },
  40492. setW: function(e) {
  40493. return this.w = e,
  40494. this
  40495. },
  40496. setComponent: function(e, t) {
  40497. switch (e) {
  40498. case 0:
  40499. this.x = t;
  40500. break;
  40501. case 1:
  40502. this.y = t;
  40503. break;
  40504. case 2:
  40505. this.z = t;
  40506. break;
  40507. case 3:
  40508. this.w = t;
  40509. break;
  40510. default:
  40511. throw new Error("index is out of range: " + e)
  40512. }
  40513. },
  40514. getComponent: function(e) {
  40515. switch (e) {
  40516. case 0:
  40517. return this.x;
  40518. case 1:
  40519. return this.y;
  40520. case 2:
  40521. return this.z;
  40522. case 3:
  40523. return this.w;
  40524. default:
  40525. throw new Error("index is out of range: " + e)
  40526. }
  40527. },
  40528. clone: function() {
  40529. return new this.constructor(this.x,this.y,this.z,this.w)
  40530. },
  40531. copy: function(e) {
  40532. return this.x = e.x,
  40533. this.y = e.y,
  40534. this.z = e.z,
  40535. this.w = void 0 !== e.w ? e.w : 1,
  40536. this
  40537. },
  40538. add: function(e, t) {
  40539. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40540. this.addVectors(e, t)) : (this.x += e.x,
  40541. this.y += e.y,
  40542. this.z += e.z,
  40543. this.w += e.w,
  40544. this)
  40545. },
  40546. addScalar: function(e) {
  40547. return this.x += e,
  40548. this.y += e,
  40549. this.z += e,
  40550. this.w += e,
  40551. this
  40552. },
  40553. addVectors: function(e, t) {
  40554. return this.x = e.x + t.x,
  40555. this.y = e.y + t.y,
  40556. this.z = e.z + t.z,
  40557. this.w = e.w + t.w,
  40558. this
  40559. },
  40560. addScaledVector: function(e, t) {
  40561. return this.x += e.x * t,
  40562. this.y += e.y * t,
  40563. this.z += e.z * t,
  40564. this.w += e.w * t,
  40565. this
  40566. },
  40567. sub: function(e, t) {
  40568. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40569. this.subVectors(e, t)) : (this.x -= e.x,
  40570. this.y -= e.y,
  40571. this.z -= e.z,
  40572. this.w -= e.w,
  40573. this)
  40574. },
  40575. subScalar: function(e) {
  40576. return this.x -= e,
  40577. this.y -= e,
  40578. this.z -= e,
  40579. this.w -= e,
  40580. this
  40581. },
  40582. subVectors: function(e, t) {
  40583. return this.x = e.x - t.x,
  40584. this.y = e.y - t.y,
  40585. this.z = e.z - t.z,
  40586. this.w = e.w - t.w,
  40587. this
  40588. },
  40589. multiplyScalar: function(e) {
  40590. return isFinite(e) ? (this.x *= e,
  40591. this.y *= e,
  40592. this.z *= e,
  40593. this.w *= e) : (this.x = 0,
  40594. this.y = 0,
  40595. this.z = 0,
  40596. this.w = 0),
  40597. this
  40598. },
  40599. applyMatrix4: function(e) {
  40600. var t = this.x
  40601. , i = this.y
  40602. , n = this.z
  40603. , r = this.w
  40604. , o = e.elements;
  40605. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40606. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40607. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40608. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40609. this
  40610. },
  40611. divideScalar: function(e) {
  40612. return this.multiplyScalar(1 / e)
  40613. },
  40614. setAxisAngleFromQuaternion: function(e) {
  40615. this.w = 2 * Math.acos(e.w);
  40616. var t = Math.sqrt(1 - e.w * e.w);
  40617. return t < 1e-4 ? (this.x = 1,
  40618. this.y = 0,
  40619. this.z = 0) : (this.x = e.x / t,
  40620. this.y = e.y / t,
  40621. this.z = e.z / t),
  40622. this
  40623. },
  40624. setAxisAngleFromRotationMatrix: function(e) {
  40625. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40626. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40627. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40628. return this.set(1, 0, 0, 0),
  40629. this;
  40630. t = Math.PI;
  40631. var v = (l + 1) / 2
  40632. , A = (d + 1) / 2
  40633. , y = (m + 1) / 2
  40634. , C = (c + u) / 4
  40635. , I = (h + f) / 4
  40636. , E = (p + g) / 4;
  40637. return v > A && v > y ? v < o ? (i = 0,
  40638. n = .707106781,
  40639. r = .707106781) : (i = Math.sqrt(v),
  40640. n = C / i,
  40641. r = I / i) : A > y ? A < o ? (i = .707106781,
  40642. n = 0,
  40643. r = .707106781) : (n = Math.sqrt(A),
  40644. i = C / n,
  40645. r = E / n) : y < o ? (i = .707106781,
  40646. n = .707106781,
  40647. r = 0) : (r = Math.sqrt(y),
  40648. i = I / r,
  40649. n = E / r),
  40650. this.set(i, n, r, t),
  40651. this
  40652. }
  40653. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40654. return Math.abs(b) < .001 && (b = 1),
  40655. this.x = (g - p) / b,
  40656. this.y = (h - f) / b,
  40657. this.z = (u - c) / b,
  40658. this.w = Math.acos((l + d + m - 1) / 2),
  40659. this
  40660. },
  40661. min: function(e) {
  40662. return this.x = Math.min(this.x, e.x),
  40663. this.y = Math.min(this.y, e.y),
  40664. this.z = Math.min(this.z, e.z),
  40665. this.w = Math.min(this.w, e.w),
  40666. this
  40667. },
  40668. max: function(e) {
  40669. return this.x = Math.max(this.x, e.x),
  40670. this.y = Math.max(this.y, e.y),
  40671. this.z = Math.max(this.z, e.z),
  40672. this.w = Math.max(this.w, e.w),
  40673. this
  40674. },
  40675. clamp: function(e, t) {
  40676. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40677. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40678. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40679. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40680. this
  40681. },
  40682. clampScalar: function() {
  40683. var e, t;
  40684. return function(i, r) {
  40685. return void 0 === e && (e = new n.Vector4,
  40686. t = new n.Vector4),
  40687. e.set(i, i, i, i),
  40688. t.set(r, r, r, r),
  40689. this.clamp(e, t)
  40690. }
  40691. }(),
  40692. floor: function() {
  40693. return this.x = Math.floor(this.x),
  40694. this.y = Math.floor(this.y),
  40695. this.z = Math.floor(this.z),
  40696. this.w = Math.floor(this.w),
  40697. this
  40698. },
  40699. ceil: function() {
  40700. return this.x = Math.ceil(this.x),
  40701. this.y = Math.ceil(this.y),
  40702. this.z = Math.ceil(this.z),
  40703. this.w = Math.ceil(this.w),
  40704. this
  40705. },
  40706. round: function() {
  40707. return this.x = Math.round(this.x),
  40708. this.y = Math.round(this.y),
  40709. this.z = Math.round(this.z),
  40710. this.w = Math.round(this.w),
  40711. this
  40712. },
  40713. roundToZero: function() {
  40714. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40715. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40716. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40717. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40718. this
  40719. },
  40720. negate: function() {
  40721. return this.x = -this.x,
  40722. this.y = -this.y,
  40723. this.z = -this.z,
  40724. this.w = -this.w,
  40725. this
  40726. },
  40727. dot: function(e) {
  40728. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40729. },
  40730. lengthSq: function() {
  40731. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40732. },
  40733. length: function() {
  40734. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40735. },
  40736. lengthManhattan: function() {
  40737. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40738. },
  40739. normalize: function() {
  40740. return this.divideScalar(this.length())
  40741. },
  40742. setLength: function(e) {
  40743. return this.multiplyScalar(e / this.length())
  40744. },
  40745. lerp: function(e, t) {
  40746. return this.x += (e.x - this.x) * t,
  40747. this.y += (e.y - this.y) * t,
  40748. this.z += (e.z - this.z) * t,
  40749. this.w += (e.w - this.w) * t,
  40750. this
  40751. },
  40752. lerpVectors: function(e, t, i) {
  40753. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40754. this
  40755. },
  40756. equals: function(e) {
  40757. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40758. },
  40759. fromArray: function(e, t) {
  40760. return void 0 === t && (t = 0),
  40761. this.x = e[t],
  40762. this.y = e[t + 1],
  40763. this.z = e[t + 2],
  40764. this.w = e[t + 3],
  40765. this
  40766. },
  40767. toArray: function(e, t) {
  40768. return void 0 === e && (e = []),
  40769. void 0 === t && (t = 0),
  40770. e[t] = this.x,
  40771. e[t + 1] = this.y,
  40772. e[t + 2] = this.z,
  40773. e[t + 3] = this.w,
  40774. e
  40775. },
  40776. fromAttribute: function(e, t, i) {
  40777. return void 0 === i && (i = 0),
  40778. t = t * e.itemSize + i,
  40779. this.x = e.array[t],
  40780. this.y = e.array[t + 1],
  40781. this.z = e.array[t + 2],
  40782. this.w = e.array[t + 3],
  40783. this
  40784. }
  40785. },
  40786. n.Euler = function(e, t, i, r) {
  40787. this._x = e || 0,
  40788. this._y = t || 0,
  40789. this._z = i || 0,
  40790. this._order = r || n.Euler.DefaultOrder
  40791. }
  40792. ,
  40793. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40794. n.Euler.DefaultOrder = "XYZ",
  40795. n.Euler.prototype = {
  40796. constructor: n.Euler,
  40797. get x() {
  40798. return this._x
  40799. },
  40800. set x(e) {
  40801. this._x = e,
  40802. this.onChangeCallback()
  40803. },
  40804. get y() {
  40805. return this._y
  40806. },
  40807. set y(e) {
  40808. this._y = e,
  40809. this.onChangeCallback()
  40810. },
  40811. get z() {
  40812. return this._z
  40813. },
  40814. set z(e) {
  40815. this._z = e,
  40816. this.onChangeCallback()
  40817. },
  40818. get order() {
  40819. return this._order
  40820. },
  40821. set order(e) {
  40822. this._order = e,
  40823. this.onChangeCallback()
  40824. },
  40825. set: function(e, t, i, n) {
  40826. return this._x = e,
  40827. this._y = t,
  40828. this._z = i,
  40829. this._order = n || this._order,
  40830. this.onChangeCallback(),
  40831. this
  40832. },
  40833. clone: function() {
  40834. return new this.constructor(this._x,this._y,this._z,this._order)
  40835. },
  40836. copy: function(e) {
  40837. return this._x = e._x,
  40838. this._y = e._y,
  40839. this._z = e._z,
  40840. this._order = e._order,
  40841. this.onChangeCallback(),
  40842. this
  40843. },
  40844. setFromRotationMatrix: function(e, t, i) {
  40845. var r = n.Math.clamp
  40846. , o = e.elements
  40847. , a = o[0]
  40848. , s = o[4]
  40849. , l = o[8]
  40850. , c = o[1]
  40851. , h = o[5]
  40852. , u = o[9]
  40853. , d = o[2]
  40854. , p = o[6]
  40855. , f = o[10];
  40856. return t = t || this._order,
  40857. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40858. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40859. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40860. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40861. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40862. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40863. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40864. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40865. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40866. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40867. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40868. this._z = Math.atan2(c, a)) : (this._x = 0,
  40869. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40870. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40871. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40872. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40873. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40874. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40875. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40876. this._order = t,
  40877. i !== !1 && this.onChangeCallback(),
  40878. this
  40879. },
  40880. setFromQuaternion: function() {
  40881. var e;
  40882. return function(t, i, r) {
  40883. return void 0 === e && (e = new n.Matrix4),
  40884. e.makeRotationFromQuaternion(t),
  40885. this.setFromRotationMatrix(e, i, r),
  40886. this
  40887. }
  40888. }(),
  40889. setFromVector3: function(e, t) {
  40890. return this.set(e.x, e.y, e.z, t || this._order)
  40891. },
  40892. reorder: function() {
  40893. var e = new n.Quaternion;
  40894. return function(t) {
  40895. e.setFromEuler(this),
  40896. this.setFromQuaternion(e, t)
  40897. }
  40898. }(),
  40899. equals: function(e) {
  40900. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40901. },
  40902. fromArray: function(e) {
  40903. return this._x = e[0],
  40904. this._y = e[1],
  40905. this._z = e[2],
  40906. void 0 !== e[3] && (this._order = e[3]),
  40907. this.onChangeCallback(),
  40908. this
  40909. },
  40910. toArray: function(e, t) {
  40911. return void 0 === e && (e = []),
  40912. void 0 === t && (t = 0),
  40913. e[t] = this._x,
  40914. e[t + 1] = this._y,
  40915. e[t + 2] = this._z,
  40916. e[t + 3] = this._order,
  40917. e
  40918. },
  40919. toVector3: function(e) {
  40920. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40921. },
  40922. onChange: function(e) {
  40923. return this.onChangeCallback = e,
  40924. this
  40925. },
  40926. onChangeCallback: function() {}
  40927. },
  40928. n.Line3 = function(e, t) {
  40929. this.start = void 0 !== e ? e : new n.Vector3,
  40930. this.end = void 0 !== t ? t : new n.Vector3
  40931. }
  40932. ,
  40933. n.Line3.prototype = {
  40934. constructor: n.Line3,
  40935. set: function(e, t) {
  40936. return this.start.copy(e),
  40937. this.end.copy(t),
  40938. this
  40939. },
  40940. clone: function() {
  40941. return (new this.constructor).copy(this)
  40942. },
  40943. copy: function(e) {
  40944. return this.start.copy(e.start),
  40945. this.end.copy(e.end),
  40946. this
  40947. },
  40948. center: function(e) {
  40949. var t = e || new n.Vector3;
  40950. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40951. },
  40952. delta: function(e) {
  40953. var t = e || new n.Vector3;
  40954. return t.subVectors(this.end, this.start)
  40955. },
  40956. distanceSq: function() {
  40957. return this.start.distanceToSquared(this.end)
  40958. },
  40959. distance: function() {
  40960. return this.start.distanceTo(this.end)
  40961. },
  40962. at: function(e, t) {
  40963. var i = t || new n.Vector3;
  40964. return this.delta(i).multiplyScalar(e).add(this.start)
  40965. },
  40966. closestPointToPointParameter: function() {
  40967. var e = new n.Vector3
  40968. , t = new n.Vector3;
  40969. return function(i, r) {
  40970. e.subVectors(i, this.start),
  40971. t.subVectors(this.end, this.start);
  40972. var o = t.dot(t)
  40973. , a = t.dot(e)
  40974. , s = a / o;
  40975. return r && (s = n.Math.clamp(s, 0, 1)),
  40976. s
  40977. }
  40978. }(),
  40979. closestPointToPoint: function(e, t, i) {
  40980. var r = this.closestPointToPointParameter(e, t)
  40981. , o = i || new n.Vector3;
  40982. return this.delta(o).multiplyScalar(r).add(this.start)
  40983. },
  40984. applyMatrix4: function(e) {
  40985. return this.start.applyMatrix4(e),
  40986. this.end.applyMatrix4(e),
  40987. this
  40988. },
  40989. equals: function(e) {
  40990. return e.start.equals(this.start) && e.end.equals(this.end)
  40991. }
  40992. },
  40993. n.Box2 = function(e, t) {
  40994. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40995. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40996. }
  40997. ,
  40998. n.Box2.prototype = {
  40999. constructor: n.Box2,
  41000. set: function(e, t) {
  41001. return this.min.copy(e),
  41002. this.max.copy(t),
  41003. this
  41004. },
  41005. setFromPoints: function(e) {
  41006. this.makeEmpty();
  41007. for (var t = 0, i = e.length; t < i; t++)
  41008. this.expandByPoint(e[t]);
  41009. return this
  41010. },
  41011. setFromCenterAndSize: function() {
  41012. var e = new n.Vector2;
  41013. return function(t, i) {
  41014. var n = e.copy(i).multiplyScalar(.5);
  41015. return this.min.copy(t).sub(n),
  41016. this.max.copy(t).add(n),
  41017. this
  41018. }
  41019. }(),
  41020. clone: function() {
  41021. return (new this.constructor).copy(this)
  41022. },
  41023. copy: function(e) {
  41024. return this.min.copy(e.min),
  41025. this.max.copy(e.max),
  41026. this
  41027. },
  41028. makeEmpty: function() {
  41029. return this.min.x = this.min.y = +(1 / 0),
  41030. this.max.x = this.max.y = -(1 / 0),
  41031. this
  41032. },
  41033. isEmpty: function() {
  41034. return this.max.x < this.min.x || this.max.y < this.min.y
  41035. },
  41036. center: function(e) {
  41037. var t = e || new n.Vector2;
  41038. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41039. },
  41040. size: function(e) {
  41041. var t = e || new n.Vector2;
  41042. return t.subVectors(this.max, this.min)
  41043. },
  41044. expandByPoint: function(e) {
  41045. return this.min.min(e),
  41046. this.max.max(e),
  41047. this
  41048. },
  41049. expandByVector: function(e) {
  41050. return this.min.sub(e),
  41051. this.max.add(e),
  41052. this
  41053. },
  41054. expandByScalar: function(e) {
  41055. return this.min.addScalar(-e),
  41056. this.max.addScalar(e),
  41057. this
  41058. },
  41059. containsPoint: function(e) {
  41060. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41061. },
  41062. containsBox: function(e) {
  41063. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41064. },
  41065. getParameter: function(e, t) {
  41066. var i = t || new n.Vector2;
  41067. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41068. },
  41069. intersectsBox: function(e) {
  41070. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41071. },
  41072. clampPoint: function(e, t) {
  41073. var i = t || new n.Vector2;
  41074. return i.copy(e).clamp(this.min, this.max)
  41075. },
  41076. distanceToPoint: function() {
  41077. var e = new n.Vector2;
  41078. return function(t) {
  41079. var i = e.copy(t).clamp(this.min, this.max);
  41080. return i.sub(t).length()
  41081. }
  41082. }(),
  41083. intersect: function(e) {
  41084. return this.min.max(e.min),
  41085. this.max.min(e.max),
  41086. this
  41087. },
  41088. union: function(e) {
  41089. return this.min.min(e.min),
  41090. this.max.max(e.max),
  41091. this
  41092. },
  41093. translate: function(e) {
  41094. return this.min.add(e),
  41095. this.max.add(e),
  41096. this
  41097. },
  41098. equals: function(e) {
  41099. return e.min.equals(this.min) && e.max.equals(this.max)
  41100. }
  41101. },
  41102. n.Box3 = function(e, t) {
  41103. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41104. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41105. }
  41106. ,
  41107. n.Box3.prototype = {
  41108. constructor: n.Box3,
  41109. set: function(e, t) {
  41110. return this.min.copy(e),
  41111. this.max.copy(t),
  41112. this
  41113. },
  41114. setFromArray: function(e) {
  41115. this.makeEmpty();
  41116. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41117. var c = e[s]
  41118. , h = e[s + 1]
  41119. , u = e[s + 2];
  41120. c < t && (t = c),
  41121. h < i && (i = h),
  41122. u < n && (n = u),
  41123. c > r && (r = c),
  41124. h > o && (o = h),
  41125. u > a && (a = u)
  41126. }
  41127. this.min.set(t, i, n),
  41128. this.max.set(r, o, a)
  41129. },
  41130. setFromPoints: function(e) {
  41131. this.makeEmpty();
  41132. for (var t = 0, i = e.length; t < i; t++)
  41133. this.expandByPoint(e[t]);
  41134. return this
  41135. },
  41136. setFromCenterAndSize: function() {
  41137. var e = new n.Vector3;
  41138. return function(t, i) {
  41139. var n = e.copy(i).multiplyScalar(.5);
  41140. return this.min.copy(t).sub(n),
  41141. this.max.copy(t).add(n),
  41142. this
  41143. }
  41144. }(),
  41145. setFromObject: function() {
  41146. var e;
  41147. return function(t) {
  41148. void 0 === e && (e = new n.Box3);
  41149. var i = this;
  41150. return this.makeEmpty(),
  41151. t.updateMatrixWorld(!0),
  41152. t.traverse(function(t) {
  41153. var n = t.geometry;
  41154. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41155. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41156. e.applyMatrix4(t.matrixWorld),
  41157. i.union(e)))
  41158. }),
  41159. this
  41160. }
  41161. }(),
  41162. clone: function() {
  41163. return (new this.constructor).copy(this)
  41164. },
  41165. copy: function(e) {
  41166. return this.min.copy(e.min),
  41167. this.max.copy(e.max),
  41168. this
  41169. },
  41170. makeEmpty: function() {
  41171. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41172. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41173. this
  41174. },
  41175. isEmpty: function() {
  41176. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41177. },
  41178. center: function(e) {
  41179. var t = e || new n.Vector3;
  41180. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41181. },
  41182. size: function(e) {
  41183. var t = e || new n.Vector3;
  41184. return t.subVectors(this.max, this.min)
  41185. },
  41186. expandByPoint: function(e) {
  41187. return this.min.min(e),
  41188. this.max.max(e),
  41189. this
  41190. },
  41191. expandByVector: function(e) {
  41192. return this.min.sub(e),
  41193. this.max.add(e),
  41194. this
  41195. },
  41196. expandByScalar: function(e) {
  41197. return this.min.addScalar(-e),
  41198. this.max.addScalar(e),
  41199. this
  41200. },
  41201. containsPoint: function(e) {
  41202. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41203. },
  41204. containsBox: function(e) {
  41205. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41206. },
  41207. getParameter: function(e, t) {
  41208. var i = t || new n.Vector3;
  41209. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41210. },
  41211. intersectsBox: function(e) {
  41212. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41213. },
  41214. intersectsSphere: function() {
  41215. var e;
  41216. return function(t) {
  41217. return void 0 === e && (e = new n.Vector3),
  41218. this.clampPoint(t.center, e),
  41219. e.distanceToSquared(t.center) <= t.radius * t.radius
  41220. }
  41221. }(),
  41222. intersectsPlane: function(e) {
  41223. var t, i;
  41224. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41225. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41226. i = e.normal.x * this.min.x),
  41227. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41228. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41229. i += e.normal.y * this.min.y),
  41230. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41231. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41232. i += e.normal.z * this.min.z),
  41233. t <= e.constant && i >= e.constant
  41234. },
  41235. clampPoint: function(e, t) {
  41236. var i = t || new n.Vector3;
  41237. return i.copy(e).clamp(this.min, this.max)
  41238. },
  41239. distanceToPoint: function() {
  41240. var e = new n.Vector3;
  41241. return function(t) {
  41242. var i = e.copy(t).clamp(this.min, this.max);
  41243. return i.sub(t).length()
  41244. }
  41245. }(),
  41246. getBoundingSphere: function() {
  41247. var e = new n.Vector3;
  41248. return function(t) {
  41249. var i = t || new n.Sphere;
  41250. return i.center = this.center(),
  41251. i.radius = .5 * this.size(e).length(),
  41252. i
  41253. }
  41254. }(),
  41255. intersect: function(e) {
  41256. return this.min.max(e.min),
  41257. this.max.min(e.max),
  41258. this
  41259. },
  41260. union: function(e) {
  41261. return this.min.min(e.min),
  41262. this.max.max(e.max),
  41263. this
  41264. },
  41265. applyMatrix4: function() {
  41266. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41267. return function(t) {
  41268. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41269. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41270. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41271. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41272. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41273. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41274. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41275. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41276. this.makeEmpty(),
  41277. this.setFromPoints(e),
  41278. this
  41279. }
  41280. }(),
  41281. translate: function(e) {
  41282. return this.min.add(e),
  41283. this.max.add(e),
  41284. this
  41285. },
  41286. equals: function(e) {
  41287. return e.min.equals(this.min) && e.max.equals(this.max)
  41288. }
  41289. },
  41290. n.Matrix3 = function() {
  41291. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41292. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41293. }
  41294. ,
  41295. n.Matrix3.prototype = {
  41296. constructor: n.Matrix3,
  41297. set: function(e, t, i, n, r, o, a, s, l) {
  41298. var c = this.elements;
  41299. return c[0] = e,
  41300. c[1] = n,
  41301. c[2] = a,
  41302. c[3] = t,
  41303. c[4] = r,
  41304. c[5] = s,
  41305. c[6] = i,
  41306. c[7] = o,
  41307. c[8] = l,
  41308. this
  41309. },
  41310. identity: function() {
  41311. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41312. this
  41313. },
  41314. clone: function() {
  41315. return (new this.constructor).fromArray(this.elements)
  41316. },
  41317. copy: function(e) {
  41318. var t = e.elements;
  41319. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41320. this
  41321. },
  41322. setFromMatrix4: function(e) {
  41323. var t = e.elements;
  41324. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41325. this
  41326. },
  41327. applyToVector3Array: function() {
  41328. var e;
  41329. return function(t, i, r) {
  41330. void 0 === e && (e = new n.Vector3),
  41331. void 0 === i && (i = 0),
  41332. void 0 === r && (r = t.length);
  41333. for (var o = 0, a = i; o < r; o += 3,
  41334. a += 3)
  41335. e.fromArray(t, a),
  41336. e.applyMatrix3(this),
  41337. e.toArray(t, a);
  41338. return t
  41339. }
  41340. }(),
  41341. applyToBuffer: function() {
  41342. var e;
  41343. return function(t, i, r) {
  41344. void 0 === e && (e = new n.Vector3),
  41345. void 0 === i && (i = 0),
  41346. void 0 === r && (r = t.length / t.itemSize);
  41347. for (var o = 0, a = i; o < r; o++,
  41348. a++)
  41349. e.x = t.getX(a),
  41350. e.y = t.getY(a),
  41351. e.z = t.getZ(a),
  41352. e.applyMatrix3(this),
  41353. t.setXYZ(e.x, e.y, e.z);
  41354. return t
  41355. }
  41356. }(),
  41357. multiplyScalar: function(e) {
  41358. var t = this.elements;
  41359. return t[0] *= e,
  41360. t[3] *= e,
  41361. t[6] *= e,
  41362. t[1] *= e,
  41363. t[4] *= e,
  41364. t[7] *= e,
  41365. t[2] *= e,
  41366. t[5] *= e,
  41367. t[8] *= e,
  41368. this
  41369. },
  41370. determinant: function() {
  41371. var e = this.elements
  41372. , t = e[0]
  41373. , i = e[1]
  41374. , n = e[2]
  41375. , r = e[3]
  41376. , o = e[4]
  41377. , a = e[5]
  41378. , s = e[6]
  41379. , l = e[7]
  41380. , c = e[8];
  41381. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41382. },
  41383. getInverse: function(e, t) {
  41384. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41385. var i = e.elements
  41386. , r = this.elements
  41387. , o = i[0]
  41388. , a = i[1]
  41389. , s = i[2]
  41390. , l = i[3]
  41391. , c = i[4]
  41392. , h = i[5]
  41393. , u = i[6]
  41394. , d = i[7]
  41395. , p = i[8]
  41396. , f = p * c - h * d
  41397. , g = h * u - p * l
  41398. , m = d * l - c * u
  41399. , v = o * f + a * g + s * m;
  41400. if (0 === v) {
  41401. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41402. if (t)
  41403. throw new Error(A);
  41404. return console.warn(A),
  41405. this.identity()
  41406. }
  41407. return r[0] = f,
  41408. r[1] = s * d - p * a,
  41409. r[2] = h * a - s * c,
  41410. r[3] = g,
  41411. r[4] = p * o - s * u,
  41412. r[5] = s * l - h * o,
  41413. r[6] = m,
  41414. r[7] = a * u - d * o,
  41415. r[8] = c * o - a * l,
  41416. this.multiplyScalar(1 / v)
  41417. },
  41418. transpose: function() {
  41419. var e, t = this.elements;
  41420. return e = t[1],
  41421. t[1] = t[3],
  41422. t[3] = e,
  41423. e = t[2],
  41424. t[2] = t[6],
  41425. t[6] = e,
  41426. e = t[5],
  41427. t[5] = t[7],
  41428. t[7] = e,
  41429. this
  41430. },
  41431. flattenToArrayOffset: function(e, t) {
  41432. var i = this.elements;
  41433. return e[t] = i[0],
  41434. e[t + 1] = i[1],
  41435. e[t + 2] = i[2],
  41436. e[t + 3] = i[3],
  41437. e[t + 4] = i[4],
  41438. e[t + 5] = i[5],
  41439. e[t + 6] = i[6],
  41440. e[t + 7] = i[7],
  41441. e[t + 8] = i[8],
  41442. e
  41443. },
  41444. getNormalMatrix: function(e) {
  41445. return this.setFromMatrix4(e).getInverse(this).transpose()
  41446. },
  41447. transposeIntoArray: function(e) {
  41448. var t = this.elements;
  41449. return e[0] = t[0],
  41450. e[1] = t[3],
  41451. e[2] = t[6],
  41452. e[3] = t[1],
  41453. e[4] = t[4],
  41454. e[5] = t[7],
  41455. e[6] = t[2],
  41456. e[7] = t[5],
  41457. e[8] = t[8],
  41458. this
  41459. },
  41460. fromArray: function(e) {
  41461. return this.elements.set(e),
  41462. this
  41463. },
  41464. toArray: function() {
  41465. var e = this.elements;
  41466. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41467. }
  41468. },
  41469. n.Matrix4 = function() {
  41470. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41471. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41472. }
  41473. ,
  41474. n.Matrix4.prototype = {
  41475. constructor: n.Matrix4,
  41476. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41477. var m = this.elements;
  41478. return m[0] = e,
  41479. m[4] = t,
  41480. m[8] = i,
  41481. m[12] = n,
  41482. m[1] = r,
  41483. m[5] = o,
  41484. m[9] = a,
  41485. m[13] = s,
  41486. m[2] = l,
  41487. m[6] = c,
  41488. m[10] = h,
  41489. m[14] = u,
  41490. m[3] = d,
  41491. m[7] = p,
  41492. m[11] = f,
  41493. m[15] = g,
  41494. this
  41495. },
  41496. identity: function() {
  41497. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41498. this
  41499. },
  41500. clone: function() {
  41501. return (new n.Matrix4).fromArray(this.elements)
  41502. },
  41503. copy: function(e) {
  41504. return this.elements.set(e.elements),
  41505. this
  41506. },
  41507. copyPosition: function(e) {
  41508. var t = this.elements
  41509. , i = e.elements;
  41510. return t[12] = i[12],
  41511. t[13] = i[13],
  41512. t[14] = i[14],
  41513. this
  41514. },
  41515. extractBasis: function(e, t, i) {
  41516. return e.setFromMatrixColumn(this, 0),
  41517. t.setFromMatrixColumn(this, 1),
  41518. i.setFromMatrixColumn(this, 2),
  41519. this
  41520. },
  41521. makeBasis: function(e, t, i) {
  41522. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41523. this
  41524. },
  41525. extractRotation: function() {
  41526. var e;
  41527. return function(t) {
  41528. void 0 === e && (e = new n.Vector3);
  41529. var i = this.elements
  41530. , r = t.elements
  41531. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41532. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41533. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41534. return i[0] = r[0] * o,
  41535. i[1] = r[1] * o,
  41536. i[2] = r[2] * o,
  41537. i[4] = r[4] * a,
  41538. i[5] = r[5] * a,
  41539. i[6] = r[6] * a,
  41540. i[8] = r[8] * s,
  41541. i[9] = r[9] * s,
  41542. i[10] = r[10] * s,
  41543. this
  41544. }
  41545. }(),
  41546. makeRotationFromEuler: function(e) {
  41547. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41548. var t = this.elements
  41549. , i = e.x
  41550. , r = e.y
  41551. , o = e.z
  41552. , a = Math.cos(i)
  41553. , s = Math.sin(i)
  41554. , l = Math.cos(r)
  41555. , c = Math.sin(r)
  41556. , h = Math.cos(o)
  41557. , u = Math.sin(o);
  41558. if ("XYZ" === e.order) {
  41559. var d = a * h
  41560. , p = a * u
  41561. , f = s * h
  41562. , g = s * u;
  41563. t[0] = l * h,
  41564. t[4] = -l * u,
  41565. t[8] = c,
  41566. t[1] = p + f * c,
  41567. t[5] = d - g * c,
  41568. t[9] = -s * l,
  41569. t[2] = g - d * c,
  41570. t[6] = f + p * c,
  41571. t[10] = a * l
  41572. } else if ("YXZ" === e.order) {
  41573. var m = l * h
  41574. , v = l * u
  41575. , A = c * h
  41576. , y = c * u;
  41577. t[0] = m + y * s,
  41578. t[4] = A * s - v,
  41579. t[8] = a * c,
  41580. t[1] = a * u,
  41581. t[5] = a * h,
  41582. t[9] = -s,
  41583. t[2] = v * s - A,
  41584. t[6] = y + m * s,
  41585. t[10] = a * l
  41586. } else if ("ZXY" === e.order) {
  41587. var m = l * h
  41588. , v = l * u
  41589. , A = c * h
  41590. , y = c * u;
  41591. t[0] = m - y * s,
  41592. t[4] = -a * u,
  41593. t[8] = A + v * s,
  41594. t[1] = v + A * s,
  41595. t[5] = a * h,
  41596. t[9] = y - m * s,
  41597. t[2] = -a * c,
  41598. t[6] = s,
  41599. t[10] = a * l
  41600. } else if ("ZYX" === e.order) {
  41601. var d = a * h
  41602. , p = a * u
  41603. , f = s * h
  41604. , g = s * u;
  41605. t[0] = l * h,
  41606. t[4] = f * c - p,
  41607. t[8] = d * c + g,
  41608. t[1] = l * u,
  41609. t[5] = g * c + d,
  41610. t[9] = p * c - f,
  41611. t[2] = -c,
  41612. t[6] = s * l,
  41613. t[10] = a * l
  41614. } else if ("YZX" === e.order) {
  41615. var C = a * l
  41616. , I = a * c
  41617. , E = s * l
  41618. , b = s * c;
  41619. t[0] = l * h,
  41620. t[4] = b - C * u,
  41621. t[8] = E * u + I,
  41622. t[1] = u,
  41623. t[5] = a * h,
  41624. t[9] = -s * h,
  41625. t[2] = -c * h,
  41626. t[6] = I * u + E,
  41627. t[10] = C - b * u
  41628. } else if ("XZY" === e.order) {
  41629. var C = a * l
  41630. , I = a * c
  41631. , E = s * l
  41632. , b = s * c;
  41633. t[0] = l * h,
  41634. t[4] = -u,
  41635. t[8] = c * h,
  41636. t[1] = C * u + b,
  41637. t[5] = a * h,
  41638. t[9] = I * u - E,
  41639. t[2] = E * u - I,
  41640. t[6] = s * h,
  41641. t[10] = b * u + C
  41642. }
  41643. return t[3] = 0,
  41644. t[7] = 0,
  41645. t[11] = 0,
  41646. t[12] = 0,
  41647. t[13] = 0,
  41648. t[14] = 0,
  41649. t[15] = 1,
  41650. this
  41651. },
  41652. makeRotationFromQuaternion: function(e) {
  41653. var t = this.elements
  41654. , i = e.x
  41655. , n = e.y
  41656. , r = e.z
  41657. , o = e.w
  41658. , a = i + i
  41659. , s = n + n
  41660. , l = r + r
  41661. , c = i * a
  41662. , h = i * s
  41663. , u = i * l
  41664. , d = n * s
  41665. , p = n * l
  41666. , f = r * l
  41667. , g = o * a
  41668. , m = o * s
  41669. , v = o * l;
  41670. return t[0] = 1 - (d + f),
  41671. t[4] = h - v,
  41672. t[8] = u + m,
  41673. t[1] = h + v,
  41674. t[5] = 1 - (c + f),
  41675. t[9] = p - g,
  41676. t[2] = u - m,
  41677. t[6] = p + g,
  41678. t[10] = 1 - (c + d),
  41679. t[3] = 0,
  41680. t[7] = 0,
  41681. t[11] = 0,
  41682. t[12] = 0,
  41683. t[13] = 0,
  41684. t[14] = 0,
  41685. t[15] = 1,
  41686. this
  41687. },
  41688. lookAt: function() {
  41689. var e, t, i;
  41690. return function(r, o, a) {
  41691. void 0 === e && (e = new n.Vector3),
  41692. void 0 === t && (t = new n.Vector3),
  41693. void 0 === i && (i = new n.Vector3);
  41694. var s = this.elements;
  41695. return i.subVectors(r, o).normalize(),
  41696. 0 === i.lengthSq() && (i.z = 1),
  41697. e.crossVectors(a, i).normalize(),
  41698. 0 === e.lengthSq() && (i.x += 1e-4,
  41699. e.crossVectors(a, i).normalize()),
  41700. t.crossVectors(i, e),
  41701. s[0] = e.x,
  41702. s[4] = t.x,
  41703. s[8] = i.x,
  41704. s[1] = e.y,
  41705. s[5] = t.y,
  41706. s[9] = i.y,
  41707. s[2] = e.z,
  41708. s[6] = t.z,
  41709. s[10] = i.z,
  41710. this
  41711. }
  41712. }(),
  41713. multiply: function(e, t) {
  41714. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41715. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41716. },
  41717. multiplyMatrices: function(e, t) {
  41718. var i = e.elements
  41719. , n = t.elements
  41720. , r = this.elements
  41721. , o = i[0]
  41722. , a = i[4]
  41723. , s = i[8]
  41724. , l = i[12]
  41725. , c = i[1]
  41726. , h = i[5]
  41727. , u = i[9]
  41728. , d = i[13]
  41729. , p = i[2]
  41730. , f = i[6]
  41731. , g = i[10]
  41732. , m = i[14]
  41733. , v = i[3]
  41734. , A = i[7]
  41735. , y = i[11]
  41736. , C = i[15]
  41737. , I = n[0]
  41738. , E = n[4]
  41739. , b = n[8]
  41740. , w = n[12]
  41741. , _ = n[1]
  41742. , T = n[5]
  41743. , x = n[9]
  41744. , S = n[13]
  41745. , M = n[2]
  41746. , R = n[6]
  41747. , P = n[10]
  41748. , O = n[14]
  41749. , L = n[3]
  41750. , D = n[7]
  41751. , N = n[11]
  41752. , B = n[15];
  41753. return r[0] = o * I + a * _ + s * M + l * L,
  41754. r[4] = o * E + a * T + s * R + l * D,
  41755. r[8] = o * b + a * x + s * P + l * N,
  41756. r[12] = o * w + a * S + s * O + l * B,
  41757. r[1] = c * I + h * _ + u * M + d * L,
  41758. r[5] = c * E + h * T + u * R + d * D,
  41759. r[9] = c * b + h * x + u * P + d * N,
  41760. r[13] = c * w + h * S + u * O + d * B,
  41761. r[2] = p * I + f * _ + g * M + m * L,
  41762. r[6] = p * E + f * T + g * R + m * D,
  41763. r[10] = p * b + f * x + g * P + m * N,
  41764. r[14] = p * w + f * S + g * O + m * B,
  41765. r[3] = v * I + A * _ + y * M + C * L,
  41766. r[7] = v * E + A * T + y * R + C * D,
  41767. r[11] = v * b + A * x + y * P + C * N,
  41768. r[15] = v * w + A * S + y * O + C * B,
  41769. this
  41770. },
  41771. multiplyToArray: function(e, t, i) {
  41772. var n = this.elements;
  41773. return this.multiplyMatrices(e, t),
  41774. i[0] = n[0],
  41775. i[1] = n[1],
  41776. i[2] = n[2],
  41777. i[3] = n[3],
  41778. i[4] = n[4],
  41779. i[5] = n[5],
  41780. i[6] = n[6],
  41781. i[7] = n[7],
  41782. i[8] = n[8],
  41783. i[9] = n[9],
  41784. i[10] = n[10],
  41785. i[11] = n[11],
  41786. i[12] = n[12],
  41787. i[13] = n[13],
  41788. i[14] = n[14],
  41789. i[15] = n[15],
  41790. this
  41791. },
  41792. multiplyScalar: function(e) {
  41793. var t = this.elements;
  41794. return t[0] *= e,
  41795. t[4] *= e,
  41796. t[8] *= e,
  41797. t[12] *= e,
  41798. t[1] *= e,
  41799. t[5] *= e,
  41800. t[9] *= e,
  41801. t[13] *= e,
  41802. t[2] *= e,
  41803. t[6] *= e,
  41804. t[10] *= e,
  41805. t[14] *= e,
  41806. t[3] *= e,
  41807. t[7] *= e,
  41808. t[11] *= e,
  41809. t[15] *= e,
  41810. this
  41811. },
  41812. applyToVector3Array: function() {
  41813. var e;
  41814. return function(t, i, r) {
  41815. void 0 === e && (e = new n.Vector3),
  41816. void 0 === i && (i = 0),
  41817. void 0 === r && (r = t.length);
  41818. for (var o = 0, a = i; o < r; o += 3,
  41819. a += 3)
  41820. e.fromArray(t, a),
  41821. e.applyMatrix4(this),
  41822. e.toArray(t, a);
  41823. return t
  41824. }
  41825. }(),
  41826. applyToBuffer: function() {
  41827. var e;
  41828. return function(t, i, r) {
  41829. void 0 === e && (e = new n.Vector3),
  41830. void 0 === i && (i = 0),
  41831. void 0 === r && (r = t.length / t.itemSize);
  41832. for (var o = 0, a = i; o < r; o++,
  41833. a++)
  41834. e.x = t.getX(a),
  41835. e.y = t.getY(a),
  41836. e.z = t.getZ(a),
  41837. e.applyMatrix4(this),
  41838. t.setXYZ(e.x, e.y, e.z);
  41839. return t
  41840. }
  41841. }(),
  41842. determinant: function() {
  41843. var e = this.elements
  41844. , t = e[0]
  41845. , i = e[4]
  41846. , n = e[8]
  41847. , r = e[12]
  41848. , o = e[1]
  41849. , a = e[5]
  41850. , s = e[9]
  41851. , l = e[13]
  41852. , c = e[2]
  41853. , h = e[6]
  41854. , u = e[10]
  41855. , d = e[14]
  41856. , p = e[3]
  41857. , f = e[7]
  41858. , g = e[11]
  41859. , m = e[15];
  41860. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41861. },
  41862. transpose: function() {
  41863. var e, t = this.elements;
  41864. return e = t[1],
  41865. t[1] = t[4],
  41866. t[4] = e,
  41867. e = t[2],
  41868. t[2] = t[8],
  41869. t[8] = e,
  41870. e = t[6],
  41871. t[6] = t[9],
  41872. t[9] = e,
  41873. e = t[3],
  41874. t[3] = t[12],
  41875. t[12] = e,
  41876. e = t[7],
  41877. t[7] = t[13],
  41878. t[13] = e,
  41879. e = t[11],
  41880. t[11] = t[14],
  41881. t[14] = e,
  41882. this
  41883. },
  41884. flattenToArrayOffset: function(e, t) {
  41885. var i = this.elements;
  41886. return e[t] = i[0],
  41887. e[t + 1] = i[1],
  41888. e[t + 2] = i[2],
  41889. e[t + 3] = i[3],
  41890. e[t + 4] = i[4],
  41891. e[t + 5] = i[5],
  41892. e[t + 6] = i[6],
  41893. e[t + 7] = i[7],
  41894. e[t + 8] = i[8],
  41895. e[t + 9] = i[9],
  41896. e[t + 10] = i[10],
  41897. e[t + 11] = i[11],
  41898. e[t + 12] = i[12],
  41899. e[t + 13] = i[13],
  41900. e[t + 14] = i[14],
  41901. e[t + 15] = i[15],
  41902. e
  41903. },
  41904. getPosition: function() {
  41905. var e;
  41906. return function() {
  41907. return void 0 === e && (e = new n.Vector3),
  41908. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41909. e.setFromMatrixColumn(this, 3)
  41910. }
  41911. }(),
  41912. setPosition: function(e) {
  41913. var t = this.elements;
  41914. return t[12] = e.x,
  41915. t[13] = e.y,
  41916. t[14] = e.z,
  41917. this
  41918. },
  41919. getInverse: function(e, t) {
  41920. var i = this.elements
  41921. , n = e.elements
  41922. , r = n[0]
  41923. , o = n[1]
  41924. , a = n[2]
  41925. , s = n[3]
  41926. , l = n[4]
  41927. , c = n[5]
  41928. , h = n[6]
  41929. , u = n[7]
  41930. , d = n[8]
  41931. , p = n[9]
  41932. , f = n[10]
  41933. , g = n[11]
  41934. , m = n[12]
  41935. , v = n[13]
  41936. , A = n[14]
  41937. , y = n[15]
  41938. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41939. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41940. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41941. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41942. , w = r * C + o * I + a * E + s * b;
  41943. if (0 === w) {
  41944. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41945. if (t)
  41946. throw new Error(_);
  41947. return console.warn(_),
  41948. this.identity()
  41949. }
  41950. return i[0] = C,
  41951. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41952. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41953. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41954. i[4] = I,
  41955. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41956. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41957. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41958. i[8] = E,
  41959. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41960. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41961. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41962. i[12] = b,
  41963. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41964. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41965. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41966. this.multiplyScalar(1 / w)
  41967. },
  41968. scale: function(e) {
  41969. var t = this.elements
  41970. , i = e.x
  41971. , n = e.y
  41972. , r = e.z;
  41973. return t[0] *= i,
  41974. t[4] *= n,
  41975. t[8] *= r,
  41976. t[1] *= i,
  41977. t[5] *= n,
  41978. t[9] *= r,
  41979. t[2] *= i,
  41980. t[6] *= n,
  41981. t[10] *= r,
  41982. t[3] *= i,
  41983. t[7] *= n,
  41984. t[11] *= r,
  41985. this
  41986. },
  41987. getMaxScaleOnAxis: function() {
  41988. var e = this.elements
  41989. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41990. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41991. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41992. return Math.sqrt(Math.max(t, i, n))
  41993. },
  41994. makeTranslation: function(e, t, i) {
  41995. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41996. this
  41997. },
  41998. makeRotationX: function(e) {
  41999. var t = Math.cos(e)
  42000. , i = Math.sin(e);
  42001. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42002. this
  42003. },
  42004. makeRotationY: function(e) {
  42005. var t = Math.cos(e)
  42006. , i = Math.sin(e);
  42007. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42008. this
  42009. },
  42010. makeRotationZ: function(e) {
  42011. var t = Math.cos(e)
  42012. , i = Math.sin(e);
  42013. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42014. this
  42015. },
  42016. makeRotationAxis: function(e, t) {
  42017. var i = Math.cos(t)
  42018. , n = Math.sin(t)
  42019. , r = 1 - i
  42020. , o = e.x
  42021. , a = e.y
  42022. , s = e.z
  42023. , l = r * o
  42024. , c = r * a;
  42025. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42026. this
  42027. },
  42028. makeScale: function(e, t, i) {
  42029. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42030. this
  42031. },
  42032. compose: function(e, t, i) {
  42033. return this.makeRotationFromQuaternion(t),
  42034. this.scale(i),
  42035. this.setPosition(e),
  42036. this
  42037. },
  42038. decompose: function() {
  42039. var e, t;
  42040. return function(i, r, o) {
  42041. void 0 === e && (e = new n.Vector3),
  42042. void 0 === t && (t = new n.Matrix4);
  42043. var a = this.elements
  42044. , s = e.set(a[0], a[1], a[2]).length()
  42045. , l = e.set(a[4], a[5], a[6]).length()
  42046. , c = e.set(a[8], a[9], a[10]).length()
  42047. , h = this.determinant();
  42048. h < 0 && (s = -s),
  42049. i.x = a[12],
  42050. i.y = a[13],
  42051. i.z = a[14],
  42052. t.elements.set(this.elements);
  42053. var u = 1 / s
  42054. , d = 1 / l
  42055. , p = 1 / c;
  42056. return t.elements[0] *= u,
  42057. t.elements[1] *= u,
  42058. t.elements[2] *= u,
  42059. t.elements[4] *= d,
  42060. t.elements[5] *= d,
  42061. t.elements[6] *= d,
  42062. t.elements[8] *= p,
  42063. t.elements[9] *= p,
  42064. t.elements[10] *= p,
  42065. r.setFromRotationMatrix(t),
  42066. o.x = s,
  42067. o.y = l,
  42068. o.z = c,
  42069. this
  42070. }
  42071. }(),
  42072. makeFrustum: function(e, t, i, n, r, o) {
  42073. var a = this.elements
  42074. , s = 2 * r / (t - e)
  42075. , l = 2 * r / (n - i)
  42076. , c = (t + e) / (t - e)
  42077. , h = (n + i) / (n - i)
  42078. , u = -(o + r) / (o - r)
  42079. , d = -2 * o * r / (o - r);
  42080. return a[0] = s,
  42081. a[4] = 0,
  42082. a[8] = c,
  42083. a[12] = 0,
  42084. a[1] = 0,
  42085. a[5] = l,
  42086. a[9] = h,
  42087. a[13] = 0,
  42088. a[2] = 0,
  42089. a[6] = 0,
  42090. a[10] = u,
  42091. a[14] = d,
  42092. a[3] = 0,
  42093. a[7] = 0,
  42094. a[11] = -1,
  42095. a[15] = 0,
  42096. this
  42097. },
  42098. makePerspective: function(e, t, i, r) {
  42099. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42100. , a = -o
  42101. , s = a * t
  42102. , l = o * t;
  42103. return this.makeFrustum(s, l, a, o, i, r)
  42104. },
  42105. makeOrthographic: function(e, t, i, n, r, o) {
  42106. var a = this.elements
  42107. , s = 1 / (t - e)
  42108. , l = 1 / (i - n)
  42109. , c = 1 / (o - r)
  42110. , h = (t + e) * s
  42111. , u = (i + n) * l
  42112. , d = (o + r) * c;
  42113. return a[0] = 2 * s,
  42114. a[4] = 0,
  42115. a[8] = 0,
  42116. a[12] = -h,
  42117. a[1] = 0,
  42118. a[5] = 2 * l,
  42119. a[9] = 0,
  42120. a[13] = -u,
  42121. a[2] = 0,
  42122. a[6] = 0,
  42123. a[10] = -2 * c,
  42124. a[14] = -d,
  42125. a[3] = 0,
  42126. a[7] = 0,
  42127. a[11] = 0,
  42128. a[15] = 1,
  42129. this
  42130. },
  42131. equals: function(e) {
  42132. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42133. if (t[n] !== i[n])
  42134. return !1;
  42135. return !0
  42136. },
  42137. fromArray: function(e) {
  42138. return this.elements.set(e),
  42139. this
  42140. },
  42141. toArray: function() {
  42142. var e = this.elements;
  42143. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42144. }
  42145. },
  42146. n.Ray = function(e, t) {
  42147. this.origin = void 0 !== e ? e : new n.Vector3,
  42148. this.direction = void 0 !== t ? t : new n.Vector3
  42149. }
  42150. ,
  42151. n.Ray.prototype = {
  42152. constructor: n.Ray,
  42153. set: function(e, t) {
  42154. return this.origin.copy(e),
  42155. this.direction.copy(t),
  42156. this
  42157. },
  42158. clone: function() {
  42159. return (new this.constructor).copy(this)
  42160. },
  42161. copy: function(e) {
  42162. return this.origin.copy(e.origin),
  42163. this.direction.copy(e.direction),
  42164. this
  42165. },
  42166. at: function(e, t) {
  42167. var i = t || new n.Vector3;
  42168. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42169. },
  42170. lookAt: function(e) {
  42171. this.direction.copy(e).sub(this.origin).normalize()
  42172. },
  42173. recast: function() {
  42174. var e = new n.Vector3;
  42175. return function(t) {
  42176. return this.origin.copy(this.at(t, e)),
  42177. this
  42178. }
  42179. }(),
  42180. closestPointToPoint: function(e, t) {
  42181. var i = t || new n.Vector3;
  42182. i.subVectors(e, this.origin);
  42183. var r = i.dot(this.direction);
  42184. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42185. },
  42186. distanceToPoint: function(e) {
  42187. return Math.sqrt(this.distanceSqToPoint(e))
  42188. },
  42189. distanceSqToPoint: function() {
  42190. var e = new n.Vector3;
  42191. return function(t) {
  42192. var i = e.subVectors(t, this.origin).dot(this.direction);
  42193. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42194. e.distanceToSquared(t))
  42195. }
  42196. }(),
  42197. distanceSqToSegment: function() {
  42198. var e = new n.Vector3
  42199. , t = new n.Vector3
  42200. , i = new n.Vector3;
  42201. return function(n, r, o, a) {
  42202. e.copy(n).add(r).multiplyScalar(.5),
  42203. t.copy(r).sub(n).normalize(),
  42204. i.copy(this.origin).sub(e);
  42205. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42206. if (m > 0)
  42207. if (s = d * f - p,
  42208. l = d * p - f,
  42209. h = u * m,
  42210. s >= 0)
  42211. if (l >= -h)
  42212. if (l <= h) {
  42213. var v = 1 / m;
  42214. s *= v,
  42215. l *= v,
  42216. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42217. } else
  42218. l = u,
  42219. s = Math.max(0, -(d * l + p)),
  42220. c = -s * s + l * (l + 2 * f) + g;
  42221. else
  42222. l = -u,
  42223. s = Math.max(0, -(d * l + p)),
  42224. c = -s * s + l * (l + 2 * f) + g;
  42225. else
  42226. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42227. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42228. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42229. l = Math.min(Math.max(-u, -f), u),
  42230. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42231. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42232. c = -s * s + l * (l + 2 * f) + g);
  42233. else
  42234. l = d > 0 ? -u : u,
  42235. s = Math.max(0, -(d * l + p)),
  42236. c = -s * s + l * (l + 2 * f) + g;
  42237. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42238. a && a.copy(t).multiplyScalar(l).add(e),
  42239. c
  42240. }
  42241. }(),
  42242. intersectSphere: function() {
  42243. var e = new n.Vector3;
  42244. return function(t, i) {
  42245. e.subVectors(t.center, this.origin);
  42246. var n = e.dot(this.direction)
  42247. , r = e.dot(e) - n * n
  42248. , o = t.radius * t.radius;
  42249. if (r > o)
  42250. return null;
  42251. var a = Math.sqrt(o - r)
  42252. , s = n - a
  42253. , l = n + a;
  42254. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42255. }
  42256. }(),
  42257. intersectsSphere: function(e) {
  42258. return this.distanceToPoint(e.center) <= e.radius
  42259. },
  42260. distanceToPlane: function(e) {
  42261. var t = e.normal.dot(this.direction);
  42262. if (0 === t)
  42263. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42264. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42265. return i >= 0 ? i : null
  42266. },
  42267. intersectPlane: function(e, t) {
  42268. var i = this.distanceToPlane(e);
  42269. return null === i ? null : this.at(i, t)
  42270. },
  42271. intersectsPlane: function(e) {
  42272. var t = e.distanceToPoint(this.origin);
  42273. if (0 === t)
  42274. return !0;
  42275. var i = e.normal.dot(this.direction);
  42276. return i * t < 0
  42277. },
  42278. intersectBox: function(e, t) {
  42279. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42280. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42281. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42282. n = (e.min.x - u.x) * l),
  42283. c >= 0 ? (r = (e.min.y - u.y) * c,
  42284. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42285. o = (e.min.y - u.y) * c),
  42286. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42287. (o < n || n !== n) && (n = o),
  42288. h >= 0 ? (a = (e.min.z - u.z) * h,
  42289. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42290. s = (e.min.z - u.z) * h),
  42291. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42292. (s < n || n !== n) && (n = s),
  42293. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42294. },
  42295. intersectsBox: function() {
  42296. var e = new n.Vector3;
  42297. return function(t) {
  42298. return null !== this.intersectBox(t, e)
  42299. }
  42300. }(),
  42301. intersectTriangle: function() {
  42302. var e = new n.Vector3
  42303. , t = new n.Vector3
  42304. , i = new n.Vector3
  42305. , r = new n.Vector3;
  42306. return function(n, o, a, s, l) {
  42307. t.subVectors(o, n),
  42308. i.subVectors(a, n),
  42309. r.crossVectors(t, i);
  42310. var c, h = this.direction.dot(r);
  42311. if (h > 0) {
  42312. if (s)
  42313. return null;
  42314. c = 1
  42315. } else {
  42316. if (!(h < 0))
  42317. return null;
  42318. c = -1,
  42319. h = -h
  42320. }
  42321. e.subVectors(this.origin, n);
  42322. var u = c * this.direction.dot(i.crossVectors(e, i));
  42323. if (u < 0)
  42324. return null;
  42325. var d = c * this.direction.dot(t.cross(e));
  42326. if (d < 0)
  42327. return null;
  42328. if (u + d > h)
  42329. return null;
  42330. var p = -c * e.dot(r);
  42331. return p < 0 ? null : this.at(p / h, l)
  42332. }
  42333. }(),
  42334. applyMatrix4: function(e) {
  42335. return this.direction.add(this.origin).applyMatrix4(e),
  42336. this.origin.applyMatrix4(e),
  42337. this.direction.sub(this.origin),
  42338. this.direction.normalize(),
  42339. this
  42340. },
  42341. equals: function(e) {
  42342. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42343. }
  42344. },
  42345. n.Sphere = function(e, t) {
  42346. this.center = void 0 !== e ? e : new n.Vector3,
  42347. this.radius = void 0 !== t ? t : 0
  42348. }
  42349. ,
  42350. n.Sphere.prototype = {
  42351. constructor: n.Sphere,
  42352. set: function(e, t) {
  42353. return this.center.copy(e),
  42354. this.radius = t,
  42355. this
  42356. },
  42357. setFromPoints: function() {
  42358. var e = new n.Box3;
  42359. return function(t, i) {
  42360. var n = this.center;
  42361. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42362. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42363. r = Math.max(r, n.distanceToSquared(t[o]));
  42364. return this.radius = Math.sqrt(r),
  42365. this
  42366. }
  42367. }(),
  42368. clone: function() {
  42369. return (new this.constructor).copy(this)
  42370. },
  42371. copy: function(e) {
  42372. return this.center.copy(e.center),
  42373. this.radius = e.radius,
  42374. this
  42375. },
  42376. empty: function() {
  42377. return this.radius <= 0
  42378. },
  42379. containsPoint: function(e) {
  42380. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42381. },
  42382. distanceToPoint: function(e) {
  42383. return e.distanceTo(this.center) - this.radius
  42384. },
  42385. intersectsSphere: function(e) {
  42386. var t = this.radius + e.radius;
  42387. return e.center.distanceToSquared(this.center) <= t * t
  42388. },
  42389. intersectsBox: function(e) {
  42390. return e.intersectsSphere(this)
  42391. },
  42392. intersectsPlane: function(e) {
  42393. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42394. },
  42395. clampPoint: function(e, t) {
  42396. var i = this.center.distanceToSquared(e)
  42397. , r = t || new n.Vector3;
  42398. return r.copy(e),
  42399. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42400. r.multiplyScalar(this.radius).add(this.center)),
  42401. r
  42402. },
  42403. getBoundingBox: function(e) {
  42404. var t = e || new n.Box3;
  42405. return t.set(this.center, this.center),
  42406. t.expandByScalar(this.radius),
  42407. t
  42408. },
  42409. applyMatrix4: function(e) {
  42410. return this.center.applyMatrix4(e),
  42411. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42412. this
  42413. },
  42414. translate: function(e) {
  42415. return this.center.add(e),
  42416. this
  42417. },
  42418. equals: function(e) {
  42419. return e.center.equals(this.center) && e.radius === this.radius
  42420. }
  42421. },
  42422. n.Frustum = function(e, t, i, r, o, a) {
  42423. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42424. }
  42425. ,
  42426. n.Frustum.prototype = {
  42427. constructor: n.Frustum,
  42428. set: function(e, t, i, n, r, o) {
  42429. var a = this.planes;
  42430. return a[0].copy(e),
  42431. a[1].copy(t),
  42432. a[2].copy(i),
  42433. a[3].copy(n),
  42434. a[4].copy(r),
  42435. a[5].copy(o),
  42436. this
  42437. },
  42438. clone: function() {
  42439. return (new this.constructor).copy(this)
  42440. },
  42441. copy: function(e) {
  42442. for (var t = this.planes, i = 0; i < 6; i++)
  42443. t[i].copy(e.planes[i]);
  42444. return this
  42445. },
  42446. setFromMatrix: function(e) {
  42447. var t = this.planes
  42448. , i = e.elements
  42449. , n = i[0]
  42450. , r = i[1]
  42451. , o = i[2]
  42452. , a = i[3]
  42453. , s = i[4]
  42454. , l = i[5]
  42455. , c = i[6]
  42456. , h = i[7]
  42457. , u = i[8]
  42458. , d = i[9]
  42459. , p = i[10]
  42460. , f = i[11]
  42461. , g = i[12]
  42462. , m = i[13]
  42463. , v = i[14]
  42464. , A = i[15];
  42465. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42466. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42467. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42468. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42469. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42470. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42471. this
  42472. },
  42473. intersectsObject: function() {
  42474. var e = new n.Sphere;
  42475. return function(t) {
  42476. var i = t.geometry;
  42477. return null === i.boundingSphere && i.computeBoundingSphere(),
  42478. e.copy(i.boundingSphere),
  42479. e.applyMatrix4(t.matrixWorld),
  42480. this.intersectsSphere(e)
  42481. }
  42482. }(),
  42483. intersectsSphere: function(e) {
  42484. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42485. var o = t[r].distanceToPoint(i);
  42486. if (o < n)
  42487. return !1
  42488. }
  42489. return !0
  42490. },
  42491. intersectsBox: function() {
  42492. var e = new n.Vector3
  42493. , t = new n.Vector3;
  42494. return function(i) {
  42495. for (var n = this.planes, r = 0; r < 6; r++) {
  42496. var o = n[r];
  42497. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42498. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42499. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42500. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42501. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42502. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42503. var a = o.distanceToPoint(e)
  42504. , s = o.distanceToPoint(t);
  42505. if (a < 0 && s < 0)
  42506. return !1
  42507. }
  42508. return !0
  42509. }
  42510. }(),
  42511. containsPoint: function(e) {
  42512. for (var t = this.planes, i = 0; i < 6; i++)
  42513. if (t[i].distanceToPoint(e) < 0)
  42514. return !1;
  42515. return !0
  42516. }
  42517. },
  42518. n.Plane = function(e, t) {
  42519. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42520. this.constant = void 0 !== t ? t : 0
  42521. }
  42522. ,
  42523. n.Plane.prototype = {
  42524. constructor: n.Plane,
  42525. set: function(e, t) {
  42526. return this.normal.copy(e),
  42527. this.constant = t,
  42528. this
  42529. },
  42530. setComponents: function(e, t, i, n) {
  42531. return this.normal.set(e, t, i),
  42532. this.constant = n,
  42533. this
  42534. },
  42535. setFromNormalAndCoplanarPoint: function(e, t) {
  42536. return this.normal.copy(e),
  42537. this.constant = -t.dot(this.normal),
  42538. this
  42539. },
  42540. setFromCoplanarPoints: function() {
  42541. var e = new n.Vector3
  42542. , t = new n.Vector3;
  42543. return function(i, n, r) {
  42544. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42545. return this.setFromNormalAndCoplanarPoint(o, i),
  42546. this
  42547. }
  42548. }(),
  42549. clone: function() {
  42550. return (new this.constructor).copy(this)
  42551. },
  42552. copy: function(e) {
  42553. return this.normal.copy(e.normal),
  42554. this.constant = e.constant,
  42555. this
  42556. },
  42557. normalize: function() {
  42558. var e = 1 / this.normal.length();
  42559. return this.normal.multiplyScalar(e),
  42560. this.constant *= e,
  42561. this
  42562. },
  42563. negate: function() {
  42564. return this.constant *= -1,
  42565. this.normal.negate(),
  42566. this
  42567. },
  42568. distanceToPoint: function(e) {
  42569. return this.normal.dot(e) + this.constant
  42570. },
  42571. distanceToSphere: function(e) {
  42572. return this.distanceToPoint(e.center) - e.radius
  42573. },
  42574. projectPoint: function(e, t) {
  42575. return this.orthoPoint(e, t).sub(e).negate()
  42576. },
  42577. orthoPoint: function(e, t) {
  42578. var i = this.distanceToPoint(e)
  42579. , r = t || new n.Vector3;
  42580. return r.copy(this.normal).multiplyScalar(i)
  42581. },
  42582. intersectLine: function() {
  42583. var e = new n.Vector3;
  42584. return function(t, i) {
  42585. var r = i || new n.Vector3
  42586. , o = t.delta(e)
  42587. , a = this.normal.dot(o);
  42588. if (0 !== a) {
  42589. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42590. if (!(s < 0 || s > 1))
  42591. return r.copy(o).multiplyScalar(s).add(t.start)
  42592. } else if (0 === this.distanceToPoint(t.start))
  42593. return r.copy(t.start)
  42594. }
  42595. }(),
  42596. intersectsLine: function(e) {
  42597. var t = this.distanceToPoint(e.start)
  42598. , i = this.distanceToPoint(e.end);
  42599. return t < 0 && i > 0 || i < 0 && t > 0
  42600. },
  42601. intersectsBox: function(e) {
  42602. return e.intersectsPlane(this)
  42603. },
  42604. intersectsSphere: function(e) {
  42605. return e.intersectsPlane(this)
  42606. },
  42607. coplanarPoint: function(e) {
  42608. var t = e || new n.Vector3;
  42609. return t.copy(this.normal).multiplyScalar(-this.constant)
  42610. },
  42611. applyMatrix4: function() {
  42612. var e = new n.Vector3
  42613. , t = new n.Vector3
  42614. , i = new n.Matrix3;
  42615. return function(n, r) {
  42616. var o = r || i.getNormalMatrix(n)
  42617. , a = e.copy(this.normal).applyMatrix3(o)
  42618. , s = this.coplanarPoint(t);
  42619. return s.applyMatrix4(n),
  42620. this.setFromNormalAndCoplanarPoint(a, s),
  42621. this
  42622. }
  42623. }(),
  42624. translate: function(e) {
  42625. return this.constant = this.constant - e.dot(this.normal),
  42626. this
  42627. },
  42628. equals: function(e) {
  42629. return e.normal.equals(this.normal) && e.constant === this.constant
  42630. }
  42631. },
  42632. n.Spherical = function(e, t, i) {
  42633. return this.radius = void 0 !== e ? e : 1,
  42634. this.phi = void 0 !== t ? t : 0,
  42635. this.theta = void 0 !== i ? i : 0,
  42636. this
  42637. }
  42638. ,
  42639. n.Spherical.prototype = {
  42640. constructor: n.Spherical,
  42641. set: function(e, t, i) {
  42642. this.radius = e,
  42643. this.phi = t,
  42644. this.theta = i
  42645. },
  42646. clone: function() {
  42647. return (new this.constructor).copy(this)
  42648. },
  42649. copy: function(e) {
  42650. return this.radius.copy(e.radius),
  42651. this.phi.copy(e.phi),
  42652. this.theta.copy(e.theta),
  42653. this
  42654. },
  42655. makeSafe: function() {
  42656. var e = 1e-6;
  42657. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42658. },
  42659. setFromVector3: function(e) {
  42660. return this.radius = e.length(),
  42661. 0 === this.radius ? (this.theta = 0,
  42662. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42663. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42664. this
  42665. }
  42666. },
  42667. n.Math = {
  42668. generateUUID: function() {
  42669. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42670. return function() {
  42671. for (var r = 0; r < 36; r++)
  42672. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42673. e = 15 & n,
  42674. n >>= 4,
  42675. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42676. return i.join("")
  42677. }
  42678. }(),
  42679. clamp: function(e, t, i) {
  42680. return Math.max(t, Math.min(i, e))
  42681. },
  42682. euclideanModulo: function(e, t) {
  42683. return (e % t + t) % t
  42684. },
  42685. mapLinear: function(e, t, i, n, r) {
  42686. return n + (e - t) * (r - n) / (i - t)
  42687. },
  42688. smoothstep: function(e, t, i) {
  42689. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42690. e * e * (3 - 2 * e))
  42691. },
  42692. smootherstep: function(e, t, i) {
  42693. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42694. e * e * e * (e * (6 * e - 15) + 10))
  42695. },
  42696. random16: function() {
  42697. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42698. Math.random()
  42699. },
  42700. randInt: function(e, t) {
  42701. return e + Math.floor(Math.random() * (t - e + 1))
  42702. },
  42703. randFloat: function(e, t) {
  42704. return e + Math.random() * (t - e)
  42705. },
  42706. randFloatSpread: function(e) {
  42707. return e * (.5 - Math.random())
  42708. },
  42709. degToRad: function() {
  42710. var e = Math.PI / 180;
  42711. return function(t) {
  42712. return t * e
  42713. }
  42714. }(),
  42715. radToDeg: function() {
  42716. var e = 180 / Math.PI;
  42717. return function(t) {
  42718. return t * e
  42719. }
  42720. }(),
  42721. isPowerOfTwo: function(e) {
  42722. return 0 === (e & e - 1) && 0 !== e
  42723. },
  42724. nearestPowerOfTwo: function(e) {
  42725. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42726. },
  42727. nextPowerOfTwo: function(e) {
  42728. return e--,
  42729. e |= e >> 1,
  42730. e |= e >> 2,
  42731. e |= e >> 4,
  42732. e |= e >> 8,
  42733. e |= e >> 16,
  42734. e++,
  42735. e
  42736. }
  42737. },
  42738. n.Spline = function(e) {
  42739. function t(e, t, i, n, r, o, a) {
  42740. var s = .5 * (i - e)
  42741. , l = .5 * (n - t);
  42742. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42743. }
  42744. this.points = e;
  42745. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42746. x: 0,
  42747. y: 0,
  42748. z: 0
  42749. };
  42750. this.initFromArray = function(e) {
  42751. this.points = [];
  42752. for (var t = 0; t < e.length; t++)
  42753. this.points[t] = {
  42754. x: e[t][0],
  42755. y: e[t][1],
  42756. z: e[t][2]
  42757. }
  42758. }
  42759. ,
  42760. this.getPoint = function(e) {
  42761. return i = (this.points.length - 1) * e,
  42762. r = Math.floor(i),
  42763. o = i - r,
  42764. d[0] = 0 === r ? r : r - 1,
  42765. d[1] = r,
  42766. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42767. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42768. l = this.points[d[0]],
  42769. c = this.points[d[1]],
  42770. h = this.points[d[2]],
  42771. u = this.points[d[3]],
  42772. a = o * o,
  42773. s = o * a,
  42774. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42775. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42776. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42777. p
  42778. }
  42779. ,
  42780. this.getControlPointsArray = function() {
  42781. var e, t, i = this.points.length, n = [];
  42782. for (e = 0; e < i; e++)
  42783. t = this.points[e],
  42784. n[e] = [t.x, t.y, t.z];
  42785. return n
  42786. }
  42787. ,
  42788. this.getLength = function(e) {
  42789. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42790. for (u[0] = 0,
  42791. e || (e = 100),
  42792. r = this.points.length * e,
  42793. c.copy(this.points[0]),
  42794. t = 1; t < r; t++)
  42795. i = t / r,
  42796. o = this.getPoint(i),
  42797. h.copy(o),
  42798. d += h.distanceTo(c),
  42799. c.copy(o),
  42800. a = (this.points.length - 1) * i,
  42801. s = Math.floor(a),
  42802. s !== l && (u[s] = d,
  42803. l = s);
  42804. return u[u.length] = d,
  42805. {
  42806. chunks: u,
  42807. total: d
  42808. }
  42809. }
  42810. ,
  42811. this.reparametrizeByArcLength = function(e) {
  42812. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42813. for (h.push(u.copy(this.points[0]).clone()),
  42814. t = 1; t < this.points.length; t++) {
  42815. for (s = d.chunks[t] - d.chunks[t - 1],
  42816. l = Math.ceil(e * s / d.total),
  42817. o = (t - 1) / (this.points.length - 1),
  42818. a = t / (this.points.length - 1),
  42819. i = 1; i < l - 1; i++)
  42820. r = o + i * (1 / l) * (a - o),
  42821. c = this.getPoint(r),
  42822. h.push(u.copy(c).clone());
  42823. h.push(u.copy(this.points[t]).clone())
  42824. }
  42825. this.points = h
  42826. }
  42827. }
  42828. ,
  42829. n.Triangle = function(e, t, i) {
  42830. this.a = void 0 !== e ? e : new n.Vector3,
  42831. this.b = void 0 !== t ? t : new n.Vector3,
  42832. this.c = void 0 !== i ? i : new n.Vector3
  42833. }
  42834. ,
  42835. n.Triangle.normal = function() {
  42836. var e = new n.Vector3;
  42837. return function(t, i, r, o) {
  42838. var a = o || new n.Vector3;
  42839. a.subVectors(r, i),
  42840. e.subVectors(t, i),
  42841. a.cross(e);
  42842. var s = a.lengthSq();
  42843. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42844. }
  42845. }(),
  42846. n.Triangle.barycoordFromPoint = function() {
  42847. var e = new n.Vector3
  42848. , t = new n.Vector3
  42849. , i = new n.Vector3;
  42850. return function(r, o, a, s, l) {
  42851. e.subVectors(s, o),
  42852. t.subVectors(a, o),
  42853. i.subVectors(r, o);
  42854. var c = e.dot(e)
  42855. , h = e.dot(t)
  42856. , u = e.dot(i)
  42857. , d = t.dot(t)
  42858. , p = t.dot(i)
  42859. , f = c * d - h * h
  42860. , g = l || new n.Vector3;
  42861. if (0 === f)
  42862. return g.set(-2, -1, -1);
  42863. var m = 1 / f
  42864. , v = (d * u - h * p) * m
  42865. , A = (c * p - h * u) * m;
  42866. return g.set(1 - v - A, A, v)
  42867. }
  42868. }(),
  42869. n.Triangle.containsPoint = function() {
  42870. var e = new n.Vector3;
  42871. return function(t, i, r, o) {
  42872. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42873. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42874. }
  42875. }(),
  42876. n.Triangle.prototype = {
  42877. constructor: n.Triangle,
  42878. set: function(e, t, i) {
  42879. return this.a.copy(e),
  42880. this.b.copy(t),
  42881. this.c.copy(i),
  42882. this
  42883. },
  42884. setFromPointsAndIndices: function(e, t, i, n) {
  42885. return this.a.copy(e[t]),
  42886. this.b.copy(e[i]),
  42887. this.c.copy(e[n]),
  42888. this
  42889. },
  42890. clone: function() {
  42891. return (new this.constructor).copy(this)
  42892. },
  42893. copy: function(e) {
  42894. return this.a.copy(e.a),
  42895. this.b.copy(e.b),
  42896. this.c.copy(e.c),
  42897. this
  42898. },
  42899. area: function() {
  42900. var e = new n.Vector3
  42901. , t = new n.Vector3;
  42902. return function() {
  42903. return e.subVectors(this.c, this.b),
  42904. t.subVectors(this.a, this.b),
  42905. .5 * e.cross(t).length()
  42906. }
  42907. }(),
  42908. midpoint: function(e) {
  42909. var t = e || new n.Vector3;
  42910. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42911. },
  42912. normal: function(e) {
  42913. return n.Triangle.normal(this.a, this.b, this.c, e)
  42914. },
  42915. plane: function(e) {
  42916. var t = e || new n.Plane;
  42917. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42918. },
  42919. barycoordFromPoint: function(e, t) {
  42920. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42921. },
  42922. containsPoint: function(e) {
  42923. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42924. },
  42925. equals: function(e) {
  42926. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42927. }
  42928. },
  42929. n.Interpolant = function(e, t, i, n) {
  42930. this.parameterPositions = e,
  42931. this._cachedIndex = 0,
  42932. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42933. this.sampleValues = t,
  42934. this.valueSize = i
  42935. }
  42936. ,
  42937. n.Interpolant.prototype = {
  42938. constructor: n.Interpolant,
  42939. evaluate: function(e) {
  42940. var t = this.parameterPositions
  42941. , i = this._cachedIndex
  42942. , n = t[i]
  42943. , r = t[i - 1];
  42944. e: {
  42945. t: {
  42946. var o;
  42947. i: {
  42948. n: if (!(e < n)) {
  42949. for (var a = i + 2; ; ) {
  42950. if (void 0 === n) {
  42951. if (e < r)
  42952. break n;
  42953. return i = t.length,
  42954. this._cachedIndex = i,
  42955. this.afterEnd_(i - 1, e, r)
  42956. }
  42957. if (i === a)
  42958. break;
  42959. if (r = n,
  42960. n = t[++i],
  42961. e < n)
  42962. break t
  42963. }
  42964. o = t.length;
  42965. break i
  42966. }
  42967. {
  42968. if (e >= r)
  42969. break e;
  42970. var s = t[1];
  42971. e < s && (i = 2,
  42972. r = s);
  42973. for (var a = i - 2; ; ) {
  42974. if (void 0 === r)
  42975. return this._cachedIndex = 0,
  42976. this.beforeStart_(0, e, n);
  42977. if (i === a)
  42978. break;
  42979. if (n = r,
  42980. r = t[--i - 1],
  42981. e >= r)
  42982. break t
  42983. }
  42984. o = i,
  42985. i = 0
  42986. }
  42987. }
  42988. for (; i < o; ) {
  42989. var l = i + o >>> 1;
  42990. e < t[l] ? o = l : i = l + 1
  42991. }
  42992. if (n = t[i],
  42993. r = t[i - 1],
  42994. void 0 === r)
  42995. return this._cachedIndex = 0,
  42996. this.beforeStart_(0, e, n);
  42997. if (void 0 === n)
  42998. return i = t.length,
  42999. this._cachedIndex = i,
  43000. this.afterEnd_(i - 1, r, e)
  43001. }
  43002. this._cachedIndex = i,
  43003. this.intervalChanged_(i, r, n)
  43004. }
  43005. return this.interpolate_(i, r, e, n)
  43006. },
  43007. settings: null,
  43008. DefaultSettings_: {},
  43009. getSettings_: function() {
  43010. return this.settings || this.DefaultSettings_
  43011. },
  43012. copySampleValue_: function(e) {
  43013. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43014. t[o] = i[r + o];
  43015. return t
  43016. },
  43017. interpolate_: function(e, t, i, n) {
  43018. throw new Error("call to abstract method")
  43019. },
  43020. intervalChanged_: function(e, t, i) {}
  43021. },
  43022. Object.assign(n.Interpolant.prototype, {
  43023. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43024. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43025. }),
  43026. n.CubicInterpolant = function(e, t, i, r) {
  43027. n.Interpolant.call(this, e, t, i, r),
  43028. this._weightPrev = -0,
  43029. this._offsetPrev = -0,
  43030. this._weightNext = -0,
  43031. this._offsetNext = -0
  43032. }
  43033. ,
  43034. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43035. constructor: n.CubicInterpolant,
  43036. DefaultSettings_: {
  43037. endingStart: n.ZeroCurvatureEnding,
  43038. endingEnd: n.ZeroCurvatureEnding
  43039. },
  43040. intervalChanged_: function(e, t, i) {
  43041. var r = this.parameterPositions
  43042. , o = e - 2
  43043. , a = e + 1
  43044. , s = r[o]
  43045. , l = r[a];
  43046. if (void 0 === s)
  43047. switch (this.getSettings_().endingStart) {
  43048. case n.ZeroSlopeEnding:
  43049. o = e,
  43050. s = 2 * t - i;
  43051. break;
  43052. case n.WrapAroundEnding:
  43053. o = r.length - 2,
  43054. s = t + r[o] - r[o + 1];
  43055. break;
  43056. default:
  43057. o = e,
  43058. s = i
  43059. }
  43060. if (void 0 === l)
  43061. switch (this.getSettings_().endingEnd) {
  43062. case n.ZeroSlopeEnding:
  43063. a = e,
  43064. l = 2 * i - t;
  43065. break;
  43066. case n.WrapAroundEnding:
  43067. a = 1,
  43068. l = i + r[1] - r[0];
  43069. break;
  43070. default:
  43071. a = e - 1,
  43072. l = t
  43073. }
  43074. var c = .5 * (i - t)
  43075. , h = this.valueSize;
  43076. this._weightPrev = c / (t - s),
  43077. this._weightNext = c / (l - i),
  43078. this._offsetPrev = o * h,
  43079. this._offsetNext = a * h
  43080. },
  43081. interpolate_: function(e, t, i, n) {
  43082. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43083. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43084. return r
  43085. }
  43086. }),
  43087. n.DiscreteInterpolant = function(e, t, i, r) {
  43088. n.Interpolant.call(this, e, t, i, r)
  43089. }
  43090. ,
  43091. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43092. constructor: n.DiscreteInterpolant,
  43093. interpolate_: function(e, t, i, n) {
  43094. return this.copySampleValue_(e - 1)
  43095. }
  43096. }),
  43097. n.LinearInterpolant = function(e, t, i, r) {
  43098. n.Interpolant.call(this, e, t, i, r)
  43099. }
  43100. ,
  43101. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43102. constructor: n.LinearInterpolant,
  43103. interpolate_: function(e, t, i, n) {
  43104. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43105. r[u] = o[l + u] * h + o[s + u] * c;
  43106. return r
  43107. }
  43108. }),
  43109. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43110. n.Interpolant.call(this, e, t, i, r)
  43111. }
  43112. ,
  43113. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43114. constructor: n.QuaternionLinearInterpolant,
  43115. interpolate_: function(e, t, i, r) {
  43116. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43117. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43118. return o
  43119. }
  43120. }),
  43121. n.Clock = function(e) {
  43122. this.autoStart = void 0 === e || e,
  43123. this.startTime = 0,
  43124. this.oldTime = 0,
  43125. this.elapsedTime = 0,
  43126. this.running = !1
  43127. }
  43128. ,
  43129. n.Clock.prototype = {
  43130. constructor: n.Clock,
  43131. start: function() {
  43132. this.startTime = performance.now(),
  43133. this.oldTime = this.startTime,
  43134. this.running = !0
  43135. },
  43136. stop: function() {
  43137. this.getElapsedTime(),
  43138. this.running = !1
  43139. },
  43140. getElapsedTime: function() {
  43141. return this.getDelta(),
  43142. this.elapsedTime
  43143. },
  43144. getDelta: function() {
  43145. var e = 0;
  43146. if (this.autoStart && !this.running && this.start(),
  43147. this.running) {
  43148. var t = performance.now();
  43149. e = .001 * (t - this.oldTime),
  43150. this.oldTime = t,
  43151. this.elapsedTime += e
  43152. }
  43153. return e
  43154. }
  43155. },
  43156. n.EventDispatcher = function() {}
  43157. ,
  43158. n.EventDispatcher.prototype = {
  43159. constructor: n.EventDispatcher,
  43160. apply: function(e) {
  43161. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43162. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43163. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43164. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43165. },
  43166. addEventListener: function(e, t) {
  43167. void 0 === this._listeners && (this._listeners = {});
  43168. var i = this._listeners;
  43169. void 0 === i[e] && (i[e] = []),
  43170. i[e].indexOf(t) === -1 && i[e].push(t)
  43171. },
  43172. hasEventListener: function(e, t) {
  43173. if (void 0 === this._listeners)
  43174. return !1;
  43175. var i = this._listeners;
  43176. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43177. },
  43178. removeEventListener: function(e, t) {
  43179. if (void 0 !== this._listeners) {
  43180. var i = this._listeners
  43181. , n = i[e];
  43182. if (void 0 !== n) {
  43183. var r = n.indexOf(t);
  43184. r !== -1 && n.splice(r, 1)
  43185. }
  43186. }
  43187. },
  43188. dispatchEvent: function(e) {
  43189. if (void 0 !== this._listeners) {
  43190. var t = this._listeners
  43191. , i = t[e.type];
  43192. if (void 0 !== i) {
  43193. e.target = this;
  43194. for (var n = [], r = i.length, o = 0; o < r; o++)
  43195. n[o] = i[o];
  43196. for (var o = 0; o < r; o++)
  43197. n[o].call(this, e)
  43198. }
  43199. }
  43200. }
  43201. },
  43202. n.Layers = function() {
  43203. this.mask = 1
  43204. }
  43205. ,
  43206. n.Layers.prototype = {
  43207. constructor: n.Layers,
  43208. set: function(e) {
  43209. this.mask = 1 << e
  43210. },
  43211. enable: function(e) {
  43212. this.mask |= 1 << e
  43213. },
  43214. toggle: function(e) {
  43215. this.mask ^= 1 << e
  43216. },
  43217. disable: function(e) {
  43218. this.mask &= ~(1 << e)
  43219. },
  43220. test: function(e) {
  43221. return 0 !== (this.mask & e.mask)
  43222. }
  43223. },
  43224. function(e) {
  43225. function t(e, t) {
  43226. return e.distance - t.distance
  43227. }
  43228. function i(e, t, n, r) {
  43229. if (e.visible !== !1 && (e.raycast(t, n),
  43230. r === !0))
  43231. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43232. i(o[a], t, n, !0)
  43233. }
  43234. e.Raycaster = function(t, i, n, r) {
  43235. this.ray = new e.Ray(t,i),
  43236. this.near = n || 0,
  43237. this.far = r || 1 / 0,
  43238. this.params = {
  43239. Mesh: {},
  43240. Line: {},
  43241. LOD: {},
  43242. Points: {
  43243. threshold: 1
  43244. },
  43245. Sprite: {}
  43246. },
  43247. Object.defineProperties(this.params, {
  43248. PointCloud: {
  43249. get: function() {
  43250. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43251. this.Points
  43252. }
  43253. }
  43254. })
  43255. }
  43256. ,
  43257. e.Raycaster.prototype = {
  43258. constructor: e.Raycaster,
  43259. linePrecision: 1,
  43260. set: function(e, t) {
  43261. this.ray.set(e, t)
  43262. },
  43263. setFromCamera: function(t, i) {
  43264. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43265. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43266. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43267. },
  43268. intersectObject: function(e, n) {
  43269. var r = [];
  43270. return i(e, this, r, n),
  43271. r.sort(t),
  43272. r
  43273. },
  43274. intersectObjects: function(e, n) {
  43275. var r = [];
  43276. if (Array.isArray(e) === !1)
  43277. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43278. r;
  43279. for (var o = 0, a = e.length; o < a; o++)
  43280. i(e[o], this, r, n);
  43281. return r.sort(t),
  43282. r
  43283. }
  43284. }
  43285. }(n),
  43286. n.Object3D = function() {
  43287. function e() {
  43288. o.setFromEuler(r, !1)
  43289. }
  43290. function t() {
  43291. r.setFromQuaternion(o, void 0, !1)
  43292. }
  43293. Object.defineProperty(this, "id", {
  43294. value: n.Object3DIdCount++
  43295. }),
  43296. this.uuid = n.Math.generateUUID(),
  43297. this.name = "",
  43298. this.type = "Object3D",
  43299. this.parent = null,
  43300. this.children = [],
  43301. this.up = n.Object3D.DefaultUp.clone();
  43302. var i = new n.Vector3
  43303. , r = new n.Euler
  43304. , o = new n.Quaternion
  43305. , a = new n.Vector3(1,1,1);
  43306. r.onChange(e),
  43307. o.onChange(t),
  43308. Object.defineProperties(this, {
  43309. position: {
  43310. enumerable: !0,
  43311. value: i
  43312. },
  43313. rotation: {
  43314. enumerable: !0,
  43315. value: r
  43316. },
  43317. quaternion: {
  43318. enumerable: !0,
  43319. value: o
  43320. },
  43321. scale: {
  43322. enumerable: !0,
  43323. value: a
  43324. },
  43325. modelViewMatrix: {
  43326. value: new n.Matrix4
  43327. },
  43328. normalMatrix: {
  43329. value: new n.Matrix3
  43330. }
  43331. }),
  43332. this.rotationAutoUpdate = !0,
  43333. this.matrix = new n.Matrix4,
  43334. this.matrixWorld = new n.Matrix4,
  43335. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43336. this.matrixWorldNeedsUpdate = !1,
  43337. this.layers = new n.Layers,
  43338. this.visible = !0,
  43339. this.castShadow = !1,
  43340. this.receiveShadow = !1,
  43341. this.frustumCulled = !0,
  43342. this.renderOrder = 0,
  43343. this.userData = {}
  43344. }
  43345. ,
  43346. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43347. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43348. n.Object3D.prototype = {
  43349. constructor: n.Object3D,
  43350. applyMatrix: function(e) {
  43351. this.matrix.multiplyMatrices(e, this.matrix),
  43352. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43353. },
  43354. setRotationFromAxisAngle: function(e, t) {
  43355. this.quaternion.setFromAxisAngle(e, t)
  43356. },
  43357. setRotationFromEuler: function(e) {
  43358. this.quaternion.setFromEuler(e, !0)
  43359. },
  43360. setRotationFromMatrix: function(e) {
  43361. this.quaternion.setFromRotationMatrix(e)
  43362. },
  43363. setRotationFromQuaternion: function(e) {
  43364. this.quaternion.copy(e)
  43365. },
  43366. rotateOnAxis: function() {
  43367. var e = new n.Quaternion;
  43368. return function(t, i) {
  43369. return e.setFromAxisAngle(t, i),
  43370. this.quaternion.multiply(e),
  43371. this
  43372. }
  43373. }(),
  43374. rotateX: function() {
  43375. var e = new n.Vector3(1,0,0);
  43376. return function(t) {
  43377. return this.rotateOnAxis(e, t)
  43378. }
  43379. }(),
  43380. rotateY: function() {
  43381. var e = new n.Vector3(0,1,0);
  43382. return function(t) {
  43383. return this.rotateOnAxis(e, t)
  43384. }
  43385. }(),
  43386. rotateZ: function() {
  43387. var e = new n.Vector3(0,0,1);
  43388. return function(t) {
  43389. return this.rotateOnAxis(e, t)
  43390. }
  43391. }(),
  43392. translateOnAxis: function() {
  43393. var e = new n.Vector3;
  43394. return function(t, i) {
  43395. return e.copy(t).applyQuaternion(this.quaternion),
  43396. this.position.add(e.multiplyScalar(i)),
  43397. this
  43398. }
  43399. }(),
  43400. translateX: function() {
  43401. var e = new n.Vector3(1,0,0);
  43402. return function(t) {
  43403. return this.translateOnAxis(e, t)
  43404. }
  43405. }(),
  43406. translateY: function() {
  43407. var e = new n.Vector3(0,1,0);
  43408. return function(t) {
  43409. return this.translateOnAxis(e, t)
  43410. }
  43411. }(),
  43412. translateZ: function() {
  43413. var e = new n.Vector3(0,0,1);
  43414. return function(t) {
  43415. return this.translateOnAxis(e, t)
  43416. }
  43417. }(),
  43418. localToWorld: function(e) {
  43419. return e.applyMatrix4(this.matrixWorld)
  43420. },
  43421. worldToLocal: function() {
  43422. var e = new n.Matrix4;
  43423. return function(t) {
  43424. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43425. }
  43426. }(),
  43427. lookAt: function() {
  43428. var e = new n.Matrix4;
  43429. return function(t) {
  43430. e.lookAt(t, this.position, this.up),
  43431. this.quaternion.setFromRotationMatrix(e)
  43432. }
  43433. }(),
  43434. add: function(e) {
  43435. if (arguments.length > 1) {
  43436. for (var t = 0; t < arguments.length; t++)
  43437. this.add(arguments[t]);
  43438. return this
  43439. }
  43440. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43441. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43442. e.parent = this,
  43443. e.dispatchEvent({
  43444. type: "added"
  43445. }),
  43446. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43447. this)
  43448. },
  43449. remove: function(e) {
  43450. if (arguments.length > 1)
  43451. for (var t = 0; t < arguments.length; t++)
  43452. this.remove(arguments[t]);
  43453. var i = this.children.indexOf(e);
  43454. i !== -1 && (e.parent = null,
  43455. e.dispatchEvent({
  43456. type: "removed"
  43457. }),
  43458. this.children.splice(i, 1))
  43459. },
  43460. getObjectById: function(e) {
  43461. return this.getObjectByProperty("id", e)
  43462. },
  43463. getObjectByName: function(e) {
  43464. return this.getObjectByProperty("name", e)
  43465. },
  43466. getObjectByProperty: function(e, t) {
  43467. if (this[e] === t)
  43468. return this;
  43469. for (var i = 0, n = this.children.length; i < n; i++) {
  43470. var r = this.children[i]
  43471. , o = r.getObjectByProperty(e, t);
  43472. if (void 0 !== o)
  43473. return o
  43474. }
  43475. },
  43476. getWorldPosition: function(e) {
  43477. var t = e || new n.Vector3;
  43478. return this.updateMatrixWorld(!0),
  43479. t.setFromMatrixPosition(this.matrixWorld)
  43480. },
  43481. getWorldQuaternion: function() {
  43482. var e = new n.Vector3
  43483. , t = new n.Vector3;
  43484. return function(i) {
  43485. var r = i || new n.Quaternion;
  43486. return this.updateMatrixWorld(!0),
  43487. this.matrixWorld.decompose(e, r, t),
  43488. r
  43489. }
  43490. }(),
  43491. getWorldRotation: function() {
  43492. var e = new n.Quaternion;
  43493. return function(t) {
  43494. var i = t || new n.Euler;
  43495. return this.getWorldQuaternion(e),
  43496. i.setFromQuaternion(e, this.rotation.order, !1)
  43497. }
  43498. }(),
  43499. getWorldScale: function() {
  43500. var e = new n.Vector3
  43501. , t = new n.Quaternion;
  43502. return function(i) {
  43503. var r = i || new n.Vector3;
  43504. return this.updateMatrixWorld(!0),
  43505. this.matrixWorld.decompose(e, t, r),
  43506. r
  43507. }
  43508. }(),
  43509. getWorldDirection: function() {
  43510. var e = new n.Quaternion;
  43511. return function(t) {
  43512. var i = t || new n.Vector3;
  43513. return this.getWorldQuaternion(e),
  43514. i.set(0, 0, 1).applyQuaternion(e)
  43515. }
  43516. }(),
  43517. raycast: function() {},
  43518. traverse: function(e) {
  43519. e(this);
  43520. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43521. t[i].traverse(e)
  43522. },
  43523. traverseVisible: function(e) {
  43524. if (this.visible !== !1) {
  43525. e(this);
  43526. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43527. t[i].traverseVisible(e)
  43528. }
  43529. },
  43530. traverseAncestors: function(e) {
  43531. var t = this.parent;
  43532. null !== t && (e(t),
  43533. t.traverseAncestors(e))
  43534. },
  43535. updateMatrix: function() {
  43536. this.matrix.compose(this.position, this.quaternion, this.scale),
  43537. this.matrixWorldNeedsUpdate = !0
  43538. },
  43539. updateMatrixWorld: function(e) {
  43540. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43541. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43542. this.matrixWorldNeedsUpdate = !1,
  43543. e = !0);
  43544. for (var t = 0, i = this.children.length; t < i; t++)
  43545. this.children[t].updateMatrixWorld(e)
  43546. },
  43547. toJSON: function(e) {
  43548. function t(e) {
  43549. var t = [];
  43550. for (var i in e) {
  43551. var n = e[i];
  43552. delete n.metadata,
  43553. t.push(n)
  43554. }
  43555. return t
  43556. }
  43557. var i = void 0 === e
  43558. , n = {};
  43559. i && (e = {
  43560. geometries: {},
  43561. materials: {},
  43562. textures: {},
  43563. images: {}
  43564. },
  43565. n.metadata = {
  43566. version: 4.4,
  43567. type: "Object",
  43568. generator: "Object3D.toJSON"
  43569. });
  43570. var r = {};
  43571. if (r.uuid = this.uuid,
  43572. r.type = this.type,
  43573. "" !== this.name && (r.name = this.name),
  43574. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43575. this.castShadow === !0 && (r.castShadow = !0),
  43576. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43577. this.visible === !1 && (r.visible = !1),
  43578. r.matrix = this.matrix.toArray(),
  43579. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43580. r.geometry = this.geometry.uuid),
  43581. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43582. r.material = this.material.uuid),
  43583. this.children.length > 0) {
  43584. r.children = [];
  43585. for (var o = 0; o < this.children.length; o++)
  43586. r.children.push(this.children[o].toJSON(e).object)
  43587. }
  43588. if (i) {
  43589. var a = t(e.geometries)
  43590. , s = t(e.materials)
  43591. , l = t(e.textures)
  43592. , c = t(e.images);
  43593. a.length > 0 && (n.geometries = a),
  43594. s.length > 0 && (n.materials = s),
  43595. l.length > 0 && (n.textures = l),
  43596. c.length > 0 && (n.images = c)
  43597. }
  43598. return n.object = r,
  43599. n
  43600. },
  43601. clone: function(e) {
  43602. return (new this.constructor).copy(this, e)
  43603. },
  43604. copy: function(e, t) {
  43605. if (void 0 === t && (t = !0),
  43606. this.name = e.name,
  43607. this.up.copy(e.up),
  43608. this.position.copy(e.position),
  43609. this.quaternion.copy(e.quaternion),
  43610. this.scale.copy(e.scale),
  43611. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43612. this.matrix.copy(e.matrix),
  43613. this.matrixWorld.copy(e.matrixWorld),
  43614. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43615. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43616. this.visible = e.visible,
  43617. this.castShadow = e.castShadow,
  43618. this.receiveShadow = e.receiveShadow,
  43619. this.frustumCulled = e.frustumCulled,
  43620. this.renderOrder = e.renderOrder,
  43621. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43622. t === !0)
  43623. for (var i = 0; i < e.children.length; i++) {
  43624. var n = e.children[i];
  43625. this.add(n.clone())
  43626. }
  43627. return this
  43628. }
  43629. },
  43630. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43631. n.Object3DIdCount = 0,
  43632. n.Face3 = function(e, t, i, r, o, a) {
  43633. this.a = e,
  43634. this.b = t,
  43635. this.c = i,
  43636. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43637. this.vertexNormals = Array.isArray(r) ? r : [],
  43638. this.color = o instanceof n.Color ? o : new n.Color,
  43639. this.vertexColors = Array.isArray(o) ? o : [],
  43640. this.materialIndex = void 0 !== a ? a : 0
  43641. }
  43642. ,
  43643. n.Face3.prototype = {
  43644. constructor: n.Face3,
  43645. clone: function() {
  43646. return (new this.constructor).copy(this)
  43647. },
  43648. copy: function(e) {
  43649. this.a = e.a,
  43650. this.b = e.b,
  43651. this.c = e.c,
  43652. this.normal.copy(e.normal),
  43653. this.color.copy(e.color),
  43654. this.materialIndex = e.materialIndex;
  43655. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43656. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43657. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43658. this.vertexColors[t] = e.vertexColors[t].clone();
  43659. return this
  43660. }
  43661. },
  43662. n.BufferAttribute = function(e, t) {
  43663. this.uuid = n.Math.generateUUID(),
  43664. this.array = e,
  43665. this.itemSize = t,
  43666. this.dynamic = !1,
  43667. this.updateRange = {
  43668. offset: 0,
  43669. count: -1
  43670. },
  43671. this.version = 0
  43672. }
  43673. ,
  43674. n.BufferAttribute.prototype = {
  43675. constructor: n.BufferAttribute,
  43676. get count() {
  43677. return this.array.length / this.itemSize
  43678. },
  43679. set needsUpdate(e) {
  43680. e === !0 && this.version++
  43681. },
  43682. setDynamic: function(e) {
  43683. return this.dynamic = e,
  43684. this
  43685. },
  43686. copy: function(e) {
  43687. return this.array = new e.array.constructor(e.array),
  43688. this.itemSize = e.itemSize,
  43689. this.dynamic = e.dynamic,
  43690. this
  43691. },
  43692. copyAt: function(e, t, i) {
  43693. e *= this.itemSize,
  43694. i *= t.itemSize;
  43695. for (var n = 0, r = this.itemSize; n < r; n++)
  43696. this.array[e + n] = t.array[i + n];
  43697. return this
  43698. },
  43699. copyArray: function(e) {
  43700. return this.array.set(e),
  43701. this
  43702. },
  43703. copyColorsArray: function(e) {
  43704. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43705. var a = e[r];
  43706. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43707. a = new n.Color),
  43708. t[i++] = a.r,
  43709. t[i++] = a.g,
  43710. t[i++] = a.b
  43711. }
  43712. return this
  43713. },
  43714. copyIndicesArray: function(e) {
  43715. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43716. var o = e[n];
  43717. t[i++] = o.a,
  43718. t[i++] = o.b,
  43719. t[i++] = o.c
  43720. }
  43721. return this
  43722. },
  43723. copyVector2sArray: function(e) {
  43724. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43725. var a = e[r];
  43726. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43727. a = new n.Vector2),
  43728. t[i++] = a.x,
  43729. t[i++] = a.y
  43730. }
  43731. return this
  43732. },
  43733. copyVector3sArray: function(e) {
  43734. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43735. var a = e[r];
  43736. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43737. a = new n.Vector3),
  43738. t[i++] = a.x,
  43739. t[i++] = a.y,
  43740. t[i++] = a.z
  43741. }
  43742. return this
  43743. },
  43744. copyVector4sArray: function(e) {
  43745. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43746. var a = e[r];
  43747. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43748. a = new n.Vector4),
  43749. t[i++] = a.x,
  43750. t[i++] = a.y,
  43751. t[i++] = a.z,
  43752. t[i++] = a.w
  43753. }
  43754. return this
  43755. },
  43756. set: function(e, t) {
  43757. return void 0 === t && (t = 0),
  43758. this.array.set(e, t),
  43759. this
  43760. },
  43761. getX: function(e) {
  43762. return this.array[e * this.itemSize]
  43763. },
  43764. setX: function(e, t) {
  43765. return this.array[e * this.itemSize] = t,
  43766. this
  43767. },
  43768. getY: function(e) {
  43769. return this.array[e * this.itemSize + 1]
  43770. },
  43771. setY: function(e, t) {
  43772. return this.array[e * this.itemSize + 1] = t,
  43773. this
  43774. },
  43775. getZ: function(e) {
  43776. return this.array[e * this.itemSize + 2]
  43777. },
  43778. setZ: function(e, t) {
  43779. return this.array[e * this.itemSize + 2] = t,
  43780. this
  43781. },
  43782. getW: function(e) {
  43783. return this.array[e * this.itemSize + 3]
  43784. },
  43785. setW: function(e, t) {
  43786. return this.array[e * this.itemSize + 3] = t,
  43787. this
  43788. },
  43789. setXY: function(e, t, i) {
  43790. return e *= this.itemSize,
  43791. this.array[e + 0] = t,
  43792. this.array[e + 1] = i,
  43793. this
  43794. },
  43795. setXYZ: function(e, t, i, n) {
  43796. return e *= this.itemSize,
  43797. this.array[e + 0] = t,
  43798. this.array[e + 1] = i,
  43799. this.array[e + 2] = n,
  43800. this
  43801. },
  43802. setXYZW: function(e, t, i, n, r) {
  43803. return e *= this.itemSize,
  43804. this.array[e + 0] = t,
  43805. this.array[e + 1] = i,
  43806. this.array[e + 2] = n,
  43807. this.array[e + 3] = r,
  43808. this
  43809. },
  43810. clone: function() {
  43811. return (new this.constructor).copy(this)
  43812. }
  43813. },
  43814. n.Int8Attribute = function(e, t) {
  43815. return new n.BufferAttribute(new Int8Array(e),t)
  43816. }
  43817. ,
  43818. n.Uint8Attribute = function(e, t) {
  43819. return new n.BufferAttribute(new Uint8Array(e),t)
  43820. }
  43821. ,
  43822. n.Uint8ClampedAttribute = function(e, t) {
  43823. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43824. }
  43825. ,
  43826. n.Int16Attribute = function(e, t) {
  43827. return new n.BufferAttribute(new Int16Array(e),t)
  43828. }
  43829. ,
  43830. n.Uint16Attribute = function(e, t) {
  43831. return new n.BufferAttribute(new Uint16Array(e),t)
  43832. }
  43833. ;
  43834. n.Int32Attribute = function(e, t) {
  43835. return new n.BufferAttribute(new Int32Array(e),t)
  43836. }
  43837. ;
  43838. n.Uint32Attribute = function(e, t) {
  43839. return new n.BufferAttribute(new Uint32Array(e),t)
  43840. }
  43841. ,
  43842. n.Float32Attribute = function(e, t) {
  43843. return new n.BufferAttribute(new Float32Array(e),t)
  43844. }
  43845. ,
  43846. n.Float64Attribute = function(e, t) {
  43847. return new n.BufferAttribute(new Float64Array(e),t)
  43848. }
  43849. ,
  43850. n.DynamicBufferAttribute = function(e, t) {
  43851. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43852. new n.BufferAttribute(e,t).setDynamic(!0)
  43853. }
  43854. ,
  43855. n.InstancedBufferAttribute = function(e, t, i) {
  43856. n.BufferAttribute.call(this, e, t),
  43857. this.meshPerAttribute = i || 1
  43858. }
  43859. ,
  43860. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43861. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43862. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43863. return n.BufferAttribute.prototype.copy.call(this, e),
  43864. this.meshPerAttribute = e.meshPerAttribute,
  43865. this
  43866. }
  43867. ,
  43868. n.InterleavedBuffer = function(e, t) {
  43869. this.uuid = n.Math.generateUUID(),
  43870. this.array = e,
  43871. this.stride = t,
  43872. this.dynamic = !1,
  43873. this.updateRange = {
  43874. offset: 0,
  43875. count: -1
  43876. },
  43877. this.version = 0
  43878. }
  43879. ,
  43880. n.InterleavedBuffer.prototype = {
  43881. constructor: n.InterleavedBuffer,
  43882. get length() {
  43883. return this.array.length
  43884. },
  43885. get count() {
  43886. return this.array.length / this.stride
  43887. },
  43888. set needsUpdate(e) {
  43889. e === !0 && this.version++
  43890. },
  43891. setDynamic: function(e) {
  43892. return this.dynamic = e,
  43893. this
  43894. },
  43895. copy: function(e) {
  43896. return this.array = new e.array.constructor(e.array),
  43897. this.stride = e.stride,
  43898. this.dynamic = e.dynamic,
  43899. this
  43900. },
  43901. copyAt: function(e, t, i) {
  43902. e *= this.stride,
  43903. i *= t.stride;
  43904. for (var n = 0, r = this.stride; n < r; n++)
  43905. this.array[e + n] = t.array[i + n];
  43906. return this
  43907. },
  43908. set: function(e, t) {
  43909. return void 0 === t && (t = 0),
  43910. this.array.set(e, t),
  43911. this
  43912. },
  43913. clone: function() {
  43914. return (new this.constructor).copy(this)
  43915. }
  43916. },
  43917. n.InstancedInterleavedBuffer = function(e, t, i) {
  43918. n.InterleavedBuffer.call(this, e, t),
  43919. this.meshPerAttribute = i || 1
  43920. }
  43921. ,
  43922. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43923. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43924. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43925. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43926. this.meshPerAttribute = e.meshPerAttribute,
  43927. this
  43928. }
  43929. ,
  43930. n.InterleavedBufferAttribute = function(e, t, i) {
  43931. this.uuid = n.Math.generateUUID(),
  43932. this.data = e,
  43933. this.itemSize = t,
  43934. this.offset = i
  43935. }
  43936. ,
  43937. n.InterleavedBufferAttribute.prototype = {
  43938. constructor: n.InterleavedBufferAttribute,
  43939. get length() {
  43940. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43941. this.array.length
  43942. },
  43943. get count() {
  43944. return this.data.count
  43945. },
  43946. setX: function(e, t) {
  43947. return this.data.array[e * this.data.stride + this.offset] = t,
  43948. this
  43949. },
  43950. setY: function(e, t) {
  43951. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43952. this
  43953. },
  43954. setZ: function(e, t) {
  43955. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43956. this
  43957. },
  43958. setW: function(e, t) {
  43959. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43960. this
  43961. },
  43962. getX: function(e) {
  43963. return this.data.array[e * this.data.stride + this.offset]
  43964. },
  43965. getY: function(e) {
  43966. return this.data.array[e * this.data.stride + this.offset + 1]
  43967. },
  43968. getZ: function(e) {
  43969. return this.data.array[e * this.data.stride + this.offset + 2]
  43970. },
  43971. getW: function(e) {
  43972. return this.data.array[e * this.data.stride + this.offset + 3]
  43973. },
  43974. setXY: function(e, t, i) {
  43975. return e = e * this.data.stride + this.offset,
  43976. this.data.array[e + 0] = t,
  43977. this.data.array[e + 1] = i,
  43978. this
  43979. },
  43980. setXYZ: function(e, t, i, n) {
  43981. return e = e * this.data.stride + this.offset,
  43982. this.data.array[e + 0] = t,
  43983. this.data.array[e + 1] = i,
  43984. this.data.array[e + 2] = n,
  43985. this
  43986. },
  43987. setXYZW: function(e, t, i, n, r) {
  43988. return e = e * this.data.stride + this.offset,
  43989. this.data.array[e + 0] = t,
  43990. this.data.array[e + 1] = i,
  43991. this.data.array[e + 2] = n,
  43992. this.data.array[e + 3] = r,
  43993. this
  43994. }
  43995. },
  43996. n.Geometry = function() {
  43997. Object.defineProperty(this, "id", {
  43998. value: n.GeometryIdCount++
  43999. }),
  44000. this.uuid = n.Math.generateUUID(),
  44001. this.name = "",
  44002. this.type = "Geometry",
  44003. this.vertices = [],
  44004. this.colors = [],
  44005. this.faces = [],
  44006. this.faceVertexUvs = [[]],
  44007. this.morphTargets = [],
  44008. this.morphNormals = [],
  44009. this.skinWeights = [],
  44010. this.skinIndices = [],
  44011. this.lineDistances = [],
  44012. this.boundingBox = null,
  44013. this.boundingSphere = null,
  44014. this.verticesNeedUpdate = !1,
  44015. this.elementsNeedUpdate = !1,
  44016. this.uvsNeedUpdate = !1,
  44017. this.normalsNeedUpdate = !1,
  44018. this.colorsNeedUpdate = !1,
  44019. this.lineDistancesNeedUpdate = !1,
  44020. this.groupsNeedUpdate = !1
  44021. }
  44022. ,
  44023. n.Geometry.prototype = {
  44024. constructor: n.Geometry,
  44025. applyMatrix: function(e) {
  44026. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44027. var o = this.vertices[i];
  44028. o.applyMatrix4(e)
  44029. }
  44030. for (var i = 0, r = this.faces.length; i < r; i++) {
  44031. var a = this.faces[i];
  44032. a.normal.applyMatrix3(t).normalize();
  44033. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44034. a.vertexNormals[s].applyMatrix3(t).normalize()
  44035. }
  44036. return null !== this.boundingBox && this.computeBoundingBox(),
  44037. null !== this.boundingSphere && this.computeBoundingSphere(),
  44038. this.verticesNeedUpdate = !0,
  44039. this.normalsNeedUpdate = !0,
  44040. this
  44041. },
  44042. rotateX: function() {
  44043. var e;
  44044. return function(t) {
  44045. return void 0 === e && (e = new n.Matrix4),
  44046. e.makeRotationX(t),
  44047. this.applyMatrix(e),
  44048. this
  44049. }
  44050. }(),
  44051. rotateY: function() {
  44052. var e;
  44053. return function(t) {
  44054. return void 0 === e && (e = new n.Matrix4),
  44055. e.makeRotationY(t),
  44056. this.applyMatrix(e),
  44057. this
  44058. }
  44059. }(),
  44060. rotateZ: function() {
  44061. var e;
  44062. return function(t) {
  44063. return void 0 === e && (e = new n.Matrix4),
  44064. e.makeRotationZ(t),
  44065. this.applyMatrix(e),
  44066. this
  44067. }
  44068. }(),
  44069. translate: function() {
  44070. var e;
  44071. return function(t, i, r) {
  44072. return void 0 === e && (e = new n.Matrix4),
  44073. e.makeTranslation(t, i, r),
  44074. this.applyMatrix(e),
  44075. this
  44076. }
  44077. }(),
  44078. scale: function() {
  44079. var e;
  44080. return function(t, i, r) {
  44081. return void 0 === e && (e = new n.Matrix4),
  44082. e.makeScale(t, i, r),
  44083. this.applyMatrix(e),
  44084. this
  44085. }
  44086. }(),
  44087. lookAt: function() {
  44088. var e;
  44089. return function(t) {
  44090. void 0 === e && (e = new n.Object3D),
  44091. e.lookAt(t),
  44092. e.updateMatrix(),
  44093. this.applyMatrix(e.matrix)
  44094. }
  44095. }(),
  44096. fromBufferGeometry: function(e) {
  44097. function t(e, t, r, o) {
  44098. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44099. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44100. , g = new n.Face3(e,t,r,a,f,o);
  44101. i.faces.push(g),
  44102. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44103. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44104. }
  44105. var i = this
  44106. , r = null !== e.index ? e.index.array : void 0
  44107. , o = e.attributes
  44108. , a = o.position.array
  44109. , s = void 0 !== o.normal ? o.normal.array : void 0
  44110. , l = void 0 !== o.color ? o.color.array : void 0
  44111. , c = void 0 !== o.uv ? o.uv.array : void 0
  44112. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44113. void 0 !== h && (this.faceVertexUvs[1] = []);
  44114. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44115. g += 2)
  44116. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44117. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44118. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44119. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44120. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44121. if (void 0 !== r) {
  44122. var m = e.groups;
  44123. if (m.length > 0)
  44124. for (var f = 0; f < m.length; f++)
  44125. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44126. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44127. else
  44128. for (var f = 0; f < r.length; f += 3)
  44129. t(r[f], r[f + 1], r[f + 2])
  44130. } else
  44131. for (var f = 0; f < a.length / 3; f += 3)
  44132. t(f, f + 1, f + 2);
  44133. return this.computeFaceNormals(),
  44134. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44135. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44136. this
  44137. },
  44138. center: function() {
  44139. this.computeBoundingBox();
  44140. var e = this.boundingBox.center().negate();
  44141. return this.translate(e.x, e.y, e.z),
  44142. e
  44143. },
  44144. normalize: function() {
  44145. this.computeBoundingSphere();
  44146. var e = this.boundingSphere.center
  44147. , t = this.boundingSphere.radius
  44148. , i = 0 === t ? 1 : 1 / t
  44149. , r = new n.Matrix4;
  44150. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44151. this.applyMatrix(r),
  44152. this
  44153. },
  44154. computeFaceNormals: function() {
  44155. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44156. var o = this.faces[i]
  44157. , a = this.vertices[o.a]
  44158. , s = this.vertices[o.b]
  44159. , l = this.vertices[o.c];
  44160. e.subVectors(l, s),
  44161. t.subVectors(a, s),
  44162. e.cross(t),
  44163. e.normalize(),
  44164. o.normal.copy(e)
  44165. }
  44166. },
  44167. computeVertexNormals: function(e) {
  44168. void 0 === e && (e = !0);
  44169. var t, i, r, o, a, s;
  44170. for (s = new Array(this.vertices.length),
  44171. t = 0,
  44172. i = this.vertices.length; t < i; t++)
  44173. s[t] = new n.Vector3;
  44174. if (e) {
  44175. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44176. for (r = 0,
  44177. o = this.faces.length; r < o; r++)
  44178. a = this.faces[r],
  44179. l = this.vertices[a.a],
  44180. c = this.vertices[a.b],
  44181. h = this.vertices[a.c],
  44182. u.subVectors(h, c),
  44183. d.subVectors(l, c),
  44184. u.cross(d),
  44185. s[a.a].add(u),
  44186. s[a.b].add(u),
  44187. s[a.c].add(u)
  44188. } else
  44189. for (r = 0,
  44190. o = this.faces.length; r < o; r++)
  44191. a = this.faces[r],
  44192. s[a.a].add(a.normal),
  44193. s[a.b].add(a.normal),
  44194. s[a.c].add(a.normal);
  44195. for (t = 0,
  44196. i = this.vertices.length; t < i; t++)
  44197. s[t].normalize();
  44198. for (r = 0,
  44199. o = this.faces.length; r < o; r++) {
  44200. a = this.faces[r];
  44201. var p = a.vertexNormals;
  44202. 3 === p.length ? (p[0].copy(s[a.a]),
  44203. p[1].copy(s[a.b]),
  44204. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44205. p[1] = s[a.b].clone(),
  44206. p[2] = s[a.c].clone())
  44207. }
  44208. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44209. },
  44210. computeMorphNormals: function() {
  44211. var e, t, i, r, o;
  44212. for (i = 0,
  44213. r = this.faces.length; i < r; i++)
  44214. for (o = this.faces[i],
  44215. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44216. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44217. e = 0,
  44218. t = o.vertexNormals.length; e < t; e++)
  44219. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44220. var a = new n.Geometry;
  44221. for (a.faces = this.faces,
  44222. e = 0,
  44223. t = this.morphTargets.length; e < t; e++) {
  44224. if (!this.morphNormals[e]) {
  44225. this.morphNormals[e] = {},
  44226. this.morphNormals[e].faceNormals = [],
  44227. this.morphNormals[e].vertexNormals = [];
  44228. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44229. for (i = 0,
  44230. r = this.faces.length; i < r; i++)
  44231. s = new n.Vector3,
  44232. l = {
  44233. a: new n.Vector3,
  44234. b: new n.Vector3,
  44235. c: new n.Vector3
  44236. },
  44237. c.push(s),
  44238. h.push(l)
  44239. }
  44240. var u = this.morphNormals[e];
  44241. a.vertices = this.morphTargets[e].vertices,
  44242. a.computeFaceNormals(),
  44243. a.computeVertexNormals();
  44244. var s, l;
  44245. for (i = 0,
  44246. r = this.faces.length; i < r; i++)
  44247. o = this.faces[i],
  44248. s = u.faceNormals[i],
  44249. l = u.vertexNormals[i],
  44250. s.copy(o.normal),
  44251. l.a.copy(o.vertexNormals[0]),
  44252. l.b.copy(o.vertexNormals[1]),
  44253. l.c.copy(o.vertexNormals[2])
  44254. }
  44255. for (i = 0,
  44256. r = this.faces.length; i < r; i++)
  44257. o = this.faces[i],
  44258. o.normal = o.__originalFaceNormal,
  44259. o.vertexNormals = o.__originalVertexNormals
  44260. },
  44261. computeTangents: function() {
  44262. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44263. },
  44264. computeLineDistances: function() {
  44265. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44266. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44267. this.lineDistances[i] = e
  44268. },
  44269. computeBoundingBox: function() {
  44270. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44271. this.boundingBox.setFromPoints(this.vertices)
  44272. },
  44273. computeBoundingSphere: function() {
  44274. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44275. this.boundingSphere.setFromPoints(this.vertices)
  44276. },
  44277. merge: function(e, t, i) {
  44278. if (e instanceof n.Geometry == !1)
  44279. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44280. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44281. void 0 === i && (i = 0),
  44282. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44283. for (var d = 0, p = s.length; d < p; d++) {
  44284. var f = s[d]
  44285. , g = f.clone();
  44286. void 0 !== t && g.applyMatrix4(t),
  44287. a.push(g)
  44288. }
  44289. for (d = 0,
  44290. p = c.length; d < p; d++) {
  44291. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44292. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44293. m.normal.copy(y.normal),
  44294. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44295. for (var E = 0, b = C.length; E < b; E++)
  44296. v = C[E].clone(),
  44297. void 0 !== r && v.applyMatrix3(r).normalize(),
  44298. m.vertexNormals.push(v);
  44299. m.color.copy(y.color);
  44300. for (var E = 0, b = I.length; E < b; E++)
  44301. A = I[E],
  44302. m.vertexColors.push(A.clone());
  44303. m.materialIndex = y.materialIndex + i,
  44304. l.push(m)
  44305. }
  44306. for (d = 0,
  44307. p = u.length; d < p; d++) {
  44308. var w = u[d]
  44309. , _ = [];
  44310. if (void 0 !== w) {
  44311. for (var E = 0, b = w.length; E < b; E++)
  44312. _.push(w[E].clone());
  44313. h.push(_)
  44314. }
  44315. }
  44316. },
  44317. mergeMesh: function(e) {
  44318. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44319. void this.merge(e.geometry, e.matrix))
  44320. },
  44321. mergeVertices: function() {
  44322. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44323. for (i = 0,
  44324. n = this.vertices.length; i < n; i++)
  44325. e = this.vertices[i],
  44326. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44327. void 0 === l[t] ? (l[t] = i,
  44328. c.push(this.vertices[i]),
  44329. h[i] = c.length - 1) : h[i] = h[l[t]];
  44330. var p = [];
  44331. for (i = 0,
  44332. n = this.faces.length; i < n; i++) {
  44333. r = this.faces[i],
  44334. r.a = h[r.a],
  44335. r.b = h[r.b],
  44336. r.c = h[r.c],
  44337. o = [r.a, r.b, r.c];
  44338. for (var f = -1, g = 0; g < 3; g++)
  44339. if (o[g] === o[(g + 1) % 3]) {
  44340. f = g,
  44341. p.push(i);
  44342. break
  44343. }
  44344. }
  44345. for (i = p.length - 1; i >= 0; i--) {
  44346. var m = p[i];
  44347. for (this.faces.splice(m, 1),
  44348. a = 0,
  44349. s = this.faceVertexUvs.length; a < s; a++)
  44350. this.faceVertexUvs[a].splice(m, 1)
  44351. }
  44352. var v = this.vertices.length - c.length;
  44353. return this.vertices = c,
  44354. v
  44355. },
  44356. sortFacesByMaterialIndex: function() {
  44357. function e(e, t) {
  44358. return e.materialIndex - t.materialIndex
  44359. }
  44360. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44361. t[n]._id = n;
  44362. t.sort(e);
  44363. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44364. a && a.length === i && (r = []),
  44365. s && s.length === i && (o = []);
  44366. for (var n = 0; n < i; n++) {
  44367. var l = t[n]._id;
  44368. r && r.push(a[l]),
  44369. o && o.push(s[l])
  44370. }
  44371. r && (this.faceVertexUvs[0] = r),
  44372. o && (this.faceVertexUvs[1] = o)
  44373. },
  44374. toJSON: function() {
  44375. function e(e, t, i) {
  44376. return i ? e | 1 << t : e & ~(1 << t)
  44377. }
  44378. function t(e) {
  44379. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44380. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44381. u.push(e.x, e.y, e.z),
  44382. d[t])
  44383. }
  44384. function i(e) {
  44385. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44386. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44387. p.push(e.getHex()),
  44388. f[t])
  44389. }
  44390. function n(e) {
  44391. var t = e.x.toString() + e.y.toString();
  44392. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44393. g.push(e.x, e.y),
  44394. m[t])
  44395. }
  44396. var r = {
  44397. metadata: {
  44398. version: 4.4,
  44399. type: "Geometry",
  44400. generator: "Geometry.toJSON"
  44401. }
  44402. };
  44403. if (r.uuid = this.uuid,
  44404. r.type = this.type,
  44405. "" !== this.name && (r.name = this.name),
  44406. void 0 !== this.parameters) {
  44407. var o = this.parameters;
  44408. for (var a in o)
  44409. void 0 !== o[a] && (r[a] = o[a]);
  44410. return r
  44411. }
  44412. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44413. var c = this.vertices[l];
  44414. s.push(c.x, c.y, c.z)
  44415. }
  44416. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44417. var v = this.faces[l]
  44418. , A = !0
  44419. , y = !1
  44420. , C = void 0 !== this.faceVertexUvs[0][l]
  44421. , I = v.normal.length() > 0
  44422. , E = v.vertexNormals.length > 0
  44423. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44424. , w = v.vertexColors.length > 0
  44425. , _ = 0;
  44426. if (_ = e(_, 0, 0),
  44427. _ = e(_, 1, A),
  44428. _ = e(_, 2, y),
  44429. _ = e(_, 3, C),
  44430. _ = e(_, 4, I),
  44431. _ = e(_, 5, E),
  44432. _ = e(_, 6, b),
  44433. _ = e(_, 7, w),
  44434. h.push(_),
  44435. h.push(v.a, v.b, v.c),
  44436. h.push(v.materialIndex),
  44437. C) {
  44438. var T = this.faceVertexUvs[0][l];
  44439. h.push(n(T[0]), n(T[1]), n(T[2]))
  44440. }
  44441. if (I && h.push(t(v.normal)),
  44442. E) {
  44443. var x = v.vertexNormals;
  44444. h.push(t(x[0]), t(x[1]), t(x[2]))
  44445. }
  44446. if (b && h.push(i(v.color)),
  44447. w) {
  44448. var S = v.vertexColors;
  44449. h.push(i(S[0]), i(S[1]), i(S[2]))
  44450. }
  44451. }
  44452. return r.data = {},
  44453. r.data.vertices = s,
  44454. r.data.normals = u,
  44455. p.length > 0 && (r.data.colors = p),
  44456. g.length > 0 && (r.data.uvs = [g]),
  44457. r.data.faces = h,
  44458. r
  44459. },
  44460. clone: function() {
  44461. return (new n.Geometry).copy(this)
  44462. },
  44463. copy: function(e) {
  44464. this.vertices = [],
  44465. this.faces = [],
  44466. this.faceVertexUvs = [[]];
  44467. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44468. this.vertices.push(t[i].clone());
  44469. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44470. this.faces.push(r[i].clone());
  44471. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44472. var o = e.faceVertexUvs[i];
  44473. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44474. for (var a = 0, s = o.length; a < s; a++) {
  44475. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44476. var d = l[h];
  44477. c.push(d.clone())
  44478. }
  44479. this.faceVertexUvs[i].push(c)
  44480. }
  44481. }
  44482. return this
  44483. },
  44484. dispose: function() {
  44485. this.dispatchEvent({
  44486. type: "dispose"
  44487. })
  44488. }
  44489. },
  44490. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44491. n.GeometryIdCount = 0,
  44492. n.DirectGeometry = function() {
  44493. Object.defineProperty(this, "id", {
  44494. value: n.GeometryIdCount++
  44495. }),
  44496. this.uuid = n.Math.generateUUID(),
  44497. this.name = "",
  44498. this.type = "DirectGeometry",
  44499. this.indices = [],
  44500. this.vertices = [],
  44501. this.normals = [],
  44502. this.colors = [],
  44503. this.uvs = [],
  44504. this.uvs2 = [],
  44505. this.groups = [],
  44506. this.morphTargets = {},
  44507. this.skinWeights = [],
  44508. this.skinIndices = [],
  44509. this.boundingBox = null,
  44510. this.boundingSphere = null,
  44511. this.verticesNeedUpdate = !1,
  44512. this.normalsNeedUpdate = !1,
  44513. this.colorsNeedUpdate = !1,
  44514. this.uvsNeedUpdate = !1,
  44515. this.groupsNeedUpdate = !1
  44516. }
  44517. ,
  44518. n.DirectGeometry.prototype = {
  44519. constructor: n.DirectGeometry,
  44520. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44521. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44522. computeFaceNormals: function() {
  44523. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44524. },
  44525. computeVertexNormals: function() {
  44526. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44527. },
  44528. computeGroups: function(e) {
  44529. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44530. var a = r[o];
  44531. a.materialIndex !== i && (i = a.materialIndex,
  44532. void 0 !== t && (t.count = 3 * o - t.start,
  44533. n.push(t)),
  44534. t = {
  44535. start: 3 * o,
  44536. materialIndex: i
  44537. })
  44538. }
  44539. void 0 !== t && (t.count = 3 * o - t.start,
  44540. n.push(t)),
  44541. this.groups = n
  44542. },
  44543. fromGeometry: function(e) {
  44544. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44545. if (c > 0) {
  44546. t = [];
  44547. for (var h = 0; h < c; h++)
  44548. t[h] = [];
  44549. this.morphTargets.position = t
  44550. }
  44551. var u, d = e.morphNormals, p = d.length;
  44552. if (p > 0) {
  44553. u = [];
  44554. for (var h = 0; h < p; h++)
  44555. u[h] = [];
  44556. this.morphTargets.normal = u
  44557. }
  44558. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44559. var A = i[h];
  44560. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44561. var y = A.vertexNormals;
  44562. if (3 === y.length)
  44563. this.normals.push(y[0], y[1], y[2]);
  44564. else {
  44565. var C = A.normal;
  44566. this.normals.push(C, C, C)
  44567. }
  44568. var I = A.vertexColors;
  44569. if (3 === I.length)
  44570. this.colors.push(I[0], I[1], I[2]);
  44571. else {
  44572. var E = A.color;
  44573. this.colors.push(E, E, E)
  44574. }
  44575. if (a === !0) {
  44576. var b = o[0][h];
  44577. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44578. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44579. }
  44580. if (s === !0) {
  44581. var b = o[1][h];
  44582. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44583. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44584. }
  44585. for (var w = 0; w < c; w++) {
  44586. var _ = l[w].vertices;
  44587. t[w].push(_[A.a], _[A.b], _[A.c])
  44588. }
  44589. for (var w = 0; w < p; w++) {
  44590. var T = d[w].vertexNormals[h];
  44591. u[w].push(T.a, T.b, T.c)
  44592. }
  44593. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44594. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44595. }
  44596. return this.computeGroups(e),
  44597. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44598. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44599. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44600. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44601. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44602. this
  44603. },
  44604. dispose: function() {
  44605. this.dispatchEvent({
  44606. type: "dispose"
  44607. })
  44608. }
  44609. },
  44610. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44611. n.BufferGeometry = function() {
  44612. Object.defineProperty(this, "id", {
  44613. value: n.GeometryIdCount++
  44614. }),
  44615. this.uuid = n.Math.generateUUID(),
  44616. this.name = "",
  44617. this.type = "BufferGeometry",
  44618. this.index = null,
  44619. this.attributes = {},
  44620. this.morphAttributes = {},
  44621. this.groups = [],
  44622. this.boundingBox = null,
  44623. this.boundingSphere = null,
  44624. this.drawRange = {
  44625. start: 0,
  44626. count: 1 / 0
  44627. }
  44628. }
  44629. ,
  44630. n.BufferGeometry.prototype = {
  44631. constructor: n.BufferGeometry,
  44632. getIndex: function() {
  44633. return this.index
  44634. },
  44635. setIndex: function(e) {
  44636. this.index = e
  44637. },
  44638. addAttribute: function(e, t) {
  44639. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44640. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44641. void this.setIndex(t)) : (this.attributes[e] = t,
  44642. this)
  44643. },
  44644. getAttribute: function(e) {
  44645. return this.attributes[e]
  44646. },
  44647. removeAttribute: function(e) {
  44648. return delete this.attributes[e],
  44649. this
  44650. },
  44651. addGroup: function(e, t, i) {
  44652. this.groups.push({
  44653. start: e,
  44654. count: t,
  44655. materialIndex: void 0 !== i ? i : 0
  44656. })
  44657. },
  44658. clearGroups: function() {
  44659. this.groups = []
  44660. },
  44661. setDrawRange: function(e, t) {
  44662. this.drawRange.start = e,
  44663. this.drawRange.count = t
  44664. },
  44665. applyMatrix: function(e) {
  44666. var t = this.attributes.position;
  44667. void 0 !== t && (e.applyToVector3Array(t.array),
  44668. t.needsUpdate = !0);
  44669. var i = this.attributes.normal;
  44670. if (void 0 !== i) {
  44671. var r = (new n.Matrix3).getNormalMatrix(e);
  44672. r.applyToVector3Array(i.array),
  44673. i.needsUpdate = !0
  44674. }
  44675. return null !== this.boundingBox && this.computeBoundingBox(),
  44676. null !== this.boundingSphere && this.computeBoundingSphere(),
  44677. this
  44678. },
  44679. rotateX: function() {
  44680. var e;
  44681. return function(t) {
  44682. return void 0 === e && (e = new n.Matrix4),
  44683. e.makeRotationX(t),
  44684. this.applyMatrix(e),
  44685. this
  44686. }
  44687. }(),
  44688. rotateY: function() {
  44689. var e;
  44690. return function(t) {
  44691. return void 0 === e && (e = new n.Matrix4),
  44692. e.makeRotationY(t),
  44693. this.applyMatrix(e),
  44694. this
  44695. }
  44696. }(),
  44697. rotateZ: function() {
  44698. var e;
  44699. return function(t) {
  44700. return void 0 === e && (e = new n.Matrix4),
  44701. e.makeRotationZ(t),
  44702. this.applyMatrix(e),
  44703. this
  44704. }
  44705. }(),
  44706. translate: function() {
  44707. var e;
  44708. return function(t, i, r) {
  44709. return void 0 === e && (e = new n.Matrix4),
  44710. e.makeTranslation(t, i, r),
  44711. this.applyMatrix(e),
  44712. this
  44713. }
  44714. }(),
  44715. scale: function() {
  44716. var e;
  44717. return function(t, i, r) {
  44718. return void 0 === e && (e = new n.Matrix4),
  44719. e.makeScale(t, i, r),
  44720. this.applyMatrix(e),
  44721. this
  44722. }
  44723. }(),
  44724. lookAt: function() {
  44725. var e;
  44726. return function(t) {
  44727. void 0 === e && (e = new n.Object3D),
  44728. e.lookAt(t),
  44729. e.updateMatrix(),
  44730. this.applyMatrix(e.matrix)
  44731. }
  44732. }(),
  44733. center: function() {
  44734. this.computeBoundingBox();
  44735. var e = this.boundingBox.center().negate();
  44736. return this.translate(e.x, e.y, e.z),
  44737. e
  44738. },
  44739. setFromObject: function(e) {
  44740. var t = e.geometry;
  44741. if (e instanceof n.Points || e instanceof n.Line) {
  44742. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44743. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44744. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44745. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44746. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44747. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44748. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44749. }
  44750. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44751. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44752. } else
  44753. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44754. return this
  44755. },
  44756. updateFromObject: function(e) {
  44757. var t = e.geometry;
  44758. if (e instanceof n.Mesh) {
  44759. var i = t.__directGeometry;
  44760. if (void 0 === i)
  44761. return this.fromGeometry(t);
  44762. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44763. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44764. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44765. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44766. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44767. t.verticesNeedUpdate = !1,
  44768. t.normalsNeedUpdate = !1,
  44769. t.colorsNeedUpdate = !1,
  44770. t.uvsNeedUpdate = !1,
  44771. t.groupsNeedUpdate = !1,
  44772. t = i
  44773. }
  44774. if (t.verticesNeedUpdate === !0) {
  44775. var r = this.attributes.position;
  44776. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44777. r.needsUpdate = !0),
  44778. t.verticesNeedUpdate = !1
  44779. }
  44780. if (t.normalsNeedUpdate === !0) {
  44781. var r = this.attributes.normal;
  44782. void 0 !== r && (r.copyVector3sArray(t.normals),
  44783. r.needsUpdate = !0),
  44784. t.normalsNeedUpdate = !1
  44785. }
  44786. if (t.colorsNeedUpdate === !0) {
  44787. var r = this.attributes.color;
  44788. void 0 !== r && (r.copyColorsArray(t.colors),
  44789. r.needsUpdate = !0),
  44790. t.colorsNeedUpdate = !1
  44791. }
  44792. if (t.uvsNeedUpdate) {
  44793. var r = this.attributes.uv;
  44794. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44795. r.needsUpdate = !0),
  44796. t.uvsNeedUpdate = !1
  44797. }
  44798. if (t.lineDistancesNeedUpdate) {
  44799. var r = this.attributes.lineDistance;
  44800. void 0 !== r && (r.copyArray(t.lineDistances),
  44801. r.needsUpdate = !0),
  44802. t.lineDistancesNeedUpdate = !1
  44803. }
  44804. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44805. this.groups = t.groups,
  44806. t.groupsNeedUpdate = !1),
  44807. this
  44808. },
  44809. fromGeometry: function(e) {
  44810. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44811. this.fromDirectGeometry(e.__directGeometry)
  44812. },
  44813. fromDirectGeometry: function(e) {
  44814. var t = new Float32Array(3 * e.vertices.length);
  44815. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44816. e.normals.length > 0) {
  44817. var i = new Float32Array(3 * e.normals.length);
  44818. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44819. }
  44820. if (e.colors.length > 0) {
  44821. var r = new Float32Array(3 * e.colors.length);
  44822. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44823. }
  44824. if (e.uvs.length > 0) {
  44825. var o = new Float32Array(2 * e.uvs.length);
  44826. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44827. }
  44828. if (e.uvs2.length > 0) {
  44829. var a = new Float32Array(2 * e.uvs2.length);
  44830. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44831. }
  44832. if (e.indices.length > 0) {
  44833. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44834. , l = new s(3 * e.indices.length);
  44835. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44836. }
  44837. this.groups = e.groups;
  44838. for (var c in e.morphTargets) {
  44839. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44840. var f = u[d]
  44841. , g = new n.Float32Attribute(3 * f.length,3);
  44842. h.push(g.copyVector3sArray(f))
  44843. }
  44844. this.morphAttributes[c] = h
  44845. }
  44846. if (e.skinIndices.length > 0) {
  44847. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44848. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44849. }
  44850. if (e.skinWeights.length > 0) {
  44851. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44852. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44853. }
  44854. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44855. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44856. this
  44857. },
  44858. computeBoundingBox: function() {
  44859. new n.Vector3;
  44860. return function() {
  44861. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44862. var e = this.attributes.position.array;
  44863. e && this.boundingBox.setFromArray(e),
  44864. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44865. this.boundingBox.max.set(0, 0, 0)),
  44866. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44867. }
  44868. }(),
  44869. computeBoundingSphere: function() {
  44870. var e = new n.Box3
  44871. , t = new n.Vector3;
  44872. return function() {
  44873. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44874. var i = this.attributes.position.array;
  44875. if (i) {
  44876. var r = this.boundingSphere.center;
  44877. e.setFromArray(i),
  44878. e.center(r);
  44879. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44880. t.fromArray(i, a),
  44881. o = Math.max(o, r.distanceToSquared(t));
  44882. this.boundingSphere.radius = Math.sqrt(o),
  44883. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44884. }
  44885. }
  44886. }(),
  44887. computeFaceNormals: function() {},
  44888. computeVertexNormals: function() {
  44889. var e = this.index
  44890. , t = this.attributes
  44891. , i = this.groups;
  44892. if (t.position) {
  44893. var r = t.position.array;
  44894. if (void 0 === t.normal)
  44895. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44896. else
  44897. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44898. o[a] = 0;
  44899. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44900. if (e) {
  44901. var v = e.array;
  44902. 0 === i.length && this.addGroup(0, v.length);
  44903. for (var A = 0, y = i.length; A < y; ++A)
  44904. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44905. l = 3 * v[a + 0],
  44906. c = 3 * v[a + 1],
  44907. h = 3 * v[a + 2],
  44908. d.fromArray(r, l),
  44909. p.fromArray(r, c),
  44910. f.fromArray(r, h),
  44911. g.subVectors(f, p),
  44912. m.subVectors(d, p),
  44913. g.cross(m),
  44914. u[l] += g.x,
  44915. u[l + 1] += g.y,
  44916. u[l + 2] += g.z,
  44917. u[c] += g.x,
  44918. u[c + 1] += g.y,
  44919. u[c + 2] += g.z,
  44920. u[h] += g.x,
  44921. u[h + 1] += g.y,
  44922. u[h + 2] += g.z
  44923. } else
  44924. for (var a = 0, s = r.length; a < s; a += 9)
  44925. d.fromArray(r, a),
  44926. p.fromArray(r, a + 3),
  44927. f.fromArray(r, a + 6),
  44928. g.subVectors(f, p),
  44929. m.subVectors(d, p),
  44930. g.cross(m),
  44931. u[a] = g.x,
  44932. u[a + 1] = g.y,
  44933. u[a + 2] = g.z,
  44934. u[a + 3] = g.x,
  44935. u[a + 4] = g.y,
  44936. u[a + 5] = g.z,
  44937. u[a + 6] = g.x,
  44938. u[a + 7] = g.y,
  44939. u[a + 8] = g.z;
  44940. this.normalizeNormals(),
  44941. t.normal.needsUpdate = !0
  44942. }
  44943. },
  44944. merge: function(e, t) {
  44945. if (e instanceof n.BufferGeometry == !1)
  44946. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44947. void 0 === t && (t = 0);
  44948. var i = this.attributes;
  44949. for (var r in i)
  44950. if (void 0 !== e.attributes[r])
  44951. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44952. u++)
  44953. a[u] = l[h];
  44954. return this
  44955. },
  44956. normalizeNormals: function() {
  44957. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44958. e = r[o],
  44959. t = r[o + 1],
  44960. i = r[o + 2],
  44961. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44962. r[o] *= n,
  44963. r[o + 1] *= n,
  44964. r[o + 2] *= n
  44965. },
  44966. toNonIndexed: function() {
  44967. if (null === this.index)
  44968. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44969. this;
  44970. var e = new n.BufferGeometry
  44971. , t = this.index.array
  44972. , i = this.attributes;
  44973. for (var r in i) {
  44974. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44975. c = t[u] * s;
  44976. for (var p = 0; p < s; p++)
  44977. l[h++] = a[c++]
  44978. }
  44979. e.addAttribute(r, new n.BufferAttribute(l,s))
  44980. }
  44981. return e
  44982. },
  44983. toJSON: function() {
  44984. var e = {
  44985. metadata: {
  44986. version: 4.4,
  44987. type: "BufferGeometry",
  44988. generator: "BufferGeometry.toJSON"
  44989. }
  44990. };
  44991. if (e.uuid = this.uuid,
  44992. e.type = this.type,
  44993. "" !== this.name && (e.name = this.name),
  44994. void 0 !== this.parameters) {
  44995. var t = this.parameters;
  44996. for (var i in t)
  44997. void 0 !== t[i] && (e[i] = t[i]);
  44998. return e
  44999. }
  45000. e.data = {
  45001. attributes: {}
  45002. };
  45003. var n = this.index;
  45004. if (null !== n) {
  45005. var r = Array.prototype.slice.call(n.array);
  45006. e.data.index = {
  45007. type: n.array.constructor.name,
  45008. array: r
  45009. }
  45010. }
  45011. var o = this.attributes;
  45012. for (var i in o) {
  45013. var a = o[i]
  45014. , r = Array.prototype.slice.call(a.array);
  45015. e.data.attributes[i] = {
  45016. itemSize: a.itemSize,
  45017. type: a.array.constructor.name,
  45018. array: r
  45019. }
  45020. }
  45021. var s = this.groups;
  45022. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45023. var l = this.boundingSphere;
  45024. return null !== l && (e.data.boundingSphere = {
  45025. center: l.center.toArray(),
  45026. radius: l.radius
  45027. }),
  45028. e
  45029. },
  45030. clone: function() {
  45031. return (new n.BufferGeometry).copy(this)
  45032. },
  45033. copy: function(e) {
  45034. var t = e.index;
  45035. null !== t && this.setIndex(t.clone());
  45036. var i = e.attributes;
  45037. for (var n in i) {
  45038. var r = i[n];
  45039. this.addAttribute(n, r.clone())
  45040. }
  45041. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45042. var l = o[a];
  45043. this.addGroup(l.start, l.count)
  45044. }
  45045. return this
  45046. },
  45047. dispose: function() {
  45048. this.dispatchEvent({
  45049. type: "dispose"
  45050. })
  45051. }
  45052. },
  45053. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45054. n.BufferGeometry.MaxIndex = 65535,
  45055. n.InstancedBufferGeometry = function() {
  45056. n.BufferGeometry.call(this),
  45057. this.type = "InstancedBufferGeometry",
  45058. this.maxInstancedCount = void 0
  45059. }
  45060. ,
  45061. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45062. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45063. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45064. this.groups.push({
  45065. start: e,
  45066. count: t,
  45067. instances: i
  45068. })
  45069. }
  45070. ,
  45071. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45072. var t = e.index;
  45073. null !== t && this.setIndex(t.clone());
  45074. var i = e.attributes;
  45075. for (var n in i) {
  45076. var r = i[n];
  45077. this.addAttribute(n, r.clone())
  45078. }
  45079. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45080. var l = o[a];
  45081. this.addGroup(l.start, l.count, l.instances)
  45082. }
  45083. return this
  45084. }
  45085. ,
  45086. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45087. n.Uniform = function(e, t) {
  45088. this.type = e,
  45089. this.value = t,
  45090. this.dynamic = !1
  45091. }
  45092. ,
  45093. n.Uniform.prototype = {
  45094. constructor: n.Uniform,
  45095. onUpdate: function(e) {
  45096. return this.dynamic = !0,
  45097. this.onUpdateCallback = e,
  45098. this
  45099. }
  45100. },
  45101. n.AnimationClip = function(e, t, i) {
  45102. this.name = e || n.Math.generateUUID(),
  45103. this.tracks = i,
  45104. this.duration = void 0 !== t ? t : -1,
  45105. this.duration < 0 && this.resetDuration(),
  45106. this.trim(),
  45107. this.optimize()
  45108. }
  45109. ,
  45110. n.AnimationClip.prototype = {
  45111. constructor: n.AnimationClip,
  45112. resetDuration: function() {
  45113. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45114. var r = this.tracks[i];
  45115. t = Math.max(t, r.times[r.times.length - 1])
  45116. }
  45117. this.duration = t
  45118. },
  45119. trim: function() {
  45120. for (var e = 0; e < this.tracks.length; e++)
  45121. this.tracks[e].trim(0, this.duration);
  45122. return this
  45123. },
  45124. optimize: function() {
  45125. for (var e = 0; e < this.tracks.length; e++)
  45126. this.tracks[e].optimize();
  45127. return this
  45128. }
  45129. },
  45130. Object.assign(n.AnimationClip, {
  45131. parse: function(e) {
  45132. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45133. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45134. return new n.AnimationClip(e.name,e.duration,t)
  45135. },
  45136. toJSON: function(e) {
  45137. for (var t = [], i = e.tracks, r = {
  45138. name: e.name,
  45139. duration: e.duration,
  45140. tracks: t
  45141. }, o = 0, a = i.length; o !== a; ++o)
  45142. t.push(n.KeyframeTrack.toJSON(i[o]));
  45143. return r
  45144. },
  45145. CreateFromMorphTargetSequence: function(e, t, i) {
  45146. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45147. var s = []
  45148. , l = [];
  45149. s.push((a + r - 1) % r, a, (a + 1) % r),
  45150. l.push(0, 1, 0);
  45151. var c = n.AnimationUtils.getKeyframeOrder(s);
  45152. s = n.AnimationUtils.sortedArray(s, 1, c),
  45153. l = n.AnimationUtils.sortedArray(l, 1, c),
  45154. 0 === s[0] && (s.push(r),
  45155. l.push(l[0])),
  45156. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45157. }
  45158. return new n.AnimationClip(e,-1,o)
  45159. },
  45160. findByName: function(e, t) {
  45161. for (var i = 0; i < e.length; i++)
  45162. if (e[i].name === t)
  45163. return e[i];
  45164. return null
  45165. },
  45166. CreateClipsFromMorphTargetSequences: function(e, t) {
  45167. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45168. var s = e[o]
  45169. , l = s.name.match(r);
  45170. if (l && l.length > 1) {
  45171. var c = l[1]
  45172. , h = i[c];
  45173. h || (i[c] = h = []),
  45174. h.push(s)
  45175. }
  45176. }
  45177. var u = [];
  45178. for (var c in i)
  45179. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45180. return u
  45181. },
  45182. parseAnimation: function(e, t, i) {
  45183. if (!e)
  45184. return console.error(" no animation in JSONLoader data"),
  45185. null;
  45186. for (var r = function(e, t, i, r, o) {
  45187. if (0 !== i.length) {
  45188. var a = []
  45189. , s = [];
  45190. n.AnimationUtils.flattenJSON(i, a, s, r),
  45191. 0 !== a.length && o.push(new e(t,a,s))
  45192. }
  45193. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45194. var u = c[h].keys;
  45195. if (u && 0 != u.length)
  45196. if (u[0].morphTargets) {
  45197. for (var d = {}, p = 0; p < u.length; p++)
  45198. if (u[p].morphTargets)
  45199. for (var f = 0; f < u[p].morphTargets.length; f++)
  45200. d[u[p].morphTargets[f]] = -1;
  45201. for (var g in d) {
  45202. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45203. var A = u[p];
  45204. m.push(A.time),
  45205. v.push(A.morphTarget === g ? 1 : 0)
  45206. }
  45207. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45208. }
  45209. s = d.length * (l || 1)
  45210. } else {
  45211. var y = ".bones[" + t[h].name + "]";
  45212. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45213. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45214. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45215. }
  45216. }
  45217. if (0 === o.length)
  45218. return null;
  45219. var C = new n.AnimationClip(a,s,o);
  45220. return C
  45221. }
  45222. }),
  45223. n.AnimationMixer = function(e) {
  45224. this._root = e,
  45225. this._initMemoryManager(),
  45226. this._accuIndex = 0,
  45227. this.time = 0,
  45228. this.timeScale = 1
  45229. }
  45230. ,
  45231. n.AnimationMixer.prototype = {
  45232. constructor: n.AnimationMixer,
  45233. clipAction: function(e, t) {
  45234. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45235. if (void 0 !== l) {
  45236. var c = l.actionByRoot[o];
  45237. if (void 0 !== c)
  45238. return c;
  45239. if (i = l.knownActions[0],
  45240. s = i._clip,
  45241. e !== a && e !== s)
  45242. throw new Error("Different clips with the same name detected!")
  45243. }
  45244. if (null === s)
  45245. return null;
  45246. var h = new n.AnimationMixer._Action(this,s,t);
  45247. return this._bindAction(h, i),
  45248. this._addInactiveAction(h, a, o),
  45249. h
  45250. },
  45251. existingAction: function(e, t) {
  45252. var i = t || this._root
  45253. , n = i.uuid
  45254. , r = "string" == typeof e ? e : e.name
  45255. , o = this._actionsByClip[r];
  45256. return void 0 !== o ? o.actionByRoot[n] || null : null
  45257. },
  45258. stopAllAction: function() {
  45259. var e = this._actions
  45260. , t = this._nActiveActions
  45261. , i = this._bindings
  45262. , n = this._nActiveBindings;
  45263. this._nActiveActions = 0,
  45264. this._nActiveBindings = 0;
  45265. for (var r = 0; r !== t; ++r)
  45266. e[r].reset();
  45267. for (var r = 0; r !== n; ++r)
  45268. i[r].useCount = 0;
  45269. return this
  45270. },
  45271. update: function(e) {
  45272. e *= this.timeScale;
  45273. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45274. var s = t[a];
  45275. s.enabled && s._update(n, e, r, o)
  45276. }
  45277. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45278. l[a].apply(o);
  45279. return this
  45280. },
  45281. getRoot: function() {
  45282. return this._root
  45283. },
  45284. uncacheClip: function(e) {
  45285. var t = this._actions
  45286. , i = e.name
  45287. , n = this._actionsByClip
  45288. , r = n[i];
  45289. if (void 0 !== r) {
  45290. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45291. var l = o[a];
  45292. this._deactivateAction(l);
  45293. var c = l._cacheIndex
  45294. , h = t[t.length - 1];
  45295. l._cacheIndex = null,
  45296. l._byClipCacheIndex = null,
  45297. h._cacheIndex = c,
  45298. t[c] = h,
  45299. t.pop(),
  45300. this._removeInactiveBindingsForAction(l)
  45301. }
  45302. delete n[i]
  45303. }
  45304. },
  45305. uncacheRoot: function(e) {
  45306. var t = e.uuid
  45307. , i = this._actionsByClip;
  45308. for (var n in i) {
  45309. var r = i[n].actionByRoot
  45310. , o = r[t];
  45311. void 0 !== o && (this._deactivateAction(o),
  45312. this._removeInactiveAction(o))
  45313. }
  45314. var a = this._bindingsByRootAndName
  45315. , s = a[t];
  45316. if (void 0 !== s)
  45317. for (var l in s) {
  45318. var c = s[l];
  45319. c.restoreOriginalState(),
  45320. this._removeInactiveBinding(c)
  45321. }
  45322. },
  45323. uncacheAction: function(e, t) {
  45324. var i = this.existingAction(e, t);
  45325. null !== i && (this._deactivateAction(i),
  45326. this._removeInactiveAction(i))
  45327. }
  45328. },
  45329. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45330. n.AnimationMixer._Action = function(e, t, i) {
  45331. this._mixer = e,
  45332. this._clip = t,
  45333. this._localRoot = i || null;
  45334. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45335. endingStart: n.ZeroCurvatureEnding,
  45336. endingEnd: n.ZeroCurvatureEnding
  45337. }, l = 0; l !== o; ++l) {
  45338. var c = r[l].createInterpolant(null);
  45339. a[l] = c,
  45340. c.settings = s
  45341. }
  45342. this._interpolantSettings = s,
  45343. this._interpolants = a,
  45344. this._propertyBindings = new Array(o),
  45345. this._cacheIndex = null,
  45346. this._byClipCacheIndex = null,
  45347. this._timeScaleInterpolant = null,
  45348. this._weightInterpolant = null,
  45349. this.loop = n.LoopRepeat,
  45350. this._loopCount = -1,
  45351. this._startTime = null,
  45352. this.time = 0,
  45353. this.timeScale = 1,
  45354. this._effectiveTimeScale = 1,
  45355. this.weight = 1,
  45356. this._effectiveWeight = 1,
  45357. this.repetitions = 1 / 0,
  45358. this.paused = !1,
  45359. this.enabled = !0,
  45360. this.clampWhenFinished = !1,
  45361. this.zeroSlopeAtStart = !0,
  45362. this.zeroSlopeAtEnd = !0
  45363. }
  45364. ,
  45365. n.AnimationMixer._Action.prototype = {
  45366. constructor: n.AnimationMixer._Action,
  45367. play: function() {
  45368. return this._mixer._activateAction(this),
  45369. this
  45370. },
  45371. stop: function() {
  45372. return this._mixer._deactivateAction(this),
  45373. this.reset()
  45374. },
  45375. reset: function() {
  45376. return this.paused = !1,
  45377. this.enabled = !0,
  45378. this.time = 0,
  45379. this._loopCount = -1,
  45380. this._startTime = null,
  45381. this.stopFading().stopWarping()
  45382. },
  45383. isRunning: function() {
  45384. this._startTime;
  45385. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45386. },
  45387. isScheduled: function() {
  45388. return this._mixer._isActiveAction(this)
  45389. },
  45390. startAt: function(e) {
  45391. return this._startTime = e,
  45392. this
  45393. },
  45394. setLoop: function(e, t) {
  45395. return this.loop = e,
  45396. this.repetitions = t,
  45397. this
  45398. },
  45399. setEffectiveWeight: function(e) {
  45400. return this.weight = e,
  45401. this._effectiveWeight = this.enabled ? e : 0,
  45402. this.stopFading()
  45403. },
  45404. getEffectiveWeight: function() {
  45405. return this._effectiveWeight
  45406. },
  45407. fadeIn: function(e) {
  45408. return this._scheduleFading(e, 0, 1)
  45409. },
  45410. fadeOut: function(e) {
  45411. return this._scheduleFading(e, 1, 0)
  45412. },
  45413. crossFadeFrom: function(e, t, i) {
  45414. this._mixer;
  45415. if (e.fadeOut(t),
  45416. this.fadeIn(t),
  45417. i) {
  45418. var n = this._clip.duration
  45419. , r = e._clip.duration
  45420. , o = r / n
  45421. , a = n / r;
  45422. e.warp(1, o, t),
  45423. this.warp(a, 1, t)
  45424. }
  45425. return this
  45426. },
  45427. crossFadeTo: function(e, t, i) {
  45428. return e.crossFadeFrom(this, t, i)
  45429. },
  45430. stopFading: function() {
  45431. var e = this._weightInterpolant;
  45432. return null !== e && (this._weightInterpolant = null,
  45433. this._mixer._takeBackControlInterpolant(e)),
  45434. this
  45435. },
  45436. setEffectiveTimeScale: function(e) {
  45437. return this.timeScale = e,
  45438. this._effectiveTimeScale = this.paused ? 0 : e,
  45439. this.stopWarping()
  45440. },
  45441. getEffectiveTimeScale: function() {
  45442. return this._effectiveTimeScale
  45443. },
  45444. setDuration: function(e) {
  45445. return this.timeScale = this._clip.duration / e,
  45446. this.stopWarping()
  45447. },
  45448. syncWith: function(e) {
  45449. return this.time = e.time,
  45450. this.timeScale = e.timeScale,
  45451. this.stopWarping()
  45452. },
  45453. halt: function(e) {
  45454. return this.warp(this._currentTimeScale, 0, e)
  45455. },
  45456. warp: function(e, t, i) {
  45457. var n = this._mixer
  45458. , r = n.time
  45459. , o = this._timeScaleInterpolant
  45460. , a = this.timeScale;
  45461. null === o && (o = n._lendControlInterpolant(),
  45462. this._timeScaleInterpolant = o);
  45463. var s = o.parameterPositions
  45464. , l = o.sampleValues;
  45465. return s[0] = r,
  45466. s[1] = r + i,
  45467. l[0] = e / a,
  45468. l[1] = t / a,
  45469. this
  45470. },
  45471. stopWarping: function() {
  45472. var e = this._timeScaleInterpolant;
  45473. return null !== e && (this._timeScaleInterpolant = null,
  45474. this._mixer._takeBackControlInterpolant(e)),
  45475. this
  45476. },
  45477. getMixer: function() {
  45478. return this._mixer
  45479. },
  45480. getClip: function() {
  45481. return this._clip
  45482. },
  45483. getRoot: function() {
  45484. return this._localRoot || this._mixer._root
  45485. },
  45486. _update: function(e, t, i, n) {
  45487. var r = this._startTime;
  45488. if (null !== r) {
  45489. var o = (e - r) * i;
  45490. if (o < 0 || 0 === i)
  45491. return;
  45492. this._startTime = null,
  45493. t = i * o
  45494. }
  45495. t *= this._updateTimeScale(e);
  45496. var a = this._updateTime(t)
  45497. , s = this._updateWeight(e);
  45498. if (s > 0)
  45499. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45500. l[h].evaluate(a),
  45501. c[h].accumulate(n, s)
  45502. },
  45503. _updateWeight: function(e) {
  45504. var t = 0;
  45505. if (this.enabled) {
  45506. t = this.weight;
  45507. var i = this._weightInterpolant;
  45508. if (null !== i) {
  45509. var n = i.evaluate(e)[0];
  45510. t *= n,
  45511. e > i.parameterPositions[1] && (this.stopFading(),
  45512. 0 === n && (this.enabled = !1))
  45513. }
  45514. }
  45515. return this._effectiveWeight = t,
  45516. t
  45517. },
  45518. _updateTimeScale: function(e) {
  45519. var t = 0;
  45520. if (!this.paused) {
  45521. t = this.timeScale;
  45522. var i = this._timeScaleInterpolant;
  45523. if (null !== i) {
  45524. var n = i.evaluate(e)[0];
  45525. t *= n,
  45526. e > i.parameterPositions[1] && (this.stopWarping(),
  45527. 0 === t ? this.pause = !0 : this.timeScale = t)
  45528. }
  45529. }
  45530. return this._effectiveTimeScale = t,
  45531. t
  45532. },
  45533. _updateTime: function(e) {
  45534. var t = this.time + e;
  45535. if (0 === e)
  45536. return t;
  45537. var i = this._clip.duration
  45538. , r = this.loop
  45539. , o = this._loopCount
  45540. , a = !1;
  45541. switch (r) {
  45542. case n.LoopOnce:
  45543. if (o === -1 && (this.loopCount = 0,
  45544. this._setEndings(!0, !0, !1)),
  45545. t >= i)
  45546. t = i;
  45547. else {
  45548. if (!(t < 0))
  45549. break;
  45550. t = 0
  45551. }
  45552. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45553. this._mixer.dispatchEvent({
  45554. type: "finished",
  45555. action: this,
  45556. direction: e < 0 ? -1 : 1
  45557. });
  45558. break;
  45559. case n.LoopPingPong:
  45560. a = !0;
  45561. case n.LoopRepeat:
  45562. if (o === -1 && (e > 0 ? (o = 0,
  45563. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45564. t >= i || t < 0) {
  45565. var s = Math.floor(t / i);
  45566. t -= i * s,
  45567. o += Math.abs(s);
  45568. var l = this.repetitions - o;
  45569. if (l < 0) {
  45570. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45571. t = e > 0 ? i : 0,
  45572. this._mixer.dispatchEvent({
  45573. type: "finished",
  45574. action: this,
  45575. direction: e > 0 ? 1 : -1
  45576. });
  45577. break
  45578. }
  45579. if (0 === l) {
  45580. var c = e < 0;
  45581. this._setEndings(c, !c, a)
  45582. } else
  45583. this._setEndings(!1, !1, a);
  45584. this._loopCount = o,
  45585. this._mixer.dispatchEvent({
  45586. type: "loop",
  45587. action: this,
  45588. loopDelta: s
  45589. })
  45590. }
  45591. if (r === n.LoopPingPong && 1 === (1 & o))
  45592. return this.time = t,
  45593. i - t
  45594. }
  45595. return this.time = t,
  45596. t
  45597. },
  45598. _setEndings: function(e, t, i) {
  45599. var r = this._interpolantSettings;
  45600. i ? (r.endingStart = n.ZeroSlopeEnding,
  45601. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45602. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45603. },
  45604. _scheduleFading: function(e, t, i) {
  45605. var n = this._mixer
  45606. , r = n.time
  45607. , o = this._weightInterpolant;
  45608. null === o && (o = n._lendControlInterpolant(),
  45609. this._weightInterpolant = o);
  45610. var a = o.parameterPositions
  45611. , s = o.sampleValues;
  45612. return a[0] = r,
  45613. s[0] = t,
  45614. a[1] = r + e,
  45615. s[1] = i,
  45616. this
  45617. }
  45618. },
  45619. Object.assign(n.AnimationMixer.prototype, {
  45620. _bindAction: function(e, t) {
  45621. var i = e._localRoot || this._root
  45622. , r = e._clip.tracks
  45623. , o = r.length
  45624. , a = e._propertyBindings
  45625. , s = e._interpolants
  45626. , l = i.uuid
  45627. , c = this._bindingsByRootAndName
  45628. , h = c[l];
  45629. void 0 === h && (h = {},
  45630. c[l] = h);
  45631. for (var u = 0; u !== o; ++u) {
  45632. var d = r[u]
  45633. , p = d.name
  45634. , f = h[p];
  45635. if (void 0 !== f)
  45636. a[u] = f;
  45637. else {
  45638. if (f = a[u],
  45639. void 0 !== f) {
  45640. null === f._cacheIndex && (++f.referenceCount,
  45641. this._addInactiveBinding(f, l, p));
  45642. continue
  45643. }
  45644. var g = t && t._propertyBindings[u].binding.parsedPath;
  45645. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45646. ++f.referenceCount,
  45647. this._addInactiveBinding(f, l, p),
  45648. a[u] = f
  45649. }
  45650. s[u].resultBuffer = f.buffer
  45651. }
  45652. },
  45653. _activateAction: function(e) {
  45654. if (!this._isActiveAction(e)) {
  45655. if (null === e._cacheIndex) {
  45656. var t = (e._localRoot || this._root).uuid
  45657. , i = e._clip.name
  45658. , n = this._actionsByClip[i];
  45659. this._bindAction(e, n && n.knownActions[0]),
  45660. this._addInactiveAction(e, i, t)
  45661. }
  45662. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45663. var s = r[o];
  45664. 0 === s.useCount++ && (this._lendBinding(s),
  45665. s.saveOriginalState())
  45666. }
  45667. this._lendAction(e)
  45668. }
  45669. },
  45670. _deactivateAction: function(e) {
  45671. if (this._isActiveAction(e)) {
  45672. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45673. var r = t[i];
  45674. 0 === --r.useCount && (r.restoreOriginalState(),
  45675. this._takeBackBinding(r))
  45676. }
  45677. this._takeBackAction(e)
  45678. }
  45679. },
  45680. _initMemoryManager: function() {
  45681. this._actions = [],
  45682. this._nActiveActions = 0,
  45683. this._actionsByClip = {},
  45684. this._bindings = [],
  45685. this._nActiveBindings = 0,
  45686. this._bindingsByRootAndName = {},
  45687. this._controlInterpolants = [],
  45688. this._nActiveControlInterpolants = 0;
  45689. var e = this;
  45690. this.stats = {
  45691. actions: {
  45692. get total() {
  45693. return e._actions.length
  45694. },
  45695. get inUse() {
  45696. return e._nActiveActions
  45697. }
  45698. },
  45699. bindings: {
  45700. get total() {
  45701. return e._bindings.length
  45702. },
  45703. get inUse() {
  45704. return e._nActiveBindings
  45705. }
  45706. },
  45707. controlInterpolants: {
  45708. get total() {
  45709. return e._controlInterpolants.length
  45710. },
  45711. get inUse() {
  45712. return e._nActiveControlInterpolants
  45713. }
  45714. }
  45715. }
  45716. },
  45717. _isActiveAction: function(e) {
  45718. var t = e._cacheIndex;
  45719. return null !== t && t < this._nActiveActions
  45720. },
  45721. _addInactiveAction: function(e, t, i) {
  45722. var n = this._actions
  45723. , r = this._actionsByClip
  45724. , o = r[t];
  45725. if (void 0 === o)
  45726. o = {
  45727. knownActions: [e],
  45728. actionByRoot: {}
  45729. },
  45730. e._byClipCacheIndex = 0,
  45731. r[t] = o;
  45732. else {
  45733. var a = o.knownActions;
  45734. e._byClipCacheIndex = a.length,
  45735. a.push(e)
  45736. }
  45737. e._cacheIndex = n.length,
  45738. n.push(e),
  45739. o.actionByRoot[i] = e
  45740. },
  45741. _removeInactiveAction: function(e) {
  45742. var t = this._actions
  45743. , i = t[t.length - 1]
  45744. , n = e._cacheIndex;
  45745. i._cacheIndex = n,
  45746. t[n] = i,
  45747. t.pop(),
  45748. e._cacheIndex = null;
  45749. var r = e._clip.name
  45750. , o = this._actionsByClip
  45751. , a = o[r]
  45752. , s = a.knownActions
  45753. , l = s[s.length - 1]
  45754. , c = e._byClipCacheIndex;
  45755. l._byClipCacheIndex = c,
  45756. s[c] = l,
  45757. s.pop(),
  45758. e._byClipCacheIndex = null;
  45759. var h = a.actionByRoot
  45760. , u = (t._localRoot || this._root).uuid;
  45761. delete h[u],
  45762. 0 === s.length && delete o[r],
  45763. this._removeInactiveBindingsForAction(e)
  45764. },
  45765. _removeInactiveBindingsForAction: function(e) {
  45766. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45767. var r = t[i];
  45768. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45769. }
  45770. },
  45771. _lendAction: function(e) {
  45772. var t = this._actions
  45773. , i = e._cacheIndex
  45774. , n = this._nActiveActions++
  45775. , r = t[n];
  45776. e._cacheIndex = n,
  45777. t[n] = e,
  45778. r._cacheIndex = i,
  45779. t[i] = r
  45780. },
  45781. _takeBackAction: function(e) {
  45782. var t = this._actions
  45783. , i = e._cacheIndex
  45784. , n = --this._nActiveActions
  45785. , r = t[n];
  45786. e._cacheIndex = n,
  45787. t[n] = e,
  45788. r._cacheIndex = i,
  45789. t[i] = r
  45790. },
  45791. _addInactiveBinding: function(e, t, i) {
  45792. var n = this._bindingsByRootAndName
  45793. , r = n[t]
  45794. , o = this._bindings;
  45795. void 0 === r && (r = {},
  45796. n[t] = r),
  45797. r[i] = e,
  45798. e._cacheIndex = o.length,
  45799. o.push(e)
  45800. },
  45801. _removeInactiveBinding: function(e) {
  45802. var t = this._bindings
  45803. , i = e.binding
  45804. , n = i.rootNode.uuid
  45805. , r = i.path
  45806. , o = this._bindingsByRootAndName
  45807. , a = o[n]
  45808. , s = t[t.length - 1]
  45809. , l = e._cacheIndex;
  45810. s._cacheIndex = l,
  45811. t[l] = s,
  45812. t.pop(),
  45813. delete a[r];
  45814. e: {
  45815. for (var c in a)
  45816. break e;
  45817. delete o[n]
  45818. }
  45819. },
  45820. _lendBinding: function(e) {
  45821. var t = this._bindings
  45822. , i = e._cacheIndex
  45823. , n = this._nActiveBindings++
  45824. , r = t[n];
  45825. e._cacheIndex = n,
  45826. t[n] = e,
  45827. r._cacheIndex = i,
  45828. t[i] = r
  45829. },
  45830. _takeBackBinding: function(e) {
  45831. var t = this._bindings
  45832. , i = e._cacheIndex
  45833. , n = --this._nActiveBindings
  45834. , r = t[n];
  45835. e._cacheIndex = n,
  45836. t[n] = e,
  45837. r._cacheIndex = i,
  45838. t[i] = r
  45839. },
  45840. _lendControlInterpolant: function() {
  45841. var e = this._controlInterpolants
  45842. , t = this._nActiveControlInterpolants++
  45843. , i = e[t];
  45844. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45845. i.__cacheIndex = t,
  45846. e[t] = i),
  45847. i
  45848. },
  45849. _takeBackControlInterpolant: function(e) {
  45850. var t = this._controlInterpolants
  45851. , i = e.__cacheIndex
  45852. , n = --this._nActiveControlInterpolants
  45853. , r = t[n];
  45854. e.__cacheIndex = n,
  45855. t[n] = e,
  45856. r.__cacheIndex = i,
  45857. t[i] = r
  45858. },
  45859. _controlInterpolantsResultBuffer: new Float32Array(1)
  45860. }),
  45861. n.AnimationObjectGroup = function(e) {
  45862. this.uuid = n.Math.generateUUID(),
  45863. this._objects = Array.prototype.slice.call(arguments),
  45864. this.nCachedObjects_ = 0;
  45865. var t = {};
  45866. this._indicesByUUID = t;
  45867. for (var i = 0, r = arguments.length; i !== r; ++i)
  45868. t[arguments[i].uuid] = i;
  45869. this._paths = [],
  45870. this._parsedPaths = [],
  45871. this._bindings = [],
  45872. this._bindingsIndicesByPath = {};
  45873. var o = this;
  45874. this.stats = {
  45875. objects: {
  45876. get total() {
  45877. return o._objects.length
  45878. },
  45879. get inUse() {
  45880. return this.total - o.nCachedObjects_
  45881. }
  45882. },
  45883. get bindingsPerObject() {
  45884. return o._bindings.length
  45885. }
  45886. }
  45887. }
  45888. ,
  45889. n.AnimationObjectGroup.prototype = {
  45890. constructor: n.AnimationObjectGroup,
  45891. add: function(e) {
  45892. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45893. var d = arguments[h]
  45894. , p = d.uuid
  45895. , f = o[p];
  45896. if (void 0 === f) {
  45897. f = i++,
  45898. o[p] = f,
  45899. t.push(d);
  45900. for (var g = 0, m = c; g !== m; ++g)
  45901. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45902. } else if (f < r) {
  45903. var v = t[f]
  45904. , A = --r
  45905. , y = t[A];
  45906. o[y.uuid] = f,
  45907. t[f] = y,
  45908. o[p] = A,
  45909. t[A] = d;
  45910. for (var g = 0, m = c; g !== m; ++g) {
  45911. var C = l[g]
  45912. , I = C[A]
  45913. , E = C[f];
  45914. C[f] = I,
  45915. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45916. C[A] = E
  45917. }
  45918. } else
  45919. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45920. }
  45921. this.nCachedObjects_ = r
  45922. },
  45923. remove: function(e) {
  45924. for (var t = this._objects, i = (t.length,
  45925. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45926. var l = arguments[a]
  45927. , c = l.uuid
  45928. , h = n[c];
  45929. if (void 0 !== h && h >= i) {
  45930. var u = i++
  45931. , d = t[u];
  45932. n[d.uuid] = h,
  45933. t[h] = d,
  45934. n[c] = u,
  45935. t[u] = l;
  45936. for (var p = 0, f = o; p !== f; ++p) {
  45937. var g = r[p]
  45938. , m = g[u]
  45939. , v = g[h];
  45940. g[h] = m,
  45941. g[u] = v
  45942. }
  45943. }
  45944. }
  45945. this.nCachedObjects_ = i
  45946. },
  45947. uncache: function(e) {
  45948. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45949. var c = arguments[s]
  45950. , h = c.uuid
  45951. , u = r[h];
  45952. if (void 0 !== u)
  45953. if (delete r[h],
  45954. u < n) {
  45955. var d = --n
  45956. , p = t[d]
  45957. , f = --i
  45958. , g = t[f];
  45959. r[p.uuid] = u,
  45960. t[u] = p,
  45961. r[g.uuid] = d,
  45962. t[d] = g,
  45963. t.pop();
  45964. for (var m = 0, v = a; m !== v; ++m) {
  45965. var A = o[m]
  45966. , y = A[d]
  45967. , C = A[f];
  45968. A[u] = y,
  45969. A[d] = C,
  45970. A.pop()
  45971. }
  45972. } else {
  45973. var f = --i
  45974. , g = t[f];
  45975. r[g.uuid] = u,
  45976. t[u] = g,
  45977. t.pop();
  45978. for (var m = 0, v = a; m !== v; ++m) {
  45979. var A = o[m];
  45980. A[u] = A[f],
  45981. A.pop()
  45982. }
  45983. }
  45984. }
  45985. this.nCachedObjects_ = n
  45986. },
  45987. subscribe_: function(e, t) {
  45988. var i = this._bindingsIndicesByPath
  45989. , r = i[e]
  45990. , o = this._bindings;
  45991. if (void 0 !== r)
  45992. return o[r];
  45993. var a = this._paths
  45994. , s = this._parsedPaths
  45995. , l = this._objects
  45996. , c = l.length
  45997. , h = this.nCachedObjects_
  45998. , u = new Array(c);
  45999. r = o.length,
  46000. i[e] = r,
  46001. a.push(e),
  46002. s.push(t),
  46003. o.push(u);
  46004. for (var d = h, p = l.length; d !== p; ++d) {
  46005. var f = l[d];
  46006. u[d] = new n.PropertyBinding(f,e,t)
  46007. }
  46008. return u
  46009. },
  46010. unsubscribe_: function(e) {
  46011. var t = this._bindingsIndicesByPath
  46012. , i = t[e];
  46013. if (void 0 !== i) {
  46014. var n = this._paths
  46015. , r = this._parsedPaths
  46016. , o = this._bindings
  46017. , a = o.length - 1
  46018. , s = o[a]
  46019. , l = e[a];
  46020. t[l] = i,
  46021. o[i] = s,
  46022. o.pop(),
  46023. r[i] = r[a],
  46024. r.pop(),
  46025. n[i] = n[a],
  46026. n.pop()
  46027. }
  46028. }
  46029. },
  46030. n.AnimationUtils = {
  46031. arraySlice: function(e, t, i) {
  46032. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46033. },
  46034. convertArray: function(e, t, i) {
  46035. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46036. },
  46037. isTypedArray: function(e) {
  46038. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46039. },
  46040. getKeyframeOrder: function(e) {
  46041. function t(t, i) {
  46042. return e[t] - e[i]
  46043. }
  46044. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46045. n[r] = r;
  46046. return n.sort(t),
  46047. n
  46048. },
  46049. sortedArray: function(e, t, i) {
  46050. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46051. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46052. r[a++] = e[s + l];
  46053. return r
  46054. },
  46055. flattenJSON: function(e, t, i, n) {
  46056. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46057. o = e[r++];
  46058. if (void 0 !== o) {
  46059. var a = o[n];
  46060. if (void 0 !== a)
  46061. if (Array.isArray(a)) {
  46062. do
  46063. a = o[n],
  46064. void 0 !== a && (t.push(o.time),
  46065. i.push.apply(i, a)),
  46066. o = e[r++];
  46067. while (void 0 !== o)
  46068. } else if (void 0 !== a.toArray) {
  46069. do
  46070. a = o[n],
  46071. void 0 !== a && (t.push(o.time),
  46072. a.toArray(i, i.length)),
  46073. o = e[r++];
  46074. while (void 0 !== o)
  46075. } else
  46076. do
  46077. a = o[n],
  46078. void 0 !== a && (t.push(o.time),
  46079. i.push(a)),
  46080. o = e[r++];
  46081. while (void 0 !== o)
  46082. }
  46083. }
  46084. },
  46085. n.KeyframeTrack = function(e, t, i, r) {
  46086. if (void 0 === e)
  46087. throw new Error("track name is undefined");
  46088. if (void 0 === t || 0 === t.length)
  46089. throw new Error("no keyframes in track named " + e);
  46090. this.name = e,
  46091. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46092. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46093. this.setInterpolation(r || this.DefaultInterpolation),
  46094. this.validate(),
  46095. this.optimize()
  46096. }
  46097. ,
  46098. n.KeyframeTrack.prototype = {
  46099. constructor: n.KeyframeTrack,
  46100. TimeBufferType: Float32Array,
  46101. ValueBufferType: Float32Array,
  46102. DefaultInterpolation: n.InterpolateLinear,
  46103. InterpolantFactoryMethodDiscrete: function(e) {
  46104. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46105. },
  46106. InterpolantFactoryMethodLinear: function(e) {
  46107. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46108. },
  46109. InterpolantFactoryMethodSmooth: function(e) {
  46110. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46111. },
  46112. setInterpolation: function(e) {
  46113. var t = void 0;
  46114. switch (e) {
  46115. case n.InterpolateDiscrete:
  46116. t = this.InterpolantFactoryMethodDiscrete;
  46117. break;
  46118. case n.InterpolateLinear:
  46119. t = this.InterpolantFactoryMethodLinear;
  46120. break;
  46121. case n.InterpolateSmooth:
  46122. t = this.InterpolantFactoryMethodSmooth
  46123. }
  46124. if (void 0 === t) {
  46125. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46126. if (void 0 === this.createInterpolant) {
  46127. if (e === this.DefaultInterpolation)
  46128. throw new Error(i);
  46129. this.setInterpolation(this.DefaultInterpolation)
  46130. }
  46131. return void console.warn(i)
  46132. }
  46133. this.createInterpolant = t
  46134. },
  46135. getInterpolation: function() {
  46136. switch (this.createInterpolant) {
  46137. case this.InterpolantFactoryMethodDiscrete:
  46138. return n.InterpolateDiscrete;
  46139. case this.InterpolantFactoryMethodLinear:
  46140. return n.InterpolateLinear;
  46141. case this.InterpolantFactoryMethodSmooth:
  46142. return n.InterpolateSmooth
  46143. }
  46144. },
  46145. getValueSize: function() {
  46146. return this.values.length / this.times.length
  46147. },
  46148. shift: function(e) {
  46149. if (0 !== e)
  46150. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46151. t[i] += e;
  46152. return this
  46153. },
  46154. scale: function(e) {
  46155. if (1 !== e)
  46156. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46157. t[i] *= e;
  46158. return this
  46159. },
  46160. trim: function(e, t) {
  46161. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46162. ++o;
  46163. for (; a !== -1 && i[a] > t; )
  46164. --a;
  46165. if (++a,
  46166. 0 !== o || a !== r) {
  46167. o >= a && (a = Math.max(a, 1),
  46168. o = a - 1);
  46169. var s = this.getValueSize();
  46170. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46171. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46172. }
  46173. return this
  46174. },
  46175. validate: function() {
  46176. var e = !0
  46177. , t = this.getValueSize();
  46178. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46179. e = !1);
  46180. var i = this.times
  46181. , r = this.values
  46182. , o = i.length;
  46183. 0 === o && (console.error("track is empty", this),
  46184. e = !1);
  46185. for (var a = null, s = 0; s !== o; s++) {
  46186. var l = i[s];
  46187. if ("number" == typeof l && isNaN(l)) {
  46188. console.error("time is not a valid number", this, s, l),
  46189. e = !1;
  46190. break
  46191. }
  46192. if (null !== a && a > l) {
  46193. console.error("out of order keys", this, s, l, a),
  46194. e = !1;
  46195. break
  46196. }
  46197. a = l
  46198. }
  46199. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46200. for (var s = 0, c = r.length; s !== c; ++s) {
  46201. var h = r[s];
  46202. if (isNaN(h)) {
  46203. console.error("value is not a valid number", this, s, h),
  46204. e = !1;
  46205. break
  46206. }
  46207. }
  46208. return e
  46209. },
  46210. optimize: function() {
  46211. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46212. var s = !1
  46213. , l = e[o]
  46214. , c = e[o + 1];
  46215. if (l !== c && (1 !== o || l !== l[0]))
  46216. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46217. var f = t[h + p];
  46218. if (f !== t[u + p] || f !== t[d + p]) {
  46219. s = !0;
  46220. break
  46221. }
  46222. }
  46223. if (s) {
  46224. if (o !== r) {
  46225. e[r] = e[o];
  46226. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46227. t[m + p] = t[g + p]
  46228. }
  46229. ++r
  46230. }
  46231. }
  46232. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46233. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46234. this
  46235. }
  46236. },
  46237. Object.assign(n.KeyframeTrack, {
  46238. parse: function(e) {
  46239. if (void 0 === e.type)
  46240. throw new Error("track type undefined, can not parse");
  46241. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46242. if (void 0 === e.times) {
  46243. console.warn("legacy JSON format detected, converting");
  46244. var i = []
  46245. , r = [];
  46246. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46247. e.times = i,
  46248. e.values = r
  46249. }
  46250. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46251. },
  46252. toJSON: function(e) {
  46253. var t, i = e.constructor;
  46254. if (void 0 !== i.toJSON)
  46255. t = i.toJSON(e);
  46256. else {
  46257. t = {
  46258. name: e.name,
  46259. times: n.AnimationUtils.convertArray(e.times, Array),
  46260. values: n.AnimationUtils.convertArray(e.values, Array)
  46261. };
  46262. var r = e.getInterpolation();
  46263. r !== e.DefaultInterpolation && (t.interpolation = r)
  46264. }
  46265. return t.type = e.ValueTypeName,
  46266. t
  46267. },
  46268. _getTrackTypeForValueTypeName: function(e) {
  46269. switch (e.toLowerCase()) {
  46270. case "scalar":
  46271. case "double":
  46272. case "float":
  46273. case "number":
  46274. case "integer":
  46275. return n.NumberKeyframeTrack;
  46276. case "vector":
  46277. case "vector2":
  46278. case "vector3":
  46279. case "vector4":
  46280. return n.VectorKeyframeTrack;
  46281. case "color":
  46282. return n.ColorKeyframeTrack;
  46283. case "quaternion":
  46284. return n.QuaternionKeyframeTrack;
  46285. case "bool":
  46286. case "boolean":
  46287. return n.BooleanKeyframeTrack;
  46288. case "string":
  46289. return n.StringKeyframeTrack
  46290. }
  46291. throw new Error("Unsupported typeName: " + e)
  46292. }
  46293. }),
  46294. n.PropertyBinding = function(e, t, i) {
  46295. this.path = t,
  46296. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46297. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46298. this.rootNode = e
  46299. }
  46300. ,
  46301. n.PropertyBinding.prototype = {
  46302. constructor: n.PropertyBinding,
  46303. getValue: function(e, t) {
  46304. this.bind(),
  46305. this.getValue(e, t)
  46306. },
  46307. setValue: function(e, t) {
  46308. this.bind(),
  46309. this.setValue(e, t)
  46310. },
  46311. bind: function() {
  46312. var e = this.node
  46313. , t = this.parsedPath
  46314. , i = t.objectName
  46315. , r = t.propertyName
  46316. , o = t.propertyIndex;
  46317. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46318. this.node = e),
  46319. this.getValue = this._getValue_unavailable,
  46320. this.setValue = this._setValue_unavailable,
  46321. !e)
  46322. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46323. if (i) {
  46324. var a = t.objectIndex;
  46325. switch (i) {
  46326. case "materials":
  46327. if (!e.material)
  46328. return void console.error(" can not bind to material as node does not have a material", this);
  46329. if (!e.material.materials)
  46330. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46331. e = e.material.materials;
  46332. break;
  46333. case "bones":
  46334. if (!e.skeleton)
  46335. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46336. e = e.skeleton.bones;
  46337. for (var s = 0; s < e.length; s++)
  46338. if (e[s].name === a) {
  46339. a = s;
  46340. break
  46341. }
  46342. break;
  46343. default:
  46344. if (void 0 === e[i])
  46345. return void console.error(" can not bind to objectName of node, undefined", this);
  46346. e = e[i]
  46347. }
  46348. if (void 0 !== a) {
  46349. if (void 0 === e[a])
  46350. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46351. e = e[a]
  46352. }
  46353. }
  46354. var l = e[r];
  46355. if (!l) {
  46356. var c = t.nodeName;
  46357. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46358. }
  46359. var h = this.Versioning.None;
  46360. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46361. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46362. this.targetObject = e);
  46363. var u = this.BindingType.Direct;
  46364. if (void 0 !== o) {
  46365. if ("morphTargetInfluences" === r) {
  46366. if (!e.geometry)
  46367. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46368. if (!e.geometry.morphTargets)
  46369. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46370. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46371. if (e.geometry.morphTargets[s].name === o) {
  46372. o = s;
  46373. break
  46374. }
  46375. }
  46376. u = this.BindingType.ArrayElement,
  46377. this.resolvedProperty = l,
  46378. this.propertyIndex = o
  46379. } else
  46380. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46381. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46382. this.resolvedProperty = l) : this.propertyName = r;
  46383. this.getValue = this.GetterByBindingType[u],
  46384. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46385. },
  46386. unbind: function() {
  46387. this.node = null,
  46388. this.getValue = this._getValue_unbound,
  46389. this.setValue = this._setValue_unbound
  46390. }
  46391. },
  46392. Object.assign(n.PropertyBinding.prototype, {
  46393. _getValue_unavailable: function() {},
  46394. _setValue_unavailable: function() {},
  46395. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46396. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46397. BindingType: {
  46398. Direct: 0,
  46399. EntireArray: 1,
  46400. ArrayElement: 2,
  46401. HasFromToArray: 3
  46402. },
  46403. Versioning: {
  46404. None: 0,
  46405. NeedsUpdate: 1,
  46406. MatrixWorldNeedsUpdate: 2
  46407. },
  46408. GetterByBindingType: [function(e, t) {
  46409. e[t] = this.node[this.propertyName]
  46410. }
  46411. , function(e, t) {
  46412. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46413. e[t++] = i[n]
  46414. }
  46415. , function(e, t) {
  46416. e[t] = this.resolvedProperty[this.propertyIndex]
  46417. }
  46418. , function(e, t) {
  46419. this.resolvedProperty.toArray(e, t)
  46420. }
  46421. ],
  46422. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46423. this.node[this.propertyName] = e[t]
  46424. }
  46425. , function(e, t) {
  46426. this.node[this.propertyName] = e[t],
  46427. this.targetObject.needsUpdate = !0
  46428. }
  46429. , function(e, t) {
  46430. this.node[this.propertyName] = e[t],
  46431. this.targetObject.matrixWorldNeedsUpdate = !0
  46432. }
  46433. ], [function(e, t) {
  46434. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46435. i[n] = e[t++]
  46436. }
  46437. , function(e, t) {
  46438. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46439. i[n] = e[t++];
  46440. this.targetObject.needsUpdate = !0
  46441. }
  46442. , function(e, t) {
  46443. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46444. i[n] = e[t++];
  46445. this.targetObject.matrixWorldNeedsUpdate = !0
  46446. }
  46447. ], [function(e, t) {
  46448. this.resolvedProperty[this.propertyIndex] = e[t]
  46449. }
  46450. , function(e, t) {
  46451. this.resolvedProperty[this.propertyIndex] = e[t],
  46452. this.targetObject.needsUpdate = !0
  46453. }
  46454. , function(e, t) {
  46455. this.resolvedProperty[this.propertyIndex] = e[t],
  46456. this.targetObject.matrixWorldNeedsUpdate = !0
  46457. }
  46458. ], [function(e, t) {
  46459. this.resolvedProperty.fromArray(e, t)
  46460. }
  46461. , function(e, t) {
  46462. this.resolvedProperty.fromArray(e, t),
  46463. this.targetObject.needsUpdate = !0
  46464. }
  46465. , function(e, t) {
  46466. this.resolvedProperty.fromArray(e, t),
  46467. this.targetObject.matrixWorldNeedsUpdate = !0
  46468. }
  46469. ]]
  46470. }),
  46471. n.PropertyBinding.Composite = function(e, t, i) {
  46472. var r = i || n.PropertyBinding.parseTrackName(t);
  46473. this._targetGroup = e,
  46474. this._bindings = e.subscribe_(t, r)
  46475. }
  46476. ,
  46477. n.PropertyBinding.Composite.prototype = {
  46478. constructor: n.PropertyBinding.Composite,
  46479. getValue: function(e, t) {
  46480. this.bind();
  46481. var i = this._targetGroup.nCachedObjects_
  46482. , n = this._bindings[i];
  46483. void 0 !== n && n.getValue(e, t)
  46484. },
  46485. setValue: function(e, t) {
  46486. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46487. i[n].setValue(e, t)
  46488. },
  46489. bind: function() {
  46490. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46491. e[t].bind()
  46492. },
  46493. unbind: function() {
  46494. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46495. e[t].unbind()
  46496. }
  46497. },
  46498. n.PropertyBinding.create = function(e, t, i) {
  46499. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46500. }
  46501. ,
  46502. n.PropertyBinding.parseTrackName = function(e) {
  46503. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46504. , i = t.exec(e);
  46505. if (!i)
  46506. throw new Error("cannot parse trackName at all: " + e);
  46507. i.index === t.lastIndex && t.lastIndex++;
  46508. var n = {
  46509. nodeName: i[3],
  46510. objectName: i[5],
  46511. objectIndex: i[7],
  46512. propertyName: i[9],
  46513. propertyIndex: i[11]
  46514. };
  46515. if (null === n.propertyName || 0 === n.propertyName.length)
  46516. throw new Error("can not parse propertyName from trackName: " + e);
  46517. return n
  46518. }
  46519. ,
  46520. n.PropertyBinding.findNode = function(e, t) {
  46521. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46522. return e;
  46523. if (e.skeleton) {
  46524. var i = function(e) {
  46525. for (var i = 0; i < e.bones.length; i++) {
  46526. var n = e.bones[i];
  46527. if (n.name === t)
  46528. return n
  46529. }
  46530. return null
  46531. }
  46532. , n = i(e.skeleton);
  46533. if (n)
  46534. return n
  46535. }
  46536. if (e.children) {
  46537. var r = function(e) {
  46538. for (var i = 0; i < e.length; i++) {
  46539. var n = e[i];
  46540. if (n.name === t || n.uuid === t)
  46541. return n;
  46542. var o = r(n.children);
  46543. if (o)
  46544. return o
  46545. }
  46546. return null
  46547. }
  46548. , o = r(e.children);
  46549. if (o)
  46550. return o
  46551. }
  46552. return null
  46553. }
  46554. ,
  46555. n.PropertyMixer = function(e, t, i) {
  46556. this.binding = e,
  46557. this.valueSize = i;
  46558. var n, r = Float64Array;
  46559. switch (t) {
  46560. case "quaternion":
  46561. n = this._slerp;
  46562. break;
  46563. case "string":
  46564. case "bool":
  46565. r = Array,
  46566. n = this._select;
  46567. break;
  46568. default:
  46569. n = this._lerp
  46570. }
  46571. this.buffer = new r(4 * i),
  46572. this._mixBufferRegion = n,
  46573. this.cumulativeWeight = 0,
  46574. this.useCount = 0,
  46575. this.referenceCount = 0
  46576. }
  46577. ,
  46578. n.PropertyMixer.prototype = {
  46579. constructor: n.PropertyMixer,
  46580. accumulate: function(e, t) {
  46581. var i = this.buffer
  46582. , n = this.valueSize
  46583. , r = e * n + n
  46584. , o = this.cumulativeWeight;
  46585. if (0 === o) {
  46586. for (var a = 0; a !== n; ++a)
  46587. i[r + a] = i[a];
  46588. o = t
  46589. } else {
  46590. o += t;
  46591. var s = t / o;
  46592. this._mixBufferRegion(i, r, 0, s, n)
  46593. }
  46594. this.cumulativeWeight = o
  46595. },
  46596. apply: function(e) {
  46597. var t = this.valueSize
  46598. , i = this.buffer
  46599. , n = e * t + t
  46600. , r = this.cumulativeWeight
  46601. , o = this.binding;
  46602. if (this.cumulativeWeight = 0,
  46603. r < 1) {
  46604. var a = 3 * t;
  46605. this._mixBufferRegion(i, n, a, 1 - r, t)
  46606. }
  46607. for (var s = t, l = t + t; s !== l; ++s)
  46608. if (i[s] !== i[s + t]) {
  46609. o.setValue(i, n);
  46610. break
  46611. }
  46612. },
  46613. saveOriginalState: function() {
  46614. var e = this.binding
  46615. , t = this.buffer
  46616. , i = this.valueSize
  46617. , n = 3 * i;
  46618. e.getValue(t, n);
  46619. for (var r = i, o = n; r !== o; ++r)
  46620. t[r] = t[n + r % i];
  46621. this.cumulativeWeight = 0
  46622. },
  46623. restoreOriginalState: function() {
  46624. var e = 3 * this.valueSize;
  46625. this.binding.setValue(this.buffer, e)
  46626. },
  46627. _select: function(e, t, i, n, r) {
  46628. if (n >= .5)
  46629. for (var o = 0; o !== r; ++o)
  46630. e[t + o] = e[i + o]
  46631. },
  46632. _slerp: function(e, t, i, r, o) {
  46633. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46634. },
  46635. _lerp: function(e, t, i, n, r) {
  46636. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46637. var s = t + a;
  46638. e[s] = e[s] * o + e[i + a] * n
  46639. }
  46640. }
  46641. },
  46642. n.BooleanKeyframeTrack = function(e, t, i) {
  46643. n.KeyframeTrack.call(this, e, t, i)
  46644. }
  46645. ,
  46646. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46647. constructor: n.BooleanKeyframeTrack,
  46648. ValueTypeName: "bool",
  46649. ValueBufferType: Array,
  46650. DefaultInterpolation: n.IntepolateDiscrete,
  46651. InterpolantFactoryMethodLinear: void 0,
  46652. InterpolantFactoryMethodSmooth: void 0
  46653. }),
  46654. n.NumberKeyframeTrack = function(e, t, i, r) {
  46655. n.KeyframeTrack.call(this, e, t, i, r)
  46656. }
  46657. ,
  46658. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46659. constructor: n.NumberKeyframeTrack,
  46660. ValueTypeName: "number"
  46661. }),
  46662. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46663. n.KeyframeTrack.call(this, e, t, i, r)
  46664. }
  46665. ,
  46666. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46667. constructor: n.QuaternionKeyframeTrack,
  46668. ValueTypeName: "quaternion",
  46669. DefaultInterpolation: n.InterpolateLinear,
  46670. InterpolantFactoryMethodLinear: function(e) {
  46671. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46672. },
  46673. InterpolantFactoryMethodSmooth: void 0
  46674. }),
  46675. n.StringKeyframeTrack = function(e, t, i, r) {
  46676. n.KeyframeTrack.call(this, e, t, i, r)
  46677. }
  46678. ,
  46679. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46680. constructor: n.StringKeyframeTrack,
  46681. ValueTypeName: "string",
  46682. ValueBufferType: Array,
  46683. DefaultInterpolation: n.IntepolateDiscrete,
  46684. InterpolantFactoryMethodLinear: void 0,
  46685. InterpolantFactoryMethodSmooth: void 0
  46686. }),
  46687. n.VectorKeyframeTrack = function(e, t, i, r) {
  46688. n.KeyframeTrack.call(this, e, t, i, r)
  46689. }
  46690. ,
  46691. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46692. constructor: n.VectorKeyframeTrack,
  46693. ValueTypeName: "vector"
  46694. }),
  46695. n.Audio = function(e) {
  46696. n.Object3D.call(this),
  46697. this.type = "Audio",
  46698. this.context = e.context,
  46699. this.source = this.context.createBufferSource(),
  46700. this.source.onended = this.onEnded.bind(this),
  46701. this.gain = this.context.createGain(),
  46702. this.gain.connect(e.getInput()),
  46703. this.autoplay = !1,
  46704. this.startTime = 0,
  46705. this.playbackRate = 1,
  46706. this.isPlaying = !1,
  46707. this.hasPlaybackControl = !0,
  46708. this.sourceType = "empty",
  46709. this.filter = null
  46710. }
  46711. ,
  46712. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46713. n.Audio.prototype.constructor = n.Audio,
  46714. n.Audio.prototype.getOutput = function() {
  46715. return this.gain
  46716. }
  46717. ,
  46718. n.Audio.prototype.load = function(e) {
  46719. var t = new n.AudioBuffer(this.context);
  46720. return t.load(e),
  46721. this.setBuffer(t),
  46722. this
  46723. }
  46724. ,
  46725. n.Audio.prototype.setNodeSource = function(e) {
  46726. return this.hasPlaybackControl = !1,
  46727. this.sourceType = "audioNode",
  46728. this.source = e,
  46729. this.connect(),
  46730. this
  46731. }
  46732. ,
  46733. n.Audio.prototype.setBuffer = function(e) {
  46734. var t = this;
  46735. return e.onReady(function(e) {
  46736. t.source.buffer = e,
  46737. t.sourceType = "buffer",
  46738. t.autoplay && t.play()
  46739. }),
  46740. this
  46741. }
  46742. ,
  46743. n.Audio.prototype.play = function() {
  46744. if (this.isPlaying === !0)
  46745. return void console.warn("THREE.Audio: Audio is already playing.");
  46746. if (this.hasPlaybackControl === !1)
  46747. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46748. var e = this.context.createBufferSource();
  46749. e.buffer = this.source.buffer,
  46750. e.loop = this.source.loop,
  46751. e.onended = this.source.onended,
  46752. e.start(0, this.startTime),
  46753. e.playbackRate.value = this.playbackRate,
  46754. this.isPlaying = !0,
  46755. this.source = e,
  46756. this.connect()
  46757. }
  46758. ,
  46759. n.Audio.prototype.pause = function() {
  46760. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46761. void (this.startTime = this.context.currentTime))
  46762. }
  46763. ,
  46764. n.Audio.prototype.stop = function() {
  46765. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46766. void (this.startTime = 0))
  46767. }
  46768. ,
  46769. n.Audio.prototype.connect = function() {
  46770. null !== this.filter ? (this.source.connect(this.filter),
  46771. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46772. }
  46773. ,
  46774. n.Audio.prototype.disconnect = function() {
  46775. null !== this.filter ? (this.source.disconnect(this.filter),
  46776. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46777. }
  46778. ,
  46779. n.Audio.prototype.getFilter = function() {
  46780. return this.filter
  46781. }
  46782. ,
  46783. n.Audio.prototype.setFilter = function(e) {
  46784. void 0 === e && (e = null),
  46785. this.isPlaying === !0 ? (this.disconnect(),
  46786. this.filter = e,
  46787. this.connect()) : this.filter = e
  46788. }
  46789. ,
  46790. n.Audio.prototype.setPlaybackRate = function(e) {
  46791. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46792. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46793. }
  46794. ,
  46795. n.Audio.prototype.getPlaybackRate = function() {
  46796. return this.playbackRate
  46797. }
  46798. ,
  46799. n.Audio.prototype.onEnded = function() {
  46800. this.isPlaying = !1
  46801. }
  46802. ,
  46803. n.Audio.prototype.setLoop = function(e) {
  46804. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46805. }
  46806. ,
  46807. n.Audio.prototype.getLoop = function() {
  46808. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46809. !1) : this.source.loop
  46810. }
  46811. ,
  46812. n.Audio.prototype.setVolume = function(e) {
  46813. this.gain.gain.value = e
  46814. }
  46815. ,
  46816. n.Audio.prototype.getVolume = function() {
  46817. return this.gain.gain.value
  46818. }
  46819. ,
  46820. n.AudioAnalyser = function(e, t) {
  46821. this.analyser = e.context.createAnalyser(),
  46822. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46823. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46824. e.getOutput().connect(this.analyser)
  46825. }
  46826. ,
  46827. n.AudioAnalyser.prototype = {
  46828. constructor: n.AudioAnalyser,
  46829. getData: function() {
  46830. return this.analyser.getByteFrequencyData(this.data),
  46831. this.data
  46832. }
  46833. },
  46834. n.AudioBuffer = function(e) {
  46835. this.context = e,
  46836. this.ready = !1,
  46837. this.readyCallbacks = []
  46838. }
  46839. ,
  46840. n.AudioBuffer.prototype.load = function(e) {
  46841. var t = this
  46842. , i = new XMLHttpRequest;
  46843. return i.open("GET", e, !0),
  46844. i.responseType = "arraybuffer",
  46845. i.onload = function(e) {
  46846. t.context.decodeAudioData(this.response, function(e) {
  46847. t.buffer = e,
  46848. t.ready = !0;
  46849. for (var i = 0; i < t.readyCallbacks.length; i++)
  46850. t.readyCallbacks[i](t.buffer);
  46851. t.readyCallbacks = []
  46852. })
  46853. }
  46854. ,
  46855. i.send(),
  46856. this
  46857. }
  46858. ,
  46859. n.AudioBuffer.prototype.onReady = function(e) {
  46860. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46861. }
  46862. ,
  46863. n.PositionalAudio = function(e) {
  46864. n.Audio.call(this, e),
  46865. this.panner = this.context.createPanner(),
  46866. this.panner.connect(this.gain)
  46867. }
  46868. ,
  46869. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46870. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46871. n.PositionalAudio.prototype.getOutput = function() {
  46872. return this.panner
  46873. }
  46874. ,
  46875. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46876. this.panner.refDistance = e
  46877. }
  46878. ,
  46879. n.PositionalAudio.prototype.getRefDistance = function() {
  46880. return this.panner.refDistance
  46881. }
  46882. ,
  46883. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46884. this.panner.rolloffFactor = e
  46885. }
  46886. ,
  46887. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46888. return this.panner.rolloffFactor
  46889. }
  46890. ,
  46891. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46892. this.panner.distanceModel = e
  46893. }
  46894. ,
  46895. n.PositionalAudio.prototype.getDistanceModel = function() {
  46896. return this.panner.distanceModel
  46897. }
  46898. ,
  46899. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46900. this.panner.maxDistance = e
  46901. }
  46902. ,
  46903. n.PositionalAudio.prototype.getMaxDistance = function() {
  46904. return this.panner.maxDistance
  46905. }
  46906. ,
  46907. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46908. var e = new n.Vector3;
  46909. return function(t) {
  46910. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46911. e.setFromMatrixPosition(this.matrixWorld),
  46912. this.panner.setPosition(e.x, e.y, e.z)
  46913. }
  46914. }(),
  46915. n.AudioListener = function() {
  46916. n.Object3D.call(this),
  46917. this.type = "AudioListener",
  46918. this.context = new (window.AudioContext || window.webkitAudioContext),
  46919. this.gain = this.context.createGain(),
  46920. this.gain.connect(this.context.destination),
  46921. this.filter = null
  46922. }
  46923. ,
  46924. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46925. n.AudioListener.prototype.constructor = n.AudioListener,
  46926. n.AudioListener.prototype.getInput = function() {
  46927. return this.gain
  46928. }
  46929. ,
  46930. n.AudioListener.prototype.removeFilter = function() {
  46931. null !== this.filter && (this.gain.disconnect(this.filter),
  46932. this.filter.disconnect(this.context.destination),
  46933. this.gain.connect(this.context.destination),
  46934. this.filter = null)
  46935. }
  46936. ,
  46937. n.AudioListener.prototype.setFilter = function(e) {
  46938. null !== this.filter ? (this.gain.disconnect(this.filter),
  46939. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46940. this.filter = e,
  46941. this.gain.connect(this.filter),
  46942. this.filter.connect(this.context.destination)
  46943. }
  46944. ,
  46945. n.AudioListener.prototype.getFilter = function() {
  46946. return this.filter
  46947. }
  46948. ,
  46949. n.AudioListener.prototype.setMasterVolume = function(e) {
  46950. this.gain.gain.value = e
  46951. }
  46952. ,
  46953. n.AudioListener.prototype.getMasterVolume = function() {
  46954. return this.gain.gain.value
  46955. }
  46956. ,
  46957. n.AudioListener.prototype.updateMatrixWorld = function() {
  46958. var e = new n.Vector3
  46959. , t = new n.Quaternion
  46960. , i = new n.Vector3
  46961. , r = new n.Vector3;
  46962. return function(o) {
  46963. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46964. var a = this.context.listener
  46965. , s = this.up;
  46966. this.matrixWorld.decompose(e, t, i),
  46967. r.set(0, 0, -1).applyQuaternion(t),
  46968. a.setPosition(e.x, e.y, e.z),
  46969. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46970. }
  46971. }(),
  46972. n.Camera = function() {
  46973. n.Object3D.call(this),
  46974. this.type = "Camera",
  46975. this.matrixWorldInverse = new n.Matrix4,
  46976. this.projectionMatrix = new n.Matrix4
  46977. }
  46978. ,
  46979. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46980. n.Camera.prototype.constructor = n.Camera,
  46981. n.Camera.prototype.getWorldDirection = function() {
  46982. var e = new n.Quaternion;
  46983. return function(t) {
  46984. var i = t || new n.Vector3;
  46985. return this.getWorldQuaternion(e),
  46986. i.set(0, 0, -1).applyQuaternion(e)
  46987. }
  46988. }(),
  46989. n.Camera.prototype.lookAt = function() {
  46990. var e = new n.Matrix4;
  46991. return function(t) {
  46992. e.lookAt(this.position, t, this.up),
  46993. this.quaternion.setFromRotationMatrix(e)
  46994. }
  46995. }(),
  46996. n.Camera.prototype.clone = function() {
  46997. return (new this.constructor).copy(this)
  46998. }
  46999. ,
  47000. n.Camera.prototype.copy = function(e) {
  47001. return n.Object3D.prototype.copy.call(this, e),
  47002. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47003. this.projectionMatrix.copy(e.projectionMatrix),
  47004. this
  47005. }
  47006. ,
  47007. n.CubeCamera = function(e, t, i) {
  47008. n.Object3D.call(this),
  47009. this.type = "CubeCamera";
  47010. var r = 90
  47011. , o = 1
  47012. , a = new n.PerspectiveCamera(r,o,e,t);
  47013. a.up.set(0, -1, 0),
  47014. a.lookAt(new n.Vector3(1,0,0)),
  47015. this.add(a);
  47016. var s = new n.PerspectiveCamera(r,o,e,t);
  47017. s.up.set(0, -1, 0),
  47018. s.lookAt(new n.Vector3(-1,0,0)),
  47019. this.add(s);
  47020. var l = new n.PerspectiveCamera(r,o,e,t);
  47021. l.up.set(0, 0, 1),
  47022. l.lookAt(new n.Vector3(0,1,0)),
  47023. this.add(l);
  47024. var c = new n.PerspectiveCamera(r,o,e,t);
  47025. c.up.set(0, 0, -1),
  47026. c.lookAt(new n.Vector3(0,-1,0)),
  47027. this.add(c);
  47028. var h = new n.PerspectiveCamera(r,o,e,t);
  47029. h.up.set(0, -1, 0),
  47030. h.lookAt(new n.Vector3(0,0,1)),
  47031. this.add(h);
  47032. var u = new n.PerspectiveCamera(r,o,e,t);
  47033. u.up.set(0, -1, 0),
  47034. u.lookAt(new n.Vector3(0,0,-1)),
  47035. this.add(u);
  47036. var d = {
  47037. format: n.RGBFormat,
  47038. magFilter: n.LinearFilter,
  47039. minFilter: n.LinearFilter
  47040. };
  47041. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47042. this.updateCubeMap = function(e, t) {
  47043. null === this.parent && this.updateMatrixWorld();
  47044. var i = this.renderTarget
  47045. , n = i.texture.generateMipmaps;
  47046. i.texture.generateMipmaps = !1,
  47047. i.activeCubeFace = 0,
  47048. e.render(t, a, i),
  47049. i.activeCubeFace = 1,
  47050. e.render(t, s, i),
  47051. i.activeCubeFace = 2,
  47052. e.render(t, l, i),
  47053. i.activeCubeFace = 3,
  47054. e.render(t, c, i),
  47055. i.activeCubeFace = 4,
  47056. e.render(t, h, i),
  47057. i.texture.generateMipmaps = n,
  47058. i.activeCubeFace = 5,
  47059. e.render(t, u, i),
  47060. e.setRenderTarget(null)
  47061. }
  47062. }
  47063. ,
  47064. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47065. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47066. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47067. n.Camera.call(this),
  47068. this.type = "OrthographicCamera",
  47069. this.zoom = 1,
  47070. this.left = e,
  47071. this.right = t,
  47072. this.top = i,
  47073. this.bottom = r,
  47074. this.near = void 0 !== o ? o : .1,
  47075. this.far = void 0 !== a ? a : 2e3,
  47076. this.updateProjectionMatrix()
  47077. }
  47078. ,
  47079. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47080. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47081. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47082. var e = (this.right - this.left) / (2 * this.zoom)
  47083. , t = (this.top - this.bottom) / (2 * this.zoom)
  47084. , i = (this.right + this.left) / 2
  47085. , n = (this.top + this.bottom) / 2;
  47086. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47087. }
  47088. ,
  47089. n.OrthographicCamera.prototype.copy = function(e) {
  47090. return n.Camera.prototype.copy.call(this, e),
  47091. this.left = e.left,
  47092. this.right = e.right,
  47093. this.top = e.top,
  47094. this.bottom = e.bottom,
  47095. this.near = e.near,
  47096. this.far = e.far,
  47097. this.zoom = e.zoom,
  47098. this
  47099. }
  47100. ,
  47101. n.OrthographicCamera.prototype.toJSON = function(e) {
  47102. var t = n.Object3D.prototype.toJSON.call(this, e);
  47103. return t.object.zoom = this.zoom,
  47104. t.object.left = this.left,
  47105. t.object.right = this.right,
  47106. t.object.top = this.top,
  47107. t.object.bottom = this.bottom,
  47108. t.object.near = this.near,
  47109. t.object.far = this.far,
  47110. t
  47111. }
  47112. ,
  47113. n.PerspectiveCamera = function(e, t, i, r) {
  47114. n.Camera.call(this),
  47115. this.type = "PerspectiveCamera",
  47116. this.focalLength = 10,
  47117. this.zoom = 1,
  47118. this.fov = void 0 !== e ? e : 50,
  47119. this.aspect = void 0 !== t ? t : 1,
  47120. this.near = void 0 !== i ? i : .1,
  47121. this.far = void 0 !== r ? r : 2e3,
  47122. this.updateProjectionMatrix()
  47123. }
  47124. ,
  47125. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47126. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47127. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47128. void 0 === t && (t = 24),
  47129. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47130. this.updateProjectionMatrix()
  47131. }
  47132. ,
  47133. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47134. this.fullWidth = e,
  47135. this.fullHeight = t,
  47136. this.x = i,
  47137. this.y = n,
  47138. this.width = r,
  47139. this.height = o,
  47140. this.updateProjectionMatrix()
  47141. }
  47142. ,
  47143. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47144. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47145. if (this.fullWidth) {
  47146. var t = this.fullWidth / this.fullHeight
  47147. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47148. , r = -i
  47149. , o = t * r
  47150. , a = t * i
  47151. , s = Math.abs(a - o)
  47152. , l = Math.abs(i - r);
  47153. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47154. } else
  47155. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47156. }
  47157. ,
  47158. n.PerspectiveCamera.prototype.copy = function(e) {
  47159. return n.Camera.prototype.copy.call(this, e),
  47160. this.focalLength = e.focalLength,
  47161. this.zoom = e.zoom,
  47162. this.fov = e.fov,
  47163. this.aspect = e.aspect,
  47164. this.near = e.near,
  47165. this.far = e.far,
  47166. this
  47167. }
  47168. ,
  47169. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47170. var t = n.Object3D.prototype.toJSON.call(this, e);
  47171. return t.object.focalLength = this.focalLength,
  47172. t.object.zoom = this.zoom,
  47173. t.object.fov = this.fov,
  47174. t.object.aspect = this.aspect,
  47175. t.object.near = this.near,
  47176. t.object.far = this.far,
  47177. t
  47178. }
  47179. ,
  47180. n.StereoCamera = function() {
  47181. this.type = "StereoCamera",
  47182. this.aspect = 1,
  47183. this.cameraL = new n.PerspectiveCamera,
  47184. this.cameraL.layers.enable(1),
  47185. this.cameraL.matrixAutoUpdate = !1,
  47186. this.cameraR = new n.PerspectiveCamera,
  47187. this.cameraR.layers.enable(2),
  47188. this.cameraR.matrixAutoUpdate = !1
  47189. }
  47190. ,
  47191. n.StereoCamera.prototype = {
  47192. constructor: n.StereoCamera,
  47193. update: function() {
  47194. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47195. return function(l) {
  47196. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47197. if (c) {
  47198. e = l.focalLength,
  47199. t = l.fov,
  47200. i = l.aspect * this.aspect,
  47201. r = l.near,
  47202. o = l.far;
  47203. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47204. s.elements[12] = -p,
  47205. a.elements[12] = p,
  47206. h = -g * i + f,
  47207. u = g * i + f,
  47208. d.elements[0] = 2 * r / (u - h),
  47209. d.elements[8] = (u + h) / (u - h),
  47210. this.cameraL.projectionMatrix.copy(d),
  47211. h = -g * i - f,
  47212. u = g * i - f,
  47213. d.elements[0] = 2 * r / (u - h),
  47214. d.elements[8] = (u + h) / (u - h),
  47215. this.cameraR.projectionMatrix.copy(d)
  47216. }
  47217. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47218. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47219. }
  47220. }()
  47221. },
  47222. n.Light = function(e, t) {
  47223. n.Object3D.call(this),
  47224. this.type = "Light",
  47225. this.color = new n.Color(e),
  47226. this.intensity = void 0 !== t ? t : 1,
  47227. this.receiveShadow = void 0
  47228. }
  47229. ,
  47230. n.Light.prototype = Object.create(n.Object3D.prototype),
  47231. n.Light.prototype.constructor = n.Light,
  47232. n.Light.prototype.copy = function(e) {
  47233. return n.Object3D.prototype.copy.call(this, e),
  47234. this.color.copy(e.color),
  47235. this.intensity = e.intensity,
  47236. this
  47237. }
  47238. ,
  47239. n.Light.prototype.toJSON = function(e) {
  47240. var t = n.Object3D.prototype.toJSON.call(this, e);
  47241. return t.object.color = this.color.getHex(),
  47242. t.object.intensity = this.intensity,
  47243. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47244. void 0 !== this.distance && (t.object.distance = this.distance),
  47245. void 0 !== this.angle && (t.object.angle = this.angle),
  47246. void 0 !== this.decay && (t.object.decay = this.decay),
  47247. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47248. t
  47249. }
  47250. ,
  47251. n.LightShadow = function(e) {
  47252. this.camera = e,
  47253. this.bias = 0,
  47254. this.radius = 1,
  47255. this.mapSize = new n.Vector2(512,512),
  47256. this.map = null,
  47257. this.matrix = new n.Matrix4
  47258. }
  47259. ,
  47260. n.LightShadow.prototype = {
  47261. constructor: n.LightShadow,
  47262. copy: function(e) {
  47263. return this.camera = e.camera.clone(),
  47264. this.bias = e.bias,
  47265. this.radius = e.radius,
  47266. this.mapSize.copy(e.mapSize),
  47267. this
  47268. },
  47269. clone: function() {
  47270. return (new this.constructor).copy(this)
  47271. }
  47272. },
  47273. n.AmbientLight = function(e, t) {
  47274. n.Light.call(this, e, t),
  47275. this.type = "AmbientLight",
  47276. this.castShadow = void 0
  47277. }
  47278. ,
  47279. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47280. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47281. n.DirectionalLight = function(e, t) {
  47282. n.Light.call(this, e, t),
  47283. this.type = "DirectionalLight",
  47284. this.position.set(0, 1, 0),
  47285. this.updateMatrix(),
  47286. this.target = new n.Object3D,
  47287. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47288. }
  47289. ,
  47290. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47291. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47292. n.DirectionalLight.prototype.copy = function(e) {
  47293. return n.Light.prototype.copy.call(this, e),
  47294. this.target = e.target.clone(),
  47295. this.shadow = e.shadow.clone(),
  47296. this
  47297. }
  47298. ,
  47299. n.HemisphereLight = function(e, t, i) {
  47300. n.Light.call(this, e, i),
  47301. this.type = "HemisphereLight",
  47302. this.castShadow = void 0,
  47303. this.position.set(0, 1, 0),
  47304. this.updateMatrix(),
  47305. this.groundColor = new n.Color(t)
  47306. }
  47307. ,
  47308. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47309. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47310. n.HemisphereLight.prototype.copy = function(e) {
  47311. return n.Light.prototype.copy.call(this, e),
  47312. this.groundColor.copy(e.groundColor),
  47313. this
  47314. }
  47315. ,
  47316. n.PointLight = function(e, t, i, r) {
  47317. n.Light.call(this, e, t),
  47318. this.type = "PointLight",
  47319. this.distance = void 0 !== i ? i : 0,
  47320. this.decay = void 0 !== r ? r : 1,
  47321. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47322. }
  47323. ,
  47324. n.PointLight.prototype = Object.create(n.Light.prototype),
  47325. n.PointLight.prototype.constructor = n.PointLight,
  47326. Object.defineProperty(n.PointLight.prototype, "power", {
  47327. get: function() {
  47328. return 4 * this.intensity * Math.PI
  47329. },
  47330. set: function(e) {
  47331. this.intensity = e / (4 * Math.PI)
  47332. }
  47333. }),
  47334. n.PointLight.prototype.copy = function(e) {
  47335. return n.Light.prototype.copy.call(this, e),
  47336. this.distance = e.distance,
  47337. this.decay = e.decay,
  47338. this.shadow = e.shadow.clone(),
  47339. this
  47340. }
  47341. ,
  47342. n.SpotLight = function(e, t, i, r, o, a) {
  47343. n.Light.call(this, e, t),
  47344. this.type = "SpotLight",
  47345. this.position.set(0, 1, 0),
  47346. this.updateMatrix(),
  47347. this.target = new n.Object3D,
  47348. this.distance = void 0 !== i ? i : 0,
  47349. this.angle = void 0 !== r ? r : Math.PI / 3,
  47350. this.penumbra = void 0 !== o ? o : 0,
  47351. this.decay = void 0 !== a ? a : 1,
  47352. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47353. }
  47354. ,
  47355. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47356. n.SpotLight.prototype.constructor = n.SpotLight,
  47357. Object.defineProperty(n.SpotLight.prototype, "power", {
  47358. get: function() {
  47359. return this.intensity * Math.PI
  47360. },
  47361. set: function(e) {
  47362. this.intensity = e / Math.PI
  47363. }
  47364. }),
  47365. n.SpotLight.prototype.copy = function(e) {
  47366. return n.Light.prototype.copy.call(this, e),
  47367. this.distance = e.distance,
  47368. this.angle = e.angle,
  47369. this.penumbra = e.penumbra,
  47370. this.decay = e.decay,
  47371. this.target = e.target.clone(),
  47372. this.shadow = e.shadow.clone(),
  47373. this
  47374. }
  47375. ,
  47376. n.Cache = {
  47377. enabled: !1,
  47378. files: {},
  47379. add: function(e, t) {
  47380. this.enabled !== !1 && (this.files[e] = t)
  47381. },
  47382. get: function(e) {
  47383. if (this.enabled !== !1)
  47384. return this.files[e]
  47385. },
  47386. remove: function(e) {
  47387. delete this.files[e]
  47388. },
  47389. clear: function() {
  47390. this.files = {}
  47391. }
  47392. },
  47393. n.Loader = function() {
  47394. this.onLoadStart = function() {}
  47395. ,
  47396. this.onLoadProgress = function() {}
  47397. ,
  47398. this.onLoadComplete = function() {}
  47399. }
  47400. ,
  47401. n.Loader.prototype = {
  47402. constructor: n.Loader,
  47403. crossOrigin: void 0,
  47404. extractUrlBase: function(e) {
  47405. var t = e.split("/");
  47406. return 1 === t.length ? "./" : (t.pop(),
  47407. t.join("/") + "/")
  47408. },
  47409. initMaterials: function(e, t, i) {
  47410. for (var n = [], r = 0; r < e.length; ++r)
  47411. n[r] = this.createMaterial(e[r], t, i);
  47412. return n
  47413. },
  47414. createMaterial: function() {
  47415. var e, t, i;
  47416. return function(r, o, a) {
  47417. function s(e, i, r, s, c) {
  47418. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47419. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47420. h = t.load(u)),
  47421. void 0 !== i && (h.repeat.fromArray(i),
  47422. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47423. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47424. void 0 !== r && h.offset.fromArray(r),
  47425. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47426. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47427. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47428. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47429. void 0 !== c && (h.anisotropy = c);
  47430. var p = n.Math.generateUUID();
  47431. return l[p] = h,
  47432. p
  47433. }
  47434. void 0 === e && (e = new n.Color),
  47435. void 0 === t && (t = new n.TextureLoader),
  47436. void 0 === i && (i = new n.MaterialLoader);
  47437. var l = {}
  47438. , c = {
  47439. uuid: n.Math.generateUUID(),
  47440. type: "MeshLambertMaterial"
  47441. };
  47442. for (var h in r) {
  47443. var u = r[h];
  47444. switch (h) {
  47445. case "DbgColor":
  47446. case "DbgIndex":
  47447. case "opticalDensity":
  47448. case "illumination":
  47449. break;
  47450. case "DbgName":
  47451. c.name = u;
  47452. break;
  47453. case "blending":
  47454. c.blending = n[u];
  47455. break;
  47456. case "colorAmbient":
  47457. case "mapAmbient":
  47458. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47459. break;
  47460. case "colorDiffuse":
  47461. c.color = e.fromArray(u).getHex();
  47462. break;
  47463. case "colorSpecular":
  47464. c.specular = e.fromArray(u).getHex();
  47465. break;
  47466. case "colorEmissive":
  47467. c.emissive = e.fromArray(u).getHex();
  47468. break;
  47469. case "specularCoef":
  47470. c.shininess = u;
  47471. break;
  47472. case "shading":
  47473. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47474. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47475. break;
  47476. case "mapDiffuse":
  47477. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47478. break;
  47479. case "mapDiffuseRepeat":
  47480. case "mapDiffuseOffset":
  47481. case "mapDiffuseWrap":
  47482. case "mapDiffuseAnisotropy":
  47483. break;
  47484. case "mapLight":
  47485. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47486. break;
  47487. case "mapLightRepeat":
  47488. case "mapLightOffset":
  47489. case "mapLightWrap":
  47490. case "mapLightAnisotropy":
  47491. break;
  47492. case "mapAO":
  47493. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47494. break;
  47495. case "mapAORepeat":
  47496. case "mapAOOffset":
  47497. case "mapAOWrap":
  47498. case "mapAOAnisotropy":
  47499. break;
  47500. case "mapBump":
  47501. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47502. break;
  47503. case "mapBumpScale":
  47504. c.bumpScale = u;
  47505. break;
  47506. case "mapBumpRepeat":
  47507. case "mapBumpOffset":
  47508. case "mapBumpWrap":
  47509. case "mapBumpAnisotropy":
  47510. break;
  47511. case "mapNormal":
  47512. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47513. break;
  47514. case "mapNormalFactor":
  47515. c.normalScale = [u, u];
  47516. break;
  47517. case "mapNormalRepeat":
  47518. case "mapNormalOffset":
  47519. case "mapNormalWrap":
  47520. case "mapNormalAnisotropy":
  47521. break;
  47522. case "mapSpecular":
  47523. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47524. break;
  47525. case "mapSpecularRepeat":
  47526. case "mapSpecularOffset":
  47527. case "mapSpecularWrap":
  47528. case "mapSpecularAnisotropy":
  47529. break;
  47530. case "mapAlpha":
  47531. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47532. break;
  47533. case "mapAlphaRepeat":
  47534. case "mapAlphaOffset":
  47535. case "mapAlphaWrap":
  47536. case "mapAlphaAnisotropy":
  47537. break;
  47538. case "flipSided":
  47539. c.side = n.BackSide;
  47540. break;
  47541. case "doubleSided":
  47542. c.side = n.DoubleSide;
  47543. break;
  47544. case "transparency":
  47545. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47546. c.opacity = u;
  47547. break;
  47548. case "depthTest":
  47549. case "depthWrite":
  47550. case "colorWrite":
  47551. case "opacity":
  47552. case "reflectivity":
  47553. case "transparent":
  47554. case "visible":
  47555. case "wireframe":
  47556. c[h] = u;
  47557. break;
  47558. case "vertexColors":
  47559. u === !0 && (c.vertexColors = n.VertexColors),
  47560. "face" === u && (c.vertexColors = n.FaceColors);
  47561. break;
  47562. default:
  47563. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47564. }
  47565. }
  47566. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47567. "MeshPhongMaterial" !== c.type && delete c.specular,
  47568. c.opacity < 1 && (c.transparent = !0),
  47569. i.setTextures(l),
  47570. i.parse(c)
  47571. }
  47572. }()
  47573. },
  47574. n.Loader.Handlers = {
  47575. handlers: [],
  47576. add: function(e, t) {
  47577. this.handlers.push(e, t)
  47578. },
  47579. get: function(e) {
  47580. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47581. var r = t[i]
  47582. , o = t[i + 1];
  47583. if (r.test(e))
  47584. return o
  47585. }
  47586. return null
  47587. }
  47588. },
  47589. n.XHRLoader = function(e) {
  47590. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47591. }
  47592. ,
  47593. n.XHRLoader.prototype = {
  47594. constructor: n.XHRLoader,
  47595. load: function(e, t, i, r) {
  47596. void 0 !== this.path && (e = this.path + e);
  47597. var o = this
  47598. , a = n.Cache.get(e);
  47599. if (void 0 !== a)
  47600. return t && setTimeout(function() {
  47601. t(a)
  47602. }, 0),
  47603. a;
  47604. var s = new XMLHttpRequest;
  47605. return s.overrideMimeType("text/plain"),
  47606. s.open("GET", e, !0),
  47607. s.addEventListener("load", function(i) {
  47608. var a = i.target.response;
  47609. n.Cache.add(e, a),
  47610. 200 === this.status ? (t && t(a),
  47611. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47612. t && t(a),
  47613. o.manager.itemEnd(e)) : (r && r(i),
  47614. o.manager.itemError(e))
  47615. }, !1),
  47616. void 0 !== i && s.addEventListener("progress", function(e) {
  47617. i(e)
  47618. }, !1),
  47619. s.addEventListener("error", function(t) {
  47620. r && r(t),
  47621. o.manager.itemError(e)
  47622. }, !1),
  47623. void 0 !== this.responseType && (s.responseType = this.responseType),
  47624. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47625. s.send(null),
  47626. o.manager.itemStart(e),
  47627. s
  47628. },
  47629. setPath: function(e) {
  47630. this.path = e
  47631. },
  47632. setResponseType: function(e) {
  47633. this.responseType = e
  47634. },
  47635. setWithCredentials: function(e) {
  47636. this.withCredentials = e
  47637. }
  47638. },
  47639. n.FontLoader = function(e) {
  47640. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47641. }
  47642. ,
  47643. n.FontLoader.prototype = {
  47644. constructor: n.FontLoader,
  47645. load: function(e, t, i, r) {
  47646. var o = new n.XHRLoader(this.manager);
  47647. o.load(e, function(e) {
  47648. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47649. }, i, r)
  47650. }
  47651. },
  47652. n.ImageLoader = function(e) {
  47653. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47654. }
  47655. ,
  47656. n.ImageLoader.prototype = {
  47657. constructor: n.ImageLoader,
  47658. load: function(e, t, i, r) {
  47659. void 0 !== this.path && (e = this.path + e);
  47660. var o = this
  47661. , a = n.Cache.get(e);
  47662. if (void 0 !== a)
  47663. return o.manager.itemStart(e),
  47664. t ? setTimeout(function() {
  47665. t(a),
  47666. o.manager.itemEnd(e)
  47667. }, 0) : o.manager.itemEnd(e),
  47668. a;
  47669. var s = document.createElement("img");
  47670. return s.addEventListener("load", function(i) {
  47671. n.Cache.add(e, this),
  47672. t && t(this),
  47673. o.manager.itemEnd(e)
  47674. }, !1),
  47675. void 0 !== i && s.addEventListener("progress", function(e) {
  47676. i(e)
  47677. }, !1),
  47678. s.addEventListener("error", function(t) {
  47679. r && r(t),
  47680. o.manager.itemError(e)
  47681. }, !1),
  47682. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47683. o.manager.itemStart(e),
  47684. s.src = e,
  47685. s
  47686. },
  47687. setCrossOrigin: function(e) {
  47688. this.crossOrigin = e
  47689. },
  47690. setPath: function(e) {
  47691. this.path = e
  47692. }
  47693. },
  47694. n.JSONLoader = function(e) {
  47695. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47696. e = void 0),
  47697. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47698. this.withCredentials = !1
  47699. }
  47700. ,
  47701. n.JSONLoader.prototype = {
  47702. constructor: n.JSONLoader,
  47703. get statusDomElement() {
  47704. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47705. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47706. this._statusDomElement
  47707. },
  47708. load: function(e, t, i, r) {
  47709. var o = this
  47710. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47711. , s = new n.XHRLoader(this.manager);
  47712. s.setWithCredentials(this.withCredentials),
  47713. s.load(e, function(i) {
  47714. var n = JSON.parse(i)
  47715. , r = n.metadata;
  47716. if (void 0 !== r) {
  47717. var s = r.type;
  47718. if (void 0 !== s) {
  47719. if ("object" === s.toLowerCase())
  47720. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47721. if ("scene" === s.toLowerCase())
  47722. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47723. }
  47724. }
  47725. var l = o.parse(n, a);
  47726. t(l.geometry, l.materials)
  47727. }, i, r)
  47728. },
  47729. setTexturePath: function(e) {
  47730. this.texturePath = e
  47731. },
  47732. parse: function(e, t) {
  47733. function i(t) {
  47734. function i(e, t) {
  47735. return e & 1 << t
  47736. }
  47737. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47738. if (void 0 !== e.uvs) {
  47739. for (r = 0; r < e.uvs.length; r++)
  47740. e.uvs[r].length && B++;
  47741. for (r = 0; r < B; r++)
  47742. s.faceVertexUvs[r] = []
  47743. }
  47744. for (l = 0,
  47745. c = L.length; l < c; )
  47746. E = new n.Vector3,
  47747. E.x = L[l++] * t,
  47748. E.y = L[l++] * t,
  47749. E.z = L[l++] * t,
  47750. s.vertices.push(E);
  47751. for (l = 0,
  47752. c = O.length; l < c; )
  47753. if (f = O[l++],
  47754. g = i(f, 0),
  47755. m = i(f, 1),
  47756. v = i(f, 3),
  47757. A = i(f, 4),
  47758. y = i(f, 5),
  47759. C = i(f, 6),
  47760. I = i(f, 7),
  47761. g) {
  47762. if (w = new n.Face3,
  47763. w.a = O[l],
  47764. w.b = O[l + 1],
  47765. w.c = O[l + 3],
  47766. _ = new n.Face3,
  47767. _.a = O[l + 1],
  47768. _.b = O[l + 2],
  47769. _.c = O[l + 3],
  47770. l += 4,
  47771. m && (p = O[l++],
  47772. w.materialIndex = p,
  47773. _.materialIndex = p),
  47774. a = s.faces.length,
  47775. v)
  47776. for (r = 0; r < B; r++)
  47777. for (S = e.uvs[r],
  47778. s.faceVertexUvs[r][a] = [],
  47779. s.faceVertexUvs[r][a + 1] = [],
  47780. o = 0; o < 4; o++)
  47781. d = O[l++],
  47782. R = S[2 * d],
  47783. P = S[2 * d + 1],
  47784. M = new n.Vector2(R,P),
  47785. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47786. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47787. if (A && (u = 3 * O[l++],
  47788. w.normal.set(D[u++], D[u++], D[u]),
  47789. _.normal.copy(w.normal)),
  47790. y)
  47791. for (r = 0; r < 4; r++)
  47792. u = 3 * O[l++],
  47793. x = new n.Vector3(D[u++],D[u++],D[u]),
  47794. 2 !== r && w.vertexNormals.push(x),
  47795. 0 !== r && _.vertexNormals.push(x);
  47796. if (C && (h = O[l++],
  47797. T = N[h],
  47798. w.color.setHex(T),
  47799. _.color.setHex(T)),
  47800. I)
  47801. for (r = 0; r < 4; r++)
  47802. h = O[l++],
  47803. T = N[h],
  47804. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47805. 0 !== r && _.vertexColors.push(new n.Color(T));
  47806. s.faces.push(w),
  47807. s.faces.push(_)
  47808. } else {
  47809. if (b = new n.Face3,
  47810. b.a = O[l++],
  47811. b.b = O[l++],
  47812. b.c = O[l++],
  47813. m && (p = O[l++],
  47814. b.materialIndex = p),
  47815. a = s.faces.length,
  47816. v)
  47817. for (r = 0; r < B; r++)
  47818. for (S = e.uvs[r],
  47819. s.faceVertexUvs[r][a] = [],
  47820. o = 0; o < 3; o++)
  47821. d = O[l++],
  47822. R = S[2 * d],
  47823. P = S[2 * d + 1],
  47824. M = new n.Vector2(R,P),
  47825. s.faceVertexUvs[r][a].push(M);
  47826. if (A && (u = 3 * O[l++],
  47827. b.normal.set(D[u++], D[u++], D[u])),
  47828. y)
  47829. for (r = 0; r < 3; r++)
  47830. u = 3 * O[l++],
  47831. x = new n.Vector3(D[u++],D[u++],D[u]),
  47832. b.vertexNormals.push(x);
  47833. if (C && (h = O[l++],
  47834. b.color.setHex(N[h])),
  47835. I)
  47836. for (r = 0; r < 3; r++)
  47837. h = O[l++],
  47838. b.vertexColors.push(new n.Color(N[h]));
  47839. s.faces.push(b)
  47840. }
  47841. }
  47842. function r() {
  47843. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47844. if (e.skinWeights)
  47845. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47846. var o = e.skinWeights[i]
  47847. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47848. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47849. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47850. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47851. }
  47852. if (e.skinIndices)
  47853. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47854. var h = e.skinIndices[i]
  47855. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47856. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47857. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47858. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47859. }
  47860. s.bones = e.bones,
  47861. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47862. }
  47863. function o(t) {
  47864. if (void 0 !== e.morphTargets)
  47865. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47866. s.morphTargets[i] = {},
  47867. s.morphTargets[i].name = e.morphTargets[i].name,
  47868. s.morphTargets[i].vertices = [];
  47869. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47870. var h = new n.Vector3;
  47871. h.x = a[l] * t,
  47872. h.y = a[l + 1] * t,
  47873. h.z = a[l + 2] * t,
  47874. o.push(h)
  47875. }
  47876. }
  47877. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47878. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47879. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47880. u[i].color.fromArray(d, 3 * i)
  47881. }
  47882. }
  47883. function a() {
  47884. var t = []
  47885. , i = [];
  47886. void 0 !== e.animation && i.push(e.animation),
  47887. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47888. for (var r = 0; r < i.length; r++) {
  47889. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47890. o && t.push(o)
  47891. }
  47892. if (s.morphTargets) {
  47893. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47894. t = t.concat(a)
  47895. }
  47896. t.length > 0 && (s.animations = t)
  47897. }
  47898. var s = new n.Geometry
  47899. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47900. if (i(l),
  47901. r(),
  47902. o(l),
  47903. a(),
  47904. s.computeFaceNormals(),
  47905. s.computeBoundingSphere(),
  47906. void 0 === e.materials || 0 === e.materials.length)
  47907. return {
  47908. geometry: s
  47909. };
  47910. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47911. return {
  47912. geometry: s,
  47913. materials: c
  47914. }
  47915. }
  47916. },
  47917. n.LoadingManager = function(e, t, i) {
  47918. var n = this
  47919. , r = !1
  47920. , o = 0
  47921. , a = 0;
  47922. this.onStart = void 0,
  47923. this.onLoad = e,
  47924. this.onProgress = t,
  47925. this.onError = i,
  47926. this.itemStart = function(e) {
  47927. a++,
  47928. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47929. r = !0
  47930. }
  47931. ,
  47932. this.itemEnd = function(e) {
  47933. o++,
  47934. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47935. o === a && (r = !1,
  47936. void 0 !== n.onLoad && n.onLoad())
  47937. }
  47938. ,
  47939. this.itemError = function(e) {
  47940. void 0 !== n.onError && n.onError(e)
  47941. }
  47942. }
  47943. ,
  47944. n.DefaultLoadingManager = new n.LoadingManager,
  47945. n.BufferGeometryLoader = function(e) {
  47946. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47947. }
  47948. ,
  47949. n.BufferGeometryLoader.prototype = {
  47950. constructor: n.BufferGeometryLoader,
  47951. load: function(e, t, i, r) {
  47952. var o = this
  47953. , a = new n.XHRLoader(o.manager);
  47954. a.load(e, function(e) {
  47955. t(o.parse(JSON.parse(e)))
  47956. }, i, r)
  47957. },
  47958. parse: function(e) {
  47959. var t = new n.BufferGeometry
  47960. , i = e.data.index
  47961. , r = {
  47962. Int8Array: Int8Array,
  47963. Uint8Array: Uint8Array,
  47964. Uint8ClampedArray: Uint8ClampedArray,
  47965. Int16Array: Int16Array,
  47966. Uint16Array: Uint16Array,
  47967. Int32Array: Int32Array,
  47968. Uint32Array: Uint32Array,
  47969. Float32Array: Float32Array,
  47970. Float64Array: Float64Array
  47971. };
  47972. if (void 0 !== i) {
  47973. var o = new r[i.type](i.array);
  47974. t.setIndex(new n.BufferAttribute(o,1))
  47975. }
  47976. var a = e.data.attributes;
  47977. for (var s in a) {
  47978. var l = a[s]
  47979. , o = new r[l.type](l.array);
  47980. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47981. }
  47982. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47983. if (void 0 !== c)
  47984. for (var h = 0, u = c.length; h !== u; ++h) {
  47985. var d = c[h];
  47986. t.addGroup(d.start, d.count, d.materialIndex)
  47987. }
  47988. var p = e.data.boundingSphere;
  47989. if (void 0 !== p) {
  47990. var f = new n.Vector3;
  47991. void 0 !== p.center && f.fromArray(p.center),
  47992. t.boundingSphere = new n.Sphere(f,p.radius)
  47993. }
  47994. return t
  47995. }
  47996. },
  47997. n.MaterialLoader = function(e) {
  47998. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47999. this.textures = {}
  48000. }
  48001. ,
  48002. n.MaterialLoader.prototype = {
  48003. constructor: n.MaterialLoader,
  48004. load: function(e, t, i, r) {
  48005. var o = this
  48006. , a = new n.XHRLoader(o.manager);
  48007. a.load(e, function(e) {
  48008. t(o.parse(JSON.parse(e)))
  48009. }, i, r)
  48010. },
  48011. setTextures: function(e) {
  48012. this.textures = e
  48013. },
  48014. getTexture: function(e) {
  48015. var t = this.textures;
  48016. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48017. t[e]
  48018. },
  48019. parse: function(e) {
  48020. var t = new n[e.type];
  48021. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48022. void 0 !== e.name && (t.name = e.name),
  48023. void 0 !== e.color && t.color.setHex(e.color),
  48024. void 0 !== e.roughness && (t.roughness = e.roughness),
  48025. void 0 !== e.metalness && (t.metalness = e.metalness),
  48026. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48027. void 0 !== e.specular && t.specular.setHex(e.specular),
  48028. void 0 !== e.shininess && (t.shininess = e.shininess),
  48029. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48030. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48031. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48032. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48033. void 0 !== e.shading && (t.shading = e.shading),
  48034. void 0 !== e.blending && (t.blending = e.blending),
  48035. void 0 !== e.side && (t.side = e.side),
  48036. void 0 !== e.opacity && (t.opacity = e.opacity),
  48037. void 0 !== e.transparent && (t.transparent = e.transparent),
  48038. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48039. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48040. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48041. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48042. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48043. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48044. void 0 !== e.size && (t.size = e.size),
  48045. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48046. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48047. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48048. t.transparent = !0),
  48049. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48050. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48051. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48052. void 0 !== e.normalScale) {
  48053. var i = e.normalScale;
  48054. Array.isArray(i) === !1 && (i = [i, i]),
  48055. t.normalScale = (new n.Vector2).fromArray(i)
  48056. }
  48057. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48058. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48059. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48060. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48061. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48062. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48063. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48064. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48065. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48066. t.combine = n.MultiplyOperation),
  48067. e.reflectivity && (t.reflectivity = e.reflectivity),
  48068. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48069. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48070. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48071. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48072. void 0 !== e.materials)
  48073. for (var r = 0, o = e.materials.length; r < o; r++)
  48074. t.materials.push(this.parse(e.materials[r]));
  48075. return t
  48076. }
  48077. },
  48078. n.ObjectLoader = function(e) {
  48079. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48080. this.texturePath = ""
  48081. }
  48082. ,
  48083. n.ObjectLoader.prototype = {
  48084. constructor: n.ObjectLoader,
  48085. load: function(e, t, i, r) {
  48086. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48087. var o = this
  48088. , a = new n.XHRLoader(o.manager);
  48089. a.load(e, function(e) {
  48090. o.parse(JSON.parse(e), t)
  48091. }, i, r)
  48092. },
  48093. setTexturePath: function(e) {
  48094. this.texturePath = e
  48095. },
  48096. setCrossOrigin: function(e) {
  48097. this.crossOrigin = e
  48098. },
  48099. parse: function(e, t) {
  48100. var i = this.parseGeometries(e.geometries)
  48101. , n = this.parseImages(e.images, function() {
  48102. void 0 !== t && t(a)
  48103. })
  48104. , r = this.parseTextures(e.textures, n)
  48105. , o = this.parseMaterials(e.materials, r)
  48106. , a = this.parseObject(e.object, i, o);
  48107. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48108. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48109. a
  48110. },
  48111. parseGeometries: function(e) {
  48112. var t = {};
  48113. if (void 0 !== e)
  48114. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48115. var s, l = e[o];
  48116. switch (l.type) {
  48117. case "PlaneGeometry":
  48118. case "PlaneBufferGeometry":
  48119. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48120. break;
  48121. case "BoxGeometry":
  48122. case "BoxBufferGeometry":
  48123. case "CubeGeometry":
  48124. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48125. break;
  48126. case "CircleGeometry":
  48127. case "CircleBufferGeometry":
  48128. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48129. break;
  48130. case "CylinderGeometry":
  48131. case "CylinderBufferGeometry":
  48132. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48133. break;
  48134. case "SphereGeometry":
  48135. case "SphereBufferGeometry":
  48136. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48137. break;
  48138. case "DodecahedronGeometry":
  48139. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48140. break;
  48141. case "IcosahedronGeometry":
  48142. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48143. break;
  48144. case "OctahedronGeometry":
  48145. s = new n.OctahedronGeometry(l.radius,l.detail);
  48146. break;
  48147. case "TetrahedronGeometry":
  48148. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48149. break;
  48150. case "RingGeometry":
  48151. case "RingBufferGeometry":
  48152. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48153. break;
  48154. case "TorusGeometry":
  48155. case "TorusBufferGeometry":
  48156. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48157. break;
  48158. case "TorusKnotGeometry":
  48159. case "TorusKnotBufferGeometry":
  48160. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48161. break;
  48162. case "LatheGeometry":
  48163. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48164. break;
  48165. case "BufferGeometry":
  48166. s = r.parse(l);
  48167. break;
  48168. case "Geometry":
  48169. s = i.parse(l.data, this.texturePath).geometry;
  48170. break;
  48171. default:
  48172. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48173. continue
  48174. }
  48175. s.uuid = l.uuid,
  48176. void 0 !== l.name && (s.name = l.name),
  48177. t[l.uuid] = s
  48178. }
  48179. return t
  48180. },
  48181. parseMaterials: function(e, t) {
  48182. var i = {};
  48183. if (void 0 !== e) {
  48184. var r = new n.MaterialLoader;
  48185. r.setTextures(t);
  48186. for (var o = 0, a = e.length; o < a; o++) {
  48187. var s = r.parse(e[o]);
  48188. i[s.uuid] = s
  48189. }
  48190. }
  48191. return i
  48192. },
  48193. parseAnimations: function(e) {
  48194. for (var t = [], i = 0; i < e.length; i++) {
  48195. var r = n.AnimationClip.parse(e[i]);
  48196. t.push(r)
  48197. }
  48198. return t
  48199. },
  48200. parseImages: function(e, t) {
  48201. function i(e) {
  48202. return r.manager.itemStart(e),
  48203. s.load(e, function() {
  48204. r.manager.itemEnd(e)
  48205. })
  48206. }
  48207. var r = this
  48208. , o = {};
  48209. if (void 0 !== e && e.length > 0) {
  48210. var a = new n.LoadingManager(t)
  48211. , s = new n.ImageLoader(a);
  48212. s.setCrossOrigin(this.crossOrigin);
  48213. for (var l = 0, c = e.length; l < c; l++) {
  48214. var h = e[l]
  48215. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48216. o[h.uuid] = i(u)
  48217. }
  48218. }
  48219. return o
  48220. },
  48221. parseTextures: function(e, t) {
  48222. function i(e) {
  48223. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48224. n[e])
  48225. }
  48226. var r = {};
  48227. if (void 0 !== e)
  48228. for (var o = 0, a = e.length; o < a; o++) {
  48229. var s = e[o];
  48230. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48231. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48232. var l = new n.Texture(t[s.image]);
  48233. l.needsUpdate = !0,
  48234. l.uuid = s.uuid,
  48235. void 0 !== s.name && (l.name = s.name),
  48236. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48237. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48238. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48239. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48240. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48241. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48242. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48243. l.wrapT = i(s.wrap[1])),
  48244. r[s.uuid] = l
  48245. }
  48246. return r
  48247. },
  48248. parseObject: function() {
  48249. var e = new n.Matrix4;
  48250. return function(t, i, r) {
  48251. function o(e) {
  48252. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48253. i[e]
  48254. }
  48255. function a(e) {
  48256. if (void 0 !== e)
  48257. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48258. r[e]
  48259. }
  48260. var s;
  48261. switch (t.type) {
  48262. case "Scene":
  48263. s = new n.Scene;
  48264. break;
  48265. case "PerspectiveCamera":
  48266. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48267. break;
  48268. case "OrthographicCamera":
  48269. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48270. break;
  48271. case "AmbientLight":
  48272. s = new n.AmbientLight(t.color,t.intensity);
  48273. break;
  48274. case "DirectionalLight":
  48275. s = new n.DirectionalLight(t.color,t.intensity);
  48276. break;
  48277. case "PointLight":
  48278. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48279. break;
  48280. case "SpotLight":
  48281. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48282. break;
  48283. case "HemisphereLight":
  48284. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48285. break;
  48286. case "Mesh":
  48287. var l = o(t.geometry)
  48288. , c = a(t.material);
  48289. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48290. break;
  48291. case "LOD":
  48292. s = new n.LOD;
  48293. break;
  48294. case "Line":
  48295. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48296. break;
  48297. case "PointCloud":
  48298. case "Points":
  48299. s = new n.Points(o(t.geometry),a(t.material));
  48300. break;
  48301. case "Sprite":
  48302. s = new n.Sprite(a(t.material));
  48303. break;
  48304. case "Group":
  48305. s = new n.Group;
  48306. break;
  48307. default:
  48308. s = new n.Object3D
  48309. }
  48310. if (s.uuid = t.uuid,
  48311. void 0 !== t.name && (s.name = t.name),
  48312. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48313. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48314. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48315. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48316. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48317. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48318. void 0 !== t.visible && (s.visible = t.visible),
  48319. void 0 !== t.userData && (s.userData = t.userData),
  48320. void 0 !== t.children)
  48321. for (var h in t.children)
  48322. s.add(this.parseObject(t.children[h], i, r));
  48323. if ("LOD" === t.type)
  48324. for (var u = t.levels, d = 0; d < u.length; d++) {
  48325. var p = u[d]
  48326. , h = s.getObjectByProperty("uuid", p.object);
  48327. void 0 !== h && s.addLevel(h, p.distance)
  48328. }
  48329. return s
  48330. }
  48331. }()
  48332. },
  48333. n.TextureLoader = function(e) {
  48334. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48335. }
  48336. ,
  48337. n.TextureLoader.prototype = {
  48338. constructor: n.TextureLoader,
  48339. load: function(e, t, i, r) {
  48340. var o = new n.Texture
  48341. , a = new n.ImageLoader(this.manager);
  48342. return a.setCrossOrigin(this.crossOrigin),
  48343. a.setPath(this.path),
  48344. a.load(e, function(e) {
  48345. o.image = e,
  48346. o.needsUpdate = !0,
  48347. void 0 !== t && t(o)
  48348. }, i, r),
  48349. o
  48350. },
  48351. setCrossOrigin: function(e) {
  48352. this.crossOrigin = e
  48353. },
  48354. setPath: function(e) {
  48355. this.path = e
  48356. }
  48357. },
  48358. n.CubeTextureLoader = function(e) {
  48359. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48360. }
  48361. ,
  48362. n.CubeTextureLoader.prototype = {
  48363. constructor: n.CubeTextureLoader,
  48364. load: function(e, t, i, r) {
  48365. function o(i) {
  48366. s.load(e[i], function(e) {
  48367. a.images[i] = e,
  48368. l++,
  48369. 6 === l && (a.needsUpdate = !0,
  48370. t && t(a))
  48371. }, void 0, r)
  48372. }
  48373. var a = new n.CubeTexture
  48374. , s = new n.ImageLoader(this.manager);
  48375. s.setCrossOrigin(this.crossOrigin),
  48376. s.setPath(this.path);
  48377. for (var l = 0, c = 0; c < e.length; ++c)
  48378. o(c);
  48379. return a
  48380. },
  48381. setCrossOrigin: function(e) {
  48382. this.crossOrigin = e
  48383. },
  48384. setPath: function(e) {
  48385. this.path = e
  48386. }
  48387. },
  48388. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48389. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48390. this._parser = null
  48391. }
  48392. ,
  48393. n.BinaryTextureLoader.prototype = {
  48394. constructor: n.BinaryTextureLoader,
  48395. load: function(e, t, i, r) {
  48396. var o = this
  48397. , a = new n.DataTexture
  48398. , s = new n.XHRLoader(this.manager);
  48399. return s.setResponseType("arraybuffer"),
  48400. s.load(e, function(e) {
  48401. var i = o._parser(e);
  48402. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48403. a.image.height = i.height,
  48404. a.image.data = i.data),
  48405. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48406. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48407. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48408. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48409. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48410. void 0 !== i.format && (a.format = i.format),
  48411. void 0 !== i.type && (a.type = i.type),
  48412. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48413. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48414. a.needsUpdate = !0,
  48415. t && t(a, i))
  48416. }, i, r),
  48417. a
  48418. }
  48419. },
  48420. n.CompressedTextureLoader = function(e) {
  48421. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48422. this._parser = null
  48423. }
  48424. ;
  48425. n.CompressedTextureLoader.prototype = {
  48426. constructor: n.CompressedTextureLoader,
  48427. load: function(e, t, i, r) {
  48428. function o(o) {
  48429. c.load(e[o], function(e) {
  48430. var i = a._parser(e, !0);
  48431. s[o] = {
  48432. width: i.width,
  48433. height: i.height,
  48434. format: i.format,
  48435. mipmaps: i.mipmaps
  48436. },
  48437. h += 1,
  48438. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48439. l.format = i.format,
  48440. l.needsUpdate = !0,
  48441. t && t(l))
  48442. }, i, r)
  48443. }
  48444. var a = this
  48445. , s = []
  48446. , l = new n.CompressedTexture;
  48447. l.image = s;
  48448. var c = new n.XHRLoader(this.manager);
  48449. if (c.setPath(this.path),
  48450. c.setResponseType("arraybuffer"),
  48451. Array.isArray(e))
  48452. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48453. o(u);
  48454. else
  48455. c.load(e, function(e) {
  48456. var i = a._parser(e, !0);
  48457. if (i.isCubemap)
  48458. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48459. s[o] = {
  48460. mipmaps: []
  48461. };
  48462. for (var c = 0; c < i.mipmapCount; c++)
  48463. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48464. s[o].format = i.format,
  48465. s[o].width = i.width,
  48466. s[o].height = i.height
  48467. }
  48468. else
  48469. l.image.width = i.width,
  48470. l.image.height = i.height,
  48471. l.mipmaps = i.mipmaps;
  48472. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48473. l.format = i.format,
  48474. l.needsUpdate = !0,
  48475. t && t(l)
  48476. }, i, r);
  48477. return l
  48478. },
  48479. setPath: function(e) {
  48480. this.path = e
  48481. }
  48482. };
  48483. n.Material = function() {
  48484. Object.defineProperty(this, "id", {
  48485. value: n.MaterialIdCount++
  48486. }),
  48487. this.uuid = n.Math.generateUUID(),
  48488. this.name = "",
  48489. this.type = "Material",
  48490. this.side = n.FrontSide,
  48491. this.opacity = 1,
  48492. this.transparent = !1,
  48493. this.blending = n.NormalBlending,
  48494. this.blendSrc = n.SrcAlphaFactor,
  48495. this.blendDst = n.OneMinusSrcAlphaFactor,
  48496. this.blendEquation = n.AddEquation,
  48497. this.blendSrcAlpha = null,
  48498. this.blendDstAlpha = null,
  48499. this.blendEquationAlpha = null,
  48500. this.depthFunc = n.LessEqualDepth,
  48501. this.depthTest = !0,
  48502. this.depthWrite = !0,
  48503. this.colorWrite = !0,
  48504. this.precision = null,
  48505. this.polygonOffset = !1,
  48506. this.polygonOffsetFactor = 0,
  48507. this.polygonOffsetUnits = 0,
  48508. this.alphaTest = 0,
  48509. this.premultipliedAlpha = !1,
  48510. this.overdraw = 0,
  48511. this.visible = !0,
  48512. this._needsUpdate = !0
  48513. }
  48514. ,
  48515. n.Material.prototype = {
  48516. constructor: n.Material,
  48517. get needsUpdate() {
  48518. return this._needsUpdate
  48519. },
  48520. set needsUpdate(e) {
  48521. e === !0 && this.update(),
  48522. this._needsUpdate = e
  48523. },
  48524. setValues: function(e) {
  48525. if (void 0 !== e)
  48526. for (var t in e) {
  48527. var i = e[t];
  48528. if (void 0 !== i) {
  48529. var r = this[t];
  48530. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48531. } else
  48532. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48533. }
  48534. },
  48535. toJSON: function(e) {
  48536. function t(e) {
  48537. var t = [];
  48538. for (var i in e) {
  48539. var n = e[i];
  48540. delete n.metadata,
  48541. t.push(n)
  48542. }
  48543. return t
  48544. }
  48545. var i = void 0 === e;
  48546. i && (e = {
  48547. textures: {},
  48548. images: {}
  48549. });
  48550. var r = {
  48551. metadata: {
  48552. version: 4.4,
  48553. type: "Material",
  48554. generator: "Material.toJSON"
  48555. }
  48556. };
  48557. if (r.uuid = this.uuid,
  48558. r.type = this.type,
  48559. "" !== this.name && (r.name = this.name),
  48560. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48561. .5 !== this.roughness && (r.roughness = this.roughness),
  48562. .5 !== this.metalness && (r.metalness = this.metalness),
  48563. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48564. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48565. void 0 !== this.shininess && (r.shininess = this.shininess),
  48566. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48567. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48568. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48569. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48570. r.bumpScale = this.bumpScale),
  48571. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48572. r.normalScale = this.normalScale.toArray()),
  48573. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48574. r.displacementScale = this.displacementScale,
  48575. r.displacementBias = this.displacementBias),
  48576. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48577. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48578. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48579. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48580. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48581. r.reflectivity = this.reflectivity),
  48582. void 0 !== this.size && (r.size = this.size),
  48583. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48584. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48585. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48586. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48587. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48588. this.opacity < 1 && (r.opacity = this.opacity),
  48589. this.transparent === !0 && (r.transparent = this.transparent),
  48590. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48591. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48592. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48593. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48594. i) {
  48595. var o = t(e.textures)
  48596. , a = t(e.images);
  48597. o.length > 0 && (r.textures = o),
  48598. a.length > 0 && (r.images = a)
  48599. }
  48600. return r
  48601. },
  48602. clone: function() {
  48603. return (new this.constructor).copy(this)
  48604. },
  48605. copy: function(e) {
  48606. return this.name = e.name,
  48607. this.side = e.side,
  48608. this.opacity = e.opacity,
  48609. this.transparent = e.transparent,
  48610. this.blending = e.blending,
  48611. this.blendSrc = e.blendSrc,
  48612. this.blendDst = e.blendDst,
  48613. this.blendEquation = e.blendEquation,
  48614. this.blendSrcAlpha = e.blendSrcAlpha,
  48615. this.blendDstAlpha = e.blendDstAlpha,
  48616. this.blendEquationAlpha = e.blendEquationAlpha,
  48617. this.depthFunc = e.depthFunc,
  48618. this.depthTest = e.depthTest,
  48619. this.depthWrite = e.depthWrite,
  48620. this.colorWrite = e.colorWrite,
  48621. this.precision = e.precision,
  48622. this.polygonOffset = e.polygonOffset,
  48623. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48624. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48625. this.alphaTest = e.alphaTest,
  48626. this.premultipliedAlpha = e.premultipliedAlpha,
  48627. this.overdraw = e.overdraw,
  48628. this.visible = e.visible,
  48629. this
  48630. },
  48631. update: function() {
  48632. this.dispatchEvent({
  48633. type: "update"
  48634. })
  48635. },
  48636. dispose: function() {
  48637. this.dispatchEvent({
  48638. type: "dispose"
  48639. })
  48640. }
  48641. },
  48642. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48643. n.MaterialIdCount = 0,
  48644. n.LineBasicMaterial = function(e) {
  48645. n.Material.call(this),
  48646. this.type = "LineBasicMaterial",
  48647. this.color = new n.Color(16777215),
  48648. this.linewidth = 1,
  48649. this.linecap = "round",
  48650. this.linejoin = "round",
  48651. this.blending = n.NormalBlending,
  48652. this.vertexColors = n.NoColors,
  48653. this.fog = !0,
  48654. this.setValues(e)
  48655. }
  48656. ,
  48657. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48658. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48659. n.LineBasicMaterial.prototype.copy = function(e) {
  48660. return n.Material.prototype.copy.call(this, e),
  48661. this.color.copy(e.color),
  48662. this.linewidth = e.linewidth,
  48663. this.linecap = e.linecap,
  48664. this.linejoin = e.linejoin,
  48665. this.vertexColors = e.vertexColors,
  48666. this.fog = e.fog,
  48667. this
  48668. }
  48669. ,
  48670. n.LineDashedMaterial = function(e) {
  48671. n.Material.call(this),
  48672. this.type = "LineDashedMaterial",
  48673. this.color = new n.Color(16777215),
  48674. this.linewidth = 1,
  48675. this.scale = 1,
  48676. this.dashSize = 3,
  48677. this.gapSize = 1,
  48678. this.blending = n.NormalBlending,
  48679. this.vertexColors = n.NoColors,
  48680. this.fog = !0,
  48681. this.setValues(e)
  48682. }
  48683. ,
  48684. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48685. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48686. n.LineDashedMaterial.prototype.copy = function(e) {
  48687. return n.Material.prototype.copy.call(this, e),
  48688. this.color.copy(e.color),
  48689. this.linewidth = e.linewidth,
  48690. this.scale = e.scale,
  48691. this.dashSize = e.dashSize,
  48692. this.gapSize = e.gapSize,
  48693. this.vertexColors = e.vertexColors,
  48694. this.fog = e.fog,
  48695. this
  48696. }
  48697. ,
  48698. n.MeshBasicMaterial = function(e) {
  48699. n.Material.call(this),
  48700. this.type = "MeshBasicMaterial",
  48701. this.color = new n.Color(16777215),
  48702. this.map = null,
  48703. this.aoMap = null,
  48704. this.aoMapIntensity = 1,
  48705. this.specularMap = null,
  48706. this.alphaMap = null,
  48707. this.envMap = null,
  48708. this.combine = n.MultiplyOperation,
  48709. this.reflectivity = 1,
  48710. this.refractionRatio = .98,
  48711. this.fog = !0,
  48712. this.shading = n.SmoothShading,
  48713. this.blending = n.NormalBlending,
  48714. this.wireframe = !1,
  48715. this.wireframeLinewidth = 1,
  48716. this.wireframeLinecap = "round",
  48717. this.wireframeLinejoin = "round",
  48718. this.vertexColors = n.NoColors,
  48719. this.skinning = !1,
  48720. this.morphTargets = !1,
  48721. this.setValues(e)
  48722. }
  48723. ,
  48724. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48725. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48726. n.MeshBasicMaterial.prototype.copy = function(e) {
  48727. return n.Material.prototype.copy.call(this, e),
  48728. this.color.copy(e.color),
  48729. this.map = e.map,
  48730. this.aoMap = e.aoMap,
  48731. this.aoMapIntensity = e.aoMapIntensity,
  48732. this.specularMap = e.specularMap,
  48733. this.alphaMap = e.alphaMap,
  48734. this.envMap = e.envMap,
  48735. this.combine = e.combine,
  48736. this.reflectivity = e.reflectivity,
  48737. this.refractionRatio = e.refractionRatio,
  48738. this.fog = e.fog,
  48739. this.shading = e.shading,
  48740. this.wireframe = e.wireframe,
  48741. this.wireframeLinewidth = e.wireframeLinewidth,
  48742. this.wireframeLinecap = e.wireframeLinecap,
  48743. this.wireframeLinejoin = e.wireframeLinejoin,
  48744. this.vertexColors = e.vertexColors,
  48745. this.skinning = e.skinning,
  48746. this.morphTargets = e.morphTargets,
  48747. this
  48748. }
  48749. ,
  48750. n.MeshLambertMaterial = function(e) {
  48751. n.Material.call(this),
  48752. this.type = "MeshLambertMaterial",
  48753. this.color = new n.Color(16777215),
  48754. this.map = null,
  48755. this.lightMap = null,
  48756. this.lightMapIntensity = 1,
  48757. this.aoMap = null,
  48758. this.aoMapIntensity = 1,
  48759. this.emissive = new n.Color(0),
  48760. this.emissiveIntensity = 1,
  48761. this.emissiveMap = null,
  48762. this.specularMap = null,
  48763. this.alphaMap = null,
  48764. this.envMap = null,
  48765. this.combine = n.MultiplyOperation,
  48766. this.reflectivity = 1,
  48767. this.refractionRatio = .98,
  48768. this.fog = !0,
  48769. this.blending = n.NormalBlending,
  48770. this.wireframe = !1,
  48771. this.wireframeLinewidth = 1,
  48772. this.wireframeLinecap = "round",
  48773. this.wireframeLinejoin = "round",
  48774. this.vertexColors = n.NoColors,
  48775. this.skinning = !1,
  48776. this.morphTargets = !1,
  48777. this.morphNormals = !1,
  48778. this.setValues(e)
  48779. }
  48780. ,
  48781. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48782. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48783. n.MeshLambertMaterial.prototype.copy = function(e) {
  48784. return n.Material.prototype.copy.call(this, e),
  48785. this.color.copy(e.color),
  48786. this.map = e.map,
  48787. this.lightMap = e.lightMap,
  48788. this.lightMapIntensity = e.lightMapIntensity,
  48789. this.aoMap = e.aoMap,
  48790. this.aoMapIntensity = e.aoMapIntensity,
  48791. this.emissive.copy(e.emissive),
  48792. this.emissiveMap = e.emissiveMap,
  48793. this.emissiveIntensity = e.emissiveIntensity,
  48794. this.specularMap = e.specularMap,
  48795. this.alphaMap = e.alphaMap,
  48796. this.envMap = e.envMap,
  48797. this.combine = e.combine,
  48798. this.reflectivity = e.reflectivity,
  48799. this.refractionRatio = e.refractionRatio,
  48800. this.fog = e.fog,
  48801. this.wireframe = e.wireframe,
  48802. this.wireframeLinewidth = e.wireframeLinewidth,
  48803. this.wireframeLinecap = e.wireframeLinecap,
  48804. this.wireframeLinejoin = e.wireframeLinejoin,
  48805. this.vertexColors = e.vertexColors,
  48806. this.skinning = e.skinning,
  48807. this.morphTargets = e.morphTargets,
  48808. this.morphNormals = e.morphNormals,
  48809. this
  48810. }
  48811. ,
  48812. n.MeshPhongMaterial = function(e) {
  48813. n.Material.call(this),
  48814. this.type = "MeshPhongMaterial",
  48815. this.color = new n.Color(16777215),
  48816. this.specular = new n.Color(1118481),
  48817. this.shininess = 30,
  48818. this.map = null,
  48819. this.lightMap = null,
  48820. this.lightMapIntensity = 1,
  48821. this.aoMap = null,
  48822. this.aoMapIntensity = 1,
  48823. this.emissive = new n.Color(0),
  48824. this.emissiveIntensity = 1,
  48825. this.emissiveMap = null,
  48826. this.bumpMap = null,
  48827. this.bumpScale = 1,
  48828. this.normalMap = null,
  48829. this.normalScale = new n.Vector2(1,1),
  48830. this.displacementMap = null,
  48831. this.displacementScale = 1,
  48832. this.displacementBias = 0,
  48833. this.specularMap = null,
  48834. this.alphaMap = null,
  48835. this.envMap = null,
  48836. this.combine = n.MultiplyOperation,
  48837. this.reflectivity = 1,
  48838. this.refractionRatio = .98,
  48839. this.fog = !0,
  48840. this.shading = n.SmoothShading,
  48841. this.blending = n.NormalBlending,
  48842. this.wireframe = !1,
  48843. this.wireframeLinewidth = 1,
  48844. this.wireframeLinecap = "round",
  48845. this.wireframeLinejoin = "round",
  48846. this.vertexColors = n.NoColors,
  48847. this.skinning = !1,
  48848. this.morphTargets = !1,
  48849. this.morphNormals = !1,
  48850. this.setValues(e)
  48851. }
  48852. ,
  48853. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48854. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48855. n.MeshPhongMaterial.prototype.copy = function(e) {
  48856. return n.Material.prototype.copy.call(this, e),
  48857. this.color.copy(e.color),
  48858. this.specular.copy(e.specular),
  48859. this.shininess = e.shininess,
  48860. this.map = e.map,
  48861. this.lightMap = e.lightMap,
  48862. this.lightMapIntensity = e.lightMapIntensity,
  48863. this.aoMap = e.aoMap,
  48864. this.aoMapIntensity = e.aoMapIntensity,
  48865. this.emissive.copy(e.emissive),
  48866. this.emissiveMap = e.emissiveMap,
  48867. this.emissiveIntensity = e.emissiveIntensity,
  48868. this.bumpMap = e.bumpMap,
  48869. this.bumpScale = e.bumpScale,
  48870. this.normalMap = e.normalMap,
  48871. this.normalScale.copy(e.normalScale),
  48872. this.displacementMap = e.displacementMap,
  48873. this.displacementScale = e.displacementScale,
  48874. this.displacementBias = e.displacementBias,
  48875. this.specularMap = e.specularMap,
  48876. this.alphaMap = e.alphaMap,
  48877. this.envMap = e.envMap,
  48878. this.combine = e.combine,
  48879. this.reflectivity = e.reflectivity,
  48880. this.refractionRatio = e.refractionRatio,
  48881. this.fog = e.fog,
  48882. this.shading = e.shading,
  48883. this.wireframe = e.wireframe,
  48884. this.wireframeLinewidth = e.wireframeLinewidth,
  48885. this.wireframeLinecap = e.wireframeLinecap,
  48886. this.wireframeLinejoin = e.wireframeLinejoin,
  48887. this.vertexColors = e.vertexColors,
  48888. this.skinning = e.skinning,
  48889. this.morphTargets = e.morphTargets,
  48890. this.morphNormals = e.morphNormals,
  48891. this
  48892. }
  48893. ,
  48894. n.MeshStandardMaterial = function(e) {
  48895. n.Material.call(this),
  48896. this.type = "MeshStandardMaterial",
  48897. this.color = new n.Color(16777215),
  48898. this.roughness = .5,
  48899. this.metalness = .5,
  48900. this.map = null,
  48901. this.lightMap = null,
  48902. this.lightMapIntensity = 1,
  48903. this.aoMap = null,
  48904. this.aoMapIntensity = 1,
  48905. this.emissive = new n.Color(0),
  48906. this.emissiveIntensity = 1,
  48907. this.emissiveMap = null,
  48908. this.bumpMap = null,
  48909. this.bumpScale = 1,
  48910. this.normalMap = null,
  48911. this.normalScale = new n.Vector2(1,1),
  48912. this.displacementMap = null,
  48913. this.displacementScale = 1,
  48914. this.displacementBias = 0,
  48915. this.roughnessMap = null,
  48916. this.metalnessMap = null,
  48917. this.alphaMap = null,
  48918. this.envMap = null,
  48919. this.envMapIntensity = 1,
  48920. this.refractionRatio = .98,
  48921. this.fog = !0,
  48922. this.shading = n.SmoothShading,
  48923. this.blending = n.NormalBlending,
  48924. this.wireframe = !1,
  48925. this.wireframeLinewidth = 1,
  48926. this.wireframeLinecap = "round",
  48927. this.wireframeLinejoin = "round",
  48928. this.vertexColors = n.NoColors,
  48929. this.skinning = !1,
  48930. this.morphTargets = !1,
  48931. this.morphNormals = !1,
  48932. this.setValues(e)
  48933. }
  48934. ,
  48935. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48936. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48937. n.MeshStandardMaterial.prototype.copy = function(e) {
  48938. return n.Material.prototype.copy.call(this, e),
  48939. this.color.copy(e.color),
  48940. this.roughness = e.roughness,
  48941. this.metalness = e.metalness,
  48942. this.map = e.map,
  48943. this.lightMap = e.lightMap,
  48944. this.lightMapIntensity = e.lightMapIntensity,
  48945. this.aoMap = e.aoMap,
  48946. this.aoMapIntensity = e.aoMapIntensity,
  48947. this.emissive.copy(e.emissive),
  48948. this.emissiveMap = e.emissiveMap,
  48949. this.emissiveIntensity = e.emissiveIntensity,
  48950. this.bumpMap = e.bumpMap,
  48951. this.bumpScale = e.bumpScale,
  48952. this.normalMap = e.normalMap,
  48953. this.normalScale.copy(e.normalScale),
  48954. this.displacementMap = e.displacementMap,
  48955. this.displacementScale = e.displacementScale,
  48956. this.displacementBias = e.displacementBias,
  48957. this.roughnessMap = e.roughnessMap,
  48958. this.metalnessMap = e.metalnessMap,
  48959. this.alphaMap = e.alphaMap,
  48960. this.envMap = e.envMap,
  48961. this.envMapIntensity = e.envMapIntensity,
  48962. this.refractionRatio = e.refractionRatio,
  48963. this.fog = e.fog,
  48964. this.shading = e.shading,
  48965. this.wireframe = e.wireframe,
  48966. this.wireframeLinewidth = e.wireframeLinewidth,
  48967. this.wireframeLinecap = e.wireframeLinecap,
  48968. this.wireframeLinejoin = e.wireframeLinejoin,
  48969. this.vertexColors = e.vertexColors,
  48970. this.skinning = e.skinning,
  48971. this.morphTargets = e.morphTargets,
  48972. this.morphNormals = e.morphNormals,
  48973. this
  48974. }
  48975. ,
  48976. n.MeshDepthMaterial = function(e) {
  48977. n.Material.call(this),
  48978. this.type = "MeshDepthMaterial",
  48979. this.morphTargets = !1,
  48980. this.wireframe = !1,
  48981. this.wireframeLinewidth = 1,
  48982. this.setValues(e)
  48983. }
  48984. ,
  48985. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48986. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48987. n.MeshDepthMaterial.prototype.copy = function(e) {
  48988. return n.Material.prototype.copy.call(this, e),
  48989. this.wireframe = e.wireframe,
  48990. this.wireframeLinewidth = e.wireframeLinewidth,
  48991. this
  48992. }
  48993. ,
  48994. n.MeshNormalMaterial = function(e) {
  48995. n.Material.call(this, e),
  48996. this.type = "MeshNormalMaterial",
  48997. this.wireframe = !1,
  48998. this.wireframeLinewidth = 1,
  48999. this.morphTargets = !1,
  49000. this.setValues(e)
  49001. }
  49002. ,
  49003. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49004. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49005. n.MeshNormalMaterial.prototype.copy = function(e) {
  49006. return n.Material.prototype.copy.call(this, e),
  49007. this.wireframe = e.wireframe,
  49008. this.wireframeLinewidth = e.wireframeLinewidth,
  49009. this
  49010. }
  49011. ,
  49012. n.MultiMaterial = function(e) {
  49013. this.uuid = n.Math.generateUUID(),
  49014. this.type = "MultiMaterial",
  49015. this.materials = e instanceof Array ? e : [],
  49016. this.visible = !0
  49017. }
  49018. ,
  49019. n.MultiMaterial.prototype = {
  49020. constructor: n.MultiMaterial,
  49021. toJSON: function(e) {
  49022. for (var t = {
  49023. metadata: {
  49024. version: 4.2,
  49025. type: "material",
  49026. generator: "MaterialExporter"
  49027. },
  49028. uuid: this.uuid,
  49029. type: this.type,
  49030. materials: []
  49031. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49032. var o = i[n].toJSON(e);
  49033. delete o.metadata,
  49034. t.materials.push(o)
  49035. }
  49036. return t.visible = this.visible,
  49037. t
  49038. },
  49039. clone: function() {
  49040. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49041. e.materials.push(this.materials[t].clone());
  49042. return e.visible = this.visible,
  49043. e
  49044. }
  49045. },
  49046. n.PointsMaterial = function(e) {
  49047. n.Material.call(this),
  49048. this.type = "PointsMaterial",
  49049. this.color = new n.Color(16777215),
  49050. this.map = null,
  49051. this.size = 1,
  49052. this.sizeAttenuation = !0,
  49053. this.blending = n.NormalBlending,
  49054. this.vertexColors = n.NoColors,
  49055. this.fog = !0,
  49056. this.setValues(e)
  49057. }
  49058. ,
  49059. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49060. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49061. n.PointsMaterial.prototype.copy = function(e) {
  49062. return n.Material.prototype.copy.call(this, e),
  49063. this.color.copy(e.color),
  49064. this.map = e.map,
  49065. this.size = e.size,
  49066. this.sizeAttenuation = e.sizeAttenuation,
  49067. this.vertexColors = e.vertexColors,
  49068. this.fog = e.fog,
  49069. this
  49070. }
  49071. ,
  49072. n.ShaderMaterial = function(e) {
  49073. n.Material.call(this),
  49074. this.type = "ShaderMaterial",
  49075. this.defines = {},
  49076. this.uniforms = {},
  49077. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49078. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49079. this.shading = n.SmoothShading,
  49080. this.linewidth = 1,
  49081. this.wireframe = !1,
  49082. this.wireframeLinewidth = 1,
  49083. this.fog = !1,
  49084. this.lights = !1,
  49085. this.vertexColors = n.NoColors,
  49086. this.skinning = !1,
  49087. this.morphTargets = !1,
  49088. this.morphNormals = !1,
  49089. this.extensions = {
  49090. derivatives: !1,
  49091. fragDepth: !1,
  49092. drawBuffers: !1,
  49093. shaderTextureLOD: !1
  49094. },
  49095. this.defaultAttributeValues = {
  49096. color: [1, 1, 1],
  49097. uv: [0, 0],
  49098. uv2: [0, 0]
  49099. },
  49100. this.index0AttributeName = void 0,
  49101. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49102. this.setValues(e))
  49103. }
  49104. ,
  49105. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49106. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49107. n.ShaderMaterial.prototype.copy = function(e) {
  49108. return n.Material.prototype.copy.call(this, e),
  49109. this.fragmentShader = e.fragmentShader,
  49110. this.vertexShader = e.vertexShader,
  49111. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49112. this.defines = e.defines,
  49113. this.shading = e.shading,
  49114. this.wireframe = e.wireframe,
  49115. this.wireframeLinewidth = e.wireframeLinewidth,
  49116. this.fog = e.fog,
  49117. this.lights = e.lights,
  49118. this.vertexColors = e.vertexColors,
  49119. this.skinning = e.skinning,
  49120. this.morphTargets = e.morphTargets,
  49121. this.morphNormals = e.morphNormals,
  49122. this.extensions = e.extensions,
  49123. this
  49124. }
  49125. ,
  49126. n.ShaderMaterial.prototype.toJSON = function(e) {
  49127. var t = n.Material.prototype.toJSON.call(this, e);
  49128. return t.uniforms = this.uniforms,
  49129. t.vertexShader = this.vertexShader,
  49130. t.fragmentShader = this.fragmentShader,
  49131. t
  49132. }
  49133. ,
  49134. n.RawShaderMaterial = function(e) {
  49135. n.ShaderMaterial.call(this, e),
  49136. this.type = "RawShaderMaterial"
  49137. }
  49138. ,
  49139. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49140. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49141. n.SpriteMaterial = function(e) {
  49142. n.Material.call(this),
  49143. this.type = "SpriteMaterial",
  49144. this.color = new n.Color(16777215),
  49145. this.map = null,
  49146. this.rotation = 0,
  49147. this.fog = !1,
  49148. this.setValues(e)
  49149. }
  49150. ,
  49151. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49152. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49153. n.SpriteMaterial.prototype.copy = function(e) {
  49154. return n.Material.prototype.copy.call(this, e),
  49155. this.color.copy(e.color),
  49156. this.map = e.map,
  49157. this.rotation = e.rotation,
  49158. this.fog = e.fog,
  49159. this
  49160. }
  49161. ,
  49162. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49163. Object.defineProperty(this, "id", {
  49164. value: n.TextureIdCount++
  49165. }),
  49166. this.uuid = n.Math.generateUUID(),
  49167. this.name = "",
  49168. this.sourceFile = "",
  49169. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49170. this.mipmaps = [],
  49171. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49172. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49173. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49174. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49175. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49176. this.anisotropy = void 0 !== c ? c : 1,
  49177. this.format = void 0 !== s ? s : n.RGBAFormat,
  49178. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49179. this.offset = new n.Vector2(0,0),
  49180. this.repeat = new n.Vector2(1,1),
  49181. this.generateMipmaps = !0,
  49182. this.premultiplyAlpha = !1,
  49183. this.flipY = !0,
  49184. this.unpackAlignment = 4,
  49185. this.encoding = n.LinearEncoding,
  49186. this.version = 0,
  49187. this.onUpdate = null
  49188. }
  49189. ,
  49190. n.Texture.DEFAULT_IMAGE = void 0,
  49191. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49192. n.Texture.prototype = {
  49193. constructor: n.Texture,
  49194. set needsUpdate(e) {
  49195. e === !0 && this.version++
  49196. },
  49197. clone: function() {
  49198. return (new this.constructor).copy(this)
  49199. },
  49200. copy: function(e) {
  49201. return this.image = e.image,
  49202. this.mipmaps = e.mipmaps.slice(0),
  49203. this.mapping = e.mapping,
  49204. this.wrapS = e.wrapS,
  49205. this.wrapT = e.wrapT,
  49206. this.magFilter = e.magFilter,
  49207. this.minFilter = e.minFilter,
  49208. this.anisotropy = e.anisotropy,
  49209. this.format = e.format,
  49210. this.type = e.type,
  49211. this.offset.copy(e.offset),
  49212. this.repeat.copy(e.repeat),
  49213. this.generateMipmaps = e.generateMipmaps,
  49214. this.premultiplyAlpha = e.premultiplyAlpha,
  49215. this.flipY = e.flipY,
  49216. this.unpackAlignment = e.unpackAlignment,
  49217. this.encoding = e.encoding,
  49218. this
  49219. },
  49220. toJSON: function(e) {
  49221. function t(e) {
  49222. var t;
  49223. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49224. t.width = e.width,
  49225. t.height = e.height,
  49226. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49227. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49228. }
  49229. if (void 0 !== e.textures[this.uuid])
  49230. return e.textures[this.uuid];
  49231. var i = {
  49232. metadata: {
  49233. version: 4.4,
  49234. type: "Texture",
  49235. generator: "Texture.toJSON"
  49236. },
  49237. uuid: this.uuid,
  49238. name: this.name,
  49239. mapping: this.mapping,
  49240. repeat: [this.repeat.x, this.repeat.y],
  49241. offset: [this.offset.x, this.offset.y],
  49242. wrap: [this.wrapS, this.wrapT],
  49243. minFilter: this.minFilter,
  49244. magFilter: this.magFilter,
  49245. anisotropy: this.anisotropy
  49246. };
  49247. if (void 0 !== this.image) {
  49248. var r = this.image;
  49249. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49250. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49251. uuid: r.uuid,
  49252. url: t(r)
  49253. }),
  49254. i.image = r.uuid
  49255. }
  49256. return e.textures[this.uuid] = i,
  49257. i
  49258. },
  49259. dispose: function() {
  49260. this.dispatchEvent({
  49261. type: "dispose"
  49262. })
  49263. },
  49264. transformUv: function(e) {
  49265. if (this.mapping === n.UVMapping) {
  49266. if (e.multiply(this.repeat),
  49267. e.add(this.offset),
  49268. e.x < 0 || e.x > 1)
  49269. switch (this.wrapS) {
  49270. case n.RepeatWrapping:
  49271. e.x = e.x - Math.floor(e.x);
  49272. break;
  49273. case n.ClampToEdgeWrapping:
  49274. e.x = e.x < 0 ? 0 : 1;
  49275. break;
  49276. case n.MirroredRepeatWrapping:
  49277. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49278. }
  49279. if (e.y < 0 || e.y > 1)
  49280. switch (this.wrapT) {
  49281. case n.RepeatWrapping:
  49282. e.y = e.y - Math.floor(e.y);
  49283. break;
  49284. case n.ClampToEdgeWrapping:
  49285. e.y = e.y < 0 ? 0 : 1;
  49286. break;
  49287. case n.MirroredRepeatWrapping:
  49288. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49289. }
  49290. this.flipY && (e.y = 1 - e.y)
  49291. }
  49292. }
  49293. },
  49294. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49295. n.TextureIdCount = 0,
  49296. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49297. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49298. this.needsUpdate = !0
  49299. }
  49300. ,
  49301. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49302. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49303. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49304. e = void 0 !== e ? e : [],
  49305. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49306. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49307. this.flipY = !1
  49308. }
  49309. ,
  49310. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49311. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49312. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49313. get: function() {
  49314. return this.image
  49315. },
  49316. set: function(e) {
  49317. this.image = e
  49318. }
  49319. }),
  49320. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49321. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49322. this.image = {
  49323. width: t,
  49324. height: i
  49325. },
  49326. this.mipmaps = e,
  49327. this.flipY = !1,
  49328. this.generateMipmaps = !1
  49329. }
  49330. ,
  49331. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49332. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49333. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49334. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49335. this.image = {
  49336. data: e,
  49337. width: t,
  49338. height: i
  49339. },
  49340. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49341. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49342. this.flipY = !1,
  49343. this.generateMipmaps = !1
  49344. }
  49345. ,
  49346. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49347. n.DataTexture.prototype.constructor = n.DataTexture,
  49348. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49349. function h() {
  49350. requestAnimationFrame(h)
  49351. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49352. u.needsUpdate = !0
  49353. }
  49354. }
  49355. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49356. this.generateMipmaps = !1;
  49357. var u = this;
  49358. h()
  49359. }
  49360. ,
  49361. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49362. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49363. n.Group = function() {
  49364. n.Object3D.call(this),
  49365. this.type = "Group"
  49366. }
  49367. ,
  49368. n.Group.prototype = Object.create(n.Object3D.prototype),
  49369. n.Group.prototype.constructor = n.Group,
  49370. n.Points = function(e, t) {
  49371. n.Object3D.call(this),
  49372. this.type = "Points",
  49373. this.geometry = void 0 !== e ? e : new n.Geometry,
  49374. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49375. color: 16777215 * Math.random()
  49376. })
  49377. }
  49378. ,
  49379. n.Points.prototype = Object.create(n.Object3D.prototype),
  49380. n.Points.prototype.constructor = n.Points,
  49381. n.Points.prototype.raycast = function() {
  49382. var e = new n.Matrix4
  49383. , t = new n.Ray
  49384. , i = new n.Sphere;
  49385. return function(r, o) {
  49386. function a(e, i) {
  49387. var n = t.distanceSqToPoint(e);
  49388. if (n < d) {
  49389. var a = t.closestPointToPoint(e);
  49390. a.applyMatrix4(c);
  49391. var l = r.ray.origin.distanceTo(a);
  49392. if (l < r.near || l > r.far)
  49393. return;
  49394. o.push({
  49395. distance: l,
  49396. distanceToRay: Math.sqrt(n),
  49397. point: a.clone(),
  49398. index: i,
  49399. face: null,
  49400. object: s
  49401. })
  49402. }
  49403. }
  49404. var s = this
  49405. , l = this.geometry
  49406. , c = this.matrixWorld
  49407. , h = r.params.Points.threshold;
  49408. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49409. i.copy(l.boundingSphere),
  49410. i.applyMatrix4(c),
  49411. r.ray.intersectsSphere(i) !== !1) {
  49412. e.getInverse(c),
  49413. t.copy(r.ray).applyMatrix4(e);
  49414. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49415. , d = u * u
  49416. , p = new n.Vector3;
  49417. if (l instanceof n.BufferGeometry) {
  49418. var f = l.index
  49419. , g = l.attributes
  49420. , m = g.position.array;
  49421. if (null !== f)
  49422. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49423. var C = v[A];
  49424. p.fromArray(m, 3 * C),
  49425. a(p, C)
  49426. }
  49427. else
  49428. for (var A = 0, I = m.length / 3; A < I; A++)
  49429. p.fromArray(m, 3 * A),
  49430. a(p, A)
  49431. } else
  49432. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49433. a(E[A], A)
  49434. }
  49435. }
  49436. }(),
  49437. n.Points.prototype.clone = function() {
  49438. return new this.constructor(this.geometry,this.material).copy(this)
  49439. }
  49440. ,
  49441. n.Line = function(e, t, i) {
  49442. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49443. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49444. this.type = "Line",
  49445. this.geometry = void 0 !== e ? e : new n.Geometry,
  49446. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49447. color: 16777215 * Math.random()
  49448. })))
  49449. }
  49450. ,
  49451. n.Line.prototype = Object.create(n.Object3D.prototype),
  49452. n.Line.prototype.constructor = n.Line,
  49453. n.Line.prototype.raycast = function() {
  49454. var e = new n.Matrix4
  49455. , t = new n.Ray
  49456. , i = new n.Sphere;
  49457. return function(r, o) {
  49458. var a = r.linePrecision
  49459. , s = a * a
  49460. , l = this.geometry
  49461. , c = this.matrixWorld;
  49462. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49463. i.copy(l.boundingSphere),
  49464. i.applyMatrix4(c),
  49465. r.ray.intersectsSphere(i) !== !1) {
  49466. e.getInverse(c),
  49467. t.copy(r.ray).applyMatrix4(e);
  49468. var h = new n.Vector3
  49469. , u = new n.Vector3
  49470. , d = new n.Vector3
  49471. , p = new n.Vector3
  49472. , f = this instanceof n.LineSegments ? 2 : 1;
  49473. if (l instanceof n.BufferGeometry) {
  49474. var g = l.index
  49475. , m = l.attributes
  49476. , v = m.position.array;
  49477. if (null !== g)
  49478. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49479. var I = A[y]
  49480. , E = A[y + 1];
  49481. h.fromArray(v, 3 * I),
  49482. u.fromArray(v, 3 * E);
  49483. var b = t.distanceSqToSegment(h, u, p, d);
  49484. if (!(b > s)) {
  49485. p.applyMatrix4(this.matrixWorld);
  49486. var w = r.ray.origin.distanceTo(p);
  49487. w < r.near || w > r.far || o.push({
  49488. distance: w,
  49489. point: d.clone().applyMatrix4(this.matrixWorld),
  49490. index: y,
  49491. face: null,
  49492. faceIndex: null,
  49493. object: this
  49494. })
  49495. }
  49496. }
  49497. else
  49498. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49499. h.fromArray(v, 3 * y),
  49500. u.fromArray(v, 3 * y + 3);
  49501. var b = t.distanceSqToSegment(h, u, p, d);
  49502. if (!(b > s)) {
  49503. p.applyMatrix4(this.matrixWorld);
  49504. var w = r.ray.origin.distanceTo(p);
  49505. w < r.near || w > r.far || o.push({
  49506. distance: w,
  49507. point: d.clone().applyMatrix4(this.matrixWorld),
  49508. index: y,
  49509. face: null,
  49510. faceIndex: null,
  49511. object: this
  49512. })
  49513. }
  49514. }
  49515. } else if (l instanceof n.Geometry)
  49516. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49517. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49518. if (!(b > s)) {
  49519. p.applyMatrix4(this.matrixWorld);
  49520. var w = r.ray.origin.distanceTo(p);
  49521. w < r.near || w > r.far || o.push({
  49522. distance: w,
  49523. point: d.clone().applyMatrix4(this.matrixWorld),
  49524. index: y,
  49525. face: null,
  49526. faceIndex: null,
  49527. object: this
  49528. })
  49529. }
  49530. }
  49531. }
  49532. }
  49533. }(),
  49534. n.Line.prototype.clone = function() {
  49535. return new this.constructor(this.geometry,this.material).copy(this)
  49536. }
  49537. ,
  49538. n.LineStrip = 0,
  49539. n.LinePieces = 1,
  49540. n.LineSegments = function(e, t) {
  49541. n.Line.call(this, e, t),
  49542. this.type = "LineSegments"
  49543. }
  49544. ,
  49545. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49546. n.LineSegments.prototype.constructor = n.LineSegments,
  49547. n.Mesh = function(e, t) {
  49548. n.Object3D.call(this),
  49549. this.type = "Mesh",
  49550. this.geometry = void 0 !== e ? e : new n.Geometry,
  49551. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49552. color: 16777215 * Math.random()
  49553. }),
  49554. this.drawMode = n.TrianglesDrawMode,
  49555. this.updateMorphTargets()
  49556. }
  49557. ,
  49558. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49559. n.Mesh.prototype.constructor = n.Mesh,
  49560. n.Mesh.prototype.setDrawMode = function(e) {
  49561. this.drawMode = e
  49562. }
  49563. ,
  49564. n.Mesh.prototype.updateMorphTargets = function() {
  49565. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49566. this.morphTargetBase = -1,
  49567. this.morphTargetInfluences = [],
  49568. this.morphTargetDictionary = {};
  49569. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49570. this.morphTargetInfluences.push(0),
  49571. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49572. }
  49573. }
  49574. ,
  49575. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49576. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49577. 0)
  49578. }
  49579. ,
  49580. n.Mesh.prototype.raycast = function() {
  49581. function e(e, t, i, r, o, a, s) {
  49582. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49583. o.multiplyScalar(m.x),
  49584. a.multiplyScalar(m.y),
  49585. s.multiplyScalar(m.z),
  49586. o.add(a).add(s),
  49587. o.clone()
  49588. }
  49589. function t(e, t, i, r, o, a, s) {
  49590. var l, c = e.material;
  49591. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49592. null === l)
  49593. return null;
  49594. A.copy(s),
  49595. A.applyMatrix4(e.matrixWorld);
  49596. var h = t.ray.origin.distanceTo(A);
  49597. return h < t.near || h > t.far ? null : {
  49598. distance: h,
  49599. point: A.clone(),
  49600. object: e
  49601. }
  49602. }
  49603. function i(i, r, o, a, h, u, d, m) {
  49604. s.fromArray(a, 3 * u),
  49605. l.fromArray(a, 3 * d),
  49606. c.fromArray(a, 3 * m);
  49607. var A = t(i, r, o, s, l, c, v);
  49608. return A && (h && (p.fromArray(h, 2 * u),
  49609. f.fromArray(h, 2 * d),
  49610. g.fromArray(h, 2 * m),
  49611. A.uv = e(v, s, l, c, p, f, g)),
  49612. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49613. A.faceIndex = u),
  49614. A
  49615. }
  49616. var r = new n.Matrix4
  49617. , o = new n.Ray
  49618. , a = new n.Sphere
  49619. , s = new n.Vector3
  49620. , l = new n.Vector3
  49621. , c = new n.Vector3
  49622. , h = new n.Vector3
  49623. , u = new n.Vector3
  49624. , d = new n.Vector3
  49625. , p = new n.Vector2
  49626. , f = new n.Vector2
  49627. , g = new n.Vector2
  49628. , m = new n.Vector3
  49629. , v = new n.Vector3
  49630. , A = new n.Vector3;
  49631. return function(m, A) {
  49632. var y = this.geometry
  49633. , C = this.material
  49634. , I = this.matrixWorld;
  49635. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49636. a.copy(y.boundingSphere),
  49637. a.applyMatrix4(I),
  49638. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49639. o.copy(m.ray).applyMatrix4(r),
  49640. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49641. var E, b;
  49642. if (y instanceof n.BufferGeometry) {
  49643. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49644. if (void 0 !== S.uv && (E = S.uv.array),
  49645. null !== x)
  49646. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49647. w = R[P],
  49648. _ = R[P + 1],
  49649. T = R[P + 2],
  49650. b = i(this, m, o, M, E, w, _, T),
  49651. b && (b.faceIndex = Math.floor(P / 3),
  49652. A.push(b));
  49653. else
  49654. for (var P = 0, O = M.length; P < O; P += 9)
  49655. w = P / 3,
  49656. _ = w + 1,
  49657. T = w + 2,
  49658. b = i(this, m, o, M, E, w, _, T),
  49659. b && (b.index = w,
  49660. A.push(b))
  49661. } else if (y instanceof n.Geometry) {
  49662. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49663. k.length > 0 && (E = k);
  49664. for (var H = 0, G = U.length; H < G; H++) {
  49665. var z = U[H]
  49666. , W = B === !0 ? F[z.materialIndex] : C;
  49667. if (void 0 !== W) {
  49668. if (L = V[z.a],
  49669. D = V[z.b],
  49670. N = V[z.c],
  49671. W.morphTargets === !0) {
  49672. var j = y.morphTargets
  49673. , Y = this.morphTargetInfluences;
  49674. s.set(0, 0, 0),
  49675. l.set(0, 0, 0),
  49676. c.set(0, 0, 0);
  49677. for (var X = 0, Z = j.length; X < Z; X++) {
  49678. var q = Y[X];
  49679. if (0 !== q) {
  49680. var K = j[X].vertices;
  49681. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49682. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49683. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49684. }
  49685. }
  49686. s.add(L),
  49687. l.add(D),
  49688. c.add(N),
  49689. L = s,
  49690. D = l,
  49691. N = c
  49692. }
  49693. if (b = t(this, m, o, L, D, N, v)) {
  49694. if (E) {
  49695. var Q = E[H];
  49696. p.copy(Q[0]),
  49697. f.copy(Q[1]),
  49698. g.copy(Q[2]),
  49699. b.uv = e(v, L, D, N, p, f, g)
  49700. }
  49701. b.face = z,
  49702. b.faceIndex = H,
  49703. A.push(b)
  49704. }
  49705. }
  49706. }
  49707. }
  49708. }
  49709. }
  49710. }(),
  49711. n.Mesh.prototype.clone = function() {
  49712. return new this.constructor(this.geometry,this.material).copy(this)
  49713. }
  49714. ,
  49715. n.Bone = function(e) {
  49716. n.Object3D.call(this),
  49717. this.type = "Bone",
  49718. this.skin = e
  49719. }
  49720. ,
  49721. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49722. n.Bone.prototype.constructor = n.Bone,
  49723. n.Bone.prototype.copy = function(e) {
  49724. return n.Object3D.prototype.copy.call(this, e),
  49725. this.skin = e.skin,
  49726. this
  49727. }
  49728. ,
  49729. n.Skeleton = function(e, t, i) {
  49730. if (this.useVertexTexture = void 0 === i || i,
  49731. this.identityMatrix = new n.Matrix4,
  49732. e = e || [],
  49733. this.bones = e.slice(0),
  49734. this.useVertexTexture) {
  49735. var r = Math.sqrt(4 * this.bones.length);
  49736. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49737. r = Math.max(r, 4),
  49738. this.boneTextureWidth = r,
  49739. this.boneTextureHeight = r,
  49740. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49741. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49742. } else
  49743. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49744. if (void 0 === t)
  49745. this.calculateInverses();
  49746. else if (this.bones.length === t.length)
  49747. this.boneInverses = t.slice(0);
  49748. else {
  49749. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49750. this.boneInverses = [];
  49751. for (var o = 0, a = this.bones.length; o < a; o++)
  49752. this.boneInverses.push(new n.Matrix4)
  49753. }
  49754. }
  49755. ,
  49756. n.Skeleton.prototype.calculateInverses = function() {
  49757. this.boneInverses = [];
  49758. for (var e = 0, t = this.bones.length; e < t; e++) {
  49759. var i = new n.Matrix4;
  49760. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49761. this.boneInverses.push(i)
  49762. }
  49763. }
  49764. ,
  49765. n.Skeleton.prototype.pose = function() {
  49766. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49767. e = this.bones[t],
  49768. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49769. for (var t = 0, i = this.bones.length; t < i; t++)
  49770. e = this.bones[t],
  49771. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49772. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49773. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49774. }
  49775. ,
  49776. n.Skeleton.prototype.update = function() {
  49777. var e = new n.Matrix4;
  49778. return function() {
  49779. for (var t = 0, i = this.bones.length; t < i; t++) {
  49780. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49781. e.multiplyMatrices(n, this.boneInverses[t]),
  49782. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49783. }
  49784. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49785. }
  49786. }(),
  49787. n.Skeleton.prototype.clone = function() {
  49788. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49789. }
  49790. ,
  49791. n.SkinnedMesh = function(e, t, i) {
  49792. n.Mesh.call(this, e, t),
  49793. this.type = "SkinnedMesh",
  49794. this.bindMode = "attached",
  49795. this.bindMatrix = new n.Matrix4,
  49796. this.bindMatrixInverse = new n.Matrix4;
  49797. var r = [];
  49798. if (this.geometry && void 0 !== this.geometry.bones) {
  49799. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49800. a = this.geometry.bones[s],
  49801. o = new n.Bone(this),
  49802. r.push(o),
  49803. o.name = a.name,
  49804. o.position.fromArray(a.pos),
  49805. o.quaternion.fromArray(a.rotq),
  49806. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49807. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49808. a = this.geometry.bones[s],
  49809. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49810. }
  49811. this.normalizeSkinWeights(),
  49812. this.updateMatrixWorld(!0),
  49813. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49814. }
  49815. ,
  49816. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49817. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49818. n.SkinnedMesh.prototype.bind = function(e, t) {
  49819. this.skeleton = e,
  49820. void 0 === t && (this.updateMatrixWorld(!0),
  49821. this.skeleton.calculateInverses(),
  49822. t = this.matrixWorld),
  49823. this.bindMatrix.copy(t),
  49824. this.bindMatrixInverse.getInverse(t)
  49825. }
  49826. ,
  49827. n.SkinnedMesh.prototype.pose = function() {
  49828. this.skeleton.pose()
  49829. }
  49830. ,
  49831. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49832. if (this.geometry instanceof n.Geometry)
  49833. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49834. var t = this.geometry.skinWeights[e]
  49835. , i = 1 / t.lengthManhattan();
  49836. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49837. }
  49838. else if (this.geometry instanceof n.BufferGeometry)
  49839. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49840. r.x = o.getX(e),
  49841. r.y = o.getY(e),
  49842. r.z = o.getZ(e),
  49843. r.w = o.getW(e);
  49844. var i = 1 / r.lengthManhattan();
  49845. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49846. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49847. }
  49848. }
  49849. ,
  49850. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49851. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49852. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49853. }
  49854. ,
  49855. n.SkinnedMesh.prototype.clone = function() {
  49856. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49857. }
  49858. ,
  49859. n.LOD = function() {
  49860. n.Object3D.call(this),
  49861. this.type = "LOD",
  49862. Object.defineProperties(this, {
  49863. levels: {
  49864. enumerable: !0,
  49865. value: []
  49866. },
  49867. objects: {
  49868. get: function() {
  49869. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49870. this.levels
  49871. }
  49872. }
  49873. })
  49874. }
  49875. ,
  49876. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49877. n.LOD.prototype.constructor = n.LOD,
  49878. n.LOD.prototype.addLevel = function(e, t) {
  49879. void 0 === t && (t = 0),
  49880. t = Math.abs(t);
  49881. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49882. ;
  49883. i.splice(n, 0, {
  49884. distance: t,
  49885. object: e
  49886. }),
  49887. this.add(e)
  49888. }
  49889. ,
  49890. n.LOD.prototype.getObjectForDistance = function(e) {
  49891. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49892. ;
  49893. return t[i - 1].object
  49894. }
  49895. ,
  49896. n.LOD.prototype.raycast = function() {
  49897. var e = new n.Vector3;
  49898. return function(t, i) {
  49899. e.setFromMatrixPosition(this.matrixWorld);
  49900. var n = t.ray.origin.distanceTo(e);
  49901. this.getObjectForDistance(n).raycast(t, i)
  49902. }
  49903. }(),
  49904. n.LOD.prototype.update = function() {
  49905. var e = new n.Vector3
  49906. , t = new n.Vector3;
  49907. return function(i) {
  49908. var n = this.levels;
  49909. if (n.length > 1) {
  49910. e.setFromMatrixPosition(i.matrixWorld),
  49911. t.setFromMatrixPosition(this.matrixWorld);
  49912. var r = e.distanceTo(t);
  49913. n[0].object.visible = !0;
  49914. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49915. n[o - 1].object.visible = !1,
  49916. n[o].object.visible = !0;
  49917. for (; o < a; o++)
  49918. n[o].object.visible = !1
  49919. }
  49920. }
  49921. }(),
  49922. n.LOD.prototype.copy = function(e) {
  49923. n.Object3D.prototype.copy.call(this, e, !1);
  49924. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49925. var o = t[i];
  49926. this.addLevel(o.object.clone(), o.distance)
  49927. }
  49928. return this
  49929. }
  49930. ,
  49931. n.LOD.prototype.toJSON = function(e) {
  49932. var t = n.Object3D.prototype.toJSON.call(this, e);
  49933. t.object.levels = [];
  49934. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49935. var a = i[r];
  49936. t.object.levels.push({
  49937. object: a.object.uuid,
  49938. distance: a.distance
  49939. })
  49940. }
  49941. return t
  49942. }
  49943. ,
  49944. n.Sprite = function() {
  49945. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49946. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49947. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49948. , r = new n.BufferGeometry;
  49949. return r.setIndex(new n.BufferAttribute(e,1)),
  49950. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49951. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49952. function(e) {
  49953. n.Object3D.call(this),
  49954. this.type = "Sprite",
  49955. this.geometry = r,
  49956. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49957. }
  49958. }(),
  49959. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49960. n.Sprite.prototype.constructor = n.Sprite,
  49961. n.Sprite.prototype.raycast = function() {
  49962. var e = new n.Vector3;
  49963. return function(t, i) {
  49964. e.setFromMatrixPosition(this.matrixWorld);
  49965. var n = t.ray.distanceSqToPoint(e)
  49966. , r = this.scale.x * this.scale.y;
  49967. n > r || i.push({
  49968. distance: Math.sqrt(n),
  49969. point: this.position,
  49970. face: null,
  49971. object: this
  49972. })
  49973. }
  49974. }(),
  49975. n.Sprite.prototype.clone = function() {
  49976. return new this.constructor(this.material).copy(this)
  49977. }
  49978. ,
  49979. n.Particle = n.Sprite,
  49980. n.LensFlare = function(e, t, i, r, o) {
  49981. n.Object3D.call(this),
  49982. this.lensFlares = [],
  49983. this.positionScreen = new n.Vector3,
  49984. this.customUpdateCallback = void 0,
  49985. void 0 !== e && this.add(e, t, i, r, o)
  49986. }
  49987. ,
  49988. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49989. n.LensFlare.prototype.constructor = n.LensFlare,
  49990. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49991. void 0 === t && (t = -1),
  49992. void 0 === i && (i = 0),
  49993. void 0 === a && (a = 1),
  49994. void 0 === o && (o = new n.Color(16777215)),
  49995. void 0 === r && (r = n.NormalBlending),
  49996. i = Math.min(i, Math.max(0, i)),
  49997. this.lensFlares.push({
  49998. texture: e,
  49999. size: t,
  50000. distance: i,
  50001. x: 0,
  50002. y: 0,
  50003. z: 0,
  50004. scale: 1,
  50005. rotation: 0,
  50006. opacity: a,
  50007. color: o,
  50008. blending: r
  50009. })
  50010. }
  50011. ,
  50012. n.LensFlare.prototype.updateLensFlares = function() {
  50013. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50014. for (e = 0; e < i; e++)
  50015. t = this.lensFlares[e],
  50016. t.x = this.positionScreen.x + n * t.distance,
  50017. t.y = this.positionScreen.y + r * t.distance,
  50018. t.wantedRotation = t.x * Math.PI * .25,
  50019. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50020. }
  50021. ,
  50022. n.LensFlare.prototype.copy = function(e) {
  50023. n.Object3D.prototype.copy.call(this, e),
  50024. this.positionScreen.copy(e.positionScreen),
  50025. this.customUpdateCallback = e.customUpdateCallback;
  50026. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50027. this.lensFlares.push(e.lensFlares[t]);
  50028. return this
  50029. }
  50030. ,
  50031. n.Scene = function() {
  50032. n.Object3D.call(this),
  50033. this.type = "Scene",
  50034. this.fog = null,
  50035. this.overrideMaterial = null,
  50036. this.autoUpdate = !0
  50037. }
  50038. ,
  50039. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50040. n.Scene.prototype.constructor = n.Scene,
  50041. n.Scene.prototype.copy = function(e, t) {
  50042. return n.Object3D.prototype.copy.call(this, e, t),
  50043. null !== e.fog && (this.fog = e.fog.clone()),
  50044. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50045. this.autoUpdate = e.autoUpdate,
  50046. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50047. this
  50048. }
  50049. ,
  50050. n.Fog = function(e, t, i) {
  50051. this.name = "",
  50052. this.color = new n.Color(e),
  50053. this.near = void 0 !== t ? t : 1,
  50054. this.far = void 0 !== i ? i : 1e3
  50055. }
  50056. ,
  50057. n.Fog.prototype.clone = function() {
  50058. return new n.Fog(this.color.getHex(),this.near,this.far)
  50059. }
  50060. ,
  50061. n.FogExp2 = function(e, t) {
  50062. this.name = "",
  50063. this.color = new n.Color(e),
  50064. this.density = void 0 !== t ? t : 25e-5
  50065. }
  50066. ,
  50067. n.FogExp2.prototype.clone = function() {
  50068. return new n.FogExp2(this.color.getHex(),this.density)
  50069. }
  50070. ,
  50071. n.ShaderChunk = {},
  50072. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50073. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50074. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50075. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50076. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50077. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50078. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50079. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50080. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50081. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50082. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50083. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50084. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50085. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50086. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50087. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50088. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50089. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50090. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50091. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50092. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50093. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50094. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50095. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50096. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50097. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50098. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50099. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50100. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50101. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50102. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50103. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50104. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50105. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50106. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50107. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50108. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50109. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50110. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50111. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50112. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50113. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50114. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50115. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50116. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50117. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50118. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50119. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50120. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50121. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50122. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50123. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50124. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50125. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50126. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50127. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50128. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50129. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50130. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50131. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50132. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50133. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50134. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50135. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50136. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50137. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50138. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50139. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50140. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50141. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50142. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50143. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50144. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50145. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50146. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50147. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50148. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50149. n.UniformsUtils = {
  50150. merge: function(e) {
  50151. for (var t = {}, i = 0; i < e.length; i++) {
  50152. var n = this.clone(e[i]);
  50153. for (var r in n)
  50154. t[r] = n[r]
  50155. }
  50156. return t
  50157. },
  50158. clone: function(e) {
  50159. var t = {};
  50160. for (var i in e) {
  50161. t[i] = {};
  50162. for (var r in e[i]) {
  50163. var o = e[i][r];
  50164. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50165. }
  50166. }
  50167. return t
  50168. }
  50169. },
  50170. n.UniformsLib = {
  50171. common: {
  50172. diffuse: {
  50173. type: "c",
  50174. value: new n.Color(15658734)
  50175. },
  50176. opacity: {
  50177. type: "f",
  50178. value: 1
  50179. },
  50180. map: {
  50181. type: "t",
  50182. value: null
  50183. },
  50184. offsetRepeat: {
  50185. type: "v4",
  50186. value: new n.Vector4(0,0,1,1)
  50187. },
  50188. specularMap: {
  50189. type: "t",
  50190. value: null
  50191. },
  50192. alphaMap: {
  50193. type: "t",
  50194. value: null
  50195. },
  50196. envMap: {
  50197. type: "t",
  50198. value: null
  50199. },
  50200. flipEnvMap: {
  50201. type: "f",
  50202. value: -1
  50203. },
  50204. reflectivity: {
  50205. type: "f",
  50206. value: 1
  50207. },
  50208. refractionRatio: {
  50209. type: "f",
  50210. value: .98
  50211. }
  50212. },
  50213. aomap: {
  50214. aoMap: {
  50215. type: "t",
  50216. value: null
  50217. },
  50218. aoMapIntensity: {
  50219. type: "f",
  50220. value: 1
  50221. }
  50222. },
  50223. lightmap: {
  50224. lightMap: {
  50225. type: "t",
  50226. value: null
  50227. },
  50228. lightMapIntensity: {
  50229. type: "f",
  50230. value: 1
  50231. }
  50232. },
  50233. emissivemap: {
  50234. emissiveMap: {
  50235. type: "t",
  50236. value: null
  50237. }
  50238. },
  50239. bumpmap: {
  50240. bumpMap: {
  50241. type: "t",
  50242. value: null
  50243. },
  50244. bumpScale: {
  50245. type: "f",
  50246. value: 1
  50247. }
  50248. },
  50249. normalmap: {
  50250. normalMap: {
  50251. type: "t",
  50252. value: null
  50253. },
  50254. normalScale: {
  50255. type: "v2",
  50256. value: new n.Vector2(1,1)
  50257. }
  50258. },
  50259. displacementmap: {
  50260. displacementMap: {
  50261. type: "t",
  50262. value: null
  50263. },
  50264. displacementScale: {
  50265. type: "f",
  50266. value: 1
  50267. },
  50268. displacementBias: {
  50269. type: "f",
  50270. value: 0
  50271. }
  50272. },
  50273. roughnessmap: {
  50274. roughnessMap: {
  50275. type: "t",
  50276. value: null
  50277. }
  50278. },
  50279. metalnessmap: {
  50280. metalnessMap: {
  50281. type: "t",
  50282. value: null
  50283. }
  50284. },
  50285. fog: {
  50286. fogDensity: {
  50287. type: "f",
  50288. value: 25e-5
  50289. },
  50290. fogNear: {
  50291. type: "f",
  50292. value: 1
  50293. },
  50294. fogFar: {
  50295. type: "f",
  50296. value: 2e3
  50297. },
  50298. fogColor: {
  50299. type: "c",
  50300. value: new n.Color(16777215)
  50301. }
  50302. },
  50303. lights: {
  50304. ambientLightColor: {
  50305. type: "fv",
  50306. value: []
  50307. },
  50308. directionalLights: {
  50309. type: "sa",
  50310. value: [],
  50311. properties: {
  50312. direction: {
  50313. type: "v3"
  50314. },
  50315. color: {
  50316. type: "c"
  50317. },
  50318. shadow: {
  50319. type: "i"
  50320. },
  50321. shadowBias: {
  50322. type: "f"
  50323. },
  50324. shadowRadius: {
  50325. type: "f"
  50326. },
  50327. shadowMapSize: {
  50328. type: "v2"
  50329. }
  50330. }
  50331. },
  50332. directionalShadowMap: {
  50333. type: "tv",
  50334. value: []
  50335. },
  50336. directionalShadowMatrix: {
  50337. type: "m4v",
  50338. value: []
  50339. },
  50340. spotLights: {
  50341. type: "sa",
  50342. value: [],
  50343. properties: {
  50344. color: {
  50345. type: "c"
  50346. },
  50347. position: {
  50348. type: "v3"
  50349. },
  50350. direction: {
  50351. type: "v3"
  50352. },
  50353. distance: {
  50354. type: "f"
  50355. },
  50356. coneCos: {
  50357. type: "f"
  50358. },
  50359. penumbraCos: {
  50360. type: "f"
  50361. },
  50362. decay: {
  50363. type: "f"
  50364. },
  50365. shadow: {
  50366. type: "i"
  50367. },
  50368. shadowBias: {
  50369. type: "f"
  50370. },
  50371. shadowRadius: {
  50372. type: "f"
  50373. },
  50374. shadowMapSize: {
  50375. type: "v2"
  50376. }
  50377. }
  50378. },
  50379. spotShadowMap: {
  50380. type: "tv",
  50381. value: []
  50382. },
  50383. spotShadowMatrix: {
  50384. type: "m4v",
  50385. value: []
  50386. },
  50387. pointLights: {
  50388. type: "sa",
  50389. value: [],
  50390. properties: {
  50391. color: {
  50392. type: "c"
  50393. },
  50394. position: {
  50395. type: "v3"
  50396. },
  50397. decay: {
  50398. type: "f"
  50399. },
  50400. distance: {
  50401. type: "f"
  50402. },
  50403. shadow: {
  50404. type: "i"
  50405. },
  50406. shadowBias: {
  50407. type: "f"
  50408. },
  50409. shadowRadius: {
  50410. type: "f"
  50411. },
  50412. shadowMapSize: {
  50413. type: "v2"
  50414. }
  50415. }
  50416. },
  50417. pointShadowMap: {
  50418. type: "tv",
  50419. value: []
  50420. },
  50421. pointShadowMatrix: {
  50422. type: "m4v",
  50423. value: []
  50424. },
  50425. hemisphereLights: {
  50426. type: "sa",
  50427. value: [],
  50428. properties: {
  50429. direction: {
  50430. type: "v3"
  50431. },
  50432. skyColor: {
  50433. type: "c"
  50434. },
  50435. groundColor: {
  50436. type: "c"
  50437. }
  50438. }
  50439. }
  50440. },
  50441. points: {
  50442. diffuse: {
  50443. type: "c",
  50444. value: new n.Color(15658734)
  50445. },
  50446. opacity: {
  50447. type: "f",
  50448. value: 1
  50449. },
  50450. size: {
  50451. type: "f",
  50452. value: 1
  50453. },
  50454. scale: {
  50455. type: "f",
  50456. value: 1
  50457. },
  50458. map: {
  50459. type: "t",
  50460. value: null
  50461. },
  50462. offsetRepeat: {
  50463. type: "v4",
  50464. value: new n.Vector4(0,0,1,1)
  50465. }
  50466. }
  50467. },
  50468. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50469. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50470. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50471. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50472. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50473. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50474. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50475. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50476. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50477. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50478. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50479. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50480. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50481. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50482. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50483. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50484. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50485. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50486. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50487. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50488. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50489. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50490. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50491. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50492. n.ShaderLib = {
  50493. basic: {
  50494. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50495. vertexShader: n.ShaderChunk.meshbasic_vert,
  50496. fragmentShader: n.ShaderChunk.meshbasic_frag
  50497. },
  50498. lambert: {
  50499. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50500. emissive: {
  50501. type: "c",
  50502. value: new n.Color(0)
  50503. }
  50504. }]),
  50505. vertexShader: n.ShaderChunk.meshlambert_vert,
  50506. fragmentShader: n.ShaderChunk.meshlambert_frag
  50507. },
  50508. phong: {
  50509. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50510. emissive: {
  50511. type: "c",
  50512. value: new n.Color(0)
  50513. },
  50514. specular: {
  50515. type: "c",
  50516. value: new n.Color(1118481)
  50517. },
  50518. shininess: {
  50519. type: "f",
  50520. value: 30
  50521. }
  50522. }]),
  50523. vertexShader: n.ShaderChunk.meshphong_vert,
  50524. fragmentShader: n.ShaderChunk.meshphong_frag
  50525. },
  50526. standard: {
  50527. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50528. emissive: {
  50529. type: "c",
  50530. value: new n.Color(0)
  50531. },
  50532. roughness: {
  50533. type: "f",
  50534. value: .5
  50535. },
  50536. metalness: {
  50537. type: "f",
  50538. value: 0
  50539. },
  50540. envMapIntensity: {
  50541. type: "f",
  50542. value: 1
  50543. }
  50544. }]),
  50545. vertexShader: n.ShaderChunk.meshstandard_vert,
  50546. fragmentShader: n.ShaderChunk.meshstandard_frag
  50547. },
  50548. points: {
  50549. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50550. vertexShader: n.ShaderChunk.points_vert,
  50551. fragmentShader: n.ShaderChunk.points_frag
  50552. },
  50553. dashed: {
  50554. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50555. scale: {
  50556. type: "f",
  50557. value: 1
  50558. },
  50559. dashSize: {
  50560. type: "f",
  50561. value: 1
  50562. },
  50563. totalSize: {
  50564. type: "f",
  50565. value: 2
  50566. }
  50567. }]),
  50568. vertexShader: n.ShaderChunk.linedashed_vert,
  50569. fragmentShader: n.ShaderChunk.linedashed_frag
  50570. },
  50571. depth: {
  50572. uniforms: {
  50573. mNear: {
  50574. type: "f",
  50575. value: 1
  50576. },
  50577. mFar: {
  50578. type: "f",
  50579. value: 2e3
  50580. },
  50581. opacity: {
  50582. type: "f",
  50583. value: 1
  50584. }
  50585. },
  50586. vertexShader: n.ShaderChunk.depth_vert,
  50587. fragmentShader: n.ShaderChunk.depth_frag
  50588. },
  50589. normal: {
  50590. uniforms: {
  50591. opacity: {
  50592. type: "f",
  50593. value: 1
  50594. }
  50595. },
  50596. vertexShader: n.ShaderChunk.normal_vert,
  50597. fragmentShader: n.ShaderChunk.normal_frag
  50598. },
  50599. cube: {
  50600. uniforms: {
  50601. tCube: {
  50602. type: "t",
  50603. value: null
  50604. },
  50605. tFlip: {
  50606. type: "f",
  50607. value: -1
  50608. }
  50609. },
  50610. vertexShader: n.ShaderChunk.cube_vert,
  50611. fragmentShader: n.ShaderChunk.cube_frag
  50612. },
  50613. equirect: {
  50614. uniforms: {
  50615. tEquirect: {
  50616. type: "t",
  50617. value: null
  50618. },
  50619. tFlip: {
  50620. type: "f",
  50621. value: -1
  50622. }
  50623. },
  50624. vertexShader: n.ShaderChunk.equirect_vert,
  50625. fragmentShader: n.ShaderChunk.equirect_frag
  50626. },
  50627. depthRGBA: {
  50628. uniforms: {},
  50629. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50630. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50631. },
  50632. distanceRGBA: {
  50633. uniforms: {
  50634. lightPos: {
  50635. type: "v3",
  50636. value: new n.Vector3(0,0,0)
  50637. }
  50638. },
  50639. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50640. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50641. }
  50642. },
  50643. n.WebGLRenderer = function(e) {
  50644. function t() {
  50645. return null === ye ? Oe : 1
  50646. }
  50647. function i(e, t, i, n) {
  50648. se === !0 && (e *= n,
  50649. t *= n,
  50650. i *= n),
  50651. Ye.clearColor(e, t, i, n)
  50652. }
  50653. function r() {
  50654. Ye.init(),
  50655. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50656. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50657. i(Se.r, Se.g, Se.b, Me)
  50658. }
  50659. function o() {
  50660. Ae = null,
  50661. be = null,
  50662. Ee = "",
  50663. Ie = -1,
  50664. Ye.reset()
  50665. }
  50666. function a(e) {
  50667. e.preventDefault(),
  50668. o(),
  50669. r(),
  50670. Xe.clear()
  50671. }
  50672. function s(e) {
  50673. var t = e.target;
  50674. t.removeEventListener("dispose", s),
  50675. h(t),
  50676. ke.textures--
  50677. }
  50678. function l(e) {
  50679. var t = e.target;
  50680. t.removeEventListener("dispose", l),
  50681. u(t),
  50682. ke.textures--
  50683. }
  50684. function c(e) {
  50685. var t = e.target;
  50686. t.removeEventListener("dispose", c),
  50687. d(t)
  50688. }
  50689. function h(e) {
  50690. var t = Xe.get(e);
  50691. if (e.image && t.__image__webglTextureCube)
  50692. Ge.deleteTexture(t.__image__webglTextureCube);
  50693. else {
  50694. if (void 0 === t.__webglInit)
  50695. return;
  50696. Ge.deleteTexture(t.__webglTexture)
  50697. }
  50698. Xe.delete(e)
  50699. }
  50700. function u(e) {
  50701. var t = Xe.get(e)
  50702. , i = Xe.get(e.texture);
  50703. if (e && void 0 !== i.__webglTexture) {
  50704. if (Ge.deleteTexture(i.__webglTexture),
  50705. e instanceof n.WebGLRenderTargetCube)
  50706. for (var r = 0; r < 6; r++)
  50707. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50708. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50709. else
  50710. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50711. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50712. Xe.delete(e.texture),
  50713. Xe.delete(e)
  50714. }
  50715. }
  50716. function d(e) {
  50717. p(e),
  50718. Xe.delete(e)
  50719. }
  50720. function p(e) {
  50721. var t = Xe.get(e).program;
  50722. e.program = void 0,
  50723. void 0 !== t && qe.releaseProgram(t)
  50724. }
  50725. function f(e, t, i, r) {
  50726. var o;
  50727. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50728. null === o))
  50729. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50730. void 0 === r && (r = 0),
  50731. Ye.initAttributes();
  50732. var a = i.attributes
  50733. , s = t.getAttributes()
  50734. , l = e.defaultAttributeValues;
  50735. for (var c in s) {
  50736. var h = s[c];
  50737. if (h >= 0) {
  50738. var u = a[c];
  50739. if (void 0 !== u) {
  50740. var d = u.itemSize
  50741. , p = Ze.getAttributeBuffer(u);
  50742. if (u instanceof n.InterleavedBufferAttribute) {
  50743. var f = u.data
  50744. , g = f.stride
  50745. , m = u.offset;
  50746. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50747. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50748. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50749. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50750. } else
  50751. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50752. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50753. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50754. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50755. } else if (void 0 !== l) {
  50756. var v = l[c];
  50757. if (void 0 !== v)
  50758. switch (v.length) {
  50759. case 2:
  50760. Ge.vertexAttrib2fv(h, v);
  50761. break;
  50762. case 3:
  50763. Ge.vertexAttrib3fv(h, v);
  50764. break;
  50765. case 4:
  50766. Ge.vertexAttrib4fv(h, v);
  50767. break;
  50768. default:
  50769. Ge.vertexAttrib1fv(h, v)
  50770. }
  50771. }
  50772. }
  50773. }
  50774. Ye.disableUnusedAttributes()
  50775. }
  50776. function g(e, t) {
  50777. return Math.abs(t[0]) - Math.abs(e[0])
  50778. }
  50779. function m(e, t) {
  50780. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50781. }
  50782. function v(e, t) {
  50783. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50784. }
  50785. function A(e, t, i, n, r) {
  50786. var o, a;
  50787. i.transparent ? (o = de,
  50788. a = ++pe) : (o = he,
  50789. a = ++ue);
  50790. var s = o[a];
  50791. void 0 !== s ? (s.id = e.id,
  50792. s.object = e,
  50793. s.geometry = t,
  50794. s.material = i,
  50795. s.z = Ve.z,
  50796. s.group = r) : (s = {
  50797. id: e.id,
  50798. object: e,
  50799. geometry: t,
  50800. material: i,
  50801. z: Ve.z,
  50802. group: r
  50803. },
  50804. o.push(s))
  50805. }
  50806. function y(e, t) {
  50807. if (e.visible !== !1) {
  50808. if (e.layers.test(t.layers))
  50809. if (e instanceof n.Light)
  50810. ce.push(e);
  50811. else if (e instanceof n.Sprite)
  50812. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50813. else if (e instanceof n.LensFlare)
  50814. me.push(e);
  50815. else if (e instanceof n.ImmediateRenderObject)
  50816. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50817. Ve.applyProjection(Fe)),
  50818. A(e, null, e.material, Ve.z, null);
  50819. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50820. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50821. var i = e.material;
  50822. if (i.visible === !0) {
  50823. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50824. Ve.applyProjection(Fe));
  50825. var r = Ze.update(e);
  50826. if (i instanceof n.MultiMaterial)
  50827. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50828. var c = o[s]
  50829. , h = a[c.materialIndex];
  50830. h.visible === !0 && A(e, r, h, Ve.z, c)
  50831. }
  50832. else
  50833. A(e, r, i, Ve.z, null)
  50834. }
  50835. }
  50836. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50837. y(u[s], t)
  50838. }
  50839. }
  50840. function C(e, t, i, r) {
  50841. for (var o = 0, a = e.length; o < a; o++) {
  50842. var s = e[o]
  50843. , l = s.object
  50844. , c = s.geometry
  50845. , h = void 0 === r ? s.material : r
  50846. , u = s.group;
  50847. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50848. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50849. l instanceof n.ImmediateRenderObject) {
  50850. E(h);
  50851. var d = w(t, i, h, l);
  50852. Ee = "",
  50853. l.render(function(e) {
  50854. ve.renderBufferImmediate(e, d, h)
  50855. })
  50856. } else
  50857. ve.renderBufferDirect(t, i, c, h, l, u)
  50858. }
  50859. }
  50860. function I(e, t, i) {
  50861. var r = Xe.get(e)
  50862. , o = qe.getParameters(e, Ue, t, i)
  50863. , a = qe.getProgramCode(e, o)
  50864. , s = r.program
  50865. , l = !0;
  50866. if (void 0 === s)
  50867. e.addEventListener("dispose", c);
  50868. else if (s.code !== a)
  50869. p(e);
  50870. else {
  50871. if (void 0 !== o.shaderID)
  50872. return;
  50873. l = !1
  50874. }
  50875. if (l) {
  50876. if (o.shaderID) {
  50877. var h = n.ShaderLib[o.shaderID];
  50878. r.__webglShader = {
  50879. name: e.type,
  50880. uniforms: n.UniformsUtils.clone(h.uniforms),
  50881. vertexShader: h.vertexShader,
  50882. fragmentShader: h.fragmentShader
  50883. }
  50884. } else
  50885. r.__webglShader = {
  50886. name: e.type,
  50887. uniforms: e.uniforms,
  50888. vertexShader: e.vertexShader,
  50889. fragmentShader: e.fragmentShader
  50890. };
  50891. e.__webglShader = r.__webglShader,
  50892. s = qe.acquireProgram(e, o, a),
  50893. r.program = s,
  50894. e.program = s
  50895. }
  50896. var u = s.getAttributes();
  50897. if (e.morphTargets) {
  50898. e.numSupportedMorphTargets = 0;
  50899. for (var d = 0; d < ve.maxMorphTargets; d++)
  50900. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50901. }
  50902. if (e.morphNormals) {
  50903. e.numSupportedMorphNormals = 0;
  50904. for (var d = 0; d < ve.maxMorphNormals; d++)
  50905. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50906. }
  50907. r.uniformsList = [];
  50908. var f = r.__webglShader.uniforms
  50909. , g = r.program.getUniforms();
  50910. for (var m in f) {
  50911. var v = g[m];
  50912. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50913. }
  50914. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50915. f.ambientLightColor.value = Ue.ambient,
  50916. f.directionalLights.value = Ue.directional,
  50917. f.spotLights.value = Ue.spot,
  50918. f.pointLights.value = Ue.point,
  50919. f.hemisphereLights.value = Ue.hemi,
  50920. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50921. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50922. f.spotShadowMap.value = Ue.spotShadowMap,
  50923. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50924. f.pointShadowMap.value = Ue.pointShadowMap,
  50925. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50926. r.hasDynamicUniforms = !1;
  50927. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50928. var C = r.uniformsList[A][0];
  50929. if (C.dynamic === !0) {
  50930. r.hasDynamicUniforms = !0;
  50931. break
  50932. }
  50933. }
  50934. }
  50935. function E(e) {
  50936. b(e),
  50937. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50938. Ye.setDepthFunc(e.depthFunc),
  50939. Ye.setDepthTest(e.depthTest),
  50940. Ye.setDepthWrite(e.depthWrite),
  50941. Ye.setColorWrite(e.colorWrite),
  50942. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50943. }
  50944. function b(e) {
  50945. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50946. Ye.setFlipSided(e.side === n.BackSide)
  50947. }
  50948. function w(e, t, i, r) {
  50949. xe = 0;
  50950. var o = Xe.get(i);
  50951. void 0 === o.program && (i.needsUpdate = !0),
  50952. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50953. i.needsUpdate && (I(i, t, r),
  50954. i.needsUpdate = !1);
  50955. var a = !1
  50956. , s = !1
  50957. , l = !1
  50958. , c = o.program
  50959. , h = c.getUniforms()
  50960. , u = o.__webglShader.uniforms;
  50961. if (c.id !== Ae && (Ge.useProgram(c.program),
  50962. Ae = c.id,
  50963. a = !0,
  50964. s = !0,
  50965. l = !0),
  50966. i.id !== Ie && (Ie = i.id,
  50967. s = !0),
  50968. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50969. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50970. e !== be && (be = e,
  50971. s = !0,
  50972. l = !0),
  50973. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50974. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50975. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50976. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50977. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50978. i.skinning)
  50979. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50980. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50981. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50982. if (void 0 !== h.boneTexture) {
  50983. var d = B();
  50984. Ge.uniform1i(h.boneTexture, d),
  50985. ve.setTexture(r.skeleton.boneTexture, d)
  50986. }
  50987. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50988. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50989. } else
  50990. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50991. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50992. t && i.fog && R(u, t),
  50993. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50994. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50995. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50996. u.mFar.value = e.far,
  50997. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50998. V(o.uniformsList)),
  50999. N(h, r),
  51000. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51001. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51002. c
  51003. }
  51004. function _(e, t, i) {
  51005. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51006. var a = e[r][0]
  51007. , s = a.onUpdateCallback;
  51008. void 0 !== s && (s.bind(a)(t, i),
  51009. n.push(e[r]))
  51010. }
  51011. V(n)
  51012. }
  51013. function T(e, t) {
  51014. e.opacity.value = t.opacity,
  51015. e.diffuse.value = t.color,
  51016. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51017. e.map.value = t.map,
  51018. e.specularMap.value = t.specularMap,
  51019. e.alphaMap.value = t.alphaMap,
  51020. t.aoMap && (e.aoMap.value = t.aoMap,
  51021. e.aoMapIntensity.value = t.aoMapIntensity);
  51022. var i;
  51023. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51024. void 0 !== i) {
  51025. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51026. var r = i.offset
  51027. , o = i.repeat;
  51028. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51029. }
  51030. e.envMap.value = t.envMap,
  51031. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51032. e.reflectivity.value = t.reflectivity,
  51033. e.refractionRatio.value = t.refractionRatio
  51034. }
  51035. function x(e, t) {
  51036. e.diffuse.value = t.color,
  51037. e.opacity.value = t.opacity
  51038. }
  51039. function S(e, t) {
  51040. e.dashSize.value = t.dashSize,
  51041. e.totalSize.value = t.dashSize + t.gapSize,
  51042. e.scale.value = t.scale
  51043. }
  51044. function M(e, t) {
  51045. if (e.diffuse.value = t.color,
  51046. e.opacity.value = t.opacity,
  51047. e.size.value = t.size * Oe,
  51048. e.scale.value = te.clientHeight / 2,
  51049. e.map.value = t.map,
  51050. null !== t.map) {
  51051. var i = t.map.offset
  51052. , n = t.map.repeat;
  51053. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51054. }
  51055. }
  51056. function R(e, t) {
  51057. e.fogColor.value = t.color,
  51058. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51059. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51060. }
  51061. function P(e, t) {
  51062. t.lightMap && (e.lightMap.value = t.lightMap,
  51063. e.lightMapIntensity.value = t.lightMapIntensity),
  51064. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51065. }
  51066. function O(e, t) {
  51067. e.specular.value = t.specular,
  51068. e.shininess.value = Math.max(t.shininess, 1e-4),
  51069. t.lightMap && (e.lightMap.value = t.lightMap,
  51070. e.lightMapIntensity.value = t.lightMapIntensity),
  51071. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51072. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51073. e.bumpScale.value = t.bumpScale),
  51074. t.normalMap && (e.normalMap.value = t.normalMap,
  51075. e.normalScale.value.copy(t.normalScale)),
  51076. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51077. e.displacementScale.value = t.displacementScale,
  51078. e.displacementBias.value = t.displacementBias)
  51079. }
  51080. function L(e, t) {
  51081. e.roughness.value = t.roughness,
  51082. e.metalness.value = t.metalness,
  51083. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51084. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51085. t.lightMap && (e.lightMap.value = t.lightMap,
  51086. e.lightMapIntensity.value = t.lightMapIntensity),
  51087. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51088. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51089. e.bumpScale.value = t.bumpScale),
  51090. t.normalMap && (e.normalMap.value = t.normalMap,
  51091. e.normalScale.value.copy(t.normalScale)),
  51092. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51093. e.displacementScale.value = t.displacementScale,
  51094. e.displacementBias.value = t.displacementBias),
  51095. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51096. }
  51097. function D(e, t) {
  51098. e.ambientLightColor.needsUpdate = t,
  51099. e.directionalLights.needsUpdate = t,
  51100. e.pointLights.needsUpdate = t,
  51101. e.spotLights.needsUpdate = t,
  51102. e.hemisphereLights.needsUpdate = t
  51103. }
  51104. function N(e, t) {
  51105. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51106. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51107. }
  51108. function B() {
  51109. var e = xe;
  51110. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51111. xe += 1,
  51112. e
  51113. }
  51114. function F(e, t, i, r) {
  51115. var o, a;
  51116. if ("1i" === t)
  51117. Ge.uniform1i(i, r);
  51118. else if ("1f" === t)
  51119. Ge.uniform1f(i, r);
  51120. else if ("2f" === t)
  51121. Ge.uniform2f(i, r[0], r[1]);
  51122. else if ("3f" === t)
  51123. Ge.uniform3f(i, r[0], r[1], r[2]);
  51124. else if ("4f" === t)
  51125. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51126. else if ("1iv" === t)
  51127. Ge.uniform1iv(i, r);
  51128. else if ("3iv" === t)
  51129. Ge.uniform3iv(i, r);
  51130. else if ("1fv" === t)
  51131. Ge.uniform1fv(i, r);
  51132. else if ("2fv" === t)
  51133. Ge.uniform2fv(i, r);
  51134. else if ("3fv" === t)
  51135. Ge.uniform3fv(i, r);
  51136. else if ("4fv" === t)
  51137. Ge.uniform4fv(i, r);
  51138. else if ("Matrix2fv" === t)
  51139. Ge.uniformMatrix2fv(i, !1, r);
  51140. else if ("Matrix3fv" === t)
  51141. Ge.uniformMatrix3fv(i, !1, r);
  51142. else if ("Matrix4fv" === t)
  51143. Ge.uniformMatrix4fv(i, !1, r);
  51144. else if ("i" === t)
  51145. Ge.uniform1i(i, r);
  51146. else if ("f" === t)
  51147. Ge.uniform1f(i, r);
  51148. else if ("v2" === t)
  51149. Ge.uniform2f(i, r.x, r.y);
  51150. else if ("v3" === t)
  51151. Ge.uniform3f(i, r.x, r.y, r.z);
  51152. else if ("v4" === t)
  51153. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51154. else if ("c" === t)
  51155. Ge.uniform3f(i, r.r, r.g, r.b);
  51156. else if ("s" === t) {
  51157. var s = e.properties;
  51158. for (var l in s) {
  51159. var c = s[l]
  51160. , h = i[l]
  51161. , u = r[l];
  51162. F(c, c.type, h, u)
  51163. }
  51164. } else if ("sa" === t)
  51165. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51166. for (var l in s) {
  51167. var c = s[l]
  51168. , h = i[d][l]
  51169. , u = r[d][l];
  51170. F(c, c.type, h, u)
  51171. }
  51172. else if ("iv1" === t)
  51173. Ge.uniform1iv(i, r);
  51174. else if ("iv" === t)
  51175. Ge.uniform3iv(i, r);
  51176. else if ("fv1" === t)
  51177. Ge.uniform1fv(i, r);
  51178. else if ("fv" === t)
  51179. Ge.uniform3fv(i, r);
  51180. else if ("v2v" === t) {
  51181. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51182. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51183. f += 2)
  51184. e._array[f + 0] = r[d].x,
  51185. e._array[f + 1] = r[d].y;
  51186. Ge.uniform2fv(i, e._array)
  51187. } else if ("v3v" === t) {
  51188. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51189. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51190. m += 3)
  51191. e._array[m + 0] = r[d].x,
  51192. e._array[m + 1] = r[d].y,
  51193. e._array[m + 2] = r[d].z;
  51194. Ge.uniform3fv(i, e._array)
  51195. } else if ("v4v" === t) {
  51196. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51197. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51198. v += 4)
  51199. e._array[v + 0] = r[d].x,
  51200. e._array[v + 1] = r[d].y,
  51201. e._array[v + 2] = r[d].z,
  51202. e._array[v + 3] = r[d].w;
  51203. Ge.uniform4fv(i, e._array)
  51204. } else if ("m2" === t)
  51205. Ge.uniformMatrix2fv(i, !1, r.elements);
  51206. else if ("m3" === t)
  51207. Ge.uniformMatrix3fv(i, !1, r.elements);
  51208. else if ("m3v" === t) {
  51209. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51210. for (var d = 0, g = r.length; d < g; d++)
  51211. r[d].flattenToArrayOffset(e._array, 9 * d);
  51212. Ge.uniformMatrix3fv(i, !1, e._array)
  51213. } else if ("m4" === t)
  51214. Ge.uniformMatrix4fv(i, !1, r.elements);
  51215. else if ("m4v" === t) {
  51216. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51217. for (var d = 0, g = r.length; d < g; d++)
  51218. r[d].flattenToArrayOffset(e._array, 16 * d);
  51219. Ge.uniformMatrix4fv(i, !1, e._array)
  51220. } else if ("t" === t) {
  51221. if (o = r,
  51222. a = B(),
  51223. Ge.uniform1i(i, a),
  51224. !o)
  51225. return;
  51226. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51227. } else if ("tv" === t) {
  51228. void 0 === e._array && (e._array = []);
  51229. for (var d = 0, g = e.value.length; d < g; d++)
  51230. e._array[d] = B();
  51231. Ge.uniform1iv(i, e._array);
  51232. for (var d = 0, g = e.value.length; d < g; d++)
  51233. o = e.value[d],
  51234. a = e._array[d],
  51235. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51236. } else
  51237. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51238. }
  51239. function V(e) {
  51240. for (var t = 0, i = e.length; t < i; t++) {
  51241. var n = e[t][0];
  51242. if (n.needsUpdate !== !1) {
  51243. var r = n.type
  51244. , o = e[t][1]
  51245. , a = n.value;
  51246. F(n, r, o, a)
  51247. }
  51248. }
  51249. }
  51250. function U(e, t) {
  51251. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51252. for (Ue.shadowsPointLight = 0,
  51253. i = 0,
  51254. r = e.length; i < r; i++)
  51255. if (o = e[i],
  51256. a = o.color,
  51257. s = o.intensity,
  51258. l = o.distance,
  51259. o instanceof n.AmbientLight)
  51260. c += a.r * s,
  51261. h += a.g * s,
  51262. u += a.b * s;
  51263. else if (o instanceof n.DirectionalLight) {
  51264. var A = Ke.get(o);
  51265. A.color.copy(o.color).multiplyScalar(o.intensity),
  51266. A.direction.setFromMatrixPosition(o.matrixWorld),
  51267. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51268. A.direction.sub(Ve),
  51269. A.direction.transformDirection(d),
  51270. A.shadow = o.castShadow,
  51271. o.castShadow && (A.shadowBias = o.shadow.bias,
  51272. A.shadowRadius = o.shadow.radius,
  51273. A.shadowMapSize = o.shadow.mapSize,
  51274. Ue.shadows[v++] = o),
  51275. Ue.directionalShadowMap[p] = o.shadow.map,
  51276. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51277. Ue.directional[p++] = A
  51278. } else if (o instanceof n.SpotLight) {
  51279. var A = Ke.get(o);
  51280. A.position.setFromMatrixPosition(o.matrixWorld),
  51281. A.position.applyMatrix4(d),
  51282. A.color.copy(a).multiplyScalar(s),
  51283. A.distance = l,
  51284. A.direction.setFromMatrixPosition(o.matrixWorld),
  51285. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51286. A.direction.sub(Ve),
  51287. A.direction.transformDirection(d),
  51288. A.coneCos = Math.cos(o.angle),
  51289. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51290. A.decay = 0 === o.distance ? 0 : o.decay,
  51291. A.shadow = o.castShadow,
  51292. o.castShadow && (A.shadowBias = o.shadow.bias,
  51293. A.shadowRadius = o.shadow.radius,
  51294. A.shadowMapSize = o.shadow.mapSize,
  51295. Ue.shadows[v++] = o),
  51296. Ue.spotShadowMap[g] = o.shadow.map,
  51297. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51298. Ue.spot[g++] = A
  51299. } else if (o instanceof n.PointLight) {
  51300. var A = Ke.get(o);
  51301. A.position.setFromMatrixPosition(o.matrixWorld),
  51302. A.position.applyMatrix4(d),
  51303. A.color.copy(o.color).multiplyScalar(o.intensity),
  51304. A.distance = o.distance,
  51305. A.decay = 0 === o.distance ? 0 : o.decay,
  51306. A.shadow = o.castShadow,
  51307. o.castShadow && (A.shadowBias = o.shadow.bias,
  51308. A.shadowRadius = o.shadow.radius,
  51309. A.shadowMapSize = o.shadow.mapSize,
  51310. Ue.shadows[v++] = o),
  51311. Ue.pointShadowMap[f] = o.shadow.map,
  51312. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51313. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51314. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51315. Ue.point[f++] = A
  51316. } else if (o instanceof n.HemisphereLight) {
  51317. var A = Ke.get(o);
  51318. A.direction.setFromMatrixPosition(o.matrixWorld),
  51319. A.direction.transformDirection(d),
  51320. A.direction.normalize(),
  51321. A.skyColor.copy(o.color).multiplyScalar(s),
  51322. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51323. Ue.hemi[m++] = A
  51324. }
  51325. Ue.ambient[0] = c,
  51326. Ue.ambient[1] = h,
  51327. Ue.ambient[2] = u,
  51328. Ue.directional.length = p,
  51329. Ue.spot.length = g,
  51330. Ue.point.length = f,
  51331. Ue.hemi.length = m,
  51332. Ue.shadows.length = v,
  51333. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51334. }
  51335. function k(e, t, i) {
  51336. var r;
  51337. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51338. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51339. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51340. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51341. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51342. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51343. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51344. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51345. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51346. r = We.get("EXT_texture_filter_anisotropic")) {
  51347. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51348. return;
  51349. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51350. return;
  51351. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51352. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51353. }
  51354. }
  51355. function H(e, t, i) {
  51356. void 0 === e.__webglInit && (e.__webglInit = !0,
  51357. t.addEventListener("dispose", s),
  51358. e.__webglTexture = Ge.createTexture(),
  51359. ke.textures++),
  51360. Ye.activeTexture(Ge.TEXTURE0 + i),
  51361. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51362. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51363. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51364. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51365. var r = G(t.image, je.maxTextureSize);
  51366. W(t) && z(r) === !1 && (r = j(r));
  51367. var o = z(r)
  51368. , a = ee(t.format)
  51369. , l = ee(t.type);
  51370. k(Ge.TEXTURE_2D, t, o);
  51371. var c, h = t.mipmaps;
  51372. if (t instanceof n.DataTexture)
  51373. if (h.length > 0 && o) {
  51374. for (var u = 0, d = h.length; u < d; u++)
  51375. c = h[u],
  51376. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51377. t.generateMipmaps = !1
  51378. } else
  51379. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51380. else if (t instanceof n.CompressedTexture)
  51381. for (var u = 0, d = h.length; u < d; u++)
  51382. c = h[u],
  51383. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51384. else if (h.length > 0 && o) {
  51385. for (var u = 0, d = h.length; u < d; u++)
  51386. c = h[u],
  51387. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51388. t.generateMipmaps = !1
  51389. } else
  51390. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51391. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51392. e.__version = t.version,
  51393. t.onUpdate && t.onUpdate(t)
  51394. }
  51395. function G(e, t) {
  51396. if (e.width > t || e.height > t) {
  51397. var i = t / Math.max(e.width, e.height)
  51398. , n = document.createElement("canvas");
  51399. n.width = Math.floor(e.width * i),
  51400. n.height = Math.floor(e.height * i);
  51401. var r = n.getContext("2d");
  51402. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51403. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51404. n
  51405. }
  51406. return e
  51407. }
  51408. function z(e) {
  51409. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51410. }
  51411. function W(e) {
  51412. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51413. }
  51414. function j(e) {
  51415. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51416. var t = document.createElement("canvas");
  51417. t.width = n.Math.nearestPowerOfTwo(e.width),
  51418. t.height = n.Math.nearestPowerOfTwo(e.height);
  51419. var i = t.getContext("2d");
  51420. return i.drawImage(e, 0, 0, t.width, t.height),
  51421. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51422. t
  51423. }
  51424. return e
  51425. }
  51426. function Y(e, t) {
  51427. var i = Xe.get(e);
  51428. if (6 === e.image.length)
  51429. if (e.version > 0 && i.__version !== e.version) {
  51430. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51431. i.__image__webglTextureCube = Ge.createTexture(),
  51432. ke.textures++),
  51433. Ye.activeTexture(Ge.TEXTURE0 + t),
  51434. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51435. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51436. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51437. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51438. var c = a[0]
  51439. , h = z(c)
  51440. , u = ee(e.format)
  51441. , d = ee(e.type);
  51442. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51443. for (var l = 0; l < 6; l++)
  51444. if (r)
  51445. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51446. p = f[g],
  51447. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51448. else
  51449. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51450. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51451. i.__version = e.version,
  51452. e.onUpdate && e.onUpdate(e)
  51453. } else
  51454. Ye.activeTexture(Ge.TEXTURE0 + t),
  51455. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51456. }
  51457. function X(e, t) {
  51458. Ye.activeTexture(Ge.TEXTURE0 + t),
  51459. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51460. }
  51461. function Z(e, t, i, n) {
  51462. var r = ee(t.texture.format)
  51463. , o = ee(t.texture.type);
  51464. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51465. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51466. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51467. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51468. }
  51469. function q(e, t) {
  51470. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51471. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51472. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51473. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51474. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51475. }
  51476. function K(e) {
  51477. var t = Xe.get(e)
  51478. , i = e instanceof n.WebGLRenderTargetCube;
  51479. if (i) {
  51480. t.__webglDepthbuffer = [];
  51481. for (var r = 0; r < 6; r++)
  51482. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51483. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51484. q(t.__webglDepthbuffer[r], e)
  51485. } else
  51486. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51487. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51488. q(t.__webglDepthbuffer, e);
  51489. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51490. }
  51491. function Q(e) {
  51492. var t = Xe.get(e)
  51493. , i = Xe.get(e.texture);
  51494. e.addEventListener("dispose", l),
  51495. i.__webglTexture = Ge.createTexture(),
  51496. ke.textures++;
  51497. var r = e instanceof n.WebGLRenderTargetCube
  51498. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51499. if (r) {
  51500. t.__webglFramebuffer = [];
  51501. for (var a = 0; a < 6; a++)
  51502. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51503. } else
  51504. t.__webglFramebuffer = Ge.createFramebuffer();
  51505. if (r) {
  51506. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51507. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51508. for (var a = 0; a < 6; a++)
  51509. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51510. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51511. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51512. } else
  51513. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51514. k(Ge.TEXTURE_2D, e.texture, o),
  51515. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51516. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51517. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51518. e.depthBuffer && K(e)
  51519. }
  51520. function J(e) {
  51521. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51522. , i = Xe.get(e.texture).__webglTexture;
  51523. Ye.bindTexture(t, i),
  51524. Ge.generateMipmap(t),
  51525. Ye.bindTexture(t, null)
  51526. }
  51527. function $(e) {
  51528. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51529. }
  51530. function ee(e) {
  51531. var t;
  51532. if (e === n.RepeatWrapping)
  51533. return Ge.REPEAT;
  51534. if (e === n.ClampToEdgeWrapping)
  51535. return Ge.CLAMP_TO_EDGE;
  51536. if (e === n.MirroredRepeatWrapping)
  51537. return Ge.MIRRORED_REPEAT;
  51538. if (e === n.NearestFilter)
  51539. return Ge.NEAREST;
  51540. if (e === n.NearestMipMapNearestFilter)
  51541. return Ge.NEAREST_MIPMAP_NEAREST;
  51542. if (e === n.NearestMipMapLinearFilter)
  51543. return Ge.NEAREST_MIPMAP_LINEAR;
  51544. if (e === n.LinearFilter)
  51545. return Ge.LINEAR;
  51546. if (e === n.LinearMipMapNearestFilter)
  51547. return Ge.LINEAR_MIPMAP_NEAREST;
  51548. if (e === n.LinearMipMapLinearFilter)
  51549. return Ge.LINEAR_MIPMAP_LINEAR;
  51550. if (e === n.UnsignedByteType)
  51551. return Ge.UNSIGNED_BYTE;
  51552. if (e === n.UnsignedShort4444Type)
  51553. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51554. if (e === n.UnsignedShort5551Type)
  51555. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51556. if (e === n.UnsignedShort565Type)
  51557. return Ge.UNSIGNED_SHORT_5_6_5;
  51558. if (e === n.ByteType)
  51559. return Ge.BYTE;
  51560. if (e === n.ShortType)
  51561. return Ge.SHORT;
  51562. if (e === n.UnsignedShortType)
  51563. return Ge.UNSIGNED_SHORT;
  51564. if (e === n.IntType)
  51565. return Ge.INT;
  51566. if (e === n.UnsignedIntType)
  51567. return Ge.UNSIGNED_INT;
  51568. if (e === n.FloatType)
  51569. return Ge.FLOAT;
  51570. if (t = We.get("OES_texture_half_float"),
  51571. null !== t && e === n.HalfFloatType)
  51572. return t.HALF_FLOAT_OES;
  51573. if (e === n.AlphaFormat)
  51574. return Ge.ALPHA;
  51575. if (e === n.RGBFormat)
  51576. return Ge.RGB;
  51577. if (e === n.RGBAFormat)
  51578. return Ge.RGBA;
  51579. if (e === n.LuminanceFormat)
  51580. return Ge.LUMINANCE;
  51581. if (e === n.LuminanceAlphaFormat)
  51582. return Ge.LUMINANCE_ALPHA;
  51583. if (e === n.AddEquation)
  51584. return Ge.FUNC_ADD;
  51585. if (e === n.SubtractEquation)
  51586. return Ge.FUNC_SUBTRACT;
  51587. if (e === n.ReverseSubtractEquation)
  51588. return Ge.FUNC_REVERSE_SUBTRACT;
  51589. if (e === n.ZeroFactor)
  51590. return Ge.ZERO;
  51591. if (e === n.OneFactor)
  51592. return Ge.ONE;
  51593. if (e === n.SrcColorFactor)
  51594. return Ge.SRC_COLOR;
  51595. if (e === n.OneMinusSrcColorFactor)
  51596. return Ge.ONE_MINUS_SRC_COLOR;
  51597. if (e === n.SrcAlphaFactor)
  51598. return Ge.SRC_ALPHA;
  51599. if (e === n.OneMinusSrcAlphaFactor)
  51600. return Ge.ONE_MINUS_SRC_ALPHA;
  51601. if (e === n.DstAlphaFactor)
  51602. return Ge.DST_ALPHA;
  51603. if (e === n.OneMinusDstAlphaFactor)
  51604. return Ge.ONE_MINUS_DST_ALPHA;
  51605. if (e === n.DstColorFactor)
  51606. return Ge.DST_COLOR;
  51607. if (e === n.OneMinusDstColorFactor)
  51608. return Ge.ONE_MINUS_DST_COLOR;
  51609. if (e === n.SrcAlphaSaturateFactor)
  51610. return Ge.SRC_ALPHA_SATURATE;
  51611. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51612. null !== t) {
  51613. if (e === n.RGB_S3TC_DXT1_Format)
  51614. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51615. if (e === n.RGBA_S3TC_DXT1_Format)
  51616. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51617. if (e === n.RGBA_S3TC_DXT3_Format)
  51618. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51619. if (e === n.RGBA_S3TC_DXT5_Format)
  51620. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51621. }
  51622. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51623. null !== t) {
  51624. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51625. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51626. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51627. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51628. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51629. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51630. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51631. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51632. }
  51633. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51634. null !== t && e === n.RGB_ETC1_Format)
  51635. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51636. if (t = We.get("EXT_blend_minmax"),
  51637. null !== t) {
  51638. if (e === n.MinEquation)
  51639. return t.MIN_EXT;
  51640. if (e === n.MaxEquation)
  51641. return t.MAX_EXT
  51642. }
  51643. return 0
  51644. }
  51645. console.log("THREE.WebGLRenderer", n.REVISION),
  51646. e = e || {};
  51647. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51648. , ie = void 0 !== e.context ? e.context : null
  51649. , ne = void 0 !== e.alpha && e.alpha
  51650. , re = void 0 === e.depth || e.depth
  51651. , oe = void 0 === e.stencil || e.stencil
  51652. , ae = void 0 !== e.antialias && e.antialias
  51653. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51654. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51655. , ce = []
  51656. , he = []
  51657. , ue = -1
  51658. , de = []
  51659. , pe = -1
  51660. , fe = new Float32Array(8)
  51661. , ge = []
  51662. , me = [];
  51663. this.domElement = te,
  51664. this.context = null,
  51665. this.autoClear = !0,
  51666. this.autoClearColor = !0,
  51667. this.autoClearDepth = !0,
  51668. this.autoClearStencil = !0,
  51669. this.sortObjects = !0,
  51670. this.gammaFactor = 2,
  51671. this.gammaInput = !1,
  51672. this.gammaOutput = !1,
  51673. this.physicallyCorrectLights = !1,
  51674. this.toneMapping = n.LinearToneMapping,
  51675. this.toneMappingExposure = 1,
  51676. this.toneMappingWhitePoint = 1,
  51677. this.maxMorphTargets = 8,
  51678. this.maxMorphNormals = 4,
  51679. this.autoScaleCubemaps = !0;
  51680. var ve = this
  51681. , Ae = null
  51682. , ye = null
  51683. , Ce = null
  51684. , Ie = -1
  51685. , Ee = ""
  51686. , be = null
  51687. , we = new n.Vector4
  51688. , _e = null
  51689. , Te = new n.Vector4
  51690. , xe = 0
  51691. , Se = new n.Color(0)
  51692. , Me = 0
  51693. , Re = te.width
  51694. , Pe = te.height
  51695. , Oe = 1
  51696. , Le = new n.Vector4(0,0,Re,Pe)
  51697. , De = !1
  51698. , Ne = new n.Vector4(0,0,Re,Pe)
  51699. , Be = new n.Frustum
  51700. , Fe = new n.Matrix4
  51701. , Ve = new n.Vector3
  51702. , Ue = {
  51703. hash: "",
  51704. ambient: [0, 0, 0],
  51705. directional: [],
  51706. directionalShadowMap: [],
  51707. directionalShadowMatrix: [],
  51708. spot: [],
  51709. spotShadowMap: [],
  51710. spotShadowMatrix: [],
  51711. point: [],
  51712. pointShadowMap: [],
  51713. pointShadowMatrix: [],
  51714. hemi: [],
  51715. shadows: [],
  51716. shadowsPointLight: 0
  51717. }
  51718. , ke = {
  51719. geometries: 0,
  51720. textures: 0
  51721. }
  51722. , He = {
  51723. calls: 0,
  51724. vertices: 0,
  51725. faces: 0,
  51726. points: 0
  51727. };
  51728. this.info = {
  51729. render: He,
  51730. memory: ke,
  51731. programs: null
  51732. };
  51733. var Ge;
  51734. try {
  51735. var ze = {
  51736. alpha: ne,
  51737. depth: re,
  51738. stencil: oe,
  51739. antialias: ae,
  51740. premultipliedAlpha: se,
  51741. preserveDrawingBuffer: le
  51742. };
  51743. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51744. null === Ge)
  51745. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51746. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51747. return {
  51748. rangeMin: 1,
  51749. rangeMax: 1,
  51750. precision: 1
  51751. }
  51752. }
  51753. ),
  51754. te.addEventListener("webglcontextlost", a, !1)
  51755. } catch (e) {
  51756. console.error("THREE.WebGLRenderer: " + e)
  51757. }
  51758. var We = new n.WebGLExtensions(Ge);
  51759. We.get("OES_texture_float"),
  51760. We.get("OES_texture_float_linear"),
  51761. We.get("OES_texture_half_float"),
  51762. We.get("OES_texture_half_float_linear"),
  51763. We.get("OES_standard_derivatives"),
  51764. We.get("ANGLE_instanced_arrays"),
  51765. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51766. var je = new n.WebGLCapabilities(Ge,We,e)
  51767. , Ye = new n.WebGLState(Ge,We,ee)
  51768. , Xe = new n.WebGLProperties
  51769. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51770. , qe = new n.WebGLPrograms(this,je)
  51771. , Ke = new n.WebGLLights;
  51772. this.info.programs = qe.programs;
  51773. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51774. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51775. r(),
  51776. this.context = Ge,
  51777. this.capabilities = je,
  51778. this.extensions = We,
  51779. this.properties = Xe,
  51780. this.state = Ye;
  51781. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51782. this.shadowMap = $e;
  51783. var et = new n.SpritePlugin(this,ge)
  51784. , tt = new n.LensFlarePlugin(this,me);
  51785. this.getContext = function() {
  51786. return Ge
  51787. }
  51788. ,
  51789. this.getContextAttributes = function() {
  51790. return Ge.getContextAttributes()
  51791. }
  51792. ,
  51793. this.forceContextLoss = function() {
  51794. We.get("WEBGL_lose_context").loseContext()
  51795. }
  51796. ,
  51797. this.getMaxAnisotropy = function() {
  51798. var e;
  51799. return function() {
  51800. if (void 0 !== e)
  51801. return e;
  51802. var t = We.get("EXT_texture_filter_anisotropic");
  51803. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51804. }
  51805. }(),
  51806. this.getPrecision = function() {
  51807. return je.precision
  51808. }
  51809. ,
  51810. this.getPixelRatio = function() {
  51811. return Oe
  51812. }
  51813. ,
  51814. this.setPixelRatio = function(e) {
  51815. void 0 !== e && (Oe = e,
  51816. this.setSize(Ne.z, Ne.w, !1))
  51817. }
  51818. ,
  51819. this.getSize = function() {
  51820. return {
  51821. width: Re,
  51822. height: Pe
  51823. }
  51824. }
  51825. ,
  51826. this.setSize = function(e, t, i, devicePixelRatio) {
  51827. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51828. Re = e,
  51829. Pe = t,
  51830. te.width = e * Oe,
  51831. te.height = t * Oe,
  51832. i !== !1 && (te.style.width = e + "px",
  51833. te.style.height = t + "px"),
  51834. this.setViewport(0, 0, e, t)
  51835. }
  51836. ,
  51837. this.setViewport = function(e, t, i, n) {
  51838. Ye.viewport(Ne.set(e, t, i, n))
  51839. }
  51840. ,
  51841. this.setScissor = function(e, t, i, n) {
  51842. Ye.scissor(Le.set(e, t, i, n))
  51843. }
  51844. ,
  51845. this.setScissorTest = function(e) {
  51846. Ye.setScissorTest(De = e)
  51847. }
  51848. ,
  51849. this.getClearColor = function() {
  51850. return Se
  51851. }
  51852. ,
  51853. this.setClearColor = function(e, t) {
  51854. Se.set(e),
  51855. Me = void 0 !== t ? t : 1,
  51856. i(Se.r, Se.g, Se.b, Me)
  51857. }
  51858. ,
  51859. this.getClearAlpha = function() {
  51860. return Me
  51861. }
  51862. ,
  51863. this.setClearAlpha = function(e) {
  51864. Me = e,
  51865. i(Se.r, Se.g, Se.b, Me)
  51866. }
  51867. ,
  51868. this.clear = function(e, t, i) {
  51869. var n = 0;
  51870. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51871. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51872. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51873. Ge.clear(n)
  51874. }
  51875. ,
  51876. this.clearColor = function() {
  51877. this.clear(!0, !1, !1)
  51878. }
  51879. ,
  51880. this.clearDepth = function() {
  51881. this.clear(!1, !0, !1)
  51882. }
  51883. ,
  51884. this.clearStencil = function() {
  51885. this.clear(!1, !1, !0)
  51886. }
  51887. ,
  51888. this.clearTarget = function(e, t, i, n) {
  51889. this.setRenderTarget(e),
  51890. this.clear(t, i, n)
  51891. }
  51892. ,
  51893. this.resetGLState = o,
  51894. this.dispose = function() {
  51895. te.removeEventListener("webglcontextlost", a, !1)
  51896. }
  51897. ,
  51898. this.renderBufferImmediate = function(e, t, i) {
  51899. Ye.initAttributes();
  51900. var r = Xe.get(e);
  51901. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51902. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51903. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51904. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51905. var o = t.getAttributes();
  51906. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51907. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51908. Ye.enableAttribute(o.position),
  51909. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51910. e.hasNormals) {
  51911. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51912. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51913. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51914. var l = e.normalArray
  51915. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51916. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51917. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51918. l[a + 0] = c,
  51919. l[a + 1] = h,
  51920. l[a + 2] = u,
  51921. l[a + 3] = c,
  51922. l[a + 4] = h,
  51923. l[a + 5] = u,
  51924. l[a + 6] = c,
  51925. l[a + 7] = h,
  51926. l[a + 8] = u
  51927. }
  51928. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51929. Ye.enableAttribute(o.normal),
  51930. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51931. }
  51932. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51933. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51934. Ye.enableAttribute(o.uv),
  51935. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51936. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51937. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51938. Ye.enableAttribute(o.color),
  51939. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51940. Ye.disableUnusedAttributes(),
  51941. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51942. e.count = 0
  51943. }
  51944. ,
  51945. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51946. E(o);
  51947. var l = w(e, i, o, a)
  51948. , c = !1
  51949. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51950. h !== Ee && (Ee = h,
  51951. c = !0);
  51952. var u = a.morphTargetInfluences;
  51953. if (void 0 !== u) {
  51954. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51955. var v = u[p];
  51956. d.push([v, p])
  51957. }
  51958. d.sort(g),
  51959. d.length > 8 && (d.length = 8);
  51960. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51961. var v = d[p];
  51962. if (fe[p] = v[0],
  51963. 0 !== v[0]) {
  51964. var y = v[1];
  51965. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51966. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51967. } else
  51968. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51969. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51970. }
  51971. var C = l.getUniforms();
  51972. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51973. c = !0
  51974. }
  51975. var y = r.index
  51976. , I = r.attributes.position;
  51977. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51978. var b;
  51979. null !== y ? (b = Je,
  51980. b.setIndex(y)) : b = Qe,
  51981. c && (f(o, l, r),
  51982. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51983. var _ = 0
  51984. , T = 1 / 0;
  51985. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51986. var x = r.drawRange.start
  51987. , S = r.drawRange.count
  51988. , M = null !== s ? s.start : 0
  51989. , R = null !== s ? s.count : 1 / 0
  51990. , P = Math.max(_, x, M)
  51991. , O = Math.min(_ + T, x + S, M + R) - 1
  51992. , L = Math.max(0, O - P + 1);
  51993. if (a instanceof n.Mesh)
  51994. if (o.wireframe === !0)
  51995. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51996. b.setMode(Ge.LINES);
  51997. else
  51998. switch (a.drawMode) {
  51999. case n.TrianglesDrawMode:
  52000. b.setMode(Ge.TRIANGLES);
  52001. break;
  52002. case n.TriangleStripDrawMode:
  52003. b.setMode(Ge.TRIANGLE_STRIP);
  52004. break;
  52005. case n.TriangleFanDrawMode:
  52006. b.setMode(Ge.TRIANGLE_FAN)
  52007. }
  52008. else if (a instanceof n.Line) {
  52009. var D = o.linewidth;
  52010. void 0 === D && (D = 1),
  52011. Ye.setLineWidth(D * t()),
  52012. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52013. } else
  52014. a instanceof n.Points && b.setMode(Ge.POINTS);
  52015. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52016. }
  52017. ,
  52018. this.render = function(e, t, i, r) {
  52019. if (t instanceof n.Camera == !1)
  52020. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52021. var o = e.fog;
  52022. if (Ee = "",
  52023. Ie = -1,
  52024. be = null,
  52025. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52026. null === t.parent && t.updateMatrixWorld(),
  52027. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52028. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52029. Be.setFromMatrix(Fe),
  52030. ce.length = 0,
  52031. ue = -1,
  52032. pe = -1,
  52033. ge.length = 0,
  52034. me.length = 0,
  52035. y(e, t),
  52036. he.length = ue + 1,
  52037. de.length = pe + 1,
  52038. ve.sortObjects === !0 && (he.sort(m),
  52039. de.sort(v)),
  52040. U(ce, t),
  52041. $e.render(e, t),
  52042. He.calls = 0,
  52043. He.vertices = 0,
  52044. He.faces = 0,
  52045. He.points = 0,
  52046. void 0 === i && (i = null),
  52047. this.setRenderTarget(i),
  52048. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52049. e.overrideMaterial) {
  52050. var a = e.overrideMaterial;
  52051. C(he, t, o, a),
  52052. C(de, t, o, a)
  52053. } else
  52054. Ye.setBlending(n.NoBlending),
  52055. C(he, t, o),
  52056. C(de, t, o);
  52057. if (et.render(e, t),
  52058. tt.render(e, t, Te),
  52059. i) {
  52060. var s = i.texture;
  52061. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52062. }
  52063. Ye.setDepthTest(!0),
  52064. Ye.setDepthWrite(!0),
  52065. Ye.setColorWrite(!0)
  52066. }
  52067. ,
  52068. this.setFaceCulling = function(e, t) {
  52069. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52070. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52071. Ye.enable(Ge.CULL_FACE))
  52072. }
  52073. ,
  52074. this.setTexture = function(e, t) {
  52075. var i = Xe.get(e);
  52076. if (e.version > 0 && i.__version !== e.version) {
  52077. var n = e.image;
  52078. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52079. }
  52080. Ye.activeTexture(Ge.TEXTURE0 + t),
  52081. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52082. }
  52083. ,
  52084. this.getCurrentRenderTarget = function() {
  52085. return ye
  52086. }
  52087. ,
  52088. this.setRenderTarget = function(e) {
  52089. ye = e,
  52090. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52091. var t, i = e instanceof n.WebGLRenderTargetCube;
  52092. if (e) {
  52093. var r = Xe.get(e);
  52094. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52095. we.copy(e.scissor),
  52096. _e = e.scissorTest,
  52097. Te.copy(e.viewport)
  52098. } else
  52099. t = null,
  52100. we.copy(Le).multiplyScalar(Oe),
  52101. _e = De,
  52102. Te.copy(Ne).multiplyScalar(Oe);
  52103. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52104. Ce = t),
  52105. Ye.scissor(we),
  52106. Ye.setScissorTest(_e),
  52107. Ye.viewport(Te),
  52108. i) {
  52109. var o = Xe.get(e.texture);
  52110. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52111. }
  52112. }
  52113. ,
  52114. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52115. if (e instanceof n.WebGLRenderTarget == !1)
  52116. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52117. var s = Xe.get(e).__webglFramebuffer;
  52118. if (s) {
  52119. var l = !1;
  52120. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52121. l = !0);
  52122. try {
  52123. var c = e.texture;
  52124. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52125. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52126. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52127. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52128. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52129. } finally {
  52130. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52131. }
  52132. }
  52133. }
  52134. }
  52135. ,
  52136. n.WebGLRenderTarget = function(e, t, i) {
  52137. this.uuid = n.Math.generateUUID(),
  52138. this.width = e,
  52139. this.height = t,
  52140. this.scissor = new n.Vector4(0,0,e,t),
  52141. this.scissorTest = !1,
  52142. this.viewport = new n.Vector4(0,0,e,t),
  52143. i = i || {},
  52144. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52145. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52146. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52147. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52148. }
  52149. ,
  52150. n.WebGLRenderTarget.prototype = {
  52151. constructor: n.WebGLRenderTarget,
  52152. setSize: function(e, t) {
  52153. this.width === e && this.height === t || (this.width = e,
  52154. this.height = t,
  52155. this.dispose()),
  52156. this.viewport.set(0, 0, e, t),
  52157. this.scissor.set(0, 0, e, t)
  52158. },
  52159. clone: function() {
  52160. return (new this.constructor).copy(this)
  52161. },
  52162. copy: function(e) {
  52163. return this.width = e.width,
  52164. this.height = e.height,
  52165. this.viewport.copy(e.viewport),
  52166. this.texture = e.texture.clone(),
  52167. this.depthBuffer = e.depthBuffer,
  52168. this.stencilBuffer = e.stencilBuffer,
  52169. this
  52170. },
  52171. dispose: function() {
  52172. this.dispatchEvent({
  52173. type: "dispose"
  52174. })
  52175. }
  52176. },
  52177. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52178. n.WebGLRenderTargetCube = function(e, t, i) {
  52179. n.WebGLRenderTarget.call(this, e, t, i),
  52180. this.activeCubeFace = 0,
  52181. this.activeMipMapLevel = 0
  52182. }
  52183. ,
  52184. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52185. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52186. n.WebGLBufferRenderer = function(e, t, i) {
  52187. function r(e) {
  52188. s = e
  52189. }
  52190. function o(t, n) {
  52191. e.drawArrays(s, t, n),
  52192. i.calls++,
  52193. i.vertices += n,
  52194. s === e.TRIANGLES && (i.faces += n / 3)
  52195. }
  52196. function a(r) {
  52197. var o = t.get("ANGLE_instanced_arrays");
  52198. if (null === o)
  52199. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52200. var a = r.attributes.position
  52201. , l = 0;
  52202. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52203. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52204. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52205. i.calls++,
  52206. i.vertices += l * r.maxInstancedCount,
  52207. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52208. }
  52209. var s;
  52210. this.setMode = r,
  52211. this.render = o,
  52212. this.renderInstances = a
  52213. }
  52214. ,
  52215. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52216. function n(e) {
  52217. s = e
  52218. }
  52219. function r(i) {
  52220. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52221. c = 4) : (l = e.UNSIGNED_SHORT,
  52222. c = 2)
  52223. }
  52224. function o(t, n) {
  52225. e.drawElements(s, n, l, t * c),
  52226. i.calls++,
  52227. i.vertices += n,
  52228. s === e.TRIANGLES && (i.faces += n / 3)
  52229. }
  52230. function a(n, r, o) {
  52231. var a = t.get("ANGLE_instanced_arrays");
  52232. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52233. i.calls++,
  52234. i.vertices += o * n.maxInstancedCount,
  52235. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52236. }
  52237. var s, l, c;
  52238. this.setMode = n,
  52239. this.setIndex = r,
  52240. this.render = o,
  52241. this.renderInstances = a
  52242. }
  52243. ,
  52244. n.WebGLExtensions = function(e) {
  52245. var t = {};
  52246. this.get = function(i) {
  52247. if (void 0 !== t[i])
  52248. return t[i];
  52249. var n;
  52250. switch (i) {
  52251. case "EXT_texture_filter_anisotropic":
  52252. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52253. break;
  52254. case "WEBGL_compressed_texture_s3tc":
  52255. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52256. break;
  52257. case "WEBGL_compressed_texture_pvrtc":
  52258. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52259. break;
  52260. case "WEBGL_compressed_texture_etc1":
  52261. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52262. break;
  52263. default:
  52264. n = e.getExtension(i)
  52265. }
  52266. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52267. t[i] = n,
  52268. n
  52269. }
  52270. }
  52271. ,
  52272. n.WebGLCapabilities = function(e, t, i) {
  52273. function n(t) {
  52274. if ("highp" === t) {
  52275. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52276. return "highp";
  52277. t = "mediump"
  52278. }
  52279. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52280. }
  52281. this.getMaxPrecision = n,
  52282. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52283. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52284. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52285. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52286. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52287. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52288. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52289. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52290. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52291. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52292. this.vertexTextures = this.maxVertexTextures > 0,
  52293. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52294. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52295. var r = n(this.precision);
  52296. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52297. this.precision = r),
  52298. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52299. }
  52300. ,
  52301. n.WebGLGeometries = function(e, t, i) {
  52302. function r(e) {
  52303. var t = e.geometry;
  52304. if (void 0 !== h[t.id])
  52305. return h[t.id];
  52306. t.addEventListener("dispose", o);
  52307. var r;
  52308. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52309. r = t._bufferGeometry),
  52310. h[t.id] = r,
  52311. i.memory.geometries++,
  52312. r
  52313. }
  52314. function o(e) {
  52315. var n = e.target
  52316. , r = h[n.id];
  52317. null !== r.index && s(r.index),
  52318. l(r.attributes),
  52319. n.removeEventListener("dispose", o),
  52320. delete h[n.id];
  52321. var a = t.get(n);
  52322. a.wireframe && s(a.wireframe),
  52323. t.delete(n);
  52324. var c = t.get(r);
  52325. c.wireframe && s(c.wireframe),
  52326. t.delete(r),
  52327. i.memory.geometries--
  52328. }
  52329. function a(e) {
  52330. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52331. }
  52332. function s(t) {
  52333. var i = a(t);
  52334. void 0 !== i && (e.deleteBuffer(i),
  52335. c(t))
  52336. }
  52337. function l(e) {
  52338. for (var t in e)
  52339. s(e[t])
  52340. }
  52341. function c(e) {
  52342. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52343. }
  52344. var h = {};
  52345. this.get = r
  52346. }
  52347. ,
  52348. n.WebGLLights = function() {
  52349. var e = {};
  52350. this.get = function(t) {
  52351. if (void 0 !== e[t.id])
  52352. return e[t.id];
  52353. var i;
  52354. switch (t.type) {
  52355. case "DirectionalLight":
  52356. i = {
  52357. direction: new n.Vector3,
  52358. color: new n.Color,
  52359. shadow: !1,
  52360. shadowBias: 0,
  52361. shadowRadius: 1,
  52362. shadowMapSize: new n.Vector2
  52363. };
  52364. break;
  52365. case "SpotLight":
  52366. i = {
  52367. position: new n.Vector3,
  52368. direction: new n.Vector3,
  52369. color: new n.Color,
  52370. distance: 0,
  52371. coneCos: 0,
  52372. penumbraCos: 0,
  52373. decay: 0,
  52374. shadow: !1,
  52375. shadowBias: 0,
  52376. shadowRadius: 1,
  52377. shadowMapSize: new n.Vector2
  52378. };
  52379. break;
  52380. case "PointLight":
  52381. i = {
  52382. position: new n.Vector3,
  52383. color: new n.Color,
  52384. distance: 0,
  52385. decay: 0,
  52386. shadow: !1,
  52387. shadowBias: 0,
  52388. shadowRadius: 1,
  52389. shadowMapSize: new n.Vector2
  52390. };
  52391. break;
  52392. case "HemisphereLight":
  52393. i = {
  52394. direction: new n.Vector3,
  52395. skyColor: new n.Color,
  52396. groundColor: new n.Color
  52397. }
  52398. }
  52399. return e[t.id] = i,
  52400. i
  52401. }
  52402. }
  52403. ,
  52404. n.WebGLObjects = function(e, t, i) {
  52405. function r(t) {
  52406. var i = u.get(t);
  52407. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52408. var r = i.index
  52409. , a = i.attributes;
  52410. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52411. for (var s in a)
  52412. o(a[s], e.ARRAY_BUFFER);
  52413. var l = i.morphAttributes;
  52414. for (var s in l)
  52415. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52416. o(c[h], e.ARRAY_BUFFER);
  52417. return i
  52418. }
  52419. function o(e, i) {
  52420. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52421. , o = t.get(r);
  52422. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52423. }
  52424. function a(t, i, n) {
  52425. t.__webglBuffer = e.createBuffer(),
  52426. e.bindBuffer(n, t.__webglBuffer);
  52427. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52428. e.bufferData(n, i.array, r),
  52429. t.version = i.version
  52430. }
  52431. function s(t, i, n) {
  52432. e.bindBuffer(n, t.__webglBuffer),
  52433. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52434. i.updateRange.count = 0),
  52435. t.version = i.version
  52436. }
  52437. function l(e) {
  52438. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52439. }
  52440. function c(i) {
  52441. var r = t.get(i);
  52442. if (void 0 !== r.wireframe)
  52443. return r.wireframe;
  52444. var a = []
  52445. , s = i.index
  52446. , l = i.attributes
  52447. , c = l.position;
  52448. if (null !== s)
  52449. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52450. var g = d[p + 0]
  52451. , m = d[p + 1]
  52452. , v = d[p + 2];
  52453. h(u, g, m) && a.push(g, m),
  52454. h(u, m, v) && a.push(m, v),
  52455. h(u, v, g) && a.push(v, g)
  52456. }
  52457. else
  52458. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52459. var g = p + 0
  52460. , m = p + 1
  52461. , v = p + 2;
  52462. a.push(g, m, m, v, v, g)
  52463. }
  52464. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52465. , y = new n.BufferAttribute(new A(a),1);
  52466. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52467. r.wireframe = y,
  52468. y
  52469. }
  52470. function h(e, t, i) {
  52471. if (t > i) {
  52472. var n = t;
  52473. t = i,
  52474. i = n
  52475. }
  52476. var r = e[t];
  52477. return void 0 === r ? (e[t] = [i],
  52478. !0) : r.indexOf(i) === -1 && (r.push(i),
  52479. !0)
  52480. }
  52481. var u = new n.WebGLGeometries(e,t,i);
  52482. this.getAttributeBuffer = l,
  52483. this.getWireframeAttribute = c,
  52484. this.update = r
  52485. }
  52486. ,
  52487. n.WebGLProgram = function() {
  52488. function e(e) {
  52489. switch (e) {
  52490. case n.LinearEncoding:
  52491. return ["Linear", "( value )"];
  52492. case n.sRGBEncoding:
  52493. return ["sRGB", "( value )"];
  52494. case n.RGBEEncoding:
  52495. return ["RGBE", "( value )"];
  52496. case n.RGBM7Encoding:
  52497. return ["RGBM", "( value, 7.0 )"];
  52498. case n.RGBM16Encoding:
  52499. return ["RGBM", "( value, 16.0 )"];
  52500. case n.RGBDEncoding:
  52501. return ["RGBD", "( value, 256.0 )"];
  52502. case n.GammaEncoding:
  52503. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52504. default:
  52505. throw new Error("unsupported encoding: " + e)
  52506. }
  52507. }
  52508. function t(t, i) {
  52509. var n = e(i);
  52510. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52511. }
  52512. function i(t, i) {
  52513. var n = e(i);
  52514. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52515. }
  52516. function r(e, t) {
  52517. var i;
  52518. switch (t) {
  52519. case n.LinearToneMapping:
  52520. i = "Linear";
  52521. break;
  52522. case n.ReinhardToneMapping:
  52523. i = "Reinhard";
  52524. break;
  52525. case n.Uncharted2ToneMapping:
  52526. i = "Uncharted2";
  52527. break;
  52528. case n.CineonToneMapping:
  52529. i = "OptimizedCineon";
  52530. break;
  52531. default:
  52532. throw new Error("unsupported toneMapping: " + t)
  52533. }
  52534. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52535. }
  52536. function o(e, t, i) {
  52537. e = e || {};
  52538. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52539. return n.filter(c).join("\n")
  52540. }
  52541. function a(e) {
  52542. var t = [];
  52543. for (var i in e) {
  52544. var n = e[i];
  52545. n !== !1 && t.push("#define " + i + " " + n)
  52546. }
  52547. return t.join("\n")
  52548. }
  52549. function s(e, t, i) {
  52550. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52551. var a = e.getActiveUniform(t, o)
  52552. , s = a.name
  52553. , l = e.getUniformLocation(t, s)
  52554. , c = f.exec(s);
  52555. if (c) {
  52556. var h = c[1]
  52557. , u = c[2]
  52558. , d = n[h];
  52559. d || (d = n[h] = {}),
  52560. d[u] = l
  52561. } else if (c = g.exec(s)) {
  52562. var p = c[1]
  52563. , v = c[2]
  52564. , A = c[3]
  52565. , y = n[p];
  52566. y || (y = n[p] = []);
  52567. var C = y[v];
  52568. C || (C = y[v] = {}),
  52569. C[A] = l
  52570. } else if (c = m.exec(s)) {
  52571. var p = c[1];
  52572. n[p] = l
  52573. } else
  52574. n[s] = l
  52575. }
  52576. return n
  52577. }
  52578. function l(e, t, i) {
  52579. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52580. var a = e.getActiveAttrib(t, o)
  52581. , s = a.name;
  52582. n[s] = e.getAttribLocation(t, s)
  52583. }
  52584. return n
  52585. }
  52586. function c(e) {
  52587. return "" !== e
  52588. }
  52589. function h(e, t) {
  52590. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52591. }
  52592. function u(e) {
  52593. function t(e, t) {
  52594. var i = n.ShaderChunk[t];
  52595. if (void 0 === i)
  52596. throw new Error("Can not resolve #include <" + t + ">");
  52597. return u(i)
  52598. }
  52599. var i = /#include +<([\w\d.]+)>/g;
  52600. return e.replace(i, t)
  52601. }
  52602. function d(e) {
  52603. function t(e, t, i, n) {
  52604. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52605. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52606. return r
  52607. }
  52608. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52609. return e.replace(i, t)
  52610. }
  52611. var p = 0
  52612. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52613. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52614. , m = /^([\w\d_]+)\[0\]$/;
  52615. return function(e, f, g, m) {
  52616. var v = e.context
  52617. , A = g.extensions
  52618. , y = g.defines
  52619. , C = g.__webglShader.vertexShader
  52620. , I = g.__webglShader.fragmentShader
  52621. , E = "SHADOWMAP_TYPE_BASIC";
  52622. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52623. var b = "ENVMAP_TYPE_CUBE"
  52624. , w = "ENVMAP_MODE_REFLECTION"
  52625. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52626. if (m.envMap) {
  52627. switch (g.envMap.mapping) {
  52628. case n.CubeReflectionMapping:
  52629. case n.CubeRefractionMapping:
  52630. b = "ENVMAP_TYPE_CUBE";
  52631. break;
  52632. case n.CubeUVReflectionMapping:
  52633. case n.CubeUVRefractionMapping:
  52634. b = "ENVMAP_TYPE_CUBE_UV";
  52635. break;
  52636. case n.EquirectangularReflectionMapping:
  52637. case n.EquirectangularRefractionMapping:
  52638. b = "ENVMAP_TYPE_EQUIREC";
  52639. break;
  52640. case n.SphericalReflectionMapping:
  52641. b = "ENVMAP_TYPE_SPHERE"
  52642. }
  52643. switch (g.envMap.mapping) {
  52644. case n.CubeRefractionMapping:
  52645. case n.EquirectangularRefractionMapping:
  52646. w = "ENVMAP_MODE_REFRACTION"
  52647. }
  52648. switch (g.combine) {
  52649. case n.MultiplyOperation:
  52650. _ = "ENVMAP_BLENDING_MULTIPLY";
  52651. break;
  52652. case n.MixOperation:
  52653. _ = "ENVMAP_BLENDING_MIX";
  52654. break;
  52655. case n.AddOperation:
  52656. _ = "ENVMAP_BLENDING_ADD"
  52657. }
  52658. }
  52659. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52660. g instanceof n.RawShaderMaterial ? (T = "",
  52661. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52662. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52663. C = u(C, m),
  52664. C = h(C, m),
  52665. I = u(I, m),
  52666. I = h(I, m),
  52667. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52668. I = d(I));
  52669. var O = T + C
  52670. , L = x + I
  52671. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52672. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52673. v.attachShader(P, D),
  52674. v.attachShader(P, N),
  52675. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52676. v.linkProgram(P);
  52677. var B = v.getProgramInfoLog(P)
  52678. , F = v.getShaderInfoLog(D)
  52679. , V = v.getShaderInfoLog(N)
  52680. , U = !0
  52681. , k = !0;
  52682. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52683. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52684. k && (this.diagnostics = {
  52685. runnable: U,
  52686. material: g,
  52687. programLog: B,
  52688. vertexShader: {
  52689. log: F,
  52690. prefix: T
  52691. },
  52692. fragmentShader: {
  52693. log: V,
  52694. prefix: x
  52695. }
  52696. }),
  52697. v.deleteShader(D),
  52698. v.deleteShader(N);
  52699. var H;
  52700. this.getUniforms = function() {
  52701. return void 0 === H && (H = s(v, P)),
  52702. H
  52703. }
  52704. ;
  52705. var G;
  52706. return this.getAttributes = function() {
  52707. return void 0 === G && (G = l(v, P)),
  52708. G
  52709. }
  52710. ,
  52711. this.destroy = function() {
  52712. v.deleteProgram(P),
  52713. this.program = void 0
  52714. }
  52715. ,
  52716. Object.defineProperties(this, {
  52717. uniforms: {
  52718. get: function() {
  52719. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52720. this.getUniforms()
  52721. }
  52722. },
  52723. attributes: {
  52724. get: function() {
  52725. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52726. this.getAttributes()
  52727. }
  52728. }
  52729. }),
  52730. this.id = p++,
  52731. this.code = f,
  52732. this.usedTimes = 1,
  52733. this.program = P,
  52734. this.vertexShader = D,
  52735. this.fragmentShader = N,
  52736. this
  52737. }
  52738. }(),
  52739. n.WebGLPrograms = function(e, t) {
  52740. function i(e) {
  52741. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52742. return 1024;
  52743. var i = t.maxVertexUniforms
  52744. , r = Math.floor((i - 20) / 4)
  52745. , o = r;
  52746. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52747. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52748. o
  52749. }
  52750. function r(e, t) {
  52751. var i;
  52752. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52753. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52754. i
  52755. }
  52756. var o = []
  52757. , a = {
  52758. MeshDepthMaterial: "depth",
  52759. MeshNormalMaterial: "normal",
  52760. MeshBasicMaterial: "basic",
  52761. MeshLambertMaterial: "lambert",
  52762. MeshPhongMaterial: "phong",
  52763. MeshStandardMaterial: "standard",
  52764. LineBasicMaterial: "basic",
  52765. LineDashedMaterial: "dashed",
  52766. PointsMaterial: "points"
  52767. }
  52768. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52769. this.getParameters = function(o, s, l, c) {
  52770. var h = a[o.type]
  52771. , u = i(c)
  52772. , d = e.getPrecision();
  52773. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52774. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52775. var p = {
  52776. shaderID: h,
  52777. precision: d,
  52778. supportsVertexTextures: t.vertexTextures,
  52779. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52780. map: !!o.map,
  52781. mapEncoding: r(o.map, e.gammaInput),
  52782. envMap: !!o.envMap,
  52783. envMapMode: o.envMap && o.envMap.mapping,
  52784. envMapEncoding: r(o.envMap, e.gammaInput),
  52785. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52786. lightMap: !!o.lightMap,
  52787. aoMap: !!o.aoMap,
  52788. emissiveMap: !!o.emissiveMap,
  52789. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52790. bumpMap: !!o.bumpMap,
  52791. normalMap: !!o.normalMap,
  52792. displacementMap: !!o.displacementMap,
  52793. roughnessMap: !!o.roughnessMap,
  52794. metalnessMap: !!o.metalnessMap,
  52795. specularMap: !!o.specularMap,
  52796. alphaMap: !!o.alphaMap,
  52797. combine: o.combine,
  52798. vertexColors: o.vertexColors,
  52799. fog: l,
  52800. useFog: o.fog,
  52801. fogExp: l instanceof n.FogExp2,
  52802. flatShading: o.shading === n.FlatShading,
  52803. sizeAttenuation: o.sizeAttenuation,
  52804. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52805. skinning: o.skinning,
  52806. maxBones: u,
  52807. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52808. morphTargets: o.morphTargets,
  52809. morphNormals: o.morphNormals,
  52810. maxMorphTargets: e.maxMorphTargets,
  52811. maxMorphNormals: e.maxMorphNormals,
  52812. numDirLights: s.directional.length,
  52813. numPointLights: s.point.length,
  52814. numSpotLights: s.spot.length,
  52815. numHemiLights: s.hemi.length,
  52816. pointLightShadows: s.shadowsPointLight,
  52817. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52818. shadowMapType: e.shadowMap.type,
  52819. toneMapping: e.toneMapping,
  52820. physicallyCorrectLights: e.physicallyCorrectLights,
  52821. premultipliedAlpha: o.premultipliedAlpha,
  52822. alphaTest: o.alphaTest,
  52823. doubleSided: o.side === n.DoubleSide,
  52824. flipSided: o.side === n.BackSide
  52825. };
  52826. return p
  52827. }
  52828. ,
  52829. this.getProgramCode = function(e, t) {
  52830. var i = [];
  52831. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52832. i.push(e.vertexShader)),
  52833. void 0 !== e.defines)
  52834. for (var n in e.defines)
  52835. i.push(n),
  52836. i.push(e.defines[n]);
  52837. for (var r = 0; r < s.length; r++) {
  52838. var o = s[r];
  52839. i.push(o),
  52840. i.push(t[o])
  52841. }
  52842. return i.join()
  52843. }
  52844. ,
  52845. this.acquireProgram = function(t, i, r) {
  52846. for (var a, s = 0, l = o.length; s < l; s++) {
  52847. var c = o[s];
  52848. if (c.code === r) {
  52849. a = c,
  52850. ++a.usedTimes;
  52851. break
  52852. }
  52853. }
  52854. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52855. o.push(a)),
  52856. a
  52857. }
  52858. ,
  52859. this.releaseProgram = function(e) {
  52860. if (0 === --e.usedTimes) {
  52861. var t = o.indexOf(e);
  52862. o[t] = o[o.length - 1],
  52863. o.pop(),
  52864. e.destroy()
  52865. }
  52866. }
  52867. ,
  52868. this.programs = o
  52869. }
  52870. ,
  52871. n.WebGLProperties = function() {
  52872. var e = {};
  52873. this.get = function(t) {
  52874. var i = t.uuid
  52875. , n = e[i];
  52876. return void 0 === n && (n = {},
  52877. e[i] = n),
  52878. n
  52879. }
  52880. ,
  52881. this.delete = function(t) {
  52882. delete e[t.uuid]
  52883. }
  52884. ,
  52885. this.clear = function() {
  52886. e = {}
  52887. }
  52888. }
  52889. ,
  52890. n.WebGLShader = function() {
  52891. function e(e) {
  52892. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52893. t[i] = i + 1 + ": " + t[i];
  52894. return t.join("\n")
  52895. }
  52896. return function(t, i, n) {
  52897. var r = t.createShader(i);
  52898. return t.shaderSource(r, n),
  52899. t.compileShader(r),
  52900. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52901. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52902. r
  52903. }
  52904. }(),
  52905. n.WebGLShadowMap = function(e, t, i) {
  52906. function r(e, t, i, r) {
  52907. var o = e.geometry
  52908. , a = null
  52909. , s = v
  52910. , l = e.customDepthMaterial;
  52911. if (i && (s = A,
  52912. l = e.customDistanceMaterial),
  52913. l)
  52914. a = l;
  52915. else {
  52916. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52917. , h = e instanceof n.SkinnedMesh && t.skinning
  52918. , u = 0;
  52919. c && (u |= f),
  52920. h && (u |= g),
  52921. a = s[u]
  52922. }
  52923. return a.visible = t.visible,
  52924. a.wireframe = t.wireframe,
  52925. a.wireframeLinewidth = t.wireframeLinewidth,
  52926. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52927. a
  52928. }
  52929. function o(e, t, i) {
  52930. if (e.visible !== !1) {
  52931. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52932. var r = e.material;
  52933. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52934. p.push(e))
  52935. }
  52936. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52937. o(a[s], t, i)
  52938. }
  52939. }
  52940. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52941. var x = 0 !== (T & f)
  52942. , S = 0 !== (T & g)
  52943. , M = new n.ShaderMaterial({
  52944. uniforms: b,
  52945. vertexShader: E.vertexShader,
  52946. fragmentShader: E.fragmentShader,
  52947. morphTargets: x,
  52948. skinning: S
  52949. });
  52950. v[T] = M;
  52951. var R = new n.ShaderMaterial({
  52952. defines: {
  52953. USE_SHADOWMAP: ""
  52954. },
  52955. uniforms: _,
  52956. vertexShader: w.vertexShader,
  52957. fragmentShader: w.fragmentShader,
  52958. morphTargets: x,
  52959. skinning: S
  52960. });
  52961. A[T] = R
  52962. }
  52963. var P = this;
  52964. this.enabled = !1,
  52965. this.autoUpdate = !0,
  52966. this.needsUpdate = !1,
  52967. this.type = n.PCFShadowMap,
  52968. this.cullFace = n.CullFaceFront,
  52969. this.render = function(f, g) {
  52970. var m, v, A = t.shadows;
  52971. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52972. s.clearColor(1, 1, 1, 1),
  52973. s.disable(a.BLEND),
  52974. s.enable(a.CULL_FACE),
  52975. a.frontFace(a.CCW),
  52976. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52977. s.setDepthTest(!0),
  52978. s.setScissorTest(!1);
  52979. for (var E = 0, b = A.length; E < b; E++) {
  52980. var w = A[E]
  52981. , _ = w.shadow
  52982. , T = _.camera;
  52983. if (h.copy(_.mapSize),
  52984. w instanceof n.PointLight) {
  52985. m = 6,
  52986. v = !0;
  52987. var x = h.x
  52988. , S = h.y;
  52989. I[0].set(2 * x, S, x, S),
  52990. I[1].set(0, S, x, S),
  52991. I[2].set(3 * x, S, x, S),
  52992. I[3].set(x, S, x, S),
  52993. I[4].set(3 * x, 0, x, S),
  52994. I[5].set(x, 0, x, S),
  52995. h.x *= 4,
  52996. h.y *= 2
  52997. } else
  52998. m = 1,
  52999. v = !1;
  53000. if (null === _.map) {
  53001. var M = {
  53002. minFilter: n.NearestFilter,
  53003. magFilter: n.NearestFilter,
  53004. format: n.RGBAFormat
  53005. };
  53006. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53007. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53008. T.updateProjectionMatrix()
  53009. }
  53010. var R = _.map
  53011. , O = _.matrix;
  53012. d.setFromMatrixPosition(w.matrixWorld),
  53013. T.position.copy(d),
  53014. e.setRenderTarget(R),
  53015. e.clear();
  53016. for (var L = 0; L < m; L++) {
  53017. if (v) {
  53018. u.copy(T.position),
  53019. u.add(y[L]),
  53020. T.up.copy(C[L]),
  53021. T.lookAt(u);
  53022. var D = I[L];
  53023. s.viewport(D)
  53024. } else
  53025. u.setFromMatrixPosition(w.target.matrixWorld),
  53026. T.lookAt(u);
  53027. T.updateMatrixWorld(),
  53028. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53029. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53030. O.multiply(T.projectionMatrix),
  53031. O.multiply(T.matrixWorldInverse),
  53032. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53033. l.setFromMatrix(c),
  53034. p.length = 0,
  53035. o(f, g, T);
  53036. for (var N = 0, B = p.length; N < B; N++) {
  53037. var F = p[N]
  53038. , V = i.update(F)
  53039. , U = F.material;
  53040. if (U instanceof n.MultiMaterial)
  53041. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53042. var W = k[G]
  53043. , j = H[W.materialIndex];
  53044. if (j.visible === !0) {
  53045. var Y = r(F, j, v, d);
  53046. e.renderBufferDirect(T, null, V, Y, F, W)
  53047. }
  53048. }
  53049. else {
  53050. var Y = r(F, U, v, d);
  53051. e.renderBufferDirect(T, null, V, Y, F, null)
  53052. }
  53053. }
  53054. }
  53055. }
  53056. var X = e.getClearColor()
  53057. , Z = e.getClearAlpha();
  53058. e.setClearColor(X, Z),
  53059. s.enable(a.BLEND),
  53060. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53061. P.needsUpdate = !1
  53062. }
  53063. }
  53064. }
  53065. ,
  53066. n.WebGLState = function(e, t, i) {
  53067. var r = this
  53068. , o = new n.Vector4
  53069. , a = new Uint8Array(16)
  53070. , s = new Uint8Array(16)
  53071. , l = new Uint8Array(16)
  53072. , c = {}
  53073. , h = null
  53074. , u = null
  53075. , d = null
  53076. , p = null
  53077. , f = null
  53078. , g = null
  53079. , m = null
  53080. , v = null
  53081. , A = !1
  53082. , y = null
  53083. , C = null
  53084. , I = null
  53085. , E = null
  53086. , b = null
  53087. , w = null
  53088. , _ = null
  53089. , T = null
  53090. , x = null
  53091. , S = null
  53092. , M = null
  53093. , R = null
  53094. , P = null
  53095. , O = null
  53096. , L = null
  53097. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53098. , N = void 0
  53099. , B = {}
  53100. , F = new n.Vector4
  53101. , V = null
  53102. , U = null
  53103. , k = new n.Vector4
  53104. , H = new n.Vector4
  53105. , G = e.createTexture();
  53106. e.bindTexture(e.TEXTURE_2D, G),
  53107. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53108. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53109. this.init = function() {
  53110. this.clearColor(0, 0, 0, 1),
  53111. this.clearDepth(1),
  53112. this.clearStencil(0),
  53113. this.enable(e.DEPTH_TEST),
  53114. e.depthFunc(e.LEQUAL),
  53115. e.frontFace(e.CCW),
  53116. e.cullFace(e.BACK),
  53117. this.enable(e.CULL_FACE),
  53118. this.enable(e.BLEND),
  53119. e.blendEquation(e.FUNC_ADD),
  53120. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53121. }
  53122. ,
  53123. this.initAttributes = function() {
  53124. for (var e = 0, t = a.length; e < t; e++)
  53125. a[e] = 0
  53126. }
  53127. ,
  53128. this.enableAttribute = function(i) {
  53129. if (a[i] = 1,
  53130. 0 === s[i] && (e.enableVertexAttribArray(i),
  53131. s[i] = 1),
  53132. 0 !== l[i]) {
  53133. var n = t.get("ANGLE_instanced_arrays");
  53134. n.vertexAttribDivisorANGLE(i, 0),
  53135. l[i] = 0
  53136. }
  53137. }
  53138. ,
  53139. this.enableAttributeAndDivisor = function(t, i, n) {
  53140. a[t] = 1,
  53141. 0 === s[t] && (e.enableVertexAttribArray(t),
  53142. s[t] = 1),
  53143. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53144. l[t] = i)
  53145. }
  53146. ,
  53147. this.disableUnusedAttributes = function() {
  53148. for (var t = 0, i = s.length; t < i; t++)
  53149. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53150. s[t] = 0)
  53151. }
  53152. ,
  53153. this.enable = function(t) {
  53154. c[t] !== !0 && (e.enable(t),
  53155. c[t] = !0)
  53156. }
  53157. ,
  53158. this.disable = function(t) {
  53159. c[t] !== !1 && (e.disable(t),
  53160. c[t] = !1)
  53161. }
  53162. ,
  53163. this.getCompressedTextureFormats = function() {
  53164. if (null === h && (h = [],
  53165. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53166. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53167. h.push(i[n]);
  53168. return h
  53169. }
  53170. ,
  53171. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53172. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53173. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53174. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53175. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53176. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53177. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53178. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53179. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53180. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53181. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53182. u = t,
  53183. A = h),
  53184. t === n.CustomBlending ? (s = s || r,
  53185. l = l || o,
  53186. c = c || a,
  53187. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53188. d = r,
  53189. g = s),
  53190. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53191. p = o,
  53192. f = a,
  53193. m = l,
  53194. v = c)) : (d = null,
  53195. p = null,
  53196. f = null,
  53197. g = null,
  53198. m = null,
  53199. v = null)
  53200. }
  53201. ,
  53202. this.setDepthFunc = function(t) {
  53203. if (y !== t) {
  53204. if (t)
  53205. switch (t) {
  53206. case n.NeverDepth:
  53207. e.depthFunc(e.NEVER);
  53208. break;
  53209. case n.AlwaysDepth:
  53210. e.depthFunc(e.ALWAYS);
  53211. break;
  53212. case n.LessDepth:
  53213. e.depthFunc(e.LESS);
  53214. break;
  53215. case n.LessEqualDepth:
  53216. e.depthFunc(e.LEQUAL);
  53217. break;
  53218. case n.EqualDepth:
  53219. e.depthFunc(e.EQUAL);
  53220. break;
  53221. case n.GreaterEqualDepth:
  53222. e.depthFunc(e.GEQUAL);
  53223. break;
  53224. case n.GreaterDepth:
  53225. e.depthFunc(e.GREATER);
  53226. break;
  53227. case n.NotEqualDepth:
  53228. e.depthFunc(e.NOTEQUAL);
  53229. break;
  53230. default:
  53231. e.depthFunc(e.LEQUAL)
  53232. }
  53233. else
  53234. e.depthFunc(e.LEQUAL);
  53235. y = t
  53236. }
  53237. }
  53238. ,
  53239. this.setDepthTest = function(t) {
  53240. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53241. }
  53242. ,
  53243. this.setDepthWrite = function(t) {
  53244. C !== t && (e.depthMask(t),
  53245. C = t)
  53246. }
  53247. ,
  53248. this.setColorWrite = function(t) {
  53249. I !== t && (e.colorMask(t, t, t, t),
  53250. I = t)
  53251. }
  53252. ,
  53253. this.setStencilFunc = function(t, i, n) {
  53254. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53255. b = t,
  53256. w = i,
  53257. _ = n)
  53258. }
  53259. ,
  53260. this.setStencilOp = function(t, i, n) {
  53261. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53262. T = t,
  53263. x = i,
  53264. S = n)
  53265. }
  53266. ,
  53267. this.setStencilTest = function(t) {
  53268. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53269. }
  53270. ,
  53271. this.setStencilWrite = function(t) {
  53272. E !== t && (e.stencilMask(t),
  53273. E = t)
  53274. }
  53275. ,
  53276. this.setFlipSided = function(t) {
  53277. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53278. M = t)
  53279. }
  53280. ,
  53281. this.setLineWidth = function(t) {
  53282. t !== R && (e.lineWidth(t),
  53283. R = t)
  53284. }
  53285. ,
  53286. this.setPolygonOffset = function(t, i, n) {
  53287. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53288. !t || P === i && O === n || (e.polygonOffset(i, n),
  53289. P = i,
  53290. O = n)
  53291. }
  53292. ,
  53293. this.getScissorTest = function() {
  53294. return L
  53295. }
  53296. ,
  53297. this.setScissorTest = function(t) {
  53298. L = t,
  53299. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53300. }
  53301. ,
  53302. this.activeTexture = function(t) {
  53303. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53304. N !== t && (e.activeTexture(t),
  53305. N = t)
  53306. }
  53307. ,
  53308. this.bindTexture = function(t, i) {
  53309. void 0 === N && r.activeTexture();
  53310. var n = B[N];
  53311. void 0 === n && (n = {
  53312. type: void 0,
  53313. texture: void 0
  53314. },
  53315. B[N] = n),
  53316. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53317. n.type = t,
  53318. n.texture = i)
  53319. }
  53320. ,
  53321. this.compressedTexImage2D = function() {
  53322. try {
  53323. e.compressedTexImage2D.apply(e, arguments)
  53324. } catch (e) {
  53325. console.error(e)
  53326. }
  53327. }
  53328. ,
  53329. this.texImage2D = function() {
  53330. try {
  53331. e.texImage2D.apply(e, arguments)
  53332. } catch (e) {
  53333. console.error(e)
  53334. }
  53335. }
  53336. ,
  53337. this.clearColor = function(t, i, n, r) {
  53338. o.set(t, i, n, r),
  53339. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53340. F.copy(o))
  53341. }
  53342. ,
  53343. this.clearDepth = function(t) {
  53344. V !== t && (e.clearDepth(t),
  53345. V = t)
  53346. }
  53347. ,
  53348. this.clearStencil = function(t) {
  53349. U !== t && (e.clearStencil(t),
  53350. U = t)
  53351. }
  53352. ,
  53353. this.scissor = function(t) {
  53354. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53355. k.copy(t))
  53356. }
  53357. ,
  53358. this.viewport = function(t) {
  53359. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53360. H.copy(t))
  53361. }
  53362. ,
  53363. this.reset = function() {
  53364. for (var t = 0; t < s.length; t++)
  53365. 1 === s[t] && (e.disableVertexAttribArray(t),
  53366. s[t] = 0);
  53367. c = {},
  53368. h = null,
  53369. N = void 0,
  53370. B = {},
  53371. u = null,
  53372. I = null,
  53373. C = null,
  53374. E = null,
  53375. M = null
  53376. }
  53377. }
  53378. ,
  53379. n.LensFlarePlugin = function(e, t) {
  53380. function i() {
  53381. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53382. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53383. o = p.createBuffer(),
  53384. a = p.createBuffer(),
  53385. p.bindBuffer(p.ARRAY_BUFFER, o),
  53386. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53387. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53388. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53389. u = p.createTexture(),
  53390. d = p.createTexture(),
  53391. f.bindTexture(p.TEXTURE_2D, u),
  53392. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53393. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53394. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53395. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53396. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53397. f.bindTexture(p.TEXTURE_2D, d),
  53398. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53399. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53400. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53401. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53402. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53403. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53404. var i;
  53405. i = h ? {
  53406. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53407. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53408. } : {
  53409. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53410. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53411. },
  53412. s = r(i),
  53413. l = {
  53414. vertex: p.getAttribLocation(s, "position"),
  53415. uv: p.getAttribLocation(s, "uv")
  53416. },
  53417. c = {
  53418. renderType: p.getUniformLocation(s, "renderType"),
  53419. map: p.getUniformLocation(s, "map"),
  53420. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53421. opacity: p.getUniformLocation(s, "opacity"),
  53422. color: p.getUniformLocation(s, "color"),
  53423. scale: p.getUniformLocation(s, "scale"),
  53424. rotation: p.getUniformLocation(s, "rotation"),
  53425. screenPosition: p.getUniformLocation(s, "screenPosition")
  53426. }
  53427. }
  53428. function r(t) {
  53429. var i = p.createProgram()
  53430. , n = p.createShader(p.FRAGMENT_SHADER)
  53431. , r = p.createShader(p.VERTEX_SHADER)
  53432. , o = "precision " + e.getPrecision() + " float;\n";
  53433. return p.shaderSource(n, o + t.fragmentShader),
  53434. p.shaderSource(r, o + t.vertexShader),
  53435. p.compileShader(n),
  53436. p.compileShader(r),
  53437. p.attachShader(i, n),
  53438. p.attachShader(i, r),
  53439. p.linkProgram(i),
  53440. i
  53441. }
  53442. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53443. this.render = function(r, g, m) {
  53444. if (0 !== t.length) {
  53445. var v = new n.Vector3
  53446. , A = m.w / m.z
  53447. , y = .5 * m.z
  53448. , C = .5 * m.w
  53449. , I = 16 / m.w
  53450. , E = new n.Vector2(I * A,I)
  53451. , b = new n.Vector3(1,1,0)
  53452. , w = new n.Vector2(1,1);
  53453. void 0 === s && i(),
  53454. p.useProgram(s),
  53455. f.initAttributes(),
  53456. f.enableAttribute(l.vertex),
  53457. f.enableAttribute(l.uv),
  53458. f.disableUnusedAttributes(),
  53459. p.uniform1i(c.occlusionMap, 0),
  53460. p.uniform1i(c.map, 1),
  53461. p.bindBuffer(p.ARRAY_BUFFER, o),
  53462. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53463. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53464. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53465. f.disable(p.CULL_FACE),
  53466. f.setDepthWrite(!1);
  53467. for (var _ = 0, T = t.length; _ < T; _++) {
  53468. I = 16 / m.w,
  53469. E.set(I * A, I);
  53470. var x = t[_];
  53471. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53472. v.applyMatrix4(g.matrixWorldInverse),
  53473. v.applyProjection(g.projectionMatrix),
  53474. b.copy(v),
  53475. w.x = b.x * y + y,
  53476. w.y = b.y * C + C,
  53477. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53478. f.activeTexture(p.TEXTURE0),
  53479. f.bindTexture(p.TEXTURE_2D, null),
  53480. f.activeTexture(p.TEXTURE1),
  53481. f.bindTexture(p.TEXTURE_2D, u),
  53482. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53483. p.uniform1i(c.renderType, 0),
  53484. p.uniform2f(c.scale, E.x, E.y),
  53485. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53486. f.disable(p.BLEND),
  53487. f.enable(p.DEPTH_TEST),
  53488. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53489. f.activeTexture(p.TEXTURE0),
  53490. f.bindTexture(p.TEXTURE_2D, d),
  53491. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53492. p.uniform1i(c.renderType, 1),
  53493. f.disable(p.DEPTH_TEST),
  53494. f.activeTexture(p.TEXTURE1),
  53495. f.bindTexture(p.TEXTURE_2D, u),
  53496. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53497. x.positionScreen.copy(b),
  53498. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53499. p.uniform1i(c.renderType, 2),
  53500. f.enable(p.BLEND);
  53501. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53502. var R = x.lensFlares[S];
  53503. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53504. b.y = R.y,
  53505. b.z = R.z,
  53506. I = R.size * R.scale / m.w,
  53507. E.x = I * A,
  53508. E.y = I,
  53509. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53510. p.uniform2f(c.scale, E.x, E.y),
  53511. p.uniform1f(c.rotation, R.rotation),
  53512. p.uniform1f(c.opacity, R.opacity),
  53513. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53514. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53515. e.setTexture(R.texture, 1),
  53516. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53517. }
  53518. }
  53519. }
  53520. f.enable(p.CULL_FACE),
  53521. f.enable(p.DEPTH_TEST),
  53522. f.setDepthWrite(!0),
  53523. e.resetGLState()
  53524. }
  53525. }
  53526. }
  53527. ,
  53528. n.SpritePlugin = function(e, t) {
  53529. function i() {
  53530. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53531. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53532. a = d.createBuffer(),
  53533. s = d.createBuffer(),
  53534. d.bindBuffer(d.ARRAY_BUFFER, a),
  53535. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53536. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53537. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53538. l = r(),
  53539. c = {
  53540. position: d.getAttribLocation(l, "position"),
  53541. uv: d.getAttribLocation(l, "uv")
  53542. },
  53543. h = {
  53544. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53545. uvScale: d.getUniformLocation(l, "uvScale"),
  53546. rotation: d.getUniformLocation(l, "rotation"),
  53547. scale: d.getUniformLocation(l, "scale"),
  53548. color: d.getUniformLocation(l, "color"),
  53549. map: d.getUniformLocation(l, "map"),
  53550. opacity: d.getUniformLocation(l, "opacity"),
  53551. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53552. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53553. fogType: d.getUniformLocation(l, "fogType"),
  53554. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53555. fogNear: d.getUniformLocation(l, "fogNear"),
  53556. fogFar: d.getUniformLocation(l, "fogFar"),
  53557. fogColor: d.getUniformLocation(l, "fogColor"),
  53558. alphaTest: d.getUniformLocation(l, "alphaTest")
  53559. };
  53560. var i = document.createElement("canvas");
  53561. i.width = 8,
  53562. i.height = 8;
  53563. var o = i.getContext("2d");
  53564. o.fillStyle = "white",
  53565. o.fillRect(0, 0, 8, 8),
  53566. u = new n.Texture(i),
  53567. u.needsUpdate = !0
  53568. }
  53569. function r() {
  53570. var t = d.createProgram()
  53571. , i = d.createShader(d.VERTEX_SHADER)
  53572. , n = d.createShader(d.FRAGMENT_SHADER);
  53573. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53574. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53575. d.compileShader(i),
  53576. d.compileShader(n),
  53577. d.attachShader(t, i),
  53578. d.attachShader(t, n),
  53579. d.linkProgram(t),
  53580. t
  53581. }
  53582. function o(e, t) {
  53583. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53584. }
  53585. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53586. this.render = function(r, v) {
  53587. if (0 !== t.length) {
  53588. void 0 === l && i(),
  53589. d.useProgram(l),
  53590. p.initAttributes(),
  53591. p.enableAttribute(c.position),
  53592. p.enableAttribute(c.uv),
  53593. p.disableUnusedAttributes(),
  53594. p.disable(d.CULL_FACE),
  53595. p.enable(d.BLEND),
  53596. d.bindBuffer(d.ARRAY_BUFFER, a),
  53597. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53598. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53599. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53600. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53601. p.activeTexture(d.TEXTURE0),
  53602. d.uniform1i(h.map, 0);
  53603. var A = 0
  53604. , y = 0
  53605. , C = r.fog;
  53606. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53607. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53608. d.uniform1f(h.fogFar, C.far),
  53609. d.uniform1i(h.fogType, 1),
  53610. A = 1,
  53611. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53612. d.uniform1i(h.fogType, 2),
  53613. A = 2,
  53614. y = 2)) : (d.uniform1i(h.fogType, 0),
  53615. A = 0,
  53616. y = 0);
  53617. for (var I = 0, E = t.length; I < E; I++) {
  53618. var b = t[I];
  53619. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53620. b.z = -b.modelViewMatrix.elements[14]
  53621. }
  53622. t.sort(o);
  53623. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53624. var b = t[I]
  53625. , _ = b.material;
  53626. d.uniform1f(h.alphaTest, _.alphaTest),
  53627. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53628. b.matrixWorld.decompose(f, g, m),
  53629. w[0] = m.x,
  53630. w[1] = m.y;
  53631. var T = 0;
  53632. r.fog && _.fog && (T = y),
  53633. A !== T && (d.uniform1i(h.fogType, T),
  53634. A = T),
  53635. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53636. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53637. d.uniform2f(h.uvScale, 1, 1)),
  53638. d.uniform1f(h.opacity, _.opacity),
  53639. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53640. d.uniform1f(h.rotation, _.rotation),
  53641. d.uniform2fv(h.scale, w),
  53642. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53643. p.setDepthTest(_.depthTest),
  53644. p.setDepthWrite(_.depthWrite),
  53645. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53646. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53647. }
  53648. p.enable(d.CULL_FACE),
  53649. e.resetGLState()
  53650. }
  53651. }
  53652. }
  53653. ,
  53654. Object.defineProperties(n.Box2.prototype, {
  53655. empty: {
  53656. value: function() {
  53657. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53658. this.isEmpty()
  53659. }
  53660. },
  53661. isIntersectionBox: {
  53662. value: function(e) {
  53663. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53664. this.intersectsBox(e)
  53665. }
  53666. }
  53667. }),
  53668. Object.defineProperties(n.Box3.prototype, {
  53669. empty: {
  53670. value: function() {
  53671. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53672. this.isEmpty()
  53673. }
  53674. },
  53675. isIntersectionBox: {
  53676. value: function(e) {
  53677. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53678. this.intersectsBox(e)
  53679. }
  53680. },
  53681. isIntersectionSphere: {
  53682. value: function(e) {
  53683. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53684. this.intersectsSphere(e)
  53685. }
  53686. }
  53687. }),
  53688. Object.defineProperties(n.Matrix3.prototype, {
  53689. multiplyVector3: {
  53690. value: function(e) {
  53691. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53692. e.applyMatrix3(this)
  53693. }
  53694. },
  53695. multiplyVector3Array: {
  53696. value: function(e) {
  53697. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53698. this.applyToVector3Array(e)
  53699. }
  53700. }
  53701. }),
  53702. Object.defineProperties(n.Matrix4.prototype, {
  53703. extractPosition: {
  53704. value: function(e) {
  53705. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53706. this.copyPosition(e)
  53707. }
  53708. },
  53709. setRotationFromQuaternion: {
  53710. value: function(e) {
  53711. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53712. this.makeRotationFromQuaternion(e)
  53713. }
  53714. },
  53715. multiplyVector3: {
  53716. value: function(e) {
  53717. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53718. e.applyProjection(this)
  53719. }
  53720. },
  53721. multiplyVector4: {
  53722. value: function(e) {
  53723. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53724. e.applyMatrix4(this)
  53725. }
  53726. },
  53727. multiplyVector3Array: {
  53728. value: function(e) {
  53729. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53730. this.applyToVector3Array(e)
  53731. }
  53732. },
  53733. rotateAxis: {
  53734. value: function(e) {
  53735. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53736. e.transformDirection(this)
  53737. }
  53738. },
  53739. crossVector: {
  53740. value: function(e) {
  53741. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53742. e.applyMatrix4(this)
  53743. }
  53744. },
  53745. translate: {
  53746. value: function(e) {
  53747. console.error("THREE.Matrix4: .translate() has been removed.")
  53748. }
  53749. },
  53750. rotateX: {
  53751. value: function(e) {
  53752. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53753. }
  53754. },
  53755. rotateY: {
  53756. value: function(e) {
  53757. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53758. }
  53759. },
  53760. rotateZ: {
  53761. value: function(e) {
  53762. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53763. }
  53764. },
  53765. rotateByAxis: {
  53766. value: function(e, t) {
  53767. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53768. }
  53769. }
  53770. }),
  53771. Object.defineProperties(n.Plane.prototype, {
  53772. isIntersectionLine: {
  53773. value: function(e) {
  53774. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53775. this.intersectsLine(e)
  53776. }
  53777. }
  53778. }),
  53779. Object.defineProperties(n.Quaternion.prototype, {
  53780. multiplyVector3: {
  53781. value: function(e) {
  53782. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53783. e.applyQuaternion(this)
  53784. }
  53785. }
  53786. }),
  53787. Object.defineProperties(n.Ray.prototype, {
  53788. isIntersectionBox: {
  53789. value: function(e) {
  53790. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53791. this.intersectsBox(e)
  53792. }
  53793. },
  53794. isIntersectionPlane: {
  53795. value: function(e) {
  53796. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53797. this.intersectsPlane(e)
  53798. }
  53799. },
  53800. isIntersectionSphere: {
  53801. value: function(e) {
  53802. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53803. this.intersectsSphere(e)
  53804. }
  53805. }
  53806. }),
  53807. Object.defineProperties(n.Vector3.prototype, {
  53808. setEulerFromRotationMatrix: {
  53809. value: function() {
  53810. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53811. }
  53812. },
  53813. setEulerFromQuaternion: {
  53814. value: function() {
  53815. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53816. }
  53817. },
  53818. getPositionFromMatrix: {
  53819. value: function(e) {
  53820. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53821. this.setFromMatrixPosition(e)
  53822. }
  53823. },
  53824. getScaleFromMatrix: {
  53825. value: function(e) {
  53826. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53827. this.setFromMatrixScale(e)
  53828. }
  53829. },
  53830. getColumnFromMatrix: {
  53831. value: function(e, t) {
  53832. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53833. this.setFromMatrixColumn(e, t)
  53834. }
  53835. }
  53836. }),
  53837. n.Face4 = function(e, t, i, r, o, a, s) {
  53838. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53839. new n.Face3(e,t,i,o,a,s)
  53840. }
  53841. ,
  53842. n.Vertex = function(e, t, i) {
  53843. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53844. new n.Vector3(e,t,i)
  53845. }
  53846. ,
  53847. Object.defineProperties(n.Object3D.prototype, {
  53848. eulerOrder: {
  53849. get: function() {
  53850. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53851. this.rotation.order
  53852. },
  53853. set: function(e) {
  53854. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53855. this.rotation.order = e
  53856. }
  53857. },
  53858. getChildByName: {
  53859. value: function(e) {
  53860. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53861. this.getObjectByName(e)
  53862. }
  53863. },
  53864. renderDepth: {
  53865. set: function(e) {
  53866. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53867. }
  53868. },
  53869. translate: {
  53870. value: function(e, t) {
  53871. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53872. this.translateOnAxis(t, e)
  53873. }
  53874. },
  53875. useQuaternion: {
  53876. get: function() {
  53877. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53878. },
  53879. set: function(e) {
  53880. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53881. }
  53882. }
  53883. }),
  53884. Object.defineProperties(n, {
  53885. PointCloud: {
  53886. value: function(e, t) {
  53887. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53888. new n.Points(e,t)
  53889. }
  53890. },
  53891. ParticleSystem: {
  53892. value: function(e, t) {
  53893. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53894. new n.Points(e,t)
  53895. }
  53896. }
  53897. }),
  53898. Object.defineProperties(n.Light.prototype, {
  53899. onlyShadow: {
  53900. set: function(e) {
  53901. console.warn("THREE.Light: .onlyShadow has been removed.")
  53902. }
  53903. },
  53904. shadowCameraFov: {
  53905. set: function(e) {
  53906. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53907. this.shadow.camera.fov = e
  53908. }
  53909. },
  53910. shadowCameraLeft: {
  53911. set: function(e) {
  53912. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53913. this.shadow.camera.left = e
  53914. }
  53915. },
  53916. shadowCameraRight: {
  53917. set: function(e) {
  53918. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53919. this.shadow.camera.right = e
  53920. }
  53921. },
  53922. shadowCameraTop: {
  53923. set: function(e) {
  53924. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53925. this.shadow.camera.top = e
  53926. }
  53927. },
  53928. shadowCameraBottom: {
  53929. set: function(e) {
  53930. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53931. this.shadow.camera.bottom = e
  53932. }
  53933. },
  53934. shadowCameraNear: {
  53935. set: function(e) {
  53936. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53937. this.shadow.camera.near = e
  53938. }
  53939. },
  53940. shadowCameraFar: {
  53941. set: function(e) {
  53942. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53943. this.shadow.camera.far = e
  53944. }
  53945. },
  53946. shadowCameraVisible: {
  53947. set: function(e) {
  53948. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53949. }
  53950. },
  53951. shadowBias: {
  53952. set: function(e) {
  53953. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53954. this.shadow.bias = e
  53955. }
  53956. },
  53957. shadowDarkness: {
  53958. set: function(e) {
  53959. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53960. }
  53961. },
  53962. shadowMapWidth: {
  53963. set: function(e) {
  53964. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53965. this.shadow.mapSize.width = e
  53966. }
  53967. },
  53968. shadowMapHeight: {
  53969. set: function(e) {
  53970. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53971. this.shadow.mapSize.height = e
  53972. }
  53973. }
  53974. }),
  53975. Object.defineProperties(n.BufferAttribute.prototype, {
  53976. length: {
  53977. get: function() {
  53978. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53979. this.array.length
  53980. }
  53981. }
  53982. }),
  53983. Object.defineProperties(n.BufferGeometry.prototype, {
  53984. drawcalls: {
  53985. get: function() {
  53986. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53987. this.groups
  53988. }
  53989. },
  53990. offsets: {
  53991. get: function() {
  53992. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53993. this.groups
  53994. }
  53995. },
  53996. addIndex: {
  53997. value: function(e) {
  53998. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53999. this.setIndex(e)
  54000. }
  54001. },
  54002. addDrawCall: {
  54003. value: function(e, t, i) {
  54004. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54005. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54006. this.addGroup(e, t)
  54007. }
  54008. },
  54009. clearDrawCalls: {
  54010. value: function() {
  54011. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54012. this.clearGroups()
  54013. }
  54014. },
  54015. computeTangents: {
  54016. value: function() {
  54017. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54018. }
  54019. },
  54020. computeOffsets: {
  54021. value: function() {
  54022. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54023. }
  54024. }
  54025. }),
  54026. Object.defineProperties(n.Material.prototype, {
  54027. wrapAround: {
  54028. get: function() {
  54029. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54030. },
  54031. set: function(e) {
  54032. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54033. }
  54034. },
  54035. wrapRGB: {
  54036. get: function() {
  54037. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54038. new n.Color
  54039. }
  54040. }
  54041. }),
  54042. Object.defineProperties(n, {
  54043. PointCloudMaterial: {
  54044. value: function(e) {
  54045. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54046. new n.PointsMaterial(e)
  54047. }
  54048. },
  54049. ParticleBasicMaterial: {
  54050. value: function(e) {
  54051. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54052. new n.PointsMaterial(e)
  54053. }
  54054. },
  54055. ParticleSystemMaterial: {
  54056. value: function(e) {
  54057. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54058. new n.PointsMaterial(e)
  54059. }
  54060. }
  54061. }),
  54062. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54063. metal: {
  54064. get: function() {
  54065. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54066. !1
  54067. },
  54068. set: function(e) {
  54069. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54070. }
  54071. }
  54072. }),
  54073. Object.defineProperties(n.ShaderMaterial.prototype, {
  54074. derivatives: {
  54075. get: function() {
  54076. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54077. this.extensions.derivatives
  54078. },
  54079. set: function(e) {
  54080. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54081. this.extensions.derivatives = e
  54082. }
  54083. }
  54084. }),
  54085. Object.defineProperties(n.WebGLRenderer.prototype, {
  54086. supportsFloatTextures: {
  54087. value: function() {
  54088. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54089. this.extensions.get("OES_texture_float")
  54090. }
  54091. },
  54092. supportsHalfFloatTextures: {
  54093. value: function() {
  54094. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54095. this.extensions.get("OES_texture_half_float")
  54096. }
  54097. },
  54098. supportsStandardDerivatives: {
  54099. value: function() {
  54100. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54101. this.extensions.get("OES_standard_derivatives")
  54102. }
  54103. },
  54104. supportsCompressedTextureS3TC: {
  54105. value: function() {
  54106. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54107. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54108. }
  54109. },
  54110. supportsCompressedTexturePVRTC: {
  54111. value: function() {
  54112. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54113. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54114. }
  54115. },
  54116. supportsBlendMinMax: {
  54117. value: function() {
  54118. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54119. this.extensions.get("EXT_blend_minmax")
  54120. }
  54121. },
  54122. supportsVertexTextures: {
  54123. value: function() {
  54124. return this.capabilities.vertexTextures
  54125. }
  54126. },
  54127. supportsInstancedArrays: {
  54128. value: function() {
  54129. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54130. this.extensions.get("ANGLE_instanced_arrays")
  54131. }
  54132. },
  54133. enableScissorTest: {
  54134. value: function(e) {
  54135. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54136. this.setScissorTest(e)
  54137. }
  54138. },
  54139. initMaterial: {
  54140. value: function() {
  54141. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54142. }
  54143. },
  54144. addPrePlugin: {
  54145. value: function() {
  54146. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54147. }
  54148. },
  54149. addPostPlugin: {
  54150. value: function() {
  54151. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54152. }
  54153. },
  54154. updateShadowMap: {
  54155. value: function() {
  54156. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54157. }
  54158. },
  54159. shadowMapEnabled: {
  54160. get: function() {
  54161. return this.shadowMap.enabled
  54162. },
  54163. set: function(e) {
  54164. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54165. this.shadowMap.enabled = e
  54166. }
  54167. },
  54168. shadowMapType: {
  54169. get: function() {
  54170. return this.shadowMap.type
  54171. },
  54172. set: function(e) {
  54173. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54174. this.shadowMap.type = e
  54175. }
  54176. },
  54177. shadowMapCullFace: {
  54178. get: function() {
  54179. return this.shadowMap.cullFace
  54180. },
  54181. set: function(e) {
  54182. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54183. this.shadowMap.cullFace = e
  54184. }
  54185. }
  54186. }),
  54187. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54188. wrapS: {
  54189. get: function() {
  54190. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54191. this.texture.wrapS
  54192. },
  54193. set: function(e) {
  54194. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54195. this.texture.wrapS = e
  54196. }
  54197. },
  54198. wrapT: {
  54199. get: function() {
  54200. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54201. this.texture.wrapT
  54202. },
  54203. set: function(e) {
  54204. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54205. this.texture.wrapT = e
  54206. }
  54207. },
  54208. magFilter: {
  54209. get: function() {
  54210. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54211. this.texture.magFilter
  54212. },
  54213. set: function(e) {
  54214. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54215. this.texture.magFilter = e
  54216. }
  54217. },
  54218. minFilter: {
  54219. get: function() {
  54220. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54221. this.texture.minFilter
  54222. },
  54223. set: function(e) {
  54224. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54225. this.texture.minFilter = e
  54226. }
  54227. },
  54228. anisotropy: {
  54229. get: function() {
  54230. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54231. this.texture.anisotropy
  54232. },
  54233. set: function(e) {
  54234. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54235. this.texture.anisotropy = e
  54236. }
  54237. },
  54238. offset: {
  54239. get: function() {
  54240. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54241. this.texture.offset
  54242. },
  54243. set: function(e) {
  54244. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54245. this.texture.offset = e
  54246. }
  54247. },
  54248. repeat: {
  54249. get: function() {
  54250. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54251. this.texture.repeat
  54252. },
  54253. set: function(e) {
  54254. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54255. this.texture.repeat = e
  54256. }
  54257. },
  54258. format: {
  54259. get: function() {
  54260. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54261. this.texture.format
  54262. },
  54263. set: function(e) {
  54264. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54265. this.texture.format = e
  54266. }
  54267. },
  54268. type: {
  54269. get: function() {
  54270. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54271. this.texture.type
  54272. },
  54273. set: function(e) {
  54274. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54275. this.texture.type = e
  54276. }
  54277. },
  54278. generateMipmaps: {
  54279. get: function() {
  54280. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54281. this.texture.generateMipmaps
  54282. },
  54283. set: function(e) {
  54284. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54285. this.texture.generateMipmaps = e
  54286. }
  54287. }
  54288. }),
  54289. n.GeometryUtils = {
  54290. merge: function(e, t, i) {
  54291. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54292. var r;
  54293. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54294. r = t.matrix,
  54295. t = t.geometry),
  54296. e.merge(t, r, i)
  54297. },
  54298. center: function(e) {
  54299. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54300. e.center()
  54301. }
  54302. },
  54303. n.ImageUtils = {
  54304. crossOrigin: void 0,
  54305. loadTexture: function(e, t, i, r) {
  54306. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54307. var o = new n.TextureLoader;
  54308. o.setCrossOrigin(this.crossOrigin);
  54309. var a = o.load(e, i, void 0, r);
  54310. return t && (a.mapping = t),
  54311. a
  54312. },
  54313. loadTextureCube: function(e, t, i, r) {
  54314. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54315. var o = new n.CubeTextureLoader;
  54316. o.setCrossOrigin(this.crossOrigin);
  54317. var a = o.load(e, i, void 0, r);
  54318. return t && (a.mapping = t),
  54319. a
  54320. },
  54321. loadCompressedTexture: function() {
  54322. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54323. },
  54324. loadCompressedTextureCube: function() {
  54325. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54326. }
  54327. },
  54328. n.Projector = function() {
  54329. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54330. this.projectVector = function(e, t) {
  54331. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54332. e.project(t)
  54333. }
  54334. ,
  54335. this.unprojectVector = function(e, t) {
  54336. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54337. e.unproject(t)
  54338. }
  54339. ,
  54340. this.pickingRay = function(e, t) {
  54341. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54342. }
  54343. }
  54344. ,
  54345. n.CanvasRenderer = function() {
  54346. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54347. this.domElement = document.createElement("canvas"),
  54348. this.clear = function() {}
  54349. ,
  54350. this.render = function() {}
  54351. ,
  54352. this.setClearColor = function() {}
  54353. ,
  54354. this.setSize = function() {}
  54355. }
  54356. ,
  54357. n.MeshFaceMaterial = n.MultiMaterial,
  54358. n.CurveUtils = {
  54359. tangentQuadraticBezier: function(e, t, i, n) {
  54360. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54361. },
  54362. tangentCubicBezier: function(e, t, i, n, r) {
  54363. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54364. },
  54365. tangentSpline: function(e, t, i, n, r) {
  54366. var o = 6 * e * e - 6 * e
  54367. , a = 3 * e * e - 4 * e + 1
  54368. , s = -6 * e * e + 6 * e
  54369. , l = 3 * e * e - 2 * e;
  54370. return o + a + s + l
  54371. },
  54372. interpolate: function(e, t, i, n, r) {
  54373. var o = .5 * (i - e)
  54374. , a = .5 * (n - t)
  54375. , s = r * r
  54376. , l = r * s;
  54377. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54378. }
  54379. },
  54380. n.SceneUtils = {
  54381. createMultiMaterialObject: function(e, t) {
  54382. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54383. i.add(new n.Mesh(e,t[r]));
  54384. return i
  54385. },
  54386. detach: function(e, t, i) {
  54387. e.applyMatrix(t.matrixWorld),
  54388. t.remove(e),
  54389. i.add(e)
  54390. },
  54391. attach: function(e, t, i) {
  54392. var r = new n.Matrix4;
  54393. r.getInverse(i.matrixWorld),
  54394. e.applyMatrix(r),
  54395. t.remove(e),
  54396. i.add(e)
  54397. }
  54398. },
  54399. n.ShapeUtils = {
  54400. area: function(e) {
  54401. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54402. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54403. return .5 * i
  54404. },
  54405. triangulate: function() {
  54406. function e(e, t, i, n, r, o) {
  54407. var a, s, l, c, h, u, d, p, f;
  54408. if (s = e[o[t]].x,
  54409. l = e[o[t]].y,
  54410. c = e[o[i]].x,
  54411. h = e[o[i]].y,
  54412. u = e[o[n]].x,
  54413. d = e[o[n]].y,
  54414. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54415. return !1;
  54416. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54417. for (g = u - c,
  54418. m = d - h,
  54419. v = s - u,
  54420. A = l - d,
  54421. y = c - s,
  54422. C = h - l,
  54423. a = 0; a < r; a++)
  54424. if (p = e[o[a]].x,
  54425. f = e[o[a]].y,
  54426. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54427. E = f - l,
  54428. b = p - c,
  54429. w = f - h,
  54430. _ = p - u,
  54431. T = f - d,
  54432. M = g * w - m * b,
  54433. x = y * E - C * I,
  54434. S = v * T - A * _,
  54435. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54436. return !1;
  54437. return !0
  54438. }
  54439. return function(t, i) {
  54440. var r = t.length;
  54441. if (r < 3)
  54442. return null;
  54443. var o, a, s, l = [], c = [], h = [];
  54444. if (n.ShapeUtils.area(t) > 0)
  54445. for (a = 0; a < r; a++)
  54446. c[a] = a;
  54447. else
  54448. for (a = 0; a < r; a++)
  54449. c[a] = r - 1 - a;
  54450. var u = r
  54451. , d = 2 * u;
  54452. for (a = u - 1; u > 2; ) {
  54453. if (d-- <= 0)
  54454. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54455. i ? h : l;
  54456. if (o = a,
  54457. u <= o && (o = 0),
  54458. a = o + 1,
  54459. u <= a && (a = 0),
  54460. s = a + 1,
  54461. u <= s && (s = 0),
  54462. e(t, o, a, s, u, c)) {
  54463. var p, f, g, m, v;
  54464. for (p = c[o],
  54465. f = c[a],
  54466. g = c[s],
  54467. l.push([t[p], t[f], t[g]]),
  54468. h.push([c[o], c[a], c[s]]),
  54469. m = a,
  54470. v = a + 1; v < u; m++,
  54471. v++)
  54472. c[m] = c[v];
  54473. u--,
  54474. d = 2 * u
  54475. }
  54476. }
  54477. return i ? h : l
  54478. }
  54479. }(),
  54480. triangulateShape: function(e, t) {
  54481. function i(e, t, i) {
  54482. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54483. }
  54484. function r(e, t, n, r, o) {
  54485. var a = t.x - e.x
  54486. , s = t.y - e.y
  54487. , l = r.x - n.x
  54488. , c = r.y - n.y
  54489. , h = e.x - n.x
  54490. , u = e.y - n.y
  54491. , d = s * l - a * c
  54492. , p = s * h - a * u;
  54493. if (Math.abs(d) > Number.EPSILON) {
  54494. var f;
  54495. if (d > 0) {
  54496. if (p < 0 || p > d)
  54497. return [];
  54498. if (f = c * h - l * u,
  54499. f < 0 || f > d)
  54500. return []
  54501. } else {
  54502. if (p > 0 || p < d)
  54503. return [];
  54504. if (f = c * h - l * u,
  54505. f > 0 || f < d)
  54506. return []
  54507. }
  54508. if (0 === f)
  54509. return !o || 0 !== p && p !== d ? [e] : [];
  54510. if (f === d)
  54511. return !o || 0 !== p && p !== d ? [t] : [];
  54512. if (0 === p)
  54513. return [n];
  54514. if (p === d)
  54515. return [r];
  54516. var g = f / d;
  54517. return [{
  54518. x: e.x + g * a,
  54519. y: e.y + g * s
  54520. }]
  54521. }
  54522. if (0 !== p || c * h !== l * u)
  54523. return [];
  54524. var m = 0 === a && 0 === s
  54525. , v = 0 === l && 0 === c;
  54526. if (m && v)
  54527. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54528. if (m)
  54529. return i(n, r, e) ? [e] : [];
  54530. if (v)
  54531. return i(e, t, n) ? [n] : [];
  54532. var A, y, C, I, E, b, w, _;
  54533. return 0 !== a ? (e.x < t.x ? (A = e,
  54534. C = e.x,
  54535. y = t,
  54536. I = t.x) : (A = t,
  54537. C = t.x,
  54538. y = e,
  54539. I = e.x),
  54540. n.x < r.x ? (E = n,
  54541. w = n.x,
  54542. b = r,
  54543. _ = r.x) : (E = r,
  54544. w = r.x,
  54545. b = n,
  54546. _ = n.x)) : (e.y < t.y ? (A = e,
  54547. C = e.y,
  54548. y = t,
  54549. I = t.y) : (A = t,
  54550. C = t.y,
  54551. y = e,
  54552. I = e.y),
  54553. n.y < r.y ? (E = n,
  54554. w = n.y,
  54555. b = r,
  54556. _ = r.y) : (E = r,
  54557. w = r.y,
  54558. b = n,
  54559. _ = n.y)),
  54560. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54561. }
  54562. function o(e, t, i, n) {
  54563. var r = t.x - e.x
  54564. , o = t.y - e.y
  54565. , a = i.x - e.x
  54566. , s = i.y - e.y
  54567. , l = n.x - e.x
  54568. , c = n.y - e.y
  54569. , h = r * s - o * a
  54570. , u = r * c - o * l;
  54571. if (Math.abs(h) > Number.EPSILON) {
  54572. var d = l * s - c * a;
  54573. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54574. }
  54575. return u > 0
  54576. }
  54577. function a(e, t) {
  54578. function i(e, t) {
  54579. var i = A.length - 1
  54580. , n = e - 1;
  54581. n < 0 && (n = i);
  54582. var r = e + 1;
  54583. r > i && (r = 0);
  54584. var a = o(A[e], A[n], A[r], s[t]);
  54585. if (!a)
  54586. return !1;
  54587. var l = s.length - 1
  54588. , c = t - 1;
  54589. c < 0 && (c = l);
  54590. var h = t + 1;
  54591. return h > l && (h = 0),
  54592. a = o(s[t], s[c], s[h], A[e]),
  54593. !!a
  54594. }
  54595. function n(e, t) {
  54596. var i, n, o;
  54597. for (i = 0; i < A.length; i++)
  54598. if (n = i + 1,
  54599. n %= A.length,
  54600. o = r(e, t, A[i], A[n], !0),
  54601. o.length > 0)
  54602. return !0;
  54603. return !1
  54604. }
  54605. function a(e, i) {
  54606. var n, o, a, s, l;
  54607. for (n = 0; n < y.length; n++)
  54608. for (o = t[y[n]],
  54609. a = 0; a < o.length; a++)
  54610. if (s = a + 1,
  54611. s %= o.length,
  54612. l = r(e, i, o[a], o[s], !0),
  54613. l.length > 0)
  54614. return !0;
  54615. return !1
  54616. }
  54617. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54618. y.push(I);
  54619. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54620. if (w--,
  54621. w < 0) {
  54622. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54623. break
  54624. }
  54625. for (c = b; c < A.length; c++) {
  54626. h = A[c],
  54627. l = -1;
  54628. for (var I = 0; I < y.length; I++)
  54629. if (d = y[I],
  54630. p = h.x + ":" + h.y + ":" + d,
  54631. void 0 === C[p]) {
  54632. s = t[d];
  54633. for (var _ = 0; _ < s.length; _++)
  54634. if (u = s[_],
  54635. i(c, _) && !n(h, u) && !a(h, u)) {
  54636. l = _,
  54637. y.splice(I, 1),
  54638. f = A.slice(0, c + 1),
  54639. g = A.slice(c),
  54640. m = s.slice(l),
  54641. v = s.slice(0, l + 1),
  54642. A = f.concat(m).concat(v).concat(g),
  54643. b = c;
  54644. break
  54645. }
  54646. if (l >= 0)
  54647. break;
  54648. C[p] = !0
  54649. }
  54650. if (l >= 0)
  54651. break
  54652. }
  54653. }
  54654. return A
  54655. }
  54656. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54657. Array.prototype.push.apply(f, t[g]);
  54658. for (s = 0,
  54659. l = f.length; s < l; s++)
  54660. u = f[s].x + ":" + f[s].y,
  54661. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54662. p[u] = s;
  54663. var v = a(e, t)
  54664. , A = n.ShapeUtils.triangulate(v, !1);
  54665. for (s = 0,
  54666. l = A.length; s < l; s++)
  54667. for (h = A[s],
  54668. c = 0; c < 3; c++)
  54669. u = h[c].x + ":" + h[c].y,
  54670. d = p[u],
  54671. void 0 !== d && (h[c] = d);
  54672. return A.concat()
  54673. },
  54674. isClockWise: function(e) {
  54675. return n.ShapeUtils.area(e) < 0
  54676. },
  54677. b2: function() {
  54678. function e(e, t) {
  54679. var i = 1 - e;
  54680. return i * i * t
  54681. }
  54682. function t(e, t) {
  54683. return 2 * (1 - e) * e * t
  54684. }
  54685. function i(e, t) {
  54686. return e * e * t
  54687. }
  54688. return function(n, r, o, a) {
  54689. return e(n, r) + t(n, o) + i(n, a)
  54690. }
  54691. }(),
  54692. b3: function() {
  54693. function e(e, t) {
  54694. var i = 1 - e;
  54695. return i * i * i * t
  54696. }
  54697. function t(e, t) {
  54698. var i = 1 - e;
  54699. return 3 * i * i * e * t
  54700. }
  54701. function i(e, t) {
  54702. var i = 1 - e;
  54703. return 3 * i * e * e * t
  54704. }
  54705. function n(e, t) {
  54706. return e * e * e * t
  54707. }
  54708. return function(r, o, a, s, l) {
  54709. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54710. }
  54711. }()
  54712. },
  54713. n.Curve = function() {}
  54714. ,
  54715. n.Curve.prototype = {
  54716. constructor: n.Curve,
  54717. getPoint: function(e) {
  54718. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54719. null
  54720. },
  54721. getPointAt: function(e) {
  54722. var t = this.getUtoTmapping(e);
  54723. return this.getPoint(t)
  54724. },
  54725. getPoints: function(e) {
  54726. e || (e = 5);
  54727. var t, i = [];
  54728. for (t = 0; t <= e; t++)
  54729. i.push(this.getPoint(t / e));
  54730. return i
  54731. },
  54732. getSpacedPoints: function(e) {
  54733. e || (e = 5);
  54734. var t, i = [];
  54735. for (t = 0; t <= e; t++)
  54736. i.push(this.getPointAt(t / e));
  54737. return i
  54738. },
  54739. getLength: function() {
  54740. var e = this.getLengths();
  54741. return e[e.length - 1]
  54742. },
  54743. getLengths: function(e) {
  54744. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54745. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54746. return this.cacheArcLengths;
  54747. this.needsUpdate = !1;
  54748. var t, i, n = [], r = this.getPoint(0), o = 0;
  54749. for (n.push(0),
  54750. i = 1; i <= e; i++)
  54751. t = this.getPoint(i / e),
  54752. o += t.distanceTo(r),
  54753. n.push(o),
  54754. r = t;
  54755. return this.cacheArcLengths = n,
  54756. n
  54757. },
  54758. updateArcLengths: function() {
  54759. this.needsUpdate = !0,
  54760. this.getLengths()
  54761. },
  54762. getUtoTmapping: function(e, t) {
  54763. var i, n = this.getLengths(), r = 0, o = n.length;
  54764. i = t ? t : e * n[o - 1];
  54765. for (var a, s = 0, l = o - 1; s <= l; )
  54766. if (r = Math.floor(s + (l - s) / 2),
  54767. a = n[r] - i,
  54768. a < 0)
  54769. s = r + 1;
  54770. else {
  54771. if (!(a > 0)) {
  54772. l = r;
  54773. break
  54774. }
  54775. l = r - 1
  54776. }
  54777. if (r = l,
  54778. n[r] === i) {
  54779. var c = r / (o - 1);
  54780. return c
  54781. }
  54782. var h = n[r]
  54783. , u = n[r + 1]
  54784. , d = u - h
  54785. , p = (i - h) / d
  54786. , c = (r + p) / (o - 1);
  54787. return c
  54788. },
  54789. getTangent: function(e) {
  54790. var t = 1e-4
  54791. , i = e - t
  54792. , n = e + t;
  54793. i < 0 && (i = 0),
  54794. n > 1 && (n = 1);
  54795. var r = this.getPoint(i)
  54796. , o = this.getPoint(n)
  54797. , a = o.clone().sub(r);
  54798. return a.normalize()
  54799. },
  54800. getTangentAt: function(e) {
  54801. var t = this.getUtoTmapping(e);
  54802. return this.getTangent(t)
  54803. }
  54804. },
  54805. n.Curve.create = function(e, t) {
  54806. return e.prototype = Object.create(n.Curve.prototype),
  54807. e.prototype.constructor = e,
  54808. e.prototype.getPoint = t,
  54809. e
  54810. }
  54811. ,
  54812. n.CurvePath = function() {
  54813. this.curves = [],
  54814. this.autoClose = !1
  54815. }
  54816. ,
  54817. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54818. n.CurvePath.prototype.constructor = n.CurvePath,
  54819. n.CurvePath.prototype.add = function(e) {
  54820. this.curves.push(e)
  54821. }
  54822. ,
  54823. n.CurvePath.prototype.closePath = function() {
  54824. var e = this.curves[0].getPoint(0)
  54825. , t = this.curves[this.curves.length - 1].getPoint(1);
  54826. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54827. }
  54828. ,
  54829. n.CurvePath.prototype.getPoint = function(e) {
  54830. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54831. if (i[n] >= t) {
  54832. var r = i[n] - t
  54833. , o = this.curves[n]
  54834. , a = 1 - r / o.getLength();
  54835. return o.getPointAt(a)
  54836. }
  54837. n++
  54838. }
  54839. return null
  54840. }
  54841. ,
  54842. n.CurvePath.prototype.getLength = function() {
  54843. var e = this.getCurveLengths();
  54844. return e[e.length - 1]
  54845. }
  54846. ,
  54847. n.CurvePath.prototype.getCurveLengths = function() {
  54848. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54849. return this.cacheLengths;
  54850. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54851. t += this.curves[i].getLength(),
  54852. e.push(t);
  54853. return this.cacheLengths = e,
  54854. e
  54855. }
  54856. ,
  54857. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54858. var t = this.getPoints(e);
  54859. return this.createGeometry(t)
  54860. }
  54861. ,
  54862. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54863. var t = this.getSpacedPoints(e);
  54864. return this.createGeometry(t)
  54865. }
  54866. ,
  54867. n.CurvePath.prototype.createGeometry = function(e) {
  54868. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54869. var o = e[i];
  54870. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54871. }
  54872. return t
  54873. }
  54874. ,
  54875. n.Font = function(e) {
  54876. this.data = e
  54877. }
  54878. ,
  54879. n.Font.prototype = {
  54880. constructor: n.Font,
  54881. generateShapes: function(e, t, i) {
  54882. function r(e) {
  54883. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54884. var c = o(i[l], n, r);
  54885. r += c.offset,
  54886. s.push(c.path)
  54887. }
  54888. return s
  54889. }
  54890. function o(e, t, r) {
  54891. var o = a.glyphs[e] || a.glyphs["?"];
  54892. if (o) {
  54893. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54894. if (o.o)
  54895. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54896. var _ = E[b++];
  54897. switch (_) {
  54898. case "m":
  54899. s = E[b++] * t + r,
  54900. l = E[b++] * t,
  54901. A.moveTo(s, l);
  54902. break;
  54903. case "l":
  54904. s = E[b++] * t + r,
  54905. l = E[b++] * t,
  54906. A.lineTo(s, l);
  54907. break;
  54908. case "q":
  54909. if (c = E[b++] * t + r,
  54910. h = E[b++] * t,
  54911. p = E[b++] * t + r,
  54912. f = E[b++] * t,
  54913. A.quadraticCurveTo(p, f, c, h),
  54914. v = y[y.length - 1]) {
  54915. u = v.x,
  54916. d = v.y;
  54917. for (var T = 1; T <= i; T++) {
  54918. var x = T / i;
  54919. C(x, u, p, c),
  54920. C(x, d, f, h)
  54921. }
  54922. }
  54923. break;
  54924. case "b":
  54925. if (c = E[b++] * t + r,
  54926. h = E[b++] * t,
  54927. p = E[b++] * t + r,
  54928. f = E[b++] * t,
  54929. g = E[b++] * t + r,
  54930. m = E[b++] * t,
  54931. A.bezierCurveTo(p, f, g, m, c, h),
  54932. v = y[y.length - 1]) {
  54933. u = v.x,
  54934. d = v.y;
  54935. for (var T = 1; T <= i; T++) {
  54936. var x = T / i;
  54937. I(x, u, p, g, c),
  54938. I(x, d, f, m, h)
  54939. }
  54940. }
  54941. }
  54942. }
  54943. return {
  54944. offset: o.ha * t,
  54945. path: A
  54946. }
  54947. }
  54948. }
  54949. void 0 === t && (t = 100),
  54950. void 0 === i && (i = 4);
  54951. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54952. Array.prototype.push.apply(l, s[c].toShapes());
  54953. return l
  54954. }
  54955. },
  54956. n.Path = function(e) {
  54957. n.CurvePath.call(this),
  54958. this.actions = [],
  54959. e && this.fromPoints(e)
  54960. }
  54961. ,
  54962. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54963. n.Path.prototype.constructor = n.Path,
  54964. n.Path.prototype.fromPoints = function(e) {
  54965. this.moveTo(e[0].x, e[0].y);
  54966. for (var t = 1, i = e.length; t < i; t++)
  54967. this.lineTo(e[t].x, e[t].y)
  54968. }
  54969. ,
  54970. n.Path.prototype.moveTo = function(e, t) {
  54971. this.actions.push({
  54972. action: "moveTo",
  54973. args: [e, t]
  54974. })
  54975. }
  54976. ,
  54977. n.Path.prototype.lineTo = function(e, t) {
  54978. var i = this.actions[this.actions.length - 1].args
  54979. , r = i[i.length - 2]
  54980. , o = i[i.length - 1]
  54981. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54982. this.curves.push(a),
  54983. this.actions.push({
  54984. action: "lineTo",
  54985. args: [e, t]
  54986. })
  54987. }
  54988. ,
  54989. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54990. var o = this.actions[this.actions.length - 1].args
  54991. , a = o[o.length - 2]
  54992. , s = o[o.length - 1]
  54993. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54994. this.curves.push(l),
  54995. this.actions.push({
  54996. action: "quadraticCurveTo",
  54997. args: [e, t, i, r]
  54998. })
  54999. }
  55000. ,
  55001. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55002. var s = this.actions[this.actions.length - 1].args
  55003. , l = s[s.length - 2]
  55004. , c = s[s.length - 1]
  55005. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55006. this.curves.push(h),
  55007. this.actions.push({
  55008. action: "bezierCurveTo",
  55009. args: [e, t, i, r, o, a]
  55010. })
  55011. }
  55012. ,
  55013. n.Path.prototype.splineThru = function(e) {
  55014. var t = Array.prototype.slice.call(arguments)
  55015. , i = this.actions[this.actions.length - 1].args
  55016. , r = i[i.length - 2]
  55017. , o = i[i.length - 1]
  55018. , a = [new n.Vector2(r,o)];
  55019. Array.prototype.push.apply(a, e);
  55020. var s = new n.SplineCurve(a);
  55021. this.curves.push(s),
  55022. this.actions.push({
  55023. action: "splineThru",
  55024. args: t
  55025. })
  55026. }
  55027. ,
  55028. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55029. var a = this.actions[this.actions.length - 1].args
  55030. , s = a[a.length - 2]
  55031. , l = a[a.length - 1];
  55032. this.absarc(e + s, t + l, i, n, r, o)
  55033. }
  55034. ,
  55035. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55036. this.absellipse(e, t, i, i, n, r, o)
  55037. }
  55038. ,
  55039. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55040. var l = this.actions[this.actions.length - 1].args
  55041. , c = l[l.length - 2]
  55042. , h = l[l.length - 1];
  55043. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55044. }
  55045. ,
  55046. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55047. var c = [e, t, i, r, o, a, s, l || 0]
  55048. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55049. this.curves.push(h);
  55050. var u = h.getPoint(1);
  55051. c.push(u.x),
  55052. c.push(u.y),
  55053. this.actions.push({
  55054. action: "ellipse",
  55055. args: c
  55056. })
  55057. }
  55058. ,
  55059. n.Path.prototype.getSpacedPoints = function(e) {
  55060. e || (e = 40);
  55061. for (var t = [], i = 0; i < e; i++)
  55062. t.push(this.getPoint(i / e));
  55063. return this.autoClose && t.push(t[0]),
  55064. t
  55065. }
  55066. ,
  55067. n.Path.prototype.getPoints = function(e) {
  55068. e = e || 12;
  55069. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55070. var A = this.actions[m]
  55071. , y = A.action
  55072. , C = A.args;
  55073. switch (y) {
  55074. case "moveTo":
  55075. g.push(new n.Vector2(C[0],C[1]));
  55076. break;
  55077. case "lineTo":
  55078. g.push(new n.Vector2(C[0],C[1]));
  55079. break;
  55080. case "quadraticCurveTo":
  55081. t = C[2],
  55082. i = C[3],
  55083. a = C[0],
  55084. s = C[1],
  55085. g.length > 0 ? (h = g[g.length - 1],
  55086. l = h.x,
  55087. c = h.y) : (h = this.actions[m - 1].args,
  55088. l = h[h.length - 2],
  55089. c = h[h.length - 1]);
  55090. for (var I = 1; I <= e; I++) {
  55091. var E = I / e;
  55092. u = p(E, l, a, t),
  55093. d = p(E, c, s, i),
  55094. g.push(new n.Vector2(u,d))
  55095. }
  55096. break;
  55097. case "bezierCurveTo":
  55098. t = C[4],
  55099. i = C[5],
  55100. a = C[0],
  55101. s = C[1],
  55102. r = C[2],
  55103. o = C[3],
  55104. g.length > 0 ? (h = g[g.length - 1],
  55105. l = h.x,
  55106. c = h.y) : (h = this.actions[m - 1].args,
  55107. l = h[h.length - 2],
  55108. c = h[h.length - 1]);
  55109. for (var I = 1; I <= e; I++) {
  55110. var E = I / e;
  55111. u = f(E, l, a, r, t),
  55112. d = f(E, c, s, o, i),
  55113. g.push(new n.Vector2(u,d))
  55114. }
  55115. break;
  55116. case "splineThru":
  55117. h = this.actions[m - 1].args;
  55118. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55119. , w = [b]
  55120. , _ = e * C[0].length;
  55121. w = w.concat(C[0]);
  55122. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55123. g.push(T.getPointAt(I / _));
  55124. break;
  55125. case "arc":
  55126. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55127. var E = I / N;
  55128. L || (E = 1 - E),
  55129. x = P + E * D,
  55130. u = S + R * Math.cos(x),
  55131. d = M + R * Math.sin(x),
  55132. g.push(new n.Vector2(u,d))
  55133. }
  55134. break;
  55135. case "ellipse":
  55136. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55137. 0 !== k && (B = Math.cos(k),
  55138. F = Math.sin(k));
  55139. for (var I = 1; I <= N; I++) {
  55140. var E = I / N;
  55141. if (L || (E = 1 - E),
  55142. x = P + E * D,
  55143. u = S + V * Math.cos(x),
  55144. d = M + U * Math.sin(x),
  55145. 0 !== k) {
  55146. var H = u
  55147. , G = d;
  55148. u = (H - S) * B - (G - M) * F + S,
  55149. d = (H - S) * F + (G - M) * B + M
  55150. }
  55151. g.push(new n.Vector2(u,d))
  55152. }
  55153. }
  55154. }
  55155. var z = g[g.length - 1];
  55156. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55157. this.autoClose && g.push(g[0]),
  55158. g
  55159. }
  55160. ,
  55161. n.Path.prototype.toShapes = function(e, t) {
  55162. function i(e) {
  55163. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55164. var a = e[r]
  55165. , s = a.args
  55166. , l = a.action;
  55167. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55168. i = new n.Path),
  55169. i[l].apply(i, s)
  55170. }
  55171. return 0 !== i.actions.length && t.push(i),
  55172. t
  55173. }
  55174. function r(e) {
  55175. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55176. var o = e[i]
  55177. , a = new n.Shape;
  55178. a.actions = o.actions,
  55179. a.curves = o.curves,
  55180. t.push(a)
  55181. }
  55182. return t
  55183. }
  55184. function o(e, t) {
  55185. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55186. var a = t[r]
  55187. , s = t[o]
  55188. , l = s.x - a.x
  55189. , c = s.y - a.y;
  55190. if (Math.abs(c) > Number.EPSILON) {
  55191. if (c < 0 && (a = t[o],
  55192. l = -l,
  55193. s = t[r],
  55194. c = -c),
  55195. e.y < a.y || e.y > s.y)
  55196. continue;
  55197. if (e.y === a.y) {
  55198. if (e.x === a.x)
  55199. return !0
  55200. } else {
  55201. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55202. if (0 === h)
  55203. return !0;
  55204. if (h < 0)
  55205. continue;
  55206. n = !n
  55207. }
  55208. } else {
  55209. if (e.y !== a.y)
  55210. continue;
  55211. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55212. return !0
  55213. }
  55214. }
  55215. return n
  55216. }
  55217. var a = n.ShapeUtils.isClockWise
  55218. , s = i(this.actions);
  55219. if (0 === s.length)
  55220. return [];
  55221. if (t === !0)
  55222. return r(s);
  55223. var l, c, h, u = [];
  55224. if (1 === s.length)
  55225. return c = s[0],
  55226. h = new n.Shape,
  55227. h.actions = c.actions,
  55228. h.curves = c.curves,
  55229. u.push(h),
  55230. u;
  55231. var d = !a(s[0].getPoints());
  55232. d = e ? !d : d;
  55233. var p, f = [], g = [], m = [], v = 0;
  55234. g[v] = void 0,
  55235. m[v] = [];
  55236. for (var A = 0, y = s.length; A < y; A++)
  55237. c = s[A],
  55238. p = c.getPoints(),
  55239. l = a(p),
  55240. l = e ? !l : l,
  55241. l ? (!d && g[v] && v++,
  55242. g[v] = {
  55243. s: new n.Shape,
  55244. p: p
  55245. },
  55246. g[v].s.actions = c.actions,
  55247. g[v].s.curves = c.curves,
  55248. d && v++,
  55249. m[v] = []) : m[v].push({
  55250. h: c,
  55251. p: p[0]
  55252. });
  55253. if (!g[0])
  55254. return r(s);
  55255. if (g.length > 1) {
  55256. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55257. f[E] = [];
  55258. for (var E = 0, b = g.length; E < b; E++)
  55259. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55260. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55261. o(T.p, g[S].p) && (E !== S && I.push({
  55262. froms: E,
  55263. tos: S,
  55264. hole: _
  55265. }),
  55266. x ? (x = !1,
  55267. f[S].push(T)) : C = !0);
  55268. x && f[E].push(T)
  55269. }
  55270. I.length > 0 && (C || (m = f))
  55271. }
  55272. for (var M, A = 0, R = g.length; A < R; A++) {
  55273. h = g[A].s,
  55274. u.push(h),
  55275. M = m[A];
  55276. for (var P = 0, O = M.length; P < O; P++)
  55277. h.holes.push(M[P].h)
  55278. }
  55279. return u
  55280. }
  55281. ,
  55282. n.Shape = function() {
  55283. n.Path.apply(this, arguments),
  55284. this.holes = []
  55285. }
  55286. ,
  55287. n.Shape.prototype = Object.create(n.Path.prototype),
  55288. n.Shape.prototype.constructor = n.Shape,
  55289. n.Shape.prototype.extrude = function(e) {
  55290. return new n.ExtrudeGeometry(this,e)
  55291. }
  55292. ,
  55293. n.Shape.prototype.makeGeometry = function(e) {
  55294. return new n.ShapeGeometry(this,e)
  55295. }
  55296. ,
  55297. n.Shape.prototype.getPointsHoles = function(e) {
  55298. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55299. t[i] = this.holes[i].getPoints(e);
  55300. return t
  55301. }
  55302. ,
  55303. n.Shape.prototype.extractAllPoints = function(e) {
  55304. return {
  55305. shape: this.getPoints(e),
  55306. holes: this.getPointsHoles(e)
  55307. }
  55308. }
  55309. ,
  55310. n.Shape.prototype.extractPoints = function(e) {
  55311. return this.extractAllPoints(e)
  55312. }
  55313. ,
  55314. n.LineCurve = function(e, t) {
  55315. this.v1 = e,
  55316. this.v2 = t
  55317. }
  55318. ,
  55319. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55320. n.LineCurve.prototype.constructor = n.LineCurve,
  55321. n.LineCurve.prototype.getPoint = function(e) {
  55322. var t = this.v2.clone().sub(this.v1);
  55323. return t.multiplyScalar(e).add(this.v1),
  55324. t
  55325. }
  55326. ,
  55327. n.LineCurve.prototype.getPointAt = function(e) {
  55328. return this.getPoint(e)
  55329. }
  55330. ,
  55331. n.LineCurve.prototype.getTangent = function(e) {
  55332. var t = this.v2.clone().sub(this.v1);
  55333. return t.normalize()
  55334. }
  55335. ,
  55336. n.QuadraticBezierCurve = function(e, t, i) {
  55337. this.v0 = e,
  55338. this.v1 = t,
  55339. this.v2 = i
  55340. }
  55341. ,
  55342. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55343. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55344. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55345. var t = n.ShapeUtils.b2;
  55346. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55347. }
  55348. ,
  55349. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55350. var t = n.CurveUtils.tangentQuadraticBezier;
  55351. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55352. }
  55353. ,
  55354. n.CubicBezierCurve = function(e, t, i, n) {
  55355. this.v0 = e,
  55356. this.v1 = t,
  55357. this.v2 = i,
  55358. this.v3 = n
  55359. }
  55360. ,
  55361. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55362. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55363. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55364. var t = n.ShapeUtils.b3;
  55365. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55366. }
  55367. ,
  55368. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55369. var t = n.CurveUtils.tangentCubicBezier;
  55370. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55371. }
  55372. ,
  55373. n.SplineCurve = function(e) {
  55374. this.points = void 0 == e ? [] : e
  55375. }
  55376. ,
  55377. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55378. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55379. n.SplineCurve.prototype.getPoint = function(e) {
  55380. var t = this.points
  55381. , i = (t.length - 1) * e
  55382. , r = Math.floor(i)
  55383. , o = i - r
  55384. , a = t[0 === r ? r : r - 1]
  55385. , s = t[r]
  55386. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55387. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55388. , h = n.CurveUtils.interpolate;
  55389. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55390. }
  55391. ,
  55392. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55393. this.aX = e,
  55394. this.aY = t,
  55395. this.xRadius = i,
  55396. this.yRadius = n,
  55397. this.aStartAngle = r,
  55398. this.aEndAngle = o,
  55399. this.aClockwise = a,
  55400. this.aRotation = s || 0
  55401. }
  55402. ,
  55403. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55404. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55405. n.EllipseCurve.prototype.getPoint = function(e) {
  55406. var t = this.aEndAngle - this.aStartAngle;
  55407. t < 0 && (t += 2 * Math.PI),
  55408. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55409. var i;
  55410. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55411. var r = this.aX + this.xRadius * Math.cos(i)
  55412. , o = this.aY + this.yRadius * Math.sin(i);
  55413. if (0 !== this.aRotation) {
  55414. var a = Math.cos(this.aRotation)
  55415. , s = Math.sin(this.aRotation)
  55416. , l = r
  55417. , c = o;
  55418. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55419. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55420. }
  55421. return new n.Vector2(r,o)
  55422. }
  55423. ,
  55424. n.ArcCurve = function(e, t, i, r, o, a) {
  55425. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55426. }
  55427. ,
  55428. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55429. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55430. n.LineCurve3 = n.Curve.create(function(e, t) {
  55431. this.v1 = e,
  55432. this.v2 = t
  55433. }, function(e) {
  55434. var t = new n.Vector3;
  55435. return t.subVectors(this.v2, this.v1),
  55436. t.multiplyScalar(e),
  55437. t.add(this.v1),
  55438. t
  55439. }),
  55440. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55441. this.v0 = e,
  55442. this.v1 = t,
  55443. this.v2 = i
  55444. }, function(e) {
  55445. var t = n.ShapeUtils.b2;
  55446. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55447. }),
  55448. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55449. this.v0 = e,
  55450. this.v1 = t,
  55451. this.v2 = i,
  55452. this.v3 = n
  55453. }, function(e) {
  55454. var t = n.ShapeUtils.b3;
  55455. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55456. }),
  55457. n.SplineCurve3 = n.Curve.create(function(e) {
  55458. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55459. this.points = void 0 == e ? [] : e
  55460. }, function(e) {
  55461. var t = this.points
  55462. , i = (t.length - 1) * e
  55463. , r = Math.floor(i)
  55464. , o = i - r
  55465. , a = t[0 == r ? r : r - 1]
  55466. , s = t[r]
  55467. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55468. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55469. , h = n.CurveUtils.interpolate;
  55470. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55471. }),
  55472. n.CatmullRomCurve3 = function() {
  55473. function e() {}
  55474. var t = new n.Vector3
  55475. , i = new e
  55476. , r = new e
  55477. , o = new e;
  55478. return e.prototype.init = function(e, t, i, n) {
  55479. this.c0 = e,
  55480. this.c1 = i,
  55481. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55482. this.c3 = 2 * e - 2 * t + i + n
  55483. }
  55484. ,
  55485. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55486. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55487. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55488. s *= o,
  55489. l *= o,
  55490. this.init(t, i, s, l)
  55491. }
  55492. ,
  55493. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55494. this.init(t, i, r * (i - e), r * (n - t))
  55495. }
  55496. ,
  55497. e.prototype.calc = function(e) {
  55498. var t = e * e
  55499. , i = t * e;
  55500. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55501. }
  55502. ,
  55503. n.Curve.create(function(e) {
  55504. this.points = e || [],
  55505. this.closed = !1
  55506. }, function(e) {
  55507. var a, s, l, c, h = this.points;
  55508. c = h.length,
  55509. c < 2 && console.log("duh, you need at least 2 points"),
  55510. a = (c - (this.closed ? 0 : 1)) * e,
  55511. s = Math.floor(a),
  55512. l = a - s,
  55513. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55514. l = 1);
  55515. var u, d, p, f;
  55516. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55517. u = t),
  55518. d = h[s % c],
  55519. p = h[(s + 1) % c],
  55520. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55521. f = t),
  55522. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55523. var g = "chordal" === this.type ? .5 : .25
  55524. , m = Math.pow(u.distanceToSquared(d), g)
  55525. , v = Math.pow(d.distanceToSquared(p), g)
  55526. , A = Math.pow(p.distanceToSquared(f), g);
  55527. v < 1e-4 && (v = 1),
  55528. m < 1e-4 && (m = v),
  55529. A < 1e-4 && (A = v),
  55530. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55531. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55532. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55533. } else if ("catmullrom" === this.type) {
  55534. var y = void 0 !== this.tension ? this.tension : .5;
  55535. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55536. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55537. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55538. }
  55539. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55540. return C
  55541. })
  55542. }(),
  55543. n.ClosedSplineCurve3 = function(e) {
  55544. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55545. n.CatmullRomCurve3.call(this, e),
  55546. this.type = "catmullrom",
  55547. this.closed = !0
  55548. }
  55549. ,
  55550. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55551. n.BoxGeometry = function(e, t, i, r, o, a) {
  55552. n.Geometry.call(this),
  55553. this.type = "BoxGeometry",
  55554. this.parameters = {
  55555. width: e,
  55556. height: t,
  55557. depth: i,
  55558. widthSegments: r,
  55559. heightSegments: o,
  55560. depthSegments: a
  55561. },
  55562. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55563. this.mergeVertices()
  55564. }
  55565. ,
  55566. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55567. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55568. n.CubeGeometry = n.BoxGeometry,
  55569. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55570. function s(e, t, i) {
  55571. var n = 0;
  55572. return n += e * t * 2,
  55573. n += e * i * 2,
  55574. n += i * t * 2,
  55575. 4 * n
  55576. }
  55577. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55578. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55579. for (var L = O * b - _, D = 0; D < x; D++) {
  55580. var N = D * E - w;
  55581. P[e] = N * r,
  55582. P[t] = L * o,
  55583. P[i] = T,
  55584. p[m] = P.x,
  55585. p[m + 1] = P.y,
  55586. p[m + 2] = P.z,
  55587. P[e] = 0,
  55588. P[t] = 0,
  55589. P[i] = l > 0 ? 1 : -1,
  55590. f[m] = P.x,
  55591. f[m + 1] = P.y,
  55592. f[m + 2] = P.z,
  55593. g[v] = D / h,
  55594. g[v + 1] = 1 - O / u,
  55595. m += 3,
  55596. v += 2,
  55597. M += 1
  55598. }
  55599. for (O = 0; O < u; O++)
  55600. for (D = 0; D < h; D++) {
  55601. var B = y + D + x * O
  55602. , F = y + D + x * (O + 1)
  55603. , V = y + (D + 1) + x * (O + 1)
  55604. , U = y + (D + 1) + x * O;
  55605. d[A] = B,
  55606. d[A + 1] = F,
  55607. d[A + 2] = U,
  55608. d[A + 3] = F,
  55609. d[A + 4] = V,
  55610. d[A + 5] = U,
  55611. A += 6,
  55612. R += 6
  55613. }
  55614. c.addGroup(C, R, I),
  55615. C += R,
  55616. y += M
  55617. }
  55618. n.BufferGeometry.call(this),
  55619. this.type = "BoxBufferGeometry",
  55620. this.parameters = {
  55621. width: e,
  55622. height: t,
  55623. depth: i,
  55624. widthSegments: r,
  55625. heightSegments: o,
  55626. depthSegments: a
  55627. };
  55628. var c = this;
  55629. r = Math.floor(r) || 1,
  55630. o = Math.floor(o) || 1,
  55631. a = Math.floor(a) || 1;
  55632. var h = s(r, o, a)
  55633. , u = h / 4 * 6
  55634. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55635. , p = new Float32Array(3 * h)
  55636. , f = new Float32Array(3 * h)
  55637. , g = new Float32Array(2 * h)
  55638. , m = 0
  55639. , v = 0
  55640. , A = 0
  55641. , y = 0
  55642. , C = 0;
  55643. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55644. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55645. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55646. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55647. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55648. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55649. this.setIndex(new n.BufferAttribute(d,1)),
  55650. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55651. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55652. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55653. }
  55654. ,
  55655. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55656. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55657. n.CircleGeometry = function(e, t, i, r) {
  55658. n.Geometry.call(this),
  55659. this.type = "CircleGeometry",
  55660. this.parameters = {
  55661. radius: e,
  55662. segments: t,
  55663. thetaStart: i,
  55664. thetaLength: r
  55665. },
  55666. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55667. }
  55668. ,
  55669. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55670. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55671. n.CircleBufferGeometry = function(e, t, i, r) {
  55672. n.BufferGeometry.call(this),
  55673. this.type = "CircleBufferGeometry",
  55674. this.parameters = {
  55675. radius: e,
  55676. segments: t,
  55677. thetaStart: i,
  55678. thetaLength: r
  55679. },
  55680. e = e || 50,
  55681. t = void 0 !== t ? Math.max(3, t) : 8,
  55682. i = void 0 !== i ? i : 0,
  55683. r = void 0 !== r ? r : 2 * Math.PI;
  55684. var o = t + 2
  55685. , a = new Float32Array(3 * o)
  55686. , s = new Float32Array(3 * o)
  55687. , l = new Float32Array(2 * o);
  55688. s[2] = 1,
  55689. l[0] = .5,
  55690. l[1] = .5;
  55691. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55692. h += 3,
  55693. u += 2) {
  55694. var d = i + c / t * r;
  55695. a[h] = e * Math.cos(d),
  55696. a[h + 1] = e * Math.sin(d),
  55697. s[h + 2] = 1,
  55698. l[u] = (a[h] / e + 1) / 2,
  55699. l[u + 1] = (a[h + 1] / e + 1) / 2
  55700. }
  55701. for (var p = [], h = 1; h <= t; h++)
  55702. p.push(h, h + 1, 0);
  55703. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55704. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55705. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55706. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55707. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55708. }
  55709. ,
  55710. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55711. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55712. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55713. function c() {
  55714. var e = (r + 1) * (o + 1);
  55715. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55716. e
  55717. }
  55718. function h() {
  55719. var e = r * o * 2 * 3;
  55720. return a === !1 && (e += 2 * r * 3),
  55721. e
  55722. }
  55723. function u() {
  55724. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55725. for (c = 0; c <= o; c++) {
  55726. var p = []
  55727. , f = c / o
  55728. , b = f * (t - e) + e;
  55729. for (a = 0; a <= r; a++) {
  55730. var w = a / r;
  55731. u.x = b * Math.sin(w * l + s),
  55732. u.y = -f * i + E,
  55733. u.z = b * Math.cos(w * l + s),
  55734. m.setXYZ(y, u.x, u.y, u.z),
  55735. h.copy(u),
  55736. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55737. h.z = Math.cos(w * l + s)),
  55738. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55739. v.setXYZ(y, h.x, h.y, h.z),
  55740. A.setXY(y, w, 1 - f),
  55741. p.push(y),
  55742. y++
  55743. }
  55744. I.push(p)
  55745. }
  55746. for (a = 0; a < r; a++)
  55747. for (c = 0; c < o; c++) {
  55748. var _ = I[c][a]
  55749. , T = I[c + 1][a]
  55750. , x = I[c + 1][a + 1]
  55751. , S = I[c][a + 1];
  55752. g.setX(C, _),
  55753. C++,
  55754. g.setX(C, T),
  55755. C++,
  55756. g.setX(C, S),
  55757. C++,
  55758. g.setX(C, T),
  55759. C++,
  55760. g.setX(C, x),
  55761. C++,
  55762. g.setX(C, S),
  55763. C++
  55764. }
  55765. }
  55766. function d(i) {
  55767. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55768. for (a = y,
  55769. o = 1; o <= r; o++)
  55770. m.setXYZ(y, 0, E * p, 0),
  55771. v.setXYZ(y, 0, p, 0),
  55772. i === !0 ? (h.x = o / r,
  55773. h.y = 0) : (h.x = (o - 1) / r,
  55774. h.y = 1),
  55775. A.setXY(y, h.x, h.y),
  55776. y++;
  55777. for (c = y,
  55778. o = 0; o <= r; o++) {
  55779. var f = o / r;
  55780. u.x = d * Math.sin(f * l + s),
  55781. u.y = E * p,
  55782. u.z = d * Math.cos(f * l + s),
  55783. m.setXYZ(y, u.x, u.y, u.z),
  55784. v.setXYZ(y, 0, p, 0),
  55785. A.setXY(y, f, i === !0 ? 1 : 0),
  55786. y++
  55787. }
  55788. for (o = 0; o < r; o++) {
  55789. var I = a + o
  55790. , b = c + o;
  55791. i === !0 ? (g.setX(C, b),
  55792. C++,
  55793. g.setX(C, b + 1),
  55794. C++,
  55795. g.setX(C, I),
  55796. C++) : (g.setX(C, b + 1),
  55797. C++,
  55798. g.setX(C, b),
  55799. C++,
  55800. g.setX(C, I),
  55801. C++)
  55802. }
  55803. }
  55804. n.BufferGeometry.call(this),
  55805. this.type = "CylinderBufferGeometry",
  55806. this.parameters = {
  55807. radiusTop: e,
  55808. radiusBottom: t,
  55809. height: i,
  55810. radialSegments: r,
  55811. heightSegments: o,
  55812. openEnded: a,
  55813. thetaStart: s,
  55814. thetaLength: l
  55815. },
  55816. e = void 0 !== e ? e : 20,
  55817. t = void 0 !== t ? t : 20,
  55818. i = void 0 !== i ? i : 100,
  55819. r = Math.floor(r) || 8,
  55820. o = Math.floor(o) || 1,
  55821. a = void 0 !== a && a,
  55822. s = void 0 !== s ? s : 0,
  55823. l = void 0 !== l ? l : 2 * Math.PI;
  55824. var p = c()
  55825. , f = h()
  55826. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55827. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55828. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55829. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55830. , y = 0
  55831. , C = 0
  55832. , I = []
  55833. , E = i / 2;
  55834. u(),
  55835. a === !1 && (e > 0 && d(!0),
  55836. t > 0 && d(!1)),
  55837. this.setIndex(g),
  55838. this.addAttribute("position", m),
  55839. this.addAttribute("normal", v),
  55840. this.addAttribute("uv", A)
  55841. }
  55842. ,
  55843. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55844. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55845. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55846. n.Geometry.call(this),
  55847. this.type = "CylinderGeometry",
  55848. this.parameters = {
  55849. radiusTop: e,
  55850. radiusBottom: t,
  55851. height: i,
  55852. radialSegments: r,
  55853. heightSegments: o,
  55854. openEnded: a,
  55855. thetaStart: s,
  55856. thetaLength: l
  55857. },
  55858. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55859. this.mergeVertices()
  55860. }
  55861. ,
  55862. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55863. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55864. n.EdgesGeometry = function(e, t) {
  55865. function i(e, t) {
  55866. return e - t
  55867. }
  55868. n.BufferGeometry.call(this),
  55869. t = void 0 !== t ? t : 1;
  55870. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55871. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55872. r.fromBufferGeometry(e)) : r = e.clone(),
  55873. r.mergeVertices(),
  55874. r.computeFaceNormals();
  55875. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55876. for (var p = h[u], f = 0; f < 3; f++) {
  55877. a[0] = p[l[f]],
  55878. a[1] = p[l[(f + 1) % 3]],
  55879. a.sort(i);
  55880. var g = a.toString();
  55881. void 0 === s[g] ? s[g] = {
  55882. vert1: a[0],
  55883. vert2: a[1],
  55884. face1: u,
  55885. face2: void 0
  55886. } : s[g].face2 = u
  55887. }
  55888. var m = [];
  55889. for (var g in s) {
  55890. var v = s[g];
  55891. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55892. var A = c[v.vert1];
  55893. m.push(A.x),
  55894. m.push(A.y),
  55895. m.push(A.z),
  55896. A = c[v.vert2],
  55897. m.push(A.x),
  55898. m.push(A.y),
  55899. m.push(A.z)
  55900. }
  55901. }
  55902. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55903. }
  55904. ,
  55905. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55906. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55907. n.ExtrudeGeometry = function(e, t) {
  55908. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55909. this.type = "ExtrudeGeometry",
  55910. e = Array.isArray(e) ? e : [e],
  55911. this.addShapeList(e, t),
  55912. void this.computeFaceNormals())
  55913. }
  55914. ;
  55915. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55916. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55917. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55918. for (var i = e.length, n = 0; n < i; n++) {
  55919. var r = e[n];
  55920. this.addShape(r, t)
  55921. }
  55922. }
  55923. ,
  55924. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55925. function i(e, t, i) {
  55926. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55927. t.clone().multiplyScalar(i).add(e)
  55928. }
  55929. function r(e, t, i) {
  55930. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55931. if (Math.abs(d) > Number.EPSILON) {
  55932. var p = Math.sqrt(u)
  55933. , f = Math.sqrt(c * c + h * h)
  55934. , g = t.x - l / p
  55935. , m = t.y + s / p
  55936. , v = i.x - h / f
  55937. , A = i.y + c / f
  55938. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55939. r = g + s * y - e.x,
  55940. o = m + l * y - e.y;
  55941. var C = r * r + o * o;
  55942. if (C <= 2)
  55943. return new n.Vector2(r,o);
  55944. a = Math.sqrt(C / 2)
  55945. } else {
  55946. var I = !1;
  55947. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55948. I ? (r = -l,
  55949. o = s,
  55950. a = Math.sqrt(u)) : (r = s,
  55951. o = l,
  55952. a = Math.sqrt(u / 2))
  55953. }
  55954. return new n.Vector2(r / a,o / a)
  55955. }
  55956. function o() {
  55957. if (C) {
  55958. var e = 0
  55959. , t = z * e;
  55960. for (Y = 0; Y < W; Y++)
  55961. G = N[Y],
  55962. c(G[2] + t, G[1] + t, G[0] + t);
  55963. for (e = E + 2 * y,
  55964. t = z * e,
  55965. Y = 0; Y < W; Y++)
  55966. G = N[Y],
  55967. c(G[0] + t, G[1] + t, G[2] + t)
  55968. } else {
  55969. for (Y = 0; Y < W; Y++)
  55970. G = N[Y],
  55971. c(G[2], G[1], G[0]);
  55972. for (Y = 0; Y < W; Y++)
  55973. G = N[Y],
  55974. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55975. }
  55976. }
  55977. function a() {
  55978. var e = 0;
  55979. for (s(B, e),
  55980. e += B.length,
  55981. x = 0,
  55982. S = L.length; x < S; x++)
  55983. T = L[x],
  55984. s(T, e),
  55985. e += T.length
  55986. }
  55987. function s(e, t) {
  55988. var i, n;
  55989. for (Y = e.length; --Y >= 0; ) {
  55990. i = Y,
  55991. n = Y - 1,
  55992. n < 0 && (n = e.length - 1);
  55993. var r = 0
  55994. , o = E + 2 * y;
  55995. for (r = 0; r < o; r++) {
  55996. var a = z * r
  55997. , s = z * (r + 1)
  55998. , l = t + i + a
  55999. , c = t + n + a
  56000. , u = t + n + s
  56001. , d = t + i + s;
  56002. h(l, c, u, d, e, r, o, i, n)
  56003. }
  56004. }
  56005. }
  56006. function l(e, t, i) {
  56007. M.vertices.push(new n.Vector3(e,t,i))
  56008. }
  56009. function c(e, t, i) {
  56010. e += R,
  56011. t += R,
  56012. i += R,
  56013. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56014. var r = _.generateTopUV(M, e, t, i);
  56015. M.faceVertexUvs[0].push(r)
  56016. }
  56017. function h(e, t, i, r, o, a, s, l, c) {
  56018. e += R,
  56019. t += R,
  56020. i += R,
  56021. r += R,
  56022. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56023. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56024. var h = _.generateSideWallUV(M, e, t, i, r);
  56025. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56026. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56027. }
  56028. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56029. b && (u = b.getSpacedPoints(E),
  56030. w = !0,
  56031. C = !1,
  56032. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56033. p = new n.Vector3,
  56034. f = new n.Vector3,
  56035. g = new n.Vector3),
  56036. C || (y = 0,
  56037. v = 0,
  56038. A = 0);
  56039. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56040. if (D) {
  56041. for (O = O.reverse(),
  56042. x = 0,
  56043. S = L.length; x < S; x++)
  56044. T = L[x],
  56045. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56046. D = !1
  56047. }
  56048. var N = n.ShapeUtils.triangulateShape(O, L)
  56049. , B = O;
  56050. for (x = 0,
  56051. S = L.length; x < S; x++)
  56052. T = L[x],
  56053. O = O.concat(T);
  56054. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56055. Z++,
  56056. q++)
  56057. Z === X && (Z = 0),
  56058. q === X && (q = 0),
  56059. j[Y] = r(B[Y], B[Z], B[q]);
  56060. var K, Q = [], J = j.concat();
  56061. for (x = 0,
  56062. S = L.length; x < S; x++) {
  56063. for (T = L[x],
  56064. K = [],
  56065. Y = 0,
  56066. X = T.length,
  56067. Z = X - 1,
  56068. q = Y + 1; Y < X; Y++,
  56069. Z++,
  56070. q++)
  56071. Z === X && (Z = 0),
  56072. q === X && (q = 0),
  56073. K[Y] = r(T[Y], T[Z], T[q]);
  56074. Q.push(K),
  56075. J = J.concat(K)
  56076. }
  56077. for (F = 0; F < y; F++) {
  56078. for (U = F / y,
  56079. k = v * (1 - U),
  56080. V = A * Math.sin(U * Math.PI / 2),
  56081. Y = 0,
  56082. X = B.length; Y < X; Y++)
  56083. H = i(B[Y], j[Y], V),
  56084. l(H.x, H.y, -k);
  56085. for (x = 0,
  56086. S = L.length; x < S; x++)
  56087. for (T = L[x],
  56088. K = Q[x],
  56089. Y = 0,
  56090. X = T.length; Y < X; Y++)
  56091. H = i(T[Y], K[Y], V),
  56092. l(H.x, H.y, -k)
  56093. }
  56094. for (V = A,
  56095. Y = 0; Y < z; Y++)
  56096. H = C ? i(O[Y], J[Y], V) : O[Y],
  56097. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56098. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56099. g.copy(u[0]).add(f).add(p),
  56100. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56101. var $;
  56102. for ($ = 1; $ <= E; $++)
  56103. for (Y = 0; Y < z; Y++)
  56104. H = C ? i(O[Y], J[Y], V) : O[Y],
  56105. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56106. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56107. g.copy(u[$]).add(f).add(p),
  56108. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56109. for (F = y - 1; F >= 0; F--) {
  56110. for (U = F / y,
  56111. k = v * (1 - U),
  56112. V = A * Math.sin(U * Math.PI / 2),
  56113. Y = 0,
  56114. X = B.length; Y < X; Y++)
  56115. H = i(B[Y], j[Y], V),
  56116. l(H.x, H.y, m + k);
  56117. for (x = 0,
  56118. S = L.length; x < S; x++)
  56119. for (T = L[x],
  56120. K = Q[x],
  56121. Y = 0,
  56122. X = T.length; Y < X; Y++)
  56123. H = i(T[Y], K[Y], V),
  56124. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56125. }
  56126. o(),
  56127. a()
  56128. }
  56129. ,
  56130. n.ExtrudeGeometry.WorldUVGenerator = {
  56131. generateTopUV: function(e, t, i, r) {
  56132. var o = e.vertices
  56133. , a = o[t]
  56134. , s = o[i]
  56135. , l = o[r];
  56136. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56137. },
  56138. generateSideWallUV: function(e, t, i, r, o) {
  56139. var a = e.vertices
  56140. , s = a[t]
  56141. , l = a[i]
  56142. , c = a[r]
  56143. , h = a[o];
  56144. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56145. }
  56146. },
  56147. n.ShapeGeometry = function(e, t) {
  56148. n.Geometry.call(this),
  56149. this.type = "ShapeGeometry",
  56150. Array.isArray(e) === !1 && (e = [e]),
  56151. this.addShapeList(e, t),
  56152. this.computeFaceNormals()
  56153. }
  56154. ,
  56155. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56156. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56157. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56158. for (var i = 0, n = e.length; i < n; i++)
  56159. this.addShape(e[i], t);
  56160. return this
  56161. }
  56162. ,
  56163. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56164. void 0 === t && (t = {});
  56165. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56166. if (p) {
  56167. for (u = u.reverse(),
  56168. i = 0,
  56169. r = d.length; i < r; i++)
  56170. o = d[i],
  56171. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56172. p = !1
  56173. }
  56174. var f = n.ShapeUtils.triangulateShape(u, d);
  56175. for (i = 0,
  56176. r = d.length; i < r; i++)
  56177. o = d[i],
  56178. u = u.concat(o);
  56179. var g, m, v = u.length, A = f.length;
  56180. for (i = 0; i < v; i++)
  56181. g = u[i],
  56182. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56183. for (i = 0; i < A; i++) {
  56184. m = f[i];
  56185. var y = m[0] + c
  56186. , C = m[1] + c
  56187. , I = m[2] + c;
  56188. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56189. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56190. }
  56191. }
  56192. ,
  56193. n.LatheBufferGeometry = function(e, t, i, r) {
  56194. n.BufferGeometry.call(this),
  56195. this.type = "LatheBufferGeometry",
  56196. this.parameters = {
  56197. points: e,
  56198. segments: t,
  56199. phiStart: i,
  56200. phiLength: r
  56201. },
  56202. t = Math.floor(t) || 12,
  56203. i = i || 0,
  56204. r = r || 2 * Math.PI,
  56205. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56206. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56207. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56208. for (a = 0; a <= t; a++) {
  56209. var A = i + a * g * r
  56210. , y = Math.sin(A)
  56211. , C = Math.cos(A);
  56212. for (s = 0; s <= e.length - 1; s++)
  56213. m.x = e[s].x * y,
  56214. m.y = e[s].y,
  56215. m.z = e[s].x * C,
  56216. u.setXYZ(p, m.x, m.y, m.z),
  56217. v.x = a / t,
  56218. v.y = s / (e.length - 1),
  56219. d.setXY(p, v.x, v.y),
  56220. p++
  56221. }
  56222. for (a = 0; a < t; a++)
  56223. for (s = 0; s < e.length - 1; s++) {
  56224. o = s + a * e.length;
  56225. var I = o
  56226. , E = o + e.length
  56227. , b = o + e.length + 1
  56228. , w = o + 1;
  56229. h.setX(f, I),
  56230. f++,
  56231. h.setX(f, E),
  56232. f++,
  56233. h.setX(f, w),
  56234. f++,
  56235. h.setX(f, E),
  56236. f++,
  56237. h.setX(f, b),
  56238. f++,
  56239. h.setX(f, w),
  56240. f++
  56241. }
  56242. if (this.setIndex(h),
  56243. this.addAttribute("position", u),
  56244. this.addAttribute("uv", d),
  56245. this.computeVertexNormals(),
  56246. r === 2 * Math.PI) {
  56247. var _ = this.attributes.normal.array
  56248. , T = new n.Vector3
  56249. , x = new n.Vector3
  56250. , S = new n.Vector3;
  56251. for (o = t * e.length * 3,
  56252. a = 0,
  56253. s = 0; a < e.length; a++,
  56254. s += 3)
  56255. T.x = _[s + 0],
  56256. T.y = _[s + 1],
  56257. T.z = _[s + 2],
  56258. x.x = _[o + s + 0],
  56259. x.y = _[o + s + 1],
  56260. x.z = _[o + s + 2],
  56261. S.addVectors(T, x).normalize(),
  56262. _[s + 0] = _[o + s + 0] = S.x,
  56263. _[s + 1] = _[o + s + 1] = S.y,
  56264. _[s + 2] = _[o + s + 2] = S.z
  56265. }
  56266. }
  56267. ,
  56268. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56269. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56270. n.LatheGeometry = function(e, t, i, r) {
  56271. n.Geometry.call(this),
  56272. this.type = "LatheGeometry",
  56273. this.parameters = {
  56274. points: e,
  56275. segments: t,
  56276. phiStart: i,
  56277. phiLength: r
  56278. },
  56279. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56280. this.mergeVertices()
  56281. }
  56282. ,
  56283. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56284. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56285. n.PlaneGeometry = function(e, t, i, r) {
  56286. n.Geometry.call(this),
  56287. this.type = "PlaneGeometry",
  56288. this.parameters = {
  56289. width: e,
  56290. height: t,
  56291. widthSegments: i,
  56292. heightSegments: r
  56293. },
  56294. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56295. }
  56296. ,
  56297. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56298. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56299. n.PlaneBufferGeometry = function(e, t, i, r) {
  56300. n.BufferGeometry.call(this),
  56301. this.type = "PlaneBufferGeometry",
  56302. this.parameters = {
  56303. width: e,
  56304. height: t,
  56305. widthSegments: i,
  56306. heightSegments: r
  56307. };
  56308. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56309. for (var y = A * d - a, C = 0; C < c; C++) {
  56310. var I = C * u - o;
  56311. p[m] = I,
  56312. p[m + 1] = -y,
  56313. f[m + 2] = 1,
  56314. g[v] = C / s,
  56315. g[v + 1] = 1 - A / l,
  56316. m += 3,
  56317. v += 2
  56318. }
  56319. m = 0;
  56320. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56321. for (var C = 0; C < s; C++) {
  56322. var b = C + c * A
  56323. , w = C + c * (A + 1)
  56324. , _ = C + 1 + c * (A + 1)
  56325. , T = C + 1 + c * A;
  56326. E[m] = b,
  56327. E[m + 1] = w,
  56328. E[m + 2] = T,
  56329. E[m + 3] = w,
  56330. E[m + 4] = _,
  56331. E[m + 5] = T,
  56332. m += 6
  56333. }
  56334. this.setIndex(new n.BufferAttribute(E,1)),
  56335. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56336. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56337. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56338. }
  56339. ,
  56340. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56341. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56342. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56343. n.BufferGeometry.call(this),
  56344. this.type = "RingBufferGeometry",
  56345. this.parameters = {
  56346. innerRadius: e,
  56347. outerRadius: t,
  56348. thetaSegments: i,
  56349. phiSegments: r,
  56350. thetaStart: o,
  56351. thetaLength: a
  56352. },
  56353. e = e || 20,
  56354. t = t || 50,
  56355. o = void 0 !== o ? o : 0,
  56356. a = void 0 !== a ? a : 2 * Math.PI,
  56357. i = void 0 !== i ? Math.max(3, i) : 8,
  56358. r = void 0 !== r ? Math.max(1, r) : 1;
  56359. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56360. for (l = 0; l <= r; l++) {
  56361. for (c = 0; c <= i; c++)
  56362. s = o + c / i * a,
  56363. C.x = A * Math.cos(s),
  56364. C.y = A * Math.sin(s),
  56365. p.setXYZ(m, C.x, C.y, C.z),
  56366. f.setXYZ(m, 0, 0, 1),
  56367. I.x = (C.x / t + 1) / 2,
  56368. I.y = (C.y / t + 1) / 2,
  56369. g.setXY(m, I.x, I.y),
  56370. m++;
  56371. A += y
  56372. }
  56373. for (l = 0; l < r; l++) {
  56374. var E = l * (i + 1);
  56375. for (c = 0; c < i; c++) {
  56376. s = c + E;
  56377. var b = s
  56378. , w = s + i + 1
  56379. , _ = s + i + 2
  56380. , T = s + 1;
  56381. d.setX(v, b),
  56382. v++,
  56383. d.setX(v, w),
  56384. v++,
  56385. d.setX(v, _),
  56386. v++,
  56387. d.setX(v, b),
  56388. v++,
  56389. d.setX(v, _),
  56390. v++,
  56391. d.setX(v, T),
  56392. v++
  56393. }
  56394. }
  56395. this.setIndex(d),
  56396. this.addAttribute("position", p),
  56397. this.addAttribute("normal", f),
  56398. this.addAttribute("uv", g)
  56399. }
  56400. ,
  56401. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56402. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56403. n.RingGeometry = function(e, t, i, r, o, a) {
  56404. n.Geometry.call(this),
  56405. this.type = "RingGeometry",
  56406. this.parameters = {
  56407. innerRadius: e,
  56408. outerRadius: t,
  56409. thetaSegments: i,
  56410. phiSegments: r,
  56411. thetaStart: o,
  56412. thetaLength: a
  56413. },
  56414. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56415. }
  56416. ,
  56417. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56418. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56419. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56420. n.Geometry.call(this),
  56421. this.type = "SphereGeometry",
  56422. this.parameters = {
  56423. radius: e,
  56424. widthSegments: t,
  56425. heightSegments: i,
  56426. phiStart: r,
  56427. phiLength: o,
  56428. thetaStart: a,
  56429. thetaLength: s
  56430. },
  56431. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56432. }
  56433. ,
  56434. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56435. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56436. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56437. n.BufferGeometry.call(this),
  56438. this.type = "SphereBufferGeometry",
  56439. this.parameters = {
  56440. radius: e,
  56441. widthSegments: t,
  56442. heightSegments: i,
  56443. phiStart: r,
  56444. phiLength: o,
  56445. thetaStart: a,
  56446. thetaLength: s
  56447. },
  56448. e = e || 50,
  56449. t = Math.max(3, Math.floor(t) || 8),
  56450. i = Math.max(2, Math.floor(i) || 6),
  56451. r = void 0 !== r ? r : 0,
  56452. o = void 0 !== o ? o : 2 * Math.PI,
  56453. a = void 0 !== a ? a : 0,
  56454. s = void 0 !== s ? s : Math.PI;
  56455. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56456. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56457. var C = y / t
  56458. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56459. , E = e * Math.cos(a + A * s)
  56460. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56461. g.set(I, E, b).normalize(),
  56462. h.setXYZ(p, I, E, b),
  56463. u.setXYZ(p, g.x, g.y, g.z),
  56464. d.setXY(p, C, 1 - A),
  56465. v.push(p),
  56466. p++
  56467. }
  56468. f.push(v)
  56469. }
  56470. for (var w = [], m = 0; m < i; m++)
  56471. for (var y = 0; y < t; y++) {
  56472. var _ = f[m][y + 1]
  56473. , T = f[m][y]
  56474. , x = f[m + 1][y]
  56475. , S = f[m + 1][y + 1];
  56476. (0 !== m || a > 0) && w.push(_, T, S),
  56477. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56478. }
  56479. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56480. this.addAttribute("position", h),
  56481. this.addAttribute("normal", u),
  56482. this.addAttribute("uv", d),
  56483. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56484. }
  56485. ,
  56486. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56487. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56488. n.TextGeometry = function(e, t) {
  56489. t = t || {};
  56490. var i = t.font;
  56491. if (i instanceof n.Font == !1)
  56492. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56493. new n.Geometry;
  56494. var r = i.generateShapes(e, t.size, t.curveSegments);
  56495. t.amount = void 0 !== t.height ? t.height : 50,
  56496. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56497. void 0 === t.bevelSize && (t.bevelSize = 8),
  56498. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56499. n.ExtrudeGeometry.call(this, r, t),
  56500. this.type = "TextGeometry"
  56501. }
  56502. ,
  56503. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56504. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56505. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56506. n.BufferGeometry.call(this),
  56507. this.type = "TorusBufferGeometry",
  56508. this.parameters = {
  56509. radius: e,
  56510. tube: t,
  56511. radialSegments: i,
  56512. tubularSegments: r,
  56513. arc: o
  56514. },
  56515. e = e || 100,
  56516. t = t || 40,
  56517. i = Math.floor(i) || 8,
  56518. r = Math.floor(r) || 6,
  56519. o = o || 2 * Math.PI;
  56520. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56521. for (a = 0; a <= i; a++)
  56522. for (s = 0; s <= r; s++) {
  56523. var C = s / r * o
  56524. , I = a / i * Math.PI * 2;
  56525. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56526. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56527. A.z = t * Math.sin(I),
  56528. u[f] = A.x,
  56529. u[f + 1] = A.y,
  56530. u[f + 2] = A.z,
  56531. v.x = e * Math.cos(C),
  56532. v.y = e * Math.sin(C),
  56533. y.subVectors(A, v).normalize(),
  56534. d[f] = y.x,
  56535. d[f + 1] = y.y,
  56536. d[f + 2] = y.z,
  56537. p[g] = s / r,
  56538. p[g + 1] = a / i,
  56539. f += 3,
  56540. g += 2
  56541. }
  56542. for (a = 1; a <= i; a++)
  56543. for (s = 1; s <= r; s++) {
  56544. var E = (r + 1) * a + s - 1
  56545. , b = (r + 1) * (a - 1) + s - 1
  56546. , w = (r + 1) * (a - 1) + s
  56547. , _ = (r + 1) * a + s;
  56548. h[m] = E,
  56549. h[m + 1] = b,
  56550. h[m + 2] = _,
  56551. h[m + 3] = b,
  56552. h[m + 4] = w,
  56553. h[m + 5] = _,
  56554. m += 6
  56555. }
  56556. this.setIndex(new n.BufferAttribute(h,1)),
  56557. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56558. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56559. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56560. }
  56561. ,
  56562. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56563. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56564. n.TorusGeometry = function(e, t, i, r, o) {
  56565. n.Geometry.call(this),
  56566. this.type = "TorusGeometry",
  56567. this.parameters = {
  56568. radius: e,
  56569. tube: t,
  56570. radialSegments: i,
  56571. tubularSegments: r,
  56572. arc: o
  56573. },
  56574. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56575. }
  56576. ,
  56577. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56578. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56579. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56580. function s(e, t, i, n, r) {
  56581. var o = Math.cos(e)
  56582. , a = Math.sin(e)
  56583. , s = i / t * e
  56584. , l = Math.cos(s);
  56585. r.x = n * (2 + l) * .5 * o,
  56586. r.y = n * (2 + l) * a * .5,
  56587. r.z = n * Math.sin(s) * .5
  56588. }
  56589. n.BufferGeometry.call(this),
  56590. this.type = "TorusKnotBufferGeometry",
  56591. this.parameters = {
  56592. radius: e,
  56593. tube: t,
  56594. tubularSegments: i,
  56595. radialSegments: r,
  56596. p: o,
  56597. q: a
  56598. },
  56599. e = e || 100,
  56600. t = t || 40,
  56601. i = Math.floor(i) || 64,
  56602. r = Math.floor(r) || 8,
  56603. o = o || 2,
  56604. a = a || 3;
  56605. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56606. for (l = 0; l <= i; ++l) {
  56607. var T = l / i * o * Math.PI * 2;
  56608. for (s(T, o, a, e, I),
  56609. s(T + .01, o, a, e, E),
  56610. w.subVectors(E, I),
  56611. _.addVectors(E, I),
  56612. b.crossVectors(w, _),
  56613. _.crossVectors(b, w),
  56614. b.normalize(),
  56615. _.normalize(),
  56616. c = 0; c <= r; ++c) {
  56617. var x = c / r * Math.PI * 2
  56618. , S = -t * Math.cos(x)
  56619. , M = t * Math.sin(x);
  56620. A.x = I.x + (S * _.x + M * b.x),
  56621. A.y = I.y + (S * _.y + M * b.y),
  56622. A.z = I.z + (S * _.z + M * b.z),
  56623. p.setXYZ(m, A.x, A.y, A.z),
  56624. y.subVectors(A, I).normalize(),
  56625. f.setXYZ(m, y.x, y.y, y.z),
  56626. C.x = l / i,
  56627. C.y = c / r,
  56628. g.setXY(m, C.x, C.y),
  56629. m++
  56630. }
  56631. }
  56632. for (c = 1; c <= i; c++)
  56633. for (l = 1; l <= r; l++) {
  56634. var R = (r + 1) * (c - 1) + (l - 1)
  56635. , P = (r + 1) * c + (l - 1)
  56636. , O = (r + 1) * c + l
  56637. , L = (r + 1) * (c - 1) + l;
  56638. d.setX(v, R),
  56639. v++,
  56640. d.setX(v, P),
  56641. v++,
  56642. d.setX(v, L),
  56643. v++,
  56644. d.setX(v, P),
  56645. v++,
  56646. d.setX(v, O),
  56647. v++,
  56648. d.setX(v, L),
  56649. v++
  56650. }
  56651. this.setIndex(d),
  56652. this.addAttribute("position", p),
  56653. this.addAttribute("normal", f),
  56654. this.addAttribute("uv", g)
  56655. }
  56656. ,
  56657. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56658. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56659. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56660. n.Geometry.call(this),
  56661. this.type = "TorusKnotGeometry",
  56662. this.parameters = {
  56663. radius: e,
  56664. tube: t,
  56665. tubularSegments: i,
  56666. radialSegments: r,
  56667. p: o,
  56668. q: a
  56669. },
  56670. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56671. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56672. this.mergeVertices()
  56673. }
  56674. ,
  56675. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56676. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56677. n.TubeGeometry = function(e, t, i, r, o, a) {
  56678. function s(e, t, i) {
  56679. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56680. }
  56681. n.Geometry.call(this),
  56682. this.type = "TubeGeometry",
  56683. this.parameters = {
  56684. path: e,
  56685. segments: t,
  56686. radius: i,
  56687. radialSegments: r,
  56688. closed: o,
  56689. taper: a
  56690. },
  56691. t = t || 64,
  56692. i = i || 1,
  56693. r = r || 8,
  56694. o = o || !1,
  56695. a = a || n.TubeGeometry.NoTaper;
  56696. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56697. for (this.tangents = D,
  56698. this.normals = N,
  56699. this.binormals = B,
  56700. v = 0; v < P; v++)
  56701. for (M[v] = [],
  56702. u = v / (P - 1),
  56703. m = e.getPointAt(u),
  56704. l = D[v],
  56705. c = N[v],
  56706. h = B[v],
  56707. p = i * a(u),
  56708. A = 0; A < r; A++)
  56709. d = A / r * 2 * Math.PI,
  56710. f = -p * Math.cos(d),
  56711. g = p * Math.sin(d),
  56712. O.copy(m),
  56713. O.x += f * c.x + g * h.x,
  56714. O.y += f * c.y + g * h.y,
  56715. O.z += f * c.z + g * h.z,
  56716. M[v][A] = s(O.x, O.y, O.z);
  56717. for (v = 0; v < t; v++)
  56718. for (A = 0; A < r; A++)
  56719. y = o ? (v + 1) % t : v + 1,
  56720. C = (A + 1) % r,
  56721. I = M[v][A],
  56722. E = M[y][A],
  56723. b = M[y][C],
  56724. w = M[v][C],
  56725. _ = new n.Vector2(v / t,A / r),
  56726. T = new n.Vector2((v + 1) / t,A / r),
  56727. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56728. S = new n.Vector2(v / t,(A + 1) / r),
  56729. this.faces.push(new n.Face3(I,E,w)),
  56730. this.faceVertexUvs[0].push([_, T, S]),
  56731. this.faces.push(new n.Face3(E,b,w)),
  56732. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56733. this.computeFaceNormals(),
  56734. this.computeVertexNormals()
  56735. }
  56736. ,
  56737. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56738. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56739. n.TubeGeometry.NoTaper = function(e) {
  56740. return 1
  56741. }
  56742. ,
  56743. n.TubeGeometry.SinusoidalTaper = function(e) {
  56744. return Math.sin(Math.PI * e)
  56745. }
  56746. ,
  56747. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56748. function r() {
  56749. f[0] = new n.Vector3,
  56750. g[0] = new n.Vector3,
  56751. a = Number.MAX_VALUE,
  56752. s = Math.abs(p[0].x),
  56753. l = Math.abs(p[0].y),
  56754. c = Math.abs(p[0].z),
  56755. s <= a && (a = s,
  56756. d.set(1, 0, 0)),
  56757. l <= a && (a = l,
  56758. d.set(0, 1, 0)),
  56759. c <= a && d.set(0, 0, 1),
  56760. m.crossVectors(p[0], d).normalize(),
  56761. f[0].crossVectors(p[0], m),
  56762. g[0].crossVectors(p[0], f[0])
  56763. }
  56764. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56765. for (this.tangents = p,
  56766. this.normals = f,
  56767. this.binormals = g,
  56768. h = 0; h < A; h++)
  56769. u = h / (A - 1),
  56770. p[h] = e.getTangentAt(u),
  56771. p[h].normalize();
  56772. for (r(),
  56773. h = 1; h < A; h++)
  56774. f[h] = f[h - 1].clone(),
  56775. g[h] = g[h - 1].clone(),
  56776. m.crossVectors(p[h - 1], p[h]),
  56777. m.length() > Number.EPSILON && (m.normalize(),
  56778. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56779. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56780. g[h].crossVectors(p[h], f[h]);
  56781. if (i)
  56782. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56783. o /= A - 1,
  56784. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56785. h = 1; h < A; h++)
  56786. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56787. g[h].crossVectors(p[h], f[h])
  56788. }
  56789. ,
  56790. n.PolyhedronGeometry = function(e, t, i, r) {
  56791. function o(e) {
  56792. var t = e.normalize().clone();
  56793. t.index = u.vertices.push(t) - 1;
  56794. var i = l(e) / 2 / Math.PI + .5
  56795. , r = c(e) / Math.PI + .5;
  56796. return t.uv = new n.Vector2(i,1 - r),
  56797. t
  56798. }
  56799. function a(e, t, i, r) {
  56800. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56801. u.faces.push(o),
  56802. C.copy(e).add(t).add(i).divideScalar(3);
  56803. var a = l(C);
  56804. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56805. }
  56806. function s(e, t) {
  56807. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56808. l[h] = [];
  56809. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56810. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56811. }
  56812. for (var h = 0; h < i; h++)
  56813. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56814. var m = Math.floor(g / 2);
  56815. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56816. }
  56817. }
  56818. function l(e) {
  56819. return Math.atan2(e.z, -e.x)
  56820. }
  56821. function c(e) {
  56822. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56823. }
  56824. function h(e, t, i) {
  56825. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56826. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56827. e.clone()
  56828. }
  56829. n.Geometry.call(this),
  56830. this.type = "PolyhedronGeometry",
  56831. this.parameters = {
  56832. vertices: e,
  56833. indices: t,
  56834. radius: i,
  56835. detail: r
  56836. },
  56837. i = i || 1,
  56838. r = r || 0;
  56839. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56840. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56841. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56842. m++) {
  56843. var v = f[t[d]]
  56844. , A = f[t[d + 1]]
  56845. , y = f[t[d + 2]];
  56846. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56847. }
  56848. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56849. s(g[d], r);
  56850. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56851. var I = this.faceVertexUvs[0][d]
  56852. , E = I[0].x
  56853. , b = I[1].x
  56854. , w = I[2].x
  56855. , _ = Math.max(E, b, w)
  56856. , T = Math.min(E, b, w);
  56857. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56858. b < .2 && (I[1].x += 1),
  56859. w < .2 && (I[2].x += 1))
  56860. }
  56861. for (var d = 0, p = this.vertices.length; d < p; d++)
  56862. this.vertices[d].multiplyScalar(i);
  56863. this.mergeVertices(),
  56864. this.computeFaceNormals(),
  56865. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56866. }
  56867. ,
  56868. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56869. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56870. n.DodecahedronGeometry = function(e, t) {
  56871. var i = (1 + Math.sqrt(5)) / 2
  56872. , r = 1 / i
  56873. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56874. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56875. n.PolyhedronGeometry.call(this, o, a, e, t),
  56876. this.type = "DodecahedronGeometry",
  56877. this.parameters = {
  56878. radius: e,
  56879. detail: t
  56880. }
  56881. }
  56882. ,
  56883. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56884. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56885. n.IcosahedronGeometry = function(e, t) {
  56886. var i = (1 + Math.sqrt(5)) / 2
  56887. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56888. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56889. n.PolyhedronGeometry.call(this, r, o, e, t),
  56890. this.type = "IcosahedronGeometry",
  56891. this.parameters = {
  56892. radius: e,
  56893. detail: t
  56894. }
  56895. }
  56896. ,
  56897. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56898. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56899. n.OctahedronGeometry = function(e, t) {
  56900. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56901. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56902. n.PolyhedronGeometry.call(this, i, r, e, t),
  56903. this.type = "OctahedronGeometry",
  56904. this.parameters = {
  56905. radius: e,
  56906. detail: t
  56907. }
  56908. }
  56909. ,
  56910. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56911. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56912. n.TetrahedronGeometry = function(e, t) {
  56913. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56914. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56915. n.PolyhedronGeometry.call(this, i, r, e, t),
  56916. this.type = "TetrahedronGeometry",
  56917. this.parameters = {
  56918. radius: e,
  56919. detail: t
  56920. }
  56921. }
  56922. ,
  56923. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56924. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56925. n.ParametricGeometry = function(e, t, i) {
  56926. n.Geometry.call(this),
  56927. this.type = "ParametricGeometry",
  56928. this.parameters = {
  56929. func: e,
  56930. slices: t,
  56931. stacks: i
  56932. };
  56933. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56934. for (r = 0; r <= i; r++)
  56935. for (l = r / i,
  56936. o = 0; o <= t; o++)
  56937. s = o / t,
  56938. a = e(s, l),
  56939. c.push(a);
  56940. var p, f, g, m, v, A, y, C;
  56941. for (r = 0; r < i; r++)
  56942. for (o = 0; o < t; o++)
  56943. p = r * d + o,
  56944. f = r * d + o + 1,
  56945. g = (r + 1) * d + o + 1,
  56946. m = (r + 1) * d + o,
  56947. v = new n.Vector2(o / t,r / i),
  56948. A = new n.Vector2((o + 1) / t,r / i),
  56949. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56950. C = new n.Vector2(o / t,(r + 1) / i),
  56951. h.push(new n.Face3(p,f,m)),
  56952. u.push([v, A, C]),
  56953. h.push(new n.Face3(f,g,m)),
  56954. u.push([A.clone(), y, C.clone()]);
  56955. this.computeFaceNormals(),
  56956. this.computeVertexNormals()
  56957. }
  56958. ,
  56959. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56960. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56961. n.WireframeGeometry = function(e) {
  56962. function t(e, t) {
  56963. return e - t
  56964. }
  56965. n.BufferGeometry.call(this);
  56966. var i = [0, 0]
  56967. , r = {}
  56968. , o = ["a", "b", "c"];
  56969. if (e instanceof n.Geometry) {
  56970. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56971. for (var d = s[h], p = 0; p < 3; p++) {
  56972. i[0] = d[o[p]],
  56973. i[1] = d[o[(p + 1) % 3]],
  56974. i.sort(t);
  56975. var f = i.toString();
  56976. void 0 === r[f] && (c[2 * l] = i[0],
  56977. c[2 * l + 1] = i[1],
  56978. r[f] = !0,
  56979. l++)
  56980. }
  56981. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56982. for (var p = 0; p < 2; p++) {
  56983. var m = a[c[2 * h + p]]
  56984. , v = 6 * h + 3 * p;
  56985. g[v + 0] = m.x,
  56986. g[v + 1] = m.y,
  56987. g[v + 2] = m.z
  56988. }
  56989. this.addAttribute("position", new n.BufferAttribute(g,3))
  56990. } else if (e instanceof n.BufferGeometry)
  56991. if (null !== e.index) {
  56992. var A = e.index.array
  56993. , a = e.attributes.position
  56994. , y = e.groups
  56995. , l = 0;
  56996. 0 === y.length && e.addGroup(0, A.length);
  56997. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56998. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56999. for (var p = 0; p < 3; p++) {
  57000. i[0] = A[h + p],
  57001. i[1] = A[h + (p + 1) % 3],
  57002. i.sort(t);
  57003. var f = i.toString();
  57004. void 0 === r[f] && (c[2 * l] = i[0],
  57005. c[2 * l + 1] = i[1],
  57006. r[f] = !0,
  57007. l++)
  57008. }
  57009. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57010. for (var p = 0; p < 2; p++) {
  57011. var v = 6 * h + 3 * p
  57012. , T = c[2 * h + p];
  57013. g[v + 0] = a.getX(T),
  57014. g[v + 1] = a.getY(T),
  57015. g[v + 2] = a.getZ(T)
  57016. }
  57017. this.addAttribute("position", new n.BufferAttribute(g,3))
  57018. } else {
  57019. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57020. for (var p = 0; p < 3; p++) {
  57021. var v = 18 * h + 6 * p
  57022. , S = 9 * h + 3 * p;
  57023. g[v + 0] = a[S],
  57024. g[v + 1] = a[S + 1],
  57025. g[v + 2] = a[S + 2];
  57026. var T = 9 * h + 3 * ((p + 1) % 3);
  57027. g[v + 3] = a[T],
  57028. g[v + 4] = a[T + 1],
  57029. g[v + 5] = a[T + 2]
  57030. }
  57031. this.addAttribute("position", new n.BufferAttribute(g,3))
  57032. }
  57033. }
  57034. ,
  57035. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57036. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57037. n.AxisHelper = function(e) {
  57038. e = e || 1;
  57039. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57040. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57041. , r = new n.BufferGeometry;
  57042. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57043. r.addAttribute("color", new n.BufferAttribute(i,3));
  57044. var o = new n.LineBasicMaterial({
  57045. vertexColors: n.VertexColors
  57046. });
  57047. n.LineSegments.call(this, r, o)
  57048. }
  57049. ,
  57050. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57051. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57052. n.ArrowHelper = function() {
  57053. var e = new n.Geometry;
  57054. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57055. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57056. return t.translate(0, -.5, 0),
  57057. function(i, r, o, a, s, l) {
  57058. n.Object3D.call(this),
  57059. void 0 === a && (a = 16776960),
  57060. void 0 === o && (o = 1),
  57061. void 0 === s && (s = .2 * o),
  57062. void 0 === l && (l = .2 * s),
  57063. this.position.copy(r),
  57064. this.line = new n.Line(e,new n.LineBasicMaterial({
  57065. color: a
  57066. })),
  57067. this.line.matrixAutoUpdate = !1,
  57068. this.add(this.line),
  57069. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57070. color: a
  57071. })),
  57072. this.cone.matrixAutoUpdate = !1,
  57073. this.add(this.cone),
  57074. this.setDirection(i),
  57075. this.setLength(o, s, l)
  57076. }
  57077. }(),
  57078. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57079. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57080. n.ArrowHelper.prototype.setDirection = function() {
  57081. var e, t = new n.Vector3;
  57082. return function(i) {
  57083. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57084. e = Math.acos(i.y),
  57085. this.quaternion.setFromAxisAngle(t, e))
  57086. }
  57087. }(),
  57088. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57089. void 0 === t && (t = .2 * e),
  57090. void 0 === i && (i = .2 * t),
  57091. this.line.scale.set(1, Math.max(0, e - t), 1),
  57092. this.line.updateMatrix(),
  57093. this.cone.scale.set(i, t, i),
  57094. this.cone.position.y = e,
  57095. this.cone.updateMatrix()
  57096. }
  57097. ,
  57098. n.ArrowHelper.prototype.setColor = function(e) {
  57099. this.line.material.color.set(e),
  57100. this.cone.material.color.set(e)
  57101. }
  57102. ,
  57103. n.BoxHelper = function(e) {
  57104. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57105. , i = new Float32Array(24)
  57106. , r = new n.BufferGeometry;
  57107. r.setIndex(new n.BufferAttribute(t,1)),
  57108. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57109. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57110. color: 16776960
  57111. })),
  57112. void 0 !== e && this.update(e)
  57113. }
  57114. ,
  57115. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57116. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57117. n.BoxHelper.prototype.update = function() {
  57118. var e = new n.Box3;
  57119. return function(t) {
  57120. if (e.setFromObject(t),
  57121. !e.isEmpty()) {
  57122. var i = e.min
  57123. , n = e.max
  57124. , r = this.geometry.attributes.position
  57125. , o = r.array;
  57126. o[0] = n.x,
  57127. o[1] = n.y,
  57128. o[2] = n.z,
  57129. o[3] = i.x,
  57130. o[4] = n.y,
  57131. o[5] = n.z,
  57132. o[6] = i.x,
  57133. o[7] = i.y,
  57134. o[8] = n.z,
  57135. o[9] = n.x,
  57136. o[10] = i.y,
  57137. o[11] = n.z,
  57138. o[12] = n.x,
  57139. o[13] = n.y,
  57140. o[14] = i.z,
  57141. o[15] = i.x,
  57142. o[16] = n.y,
  57143. o[17] = i.z,
  57144. o[18] = i.x,
  57145. o[19] = i.y,
  57146. o[20] = i.z,
  57147. o[21] = n.x,
  57148. o[22] = i.y,
  57149. o[23] = i.z,
  57150. r.needsUpdate = !0,
  57151. this.geometry.computeBoundingSphere()
  57152. }
  57153. }
  57154. }(),
  57155. n.BoundingBoxHelper = function(e, t) {
  57156. var i = void 0 !== t ? t : 8947848;
  57157. this.object = e,
  57158. this.box = new n.Box3,
  57159. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57160. color: i,
  57161. wireframe: !0
  57162. }))
  57163. }
  57164. ,
  57165. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57166. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57167. n.BoundingBoxHelper.prototype.update = function() {
  57168. this.box.setFromObject(this.object),
  57169. this.box.size(this.scale),
  57170. this.box.center(this.position)
  57171. }
  57172. ,
  57173. n.CameraHelper = function(e) {
  57174. function t(e, t, n) {
  57175. i(e, n),
  57176. i(t, n)
  57177. }
  57178. function i(e, t) {
  57179. r.vertices.push(new n.Vector3),
  57180. r.colors.push(new n.Color(t)),
  57181. void 0 === a[e] && (a[e] = []),
  57182. a[e].push(r.vertices.length - 1)
  57183. }
  57184. var r = new n.Geometry
  57185. , o = new n.LineBasicMaterial({
  57186. color: 16777215,
  57187. vertexColors: n.FaceColors
  57188. })
  57189. , a = {}
  57190. , s = 16755200
  57191. , l = 16711680
  57192. , c = 43775
  57193. , h = 16777215
  57194. , u = 3355443;
  57195. t("n1", "n2", s),
  57196. t("n2", "n4", s),
  57197. t("n4", "n3", s),
  57198. t("n3", "n1", s),
  57199. t("f1", "f2", s),
  57200. t("f2", "f4", s),
  57201. t("f4", "f3", s),
  57202. t("f3", "f1", s),
  57203. t("n1", "f1", s),
  57204. t("n2", "f2", s),
  57205. t("n3", "f3", s),
  57206. t("n4", "f4", s),
  57207. t("p", "n1", l),
  57208. t("p", "n2", l),
  57209. t("p", "n3", l),
  57210. t("p", "n4", l),
  57211. t("u1", "u2", c),
  57212. t("u2", "u3", c),
  57213. t("u3", "u1", c),
  57214. t("c", "t", h),
  57215. t("p", "c", u),
  57216. t("cn1", "cn2", u),
  57217. t("cn3", "cn4", u),
  57218. t("cf1", "cf2", u),
  57219. t("cf3", "cf4", u),
  57220. n.LineSegments.call(this, r, o),
  57221. this.camera = e,
  57222. this.camera.updateProjectionMatrix(),
  57223. this.matrix = e.matrixWorld,
  57224. this.matrixAutoUpdate = !1,
  57225. this.pointMap = a,
  57226. this.update()
  57227. }
  57228. ,
  57229. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57230. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57231. n.CameraHelper.prototype.update = function() {
  57232. function e(e, n, a, s) {
  57233. r.set(n, a, s).unproject(o);
  57234. var l = i[e];
  57235. if (void 0 !== l)
  57236. for (var c = 0, h = l.length; c < h; c++)
  57237. t.vertices[l[c]].copy(r)
  57238. }
  57239. var t, i, r = new n.Vector3, o = new n.Camera;
  57240. return function() {
  57241. t = this.geometry,
  57242. i = this.pointMap;
  57243. var n = 1
  57244. , r = 1;
  57245. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57246. e("c", 0, 0, -1),
  57247. e("t", 0, 0, 1),
  57248. e("n1", -n, -r, -1),
  57249. e("n2", n, -r, -1),
  57250. e("n3", -n, r, -1),
  57251. e("n4", n, r, -1),
  57252. e("f1", -n, -r, 1),
  57253. e("f2", n, -r, 1),
  57254. e("f3", -n, r, 1),
  57255. e("f4", n, r, 1),
  57256. e("u1", .7 * n, 1.1 * r, -1),
  57257. e("u2", .7 * -n, 1.1 * r, -1),
  57258. e("u3", 0, 2 * r, -1),
  57259. e("cf1", -n, 0, 1),
  57260. e("cf2", n, 0, 1),
  57261. e("cf3", 0, -r, 1),
  57262. e("cf4", 0, r, 1),
  57263. e("cn1", -n, 0, -1),
  57264. e("cn2", n, 0, -1),
  57265. e("cn3", 0, -r, -1),
  57266. e("cn4", 0, r, -1),
  57267. t.verticesNeedUpdate = !0
  57268. }
  57269. }(),
  57270. n.DirectionalLightHelper = function(e, t) {
  57271. n.Object3D.call(this),
  57272. this.light = e,
  57273. this.light.updateMatrixWorld(),
  57274. this.matrix = e.matrixWorld,
  57275. this.matrixAutoUpdate = !1,
  57276. t = t || 1;
  57277. var i = new n.Geometry;
  57278. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57279. var r = new n.LineBasicMaterial({
  57280. fog: !1
  57281. });
  57282. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57283. this.lightPlane = new n.Line(i,r),
  57284. this.add(this.lightPlane),
  57285. i = new n.Geometry,
  57286. i.vertices.push(new n.Vector3, new n.Vector3),
  57287. r = new n.LineBasicMaterial({
  57288. fog: !1
  57289. }),
  57290. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57291. this.targetLine = new n.Line(i,r),
  57292. this.add(this.targetLine),
  57293. this.update()
  57294. }
  57295. ,
  57296. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57297. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57298. n.DirectionalLightHelper.prototype.dispose = function() {
  57299. this.lightPlane.geometry.dispose(),
  57300. this.lightPlane.material.dispose(),
  57301. this.targetLine.geometry.dispose(),
  57302. this.targetLine.material.dispose()
  57303. }
  57304. ,
  57305. n.DirectionalLightHelper.prototype.update = function() {
  57306. var e = new n.Vector3
  57307. , t = new n.Vector3
  57308. , i = new n.Vector3;
  57309. return function() {
  57310. e.setFromMatrixPosition(this.light.matrixWorld),
  57311. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57312. i.subVectors(t, e),
  57313. this.lightPlane.lookAt(i),
  57314. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57315. this.targetLine.geometry.vertices[1].copy(i),
  57316. this.targetLine.geometry.verticesNeedUpdate = !0,
  57317. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57318. }
  57319. }(),
  57320. n.EdgesHelper = function(e, t, i) {
  57321. var r = void 0 !== t ? t : 16777215;
  57322. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57323. color: r
  57324. })),
  57325. this.matrix = e.matrixWorld,
  57326. this.matrixAutoUpdate = !1
  57327. }
  57328. ,
  57329. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57330. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57331. n.FaceNormalsHelper = function(e, t, i, r) {
  57332. this.object = e,
  57333. this.size = void 0 !== t ? t : 1;
  57334. var o = void 0 !== i ? i : 16776960
  57335. , a = void 0 !== r ? r : 1
  57336. , s = 0
  57337. , l = this.object.geometry;
  57338. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57339. var c = new n.BufferGeometry
  57340. , h = new n.Float32Attribute(2 * s * 3,3);
  57341. c.addAttribute("position", h),
  57342. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57343. color: o,
  57344. linewidth: a
  57345. })),
  57346. this.matrixAutoUpdate = !1,
  57347. this.update()
  57348. }
  57349. ,
  57350. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57351. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57352. n.FaceNormalsHelper.prototype.update = function() {
  57353. var e = new n.Vector3
  57354. , t = new n.Vector3
  57355. , i = new n.Matrix3;
  57356. return function() {
  57357. this.object.updateMatrixWorld(!0),
  57358. i.getNormalMatrix(this.object.matrixWorld);
  57359. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57360. var u = s[c]
  57361. , d = u.normal;
  57362. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57363. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57364. r.setXYZ(l, e.x, e.y, e.z),
  57365. l += 1,
  57366. r.setXYZ(l, t.x, t.y, t.z),
  57367. l += 1
  57368. }
  57369. return r.needsUpdate = !0,
  57370. this
  57371. }
  57372. }(),
  57373. n.GridHelper = function(e, t) {
  57374. var i = new n.Geometry
  57375. , r = new n.LineBasicMaterial({
  57376. vertexColors: n.VertexColors
  57377. });
  57378. this.color1 = new n.Color(4473924),
  57379. this.color2 = new n.Color(8947848);
  57380. for (var o = -e; o <= e; o += t) {
  57381. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57382. var a = 0 === o ? this.color1 : this.color2;
  57383. i.colors.push(a, a, a, a)
  57384. }
  57385. n.LineSegments.call(this, i, r)
  57386. }
  57387. ,
  57388. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57389. n.GridHelper.prototype.constructor = n.GridHelper,
  57390. n.GridHelper.prototype.setColors = function(e, t) {
  57391. this.color1.set(e),
  57392. this.color2.set(t),
  57393. this.geometry.colorsNeedUpdate = !0
  57394. }
  57395. ,
  57396. n.HemisphereLightHelper = function(e, t) {
  57397. n.Object3D.call(this),
  57398. this.light = e,
  57399. this.light.updateMatrixWorld(),
  57400. this.matrix = e.matrixWorld,
  57401. this.matrixAutoUpdate = !1,
  57402. this.colors = [new n.Color, new n.Color];
  57403. var i = new n.SphereGeometry(t,4,2);
  57404. i.rotateX(-Math.PI / 2);
  57405. for (var r = 0, o = 8; r < o; r++)
  57406. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57407. var a = new n.MeshBasicMaterial({
  57408. vertexColors: n.FaceColors,
  57409. wireframe: !0
  57410. });
  57411. this.lightSphere = new n.Mesh(i,a),
  57412. this.add(this.lightSphere),
  57413. this.update()
  57414. }
  57415. ,
  57416. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57417. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57418. n.HemisphereLightHelper.prototype.dispose = function() {
  57419. this.lightSphere.geometry.dispose(),
  57420. this.lightSphere.material.dispose()
  57421. }
  57422. ,
  57423. n.HemisphereLightHelper.prototype.update = function() {
  57424. var e = new n.Vector3;
  57425. return function() {
  57426. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57427. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57428. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57429. this.lightSphere.geometry.colorsNeedUpdate = !0
  57430. }
  57431. }(),
  57432. n.PointLightHelper = function(e, t) {
  57433. this.light = e,
  57434. this.light.updateMatrixWorld();
  57435. var i = new n.SphereGeometry(t,4,2)
  57436. , r = new n.MeshBasicMaterial({
  57437. wireframe: !0,
  57438. fog: !1
  57439. });
  57440. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57441. n.Mesh.call(this, i, r),
  57442. this.matrix = this.light.matrixWorld,
  57443. this.matrixAutoUpdate = !1
  57444. }
  57445. ,
  57446. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57447. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57448. n.PointLightHelper.prototype.dispose = function() {
  57449. this.geometry.dispose(),
  57450. this.material.dispose()
  57451. }
  57452. ,
  57453. n.PointLightHelper.prototype.update = function() {
  57454. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57455. }
  57456. ,
  57457. n.SkeletonHelper = function(e) {
  57458. this.bones = this.getBoneList(e);
  57459. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57460. var r = this.bones[i];
  57461. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57462. t.vertices.push(new n.Vector3),
  57463. t.colors.push(new n.Color(0,0,1)),
  57464. t.colors.push(new n.Color(0,1,0)))
  57465. }
  57466. t.dynamic = !0;
  57467. var o = new n.LineBasicMaterial({
  57468. vertexColors: n.VertexColors,
  57469. depthTest: !1,
  57470. depthWrite: !1,
  57471. transparent: !0
  57472. });
  57473. n.LineSegments.call(this, t, o),
  57474. this.root = e,
  57475. this.matrix = e.matrixWorld,
  57476. this.matrixAutoUpdate = !1,
  57477. this.update()
  57478. }
  57479. ,
  57480. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57481. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57482. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57483. var t = [];
  57484. e instanceof n.Bone && t.push(e);
  57485. for (var i = 0; i < e.children.length; i++)
  57486. t.push.apply(t, this.getBoneList(e.children[i]));
  57487. return t
  57488. }
  57489. ,
  57490. n.SkeletonHelper.prototype.update = function() {
  57491. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57492. var a = this.bones[o];
  57493. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57494. e.vertices[r].setFromMatrixPosition(i),
  57495. i.multiplyMatrices(t, a.parent.matrixWorld),
  57496. e.vertices[r + 1].setFromMatrixPosition(i),
  57497. r += 2)
  57498. }
  57499. e.verticesNeedUpdate = !0,
  57500. e.computeBoundingSphere()
  57501. }
  57502. ,
  57503. n.SpotLightHelper = function(e) {
  57504. n.Object3D.call(this),
  57505. this.light = e,
  57506. this.light.updateMatrixWorld(),
  57507. this.matrix = e.matrixWorld,
  57508. this.matrixAutoUpdate = !1;
  57509. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57510. t.translate(0, -.5, 0),
  57511. t.rotateX(-Math.PI / 2);
  57512. var i = new n.MeshBasicMaterial({
  57513. wireframe: !0,
  57514. fog: !1
  57515. });
  57516. this.cone = new n.Mesh(t,i),
  57517. this.add(this.cone),
  57518. this.update()
  57519. }
  57520. ,
  57521. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57522. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57523. n.SpotLightHelper.prototype.dispose = function() {
  57524. this.cone.geometry.dispose(),
  57525. this.cone.material.dispose()
  57526. }
  57527. ,
  57528. n.SpotLightHelper.prototype.update = function() {
  57529. var e = new n.Vector3
  57530. , t = new n.Vector3;
  57531. return function() {
  57532. var i = this.light.distance ? this.light.distance : 1e4
  57533. , n = i * Math.tan(this.light.angle);
  57534. this.cone.scale.set(n, n, i),
  57535. e.setFromMatrixPosition(this.light.matrixWorld),
  57536. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57537. this.cone.lookAt(t.sub(e)),
  57538. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57539. }
  57540. }(),
  57541. n.VertexNormalsHelper = function(e, t, i, r) {
  57542. this.object = e,
  57543. this.size = void 0 !== t ? t : 1;
  57544. var o = void 0 !== i ? i : 16711680
  57545. , a = void 0 !== r ? r : 1
  57546. , s = 0
  57547. , l = this.object.geometry;
  57548. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57549. var c = new n.BufferGeometry
  57550. , h = new n.Float32Attribute(2 * s * 3,3);
  57551. c.addAttribute("position", h),
  57552. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57553. color: o,
  57554. linewidth: a
  57555. })),
  57556. this.matrixAutoUpdate = !1,
  57557. this.update()
  57558. }
  57559. ,
  57560. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57561. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57562. n.VertexNormalsHelper.prototype.update = function() {
  57563. var e = new n.Vector3
  57564. , t = new n.Vector3
  57565. , i = new n.Matrix3;
  57566. return function() {
  57567. var r = ["a", "b", "c"];
  57568. this.object.updateMatrixWorld(!0),
  57569. i.getNormalMatrix(this.object.matrixWorld);
  57570. var o = this.object.matrixWorld
  57571. , a = this.geometry.attributes.position
  57572. , s = this.object.geometry;
  57573. if (s instanceof n.Geometry)
  57574. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57575. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57576. var m = l[p[r[f]]]
  57577. , v = p.vertexNormals[f];
  57578. e.copy(m).applyMatrix4(o),
  57579. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57580. a.setXYZ(h, e.x, e.y, e.z),
  57581. h += 1,
  57582. a.setXYZ(h, t.x, t.y, t.z),
  57583. h += 1
  57584. }
  57585. else if (s instanceof n.BufferGeometry)
  57586. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57587. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57588. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57589. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57590. a.setXYZ(h, e.x, e.y, e.z),
  57591. h += 1,
  57592. a.setXYZ(h, t.x, t.y, t.z),
  57593. h += 1;
  57594. return a.needsUpdate = !0,
  57595. this
  57596. }
  57597. }(),
  57598. n.WireframeHelper = function(e, t) {
  57599. var i = void 0 !== t ? t : 16777215;
  57600. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57601. color: i
  57602. })),
  57603. this.matrix = e.matrixWorld,
  57604. this.matrixAutoUpdate = !1
  57605. }
  57606. ,
  57607. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57608. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57609. n.ImmediateRenderObject = function(e) {
  57610. n.Object3D.call(this),
  57611. this.material = e,
  57612. this.render = function(e) {}
  57613. }
  57614. ,
  57615. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57616. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57617. n.MorphBlendMesh = function(e, t) {
  57618. n.Mesh.call(this, e, t),
  57619. this.animationsMap = {},
  57620. this.animationsList = [];
  57621. var i = this.geometry.morphTargets.length
  57622. , r = "__default"
  57623. , o = 0
  57624. , a = i - 1
  57625. , s = i / 1;
  57626. this.createAnimation(r, o, a, s),
  57627. this.setAnimationWeight(r, 1)
  57628. }
  57629. ,
  57630. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57631. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57632. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57633. var r = {
  57634. start: t,
  57635. end: i,
  57636. length: i - t + 1,
  57637. fps: n,
  57638. duration: (i - t) / n,
  57639. lastFrame: 0,
  57640. currentFrame: 0,
  57641. active: !1,
  57642. time: 0,
  57643. direction: 1,
  57644. weight: 1,
  57645. directionBackwards: !1,
  57646. mirroredLoop: !1
  57647. };
  57648. this.animationsMap[e] = r,
  57649. this.animationsList.push(r)
  57650. }
  57651. ,
  57652. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57653. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57654. var s = r.morphTargets[o]
  57655. , l = s.name.match(i);
  57656. if (l && l.length > 1) {
  57657. var c = l[1];
  57658. n[c] || (n[c] = {
  57659. start: 1 / 0,
  57660. end: -(1 / 0)
  57661. });
  57662. var h = n[c];
  57663. o < h.start && (h.start = o),
  57664. o > h.end && (h.end = o),
  57665. t || (t = c)
  57666. }
  57667. }
  57668. for (var c in n) {
  57669. var h = n[c];
  57670. this.createAnimation(c, h.start, h.end, e)
  57671. }
  57672. this.firstAnimation = t
  57673. }
  57674. ,
  57675. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57676. var t = this.animationsMap[e];
  57677. t && (t.direction = 1,
  57678. t.directionBackwards = !1)
  57679. }
  57680. ,
  57681. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57682. var t = this.animationsMap[e];
  57683. t && (t.direction = -1,
  57684. t.directionBackwards = !0)
  57685. }
  57686. ,
  57687. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57688. var i = this.animationsMap[e];
  57689. i && (i.fps = t,
  57690. i.duration = (i.end - i.start) / i.fps)
  57691. }
  57692. ,
  57693. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57694. var i = this.animationsMap[e];
  57695. i && (i.duration = t,
  57696. i.fps = (i.end - i.start) / i.duration)
  57697. }
  57698. ,
  57699. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57700. var i = this.animationsMap[e];
  57701. i && (i.weight = t)
  57702. }
  57703. ,
  57704. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57705. var i = this.animationsMap[e];
  57706. i && (i.time = t)
  57707. }
  57708. ,
  57709. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57710. var t = 0
  57711. , i = this.animationsMap[e];
  57712. return i && (t = i.time),
  57713. t
  57714. }
  57715. ,
  57716. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57717. var t = -1
  57718. , i = this.animationsMap[e];
  57719. return i && (t = i.duration),
  57720. t
  57721. }
  57722. ,
  57723. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57724. var t = this.animationsMap[e];
  57725. t ? (t.time = 0,
  57726. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57727. }
  57728. ,
  57729. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57730. var t = this.animationsMap[e];
  57731. t && (t.active = !1)
  57732. }
  57733. ,
  57734. n.MorphBlendMesh.prototype.update = function(e) {
  57735. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57736. var r = this.animationsList[t];
  57737. if (r.active) {
  57738. var o = r.duration / r.length;
  57739. r.time += r.direction * e,
  57740. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57741. r.time > r.duration && (r.time = r.duration,
  57742. r.directionBackwards = !0),
  57743. r.time < 0 && (r.time = 0,
  57744. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57745. r.time < 0 && (r.time += r.duration));
  57746. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57747. , s = r.weight;
  57748. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57749. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57750. this.morphTargetInfluences[a] = 0,
  57751. r.lastFrame = r.currentFrame,
  57752. r.currentFrame = a);
  57753. var l = r.time % o / o;
  57754. r.directionBackwards && (l = 1 - l),
  57755. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57756. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57757. }
  57758. }
  57759. }
  57760. ,
  57761. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57762. i.THREE = n) : this.THREE = n
  57763. window.THREE = n
  57764. }
  57765. , {}]
  57766. }, {}, [116]);