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- <!DOCTYPE html>
- <html lang="en-us">
- <head>
- <meta charset="utf-8">
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
- <title>Unity WebGL Player | WebGL</title>
- <link rel="shortcut icon" href="TemplateData/favicon.ico">
- <link rel="stylesheet" href="TemplateData/style.css">
- <script src="./Build/jquery.min.js"></script>
- <script src="./Build/config.js"></script>
- <script src="TemplateData/UnityProgress.js"></script>
- <script src="Build/UnityLoader.js"></script>
- <script>
- if(/(phone|pad|pod|iPhone|iPod|ios|iPad|Android|Mobile|BlackBerry|IEMobile|MQQBrowser|JUC|Fennec|wOSBrowser|BrowserNG|WebOS|Symbian|Windows Phone)/i.test(navigator.userAgent)) {
- window.location.href = './video.html'
- }
- </script>
- </head>
- <body>
- <div class="webgl-content">
- <div class="welcome">
- <span id="enter">进入沙盘</span>
- </div>
- <div class="video">
- <video id="fixVideo" src="./出境.mp4"></video>
- </div>
- <!-- <div class="enter">
- <span>点击进入</span>
- </div> -->
- <div id="unityContainer" style="width: 100%; height: 100%"></div>
- </div>
- <script>
- let elem = document.querySelector('#enter')
- var unityInstance = ''
- elem.addEventListener('click',function () {
- unityInstance = UnityLoader.instantiate("unityContainer", "Build/WebGL.json", {onProgress: UnityProgress});
- let ele = document.querySelector('.welcome')
- ele.style.display = 'none'
- })
- // var unityInstance = UnityLoader.instantiate("unityContainer", "Build/WebGL.json", {onProgress: UnityProgress});
- </script>
- </body>
-
- </html>
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