main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. // 全屏热点退出按钮
  14. exit = null
  15. g_tourAudio = new Audio
  16. g_tourAudio.loop = !1
  17. g_tourAudio.crossOrigin = "anonymous"
  18. g_tourAudio.addEventListener("ended", function() {
  19. var e = document.createEvent("MouseEvent");
  20. e.initEvent("tourAudioEnded", !0, !0),
  21. window.dispatchEvent(e)
  22. })
  23. g_tourAudio.oncanplaythrough = function() {
  24. g_tourAudio.play();
  25. g_playAudio = g_tourAudio;
  26. }
  27. var musicList = {
  28. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc, 58ea5816c49b4c759c26b262f403eab1, 6c455875e3834d53b43a2beaba11aa4d'.split(','),
  29. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  30. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  31. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  32. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  33. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  34. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  35. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, 8d216c8512264564bcde41c544fdfc69, f8769828fe9f4dda8449cd5d9506eeb4, 12142ab7fbb74122ba0df52eaa5a5363, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  36. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  37. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  38. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  39. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  40. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  41. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  42. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  43. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  44. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  45. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  46. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  47. }
  48. var playMusic = function(pano){//根据漫游点切换bgm
  49. //var describe = player.director.describe();
  50. if(!g_tourAudio.paused || g_currentHot )return;
  51. var shouldplayMusic
  52. for(let i in musicList){
  53. if(musicList[i].find(e=>e.includes(pano.id))){
  54. shouldplayMusic = i;
  55. break
  56. }
  57. }
  58. if(shouldplayMusic){
  59. if(!g_bgAudio.src.includes(shouldplayMusic)){
  60. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  61. }
  62. manage.switchBgmState(true)
  63. }else{
  64. g_bgAudio.src = ''
  65. }
  66. }
  67. var dealMap = (map)=>{//使不resize when image is not power of two
  68. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  69. map.minFilter = THREE.LinearFilter;
  70. map.magFilter = THREE.LinearFilter;
  71. map.generateMipmaps = true;
  72. }
  73. var dom = {//许钟文add
  74. getOffset: function(type, element, parent) {
  75. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  76. if (!parent) parent = $("body")[0];
  77. while (element = element.offsetParent) {
  78. if (element == parent) break;
  79. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  80. }
  81. return left;
  82. }
  83. };
  84. var getTransformSid = function(){
  85. var name
  86. if(player.mode == 'panorama'){
  87. name = player.currentPano ? player.currentPano.id : 'outside'
  88. }else{
  89. name = 'outside'
  90. }
  91. return name
  92. }
  93. var convertTool = {
  94. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  95. var camera = camera || player.camera;
  96. var dom = dom || player.domElement;
  97. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  98. var x,y;
  99. x = (pos.x + 1) / 2 * dom.clientWidth;
  100. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  101. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  102. && y <= dom.clientHeight && y >= 0
  103. return {
  104. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  105. vector: pos, //(范围 -1 ~ 1)
  106. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  107. inSight : inSight //在屏幕范围内可见
  108. };
  109. },
  110. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  111. var ori = player.position
  112. var dir = pos3d.clone().sub(ori).normalize()
  113. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  114. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  115. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  116. }else{ */
  117. var o = ray.intersectObjects(player.model.colliders);
  118. //}
  119. var len = pos3d.distanceTo(ori);
  120. if (o && o.length) {
  121. for(var i=0;i<o.length;i++){
  122. if(o[i].distance < len){ return true; }//有遮挡
  123. }
  124. }
  125. },
  126. /*
  127. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  128. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  129. */
  130. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  131. var A = pos;
  132. var player = player;
  133. var mouse = player.mouse;
  134. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  135. if(info.y != void 0){//地面线的
  136. var y = info.y;
  137. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  138. //intersectPlane和地面平行,无交点
  139. var x = pos.x, z = pos.z;
  140. }else{
  141. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  142. if(O.y == A.y){console.log('一样??');return;}
  143. if(A.y == y){console.log('一样2??');return;}
  144. var r = (O.y-y)/(A.y-y);
  145. var x = (r*A.x-O.x)/(r-1);
  146. var z = (r*A.z-O.z)/(r-1);
  147. }
  148. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  149. var N = info.normalVec;
  150. var P = info.pullPos;
  151. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  152. if(O.z==A.z){console.log('O.z==A.z?');return;}
  153. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  154. //console.log('N.z==0 && N.x == 0?');
  155. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  156. if(c == 0){console.log("分母为0?? return;");return;}
  157. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  158. var x = t * (A.x - O.x) + O.x;
  159. var y = t * (A.y - O.y) + O.y;
  160. var z = t * (A.z - O.z) + O.z;
  161. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  162. 求直线L与平面π的交点的坐标。
  163. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  164. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  165. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  166. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  167. 再代入参数方程即得交点的坐标(x,y,z). */
  168. }else if(N.x ==0 ){ //z与pullPos相等
  169. var z = P.z;
  170. if(O.y == A.y){console.log('一样??');return;}
  171. if(A.y == y){console.log('一样2??');return;}
  172. if(A.z == z){console.log('一样3??');return;}
  173. var r = (O.z-z)/(A.z-z);
  174. var x = (r*A.x-O.x)/(r-1);
  175. var y = (r*A.y-O.y)/(r-1);
  176. }else if(N.z == 0){//x与pullPos相等
  177. var x = P.x;
  178. if(O.y == A.y){console.log('一样??');return;}
  179. if(A.y == y){console.log('一样2??');return;}
  180. if(A.x == x){console.log('一样3??');return;}
  181. var r = (O.x-x)/(A.x-x);
  182. var y = (r*A.y-O.y)/(r-1);
  183. var z = (r*A.z-O.z)/(r-1);
  184. }
  185. }
  186. return new THREE.Vector3(x,y,z);
  187. },
  188. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  189. var raycaster = new THREE.Raycaster;
  190. camera.updateMatrixWorld();
  191. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  192. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  193. var dir = end.sub(origin).normalize()
  194. raycaster.set(origin, dir);
  195. var n = raycaster.intersectObjects(meshes);
  196. if (0 === n.length)
  197. return null;
  198. return n[0];
  199. },
  200. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  201. var dir = B.clone().sub(A).normalize();
  202. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  203. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  204. var o = ray.intersectObjects(options.model || player.model.colliders);
  205. if (o && o.length)return o;
  206. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  207. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  208. normal.multiplyScalar(options.throughWidth)
  209. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  210. var A2 = A.clone().add(normalVec3)
  211. ray.set(A2, dir);
  212. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  213. ray.set(A.clone().add(normalVec3.negate()), dir);
  214. if (o2 && o2.length)return o2;
  215. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  216. if (o3 && o3.length)return o3;
  217. }
  218. return null;
  219. },
  220. getPosAtSphere : function(pos3d, toPanoPos){
  221. var dir = pos3d.clone().sub(toPanoPos);
  222. dir.normalize();//然后计算在球中
  223. dir.multiplyScalar(Constants.skyRadius);
  224. dir.add(toPanoPos);
  225. return dir;
  226. }
  227. }
  228. var videoPosInfo = {
  229. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  230. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  231. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  232. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  233. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  234. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  235. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  236. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  237. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  238. */
  239. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  240. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  241. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  242. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  243. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  244. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  245. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  246. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  247. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  248. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  249. }
  250. var videoOffset
  251. var videoScale
  252. var loadedVideo = false
  253. var videoMat;
  254. //add 将其中一个曲面材质改成视频
  255. var loadVideo = ()=>{
  256. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  257. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  258. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  259. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  260. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  261. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  262. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  263. videoMat = new THREE.MeshBasicMaterial({
  264. map : new THREE.VideoTexture( video )
  265. })
  266. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  267. videoMat.map.minFilter = THREE.LinearFilter;
  268. videoMat.map.magFilter = THREE.LinearFilter;
  269. videoMat.map.generateMipmaps = true;
  270. video.volume = 0
  271. video.muted = true
  272. window.videoPlane = player.model.chunks[1];
  273. player.model.chunks.splice(1,1)
  274. window.videoShow = video
  275. playVideo()
  276. window.videoPlane.name = 'videoPlane'
  277. video.addEventListener('loadeddata', ()=>{
  278. console.log( "video loaded!!!")
  279. loadedVideo = true
  280. })
  281. var btn = addSoundBtn(video)
  282. window.videoPlane.add(btn)
  283. video.btn = btn; btn.video = video
  284. btn.position.set(-11.6,1.02,-8.5);
  285. btn.rotation.y = -0.4
  286. }
  287. var playVideo = (()=>{
  288. var shouldPlay = true //只和用户点击有关,不点击时都是true
  289. return (state)=>{
  290. if(state != void 0) shouldPlay = state
  291. if(shouldPlay){
  292. window.videoShow && window.videoShow.play()
  293. }else{
  294. window.videoShow && window.videoShow.pause()
  295. }
  296. loadedVideo && changeVideoMat()
  297. }
  298. })()
  299. var changeVideoMat = function(){
  300. window.videoPlane.material = videoMat;
  301. }
  302. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  303. if(!window.videoShow)return;
  304. if(o.type != "flyDone"){
  305. clearInterval(window.transformVideoTimer)
  306. }
  307. if(o.type == "beforeFlyOut"){
  308. window.videoPlane.visible = true;
  309. playVideo()
  310. changeVideoPos(new THREE.Vector3, o.dur/3)
  311. videoPlane.scale.set(1,1,1)
  312. }else{
  313. if( o.type == "beforeFlyIn"){
  314. videoPlane.scale.copy(videoScale)
  315. }
  316. if( o.type == "flyDone"){
  317. if(videoPosInfo[o.pano.id]){
  318. window.videoPlane.visible = true;
  319. playVideo()
  320. }else{
  321. window.videoPlane.visible = false
  322. window.videoShow.pause()
  323. }
  324. }else{
  325. if(videoPosInfo[o.pano.id]){
  326. window.videoPlane.visible = true;
  327. playVideo()
  328. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  329. changeVideoPos(end, o.dur)
  330. }else{
  331. }
  332. }
  333. }
  334. }
  335. var easeInOutQuad = function(e, t, i, n) {
  336. return e /= n / 2,
  337. e < 1 ? i / 2 * e * e + t : (e--,
  338. -i / 2 * (e * (e - 2) - 1) + t)
  339. }
  340. var linearTween = function(e, t, i, n) {
  341. return i * e / n + t
  342. }
  343. var changeVideoPos = function(end, dur){//开始渐变位置
  344. var start = window.videoPlane.position.clone();
  345. var startTime = new Date().getTime();
  346. window.transformVideoTimer = setInterval(()=>{
  347. var progress = (new Date().getTime() - startTime) / dur;
  348. progress = Math.min(progress, 1);
  349. progress = linearTween(progress,0,1,1)
  350. if(progress >= 1)clearInterval(window.transformVideoTimer)
  351. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  352. },20)
  353. }
  354. var getScale = function(){
  355. var s = 1.02;
  356. var center = videoPlane.geometry.boundingBox.center()
  357. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  358. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  359. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  360. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  361. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  362. var quaterion = new THREE.Quaternion;
  363. var scale = new THREE.Vector3
  364. var position = new THREE.Vector3
  365. scaleMatrix.decompose(position, quaterion, scale)
  366. console.log(scale.toArray())
  367. console.log(position.toArray())
  368. }
  369. var btnMat;
  370. var btnGeo
  371. var soundOnMat, soundOffMat;
  372. var addSoundBtn = function(video){
  373. if(!soundOffMat){
  374. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  375. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  376. soundOffMat = new THREE.MeshBasicMaterial({
  377. map : videoMusicOffMap ,
  378. transparent:true,
  379. })
  380. soundOnMat = new THREE.MeshBasicMaterial({
  381. map : videoMusicOnMap ,
  382. transparent:true,
  383. })
  384. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  385. }
  386. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  387. btn.name = 'soundBtn'
  388. btn.video = video;
  389. video.btn = btn;
  390. return btn
  391. }
  392. var SoundOnVideo;
  393. var switchSoundBtn = function(video){
  394. if(video.btn.material == soundOffMat){ //开启
  395. if(SoundOnVideo){
  396. SoundOnVideo.btn.material = soundOffMat,
  397. SoundOnVideo.volume = 0,
  398. SoundOnVideo.muted = true
  399. }else{
  400. if(g_bgAudio && !g_bgAudio.paused){
  401. manage.switchBgmState(false);
  402. g_bgAudio.pauseByVideo = true
  403. }
  404. }
  405. video.btn.material = soundOnMat
  406. video.volume = 1
  407. //从头开始放:
  408. video.currentTime = 0
  409. video.muted = false;
  410. if(g_tourAudio)g_tourAudio.pause()
  411. SoundOnVideo = video
  412. video.pauseByHot = video.pauseByTour = false
  413. }else{//关闭
  414. video.btn.material = soundOffMat
  415. video.volume = 0
  416. video.muted = true
  417. SoundOnVideo = null
  418. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  419. manage.switchBgmState(true)
  420. }
  421. }
  422. }
  423. var checkSoundBtnClick = function(intersect){
  424. if(intersect && intersect.object.name == "soundBtn"){
  425. switchSoundBtn(intersect.object.video);
  426. return true
  427. }
  428. }
  429. !function() {
  430. "use strict";
  431. function t(t, i) {
  432. return typeof t === i
  433. }
  434. function i(t, i) {
  435. return t instanceof i
  436. }
  437. function n(t) {
  438. return t && t.nodeType
  439. }
  440. function e(t) {
  441. return n(t) ? t : i(t, g) ? t[0] : void 0
  442. }
  443. function o(t, i, n) {
  444. return g.each(t, function(t, e) {
  445. n = i.call(e, n, t, e)
  446. }),
  447. n
  448. }
  449. function r(t, i, n) {
  450. var e, o, r;
  451. if (t === i)
  452. return !0;
  453. if (!t || !i || t.constructor !== i.constructor)
  454. return !1;
  455. for (e = 0,
  456. o = n.length; o > e; e += 1) {
  457. if (r = n[e],
  458. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  459. return !1;
  460. if (t[r] !== i[r])
  461. return !1
  462. }
  463. return !0
  464. }
  465. function s(t, i, n, e) {
  466. this.left = E(t),
  467. this.top = E(i),
  468. this.width = E(n),
  469. this.height = E(e),
  470. this.right = this.left + this.width,
  471. this.bottom = this.top + this.height
  472. }
  473. function h(t, i, n, e) {
  474. this.visible = t || 0,
  475. this.viewport = i || 0,
  476. this.possible = n || 0,
  477. this.rects = e && T({}, e) || null
  478. }
  479. function l(t, i) {
  480. this.els = t,
  481. this.viewport = i
  482. }
  483. function c(t, i, n) {
  484. var e;
  485. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  486. e ? e[n] : 0
  487. }
  488. function u(t, i) {
  489. return t.val - i.val
  490. }
  491. function a(t, i) {
  492. return i.val - t.val
  493. }
  494. function f(t) {
  495. var i = s.ofContent(t, !0)
  496. , n = s.ofViewport(t, !0)
  497. , e = i.width - n.width
  498. , o = i.height - n.height;
  499. this.content = i,
  500. this.viewport = n,
  501. this.width = 0 >= e ? null : n.left / e,
  502. this.height = 0 >= o ? null : n.top / o,
  503. this.left = n.left,
  504. this.top = n.top,
  505. this.right = i.right - n.right,
  506. this.bottom = i.bottom - n.bottom
  507. }
  508. function p(t) {
  509. this.el = t || window
  510. }
  511. function d(t, i) {
  512. this.context = t,
  513. this.viewport = i,
  514. this.init()
  515. }
  516. function v(t, i, n, e) {
  517. this.context = new l(t,i),
  518. this.property = n,
  519. this.descending = e,
  520. this.init()
  521. }
  522. function w(t) {
  523. t && t !== window && t !== document ? (this.context = t,
  524. this.$autoTarget = g(t)) : this.context = window,
  525. this.init()
  526. }
  527. var g = jQuery
  528. , m = g(window)
  529. , b = g(document)
  530. , T = g.extend
  531. , y = g.isFunction
  532. , k = Math.max
  533. , V = Math.min
  534. , E = Math.round
  535. , x = function() {
  536. var t = {}
  537. , i = 1;
  538. return function(n) {
  539. return n ? (t[n] || (t[n] = i,
  540. i += 1),
  541. t[n]) : 0
  542. }
  543. }();
  544. T(s.prototype, {
  545. equals: function(t) {
  546. return r(this, t, ["left", "top", "width", "height"])
  547. },
  548. area: function() {
  549. return this.width * this.height
  550. },
  551. relativeTo: function(t) {
  552. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  553. },
  554. intersection: function(t) {
  555. if (!i(t, s))
  556. return null;
  557. var n = k(this.left, t.left)
  558. , e = V(this.right, t.right)
  559. , o = k(this.top, t.top)
  560. , r = V(this.bottom, t.bottom)
  561. , h = e - n
  562. , l = r - o;
  563. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  564. },
  565. envelope: function(t) {
  566. if (!i(t, s))
  567. return this;
  568. var n = V(this.left, t.left)
  569. , e = k(this.right, t.right)
  570. , o = V(this.top, t.top)
  571. , r = k(this.bottom, t.bottom)
  572. , h = e - n
  573. , l = r - o;
  574. return new s(n,o,h,l)
  575. }
  576. }),
  577. T(s, {
  578. ofContent: function(t, i) {
  579. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  580. },
  581. ofViewport: function(t, i) {
  582. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  583. },
  584. ofElement: function(t) {
  585. var i = g(t);
  586. if (!i.is(":visible"))
  587. return null;
  588. var n = i.offset();
  589. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  590. }
  591. }),
  592. T(h.prototype, {
  593. equals: function(t) {
  594. return this.fracsEqual(t) && this.rectsEqual(t)
  595. },
  596. fracsEqual: function(t) {
  597. return r(this, t, ["visible", "viewport", "possible"])
  598. },
  599. rectsEqual: function(t) {
  600. return r(this.rects, t.rects, ["document", "element", "viewport"])
  601. }
  602. }),
  603. T(h, {
  604. of: function(t, i) {
  605. var e, o, r;
  606. return t = n(t) && s.ofElement(t) || t,
  607. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  608. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  609. r = V(t.width, i.width) * V(t.height, i.height),
  610. new h(o / t.area(),o / i.area(),o / r,{
  611. document: e,
  612. element: e.relativeTo(t),
  613. viewport: e.relativeTo(i)
  614. })) : new h
  615. }
  616. });
  617. var q = ["width", "height", "left", "right", "top", "bottom"]
  618. , S = ["possible", "visible", "viewport"];
  619. T(l.prototype, {
  620. sorted: function(t, i) {
  621. var n = this.viewport;
  622. return g.map(this.els, function(i) {
  623. return {
  624. el: i,
  625. val: c(i, n, t)
  626. }
  627. }).sort(i ? a : u)
  628. },
  629. best: function(t, i) {
  630. return this.els.length ? this.sorted(t, i)[0] : null
  631. }
  632. }),
  633. T(f.prototype, {
  634. equals: function(t) {
  635. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  636. }
  637. }),
  638. T(p.prototype, {
  639. equals: function(t) {
  640. return r(this, t, ["el"])
  641. },
  642. scrollState: function() {
  643. return new f(this.el)
  644. },
  645. scrollTo: function(t, i, n) {
  646. var e = g(this.el === window ? "html,body" : this.el);
  647. t = t || 0,
  648. i = i || 0,
  649. n = isNaN(n) ? 1e3 : n,
  650. e.stop(!0).animate({
  651. scrollLeft: t,
  652. scrollTop: i
  653. }, n)
  654. },
  655. scroll: function(t, i, n) {
  656. var e = this.el === window ? m : g(this.el);
  657. t = t || 0,
  658. i = i || 0,
  659. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  660. },
  661. scrollToRect: function(t, i, n, e) {
  662. i = i || 0,
  663. n = n || 0,
  664. this.scrollTo(t.left - i, t.top - n, e)
  665. },
  666. scrollToElement: function(t, i, n, e) {
  667. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  668. this.scrollToRect(o, i, n, e)
  669. }
  670. });
  671. var C = {
  672. init: function() {
  673. this.callbacks = g.Callbacks("memory unique"),
  674. this.currVal = null,
  675. this.prevVal = null,
  676. this.checkProxy = g.proxy(this.check, this),
  677. this.autoCheck()
  678. },
  679. bind: function(t) {
  680. this.callbacks.add(t)
  681. },
  682. unbind: function(t) {
  683. t ? this.callbacks.remove(t) : this.callbacks.empty()
  684. },
  685. trigger: function() {
  686. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  687. },
  688. check: function(t) {
  689. var i = this.updatedValue(t);
  690. return void 0 !== i && (this.prevVal = this.currVal,
  691. this.currVal = i,
  692. this.trigger(),
  693. !0)
  694. },
  695. $autoTarget: m,
  696. autoEvents: "load resize scroll",
  697. autoCheck: function(t) {
  698. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  699. }
  700. };
  701. T(d.prototype, C, {
  702. updatedValue: function() {
  703. var t = h.of(this.context, this.viewport);
  704. return this.currVal && this.currVal.equals(t) ? void 0 : t
  705. }
  706. }),
  707. T(v.prototype, C, {
  708. updatedValue: function() {
  709. var t = this.context.best(this.property, this.descending);
  710. return t && (t = t.val > 0 ? t.el : null,
  711. this.currVal !== t) ? t : void 0
  712. }
  713. }),
  714. T(w.prototype, C, {
  715. updatedValue: function() {
  716. var t = new f(this.context);
  717. return this.currVal && this.currVal.equals(t) ? void 0 : t
  718. }
  719. });
  720. var L = function(t, i) {
  721. var n = [].slice
  722. , e = jQuery
  723. , o = e.extend
  724. , r = e.isFunction
  725. , s = o({}, i)
  726. , h = function(i, n, o, s) {
  727. return o = r(o) ? o.apply(i, n) : o,
  728. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  729. }
  730. , l = function() {
  731. return h(this, n.call(arguments), s.defaultStatic, l)
  732. }
  733. , c = function(t) {
  734. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  735. }
  736. , u = function(t) {
  737. t && (o(l, t.statics),
  738. o(c, t.methods)),
  739. l.modplug = u
  740. };
  741. u.prev = {
  742. statics: e[t],
  743. methods: e.fn[t]
  744. },
  745. u(i),
  746. e[t] = l,
  747. e.fn[t] = c
  748. }
  749. , M = "fracs";
  750. L(M, {
  751. statics: {
  752. version: "0.15.0",
  753. Rect: s,
  754. Fractions: h,
  755. Group: l,
  756. ScrollState: f,
  757. Viewport: p,
  758. FracsCallbacks: d,
  759. GroupCallbacks: v,
  760. ScrollStateCallbacks: w,
  761. fracs: function(t, i) {
  762. return h.of(t, i)
  763. }
  764. },
  765. methods: {
  766. content: function(t) {
  767. return this.length ? s.ofContent(this[0], t) : null
  768. },
  769. envelope: function() {
  770. return o(this, function(t) {
  771. var i = s.ofElement(this);
  772. return t ? t.envelope(i) : i
  773. })
  774. },
  775. fracs: function(i, n, o) {
  776. t(i, "string") || (o = n,
  777. n = i,
  778. i = null),
  779. y(n) || (o = n,
  780. n = null),
  781. o = e(o);
  782. var r = M + ".fracs." + x(o);
  783. return "unbind" === i ? this.each(function() {
  784. var t = g(this).data(r);
  785. t && t.unbind(n)
  786. }) : "check" === i ? this.each(function() {
  787. var t = g(this).data(r);
  788. t && t.check()
  789. }) : y(n) ? this.each(function() {
  790. var t = g(this)
  791. , i = t.data(r);
  792. i || (i = new d(this,o),
  793. t.data(r, i)),
  794. i.bind(n)
  795. }) : this.length ? h.of(this[0], o) : null
  796. },
  797. intersection: function() {
  798. return o(this, function(t) {
  799. var i = s.ofElement(this);
  800. return t ? t.intersection(i) : i
  801. })
  802. },
  803. max: function(t, i, n) {
  804. return y(i) || (n = i,
  805. i = null),
  806. n = e(n),
  807. i ? (new v(this,n,t,!0).bind(i),
  808. this) : this.pushStack(new l(this,n).best(t, !0).el)
  809. },
  810. min: function(t, i, n) {
  811. return y(i) || (n = i,
  812. i = null),
  813. n = e(n),
  814. i ? (new v(this,n,t).bind(i),
  815. this) : this.pushStack(new l(this,n).best(t).el)
  816. },
  817. rect: function() {
  818. return this.length ? s.ofElement(this[0]) : null
  819. },
  820. scrollState: function(i, n) {
  821. var e = M + ".scrollState";
  822. return t(i, "string") || (n = i,
  823. i = null),
  824. "unbind" === i ? this.each(function() {
  825. var t = g(this).data(e);
  826. t && t.unbind(n)
  827. }) : "check" === i ? this.each(function() {
  828. var t = g(this).data(e);
  829. t && t.check()
  830. }) : y(n) ? this.each(function() {
  831. var t = g(this)
  832. , i = t.data(e);
  833. i || (i = new w(this),
  834. t.data(e, i)),
  835. i.bind(n)
  836. }) : this.length ? new f(this[0]) : null
  837. },
  838. scroll: function(t, i, n) {
  839. return this.each(function() {
  840. new p(this).scroll(t, i, n)
  841. })
  842. },
  843. scrollTo: function(t, i, n, o) {
  844. return g.isNumeric(t) && (o = n,
  845. n = i,
  846. i = t,
  847. t = null),
  848. t = e(t),
  849. this.each(function() {
  850. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  851. })
  852. },
  853. scrollToThis: function(t, i, n, o) {
  854. return o = new p(e(o)),
  855. o.scrollToElement(this[0], t, i, n),
  856. this
  857. },
  858. softLink: function(t, i, n, o) {
  859. return o = new p(e(o)),
  860. this.filter("a[href^=#]").each(function() {
  861. var e = g(this);
  862. e.on("click", function() {
  863. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  864. })
  865. })
  866. },
  867. sort: function(i, n, o) {
  868. return t(n, "boolean") || (o = n,
  869. n = null),
  870. o = e(o),
  871. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  872. return t.el
  873. }))
  874. },
  875. viewport: function(t) {
  876. return this.length ? s.ofViewport(this[0], t) : null
  877. }
  878. },
  879. defaultStatic: "fracs",
  880. defaultMethod: "fracs"
  881. })
  882. }();
  883. if ("undefined" == typeof jQuery)
  884. throw new Error("Bootstrap's JavaScript requires jQuery");
  885. +function(t) {
  886. "use strict";
  887. function e(e) {
  888. return this.each(function() {
  889. var o = t(this)
  890. , s = o.data("bs.tooltip")
  891. , n = "object" == typeof e && e;
  892. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  893. "string" == typeof e && s[e]())
  894. })
  895. }
  896. var i = function(t, e) {
  897. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  898. this.init("tooltip", t, e)
  899. };
  900. i.VERSION = "3.2.0",
  901. i.DEFAULTS = {
  902. animation: !0,
  903. placement: "top",
  904. selector: !1,
  905. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  906. trigger: "hover focus",
  907. title: "",
  908. delay: 0,
  909. html: !1,
  910. container: !1,
  911. viewport: {
  912. selector: "body",
  913. padding: 0
  914. }
  915. },
  916. i.prototype.init = function(e, i, o) {
  917. this.enabled = !0,
  918. this.type = e,
  919. this.$element = t(i),
  920. this.options = this.getOptions(o),
  921. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  922. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  923. var r = s[n];
  924. if ("click" == r)
  925. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  926. else if ("manual" != r) {
  927. var a = "hover" == r ? "mouseenter" : "focusin"
  928. , l = "hover" == r ? "mouseleave" : "focusout";
  929. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  930. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  931. }
  932. }
  933. this.options.selector ? this._options = t.extend({}, this.options, {
  934. trigger: "manual",
  935. selector: ""
  936. }) : this.fixTitle()
  937. }
  938. ,
  939. i.prototype.getDefaults = function() {
  940. return i.DEFAULTS
  941. }
  942. ,
  943. i.prototype.getOptions = function(e) {
  944. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  945. e.delay && "number" == typeof e.delay && (e.delay = {
  946. show: e.delay,
  947. hide: e.delay
  948. }),
  949. e
  950. }
  951. ,
  952. i.prototype.getDelegateOptions = function() {
  953. var e = {}
  954. , i = this.getDefaults();
  955. return this._options && t.each(this._options, function(t, o) {
  956. i[t] != o && (e[t] = o)
  957. }),
  958. e
  959. }
  960. ,
  961. i.prototype.enter = function(e) {
  962. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  963. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  964. t(e.currentTarget).data("bs." + this.type, i)),
  965. clearTimeout(i.timeout),
  966. i.hoverState = "in",
  967. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  968. // "in" == i.hoverState && i.show()
  969. }, i.options.delay.show)) : i.show()
  970. }
  971. ,
  972. i.prototype.leave = function(e) {
  973. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  974. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  975. t(e.currentTarget).data("bs." + this.type, i)),
  976. clearTimeout(i.timeout),
  977. i.hoverState = "out",
  978. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  979. "out" == i.hoverState && i.hide()
  980. }, i.options.delay.hide)) : i.hide()
  981. }
  982. ,
  983. i.prototype.show = function() {
  984. var e = t.Event("show.bs." + this.type);
  985. if (this.hasContent() && this.enabled) {
  986. this.$element.trigger(e);
  987. var i = t.contains(document.documentElement, this.$element[0]);
  988. if (e.isDefaultPrevented() || !i)
  989. return;
  990. var o = this
  991. , s = this.tip()
  992. , n = this.getUID(this.type);
  993. this.setContent(),
  994. s.attr("id", n),
  995. this.$element.attr("aria-describedby", n),
  996. this.options.animation && s.addClass("fade");
  997. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  998. , a = /\s?auto?\s?/i
  999. , l = a.test(r);
  1000. l && (r = r.replace(a, "") || "top"),
  1001. s.detach().css({
  1002. top: 0,
  1003. left: 0,
  1004. display: "block"
  1005. }).addClass(r).data("bs." + this.type, this),
  1006. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1007. var p = this.getPosition()
  1008. , h = s[0].offsetWidth
  1009. , f = s[0].offsetHeight;
  1010. if (l) {
  1011. var u = r
  1012. , c = this.$element.parent()
  1013. , d = this.getPosition(c);
  1014. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1015. s.removeClass(u).addClass(r)
  1016. }
  1017. var g = this.getCalculatedOffset(r, p, h, f);
  1018. this.applyPlacement(g, r);
  1019. var y = function() {
  1020. o.$element.trigger("shown.bs." + o.type),
  1021. o.hoverState = null
  1022. };
  1023. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1024. }
  1025. }
  1026. ,
  1027. i.prototype.applyPlacement = function(e, i) {
  1028. var o = this.tip()
  1029. , s = o[0].offsetWidth
  1030. , n = o[0].offsetHeight
  1031. , r = parseInt(o.css("margin-top"), 10)
  1032. , a = parseInt(o.css("margin-left"), 10);
  1033. isNaN(r) && (r = 0),
  1034. isNaN(a) && (a = 0),
  1035. e.top = e.top + r,
  1036. e.left = e.left + a,
  1037. t.offset.setOffset(o[0], t.extend({
  1038. using: function(t) {
  1039. o.css({
  1040. top: Math.round(t.top),
  1041. left: Math.round(t.left)
  1042. })
  1043. }
  1044. }, e), 0),
  1045. o.addClass("in");
  1046. var l = o[0].offsetWidth
  1047. , p = o[0].offsetHeight;
  1048. "top" == i && p != n && (e.top = e.top + n - p);
  1049. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1050. h.left ? e.left += h.left : e.top += h.top;
  1051. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1052. , u = h.left ? "left" : "top"
  1053. , c = h.left ? "offsetWidth" : "offsetHeight";
  1054. o.offset(e),
  1055. this.replaceArrow(f, o[0][c], u)
  1056. }
  1057. ,
  1058. i.prototype.replaceArrow = function(t, e, i) {
  1059. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1060. }
  1061. ,
  1062. i.prototype.setContent = function() {
  1063. var t = this.tip()
  1064. , e = this.getTitle();
  1065. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1066. t.removeClass("fade in top bottom left right")
  1067. }
  1068. ,
  1069. i.prototype.hide = function() {
  1070. function e() {
  1071. "in" != i.hoverState && o.detach(),
  1072. i.$element.trigger("hidden.bs." + i.type)
  1073. }
  1074. var i = this
  1075. , o = this.tip()
  1076. , s = t.Event("hide.bs." + this.type);
  1077. if (this.$element.removeAttr("aria-describedby"),
  1078. this.$element.trigger(s),
  1079. !s.isDefaultPrevented())
  1080. return o.removeClass("in"),
  1081. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1082. this.hoverState = null,
  1083. this
  1084. }
  1085. ,
  1086. i.prototype.fixTitle = function() {
  1087. var t = this.$element;
  1088. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1089. }
  1090. ,
  1091. i.prototype.hasContent = function() {
  1092. return this.getTitle()
  1093. }
  1094. ,
  1095. i.prototype.getPosition = function(e) {
  1096. e = e || this.$element;
  1097. var i = e[0]
  1098. , o = "BODY" == i.tagName;
  1099. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1100. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1101. width: o ? t(window).width() : e.outerWidth(),
  1102. height: o ? t(window).height() : e.outerHeight()
  1103. }, o ? {
  1104. top: 0,
  1105. left: 0
  1106. } : e.offset())
  1107. }
  1108. ,
  1109. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1110. return "bottom" == t ? {
  1111. top: e.top + e.height,
  1112. left: e.left + e.width / 2 - i / 2
  1113. } : "top" == t ? {
  1114. top: e.top - o,
  1115. left: e.left + e.width / 2 - i / 2
  1116. } : "left" == t ? {
  1117. top: e.top + e.height / 2 - o / 2,
  1118. left: e.left - i
  1119. } : {
  1120. top: e.top + e.height / 2 - o / 2,
  1121. left: e.left + e.width
  1122. }
  1123. }
  1124. ,
  1125. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1126. var s = {
  1127. top: 0,
  1128. left: 0
  1129. };
  1130. if (!this.$viewport)
  1131. return s;
  1132. var n = this.options.viewport && this.options.viewport.padding || 0
  1133. , r = this.getPosition(this.$viewport);
  1134. if (/right|left/.test(t)) {
  1135. var a = e.top - n - r.scroll
  1136. , l = e.top + n - r.scroll + o;
  1137. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1138. } else {
  1139. var p = e.left - n
  1140. , h = e.left + n + i;
  1141. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1142. }
  1143. return s
  1144. }
  1145. ,
  1146. i.prototype.getTitle = function() {
  1147. var t, e = this.$element, i = this.options;
  1148. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1149. }
  1150. ,
  1151. i.prototype.getUID = function(t) {
  1152. do
  1153. t += ~~(1e6 * Math.random());
  1154. while (document.getElementById(t));return t
  1155. }
  1156. ,
  1157. i.prototype.tip = function() {
  1158. return this.$tip = this.$tip || t(this.options.template)
  1159. }
  1160. ,
  1161. i.prototype.arrow = function() {
  1162. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1163. }
  1164. ,
  1165. i.prototype.validate = function() {
  1166. this.$element[0].parentNode || (this.hide(),
  1167. this.$element = null,
  1168. this.options = null)
  1169. }
  1170. ,
  1171. i.prototype.enable = function() {
  1172. this.enabled = !0
  1173. }
  1174. ,
  1175. i.prototype.disable = function() {
  1176. this.enabled = !1
  1177. }
  1178. ,
  1179. i.prototype.toggleEnabled = function() {
  1180. this.enabled = !this.enabled
  1181. }
  1182. ,
  1183. i.prototype.toggle = function(e) {
  1184. var i = this;
  1185. e && (i = t(e.currentTarget).data("bs." + this.type),
  1186. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1187. t(e.currentTarget).data("bs." + this.type, i))),
  1188. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1189. }
  1190. ,
  1191. i.prototype.destroy = function() {
  1192. clearTimeout(this.timeout),
  1193. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1194. }
  1195. ;
  1196. var o = t.fn.tooltip;
  1197. t.fn.tooltip = e,
  1198. t.fn.tooltip.Constructor = i,
  1199. t.fn.tooltip.noConflict = function() {
  1200. return t.fn.tooltip = o,
  1201. this
  1202. }
  1203. }(jQuery);
  1204. !function(e, t, n) {
  1205. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1206. }("Keen", this, function() {
  1207. "use strict";
  1208. function Keen() {
  1209. return _init.apply(this, arguments)
  1210. }
  1211. function _init(e) {
  1212. if (_isUndefined(e))
  1213. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1214. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1215. throw new Error("Please provide a projectId");
  1216. this.configure(e)
  1217. }
  1218. function _extend(e) {
  1219. for (var t = 1; t < arguments.length; t++)
  1220. for (var n in arguments[t])
  1221. e[n] = arguments[t][n];
  1222. return e
  1223. }
  1224. function _isUndefined(e) {
  1225. return void 0 === e
  1226. }
  1227. function _type(e) {
  1228. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1229. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1230. }
  1231. function _each(e, t, n) {
  1232. var r;
  1233. if (!e)
  1234. return 0;
  1235. if (n = n ? n : e,
  1236. "array" === _type(e)) {
  1237. for (r = 0; r < e.length; r++)
  1238. if (t.call(n, e[r], r, e) === !1)
  1239. return 0
  1240. } else
  1241. for (r in e)
  1242. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1243. return 0;
  1244. return 1
  1245. }
  1246. function _parse_params(e) {
  1247. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1248. return decodeURIComponent(e.replace(r, " "))
  1249. }, a = e.split("?")[1]; t = i.exec(a); )
  1250. n[o(t[1])] = o(t[2]);
  1251. return n
  1252. }
  1253. function _set_protocol(e) {
  1254. switch (e) {
  1255. case "http":
  1256. return "http";
  1257. case "auto":
  1258. return location.protocol.replace(/:/g, "");
  1259. case "https":
  1260. case void 0:
  1261. default:
  1262. return "https"
  1263. }
  1264. }
  1265. function _set_request_type(e) {
  1266. var t = e || "jsonp"
  1267. , n = !1;
  1268. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1269. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1270. }
  1271. function _build_url(e) {
  1272. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1273. }
  1274. function _uploadEvent(e, t, n, r, i) {
  1275. var o = _build_url.apply(this, ["/events/" + e])
  1276. , a = {};
  1277. n = n !== !1,
  1278. this.client.globalProperties && (a = this.client.globalProperties(e));
  1279. for (var c in t)
  1280. t.hasOwnProperty(c) && (a[c] = t[c]);
  1281. switch (this.client.requestType) {
  1282. case "xhr":
  1283. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1284. break;
  1285. case "jsonp":
  1286. var s = JSON.stringify(a)
  1287. , l = Keen.Base64.encode(s);
  1288. o = o + "?api_key=" + this.client.writeKey,
  1289. o = o + "&data=" + l,
  1290. o = o + "&modified=" + (new Date).getTime(),
  1291. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1292. break;
  1293. case "beacon":
  1294. var s = JSON.stringify(a)
  1295. , l = Keen.Base64.encode(s);
  1296. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1297. o = o + "&data=" + encodeURIComponent(l),
  1298. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1299. o += "&c=clv1",
  1300. _request.beacon.apply(this, [o, null, r, i])
  1301. }
  1302. }
  1303. Keen.prototype.configure = function(e) {
  1304. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1305. e.protocol = _set_protocol(e.protocol),
  1306. e.requestType = _set_request_type(e.requestType),
  1307. this.client = {
  1308. projectId: e.projectId,
  1309. writeKey: e.writeKey,
  1310. readKey: e.readKey,
  1311. globalProperties: null,
  1312. endpoint: e.protocol + "://" + e.host,
  1313. requestType: e.requestType
  1314. },
  1315. Keen.trigger("client", this, e),
  1316. this.trigger("ready"),
  1317. this
  1318. }
  1319. ;
  1320. var _request = {
  1321. xhr: function(e, t, n, r, i, o, a, c) {
  1322. if (!i)
  1323. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1324. var s = new XMLHttpRequest;
  1325. if (s.onreadystatechange = function() {
  1326. if (4 == s.readyState)
  1327. if (s.status >= 200 && s.status < 300) {
  1328. var e;
  1329. try {
  1330. e = JSON.parse(s.responseText)
  1331. } catch (e) {
  1332. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1333. c && c(s, e)
  1334. }
  1335. a && e && a(e)
  1336. } else
  1337. Keen.log("HTTP request failed."),
  1338. c && c(s, null)
  1339. }
  1340. ,
  1341. s.open(e, t, o),
  1342. i && s.setRequestHeader("Authorization", i),
  1343. r && s.setRequestHeader("Content-Type", "application/json"),
  1344. n)
  1345. for (var l in n)
  1346. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1347. var u = r ? JSON.stringify(r) : null;
  1348. s.send(u)
  1349. },
  1350. jsonp: function(e, t, n, r) {
  1351. if (!t)
  1352. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1353. if (t && e.indexOf("api_key") < 0) {
  1354. var i = e.indexOf("?") > 0 ? "&" : "?";
  1355. e = e + i + "api_key=" + t
  1356. }
  1357. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1358. o += "a";
  1359. var a = !1;
  1360. window[o] = function(e) {
  1361. a = !0,
  1362. n && e && n(e),
  1363. window[o] = void 0
  1364. }
  1365. ,
  1366. e = e + "&jsonp=" + o;
  1367. var c = document.createElement("script");
  1368. c.id = "keen-jsonp",
  1369. c.src = e,
  1370. document.getElementsByTagName("head")[0].appendChild(c),
  1371. c.onreadystatechange = function() {
  1372. a === !1 && "loaded" === this.readyState && (a = !0,
  1373. r && r())
  1374. }
  1375. ,
  1376. c.onerror = function() {
  1377. a === !1 && (a = !0,
  1378. r && r())
  1379. }
  1380. },
  1381. beacon: function(e, t, n, r) {
  1382. if (t && e.indexOf("api_key") < 0) {
  1383. var i = e.indexOf("?") > 0 ? "&" : "?";
  1384. e = e + i + "api_key=" + t
  1385. }
  1386. var o = !1
  1387. , a = document.createElement("img");
  1388. a.onload = function() {
  1389. if (o = !0,
  1390. "naturalHeight"in this) {
  1391. if (this.naturalHeight + this.naturalWidth === 0)
  1392. return void this.onerror()
  1393. } else if (this.width + this.height === 0)
  1394. return void this.onerror();
  1395. n && n({
  1396. created: !0
  1397. })
  1398. }
  1399. ,
  1400. a.onerror = function() {
  1401. o = !0,
  1402. r && r()
  1403. }
  1404. ,
  1405. a.src = e
  1406. }
  1407. }
  1408. , Events = Keen.Events = {
  1409. on: function(e, t) {
  1410. this.listeners || (this.listeners = {});
  1411. var n = this.listeners[e] || (this.listeners[e] = []);
  1412. return n.push({
  1413. callback: t
  1414. }),
  1415. this
  1416. },
  1417. off: function(e, t) {
  1418. if (!e && !t)
  1419. return this.listeners = void 0,
  1420. delete this.listeners,
  1421. this;
  1422. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1423. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1424. t && 0 != n.length || (this.listeners[e] = void 0,
  1425. delete this.listeners[e]);
  1426. return this
  1427. },
  1428. trigger: function(e) {
  1429. if (!this.listeners)
  1430. return this;
  1431. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1432. n[r].callback.apply(this, t);
  1433. return this
  1434. }
  1435. };
  1436. _extend(Keen.prototype, Events),
  1437. _extend(Keen, Events),
  1438. Keen.loaded = !0,
  1439. Keen.utils = {
  1440. each: _each,
  1441. extend: _extend,
  1442. parseParams: _parse_params
  1443. },
  1444. Keen.ready = function(e) {
  1445. Keen.loaded ? e() : Keen.on("ready", e)
  1446. }
  1447. ,
  1448. Keen.log = function(e) {
  1449. "object" == typeof console && console.log("[Keen IO]", e)
  1450. }
  1451. ;
  1452. var Plugins = Keen.Plugins = {};
  1453. Keen.prototype.addEvent = function() {
  1454. _uploadEvent.apply(this, arguments)
  1455. }
  1456. ,
  1457. Keen.prototype.addEventSync = function(e, t, n, r) {
  1458. _uploadEvent.apply(this, [e, t, !1, n, r])
  1459. }
  1460. ,
  1461. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1462. var o = e
  1463. , a = o.metaKey
  1464. , c = o.target
  1465. , s = !1
  1466. , l = function() {};
  1467. return void 0 === r && (r = 500),
  1468. "A" === c.nodeName ? l = function() {
  1469. a || s || (s = !0,
  1470. window.location = c.href)
  1471. }
  1472. : "FORM" === c.nodeName && (l = function() {
  1473. s || (s = !0,
  1474. c.submit())
  1475. }
  1476. ),
  1477. i && (l = function() {
  1478. s || (s = !0,
  1479. i())
  1480. }
  1481. ),
  1482. _uploadEvent.call(this, t, n, l, l),
  1483. setTimeout(function() {
  1484. l()
  1485. }, r),
  1486. !!a && void 0
  1487. }
  1488. ,
  1489. Keen.prototype.setGlobalProperties = function(e) {
  1490. if (!this.client)
  1491. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1492. if (!e || "function" != typeof e)
  1493. throw new Error("Invalid value for global properties: " + e);
  1494. this.client.globalProperties = e
  1495. }
  1496. ,
  1497. Keen.Base64 = {
  1498. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1499. encode: function(e) {
  1500. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1501. for (e = this.utf8.encode(e); l < e.length; )
  1502. t = e.charCodeAt(l++),
  1503. n = e.charCodeAt(l++),
  1504. r = e.charCodeAt(l++),
  1505. i = t >> 2,
  1506. o = (3 & t) << 4 | n >> 4,
  1507. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1508. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1509. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1510. return s
  1511. },
  1512. decode: function(e) {
  1513. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1514. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1515. t = u.indexOf(e.charAt(l++)),
  1516. n = u.indexOf(e.charAt(l++)),
  1517. r = u.indexOf(e.charAt(l++)),
  1518. i = u.indexOf(e.charAt(l++)),
  1519. o = t << 2 | n >> 4,
  1520. a = (15 & n) << 4 | r >> 2,
  1521. c = (3 & r) << 6 | i,
  1522. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1523. return this.utf8.decode(s)
  1524. },
  1525. utf8: {
  1526. encode: function(e) {
  1527. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1528. t = e.charCodeAt(r++),
  1529. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1530. return n
  1531. },
  1532. decode: function(e) {
  1533. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1534. n = e.charCodeAt(i),
  1535. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1536. return r
  1537. }
  1538. }
  1539. },
  1540. "object" != typeof JSON && (JSON = {}),
  1541. function() {
  1542. function f(e) {
  1543. return 10 > e ? "0" + e : e
  1544. }
  1545. function quote(e) {
  1546. return escapable.lastIndex = 0,
  1547. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1548. var t = meta[e];
  1549. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1550. }) + '"' : '"' + e + '"'
  1551. }
  1552. function str(e, t) {
  1553. var n, r, i, o, a, c = gap, s = t[e];
  1554. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1555. "function" == typeof rep && (s = rep.call(t, e, s)),
  1556. typeof s) {
  1557. case "string":
  1558. return quote(s);
  1559. case "number":
  1560. return isFinite(s) ? String(s) : "null";
  1561. case "boolean":
  1562. case "null":
  1563. return String(s);
  1564. case "object":
  1565. if (!s)
  1566. return "null";
  1567. if (gap += indent,
  1568. a = [],
  1569. "[object Array]" === Object.prototype.toString.apply(s)) {
  1570. for (o = s.length,
  1571. n = 0; o > n; n += 1)
  1572. a[n] = str(n, s) || "null";
  1573. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1574. gap = c,
  1575. i
  1576. }
  1577. if (rep && "object" == typeof rep)
  1578. for (o = rep.length,
  1579. n = 0; o > n; n += 1)
  1580. "string" == typeof rep[n] && (r = rep[n],
  1581. i = str(r, s),
  1582. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1583. else
  1584. for (r in s)
  1585. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1586. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1587. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1588. gap = c,
  1589. i
  1590. }
  1591. }
  1592. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1593. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1594. }
  1595. ,
  1596. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1597. return this.valueOf()
  1598. }
  1599. );
  1600. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1601. "\b": "\\b",
  1602. "\t": "\\t",
  1603. "\n": "\\n",
  1604. "\f": "\\f",
  1605. "\r": "\\r",
  1606. '"': '\\"',
  1607. "\\": "\\\\"
  1608. }, rep;
  1609. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1610. var r;
  1611. if (gap = "",
  1612. indent = "",
  1613. "number" == typeof n)
  1614. for (r = 0; n > r; r += 1)
  1615. indent += " ";
  1616. else
  1617. "string" == typeof n && (indent = n);
  1618. if (rep = t,
  1619. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1620. throw new Error("JSON.stringify");
  1621. return str("", {
  1622. "": e
  1623. })
  1624. }
  1625. ),
  1626. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1627. function walk(e, t) {
  1628. var n, r, i = e[t];
  1629. if (i && "object" == typeof i)
  1630. for (n in i)
  1631. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1632. void 0 !== r ? i[n] = r : delete i[n]);
  1633. return reviver.call(e, t, i)
  1634. }
  1635. var j;
  1636. if (text = String(text),
  1637. cx.lastIndex = 0,
  1638. cx.test(text) && (text = text.replace(cx, function(e) {
  1639. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1640. })),
  1641. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1642. return j = eval("(" + text + ")"),
  1643. "function" == typeof reviver ? walk({
  1644. "": j
  1645. }, "") : j;
  1646. throw new SyntaxError("JSON.parse")
  1647. }
  1648. )
  1649. }(),
  1650. !function(e, t, n) {
  1651. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1652. }("domready", Keen.utils, function(e) {
  1653. function t(e) {
  1654. for (d = 1; e = r.shift(); )
  1655. e()
  1656. }
  1657. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1658. return o[l] && o[l](s, n = function() {
  1659. o.removeEventListener(s, n, i),
  1660. t()
  1661. }
  1662. , i),
  1663. c && o.attachEvent(u, n = function() {
  1664. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1665. t())
  1666. }
  1667. ),
  1668. e = c ? function(t) {
  1669. self != top ? d ? t() : r.push(t) : function() {
  1670. try {
  1671. a.doScroll("left")
  1672. } catch (n) {
  1673. return setTimeout(function() {
  1674. e(t)
  1675. }, 50)
  1676. }
  1677. t()
  1678. }()
  1679. }
  1680. : function(e) {
  1681. d ? e() : r.push(e)
  1682. }
  1683. });
  1684. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1685. if (loaded && cached) {
  1686. clients = cached.clients || {},
  1687. ready = cached.ready || [];
  1688. for (var instance in clients)
  1689. if (clients.hasOwnProperty(instance)) {
  1690. var client = clients[instance];
  1691. for (var method in Keen.prototype)
  1692. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1693. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1694. ,
  1695. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1696. ,
  1697. client._config && (client.configure.call(client, client._config),
  1698. delete client._config),
  1699. client._setGlobalProperties) {
  1700. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1701. client.setGlobalProperties.apply(client, globals[i]);
  1702. delete client._setGlobalProperties
  1703. }
  1704. if (client._addEvent) {
  1705. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1706. client.addEvent.apply(client, queue[i]);
  1707. delete client._addEvent
  1708. }
  1709. var callback = client._on || [];
  1710. if (client._on) {
  1711. for (var i = 0; i < callback.length; i++)
  1712. client.on.apply(client, callback[i]);
  1713. client.trigger("ready"),
  1714. delete client._on
  1715. }
  1716. }
  1717. for (var i = 0; i < ready.length; i++) {
  1718. var callback = ready[i];
  1719. Keen.on("ready", function() {
  1720. callback()
  1721. })
  1722. }
  1723. }
  1724. return Keen.loaded && setTimeout(function() {
  1725. Keen.utils.domready(function() {
  1726. Keen.trigger("ready")
  1727. })
  1728. }, 0),
  1729. Keen
  1730. });
  1731. !function() {
  1732. var t = window.analytics = window.analytics || [];
  1733. if (!t.initialize) {
  1734. if (t.invoked)
  1735. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1736. t.invoked = !0,
  1737. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1738. t.factory = function(e) {
  1739. return function() {
  1740. var n = Array.prototype.slice.call(arguments);
  1741. return n.unshift(e),
  1742. t.push(n),
  1743. t
  1744. }
  1745. }
  1746. ;
  1747. for (var e = 0; e < t.methods.length; e++) {
  1748. var n = t.methods[e];
  1749. t[n] = t.factory(n)
  1750. }
  1751. t.load = function(t) {
  1752. var e = document.createElement("script");
  1753. e.type = "text/javascript",
  1754. e.async = !0,
  1755. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1756. var n = document.getElementsByTagName("script")[0];
  1757. n.parentNode.insertBefore(e, n)
  1758. }
  1759. ,
  1760. t.SNIPPET_VERSION = "4.0.0"
  1761. }
  1762. }();
  1763. !function(i, e) {
  1764. "use strict";
  1765. var s = ""
  1766. , r = "?"
  1767. , o = "function"
  1768. , a = "undefined"
  1769. , n = "object"
  1770. , t = "major"
  1771. , d = "model"
  1772. , w = "name"
  1773. , l = "type"
  1774. , p = "vendor"
  1775. , m = "version"
  1776. , c = "architecture"
  1777. , u = "console"
  1778. , g = "mobile"
  1779. , f = "tablet"
  1780. , h = "smarttv"
  1781. , b = {
  1782. has: function(i, e) {
  1783. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1784. },
  1785. lowerize: function(i) {
  1786. return i.toLowerCase()
  1787. }
  1788. }
  1789. , y = {
  1790. rgx: function() {
  1791. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1792. var c = m[p]
  1793. , u = m[p + 1];
  1794. if (typeof i === a) {
  1795. i = {};
  1796. for (t in u)
  1797. d = u[t],
  1798. typeof d === n ? i[d[0]] = e : i[d] = e
  1799. }
  1800. for (s = r = 0; s < c.length; s++)
  1801. if (w = c[s].exec(this.getUA())) {
  1802. for (t = 0; t < u.length; t++)
  1803. l = w[++r],
  1804. d = u[t],
  1805. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1806. break
  1807. }
  1808. if (w)
  1809. break
  1810. }
  1811. return i
  1812. },
  1813. str: function(i, s) {
  1814. for (var o in s)
  1815. if (typeof s[o] === n && s[o].length > 0) {
  1816. for (var a = 0; a < s[o].length; a++)
  1817. if (b.has(s[o][a], i))
  1818. return o === r ? e : o
  1819. } else if (b.has(s[o], i))
  1820. return o === r ? e : o;
  1821. return i
  1822. }
  1823. }
  1824. , v = {
  1825. browser: {
  1826. oldsafari: {
  1827. major: {
  1828. 1: ["/8", "/1", "/3"],
  1829. 2: "/4",
  1830. "?": "/"
  1831. },
  1832. version: {
  1833. "1.0": "/8",
  1834. 1.2: "/1",
  1835. 1.3: "/3",
  1836. "2.0": "/412",
  1837. "2.0.2": "/416",
  1838. "2.0.3": "/417",
  1839. "2.0.4": "/419",
  1840. "?": "/"
  1841. }
  1842. }
  1843. },
  1844. device: {
  1845. sprint: {
  1846. model: {
  1847. "Evo Shift 4G": "7373KT"
  1848. },
  1849. vendor: {
  1850. HTC: "APA",
  1851. Sprint: "Sprint"
  1852. }
  1853. }
  1854. },
  1855. os: {
  1856. windows: {
  1857. version: {
  1858. ME: "4.90",
  1859. "NT 3.11": "NT3.51",
  1860. "NT 4.0": "NT4.0",
  1861. 2e3: "NT 5.0",
  1862. XP: ["NT 5.1", "NT 5.2"],
  1863. Vista: "NT 6.0",
  1864. 7: "NT 6.1",
  1865. 8: "NT 6.2",
  1866. 8.1: "NT 6.3",
  1867. RT: "ARM"
  1868. }
  1869. }
  1870. }
  1871. }
  1872. , k = {
  1873. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1874. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1875. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1876. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1877. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1878. }
  1879. , x = function(e) {
  1880. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1881. return this instanceof x ? (this.getBrowser = function() {
  1882. return y.rgx.apply(this, k.browser)
  1883. }
  1884. ,
  1885. this.getCPU = function() {
  1886. return y.rgx.apply(this, k.cpu)
  1887. }
  1888. ,
  1889. this.getDevice = function() {
  1890. return y.rgx.apply(this, k.device)
  1891. }
  1892. ,
  1893. this.getEngine = function() {
  1894. return y.rgx.apply(this, k.engine)
  1895. }
  1896. ,
  1897. this.getOS = function() {
  1898. return y.rgx.apply(this, k.os)
  1899. }
  1900. ,
  1901. this.getResult = function() {
  1902. return {
  1903. ua: this.getUA(),
  1904. browser: this.getBrowser(),
  1905. engine: this.getEngine(),
  1906. os: this.getOS(),
  1907. device: this.getDevice(),
  1908. cpu: this.getCPU()
  1909. }
  1910. }
  1911. ,
  1912. this.getUA = function() {
  1913. return r
  1914. }
  1915. ,
  1916. this.setUA = function(i) {
  1917. return r = i,
  1918. this
  1919. }
  1920. ,
  1921. void this.setUA(r)) : new x(e).getResult()
  1922. };
  1923. if (typeof exports !== a)
  1924. typeof module !== a && module.exports && (exports = module.exports = x),
  1925. exports.UAParser = x;
  1926. else if (i.UAParser = x,
  1927. typeof define === o && define.amd && define(function() {
  1928. return x
  1929. }),
  1930. typeof i.jQuery !== a) {
  1931. var A = i.jQuery
  1932. , _ = new x;
  1933. A.ua = _.getResult(),
  1934. A.ua.get = function() {
  1935. return _.getUA()
  1936. }
  1937. ,
  1938. A.ua.set = function(i) {
  1939. _.setUA(i);
  1940. var e = _.getResult();
  1941. for (var s in e)
  1942. A.ua[s] = e[s]
  1943. }
  1944. }
  1945. }(this);
  1946. window.Modernizr = function(n, e, t) {
  1947. function o(n) {
  1948. d.cssText = n
  1949. }
  1950. function r(n, e) {
  1951. return typeof n === e
  1952. }
  1953. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1954. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1955. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1956. return e in n && r(n.constructor.prototype[e], "undefined")
  1957. }
  1958. : function(n, e) {
  1959. return v.call(n, e)
  1960. }
  1961. ,
  1962. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1963. var e = this;
  1964. if ("function" != typeof e)
  1965. throw new TypeError;
  1966. var t = b.call(arguments, 1)
  1967. , o = function() {
  1968. if (this instanceof o) {
  1969. var r = function() {};
  1970. r.prototype = e.prototype;
  1971. var i = new r
  1972. , c = e.apply(i, t.concat(b.call(arguments)));
  1973. return Object(c) === c ? c : i
  1974. }
  1975. return e.apply(n, t.concat(b.call(arguments)))
  1976. };
  1977. return o
  1978. }
  1979. ),
  1980. y.webgl = function() {
  1981. return !!n.WebGLRenderingContext
  1982. }
  1983. ;
  1984. for (var h in y)
  1985. u(y, h) && (c = h.toLowerCase(),
  1986. f[c] = y[h](),
  1987. w.push((f[c] ? "" : "no-") + c));
  1988. return f.addTest = function(n, e) {
  1989. if ("object" == typeof n)
  1990. for (var o in n)
  1991. u(n, o) && f.addTest(o, n[o]);
  1992. else {
  1993. if (n = n.toLowerCase(),
  1994. f[n] !== t)
  1995. return f;
  1996. e = "function" == typeof e ? e() : e,
  1997. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1998. f[n] = e
  1999. }
  2000. return f
  2001. }
  2002. ,
  2003. o(""),
  2004. p = i = null,
  2005. f._version = a,
  2006. f
  2007. }(this, this.document);
  2008. !function(e, t, a) {
  2009. "use strict";
  2010. function n(t, h, m) {
  2011. function H(a) {
  2012. var n = 0
  2013. , i = Ee.length;
  2014. if (Ce.old = e.extend({}, Ce),
  2015. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2016. ke = Be[ge.horizontal ? "width" : "height"](),
  2017. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2018. Ee.length = 0,
  2019. Ce.start = 0,
  2020. Ce.end = q(ze - Ie, 0),
  2021. Re) {
  2022. n = Ne.length,
  2023. qe = Pe.children(ge.itemSelector),
  2024. Ne.length = 0;
  2025. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2026. ze = 0,
  2027. qe.each(function(t, a) {
  2028. var n = e(a)
  2029. , i = a.getBoundingClientRect()
  2030. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2031. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2032. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2033. , h = l + d + p
  2034. , m = !d || !p
  2035. , g = {};
  2036. g.el = a,
  2037. g.size = m ? l : h,
  2038. g.half = g.size / 2,
  2039. g.start = ze + (m ? d : 0),
  2040. g.center = g.start - E(Ie / 2 - g.size / 2),
  2041. g.end = g.start - Ie + g.size,
  2042. t || (ze += s),
  2043. ze += h,
  2044. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2045. t === v && (g.end += o,
  2046. ze += o,
  2047. f = m ? p : 0),
  2048. Ne.push(g),
  2049. r = g
  2050. }),
  2051. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2052. ze -= f,
  2053. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2054. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2055. }
  2056. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2057. Q(),
  2058. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2059. Te = d(Te, ge.minHandleSize, ke),
  2060. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2061. xe.end = ke - Te,
  2062. it || j()),
  2063. !we && Ie > 0) {
  2064. var p = Ce.start
  2065. , h = "";
  2066. if (Re)
  2067. e.each(Ne, function(e, t) {
  2068. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2069. Ee.push(p),
  2070. p += Ie,
  2071. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2072. });
  2073. else
  2074. for (; p - Ie < Ce.end; )
  2075. Ee.push(p),
  2076. p += Ie;
  2077. if (De[0] && i !== Ee.length) {
  2078. for (var m = 0; m < Ee.length; m++)
  2079. h += ge.pageBuilder.call(ye, m);
  2080. Ae = De.html(h).children(),
  2081. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2082. }
  2083. }
  2084. if (Oe.slideeSize = ze,
  2085. Oe.frameSize = Ie,
  2086. Oe.sbSize = ke,
  2087. Oe.handleSize = Te,
  2088. Re) {
  2089. a && null != ge.startAt && (W(ge.startAt),
  2090. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2091. var g = Ne[Oe.activeItem];
  2092. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2093. } else
  2094. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2095. pe("load")
  2096. }
  2097. function X(e, t, a) {
  2098. if (Re && at.released && !a) {
  2099. var n = $(e)
  2100. , i = e > Ce.start && e < Ce.end;
  2101. Le ? (i && (e = Ne[n.centerItem].center),
  2102. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2103. }
  2104. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2105. et.start = +new Date,
  2106. et.time = 0,
  2107. et.from = Ce.cur,
  2108. et.to = e,
  2109. et.delta = e - Ce.cur,
  2110. et.tweesing = at.tweese || at.init && !at.slidee,
  2111. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2112. at.tweese = 0,
  2113. e !== Ce.dest && (Ce.dest = e,
  2114. pe("change"),
  2115. it || Y()),
  2116. K(),
  2117. Q(),
  2118. Z(),
  2119. F()
  2120. }
  2121. function Y() {
  2122. if (ye.initialized) {
  2123. if (!it)
  2124. return it = w(Y),
  2125. void (at.released && pe("moveStart"));
  2126. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2127. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2128. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2129. et.to === Ce.cur ? (Ce.cur = et.to,
  2130. at.tweese = it = 0) : it = w(Y),
  2131. pe("move"),
  2132. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2133. !it && at.released && pe("moveEnd"),
  2134. j()
  2135. }
  2136. }
  2137. function j() {
  2138. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2139. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2140. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2141. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2142. }
  2143. function F() {
  2144. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2145. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2146. pe("activePage", _e.page))
  2147. }
  2148. function M() {
  2149. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2150. ot = at.init ? w(M) : 0,
  2151. tt.now = +new Date,
  2152. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2153. X(at.init ? tt.pos : E(tt.pos)),
  2154. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2155. tt.lastTime = tt.now
  2156. }
  2157. function L(e, t, n) {
  2158. if ("boolean" === i(t) && (n = t,
  2159. t = a),
  2160. t === a)
  2161. X(Ce[e], n);
  2162. else {
  2163. if (Le && "center" !== e)
  2164. return;
  2165. var r = ye.getPos(t);
  2166. r && X(r[e], n, !Le)
  2167. }
  2168. }
  2169. function R(e) {
  2170. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2171. }
  2172. function U(e) {
  2173. return R(l(e) && 0 > e ? e + Ne.length : e)
  2174. }
  2175. function W(e, t) {
  2176. var a = R(e);
  2177. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2178. qe.eq(a).addClass(ge.activeClass),
  2179. _e.active = Oe.activeItem = a,
  2180. Z(),
  2181. pe("active", a)),
  2182. a)
  2183. }
  2184. function $(e) {
  2185. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2186. var t = {}
  2187. , a = Me ? 0 : Ie / 2;
  2188. if (!we)
  2189. for (var n = 0, i = Ee.length; i > n; n++) {
  2190. if (e >= Ce.end || n === Ee.length - 1) {
  2191. t.activePage = Ee.length - 1;
  2192. break
  2193. }
  2194. if (e <= Ee[n] + a) {
  2195. t.activePage = n;
  2196. break
  2197. }
  2198. }
  2199. if (Re) {
  2200. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2201. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2202. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2203. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2204. s = c;
  2205. break
  2206. }
  2207. t.firstItem = l(r) ? r : 0,
  2208. t.centerItem = l(o) ? o : t.firstItem,
  2209. t.lastItem = l(s) ? s : t.centerItem
  2210. }
  2211. return t
  2212. }
  2213. function Q(t) {
  2214. e.extend(Oe, $(t))
  2215. }
  2216. function Z() {
  2217. var e = Ce.dest <= Ce.start
  2218. , t = Ce.dest >= Ce.end
  2219. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2220. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2221. Je.is("button,input") && Je.prop("disabled", e),
  2222. Ke.is("button,input") && Ke.prop("disabled", t),
  2223. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2224. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2225. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2226. Qe.is("button,input") && Qe.prop("disabled", e),
  2227. $e.is("button,input") && $e.prop("disabled", t)),
  2228. Re && null != Oe.activeItem) {
  2229. var n = 0 === Oe.activeItem
  2230. , i = Oe.activeItem >= Ne.length - 1
  2231. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2232. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2233. Ze.is("button,input") && Ze.prop("disabled", n),
  2234. Ge.is("button,input") && Ge.prop("disabled", i),
  2235. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2236. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2237. }
  2238. }
  2239. function G(e, t, a) {
  2240. if (e = U(e),
  2241. t = U(t),
  2242. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2243. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2244. var n = t > e ? e : a ? t : t - 1
  2245. , i = e > t ? e : a ? t + 1 : t
  2246. , r = e > t;
  2247. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2248. H()
  2249. }
  2250. }
  2251. function J(e, t) {
  2252. for (var a = 0, n = Ve[e].length; n > a; a++)
  2253. if (Ve[e][a] === t)
  2254. return a;
  2255. return -1
  2256. }
  2257. function K() {
  2258. at.released && !ye.isPaused && ye.resume()
  2259. }
  2260. function V(e) {
  2261. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2262. }
  2263. function _() {
  2264. at.history[0] = at.history[1],
  2265. at.history[1] = at.history[2],
  2266. at.history[2] = at.history[3],
  2267. at.history[3] = at.delta
  2268. }
  2269. function ee(e) {
  2270. at.released = 0,
  2271. at.source = e,
  2272. at.slidee = "slidee" === e
  2273. }
  2274. function te(t) {
  2275. var a = "touchstart" === t.type
  2276. , n = t.data.source
  2277. , i = "slidee" === n;
  2278. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2279. ee(n),
  2280. at.init = 0,
  2281. at.$source = e(t.target),
  2282. at.touch = a,
  2283. at.pointer = a ? t.originalEvent.touches[0] : t,
  2284. at.initX = at.pointer.pageX,
  2285. at.initY = at.pointer.pageY,
  2286. at.initPos = i ? Ce.cur : xe.cur,
  2287. at.start = +new Date,
  2288. at.time = 0,
  2289. at.path = 0,
  2290. at.delta = 0,
  2291. at.locked = 0,
  2292. at.history = [0, 0, 0, 0],
  2293. at.pathToLock = i ? a ? 30 : 10 : 0,
  2294. b.on(a ? z : I, ae),
  2295. ye.pause(1),
  2296. (i ? Pe : Se).addClass(ge.draggedClass),
  2297. pe("moveStart"),
  2298. i && (rt = setInterval(_, 10)))
  2299. }
  2300. function ae(e) {
  2301. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2302. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2303. at.pathX = at.pointer.pageX - at.initX,
  2304. at.pathY = at.pointer.pageY - at.initY,
  2305. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2306. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2307. at.released || !(at.path < 1)) {
  2308. if (!at.init) {
  2309. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2310. return ne();
  2311. at.init = 1
  2312. }
  2313. r(e),
  2314. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2315. at.$source.on(B, s)),
  2316. at.released && (ne(),
  2317. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2318. at.delta += at.swing,
  2319. at.tweese = x(at.swing) > 10)),
  2320. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2321. }
  2322. }
  2323. function ne() {
  2324. clearInterval(rt),
  2325. at.released = !0,
  2326. b.off(at.touch ? z : I, ae),
  2327. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2328. setTimeout(function() {
  2329. at.$source.off(B, s)
  2330. }),
  2331. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2332. ye.resume(1),
  2333. at.init = 0
  2334. }
  2335. function ie(t) {
  2336. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2337. }
  2338. function re() {
  2339. ye.stop(),
  2340. b.off("mouseup", re)
  2341. }
  2342. function se(e) {
  2343. switch (r(e),
  2344. this) {
  2345. case $e[0]:
  2346. case Qe[0]:
  2347. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2348. b.on("mouseup", re);
  2349. break;
  2350. case Ze[0]:
  2351. ye.prev();
  2352. break;
  2353. case Ge[0]:
  2354. ye.next();
  2355. break;
  2356. case Je[0]:
  2357. ye.prevPage();
  2358. break;
  2359. case Ke[0]:
  2360. ye.nextPage()
  2361. }
  2362. }
  2363. function oe(e) {
  2364. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2365. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2366. Re ? (p = +new Date,
  2367. nt.last < p - nt.resetTime && (nt.delta = 0),
  2368. nt.last = p,
  2369. nt.delta += nt.curDelta,
  2370. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2371. nt.delta %= 1),
  2372. nt.finalDelta) : nt.curDelta
  2373. }
  2374. function le(e) {
  2375. e.originalEvent[g] = ye;
  2376. var t = +new Date;
  2377. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2378. return void (O = t);
  2379. if (ge.scrollBy && Ce.start !== Ce.end) {
  2380. var a = oe(e.originalEvent);
  2381. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2382. ye.slideBy(ge.scrollBy * a)
  2383. }
  2384. }
  2385. function ce(e) {
  2386. ge.clickBar && e.target === Be[0] && (r(e),
  2387. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2388. }
  2389. function de(e) {
  2390. if (ge.keyboardNavBy)
  2391. switch (e.which) {
  2392. case ge.horizontal ? 37 : 38:
  2393. r(e),
  2394. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2395. break;
  2396. case ge.horizontal ? 39 : 40:
  2397. r(e),
  2398. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2399. }
  2400. }
  2401. function ue(e) {
  2402. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2403. }
  2404. function fe() {
  2405. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2406. }
  2407. function ve(e) {
  2408. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2409. }
  2410. function pe(e, t) {
  2411. if (Ve[e]) {
  2412. for (me = Ve[e].length,
  2413. T.length = 0,
  2414. he = 0; me > he; he++)
  2415. T.push(Ve[e][he]);
  2416. for (he = 0; me > he; he++)
  2417. T[he].call(ye, e, t)
  2418. }
  2419. }
  2420. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2421. start: 0,
  2422. center: 0,
  2423. end: 0,
  2424. cur: 0,
  2425. dest: 0
  2426. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2427. start: 0,
  2428. end: 0,
  2429. cur: 0
  2430. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2431. firstItem: 0,
  2432. lastItem: 0,
  2433. centerItem: 0,
  2434. activeItem: null,
  2435. activePage: 0
  2436. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2437. released: 1
  2438. }, nt = {
  2439. last: 0,
  2440. delta: 0,
  2441. resetTime: 200
  2442. }, it = 0, rt = 0, st = 0, ot = 0;
  2443. we || (t = be[0]),
  2444. ye.initialized = 0,
  2445. ye.frame = t,
  2446. ye.slidee = Pe[0],
  2447. ye.pos = Ce,
  2448. ye.rel = Oe,
  2449. ye.items = Ne,
  2450. ye.pages = Ee,
  2451. ye.isPaused = 0,
  2452. ye.options = ge,
  2453. ye.dragging = at,
  2454. ye.reload = function() {
  2455. H()
  2456. }
  2457. ,
  2458. ye.getPos = function(e) {
  2459. if (Re) {
  2460. var t = R(e);
  2461. return -1 !== t && Ne[t]
  2462. }
  2463. var a = Pe.find(e).eq(0);
  2464. if (a[0]) {
  2465. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2466. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2467. return {
  2468. start: n,
  2469. center: n - Ie / 2 + i / 2,
  2470. end: n - Ie + i,
  2471. size: i
  2472. }
  2473. }
  2474. return !1
  2475. }
  2476. ,
  2477. ye.moveBy = function(e) {
  2478. tt.speed = e,
  2479. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2480. tt.startPos = Ce.cur,
  2481. ee("button"),
  2482. at.init = 1,
  2483. pe("moveStart"),
  2484. y(ot),
  2485. M())
  2486. }
  2487. ,
  2488. ye.stop = function() {
  2489. "button" === at.source && (at.init = 0,
  2490. at.released = 1)
  2491. }
  2492. ,
  2493. ye.prev = function() {
  2494. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2495. }
  2496. ,
  2497. ye.next = function() {
  2498. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2499. }
  2500. ,
  2501. ye.prevPage = function() {
  2502. ye.activatePage(Oe.activePage - 1)
  2503. }
  2504. ,
  2505. ye.nextPage = function() {
  2506. ye.activatePage(Oe.activePage + 1)
  2507. }
  2508. ,
  2509. ye.slideBy = function(e, t) {
  2510. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2511. }
  2512. ,
  2513. ye.slideTo = function(e, t) {
  2514. X(e, t)
  2515. }
  2516. ,
  2517. ye.toStart = function(e, t) {
  2518. L("start", e, t)
  2519. }
  2520. ,
  2521. ye.toEnd = function(e, t) {
  2522. L("end", e, t)
  2523. }
  2524. ,
  2525. ye.toCenter = function(e, t) {
  2526. L("center", e, t)
  2527. }
  2528. ,
  2529. ye.getIndex = R,
  2530. ye.activate = function(e, t) {
  2531. var a = W(e);
  2532. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2533. }
  2534. ,
  2535. ye.activatePage = function(e, t) {
  2536. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2537. }
  2538. ,
  2539. ye.resume = function(e) {
  2540. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2541. st ? st = clearTimeout(st) : pe("resume"),
  2542. st = setTimeout(function() {
  2543. switch (pe("cycle"),
  2544. ge.cycleBy) {
  2545. case "items":
  2546. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2547. break;
  2548. case "pages":
  2549. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2550. }
  2551. }, ge.cycleInterval))
  2552. }
  2553. ,
  2554. ye.pause = function(e) {
  2555. e < ye.isPaused || (ye.isPaused = e || 100,
  2556. st && (st = clearTimeout(st),
  2557. pe("pause")))
  2558. }
  2559. ,
  2560. ye.toggle = function() {
  2561. ye[st ? "pause" : "resume"]()
  2562. }
  2563. ,
  2564. ye.set = function(t, a) {
  2565. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2566. }
  2567. ,
  2568. ye.add = function(t, a) {
  2569. var n = e(t);
  2570. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2571. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2572. H()
  2573. }
  2574. ,
  2575. ye.remove = function(t) {
  2576. if (Re) {
  2577. var a = U(t);
  2578. if (a > -1) {
  2579. qe.eq(a).remove();
  2580. var n = a === Oe.activeItem;
  2581. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2582. H(),
  2583. n && (_e.active = null,
  2584. ye.activate(Oe.activeItem))
  2585. }
  2586. } else
  2587. e(t).remove(),
  2588. H()
  2589. }
  2590. ,
  2591. ye.moveAfter = function(e, t) {
  2592. G(e, t, 1)
  2593. }
  2594. ,
  2595. ye.moveBefore = function(e, t) {
  2596. G(e, t)
  2597. }
  2598. ,
  2599. ye.on = function(e, t) {
  2600. if ("object" === i(e))
  2601. for (var a in e)
  2602. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2603. else if ("function" === i(t))
  2604. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2605. Ve[n[r]] = Ve[n[r]] || [],
  2606. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2607. else if ("array" === i(t))
  2608. for (var o = 0, l = t.length; l > o; o++)
  2609. ye.on(e, t[o])
  2610. }
  2611. ,
  2612. ye.one = function(e, t) {
  2613. function a() {
  2614. t.apply(ye, arguments),
  2615. ye.off(e, a)
  2616. }
  2617. ye.on(e, a)
  2618. }
  2619. ,
  2620. ye.off = function(e, t) {
  2621. if (t instanceof Array)
  2622. for (var a = 0, n = t.length; n > a; a++)
  2623. ye.off(e, t[a]);
  2624. else
  2625. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2626. if (Ve[i[r]] = Ve[i[r]] || [],
  2627. null == t)
  2628. Ve[i[r]].length = 0;
  2629. else {
  2630. var o = J(i[r], t);
  2631. -1 !== o && Ve[i[r]].splice(o, 1)
  2632. }
  2633. }
  2634. ,
  2635. ye.destroy = function() {
  2636. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2637. b.off("keydown", de),
  2638. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2639. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2640. De.empty(),
  2641. we || (be.off("." + g),
  2642. He.restore(),
  2643. Xe.restore(),
  2644. Ye.restore(),
  2645. je.restore(),
  2646. e.removeData(t, g)),
  2647. Ne.length = Ee.length = 0,
  2648. _e = {},
  2649. ye.initialized = 0,
  2650. ye
  2651. }
  2652. ,
  2653. ye.init = function() {
  2654. if (!ye.initialized) {
  2655. ye.on(m);
  2656. var e = ["overflow", "position"]
  2657. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2658. He.save.apply(He, e),
  2659. Ye.save.apply(Ye, e),
  2660. Xe.save.apply(Xe, t),
  2661. je.save.apply(je, t);
  2662. var a = Se;
  2663. return we || (a = a.add(Pe),
  2664. be.css("overflow", "hidden"),
  2665. f || "static" !== be.css("position") || be.css("position", "relative")),
  2666. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2667. a.css({
  2668. position: "absolute"
  2669. })),
  2670. ge.forward && $e.on(S, se),
  2671. ge.backward && Qe.on(S, se),
  2672. ge.prev && Ze.on(B, se),
  2673. ge.next && Ge.on(B, se),
  2674. ge.prevPage && Je.on(B, se),
  2675. ge.nextPage && Ke.on(B, se),
  2676. Ue.on(C, le),
  2677. Be[0] && Be.on(B, ce),
  2678. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2679. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2680. We.on(P, {
  2681. source: "slidee"
  2682. }, te),
  2683. Se && Se.on(P, {
  2684. source: "handle"
  2685. }, te),
  2686. b.on("keydown", de),
  2687. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2688. be.on("scroll." + g, o)),
  2689. ye.initialized = 1,
  2690. H(!0),
  2691. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2692. ye
  2693. }
  2694. }
  2695. }
  2696. function i(e) {
  2697. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2698. }
  2699. function r(e, t) {
  2700. e.preventDefault(),
  2701. t && e.stopPropagation()
  2702. }
  2703. function s(t) {
  2704. r(t, 1),
  2705. e(this).off(t.type, s)
  2706. }
  2707. function o() {
  2708. this.scrollLeft = 0,
  2709. this.scrollTop = 0
  2710. }
  2711. function l(e) {
  2712. return !isNaN(parseFloat(e)) && isFinite(e)
  2713. }
  2714. function c(e, t) {
  2715. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2716. }
  2717. function d(e, t, a) {
  2718. return t > e ? t : e > a ? a : e
  2719. }
  2720. function u(e) {
  2721. var t = {};
  2722. return t.style = {},
  2723. t.save = function() {
  2724. if (e && e.nodeType) {
  2725. for (var a = 0; a < arguments.length; a++)
  2726. t.style[arguments[a]] = e.style[arguments[a]];
  2727. return t
  2728. }
  2729. }
  2730. ,
  2731. t.restore = function() {
  2732. if (e && e.nodeType) {
  2733. for (var a in t.style)
  2734. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2735. return t
  2736. }
  2737. }
  2738. ,
  2739. t
  2740. }
  2741. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2742. b.on(C, function(e) {
  2743. var t = e.originalEvent[g]
  2744. , a = +new Date;
  2745. (!t || t.options.scrollHijack < a - O) && (O = a)
  2746. }),
  2747. function(e) {
  2748. function t(e) {
  2749. var t = (new Date).getTime()
  2750. , n = Math.max(0, 16 - (t - a))
  2751. , i = setTimeout(e, n);
  2752. return a = t,
  2753. i
  2754. }
  2755. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2756. var a = (new Date).getTime()
  2757. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2758. y = function(t) {
  2759. n.call(e, t)
  2760. }
  2761. }(window),
  2762. function() {
  2763. function e(e) {
  2764. for (var n = 0, i = t.length; i > n; n++) {
  2765. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2766. if (null != a.style[r])
  2767. return r
  2768. }
  2769. }
  2770. var t = ["", "webkit", "moz", "ms", "o"]
  2771. , a = document.createElement("div");
  2772. f = e("transform"),
  2773. v = e("perspective") ? "translateZ(0) " : ""
  2774. }(),
  2775. t[m] = n,
  2776. e.fn[h] = function(t, a) {
  2777. var r, s;
  2778. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2779. s = Array.prototype.slice.call(arguments, 1)),
  2780. t = {}),
  2781. this.each(function(i, o) {
  2782. var l = e.data(o, g);
  2783. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2784. })
  2785. }
  2786. ,
  2787. n.defaults = {
  2788. slidee: null,
  2789. horizontal: !1,
  2790. itemNav: null,
  2791. itemSelector: null,
  2792. smart: !1,
  2793. activateOn: null,
  2794. activateMiddle: !1,
  2795. scrollSource: null,
  2796. scrollBy: 0,
  2797. scrollHijack: 300,
  2798. scrollTrap: !1,
  2799. dragSource: null,
  2800. mouseDragging: !1,
  2801. touchDragging: !1,
  2802. releaseSwing: !1,
  2803. swingSpeed: .2,
  2804. elasticBounds: !1,
  2805. interactive: null,
  2806. scrollBar: null,
  2807. dragHandle: !1,
  2808. dynamicHandle: !1,
  2809. minHandleSize: 50,
  2810. clickBar: !1,
  2811. syncSpeed: .5,
  2812. pagesBar: null,
  2813. activatePageOn: null,
  2814. pageBuilder: function(e) {
  2815. return "<li>" + (e + 1) + "</li>"
  2816. },
  2817. forward: null,
  2818. backward: null,
  2819. prev: null,
  2820. next: null,
  2821. prevPage: null,
  2822. nextPage: null,
  2823. cycleBy: null,
  2824. cycleInterval: 5e3,
  2825. pauseOnHover: !1,
  2826. startPaused: !1,
  2827. moveBy: 300,
  2828. speed: 0,
  2829. easing: "swing",
  2830. startAt: null,
  2831. keyboardNavBy: null,
  2832. draggedClass: "dragged",
  2833. activeClass: "active",
  2834. disabledClass: "disabled"
  2835. }
  2836. }(jQuery, window);
  2837. !function e(t, i, n) {
  2838. function r(a, s) {
  2839. if (!i[a]) {
  2840. if (!t[a]) {
  2841. var l = "function" == typeof require && require;
  2842. if (!s && l)
  2843. return l(a, !0);
  2844. if (o)
  2845. return o(a, !0);
  2846. var c = new Error("Cannot find module '" + a + "'");
  2847. throw c.code = "MODULE_NOT_FOUND",
  2848. c
  2849. }
  2850. var h = i[a] = {
  2851. exports: {}
  2852. };
  2853. t[a][0].call(h.exports, function(e) {
  2854. var i = t[a][1][e];
  2855. return r(i ? i : e)
  2856. }, h, h.exports, e, t, i, n)
  2857. }
  2858. return i[a].exports
  2859. }
  2860. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2861. r(n[a]);
  2862. return r
  2863. }({
  2864. 1: [function(e, t, i) {
  2865. (function(i) {
  2866. "use strict";
  2867. function n(e) {
  2868. this.player = null,
  2869. this.director = null,
  2870. this.modelManager = null,
  2871. this.container = null,
  2872. this.tagManager = null,
  2873. this.fadeInSpeed = e,
  2874. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2875. }
  2876. var r = e("three")
  2877. , o = e("./util/logger")
  2878. , a = (e("./util/common"),
  2879. e("./enum/PlayerEvents"))
  2880. , s = e("./enum/DirectorEvents")
  2881. , l = e("./settings")
  2882. , c = e("./enum/Viewmode")
  2883. , h = (e("./enum/WarpStyle"),
  2884. e("./enum/BlackoutStyle"),
  2885. e("./enum/ModelManagerEvents"))
  2886. , u = e("./enum/tagEvents")
  2887. , d = e("./util/transitions")
  2888. , p = e("./util/lerp")
  2889. , f = new o(i);
  2890. //window.THREE = r;
  2891. n.prototype.init = function(e, t, i, n, r) {
  2892. window.app = this;
  2893. this.player = t,
  2894. this.director = e,
  2895. this.modelManager = i,
  2896. this.tagManager = n,
  2897. this.container = r,
  2898. this.updateModel(),
  2899. this.bindEvents()
  2900. }
  2901. ,
  2902. n.prototype.bindEvents = function() {
  2903. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2904. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2905. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2906. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2907. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2908. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2909. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2910. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2911. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2912. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2913. }
  2914. ,
  2915. n.prototype.updateModel = function() {
  2916. //模型this.model
  2917. this.model = this.modelManager.getActiveModel()
  2918. }
  2919. ,
  2920. n.prototype.handleWarpStarted = function() {
  2921. this.hidePlayerReticule()
  2922. }
  2923. ,
  2924. n.prototype.ontagActivated = function() {
  2925. this.hidePlayerReticule()
  2926. }
  2927. ,
  2928. n.prototype.onNavigationTotag = function() {
  2929. this.hidePlayerReticule()
  2930. }
  2931. ,
  2932. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2933. var n = this.modelManager.getActiveModel()
  2934. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2935. n.fadePanoMarkers(r),
  2936. n.setMode(t)
  2937. }
  2938. ,
  2939. n.prototype.handlePlayerModeChanged = function(e, t) {
  2940. var i = this.modelManager.getActiveModel()
  2941. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2942. i.setSide(n),
  2943. i.setMode(t)
  2944. }
  2945. ,
  2946. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2947. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2948. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2949. }
  2950. ,
  2951. n.prototype.handleActionInterruption = function() {}
  2952. ,
  2953. n.prototype.handleStartInside = function(e) {
  2954. var t = l[this.player.mode]
  2955. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2956. this.fadeIn(this.fadeInSpeed),
  2957. this.model.alpha = 0,
  2958. this.model.skybox.material.uniforms.opacity.value = 1,
  2959. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2960. var n = this.player.reticule;
  2961. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2962. }
  2963. ,
  2964. n.prototype.handleStartOutside = function(e) {
  2965. this.fadeIn(e)
  2966. }
  2967. ,
  2968. n.prototype.fadeIn = function(e) {
  2969. null !== e && void 0 !== e || (e = 2e3,
  2970. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2971. $(this.container).fadeIn(e)
  2972. }
  2973. ,
  2974. n.prototype.hidePlayerReticule = function() {
  2975. this.player.reticule.hide()
  2976. }
  2977. ,
  2978. t.exports = n
  2979. }
  2980. ).call(this, "/js/DisplayController.js")
  2981. }
  2982. , {
  2983. "./enum/BlackoutStyle": 18,
  2984. "./enum/DirectorEvents": 23,
  2985. "./enum/tagEvents": 32,
  2986. "./enum/ModelManagerEvents": 33,
  2987. "./enum/PlayerEvents": 40,
  2988. "./enum/Viewmode": 51,
  2989. "./enum/WarpStyle": 52,
  2990. "./settings": 166,
  2991. "./util/common": 185,
  2992. "./util/lerp": 188,
  2993. "./util/logger": 189,
  2994. "./util/transitions": 195,
  2995. three: 217
  2996. }],
  2997. 2: [function(e, t, i) {
  2998. "use strict";
  2999. function n() {
  3000. this.baseStartTime = performance.timing.navigationStart,
  3001. this.loadingStartTime = null,
  3002. this.waitingStartTime = null,
  3003. this.appReadyTime = null
  3004. }
  3005. n.prototype.setBaseStartTime = function(e) {
  3006. this.baseStartTime = e || Date.now()
  3007. }
  3008. ,
  3009. n.prototype.setWaitingStartTime = function(e) {
  3010. this.waitingStartTime = e || Date.now()
  3011. }
  3012. ,
  3013. n.prototype.setLoadingStartTime = function(e) {
  3014. this.loadingStartTime = e || Date.now()
  3015. }
  3016. ,
  3017. n.prototype.setAppReadyTime = function(e) {
  3018. this.appReadyTime = e || Date.now()
  3019. }
  3020. ,
  3021. n.prototype.calcFullLoadingTime = function() {
  3022. var e = this.appReadyTime - this.baseStartTime;
  3023. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3024. e
  3025. }
  3026. ,
  3027. t.exports = n
  3028. }
  3029. , {}],
  3030. 3: [function(e, t, i) {
  3031. (function(i) {
  3032. "use strict";
  3033. function n() {
  3034. return 100 * Math.random()
  3035. }
  3036. var r = e("./util/logger")
  3037. , o = e("./util/browser")
  3038. , a = new r(i)
  3039. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3040. initialized: !1,
  3041. init: function(e, t) {
  3042. if (t = t || {},
  3043. !this.initialized) {
  3044. this.initialized = !0,
  3045. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3046. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3047. for (var i in e) {
  3048. var r = i.match("^sc_tilegen_([0-9]+)$");
  3049. r && (s.tilegen = n() < parseInt(r[1]));
  3050. var l = i.match("^sc_imgopt_([0-9]+)$");
  3051. l && (s.imgopt = n() < parseInt(l[1]))
  3052. }
  3053. for (var c in t)
  3054. s[c] = t[c],
  3055. a.debug("A/B override:", c, s[c])
  3056. }
  3057. },
  3058. changeIfTileGenerating: function(e) {
  3059. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3060. e += ""),
  3061. e
  3062. },
  3063. changeIfImageOptimzing: function(e) {
  3064. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3065. e += ""),
  3066. e
  3067. },
  3068. tilegen: !1,
  3069. imgopt: !1
  3070. };
  3071. t.exports = s
  3072. }
  3073. ).call(this, "/js/ab.js")
  3074. }
  3075. , {
  3076. "./util/browser": 182,
  3077. "./util/logger": 189
  3078. }],
  3079. 4: [function(e, t, i) {
  3080. (function(i) {
  3081. "use strict";
  3082. function n() {
  3083. return {
  3084. addons: [{
  3085. name: "keen:ua_parser",
  3086. input: {
  3087. ua_string: "user_agent"
  3088. },
  3089. output: "parsed_user_agent"
  3090. }]
  3091. }
  3092. }
  3093. function r(e, t, i, n) {
  3094. function r(t) {
  3095. l[t.sid] = !0;
  3096. var i = t.billboard.media && t.billboard.media.type
  3097. , n = {
  3098. tag_id: t.sid,
  3099. tags_visited: Object.keys(l).length,
  3100. tag_count: Object.keys(e.tags).length,
  3101. tag_view_count: ++E,
  3102. has_media: !!i
  3103. };
  3104. i && (n.media_type = i),
  3105. u("tag_opened", n)
  3106. }
  3107. var l = {}
  3108. , h = Date.now() - N
  3109. , f = null;
  3110. n && (f = Date.now() - window.navigationStart);
  3111. var g;
  3112. try {
  3113. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3114. } catch (e) {
  3115. g = !1
  3116. }
  3117. var v, A = e.supportsVR;
  3118. A || (v = "VR disabled at the model/account level",
  3119. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3120. u("model_loaded", {
  3121. duration: h,
  3122. duration_from_navigation_start: f,
  3123. has_hlr: g,
  3124. has_vr: A,
  3125. vr_reason: v
  3126. });
  3127. var I = 0;
  3128. e.panos.forEach(function(e) {
  3129. e.on("enter", function() {
  3130. c("pano_viewed", {
  3131. pano_id: e.id,
  3132. pano_view_count: ++I,
  3133. alignment_type: e.alignmentType,
  3134. interaction_source: O,
  3135. navigation_source: p
  3136. })
  3137. })
  3138. });
  3139. var E = 0;
  3140. for (var T in e.tags)
  3141. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3142. t.on("tour_auto", function(e) {
  3143. p = "tour_" + e
  3144. }),
  3145. t.on("tour_manual", function(e) {
  3146. O = "gui-" + e,
  3147. p = "tour_manual"
  3148. }),
  3149. i.on(C.InteractionKey, function() {
  3150. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3151. }),
  3152. i.on(C.InteractionDirect, function() {
  3153. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3154. }),
  3155. o(t),
  3156. a(),
  3157. s()
  3158. }
  3159. function o(e) {
  3160. I.on(T.OPENED, function() {
  3161. c("showcase_share_intent", {
  3162. pano_id: e.currentPano && e.currentPano.id
  3163. })
  3164. }),
  3165. I.on(T.LINK_CLICKED, function(t) {
  3166. c("showcase_share_action", {
  3167. channel: t.channel,
  3168. pano_id: e.currentPano && e.currentPano.id
  3169. })
  3170. }),
  3171. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3172. c("showcase_share_origin_link_clicked")
  3173. })
  3174. }
  3175. function a() {}
  3176. function s() {
  3177. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3178. gui_action: "click_vr_button"
  3179. })),
  3180. b.on(S.LAUNCH, function(e) {
  3181. c("showcase_gui", {
  3182. gui_action: "launch_vr",
  3183. vr_platform: e.vr_platform,
  3184. vr_app: e.vr_app
  3185. })
  3186. }),
  3187. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3188. gui_action: "vr_modal_prev"
  3189. })),
  3190. b.on(S.NEXT, function(e) {
  3191. c("showcase_gui", {
  3192. gui_action: e.nextAction
  3193. })
  3194. }),
  3195. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3196. gui_action: "vr_modal_close"
  3197. })),
  3198. b.on(S.falseICECHOSEN, function(e) {
  3199. c("showcase_gui", {
  3200. gui_action: e.name + " "
  3201. })
  3202. }),
  3203. b.on(S.STORE, function(e) {
  3204. c("showcase_gui", {
  3205. gui_action: "launch_store",
  3206. store: e
  3207. })
  3208. })
  3209. }
  3210. function l(e, t) {
  3211. if (f)
  3212. try {
  3213. f.addEvent(e, v.extendObject({
  3214. host: window.location.host,
  3215. keen: n(),
  3216. user_agent: "${keen.user_agent}",
  3217. referrer: {
  3218. url: v.normalizeUrl(document.referrer),
  3219. domain: v.domainFromUrl(document.referrer),
  3220. url_original: document.referrer
  3221. },
  3222. embedded: m.inIframe(),
  3223. is_mobile: m.isMobile(),
  3224. version: "2.25.6-0-gd87e5b1"
  3225. }, t))
  3226. } catch (e) {
  3227. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3228. }
  3229. }
  3230. function c(e, t) {
  3231. if (t = t || {},
  3232. L)
  3233. try {
  3234. window.analytics.track(e, v.extendObject(t, B), {
  3235. context: {
  3236. app: {
  3237. name: "showcase",
  3238. version: "2.25.6-0-gd87e5b1"
  3239. },
  3240. screen: {
  3241. width: window.screen.width,
  3242. height: window.screen.height,
  3243. density: window.devicePixelRatio
  3244. }
  3245. }
  3246. })
  3247. } catch (t) {
  3248. console.warn("Failed to send data to segment for " + e)
  3249. }
  3250. }
  3251. function h(e, t) {
  3252. if (t = t || {},
  3253. navigator.sendBeacon && L)
  3254. try {
  3255. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3256. event: e,
  3257. anonymousId: window.analytics.user().anonymousId(),
  3258. properties: v.extendObject(t, B),
  3259. writeKey: L,
  3260. sentAt: Date.now(),
  3261. type: "track",
  3262. context: {
  3263. userAgent: m.userAgent(),
  3264. library: {
  3265. name: "showcase-beacon",
  3266. version: "2.25.6-0-gd87e5b1"
  3267. },
  3268. app: {
  3269. name: "showcase",
  3270. version: "2.25.6-0-gd87e5b1"
  3271. }
  3272. }
  3273. }))
  3274. } catch (e) {
  3275. console.warn("Failed to send async segment request")
  3276. }
  3277. }
  3278. function u(e, t) {
  3279. t = t || {},
  3280. c(e, t)
  3281. }
  3282. function d(e, t) {
  3283. O = e === C.InteractionGui ? "gui-" + t : e,
  3284. p = "self_guided"
  3285. }
  3286. var p, f, g = (e("three"),
  3287. e("./util/ajax"),
  3288. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3289. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3290. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3291. t.exports = {
  3292. report: function(e, t, i, n) {
  3293. l("Session starts", {
  3294. model: e,
  3295. status: t,
  3296. loadtime: Date.now() - (N || Date.now()),
  3297. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3298. autoplay: i,
  3299. quickstart: n,
  3300. ab_tilegen: g.tilegen,
  3301. ab_imgopt: g.imgopt
  3302. })
  3303. },
  3304. impression: function(e) {
  3305. e = e || {};
  3306. var t = void 0 === e.isVisible || e.isVisible
  3307. , i = (void 0 !== e.immediate && e.immediate,
  3308. window.location.search.substr(1).split("&"));
  3309. u("impression", {
  3310. visible: t,
  3311. url_params: i
  3312. })
  3313. },
  3314. initKeen: function(e) {
  3315. return e.token && e.appId ? void (f = new Keen({
  3316. projectId: e.appId,
  3317. writeKey: e.token,
  3318. readKey: "",
  3319. requestType: "xhr"
  3320. })) : void P.warn("no keen token/appId")
  3321. },
  3322. initSegment: function(e) {
  3323. return e.token ? (L = e.token,
  3324. window.analytics.load(e.token),
  3325. B = {
  3326. model_id: e.model,
  3327. start_source: e.startSource,
  3328. autoplay: e.autoplay,
  3329. quickstart: e.quickstart,
  3330. language_tag: A.languageTag,
  3331. is_mobile: m.isMobile(),
  3332. iframe: m.inIframe(),
  3333. aspect_ratio: m.aspectRatio(),
  3334. session_id: F,
  3335. window: {
  3336. width: $("#player").width(),
  3337. height: $("#player").height()
  3338. },
  3339. platform: {
  3340. browser: {
  3341. name: $.ua.browser.name,
  3342. major: $.ua.browser.major,
  3343. version: $.ua.browser.version
  3344. },
  3345. os: {
  3346. name: $.ua.os.name,
  3347. version: $.ua.os.version
  3348. },
  3349. device: {
  3350. vendor: $.ua.device.vendor,
  3351. model: $.ua.device.model,
  3352. type: $.ua.device.type
  3353. }
  3354. }
  3355. },
  3356. D = Math.random() < A.analytics.sessionTrackingRate,
  3357. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3358. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3359. },
  3360. sessionStart: function(e) {
  3361. P.debug("analytics user_session_start"),
  3362. c("session_started"),
  3363. N = Date.now(),
  3364. window.addEventListener("unload", function() {
  3365. h("session_ended", {
  3366. duration: Date.now() - N
  3367. })
  3368. })
  3369. },
  3370. modelLoaded: function(e, t, i, n) {
  3371. r(e, t, i, n)
  3372. },
  3373. loadComplete: function(e) {
  3374. var t = {
  3375. time_to_app_start: e
  3376. };
  3377. c("load_times", t)
  3378. },
  3379. track: function(e, t) {
  3380. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3381. c(e, t))
  3382. },
  3383. trackAlways: function(e, t) {
  3384. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3385. c(e, t)
  3386. },
  3387. getSessionId: function() {
  3388. return F
  3389. },
  3390. updateInteraction: d
  3391. }
  3392. }
  3393. ).call(this, "/js/analytics.js")
  3394. }
  3395. , {
  3396. "./ab": 3,
  3397. "./enum/ControlEvents": 21,
  3398. "./enum/PlayerEvents": 40,
  3399. "./enum/VROption": 47,
  3400. "./enum/VRPlatforms": 49,
  3401. "./enum/Viewmode": 51,
  3402. "./gui/sharing/ShareEvents": 76,
  3403. "./gui/sharing/modal": 77,
  3404. "./gui/title/TitleEvents": 80,
  3405. "./gui/title/titleBar": 82,
  3406. "./gui/vr/vrEvent": 85,
  3407. "./gui/vr/vrModal": 87,
  3408. "./localization/localize": 108,
  3409. "./tag/Billboard/BillboardEvent": 120,
  3410. "./settings": 166,
  3411. "./util/ajax": 181,
  3412. "./util/browser": 182,
  3413. "./util/common": 185,
  3414. "./util/logger": 189,
  3415. three: 217
  3416. }],
  3417. 5: [function(e, t, i) {
  3418. "use strict";
  3419. function n() {
  3420. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3421. this.controls = null
  3422. }
  3423. var r = e("three")
  3424. , o = e("../constants")
  3425. , a = e("../util/cameraLight");
  3426. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3427. n.prototype.updateAspect = function(e) {
  3428. this.aspect = e,
  3429. this.updateProjectionMatrix()
  3430. }
  3431. ,
  3432. t.exports = n
  3433. }
  3434. , {
  3435. "../constants": 8,
  3436. "../util/cameraLight": 184,
  3437. three: 217
  3438. }],
  3439. 6: [function(e, t, i) {
  3440. "use strict";
  3441. function n() {
  3442. var e = $("#player").width() / $("#player").height();
  3443. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3444. this.controls = null,
  3445. this.updateAspect(e)
  3446. }
  3447. var r = e("three")
  3448. , o = e("../constants");
  3449. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3450. n.prototype.updateAspect = function(e) {
  3451. this.aspect = e,
  3452. this.top = o.orthoBase / e,
  3453. this.bottom = -o.orthoBase / e,
  3454. this.updateProjectionMatrix()
  3455. }
  3456. ,
  3457. t.exports = n
  3458. }
  3459. , {
  3460. "../constants": 8,
  3461. three: 217
  3462. }],
  3463. 7: [function(e, t, i) {
  3464. "use strict";
  3465. function n() {
  3466. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3467. this.controls = null
  3468. }
  3469. var r = e("three")
  3470. , o = e("../settings")
  3471. , a = e("../util/cameraLight");
  3472. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3473. n.prototype.updateAspect = function(e) {
  3474. this.aspect = e,
  3475. this.updateProjectionMatrix()
  3476. }
  3477. ,
  3478. t.exports = n
  3479. }
  3480. , {
  3481. "../settings": 166,
  3482. "../util/cameraLight": 184,
  3483. three: 217
  3484. }],
  3485. 8: [function(e, t, i) {
  3486. "use strict";
  3487. t.exports = {
  3488. signedUrlDefaultExpireTime: 24e4,
  3489. signedUrlCheckInterval: 1e4,
  3490. signedUrlRefreshBuffer: 15e3,
  3491. dollhouseFOV: 70,
  3492. dollhouseNear: 1,
  3493. dollhouseFar: 5e3,
  3494. insideFOV: 70,
  3495. insideFOVMax: 120,
  3496. insideNear: .1,
  3497. insideFar: 5e3,
  3498. insideLookSpeed: .12,
  3499. insideLookLimitUp: 40,
  3500. insideLookLimitDown: -40,
  3501. orthoNear: 1,
  3502. orthoFar: 5e3,
  3503. orthoBase: 10,
  3504. narrowLandscapeHeight: 290,
  3505. reallyNarrowLandscapeHeight: 250,
  3506. visionTilingStartDate: new Date("8/26/2016"),
  3507. visionTilingStartVersion: "1.1.407.13667",
  3508. windowHeightHighQualityThreshold: 900,
  3509. tourStepDelayDefault: 3500,
  3510. tourStepDelaySlideShow: 5e3,
  3511. workshopApsect: 9 / 16,
  3512. highQualityMaxZoom: 2,
  3513. ultraHighQualityMaxZoom: 3
  3514. }
  3515. }
  3516. , {}],
  3517. 9: [function(e, t, i) {
  3518. "use strict";
  3519. function n() {
  3520. this.activeControl = null,
  3521. this.controls = {},
  3522. this.cameras = {}
  3523. }
  3524. var r = e("./PanoramaControls")
  3525. , o = e("./DollhouseControls")
  3526. , a = e("./FloorplanControls")
  3527. , s = e("../cameras/PanoramaCamera")
  3528. , l = e("../cameras/DollhouseCamera")
  3529. , c = e("../cameras/FloorplanCamera")
  3530. , h = e("events").EventEmitter
  3531. , u = e("../enum/ControlEvents")
  3532. , d = e("../enum/ModelManagerEvents")
  3533. , p = e("../enum/Viewmode")
  3534. , f = e("../settings");
  3535. n.prototype = Object.create(h.prototype),
  3536. n.prototype.init = function(e, t) {
  3537. this.setUpControls(),
  3538. this.bindEvents(e, t)
  3539. }
  3540. ,
  3541. n.prototype.activateControls = function(e) {
  3542. this.activeControl && (this.activeControl.reset(),
  3543. this.activeControl.enabled = !1),
  3544. this.controls[e] && (this.controls[e].enabled = !0),
  3545. this.activeControl = this.controls[e]
  3546. }
  3547. ,
  3548. n.prototype.setUpControls = function() {
  3549. var e = {}
  3550. , t = {}
  3551. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3552. , n = [s, l, c]
  3553. , h = [r, o, a];
  3554. i.forEach(function(i, r) {
  3555. e[i] = new n[r],
  3556. t[i] = new h[r](e[i]),
  3557. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3558. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3559. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3560. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3561. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3562. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3563. }
  3564. .bind(this)),
  3565. this.controls = t,
  3566. this.cameras = e
  3567. }
  3568. ,
  3569. n.prototype.bindEvents = function(e, t) {
  3570. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3571. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3572. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3573. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3574. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3575. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3576. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3577. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3578. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3579. e.addEventListener("contextmenu", function(e) {
  3580. e.preventDefault()
  3581. }),
  3582. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3583. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3584. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3585. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3586. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3587. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3588. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3589. t.on(d.ActiveModelChanged, function(e) {
  3590. this.setModelForControls(e.model)
  3591. }
  3592. .bind(this))
  3593. }
  3594. ,
  3595. n.prototype.setModelForControls = function(e) {
  3596. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3597. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3598. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3599. this.controls[e].setBounds(t)
  3600. }
  3601. .bind(this))
  3602. }
  3603. ,
  3604. n.prototype.onMouseDown = function(e) {
  3605. e.preventDefault(),
  3606. this.activeControl && this.activeControl.onMouseDown(e)
  3607. }
  3608. ,
  3609. n.prototype.onMouseMove = function(e) {
  3610. e.preventDefault(),
  3611. this.activeControl && this.activeControl.onMouseMove(e)
  3612. }
  3613. ,
  3614. n.prototype.onMouseUp = function(e) {
  3615. e.preventDefault(),
  3616. this.activeControl && this.activeControl.onMouseUp(e)
  3617. }
  3618. ,
  3619. n.prototype.onMouseOver = function(e) {
  3620. e.preventDefault(),
  3621. this.activeControl && this.activeControl.onMouseOver(e)
  3622. }
  3623. ,
  3624. n.prototype.onMouseWheel = function(e) {
  3625. e.preventDefault(),
  3626. this.activeControl && this.activeControl.onMouseWheel(e)
  3627. }
  3628. ,
  3629. n.prototype.onTouchStart = function(e) {
  3630. e.preventDefault(),
  3631. this.activeControl && this.activeControl.onTouchStart(e);
  3632. var hotList = $('#hotListWrap')[0];
  3633. hotList.classList.remove('hotListActive');
  3634. $('#hotListContent ul .active').removeClass('active');
  3635. $('#hotList')[0].classList.remove('active')
  3636. }
  3637. ,
  3638. n.prototype.onTouchMove = function(e) {
  3639. e.preventDefault(),
  3640. this.activeControl && this.activeControl.onTouchMove(e)
  3641. }
  3642. ,
  3643. n.prototype.onTouchEnd = function(e) {
  3644. e.preventDefault(),
  3645. this.activeControl && this.activeControl.onTouchEnd(e)
  3646. }
  3647. ,
  3648. n.prototype.onPointerDown = function(e) {
  3649. if (e.preventDefault(),
  3650. this.activeControl)
  3651. switch (e.pointerType) {
  3652. case "mouse":
  3653. this.activeControl.onMouseDown(e);
  3654. break;
  3655. default:
  3656. this.activeControl.onPointerDown(e)
  3657. }
  3658. }
  3659. ,
  3660. n.prototype.onPointerMove = function(e) {
  3661. if (e.preventDefault(),
  3662. this.activeControl)
  3663. switch (e.pointerType) {
  3664. case "mouse":
  3665. this.activeControl.onMouseMove(e);
  3666. break;
  3667. default:
  3668. this.activeControl.onPointerMove(e)
  3669. }
  3670. }
  3671. ,
  3672. n.prototype.onPointerUp = function(e) {
  3673. if (e.preventDefault(),
  3674. this.activeControl)
  3675. switch (e.pointerType) {
  3676. case "mouse":
  3677. this.activeControl.onMouseUp(e);
  3678. break;
  3679. default:
  3680. this.activeControl.onPointerUp(e)
  3681. }
  3682. }
  3683. ,
  3684. n.prototype.onPointerCancel = function(e) {
  3685. e.preventDefault(),
  3686. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3687. }
  3688. ,
  3689. n.prototype.onKeyDown = function(e) {
  3690. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3691. this.activeControl && this.activeControl.onKeyDown(e))
  3692. }
  3693. ,
  3694. n.prototype.onKeyUp = function(e) {
  3695. e.preventDefault(),
  3696. this.activeControl && this.activeControl.onKeyUp(e)
  3697. }
  3698. ,
  3699. t.exports = n
  3700. }
  3701. , {
  3702. "../cameras/DollhouseCamera": 5,
  3703. "../cameras/FloorplanCamera": 6,
  3704. "../cameras/PanoramaCamera": 7,
  3705. "../enum/ControlEvents": 21,
  3706. "../enum/ModelManagerEvents": 33,
  3707. "../enum/Viewmode": 51,
  3708. "../settings": 166,
  3709. "./DollhouseControls": 10,
  3710. "./FloorplanControls": 11,
  3711. "./PanoramaControls": 13,
  3712. events: 202
  3713. }],
  3714. 10: [function(e, t, i) {
  3715. "use strict";
  3716. function n(e) {
  3717. a.call(this, e),
  3718. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3719. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3720. this.minDistance = o.dollhouseDefault.minDistance,
  3721. this.maxDistance = o.dollhouseDefault.maxDistance,
  3722. this.adjustedMinDistance = this.minDistance,
  3723. this.adjustedMaxDistance = this.maxDistance
  3724. }
  3725. var r = e("three")
  3726. , o = e("../settings")
  3727. , a = e("./OutsideControls");
  3728. n.prototype = Object.create(a.prototype),
  3729. n.prototype.pan = function(e, t) {
  3730. this.camera.updateMatrix();
  3731. var i = this.camera.position.clone().sub(this.target).length();
  3732. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3733. this.panLeft(2 * e * i / $("#player").height()),
  3734. this.panUp(-2 * t * i / $("#player").height())
  3735. }
  3736. ,
  3737. n.prototype.updateZoom = function() {
  3738. var e = this.offset.length();
  3739. return e * this.scale
  3740. }
  3741. ,
  3742. n.prototype.setZoomBounds = function(e) {
  3743. var t = e.min.distanceTo(e.max);
  3744. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3745. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3746. this.minDistance = this.adjustedMinDistance,
  3747. this.maxDistance = this.adjustedMaxDistance
  3748. }
  3749. ,
  3750. n.prototype.resetRanges = function(e, t) {
  3751. e ? (this.minDistance = Math.min(e, this.minDistance),
  3752. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3753. this.maxDistance = this.adjustedMaxDistance),
  3754. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3755. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3756. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3757. }
  3758. ,
  3759. n.prototype.toJSON = function() {
  3760. return a.prototype.toJSON.call(this)
  3761. }
  3762. ,
  3763. t.exports = n
  3764. }
  3765. , {
  3766. "../settings": 166,
  3767. "./OutsideControls": 12,
  3768. three: 217
  3769. }],
  3770. 11: [function(e, t, i) {
  3771. "use strict";
  3772. function n(e) {
  3773. a.call(this, e),
  3774. this.minDistance = 15,
  3775. this.maxDistance = 50,
  3776. this.noRotateUpDown = !0,
  3777. this.minPolarAngle = 0,
  3778. this.maxPolarAngle = 0,
  3779. this.mouseActions[l.LEFT] = s.PAN,
  3780. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3781. this.mouseActions[l.RIGHT] = s.ROTATE,
  3782. this.touchActions[1] = s.PAN,
  3783. this.touchActions[2] = s.ROTATE_DOLLY,
  3784. this.absoluteScale = 1,
  3785. this.currentScale = 1
  3786. }
  3787. var r = e("three")
  3788. , o = e("../settings")
  3789. , a = e("./OutsideControls")
  3790. , s = e("../enum/ControlActions")
  3791. , l = e("../enum/MouseButton")
  3792. , c = e("../util/math")
  3793. , h = e("../util/browser");
  3794. n.prototype = Object.create(a.prototype),
  3795. n.prototype.zoomToContain = function(e) {
  3796. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3797. this.currentScale = this.absoluteScale
  3798. }
  3799. ,
  3800. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3801. var t = Math.max(modelSize.x, modelSize.z)
  3802. , i = Math.min(modelSize.x, modelSize.z)
  3803. , n = Math.max(t, i * this.camera.aspect)
  3804. , r = Math.max(i, t * this.camera.aspect);
  3805. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3806. return absoluteScale
  3807. },
  3808. n.prototype.rotateToView = function(e, t) {
  3809. var i = 0
  3810. , n = h.aspectRatio() < 1
  3811. , r = e.x < e.z;
  3812. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3813. this.rotateLeft(i),
  3814. this.update(0)
  3815. }
  3816. ,
  3817. n.prototype.pan = function(e, t) {
  3818. this.camera.updateMatrix(),
  3819. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3820. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3821. }
  3822. ,
  3823. n.prototype.updateZoom = function() {
  3824. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3825. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3826. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3827. this.camera.left = -o.orthoBase * this.currentScale,
  3828. this.camera.right = o.orthoBase * this.currentScale,
  3829. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3830. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3831. this.camera.updateProjectionMatrix(),
  3832. this.offset.length()
  3833. }
  3834. ,
  3835. n.prototype.toJSON = function() {
  3836. var e = new r.Quaternion
  3837. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3838. , i = new r.Quaternion;
  3839. return function() {
  3840. var n = a.prototype.toJSON.call(this);
  3841. return e.copy(n.camera_quaternion),
  3842. i.copy(t),
  3843. i.multiply(e),
  3844. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3845. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3846. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3847. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3848. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3849. n
  3850. }
  3851. }(),
  3852. t.exports = n
  3853. }
  3854. , {
  3855. "../enum/ControlActions": 20,
  3856. "../enum/MouseButton": 34,
  3857. "../settings": 166,
  3858. "../util/browser": 182,
  3859. "../util/math": 190,
  3860. "./OutsideControls": 12,
  3861. three: 217
  3862. }],
  3863. 12: [function(e, t, i) {
  3864. "use strict";
  3865. function n(e) {
  3866. this.camera = e,
  3867. this.camera.controls = this,
  3868. this.enabled = !1,
  3869. this.target = new r.Vector3,
  3870. this.targetBounds = new r.Box3,
  3871. this.zoomSpeed = 1,
  3872. this.minDistance = 0,
  3873. this.maxDistance = 1 / 0,
  3874. this.noRotateUpDown = !1,
  3875. this.rotateSpeed = 1,
  3876. this.keyboardZoomSpeed = 0,
  3877. this.keyPanSpeed = 7,
  3878. this.autoRotate = !1,
  3879. this.autoRotateSpeed = 2,
  3880. this.autoPan = !1,
  3881. this.autoPanPosition = new r.Vector3,
  3882. this.minPolarAngle = r.Math.degToRad(25),
  3883. this.maxPolarAngle = r.Math.degToRad(65),
  3884. this.rotationAcceleration = new r.Vector2,
  3885. this.rotationSpeed = new r.Vector2,
  3886. this.panAcceleration = new r.Vector2,
  3887. this.panSpeed = new r.Vector2,
  3888. this.rotateStart = new r.Vector2,
  3889. this.rotateEnd = new r.Vector2,
  3890. this.rotateDelta = new r.Vector2,
  3891. this.panStart = new r.Vector2,
  3892. this.panEnd = new r.Vector2,
  3893. this.panDelta = new r.Vector2,
  3894. this.panOffset = new r.Vector3,
  3895. this.offset = new r.Vector3,
  3896. this.dollyStart = new r.Vector2,
  3897. this.dollyEnd = new r.Vector2,
  3898. this.dollyDelta = new r.Vector2,
  3899. this.phiDelta = 0,
  3900. this.thetaDelta = 0,
  3901. this.scale = 1,
  3902. this.panVector = new r.Vector3,
  3903. this.lastPosition = new r.Vector3,
  3904. this.state = c.NONE,
  3905. this.mouseActions = {},
  3906. this.mouseActions[h.LEFT] = c.ROTATE,
  3907. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3908. this.mouseActions[h.RIGHT] = c.PAN,
  3909. this.touchActions = {},
  3910. this.touchActions[1] = c.ROTATE,
  3911. this.touchActions[2] = c.PAN_DOLLY,
  3912. this.lastMoveTime = 0,
  3913. this.pointersLimit = 2,
  3914. this.pointers = []
  3915. }
  3916. var r = e("three")
  3917. , o = e("../settings")
  3918. , a = e("../util/common")
  3919. , s = e("../util/math")
  3920. , l = e("../enum/Vectors")
  3921. , c = e("../enum/ControlActions")
  3922. , h = e("../enum/MouseButton")
  3923. , u = e("../enum/Keys")
  3924. , d = e("../enum/ControlEvents")
  3925. , p = e("events").EventEmitter
  3926. , f = 1e-6;
  3927. n.prototype = Object.create(p.prototype),
  3928. n.prototype.setBounds = function(e) {
  3929. this.targetBounds = e
  3930. }
  3931. ,
  3932. n.prototype.isEngaged = function() {
  3933. return this.state !== c.NONE
  3934. }
  3935. ,
  3936. n.prototype.rotateLeft = function(e) {
  3937. void 0 === e && (e = this.getAutoRotationAngle()),
  3938. this.thetaDelta -= e
  3939. }
  3940. ,
  3941. n.prototype.rotateUp = function(e) {
  3942. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3943. this.phiDelta -= e)
  3944. }
  3945. ,
  3946. n.prototype.panLeft = function(e) {
  3947. var t = this.camera.matrix.elements;
  3948. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3949. this.panOffset.multiplyScalar(-e),
  3950. this.panVector.add(this.panOffset)
  3951. }
  3952. ,
  3953. n.prototype.panUp = function(e) {
  3954. var t = this.camera.matrix.elements;
  3955. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3956. this.panOffset.multiplyScalar(-e),
  3957. this.panVector.add(this.panOffset)
  3958. }
  3959. ,
  3960. n.prototype.startRotating = function(e, t) {
  3961. e && this.navRotationAcc("x", e),
  3962. t && this.navRotationAcc("y", t)
  3963. }
  3964. ,
  3965. n.prototype.stopRotating = function(e) {
  3966. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3967. this.navRotationAcc("x", 0),
  3968. this.navRotationAcc("y", 0)
  3969. }
  3970. ,
  3971. n.prototype.setAutoPanPosition = function(e, t) {
  3972. var i = new r.Vector3
  3973. , n = new r.Vector3;
  3974. return function(e, t) {
  3975. i.copy(this.camera.position),
  3976. void 0 === e && null === e || i.setX(e),
  3977. void 0 === t && null === t || i.setZ(t);
  3978. var r = this.camera.position.distanceTo(this.target)
  3979. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3980. this.targetClamped = !1,
  3981. n.copy(i).addScaledVector(o, r),
  3982. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3983. i.copy(n).addScaledVector(o, -r),
  3984. this.targetClamped = !0),
  3985. this.autoPanPosition.x = i.x,
  3986. this.autoPanPosition.z = i.z,
  3987. this.autoPan && this.stopAutoPanning()
  3988. }
  3989. }(),
  3990. n.prototype.stopAutoPanning = function() {
  3991. var e = this.autoPan;
  3992. this.autoPan = !1,
  3993. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3994. }
  3995. ,
  3996. n.prototype.dollyIn = function(e) {
  3997. void 0 === e && (e = this.getZoomScale()),
  3998. this.scale /= e
  3999. }
  4000. ,
  4001. n.prototype.dollyOut = function(e) {
  4002. void 0 === e && (e = this.getZoomScale()),
  4003. this.scale *= e
  4004. }
  4005. ,
  4006. n.prototype.updatePan = function(e) {
  4007. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4008. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4009. this.autoPan) {
  4010. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4011. t.setY(0).clampLength(0, 50 * e),
  4012. this.target.add(t),
  4013. this.camera.position.add(t),
  4014. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4015. this.stopAutoPanning())
  4016. }
  4017. }
  4018. ,
  4019. n.prototype.update = function(e) {
  4020. e || (e = 1 / 60),
  4021. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4022. this.rotateLeft(-this.rotationSpeed.x),
  4023. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4024. this.updatePan(e);
  4025. var t = this.camera.position;
  4026. this.offset.copy(t).sub(this.target);
  4027. var i = Math.atan2(this.offset.x, this.offset.z)
  4028. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4029. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4030. i += this.thetaDelta,
  4031. n += this.phiDelta,
  4032. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4033. n = Math.max(f, Math.min(Math.PI - f, n));
  4034. var r = this.updateZoom();
  4035. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4036. this.target.add(this.panVector),
  4037. this.targetBounds.clampPoint(this.target, this.target),
  4038. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4039. this.offset.y = r * Math.cos(n),
  4040. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4041. t.copy(this.target).add(this.offset),
  4042. this.camera.lookAt(this.target),
  4043. this.thetaDelta = 0,
  4044. this.phiDelta = 0,
  4045. this.scale = 1,
  4046. this.panVector.set(0, 0, 0),
  4047. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4048. }
  4049. ,
  4050. n.prototype.getAutoRotationAngle = function() {
  4051. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4052. }
  4053. ,
  4054. n.prototype.getZoomScale = function() {
  4055. return Math.pow(.95, this.zoomSpeed)
  4056. }
  4057. ,
  4058. n.prototype.onMouseDown = function(e) {
  4059. if (this.enabled) {
  4060. switch (e.preventDefault(),
  4061. this.stopAutoPanning(),
  4062. this.mouseDown = !0,
  4063. this.state = this.mouseActions[e.button],
  4064. this.state) {
  4065. case c.ROTATE:
  4066. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4067. this.rotationSpeed.set(0, 0);
  4068. break;
  4069. case c.DOLLY:
  4070. this.dollyStart.set(e.clientX, e.clientY);
  4071. break;
  4072. case c.PAN:
  4073. this.panStart.set(e.clientX, e.clientY)
  4074. }
  4075. this.emit(d.InputStart, "mouse")
  4076. }
  4077. }
  4078. ,
  4079. n.prototype.onMouseMove = function(e) {
  4080. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4081. switch (e.preventDefault(),
  4082. this.state) {
  4083. case c.ROTATE:
  4084. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4085. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4086. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4087. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4088. this.rotateStart.copy(this.rotateEnd);
  4089. break;
  4090. case c.DOLLY:
  4091. this.dollyEnd.set(e.clientX, e.clientY),
  4092. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4093. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4094. t.call(this),
  4095. this.dollyStart.copy(this.dollyEnd);
  4096. break;
  4097. case c.PAN:
  4098. this.panEnd.set(e.clientX, e.clientY),
  4099. this.panDelta.subVectors(this.panEnd, this.panStart),
  4100. this.pan(this.panDelta.x, this.panDelta.y),
  4101. this.panStart.copy(this.panEnd)
  4102. }
  4103. this.emit(d.Move, "mouse"),
  4104. this.lastMoveTime = e.timeStamp,
  4105. this.update()
  4106. }
  4107. }
  4108. ,
  4109. n.prototype.onMouseUp = function(e) {
  4110. this.enabled && (this.mouseDown = !1,
  4111. this.state = c.NONE,
  4112. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4113. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4114. this.update(),
  4115. this.rotationAcceleration.set(0, 0),
  4116. this.rotateDelta.set(0, 0)))
  4117. }
  4118. ,
  4119. n.prototype.onMouseOver = function(e) {
  4120. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4121. }
  4122. ,
  4123. n.prototype.onMouseWheel = function(e) {
  4124. if (this.enabled && o.useWheel) {
  4125. this.emit(d.Move, "wheel");
  4126. var t = e.wheelDelta || -e.detail
  4127. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4128. i.call(this),
  4129. this.update()
  4130. }
  4131. }
  4132. ,
  4133. n.prototype.onKeyDown = function(e) {
  4134. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4135. this.handleKeyDown(e.which)))
  4136. }
  4137. ,
  4138. n.prototype.navRotationAcc = function(e, t) {
  4139. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4140. }
  4141. ,
  4142. n.prototype.navPanAcc = function(e, t) {
  4143. this.stopAutoPanning(),
  4144. this.panAcceleration[e] = t
  4145. }
  4146. ,
  4147. n.prototype.handleKeyDown = function(e) {
  4148. var t = !0;
  4149. switch (e) {
  4150. case u.UPARROW:
  4151. case u.I:
  4152. this.navRotationAcc("y", 1);
  4153. break;
  4154. case u.DOWNARROW:
  4155. case u.K:
  4156. this.navRotationAcc("y", -1);
  4157. break;
  4158. case u.LEFTARROW:
  4159. case u.J:
  4160. this.navRotationAcc("x", -1);
  4161. break;
  4162. case u.RIGHTARROW:
  4163. case u.L:
  4164. this.navRotationAcc("x", 1);
  4165. break;
  4166. case u.W:
  4167. this.navPanAcc("y", 1);
  4168. break;
  4169. case u.S:
  4170. this.navPanAcc("y", -1);
  4171. break;
  4172. case u.A:
  4173. this.navPanAcc("x", -1);
  4174. break;
  4175. case u.D:
  4176. this.navPanAcc("x", 1);
  4177. break;
  4178. default:
  4179. t = !1
  4180. }
  4181. t && this.emit(d.Move, "key")
  4182. }
  4183. ,
  4184. n.prototype.onKeyUp = function(e) {
  4185. this.enabled && (e.preventDefault(),
  4186. e.stopPropagation(),
  4187. this.handleKeyUp(e.which))
  4188. }
  4189. ,
  4190. n.prototype.handleKeyUp = function(e) {
  4191. switch (e) {
  4192. case u.I:
  4193. case u.K:
  4194. case u.UPARROW:
  4195. case u.DOWNARROW:
  4196. this.keyboardZoomSpeed = 0,
  4197. this.rotationAcceleration.y = 0;
  4198. break;
  4199. case u.J:
  4200. case u.L:
  4201. case u.LEFTARROW:
  4202. case u.RIGHTARROW:
  4203. this.rotationAcceleration.x = 0;
  4204. break;
  4205. case u.S:
  4206. case u.W:
  4207. this.panAcceleration.y = 0;
  4208. break;
  4209. case u.A:
  4210. case u.D:
  4211. this.panAcceleration.x = 0
  4212. }
  4213. }
  4214. ,
  4215. n.prototype.onTouchStart = function(e) {
  4216. if (this.enabled || this.state === c.NONE) {
  4217. e.preventDefault(),
  4218. e.stopPropagation(),
  4219. this.stopAutoPanning();
  4220. var t = function() {
  4221. if (2 === e.touches.length) {
  4222. var t = e.touches[0].pageX - e.touches[1].pageX
  4223. , i = e.touches[0].pageY - e.touches[1].pageY;
  4224. this.dollyStart.set(t, i)
  4225. }
  4226. }
  4227. .bind(this)
  4228. , i = function() {
  4229. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4230. }
  4231. .bind(this)
  4232. , n = function() {
  4233. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4234. }
  4235. .bind(this);
  4236. switch (this.state = this.touchActions[e.touches.length],
  4237. this.state) {
  4238. case c.PAN_DOLLY:
  4239. t();
  4240. case c.PAN:
  4241. i();
  4242. break;
  4243. case c.ROTATE_DOLLY:
  4244. t();
  4245. case c.ROTATE:
  4246. n()
  4247. }
  4248. this.rotationSpeed.set(0, 0),
  4249. this.emit(d.InputStart, "touch")
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onTouchMove = function(e) {
  4254. if (this.enabled && this.state !== c.NONE) {
  4255. e.preventDefault(),
  4256. e.stopPropagation();
  4257. var t = function() {
  4258. var t = e.touches[0].pageX - e.touches[1].pageX
  4259. , i = e.touches[0].pageY - e.touches[1].pageY;
  4260. this.dollyEnd.set(t, i);
  4261. var n = this.dollyStart.length() - this.dollyEnd.length();
  4262. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4263. this.dollyStart.copy(this.dollyEnd)
  4264. }
  4265. .bind(this)
  4266. , i = function() {
  4267. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4268. this.panDelta.subVectors(this.panEnd, this.panStart),
  4269. this.pan(this.panDelta.x, this.panDelta.y),
  4270. this.panStart.copy(this.panEnd),
  4271. this.rotateDelta.set(0, 0)
  4272. }
  4273. .bind(this)
  4274. , n = function() {
  4275. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4276. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4277. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4278. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4279. this.rotateStart.copy(this.rotateEnd)
  4280. }
  4281. .bind(this)
  4282. , r = function() {
  4283. if (2 === e.touches.length) {
  4284. var i = window.devicePixelRatio || 1
  4285. , r = e.touches[1].pageX - e.touches[0].pageX
  4286. , s = e.touches[1].pageY - e.touches[0].pageY
  4287. , l = Math.sqrt(r * r + s * s)
  4288. , h = Math.abs(this.dollyStart.length() - l);
  4289. if (h > o.input.touchMoveThreshold * i)
  4290. this.state = c.DOLLY,
  4291. t();
  4292. else {
  4293. var u = a.average(e.touches, "pageX")
  4294. , d = a.average(e.touches, "pageY")
  4295. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4296. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4297. this.rotateStart.set(u, d),
  4298. n())
  4299. }
  4300. }
  4301. }
  4302. .bind(this);
  4303. switch (this.state) {
  4304. case c.PAN_DOLLY:
  4305. t();
  4306. case c.PAN:
  4307. i();
  4308. break;
  4309. case c.ROTATE_DOLLY:
  4310. r();
  4311. break;
  4312. case c.DOLLY:
  4313. t();
  4314. break;
  4315. case c.ROTATE:
  4316. n();
  4317. break;
  4318. default:
  4319. this.state = c.NONE
  4320. }
  4321. this.lastMoveTime = e.timeStamp,
  4322. this.emit(d.Move, "touch")
  4323. }
  4324. }
  4325. ,
  4326. n.prototype.onTouchEnd = function(e) {
  4327. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4328. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4329. this.state = c.NONE,
  4330. this.update(),
  4331. this.rotationAcceleration.set(0, 0),
  4332. this.rotateDelta.set(0, 0))
  4333. }
  4334. ,
  4335. n.prototype.onPointerDown = function(e) {
  4336. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4337. id: e.pointerId,
  4338. pageX: e.pageX,
  4339. pageY: e.pageY
  4340. }),
  4341. e.touches = this.pointers,
  4342. this.onTouchStart(e)),
  4343. this.emit(d.InputStart, "pointer"))
  4344. }
  4345. ,
  4346. n.prototype.onPointerMove = function(e) {
  4347. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4348. e.pointerId === t.id && (t.pageX = e.pageX,
  4349. t.pageY = e.pageY)
  4350. }),
  4351. e.touches = this.pointers,
  4352. this.onTouchMove(e))
  4353. }
  4354. ,
  4355. n.prototype.onPointerUp = function(e) {
  4356. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4357. e.pointerId === t.id && this.pointers.splice(i, 1)
  4358. }
  4359. .bind(this)),
  4360. e.touches = this.pointers,
  4361. this.onTouchEnd(e))
  4362. }
  4363. ,
  4364. n.prototype.reset = function() {
  4365. this.state = c.NONE,
  4366. this.stopAutoPanning(),
  4367. this.rotationSpeed.set(0, 0),
  4368. this.rotationAcceleration.set(0, 0),
  4369. this.panSpeed.set(0, 0),
  4370. this.panAcceleration.set(0, 0)
  4371. }
  4372. ,
  4373. n.prototype.toJSON = function() {
  4374. var e = {
  4375. camera_position: {
  4376. x: s.toPrecision(this.camera.position.x, 4),
  4377. y: s.toPrecision(this.camera.position.y, 4),
  4378. z: s.toPrecision(this.camera.position.z, 4)
  4379. },
  4380. camera_quaternion: {
  4381. x: s.toPrecision(this.camera.quaternion.x, 4),
  4382. y: s.toPrecision(this.camera.quaternion.y, 4),
  4383. z: s.toPrecision(this.camera.quaternion.z, 4),
  4384. w: s.toPrecision(this.camera.quaternion.w, 4)
  4385. }
  4386. };
  4387. return e
  4388. }
  4389. ,
  4390. t.exports = n
  4391. }
  4392. , {
  4393. "../enum/ControlActions": 20,
  4394. "../enum/ControlEvents": 21,
  4395. "../enum/Keys": 30,
  4396. "../enum/MouseButton": 34,
  4397. "../enum/Vectors": 50,
  4398. "../settings": 166,
  4399. "../util/common": 185,
  4400. "../util/math": 190,
  4401. events: 202,
  4402. three: 217
  4403. }],
  4404. 13: [function(e, t, i) {
  4405. (function(i) {
  4406. "use strict";
  4407. function n(e) {
  4408. this.camera = e,
  4409. this.camera.controls = this,
  4410. this.target = new r.Vector3(0,0,0),
  4411. this.lookVector = new r.Vector3,
  4412. this.lookSpeed = .05,
  4413. this.rotationAcc = new r.Vector2,
  4414. this.rotationSpeed = new r.Vector2,
  4415. this.lat = 0,
  4416. this.lon = 0,
  4417. this.phi = 0,
  4418. this.theta = 0,
  4419. this.enabled = !1,
  4420. this.locked = !1,
  4421. this.pointer = new r.Vector2(0,0),
  4422. this.rotationHistory = [],
  4423. this.rotationDifference = new r.Vector2,
  4424. this.pointerDragOn = !1,
  4425. this.pointerDragStart = new r.Vector2(0,0),
  4426. this.pinchDistance = 0,
  4427. this.moveStart = new r.Vector2,
  4428. this.moveTolerance = .01,
  4429. this.pointersLimit = 2,
  4430. this.pointers = []
  4431. }
  4432. var r = e("three")
  4433. , o = e("../util/logger")
  4434. , a = e("../settings")
  4435. , s = e("../util/common")
  4436. , l = e("../util/math")
  4437. , c = (e("../enum/Vectors"),
  4438. e("../enum/MouseButton"))
  4439. , h = e("../enum/Keys")
  4440. , u = e("../enum/ControlEvents")
  4441. , d = e("events").EventEmitter;
  4442. new o(i);
  4443. n.prototype = Object.create(d.prototype),
  4444. n.prototype.usable = function() {
  4445. return this.enabled && !this.locked
  4446. }
  4447. ,
  4448. n.prototype.lookAt = function(e) {
  4449. var t = this.camera.position.clone().sub(e)
  4450. , i = Math.atan(t.z / t.x);
  4451. i += t.x < 0 ? Math.PI : 0,
  4452. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4453. this.lon = r.Math.radToDeg(i) + 180;
  4454. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4455. , o = Math.atan(t.y / n);
  4456. this.lat = -r.Math.radToDeg(o)
  4457. }
  4458. ,
  4459. n.prototype.startRotationFrom = function(e, t) {
  4460. l.convertScreenPositionToNDC(e, t, this.pointer),
  4461. this.pointerDragOn = !0,
  4462. this.pointerDragStart.copy(this.pointer),
  4463. this.moveStart.copy(this.pointer),
  4464. this.rotationHistory = [],
  4465. this.rotationSpeed.set(0, 0)
  4466. }
  4467. ,
  4468. n.prototype.onMouseOver = function(e) {
  4469. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4470. }
  4471. ,
  4472. n.prototype.onTouchStart = function(e) {
  4473. if (this.usable()) {
  4474. switch (e.preventDefault(),
  4475. e.stopPropagation(),
  4476. e.touches.length) {
  4477. case 1:
  4478. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4479. break;
  4480. case 2:
  4481. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4482. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4483. this.pinchDistance = Math.sqrt(t * t + i * i)
  4484. }
  4485. this.emit(u.InputStart, "touch")
  4486. }
  4487. }
  4488. ,
  4489. n.prototype.onPointerDown = function(e) {
  4490. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4491. id: e.pointerId,
  4492. clientX: e.clientX,
  4493. clientY: e.clientY
  4494. }),
  4495. e.touches = this.pointers,
  4496. this.onTouchStart(e),
  4497. this.emit(u.InputStart, "pointer"))
  4498. }
  4499. ,
  4500. n.prototype.onMouseDown = function(e) {
  4501. if (this.usable()) {
  4502. switch (e.preventDefault(),
  4503. e.stopPropagation(),
  4504. e.button) {
  4505. case c.LEFT:
  4506. this.startRotationFrom(e.clientX, e.clientY)
  4507. }
  4508. this.emit(u.InputStart, "mouse")
  4509. }
  4510. }
  4511. ,
  4512. n.prototype.updateRotation = function() {
  4513. if (this.usable() && this.pointerDragOn) {
  4514. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4515. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4516. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4517. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4518. , o = Math.atan2(e.y, i)
  4519. , a = Math.atan2(t.y, n);
  4520. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4521. e.y = 0,
  4522. t.y = 0;
  4523. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4524. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4525. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4526. this.pointerDragStart.copy(this.pointer)
  4527. }
  4528. }
  4529. ,
  4530. n.prototype.onMouseMove = function(e) {
  4531. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4532. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4533. }
  4534. ,
  4535. n.prototype.onTouchMove = function(e) {
  4536. if (this.usable())
  4537. switch (this.emit(u.Move, "touch"),
  4538. e.touches.length) {
  4539. case 1:
  4540. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4541. break;
  4542. case 2:
  4543. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4544. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4545. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4546. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4547. this.emit(u.Pinch, n),
  4548. this.pinchDistance -= n)
  4549. }
  4550. }
  4551. ,
  4552. n.prototype.onPointerMove = function(e) {
  4553. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4554. e.pointerId === t.id && (t.clientX = e.clientX,
  4555. t.clientY = e.clientY)
  4556. }),
  4557. e.touches = this.pointers,
  4558. this.onTouchMove(e))
  4559. }
  4560. ,
  4561. n.prototype.endRotation = function() {
  4562. this.pointerDragOn = !1;
  4563. var e = s.averageVectors(this.rotationHistory);
  4564. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4565. }
  4566. ,
  4567. n.prototype.onTouchEnd = function(e) {
  4568. this.usable() && (e.preventDefault(),
  4569. e.stopPropagation(),
  4570. this.endRotation())
  4571. }
  4572. ,
  4573. n.prototype.onMouseUp = function(e) {
  4574. this.usable() && (e.preventDefault(),
  4575. e.stopPropagation(),
  4576. this.endRotation())
  4577. }
  4578. ,
  4579. n.prototype.onPointerUp = function(e) {
  4580. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4581. e.pointerId === t.id && this.pointers.splice(i, 1)
  4582. }
  4583. .bind(this)),
  4584. e.touches = this.pointers,
  4585. this.onTouchEnd(e))
  4586. }
  4587. ,
  4588. n.prototype.update = function(e) {
  4589. this.lon,
  4590. this.lat;
  4591. for (this.updateRotation(),
  4592. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4593. this.rotationHistory.shift();
  4594. this.lon += this.rotationDifference.x,
  4595. this.lat += this.rotationDifference.y,
  4596. this.rotationDifference.set(0, 0),
  4597. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4598. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4599. this.lon += this.rotationSpeed.x * e,
  4600. this.lat += this.rotationSpeed.y * e
  4601. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4602. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4603. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4604. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4605. this.phi = r.Math.degToRad(90 - this.lat),
  4606. this.theta = r.Math.degToRad(this.lon),
  4607. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4608. this.lookVector.y = Math.cos(this.phi),
  4609. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4610. this.target.copy(this.lookVector).add(this.camera.position),
  4611. this.camera.lookAt(this.target)
  4612. }
  4613. ,
  4614. n.prototype.onMouseWheel = function(e) {
  4615. if (this.usable()) {
  4616. var t = e.wheelDelta || -e.detail;
  4617. this.emit(u.InteractionDirect),
  4618. this.emit(u.Scroll, t)
  4619. }
  4620. }
  4621. ,
  4622. n.prototype.onKeyDown = function(e) {
  4623. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4624. this.handleKeyDown(e.which)))
  4625. }
  4626. ,
  4627. n.prototype.handleKeyDown = function(e) {
  4628. var t = function(e, t) {
  4629. this.rotationAcc[e] = t
  4630. }
  4631. .bind(this);
  4632. this.emit(u.InteractionKey);
  4633. var i = !0;
  4634. switch (e) {
  4635. case h.LEFTARROW:
  4636. case h.J:
  4637. t("x", -1);
  4638. break;
  4639. case h.RIGHTARROW:
  4640. case h.L:
  4641. t("x", 1);
  4642. break;
  4643. case h.I:
  4644. t("y", 1);
  4645. break;
  4646. case h.K:
  4647. t("y", -1);
  4648. break;
  4649. default:
  4650. i = !1
  4651. }
  4652. i && this.emit(u.Move, "key")
  4653. if(e == 27){
  4654. if(exit){
  4655. $(exit).click()
  4656. }
  4657. window.player.closePopup()
  4658. }
  4659. }
  4660. ,
  4661. n.prototype.onKeyUp = function(e) {
  4662. this.usable() && (e.preventDefault(),
  4663. e.stopPropagation(),
  4664. this.handleKeyUp(e.which))
  4665. }
  4666. ,
  4667. n.prototype.handleKeyUp = function(e) {
  4668. switch (e) {
  4669. case h.LEFTARROW:
  4670. case h.J:
  4671. case h.RIGHTARROW:
  4672. case h.L:
  4673. this.rotationAcc.x = 0;
  4674. break;
  4675. case h.I:
  4676. case h.K:
  4677. this.rotationAcc.y = 0
  4678. }
  4679. }
  4680. ,
  4681. n.prototype.startRotating = function(e, t) {
  4682. e && (this.rotationAcc.x = e),
  4683. t && (this.rotationAcc.y = t)
  4684. }
  4685. ,
  4686. n.prototype.stopRotating = function(e) {
  4687. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4688. this.rotationAcc.set(0, 0)
  4689. }
  4690. ,
  4691. n.prototype.reset = function() {
  4692. this.pointerDragOn = !1,
  4693. this.rotationAcc.set(0, 0),
  4694. this.rotationSpeed.set(0, 0),
  4695. this.pointers = []
  4696. }
  4697. ,
  4698. n.prototype.toJSON = function() {
  4699. var e = {
  4700. camera_position: {
  4701. x: l.toPrecision(this.camera.position.x, 4),
  4702. y: l.toPrecision(this.camera.position.y, 4),
  4703. z: l.toPrecision(this.camera.position.z, 4)
  4704. },
  4705. camera_quaternion: {
  4706. x: l.toPrecision(this.camera.quaternion.x, 4),
  4707. y: l.toPrecision(this.camera.quaternion.y, 4),
  4708. z: l.toPrecision(this.camera.quaternion.z, 4),
  4709. w: l.toPrecision(this.camera.quaternion.w, 4)
  4710. }
  4711. };
  4712. return e
  4713. }
  4714. ,
  4715. n.prototype.setStateFromJSON = function(e) {
  4716. this.camera.position.copy(e.camera_position),
  4717. this.camera.quaternion.copy(e.camera_quaternion)
  4718. }
  4719. ,
  4720. t.exports = n
  4721. }
  4722. ).call(this, "/js/controls/PanoramaControls.js")
  4723. }
  4724. , {
  4725. "../enum/ControlEvents": 21,
  4726. "../enum/Keys": 30,
  4727. "../enum/MouseButton": 34,
  4728. "../enum/Vectors": 50,
  4729. "../settings": 166,
  4730. "../util/common": 185,
  4731. "../util/logger": 189,
  4732. "../util/math": 190,
  4733. events: 202,
  4734. three: 217
  4735. }],
  4736. 14: [function(e, t, i) {
  4737. (function(i) {
  4738. "use strict";
  4739. var n = e("three")
  4740. , r = e("../enum/Viewmode")
  4741. , o = e("../util/logger")
  4742. , a = new o(i);
  4743. t.exports = {
  4744. serialize: function(e) {
  4745. return encodeURI(JSON.stringify(e))
  4746. },
  4747. deserialize: function(e) {
  4748. function t(e) {
  4749. function t(e, t) {
  4750. return e && "number" == typeof t && !isNaN(t)
  4751. }
  4752. return e.reduce(t, !0)
  4753. }
  4754. try {
  4755. var i = JSON.parse(decodeURI(e))
  4756. , o = {
  4757. mode: r.fromInt(i.camera_mode),
  4758. panoId: i.scan_id,
  4759. position: (new n.Vector3).copy(i.camera_position),
  4760. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4761. zoom: i.ortho_zoom,
  4762. floorVisibility: i.floor_visibility
  4763. }
  4764. , s = o.position;
  4765. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4766. var l = o.quaternion;
  4767. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4768. o
  4769. } catch (i) {
  4770. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4771. try {
  4772. var c = e.split(",")
  4773. , h = {
  4774. x: parseFloat(c[2]),
  4775. y: parseFloat(c[3]),
  4776. z: parseFloat(c[4])
  4777. }
  4778. , u = {
  4779. x: parseFloat(c[5]),
  4780. y: parseFloat(c[6]),
  4781. z: parseFloat(c[7]),
  4782. w: parseFloat(c[8])
  4783. };
  4784. return t([h.x, h.y, h.z]) || (h.x = 0,
  4785. h.y = 0,
  4786. h.z = 0),
  4787. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4788. u.y = 0,
  4789. u.z = 0,
  4790. u.w = 1),
  4791. {
  4792. mode: r.fromInt(c[0]),
  4793. panoId: c[1],
  4794. position: (new n.Vector3).copy(h),
  4795. quaternion: (new n.Quaternion).copy(u)
  4796. }
  4797. } catch (t) {
  4798. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4799. }
  4800. }
  4801. return null
  4802. }
  4803. }
  4804. }
  4805. ).call(this, "/js/controls/serializer.js")
  4806. }
  4807. , {
  4808. "../enum/Viewmode": 51,
  4809. "../util/logger": 189,
  4810. three: 217
  4811. }],
  4812. 15: [function(e, t, i) {
  4813. (function(i) {
  4814. "use strict";
  4815. function n() {
  4816. this.endlessLoop = a.warp.loop,
  4817. this.clock = new r.Clock(!0),
  4818. this.model = null,
  4819. this.player = null,
  4820. this.currentItem = null,
  4821. this.destinationItem = null,
  4822. this.tourIsPlaying = !1,
  4823. this.transitionStage = y.None,
  4824. this.nextFunc = null,
  4825. this.onTheBus = !1,
  4826. this.tourInProgress = !1,
  4827. this.reachSource = null,
  4828. this.interrupted = !1,
  4829. this.nItems = 0,
  4830. this.walkingSectionPaused = !1
  4831. }
  4832. var r = e("three")
  4833. , o = e("./util/logger")
  4834. , a = e("./settings")
  4835. , s = e("./util/transitions")
  4836. , l = e("events").EventEmitter
  4837. , c = e("./enum/Viewmode")
  4838. , h = e("./analytics")
  4839. , u = e("./enum/WarpStyle")
  4840. , s = e("./util/transitions")
  4841. , d = (e("./model/ModelManager"),
  4842. e("./enum/ModelManagerEvents"))
  4843. , p = e("./enum/DirectorEvents")
  4844. , f = e("./enum/PlayerEvents")
  4845. , g = (e("./enum/ControlEvents"),
  4846. e("./enum/BlackoutStyle"))
  4847. , m = e("./enum/PathDiscardMode")
  4848. , v = e("./enum/PathDisplayMode")
  4849. , A = (e("./player"),
  4850. new o(i))
  4851. , y = Object.freeze({
  4852. None: 0,
  4853. Moving: 1,
  4854. Aiming: 2,
  4855. Interlude: 3
  4856. })
  4857. , C = Object.freeze({
  4858. Forward: 1,
  4859. NoChange: 0,
  4860. Backwards: -1
  4861. })
  4862. , I = s.getUniqueId();
  4863. n.prototype = Object.create(l.prototype),
  4864. n.prototype.init = function(e, t) {
  4865. this.player = e,
  4866. this.modelManager = t,
  4867. this.updateModel(),
  4868. this.resetAll(),
  4869. this.bindEvents()
  4870. }
  4871. ,
  4872. n.prototype.resetAll = function() {
  4873. if (this.currentItem = null,
  4874. this.destinationItem = null,
  4875. this.tourIsPlaying = !1,
  4876. this.bgmReplay(),//xzw
  4877. this.transitionStage = y.None,
  4878. this.nextFunc = null,
  4879. this.onTheBus = !1,
  4880. this.reachSource = null,
  4881. this.interrupted = !1,
  4882. this.model) {
  4883. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4884. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4885. } else
  4886. this.defaultWarpStyle = u.BLACK,
  4887. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4888. this.resetSpecialTransition()
  4889. }
  4890. ,
  4891. n.prototype.updateModel = function() {
  4892. this.model = this.modelManager.getActiveModel(),
  4893. this.nItems = this.model.heroLocations.length
  4894. }
  4895. ,
  4896. n.prototype.bindEvents = function() {
  4897. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4898. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4899. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4900. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4901. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4902. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4903. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4904. this.player.once(f.Move, function() {
  4905. s.cancelById(I)
  4906. })
  4907. }
  4908. ,
  4909. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4910. return e === u.WALK && (this.interrupt(g.NONE),
  4911. this.pauseWalkingSection(),
  4912. this.player.fastForwardActivePanoFlight(),
  4913. !0)
  4914. }
  4915. ,
  4916. n.prototype.handlePlayerMove = function(e) {
  4917. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4918. this.emit("update.controls")
  4919. }
  4920. ,
  4921. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4922. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4923. this.emit("update.controls"))
  4924. }
  4925. ,
  4926. n.prototype.handlePlayerModeChanged = function(e, t) {
  4927. this.intermediateState() || e === t || (this.onTheBus = !1,
  4928. this.emit("update.controls"))
  4929. }
  4930. ,
  4931. n.prototype.handlePlayerInputStart = function(e) {
  4932. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4933. }
  4934. ,
  4935. n.prototype.handlePlayerFlyingStarted = function() {
  4936. this.clearWalkingSectionPaused()
  4937. }
  4938. ,
  4939. n.prototype.describe = function() {
  4940. return {
  4941. nItems: this.nItems,
  4942. currentItem: this.currentItem,
  4943. destinationItem: this.destinationItem,
  4944. tourIsPlaying: this.tourIsPlaying,
  4945. onTheBus: this.onTheBus,
  4946. endlessLoop: this.endlessLoop,
  4947. viewMode: this.player.mode,
  4948. inTransition: this._inTransition(),
  4949. transitionStage: this.transitionStage,
  4950. tourInProgress: this.tourInProgress
  4951. }
  4952. }
  4953. ,
  4954. n.prototype._inTransition = function() {
  4955. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4956. }
  4957. ,
  4958. n.prototype.bounceable = function() {
  4959. var e = this.clock.getDelta();
  4960. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4961. }
  4962. ,
  4963. n.prototype.itemCompare = function(item1, item2, type){//add
  4964. if(type == 'equal'){//==
  4965. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4966. }else if(type == 'less'){//<
  4967. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4968. }
  4969. }
  4970. n.prototype.currentMoveDirection = function() {
  4971. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4972. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4973. }
  4974. ,
  4975. n.prototype.clearPath = function() {
  4976. this._inTransition() || this.player.path.discardPathObject()
  4977. }
  4978. ,
  4979. n.prototype.allFloors = function() {
  4980. this.model.toggleAllFloors()
  4981. }
  4982. ,
  4983. n.prototype.actionComplete = function(e) {
  4984. if (this.interrupted = !1,
  4985. this.transitionStage = y.None,
  4986. this.resetSpecialTransition(),
  4987. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4988. this.tourIsPlaying || (this.player.disablePreRendering(),
  4989. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4990. this.emit("update.controls"),
  4991. this.nextFunc) {
  4992. var t = this.nextFunc;
  4993. this.nextFunc = null,
  4994. t()
  4995. }
  4996. }
  4997. ,
  4998. n.prototype.awaitCompletion = function(e, t) {
  4999. this.nextFunc = t,
  5000. e()
  5001. }
  5002. ,
  5003. n.prototype.updateSuccessFunction = function(e) {
  5004. this.nextFunc = e
  5005. }
  5006. ,
  5007. n.prototype.interrupt = function(e, t) {
  5008. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5009. this.tourIsPlaying = !1,
  5010. this.bgmReplay(),//xzw
  5011. this.interrupted = !0,
  5012. this.nextFunc = null,
  5013. this.emit(p.ActionInterrupted),
  5014. null !== e && void 0 !== e || (e = g.BEGINNING),
  5015. this.player.interruptAndFastForward(e, t),
  5016. !0)
  5017. }
  5018. ,
  5019. n.prototype.wouldInterrupt = function() {
  5020. return this.transitionStage !== y.None
  5021. }
  5022. ,
  5023. n.prototype.intermediateState = function() {
  5024. return this.transitionStage !== y.None
  5025. }
  5026. ,
  5027. n.prototype.isInterrupted = function() {
  5028. return this.interrupted
  5029. }
  5030. ,
  5031. n.prototype.pauseWalkingSection = function() {
  5032. this.walkingSectionPaused = !0
  5033. }
  5034. ,
  5035. n.prototype.clearWalkingSectionPaused = function() {
  5036. this.walkingSectionPaused = !1
  5037. }
  5038. ,
  5039. n.prototype.autoTour = function() {
  5040. var e = Date.now();
  5041. this.model.auxDataPromise.then(function() {
  5042. e = Date.now() - e;
  5043. var t = a.warp.auto
  5044. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5045. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5046. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5047. done: function() {
  5048. this.playTour()
  5049. }
  5050. .bind(this),
  5051. name: "_atr",
  5052. id: I
  5053. })
  5054. }
  5055. .bind(this))
  5056. }
  5057. ,
  5058. n.prototype.atDestinationPano = function() {
  5059. if (!this.player.currentPano || null === this.destinationItem)
  5060. return !1;
  5061. var e = this.player.currentPano.id;
  5062. if (void 0 === e)
  5063. return !1;
  5064. var t = this.model.heroLocations;
  5065. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5066. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5067. return destination && destination.panoId == e
  5068. }
  5069. ,
  5070. n.prototype.redirectToItem = function(e, t) {
  5071. if (null === e || void 0 === e)
  5072. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5073. if (!this.wouldInterrupt())
  5074. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5075. if (this.player.mode === c.TRANSITIONING)
  5076. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5077. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5078. var i = function() {
  5079. s.setTimeout(function() {
  5080. this.setDestinationItem(e),
  5081. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5082. }
  5083. .bind(this), 0)
  5084. }
  5085. .bind(this);
  5086. this.interrupt(g.END, 0),
  5087. this.updateSuccessFunction(i)
  5088. }
  5089. ,
  5090. n.prototype.useSpecialTransition = function(e) {
  5091. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5092. this.nextWarpStyle = u.BLACK
  5093. }
  5094. ,
  5095. n.prototype.resetSpecialTransition = function() {
  5096. this.nextWarpStyle = this.defaultWarpStyle
  5097. }
  5098. ,
  5099. n.prototype.arrivedAtDestination = function(e) {
  5100. if (this.player.flying || this.player.isWarping())
  5101. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5102. else {
  5103. this.transitionStage = y.Aiming;
  5104. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5105. this.player.model.fadePanoMarkers(0),
  5106. this.awaitCompletion(function() {
  5107. this.resetSpecialTransition(),
  5108. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5109. }
  5110. .bind(this), t)
  5111. }
  5112. }
  5113. ,
  5114. n.prototype.goToDestination = function(e, t, i, n) {
  5115. //音频
  5116. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5117. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5118. if(musicInfo && musicInfo.music){
  5119. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5120. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5121. let audioSrc2 = o.split('/').pop();
  5122. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5123. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5124. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5125. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5126. g_tourAudio.play()
  5127. }
  5128. }else{//很可能是该folder的起始
  5129. g_tourAudio.src = manage.dealURL(o);
  5130. g_tourAudio.load()
  5131. }
  5132. if(g_bgAudio && !g_bgAudio.paused){
  5133. manage.switchBgmState(false);
  5134. g_bgAudio.pauseByTour = true
  5135. }
  5136. }
  5137. //}
  5138. if (this.onTheBus = !0,
  5139. this.emit("update.controls"),
  5140. this.player.updateLastView(),
  5141. !n && this.atDestinationPano()){
  5142. /*
  5143. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5144. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5145. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5146. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5147. } */
  5148. return void this.arrivedAtDestination(!0);
  5149. }
  5150. if (this.player.flying || this.player.isWarping())
  5151. A.warn("Cannot go to new destination while player is flying or warping.");
  5152. else {
  5153. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5154. , o = null
  5155. , a1 = null;
  5156. if (r.isPano()) {
  5157. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5158. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5159. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5160. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5161. o = this.arrivedAtDestination.bind(this, !0)
  5162. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5163. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5164. }
  5165. } else{
  5166. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5167. o = this.arrivedAtDestination.bind(this, !1);
  5168. }
  5169. this.transitionStage = y.Moving,
  5170. this.model.fadePanoMarkers(0),
  5171. this.awaitCompletion(function() {
  5172. a1();
  5173. }
  5174. .bind(this), o),
  5175. this.emit("update.controls")
  5176. }
  5177. }
  5178. ,
  5179. n.prototype.tourInterlude = function() {
  5180. if (h.trackAlways("reach_highlight", {
  5181. reach_source: this.reachSource
  5182. }),
  5183. this.model.fadePanoMarkers(0),
  5184. this.emit("update.controls"),
  5185. this.tourIsPlaying)
  5186. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5187. this.stopTour(true),
  5188. this.emit(p.TourEnd),
  5189. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5190. this.transitionStage = y.Interlude,
  5191. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5192. }
  5193. .bind(this), this.goNext.bind(this))
  5194. }
  5195. ,
  5196. n.prototype.playTour = function() {
  5197. if (!this.bounceable())
  5198. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5199. this.tourInProgress = !0,
  5200. this.reachSource = "play",
  5201. this.tourIsPlaying = !0,
  5202. this.wasZoomEnabled = this.player.zoomEnabled,
  5203. this.player.zoomEnabled = !1,
  5204. this.resetSpecialTransition(),
  5205. this.emit("update.controls"),
  5206. this.emit(p.TourStart),
  5207. this.player.enablePreRendering(),
  5208. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5209. this.goToDestination()) : this.goNext()))
  5210. }
  5211. ,
  5212. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5213. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5214. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5215. g_playAudio = g_bgAudio;
  5216. g_tourAudio && g_tourAudio.pause();
  5217. //window.tourAudio && window.tourAudio.pause();
  5218. //manage.switchBgmState(true);
  5219. playMusic(player.currentPano)
  5220. }
  5221. }
  5222. ,
  5223. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5224. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5225. this.tourIsPlaying = !1,
  5226. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5227. this.interrupt(),
  5228. this.clearWalkingSectionPaused(),
  5229. this.resetSpecialTransition(),
  5230. this.emit("update.controls"))
  5231. //window.tourAudio && window.tourAudio.pause();
  5232. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5233. {
  5234. g_tourAudio.pause();
  5235. //g_tourAudio.src = ""
  5236. }
  5237. }
  5238. ,
  5239. n.prototype.endTourProgress = function() {
  5240. this.tourInProgress = !1,
  5241. this.emit("update.controls"),
  5242. this.emit(p.TourEnd)
  5243. }
  5244. ,
  5245. n.prototype.goToHighlight = function(e) {
  5246. if (this.wouldInterrupt())
  5247. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5248. else {
  5249. if (A.debug("<tour.goto " + e + ">"),
  5250. this.isInterrupted())
  5251. return;
  5252. this.clearWalkingSectionPaused(),
  5253. this.setDestinationItem(e),
  5254. this.useSpecialTransition("Hilight"),
  5255. this.goToDestination(),
  5256. h.trackAlways("reach_highlight", {
  5257. reach_source: "thumb"
  5258. })
  5259. }
  5260. }
  5261. ,
  5262. n.prototype.prevHighlight = function() {
  5263. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5264. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5265. this.reachSource = "prev",
  5266. this.goPrev()))
  5267. }
  5268. ,
  5269. n.prototype.nextHighlight = function() {
  5270. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5271. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5272. this.reachSource = "next",
  5273. this.goNext()))
  5274. }
  5275. ,
  5276. n.prototype.changeMode = function(e) {
  5277. var t = $.Deferred()
  5278. , i = t.resolve.bind(t)
  5279. , n = t.reject.bind(t);
  5280. this.emit(p.StartModeChange);
  5281. var r = function() {
  5282. return this.clearWalkingSectionPaused(),
  5283. !!this.wouldInterrupt() && (this.interrupt(),
  5284. !0)
  5285. }
  5286. .bind(this);
  5287. if (!r()) {
  5288. switch (e) {
  5289. case c.PANORAMA:
  5290. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5291. break;
  5292. case c.DOLLHOUSE:
  5293. case c.FLOORPLAN:
  5294. this.player.flyToNewMode({
  5295. mode: e
  5296. }).done(i).fail(n);
  5297. break;
  5298. case c.OUTDOOR:
  5299. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5300. }
  5301. return t.promise()
  5302. }
  5303. }
  5304. ,
  5305. n.prototype.atEndOfTour = function() {
  5306. //return this.currentItem >= this.nItems - 1
  5307. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5308. if(end){
  5309. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5310. if(heroLocations){
  5311. end = this.currentItem[1] >= heroLocations.length - 1
  5312. }
  5313. }
  5314. return end;
  5315. }
  5316. ,
  5317. n.prototype.firstDestination = function() {
  5318. //return 0 < this.nItems ? 0 : null
  5319. return 0 < this.nItems ? [0,0]: null
  5320. }
  5321. ,
  5322. n.prototype.finalDestination = function() {
  5323. //return 0 < this.nItems ? this.nItems - 1 : null
  5324. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5325. }
  5326. ,
  5327. n.prototype.goPrev = function() {
  5328. this.tourAdvance(-1)
  5329. }
  5330. ,
  5331. n.prototype.goNext = function() {
  5332. this.tourAdvance(1)
  5333. }
  5334. ,
  5335. n.prototype.setDestinationItem = function(e) {
  5336. this.destinationItem = e,
  5337. this.emit("update.controls")
  5338. }
  5339. ,
  5340. n.prototype.setCurrentItem = function(e) {
  5341. this.currentItem = e,
  5342. this.emit("update.controls")
  5343. }
  5344. ,
  5345. n.prototype.nextItem = function(currentItem) {
  5346. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5347. if(currentItem == void 0)return this.firstDestination()
  5348. var currentLocation = this.model.heroLocations[currentItem[0]];
  5349. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5350. var item;
  5351. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5352. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5353. }else{
  5354. item = [currentItem[0] , currentItem[1]+1]
  5355. }
  5356. if(item[0] >= this.nItems ){
  5357. item = this.firstDestination()
  5358. }
  5359. return item;
  5360. //暂时不理会endlessLoop,默认为false
  5361. }
  5362. ,
  5363. n.prototype.prevItem = function(currentItem) {
  5364. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5365. if(currentItem == void 0)return this.firstDestination()
  5366. var item;
  5367. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5368. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5369. else{
  5370. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5371. if(this.currentItem[1] == 0){//子目录中第一个
  5372. return [currentItem[0] - 1, lastChildNum-1]
  5373. }else{
  5374. return [currentItem[0], currentItem[1]-1]
  5375. }
  5376. }
  5377. }
  5378. ,
  5379. n.prototype.tourAdvance = function(e) {//e是1或-1
  5380. A.debug("tourAdvance(" + e + ")")
  5381. if(null === this.currentItem || void 0 === this.currentItem){
  5382. this.setDestinationItem(this.firstDestination())
  5383. }else{
  5384. var item
  5385. if(e == 1){
  5386. item = this.nextItem(this.currentItem)
  5387. }else if(e == -1){
  5388. item = this.prevItem(this.currentItem)
  5389. }
  5390. this.setDestinationItem(item)
  5391. }
  5392. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5393. this.useSpecialTransition("reverse-looping to end")
  5394. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5395. this.useSpecialTransition("looping back to start")
  5396. }
  5397. /* var momentTour = this.getMomentTour(this.destinationItem);
  5398. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5399. var zoomLevel = this.player.zoomLevel;
  5400. this.player.zoomEnabled = true;
  5401. var zoom = function(e, d) {
  5402. this.player.zoomTo((1-e)*zoomLevel, true)
  5403. }.bind(this)
  5404. s.start(zoom, 1500, function(){
  5405. }, 0, d.easeOutQuad, "zoom")
  5406. } */
  5407. this.goToDestination()
  5408. }
  5409. ,
  5410. n.prototype.getMomentTour = function(destinationItem) {//add
  5411. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5412. if(!destinationItem) return wholeMomentTour
  5413. else{
  5414. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5415. if(currentLocation.momentTour)return currentLocation.momentTour;
  5416. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5417. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5418. }
  5419. }
  5420. ,
  5421. t.exports = n
  5422. }
  5423. ).call(this, "/js/director.js")
  5424. }
  5425. , {
  5426. "./analytics": 4,
  5427. "./enum/BlackoutStyle": 18,
  5428. "./enum/ControlEvents": 21,
  5429. "./enum/DirectorEvents": 23,
  5430. "./enum/ModelManagerEvents": 33,
  5431. "./enum/PathDiscardMode": 38,
  5432. "./enum/PathDisplayMode": 39,
  5433. "./enum/PlayerEvents": 40,
  5434. "./enum/Viewmode": 51,
  5435. "./enum/WarpStyle": 52,
  5436. "./model/ModelManager": 140,
  5437. "./player": 155,
  5438. "./settings": 166,
  5439. "./util/logger": 189,
  5440. "./util/transitions": 195,
  5441. events: 202,
  5442. three: 217
  5443. }],
  5444. 16: [function(e, t, i) {
  5445. "use strict";
  5446. var n = e("three")
  5447. , r = e("./enum/Viewmode")
  5448. , o = (e("./settings"),
  5449. e("./util/transitions"))
  5450. , a = e("./enum/PlayerEvents")
  5451. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5452. , l = new n.ShaderPass(n.VerticalBlurShader);
  5453. l.renderToScreen = !0;
  5454. var c = $("#player").width() / $("#player").height();
  5455. isNaN(c) && (c = 1);
  5456. //initTransitionPass(n)
  5457. var h = {
  5458. currentBlur: 0,
  5459. aspect: c,
  5460. blurStrength: 1,
  5461. hblurPass: s,
  5462. vblurPass: l,
  5463. // transitionMaskPass : new n.TransitionPass()
  5464. bindEvents: function(e) {
  5465. e.on(a.ModeChanged, function(e, t) {
  5466. e === r.PANORAMA && (o.cancel(h.blur),
  5467. o.cancel(h.addBlur),
  5468. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5469. })
  5470. },
  5471. blur: function(e) {
  5472. h.currentBlur = e;
  5473. var t = e * h.blurStrength;
  5474. l.uniforms.v.value = t / 512 * h.aspect,
  5475. s.uniforms.h.value = t / 512
  5476. },
  5477. addBlur: function(e) {
  5478. e = Math.max(e, h.currentBlur),
  5479. h.blur(e)
  5480. },
  5481. removeBlur: function(e) {
  5482. e = Math.min(1 - e, h.currentBlur),
  5483. h.blur(e)
  5484. }
  5485. };
  5486. h.blur(0),
  5487. t.exports = h
  5488. }
  5489. , {
  5490. "./enum/PlayerEvents": 40,
  5491. "./enum/Viewmode": 51,
  5492. "./settings": 166,
  5493. "./util/transitions": 195,
  5494. three: 217
  5495. }],
  5496. 17: [function(e, t, i) {
  5497. "use strict";
  5498. t.exports = {
  5499. UNKNOWN: 0,
  5500. ALIGNED: 1,
  5501. UNALIGNED: 2,
  5502. PLACED: 3
  5503. }
  5504. }
  5505. , {}],
  5506. 18: [function(e, t, i) {
  5507. "use strict";
  5508. t.exports = {
  5509. NONE: 0,
  5510. MIDDLE: 1,
  5511. END: 2,
  5512. BEGINNING: 3,
  5513. FADEIN: 4
  5514. }
  5515. }
  5516. , {}],
  5517. 19: [function(e, t, i) {
  5518. "use strict";
  5519. var n = e("three");
  5520. t.exports = {
  5521. newBlue: new n.Color(4967932),
  5522. altBlue: new n.Color(47355),
  5523. tagDefault: new n.Color(223357),
  5524. classicBlue: new n.Color(53759),
  5525. mpYellow: new n.Color(16502016),
  5526. mpOrange: new n.Color(16428055),
  5527. mpBlue: new n.Color(12096),
  5528. mpLtGrey: new n.Color(13751252),
  5529. mpDkGrey: new n.Color(10000019),
  5530. mpRed: new n.Color(12525854),
  5531. mpOrangeDesat: new n.Color(16764529),
  5532. mpBlueDesat: new n.Color(4034734),
  5533. mpRedDesat: new n.Color(14705505),
  5534. white: new n.Color(16777215),
  5535. black: new n.Color(0),
  5536. _desat: function(e, t) {
  5537. var i = t || .3
  5538. , r = (new n.Color).copy(e).getHSL();
  5539. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5540. },
  5541. _darken: function(e, t) {
  5542. var i = t || .2
  5543. , r = e.getHSL();
  5544. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5545. }
  5546. }
  5547. }
  5548. , {
  5549. three: 217
  5550. }],
  5551. 20: [function(e, t, i) {
  5552. "use strict";
  5553. t.exports = {
  5554. NONE: -1,
  5555. ROTATE: 0,
  5556. DOLLY: 1,
  5557. PAN: 2,
  5558. ROTATE_DOLLY: 3,
  5559. PAN_DOLLY: 4
  5560. }
  5561. }
  5562. , {}],
  5563. 21: [function(e, t, i) {
  5564. "use strict";
  5565. t.exports = {
  5566. Move: "move",
  5567. InteractionDirect: "interaction.direct",
  5568. InteractionKey: "interaction.key",
  5569. InteractionGui: "interaction.gui",
  5570. FlyInDirection: "fly.direction",
  5571. InputStart: "input.start",
  5572. Pinch: "input.pinch",
  5573. Scroll: "input.scroll",
  5574. AutoPanInterrupt: "autopan.interrupt",
  5575. AutoPanComplete: "autopan.complete",
  5576. AutoPanClamped: "autopan.clamped",
  5577. LongTap: "longtap"
  5578. }
  5579. }
  5580. , {}],
  5581. 22: [function(e, t, i) {
  5582. "use strict";
  5583. t.exports = Object.freeze({
  5584. FORWARD: "FORWARD",
  5585. LEFT: "LEFT",
  5586. RIGHT: "RIGHT",
  5587. BACK: "BACK",
  5588. UP: "UP",
  5589. DOWN: "DOWN"
  5590. })
  5591. }
  5592. , {}],
  5593. 23: [function(e, t, i) {
  5594. "use strict";
  5595. t.exports = {
  5596. ActionInterrupted: "action.interrupted",
  5597. TourStart: "tour.start",
  5598. TourEnd: "tour.end",
  5599. StartModeChange: "mode.startChange"
  5600. }
  5601. }
  5602. , {}],
  5603. 24: [function(e, t, i) {
  5604. "use strict";
  5605. t.exports = Object.freeze({
  5606. None: 0,
  5607. Queued: 1,
  5608. ForceQueued: 2,
  5609. Downloading: 3,
  5610. Downloaded: 4,
  5611. DownloadFailed: 5
  5612. })
  5613. }
  5614. , {}],
  5615. 25: [function(e, t, i) {
  5616. "use strict";
  5617. t.exports = {
  5618. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5619. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5620. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5621. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5622. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5623. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5624. }
  5625. }
  5626. , {}],
  5627. 26: [function(e, t, i) {
  5628. "use strict";
  5629. t.exports = {
  5630. Texture2D: 0,
  5631. TextureCube: 1
  5632. }
  5633. }
  5634. , {}],
  5635. 27: [function(e, t, i) {
  5636. "use strict";
  5637. t.exports = {
  5638. SMALL: "small",
  5639. LARGE: "large"
  5640. }
  5641. }
  5642. , {}],
  5643. 28: [function(e, t, i) {
  5644. "use strict";
  5645. var n = e("./Viewmode")
  5646. , r = {
  5647. LANDING: {},
  5648. NAVIGATION: "navigation",
  5649. MORE_HELP: "moreHelp",
  5650. TOUR_INTERACTION: {}
  5651. };
  5652. r.LANDING[n.PANORAMA] = "panorama.landing",
  5653. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5654. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5655. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5656. r.TOUR_INTERACTION.standard = "standard.tour",
  5657. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5658. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5659. t.exports = r
  5660. }
  5661. , {
  5662. "./Viewmode": 51
  5663. }],
  5664. 29: [function(e, t, i) {
  5665. "use strict";
  5666. var n = {
  5667. UP: 1,
  5668. DOWN: -1,
  5669. LEFT: "L",
  5670. RIGHT: "R",
  5671. FORWARD: "F",
  5672. BACK: "B",
  5673. reverse: {},
  5674. opposite: function(e) {
  5675. return this.reverse[e.toString()]
  5676. }
  5677. };
  5678. !function() {
  5679. n.reverse[n.UP] = n.DOWN,
  5680. n.reverse[n.DOWN] = n.UP,
  5681. n.reverse[n.LEFT] = n.RIGHT,
  5682. n.reverse[n.RIGHT] = n.LEFT,
  5683. n.reverse[n.FORWARD] = n.BACK,
  5684. n.reverse[n.BACK] = n.FORWARD
  5685. }(),
  5686. t.exports = n
  5687. }
  5688. , {}],
  5689. 30: [function(e, t, i) {
  5690. "use strict";
  5691. var n = e("../util/browser")
  5692. , r = {
  5693. ZERO: 48,
  5694. ONE: 49,
  5695. TWO: 50,
  5696. THREE: 51,
  5697. FOUR: 52,
  5698. FIVE: 53,
  5699. SIX: 54,
  5700. SEVEN: 55,
  5701. EIGHT: 56,
  5702. NINE: 57,
  5703. LEFTARROW: 37,
  5704. UPARROW: 38,
  5705. RIGHTARROW: 39,
  5706. DOWNARROW: 40,
  5707. A: 65,
  5708. B: 66,
  5709. C: 67,
  5710. D: 68,
  5711. E: 69,
  5712. F: 70,
  5713. G: 71,
  5714. H: 72,
  5715. I: 73,
  5716. J: 74,
  5717. K: 75,
  5718. L: 76,
  5719. M: 77,
  5720. N: 78,
  5721. O: 79,
  5722. P: 80,
  5723. Q: 81,
  5724. R: 82,
  5725. S: 83,
  5726. T: 84,
  5727. U: 85,
  5728. V: 86,
  5729. W: 87,
  5730. X: 88,
  5731. Y: 89,
  5732. Z: 90,
  5733. SPACE: 32,
  5734. RETURN: 13,
  5735. SEMICOLON: 186,
  5736. PLUSEQUALS: 187,
  5737. DASHUNDERSCORE: 189,
  5738. OPENBRACKET: 219
  5739. };
  5740. n.detectFirefox() && (r.SEMICOLON = 59,
  5741. r.PLUSEQUALS = 61,
  5742. r.DASHUNDERSCORE = 173),
  5743. t.exports = r
  5744. }
  5745. , {
  5746. "../util/browser": 182
  5747. }],
  5748. 31: [function(e, t, i) {
  5749. "use strict";
  5750. t.exports = {
  5751. EN_US: "en-US",
  5752. ES_MX: "es-MX",
  5753. FR_FR: "fr-FR",
  5754. DE_DE: "de-DE",
  5755. RU_RU: "ru-RU",
  5756. CN_CN: "cn-CN",
  5757. JP_JP: "jp-JP"
  5758. }
  5759. }
  5760. , {}],
  5761. 32: [function(e, t, i) {
  5762. "use strict";
  5763. t.exports = {
  5764. TagActivated: "tag.activated",
  5765. TagDismissed: "tag.dismissed",
  5766. TagNavigation: "tag.navigation"
  5767. }
  5768. }
  5769. , {}],
  5770. 33: [function(e, t, i) {
  5771. "use strict";
  5772. t.exports = {
  5773. ModelAdded: "model-added",
  5774. ActiveModelChanged: "active-model-changed"
  5775. }
  5776. }
  5777. , {}],
  5778. 34: [function(e, t, i) {
  5779. "use strict";
  5780. t.exports = {
  5781. LEFT: 0,
  5782. MIDDLE: 1,
  5783. RIGHT: 2
  5784. }
  5785. }
  5786. , {}],
  5787. 35: [function(e, t, i) {
  5788. "use strict";
  5789. t.exports = {
  5790. PanoRenderComplete: "panorama.render.complete",
  5791. TileRenderFailure: "panorama.tile.render.failed",
  5792. TileRenderSuccess: "panorama.tile.render.success",
  5793. TileUploadAttempted: "panorama.tile.upload.attempted",
  5794. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5795. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5796. }
  5797. }
  5798. , {}],
  5799. 36: [function(e, t, i) {
  5800. "use strict";
  5801. t.exports = {
  5802. BASE: 1,
  5803. STANDARD: 2,
  5804. HIGH: 3,
  5805. ULTRAHIGH: 4
  5806. }
  5807. }
  5808. , {}],
  5809. 37: [function(e, t, i) {
  5810. "use strict";
  5811. t.exports = {
  5812. LoadComplete: "panorama.load.complete",
  5813. LoadFailed: "panorama.load.failed",
  5814. TileLoaded: "panorama.tile.loaded"
  5815. }
  5816. }
  5817. , {}],
  5818. 38: [function(e, t, i) {
  5819. "use strict";
  5820. t.exports = Object.freeze({
  5821. Standard: 0,
  5822. Slow: 1,
  5823. Retain: 2
  5824. })
  5825. }
  5826. , {}],
  5827. 39: [function(e, t, i) {
  5828. "use strict";
  5829. t.exports = Object.freeze({
  5830. Show: 0,
  5831. Hide: 1,
  5832. Retain: 2
  5833. })
  5834. }
  5835. , {}],
  5836. 40: [function(e, t, i) {
  5837. "use strict";
  5838. t.exports = {
  5839. Move: "move",
  5840. MoveComplete: "move.complete",
  5841. ModeChanged: "mode.changed",
  5842. ModeChanging: "mode.changing",
  5843. PanoChosen: "pano.chosen",
  5844. ClosestPanoChanging: "closest.pano.changing",
  5845. WarpStarted: "warp.started",
  5846. WarpInterrupted: "warp.interrupted",
  5847. WarpEnded: "warp.ended",
  5848. FlyinFinished: "flyin.finished",
  5849. FlyingStarted: "flying.started",
  5850. FlyingInterrupted: "flying.interrupted",
  5851. FlyingEnded: "flying.ended",
  5852. Ready: "ready",
  5853. StartInside: "start.inside",
  5854. StartOutside: "start.outside",
  5855. ViewChanged: "view.changed",
  5856. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5857. InputStart: "input.start"
  5858. }
  5859. }
  5860. , {}],
  5861. 41: [function(e, t, i) {
  5862. "use strict";
  5863. t.exports = Object.freeze({
  5864. DEFAULT: 0,
  5865. PANOMARKERS: 1,
  5866. RETICULE: 2,
  5867. TAG: 3
  5868. })
  5869. }
  5870. , {}],
  5871. 42: [function(e, t, i) {
  5872. "use strict";
  5873. t.exports = {
  5874. visibleFloor: 1,
  5875. ghostFloor: 3,
  5876. boundingSkybox: 1,
  5877. panoMarker: 2,
  5878. reticule: 3,
  5879. tagStem: 4,
  5880. tagDisc: 5,
  5881. ribbon: 100
  5882. }
  5883. }
  5884. , {}],
  5885. 43: [function(e, t, i) {
  5886. "use strict";
  5887. t.exports = {
  5888. ContextCreated: "scene-renderer-context-created",
  5889. AfterRender: "after-render",
  5890. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5891. }
  5892. }
  5893. , {}],
  5894. 44: [function(e, t, i) {
  5895. "use strict";
  5896. t.exports = {
  5897. IDLE: "idle",
  5898. BROWSE: "browse",
  5899. EXAMINE: "examine"
  5900. }
  5901. }
  5902. , {}],
  5903. 45: [function(e, t, i) {
  5904. "use strict";
  5905. t.exports = {
  5906. TileDownloadSuccess: "tiledownloader.download.success",
  5907. TileDownloadFailure: "tiledownloader.download.failure",
  5908. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5909. }
  5910. }
  5911. , {}],
  5912. 46: [function(e, t, i) {
  5913. "use strict";
  5914. t.exports = {
  5915. CardboardAndroid: "googlevr",
  5916. GearVR: "gearvr",
  5917. CardboardIOS: "googlevrios",
  5918. Cardboard: "googlevr"
  5919. }
  5920. }
  5921. , {}],
  5922. 47: [function(e, t, i) {
  5923. "use strict";
  5924. t.exports = {
  5925. NONE: 0,
  5926. CONTEXTUAL: 1,
  5927. ANDROID: 2
  5928. }
  5929. }
  5930. , {}],
  5931. 48: [function(e, t, i) {
  5932. "use strict";
  5933. var n = {
  5934. Title: 0,
  5935. Cardboard: 1
  5936. }
  5937. , r = {
  5938. Title: 0,
  5939. Cardboard: 1,
  5940. Gear: 2
  5941. };
  5942. !function() {
  5943. [n, r].forEach(function(e) {
  5944. e.pageCount = Object.keys(e).length
  5945. })
  5946. }(),
  5947. t.exports.ios = n,
  5948. t.exports.standard = r
  5949. }
  5950. , {}],
  5951. 49: [function(e, t, i) {
  5952. "use strict";
  5953. t.exports = {
  5954. Android: "android",
  5955. IOS: "ios",
  5956. Desktop: "desktop",
  5957. UnsupportedAndroid: "android-unsupported"
  5958. }
  5959. }
  5960. , {}],
  5961. 50: [function(e, t, i) {
  5962. "use strict";
  5963. var n = e("three");
  5964. t.exports = {
  5965. UP: new n.Vector3(0,1,0),
  5966. DOWN: new n.Vector3(0,-1,0),
  5967. LEFT: new n.Vector3(-1,0,0),
  5968. RIGHT: new n.Vector3(1,0,0),
  5969. FORWARD: new n.Vector3(0,0,-1),
  5970. BACK: new n.Vector3(0,0,1)
  5971. }
  5972. }
  5973. , {
  5974. three: 217
  5975. }],
  5976. 51: [function(e, t, i) {
  5977. "use strict";
  5978. var n = e("../exception/ViewmodeConvertException")
  5979. , r = e("./coreViewmodes")
  5980. , o = e("../util/common")
  5981. , a = {
  5982. MESH: "mesh",
  5983. OUTDOOR: "outdoor",
  5984. TRANSITIONING: "transitioning",
  5985. toInt: function(e) {
  5986. switch (e) {
  5987. case this.PANORAMA:
  5988. return 1;
  5989. case this.DOLLHOUSE:
  5990. return 2;
  5991. case this.FLOORPLAN:
  5992. return 3;
  5993. case this.OUTDOOR:
  5994. return 4;
  5995. case this.TRANSITIONING:
  5996. return -1
  5997. }
  5998. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5999. },
  6000. fromInt: function(e) {
  6001. switch (e) {
  6002. case "1":
  6003. case 1:
  6004. return this.PANORAMA;
  6005. case "2":
  6006. case 2:
  6007. return this.DOLLHOUSE;
  6008. case "3":
  6009. case 3:
  6010. return this.FLOORPLAN;
  6011. case "4":
  6012. case 4:
  6013. return this.OUTDOOR
  6014. }
  6015. throw new n("No known conversion for int to viewmode for int: " + e)
  6016. },
  6017. convertWorkshopModeInt: function(e) {
  6018. switch (e) {
  6019. case "0":
  6020. case 0:
  6021. case undefined: //xzw add
  6022. return this.PANORAMA;
  6023. case "1":
  6024. case 1:
  6025. return this.FLOORPLAN;
  6026. case "2":
  6027. case 2:
  6028. return this.DOLLHOUSE;
  6029. case "3":
  6030. case 3:
  6031. return this.MESH
  6032. }
  6033. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6034. }
  6035. };
  6036. o.extendObject(a, r),
  6037. t.exports = a
  6038. }
  6039. , {
  6040. "../exception/ViewmodeConvertException": 58,
  6041. "../util/common": 185,
  6042. "./coreViewmodes": 54
  6043. }],
  6044. 52: [function(e, t, i) {
  6045. "use strict";
  6046. t.exports = {
  6047. BLACK: "black",
  6048. STD: "std",
  6049. WALK: "walk"
  6050. }
  6051. }
  6052. , {}],
  6053. 53: [function(e, t, i) {
  6054. "use strict";
  6055. t.exports = {
  6056. ZoomIn: "zoom.in",
  6057. ZoomOut: "zoom.out",
  6058. ZoomMax: "zoom.max",
  6059. ZoomMin: "zoom.min"
  6060. }
  6061. }
  6062. , {}],
  6063. 54: [function(e, t, i) {
  6064. "use strict";
  6065. t.exports = {
  6066. PANORAMA: "panorama",
  6067. DOLLHOUSE: "dollhouse",
  6068. FLOORPLAN: "floorplan"
  6069. }
  6070. }
  6071. , {}],
  6072. 55: [function(e, t, i) {
  6073. "use strict";
  6074. function n(e) {
  6075. this.message = e
  6076. }
  6077. t.exports = n
  6078. }
  6079. , {}],
  6080. 56: [function(e, t, i) {
  6081. "use strict";
  6082. function n(e) {
  6083. r.call(this, e)
  6084. }
  6085. var r = e("./BasicException");
  6086. n.prototype = Object.create(r.prototype),
  6087. t.exports = n
  6088. }
  6089. , {
  6090. "./BasicException": 55
  6091. }],
  6092. 57: [function(e, t, i) {
  6093. "use strict";
  6094. function n(e) {
  6095. r.call(this, e)
  6096. }
  6097. var r = e("./BasicException");
  6098. n.prototype = Object.create(r.prototype),
  6099. t.exports = n
  6100. }
  6101. , {
  6102. "./BasicException": 55
  6103. }],
  6104. 58: [function(e, t, i) {
  6105. "use strict";
  6106. function n(e) {
  6107. r.call(this, e)
  6108. }
  6109. var r = e("./BasicException");
  6110. n.prototype = Object.create(r.prototype),
  6111. t.exports = n
  6112. }
  6113. , {
  6114. "./BasicException": 55
  6115. }],
  6116. 59: [function(e, t, i) {
  6117. (function(i) {
  6118. "use strict";
  6119. function n(e) {
  6120. var t = {};
  6121. if (e) {
  6122. var i = e.flags;
  6123. if (i)
  6124. for (var n in i)
  6125. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6126. return t
  6127. }
  6128. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6129. null
  6130. }
  6131. var r = e("./util/ajax")
  6132. , o = e("./util/showcase")
  6133. , a = e("./util/logger")
  6134. , s = ""
  6135. , l = new a(i)
  6136. , c = {};
  6137. t.exports = {
  6138. loadFeatureFlags: function(e) {
  6139. var t = $.Deferred();
  6140. return r.get(e.urlBase + s, {
  6141. responseType: "json",
  6142. prefetchFrom: "user",
  6143. auth: o.getAuthorizationHeader()
  6144. }).done(function(e) {
  6145. c = n(e),
  6146. c ? t.resolve(c) : t.reject("loading-failed")
  6147. }).fail(function() {
  6148. l.debug("Retrieval of feature flags failed."),
  6149. t.reject("loading-failed")
  6150. }),
  6151. t.promise()
  6152. },
  6153. getFlags: function() {
  6154. return c
  6155. },
  6156. updateDependentSettings: function(e, t) {
  6157. e = e || c,
  6158. e.labels && (t.labels.enabled = !0),
  6159. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6160. e.showcase_sdk && (t.sdkInit = !0),
  6161. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6162. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6163. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6164. e.hide_sc_sharing && (t.share.enabled = !1)
  6165. }
  6166. }
  6167. }
  6168. ).call(this, "/js/featureflags.js")
  6169. }
  6170. , {
  6171. "./util/ajax": 181,
  6172. "./util/logger": 189,
  6173. "./util/showcase": 193
  6174. }],
  6175. 60: [function(e, t, i) {
  6176. "use strict";
  6177. var n = (e("../util/common"),
  6178. {
  6179. status: 0,
  6180. set: function(e) {
  6181. if (isNaN(e))
  6182. return !1;
  6183. var t = $('.progressbar');
  6184. 0 > e && (e = 0);
  6185. e > 100 && (e = 100);
  6186. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6187. var barperc = e*width;
  6188. var perc = Math.round(e);
  6189. var labelpos = (parseInt(barperc)-15);
  6190. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6191. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6192. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6193. this.status = e
  6194. },
  6195. done: function(e) {
  6196. return e || this.status ? (this.status = null,
  6197. this.set(100)) : this
  6198. }
  6199. });
  6200. t.exports.circleLoader = n
  6201. }
  6202. , {
  6203. "../util/common": 185
  6204. }],
  6205. 61: [function(e, t, i) {
  6206. "use strict";
  6207. t.exports = Object.freeze({
  6208. CLOSE: "modal.closer.close"
  6209. })
  6210. }
  6211. , {}],
  6212. 62: [function(e, t, i) {
  6213. "use strict";
  6214. function n(e, t) {
  6215. t && (t.stopPropagation(),
  6216. t.preventDefault()),
  6217. e && this.emit(l.CLOSE, e),
  6218. g.reset()
  6219. }
  6220. function r(e, t) {
  6221. function i() {
  6222. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6223. t !== f && (f = t,
  6224. t ? (e.classList.add("closeByFooter"),
  6225. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6226. h.classList.remove("closeByFooter")))
  6227. }
  6228. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6229. }
  6230. var o = e("../../settings")
  6231. , a = (e("../../tag/Media/MediaEvent"),
  6232. e("../../util/browser"))
  6233. , s = e("../../util/common")
  6234. , l = e("./ModalCloserEvent")
  6235. , c = e("events").EventEmitter
  6236. , h = document.getElementsByClassName("footer")[0]
  6237. , u = h.querySelectorAll(".close")[0]
  6238. , d = null
  6239. , p = null
  6240. , f = null
  6241. , g = (a.isMobile(),
  6242. {
  6243. open: function(e) {
  6244. e && (r(e),
  6245. d && u.removeEventListener("click", d, !0),
  6246. d = n.bind(this, e.id),
  6247. u.addEventListener("click", d, !0),
  6248. p && window.removeEventListener("resize", p, !0),
  6249. p = r.bind(this, e),
  6250. window.addEventListener("resize", p, !0))
  6251. },
  6252. reset: function() {
  6253. h.classList.remove("closeByFooter"),
  6254. u.removeEventListener("click", d, !0),
  6255. window.removeEventListener("resize", p, !0),
  6256. d = p = f = null
  6257. }
  6258. });
  6259. s.extendObject(g, c.prototype),
  6260. t.exports = g
  6261. }
  6262. , {
  6263. "../../tag/Media/MediaEvent": 131,
  6264. "../../settings": 166,
  6265. "../../util/browser": 182,
  6266. "../../util/common": 185,
  6267. "./ModalCloserEvent": 61,
  6268. events: 202
  6269. }],
  6270. 63: [function(e, t, i) {
  6271. "use strict";
  6272. function n(e, t, i) {
  6273. var n = new r.GUI({
  6274. width: 400
  6275. })
  6276. , u = n.addFolder("Flydown from Dollhouse");
  6277. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6278. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6279. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6280. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6281. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6282. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6283. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6284. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6285. var d = n.addFolder("Transition between panos");
  6286. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6287. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6288. h.transition.flyTime = 0,
  6289. d.__controllers.forEach(function(e) {
  6290. e.updateDisplay()
  6291. })
  6292. }),
  6293. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6294. h.transition.flySpeed = 0,
  6295. d.__controllers.forEach(function(e) {
  6296. e.updateDisplay()
  6297. })
  6298. }),
  6299. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6300. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6301. d.add(h.transition, "movementEasing", Object.keys(a));
  6302. var p = n.addFolder("Path Display");
  6303. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6304. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6305. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6306. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6307. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6308. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6309. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6310. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6311. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6312. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6313. h.path.color = l[h.path.color],
  6314. h.path.colorUp = l._desat(h.path.color),
  6315. h.path.colorDown = l.darken(h.path.color)
  6316. }),
  6317. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6318. h.reticuleColor = l[h.reticuleColor]
  6319. });
  6320. var f = n.addFolder("Warping")
  6321. , g = f.addFolder("Warp/Teleport");
  6322. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6323. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6324. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6325. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6326. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6327. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6328. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6329. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6330. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6331. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6332. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6333. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6334. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6335. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6336. h.path.typ = c[h.path.typ]
  6337. }),
  6338. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6339. t.endlessLoop = h.warp.loop
  6340. }),
  6341. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6342. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6343. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6344. var m = f.addFolder("Long Warp Only");
  6345. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6346. h.warp.flySpeed = 0,
  6347. m.__controllers.forEach(function(e) {
  6348. e.updateDisplay()
  6349. })
  6350. }),
  6351. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6352. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6353. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6354. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6355. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6356. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6357. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6358. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6359. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6360. var v = n.addFolder("Warp Esoterica");
  6361. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6362. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6363. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6364. h.warp.minWarpTime = 0,
  6365. v.__controllers.forEach(function(e) {
  6366. e.updateDisplay()
  6367. })
  6368. }),
  6369. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6370. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6371. v.add(h.warp, "movementEasing", Object.keys(a));
  6372. var A = n.addFolder("Misc");
  6373. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6374. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6375. }),
  6376. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6377. i.cameras[s.PANORAMA].fov = h.insideFOV
  6378. }),
  6379. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6380. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6381. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6382. var y = n.addFolder("Navigation");
  6383. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6384. h.navigation.panoScores || e.panos.forEach(function(e) {
  6385. e.floor.remove(e.text3d),
  6386. e.text3d = null
  6387. })
  6388. }),
  6389. y.add(h.navigation, "mouseDirection"),
  6390. y.add(h.navigation, "filterStrictness", 0, 1),
  6391. y.add(h.navigation, "angleFactor", -60, 0),
  6392. y.add(h.navigation, "directionFactor", 1, 20),
  6393. y.add(h.navigation, "distanceFactor", -5, 5),
  6394. y.add(h.navigation, "optionalityFactor", .1, 10);
  6395. var C = n.addFolder("tags")
  6396. , I = C.addFolder("Tag Creation");
  6397. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6398. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6399. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6400. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6401. var E = C.addFolder("Visibility");
  6402. E.add(h.tags.visibility, "anyDistance"),
  6403. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6404. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6405. E.add(h.tags.visibility, "hideViaFloor"),
  6406. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6407. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6408. var b = C.addFolder("Disc Parameters");
  6409. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6410. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6411. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6412. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6413. }),
  6414. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6415. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6416. }),
  6417. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6418. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6419. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6420. var w = C.addFolder("Navigate");
  6421. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6422. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6423. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6424. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6425. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6426. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6427. var _ = n.addFolder("Debug");
  6428. _.add(h, "wireframe").onFinishChange(function() {
  6429. e.chunks.forEach(function(t) {
  6430. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6431. t.wireframeTwin.material.depthWrite = !1,
  6432. t.wireframeTwin.material.depthTest = !1,
  6433. t.wireframeTwin.material.opacity = .5,
  6434. t.wireframeTwin.material.transparent = !0),
  6435. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6436. })
  6437. }),
  6438. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6439. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6440. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6441. e.skybox.wireframe = null)
  6442. }),
  6443. _.add(h, "showSweeps").onFinishChange(function() {
  6444. e.setSweepVisibility(h.showSweeps)
  6445. }),
  6446. _.add(h, "showMesh").onFinishChange(function() {
  6447. e.chunks.forEach(function(e) {
  6448. e.visible = h.showMesh
  6449. })
  6450. }),
  6451. _.add(h, "showFloors").onFinishChange(function() {
  6452. e.floors.forEach(function(e) {
  6453. e.collider.children.forEach(function(e) {
  6454. e.material.visible = h.showFloors
  6455. })
  6456. })
  6457. }),
  6458. _.add(h, "showSkyboxes").onFinishChange(function() {
  6459. e.panos.forEach(function(e) {
  6460. e.skyboxMesh.visible = h.showSkyboxes
  6461. })
  6462. }),
  6463. _.add(h, "showNeighbors").onChange(function() {}),
  6464. _.add(e, "alpha", 0, 1)
  6465. }
  6466. var r = e("../lib/dat.gui")
  6467. , o = e("three")
  6468. , a = e("../util/easing")
  6469. , s = e("../enum/Viewmode")
  6470. , l = e("../enum/Colors")
  6471. , c = e("../enum/WarpStyle")
  6472. , h = e("../settings");
  6473. e("../tag/tag");
  6474. r.GUI.prototype.removeFolder = function(e) {
  6475. var t = this.__folders[e];
  6476. t && (t.close(),
  6477. this.__ul.removeChild(t.domElement.parentNode),
  6478. delete this.__folders[e],
  6479. this.onResize())
  6480. }
  6481. ,
  6482. t.exports.toggle = n
  6483. }
  6484. , {
  6485. "../enum/Colors": 19,
  6486. "../enum/Viewmode": 51,
  6487. "../enum/WarpStyle": 52,
  6488. "../lib/dat.gui": 93,
  6489. "../tag/tag": 123,
  6490. "../settings": 166,
  6491. "../util/easing": 186,
  6492. three: 217
  6493. }],
  6494. 64: [function(e, t, i) {
  6495. (function(i) {
  6496. "use strict";
  6497. function n(e, t, i, n) {
  6498. $(".gui-error .error-problem-text").text(e),
  6499. $(".gui-error .error-solution-text").text(t),
  6500. $(".gui-error .error-explanation").text(i),
  6501. $(".gui-error .error-actions").html(n),
  6502. $(window).resize(),
  6503. $(".gui-error").fadeIn(),
  6504. $("#bottom-logo").fadeIn()
  6505. }
  6506. function r(e) {
  6507. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6508. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6509. s.isMobile() || $("[rel=tiletip]").tooltip({
  6510. placement: "bottom",
  6511. delay: {
  6512. show: 50,
  6513. hide: 0
  6514. },
  6515. trigger: "hover",
  6516. viewport: {
  6517. selector: "body",
  6518. padding: 10
  6519. }
  6520. })
  6521. }
  6522. function o() {
  6523. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6524. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6525. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6526. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6527. e.preventDefault(),
  6528. e.stopPropagation(),
  6529. r(" ")
  6530. })
  6531. }
  6532. function a(e) {
  6533. if ($("head title").text(c.pageTitle),
  6534. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6535. $("#gui-loading").fadeOut(250),
  6536. $("#quick-blackout").hide(),
  6537. l.track("showcase_error", {
  6538. error_key: e
  6539. }),
  6540. h.locale || h.init(),
  6541. "webgl-unsupported" === e)
  6542. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6543. else if ("webgl-ios" === e)
  6544. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6545. else if ("webgl-safari" === e)
  6546. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6547. else if ("webgl-generic" === e)
  6548. o();
  6549. else if ("missing-urls" === e)
  6550. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6551. else if ("loading-failed" === e)
  6552. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6553. else {
  6554. if ("loading-failed-maintenance" !== e)
  6555. return void d.error("Unhandled error: " + e);
  6556. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6557. }
  6558. }
  6559. var s = e("./../util/browser")
  6560. , l = e("./../analytics")
  6561. , c = e("./../settings")
  6562. , h = e("../localization/localize")
  6563. , u = e("./../util/logger")
  6564. , d = new u(i)
  6565. , p = '"https://support.port.com/hc/articles/208220058"';
  6566. t.exports.error = a
  6567. }
  6568. ).call(this, "/js/gui/error.js")
  6569. }
  6570. , {
  6571. "../localization/localize": 108,
  6572. "./../analytics": 4,
  6573. "./../settings": 166,
  6574. "./../util/browser": 182,
  6575. "./../util/logger": 189
  6576. }],
  6577. 65: [function(e, t, i) {
  6578. (function(i) {
  6579. "use strict";
  6580. function n() {
  6581. Ue = [],
  6582. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6583. Ue.push(".hideTarget", ".pinTop.right")
  6584. }
  6585. function r() {
  6586. for (var e in je)
  6587. if (je.hasOwnProperty(e)) {
  6588. var t = je[e];
  6589. if (!t.visible)
  6590. for (var i = 0; i < t.elements.length; i++)
  6591. $(t.elements[i]).hide()
  6592. }
  6593. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6594. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6595. n()
  6596. }
  6597. function o(e, t) {
  6598. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6599. $("#gui-zoomin").toggle(i),
  6600. $("#gui-zoomout").toggle(i)
  6601. }
  6602. function a() {
  6603. c(),
  6604. $(".pinBottom").toggleClass("open"),
  6605. $("#drawer").toggleClass("open"),
  6606. $(".footer").toggleClass("open"),
  6607. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6608. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6609. ie.resetDrawer()),
  6610. setTimeout(function() {
  6611. $("#pullTab").toggleClass("opened");
  6612. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6613. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6614. }
  6615. function s(e) {
  6616. var t;
  6617. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6618. t = e.position().top + e.outerHeight(),
  6619. e.attr("style", "display: none"));
  6620. var i = $("#player").outerHeight()
  6621. , n = i - 130;
  6622. return n < t + 25
  6623. }
  6624. function l(e) {
  6625. "touchstart" === e.type && e.preventDefault(),
  6626. e.stopPropagation()
  6627. }
  6628. function c() {
  6629. W && (W.reload(),
  6630. W.init())
  6631. }
  6632. function h(e) {
  6633. ne.show(e),
  6634. r()
  6635. }
  6636. function u(e) {
  6637. ne.progress(e)
  6638. }
  6639. function d(e, t, i) {
  6640. var n = t.player;
  6641. $("#gui-thumb").fadeOut(2500),
  6642. ne.hide(function() {
  6643. Ge = !1
  6644. }),
  6645. me.init(e, i),
  6646. de.finishSetup(Object.keys(e.tags).length),
  6647. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6648. var s = function() {
  6649. i.dismissExaminedTag(),
  6650. i.disableHovering()
  6651. };
  6652. Ae.on(ye.OPENED, s),
  6653. Ce.on(Me.OPENED, s),
  6654. he.on(ue.OPENED, s),
  6655. fe.on(ge.OPENED, s);
  6656. var l = i.enableHovering.bind(i);
  6657. if (Ae.on(ye.CLOSED, l),
  6658. Ce.on(Me.CLOSED, l),
  6659. he.on(ue.CLOSED, l),
  6660. fe.on(ge.CLOSED, l),
  6661. Q.labels.enabled && Object.keys(e.labels).length,
  6662. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6663. C(e.currentFloor, n.mode)),
  6664. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6665. r(),
  6666. o(t, t.player),
  6667. $("#gui").fadeIn(1500),
  6668. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6669. a(),
  6670. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6671. }, 2e3),
  6672. !K.isMobile())
  6673. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6674. $(c[h]).addClass("hasHover");
  6675. O(e),
  6676. de.setupToggling();
  6677. //xzw:
  6678. window.editHotPanel && editHotPanel();
  6679. //czj
  6680. navBorderRadius(e);
  6681. //czj 编辑界面
  6682. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6683. window.EditTools && new EditTools(n.sceneRenderer);
  6684. }
  6685. function navBorderRadius(e){
  6686. var pullTab = $("#pullTab"),
  6687. mobileRadius = {
  6688. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6689. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6690. },
  6691. topRadius = {
  6692. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6693. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6694. };
  6695. function BorderRadius(bottom,top){
  6696. $("#gui-modes-map > div:visible:last").css(bottom);
  6697. if(pullTab.is(':visible')){
  6698. $(".viewContainer > div:visible:first").css(top);
  6699. }else{
  6700. $("#gui-modes-map > div:visible:first").css(top);
  6701. }
  6702. }
  6703. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6704. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6705. }else{
  6706. BorderRadius(topRadius.bottom,topRadius.top);
  6707. }
  6708. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6709. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6710. window.specialScene && specialScene.special().afterImplement();
  6711. }
  6712. }
  6713. function p(e) {
  6714. e || (e = 0),
  6715. We = !1,
  6716. window.setTimeout(function() {
  6717. We || (ze = !0,
  6718. $("#gui-spinner").stop(!0, !0).show())
  6719. }
  6720. .bind(this), e)
  6721. }
  6722. function f() {
  6723. $("#gui-spinner").stop(!0, !0),
  6724. $("#gui-spinner").fadeOut(1e3),
  6725. We = !0,
  6726. ze = !1
  6727. }
  6728. function g(e, t) {
  6729. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6730. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6731. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6732. var i = e.mode
  6733. , n = t || e.currentPano;
  6734. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6735. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6736. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6737. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6738. Q.show360Views.enabled && !n.isAligned() ? (
  6739. $(".gui-floor").addClass("hidden"),
  6740. $("#gui-modes-outside").addClass("desktop-only")) : (
  6741. $(".gui-floor").removeClass("hidden"),
  6742. $("#gui-modes-outside").removeClass("desktop-only")),
  6743. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6744. Be = i,
  6745. $("#gui-modes-outside").addClass("hidden"),
  6746. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6747. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6748. setTimeout(()=>{
  6749. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6750. if($('#gui-modes-inside').attr('class')==='active'){
  6751. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6752. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6753. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6754. }
  6755. },500)
  6756. }
  6757. function m(e, t) {
  6758. // console.log(1111111);
  6759. var i = t.player;
  6760. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6761. l(e),
  6762. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6763. J.track("USER", {
  6764. event_type: "showcase_gui",
  6765. gui_action: "click_inside_mode_button"
  6766. }),
  6767. t.changeMode(_e.PANORAMA);
  6768. // console.log(333333);
  6769. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6770. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6771. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6772. }),
  6773. // $("#gui-modes-inside").on("click", function(e) {
  6774. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6775. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6776. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6777. // }),
  6778. $("#gui-modes-outside").find("a").on("click", function(e) {
  6779. l(e),
  6780. J.track("showcase_gui", {
  6781. gui_action: "click_outside_mode_button"
  6782. }),
  6783. t.changeMode(Be)
  6784. }),
  6785. $("#gui-modes-floorplan").on("click", function(e) {
  6786. l(e),
  6787. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6788. gui_action: "click_floorplan_mode_button"
  6789. }),
  6790. t.changeMode(_e.FLOORPLAN));
  6791. $('#gui-modes-inside img').attr('src','images/inside.png')
  6792. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6793. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6794. }),
  6795. $("#gui-modes-dollhouse").on("click", function(e) {
  6796. l(e),
  6797. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6798. gui_action: "click_dollhouse_mode_button"
  6799. }),
  6800. t.changeMode(_e.DOLLHOUSE));
  6801. $('#gui-modes-inside img').attr('src','images/inside.png')
  6802. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6803. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6804. })
  6805. }
  6806. function v(e, t) {
  6807. function i() {
  6808. document.getElementById("vr").classList.remove("hidden"),
  6809. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6810. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6811. $(".improper-embed").toggleClass("hidden", !1),
  6812. r())
  6813. }, function(e) {
  6814. r()
  6815. }) : r()
  6816. }
  6817. function n(i) {
  6818. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6819. Ie.init(e.data, t, i, q),
  6820. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6821. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6822. }
  6823. function r() {
  6824. De.info("WebVR support not found, VR button activates native app VR modal"),
  6825. Ae.init(e.data, q),
  6826. Ae.on(ye.OPENED, function() {
  6827. var e = document.getElementById("vr-modal");
  6828. return function() {
  6829. Ze("vr"),
  6830. le.open(e)
  6831. }
  6832. }()),
  6833. Ae.on(ye.CLOSED, le.reset)
  6834. }
  6835. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6836. /*********************** 方奕卓 VR功能事件监听 ********************/
  6837. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6838. switch (Q.vr.option) {
  6839. case Pe.CONTEXTUAL:
  6840. i();
  6841. break;
  6842. case Pe.ANDROID:
  6843. K.detectAndroid() && i();
  6844. break;
  6845. case Pe.NONE:
  6846. }
  6847. }
  6848. }
  6849. function A(e, t) {
  6850. $("#play").on("mousedown touchstart", function(e) {
  6851. l(e);
  6852. Ze("tour");
  6853. ve.play();
  6854. J.trackAlways("showcase_gui", {
  6855. gui_action: "play_highlights"
  6856. })
  6857. }),
  6858. window.startAndPlay = function(e) {
  6859. // l(e);
  6860. Ze("tour");
  6861. ve.play();
  6862. J.trackAlways("showcase_gui", {
  6863. gui_action: "play_highlights"
  6864. })
  6865. };
  6866. $("#pause").on("mousedown touchstart", function(e) {
  6867. l(e),
  6868. ve.pause(),
  6869. J.trackAlways("showcase_gui", {
  6870. gui_action: "pause_highlights"
  6871. })
  6872. }),
  6873. $("#gui-zoomin").find("a").on("click", function(e) {
  6874. l(e),
  6875. t.player.zoomInIncrementally()
  6876. }),
  6877. $("#gui-zoomout").find("a").on("click", function(e) {
  6878. l(e),
  6879. t.player.zoomOutIncrementally()
  6880. })
  6881. }
  6882. function y(e, t) {
  6883. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6884. if(getQueryVariable('m') === '372') continue;
  6885. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6886. $(".gui-floor").find(".container").prepend(r)
  6887. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6888. }
  6889. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6890. i.on("click", function(e) {
  6891. l(e),
  6892. Ze("floor"),
  6893. i.toggleClass("open")
  6894. }),
  6895. $(".floorChoice").on("click", function(e) {
  6896. l(e);
  6897. var n = $(this).data("index");
  6898. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6899. t.player.gotoFloor(n),
  6900. J.track("showcase_gui", {
  6901. gui_action: "click_floor_select_button",
  6902. interaction_source: "gui"
  6903. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6904. Ze("move"),
  6905. t.allFloors(),
  6906. J.track("showcase_gui", {
  6907. gui_action: "click_toggle_all_floors_button",
  6908. interaction_source: "gui"
  6909. })),
  6910. i.removeClass("open")
  6911. })
  6912. }
  6913. function C(e, t) {
  6914. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6915. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6916. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6917. $(".floorChoice").removeClass("active"),
  6918. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6919. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6920. $(".floorChoice").removeClass("active"),
  6921. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6922. }
  6923. function I(e) {
  6924. return e.describe().inTransition
  6925. }
  6926. function b(e, t, i) {
  6927. Fe = e.heroLocations.length;
  6928. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6929. , r = 100 / Fe + "%"
  6930. , o = $("#thumb-container")
  6931. , a = $("#progressBar");
  6932. $("#status").find(".totalSteps").text(Fe);
  6933. for (var s = 0; s < Fe; s++) {
  6934. var c = e.heroLocations[s]
  6935. , h = $(n);
  6936. var thumbUrl
  6937. if(c.heroLocations){//有子项,选第一张截图
  6938. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6939. }else{
  6940. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6941. }
  6942. h.attr("data-index", s)
  6943. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6944. if (c.name) {
  6945. var u = $('<div class="overlay"></div>').text(c.name);
  6946. h.prepend(u)
  6947. }
  6948. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6949. var d = e.panos.get(c.panoId)
  6950. , p = d && !d.isAligned()
  6951. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6952. h.prepend(f)
  6953. }
  6954. o.append(h),
  6955. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6956. }
  6957. j = 144 * Fe,
  6958. Y = 111 * Fe,
  6959. $(".thumbImg").on("mouseover", function() {
  6960. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6961. }),
  6962. $(".thumbImg").on("mouseout", function() {
  6963. t.clearPath()
  6964. }),
  6965. $(".thumbImg").on("click", function(e) {
  6966. l(e);
  6967. var i = $(this);
  6968. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6969. J.trackAlways("showcase_gui", {
  6970. gui_action: "click_highlight"
  6971. }),
  6972. t.goToHighlight([i.data("index"),0])//改
  6973. }),
  6974. $(".previous").find("a").on("click", function(e) {
  6975. l(e),
  6976. J.trackAlways("showcase_gui", {
  6977. gui_action: "prev_highlight"
  6978. }),
  6979. t.prevHighlight()
  6980. }),
  6981. $(".next").find("a").on("click", function(e) {
  6982. l(e),
  6983. J.trackAlways("showcase_gui", {
  6984. gui_action: "next_highlight"
  6985. }),
  6986. t.nextHighlight()
  6987. }),
  6988. $("#drawer").on("mouseleave", function(e) {
  6989. l(e);
  6990. var t;
  6991. try {
  6992. t = new MouseEvent("mouseup",{
  6993. clientX: e.clientX,
  6994. clientY: e.clientY,
  6995. screenX: e.screenX,
  6996. screenY: e.screenY
  6997. })
  6998. } catch (i) {
  6999. t = document.createEvent("MouseEvents"),
  7000. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7001. }
  7002. document.dispatchEvent(t)
  7003. }),
  7004. W = new Sly($("#scrollFrame"),{
  7005. horizontal: !0,
  7006. itemNav: "centered",
  7007. smart: !0,
  7008. scrollTrap: !0,
  7009. scrollBy: 1,
  7010. mouseDragging: !0,
  7011. touchDragging: !0,
  7012. speed: 300,
  7013. dragHandle: !0,
  7014. dynamicHandle: !0,
  7015. clickBar: !0,
  7016. scrollBar: $("#scroller"),
  7017. activateOn: null
  7018. }).init(),
  7019. W.on("active", function(e, t) {
  7020. Ve = t,
  7021. Ze("tour"),
  7022. $(".step").removeClass("active"),
  7023. $("#status").find(".curIdx").text(t + 1);
  7024. for (var i = 0; i <= t; i++)
  7025. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7026. }),
  7027. w()
  7028. }
  7029. function w() {
  7030. var e = $("#player").width() - 20
  7031. , t = $("#scroller")
  7032. , i = $("#drawer")
  7033. , n = $(".pinBottom");
  7034. if ($("#player").width() < 488 || $("#player").height() < 488)
  7035. t.addClass("hidden"),
  7036. i.addClass("noScroll"),
  7037. n.addClass("noScroll");
  7038. else {
  7039. var r = j > e
  7040. , o = !i.hasClass("noScroll")
  7041. , a = r !== o;
  7042. a && (t.toggleClass("hidden"),
  7043. i.toggleClass("noScroll"),
  7044. n.toggleClass("noScroll"))
  7045. }
  7046. }
  7047. function _(e) {
  7048. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7049. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7050. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7051. }
  7052. function T(e) {
  7053. function t(t, i) {
  7054. return !!e.player_options[t] && e[i || t]
  7055. }
  7056. $(".model-title").text(e.name);
  7057. var i = Q.pageTitle;
  7058. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7059. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7060. document.title = i ,
  7061. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7062. delay: {
  7063. show: 50,
  7064. hide: 0
  7065. },
  7066. trigger: "hover",
  7067. html: !1,
  7068. viewport: {
  7069. selector: "body",
  7070. padding: 10
  7071. }
  7072. }),
  7073. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7074. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7075. de.populate({
  7076. name: t("model_name", "name"),
  7077. coBrand: t("presented_by"),
  7078. description: t("model_summary", "summary") || "暂无内容",
  7079. contactName: t("contact_name"),
  7080. address: t("address"),
  7081. phone: t("contact_phone"),
  7082. formattedPhone: e.formatted_contact_phone,
  7083. email: t("contact_email"),
  7084. url: t("external_url"),
  7085. socialSharing: e.enable_social_sharing && e.is_public
  7086. })
  7087. }
  7088. function x(e, t, i, n, r, o) {
  7089. function a() {
  7090. o.setLoadingStartTime(),
  7091. H(),
  7092. r ? (re.showMessage(t, i, je.coBrand.visible),
  7093. l()) : h(l)
  7094. }
  7095. var s = $.Deferred()
  7096. , l = s.resolve.bind(s);
  7097. return Ge = !0,
  7098. O(e),
  7099. e.data.player_options && _(e.data.player_options),
  7100. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7101. Re.localizeGUI(),
  7102. T(e.data),
  7103. r || $(".quick").addClass("hidden"),
  7104. //e.data.image && !r && E(e.data.image),
  7105. n ? (J.impression(),
  7106. a()) : (o.setWaitingStartTime(),
  7107. oe.show(r, a)),
  7108. s
  7109. }
  7110. function S(e, t, i, n, r, a, s) {
  7111. q = s,
  7112. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7113. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7114. ae.init(),
  7115. re.init(e, a),
  7116. Oe.init(e, t, n),
  7117. $(".icon").on("mouseover", function() {
  7118. t.player && t.player.reticule.hide()
  7119. }),
  7120. m(e, t),
  7121. A(e, t),
  7122. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7123. Ce.on(Me.OPENED, function() {
  7124. var e = document.getElementById("share-modal");
  7125. return function() {
  7126. Ze("share"),
  7127. le.open(e)
  7128. }
  7129. }()),
  7130. Ce.on(Me.CLOSED, le.reset)),
  7131. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7132. je.tourControls.visible = !1),
  7133. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7134. z(),
  7135. g(i),
  7136. v(e, r),
  7137. e.on("floor.changed", C),
  7138. e.on("waiting", R.bind(this, e)),
  7139. e.on("waiting-done", P.bind(this, e)),
  7140. i.on(xe.ModeChanged, function(e, n) {
  7141. g(i),
  7142. o(t, i),
  7143. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7144. he.updateMode(n)
  7145. }),
  7146. n.on(Se.Move, Ze.bind(this, "move")),
  7147. i.on(xe.Ready, function() {
  7148. ie.init(n, i, i.tagManager, t),
  7149. i.on(xe.ModeChanged, function(e, t) {
  7150. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7151. })
  7152. }),
  7153. i.on(xe.PanoChosen, function(e, t) {
  7154. g(i, t),
  7155. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7156. }),
  7157. le.on(ce.CLOSE, function(e) {
  7158. switch (e) {
  7159. case "vr-modal":
  7160. Ae.dismiss();
  7161. break;
  7162. case "share-modal":
  7163. Ce.hide();
  7164. break;
  7165. case "terms-modal":
  7166. fe.hide()
  7167. }
  7168. });
  7169. var l = $("#play").eq(0)
  7170. , c = $("#pause").eq(0)
  7171. , h = $(".pinBottom").toArray()
  7172. , u = $("#drawer").eq(0)
  7173. , d = $("#playHead").eq(0)
  7174. , p = $("#progressBar").eq(0)
  7175. , f = $("#thumb-container").eq(0)
  7176. , y = f.children()
  7177. , I = p.children();
  7178. t.on("update.controls", function() {
  7179. var n = t.describe();
  7180. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7181. c.show()),
  7182. n.tourInProgress && (h.forEach(function(e) {
  7183. e.classList.add("playing")
  7184. }),
  7185. u.addClass("playing"),
  7186. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7187. c.hide()),
  7188. n.tourInProgress || (ve.stopTour(),
  7189. h.forEach(function(e) {
  7190. e.classList.remove("playing")
  7191. }),
  7192. u.removeClass("playing"),
  7193. d.removeClass("playing")));
  7194. var r, a, s;
  7195. if (null !== n.currentItem) {
  7196. var p, f;
  7197. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7198. n.onTheBus ? (p = "active",
  7199. f = "recent") : (f = "active",
  7200. p = "recent");
  7201. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7202. for (r = 0; r < e.heroLocations.length; r += 1)
  7203. s = y.eq(r),
  7204. a = I.eq(r),
  7205. s.removeClass(f),
  7206. a.removeClass(f),
  7207. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7208. a.addClass(p),
  7209. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7210. a.addClass(p)) : (s.removeClass(p),
  7211. a.removeClass(p))
  7212. } else
  7213. for (r = 0; r < e.heroLocations.length; r += 1)
  7214. s = y.eq(r),
  7215. a = I.eq(r),
  7216. s.removeClass("active recent"),
  7217. a.removeClass("active recent");
  7218. o(t, i)
  7219. }),
  7220. document.addEventListener("keydown", function(n) {
  7221. switch (J.updateInteraction(Se.InteractionKey),
  7222. n.which) {
  7223. case we.ZERO:
  7224. Q.debug && e.toggleAlpha();
  7225. break;
  7226. case we.NINE:
  7227. Q.debug && se.toggle();
  7228. break;
  7229. case we.ONE:
  7230. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7231. break;
  7232. case we.TWO:
  7233. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7234. break;
  7235. case we.THREE:
  7236. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7237. break;
  7238. case we.FOUR:
  7239. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7240. break;
  7241. case we.SPACE:
  7242. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7243. break;
  7244. case we.RETURN:
  7245. Q.debug && e.toggleExplodeUp();
  7246. break;
  7247. case we.P:
  7248. k();
  7249. break;
  7250. case we.U:
  7251. B();
  7252. break;
  7253. case we.X:
  7254. Q.debug && e.toggleExplode();
  7255. break;
  7256. case we.PLUSEQUALS:
  7257. t.player.activatePersistentZooming(!0),
  7258. ie.hideUi();
  7259. break;
  7260. case we.DASHUNDERSCORE:
  7261. t.player.activatePersistentZooming(!1),
  7262. ie.hideUi();
  7263. break;
  7264. case we.SEVEN:
  7265. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7266. break;
  7267. case we.EIGHT:
  7268. t.player.decreaseZoomSpeed();
  7269. break;
  7270. case we.NINE:
  7271. t.player.increaseZoomSpeed()
  7272. }
  7273. return i && i.reticule.hide(),
  7274. !0
  7275. }
  7276. .bind(this)),
  7277. document.addEventListener("keyup", function(e) {
  7278. switch (e.which) {
  7279. case we.PLUSEQUALS:
  7280. t.player.deactivatePersistentZooming();
  7281. break;
  7282. case we.DASHUNDERSCORE:
  7283. t.player.deactivatePersistentZooming()
  7284. }
  7285. }
  7286. .bind(this)),
  7287. F(e),
  7288. L(e, t.player),
  7289. M(i),
  7290. te.setAutoPlay(e.heroCount()),
  7291. he.init(i, a.mode),
  7292. he.on(ue.OPENED, Ze.bind(this, "help")),
  7293. fe.init(),
  7294. fe.on(ge.OPENED, function() {
  7295. var e = document.getElementById("terms-modal");
  7296. return function() {
  7297. Ze("terms"),
  7298. le.open(e)
  7299. }
  7300. }()),
  7301. fe.on(ge.CLOSED, le.reset),
  7302. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7303. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7304. Q.profiling.enabled && se.show(),
  7305. ve.init(t)
  7306. }
  7307. function M(e) {
  7308. var t = function(e, t) {
  7309. $(e).find("a").each(function(e, i) {
  7310. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7311. i.style.pointerEvents = t ? "auto" : "none"
  7312. })
  7313. }
  7314. , i = function() {
  7315. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7316. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7317. };
  7318. e.on(Ne.ZoomMax, function() {
  7319. t("#gui-zoomin", !1),
  7320. t("#gui-zoomout", !0)
  7321. }),
  7322. e.on(Ne.ZoomMin, function() {
  7323. t("#gui-zoomin", !0),
  7324. t("#gui-zoomout", !1)
  7325. }),
  7326. e.on(Ne.ZoomIn, function() {
  7327. t("#gui-zoomout", !0)
  7328. }),
  7329. e.on(Ne.ZoomOut, function() {
  7330. t("#gui-zoomin", !0)
  7331. }),
  7332. i()
  7333. }
  7334. function R(e) {
  7335. O(e)
  7336. }
  7337. function P(e) {
  7338. O(e)
  7339. }
  7340. function O(e) {
  7341. var t = e.waitQueue.length;
  7342. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7343. }
  7344. function L(e, t) {
  7345. He = {
  7346. gui: null,
  7347. visible: !1,
  7348. model: e,
  7349. player: t
  7350. }
  7351. }
  7352. function D(e, t) {
  7353. function i() {
  7354. var i = t.toJSON();
  7355. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7356. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7357. }
  7358. var n = {}
  7359. , r = new Le.GUI({
  7360. autoPlace: !0,
  7361. width: "60%"
  7362. });
  7363. i(),
  7364. t.on(xe.ViewChanged, i),
  7365. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7366. r.domElement.id = "datLinks";
  7367. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7368. return o.forEach(function(e) {
  7369. if (!K.detectSafari()) {
  7370. var t = document.createElement("button");
  7371. t.classList.add("btn-deep-link"),
  7372. t.innerText = Re.MENU_COPY,
  7373. e.nextSibling.appendChild(t);
  7374. var i = function() {
  7375. alert(Re.LINK_ALERT_COPY),
  7376. t.hide()
  7377. };
  7378. t.addEventListener("click", function(e) {
  7379. try {
  7380. var t = e.target.parentNode.childNodes[0];
  7381. t.select();
  7382. var n = document.execCommand("copy");
  7383. t.blur(),
  7384. n || i()
  7385. } catch (e) {
  7386. i()
  7387. }
  7388. })
  7389. }
  7390. }),
  7391. $(r.__closeButton).hide(),
  7392. r
  7393. }
  7394. function N(e) {
  7395. He.gui || (He.gui = D(He.model, He.player)),
  7396. He.visible = e,
  7397. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7398. }
  7399. function B() {
  7400. N(!He.visible)
  7401. }
  7402. function F(e) {
  7403. ke = {
  7404. gui: null,
  7405. visible: !1,
  7406. model: e
  7407. }
  7408. }
  7409. function V(e) {
  7410. var t = new Le.GUI;
  7411. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7412. e.setSweepVisibility(Q.showSweeps)
  7413. }),
  7414. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7415. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7416. Q.transition.flySpeed = 0,
  7417. t.__controllers.forEach(function(e) {
  7418. e.updateDisplay()
  7419. })
  7420. }),
  7421. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7422. $(t.__closeButton).hide(),
  7423. t
  7424. }
  7425. function U(e) {
  7426. ke.gui || (ke.gui = V(ke.model)),
  7427. ke.visible = e,
  7428. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7429. }
  7430. function k() {
  7431. U(!ke.visible)
  7432. }
  7433. function H() {
  7434. function e(e) {
  7435. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7436. }
  7437. $("body").css("touch-action", "none"),
  7438. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7439. // e.preventDefault()
  7440. });
  7441. var t = document.getElementById("terms-text")
  7442. , i = document.getElementById("more-help-wrapper")
  7443. , n = (document.getElementById("navigation-help-wrapper"),
  7444. document.getElementById("help-dialog"),
  7445. document.getElementById("tag-billboards"));
  7446. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7447. document.body.addEventListener("DOMMouseScroll", e)),
  7448. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7449. e.stopPropagation()
  7450. })
  7451. }
  7452. function G(e, t) {
  7453. for (var i = []; e; )
  7454. i.push(e),
  7455. e = e.parentNode;
  7456. for (; t && i.indexOf(t) === -1; )
  7457. t = t.parentNode;
  7458. return t
  7459. }
  7460. function z() {
  7461. var e, t = function(t) {
  7462. e = 0 === t.button || 1 === t.which ? t.target : null
  7463. }, i = function(t) {
  7464. e !== t.target && (e = G(e, t.target));
  7465. var i = document.getElementById("gui-parent");
  7466. if (G(i, e) !== i && (e = null),
  7467. e) {
  7468. var n;
  7469. try {
  7470. n = new MouseEvent("click",t)
  7471. } catch (e) {
  7472. n = document.createEvent("MouseEvents"),
  7473. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7474. }
  7475. n.syntheticClick = !0,
  7476. e.dispatchEvent(n),
  7477. e = null
  7478. }
  7479. };
  7480. document.body.addEventListener("mousedown", t, !0),
  7481. document.body.addEventListener("mouseup", i, !0),
  7482. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7483. e.syntheticClick || (e.stopPropagation(),
  7484. "A" === e.target.nodeName && e.preventDefault())
  7485. }, !0)
  7486. }
  7487. var W, j, Y, X, Z, q, K = (e("three"),
  7488. e("../util/ajax"),
  7489. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7490. e("../util/camera"),
  7491. e("../util/logger")), te = (e("../objects/Snapshot"),
  7492. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7493. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7494. e("../enum/PathDisplayMode"),
  7495. e("../enum/DirectorEvents"),
  7496. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7497. e("../enum/WarpStyle"),
  7498. e("../enum/AlignmentType"),
  7499. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7500. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7501. coBrand: {
  7502. visible: !0,
  7503. elements: [".co-brand", "#loaderCoBrand"]
  7504. },
  7505. help: {
  7506. visible: !0,
  7507. elements: [".nav-help", "#nav-help"]
  7508. },
  7509. tourControls: {
  7510. visible: !0,
  7511. elements: [".next", ".previous", "#play"]
  7512. },
  7513. highlight: {
  7514. visible: !0,
  7515. elements: ["#drawer", "#pullTab"]
  7516. },
  7517. share: {
  7518. visible: !0,
  7519. elements: [".socialButton", "#share"]
  7520. },
  7521. fullScreen: {
  7522. visible: !0,
  7523. elements: ["#gui-fullscreen"]
  7524. },
  7525. floors: {
  7526. visible: !0,
  7527. elements: [".gui-floor"]
  7528. }
  7529. }, Ye = function() {
  7530. var e = document.getElementById("drawer");
  7531. return function() {
  7532. $("#player").height() < 400 && e.classList.contains("open") && a()
  7533. }
  7534. }(), Xe = function() {
  7535. var e = document.getElementById("meta-info");
  7536. return function() {
  7537. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7538. }
  7539. }(), Ze = function(e) {
  7540. function t() {
  7541. u.classList.contains("expand") && de.toggleMeta(!0)
  7542. }
  7543. function i() {
  7544. fe.hide()
  7545. }
  7546. function n() {
  7547. he.close()
  7548. }
  7549. function r() {
  7550. Ae.dismiss()
  7551. }
  7552. function o() {
  7553. p.hasClass("open") && a(!0)
  7554. }
  7555. function l() {
  7556. Ce.hide()
  7557. }
  7558. function c() {
  7559. f.hasClass("open") && f.removeClass("open")
  7560. }
  7561. function h() {
  7562. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7563. }
  7564. var u = document.getElementById("meta-info")
  7565. , d = document.getElementById("interaction-modal")
  7566. , p = $("#drawer").eq(0)
  7567. , f = $(".gui-floor").eq(0)
  7568. , g = $(".vr-popup").eq(0);
  7569. return function(e) {
  7570. switch (e) {
  7571. case "info":
  7572. i(),
  7573. n(),
  7574. Ye(),
  7575. l(),
  7576. c(),
  7577. r(),
  7578. h();
  7579. break;
  7580. case "terms":
  7581. t(),
  7582. n(),
  7583. o(),
  7584. l(),
  7585. c(),
  7586. r(),
  7587. h();
  7588. break;
  7589. case "help":
  7590. t(),
  7591. i(),
  7592. l(),
  7593. c(),
  7594. r(),
  7595. h();
  7596. break;
  7597. case "vr":
  7598. t(),
  7599. i(),
  7600. l(),
  7601. c(),
  7602. n(),
  7603. h(),
  7604. s(g) && o();
  7605. break;
  7606. case "highlights":
  7607. Xe(),
  7608. i(),
  7609. l(),
  7610. c();
  7611. break;
  7612. case "share":
  7613. t(),
  7614. i(),
  7615. n(),
  7616. c(),
  7617. r(),
  7618. h();
  7619. break;
  7620. case "floor":
  7621. i(),
  7622. l(),
  7623. r();
  7624. break;
  7625. case "view":
  7626. c(),
  7627. l(),
  7628. i(),
  7629. r();
  7630. break;
  7631. case "tour":
  7632. i(),
  7633. l(),
  7634. c(),
  7635. r();
  7636. break;
  7637. case "move":
  7638. i(),
  7639. l(),
  7640. c(),
  7641. r();
  7642. break;
  7643. case "resize":
  7644. t(),
  7645. Ye(),
  7646. c();
  7647. break;
  7648. case "tag":
  7649. i(),
  7650. n(),
  7651. l(),
  7652. c(),
  7653. r()
  7654. }
  7655. }
  7656. }();
  7657. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7658. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7659. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7660. setTimeout(function() {
  7661. $(".icon:visible").hide().show(0)
  7662. }, 100)
  7663. }),
  7664. $("#gui-fullscreen").find("a").on("click", function(e) {
  7665. l(e),
  7666. K.requestFullscreen($("body")[0]),
  7667. J.track("showcase_gui", {
  7668. gui_action: "click_enter_fullscreen",
  7669. interaction_source: "gui"
  7670. })
  7671. //czj
  7672. //W.reload()
  7673. }),
  7674. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7675. l(e),
  7676. K.exitFullscreen(),
  7677. J.track("showcase_gui", {
  7678. gui_action: "click_exit_fullscreen",
  7679. interaction_source: "gui"
  7680. })
  7681. })
  7682. $(window).on("resize", function(e) {
  7683. var t = e.target.innerHeight
  7684. , i = e.target.innerWidth;
  7685. t === X && i === Z || (je.highlight.visible && w(),
  7686. Ze("resize"),
  7687. $(".pinTop.right").removeClass("hideUnderMeta"),
  7688. c(),
  7689. X = t,
  7690. Z = i)
  7691. }).resize(),
  7692. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7693. $("#pullTab").on("click", function(e) {
  7694. l(e),
  7695. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7696. gui_action: "hide_highlight_reel"
  7697. }),
  7698. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7699. gui_action: "show_highlight_reel"
  7700. }),
  7701. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7702. a()
  7703. });
  7704. /***********************方奕卓 热点列表事件监听 ************************/
  7705. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7706. $('#hotList').css('display', '');
  7707. $('#hotList').on('click',function(e){
  7708. l(e);
  7709. var hotList = $('#hotListWrap')[0];
  7710. var isActive = hotList.classList.contains('hotListActive');
  7711. if(isActive){
  7712. hotList.classList.remove('hotListActive');
  7713. this.classList.remove('active')
  7714. }else{
  7715. hotList.classList.add('hotListActive');
  7716. this.classList.add('active')
  7717. }
  7718. }),
  7719. $('#hotListContent ul').on('mouseover', function(e){
  7720. l(e);
  7721. var target = e.target;
  7722. var hotList = document.getElementById('hotListWrap');
  7723. if(target.tagName === 'SPAN'){
  7724. var targetParent = target.parentElement.parentElement;
  7725. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7726. hotList.style.width = target.offsetWidth + 116 + 'px';
  7727. }else{
  7728. hotList.style.width = '';
  7729. }
  7730. }else if(target.tagName === 'LI'){
  7731. var targetParent = target.parentElement;
  7732. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7733. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7734. }else{
  7735. hotList.style.width = ''
  7736. }
  7737. }else {
  7738. hotList.style.width = '';
  7739. }
  7740. });
  7741. $('#hotListContent ul').on('click', function(e){
  7742. l(e);
  7743. this.preElem && this.preElem.classList.remove('active');
  7744. if(e.target.tagName === 'SPAN'){
  7745. e.target.parentElement.classList.add('active');
  7746. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7747. this.preElem = e.target.parentElement;
  7748. }else{
  7749. e.target.classList.add('active');
  7750. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7751. this.preElem = e.target;
  7752. }
  7753. })
  7754. $('#hotListClose').on('click', function(e){
  7755. l(e);
  7756. var hotList = $('#hotListWrap')[0];
  7757. hotList.classList.remove('hotListActive');
  7758. $('#hotListContent ul .active').removeClass('active');
  7759. $('#hotList')[0].classList.remove('active')
  7760. })
  7761. }
  7762. /*****************************************************************/
  7763. $("#more-menu-button").on("click", function(e) {
  7764. l(e);
  7765. var t = $("#more-menu");
  7766. t.toggleClass("open")
  7767. }),
  7768. t.exports.init = S,
  7769. t.exports.startLoading = x,
  7770. t.exports.endLoading = d,
  7771. t.exports.onProgress = u
  7772. }
  7773. ).call(this, "/js/gui/gui.js")
  7774. }
  7775. , {
  7776. "../analytics": 4,
  7777. "../controls/serializer": 14,
  7778. "../enum/AlignmentType": 17,
  7779. "../enum/BlackoutStyle": 18,
  7780. "../enum/ControlEvents": 21,
  7781. "../enum/DirectorEvents": 23,
  7782. "../enum/Keys": 30,
  7783. "../enum/PathDiscardMode": 38,
  7784. "../enum/PathDisplayMode": 39,
  7785. "../enum/PlayerEvents": 40,
  7786. "../enum/VROption": 47,
  7787. "../enum/Vectors": 50,
  7788. "../enum/Viewmode": 51,
  7789. "../enum/WarpStyle": 52,
  7790. "../enum/ZoomEvents": 53,
  7791. "../lib/dat.gui": 93,
  7792. "../localization/localize": 108,
  7793. "../tag/Media/MediaEvent": 131,
  7794. "../objects/Snapshot": 153,
  7795. "../settings": 166,
  7796. "../util/ajax": 181,
  7797. "../util/browser": 182,
  7798. "../util/camera": 183,
  7799. "../util/logger": 189,
  7800. "../util/showcase": 193,
  7801. "../util/transitions": 195,
  7802. "./closer/ModalCloserEvent": 61,
  7803. "./closer/modalCloser": 62,
  7804. "./help/HelpEvent": 66,
  7805. "./help/help": 67,
  7806. "./helpManager": 68,
  7807. "./immersiveMode": 69,
  7808. "./konami": 70,
  7809. "./landingScreen": 71,
  7810. "./loadingScreen": 72,
  7811. "./memoryUsage": 73,
  7812. "./playButton": 74,
  7813. "./populateModal": 75,
  7814. "./sharing/ShareEvents": 76,
  7815. "./sharing/modal": 77,
  7816. "./terms/TermsEvent": 78,
  7817. "./terms/terms": 79,
  7818. "./title/TitleEvents": 80,
  7819. "./title/tagToggle": 81,
  7820. "./title/titleBar": 82,
  7821. "./tourInteraction": 84,
  7822. "./vr/vrEvent": 85,
  7823. "./vr/vrModal": 87,
  7824. "./webvr/WebVrEvent": 88,
  7825. "./webvr/webVRgui": 89,
  7826. three: 217
  7827. }],
  7828. 66: [function(e, t, i) {
  7829. "use strict";
  7830. t.exports = Object.freeze({
  7831. OPENED: "help.opened",
  7832. CLOSED: "help.closed"
  7833. })
  7834. }
  7835. , {}],
  7836. 67: [function(e, t, i) {
  7837. "use strict";
  7838. function n() {
  7839. g.on("click", function(e) {
  7840. if (S && S !== l.TRANSITIONING) {
  7841. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7842. t && !M ? R.close() : r()
  7843. }
  7844. }),
  7845. w.on("click", function(e) {
  7846. R.close()
  7847. }),
  7848. E.on("click", function(e) {
  7849. S && S !== l.TRANSITIONING && (s(),
  7850. o())
  7851. }),
  7852. b.on("click", function(e) {
  7853. s(),
  7854. a()
  7855. })
  7856. }
  7857. function r() {
  7858. S && S !== l.TRANSITIONING && (M = !0,
  7859. setTimeout(function() {
  7860. M = !1
  7861. }, d.help.modalStayDuration),
  7862. R.emit(h.OPENED),
  7863. m.addClass("open " + S),
  7864. g.addClass("open"),
  7865. s(),
  7866. o(),
  7867. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7868. y.classList.add("fadeIn"))
  7869. }
  7870. function o() {
  7871. E.addClass("underline-tab"),
  7872. u.fill(_, c.NAVIGATION, S),
  7873. m.addClass(S)
  7874. }
  7875. function a() {
  7876. b.addClass("underline-tab"),
  7877. u.fill(T, c.MORE_HELP),
  7878. m.addClass("more-help")
  7879. }
  7880. function s(e, t) {
  7881. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7882. I.forEach(function(e) {
  7883. e.classList.remove("underline-tab")
  7884. })
  7885. }
  7886. var l = e("../../enum/Viewmode")
  7887. , c = e("../../enum/HelpModalType")
  7888. , h = e("./HelpEvent")
  7889. , u = (e("../helpManager"),
  7890. e("./../populateModal"))
  7891. , d = e("../../settings")
  7892. , p = e("../../util/common")
  7893. , f = e("events").EventEmitter
  7894. , g = $(".footer-help").eq(0)
  7895. , m = $("#help-dialog").eq(0)
  7896. , v = document.querySelector("#quick-logo")
  7897. , A = document.querySelector("#loaderCoBrand")
  7898. , y = document.querySelector("#help-dialog")
  7899. , C = document.querySelector(".footer")
  7900. , I = $(".help-tabs").children().toArray()
  7901. , E = $(".navigation-tab").eq(0)
  7902. , b = $(".more-help-tab").eq(0)
  7903. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7904. m.find(".close").eq(0))
  7905. , _ = m.find(".interactions").toArray()
  7906. , T = m.find(".ui-instructions").toArray()
  7907. , x = l.PANORAMA
  7908. , S = l.PANORAMA
  7909. , M = !1
  7910. , R = {
  7911. init: function(e, t) {
  7912. S = t,
  7913. x = t,
  7914. [y, A, v, C].forEach(function(e) {
  7915. e.classList.add(u.deviceType)
  7916. }),
  7917. n()
  7918. },
  7919. close: function() {
  7920. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7921. g.removeClass("open"),
  7922. m.removeClass("open"),
  7923. y.classList.contains("fadeIn"))) {
  7924. y.classList.remove("fadeIn");
  7925. var e = S === l.TRANSITIONING ? x : S;
  7926. u.clear(_, c.NAVIGATION, e)
  7927. }
  7928. },
  7929. updateMode: function(e) {
  7930. x = S,
  7931. S = e
  7932. }
  7933. };
  7934. p.extendObject(R, f.prototype),
  7935. t.exports = R
  7936. }
  7937. , {
  7938. "../../enum/HelpModalType": 28,
  7939. "../../enum/Viewmode": 51,
  7940. "../../settings": 166,
  7941. "../../util/common": 185,
  7942. "../helpManager": 68,
  7943. "./../populateModal": 75,
  7944. "./HelpEvent": 66,
  7945. events: 202
  7946. }],
  7947. 68: [function(e, t, i) {
  7948. (function(i) {
  7949. "use strict";
  7950. var n = e("../util/browser")
  7951. , r = e("./../util/logger")
  7952. , o = e("./../settings")
  7953. , a = new r(i)
  7954. , s = function() {
  7955. var e;
  7956. try {
  7957. return e = window.localStorage.getItem("visitCount") || "0",
  7958. e = (parseFloat(e) + 1).toString(),
  7959. window.localStorage.setItem("visitCount", e),
  7960. a.debug("visitCount = " + e),
  7961. e
  7962. } catch (t) {
  7963. e = "1",
  7964. a.debug("couldn't set local storage")
  7965. }
  7966. }()
  7967. , l = !1;
  7968. t.exports = {
  7969. isHelpDisabled: function() {
  7970. return "0" === n.valueFromHash("help", null) || l
  7971. },
  7972. isLargeHelpEnabled: function() {
  7973. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7974. },
  7975. isSmallHelpEnabled: function() {
  7976. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7977. },
  7978. isHelpEnabled: function() {
  7979. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7980. },
  7981. setAutoPlay: function(e) {
  7982. l = o.warp.auto >= 0 && e > 1
  7983. }
  7984. }
  7985. }
  7986. ).call(this, "/js/gui/helpManager.js")
  7987. }
  7988. , {
  7989. "../util/browser": 182,
  7990. "./../settings": 166,
  7991. "./../util/logger": 189
  7992. }],
  7993. 69: [function(e, t, i) {
  7994. "use strict";
  7995. function n(e, t, i, n) {
  7996. F = n,
  7997. r(e, t, i, F),
  7998. o(),
  7999. N = t.mode
  8000. }
  8001. function r(e, t, i, n) {
  8002. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8003. e.controls[t].on(v.Move, a),
  8004. e.controls[t].on(v.LongTap, c)
  8005. }),
  8006. M.on("mousewheel DOMMouseScroll", a),
  8007. i.on(m.TagActivated, a),
  8008. i.on(m.TagNavigation, a),
  8009. t.on(A.FlyingEnded, s),
  8010. t.on(A.ModeChanging, function(e, t) {
  8011. B = t !== C.PANORAMA && e !== C.PANORAMA
  8012. }),
  8013. t.on(A.ModeChanged, function(e, i) {
  8014. N = t.mode,
  8015. i !== C.TRANSITIONING ? l() : a("modeChange")
  8016. }),
  8017. n.on(y.TourStart, function() {
  8018. L = !0,
  8019. a()
  8020. }),
  8021. n.on(y.TourEnd, function() {
  8022. L = !1,
  8023. l()
  8024. }),
  8025. n.on(y.ActionInterrupted, function() {
  8026. L = !1
  8027. }),
  8028. R.addEventListener("touchend", function() {
  8029. $("#pullTab").hasClass("opened") && !L && l()
  8030. }, !0)
  8031. }
  8032. function o() {
  8033. p.isMobile() ? (b.forEach(function(e) {
  8034. e.classList.add("mobile")
  8035. }),
  8036. w.click(l)) : (b.forEach(function(e) {
  8037. e.addEventListener("mouseleave", function() {
  8038. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8039. }, !0)
  8040. }),
  8041. M.mouseleave(function() {
  8042. b[0].classList.contains("detectHover") && l()
  8043. }))
  8044. }
  8045. function a(e) {
  8046. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8047. P = !0,
  8048. g.close(),
  8049. h(e),
  8050. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8051. _.hasClass("playing") || (b.forEach(function(e) {
  8052. e.classList.add("detectHover")
  8053. }),
  8054. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8055. }
  8056. function s() {
  8057. _.hasClass("playing") || (clearTimeout(O),
  8058. O = setTimeout(l, f.immersive.timeToShowAgain))
  8059. }
  8060. function l() {
  8061. clearTimeout(O),
  8062. P = !1,
  8063. I.forEach(function(e) {
  8064. e.classList.remove("drawerOpen")
  8065. }),
  8066. L || E.forEach(function(e) {
  8067. e.classList.remove("duringTour")
  8068. }),
  8069. b.forEach(function(e) {
  8070. e.classList.remove("detectHover")
  8071. })
  8072. }
  8073. function c() {
  8074. P ? l() : a(),
  8075. D = !0,
  8076. setTimeout(function() {
  8077. D = !1
  8078. }, f.immersive.uiStayDuration)
  8079. }
  8080. function h(e) {
  8081. !d(e) && L ? E.forEach(function(e) {
  8082. e.classList.remove("drawerOpen"),
  8083. e.classList.add("duringTour")
  8084. }) : _.hasClass("open") ? E.forEach(function(e) {
  8085. e.classList.remove("duringTour"),
  8086. e.classList.add("drawerOpen")
  8087. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8088. e.classList.add("fadeOut")
  8089. })
  8090. }
  8091. function u() {
  8092. T.hasClass("duringTour") || (L = !1,
  8093. a("gui"),
  8094. l())
  8095. }
  8096. function d(e) {
  8097. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8098. }
  8099. var p = e("../util/browser")
  8100. , f = e("../settings")
  8101. , g = e("./help/help")
  8102. , m = e("../enum/tagEvents")
  8103. , v = e("../enum/ControlEvents")
  8104. , A = e("../enum/PlayerEvents")
  8105. , y = e("../enum/DirectorEvents")
  8106. , A = e("../enum/PlayerEvents")
  8107. , C = e("../enum/Viewmode")
  8108. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8109. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8110. , b = $("#hover-bottom, #hover-top").toArray()
  8111. , w = ($("#pullTab").eq(0),
  8112. $("#playHead").eq(0),
  8113. $(".pinBottom-container").eq(0))
  8114. , _ = $("#drawer").eq(0)
  8115. , T = $("#drawer-container").eq(0)
  8116. , x = $("#meta-info").eq(0)
  8117. , S = $(".pinTop.left").eq(0)
  8118. , M = $("#player").eq(0)
  8119. , R = document.getElementById("pullTab")
  8120. , P = !1
  8121. , O = null
  8122. , L = !1
  8123. , D = !1
  8124. , N = null
  8125. , B = !1
  8126. , F = null;
  8127. t.exports.init = n,
  8128. t.exports.hideUi = a,
  8129. t.exports.resetDrawer = u
  8130. }
  8131. , {
  8132. "../enum/ControlEvents": 21,
  8133. "../enum/DirectorEvents": 23,
  8134. "../enum/tagEvents": 32,
  8135. "../enum/PlayerEvents": 40,
  8136. "../enum/Viewmode": 51,
  8137. "../settings": 166,
  8138. "../util/browser": 182,
  8139. "./help/help": 67
  8140. }],
  8141. 70: [function(e, t, i) {
  8142. (function(i) {
  8143. "use strict";
  8144. function n(e, t, i) {
  8145. l.debug("konami has the modelInstance");
  8146. var n = [];
  8147. $(window).on("keydown", function(e) {
  8148. n.push(e.which),
  8149. n.length > o.secretPanelWord.length && n.shift(),
  8150. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8151. o.debug = !0)
  8152. }),
  8153. $(window).on("keydown", function n(r) {
  8154. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8155. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8156. })
  8157. }
  8158. var r = e("./../util/logger")
  8159. , o = e("./../settings")
  8160. , a = e("./debug")
  8161. , s = e("./../util/common")
  8162. , l = (e("./gui"),
  8163. new r(i));
  8164. o.console && $("body").append('<div id="debug-console"></div>'),
  8165. t.exports.init = n
  8166. }
  8167. ).call(this, "/js/gui/konami.js")
  8168. }
  8169. , {
  8170. "./../settings": 166,
  8171. "./../util/common": 185,
  8172. "./../util/logger": 189,
  8173. "./debug": 63,
  8174. "./gui": 65
  8175. }],
  8176. 71: [function(e, t, i) {
  8177. "use strict";
  8178. function n(e, t) {
  8179. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8180. }
  8181. function r(e) {
  8182. var t = $.Deferred();
  8183. e || t.resolve();
  8184. var i = c.startupFlyinDelay;
  8185. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8186. setTimeout(t.resolve.bind(t), i),
  8187. t
  8188. }
  8189. function o(e, t, i) {
  8190. var n = 0;
  8191. c.quickstart.enabled && (a(i),
  8192. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8193. var r = function() {
  8194. e.once(g.Move, l),
  8195. t.once(f.TourStart, l)
  8196. };
  8197. s(n, r)
  8198. }
  8199. function a(e) {
  8200. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8201. v.before(y),
  8202. A = $(".quick-brand").toArray()),*/
  8203. m.addClass("fadeOut"),
  8204. setTimeout(function() {
  8205. A.forEach(function(e) {
  8206. e.classList.add("fadeIn")
  8207. })
  8208. }, c.quickstart.showTextDelay),
  8209. setTimeout(function() {
  8210. A.forEach(function(e) {
  8211. e.classList.add("fadeOut")
  8212. })
  8213. }, c.quickstart.fadeOutDelay),
  8214. !0
  8215. }
  8216. function s(e, t) {
  8217. setTimeout(function() {
  8218. if (h.isHelpEnabled()) {
  8219. if (t(),
  8220. u.init(),
  8221. C.addClass("fadeIn landing " + u.deviceType),
  8222. h.isSmallHelpEnabled())
  8223. return void C.addClass("small");
  8224. u.fill(I, d.LANDING[E]),
  8225. C.addClass(E)
  8226. }
  8227. }, e)
  8228. //csz 用户引导界面
  8229. var helpData = {
  8230. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8231. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8232. }
  8233. var navIcon = $(".nav-icon .icon");
  8234. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8235. function paging(id){
  8236. id.on("click",function(){
  8237. var navPage = null;
  8238. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8239. if(navPage > helpData.length || navPage < 1) return false
  8240. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8241. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8242. }else{
  8243. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8244. }
  8245. })
  8246. };
  8247. paging($(".next-button"));
  8248. paging($(".prev-button"));
  8249. }
  8250. function l() {
  8251. u.clear(I, d.LANDING[E]),
  8252. C.removeClass("fadeIn")
  8253. }
  8254. var c = e("../settings")
  8255. , h = (e("./help/help"),
  8256. e("./helpManager"))
  8257. , u = e("./populateModal")
  8258. , d = e("../enum/HelpModalType")
  8259. , p = e("../enum/Viewmode")
  8260. , f = e("../enum/DirectorEvents")
  8261. , g = e("../enum/PlayerEvents")
  8262. , m = $("#quick-blackout").eq(0)
  8263. , v = $("#quick-logo").eq(0)
  8264. , A = $(".quick-brand").toArray()
  8265. , y = $("#loaderCoBrand").eq(0)
  8266. , C = $("#interaction-modal").eq(0)
  8267. , I = C.find(".interaction").toArray()
  8268. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8269. "");
  8270. t.exports.delayLanding = r,
  8271. t.exports.showMessage = o,
  8272. t.exports.init = n,
  8273. t.exports.dismissModal = l
  8274. }
  8275. , {
  8276. "../enum/DirectorEvents": 23,
  8277. "../enum/HelpModalType": 28,
  8278. "../enum/PlayerEvents": 40,
  8279. "../enum/Viewmode": 51,
  8280. "../settings": 166,
  8281. "./help/help": 67,
  8282. "./helpManager": 68,
  8283. "./populateModal": 75
  8284. }],
  8285. 72: [function(e, t, i) {
  8286. "use strict";
  8287. var n = e("./circleLoader").circleLoader;
  8288. t.exports = {
  8289. element: $("#gui-loading"),
  8290. hide: function(e) {
  8291. n.done(),
  8292. this.element.fadeOut(1500, e)
  8293. },
  8294. show: function(e) {
  8295. this.element.fadeIn(500, function() {
  8296. this.element.css("display", "table"),
  8297. e && e()
  8298. }
  8299. .bind(this))
  8300. },
  8301. progress: function(e) {
  8302. n.set(e)
  8303. }
  8304. }
  8305. }
  8306. , {
  8307. "./circleLoader": 60
  8308. }],
  8309. 73: [function(e, t, i) {
  8310. "use strict";
  8311. var n = e("../settings")
  8312. , r = $("#memory-info")
  8313. , o = r.find("#memory-gpu")
  8314. , a = !1;
  8315. t.exports = {
  8316. show: function() {
  8317. n.profiling.enabled && (r.show(),
  8318. a = !0)
  8319. },
  8320. hide: function() {
  8321. r.hide(),
  8322. a = !1
  8323. },
  8324. toggle: function() {
  8325. a ? this.hide() : this.show()
  8326. },
  8327. update: function(e) {
  8328. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8329. }
  8330. }
  8331. }
  8332. , {
  8333. "../settings": 166
  8334. }],
  8335. 74: [function(e, t, i) {
  8336. "use strict";
  8337. var n = e("../util/browser")
  8338. , r = e("../analytics");
  8339. e("../settings");
  8340. t.exports = {
  8341. show: function(e, t) {
  8342. $("#gui-message").fadeOut(500, function() {
  8343. t()
  8344. })
  8345. }
  8346. }
  8347. }
  8348. , {
  8349. "../analytics": 4,
  8350. "../settings": 166,
  8351. "../util/browser": 182
  8352. }],
  8353. 75: [function(e, t, i) {
  8354. "use strict";
  8355. function n(e, t, i, n) {
  8356. function r(e) {
  8357. return e.classList.contains(a)
  8358. }
  8359. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8360. //for (var a in o) {
  8361. //var s = e.find(r);
  8362. //for (var l in o[a]) {
  8363. //var c = o[a][l];
  8364. //if ("top-info" === l || "bottom-info" === l) {
  8365. //var h = n ? c : "";
  8366. //czj 注释掉第一次打开的用户引导
  8367. //s.querySelector("." + l).textContent = h
  8368. //} else {
  8369. //var u = n ? c : "";
  8370. //, d = s.querySelector("." + l);
  8371. //d.src = u,
  8372. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8373. //}
  8374. //}
  8375. //}
  8376. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8377. // p.forEach(function(e) {
  8378. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8379. // })
  8380. }
  8381. var r = e("../util/browser")
  8382. , o = e("../localization/localize")
  8383. , a = e("../enum/HelpModalType")
  8384. , s = (e("../enum/HelpModalSize"),
  8385. e("../enum/Viewmode"));
  8386. t.exports = {
  8387. init: function() {
  8388. if (!this.hasInitialized) {
  8389. this.hasInitialized = !0,
  8390. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8391. this.assets = {},
  8392. this.assets[a.LANDING[s.PANORAMA]] = {
  8393. desktop: {
  8394. left: {
  8395. "top-info": o.ROTATE,
  8396. "big-image": "images/nav_help_mouse_drag_left.png",
  8397. keyboard: "images/nav_help_keyboard_left_right.png"
  8398. },
  8399. middle: {
  8400. "top-info": o.MOVE,
  8401. "big-image": "images/nav_help_mouse_click.png",
  8402. keyboard: "images/nav_help_keyboard_up_down.png"
  8403. },
  8404. right: {
  8405. "top-info": o.ZOOM,
  8406. "big-image": "images/nav_help_mouse_zoom.png",
  8407. keyboard: "images/nav_help_zoom_keys.png"
  8408. }
  8409. },
  8410. mobile: {
  8411. left: {
  8412. "top-info": o.ROTATE,
  8413. "big-image": "images/nav_help_gesture_drag.png"
  8414. },
  8415. middle: {
  8416. "top-info": o.MOVE,
  8417. "big-image": "images/nav_help_gesture_tap.png"
  8418. },
  8419. right: {
  8420. "top-info": o.ZOOM,
  8421. "big-image": "images/nav_help_gesture_pinch.png"
  8422. }
  8423. }
  8424. },
  8425. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8426. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8427. desktop: {
  8428. left: {
  8429. "top-info": o.ROTATE,
  8430. "big-image": "images/nav_help_mouse_drag_left.png",
  8431. keyboard: "images/nav_help_keyboard_left_right.png"
  8432. },
  8433. middle: {
  8434. "top-info": o.MOVE,
  8435. "big-image": "images/nav_help_mouse_position_right.png"
  8436. }
  8437. },
  8438. mobile: {
  8439. left: {
  8440. "top-info": o.ROTATE,
  8441. "big-image": "images/nav_help_gesture_drag.png"
  8442. },
  8443. middle: {
  8444. "top-info": o.MOVE,
  8445. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8446. }
  8447. }
  8448. },
  8449. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8450. desktop: {
  8451. left: {
  8452. "top-info": o.MOVE,
  8453. "big-image": "images/nav_help_mouse_position_left.png"
  8454. },
  8455. middle: {
  8456. "top-info": o.ROTATE,
  8457. "big-image": "images/nav_help_mouse_drag_right.png",
  8458. keyboard: "images/nav_help_keyboard_left_right.png"
  8459. }
  8460. },
  8461. mobile: {
  8462. left: {
  8463. "top-info": o.MOVE,
  8464. "big-image": "images/nav_help_gesture_position.png"
  8465. },
  8466. middle: {
  8467. "top-info": o.ROTATE,
  8468. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8469. }
  8470. }
  8471. };
  8472. var e = {
  8473. "top-info": o.INSIDE,
  8474. "big-image": "images/nav_help_click_inside.png",
  8475. keyboard: "images/nav_help_inside_key.png"
  8476. };
  8477. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8478. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8479. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8480. var t = {
  8481. "top-info": o.INSIDE,
  8482. "big-image": "images/nav_help_tap_inside.png"
  8483. };
  8484. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8485. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8486. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8487. this.assets[a.NAVIGATION] = {},
  8488. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8489. desktop: {
  8490. left: {
  8491. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8492. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8493. "big-image": "images/nav_help_mouse_drag_left.png",
  8494. keyboard: "images/nav_help_keyboard_left_right.png"
  8495. },
  8496. middle: {
  8497. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8498. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8499. "big-image": "images/nav_help_mouse_click.png",
  8500. keyboard: "images/nav_help_keyboard_up_down.png"
  8501. },
  8502. right: {
  8503. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8504. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8505. "big-image": "images/nav_help_mouse_zoom.png",
  8506. keyboard: "images/nav_help_zoom_keys.png"
  8507. }
  8508. },
  8509. mobile: {
  8510. left: {
  8511. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8512. "big-image": "images/nav_help_gesture_drag.png"
  8513. },
  8514. middle: {
  8515. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8516. "big-image": "images/nav_help_gesture_tap.png"
  8517. },
  8518. right: {
  8519. "top-info": o.HELP_MOBILE_3,
  8520. "big-image": "images/nav_help_gesture_pinch.png"
  8521. }
  8522. }
  8523. },
  8524. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8525. desktop: {
  8526. left: {
  8527. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8528. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8529. "big-image": "images/nav_help_mouse_drag_left.png",
  8530. keyboard: "images/nav_help_keyboard_all.png"
  8531. },
  8532. middle: {
  8533. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8534. "big-image": "images/nav_help_mouse_position_right.png"
  8535. },
  8536. right: {
  8537. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8538. "big-image": "images/nav_help_mouse_zoom.png"
  8539. }
  8540. },
  8541. mobile: {
  8542. left: {
  8543. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8544. "big-image": "images/nav_help_gesture_drag.png"
  8545. },
  8546. middle: {
  8547. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8548. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8549. },
  8550. right: {
  8551. "top-info": o.HELP_MOBILE_3,
  8552. "big-image": "images/nav_help_gesture_pinch.png"
  8553. }
  8554. }
  8555. },
  8556. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8557. desktop: {
  8558. left: {
  8559. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8560. "big-image": "images/nav_help_mouse_position_left.png"
  8561. },
  8562. middle: {
  8563. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8564. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8565. "big-image": "images/nav_help_mouse_drag_right.png",
  8566. keyboard: "images/nav_help_keyboard_left_right.png"
  8567. },
  8568. right: {
  8569. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8570. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8571. "big-image": "images/nav_help_mouse_zoom.png",
  8572. keyboard: "images/nav_help_keyboard_up_down.png"
  8573. }
  8574. },
  8575. mobile: {
  8576. left: {
  8577. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8578. "big-image": "images/nav_help_gesture_position.png"
  8579. },
  8580. middle: {
  8581. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8582. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8583. },
  8584. right: {
  8585. "top-info": o.HELP_MOBILE_3,
  8586. "big-image": "images/nav_help_gesture_pinch.png"
  8587. }
  8588. }
  8589. },
  8590. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8591. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8592. "top-info": o.HELP_DESKTOP_360_2A,
  8593. "bottom-info": o.HELP_DESKTOP_360_2B,
  8594. "big-image": "images/nav_help_click_inside.png",
  8595. keyboard: "images/nav_help_inside_key.png"
  8596. },
  8597. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8598. "top-info": o.HELP_MOBILE_360_2,
  8599. "big-image": "images/nav_help_tap_inside.png"
  8600. },
  8601. this.assets[a.MORE_HELP] = {
  8602. desktop: {
  8603. "more-help-hlr": {
  8604. "top-info": o.HELP_MORE_HLR_A,
  8605. "big-image": "images/nav_help_expand.svg",
  8606. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8607. },
  8608. "more-help-dollhouse": {
  8609. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8610. "big-image": "images/nav_help_dollhouse.svg",
  8611. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8612. },
  8613. "more-help-floors": {
  8614. "top-info": o.HELP_MORE_FLOORS_A,
  8615. "big-image": "images/nav_help_floor picker.svg",
  8616. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8617. },
  8618. "more-help-tag": {
  8619. "top-info": o.HELP_MORE_TAG_A,
  8620. "big-image": "images/nav_help_tag.svg",
  8621. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8622. },
  8623. "more-help-zoom": {
  8624. "top-info": o.HELP_MORE_ZOOM_A,
  8625. "big-image": "images/nav_help_zoom.svg",
  8626. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8627. },
  8628. "more-help-tour": {
  8629. "top-info": o.HELP_MORE_TOUR_A,
  8630. "big-image": "images/nav_help_play.png",
  8631. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8632. },
  8633. "more-help-inside": {
  8634. "top-info": o.HELP_MORE_INSIDE_A,
  8635. "big-image": "images/nav_help_inside.svg",
  8636. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8637. },
  8638. "more-help-vr": {
  8639. "top-info": o.HELP_MORE_VR_A,
  8640. "big-image": "images/nav_help_vr.svg",
  8641. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8642. },
  8643. "more-help-360": {
  8644. "top-info": o.HELP_MORE_360_A,
  8645. "big-image": "images/nav_help_360.svg",
  8646. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8647. },
  8648. "more-help-fullscreen": {
  8649. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8650. "big-image": "images/nav_help_fullscreen.svg",
  8651. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8652. }
  8653. },
  8654. mobile: {
  8655. "more-help-hlr": {
  8656. "top-info": o.HELP_MORE_HLR_A,
  8657. "big-image": "images/nav_help_expand.svg",
  8658. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8659. },
  8660. "more-help-dollhouse": {
  8661. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8662. "big-image": "images/nav_help_dollhouse.svg",
  8663. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8664. },
  8665. "more-help-floors": {
  8666. "top-info": o.HELP_MORE_FLOORS_A,
  8667. "big-image": "images/nav_help_floor picker.svg",
  8668. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8669. },
  8670. "more-help-tag": {
  8671. "top-info": o.HELP_MORE_TAG_A,
  8672. "big-image": "images/nav_help_tag.svg",
  8673. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8674. },
  8675. "more-help-tour": {
  8676. "top-info": o.HELP_MORE_TOUR_A,
  8677. "big-image": "images/nav_help_play.png",
  8678. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8679. },
  8680. "more-help-inside": {
  8681. "top-info": o.HELP_MORE_INSIDE_A,
  8682. "big-image": "images/nav_help_inside.svg",
  8683. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8684. },
  8685. "more-help-vr": {
  8686. "top-info": o.HELP_MORE_VR_A,
  8687. "big-image": "images/webvr.svg",
  8688. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8689. },
  8690. "more-help-360": {
  8691. "top-info": o.HELP_MORE_360_A,
  8692. "big-image": "images/nav_help_360.svg",
  8693. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8694. }
  8695. }
  8696. },
  8697. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8698. desktop: {
  8699. left: {
  8700. "top-info": o.ROTATE,
  8701. "big-image": "images/nav_help_mouse_drag_left.png",
  8702. keyboard: "images/nav_help_keyboard_left_right.png"
  8703. },
  8704. middle: {
  8705. "top-info": o.MOVE,
  8706. "big-image": "images/nav_help_mouse_click.png",
  8707. keyboard: "images/nav_help_keyboard_up_down.png"
  8708. },
  8709. right: {
  8710. "top-info": o.PLAY,
  8711. "big-image": "images/Desktop-help-play-button.svg",
  8712. keyboard: "images/Desktop-help-spacebar-2.svg"
  8713. }
  8714. },
  8715. mobile: {
  8716. left: {
  8717. "top-info": o.ROTATE,
  8718. "big-image": "images/nav_help_gesture_drag.png"
  8719. },
  8720. middle: {
  8721. "top-info": o.MOVE,
  8722. "big-image": "images/nav_help_gesture_tap.png"
  8723. },
  8724. right: {
  8725. "top-info": o.PLAY,
  8726. "big-image": "images/mobile-help-play-button.svg"
  8727. }
  8728. }
  8729. },
  8730. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8731. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8732. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8733. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8734. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8735. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8736. }
  8737. },
  8738. fill: function(e, t, i) {
  8739. n.call(this, e, t, i, !0)
  8740. },
  8741. clear: function(e, t, i) {
  8742. n.call(this, e, t, i, !1)
  8743. }
  8744. }
  8745. }
  8746. , {
  8747. "../enum/HelpModalSize": 27,
  8748. "../enum/HelpModalType": 28,
  8749. "../enum/Viewmode": 51,
  8750. "../localization/localize": 108,
  8751. "../util/browser": 182
  8752. }],
  8753. 76: [function(e, t, i) {
  8754. "use strict";
  8755. t.exports = Object.freeze({
  8756. OPENED: "share.open",
  8757. CLOSED: "share.closed",
  8758. LINK_CLICKED: "share.linked"
  8759. })
  8760. }
  8761. , {}],
  8762. 77: [function(e, t, i) {
  8763. "use strict";
  8764. function n(e) {
  8765. function t(t, i) {
  8766. var n = window.screenY + ($("#player").height() - i) / 2
  8767. , r = window.screenX + ($("#player").width() - t) / 2
  8768. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8769. I.emit(l.LINK_CLICKED, {
  8770. channel: e
  8771. }),
  8772. window.open(C[e], "shareWindow", o)
  8773. }
  8774. switch (e) {
  8775. case y.FACEBOOK:
  8776. t(580, 420);
  8777. break;
  8778. case y.TWITTER:
  8779. t(550, 440);
  8780. break;
  8781. case y.MAIL:
  8782. I.emit(l.LINK_CLICKED, {
  8783. channel: "email"
  8784. }),
  8785. window.open(C[e], "_blank");
  8786. break;
  8787. case y.LINKEDIN:
  8788. }
  8789. }
  8790. function r(e) {
  8791. I.emit(l.LINK_CLICKED, {
  8792. channel: "copylink"
  8793. });
  8794. var t = document.createRange();
  8795. t.selectNodeContents(v);
  8796. var i = window.getSelection();
  8797. i.removeAllRanges(),
  8798. i.addRange(t),
  8799. document.execCommand("copy"),
  8800. A.classList.remove("hidden"),
  8801. v.classList.add("highlighted")
  8802. }
  8803. function o(e) {
  8804. e && (e.stopPropagation(),
  8805. e.target === v) || (window.getSelection().removeAllRanges(),
  8806. v.classList.remove("highlighted"),
  8807. A.classList.add("hidden"))
  8808. }
  8809. var a = e("../../util/browser")
  8810. , s = e("../../localization/localize")
  8811. , l = e("./ShareEvents")
  8812. , c = e("../../util/common")
  8813. , h = e("events").EventEmitter
  8814. , u = document.getElementById("sharing")
  8815. , d = document.getElementById("share-modal")
  8816. , p = document.getElementById("share-close")
  8817. , f = document.getElementById("facebook-share")
  8818. , g = document.getElementById("twitter-share")
  8819. , m = document.getElementById("mail-share")
  8820. , v = document.getElementById("share-url-text")
  8821. , A = document.getElementById("copy-success")
  8822. , y = Object.freeze({
  8823. FACEBOOK: "facebook",
  8824. TWITTER: "twitter",
  8825. MAIL: "mail",
  8826. LINKEDIN: "linkedin"
  8827. })
  8828. , C = {};
  8829. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8830. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8831. C[y.MAIL] = "mailto:?subject=";
  8832. var I = {
  8833. init: function(e) {
  8834. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8835. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8836. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8837. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8838. u.addEventListener("click", this.toggle.bind(this)),
  8839. p.addEventListener("click", this.hide.bind(this)),
  8840. v.addEventListener("click", r),
  8841. d.addEventListener("click", o),
  8842. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8843. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8844. m.addEventListener("click", n.bind(this, y.MAIL)),
  8845. v.textContent = window.location.href + "&utm_source=4",
  8846. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8847. u.classList.remove("hidden")
  8848. },
  8849. show: function() {
  8850. this.emit(l.OPENED),
  8851. d.classList.add("fadeIn")
  8852. },
  8853. hide: function() {
  8854. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8855. document.selection && document.selection.empty(),
  8856. window.getSelection().removeAllRanges(),
  8857. o(),
  8858. d.classList.remove("fadeIn"))
  8859. },
  8860. toggle: function() {
  8861. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8862. }
  8863. };
  8864. c.extendObject(I, h.prototype),
  8865. t.exports = I
  8866. }
  8867. , {
  8868. "../../localization/localize": 108,
  8869. "../../util/browser": 182,
  8870. "../../util/common": 185,
  8871. "./ShareEvents": 76,
  8872. events: 202
  8873. }],
  8874. 78: [function(e, t, i) {
  8875. "use strict";
  8876. t.exports = Object.freeze({
  8877. OPENED: "terms.opened",
  8878. CLOSED: "terms.closed"
  8879. })
  8880. }
  8881. , {}],
  8882. 79: [function(e, t, i) {
  8883. "use strict";
  8884. var n = e("./TermsEvent")
  8885. , r = e("../../localization/localize")
  8886. , o = e("../../analytics")
  8887. , a = e("../../util/ajax")
  8888. , s = e("../../util/common")
  8889. , l = e("events").EventEmitter
  8890. , c = document.getElementById("terms-modal")
  8891. , h = {
  8892. init: function() {
  8893. $(".footer-terms").on("click", function(e) {
  8894. e.preventDefault(),
  8895. this.show()
  8896. }
  8897. .bind(this)),
  8898. $("#terms-modal .close").on("click", this.hide.bind(this))
  8899. },
  8900. show: function() {
  8901. this.emit(n.OPENED),
  8902. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8903. var t = $("#terms-text").html(e);
  8904. o.track("showcase_gui", {
  8905. gui_action: "click_terms_button",
  8906. interaction_source: "gui"
  8907. }),
  8908. t.find("a").attr("target", "_blank")
  8909. }).fail(function() {
  8910. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8911. }),
  8912. c.classList.add("fadeIn")
  8913. },
  8914. hide: function(e) {
  8915. e && e.preventDefault(),
  8916. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8917. c.classList.remove("fadeIn")
  8918. }
  8919. };
  8920. s.extendObject(h, l.prototype),
  8921. t.exports = h
  8922. }
  8923. , {
  8924. "../../analytics": 4,
  8925. "../../localization/localize": 108,
  8926. "../../util/ajax": 181,
  8927. "../../util/common": 185,
  8928. "./TermsEvent": 78,
  8929. events: 202
  8930. }],
  8931. 80: [function(e, t, i) {
  8932. "use strict";
  8933. t.exports = Object.freeze({
  8934. OPEN_INFO: "title.open.info",
  8935. CLOSE_INFO: "title.close.info",
  8936. SHOW_INFO: "title.show.info",
  8937. HIDE_INFO: "title.hide.info",
  8938. LINK_CLICKED: "title.link.click",
  8939. CONTACT_LINK_CLICKED: "title.contact.click",
  8940. ORIGIN_LINK_CLICKED: "title.origin.click"
  8941. })
  8942. }
  8943. , {}],
  8944. 81: [function(e, t, i) {
  8945. "use strict";
  8946. function n(e, t) {
  8947. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8948. }
  8949. function r(e, t) {
  8950. function i(i) {
  8951. e.shouldShowtags = "show" === this.value,
  8952. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8953. }
  8954. document.getElementById("tag-toggles").classList.remove("hidden"),
  8955. document.getElementById("radio-tag-show").checked = !0;
  8956. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8957. n[r].addEventListener("change", i)
  8958. }
  8959. var o = e("../../settings");
  8960. t.exports.init = n
  8961. }
  8962. , {
  8963. "../../settings": 166
  8964. }],
  8965. 82: [function(e, t, i) {
  8966. (function(i) {
  8967. "use strict";
  8968. function n(e, t) {
  8969. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8970. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8971. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8972. document.getElementById("gui-name").classList.add("noCoBrand"),
  8973. document.getElementById("cobrandTitle").classList.add("hidden")),
  8974. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8975. !1)
  8976. }
  8977. function r(e) {
  8978. return e ? (L = !0,
  8979. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8980. }
  8981. function o(e, t, i, n) {
  8982. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8983. return void T.classList.add("hidden");
  8984. L = !0;
  8985. var r = []
  8986. , o = c(r, "<br>");
  8987. if (e && o('<span id="contactName">' + e + "</span>"),
  8988. t) {
  8989. var a = n || t
  8990. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8991. o(s)
  8992. }
  8993. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8994. r[0] = "",
  8995. x.innerHTML = r.join("")
  8996. }
  8997. function a(e) {
  8998. if ("string" == typeof e)
  8999. try {
  9000. e = JSON.parse(e)
  9001. } catch (e) {
  9002. return y.warn("Unable to parse address data"),
  9003. void S.parentElement.classList.add("hidden")
  9004. }
  9005. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9006. return void S.parentElement.classList.add("hidden");
  9007. L = !0;
  9008. var t = []
  9009. , i = c(t, " ");
  9010. e.address_1 && i(e.address_1),
  9011. e.address_2 && i(e.address_2),
  9012. e.city && i(e.city, ", "),
  9013. e.state && i(e.state, ", "),
  9014. e.zip && i(e.zip, e.state ? " " : ", "),
  9015. t[0] = "",
  9016. S.innerText = t.join("")
  9017. }
  9018. function s(e) {
  9019. var t = document.createElement("a");
  9020. return t.id = "url",
  9021. t.target = "_blank",
  9022. t.href = e,
  9023. t.innerText = e,
  9024. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9025. t
  9026. }
  9027. function l(e) {
  9028. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9029. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9030. P.appendChild(s(e)),
  9031. O.forEach(function(e) {
  9032. e.classList.add("share-link")
  9033. }),
  9034. !0)
  9035. }
  9036. function c(e, t) {
  9037. var i = e
  9038. , n = t;
  9039. return function(e, t) {
  9040. i.push(t || n, e)
  9041. }
  9042. }
  9043. function h() {
  9044. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9045. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9046. var e = [].slice.call(_.querySelectorAll("a"));
  9047. e.forEach(function(e) {
  9048. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9049. });
  9050. var t = [].slice.call(T.querySelectorAll("a"));
  9051. t.forEach(function(e) {
  9052. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9053. contact_type: e.getAttribute("id")
  9054. }))
  9055. })
  9056. }
  9057. var u = e("../../util/browser")
  9058. , d = e("../../util/common")
  9059. , p = e("../../util/logger")
  9060. , f = e("../../localization/localize")
  9061. , g = e("./titleBarSettings")
  9062. , m = e("../../settings")
  9063. , v = e("./TitleEvents")
  9064. , A = e("events").EventEmitter
  9065. , y = new p(i)
  9066. , C = document.querySelector(".pinTop.left")
  9067. , I = document.getElementsByClassName("title-container")[0]
  9068. , E = document.getElementById("title-toggle").querySelector("i")
  9069. , b = document.getElementById("meta-info-wrapper")
  9070. , w = document.getElementById("meta-info")
  9071. , _ = document.getElementById("meta-description")
  9072. , T = document.getElementsByClassName("contact-info")[0]
  9073. , x = document.getElementById("contact-data")
  9074. , S = document.getElementById("addressTxt")
  9075. , M = document.getElementById("tag-toggles")
  9076. , R = document.getElementById("share-origin")
  9077. , P = document.getElementById("share-link-wrapper")
  9078. , O = [w, b, I]
  9079. , L = !1
  9080. , D = !1
  9081. , N = {
  9082. populate: function(e) {
  9083. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9084. if (r(e.description),
  9085. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9086. a(e.address),
  9087. L) {
  9088. var t = document.createElement("br");
  9089. M.insertBefore(t, M.firstElementChild)
  9090. }
  9091. e.socialSharing && m.share.enabled && (D = l(e.url))
  9092. }
  9093. },
  9094. finishSetup: function(e) {
  9095. L = L || !!e,
  9096. h(),
  9097. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9098. },
  9099. toggleMeta: function(e, t) {
  9100. var title = document.getElementById("model-title");
  9101. t && t.preventDefault();
  9102. var i = w.classList.contains("expand");
  9103. e && !i || (i ? (O.forEach(function(e) {
  9104. e.classList.remove("expand")
  9105. }),
  9106. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9107. e.classList.add("expand");
  9108. }),
  9109. title.classList.add("expand"),
  9110. this.emit(v.OPEN_INFO)))
  9111. },
  9112. setupToggling: function() {
  9113. b.style.height = w.offsetHeight + "px",
  9114. w.addEventListener("transitionend", function() {
  9115. b.style.height = w.offsetHeight + "px"
  9116. })
  9117. },
  9118. toggleTitle: function(e) {
  9119. e && e.preventDefault(),
  9120. C.classList.contains("closed") ? (C.classList.add("open"),
  9121. E.classList.remove("icon-dpad-right"),
  9122. E.classList.add("icon-dpad-left"),
  9123. this.emit(v.SHOW_INFO),
  9124. setTimeout(function() {
  9125. C.classList.remove("closed"),
  9126. C.classList.remove("open")
  9127. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9128. E.classList.remove("icon-dpad-left"),
  9129. E.classList.add("icon-dpad-right"),
  9130. this.emit(v.HIDE_INFO))
  9131. }
  9132. };
  9133. d.extendObject(N, A.prototype),
  9134. t.exports = N
  9135. }
  9136. ).call(this, "/js/gui/title/titleBar.js")
  9137. }
  9138. , {
  9139. "../../localization/localize": 108,
  9140. "../../settings": 166,
  9141. "../../util/browser": 182,
  9142. "../../util/common": 185,
  9143. "../../util/logger": 189,
  9144. "./TitleEvents": 80,
  9145. "./titleBarSettings": 83,
  9146. events: 202
  9147. }],
  9148. 83: [function(e, t, i) {
  9149. "use strict";
  9150. t.exports = Object.freeze({
  9151. minTooltipCharacters: 19,
  9152. removeAnimationClasses: 500
  9153. })
  9154. }
  9155. , {}],
  9156. 84: [function(e, t, i) {
  9157. "use strict";
  9158. function n(e) {
  9159. C = e,
  9160. P.forEach(function(e) {
  9161. b.addEventListener(e, u.bind(this, !1), !0),
  9162. w.addEventListener(e, u.bind(this, !0), !0),
  9163. E.addEventListener(e, o, !0),
  9164. S.forEach(function(t) {
  9165. t.addEventListener(e, a, !0)
  9166. }),
  9167. $("#drawer img").on(e, a)
  9168. }),
  9169. document.addEventListener("keydown", u.bind(this, !1), !0),
  9170. C.on(v.TourStart, function() {
  9171. E.classList.add("playing")
  9172. })
  9173. }
  9174. function r() {
  9175. C.playTour(),
  9176. I && clearTimeout(I),
  9177. d(),
  9178. _.removeClass("fadeIn")
  9179. }
  9180. function o() {
  9181. E.classList.contains("playing") && (C.stopTour(),
  9182. _.addClass("fadeIn"),
  9183. setTimeout(function() {
  9184. _.removeClass("fadeIn")
  9185. }, p.tourInteraction.showPauseButton),
  9186. O || (clearTimeout(I),
  9187. I = setTimeout(h, p.tourInteraction.showModal)),
  9188. setTimeout(function() {
  9189. E.classList.remove("playing")
  9190. }, p.tourInteraction.allowNextClick))
  9191. }
  9192. function a() {
  9193. C.tourInProgress && (C.stopTour(),
  9194. C.endTourProgress(),
  9195. E.classList.remove("playing"))
  9196. }
  9197. function s() {
  9198. T.is(":visible") ? r() : o()
  9199. }
  9200. function l() {
  9201. x.hasClass("playing") && (clearTimeout(I),
  9202. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9203. }
  9204. function c() {
  9205. E.classList.remove("playing"),
  9206. h()
  9207. }
  9208. function h() {//去掉导览结束时的提示
  9209. /* if (!p.tourInteraction.disabled) {
  9210. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9211. M.addClass("fadeIn tour " + m.deviceType);
  9212. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9213. if (!p.tourInteraction.smallModal) {
  9214. var t;
  9215. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9216. m.fill(R, A.TOUR_INTERACTION[t]),
  9217. M.addClass(t)
  9218. }
  9219. M.addClass(e)
  9220. } */
  9221. }
  9222. function u(e, t) {
  9223. if (t) {
  9224. var i = "keydown" === t.type
  9225. , n = t.which === f.SPACE || C.tourIsPlaying;
  9226. i && n || e || (O = !0),
  9227. C.atEndOfTour() && d(),
  9228. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9229. d(),
  9230. t.which !== f.SPACE && a()),
  9231. i && n && s()
  9232. }
  9233. }
  9234. function d() {
  9235. M.removeClass("fadeIn")
  9236. }
  9237. var p = (e("../util/browser"),
  9238. e("../settings"))
  9239. , f = e("../enum/Keys")
  9240. , g = e("../enum/Viewmode")
  9241. , m = (e("./helpManager"),
  9242. e("./populateModal"))
  9243. , v = e("../enum/DirectorEvents")
  9244. , A = e("../enum/HelpModalType")
  9245. , y = e("../enum/HelpModalSize")
  9246. , C = null
  9247. , I = null
  9248. , E = document.getElementById("pause-overlay")
  9249. , b = document.getElementById("player")
  9250. , w = document.getElementById("gui")
  9251. , _ = $("#pause-icon").eq(0)
  9252. , T = $("#play").eq(0)
  9253. , x = $("#playHead").eq(0)
  9254. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9255. , M = $("#interaction-modal").eq(0)
  9256. , R = $("#interaction-modal .interaction").toArray()
  9257. , P = ["touchstart", "mousedown", "pointerdown"]
  9258. , O = !1;
  9259. t.exports.init = n,
  9260. t.exports.play = r,
  9261. t.exports.pause = o,
  9262. t.exports.pauseWithoutCTA = a,
  9263. t.exports.togglePlay = s,
  9264. t.exports.stopTour = l,
  9265. t.exports.dismissModal = d
  9266. }
  9267. , {
  9268. "../enum/DirectorEvents": 23,
  9269. "../enum/HelpModalSize": 27,
  9270. "../enum/HelpModalType": 28,
  9271. "../enum/Keys": 30,
  9272. "../enum/Viewmode": 51,
  9273. "../settings": 166,
  9274. "../util/browser": 182,
  9275. "./helpManager": 68,
  9276. "./populateModal": 75
  9277. }],
  9278. 85: [function(e, t, i) {
  9279. "use strict";
  9280. t.exports = Object.freeze({
  9281. OPENED: "vr.modal.opened",
  9282. LAUNCH: "vr.modal.launch",
  9283. CLOSED: "vr.modal.closed",
  9284. NEXT: "vr.modal.next",
  9285. PREV: "vr.modal.prev",
  9286. STORE: "vr.modal.store",
  9287. falseICECHOSEN: "vr.modal.device"
  9288. })
  9289. }
  9290. , {}],
  9291. 86: [function(e, t, i) {
  9292. "use strict";
  9293. function n(e, t, i) {
  9294. function n(e, t, n, r) {
  9295. function o() {
  9296. return p + "&m=" + t + "&display=" + e
  9297. }
  9298. function s() {
  9299. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9300. , t = "&utm_source=" + u
  9301. , n = "&utm_showcase_session_id=" + i;
  9302. return e + t + n
  9303. }
  9304. function l() {
  9305. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9306. }
  9307. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9308. }
  9309. function r(e, t, i, r) {
  9310. var o = "https://api.branch.io/v1/url"
  9311. , a = n(e, t, i, r)
  9312. , s = {
  9313. responseType: "json",
  9314. data: {
  9315. branch_key: h.appConfig.branch_key,
  9316. data: {
  9317. m: t,
  9318. full_url: a,
  9319. $desktop_url: m,
  9320. $og_app_id: "331853976762864119",
  9321. $og_title: i,
  9322. $og_description: r,
  9323. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9324. $canonical_url: window.location.href
  9325. }
  9326. }
  9327. };
  9328. c.post(o, s).done(function(t) {
  9329. f[e] = t.url
  9330. }).fail(function(t) {
  9331. f[e] = t
  9332. }
  9333. .bind(this, a))
  9334. }
  9335. function o(e, t, i) {
  9336. for (var r in s) {
  9337. var o = s[r]
  9338. , a = n(o, e, t, i);
  9339. f[o] = a
  9340. }
  9341. }
  9342. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9343. , d = g + "/vr/dlist/?ret=" + u
  9344. , p = g + "/vr/show/?ret=" + u
  9345. , m = "";
  9346. switch (e) {
  9347. case l.IOS:
  9348. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9349. break;
  9350. default:
  9351. o(t.sid, t.name, t.summary)
  9352. }
  9353. }
  9354. function r(e) {
  9355. var t = f[e];
  9356. window.open(t, "_blank")
  9357. }
  9358. function o(e) {
  9359. var t = u[e];
  9360. window.open(t, "_blank")
  9361. }
  9362. var a = e("../../util/browser")
  9363. , s = e("../../enum/VRApps")
  9364. , l = e("../../enum/VRPlatforms")
  9365. , c = e("../../util/ajax")
  9366. , h = e("../../settings")
  9367. , u = {};
  9368. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9369. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9370. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9371. for (var d in s) {
  9372. var p = s[d];
  9373. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9374. }
  9375. var f = {}
  9376. , g = function() {
  9377. var e = window.location.host;
  9378. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9379. "https://" + e
  9380. }();
  9381. t.exports.init = n,
  9382. t.exports.launch = r,
  9383. t.exports.launchStore = o
  9384. }
  9385. , {
  9386. "../../enum/VRApps": 46,
  9387. "../../enum/VRPlatforms": 49,
  9388. "../../settings": 166,
  9389. "../../util/ajax": 181,
  9390. "../../util/browser": 182
  9391. }],
  9392. 87: [function(e, t, i) {
  9393. "use strict";
  9394. function n(e) {
  9395. var t;
  9396. switch (e) {
  9397. case m.IOS:
  9398. return t = p.iosVersion(),
  9399. t.major > 9 || 9 === t.major && t.minor >= 1;
  9400. case m.Android:
  9401. return t = p.androidVersion(),
  9402. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9403. }
  9404. return !1
  9405. }
  9406. function r(e, t) {
  9407. function i(e) {
  9408. K.emit(A.STORE, {
  9409. type: e
  9410. }),
  9411. f.launchStore(e)
  9412. }
  9413. function r(e) {
  9414. switch (e !== _.pageCount && (a(e),
  9415. N.text(e + 1 + " / " + _.pageCount)),
  9416. e) {
  9417. case _.Title:
  9418. O.css("display", "none"),
  9419. L.text(u[e]),
  9420. o(s);
  9421. break;
  9422. case _.Cardboard:
  9423. O.css("display", "block"),
  9424. L.text(u[e]),
  9425. M.filter(".cardboard").off(),
  9426. M.filter(".gearvr").off(),
  9427. c(e, s),
  9428. h(H, X, Z);
  9429. break;
  9430. case _.Gear:
  9431. L.text(u[e]),
  9432. c(e, s),
  9433. T.addClass("lastPage"),
  9434. h(G, X, Z);
  9435. break;
  9436. case _.pageCount:
  9437. T.removeClass("fadeIn"),
  9438. K.emit(A.CLOSED)
  9439. }
  9440. B.filter("[src='']").hide()
  9441. }
  9442. var s = function() {
  9443. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9444. w = ".show-supported",
  9445. m.Android) : (T.addClass("unsupported"),
  9446. w = ".show-unsupported",
  9447. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9448. w = ".show-ios",
  9449. _ = v.ios,
  9450. m.IOS) : (T.addClass("desktop"),
  9451. w = ".show-desktop",
  9452. m.Desktop)
  9453. }();
  9454. f.init(s, e, t),
  9455. s !== m.Desktop && T.addClass("mobile");
  9456. var l = function(e) {
  9457. K.emit(A.LAUNCH, {
  9458. vr_platform: s,
  9459. vr_app: e
  9460. }),
  9461. f.launch(e)
  9462. };
  9463. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9464. q.gear = l.bind(this, g.GearVR),
  9465. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9466. d(),
  9467. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9468. $(w).show();
  9469. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9470. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9471. s === m.IOS && (u.splice(1, 1),
  9472. y.splice(1, 1)),
  9473. $("#vr").on("click", function(e) {
  9474. e.preventDefault();
  9475. if(!window.vrEnabled) { // 开启VR
  9476. window.vrEnabled = true;
  9477. this.classList.add('active');
  9478. $('#gui div').not('#vrOff').addClass('vrHide');
  9479. $('#vrOffImg').css({'display':'inline-block'});
  9480. }else{
  9481. }
  9482. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9483. // r(b),
  9484. // T.addClass("fadeIn"),
  9485. // K.emit(A.OPENED))
  9486. });
  9487. $('#vrOff').on('click', function(){
  9488. window.vrEnabled = false;
  9489. $('#gui div').not('#vrOff').removeClass('vrHide');
  9490. $('#vrOffImg').css({'display':'none'});
  9491. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9492. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9493. })
  9494. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9495. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9496. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9497. $("span.modelLink").text(I),
  9498. O.on("click", function(e) {
  9499. K.emit(A.PREV),
  9500. b--,
  9501. r(b)
  9502. }),
  9503. L.on("click", function(e) {
  9504. L.text();
  9505. K.emit(A.NEXT, {
  9506. nextAction: y[b]
  9507. }),
  9508. b++,
  9509. r(b)
  9510. }),
  9511. T.find(".close").on("click", K.dismiss)
  9512. }
  9513. function o(e) {
  9514. switch (e) {
  9515. case m.Android:
  9516. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9517. M.filter(".gearvr").off().on("click", q.gear),
  9518. s(H, G, "logo-button", "same-line");
  9519. break;
  9520. case m.UnsupportedAndroid:
  9521. s("", z, "", "");
  9522. break;
  9523. case m.IOS:
  9524. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9525. s(H, "", "logo-button", "");
  9526. break;
  9527. case m.Desktop:
  9528. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9529. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9530. s(H, G, "logo-button", "same-line"),
  9531. Q.cardboard()
  9532. }
  9533. }
  9534. function a(e) {
  9535. $(".p1, .p2, .p3").hide(),
  9536. x.insertAfter(S),
  9537. T.removeClass("front-page"),
  9538. T.removeClass("details-page"),
  9539. T.removeClass("lastPage"),
  9540. M.removeClass("logo-button"),
  9541. M.removeClass("same-line"),
  9542. S.removeClass("headsetOptions"),
  9543. R.attr("src", ""),
  9544. R.filter(".second").removeClass("gear"),
  9545. R.css("display", "inline-block"),
  9546. R.off(),
  9547. P.filter(".second").css("display", ""),
  9548. D.css("display", "none"),
  9549. $(".p" + (e + 1) + w).show(),
  9550. R.filter(".third").insertBefore(P.filter(".third"))
  9551. }
  9552. function s(e, t, i, n) {
  9553. T.addClass("front-page"),
  9554. R.filter(".first").attr("src", e),
  9555. R.filter(".second").attr("src", t),
  9556. M.filter(".first").addClass(i),
  9557. M.filter(".second").addClass(i),
  9558. M.addClass(n),
  9559. ".show-desktop" === w && S.insertAfter(x)
  9560. }
  9561. function l(e, t, i) {
  9562. S.addClass("headsetOptions"),
  9563. M.off(),
  9564. R.filter(".second").attr("src", t),
  9565. D.css("display", "block"),
  9566. P.filter(".second").css("display", "none"),
  9567. D.on("click", function() {
  9568. a(_.Title),
  9569. o(m.Desktop)
  9570. }),
  9571. e && (K.emit(A.falseICECHOSEN, {
  9572. name: g.GearVR
  9573. }),
  9574. R.filter(".first").attr("src", e),
  9575. R.filter(".second").addClass("gear"),
  9576. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9577. Q.gearvr()),
  9578. i && (K.emit(A.falseICECHOSEN, {
  9579. name: g.Cardboard
  9580. }),
  9581. R.filter(".third").attr("src", i),
  9582. R.filter(".third").show(),
  9583. R.filter(".third").insertAfter(R.filter(".second")),
  9584. R.filter(".third").addClass("link"),
  9585. R.filter(".second").addClass("link"),
  9586. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9587. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9588. Q.cardboard())
  9589. }
  9590. function c(e, t) {
  9591. switch (t) {
  9592. case m.IOS:
  9593. X = Y,
  9594. Z = j;
  9595. break;
  9596. case m.Desktop:
  9597. e === _.Cardboard ? (X = F,
  9598. Z = U,
  9599. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9600. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9601. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9602. Z = "");
  9603. break;
  9604. default:
  9605. e === _.Cardboard ? (X = z,
  9606. Z = j) : (X = k,
  9607. Z = W)
  9608. }
  9609. }
  9610. function h(e, t, i) {
  9611. T.find(".inner").addClass("details-page"),
  9612. T.addClass("details-page"),
  9613. R.filter(".first").attr("src", e),
  9614. R.filter(".second").attr("src", t),
  9615. R.filter(".third").attr("src", i)
  9616. }
  9617. function u() {
  9618. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9619. K.emit(A.CLOSED))
  9620. }
  9621. function d() {
  9622. var e = p.aspectRatio() > 1 && p.isMobile();
  9623. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9624. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9625. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9626. }
  9627. var p = e("../../util/browser")
  9628. , f = e("./vrLink")
  9629. , g = e("../../enum/VRApps")
  9630. , m = e("../../enum/VRPlatforms")
  9631. , v = e("../../enum/VRPages")
  9632. , A = e("./vrEvent")
  9633. , y = (e("../../settings"),
  9634. e("../../constants"))
  9635. , C = e("../../localization/localize")
  9636. , I = e("../../util/common")
  9637. , E = e("events").EventEmitter
  9638. , b = 0
  9639. , w = null
  9640. , _ = v.standard
  9641. , T = $(".vr-popup")
  9642. , x = T.find(".vr-popup-body")
  9643. , S = T.find(".vr-images")
  9644. , M = T.find(".img-container")
  9645. , R = T.find(".vr-sm-image")
  9646. , P = M.find(".vr-img-caption")
  9647. , O = $(".vr-buttons").find(".prev-button")
  9648. , L = $(".vr-buttons").find(".next-button")
  9649. , D = S.find(".front-close")
  9650. , N = $(".vr-page")
  9651. , B = T.find("img")
  9652. , F = "images/apple-store.png"
  9653. , V = "images/badge-oculus.png"
  9654. , U = "images/badge-cardboard.png"
  9655. , k = "images/logo-samsung.png"
  9656. , H = "images/headset-cardboard.png"
  9657. , G = "images/headset-gearvr.png"
  9658. , z = "images/ico-android-robot.png"
  9659. , W = "images/ico-gearvr.png"
  9660. , j = "images/ico-vr.png"
  9661. , Y = "images/apple-logo-white.svg"
  9662. , X = null
  9663. , Z = null
  9664. , q = {}
  9665. , K = {
  9666. init: r,
  9667. dismiss: u,
  9668. isDeviceSupported: n
  9669. };
  9670. I.extendObject(K, E.prototype),
  9671. $(window).resize(d);
  9672. var Q = function() {
  9673. var e = P.filter(".first").find(".cardboard")
  9674. , t = P.filter(".first").find(".gearvr");
  9675. return {
  9676. cardboard: function() {
  9677. t.addClass("hidden"),
  9678. e.removeClass("hidden")
  9679. },
  9680. gearvr: function() {
  9681. e.addClass("hidden"),
  9682. t.removeClass("hidden")
  9683. }
  9684. }
  9685. }();
  9686. t.exports = K
  9687. }
  9688. , {
  9689. "../../constants": 8,
  9690. "../../enum/VRApps": 46,
  9691. "../../enum/VRPages": 48,
  9692. "../../enum/VRPlatforms": 49,
  9693. "../../localization/localize": 108,
  9694. "../../settings": 166,
  9695. "../../util/browser": 182,
  9696. "../../util/common": 185,
  9697. "./vrEvent": 85,
  9698. "./vrLink": 86,
  9699. events: 202
  9700. }],
  9701. 88: [function(e, t, i) {
  9702. "use strict";
  9703. t.exports = Object.freeze({
  9704. OPENED: "webvr.modal.opened",
  9705. SHOW_TERMS: "webvr.footer.show.terms"
  9706. })
  9707. }
  9708. , {}],
  9709. 89: [function(e, t, i) {
  9710. (function(i) {
  9711. "use strict";
  9712. function n(e, t, i, n) {
  9713. function r(e) {
  9714. e.preventDefault(),
  9715. a(e.currentTarget.id)
  9716. }
  9717. function a(e) {
  9718. ne[e](),
  9719. Object.keys(ne).map(function(t, i) {
  9720. $("#" + t).toggleClass("tabs-underlined", t === e)
  9721. })
  9722. }
  9723. y = i,
  9724. v = t,
  9725. w.init(E.Android, e, n),
  9726. m();
  9727. var l = new RegExp("daydream","i")
  9728. , c = l.test(y.displayName);
  9729. c ? (a("tabdaydream"),
  9730. B.filter(".device-headset-side").attr("src", H),
  9731. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9732. B.filter(".device-headset-side").attr("src", Y),
  9733. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9734. $("#vr").on("click", function(e) {
  9735. e.preventDefault(),
  9736. g("click_webvr_button"),
  9737. L.is(":hidden") && (ie.emit(_.OPENED),
  9738. o())
  9739. }),
  9740. $(".webvr-popup .close").on("click", function(e) {
  9741. e.preventDefault(),
  9742. D.hasClass("hidden") ? (g("webvr_help_close"),
  9743. p()) : s()
  9744. }),
  9745. $("#tabcardboard").on("click", r),
  9746. $("#tabdaydream").on("click", r),
  9747. $("#tabnative").on("click", r),
  9748. $(".webvr-popup .open-with-app").on("click", function(e) {
  9749. e.preventDefault(),
  9750. g("webvr_learn_more"),
  9751. a("tabnative"),
  9752. p()
  9753. }),
  9754. $(".webvr-popup .help").on("click", function(e) {
  9755. e.preventDefault(),
  9756. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9757. p()
  9758. }),
  9759. $(".webvr-popup .terms").on("click", function(e) {
  9760. e.preventDefault(),
  9761. g("webvr_click_terms"),
  9762. s(),
  9763. ie.emit(_.SHOW_TERMS)
  9764. }),
  9765. F.on("click", function(e) {
  9766. e.preventDefault(),
  9767. g(ee),
  9768. window.open(J, "_blank")
  9769. }),
  9770. V.on("click", function(e) {
  9771. e.preventDefault(),
  9772. g("webvr_phone_link"),
  9773. window.open(te, "_blank")
  9774. }),
  9775. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9776. e.preventDefault(),
  9777. g("webvr_cardboard_link"),
  9778. w.launch(b.CardboardAndroid)
  9779. }),
  9780. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9781. e.preventDefault(),
  9782. g("webvr_oculus_link"),
  9783. w.launch(b.GearVR)
  9784. })
  9785. }
  9786. function r() {
  9787. function e() {
  9788. y.isPresenting || (f(),
  9789. window.removeEventListener("vrdisplaypresentchange", e))
  9790. }
  9791. R.info("Headset mounted"),
  9792. v.suspend();
  9793. var t = document.createElement("canvas");
  9794. for (t.getContext("webgl"),
  9795. t.className = "webvr-canvas",
  9796. document.bgColor = "#000",
  9797. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9798. document.body.removeChild(document.body.firstChild);
  9799. document.body.appendChild(t),
  9800. g("webvr_enter_app"),
  9801. y.requestPresent([{
  9802. source: t,
  9803. predistorted: !0
  9804. }]).catch(function(t) {
  9805. R.error("Failed to present: " + t),
  9806. g("webvr_exit_calibrate"),
  9807. e()
  9808. }),
  9809. A.then(function() {
  9810. window.dispatchEvent(new Event("vrapp-start"))
  9811. }),
  9812. window.addEventListener("vrdisplaypresentchange", e)
  9813. }
  9814. function o() {
  9815. O.fadeOut(I.guiAnimationSpeed),
  9816. L.fadeIn(I.guiAnimationSpeed),
  9817. a()
  9818. }
  9819. function a() {
  9820. if (!A) {
  9821. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9822. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9823. A = new Promise(function(e, i) {
  9824. var n = document.createElement("script");
  9825. n.type = "text/javascript",
  9826. n.src = t,
  9827. n.onload = e,
  9828. document.head.appendChild(n)
  9829. }
  9830. )
  9831. }
  9832. D.find(".enter-button").on("click", r)
  9833. }
  9834. function s() {
  9835. g("webvr_modal_close"),
  9836. D.find(".enter-button").off("click", r),
  9837. L.fadeOut(I.guiAnimationSpeed, function() {
  9838. D.toggleClass("hidden", !1),
  9839. N.toggleClass("hidden", !0),
  9840. C.exitFullscreen()
  9841. }),
  9842. O.fadeIn(I.guiAnimationSpeed)
  9843. }
  9844. function l() {
  9845. k.toggleClass("hidden", !1),
  9846. U.toggleClass("hidden", !0)
  9847. }
  9848. function c() {
  9849. k.toggleClass("hidden", !0),
  9850. U.toggleClass("hidden", !1)
  9851. }
  9852. function h() {
  9853. B.filter(".device-headset").attr("src", G),
  9854. B.filter(".device-phone").attr("src", z),
  9855. J = Z,
  9856. ee = K,
  9857. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9858. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9859. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9860. c()
  9861. }
  9862. function u() {
  9863. B.filter(".badge-cardboard").attr("src", j),
  9864. B.filter(".badge-oculus").attr("src", X),
  9865. l()
  9866. }
  9867. function d() {
  9868. B.filter(".device-headset").attr("src", Y),
  9869. B.filter(".device-phone").attr("src", W),
  9870. J = q,
  9871. ee = Q,
  9872. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9873. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9874. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9875. c()
  9876. }
  9877. function p() {
  9878. D.toggleClass("hidden"),
  9879. N.toggleClass("hidden")
  9880. }
  9881. function f() {
  9882. R.info("exiting webVR"),
  9883. g("webvr_exit_app"),
  9884. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9885. }
  9886. function g(e) {
  9887. var t = C.isLandscape() ? "landscape" : "portrait";
  9888. T.trackAlways("showcase_gui", {
  9889. gui_action: e,
  9890. orientation: t
  9891. })
  9892. }
  9893. function m() {
  9894. var e = C.isLandscape();
  9895. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9896. }
  9897. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9898. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9899. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9900. init: n
  9901. }, ne = {
  9902. tabcardboard: d,
  9903. tabdaydream: h,
  9904. tabnative: u
  9905. };
  9906. S.extendObject(ie, P.prototype),
  9907. $(window).resize(m),
  9908. t.exports = ie
  9909. }
  9910. ).call(this, "/js/gui/webvr/webVRgui.js")
  9911. }
  9912. , {
  9913. "../../analytics": 4,
  9914. "../../constants": 8,
  9915. "../../enum/VRApps": 46,
  9916. "../../enum/VRPlatforms": 49,
  9917. "../../localization/localize": 108,
  9918. "../../settings": 166,
  9919. "../../util/browser": 182,
  9920. "../../util/common": 185,
  9921. "../../util/logger": 189,
  9922. "./../gui": 65,
  9923. "./../vr/vrLink": 86,
  9924. "./WebVrEvent": 88,
  9925. events: 202
  9926. }],
  9927. 90: [function(e, t, i) {
  9928. "use strict";
  9929. function n(e, t, i, n, o) {
  9930. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9931. this.roomId = o || "",
  9932. this.labelId = e,
  9933. this.position = (new r.Vector3).copy(t),
  9934. this.text = i
  9935. }
  9936. var r = e("three")
  9937. , o = e("../util/browser");
  9938. n.prototype.build = function() {
  9939. var e = window.document.createElement("div");
  9940. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9941. var t = window.document.createElement("div");
  9942. t.setAttribute("class", "gui-floorplan-label-text");
  9943. var i = window.document.createTextNode(this.text);
  9944. t.appendChild(i),
  9945. e.appendChild(t),
  9946. window.document.body.appendChild(e),
  9947. this.labelGui = e,
  9948. this.textBlock = t,
  9949. $(this.labelGui).hide();
  9950. var n = window.getComputedStyle(this.labelGui);
  9951. this.initialTransform = n.transform || n.webkitTransform
  9952. }
  9953. ,
  9954. t.exports = n
  9955. }
  9956. , {
  9957. "../util/browser": 182,
  9958. three: 217
  9959. }],
  9960. 91: [function(e, t, i) {
  9961. "use strict";
  9962. function n() {
  9963. this.player = null,
  9964. this.modelManager = null,
  9965. this.container = null
  9966. }
  9967. var r = e("three")
  9968. , o = (e("../util/common"),
  9969. e("../enum/PlayerEvents"))
  9970. , a = (e("../enum/DirectorEvents"),
  9971. e("../enum/ModelManagerEvents"))
  9972. , s = e("../settings")
  9973. , l = e("../enum/Viewmode")
  9974. , c = (e("../enum/WarpStyle"),
  9975. e("../util/transitions"),
  9976. e("../util/lerp"),
  9977. e("../util/browser"));
  9978. //场景初始化
  9979. n.prototype.init = function(e, t, i) {
  9980. this.player = e,
  9981. this.modelManager = t,
  9982. this.container = i,
  9983. this.updateModel(),
  9984. this.bindEvents()
  9985. }
  9986. ,
  9987. n.prototype.bindEvents = function() {
  9988. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9989. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9990. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9991. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9992. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9993. }
  9994. ,
  9995. n.prototype.updateModel = function() {
  9996. this.model = this.modelManager.getActiveModel()
  9997. }
  9998. ,
  9999. n.prototype.handlePlayerViewChanged = function() {
  10000. this.updateLabelVisibility(),
  10001. this.updateLabelDisplay()
  10002. }
  10003. ,
  10004. n.prototype.getLabelsForFloor = function(e, t) {
  10005. return t = t || [],
  10006. t.length = 0,
  10007. this.model.labels.forEach(function(i) {
  10008. this.labelVisibleForFloor(i, e) && t.push(i)
  10009. }
  10010. .bind(this)),
  10011. t
  10012. }
  10013. ,
  10014. n.prototype.getLabelsForCurrentFloor = function(e) {
  10015. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10016. }
  10017. ,
  10018. n.prototype.labelVisibleForFloor = function(e, t) {
  10019. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10020. if (!this.model.showingLabels || !e.labelGui || !i)
  10021. return !1;
  10022. var n = e.floorId === this.model.floors.size() - 1;
  10023. return this.model.allFloorsVisible ? n : e.floorId === t
  10024. }
  10025. ,
  10026. n.prototype.updateLabelVisibility = function(e) {
  10027. this.model.labels.forEach(function(e) {
  10028. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10029. }
  10030. .bind(this))
  10031. }
  10032. ,
  10033. n.prototype.showAllLabels = function(e, t) {
  10034. this.model.labels.forEach(function(i) {
  10035. this.showLabel(i, e, t)
  10036. }
  10037. .bind(this))
  10038. }
  10039. ,
  10040. n.prototype.hideAllLabels = function(e, t) {
  10041. this.model.labels.forEach(function(i) {
  10042. this.hideLabel(i, e, t)
  10043. }
  10044. .bind(this))
  10045. }
  10046. ,
  10047. n.prototype.showLabel = function(e, t, i) {
  10048. this.model.showingLabels && (e.visible || (e.visible = !0,
  10049. e.labelGui.style.display = "block",
  10050. e.labelGui.style.opacity = 0,
  10051. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10052. }
  10053. ,
  10054. n.prototype.hideLabel = function(e, t, i) {
  10055. e.visible && (e.visible = !1,
  10056. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10057. }
  10058. ,
  10059. n.prototype.supportedMode = function() {
  10060. return this.player.mode === l.FLOORPLAN
  10061. }
  10062. ,
  10063. n.prototype.updateLabelDisplay = function() {
  10064. var e = (new r.Vector3,
  10065. new r.Vector3,
  10066. []);
  10067. return function() {
  10068. var t = this.player.getLabelScaleFactor()
  10069. , i = .6
  10070. , n = 1.2
  10071. , r = (1 - t) * n + i
  10072. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10073. this.getLabelsForCurrentFloor(e);
  10074. for (var a = 0; a < e.length; a++) {
  10075. var l = e[a];
  10076. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10077. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10078. }
  10079. }
  10080. }(),
  10081. n.prototype.updateProjectedGuiElement = function() {
  10082. var e = new r.Vector3;
  10083. new r.Vector3;
  10084. return function(t, i, n, r, o) {
  10085. i.style.fontSize = 100 * o + "%";
  10086. var a = $("#player").width()
  10087. , s = $("#player").height()
  10088. , l = .5 * a
  10089. , c = .5 * s;
  10090. e.copy(n),
  10091. e.project(this.player.camera);
  10092. var h = e.x * l + l
  10093. , u = -(e.y * c) + c;
  10094. h -= t.offsetWidth / 2,
  10095. u -= t.offsetHeight / 2,
  10096. t.style.left = h + "px",
  10097. t.style.top = u + "px"
  10098. }
  10099. }(),
  10100. n.prototype.handleStartInside = function(e) {
  10101. this.updateLabelVisibility()
  10102. }
  10103. ,
  10104. n.prototype.handleStartOutside = function() {
  10105. this.updateLabelVisibility()
  10106. }
  10107. ,
  10108. t.exports = n
  10109. }
  10110. , {
  10111. "../enum/DirectorEvents": 23,
  10112. "../enum/ModelManagerEvents": 33,
  10113. "../enum/PlayerEvents": 40,
  10114. "../enum/Viewmode": 51,
  10115. "../enum/WarpStyle": 52,
  10116. "../settings": 166,
  10117. "../util/browser": 182,
  10118. "../util/common": 185,
  10119. "../util/lerp": 188,
  10120. "../util/transitions": 195,
  10121. three: 217
  10122. }],
  10123. 92: [function(e, t, i) {
  10124. "use strict";
  10125. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10126. if (null == this)
  10127. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10128. if ("function" != typeof e)
  10129. throw new TypeError("predicate must be a function");
  10130. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10131. if (t = i[o],
  10132. e.call(r, t, o, i))
  10133. return o;
  10134. return -1
  10135. }
  10136. ),
  10137. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10138. value: function(e) {
  10139. if (null == this)
  10140. throw new TypeError('"this" is null or not defined');
  10141. var t = Object(this)
  10142. , i = t.length >>> 0;
  10143. if ("function" != typeof e)
  10144. throw new TypeError("predicate must be a function");
  10145. for (var n = arguments[1], r = 0; r < i; ) {
  10146. var o = t[r];
  10147. if (e.call(n, o, r, t))
  10148. return o;
  10149. r++
  10150. }
  10151. }
  10152. })
  10153. }
  10154. , {}],
  10155. 93: [function(e, t, i) {
  10156. "use strict";
  10157. var n = n || {};
  10158. t.exports = n,
  10159. n.gui = n.gui || {},
  10160. n.utils = n.utils || {},
  10161. n.controllers = n.controllers || {},
  10162. n.dom = n.dom || {},
  10163. n.color = n.color || {},
  10164. n.utils.css = function() {
  10165. return {
  10166. load: function(e, t) {
  10167. t = t || document;
  10168. var i = t.createElement("link");
  10169. i.type = "text/css",
  10170. i.rel = "stylesheet",
  10171. i.href = e,
  10172. t.getElementsByTagName("head")[0].appendChild(i)
  10173. },
  10174. inject: function(e, t) {
  10175. t = t || document;
  10176. var i = document.createElement("style");
  10177. i.type = "text/css",
  10178. i.innerHTML = e,
  10179. t.getElementsByTagName("head")[0].appendChild(i)
  10180. }
  10181. }
  10182. }(),
  10183. n.utils.common = function() {
  10184. var e = Array.prototype.forEach
  10185. , t = Array.prototype.slice;
  10186. return {
  10187. BREAK: {},
  10188. extend: function(e) {
  10189. return this.each(t.call(arguments, 1), function(t) {
  10190. for (var i in t)
  10191. this.isUndefined(t[i]) || (e[i] = t[i])
  10192. }, this),
  10193. e
  10194. },
  10195. defaults: function(e) {
  10196. return this.each(t.call(arguments, 1), function(t) {
  10197. for (var i in t)
  10198. this.isUndefined(e[i]) && (e[i] = t[i])
  10199. }, this),
  10200. e
  10201. },
  10202. compose: function() {
  10203. var e = t.call(arguments);
  10204. return function() {
  10205. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10206. i = [e[n].apply(this, i)];
  10207. return i[0]
  10208. }
  10209. },
  10210. each: function(t, i, n) {
  10211. if (t)
  10212. if (e && t.forEach && t.forEach === e)
  10213. t.forEach(i, n);
  10214. else if (t.length === t.length + 0) {
  10215. for (var r = 0, o = t.length; r < o; r++)
  10216. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10217. return
  10218. } else
  10219. for (var r in t)
  10220. if (i.call(n, t[r], r) === this.BREAK)
  10221. return
  10222. },
  10223. defer: function(e) {
  10224. setTimeout(e, 0)
  10225. },
  10226. toArray: function(e) {
  10227. return e.toArray ? e.toArray() : t.call(e)
  10228. },
  10229. isUndefined: function(e) {
  10230. return void 0 === e
  10231. },
  10232. isNull: function(e) {
  10233. return null === e
  10234. },
  10235. isNaN: function(e) {
  10236. return e !== e
  10237. },
  10238. isArray: Array.isArray || function(e) {
  10239. return e.constructor === Array
  10240. }
  10241. ,
  10242. isObject: function(e) {
  10243. return e === Object(e)
  10244. },
  10245. isNumber: function(e) {
  10246. return e === e + 0
  10247. },
  10248. isString: function(e) {
  10249. return e === e + ""
  10250. },
  10251. isBoolean: function(e) {
  10252. return e === !1 || e === !0
  10253. },
  10254. isFunction: function(e) {
  10255. return "[object Function]" === Object.prototype.toString.call(e)
  10256. }
  10257. }
  10258. }(),
  10259. n.controllers.Controller = function(e) {
  10260. var t = function(e, t) {
  10261. this.initialValue = e[t],
  10262. this.domElement = document.createElement("div"),
  10263. this.object = e,
  10264. this.property = t,
  10265. this.__onChange = void 0,
  10266. this.__onFinishChange = void 0
  10267. };
  10268. return e.extend(t.prototype, {
  10269. onChange: function(e) {
  10270. return this.__onChange = e,
  10271. this
  10272. },
  10273. onFinishChange: function(e) {
  10274. return this.__onFinishChange = e,
  10275. this
  10276. },
  10277. setValue: function(e) {
  10278. return this.object[this.property] = e,
  10279. this.__onChange && this.__onChange.call(this, e),
  10280. this.updateDisplay(),
  10281. this
  10282. },
  10283. getValue: function() {
  10284. return this.object[this.property]
  10285. },
  10286. updateDisplay: function() {
  10287. return this
  10288. },
  10289. isModified: function() {
  10290. return this.initialValue !== this.getValue()
  10291. }
  10292. }),
  10293. t
  10294. }(n.utils.common),
  10295. n.dom.dom = function(e) {
  10296. function t(t) {
  10297. if ("0" === t || e.isUndefined(t))
  10298. return 0;
  10299. var i = t.match(r);
  10300. return e.isNull(i) ? 0 : parseFloat(i[1])
  10301. }
  10302. var i = {
  10303. HTMLEvents: ["change"],
  10304. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10305. KeyboardEvents: ["keydown"]
  10306. }
  10307. , n = {};
  10308. e.each(i, function(t, i) {
  10309. e.each(t, function(e) {
  10310. n[e] = i
  10311. })
  10312. });
  10313. var r = /(\d+(\.\d+)?)px/
  10314. , o = {
  10315. makeSelectable: function(e, t) {
  10316. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10317. return !1
  10318. }
  10319. : function() {}
  10320. ,
  10321. e.style.MozUserSelect = t ? "auto" : "none",
  10322. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10323. e.unselectable = t ? "on" : "off")
  10324. },
  10325. makeFullscreen: function(t, i, n) {
  10326. e.isUndefined(i) && (i = !0),
  10327. e.isUndefined(n) && (n = !0),
  10328. t.style.position = "absolute",
  10329. i && (t.style.left = 0,
  10330. t.style.right = 0),
  10331. n && (t.style.top = 0,
  10332. t.style.bottom = 0)
  10333. },
  10334. fakeEvent: function(t, i, r, o) {
  10335. r = r || {};
  10336. var a = n[i];
  10337. if (!a)
  10338. throw new Error("Event type " + i + " not supported.");
  10339. var s = document.createEvent(a);
  10340. switch (a) {
  10341. case "MouseEvents":
  10342. var l = r.x || r.clientX || 0
  10343. , c = r.y || r.clientY || 0;
  10344. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10345. break;
  10346. case "KeyboardEvents":
  10347. var h = s.initKeyboardEvent || s.initKeyEvent;
  10348. e.defaults(r, {
  10349. cancelable: !0,
  10350. ctrlKey: !1,
  10351. altKey: !1,
  10352. shiftKey: !1,
  10353. metaKey: !1,
  10354. keyCode: void 0,
  10355. charCode: void 0
  10356. }),
  10357. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10358. break;
  10359. default:
  10360. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10361. }
  10362. e.defaults(s, o),
  10363. t.dispatchEvent(s)
  10364. },
  10365. bind: function(e, t, i, n) {
  10366. return n = n || !1,
  10367. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10368. o
  10369. },
  10370. unbind: function(e, t, i, n) {
  10371. return n = n || !1,
  10372. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10373. o
  10374. },
  10375. addClass: function(e, t) {
  10376. if (void 0 === e.className)
  10377. e.className = t;
  10378. else if (e.className !== t) {
  10379. var i = e.className.split(/ +/);
  10380. i.indexOf(t) == -1 && (i.push(t),
  10381. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10382. }
  10383. return o
  10384. },
  10385. removeClass: function(e, t) {
  10386. if (t)
  10387. if (void 0 === e.className)
  10388. ;
  10389. else if (e.className === t)
  10390. e.removeAttribute("class");
  10391. else {
  10392. var i = e.className.split(/ +/)
  10393. , n = i.indexOf(t);
  10394. n != -1 && (i.splice(n, 1),
  10395. e.className = i.join(" "))
  10396. }
  10397. else
  10398. e.className = void 0;
  10399. return o
  10400. },
  10401. hasClass: function(e, t) {
  10402. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10403. },
  10404. getWidth: function(e) {
  10405. var i = getComputedStyle(e);
  10406. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10407. },
  10408. getHeight: function(e) {
  10409. var i = getComputedStyle(e);
  10410. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10411. },
  10412. getOffset: function(e) {
  10413. var t = {
  10414. left: 0,
  10415. top: 0
  10416. };
  10417. if (e.offsetParent)
  10418. do
  10419. t.left += e.offsetLeft,
  10420. t.top += e.offsetTop;
  10421. while (e = e.offsetParent);return t
  10422. },
  10423. isActive: function(e) {
  10424. return e === document.activeElement && (e.type || e.href)
  10425. }
  10426. };
  10427. return o
  10428. }(n.utils.common),
  10429. n.controllers.OptionController = function(e, t, i) {
  10430. var n = function(e, r, o) {
  10431. n.superclass.call(this, e, r);
  10432. var a = this;
  10433. if (this.__select = document.createElement("select"),
  10434. i.isArray(o)) {
  10435. var s = {};
  10436. i.each(o, function(e) {
  10437. s[e] = e
  10438. }),
  10439. o = s
  10440. }
  10441. i.each(o, function(e, t) {
  10442. var i = document.createElement("option");
  10443. i.innerHTML = t,
  10444. i.setAttribute("value", e),
  10445. a.__select.appendChild(i)
  10446. }),
  10447. this.updateDisplay(),
  10448. t.bind(this.__select, "change", function() {
  10449. var e = this.options[this.selectedIndex].value;
  10450. a.setValue(e)
  10451. }),
  10452. this.domElement.appendChild(this.__select)
  10453. };
  10454. return n.superclass = e,
  10455. i.extend(n.prototype, e.prototype, {
  10456. setValue: function(e) {
  10457. var t = n.superclass.prototype.setValue.call(this, e);
  10458. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10459. t
  10460. },
  10461. updateDisplay: function() {
  10462. return this.__select.value = this.getValue(),
  10463. n.superclass.prototype.updateDisplay.call(this)
  10464. }
  10465. }),
  10466. n
  10467. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10468. n.controllers.NumberController = function(e, t) {
  10469. function i(e) {
  10470. return e = e.toString(),
  10471. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10472. }
  10473. var n = function(e, r, o) {
  10474. n.superclass.call(this, e, r),
  10475. o = o || {},
  10476. this.__min = o.min,
  10477. this.__max = o.max,
  10478. this.__step = o.step,
  10479. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10480. this.__precision = i(this.__impliedStep)
  10481. };
  10482. return n.superclass = e,
  10483. t.extend(n.prototype, e.prototype, {
  10484. setValue: function(e) {
  10485. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10486. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10487. n.superclass.prototype.setValue.call(this, e)
  10488. },
  10489. min: function(e) {
  10490. return this.__min = e,
  10491. this
  10492. },
  10493. max: function(e) {
  10494. return this.__max = e,
  10495. this
  10496. },
  10497. step: function(e) {
  10498. return this.__step = e,
  10499. this.__impliedStep = e,
  10500. this.__precision = i(e),
  10501. this
  10502. }
  10503. }),
  10504. n
  10505. }(n.controllers.Controller, n.utils.common),
  10506. n.controllers.NumberControllerBox = function(e, t, i) {
  10507. function n(e, t) {
  10508. var i = Math.pow(10, t);
  10509. return Math.round(e * i) / i
  10510. }
  10511. var r = function(e, n, o) {
  10512. function a() {
  10513. var e = parseFloat(d.__input.value);
  10514. i.isNaN(e) || d.setValue(e)
  10515. }
  10516. function s() {
  10517. a(),
  10518. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10519. }
  10520. function l(e) {
  10521. t.bind(window, "mousemove", c),
  10522. t.bind(window, "mouseup", h),
  10523. u = e.clientY
  10524. }
  10525. function c(e) {
  10526. var t = u - e.clientY;
  10527. d.setValue(d.getValue() + t * d.__impliedStep),
  10528. u = e.clientY
  10529. }
  10530. function h() {
  10531. t.unbind(window, "mousemove", c),
  10532. t.unbind(window, "mouseup", h)
  10533. }
  10534. this.__truncationSuspended = !1,
  10535. r.superclass.call(this, e, n, o);
  10536. var u, d = this;
  10537. this.__input = document.createElement("input"),
  10538. this.__input.setAttribute("type", "text"),
  10539. t.bind(this.__input, "change", a),
  10540. t.bind(this.__input, "blur", s),
  10541. t.bind(this.__input, "mousedown", l),
  10542. t.bind(this.__input, "keydown", function(e) {
  10543. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10544. this.blur(),
  10545. d.__truncationSuspended = !1)
  10546. }),
  10547. this.updateDisplay(),
  10548. this.domElement.appendChild(this.__input)
  10549. };
  10550. return r.superclass = e,
  10551. i.extend(r.prototype, e.prototype, {
  10552. updateDisplay: function() {
  10553. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10554. r.superclass.prototype.updateDisplay.call(this)
  10555. }
  10556. }),
  10557. r
  10558. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10559. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10560. function o(e, t, i, n, r) {
  10561. return n + (r - n) * ((e - t) / (i - t))
  10562. }
  10563. var a = function(e, i, n, r, s) {
  10564. function l(e) {
  10565. t.bind(window, "mousemove", c),
  10566. t.bind(window, "mouseup", h),
  10567. c(e)
  10568. }
  10569. function c(e) {
  10570. e.preventDefault();
  10571. var i = t.getOffset(u.__background)
  10572. , n = t.getWidth(u.__background);
  10573. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10574. !1
  10575. }
  10576. function h() {
  10577. t.unbind(window, "mousemove", c),
  10578. t.unbind(window, "mouseup", h),
  10579. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10580. }
  10581. a.superclass.call(this, e, i, {
  10582. min: n,
  10583. max: r,
  10584. step: s
  10585. });
  10586. var u = this;
  10587. this.__background = document.createElement("div"),
  10588. this.__foreground = document.createElement("div"),
  10589. t.bind(this.__background, "mousedown", l),
  10590. t.addClass(this.__background, "slider"),
  10591. t.addClass(this.__foreground, "slider-fg"),
  10592. this.updateDisplay(),
  10593. this.__background.appendChild(this.__foreground),
  10594. this.domElement.appendChild(this.__background)
  10595. };
  10596. return a.superclass = e,
  10597. a.useDefaultStyles = function() {
  10598. i.inject(r)
  10599. }
  10600. ,
  10601. n.extend(a.prototype, e.prototype, {
  10602. updateDisplay: function() {
  10603. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10604. return this.__foreground.style.width = 100 * e + "%",
  10605. a.superclass.prototype.updateDisplay.call(this)
  10606. }
  10607. }),
  10608. a
  10609. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10610. n.controllers.FunctionController = function(e, t, i) {
  10611. var n = function(e, i, r) {
  10612. n.superclass.call(this, e, i);
  10613. var o = this;
  10614. this.__button = document.createElement("div"),
  10615. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10616. t.bind(this.__button, "click", function(e) {
  10617. return e.preventDefault(),
  10618. o.fire(),
  10619. !1
  10620. }),
  10621. t.addClass(this.__button, "button"),
  10622. this.domElement.appendChild(this.__button)
  10623. };
  10624. return n.superclass = e,
  10625. i.extend(n.prototype, e.prototype, {
  10626. fire: function() {
  10627. this.__onChange && this.__onChange.call(this),
  10628. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10629. this.getValue().call(this.object)
  10630. }
  10631. }),
  10632. n
  10633. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10634. n.controllers.BooleanController = function(e, t, i) {
  10635. var n = function(e, i) {
  10636. function r() {
  10637. o.setValue(!o.__prev)
  10638. }
  10639. n.superclass.call(this, e, i);
  10640. var o = this;
  10641. this.__prev = this.getValue(),
  10642. this.__checkbox = document.createElement("input"),
  10643. this.__checkbox.setAttribute("type", "checkbox"),
  10644. t.bind(this.__checkbox, "change", r, !1),
  10645. this.domElement.appendChild(this.__checkbox),
  10646. this.updateDisplay()
  10647. };
  10648. return n.superclass = e,
  10649. i.extend(n.prototype, e.prototype, {
  10650. setValue: function(e) {
  10651. var t = n.superclass.prototype.setValue.call(this, e);
  10652. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10653. this.__prev = this.getValue(),
  10654. t
  10655. },
  10656. updateDisplay: function() {
  10657. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10658. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10659. n.superclass.prototype.updateDisplay.call(this)
  10660. }
  10661. }),
  10662. n
  10663. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10664. n.color.toString = function(e) {
  10665. return function(t) {
  10666. if (1 == t.a || e.isUndefined(t.a)) {
  10667. for (var i = t.hex.toString(16); i.length < 6; )
  10668. i = "0" + i;
  10669. return "#" + i
  10670. }
  10671. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10672. }
  10673. }(n.utils.common),
  10674. n.color.interpret = function(e, t) {
  10675. var i, n, r = function() {
  10676. n = !1;
  10677. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10678. return t.each(o, function(r) {
  10679. if (r.litmus(e))
  10680. return t.each(r.conversions, function(r, o) {
  10681. if (i = r.read(e),
  10682. n === !1 && i !== !1)
  10683. return n = i,
  10684. i.conversionName = o,
  10685. i.conversion = r,
  10686. t.BREAK
  10687. }),
  10688. t.BREAK
  10689. }),
  10690. n
  10691. }, o = [{
  10692. litmus: t.isString,
  10693. conversions: {
  10694. THREE_CHAR_HEX: {
  10695. read: function(e) {
  10696. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10697. return null !== t && {
  10698. space: "HEX",
  10699. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10700. }
  10701. },
  10702. write: e
  10703. },
  10704. SIX_CHAR_HEX: {
  10705. read: function(e) {
  10706. var t = e.match(/^#([A-F0-9]{6})$/i);
  10707. return null !== t && {
  10708. space: "HEX",
  10709. hex: parseInt("0x" + t[1].toString())
  10710. }
  10711. },
  10712. write: e
  10713. },
  10714. CSS_RGB: {
  10715. read: function(e) {
  10716. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10717. return null !== t && {
  10718. space: "RGB",
  10719. r: parseFloat(t[1]),
  10720. g: parseFloat(t[2]),
  10721. b: parseFloat(t[3])
  10722. }
  10723. },
  10724. write: e
  10725. },
  10726. CSS_RGBA: {
  10727. read: function(e) {
  10728. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10729. return null !== t && {
  10730. space: "RGB",
  10731. r: parseFloat(t[1]),
  10732. g: parseFloat(t[2]),
  10733. b: parseFloat(t[3]),
  10734. a: parseFloat(t[4])
  10735. }
  10736. },
  10737. write: e
  10738. }
  10739. }
  10740. }, {
  10741. litmus: t.isNumber,
  10742. conversions: {
  10743. HEX: {
  10744. read: function(e) {
  10745. return {
  10746. space: "HEX",
  10747. hex: e,
  10748. conversionName: "HEX"
  10749. }
  10750. },
  10751. write: function(e) {
  10752. return e.hex
  10753. }
  10754. }
  10755. }
  10756. }, {
  10757. litmus: t.isArray,
  10758. conversions: {
  10759. RGB_ARRAY: {
  10760. read: function(e) {
  10761. return 3 == e.length && {
  10762. space: "RGB",
  10763. r: e[0],
  10764. g: e[1],
  10765. b: e[2]
  10766. }
  10767. },
  10768. write: function(e) {
  10769. return [e.r, e.g, e.b]
  10770. }
  10771. },
  10772. RGBA_ARRAY: {
  10773. read: function(e) {
  10774. return 4 == e.length && {
  10775. space: "RGB",
  10776. r: e[0],
  10777. g: e[1],
  10778. b: e[2],
  10779. a: e[3]
  10780. }
  10781. },
  10782. write: function(e) {
  10783. return [e.r, e.g, e.b, e.a]
  10784. }
  10785. }
  10786. }
  10787. }, {
  10788. litmus: t.isObject,
  10789. conversions: {
  10790. RGBA_OBJ: {
  10791. read: function(e) {
  10792. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10793. space: "RGB",
  10794. r: e.r,
  10795. g: e.g,
  10796. b: e.b,
  10797. a: e.a
  10798. }
  10799. },
  10800. write: function(e) {
  10801. return {
  10802. r: e.r,
  10803. g: e.g,
  10804. b: e.b,
  10805. a: e.a
  10806. }
  10807. }
  10808. },
  10809. RGB_OBJ: {
  10810. read: function(e) {
  10811. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10812. space: "RGB",
  10813. r: e.r,
  10814. g: e.g,
  10815. b: e.b
  10816. }
  10817. },
  10818. write: function(e) {
  10819. return {
  10820. r: e.r,
  10821. g: e.g,
  10822. b: e.b
  10823. }
  10824. }
  10825. },
  10826. HSVA_OBJ: {
  10827. read: function(e) {
  10828. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10829. space: "HSV",
  10830. h: e.h,
  10831. s: e.s,
  10832. v: e.v,
  10833. a: e.a
  10834. }
  10835. },
  10836. write: function(e) {
  10837. return {
  10838. h: e.h,
  10839. s: e.s,
  10840. v: e.v,
  10841. a: e.a
  10842. }
  10843. }
  10844. },
  10845. HSV_OBJ: {
  10846. read: function(e) {
  10847. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10848. space: "HSV",
  10849. h: e.h,
  10850. s: e.s,
  10851. v: e.v
  10852. }
  10853. },
  10854. write: function(e) {
  10855. return {
  10856. h: e.h,
  10857. s: e.s,
  10858. v: e.v
  10859. }
  10860. }
  10861. }
  10862. }
  10863. }];
  10864. return r
  10865. }(n.color.toString, n.utils.common),
  10866. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10867. function g(e, t, i, o) {
  10868. if (void 0 === t[i])
  10869. throw new Error("Object " + t + ' has no property "' + i + '"');
  10870. var a;
  10871. if (o.color)
  10872. a = new h(t,i);
  10873. else {
  10874. var s = [t, i].concat(o.factoryArgs);
  10875. a = n.apply(e, s)
  10876. }
  10877. o.before instanceof r && (o.before = o.before.__li),
  10878. A(e, a),
  10879. p.addClass(a.domElement, "c");
  10880. var l = document.createElement("span");
  10881. p.addClass(l, "property-name"),
  10882. l.innerHTML = a.property;
  10883. var c = document.createElement("div");
  10884. c.appendChild(l),
  10885. c.appendChild(a.domElement);
  10886. var u = m(e, c, o.before);
  10887. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10888. p.addClass(u, typeof a.getValue()),
  10889. v(e, u, a),
  10890. e.__controllers.push(a),
  10891. a
  10892. }
  10893. function m(e, t, i) {
  10894. var n = document.createElement("li");
  10895. return t && n.appendChild(t),
  10896. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10897. e.onResize(),
  10898. n
  10899. }
  10900. function v(e, t, i) {
  10901. if (i.__li = t,
  10902. i.__gui = e,
  10903. f.extend(i, {
  10904. options: function(t) {
  10905. return arguments.length > 1 ? (i.remove(),
  10906. g(e, i.object, i.property, {
  10907. before: i.__li.nextElementSibling,
  10908. factoryArgs: [f.toArray(arguments)]
  10909. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10910. g(e, i.object, i.property, {
  10911. before: i.__li.nextElementSibling,
  10912. factoryArgs: [t]
  10913. })) : void 0
  10914. },
  10915. name: function(e) {
  10916. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10917. i
  10918. },
  10919. listen: function() {
  10920. return i.__gui.listen(i),
  10921. i
  10922. },
  10923. remove: function() {
  10924. return i.__gui.remove(i),
  10925. i
  10926. }
  10927. }),
  10928. i instanceof l) {
  10929. var n = new s(i.object,i.property,{
  10930. min: i.__min,
  10931. max: i.__max,
  10932. step: i.__step
  10933. });
  10934. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10935. var t = i[e]
  10936. , r = n[e];
  10937. i[e] = n[e] = function() {
  10938. var e = Array.prototype.slice.call(arguments);
  10939. return t.apply(i, e),
  10940. r.apply(n, e)
  10941. }
  10942. }),
  10943. p.addClass(t, "has-slider"),
  10944. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10945. } else if (i instanceof s) {
  10946. var r = function(t) {
  10947. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10948. g(e, i.object, i.property, {
  10949. before: i.__li.nextElementSibling,
  10950. factoryArgs: [i.__min, i.__max, i.__step]
  10951. })) : t
  10952. };
  10953. i.min = f.compose(r, i.min),
  10954. i.max = f.compose(r, i.max)
  10955. } else
  10956. i instanceof o ? (p.bind(t, "click", function() {
  10957. p.fakeEvent(i.__checkbox, "click")
  10958. }),
  10959. p.bind(i.__checkbox, "click", function(e) {
  10960. e.stopPropagation()
  10961. })) : i instanceof a ? (p.bind(t, "click", function() {
  10962. p.fakeEvent(i.__button, "click")
  10963. }),
  10964. p.bind(t, "mouseover", function() {
  10965. p.addClass(i.__button, "hover")
  10966. }),
  10967. p.bind(t, "mouseout", function() {
  10968. p.removeClass(i.__button, "hover")
  10969. })) : i instanceof h && (p.addClass(t, "color"),
  10970. i.updateDisplay = f.compose(function(e) {
  10971. return t.style.borderLeftColor = i.__color.toString(),
  10972. e
  10973. }, i.updateDisplay),
  10974. i.updateDisplay());
  10975. i.setValue = f.compose(function(t) {
  10976. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10977. t
  10978. }, i.setValue)
  10979. }
  10980. function A(e, t) {
  10981. var i = e.getRoot()
  10982. , n = i.__rememberedObjects.indexOf(t.object);
  10983. if (n != -1) {
  10984. var r = i.__rememberedObjectIndecesToControllers[n];
  10985. if (void 0 === r && (r = {},
  10986. i.__rememberedObjectIndecesToControllers[n] = r),
  10987. r[t.property] = t,
  10988. i.load && i.load.remembered) {
  10989. var o, a = i.load.remembered;
  10990. if (a[e.preset])
  10991. o = a[e.preset];
  10992. else {
  10993. if (!a[L])
  10994. return;
  10995. o = a[L]
  10996. }
  10997. if (o[n] && void 0 !== o[n][t.property]) {
  10998. var s = o[n][t.property];
  10999. t.initialValue = s,
  11000. t.setValue(s)
  11001. }
  11002. }
  11003. }
  11004. }
  11005. function y(e, t) {
  11006. return document.location.href + "." + t
  11007. }
  11008. function C(e) {
  11009. var t = e.__save_row = document.createElement("li");
  11010. p.addClass(e.domElement, "has-save"),
  11011. e.__ul.insertBefore(t, e.__ul.firstChild),
  11012. p.addClass(t, "save-row");
  11013. var i = document.createElement("span");
  11014. i.innerHTML = "&nbsp;",
  11015. p.addClass(i, "button gears");
  11016. var n = document.createElement("span");
  11017. n.innerHTML = "Save",
  11018. p.addClass(n, "button"),
  11019. p.addClass(n, "save");
  11020. var r = document.createElement("span");
  11021. r.innerHTML = "New",
  11022. p.addClass(r, "button"),
  11023. p.addClass(r, "save-as");
  11024. var o = document.createElement("span");
  11025. o.innerHTML = "Revert",
  11026. p.addClass(o, "button"),
  11027. p.addClass(o, "revert");
  11028. var a = e.__preset_select = document.createElement("select");
  11029. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11030. w(e, i, i == e.preset)
  11031. }) : w(e, L, !1),
  11032. p.bind(a, "change", function() {
  11033. for (var t = 0; t < e.__preset_select.length; t++)
  11034. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11035. e.preset = this.value
  11036. }),
  11037. t.appendChild(a),
  11038. t.appendChild(i),
  11039. t.appendChild(n),
  11040. t.appendChild(r),
  11041. t.appendChild(o),
  11042. D) {
  11043. var s = document.getElementById("dg-save-locally")
  11044. , l = document.getElementById("dg-local-explain");
  11045. s.style.display = "block";
  11046. var c = document.getElementById("dg-local-storage");
  11047. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11048. var h = function() {
  11049. l.style.display = e.useLocalStorage ? "block" : "none"
  11050. };
  11051. h(),
  11052. p.bind(c, "change", function() {
  11053. e.useLocalStorage = !e.useLocalStorage,
  11054. h()
  11055. })
  11056. }
  11057. var u = document.getElementById("dg-new-constructor");
  11058. p.bind(u, "keydown", function(e) {
  11059. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11060. }),
  11061. p.bind(i, "click", function() {
  11062. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11063. S.show(),
  11064. u.focus(),
  11065. u.select()
  11066. }),
  11067. p.bind(n, "click", function() {
  11068. e.save()
  11069. }),
  11070. p.bind(r, "click", function() {
  11071. var t = prompt("Enter a new preset name.");
  11072. t && e.saveAs(t)
  11073. }),
  11074. p.bind(o, "click", function() {
  11075. e.revert()
  11076. })
  11077. }
  11078. function I(e) {
  11079. function t(t) {
  11080. return t.preventDefault(),
  11081. r = t.clientX,
  11082. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11083. p.bind(window, "mousemove", i),
  11084. p.bind(window, "mouseup", n),
  11085. !1
  11086. }
  11087. function i(t) {
  11088. return t.preventDefault(),
  11089. e.width += r - t.clientX,
  11090. e.onResize(),
  11091. r = t.clientX,
  11092. !1
  11093. }
  11094. function n() {
  11095. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11096. p.unbind(window, "mousemove", i),
  11097. p.unbind(window, "mouseup", n)
  11098. }
  11099. e.__resize_handle = document.createElement("div"),
  11100. f.extend(e.__resize_handle.style, {
  11101. width: "6px",
  11102. marginLeft: "-3px",
  11103. height: "200px",
  11104. cursor: "ew-resize",
  11105. position: "absolute"
  11106. });
  11107. var r;
  11108. p.bind(e.__resize_handle, "mousedown", t),
  11109. p.bind(e.__closeButton, "mousedown", t),
  11110. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11111. }
  11112. function E(e, t) {
  11113. e.domElement.style.width = t + "px",
  11114. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11115. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11116. }
  11117. function b(e, t) {
  11118. var i = {};
  11119. return f.each(e.__rememberedObjects, function(n, r) {
  11120. var o = {}
  11121. , a = e.__rememberedObjectIndecesToControllers[r];
  11122. f.each(a, function(e, i) {
  11123. o[i] = t ? e.initialValue : e.getValue()
  11124. }),
  11125. i[r] = o
  11126. }),
  11127. i
  11128. }
  11129. function w(e, t, i) {
  11130. var n = document.createElement("option");
  11131. n.innerHTML = t,
  11132. n.value = t,
  11133. e.__preset_select.appendChild(n),
  11134. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11135. }
  11136. function _(e) {
  11137. for (var t = 0; t < e.__preset_select.length; t++)
  11138. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11139. }
  11140. function T(e, t) {
  11141. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11142. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11143. }
  11144. function x(e) {
  11145. 0 != e.length && u(function() {
  11146. x(e)
  11147. }),
  11148. f.each(e, function(e) {
  11149. e.updateDisplay()
  11150. })
  11151. }
  11152. e.inject(i);
  11153. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11154. try {
  11155. return "localStorage"in window && null !== window.localStorage
  11156. } catch (e) {
  11157. return !1
  11158. }
  11159. }(), N = !0, B = !1, F = [], V = function(e) {
  11160. function t() {
  11161. var e = i.getRoot();
  11162. e.width += 1,
  11163. f.defer(function() {
  11164. e.width -= 1
  11165. })
  11166. }
  11167. var i = this;
  11168. this.domElement = document.createElement("div"),
  11169. this.__ul = document.createElement("ul"),
  11170. this.domElement.appendChild(this.__ul),
  11171. p.addClass(this.domElement, R),
  11172. this.__folders = {},
  11173. this.__controllers = [],
  11174. this.__rememberedObjects = [],
  11175. this.__rememberedObjectIndecesToControllers = [],
  11176. this.__listening = [],
  11177. e = e || {},
  11178. e = f.defaults(e, {
  11179. autoPlace: !0,
  11180. width: V.DEFAULT_WIDTH
  11181. }),
  11182. e = f.defaults(e, {
  11183. resizable: e.autoPlace,
  11184. hideable: e.autoPlace
  11185. }),
  11186. f.isUndefined(e.load) ? e.load = {
  11187. preset: L
  11188. } : e.preset && (e.load.preset = e.preset),
  11189. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11190. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11191. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11192. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11193. if (Object.defineProperties(this, {
  11194. parent: {
  11195. get: function() {
  11196. return e.parent
  11197. }
  11198. },
  11199. scrollable: {
  11200. get: function() {
  11201. return e.scrollable
  11202. }
  11203. },
  11204. autoPlace: {
  11205. get: function() {
  11206. return e.autoPlace
  11207. }
  11208. },
  11209. preset: {
  11210. get: function() {
  11211. return i.parent ? i.getRoot().preset : e.load.preset
  11212. },
  11213. set: function(t) {
  11214. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11215. _(this),
  11216. i.revert()
  11217. }
  11218. },
  11219. width: {
  11220. get: function() {
  11221. return e.width
  11222. },
  11223. set: function(t) {
  11224. e.width = t,
  11225. E(i, t)
  11226. }
  11227. },
  11228. name: {
  11229. get: function() {
  11230. return e.name
  11231. },
  11232. set: function(t) {
  11233. e.name = t,
  11234. a && (a.innerHTML = e.name)
  11235. }
  11236. },
  11237. closed: {
  11238. get: function() {
  11239. return e.closed
  11240. },
  11241. set: function(t) {
  11242. e.closed = t,
  11243. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11244. this.onResize(),
  11245. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11246. }
  11247. },
  11248. load: {
  11249. get: function() {
  11250. return e.load
  11251. }
  11252. },
  11253. useLocalStorage: {
  11254. get: function() {
  11255. return r
  11256. },
  11257. set: function(e) {
  11258. D && (r = e,
  11259. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11260. localStorage.setItem(y(i, "isLocal"), e))
  11261. }
  11262. }
  11263. }),
  11264. f.isUndefined(e.parent)) {
  11265. if (e.closed = !1,
  11266. p.addClass(this.domElement, V.CLASS_MAIN),
  11267. p.makeSelectable(this.domElement, !1),
  11268. D && r) {
  11269. i.useLocalStorage = !0;
  11270. var o = localStorage.getItem(y(this, "gui"));
  11271. o && (e.load = JSON.parse(o))
  11272. }
  11273. this.__closeButton = document.createElement("div"),
  11274. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11275. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11276. this.domElement.appendChild(this.__closeButton),
  11277. p.bind(this.__closeButton, "click", function() {
  11278. i.closed = !i.closed
  11279. })
  11280. } else {
  11281. void 0 === e.closed && (e.closed = !0);
  11282. var a = document.createTextNode(e.name);
  11283. p.addClass(a, "controller-name");
  11284. var s = m(i, a)
  11285. , l = function(e) {
  11286. return e.preventDefault(),
  11287. i.closed = !i.closed,
  11288. !1
  11289. };
  11290. p.addClass(this.__ul, V.CLASS_CLOSED),
  11291. p.addClass(s, "title"),
  11292. p.bind(s, "click", l),
  11293. e.closed || (this.closed = !1)
  11294. }
  11295. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11296. p.addClass(M, R),
  11297. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11298. document.body.appendChild(M),
  11299. N = !1),
  11300. M.appendChild(this.domElement),
  11301. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11302. this.parent || E(i, e.width)),
  11303. p.bind(window, "resize", function() {
  11304. i.onResize()
  11305. }),
  11306. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11307. i.onResize()
  11308. }),
  11309. p.bind(this.__ul, "transitionend", function() {
  11310. i.onResize()
  11311. }),
  11312. p.bind(this.__ul, "oTransitionEnd", function() {
  11313. i.onResize()
  11314. }),
  11315. this.onResize(),
  11316. e.resizable && I(this),
  11317. n = function() {
  11318. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11319. }
  11320. ,
  11321. this.saveToLocalStorageIfPossible = n;
  11322. i.getRoot();
  11323. e.parent || t()
  11324. };
  11325. return V.toggleHide = function() {
  11326. B = !B,
  11327. f.each(F, function(e) {
  11328. e.domElement.style.zIndex = B ? -999 : 999,
  11329. e.domElement.style.opacity = B ? 0 : 1
  11330. })
  11331. }
  11332. ,
  11333. V.CLASS_AUTO_PLACE = "a",
  11334. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11335. V.CLASS_MAIN = "main",
  11336. V.CLASS_CONTROLLER_ROW = "cr",
  11337. V.CLASS_TOO_TALL = "taller-than-window",
  11338. V.CLASS_CLOSED = "closed",
  11339. V.CLASS_CLOSE_BUTTON = "close-button",
  11340. V.CLASS_DRAG = "drag",
  11341. V.DEFAULT_WIDTH = 245,
  11342. V.TEXT_CLOSED = "Close Controls",
  11343. V.TEXT_OPEN = "Open Controls",
  11344. p.bind(window, "keydown", function(e) {
  11345. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11346. }, !1),
  11347. f.extend(V.prototype, {
  11348. add: function(e, t) {
  11349. return g(this, e, t, {
  11350. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11351. })
  11352. },
  11353. addColor: function(e, t) {
  11354. return g(this, e, t, {
  11355. color: !0
  11356. })
  11357. },
  11358. remove: function(e) {
  11359. this.__ul.removeChild(e.__li),
  11360. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11361. var t = this;
  11362. f.defer(function() {
  11363. t.onResize()
  11364. })
  11365. },
  11366. destroy: function() {
  11367. this.autoPlace && M.removeChild(this.domElement)
  11368. },
  11369. addFolder: function(e) {
  11370. if (void 0 !== this.__folders[e])
  11371. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11372. var t = {
  11373. name: e,
  11374. parent: this
  11375. };
  11376. t.autoPlace = this.autoPlace,
  11377. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11378. t.load = this.load.folders[e]);
  11379. var i = new V(t);
  11380. this.__folders[e] = i;
  11381. var n = m(this, i.domElement);
  11382. return p.addClass(n, "folder"),
  11383. i
  11384. },
  11385. open: function() {
  11386. this.closed = !1
  11387. },
  11388. close: function() {
  11389. this.closed = !0
  11390. },
  11391. onResize: function() {
  11392. var e = this.getRoot();
  11393. if (e.scrollable) {
  11394. var t = p.getOffset(e.__ul).top
  11395. , i = 0;
  11396. f.each(e.__ul.childNodes, function(t) {
  11397. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11398. }),
  11399. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11400. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11401. e.__ul.style.height = "auto")
  11402. }
  11403. e.__resize_handle && f.defer(function() {
  11404. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11405. }),
  11406. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11407. },
  11408. remember: function() {
  11409. if (f.isUndefined(S) && (S = new d,
  11410. S.domElement.innerHTML = t),
  11411. this.parent)
  11412. throw new Error("You can only call remember on a top level GUI.");
  11413. var e = this;
  11414. f.each(Array.prototype.slice.call(arguments), function(t) {
  11415. 0 == e.__rememberedObjects.length && C(e),
  11416. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11417. }),
  11418. this.autoPlace && E(this, this.width)
  11419. },
  11420. getRoot: function() {
  11421. for (var e = this; e.parent; )
  11422. e = e.parent;
  11423. return e
  11424. },
  11425. getSaveObject: function() {
  11426. var e = this.load;
  11427. return e.closed = this.closed,
  11428. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11429. e.remembered || (e.remembered = {}),
  11430. e.remembered[this.preset] = b(this)),
  11431. e.folders = {},
  11432. f.each(this.__folders, function(t, i) {
  11433. e.folders[i] = t.getSaveObject()
  11434. }),
  11435. e
  11436. },
  11437. save: function() {
  11438. this.load.remembered || (this.load.remembered = {}),
  11439. this.load.remembered[this.preset] = b(this),
  11440. T(this, !1),
  11441. this.saveToLocalStorageIfPossible()
  11442. },
  11443. saveAs: function(e) {
  11444. this.load.remembered || (this.load.remembered = {},
  11445. this.load.remembered[L] = b(this, !0)),
  11446. this.load.remembered[e] = b(this),
  11447. this.preset = e,
  11448. w(this, e, !0),
  11449. this.saveToLocalStorageIfPossible()
  11450. },
  11451. revert: function(e) {
  11452. f.each(this.__controllers, function(t) {
  11453. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11454. }, this),
  11455. f.each(this.__folders, function(e) {
  11456. e.revert(e)
  11457. }),
  11458. e || T(this.getRoot(), !1)
  11459. },
  11460. listen: function(e) {
  11461. var t = 0 == this.__listening.length;
  11462. this.__listening.push(e),
  11463. t && x(this.__listening)
  11464. }
  11465. }),
  11466. V
  11467. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11468. return function(s, l) {
  11469. var c = s[l];
  11470. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11471. min: arguments[2],
  11472. max: arguments[3]
  11473. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11474. }
  11475. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11476. var n = function(e, i) {
  11477. function r() {
  11478. a.setValue(a.__input.value)
  11479. }
  11480. function o() {
  11481. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11482. }
  11483. n.superclass.call(this, e, i);
  11484. var a = this;
  11485. this.__input = document.createElement("input"),
  11486. this.__input.setAttribute("type", "text"),
  11487. t.bind(this.__input, "keyup", r),
  11488. t.bind(this.__input, "change", r),
  11489. t.bind(this.__input, "blur", o),
  11490. t.bind(this.__input, "keydown", function(e) {
  11491. 13 === e.keyCode && this.blur()
  11492. }),
  11493. this.updateDisplay(),
  11494. this.domElement.appendChild(this.__input)
  11495. };
  11496. return n.superclass = e,
  11497. i.extend(n.prototype, e.prototype, {
  11498. updateDisplay: function() {
  11499. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11500. n.superclass.prototype.updateDisplay.call(this)
  11501. }
  11502. }),
  11503. n
  11504. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11505. function o(e, t, i, n) {
  11506. e.style.background = "",
  11507. r.each(l, function(r) {
  11508. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11509. })
  11510. }
  11511. function a(e) {
  11512. e.style.background = "",
  11513. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11514. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11515. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11516. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11517. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11518. }
  11519. var s = function(e, l) {
  11520. function c(e) {
  11521. p(e),
  11522. t.bind(window, "mousemove", p),
  11523. t.bind(window, "mouseup", h)
  11524. }
  11525. function h() {
  11526. t.unbind(window, "mousemove", p),
  11527. t.unbind(window, "mouseup", h)
  11528. }
  11529. function u() {
  11530. var e = n(this.value);
  11531. e !== !1 ? (g.__color.__state = e,
  11532. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11533. }
  11534. function d() {
  11535. t.unbind(window, "mousemove", f),
  11536. t.unbind(window, "mouseup", d)
  11537. }
  11538. function p(e) {
  11539. e.preventDefault();
  11540. var i = t.getWidth(g.__saturation_field)
  11541. , n = t.getOffset(g.__saturation_field)
  11542. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11543. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11544. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11545. r > 1 ? r = 1 : r < 0 && (r = 0),
  11546. g.__color.v = o,
  11547. g.__color.s = r,
  11548. g.setValue(g.__color.toOriginal()),
  11549. !1
  11550. }
  11551. function f(e) {
  11552. e.preventDefault();
  11553. var i = t.getHeight(g.__hue_field)
  11554. , n = t.getOffset(g.__hue_field)
  11555. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11556. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11557. g.__color.h = 360 * r,
  11558. g.setValue(g.__color.toOriginal()),
  11559. !1
  11560. }
  11561. s.superclass.call(this, e, l),
  11562. this.__color = new i(this.getValue()),
  11563. this.__temp = new i(0);
  11564. var g = this;
  11565. this.domElement = document.createElement("div"),
  11566. t.makeSelectable(this.domElement, !1),
  11567. this.__selector = document.createElement("div"),
  11568. this.__selector.className = "selector",
  11569. this.__saturation_field = document.createElement("div"),
  11570. this.__saturation_field.className = "saturation-field",
  11571. this.__field_knob = document.createElement("div"),
  11572. this.__field_knob.className = "field-knob",
  11573. this.__field_knob_border = "2px solid ",
  11574. this.__hue_knob = document.createElement("div"),
  11575. this.__hue_knob.className = "hue-knob",
  11576. this.__hue_field = document.createElement("div"),
  11577. this.__hue_field.className = "hue-field",
  11578. this.__input = document.createElement("input"),
  11579. this.__input.type = "text",
  11580. this.__input_textShadow = "0 1px 1px ",
  11581. t.bind(this.__input, "keydown", function(e) {
  11582. 13 === e.keyCode && u.call(this)
  11583. }),
  11584. t.bind(this.__input, "blur", u),
  11585. t.bind(this.__selector, "mousedown", function(e) {
  11586. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11587. t.removeClass(g.__selector, "drag")
  11588. })
  11589. });
  11590. var m = document.createElement("div");
  11591. r.extend(this.__selector.style, {
  11592. width: "122px",
  11593. height: "102px",
  11594. padding: "3px",
  11595. backgroundColor: "#222",
  11596. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11597. }),
  11598. r.extend(this.__field_knob.style, {
  11599. position: "absolute",
  11600. width: "12px",
  11601. height: "12px",
  11602. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11603. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11604. borderRadius: "12px",
  11605. zIndex: 1
  11606. }),
  11607. r.extend(this.__hue_knob.style, {
  11608. position: "absolute",
  11609. width: "15px",
  11610. height: "2px",
  11611. borderRight: "4px solid #fff",
  11612. zIndex: 1
  11613. }),
  11614. r.extend(this.__saturation_field.style, {
  11615. width: "100px",
  11616. height: "100px",
  11617. border: "1px solid #555",
  11618. marginRight: "3px",
  11619. display: "inline-block",
  11620. cursor: "pointer"
  11621. }),
  11622. r.extend(m.style, {
  11623. width: "100%",
  11624. height: "100%",
  11625. background: "none"
  11626. }),
  11627. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11628. r.extend(this.__hue_field.style, {
  11629. width: "15px",
  11630. height: "100px",
  11631. display: "inline-block",
  11632. border: "1px solid #555",
  11633. cursor: "ns-resize"
  11634. }),
  11635. a(this.__hue_field),
  11636. r.extend(this.__input.style, {
  11637. outline: "none",
  11638. textAlign: "center",
  11639. color: "#fff",
  11640. border: 0,
  11641. fontWeight: "bold",
  11642. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11643. }),
  11644. t.bind(this.__saturation_field, "mousedown", c),
  11645. t.bind(this.__field_knob, "mousedown", c),
  11646. t.bind(this.__hue_field, "mousedown", function(e) {
  11647. f(e),
  11648. t.bind(window, "mousemove", f),
  11649. t.bind(window, "mouseup", d)
  11650. }),
  11651. this.__saturation_field.appendChild(m),
  11652. this.__selector.appendChild(this.__field_knob),
  11653. this.__selector.appendChild(this.__saturation_field),
  11654. this.__selector.appendChild(this.__hue_field),
  11655. this.__hue_field.appendChild(this.__hue_knob),
  11656. this.domElement.appendChild(this.__input),
  11657. this.domElement.appendChild(this.__selector),
  11658. this.updateDisplay()
  11659. };
  11660. s.superclass = e,
  11661. r.extend(s.prototype, e.prototype, {
  11662. updateDisplay: function() {
  11663. var e = n(this.getValue());
  11664. if (e !== !1) {
  11665. var t = !1;
  11666. r.each(i.COMPONENTS, function(i) {
  11667. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11668. return t = !0,
  11669. {}
  11670. }, this),
  11671. t && r.extend(this.__color.__state, e)
  11672. }
  11673. r.extend(this.__temp.__state, this.__color.__state),
  11674. this.__temp.a = 1;
  11675. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11676. , s = 255 - a;
  11677. r.extend(this.__field_knob.style, {
  11678. marginLeft: 100 * this.__color.s - 7 + "px",
  11679. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11680. backgroundColor: this.__temp.toString(),
  11681. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11682. }),
  11683. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11684. this.__temp.s = 1,
  11685. this.__temp.v = 1,
  11686. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11687. r.extend(this.__input.style, {
  11688. backgroundColor: this.__input.value = this.__color.toString(),
  11689. color: "rgb(" + a + "," + a + "," + a + ")",
  11690. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11691. })
  11692. }
  11693. });
  11694. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11695. return s
  11696. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11697. function r(e, t, i) {
  11698. Object.defineProperty(e, t, {
  11699. get: function() {
  11700. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11701. this.__state[t])
  11702. },
  11703. set: function(e) {
  11704. "RGB" !== this.__state.space && (a(this, t, i),
  11705. this.__state.space = "RGB"),
  11706. this.__state[t] = e
  11707. }
  11708. })
  11709. }
  11710. function o(e, t) {
  11711. Object.defineProperty(e, t, {
  11712. get: function() {
  11713. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11714. this.__state[t])
  11715. },
  11716. set: function(e) {
  11717. "HSV" !== this.__state.space && (s(this),
  11718. this.__state.space = "HSV"),
  11719. this.__state[t] = e
  11720. }
  11721. })
  11722. }
  11723. function a(e, i, r) {
  11724. if ("HEX" === e.__state.space)
  11725. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11726. else {
  11727. if ("HSV" !== e.__state.space)
  11728. throw "Corrupted color state";
  11729. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11730. }
  11731. }
  11732. function s(e) {
  11733. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11734. n.extend(e.__state, {
  11735. s: i.s,
  11736. v: i.v
  11737. }),
  11738. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11739. }
  11740. var l = function() {
  11741. if (this.__state = e.apply(this, arguments),
  11742. this.__state === !1)
  11743. throw "Failed to interpret color arguments";
  11744. this.__state.a = this.__state.a || 1
  11745. };
  11746. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11747. n.extend(l.prototype, {
  11748. toString: function() {
  11749. return i(this)
  11750. },
  11751. toOriginal: function() {
  11752. return this.__state.conversion.write(this)
  11753. }
  11754. }),
  11755. r(l.prototype, "r", 2),
  11756. r(l.prototype, "g", 1),
  11757. r(l.prototype, "b", 0),
  11758. o(l.prototype, "h"),
  11759. o(l.prototype, "s"),
  11760. o(l.prototype, "v"),
  11761. Object.defineProperty(l.prototype, "a", {
  11762. get: function() {
  11763. return this.__state.a
  11764. },
  11765. set: function(e) {
  11766. this.__state.a = e
  11767. }
  11768. }),
  11769. Object.defineProperty(l.prototype, "hex", {
  11770. get: function() {
  11771. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11772. this.__state.hex
  11773. },
  11774. set: function(e) {
  11775. this.__state.space = "HEX",
  11776. this.__state.hex = e
  11777. }
  11778. }),
  11779. l
  11780. }(n.color.interpret, n.color.math = function() {
  11781. var e;
  11782. return {
  11783. hsv_to_rgb: function(e, t, i) {
  11784. var n = Math.floor(e / 60) % 6
  11785. , r = e / 60 - Math.floor(e / 60)
  11786. , o = i * (1 - t)
  11787. , a = i * (1 - r * t)
  11788. , s = i * (1 - (1 - r) * t)
  11789. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11790. return {
  11791. r: 255 * l[0],
  11792. g: 255 * l[1],
  11793. b: 255 * l[2]
  11794. }
  11795. },
  11796. rgb_to_hsv: function(e, t, i) {
  11797. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11798. return 0 == a ? {
  11799. h: NaN,
  11800. s: 0,
  11801. v: 0
  11802. } : (r = s / a,
  11803. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11804. n /= 6,
  11805. n < 0 && (n += 1),
  11806. {
  11807. h: 360 * n,
  11808. s: r,
  11809. v: a / 255
  11810. })
  11811. },
  11812. rgb_to_hex: function(e, t, i) {
  11813. var n = this.hex_with_component(0, 2, e);
  11814. return n = this.hex_with_component(n, 1, t),
  11815. n = this.hex_with_component(n, 0, i)
  11816. },
  11817. component_from_hex: function(e, t) {
  11818. return e >> 8 * t & 255
  11819. },
  11820. hex_with_component: function(t, i, n) {
  11821. return n << (e = 8 * i) | t & ~(255 << e)
  11822. }
  11823. }
  11824. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11825. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11826. window.setTimeout(e, 1e3 / 60)
  11827. }
  11828. }(), n.dom.CenteredDiv = function(e, t) {
  11829. var i = function() {
  11830. this.backgroundElement = document.createElement("div"),
  11831. t.extend(this.backgroundElement.style, {
  11832. backgroundColor: "rgba(0,0,0,0.8)",
  11833. top: 0,
  11834. left: 0,
  11835. display: "none",
  11836. zIndex: "1000",
  11837. opacity: 0,
  11838. WebkitTransition: "opacity 0.2s linear"
  11839. }),
  11840. e.makeFullscreen(this.backgroundElement),
  11841. this.backgroundElement.style.position = "fixed",
  11842. this.domElement = document.createElement("div"),
  11843. t.extend(this.domElement.style, {
  11844. position: "fixed",
  11845. display: "none",
  11846. zIndex: "1001",
  11847. opacity: 0,
  11848. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11849. }),
  11850. document.body.appendChild(this.backgroundElement),
  11851. document.body.appendChild(this.domElement);
  11852. var i = this;
  11853. e.bind(this.backgroundElement, "click", function() {
  11854. i.hide()
  11855. })
  11856. };
  11857. return i.prototype.show = function() {
  11858. var e = this;
  11859. this.backgroundElement.style.display = "block",
  11860. this.domElement.style.display = "block",
  11861. this.domElement.style.opacity = 0,
  11862. this.domElement.style.webkitTransform = "scale(1.1)",
  11863. this.layout(),
  11864. t.defer(function() {
  11865. e.backgroundElement.style.opacity = 1,
  11866. e.domElement.style.opacity = 1,
  11867. e.domElement.style.webkitTransform = "scale(1)"
  11868. })
  11869. }
  11870. ,
  11871. i.prototype.hide = function() {
  11872. var t = this
  11873. , i = function() {
  11874. t.domElement.style.display = "none",
  11875. t.backgroundElement.style.display = "none",
  11876. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11877. e.unbind(t.domElement, "transitionend", i),
  11878. e.unbind(t.domElement, "oTransitionEnd", i)
  11879. };
  11880. e.bind(this.domElement, "webkitTransitionEnd", i),
  11881. e.bind(this.domElement, "transitionend", i),
  11882. e.bind(this.domElement, "oTransitionEnd", i),
  11883. this.backgroundElement.style.opacity = 0,
  11884. this.domElement.style.opacity = 0,
  11885. this.domElement.style.webkitTransform = "scale(1.1)"
  11886. }
  11887. ,
  11888. i.prototype.layout = function() {
  11889. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11890. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11891. }
  11892. ,
  11893. i
  11894. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11895. }
  11896. , {}],
  11897. 94: [function(e, t, i) {
  11898. (function(e) {
  11899. "use strict";
  11900. function i(t) {
  11901. function i(e) {
  11902. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11903. var n = _((t[i] * e + 50) / 100);
  11904. n < 1 ? n = 1 : n > 255 && (n = 255),
  11905. T[G[i]] = n
  11906. }
  11907. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11908. var a = _((r[o] * e + 50) / 100);
  11909. a < 1 ? a = 1 : a > 255 && (a = 255),
  11910. x[G[o]] = a
  11911. }
  11912. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11913. for (var h = 0; h < 8; h++)
  11914. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11915. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11916. l++
  11917. }
  11918. function n(e, t) {
  11919. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11920. for (var a = 1; a <= e[o]; a++)
  11921. r[t[n]] = [],
  11922. r[t[n]][0] = i,
  11923. r[t[n]][1] = o,
  11924. n++,
  11925. i++;
  11926. i *= 2
  11927. }
  11928. return r
  11929. }
  11930. function r() {
  11931. C = n(z, W),
  11932. I = n(X, Z),
  11933. E = n(j, Y),
  11934. b = n(q, K)
  11935. }
  11936. function o() {
  11937. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11938. for (var n = e; n < t; n++)
  11939. P[32767 + n] = i,
  11940. R[32767 + n] = [],
  11941. R[32767 + n][1] = i,
  11942. R[32767 + n][0] = n;
  11943. for (var r = -(t - 1); r <= -e; r++)
  11944. P[32767 + r] = i,
  11945. R[32767 + r] = [],
  11946. R[32767 + r][1] = i,
  11947. R[32767 + r][0] = t - 1 + r;
  11948. e <<= 1,
  11949. t <<= 1
  11950. }
  11951. }
  11952. function a() {
  11953. for (var e = 0; e < 256; e++)
  11954. H[e] = 19595 * e,
  11955. H[e + 256 >> 0] = 38470 * e,
  11956. H[e + 512 >> 0] = 7471 * e + 32768,
  11957. H[e + 768 >> 0] = -11059 * e,
  11958. H[e + 1024 >> 0] = -21709 * e,
  11959. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11960. H[e + 1536 >> 0] = -27439 * e,
  11961. H[e + 1792 >> 0] = -5329 * e
  11962. }
  11963. function s(e) {
  11964. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11965. t & 1 << i && (N |= 1 << B),
  11966. i--,
  11967. B--,
  11968. B < 0 && (255 == N ? (l(255),
  11969. l(0)) : l(N),
  11970. B = 7,
  11971. N = 0)
  11972. }
  11973. function l(e) {
  11974. D.push(e)
  11975. }
  11976. function c(e) {
  11977. l(e >> 8 & 255),
  11978. l(255 & e)
  11979. }
  11980. function h(e, t) {
  11981. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11982. for (h = 0; h < d; ++h) {
  11983. i = e[u],
  11984. n = e[u + 1],
  11985. r = e[u + 2],
  11986. o = e[u + 3],
  11987. a = e[u + 4],
  11988. s = e[u + 5],
  11989. l = e[u + 6],
  11990. c = e[u + 7];
  11991. var f = i + c
  11992. , g = i - c
  11993. , m = n + l
  11994. , v = n - l
  11995. , A = r + s
  11996. , y = r - s
  11997. , C = o + a
  11998. , I = o - a
  11999. , E = f + C
  12000. , b = f - C
  12001. , w = m + A
  12002. , _ = m - A;
  12003. e[u] = E + w,
  12004. e[u + 4] = E - w;
  12005. var T = .707106781 * (_ + b);
  12006. e[u + 2] = b + T,
  12007. e[u + 6] = b - T,
  12008. E = I + y,
  12009. w = y + v,
  12010. _ = v + g;
  12011. var x = .382683433 * (E - _)
  12012. , S = .5411961 * E + x
  12013. , M = 1.306562965 * _ + x
  12014. , R = .707106781 * w
  12015. , P = g + R
  12016. , L = g - R;
  12017. e[u + 5] = L + S,
  12018. e[u + 3] = L - S,
  12019. e[u + 1] = P + M,
  12020. e[u + 7] = P - M,
  12021. u += 8
  12022. }
  12023. for (u = 0,
  12024. h = 0; h < d; ++h) {
  12025. i = e[u],
  12026. n = e[u + 8],
  12027. r = e[u + 16],
  12028. o = e[u + 24],
  12029. a = e[u + 32],
  12030. s = e[u + 40],
  12031. l = e[u + 48],
  12032. c = e[u + 56];
  12033. var D = i + c
  12034. , N = i - c
  12035. , B = n + l
  12036. , F = n - l
  12037. , V = r + s
  12038. , U = r - s
  12039. , k = o + a
  12040. , H = o - a
  12041. , G = D + k
  12042. , z = D - k
  12043. , W = B + V
  12044. , j = B - V;
  12045. e[u] = G + W,
  12046. e[u + 32] = G - W;
  12047. var Y = .707106781 * (j + z);
  12048. e[u + 16] = z + Y,
  12049. e[u + 48] = z - Y,
  12050. G = H + U,
  12051. W = U + F,
  12052. j = F + N;
  12053. var X = .382683433 * (G - j)
  12054. , Z = .5411961 * G + X
  12055. , q = 1.306562965 * j + X
  12056. , K = .707106781 * W
  12057. , Q = N + K
  12058. , J = N - K;
  12059. e[u + 40] = J + Z,
  12060. e[u + 24] = J - Z,
  12061. e[u + 8] = Q + q,
  12062. e[u + 56] = Q - q,
  12063. u++
  12064. }
  12065. var $;
  12066. for (h = 0; h < p; ++h)
  12067. $ = e[h] * t[h],
  12068. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12069. return O
  12070. }
  12071. function u() {
  12072. c(65504),
  12073. c(16),
  12074. l(74),
  12075. l(70),
  12076. l(73),
  12077. l(70),
  12078. l(0),
  12079. l(1),
  12080. l(1),
  12081. l(0),
  12082. c(1),
  12083. c(1),
  12084. l(0),
  12085. l(0)
  12086. }
  12087. function d(e, t) {
  12088. c(65472),
  12089. c(17),
  12090. l(8),
  12091. c(t),
  12092. c(e),
  12093. l(3),
  12094. l(1),
  12095. l(17),
  12096. l(0),
  12097. l(2),
  12098. l(17),
  12099. l(1),
  12100. l(3),
  12101. l(17),
  12102. l(1)
  12103. }
  12104. function p() {
  12105. c(65499),
  12106. c(132),
  12107. l(0);
  12108. for (var e = 0; e < 64; e++)
  12109. l(T[e]);
  12110. l(1);
  12111. for (var t = 0; t < 64; t++)
  12112. l(x[t])
  12113. }
  12114. function f() {
  12115. c(65476),
  12116. c(418),
  12117. l(0);
  12118. for (var e = 0; e < 16; e++)
  12119. l(z[e + 1]);
  12120. for (var t = 0; t <= 11; t++)
  12121. l(W[t]);
  12122. l(16);
  12123. for (var i = 0; i < 16; i++)
  12124. l(j[i + 1]);
  12125. for (var n = 0; n <= 161; n++)
  12126. l(Y[n]);
  12127. l(1);
  12128. for (var r = 0; r < 16; r++)
  12129. l(X[r + 1]);
  12130. for (var o = 0; o <= 11; o++)
  12131. l(Z[o]);
  12132. l(17);
  12133. for (var a = 0; a < 16; a++)
  12134. l(q[a + 1]);
  12135. for (var s = 0; s <= 161; s++)
  12136. l(K[s])
  12137. }
  12138. function g() {
  12139. c(65498),
  12140. c(12),
  12141. l(3),
  12142. l(1),
  12143. l(0),
  12144. l(2),
  12145. l(17),
  12146. l(3),
  12147. l(17),
  12148. l(0),
  12149. l(63),
  12150. l(0)
  12151. }
  12152. function m(e, t, i, n, r) {
  12153. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12154. L[G[f]] = p[f];
  12155. var g = L[0] - i;
  12156. i = L[0],
  12157. 0 == g ? s(n[0]) : (o = 32767 + g,
  12158. s(n[P[o]]),
  12159. s(R[o]));
  12160. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12161. ;
  12162. if (0 == m)
  12163. return s(a),
  12164. i;
  12165. for (var v, A = 1; A <= m; ) {
  12166. for (var y = A; 0 == L[A] && A <= m; ++A)
  12167. ;
  12168. var C = A - y;
  12169. if (C >= c) {
  12170. v = C >> 4;
  12171. for (var I = 1; I <= v; ++I)
  12172. s(l);
  12173. C &= 15
  12174. }
  12175. o = 32767 + L[A],
  12176. s(r[(C << 4) + P[o]]),
  12177. s(R[o]),
  12178. A++
  12179. }
  12180. return m != u && s(a),
  12181. i
  12182. }
  12183. function v() {
  12184. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12185. k[t] = e(t)
  12186. }
  12187. function A(e) {
  12188. if (e <= 0 && (e = 1),
  12189. e > 100 && (e = 100),
  12190. w != e) {
  12191. var t = 0;
  12192. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12193. i(t),
  12194. w = e
  12195. }
  12196. }
  12197. function y() {
  12198. var e = (new Date).getTime();
  12199. t || (t = 50),
  12200. v(),
  12201. r(),
  12202. o(),
  12203. a(),
  12204. A(t);
  12205. (new Date).getTime() - e
  12206. }
  12207. var C, I, E, b, w, _ = (Math.round,
  12208. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12209. this.encode = function(t, i) {
  12210. var n = ((new Date).getTime(),
  12211. i.quality);
  12212. n && A(n),
  12213. D = new Array,
  12214. N = 0,
  12215. B = 7,
  12216. c(65496),
  12217. u(),
  12218. p(),
  12219. d(t.width, t.height),
  12220. f(),
  12221. g();
  12222. var r = 0
  12223. , o = 0
  12224. , a = 0;
  12225. N = 0,
  12226. B = 7,
  12227. this.encode.displayName = "_encode_";
  12228. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12229. for (l = 0; l < G; ) {
  12230. for (w = G * z + l,
  12231. _ = w,
  12232. T = -1,
  12233. x = 0,
  12234. R = 0; R < 64; R++)
  12235. x = (k ? 63 - R : R) >> 3,
  12236. T = 4 * (7 & R),
  12237. _ = w + x * G + T,
  12238. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12239. l + T >= G && (_ -= l + T - G + 4),
  12240. h = P[_++],
  12241. v = P[_++],
  12242. y = P[_++],
  12243. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12244. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12245. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12246. r = m(F, S, r, C, E),
  12247. o = m(V, M, o, I, b),
  12248. a = m(U, M, a, I, b),
  12249. l += 32
  12250. }
  12251. z += W
  12252. }
  12253. if (B >= 0) {
  12254. var j = [];
  12255. j[1] = B + 1,
  12256. j[0] = (1 << B + 1) - 1,
  12257. s(j)
  12258. }
  12259. return c(65497),
  12260. new e(D)
  12261. }
  12262. ,
  12263. y()
  12264. }
  12265. function n(e, t) {
  12266. t = t || {},
  12267. t.quality = t.quality || 50;
  12268. var n = t.quality
  12269. , r = new i(n)
  12270. , o = r.encode(e, t);
  12271. return {
  12272. data: o,
  12273. width: e.width,
  12274. height: e.height
  12275. }
  12276. }
  12277. t.exports.encode = n
  12278. }
  12279. ).call(this, e("buffer").Buffer)
  12280. }
  12281. , {
  12282. buffer: 198
  12283. }],
  12284. 95: [function(e, t, i) {
  12285. "use strict";
  12286. !function() {
  12287. if ("performance"in window == !1 && (window.performance = {}),
  12288. Date.now = Date.now || function() {
  12289. return (new Date).getTime()
  12290. }
  12291. ,
  12292. "now"in window.performance == !1) {
  12293. var e = Date.now();
  12294. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12295. window.performance.now = function() {
  12296. return Date.now() - e
  12297. }
  12298. }
  12299. }()
  12300. }
  12301. , {}],
  12302. 96: [function(e, t, i) {
  12303. "use strict";
  12304. var n = e("three");
  12305. n.EffectComposer = function(e, t) {
  12306. if (this.renderer = e,
  12307. void 0 === t) {
  12308. var i = {
  12309. minFilter: n.LinearFilter,
  12310. magFilter: n.LinearFilter,
  12311. format: n.RGBAFormat,
  12312. stencilBuffer: !1
  12313. }
  12314. , r = e.getSize();
  12315. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12316. }
  12317. this.renderTarget1 = t,
  12318. this.renderTarget2 = t.clone(),
  12319. this.writeBuffer = this.renderTarget1,
  12320. this.readBuffer = this.renderTarget2,
  12321. this.passes = [],
  12322. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12323. this.copyPass = new n.ShaderPass(n.CopyShader)
  12324. }
  12325. ,
  12326. n.EffectComposer.prototype = {
  12327. swapBuffers: function() {
  12328. var e = this.readBuffer;
  12329. this.readBuffer = this.writeBuffer,
  12330. this.writeBuffer = e
  12331. },
  12332. addPass: function(e) {
  12333. this.passes.push(e)
  12334. },
  12335. insertPass: function(e, t) {
  12336. this.passes.splice(t, 0, e)
  12337. },
  12338. render: function(e) {
  12339. this.writeBuffer = this.renderTarget1,
  12340. this.readBuffer = this.renderTarget2;
  12341. var t, i, r = !1, o = this.passes.length;
  12342. for (i = 0; i < o; i++)
  12343. if (t = this.passes[i],
  12344. t.enabled) {
  12345. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12346. t.needsSwap) {
  12347. if (r) {
  12348. var a = this.renderer.context;
  12349. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12350. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12351. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12352. }
  12353. this.swapBuffers()
  12354. }
  12355. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12356. }
  12357. },
  12358. reset: function(e) {
  12359. if (void 0 === e) {
  12360. var t = this.renderer.getSize();
  12361. e = this.renderTarget1.clone(),
  12362. e.setSize(t.width, t.height)
  12363. }
  12364. this.renderTarget1.dispose(),
  12365. this.renderTarget2.dispose(),
  12366. this.renderTarget1 = e,
  12367. this.renderTarget2 = e.clone(),
  12368. this.writeBuffer = this.renderTarget1,
  12369. this.readBuffer = this.renderTarget2
  12370. },
  12371. setSize: function(e, t) {
  12372. this.renderTarget1.setSize(e, t),
  12373. this.renderTarget2.setSize(e, t)
  12374. }
  12375. }
  12376. }
  12377. , {
  12378. three: 217
  12379. }],
  12380. 97: [function(e, t, i) {
  12381. "use strict";
  12382. var n = e("three");
  12383. n.MaskPass = function(e, t) {
  12384. this.scene = e,
  12385. this.camera = t,
  12386. this.enabled = !0,
  12387. this.clear = !0,
  12388. this.needsSwap = !1,
  12389. this.inverse = !1
  12390. }
  12391. ,
  12392. n.MaskPass.prototype = {
  12393. render: function(e, t, i, n) {
  12394. var r = e.context;
  12395. r.colorMask(!1, !1, !1, !1),
  12396. r.depthMask(!1);
  12397. var o, a;
  12398. this.inverse ? (o = 0,
  12399. a = 1) : (o = 1,
  12400. a = 0),
  12401. r.enable(r.STENCIL_TEST),
  12402. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12403. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12404. r.clearStencil(a),
  12405. e.render(this.scene, this.camera, i, this.clear),
  12406. e.render(this.scene, this.camera, t, this.clear),
  12407. r.colorMask(!0, !0, !0, !0),
  12408. r.depthMask(!0),
  12409. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12410. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12411. }
  12412. },
  12413. n.ClearMaskPass = function() {
  12414. this.enabled = !0
  12415. }
  12416. ,
  12417. n.ClearMaskPass.prototype = {
  12418. render: function(e, t, i, n) {
  12419. var r = e.context;
  12420. r.disable(r.STENCIL_TEST)
  12421. }
  12422. }
  12423. }
  12424. , {
  12425. three: 217
  12426. }],
  12427. 98: [function(e, t, i) {
  12428. "use strict";
  12429. var n = e("three");
  12430. n.RenderPass = function(e, t, i, r, o) {
  12431. this.scene = e,
  12432. this.camera = t,
  12433. this.overrideMaterial = i,
  12434. this.clearColor = r,
  12435. this.clearAlpha = void 0 !== o ? o : 1,
  12436. this.oldClearColor = new n.Color,
  12437. this.oldClearAlpha = 1,
  12438. this.enabled = !0,
  12439. this.clear = !0,
  12440. this.needsSwap = !1
  12441. }
  12442. ,
  12443. n.RenderPass.prototype = {
  12444. render: function(e, t, i, n) {
  12445. this.scene.overrideMaterial = this.overrideMaterial,
  12446. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12447. this.oldClearAlpha = e.getClearAlpha(),
  12448. e.setClearColor(this.clearColor, this.clearAlpha)),
  12449. e.render(this.scene, this.camera, i, this.clear),
  12450. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12451. this.scene.overrideMaterial = null
  12452. }
  12453. }
  12454. }
  12455. , {
  12456. three: 217
  12457. }],
  12458. 99: [function(e, t, i) {
  12459. "use strict";
  12460. var n = e("three");
  12461. n.ShaderPass = function(e, t) {
  12462. this.textureID = void 0 !== t ? t : "tDiffuse",
  12463. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12464. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12465. this.material = new n.ShaderMaterial({
  12466. defines: e.defines || {},
  12467. uniforms: this.uniforms,
  12468. vertexShader: e.vertexShader,
  12469. fragmentShader: e.fragmentShader
  12470. })),
  12471. this.renderToScreen = !1,
  12472. this.enabled = !0,
  12473. this.needsSwap = !0,
  12474. this.clear = !1,
  12475. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12476. this.scene = new n.Scene,
  12477. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12478. this.scene.add(this.quad)
  12479. }
  12480. ,
  12481. n.ShaderPass.prototype = {
  12482. render: function(e, t, i, n) {
  12483. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12484. this.quad.material = this.material,
  12485. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12486. }
  12487. }
  12488. }
  12489. , {
  12490. three: 217
  12491. }],
  12492. 100: [function(e, t, i) {
  12493. "use strict";
  12494. var n = e("three");
  12495. n.CopyShader = {
  12496. uniforms: {
  12497. tDiffuse: {
  12498. type: "t",
  12499. value: null
  12500. },
  12501. opacity: {
  12502. type: "f",
  12503. value: 1
  12504. }
  12505. },
  12506. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12507. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12508. }
  12509. }
  12510. , {
  12511. three: 217
  12512. }],
  12513. 101: [function(e, t, i) {
  12514. "use strict";
  12515. var n = e("three");
  12516. n.HorizontalBlurShader = {
  12517. uniforms: {
  12518. tDiffuse: {
  12519. type: "t",
  12520. value: null
  12521. },
  12522. h: {
  12523. type: "f",
  12524. value: 1 / 512
  12525. }
  12526. },
  12527. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12528. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12529. }
  12530. }
  12531. , {
  12532. three: 217
  12533. }],
  12534. 102: [function(e, t, i) {
  12535. "use strict";
  12536. var n = e("three");
  12537. n.VerticalBlurShader = {
  12538. uniforms: {
  12539. tDiffuse: {
  12540. type: "t",
  12541. value: null
  12542. },
  12543. v: {
  12544. type: "f",
  12545. value: 1 / 512
  12546. }
  12547. },
  12548. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12549. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12550. }
  12551. }
  12552. , {
  12553. three: 217
  12554. }],
  12555. 103: [function(e, t, i) {
  12556. "use strict";
  12557. var n = e("three");
  12558. !function() {
  12559. if ("performance"in window == 0 && (window.performance = {}),
  12560. "now"in window.performance == 0) {
  12561. var e = Date.now();
  12562. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12563. window.performance.now = function() {
  12564. return Date.now() - e
  12565. }
  12566. }
  12567. }(),
  12568. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12569. var t, i = this.extensions, r = this.context;
  12570. if (e === n.RepeatWrapping)
  12571. return r.REPEAT;
  12572. if (e === n.ClampToEdgeWrapping)
  12573. return r.CLAMP_TO_EDGE;
  12574. if (e === n.MirroredRepeatWrapping)
  12575. return r.MIRRORED_REPEAT;
  12576. if (e === n.NearestFilter)
  12577. return r.NEAREST;
  12578. if (e === n.NearestMipMapNearestFilter)
  12579. return r.NEAREST_MIPMAP_NEAREST;
  12580. if (e === n.NearestMipMapLinearFilter)
  12581. return r.NEAREST_MIPMAP_LINEAR;
  12582. if (e === n.LinearFilter)
  12583. return r.LINEAR;
  12584. if (e === n.LinearMipMapNearestFilter)
  12585. return r.LINEAR_MIPMAP_NEAREST;
  12586. if (e === n.LinearMipMapLinearFilter)
  12587. return r.LINEAR_MIPMAP_LINEAR;
  12588. if (e === n.UnsignedByteType)
  12589. return r.UNSIGNED_BYTE;
  12590. if (e === n.UnsignedShort4444Type)
  12591. return r.UNSIGNED_SHORT_4_4_4_4;
  12592. if (e === n.UnsignedShort5551Type)
  12593. return r.UNSIGNED_SHORT_5_5_5_1;
  12594. if (e === n.UnsignedShort565Type)
  12595. return r.UNSIGNED_SHORT_5_6_5;
  12596. if (e === n.ByteType)
  12597. return r.BYTE;
  12598. if (e === n.ShortType)
  12599. return r.SHORT;
  12600. if (e === n.UnsignedShortType)
  12601. return r.UNSIGNED_SHORT;
  12602. if (e === n.IntType)
  12603. return r.INT;
  12604. if (e === n.UnsignedIntType)
  12605. return r.UNSIGNED_INT;
  12606. if (e === n.FloatType)
  12607. return r.FLOAT;
  12608. if (t = i.get("OES_texture_half_float"),
  12609. null !== t && e === n.HalfFloatType)
  12610. return t.HALF_FLOAT_OES;
  12611. if (e === n.AlphaFormat)
  12612. return r.ALPHA;
  12613. if (e === n.RGBFormat)
  12614. return r.RGB;
  12615. if (e === n.RGBAFormat)
  12616. return r.RGBA;
  12617. if (e === n.LuminanceFormat)
  12618. return r.LUMINANCE;
  12619. if (e === n.LuminanceAlphaFormat)
  12620. return r.LUMINANCE_ALPHA;
  12621. if (e === n.AddEquation)
  12622. return r.FUNC_ADD;
  12623. if (e === n.SubtractEquation)
  12624. return r.FUNC_SUBTRACT;
  12625. if (e === n.ReverseSubtractEquation)
  12626. return r.FUNC_REVERSE_SUBTRACT;
  12627. if (e === n.ZeroFactor)
  12628. return r.ZERO;
  12629. if (e === n.OneFactor)
  12630. return r.ONE;
  12631. if (e === n.SrcColorFactor)
  12632. return r.SRC_COLOR;
  12633. if (e === n.OneMinusSrcColorFactor)
  12634. return r.ONE_MINUS_SRC_COLOR;
  12635. if (e === n.SrcAlphaFactor)
  12636. return r.SRC_ALPHA;
  12637. if (e === n.OneMinusSrcAlphaFactor)
  12638. return r.ONE_MINUS_SRC_ALPHA;
  12639. if (e === n.DstAlphaFactor)
  12640. return r.DST_ALPHA;
  12641. if (e === n.OneMinusDstAlphaFactor)
  12642. return r.ONE_MINUS_DST_ALPHA;
  12643. if (e === n.DstColorFactor)
  12644. return r.DST_COLOR;
  12645. if (e === n.OneMinusDstColorFactor)
  12646. return r.ONE_MINUS_DST_COLOR;
  12647. if (e === n.SrcAlphaSaturateFactor)
  12648. return r.SRC_ALPHA_SATURATE;
  12649. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12650. null !== t) {
  12651. if (e === n.RGB_S3TC_DXT1_Format)
  12652. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12653. if (e === n.RGBA_S3TC_DXT1_Format)
  12654. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12655. if (e === n.RGBA_S3TC_DXT3_Format)
  12656. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12657. if (e === n.RGBA_S3TC_DXT5_Format)
  12658. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12659. }
  12660. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12661. null !== t) {
  12662. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12663. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12664. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12665. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12666. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12667. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12668. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12669. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12670. }
  12671. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12672. null !== t && e === n.RGB_ETC1_Format)
  12673. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12674. if (t = i.get("EXT_blend_minmax"),
  12675. null !== t) {
  12676. if (e === n.MinEquation)
  12677. return t.MIN_EXT;
  12678. if (e === n.MaxEquation)
  12679. return t.MAX_EXT
  12680. }
  12681. return 0
  12682. }
  12683. ,
  12684. n.WebGLState = function(e, t, i) {
  12685. var r = this
  12686. , o = new n.Vector4
  12687. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12688. , s = new Uint8Array(a)
  12689. , l = new Uint8Array(a)
  12690. , c = new Uint8Array(a)
  12691. , h = {}
  12692. , u = null
  12693. , d = null
  12694. , p = null
  12695. , f = null
  12696. , g = null
  12697. , m = null
  12698. , v = null
  12699. , A = null
  12700. , y = !1
  12701. , C = null
  12702. , I = null
  12703. , E = null
  12704. , b = null
  12705. , w = null
  12706. , _ = null
  12707. , T = null
  12708. , x = null
  12709. , S = null
  12710. , M = null
  12711. , R = null
  12712. , P = null
  12713. , O = null
  12714. , L = null
  12715. , D = null
  12716. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12717. , B = void 0
  12718. , F = {}
  12719. , V = new n.Vector4
  12720. , U = null
  12721. , k = null
  12722. , H = new n.Vector4
  12723. , G = new n.Vector4;
  12724. this.init = function() {
  12725. this.clearColor(0, 0, 0, 1),
  12726. this.clearDepth(1),
  12727. this.clearStencil(0),
  12728. this.enable(e.DEPTH_TEST),
  12729. e.depthFunc(e.LEQUAL),
  12730. e.frontFace(e.CCW),
  12731. e.cullFace(e.BACK),
  12732. this.enable(e.CULL_FACE),
  12733. this.enable(e.BLEND),
  12734. e.blendEquation(e.FUNC_ADD),
  12735. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12736. }
  12737. ,
  12738. this.initAttributes = function() {
  12739. for (var e = 0, t = s.length; e < t; e++)
  12740. s[e] = 0
  12741. }
  12742. ,
  12743. this.enableAttribute = function(i) {
  12744. if (s[i] = 1,
  12745. 0 === l[i] && (e.enableVertexAttribArray(i),
  12746. l[i] = 1),
  12747. 0 !== c[i]) {
  12748. var n = t.get("ANGLE_instanced_arrays");
  12749. n.vertexAttribDivisorANGLE(i, 0),
  12750. c[i] = 0
  12751. }
  12752. }
  12753. ,
  12754. this.enableAttributeAndDivisor = function(t, i, n) {
  12755. s[t] = 1,
  12756. 0 === l[t] && (e.enableVertexAttribArray(t),
  12757. l[t] = 1),
  12758. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12759. c[t] = i)
  12760. }
  12761. ,
  12762. this.disableUnusedAttributes = function() {
  12763. for (var t = 0, i = l.length; t < i; t++)
  12764. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12765. l[t] = 0)
  12766. }
  12767. ,
  12768. this.enable = function(t) {
  12769. h[t] !== !0 && (e.enable(t),
  12770. h[t] = !0)
  12771. }
  12772. ,
  12773. this.disable = function(t) {
  12774. h[t] !== !1 && (e.disable(t),
  12775. h[t] = !1)
  12776. }
  12777. ,
  12778. this.getCompressedTextureFormats = function() {
  12779. if (null === u && (u = [],
  12780. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12781. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12782. u.push(i[n]);
  12783. return u
  12784. }
  12785. ,
  12786. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12787. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12788. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12789. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12790. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12791. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12792. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12793. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12794. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12795. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12796. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12797. d = t,
  12798. y = h),
  12799. t === n.CustomBlending ? (s = s || r,
  12800. l = l || o,
  12801. c = c || a,
  12802. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12803. p = r,
  12804. m = s),
  12805. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12806. f = o,
  12807. g = a,
  12808. v = l,
  12809. A = c)) : (p = null,
  12810. f = null,
  12811. g = null,
  12812. m = null,
  12813. v = null,
  12814. A = null)
  12815. }
  12816. ,
  12817. this.setDepthFunc = function(t) {
  12818. if (C !== t) {
  12819. if (t)
  12820. switch (t) {
  12821. case n.NeverDepth:
  12822. e.depthFunc(e.NEVER);
  12823. break;
  12824. case n.AlwaysDepth:
  12825. e.depthFunc(e.ALWAYS);
  12826. break;
  12827. case n.LessDepth:
  12828. e.depthFunc(e.LESS);
  12829. break;
  12830. case n.LessEqualDepth:
  12831. e.depthFunc(e.LEQUAL);
  12832. break;
  12833. case n.EqualDepth:
  12834. e.depthFunc(e.EQUAL);
  12835. break;
  12836. case n.GreaterEqualDepth:
  12837. e.depthFunc(e.GEQUAL);
  12838. break;
  12839. case n.GreaterDepth:
  12840. e.depthFunc(e.GREATER);
  12841. break;
  12842. case n.NotEqualDepth:
  12843. e.depthFunc(e.NOTEQUAL);
  12844. break;
  12845. default:
  12846. e.depthFunc(e.LEQUAL)
  12847. }
  12848. else
  12849. e.depthFunc(e.LEQUAL);
  12850. C = t
  12851. }
  12852. }
  12853. ,
  12854. this.setDepthTest = function(t) {
  12855. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12856. }
  12857. ,
  12858. this.setDepthWrite = function(t) {
  12859. I !== t && (e.depthMask(t),
  12860. I = t)
  12861. }
  12862. ,
  12863. this.setColorWrite = function(t) {
  12864. E !== t && (e.colorMask(t, t, t, t),
  12865. E = t)
  12866. }
  12867. ,
  12868. this.setStencilFunc = function(t, i, n) {
  12869. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12870. w = t,
  12871. _ = i,
  12872. T = n)
  12873. }
  12874. ,
  12875. this.setStencilOp = function(t, i, n) {
  12876. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12877. x = t,
  12878. S = i,
  12879. M = n)
  12880. }
  12881. ,
  12882. this.setStencilTest = function(t) {
  12883. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12884. }
  12885. ,
  12886. this.setStencilWrite = function(t) {
  12887. b !== t && (e.stencilMask(t),
  12888. b = t)
  12889. }
  12890. ,
  12891. this.setFlipSided = function(t) {
  12892. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12893. R = t)
  12894. }
  12895. ,
  12896. this.setLineWidth = function(t) {
  12897. t !== P && (e.lineWidth(t),
  12898. P = t)
  12899. }
  12900. ,
  12901. this.setPolygonOffset = function(t, i, n) {
  12902. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12903. !t || O === i && L === n || (e.polygonOffset(i, n),
  12904. O = i,
  12905. L = n)
  12906. }
  12907. ,
  12908. this.getScissorTest = function() {
  12909. return D
  12910. }
  12911. ,
  12912. this.setScissorTest = function(t) {
  12913. D = t,
  12914. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12915. }
  12916. ,
  12917. this.activeTexture = function(t) {
  12918. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12919. B !== t && (e.activeTexture(t),
  12920. B = t)
  12921. }
  12922. ,
  12923. this.bindTexture = function(t, i) {
  12924. void 0 === B && r.activeTexture();
  12925. var n = F[B];
  12926. void 0 === n && (n = {
  12927. type: void 0,
  12928. texture: void 0
  12929. },
  12930. F[B] = n),
  12931. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12932. n.type = t,
  12933. n.texture = i)
  12934. }
  12935. ,
  12936. this.compressedTexImage2D = function() {
  12937. try {
  12938. e.compressedTexImage2D.apply(e, arguments)
  12939. } catch (e) {
  12940. console.error(e)
  12941. }
  12942. }
  12943. ,
  12944. this.texImage2D = function() {
  12945. try {
  12946. e.texImage2D.apply(e, arguments)
  12947. } catch (e) {
  12948. console.error(e)
  12949. }
  12950. }
  12951. ,
  12952. this.clearColor = function(t, i, n, r) {
  12953. o.set(t, i, n, r),
  12954. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12955. V.copy(o))
  12956. }
  12957. ,
  12958. this.clearDepth = function(t) {
  12959. U !== t && (e.clearDepth(t),
  12960. U = t)
  12961. }
  12962. ,
  12963. this.clearStencil = function(t) {
  12964. k !== t && (e.clearStencil(t),
  12965. k = t)
  12966. }
  12967. ,
  12968. this.scissor = function(t) {
  12969. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12970. H.copy(t))
  12971. }
  12972. ,
  12973. this.viewport = function(t) {
  12974. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12975. G.copy(t))
  12976. }
  12977. ,
  12978. this.reset = function() {
  12979. for (var t = 0; t < l.length; t++)
  12980. 1 === l[t] && (e.disableVertexAttribArray(t),
  12981. l[t] = 0);
  12982. h = {},
  12983. u = null,
  12984. B = void 0,
  12985. F = {},
  12986. d = null,
  12987. E = null,
  12988. I = null,
  12989. b = null,
  12990. R = null
  12991. }
  12992. }
  12993. }
  12994. , {
  12995. three: 217
  12996. }],
  12997. 104: [function(e, t, i) {
  12998. (function(i, n) {
  12999. "use strict";
  13000. function r(e) {
  13001. this.urls = e;
  13002. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13003. this.builder = a.loadProto(t),
  13004. this.decoder = this.builder.build("binary_mesh")
  13005. }
  13006. var o = e("three")
  13007. , a = e("protobufjs")
  13008. , s = e("../util/logger")
  13009. , l = (e("../util/common"),
  13010. e("../util/ajax"))
  13011. , c = e("../objects/Chunk")
  13012. , h = new s(n);
  13013. r.prototype = {
  13014. constructor: r,
  13015. load: function(e, t, i, n) {
  13016. return h.time("download"),
  13017. l.get(e, {
  13018. responseType: "arraybuffer"
  13019. }).done(function(r) {
  13020. h.timeEnd("download"),
  13021. this.parse(r, e, t, i, n)
  13022. }
  13023. .bind(this)).fail(n)
  13024. },
  13025. parse: function(e, t, i, n, r) {
  13026. var o = this.readProtobuf(e);
  13027. if (!o)
  13028. return r();
  13029. try {
  13030. h.time("convert to webgl"),
  13031. this.convertProtobufToSceneObject(o, t, i, n, r),
  13032. h.timeEnd("convert to webgl")
  13033. } catch (e) {
  13034. return h.error("failed parsing .dam"),
  13035. h.error(e.message),
  13036. r()
  13037. }
  13038. },
  13039. readProtobuf: function(e) {
  13040. var t;
  13041. try {
  13042. h.time("parse proto"),
  13043. t = this.decoder.decode(e),
  13044. h.timeEnd("parse proto")
  13045. } catch (e) {
  13046. return h.error("failed parsing proto for .dam"),
  13047. h.error(e.message),
  13048. null
  13049. }
  13050. return t
  13051. },
  13052. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13053. function a(e) {
  13054. var i = new o.BufferGeometry;
  13055. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13056. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13057. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13058. i.applyMatrix(s),
  13059. i.computeBoundingBox(),
  13060. new c({
  13061. geometry: i,
  13062. textureName: e.material_name,
  13063. name: e.chunk_name,
  13064. meshUrl: t
  13065. })
  13066. }
  13067. if (0 === e.chunk.length)
  13068. return h.warn("No chunks in damfile..."),
  13069. i([]);
  13070. var s = new o.Matrix4;
  13071. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13072. var l = e.chunk.map(a);
  13073. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13074. r())
  13075. }
  13076. },
  13077. t.exports = r
  13078. }
  13079. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13080. }
  13081. , {
  13082. "../objects/Chunk": 144,
  13083. "../util/ajax": 181,
  13084. "../util/common": 185,
  13085. "../util/logger": 189,
  13086. buffer: 198,
  13087. protobufjs: 214,
  13088. three: 217
  13089. }],
  13090. 105: [function(e, t, i) {
  13091. (function(i) {
  13092. "use strict";
  13093. var n = (e("three"),
  13094. e("../settings"),
  13095. e("../util/browser"),
  13096. e("./DamLoader"))
  13097. , r = e("../util/logger")
  13098. , o = (e("../ab"),
  13099. new r(i));
  13100. t.exports = {
  13101. getLoaders: function() {
  13102. return [["_50k", ".dam", n], ["", ".dam", n]]
  13103. },
  13104. load: function(e, t, i, n, r, a) {
  13105. var s = this.getLoaders();
  13106. a = a || 0;
  13107. var l = s[a];
  13108. if (!l)
  13109. return void (r && r("No suitable model file found..."));
  13110. var c = l[0]
  13111. , h = l[1]
  13112. , u = new l[2](t)
  13113. , d = t.get(e + c + h);
  13114. d ? (o.debug("Trying " + c + h),
  13115. u.load(d, i, n, function() {
  13116. this.load(e, t, i, n, r, ++a)
  13117. }
  13118. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13119. this.load(e, t, i, n, r, ++a))
  13120. }
  13121. }
  13122. }
  13123. ).call(this, "/js/loaders/ModelLoader.js")
  13124. }
  13125. , {
  13126. "../ab": 3,
  13127. "../settings": 166,
  13128. "../util/browser": 182,
  13129. "../util/logger": 189,
  13130. "./DamLoader": 104,
  13131. three: 217
  13132. }],
  13133. 106: [function(e, t, i) {
  13134. (function(i) {
  13135. "use strict";
  13136. var n = e("../util/common")
  13137. , r = e("../util/texture")
  13138. , o = e("../util/browser")
  13139. , a = e("../util/logger")
  13140. , s = e("../settings")
  13141. , l = new a(i);
  13142. t.exports = {
  13143. load: function(e, t) {
  13144. function i(e, i) {
  13145. e || (t.push(i),
  13146. p++,
  13147. d.notify(p, a),
  13148. p === a && d.resolve())
  13149. }
  13150. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13151. return $.when();
  13152. var a = n.countUnique(e.chunks.map(function(e) {
  13153. return e.textureName
  13154. }))
  13155. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13156. , h = "_50k" === c ? "high" : "low";
  13157. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13158. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13159. h = "low"));
  13160. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13161. , d = $.Deferred()
  13162. , p = 0;
  13163. return e.chunks.forEach(function(t) {
  13164. if (!t.material.map && t.textureName) {
  13165. var n = e.urls.get(u + t.textureName);
  13166. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13167. }
  13168. }),
  13169. d.promise()
  13170. }
  13171. }
  13172. }
  13173. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13174. }
  13175. , {
  13176. "../settings": 166,
  13177. "../util/browser": 182,
  13178. "../util/common": 185,
  13179. "../util/logger": 189,
  13180. "../util/texture": 194
  13181. }],
  13182. 107: [function(e, t, i) {
  13183. (function(i, n) {
  13184. "use strict";
  13185. function r(e) {
  13186. this.model = e,
  13187. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13188. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13189. var t = i("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", "base64")
  13190. , n = o.loadProto(t);
  13191. this.decoder = n.build("VisionModeldata")
  13192. }
  13193. var o = e("protobufjs")
  13194. , a = e("../util/ajax")
  13195. , s = (e("../util/common"),
  13196. e("../util/math"))
  13197. , l = e("../util/logger")
  13198. , c = new l(n);
  13199. r.prototype.load = function() {
  13200. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13201. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13202. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13203. $.when([]))
  13204. }
  13205. ,
  13206. r.prototype.loadVisionModelData = function() {
  13207. return a.get(this.modelDataPath, {
  13208. responseType: "arraybuffer"
  13209. }).then(function(e) {
  13210. var t;
  13211. try {
  13212. t = this.decoder.decode(e)
  13213. } catch (e) {
  13214. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13215. this.loadSweepLocationsCSV()
  13216. }
  13217. var i = t.sweepLocations.map(function(e) {
  13218. return {
  13219. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13220. position: {
  13221. x: e.pose.translation.x,
  13222. y: e.pose.translation.y,
  13223. z: e.pose.translation.z
  13224. },
  13225. quaternion: {
  13226. x: e.pose.rotation.x,
  13227. y: e.pose.rotation.y,
  13228. z: e.pose.rotation.z,
  13229. w: e.pose.rotation.w
  13230. },
  13231. puck: {
  13232. x: e.puck.x,
  13233. y: e.puck.y,
  13234. z: e.puck.z
  13235. },
  13236. floor: e.group,
  13237. neighbours: e.visibles,
  13238. alignmentType: e.alignment_type
  13239. }
  13240. }).map(function(e) {
  13241. return e.position = s.convertVisionVector(e.position),
  13242. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13243. e.puck = s.convertVisionVector(e.puck),
  13244. e
  13245. });
  13246. return i.forEach(function(e) {
  13247. e.neighbours = e.neighbours.map(function(e) {
  13248. return i[e].uuid
  13249. })
  13250. }),
  13251. i
  13252. }
  13253. .bind(this), function() {
  13254. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13255. this.loadSweepLocationsCSV()
  13256. }
  13257. .bind(this))
  13258. }
  13259. ,
  13260. r.prototype.loadSweepLocationsCSV = function() {
  13261. return a.get(this.sweepLocationsPath).then(function(e) {
  13262. var t = e.split("\n").map(function(e) {
  13263. return e.split(", ")
  13264. }).filter(function(e) {
  13265. return e.length > 1
  13266. }).map(function(e) {
  13267. return {
  13268. uuid: e[0],
  13269. position: {
  13270. x: parseFloat(e[1]),
  13271. y: parseFloat(e[2]),
  13272. z: parseFloat(e[3])
  13273. },
  13274. quaternion: {
  13275. x: parseFloat(e[4]),
  13276. y: parseFloat(e[5]),
  13277. z: parseFloat(e[6]),
  13278. w: parseFloat(e[7])
  13279. }
  13280. }
  13281. }).map(function(e) {
  13282. return e.position = s.convertVisionVector(e.position),
  13283. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13284. e
  13285. });
  13286. return t
  13287. }).fail(function() {
  13288. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13289. })
  13290. }
  13291. ,
  13292. t.exports = r
  13293. }
  13294. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13295. }
  13296. , {
  13297. "../util/ajax": 181,
  13298. "../util/common": 185,
  13299. "../util/logger": 189,
  13300. "../util/math": 190,
  13301. buffer: 198,
  13302. protobufjs: 214
  13303. }],
  13304. 108: [function(e, t, i) {
  13305. (function(i) {
  13306. "use strict";
  13307. function n() {
  13308. this.locale = null
  13309. }
  13310. var r = e("../settings")
  13311. , o = e("../util/common")
  13312. , a = e("../util/logger")
  13313. , s = e("../enum/Locale")
  13314. , l = new a(i);
  13315. n.prototype.init = function() {
  13316. var t;
  13317. switch (r.languageTag) {
  13318. case null:
  13319. case "en":
  13320. case s.EN_US:
  13321. this.locale = s.EN_US,
  13322. t = e("./strings-en-US");
  13323. break;
  13324. case "es":
  13325. case s.ES_MX:
  13326. this.locale = s.ES_MX,
  13327. t = e("./strings-es-MX");
  13328. break;
  13329. case "fr":
  13330. case s.FR_FR:
  13331. this.locale = s.FR_FR,
  13332. t = e("./strings-fr-FR");
  13333. break;
  13334. case "de":
  13335. case s.DE_DE:
  13336. this.locale = s.DE_DE,
  13337. t = e("./strings-de-DE");
  13338. break;
  13339. case "ru":
  13340. case s.RU_RU:
  13341. this.locale = s.RU_RU,
  13342. t = e("./strings-ru-RU");
  13343. break;
  13344. case "cn":
  13345. case s.CN_CN:
  13346. this.locale = s.CN_CN,
  13347. t = e("./strings-cn-CN");
  13348. break;
  13349. case "jp":
  13350. case s.JP_JP:
  13351. this.locale = s.JP_JP,
  13352. t = e("./strings-jp-JP");
  13353. break;
  13354. default:
  13355. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13356. this.locale = s.EN_US,
  13357. t = e("./strings-en-US")
  13358. }
  13359. l.info("Using locale '" + this.locale + "'"),
  13360. o.extendObject(this, t)
  13361. }
  13362. ,
  13363. n.prototype.localizeGUI = function() {
  13364. var e = document.querySelector("#gui-parent");
  13365. this.localizeTree(e),
  13366. this.localizeLoadingText()
  13367. }
  13368. ,
  13369. n.prototype.localizeLoadingText = function() {
  13370. // var e = document.querySelector("#loader-cont")
  13371. // , t = e.getAttribute("title");
  13372. // e.removeAttribute("title"),
  13373. // e.setAttribute("data-status", t),
  13374. // e.classList.add(this.locale),
  13375. document.querySelector("#help-dialog").classList.add(this.locale),
  13376. document.querySelector("#interaction-modal").classList.add(this.locale),
  13377. document.querySelector("#gui").classList.add(this.locale);
  13378. }
  13379. ,
  13380. n.prototype.localizeTree = function(e) {
  13381. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13382. if (e.nodeType === Node.TEXT_NODE)
  13383. t = e.data.match(n),
  13384. t && (i = t[1],
  13385. e.data = this.localizeText(i) || i);
  13386. else if (e.nodeType === Node.ELEMENT_NODE) {
  13387. var r = e.getAttribute("title");
  13388. r && (t = r.match(n),
  13389. t && (i = t[1],
  13390. e.setAttribute("title", this.localizeText(i) || i)))
  13391. }
  13392. for (e = e.firstChild; e; )
  13393. this.localizeTree(e),
  13394. e = e.nextSibling
  13395. }
  13396. ,
  13397. n.prototype.localizeText = function(t) {
  13398. var i = this[t];
  13399. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13400. i = e("./strings-en-US")[t]),
  13401. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13402. i
  13403. }
  13404. ,
  13405. t.exports = new n
  13406. }
  13407. ).call(this, "/js/localization/localize.js")
  13408. }
  13409. , {
  13410. "../enum/Locale": 31,
  13411. "../settings": 166,
  13412. "../util/common": 185,
  13413. "../util/logger": 189,
  13414. "./strings-cn-CN": 109,
  13415. "./strings-de-DE": 110,
  13416. "./strings-en-US": 111,
  13417. "./strings-es-MX": 112,
  13418. "./strings-fr-FR": 113,
  13419. "./strings-jp-JP": 114,
  13420. "./strings-ru-RU": 115
  13421. }],
  13422. 109: [function(e, t, i) {
  13423. "use strict";
  13424. t.exports = {
  13425. PAGE_TITLE: "",
  13426. LOADING: "正在加载",
  13427. PRESENTED_BY_CAPS: "呈现者:",
  13428. POWERED_BY: "技术支持:",
  13429. POWERED_BY_CAPS: "技术支持:",
  13430. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13431. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13432. PRESENTED_BY: "呈现者:",
  13433. MORE: "更多 ",
  13434. LESS: "更少 ",
  13435. TAG_CONTENT: "tag™ 内容",
  13436. SHOW: "显示",
  13437. HIDE: "隐藏",
  13438. DOLLHOUSE: "场景屋",
  13439. FLOOR_PLAN: "楼层平面图",
  13440. OPEN_HIGHLIGHTS: "打开精彩片段",
  13441. CLOSE_HIGHLIGHTS: "关闭",
  13442. PREVIOUS: "上一个",
  13443. PLAY: "播放",
  13444. PAUSE: "暂停",
  13445. NEXT: "下一个",
  13446. EXPLORE_3D_SPACE: "探索 3D 空间",
  13447. VIEW_DOLLHOUSE: "观看场景屋",
  13448. SOCIAL_SHARING: "分享这个空间",
  13449. VIEW_IN_VR: "以 VR 观看",
  13450. VIEW_FULLSCREEN: "全屏观看",
  13451. EXIT_FULLSCREEN: " 退出全屏",
  13452. ZOOM_IN: "放大",
  13453. ZOOM_OUT: "缩小",
  13454. FLOOR_NAME: "楼层",
  13455. FLOOR_ALL: "ALL",
  13456. FLOOR_Lang: ["Floor",""],
  13457. TERMS: "条款",
  13458. PORT_TERMS: "port 条款",
  13459. TERMS_OF_USE: "使用条款",
  13460. CLOSE_TERMS: "关闭",
  13461. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13462. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13463. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13464. WEBVR_ENTER_WEBVR: "进入 VR",
  13465. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13466. WEBVR_LEARN_MORE: "了解更多",
  13467. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13468. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13469. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13470. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13471. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13472. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13473. VR_LEARN_MORE_CAPS: "了解更多",
  13474. VR_PREVIOUS_CAPS: "上一个’,",
  13475. VR_NEXT_CAPS: "下一个",
  13476. VR_GOT_IT_CAPS: "明白了",
  13477. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13478. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13479. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13480. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13481. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13482. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13483. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13484. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13485. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13486. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13487. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13488. VR_APP: "port VR 应用程序",
  13489. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13490. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13491. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13492. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13493. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13494. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13495. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13496. VR_ANDROID_DVICES: "Android 设备",
  13497. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13498. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13499. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13500. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13501. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13502. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13503. VR_DOWNLOAD_HERE: "在此下载",
  13504. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13505. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13506. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13507. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13508. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13509. SHARE_TO: "分享到",
  13510. SHARE_LINK: "直接链接",
  13511. SHARE_EXPLORE: "探索",
  13512. SHARE_AT: "在",
  13513. SHARE_WITH: "使用",
  13514. SHARE_3D: "以 3D",
  13515. SHARE_COPIED: "已复制!",
  13516. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13517. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13518. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13519. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13520. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13521. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13522. ERROR_GENERIC_ACTIONS_3: " 或",
  13523. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13524. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13525. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13526. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13527. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13528. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13529. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13530. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13531. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13532. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13533. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13534. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13535. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13536. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13537. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13538. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13539. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13540. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13541. LINK_TO_LOCATION: "地点链接",
  13542. MENU_COPY: "复制",
  13543. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13544. ROTATE: "旋转",
  13545. MOVE: "移动",
  13546. INSIDE: "内部",
  13547. ZOOM: "缩放",
  13548. HELP: "小帮手",
  13549. HELP_NAVIGATION_TAB: "导航",
  13550. HELP_MORE_HELP_TAB: "更多帮助",
  13551. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13552. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13553. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13554. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13555. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13556. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13557. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13558. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13559. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13560. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13561. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13562. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13563. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13564. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13565. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13566. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13567. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13568. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13569. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13570. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13571. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13572. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13573. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13574. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13575. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13576. HELP_MORE_HLR_A: "精彩片段集锦",
  13577. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13578. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13579. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13580. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13581. HELP_MORE_FLOORS_A: "楼层选择器",
  13582. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13583. HELP_MORE_TAG_A: "tag™ 贴文",
  13584. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13585. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13586. HELP_MORE_ZOOM_A: "缩放控件",
  13587. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13588. HELP_MORE_TOUR_A: "导览控件",
  13589. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13590. HELP_MORE_INSIDE_A: "内部视图",
  13591. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13592. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13593. HELP_MORE_VR_A: "VR 模式",
  13594. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13595. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13596. HELP_MORE_360_A: "360° 视图",
  13597. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13598. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13599. HELP_MORE_FULLSCREEN_A: "全屏",
  13600. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13601. CLOSE: "关闭"
  13602. }
  13603. }
  13604. , {}],
  13605. 110: [function(e, t, i) {
  13606. "use strict";
  13607. t.exports = {
  13608. PAGE_TITLE: "",
  13609. LOADING: "Lädt",
  13610. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13611. POWERED_BY: "Angetrieben von",
  13612. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13613. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13614. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13615. PRESENTED_BY: "Präsentiert von ",
  13616. MORE: "Mehr ",
  13617. LESS: "Weniger ",
  13618. TAG_CONTENT: "tag™ Inhalt",
  13619. SHOW: "Anzeigen",
  13620. HIDE: "Verbergen",
  13621. DOLLHOUSE: "Puppenhaus",
  13622. FLOOR_PLAN: "Grundriss",
  13623. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13624. CLOSE_HIGHLIGHTS: "Schließen",
  13625. PREVIOUS: "Vorheriges",
  13626. PLAY: "Abspielen",
  13627. PAUSE: "Pausieren",
  13628. NEXT: "Nächstes",
  13629. EXPLORE_3D_SPACE: "Innenraum betreten",
  13630. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13631. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13632. VIEW_IN_VR: "In VR ansehen",
  13633. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13634. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13635. ZOOM_IN: "Vergrößern",
  13636. ZOOM_OUT: "Verkleinern",
  13637. FLOOR_NAME: "Etage ",
  13638. FLOOR_ALL: "Alle",
  13639. TERMS: "Bedingungen",
  13640. PORT_TERMS: "port Bedingungen",
  13641. TERMS_OF_USE: "Nutzungsbedingungen",
  13642. TERMS_TEXT_FILE: "terms-de-DE.html",
  13643. CLOSE_TERMS: "Schließen",
  13644. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13645. HELP: "Hilfe",
  13646. HELP_NAVIGATION_TAB: "Navigation",
  13647. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13648. CLOSE: "Schließen",
  13649. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13650. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13651. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13652. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13653. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13654. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13655. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13656. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13657. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13658. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13659. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13660. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13661. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13662. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13663. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13664. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13665. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13666. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13667. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13668. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13669. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13670. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13671. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13672. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13673. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13674. HELP_MORE_HLR_A: "Liste das Highlight",
  13675. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13676. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13677. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13678. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13679. HELP_MORE_FLOORS_A: "Etage auswählen",
  13680. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13681. HELP_MORE_TAG_A: "tag™ Posts",
  13682. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13683. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13684. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13685. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13686. HELP_MORE_TOUR_A: "Tour Steuerung",
  13687. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13688. HELP_MORE_INSIDE_A: "Innenansicht",
  13689. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13690. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13691. HELP_MORE_VR_A: "VR Modus",
  13692. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13693. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13694. HELP_MORE_360_A: "360° Views Ansicht ",
  13695. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13696. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13697. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13698. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13699. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13700. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13701. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13702. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13703. WEBVR_LEARN_MORE: "Mehr Infos",
  13704. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13705. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13706. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13707. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13708. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13709. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13710. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13711. VR_APP: "port VR App",
  13712. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13713. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13714. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13715. VR_APP_FOR_ANDROID: "port VR app für Android",
  13716. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13717. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13718. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13719. VR_PREVIOUS_CAPS: "ZURÜCK",
  13720. VR_NEXT_CAPS: "WEITER",
  13721. VR_GOT_IT_CAPS: "VERSTANDEN",
  13722. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13723. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13724. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13725. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13726. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13727. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13728. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13729. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13730. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13731. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13732. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13733. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13734. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13735. VR_ANDROID_DVICES: "Android Geräte",
  13736. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13737. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13738. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13739. VR_DOWNLOAD_HERE: "Hier runterladen",
  13740. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13741. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13742. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13743. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13744. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13745. SHARE_TO: "Teilen auf",
  13746. SHARE_LINK: "Direkter Link",
  13747. SHARE_EXPLORE: "Umsehen",
  13748. SHARE_AT: "auf",
  13749. SHARE_WITH: "mit",
  13750. SHARE_3D: "in 3D",
  13751. SHARE_COPIED: "Kopiert!",
  13752. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13753. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13754. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13755. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13756. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13757. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13758. ERROR_GENERIC_ACTIONS_3: " oder ",
  13759. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13760. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13761. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13762. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13763. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13764. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13765. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13766. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13767. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13768. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13769. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13770. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13771. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13772. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13773. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13774. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13775. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13776. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13777. LINK_TO_LOCATION: "Link zu",
  13778. MENU_COPY: "Kopieren",
  13779. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13780. ROTATE: "Drehen",
  13781. INSIDE: "Drinnen",
  13782. MOVE: "Bewegen",
  13783. ZOOM: "Vergrößern"
  13784. }
  13785. }
  13786. , {}],
  13787. 111: [function(e, t, i) {
  13788. "use strict";
  13789. t.exports = {
  13790. PAGE_TITLE: "",
  13791. LOADING: "Loading",
  13792. PRESENTED_BY_CAPS: "PRESENTED BY",
  13793. POWERED_BY: "powered by ",
  13794. POWERED_BY_CAPS: "POWERED BY",
  13795. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13796. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13797. PRESENTED_BY: "Presented by ",
  13798. MORE: "More ",
  13799. LESS: "Less ",
  13800. TAG_CONTENT: "tag™ Content",
  13801. SHOW: "Show",
  13802. HIDE: "Hide",
  13803. DOLLHOUSE: "Dollhouse",
  13804. FLOOR_PLAN: "Floor plan",
  13805. OPEN_HIGHLIGHTS: "Open Highlights",
  13806. CLOSE_HIGHLIGHTS: "Close",
  13807. PREVIOUS: "Previous",
  13808. PLAY: "Play",
  13809. PAUSE: "Pause",
  13810. NEXT: "Next",
  13811. EXPLORE_3D_SPACE: "Explore 3D Space",
  13812. VIEW_DOLLHOUSE: "View dollhouse",
  13813. SOCIAL_SHARING: "Share this Space",
  13814. VIEW_IN_VR: "View in VR",
  13815. VIEW_FULLSCREEN: "全屏",
  13816. EXIT_FULLSCREEN: "退出全屏",
  13817. ZOOM_IN: "Zoom in",
  13818. ZOOM_OUT: "Zoom out",
  13819. FLOOR_NAME: "Floor ",
  13820. FLOOR_ALL: "全部",
  13821. TERMS: "Terms",
  13822. PORT_TERMS: "port terms",
  13823. TERMS_OF_USE: "Terms of Use",
  13824. TERMS_TEXT_FILE: "terms-en-US.html",
  13825. CLOSE_TERMS: "Close",
  13826. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13827. HELP: "Help",
  13828. HELP_NAVIGATION_TAB: "Navigation",
  13829. HELP_MORE_HELP_TAB: "More Help",
  13830. CLOSE: "Close",
  13831. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13832. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13833. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13834. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13835. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13836. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13837. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13838. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13839. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13840. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13841. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13842. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13843. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13844. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13845. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13846. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13847. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13848. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13849. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13850. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13851. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13852. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13853. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13854. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13855. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13856. HELP_MORE_HLR_A: "Highlight Reel",
  13857. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13858. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13859. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13860. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13861. HELP_MORE_FLOORS_A: "Floor Selector",
  13862. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13863. HELP_MORE_TAG_A: "tag™ Posts",
  13864. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13865. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13866. HELP_MORE_ZOOM_A: "Zoom Controls",
  13867. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13868. HELP_MORE_TOUR_A: "Tour Controls",
  13869. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13870. HELP_MORE_INSIDE_A: "Inside View",
  13871. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13872. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13873. HELP_MORE_VR_A: "VR Mode",
  13874. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13875. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13876. HELP_MORE_360_A: "360° Views",
  13877. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13878. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13879. HELP_MORE_FULLSCREEN_A: "Full screen",
  13880. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13881. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13882. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13883. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13884. WEBVR_ENTER_WEBVR: "ENTER VR",
  13885. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13886. WEBVR_LEARN_MORE: "Learn more",
  13887. WEBVR_VIEW_SPACE: "View Space in VR",
  13888. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13889. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13890. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13891. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13892. VR_PREVIOUS_CAPS: "PREVIOUS",
  13893. VR_NEXT_CAPS: "NEXT",
  13894. VR_GOT_IT_CAPS: "GOT IT",
  13895. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13896. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13897. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13898. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13899. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13900. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13901. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13902. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13903. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13904. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13905. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13906. VR_APP: "port VR App",
  13907. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13908. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13909. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13910. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13911. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13912. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13913. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13914. VR_ANDROID_DVICES: "Android Devices",
  13915. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13916. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13917. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13918. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13919. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13920. VR_APP_OPEN: "Open with the port VR app instead",
  13921. VR_DOWNLOAD_HERE: "Download here",
  13922. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13923. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13924. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13925. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13926. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13927. SHARE_TO: "Share to",
  13928. SHARE_LINK: "Direct Link",
  13929. SHARE_EXPLORE: "Explore ",
  13930. SHARE_AT: "at",
  13931. SHARE_WITH: "with",
  13932. SHARE_3D: " in 3D",
  13933. SHARE_COPIED: "Copied!",
  13934. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13935. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13936. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13937. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13938. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13939. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13940. ERROR_GENERIC_ACTIONS_3: " or ",
  13941. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13942. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13943. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13944. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13945. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13946. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13947. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13948. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13949. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13950. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13951. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13952. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13953. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13954. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13955. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13956. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13957. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13958. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13959. LINK_TO_LOCATION: "Link to location",
  13960. MENU_COPY: "Copy",
  13961. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13962. ROTATE: "Rotate",
  13963. INSIDE: "Inside",
  13964. MOVE: "Move",
  13965. ZOOM: "Zoom"
  13966. }
  13967. }
  13968. , {}],
  13969. 112: [function(e, t, i) {
  13970. "use strict";
  13971. t.exports = {
  13972. PAGE_TITLE: "",
  13973. LOADING: "Cargando",
  13974. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13975. POWERED_BY: "potenciando por ",
  13976. POWERED_BY_CAPS: "POTENCIADO POR ",
  13977. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13978. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13979. PRESENTED_BY: "Presentado por ",
  13980. MORE: "Más ",
  13981. LESS: "Menos ",
  13982. TAG_CONTENT: "Contenido de tag™",
  13983. SHOW: "Mostrar",
  13984. HIDE: "Ocultar",
  13985. DOLLHOUSE: "Dollhouse",
  13986. FLOOR_PLAN: "Planos",
  13987. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13988. CLOSE_HIGHLIGHTS: "Cerrar",
  13989. PREVIOUS: "Anterior",
  13990. PLAY: "Play",
  13991. PAUSE: "Pausa",
  13992. NEXT: "Siguiente",
  13993. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13994. VIEW_DOLLHOUSE: "Ver dollhouse",
  13995. SOCIAL_SHARING: "Compartir este espacio",
  13996. VIEW_IN_VR: "Ver en realidad virtual",
  13997. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13998. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13999. ZOOM_IN: "Acercar",
  14000. ZOOM_OUT: "Alejar",
  14001. FLOOR_NAME: "Piso ",
  14002. FLOOR_ALL: "Todas",
  14003. TERMS: "Condiciones",
  14004. PORT_TERMS: "port términos de uso",
  14005. TERMS_OF_USE: "Términos de uso",
  14006. TERMS_TEXT_FILE: "terms-es-MX.html",
  14007. CLOSE_TERMS: "Cerrar",
  14008. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14009. HELP: "Ayuda",
  14010. HELP_NAVIGATION_TAB: "Navegación",
  14011. HELP_MORE_HELP_TAB: "Más Ayuda",
  14012. CLOSE: "Cerrar",
  14013. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14014. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14015. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14016. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14017. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14018. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14019. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14020. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14021. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14022. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14023. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14024. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14025. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14026. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14027. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14028. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14029. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14030. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14031. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14032. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14033. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14034. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14035. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14036. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14037. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14038. HELP_MORE_HLR_A: "Galería destacada",
  14039. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14040. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14041. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14042. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14043. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14044. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14045. HELP_MORE_TAG_A: "tag™ Posts",
  14046. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14047. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14048. HELP_MORE_ZOOM_A: "Controles de zoom",
  14049. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14050. HELP_MORE_TOUR_A: "Controles de recorrido",
  14051. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14052. HELP_MORE_INSIDE_A: "Vista interior",
  14053. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14054. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14055. HELP_MORE_VR_A: "Modo de realidad virtual",
  14056. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14057. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14058. HELP_MORE_360_A: "360° Views",
  14059. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14060. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14061. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14062. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14063. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14064. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14065. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14066. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14067. WEBVR_LEARN_MORE: "Más información",
  14068. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14069. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14070. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14071. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14072. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14073. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14074. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14075. VR_APP: "port VR App",
  14076. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14077. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14078. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14079. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14080. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14081. VR_PREVIOUS_CAPS: "ANTERIOR",
  14082. VR_NEXT_CAPS: "SIGUIENTE",
  14083. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14084. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14085. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14086. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14087. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14088. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14089. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14090. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14091. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14092. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14093. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14094. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14095. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14096. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14097. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14098. VR_ANDROID_DVICES: "Dispositivos Android",
  14099. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14100. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14101. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14102. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14103. VR_DOWNLOAD_HERE: "Descargar aquí",
  14104. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14105. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14106. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14107. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14108. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14109. SHARE_TO: "Compartir en",
  14110. SHARE_LINK: "Enlace directo",
  14111. SHARE_EXPLORE: "Explorar ",
  14112. SHARE_AT: "en",
  14113. SHARE_WITH: "con",
  14114. SHARE_3D: " en 3D",
  14115. SHARE_COPIED: "¡Copiado!",
  14116. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14117. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14118. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14119. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14120. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14121. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14122. ERROR_GENERIC_ACTIONS_3: " o ",
  14123. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14124. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14125. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14126. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14127. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14128. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14129. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14130. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14131. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14132. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14133. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14134. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14135. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14136. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14137. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14138. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14139. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14140. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14141. LINK_TO_LOCATION: "Enlace a la ubicación",
  14142. MENU_COPY: "Copiar",
  14143. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14144. ROTATE: "Girar",
  14145. INSIDE: "Interior",
  14146. MOVE: "Moverse",
  14147. ZOOM: "Acercar o alejar"
  14148. }
  14149. }
  14150. , {}],
  14151. 113: [function(e, t, i) {
  14152. "use strict";
  14153. t.exports = {
  14154. PAGE_TITLE: "",
  14155. LOADING: "Chargement",
  14156. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14157. POWERED_BY: "alimenté par ",
  14158. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14159. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14160. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14161. PRESENTED_BY: "Présenté par ",
  14162. MORE: "Plus ",
  14163. LESS: "Moins ",
  14164. TAG_CONTENT: "Contenu tag™",
  14165. SHOW: "Montrer",
  14166. HIDE: "Cacher",
  14167. DOLLHOUSE: "Dollhouse",
  14168. FLOOR_PLAN: "Plan de sol",
  14169. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14170. CLOSE_HIGHLIGHTS: "Fermer",
  14171. PREVIOUS: "Précédent",
  14172. PLAY: "Lecture",
  14173. PAUSE: "Pause",
  14174. NEXT: "Suivant",
  14175. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14176. VIEW_DOLLHOUSE: "Voir dollhouse",
  14177. SOCIAL_SHARING: "Partager cet espace",
  14178. VIEW_IN_VR: "Voir en VR",
  14179. VIEW_FULLSCREEN: "Plein écran",
  14180. EXIT_FULLSCREEN: "Fermer plein écran",
  14181. ZOOM_IN: "Zoom avant",
  14182. ZOOM_OUT: "Zoom arrière",
  14183. FLOOR_NAME: "Étage ",
  14184. FLOOR_ALL: "Tous",
  14185. TERMS: "Mentions légales",
  14186. PORT_TERMS: "port mentions légales",
  14187. TERMS_OF_USE: "Conditions d'utilisation",
  14188. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14189. CLOSE_TERMS: "Fermer",
  14190. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14191. HELP: "Aide",
  14192. HELP_NAVIGATION_TAB: "Navigation",
  14193. HELP_MORE_HELP_TAB: "Aide",
  14194. CLOSE: "Fermer",
  14195. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14196. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14197. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14198. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14199. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14200. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14201. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14202. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14203. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14204. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14205. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14206. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14207. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14208. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14209. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14210. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14211. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14212. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14213. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14214. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14215. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14216. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14217. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14218. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14219. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14220. HELP_MORE_HLR_A: "Carrousel",
  14221. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14222. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14223. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14224. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14225. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14226. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14227. HELP_MORE_TAG_A: "tag™ Posts",
  14228. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14229. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14230. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14231. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14232. HELP_MORE_TOUR_A: "Commandes de la visite",
  14233. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14234. HELP_MORE_INSIDE_A: "Vue intérieure",
  14235. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14236. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14237. HELP_MORE_VR_A: "Mode RV",
  14238. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14239. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14240. HELP_MORE_360_A: "Vues 360°",
  14241. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14242. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14243. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14244. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14245. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14246. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14247. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14248. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14249. WEBVR_LEARN_MORE: "En savoir plus",
  14250. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14251. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14252. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14253. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14254. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14255. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14256. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14257. VR_NEXT_CAPS: "SUIVANT",
  14258. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14259. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14260. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14261. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14262. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14263. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14264. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14265. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14266. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14267. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14268. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14269. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14270. VR_APP: "port VR App",
  14271. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14272. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14273. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14274. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14275. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14276. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14277. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14278. VR_ANDROID_DVICES: "Appareils Android",
  14279. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14280. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14281. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14282. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14283. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14284. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14285. VR_DOWNLOAD_HERE: "Télécharger ici",
  14286. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14287. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14288. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14289. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14290. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14291. SHARE_TO: "Partager sur",
  14292. SHARE_LINK: "Lien direct",
  14293. SHARE_EXPLORE: "Explorer ",
  14294. SHARE_AT: "à",
  14295. SHARE_WITH: "avec",
  14296. SHARE_3D: " en 3D",
  14297. SHARE_COPIED: "Copié!",
  14298. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14299. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14300. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14301. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14302. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14303. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14304. ERROR_GENERIC_ACTIONS_3: " ou ",
  14305. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14306. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14307. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14308. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14309. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14310. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14311. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14312. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14313. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14314. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14315. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14316. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14317. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14318. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14319. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14320. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14321. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14322. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14323. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14324. MENU_COPY: "Copie",
  14325. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14326. ROTATE: "Faire pivoter",
  14327. INSIDE: "Intérieure",
  14328. MOVE: "Se déplacer",
  14329. ZOOM: "Zoom"
  14330. }
  14331. }
  14332. , {}],
  14333. 114: [function(e, t, i) {
  14334. "use strict";
  14335. t.exports = {
  14336. PAGE_TITLE: "",
  14337. LOADING: "読み込み中",
  14338. PRESENTED_BY_CAPS: "PRESENTED BY",
  14339. POWERED_BY: "powered by",
  14340. POWERED_BY_CAPS: "POWERED BY",
  14341. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14342. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14343. PRESENTED_BY: "Presented by ",
  14344. MORE: "全て表示 ",
  14345. LESS: "閉じる ",
  14346. TAG_CONTENT: "tag™コンテンツ ",
  14347. SHOW: "表示",
  14348. HIDE: "非表示",
  14349. DOLLHOUSE: "ドールハウス",
  14350. FLOOR_PLAN: "フロアプラン",
  14351. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14352. CLOSE_HIGHLIGHTS: "閉じる",
  14353. PREVIOUS: "前へ",
  14354. PLAY: "再生",
  14355. PAUSE: "一時停止",
  14356. NEXT: "次へ",
  14357. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14358. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14359. SOCIAL_SHARING: "このSpaceを共有する",
  14360. VIEW_IN_VR: "VRで表示",
  14361. VIEW_FULLSCREEN: "フルスクリーン表示",
  14362. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14363. ZOOM_IN: "ズームイン",
  14364. ZOOM_OUT: "ズームアウト",
  14365. FLOOR_NAME: "フロア ",
  14366. FLOOR_ALL: "すべて",
  14367. TERMS: "規約",
  14368. PORT_TERMS: "port規約",
  14369. TERMS_OF_USE: "利用規約",
  14370. CLOSE_TERMS: "閉じる",
  14371. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14372. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14373. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14374. WEBVR_ENTER_WEBVR: "VRに入る",
  14375. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14376. WEBVR_LEARN_MORE: "もっと詳しく",
  14377. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14378. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14379. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14380. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14381. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14382. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14383. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14384. VR_PREVIOUS_CAPS: "前へ",
  14385. VR_NEXT_CAPS: "次へ",
  14386. VR_GOT_IT_CAPS: "了解",
  14387. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14388. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14389. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14390. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14391. VR_WHAT_YOU_NEED: "必要なもの",
  14392. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14393. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14394. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14395. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14396. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14397. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14398. VR_APP: "port VRアプリ",
  14399. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14400. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14401. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14402. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14403. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14404. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14405. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14406. VR_ANDROID_DVICES: "Androidデバイス",
  14407. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14408. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14409. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14410. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14411. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14412. VR_APP_OPEN: "port VRアプリで開く",
  14413. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14414. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14415. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14416. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14417. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14418. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14419. SHARE_TO: "共有先",
  14420. SHARE_LINK: "ダイレクトリンク",
  14421. SHARE_EXPLORE: "探索",
  14422. SHARE_AT: "場所",
  14423. SHARE_WITH: "使用アプリ",
  14424. SHARE_3D: "3Dで",
  14425. SHARE_COPIED: "コピーされました!",
  14426. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14427. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14428. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14429. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14430. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14431. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14432. ERROR_GENERIC_ACTIONS_3: "または",
  14433. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14434. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14435. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14436. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14437. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14438. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14439. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14440. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14441. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14442. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14443. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14444. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14445. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14446. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14447. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14448. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14449. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14450. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14451. LINK_TO_LOCATION: "ロケーションへのリンク",
  14452. MENU_COPY: "コピー",
  14453. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14454. ROTATE: "回転",
  14455. MOVE: "移動",
  14456. INSIDE: "内側",
  14457. ZOOM: "ズーム",
  14458. HELP: "ヘルプ",
  14459. HELP_NAVIGATION_TAB: "ナビゲーション",
  14460. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14461. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14462. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14463. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14464. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14465. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14466. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14467. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14468. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14469. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14470. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14471. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14472. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14473. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14474. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14475. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14476. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14477. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14478. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14479. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14480. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14481. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14482. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14483. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14484. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14485. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14486. HELP_MORE_HLR_A: "ハイライト",
  14487. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14488. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14489. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14490. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14491. HELP_MORE_FLOORS_A: "フロアセレクター",
  14492. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14493. HELP_MORE_TAG_A: "tag™ Posts",
  14494. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14495. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14496. HELP_MORE_ZOOM_A: "ズームコントロール",
  14497. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14498. HELP_MORE_TOUR_A: "ツアーコントロール",
  14499. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14500. HELP_MORE_INSIDE_A: "内側ビュー",
  14501. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14502. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14503. HELP_MORE_VR_A: "VRモード",
  14504. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14505. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14506. HELP_MORE_360_A: "360° Views",
  14507. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14508. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14509. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14510. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14511. CLOSE: "閉じる"
  14512. }
  14513. }
  14514. , {}],
  14515. 115: [function(e, t, i) {
  14516. "use strict";
  14517. t.exports = {
  14518. PAGE_TITLE: "",
  14519. LOADING: "Загрузка",
  14520. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14521. POWERED_BY: "разработано на платформе ",
  14522. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14523. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14524. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14525. PRESENTED_BY: "Представлено ",
  14526. MORE: "Больше ",
  14527. LESS: "Меньше ",
  14528. TAG_CONTENT: "tag™ Контент",
  14529. SHOW: "Показать",
  14530. HIDE: "Скрыть",
  14531. DOLLHOUSE: "Dollhouse",
  14532. FLOOR_PLAN: "Планировка",
  14533. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14534. CLOSE_HIGHLIGHTS: "Закрыть",
  14535. PREVIOUS: "Предыдущий",
  14536. PLAY: "Воспроизвести",
  14537. PAUSE: "Пауза",
  14538. NEXT: "Следующий",
  14539. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14540. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14541. SOCIAL_SHARING: "Поделиться этой моделью",
  14542. VIEW_IN_VR: "Посмотреть в VR",
  14543. VIEW_FULLSCREEN: "Полный экран",
  14544. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14545. ZOOM_IN: "Увеличить",
  14546. ZOOM_OUT: "Уменьшить",
  14547. FLOOR_NAME: "Этаж ",
  14548. FLOOR_ALL: "Все",
  14549. TERMS: "Условия",
  14550. PORT_TERMS: "Правила пользования",
  14551. TERMS_OF_USE: "Условия использования",
  14552. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14553. CLOSE_TERMS: "Закрыть",
  14554. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14555. HELP: "Помощь",
  14556. HELP_NAVIGATION_TAB: "Навигация",
  14557. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14558. CLOSE: "Закрыть",
  14559. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14560. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14561. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14562. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14563. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14564. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14565. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14566. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14567. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14568. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14569. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14570. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14571. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14572. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14573. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14574. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14575. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14576. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14577. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14578. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14579. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14580. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14581. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14582. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14583. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14584. HELP_MORE_HLR_A: "Фотоколлаж",
  14585. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14586. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14587. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14588. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14589. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14590. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14591. HELP_MORE_TAG_A: "tag™ Posts",
  14592. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14593. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14594. HELP_MORE_ZOOM_A: "Масштаб",
  14595. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14596. HELP_MORE_TOUR_A: "Управление Туром",
  14597. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14598. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14599. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14600. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14601. HELP_MORE_VR_A: "Режим VR",
  14602. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14603. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14604. HELP_MORE_360_A: "360° Views",
  14605. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14606. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14607. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14608. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14609. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14610. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14611. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14612. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14613. WEBVR_LEARN_MORE: "Узнать больше",
  14614. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14615. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14616. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14617. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14618. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14619. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14620. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14621. VR_APP: "port VR App",
  14622. VR_APP_OPEN: "Или открыть через приложение port VR",
  14623. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14624. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14625. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14626. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14627. VR_VIEW_SPACE: "Запустить модель в VR",
  14628. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14629. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14630. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14631. VR_GOT_IT_CAPS: "ЯСНО",
  14632. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14633. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14634. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14635. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14636. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14637. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14638. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14639. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14640. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14641. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14642. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14643. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14644. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14645. VR_ANDROID_DVICES: "Android устройства",
  14646. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14647. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14648. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14649. VR_DOWNLOAD_HERE: "Скачать здесь",
  14650. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14651. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14652. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14653. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14654. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14655. SHARE_TO: "Поделиться",
  14656. SHARE_LINK: "Прямая ссылка",
  14657. SHARE_EXPLORE: "просмотреть",
  14658. SHARE_AT: "на",
  14659. SHARE_WITH: "с",
  14660. SHARE_3D: "в 3D",
  14661. SHARE_COPIED: "Скопировано!",
  14662. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14663. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14664. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14665. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14666. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14667. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14668. ERROR_GENERIC_ACTIONS_3: " или ",
  14669. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14670. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14671. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14672. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14673. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14674. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14675. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14676. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14677. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14678. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14679. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14680. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14681. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14682. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14683. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14684. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14685. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14686. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14687. LINK_TO_LOCATION: "Ссылка на местоположение",
  14688. MENU_COPY: "Копировать",
  14689. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14690. ROTATE: "Вращать",
  14691. MOVE: "Передвигаться",
  14692. INSIDE: "Вид изнутри",
  14693. ZOOM: "Масштаб"
  14694. }
  14695. }
  14696. , {}],
  14697. 116: [function(e, t, i) {//main.js
  14698. (function(t) {
  14699. "use strict";
  14700. var modelProgressBase = 0.4;
  14701. var progressUpdate = function(e){ // 0 <= e <= 1
  14702. console.log('e1:'+e)
  14703. e = Math.round(modelProgressBase * e * 100);
  14704. console.log('e2:'+e)
  14705. var t = $('.progressbar');
  14706. t.find('.bar').css('width',e+'%');
  14707. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14708. t.find('.perc').text(e +'%'); //具体数字的百分比
  14709. }
  14710. $('#gui-loading').fadeIn(200);
  14711. progressUpdate(0.1)
  14712. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14713. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14714. var data = matcher(e);
  14715. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14716. data.user = {
  14717. "is_authenticated": false,
  14718. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14719. }
  14720. try{//处理一下导览数据
  14721. data.model.images = data.model.images.filter(e=>{
  14722. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14723. if(e.locations && e.locations.length == 0)return;
  14724. return e
  14725. })
  14726. }catch(e){console.log(e) }
  14727. window.MP_PREFETCHED_MODELDATA = data;
  14728. data.model.summary = data.summary
  14729. data.model.name = data.name
  14730. for(let i in data){
  14731. data[i] == "false" && (data[i] = false)
  14732. }
  14733. progressUpdate(0.7);
  14734. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14735. if(data.weixinDesc){
  14736. g_weixinObj.desc = data.weixinDesc;
  14737. }
  14738. if(data.shareImgUrl){
  14739. g_weixinObj.imgUrl = data.shareImgUrl
  14740. }
  14741. window.wx && manage.weixinShare();
  14742. //初始画面
  14743. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14744. function E(e) {
  14745. $("<img/>").attr("src", e).on("load", function() {
  14746. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14747. $(this).remove()
  14748. })
  14749. }
  14750. })
  14751. function StartLoad(){//当加载完data后
  14752. function i() {
  14753. var e = Y.getModelIDFromQueryString();
  14754. if (!e)
  14755. return b(null, "loading-failed");
  14756. var t = Y.parseSidUrl(e)
  14757. , i = l()
  14758. , a = c()
  14759. , s = o()
  14760. , u = V.quickstart.enabled
  14761. , g = null
  14762. , m = null
  14763. , v = null
  14764. , w = null
  14765. , T = null
  14766. , x = null
  14767. , S = null
  14768. , M = null
  14769. , R = null
  14770. , P = null
  14771. , O = null
  14772. , L = null
  14773. , N = new ue;
  14774. r(s);
  14775. h({ //MP开头写法
  14776. urlBase: t.urlBase
  14777. }).then(function() {
  14778. return re.init(),
  14779. d(t, e) //getModel and load
  14780. }).then(function(e) {
  14781. progressUpdate(0.9)
  14782. return P = e,
  14783. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14784. startSource: i,
  14785. autoplay: V.autoplay,
  14786. quickstart: u
  14787. }),
  14788. P.urls.init()
  14789. }).then(function() {
  14790. return P.loadPanos()
  14791. }).then(function() {
  14792. m = X.getStartCameraOptions(P, P.panos),
  14793. S = A(P),
  14794. O = y(u, m.mode),
  14795. v = O.controls,
  14796. w = O.player,
  14797. T = O.director,
  14798. x = O.tagManager,
  14799. M = O.tileDownloader,
  14800. R = O.qualityManager,
  14801. L = O.panoRenderer,
  14802. C(P, S, O, s),
  14803. w.director = T,//xzw add
  14804. P.supportsTiles && M.start(),
  14805. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14806. u = !1);
  14807. var e = null;
  14808. if (u) {
  14809. de.warn("Quickstart engaged. Hold on to your knickers.");
  14810. var t = v.controls[D.PANORAMA];
  14811. g = new ie(R,S.scene,S.camera,t,s),
  14812. _(S, s, P),
  14813. e = g.load(m).then(function() {
  14814. S.addComponent(g),
  14815. S.once(le.AfterRender, function() {
  14816. de.warn("First render after quickstart load finished.")
  14817. })
  14818. })
  14819. }
  14820. window.flyToFirst = function(){//xzw add
  14821. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14822. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14823. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14824. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14825. };
  14826. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14827. }).then(function() {
  14828. return f(P, U.onProgress, i, !u, a)
  14829. }).then(function() {
  14830. if (m.quickstart = u,
  14831. I(P, S, O, s),
  14832. S.started || _(S, s, P),
  14833. H.modelLoaded(P, w, v, V.autoplay),
  14834. E(w, P, m, V.autoplay).done(function() {
  14835. T.autoTour()
  14836. }),
  14837. !P.supportsTiles) {
  14838. var e = new Z(P,w);
  14839. e.start()
  14840. }
  14841. u && (S.removeComponent(g),
  14842. g.destroy(),
  14843. m.pano.enter()),
  14844. U.init(P, T, w, v, S, m, H.getSessionId()),
  14845. U.endLoading(P, T, x),
  14846. S.once(le.AfterRender, function() {
  14847. N.setAppReadyTime();
  14848. var e = N.calcFullLoadingTime();
  14849. de.warn("Total load time: " + e / 1e3),
  14850. H.loadComplete(e),
  14851. de.warn("First render after model load finished.")
  14852. }),
  14853. S.on(le.MemoryUsageUpdated, n)
  14854. }).fail(b.bind(this, e))
  14855. }
  14856. function n(e) {
  14857. ce.update(e)
  14858. }
  14859. function r(e) {
  14860. de.info("Version", "2.25.6-0-gd87e5b1"),
  14861. q.defaultMaxListeners = 1e3,
  14862. a(e),
  14863. s()
  14864. }
  14865. function o() {
  14866. return document.getElementById("player")
  14867. }
  14868. function a(e) {
  14869. e.addEventListener("dragenter", T, !1),
  14870. e.addEventListener("dragover", T, !1)
  14871. }
  14872. function s() {
  14873. F.valueFromHash("title", !0) || $(document).ready(function() {
  14874. var e = $(".model-title");
  14875. e.hide()
  14876. })
  14877. }
  14878. function l() {
  14879. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14880. }
  14881. function c() {
  14882. return {
  14883. panoElementsToLoad: 6,
  14884. modelElementsToLoad: 0,
  14885. totalElementsLoaded: 0,
  14886. totalElementsToLoad: 0,
  14887. totalPercentageLoaded: 0,
  14888. progressCallback: null
  14889. }
  14890. }
  14891. function h(e) {
  14892. return K.loadFeatureFlags(e).done(function(e) {
  14893. K.updateDependentSettings(e, V)
  14894. })
  14895. }
  14896. // function u(e) {
  14897. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14898. // responseType: "json",
  14899. // prefetchFrom: "config"
  14900. // }).then(function(e) {
  14901. // return e ? void j.extendObject(V.appConfig, e) : {}
  14902. // }, function(e) {
  14903. // return de.warn("Failed loading runtime config, using defaults."),
  14904. // $.when({})
  14905. // })
  14906. // }
  14907. function d(e, t) {
  14908. var i = B.getModel({
  14909. url: t,
  14910. floors: F.valueFromHash("f", !0),
  14911. autoload: !1
  14912. })
  14913. ;
  14914. return $.when(i, n).then(null, function(e) {
  14915. return this
  14916. })
  14917. }
  14918. function p(e, t, i, n, r) {
  14919. de.info("Model data loaded"),
  14920. de.debug("UUID: " + e.data.job.uuid),
  14921. J.init(K.getFlags()),
  14922. i && H.initKeen({
  14923. token: i,
  14924. appId: n
  14925. }),
  14926. H.initSegment({
  14927. model: e.sid,
  14928. version: "2.25.6-0-gd87e5b1",
  14929. startSource: r.startSource,
  14930. token: t,
  14931. autoplay: r.autoplay,
  14932. quickstart: r.quickstart
  14933. })
  14934. }
  14935. function f(e, t, i, n, r) {
  14936. return r.progressCallback = t,
  14937. H.sessionStart(),
  14938. e.load(n).progress(g.bind(this, r))
  14939. }
  14940. function g(e, t) {
  14941. e.modelElementsToLoad = t[1],
  14942. v(e),
  14943. m(e)
  14944. }
  14945. function m(e) {
  14946. e.totalElementsLoaded++,
  14947. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14948. //----许钟文-----------------模型进度条向后调整
  14949. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14950. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14951. console.log('pro:'+e.totalPercentageLoaded)
  14952. //---------------------------
  14953. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14954. }
  14955. function v(e) {
  14956. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14957. }
  14958. function A(e) {
  14959. var t = new x.PerspectiveCamera;
  14960. t.layers.enable(he.PANOMARKERS),
  14961. t.layers.enable(he.RETICULE),
  14962. t.layers.enable(he.TAG);
  14963. var i = new x.Scene
  14964. , n = new x.AmbientLight(16777215);
  14965. i.add(n),
  14966. // i.skybox = new W,
  14967. // i.add(i.skybox),
  14968. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14969. side: x.DoubleSide
  14970. })),
  14971. i.plane.position.y = 0,
  14972. i.plane.rotateX(-Math.PI / 2),
  14973. i.plane.material.visible = !1,
  14974. i.add(i.plane),
  14975. i.updateMatrixWorld(),
  14976. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14977. if (e.metadata && e.metadata.camera_position) {
  14978. var t = e.metadata.camera_position
  14979. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14980. n.position = t.clone(),
  14981. i.add(n);
  14982. var r = e.metadata.camera_quaternion
  14983. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14984. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14985. }
  14986. }),
  14987. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14988. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14989. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14990. var r = new te(i,t,z);
  14991. return r
  14992. }
  14993. function y(e, t) {
  14994. var i = e ? 1 : 1e3
  14995. , n = J.tilegen || J.imgopt ? 6 : 2;
  14996. n = F.valueFromHash("tileconc", n);
  14997. var r = new ne
  14998. , o = new ae({
  14999. concurrentDownloads: n
  15000. })
  15001. , a = new se
  15002. , s = new P
  15003. , l = new M
  15004. , c = new S(t)
  15005. , h = new R
  15006. , u = new O(i)
  15007. , d = new L
  15008. , p = new oe;
  15009. return {
  15010. qualityManager: r,
  15011. panoRenderer: a,
  15012. tileDownloader: o,
  15013. player: c,
  15014. director: l,
  15015. modelManager: s,
  15016. tagManager: p,
  15017. displayController: u,
  15018. labelDisplayController: d,
  15019. controls: h
  15020. }
  15021. }
  15022. function C(e, t, i, n) {
  15023. var r = i.controls
  15024. , o = i.qualityManager
  15025. , a = i.panoRenderer
  15026. , s = i.tileDownloader
  15027. , l = i.modelManager;
  15028. r.init(n, l),
  15029. ee.init(i.director, r, i.player, l, t),
  15030. o.init(l),
  15031. s.init(o),
  15032. a.init(t, s, o),
  15033. l.init(s, a, o),
  15034. l.addModel(e),
  15035. t.addComponent(G)
  15036. }
  15037. function I(e, t, i, n) {
  15038. var r = i.qualityManager
  15039. , o = i.panoRenderer
  15040. , a = i.tileDownloader
  15041. , s = i.modelManager
  15042. , l = i.player
  15043. , c = i.director
  15044. , h = i.tagManager
  15045. , u = i.displayController
  15046. , d = i.labelDisplayController
  15047. , p = i.controls;
  15048. t.scene.add(e),
  15049. t.qualityManager = r;
  15050. var f = {
  15051. camera: t.camera,
  15052. director: c,
  15053. modelManager: s,
  15054. tileDownloader: a,
  15055. panoRenderer: o,
  15056. qualityManager: r,
  15057. tagManager: h,
  15058. container: n,
  15059. controls: p
  15060. };
  15061. l.init(f),
  15062. l.setScene(t.scene),
  15063. h.init(s, l),
  15064. c.init(l, s),
  15065. u.init(c, l, s, h, n),
  15066. d.init(l, s, n),
  15067. z.bindEvents(l),
  15068. t.addComponent(h),
  15069. t.addComponent(l),
  15070. t.addComponent(o),
  15071. l.sceneRenderer = t; //xzw add 方便resize
  15072. }
  15073. function E(e, t, i, n) {
  15074. return de.info("Starting player in " + i.mode),
  15075. H.report(t.sid, "started-playing", n, i.quickstart),
  15076. e.start(i)
  15077. }
  15078. function b(e, t) {
  15079. de.error(t),
  15080. k.error(t),
  15081. H.report(e, "error-" + t)
  15082. }
  15083. function w(e) {
  15084. var t = F.details();
  15085. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15086. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15087. H.report(e, "error-webgl-generic"))
  15088. }
  15089. function _(e, t, i) {
  15090. try {
  15091. e.start(t)
  15092. } catch (e) {
  15093. throw de.warn(e.message),
  15094. w(i.sid),
  15095. e
  15096. }
  15097. }
  15098. function T(e) {
  15099. e.stopPropagation(),
  15100. e.preventDefault()
  15101. }
  15102. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15103. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15104. g_HotImage = {
  15105. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15106. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15107. } ;
  15108. }
  15109. //czj 判断someData 有没有backgroundMusic 添加音乐
  15110. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15111. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15112. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15113. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15114. $("#volume").show();
  15115. }else if (g_version === "one"){
  15116. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15117. //g_bgAudio.src = manage.dealURL(src) ;
  15118. }
  15119. //隐藏公司logo
  15120. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15121. showLogo();
  15122. }
  15123. e("./lib/three75-shim"),
  15124. e("./lib/array-polyfill"),
  15125. e("./lib/performance-polyfill"),
  15126. e("./lib/shaders/CopyShader.js"),
  15127. e("./lib/shaders/HorizontalBlurShader.js"),
  15128. e("./lib/shaders/VerticalBlurShader.js"),
  15129. e("./lib/postprocessing/EffectComposer.js"),
  15130. e("./lib/postprocessing/RenderPass.js"),
  15131. e("./lib/postprocessing/MaskPass.js"),
  15132. e("./lib/postprocessing/ShaderPass.js"),
  15133. window.Promise || (window.Promise = e("promise-polyfill"));
  15134. var x = e("three")
  15135. , _x = e("three")
  15136. , S = (e("./util/sentry"),
  15137. e("./player"))
  15138. , M = e("./director")
  15139. , R = e("./controls/CameraControls")
  15140. , P = e("./model/ModelManager")
  15141. , O = e("./DisplayController")
  15142. , L = e("./label/LabelDisplayController")
  15143. , D = e("./enum/Viewmode")
  15144. , N = e("./util/logger")
  15145. , B = e("./showcase")
  15146. , F = e("./util/browser")
  15147. , V = e("./settings")
  15148. , U = e("./gui/gui")
  15149. , k = e("./gui/error")
  15150. , H = e("./analytics")
  15151. , G = e("./util/transitions")
  15152. , z = e("./effects")
  15153. , W = e("./objects/Skybox")
  15154. , j = e("./util/common")
  15155. , Y = (e("./util/PanoramaCollection"),
  15156. e("./util/math"),
  15157. e("./util/showcase"))
  15158. , X = e("./util/camera")
  15159. , Z = (e("./objects/Panorama"),
  15160. e("./cameras/PanoramaCamera"),
  15161. e("./preloaders"))
  15162. , q = e("events").EventEmitter
  15163. , K = e("./featureflags")
  15164. , Q = (e("./util/lerp"),
  15165. e("./util/ajax"))
  15166. , J = e("./ab")
  15167. , ee = e("./sdk/automation.js")
  15168. , te = e("./scene/SceneRenderer")
  15169. , ie = e("./scene/QuickstartManager")
  15170. , ne = e("./tile/QualityManager.js")
  15171. , re = e("./localization/localize")
  15172. , oe = e("./tag/tagManager")
  15173. , ae = e("./tile/TileDownloader")
  15174. , se = e("./tile/PanoRenderer")
  15175. , le = (e("./enum/PanoSizeClass"),
  15176. e("./enum/PanoramaEvents"),
  15177. e("./enum/SceneRendererEvents"))
  15178. , ce = e("./gui/memoryUsage")
  15179. , he = e("./enum/RenderLayers")
  15180. , ue = e("./TimingData")
  15181. , de = new N(t);
  15182. N.level = V.logLevel,
  15183. N.consoleEnabled = V.console,
  15184. i()
  15185. }
  15186. }
  15187. ).call(this, "/js/main.js")
  15188. }
  15189. , {
  15190. "./DisplayController": 1,
  15191. "./TimingData": 2,
  15192. "./ab": 3,
  15193. "./analytics": 4,
  15194. "./cameras/PanoramaCamera": 7,
  15195. "./controls/CameraControls": 9,
  15196. "./director": 15,
  15197. "./effects": 16,
  15198. "./enum/PanoSizeClass": 36,
  15199. "./enum/PanoramaEvents": 37,
  15200. "./enum/RenderLayers": 41,
  15201. "./enum/SceneRendererEvents": 43,
  15202. "./enum/Viewmode": 51,
  15203. "./featureflags": 59,
  15204. "./gui/error": 64,
  15205. "./gui/gui": 65,
  15206. "./gui/memoryUsage": 73,
  15207. "./label/LabelDisplayController": 91,
  15208. "./lib/array-polyfill": 92,
  15209. "./lib/performance-polyfill": 95,
  15210. "./lib/postprocessing/EffectComposer.js": 96,
  15211. "./lib/postprocessing/MaskPass.js": 97,
  15212. "./lib/postprocessing/RenderPass.js": 98,
  15213. "./lib/postprocessing/ShaderPass.js": 99,
  15214. "./lib/shaders/CopyShader.js": 100,
  15215. "./lib/shaders/HorizontalBlurShader.js": 101,
  15216. "./lib/shaders/VerticalBlurShader.js": 102,
  15217. "./lib/three75-shim": 103,
  15218. "./localization/localize": 108,
  15219. "./tag/tagManager": 124,
  15220. "./model/ModelManager": 140,
  15221. "./objects/Panorama": 148,
  15222. "./objects/Skybox": 152,
  15223. "./player": 155,
  15224. "./preloaders": 156,
  15225. "./scene/QuickstartManager": 157,
  15226. "./scene/SceneRenderer": 158,
  15227. "./sdk/automation.js": 164,
  15228. "./settings": 166,
  15229. "./showcase": 168,
  15230. "./tile/PanoRenderer": 169,
  15231. "./tile/QualityManager.js": 170,
  15232. "./tile/TileDownloader": 171,
  15233. "./util/PanoramaCollection": 178,
  15234. "./util/ajax": 181,
  15235. "./util/browser": 182,
  15236. "./util/camera": 183,
  15237. "./util/common": 185,
  15238. "./util/lerp": 188,
  15239. "./util/logger": 189,
  15240. "./util/math": 190,
  15241. "./util/sentry": 192,
  15242. "./util/showcase": 193,
  15243. "./util/transitions": 195,
  15244. events: 202,
  15245. "promise-polyfill": 213,
  15246. three: 217
  15247. }],
  15248. 117: [function(e, t, i) {
  15249. "use strict";
  15250. function n(e) {
  15251. e = e || {}
  15252. r.RawShaderMaterial.call(this, a.extendObject({
  15253. fragmentShader: o.cube.fragmentShader,
  15254. vertexShader: o.cube.vertexShader,
  15255. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15256. name: "CubemapMaterial",
  15257. }, e))
  15258. }
  15259. var r = e("three")
  15260. , o = e("../shaders")
  15261. , a = e("../util/common");
  15262. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15263. n.prototype.constructor = n,
  15264. t.exports = n
  15265. }
  15266. , {
  15267. "../shaders": 167,
  15268. "../util/common": 185,
  15269. three: 217
  15270. }],
  15271. 118: [function(e, t, i) {
  15272. "use strict";
  15273. function n(e) {
  15274. e = e || {}
  15275. r.RawShaderMaterial.call(this, a.extendObject({
  15276. fragmentShader: o.model.fragmentShader,
  15277. vertexShader: o.model.vertexShader,
  15278. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15279. name: "ModelTextureMaterial",
  15280. }, e))
  15281. }
  15282. var r = e("three")
  15283. , o = e("../shaders")
  15284. , a = e("../util/common");
  15285. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15286. n.prototype.constructor = n,
  15287. n.prototype.setProjectedPanos = function(e, t, i) {
  15288. i && (this.uniforms.progress.value = 0),
  15289. e.ensureSkyboxReadyForRender(),
  15290. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15291. this.uniforms.pano0Position.value.copy(e.position),
  15292. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15293. t.ensureSkyboxReadyForRender(),
  15294. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15295. this.uniforms.pano1Position.value.copy(t.position),
  15296. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15297. }
  15298. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15299. this.uniforms.eyeDir.value.copy(dir)
  15300. this.uniforms.eyePos.value.copy(pos)
  15301. }
  15302. n.prototype.setBendCameraQua = function(matrix) {//加
  15303. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15304. } */
  15305. ,
  15306. t.exports = n
  15307. }
  15308. , {
  15309. "../shaders": 167,
  15310. "../util/common": 185,
  15311. three: 217
  15312. }],
  15313. 119: [function(e, t, i) {
  15314. (function(i) {
  15315. "use strict";
  15316. function n(e, t, i, n) {
  15317. this.div = null,
  15318. this.body = null,
  15319. this.label = e,
  15320. this.description = t,
  15321. this.parsedDescription = [],
  15322. this.media = i || {
  15323. type: null
  15324. },
  15325. this.loadingSpinner = null,
  15326. this.parser = new r({
  15327. supportLinks: !u.valueFromHash("mls"),
  15328. keepLinkLabels: !0
  15329. }),
  15330. this.state = I.CLOSED,
  15331. this.orientation = "",
  15332. this.initialTransform = "",
  15333. this.hovering = !1,
  15334. this.openTransition = null,
  15335. this.closeTransition = null,
  15336. this.openPromise = null,
  15337. this.closePromise = null,
  15338. this.animationTransition = null,
  15339. this.animationScale = 0
  15340. }
  15341. var r = e("../Parser/DescriptionParser")
  15342. , o = e("../Media/Link")
  15343. , a = e("../Media/Image")
  15344. , s = e("../Media/EmbedlyPlayer")
  15345. , l = e("../Media/EmbedlyEmbed")
  15346. , c = e("../../util/transitions")
  15347. , h = e("../../util/lerp")
  15348. , u = e("../../util/browser")
  15349. , d = e("./BillboardEvent")
  15350. , p = e("../Media/MediaEvent")
  15351. , f = e("../Parser/DescriptionChunkType")
  15352. , g = e("events").EventEmitter
  15353. , m = e("./billboardSettings")
  15354. , v = e("./overlaySettings")
  15355. , A = e("../../util/logger")
  15356. , y = new A(i)
  15357. , C = document.getElementById("tag-billboards");
  15358. C.addEventListener("touchend", function(e) {
  15359. C.style.pointerEvents = "none"
  15360. }),
  15361. C.addEventListener("touchcancel", function(e) {
  15362. C.style.pointerEvents = "none"
  15363. });
  15364. var I = {
  15365. CLOSED: "closed",
  15366. OPENING: "opening",
  15367. OPEN: "open",
  15368. CLOSING: "closing",
  15369. ACTIVE: "active"
  15370. };
  15371. n.prototype = Object.create(g.prototype),
  15372. n.prototype.build = function(e) {
  15373. this.parsedDescription = this.parser.parse(this.description);
  15374. var t = document.createElement("div");
  15375. t.className = "tag-container has-hotzone",
  15376. this.div = t,
  15377. this.body = document.createElement("div"),
  15378. this.body.className = "tag-body";
  15379. var i = document.createElement("div");
  15380. i.classList.add("tag-content");
  15381. var n = document.createElement("div");
  15382. n.classList.add("tag-text-content");
  15383. var r = document.createElement("div");
  15384. r.className = "tag-label",
  15385. r.textContent = this.label,
  15386. n.appendChild(r);
  15387. var o = document.createElement("div");
  15388. o.className = "tag-desc",
  15389. n.appendChild(o),
  15390. i.appendChild(n),
  15391. this.body.appendChild(i),
  15392. this.appendDescriptionElements(this.parsedDescription, o),
  15393. this.appendMedia(),
  15394. t.appendChild(this.body),
  15395. C.appendChild(t),
  15396. this.bindEvents(t, this.body)
  15397. }
  15398. ,
  15399. n.prototype.bindEvents = function(e, t) {
  15400. var i = function(e) {
  15401. return function(t) {
  15402. if (!this.div.classList.contains("overlay")) {
  15403. var i, n = document.getElementById("player");
  15404. try {
  15405. i = new MouseEvent(e,t)
  15406. } catch (n) {
  15407. i = document.createEvent("MouseEvents"),
  15408. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15409. }
  15410. n.dispatchEvent(i)
  15411. }
  15412. }
  15413. };
  15414. t.addEventListener("mousedown", function(e) {
  15415. e.stopPropagation()
  15416. }),
  15417. t.addEventListener("mouseup", function(e) {
  15418. e.stopPropagation()
  15419. }),
  15420. e.addEventListener("touchstart", function(e) {
  15421. C.style.pointerEvents = "auto"
  15422. }),
  15423. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15424. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15425. t.addEventListener("mouseover", function(t) {
  15426. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15427. }
  15428. .bind(this)),
  15429. e.addEventListener("mouseenter", function(e) {
  15430. this.state !== I.CLOSING && (this.hovering = !0,
  15431. this.emit(d.ENTER))
  15432. }
  15433. .bind(this)),
  15434. e.addEventListener("mouseleave", function(e) {
  15435. this.hovering = !1,
  15436. this.emit(d.LEAVE)
  15437. }
  15438. .bind(this)),
  15439. e.addEventListener("gesturestart", function(e) {
  15440. e.preventDefault()
  15441. });
  15442. var n = e.querySelector(".tag-text-content")
  15443. , r = 0;
  15444. n.addEventListener("touchstart", function(e) {
  15445. r = e.changedTouches[0].clientY
  15446. }),
  15447. n.addEventListener("touchmove", function(t) {
  15448. function i(e) {
  15449. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15450. }
  15451. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15452. }),
  15453. e.addEventListener("touchmove", function(e) {
  15454. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15455. })
  15456. }
  15457. ,
  15458. n.prototype.appendDescriptionElements = function(e, t) {
  15459. e.length > 0 && this.div.classList.add("has-text"),
  15460. e.forEach(function(e, i) {
  15461. switch (e.type) {
  15462. case f.TEXT:
  15463. t.appendChild(this.createTextElement(e.text));
  15464. break;
  15465. case f.LINK:
  15466. t.appendChild(this.createLinkElement(e.link))
  15467. }
  15468. }
  15469. .bind(this))
  15470. }
  15471. ,
  15472. n.prototype.appendLoadingSpinner = function() {
  15473. this.loadingSpinner = document.createElement("div"),
  15474. this.loadingSpinner.classList.add("loading-spinner");
  15475. var e = document.createElement("div");
  15476. e.classList.add("gui-spinner-icon"),
  15477. this.loadingSpinner.appendChild(e),
  15478. this.body.appendChild(this.loadingSpinner)
  15479. }
  15480. ,
  15481. n.prototype.onMediaLoadFinished = function() {
  15482. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15483. this.applyOrientation(this.orientation),
  15484. this.loadingSpinner = null)
  15485. }
  15486. ,
  15487. n.prototype.appendMedia = function() {
  15488. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15489. this.appendLoadingSpinner();
  15490. var e = document.createElement("div");
  15491. e.classList.add("tag-media-content");
  15492. var t = document.createElement("i");
  15493. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15494. t.classList.add(e)
  15495. }),
  15496. this.body.appendChild(t),
  15497. this.body.appendChild(e),
  15498. this.media.type) {
  15499. case f.IMAGE:
  15500. e.appendChild(this.createImageElement(this.media, this.body));
  15501. break;
  15502. case f.VIDEO:
  15503. e.appendChild(this.createVideoElement(this.media, this.body));
  15504. break;
  15505. case f.RICH:
  15506. e.appendChild(this.createEmbedElement(this.media, this.body))
  15507. }
  15508. }
  15509. }
  15510. ,
  15511. n.prototype.createTextElement = function(e) {
  15512. var t = document.createElement("span");
  15513. return t.textContent = e,
  15514. t
  15515. }
  15516. ;
  15517. n.prototype.createLinkElement = function(e) {
  15518. var t = new o(e);
  15519. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15520. t.createDomElement()
  15521. }
  15522. ,
  15523. n.prototype.createImageElement = function(e, t) {
  15524. function i() {
  15525. function e() {
  15526. m || (r.classList.remove("view-image"),
  15527. c.classList.add("overlay"),
  15528. i(),
  15529. window.addEventListener("resize", b),
  15530. c.addEventListener("click", a),
  15531. g.addEventListener("click", l),
  15532. f.addEventListener("click", s),
  15533. m = !0,
  15534. o.emit(p.IMAGE_OPENED))
  15535. }
  15536. function i() {
  15537. t.classList.add("show-info"),
  15538. h.classList.remove("collapsible"),
  15539. h.style.height = "";
  15540. var e = parseFloat(getComputedStyle(I).lineHeight)
  15541. , i = y + e
  15542. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15543. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15544. , s = a
  15545. , l = s * n.aspect;
  15546. l > r && (l = r,
  15547. s = l / n.aspect),
  15548. s > a && (s = a,
  15549. l = s * n.aspect),
  15550. l += C,
  15551. s += C + i,
  15552. t.style.width = l + "px",
  15553. t.style.height = s + "px",
  15554. u.style.paddingTop = e + C + "px",
  15555. o.description.length > 0 && (h.classList.add("collapsible"),
  15556. h.style.height = h.clientHeight + 12 + "px",
  15557. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15558. }
  15559. function a(e) {
  15560. e.target === c && s()
  15561. }
  15562. function s() {
  15563. m && (m = !1,
  15564. r.classList.add("view-image"),
  15565. c.classList.remove("overlay"),
  15566. h.style.height = "",
  15567. u.style.paddingTop = "",
  15568. t.style.width = "",
  15569. t.style.height = "",
  15570. window.removeEventListener("resize", b),
  15571. c.removeEventListener("click", a),
  15572. g.removeEventListener("click", l),
  15573. f.removeEventListener("click", s),
  15574. o.emit(p.IMAGE_CLOSED),
  15575. o.close(!0))
  15576. }
  15577. function l(e) {
  15578. t.classList.toggle("show-info")
  15579. }
  15580. var c = o.div
  15581. , h = c.getElementsByClassName("tag-content")[0]
  15582. , u = c.getElementsByClassName("tag-media-content")[0]
  15583. , f = t.getElementsByClassName("close")[0]
  15584. , g = h.getElementsByClassName("tag-label")[0];
  15585. c.classList.add("has-image"),
  15586. r.classList.add("view-image"),
  15587. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15588. o.applyOrientation(o.orientation);
  15589. var m = !1
  15590. , A = getComputedStyle(h)
  15591. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15592. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15593. , I = h.querySelector(".tag-label")
  15594. , E = h.querySelector(".tag-desc")
  15595. , b = function() {
  15596. var e, t, n = 0;
  15597. return function() {
  15598. clearInterval(e),
  15599. clearTimeout(t),
  15600. e = setInterval(function() {
  15601. var e = c.clientHeight;
  15602. n !== e && (i(),
  15603. n = e)
  15604. }, 100),
  15605. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15606. }
  15607. }();
  15608. n.on(p.IMAGE_OPENING, e),
  15609. o.on(d.ACTIVATE, e),
  15610. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15611. o.on(d.CLOSING, s)
  15612. }
  15613. var n = new a
  15614. , r = n.createDomElement();
  15615. this.once(d.OPENED, function() {
  15616. n.load(e.src).then(i).catch(function(t) {
  15617. y.warn("Failed to load image:", e.src),
  15618. y.warn("with error:", t)
  15619. }).then(this.onMediaLoadFinished.bind(this))
  15620. });
  15621. var o = this;
  15622. return r
  15623. }
  15624. ,
  15625. n.prototype.createVideoElement = function(e, t) {
  15626. var i = new s({
  15627. autoPlay: !0,
  15628. autoResume: !0,
  15629. startMuted: !1,
  15630. loop: !1
  15631. })
  15632. , n = i.createDomElement();
  15633. return this.once(d.OPENED, function() {
  15634. i.load(e.src).then(function() {
  15635. this.div.classList.add("has-video"),
  15636. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15637. i.play()),
  15638. this.on(d.OPENING, i.show.bind(i)),
  15639. this.on(d.OPENED, i.play.bind(i)),
  15640. this.on(d.CLOSING, i.pause.bind(i)),
  15641. this.on(d.CLOSED, i.hide.bind(i))
  15642. }
  15643. .bind(this)).catch(function(t) {
  15644. y.warn("Failed to embed video:", e.src),
  15645. y.warn("with error:", t)
  15646. }).then(this.onMediaLoadFinished.bind(this))
  15647. }
  15648. .bind(this)),
  15649. n
  15650. }
  15651. ,
  15652. n.prototype.createEmbedElement = function(e, t) {
  15653. var i = new l
  15654. , n = i.createDomElement();
  15655. return this.once(d.OPENED, function() {
  15656. i.load(e.src).then(function() {
  15657. this.div.classList.add("has-embed"),
  15658. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15659. this.applyOrientation(this.orientation),
  15660. this.on(d.OPENING, i.show.bind(i)),
  15661. this.on(d.CLOSED, i.hide.bind(i))
  15662. }
  15663. .bind(this)).catch(function(t) {
  15664. y.warn("Failed to embed:", e.src),
  15665. y.warn("with error:", t)
  15666. }).then(this.onMediaLoadFinished.bind(this))
  15667. }
  15668. .bind(this)),
  15669. n
  15670. }
  15671. ,
  15672. n.prototype.open = function(e) {
  15673. return this.openPromise = $.Deferred(),
  15674. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15675. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15676. this.state !== I.OPEN && (this.emit(d.OPENING),
  15677. e && this.emit(d.ACTIVATING),
  15678. this.state = I.OPENING,
  15679. this.animateOpen(function() {
  15680. e && this.setActiveState(),
  15681. this.openPromise.resolve()
  15682. }
  15683. .bind(this)))
  15684. }
  15685. .bind(this), m.animation.openDelay),
  15686. c.cancel(this.closeTransition),
  15687. this.closePromise && this.closePromise.reject(),
  15688. this.closeTransition = void 0,
  15689. this.openPromise.promise())
  15690. }
  15691. ,
  15692. n.prototype.close = function(e) {
  15693. return this.closePromise = $.Deferred(),
  15694. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15695. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15696. this.state = I.CLOSING,
  15697. this.animateClose())
  15698. }
  15699. .bind(this), m.animation.closeDelay)),
  15700. c.cancel(this.openTransition),
  15701. this.openPromise && this.openPromise.reject(),
  15702. this.openTransition = void 0,
  15703. this.closePromise.resolve(),
  15704. this.closePromise.promise())
  15705. }
  15706. ,
  15707. n.prototype.setActiveState = function() {
  15708. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15709. this.emit(d.ACTIVATE),
  15710. this.div.classList.remove("has-hotzone"))
  15711. }
  15712. ,
  15713. n.prototype.animateOpen = function(e) {
  15714. if (this.state === I.OPENING) {
  15715. if (c.cancel(this.animationTransition),
  15716. u.detectSamsungNative())
  15717. return this.boardOrientation = null,
  15718. this.div.style.visibility = "visible",
  15719. this.emit(d.OPENED),
  15720. this.state = I.OPEN,
  15721. void (e && e());
  15722. this.div.style.webkitTransform = "scale(0)",
  15723. this.div.style.transform = "scale(0)",
  15724. this.div.style.visibility = "visible",
  15725. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15726. this.emit(d.OPENED),
  15727. this.state = I.OPEN,
  15728. e && e()
  15729. }
  15730. .bind(this))
  15731. }
  15732. }
  15733. ,
  15734. n.prototype.animateClose = function(e) {
  15735. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15736. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15737. this.emit(d.CLOSED),
  15738. this.state = I.CLOSED,
  15739. this.div.style.visibility = "hidden",
  15740. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15741. e && e()
  15742. }
  15743. .bind(this)))
  15744. }
  15745. ,
  15746. n.prototype.needsUpdate = function() {
  15747. return this.state !== I.CLOSED
  15748. }
  15749. ,
  15750. n.prototype.update = function(e, t) {
  15751. if (this.needsUpdate()) {
  15752. var i = (this.updateOrientation(e),
  15753. this.calcScale(t))
  15754. , n = {
  15755. x: (e.x + 1) * $("#player").width() / 2,
  15756. y: (e.y + 1) * $("#player").height() / 2
  15757. };
  15758. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15759. this.div.style.webkitTransform = this.div.screenTransform,
  15760. this.div.style.transform = this.div.screenTransform
  15761. }
  15762. }
  15763. ,
  15764. n.prototype.getDimensions = function() {
  15765. return this.div.getBoundingClientRect()
  15766. }
  15767. ,
  15768. n.prototype.calcScale = function(e) {
  15769. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15770. }
  15771. ,
  15772. n.prototype.updateOrientation = function(e) {
  15773. if (this.state !== I.ACTIVE) {
  15774. var t = 1 / 3
  15775. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15776. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15777. , r = "";
  15778. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15779. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15780. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15781. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15782. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15783. }
  15784. }
  15785. ,
  15786. n.prototype.applyOrientation = function(e) {
  15787. this.div.style.transform = this.div.style.webkitTransform = "",
  15788. this.div.classList.remove("tag-container-" + this.orientation),
  15789. this.div.classList.add("tag-container-" + e);
  15790. var t = window.getComputedStyle(this.div);
  15791. this.initialTransform = t.transform || t.webkitTransform,
  15792. "none" === this.initialTransform && (this.initialTransform = "");
  15793. var i = t.transform.slice(7, -1).split(",")
  15794. , n = -i[4]
  15795. , r = -i[5];
  15796. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15797. this.div.style.transformOrigin = n + "px " + r + "px",
  15798. this.orientation = e
  15799. }
  15800. ,
  15801. t.exports = n
  15802. }
  15803. ).call(this, "/js/tag/Billboard/Billboard.js")
  15804. }
  15805. , {
  15806. "../../util/browser": 182,
  15807. "../../util/lerp": 188,
  15808. "../../util/logger": 189,
  15809. "../../util/transitions": 195,
  15810. "../Media/EmbedlyEmbed": 125,
  15811. "../Media/EmbedlyPlayer": 126,
  15812. "../Media/Image": 128,
  15813. "../Media/Link": 129,
  15814. "../Media/MediaEvent": 131,
  15815. "../Parser/DescriptionChunkType": 133,
  15816. "../Parser/DescriptionParser": 134,
  15817. "./BillboardEvent": 120,
  15818. "./billboardSettings": 121,
  15819. "./overlaySettings": 122,
  15820. events: 202
  15821. }],
  15822. 120: [function(e, t, i) {
  15823. "use strict";
  15824. t.exports = Object.freeze({
  15825. ENTER: "billboard.enter",
  15826. LEAVE: "billboard.leave",
  15827. OPENING: "billboard.opening",
  15828. OPENED: "billboard.open",
  15829. CLOSING: "billboard.closing",
  15830. CLOSED: "billboard.closed",
  15831. ACTIVATING: "billboard.activating",
  15832. ACTIVATE: "billboard.activate"
  15833. })
  15834. }
  15835. , {}],
  15836. 121: [function(e, t, i) {
  15837. "use strict";
  15838. t.exports = Object.freeze({
  15839. animation: Object.freeze({
  15840. hoverOnClosing: !1,
  15841. openDelay: 100,
  15842. closeDelay: 50,
  15843. openDuration: 200,
  15844. closeDuration: 100
  15845. }),
  15846. boardToDiscRatio: 1.2
  15847. })
  15848. }
  15849. , {}],
  15850. 122: [function(e, t, i) {
  15851. "use strict";
  15852. t.exports = Object.freeze({
  15853. boundaryWidth: 30,
  15854. boundaryHeight: 0
  15855. })
  15856. }
  15857. , {}],
  15858. /*********************************创建热点模型************************************************** */
  15859. "hot": [function(e, t, i) {//热点
  15860. "use strict";
  15861. function hot(sid,d,model){
  15862. this.sid = sid;
  15863. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15864. if(d.quaternion){
  15865. this.quaternion = d.quaternion;
  15866. }else{
  15867. this.rotation = this.conversionArray(d.rotation)
  15868. } */
  15869. this.position = this.convertValue(d.position, r.Vector3)
  15870. if(d.quaternion){
  15871. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15872. }else{
  15873. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15874. }
  15875. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15876. this.isSprite = d.isSprite
  15877. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15878. this.linkType = d.linkType || "common"
  15879. this.link = d.link;
  15880. this.model = model;
  15881. this.size = d.size;
  15882. this.infoAttribute = d.infoAttribute || {};
  15883. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15884. this.transformAtPanos = d.transformAtPanos || {}
  15885. for (let i in this.transformAtPanos) {
  15886. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15887. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15888. }
  15889. this.build();
  15890. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15891. this.changeTex()
  15892. this.visibleData = d.visiblePanos
  15893. //this.setVisiblePanos(d.visiblePanos);
  15894. }
  15895. var r = e("three")
  15896. , f = e("../shaders")
  15897. , a = e("../settings")
  15898. , s = e("../enum/Viewmode")
  15899. , p = e("../objects/Panorama")
  15900. , math = e("../util/math")
  15901. , te = e("../util/texture");
  15902. var raycaster = new r.Raycaster;
  15903. //热点大小
  15904. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15905. var defaultTex1 = te.load(g_HotImage.point);
  15906. var defaultTex2 = te.load(g_HotImage.point2);
  15907. hot.prototype.changeTex = function(){
  15908. var u = this.mesh.material.uniforms
  15909. if(this.styleImg.length){
  15910. u.texture1.value = te.load(this.styleImg[0].src);
  15911. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15912. }else{
  15913. u.texture1.value = defaultTex1;
  15914. u.texture2.value = defaultTex2;
  15915. }
  15916. }
  15917. hot.prototype.initStyleImg = function(t){
  15918. this.styleImg = []
  15919. t.styleImg = t.styleImg || [];
  15920. t.styleImg.forEach((src)=>{
  15921. this.styleImg.push({src:manage.dealURL(src)})
  15922. })
  15923. this.changeTex()
  15924. }
  15925. hot.prototype.update = function(camera) {
  15926. if(this.isSprite){
  15927. this.mesh.quaternion.copy(camera.quaternion)
  15928. }
  15929. //this.showTitle()
  15930. }
  15931. hot.prototype.setVisiblePanos = function(visibleData){
  15932. this.visiblePanos = [];
  15933. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15934. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15935. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15936. if(!isShelter){
  15937. this.visiblePanos.push(pano.id)
  15938. }
  15939. })
  15940. }
  15941. //绘制热点
  15942. hot.prototype.build = function(){
  15943. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15944. var shaderMaterial = new r.ShaderMaterial({
  15945. uniforms: t,
  15946. vertexShader: f.hot.vertexShader,
  15947. fragmentShader: f.hot.fragmentShader,
  15948. transparent: !0
  15949. })
  15950. var sprite = new r.Mesh( geometry, shaderMaterial );
  15951. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15952. sprite.dynamic = true;
  15953. sprite.position.copy(this.position);
  15954. sprite.quaternion.copy(this.quaternion)
  15955. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15956. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15957. sprite.name = this.sid;
  15958. sprite.type = "hotSprite";
  15959. sprite.belongHot = this;
  15960. if(this.link) sprite.hotLink = this.link;
  15961. this.mesh = sprite;
  15962. this.model.add(sprite);
  15963. g_HotMeshes.push(sprite);
  15964. }
  15965. hot.prototype.setTitleElem = function(title){
  15966. var root = $("#hot");
  15967. var elem = $(`<div> ${title}</div>`)
  15968. root.append(elem);
  15969. this.titleElem = elem;
  15970. }
  15971. hot.prototype.showTitle = function(){
  15972. if(!this.titleElem)return;
  15973. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15974. if(pos.trueSide){//inSight
  15975. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15976. this.titleElem.css("display","block");
  15977. }else{
  15978. this.titleElem.css("display","none");
  15979. }
  15980. }
  15981. /* hot.prototype.showTitle = function(){//一直显示title的话
  15982. if(!this.titleElem)return;
  15983. var unvisi = ()=>{
  15984. this.titleElem.css("display","none");
  15985. }
  15986. var visi = ()=>{
  15987. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15988. if(pos.trueSide){//inSight
  15989. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15990. this.titleElem.css("display","block");
  15991. }else{
  15992. unvisi()
  15993. }
  15994. }
  15995. if(this.mesh.visible){
  15996. if(player.mode == 'panorama'){
  15997. visi()
  15998. }else{
  15999. var ifShelter = convertTool.ifShelter(this.position)
  16000. if(ifShelter)unvisi()
  16001. else visi()
  16002. }
  16003. }else{
  16004. unvisi()
  16005. }
  16006. }
  16007. */
  16008. hot.prototype.hideTitle = function(){
  16009. if(!this.titleElem)return;
  16010. this.titleElem.css("display","none");
  16011. }
  16012. hot.prototype.closestPanoTowardTag = function(e, t) {
  16013. var i = []
  16014. , o = []
  16015. , l = this.mesh.position;
  16016. if (e === s.PANORAMA) {
  16017. var c = .5
  16018. , h = t.position.clone().sub(l).normalize();
  16019. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16020. // i.push(p.filters.isPanoAligned()),
  16021. // i.push(p.filters.inPanoDirection(l, h, c)),
  16022. // i.push(p.filters.isNeighbourPanoTo(t)),
  16023. o.push(p.scoreFunctions.direction(l, h))
  16024. }
  16025. var u = new r.Vector3
  16026. , d = function(e) {
  16027. u.copy(l).sub(e.position);
  16028. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16029. , i = a.tags.navigate.tiltTolerance;
  16030. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16031. }
  16032. , f = function(e) {
  16033. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16034. };
  16035. i.push(f, d, (pano)=>{ // add
  16036. return player.checkHasNeighbor(pano)
  16037. }),
  16038. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16039. var g = t.model.panos.sortByScore(i, o);
  16040. if (g && a.tags.navigate.lineOfSight) {
  16041. for (var m = 0; m < g.length; m++) {
  16042. var v = g[m].pano
  16043. , A = v.position.distanceTo(l);
  16044. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16045. var y = raycaster.intersectObjects(t.model.colliders);
  16046. // return g[0].pano;
  16047. if (0 === y.length || y[0].distance > A) {
  16048. console.log(m);
  16049. return v
  16050. }
  16051. }
  16052. return null
  16053. }
  16054. return g && g.length > 0 && g[0].pano
  16055. }
  16056. var getLink = function(link){
  16057. var src = '';
  16058. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16059. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16060. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16061. return src
  16062. }
  16063. var musicOff = function(){
  16064. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16065. //g_bgAudio && g_bgAudio.pause();
  16066. if(g_bgAudio && !g_bgAudio.paused){
  16067. manage.switchBgmState(false);
  16068. g_bgAudio.pauseByHot = true
  16069. }
  16070. if(SoundOnVideo){
  16071. SoundOnVideo.pauseByHot = true
  16072. switchSoundBtn(SoundOnVideo)
  16073. }
  16074. if(g_tourAudio)g_tourAudio.pause()
  16075. }
  16076. hot.prototype.examine = function(e, options) {
  16077. try{
  16078. window.parent.postMessage("clickHot",'*')
  16079. //$("#app .aside li" , parent.document)[0].click();
  16080. }catch(e){
  16081. console.log(e)
  16082. }
  16083. options = options || {}
  16084. if(this.actionType == 'noAction' )return;
  16085. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16086. var src = getLink(this.infoAttribute.iframe[0]);
  16087. if(this.linkType=="jumpLink"){
  16088. /* var newPage = window.open(src, "_blank" );
  16089. newPage.focus(); */
  16090. var href = window.location.href
  16091. var index = href.indexOf("&")
  16092. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16093. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16094. window.location.href = src
  16095. }else if(this.linkType=="iframeDiv"){
  16096. var div = document.createElement("div");
  16097. $("body").append(div);
  16098. div.style.position = 'fixed';
  16099. div.style.width = div.style.height = "100%";
  16100. div.style.left = div.style.top = '0';
  16101. div.style["z-index"] = "999"
  16102. exit = document.createElement("div");
  16103. exit.style["background-image"] = "url(images/vrOffImg.png)";
  16104. exit.style.position = 'absolute';
  16105. exit.style.width = exit.style.height = "50px";
  16106. exit.style.left = '17px'; exit.style.top = "20px"
  16107. exit.style.cursor = "pointer";
  16108. exit.style["background-repeat"] = "no-repeat";
  16109. exit.style["background-size"] = "25%";
  16110. exit.style["background-position"] = "center center";
  16111. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16112. exit.style["border-radius"] = "50%";
  16113. exit.style["z-index"] = "3"
  16114. exit.onclick = ()=>{
  16115. $(div).remove()
  16116. if(g_bgAudio && g_bgAudio.pauseByHot){
  16117. manage.switchBgmState(true)
  16118. }
  16119. try{
  16120. window.parent.postMessage("closeHot",'*')
  16121. }catch(e){
  16122. console.log(e)
  16123. }
  16124. }
  16125. var myElement = document.createElement("iframe");
  16126. myElement.style.position = 'absolute';
  16127. myElement.style.width = myElement.style.height = "100%";
  16128. myElement.style.left = myElement.style.top = '0';
  16129. myElement.src = src
  16130. div.appendChild(exit);
  16131. div.appendChild(myElement)
  16132. musicOff()
  16133. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16134. //g_bgAudio && g_bgAudio.pause();
  16135. if(g_bgAudio && !g_bgAudio.paused){
  16136. manage.switchBgmState(false);
  16137. g_bgAudio.pauseByHot = true
  16138. }
  16139. if(g_tourAudio)g_tourAudio.pause()
  16140. */
  16141. }
  16142. return;
  16143. }
  16144. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16145. o();
  16146. return;
  16147. }
  16148. if(!player.currentPano)return;
  16149. var hotPop = document.getElementById('popup');
  16150. //获取那个热点的链接
  16151. if(this.link){
  16152. g_currentHot = this;
  16153. hotPop.style.display = "block";
  16154. hotPop.classList.add("wait");
  16155. var myElement = document.createElement("iframe");
  16156. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16157. //g_bgAudio && g_bgAudio.pause();
  16158. /* if(g_bgAudio && !g_bgAudio.paused){
  16159. manage.switchBgmState(false);
  16160. g_bgAudio.pauseByHot = true
  16161. }
  16162. if(g_tourAudio)g_tourAudio.pause()*/
  16163. musicOff()
  16164. var src = getLink(this.link )
  16165. myElement.src = src;
  16166. myElement.id = "id1";
  16167. myElement.allowTransparency = "true";
  16168. // myElement.scrolling = "no";
  16169. var element=document.getElementById("id1"); //判断页面是否有iframe
  16170. if (typeof(element)== "undefined" || element == null){
  16171. document.querySelector(".popup-content").appendChild(myElement);
  16172. //移动端自动播放
  16173. var videoLoaddingResult = false
  16174. window.loaddingSuccess = function() {
  16175. videoLoaddingResult = true
  16176. }
  16177. setTimeout(function func() {
  16178. if (videoLoaddingResult) {
  16179. var $iframe = document.querySelector('#id1').contentWindow.document;
  16180. if($iframe.querySelector('video')){
  16181. $iframe.querySelector('video').play();
  16182. // alert($iframe.querySelector('video'));
  16183. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16184. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16185. }
  16186. }
  16187. if($iframe.querySelector('audio')){
  16188. $iframe.querySelector('audio').play();
  16189. }
  16190. } else {
  16191. setTimeout(func, 300)
  16192. }
  16193. }, 800);
  16194. }
  16195. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16196. }
  16197. // if(hotListSta) {
  16198. // hotPop.classList.remove("wait");
  16199. // return;
  16200. // }
  16201. var t = e.mode
  16202. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16203. , n = this.mesh.position;
  16204. e.flyingToTag = true;
  16205. var o = function() {
  16206. e.flyingToTag = false;
  16207. if(this.link){
  16208. hotPop.classList.remove("wait");
  16209. }
  16210. }.bind(this);
  16211. if(settings.dontExamHot){
  16212. o();
  16213. return;
  16214. }
  16215. if (t === s.PANORAMA){
  16216. var l = {
  16217. pano: i,
  16218. lookAtPoint: n,
  16219. duration: null,
  16220. maxDistanceOverride: null,
  16221. skipWarpingCheck: !1
  16222. };
  16223. e.flyToPano(l, o)
  16224. }else {
  16225. var c = {
  16226. pano: i
  16227. };
  16228. if (n) {
  16229. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16230. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16231. }
  16232. c.callback = o,
  16233. c.duration = 1500,
  16234. c.mode = s.PANORAMA,
  16235. e.flyToNewMode(c)
  16236. }
  16237. },
  16238. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16239. // if(window.MP_PREFETCHED_MODELDATA.special){
  16240. // specialScene.special().beforeImplement();
  16241. // }
  16242. //czj 判断是否是数组 如果不是将对象转换为数组
  16243. /* hot.prototype.conversionArray = function(obj){
  16244. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16245. var arr = []
  16246. for (var i in obj) {
  16247. arr.push(obj[i]); //属性
  16248. }
  16249. return arr
  16250. } */
  16251. hot.prototype.convertValue = function(v ,Type){
  16252. var value;
  16253. if(v instanceof Array){
  16254. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16255. value = new Type().fromArray(v);
  16256. }else{
  16257. for(let i in v){v[i] = parseFloat(v[i])}
  16258. value = new Type().copy(v);
  16259. }
  16260. return value
  16261. }
  16262. t.exports = hot;
  16263. }
  16264. , {
  16265. three: 217,
  16266. "../shaders":167,
  16267. "../enum/Viewmode":51,
  16268. "../objects/Panorama":148,
  16269. "../util/texture":194,
  16270. "../settings":166,
  16271. "../util/math": 190,
  16272. }],
  16273. /************************************创建热点模型************************************ */
  16274. 123: [function(e, t, i) {//tag
  16275. (function(i) {
  16276. "use strict";
  16277. function n(e, t, i) {
  16278. var n = i.version || "0";
  16279. "0" !== n && I.info("tag defined using version " + n),
  16280. this.model = e,
  16281. this.sid = t,
  16282. this.color = (new r.Color).set(i.color || l.tagDefault),
  16283. this.hoverColor = l._darken(this.color, .2),
  16284. this.floor = null,
  16285. this.floorIndex = i.floor,
  16286. this.mode = s.PANORAMA,
  16287. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16288. this.obj3d = null,
  16289. this.disc = null,
  16290. this.materials = {
  16291. disc: null,
  16292. pole: null
  16293. },
  16294. this.position = (new r.Vector3).copy(i.position),
  16295. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16296. this.discWorldPosition = null,
  16297. this.discScale = .05,
  16298. this.poleEnabled = i.stem.enabled,
  16299. this.billboard = new o(i.label,i.description,i.media,this),
  16300. this.visibleTransition = null,
  16301. this.hoveringDisc = !1
  16302. }
  16303. var r = e("three")
  16304. , o = e("./Billboard/Billboard")
  16305. , a = e("../settings")
  16306. , s = e("../enum/Viewmode")
  16307. , l = e("../enum/Colors")
  16308. , c = e("../enum/RenderLayers")
  16309. , h = e("../enum/RenderOrder")
  16310. , u = (e("../util/common"),
  16311. e("../util/math"))
  16312. , d = e("../util/texture")
  16313. , p = e("../objects/Panorama")
  16314. , f = e("../shaders")
  16315. , g = e("../util/transitions")
  16316. , m = e("../util/lerp")
  16317. , v = e("../util/easing")
  16318. , A = e("./Billboard/BillboardEvent")
  16319. , y = e("events").EventEmitter
  16320. , C = e("../util/logger")
  16321. , I = new C(i)
  16322. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16323. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16324. , w = new r.PlaneBufferGeometry(1,1);
  16325. n.prototype = Object.create(y.prototype),
  16326. n.raycaster = new r.Raycaster,
  16327. n.prototype.bindEvents = function() {
  16328. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16329. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16330. }
  16331. ,
  16332. n.prototype.build = function() {
  16333. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16334. this.floor && (this.billboard.build(this.model.sid),
  16335. this.obj3d = this.buildObject3D(),
  16336. this.floor.add(this.obj3d)),
  16337. this
  16338. }
  16339. ,
  16340. n.prototype.buildObject3D = function() {
  16341. var e = new r.Object3D;
  16342. e.position.copy(this.position);
  16343. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16344. t.bg.value = b,
  16345. t.mask.value = E,
  16346. t.color.value.copy(this.color),
  16347. this.materials.disc = new r.RawShaderMaterial({
  16348. transparent: !0,
  16349. vertexShader: f.tagDisc.vertexShader,
  16350. fragmentShader: f.tagDisc.fragmentShader,
  16351. uniforms: t
  16352. }),
  16353. this.disc = new r.Mesh(w,this.materials.disc),
  16354. this.disc.layers.set(c.TAG),
  16355. this.disc.position.copy(this.discPosition),
  16356. this.disc.renderOrder = h.tagDisc,
  16357. this.disc.tag = this;
  16358. var i = this.buildPole();
  16359. return i.layers.set(c.TAG),
  16360. i.renderOrder = h.tagStem,
  16361. e.add(i),
  16362. e.layers.set(c.TAG),
  16363. e.add(this.disc)
  16364. }
  16365. ,
  16366. n.prototype.buildPole = function() {
  16367. var e = new r.BufferGeometry
  16368. , t = new Float32Array(6);
  16369. return t[0] = t[1] = t[2] = 0,
  16370. t[3] = this.discPosition.x,
  16371. t[4] = this.discPosition.y,
  16372. t[5] = this.discPosition.z,
  16373. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16374. this.materials.pole = new r.LineBasicMaterial({
  16375. linewidth: a.tags.pole.width,
  16376. color: a.tags.pole.color,
  16377. opacity: 0,
  16378. visible: this.poleEnabled,
  16379. transparent: !0,
  16380. depthWrite: !1
  16381. }),
  16382. new r.Line(e,this.materials.pole)
  16383. }
  16384. ,
  16385. n.prototype.setFreeState = function(e) {
  16386. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16387. this.materials.disc.uniforms.color.value = this.color
  16388. }
  16389. .bind(this))
  16390. }
  16391. ,
  16392. n.prototype.setHoverState = function(e) {
  16393. this.billboard.open(e),
  16394. this.materials.disc.uniforms.color.value = this.hoverColor
  16395. }
  16396. ,
  16397. n.prototype.hide = function(e, t) {
  16398. var i = $.Deferred();
  16399. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16400. return i.resolve().promise();
  16401. e = e || 0,
  16402. t = t || 0,
  16403. g.cancel(this.visibleTransition);
  16404. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16405. , r = t + e
  16406. , o = t / r;
  16407. return this.visibleTransition = g.start(function(e) {
  16408. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16409. , i = m.property(e.materials.pole, "opacity", 0);
  16410. return function(n) {
  16411. t(n),
  16412. e.materials.pole && i(n)
  16413. }
  16414. }(this), r * n, function() {
  16415. i.resolve()
  16416. }, o, v[a.warp.blendEasing]),
  16417. i.promise()
  16418. }
  16419. ,
  16420. n.prototype.show = function(e, t) {
  16421. var i = $.Deferred();
  16422. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16423. return i.resolve().promise();
  16424. e = e || 0,
  16425. t = t || 0,
  16426. g.cancel(this.visibleTransition);
  16427. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16428. , r = t + e
  16429. , o = t / r;
  16430. return this.visibleTransition = g.start(function(e) {
  16431. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16432. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16433. return function(n) {
  16434. t(n),
  16435. e.materials.pole && i(n)
  16436. }
  16437. }(this), r * n, function() {
  16438. i.resolve()
  16439. }, o, v[a.warp.blendEasing]),
  16440. i.promise()
  16441. }
  16442. ,
  16443. n.prototype.closestPanoTowardTag = function(e, t) {
  16444. var i = []
  16445. , o = []
  16446. , l = this.disc.getWorldPosition();
  16447. if (e === s.PANORAMA) {
  16448. var c = .5
  16449. , h = t.position.clone().sub(l).normalize();
  16450. i.push(p.filters.isPanoAligned()),
  16451. i.push(p.filters.inPanoDirection(l, h, c)),
  16452. i.push(p.filters.isNeighbourPanoTo(t)),
  16453. o.push(p.scoreFunctions.direction(l, h))
  16454. }
  16455. var u = new r.Vector3
  16456. , d = function(e) {
  16457. u.copy(l).sub(e.position);
  16458. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16459. , i = a.tags.navigate.tiltTolerance;
  16460. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16461. }
  16462. , f = function(e) {
  16463. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16464. };
  16465. i.push(f, d),
  16466. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16467. var g = this.model.panos.sortByScore(i, o);
  16468. if (a.tags.navigate.lineOfSight) {
  16469. for (var m = 0; m < g.length; m++) {
  16470. var v = g[m].pano
  16471. , A = v.position.distanceTo(l);
  16472. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16473. return null;
  16474. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16475. var y = n.raycaster.intersectObjects(this.model.colliders);
  16476. if (0 === y.length || y[0].distance > A)
  16477. return v
  16478. }
  16479. return null
  16480. }
  16481. return g.length > 0 && g[0].pano
  16482. }
  16483. ,
  16484. n.prototype.examine = function(e) {
  16485. var t = e.mode
  16486. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16487. , n = this.disc.getWorldPosition();
  16488. this.billboard.setActiveState();
  16489. var o = function() {
  16490. var t = this.billboard.getDimensions()
  16491. , n = new r.Vector3;
  16492. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16493. n.unproject(e.camera),
  16494. e.flyToPano({
  16495. pano: i,
  16496. lookAtPoint: n
  16497. })
  16498. }
  16499. .bind(this);
  16500. if (t === s.PANORAMA)
  16501. if (i !== e.currentPano) {
  16502. var l = {
  16503. pano: i,
  16504. lookAtPoint: n,
  16505. duration: null,
  16506. maxDistanceOverride: null,
  16507. skipWarpingCheck: !1
  16508. };
  16509. e.flyToPano(l, o)
  16510. } else
  16511. setTimeout(function() {
  16512. this.billboard.open().then(function() {
  16513. o()
  16514. })
  16515. }
  16516. .bind(this), 0);
  16517. else {
  16518. var c = {
  16519. pano: i
  16520. };
  16521. if (n) {
  16522. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16523. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16524. }
  16525. c.callback = o,
  16526. c.duration = 1500,
  16527. c.mode = s.PANORAMA,
  16528. e.flyToNewMode(c)
  16529. }
  16530. }
  16531. ,
  16532. n.prototype.update = function(e, t) {
  16533. var i = new r.Vector3;
  16534. return function(e, t) {
  16535. this.discWorldPosition = this.disc.getWorldPosition(),
  16536. this.updateDisc(e, t),
  16537. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16538. i.z < 1 && (i.y *= -1,
  16539. this.billboard.update(i, this.getDiscRadius(i, t))))
  16540. }
  16541. }(),
  16542. n.prototype.updateDisc = function(e, t) {
  16543. var i = new r.Vector3
  16544. , o = new r.Vector3
  16545. , l = new r.Vector3
  16546. , c = new r.Vector3
  16547. , h = new r.Vector3;
  16548. return function(e, t) {
  16549. var u = a.tags.visibility
  16550. , d = a.tags.disc.scale
  16551. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16552. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16553. this.obj3d.visible) {
  16554. this.disc.quaternion.copy(t.quaternion);
  16555. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16556. i.copy(this.discWorldPosition).project(t),
  16557. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16558. l.set(f / 2, 0, 0).add(o),
  16559. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16560. h.copy(c).unproject(t);
  16561. var g = h.distanceTo(this.discWorldPosition)
  16562. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16563. this.discScale = g * m,
  16564. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16565. }
  16566. }
  16567. }(),
  16568. n.prototype.getDiscRadius = function(e, t) {
  16569. var i = new r.Vector3;
  16570. return function(e, t) {
  16571. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16572. Math.abs(e.x - i.x) * $("#player").width()
  16573. }
  16574. }(),
  16575. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16576. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16577. }
  16578. ,
  16579. n.prototype.offScreen = function(e, t) {
  16580. var i = e.getWorldPosition().project(t);
  16581. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16582. }
  16583. ,
  16584. n.viewportScale = function() {
  16585. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16586. n.viewportHeight = $("#player").height(),
  16587. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16588. n.currentViewportScale
  16589. }
  16590. ,
  16591. t.exports = n
  16592. }
  16593. ).call(this, "/js/tag/tag.js")
  16594. }
  16595. , {
  16596. "../enum/Colors": 19,
  16597. "../enum/RenderLayers": 41,
  16598. "../enum/RenderOrder": 42,
  16599. "../enum/Viewmode": 51,
  16600. "../objects/Panorama": 148,
  16601. "../settings": 166,
  16602. "../shaders": 167,
  16603. "../util/common": 185,
  16604. "../util/easing": 186,
  16605. "../util/lerp": 188,
  16606. "../util/logger": 189,
  16607. "../util/math": 190,
  16608. "../util/texture": 194,
  16609. "../util/transitions": 195,
  16610. "./Billboard/Billboard": 119,
  16611. "./Billboard/BillboardEvent": 120,
  16612. events: 202,
  16613. three: 217
  16614. }],
  16615. 124: [function(e, t, i) {
  16616. (function(i) {
  16617. "use strict";
  16618. function n() {
  16619. this.tagState = y.IDLE,
  16620. this.intersectTag = null,
  16621. this.hoveredTag = null,
  16622. this.activeTag = null,
  16623. this.tagDiscs = [],
  16624. this.raycaster = new r.Raycaster,
  16625. this.modelManager = null,
  16626. this.player = null,
  16627. this.totaltags = 0,
  16628. this.navigatingViaTag = !1,
  16629. this.enabled = !1
  16630. }
  16631. var r = e("three")
  16632. , o = e("../util/logger")
  16633. , a = e("../util/common")
  16634. , s = e("../controls/serializer")
  16635. , l = e("../objects/Snapshot")
  16636. , c = e("../settings")
  16637. , h = e("./Billboard/BillboardEvent")
  16638. , u = e("./Media/MediaEvent")
  16639. , d = e("./Media/LinkType")
  16640. , p = e("../enum/Viewmode")
  16641. , f = e("../enum/WarpStyle")
  16642. , g = e("../enum/BlackoutStyle")
  16643. , m = e("../enum/ModelManagerEvents")
  16644. , v = e("../enum/tagEvents")
  16645. , A = e("../enum/PlayerEvents")
  16646. , y = (e("../util/lerp"),
  16647. e("../enum/TagStates"))
  16648. , C = e("events").EventEmitter
  16649. , I = new o(i);
  16650. a.extend(n, C),
  16651. n.prototype.init = function(e, t) {
  16652. this.modelManager = e,
  16653. this.player = t,
  16654. this.updateModel(),
  16655. this.bindEvents()
  16656. }
  16657. ,
  16658. n.prototype.update = function(e) {
  16659. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16660. }
  16661. ,
  16662. n.prototype.updateTags = function(e, t, i, n) {
  16663. for (var r in this.model.tags)
  16664. this.model.tags[r].update(e, t, i, n)
  16665. }
  16666. ,
  16667. n.prototype.updateModel = function() {
  16668. this.model = this.modelManager.getActiveModel(),
  16669. this.gettagsFromModel(),
  16670. this.totaltags = Object.keys(this.model.tags).length
  16671. }
  16672. ,
  16673. n.prototype.gettagsFromModel = function() {
  16674. this.tagDiscs = [];
  16675. for (var e in this.model.tags) {
  16676. var t = this.model.tags[e].disc;
  16677. t && this.tagDiscs.push(t)
  16678. }
  16679. }
  16680. ,
  16681. n.prototype.bindEvents = function() {
  16682. function e() {
  16683. Object.keys(this.model.tags).forEach(function(e) {
  16684. var t = this.model.tags[e];
  16685. t.bindEvents(),
  16686. t.billboard.on(u.LINK_CLICK, function(e) {
  16687. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16688. }
  16689. .bind(this)),
  16690. t.billboard.on(u.IMAGE_OPENED, function() {
  16691. this.tagState = y.EXAMINE,
  16692. this.emit(u.IMAGE_OPENED)
  16693. }
  16694. .bind(this)),
  16695. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16696. }
  16697. .bind(this))
  16698. }
  16699. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16700. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16701. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16702. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16703. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16704. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16705. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16706. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16707. e.call(this)
  16708. }
  16709. ,
  16710. n.prototype.navigateViaLink = function(e) {
  16711. var t = s.deserialize(e);
  16712. if (t)
  16713. if (t.mode === p.PANORAMA) {
  16714. try {
  16715. this.player.model.panos.get(t.panoId)
  16716. } catch (e) {
  16717. return void I.warn("Unable to find panorama location", t.panoId)
  16718. }
  16719. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16720. } else {
  16721. var i = {
  16722. cameraMode: t.mode,
  16723. position: t.position,
  16724. quaternion: t.quaternion,
  16725. scanId: t.panoId,
  16726. orthoZoom: t.zoom,
  16727. floorVisibility: t.floorVisibility,
  16728. thumbUrl: null,
  16729. name: null
  16730. };
  16731. this.player.flyToNewMode({
  16732. mode: t.mode,
  16733. duration: c.warp.outsideTime,
  16734. warpDest: new l(i),
  16735. force: !0
  16736. })
  16737. }
  16738. }
  16739. ,
  16740. n.prototype.handleWarpStart = function(e, t, i, n) {
  16741. this.dismissExaminedTag(),
  16742. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16743. e && (i = g.END),
  16744. this.hideShowTagsForBlackoutStyle(i, n))
  16745. }
  16746. ,
  16747. n.prototype.handleWarpInterruption = function(e, t, i) {
  16748. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16749. this.hideShowTagsForBlackoutStyle(t, i)
  16750. }
  16751. ,
  16752. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16753. var i = 0
  16754. , n = 0
  16755. , r = t / 2;
  16756. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16757. e) {
  16758. case g.END:
  16759. this.hideAlltags(r);
  16760. break;
  16761. case g.BEGINNING:
  16762. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16763. break;
  16764. case g.NONE:
  16765. break;
  16766. case g.MIDDLE:
  16767. i = r,
  16768. n = r,
  16769. this.hideAlltags(n),
  16770. setTimeout(function() {
  16771. this.showAlltags(i)
  16772. }
  16773. .bind(this), n);
  16774. break;
  16775. case g.FADEIN:
  16776. setTimeout(function() {
  16777. this.showAlltags(r)
  16778. }
  16779. .bind(this), r)
  16780. }
  16781. }
  16782. ,
  16783. n.prototype.onPlayerModeChanging = function(e, t) {
  16784. t !== p.PANORAMA && this.dismissExaminedTag(),
  16785. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16786. var i = t !== p.OUTDOOR;
  16787. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16788. }
  16789. ,
  16790. n.prototype.onPanoChange = function(e, t) {
  16791. var i = this.navigatingViaTag;
  16792. if (this.navigatingViaTag = !1,
  16793. !i) {
  16794. this.dismissExaminedTag();
  16795. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16796. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16797. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16798. }
  16799. }
  16800. ,
  16801. n.prototype.onPlayerReady = function(e, t, i) {
  16802. this.startAlltags(e, t ? i : null)
  16803. }
  16804. ,
  16805. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16806. this.updateClosestTags(e)
  16807. }
  16808. ,
  16809. n.prototype.dismissExaminedTag = function() {
  16810. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16811. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16812. this.hoveredTag = null)
  16813. }
  16814. ,
  16815. n.prototype.startAlltags = function(e, t) {
  16816. this.model.shouldShowtags = c.tags.enabled,
  16817. this.enabled = !0,
  16818. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16819. t && setTimeout(function() {
  16820. this.activateTag(this.model.getTagBySid(t))
  16821. }
  16822. .bind(this), c.tags.startup.fadeInDuration / 2))
  16823. }
  16824. ,
  16825. n.prototype.showAlltags = function(e, t, i) {
  16826. function n() {
  16827. o++,
  16828. o === this.totaltags && (this.model.tagsShown = !0,
  16829. r.resolve())
  16830. }
  16831. var r = $.Deferred();
  16832. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16833. return r.resolve().promise();
  16834. var o = 0;
  16835. for (var a in this.model.tags) {
  16836. var s = this.model.tags[a];
  16837. s.show(e, t).done(n.bind(this))
  16838. }
  16839. return r.promise()
  16840. }
  16841. ,
  16842. n.prototype.hideAlltags = function(e, t) {
  16843. function i() {
  16844. r++,
  16845. r === this.totaltags && (this.model.tagsShown = !1,
  16846. n.resolve())
  16847. }
  16848. var n = $.Deferred()
  16849. , r = 0;
  16850. for (var o in this.model.tags) {
  16851. var a = this.model.tags[o];
  16852. a.hide(e, t).done(i.bind(this)),
  16853. a === this.activeTag && this.dismissActiveTag()
  16854. }
  16855. return n.promise()
  16856. }
  16857. ,
  16858. n.prototype.enableHovering = function() {
  16859. this.enabled = !0
  16860. }
  16861. ,
  16862. n.prototype.disableHovering = function() {
  16863. this.enabled = !1
  16864. }
  16865. ,
  16866. n.prototype.activateTag = function(e, t) {
  16867. t = t || y.EXAMINE,
  16868. this.activeTag = e,
  16869. this.activeTag.hoveringDisc = !0,
  16870. this.activeTag.setHoverState(t === y.EXAMINE),
  16871. this.tagState = t,
  16872. this.emit(v.TagActivated, e)
  16873. }
  16874. ,
  16875. n.prototype.dismissActiveTag = function() {
  16876. this.activeTag.hoveringDisc = !1,
  16877. this.activeTag.setFreeState(!0);
  16878. var e = this.activeTag;
  16879. this.activeTag = null,
  16880. this.tagState = y.IDLE,
  16881. this.emit(v.TagDismissed, e)
  16882. }
  16883. ,
  16884. n.prototype.clickedOnTag = function(e) {
  16885. var t = function() {
  16886. this.navigatingViaTag = !0,
  16887. this.activeTag.examine(this.player),
  16888. this.emit(v.TagNavigation, this.activeTag)
  16889. }
  16890. .bind(this);
  16891. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16892. this.activeTag = this.intersectTag,
  16893. t(),
  16894. !0) : (this.dismissActiveTag(),
  16895. !1)
  16896. }
  16897. ,
  16898. n.prototype.intersecttag = function() {
  16899. var e = new r.Vector3
  16900. , t = new r.Vector3
  16901. , i = new r.Vector3;
  16902. return function(n, r, o) {
  16903. if (!this.enabled)
  16904. return null;
  16905. var a = null
  16906. , s = this.tagDiscs.filter(function(e) {
  16907. return e.parent.visible
  16908. });
  16909. if (s.length > 0) {
  16910. var l = this.model.floors.reduce(function(e, t) {
  16911. return t.hidden ? e : e.concat(t.collider.children)
  16912. }, s);
  16913. e.set(n.x, n.y, -1).unproject(o),
  16914. t.set(n.x, n.y, 1).unproject(o),
  16915. i.copy(t).sub(e).normalize(),
  16916. this.raycaster.set(e, i);
  16917. var c = this.raycaster.intersectObjects(l);
  16918. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16919. }
  16920. return this.intersectTag = a,
  16921. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16922. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16923. this.hoveredTag = a
  16924. }
  16925. .bind(this)),
  16926. a.billboard.on(h.LEAVE, function() {
  16927. this.hoveredTag = null
  16928. }
  16929. .bind(this))),
  16930. this.activateTag(a, y.BROWSE))),
  16931. a
  16932. }
  16933. }(),
  16934. n.prototype.rankedtagInDirection = function() {
  16935. var e = []
  16936. , t = []
  16937. , i = new r.Vector3
  16938. , n = new r.Vector3
  16939. , o = new r.Vector3;
  16940. return function(r, a, s, l) {
  16941. var c = 0;
  16942. t.length = 0;
  16943. for (var h = 0; h < this.closesttags.length; h++) {
  16944. var u = this.closesttags[h];
  16945. n.copy(u.position),
  16946. n.add(u.discPosition),
  16947. i.copy(a),
  16948. i.sub(n).negate(),
  16949. i.normalize();
  16950. var d = i.dot(l);
  16951. if (d >= 0) {
  16952. o.copy(n),
  16953. o.project(s);
  16954. var p = this.intersecttag(o, !1, s);
  16955. if (p) {
  16956. if (c >= e.length)
  16957. for (var f = 0; f < 64; f++)
  16958. e.push({
  16959. tag: u,
  16960. dot: d
  16961. });
  16962. var g = e[c];
  16963. g.tag = u,
  16964. g.dot = d,
  16965. g.position = math.projectPositionToCanvas(n, s),
  16966. t.push(g),
  16967. c++
  16968. }
  16969. }
  16970. }
  16971. return t.sort(function(e, t) {
  16972. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16973. }),
  16974. r < t.length ? t[r].tag : null
  16975. }
  16976. }(),
  16977. n.prototype.updateClosestTags = function() {
  16978. var e = new r.Vector3
  16979. , t = 30;
  16980. return function(i) {
  16981. this.closesttags || (this.closesttags = []),
  16982. this.closesttags.length = 0;
  16983. var n = this.model.tags;
  16984. if (n)
  16985. for (var r in n)
  16986. if (n.hasOwnProperty(r)) {
  16987. var o = n[r]
  16988. , a = o.position;
  16989. e.copy(i),
  16990. e.sub(a).negate();
  16991. var s = e.lengthSq();
  16992. s < t && this.closesttags.push(o)
  16993. }
  16994. }
  16995. }(),
  16996. t.exports = n
  16997. }
  16998. ).call(this, "/js/tag/tagManager.js")
  16999. }
  17000. , {
  17001. "../controls/serializer": 14,
  17002. "../enum/BlackoutStyle": 18,
  17003. "../enum/tagEvents": 32,
  17004. "../enum/ModelManagerEvents": 33,
  17005. "../enum/PlayerEvents": 40,
  17006. "../enum/TagStates": 44,
  17007. "../enum/Viewmode": 51,
  17008. "../enum/WarpStyle": 52,
  17009. "../objects/Snapshot": 153,
  17010. "../settings": 166,
  17011. "../util/common": 185,
  17012. "../util/lerp": 188,
  17013. "../util/logger": 189,
  17014. "./Billboard/BillboardEvent": 120,
  17015. "./Media/LinkType": 130,
  17016. "./Media/MediaEvent": 131,
  17017. events: 202,
  17018. three: 217
  17019. }],
  17020. 125: [function(e, t, i) {
  17021. (function(i) {
  17022. "use strict";
  17023. function n() {
  17024. this.embedWrapper = null,
  17025. this.embedElement = null
  17026. }
  17027. var r = e("../../util/ajax")
  17028. , o = e("./mediaSettings")
  17029. , a = e("../../settings")
  17030. , s = e("../../util/logger")
  17031. , l = new s(i);
  17032. n.prototype.createDomElement = function() {
  17033. return this.embedWrapper = document.createElement("div"),
  17034. this.embedWrapper.classList.add("tag-embed"),
  17035. this.embedWrapper.classList.add("hidden"),
  17036. this.embedWrapper
  17037. }
  17038. ,
  17039. n.prototype.load = function(e) {
  17040. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17041. return new Promise(function(e, i) {
  17042. r.get(t).then(function(t) {
  17043. if (t = JSON.parse(t),
  17044. t.html && t.html.indexOf("<script") === -1) {
  17045. this.embedWrapper.innerHTML = t.html;
  17046. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17047. if (this.embedWrapper.style.width = n + "px",
  17048. t.height) {
  17049. var r = t.height / t.width;
  17050. this.embedWrapper.style.height = n * r + "px"
  17051. }
  17052. this.embedElement = this.embedWrapper.firstChild;
  17053. var a = [];
  17054. try {
  17055. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17056. } catch (e) {
  17057. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17058. }
  17059. a.forEach(function(e) {
  17060. e.setAttribute("target", "_blank")
  17061. }),
  17062. this.embedElement.classList.add("hidden"),
  17063. this.embedWrapper.classList.remove("hidden"),
  17064. e()
  17065. } else
  17066. i("Not a valid embed")
  17067. }
  17068. .bind(this), function(e) {
  17069. i(e.response)
  17070. })
  17071. }
  17072. .bind(this))
  17073. }
  17074. ,
  17075. n.prototype.show = function() {
  17076. this.embedElement && this.embedElement.classList.remove("hidden")
  17077. }
  17078. ,
  17079. n.prototype.hide = function() {
  17080. this.embedElement && this.embedElement.classList.add("hidden")
  17081. }
  17082. ,
  17083. t.exports = n
  17084. }
  17085. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17086. }
  17087. , {
  17088. "../../settings": 166,
  17089. "../../util/ajax": 181,
  17090. "../../util/logger": 189,
  17091. "./mediaSettings": 132
  17092. }],
  17093. 126: [function(e, t, i) {
  17094. (function(i) {
  17095. "use strict";
  17096. function n(e) {
  17097. o.call(this),
  17098. this.options = e,
  17099. this.playerControls = null,
  17100. this.state = s.NOT_READY
  17101. }
  17102. var r = e("../../util/browser")
  17103. , o = e("./EmbedlyEmbed")
  17104. , a = e("../../util/logger")
  17105. , s = (new a(i),
  17106. Object.freeze({
  17107. NOT_READY: "player.not.ready",
  17108. CUED: "player.cued",
  17109. PLAYING: "player.playing",
  17110. PAUSED: "player.paused"
  17111. }));
  17112. n.prototype = Object.create(o.prototype),
  17113. n.prototype.createDomElement = function() {
  17114. return this.embedWrapper = document.createElement("div"),
  17115. this.embedWrapper.classList.add("tag-video"),
  17116. this.embedWrapper.classList.add("hidden"),
  17117. this.embedWrapper
  17118. }
  17119. ,
  17120. n.prototype.load = function(e) {
  17121. var t = function() {
  17122. function e(e) {
  17123. this.playerState = s.CUED,
  17124. this.options.startMuted && this.playerControls.mute()
  17125. }
  17126. function t(e) {
  17127. this.playerState = e
  17128. }
  17129. function i(e) {
  17130. this.playerControls.setCurrentTime(0),
  17131. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17132. }
  17133. this.playerControls = new playerjs.Player(this.embedElement),
  17134. this.playerControls.on("ready", e.bind(this)),
  17135. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17136. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17137. this.playerControls.on("ended", i.bind(this))
  17138. }
  17139. .bind(this);
  17140. return o.prototype.load.call(this, e).then(t.bind(this))
  17141. }
  17142. ,
  17143. n.prototype.play = function() {
  17144. var e = r.isMobile();
  17145. return function() {
  17146. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17147. }
  17148. }(),
  17149. n.prototype.pause = function() {
  17150. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17151. }
  17152. ,
  17153. t.exports = n
  17154. }
  17155. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17156. }
  17157. , {
  17158. "../../util/browser": 182,
  17159. "../../util/logger": 189,
  17160. "./EmbedlyEmbed": 125
  17161. }],
  17162. 127: [function(e, t, i) {
  17163. (function(i) {
  17164. "use strict";
  17165. function n(e) {
  17166. function t() {
  17167. return a.debug("requesting file from embedly:", e.href),
  17168. r.get(e.href, {
  17169. responseType: e.responseType
  17170. }).then(function(t) {
  17171. return a.debug("requesting file finished:", e.href),
  17172. t
  17173. })
  17174. }
  17175. function i() {}
  17176. return s = new Promise(function(e, n) {
  17177. s.catch(i).then(function() {
  17178. t().then(e, n)
  17179. })
  17180. }
  17181. )
  17182. }
  17183. var r = e("../../util/ajax")
  17184. , o = (e("./mediaSettings"),
  17185. e("../../util/logger"))
  17186. , a = new o(i)
  17187. , s = Promise.resolve();
  17188. t.exports.enqueue = n
  17189. }
  17190. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17191. }
  17192. , {
  17193. "../../util/ajax": 181,
  17194. "../../util/logger": 189,
  17195. "./mediaSettings": 132
  17196. }],
  17197. 128: [function(e, t, i) {
  17198. (function(i) {
  17199. "use strict";
  17200. function n() {
  17201. this.imageWrapper = null,
  17202. this.width = 0,
  17203. this.height = 0,
  17204. this.aspect = 1
  17205. }
  17206. var r = e("./MediaEvent")
  17207. , o = e("./EmbedlyQueue")
  17208. , a = e("events").EventEmitter
  17209. , s = e("../../util/logger")
  17210. , l = e("../../settings");
  17211. new s(i);
  17212. n.prototype = Object.create(a.prototype),
  17213. n.prototype.createDomElement = function() {
  17214. return this.imageWrapper = document.createElement("div"),
  17215. this.imageWrapper.classList.add("tag-image"),
  17216. this.imageWrapper.classList.add("hidden"),
  17217. this.imageWrapper.addEventListener("click", function(e) {
  17218. e.stopPropagation(),
  17219. this.emit(r.IMAGE_OPENING),
  17220. this.imageWrapper.style.pointerEvents = "none"
  17221. }
  17222. .bind(this)),
  17223. this.imageWrapper
  17224. }
  17225. ,
  17226. n.prototype.onClosed = function() {
  17227. this.imageWrapper.style.pointerEvents = "auto"
  17228. }
  17229. ,
  17230. n.prototype.load = function(e) {
  17231. var t = Math.max(window.screen.height, window.screen.width)
  17232. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17233. return new Promise(function(e, t) {
  17234. function n(t) {
  17235. var i = t.target;
  17236. this.width = i.naturalWidth,
  17237. this.height = i.naturalHeight,
  17238. this.aspect = this.width / this.height;
  17239. var n = t.target.src;
  17240. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17241. this.imageWrapper.style.width = this.width + "px",
  17242. this.imageWrapper.style.height = this.height + "px",
  17243. this.imageWrapper.classList.remove("hidden"),
  17244. e()
  17245. }
  17246. o.enqueue({
  17247. href: i,
  17248. responseType: "arraybuffer"
  17249. }).then(function(e) {
  17250. var t = new Uint8Array(e)
  17251. , i = new Blob([t])
  17252. , r = new window.Image;
  17253. r.addEventListener("load", n.bind(this));
  17254. var o = URL.createObjectURL(i);
  17255. r.src = o
  17256. }
  17257. .bind(this), t)
  17258. }
  17259. .bind(this))
  17260. }
  17261. ,
  17262. t.exports = n
  17263. }
  17264. ).call(this, "/js/tag/Media/Image.js")
  17265. }
  17266. , {
  17267. "../../settings": 166,
  17268. "../../util/logger": 189,
  17269. "./EmbedlyQueue": 127,
  17270. "./MediaEvent": 131,
  17271. events: 202
  17272. }],
  17273. 129: [function(e, t, i) {
  17274. "use strict";
  17275. function n(e) {
  17276. this.label = e.label,
  17277. this.href = e.url,
  17278. this.type = this.updateLinkForType(),
  17279. this.domElement = null,
  17280. this.id = c++
  17281. }
  17282. var r = e("./LinkType")
  17283. , o = e("./MediaEvent")
  17284. , a = e("../../util/browser")
  17285. , s = e("../../analytics")
  17286. , l = e("events").EventEmitter
  17287. , c = 0;
  17288. n.prototype = Object.create(l.prototype),
  17289. n.prototype.updateLinkForType = function() {
  17290. function e(e) {
  17291. var t = new RegExp("[#&?]start=([^#&?]*)")
  17292. , i = t.exec(e);
  17293. return i[1]
  17294. }
  17295. function t(e) {
  17296. return e + "&play=1"
  17297. }
  17298. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17299. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17300. r.NAVIGATION) : (this.href = t(this.href),
  17301. r.MODEL) : r.EXT_LINK
  17302. }
  17303. ;
  17304. var h = {};
  17305. n.prototype.createDomElement = function() {
  17306. function e(e) {
  17307. switch (e.stopPropagation(),
  17308. h[this.id] = !0,
  17309. s.trackAlways("click_tag_link", {
  17310. link_type: this.type,
  17311. link_count: c,
  17312. links_clicked: Object.keys(h).length
  17313. }),
  17314. this.type) {
  17315. case r.MODEL:
  17316. window.location.replace(this.href);
  17317. break;
  17318. case r.EXT_LINK:
  17319. window.open(this.href, "_blank")
  17320. }
  17321. this.emit(o.LINK_CLICK, {
  17322. type: this.type,
  17323. url: this.href
  17324. })
  17325. }
  17326. if (this.domElement = document.createElement("a"),
  17327. this.domElement.classList.add("tag-link"),
  17328. this.domElement.textContent = this.label,
  17329. this.type === r.EXT_LINK) {
  17330. this.domElement.textContent += " ";
  17331. var t = document.createElement("i");
  17332. t.classList.add("icon-ext-link"),
  17333. t.title = "Link to external web site",
  17334. this.domElement.appendChild(t)
  17335. }
  17336. return this.domElement.addEventListener("click", e.bind(this)),
  17337. this.domElement
  17338. }
  17339. ,
  17340. t.exports = n
  17341. }
  17342. , {
  17343. "../../analytics": 4,
  17344. "../../util/browser": 182,
  17345. "./LinkType": 130,
  17346. "./MediaEvent": 131,
  17347. events: 202
  17348. }],
  17349. 130: [function(e, t, i) {
  17350. "use strict";
  17351. t.exports = {
  17352. NAVIGATION: "navigation",
  17353. MODEL: "model",
  17354. EXT_LINK: "ext-link"
  17355. }
  17356. }
  17357. , {}],
  17358. 131: [function(e, t, i) {
  17359. "use strict";
  17360. t.exports = Object.freeze({
  17361. LINK_CLICK: "mtmedia.link",
  17362. IMAGE_LOADED: "mtmedia.image.loaded",
  17363. IMAGE_OPENING: "mtmedia.image.opening",
  17364. IMAGE_OPENED: "mtmedia.image.opened",
  17365. IMAGE_CLOSING: "mtmedia.image.closing",
  17366. IMAGE_CLOSED: "mtmedia.image.closed",
  17367. VIDEO_START: "mtmedia.video.start",
  17368. VIDEO_PAUSE: "mtmedia.video.pause",
  17369. VIDEO_ENDED: "mtmedia.video.end"
  17370. })
  17371. }
  17372. , {}],
  17373. 132: [function(e, t, i) {
  17374. "use strict";
  17375. t.exports = Object.freeze({
  17376. maxEmbedWidth: 350,
  17377. defaultAspectRatio: .75
  17378. })
  17379. }
  17380. , {}],
  17381. 133: [function(e, t, i) {
  17382. "use strict";
  17383. t.exports = Object.freeze({
  17384. TEXT: "text",
  17385. LINK: "link",
  17386. IMAGE: "photo",
  17387. VIDEO: "video",
  17388. RICH: "rich"
  17389. })
  17390. }
  17391. , {}],
  17392. 134: [function(e, t, i) {
  17393. "use strict";
  17394. function n(e) {
  17395. this.capabilities = {
  17396. links: {
  17397. enable: e.supportLinks,
  17398. keepLabels: e.keepLinkLabels
  17399. }
  17400. }
  17401. }
  17402. var r = e("./DescriptionChunkType");
  17403. n.prototype.parse = function(e, t) {
  17404. var i = []
  17405. , n = e.split("[").map(function(e, t) {
  17406. return 0 === t ? e : "[" + e
  17407. });
  17408. return n.forEach(function(e) {
  17409. var n = this.findMarkdown(e);
  17410. if (n) {
  17411. if (n.url.indexOf("javascript:") !== -1)
  17412. return;
  17413. this.addLinkChunk(i, n, t),
  17414. this.addTextChunk(i, e.slice(n.markdown.length))
  17415. } else
  17416. this.addTextChunk(i, e)
  17417. }
  17418. .bind(this)),
  17419. i
  17420. }
  17421. ,
  17422. n.prototype.findMarkdown = function(e) {
  17423. var t = /\[([^\]]*)\]\((.*)\)/
  17424. , i = e.match(t);
  17425. if (i) {
  17426. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17427. 0 !== r); )
  17428. o++;
  17429. var a = n.length - o;
  17430. return {
  17431. markdown: i[0].substring(0, i[0].length - a),
  17432. label: i[1],
  17433. url: i[2].substring(0, o)
  17434. }
  17435. }
  17436. }
  17437. ,
  17438. n.prototype.addTextChunk = function(e, t) {
  17439. 0 !== t.length && e.push({
  17440. type: r.TEXT,
  17441. text: t
  17442. })
  17443. }
  17444. ,
  17445. n.prototype.addLinkChunk = function(e, t) {
  17446. if (!this.capabilities.links.enable)
  17447. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17448. var i = {
  17449. label: t.label,
  17450. url: t.url
  17451. };
  17452. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17453. e.push({
  17454. type: r.LINK,
  17455. link: i
  17456. })
  17457. }
  17458. ,
  17459. t.exports = n
  17460. }
  17461. , {
  17462. "./DescriptionChunkType": 133
  17463. }],
  17464. 135: [function(e, t, i) {
  17465. (function(i) {
  17466. "use strict";
  17467. var n = e("../util/logger")
  17468. , r = new n(i)
  17469. , o = {
  17470. parseIdsFromChunkName: function(e, t) {
  17471. t.floorId = o.parseFloor(e),
  17472. t.roomId = o.parseRoom(e)
  17473. },
  17474. parseFloor: function(e) {
  17475. var t = e.match(/_group([0-9]+)/);
  17476. if (!t)
  17477. return 0;
  17478. try {
  17479. return parseInt(t[1], 10)
  17480. } catch (e) {
  17481. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17482. 0
  17483. }
  17484. },
  17485. parseRoom: function(e) {
  17486. var t = e.match(/_sub([0-9]+)/);
  17487. if (!t)
  17488. return -1;
  17489. try {
  17490. return parseInt(t[1], 10)
  17491. } catch (e) {
  17492. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17493. 0
  17494. }
  17495. }
  17496. };
  17497. t.exports = o
  17498. }
  17499. ).call(this, "/js/model/Chunks.js")
  17500. }
  17501. , {
  17502. "../util/logger": 189
  17503. }],
  17504. 136: [function(e, t, i) {
  17505. (function(i) {
  17506. "use strict";
  17507. function n(e) {
  17508. s.call(this),
  17509. this.model = e,
  17510. this.exploded = !1
  17511. }
  17512. var r = e("../objects/Floor")
  17513. , o = (e("../settings"),
  17514. e("../util/logger"))
  17515. , a = e("../util/transitions")
  17516. , s = e("../util/IndexedCollection")
  17517. , l = e("../util/common")
  17518. , c = e("../util/easing");
  17519. new o(i);
  17520. l.inherit(n, s),
  17521. n.prototype.add = function(e) {
  17522. s.prototype.add.call(this, e),
  17523. this.model.add(e)
  17524. }
  17525. ,
  17526. n.prototype.getIndex = function(e) {
  17527. return e.floorIndex
  17528. }
  17529. ,
  17530. n.prototype.build = function() {
  17531. this.list.forEach(function(e) {
  17532. e.build()
  17533. })
  17534. }
  17535. ,
  17536. n.prototype.size = function() {
  17537. return this.length
  17538. }
  17539. ,
  17540. n.prototype.sort = function() {
  17541. s.prototype.sort.call(this, function(e, t) {
  17542. return e.floorIndex - t.floorIndex
  17543. })
  17544. }
  17545. ,
  17546. n.prototype.nextFloor = function(e, t) {
  17547. return this.index[e.floorIndex + t] || null
  17548. }
  17549. ,
  17550. n.prototype.getFloorAtPoint = function(e) {
  17551. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17552. var r = this.list[n]
  17553. , o = r.distanceToPoint(e);
  17554. (!t || i > o) && (i = o,
  17555. t = r)
  17556. }
  17557. return t
  17558. }
  17559. ,
  17560. n.prototype.getOrMakeFloor = function(e) {
  17561. var t = this.index[e];
  17562. return t || (t = new r(this.model,e),
  17563. this.add(t)),
  17564. t
  17565. }
  17566. ,
  17567. n.prototype.hide = function() {
  17568. this.list.forEach(function(e) {
  17569. e.hide()
  17570. })
  17571. }
  17572. ,
  17573. n.prototype.show = function() {
  17574. this.list.forEach(function(e) {
  17575. e.show()
  17576. })
  17577. }
  17578. ,
  17579. n.prototype.names = function() {
  17580. return this.list.reduce(function(e, t) {
  17581. return e.concat(t.name)
  17582. }, [])
  17583. }
  17584. ,
  17585. n.prototype.toggleExplodeHorizontal = function() {
  17586. function e(e, t) {
  17587. r.copy(e.position),
  17588. e.position.x = i[e.floorIndex] * t,
  17589. e.position.y = 1 * e.floorIndex * t,
  17590. r.sub(e.position).multiplyScalar(-1),
  17591. e.panos.forEach(function(e) {
  17592. e.translate(r)
  17593. })
  17594. }
  17595. var t, i = [], n = 0;
  17596. this.list.forEach(function(e, r, o) {
  17597. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17598. n += t,
  17599. i[r] = n
  17600. }),
  17601. i = i.map(function(e) {
  17602. return e - n / 2
  17603. });
  17604. var r = this.list[0].position.clone();
  17605. this.exploded ? this.list.forEach(function(t) {
  17606. a.start(function(i) {
  17607. e(t, 1 - i)
  17608. }, 1500, null, 0, c.easeOutExpo)
  17609. }) : this.list.forEach(function(t) {
  17610. a.start(function(i) {
  17611. e(t, i)
  17612. }, 1500, null, 0, c.easeOutExpo)
  17613. }),
  17614. this.exploded = !this.exploded
  17615. }
  17616. ,
  17617. n.prototype.toggleExplodeVertical = function() {
  17618. function e(e, i) {
  17619. var n = n.copy(e.position);
  17620. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17621. n.sub(e.position).multiplyScalar(-1),
  17622. e.panos.forEach(function(e) {
  17623. e.translate(n)
  17624. })
  17625. }
  17626. var t = this.model.size;
  17627. this.list[0].position.clone();
  17628. this.exploded ? this.list.forEach(function(t) {
  17629. a.start(function(i) {
  17630. e(t, 1 - i)
  17631. }, 1500, null, 0, c.easeOutExpo)
  17632. }) : this.list.forEach(function(t) {
  17633. a.start(function(i) {
  17634. e(t, i)
  17635. }, 1500, null, 0, c.easeOutExpo)
  17636. }),
  17637. this.exploded = !this.exploded
  17638. }
  17639. ,
  17640. t.exports = n
  17641. }
  17642. ).call(this, "/js/model/FloorCollection.js")
  17643. }
  17644. , {
  17645. "../objects/Floor": 146,
  17646. "../settings": 166,
  17647. "../util/IndexedCollection": 175,
  17648. "../util/common": 185,
  17649. "../util/easing": 186,
  17650. "../util/logger": 189,
  17651. "../util/transitions": 195
  17652. }],
  17653. 137: [function(e, t, i) {
  17654. (function(i) {
  17655. "use strict";
  17656. function n() {
  17657. c.call(this)
  17658. }
  17659. var r = e("../settings")
  17660. , o = e("../util/logger")
  17661. , a = e("../enum/Viewmode")
  17662. , s = e("../objects/Snapshot")
  17663. , l = (e("../util/math"),
  17664. e("../util/common"))
  17665. , c = e("../util/IndexedCollection")
  17666. , h = new o(i);
  17667. l.inherit(n, c),
  17668. n.prototype.getImage = function(e) {
  17669. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17670. }
  17671. ,
  17672. n.prototype.filterByModesAndReel = function(e, t) {
  17673. for (var i = [], n = 0; n < t.length; n += 1) {
  17674. var r = t[n]
  17675. , o = this.index[r.sid];
  17676. o && i.push(o)
  17677. }
  17678. var s = e[a.DOLLHOUSE]
  17679. , l = e[a.FLOORPLAN];
  17680. i = i.filter(function(e) {
  17681. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17682. return !0;
  17683. var t;
  17684. try {
  17685. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17686. } catch (e) {
  17687. return h.debug(e.message),
  17688. !1
  17689. }
  17690. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17691. }),
  17692. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17693. this.list = i,
  17694. this.reIndex()
  17695. }
  17696. ,
  17697. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17698. if (0 === this.list.length)
  17699. return [];
  17700. var locations = [];
  17701. var deal = (info, container)=>{
  17702. var src = info.thumbnail_signed_src,
  17703. o = info.name || "";
  17704. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17705. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17706. let a = panos.get(info.metadata.scan_id);
  17707. if (a && !a.isAligned()) return
  17708. }
  17709. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17710. if (cameraMode === a.MESH) return
  17711. if(window.isLocal)src = manage.dealURL(src)
  17712. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17713. var l = {
  17714. cameraMode: cameraMode,
  17715. position: info.metadata.camera_position,
  17716. quaternion: info.metadata.camera_quaternion,
  17717. zoom: info.metadata.zoom,
  17718. panoId: info.metadata.scan_id,
  17719. orthoZoom: info.metadata.ortho_zoom,
  17720. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17721. thumbUrl: src,
  17722. name: n.filterImageName(o),
  17723. sid: info.sid
  17724. }
  17725. var item = new s(l);
  17726. item.momentTour = info.momentTour
  17727. container.push(item)
  17728. return item
  17729. }
  17730. }
  17731. this.list.forEach(image=>{
  17732. if(image.images){
  17733. var folder = $.extend({}, image )
  17734. folder.heroLocations = [];
  17735. image.images.list.forEach(child=>{
  17736. deal(child, folder.heroLocations);
  17737. })
  17738. folder.musicInfo = folder.musicInfo || {}
  17739. locations.push(folder)
  17740. delete folder.images;
  17741. delete folder.locations;
  17742. }else{
  17743. var item = deal(image, locations);
  17744. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17745. }
  17746. })
  17747. return locations
  17748. }
  17749. ,
  17750. n.prototype.getIndex = function(e) {
  17751. return e.sid
  17752. }
  17753. ,
  17754. n.filterImageName = function(e) {
  17755. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17756. }
  17757. ,
  17758. t.exports = n
  17759. }
  17760. ).call(this, "/js/model/ImageCollection.js")
  17761. }
  17762. , {
  17763. "../enum/Viewmode": 51,
  17764. "../objects/Snapshot": 153,
  17765. "../settings": 166,
  17766. "../util/IndexedCollection": 175,
  17767. "../util/common": 185,
  17768. "../util/logger": 189,
  17769. "../util/math": 190
  17770. }],
  17771. 138: [function(e, t, i) {
  17772. (function(i) {
  17773. "use strict";
  17774. function n() {
  17775. u.call(this)
  17776. }
  17777. var r = e("../label/Label")
  17778. , o = e("../settings")
  17779. , a = e("../util/logger")
  17780. , s = e("../util/math")
  17781. , l = e("../util/ajax")
  17782. , c = e("./RoomCollection")
  17783. , h = e("../util/common")
  17784. , u = e("../util/IndexedCollection");
  17785. new a(i);
  17786. h.inherit(n, u),
  17787. n.prototype.getIndex = function(e) {
  17788. return e.labelId
  17789. }
  17790. ,
  17791. n.prototype.associateWithRooms = function(e) {
  17792. this.forEach(function(t) {
  17793. e.forEach(function(e) {
  17794. e.roomId === t.roomId && (t.room = e)
  17795. })
  17796. })
  17797. }
  17798. ,
  17799. n.prototype.createFromLabelData = function(e) {
  17800. e.forEach(function(e) {
  17801. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17802. t = c.generateRoomId(e.floorId, t);
  17803. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17804. i.position = s.convertWorkshopVector(i.position),
  17805. this.add(i),
  17806. i.build()
  17807. }
  17808. .bind(this))
  17809. }
  17810. ,
  17811. n.prototype.load = function(e, t) {
  17812. return l.get(e, {
  17813. responseType: "json",
  17814. auth: t ? o.authorizationHeader : null
  17815. }).done(function(e) {
  17816. var t = [];
  17817. for (var i in e) {
  17818. var n = e[i];
  17819. t.push(n)
  17820. }
  17821. this.createFromLabelData(t)
  17822. }
  17823. .bind(this))
  17824. }
  17825. ,
  17826. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17827. var t = -1;
  17828. if (e) {
  17829. if(typeof e == 'number'){
  17830. t = parseInt(e)
  17831. }else{
  17832. var i = e.split("_");
  17833. t = parseInt(i[0])
  17834. }
  17835. }
  17836. return t
  17837. }
  17838. ,
  17839. t.exports = n
  17840. }
  17841. ).call(this, "/js/model/LabelCollection.js")
  17842. }
  17843. , {
  17844. "../label/Label": 90,
  17845. "../settings": 166,
  17846. "../util/IndexedCollection": 175,
  17847. "../util/ajax": 181,
  17848. "../util/common": 185,
  17849. "../util/logger": 189,
  17850. "../util/math": 190,
  17851. "./RoomCollection": 141
  17852. }],
  17853. 139: [function(e, t, i) {
  17854. (function(i) {
  17855. "use strict";
  17856. function n(e, t) {
  17857. o.Object3D.call(this)
  17858. this.sid = window.number;//t.sid,
  17859. this.data = t,
  17860. this.options = e,
  17861. this.urls = new s(e.urlFiles),
  17862. this.isPublic = void 0 !== t.is_public && t.is_public,
  17863. //创建heroLocations
  17864. this.images = new _(this),
  17865. this.images.extend(t.images),
  17866. this.images.forEach((info)=>{
  17867. if(info.locations){
  17868. info.images = new _(this);
  17869. info.images.extend(info.locations)
  17870. }
  17871. })
  17872. this.heroLocations = []
  17873. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17874. this.outdoorPanoLocations = [],
  17875. this.floors = new d(this),
  17876. this.floorsEnabled = void 0 === e.floors || e.floors,
  17877. this.changingFloor = !1,
  17878. this.chunks = [],
  17879. this.panos = new A,
  17880. this.colliders = [],
  17881. this.loadPanosPromise = null,
  17882. this.loadMeshTexturesPromise = null,
  17883. this.auxDataPromise = null,
  17884. this.meshTexturesLoaded = !1,
  17885. this.meshTextures = [],
  17886. this.tags = {},
  17887. this.tagsShown = !1,
  17888. this.shouldShowtags = !1,
  17889. this.has360Views = !1,
  17890. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17891. this.supportedModes = {},
  17892. this.supportedModes[c.PANORAMA] = !0,
  17893. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17894. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17895. this.supportedModes[c.TRANSITIONING] = !0,
  17896. this.supportsTiles = this.configureTiling(),
  17897. // this.supportsVR = t.is_vr,
  17898. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17899. this.mode = c.DOLLHOUSE,
  17900. this.size = null,
  17901. this.center = null,
  17902. this.boundingBox = new o.Box3,
  17903. this.currentFloor = null,
  17904. this.allFloorsVisible = !0,
  17905. this.projectedPano0 = null,
  17906. this.projectedPano1 = null,
  17907. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17908. this.addFloor(new u(this,t,e.trim()))
  17909. }
  17910. .bind(this)),
  17911. this.waitQueue = [],
  17912. this.on("load", function(e) {
  17913. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17914. return !e.isLoadedCallback()
  17915. }),
  17916. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17917. }
  17918. .bind(this)),
  17919. this.setupCustomProperties()
  17920. this.hots = {};
  17921. }
  17922. function r() {
  17923. try {
  17924. var e = document.createElement("canvas")
  17925. , t = e.getContext("webgl");
  17926. t || (t = e.getContext("experimental-webgl"));
  17927. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17928. return i
  17929. } catch (e) {
  17930. return 0
  17931. }
  17932. }
  17933. var o = e("three")
  17934. , a = e("../util/ajax")
  17935. , s = e("../util/ModelUrls")
  17936. , l = e("../objects/BoundingTextureSkybox")
  17937. , c = e("../enum/Viewmode")
  17938. , h = e("../enum/RenderOrder")
  17939. , u = (e("../enum/AlignmentType"),
  17940. e("../objects/Floor"))
  17941. , d = e("./FloorCollection")
  17942. , p = e("../objects/Chunk")
  17943. , f = (e("../objects/Room"),
  17944. e("../objects/Snapshot"),
  17945. e("../label/Label"),
  17946. e("../util/math"),
  17947. e("../settings"))
  17948. ,ss = e("../shaders")
  17949. , g = e("../util/logger")
  17950. , m = e("../tag/tag")
  17951. , v = (e("../tag/tagManager"),
  17952. e("../objects/Panorama"))
  17953. , A = e("../util/PanoramaCollection")
  17954. , y = e("../loaders/ModelLoader")
  17955. , C = e("../loaders/ModelTextureLoader")
  17956. , I = e("../loaders/SweepDataLoader")
  17957. , E = e("../util/transitions")
  17958. , b = e("../util/common")
  17959. , es = e("../util/easing")
  17960. ,lerp = e("../util/lerp")
  17961. ,tex = e("../util/texture")
  17962. , w = e("./../util/browser")
  17963. , _ = e("./ImageCollection")
  17964. , T = e("./RoomCollection")
  17965. , x = e("./LabelCollection")
  17966. , S = e("./Chunks")
  17967. , M = e("./../util/showcase")
  17968. , R = e("../exception/BasicException")
  17969. , P = (e("../constants")
  17970. ,e("events").EventEmitter)
  17971. ,Hot = e("hot")
  17972. , O = new g(i);
  17973. n.prototype = Object.create(o.Object3D.prototype),
  17974. b.extend(n, P),
  17975. n.prototype.setupCustomProperties = function() {
  17976. var e = f.modelAlpha;
  17977. Object.defineProperty(this, "alpha", {
  17978. get: function() {
  17979. return e
  17980. },
  17981. set: function(t) {
  17982. e = t,
  17983. this.chunks.forEach(function(t) {
  17984. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17985. })
  17986. }
  17987. })
  17988. }
  17989. ,
  17990. n.prototype.configureTiling = function() {
  17991. var e = r();
  17992. if (e < 2048)
  17993. return !1;
  17994. O.warn("Max cube texture size: " + e);
  17995. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17996. var i = f.tiling.tilingFlagNames[t];
  17997. if ("1" === w.valueFromHash(i, null))
  17998. return !0;
  17999. if ("0" === w.valueFromHash(i, null))
  18000. return !1
  18001. }
  18002. //--------------------------------------------许钟文-------------------------------------------
  18003. //return true;
  18004. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18005. //--------------------------------------------e n d -------------------------------------------
  18006. }
  18007. ,
  18008. n.prototype.toggleAlpha = function() {
  18009. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18010. }
  18011. ,
  18012. n.prototype.load = function(e) {
  18013. var t = function() {
  18014. return $.when(this.loadPanos(), this.loadMesh())
  18015. }
  18016. , i = this.urls.init().then(t.bind(this));
  18017. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18018. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18019. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18020. }
  18021. ,
  18022. n.prototype.loadMesh = function() {
  18023. function e(e) {
  18024. O.error(e),
  18025. n.reject("loading-failed")
  18026. }
  18027. function t(e, t) {
  18028. n.notify(e, t)
  18029. }
  18030. function i(e, t) {
  18031. if (0 === e.length) {
  18032. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18033. r.supportedModes[c.DOLLHOUSE] = !1,
  18034. r.supportedModes[c.FLOORPLAN] = !1;
  18035. var i = new p({
  18036. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18037. });
  18038. i.material.visible = !1,
  18039. i.rotateX(-Math.PI / 2),
  18040. i.geometry.computeBoundingBox(),
  18041. e = [i]
  18042. }
  18043. e.forEach(function(e) {
  18044. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18045. r.addChunk(t, e)
  18046. }),
  18047. r.floors.sort(),
  18048. n.resolve(r)
  18049. }
  18050. var n = $.Deferred()
  18051. , r = this;
  18052. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18053. n.promise()
  18054. }
  18055. ,
  18056. n.prototype.loadMeshTextures = function() {
  18057. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18058. this.meshTexturesLoaded = !0
  18059. }
  18060. .bind(this)),
  18061. this.loadTexturesPromise)
  18062. }
  18063. ,
  18064. /* n.prototype.loadtags = function() {//xzw改
  18065. var e = $.Deferred();
  18066. if (!f.tags.enabled)
  18067. return e.resolve();
  18068. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18069. t = "data/" + this.sid + "/tags.json"
  18070. return a.get(t, {
  18071. responseType: "json",
  18072. auth: this.isPublic ? null : f.authorizationHeader
  18073. }).done(function(t) {
  18074. var i = 0
  18075. , n = 0;
  18076. for (var r in t) {
  18077. var o = t[r];
  18078. o.enabled && (n++,
  18079. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18080. i++))
  18081. }
  18082. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18083. e.resolve()
  18084. }
  18085. .bind(this)).fail(function() {
  18086. O.warn("Getting tags failed, not displaying tags."),
  18087. e.resolve()
  18088. }),
  18089. e
  18090. } */
  18091. n.prototype.shineHots = function(){ //xzw
  18092. E.trigger({
  18093. func: function(e) {
  18094. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18095. for(var i in this.hots){
  18096. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18097. }
  18098. }.bind(this),
  18099. cycling: true,
  18100. duration: 3000,
  18101. //easing: "easeInOutQuad",
  18102. name: "hotShine"
  18103. })
  18104. },
  18105. n.prototype.createHotItem = function(data, hots) {
  18106. var docFragment = document.createDocumentFragment();
  18107. var keyAry = Object.keys(data);
  18108. for(var i = 0; i < keyAry.length; i++){
  18109. var li = document.createElement('li');
  18110. var span = document.createElement('span');
  18111. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18112. // console.log(span.innerHTML);
  18113. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18114. li.appendChild(span);
  18115. docFragment.appendChild(li);
  18116. }
  18117. var ul = document.querySelector('#hotListContent ul');
  18118. ul.appendChild(docFragment);
  18119. console.log(docFragment);
  18120. }
  18121. n.prototype.loadOverlays = function(overlays){
  18122. var overlays = window.data2 && window.data2.overlays
  18123. overlays && overlays.forEach((info)=>{
  18124. new Overlay(info)
  18125. })
  18126. Overlay.load()
  18127. }
  18128. n.prototype.loadhots = function() {//xzw
  18129. var e = $.Deferred();
  18130. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18131. return a.get(t, {
  18132. responseType: "json",
  18133. auth: this.isPublic ? null : f.authorizationHeader
  18134. }).done(function(t) {
  18135. window.data2 = t;
  18136. if(!t){
  18137. console.error("data2 is null")
  18138. }else{
  18139. g_data2 = hotMatcher(t);
  18140. this.hotsCount = 0;
  18141. /* for(var i in t.hots){
  18142. this.hotsCount ++;
  18143. this.hots[i] = new Hot(i, t.hots[i], this);
  18144. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18145. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18146. };
  18147. window.hotData = t.hots
  18148. t.hots && this.createHotItem(t.hots, this.hots); */
  18149. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18150. window.hotData = {}
  18151. if(t.hots){
  18152. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18153. sids.forEach((sid)=>{
  18154. this.hotsCount++,
  18155. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18156. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18157. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18158. window.hotData[sid] = t.hots[sid];
  18159. })
  18160. }
  18161. this.createHotItem(window.hotData, this.hots);
  18162. g_index = w.valueFromHash("m");
  18163. /* if(t.tourAudio){
  18164. g_tourAudio = new Audio;
  18165. g_tourAudio.loop = false;
  18166. g_tourAudio.addEventListener('ended', function () {
  18167. var ev = document.createEvent("MouseEvent");
  18168. ev.initEvent("tourAudioEnded",true,true);
  18169. window.dispatchEvent(ev);
  18170. });
  18171. }; */
  18172. }
  18173. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18174. /* var dataJsPromise = $.Deferred();
  18175. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18176. a.get(dataJsUrl,{
  18177. responseType: "json",
  18178. auth: this.isPublic ? null : f.authorizationHeader
  18179. }).done(function(data) {
  18180. window.hotData = data;
  18181. this.createHotItem(data, this.hots);
  18182. for(let i in this.hots){//add
  18183. data[i] && this.hots[i].initStyleImg(data[i]);
  18184. }
  18185. dataJsPromise.resolve();
  18186. }.bind(this)).fail(function(){
  18187. console.log('Data.js is empty');
  18188. dataJsPromise.resolve();
  18189. }) */
  18190. e.resolve();
  18191. }.bind(this)).fail(function() {
  18192. console.log('没有热点');
  18193. e.resolve()
  18194. }),
  18195. e
  18196. }
  18197. ,
  18198. n.prototype.loadPanos = function() {
  18199. if (this.loadPanosPromise)
  18200. return this.loadPanosPromise;
  18201. var e = new I(this);
  18202. return this.loadPanosPromise = e.load().then(function(e) {
  18203. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18204. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18205. else console.log(e.uuid)
  18206. }
  18207. .bind(this))),
  18208. this.panos.extend(e.map(function(e) {
  18209. return new v(this,e.uuid,e,this.supportsTiles)
  18210. }
  18211. .bind(this))),
  18212. this.panos.forEach(function(e) {
  18213. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18214. var i = this.panos.get(t);
  18215. i && this.panos.setNeighbour(e, i, !0)
  18216. }
  18217. .bind(this)),
  18218. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18219. }
  18220. .bind(this)),
  18221. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18222. this.supportedModes[c.PANORAMA] = !1),
  18223. $.when(this)
  18224. }
  18225. .bind(this)),
  18226. this.loadPanosPromise
  18227. }
  18228. ,
  18229. n.prototype.loadHighlightReel = function() {//xzw
  18230. var e = $.Deferred()
  18231. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18232. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18233. return a.get(t, {
  18234. responseType: "json",
  18235. auth: this.isPublic ? null : f.authorizationHeader
  18236. }).done(function(t) {
  18237. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18238. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18239. e.resolve()
  18240. }
  18241. .bind(this)).fail(function() {
  18242. O.warn("Getting highlight reel failed, no highlights available"),
  18243. e.resolve()
  18244. }),
  18245. e
  18246. }
  18247. ,
  18248. n.prototype.waitForLoad = function(e, t) {
  18249. t() || (this.waitQueue.push({
  18250. object: e,
  18251. isLoadedCallback: t
  18252. }),
  18253. 1 === this.waitQueue.length && this.emit("waiting"))
  18254. }
  18255. ,
  18256. n.prototype.hide = function() {
  18257. this.floors.hide()
  18258. }
  18259. ,
  18260. n.prototype.show = function() {
  18261. this.floors.show()
  18262. }
  18263. ,
  18264. n.prototype.floorNames = function() {
  18265. return this.floors.names()
  18266. }
  18267. ,
  18268. n.prototype.warpDestFloors = function(e, t) {
  18269. if (!e || this.floors.length !== e.length)
  18270. return void this.toggleAllFloors(!0);
  18271. var i = e.findIndex(function(e) {
  18272. return e
  18273. }
  18274. .bind(this));
  18275. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18276. }
  18277. ,
  18278. n.prototype.setFloor = function(e, t, i) {
  18279. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18280. this.allFloorsVisible = !1,
  18281. this._setFloor(e, t, i)
  18282. }
  18283. ,
  18284. n.prototype.toggleAllFloors = function(e) {
  18285. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18286. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18287. this._setFloor(this.currentFloor)
  18288. }
  18289. ,
  18290. n.prototype._setFloor = function(e, t, i) {
  18291. t = t || this.mode,
  18292. this.emit("floor.changed", e, t, this.currentFloor),
  18293. this.currentFloor = e;
  18294. var n;
  18295. if (t === c.PANORAMA) {
  18296. if (this.show(),
  18297. this.shouldShowtags && this.tagsShown)
  18298. for (n in this.tags)
  18299. this.tags[n].show(f.showFloorDuration)
  18300. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18301. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18302. }
  18303. .bind(this)),
  18304. this.shouldShowtags && this.tagsShown))
  18305. for (n in this.tags) {
  18306. var r = this.tags[n];
  18307. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18308. }
  18309. var o = this
  18310. , a = e;
  18311. E.start(function() {}, f.showFloorDelay, function() {
  18312. o.floors.forEach(function(e) {
  18313. e.chunks.forEach(function(t) {
  18314. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18315. })
  18316. })
  18317. }
  18318. .bind(this))
  18319. }
  18320. ,
  18321. n.prototype.toggleExplode = function() {
  18322. this.floors.toggleExplodeHorizontal()
  18323. }
  18324. ,
  18325. n.prototype.toggleExplodeUp = function() {
  18326. this.floors.toggleExplodeVertical()
  18327. }
  18328. ,
  18329. n.prototype.nextFloor = function(e) {
  18330. return this.floors.nextFloor(this.currentFloor, e)
  18331. }
  18332. ,
  18333. n.prototype.addFloor = function(e) {
  18334. this.floors.add(e)
  18335. }
  18336. ,
  18337. n.prototype.getFloorAtPoint = function(e) {
  18338. return this.floors.getFloorAtPoint(e)
  18339. }
  18340. ,
  18341. n.prototype.getTagBySid = function(e) {
  18342. return this.tags[e]
  18343. }
  18344. ,
  18345. n.prototype.addChunk = function(e, t) {
  18346. this.floors.getOrMakeFloor(e).addChunk(t),
  18347. this.chunks.push(t)
  18348. }
  18349. ,
  18350. n.prototype.setMode = function(e) {
  18351. if (!this.supportedModes[e])
  18352. throw new R("Mode not supported for this model: " + e);
  18353. this.mode = e;
  18354. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18355. this.chunks.forEach(function(t) {
  18356. t.setMode(e)
  18357. })
  18358. }
  18359. ,
  18360. n.prototype.build = function() {
  18361. this.heroLocations = this.images.getHeroLocations(this.panos);
  18362. var e = function() {
  18363. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18364. }
  18365. .bind(this)();
  18366. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18367. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18368. }
  18369. .bind(this)) || e,
  18370. null === this.heroImage && O.warn("No hero image defined."),
  18371. this.currentFloor = this.floors.last(),
  18372. this.floors.build(),
  18373. this.colliders = this.floors.reduce(function(e, t) {
  18374. return e.concat(t.collider.children)
  18375. }, []),
  18376. this.panos.forEach(function(e) {
  18377. e.build1(),
  18378. e.on("enter", function() {
  18379. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18380. }
  18381. .bind(this))
  18382. }
  18383. .bind(this)),
  18384. this.panos.forEach(function(e) {
  18385. e.build2()
  18386. }),
  18387. this.floors.forEach(function(e) {
  18388. this.boundingBox.union(e.boundingBox)
  18389. }
  18390. .bind(this)),
  18391. this.size = this.boundingBox.size(),
  18392. this.center = this.boundingBox.center(),
  18393. this.floors.forEach(function(e) {
  18394. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18395. }
  18396. .bind(this)),
  18397. this.panos.populate_path_graph(),
  18398. this.skybox = new l(this.boundingBox),
  18399. this.skybox.matrixWorldNeedsUpdate = !0,
  18400. this.add(this.skybox);
  18401. setTimeout(function(){
  18402. this.hotsCount && this.shineHots();
  18403. }.bind(this),1300);//xzw 热点开始闪烁
  18404. for (var t in this.tags)
  18405. this.tags[t].build();
  18406. //add-----
  18407. for(let i in this.hots){
  18408. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18409. }
  18410. //---------
  18411. this.createFloorLogo()
  18412. return O.debug("Done building model"),
  18413. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18414. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18415. this.buildRooms(),
  18416. this.labels.associateWithRooms(this.rooms),
  18417. $.when(this)
  18418. }
  18419. ,
  18420. n.prototype.createFloorLogo = function(){
  18421. console.log('createFloorLogo')
  18422. if(this.floorLogos || !settings.floorlogoURL)return;
  18423. var url = settings.floorlogoURL
  18424. var map = tex.load(url);//可以追加done
  18425. this.floorLogos = [];
  18426. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18427. var material = new o.MeshBasicMaterial({
  18428. opacity:0,
  18429. map:map,
  18430. side: o.DoubleSide,
  18431. transparent: !0,
  18432. depthWrite: !1,
  18433. depthTest:false//改 在chunk\skybox外也可看到
  18434. });
  18435. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18436. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18437. //logo.scale.set(s,s,s);
  18438. logo.position.set(0,-1.5,0);
  18439. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18440. logo.renderOrder = 100;//cover the videoSkybox
  18441. //logo.layers.set(0)
  18442. this.add(logo);
  18443. this.floorLogos.push(logo);
  18444. }
  18445. this.floorLogos[1].visible = false;
  18446. }
  18447. n.prototype.adjustfloorLogoHeight = function(o){
  18448. var h = player.currentPano.floorPosition.y + 0.01;
  18449. this.floorLogos[1].position.setY(h);
  18450. this.floorLogos[0].position.setY(h);
  18451. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18452. },
  18453. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18454. if(!this.floorLogos) return;
  18455. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18456. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18457. if(!o.dur){//立刻
  18458. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18459. this.floorLogos[o.index].material.opacity = o.opa;
  18460. }else{
  18461. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18462. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18463. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18464. }
  18465. },
  18466. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18467. var lastQ, lastP;
  18468. var equals = function(v1, v2, min){
  18469. return Math.abs(v1-v2) < min
  18470. }
  18471. var isSame = function(now, last, k){//如果和上次相同就不改变
  18472. if(!last)return false;
  18473. var R = k.sceneRenderer;
  18474. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18475. //暂时:
  18476. var min = 0.0008
  18477. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18478. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18479. return same;
  18480. }
  18481. return function(Q, k){
  18482. if(!Q)return;
  18483. /* if(Config.ifFish && window.lowFPS){
  18484. this.fLCompute++;
  18485. if(R.AFPS < 38){
  18486. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18487. else if(k.flying && k.fLCompute%2 !=1) return;
  18488. k.fLCompute %= 4;
  18489. }else if(R.AFPS < 45){
  18490. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18491. else if(k.flying && k.fLCompute%2 !=1) return;
  18492. k.fLCompute %= 6;
  18493. }else{
  18494. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18495. //else if(k.flying && k.fLCompute%2 !=1) return;
  18496. k.fLCompute %= 2;
  18497. }
  18498. } */
  18499. var sameQ, sameP, quaternion, visible;
  18500. for(var i=0;i<2;i++){
  18501. var logo = this.floorLogos[i];
  18502. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18503. visible = true;
  18504. }
  18505. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18506. var c = k.cameraControls.activeControl;
  18507. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18508. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18509. for(var i=0;i<2;i++){
  18510. var logo = this.floorLogos[i];
  18511. if(!sameQ){
  18512. if(!quaternion){
  18513. var a = new THREE.Vector3(0,0,-1);
  18514. a.applyQuaternion(Q);
  18515. a.setY(0);
  18516. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18517. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18518. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18519. quaternion.multiply(a);
  18520. }
  18521. logo.quaternion.copy(quaternion);
  18522. }
  18523. }
  18524. }
  18525. }()
  18526. n.prototype.loadLabels = function() {//xzw
  18527. this.labels = new x(this);
  18528. var e = $.Deferred();
  18529. //加载俯视图的标签 注释这个备注就会加载
  18530. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18531. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18532. /* if (!this.showingLabels)
  18533. return e.resolve(); */
  18534. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18535. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18536. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18537. O.warn("Getting labels failed, not displaying labels."),
  18538. e.resolve()
  18539. }),
  18540. e
  18541. }
  18542. ,
  18543. n.prototype.buildRooms = function() {
  18544. this.rooms = new T(this),
  18545. this.rooms.createFromChunks(this.chunks),
  18546. this.rooms.calcRoomBoundaries()
  18547. }
  18548. ,
  18549. n.prototype.updateProjectedPanos = function() {
  18550. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18551. }
  18552. ,
  18553. n.prototype.setProjectedPanos = function(e, t, i) {
  18554. void 0 !== i && null !== i || (i = !0),
  18555. i = !!i,
  18556. this.projectedPano0 = e,
  18557. this.projectedPano1 = t,
  18558. this.skybox.material.setProjectedPanos(e, t, i),
  18559. this.chunks.forEach(function(n) {
  18560. n.materialInside.setProjectedPanos(e, t, i)
  18561. })
  18562. }
  18563. ,
  18564. n.prototype.setSide = function(e) {
  18565. this.floors.forEach(function(t) {
  18566. t.collider.material.side = e
  18567. })
  18568. }
  18569. ,
  18570. n.prototype.heroCount = function() {
  18571. return this.heroLocations ? this.heroLocations.length : 0
  18572. }
  18573. ,
  18574. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18575. if (e[0] < 0)
  18576. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18577. null;
  18578. if (this.heroCount() < 1)
  18579. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18580. null;
  18581. var t = this.heroLocations[e[0]];
  18582. if(t.heroLocations && e[1]!=void 0){
  18583. t = t.heroLocations[e[1]];
  18584. }
  18585. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18586. null) : t
  18587. }
  18588. ,
  18589. n.prototype.findPanoramicHero = function() {
  18590. for (var e in this.heroLocations)
  18591. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18592. return this.heroLocations[e];
  18593. return null
  18594. }
  18595. ,
  18596. n.prototype.listImagePanos = function() {
  18597. var e = []
  18598. , t = this;
  18599. return this.images.forEach(function(i) {
  18600. if (i.metadata && i.metadata.scan_id) {
  18601. var n = t.panos.get(i.metadata.scan_id);
  18602. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18603. }
  18604. }),
  18605. e
  18606. }
  18607. ,
  18608. n.prototype.fadePanoMarkers = function(e, t) {
  18609. this.panos.fadeMarkerOpacity(e, t)
  18610. }
  18611. ,
  18612. n.prototype.setSweepVisibility = function(e) {
  18613. this.panos.forEach(function(t) {
  18614. t.marker && (t.marker.visible = e)
  18615. })
  18616. }
  18617. ,
  18618. n.prototype.outsideAllowed = function() {
  18619. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18620. }
  18621. ,
  18622. t.exports = n
  18623. }
  18624. ).call(this, "/js/model/Model.js")
  18625. }
  18626. , {
  18627. "../constants": 8,
  18628. "../enum/AlignmentType": 17,
  18629. "../enum/RenderOrder": 42,
  18630. "../enum/Viewmode": 51,
  18631. "../exception/BasicException": 55,
  18632. "../label/Label": 90,
  18633. "../loaders/ModelLoader": 105,
  18634. "../loaders/ModelTextureLoader": 106,
  18635. "../loaders/SweepDataLoader": 107,
  18636. "../tag/tag": 123,
  18637. "../tag/tagManager": 124,
  18638. "../objects/BoundingTextureSkybox": 143,
  18639. "../objects/Chunk": 144,
  18640. "../objects/Floor": 146,
  18641. "../objects/Panorama": 148,
  18642. "../objects/Room": 150,
  18643. "../objects/Snapshot": 153,
  18644. "../settings": 166,
  18645. "../shaders": 167,
  18646. "../util/ModelUrls": 177,
  18647. "../util/PanoramaCollection": 178,
  18648. "../util/ajax": 181,
  18649. "../util/common": 185,
  18650. "../util/easing": 186,
  18651. "../util/lerp": 188,
  18652. "../util/logger": 189,
  18653. "../util/math": 190,
  18654. "../util/texture": 194,
  18655. "../util/transitions": 195,
  18656. "./../util/browser": 182,
  18657. "./../util/showcase": 193,
  18658. "./Chunks": 135,
  18659. "./FloorCollection": 136,
  18660. "./ImageCollection": 137,
  18661. "./LabelCollection": 138,
  18662. "./RoomCollection": 141,
  18663. events: 202,
  18664. three: 217,
  18665. "hot": "hot"
  18666. }],
  18667. 140: [function(e, t, i) {
  18668. "use strict";
  18669. function n() {
  18670. this.modelMap = {},
  18671. this.activeModel = null,
  18672. this.modelCount = 0,
  18673. this.tileDownloader = null,
  18674. this.panoRenderer = null
  18675. }
  18676. var r = (e("three"),
  18677. e("../util/common"))
  18678. , o = e("../exception/BasicException")
  18679. , a = e("../enum/ModelManagerEvents")
  18680. , s = e("../enum/PanoRendererEvents")
  18681. , l = e("events").EventEmitter;
  18682. n.prototype.init = function(e, t, i) {
  18683. this.tileDownloader = e,
  18684. this.panoRenderer = t,
  18685. this.qualityManager = i,
  18686. this.bindEvents()
  18687. }
  18688. ,
  18689. n.prototype.bindEvents = function() {
  18690. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18691. }
  18692. ,
  18693. n.prototype.onTileRendered = function(e, t, i, n) {}
  18694. ,
  18695. n.prototype.addModel = function(e) {
  18696. this.modelMap[e.sid] = e,
  18697. 0 === this.modelCount && this.activateModel(e.sid),
  18698. this.modelCount++,
  18699. this.emit(a.ModelAdded)
  18700. }
  18701. ,
  18702. n.prototype.getModel = function(e) {
  18703. return this.modelMap[e]
  18704. }
  18705. ,
  18706. n.prototype.activateModel = function(e) {
  18707. var t = this.modelMap[e];
  18708. if (!t)
  18709. throw new o("Tried to activate invalid model!");
  18710. var i = this.activeModel;
  18711. this.activeModel = t,
  18712. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18713. this.tileDownloader.setUrls(t.urls),
  18714. t.panos.forEach(function(e) {
  18715. e.attachToPanoRenderer(this.panoRenderer),
  18716. e.tileDownloader = this.tileDownloader,
  18717. e.qualityManager = this.qualityManager
  18718. }
  18719. .bind(this)),
  18720. this.emit(a.ActiveModelChanged, {
  18721. oldModel: i,
  18722. model: t
  18723. })
  18724. }
  18725. ,
  18726. n.prototype.getActiveModel = function() {
  18727. return this.activeModel
  18728. }
  18729. ,
  18730. r.extend(n, l),
  18731. t.exports = n
  18732. }
  18733. , {
  18734. "../enum/ModelManagerEvents": 33,
  18735. "../enum/PanoRendererEvents": 35,
  18736. "../exception/BasicException": 55,
  18737. "../util/common": 185,
  18738. events: 202,
  18739. three: 217
  18740. }],
  18741. 141: [function(e, t, i) {
  18742. (function(i) {
  18743. "use strict";
  18744. function n() {
  18745. s.call(this)
  18746. }
  18747. var r = e("../objects/Room")
  18748. , o = (e("../settings"),
  18749. e("../util/logger"))
  18750. , a = (e("../util/transitions"),
  18751. e("../util/easing"),
  18752. e("../util/common"))
  18753. , s = e("../util/IndexedCollection")
  18754. , l = e("./Chunks");
  18755. new o(i);
  18756. a.inherit(n, s),
  18757. n.prototype.getIndex = function(e) {
  18758. return e.roomId
  18759. }
  18760. ,
  18761. n.prototype.calcRoomBoundaries = function() {
  18762. this.forEach(function(e) {
  18763. e.calcBoundaries()
  18764. })
  18765. }
  18766. ,
  18767. n.prototype.createFromChunks = function(e) {
  18768. var t = {
  18769. floorId: -1,
  18770. roomId: -1
  18771. }
  18772. , i = {};
  18773. e.forEach(function(e) {
  18774. l.parseIdsFromChunkName(e.name, t);
  18775. var o = i[t.roomId];
  18776. if (!o) {
  18777. var a = n.generateRoomId(t.floorId, t.roomId);
  18778. o = new r(t.floorId,a),
  18779. this.add(o),
  18780. i[t.roomId] = o
  18781. }
  18782. o.addChunk(e)
  18783. }
  18784. .bind(this)),
  18785. this.calcRoomBoundaries()
  18786. }
  18787. ,
  18788. n.generateRoomId = function(e, t) {
  18789. return e + "_" + t
  18790. }
  18791. ,
  18792. t.exports = n
  18793. }
  18794. ).call(this, "/js/model/RoomCollection.js")
  18795. }
  18796. , {
  18797. "../objects/Room": 150,
  18798. "../settings": 166,
  18799. "../util/IndexedCollection": 175,
  18800. "../util/common": 185,
  18801. "../util/easing": 186,
  18802. "../util/logger": 189,
  18803. "../util/transitions": 195,
  18804. "./Chunks": 135
  18805. }],
  18806. 142: [function(e, t, i) {
  18807. "use strict";
  18808. function n(e, t, i) {
  18809. e = e.clone().expandByScalar(0.01);//改
  18810. var n = e.size()
  18811. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18812. o.boundingBox = e,
  18813. r.Mesh.call(this, o, t),
  18814. this.position.copy(e.center()),
  18815. this.frustumCulled = !1,
  18816. i && this.add(new r.WireframeHelper(this))
  18817. }
  18818. var r = e("three");
  18819. n.prototype = Object.create(r.Mesh.prototype),
  18820. n.prototype.constructor = n,
  18821. t.exports = n
  18822. }
  18823. , {
  18824. three: 217
  18825. }],
  18826. 143: [function(e, t, i) {
  18827. (function(i) {
  18828. "use strict";
  18829. function n(e) {
  18830. h.time("Computing a nice bounding cubemap");
  18831. var t = new a({
  18832. side: r.BackSide,
  18833. transparent: !0
  18834. });
  18835. t.uniforms.modelAlpha.value = 0,
  18836. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18837. this.renderOrder = l.boundingSkybox,
  18838. o.call(this, e, t),
  18839. h.timeEnd("Computing a nice bounding cubemap")
  18840. }
  18841. var r = e("three")
  18842. , o = (e("../enum/Viewmode"),
  18843. e("../shaders"),
  18844. e("./BoundingMesh"))
  18845. , a = e("../materials/ModelTextureMaterial")
  18846. , s = e("../settings")
  18847. , l = e("../enum/RenderOrder")
  18848. , c = e("../util/logger")
  18849. , h = new c(i);
  18850. n.prototype = Object.create(o.prototype),
  18851. n.prototype.constructor = n,
  18852. t.exports = n
  18853. }
  18854. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18855. }
  18856. , {
  18857. "../enum/RenderOrder": 42,
  18858. "../enum/Viewmode": 51,
  18859. "../materials/ModelTextureMaterial": 118,
  18860. "../settings": 166,
  18861. "../shaders": 167,
  18862. "../util/logger": 189,
  18863. "./BoundingMesh": 142,
  18864. three: 217
  18865. }],
  18866. 144: [function(e, t, i) {
  18867. "use strict";
  18868. function n(e) {
  18869. this.materialInside = new s({
  18870. side: r.DoubleSide
  18871. });
  18872. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18873. this.materialOutside = new r.RawShaderMaterial({
  18874. fragmentShader: o.modelOutside.fragmentShader,
  18875. vertexShader: o.modelOutside.vertexShader,
  18876. uniforms: t,
  18877. side: r.FrontSide,
  18878. name: "chunkOut"
  18879. }),
  18880. r.Mesh.call(this, e.geometry, this.materialInside),
  18881. this.name = e.name || "",
  18882. this.textureName = e.textureName,
  18883. this.meshUrl = e.meshUrl
  18884. }
  18885. var r = e("three")
  18886. , o = e("../shaders")
  18887. , a = e("../enum/Viewmode")
  18888. , s = e("../materials/ModelTextureMaterial");
  18889. n.prototype = Object.create(r.Mesh.prototype),
  18890. n.prototype.setTextureMap = function(e) {
  18891. this.materialInside.uniforms.map.value = e,
  18892. this.materialOutside.uniforms.map.value = e
  18893. }
  18894. ,
  18895. n.prototype.setMode = function(e) {
  18896. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18897. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18898. t.transparent = this.material.transparent,
  18899. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18900. this.material = t
  18901. }
  18902. ,
  18903. t.exports = n
  18904. }
  18905. , {
  18906. "../enum/Viewmode": 51,
  18907. "../materials/ModelTextureMaterial": 118,
  18908. "../shaders": 167,
  18909. three: 217
  18910. }],
  18911. 145: [function(e, t, i) {
  18912. "use strict";
  18913. function n(e) {
  18914. this.chunksize = e || 10,
  18915. this.chunks = {},
  18916. this.boundingBoxes = {},
  18917. this.children = [],
  18918. this.offset = new r.Vector3(0,.5,0),
  18919. this.material = new r.MeshBasicMaterial({
  18920. color: 16777215 * Math.random(),
  18921. side: r.DoubleSide
  18922. })
  18923. }
  18924. var r = e("three");
  18925. e("../enum/Viewmode");
  18926. n.prototype.add = function(e) {
  18927. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18928. m ? (t = m.position.array,
  18929. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18930. n = e.faces);
  18931. var v = new r.Vector3;
  18932. if (i)
  18933. for (o = 0,
  18934. a = i.length; o < a; o += 3) {
  18935. var A = 3 * i[o]
  18936. , y = 3 * i[o + 1]
  18937. , C = 3 * i[o + 2];
  18938. s = (t[A] + t[y] + t[C]) / 3,
  18939. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18940. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18941. h = Math.floor(s / this.chunksize),
  18942. u = Math.floor(l / this.chunksize),
  18943. d = Math.floor(c / this.chunksize),
  18944. p = h + "." + u + "." + d,
  18945. p in this.chunks ? (g = this.chunks[p],
  18946. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18947. f = this.boundingBoxes[p] = new r.Box3),
  18948. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18949. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18950. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18951. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18952. }
  18953. else
  18954. for (o = 0,
  18955. a = t.length; o < a; o += 9)
  18956. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18957. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18958. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18959. h = Math.floor(s / this.chunksize),
  18960. u = Math.floor(l / this.chunksize),
  18961. d = Math.floor(c / this.chunksize),
  18962. p = h + "." + u + "." + d,
  18963. p in this.chunks ? (g = this.chunks[p],
  18964. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18965. f = this.boundingBoxes[p] = new r.Box3),
  18966. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18967. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18968. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18969. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18970. }
  18971. ,
  18972. n.prototype.build = function() {
  18973. var e = new r.Object3D;
  18974. e.material = this.material;
  18975. for (var t in this.chunks) {
  18976. var i = this.chunks[t]
  18977. , n = new r.BufferGeometry;
  18978. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18979. n.boundingBox = this.boundingBoxes[t];
  18980. var o = new r.Mesh(n,this.material);
  18981. o.material.visible = !1,
  18982. e.add(o),
  18983. this.chunks[t] = []
  18984. }
  18985. return e
  18986. }
  18987. ,
  18988. t.exports = n
  18989. }
  18990. , {
  18991. "../enum/Viewmode": 51,
  18992. three: 217
  18993. }],
  18994. 146: [function(e, t, i) {
  18995. "use strict";
  18996. var r = e("three")
  18997. , o = e("../settings")
  18998. , a = e("../util/common")
  18999. , s = e("../util/lerp")
  19000. , l = e("./ChunkedCollider")
  19001. , c = e("../util/transitions")
  19002. , h = e("../util/easing")
  19003. , u = (e("../objects/Panorama"),
  19004. e("../enum/RenderOrder"))
  19005. , d = e("../localization/localize");
  19006. function n(e, t, i) {
  19007. r.Object3D.call(this),
  19008. this.model = e,
  19009. this.floorIndex = t,
  19010. this.lang = o.languageTag,
  19011. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19012. this.panos = [],
  19013. this.chunks = [],
  19014. this.colliderBuilder = new l(3),
  19015. this.collider = null,
  19016. this.center = null,
  19017. this.boundingBox = new r.Box3,
  19018. this.size = null,
  19019. this.hidden = !1,
  19020. this.conservativeBoundingBox = new r.Box3,
  19021. this.debugColor = 16777215 * Math.random(),
  19022. this.transition = null
  19023. }
  19024. n.prototype = Object.create(r.Object3D.prototype),
  19025. n.prototype.enter = function(e) {
  19026. this.model.setFloor(this, e)
  19027. }
  19028. ,
  19029. n.prototype.hide = function(e) {
  19030. if (!this.hidden || this.transition) {
  19031. this.chunks.forEach(function(e) {
  19032. e.material.transparent = !0
  19033. }),
  19034. c.cancel(this.transition);
  19035. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19036. , i = e ? 0 : o.hideFloorDelay / t;
  19037. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19038. this.hidden = !0
  19039. }
  19040. .bind(this), i, h.easeInOutQuad)
  19041. }
  19042. }
  19043. ,
  19044. n.prototype.show = function(e) {
  19045. if (this.hidden || this.transition) {
  19046. this.hidden = !1,
  19047. c.cancel(this.transition);
  19048. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19049. , i = e ? 0 : o.showFloorDelay / t;
  19050. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19051. this.hidden || this.chunks.forEach(function(e) {
  19052. e.material.transparent = !1
  19053. })
  19054. }
  19055. .bind(this), i, h.easeInOutQuad)
  19056. }
  19057. }
  19058. ,
  19059. n.prototype.toggle = function(e, t) {
  19060. e = void 0 === e ? this.hidden : e,
  19061. e ? this.show(t) : this.hide(t)
  19062. }
  19063. ,
  19064. n.prototype.containsPoint = function(e) {
  19065. return this.collider.children.some(function(t) {
  19066. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19067. t.geometry.boundingBox.containsPoint(e)
  19068. })
  19069. }
  19070. ,
  19071. n.prototype.distanceToPoint = function(e) {
  19072. var t = null
  19073. , i = 1 / 0;
  19074. return this.collider.children.forEach(function(n) {
  19075. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19076. var r = n.geometry.boundingBox.distanceToPoint(e);
  19077. (!t || i > r) && (i = r,
  19078. t = n)
  19079. }),
  19080. i
  19081. }
  19082. ,
  19083. n.prototype.addChunk = function(e) {
  19084. e.renderOrder = u.ghostFloor,
  19085. this.add(e),
  19086. this.chunks.push(e),
  19087. this.boundingBox.union(e.geometry.boundingBox),
  19088. this.size = this.boundingBox.size(),
  19089. this.colliderBuilder.add(e.geometry)
  19090. }
  19091. ,
  19092. n.prototype.addPano = function(e) {
  19093. this.panos.push(e),
  19094. this.add(e.skyboxMesh),
  19095. e.marker && this.add(e.marker);
  19096. var t = new r.Vector3(1,1,1)
  19097. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19098. this.boundingBox.union(i)
  19099. }
  19100. ,
  19101. n.prototype.build = function() {
  19102. this.collider = this.colliderBuilder.build(!0),
  19103. this.add(this.collider),
  19104. this.center = this.boundingBox.center(),
  19105. this.conservativeBoundingBox.copy(this.boundingBox),
  19106. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19107. return e.geometry.boundingBox.min.y
  19108. }), 5),
  19109. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19110. return e.geometry.boundingBox.max.y
  19111. }), 5),
  19112. this.colliderBuilder = null
  19113. }
  19114. ,
  19115. n.prototype.toShortString = function() {
  19116. return a.nth(this.floorIndex + 1)
  19117. }
  19118. ,
  19119. n.prototype.toString = function() {
  19120. return this.name
  19121. }
  19122. ,
  19123. t.exports = n
  19124. }
  19125. , {
  19126. "../enum/RenderOrder": 42,
  19127. "../localization/localize": 108,
  19128. "./strings-cn-CN": 109,
  19129. "../objects/Panorama": 148,
  19130. "../settings": 166,
  19131. "../util/common": 185,
  19132. "../util/easing": 186,
  19133. "../util/lerp": 188,
  19134. "../util/transitions": 195,
  19135. "./ChunkedCollider": 145,
  19136. three: 217
  19137. }],
  19138. 147: [function(e, t, i) {
  19139. "use strict";
  19140. function n(e) {
  19141. this.player = e,
  19142. this.obj3d = null,
  19143. this.UP = new r.Vector3(0,1,0)
  19144. }
  19145. var r = e("three")
  19146. , o = e("../settings");
  19147. n.prototype.prefs = {
  19148. linewidth: 3,
  19149. height: .07,
  19150. opacity: .45,
  19151. endScale: .05
  19152. },
  19153. n.prototype.discard = function() {
  19154. if (this.obj3d) {
  19155. var e = this.obj3d.parent;
  19156. e && e.remove(this.obj3d)
  19157. }
  19158. this.obj3d = null
  19159. }
  19160. ,
  19161. n.prototype.draw = function() {
  19162. if (this.discard(),
  19163. o.showNeighbors) {
  19164. var e = this.player.currentPano.floor;
  19165. this.obj3d = new r.Object3D;
  19166. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19167. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19168. i.y += this.prefs.height;
  19169. var n = .1525
  19170. , a = .127
  19171. , s = .0127
  19172. , l = .1
  19173. , c = .19
  19174. , h = .2032
  19175. , u = .2286
  19176. , d = .255
  19177. , p = new r.Matrix4;
  19178. for (var f in t)
  19179. if (t[f]) {
  19180. var g = this.player.model.panos.get(f)
  19181. , m = (g.position.clone().sub(this.player.model.position),
  19182. g.position.clone().sub(g.floorPosition))
  19183. , v = g.floorPosition.clone().sub(this.player.model.position);
  19184. v.y += this.prefs.height;
  19185. var A = new r.Geometry;
  19186. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19187. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19188. p.identity().setPosition(m),
  19189. A.applyMatrix(p),
  19190. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19191. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19192. p.lookAt(v, i, this.UP).setPosition(v),
  19193. A.applyMatrix(p),
  19194. A.vertices.push(v, i);
  19195. var y = new r.Line(A,new r.LineBasicMaterial({
  19196. color: g.debugColor.getHex(),
  19197. transparent: !0,
  19198. opacity: this.prefs.opacity,
  19199. depthWrite: !1,
  19200. name: "sLine" + f,
  19201. linewidth: this.prefs.linewidth
  19202. }));
  19203. this.obj3d.add(y)
  19204. }
  19205. e.add(this.obj3d)
  19206. }
  19207. }
  19208. ,
  19209. n.prototype.update = function() {
  19210. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19211. }
  19212. ,
  19213. t.exports = n
  19214. }
  19215. , {
  19216. "../settings": 166,
  19217. three: 217
  19218. }],
  19219. 148: [function(e, t, i) {
  19220. (function(i) {
  19221. "use strict";
  19222. function n(e, t, i, n) {
  19223. this.model = e,
  19224. this.id = t,
  19225. this.alignmentType = i.alignmentType || l.ALIGNED,
  19226. this.neighbourUUIDs = i.neighbours || null,
  19227. this.neighbourPanos = null,
  19228. this.floor = null,
  19229. this.floorIndex = i.floor,
  19230. this.failedLoadingAt = 0,
  19231. this.maxLoadRetries = 4,
  19232. this.origin = i.position.clone(),
  19233. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19234. this.quaternion = i.quaternion.clone(),
  19235. this.skyboxMesh = new r.Mesh(E),
  19236. this.skyboxMesh.position.copy(this.position),
  19237. this.skyboxMesh.quaternion.copy(this.quaternion),
  19238. this.skyboxMesh.name = "skybox",
  19239. this.skyboxMesh.visible = !1,
  19240. this.skyboxMesh.updateMatrix(),
  19241. this.skyboxMesh.updateMatrixWorld(),
  19242. this.marker = null,
  19243. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19244. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19245. map: w,
  19246. side: r.DoubleSide,
  19247. opacity: 0,
  19248. transparent: !0,
  19249. depthWrite: !1
  19250. })),
  19251. this.marker.visible = this.showFloorMarker,
  19252. this.marker.renderOrder = s.panoMarker,
  19253. this.marker.name = "marker",
  19254. this.marker.pano = this,
  19255. this.marker.layers.set(v.PANOMARKERS),
  19256. this.marker.updateMatrixWorld(),
  19257. a.colorMarkerOnLoad && this.on("load", function() {
  19258. this.marker.material.color.set(65280)
  19259. })),
  19260. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19261. this.floorPosition = i.puck ? i.puck.clone() : null,
  19262. this.tiled = n,
  19263. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19264. this.solidSkybox.flipY = !1,
  19265. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19266. this.solidSkybox.magFilter = r.LinearFilter,
  19267. this.solidSkybox.generateMipmaps = !1)),
  19268. this.zoomed = !1,
  19269. this.panoRenderer = null,
  19270. this.qualityManager = null,
  19271. this.tileDownloader = null,
  19272. this.tiledPanoRenderTarget = null,
  19273. this.minimumTiledPanoLoaded = !1,
  19274. this.highestPartialTileRenderOpCompleted = 0,
  19275. this.highestFullTileRenderOpCompleted = 0,
  19276. this.shouldRedrawOnBaseLoaded = !1,
  19277. this.lockUntilRenderingComplete = !1,
  19278. a.colorMarkerOnLoad && this.on("load", function() {
  19279. this.marker.material.color.set(65280)
  19280. });
  19281. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19282. var e = new r.TextureLoader;
  19283. e.setCrossOrigin(!0);
  19284. var g = e.load("images/texture.jpg");
  19285. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19286. color: 16777215,
  19287. transparent: !0,
  19288. opacity: .75,
  19289. map: g
  19290. })),
  19291. this.vrMarker.boluoType = "vr",
  19292. this.vrMarker.position.z = 1,
  19293. this.vrMarker.enabled = !0,
  19294. this.vrMarker.visible = !1,
  19295. window.vrMarkers = window.vrMarkers || [],
  19296. window.vrMarkers.push(this.vrMarker),
  19297. this.marker && this.marker.add(this.vrMarker),
  19298. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19299. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19300. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19301. this.adjustAngleEnable) {
  19302. var i = new r.Quaternion;
  19303. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19304. this.skyboxMesh.quaternion.multiply(i);
  19305. var m = new r.Quaternion;
  19306. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19307. this.skyboxMesh.quaternion.multiply(m);
  19308. var n = new r.Quaternion;
  19309. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19310. this.skyboxMesh.quaternion.multiply(n),
  19311. this.skyboxMesh.updateMatrix(),
  19312. this.skyboxMesh.updateMatrixWorld(),
  19313. this.model.updateProjectedPanos()
  19314. }
  19315. /**************************************************************************************************************************************/
  19316. }
  19317. var r = e("three")
  19318. , o = e("../util/logger")
  19319. , a = e("../settings")
  19320. , s = (e("../enum/Viewmode"),
  19321. e("../enum/RenderOrder"))
  19322. , l = e("../enum/AlignmentType")
  19323. , c = (e("../util/common"),
  19324. e("../util/transitions"))
  19325. , h = e("../util/lerp")
  19326. , u = e("../util/ajax")
  19327. , d = e("../util/texture")
  19328. , p = e("../util/panorama")
  19329. , f = (e("../enum/TileDownloaderEvents"),
  19330. e("../enum/PanoramaEvents"))
  19331. , g = e("../enum/PanoRendererEvents")
  19332. , m = e("../enum/PanoSizeClass")
  19333. , v = e("../enum/RenderLayers")
  19334. , A = (e("../scene/SceneRenderer"),
  19335. e("../enum/GLCubeFaces"),
  19336. e("../exception/BasicException"))
  19337. , y = e("../tile/TileUtils")
  19338. , C = e("events").EventEmitter
  19339. , I = new o(i)
  19340. , E = new r.SphereBufferGeometry(.1)
  19341. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19342. , w = d.load("images/marker-256x256.png");
  19343. n.prototype = Object.create(C.prototype),
  19344. n.prototype.enter = function() {
  19345. var e = null;
  19346. return function() {
  19347. this.setZoomed(!1),
  19348. this.emit("enter", {
  19349. oldPano: e,
  19350. newPano: this
  19351. }),
  19352. e = this
  19353. playMusic(this)
  19354. }
  19355. }(),
  19356. n.prototype.exit = function() {
  19357. this.tiled ? (this.clearWaitDeferreds(),
  19358. this.minimumTiledPanoLoaded = !1,
  19359. this.tiledPanoRenderTarget = null,
  19360. this.setZoomed(!1),
  19361. this.panoRenderer.deactivateTiledPano(this),
  19362. this.highestPartialTileRenderOpCompleted = 0,
  19363. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19364. this.solidSkybox.loaded = !1,
  19365. this.solidSkybox.version = 0),
  19366. this.emit("exit")
  19367. }
  19368. ,
  19369. n.prototype.hoverOn = function(e) {
  19370. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19371. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19372. }
  19373. ,
  19374. n.prototype.hoverOff = function(e) {
  19375. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19376. }
  19377. ,
  19378. n.prototype.build1 = function() {
  19379. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19380. this.floor.addPano(this),
  19381. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19382. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19383. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19384. }
  19385. ,
  19386. n.prototype.build2 = function() {
  19387. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19388. this.height = this.position.distanceTo(this.floorPosition),
  19389. this.placeMarker()
  19390. }
  19391. ,
  19392. n.prototype.interpolateFloorPosition = function() {
  19393. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19394. return !!e.floorPosition
  19395. }).sort(function(e, t) {
  19396. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19397. }
  19398. .bind(this))
  19399. , t = this.position.clone();
  19400. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19401. t
  19402. }
  19403. ,
  19404. n.prototype.raycastFloorPosition = function() {
  19405. I.warn("Performance warning: Raycasting to find floor position");
  19406. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19407. , t = e.intersectObjects(this.model.colliders);
  19408. return t.length ? t[0].point : null
  19409. }
  19410. ,
  19411. n.prototype.raycastToFindFloor = function() {
  19412. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19413. return function() {
  19414. I.warn("Performance warning: Raycasting to find floor index");
  19415. for (var t = 0; t < e.length; t++) {
  19416. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19417. , n = i.intersectObjects(this.model.colliders);
  19418. if (n.length)
  19419. return n[0].object.parent.parent
  19420. }
  19421. return null
  19422. }
  19423. }(),
  19424. n.prototype.placeMarker = function() {
  19425. this.marker && (this.marker.position.copy(this.floorPosition),
  19426. this.marker.position.y += .05,
  19427. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19428. }
  19429. ,
  19430. n.prototype.translate = function(e) {
  19431. this.position.add(e),
  19432. this.floorPosition.add(e)
  19433. }
  19434. ,
  19435. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19436. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19437. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19438. }
  19439. ,
  19440. n.prototype.attachToPanoRenderer = function(e) {
  19441. this.panoRenderer = e,
  19442. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19443. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19444. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19445. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19446. }
  19447. ;
  19448. var _ = {};
  19449. n.prototype.getWaitDeferred = function(e) {
  19450. var t = _[this.id];
  19451. t || (t = {},
  19452. _[this.id] = t);
  19453. var i = t[e];
  19454. return i || (i = {
  19455. deferred: $.Deferred(),
  19456. active: !1
  19457. },
  19458. t[e] = i),
  19459. i
  19460. }
  19461. ,
  19462. n.prototype.resetWaitDeferred = function(e) {
  19463. var t = this.getWaitDeferred(e);
  19464. t.active = !1,
  19465. t.deferred = $.Deferred()
  19466. }
  19467. ,
  19468. n.prototype.clearWaitDeferreds = function() {
  19469. var e = _[this.id];
  19470. e || (e = {},
  19471. _[this.id] = e);
  19472. for (var t in e)
  19473. if (e.hasOwnProperty(t)) {
  19474. var i = e[t];
  19475. i.active = !1,
  19476. i.deferred = $.Deferred()
  19477. }
  19478. }
  19479. ,
  19480. n.prototype.loadTiledPano = function() {
  19481. var e = (new r.Vector3,
  19482. [])
  19483. , t = [];
  19484. return function(i, n, r, o, a, s) {
  19485. null !== o && void 0 !== o || (o = !0),
  19486. null !== a && void 0 !== a || (a = !0);
  19487. var l = this.getWaitDeferred(i)
  19488. , c = l.deferred
  19489. , h = null
  19490. , u = null;
  19491. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19492. u = r.vFov)),
  19493. !this.isLoaded(i)) {
  19494. if (!l.active) {
  19495. if (l.active = !0,
  19496. r) {
  19497. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19498. e[this.id + ":" + i] = {
  19499. tileCount: 0,
  19500. targetTileCount: d
  19501. },
  19502. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19503. }
  19504. t[this.id] || (t[this.id] = !0,
  19505. this.on(f.LoadComplete, function(e, t) {
  19506. var i = this.getWaitDeferred(e).deferred;
  19507. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19508. this.resetWaitDeferred(e))
  19509. }
  19510. .bind(this)),
  19511. this.on(f.LoadFailed, function(e) {
  19512. var t = this.getWaitDeferred(e).deferred;
  19513. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19514. this.resetWaitDeferred(e))
  19515. }
  19516. .bind(this)),
  19517. this.on(f.TileLoaded, function(t, i, n) {
  19518. var r = this.getWaitDeferred(t).deferred;
  19519. if (r && "pending" === r.state()) {
  19520. r.notify(t, i, n);
  19521. var o = e[this.id + ":" + t];
  19522. o && (o.tileCount++,
  19523. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19524. r.resolve(t, n),
  19525. this.resetWaitDeferred(t)))
  19526. }
  19527. }
  19528. .bind(this)))
  19529. }
  19530. this.tileDownloader.clearForceQueue(),
  19531. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19532. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19533. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19534. }
  19535. return c.promise()
  19536. }
  19537. }(),
  19538. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19539. if (e === this.id) {
  19540. var n = this.qualityManager.getPanoSize(m.BASE);
  19541. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19542. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19543. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19544. }
  19545. }
  19546. ,
  19547. n.prototype.onTileRendered = function(e, t, i, n) {
  19548. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19549. }
  19550. ,
  19551. n.prototype.onPanoRendered = function(e, t, i, n) {
  19552. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19553. this.updateSkyboxForZoomLevel(),
  19554. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19555. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19556. this.emit("load", t),
  19557. this.model.emit("load", this),
  19558. this.emit(f.LoadComplete, t, i))
  19559. }
  19560. ,
  19561. n.prototype.setZoomed = function(e) {
  19562. this.zoomed = e,
  19563. this.updateSkyboxForZoomLevel()
  19564. }
  19565. ,
  19566. n.prototype.ensureSkyboxReadyForRender = function() {
  19567. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19568. this.solidSkybox.loaded = !0)
  19569. }
  19570. ,
  19571. n.prototype.updateSkyboxForZoomLevel = function() {
  19572. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19573. }
  19574. ,
  19575. n.prototype.getSkyboxTexture = function() {
  19576. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19577. }
  19578. ,
  19579. n.prototype.onTileRenderFail = function(e, t, i) {
  19580. e === this.id && this.emit(f.LoadFailed, t)
  19581. }
  19582. ,
  19583. n.prototype.isLoaded = function(e) {
  19584. if (this.tiled) {
  19585. if (e && "string" == typeof e)
  19586. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19587. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19588. }
  19589. if (e && "number" == typeof e)
  19590. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19591. return !!this.solidSkybox.high || e in this.solidSkybox
  19592. }
  19593. ,
  19594. n.prototype.loadCube = function(e) {
  19595. if (this.isLoaded(e))
  19596. return I.info("Skipping load of pano, already loaded"),
  19597. $.when();
  19598. this.emit("loading", e),
  19599. this.model.emit("loading", this);
  19600. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19601. , i = t.filter(function(e) {
  19602. return !e
  19603. });
  19604. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19605. e = "high",
  19606. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19607. var n = 0
  19608. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19609. return u.getImage(t[i])
  19610. }
  19611. .bind(this));
  19612. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19613. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19614. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19615. this.solidSkybox.low = null),
  19616. this.solidSkybox.needsUpdate = !0,
  19617. this.emit("load", e),
  19618. this.model.emit("load", this),
  19619. this
  19620. }
  19621. .bind(this), function() {
  19622. I.error("Downloading cubemap for pano", this.id, "failed"),
  19623. this.failedLoadingAt = Date.now()
  19624. }
  19625. .bind(this), function() {
  19626. return $.when(++n, 6)
  19627. })
  19628. }
  19629. ,
  19630. n.raycastsSkipped = 0,
  19631. n.raycastsDone = 0,
  19632. n.prototype.findNeighourPanos = function() {
  19633. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19634. this.model.panos.forEach(function(e) {
  19635. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19636. var t = this.position.distanceTo(e.position);
  19637. if (t > a.panoramaNeighbourMaxDistance)
  19638. return this.model.panos.setNeighbour(this, e, !1),
  19639. void n.raycastsSkipped++;
  19640. var i = e.position.clone().sub(this.position).normalize()
  19641. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19642. , s = o.intersectObjects(this.model.colliders);
  19643. n.raycastsDone++,
  19644. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19645. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19646. }
  19647. }
  19648. .bind(this)),
  19649. this.model.panos.neighbourMap[this.id]
  19650. }
  19651. ,
  19652. n.prototype.worldPosition = function() {
  19653. return this.position
  19654. }
  19655. ,
  19656. n.prototype.addTextSprite = function(e, t) {
  19657. this.removeTextSprite();
  19658. var i = document.createElement("canvas")
  19659. , n = i.getContext("2d");
  19660. i.width = 256,
  19661. i.height = 256;
  19662. var o = "Arial"
  19663. , a = 60;
  19664. n.font = "bold " + a + "px " + o,
  19665. n.fillStyle = "white";
  19666. var s = n.measureText(e).width;
  19667. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19668. var l = new r.Texture(i);
  19669. l.needsUpdate = !0;
  19670. var c = new r.SpriteMaterial({
  19671. map: l,
  19672. color: t || 16428055
  19673. });
  19674. this.text3d = new r.Sprite(c),
  19675. this.text3d.position.copy(this.skyboxMesh.position),
  19676. this.floor.add(this.text3d)
  19677. }
  19678. ,
  19679. n.prototype.removeTextSprite = function() {
  19680. this.text3d && (this.floor.remove(this.text3d),
  19681. this.text3d = null)
  19682. }
  19683. ,
  19684. n.prototype.isAligned = function() {
  19685. return this.alignmentType === l.ALIGNED
  19686. }
  19687. ,
  19688. n.filters = {
  19689. inDirection: function(e, t, i) {
  19690. return function(n) {
  19691. var r = n.position.clone().sub(e).normalize();
  19692. return r.dot(t) > i
  19693. }
  19694. },
  19695. inFloorDirection: function(e, t, i) {
  19696. return function(n) {
  19697. var r = n.floorPosition.clone().sub(e).normalize();
  19698. return r.dot(t) > i
  19699. }
  19700. },
  19701. inPanoDirection: function(e, t, i) {
  19702. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19703. function(n) {
  19704. var r = n.floorPosition.clone().sub(e).normalize()
  19705. , o = n.position.clone().sub(e).normalize();
  19706. return r.dot(t) > i || o.dot(t) > i
  19707. }
  19708. },
  19709. atFloor: function(e) {
  19710. return function(t) {
  19711. return !e || t.floor === e
  19712. }
  19713. },
  19714. not: function(e) {
  19715. return function(t) {
  19716. return t !== e
  19717. }
  19718. },
  19719. notIn: function(e) {
  19720. return function(t) {
  19721. return e.indexOf(t) === -1
  19722. }
  19723. },
  19724. isLoaded: function() {
  19725. return function(e) {
  19726. return e.isLoaded()
  19727. }
  19728. },
  19729. isNotLoaded: function() {
  19730. return function(e) {
  19731. return !e.isLoaded()
  19732. }
  19733. },
  19734. isCloseEnoughTo: function(e, t) {
  19735. return function(i) {
  19736. return e.distanceTo(i.floorPosition) < t
  19737. }
  19738. },
  19739. hasMinimumHeightDifferenceTo: function(e, t) {
  19740. return function(i) {
  19741. return Math.abs(i.position.y - e.y) > t
  19742. }
  19743. },
  19744. isNotBehindNormal: function(e, t) {
  19745. var i = new r.Vector3;
  19746. return t = t.clone(),
  19747. function(n) {
  19748. var r = i.copy(n.position).sub(e).normalize();
  19749. return r.dot(t) > 0
  19750. }
  19751. },
  19752. isNeighbourPanoTo: function(e) {
  19753. return function(t) {
  19754. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19755. }
  19756. },
  19757. isNeighbourOfNeighbourTo: function(e) {
  19758. return function(t) {
  19759. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19760. var n = e.model.panos.get(i);
  19761. return !!n && n.neighbourPanos[t.id]
  19762. })
  19763. }
  19764. },
  19765. isNotRecentlyFailed: function(e) {
  19766. return function(t) {
  19767. return Date.now() - t.failedLoadingAt > e
  19768. }
  19769. },
  19770. isOnVisibleFloor: function() {
  19771. return function(e) {
  19772. return !e.floor.hidden
  19773. }
  19774. },
  19775. isPanoAligned: function() {
  19776. return function(e) {
  19777. return e.isAligned()
  19778. }
  19779. }
  19780. },
  19781. n.sortFunctions = {
  19782. distanceToPoint: function(e) {
  19783. return function(t, i) {
  19784. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19785. }
  19786. },
  19787. floorDistanceToPoint: function(e) {
  19788. return function(t, i) {
  19789. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19790. }
  19791. },
  19792. choose: function(e) {
  19793. return function(t, i) {
  19794. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19795. }
  19796. }
  19797. },
  19798. n.scoreFunctions = {
  19799. distance: function(e, t) {
  19800. return t = t || a.navigation.distanceFactor,
  19801. function(i) {
  19802. return e ? e.position.distanceTo(i.position) * t : 0
  19803. }
  19804. },
  19805. distanceSquared: function(e, t) {
  19806. return t = t || a.navigation.distanceFactor,
  19807. function(i) {
  19808. return e ? e.position.distanceToSquared(i.position) * t : 0
  19809. }
  19810. },
  19811. direction: function(e, t) {
  19812. return function(i) {
  19813. var n = i.position.clone().sub(e).normalize();
  19814. return n.dot(t) * a.navigation.directionFactor
  19815. }
  19816. },
  19817. angle: function(e, t) {
  19818. return function(i) {
  19819. var n = i.position.clone().sub(e).normalize();
  19820. return n.angleTo(t) * a.navigation.angleFactor
  19821. }
  19822. },
  19823. inFieldOfView: function(e, t) {
  19824. return function(i) {
  19825. var n = i.position.clone().sub(e).normalize();
  19826. return n.dot(t) > .75 ? 10 : -1
  19827. }
  19828. },
  19829. optionality: function(e) {
  19830. return function(t) {
  19831. var i = t.neighbourUUIDs.filter(function(t) {
  19832. return !(t in e.neighbourUUIDs) && t !== e.id
  19833. });
  19834. return i.length * a.navigation.optionalityFactor
  19835. }
  19836. },
  19837. penalizeHeightDifferenceUnder: function(e, t) {
  19838. return function(i) {
  19839. return e.y - i.position.y < t ? -20 : 0
  19840. }
  19841. }
  19842. },
  19843. t.exports = n
  19844. }
  19845. ).call(this, "/js/objects/Panorama.js")
  19846. }
  19847. , {
  19848. "../enum/AlignmentType": 17,
  19849. "../enum/GLCubeFaces": 25,
  19850. "../enum/PanoRendererEvents": 35,
  19851. "../enum/PanoSizeClass": 36,
  19852. "../enum/PanoramaEvents": 37,
  19853. "../enum/RenderLayers": 41,
  19854. "../enum/RenderOrder": 42,
  19855. "../enum/TileDownloaderEvents": 45,
  19856. "../enum/Viewmode": 51,
  19857. "../exception/BasicException": 55,
  19858. "../scene/SceneRenderer": 158,
  19859. "../settings": 166,
  19860. "../tile/TileUtils": 174,
  19861. "../util/ajax": 181,
  19862. "../util/common": 185,
  19863. "../util/lerp": 188,
  19864. "../util/logger": 189,
  19865. "../util/panorama": 191,
  19866. "../util/texture": 194,
  19867. "../util/transitions": 195,
  19868. events: 202,
  19869. three: 217
  19870. }],
  19871. 149: [function(e, t, i) {
  19872. "use strict";
  19873. function n(e) {
  19874. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19875. t.map.value = d,
  19876. t.opacity.value = 0,
  19877. t.color.value.set(o.reticuleColor),
  19878. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19879. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19880. side: r.DoubleSide,
  19881. depthWrite: !1,
  19882. depthTest: !1,
  19883. transparent: !0,
  19884. vertexShader: c.waypoint.vertexShader,
  19885. fragmentShader: c.waypoint.fragmentShader,
  19886. uniforms: t,
  19887. name: "waypoint",
  19888. opacity: 0,
  19889. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19890. })),
  19891. this.layers.set(h.RETICULE),
  19892. this.renderOrder = u.reticule,
  19893. this.player = e,
  19894. this.direction = new r.Vector3,
  19895. this.hidden = !0,
  19896. this.mouseLastMoveTime = Date.now()
  19897. }
  19898. var r = e("three")
  19899. , o = e("../settings")
  19900. , a = e("../util/transitions")
  19901. , s = e("../util/texture")
  19902. , l = e("../util/lerp")
  19903. , c = e("../shaders")
  19904. , h = e("../enum/RenderLayers")
  19905. , u = e("../enum/RenderOrder")
  19906. , d = s.load("images/reticule-256x256.png");
  19907. n.prototype = Object.create(r.Mesh.prototype),
  19908. n.prototype.move = function(e, t, i) {
  19909. this.hidden = i,
  19910. this.mouseLastMoveTime = Date.now()
  19911. }
  19912. ,
  19913. n.prototype.hide = function() {
  19914. this.hidden || (this.hidden = !0,
  19915. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19916. }
  19917. ,
  19918. n.prototype.show = function() {
  19919. this.hidden = !1,
  19920. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19921. }
  19922. ,
  19923. n.prototype.update = function() {
  19924. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19925. }
  19926. ,
  19927. n.prototype.updatePosition = function(e, t) {
  19928. if (!this.hidden) {
  19929. if (!t)
  19930. return this.hide();
  19931. var i = t.point
  19932. , n = e.distanceTo(i)
  19933. , r = 1 + .01 * n;
  19934. n < 1 && (r -= 1 - n),
  19935. this.show(),
  19936. this.scale.set(r, r, r),
  19937. this.direction = this.direction.multiplyScalar(.8),
  19938. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19939. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19940. this.lookAt(this.position.clone().add(this.direction))
  19941. }
  19942. }
  19943. ,
  19944. n.prototype.writeAstag = function() {
  19945. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19946. , t = new Date;
  19947. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19948. var i = {
  19949. enabled: !0,
  19950. version: "0",
  19951. created: t.toISOString(),
  19952. created_by: "APITest",
  19953. position: this.position.clone(),
  19954. stem: {
  19955. enabled: o.tags.pole.enabled,
  19956. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19957. },
  19958. label: "tag " + this.tagCount,
  19959. description: "Description " + e,
  19960. floor: function(e) {
  19961. if (e.currentFloor) {
  19962. var t = e.floors.indexOf(e.currentFloor);
  19963. return t > -1 ? t : void 0
  19964. }
  19965. }(this.player.model),
  19966. type: "info",
  19967. metadata: {
  19968. preferred_camera: {
  19969. mode: this.player.mode
  19970. }
  19971. }
  19972. };
  19973. console.log("--------------------------"),
  19974. console.log(JSON.stringify(i));
  19975. var n = this.player.model.addtag(e, i).build();
  19976. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19977. n.visible || n.show(o.tags.startup.fadeInDuration))
  19978. }
  19979. ,
  19980. t.exports = n
  19981. }
  19982. , {
  19983. "../enum/RenderLayers": 41,
  19984. "../enum/RenderOrder": 42,
  19985. "../settings": 166,
  19986. "../shaders": 167,
  19987. "../util/lerp": 188,
  19988. "../util/texture": 194,
  19989. "../util/transitions": 195,
  19990. three: 217
  19991. }],
  19992. 150: [function(e, t, i) {
  19993. "use strict";
  19994. function n(e, t) {
  19995. this.chunks = [],
  19996. this.floorId = e,
  19997. this.roomId = t,
  19998. this.position = new r.Vector3
  19999. }
  20000. var r = e("three");
  20001. n.prototype.addChunk = function(e) {
  20002. this.chunks.push(e)
  20003. }
  20004. ,
  20005. n.prototype.calcBoundaries = function() {
  20006. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20007. var s = this.chunks[a]
  20008. , l = s.geometry.attributes.position;
  20009. if (l)
  20010. for (var c = 0; c < l.array.length; c += 3)
  20011. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20012. t.add(e),
  20013. 0 === c ? (i.copy(e),
  20014. n.copy(e)) : (i.max(e),
  20015. n.min(e)),
  20016. o++
  20017. }
  20018. o > 0 ? (t.multiplyScalar(1 / o),
  20019. this.average = t) : this.average = null,
  20020. this.boundsMax = i,
  20021. this.boundsMin = n,
  20022. this.center = new r.Vector3,
  20023. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20024. }
  20025. ,
  20026. t.exports = n
  20027. }
  20028. , {
  20029. three: 217
  20030. }],
  20031. 151: [function(e, t, i) {
  20032. (function(i) {
  20033. "use strict";
  20034. function n(e, t, i) {
  20035. this.obj3d = null,
  20036. this.nodes = [],
  20037. this.colorHull = [],
  20038. this.shortPaths = {},
  20039. this.floorHull = null,
  20040. this.cameraHull = null,
  20041. this.floorPathDistance = 0,
  20042. this.floorCurvePoints = null,
  20043. this.floorCurveColors = null,
  20044. this.camCurvePoints = null,
  20045. this.warpDestHeroLoc = null,
  20046. this.warpDestPano = null,
  20047. this.warpPathPoints = null,
  20048. this.warpPathLengths = [0],
  20049. this.warpLength = 0,
  20050. this.closeWarpDistance = 4,
  20051. this.UP = A.UP.clone(),
  20052. this.longestStep = 0,
  20053. this.upcomingTransType = null,
  20054. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20055. this.prevNextDist = 0,
  20056. this.nextI = 0,
  20057. this.activeTransType = null,
  20058. this.lastTransType = null,
  20059. this.bunnyObj = null,
  20060. this.director = e,
  20061. this.player = t,
  20062. this.playerControls = i,
  20063. this.modelManager = t.modelManager,
  20064. this.updateModel(),
  20065. this.updateDefaultsFromModelData(),
  20066. this.bindEvents(),
  20067. this.warping = !1,
  20068. this.waitingToWarp = !1,
  20069. this.warpInterrupted = !1,
  20070. this.warpInterruptionBlackoutStyle = null,
  20071. this.warpInterruptionTravelTime = null
  20072. }
  20073. var r = e("three")
  20074. , o = e("../util/logger")
  20075. , a = e("../enum/Viewmode")
  20076. , s = e("../enum/RenderOrder")
  20077. , l = e("../enum/WarpStyle")
  20078. , c = e("../settings")
  20079. , h = e("../util/math")
  20080. , u = e("../util/lerp")
  20081. , d = e("../util/easing")
  20082. , p = e("../util/transitions")
  20083. , f = e("../objects/Snapshot")
  20084. , g = e("../effects")
  20085. , m = e("../shaders")
  20086. , v = (e("../gui/gui"),
  20087. e("../util/texture"))
  20088. , A = e("../enum/Vectors")
  20089. , y = (e("../model/ModelManager"),
  20090. new o(i))
  20091. , C = e("../enum/PlayerEvents")
  20092. , I = e("../enum/BlackoutStyle")
  20093. , E = e("../enum/ModelManagerEvents")
  20094. , b = e("../constants")
  20095. , w = {
  20096. path: v.loadBase64("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  20098. pathStart: 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")
  20099. };
  20100. n.prototype.setScene = function(e) {
  20101. this.createCpm(e),
  20102. this.createBunnyObj(e)
  20103. }
  20104. ,
  20105. n.prototype.updateModel = function() {
  20106. this.model = this.modelManager.getActiveModel()
  20107. }
  20108. ,
  20109. n.prototype.bindEvents = function() {
  20110. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20111. }
  20112. ,
  20113. n.prototype.updateDefaultsFromModelData = function() {
  20114. this.model.data
  20115. }
  20116. ,
  20117. n.prototype.pointPathDistance = function(e) {
  20118. for (var t = 0, i = 1; i < e.length; i += 1)
  20119. t += e[i - 1].distanceTo(e[i]);
  20120. return t
  20121. }
  20122. ,
  20123. n.prototype.pointPathLengths = function(e) {
  20124. for (var t = [0], i = 1; i < e.length; i += 1)
  20125. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20126. return t
  20127. }
  20128. ,
  20129. n.prototype.interpAlongPath = function(e, t, i) {
  20130. var n, o = new r.Vector3, a = t[t.length - 1];
  20131. if (i < 1) {
  20132. n = i * a;
  20133. for (var s = 1; s < t.length; s += 1)
  20134. if (t[s] > n) {
  20135. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20136. return o.copy(e[s]),
  20137. o.sub(e[s - 1]),
  20138. o.multiplyScalar(l),
  20139. o.add(e[s - 1]),
  20140. o
  20141. }
  20142. } else
  20143. o.copy(e[e.length - 1]);
  20144. return o
  20145. }
  20146. ,
  20147. n.prototype.pathHeight = function() {
  20148. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20149. }
  20150. ,
  20151. n.prototype.createBunnyObj = function(e) {
  20152. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20153. this.bunnyObj.visible = c.warp.showBunny),
  20154. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20155. e.add(this.bunnyObj)
  20156. }
  20157. ,
  20158. n.prototype.createCpm = function(e) {
  20159. if (!this.currentPanoMarker) {
  20160. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20161. t.material.uniforms.opacity.value = 0,
  20162. this.currentPanoMarker = {
  20163. mesh: t,
  20164. placed: !1
  20165. }
  20166. }
  20167. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20168. this.placeCpm(),
  20169. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20170. }
  20171. ,
  20172. n.prototype.placeCpm = function() {
  20173. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20174. var e = this.player.currentPano.floor;
  20175. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20176. e.add(this.currentPanoMarker.mesh)),
  20177. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20178. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20179. this.currentPanoMarker.placed = !0
  20180. } else
  20181. this.popOutCpm()
  20182. }
  20183. ,
  20184. n.prototype.fadeInCpm = function(e) {
  20185. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20186. }
  20187. ,
  20188. n.prototype.fadeOutCpm = function(e) {
  20189. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20190. }
  20191. ,
  20192. n.prototype.popInCpm = function() {
  20193. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20194. }
  20195. ,
  20196. n.prototype.popOutCpm = function() {
  20197. this.fadeOutCpm(2)
  20198. }
  20199. ,
  20200. n.prototype.brushPrefs = {
  20201. linewidth: 7,
  20202. strokeWidth: 15,
  20203. cvSegments: 48,
  20204. paveStep: .1,
  20205. paveWidth: .2,
  20206. lookBlendDist: 3,
  20207. maxTurn: r.Math.degToRad(2)
  20208. },
  20209. n.prototype.panoPathDistance = function(e) {
  20210. var t = this.model.panos;
  20211. if (!e || e.length < 2)
  20212. return 0;
  20213. for (var i = [], n = 0; n < e.length; n += 1)
  20214. i.push(t.get(e[n]).floorPosition);
  20215. return this.pointPathDistance(i)
  20216. }
  20217. ,
  20218. n.prototype.loadTileTexture = function(e) {
  20219. var t = v.load(e, function(t) {
  20220. t.wrapS = r.RepeatWrapping,
  20221. t.wrapT = r.RepeatWrapping,
  20222. t.needsUpdate = !0,
  20223. y.debug('path texture "' + e + '" is ready')
  20224. }, function() {
  20225. y.error('path texture "' + e + '" failed')
  20226. });
  20227. return t.mapping = r.UVMapping,
  20228. t
  20229. }
  20230. ,
  20231. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20232. var a = {
  20233. cameraMode: n,
  20234. position: e,
  20235. quaternion: t,
  20236. panoId: i,
  20237. orthoZoom: o,
  20238. floorVisibility: r,
  20239. thumbUrl: null,
  20240. name: null
  20241. };
  20242. return new f(a)
  20243. }
  20244. ,
  20245. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20246. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20247. }
  20248. ,
  20249. n.prototype.setWarpDestination = function(e) {
  20250. this.warpDestHeroLoc = e
  20251. }
  20252. ,
  20253. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20254. var t = this.getHeroDescriptorByHeroIndex(e);
  20255. return null !== t && (this.setWarpDestination(t),
  20256. !0)
  20257. }
  20258. ,
  20259. n.prototype.setWarpDestinationByPano = function(e, t) {
  20260. var i = this.model.panos.get(e.id);
  20261. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20262. }
  20263. ,
  20264. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20265. var i = this.model.panos.get(e);
  20266. if (i) {
  20267. t = t || new r.Quaternion;
  20268. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20269. return this.setWarpDestination(n),
  20270. !0
  20271. }
  20272. return !1
  20273. }
  20274. ,
  20275. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20276. var t = this.model.heroCount();
  20277. /* if (null !== this.warpDestHeroLoc && t < 2)
  20278. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20279. this.model.getHeroDescriptorByIndex(0); */
  20280. var i = this.model.getHeroDescriptorByIndex(e);
  20281. if (i) {
  20282. var n = i.isPano() ? i.panoId : i.cameraMode;
  20283. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20284. }
  20285. return i
  20286. }
  20287. ,
  20288. n.prototype.getHeroDescriptorByPano = function(e) {
  20289. var t = this.model.panos.get(e.id);
  20290. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20291. }
  20292. ,
  20293. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20294. var t = this.getHeroIndexFromPanoId(e);
  20295. return this.getHeroDescriptorByHeroIndex(t)
  20296. }
  20297. ,
  20298. n.prototype.getHeroIndexFromPanoId = function(e) {
  20299. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20300. var i = this.model.heroLocations[t]
  20301. , n = this.getHeroId(i);
  20302. if (n && n === e)
  20303. return t
  20304. }
  20305. return -1
  20306. }
  20307. ,
  20308. n.prototype.getHeroPano = function(e) {
  20309. if (null === e)
  20310. return y.warn("getHeroPano(): no destination"),
  20311. null;
  20312. var t = this.getHeroId(e)
  20313. , i = this.model.panos.get(t);
  20314. return void 0 === i && (i = null,
  20315. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20316. i
  20317. }
  20318. ,
  20319. n.prototype.getHeroId = function(e) {
  20320. return e.panoId
  20321. }
  20322. ,
  20323. n.prototype.setWarpDestPano = function() {
  20324. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20325. this.warpDestPano
  20326. }
  20327. ,
  20328. n.prototype.brushToWarpPano = function(e, t) {
  20329. if (this.discardPathObject(),
  20330. !this.setWarpDestPano())
  20331. return !1;
  20332. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20333. !this.warpDestPano)
  20334. return y.info("No brush"),
  20335. !1;
  20336. if (!this.player.currentPano)
  20337. return y.debug("No current pano, visibility undefined"),
  20338. !1;
  20339. if (!this.warpDestPano)
  20340. return y.info("No wPano, visibility undefined"),
  20341. !1;
  20342. if (!this.warpDestPano.isAligned())
  20343. return y.debug("Cannot brush to unaligned pano"),
  20344. !1;
  20345. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20346. , n = !0;
  20347. if (this.player.currentPano.id === this.warpDestPano.id)
  20348. y.debug("Already at destination pano");
  20349. else {
  20350. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20351. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20352. this.obj3d = new r.Object3D,
  20353. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20354. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20355. e = t) : (this.setPathHulls(this.nodes),
  20356. this.setFloorCurves(),
  20357. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20358. this.player.currentPano.floor.add(this.obj3d);
  20359. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20360. , s = e === l.STD;
  20361. if (!n && (i || s)) {
  20362. if (o) {
  20363. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20364. this.obj3d.add(h)
  20365. }
  20366. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20367. this.obj3d.add(u)
  20368. }
  20369. this.appearSlow()
  20370. }
  20371. return this.upcomingTransType = e,
  20372. !n
  20373. }
  20374. ,
  20375. n.prototype.findShortestPath = function(e, t) {
  20376. if (!e || !t)
  20377. return null;
  20378. var i = c.warp.walkExtraPanosDistance
  20379. , n = e.id + ":" + t.id + ":" + i;
  20380. if (this.shortPaths.hasOwnProperty(n))
  20381. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20382. var r = t.id + ":" + e.id + ":" + i;
  20383. if (this.shortPaths.hasOwnProperty(r))
  20384. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20385. var o = this.model.panos.aStarSearch(e, t);
  20386. return this.model.panos.includeNodesNearPath(o, i),
  20387. this.shortPaths[n] = o ? o.slice() : null,
  20388. o
  20389. }
  20390. ,
  20391. n.prototype.makePathHulls = function(e) {
  20392. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20393. t = u.get(e[0]),
  20394. r = t.floor.floorIndex;
  20395. for (var d = 0; d < e.length; d += 1)
  20396. t = u.get(e[d]),
  20397. i = t.floorPosition.clone().sub(this.model.position),
  20398. i.y += this.pathHeight(),
  20399. s.push(i),
  20400. l.push(t.position.clone()),
  20401. n = t.floor.floorIndex,
  20402. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20403. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20404. o > a && (a = o));
  20405. return a > this.longestStep && (this.longestStep = a,
  20406. y.debug("path contains " + a + " meter segment")),
  20407. {
  20408. floor: s,
  20409. camera: l,
  20410. color: h
  20411. }
  20412. }
  20413. ,
  20414. n.prototype.makeFloorCurves = function(e, t, i) {
  20415. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20416. , o = this.pointPathDistance(e) - 2 * n
  20417. , s = e.slice(0)
  20418. , l = s[1].clone().sub(s[0]);
  20419. l.y = 0,
  20420. l.normalize().multiplyScalar(n),
  20421. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20422. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20423. l.y = 0,
  20424. l.normalize().multiplyScalar(n),
  20425. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20426. var h = new r.CatmullRomCurve3(s)
  20427. , u = Math.floor(o / i);
  20428. u = 4 * Math.floor(u / 4),
  20429. u = Math.max(4, u);
  20430. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20431. f = 0,
  20432. d = g[A].distanceTo(e[0]);
  20433. for (var y = 1; y < e.length; y += 1)
  20434. v.copy(g[A]).sub(e[y]),
  20435. v.y *= 4,
  20436. p = v.length(),
  20437. p < d && (f = y);
  20438. m.push(t[f])
  20439. }
  20440. return {
  20441. distance: o,
  20442. points: g,
  20443. colors: m
  20444. }
  20445. }
  20446. ,
  20447. n.prototype.makeCameraCurvePoints = function(e, t) {
  20448. var i = this.pointPathDistance(e)
  20449. , n = new r.CatmullRomCurve3(e);
  20450. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20451. }
  20452. ,
  20453. n.prototype.makeCameraCurveTangents = function(e, t) {
  20454. var i = this.pointPathDistance(e)
  20455. , n = new r.CatmullRomCurve3(e)
  20456. , o = Math.max(2, Math.floor(i / t));
  20457. o || (o = 5);
  20458. for (var a = [], s = 0; s <= o; s++)
  20459. a.push(n.getTangentAt(s / o));
  20460. return a
  20461. }
  20462. ,
  20463. n.prototype.setPathHulls = function(e) {
  20464. var t = this.makePathHulls(e);
  20465. this.floorHull = t.floor,
  20466. this.cameraHull = t.camera,
  20467. this.colorHull = t.color
  20468. }
  20469. ,
  20470. n.prototype.setFloorCurves = function() {
  20471. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20472. this.floorPathDistance = e.distance,
  20473. this.floorCurvePoints = e.points,
  20474. this.floorCurveColors = e.colors
  20475. }
  20476. ,
  20477. n.prototype.setCameraCurvePoints = function() {
  20478. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20479. }
  20480. ,
  20481. n.prototype.chooseWarpPath = function(e) {
  20482. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20483. if (this.player.currentPano === this.warpDestPano || !e)
  20484. return this.warpPathPoints = null,
  20485. this.warpLength = 0,
  20486. !1;
  20487. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20488. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20489. t = this.warpDestPano.position.clone().sub(o.position),
  20490. i = t.clone().negate(),
  20491. t.multiplyScalar(.15).add(o.position),
  20492. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20493. t.y = o.position.y,
  20494. i.y = this.warpDestPano.position.y,
  20495. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20496. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20497. this.setCameraCurvePoints(),
  20498. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20499. this.warpLength = 0,
  20500. this.warpPathLengths = [0];
  20501. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20502. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20503. var p = s.length();
  20504. s.y *= c.warp.climbEffort;
  20505. var f = s.length() / p;
  20506. if (d > 1) {
  20507. s.setY(0).normalize(),
  20508. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20509. var g = Math.min(1, s.dot(l))
  20510. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20511. f = Math.max(m, f)
  20512. }
  20513. this.warpLength += p * f,
  20514. this.warpPathLengths[d] = this.warpLength
  20515. }
  20516. return !0
  20517. }
  20518. ,
  20519. n.prototype.drawPathRibbon = function(e, t) {
  20520. this.bunnyObj.visible = c.warp.showBunny;
  20521. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20522. h.copy(e[u]),
  20523. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20524. h.normalize(),
  20525. n.crossVectors(h, A.UP),
  20526. n.multiplyScalar(i);
  20527. var d = (new r.Vector3).copy(e[u]).add(o);
  20528. d.sub(n),
  20529. l.vertices.push(d),
  20530. d = (new r.Vector3).copy(e[u]).add(o),
  20531. d.add(n),
  20532. l.vertices.push(d)
  20533. }
  20534. var p, f = 0;
  20535. for (u = 0; u < e.length - 1; u += 1) {
  20536. var g = 2 * u
  20537. , v = f;
  20538. f += e[u + 1].distanceTo(e[u]);
  20539. var y = f
  20540. , C = t[u]
  20541. , I = t[u + 1];
  20542. p = new r.Face3(g,g + 1,g + 2),
  20543. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20544. l.faces.push(p),
  20545. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20546. p = new r.Face3(g + 2,g + 1,g + 3),
  20547. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20548. l.faces.push(p),
  20549. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20550. }
  20551. l.computeFaceNormals(),
  20552. l.computeVertexNormals();
  20553. var E, b;
  20554. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20555. b.map.value = w.path,
  20556. b.opacity.value = 0,
  20557. b.color.value.set(c.path.color),
  20558. E = new r.RawShaderMaterial({
  20559. side: r.DoubleSide,
  20560. depthWrite: !1,
  20561. transparent: !0,
  20562. vertexShader: m.ribbon.vertexShader,
  20563. fragmentShader: m.ribbon.fragmentShader,
  20564. uniforms: b,
  20565. name: "ribbonT",
  20566. opacity: 0
  20567. })) : E = new r.MeshBasicMaterial({
  20568. color: 16777215,
  20569. side: r.DoubleSide,
  20570. name: "ribbonOut",
  20571. vertexColors: r.VertexColors
  20572. });
  20573. var _ = new r.Mesh(l,E);
  20574. return _.name = "ribbon",
  20575. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20576. _
  20577. }
  20578. ,
  20579. n.prototype.drawPathPavement = function(e) {
  20580. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20581. s.copy(e[l]),
  20582. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20583. s.normalize(),
  20584. n.crossVectors(s, A.UP),
  20585. n.multiplyScalar(this.brushPrefs.paveWidth),
  20586. t = (new r.Vector3).copy(e[l]),
  20587. t.sub(n),
  20588. o.vertices.push(t),
  20589. o.vertices.push((new r.Vector3).copy(e[l])),
  20590. t = (new r.Vector3).copy(e[l]),
  20591. t.add(n),
  20592. o.vertices.push(t);
  20593. var h, u, d;
  20594. for (l = 0; l < e.length - 1; l += 1)
  20595. h = 3 * l + 1,
  20596. u = l * i,
  20597. d = u + i,
  20598. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20599. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20600. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20601. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20602. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20603. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20604. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20605. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20606. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20607. color: c.path.color,
  20608. side: r.DoubleSide,
  20609. transparent: !0,
  20610. depthWrite: !1,
  20611. opacity: 0,
  20612. name: "paveT",
  20613. map: w.path
  20614. }) : new r.MeshBasicMaterial({
  20615. color: c.path.color,
  20616. side: r.DoubleSide,
  20617. transparent: !0,
  20618. depthWrite: !1,
  20619. opacity: 1,
  20620. name: "paveO",
  20621. map: w.path
  20622. });
  20623. return new r.Mesh(o,p)
  20624. }
  20625. ,
  20626. n.prototype.hintPrefs = {
  20627. rad: .18,
  20628. width: .0125,
  20629. depth: .0625,
  20630. setBack: -.04,
  20631. markRad: .25,
  20632. markInnerRad: .16
  20633. },
  20634. n.prototype.makeWaypointObj = function(e, t) {
  20635. var i = new r.Geometry
  20636. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20637. , o = this.pathHeight();
  20638. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20639. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20640. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20641. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20642. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20643. s.map.value = e,
  20644. s.opacity.value = 0,
  20645. s.color.value.set(c.path.color);
  20646. var l = {
  20647. side: r.DoubleSide,
  20648. depthWrite: !1,
  20649. transparent: !0,
  20650. vertexShader: m.waypoint.vertexShader,
  20651. fragmentShader: m.waypoint.fragmentShader,
  20652. uniforms: s,
  20653. name: "waypoint",
  20654. opacity: 0
  20655. };
  20656. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20657. l.name = "wayPtOut");
  20658. var h = new r.RawShaderMaterial(l)
  20659. , u = new r.Mesh(i,h);
  20660. return u.name = t,
  20661. u
  20662. }
  20663. ,
  20664. n.prototype.makeStartMarker = function(e, t) {
  20665. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20666. i.y = 0,
  20667. i.normalize();
  20668. var n = Math.acos(i.x)
  20669. , o = this.makeWaypointObj(w.pathStart, "Start");
  20670. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20671. o.position.copy(e),
  20672. o
  20673. }
  20674. ,
  20675. n.prototype.makeEndMarker = function(e) {
  20676. var t = this.makeWaypointObj(w.pathEnd, "End")
  20677. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20678. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20679. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20680. t.position.copy(e),
  20681. t
  20682. }
  20683. ,
  20684. n.prototype.pathClean = function(e) {
  20685. if (e) {
  20686. for (var t in e.children)
  20687. this.pathClean(e.children[t]);
  20688. e.geometry && e.geometry.dispose(),
  20689. e.material && e.material.dispose()
  20690. }
  20691. }
  20692. ,
  20693. n.prototype.discardPathObject = function() {
  20694. if (this.obj3d) {
  20695. var e = this.obj3d.parent;
  20696. e && e.remove(this.obj3d),
  20697. this.pathClean(this.obj3d)
  20698. }
  20699. this.obj3d = null,
  20700. this.popInCpm()
  20701. }
  20702. ,
  20703. n.prototype.discardSlow = function() {
  20704. if (this.obj3d) {
  20705. if (this.player.mode !== a.PANORAMA)
  20706. return void this.discardPathObject();
  20707. for (var e, t = this, i = 0, n = function() {
  20708. this.discardPathObject()
  20709. }
  20710. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20711. e = t.obj3d.children[r],
  20712. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20713. i += 1,
  20714. n = null);
  20715. 0 === i && this.discardPathObject(),
  20716. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20717. }
  20718. }
  20719. ,
  20720. n.prototype.appearSlow = function() {
  20721. var e, t = this;
  20722. this.fadeOutCpm(c.path.fadeInTime);
  20723. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20724. e = t.obj3d.children[n],
  20725. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20726. }
  20727. ,
  20728. n.prototype.update = function() {
  20729. this.obj3d && this.obj3d.updateMatrixWorld()
  20730. }
  20731. ,
  20732. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20733. var t = r.Math.degToRad(c.warp.burnsAngle);
  20734. if (this.player.mode === a.PANORAMA) {
  20735. var i = this.burnsDir * t;
  20736. if (this.upcomingTransType === l.BLACK)
  20737. return i;
  20738. var n = e;
  20739. if (null === n)
  20740. return y.warn("Transition request for non-highlight"),
  20741. i;
  20742. var o = this.getHeroDescriptorByHeroIndex(n);
  20743. if (null === o)
  20744. return i;
  20745. if (!o.isPano())
  20746. return i;
  20747. var s = this.getHeroPano(o)
  20748. , h = this.playerControls.cameras[a.PANORAMA]
  20749. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20750. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20751. , p = function(e) {
  20752. var i = Math.acos(Math.min(1, e.dot(u)))
  20753. , n = (new r.Vector3).crossVectors(u, e);
  20754. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20755. };
  20756. if (s === this.player.currentPano)
  20757. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20758. var f = this.findShortestPath(this.player.currentPano, s);
  20759. if (void 0 === f || null === f || f.length < 1)
  20760. return y.debug("Empty path ahead..."),
  20761. i;
  20762. var g = this.makePathHulls(f)
  20763. , m = new r.CatmullRomCurve3(g.camera)
  20764. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20765. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20766. }
  20767. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20768. }
  20769. ,
  20770. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20771. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20772. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20773. var n = new r.Euler
  20774. , o = new r.Vector3;
  20775. y.debug("Starting wait: " + (void 0 !== t));
  20776. var s = this.calcBurnsAmount(e)
  20777. , h = function() {
  20778. this.endWarpState(),
  20779. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20780. t && t()
  20781. }
  20782. .bind(this)
  20783. , u = function(e, t) {
  20784. if (this.warpInterrupted)
  20785. return h(),
  20786. !0;
  20787. var r = t || 1e3 / 60;
  20788. if (c.warp.doBurns)
  20789. if (this.player.mode === a.PANORAMA) {
  20790. var l = this.playerControls.cameras[a.PANORAMA];
  20791. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20792. var u = r * s / i;
  20793. //u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20794. n.y += u,
  20795. o.set(0, 0, -1),
  20796. o.applyEuler(n),
  20797. o.add(l.position),
  20798. l.controls.lookAt(o),
  20799. l.controls.lookVector.copy(o)
  20800. ,l.lookAt(o)
  20801. } else
  20802. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20803. }
  20804. .bind(this);
  20805. this.startWarpState(),
  20806. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20807. }
  20808. ,
  20809. n.prototype.warpToNonPano = function(e) {
  20810. if (this.discardPathObject(),
  20811. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20812. var t = function() {
  20813. e && e()
  20814. }
  20815. .bind(this);
  20816. this.player.flyToNewMode({
  20817. mode: this.warpDestHeroLoc.cameraMode,
  20818. duration: c.warp.outsideTime,
  20819. warpDest: this.warpDestHeroLoc,
  20820. callback: t,
  20821. force: !0
  20822. })
  20823. } else
  20824. y.warn("no warp destination!!!"),
  20825. e && e()
  20826. }
  20827. ,
  20828. n.prototype._resetWarpShaderParams = function(e) {//
  20829. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20830. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20831. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20832. delete e.material.defines.newBlack;
  20833. e.material.needsUpdate = true
  20834. } */
  20835. }
  20836. ,
  20837. n.prototype._clearWarpShading = function() {
  20838. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20839. this._resetWarpShaderParams(e[t]),
  20840. e[t].visible = !0;
  20841. this._resetWarpShaderParams(this.model.skybox)
  20842. }
  20843. ,
  20844. n.prototype._warpStopFlying = function() {
  20845. this.activeTransType = null,
  20846. this.placeCpm()
  20847. }
  20848. ,
  20849. n.prototype._wrapupTravelOnlyBits = function() {
  20850. this._warpStopFlying(),
  20851. this.warpPathPoints && (this.player.currentPano.exit(),
  20852. this.warpDestPano.enter(),
  20853. this.player.currentPano = this.warpDestPano),
  20854. this.player.spider.draw(),
  20855. this.placeCpm()
  20856. }
  20857. ,
  20858. n.prototype._wrapupTravel = function(e) {
  20859. this._wrapupTravelOnlyBits(),
  20860. this.warpCameraAim(e)
  20861. }
  20862. ,
  20863. n.prototype._wrapupWarpShading = function(e) {
  20864. this._clearWarpShading(),
  20865. this._wrapupTravel(e)
  20866. }
  20867. ,
  20868. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20869. t !== I.END && this._clearWarpShading(),
  20870. this._wrapupTravelOnlyBits(),
  20871. this.upcomingTransType = null,
  20872. e && e()
  20873. }
  20874. ,
  20875. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20876. var i = this.warpDestHeroLoc.quaternion
  20877. , n = this.playerControls.cameras[a.PANORAMA]
  20878. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20879. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20880. , l = s.dot(o)
  20881. , u = r.Math.radToDeg(Math.acos(l))
  20882. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20883. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20884. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20885. m.y = h.constrainedTurn(m.y),
  20886. this.burnsDir = Math.sign(m.y);
  20887. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20888. , A = new r.Vector3
  20889. , C = function(e, t) {
  20890. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20891. v.y = g.y + e * m.y,
  20892. v.z = g.z + e * m.z,
  20893. A.set(0, 0, -1),
  20894. A.applyEuler(v),
  20895. A.add(n.position),
  20896. n.controls.lookAt(A),
  20897. n.controls.lookVector.copy(A),
  20898. void n.lookAt(A))
  20899. }
  20900. .bind(this);
  20901. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20902. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20903. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20904. ):
  20905. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20906. ,void (t && t())
  20907. ) */
  20908. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20909. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20910. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20911. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20912. ,void (t && t())
  20913. )
  20914. }
  20915. ,
  20916. n.prototype._warpBendAim = function(e, t, i, n) {
  20917. var o = n || 0
  20918. , s = this.playerControls.cameras[a.PANORAMA]
  20919. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20920. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20921. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20922. f.y = h.constrainedTurn(f.y);
  20923. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20924. f.x = g * Math.sign(f.x),
  20925. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20926. this.burnsDir = Math.sign(f.y),
  20927. g *= Math.sign(f.y),
  20928. f.y = g;
  20929. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20930. , v = new r.Vector3
  20931. , A = function(e, t) {
  20932. if (e < .5)
  20933. m.x = u.x + e * f.x,
  20934. m.y = u.y + e * f.y,
  20935. m.z = u.z + e * f.z;
  20936. else {
  20937. var i = (1 - e) * c.warp.softBendEnd;
  20938. m.x = l.x - i * f.x,
  20939. m.y = l.y - i * f.y,
  20940. m.z = l.z - i * f.z
  20941. }
  20942. v.set(0, 0, -1),
  20943. v.applyEuler(m),
  20944. v.add(s.position);
  20945. s.controls.lookAt(v),
  20946. s.controls.lookVector.copy(v),
  20947. s.lookAt(v);
  20948. }
  20949. .bind(this);
  20950. if(momentTourBlackNewType){
  20951. A(1)
  20952. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20953. }
  20954. ,
  20955. n.prototype._warpStepCameraAim = function(e, t, i) {
  20956. var n = this.playerControls.cameras[a.PANORAMA]
  20957. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20958. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20959. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20960. l.y = h.constrainedTurn(l.y),
  20961. this.burnsDir = Math.sign(l.y);
  20962. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20963. , f = new r.Vector3
  20964. , g = function(e, t) {
  20965. e < .5 ? u.copy(s) : u.copy(o),
  20966. f.set(0, 0, -1),
  20967. f.applyEuler(u),
  20968. f.add(n.position),
  20969. n.controls.lookAt(f),
  20970. n.controls.lookVector.copy(f),
  20971. n.lookAt(f)
  20972. }
  20973. .bind(this);
  20974. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20975. }
  20976. ,
  20977. n.prototype.setBurnsDir = function() {
  20978. var e = this.playerControls.cameras[a.PANORAMA]
  20979. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20980. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20981. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20982. n.y = h.constrainedTurn(n.y),
  20983. this.burnsDir = Math.sign(n.y)
  20984. }
  20985. ,
  20986. n.prototype.stepWarpPath = function(e, t) {
  20987. var i = this.playerControls.cameras[a.PANORAMA];
  20988. if (!this.warpPathPoints)
  20989. return i.position.copy(this.warpDestPano.position),
  20990. !0;
  20991. var n = this.warpPathPoints[0]
  20992. , o = this.warpDestPano.position;
  20993. if (null !== this.nodes && this.cameraHull.length > 1) {
  20994. var s = new r.Vector3;
  20995. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20996. i.position.copy(s)
  20997. } else
  20998. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20999. }
  21000. ,
  21001. n.prototype.interruptAndFastForward = function(e, t) {
  21002. this.warping && (this.warpInterrupted = !0,
  21003. this.warpInterruptionBlackoutStyle = e,
  21004. this.warpInterruptionTravelTime = t,
  21005. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21006. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21007. }
  21008. ,
  21009. n.prototype.warpCameraAim = function(e) {
  21010. var t = c.warp.minWarpTime;
  21011. if (this.upcomingTransType === l.BLACK)
  21012. t = c.warp.teleportTime;
  21013. else {
  21014. var i = this.playerControls.cameras[a.PANORAMA]
  21015. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21016. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21017. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21018. s.y = h.constrainedTurn(s.y);
  21019. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21020. t = Math.max(t, u)
  21021. }
  21022. var d = function() {
  21023. this._warpStopFlying(),
  21024. this.discardSlow(),
  21025. e && e()
  21026. }
  21027. .bind(this);
  21028. this._warpCameraAim(t, d)
  21029. }
  21030. ,
  21031. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21032. this.model.skybox.material.uniforms.blackout.value = n;
  21033. var r = u.uniform(this.model.skybox, "progress", 1)
  21034. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21035. , a = !1
  21036. , s = function() {
  21037. if (this.warpInterrupted)
  21038. return a = !0,
  21039. !0
  21040. }
  21041. .bind(this)
  21042. , l = function(e, t) {
  21043. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21044. !0) : void r(e, t)
  21045. }
  21046. .bind(this)
  21047. , h = function(e, t) {
  21048. return i && a ? (o(0),
  21049. !0) : void o(e, t)
  21050. }
  21051. .bind(this);
  21052. p.start(s, e, null, t, null, "safeHaltWatch"),
  21053. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21054. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21055. }
  21056. ,
  21057. n.prototype.warpTravel_STD = function(e) {
  21058. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21059. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21060. w += this.warpLength * c.warp.timePerMeter,
  21061. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21062. var _ = !1
  21063. , T = this.warpDestHeroLoc.quaternion
  21064. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21065. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21066. , M = S.dot(x)
  21067. , R = r.Math.radToDeg(Math.acos(M))
  21068. , P = function(e) {
  21069. var t = o
  21070. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21071. return i
  21072. }
  21073. , O = function() {
  21074. return E.lookAt(C, t, A.UP),
  21075. s.setFromRotationMatrix(E, c.warp.eOrder),
  21076. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21077. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21078. h.constrainedTurn(b.y)
  21079. }
  21080. .bind(this)
  21081. , L = function(e, t) {
  21082. if (this.warpInterrupted)
  21083. return _ = !0,
  21084. !0
  21085. }
  21086. .bind(this)
  21087. , D = function(e, t) {
  21088. return _ || !this.warpPathPoints ? (g.blur(0),
  21089. !0) : void g.blur(e)
  21090. }
  21091. .bind(this)
  21092. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21093. , B = function(e, t) {
  21094. return _ || !this.warpPathPoints ? (N(0),
  21095. !0) : void N(e, t)
  21096. }
  21097. .bind(this)
  21098. , F = function(e, t) {
  21099. if (!this.warpPathPoints)
  21100. return n.position.copy(this.warpDestPano.position),
  21101. !0;
  21102. if (_)
  21103. return !0;
  21104. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21105. n.position.copy(i),
  21106. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21107. }
  21108. .bind(this)
  21109. , V = function(e, n) {
  21110. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21111. !0)
  21112. }
  21113. .bind(this)
  21114. , U = function(e, o) {
  21115. if (_)
  21116. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21117. !0;
  21118. if (!this.warpPathPoints)
  21119. return !0;
  21120. var a = this.warpLength * e
  21121. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21122. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21123. c.warp.matchCam && (l *= 1 - u),
  21124. E.lookAt(C, t, A.UP),
  21125. s.setFromRotationMatrix(E, c.warp.eOrder),
  21126. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21127. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21128. b.y = h.constrainedTurn(b.y),
  21129. s.x = m.x + l * b.x,
  21130. s.y = m.y + l * b.y,
  21131. s.z = m.z + l * b.z,
  21132. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21133. b.y = h.constrainedTurn(b.y);
  21134. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21135. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21136. v.x = v.x + b.x * c.warp.turnFriction,
  21137. v.y = v.y + b.y * c.warp.turnFriction,
  21138. v.z = v.z + b.z * c.warp.turnFriction,
  21139. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21140. var p = t.clone().sub(C).normalize();
  21141. if (R < c.warp.maxAimRotation && u > 0) {
  21142. var g = 1 - u;
  21143. p.x = p.x * g + u * S.x,
  21144. p.y = p.y * g + u * S.y,
  21145. p.z = p.z * g + u * S.z,
  21146. p.normalize()
  21147. }
  21148. this.bunnyObj.position.copy(n.position).add(p),
  21149. f.set(0, 0, -1).applyEuler(v).normalize(),
  21150. f.multiplyScalar(8),
  21151. f.add(n.position),
  21152. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21153. n.controls.lookVector.copy(f),
  21154. n.lookAt(f))
  21155. }
  21156. .bind(this)
  21157. , k = function() {
  21158. _ ? (this.discardSlow(),
  21159. this.upcomingTransType = l.BLACK,
  21160. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21161. }
  21162. .bind(this);
  21163. V(0);
  21164. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21165. w += H;
  21166. var G = H / w;
  21167. this.warpCommonParameters(w, G, !0, I.NONE),
  21168. p.start(L, w, null, 0, null, "_haltWatcher"),
  21169. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21170. p.start(D, w, null, G, P, "blurring")),
  21171. p.start(B, w, null, G, P, "modelAlpha"),
  21172. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21173. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21174. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21175. }
  21176. ,
  21177. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21178. var r = e || 0;
  21179. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21180. if(momentTourBlackNewType){
  21181. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21182. var camera = this.playerControls.cameras[a.PANORAMA];
  21183. var end = this.warpDestHeroLoc.position
  21184. camera.position.copy(end)
  21185. setTimeout(()=>{
  21186. player.sceneRenderer.effects.transitionMaskPass.stop()
  21187. this.wrapupWarpShadingOnly(n, i);
  21188. },t)
  21189. }else{
  21190. var o = function() {
  21191. this.wrapupWarpShadingOnly(n, i);
  21192. }
  21193. .bind(this);
  21194. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21195. }
  21196. this.warpCommonParameters(t, r, !1, i)
  21197. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21198. if(window.momentTourBlackNewType){
  21199. e.material.uniforms.blackout.value = 5//i 改
  21200. //e.material.defines.newBlack = ''
  21201. //e.material.needsUpdate = true
  21202. }else{
  21203. e.material.uniforms.blackout.value = i
  21204. }
  21205. }),
  21206. this._warpBendAim(null, t, null, r);
  21207. }
  21208. ,
  21209. n.prototype.flightStepWalk = function(e, t, i) {
  21210. var n = .001
  21211. , o = 1
  21212. , a = 1.2
  21213. , s = new r.Vector3
  21214. , h = new r.Vector3
  21215. , u = function(e, t) {
  21216. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21217. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21218. h.copy(A.FORWARD),
  21219. this.player.getDirection(h),
  21220. s.copy(t).sub(e.position).normalize();
  21221. var l = s.dot(h)
  21222. , u = Math.acos(l)
  21223. , d = u / r;
  21224. return d > n && (r *= d / n,
  21225. u < o && (r *= a)),
  21226. r
  21227. };
  21228. return function(e, t, i) {
  21229. if (this.warpInterrupted)
  21230. i && i();
  21231. else if (this.activeTransType !== l.WALK)
  21232. this._clearWarpShading(),
  21233. this._warpStopFlying(),
  21234. this.player.spider.draw(),
  21235. this.placeCpm(),
  21236. i && i();
  21237. else if (this.player.currentPano !== e) {
  21238. var n = {
  21239. pano: e,
  21240. lookAtPoint: t,
  21241. duration: null,
  21242. maxDistanceOverride: c.warp.walkMaxDist,
  21243. skipWarpingCheck: !1,
  21244. constantMoveSpeed: !0
  21245. };
  21246. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21247. n.zoomLevel = this.warpDestHeroLoc.zoom
  21248. }
  21249. n.duration = u.call(this, e, t),
  21250. this.player.nonInterruptingFlyToPano(n, i)
  21251. } else
  21252. i && i()
  21253. }
  21254. }(),
  21255. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21256. return this.flightStepWalk.bind(this, e, t, i)
  21257. }
  21258. ,
  21259. n.prototype.warpTravel_WALK = function() {
  21260. var e = [];
  21261. return function(t) {
  21262. var i = this.player.model.panos;
  21263. e.length = 0;
  21264. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21265. var s = this.nodes[a]
  21266. , l = i.get(s);
  21267. a === this.nodes.length - 1;
  21268. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21269. n && o || (e.push(s),
  21270. n = l)
  21271. }
  21272. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21273. var h = e.length
  21274. , u = i.get(e[h - 1])
  21275. , d = new Array(h + 1);
  21276. d[d.length - 1] = function() {
  21277. t && t()
  21278. }
  21279. .bind(this);
  21280. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21281. var g = e[p];
  21282. u = i.get(g);
  21283. var m = new r.Vector3;
  21284. this.getLookAtForWalkingTourNode(e, p, m),
  21285. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21286. p--
  21287. }
  21288. d[0]()
  21289. }
  21290. }(),
  21291. n.prototype.getLookAtForWalkingTourNode = function() {
  21292. var e = new r.Vector3
  21293. , t = new r.Vector3
  21294. , i = new r.Vector3
  21295. , n = new r.Vector3
  21296. , o = new r.Vector3
  21297. , a = .65
  21298. , s = .75
  21299. , l = .2
  21300. , c = .4
  21301. , h = .2
  21302. , u = 3;
  21303. return function(r, d, p) {
  21304. var f = r.length;
  21305. if (d >= f)
  21306. return !1;
  21307. var g = 1
  21308. , m = 1;
  21309. t.set(0, 0, 0),
  21310. o.set(0, 0, 0);
  21311. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21312. if (v = this.player.model.panos.get(r[A]),
  21313. this.getOrientationForWalkingTourNode(r, A, i),
  21314. A === d && e.copy(i),
  21315. n.copy(i),
  21316. A > d) {
  21317. var y = n.dot(e) < a;
  21318. g *= y ? l : s,
  21319. m *= y ? h : c
  21320. }
  21321. i.multiplyScalar(g),
  21322. t.add(i),
  21323. o.lerp(v.position, m)
  21324. }
  21325. return t.normalize(),
  21326. p.copy(o),
  21327. p.add(t),
  21328. !0
  21329. }
  21330. }(),
  21331. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21332. var n = e.length;
  21333. if (t >= n)
  21334. return !1;
  21335. if (t === n - 1)
  21336. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21337. else {
  21338. var r = this.player.model.panos.get(e[t])
  21339. , o = this.player.model.panos.get(e[t + 1]);
  21340. i.copy(o.position).sub(r.position)
  21341. }
  21342. return i.normalize(),
  21343. !0
  21344. }
  21345. ,
  21346. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21347. if (this.activeTransType = this.upcomingTransType,
  21348. this.lastTransType = this.activeTransType,
  21349. this.upcomingTransType = null,
  21350. !e) {
  21351. var r = function() {
  21352. this._wrapupTravel(n)
  21353. }
  21354. .bind(this)
  21355. , o = {
  21356. pano: this.warpDestPano,
  21357. lookAtPoint: null,
  21358. duration: null,
  21359. maxDistanceOverride: null,
  21360. skipWarpingCheck: !1
  21361. };
  21362. return void this.player.flyToPano(o, r)
  21363. }
  21364. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21365. this._clearWarpShading(),
  21366. this._warpStopFlying(),
  21367. this.player.spider.draw(),
  21368. this.placeCpm(),
  21369. n && n()
  21370. }
  21371. .bind(this)) : this.warpTravel_STD(n)
  21372. }
  21373. ,
  21374. n.prototype.startWarpState = function() {
  21375. this.warping = !0,
  21376. this.warpInterrupted = !1,
  21377. this.warpInterruptionBlackoutStyle = null,
  21378. this.warpInterruptionTravelTime = null
  21379. }
  21380. ,
  21381. n.prototype.endWarpState = function() {
  21382. this.warping = !1
  21383. }
  21384. ,
  21385. n.prototype.warpToPano = function(e, t, i, n) {
  21386. if (this.warping)
  21387. return void y.warn("Cannot warp when already warping");
  21388. if (this.upcomingTransType = e,
  21389. this.activeTransType = null,
  21390. !this.setWarpDestPano())
  21391. return this.upcomingTransType = null,
  21392. void this.warpToNonPano(n);
  21393. if (this.player.mode !== a.PANORAMA)
  21394. return this.upcomingTransType = null,
  21395. this.discardSlow(),
  21396. void this.player.flyToNewMode({
  21397. mode: a.PANORAMA,
  21398. pano: this.warpDestPano,
  21399. duration: c.warp.outsideTime,
  21400. warpDest: this.warpDestHeroLoc,
  21401. callback: n,
  21402. force: !0
  21403. });
  21404. if (!this.warpDestPano)
  21405. return y.warn("no warp destination, callback dropped"),
  21406. void (this.upcomingTransType = null);
  21407. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21408. , o = this.chooseWarpPath(r);
  21409. if (o && this.upcomingTransType !== l.WALK) {
  21410. var s = function() {
  21411. this.waitingToWarp = !1,
  21412. this.warpToPano(e, t, i, n)
  21413. }
  21414. .bind(this);
  21415. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21416. return void (this.waitingToWarp = !0)
  21417. }
  21418. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21419. this.player.currentPano = this.warpDestPano,
  21420. this.placeCpm(),
  21421. this.fadeOutCpm(c.path.fadeOutTime),
  21422. this.player.spider.draw()),
  21423. y.debug("Warping to pano ", this.warpDestPano.position),
  21424. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21425. this.startWarpState();
  21426. var h = function() {
  21427. this.endWarpState(),
  21428. n && n()
  21429. }
  21430. .bind(this);
  21431. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21432. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21433. }
  21434. ,
  21435. t.exports = n
  21436. }
  21437. ).call(this, "/js/objects/ShowPath.js")
  21438. }
  21439. , {
  21440. "../constants": 8,
  21441. "../effects": 16,
  21442. "../enum/BlackoutStyle": 18,
  21443. "../enum/ModelManagerEvents": 33,
  21444. "../enum/PlayerEvents": 40,
  21445. "../enum/RenderOrder": 42,
  21446. "../enum/Vectors": 50,
  21447. "../enum/Viewmode": 51,
  21448. "../enum/WarpStyle": 52,
  21449. "../gui/gui": 65,
  21450. "../model/ModelManager": 140,
  21451. "../objects/Snapshot": 153,
  21452. "../settings": 166,
  21453. "../shaders": 167,
  21454. "../util/easing": 186,
  21455. "../util/lerp": 188,
  21456. "../util/logger": 189,
  21457. "../util/math": 190,
  21458. "../util/texture": 194,
  21459. "../util/transitions": 195,
  21460. three: 217
  21461. }],
  21462. 152: [function(e, t, i) {
  21463. "use strict";
  21464. function n() {
  21465. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21466. , t = new r.RawShaderMaterial({
  21467. fragmentShader: o.skysphere.fragmentShader,
  21468. vertexShader: o.skysphere.vertexShader,
  21469. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21470. side: r.BackSide,
  21471. name: "skysphere"
  21472. });
  21473. t.uniforms.radius.value = e.parameters.radius,
  21474. r.Mesh.call(this, e, t)
  21475. }
  21476. var r = e("three")
  21477. , o = e("../shaders")
  21478. , a = e("../settings");
  21479. n.prototype = Object.create(r.Mesh.prototype),
  21480. n.prototype.constructor = n,
  21481. t.exports = n
  21482. }
  21483. , {
  21484. "../settings": 166,
  21485. "../shaders": 167,
  21486. three: 217
  21487. }],
  21488. 153: [function(e, t, i) {
  21489. (function(i) {
  21490. "use strict";
  21491. function n(e) {
  21492. o.call(this, e),
  21493. this.sid = e.sid,//xzw add
  21494. this.panoId = e.panoId,
  21495. this.orthoZoom = e.orthoZoom,
  21496. this.floorVisibility = e.floorVisibility,
  21497. this.thumbUrl = e.thumbUrl,
  21498. this.name = e.name,
  21499. this.zoom = e.zoom
  21500. }
  21501. var r = (e("three"),
  21502. e("../util/logger"))
  21503. , o = (e("../settings"),
  21504. e("../enum/Viewmode"),
  21505. e("../util/common"),
  21506. e("../util/transitions"),
  21507. e("../util/lerp"),
  21508. e("../util/ajax"),
  21509. e("../util/texture"),
  21510. e("./View"));
  21511. e("events").EventEmitter,
  21512. new r(i);
  21513. n.prototype = Object.create(o.prototype),
  21514. n.prototype.isPano = function() {
  21515. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21516. }
  21517. ,
  21518. t.exports = n
  21519. }
  21520. ).call(this, "/js/objects/Snapshot.js")
  21521. }
  21522. , {
  21523. "../enum/Viewmode": 51,
  21524. "../settings": 166,
  21525. "../util/ajax": 181,
  21526. "../util/common": 185,
  21527. "../util/lerp": 188,
  21528. "../util/logger": 189,
  21529. "../util/texture": 194,
  21530. "../util/transitions": 195,
  21531. "./View": 154,
  21532. events: 202,
  21533. three: 217
  21534. }],
  21535. 154: [function(e, t, i) {
  21536. (function(i) {
  21537. "use strict";
  21538. function n(e) {
  21539. e = e || {},
  21540. this.position = new r.Vector3,
  21541. this.quaternion = new r.Quaternion,
  21542. this.update(e)
  21543. }
  21544. var r = e("three")
  21545. , o = e("../util/logger")
  21546. , a = (e("../settings"),
  21547. e("../enum/Viewmode"),
  21548. e("../util/common"),
  21549. e("../util/transitions"),
  21550. e("../util/lerp"),
  21551. e("../util/ajax"),
  21552. e("../util/texture"),
  21553. e("events").EventEmitter);
  21554. new o(i);
  21555. n.prototype = Object.create(a.prototype),
  21556. n.prototype.isValid = function() {
  21557. return !!this.cameraMode
  21558. }
  21559. ,
  21560. n.prototype.update = function(e) {
  21561. return this.cameraMode = e.cameraMode || this.cameraMode,
  21562. this.pano = e.pano || this.pano,
  21563. e.position && this.position.copy(e.position),
  21564. e.quaternion && this.quaternion.copy(e.quaternion),
  21565. this
  21566. }
  21567. ,
  21568. t.exports = n
  21569. }
  21570. ).call(this, "/js/objects/View.js")
  21571. }
  21572. , {
  21573. "../enum/Viewmode": 51,
  21574. "../settings": 166,
  21575. "../util/ajax": 181,
  21576. "../util/common": 185,
  21577. "../util/lerp": 188,
  21578. "../util/logger": 189,
  21579. "../util/texture": 194,
  21580. "../util/transitions": 195,
  21581. events: 202,
  21582. three: 217
  21583. }],
  21584. 155: [function(e, t, i) {//player.js
  21585. (function(i) {
  21586. "use strict";
  21587. function n(e) {
  21588. this.currentPano = null,
  21589. this.nextPano = null,
  21590. this.camera = null,
  21591. this.paused = !1,
  21592. this.flying = !1,
  21593. this.sceneIntersectionPlane = null,
  21594. this.target = new r.Vector3,
  21595. this.mouse = new r.Vector3(1.1,1.1,.5),
  21596. this.mouseAtMouseDown = new r.Vector2,
  21597. this.mouseCouldBeClickToMove = !1,
  21598. this.mouseLastMoveTime = Date.now(),
  21599. this.mouseDown = !1,
  21600. this.mouseDownTimer = null,
  21601. this.couldBeLongTap = !1,
  21602. this.containsMouse = !1, //
  21603. this.isTouchEvent = !1,
  21604. this.isPanoHover = !1,
  21605. this.reticule = new a(this),
  21606. this.panoMarkers = [],
  21607. this.spider = new h(this),
  21608. this.quaternion = new r.Quaternion,
  21609. this.position = new r.Vector3(15,10,15),
  21610. this.previousState = null,
  21611. this.lastInsideView = new c,
  21612. this.last360View = new c,
  21613. this.raycaster = new r.Raycaster,
  21614. this.intersect = null,
  21615. this.lastChangeTime = Date.now(),
  21616. this.history = new I,
  21617. this.cameraControls = null,
  21618. this.path = null,
  21619. this.model = null,
  21620. this.domElement = null,
  21621. this.cachedPanoCandidates = null,
  21622. this.basePanoSize = 0,
  21623. this.standardPanoSize = 0,
  21624. this.highPanoSize = 0,
  21625. this.ultraHighPanoSize = 0,
  21626. this.zoomLevel = 1,
  21627. this.zooming = 0,
  21628. this.zoomSpeed = .5,
  21629. this.scrollZoomSpeed = .06,
  21630. this.zoomSpeedAdjust = .05,
  21631. this.defaultZoomIncrement = .2,
  21632. this.baseFov = f.insideFOV,
  21633. this.zoomFov = this.baseFov,
  21634. this.zoomEnabled = !0,
  21635. this.preRenderingEnabled = !1,
  21636. this.setupCustomProperties(e),
  21637. this.zoomStats = new L
  21638. }
  21639. var r = e("three")
  21640. , o = e("./util/logger")
  21641. , a = e("./objects/Reticule")
  21642. , s = e("./objects/Panorama")
  21643. , l = e("./objects/ShowPath")
  21644. , c = e("./objects/View")
  21645. , h = (e("./objects/Snapshot"),
  21646. e("./objects/NSpider"))
  21647. , u = e("./enum/Viewmode")
  21648. , d = (e("./enum/TagStates"),
  21649. e("./enum/Vectors"))
  21650. , p = e("./enum/Keys")
  21651. , f = (e("./enum/AlignmentType"),
  21652. e("./settings"))
  21653. , g = e("./util/common")
  21654. , m = (e("./util/browser"),
  21655. e("./util/math"))
  21656. , v = e("./util/lerp")
  21657. , A = e("./util/easing")
  21658. , y = e("./util/transitions")
  21659. , C = e("events").EventEmitter
  21660. , I = (e("./shaders"),
  21661. e("./util/history"))
  21662. , E = (e("./util/camera"),
  21663. e("./model/ModelManager"),
  21664. e("./enum/PathDiscardMode"))
  21665. , b = e("./enum/PathDisplayMode")
  21666. , w = e("./enum/PlayerEvents")
  21667. , _ = e("./enum/ControlEvents")
  21668. , T = e("./enum/ModelManagerEvents")
  21669. , x = e("./enum/WarpStyle")
  21670. , S = e("./enum/BlackoutStyle")
  21671. , M = e("./exception/BasicException")
  21672. , R = e("./enum/PanoSizeClass")
  21673. , P = (e("./tile/TileDownloader"),
  21674. e("./tile/TilePrioritizer"))
  21675. , O = (e("./enum/PanoramaEvents"),
  21676. e("./enum/ZoomEvents"))
  21677. , L = e("./util/ZoomStats")
  21678. , D = e("./constants")
  21679. , N = e("./util/common")
  21680. , B = e("./util/cameraLight")
  21681. , Hot = e('hot')
  21682. , F = new o(i)
  21683. , V = Object.freeze({
  21684. FlyToPano: y.getUniqueId(),
  21685. FlyToNewMode: y.getUniqueId(),
  21686. FlyToSameMode: y.getUniqueId(),
  21687. FlyToViewFloor: y.getUniqueId(),
  21688. LookTransition: y.getUniqueId(),
  21689. ZoomTransition: y.getUniqueId()
  21690. });
  21691. n.prototype = Object.create(C.prototype),
  21692. n.prototype.init = function(e) {
  21693. window.player = this
  21694. this.modelManager = e.modelManager,
  21695. this.tileDownloader = e.tileDownloader,
  21696. this.panoRenderer = e.panoRenderer,
  21697. this.qualityManager = e.qualityManager,
  21698. this.domElement = e.container,
  21699. this.camera = e.camera,
  21700. this.tagManager = e.tagManager,
  21701. this.cameraControls = e.controls,
  21702. this.path = new l(e.director,this,e.controls),
  21703. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21704. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21705. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21706. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21707. this.tileDownloader.processPriorityQueue = !1,
  21708. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21709. this.bindEvents(e.container),
  21710. this.updateModel()
  21711. }
  21712. //xzw add: 截图
  21713. function dataURLtoBlob(dataurl) {
  21714. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21715. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21716. while(n--){
  21717. u8arr[n] = bstr.charCodeAt(n);
  21718. };
  21719. return new Blob([u8arr], {type:mime});
  21720. }
  21721. n.prototype.screenShot = function(o){
  21722. if(this.flying || this.flyingToTag) return;
  21723. var R = this.sceneRenderer;
  21724. R.updateScreenSize(o);
  21725. for(var i in this.model.panos.index){
  21726. if(!this.model.panos.index[i].marker) continue;
  21727. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21728. this.model.panos.index[i].marker.visible = false;
  21729. }
  21730. for(var i in this.model.hots){
  21731. this.model.hots[i].mesh.visible = false;
  21732. }
  21733. this.reticule.visible = false;
  21734. this.reticule.forceUnvisible = true;
  21735. this.path.currentPanoMarker.mesh.visible = false;
  21736. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21737. R.renderer.clear(true,true,true);
  21738. R.renderer.render(R.scene, R.camera);
  21739. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21740. o.f && o.f(imgData)
  21741. R.updateScreenSize({resize:true});
  21742. this.reticule.visible = true;
  21743. for(var i in this.model.hots){
  21744. this.model.hots[i].mesh.visible = true;
  21745. }
  21746. for(var i in this.model.panos.index){
  21747. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21748. }
  21749. this.path.currentPanoMarker.mesh.visible = true;
  21750. R.renderer.render(R.scene, R.camera);
  21751. }.bind(this),30) //这个数字不能太小
  21752. }
  21753. var scaleImg = e("scaleImg");
  21754. var ResizeImg = function(img, option){
  21755. var img2; //不能直接改img 否则可能触发第二次img.onload
  21756. var compress = function(ratio,type){
  21757. var image = img2 || img;
  21758. var c = document.createElement('canvas');
  21759. c.width = image.width; c.height = image.height;
  21760. var ctx = c.getContext('2d');
  21761. ctx.drawImage(image,0,0,image.width,image.height);
  21762. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21763. }
  21764. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21765. var image = img2 || img;
  21766. var blob = dataURLtoBlob(image.src);
  21767. if(option.maxWeight && blob.size > option.maxWeight){
  21768. compress(option.maxWeight/blob.size, "jpeg")
  21769. blob = dataURLtoBlob(image.src);
  21770. }
  21771. if(!img2){
  21772. img2 = new Image();
  21773. }
  21774. img2.base64Src = image.src;
  21775. img2.src = window.URL.createObjectURL(blob);
  21776. }
  21777. var oldSize = Math.max(img.width, img.height);
  21778. if(option.toType != "png"){//不是非要png的话
  21779. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21780. if(oldSize > option.maxSize){
  21781. compress(option.maxSize/oldSize, "jpeg");
  21782. }
  21783. reCom();
  21784. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21785. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21786. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21787. reCom();
  21788. }
  21789. }
  21790. }else{
  21791. //?貌似png会越压缩越大?
  21792. }
  21793. return img2 || img;
  21794. }
  21795. var _fixType=function(type) {
  21796. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21797. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21798. return 'image/' + r;
  21799. };
  21800. var saveFile=function(data, filename){
  21801. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21802. save_link.href = data;
  21803. save_link.download = filename;
  21804. var event = document.createEvent('MouseEvents');
  21805. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21806. save_link.dispatchEvent(event);
  21807. };
  21808. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21809. var info = this.getSnapAngleInfo();
  21810. var str = ',{\r\t' + info;
  21811. var arg = arguments[0];
  21812. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21813. if (arg && arg.__callback) {
  21814. return arg.__callback(imgData, info)
  21815. }
  21816. var img = new Image();
  21817. img.src = imgData;
  21818. img.onload = function(){
  21819. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21820. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21821. var filename = "snap" + (new Date()).getTime();
  21822. saveFile(img2.src,filename + ".jpg");
  21823. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21824. str +=('\r\t"sid":"'+filename+'",');
  21825. str +=('\r\t"name":"'+filename+'"\r}');
  21826. logData(str)
  21827. }
  21828. }});
  21829. }
  21830. ,
  21831. n.prototype.getSnapAngleInfo = function(){
  21832. var info = {};
  21833. var str = '"metadata":{';
  21834. var q = this.camera.quaternion.clone();
  21835. switch (this.mode) {
  21836. case "panorama":
  21837. info.scan_id = this.currentPano.id;
  21838. str += ('"scan_id":"'+this.currentPano.id+'",');
  21839. break;
  21840. case "floorplan":
  21841. info.camera_mode = 1;
  21842. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21843. q.multiply(this.camera.quaternion);
  21844. str += ('"camera_mode":1,');
  21845. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21846. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21847. break;
  21848. case "dollhouse":
  21849. info.camera_mode = 2;
  21850. str += ('"camera_mode":2,');
  21851. break;
  21852. }
  21853. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21854. console.log(info.camera_position)
  21855. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21856. /**fyz 对相机截屏的角度进行校对 */
  21857. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21858. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21859. out.x *= -1;
  21860. out.w *= -1;
  21861. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21862. }else{
  21863. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21864. }
  21865. info.zoom = this.zoomLevel;
  21866. console.log(info.camera_quaternion)
  21867. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21868. // fyz 扩展编辑页面, 加上导览点缩放值
  21869. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21870. return str;
  21871. }
  21872. //------end
  21873. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21874. if(!g_currentHot) return;
  21875. g_currentHot = null;
  21876. var hotPop = document.getElementById('popup');
  21877. hotPop.style.display = "none";
  21878. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21879. $("#popup iframe:last").remove();
  21880. var _bgaudio = document.getElementById("bgaudio");
  21881. try{
  21882. window.parent.postMessage("closeHot",'*')
  21883. }catch(e){
  21884. console.log(e)
  21885. }
  21886. //判断音乐是否暂停或者是否存在
  21887. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21888. {
  21889. //g_bgAudio.play();
  21890. manage.switchBgmState(true)
  21891. }; */
  21892. if(g_bgAudio && g_bgAudio.pauseByHot){
  21893. manage.switchBgmState(true)
  21894. }
  21895. playMusic(player.currentPano)
  21896. //$('#player').off("click",this.closePopup);
  21897. return false
  21898. }
  21899. n.prototype.setupCustomProperties = function(e) {
  21900. var t = e || u.PANORAMA;
  21901. Object.defineProperty(this, "mode", {
  21902. get: function() {
  21903. return t
  21904. },
  21905. set: function(e) {
  21906. var i = t;
  21907. t = e,
  21908. this.onModeUpdated(i, t)
  21909. }
  21910. })
  21911. }
  21912. ,
  21913. n.prototype.isInMode = function() {
  21914. for (var e = 0; e < arguments.length; e++)
  21915. if (this.mode === arguments[e])
  21916. return !0;
  21917. return !1
  21918. }
  21919. ,
  21920. n.prototype.isOutsideMode = function(e) {
  21921. return e = e || this.mode,
  21922. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21923. }
  21924. ,
  21925. n.prototype.is360View = function(e, t) {
  21926. return e === u.PANORAMA && t && !t.isAligned()
  21927. }
  21928. ,
  21929. n.prototype.setScene = function(e) {
  21930. this.sceneIntersectionPlane = e.plane,
  21931. this.path.setScene(e),
  21932. this.moveReticuleToScene(e)
  21933. }
  21934. ,
  21935. n.prototype.moveReticuleToScene = function(e) {
  21936. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21937. e.add(this.reticule)
  21938. }
  21939. ,
  21940. n.prototype.updateModel = function() {
  21941. function e(e, t, n) {
  21942. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21943. }
  21944. function t(e, t) {
  21945. if (this.mode === u.DOLLHOUSE) {
  21946. var n = e ? this.model.center.y : n = t.center.y;
  21947. i.call(this, n)
  21948. }
  21949. }
  21950. function i(e) {
  21951. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21952. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21953. , n = t.position.y + (e - i.target.y)
  21954. , r = f.showFloorDuration + f.showFloorDelay;
  21955. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21956. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21957. }
  21958. this.model = this.modelManager.getActiveModel(),
  21959. this.model.on("floor.changed", e.bind(this)),
  21960. this.model.on("allfloors.toggled", t.bind(this)),
  21961. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21962. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21963. var e2 = this;
  21964. this.model.panos.list.forEach(function(a) {
  21965. a.vrMarker.addEventListener("click", function() {
  21966. e2.flyToPano({
  21967. pano: a
  21968. })
  21969. })
  21970. })
  21971. /********************************************************************************************************************************************/
  21972. }
  21973. ,
  21974. n.prototype.updateModelDependentData = function() {
  21975. this.cameraControls.setModelForControls(this.model),
  21976. this.getPanoMarkersFromModel(this.model)
  21977. }
  21978. ,
  21979. n.prototype.onModelChanged = function() {
  21980. this.updateModel(),
  21981. this.updateModelDependentData()
  21982. }
  21983. ,
  21984. n.prototype.getPanoMarkersFromModel = function(e) {
  21985. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21986. return t.marker ? e.concat(t.marker) : e
  21987. }, [])
  21988. }
  21989. ,
  21990. n.prototype.handleControlMove = function(e) {
  21991. this.emit(w.Move, e)
  21992. }
  21993. ,
  21994. n.prototype.handleControlInputStart = function(e) {
  21995. this.emit(w.InputStart, e)
  21996. }
  21997. ,
  21998. n.prototype.onModeUpdated = function(e, t) {
  21999. this.cameraControls.activateControls(t),
  22000. this.emit(w.ModeChanged, e, t)
  22001. }
  22002. ,
  22003. n.prototype.isWarping = function() {
  22004. return this.path.warping
  22005. }
  22006. ,
  22007. n.prototype.isWaitingToWarp = function() {
  22008. return this.path.waitingToWarp
  22009. }
  22010. ,
  22011. n.prototype.getLabelScaleFactor = function() {
  22012. if (this.isOutsideMode()) {
  22013. var e = 10
  22014. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22015. return t
  22016. }
  22017. return .5
  22018. }
  22019. ,
  22020. n.prototype.changeMusic = function() {//xzw add
  22021. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22022. g_playAudio = g_bgAudio;
  22023. //g_bgAudio.play();
  22024. manage.switchBgmState(true)
  22025. }else{
  22026. if(!g_play){
  22027. g_playAudio = g_bgAudio;
  22028. }else{//防止再次播放时重播一遍
  22029. g_playAudio = null;
  22030. }
  22031. } */
  22032. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22033. manage.switchBgmState(true)
  22034. } */
  22035. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22036. }
  22037. ,
  22038. n.prototype.bindEvents = function(e) {
  22039. e !== document && e.setAttribute("tabindex", -1),
  22040. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22041. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22042. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22043. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22044. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22045. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22046. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22047. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22048. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22049. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22050. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22051. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22052. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22053. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22054. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22055. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22056. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22057. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22058. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22059. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22060. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22061. // lzb
  22062. window.getSeft && getSeft(this);
  22063. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22064. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22065. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22066. }else{
  22067. $('#closepop').on("click",this.closePopup.bind(this));
  22068. }
  22069. }
  22070. ,
  22071. n.prototype.onMouseDown = function(e) {
  22072. e.currentTarget !== document && e.currentTarget.focus(),
  22073. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22074. this.updateIntersect())
  22075. }
  22076. ,
  22077. n.prototype.onMouseMove = function(e) {
  22078. this.isTouchEvent = !1,
  22079. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22080. }
  22081. ,
  22082. n.prototype.onMouseOver = function(e) {
  22083. this.containsMouse = !0,
  22084. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22085. }
  22086. ,
  22087. n.prototype.onMouseOut = function(e) {
  22088. this.containsMouse = !1
  22089. }
  22090. ,
  22091. n.prototype.onMouseUp = function(e) {
  22092. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22093. }
  22094. ,
  22095. n.prototype.onTouchStart = function(e) {
  22096. if (e.currentTarget !== document && e.currentTarget.focus(),
  22097. !this.mouseDown) {
  22098. this.couldBeLongTap = !0;
  22099. var t = g.average(e.changedTouches, "clientX")
  22100. , i = g.average(e.changedTouches, "clientY");
  22101. this.handleInputStart.call(this, t, i, !0),
  22102. this.mouseDownTimer = setTimeout(function() {
  22103. this.updateIntersect(),
  22104. this.handleInputEnd.call(this, t, i, !0)
  22105. }
  22106. .bind(this), f.input.longTapThreshold)
  22107. }
  22108. }
  22109. ,
  22110. n.prototype.onTouchMove = function(e) {
  22111. var t = g.average(e.changedTouches, "clientX")
  22112. , i = g.average(e.changedTouches, "clientY");
  22113. this.handleInputMove.call(this, t, i, !0)
  22114. }
  22115. ,
  22116. n.prototype.onTouchEnd = function(e) {
  22117. if (clearTimeout(this.mouseDownTimer),
  22118. this.mouseDown) {
  22119. this.couldBeLongTap = !1,
  22120. this.updateIntersect();
  22121. var t = g.average(e.changedTouches, "clientX")
  22122. , i = g.average(e.changedTouches, "clientY");
  22123. this.handleInputEnd.call(this, t, i, !0)
  22124. }
  22125. }
  22126. ,
  22127. n.prototype.onPointerDown = function(e) {
  22128. return e.currentTarget !== document && e.currentTarget.focus(),
  22129. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22130. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22131. void (this.mouseDownTimer = setTimeout(function() {
  22132. this.updateIntersect(),
  22133. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22134. }
  22135. .bind(this), f.input.longTapThreshold)))
  22136. }
  22137. ,
  22138. n.prototype.onPointerMove = function(e) {
  22139. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22140. }
  22141. ,
  22142. n.prototype.onPointerUp = function(e) {
  22143. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22144. this.couldBeLongTap = !1,
  22145. this.updateIntersect(),
  22146. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22147. }
  22148. ,
  22149. n.prototype.onPointerOut = function(e) {
  22150. this.mouseDown = !1
  22151. }
  22152. ,
  22153. n.prototype.onPointerCancel = function(e) {
  22154. this.mouseDown = !1
  22155. }
  22156. ,
  22157. n.prototype.onKeyDown = function(e) {
  22158. var t = function() {
  22159. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22160. }
  22161. .bind(this)
  22162. , i = e.which;
  22163. switch (i) {
  22164. case p.F:
  22165. t(),
  22166. this.changeFloor(-1);
  22167. break;
  22168. case p.R:
  22169. t(),
  22170. this.changeFloor(1)
  22171. }
  22172. if (this.mode === u.PANORAMA)
  22173. switch (i) {
  22174. case p.UPARROW:
  22175. case p.W:
  22176. this.flyLocalDirection(d.FORWARD.clone());
  22177. break;
  22178. case p.DOWNARROW:
  22179. case p.S:
  22180. this.flyLocalDirection(d.BACK.clone());
  22181. break;
  22182. case p.A:
  22183. this.flyLocalDirection(d.LEFT.clone());
  22184. break;
  22185. case p.D:
  22186. this.flyLocalDirection(d.RIGHT.clone())
  22187. }
  22188. }
  22189. ,
  22190. n.prototype.handleScrollPinchZoom = function() {
  22191. return function(e) {
  22192. var t = e
  22193. , i = this.zoomLevel;
  22194. this.zoomBy(t),
  22195. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22196. }
  22197. }(),
  22198. n.prototype.handleControlPinch = function(e) {
  22199. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22200. }
  22201. ,
  22202. n.prototype.handleControlScroll = function(e) {
  22203. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22204. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22205. }
  22206. ,
  22207. n.prototype.handleInputStart = function(e, t, i) {
  22208. //许钟文加
  22209. var pad = this.handelPadding(e, t);
  22210. e = pad.x;
  22211. t = pad.y;
  22212. this.isTouchEvent = i,
  22213. m.convertScreenPositionToNDC(e, t, this.mouse),
  22214. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22215. this.mouseCouldBeClickToMove = !0,
  22216. this.mouseDown = !0;
  22217. if (this.mouseCouldBeClickToMove) {
  22218. //window.DownInterface && new DownInterface().state(this,Hot);
  22219. window.Hotpoint && new Hotpoint().state(this,Hot);
  22220. }
  22221. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22222. this.overlayGroup.children.forEach((overlay)=>{
  22223. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22224. })
  22225. this.overlayInitedPlay = true
  22226. playVideo()//add
  22227. }
  22228. /* this.overlayGroup.children.forEach((overlay)=>{
  22229. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22230. }) */
  22231. }
  22232. ,
  22233. n.prototype.handelPadding = function(x, y) {
  22234. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22235. if (!this.pad)
  22236. this.pad = {
  22237. x: dom.getOffset("left", $("#player")[0]),
  22238. y: dom.getOffset("top", $("#player")[0])
  22239. }
  22240. return {
  22241. x: x - this.pad.x,
  22242. y: y - this.pad.y
  22243. }
  22244. }
  22245. n.prototype.handleInputMove = function(e, t, i) {
  22246. //许钟文加
  22247. var pad = this.handelPadding(e, t);
  22248. e = pad.x;
  22249. t = pad.y;
  22250. this.isTouchEvent = i,
  22251. m.convertScreenPositionToNDC(e, t, this.mouse),
  22252. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22253. this.couldBeLongTap = !1,
  22254. clearTimeout(this.mouseDownTimer)),
  22255. this.mouseLastMoveTime = Date.now(),
  22256. this.reticule.move(e, t, i)
  22257. }
  22258. ,
  22259. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22260. if (this.isTouchEvent = i,
  22261. this.mouseDown = !1,
  22262. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22263. !i && this.couldBeLongTap)
  22264. return !0;
  22265. if (this.handleLongTap())
  22266. return !0;
  22267. if (this.mouseCouldBeClickToMove) {
  22268. if (this.flying)
  22269. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22270. !0;
  22271. //add----
  22272. if(this.checkHotClick())//add
  22273. return !0;
  22274. if(checkSoundBtnClick(this.intersect))//add
  22275. return !0;
  22276. if(this.hoveringPlane){
  22277. this.clickOverlay(this.hoveringPlane)
  22278. return;
  22279. }
  22280. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22281. this.history.invalidate(),
  22282. this.intersect)
  22283. return this.flyToPanoClosestToMouse();
  22284. if (this.mode === u.PANORAMA) {
  22285. var n = this.closestPanoInDirection(this.getMouseDirection());
  22286. return n ? this.flyToPano({
  22287. pano: n
  22288. }) : this.bump(this.getMouseDirection())
  22289. }
  22290. }
  22291. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22292. }
  22293. ,
  22294. n.prototype.handleLongTap = function() {
  22295. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22296. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22297. !0
  22298. }
  22299. ,
  22300. n.prototype.checktagClick = function() {
  22301. if (this.tagManager.intersectTag) {
  22302. var e = this.isTouchEvent
  22303. , t = this.tagManager.clickedOnTag(e, this);
  22304. return e || t || y.cancelById(V.LookTransition),
  22305. !0
  22306. }
  22307. if (this.tagManager.activeTag)
  22308. return this.tagManager.dismissActiveTag(),
  22309. !1
  22310. }
  22311. ,
  22312. n.prototype.rankedtagInDirection = function(e, t) {
  22313. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22314. }
  22315. ,
  22316. n.prototype.start = function(e) {
  22317. //-------------------
  22318. window.initOverlay(r)
  22319. this.model.loadOverlays()
  22320. loadVideo();//add
  22321. //-------------------
  22322. var t = e.mode
  22323. , i = e.pano
  22324. , n = e.position
  22325. , rr = e.quaternion
  22326. , o = e.tag
  22327. , a = e.quickstart
  22328. , s = $.Deferred();
  22329. this.updateModelDependentData(),
  22330. this.updateFromControls(),
  22331. this.findDefaultViews();
  22332. var l = this.is360View(t, i);
  22333. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22334. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22335. s.done(function(e) {
  22336. this.emit(w.Ready, l, e, o)
  22337. }
  22338. .bind(this)),
  22339. s.promise()
  22340. }
  22341. ,
  22342. n.prototype.startOutside = function(e, t) {
  22343. var i = e.mode
  22344. , n = e.pano
  22345. , r = e.position
  22346. , o = e.quaternion
  22347. , a = e.zoom
  22348. , s = e.floorVisibility
  22349. , l = e.tag;
  22350. this.emit(w.StartOutside, f[i].transitionTime),
  22351. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22352. y.cancelById(V.FlyToViewFloor),
  22353. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22354. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22355. }
  22356. ,
  22357. n.prototype.startInside = function(e, t, i, n, r) {
  22358. r = r || $.Deferred(),
  22359. this.currentPano = e;
  22360. var o = e && !e.isAligned();
  22361. if (t = o ? e.position : t || e.position,
  22362. i = i || e.quaternion,
  22363. e) {
  22364. var a = this.startInside.bind(this, e, t, i, n, r);
  22365. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22366. return
  22367. }
  22368. //add
  22369. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22370. this.updateHotVisible()
  22371. return this.mode = u.PANORAMA,
  22372. e.floor.enter(this.mode),
  22373. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22374. this.switchCameraMode(this.mode, i),
  22375. this.emit(w.StartInside, o),
  22376. r.resolve(!0),
  22377. r
  22378. }
  22379. ,
  22380. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22381. if (r = r || $.Deferred(),
  22382. this.dollhouseMode(),
  22383. !e)
  22384. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22385. r.resolve(!1),
  22386. r;
  22387. t = t || e.position;
  22388. var o = i || this.cameraControls.activeControl.camera.quaternion
  22389. , a = e.position;
  22390. return this.fitDollhouse(a, t, o),
  22391. setTimeout(function(t) {
  22392. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22393. var n = {
  22394. mode: u.PANORAMA,
  22395. pano: e,
  22396. quaternion: i,
  22397. callback: function() {
  22398. this.emit(w.FlyinFinished),
  22399. r.resolve(!0)
  22400. }
  22401. .bind(this)
  22402. };
  22403. this.flyToNewMode(n)
  22404. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22405. r
  22406. }
  22407. ,
  22408. n.prototype.checkAndWaitForPanoLoad = function() {
  22409. var e = {}
  22410. , t = {}
  22411. , i = 5e3
  22412. , n = function() {
  22413. for (var n in e)
  22414. if (e.hasOwnProperty(n) && e[n]) {
  22415. var r = performance.now() - t[n];
  22416. if (r < i)
  22417. return !0
  22418. }
  22419. return !1
  22420. };
  22421. return function(r, o, a, s, l, c, h, u, d, p) {
  22422. if (n())
  22423. return !0;
  22424. var f = function(t, i, n) {
  22425. N.delayOneFrame(function() {
  22426. e[t] = !1,
  22427. l && l(i, n)
  22428. }
  22429. .bind(this))
  22430. }
  22431. .bind(this, r.id)
  22432. , g = function(t, i) {
  22433. N.delayOneFrame(function() {
  22434. e[t] = !1,
  22435. c && c(i)
  22436. }
  22437. .bind(this))
  22438. }
  22439. .bind(this, r.id);
  22440. try {
  22441. return null !== u && void 0 !== u || (u = !0),
  22442. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22443. e[r.id] && (t[r.id] = performance.now()),
  22444. e[r.id]
  22445. } catch (n) {
  22446. throw e[r.id] = !1,
  22447. t[r.id] = performance.now() - i,
  22448. n
  22449. }
  22450. }
  22451. }(),
  22452. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22453. if (!e)
  22454. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22455. return r && this.model.waitForLoad(e, function() {
  22456. return e.isLoaded(i)
  22457. }),
  22458. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22459. !0)
  22460. }
  22461. ,
  22462. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22463. var e = new r.Vector3;
  22464. return function(t, i, n, r, o, a, s, l) {
  22465. if (!t)
  22466. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22467. return e.copy(d.FORWARD),
  22468. this.getDirection(e),
  22469. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22470. return t.isLoaded(i)
  22471. }),
  22472. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22473. n && n(e, t)
  22474. }
  22475. .bind(this)).fail(function(e) {
  22476. r && r(e)
  22477. }
  22478. .bind(this)).progress(function(e, t, i) {
  22479. o && o(e, t, i)
  22480. }
  22481. .bind(this)),
  22482. !0)
  22483. }
  22484. }(),
  22485. n.prototype.switchCameraMode = function(e, t) {
  22486. var i = this.cameraControls.controls[e]
  22487. , n = i.camera;
  22488. switch (e) {
  22489. case u.PANORAMA:
  22490. n.position.copy(this.currentPano.position);
  22491. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22492. i.lookAt(o.add(n.position));
  22493. break;
  22494. case u.DOLLHOUSE:
  22495. /* var a = this.position.clone();
  22496. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22497. n.position.copy(a),
  22498. i.target.copy(this.target.clone().setY(this.model.center.y));
  22499. break; */
  22500. //for多楼层 且 让模型刚好适应屏幕
  22501. var box = this.model.boundingBox.clone();
  22502. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22503. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22504. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22505. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22506. console.log(boxSize.x,distance, boxSize.length() / 2)
  22507. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22508. if(this.mode === u.PANORAMA){
  22509. i.target.copy(this.model.center);
  22510. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22511. }else{
  22512. i.target.copy(this.target.clone().setY(this.model.center.y))
  22513. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22514. }
  22515. vec.multiplyScalar(distance )
  22516. n.position.copy(i.target.clone().add(vec))
  22517. break
  22518. case u.FLOORPLAN:
  22519. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22520. i.target.copy(this.model.center).setY(0),
  22521. i.zoomToContain(this.model.size),
  22522. i.rotateToView(this.model.size, this.getDirection())
  22523. }
  22524. i.update(0)
  22525. }
  22526. ,
  22527. n.prototype.update = function() {
  22528. var e = (new r.Vector3,
  22529. {})
  22530. , t = [];
  22531. return function(i) {
  22532. this.updatePersistentZooming(i),
  22533. this.updateFromControls(i),
  22534. this.getCurrentNodePanos(t)
  22535. if(this.hasChanged(e) ) {
  22536. this.lastChangeTime = Date.now(),
  22537. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22538. this.emit(w.ViewChanged),
  22539. this.intersectHot && this.intersectHot.showTitle()
  22540. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22541. }
  22542. if(e.cameraChanged){
  22543. //this.controlVideosPlay()
  22544. for(var i in this.model.hots){
  22545. this.model.hots[i].update(this.camera)
  22546. }
  22547. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22548. overlay.update()
  22549. })
  22550. }
  22551. this.model.supportsTiles && (this.updateTileDownloader(t),
  22552. this.updatePanoRenderer(t)),
  22553. this.updatePreRendering(t),
  22554. this.reticule.update(),
  22555. this.path.update(),
  22556. this.spider.update(),
  22557. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22558. this.updateControlLocks(),
  22559. this.model.supportsTiles && this.updateZoomPano()
  22560. }
  22561. }(),
  22562. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22563. var lastMode, lastPano;
  22564. return function(){
  22565. var mode = this.mode;
  22566. var pano = mode == "panorama" ? this.currentPano : "";
  22567. if(mode != "panorama" || pano != lastPano){
  22568. overlay.noBlock = null
  22569. }
  22570. this.overlayGroup.children.forEach((overlay)=>{
  22571. if(overlay.overlayType == "video" ){
  22572. var matrix = overlay.plane.matrixWorld;
  22573. var inSight = false;
  22574. var cameraDir = this.getDirection();
  22575. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22576. var vertexes = []
  22577. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22578. for(let i=0; i<4; i++){
  22579. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22580. vertexes.push(vertex)
  22581. if(overlay.noBlock == null){
  22582. if(!m.ifShelter(vertex)){
  22583. overlay.noBlock = true
  22584. }
  22585. inSight = true; break;
  22586. }else{
  22587. overlay.noBlock = true
  22588. }
  22589. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22590. inSight = true; break;
  22591. }
  22592. }
  22593. }
  22594. overlay.inSight = inSight
  22595. if(!inSight)overlay.plane.material.map.image.pause()
  22596. else overlay.plane.material.map.image.play()//maybe fail
  22597. }
  22598. })
  22599. lastMode = mode, lastPano = pano
  22600. }
  22601. }() */
  22602. n.prototype.updatePersistentZooming = function(e) {
  22603. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22604. }
  22605. ,
  22606. n.prototype.updateControlLocks = function() {
  22607. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22608. }
  22609. ,
  22610. n.prototype.updatePanoRenderer = function() {
  22611. var e = new r.Vector3;
  22612. return function(t) {
  22613. var i = this.nextPano || this.currentPano;
  22614. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22615. this.getDirection(e),
  22616. this.panoRenderer.updateDirection(e))
  22617. }
  22618. }(),
  22619. n.prototype.cleanupInactivePanos = function() {
  22620. var e = []
  22621. , t = [];
  22622. return function() {
  22623. e.length = 0,
  22624. e.push(this.currentPano),
  22625. this.nextPano && e.push(this.nextPano),
  22626. t.length = 0;
  22627. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22628. t.push(this.panoRenderer.activePanos[i]);
  22629. for (var n = 0; n < t.length; n++) {
  22630. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22631. r.id === e[a].id && (o = !1);
  22632. o && r.exit()
  22633. }
  22634. }
  22635. }(),
  22636. n.prototype.updatePreRendering = function() {
  22637. var e = {};
  22638. return function(t) {
  22639. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22640. var i = this.nextPano || this.currentPano;
  22641. if (i && t && t.length > 1) {
  22642. var n = t.findIndex(function(e) {
  22643. if (e.id === i.id)
  22644. return !0
  22645. });
  22646. if (n >= 0 && n + 1 < t.length) {
  22647. var r = t[n + 1];
  22648. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22649. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22650. window.setTimeout(function(t) {
  22651. e[t.id] = !1
  22652. }
  22653. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22654. }
  22655. .bind(this, r), f.tiling.panoPreRenderDelay),
  22656. e[r.id] = !0)
  22657. }
  22658. }
  22659. }
  22660. }
  22661. }(),
  22662. n.prototype.enablePreRendering = function() {
  22663. this.preRenderingEnabled = !0
  22664. }
  22665. ,
  22666. n.prototype.disablePreRendering = function() {
  22667. this.preRenderingEnabled = !1,
  22668. this.cleanupInactivePanos()
  22669. }
  22670. ,
  22671. n.prototype.updateTileDownloader = function() {
  22672. var e = new r.Vector3;
  22673. return function(t) {
  22674. var i = this.nextPano || this.currentPano;
  22675. i && (e.copy(d.FORWARD),
  22676. this.getDirection(e),
  22677. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22678. this.tileDownloader.processPriorityQueue = !0)
  22679. }
  22680. }(),
  22681. n.prototype.updateFromControls = function(e) {
  22682. null !== e && void 0 !== e || (e = 0),
  22683. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22684. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22685. this.position.copy(this.cameraControls.activeControl.camera.position),
  22686. this.target.copy(this.cameraControls.activeControl.target),
  22687. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22688. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22689. this.camera.position.copy(this.position),
  22690. this.camera.quaternion.copy(this.quaternion),
  22691. this.camera.updateMatrix(),
  22692. this.camera.updateMatrixWorld()
  22693. }
  22694. ,
  22695. n.prototype.hasChanged = function(e) {
  22696. /* if (!this.previousState)
  22697. return this.previousState = {
  22698. allFloorsVisible: this.model.allFloorsVisible,
  22699. position: this.position.clone(),
  22700. quaternion: this.quaternion.clone(),
  22701. mouse: this.mouse.clone(),
  22702. labelScaleFactor: this.getLabelScaleFactor(),
  22703. currentFloor: this.model.currentFloor,
  22704. projectionMatrix: this.camera.projectionMatrix.clone(),
  22705. worldMatrix: this.camera.matrixWorld.clone(),
  22706. mode: this.mode,
  22707. modelPosition: this.model.position.clone(),
  22708. modelCenter: this.model.center.clone(),
  22709. zoomLevel: this.zoomLevel
  22710. },
  22711. !0;
  22712. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22713. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22714. e.moved = !this.position.equals(this.previousState.position),
  22715. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22716. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22717. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22718. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22719. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22720. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22721. e.modeChanged = this.mode !== this.previousState.mode,
  22722. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22723. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22724. e.nextPanoActive = null !== this.nextPano,
  22725. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22726. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22727. this.previousState.position.copy(this.position),
  22728. this.previousState.quaternion.copy(this.quaternion),
  22729. this.previousState.mouse.copy(this.mouse),
  22730. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22731. this.previousState.currentFloor = this.model.currentFloor,
  22732. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22733. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22734. this.previousState.mode = this.mode,
  22735. this.previousState.modelPosition.copy(this.model.position),
  22736. this.previousState.modelCenter.copy(this.model.center),
  22737. this.previousState.zoomLevel = this.zoomLevel,
  22738. !t */
  22739. if (!this.previousState)
  22740. {
  22741. this.previousState = {
  22742. allFloorsVisible: this.model.allFloorsVisible,
  22743. position: this.position.clone(),
  22744. quaternion: this.quaternion.clone(),
  22745. mouse: this.mouse.clone(),
  22746. //labelScaleFactor: this.getLabelScaleFactor(),
  22747. currentFloor: this.model.currentFloor,
  22748. projectionMatrix: this.camera.projectionMatrix.clone(),
  22749. worldMatrix: this.camera.matrixWorld.clone(),
  22750. mode: this.mode,
  22751. modelPosition: this.model.position.clone(),
  22752. modelCenter: this.model.center.clone(),
  22753. zoomLevel: this.zoomLevel
  22754. };
  22755. return !0;
  22756. }
  22757. //许钟文改 分成相机是否改变cameraChanged 和其他
  22758. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22759. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22760. e.cameraChanged = !a;
  22761. /* if(!t){//主要判断相机是否旋转
  22762. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22763. }else e.cameraChanged2 = false */
  22764. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22765. e.moved = !this.position.equals(this.previousState.position),
  22766. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22767. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22768. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22769. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22770. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22771. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22772. e.modeChanged = this.mode !== this.previousState.mode,
  22773. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22774. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22775. e.nextPanoActive = null !== this.nextPano,
  22776. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22777. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22778. this.previousState.position.copy(this.position),
  22779. this.previousState.quaternion.copy(this.quaternion),
  22780. this.previousState.mouse.copy(this.mouse),
  22781. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22782. this.previousState.currentFloor = this.model.currentFloor,
  22783. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22784. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22785. this.previousState.mode = this.mode,
  22786. this.previousState.modelPosition.copy(this.model.position),
  22787. this.previousState.modelCenter.copy(this.model.center),
  22788. this.previousState.zoomLevel = this.zoomLevel;
  22789. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22790. return !t
  22791. }
  22792. ,
  22793. n.prototype.updateIntersect = function() {
  22794. var e = this.flying || this.isWarping()
  22795. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22796. , i = y.getById(V.LookTransition)
  22797. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22798. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22799. this.intersect = this.getMouseIntersect(); //xzw change
  22800. this.intersect && this.updateClosestPano(this.intersect),
  22801. // this.intersect && console.log(this.intersect.point),
  22802. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22803. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22804. }
  22805. ,
  22806. n.prototype.checkHotClick = function() {
  22807. if(this.intersectHot){
  22808. this.intersectHot.examine(this)
  22809. /* g_touraudio.pause();
  22810. g_bgaudio = false;
  22811. document.getElementById("bgaudio").pause();
  22812. var sWidth = document.body.scrollWidth;
  22813. var sHeight = document.body.scrollHeight;
  22814. var pop1 = document.getElementById('popup');
  22815. pop1.style.display = "block";
  22816. var myElement = document.createElement("iframe");
  22817. myElement.src = g_HotMeshes[i].hotLink;
  22818. myElement.id = "id1";
  22819. myElement.allowTransparency = "true";
  22820. myElement.style.width = "100%";
  22821. myElement.style.height = "100%";
  22822. myElement.scrolling = "no";
  22823. var element=document.getElementById("id1");
  22824. if (typeof(element)== "undefined" || element == null){
  22825. document.getElementById("popup").appendChild(myElement);
  22826. }
  22827. var oClose = document.getElementById("closepop");
  22828. oClose.onclick = function() {
  22829. pop1.style.display = "none";
  22830. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22831. $("#popup iframe:last").remove();
  22832. document.getElementById("bgaudio").play();
  22833. } */
  22834. return true;
  22835. }
  22836. },
  22837. n.prototype.getMouseDirection = function(e) {
  22838. e = e || this.mouse;
  22839. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22840. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22841. return i.sub(t).normalize()
  22842. }
  22843. ,
  22844. n.prototype.hoverOverlay = function(mesh){
  22845. if(!mesh){
  22846. this.hoveringPlane = null;
  22847. $("#player").css("cursor",this.currentCursor || "" );
  22848. }else{
  22849. var overlay = mesh.parent;
  22850. $("#player").css("cursor","pointer");
  22851. this.hoveringPlane = overlay;
  22852. return true;
  22853. }
  22854. },
  22855. n.prototype.clickOverlay = function(overlay){
  22856. if(this.openOverlay && !overlay)return;
  22857. if(overlay == window.videoPlane){
  22858. if(overlay.material.map.image.paused) playVideo(true)
  22859. else playVideo(false)
  22860. return
  22861. }
  22862. var plane = overlay.plane;
  22863. if(overlay.overlayType == "video"){
  22864. if(plane.material.map.image.paused) plane.material.map.image.play()
  22865. else plane.material.map.image.pause()
  22866. }
  22867. /* if(window.EditOverlay &&EditOverlay.editing){
  22868. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22869. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22870. EditOverlay.endAddPlane();
  22871. EditOverlay.updateOverlayPanel(overlay)
  22872. EditOverlay.controlSelectOverlay(overlay)
  22873. return;
  22874. } */
  22875. },
  22876. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22877. e = e || this.mouse.clone(),
  22878. t = t || this.model.floors.reduce(function(e, t) {
  22879. return t.hidden ? e : e.concat(t.collider.children)
  22880. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22881. for(var i in this.model.hots){
  22882. t.push(this.model.hots[i].mesh);
  22883. }
  22884. window.videoPlane && t.push(window.videoPlane)
  22885. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22886. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22887. this.raycaster.set(i, this.getMouseDirection(e));
  22888. var n = this.raycaster.intersectObjects(t, true);//add true
  22889. // n[0] && console.log(n[0].point);
  22890. if(g_HotStatus=="add"){
  22891. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22892. console.log(points[0]);
  22893. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22894. }
  22895. this.intersectHot && this.intersectHot.hideTitle()
  22896. if (0 === n.length){
  22897. this.intersectHot = null; //add
  22898. if(g_HotStatus!="add") $("#player").css("cursor","");
  22899. return null;
  22900. }
  22901. var o = n[0];
  22902. if(o.object.type == "hotSprite"){ //add
  22903. this.intersectHot = o.object.belongHot;
  22904. this.intersectHot.showTitle()
  22905. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22906. return;
  22907. }
  22908. this.intersectHot = null;
  22909. if(o.object == window.videoPlane){
  22910. this.hoveringPlane = window.videoPlane;
  22911. $("#player").css("cursor","pointer");
  22912. return
  22913. }
  22914. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22915. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22916. if (o.face) {
  22917. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22918. var a = this.position.clone().sub(o.point);
  22919. a.dot(o.normal) < 0 && o.normal.negate(),
  22920. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22921. o.horizontal = o.normal.y > .8
  22922. }
  22923. // console.log(o.point);
  22924. return o
  22925. }
  22926. ,
  22927. n.prototype.updateClosestPano = function(e) {
  22928. var t = [s.filters.isPanoAligned()];
  22929. if (this.mode === u.PANORAMA) {
  22930. if (!this.currentPano)
  22931. return;
  22932. t.push(s.filters.not(this.currentPano)),
  22933. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22934. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22935. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22936. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22937. } else{
  22938. t.push((pano)=>{ // add
  22939. return this.checkHasNeighbor(pano)
  22940. })
  22941. t.push(s.filters.isOnVisibleFloor()),
  22942. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22943. }
  22944. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22945. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22946. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22947. this.closestPano = i) : this.isPanoHover = !1
  22948. }
  22949. ,
  22950. n.prototype.dollhouseMode = function(e, t) {
  22951. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22952. this.mode = u.DOLLHOUSE,
  22953. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22954. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22955. , n = new r.Vector3(15,10,15);
  22956. if (e && t) {
  22957. var o = d.FORWARD.clone().applyQuaternion(t)
  22958. , a = this.model.center.clone().sub(e)
  22959. , s = a.dot(o);
  22960. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22961. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22962. }
  22963. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22964. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22965. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22966. this.updateFromControls(),
  22967. this.model.alpha = 1,
  22968. this.model.skybox.material.uniforms.opacity.value = 0
  22969. }
  22970. ,
  22971. n.prototype.insideMode = function(e, t) {
  22972. var i = $.Deferred()
  22973. , n = t || null;
  22974. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22975. var r = [s.filters.isPanoAligned()];
  22976. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22977. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22978. this.flyToNewMode({
  22979. mode: u.PANORAMA,
  22980. pano: e,
  22981. callback: n
  22982. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22983. } else {
  22984. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22985. i.reject(o)
  22986. }
  22987. return i.promise()
  22988. }
  22989. ,
  22990. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22991. //if(urlHasValue('oldEntry')){
  22992. //搬自一代。
  22993. var maxY = this.model.boundingBox.max.y;
  22994. var n = d.FORWARD.clone().applyQuaternion(i)
  22995. , i = n.clone().add(e);
  22996. this.cameraControls.activeControl.target.copy(i),
  22997. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22998. //return;
  22999. /* //this.camera.position.copy(this.model.center);
  23000. //this.camera.updateMatrixWorld()
  23001. this.switchCameraMode("dollhouse", i) */
  23002. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23003. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23004. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23005. this.cameraControls.activeControl.target.copy(n).add(e);
  23006. var o = d.RIGHT.clone().applyQuaternion(i)
  23007. , a = d.UP.clone()
  23008. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23009. , l = this.model.boundingBox.max.clone()
  23010. , c = this.model.boundingBox.min.clone()
  23011. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23012. , u = 0
  23013. , p = 0
  23014. , g = 0;
  23015. h.forEach(function(e, t, i) {
  23016. var n = Math.abs(e.dot(o))
  23017. , r = e.dot(s);
  23018. n > u && (u = n,
  23019. p = r),
  23020. r > g && (g = r)
  23021. });
  23022. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23023. , v = s.clone().multiplyScalar(p).add(t)
  23024. , A = s.clone().multiplyScalar(g).add(t);
  23025. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23026. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23027. p = Math.max(p, 10),
  23028. g = Math.max(g, 10);
  23029. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23030. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23031. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23032. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23033. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23034. */
  23035. }
  23036. ,
  23037. n.prototype.floorplanMode = function(e, t, i) {
  23038. this.mode = u.FLOORPLAN;
  23039. var n = this.cameraControls.controls[u.FLOORPLAN];
  23040. n.reset();
  23041. var r = e ? e : this.model.center;
  23042. if (n.target.copy(r).setY(0),
  23043. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23044. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23045. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23046. t) {
  23047. var o = d.LEFT.clone().applyQuaternion(t);
  23048. n.rotateLeft(-Math.atan2(o.x, o.z))
  23049. } else
  23050. n.rotateToView(this.model.size, this.getDirection());
  23051. n.update(0)
  23052. }
  23053. ,
  23054. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23055. return e.skipWarpingCheck = !0,
  23056. this.flyToPano(e, t)
  23057. }
  23058. ,
  23059. n.prototype.updateMarkerVisi = function() {//加
  23060. if(this.mode != "panorama")return;
  23061. this.model.panos.list.forEach((pano)=>{
  23062. if(!pano.marker)return;
  23063. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23064. })
  23065. }
  23066. ,
  23067. n.prototype.updateHotVisible = function(pano){
  23068. var hots = this.model.hots;
  23069. pano = pano || this.currentPano;
  23070. for (var index in hots){
  23071. var visible;
  23072. if(this.mode != "panorama"){
  23073. visible = true;
  23074. }else{
  23075. //hots[index].mesh.material.depthTest = false;
  23076. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23077. }
  23078. hots[index].mesh.visible = visible;
  23079. }
  23080. }
  23081. n.prototype.flyToPano = function(e, t) {
  23082. var i = e.pano
  23083. , aim = e.lookAtPoint
  23084. , aimQua = e.quaternion //ADD
  23085. , o = e.duration
  23086. , a = e.aimDuration
  23087. , s = e.maxDistanceOverride
  23088. , l = e.skipWarpingCheck
  23089. , c = e.constantMoveSpeed
  23090. , h = null
  23091. , p = null
  23092. if (aim){
  23093. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23094. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23095. }
  23096. else aimQua = aimQua
  23097. var zoomLevel = e.zoomLevel || 1 //add
  23098. if(this.flying) return t && t(e)
  23099. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23100. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23101. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23102. t && t(),
  23103. !1;
  23104. if (this.updateLastView(),
  23105. this.mode !== u.PANORAMA) {
  23106. var m;
  23107. void this.flyToNewMode({
  23108. mode: u.PANORAMA,
  23109. pano: i,
  23110. duration: o,
  23111. quaternion: aimQua ,
  23112. callback: t
  23113. })
  23114. }
  23115. if (!i || (h = g.deepExtend(e),
  23116. p = function() {
  23117. N.delayOneFrame(function() {
  23118. this.flyToPano(h, t)
  23119. }
  23120. .bind(this))
  23121. }
  23122. .bind(this),
  23123. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23124. var C = function(e) {
  23125. t && t(e)
  23126. }
  23127. .bind(this);
  23128. this.currentPano || (this.currentPano = i,
  23129. this.path.placeCpm(),
  23130. this.path.fadeOutCpm(f.path.fadeOutTime),
  23131. this.spider.draw());
  23132. var I = o;
  23133. if ("number" != typeof o) {
  23134. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23135. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23136. }
  23137. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23138. zoomLevel !== this.zoomLevel)
  23139. switch (f.zoom.transitionStyle) {
  23140. case 1:
  23141. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23142. break;
  23143. case 2:
  23144. return h = g.deepExtend(e),
  23145. p = this.flyToPano.bind(this, h, t),
  23146. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23147. }
  23148. if (aimQua) {
  23149. y.cancelById(V.LookTransition),
  23150. I *= f.transition.aimSlowFactor;
  23151. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23152. , S = b.clone()
  23153. , M = new r.Vector3;
  23154. if (i === this.currentPano) {
  23155. var R = d.FORWARD.clone().applyQuaternion(b)
  23156. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23157. , O = R.angleTo(P);
  23158. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23159. void y.start(function(e) {
  23160. S.copy(b),
  23161. v.quaternion(S, aimQua)(e),
  23162. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23163. this.cameraControls.activeControl.lookAt(M)
  23164. }
  23165. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23166. }
  23167. }
  23168. if (i === this.currentPano || this.flying)
  23169. return void C();
  23170. this.flying = !0;
  23171. var L = this.position.clone()
  23172. , D = this.currentPano;
  23173. F.debug("Flying to pano ", i.position),
  23174. this.emit(w.PanoChosen, this.currentPano, i),
  23175. this.emit(w.FlyingStarted, i.position, L, i, D)
  23176. //---------before fly--------------- add
  23177. this.updateHotVisible(i); //更新热点显示
  23178. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23179. Overlay.updateVisibles([this.currentPano, i])
  23180. //地标变化
  23181. if(this.model.floorLogos){
  23182. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23183. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23184. //this.model.adjustfloorLogoHeight();
  23185. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23186. this.model.floorLogos[1].visible = true;
  23187. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23188. }
  23189. //=======================================
  23190. aimQua && y.start(function(e) {
  23191. S.copy(b),
  23192. v.quaternion(S, aimQua)(e),
  23193. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23194. this.cameraControls.activeControl.lookAt(M)
  23195. }
  23196. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23197. var B = c ? null : A[f.transition.movementEasing];
  23198. this.nextPano = i
  23199. //===========================
  23200. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23201. //===========================
  23202. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23203. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23204. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23205. this.flying = !1,
  23206. this.currentPano !== i && this.currentPano.exit(),
  23207. i.enter(),
  23208. this.currentPano = i,
  23209. this.nextPano = null,
  23210. this.path.placeCpm(),
  23211. this.path.fadeOutCpm(f.path.fadeOutTime),
  23212. this.spider.draw(),
  23213. this.emit(w.FlyingEnded, i.position, L, i, D),
  23214. this.updateMarkerVisi(),//add
  23215. C(e)
  23216. //add:
  23217. if(this.mode == "panorama" ){
  23218. if(this.model.floorLogos){
  23219. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23220. //this.model.adjustfloorLogoHeight()
  23221. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23222. this.model.floorLogos[1].visible = false;
  23223. }
  23224. updateVideo({type:"flyDone", pano:i})//add
  23225. Overlay.updateVisibles([this.currentPano])//add
  23226. }
  23227. }
  23228. .bind(this), 0, B, "camFly", V.FlyToPano)
  23229. }
  23230. }
  23231. ,
  23232. window._transitionPosId = 9999
  23233. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23234. y.cancelById(_transitionPosId)
  23235. var begin = function(object, pos, qua, scale){
  23236. if(pos){
  23237. if(!same(object.position, pos, 0.01)){
  23238. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23239. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23240. }
  23241. if(qua && !same(object.quaternion, qua, 1e-6)){
  23242. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23243. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23244. }
  23245. if(scale && !same(object.scale, scale, 0.001)){
  23246. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23247. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23248. }
  23249. }
  23250. }
  23251. var same = function(vec1, vec2, diff){
  23252. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23253. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23254. return s
  23255. }
  23256. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23257. this.overlayGroup.children.forEach(overlay=>{
  23258. var panoData = overlay.transformAtPanos[sid]
  23259. var useCustom = !panoData
  23260. //if(overlay.usingTransformData || !useCustom){
  23261. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23262. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23263. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23264. overlay.getScaleBySize(panoData.width , panoData.height)
  23265. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23266. begin(overlay, pos, qua, scale )
  23267. //}
  23268. overlay.usingTransformData = !useCustom
  23269. })
  23270. for(let i in this.model.hots){//是否判断visible?
  23271. var hot = this.model.hots[i];
  23272. var panoData = hot.transformAtPanos[sid];
  23273. var useCustom = !panoData
  23274. //if(hot.usingTransformData || !useCustom){
  23275. var pos = useCustom ? hot.position : panoData.pos;
  23276. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23277. begin(hot.mesh, pos, qua )
  23278. //}
  23279. hot.usingTransformData = !useCustom;
  23280. }
  23281. }
  23282. window._tranOutsideFocus = 4399
  23283. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23284. console.log("focusPoint")
  23285. if(this.mode == "floorplan"){
  23286. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23287. var control = this.cameraControls.controls.floorplan;
  23288. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23289. var currentScale = control.absoluteScale;
  23290. var currentTarget = control.target.clone()
  23291. y.cancelById(window._tranOutsideFocus, true);
  23292. y.start(function(progress){
  23293. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23294. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23295. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23296. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23297. }else if(player.mode == "dollhouse"){
  23298. var control = player.cameraControls.controls.dollhouse;
  23299. var radius = o.radius || 8;
  23300. var currentTarget = control.target.clone()
  23301. var dir = control.offset.clone().normalize()
  23302. var currentRadius = control.offset.length();
  23303. y.cancelById(window._tranOutsideFocus, true);
  23304. y.start(function(progress){
  23305. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23306. let radius_ = radius*progress+currentRadius*(1-progress)
  23307. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23308. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23309. }else if(this.mode == 'panorama'){
  23310. this.flyToPano({
  23311. lookAtPoint: o.aim.clone() ,
  23312. pano: this.currentPano,
  23313. aimDuration: o.dur || 600
  23314. })
  23315. }
  23316. }
  23317. n.prototype.fastForwardActivePanoFlight = function(e) {
  23318. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23319. y.adjustSpeed(V.FlyToPano, e),
  23320. y.adjustSpeed(V.LookTransition, e)
  23321. }
  23322. ,
  23323. n.prototype.flyToPanoClosestToMouse = function() {
  23324. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23325. this.intersect && this.updateClosestPano(this.intersect)),
  23326. this.closestPano)
  23327. return this.flyToPano({
  23328. pano: this.closestPano
  23329. });
  23330. var e = this.getMouseDirection();
  23331. this.flyDirection(e) || this.flyToPano({
  23332. pano: this.currentPano
  23333. })
  23334. }
  23335. ,
  23336. n.prototype.flyLocalDirection = function(e) {
  23337. var t = this.getDirection(e)
  23338. , i = 1 === e.z ? .4 : .75
  23339. , n = 1 === Math.abs(e.x);
  23340. return this.flyDirection(t, i, n)
  23341. }
  23342. ,
  23343. n.prototype.flyDirection = function(e, t, i) {
  23344. this.closePopup();//xzw add
  23345. var n = $.Deferred();
  23346. this.history.invalidate();
  23347. var r = this.closestPanoInDirection(e, t, i);
  23348. return r ? this.flyToPano({
  23349. pano: r
  23350. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23351. n.resolve(!1)),
  23352. n.promise()
  23353. }
  23354. ,
  23355. n.prototype.closestPanoInDirection = function(e, t, i) {
  23356. return this.rankedPanoInDirection(0, e, t, i)
  23357. }
  23358. ,
  23359. n.prototype.rankedPanoInDirection = function() {
  23360. var e = {
  23361. pano: null,
  23362. candidates: []
  23363. };
  23364. return function(t, i, n, r) {
  23365. t || (t = 0),
  23366. n = void 0 !== n ? n : .75;
  23367. var o = r ? "angle" : "direction";
  23368. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23369. this.cachedPanoCandidates = e.candidates,
  23370. e.pano
  23371. }
  23372. }(),
  23373. n.prototype.bump = function(e) {
  23374. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23375. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23376. if (s)
  23377. t = function() {
  23378. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23379. }
  23380. .bind(this),
  23381. i = function() {
  23382. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23383. }
  23384. .bind(this);
  23385. else {
  23386. var l = this.camera.position.clone()
  23387. , c = e.clone();
  23388. this.raycaster.set(l, c);
  23389. var h = this.model.floors.reduce(function(e, t) {
  23390. return e.concat(t.collider.children)
  23391. }, [])
  23392. , d = this.raycaster.intersectObjects(h)
  23393. , p = d.length > 0 ? d[0].distance / 25 : .04
  23394. , g = l.clone().add(c.multiplyScalar(p));
  23395. t = function() {
  23396. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23397. }
  23398. .bind(this),
  23399. i = function() {
  23400. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23401. }
  23402. .bind(this)
  23403. }
  23404. n = function() {
  23405. this.flying = !1
  23406. }
  23407. .bind(this),
  23408. this.flying = !0,
  23409. t()
  23410. }
  23411. }
  23412. ,
  23413. n.prototype.changeFloor = function(e) {
  23414. if (!this.is360View(this.mode, this.currentPano))
  23415. if (this.mode === u.PANORAMA) {
  23416. var t = this.history.reversePano(e);
  23417. t && t.isAligned() ? this.flyToPano({
  23418. pano: t
  23419. }) : this.changeFloorByScore(e)
  23420. } else
  23421. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23422. }
  23423. ,
  23424. n.prototype.changeFloorByScore = function() {
  23425. var e = {
  23426. pano: null,
  23427. candidates: []
  23428. };
  23429. return function(t) {
  23430. var i = this.model.nextFloor(t);
  23431. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23432. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23433. this.history.push(t, this.currentPano),
  23434. this.flyToPano({
  23435. pano: e.pano
  23436. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23437. }
  23438. }(),
  23439. n.prototype.gotoFloor = function(e) {
  23440. var t = e - this.model.currentFloor.floorIndex;
  23441. this.changeFloor(t)
  23442. }
  23443. ,
  23444. n.prototype.getDirection = function(e) {
  23445. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23446. e.applyQuaternion(this.camera.quaternion)
  23447. }
  23448. ,
  23449. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23450. if (o = o || $.Deferred(),
  23451. this.mode === u.TRANSITIONING)
  23452. return F.warn("should not be transitioning here"),
  23453. n && n(!1),
  23454. o.reject().promise();
  23455. var a = i || !1
  23456. , s = i ? i.position : this.position
  23457. , l = this.position.clone()
  23458. , c = this.currentPano;
  23459. if (F.debug("New pose in mode " + this.mode),
  23460. !e || (retryCallback = function() {
  23461. N.delayOneFrame(function() {
  23462. this.flyToSameMode(e, t, i, n, o)
  23463. }
  23464. .bind(this))
  23465. }
  23466. .bind(this),
  23467. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23468. var h = function() {
  23469. this.emit(w.FlyingEnded, s, l, e, c),
  23470. n && n(!0)
  23471. }
  23472. .bind(this)
  23473. , d = f[this.mode]
  23474. , p = void 0 !== t ? t : d.transitionTime
  23475. , g = new r.Vector3
  23476. , C = new r.Vector3;
  23477. if (this.emit(w.FlyingStarted, s, l, e, c),
  23478. this.mode === u.PANORAMA)
  23479. F.warn("we should not be here for panorama views");
  23480. else if (this.mode === u.DOLLHOUSE)
  23481. if (a) {
  23482. var I = new r.Vector3(0,1,0);
  23483. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23484. this.model.warpDestFloors(i.floorVisibility),
  23485. C.copy(i.position);
  23486. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23487. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23488. , _ = b.intersectObjects(this.model.colliders)
  23489. , T = 3;
  23490. _.length ? (g.copy(_[0].point),
  23491. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23492. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23493. var x = (new r.Matrix4).lookAt(C, g, I)
  23494. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23495. , M = g.distanceTo(C)
  23496. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23497. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23498. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23499. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23500. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23501. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23502. this.path.burnsDir = Math.sign(L.y);
  23503. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23504. , B = new r.Vector3;
  23505. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23506. y.start(function(e, t) {
  23507. D.x = P.x + e * L.x,
  23508. D.y = P.y + e * L.y,
  23509. D.z = P.z + e * L.z;
  23510. var i = O + e * (M - O);
  23511. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23512. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23513. }
  23514. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23515. y.start(function(e, t) {
  23516. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23517. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23518. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23519. }
  23520. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23521. } else
  23522. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23523. else if (this.path.placeCpm(),
  23524. this.path.fadeInCpm(f.path.fadeInTime),
  23525. i) {
  23526. this.model.warpDestFloors(i.floorVisibility);
  23527. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23528. , k = this.cameraControls.controls[u.FLOORPLAN]
  23529. , H = k.target.clone()
  23530. , G = i.position.clone().sub(H)
  23531. , z = U.position.clone().sub(k.target)
  23532. , W = z.length()
  23533. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23534. , Y = Math.atan2(k.offset.x, k.offset.z)
  23535. , X = Math.atan2(j.x, j.z)
  23536. , Z = k.absoluteScale
  23537. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23538. y.start(function(e, t) {
  23539. k.target.copy(G).multiplyScalar(e).add(H);
  23540. var i = Y + (X - Y) * e;
  23541. k.offset.x = W * Math.sin(i),
  23542. k.offset.z = W * Math.cos(i),
  23543. U.position.copy(k.target).add(k.offset),
  23544. k.absoluteScale = Z + e * (q - Z),
  23545. k.update(),
  23546. this.quaternion.copy(U.quaternion),
  23547. this.position.copy(U.position),
  23548. this.target.copy(k.target),
  23549. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23550. }
  23551. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23552. } else
  23553. F.info("flyToSameMode() funny floorplan view? skipping");
  23554. return y.setTimeout(function(e) {
  23555. this.mode = e,
  23556. h(),
  23557. o.resolve(!0)
  23558. }
  23559. .bind(this, this.mode), p, V.FlyToSameMode),
  23560. this.mode = u.TRANSITIONING,
  23561. o.promise()
  23562. }
  23563. }
  23564. ,
  23565. n.prototype.flyToNewMode = function(e, t) {
  23566. e = e || {};
  23567. var i = e.mode
  23568. , n = e.pano
  23569. , o = e.duration
  23570. , a = e.warpDest
  23571. , s = e.callback
  23572. , l = e.force
  23573. , c = e.quaternion;
  23574. if (t = t || $.Deferred(),
  23575. this.isWarping())
  23576. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23577. s && s(!1),
  23578. t.reject("Cannot change mode during tour transition").promise();
  23579. if (this.mode === u.TRANSITIONING)
  23580. return s && s(!1),
  23581. t.reject("Cannot change mode during mode transition").promise();
  23582. if (i === this.mode)
  23583. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23584. t.promise()) : (s && s(!1),
  23585. t.reject("Already in " + i + " mode").promise());
  23586. var h = a || !1;
  23587. F.debug("Switching mode to " + i);
  23588. var d = function() {
  23589. N.delayOneFrame(function() {
  23590. this.flyToNewMode(e, t)
  23591. }
  23592. .bind(this))
  23593. }
  23594. .bind(this);
  23595. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23596. return t.promise();
  23597. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23598. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23599. this.model.waitForLoad(this.model, function() {
  23600. return this.model.meshTexturesLoaded;
  23601. }
  23602. .bind(this)),
  23603. this.model.loadMeshTextures().done(d),
  23604. t.promise();
  23605. this.history.invalidate(),
  23606. this.updateLastView();
  23607. var p = this.mode
  23608. , C = this.cameraControls.cameras[i];
  23609. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23610. var I = void 0 !== o ? o : e.transitionTime;
  23611. this.emit(w.ModeChanging, p, i, n),
  23612. n && (this.currentPano = n),
  23613. this.switchCameraMode(i, c),
  23614. y.cancelById(V.LookTransition);
  23615. //before fly---------------------
  23616. if(this.mode == "panorama"){
  23617. if(this.model.floorLogos){
  23618. this.model.floorLogos[0].visible = false;
  23619. this.model.floorLogos[1].visible = false;
  23620. }
  23621. }
  23622. if(i == "panorama"){
  23623. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23624. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23625. }else{
  23626. updateVideo({type:"beforeFlyOut", dur:I})//add
  23627. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23628. }
  23629. //------------------------------------
  23630. var _ = (new r.Vector3).copy(this.position);
  23631. if (i === u.PANORAMA){
  23632. this.emit(w.PanoChosen, n, n),
  23633. setTimeout(function() {
  23634. n.floor.enter(i)
  23635. }
  23636. .bind(this), I / 2),
  23637. this.path.fadeOutCpm(f.path.fadeOutTime);
  23638. if(this.model.floorLogos){
  23639. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23640. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23641. }
  23642. }else if (i === u.DOLLHOUSE) {
  23643. if (h && (this.model.stayPut = !0),
  23644. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23645. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23646. this.path.placeCpm(),
  23647. this.path.fadeInCpm(f.path.fadeInTime),
  23648. h) {
  23649. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23650. _.set(15, 10, 15);
  23651. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23652. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23653. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23654. P.length ? (T.copy(P[0].point),
  23655. _.copy(a.position),
  23656. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23657. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23658. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23659. _.add(this.model.position),
  23660. C.position.copy(_),
  23661. this.cameraControls.controls[u.DOLLHOUSE].update()
  23662. }
  23663. } else if (this.path.placeCpm(),
  23664. this.path.fadeInCpm(f.path.fadeInTime),
  23665. a) {
  23666. this.model.warpDestFloors(a.floorVisibility);
  23667. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23668. , L = this.cameraControls.controls[u.FLOORPLAN]
  23669. , D = O.position.clone().sub(L.target)
  23670. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23671. , U = Math.atan2(B.x, B.z);
  23672. L.target.copy(a.position);
  23673. var k = D.length();
  23674. L.offset.x = k * Math.sin(U),
  23675. L.offset.y = 0,
  23676. L.offset.z = k * Math.cos(U),
  23677. O.position.copy(L.target).add(L.offset);
  23678. L.target.clone().sub(C.position);
  23679. C.quaternion.copy(a.quaternion),
  23680. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23681. L.absoluteScale = L.currentScale,
  23682. L.update()
  23683. } else
  23684. this.model.currentFloor.enter(i);
  23685. var H = this.currentPano
  23686. , G = this.position.clone();
  23687. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23688. this.flying = !0,
  23689. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23690. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23691. C.controls.update()),
  23692. e.blackoutStyle = S.FADEIN,
  23693. I = f.show360Views.transitionTime,
  23694. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23695. this.mode = i,
  23696. this.path && this.path.popOutCpm(),
  23697. e.blackoutStyle = S.END,
  23698. I = f.show360Views.transitionTime,
  23699. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23700. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23701. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23702. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23703. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23704. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23705. y.setTimeout(function() {
  23706. this.flying = !1,
  23707. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23708. this.currentPano.enter(),
  23709. this.path.placeCpm(),
  23710. this.path.fadeOutCpm(f.path.fadeOutTime),
  23711. this.spider.draw()),
  23712. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23713. this.mode = i,
  23714. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23715. //add:
  23716. this.updateMarkerVisi() ;
  23717. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23718. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23719. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23720. this.model.floorLogos[0].visible = true
  23721. )
  23722. if(this.mode == u.PANORAMA){
  23723. Overlay.updateVisibles([this.currentPano])
  23724. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23725. }else{
  23726. Overlay.updateVisibles(true)
  23727. }
  23728. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23729. t.resolve())
  23730. }
  23731. .bind(this), I, V.FlyToNewMode),
  23732. this.mode = u.TRANSITIONING,
  23733. p == "panorama" && this.updateHotVisible(),
  23734. t.promise()
  23735. }
  23736. ,
  23737. n.prototype.fade360View = function(e, t, i) {
  23738. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23739. $(this.domElement).fadeOut(.5 * e, function() {
  23740. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23741. this.model.alpha = i.modelAlpha,
  23742. this.position.copy(t.position),
  23743. this.quaternion.copy(t.quaternion),
  23744. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23745. $(this.domElement).fadeIn(.5 * e)
  23746. }
  23747. .bind(this))
  23748. }
  23749. ,
  23750. n.prototype.findDefaultViews = function() {
  23751. this.findDefaultView(this.lastInsideView, !0),
  23752. this.findDefaultView(this.last360View, !1)
  23753. }
  23754. ,
  23755. n.prototype.findDefaultView = function(e, t) {
  23756. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23757. if (e.cameraMode !== u.PANORAMA)
  23758. return !1;
  23759. var i = r.get(e.panoId);
  23760. return i && i.isAligned() === t
  23761. });
  23762. o >= 0 ? (i = r.get(n[o].panoId),
  23763. e.update({
  23764. cameraMode: u.PANORAMA,
  23765. pano: i,
  23766. position: n[o].position,
  23767. quaternion: n[o].quaternion
  23768. })) : (o = r.list.findIndex(function(e) {
  23769. return e.isAligned() === t
  23770. }),
  23771. o >= 0 ? (i = r.list[o],
  23772. e.update({
  23773. cameraMode: u.PANORAMA,
  23774. pano: i,
  23775. position: i.position
  23776. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23777. }
  23778. ,
  23779. n.prototype.updateLastView = function() {
  23780. if (this.mode === u.PANORAMA) {
  23781. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23782. e.update({
  23783. pano: this.currentPano,
  23784. position: this.position,
  23785. quaternion: this.quaternion
  23786. })
  23787. }
  23788. }
  23789. ,
  23790. n.prototype.goToLastView = function(e, t) {
  23791. var i = $.Deferred()
  23792. , n = i.resolve.bind(i)
  23793. , r = i.reject.bind(i)
  23794. , o = e ? this.lastInsideView : this.last360View;
  23795. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23796. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23797. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23798. mode: o.cameraMode,
  23799. pano: o.pano,
  23800. quaternion: o.quaternion,
  23801. callback: t
  23802. }).done(n).fail(r),
  23803. i.promise()
  23804. }
  23805. ,
  23806. n.prototype.fadeToView = function(e, t, i, n) {
  23807. var r = $.Deferred()
  23808. , o = r.resolve.bind(r)
  23809. , a = r.reject.bind(r);
  23810. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23811. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23812. a("Cannot go to illegal view"),
  23813. r.promise();
  23814. var s = (f[t.cameraMode],
  23815. function() {
  23816. $(this.domElement).fadeIn(.5 * i),
  23817. n && n(),
  23818. o()
  23819. }
  23820. .bind(this))
  23821. , l = e ? S.FADEIN : S.END;
  23822. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23823. $(this.domElement).fadeOut(.5 * i, function() {
  23824. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23825. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23826. pano: t.pano,
  23827. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23828. duration: 0
  23829. }, s) : this.flyToNewMode({
  23830. mode: t.cameraMode,
  23831. quaternion: t.quaternion,
  23832. duration: 0,
  23833. callback: s
  23834. })
  23835. }
  23836. .bind(this)),
  23837. r.promise()
  23838. }
  23839. ,
  23840. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23841. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23842. this.flying)
  23843. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23844. o && o(),
  23845. !1;
  23846. null !== e && void 0 !== e || (e = b.Show),
  23847. this.history.invalidate()
  23848. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23849. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23850. return this.emit(w.WarpStarted, a, i, n, r),
  23851. n = n || S.MIDDLE,
  23852. this.path.warpToPano(i, n, r, function() {
  23853. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23854. this.emit(w.WarpEnded, i),
  23855. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23856. o && o()
  23857. }
  23858. .bind(this)),
  23859. e === b.Hide && this.path.discardPathObject(),
  23860. !0
  23861. }
  23862. ,
  23863. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23864. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23865. s && s(),
  23866. !1)
  23867. }
  23868. ,
  23869. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23870. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23871. a && a(),
  23872. !1)
  23873. }
  23874. ,
  23875. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23876. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23877. }
  23878. ,
  23879. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23880. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23881. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23882. t && t(),
  23883. !1)
  23884. }
  23885. ,
  23886. n.prototype.aimTourCamera = function(e, t, i, n) {
  23887. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23888. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23889. }
  23890. ,
  23891. n.prototype.showPathToHeroLocation = function(e) {
  23892. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23893. }
  23894. ,
  23895. n.prototype.tourInterlude = function(e, t) {
  23896. this.history.invalidate();
  23897. this.path.discardSlow();
  23898. //xzw:
  23899. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23900. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23901. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23902. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23903. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23904. var timeEachItem = 2000;//假设每个item飞的时间
  23905. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23906. }
  23907. rotTime = Math.max(0, rotTime)
  23908. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23909. this.path.waitNextStep(e, function() {
  23910. t && t()
  23911. }.bind(this), rotTime)
  23912. }
  23913. ,
  23914. n.prototype.stopInterlude = function() {
  23915. this.interruptAndFastForward(null, 0)
  23916. }
  23917. ,
  23918. n.prototype.interruptAndFastForward = function(e, t) {
  23919. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23920. this.flying && this.emit(w.FlyingInterrupted),
  23921. this.path.interruptAndFastForward(e, t)
  23922. }
  23923. ,
  23924. n.prototype.setSize = function(e, t) {
  23925. var i = e / t;
  23926. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23927. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23928. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23929. for (var r in this.cameraControls.cameras) {
  23930. var o = this.cameraControls.cameras[r];
  23931. o.fov = this.baseFov * (1 / this.zoomLevel),
  23932. o.updateAspect(i)
  23933. }
  23934. }
  23935. ,
  23936. n.prototype.toJSON = function() {
  23937. var e = {};
  23938. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23939. e.camera_mode = u.toInt(this.mode),
  23940. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23941. return e.hidden ? 0 : 1
  23942. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23943. e) : e
  23944. }
  23945. ,
  23946. n.prototype.getCurrentNodePanos = function(e) {
  23947. this.model.panos.map;
  23948. if (e.length = 0, this.path.nodes){
  23949. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23950. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23951. if(this.path.nodes.length){
  23952. e.push(this.model.panos.get(this.path.nodes[0]))
  23953. }
  23954. if(this.path.nodes.length>1){
  23955. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23956. }
  23957. }else{
  23958. for (var t = 0; t < this.path.nodes.length; t++) {
  23959. var i = this.path.nodes[t];
  23960. e.push(this.model.panos.get(i))
  23961. }
  23962. }
  23963. }
  23964. }
  23965. ,
  23966. n.prototype.zoomIncrementally = function(e) {
  23967. var t = this.zoomLevel;
  23968. this.zoomTo(this.zoomLevel + e),
  23969. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23970. }
  23971. ,
  23972. n.prototype.zoomInIncrementally = function(e) {
  23973. e = e || this.defaultZoomIncrement,
  23974. this.zoomIncrementally(e)
  23975. }
  23976. ,
  23977. n.prototype.zoomOutIncrementally = function(e) {
  23978. e = e || -this.defaultZoomIncrement,
  23979. this.zoomIncrementally(e)
  23980. }
  23981. ,
  23982. n.prototype.zoomBy = function(e) {
  23983. this.zoomTo(this.zoomLevel * e)
  23984. }
  23985. ,
  23986. n.prototype.zoomIn = function() {
  23987. this.zoomBy(1 + this.zoomSpeed)
  23988. }
  23989. ,
  23990. n.prototype.zoomOut = function() {
  23991. this.zoomBy(1 - this.zoomSpeed)
  23992. }
  23993. ,
  23994. n.prototype.zoomTo = function(e, t) {
  23995. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23996. if (e < f.zoom.min && (e = f.zoom.min),
  23997. e > f.zoom.max && (e = f.zoom.max),
  23998. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23999. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24000. e === f.zoom.min && this.emit(O.ZoomMin)),
  24001. this.cameraControls.activeControl) {
  24002. var i = this.cameraControls.activeControl.camera;
  24003. this.zoomLevel = e,
  24004. i.fov = this.baseFov * (1 / this.zoomLevel),
  24005. i.updateProjectionMatrix(),
  24006. this.zoomFov = i.fov
  24007. }
  24008. }
  24009. }
  24010. ,
  24011. n.prototype.increaseZoomSpeed = function() {
  24012. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24013. }
  24014. ,
  24015. n.prototype.decreaseZoomSpeed = function() {
  24016. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24017. }
  24018. ,
  24019. n.prototype.clampZoomSpeed = function(e) {
  24020. return e < 0 ? 0 : e
  24021. }
  24022. ,
  24023. n.prototype.activatePersistentZooming = function(e) {
  24024. this.zooming = e ? 1 : -1
  24025. }
  24026. ,
  24027. n.prototype.deactivatePersistentZooming = function() {
  24028. this.zooming = 0
  24029. }
  24030. ,
  24031. n.prototype.zoomDefault = function() {
  24032. this.zoomTo(1, !0)
  24033. }
  24034. ,
  24035. window.fovTranId = 333;//add
  24036. n.prototype.smoothZoomToDefault = function(e, t) {
  24037. y.cancelById(window.fovTranId)
  24038. var i, n = this.zoomLevel,
  24039. r = function(e) {
  24040. e > 1 && (e = 1),
  24041. i = n * (1 - e) + e,
  24042. this.zoomTo(i, !0)
  24043. }.bind(this),
  24044. o = function() {
  24045. this.zoomDefault(),
  24046. t && window.setTimeout(t, 50)
  24047. }.bind(this);
  24048. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24049. }
  24050. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24051. y.cancelById(window.fovTranId)
  24052. console.log("smoothZoomFovTo "+zoomLevel)
  24053. var i,
  24054. n = this.zoomLevel,
  24055. aimLevel = zoomLevel || this.baseFov / fov
  24056. if (n == aimLevel) return
  24057. var fun = function (e) {
  24058. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24059. this.zoomTo(i, !0)
  24060. }.bind(this)
  24061. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24062. }
  24063. ,
  24064. n.prototype.updateZoomPano = function() {
  24065. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24066. var e = this.currentPano;
  24067. if (e) {
  24068. var t = this.zoomLevel > f.zoom.activationThreshold
  24069. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24070. , n = !i && !this.isWarping()
  24071. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24072. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24073. this.panoRenderer.setZoomingActive(r, e, !0);
  24074. var o = function(e, t) {
  24075. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24076. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24077. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24078. e.setZoomed(t)
  24079. }
  24080. .bind(this);
  24081. r && !e.zoomed ? (o(e, !0),
  24082. this.panoRenderer.enableUltraHighQualityMode(function() {
  24083. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24084. r && o(e, !0)
  24085. }
  24086. .bind(this))) : !t && e.zoomed && o(e, !1)
  24087. }
  24088. }
  24089. },
  24090. n.prototype.checkHasNeighbor = function(pano){//add
  24091. for(var i in pano.neighbourPanos ){
  24092. if(i == pano.id)continue;
  24093. if(pano.neighbourPanos[i]){
  24094. return true;
  24095. }
  24096. }
  24097. }
  24098. ,
  24099. t.exports = n
  24100. }
  24101. ).call(this, "/js/player.js")
  24102. }
  24103. , {
  24104. "./constants": 8,
  24105. "./enum/AlignmentType": 17,
  24106. "./enum/BlackoutStyle": 18,
  24107. "./enum/ControlEvents": 21,
  24108. "./enum/Keys": 30,
  24109. "./enum/ModelManagerEvents": 33,
  24110. "./enum/PanoSizeClass": 36,
  24111. "./enum/PanoramaEvents": 37,
  24112. "./enum/PathDiscardMode": 38,
  24113. "./enum/PathDisplayMode": 39,
  24114. "./enum/PlayerEvents": 40,
  24115. "./enum/TagStates": 44,
  24116. "./enum/Vectors": 50,
  24117. "./enum/Viewmode": 51,
  24118. "./enum/WarpStyle": 52,
  24119. "./enum/ZoomEvents": 53,
  24120. "./exception/BasicException": 55,
  24121. "./model/ModelManager": 140,
  24122. "./objects/NSpider": 147,
  24123. "./objects/Panorama": 148,
  24124. "./objects/Reticule": 149,
  24125. "./objects/ShowPath": 151,
  24126. "./objects/Snapshot": 153,
  24127. "./objects/View": 154,
  24128. "./settings": 166,
  24129. "./shaders": 167,
  24130. "./tile/TileDownloader": 171,
  24131. "./tile/TilePrioritizer": 172,
  24132. "./util/ZoomStats": 179,
  24133. "./util/browser": 182,
  24134. "./util/camera": 183,
  24135. "./util/cameraLight": 184,
  24136. "./util/common": 185,
  24137. "./util/easing": 186,
  24138. "./util/history": 187,
  24139. "./util/lerp": 188,
  24140. "./util/logger": 189,
  24141. "./util/math": 190,
  24142. "./util/transitions": 195,
  24143. "hot":"hot",
  24144. "scaleImg":"scaleImg",
  24145. events: 202,
  24146. three: 217
  24147. }],
  24148. "scaleImg":[function(t, e){// xzw
  24149. var OUTPUT = e;
  24150. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24151. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24152. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24153. return G.getImageData(0,0,s,f)}
  24154. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24155. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24156. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24157. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24158. else
  24159. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24160. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24161. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24162. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24163. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24164. W=new Float32Array(at);else
  24165. for(W=[],et=0;at>et;++et)
  24166. W[et]=0;for(b=0;w>b;b++)
  24167. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24168. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24169. delete p,h(),J=n(W)}
  24170. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24171. if("png-src"===i||"jpeg-src"===i)
  24172. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24173. return B}
  24174. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24175. OUTPUT.exports = c;
  24176. }, {}
  24177. ],
  24178. 156: [function(e, t, i) {
  24179. (function(i) {
  24180. "use strict";
  24181. function n(e, t) {
  24182. this.model = e,
  24183. this.panos = e.panos,
  24184. this.player = t,
  24185. this.imagePanos = this.listImagePanos(),
  24186. this.retryMinimumTime = 1e4
  24187. }
  24188. var r = (e("three"),
  24189. e("./enum/Viewmode"))
  24190. , o = (e("./settings"),
  24191. e("./objects/Panorama"))
  24192. , a = e("./util/logger")
  24193. , s = new a(i);
  24194. n.prototype.start = function() {
  24195. this.loadNextPano(function(e) {
  24196. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24197. setTimeout(function() {
  24198. this.start()
  24199. }
  24200. .bind(this), 1e3))
  24201. }
  24202. .bind(this))
  24203. }
  24204. ,
  24205. n.prototype.validLoadTarget = function(e) {
  24206. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24207. }
  24208. ,
  24209. n.prototype.listImagePanos = function() {
  24210. var e = []
  24211. , t = this;
  24212. return this.model.images.forEach(function(i) {
  24213. if (i.metadata && i.metadata.scan_id) {
  24214. var n = t.model.panos.get(i.metadata.scan_id);
  24215. n && !n.isLoaded("high") && e.push(n)
  24216. }
  24217. }),
  24218. e
  24219. }
  24220. ,
  24221. n.prototype.nextNotLoadedImage = function() {
  24222. for (; this.imagePanos.length > 0; ) {
  24223. var e = this.imagePanos[0];
  24224. if (!e.isLoaded("high"))
  24225. return e;
  24226. this.imagePanos.shift()
  24227. }
  24228. return null
  24229. }
  24230. ,
  24231. n.prototype.loadNextPano = function(e) {
  24232. var t, i, n = this.model.waitQueue.filter(function(e) {
  24233. return e.object instanceof o
  24234. });
  24235. n.length > 0 ? (t = n[0].object,
  24236. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24237. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24238. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24239. t = this.imagePanos[0],
  24240. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24241. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24242. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24243. s.debug("Preloading " + i + "-res pano " + t.id),
  24244. t.loadCube(i).done(e).fail(function() {
  24245. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24246. e()
  24247. })) : e && e(null)
  24248. }
  24249. ,
  24250. t.exports = n
  24251. }
  24252. ).call(this, "/js/preloaders.js")
  24253. }
  24254. , {
  24255. "./enum/Viewmode": 51,
  24256. "./objects/Panorama": 148,
  24257. "./settings": 166,
  24258. "./util/logger": 189,
  24259. three: 217
  24260. }],
  24261. 157: [function(e, t, i) {
  24262. (function(i) {
  24263. "use strict";
  24264. function n(e, t, i, n, r) {
  24265. this.qualityManager = e,
  24266. this.scene = t,
  24267. this.camera = i,
  24268. this.container = r,
  24269. this.controls = n,
  24270. this.controls.enabled = !0,
  24271. this.controls.locked = !0,
  24272. this.quickstartCamera = n.camera,
  24273. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24274. this.skybox = null
  24275. }
  24276. var r = e("three")
  24277. , o = e("../util/logger")
  24278. , a = e("../constants")
  24279. , s = (e("../util/transitions"),
  24280. e("../util/lerp"),
  24281. e("../util/easing"),
  24282. e("../enum/Vectors"))
  24283. , l = e("../enum/PanoSizeClass")
  24284. , c = (e("../materials/ModelTextureMaterial"),
  24285. e("../materials/CubemapMaterial"))
  24286. , h = (e("../cameras/PanoramaCamera"),
  24287. e("../controls/PanoramaControls"),
  24288. e("../tile/TileUtils"),
  24289. e("../util/camera"),
  24290. e("../util/cameraLight"))
  24291. , u = (e("../util/browser"),
  24292. e("../settings"),
  24293. e("../gui/helpManager"),
  24294. new o(i));
  24295. n.prototype.load = function(e) {
  24296. e.pano.shouldRedrawOnBaseLoaded = !0;
  24297. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24298. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24299. var a = this.qualityManager.getPanoSize(l.BASE)
  24300. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24301. if (e.pano.tiled) {
  24302. u.warn("Loading startPano, TILED", e.pano.id);
  24303. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24304. , p = this.quickstartCamera.fov;
  24305. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24306. t = e.pano.loadTiledPano(c, r, {
  24307. hFov: d,
  24308. vFov: p
  24309. }, !1, !1, !0),
  24310. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24311. } else
  24312. u.warn("Loading startPano", e.pano.id),
  24313. t = e.pano.loadCube("high");
  24314. return $.when(t).then(function() {
  24315. n.init(e.pano, e.quaternion),
  24316. e.pano.tiled ? i.done(function() {
  24317. e.pano.lockUntilRenderingComplete = !1,
  24318. this.controls.locked = !1
  24319. }
  24320. .bind(this)) : this.controls.locked = !1
  24321. }
  24322. .bind(this))
  24323. }
  24324. ,
  24325. n.prototype.init = function(e, t) {
  24326. u.info("Quickstart done loading, adding scene objects"),
  24327. e.lockUntilRenderingComplete = !0,
  24328. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24329. side: r.BackSide
  24330. })),
  24331. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24332. this.skybox.quaternion.copy(e.quaternion),
  24333. this.scene.add(this.skybox),
  24334. $(this.container).show()
  24335. }
  24336. ,
  24337. n.prototype.update = function(e) {
  24338. this.controls.update(e),
  24339. this.camera.copy(this.quickstartCamera)
  24340. }
  24341. ,
  24342. n.prototype.setSize = function(e, t) {
  24343. this.quickstartCamera.updateAspect(e / t)
  24344. }
  24345. ,
  24346. n.prototype.destroy = function() {
  24347. this.scene.remove(this.skybox)
  24348. }
  24349. ,
  24350. t.exports = n
  24351. }
  24352. ).call(this, "/js/scene/QuickstartManager.js")
  24353. }
  24354. , {
  24355. "../cameras/PanoramaCamera": 7,
  24356. "../constants": 8,
  24357. "../controls/PanoramaControls": 13,
  24358. "../enum/PanoSizeClass": 36,
  24359. "../enum/Vectors": 50,
  24360. "../gui/helpManager": 68,
  24361. "../materials/CubemapMaterial": 117,
  24362. "../materials/ModelTextureMaterial": 118,
  24363. "../settings": 166,
  24364. "../tile/TileUtils": 174,
  24365. "../util/browser": 182,
  24366. "../util/camera": 183,
  24367. "../util/cameraLight": 184,
  24368. "../util/easing": 186,
  24369. "../util/lerp": 188,
  24370. "../util/logger": 189,
  24371. "../util/transitions": 195,
  24372. three: 217
  24373. }],
  24374. 158: [function(e, t, i) {
  24375. "use strict";
  24376. function n(e, t, i) {
  24377. this.scene = e,
  24378. this.camera = t,
  24379. this.renderer = null,
  24380. this.effects = i,
  24381. this.animateCallback = null,
  24382. this.composer = null,
  24383. this.qualityManager = null,
  24384. e.renderWidth = 0,
  24385. e.renderHeight = 0,
  24386. this.updateClock = new r.Clock,
  24387. this.components = [],
  24388. this.updateListeners = [],
  24389. this.resizeListeners = [],
  24390. this.forceUpdateSize = !1,
  24391. this.started = !1,
  24392. this.textures = {},
  24393. this.suspendedObjects = []
  24394. }
  24395. var r = e("three")
  24396. , o = e("../shaders")
  24397. , a = e("../enum/SceneRendererEvents")
  24398. , s = e("../enum/GLTextureType")
  24399. , l = e("../enum/GLCubeFaces")
  24400. , c = e("../exception/BasicException")
  24401. , h = e("../exception/RendererCreationException")
  24402. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24403. , m = e("../util/browser")
  24404. /**************************************************************************************************************************************************/
  24405. , u = e("../settings")
  24406. , d = e("events").EventEmitter;
  24407. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24408. n.prototype = Object.create(d.prototype),
  24409. n.prototype.addComponent = function(e) {
  24410. this.components.push(e),
  24411. e.update && this.updateListeners.push(e),
  24412. e.setSize && (this.resizeListeners.push(e),
  24413. this.forceUpdateSize = !0)
  24414. }
  24415. ,
  24416. n.prototype.removeComponent = function(e) {
  24417. var t = function(t) {
  24418. return t !== e
  24419. };
  24420. this.components = this.components.filter(t),
  24421. this.updateListeners = this.updateListeners.filter(t),
  24422. this.resizeListeners = this.resizeListeners.filter(t)
  24423. }
  24424. ,
  24425. n.prototype.start = function(e) {
  24426. if (this.started)
  24427. throw new c("Can't start SceneRenderer, already started");
  24428. this.createContext(e),
  24429. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24430. m.isMobile() && this.boluoVrInit(),
  24431. /*******************************************************************************************************************************/
  24432. this.initComposer(),
  24433. this.started = !0,
  24434. (p = p.bind(this))()
  24435. }
  24436. ,
  24437. n.prototype.createContext = function(e) {
  24438. try {
  24439. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24440. this.renderer.autoClear = !0,
  24441. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24442. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24443. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24444. this.emit(a.ContextCreated)
  24445. } catch (e) {
  24446. throw new h("Unable to create a WebGL rendering context")
  24447. }
  24448. u.profiling.enabled && this.overrideTextures(),
  24449. e.appendChild(this.renderer.domElement)
  24450. /* window.stats = new Stats();
  24451. e.appendChild( stats.dom ); */
  24452. }
  24453. ,
  24454. n.prototype.overrideTextures = function() {
  24455. var e = this.renderer.context
  24456. , t = 0
  24457. , i = e.createTexture;
  24458. e.createTexture = function() {
  24459. var n = i.call(e);
  24460. return n.id = t++,
  24461. this.textures[n.id] = n,
  24462. n
  24463. }
  24464. .bind(this);
  24465. var n = e.texImage2D;
  24466. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24467. var d, p = this.getTextureTypeFromTarget(e, t);
  24468. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24469. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24470. h = a,
  24471. u = l,
  24472. o = u.naturalWidth,
  24473. a = u.naturalHeight,
  24474. n.call(e, t, i, r, c, h, u));
  24475. var f = this.textures[d.id];
  24476. f.width = p === s.TextureCube ? 6 * o : o,
  24477. f.height = a
  24478. }
  24479. .bind(this);
  24480. var r = e.deleteTexture;
  24481. e.deleteTexture = function(t) {
  24482. delete this.textures[t.id],
  24483. r.call(e, t)
  24484. }
  24485. .bind(this)
  24486. }
  24487. ,
  24488. n.prototype.updateTextureMemory = function() {
  24489. var e = null;
  24490. return function() {
  24491. var t = 0;
  24492. for (var i in this.textures) {
  24493. var n = this.textures[i];
  24494. n.width && n.height && (t += n.width * n.height * 4)
  24495. }
  24496. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24497. e = t
  24498. }
  24499. }(),
  24500. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24501. switch (t) {
  24502. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24503. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24504. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24505. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24506. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24507. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24508. return s.TextureCube;
  24509. case e.TEXTURE_2D:
  24510. return s.Texture2D;
  24511. default:
  24512. return null
  24513. }
  24514. }
  24515. ,
  24516. n.prototype.initComposer = function() {
  24517. this.composer = new r.EffectComposer(this.renderer),
  24518. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24519. //this.composer.addPass(this.effects.hblurPass),
  24520. //this.composer.addPass(this.effects.vblurPass)
  24521. this.composer.addPass(this.effects.transitionMaskPass)//add
  24522. }
  24523. ,
  24524. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24525. this.renderWidth = e,
  24526. this.renderHeight = t,
  24527. this.effects.aspect = e / t,
  24528. /* this.renderer.setSize(e, t), -----MP */
  24529. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24530. this.composer.setSize(e, t);
  24531. for (var i = 0; i < this.resizeListeners.length; i++)
  24532. this.resizeListeners[i].setSize(e, t)
  24533. }
  24534. ,
  24535. n.prototype.render = function() {
  24536. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24537. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24538. }
  24539. /******************************************************************************************************徐世廷**********************************************************************/
  24540. var vrPermission = {};
  24541. var vrPermissionCallBack = function(info1,info2){
  24542. if(info1 == "reset"){
  24543. vrPermission = {};
  24544. }else{
  24545. vrPermission[info1] = info2
  24546. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24547. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24548. }
  24549. }
  24550. }
  24551. n.prototype.boluoVrInit = function() {
  24552. console.log("boluoVrInit")
  24553. this.isHuawei5X = m.detectHUAWEI5X(),
  24554. this.oldRenderer = this.renderer,
  24555. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24556. window.panoCamera = this.camera;
  24557. var a = this;
  24558. window._vrEnabled = !1,
  24559. Object.defineProperty(window, "vrEnabled", {
  24560. get: function() {
  24561. return window._vrEnabled
  24562. },
  24563. set: function(b) {
  24564. b = !!b,
  24565. b ? (a.renderer = a.newRenderer,
  24566. window.vrMarkers.forEach(function(a) {
  24567. a.visible = !0
  24568. })) : (a.renderer = a.oldRenderer,
  24569. window.vrMarkers.forEach(function(a) {
  24570. a.visible = !1
  24571. })),
  24572. a.cursor.visible = b,
  24573. a.setSize(window.innerWidth, window.innerHeight),
  24574. window._vrEnabled = b
  24575. if(b){
  24576. setTimeout(function(){
  24577. console.log("orientEnable"+window.orientEnable)
  24578. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24579. if(m.detectIOS()/* && m.detectSafari() */){
  24580. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24581. console.log("开始获取权限 major"+b.major)
  24582. if(b.major == 12 && b.minor>=2){
  24583. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24584. else{//app??
  24585. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24586. }
  24587. }else if(b.major >= 13){
  24588. if(!window.location.href.includes("https://")){
  24589. console.log("需要https");
  24590. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24591. return;
  24592. }
  24593. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24594. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24595. if(!window.vrEnabled || window.orientEnable)return;
  24596. vrPermissionCallBack("reset")
  24597. console.log(window.DeviceMotionEvent)
  24598. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24599. console.log("开始获取权限1")
  24600. ///注意:需要https 本地服务器permissionState会得到denied
  24601. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24602. console.log("permissionState1: "+permissionState)
  24603. vrPermissionCallBack("deviceMotion", permissionState)
  24604. }).catch(function(e){
  24605. vrPermissionCallBack("deviceMotion", false)
  24606. console.log(e)
  24607. })
  24608. }else{
  24609. console.log("window.DeviceMotionEvent undefined")
  24610. vrPermissionCallBack("deviceMotion", false)
  24611. }
  24612. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24613. console.log("开始获取权限2")
  24614. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24615. console.log("permissionState2: "+permissionState)
  24616. vrPermissionCallBack("deviceOrientation", permissionState)
  24617. }).catch(function(e){
  24618. vrPermissionCallBack("deviceOrientation", false)
  24619. console.log(e)
  24620. })
  24621. }else{
  24622. console.log("window.DeviceOrientationEvent undefined")
  24623. vrPermissionCallBack("deviceOrientation", false)
  24624. }
  24625. },hasFailed ? 0 : 150)
  24626. /* /* setTimeout(function(){
  24627. if(settings.vrEnabled && !window.orientEnable){
  24628. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24629. }
  24630. },4000) */
  24631. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24632. }else{
  24633. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24634. }
  24635. }else{
  24636. //已经触发了
  24637. }
  24638. },200);
  24639. }
  24640. }
  24641. }),
  24642. this.createCursor(.5, !1, 1, 16777215, 0);
  24643. var b = {
  24644. setSize: function(b, c) {
  24645. a.camera.aspect = b / c
  24646. }
  24647. };
  24648. this.resizeListeners.push(b),
  24649. this.vrLoadingInit()
  24650. }
  24651. ,
  24652. n.prototype.vrLoadingInit = function() {
  24653. var a = function(camera) {
  24654. var a = this
  24655. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24656. , c = new r.MeshBasicMaterial({
  24657. color: 4967932,
  24658. side: r.DoubleSide
  24659. })
  24660. , d = new r.Mesh(b,c);
  24661. this.mesh = d,
  24662. d.position.z = -2,
  24663. d.scale.set(.08, .08, .08),
  24664. d.visible = !1,
  24665. camera.add(d),
  24666. //window.player.camera.add(d),
  24667. a.enabled = !1,
  24668. this.update = function(b) {
  24669. 1 == a.enabled && (d.rotation.z += 15 * b)
  24670. }
  24671. }
  24672. , a = new a(this.camera);
  24673. window.Loading = a,
  24674. this.updateListeners.push(a)
  24675. }
  24676. ,
  24677. n.prototype.createCursor = function(a, b, c, d, e) {
  24678. var g, h = new r.SpriteMaterial({
  24679. opacity: c,
  24680. color: d,
  24681. transparent: b,
  24682. map: this.boluoGetTexture("images/cursor.png"),
  24683. needsUpdate: !0,
  24684. side: r.DoubleSide
  24685. });
  24686. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24687. h.map.repeat = new r.Vector2(1 / 17,1),
  24688. h.depthTest = !1,
  24689. h.blending = r.AdditiveBlending,
  24690. g = new r.Sprite(h),
  24691. // g.scale.set(a, a, a),
  24692. g.scale.set(.3,.3,.3)
  24693. g.position.z = -2,
  24694. g.visible = !1,
  24695. g.name = "cursor",
  24696. this.camera.add(g),
  24697. this.scene.add(this.camera),
  24698. this.cursor = g;
  24699. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24700. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24701. this.updateListeners.push(i)
  24702. }
  24703. ,
  24704. window.orientEnable = 0; //是否能触发deviceorientation
  24705. n.prototype.CursorAnimation = function(a, b, c) {
  24706. function d() {
  24707. g.orient = r.Math.degToRad(window.orientation || 0)
  24708. }
  24709. function e(a) {
  24710. if(!window.vrEnabled && window.orientEnable) return;
  24711. window.orientEnable || (window.orientEnable = 1);
  24712. var b = r.Math.degToRad(a.alpha)
  24713. , c = r.Math.degToRad(a.beta)
  24714. , d = r.Math.degToRad(a.gamma);
  24715. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24716. -1e3 === g.beta && (g.beta = c),
  24717. -1e3 === g.gamma && (g.gamma = d),
  24718. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24719. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24720. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24721. g.beta = c,
  24722. g.gamma = d),
  24723. n.vrDebug) {
  24724. $("#info-device-orientation").css("display", "block");
  24725. var e = "";
  24726. e += "alpha=(" + g.alpha + ")<BR/>",
  24727. e += "beta=(" + g.beta + ")<BR/>",
  24728. e += "gamma=" + g.gamma + "<BR/>",
  24729. document.getElementById("info-device-orientation").innerHTML = e
  24730. }
  24731. }
  24732. this.cursor = b,
  24733. this.raycaster = new r.Raycaster,
  24734. this.targetEventObj = {},
  24735. this.type = 1,
  24736. this.tweenFlag = !0;
  24737. var g = this;
  24738. this.target = c,
  24739. console.log(c.uuid),
  24740. this.euler = new r.Euler,
  24741. this.q0 = new r.Quaternion,
  24742. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24743. this.zee = new r.Vector3(0,0,1),
  24744. this.alpha = -1e3,
  24745. this.beta = -1e3,
  24746. this.gamma = -1e3,
  24747. this.orient = r.Math.degToRad(window.orientation || 0),
  24748. window.addEventListener("orientationchange", d),
  24749. window.addEventListener("deviceorientation", e),
  24750. this.setObjectQuaternion = function(a, b, d, e, f) {
  24751. g.euler.set(d, b, -e, "YXZ"),
  24752. a.setFromEuler(g.euler),
  24753. a.multiply(g.q1),
  24754. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24755. c.updateMatrixWorld()
  24756. }
  24757. ,
  24758. parent !== window && window.addEventListener("message", function(a) {
  24759. var b = JSON.parse(a.data)
  24760. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24761. b && b.alpha && b.beta && b.gamma && function(a) {
  24762. var c = r.Math.degToRad(b.alpha)
  24763. , d = r.Math.degToRad(b.beta)
  24764. , e = r.Math.degToRad(b.gamma);
  24765. a ? (-1e3 === g.alpha && (g.alpha = c),
  24766. -1e3 === g.beta && (g.beta = d),
  24767. -1e3 === g.gamma && (g.gamma = e),
  24768. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24769. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24770. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24771. g.beta = d,
  24772. g.gamma = e)
  24773. }(c)
  24774. }),
  24775. this.update = function(a) {
  24776. TWEEN.update();
  24777. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24778. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24779. this.triggerTargetEvent())
  24780. }
  24781. ,
  24782. this.triggerTargetEvent = function() {
  24783. var a = this.choseObj()
  24784. , b = a ? a.object : void 0;
  24785. this.targetEventObj.currentObj = b,
  24786. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24787. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24788. b && b.enabled && this.startAnimate(function() {
  24789. this.clickCallback(b)
  24790. }
  24791. .bind(this))) : this.type,
  24792. this.targetEventObj.lastObj = b)
  24793. }
  24794. ,
  24795. this.choseObj = function() {
  24796. this.raycaster.setFromCamera({
  24797. x: 0,
  24798. y: 0
  24799. }, c);
  24800. var a = (this.raycaster.ray,
  24801. window.vrMarkers)
  24802. , b = this.raycaster.intersectObjects(a);
  24803. if (b.length > 0)
  24804. return b[0]
  24805. }
  24806. ,
  24807. this.clickCallback = function(a) {
  24808. this.runTHREEAction(a, "onclick")
  24809. }
  24810. ,
  24811. this.runTHREEAction = function(a, b) {
  24812. switch (b) {
  24813. case "onclick":
  24814. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24815. a()
  24816. });
  24817. break;
  24818. case "onhover":
  24819. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24820. a()
  24821. });
  24822. break;
  24823. case "onout":
  24824. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24825. a()
  24826. })
  24827. }
  24828. }
  24829. ,
  24830. this.startAnimate = function(a) {
  24831. this.tweenFlag && this.initAnimation(a)
  24832. }
  24833. ,
  24834. this.initAnimation = function(a) {
  24835. var b = this
  24836. , c = this.cursor.material.map.offset
  24837. , d = function(a) {
  24838. return Math.floor(17 * a) / 17
  24839. };
  24840. b.tweenFlag = !1,
  24841. this.cursorAnimate = new TWEEN.Tween(c).to({
  24842. x: 1
  24843. }, 1e3).onStart(function() {
  24844. b.tweenFlag = !1
  24845. }).onStop(function() {
  24846. b.tweenFlag = !0,
  24847. this.x = 0,
  24848. c.x = 0
  24849. }).onUpdate(function() {}).onComplete(function() {
  24850. a(),
  24851. c.x = 0,
  24852. setTimeout(function() {
  24853. b.tweenFlag = !0
  24854. }, 1500)
  24855. }),
  24856. this.cursorAnimate.easing(d),
  24857. this.cursorAnimate.start()
  24858. }
  24859. ,
  24860. this.autoCursorPosition = function(a) {
  24861. // var b = Math.abs(a.distance - 10);
  24862. // this.cursor.position.z = -b,
  24863. // b /= 10;
  24864. // alert(b);
  24865. // this.cursor.scale.set(b, b, b)
  24866. this.cursor.scale.set(.3,.3,.3)
  24867. }
  24868. }
  24869. ,
  24870. n.prototype.vrRenderer = function(a, b, c) {
  24871. var d = new b.vrCamera(c);
  24872. d.bananaAspect = .8,
  24873. this.width,
  24874. this.height;
  24875. var b = this;
  24876. this.setSize = function(c, d) {
  24877. a.setSize.call(this, c, d),
  24878. b.width = c,
  24879. b.height = d
  24880. }
  24881. ,
  24882. this.render = function(b, c, e, f) {
  24883. window.cameraQua = c.quaternion.clone();
  24884. var g, h;
  24885. if (c.__RESS__SKIP__STEREO__)
  24886. return a.render(b, c, e, f);
  24887. if ("PerspectiveCamera" === c.type)
  24888. g = d.cameraL,
  24889. h = d.cameraR,
  24890. b.updateMatrixWorld(),
  24891. null === c.parent && c.updateMatrixWorld(),
  24892. d.vrCameraUpdate(c);
  24893. else {
  24894. if ("OrthographicCamera" !== c.type)
  24895. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24896. g = h = c
  24897. }
  24898. a.setScissorTest(!0),
  24899. a.setScissor(0, 0, this.width / 2, this.height),
  24900. a.setViewport(0, 0, this.width / 2, this.height),
  24901. a.render.call(this, b, g, e, f),
  24902. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24903. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24904. a.render.call(this, b, h, e, f),
  24905. a.setScissorTest(!1)
  24906. }
  24907. ,
  24908. this.__proto__ = {
  24909. __proto__: a
  24910. }
  24911. }
  24912. ,
  24913. n.prototype.vrCamera = function(a) {
  24914. this.type = "StereoCamera",
  24915. this._aspect = 1,
  24916. this._overlap = .064,
  24917. this.cameraL = new r.PerspectiveCamera,
  24918. this.cameraL.layers.enable(1),
  24919. this.cameraL.near = 0.01,//xzw add
  24920. this.cameraL.matrixAutoUpdate = !1,
  24921. this.cameraR = new r.PerspectiveCamera,
  24922. this.cameraR.layers.enable(2),
  24923. this.cameraR.near = 0.01,//xzw add
  24924. this.cameraR.matrixAutoUpdate = !1,
  24925. this.eyeRight = new r.Matrix4,
  24926. this.eyeLeft = new r.Matrix4,
  24927. this.vrCameraNeedsUpdate = !0,
  24928. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24929. Object.defineProperty(this, "bananaAspect", {
  24930. get: function() {
  24931. return this._aspect
  24932. },
  24933. set: function(a) {
  24934. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24935. this._aspect = a
  24936. }
  24937. }),
  24938. Object.defineProperty(this, "overlap", {
  24939. get: function() {
  24940. return this._overlap
  24941. },
  24942. set: function(a) {
  24943. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24944. this._overlap = a
  24945. }
  24946. }),
  24947. this.vrCameraUpdate = function(a) {
  24948. this.vrCameraNeedsUpdate = true;
  24949. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24950. this.vrCameraNeedsUpdate) {
  24951. this.vrCameraNeedsUpdate = !1,
  24952. //console.debug("vrCameraUpdate"),
  24953. this.bananaFocus = a.focus,
  24954. this.bananaFov = a.fov,
  24955. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24956. this.bananaNear = a.near,
  24957. this.bananaFar = a.far,
  24958. //console.debug(a.aspect),
  24959. this.bananaFocus = 10;
  24960. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24961. this.eyeLeft.elements[12] = -e,
  24962. this.eyeRight.elements[12] = e,
  24963. b = -g * this.bananaReal_aspect + f,
  24964. c = g * this.bananaReal_aspect + f,
  24965. d.elements[0] = 2 * this.bananaNear / (c - b),
  24966. d.elements[8] = (c + b) / (c - b),
  24967. this.cameraL.projectionMatrix.copy(d),
  24968. b = -g * this.bananaReal_aspect - f,
  24969. c = g * this.bananaReal_aspect - f,
  24970. d.elements[0] = 2 * this.bananaNear / (c - b),
  24971. d.elements[8] = (c + b) / (c - b),
  24972. this.cameraR.projectionMatrix.copy(d)
  24973. }
  24974. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24975. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24976. }
  24977. }
  24978. ,
  24979. n.prototype.boluoGetTexture = function(a) {
  24980. var b = new r.TextureLoader;
  24981. return b.crossOrigin = "anonymous",
  24982. b.load(a)
  24983. }
  24984. ,
  24985. /***********************************************************************************************************************************************************************************/
  24986. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24987. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24988. return function(o){
  24989. var render = false;
  24990. var ratio;
  24991. var w, h; //记录应当render的大小
  24992. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24993. w = o.width, h = o.height, render = true, ratio=1;
  24994. }else{
  24995. w = $('#player').width();
  24996. h = $('#player').height();
  24997. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24998. (w !== W || h !== H || this.forceUpdateSize) &&
  24999. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25000. }
  25001. if(render){
  25002. this.setSize(w, h, ratio);
  25003. this.forceUpdateSize = !1
  25004. }
  25005. }
  25006. }()
  25007. ,
  25008. n.prototype.updateComponents = function() {
  25009. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25010. this.updateListeners[t].update(e)
  25011. }
  25012. ,
  25013. n.prototype.suspend = function() {
  25014. this.started = !1,
  25015. this.suspendedObjects = this.scene.children.map(function(e) {
  25016. return this.scene.remove(e),
  25017. e
  25018. }
  25019. .bind(this)),
  25020. this.render()
  25021. }
  25022. ,
  25023. n.prototype.resume = function() {
  25024. this.suspendedObjects.forEach(function(e) {
  25025. this.scene.add(e)
  25026. }
  25027. .bind(this)),
  25028. this.suspendedObjects = [],
  25029. this.started = !0,
  25030. p()
  25031. }
  25032. ;
  25033. var p = function() {
  25034. this.started && (window.requestAnimationFrame(p),
  25035. this.updateScreenSize(), // fyz resize
  25036. this.updateComponents(),
  25037. this.updateTextureMemory(),
  25038. this.render(),
  25039. window.stats && (window.fps = stats.update()),
  25040. this.emit(a.AfterRender))
  25041. };
  25042. n.prototype.getImageData = function() {
  25043. var e = document.createElement("canvas")
  25044. , t = e.getContext("2d");
  25045. return function(i, n, r) {
  25046. return e.width === n && e.height === r || (e.width = n,
  25047. e.height = r),
  25048. t.drawImage(i, 0, 0, n, r),
  25049. t.getImageData(0, 0, n, r)
  25050. }
  25051. }(),
  25052. n.prototype.initSizedTexture2D = function(e, t, i) {
  25053. var n = this.renderer
  25054. , o = n.context
  25055. , a = n.state
  25056. , s = new r.Texture(null);
  25057. s.flipY = !1,
  25058. i !== !0 && (i = !1),
  25059. s.generateMipmaps = i;
  25060. var l = n.paramThreeToGL(s.format)
  25061. , c = n.paramThreeToGL(s.type)
  25062. , h = n.properties.get(s)
  25063. , u = o.createTexture();
  25064. a.bindTexture(o.TEXTURE_2D, u),
  25065. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25066. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25067. s.wrapS = t,
  25068. s.wrapT = t;
  25069. var d = n.paramThreeToGL(t);
  25070. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25071. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25072. i ? (s.magFilter = r.LinearFilter,
  25073. s.minFilter = r.LinearMipMapLinearFilter,
  25074. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25075. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25076. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25077. s.minFilter = r.LinearFilter,
  25078. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25079. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25080. a.bindTexture(o.TEXTURE_2D, null),
  25081. h.__webglTexture = u,
  25082. s
  25083. }
  25084. ,
  25085. n.prototype.initSizedCubeMap = function(e, t) {
  25086. var i = this.renderer
  25087. , n = i.context
  25088. , o = i.state
  25089. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25090. a.flipY = !1,
  25091. a.generateMipmaps = t;
  25092. var s = i.paramThreeToGL(a.format)
  25093. , l = i.paramThreeToGL(a.type)
  25094. , c = i.properties.get(a)
  25095. , h = n.createTexture();
  25096. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25097. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25098. for (var u = 0; u < 6; u++)
  25099. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25100. return t ? (a.magFilter = r.LinearFilter,
  25101. a.minFilter = r.LinearMipMapLinearFilter,
  25102. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25103. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25104. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25105. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25106. a.minFilter = r.LinearFilter,
  25107. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25108. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25109. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25110. c.__image__webglTextureCube = h,
  25111. a
  25112. }
  25113. ,
  25114. n.prototype.deallocateCubeTexture = function(e) {
  25115. var t = this.renderer
  25116. , i = t.context
  25117. , n = t.properties.get(e);
  25118. i.deleteTexture(n.__image__webglTextureCube)
  25119. }
  25120. ,
  25121. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25122. var a = this.renderer
  25123. , s = a.context
  25124. , l = a.state
  25125. , c = a.properties.get(t);
  25126. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25127. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25128. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25129. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25130. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25131. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25132. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25133. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25134. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25135. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25136. l.bindTexture(s.TEXTURE_2D, null)
  25137. }
  25138. ,
  25139. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25140. var s = this.renderer
  25141. , l = s.context
  25142. , c = s.state
  25143. , h = s.properties.get(t);
  25144. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25145. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25146. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25147. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25148. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25149. }
  25150. ,
  25151. n.prototype.rebuildMipMaps2D = function(e) {
  25152. var t = this.renderer
  25153. , i = t.context
  25154. , n = t.state;
  25155. t.properties.get(e);
  25156. i.generateMipmap(i.TEXTURE_2D),
  25157. n.bindTexture(i.TEXTURE_2D, null)
  25158. }
  25159. ,
  25160. n.prototype.rebuildMipMaps3D = function(e) {
  25161. var t = this.renderer
  25162. , i = t.context
  25163. , n = t.state
  25164. , r = t.properties.get(e);
  25165. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25166. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25167. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25168. }
  25169. ,
  25170. n.prototype.renderToCubeMap = function() {
  25171. var e = !1
  25172. , t = null
  25173. , i = null
  25174. , n = null
  25175. , a = null
  25176. , s = null
  25177. , l = 1;
  25178. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25179. var _ = this.renderer;
  25180. _.context;
  25181. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25182. i.position.z = 150,
  25183. t = new r.Scene,
  25184. t.add(i),
  25185. n = new r.ShaderMaterial({
  25186. uniforms: {
  25187. tDiffuse: {
  25188. type: "t",
  25189. value: null
  25190. },
  25191. alpha: {
  25192. type: "f",
  25193. value: 1
  25194. }
  25195. },
  25196. vertexShader: o.basicTextured.vertexShader,
  25197. fragmentShader: o.basicTextured.fragmentShader,
  25198. depthWrite: !1,
  25199. depthTest: !1,
  25200. side: r.DoubleSide
  25201. }),
  25202. a = new r.PlaneBufferGeometry(l,l),
  25203. s = new r.Mesh(a,n),
  25204. s.position.z = 0,
  25205. t.add(s),
  25206. e = !0);
  25207. var T = a.getAttribute("uv");
  25208. T.setDynamic(!0),
  25209. T.needsUpdate = !0;
  25210. var x = T.array
  25211. , S = p / u
  25212. , M = f / d
  25213. , R = g / u
  25214. , P = m / d;
  25215. x[0] = S,
  25216. x[1] = M + P,
  25217. x[2] = S + R,
  25218. x[3] = M + P,
  25219. x[4] = S,
  25220. x[5] = M,
  25221. x[6] = S + R,
  25222. x[7] = M;
  25223. var O = a.getAttribute("position");
  25224. O.setDynamic(!0),
  25225. O.needsUpdate = !0;
  25226. var L = O.array
  25227. , D = v / h.width - l / 2
  25228. , N = A / h.height - l / 2
  25229. , B = y / h.width
  25230. , F = C / h.height;
  25231. L[0] = D,
  25232. L[1] = N + F,
  25233. L[3] = D + B,
  25234. L[4] = N + F,
  25235. L[6] = D,
  25236. L[7] = N,
  25237. L[9] = D + B,
  25238. L[10] = N;
  25239. this.renderer.properties.get(c);
  25240. n.uniforms.tDiffuse.value = c,
  25241. n.blending = E || r.NoBlending,
  25242. n.transparent = !!b,
  25243. void 0 !== w && null !== w || (w = 1),
  25244. n.uniforms.alpha.value = w,
  25245. n.needUpdate = !0,
  25246. h.activeCubeFace = I,
  25247. h.viewport.set(0, 0, h.width, h.height);
  25248. var V = this.renderer.autoClear;
  25249. this.renderer.autoClear = !1,
  25250. this.renderer.render(t, i, h, !1),
  25251. this.renderer.autoClear = V
  25252. }
  25253. }(),
  25254. n.prototype.copyCubeMap = function() {
  25255. var e = !1
  25256. , t = null
  25257. , i = null
  25258. , a = null
  25259. , s = null
  25260. , l = null
  25261. , c = new r.Euler;
  25262. new r.Vector3;
  25263. return function(h, u, d, p, f, g, m, v, A) {
  25264. this.renderer;
  25265. if (!e) {
  25266. var y = 2;
  25267. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25268. i.position.set(0, 0, 0),
  25269. t = new r.Scene,
  25270. t.add(i),
  25271. a = new r.ShaderMaterial({
  25272. uniforms: {
  25273. tDiffuse: {
  25274. type: "t",
  25275. value: null
  25276. },
  25277. alpha: {
  25278. type: "f",
  25279. value: 1
  25280. }
  25281. },
  25282. vertexShader: o.copyCubeMap.vertexShader,
  25283. fragmentShader: o.copyCubeMap.fragmentShader,
  25284. depthWrite: !1,
  25285. depthTest: !1,
  25286. side: r.DoubleSide
  25287. }),
  25288. s = new r.BoxGeometry(y,y,y),
  25289. l = new r.Mesh(s,a),
  25290. t.add(l),
  25291. e = !0
  25292. }
  25293. for (var C = 0; C < 6; C++)
  25294. n.getCubeOrientationForCubeFace(C, c),
  25295. l.rotation.copy(c),
  25296. l.matrixWorldNeedsUpdate = !0,
  25297. l.updateMatrixWorld(),
  25298. a.uniforms.tDiffuse.value = h,
  25299. a.blending = m || r.NoBlending,
  25300. a.transparent = !!v,
  25301. void 0 !== A && null !== A || (A = 1),
  25302. a.uniforms.alpha.value = A,
  25303. a.needUpdate = !0,
  25304. u.activeCubeFace = C,
  25305. u.viewport.set(0, 0, f, g),
  25306. this.renderer.render(t, i, u, !1)
  25307. }
  25308. }(),
  25309. n.getLookAtForCubeFace = function(e, t) {
  25310. switch (e) {
  25311. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25312. t.set(1, 0, 0);
  25313. break;
  25314. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25315. t.set(-1, 0, 0);
  25316. break;
  25317. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25318. t.set(0, 1, 0);
  25319. break;
  25320. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25321. t.set(0, -1, 0);
  25322. break;
  25323. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25324. t.set(0, 0, 1);
  25325. break;
  25326. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25327. t.set(0, 0, -1)
  25328. }
  25329. }
  25330. ,
  25331. n.getCubeOrientationForCubeFace = function(e, t) {
  25332. switch (e) {
  25333. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25334. t.set(0, -Math.PI / 2, 0);
  25335. break;
  25336. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25337. t.set(0, Math.PI / 2, 0);
  25338. break;
  25339. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25340. t.set(Math.PI / 2, Math.PI, 0);
  25341. break;
  25342. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25343. t.set(-Math.PI / 2, Math.PI, 0);
  25344. break;
  25345. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25346. t.set(0, -Math.PI, 0);
  25347. break;
  25348. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25349. t.set(0, 0, 0)
  25350. }
  25351. }
  25352. ,
  25353. t.exports = n
  25354. }
  25355. , {
  25356. "../enum/GLCubeFaces": 25,
  25357. "../enum/GLTextureType": 26,
  25358. "../enum/SceneRendererEvents": 43,
  25359. "../exception/BasicException": 55,
  25360. "../exception/RendererCreationException": 57,
  25361. "../settings": 166,
  25362. "../shaders": 167,
  25363. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25364. "../util/browser": 182,
  25365. /************************************************************************************************************************************************/
  25366. events: 202,
  25367. three: 217
  25368. }],
  25369. 159: [function(e, t, i) {
  25370. "use strict";
  25371. function n(e) {
  25372. this.messenger = new a(e),
  25373. this.clientKey = null
  25374. }
  25375. var r = e("../util/ajax")
  25376. , o = e("./PostMessageType")
  25377. , a = e("./postmessage")
  25378. , s = e("./VersionInfo")
  25379. , l = e("events").EventEmitter
  25380. , c = window.location.origin + "/api/v1/user/";
  25381. n.prototype = Object.create(l.prototype),
  25382. n.prototype.bindEvents = function() {
  25383. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25384. }
  25385. ,
  25386. n.prototype.waitForConnection = function() {
  25387. var e = new Promise(function(e, t) {
  25388. this.messenger.on(o.CONNECT, function(i) {
  25389. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25390. }
  25391. .bind(this))
  25392. }
  25393. .bind(this));
  25394. return e
  25395. }
  25396. ,
  25397. n.prototype.onConnectionReceived = function(e) {
  25398. return this.messenger.setTarget(e.source, e.origin),
  25399. this.verifyConnection(e).then(function(t, i) {
  25400. this.messenger.send({
  25401. type: o.ACCEPT,
  25402. toId: e.fromId,
  25403. warning: i
  25404. }),
  25405. this.clientKey = t,
  25406. this.messenger.removeAllListeners(o.CONNECT),
  25407. this.bindEvents()
  25408. }
  25409. .bind(this), function(t) {
  25410. this.messenger.send({
  25411. type: o.REJECT,
  25412. toId: e.fromId,
  25413. reason: t
  25414. }),
  25415. this.messenger.setTarget()
  25416. }
  25417. .bind(this))
  25418. }
  25419. ,
  25420. n.prototype.verifyConnection = function(e) {
  25421. return new Promise(function(t, i) {
  25422. var n;
  25423. if (s.isDeprecated(e.sdkVersion))
  25424. n = "这个版本正在被弃用";
  25425. else if (!s.isSupported(e.sdkVersion))
  25426. return i("不支持此版本的SDK");
  25427. var o = {
  25428. cache: !1,
  25429. headers: {
  25430. "X-port-Application-Key": e.applicationKey,
  25431. "X-port-Referrer": e.origin
  25432. }
  25433. };
  25434. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25435. }
  25436. )
  25437. }
  25438. ,
  25439. n.prototype.onMessageReceived = function(e) {
  25440. if (this.validateClientApplicationKey(e.applicationKey)) {
  25441. var t = this;
  25442. e.onDone = function(i) {
  25443. i.toId = e.fromId,
  25444. i.uid = e.uid,
  25445. i.type = o.RESPONSE,
  25446. t.messenger.send(i)
  25447. }
  25448. ,
  25449. this.emit(o.ACTION, e)
  25450. }
  25451. }
  25452. ,
  25453. n.prototype.validateClientApplicationKey = function(e) {
  25454. return this.clientKey === e
  25455. }
  25456. ,
  25457. n.prototype.sendEvent = function(e, t) {
  25458. this.messenger.send({
  25459. type: o.EVENT,
  25460. eventType: e,
  25461. eventData: t
  25462. })
  25463. }
  25464. ,
  25465. t.exports = n
  25466. }
  25467. , {
  25468. "../util/ajax": 181,
  25469. "./PostMessageType": 160,
  25470. "./VersionInfo": 163,
  25471. "./postmessage": 165,
  25472. events: 202
  25473. }],
  25474. 160: [function(e, t, i) {
  25475. "use strict";
  25476. t.exports = Object.freeze({
  25477. CONNECT: "postmessage.connect",
  25478. ACCEPT: "postmessage.accept",
  25479. REJECT: "postmessage.reject",
  25480. ACTION: "postmessage.action",
  25481. RESPONSE: "postmessage.response",
  25482. EVENT: "postmessage.event"
  25483. })
  25484. }
  25485. , {}],
  25486. 161: [function(e, t, i) {
  25487. "use strict";
  25488. t.exports = Object.freeze({
  25489. MOVE: "sdk.move",
  25490. ENTER_PANO: "sdk.enterpano",
  25491. MODEL_LOADED: "sdk.modelloaded"
  25492. })
  25493. }
  25494. , {}],
  25495. 162: [function(e, t, i) {
  25496. "use strict";
  25497. t.exports = Object.freeze({
  25498. FLY: "transition.fly",
  25499. FADEOUT: "transition.fade",
  25500. INSTANT: "transition.instant"
  25501. })
  25502. }
  25503. , {}],
  25504. 163: [function(e, t, i) {
  25505. "use strict";
  25506. t.exports = {
  25507. current: "1.0",
  25508. supported: ["1.0"],
  25509. deprecated: [],
  25510. isSupported: function(e) {
  25511. return this.supported.indexOf(e) !== -1
  25512. },
  25513. isDeprecated: function(e) {
  25514. return this.deprecated.indexOf(e) !== -1
  25515. },
  25516. isValid: function(e) {
  25517. return this.isSupported(e) || this.isDeprecated(e)
  25518. }
  25519. }
  25520. }
  25521. , {}],
  25522. 164: [function(e, t, i) {
  25523. (function(i) {
  25524. "use strict";
  25525. function n(e, t, i) {
  25526. e && (e = e.toLowerCase().trim());
  25527. var n = new I.UP.clone
  25528. , r = Math.PI / 3
  25529. , o = Math.PI / 2;
  25530. switch (e) {
  25531. case "left":
  25532. i.copy(t),
  25533. i.applyAxisAngle(n, o);
  25534. break;
  25535. case "right":
  25536. i.copy(t),
  25537. i.applyAxisAngle(n, -o);
  25538. break;
  25539. case "forwardleft":
  25540. i.copy(t),
  25541. i.applyAxisAngle(n, r);
  25542. break;
  25543. case "forwardright":
  25544. i.copy(t),
  25545. i.applyAxisAngle(n, -r);
  25546. break;
  25547. case "forward":
  25548. default:
  25549. i.copy(t)
  25550. }
  25551. return i
  25552. }
  25553. function r(e, t) {
  25554. if (e) {
  25555. var i = {
  25556. pano: e,
  25557. lookAtPoint: null,
  25558. duration: null,
  25559. maxDistanceOverride: null,
  25560. skipWarpingCheck: !1
  25561. };
  25562. this.player.flyToPano(i, function() {
  25563. t && t({
  25564. success: !0,
  25565. message: "Transition complete."
  25566. })
  25567. })
  25568. } else
  25569. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25570. t && t({
  25571. success: !1,
  25572. error: "Unable to find pano."
  25573. })
  25574. }
  25575. function o(e, t) {
  25576. var i = this.findRankedPano(e, t);
  25577. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25578. null)
  25579. }
  25580. function a(e, t) {
  25581. var i = this.findRankedtag(e, t);
  25582. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25583. null)
  25584. }
  25585. function s(e, t) {
  25586. t.copy(I.FORWARD),
  25587. e.getDirection(t)
  25588. }
  25589. function l(e) {
  25590. function t(e) {
  25591. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25592. return {
  25593. x: c.Math.radToDeg(t._x),
  25594. y: c.Math.radToDeg(t._y),
  25595. z: c.Math.radToDeg(t._z)
  25596. }
  25597. }
  25598. var i = function(e) {
  25599. return e.alignmentType !== m.ALIGNED ? null : {
  25600. x: e.position.x,
  25601. y: e.position.y,
  25602. z: e.position.z
  25603. }
  25604. };
  25605. return {
  25606. panos: e.panos.list.map(function(n) {
  25607. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25608. return {
  25609. uuid: n.id,
  25610. aligned: n.alignmentType === m.ALIGNED,
  25611. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25612. position: i(n),
  25613. rotation: t(n),
  25614. thumbnail: r
  25615. }
  25616. })
  25617. }
  25618. }
  25619. var c = e("three")
  25620. , h = e("./ApiHost")
  25621. , u = e("../util/logger")
  25622. , d = e("../util/common")
  25623. , p = e("../util/math")
  25624. , f = e("../enum/ModelManagerEvents")
  25625. , g = e("./PostMessageType")
  25626. , m = e("../enum/AlignmentType")
  25627. , v = e("../enum/Direction")
  25628. , A = e("./TransitionStyles")
  25629. , y = e("../util/panorama")
  25630. , C = e("../enum/GLCubeFaces")
  25631. , I = e("../enum/Vectors")
  25632. , E = e("../enum/Viewmode")
  25633. , b = e("../enum/WarpStyle")
  25634. , w = (e("../enum/Keys"),
  25635. e("../enum/PlayerEvents"))
  25636. , _ = e("../sdk/SdkEvents")
  25637. , I = e("../enum/Vectors")
  25638. , T = e("../enum/ControlEvents")
  25639. , x = e("../enum/RenderLayers")
  25640. , S = (e("../constants"),
  25641. e("../settings"))
  25642. , M = e("../lib/jpeg_encoder")
  25643. , R = new u(i)
  25644. , P = function() {
  25645. var e = function e() {
  25646. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25647. e.player.getDirection(e.playerDirection),
  25648. e.projectVectors();
  25649. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25650. if (e.angleTravelled += Math.abs(t),
  25651. e.angleTravelled >= Math.abs(e.angle)) {
  25652. if (e.active = !1,
  25653. e.onDone) {
  25654. var i = e.onDone;
  25655. i()
  25656. }
  25657. } else
  25658. e.lastFacingDirection.copy(e.playerDirection),
  25659. window.setTimeout(e, 4)
  25660. };
  25661. return e.active = !1,
  25662. e.angle = 0,
  25663. e.angleTravelled = 0,
  25664. e.playerDirection = new c.Vector3,
  25665. e.lastFacingDirection = new c.Vector3,
  25666. e.onDone = null,
  25667. e.player = null,
  25668. e.start = function(t, i, n, r) {
  25669. e.active = !0,
  25670. t && i && (i = 0),
  25671. e.angle = t || i,
  25672. e.xAngle = t,
  25673. e.yAngle = i,
  25674. e.angleTravelled = 0,
  25675. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25676. n.getDirection(e.playerDirection),
  25677. e.lastFacingDirection.copy(e.playerDirection),
  25678. e.projectVectors(),
  25679. e.onDone = r,
  25680. e.player = n,
  25681. e()
  25682. }
  25683. ,
  25684. e.projectVectors = function() {
  25685. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25686. e.lastFacingDirection.projectOnPlane(I.UP))
  25687. }
  25688. ,
  25689. e
  25690. }()
  25691. , O = function() {
  25692. var e = new c.Vector3;
  25693. return function(t) {
  25694. t ? (e.copy(t.position),
  25695. e.add(t.discPosition),
  25696. p.projectPositionToCanvas(e, this.player.camera, e),
  25697. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25698. }
  25699. }()
  25700. , L = function() {
  25701. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25702. }
  25703. , D = function() {
  25704. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25705. }
  25706. , N = function(e) {
  25707. var t = new c.Vector3;
  25708. return function(e) {
  25709. var i = this.player.getDirection();
  25710. t.copy(i);
  25711. var n = t.y;
  25712. t.y = 0,
  25713. t.normalize();
  25714. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25715. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25716. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25717. 0;
  25718. this.player.mode === E.DOLLHOUSE && (r = -r);
  25719. var o = L.call(this) - .1
  25720. , a = D.call(this) + .1
  25721. , s = r + e;
  25722. s > o ? s = o : s < a && (s = a);
  25723. var l = s - r;
  25724. return e > 0 && l < .01 && (l = 0),
  25725. e < 0 && l > -.01 && (l = 0),
  25726. l
  25727. }
  25728. }()
  25729. , B = function() {
  25730. var e = new c.Euler;
  25731. return function(t) {
  25732. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25733. {
  25734. position: {
  25735. x: t.position.x,
  25736. y: t.position.y,
  25737. z: t.position.z
  25738. },
  25739. rotation: {
  25740. x: c.Math.radToDeg(e.x),
  25741. y: c.Math.radToDeg(e.y),
  25742. z: 0
  25743. },
  25744. pano: t.currentPano ? t.currentPano.id : null,
  25745. mode: t.mode
  25746. }
  25747. }
  25748. }()
  25749. , F = null;
  25750. t.exports = {
  25751. init: function(e, t, i, n, r) {
  25752. V.init(e, t, i, r),
  25753. F = new Promise(function(e, t) {
  25754. i.on(w.Ready, function() {
  25755. e()
  25756. })
  25757. }
  25758. .bind(this));
  25759. var o = new h(window)
  25760. , a = o.waitForConnection();
  25761. a.then(function(e) {
  25762. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25763. });
  25764. var s = function() {
  25765. var e = Date.now();
  25766. return function() {
  25767. if (!(Date.now() - e < 100)) {
  25768. var t = B(i);
  25769. o.sendEvent(_.MOVE, {
  25770. state: t
  25771. }),
  25772. e = Date.now()
  25773. }
  25774. }
  25775. }();
  25776. i.on(w.Move, s),
  25777. i.on(w.ViewChanged, s),
  25778. n.on(f.ActiveModelChanged, function(e) {
  25779. function t(e) {
  25780. var t, i = e.newPano.id;
  25781. e.oldPano && (t = e.oldPano.id),
  25782. i !== t && o.sendEvent(_.ENTER_PANO, {
  25783. oldPano: t,
  25784. newPano: i
  25785. })
  25786. }
  25787. var i = e.model
  25788. , n = e.oldModel;
  25789. V.model = i,
  25790. a.then(function() {
  25791. o.sendEvent(_.MODEL_LOADED, {
  25792. metadata: l(i)
  25793. })
  25794. }),
  25795. n && n.panos.forEach(function(e) {
  25796. e.removeEventListener("enter", t)
  25797. }),
  25798. i.panos.forEach(function(e) {
  25799. e.on("enter", t)
  25800. })
  25801. })
  25802. }
  25803. };
  25804. var V = {
  25805. director: null,
  25806. player: null,
  25807. controls: null,
  25808. sceneRenderer: null,
  25809. model: null,
  25810. init: function(e, t, i, n) {
  25811. this.director = e,
  25812. this.player = i,
  25813. this.controls = t,
  25814. this.sceneRenderer = n
  25815. },
  25816. handleToObject: {},
  25817. objectToHandle: {},
  25818. handleCount: 0,
  25819. onMessageReceive: function(e) {
  25820. if (e) {
  25821. var t = e.targetFunction
  25822. , i = e.params
  25823. , n = e.onDone;
  25824. t && this[t] && this[t](i, n)
  25825. }
  25826. },
  25827. waitForInit: function(e, t) {
  25828. F.then(t.bind({
  25829. success: !0,
  25830. message: "Init complete."
  25831. }))
  25832. },
  25833. moveToPano: function(e, t) {
  25834. var i = new c.Euler(0,0,0,"YXZ")
  25835. , n = new c.Quaternion;
  25836. return function(e, t) {
  25837. var r = e.pano
  25838. , o = e.rotation
  25839. , a = e.transition;
  25840. if (!this.model)
  25841. return t({
  25842. success: !1,
  25843. error: "The model has not been loaded yet"
  25844. });
  25845. var s = this.model.panos.get(r);
  25846. if (!s)
  25847. return t({
  25848. success: !1,
  25849. error: r + " does not exist in this model"
  25850. });
  25851. if (!o)
  25852. return t({
  25853. sucess: !1,
  25854. erorr: o + " is not a valid rotation"
  25855. });
  25856. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25857. console.log(o.z);
  25858. var l = {
  25859. success: !0,
  25860. message: r
  25861. };
  25862. if (a === A.FADEOUT)
  25863. n.setFromEuler(i),
  25864. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25865. else {
  25866. var h, u;
  25867. a === A.INSTANT && (h = 0,
  25868. u = 0);
  25869. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25870. this.player.flyToPano({
  25871. pano: s,
  25872. lookAtPoint: d,
  25873. duration: h,
  25874. aimDuration: u
  25875. }, t.bind(this, l))
  25876. }
  25877. }
  25878. }(),
  25879. moveInDirection: function(e, t) {
  25880. var i = e.direction;
  25881. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25882. void (t && t({
  25883. success: !1,
  25884. error: "Invalid direction."
  25885. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25886. t(e ? {
  25887. success: !0,
  25888. message: "moved " + i
  25889. } : {
  25890. success: !1,
  25891. error: "Cannot move in direction: " + i
  25892. })
  25893. })
  25894. },
  25895. getPose: function(e, t) {
  25896. this.player.camera.position,
  25897. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25898. return t({
  25899. success: !0,
  25900. message: B(this.player)
  25901. })
  25902. },
  25903. takeScreenShot: function() {
  25904. var e = new c.PerspectiveCamera
  25905. , t = new c.WebGLRenderTarget;
  25906. return function(i, n) {
  25907. if (!i.resolution)
  25908. return n({
  25909. success: !1,
  25910. error: "An invalid resolution was specified"
  25911. });
  25912. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25913. var r = this.sceneRenderer.renderer.getSize();
  25914. i.resolution.width = r.width,
  25915. i.resolution.height = r.height
  25916. }
  25917. e.layers.set(x.DEFAULT),
  25918. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25919. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25920. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25921. var o = i.resolution.width
  25922. , a = i.resolution.height
  25923. , s = o / a;
  25924. e.position.copy(this.sceneRenderer.camera.position),
  25925. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25926. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25927. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25928. t.setSize(o, a),
  25929. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25930. var l = new Uint8Array(o * a * 4);
  25931. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25932. var c = M.encode({
  25933. data: l,
  25934. width: o,
  25935. height: a,
  25936. heading: 180,
  25937. pitch: 0
  25938. }, {
  25939. quality: 75,
  25940. flipY: !0
  25941. })
  25942. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25943. n({
  25944. success: !0,
  25945. message: h
  25946. })
  25947. }
  25948. }(),
  25949. findRankedPano: function(e, t) {
  25950. var i = new c.Vector3
  25951. , r = new c.Vector3;
  25952. return function(e, t) {
  25953. s(this.player, r),
  25954. n(t, r, i);
  25955. var o = this.player.rankedPanoInDirection(e, i);
  25956. if (o) {
  25957. var a = this.objectToHandle[o.id];
  25958. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25959. this.handleToObject[a] = o),
  25960. a
  25961. }
  25962. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25963. -1
  25964. }
  25965. }(),
  25966. findRankedtag: function(e, t) {
  25967. var i = new c.Vector3
  25968. , r = new c.Vector3;
  25969. return function(e, t) {
  25970. s(this.player, r),
  25971. n(t, r, i);
  25972. var o = this.player.rankedtagInDirection(e, i);
  25973. if (o) {
  25974. var a = this.objectToHandle[o.sid];
  25975. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25976. this.handleToObject[a] = o),
  25977. a
  25978. }
  25979. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25980. -1
  25981. }
  25982. }(),
  25983. clickNearesttag: function(e) {
  25984. this.clickRankedtag(0, e)
  25985. },
  25986. clickRankedtag: function(e, t) {
  25987. var i = a.call(this, e, t);
  25988. i && O.call(this, i)
  25989. },
  25990. clickNearestPano: function(e, t) {
  25991. this.clickRankedPano(0, e, t)
  25992. },
  25993. clickRankedPano: function(e, t, i) {
  25994. var n = o.call(this, e, t);
  25995. n ? r.call(this, n, i) : i(null)
  25996. },
  25997. clickPano: function(e, t) {
  25998. var i = this.handleTable[e];
  25999. i ? r.call(this, i, t) : t(null)
  26000. },
  26001. rotateDirection: function() {
  26002. return function(e, t) {
  26003. var i = e.direction
  26004. , n = e.angle;
  26005. if (!P.active) {
  26006. var r = 0
  26007. , o = 0
  26008. , a = 0
  26009. , s = 0;
  26010. if (!n || isNaN(n))
  26011. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26012. void (t && t({
  26013. success: !1,
  26014. error: "Invalid rotation angle."
  26015. }));
  26016. if (this.player.mode === E.TRANSITIONING)
  26017. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26018. void (t && t({
  26019. success: !1,
  26020. error: "Cannot rotate while transitioning"
  26021. }));
  26022. if (i === v.RIGHT || i === v.LEFT)
  26023. i === v.RIGHT && (n = -n),
  26024. r = n > 0 ? -1 : 1,
  26025. a = n;
  26026. else {
  26027. if (i !== v.UP && i !== v.DOWN)
  26028. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26029. void (t && t({
  26030. success: !1,
  26031. error: "Invalid direction for rotation."
  26032. }));
  26033. if (this.player.mode === E.FLOORPLAN)
  26034. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26035. void (t && t({
  26036. success: !1,
  26037. error: "Cannot rotate " + i + " in floorplan mode"
  26038. }));
  26039. if (i === v.DOWN && (n = -n),
  26040. n = N.call(this, n),
  26041. 0 === n)
  26042. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26043. void (t && t({
  26044. success: !1,
  26045. error: "Already at maximum rotation in direction: " + i
  26046. }));
  26047. o = n > 0 ? 1 : -1,
  26048. s = n
  26049. }
  26050. var l = n;
  26051. n = c.Math.degToRad(n),
  26052. a = c.Math.degToRad(a),
  26053. s = c.Math.degToRad(s);
  26054. var h = this.controls.activeControl
  26055. , u = function() {
  26056. h.stopRotating(!0),
  26057. t && t({
  26058. success: !0,
  26059. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26060. })
  26061. };
  26062. h.startRotating(r, o),
  26063. P.start(a, s, this.player, u)
  26064. }
  26065. }
  26066. }(),
  26067. rotate: function() {
  26068. var e = new c.Vector3
  26069. , t = new c.Vector3;
  26070. return function(i, n) {
  26071. var r = i.xAngle
  26072. , o = i.yAngle;
  26073. if (!P.active) {
  26074. if (r = r || 0,
  26075. o = o || 0,
  26076. isNaN(r) || isNaN(o))
  26077. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26078. void (n && n({
  26079. success: !1,
  26080. error: "Invalid rotation angle."
  26081. }));
  26082. if (this.player.mode === E.TRANSITIONING)
  26083. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26084. void (n && n({
  26085. success: !1,
  26086. error: "Cannot rotate while transitioning"
  26087. }));
  26088. Math.abs(r) < .01 && (r = 0),
  26089. Math.abs(o) < .01 && (o = 0);
  26090. var a = o;
  26091. o = N.call(this, o),
  26092. r = -r;
  26093. var s = a > 0 ? "UP" : "DOWN";
  26094. if (!r && a && !o)
  26095. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26096. void (n && n({
  26097. success: !1,
  26098. error: "Already at maximum rotation in direction: " + s
  26099. }));
  26100. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26101. var l = o;
  26102. o = c.Math.degToRad(o),
  26103. r = c.Math.degToRad(r),
  26104. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26105. this.player.getDirection(e),
  26106. t.copy(e).applyAxisAngle(I.UP, r),
  26107. t.applyAxisAngle(I.RIGHT, o);
  26108. var h = (e.angleTo(t),
  26109. r > 0 ? -1 : r < 0 ? 1 : 0)
  26110. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26111. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26112. var d = this.controls.activeControl
  26113. , p = function() {
  26114. d.stopRotating(!0),
  26115. n && n({
  26116. success: !0,
  26117. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26118. })
  26119. };
  26120. d.startRotating(h, u),
  26121. P.start(r, o, this.player, p)
  26122. }
  26123. }
  26124. }(),
  26125. panCamera: function(e, t) {
  26126. function i(e) {
  26127. switch (r.removeAllListeners(T.AutoPanComplete),
  26128. r.removeAllListeners(T.AutoPanInterrupt),
  26129. r.removeAllListeners(T.AutoPanClamped),
  26130. e) {
  26131. case T.AutoPanInterrupt:
  26132. t({
  26133. success: !0,
  26134. message: "Camera panning interrupted."
  26135. });
  26136. break;
  26137. case T.AutoPanClamped:
  26138. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26139. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26140. return void t({
  26141. success: !1,
  26142. error: "Already at edge of current model bounds."
  26143. });
  26144. var i = "The view point is outside the bounds for the current model. ";
  26145. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26146. console.warn(i)
  26147. }
  26148. case T.AutoPanComplete:
  26149. t({
  26150. success: !0,
  26151. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26152. })
  26153. }
  26154. }
  26155. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26156. return t({
  26157. success: !1,
  26158. error: "Camera panning is not available in the current mode: " + this.player.mode
  26159. });
  26160. var n = e.position
  26161. , r = this.player.control;
  26162. r.setAutoPanPosition(n.x, n.z),
  26163. r.autoPan = !0;
  26164. var o = function(e, t) {
  26165. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26166. };
  26167. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26168. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26169. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26170. },
  26171. click: function(e, t) {
  26172. var i = e.x
  26173. , n = e.y
  26174. , r = e.percentage;
  26175. r === !0 && (i = i / 100 * $("#player").width(),
  26176. n = n / 100 * $("#player").height()),
  26177. this.player.handleInputStart(i, n),
  26178. this.player.updateIntersect(),
  26179. this.player.handleInputEnd(i, n)
  26180. },
  26181. mouseOver: function(e, t) {
  26182. var i = e.x
  26183. , n = e.y
  26184. , r = e.percentage;
  26185. r === !0 && (i = i / 100 * $("#player").width(),
  26186. n = n / 100 * $("#player").height()),
  26187. this.player.handleInputMove(i, n),
  26188. this.player.updateIntersect()
  26189. },
  26190. moveToMode: function(e, t) {
  26191. function i(e) {
  26192. t(e ? {
  26193. success: !1,
  26194. error: "Failed to load new mode: " + e
  26195. } : {
  26196. success: !0,
  26197. message: "Moved to new mode: " + n
  26198. })
  26199. }
  26200. var n = e.mode;
  26201. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26202. i()
  26203. }, function(e) {
  26204. i(e)
  26205. }) : t({
  26206. success: !1,
  26207. error: "Invalid mode selection"
  26208. })
  26209. }
  26210. }
  26211. }
  26212. ).call(this, "/js/sdk/automation.js")
  26213. }
  26214. , {
  26215. "../constants": 8,
  26216. "../enum/AlignmentType": 17,
  26217. "../enum/ControlEvents": 21,
  26218. "../enum/Direction": 22,
  26219. "../enum/GLCubeFaces": 25,
  26220. "../enum/Keys": 30,
  26221. "../enum/ModelManagerEvents": 33,
  26222. "../enum/PlayerEvents": 40,
  26223. "../enum/RenderLayers": 41,
  26224. "../enum/Vectors": 50,
  26225. "../enum/Viewmode": 51,
  26226. "../enum/WarpStyle": 52,
  26227. "../lib/jpeg_encoder": 94,
  26228. "../sdk/SdkEvents": 161,
  26229. "../settings": 166,
  26230. "../util/common": 185,
  26231. "../util/logger": 189,
  26232. "../util/math": 190,
  26233. "../util/panorama": 191,
  26234. "./ApiHost": 159,
  26235. "./PostMessageType": 160,
  26236. "./TransitionStyles": 162,
  26237. three: 217
  26238. }],
  26239. 165: [function(e, t, i) {
  26240. "use strict";
  26241. function n(e) {
  26242. this.sourceWindow = e,
  26243. this.targetWindow = null,
  26244. this.targetOrigin = null,
  26245. this.id = Math.floor(1e5 * Math.random()),
  26246. this.bindEvents()
  26247. }
  26248. var r = e("./PostMessageType")
  26249. , o = e("events").EventEmitter;
  26250. n.prototype = Object.create(o.prototype),
  26251. n.prototype.bindEvents = function() {
  26252. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26253. }
  26254. ,
  26255. n.prototype.setTarget = function(e, t) {
  26256. this.targetWindow = e,
  26257. this.targetOrigin = t
  26258. }
  26259. ,
  26260. n.prototype.onPostmessageReceived = function(e) {
  26261. var t = e.origin || e.originalEvent.origin
  26262. , i = e.source;
  26263. switch (e.data.type) {
  26264. case r.CONNECT:
  26265. break;
  26266. case r.RESPONSE:
  26267. if (this.id !== e.data.toId)
  26268. return;
  26269. default:
  26270. if (!this.validateMessageOrigin(t))
  26271. return
  26272. }
  26273. var n = e.data;
  26274. n.source = i,
  26275. n.origin = t,
  26276. n.timestamp = Date.now(),
  26277. this.emit(e.data.type, n)
  26278. }
  26279. ,
  26280. n.prototype.validateMessageOrigin = function(e) {
  26281. return "*" === this.targetOrigin || e === this.targetOrigin
  26282. }
  26283. ,
  26284. n.prototype.send = function(e) {
  26285. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26286. this.targetWindow.postMessage(e, this.targetOrigin))
  26287. }
  26288. ,
  26289. t.exports = n
  26290. }
  26291. , {
  26292. "./PostMessageType": 160,
  26293. events: 202
  26294. }],
  26295. 166: [function(e, t, i) {
  26296. "use strict";
  26297. var n = e("three")
  26298. , r = e("./util/browser")
  26299. , o = e("./enum/Viewmode")
  26300. , a = e("./enum/VROption")
  26301. , s = e("./enum/Colors")
  26302. , l = e("./enum/WarpStyle")
  26303. , c = e("./util/easing")
  26304. , h = e("./util/common")
  26305. , u = e("./util/showcase")
  26306. , d = e("./constants")
  26307. , p = {
  26308. debug: !1,
  26309. version: "2.25.6-0-gd87e5b1",
  26310. languageTag: r.valueFromHash("lang", null),
  26311. pageTitle: "四维虚拟漫游",
  26312. authorizationHeader: u.getAuthorizationHeader(),
  26313. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26314. logLevel: r.valueFromHash("log", 2),
  26315. skyboxRadius: 2500,
  26316. modelBoundsPadding: 5,
  26317. showNeighbors: !1,
  26318. brand: r.valueFromHash("brand", !0),
  26319. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26320. startHighlights: r.valueFromHash("hl", -1),
  26321. specialEdition: r.valueFromHash("bn", 0),
  26322. useWheel: r.valueFromHash("wh", !0),
  26323. crossOrigin: "anonymous",
  26324. fancierTransition: !1,
  26325. wireframe: !1,
  26326. skyboxWireframe: !1,
  26327. modelAlpha: 1,
  26328. highlightPanoSelection: !1,
  26329. showSweeps: !0,
  26330. showSkyboxes: !1,
  26331. showMesh: !0,
  26332. showFloors: !1,
  26333. showFloorDuration: 300,
  26334. showFloorDelay: 300,
  26335. hideFloorDuration: 300,
  26336. hideFloorDelay: 0,
  26337. reticuleOpacityTransitionTime: 250,
  26338. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26339. markerOpacityTransitionTime: 500,
  26340. guiAnimationSpeed: 250,
  26341. highlightAnimationDuration: 500,
  26342. modelComponentLoadSpinnerDelay: 150,
  26343. captureErrors: !1,
  26344. maxMobileTextures: 6,
  26345. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26346. startupFlyinDelay: 3e3,
  26347. dollhouseDefault: {
  26348. minDistance: 15,
  26349. maxDistance: 50,
  26350. minPolarAngle: n.Math.degToRad(10),
  26351. maxPolarAngle: n.Math.degToRad(90)
  26352. },
  26353. hideReticuleTimeout: 1e3,
  26354. analytics: {
  26355. inactivityThreshold: 30,
  26356. sessionTrackingRate: .15,
  26357. maxTrackedErrors: 20,
  26358. sessionDurationPingFrequency: 10,
  26359. sessionDurationTimeout: 15
  26360. },
  26361. flydown: {
  26362. movementEasing: "easeInOutQuad",
  26363. movementDelay: .001,
  26364. rotationEasing: "easeInOutQuad",
  26365. rotationDelay: .5,
  26366. modelTextureDelay: .75,
  26367. skyboxDelay: .75
  26368. },
  26369. transition: {
  26370. flySpeed: .001,
  26371. flyTime: 750,
  26372. flytimeMaxDistanceThreshold: 5,
  26373. flytimeDistanceMultiplier: 150,
  26374. aimTime: 1500,
  26375. aimSlowFactor: 1.5,
  26376. blur: 0.8,
  26377. movementEasing: "easeInOutQuad",
  26378. blendEasing: "easeInOutQuad",
  26379. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26380. },
  26381. show360Views: {
  26382. enabled: !0,
  26383. transitionTime: 1e3
  26384. },
  26385. quickstart: {
  26386. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26387. animation: 1400,
  26388. showTextDelay: 500,
  26389. fadeOutDelay: 3e3,
  26390. fovChange: 10
  26391. },
  26392. appConfig: {
  26393. webvr_version: null,
  26394. segment_key: null,
  26395. embedly_key: null,
  26396. branch_key: null,
  26397. keen_write_key: null,
  26398. keen_project_id: null
  26399. },
  26400. vr: {
  26401. enabled: !0,
  26402. allowWebVR: !1,
  26403. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26404. },
  26405. share: {
  26406. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26407. },
  26408. input: {
  26409. longTapThreshold: 200,
  26410. moveToleranceNDC: .08,
  26411. touchMoveThreshold: 25
  26412. },
  26413. help: {
  26414. modalStayDuration: 600
  26415. },
  26416. immersive: {
  26417. timeToShowAgain: 1250,
  26418. uiStayDuration: 600
  26419. },
  26420. tourInteraction: {
  26421. disabled: "0" === r.valueFromHash("tourcta", null),
  26422. showPauseButton: 1e3,
  26423. showModal: 1500,
  26424. allowNextClick: 200,
  26425. largeModal: "1" === r.valueFromHash("tourcta", null),
  26426. smallModal: "2" === r.valueFromHash("tourcta", null)
  26427. },
  26428. labels: {
  26429. enabled: !1,
  26430. hideUntilStart: !0,
  26431. fadeInDuration: 250,
  26432. fadeInDelay: 250,
  26433. fadeOutDuration: 250,
  26434. fadeOutDelay: 0,
  26435. zoomHideThreshhold: {
  26436. mobile: r.isSmallScreen() ? .45 : .6,
  26437. desktop: 2
  26438. },
  26439. zoomTruncateThreshhold: {
  26440. mobile: r.isSmallScreen() ? .35 : .45,
  26441. desktop: .85
  26442. },
  26443. minLengthForTruncate: 16,
  26444. truncateLength: 12,
  26445. truncateSuffix: "..."
  26446. },
  26447. tags: {
  26448. enabled: r.valueFromHash("mt", 1),
  26449. startup: {
  26450. hideUntilStart: !0,
  26451. fadeInDuration: 500,
  26452. fadeInDelay: 100
  26453. },
  26454. visibility: {
  26455. anyDistance: !0,
  26456. visibleDistance: 8,
  26457. cameraClearance: .1,
  26458. alphaTestLevel: .05,
  26459. hideViaFloor: !0,
  26460. hideOffScreenDisc: !1,
  26461. hideOffScreenObject: !1
  26462. },
  26463. disc: {
  26464. opacity: 1,
  26465. disabledOpacity: .5,
  26466. scale: {
  26467. nearBound: 1.5,
  26468. farBound: 4.8,
  26469. linkFarBound: !1,
  26470. linkPercent: 40,
  26471. maxSize: 80,
  26472. minSize: 40,
  26473. baseViewportSize: 800,
  26474. responsiveness: 100
  26475. }
  26476. },
  26477. pole: {
  26478. enabled: !0,
  26479. height: .5,
  26480. width: 2,
  26481. opacity: .5,
  26482. color: "white"
  26483. },
  26484. navigate: {
  26485. nearestPano: !0,
  26486. lineOfSight: !0,
  26487. reactivate: !0,
  26488. aimAt: "disc",
  26489. tiltTolerance: 25,
  26490. rotateSpeedFactor: .6
  26491. }
  26492. },
  26493. path: {
  26494. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26495. colorUp: s._desat(s.newBlue, .5),
  26496. colorDown: s._darken(s.newBlue, .35),
  26497. opacity: .5,
  26498. style: "ribbon",
  26499. height: .025,
  26500. ribbonWidth: .24,
  26501. outsideHeight: .5,
  26502. waypointRadius: .5,
  26503. waypointIndoorRadius: .24,
  26504. waypointPulse: 1e3,
  26505. typ: l.BLACK,
  26506. meshFree: r.valueFromHash("mf", 1),
  26507. mapGuides: r.valueFromHash("guides", !0),
  26508. fadeInTime: 400,
  26509. fadeOutTime: 300
  26510. },
  26511. warp: {
  26512. nearPanoDist: .1,
  26513. matchCam: !1,
  26514. blur: .33,
  26515. fastTime: 1500,
  26516. teleportTime: 1500,
  26517. outsideTime: 2e3,
  26518. lookAheadMax: .3,
  26519. lookAheadDist: 2.5,
  26520. softPushDist: .37,
  26521. softPushEnd: .3,
  26522. softBendAngle: 8,
  26523. softBendTilt: 4,
  26524. softBendEnd: .3,
  26525. doBurns: true, //r.valueFromHash("kb", !0),
  26526. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26527. minBurnsAngle: 35,
  26528. minDownAngle: -35,
  26529. maxTurnPerSec: 280,
  26530. maxAimPerSec: 35,
  26531. minRotation: 12,
  26532. maxAimRotation: 33.2,
  26533. turnFriction: .2,
  26534. flySpeed: .01,
  26535. minWarpTime: 1200,
  26536. warpInterruptionRedirectTime: 500,
  26537. tourStepDelay: r.valueFromHash("st", 0),
  26538. walkDelay: 0,
  26539. walkMaxDist: 50,
  26540. walkMinDist: .8,
  26541. walkSlideShowThreshhold: 3000,
  26542. walkExtraPanosDistance: .4,
  26543. timePerMeter: 1200,
  26544. motionLeadTime: 5000,
  26545. movementEasing: "easeInOutQuad",
  26546. blendEasing: "easeInOutQuad",
  26547. showBunny: !1,
  26548. loop: r.valueFromHash("lp", !1),
  26549. auto: r.valueFromHash("ts", -1),
  26550. eOrder: 'YXZ', //"YXZ",
  26551. stepFactor: .25,
  26552. brakeStrength: 2,
  26553. minBrakeAngle: .1,
  26554. maxBrakeAngle: 1.8,
  26555. climbEffort: 4
  26556. },
  26557. rotationFriction: .05,
  26558. rotationAccelerationInside: 4.5,
  26559. rotationAccelerationOutside: .15,
  26560. rotationAfterMoveMultiplier: 40,
  26561. rotationAfterMoveHistoryCount: 5,
  26562. panFriction: .09,
  26563. panAccelerationOutside: 60,
  26564. onload: r.valueFromHash("onload", o.PANORAMA),
  26565. zoomNearLimit: .1,
  26566. zoomFarLimit: 50,
  26567. navigation: {
  26568. panoScores: !1,
  26569. mouseDirection: !0,
  26570. filterStrictness: .75,
  26571. angleFactor: -30,
  26572. directionFactor: 10,
  26573. distanceFactor: -1,
  26574. optionalityFactor: 3
  26575. },
  26576. sdkInit: !1,
  26577. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26578. console: r.valueFromHash("console", !1),
  26579. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26580. panoramaNeighbourMaxDistance: 5,
  26581. panoFloorClickRadius: .35,
  26582. showScreenshotLocations: !1,
  26583. showAxis: !1,
  26584. showNeighbourRaycasts: !1,
  26585. colorMarkerOnLoad: !1,
  26586. colorMarkerByFloor: !1,
  26587. tiling: {
  26588. panoPreRenderRepeatDelay: 2500,
  26589. panoPreRenderDelay: 500,
  26590. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26591. tilingFlagNames: ["usetiles", "tiles"],
  26592. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26593. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26594. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26595. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26596. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26597. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26598. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26599. customCompression: r.valueFromHash("tilecustcomp", 0),
  26600. // mobileHighQualityOverride: !1,
  26601. mobileHighQualityOverride: 1,
  26602. allowUltraHighResolution: true
  26603. },
  26604. zoom: {
  26605. enabled: true,
  26606. forceOff: r.valueFromHash("nozoom", 0),
  26607. overridemax: r.valueFromHash("maxzoom", null),
  26608. overridemin: r.valueFromHash("minzoom", null),
  26609. max: d.highQualityMaxZoom,
  26610. min: 1,
  26611. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26612. activationThreshold: 1.1,
  26613. restoreTime: 500
  26614. },
  26615. profiling: {
  26616. enabled: r.valueFromHash("mem", !1)
  26617. }
  26618. };
  26619. p = h.deepExtend(p, d, {
  26620. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26621. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26622. panorama: {
  26623. transitionTime: 1e3,
  26624. modelAlpha: 0,
  26625. modelAlphaDelay: p.flydown.modelTextureDelay,
  26626. modelAlphaLength: 1,
  26627. skyboxOpacity: 1,
  26628. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26629. skyboxOpacityLength: .9,
  26630. fovLength: 1,
  26631. fovDelay: 0,
  26632. cameraMatrixDuration: .8,
  26633. cameraMatrixDelay: 0,
  26634. cameraMatrixEase: c.easeInCubic,
  26635. reticuleOpacity: 1,
  26636. markerOpacity: .3,
  26637. markerOpacityOnHover: 1
  26638. },
  26639. dollhouse: {
  26640. transitionTime: 1e3,
  26641. modelAlpha: 1,
  26642. modelAlphaDelay: 0,
  26643. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26644. skyboxOpacity: 0,
  26645. skyboxOpacityDelay: 0,
  26646. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26647. fovLength: 1,
  26648. fovDelay: 0,
  26649. cameraMatrixDuration: .8,
  26650. cameraMatrixDelay: .3,
  26651. cameraMatrixEase: c.easeInCubic,
  26652. reticuleOpacity: 1,
  26653. markerOpacity: 0,
  26654. markerOpacityOnHover: 0
  26655. },
  26656. floorplan: {
  26657. transitionTime: 1e3,
  26658. modelAlpha: 1,
  26659. modelAlphaDelay: 0,
  26660. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26661. skyboxOpacity: 0,
  26662. skyboxOpacityDelay: 0,
  26663. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26664. fovLength: 1,
  26665. fovDelay: 0,
  26666. cameraMatrixDuration: .5,
  26667. cameraMatrixDelay: 0,
  26668. cameraMatrixEase: c.easeOutCubic,
  26669. reticuleOpacity: 1,
  26670. markerOpacity: 0,
  26671. markerOpacityOnHover: 0,
  26672. cameraHeight: 50
  26673. },
  26674. transitioning: {
  26675. reticuleOpacity: 0,
  26676. markerOpacity: .3,
  26677. markerOpacityOnHover: 1
  26678. },
  26679. "floorplan-dollhouse": {
  26680. rotationDelay: 0,
  26681. rotationDuration: 1
  26682. },
  26683. "floorplan-panorama": {
  26684. rotationDelay: .5,
  26685. rotationDuration: 1
  26686. },
  26687. "dollhouse-panorama": {
  26688. rotationDelay: .5,
  26689. rotationDuration: 1
  26690. },
  26691. "dollhouse-floorplan": {
  26692. rotationDelay: 0,
  26693. rotationDuration: 1,
  26694. cameraMatrixDuration: 1.05,
  26695. cameraMatrixDelay: .5
  26696. },
  26697. "panorama-dollhouse": {
  26698. rotationDelay: 0,
  26699. rotationDuration: .5
  26700. },
  26701. "panorama-floorplan": {
  26702. transitionTime: 1500,
  26703. rotationDelay: 0,
  26704. rotationDuration: .5
  26705. }
  26706. }),
  26707. p.path.meshFree && (p.path.typ = l.WALK),
  26708. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26709. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26710. t.exports = p
  26711. }
  26712. , {
  26713. "./constants": 8,
  26714. "./enum/Colors": 19,
  26715. "./enum/VROption": 47,
  26716. "./enum/Viewmode": 51,
  26717. "./enum/WarpStyle": 52,
  26718. "./util/browser": 182,
  26719. "./util/common": 185,
  26720. "./util/easing": 186,
  26721. "./util/showcase": 193,
  26722. three: 217
  26723. }],
  26724. 167: [function(e, t, i) {
  26725. "use strict";
  26726. var n = e("three")
  26727. , r = e("./settings")
  26728. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26729. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26730. t.exports = {
  26731. basicTextured: {
  26732. uniforms: {
  26733. tDiffuse: {
  26734. type: "t",
  26735. value: null
  26736. },
  26737. alpha: {
  26738. type: "f",
  26739. value: 1
  26740. }
  26741. },
  26742. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26743. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26744. },
  26745. copyCubeMap: {
  26746. uniforms: {
  26747. tDiffuse: {
  26748. type: "t",
  26749. value: null
  26750. },
  26751. alpha: {
  26752. type: "f",
  26753. value: 1
  26754. }
  26755. },
  26756. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26757. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26758. },
  26759. cube: {
  26760. uniforms: {
  26761. map: {
  26762. type: "t",
  26763. value: null
  26764. },
  26765. opacity: {
  26766. type: "f",
  26767. value: 1
  26768. }
  26769. },
  26770. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26771. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26772. },
  26773. model: {
  26774. uniforms: {
  26775. map: {
  26776. type: "t",
  26777. value: null
  26778. },
  26779. modelAlpha: {
  26780. type: "f",
  26781. value: r.modelAlpha
  26782. },
  26783. opacity: {
  26784. type: "f",
  26785. value: 1
  26786. },
  26787. progress: {
  26788. type: "f",
  26789. value: 0
  26790. },
  26791. blackout: {
  26792. type: "i",
  26793. value: 0
  26794. },
  26795. pano0Map: {
  26796. type: "t",
  26797. value: null
  26798. },
  26799. pano0Position: {
  26800. type: "v3",
  26801. value: new n.Vector3
  26802. },
  26803. pano0Matrix: {
  26804. type: "m4",
  26805. value: new n.Matrix4
  26806. },
  26807. pano1Map: {
  26808. type: "t",
  26809. value: null
  26810. },
  26811. pano1Position: {
  26812. type: "v3",
  26813. value: new n.Vector3
  26814. },
  26815. pano1Matrix: {
  26816. type: "m4",
  26817. value: new n.Matrix4
  26818. }
  26819. },
  26820. vertexShader: o + `uniform vec3 pano0Position;
  26821. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26822. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26823. varying vec3 vWorldPosition0;
  26824. varying vec3 vWorldPosition1;
  26825. uniform int blackout;
  26826. void main() {
  26827. vUv = uv;
  26828. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26829. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26830. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26831. vWorldPosition0.x *= -1.0;
  26832. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26833. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26834. vWorldPosition1.x *= -1.0;
  26835. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26836. }`,
  26837. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26838. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26839. void main() {
  26840. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26841. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26842. vec4 colorFromPanos;
  26843. if (blackout == 5){
  26844. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26845. }else{
  26846. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26847. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26848. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26849. else if (blackout == 1) {
  26850. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26851. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26852. }
  26853. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26854. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26855. }
  26856. vec4 colorFromTexture = texture2D( map, vUv );
  26857. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26858. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26859. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26860. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26861. }`
  26862. },
  26863. hot:{
  26864. uniforms:{
  26865. color:{
  26866. type: "c",
  26867. value: new n.Color( 0xff2200 )
  26868. },
  26869. opac:{
  26870. type: "f",
  26871. value: 0
  26872. },
  26873. texture1:{
  26874. type: "t",
  26875. value: null
  26876. },
  26877. texture2:{
  26878. type: "t",
  26879. value: null
  26880. }
  26881. },
  26882. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26883. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26884. },
  26885. modelOutside: {
  26886. uniforms: {
  26887. map: {
  26888. type: "t",
  26889. value: null
  26890. },
  26891. opacity: {
  26892. type: "f",
  26893. value: 1
  26894. }
  26895. },
  26896. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26897. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26898. },
  26899. ribbon: {
  26900. uniforms: {
  26901. map: {
  26902. type: "t",
  26903. value: null
  26904. },
  26905. opacity: {
  26906. type: "f",
  26907. value: 1
  26908. },
  26909. color: {
  26910. type: "c",
  26911. value: new n.Color(r.path.color)
  26912. }
  26913. },
  26914. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26915. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26916. },
  26917. waypoint: {
  26918. uniforms: {
  26919. map: {
  26920. type: "t",
  26921. value: null
  26922. },
  26923. opacity: {
  26924. type: "f",
  26925. value: 1
  26926. },
  26927. pulse: {
  26928. type: "f",
  26929. value: 1
  26930. },
  26931. nearFade: {
  26932. type: "v2",
  26933. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26934. },
  26935. color: {
  26936. type: "c",
  26937. value: new n.Color(r.reticuleColor)
  26938. }
  26939. },
  26940. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26941. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26942. },
  26943. modelDebug: {
  26944. uniforms: {
  26945. map: {
  26946. type: "t",
  26947. value: null
  26948. },
  26949. modelAlpha: {
  26950. type: "f",
  26951. value: r.modelAlpha
  26952. },
  26953. depthmapRatio: {
  26954. type: "f",
  26955. value: 0
  26956. },
  26957. opacity: {
  26958. type: "f",
  26959. value: 1
  26960. },
  26961. progress: {
  26962. type: "f",
  26963. value: 0
  26964. },
  26965. considerOcclusion: {
  26966. type: "i",
  26967. value: r.fancierTransition
  26968. },
  26969. highlightPanoSelection: {
  26970. type: "i",
  26971. value: 0
  26972. },
  26973. useThirdPano: {
  26974. type: "i",
  26975. value: r.useThirdPano
  26976. },
  26977. pano0Map: {
  26978. type: "t",
  26979. value: null
  26980. },
  26981. pano0Depth: {
  26982. type: "t",
  26983. value: null
  26984. },
  26985. pano0Position: {
  26986. type: "v3",
  26987. value: new n.Vector3
  26988. },
  26989. pano0Matrix: {
  26990. type: "m4",
  26991. value: new n.Matrix4
  26992. },
  26993. pano0Weight: {
  26994. type: "f",
  26995. value: r.transition.pano0Weight
  26996. },
  26997. pano1Map: {
  26998. type: "t",
  26999. value: null
  27000. },
  27001. pano1Depth: {
  27002. type: "t",
  27003. value: null
  27004. },
  27005. pano1Position: {
  27006. type: "v3",
  27007. value: new n.Vector3
  27008. },
  27009. pano1Matrix: {
  27010. type: "m4",
  27011. value: new n.Matrix4
  27012. },
  27013. pano1Weight: {
  27014. type: "f",
  27015. value: r.transition.pano1Weight
  27016. },
  27017. pano2Map: {
  27018. type: "t",
  27019. value: null
  27020. },
  27021. pano2Depth: {
  27022. type: "t",
  27023. value: null
  27024. },
  27025. pano2Position: {
  27026. type: "v3",
  27027. value: new n.Vector3
  27028. },
  27029. pano2Matrix: {
  27030. type: "m4",
  27031. value: new n.Matrix4
  27032. },
  27033. pano2Weight: {
  27034. type: "f",
  27035. value: r.transition.pano2Weight
  27036. }
  27037. },
  27038. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27039. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27040. },
  27041. customDepth: {
  27042. uniforms: {
  27043. panoPosition: {
  27044. type: "v3",
  27045. value: new n.Vector3
  27046. }
  27047. },
  27048. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27049. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27050. },
  27051. skysphere: {
  27052. uniforms: {
  27053. radius: {
  27054. type: "f",
  27055. value: 0
  27056. }
  27057. },
  27058. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27059. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27060. },
  27061. tagDisc: {
  27062. uniforms: {
  27063. opacity: {
  27064. type: "f",
  27065. value: 0
  27066. },
  27067. color: {
  27068. type: "c",
  27069. value: new n.Color
  27070. },
  27071. bg: {
  27072. type: "t",
  27073. value: null
  27074. },
  27075. mask: {
  27076. type: "t",
  27077. value: null
  27078. }
  27079. },
  27080. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27081. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27082. }
  27083. }
  27084. }
  27085. , {
  27086. "./settings": 166,
  27087. three: 217
  27088. }],
  27089. 168: [function(e, t, i) {
  27090. (function(i) {
  27091. "use strict";
  27092. var n = e("three")
  27093. , r = (e("url"),
  27094. e("./util/ajax"))
  27095. , o = e("./settings")
  27096. , a = e("./util/logger")
  27097. , s = e("./util/math")
  27098. , l = e("./util/showcase")
  27099. , c = e("./objects/Panorama")
  27100. , h = new a(i)
  27101. , u = e("./model/Model")
  27102. , d = e("./shaders")
  27103. , p = e("./util/transitions")
  27104. , f = e("./objects/Chunk")
  27105. , g = e("./objects/Reticule")
  27106. , m = e("./objects/Skybox")
  27107. , v = e("./objects/Floor")
  27108. , A = e("./cameras/DollhouseCamera")
  27109. , y = e("./cameras/FloorplanCamera")
  27110. , C = e("./cameras/PanoramaCamera")
  27111. , I = e("./controls/DollhouseControls")
  27112. , E = e("./controls/FloorplanControls")
  27113. , b = e("./controls/PanoramaControls");
  27114. n.ImageUtils.crossOrigin = o.crossOrigin,
  27115. t.exports = {
  27116. shaders: d,
  27117. transitions: p,
  27118. Model: u,
  27119. Chunk: f,
  27120. Floor: v,
  27121. Skybox: m,
  27122. Reticule: g,
  27123. Panorama: c,
  27124. DollhouseCamera: A,
  27125. FloorplanCamera: y,
  27126. PanoramaCamera: C,
  27127. DollhouseControls: I,
  27128. FloorplanControls: E,
  27129. PanoramaControls: b,
  27130. getModel: function(e) {
  27131. if (!e.url)
  27132. throw 'getModel(): missing parameter "url"';
  27133. e.autoload = void 0 === e.autoload || e.autoload;
  27134. var t = l.parseSidUrl(e.url);
  27135. e.urlBase = t.urlBase,
  27136. e.urlModel = t.urlModel,
  27137. e.urlFiles = t.urlFiles;
  27138. var i = this._getPlatformError();
  27139. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27140. this._loadModel().then(this._buildModel.bind(this)))
  27141. },
  27142. _getPlatformError: function() {
  27143. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27144. },
  27145. _loadModel: function() {
  27146. return r.get(this.options.urlModel, {
  27147. responseType: "json",
  27148. prefetchFrom: "model",
  27149. auth: l.getAuthorizationHeader()
  27150. }).then(null, function() {
  27151. return h.warn("Model loading failed at initial metadata load"),
  27152. "loading-failed"
  27153. })
  27154. },
  27155. _buildModel: function(e) {
  27156. e = l.normalizeModeldata(e, s);
  27157. var t = new u(this.options,e);
  27158. return this.options.autoload ? t.load(!0) : $.when(t)
  27159. }
  27160. }
  27161. }
  27162. ).call(this, "/js/showcase.js")
  27163. }
  27164. , {
  27165. "./cameras/DollhouseCamera": 5,
  27166. "./cameras/FloorplanCamera": 6,
  27167. "./cameras/PanoramaCamera": 7,
  27168. "./controls/DollhouseControls": 10,
  27169. "./controls/FloorplanControls": 11,
  27170. "./controls/PanoramaControls": 13,
  27171. "./model/Model": 139,
  27172. "./objects/Chunk": 144,
  27173. "./objects/Floor": 146,
  27174. "./objects/Panorama": 148,
  27175. "./objects/Reticule": 149,
  27176. "./objects/Skybox": 152,
  27177. "./settings": 166,
  27178. "./shaders": 167,
  27179. "./util/ajax": 181,
  27180. "./util/logger": 189,
  27181. "./util/math": 190,
  27182. "./util/showcase": 193,
  27183. "./util/transitions": 195,
  27184. three: 217,
  27185. url: 208
  27186. }],
  27187. 169: [function(e, t, i) {
  27188. "use strict";
  27189. function n() {
  27190. var e = {
  27191. renderTarget: null,
  27192. inUse: !1,
  27193. size: -1,
  27194. pano: null
  27195. };
  27196. return e
  27197. }
  27198. function r(e) {
  27199. M.push(e)
  27200. }
  27201. function o(e) {
  27202. var t = n();
  27203. return t.inUse = !0,
  27204. t.size = e,
  27205. r(t),
  27206. t
  27207. }
  27208. function a(e) {
  27209. for (var t = 0; t < M.length; t++) {
  27210. var i = M[t];
  27211. if (!i.inUse && i.size === e)
  27212. return i.inUse = !0,
  27213. i
  27214. }
  27215. return null
  27216. }
  27217. function s(e) {
  27218. for (var t = 0; t < M.length; t++) {
  27219. var i = M[t];
  27220. if (i.renderTarget === e)
  27221. return i.inUse = !1,
  27222. !0
  27223. }
  27224. return !1
  27225. }
  27226. function l() {
  27227. this.tileDirectory = {},
  27228. this.activeRenderTargetDescriptors = {},
  27229. this.activePanos = [],
  27230. this.panoLODDescriptors = {},
  27231. this.panoDescriptors = {},
  27232. this.tileTrees = {},
  27233. this.sceneRenderer = null,
  27234. this.tileDownloader = null,
  27235. this.forceQueue = [],
  27236. this.uploadQueues = {},
  27237. this.uploadInterval = null,
  27238. this.uploadIntervalCancelled = !1,
  27239. this.usingTileOverlay = !1,
  27240. this.overlayTilesLoaded = !1,
  27241. this.overlayTileBase = null,
  27242. this.overlayTilesBasic = {},
  27243. this.overlayTilesEnhanced = {},
  27244. this.zoomRenderTarget = null,
  27245. this.zoomPano = null,
  27246. this.zoomingActive = !1,
  27247. this.zoomPanoId = null,
  27248. this.zoomPanoRenderingDisabled = !1,
  27249. this.direction = new h.Vector3,
  27250. this.initTime = -1,
  27251. this.maxBaseUploadsPerFrame = x,
  27252. this.maxNonBaseUploadsPerFrame = T
  27253. }
  27254. function c() {
  27255. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27256. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27257. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27258. }
  27259. var h = e("three")
  27260. , u = e("../exception/BasicException")
  27261. , d = e("../settings")
  27262. , p = e("../enum/PanoSizeClass")
  27263. , f = (e("../objects/Panorama"),
  27264. e("../enum/PanoRendererEvents"))
  27265. , g = e("../enum/SceneRendererEvents")
  27266. , m = e("../enum/TileDownloaderEvents")
  27267. , v = e("../enum/Vectors")
  27268. , A = (e("../enum/GLCubeFaces"),
  27269. e("../objects/Panorama"),
  27270. e("./TileTree"))
  27271. , y = (e("./TileDownloader"),
  27272. e("./TilePrioritizer"))
  27273. , C = e("./TileUtils")
  27274. , p = e("../enum/PanoSizeClass")
  27275. , I = (e("../util/browser"),
  27276. e("../util/panorama"))
  27277. , E = e("events").EventEmitter
  27278. , b = !1
  27279. , w = d.tiling.uploadIntervalDelay
  27280. , _ = d.tiling.initialIntervalDelay
  27281. , T = d.tiling.maxNonBaseUploadsPerFrame
  27282. , x = d.tiling.maxBaseUploadsPerFrame
  27283. , S = {
  27284. Base: 0,
  27285. Remaining: 1
  27286. }
  27287. , M = [];
  27288. l.prototype = Object.create(E.prototype),
  27289. l.prototype.init = function(e, t, i) {
  27290. this.sceneRenderer = e,
  27291. this.tileDownloader = t,
  27292. this.qualityManager = i,
  27293. this.bindEvents(),
  27294. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27295. this.initTime = performance.now()
  27296. }
  27297. ,
  27298. l.prototype.getActivePanoTextures = function(e) {
  27299. e = e || [];
  27300. for (var t = 0; t < M.length; t++) {
  27301. var i = M[t];
  27302. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27303. }
  27304. }
  27305. ,
  27306. l.prototype.hasQueuedTiles = function() {
  27307. var e = this.peekNextFromUploadQueue();
  27308. return null !== e && void 0 !== e
  27309. }
  27310. ,
  27311. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27312. return this.activeRenderTargetDescriptors[e]
  27313. }
  27314. ,
  27315. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27316. this.activeRenderTargetDescriptors[e] = t
  27317. }
  27318. ,
  27319. l.prototype.loadOverlayTiles = function() {
  27320. if (0 !== d.tiling.overlayStyle) {
  27321. var e = 0
  27322. , t = function(t, n, r) {
  27323. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27324. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27325. e++,
  27326. e === i.length && (this.overlayTilesLoaded = !0)
  27327. }
  27328. .bind(this)
  27329. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27330. i.forEach(function(e) {
  27331. this.tileDownloader.loadImage(e[0], 0, e[1])
  27332. }
  27333. .bind(this)),
  27334. this.usingTileOverlay = !0
  27335. } else
  27336. this.usingTileOverlay = !1
  27337. }
  27338. ,
  27339. l.prototype.bindEvents = function() {
  27340. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27341. }
  27342. ,
  27343. l.prototype.setupZoomRenderTarget = function() {
  27344. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27345. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27346. return;
  27347. var e = this.zoomRenderTarget;
  27348. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27349. e) {
  27350. var t = e.width
  27351. , i = this.zoomRenderTarget.width;
  27352. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27353. e.texture.dispose(),
  27354. e.texture.loaded = !1,
  27355. e.texture.version = 0,
  27356. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27357. e.texture = null
  27358. }
  27359. this.zoomPanoRenderingDisabled = !1
  27360. } else
  27361. this.zoomPanoRenderingDisabled = !0
  27362. }
  27363. ,
  27364. l.prototype.enableUltraHighQualityMode = function(e) {
  27365. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27366. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27367. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27368. t && (this.qualityManager.enableUltraHighQualityMode(),
  27369. this.setupZoomRenderTarget(),
  27370. e())
  27371. }
  27372. .bind(this))
  27373. }
  27374. }
  27375. ,
  27376. l.prototype.activateTiledPano = function(e, t, i) {
  27377. i && this.clearAllQueuedUploads();
  27378. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27379. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27380. this.linkAllTilesAndNodes(e);
  27381. var r = this.getActiveRenderTargetDescriptor(e.id)
  27382. , l = t;
  27383. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27384. !r || l !== r.size) {
  27385. if (r && s(r.renderTarget),
  27386. r = a(l),
  27387. !r) {
  27388. var c = this.initTiledPano(l, !1);
  27389. r = o(c.width),
  27390. r.renderTarget = c
  27391. }
  27392. r.pano = e,
  27393. this.resetPanoDescriptor(e.id),
  27394. this.resetPanoLODDescriptors(e.id),
  27395. this.resetRenderStatus(e.id, !0, !0)
  27396. }
  27397. this.setActiveRenderTargetDescriptor(e.id, r);
  27398. var h = i ? 0 : 1;
  27399. return this.updateActivePanos(e, h),
  27400. r.renderTarget
  27401. }
  27402. ,
  27403. l.prototype.deactivateTiledPano = function(e) {
  27404. var t = this.getActiveRenderTargetDescriptor(e.id);
  27405. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27406. this.setActiveRenderTargetDescriptor(e.id, null);
  27407. var i = this.getUploadQueueForPano(e.id);
  27408. this.clearUploadQueue(i),
  27409. this.updateActivePanos()
  27410. }
  27411. ,
  27412. l.prototype.updateActivePanos = function() {
  27413. var e = [];
  27414. return function(t, i) {
  27415. e.length = 0;
  27416. for (var n = 0; n < this.activePanos.length; n++) {
  27417. t && e.length === i && e.push(t);
  27418. var r = this.activePanos[n]
  27419. , o = this.getActiveRenderTargetDescriptor(r.id);
  27420. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27421. }
  27422. t && i >= e.length && e.push(t),
  27423. this.activePanos.length = 0,
  27424. this.activePanos.push.apply(this.activePanos, e)
  27425. }
  27426. }(),
  27427. l.prototype.getActivePanoCount = function() {
  27428. return this.activePanos.length
  27429. }
  27430. ,
  27431. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27432. var r = null;
  27433. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27434. for (var o = function(e, n, r, o) {
  27435. i && (n.tile.zoomUploaded = !1),
  27436. t && (n.tile.uploaded = !1)
  27437. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27438. var s = this.getTileTree(e, a);
  27439. s.breadthFirst({
  27440. callback: o.bind(this, a),
  27441. minLevel: r
  27442. })
  27443. }
  27444. }
  27445. ,
  27446. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27447. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27448. t.tile.zoomUploaded = t.tile.uploaded,
  27449. t.zoomCovered = t.covered
  27450. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27451. var r = this.getTileTree(e, n);
  27452. r.breadthFirst({
  27453. callback: i.bind(this, n),
  27454. maxLevel: t
  27455. })
  27456. }
  27457. }
  27458. ,
  27459. l.prototype.renderPanoTiles = function() {
  27460. var e = [];
  27461. return function(t, i, n, r) {
  27462. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27463. i = i || this.direction || v.FORWARD;
  27464. var o = this.getActiveRenderTargetDescriptor(t);
  27465. if (!this.isRenderTargetDescriptorValid(o))
  27466. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27467. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27468. var s = this.getTileTree(t, a);
  27469. e.length = 0,
  27470. s.breadthFirst({
  27471. saveVisited: e
  27472. });
  27473. for (var l = 0; l < e.length; l++) {
  27474. var c = e[l];
  27475. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27476. }
  27477. }
  27478. this.updateDirection(i)
  27479. }
  27480. }(),
  27481. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27482. return e && e.renderTarget
  27483. }
  27484. ,
  27485. l.prototype.isPanoActive = function(e) {
  27486. var t = this.getActiveRenderTargetDescriptor(e);
  27487. return this.isRenderTargetDescriptorValid(t)
  27488. }
  27489. ,
  27490. l.prototype.isPanoZoomed = function(e) {
  27491. return this.zoomingActive && this.zoomPanoId === e
  27492. }
  27493. ,
  27494. l.prototype.initTileTree = function(e, t, i) {
  27495. var n = this.tileTrees[e];
  27496. n || (n = [],
  27497. this.tileTrees[e] = n);
  27498. var r = n[t];
  27499. if (!r) {
  27500. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27501. r = new A(C.TILE_SIZE,o),
  27502. n[t] = r
  27503. }
  27504. }
  27505. ,
  27506. l.prototype.getTileTree = function(e, t) {
  27507. var i = this.tileTrees[e];
  27508. if (!i)
  27509. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27510. var n = i[t];
  27511. if (!n)
  27512. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27513. return n
  27514. }
  27515. ,
  27516. l.prototype.initTiledPano = function(e, t) {
  27517. var i = this.sceneRenderer.renderer
  27518. , n = (i.context,
  27519. new h.WebGLRenderTargetCube(e,e,{
  27520. stencilBuffer: !1
  27521. }))
  27522. , r = new h.CubeTexture([]);
  27523. n.texture = r,
  27524. r.image = [null, null, null, null, null, null],
  27525. r.flipY = !0,
  27526. t ? (r.generateMipmaps = !0,
  27527. r.magFilter = h.LinearFilter,
  27528. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27529. r.magFilter = h.LinearFilter,
  27530. r.minFilter = h.LinearFilter),
  27531. r.format = h.RGBAFormat,
  27532. i.setRenderTarget(n),
  27533. i.setRenderTarget(null);
  27534. var o = i.properties.get(r);
  27535. return o.__image__webglTextureCube = o.__webglTexture,
  27536. n
  27537. }
  27538. ,
  27539. l.prototype.getUploadQueueForPano = function(e) {
  27540. var t = this.uploadQueues[e];
  27541. return t || (t = [],
  27542. this.uploadQueues[e] = t),
  27543. t
  27544. }
  27545. ,
  27546. l.prototype.isTileUploaded = function(e) {
  27547. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27548. }
  27549. ,
  27550. l.prototype.setUploaded = function(e, t) {
  27551. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27552. }
  27553. ,
  27554. l.prototype.queueTileUpload = function(e, t, i) {
  27555. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27556. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27557. var r = this.getUploadQueueForPano(e.panoId);
  27558. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27559. e.uploadQueued = !0,
  27560. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27561. }
  27562. }
  27563. ,
  27564. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27565. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27566. }
  27567. ,
  27568. l.prototype.getTopUploadQueue = function() {
  27569. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27570. for (var n = 0; n < this.activePanos.length; n++)
  27571. if (e = this.activePanos[n],
  27572. t = this.getUploadQueueForPano(e.id),
  27573. t.length > 0)
  27574. switch (i) {
  27575. case S.Base:
  27576. if (0 === t[0].level)
  27577. return t;
  27578. break;
  27579. case S.Remaining:
  27580. return t
  27581. }
  27582. return null
  27583. }
  27584. ,
  27585. l.prototype.getNextFromUploadQueue = function() {
  27586. var e = function(e) {
  27587. var t = e.shift();
  27588. return t.uploadQueued = !1,
  27589. t
  27590. };
  27591. return function() {
  27592. if (this.forceQueue.length > 0)
  27593. return e(this.forceQueue);
  27594. var t = this.getTopUploadQueue();
  27595. return t && t.length > 0 ? e(t) : null
  27596. }
  27597. }(),
  27598. l.prototype.peekNextFromUploadQueue = function() {
  27599. if (this.forceQueue.length > 0)
  27600. return this.forceQueue[0];
  27601. var e = this.getTopUploadQueue();
  27602. return e && e.length > 0 ? e[0] : null
  27603. }
  27604. ,
  27605. l.prototype.clearAllQueuedUploads = function() {
  27606. this.clearAllUploadQueues(null, 0)
  27607. }
  27608. ,
  27609. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27610. this.clearAllUploadQueues(e, 0)
  27611. }
  27612. ,
  27613. l.prototype.clearAllUploadQueues = function(e, t) {
  27614. if (e)
  27615. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27616. this.clearUploadQueue(this.forceQueue, t, e);
  27617. else {
  27618. for (var i = 0; i < this.activePanos.length; i++) {
  27619. var n = this.activePanos[i];
  27620. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27621. }
  27622. this.clearUploadQueue(this.forceQueue, t)
  27623. }
  27624. }
  27625. ,
  27626. l.prototype.clearUploadQueue = function(e, t, i) {
  27627. void 0 !== t && null !== t || (t = 0);
  27628. for (var n = 0; n < e.length; ) {
  27629. var r = e[n];
  27630. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27631. e.splice(n, 1)) : n++
  27632. }
  27633. }
  27634. ,
  27635. l.prototype.refreshUploadInterval = function() {
  27636. var e = null;
  27637. return function(t) {
  27638. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27639. null !== t && void 0 !== t || (t = w),
  27640. b || (t = _),
  27641. this.uploadInterval = window.setTimeout(e, t),
  27642. this.uploadIntervalDelay = t)
  27643. }
  27644. }(),
  27645. l.prototype.update = function() {
  27646. var e = performance.now()
  27647. , t = 0;
  27648. return function() {
  27649. this.uploadIntervalCancelled = !0,
  27650. window.clearTimeout(this.uploadInterval),
  27651. this.uploadInterval = null;
  27652. var i = performance.now() - e;
  27653. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27654. e = performance.now()),
  27655. t++
  27656. }
  27657. }(),
  27658. l.prototype.updateUploadQueue = function(e, t) {
  27659. e || (e = 1);
  27660. for (var i = 0, n = 0; ; ) {
  27661. if (n >= t || i >= e)
  27662. break;
  27663. var r = this.getNextFromUploadQueue();
  27664. if (!r)
  27665. break;
  27666. if (0 !== r.level ? i++ : n++,
  27667. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27668. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27669. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27670. }
  27671. }
  27672. }
  27673. ,
  27674. l.prototype.updateDirection = function(e) {
  27675. if (e = e || this.direction) {
  27676. this.direction = e;
  27677. for (var t = 0; t < this.activePanos.length; t++) {
  27678. var i = this.activePanos[t]
  27679. , n = this.getUploadQueueForPano(i.id);
  27680. y.sortPanoTiles(n, i, this.direction)
  27681. }
  27682. }
  27683. }
  27684. ,
  27685. l.prototype.uploadTile = function() {
  27686. var e = {}
  27687. , t = (new h.Vector4,
  27688. d.tiling.overlayStyle);
  27689. return function(i, n) {
  27690. var r = i.panoId
  27691. , o = i.image
  27692. , a = i.tileSize
  27693. , s = i.panoSize
  27694. , l = i.tileIndex
  27695. , c = (i.faceTileIndex,
  27696. i.totalTiles)
  27697. , u = (i.face,
  27698. i.tileX)
  27699. , d = i.tileY
  27700. , p = !0
  27701. , g = !1
  27702. , m = (this.getPanoDescriptor(r),
  27703. this.getPanoLODDescriptor(r, s))
  27704. , v = this.getActiveRenderTargetDescriptor(r)
  27705. , A = v.renderTarget
  27706. , y = v.size;
  27707. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27708. y = this.qualityManager.getMaxZoomPanoSize()),
  27709. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27710. g = !1),
  27711. n || (this.anyUploaded(i.node) && (p = !1,
  27712. g = !0),
  27713. this.isTileUploaded(i) && (p = !1,
  27714. g = !1)),
  27715. p) {
  27716. var C = u * a
  27717. , I = d * a
  27718. , E = a / s * y
  27719. , b = C / s * y
  27720. , w = I / s * y;
  27721. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27722. var _ = e[a];
  27723. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27724. 1 === t || 2 === t) {
  27725. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27726. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27727. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27728. } else
  27729. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27730. m.uploadCount++,
  27731. this.emit(f.TileRenderSuccess, r, s, l, c),
  27732. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27733. this.setUploaded(i, !0),
  27734. this.addCoverageForNode(i.node)
  27735. } else
  27736. this.setUploaded(i, !1);
  27737. return i.uploadAttempted || (m.uploadAttempts++,
  27738. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27739. i.uploadAttempted = !0,
  27740. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27741. g
  27742. }
  27743. }(),
  27744. l.prototype.linkTileAndNode = function(e, t) {
  27745. t.tile = e,
  27746. e.node = t
  27747. }
  27748. ,
  27749. l.prototype.linkAllTilesAndNodes = function(e) {
  27750. for (var t = function(t, i, n, r, o) {
  27751. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27752. this.linkTileAndNode(a, n)
  27753. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27754. var n = this.getTileTree(e.id, i);
  27755. n.breadthFirst({
  27756. callback: t.bind(this, n, i)
  27757. })
  27758. }
  27759. }
  27760. ,
  27761. l.prototype.anyUploaded = function(e) {
  27762. if (!e)
  27763. return !1;
  27764. if (e.tile && this.isTileUploaded(e.tile))
  27765. return !0;
  27766. if (e.children)
  27767. for (var t = 0; t < e.children.length; t++) {
  27768. var i = e.children[t];
  27769. if (this.anyUploaded(i))
  27770. return !0
  27771. }
  27772. return !1
  27773. }
  27774. ,
  27775. l.prototype.setNodeCovered = function(e, t) {
  27776. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27777. }
  27778. ,
  27779. l.prototype.isNodeCovered = function(e) {
  27780. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27781. }
  27782. ,
  27783. l.prototype.addCoverageForNode = function(e) {
  27784. if (this.setNodeCovered(e, !0),
  27785. e.parent && e.covered) {
  27786. var t = e.parent;
  27787. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27788. }
  27789. }
  27790. ,
  27791. l.prototype.calcFullCoverage = function(e) {
  27792. var t = !1;
  27793. if (e.children)
  27794. for (var i = 0; i < e.children.length; i++) {
  27795. var n = e.children[i];
  27796. t = t || this.calcFullCoverage(n)
  27797. }
  27798. e.covered = e.tile.uploaded || t
  27799. }
  27800. ,
  27801. l.prototype.nodeSubcovered = function(e) {
  27802. if (!e.children)
  27803. return !1;
  27804. for (var t = 0; t < e.children.length; t++)
  27805. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27806. return !1;
  27807. return !0
  27808. }
  27809. ,
  27810. l.prototype.resetPanoDescriptor = function(e) {
  27811. this.getPanoDescriptor(e)
  27812. }
  27813. ,
  27814. l.prototype.getPanoDescriptor = function(e) {
  27815. var t = this.panoDescriptors[e];
  27816. return t || (t = {},
  27817. this.panoDescriptors[e] = t),
  27818. t
  27819. }
  27820. ,
  27821. l.prototype.resetPanoLODDescriptors = function(e) {
  27822. var t = this.getPanoLODDescriptors(e);
  27823. for (var i in t)
  27824. if (t.hasOwnProperty(i)) {
  27825. var n = t[i];
  27826. n.uploadCount = 0,
  27827. n.uploadAttempts = 0
  27828. }
  27829. }
  27830. ,
  27831. l.prototype.getPanoLODDescriptor = function(e, t) {
  27832. var i = this.getPanoLODDescriptors(e)
  27833. , n = i[t];
  27834. return n || (n = {
  27835. uploadCount: 0,
  27836. uploadAttempts: 0
  27837. },
  27838. i[t] = n),
  27839. n
  27840. }
  27841. ,
  27842. l.prototype.getPanoLODDescriptors = function(e) {
  27843. var t = this.panoLODDescriptors[e];
  27844. return t || (t = {},
  27845. this.panoLODDescriptors[e] = t),
  27846. t
  27847. }
  27848. ,
  27849. l.prototype.onTileDownloaded = function(e) {
  27850. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27851. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27852. if (i.downloaded = !0,
  27853. i.image = e.image,
  27854. i.panoSize = e.panoSize,
  27855. i.tileX = e.tileX,
  27856. i.tileY = e.tileY,
  27857. i.totalTiles = e.totalTiles,
  27858. i.tileIndex = e.tileIndex,
  27859. i.faceTileIndex = e.faceTileIndex,
  27860. i.face = e.face,
  27861. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27862. i.panoId = e.panoId,
  27863. i.tileSize = e.tileSize,
  27864. i.direction = (new h.Vector3).copy(e.direction),
  27865. i.node = null,
  27866. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27867. this.isPanoActive(i.panoId)) {
  27868. var n = this.getTileTree(i.panoId, i.face)
  27869. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27870. this.linkTileAndNode(i, r),
  27871. this.queueTileUpload(i, !0)
  27872. }
  27873. }
  27874. ,
  27875. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27876. var r = this.tileDirectory[e];
  27877. r || (r = {},
  27878. this.tileDirectory[e] = r);
  27879. var o = 16384 * t + 1024 * i + n
  27880. , a = r[o];
  27881. return a || (a = {
  27882. downloaded: !1,
  27883. uploaded: !1,
  27884. zoomUploaded: !1
  27885. },
  27886. r[o] = a),
  27887. a._key = e + ":" + t + ":" + i + ":" + n,
  27888. a._tileKey = o,
  27889. a
  27890. }
  27891. ,
  27892. l.prototype.setZoomingActive = function(e, t, i) {
  27893. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27894. this.zoomPanoId = t.id,
  27895. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27896. }
  27897. ,
  27898. l.prototype.updateZoomedPanoFromBase = function(e) {
  27899. if (!this.zoomPanoRenderingDisabled) {
  27900. var t = this.getActiveRenderTargetDescriptor(e.id);
  27901. if (t && t.renderTarget) {
  27902. var i = this.qualityManager.getMaxZoomPanoSize()
  27903. , n = t.renderTarget
  27904. , r = t.size;
  27905. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27906. this.copyBaseRenderStatusToZoomed(e.id)
  27907. }
  27908. }
  27909. }
  27910. ,
  27911. t.exports = l
  27912. }
  27913. , {
  27914. "../enum/GLCubeFaces": 25,
  27915. "../enum/PanoRendererEvents": 35,
  27916. "../enum/PanoSizeClass": 36,
  27917. "../enum/SceneRendererEvents": 43,
  27918. "../enum/TileDownloaderEvents": 45,
  27919. "../enum/Vectors": 50,
  27920. "../exception/BasicException": 55,
  27921. "../objects/Panorama": 148,
  27922. "../settings": 166,
  27923. "../util/browser": 182,
  27924. "../util/panorama": 191,
  27925. "./TileDownloader": 171,
  27926. "./TilePrioritizer": 172,
  27927. "./TileTree": 173,
  27928. "./TileUtils": 174,
  27929. events: 202,
  27930. three: 217
  27931. }],
  27932. 170: [function(e, t, i) {
  27933. "use strict";
  27934. function n(e, t, i) {
  27935. this.maxNavPanoSize = -1,
  27936. this.maxZoomPanoSize = -1,
  27937. this.devicePixelDensity = e,
  27938. this.deviceScreenSize = t,
  27939. this.clientBandwidth = i,
  27940. this.panoSizeClassMap = {},
  27941. this.useHighResolutionPanos = !0,
  27942. this.useUltraHighResolutionPanos = !1,
  27943. this.modelHasUltraHighPanos = !1
  27944. }
  27945. var r = e("../enum/PanoSizeClass")
  27946. , o = e("../settings")
  27947. , a = e("../util/browser")
  27948. , s = e("../constants")
  27949. , l = e("../util/showcase")
  27950. , c = e("../enum/ModelManagerEvents");
  27951. n.prototype.init = function(e) {
  27952. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27953. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27954. this.highSize = this.getPanoSize(r.HIGH),
  27955. this.standardSize = this.getPanoSize(r.STANDARD),
  27956. this.baseSize = this.getPanoSize(r.BASE),
  27957. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27958. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27959. this.updateMaximums(),
  27960. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27961. }
  27962. ,
  27963. n.prototype.updateFromModel = function(e) {
  27964. this.updateHighResolutionSettings(e),
  27965. this.updateUltraHighResolutionSettings(e)
  27966. }
  27967. ,
  27968. n.prototype.updateHighResolutionSettings = function(e) {
  27969. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27970. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27971. //this.useHighResolutionPanos = !0;
  27972. //----------------------e n d -----------------------------------------------------------------
  27973. this.updateMaximums()
  27974. }
  27975. ,
  27976. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27977. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27978. this.updateMaximums()
  27979. }
  27980. ,
  27981. n.prototype.enableUltraHighQualityMode = function() {
  27982. this.modelHasUltraHighPanos = !0,
  27983. this.updateUltraHighResolutionSettings(null)
  27984. }
  27985. ,
  27986. n.prototype.ultraHighQualityModeEnabled = function() {
  27987. return this.modelHasUltraHighPanos
  27988. }
  27989. ,
  27990. n.prototype.onModelChanged = function(e) {
  27991. this.updateFromModel(e.model),
  27992. this.updateMaximums()
  27993. }
  27994. ,
  27995. n.prototype.updateMaximums = function() {
  27996. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27997. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27998. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27999. }
  28000. ,
  28001. n.prototype.buildPanoSizeClassMap = function() {
  28002. this.panoSizeClassMap[r.BASE] = 512,
  28003. this.panoSizeClassMap[r.STANDARD] = 1024,
  28004. this.panoSizeClassMap[r.HIGH] = 2048,
  28005. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28006. }
  28007. ,
  28008. n.prototype.getPanoSize = function(e) {
  28009. return this.panoSizeClassMap[e]
  28010. }
  28011. ,
  28012. n.prototype.getMaxPossiblePanoSize = function() {
  28013. return this.getPanoSize(r.ULTRAHIGH)
  28014. }
  28015. ,
  28016. n.prototype.getMaxPanoSize = function() {
  28017. return this.maxZoomPanoSize
  28018. }
  28019. ,
  28020. n.prototype.getMaxNavPanoSize = function() {
  28021. return this.maxNavPanoSize
  28022. }
  28023. ,
  28024. n.prototype.getMaxZoomPanoSize = function() {
  28025. return this.maxZoomPanoSize
  28026. }
  28027. ,
  28028. n.prototype.detectMaxNavPanoSizeClass = function() {
  28029. if(settings.mobileNavHigh)return r.HIGH //改
  28030. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28031. }
  28032. ,
  28033. n.prototype.detectMaxNavPanoSize = function() {
  28034. var e = this.detectMaxNavPanoSizeClass();
  28035. return this.getPanoSize(e)
  28036. }
  28037. ,
  28038. n.prototype.detectMaxZoomPanoSize = function() {
  28039. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28040. }
  28041. ,
  28042. t.exports = n
  28043. }
  28044. , {
  28045. "../constants": 8,
  28046. "../enum/ModelManagerEvents": 33,
  28047. "../enum/PanoSizeClass": 36,
  28048. "../settings": 166,
  28049. "../util/browser": 182,
  28050. "../util/showcase": 193
  28051. }],
  28052. 171: [function(e, t, i) {
  28053. (function(i) {
  28054. "use strict";
  28055. function n(e) {
  28056. this.panos = null,
  28057. this.retryMinimumTime = 1e4,
  28058. this.urls = null,
  28059. this.panoLoadCallbacks = {},
  28060. this.downloadDescriptors = {},
  28061. this.priorityQueue = [],
  28062. this.forceQueue = [],
  28063. this.activeDownloads = [],
  28064. this.qualityManager = null,
  28065. this.tilePrioritizer = null,
  28066. this.refreshInterval = null,
  28067. this.processPriorityQueue = !1,
  28068. this.concurrentDownloads = e.concurrentDownloads || 1,
  28069. this.downloadTestResults = {}
  28070. }
  28071. var r = e("three")
  28072. , o = (e("../enum/Viewmode"),
  28073. e("../settings"))
  28074. , a = (e("../objects/Panorama"),
  28075. e("../util/logger"))
  28076. , s = (e("../enum/Vectors"),
  28077. e("../enum/PanoSizeClass"),
  28078. e("../enum/TileDownloaderEvents"))
  28079. , l = e("./TilePrioritizer")
  28080. , c = e("./TileUtils")
  28081. , h = (e("../enum/GLCubeFaces"),
  28082. e("../enum/DownloadStatus"))
  28083. , u = e("../util/panorama")
  28084. , d = e("../util/ajax")
  28085. , p = e("../ab")
  28086. , f = e("events").EventEmitter
  28087. , g = (new a(i),
  28088. Object.freeze({
  28089. Testing: 1,
  28090. Success: 2,
  28091. Fail: 3
  28092. }));
  28093. n.prototype = Object.create(f.prototype),
  28094. n.IDLE_REFRESH_DELAY = 500,
  28095. n.ACTIVE_REFRESH_DELAY = 16,
  28096. n.DOWNLOAD_RETRIES = 4,
  28097. n.prototype.init = function(e) {
  28098. this.qualityManager = e
  28099. }
  28100. ,
  28101. n.prototype.setUrls = function(e) {
  28102. this.urls = e
  28103. }
  28104. ,
  28105. n.prototype.setPanoData = function(e, t, i) {
  28106. this.panos = e,
  28107. this.imagePanos = t,
  28108. this.panoGroupId = i
  28109. }
  28110. ,
  28111. n.prototype.start = function() {
  28112. this.refreshUpdateInterval(0)
  28113. }
  28114. ,
  28115. n.prototype.stop = function() {
  28116. window.cancel(this.refreshInterval)
  28117. }
  28118. ,
  28119. n.prototype.refreshUpdateInterval = function(e) {
  28120. e || (e = 0),
  28121. this.refreshInterval = window.setTimeout(function() {
  28122. var e = this.update();
  28123. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28124. }
  28125. .bind(this), e)
  28126. }
  28127. ,
  28128. n.prototype.update = function() {
  28129. var e = this.forceQueue.length > 0;
  28130. return this.processQueueForDownloading(this.forceQueue),
  28131. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28132. this.priorityQueue.length > 0 && (e = !0),
  28133. this.processQueueForDownloading(this.priorityQueue)),
  28134. e
  28135. }
  28136. ,
  28137. n.prototype.forceQueueTilesForPano = function() {
  28138. var e = []
  28139. , t = [];
  28140. return function(i, n, r, o, a, s) {
  28141. e.length = 0;
  28142. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28143. var p = u[d];
  28144. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28145. }
  28146. if (r && e.length > 0) {
  28147. l.sortPanoTiles(e, i, r),
  28148. t.length = 0,
  28149. c.matchingTilesInDirection(i, n, r, o, a, t);
  28150. for (var f = 0, g = function(e) {
  28151. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28152. }; f < e.length; ) {
  28153. var m = e[f]
  28154. , v = t.findIndex(g);
  28155. v < 0 ? e.splice(f, 1) : f++
  28156. }
  28157. }
  28158. for (var A = 0; A < e.length; A++)
  28159. this.forceQueue.push(e[A]);
  28160. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28161. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28162. s && this.processQueueForDownloading(this.forceQueue, !0)
  28163. }
  28164. }(),
  28165. n.prototype.clearForceQueue = function() {
  28166. this.clearQueue(this.forceQueue)
  28167. }
  28168. ,
  28169. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28170. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28171. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28172. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28173. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28174. }
  28175. ,
  28176. n.prototype.clearQueue = function(e) {
  28177. this.setStatusForAllDescriptors(e, h.None),
  28178. e.length = 0
  28179. }
  28180. ,
  28181. n.prototype.clearFromQueue = function(e, t, i) {
  28182. for (var n = 0; n < e.length; n++) {
  28183. var r = e[n];
  28184. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28185. }
  28186. }
  28187. ,
  28188. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28189. for (var i = 0; i < e.length; i++) {
  28190. var n = e[i];
  28191. n && (n.status = t)
  28192. }
  28193. }
  28194. ,
  28195. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28196. for (var i = 0; i < e.length; i++) {
  28197. var n = e[i];
  28198. n && (n.status !== t ? n.status = t : e[i] = null)
  28199. }
  28200. }
  28201. ,
  28202. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28203. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28204. , n = i[t];
  28205. return n || (n = this.buildDownloadDescriptorArray(t),
  28206. i[t] = n,
  28207. this.initTileDownloadDescriptors(n, e, t)),
  28208. n
  28209. }
  28210. ,
  28211. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28212. var t = this.downloadDescriptors[e.id];
  28213. return t || (t = {},
  28214. this.downloadDescriptors[e.id] = t),
  28215. t
  28216. }
  28217. ,
  28218. n.prototype.processQueueForDownloading = function(e, t) {
  28219. if (this.cleanupActiveDownloads(),
  28220. this.activeDownloads.length < this.concurrentDownloads || t)
  28221. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28222. var o = e.shift();
  28223. o && (this.startDownload(o),
  28224. n++)
  28225. }
  28226. }
  28227. ,
  28228. n.prototype.testDownload = function(e, t, i) {
  28229. var n = this.downloadTestResults[e];
  28230. if (n)
  28231. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28232. this.downloadTestResults[e] = g.Testing;
  28233. var r = this.panos.list[0]
  28234. , o = this.getTileUrl(r.id, e, t, 0)
  28235. , a = function(t) {
  28236. this.downloadTestResults[e] = g.Success,
  28237. i(!0)
  28238. }
  28239. .bind(this)
  28240. , s = function() {
  28241. this.downloadTestResults[e] = g.Fail,
  28242. i(!1)
  28243. }
  28244. .bind(this);
  28245. this.loadImage(o, 0, a, s)
  28246. }
  28247. ,
  28248. n.prototype.startDownload = function(e) {
  28249. e.status = h.Downloading;
  28250. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28251. this.activeDownloads.push(e),
  28252. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28253. }
  28254. ,
  28255. n.prototype.downloadFailed = function(e, t) {}
  28256. ,
  28257. n.prototype.downloadComplete = function(e, t) {
  28258. if (e.panoGroupId === this.panoGroupId) {
  28259. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28260. e.status = h.Downloaded,
  28261. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28262. var n = {
  28263. panoId: e.pano.id,
  28264. image: t,
  28265. tileSize: e.tileSize,
  28266. panoSize: e.panoSize,
  28267. tileIndex: e.tileIndex,
  28268. faceTileIndex: e.faceTileIndex,
  28269. totalTiles: e.totalTiles,
  28270. face: e.face,
  28271. tileX: e.tileX,
  28272. tileY: e.tileY,
  28273. direction: e.direction
  28274. };
  28275. e.image = t,
  28276. this.emit(s.TileDownloadSuccess, n),
  28277. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28278. panoId: e.pano.id,
  28279. tileSize: e.tileSize,
  28280. panoSize: e.panoSize
  28281. },
  28282. this.emit(s.PanoDownloadComplete, n),
  28283. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28284. }
  28285. }
  28286. ,
  28287. n.prototype.cleanupActiveDownloads = function() {
  28288. var e = [];
  28289. return function() {
  28290. e.length = 0;
  28291. for (var t = 0; t < this.activeDownloads.length; t++) {
  28292. var i = this.activeDownloads[t];
  28293. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28294. }
  28295. this.activeDownloads.length = 0,
  28296. this.activeDownloads.push.apply(this.activeDownloads, e)
  28297. }
  28298. }(),
  28299. n.prototype.isPanoDownloaded = function(e, t) {
  28300. var i = this.getTileDownloadDescriptors(e, t);
  28301. if (i.length <= 0)
  28302. return !1;
  28303. for (var n = 0; n < i.length; n++) {
  28304. var r = i[n];
  28305. if (r.status !== h.Downloaded)
  28306. return !1
  28307. }
  28308. return !0
  28309. }
  28310. ,
  28311. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28312. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28313. this.panoLoadCallbacks[o] = {
  28314. onLoad: i,
  28315. onFail: n,
  28316. onProgress: r
  28317. }
  28318. }
  28319. ,
  28320. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28321. var i = e.id + ":" + t;
  28322. return this.panoLoadCallbacks[i]
  28323. }
  28324. ,
  28325. n.prototype.buildDownloadDescriptorArray = function(e) {
  28326. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28327. var r = this.buildDownloadDescriptor();
  28328. i.push(r)
  28329. }
  28330. return i
  28331. }
  28332. ,
  28333. n.prototype.buildDownloadDescriptor = function() {
  28334. var e = {
  28335. panoGroupId: null,
  28336. pano: null,
  28337. panoSize: -1,
  28338. tileSize: -1,
  28339. tileIndex: -1,
  28340. totalTiles: -1,
  28341. faceTileIndex: -1,
  28342. status: h.None,
  28343. url: null,
  28344. image: null,
  28345. direction: new r.Vector3,
  28346. face: -1,
  28347. cubeFace: -1,
  28348. tileX: -1,
  28349. tileY: -1
  28350. };
  28351. return e
  28352. }
  28353. ,
  28354. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28355. for (var n = 0; n < e.length; n++) {
  28356. var r = e[n];
  28357. this.initTileDownloadDescriptor(r, t, i, n)
  28358. }
  28359. }
  28360. ,
  28361. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28362. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28363. e.face = c.getFaceForTile(i, n),
  28364. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28365. e.panoGroupId = this.panoGroupId,
  28366. e.pano = t,
  28367. e.panoSize = i,
  28368. e.tileSize = r,
  28369. e.tileIndex = n,
  28370. e.totalTiles = c.getTileCountForSize(i),
  28371. e.status = h.None,
  28372. e.image = null,
  28373. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28374. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28375. }
  28376. ,
  28377. n.prototype.getTileUrl = function() {
  28378. var e = {
  28379. 256: "256",
  28380. 512: "512",
  28381. 1024: "1k",
  28382. 2048: "2k",
  28383. 4096: "4k"
  28384. }
  28385. , t = {
  28386. face: -1,
  28387. faceTileIndex: -1,
  28388. tileX: -1,
  28389. tileY: -1
  28390. };
  28391. return function(i, n, r, a) {
  28392. c.getTileLocation(n, a, t);
  28393. var s = Math.floor(n / r)
  28394. , l = s * s
  28395. , h = Math.floor(a / l)
  28396. , u = "";
  28397. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28398. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28399. return d = p.changeIfTileGenerating(d)
  28400. }
  28401. }(),
  28402. n.prototype.loadImage = function(e, t, i, n) {
  28403. d.getImage(e, t).then(function(e) {
  28404. i(e)
  28405. }).fail(n)
  28406. }
  28407. ,
  28408. t.exports = n
  28409. }
  28410. ).call(this, "/js/tile/TileDownloader.js")
  28411. }
  28412. , {
  28413. "../ab": 3,
  28414. "../enum/DownloadStatus": 24,
  28415. "../enum/GLCubeFaces": 25,
  28416. "../enum/PanoSizeClass": 36,
  28417. "../enum/TileDownloaderEvents": 45,
  28418. "../enum/Vectors": 50,
  28419. "../enum/Viewmode": 51,
  28420. "../objects/Panorama": 148,
  28421. "../settings": 166,
  28422. "../util/ajax": 181,
  28423. "../util/logger": 189,
  28424. "../util/panorama": 191,
  28425. "./TilePrioritizer": 172,
  28426. "./TileUtils": 174,
  28427. events: 202,
  28428. three: 217
  28429. }],
  28430. 172: [function(e, t, i) {
  28431. (function(i) {
  28432. "use strict";
  28433. function n(e, t, i, o, a) {
  28434. this.qualityManager = e,
  28435. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28436. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28437. this.baseSize = t,
  28438. this.standardSize = i,
  28439. this.highSize = o,
  28440. this.ultraHighSize = a,
  28441. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28442. }
  28443. var r = e("three")
  28444. , o = (e("../enum/Viewmode"),
  28445. e("../settings"),
  28446. e("../settings"),
  28447. e("../objects/Panorama"))
  28448. , a = e("../util/logger")
  28449. , s = (e("../enum/Vectors"),
  28450. e("../enum/PanoSizeClass"),
  28451. e("../enum/ModelManagerEvents"),
  28452. e("../enum/GLCubeFaces"),
  28453. e("../enum/DownloadStatus"))
  28454. , l = (e("../util/browser"),
  28455. e("./TileUtils"))
  28456. , c = e("../util/math")
  28457. , h = (e("events").EventEmitter,
  28458. new a(i),
  28459. Object.freeze({
  28460. None: 0,
  28461. DirectionalFOV: 1
  28462. }));
  28463. n.PriorityCriteria = function(e, t, i, n, o) {
  28464. this.pano = e,
  28465. this.cameraPosition = (new r.Vector3).copy(t),
  28466. this.cameraDir = (new r.Vector3).copy(i),
  28467. this.panoSpaceDir = (new r.Vector3).copy(n),
  28468. this.upcomingPanos = o,
  28469. this.copy = function(e) {
  28470. this.pano = e.pano,
  28471. this.cameraPosition.copy(e.cameraPosition),
  28472. this.cameraDir.copy(e.cameraDir),
  28473. this.panoSpaceDir.copy(e.panoSpaceDir),
  28474. this.upcomingPanos = o
  28475. }
  28476. ,
  28477. this.zoomingActive = !1
  28478. }
  28479. ,
  28480. n.DIRECTIONAL_FOV = 180,
  28481. n.DIRECTIONAL_FOV_NARROW = 120,
  28482. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28483. n.MAX_SCORED_PANOS_TOADD = 2,
  28484. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28485. n.DIRECTION_SCORE_STRICTNESS = .75,
  28486. n.appendQueue = function(e, t) {
  28487. if (e && t)
  28488. for (var i = 0; i < t.length; i++)
  28489. e.push(t[i])
  28490. }
  28491. ,
  28492. n.prototype.updateCriteria = function(e, t, i, n) {
  28493. this.priorityCriteria.pano = e,
  28494. this.priorityCriteria.cameraPosition.copy(t),
  28495. this.priorityCriteria.cameraDir.copy(i),
  28496. this.priorityCriteria.upcomingPanos = n,
  28497. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28498. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28499. }
  28500. ,
  28501. n.prototype.filterAndPrioritize = function() {
  28502. var e = []
  28503. , t = []
  28504. , i = [];
  28505. return function(r, o, a) {
  28506. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28507. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28508. var s = this.baseSize
  28509. , l = this.standardSize
  28510. , c = this.highSize
  28511. , h = this.ultraHighSize;
  28512. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28513. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28514. i.length = 0,
  28515. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28516. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28517. n.appendQueue(r, i),
  28518. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28519. i.length = 0,
  28520. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28521. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28522. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28523. n.appendQueue(r, i),
  28524. i.length = 0,
  28525. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28526. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28527. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28528. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28529. n.appendQueue(r, i),
  28530. this.queueTilesForPanos(r, e, a, s)
  28531. }
  28532. }(),
  28533. n.prototype.canDownloadSize = function(e) {
  28534. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28535. }
  28536. ,
  28537. n.prototype.populateNeighborPanos = function(e, t, i) {
  28538. i = i || [],
  28539. i.length = 0;
  28540. var n = t.getNeighbours(e);
  28541. for (var r in n)
  28542. if (n.hasOwnProperty(r)) {
  28543. var o = t.get(r);
  28544. i.push(o)
  28545. }
  28546. return i
  28547. }
  28548. ,
  28549. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28550. i = i || [],
  28551. i.length = 0;
  28552. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28553. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28554. , c = t.sortByScore(s, l);
  28555. if (c)
  28556. for (var h = 0; h < c.length && h < a; h++) {
  28557. var u = c[h].pano;
  28558. i.push(u)
  28559. }
  28560. return i
  28561. }
  28562. ,
  28563. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28564. for (var o = 0, a = 0; a < t.length; a++) {
  28565. var s = t[a]
  28566. , l = this.queueTilesForPano(e, i, s, n);
  28567. if (o += l > 0 ? 1 : 0,
  28568. r && o >= r)
  28569. break
  28570. }
  28571. return o
  28572. }
  28573. ,
  28574. n.prototype.queueTilesForPano = function() {
  28575. var e = {
  28576. filter: h.None
  28577. };
  28578. return function(t, i, n, r) {
  28579. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28580. }
  28581. }(),
  28582. n.prototype.queueTilesForPanosInDirection = function() {
  28583. var e = new r.Vector3;
  28584. return function(t, i, n, r, o, a, s, l) {
  28585. for (var h = 0, u = 0; u < n.length; u++) {
  28586. var d = n[u];
  28587. e.copy(d.position),
  28588. e.sub(o),
  28589. e.normalize();
  28590. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28591. , f = c.getFOVDotThreshold(s);
  28592. if (p >= f) {
  28593. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28594. if (h += g > 0 ? 1 : 0,
  28595. l && h >= l)
  28596. break
  28597. }
  28598. }
  28599. return h
  28600. }
  28601. }(),
  28602. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28603. for (var l = 0, c = 0; c < i.length; c++) {
  28604. var h = i[c]
  28605. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28606. if (l += u > 0 ? 1 : 0,
  28607. s && l >= s)
  28608. break
  28609. }
  28610. return l
  28611. }
  28612. ,
  28613. n.prototype.queueTilesInDirectionForPano = function() {
  28614. var e = {
  28615. filter: h.DirectionalFOV,
  28616. direction: new r.Vector3,
  28617. fov: 60
  28618. }
  28619. , t = new r.Vector3;
  28620. return function(i, n, r, o, a, s, c) {
  28621. return t.copy(s),
  28622. l.getRelativeDirection(r.quaternion, t),
  28623. e.direction.copy(t),
  28624. e.fov = c,
  28625. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28626. }
  28627. }(),
  28628. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28629. var e = [];
  28630. return function(t, i, n, r, o) {
  28631. var a = i.getTileDownloadDescriptors(n, r);
  28632. e.length = 0,
  28633. this.filterTileDownloadDescriptors(n, a, e, o);
  28634. for (var s = 0, l = 0; l < e.length; l++) {
  28635. var c = e[l];
  28636. c && (t.push(c),
  28637. s++)
  28638. }
  28639. return s
  28640. }
  28641. }(),
  28642. n.prototype.filterTileDownloadDescriptors = function() {
  28643. new r.Vector3;
  28644. return function(e, t, i, n) {
  28645. var r, o;
  28646. switch (n.filter) {
  28647. case h.DirectionalFOV:
  28648. for (r = 0; r < t.length; r++)
  28649. o = t[r],
  28650. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28651. break;
  28652. default:
  28653. for (r = 0; r < t.length; r++)
  28654. o = t[r],
  28655. i.push(o)
  28656. }
  28657. for (r = 0; r < i.length; r++)
  28658. o = i[r],
  28659. this.canIncludeDescriptor(o) || (i[r] = null)
  28660. }
  28661. }(),
  28662. n.prototype.canIncludeDescriptor = function(e) {
  28663. return e.status !== s.Downloading && e.status !== s.Downloaded
  28664. }
  28665. ,
  28666. n.prototype.canIncludePano = function(e, t) {
  28667. return !e.isLoaded(t)
  28668. }
  28669. ,
  28670. n.getFOVDotThreshold = function(e) {
  28671. return Math.cos(r.Math.degToRad(e / 2))
  28672. }
  28673. ;
  28674. var u = function() {
  28675. var e = function e(t, i) {
  28676. var n = e._panoSpaceDir
  28677. , r = e._fovThreshold
  28678. , o = e._fovThresholdNarrow
  28679. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28680. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28681. return t._dot = a,
  28682. i._dot = s,
  28683. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28684. };
  28685. return e._panoSpaceDir = new r.Vector3,
  28686. e._fovThreshold = -1,
  28687. e._fovThresholdNarrow = -1,
  28688. e
  28689. }();
  28690. n.sortPanoTiles = function(e, t, i) {
  28691. u._panoSpaceDir.copy(i),
  28692. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28693. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28694. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28695. e.sort(u)
  28696. }
  28697. ,
  28698. n.insertSortedPanoTile = function(e, t, i, r) {
  28699. u._panoSpaceDir.copy(r),
  28700. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28701. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28702. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28703. for (var o = -1, a = 0; a < e.length; a++) {
  28704. var s = u(t, e[a]);
  28705. if (s <= 0) {
  28706. o = a;
  28707. break
  28708. }
  28709. }
  28710. if (o === -1)
  28711. e[e.length] = t;
  28712. else {
  28713. for (var h = e.length; h > o; h--)
  28714. e[h] = e[h - 1];
  28715. e[o] = t
  28716. }
  28717. }
  28718. ,
  28719. n.prototype.setZoomingActive = function(e) {
  28720. e !== this.zoomingActive && (this.zoomingActive = e)
  28721. }
  28722. ,
  28723. t.exports = n
  28724. }
  28725. ).call(this, "/js/tile/TilePrioritizer.js")
  28726. }
  28727. , {
  28728. "../enum/DownloadStatus": 24,
  28729. "../enum/GLCubeFaces": 25,
  28730. "../enum/ModelManagerEvents": 33,
  28731. "../enum/PanoSizeClass": 36,
  28732. "../enum/Vectors": 50,
  28733. "../enum/Viewmode": 51,
  28734. "../objects/Panorama": 148,
  28735. "../settings": 166,
  28736. "../util/browser": 182,
  28737. "../util/logger": 189,
  28738. "../util/math": 190,
  28739. "./TileUtils": 174,
  28740. events: 202,
  28741. three: 217
  28742. }],
  28743. 173: [function(e, t, i) {
  28744. "use strict";
  28745. function n(e, t) {
  28746. this.levels = t,
  28747. this.tileSize = e,
  28748. this.root = null,
  28749. this.allNodes = [],
  28750. a(this)
  28751. }
  28752. function r(e, t) {
  28753. this.tree = e,
  28754. this.parent = t,
  28755. this.children = [],
  28756. this.id = ++u
  28757. }
  28758. function o(e, t, i, r, a, s, l, h) {
  28759. if (e) {
  28760. l = l || n.TraversalType.PreOrder;
  28761. var u = r * c + i;
  28762. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28763. s && s.push(e)),
  28764. e.children && 0 !== e.children.length) {
  28765. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28766. for (var g = 0; g < c; g++)
  28767. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28768. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28769. s && s.push(e))
  28770. }
  28771. }
  28772. }
  28773. function a(e) {
  28774. e.root = s(e, null, 0)
  28775. }
  28776. function s(e, t, i) {
  28777. if (i > e.levels)
  28778. return null;
  28779. var n = new r(e,t);
  28780. e.allNodes.push(n);
  28781. for (var o = 0; o < h; o++)
  28782. n.children[o] = s(e, n, i + 1);
  28783. return n
  28784. }
  28785. function l(e, t, i, n, r) {
  28786. if (!e)
  28787. return null;
  28788. if (0 === i)
  28789. return e;
  28790. if (!e.children || 0 === e.children.length)
  28791. return null;
  28792. var o = Math.pow(c, i)
  28793. , a = o / c
  28794. , s = n % a
  28795. , h = r % a
  28796. , u = Math.floor(r / a)
  28797. , d = Math.floor(n / a)
  28798. , p = u * c + d
  28799. , f = e.children[p];
  28800. return l(f, t + 1, i - 1, s, h)
  28801. }
  28802. var c = (e("three"),
  28803. e("./TileUtils"),
  28804. e("../objects/Panorama"),
  28805. e("../util/panorama"),
  28806. e("events").EventEmitter,
  28807. 2)
  28808. , h = c * c;
  28809. n.TraversalType = Object.freeze({
  28810. PreOrder: 0,
  28811. PostOrder: 1
  28812. });
  28813. var u = 0;
  28814. n.getLevelCountForSize = function(e, t) {
  28815. var i = 0;
  28816. for (t < e && (t = e); ; ) {
  28817. if (t /= c,
  28818. t < e)
  28819. break;
  28820. i++
  28821. }
  28822. return i
  28823. }
  28824. ,
  28825. n.getSizeForLevel = function(e, t) {
  28826. return Math.pow(c, t) * e
  28827. }
  28828. ,
  28829. n.prototype.getSubNode = function(e, t, i) {
  28830. (!t || e < this.tileSize) && (t = 0),
  28831. (!i || e < this.tileSize) && (i = 0),
  28832. e < this.tileSize && (e = this.tileSize);
  28833. var r = n.getLevelCountForSize(this.tileSize, e)
  28834. , o = l(this.root, 0, r, t, i);
  28835. return o
  28836. }
  28837. ,
  28838. n.prototype.breadthFirst = function(e) {
  28839. e = e || {};
  28840. var t = !!e.nullLevelEnd
  28841. , i = e.maxLevel
  28842. , n = e.minLevel
  28843. , r = e.callback
  28844. , o = e.saveVisited
  28845. , a = []
  28846. , s = {}
  28847. , l = 0
  28848. , c = 0;
  28849. for (a.push(this.root),
  28850. a.push(s); a.length > 0 && !(i && l > i); ) {
  28851. var h = a.shift();
  28852. if (h === s)
  28853. (!n || l >= n) && (r && t && r(null),
  28854. o && t && o.push(null)),
  28855. a.length > 0 && a.push(s),
  28856. l++,
  28857. c = 0;
  28858. else {
  28859. if (h.children)
  28860. for (var u = 0; u < h.children.length; u++) {
  28861. var d = h.children[u];
  28862. d && a.push(h.children[u])
  28863. }
  28864. var p = this.getFaceIndexFromNode(h);
  28865. (!n || l >= n) && (r && r(h, l, p),
  28866. o && o.push(h)),
  28867. c++
  28868. }
  28869. }
  28870. }
  28871. ,
  28872. n.prototype.getFaceIndexFromNode = function(e) {
  28873. if (!e)
  28874. return -1;
  28875. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28876. var o = i.parent;
  28877. if (!o)
  28878. break;
  28879. for (var a = -1, s = 0; s < o.children.length; s++)
  28880. o.children[s] === i && (a = s);
  28881. var l = a % c
  28882. , h = Math.floor(a / c);
  28883. n = l * t + n,
  28884. r = h * t + r,
  28885. t *= c,
  28886. i = o
  28887. }
  28888. return r * t + n
  28889. }
  28890. ,
  28891. n.prototype.depthFirst = function(e, t, i) {
  28892. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28893. }
  28894. ,
  28895. t.exports = n
  28896. }
  28897. , {
  28898. "../objects/Panorama": 148,
  28899. "../util/panorama": 191,
  28900. "./TileUtils": 174,
  28901. events: 202,
  28902. three: 217
  28903. }],
  28904. 174: [function(e, t, i) {
  28905. "use strict";
  28906. var n = e("../enum/GLCubeFaces")
  28907. , r = e("../util/MathLight")
  28908. , o = {};
  28909. o.TILE_SIZE = 512,
  28910. o.FACES_PER_PANO = 6,
  28911. o.LocationOnTile = {
  28912. Center: 0,
  28913. UpperLeft: 1,
  28914. UpperRight: 2,
  28915. LowerRight: 3,
  28916. LowerLeft: 4
  28917. },
  28918. o.getTileVector = function() {
  28919. return function(e, t, i, a, s, l, c, h) {
  28920. l = l || o.LocationOnTile.Center;
  28921. var u = e / t
  28922. , d = a / u;
  28923. s = -s + (u - 1);
  28924. var p = s / u
  28925. , f = t / e
  28926. , g = 2 * f
  28927. , m = g / 2
  28928. , v = 2 * d - 1 + m
  28929. , A = 2 * p - 1 + m;
  28930. switch (l) {
  28931. case o.LocationOnTile.UpperLeft:
  28932. v -= m,
  28933. A += m,
  28934. v += c * g;
  28935. break;
  28936. case o.LocationOnTile.UpperRight:
  28937. v += m,
  28938. A += m,
  28939. A -= c * g;
  28940. break;
  28941. case o.LocationOnTile.LowerRight:
  28942. v += m,
  28943. A -= m,
  28944. v -= c * g;
  28945. break;
  28946. case o.LocationOnTile.LowerLeft:
  28947. v -= m,
  28948. A -= m,
  28949. A += c * g;
  28950. break;
  28951. case o.LocationOnTile.Center:
  28952. }
  28953. switch (i) {
  28954. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28955. r.setVector(h, -1, A, -v);
  28956. break;
  28957. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28958. r.setVector(h, 1, A, v);
  28959. break;
  28960. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28961. r.setVector(h, -v, 1, -A);
  28962. break;
  28963. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28964. r.setVector(h, -v, -1, A);
  28965. break;
  28966. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28967. r.setVector(h, -v, A, 1);
  28968. break;
  28969. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28970. r.setVector(h, v, A, -1)
  28971. }
  28972. r.normalize(h)
  28973. }
  28974. }(),
  28975. o.getFaceForTile = function(e, t) {
  28976. var i = o.TILE_SIZE;
  28977. e < o.TILE_SIZE && (i = e);
  28978. var n = Math.floor(e / i)
  28979. , r = n * n;
  28980. return Math.floor(t / r)
  28981. }
  28982. ,
  28983. o.getTileLocation = function(e, t, i) {
  28984. var n = o.TILE_SIZE;
  28985. e < o.TILE_SIZE && (n = e);
  28986. var r = o.getFaceForTile(e, t)
  28987. , a = Math.floor(e / n)
  28988. , s = a * a
  28989. , l = t - r * s;
  28990. i.tileX = l % a,
  28991. i.tileY = Math.floor(l / a),
  28992. i.face = r,
  28993. i.faceTileIndex = l
  28994. }
  28995. ,
  28996. o.getTileCountForSize = function(e) {
  28997. if (e <= o.TILE_SIZE)
  28998. return o.FACES_PER_PANO;
  28999. var t = Math.floor(e / o.TILE_SIZE)
  29000. , i = t * t
  29001. , n = i * o.FACES_PER_PANO;
  29002. return n
  29003. }
  29004. ,
  29005. o.getRelativeDirection = function() {
  29006. var e = new r.Matrix4
  29007. , t = new r.Quaternion;
  29008. return function(i, n) {
  29009. t.copy(i),
  29010. t.inverse(),
  29011. e.makeRotationFromQuaternion(t),
  29012. e.applyToVector3(n),
  29013. r.normalize(n)
  29014. }
  29015. }(),
  29016. o.matchingTilesInDirection = function() {
  29017. var e = new r.Vector3
  29018. , t = new r.Vector3(0,0,-1)
  29019. , i = new r.Quaternion
  29020. , n = function(e, t) {
  29021. e.push({
  29022. face: t.face,
  29023. faceTileIndex: t.faceTileIndex,
  29024. tileX: t.tileX,
  29025. tileY: t.tileY
  29026. })
  29027. }
  29028. , a = function() {
  29029. var e = {
  29030. face: -1,
  29031. faceTileIndex: -1,
  29032. tileX: -1,
  29033. tileY: -1
  29034. };
  29035. return function(t, i, r) {
  29036. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29037. o.getTileLocation(t, l, e),
  29038. i && !i(e) || (s++,
  29039. r && n(r, e));
  29040. return s
  29041. }
  29042. }();
  29043. return function(n, s, l, c, h, u) {
  29044. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29045. o.getTileCountForSize(s);
  29046. if (!c && !h)
  29047. return a(s, null, u);
  29048. var p = !!h;
  29049. if (h = h || c,
  29050. h = Math.max(0, Math.min(h, 360)),
  29051. c = Math.max(0, Math.min(c, 360)),
  29052. r.copyVector(l, e),
  29053. o.getRelativeDirection(n.quaternion, e),
  29054. p) {
  29055. i.setFromUnitVectors(e, t);
  29056. var f = function(e) {
  29057. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29058. };
  29059. return a(s, f, u)
  29060. }
  29061. var g = function(t) {
  29062. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29063. };
  29064. return a(s, g, u)
  29065. }
  29066. }(),
  29067. o.isTileWithinFrustum = function() {
  29068. var e = new r.Vector3
  29069. , t = 1e-5;
  29070. return function(i, n, a, s, l, c, h, u) {
  29071. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29072. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29073. r.applyQuaternionToVector(c, e),
  29074. e.z >= -t)
  29075. I++;
  29076. else {
  29077. var w = -1 / e.z
  29078. , _ = e.x * w
  29079. , T = e.y * w;
  29080. T > d ? v++ : T < p && A++,
  29081. _ > f ? y++ : _ < g && C++,
  29082. E++
  29083. }
  29084. return A !== E && v !== E && y !== E && C !== E
  29085. }
  29086. }(),
  29087. o.isTileWithinFOV = function() {
  29088. var e = new r.Vector3
  29089. , t = new r.Vector3(0,1,0)
  29090. , i = new r.Vector3(1,0,0);
  29091. return function(n, a, s, l, c, h, u) {
  29092. var d = o.mapFaceToCubemapFace(s);
  29093. if (r.cross(h, t, i),
  29094. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29095. o.isWithinFOV(e, h, u, null))
  29096. return !0;
  29097. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29098. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29099. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29100. o.isWithinFOV(e, h, u, null))
  29101. return !0;
  29102. g += p
  29103. }
  29104. return !1
  29105. }
  29106. }(),
  29107. o.isWithinFOV = function() {
  29108. var e = new r.Vector3
  29109. , t = new r.Vector3;
  29110. return function(i, n, o, a) {
  29111. if (r.copyVector(i, t),
  29112. a) {
  29113. r.copyVector(a, e),
  29114. r.normalize(e);
  29115. var s = r.dot(e, i);
  29116. e.x *= s,
  29117. e.y *= s,
  29118. e.z *= s,
  29119. r.subVector(t, e)
  29120. }
  29121. var l = o / 2 * r.RADIANS_PER_DEGREE
  29122. , c = Math.cos(l)
  29123. , h = r.dot(t, n);
  29124. return h >= c
  29125. }
  29126. }(),
  29127. o.mapFaceToCubemapFace = function() {
  29128. var e = {
  29129. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29130. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29131. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29132. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29133. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29134. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29135. };
  29136. return function(t) {
  29137. return e[t]
  29138. }
  29139. }(),
  29140. t.exports = o
  29141. }
  29142. , {
  29143. "../enum/GLCubeFaces": 25,
  29144. "../util/MathLight": 176
  29145. }],
  29146. 175: [function(e, t, i) {
  29147. (function(i) {
  29148. "use strict";
  29149. function n() {
  29150. this.list = [],
  29151. this.index = {},
  29152. Object.defineProperty(this, "length", {
  29153. get: function() {
  29154. return this.list.length
  29155. }
  29156. })
  29157. }
  29158. var r = (e("./common"),
  29159. e("./logger"));
  29160. new r(i);
  29161. n.prototype.forEach = function(e) {
  29162. this.list.forEach(e)
  29163. }
  29164. ,
  29165. n.prototype.add = function(e) {
  29166. this.list.push(e),
  29167. this.index[this.getIndex(e)] = e
  29168. }
  29169. ,
  29170. n.prototype.getIndex = function(e) {
  29171. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29172. }
  29173. ,
  29174. n.prototype.extend = function(e) {
  29175. for (var t = 0; t < e.length; t++)
  29176. this.add(e[t])
  29177. }
  29178. ,
  29179. n.prototype.get = function(e) {
  29180. return this.index[e]
  29181. }
  29182. ,
  29183. n.prototype.first = function() {
  29184. return this.list[0]
  29185. }
  29186. ,
  29187. n.prototype.last = function() {
  29188. return this.list[this.list.length - 1]
  29189. }
  29190. ,
  29191. n.prototype.reIndex = function() {
  29192. this.index = {};
  29193. var e = this;
  29194. this.forEach(function(t) {
  29195. e.index[e.getIndex(t)] = t
  29196. })
  29197. }
  29198. ,
  29199. n.prototype.filter = function(e) {
  29200. var t = this.list.filter(e);
  29201. return this.reIndex(),
  29202. t
  29203. }
  29204. ,
  29205. n.prototype.reduce = function(e, t) {
  29206. return this.list.reduce(e, t)
  29207. }
  29208. ,
  29209. n.prototype.sort = function(e) {
  29210. return this.list.sort(e)
  29211. }
  29212. ,
  29213. n.prototype.indexOf = function(e) {
  29214. for (var t = 0; t < this.list.length; ++t)
  29215. if (this.list[t] === e)
  29216. return t;
  29217. return -1
  29218. }
  29219. ,
  29220. t.exports = n
  29221. }
  29222. ).call(this, "/js/util/IndexedCollection.js")
  29223. }
  29224. , {
  29225. "./common": 185,
  29226. "./logger": 189
  29227. }],
  29228. 176: [function(e, t, i) {
  29229. "use strict";
  29230. var n = e("../constants")
  29231. , r = {};
  29232. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29233. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29234. r.Vector3 = function(e, t, i) {
  29235. this.x = e || 0,
  29236. this.y = t || 0,
  29237. this.z = i || 0
  29238. }
  29239. ,
  29240. r.Matrix4 = function() {
  29241. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29242. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29243. }
  29244. ,
  29245. r.Matrix4.prototype = {
  29246. identity: function() {
  29247. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29248. this
  29249. },
  29250. copy: function(e) {
  29251. return this.elements.set(e.elements),
  29252. this
  29253. },
  29254. applyToVector3: function(e) {
  29255. var t = e.x
  29256. , i = e.y
  29257. , n = e.z
  29258. , r = this.elements;
  29259. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29260. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29261. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29262. this
  29263. },
  29264. getInverse: function(e, t) {
  29265. var i = this.elements
  29266. , n = e.elements
  29267. , r = n[0]
  29268. , o = n[1]
  29269. , a = n[2]
  29270. , s = n[3]
  29271. , l = n[4]
  29272. , c = n[5]
  29273. , h = n[6]
  29274. , u = n[7]
  29275. , d = n[8]
  29276. , p = n[9]
  29277. , f = n[10]
  29278. , g = n[11]
  29279. , m = n[12]
  29280. , v = n[13]
  29281. , A = n[14]
  29282. , y = n[15]
  29283. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29284. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29285. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29286. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29287. , w = r * C + o * I + a * E + s * b;
  29288. if (0 === w) {
  29289. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29290. if (t)
  29291. throw new Error(_);
  29292. return console.warn(_),
  29293. this.identity()
  29294. }
  29295. var T = 1 / w;
  29296. return i[0] = C * T,
  29297. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29298. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29299. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29300. i[4] = I * T,
  29301. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29302. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29303. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29304. i[8] = E * T,
  29305. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29306. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29307. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29308. i[12] = b * T,
  29309. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29310. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29311. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29312. this
  29313. },
  29314. makeRotationFromQuaternion: function(e) {
  29315. var t = this.elements
  29316. , i = e.x
  29317. , n = e.y
  29318. , r = e.z
  29319. , o = e.w
  29320. , a = i + i
  29321. , s = n + n
  29322. , l = r + r
  29323. , c = i * a
  29324. , h = i * s
  29325. , u = i * l
  29326. , d = n * s
  29327. , p = n * l
  29328. , f = r * l
  29329. , g = o * a
  29330. , m = o * s
  29331. , v = o * l;
  29332. return t[0] = 1 - (d + f),
  29333. t[4] = h - v,
  29334. t[8] = u + m,
  29335. t[1] = h + v,
  29336. t[5] = 1 - (c + f),
  29337. t[9] = p - g,
  29338. t[2] = u - m,
  29339. t[6] = p + g,
  29340. t[10] = 1 - (c + d),
  29341. t[3] = 0,
  29342. t[7] = 0,
  29343. t[11] = 0,
  29344. t[12] = 0,
  29345. t[13] = 0,
  29346. t[14] = 0,
  29347. t[15] = 1,
  29348. this
  29349. }
  29350. },
  29351. r.Quaternion = function(e, t, i, n) {
  29352. this._x = e || 0,
  29353. this._y = t || 0,
  29354. this._z = i || 0,
  29355. this._w = void 0 !== n ? n : 1
  29356. }
  29357. ,
  29358. r.Quaternion.prototype = {
  29359. get x() {
  29360. return this._x
  29361. },
  29362. set x(e) {
  29363. this._x = e
  29364. },
  29365. get y() {
  29366. return this._y
  29367. },
  29368. set y(e) {
  29369. this._y = e
  29370. },
  29371. get z() {
  29372. return this._z
  29373. },
  29374. set z(e) {
  29375. this._z = e
  29376. },
  29377. get w() {
  29378. return this._w
  29379. },
  29380. set w(e) {
  29381. this._w = e
  29382. },
  29383. copy: function(e) {
  29384. this._x = e.x,
  29385. this._y = e.y,
  29386. this._z = e.z,
  29387. this._w = e.w
  29388. },
  29389. inverse: function() {
  29390. return this.conjugate().normalize()
  29391. },
  29392. conjugate: function() {
  29393. return this._x *= -1,
  29394. this._y *= -1,
  29395. this._z *= -1,
  29396. this
  29397. },
  29398. length: function() {
  29399. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29400. },
  29401. normalize: function() {
  29402. var e = this.length();
  29403. return 0 === e ? (this._x = 0,
  29404. this._y = 0,
  29405. this._z = 0,
  29406. this._w = 1) : (e = 1 / e,
  29407. this._x = this._x * e,
  29408. this._y = this._y * e,
  29409. this._z = this._z * e,
  29410. this._w = this._w * e),
  29411. this
  29412. },
  29413. setFromAxisAngle: function(e, t) {
  29414. var i = t / 2
  29415. , n = Math.sin(i);
  29416. return this._x = e.x * n,
  29417. this._y = e.y * n,
  29418. this._z = e.z * n,
  29419. this._w = Math.cos(i),
  29420. this
  29421. },
  29422. setFromUnitVectors: function() {
  29423. var e, t, i = 1e-6;
  29424. return function(n, o) {
  29425. return void 0 === e && (e = new r.Vector3),
  29426. t = r.dot(n, o) + 1,
  29427. t < i ? (t = 0,
  29428. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29429. this._x = e.x,
  29430. this._y = e.y,
  29431. this._z = e.z,
  29432. this._w = t,
  29433. this.normalize()
  29434. }
  29435. }(),
  29436. multiply: function(e) {
  29437. return this.multiplyQuaternions(this, e)
  29438. },
  29439. premultiply: function(e) {
  29440. return this.multiplyQuaternions(e, this)
  29441. },
  29442. multiplyQuaternions: function(e, t) {
  29443. var i = e._x
  29444. , n = e._y
  29445. , r = e._z
  29446. , o = e._w
  29447. , a = t._x
  29448. , s = t._y
  29449. , l = t._z
  29450. , c = t._w;
  29451. return this._x = i * c + o * a + n * l - r * s,
  29452. this._y = n * c + o * s + r * a - i * l,
  29453. this._z = r * c + o * l + i * s - n * a,
  29454. this._w = o * c - i * a - n * s - r * l,
  29455. this
  29456. }
  29457. },
  29458. r.convertWorkshopVector = function(e) {
  29459. return new r.Vector3(-e.x,e.y,e.z)
  29460. }
  29461. ,
  29462. r.convertWorkshopQuaternion = function(e) {
  29463. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29464. }
  29465. ;
  29466. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29467. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29468. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29469. }
  29470. ,
  29471. r.convertWorkshopPanoramaQuaternion = function(e) {
  29472. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29473. }
  29474. ,
  29475. r.normalize = function(e) {
  29476. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29477. , i = Math.sqrt(t);
  29478. e.x /= i,
  29479. e.y /= i,
  29480. e.z /= i
  29481. }
  29482. ,
  29483. r.dot = function(e, t) {
  29484. return e.x * t.x + e.y * t.y + e.z * t.z
  29485. }
  29486. ,
  29487. r.cross = function(e, t, i) {
  29488. var n = e.x
  29489. , r = e.y
  29490. , o = e.z;
  29491. i.x = r * t.z - o * t.y,
  29492. i.y = o * t.x - n * t.z,
  29493. i.z = n * t.y - r * t.x
  29494. }
  29495. ,
  29496. r.setVector = function(e, t, i, n) {
  29497. e.x = t,
  29498. e.y = i,
  29499. e.z = n
  29500. }
  29501. ,
  29502. r.copyVector = function(e, t) {
  29503. t.x = e.x,
  29504. t.y = e.y,
  29505. t.z = e.z
  29506. }
  29507. ,
  29508. r.addVector = function(e, t) {
  29509. e.x += t.x,
  29510. e.y += t.y,
  29511. e.z += t.z
  29512. }
  29513. ,
  29514. r.subVector = function(e, t) {
  29515. e.x -= t.x,
  29516. e.y -= t.y,
  29517. e.z -= t.z
  29518. }
  29519. ,
  29520. r.applyQuaternionToVector = function(e, t) {
  29521. var i = t.x
  29522. , n = t.y
  29523. , r = t.z
  29524. , o = e.x
  29525. , a = e.y
  29526. , s = e.z
  29527. , l = e.w
  29528. , c = l * i + a * r - s * n
  29529. , h = l * n + s * i - o * r
  29530. , u = l * r + o * n - a * i
  29531. , d = -o * i - a * n - s * r;
  29532. t.x = c * l + d * -o + h * -s - u * -a,
  29533. t.y = h * l + d * -a + u * -o - c * -s,
  29534. t.z = u * l + d * -s + c * -a - h * -o
  29535. }
  29536. ,
  29537. r.angleBetweenVectors = function(e, t) {
  29538. return Math.acos(r.dot(e, t))
  29539. }
  29540. ,
  29541. t.exports = r
  29542. }
  29543. , {
  29544. "../constants": 8
  29545. }],
  29546. 177: [function(e, t, i) {
  29547. (function(i) {
  29548. "use strict";
  29549. function n(e) {
  29550. this.cache = null,
  29551. this.expires = 0
  29552. }
  29553. function r() {
  29554. this.baseUrl = null,
  29555. this.cache = null,
  29556. this.expires = 0
  29557. }
  29558. function o() {
  29559. this.baseUrl = null,
  29560. this.expires = 0
  29561. }
  29562. function a(e) {
  29563. this.initialLoadingPromise = null,
  29564. this.endpoint = e + "?type=3",
  29565. this.urlContainer = null,
  29566. this.authorizationHeader = h.getAuthorizationHeader(),
  29567. this.containerClasses = [o, r, n]
  29568. }
  29569. var s = e("./ajax")
  29570. , l = e("./logger")
  29571. , c = e("../constants")
  29572. , h = e("./showcase")
  29573. , u = (e("../ab"),
  29574. new l(i));
  29575. n.prototype = {
  29576. version: 1,
  29577. validate: function(e) {
  29578. return "catalog.json"in e && Object.keys(e).length > 0
  29579. },
  29580. update: function(e) {
  29581. return this.cache = e,
  29582. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29583. $.when()
  29584. },
  29585. get: function(e) {
  29586. return this.cache[e]
  29587. }
  29588. },
  29589. r.prototype = {
  29590. version: 2,
  29591. validate: function(e) {
  29592. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29593. },
  29594. update: function(e) {
  29595. return this.baseUrl = e["base.url"],
  29596. this.cache = e,
  29597. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29598. $.when()
  29599. },
  29600. get: function(e) {
  29601. var t = this.cache[e];
  29602. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29603. }
  29604. },
  29605. o.prototype = {
  29606. version: 3,
  29607. validate: function(e) {
  29608. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29609. },
  29610. update: function(e) {
  29611. return this.baseUrl = e.templates[0],
  29612. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29613. $.when()
  29614. },
  29615. get: function(e) {
  29616. return this.baseUrl.replace("{{filename}}", e)
  29617. }
  29618. },
  29619. a.prototype = {
  29620. init: function() {
  29621. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29622. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29623. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29624. this.refresh().done(function() {
  29625. u.debug("Refreshed")
  29626. }).fail(function() {
  29627. u.error("Failed url refresh, urls might go stale soon")
  29628. }))
  29629. }
  29630. .bind(this), c.signedUrlCheckInterval),
  29631. this.initialLoadingPromise = this.refresh(),
  29632. this.initialLoadingPromise)
  29633. },
  29634. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29635. e = e || {};
  29636. /*var t = void 0 === e.cache || e.cache;
  29637. return s.get( this.endpoint , { //file
  29638. responseType: "json",
  29639. prefetchFrom: t ? "files" : null,
  29640. cache: t,
  29641. auth: this.authorizationHeader
  29642. }).then(function(e) {
  29643. if (this.urlContainer && this.urlContainer.validate(e))
  29644. return this.urlContainer.update(e);
  29645. for (var i = 0; i < this.containerClasses.length; i++) {
  29646. var n = this.containerClasses[i]
  29647. , r = new n;
  29648. if (r.validate(e))
  29649. return u.info("Using urls version " + r.version),
  29650. this.urlContainer = r,
  29651. this.urlContainer.update(e)
  29652. }
  29653. return t ? this.refresh({
  29654. cache: !1
  29655. }) : $.Deferred().reject("missing-urls")
  29656. }
  29657. .bind(this), function(e) {
  29658. return "loading-failed"
  29659. }) */
  29660. return $.Deferred().resolve();
  29661. },
  29662. get: function(e) {
  29663. //return this.urlContainer.get(e)
  29664. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29665. }
  29666. },
  29667. t.exports = a
  29668. }
  29669. ).call(this, "/js/util/ModelUrls.js")
  29670. }
  29671. , {
  29672. "../ab": 3,
  29673. "../constants": 8,
  29674. "./ajax": 181,
  29675. "./logger": 189,
  29676. "./showcase": 193
  29677. }],
  29678. 178: [function(e, t, i) {
  29679. (function(i) {
  29680. "use strict";
  29681. function n() {
  29682. u.call(this),
  29683. this.neighbourMap = {},
  29684. this.map = null
  29685. }
  29686. var r = e("three")
  29687. , o = e("./common")
  29688. , a = e("../settings")
  29689. , s = e("../objects/Panorama")
  29690. , a = e("../settings")
  29691. , l = e("./aStar")
  29692. , c = e("./logger")
  29693. , h = new c(i)
  29694. , u = e("./IndexedCollection")
  29695. , d = e("./transitions");
  29696. o.inherit(n, u),
  29697. n.prototype.getIndex = function(e) {
  29698. return e.id
  29699. }
  29700. ,
  29701. n.prototype.find = function(e, t) {
  29702. var i = o.filterAll(this.list, e);
  29703. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29704. i = o.stableSort(i, e)
  29705. }),
  29706. i[0])
  29707. }
  29708. ,
  29709. n.prototype.sortByScore = function(e, t) {
  29710. var i = o.filterAll(this.list, e);
  29711. return 0 === i.length ? null : i = i.map(function(e) {
  29712. return {
  29713. pano: e,
  29714. score: t.reduce(function(t, i) {
  29715. return t + i(e)
  29716. }, 0)
  29717. }
  29718. }).sort(function(e, t) {
  29719. return t.score - e.score;
  29720. })
  29721. }
  29722. ,
  29723. n.prototype.lowestByScore = function(e, t, i) {
  29724. return this.findRankedByScore(0, e, t, i)
  29725. }
  29726. ,
  29727. n.prototype.findRankedByScore = function(e, t, i, n) {
  29728. n && (n.candidates = null,
  29729. n.pano = null),
  29730. e || (e = 0);
  29731. var r = this.sortByScore(t, i);
  29732. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29733. n.pano = r[e].pano),
  29734. r[e].pano)
  29735. }
  29736. ,
  29737. n.prototype.showPanoScores = function(e) {
  29738. this.list.forEach(function(e) {
  29739. e.removeTextSprite()
  29740. });
  29741. var t = 6344768;
  29742. e.forEach(function(e) {
  29743. e.pano.addTextSprite(e.score.toFixed(2), t),
  29744. t = 16428055
  29745. })
  29746. }
  29747. ,
  29748. n.prototype.isNeighbour = function(e, t) {
  29749. return this.neighbourMap[e.id][t.id]
  29750. }
  29751. ,
  29752. n.prototype.getNeighbours = function(e) {
  29753. return this.neighbourMap[e.id]
  29754. }
  29755. ,
  29756. n.prototype.setNeighbour = function(e, t, i) {
  29757. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29758. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29759. this.neighbourMap[e.id][e.id] = !0,
  29760. this.neighbourMap[t.id][t.id] = !0,
  29761. this.neighbourMap[e.id][t.id] = i,
  29762. this.neighbourMap[t.id][e.id] = i,
  29763. this.neighbourMap[e.id]
  29764. }
  29765. ,
  29766. n.prototype.findClosest = function(e, t) {
  29767. var i = [s.filters.isPanoAligned()];
  29768. return t && i.push(s.filters.inDirection(e, t, .75)),
  29769. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29770. }
  29771. ,
  29772. n.prototype.dualNeighbors = function(e, t) {
  29773. var i, n = [];
  29774. for (i in this.neighbourMap[e.id])
  29775. this.neighbourMap[t.id][i] && n.push(i);
  29776. return n
  29777. }
  29778. ,
  29779. n.prototype.populate_path_graph = function() {
  29780. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29781. for (e = 0; e < this.list.length; e += 1) {
  29782. o = this.list[e],
  29783. s = {},
  29784. l = !1,
  29785. i = o.neighbourPanos || o.findNeighourPanos();
  29786. for (t in i)
  29787. if (i[t]) {
  29788. a = this.index[t],
  29789. p.copy(o.floorPosition),
  29790. p.sub(a.floorPosition);
  29791. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29792. , v = (Math.abs(p.y) / Math.max(m, .01),
  29793. Math.max(0, Math.abs(p.y) - .2));
  29794. v > 0 ? (f += 1,
  29795. v = Math.pow(4 * v, 2),
  29796. m = Math.pow(m, 2),
  29797. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29798. n = p.length()),
  29799. s[a.id] = n,
  29800. l = !0
  29801. }
  29802. l ? u[o.id] = s : d += 1
  29803. }
  29804. this.map = u,
  29805. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29806. }
  29807. ,
  29808. n.prototype.aStarSearch = function(e, t) {
  29809. var i = Date.now()
  29810. , n = new l({
  29811. start: e,
  29812. isEnd: function(e) {
  29813. return e === t
  29814. },
  29815. neighbor: function(e) {
  29816. var t = e.neighbourPanos || e.findNeighourPanos()
  29817. , i = [];
  29818. for (var n in t)
  29819. t[n] && i.push(this.index[n]); //add: t[n] &&
  29820. return i
  29821. }
  29822. .bind(this),
  29823. distance: function(e, t) {
  29824. var i = this.map[e.id]
  29825. , n = i[t.id];
  29826. return n
  29827. }
  29828. .bind(this),
  29829. heuristic: function(e, t) {
  29830. return 1
  29831. }
  29832. .bind(this),
  29833. hash: function(e) {
  29834. return e.id
  29835. },
  29836. timeout: 5e3
  29837. });
  29838. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29839. "success" !== n.status)
  29840. return h.debug("Did not find A* path from " + e + " to " + t),
  29841. null;
  29842. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29843. var r = [];
  29844. return n.path.forEach(function(e) {
  29845. r.push(e.id)
  29846. }),
  29847. r
  29848. }
  29849. ,
  29850. n.prototype.includeNodesNearPath = function() {
  29851. var e = new r.Vector3
  29852. , t = new r.Vector3
  29853. , i = new r.Vector3
  29854. , n = new r.Vector3
  29855. , o = new r.Vector3
  29856. , a = new r.Vector3
  29857. , s = new r.Vector3
  29858. , l = new r.Vector3
  29859. , c = []
  29860. , h = new r.Vector3
  29861. , u = new r.Vector3;
  29862. return function(r, d) {
  29863. if (r)
  29864. for (var p = function(e, t, i) {
  29865. return o.copy(t).sub(e),
  29866. o.dot(i)
  29867. }, f = function(e, t) {
  29868. return p(h, e.position, i) - p(h, t.position, i)
  29869. }, g = 0; g < r.length - 1; ) {
  29870. var m = r[g]
  29871. , v = r[g + 1]
  29872. , A = this.index[m]
  29873. , y = this.index[v];
  29874. h.copy(A.position),
  29875. u.copy(y.position),
  29876. c.length = 0,
  29877. e.copy(u).sub(h),
  29878. i.copy(e).normalize();
  29879. for (var C = 0; C < this.list.length; C++) {
  29880. var I = this.list[C];
  29881. o.copy(I.position).sub(h);
  29882. var E = o.dot(i);
  29883. if (E > 0) {
  29884. s.copy(i),
  29885. s.multiplyScalar(E),
  29886. a.copy(o),
  29887. a.sub(s);
  29888. var b = a.length();
  29889. if (b < d) {
  29890. t.copy(e).negate(),
  29891. n.copy(t).normalize(),
  29892. l.copy(I.position).sub(u);
  29893. var w = l.dot(n);
  29894. w > 0 && c.push(I)
  29895. }
  29896. }
  29897. }
  29898. if (c.length > 0) {
  29899. c.sort(f);
  29900. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29901. r[_] = r[_ - c.length];
  29902. for (var T = 0; T < c.length; T++)
  29903. r[T + g + 1] = c[T].id
  29904. }
  29905. g += c.length + 1
  29906. }
  29907. }
  29908. }(),
  29909. n.prototype.fadeMarkerOpacity = function(e, t) {
  29910. var i = void 0 === e ? a.panorama.markerOpacity : e
  29911. , n = this.list.findIndex(function(e) {
  29912. return e.marker
  29913. });
  29914. if (!(n < 0)) {
  29915. var r = this.list[n].marker.material.opacity;
  29916. if (r !== e) {
  29917. var o = i - r;
  29918. d.trigger({
  29919. func: function(e, t) {
  29920. var i = r + e * o;
  29921. this.forEach(function(e) {
  29922. e.marker && (e.marker.material.opacity = i)
  29923. })
  29924. }
  29925. .bind(this),
  29926. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29927. name: "_fpm"
  29928. })
  29929. }
  29930. }
  29931. }
  29932. ,
  29933. t.exports = n
  29934. }
  29935. ).call(this, "/js/util/PanoramaCollection.js")
  29936. }
  29937. , {
  29938. "../objects/Panorama": 148,
  29939. "../settings": 166,
  29940. "./IndexedCollection": 175,
  29941. "./aStar": 180,
  29942. "./common": 185,
  29943. "./logger": 189,
  29944. "./transitions": 195,
  29945. three: 217
  29946. }],
  29947. 179: [function(e, t, i) {
  29948. "use strict";
  29949. function n() {
  29950. this.actionSequence = [],
  29951. this.actionSequenceInProgress = !1
  29952. }
  29953. function r(e, t, i, n) {
  29954. s.trackAlways("zoom_" + e, {
  29955. from: t,
  29956. to: i,
  29957. pano: n
  29958. })
  29959. }
  29960. function o(e, t) {
  29961. r("initial", 1, e, t)
  29962. }
  29963. function a(e, t, i) {
  29964. r("followup", e, t, i)
  29965. }
  29966. var s = e("../analytics");
  29967. n.prototype.reset = function(e) {
  29968. this.actionSequenceInProgress = !1,
  29969. this.actionSequence.length = 0
  29970. }
  29971. ,
  29972. n.prototype.addZoomAction = function() {
  29973. var e = null
  29974. , t = null
  29975. , i = !1
  29976. , n = function() {
  29977. if (e = null,
  29978. this.actionSequence.length > 0) {
  29979. var i = this.actionSequence[0].start
  29980. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29981. 1 === i ? o(n, t) : a(i, n, t)
  29982. }
  29983. this.reset()
  29984. };
  29985. return function(r, o, a) {
  29986. if (r !== o) {
  29987. i || (n = n.bind(this),
  29988. i = !0),
  29989. e && (window.clearTimeout(e),
  29990. e = null),
  29991. a === t && this.actionSequenceInProgress || (this.reset(),
  29992. t = a),
  29993. this.actionSequenceInProgress = !0;
  29994. var s = {
  29995. start: r,
  29996. end: o
  29997. };
  29998. this.actionSequence.push(s),
  29999. e = window.setTimeout(n, 150)
  30000. }
  30001. }
  30002. }(),
  30003. t.exports = n
  30004. }
  30005. , {
  30006. "../analytics": 4
  30007. }],
  30008. 180: [function(e, t, i) {
  30009. "use strict";
  30010. function n(e) {
  30011. void 0 === e.timeout && (e.timeout = 1 / 0);
  30012. var t = e.hash || o
  30013. , i = {
  30014. data: e.start,
  30015. g: 0,
  30016. h: e.heuristic(e.start)
  30017. }
  30018. , n = i;
  30019. i.f = i.h;
  30020. var h = new s
  30021. , u = new l(a)
  30022. , d = c();
  30023. u.push(i),
  30024. d.set(t(i.data), i);
  30025. for (var p = new Date; u.size(); ) {
  30026. if (new Date - p > e.timeout)
  30027. return {
  30028. status: "timeout",
  30029. cost: n.g,
  30030. path: r(n)
  30031. };
  30032. var f = u.pop();
  30033. if (d.delete(t(f.data)),
  30034. e.isEnd(f.data))
  30035. return {
  30036. status: "success",
  30037. cost: f.g,
  30038. path: r(f)
  30039. };
  30040. h.add(t(f.data));
  30041. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30042. var v = g[m];
  30043. if (!h.contains(t(v))) {
  30044. var A = f.g + e.distance(f.data, v)
  30045. , y = d.get(t(v))
  30046. , C = !1;
  30047. if (void 0 === y)
  30048. y = {
  30049. data: v
  30050. },
  30051. d.set(t(v), y);
  30052. else {
  30053. if (y.g < A)
  30054. continue;
  30055. C = !0
  30056. }
  30057. y.parent = f,
  30058. y.g = A,
  30059. y.h = e.heuristic(v),
  30060. y.f = A + y.h,
  30061. y.h < n.h && (n = y),
  30062. C ? u.heapify() : u.push(y)
  30063. }
  30064. }
  30065. }
  30066. return {
  30067. status: "noPath",
  30068. cost: n.g,
  30069. path: r(n)
  30070. }
  30071. }
  30072. function r(e) {
  30073. if (void 0 !== e.parent) {
  30074. var t = r(e.parent);
  30075. return t.push(e.data),
  30076. t
  30077. }
  30078. return [e.data]
  30079. }
  30080. function o(e) {
  30081. return e.toString()
  30082. }
  30083. function a(e, t) {
  30084. return e.f - t.f
  30085. }
  30086. var s = e("Set")
  30087. , l = e("heap")
  30088. , c = e("dict");
  30089. t.exports = n
  30090. }
  30091. , {
  30092. Set: 196,
  30093. dict: 210,
  30094. heap: 211
  30095. }],
  30096. 181: [function(e, t, i) {
  30097. (function(i) {
  30098. "use strict";
  30099. function n(e, t, i) {
  30100. var n = new XMLHttpRequest;
  30101. if (i && "withCredentials"in n)
  30102. n.open(e, t, i);
  30103. else if ("undefined" != typeof XDomainRequest)
  30104. n = new XDomainRequest,
  30105. n.open(e, t);
  30106. else {
  30107. if (i)
  30108. throw "Browser does not support CORS!";
  30109. n.open(e, t)
  30110. }
  30111. return n
  30112. }
  30113. function r(e, t, i) {
  30114. function o() {
  30115. u.warn("Retrying ", t),
  30116. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30117. }
  30118. function a(e, t) {
  30119. var i = e.response;
  30120. if ("json" === t && "object" != typeof i)
  30121. try {
  30122. i = JSON.parse(e.responseText)
  30123. } catch (e) {
  30124. return void c.reject({
  30125. error: "Failed parsing JSON"
  30126. })
  30127. }
  30128. else if ("image/jpeg" === t) {
  30129. var n = new Uint8Array(e.response)
  30130. , r = new Blob([n],{
  30131. type: "image/jpeg"
  30132. })
  30133. , o = URL.createObjectURL(r);
  30134. i = new Image,
  30135. i.src = o,
  30136. i.crossOrigin = "Anonymous",
  30137. i.onload = function() {
  30138. URL.revokeObjectURL(o)
  30139. }
  30140. }
  30141. return i
  30142. }
  30143. var s = n(e, t, !1);
  30144. if (i = i || {},
  30145. i.retries = void 0 !== i.retries ? i.retries : 0,
  30146. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30147. i.responseType)
  30148. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30149. s.responseType = i.responseType;
  30150. else {
  30151. if ("image/jpeg" !== i.responseType)
  30152. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30153. s.responseType = "arraybuffer"
  30154. }
  30155. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30156. i.auth && s.setRequestHeader("Authorization", i.auth),
  30157. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30158. s.setRequestHeader("Content-Type", "application/json")),
  30159. "object" == typeof i.headers)
  30160. for (var l in i.headers)
  30161. s.setRequestHeader(l, i.headers[l]);
  30162. var c = $.Deferred();
  30163. return s.onreadystatechange = function(e) {
  30164. if (4 === this.readyState)
  30165. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30166. i.retries++,
  30167. setTimeout(o, 1e3);
  30168. else if (200 === this.status) {
  30169. var t = a(this, i.responseType);
  30170. c.resolve(t)
  30171. } else
  30172. c.reject(this)
  30173. }
  30174. ,
  30175. s.onprogress = function(e) {
  30176. c.notify(e)
  30177. }
  30178. ,
  30179. s.send(i.data),
  30180. c.promise()
  30181. }
  30182. function o(e) {
  30183. return Object.keys(e).sort().map(function(t) {
  30184. return {
  30185. key: t,
  30186. value: e[t]
  30187. }
  30188. })
  30189. }
  30190. function a(e, t) {
  30191. var i = t.responseType || null
  30192. , n = t.auth || null
  30193. , r = t.prefetchFrom || null
  30194. , a = e + "__" + i + "__" + n + "__" + r;
  30195. return t.headers && o(t.headers).forEach(function(e) {
  30196. a += "__" + e.key + ":" + e.value
  30197. }),
  30198. a
  30199. }
  30200. function s(e, t) {
  30201. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30202. }
  30203. function l(e, t, i) {
  30204. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30205. }
  30206. var c = e("./logger")
  30207. , h = e("../ab")
  30208. , u = new c(i);
  30209. window.URL = window.URL || window.webkitURL,
  30210. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30211. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30212. /* setTimeout(function() {//MP-- xzw delete
  30213. window.MP_REQUEST_CACHE = null,
  30214. window.MP_PREFETCHED_MODELDATA = {}
  30215. }, 6e4),
  30216. window.onpageshow = function(e) {
  30217. e.persisted && (window.MP_REQUEST_CACHE = null,
  30218. window.MP_PREFETCHED_MODELDATA = {})
  30219. } */
  30220. ,
  30221. t.exports = {
  30222. get: function(e, t) {
  30223. t = t || {};
  30224. var i = void 0 === t.cache || t.cache;
  30225. if (i) {
  30226. var n = s(e, t);
  30227. if (n)
  30228. return n
  30229. }
  30230. var o;
  30231. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30232. i && l(e, t, o),
  30233. o
  30234. },
  30235. post: function(e, t) {
  30236. return r("POST", e, t)
  30237. },
  30238. patch: function(e, t) {
  30239. return r("PATCH", e, t)
  30240. },
  30241. getImage: function(e, t) {
  30242. function i() {
  30243. u.warn("Retrying ", e),
  30244. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30245. }
  30246. var n = $.Deferred()
  30247. , r = new Image
  30248. , o = this;
  30249. return e = h.changeIfImageOptimzing(e),
  30250. null !== t && void 0 !== t || (t = 3),
  30251. r.onerror = function() {
  30252. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30253. }
  30254. ,
  30255. r.onload = function() {
  30256. n.resolve(r)
  30257. }
  30258. ,
  30259. r.crossOrigin = "anonymous",
  30260. r.src = e,
  30261. n
  30262. }
  30263. }
  30264. }
  30265. ).call(this, "/js/util/ajax.js")
  30266. }
  30267. , {
  30268. "../ab": 3,
  30269. "./logger": 189
  30270. }],
  30271. 182: [function(e, t, i) {
  30272. "use strict";
  30273. function n(e, t) {
  30274. var i = window.navigator.userAgent
  30275. , n = i.match(e);
  30276. return n = n ? n[1].split(t) : [],
  30277. {
  30278. major: parseInt(n[0]) || 0,
  30279. minor: parseInt(n[1]) || 0,
  30280. patch: parseInt(n[2]) || 0
  30281. }
  30282. }
  30283. var r = e("../exception/DeviceMismatchException");
  30284. window.browser = t.exports = {
  30285. isFullscreen: function() {
  30286. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30287. },
  30288. supportsFullscreen: function() {
  30289. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30290. },
  30291. isPointerLocked: function() {
  30292. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30293. },
  30294. requestFullscreen: function(e, t) {
  30295. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30296. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30297. },
  30298. requestPointerLock: function() {
  30299. var e;
  30300. if (document.fullscreenElement)
  30301. e = document.fullscreenElement();
  30302. else if (document.mozFullscreenElement)
  30303. e = document.mozFullscreenElement();
  30304. else if (document.mozFullScreenElement)
  30305. e = document.mozFullScreenElement();
  30306. else {
  30307. if (!document.webkitFullscreenElement)
  30308. return;
  30309. e = document.webkitFullscreenElement()
  30310. }
  30311. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30312. e.requestPointerLock(),
  30313. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30314. },
  30315. exitPointerLock: function() {
  30316. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30317. document.exitPointerLock()
  30318. },
  30319. exitFullscreen: function() {
  30320. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30321. },
  30322. details: function() {
  30323. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30324. return e ? {
  30325. name: e[1],
  30326. version: parseInt(e[2]),
  30327. platform: navigator.platform
  30328. } : {}
  30329. },
  30330. is: function(e) {
  30331. return this.details() && this.details().name === e
  30332. },
  30333. inIframe: function() {
  30334. return window.parent !== window
  30335. },
  30336. aspectRatio: function() {
  30337. var e = $("#player").width() / $("#player").height();
  30338. return isFinite(e) ? e : 0
  30339. },
  30340. userAgent: function() {
  30341. return window.navigator.userAgent
  30342. },
  30343. isMobile: function() {
  30344. var e = navigator.userAgent || navigator.vendor || window.opera;
  30345. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30346. },
  30347. isLandscape: function() {
  30348. return this.isMobile && this.aspectRatio() > 1
  30349. },
  30350. isSmallScreen: function() {
  30351. var e = screen.width / window.devicePixelRatio;
  30352. return e < 240
  30353. },
  30354. detectIE: function() {
  30355. var e = window.navigator.userAgent
  30356. , t = e.indexOf("MSIE ");
  30357. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30358. },
  30359. detectSafari: function() {
  30360. var e = window.navigator.userAgent
  30361. , t = e.indexOf("Safari");
  30362. return t !== -1 && !this.detectChrome()
  30363. },
  30364. detectFirefox: function() {
  30365. var e = window.navigator.userAgent;
  30366. return e.indexOf("Firefox") !== -1
  30367. },
  30368. detectChrome: function() {
  30369. var e = window.navigator.userAgent;
  30370. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30371. },
  30372. detectOpera: function() {
  30373. var e = window.navigator.userAgent;
  30374. return e.indexOf("OPR") !== -1
  30375. },
  30376. detectIOS: function() {
  30377. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30378. },
  30379. detectIPad: function() {
  30380. var e = window.navigator.userAgent
  30381. , t = /iPad/;
  30382. return t.test(e)
  30383. },
  30384. detectIPod: function() {
  30385. var e = window.navigator.userAgent
  30386. , t = /iPod/;
  30387. return t.test(e)
  30388. },
  30389. detectIPhone: function() {
  30390. var e = window.navigator.userAgent
  30391. , t = /iPhone/;
  30392. return t.test(e)
  30393. },
  30394. detectAndroid: function() {
  30395. var e = window.navigator.userAgent;
  30396. return e.indexOf("Android") !== -1
  30397. },
  30398. detectAndroidMobile: function() {
  30399. var e = window.navigator.userAgent;
  30400. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30401. },
  30402. detectSamsungNative: function() {
  30403. var e = window.navigator.userAgent;
  30404. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30405. },
  30406. detectSamsungS6: function() {
  30407. var e = window.navigator.userAgent;
  30408. return e.indexOf("SM-G92") !== -1
  30409. },
  30410. /************************************************************fyz改from徐世廷*************************************************************/
  30411. detectHUAWEI5X: function() {
  30412. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30413. },
  30414. /*******************************************************************************************************************************/
  30415. detectWebVR: function() {
  30416. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30417. },
  30418. getVRDisplay: function() {
  30419. var e = $.Deferred();
  30420. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30421. t.length >= 1 && e.resolve(t[0]),
  30422. e.reject(null)
  30423. }),
  30424. e) : e.reject(null)
  30425. },
  30426. iosVersion: function() {
  30427. if (!this.detectIOS())
  30428. throw new r("Did not detect an iDevice");
  30429. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30430. , t = "_";
  30431. return n(e, t)
  30432. },
  30433. androidVersion: function() {
  30434. if (!this.detectAndroid())
  30435. throw new r("Did not detect an Android based device");
  30436. var e = /Android ((?:\d+\.?){1,3})/
  30437. , t = ".";
  30438. return n(e, t)
  30439. },
  30440. valueFromCookie: function(e, t) {
  30441. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30442. if (!i)
  30443. return t;
  30444. var n = i[1];
  30445. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30446. },
  30447. valueFromHash: function(e, t) {
  30448. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30449. , n = i.exec(window.location.href);
  30450. if (!n)
  30451. return t;
  30452. var r = n[1];
  30453. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30454. }
  30455. }
  30456. //changeLog()
  30457. }
  30458. , {
  30459. "../exception/DeviceMismatchException": 56
  30460. }],
  30461. 183: [function(e, t, i) {
  30462. (function(i) {
  30463. "use strict";
  30464. function n(e, t) {
  30465. var i = r(t);
  30466. var replaceAll = function (str, f, e) {
  30467. //f全部替换成e
  30468. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30469. return str.replace(reg, e);
  30470. };
  30471. var urlFirstView = c.valueFromHash('firstView');
  30472. if(urlFirstView){
  30473. try{
  30474. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30475. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30476. urlFirstView = "{"+urlFirstView+"]}"
  30477. let info = JSON.parse(urlFirstView);
  30478. i.pano = t.index[info.pano] //panos.get(info.pano)
  30479. if(!i.pano){
  30480. urlFirstView = false
  30481. console.error('检测到firstView但是 找不到该pano')
  30482. }else{
  30483. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30484. i.zoom = -1;
  30485. i.mode = "panorama"
  30486. i.setByUrl = true
  30487. }
  30488. }catch(e){
  30489. urlFirstView = false
  30490. console.error('检测到firstView但是解析出错'+e)
  30491. }
  30492. }
  30493. if (Object.keys(i).length > 0)
  30494. return i;
  30495. if (e.heroImage)
  30496. i = o(e, t);
  30497. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30498. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30499. try {
  30500. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30501. i.position = n.camera.position,
  30502. //i.quaternion = n.camera.quaternion,
  30503. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30504. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30505. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30506. d.debug("Using camera_start"),
  30507. d.debug("Modeldata pano: ", i.pano.quaternion),
  30508. d.debug("Camera start pano: ", n.pano.quaternion)),
  30509. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30510. } catch (e) {
  30511. d.warn(e.message)
  30512. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30513. }
  30514. }
  30515. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30516. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30517. i.pano = t.findClosest(i.position),
  30518. i.quaternion = i.pano.quaternion),
  30519. 0 === Object.keys(i).length) {
  30520. var a = t.list[0];
  30521. a && (i.mode = h.PANORAMA,
  30522. i.pano = a,
  30523. i.position = a.position,
  30524. i.quaternion = a.quaternion,
  30525. d.info("Starting at 1st pano " + a.id))
  30526. }
  30527. return i.mode = i.mode || h.DOLLHOUSE,
  30528. i
  30529. }
  30530. function r(e) {
  30531. var t = c.valueFromHash("start", "")
  30532. , i = {};
  30533. if ("" !== t) {
  30534. d.debug("Start override found in parameters, trying to parse..."),
  30535. i = a(t) || {};
  30536. var n = c.valueFromHash("tag", null);
  30537. n && (i.tag = n),
  30538. i.panoId && (i.pano = e.get(i.panoId))
  30539. }
  30540. return i
  30541. }
  30542. function o(e, t) {
  30543. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30544. return {};
  30545. var i = {}
  30546. , n = e.heroImage.metadata;
  30547. d.debug("Using start position from thumbnail image"),
  30548. i.position = n.camera_position,
  30549. i.quaternion = n.camera_quaternion;
  30550. try {
  30551. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30552. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30553. } catch (e) {
  30554. d.debug(e.message)
  30555. }
  30556. return i
  30557. }
  30558. function a(e) {
  30559. return s.deserialize(e)
  30560. }
  30561. var s = e("../controls/serializer")
  30562. , l = e("../util/math")
  30563. , c = e("./browser")
  30564. , h = e("../enum/Viewmode")
  30565. , u = e("../util/logger")
  30566. , th = e("three")//xzw
  30567. , d = new u(i);
  30568. t.exports = {
  30569. getStartCameraOptions: n
  30570. }
  30571. }
  30572. ).call(this, "/js/util/camera.js")
  30573. }
  30574. , {
  30575. "../controls/serializer": 14,
  30576. "../enum/Viewmode": 51,
  30577. "../util/logger": 189,
  30578. "../util/math": 190,
  30579. "./browser": 182,
  30580. "three": 217
  30581. }],
  30582. 184: [function(e, t, i) {
  30583. "use strict";
  30584. function n(e, t, i) {
  30585. return o(e.fov, t, i)
  30586. }
  30587. var r = e("./MathLight")
  30588. , o = function(e, t, i) {
  30589. var n = t
  30590. , o = i
  30591. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30592. return a
  30593. }
  30594. , a = function(e, t, i) {
  30595. var n = t
  30596. , o = i
  30597. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30598. return a
  30599. }
  30600. , s = function(e, t, i, n) {
  30601. var r = o(e, i, n);
  30602. return r > t ? a(t, i, n) : e
  30603. };
  30604. t.exports = {
  30605. clampVFOV: s,
  30606. getHFOVForCamera: n,
  30607. getHFOVFromVFOV: o,
  30608. getVFOVFromHFOV: a
  30609. }
  30610. window.MathLight = t.exports
  30611. }
  30612. , {
  30613. "./MathLight": 176
  30614. }],
  30615. 185: [function(e, t, i) {
  30616. "use strict";
  30617. var n = e("three");
  30618. t.exports = {
  30619. delayOneFrame: function(e) {
  30620. window.setTimeout(e, 1)
  30621. },
  30622. normalizeUrl: function(e) {
  30623. return e.replace("https://", "http://")
  30624. },
  30625. domainFromUrl: function(e) {
  30626. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30627. return t ? t[3] : e
  30628. },
  30629. average: function(e, t) {
  30630. if (0 === e.length)
  30631. return null;
  30632. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30633. var o = t ? e[r][t] : e[r];
  30634. i += o,
  30635. n++
  30636. }
  30637. return i / n
  30638. },
  30639. countUnique: function(e) {
  30640. for (var t = {}, i = 0; i < e.length; i++)
  30641. t[e[i]] = 1 + (t[e[i]] || 0);
  30642. return Object.keys(t).length
  30643. },
  30644. averageVectors: function(e, t) {
  30645. var i = new n.Vector3;
  30646. if (0 === e.length)
  30647. return i;
  30648. for (var r = 0, o = 0; o < e.length; o++) {
  30649. var a = t ? e[o][t] : e[o];
  30650. i.add(a),
  30651. r++
  30652. }
  30653. return i.divideScalar(r)
  30654. },
  30655. equalLists: function(e, t) {
  30656. if (e.length !== t.length)
  30657. return !1;
  30658. for (var i = 0; i < e.length; i++)
  30659. if (e[i] !== t[i])
  30660. return !1;
  30661. return !0
  30662. },
  30663. lowerMedian: function(e, t) {
  30664. if (0 === e.length)
  30665. return null;
  30666. t = t || 2,
  30667. e.sort(function(e, t) {
  30668. return e - t
  30669. });
  30670. var i = Math.floor(e.length / t);
  30671. return e[i]
  30672. },
  30673. stableSort: function(e, t) {
  30674. return e.map(function(e, t) {
  30675. return {
  30676. value: e,
  30677. index: t
  30678. }
  30679. }).sort(function(e, i) {
  30680. var n = t(e.value, i.value);
  30681. return 0 !== n ? n : e.index - i.index
  30682. }).map(function(e) {
  30683. return e.value
  30684. })
  30685. },
  30686. filterAll: function(e, t) {
  30687. return e.filter(function(e) {
  30688. return t.every(function(t) {
  30689. return t(e)
  30690. })
  30691. })
  30692. },
  30693. formatDate: function(e) {
  30694. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30695. },
  30696. formatDatetime: function(e) {
  30697. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30698. },
  30699. randomString: function(e) {
  30700. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30701. t += i.charAt(Math.floor(Math.random() * i.length));
  30702. return t
  30703. },
  30704. uint8ToBase64: function(e, t) {
  30705. t && "number" == typeof t || (t = 8192);
  30706. for (var i = [], n = 0; n < e.length; n += t)
  30707. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30708. return btoa(i.join(""))
  30709. },
  30710. uuid4: function e(t) {
  30711. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30712. },
  30713. nth: function(e) {
  30714. return e %= 10,
  30715. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30716. },
  30717. extendObject: function(e, t) {
  30718. return Object.keys(t).forEach(function(i) {
  30719. e[i] = t[i]
  30720. }),
  30721. e
  30722. },
  30723. deepExtend: function e(t) {
  30724. t = t || {};
  30725. for (var i = 1; i < arguments.length; i++) {
  30726. var n = arguments[i];
  30727. if (n)
  30728. for (var r in n)
  30729. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30730. }
  30731. return t
  30732. },
  30733. inherit: function(e, t) {
  30734. e.prototype = Object.create(t.prototype),
  30735. e.prototype.constructor = e
  30736. },
  30737. extend: function(e, t) {
  30738. for (var i in t.prototype)
  30739. e.prototype[i] = t.prototype[i]
  30740. }
  30741. ,
  30742. getVisiblePano : function(positions = [], options={}){//add
  30743. var visiblePanos = [];
  30744. var panos = options.panos || player.model.panos.list;
  30745. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30746. panos.forEach((pano)=>{
  30747. if(!pano.isAligned())return;
  30748. var A = pano.position.clone();
  30749. var posB = options.posAtPanos[pano.id] || positions;
  30750. var posLength = posB.length
  30751. for(let i=0;i<posLength;i++){
  30752. var B = posB[i];
  30753. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30754. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30755. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30756. visiblePanos.push(pano );
  30757. break;
  30758. }
  30759. }
  30760. })
  30761. return visiblePanos
  30762. }
  30763. ,
  30764. sortByScore : function(list, request, rank) {
  30765. var i = this.filterAll(list, request);
  30766. return 0 === i.length ? null : i = i.map(function(e) {
  30767. return {
  30768. item: e,
  30769. score: rank.reduce(function(t, i) {
  30770. return t + i(e);
  30771. }, 0)
  30772. };
  30773. }).sort(function(e, t) {
  30774. return t.score - e.score;
  30775. });
  30776. }
  30777. },
  30778. Math.sign = function(e) {
  30779. return e < 0 ? -1 : 1
  30780. }
  30781. window.common = t.exports
  30782. }
  30783. , {
  30784. three: 217
  30785. }],
  30786. 186: [function(e, t, i) {
  30787. "use strict";
  30788. var n = {};
  30789. n.linearTween = function(e, t, i, n) {
  30790. return i * e / n + t
  30791. }
  30792. ,
  30793. n.easeInQuad = function(e, t, i, n) {
  30794. return e /= n,
  30795. i * e * e + t
  30796. }
  30797. ,
  30798. n.easeOutQuad = function(e, t, i, n) {
  30799. return e /= n,
  30800. -i * e * (e - 2) + t
  30801. }
  30802. ,
  30803. n.easeInOutQuad = function(e, t, i, n) {
  30804. return e /= n / 2,
  30805. e < 1 ? i / 2 * e * e + t : (e--,
  30806. -i / 2 * (e * (e - 2) - 1) + t)
  30807. }
  30808. ,
  30809. n.easeInCubic = function(e, t, i, n) {
  30810. return e /= n,
  30811. i * e * e * e + t
  30812. }
  30813. ,
  30814. n.easeOutCubic = function(e, t, i, n) {
  30815. return e /= n,
  30816. e--,
  30817. i * (e * e * e + 1) + t
  30818. }
  30819. ,
  30820. n.easeInOutCubic = function(e, t, i, n) {
  30821. return e /= n / 2,
  30822. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30823. i / 2 * (e * e * e + 2) + t)
  30824. }
  30825. ,
  30826. n.easeInQuart = function(e, t, i, n) {
  30827. return e /= n,
  30828. i * e * e * e * e + t
  30829. }
  30830. ,
  30831. n.easeOutQuart = function(e, t, i, n) {
  30832. return e /= n,
  30833. e--,
  30834. -i * (e * e * e * e - 1) + t
  30835. }
  30836. ,
  30837. n.easeInOutQuart = function(e, t, i, n) {
  30838. return e /= n / 2,
  30839. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30840. -i / 2 * (e * e * e * e - 2) + t)
  30841. }
  30842. ,
  30843. n.easeInQuint = function(e, t, i, n) {
  30844. return e /= n,
  30845. i * e * e * e * e * e + t
  30846. }
  30847. ,
  30848. n.easeOutQuint = function(e, t, i, n) {
  30849. return e /= n,
  30850. e--,
  30851. i * (e * e * e * e * e + 1) + t
  30852. }
  30853. ,
  30854. n.easeInOutQuint = function(e, t, i, n) {
  30855. return e /= n / 2,
  30856. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30857. i / 2 * (e * e * e * e * e + 2) + t)
  30858. }
  30859. ,
  30860. n.easeInSine = function(e, t, i, n) {
  30861. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30862. }
  30863. ,
  30864. n.easeOutSine = function(e, t, i, n) {
  30865. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30866. }
  30867. ,
  30868. n.easeInOutSine = function(e, t, i, n) {
  30869. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30870. }
  30871. ,
  30872. n.easeInExpo = function(e, t, i, n) {
  30873. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30874. }
  30875. ,
  30876. n.easeOutExpo = function(e, t, i, n) {
  30877. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30878. }
  30879. ,
  30880. n.easeInOutExpo = function(e, t, i, n) {
  30881. return e /= n / 2,
  30882. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30883. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30884. }
  30885. ,
  30886. n.easeInCirc = function(e, t, i, n) {
  30887. return e /= n,
  30888. -i * (Math.sqrt(1 - e * e) - 1) + t
  30889. }
  30890. ,
  30891. n.easeOutCirc = function(e, t, i, n) {
  30892. return e /= n,
  30893. e--,
  30894. i * Math.sqrt(1 - e * e) + t
  30895. }
  30896. ,
  30897. n.easeInOutCirc = function(e, t, i, n) {
  30898. return e /= n / 2,
  30899. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30900. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30901. }
  30902. ,
  30903. n.easeInElastic = function(e, t, i, n) {
  30904. var r = 1.70158
  30905. , o = 0
  30906. , a = i;
  30907. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30908. a < Math.abs(i) ? (a = i,
  30909. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30910. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30911. }
  30912. ,
  30913. n.easeOutElastic = function(e, t, i, n) {
  30914. var r = 1.70158
  30915. , o = 0
  30916. , a = i;
  30917. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30918. a < Math.abs(i) ? (a = i,
  30919. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30920. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30921. }
  30922. ,
  30923. n.easeInOutElastic = function(e, t, i, n) {
  30924. var r = 1.70158
  30925. , o = 0
  30926. , a = i;
  30927. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30928. a < Math.abs(i) ? (a = i,
  30929. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30930. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30931. }
  30932. ,
  30933. n.easeInBack = function(e, t, i, n, r) {
  30934. return void 0 === r && (r = 1.70158),
  30935. i * (e /= n) * e * ((r + 1) * e - r) + t
  30936. }
  30937. ,
  30938. n.easeOutBack = function(e, t, i, n, r) {
  30939. return void 0 === r && (r = 1.70158),
  30940. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30941. }
  30942. ,
  30943. n.easeInOutBack = function(e, t, i, n, r) {
  30944. return void 0 === r && (r = 1.70158),
  30945. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30946. }
  30947. ,
  30948. n.easeOutBounce = function(e, t, i, n) {
  30949. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30950. }
  30951. ,
  30952. n.easeInBounce = function(e, t, i, r) {
  30953. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30954. }
  30955. ,
  30956. n.easeInOutBounce = function(e, t, i, r) {
  30957. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30958. }
  30959. ,
  30960. t.exports = n
  30961. window.easing = n
  30962. }
  30963. , {}],
  30964. 187: [function(e, t, i) {
  30965. "use strict";
  30966. function n() {
  30967. this.events = [],
  30968. this.valid = !1
  30969. }
  30970. var r = e("../enum/Joystick");
  30971. n.prototype.push = function(e, t) {
  30972. this.events.push({
  30973. direction: e,
  30974. pano: t
  30975. }),
  30976. this.valid = !0
  30977. }
  30978. ,
  30979. n.prototype.pop = function(e) {
  30980. var t = this.events.pop();
  30981. return this.events.length < 1 && (this.valid = !1),
  30982. t
  30983. }
  30984. ,
  30985. n.prototype.peek = function() {
  30986. return this.events.length ? this.events[this.events.length - 1] : {
  30987. direction: null,
  30988. pano: null
  30989. }
  30990. }
  30991. ,
  30992. n.prototype.invalidate = function() {
  30993. this.events = [],
  30994. this.valid = !1
  30995. }
  30996. ,
  30997. n.prototype.reversePano = function(e) {
  30998. if (!this.valid)
  30999. return null;
  31000. var t = this.peek();
  31001. return r.opposite(e) === t.direction ? (this.pop(),
  31002. t.pano) : null
  31003. }
  31004. ,
  31005. t.exports = n
  31006. }
  31007. , {
  31008. "../enum/Joystick": 29
  31009. }],
  31010. 188: [function(e, t, i) {
  31011. "use strict";
  31012. window.lerp = t.exports = {
  31013. vector: function(e, t) {
  31014. var i = e.clone();
  31015. return t = t.clone(),
  31016. function(n) {
  31017. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31018. }
  31019. },
  31020. quaternion: function(e, t) {
  31021. var i = e.clone();
  31022. return function(n) {
  31023. e.copy(i).slerp(t, n)
  31024. }
  31025. },
  31026. property: function(e, t, i, n) {
  31027. var r = e[t];
  31028. return function(o) {
  31029. e[t] = r * (1 - o) + i * o,
  31030. n && n(e[t])
  31031. }
  31032. },
  31033. uniform: function(e, t, i) {
  31034. var n = e.material.uniforms[t].value;
  31035. return function(r) {
  31036. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31037. }
  31038. },
  31039. matrix4: function(e, t) {
  31040. var i = e.clone();
  31041. return function(n) {
  31042. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31043. r[s] = o[s] * (1 - n) + a[s] * n
  31044. }
  31045. },
  31046. allUniforms: function(e, t, i) {
  31047. var n = e.map(function(e) {
  31048. return this.uniform(e, t, i)
  31049. }
  31050. .bind(this));
  31051. return function(e) {
  31052. n.forEach(function(t) {
  31053. t(e)
  31054. })
  31055. }
  31056. }
  31057. }
  31058. }
  31059. , {}],
  31060. 189: [function(e, t, i) {
  31061. "use strict";
  31062. function n(e) {
  31063. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31064. if (n.consoleEnabled) {
  31065. var h = function(e) {
  31066. $("#debug-console").append("<p>" + e + "</p>"),
  31067. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31068. };
  31069. t = function(e) {
  31070. h(Array.prototype.slice.call(arguments).join(" "))
  31071. }
  31072. ,
  31073. i = function(e) {
  31074. h(Array.prototype.slice.call(arguments).join(" "))
  31075. }
  31076. ,
  31077. o = function(e) {
  31078. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31079. }
  31080. ,
  31081. a = function(e) {
  31082. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31083. }
  31084. } else
  31085. console.log ? (t = console.log,
  31086. i = console.info ? console.info : console.log,
  31087. o = console.warn ? console.warn : console.log,
  31088. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31089. ;
  31090. var u = function(e) {
  31091. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31092. }
  31093. , d = function(t, i) {
  31094. if (r) {
  31095. var o = Array.prototype.slice.call(t).join(" ");
  31096. r.captureMessage(o, {
  31097. level: i,
  31098. path: e,
  31099. timestamp: n.timestamp()
  31100. })
  31101. }
  31102. }
  31103. , p = function(t, i) {
  31104. if (r) {
  31105. var o = Array.prototype.slice.call(t).join(" ");
  31106. r.captureException(new Error(o), {
  31107. level: i,
  31108. path: e,
  31109. timestamp: n.timestamp()
  31110. })
  31111. }
  31112. };
  31113. return {
  31114. debug: function() {
  31115. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31116. },
  31117. info: function() {
  31118. n.level >= n.levels.info && i.apply(console, u(arguments))
  31119. },
  31120. warn: function() {
  31121. d(arguments, "warn"),
  31122. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31123. },
  31124. error: function() {
  31125. p(arguments, "error"),
  31126. n.level >= n.levels.error && a.apply(console, u(arguments))
  31127. },
  31128. v3str: function(e, t) {
  31129. var i = void 0 === t ? 2 : t;
  31130. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31131. },
  31132. eulstr: function(e, t) {
  31133. var i = void 0 === t ? 2 : t;
  31134. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31135. },
  31136. time: function(e) {
  31137. n.level >= n.levels.debug && (c[e] = Date.now())
  31138. },
  31139. timeEnd: function(e) {
  31140. if (n.level >= n.levels.debug) {
  31141. var t = c[e];
  31142. if (!t)
  31143. return;
  31144. var i = (Date.now() - t) / 1e3;
  31145. this.debug(e, i + "s")
  31146. }
  31147. }
  31148. }
  31149. }
  31150. var r = window.Raven;
  31151. n.timestamp = function() {
  31152. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31153. }
  31154. ,
  31155. n.levels = {
  31156. debug: 3,
  31157. info: 2,
  31158. warn: 1,
  31159. error: 0
  31160. },
  31161. n.level = n.levels.info,
  31162. t.exports = n
  31163. }
  31164. , {}],
  31165. 190: [function(e, t, i) {
  31166. "use strict";
  31167. var n = e("three")
  31168. , r = e("../enum/GLCubeFaces")
  31169. , o = e("../constants");
  31170. t.exports = {
  31171. convertVisionVector: function(e) {
  31172. return new n.Vector3(e.x,e.z,-e.y)
  31173. },
  31174. convertVisionQuaternion: function(e) {
  31175. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31176. },
  31177. convertWorkshopVector: function(e) {
  31178. return new n.Vector3(-e.x,e.y,e.z)
  31179. },
  31180. convertWorkshopQuaternion: function(e) {
  31181. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31182. },
  31183. convertWorkshopPanoramaQuaternion: function(e) {
  31184. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31185. },
  31186. convertWorkshopOrthoZoom: function(e) {// xzw
  31187. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31188. //return e;
  31189. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31190. },
  31191. toPrecision: function(e, t) {//xzw change
  31192. var f = function(e, t){
  31193. var i = Math.pow(10, t);
  31194. return Math.round(e * i) / i
  31195. }
  31196. if(e instanceof Array){
  31197. for(var s=0; s<e.length; s++){
  31198. e[s] = f(e[s],t);
  31199. }
  31200. return e;
  31201. }
  31202. else return f(e,t)
  31203. },
  31204. isEmptyQuaternion: function(e) {
  31205. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31206. },
  31207. projectPositionToCanvas: function(e, t, i) {
  31208. i = i || new n.Vector3,
  31209. i.copy(e);
  31210. var r = .5 * $("#player").width()
  31211. , o = .5 * $("#player").height();
  31212. return i.project(t),
  31213. i.x = i.x * r + r,
  31214. i.y = -(i.y * o) + o,
  31215. i
  31216. },
  31217. convertScreenPositionToNDC: function(e, t, i) {
  31218. return i = i || new n.Vector2,
  31219. i.x = e / $("#player").width() * 2 - 1,
  31220. i.y = 2 * -(t / $("#player").height()) + 1,
  31221. i
  31222. },
  31223. constrainedTurn: function(e) {
  31224. var t = e % (2 * Math.PI);
  31225. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31226. },
  31227. getFOVDotThreshold: function(e) {
  31228. return Math.cos(n.Math.degToRad(e / 2))
  31229. },
  31230. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31231. switch (e) {
  31232. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31233. i.set(1, t.y, t.x);
  31234. break;
  31235. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31236. i.set(-1, t.y, -t.x);
  31237. break;
  31238. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31239. i.set(-t.x, 1, -t.y);
  31240. break;
  31241. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31242. i.set(-t.x, -1, t.y);
  31243. break;
  31244. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31245. i.set(-t.x, t.y, 1);
  31246. break;
  31247. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31248. i.set(t.x, t.y, -1)
  31249. }
  31250. n && i.normalize()
  31251. },
  31252. //add:
  31253. getPos2d : function(point, camera, dom){
  31254. var camera = camera ;
  31255. var dom = dom;
  31256. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31257. var x,y;
  31258. x = (pos.x + 1) / 2 * dom.clientWidth;
  31259. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31260. var inSight = x <= dom.clientWidth && x >= 0
  31261. && y <= dom.clientHeight && y >= 0
  31262. return {
  31263. pos: new THREE.Vector2(x,y),
  31264. vector: pos,
  31265. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31266. inSight : inSight //在屏幕范围内可见
  31267. };
  31268. }
  31269. }
  31270. window.math = t.exports
  31271. }
  31272. , {
  31273. "../constants": 8,
  31274. "../enum/GLCubeFaces": 25,
  31275. three: 217
  31276. }],
  31277. 191: [function(e, t, i) {
  31278. "use strict";
  31279. function n(e, t, i) {
  31280. return a.map(function(n, o) {
  31281. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31282. }
  31283. .bind(this))
  31284. }
  31285. function r(e) {
  31286. return s[e]
  31287. }
  31288. var o = e("../enum/GLCubeFaces")
  31289. , a = [0, 1, 2, 3, 4, 5]
  31290. , s = {
  31291. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31292. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31293. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31294. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31295. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31296. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31297. };
  31298. t.exports = {
  31299. mapFaceToCubemapFace: r,
  31300. getCubemapUrls: n
  31301. }
  31302. }
  31303. , {
  31304. "../enum/GLCubeFaces": 25
  31305. }],
  31306. 192: [function(e, t, i) {
  31307. "use strict";
  31308. t.exports = {
  31309. captureErrors: function(e, t, i) {
  31310. if ("Raven"in window) {
  31311. Raven.config(e, t).install(),
  31312. i && Raven.setTagsContext(i);
  31313. var n = console.warn
  31314. , r = console.error;
  31315. console.warn = function() {
  31316. var e = Array.prototype.slice.call(arguments);
  31317. Raven.captureMessage(e.join(" "), {
  31318. level: "warning"
  31319. }),
  31320. n.apply(console, e)
  31321. }
  31322. ,
  31323. console.error = function() {
  31324. var e = Array.prototype.slice.call(arguments);
  31325. Raven.captureException(new Error(e.join(" ")), {
  31326. level: "error"
  31327. }),
  31328. r.apply(console, e)
  31329. }
  31330. } else
  31331. console.error("Raven not found, not capturing errors.")
  31332. }
  31333. }
  31334. }
  31335. , {}],
  31336. 193: [function(e, t, i) {
  31337. (function(i) {
  31338. "use strict";
  31339. var n = e("./browser")
  31340. , r = e("../constants")
  31341. , o = e("url")
  31342. , a = e("./logger")
  31343. , ss = e('three')
  31344. , s = new a(i)
  31345. , l = {
  31346. getAuthorizationHeader: function() {
  31347. var e = n.valueFromHash("auth");
  31348. if (e)
  31349. return e.replace(",", " ");
  31350. var t = n.valueFromCookie("token");
  31351. return t ? "Token " + t : null
  31352. },
  31353. parseSidUrl: function(e) {
  31354. var t, i;
  31355. t=g_Prefix;
  31356. if (e = e || "",
  31357. e.match(/^https?/)) {
  31358. var n = o.parse(e);
  31359. t = g_Prefix,
  31360. i = e
  31361. } else{
  31362. //xzw 原先的不能用
  31363. //t = window.location.protocol + "//" + window.location.host, //MP
  31364. t = g_Prefix
  31365. //i = t + "/api/player/models/" + e; //MP
  31366. i = t + "data/" + e;
  31367. }
  31368. return {
  31369. urlBase: t,
  31370. urlModel: i,
  31371. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31372. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31373. }
  31374. },
  31375. getModelIDFromQueryString: function() {
  31376. return n.valueFromHash("model") || n.valueFromHash("m")
  31377. },
  31378. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31379. e = JSON.parse(JSON.stringify(e));
  31380. var i = null;
  31381. if (e.images.forEach(function(n) {
  31382. if(!n.metadata) return;
  31383. if ("string" == typeof n.metadata)
  31384. try {
  31385. n.metadata = JSON.parse(n.metadata)
  31386. } catch (e) {
  31387. s.warn("Unable to parse image metadata"),
  31388. n.metadata = null
  31389. }
  31390. else{
  31391. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31392. }
  31393. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31394. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31395. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31396. }else{
  31397. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31398. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31399. n.metadata.zoom = n.metadata.zoom || 1;
  31400. }
  31401. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31402. }),
  31403. //icon初始视角的:
  31404. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31405. var n = {};
  31406. n.pano = {
  31407. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31408. position: t.convertWorkshopVector(i.scan_position),
  31409. uuid: i.scan_id
  31410. },
  31411. n.camera = {
  31412. quaternion: i.camera_quaternion,
  31413. position: i.camera_position
  31414. },
  31415. e.startPano = n
  31416. }
  31417. return e
  31418. },
  31419. */
  31420. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31421. e = JSON.parse(JSON.stringify(e));
  31422. var i = null;
  31423. var deal = function(n) {
  31424. if(!n.metadata) return;
  31425. if ("string" == typeof n.metadata)
  31426. try {
  31427. n.metadata = JSON.parse(n.metadata)
  31428. } catch (e) {
  31429. s.warn("Unable to parse image metadata"),
  31430. n.metadata = null
  31431. }
  31432. else{
  31433. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31434. }
  31435. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31436. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31437. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31438. }else{
  31439. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31440. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31441. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31442. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31443. }
  31444. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31445. }
  31446. //改
  31447. e.images.forEach(info=>{
  31448. if(info.locations){
  31449. info.locations.forEach(a=>deal(a))
  31450. }else{
  31451. deal(info)
  31452. }
  31453. })
  31454. //icon初始视角的:
  31455. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31456. var n = {};
  31457. n.pano = {
  31458. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31459. position: t.convertWorkshopVector(i.scan_position),
  31460. uuid: i.scan_id
  31461. },
  31462. n.camera = {
  31463. quaternion: i.camera_quaternion,
  31464. position: i.camera_position
  31465. },
  31466. e.startPano = n
  31467. }
  31468. return e
  31469. },
  31470. visionVersionToInt: function() {
  31471. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31472. return function(t) {
  31473. if (!t)
  31474. throw new Error("Vision version is required");
  31475. var i = e.exec(t);
  31476. if (null === i)
  31477. throw new Error("String is not a vision version: " + t);
  31478. return parseInt(i[1])
  31479. }
  31480. }(),
  31481. modelDataPromisesTiles: function(e) {
  31482. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31483. if (vision_version)
  31484. try {
  31485. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31486. } catch (t) {
  31487. s.warn("Invalid vision version: " + vision_version)
  31488. }
  31489. // var t = e.created ? new Date(e.created) : null;
  31490. // return t && t >= r.visionTilingStartDate
  31491. return false
  31492. }
  31493. };
  31494. t.exports = l
  31495. }
  31496. ).call(this, "/js/util/showcase.js")
  31497. }
  31498. , {
  31499. "../constants": 8,
  31500. "./browser": 182,
  31501. "./logger": 189,
  31502. three:217,
  31503. url: 208
  31504. }],
  31505. 194: [function(e, t, i) {
  31506. "use strict";
  31507. var n = e("../util/ajax")
  31508. , r = e("three")
  31509. , o = e("../settings")
  31510. , a = {};
  31511. t.exports = {
  31512. load: function(e, t, i) {
  31513. var s = a[e];
  31514. return s ? (t && setTimeout(function() {
  31515. t(s)
  31516. }, 1),
  31517. s) : (s = new r.Texture,
  31518. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31519. s.magFilter = r.LinearFilter,
  31520. s.generateMipmaps = !1),
  31521. s.sourceFile = e,
  31522. a[e] = s,
  31523. n.getImage(e).then(function(e) {
  31524. s.image = e,
  31525. s.needsUpdate = !0,
  31526. t && t(s)
  31527. }).fail(i),
  31528. s)
  31529. },
  31530. loadBase64: function(e, t) {
  31531. t = t || "png";
  31532. var i = new r.Texture;
  31533. return i.image = document.createElement("img"),
  31534. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31535. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31536. i.magFilter = r.LinearFilter,
  31537. i.generateMipmaps = !1),
  31538. i.needsUpdate = !0,
  31539. i
  31540. },
  31541. isLoaded: function(e) {
  31542. return !!a[e]
  31543. }
  31544. }
  31545. window.Texture = t.exports
  31546. }
  31547. , {
  31548. "../settings": 166,
  31549. "../util/ajax": 181,
  31550. three: 217
  31551. }],
  31552. 195: [function(e, t, i) {
  31553. "use strict";
  31554. var n = e("./easing");
  31555. window.transitions = t.exports = {
  31556. globalDone: null,
  31557. funcs: [],
  31558. counter: 0,
  31559. uniqueID: 0,
  31560. start: function(e, t, i, r, o, a, s) {
  31561. return r = r || 0,
  31562. this.funcs.push({
  31563. func: e,
  31564. current: -r * Math.abs(t),
  31565. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31566. done: i,
  31567. easing: o || n.linearTween,
  31568. cycling: t < 0,
  31569. running: !0,
  31570. debug: r < 0,
  31571. name: a || "T" + this.counter,
  31572. id: void 0 === s ? this.counter : s,
  31573. paused: !1
  31574. }),
  31575. e(0, 16),
  31576. this.counter += 1,
  31577. e
  31578. },
  31579. trigger: function(e) {
  31580. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31581. , i = e.func || function() {}
  31582. , r = void 0 === e.duration ? 0 : e.duration;
  31583. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31584. var o = e.done || null
  31585. , a = e.easing || n.linearTween
  31586. , s = e.name || "R" + this.counter
  31587. , l = void 0 === e.id ? this.counter : e.id;
  31588. return this.start(i, r, o, t, a, s, l)
  31589. },
  31590. setTimeout: function(e, t, i) {
  31591. var n = void 0 === i ? this.counter : i;
  31592. return this.trigger({
  31593. done: e,
  31594. duration: void 0 === t ? 0 : t,
  31595. name: "O" + this.counter,
  31596. id: n
  31597. })
  31598. },
  31599. pause: function() {
  31600. this.paused = !0
  31601. },
  31602. resume: function() {
  31603. this.paused = !1
  31604. },
  31605. update: function(e) {
  31606. this.funcs.forEach(function(t) {
  31607. if (!(t.paused || (t.current += 1e3 * e,
  31608. t.current < 0)))
  31609. if (t.current >= t.duration && !t.cycling) {
  31610. var i = t.easing(1, 0, 1, 1);
  31611. t.func(i, 1e3 * e),
  31612. t.done && t.done(),
  31613. t.running = !1
  31614. } else {
  31615. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31616. , r = t.func(n, 1e3 * e) || !1;
  31617. r && (t.done && t.done(),
  31618. t.running = !1)
  31619. }
  31620. });
  31621. var t = this.funcs.length;
  31622. this.funcs = this.funcs.filter(function(e) {
  31623. return e.running
  31624. });
  31625. var i = this.funcs.length;
  31626. if (t > 0 && 0 === i && this.globalDone) {
  31627. var n = this.globalDone;
  31628. this.globalDone = null,
  31629. n()
  31630. }
  31631. },
  31632. adjustSpeed: function(e, t) {
  31633. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31634. var r = i[n];
  31635. r.duration /= t,
  31636. r.current /= t
  31637. }
  31638. },
  31639. getById: function(e) {
  31640. return this.funcs.filter(function(t) {
  31641. return e === t.id
  31642. })
  31643. },
  31644. get: function(e) {
  31645. for (var t = 0; t < this.funcs.length; t += 1)
  31646. if (this.funcs[t].func === e)
  31647. return this.funcs[t];
  31648. return null
  31649. },
  31650. isRunning: function(e) {
  31651. var t = this.get(e);
  31652. return null !== t && t.running
  31653. },
  31654. countActive: function() {
  31655. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31656. e += this.funcs[t].running;
  31657. return e
  31658. },
  31659. listActive: function() {
  31660. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31661. this.funcs[t].running && e.push(this.funcs[t].name);
  31662. return e
  31663. },
  31664. done: function(e) {
  31665. this.globalDone = e
  31666. },
  31667. cancelById: function(e) {
  31668. var t = void 0 === e ? 0 : e;
  31669. this.funcs = this.funcs.filter(function(e) {
  31670. return e.id !== t
  31671. })
  31672. },
  31673. cancel: function(e) {
  31674. this.funcs = this.funcs.filter(function(t) {
  31675. return t.func !== e
  31676. })
  31677. },
  31678. getUniqueId: function() {
  31679. return this.uniqueID -= 1,
  31680. this.uniqueID
  31681. }
  31682. }
  31683. }
  31684. , {
  31685. "./easing": 186
  31686. }],
  31687. 196: [function(e, t, i) {
  31688. function n(e) {
  31689. if (this.set = {},
  31690. this.infContains = function() {
  31691. return !0
  31692. }
  31693. ,
  31694. "object" == typeof e)
  31695. if (e instanceof Array)
  31696. for (var t = 0; t < e.length; t++)
  31697. this.set[e[t]] = !0;
  31698. else
  31699. this.set = e;
  31700. else if ("function" == typeof e)
  31701. this.infContains = e;
  31702. else if ("undefined" != typeof e)
  31703. throw new Error("set must be either an array or an object.")
  31704. }
  31705. t.exports = n,
  31706. n.prototype.contains = function(e) {
  31707. return !!this.set[e]
  31708. }
  31709. ,
  31710. n.prototype.has = n.prototype.contains,
  31711. n.prototype.add = function(e) {
  31712. if (1 == arguments.length)
  31713. this.set[e] = !0;
  31714. else
  31715. for (var t = 0; t < arguments.length; t++)
  31716. this.set[arguments[t]] = !0
  31717. }
  31718. ,
  31719. n.prototype.addAll = function(e) {
  31720. if ("object" != typeof e && !(e instanceof Array))
  31721. throw new Error("arr must be an array.");
  31722. for (var t = 0; t < e.length; t++)
  31723. this.add(e[t])
  31724. }
  31725. ,
  31726. n.prototype.remove = function(e) {
  31727. if (1 == arguments.length)
  31728. delete this.set[e];
  31729. else
  31730. for (var t = 0; t < arguments.length; t++)
  31731. delete this.set[arguments[t]]
  31732. }
  31733. ,
  31734. n.prototype.delete = n.prototype.remove,
  31735. n.prototype.clear = function() {
  31736. this.set = {}
  31737. }
  31738. ,
  31739. n.prototype.size = function() {
  31740. return Object.keys(this.set).length
  31741. }
  31742. ,
  31743. n.prototype.toString = function() {
  31744. return "{" + Object.keys(this.set).toString() + "}"
  31745. }
  31746. ,
  31747. n.prototype.toArray = function() {
  31748. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31749. }
  31750. ,
  31751. n.prototype["*values"] = n.prototype.toArray
  31752. }
  31753. , {}],
  31754. 197: [function(e, t, i) {}
  31755. , {}],
  31756. 198: [function(e, t, i) {
  31757. (function(t) {
  31758. "use strict";
  31759. function n() {
  31760. try {
  31761. var e = new Uint8Array(1);
  31762. return e.__proto__ = {
  31763. __proto__: Uint8Array.prototype,
  31764. foo: function() {
  31765. return 42
  31766. }
  31767. },
  31768. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31769. } catch (e) {
  31770. return !1
  31771. }
  31772. }
  31773. function r() {
  31774. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31775. }
  31776. function o(e, t) {
  31777. if (r() < t)
  31778. throw new RangeError("Invalid typed array length");
  31779. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31780. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31781. e.length = t),
  31782. e
  31783. }
  31784. function a(e, t, i) {
  31785. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31786. return new a(e,t,i);
  31787. if ("number" == typeof e) {
  31788. if ("string" == typeof t)
  31789. throw new Error("If encoding is specified then the first argument must be a string");
  31790. return h(this, e)
  31791. }
  31792. return s(this, e, t, i)
  31793. }
  31794. function s(e, t, i, n) {
  31795. if ("number" == typeof t)
  31796. throw new TypeError('"value" argument must not be a number');
  31797. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31798. }
  31799. function l(e) {
  31800. if ("number" != typeof e)
  31801. throw new TypeError('"size" argument must be a number');
  31802. if (e < 0)
  31803. throw new RangeError('"size" argument must not be negative')
  31804. }
  31805. function c(e, t, i, n) {
  31806. return l(t),
  31807. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31808. }
  31809. function h(e, t) {
  31810. if (l(t),
  31811. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31812. !a.TYPED_ARRAY_SUPPORT)
  31813. for (var i = 0; i < t; ++i)
  31814. e[i] = 0;
  31815. return e
  31816. }
  31817. function u(e, t, i) {
  31818. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31819. !a.isEncoding(i))
  31820. throw new TypeError('"encoding" must be a valid string encoding');
  31821. var n = 0 | v(t, i);
  31822. e = o(e, n);
  31823. var r = e.write(t, i);
  31824. return r !== n && (e = e.slice(0, r)),
  31825. e
  31826. }
  31827. function d(e, t) {
  31828. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31829. e = o(e, i);
  31830. for (var n = 0; n < i; n += 1)
  31831. e[n] = 255 & t[n];
  31832. return e
  31833. }
  31834. function p(e, t, i, n) {
  31835. if (t.byteLength,
  31836. i < 0 || t.byteLength < i)
  31837. throw new RangeError("'offset' is out of bounds");
  31838. if (t.byteLength < i + (n || 0))
  31839. throw new RangeError("'length' is out of bounds");
  31840. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31841. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31842. e.__proto__ = a.prototype) : e = d(e, t),
  31843. e
  31844. }
  31845. function f(e, t) {
  31846. if (a.isBuffer(t)) {
  31847. var i = 0 | g(t.length);
  31848. return e = o(e, i),
  31849. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31850. e)
  31851. }
  31852. if (t) {
  31853. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31854. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31855. if ("Buffer" === t.type && $(t.data))
  31856. return d(e, t.data)
  31857. }
  31858. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31859. }
  31860. function g(e) {
  31861. if (e >= r())
  31862. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31863. return 0 | e
  31864. }
  31865. function m(e) {
  31866. return +e != e && (e = 0),
  31867. a.alloc(+e)
  31868. }
  31869. function v(e, t) {
  31870. if (a.isBuffer(e))
  31871. return e.length;
  31872. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31873. return e.byteLength;
  31874. "string" != typeof e && (e = "" + e);
  31875. var i = e.length;
  31876. if (0 === i)
  31877. return 0;
  31878. for (var n = !1; ; )
  31879. switch (t) {
  31880. case "ascii":
  31881. case "latin1":
  31882. case "binary":
  31883. return i;
  31884. case "utf8":
  31885. case "utf-8":
  31886. case void 0:
  31887. return j(e).length;
  31888. case "ucs2":
  31889. case "ucs-2":
  31890. case "utf16le":
  31891. case "utf-16le":
  31892. return 2 * i;
  31893. case "hex":
  31894. return i >>> 1;
  31895. case "base64":
  31896. return Z(e).length;
  31897. default:
  31898. if (n)
  31899. return j(e).length;
  31900. t = ("" + t).toLowerCase(),
  31901. n = !0
  31902. }
  31903. }
  31904. function A(e, t, i) {
  31905. var n = !1;
  31906. if ((void 0 === t || t < 0) && (t = 0),
  31907. t > this.length)
  31908. return "";
  31909. if ((void 0 === i || i > this.length) && (i = this.length),
  31910. i <= 0)
  31911. return "";
  31912. if (i >>>= 0,
  31913. t >>>= 0,
  31914. i <= t)
  31915. return "";
  31916. for (e || (e = "utf8"); ; )
  31917. switch (e) {
  31918. case "hex":
  31919. return L(this, t, i);
  31920. case "utf8":
  31921. case "utf-8":
  31922. return M(this, t, i);
  31923. case "ascii":
  31924. return P(this, t, i);
  31925. case "latin1":
  31926. case "binary":
  31927. return O(this, t, i);
  31928. case "base64":
  31929. return S(this, t, i);
  31930. case "ucs2":
  31931. case "ucs-2":
  31932. case "utf16le":
  31933. case "utf-16le":
  31934. return D(this, t, i);
  31935. default:
  31936. if (n)
  31937. throw new TypeError("Unknown encoding: " + e);
  31938. e = (e + "").toLowerCase(),
  31939. n = !0
  31940. }
  31941. }
  31942. function y(e, t, i) {
  31943. var n = e[t];
  31944. e[t] = e[i],
  31945. e[i] = n
  31946. }
  31947. function C(e, t, i, n, r) {
  31948. if (0 === e.length)
  31949. return -1;
  31950. if ("string" == typeof i ? (n = i,
  31951. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31952. i = +i,
  31953. isNaN(i) && (i = r ? 0 : e.length - 1),
  31954. i < 0 && (i = e.length + i),
  31955. i >= e.length) {
  31956. if (r)
  31957. return -1;
  31958. i = e.length - 1
  31959. } else if (i < 0) {
  31960. if (!r)
  31961. return -1;
  31962. i = 0
  31963. }
  31964. if ("string" == typeof t && (t = a.from(t, n)),
  31965. a.isBuffer(t))
  31966. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31967. if ("number" == typeof t)
  31968. return t &= 255,
  31969. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31970. throw new TypeError("val must be string, number or Buffer")
  31971. }
  31972. function I(e, t, i, n, r) {
  31973. function o(e, t) {
  31974. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31975. }
  31976. var a = 1
  31977. , s = e.length
  31978. , l = t.length;
  31979. if (void 0 !== n && (n = String(n).toLowerCase(),
  31980. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31981. if (e.length < 2 || t.length < 2)
  31982. return -1;
  31983. a = 2,
  31984. s /= 2,
  31985. l /= 2,
  31986. i /= 2
  31987. }
  31988. var c;
  31989. if (r) {
  31990. var h = -1;
  31991. for (c = i; c < s; c++)
  31992. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31993. if (h === -1 && (h = c),
  31994. c - h + 1 === l)
  31995. return h * a
  31996. } else
  31997. h !== -1 && (c -= c - h),
  31998. h = -1
  31999. } else
  32000. for (i + l > s && (i = s - l),
  32001. c = i; c >= 0; c--) {
  32002. for (var u = !0, d = 0; d < l; d++)
  32003. if (o(e, c + d) !== o(t, d)) {
  32004. u = !1;
  32005. break
  32006. }
  32007. if (u)
  32008. return c
  32009. }
  32010. return -1
  32011. }
  32012. function E(e, t, i, n) {
  32013. i = Number(i) || 0;
  32014. var r = e.length - i;
  32015. n ? (n = Number(n),
  32016. n > r && (n = r)) : n = r;
  32017. var o = t.length;
  32018. if (o % 2 !== 0)
  32019. throw new TypeError("Invalid hex string");
  32020. n > o / 2 && (n = o / 2);
  32021. for (var a = 0; a < n; ++a) {
  32022. var s = parseInt(t.substr(2 * a, 2), 16);
  32023. if (isNaN(s))
  32024. return a;
  32025. e[i + a] = s
  32026. }
  32027. return a
  32028. }
  32029. function b(e, t, i, n) {
  32030. return q(j(t, e.length - i), e, i, n)
  32031. }
  32032. function w(e, t, i, n) {
  32033. return q(Y(t), e, i, n)
  32034. }
  32035. function _(e, t, i, n) {
  32036. return w(e, t, i, n)
  32037. }
  32038. function T(e, t, i, n) {
  32039. return q(Z(t), e, i, n)
  32040. }
  32041. function x(e, t, i, n) {
  32042. return q(X(t, e.length - i), e, i, n)
  32043. }
  32044. function S(e, t, i) {
  32045. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32046. }
  32047. function M(e, t, i) {
  32048. i = Math.min(e.length, i);
  32049. for (var n = [], r = t; r < i; ) {
  32050. var o = e[r]
  32051. , a = null
  32052. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32053. if (r + s <= i) {
  32054. var l, c, h, u;
  32055. switch (s) {
  32056. case 1:
  32057. o < 128 && (a = o);
  32058. break;
  32059. case 2:
  32060. l = e[r + 1],
  32061. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32062. u > 127 && (a = u));
  32063. break;
  32064. case 3:
  32065. l = e[r + 1],
  32066. c = e[r + 2],
  32067. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32068. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32069. break;
  32070. case 4:
  32071. l = e[r + 1],
  32072. c = e[r + 2],
  32073. h = e[r + 3],
  32074. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32075. u > 65535 && u < 1114112 && (a = u))
  32076. }
  32077. }
  32078. null === a ? (a = 65533,
  32079. s = 1) : a > 65535 && (a -= 65536,
  32080. n.push(a >>> 10 & 1023 | 55296),
  32081. a = 56320 | 1023 & a),
  32082. n.push(a),
  32083. r += s
  32084. }
  32085. return R(n)
  32086. }
  32087. function R(e) {
  32088. var t = e.length;
  32089. if (t <= ee)
  32090. return String.fromCharCode.apply(String, e);
  32091. for (var i = "", n = 0; n < t; )
  32092. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32093. return i
  32094. }
  32095. function P(e, t, i) {
  32096. var n = "";
  32097. i = Math.min(e.length, i);
  32098. for (var r = t; r < i; ++r)
  32099. n += String.fromCharCode(127 & e[r]);
  32100. return n
  32101. }
  32102. function O(e, t, i) {
  32103. var n = "";
  32104. i = Math.min(e.length, i);
  32105. for (var r = t; r < i; ++r)
  32106. n += String.fromCharCode(e[r]);
  32107. return n
  32108. }
  32109. function L(e, t, i) {
  32110. var n = e.length;
  32111. (!t || t < 0) && (t = 0),
  32112. (!i || i < 0 || i > n) && (i = n);
  32113. for (var r = "", o = t; o < i; ++o)
  32114. r += W(e[o]);
  32115. return r
  32116. }
  32117. function D(e, t, i) {
  32118. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32119. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32120. return r
  32121. }
  32122. function N(e, t, i) {
  32123. if (e % 1 !== 0 || e < 0)
  32124. throw new RangeError("offset is not uint");
  32125. if (e + t > i)
  32126. throw new RangeError("Trying to access beyond buffer length")
  32127. }
  32128. function B(e, t, i, n, r, o) {
  32129. if (!a.isBuffer(e))
  32130. throw new TypeError('"buffer" argument must be a Buffer instance');
  32131. if (t > r || t < o)
  32132. throw new RangeError('"value" argument is out of bounds');
  32133. if (i + n > e.length)
  32134. throw new RangeError("Index out of range")
  32135. }
  32136. function F(e, t, i, n) {
  32137. t < 0 && (t = 65535 + t + 1);
  32138. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32139. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32140. }
  32141. function V(e, t, i, n) {
  32142. t < 0 && (t = 4294967295 + t + 1);
  32143. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32144. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32145. }
  32146. function U(e, t, i, n, r, o) {
  32147. if (i + n > e.length)
  32148. throw new RangeError("Index out of range");
  32149. if (i < 0)
  32150. throw new RangeError("Index out of range")
  32151. }
  32152. function k(e, t, i, n, r) {
  32153. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32154. J.write(e, t, i, n, 23, 4),
  32155. i + 4
  32156. }
  32157. function H(e, t, i, n, r) {
  32158. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32159. J.write(e, t, i, n, 52, 8),
  32160. i + 8
  32161. }
  32162. function G(e) {
  32163. if (e = z(e).replace(te, ""),
  32164. e.length < 2)
  32165. return "";
  32166. for (; e.length % 4 !== 0; )
  32167. e += "=";
  32168. return e
  32169. }
  32170. function z(e) {
  32171. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32172. }
  32173. function W(e) {
  32174. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32175. }
  32176. function j(e, t) {
  32177. t = t || 1 / 0;
  32178. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32179. if (i = e.charCodeAt(a),
  32180. i > 55295 && i < 57344) {
  32181. if (!r) {
  32182. if (i > 56319) {
  32183. (t -= 3) > -1 && o.push(239, 191, 189);
  32184. continue
  32185. }
  32186. if (a + 1 === n) {
  32187. (t -= 3) > -1 && o.push(239, 191, 189);
  32188. continue
  32189. }
  32190. r = i;
  32191. continue
  32192. }
  32193. if (i < 56320) {
  32194. (t -= 3) > -1 && o.push(239, 191, 189),
  32195. r = i;
  32196. continue
  32197. }
  32198. i = (r - 55296 << 10 | i - 56320) + 65536
  32199. } else
  32200. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32201. if (r = null,
  32202. i < 128) {
  32203. if ((t -= 1) < 0)
  32204. break;
  32205. o.push(i)
  32206. } else if (i < 2048) {
  32207. if ((t -= 2) < 0)
  32208. break;
  32209. o.push(i >> 6 | 192, 63 & i | 128)
  32210. } else if (i < 65536) {
  32211. if ((t -= 3) < 0)
  32212. break;
  32213. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32214. } else {
  32215. if (!(i < 1114112))
  32216. throw new Error("Invalid code point");
  32217. if ((t -= 4) < 0)
  32218. break;
  32219. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32220. }
  32221. }
  32222. return o
  32223. }
  32224. function Y(e) {
  32225. for (var t = [], i = 0; i < e.length; ++i)
  32226. t.push(255 & e.charCodeAt(i));
  32227. return t
  32228. }
  32229. function X(e, t) {
  32230. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32231. i = e.charCodeAt(a),
  32232. n = i >> 8,
  32233. r = i % 256,
  32234. o.push(r),
  32235. o.push(n);
  32236. return o
  32237. }
  32238. function Z(e) {
  32239. return Q.toByteArray(G(e))
  32240. }
  32241. function q(e, t, i, n) {
  32242. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32243. t[r + i] = e[r];
  32244. return r
  32245. }
  32246. function K(e) {
  32247. return e !== e
  32248. }
  32249. var Q = e("base64-js")
  32250. , J = e("ieee754")
  32251. , $ = e("isarray");
  32252. i.Buffer = a,
  32253. i.SlowBuffer = m,
  32254. i.INSPECT_MAX_BYTES = 50,
  32255. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32256. i.kMaxLength = r(),
  32257. a.poolSize = 8192,
  32258. a._augment = function(e) {
  32259. return e.__proto__ = a.prototype,
  32260. e
  32261. }
  32262. ,
  32263. a.from = function(e, t, i) {
  32264. return s(null, e, t, i)
  32265. }
  32266. ,
  32267. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32268. a.__proto__ = Uint8Array,
  32269. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32270. value: null,
  32271. configurable: !0
  32272. })),
  32273. a.alloc = function(e, t, i) {
  32274. return c(null, e, t, i)
  32275. }
  32276. ,
  32277. a.allocUnsafe = function(e) {
  32278. return h(null, e)
  32279. }
  32280. ,
  32281. a.allocUnsafeSlow = function(e) {
  32282. return h(null, e)
  32283. }
  32284. ,
  32285. a.isBuffer = function(e) {
  32286. return !(null == e || !e._isBuffer)
  32287. }
  32288. ,
  32289. a.compare = function(e, t) {
  32290. if (!a.isBuffer(e) || !a.isBuffer(t))
  32291. throw new TypeError("Arguments must be Buffers");
  32292. if (e === t)
  32293. return 0;
  32294. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32295. if (e[r] !== t[r]) {
  32296. i = e[r],
  32297. n = t[r];
  32298. break
  32299. }
  32300. return i < n ? -1 : n < i ? 1 : 0
  32301. }
  32302. ,
  32303. a.isEncoding = function(e) {
  32304. switch (String(e).toLowerCase()) {
  32305. case "hex":
  32306. case "utf8":
  32307. case "utf-8":
  32308. case "ascii":
  32309. case "latin1":
  32310. case "binary":
  32311. case "base64":
  32312. case "ucs2":
  32313. case "ucs-2":
  32314. case "utf16le":
  32315. case "utf-16le":
  32316. return !0;
  32317. default:
  32318. return !1
  32319. }
  32320. }
  32321. ,
  32322. a.concat = function(e, t) {
  32323. if (!$(e))
  32324. throw new TypeError('"list" argument must be an Array of Buffers');
  32325. if (0 === e.length)
  32326. return a.alloc(0);
  32327. var i;
  32328. if (void 0 === t)
  32329. for (t = 0,
  32330. i = 0; i < e.length; ++i)
  32331. t += e[i].length;
  32332. var n = a.allocUnsafe(t)
  32333. , r = 0;
  32334. for (i = 0; i < e.length; ++i) {
  32335. var o = e[i];
  32336. if (!a.isBuffer(o))
  32337. throw new TypeError('"list" argument must be an Array of Buffers');
  32338. o.copy(n, r),
  32339. r += o.length
  32340. }
  32341. return n
  32342. }
  32343. ,
  32344. a.byteLength = v,
  32345. a.prototype._isBuffer = !0,
  32346. a.prototype.swap16 = function() {
  32347. var e = this.length;
  32348. if (e % 2 !== 0)
  32349. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32350. for (var t = 0; t < e; t += 2)
  32351. y(this, t, t + 1);
  32352. return this
  32353. }
  32354. ,
  32355. a.prototype.swap32 = function() {
  32356. var e = this.length;
  32357. if (e % 4 !== 0)
  32358. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32359. for (var t = 0; t < e; t += 4)
  32360. y(this, t, t + 3),
  32361. y(this, t + 1, t + 2);
  32362. return this
  32363. }
  32364. ,
  32365. a.prototype.swap64 = function() {
  32366. var e = this.length;
  32367. if (e % 8 !== 0)
  32368. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32369. for (var t = 0; t < e; t += 8)
  32370. y(this, t, t + 7),
  32371. y(this, t + 1, t + 6),
  32372. y(this, t + 2, t + 5),
  32373. y(this, t + 3, t + 4);
  32374. return this
  32375. }
  32376. ,
  32377. a.prototype.toString = function() {
  32378. var e = 0 | this.length;
  32379. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32380. }
  32381. ,
  32382. a.prototype.equals = function(e) {
  32383. if (!a.isBuffer(e))
  32384. throw new TypeError("Argument must be a Buffer");
  32385. return this === e || 0 === a.compare(this, e)
  32386. }
  32387. ,
  32388. a.prototype.inspect = function() {
  32389. var e = ""
  32390. , t = i.INSPECT_MAX_BYTES;
  32391. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32392. this.length > t && (e += " ... ")),
  32393. "<Buffer " + e + ">"
  32394. }
  32395. ,
  32396. a.prototype.compare = function(e, t, i, n, r) {
  32397. if (!a.isBuffer(e))
  32398. throw new TypeError("Argument must be a Buffer");
  32399. if (void 0 === t && (t = 0),
  32400. void 0 === i && (i = e ? e.length : 0),
  32401. void 0 === n && (n = 0),
  32402. void 0 === r && (r = this.length),
  32403. t < 0 || i > e.length || n < 0 || r > this.length)
  32404. throw new RangeError("out of range index");
  32405. if (n >= r && t >= i)
  32406. return 0;
  32407. if (n >= r)
  32408. return -1;
  32409. if (t >= i)
  32410. return 1;
  32411. if (t >>>= 0,
  32412. i >>>= 0,
  32413. n >>>= 0,
  32414. r >>>= 0,
  32415. this === e)
  32416. return 0;
  32417. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32418. if (c[u] !== h[u]) {
  32419. o = c[u],
  32420. s = h[u];
  32421. break
  32422. }
  32423. return o < s ? -1 : s < o ? 1 : 0
  32424. }
  32425. ,
  32426. a.prototype.includes = function(e, t, i) {
  32427. return this.indexOf(e, t, i) !== -1
  32428. }
  32429. ,
  32430. a.prototype.indexOf = function(e, t, i) {
  32431. return C(this, e, t, i, !0)
  32432. }
  32433. ,
  32434. a.prototype.lastIndexOf = function(e, t, i) {
  32435. return C(this, e, t, i, !1)
  32436. }
  32437. ,
  32438. a.prototype.write = function(e, t, i, n) {
  32439. if (void 0 === t)
  32440. n = "utf8",
  32441. i = this.length,
  32442. t = 0;
  32443. else if (void 0 === i && "string" == typeof t)
  32444. n = t,
  32445. i = this.length,
  32446. t = 0;
  32447. else {
  32448. if (!isFinite(t))
  32449. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32450. t |= 0,
  32451. isFinite(i) ? (i |= 0,
  32452. void 0 === n && (n = "utf8")) : (n = i,
  32453. i = void 0)
  32454. }
  32455. var r = this.length - t;
  32456. if ((void 0 === i || i > r) && (i = r),
  32457. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32458. throw new RangeError("Attempt to write outside buffer bounds");
  32459. n || (n = "utf8");
  32460. for (var o = !1; ; )
  32461. switch (n) {
  32462. case "hex":
  32463. return E(this, e, t, i);
  32464. case "utf8":
  32465. case "utf-8":
  32466. return b(this, e, t, i);
  32467. case "ascii":
  32468. return w(this, e, t, i);
  32469. case "latin1":
  32470. case "binary":
  32471. return _(this, e, t, i);
  32472. case "base64":
  32473. return T(this, e, t, i);
  32474. case "ucs2":
  32475. case "ucs-2":
  32476. case "utf16le":
  32477. case "utf-16le":
  32478. return x(this, e, t, i);
  32479. default:
  32480. if (o)
  32481. throw new TypeError("Unknown encoding: " + n);
  32482. n = ("" + n).toLowerCase(),
  32483. o = !0
  32484. }
  32485. }
  32486. ,
  32487. a.prototype.toJSON = function() {
  32488. return {
  32489. type: "Buffer",
  32490. data: Array.prototype.slice.call(this._arr || this, 0)
  32491. }
  32492. }
  32493. ;
  32494. var ee = 4096;
  32495. a.prototype.slice = function(e, t) {
  32496. var i = this.length;
  32497. e = ~~e,
  32498. t = void 0 === t ? i : ~~t,
  32499. e < 0 ? (e += i,
  32500. e < 0 && (e = 0)) : e > i && (e = i),
  32501. t < 0 ? (t += i,
  32502. t < 0 && (t = 0)) : t > i && (t = i),
  32503. t < e && (t = e);
  32504. var n;
  32505. if (a.TYPED_ARRAY_SUPPORT)
  32506. n = this.subarray(e, t),
  32507. n.__proto__ = a.prototype;
  32508. else {
  32509. var r = t - e;
  32510. n = new a(r,void 0);
  32511. for (var o = 0; o < r; ++o)
  32512. n[o] = this[o + e]
  32513. }
  32514. return n
  32515. }
  32516. ,
  32517. a.prototype.readUIntLE = function(e, t, i) {
  32518. e |= 0,
  32519. t |= 0,
  32520. i || N(e, t, this.length);
  32521. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32522. n += this[e + o] * r;
  32523. return n
  32524. }
  32525. ,
  32526. a.prototype.readUIntBE = function(e, t, i) {
  32527. e |= 0,
  32528. t |= 0,
  32529. i || N(e, t, this.length);
  32530. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32531. n += this[e + --t] * r;
  32532. return n
  32533. }
  32534. ,
  32535. a.prototype.readUInt8 = function(e, t) {
  32536. return t || N(e, 1, this.length),
  32537. this[e]
  32538. }
  32539. ,
  32540. a.prototype.readUInt16LE = function(e, t) {
  32541. return t || N(e, 2, this.length),
  32542. this[e] | this[e + 1] << 8
  32543. }
  32544. ,
  32545. a.prototype.readUInt16BE = function(e, t) {
  32546. return t || N(e, 2, this.length),
  32547. this[e] << 8 | this[e + 1]
  32548. }
  32549. ,
  32550. a.prototype.readUInt32LE = function(e, t) {
  32551. return t || N(e, 4, this.length),
  32552. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32553. }
  32554. ,
  32555. a.prototype.readUInt32BE = function(e, t) {
  32556. return t || N(e, 4, this.length),
  32557. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32558. }
  32559. ,
  32560. a.prototype.readIntLE = function(e, t, i) {
  32561. e |= 0,
  32562. t |= 0,
  32563. i || N(e, t, this.length);
  32564. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32565. n += this[e + o] * r;
  32566. return r *= 128,
  32567. n >= r && (n -= Math.pow(2, 8 * t)),
  32568. n
  32569. }
  32570. ,
  32571. a.prototype.readIntBE = function(e, t, i) {
  32572. e |= 0,
  32573. t |= 0,
  32574. i || N(e, t, this.length);
  32575. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32576. o += this[e + --n] * r;
  32577. return r *= 128,
  32578. o >= r && (o -= Math.pow(2, 8 * t)),
  32579. o
  32580. }
  32581. ,
  32582. a.prototype.readInt8 = function(e, t) {
  32583. return t || N(e, 1, this.length),
  32584. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32585. }
  32586. ,
  32587. a.prototype.readInt16LE = function(e, t) {
  32588. t || N(e, 2, this.length);
  32589. var i = this[e] | this[e + 1] << 8;
  32590. return 32768 & i ? 4294901760 | i : i
  32591. }
  32592. ,
  32593. a.prototype.readInt16BE = function(e, t) {
  32594. t || N(e, 2, this.length);
  32595. var i = this[e + 1] | this[e] << 8;
  32596. return 32768 & i ? 4294901760 | i : i
  32597. }
  32598. ,
  32599. a.prototype.readInt32LE = function(e, t) {
  32600. return t || N(e, 4, this.length),
  32601. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32602. }
  32603. ,
  32604. a.prototype.readInt32BE = function(e, t) {
  32605. return t || N(e, 4, this.length),
  32606. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32607. }
  32608. ,
  32609. a.prototype.readFloatLE = function(e, t) {
  32610. return t || N(e, 4, this.length),
  32611. J.read(this, e, !0, 23, 4)
  32612. }
  32613. ,
  32614. a.prototype.readFloatBE = function(e, t) {
  32615. return t || N(e, 4, this.length),
  32616. J.read(this, e, !1, 23, 4)
  32617. }
  32618. ,
  32619. a.prototype.readDoubleLE = function(e, t) {
  32620. return t || N(e, 8, this.length),
  32621. J.read(this, e, !0, 52, 8)
  32622. }
  32623. ,
  32624. a.prototype.readDoubleBE = function(e, t) {
  32625. return t || N(e, 8, this.length),
  32626. J.read(this, e, !1, 52, 8)
  32627. }
  32628. ,
  32629. a.prototype.writeUIntLE = function(e, t, i, n) {
  32630. if (e = +e,
  32631. t |= 0,
  32632. i |= 0,
  32633. !n) {
  32634. var r = Math.pow(2, 8 * i) - 1;
  32635. B(this, e, t, i, r, 0)
  32636. }
  32637. var o = 1
  32638. , a = 0;
  32639. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32640. this[t + a] = e / o & 255;
  32641. return t + i
  32642. }
  32643. ,
  32644. a.prototype.writeUIntBE = function(e, t, i, n) {
  32645. if (e = +e,
  32646. t |= 0,
  32647. i |= 0,
  32648. !n) {
  32649. var r = Math.pow(2, 8 * i) - 1;
  32650. B(this, e, t, i, r, 0)
  32651. }
  32652. var o = i - 1
  32653. , a = 1;
  32654. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32655. this[t + o] = e / a & 255;
  32656. return t + i
  32657. }
  32658. ,
  32659. a.prototype.writeUInt8 = function(e, t, i) {
  32660. return e = +e,
  32661. t |= 0,
  32662. i || B(this, e, t, 1, 255, 0),
  32663. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32664. this[t] = 255 & e,
  32665. t + 1
  32666. }
  32667. ,
  32668. a.prototype.writeUInt16LE = function(e, t, i) {
  32669. return e = +e,
  32670. t |= 0,
  32671. i || B(this, e, t, 2, 65535, 0),
  32672. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32673. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32674. t + 2
  32675. }
  32676. ,
  32677. a.prototype.writeUInt16BE = function(e, t, i) {
  32678. return e = +e,
  32679. t |= 0,
  32680. i || B(this, e, t, 2, 65535, 0),
  32681. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32682. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32683. t + 2
  32684. }
  32685. ,
  32686. a.prototype.writeUInt32LE = function(e, t, i) {
  32687. return e = +e,
  32688. t |= 0,
  32689. i || B(this, e, t, 4, 4294967295, 0),
  32690. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32691. this[t + 2] = e >>> 16,
  32692. this[t + 1] = e >>> 8,
  32693. this[t] = 255 & e) : V(this, e, t, !0),
  32694. t + 4
  32695. }
  32696. ,
  32697. a.prototype.writeUInt32BE = function(e, t, i) {
  32698. return e = +e,
  32699. t |= 0,
  32700. i || B(this, e, t, 4, 4294967295, 0),
  32701. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32702. this[t + 1] = e >>> 16,
  32703. this[t + 2] = e >>> 8,
  32704. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32705. t + 4
  32706. }
  32707. ,
  32708. a.prototype.writeIntLE = function(e, t, i, n) {
  32709. if (e = +e,
  32710. t |= 0,
  32711. !n) {
  32712. var r = Math.pow(2, 8 * i - 1);
  32713. B(this, e, t, i, r - 1, -r)
  32714. }
  32715. var o = 0
  32716. , a = 1
  32717. , s = 0;
  32718. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32719. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32720. this[t + o] = (e / a >> 0) - s & 255;
  32721. return t + i
  32722. }
  32723. ,
  32724. a.prototype.writeIntBE = function(e, t, i, n) {
  32725. if (e = +e,
  32726. t |= 0,
  32727. !n) {
  32728. var r = Math.pow(2, 8 * i - 1);
  32729. B(this, e, t, i, r - 1, -r)
  32730. }
  32731. var o = i - 1
  32732. , a = 1
  32733. , s = 0;
  32734. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32735. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32736. this[t + o] = (e / a >> 0) - s & 255;
  32737. return t + i
  32738. }
  32739. ,
  32740. a.prototype.writeInt8 = function(e, t, i) {
  32741. return e = +e,
  32742. t |= 0,
  32743. i || B(this, e, t, 1, 127, -128),
  32744. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32745. e < 0 && (e = 255 + e + 1),
  32746. this[t] = 255 & e,
  32747. t + 1
  32748. }
  32749. ,
  32750. a.prototype.writeInt16LE = function(e, t, i) {
  32751. return e = +e,
  32752. t |= 0,
  32753. i || B(this, e, t, 2, 32767, -32768),
  32754. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32755. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32756. t + 2
  32757. }
  32758. ,
  32759. a.prototype.writeInt16BE = function(e, t, i) {
  32760. return e = +e,
  32761. t |= 0,
  32762. i || B(this, e, t, 2, 32767, -32768),
  32763. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32764. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32765. t + 2
  32766. }
  32767. ,
  32768. a.prototype.writeInt32LE = function(e, t, i) {
  32769. return e = +e,
  32770. t |= 0,
  32771. i || B(this, e, t, 4, 2147483647, -2147483648),
  32772. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32773. this[t + 1] = e >>> 8,
  32774. this[t + 2] = e >>> 16,
  32775. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32776. t + 4
  32777. }
  32778. ,
  32779. a.prototype.writeInt32BE = function(e, t, i) {
  32780. return e = +e,
  32781. t |= 0,
  32782. i || B(this, e, t, 4, 2147483647, -2147483648),
  32783. e < 0 && (e = 4294967295 + e + 1),
  32784. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32785. this[t + 1] = e >>> 16,
  32786. this[t + 2] = e >>> 8,
  32787. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32788. t + 4
  32789. }
  32790. ,
  32791. a.prototype.writeFloatLE = function(e, t, i) {
  32792. return k(this, e, t, !0, i)
  32793. }
  32794. ,
  32795. a.prototype.writeFloatBE = function(e, t, i) {
  32796. return k(this, e, t, !1, i)
  32797. }
  32798. ,
  32799. a.prototype.writeDoubleLE = function(e, t, i) {
  32800. return H(this, e, t, !0, i)
  32801. }
  32802. ,
  32803. a.prototype.writeDoubleBE = function(e, t, i) {
  32804. return H(this, e, t, !1, i)
  32805. }
  32806. ,
  32807. a.prototype.copy = function(e, t, i, n) {
  32808. if (i || (i = 0),
  32809. n || 0 === n || (n = this.length),
  32810. t >= e.length && (t = e.length),
  32811. t || (t = 0),
  32812. n > 0 && n < i && (n = i),
  32813. n === i)
  32814. return 0;
  32815. if (0 === e.length || 0 === this.length)
  32816. return 0;
  32817. if (t < 0)
  32818. throw new RangeError("targetStart out of bounds");
  32819. if (i < 0 || i >= this.length)
  32820. throw new RangeError("sourceStart out of bounds");
  32821. if (n < 0)
  32822. throw new RangeError("sourceEnd out of bounds");
  32823. n > this.length && (n = this.length),
  32824. e.length - t < n - i && (n = e.length - t + i);
  32825. var r, o = n - i;
  32826. if (this === e && i < t && t < n)
  32827. for (r = o - 1; r >= 0; --r)
  32828. e[r + t] = this[r + i];
  32829. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32830. for (r = 0; r < o; ++r)
  32831. e[r + t] = this[r + i];
  32832. else
  32833. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32834. return o
  32835. }
  32836. ,
  32837. a.prototype.fill = function(e, t, i, n) {
  32838. if ("string" == typeof e) {
  32839. if ("string" == typeof t ? (n = t,
  32840. t = 0,
  32841. i = this.length) : "string" == typeof i && (n = i,
  32842. i = this.length),
  32843. 1 === e.length) {
  32844. var r = e.charCodeAt(0);
  32845. r < 256 && (e = r)
  32846. }
  32847. if (void 0 !== n && "string" != typeof n)
  32848. throw new TypeError("encoding must be a string");
  32849. if ("string" == typeof n && !a.isEncoding(n))
  32850. throw new TypeError("Unknown encoding: " + n)
  32851. } else
  32852. "number" == typeof e && (e &= 255);
  32853. if (t < 0 || this.length < t || this.length < i)
  32854. throw new RangeError("Out of range index");
  32855. if (i <= t)
  32856. return this;
  32857. t >>>= 0,
  32858. i = void 0 === i ? this.length : i >>> 0,
  32859. e || (e = 0);
  32860. var o;
  32861. if ("number" == typeof e)
  32862. for (o = t; o < i; ++o)
  32863. this[o] = e;
  32864. else {
  32865. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32866. , l = s.length;
  32867. for (o = 0; o < i - t; ++o)
  32868. this[o + t] = s[o % l]
  32869. }
  32870. return this
  32871. }
  32872. ;
  32873. var te = /[^+\/0-9A-Za-z-_]/g
  32874. }
  32875. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32876. }
  32877. , {
  32878. "base64-js": 199,
  32879. ieee754: 200,
  32880. isarray: 201
  32881. }],
  32882. 199: [function(e, t, i) {
  32883. "use strict";
  32884. function n(e) {
  32885. var t = e.length;
  32886. if (t % 4 > 0)
  32887. throw new Error("Invalid string. Length must be a multiple of 4");
  32888. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32889. }
  32890. function r(e) {
  32891. return 3 * e.length / 4 - n(e)
  32892. }
  32893. function o(e) {
  32894. var t, i, r, o, a, s, l = e.length;
  32895. a = n(e),
  32896. s = new u(3 * l / 4 - a),
  32897. r = a > 0 ? l - 4 : l;
  32898. var c = 0;
  32899. for (t = 0,
  32900. i = 0; t < r; t += 4,
  32901. i += 3)
  32902. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32903. s[c++] = o >> 16 & 255,
  32904. s[c++] = o >> 8 & 255,
  32905. s[c++] = 255 & o;
  32906. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32907. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32908. s[c++] = o >> 8 & 255,
  32909. s[c++] = 255 & o),
  32910. s
  32911. }
  32912. function a(e) {
  32913. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32914. }
  32915. function s(e, t, i) {
  32916. for (var n, r = [], o = t; o < i; o += 3)
  32917. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32918. r.push(a(n));
  32919. return r.join("")
  32920. }
  32921. function l(e) {
  32922. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32923. o.push(s(e, l, l + a > h ? h : l + a));
  32924. return 1 === n ? (t = e[i - 1],
  32925. r += c[t >> 2],
  32926. r += c[t << 4 & 63],
  32927. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32928. r += c[t >> 10],
  32929. r += c[t >> 4 & 63],
  32930. r += c[t << 2 & 63],
  32931. r += "="),
  32932. o.push(r),
  32933. o.join("")
  32934. }
  32935. i.byteLength = r,
  32936. i.toByteArray = o,
  32937. i.fromByteArray = l;
  32938. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32939. c[p] = d[p],
  32940. h[d.charCodeAt(p)] = p;
  32941. h["-".charCodeAt(0)] = 62,
  32942. h["_".charCodeAt(0)] = 63
  32943. }
  32944. , {}],
  32945. 200: [function(e, t, i) {
  32946. i.read = function(e, t, i, n, r) {
  32947. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32948. for (u += d,
  32949. o = p & (1 << -h) - 1,
  32950. p >>= -h,
  32951. h += s; h > 0; o = 256 * o + e[t + u],
  32952. u += d,
  32953. h -= 8)
  32954. ;
  32955. for (a = o & (1 << -h) - 1,
  32956. o >>= -h,
  32957. h += n; h > 0; a = 256 * a + e[t + u],
  32958. u += d,
  32959. h -= 8)
  32960. ;
  32961. if (0 === o)
  32962. o = 1 - c;
  32963. else {
  32964. if (o === l)
  32965. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32966. a += Math.pow(2, n),
  32967. o -= c
  32968. }
  32969. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32970. }
  32971. ,
  32972. i.write = function(e, t, i, n, r, o) {
  32973. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32974. for (t = Math.abs(t),
  32975. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32976. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32977. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32978. l *= 2),
  32979. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32980. t * l >= 2 && (a++,
  32981. l /= 2),
  32982. a + u >= h ? (s = 0,
  32983. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32984. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32985. a = 0)); r >= 8; e[i + p] = 255 & s,
  32986. p += f,
  32987. s /= 256,
  32988. r -= 8)
  32989. ;
  32990. for (a = a << r | s,
  32991. c += r; c > 0; e[i + p] = 255 & a,
  32992. p += f,
  32993. a /= 256,
  32994. c -= 8)
  32995. ;
  32996. e[i + p - f] |= 128 * g
  32997. }
  32998. }
  32999. , {}],
  33000. 201: [function(e, t, i) {
  33001. var n = {}.toString;
  33002. t.exports = Array.isArray || function(e) {
  33003. return "[object Array]" == n.call(e)
  33004. }
  33005. }
  33006. , {}],
  33007. 202: [function(e, t, i) {
  33008. function n() {
  33009. this._events = this._events || {},
  33010. this._maxListeners = this._maxListeners || void 0
  33011. }
  33012. function r(e) {
  33013. return "function" == typeof e
  33014. }
  33015. function o(e) {
  33016. return "number" == typeof e
  33017. }
  33018. function a(e) {
  33019. return "object" == typeof e && null !== e
  33020. }
  33021. function s(e) {
  33022. return void 0 === e
  33023. }
  33024. t.exports = n,
  33025. n.EventEmitter = n,
  33026. n.prototype._events = void 0,
  33027. n.prototype._maxListeners = void 0,
  33028. n.defaultMaxListeners = 10,
  33029. n.prototype.setMaxListeners = function(e) {
  33030. if (!o(e) || e < 0 || isNaN(e))
  33031. throw TypeError("n must be a positive number");
  33032. return this._maxListeners = e,
  33033. this
  33034. }
  33035. ,
  33036. n.prototype.emit = function(e) {
  33037. var t, i, n, o, l, c;
  33038. if (this._events || (this._events = {}),
  33039. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33040. if (t = arguments[1],
  33041. t instanceof Error)
  33042. throw t;
  33043. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33044. throw h.context = t,
  33045. h
  33046. }
  33047. if (i = this._events[e],
  33048. s(i))
  33049. return !1;
  33050. if (r(i))
  33051. switch (arguments.length) {
  33052. case 1:
  33053. i.call(this);
  33054. break;
  33055. case 2:
  33056. i.call(this, arguments[1]);
  33057. break;
  33058. case 3:
  33059. i.call(this, arguments[1], arguments[2]);
  33060. break;
  33061. default:
  33062. o = Array.prototype.slice.call(arguments, 1),
  33063. i.apply(this, o)
  33064. }
  33065. else if (a(i))
  33066. for (o = Array.prototype.slice.call(arguments, 1),
  33067. c = i.slice(),
  33068. n = c.length,
  33069. l = 0; l < n; l++)
  33070. c[l].apply(this, o);
  33071. return !0
  33072. }
  33073. ,
  33074. n.prototype.addListener = function(e, t) {
  33075. var i;
  33076. if (!r(t))
  33077. throw TypeError("listener must be a function");
  33078. return this._events || (this._events = {}),
  33079. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33080. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33081. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33082. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33083. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33084. "function" == typeof console.trace && console.trace())),
  33085. this
  33086. }
  33087. ,
  33088. n.prototype.on = n.prototype.addListener,
  33089. n.prototype.once = function(e, t) {
  33090. function i() {
  33091. this.removeListener(e, i),
  33092. n || (n = !0,
  33093. t.apply(this, arguments))
  33094. }
  33095. if (!r(t))
  33096. throw TypeError("listener must be a function");
  33097. var n = !1;
  33098. return i.listener = t,
  33099. this.on(e, i),
  33100. this
  33101. }
  33102. ,
  33103. n.prototype.removeListener = function(e, t) {
  33104. var i, n, o, s;
  33105. if (!r(t))
  33106. throw TypeError("listener must be a function");
  33107. if (!this._events || !this._events[e])
  33108. return this;
  33109. if (i = this._events[e],
  33110. o = i.length,
  33111. n = -1,
  33112. i === t || r(i.listener) && i.listener === t)
  33113. delete this._events[e],
  33114. this._events.removeListener && this.emit("removeListener", e, t);
  33115. else if (a(i)) {
  33116. for (s = o; s-- > 0; )
  33117. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33118. n = s;
  33119. break
  33120. }
  33121. if (n < 0)
  33122. return this;
  33123. 1 === i.length ? (i.length = 0,
  33124. delete this._events[e]) : i.splice(n, 1),
  33125. this._events.removeListener && this.emit("removeListener", e, t)
  33126. }
  33127. return this
  33128. }
  33129. ,
  33130. n.prototype.removeAllListeners = function(e) {
  33131. var t, i;
  33132. if (!this._events)
  33133. return this;
  33134. if (!this._events.removeListener)
  33135. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33136. this;
  33137. if (0 === arguments.length) {
  33138. for (t in this._events)
  33139. "removeListener" !== t && this.removeAllListeners(t);
  33140. return this.removeAllListeners("removeListener"),
  33141. this._events = {},
  33142. this
  33143. }
  33144. if (i = this._events[e],
  33145. r(i))
  33146. this.removeListener(e, i);
  33147. else if (i)
  33148. for (; i.length; )
  33149. this.removeListener(e, i[i.length - 1]);
  33150. return delete this._events[e],
  33151. this
  33152. }
  33153. ,
  33154. n.prototype.listeners = function(e) {
  33155. var t;
  33156. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33157. }
  33158. ,
  33159. n.prototype.listenerCount = function(e) {
  33160. if (this._events) {
  33161. var t = this._events[e];
  33162. if (r(t))
  33163. return 1;
  33164. if (t)
  33165. return t.length
  33166. }
  33167. return 0
  33168. }
  33169. ,
  33170. n.listenerCount = function(e, t) {
  33171. return e.listenerCount(t)
  33172. }
  33173. }
  33174. , {}],
  33175. 203: [function(e, t, i) {
  33176. function n() {
  33177. throw new Error("setTimeout has not been defined")
  33178. }
  33179. function r() {
  33180. throw new Error("clearTimeout has not been defined")
  33181. }
  33182. function o(e) {
  33183. if (u === setTimeout)
  33184. return setTimeout(e, 0);
  33185. if ((u === n || !u) && setTimeout)
  33186. return u = setTimeout,
  33187. setTimeout(e, 0);
  33188. try {
  33189. return u(e, 0)
  33190. } catch (t) {
  33191. try {
  33192. return u.call(null, e, 0)
  33193. } catch (t) {
  33194. return u.call(this, e, 0)
  33195. }
  33196. }
  33197. }
  33198. function a(e) {
  33199. if (d === clearTimeout)
  33200. return clearTimeout(e);
  33201. if ((d === r || !d) && clearTimeout)
  33202. return d = clearTimeout,
  33203. clearTimeout(e);
  33204. try {
  33205. return d(e)
  33206. } catch (t) {
  33207. try {
  33208. return d.call(null, e)
  33209. } catch (t) {
  33210. return d.call(this, e)
  33211. }
  33212. }
  33213. }
  33214. function s() {
  33215. m && f && (m = !1,
  33216. f.length ? g = f.concat(g) : v = -1,
  33217. g.length && l())
  33218. }
  33219. function l() {
  33220. if (!m) {
  33221. var e = o(s);
  33222. m = !0;
  33223. for (var t = g.length; t; ) {
  33224. for (f = g,
  33225. g = []; ++v < t; )
  33226. f && f[v].run();
  33227. v = -1,
  33228. t = g.length
  33229. }
  33230. f = null,
  33231. m = !1,
  33232. a(e)
  33233. }
  33234. }
  33235. function c(e, t) {
  33236. this.fun = e,
  33237. this.array = t
  33238. }
  33239. function h() {}
  33240. var u, d, p = t.exports = {};
  33241. !function() {
  33242. try {
  33243. u = "function" == typeof setTimeout ? setTimeout : n
  33244. } catch (e) {
  33245. u = n
  33246. }
  33247. try {
  33248. d = "function" == typeof clearTimeout ? clearTimeout : r
  33249. } catch (e) {
  33250. d = r
  33251. }
  33252. }();
  33253. var f, g = [], m = !1, v = -1;
  33254. p.nextTick = function(e) {
  33255. var t = new Array(arguments.length - 1);
  33256. if (arguments.length > 1)
  33257. for (var i = 1; i < arguments.length; i++)
  33258. t[i - 1] = arguments[i];
  33259. g.push(new c(e,t)),
  33260. 1 !== g.length || m || o(l)
  33261. }
  33262. ,
  33263. c.prototype.run = function() {
  33264. this.fun.apply(null, this.array)
  33265. }
  33266. ,
  33267. p.title = "browser",
  33268. p.browser = !0,
  33269. p.env = {},
  33270. p.argv = [],
  33271. p.version = "",
  33272. p.versions = {},
  33273. p.on = h,
  33274. p.addListener = h,
  33275. p.once = h,
  33276. p.off = h,
  33277. p.removeListener = h,
  33278. p.removeAllListeners = h,
  33279. p.emit = h,
  33280. p.binding = function(e) {
  33281. throw new Error("process.binding is not supported")
  33282. }
  33283. ,
  33284. p.cwd = function() {
  33285. return "/"
  33286. }
  33287. ,
  33288. p.chdir = function(e) {
  33289. throw new Error("process.chdir is not supported")
  33290. }
  33291. ,
  33292. p.umask = function() {
  33293. return 0
  33294. }
  33295. }
  33296. , {}],
  33297. 204: [function(e, t, i) {
  33298. (function(e) {
  33299. !function(n) {
  33300. function r(e) {
  33301. throw new RangeError(L[e])
  33302. }
  33303. function o(e, t) {
  33304. for (var i = e.length, n = []; i--; )
  33305. n[i] = t(e[i]);
  33306. return n
  33307. }
  33308. function a(e, t) {
  33309. var i = e.split("@")
  33310. , n = "";
  33311. i.length > 1 && (n = i[0] + "@",
  33312. e = i[1]),
  33313. e = e.replace(O, ".");
  33314. var r = e.split(".")
  33315. , a = o(r, t).join(".");
  33316. return n + a
  33317. }
  33318. function s(e) {
  33319. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33320. t = e.charCodeAt(r++),
  33321. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33322. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33323. r--)) : n.push(t);
  33324. return n
  33325. }
  33326. function l(e) {
  33327. return o(e, function(e) {
  33328. var t = "";
  33329. return e > 65535 && (e -= 65536,
  33330. t += B(e >>> 10 & 1023 | 55296),
  33331. e = 56320 | 1023 & e),
  33332. t += B(e)
  33333. }).join("")
  33334. }
  33335. function c(e) {
  33336. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33337. }
  33338. function h(e, t) {
  33339. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33340. }
  33341. function u(e, t, i) {
  33342. var n = 0;
  33343. for (e = i ? N(e / T) : e >> 1,
  33344. e += N(e / t); e > D * w >> 1; n += E)
  33345. e = N(e / D);
  33346. return N(n + (D + 1) * e / (e + _))
  33347. }
  33348. function d(e) {
  33349. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33350. for (i = e.lastIndexOf(M),
  33351. i < 0 && (i = 0),
  33352. n = 0; n < i; ++n)
  33353. e.charCodeAt(n) >= 128 && r("not-basic"),
  33354. g.push(e.charCodeAt(n));
  33355. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33356. for (a = v,
  33357. s = 1,
  33358. h = E; o >= m && r("invalid-input"),
  33359. d = c(e.charCodeAt(o++)),
  33360. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33361. v += d * s,
  33362. p = h <= y ? b : h >= y + w ? w : h - y,
  33363. !(d < p); h += E)
  33364. f = E - p,
  33365. s > N(I / f) && r("overflow"),
  33366. s *= f;
  33367. t = g.length + 1,
  33368. y = u(v - a, t, 0 == a),
  33369. N(v / t) > I - A && r("overflow"),
  33370. A += N(v / t),
  33371. v %= t,
  33372. g.splice(v++, 0, A)
  33373. }
  33374. return l(g)
  33375. }
  33376. function p(e) {
  33377. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33378. for (e = s(e),
  33379. m = e.length,
  33380. t = S,
  33381. i = 0,
  33382. a = x,
  33383. l = 0; l < m; ++l)
  33384. g = e[l],
  33385. g < 128 && C.push(B(g));
  33386. for (n = o = C.length,
  33387. o && C.push(M); n < m; ) {
  33388. for (c = I,
  33389. l = 0; l < m; ++l)
  33390. g = e[l],
  33391. g >= t && g < c && (c = g);
  33392. for (v = n + 1,
  33393. c - t > N((I - i) / v) && r("overflow"),
  33394. i += (c - t) * v,
  33395. t = c,
  33396. l = 0; l < m; ++l)
  33397. if (g = e[l],
  33398. g < t && ++i > I && r("overflow"),
  33399. g == t) {
  33400. for (d = i,
  33401. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33402. !(d < f); p += E)
  33403. y = d - f,
  33404. A = E - f,
  33405. C.push(B(h(f + y % A, 0))),
  33406. d = N(y / A);
  33407. C.push(B(h(d, 0))),
  33408. a = u(i, v, n == o),
  33409. i = 0,
  33410. ++n
  33411. }
  33412. ++i,
  33413. ++t
  33414. }
  33415. return C.join("")
  33416. }
  33417. function f(e) {
  33418. return a(e, function(e) {
  33419. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33420. })
  33421. }
  33422. function g(e) {
  33423. return a(e, function(e) {
  33424. return P.test(e) ? "xn--" + p(e) : e
  33425. })
  33426. }
  33427. var m = "object" == typeof i && i && !i.nodeType && i
  33428. , v = "object" == typeof t && t && !t.nodeType && t
  33429. , A = "object" == typeof e && e;
  33430. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33431. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33432. overflow: "Overflow: input needs wider integers to process",
  33433. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33434. "invalid-input": "Invalid input"
  33435. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33436. if (y = {
  33437. version: "1.4.1",
  33438. ucs2: {
  33439. decode: s,
  33440. encode: l
  33441. },
  33442. decode: d,
  33443. encode: p,
  33444. toASCII: g,
  33445. toUnicode: f
  33446. },
  33447. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33448. define("punycode", function() {
  33449. return y
  33450. });
  33451. else if (m && v)
  33452. if (t.exports == m)
  33453. v.exports = y;
  33454. else
  33455. for (C in y)
  33456. y.hasOwnProperty(C) && (m[C] = y[C]);
  33457. else
  33458. n.punycode = y
  33459. }(this)
  33460. }
  33461. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33462. }
  33463. , {}],
  33464. 205: [function(e, t, i) {
  33465. "use strict";
  33466. function n(e, t) {
  33467. return Object.prototype.hasOwnProperty.call(e, t)
  33468. }
  33469. t.exports = function(e, t, i, o) {
  33470. t = t || "&",
  33471. i = i || "=";
  33472. var a = {};
  33473. if ("string" != typeof e || 0 === e.length)
  33474. return a;
  33475. var s = /\+/g;
  33476. e = e.split(t);
  33477. var l = 1e3;
  33478. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33479. var c = e.length;
  33480. l > 0 && c > l && (c = l);
  33481. for (var h = 0; h < c; ++h) {
  33482. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33483. m >= 0 ? (u = g.substr(0, m),
  33484. d = g.substr(m + 1)) : (u = g,
  33485. d = ""),
  33486. p = decodeURIComponent(u),
  33487. f = decodeURIComponent(d),
  33488. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33489. }
  33490. return a
  33491. }
  33492. ;
  33493. var r = Array.isArray || function(e) {
  33494. return "[object Array]" === Object.prototype.toString.call(e)
  33495. }
  33496. }
  33497. , {}],
  33498. 206: [function(e, t, i) {
  33499. "use strict";
  33500. function n(e, t) {
  33501. if (e.map)
  33502. return e.map(t);
  33503. for (var i = [], n = 0; n < e.length; n++)
  33504. i.push(t(e[n], n));
  33505. return i
  33506. }
  33507. var r = function(e) {
  33508. switch (typeof e) {
  33509. case "string":
  33510. return e;
  33511. case "boolean":
  33512. return e ? "true" : "false";
  33513. case "number":
  33514. return isFinite(e) ? e : "";
  33515. default:
  33516. return ""
  33517. }
  33518. };
  33519. t.exports = function(e, t, i, s) {
  33520. return t = t || "&",
  33521. i = i || "=",
  33522. null === e && (e = void 0),
  33523. "object" == typeof e ? n(a(e), function(a) {
  33524. var s = encodeURIComponent(r(a)) + i;
  33525. return o(e[a]) ? n(e[a], function(e) {
  33526. return s + encodeURIComponent(r(e))
  33527. }).join(t) : s + encodeURIComponent(r(e[a]))
  33528. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33529. }
  33530. ;
  33531. var o = Array.isArray || function(e) {
  33532. return "[object Array]" === Object.prototype.toString.call(e)
  33533. }
  33534. , a = Object.keys || function(e) {
  33535. var t = [];
  33536. for (var i in e)
  33537. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33538. return t
  33539. }
  33540. }
  33541. , {}],
  33542. 207: [function(e, t, i) {
  33543. "use strict";
  33544. i.decode = i.parse = e("./decode"),
  33545. i.encode = i.stringify = e("./encode")
  33546. }
  33547. , {
  33548. "./decode": 205,
  33549. "./encode": 206
  33550. }],
  33551. 208: [function(e, t, i) {
  33552. "use strict";
  33553. function n() {
  33554. this.protocol = null,
  33555. this.slashes = null,
  33556. this.auth = null,
  33557. this.host = null,
  33558. this.port = null,
  33559. this.hostname = null,
  33560. this.hash = null,
  33561. this.search = null,
  33562. this.query = null,
  33563. this.pathname = null,
  33564. this.path = null,
  33565. this.href = null
  33566. }
  33567. function r(e, t, i) {
  33568. if (e && c.isObject(e) && e instanceof n)
  33569. return e;
  33570. var r = new n;
  33571. return r.parse(e, t, i),
  33572. r
  33573. }
  33574. function o(e) {
  33575. return c.isString(e) && (e = r(e)),
  33576. e instanceof n ? e.format() : n.prototype.format.call(e)
  33577. }
  33578. function a(e, t) {
  33579. return r(e, !1, !0).resolve(t)
  33580. }
  33581. function s(e, t) {
  33582. return e ? r(e, !1, !0).resolveObject(t) : t
  33583. }
  33584. var l = e("punycode")
  33585. , c = e("./util");
  33586. i.parse = r,
  33587. i.resolve = a,
  33588. i.resolveObject = s,
  33589. i.format = o,
  33590. i.Url = n;
  33591. var h = /^([a-z0-9.+-]+:)/i
  33592. , u = /:[0-9]*$/
  33593. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33594. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33595. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33596. , g = ["'"].concat(f)
  33597. , m = ["%", "/", "?", ";", "#"].concat(g)
  33598. , v = ["/", "?", "#"]
  33599. , A = 255
  33600. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33601. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33602. , I = {
  33603. javascript: !0,
  33604. "javascript:": !0
  33605. }
  33606. , E = {
  33607. javascript: !0,
  33608. "javascript:": !0
  33609. }
  33610. , b = {
  33611. http: !0,
  33612. https: !0,
  33613. ftp: !0,
  33614. gopher: !0,
  33615. file: !0,
  33616. "http:": !0,
  33617. "https:": !0,
  33618. "ftp:": !0,
  33619. "gopher:": !0,
  33620. "file:": !0
  33621. }
  33622. , w = e("querystring");
  33623. n.prototype.parse = function(e, t, i) {
  33624. if (!c.isString(e))
  33625. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33626. var n = e.indexOf("?")
  33627. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33628. , o = e.split(r)
  33629. , a = /\\/g;
  33630. o[0] = o[0].replace(a, "/"),
  33631. e = o.join(r);
  33632. var s = e;
  33633. if (s = s.trim(),
  33634. !i && 1 === e.split("#").length) {
  33635. var u = d.exec(s);
  33636. if (u)
  33637. return this.path = s,
  33638. this.href = s,
  33639. this.pathname = u[1],
  33640. u[2] ? (this.search = u[2],
  33641. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33642. this.query = {}),
  33643. this
  33644. }
  33645. var p = h.exec(s);
  33646. if (p) {
  33647. p = p[0];
  33648. var f = p.toLowerCase();
  33649. this.protocol = f,
  33650. s = s.substr(p.length)
  33651. }
  33652. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33653. var _ = "//" === s.substr(0, 2);
  33654. !_ || p && E[p] || (s = s.substr(2),
  33655. this.slashes = !0)
  33656. }
  33657. if (!E[p] && (_ || p && !b[p])) {
  33658. for (var T = -1, x = 0; x < v.length; x++) {
  33659. var S = s.indexOf(v[x]);
  33660. S !== -1 && (T === -1 || S < T) && (T = S)
  33661. }
  33662. var M, R;
  33663. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33664. R !== -1 && (M = s.slice(0, R),
  33665. s = s.slice(R + 1),
  33666. this.auth = decodeURIComponent(M)),
  33667. T = -1;
  33668. for (var x = 0; x < m.length; x++) {
  33669. var S = s.indexOf(m[x]);
  33670. S !== -1 && (T === -1 || S < T) && (T = S)
  33671. }
  33672. T === -1 && (T = s.length),
  33673. this.host = s.slice(0, T),
  33674. s = s.slice(T),
  33675. this.parseHost(),
  33676. this.hostname = this.hostname || "";
  33677. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33678. if (!P)
  33679. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33680. var D = O[x];
  33681. if (D && !D.match(y)) {
  33682. for (var N = "", B = 0, F = D.length; B < F; B++)
  33683. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33684. if (!N.match(y)) {
  33685. var V = O.slice(0, x)
  33686. , U = O.slice(x + 1)
  33687. , k = D.match(C);
  33688. k && (V.push(k[1]),
  33689. U.unshift(k[2])),
  33690. U.length && (s = "/" + U.join(".") + s),
  33691. this.hostname = V.join(".");
  33692. break
  33693. }
  33694. }
  33695. }
  33696. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33697. P || (this.hostname = l.toASCII(this.hostname));
  33698. var H = this.port ? ":" + this.port : ""
  33699. , G = this.hostname || "";
  33700. this.host = G + H,
  33701. this.href += this.host,
  33702. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33703. "/" !== s[0] && (s = "/" + s))
  33704. }
  33705. if (!I[f])
  33706. for (var x = 0, L = g.length; x < L; x++) {
  33707. var z = g[x];
  33708. if (s.indexOf(z) !== -1) {
  33709. var W = encodeURIComponent(z);
  33710. W === z && (W = escape(z)),
  33711. s = s.split(z).join(W)
  33712. }
  33713. }
  33714. var j = s.indexOf("#");
  33715. j !== -1 && (this.hash = s.substr(j),
  33716. s = s.slice(0, j));
  33717. var Y = s.indexOf("?");
  33718. if (Y !== -1 ? (this.search = s.substr(Y),
  33719. this.query = s.substr(Y + 1),
  33720. t && (this.query = w.parse(this.query)),
  33721. s = s.slice(0, Y)) : t && (this.search = "",
  33722. this.query = {}),
  33723. s && (this.pathname = s),
  33724. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33725. this.pathname || this.search) {
  33726. var H = this.pathname || ""
  33727. , X = this.search || "";
  33728. this.path = H + X
  33729. }
  33730. return this.href = this.format(),
  33731. this
  33732. }
  33733. ,
  33734. n.prototype.format = function() {
  33735. var e = this.auth || "";
  33736. e && (e = encodeURIComponent(e),
  33737. e = e.replace(/%3A/i, ":"),
  33738. e += "@");
  33739. var t = this.protocol || ""
  33740. , i = this.pathname || ""
  33741. , n = this.hash || ""
  33742. , r = !1
  33743. , o = "";
  33744. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33745. this.port && (r += ":" + this.port)),
  33746. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33747. var a = this.search || o && "?" + o || "";
  33748. return t && ":" !== t.substr(-1) && (t += ":"),
  33749. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33750. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33751. n && "#" !== n.charAt(0) && (n = "#" + n),
  33752. a && "?" !== a.charAt(0) && (a = "?" + a),
  33753. i = i.replace(/[?#]/g, function(e) {
  33754. return encodeURIComponent(e)
  33755. }),
  33756. a = a.replace("#", "%23"),
  33757. t + r + i + a + n
  33758. }
  33759. ,
  33760. n.prototype.resolve = function(e) {
  33761. return this.resolveObject(r(e, !1, !0)).format()
  33762. }
  33763. ,
  33764. n.prototype.resolveObject = function(e) {
  33765. if (c.isString(e)) {
  33766. var t = new n;
  33767. t.parse(e, !1, !0),
  33768. e = t
  33769. }
  33770. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33771. var a = r[o];
  33772. i[a] = this[a]
  33773. }
  33774. if (i.hash = e.hash,
  33775. "" === e.href)
  33776. return i.href = i.format(),
  33777. i;
  33778. if (e.slashes && !e.protocol) {
  33779. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33780. var h = s[l];
  33781. "protocol" !== h && (i[h] = e[h])
  33782. }
  33783. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33784. i.href = i.format(),
  33785. i
  33786. }
  33787. if (e.protocol && e.protocol !== i.protocol) {
  33788. if (!b[e.protocol]) {
  33789. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33790. var p = u[d];
  33791. i[p] = e[p]
  33792. }
  33793. return i.href = i.format(),
  33794. i
  33795. }
  33796. if (i.protocol = e.protocol,
  33797. e.host || E[e.protocol])
  33798. i.pathname = e.pathname;
  33799. else {
  33800. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33801. ;
  33802. e.host || (e.host = ""),
  33803. e.hostname || (e.hostname = ""),
  33804. "" !== f[0] && f.unshift(""),
  33805. f.length < 2 && f.unshift(""),
  33806. i.pathname = f.join("/")
  33807. }
  33808. if (i.search = e.search,
  33809. i.query = e.query,
  33810. i.host = e.host || "",
  33811. i.auth = e.auth,
  33812. i.hostname = e.hostname || e.host,
  33813. i.port = e.port,
  33814. i.pathname || i.search) {
  33815. var g = i.pathname || ""
  33816. , m = i.search || "";
  33817. i.path = g + m
  33818. }
  33819. return i.slashes = i.slashes || e.slashes,
  33820. i.href = i.format(),
  33821. i
  33822. }
  33823. var v = i.pathname && "/" === i.pathname.charAt(0)
  33824. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33825. , y = A || v || i.host && e.pathname
  33826. , C = y
  33827. , I = i.pathname && i.pathname.split("/") || []
  33828. , f = e.pathname && e.pathname.split("/") || []
  33829. , w = i.protocol && !b[i.protocol];
  33830. if (w && (i.hostname = "",
  33831. i.port = null,
  33832. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33833. i.host = "",
  33834. e.protocol && (e.hostname = null,
  33835. e.port = null,
  33836. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33837. e.host = null),
  33838. y = y && ("" === f[0] || "" === I[0])),
  33839. A)
  33840. i.host = e.host || "" === e.host ? e.host : i.host,
  33841. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33842. i.search = e.search,
  33843. i.query = e.query,
  33844. I = f;
  33845. else if (f.length)
  33846. I || (I = []),
  33847. I.pop(),
  33848. I = I.concat(f),
  33849. i.search = e.search,
  33850. i.query = e.query;
  33851. else if (!c.isNullOrUndefined(e.search)) {
  33852. if (w) {
  33853. i.hostname = i.host = I.shift();
  33854. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33855. _ && (i.auth = _.shift(),
  33856. i.host = i.hostname = _.shift())
  33857. }
  33858. return i.search = e.search,
  33859. i.query = e.query,
  33860. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33861. i.href = i.format(),
  33862. i
  33863. }
  33864. if (!I.length)
  33865. return i.pathname = null,
  33866. i.search ? i.path = "/" + i.search : i.path = null,
  33867. i.href = i.format(),
  33868. i;
  33869. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33870. T = I[M],
  33871. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33872. S++) : S && (I.splice(M, 1),
  33873. S--);
  33874. if (!y && !C)
  33875. for (; S--; S)
  33876. I.unshift("..");
  33877. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33878. x && "/" !== I.join("/").substr(-1) && I.push("");
  33879. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33880. if (w) {
  33881. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33882. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33883. _ && (i.auth = _.shift(),
  33884. i.host = i.hostname = _.shift())
  33885. }
  33886. return y = y || i.host && I.length,
  33887. y && !R && I.unshift(""),
  33888. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33889. i.path = null),
  33890. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33891. i.auth = e.auth || i.auth,
  33892. i.slashes = i.slashes || e.slashes,
  33893. i.href = i.format(),
  33894. i
  33895. }
  33896. ,
  33897. n.prototype.parseHost = function() {
  33898. var e = this.host
  33899. , t = u.exec(e);
  33900. t && (t = t[0],
  33901. ":" !== t && (this.port = t.substr(1)),
  33902. e = e.substr(0, e.length - t.length)),
  33903. e && (this.hostname = e)
  33904. }
  33905. }
  33906. , {
  33907. "./util": 209,
  33908. punycode: 204,
  33909. querystring: 207
  33910. }],
  33911. 209: [function(e, t, i) {
  33912. "use strict";
  33913. t.exports = {
  33914. isString: function(e) {
  33915. return "string" == typeof e
  33916. },
  33917. isObject: function(e) {
  33918. return "object" == typeof e && null !== e
  33919. },
  33920. isNull: function(e) {
  33921. return null === e
  33922. },
  33923. isNullOrUndefined: function(e) {
  33924. return null == e
  33925. }
  33926. }
  33927. }
  33928. , {}],
  33929. 210: [function(e, t, i) {
  33930. "use strict";
  33931. function n(e) {
  33932. return l + e
  33933. }
  33934. function r(e) {
  33935. return e.substring(l.length)
  33936. }
  33937. function o(e, t) {
  33938. for (var i in t)
  33939. Object.defineProperty(e, i, {
  33940. value: t[i],
  33941. configurable: !0,
  33942. writable: !0
  33943. })
  33944. }
  33945. function a(e) {
  33946. if ("string" != typeof e)
  33947. throw new TypeError("key must be a string.")
  33948. }
  33949. var s = Object.prototype.hasOwnProperty
  33950. , l = "~";
  33951. t.exports = function(e) {
  33952. var t = Object.create(null)
  33953. , i = 0
  33954. , l = {};
  33955. return o(l, {
  33956. get: function(e, i) {
  33957. a(e);
  33958. var r = n(e);
  33959. return r in t ? t[r] : i
  33960. },
  33961. set: function(e, r) {
  33962. a(e);
  33963. var o = n(e);
  33964. return o in t || ++i,
  33965. t[o] = r
  33966. },
  33967. has: function(e) {
  33968. return a(e),
  33969. n(e)in t
  33970. },
  33971. delete: function(e) {
  33972. a(e);
  33973. var r = n(e);
  33974. return r in t && (--i,
  33975. delete t[r],
  33976. !0)
  33977. },
  33978. clear: function() {
  33979. t = Object.create(null),
  33980. i = 0
  33981. },
  33982. forEach: function(e, i) {
  33983. if ("function" != typeof e)
  33984. throw new TypeError("`callback` must be a function");
  33985. for (var n in t)
  33986. if (s.call(t, n)) {
  33987. var o = r(n)
  33988. , a = t[n];
  33989. e.call(i, a, o, l)
  33990. }
  33991. }
  33992. }),
  33993. Object.defineProperty(l, "size", {
  33994. get: function() {
  33995. return i
  33996. },
  33997. configurable: !0
  33998. }),
  33999. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34000. l.set(t, e[t])
  34001. }),
  34002. l
  34003. }
  34004. }
  34005. , {}],
  34006. 211: [function(e, t, i) {
  34007. t.exports = e("./lib/heap")
  34008. }
  34009. , {
  34010. "./lib/heap": 212
  34011. }],
  34012. 212: [function(e, t, i) {
  34013. (function() {
  34014. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34015. r = Math.floor,
  34016. u = Math.min,
  34017. n = function(e, t) {
  34018. return e < t ? -1 : e > t ? 1 : 0
  34019. }
  34020. ,
  34021. h = function(e, t, i, o, a) {
  34022. var s;
  34023. if (null == i && (i = 0),
  34024. null == a && (a = n),
  34025. i < 0)
  34026. throw new Error("lo must be non-negative");
  34027. for (null == o && (o = e.length); i < o; )
  34028. s = r((i + o) / 2),
  34029. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34030. return [].splice.apply(e, [i, i - i].concat(t)),
  34031. t
  34032. }
  34033. ,
  34034. s = function(e, t, i) {
  34035. return null == i && (i = n),
  34036. e.push(t),
  34037. g(e, 0, e.length - 1, i)
  34038. }
  34039. ,
  34040. a = function(e, t) {
  34041. var i, r;
  34042. return null == t && (t = n),
  34043. i = e.pop(),
  34044. e.length ? (r = e[0],
  34045. e[0] = i,
  34046. m(e, 0, t)) : r = i,
  34047. r
  34048. }
  34049. ,
  34050. c = function(e, t, i) {
  34051. var r;
  34052. return null == i && (i = n),
  34053. r = e[0],
  34054. e[0] = t,
  34055. m(e, 0, i),
  34056. r
  34057. }
  34058. ,
  34059. l = function(e, t, i) {
  34060. var r;
  34061. return null == i && (i = n),
  34062. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34063. t = r[0],
  34064. e[0] = r[1],
  34065. m(e, 0, i)),
  34066. t
  34067. }
  34068. ,
  34069. o = function(e, t) {
  34070. var i, o, a, s, l, c;
  34071. for (null == t && (t = n),
  34072. s = function() {
  34073. c = [];
  34074. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34075. c.push(t);
  34076. return c
  34077. }
  34078. .apply(this).reverse(),
  34079. l = [],
  34080. o = 0,
  34081. a = s.length; o < a; o++)
  34082. i = s[o],
  34083. l.push(m(e, i, t));
  34084. return l
  34085. }
  34086. ,
  34087. f = function(e, t, i) {
  34088. var r;
  34089. if (null == i && (i = n),
  34090. r = e.indexOf(t),
  34091. r !== -1)
  34092. return g(e, 0, r, i),
  34093. m(e, r, i)
  34094. }
  34095. ,
  34096. d = function(e, t, i) {
  34097. var r, a, s, c, h;
  34098. if (null == i && (i = n),
  34099. a = e.slice(0, t),
  34100. !a.length)
  34101. return a;
  34102. for (o(a, i),
  34103. h = e.slice(t),
  34104. s = 0,
  34105. c = h.length; s < c; s++)
  34106. r = h[s],
  34107. l(a, r, i);
  34108. return a.sort(i).reverse()
  34109. }
  34110. ,
  34111. p = function(e, t, i) {
  34112. var r, s, l, c, d, p, f, g, m, v;
  34113. if (null == i && (i = n),
  34114. 10 * t <= e.length) {
  34115. if (c = e.slice(0, t).sort(i),
  34116. !c.length)
  34117. return c;
  34118. for (l = c[c.length - 1],
  34119. g = e.slice(t),
  34120. d = 0,
  34121. f = g.length; d < f; d++)
  34122. r = g[d],
  34123. i(r, l) < 0 && (h(c, r, 0, null, i),
  34124. c.pop(),
  34125. l = c[c.length - 1]);
  34126. return c
  34127. }
  34128. for (o(e, i),
  34129. v = [],
  34130. s = p = 0,
  34131. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34132. v.push(a(e, i));
  34133. return v
  34134. }
  34135. ,
  34136. g = function(e, t, i, r) {
  34137. var o, a, s;
  34138. for (null == r && (r = n),
  34139. o = e[i]; i > t && (s = i - 1 >> 1,
  34140. a = e[s],
  34141. r(o, a) < 0); )
  34142. e[i] = a,
  34143. i = s;
  34144. return e[i] = o
  34145. }
  34146. ,
  34147. m = function(e, t, i) {
  34148. var r, o, a, s, l;
  34149. for (null == i && (i = n),
  34150. o = e.length,
  34151. l = t,
  34152. a = e[t],
  34153. r = 2 * t + 1; r < o; )
  34154. s = r + 1,
  34155. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34156. e[t] = e[r],
  34157. t = r,
  34158. r = 2 * t + 1;
  34159. return e[t] = a,
  34160. g(e, l, t, i)
  34161. }
  34162. ,
  34163. e = function() {
  34164. function e(e) {
  34165. this.cmp = null != e ? e : n,
  34166. this.nodes = []
  34167. }
  34168. return e.push = s,
  34169. e.pop = a,
  34170. e.replace = c,
  34171. e.pushpop = l,
  34172. e.heapify = o,
  34173. e.updateItem = f,
  34174. e.nlargest = d,
  34175. e.nsmallest = p,
  34176. e.prototype.push = function(e) {
  34177. return s(this.nodes, e, this.cmp)
  34178. }
  34179. ,
  34180. e.prototype.pop = function() {
  34181. return a(this.nodes, this.cmp)
  34182. }
  34183. ,
  34184. e.prototype.peek = function() {
  34185. return this.nodes[0]
  34186. }
  34187. ,
  34188. e.prototype.contains = function(e) {
  34189. return this.nodes.indexOf(e) !== -1
  34190. }
  34191. ,
  34192. e.prototype.replace = function(e) {
  34193. return c(this.nodes, e, this.cmp)
  34194. }
  34195. ,
  34196. e.prototype.pushpop = function(e) {
  34197. return l(this.nodes, e, this.cmp)
  34198. }
  34199. ,
  34200. e.prototype.heapify = function() {
  34201. return o(this.nodes, this.cmp)
  34202. }
  34203. ,
  34204. e.prototype.updateItem = function(e) {
  34205. return f(this.nodes, e, this.cmp)
  34206. }
  34207. ,
  34208. e.prototype.clear = function() {
  34209. return this.nodes = []
  34210. }
  34211. ,
  34212. e.prototype.empty = function() {
  34213. return 0 === this.nodes.length
  34214. }
  34215. ,
  34216. e.prototype.size = function() {
  34217. return this.nodes.length
  34218. }
  34219. ,
  34220. e.prototype.clone = function() {
  34221. var t;
  34222. return t = new e,
  34223. t.nodes = this.nodes.slice(0),
  34224. t
  34225. }
  34226. ,
  34227. e.prototype.toArray = function() {
  34228. return this.nodes.slice(0)
  34229. }
  34230. ,
  34231. e.prototype.insert = e.prototype.push,
  34232. e.prototype.top = e.prototype.peek,
  34233. e.prototype.front = e.prototype.peek,
  34234. e.prototype.has = e.prototype.contains,
  34235. e.prototype.copy = e.prototype.clone,
  34236. e
  34237. }(),
  34238. function(e, n) {
  34239. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34240. }(this, function() {
  34241. return e
  34242. })
  34243. }
  34244. ).call(this)
  34245. }
  34246. , {}],
  34247. 213: [function(e, t, i) {
  34248. !function(e) {
  34249. function i() {}
  34250. function n(e, t) {
  34251. return function() {
  34252. e.apply(t, arguments)
  34253. }
  34254. }
  34255. function r(e) {
  34256. if ("object" != typeof this)
  34257. throw new TypeError("Promises must be constructed via new");
  34258. if ("function" != typeof e)
  34259. throw new TypeError("not a function");
  34260. this._state = 0,
  34261. this._handled = !1,
  34262. this._value = void 0,
  34263. this._deferreds = [],
  34264. h(e, this)
  34265. }
  34266. function o(e, t) {
  34267. for (; 3 === e._state; )
  34268. e = e._value;
  34269. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34270. void r._immediateFn(function() {
  34271. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34272. if (null === i)
  34273. return void (1 === e._state ? a : s)(t.promise, e._value);
  34274. var n;
  34275. try {
  34276. n = i(e._value)
  34277. } catch (e) {
  34278. return void s(t.promise, e)
  34279. }
  34280. a(t.promise, n)
  34281. }))
  34282. }
  34283. function a(e, t) {
  34284. try {
  34285. if (t === e)
  34286. throw new TypeError("A promise cannot be resolved with itself.");
  34287. if (t && ("object" == typeof t || "function" == typeof t)) {
  34288. var i = t.then;
  34289. if (t instanceof r)
  34290. return e._state = 3,
  34291. e._value = t,
  34292. void l(e);
  34293. if ("function" == typeof i)
  34294. return void h(n(i, t), e)
  34295. }
  34296. e._state = 1,
  34297. e._value = t,
  34298. l(e)
  34299. } catch (t) {
  34300. s(e, t)
  34301. }
  34302. }
  34303. function s(e, t) {
  34304. e._state = 2,
  34305. e._value = t,
  34306. l(e)
  34307. }
  34308. function l(e) {
  34309. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34310. e._handled || r._unhandledRejectionFn(e._value)
  34311. });
  34312. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34313. o(e, e._deferreds[t]);
  34314. e._deferreds = null
  34315. }
  34316. function c(e, t, i) {
  34317. this.onFulfilled = "function" == typeof e ? e : null,
  34318. this.onRejected = "function" == typeof t ? t : null,
  34319. this.promise = i
  34320. }
  34321. function h(e, t) {
  34322. var i = !1;
  34323. try {
  34324. e(function(e) {
  34325. i || (i = !0,
  34326. a(t, e))
  34327. }, function(e) {
  34328. i || (i = !0,
  34329. s(t, e))
  34330. })
  34331. } catch (e) {
  34332. if (i)
  34333. return;
  34334. i = !0,
  34335. s(t, e)
  34336. }
  34337. }
  34338. var u = setTimeout;
  34339. r.prototype.catch = function(e) {
  34340. return this.then(null, e)
  34341. }
  34342. ,
  34343. r.prototype.then = function(e, t) {
  34344. var n = new this.constructor(i);
  34345. return o(this, new c(e,t,n)),
  34346. n
  34347. }
  34348. ,
  34349. r.all = function(e) {
  34350. var t = Array.prototype.slice.call(e);
  34351. return new r(function(e, i) {
  34352. function n(o, a) {
  34353. try {
  34354. if (a && ("object" == typeof a || "function" == typeof a)) {
  34355. var s = a.then;
  34356. if ("function" == typeof s)
  34357. return void s.call(a, function(e) {
  34358. n(o, e)
  34359. }, i)
  34360. }
  34361. t[o] = a,
  34362. 0 === --r && e(t)
  34363. } catch (e) {
  34364. i(e)
  34365. }
  34366. }
  34367. if (0 === t.length)
  34368. return e([]);
  34369. for (var r = t.length, o = 0; o < t.length; o++)
  34370. n(o, t[o])
  34371. }
  34372. )
  34373. }
  34374. ,
  34375. r.resolve = function(e) {
  34376. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34377. t(e)
  34378. }
  34379. )
  34380. }
  34381. ,
  34382. r.reject = function(e) {
  34383. return new r(function(t, i) {
  34384. i(e)
  34385. }
  34386. )
  34387. }
  34388. ,
  34389. r.race = function(e) {
  34390. return new r(function(t, i) {
  34391. for (var n = 0, r = e.length; n < r; n++)
  34392. e[n].then(t, i)
  34393. }
  34394. )
  34395. }
  34396. ,
  34397. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34398. setImmediate(e)
  34399. }
  34400. || function(e) {
  34401. u(e, 0)
  34402. }
  34403. ,
  34404. r._unhandledRejectionFn = function(e) {
  34405. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34406. }
  34407. ,
  34408. r._setImmediateFn = function(e) {
  34409. r._immediateFn = e
  34410. }
  34411. ,
  34412. r._setUnhandledRejectionFn = function(e) {
  34413. r._unhandledRejectionFn = e
  34414. }
  34415. ,
  34416. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34417. }(this)
  34418. }
  34419. , {}],
  34420. 214: [function(e, t, i) {
  34421. (function(i) {
  34422. !function(i, n) {
  34423. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34424. }(this, function(t, n) {
  34425. "use strict";
  34426. var r = {};
  34427. return r.ByteBuffer = t,
  34428. r.Long = t.Long || null,
  34429. r.VERSION = "5.0.1",
  34430. r.WIRE_TYPES = {},
  34431. r.WIRE_TYPES.VARINT = 0,
  34432. r.WIRE_TYPES.BITS64 = 1,
  34433. r.WIRE_TYPES.LDELIM = 2,
  34434. r.WIRE_TYPES.STARTGROUP = 3,
  34435. r.WIRE_TYPES.ENDGROUP = 4,
  34436. r.WIRE_TYPES.BITS32 = 5,
  34437. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34438. r.TYPES = {
  34439. int32: {
  34440. name: "int32",
  34441. wireType: r.WIRE_TYPES.VARINT,
  34442. defaultValue: 0
  34443. },
  34444. uint32: {
  34445. name: "uint32",
  34446. wireType: r.WIRE_TYPES.VARINT,
  34447. defaultValue: 0
  34448. },
  34449. sint32: {
  34450. name: "sint32",
  34451. wireType: r.WIRE_TYPES.VARINT,
  34452. defaultValue: 0
  34453. },
  34454. int64: {
  34455. name: "int64",
  34456. wireType: r.WIRE_TYPES.VARINT,
  34457. defaultValue: r.Long ? r.Long.ZERO : void 0
  34458. },
  34459. uint64: {
  34460. name: "uint64",
  34461. wireType: r.WIRE_TYPES.VARINT,
  34462. defaultValue: r.Long ? r.Long.UZERO : void 0
  34463. },
  34464. sint64: {
  34465. name: "sint64",
  34466. wireType: r.WIRE_TYPES.VARINT,
  34467. defaultValue: r.Long ? r.Long.ZERO : void 0
  34468. },
  34469. bool: {
  34470. name: "bool",
  34471. wireType: r.WIRE_TYPES.VARINT,
  34472. defaultValue: !1
  34473. },
  34474. double: {
  34475. name: "double",
  34476. wireType: r.WIRE_TYPES.BITS64,
  34477. defaultValue: 0
  34478. },
  34479. string: {
  34480. name: "string",
  34481. wireType: r.WIRE_TYPES.LDELIM,
  34482. defaultValue: ""
  34483. },
  34484. bytes: {
  34485. name: "bytes",
  34486. wireType: r.WIRE_TYPES.LDELIM,
  34487. defaultValue: null
  34488. },
  34489. fixed32: {
  34490. name: "fixed32",
  34491. wireType: r.WIRE_TYPES.BITS32,
  34492. defaultValue: 0
  34493. },
  34494. sfixed32: {
  34495. name: "sfixed32",
  34496. wireType: r.WIRE_TYPES.BITS32,
  34497. defaultValue: 0
  34498. },
  34499. fixed64: {
  34500. name: "fixed64",
  34501. wireType: r.WIRE_TYPES.BITS64,
  34502. defaultValue: r.Long ? r.Long.UZERO : void 0
  34503. },
  34504. sfixed64: {
  34505. name: "sfixed64",
  34506. wireType: r.WIRE_TYPES.BITS64,
  34507. defaultValue: r.Long ? r.Long.ZERO : void 0
  34508. },
  34509. float: {
  34510. name: "float",
  34511. wireType: r.WIRE_TYPES.BITS32,
  34512. defaultValue: 0
  34513. },
  34514. enum: {
  34515. name: "enum",
  34516. wireType: r.WIRE_TYPES.VARINT,
  34517. defaultValue: 0
  34518. },
  34519. message: {
  34520. name: "message",
  34521. wireType: r.WIRE_TYPES.LDELIM,
  34522. defaultValue: null
  34523. },
  34524. group: {
  34525. name: "group",
  34526. wireType: r.WIRE_TYPES.STARTGROUP,
  34527. defaultValue: null
  34528. }
  34529. },
  34530. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34531. r.ID_MIN = 1,
  34532. r.ID_MAX = 536870911,
  34533. r.convertFieldsToCamelCase = !1,
  34534. r.populateAccessors = !0,
  34535. r.populateDefaults = !0,
  34536. r.Util = function() {
  34537. var t = {};
  34538. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34539. t.XHR = function() {
  34540. for (var e = [function() {
  34541. return new XMLHttpRequest
  34542. }
  34543. , function() {
  34544. return new ActiveXObject("Msxml2.XMLHTTP")
  34545. }
  34546. , function() {
  34547. return new ActiveXObject("Msxml3.XMLHTTP")
  34548. }
  34549. , function() {
  34550. return new ActiveXObject("Microsoft.XMLHTTP")
  34551. }
  34552. ], t = null, i = 0; i < e.length; i++) {
  34553. try {
  34554. t = e[i]()
  34555. } catch (e) {
  34556. continue
  34557. }
  34558. break
  34559. }
  34560. if (!t)
  34561. throw Error("XMLHttpRequest is not supported");
  34562. return t
  34563. }
  34564. ,
  34565. t.fetch = function(i, n) {
  34566. if (n && "function" != typeof n && (n = null),
  34567. t.IS_NODE) {
  34568. var r = e("fs");
  34569. if (n)
  34570. r.readFile(i, function(e, t) {
  34571. n(e ? null : "" + t)
  34572. });
  34573. else
  34574. try {
  34575. return r.readFileSync(i)
  34576. } catch (e) {
  34577. return null
  34578. }
  34579. } else {
  34580. var o = t.XHR();
  34581. if (o.open("GET", i, !!n),
  34582. o.setRequestHeader("Accept", "text/plain"),
  34583. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34584. !n)
  34585. return o.send(null),
  34586. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34587. if (o.onreadystatechange = function() {
  34588. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34589. }
  34590. ,
  34591. 4 == o.readyState)
  34592. return;
  34593. o.send(null)
  34594. }
  34595. }
  34596. ,
  34597. t.toCamelCase = function(e) {
  34598. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34599. return t.toUpperCase()
  34600. })
  34601. }
  34602. ,
  34603. t
  34604. }(),
  34605. r.Lang = {
  34606. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34607. RULE: /^(?:required|optional|repeated|map)$/,
  34608. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34609. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34610. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34611. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34612. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34613. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34614. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34615. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34616. NUMBER_OCT: /^0[0-7]+$/,
  34617. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34618. BOOL: /^(?:true|false)$/i,
  34619. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34620. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34621. WHITESPACE: /\s/,
  34622. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34623. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34624. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34625. },
  34626. r.DotProto = function(e, t) {
  34627. function i(e, i) {
  34628. var n = -1
  34629. , r = 1;
  34630. if ("-" == e.charAt(0) && (r = -1,
  34631. e = e.substring(1)),
  34632. t.NUMBER_DEC.test(e))
  34633. n = parseInt(e);
  34634. else if (t.NUMBER_HEX.test(e))
  34635. n = parseInt(e.substring(2), 16);
  34636. else {
  34637. if (!t.NUMBER_OCT.test(e))
  34638. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34639. n = parseInt(e.substring(1), 8)
  34640. }
  34641. if (n = r * n | 0,
  34642. !i && n < 0)
  34643. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34644. return n
  34645. }
  34646. function n(e) {
  34647. var i = 1;
  34648. if ("-" == e.charAt(0) && (i = -1,
  34649. e = e.substring(1)),
  34650. t.NUMBER_DEC.test(e))
  34651. return i * parseInt(e, 10);
  34652. if (t.NUMBER_HEX.test(e))
  34653. return i * parseInt(e.substring(2), 16);
  34654. if (t.NUMBER_OCT.test(e))
  34655. return i * parseInt(e.substring(1), 8);
  34656. if ("inf" === e)
  34657. return i * (1 / 0);
  34658. if ("nan" === e)
  34659. return NaN;
  34660. if (t.NUMBER_FLT.test(e))
  34661. return i * parseFloat(e);
  34662. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34663. }
  34664. function r(e, t, i) {
  34665. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34666. e[t].push(i))
  34667. }
  34668. var o = {}
  34669. , a = function(e) {
  34670. this.source = e + "",
  34671. this.index = 0,
  34672. this.line = 1,
  34673. this.stack = [],
  34674. this._stringOpen = null
  34675. }
  34676. , s = a.prototype;
  34677. s._readString = function() {
  34678. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34679. e.lastIndex = this.index - 1;
  34680. var i = e.exec(this.source);
  34681. if (!i)
  34682. throw Error("unterminated string");
  34683. return this.index = e.lastIndex,
  34684. this.stack.push(this._stringOpen),
  34685. this._stringOpen = null,
  34686. i[1]
  34687. }
  34688. ,
  34689. s.next = function() {
  34690. if (this.stack.length > 0)
  34691. return this.stack.shift();
  34692. if (this.index >= this.source.length)
  34693. return null;
  34694. if (null !== this._stringOpen)
  34695. return this._readString();
  34696. var e, i, n;
  34697. do {
  34698. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34699. if ("\n" === n && ++this.line,
  34700. ++this.index === this.source.length)
  34701. return null;
  34702. if ("/" === this.source.charAt(this.index))
  34703. if (++this.index,
  34704. "/" === this.source.charAt(this.index)) {
  34705. for (; "\n" !== this.source.charAt(++this.index); )
  34706. if (this.index == this.source.length)
  34707. return null;
  34708. ++this.index,
  34709. ++this.line,
  34710. e = !0
  34711. } else {
  34712. if ("*" !== (n = this.source.charAt(this.index)))
  34713. return "/";
  34714. do {
  34715. if ("\n" === n && ++this.line,
  34716. ++this.index === this.source.length)
  34717. return null;
  34718. i = n,
  34719. n = this.source.charAt(this.index)
  34720. } while ("*" !== i || "/" !== n);++this.index,
  34721. e = !0
  34722. }
  34723. } while (e);if (this.index === this.source.length)
  34724. return null;
  34725. var r = this.index;
  34726. t.DELIM.lastIndex = 0;
  34727. var o = t.DELIM.test(this.source.charAt(r++));
  34728. if (!o)
  34729. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34730. ++r;
  34731. var a = this.source.substring(this.index, this.index = r);
  34732. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34733. a
  34734. }
  34735. ,
  34736. s.peek = function() {
  34737. if (0 === this.stack.length) {
  34738. var e = this.next();
  34739. if (null === e)
  34740. return null;
  34741. this.stack.push(e)
  34742. }
  34743. return this.stack[0]
  34744. }
  34745. ,
  34746. s.skip = function(e) {
  34747. var t = this.next();
  34748. if (t !== e)
  34749. throw Error("illegal '" + t + "', '" + e + "' expected")
  34750. }
  34751. ,
  34752. s.omit = function(e) {
  34753. return this.peek() === e && (this.next(),
  34754. !0)
  34755. }
  34756. ,
  34757. s.toString = function() {
  34758. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34759. }
  34760. ,
  34761. o.Tokenizer = a;
  34762. var l = function(e) {
  34763. this.tn = new a(e),
  34764. this.proto3 = !1
  34765. }
  34766. , c = l.prototype;
  34767. return c.parse = function() {
  34768. var e, i, n = {
  34769. name: "[ROOT]",
  34770. package: null,
  34771. messages: [],
  34772. enums: [],
  34773. imports: [],
  34774. options: {},
  34775. services: []
  34776. }, r = !0;
  34777. try {
  34778. for (; e = this.tn.next(); )
  34779. switch (e) {
  34780. case "package":
  34781. if (!r || null !== n.package)
  34782. throw Error("unexpected 'package'");
  34783. if (e = this.tn.next(),
  34784. !t.TYPEREF.test(e))
  34785. throw Error("illegal package name: " + e);
  34786. this.tn.skip(";"),
  34787. n.package = e;
  34788. break;
  34789. case "import":
  34790. if (!r)
  34791. throw Error("unexpected 'import'");
  34792. e = this.tn.peek(),
  34793. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34794. e = this._readString(),
  34795. this.tn.skip(";"),
  34796. i || n.imports.push(e);
  34797. break;
  34798. case "syntax":
  34799. if (!r)
  34800. throw Error("unexpected 'syntax'");
  34801. this.tn.skip("="),
  34802. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34803. this.tn.skip(";");
  34804. break;
  34805. case "message":
  34806. this._parseMessage(n, null),
  34807. r = !1;
  34808. break;
  34809. case "enum":
  34810. this._parseEnum(n),
  34811. r = !1;
  34812. break;
  34813. case "option":
  34814. this._parseOption(n);
  34815. break;
  34816. case "service":
  34817. this._parseService(n);
  34818. break;
  34819. case "extend":
  34820. this._parseExtend(n);
  34821. break;
  34822. default:
  34823. throw Error("unexpected '" + e + "'")
  34824. }
  34825. } catch (e) {
  34826. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34827. e
  34828. }
  34829. return delete n.name,
  34830. n
  34831. }
  34832. ,
  34833. l.parse = function(e) {
  34834. return new l(e).parse()
  34835. }
  34836. ,
  34837. c._readString = function() {
  34838. var e, t, i = "";
  34839. do {
  34840. if (t = this.tn.next(),
  34841. "'" !== t && '"' !== t)
  34842. throw Error("illegal string delimiter: " + t);
  34843. i += this.tn.next(),
  34844. this.tn.skip(t),
  34845. e = this.tn.peek()
  34846. } while ('"' === e || '"' === e);return i
  34847. }
  34848. ,
  34849. c._readValue = function(e) {
  34850. var i = this.tn.peek();
  34851. if ('"' === i || "'" === i)
  34852. return this._readString();
  34853. if (this.tn.next(),
  34854. t.NUMBER.test(i))
  34855. return n(i);
  34856. if (t.BOOL.test(i))
  34857. return "true" === i.toLowerCase();
  34858. if (e && t.TYPEREF.test(i))
  34859. return i;
  34860. throw Error("illegal value: " + i)
  34861. }
  34862. ,
  34863. c._parseOption = function(e, i) {
  34864. var n = this.tn.next()
  34865. , r = !1;
  34866. if ("(" === n && (r = !0,
  34867. n = this.tn.next()),
  34868. !t.TYPEREF.test(n))
  34869. throw Error("illegal option name: " + n);
  34870. var o = n;
  34871. r && (this.tn.skip(")"),
  34872. o = "(" + o + ")",
  34873. n = this.tn.peek(),
  34874. t.FQTYPEREF.test(n) && (o += n,
  34875. this.tn.next())),
  34876. this.tn.skip("="),
  34877. this._parseOptionValue(e, o),
  34878. i || this.tn.skip(";")
  34879. }
  34880. ,
  34881. c._parseOptionValue = function(e, i) {
  34882. var n = this.tn.peek();
  34883. if ("{" !== n)
  34884. r(e.options, i, this._readValue(!0));
  34885. else
  34886. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34887. if (!t.NAME.test(n))
  34888. throw Error("illegal option name: " + i + "." + n);
  34889. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34890. }
  34891. }
  34892. ,
  34893. c._parseService = function(e) {
  34894. var i = this.tn.next();
  34895. if (!t.NAME.test(i))
  34896. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34897. var n = i
  34898. , r = {
  34899. name: n,
  34900. rpc: {},
  34901. options: {}
  34902. };
  34903. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34904. if ("option" === i)
  34905. this._parseOption(r);
  34906. else {
  34907. if ("rpc" !== i)
  34908. throw Error("illegal service token: " + i);
  34909. this._parseServiceRPC(r)
  34910. }
  34911. this.tn.omit(";"),
  34912. e.services.push(r)
  34913. }
  34914. ,
  34915. c._parseServiceRPC = function(e) {
  34916. var i = "rpc"
  34917. , n = this.tn.next();
  34918. if (!t.NAME.test(n))
  34919. throw Error("illegal rpc service method name: " + n);
  34920. var r = n
  34921. , o = {
  34922. request: null,
  34923. response: null,
  34924. request_stream: !1,
  34925. response_stream: !1,
  34926. options: {}
  34927. };
  34928. if (this.tn.skip("("),
  34929. n = this.tn.next(),
  34930. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34931. n = this.tn.next()),
  34932. !t.TYPEREF.test(n))
  34933. throw Error("illegal rpc service request type: " + n);
  34934. if (o.request = n,
  34935. this.tn.skip(")"),
  34936. n = this.tn.next(),
  34937. "returns" !== n.toLowerCase())
  34938. throw Error("illegal rpc service request type delimiter: " + n);
  34939. if (this.tn.skip("("),
  34940. n = this.tn.next(),
  34941. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34942. n = this.tn.next()),
  34943. o.response = n,
  34944. this.tn.skip(")"),
  34945. n = this.tn.peek(),
  34946. "{" === n) {
  34947. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34948. if ("option" !== n)
  34949. throw Error("illegal rpc service token: " + n);
  34950. this._parseOption(o)
  34951. }
  34952. this.tn.omit(";")
  34953. } else
  34954. this.tn.skip(";");
  34955. "undefined" == typeof e[i] && (e[i] = {}),
  34956. e[i][r] = o
  34957. }
  34958. ,
  34959. c._parseMessage = function(e, n) {
  34960. var r = !!n
  34961. , o = this.tn.next()
  34962. , a = {
  34963. name: "",
  34964. fields: [],
  34965. enums: [],
  34966. messages: [],
  34967. options: {},
  34968. services: [],
  34969. oneofs: {}
  34970. };
  34971. if (!t.NAME.test(o))
  34972. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34973. for (a.name = o,
  34974. r && (this.tn.skip("="),
  34975. n.id = i(this.tn.next()),
  34976. a.isGroup = !0),
  34977. o = this.tn.peek(),
  34978. "[" === o && n && this._parseFieldOptions(n),
  34979. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34980. if (t.RULE.test(o))
  34981. this._parseMessageField(a, o);
  34982. else if ("oneof" === o)
  34983. this._parseMessageOneOf(a);
  34984. else if ("enum" === o)
  34985. this._parseEnum(a);
  34986. else if ("message" === o)
  34987. this._parseMessage(a);
  34988. else if ("option" === o)
  34989. this._parseOption(a);
  34990. else if ("service" === o)
  34991. this._parseService(a);
  34992. else if ("extensions" === o)
  34993. a.extensions = this._parseExtensionRanges();
  34994. else if ("reserved" === o)
  34995. this._parseIgnored();
  34996. else if ("extend" === o)
  34997. this._parseExtend(a);
  34998. else {
  34999. if (!t.TYPEREF.test(o))
  35000. throw Error("illegal message token: " + o);
  35001. if (!this.proto3)
  35002. throw Error("illegal field rule: " + o);
  35003. this._parseMessageField(a, "optional", o)
  35004. }
  35005. return this.tn.omit(";"),
  35006. e.messages.push(a),
  35007. a
  35008. }
  35009. ,
  35010. c._parseIgnored = function() {
  35011. for (; ";" !== this.tn.peek(); )
  35012. this.tn.next();
  35013. this.tn.skip(";")
  35014. }
  35015. ,
  35016. c._parseMessageField = function(e, n, r) {
  35017. if (!t.RULE.test(n))
  35018. throw Error("illegal message field rule: " + n);
  35019. var o, a = {
  35020. rule: n,
  35021. type: "",
  35022. name: "",
  35023. options: {},
  35024. id: 0
  35025. };
  35026. if ("map" === n) {
  35027. if (r)
  35028. throw Error("illegal type: " + r);
  35029. if (this.tn.skip("<"),
  35030. o = this.tn.next(),
  35031. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35032. throw Error("illegal message field type: " + o);
  35033. if (a.keytype = o,
  35034. this.tn.skip(","),
  35035. o = this.tn.next(),
  35036. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35037. throw Error("illegal message field: " + o);
  35038. if (a.type = o,
  35039. this.tn.skip(">"),
  35040. o = this.tn.next(),
  35041. !t.NAME.test(o))
  35042. throw Error("illegal message field name: " + o);
  35043. a.name = o,
  35044. this.tn.skip("="),
  35045. a.id = i(this.tn.next()),
  35046. o = this.tn.peek(),
  35047. "[" === o && this._parseFieldOptions(a),
  35048. this.tn.skip(";")
  35049. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35050. "group" === r) {
  35051. var s = this._parseMessage(e, a);
  35052. if (!/^[A-Z]/.test(s.name))
  35053. throw Error("illegal group name: " + s.name);
  35054. a.type = s.name,
  35055. a.name = s.name.toLowerCase(),
  35056. this.tn.omit(";")
  35057. } else {
  35058. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35059. throw Error("illegal message field type: " + r);
  35060. if (a.type = r,
  35061. o = this.tn.next(),
  35062. !t.NAME.test(o))
  35063. throw Error("illegal message field name: " + o);
  35064. a.name = o,
  35065. this.tn.skip("="),
  35066. a.id = i(this.tn.next()),
  35067. o = this.tn.peek(),
  35068. "[" === o && this._parseFieldOptions(a),
  35069. this.tn.skip(";")
  35070. }
  35071. return e.fields.push(a),
  35072. a
  35073. }
  35074. ,
  35075. c._parseMessageOneOf = function(e) {
  35076. var i = this.tn.next();
  35077. if (!t.NAME.test(i))
  35078. throw Error("illegal oneof name: " + i);
  35079. var n, r = i, o = [];
  35080. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35081. n = this._parseMessageField(e, "optional", i),
  35082. n.oneof = r,
  35083. o.push(n.id);
  35084. this.tn.omit(";"),
  35085. e.oneofs[r] = o
  35086. }
  35087. ,
  35088. c._parseFieldOptions = function(e) {
  35089. this.tn.skip("[");
  35090. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35091. i || this.tn.skip(","),
  35092. this._parseOption(e, !0),
  35093. i = !1;
  35094. this.tn.next()
  35095. }
  35096. ,
  35097. c._parseEnum = function(e) {
  35098. var n = {
  35099. name: "",
  35100. values: [],
  35101. options: {}
  35102. }
  35103. , r = this.tn.next();
  35104. if (!t.NAME.test(r))
  35105. throw Error("illegal name: " + r);
  35106. for (n.name = r,
  35107. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35108. if ("option" === r)
  35109. this._parseOption(n);
  35110. else {
  35111. if (!t.NAME.test(r))
  35112. throw Error("illegal name: " + r);
  35113. this.tn.skip("=");
  35114. var o = {
  35115. name: r,
  35116. id: i(this.tn.next(), !0)
  35117. };
  35118. r = this.tn.peek(),
  35119. "[" === r && this._parseFieldOptions({
  35120. options: {}
  35121. }),
  35122. this.tn.skip(";"),
  35123. n.values.push(o)
  35124. }
  35125. this.tn.omit(";"),
  35126. e.enums.push(n)
  35127. }
  35128. ,
  35129. c._parseExtensionRanges = function() {
  35130. var t, i, r, o = [];
  35131. do {
  35132. for (i = []; ; ) {
  35133. switch (t = this.tn.next()) {
  35134. case "min":
  35135. r = e.ID_MIN;
  35136. break;
  35137. case "max":
  35138. r = e.ID_MAX;
  35139. break;
  35140. default:
  35141. r = n(t)
  35142. }
  35143. if (i.push(r),
  35144. 2 === i.length)
  35145. break;
  35146. if ("to" !== this.tn.peek()) {
  35147. i.push(r);
  35148. break
  35149. }
  35150. this.tn.next()
  35151. }
  35152. o.push(i)
  35153. } while (this.tn.omit(","));return this.tn.skip(";"),
  35154. o
  35155. }
  35156. ,
  35157. c._parseExtend = function(e) {
  35158. var i = this.tn.next();
  35159. if (!t.TYPEREF.test(i))
  35160. throw Error("illegal extend reference: " + i);
  35161. var n = {
  35162. ref: i,
  35163. fields: []
  35164. };
  35165. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35166. if (t.RULE.test(i))
  35167. this._parseMessageField(n, i);
  35168. else {
  35169. if (!t.TYPEREF.test(i))
  35170. throw Error("illegal extend token: " + i);
  35171. if (!this.proto3)
  35172. throw Error("illegal field rule: " + i);
  35173. this._parseMessageField(n, "optional", i)
  35174. }
  35175. return this.tn.omit(";"),
  35176. e.messages.push(n),
  35177. n
  35178. }
  35179. ,
  35180. c.toString = function() {
  35181. return "Parser at line " + this.tn.line
  35182. }
  35183. ,
  35184. o.Parser = l,
  35185. o
  35186. }(r, r.Lang),
  35187. r.Reflect = function(e) {
  35188. function i(i) {
  35189. if ("string" == typeof i && (i = e.TYPES[i]),
  35190. "undefined" == typeof i.defaultValue)
  35191. throw Error("default value for type " + i.name + " is not supported");
  35192. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35193. }
  35194. function n(t, i) {
  35195. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35196. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35197. if ("string" == typeof t)
  35198. return e.Long.fromString(t, i || !1, 10);
  35199. if ("number" == typeof t)
  35200. return e.Long.fromNumber(t, i || !1);
  35201. throw Error("not convertible to Long")
  35202. }
  35203. function r(t, i) {
  35204. var n = i.readVarint32()
  35205. , o = 7 & n
  35206. , a = n >>> 3;
  35207. switch (o) {
  35208. case e.WIRE_TYPES.VARINT:
  35209. do
  35210. n = i.readUint8();
  35211. while (128 === (128 & n));break;
  35212. case e.WIRE_TYPES.BITS64:
  35213. i.offset += 8;
  35214. break;
  35215. case e.WIRE_TYPES.LDELIM:
  35216. n = i.readVarint32(),
  35217. i.offset += n;
  35218. break;
  35219. case e.WIRE_TYPES.STARTGROUP:
  35220. r(a, i);
  35221. break;
  35222. case e.WIRE_TYPES.ENDGROUP:
  35223. if (a === t)
  35224. return !1;
  35225. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35226. case e.WIRE_TYPES.BITS32:
  35227. i.offset += 4;
  35228. break;
  35229. default:
  35230. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35231. }
  35232. return !0
  35233. }
  35234. var o = {}
  35235. , a = function(e, t, i) {
  35236. this.builder = e,
  35237. this.parent = t,
  35238. this.name = i,
  35239. this.className
  35240. }
  35241. , s = a.prototype;
  35242. s.fqn = function() {
  35243. for (var e = this.name, t = this; ; ) {
  35244. if (t = t.parent,
  35245. null == t)
  35246. break;
  35247. e = t.name + "." + e
  35248. }
  35249. return e
  35250. }
  35251. ,
  35252. s.toString = function(e) {
  35253. return (e ? this.className + " " : "") + this.fqn()
  35254. }
  35255. ,
  35256. s.build = function() {
  35257. throw Error(this.toString(!0) + " cannot be built directly")
  35258. }
  35259. ,
  35260. o.T = a;
  35261. var l = function(e, t, i, n, r) {
  35262. a.call(this, e, t, i),
  35263. this.className = "Namespace",
  35264. this.children = [],
  35265. this.options = n || {},
  35266. this.syntax = r || "proto2"
  35267. }
  35268. , c = l.prototype = Object.create(a.prototype);
  35269. c.getChildren = function(e) {
  35270. if (e = e || null,
  35271. null == e)
  35272. return this.children.slice();
  35273. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35274. this.children[i]instanceof e && t.push(this.children[i]);
  35275. return t
  35276. }
  35277. ,
  35278. c.addChild = function(e) {
  35279. var t;
  35280. if (t = this.getChild(e.name))
  35281. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35282. t.name = t.originalName;
  35283. else {
  35284. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35285. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35286. e.name = e.originalName
  35287. }
  35288. this.children.push(e)
  35289. }
  35290. ,
  35291. c.getChild = function(e) {
  35292. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35293. if (this.children[i][t] === e)
  35294. return this.children[i];
  35295. return null
  35296. }
  35297. ,
  35298. c.resolve = function(e, t) {
  35299. var i = "string" == typeof e ? e.split(".") : e
  35300. , n = this
  35301. , r = 0;
  35302. if ("" === i[r]) {
  35303. for (; null !== n.parent; )
  35304. n = n.parent;
  35305. r++
  35306. }
  35307. var a;
  35308. do {
  35309. do {
  35310. if (!(n instanceof o.Namespace)) {
  35311. n = null;
  35312. break
  35313. }
  35314. if (a = n.getChild(i[r]),
  35315. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35316. n = null;
  35317. break
  35318. }
  35319. n = a,
  35320. r++
  35321. } while (r < i.length);if (null != n)
  35322. break;
  35323. if (null !== this.parent)
  35324. return this.parent.resolve(e, t)
  35325. } while (null != n);return n
  35326. }
  35327. ,
  35328. c.qn = function(e) {
  35329. var t = []
  35330. , i = e;
  35331. do
  35332. t.unshift(i.name),
  35333. i = i.parent;
  35334. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35335. var r = t.slice(t.length - n);
  35336. if (e === this.resolve(r, e instanceof o.Namespace))
  35337. return r.join(".")
  35338. }
  35339. return e.fqn()
  35340. }
  35341. ,
  35342. c.build = function() {
  35343. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35344. e = i[n],
  35345. e instanceof l && (t[e.name] = e.build());
  35346. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35347. value: this.buildOpt()
  35348. }),
  35349. t
  35350. }
  35351. ,
  35352. c.buildOpt = function() {
  35353. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35354. var r = t[i]
  35355. , o = this.options[t[i]];
  35356. e[r] = o
  35357. }
  35358. return e
  35359. }
  35360. ,
  35361. c.getOption = function(e) {
  35362. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35363. }
  35364. ,
  35365. o.Namespace = l;
  35366. var h = function(t, i, n, r) {
  35367. if (this.type = t,
  35368. this.resolvedType = i,
  35369. this.isMapKey = n,
  35370. this.syntax = r,
  35371. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35372. throw Error("Invalid map key type: " + t.name)
  35373. }
  35374. , u = h.prototype;
  35375. h.defaultFieldValue = i,
  35376. u.verifyValue = function(i) {
  35377. function r(e, t) {
  35378. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35379. }
  35380. var o = this;
  35381. switch (this.type) {
  35382. case e.TYPES.int32:
  35383. case e.TYPES.sint32:
  35384. case e.TYPES.sfixed32:
  35385. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35386. i > 4294967295 ? 0 | i : i;
  35387. case e.TYPES.uint32:
  35388. case e.TYPES.fixed32:
  35389. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35390. i < 0 ? i >>> 0 : i;
  35391. case e.TYPES.int64:
  35392. case e.TYPES.sint64:
  35393. case e.TYPES.sfixed64:
  35394. if (e.Long)
  35395. try {
  35396. return n(i, !1)
  35397. } catch (e) {
  35398. r(typeof i, e.message)
  35399. }
  35400. else
  35401. r(typeof i, "requires Long.js");
  35402. case e.TYPES.uint64:
  35403. case e.TYPES.fixed64:
  35404. if (e.Long)
  35405. try {
  35406. return n(i, !0)
  35407. } catch (e) {
  35408. r(typeof i, e.message)
  35409. }
  35410. else
  35411. r(typeof i, "requires Long.js");
  35412. case e.TYPES.bool:
  35413. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35414. i;
  35415. case e.TYPES.float:
  35416. case e.TYPES.double:
  35417. return "number" != typeof i && r(typeof i, "not a number"),
  35418. i;
  35419. case e.TYPES.string:
  35420. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35421. "" + i;
  35422. case e.TYPES.bytes:
  35423. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35424. case e.TYPES.enum:
  35425. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35426. for (l = 0; l < a.length; l++) {
  35427. if (a[l].name == i)
  35428. return a[l].id;
  35429. if (a[l].id == i)
  35430. return a[l].id
  35431. }
  35432. if ("proto3" === this.syntax)
  35433. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35434. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35435. i;
  35436. r(i, "not a valid enum value");
  35437. case e.TYPES.group:
  35438. case e.TYPES.message:
  35439. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35440. i instanceof this.resolvedType.clazz)
  35441. return i;
  35442. if (i instanceof e.Builder.Message) {
  35443. var s = {};
  35444. for (var l in i)
  35445. i.hasOwnProperty(l) && (s[l] = i[l]);
  35446. i = s
  35447. }
  35448. return new this.resolvedType.clazz(i)
  35449. }
  35450. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35451. }
  35452. ,
  35453. u.calculateLength = function(i, n) {
  35454. if (null === n)
  35455. return 0;
  35456. var r;
  35457. switch (this.type) {
  35458. case e.TYPES.int32:
  35459. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35460. case e.TYPES.uint32:
  35461. return t.calculateVarint32(n);
  35462. case e.TYPES.sint32:
  35463. return t.calculateVarint32(t.zigZagEncode32(n));
  35464. case e.TYPES.fixed32:
  35465. case e.TYPES.sfixed32:
  35466. case e.TYPES.float:
  35467. return 4;
  35468. case e.TYPES.int64:
  35469. case e.TYPES.uint64:
  35470. return t.calculateVarint64(n);
  35471. case e.TYPES.sint64:
  35472. return t.calculateVarint64(t.zigZagEncode64(n));
  35473. case e.TYPES.fixed64:
  35474. case e.TYPES.sfixed64:
  35475. return 8;
  35476. case e.TYPES.bool:
  35477. return 1;
  35478. case e.TYPES.enum:
  35479. return t.calculateVarint32(n);
  35480. case e.TYPES.double:
  35481. return 8;
  35482. case e.TYPES.string:
  35483. return r = t.calculateUTF8Bytes(n),
  35484. t.calculateVarint32(r) + r;
  35485. case e.TYPES.bytes:
  35486. if (n.remaining() < 0)
  35487. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35488. return t.calculateVarint32(n.remaining()) + n.remaining();
  35489. case e.TYPES.message:
  35490. return r = this.resolvedType.calculate(n),
  35491. t.calculateVarint32(r) + r;
  35492. case e.TYPES.group:
  35493. return r = this.resolvedType.calculate(n),
  35494. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35495. }
  35496. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35497. }
  35498. ,
  35499. u.encodeValue = function(i, n, r) {
  35500. if (null === n)
  35501. return r;
  35502. switch (this.type) {
  35503. case e.TYPES.int32:
  35504. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35505. break;
  35506. case e.TYPES.uint32:
  35507. r.writeVarint32(n);
  35508. break;
  35509. case e.TYPES.sint32:
  35510. r.writeVarint32ZigZag(n);
  35511. break;
  35512. case e.TYPES.fixed32:
  35513. r.writeUint32(n);
  35514. break;
  35515. case e.TYPES.sfixed32:
  35516. r.writeInt32(n);
  35517. break;
  35518. case e.TYPES.int64:
  35519. case e.TYPES.uint64:
  35520. r.writeVarint64(n);
  35521. break;
  35522. case e.TYPES.sint64:
  35523. r.writeVarint64ZigZag(n);
  35524. break;
  35525. case e.TYPES.fixed64:
  35526. r.writeUint64(n);
  35527. break;
  35528. case e.TYPES.sfixed64:
  35529. r.writeInt64(n);
  35530. break;
  35531. case e.TYPES.bool:
  35532. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35533. break;
  35534. case e.TYPES.enum:
  35535. r.writeVarint32(n);
  35536. break;
  35537. case e.TYPES.float:
  35538. r.writeFloat32(n);
  35539. break;
  35540. case e.TYPES.double:
  35541. r.writeFloat64(n);
  35542. break;
  35543. case e.TYPES.string:
  35544. r.writeVString(n);
  35545. break;
  35546. case e.TYPES.bytes:
  35547. if (n.remaining() < 0)
  35548. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35549. var o = n.offset;
  35550. r.writeVarint32(n.remaining()),
  35551. r.append(n),
  35552. n.offset = o;
  35553. break;
  35554. case e.TYPES.message:
  35555. var a = (new t).LE();
  35556. this.resolvedType.encode(n, a),
  35557. r.writeVarint32(a.offset),
  35558. r.append(a.flip());
  35559. break;
  35560. case e.TYPES.group:
  35561. this.resolvedType.encode(n, r),
  35562. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35563. break;
  35564. default:
  35565. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35566. }
  35567. return r
  35568. }
  35569. ,
  35570. u.decode = function(t, i, n) {
  35571. if (i != this.type.wireType)
  35572. throw Error("Unexpected wire type for element");
  35573. var r, o;
  35574. switch (this.type) {
  35575. case e.TYPES.int32:
  35576. return 0 | t.readVarint32();
  35577. case e.TYPES.uint32:
  35578. return t.readVarint32() >>> 0;
  35579. case e.TYPES.sint32:
  35580. return 0 | t.readVarint32ZigZag();
  35581. case e.TYPES.fixed32:
  35582. return t.readUint32() >>> 0;
  35583. case e.TYPES.sfixed32:
  35584. return 0 | t.readInt32();
  35585. case e.TYPES.int64:
  35586. return t.readVarint64();
  35587. case e.TYPES.uint64:
  35588. return t.readVarint64().toUnsigned();
  35589. case e.TYPES.sint64:
  35590. return t.readVarint64ZigZag();
  35591. case e.TYPES.fixed64:
  35592. return t.readUint64();
  35593. case e.TYPES.sfixed64:
  35594. return t.readInt64();
  35595. case e.TYPES.bool:
  35596. return !!t.readVarint32();
  35597. case e.TYPES.enum:
  35598. return t.readVarint32();
  35599. case e.TYPES.float:
  35600. return t.readFloat();
  35601. case e.TYPES.double:
  35602. return t.readDouble();
  35603. case e.TYPES.string:
  35604. return t.readVString();
  35605. case e.TYPES.bytes:
  35606. if (o = t.readVarint32(),
  35607. t.remaining() < o)
  35608. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35609. return r = t.clone(),
  35610. r.limit = r.offset + o,
  35611. t.offset += o,
  35612. r;
  35613. case e.TYPES.message:
  35614. return o = t.readVarint32(),
  35615. this.resolvedType.decode(t, o);
  35616. case e.TYPES.group:
  35617. return this.resolvedType.decode(t, -1, n)
  35618. }
  35619. throw Error("[INTERNAL] Illegal decode type")
  35620. }
  35621. ,
  35622. u.valueFromString = function(i) {
  35623. if (!this.isMapKey)
  35624. throw Error("valueFromString() called on non-map-key element");
  35625. switch (this.type) {
  35626. case e.TYPES.int32:
  35627. case e.TYPES.sint32:
  35628. case e.TYPES.sfixed32:
  35629. case e.TYPES.uint32:
  35630. case e.TYPES.fixed32:
  35631. return this.verifyValue(parseInt(i));
  35632. case e.TYPES.int64:
  35633. case e.TYPES.sint64:
  35634. case e.TYPES.sfixed64:
  35635. case e.TYPES.uint64:
  35636. case e.TYPES.fixed64:
  35637. return this.verifyValue(i);
  35638. case e.TYPES.bool:
  35639. return "true" === i;
  35640. case e.TYPES.string:
  35641. return this.verifyValue(i);
  35642. case e.TYPES.bytes:
  35643. return t.fromBinary(i)
  35644. }
  35645. }
  35646. ,
  35647. u.valueToString = function(t) {
  35648. if (!this.isMapKey)
  35649. throw Error("valueToString() called on non-map-key element");
  35650. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35651. }
  35652. ,
  35653. o.Element = h;
  35654. var d = function(e, t, i, n, r, o) {
  35655. l.call(this, e, t, i, n, o),
  35656. this.className = "Message",
  35657. this.extensions = void 0,
  35658. this.clazz = null,
  35659. this.isGroup = !!r,
  35660. this._fields = null,
  35661. this._fieldsById = null,
  35662. this._fieldsByName = null
  35663. }
  35664. , p = d.prototype = Object.create(l.prototype);
  35665. p.build = function(i) {
  35666. if (this.clazz && !i)
  35667. return this.clazz;
  35668. var n = function(e, i) {
  35669. function n(i, r, o, a) {
  35670. if (null === i || "object" != typeof i) {
  35671. if (a && a instanceof e.Reflect.Enum) {
  35672. var s = e.Reflect.Enum.getName(a.object, i);
  35673. if (null !== s)
  35674. return s
  35675. }
  35676. return i
  35677. }
  35678. if (t.isByteBuffer(i))
  35679. return r ? i.toBase64() : i.toBuffer();
  35680. if (e.Long.isLong(i))
  35681. return o ? i.toString() : e.Long.fromValue(i);
  35682. var l;
  35683. if (Array.isArray(i))
  35684. return l = [],
  35685. i.forEach(function(e, t) {
  35686. l[t] = n(e, r, o, a)
  35687. }),
  35688. l;
  35689. if (l = {},
  35690. i instanceof e.Map) {
  35691. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35692. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35693. return l
  35694. }
  35695. var u = i.$type
  35696. , d = void 0;
  35697. for (var p in i)
  35698. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35699. return l
  35700. }
  35701. var r = i.getChildren(e.Reflect.Message.Field)
  35702. , o = i.getChildren(e.Reflect.Message.OneOf)
  35703. , a = function(n, s) {
  35704. e.Builder.Message.call(this);
  35705. for (var l = 0, c = o.length; l < c; ++l)
  35706. this[o[l].name] = null;
  35707. for (l = 0,
  35708. c = r.length; l < c; ++l) {
  35709. var h = r[l];
  35710. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35711. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35712. }
  35713. if (arguments.length > 0) {
  35714. var u;
  35715. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35716. for (l = 0,
  35717. c = arguments.length; l < c; ++l)
  35718. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35719. else
  35720. this.$set(n)
  35721. }
  35722. }
  35723. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35724. s.add = function(t, n, r) {
  35725. var o = i._fieldsByName[t];
  35726. if (!r) {
  35727. if (!o)
  35728. throw Error(this + "#" + t + " is undefined");
  35729. if (!(o instanceof e.Reflect.Message.Field))
  35730. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35731. if (!o.repeated)
  35732. throw Error(this + "#" + t + " is not a repeated field");
  35733. n = o.verifyValue(n, !0)
  35734. }
  35735. return null === this[t] && (this[t] = []),
  35736. this[t].push(n),
  35737. this
  35738. }
  35739. ,
  35740. s.$add = s.add,
  35741. s.set = function(t, n, r) {
  35742. if (t && "object" == typeof t) {
  35743. r = n;
  35744. for (var o in t)
  35745. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35746. return this
  35747. }
  35748. var a = i._fieldsByName[t];
  35749. if (r)
  35750. this[t] = n;
  35751. else {
  35752. if (!a)
  35753. throw Error(this + "#" + t + " is not a field: undefined");
  35754. if (!(a instanceof e.Reflect.Message.Field))
  35755. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35756. this[a.name] = n = a.verifyValue(n)
  35757. }
  35758. if (a && a.oneof) {
  35759. var s = this[a.oneof.name];
  35760. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35761. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35762. }
  35763. return this
  35764. }
  35765. ,
  35766. s.$set = s.set,
  35767. s.get = function(t, n) {
  35768. if (n)
  35769. return this[t];
  35770. var r = i._fieldsByName[t];
  35771. if (!(r && r instanceof e.Reflect.Message.Field))
  35772. throw Error(this + "#" + t + " is not a field: undefined");
  35773. if (!(r instanceof e.Reflect.Message.Field))
  35774. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35775. return this[r.name]
  35776. }
  35777. ,
  35778. s.$get = s.get;
  35779. for (var l = 0; l < r.length; l++) {
  35780. var c = r[l];
  35781. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35782. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35783. return e.toUpperCase().replace("_", "")
  35784. });
  35785. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35786. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35787. return "_" + e
  35788. })
  35789. , r = function(t, i) {
  35790. return this[e.name] = i ? t : e.verifyValue(t),
  35791. this
  35792. }
  35793. , o = function() {
  35794. return this[e.name]
  35795. };
  35796. null === i.getChild("set" + t) && (s["set" + t] = r),
  35797. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35798. null === i.getChild("get" + t) && (s["get" + t] = o),
  35799. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35800. }(c)
  35801. }
  35802. s.encode = function(e, n) {
  35803. "boolean" == typeof e && (n = e,
  35804. e = void 0);
  35805. var r = !1;
  35806. e || (e = new t,
  35807. r = !0);
  35808. var o = e.littleEndian;
  35809. try {
  35810. return i.encode(this, e.LE(), n),
  35811. (r ? e.flip() : e).LE(o)
  35812. } catch (t) {
  35813. throw e.LE(o),
  35814. t
  35815. }
  35816. }
  35817. ,
  35818. a.encode = function(e, t, i) {
  35819. return new a(e).encode(t, i)
  35820. }
  35821. ,
  35822. s.calculate = function() {
  35823. return i.calculate(this)
  35824. }
  35825. ,
  35826. s.encodeDelimited = function(e, n) {
  35827. var r = !1;
  35828. e || (e = new t,
  35829. r = !0);
  35830. var o = (new t).LE();
  35831. return i.encode(this, o, n).flip(),
  35832. e.writeVarint32(o.remaining()),
  35833. e.append(o),
  35834. r ? e.flip() : e
  35835. }
  35836. ,
  35837. s.encodeAB = function() {
  35838. try {
  35839. return this.encode().toArrayBuffer()
  35840. } catch (e) {
  35841. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35842. e
  35843. }
  35844. }
  35845. ,
  35846. s.toArrayBuffer = s.encodeAB,
  35847. s.encodeNB = function() {
  35848. try {
  35849. return this.encode().toBuffer()
  35850. } catch (e) {
  35851. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35852. e
  35853. }
  35854. }
  35855. ,
  35856. s.toBuffer = s.encodeNB,
  35857. s.encode64 = function() {
  35858. try {
  35859. return this.encode().toBase64()
  35860. } catch (e) {
  35861. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35862. e
  35863. }
  35864. }
  35865. ,
  35866. s.toBase64 = s.encode64,
  35867. s.encodeHex = function() {
  35868. try {
  35869. return this.encode().toHex()
  35870. } catch (e) {
  35871. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35872. e
  35873. }
  35874. }
  35875. ,
  35876. s.toHex = s.encodeHex,
  35877. s.toRaw = function(e, t) {
  35878. return n(this, !!e, !!t, this.$type)
  35879. }
  35880. ,
  35881. s.encodeJSON = function() {
  35882. return JSON.stringify(n(this, !0, !0, this.$type))
  35883. }
  35884. ,
  35885. a.decode = function(e, n, r) {
  35886. "string" == typeof n && (r = n,
  35887. n = -1),
  35888. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35889. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35890. var o = e.littleEndian;
  35891. try {
  35892. var a = i.decode(e.LE());
  35893. return e.LE(o),
  35894. a
  35895. } catch (t) {
  35896. throw e.LE(o),
  35897. t
  35898. }
  35899. }
  35900. ,
  35901. a.decodeDelimited = function(e, n) {
  35902. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35903. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35904. e.remaining() < 1)
  35905. return null;
  35906. var r = e.offset
  35907. , o = e.readVarint32();
  35908. if (e.remaining() < o)
  35909. return e.offset = r,
  35910. null;
  35911. try {
  35912. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35913. return e.offset += o,
  35914. a
  35915. } catch (t) {
  35916. throw e.offset += o,
  35917. t
  35918. }
  35919. }
  35920. ,
  35921. a.decode64 = function(e) {
  35922. return a.decode(e, "base64")
  35923. }
  35924. ,
  35925. a.decodeHex = function(e) {
  35926. return a.decode(e, "hex")
  35927. }
  35928. ,
  35929. a.decodeJSON = function(e) {
  35930. return new a(JSON.parse(e))
  35931. }
  35932. ,
  35933. s.toString = function() {
  35934. return i.toString()
  35935. }
  35936. ;
  35937. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35938. value: i.buildOpt()
  35939. }),
  35940. Object.defineProperty(s, "$options", {
  35941. value: a.$options
  35942. }),
  35943. Object.defineProperty(a, "$type", {
  35944. value: i
  35945. }),
  35946. Object.defineProperty(s, "$type", {
  35947. value: i
  35948. })),
  35949. a
  35950. }(e, this);
  35951. this._fields = [],
  35952. this._fieldsById = {},
  35953. this._fieldsByName = {};
  35954. for (var r, o = 0, a = this.children.length; o < a; o++)
  35955. if (r = this.children[o],
  35956. r instanceof A || r instanceof d || r instanceof E) {
  35957. if (n.hasOwnProperty(r.name))
  35958. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35959. n[r.name] = r.build()
  35960. } else if (r instanceof d.Field)
  35961. r.build(),
  35962. this._fields.push(r),
  35963. this._fieldsById[r.id] = r,
  35964. this._fieldsByName[r.name] = r;
  35965. else if (!(r instanceof d.OneOf || r instanceof I))
  35966. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35967. return this.clazz = n
  35968. }
  35969. ,
  35970. p.encode = function(e, t, i) {
  35971. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35972. n = this._fields[a],
  35973. r = e[n.name],
  35974. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35975. if (null !== o) {
  35976. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35977. throw l.encoded = t,
  35978. l
  35979. }
  35980. return t
  35981. }
  35982. ,
  35983. p.calculate = function(e) {
  35984. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35985. if (t = this._fields[r],
  35986. i = e[t.name],
  35987. t.required && null === i)
  35988. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35989. n += t.calculate(i, e)
  35990. }
  35991. return n
  35992. }
  35993. ,
  35994. p.decode = function(t, i, n) {
  35995. i = "number" == typeof i ? i : -1;
  35996. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35997. if (o = t.readVarint32(),
  35998. a = 7 & o,
  35999. s = o >>> 3,
  36000. a === e.WIRE_TYPES.ENDGROUP) {
  36001. if (s !== n)
  36002. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36003. break
  36004. }
  36005. if (l = this._fieldsById[s]) {
  36006. if (l.repeated && !l.options.packed)
  36007. h[l.name].push(l.decode(a, t));
  36008. else if (l.map) {
  36009. var u = l.decode(a, t);
  36010. h[l.name].set(u[0], u[1])
  36011. } else if (h[l.name] = l.decode(a, t),
  36012. l.oneof) {
  36013. var d = h[l.oneof.name];
  36014. null !== d && d !== l.name && (h[d] = null),
  36015. h[l.oneof.name] = l.name
  36016. }
  36017. } else
  36018. switch (a) {
  36019. case e.WIRE_TYPES.VARINT:
  36020. t.readVarint32();
  36021. break;
  36022. case e.WIRE_TYPES.BITS32:
  36023. t.offset += 4;
  36024. break;
  36025. case e.WIRE_TYPES.BITS64:
  36026. t.offset += 8;
  36027. break;
  36028. case e.WIRE_TYPES.LDELIM:
  36029. var p = t.readVarint32();
  36030. t.offset += p;
  36031. break;
  36032. case e.WIRE_TYPES.STARTGROUP:
  36033. for (; r(s, t); )
  36034. ;
  36035. break;
  36036. default:
  36037. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36038. }
  36039. }
  36040. for (var f = 0, g = this._fields.length; f < g; ++f)
  36041. if (l = this._fields[f],
  36042. null === h[l.name])
  36043. if ("proto3" === this.syntax)
  36044. h[l.name] = l.defaultValue;
  36045. else {
  36046. if (l.required) {
  36047. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36048. throw m.decoded = h,
  36049. m
  36050. }
  36051. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36052. }
  36053. return h
  36054. }
  36055. ,
  36056. o.Message = d;
  36057. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36058. a.call(this, t, i, s),
  36059. this.className = "Message.Field",
  36060. this.required = "required" === n,
  36061. this.repeated = "repeated" === n,
  36062. this.map = "map" === n,
  36063. this.keyType = r || null,
  36064. this.type = o,
  36065. this.resolvedType = null,
  36066. this.id = l,
  36067. this.options = c || {},
  36068. this.defaultValue = null,
  36069. this.oneof = h || null,
  36070. this.syntax = u || "proto2",
  36071. this.originalName = this.name,
  36072. this.element = null,
  36073. this.keyElement = null,
  36074. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36075. }
  36076. , g = f.prototype = Object.create(a.prototype);
  36077. g.build = function() {
  36078. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36079. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36080. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36081. }
  36082. ,
  36083. g.verifyValue = function(t, i) {
  36084. function n(e, t) {
  36085. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36086. }
  36087. i = i || !1;
  36088. var r = this;
  36089. if (null === t)
  36090. return this.required && n(typeof t, "required"),
  36091. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36092. null;
  36093. var o;
  36094. if (this.repeated && !i) {
  36095. Array.isArray(t) || (t = [t]);
  36096. var a = [];
  36097. for (o = 0; o < t.length; o++)
  36098. a.push(this.element.verifyValue(t[o]));
  36099. return a
  36100. }
  36101. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36102. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36103. this.element.verifyValue(t))
  36104. }
  36105. ,
  36106. g.hasWirePresence = function(t, i) {
  36107. if ("proto3" !== this.syntax)
  36108. return null !== t;
  36109. if (this.oneof && i[this.oneof.name] === this.name)
  36110. return !0;
  36111. switch (this.type) {
  36112. case e.TYPES.int32:
  36113. case e.TYPES.sint32:
  36114. case e.TYPES.sfixed32:
  36115. case e.TYPES.uint32:
  36116. case e.TYPES.fixed32:
  36117. return 0 !== t;
  36118. case e.TYPES.int64:
  36119. case e.TYPES.sint64:
  36120. case e.TYPES.sfixed64:
  36121. case e.TYPES.uint64:
  36122. case e.TYPES.fixed64:
  36123. return 0 !== t.low || 0 !== t.high;
  36124. case e.TYPES.bool:
  36125. return t;
  36126. case e.TYPES.float:
  36127. case e.TYPES.double:
  36128. return 0 !== t;
  36129. case e.TYPES.string:
  36130. return t.length > 0;
  36131. case e.TYPES.bytes:
  36132. return t.remaining() > 0;
  36133. case e.TYPES.enum:
  36134. return 0 !== t;
  36135. case e.TYPES.message:
  36136. return null !== t;
  36137. default:
  36138. return !0
  36139. }
  36140. }
  36141. ,
  36142. g.encode = function(i, n, r) {
  36143. if (null === this.type || "object" != typeof this.type)
  36144. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36145. if (null === i || this.repeated && 0 == i.length)
  36146. return n;
  36147. try {
  36148. if (this.repeated) {
  36149. var o;
  36150. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36151. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36152. n.ensureCapacity(n.offset += 1);
  36153. var a = n.offset;
  36154. for (o = 0; o < i.length; o++)
  36155. this.element.encodeValue(this.id, i[o], n);
  36156. var s = n.offset - a
  36157. , l = t.calculateVarint32(s);
  36158. if (l > 1) {
  36159. var c = n.slice(a, n.offset);
  36160. a += l - 1,
  36161. n.offset = a,
  36162. n.append(c)
  36163. }
  36164. n.writeVarint32(s, a - l)
  36165. } else
  36166. for (o = 0; o < i.length; o++)
  36167. n.writeVarint32(this.id << 3 | this.type.wireType),
  36168. this.element.encodeValue(this.id, i[o], n)
  36169. } else
  36170. this.map ? i.forEach(function(i, r, o) {
  36171. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36172. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36173. n.writeVarint32(a),
  36174. n.writeVarint32(8 | this.keyType.wireType),
  36175. this.keyElement.encodeValue(1, r, n),
  36176. n.writeVarint32(16 | this.type.wireType),
  36177. this.element.encodeValue(2, i, n)
  36178. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36179. this.element.encodeValue(this.id, i, n))
  36180. } catch (e) {
  36181. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36182. }
  36183. return n
  36184. }
  36185. ,
  36186. g.calculate = function(i, n) {
  36187. if (i = this.verifyValue(i),
  36188. null === this.type || "object" != typeof this.type)
  36189. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36190. if (null === i || this.repeated && 0 == i.length)
  36191. return 0;
  36192. var r = 0;
  36193. try {
  36194. if (this.repeated) {
  36195. var o, a;
  36196. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36197. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36198. a = 0,
  36199. o = 0; o < i.length; o++)
  36200. a += this.element.calculateLength(this.id, i[o]);
  36201. r += t.calculateVarint32(a),
  36202. r += a
  36203. } else
  36204. for (o = 0; o < i.length; o++)
  36205. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36206. r += this.element.calculateLength(this.id, i[o])
  36207. } else
  36208. this.map ? i.forEach(function(i, n, o) {
  36209. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36210. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36211. r += t.calculateVarint32(a),
  36212. r += a
  36213. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36214. r += this.element.calculateLength(this.id, i))
  36215. } catch (e) {
  36216. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36217. }
  36218. return r
  36219. }
  36220. ,
  36221. g.decode = function(t, i, n) {
  36222. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36223. if (!a)
  36224. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36225. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36226. o = i.readVarint32(),
  36227. o = i.offset + o;
  36228. for (var s = []; i.offset < o; )
  36229. s.push(this.decode(this.type.wireType, i, !0));
  36230. return s
  36231. }
  36232. if (this.map) {
  36233. var l = h.defaultFieldValue(this.keyType);
  36234. if (r = h.defaultFieldValue(this.type),
  36235. o = i.readVarint32(),
  36236. i.remaining() < o)
  36237. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36238. var c = i.clone();
  36239. for (c.limit = c.offset + o,
  36240. i.offset += o; c.remaining() > 0; ) {
  36241. var u = c.readVarint32();
  36242. t = 7 & u;
  36243. var d = u >>> 3;
  36244. if (1 === d)
  36245. l = this.keyElement.decode(c, t, d);
  36246. else {
  36247. if (2 !== d)
  36248. throw Error("Unexpected tag in map field key/value submessage");
  36249. r = this.element.decode(c, t, d)
  36250. }
  36251. }
  36252. return [l, r]
  36253. }
  36254. return this.element.decode(i, t, this.id)
  36255. }
  36256. ,
  36257. o.Message.Field = f;
  36258. var m = function(e, t, i, n, r, o, a) {
  36259. f.call(this, e, t, i, null, n, r, o, a),
  36260. this.extension
  36261. };
  36262. m.prototype = Object.create(f.prototype),
  36263. o.Message.ExtensionField = m;
  36264. var v = function(e, t, i) {
  36265. a.call(this, e, t, i),
  36266. this.fields = []
  36267. };
  36268. o.Message.OneOf = v;
  36269. var A = function(e, t, i, n, r) {
  36270. l.call(this, e, t, i, n, r),
  36271. this.className = "Enum",
  36272. this.object = null
  36273. };
  36274. A.getName = function(e, t) {
  36275. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36276. if (e[i = n[r]] === t)
  36277. return i;
  36278. return null
  36279. }
  36280. ;
  36281. var y = A.prototype = Object.create(l.prototype);
  36282. y.build = function(t) {
  36283. if (this.object && !t)
  36284. return this.object;
  36285. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36286. i[n[r].name] = n[r].id;
  36287. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36288. value: this.buildOpt(),
  36289. enumerable: !1
  36290. }),
  36291. this.object = i
  36292. }
  36293. ,
  36294. o.Enum = A;
  36295. var C = function(e, t, i, n) {
  36296. a.call(this, e, t, i),
  36297. this.className = "Enum.Value",
  36298. this.id = n
  36299. };
  36300. C.prototype = Object.create(a.prototype),
  36301. o.Enum.Value = C;
  36302. var I = function(e, t, i, n) {
  36303. a.call(this, e, t, i),
  36304. this.field = n
  36305. };
  36306. I.prototype = Object.create(a.prototype),
  36307. o.Extension = I;
  36308. var E = function(e, t, i, n) {
  36309. l.call(this, e, t, i, n),
  36310. this.className = "Service",
  36311. this.clazz = null
  36312. }
  36313. , b = E.prototype = Object.create(l.prototype);
  36314. b.build = function(i) {
  36315. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36316. for (var n = function(t) {
  36317. e.Builder.Service.call(this),
  36318. this.rpcImpl = t || function(e, t, i) {
  36319. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36320. }
  36321. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36322. !function(e) {
  36323. r[e.name] = function(n, r) {
  36324. try {
  36325. try {
  36326. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36327. } catch (e) {
  36328. if (!(e instanceof TypeError))
  36329. throw e
  36330. }
  36331. if (null === n || "object" != typeof n)
  36332. throw Error("Illegal arguments");
  36333. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36334. this.rpcImpl(e.fqn(), n, function(t, n) {
  36335. if (t)
  36336. return void r(t);
  36337. null === n && (n = "");
  36338. try {
  36339. n = e.resolvedResponseType.clazz.decode(n)
  36340. } catch (e) {}
  36341. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36342. })
  36343. } catch (e) {
  36344. setTimeout(r.bind(this, e), 0)
  36345. }
  36346. }
  36347. ,
  36348. n[e.name] = function(t, i, r) {
  36349. new n(t)[e.name](i, r)
  36350. }
  36351. ,
  36352. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36353. value: e.buildOpt()
  36354. }),
  36355. Object.defineProperty(r[e.name], "$options", {
  36356. value: n[e.name].$options
  36357. }))
  36358. }(o[a]);
  36359. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36360. value: i.buildOpt()
  36361. }),
  36362. Object.defineProperty(r, "$options", {
  36363. value: n.$options
  36364. }),
  36365. Object.defineProperty(n, "$type", {
  36366. value: i
  36367. }),
  36368. Object.defineProperty(r, "$type", {
  36369. value: i
  36370. })),
  36371. n
  36372. }(e, this)
  36373. }
  36374. ,
  36375. o.Service = E;
  36376. var w = function(e, t, i, n) {
  36377. a.call(this, e, t, i),
  36378. this.className = "Service.Method",
  36379. this.options = n || {}
  36380. }
  36381. , _ = w.prototype = Object.create(a.prototype);
  36382. _.buildOpt = c.buildOpt,
  36383. o.Service.Method = w;
  36384. var T = function(e, t, i, n, r, o, a, s) {
  36385. w.call(this, e, t, i, s),
  36386. this.className = "Service.RPCMethod",
  36387. this.requestName = n,
  36388. this.responseName = r,
  36389. this.requestStream = o,
  36390. this.responseStream = a,
  36391. this.resolvedRequestType = null,
  36392. this.resolvedResponseType = null
  36393. };
  36394. return T.prototype = Object.create(w.prototype),
  36395. o.Service.RPCMethod = T,
  36396. o
  36397. }(r),
  36398. r.Builder = function(t, i, n) {
  36399. function r(e) {
  36400. e.messages && e.messages.forEach(function(t) {
  36401. t.syntax = e.syntax,
  36402. r(t)
  36403. }),
  36404. e.enums && e.enums.forEach(function(t) {
  36405. t.syntax = e.syntax
  36406. })
  36407. }
  36408. var o = function(e) {
  36409. this.ns = new n.Namespace(this,null,""),
  36410. this.ptr = this.ns,
  36411. this.resolved = !1,
  36412. this.result = null,
  36413. this.files = {},
  36414. this.importRoot = null,
  36415. this.options = e || {}
  36416. }
  36417. , a = o.prototype;
  36418. return o.isMessage = function(e) {
  36419. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36420. }
  36421. ,
  36422. o.isMessageField = function(e) {
  36423. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36424. }
  36425. ,
  36426. o.isEnum = function(e) {
  36427. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36428. }
  36429. ,
  36430. o.isService = function(e) {
  36431. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36432. }
  36433. ,
  36434. o.isExtend = function(e) {
  36435. return "string" == typeof e.ref
  36436. }
  36437. ,
  36438. a.reset = function() {
  36439. return this.ptr = this.ns,
  36440. this
  36441. }
  36442. ,
  36443. a.define = function(e) {
  36444. if ("string" != typeof e || !i.TYPEREF.test(e))
  36445. throw Error("illegal namespace: " + e);
  36446. return e.split(".").forEach(function(e) {
  36447. var t = this.ptr.getChild(e);
  36448. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36449. this.ptr = t
  36450. }, this),
  36451. this
  36452. }
  36453. ,
  36454. a.create = function(e) {
  36455. if (!e)
  36456. return this;
  36457. if (Array.isArray(e)) {
  36458. if (0 === e.length)
  36459. return this;
  36460. e = e.slice()
  36461. } else
  36462. e = [e];
  36463. for (var i = [e]; i.length > 0; ) {
  36464. if (e = i.pop(),
  36465. !Array.isArray(e))
  36466. throw Error("not a valid namespace: " + JSON.stringify(e));
  36467. for (; e.length > 0; ) {
  36468. var r = e.shift();
  36469. if (o.isMessage(r)) {
  36470. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36471. , s = {};
  36472. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36473. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36474. }, this),
  36475. r.fields && r.fields.forEach(function(e) {
  36476. if (null !== a.getChild(0 | e.id))
  36477. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36478. if (e.options && "object" != typeof e.options)
  36479. throw Error("illegal field options in " + a.name + "#" + e.name);
  36480. var t = null;
  36481. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36482. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36483. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36484. t && t.fields.push(e),
  36485. a.addChild(e)
  36486. }, this);
  36487. var l = [];
  36488. if (r.enums && r.enums.forEach(function(e) {
  36489. l.push(e)
  36490. }),
  36491. r.messages && r.messages.forEach(function(e) {
  36492. l.push(e)
  36493. }),
  36494. r.services && r.services.forEach(function(e) {
  36495. l.push(e)
  36496. }),
  36497. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36498. this.ptr.addChild(a),
  36499. l.length > 0) {
  36500. i.push(e),
  36501. e = l,
  36502. l = null,
  36503. this.ptr = a,
  36504. a = null;
  36505. continue
  36506. }
  36507. l = null
  36508. } else if (o.isEnum(r))
  36509. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36510. r.values.forEach(function(e) {
  36511. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36512. }, this),
  36513. this.ptr.addChild(a);
  36514. else if (o.isService(r))
  36515. a = new n.Service(this,this.ptr,r.name,r.options),
  36516. Object.keys(r.rpc).forEach(function(e) {
  36517. var t = r.rpc[e];
  36518. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36519. }, this),
  36520. this.ptr.addChild(a);
  36521. else {
  36522. if (!o.isExtend(r))
  36523. throw Error("not a valid definition: " + JSON.stringify(r));
  36524. if (a = this.ptr.resolve(r.ref, !0))
  36525. r.fields.forEach(function(e) {
  36526. if (null !== a.getChild(0 | e.id))
  36527. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36528. if (a.extensions) {
  36529. var i = !1;
  36530. if (a.extensions.forEach(function(t) {
  36531. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36532. }),
  36533. !i)
  36534. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36535. }
  36536. var r = e.name;
  36537. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36538. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36539. , s = new n.Extension(this,this.ptr,e.name,o);
  36540. o.extension = s,
  36541. this.ptr.addChild(s),
  36542. a.addChild(o)
  36543. }, this);
  36544. else if (!/\.?google\.protobuf\./.test(r.ref))
  36545. throw Error("extended message " + r.ref + " is not defined")
  36546. }
  36547. r = null,
  36548. a = null
  36549. }
  36550. e = null,
  36551. this.ptr = this.ptr.parent
  36552. }
  36553. return this.resolved = !1,
  36554. this.result = null,
  36555. this
  36556. }
  36557. ,
  36558. a.import = function(i, n) {
  36559. var o = "/";
  36560. if ("string" == typeof n) {
  36561. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36562. this.files[n] === !0)
  36563. return this.reset();
  36564. this.files[n] = !0
  36565. } else if ("object" == typeof n) {
  36566. var a = n.root;
  36567. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36568. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36569. var s = a + o + n.file;
  36570. if (this.files[s] === !0)
  36571. return this.reset();
  36572. this.files[s] = !0
  36573. }
  36574. if (i.imports && i.imports.length > 0) {
  36575. var l, c = !1;
  36576. "object" == typeof n ? (this.importRoot = n.root,
  36577. c = !0,
  36578. l = this.importRoot,
  36579. n = n.file,
  36580. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36581. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36582. o = "\\") : l = "." : l = null;
  36583. for (var h = 0; h < i.imports.length; h++)
  36584. if ("string" == typeof i.imports[h]) {
  36585. if (!l)
  36586. throw Error("cannot determine import root");
  36587. var u = i.imports[h];
  36588. if ("google/protobuf/descriptor.proto" === u)
  36589. continue;
  36590. if (u = l + o + u,
  36591. this.files[u] === !0)
  36592. continue;
  36593. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36594. var d = t.Util.fetch(u);
  36595. if (null === d)
  36596. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36597. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36598. } else
  36599. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36600. return t + "_import" + h + "." + i
  36601. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36602. c && (this.importRoot = null)
  36603. }
  36604. i.package && this.define(i.package),
  36605. i.syntax && r(i);
  36606. var p = this.ptr;
  36607. return i.options && Object.keys(i.options).forEach(function(e) {
  36608. p.options[e] = i.options[e]
  36609. }),
  36610. i.messages && (this.create(i.messages),
  36611. this.ptr = p),
  36612. i.enums && (this.create(i.enums),
  36613. this.ptr = p),
  36614. i.services && (this.create(i.services),
  36615. this.ptr = p),
  36616. i.extends && this.create(i.extends),
  36617. this.reset()
  36618. }
  36619. ,
  36620. a.resolveAll = function() {
  36621. var e;
  36622. if (null == this.ptr || "object" == typeof this.ptr.type)
  36623. return this;
  36624. if (this.ptr instanceof n.Namespace)
  36625. this.ptr.children.forEach(function(e) {
  36626. this.ptr = e,
  36627. this.resolveAll()
  36628. }, this);
  36629. else if (this.ptr instanceof n.Message.Field) {
  36630. if (i.TYPE.test(this.ptr.type))
  36631. this.ptr.type = t.TYPES[this.ptr.type];
  36632. else {
  36633. if (!i.TYPEREF.test(this.ptr.type))
  36634. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36635. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36636. !e)
  36637. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36638. if (this.ptr.resolvedType = e,
  36639. e instanceof n.Enum) {
  36640. if (this.ptr.type = t.TYPES.enum,
  36641. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36642. throw Error("proto3 message cannot reference proto2 enum")
  36643. } else {
  36644. if (!(e instanceof n.Message))
  36645. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36646. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36647. }
  36648. }
  36649. if (this.ptr.map) {
  36650. if (!i.TYPE.test(this.ptr.keyType))
  36651. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36652. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36653. }
  36654. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36655. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36656. throw Error("illegal service type in " + this.ptr.toString(!0));
  36657. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36658. !(e && e instanceof t.Reflect.Message))
  36659. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36660. if (this.ptr.resolvedRequestType = e,
  36661. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36662. !(e && e instanceof t.Reflect.Message))
  36663. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36664. this.ptr.resolvedResponseType = e
  36665. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36666. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36667. return this.reset()
  36668. }
  36669. ,
  36670. a.build = function(e) {
  36671. if (this.reset(),
  36672. this.resolved || (this.resolveAll(),
  36673. this.resolved = !0,
  36674. this.result = null),
  36675. null === this.result && (this.result = this.ns.build()),
  36676. !e)
  36677. return this.result;
  36678. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36679. if (!i[t[n]]) {
  36680. i = null;
  36681. break
  36682. }
  36683. i = i[t[n]]
  36684. }
  36685. return i
  36686. }
  36687. ,
  36688. a.lookup = function(e, t) {
  36689. return e ? this.ns.resolve(e, t) : this.ns
  36690. }
  36691. ,
  36692. a.toString = function() {
  36693. return "Builder"
  36694. }
  36695. ,
  36696. o.Message = function() {}
  36697. ,
  36698. o.Enum = function() {}
  36699. ,
  36700. o.Service = function() {}
  36701. ,
  36702. o
  36703. }(r, r.Lang, r.Reflect),
  36704. r.Map = function(e, t) {
  36705. function i(e) {
  36706. var t = 0;
  36707. return {
  36708. next: function() {
  36709. return t < e.length ? {
  36710. done: !1,
  36711. value: e[t++]
  36712. } : {
  36713. done: !0
  36714. }
  36715. }
  36716. }
  36717. }
  36718. var n = function(e, i) {
  36719. if (!e.map)
  36720. throw Error("field is not a map");
  36721. if (this.field = e,
  36722. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36723. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36724. this.map = {},
  36725. Object.defineProperty(this, "size", {
  36726. get: function() {
  36727. return Object.keys(this.map).length
  36728. }
  36729. }),
  36730. i)
  36731. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36732. var o = this.keyElem.valueFromString(n[r])
  36733. , a = this.valueElem.verifyValue(i[n[r]]);
  36734. this.map[this.keyElem.valueToString(o)] = {
  36735. key: o,
  36736. value: a
  36737. }
  36738. }
  36739. }
  36740. , r = n.prototype;
  36741. return r.clear = function() {
  36742. this.map = {}
  36743. }
  36744. ,
  36745. r.delete = function(e) {
  36746. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36747. , i = t in this.map;
  36748. return delete this.map[t],
  36749. i
  36750. }
  36751. ,
  36752. r.entries = function() {
  36753. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36754. t.push([(e = this.map[n[r]]).key, e.value]);
  36755. return i(t)
  36756. }
  36757. ,
  36758. r.keys = function() {
  36759. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36760. e.push(this.map[t[n]].key);
  36761. return i(e)
  36762. }
  36763. ,
  36764. r.values = function() {
  36765. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36766. e.push(this.map[t[n]].value);
  36767. return i(e)
  36768. }
  36769. ,
  36770. r.forEach = function(e, t) {
  36771. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36772. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36773. }
  36774. ,
  36775. r.set = function(e, t) {
  36776. var i = this.keyElem.verifyValue(e)
  36777. , n = this.valueElem.verifyValue(t);
  36778. return this.map[this.keyElem.valueToString(i)] = {
  36779. key: i,
  36780. value: n
  36781. },
  36782. this
  36783. }
  36784. ,
  36785. r.get = function(e) {
  36786. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36787. if (t in this.map)
  36788. return this.map[t].value
  36789. }
  36790. ,
  36791. r.has = function(e) {
  36792. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36793. return t in this.map
  36794. }
  36795. ,
  36796. n
  36797. }(r, r.Reflect),
  36798. r.loadProto = function(e, t, i) {
  36799. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36800. t = void 0),
  36801. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36802. }
  36803. ,
  36804. r.protoFromString = r.loadProto,
  36805. r.loadProtoFile = function(e, t, i) {
  36806. if (t && "object" == typeof t ? (i = t,
  36807. t = null) : t && "function" == typeof t || (t = null),
  36808. t)
  36809. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36810. if (null === n)
  36811. return void t(Error("Failed to fetch file"));
  36812. try {
  36813. t(null, r.loadProto(n, i, e))
  36814. } catch (e) {
  36815. t(e)
  36816. }
  36817. });
  36818. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36819. return null === n ? null : r.loadProto(n, i, e)
  36820. }
  36821. ,
  36822. r.protoFromFile = r.loadProtoFile,
  36823. r.newBuilder = function(e) {
  36824. return e = e || {},
  36825. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36826. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36827. new r.Builder(e)
  36828. }
  36829. ,
  36830. r.loadJson = function(e, t, i) {
  36831. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36832. t = null),
  36833. t && "object" == typeof t || (t = r.newBuilder()),
  36834. "string" == typeof e && (e = JSON.parse(e)),
  36835. t.import(e, i),
  36836. t.resolveAll(),
  36837. t
  36838. }
  36839. ,
  36840. r.loadJsonFile = function(e, t, i) {
  36841. if (t && "object" == typeof t ? (i = t,
  36842. t = null) : t && "function" == typeof t || (t = null),
  36843. t)
  36844. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36845. if (null === n)
  36846. return void t(Error("Failed to fetch file"));
  36847. try {
  36848. t(null, r.loadJson(JSON.parse(n), i, e))
  36849. } catch (e) {
  36850. t(e)
  36851. }
  36852. });
  36853. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36854. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36855. }
  36856. ,
  36857. r
  36858. })
  36859. }
  36860. ).call(this, e("_process"))
  36861. }
  36862. , {
  36863. _process: 203,
  36864. bytebuffer: 215,
  36865. fs: 197,
  36866. path: 197
  36867. }],
  36868. 215: [function(e, t, i) {
  36869. !function(i, n) {
  36870. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36871. var t;
  36872. try {
  36873. t = e("long")
  36874. } catch (e) {}
  36875. return n(t)
  36876. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36877. }(this, function(e) {
  36878. "use strict";
  36879. function t(e) {
  36880. var t = 0;
  36881. return function() {
  36882. return t < e.length ? e.charCodeAt(t++) : null
  36883. }
  36884. }
  36885. function i() {
  36886. var e = []
  36887. , t = [];
  36888. return function() {
  36889. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36890. e.length = 0),
  36891. void Array.prototype.push.apply(e, arguments))
  36892. }
  36893. }
  36894. function n(e, t, i, n, r) {
  36895. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36896. for (u += d,
  36897. o = p & (1 << -h) - 1,
  36898. p >>= -h,
  36899. h += s; h > 0; o = 256 * o + e[t + u],
  36900. u += d,
  36901. h -= 8)
  36902. ;
  36903. for (a = o & (1 << -h) - 1,
  36904. o >>= -h,
  36905. h += n; h > 0; a = 256 * a + e[t + u],
  36906. u += d,
  36907. h -= 8)
  36908. ;
  36909. if (0 === o)
  36910. o = 1 - c;
  36911. else {
  36912. if (o === l)
  36913. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36914. a += Math.pow(2, n),
  36915. o -= c
  36916. }
  36917. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36918. }
  36919. function r(e, t, i, n, r, o) {
  36920. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36921. for (t = Math.abs(t),
  36922. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36923. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36924. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36925. l *= 2),
  36926. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36927. t * l >= 2 && (a++,
  36928. l /= 2),
  36929. a + u >= h ? (s = 0,
  36930. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36931. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36932. a = 0)); r >= 8; e[i + p] = 255 & s,
  36933. p += f,
  36934. s /= 256,
  36935. r -= 8)
  36936. ;
  36937. for (a = a << r | s,
  36938. c += r; c > 0; e[i + p] = 255 & a,
  36939. p += f,
  36940. a /= 256,
  36941. c -= 8)
  36942. ;
  36943. e[i + p - f] |= 128 * g
  36944. }
  36945. var o = function(e, t, i) {
  36946. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36947. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36948. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36949. !i) {
  36950. if (e |= 0,
  36951. e < 0)
  36952. throw RangeError("Illegal capacity");
  36953. t = !!t,
  36954. i = !!i
  36955. }
  36956. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36957. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36958. this.offset = 0,
  36959. this.markedOffset = -1,
  36960. this.limit = e,
  36961. this.littleEndian = t,
  36962. this.noAssert = i
  36963. };
  36964. o.VERSION = "5.0.1",
  36965. o.LITTLE_ENDIAN = !0,
  36966. o.BIG_ENDIAN = !1,
  36967. o.DEFAULT_CAPACITY = 16,
  36968. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36969. o.DEFAULT_NOASSERT = !1,
  36970. o.Long = e || null;
  36971. var a = o.prototype;
  36972. a.__isByteBuffer__,
  36973. Object.defineProperty(a, "__isByteBuffer__", {
  36974. value: !0,
  36975. enumerable: !1,
  36976. configurable: !1
  36977. });
  36978. var s = new ArrayBuffer(0)
  36979. , l = String.fromCharCode;
  36980. o.accessor = function() {
  36981. return Uint8Array
  36982. }
  36983. ,
  36984. o.allocate = function(e, t, i) {
  36985. return new o(e,t,i)
  36986. }
  36987. ,
  36988. o.concat = function(e, t, i, n) {
  36989. "boolean" != typeof t && "string" == typeof t || (n = i,
  36990. i = t,
  36991. t = void 0);
  36992. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36993. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36994. r = e[s].limit - e[s].offset,
  36995. r > 0 && (a += r);
  36996. if (0 === a)
  36997. return new o(0,i,n);
  36998. var c, h = new o(a,i,n);
  36999. for (s = 0; s < l; )
  37000. c = e[s++],
  37001. r = c.limit - c.offset,
  37002. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37003. h.offset += r);
  37004. return h.limit = h.offset,
  37005. h.offset = 0,
  37006. h
  37007. }
  37008. ,
  37009. o.isByteBuffer = function(e) {
  37010. return (e && e.__isByteBuffer__) === !0
  37011. }
  37012. ,
  37013. o.type = function() {
  37014. return ArrayBuffer
  37015. }
  37016. ,
  37017. o.wrap = function(e, t, i, n) {
  37018. if ("string" != typeof t && (n = i,
  37019. i = t,
  37020. t = void 0),
  37021. "string" == typeof e)
  37022. switch ("undefined" == typeof t && (t = "utf8"),
  37023. t) {
  37024. case "base64":
  37025. return o.fromBase64(e, i);
  37026. case "hex":
  37027. return o.fromHex(e, i);
  37028. case "binary":
  37029. return o.fromBinary(e, i);
  37030. case "utf8":
  37031. return o.fromUTF8(e, i);
  37032. case "debug":
  37033. return o.fromDebug(e, i);
  37034. default:
  37035. throw Error("Unsupported encoding: " + t)
  37036. }
  37037. if (null === e || "object" != typeof e)
  37038. throw TypeError("Illegal buffer");
  37039. var r;
  37040. if (o.isByteBuffer(e))
  37041. return r = a.clone.call(e),
  37042. r.markedOffset = -1,
  37043. r;
  37044. if (e instanceof Uint8Array)
  37045. r = new o(0,i,n),
  37046. e.length > 0 && (r.buffer = e.buffer,
  37047. r.offset = e.byteOffset,
  37048. r.limit = e.byteOffset + e.byteLength,
  37049. r.view = new Uint8Array(e.buffer));
  37050. else if (e instanceof ArrayBuffer)
  37051. r = new o(0,i,n),
  37052. e.byteLength > 0 && (r.buffer = e,
  37053. r.offset = 0,
  37054. r.limit = e.byteLength,
  37055. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37056. else {
  37057. if ("[object Array]" !== Object.prototype.toString.call(e))
  37058. throw TypeError("Illegal buffer");
  37059. r = new o(e.length,i,n),
  37060. r.limit = e.length;
  37061. for (var s = 0; s < e.length; ++s)
  37062. r.view[s] = e[s]
  37063. }
  37064. return r
  37065. }
  37066. ,
  37067. a.writeBitSet = function(e, t) {
  37068. var i = "undefined" == typeof t;
  37069. if (i && (t = this.offset),
  37070. !this.noAssert) {
  37071. if (!(e instanceof Array))
  37072. throw TypeError("Illegal BitSet: Not an array");
  37073. if ("number" != typeof t || t % 1 !== 0)
  37074. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37075. if (t >>>= 0,
  37076. t < 0 || t + 0 > this.buffer.byteLength)
  37077. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37078. }
  37079. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37080. for (t += this.writeVarint32(o, t); a--; )
  37081. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37082. this.writeByte(n, t++);
  37083. if (s < o) {
  37084. var l = 0;
  37085. for (n = 0; s < o; )
  37086. n |= (1 & !!e[s++]) << l++;
  37087. this.writeByte(n, t++)
  37088. }
  37089. return i ? (this.offset = t,
  37090. this) : t - r
  37091. }
  37092. ,
  37093. a.readBitSet = function(e) {
  37094. var t = "undefined" == typeof e;
  37095. t && (e = this.offset);
  37096. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37097. for (e += n.length; o--; )
  37098. i = this.readByte(e++),
  37099. s[a++] = !!(1 & i),
  37100. s[a++] = !!(2 & i),
  37101. s[a++] = !!(4 & i),
  37102. s[a++] = !!(8 & i),
  37103. s[a++] = !!(16 & i),
  37104. s[a++] = !!(32 & i),
  37105. s[a++] = !!(64 & i),
  37106. s[a++] = !!(128 & i);
  37107. if (a < r) {
  37108. var l = 0;
  37109. for (i = this.readByte(e++); a < r; )
  37110. s[a++] = !!(i >> l++ & 1)
  37111. }
  37112. return t && (this.offset = e),
  37113. s
  37114. }
  37115. ,
  37116. a.readBytes = function(e, t) {
  37117. var i = "undefined" == typeof t;
  37118. if (i && (t = this.offset),
  37119. !this.noAssert) {
  37120. if ("number" != typeof t || t % 1 !== 0)
  37121. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37122. if (t >>>= 0,
  37123. t < 0 || t + e > this.buffer.byteLength)
  37124. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37125. }
  37126. var n = this.slice(t, t + e);
  37127. return i && (this.offset += e),
  37128. n
  37129. }
  37130. ,
  37131. a.writeBytes = a.append,
  37132. a.writeInt8 = function(e, t) {
  37133. var i = "undefined" == typeof t;
  37134. if (i && (t = this.offset),
  37135. !this.noAssert) {
  37136. if ("number" != typeof e || e % 1 !== 0)
  37137. throw TypeError("Illegal value: " + e + " (not an integer)");
  37138. if (e |= 0,
  37139. "number" != typeof t || t % 1 !== 0)
  37140. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37141. if (t >>>= 0,
  37142. t < 0 || t + 0 > this.buffer.byteLength)
  37143. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37144. }
  37145. t += 1;
  37146. var n = this.buffer.byteLength;
  37147. return t > n && this.resize((n *= 2) > t ? n : t),
  37148. t -= 1,
  37149. this.view[t] = e,
  37150. i && (this.offset += 1),
  37151. this
  37152. }
  37153. ,
  37154. a.writeByte = a.writeInt8,
  37155. a.readInt8 = function(e) {
  37156. var t = "undefined" == typeof e;
  37157. if (t && (e = this.offset),
  37158. !this.noAssert) {
  37159. if ("number" != typeof e || e % 1 !== 0)
  37160. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37161. if (e >>>= 0,
  37162. e < 0 || e + 1 > this.buffer.byteLength)
  37163. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37164. }
  37165. var i = this.view[e];
  37166. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37167. t && (this.offset += 1),
  37168. i
  37169. }
  37170. ,
  37171. a.readByte = a.readInt8,
  37172. a.writeUint8 = function(e, t) {
  37173. var i = "undefined" == typeof t;
  37174. if (i && (t = this.offset),
  37175. !this.noAssert) {
  37176. if ("number" != typeof e || e % 1 !== 0)
  37177. throw TypeError("Illegal value: " + e + " (not an integer)");
  37178. if (e >>>= 0,
  37179. "number" != typeof t || t % 1 !== 0)
  37180. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37181. if (t >>>= 0,
  37182. t < 0 || t + 0 > this.buffer.byteLength)
  37183. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37184. }
  37185. t += 1;
  37186. var n = this.buffer.byteLength;
  37187. return t > n && this.resize((n *= 2) > t ? n : t),
  37188. t -= 1,
  37189. this.view[t] = e,
  37190. i && (this.offset += 1),
  37191. this
  37192. }
  37193. ,
  37194. a.writeUInt8 = a.writeUint8,
  37195. a.readUint8 = function(e) {
  37196. var t = "undefined" == typeof e;
  37197. if (t && (e = this.offset),
  37198. !this.noAssert) {
  37199. if ("number" != typeof e || e % 1 !== 0)
  37200. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37201. if (e >>>= 0,
  37202. e < 0 || e + 1 > this.buffer.byteLength)
  37203. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37204. }
  37205. var i = this.view[e];
  37206. return t && (this.offset += 1),
  37207. i
  37208. }
  37209. ,
  37210. a.readUInt8 = a.readUint8,
  37211. a.writeInt16 = function(e, t) {
  37212. var i = "undefined" == typeof t;
  37213. if (i && (t = this.offset),
  37214. !this.noAssert) {
  37215. if ("number" != typeof e || e % 1 !== 0)
  37216. throw TypeError("Illegal value: " + e + " (not an integer)");
  37217. if (e |= 0,
  37218. "number" != typeof t || t % 1 !== 0)
  37219. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37220. if (t >>>= 0,
  37221. t < 0 || t + 0 > this.buffer.byteLength)
  37222. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37223. }
  37224. t += 2;
  37225. var n = this.buffer.byteLength;
  37226. return t > n && this.resize((n *= 2) > t ? n : t),
  37227. t -= 2,
  37228. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37229. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37230. this.view[t + 1] = 255 & e),
  37231. i && (this.offset += 2),
  37232. this
  37233. }
  37234. ,
  37235. a.writeShort = a.writeInt16,
  37236. a.readInt16 = function(e) {
  37237. var t = "undefined" == typeof e;
  37238. if (t && (e = this.offset),
  37239. !this.noAssert) {
  37240. if ("number" != typeof e || e % 1 !== 0)
  37241. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37242. if (e >>>= 0,
  37243. e < 0 || e + 2 > this.buffer.byteLength)
  37244. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37245. }
  37246. var i = 0;
  37247. return this.littleEndian ? (i = this.view[e],
  37248. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37249. i |= this.view[e + 1]),
  37250. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37251. t && (this.offset += 2),
  37252. i
  37253. }
  37254. ,
  37255. a.readShort = a.readInt16,
  37256. a.writeUint16 = function(e, t) {
  37257. var i = "undefined" == typeof t;
  37258. if (i && (t = this.offset),
  37259. !this.noAssert) {
  37260. if ("number" != typeof e || e % 1 !== 0)
  37261. throw TypeError("Illegal value: " + e + " (not an integer)");
  37262. if (e >>>= 0,
  37263. "number" != typeof t || t % 1 !== 0)
  37264. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37265. if (t >>>= 0,
  37266. t < 0 || t + 0 > this.buffer.byteLength)
  37267. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37268. }
  37269. t += 2;
  37270. var n = this.buffer.byteLength;
  37271. return t > n && this.resize((n *= 2) > t ? n : t),
  37272. t -= 2,
  37273. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37274. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37275. this.view[t + 1] = 255 & e),
  37276. i && (this.offset += 2),
  37277. this
  37278. }
  37279. ,
  37280. a.writeUInt16 = a.writeUint16,
  37281. a.readUint16 = function(e) {
  37282. var t = "undefined" == typeof e;
  37283. if (t && (e = this.offset),
  37284. !this.noAssert) {
  37285. if ("number" != typeof e || e % 1 !== 0)
  37286. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37287. if (e >>>= 0,
  37288. e < 0 || e + 2 > this.buffer.byteLength)
  37289. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37290. }
  37291. var i = 0;
  37292. return this.littleEndian ? (i = this.view[e],
  37293. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37294. i |= this.view[e + 1]),
  37295. t && (this.offset += 2),
  37296. i
  37297. }
  37298. ,
  37299. a.readUInt16 = a.readUint16,
  37300. a.writeInt32 = function(e, t) {
  37301. var i = "undefined" == typeof t;
  37302. if (i && (t = this.offset),
  37303. !this.noAssert) {
  37304. if ("number" != typeof e || e % 1 !== 0)
  37305. throw TypeError("Illegal value: " + e + " (not an integer)");
  37306. if (e |= 0,
  37307. "number" != typeof t || t % 1 !== 0)
  37308. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37309. if (t >>>= 0,
  37310. t < 0 || t + 0 > this.buffer.byteLength)
  37311. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37312. }
  37313. t += 4;
  37314. var n = this.buffer.byteLength;
  37315. return t > n && this.resize((n *= 2) > t ? n : t),
  37316. t -= 4,
  37317. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37318. this.view[t + 2] = e >>> 16 & 255,
  37319. this.view[t + 1] = e >>> 8 & 255,
  37320. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37321. this.view[t + 1] = e >>> 16 & 255,
  37322. this.view[t + 2] = e >>> 8 & 255,
  37323. this.view[t + 3] = 255 & e),
  37324. i && (this.offset += 4),
  37325. this
  37326. }
  37327. ,
  37328. a.writeInt = a.writeInt32,
  37329. a.readInt32 = function(e) {
  37330. var t = "undefined" == typeof e;
  37331. if (t && (e = this.offset),
  37332. !this.noAssert) {
  37333. if ("number" != typeof e || e % 1 !== 0)
  37334. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37335. if (e >>>= 0,
  37336. e < 0 || e + 4 > this.buffer.byteLength)
  37337. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37338. }
  37339. var i = 0;
  37340. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37341. i |= this.view[e + 1] << 8,
  37342. i |= this.view[e],
  37343. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37344. i |= this.view[e + 2] << 8,
  37345. i |= this.view[e + 3],
  37346. i += this.view[e] << 24 >>> 0),
  37347. i |= 0,
  37348. t && (this.offset += 4),
  37349. i
  37350. }
  37351. ,
  37352. a.readInt = a.readInt32,
  37353. a.writeUint32 = function(e, t) {
  37354. var i = "undefined" == typeof t;
  37355. if (i && (t = this.offset),
  37356. !this.noAssert) {
  37357. if ("number" != typeof e || e % 1 !== 0)
  37358. throw TypeError("Illegal value: " + e + " (not an integer)");
  37359. if (e >>>= 0,
  37360. "number" != typeof t || t % 1 !== 0)
  37361. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37362. if (t >>>= 0,
  37363. t < 0 || t + 0 > this.buffer.byteLength)
  37364. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37365. }
  37366. t += 4;
  37367. var n = this.buffer.byteLength;
  37368. return t > n && this.resize((n *= 2) > t ? n : t),
  37369. t -= 4,
  37370. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37371. this.view[t + 2] = e >>> 16 & 255,
  37372. this.view[t + 1] = e >>> 8 & 255,
  37373. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37374. this.view[t + 1] = e >>> 16 & 255,
  37375. this.view[t + 2] = e >>> 8 & 255,
  37376. this.view[t + 3] = 255 & e),
  37377. i && (this.offset += 4),
  37378. this
  37379. }
  37380. ,
  37381. a.writeUInt32 = a.writeUint32,
  37382. a.readUint32 = function(e) {
  37383. var t = "undefined" == typeof e;
  37384. if (t && (e = this.offset),
  37385. !this.noAssert) {
  37386. if ("number" != typeof e || e % 1 !== 0)
  37387. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37388. if (e >>>= 0,
  37389. e < 0 || e + 4 > this.buffer.byteLength)
  37390. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37391. }
  37392. var i = 0;
  37393. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37394. i |= this.view[e + 1] << 8,
  37395. i |= this.view[e],
  37396. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37397. i |= this.view[e + 2] << 8,
  37398. i |= this.view[e + 3],
  37399. i += this.view[e] << 24 >>> 0),
  37400. t && (this.offset += 4),
  37401. i
  37402. }
  37403. ,
  37404. a.readUInt32 = a.readUint32,
  37405. e && (a.writeInt64 = function(t, i) {
  37406. var n = "undefined" == typeof i;
  37407. if (n && (i = this.offset),
  37408. !this.noAssert) {
  37409. if ("number" == typeof t)
  37410. t = e.fromNumber(t);
  37411. else if ("string" == typeof t)
  37412. t = e.fromString(t);
  37413. else if (!(t && t instanceof e))
  37414. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37415. if ("number" != typeof i || i % 1 !== 0)
  37416. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37417. if (i >>>= 0,
  37418. i < 0 || i + 0 > this.buffer.byteLength)
  37419. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37420. }
  37421. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37422. i += 8;
  37423. var r = this.buffer.byteLength;
  37424. i > r && this.resize((r *= 2) > i ? r : i),
  37425. i -= 8;
  37426. var o = t.low
  37427. , a = t.high;
  37428. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37429. this.view[i + 2] = o >>> 16 & 255,
  37430. this.view[i + 1] = o >>> 8 & 255,
  37431. this.view[i] = 255 & o,
  37432. i += 4,
  37433. this.view[i + 3] = a >>> 24 & 255,
  37434. this.view[i + 2] = a >>> 16 & 255,
  37435. this.view[i + 1] = a >>> 8 & 255,
  37436. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37437. this.view[i + 1] = a >>> 16 & 255,
  37438. this.view[i + 2] = a >>> 8 & 255,
  37439. this.view[i + 3] = 255 & a,
  37440. i += 4,
  37441. this.view[i] = o >>> 24 & 255,
  37442. this.view[i + 1] = o >>> 16 & 255,
  37443. this.view[i + 2] = o >>> 8 & 255,
  37444. this.view[i + 3] = 255 & o),
  37445. n && (this.offset += 8),
  37446. this
  37447. }
  37448. ,
  37449. a.writeLong = a.writeInt64,
  37450. a.readInt64 = function(t) {
  37451. var i = "undefined" == typeof t;
  37452. if (i && (t = this.offset),
  37453. !this.noAssert) {
  37454. if ("number" != typeof t || t % 1 !== 0)
  37455. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37456. if (t >>>= 0,
  37457. t < 0 || t + 8 > this.buffer.byteLength)
  37458. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37459. }
  37460. var n = 0
  37461. , r = 0;
  37462. this.littleEndian ? (n = this.view[t + 2] << 16,
  37463. n |= this.view[t + 1] << 8,
  37464. n |= this.view[t],
  37465. n += this.view[t + 3] << 24 >>> 0,
  37466. t += 4,
  37467. r = this.view[t + 2] << 16,
  37468. r |= this.view[t + 1] << 8,
  37469. r |= this.view[t],
  37470. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37471. r |= this.view[t + 2] << 8,
  37472. r |= this.view[t + 3],
  37473. r += this.view[t] << 24 >>> 0,
  37474. t += 4,
  37475. n = this.view[t + 1] << 16,
  37476. n |= this.view[t + 2] << 8,
  37477. n |= this.view[t + 3],
  37478. n += this.view[t] << 24 >>> 0);
  37479. var o = new e(n,r,!1);
  37480. return i && (this.offset += 8),
  37481. o
  37482. }
  37483. ,
  37484. a.readLong = a.readInt64,
  37485. a.writeUint64 = function(t, i) {
  37486. var n = "undefined" == typeof i;
  37487. if (n && (i = this.offset),
  37488. !this.noAssert) {
  37489. if ("number" == typeof t)
  37490. t = e.fromNumber(t);
  37491. else if ("string" == typeof t)
  37492. t = e.fromString(t);
  37493. else if (!(t && t instanceof e))
  37494. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37495. if ("number" != typeof i || i % 1 !== 0)
  37496. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37497. if (i >>>= 0,
  37498. i < 0 || i + 0 > this.buffer.byteLength)
  37499. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37500. }
  37501. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37502. i += 8;
  37503. var r = this.buffer.byteLength;
  37504. i > r && this.resize((r *= 2) > i ? r : i),
  37505. i -= 8;
  37506. var o = t.low
  37507. , a = t.high;
  37508. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37509. this.view[i + 2] = o >>> 16 & 255,
  37510. this.view[i + 1] = o >>> 8 & 255,
  37511. this.view[i] = 255 & o,
  37512. i += 4,
  37513. this.view[i + 3] = a >>> 24 & 255,
  37514. this.view[i + 2] = a >>> 16 & 255,
  37515. this.view[i + 1] = a >>> 8 & 255,
  37516. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37517. this.view[i + 1] = a >>> 16 & 255,
  37518. this.view[i + 2] = a >>> 8 & 255,
  37519. this.view[i + 3] = 255 & a,
  37520. i += 4,
  37521. this.view[i] = o >>> 24 & 255,
  37522. this.view[i + 1] = o >>> 16 & 255,
  37523. this.view[i + 2] = o >>> 8 & 255,
  37524. this.view[i + 3] = 255 & o),
  37525. n && (this.offset += 8),
  37526. this
  37527. }
  37528. ,
  37529. a.writeUInt64 = a.writeUint64,
  37530. a.readUint64 = function(t) {
  37531. var i = "undefined" == typeof t;
  37532. if (i && (t = this.offset),
  37533. !this.noAssert) {
  37534. if ("number" != typeof t || t % 1 !== 0)
  37535. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37536. if (t >>>= 0,
  37537. t < 0 || t + 8 > this.buffer.byteLength)
  37538. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37539. }
  37540. var n = 0
  37541. , r = 0;
  37542. this.littleEndian ? (n = this.view[t + 2] << 16,
  37543. n |= this.view[t + 1] << 8,
  37544. n |= this.view[t],
  37545. n += this.view[t + 3] << 24 >>> 0,
  37546. t += 4,
  37547. r = this.view[t + 2] << 16,
  37548. r |= this.view[t + 1] << 8,
  37549. r |= this.view[t],
  37550. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37551. r |= this.view[t + 2] << 8,
  37552. r |= this.view[t + 3],
  37553. r += this.view[t] << 24 >>> 0,
  37554. t += 4,
  37555. n = this.view[t + 1] << 16,
  37556. n |= this.view[t + 2] << 8,
  37557. n |= this.view[t + 3],
  37558. n += this.view[t] << 24 >>> 0);
  37559. var o = new e(n,r,!0);
  37560. return i && (this.offset += 8),
  37561. o
  37562. }
  37563. ,
  37564. a.readUInt64 = a.readUint64),
  37565. a.writeFloat32 = function(e, t) {
  37566. var i = "undefined" == typeof t;
  37567. if (i && (t = this.offset),
  37568. !this.noAssert) {
  37569. if ("number" != typeof e)
  37570. throw TypeError("Illegal value: " + e + " (not a number)");
  37571. if ("number" != typeof t || t % 1 !== 0)
  37572. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37573. if (t >>>= 0,
  37574. t < 0 || t + 0 > this.buffer.byteLength)
  37575. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37576. }
  37577. t += 4;
  37578. var n = this.buffer.byteLength;
  37579. return t > n && this.resize((n *= 2) > t ? n : t),
  37580. t -= 4,
  37581. r(this.view, e, t, this.littleEndian, 23, 4),
  37582. i && (this.offset += 4),
  37583. this
  37584. }
  37585. ,
  37586. a.writeFloat = a.writeFloat32,
  37587. a.readFloat32 = function(e) {
  37588. var t = "undefined" == typeof e;
  37589. if (t && (e = this.offset),
  37590. !this.noAssert) {
  37591. if ("number" != typeof e || e % 1 !== 0)
  37592. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37593. if (e >>>= 0,
  37594. e < 0 || e + 4 > this.buffer.byteLength)
  37595. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37596. }
  37597. var i = n(this.view, e, this.littleEndian, 23, 4);
  37598. return t && (this.offset += 4),
  37599. i
  37600. }
  37601. ,
  37602. a.readFloat = a.readFloat32,
  37603. a.writeFloat64 = function(e, t) {
  37604. var i = "undefined" == typeof t;
  37605. if (i && (t = this.offset),
  37606. !this.noAssert) {
  37607. if ("number" != typeof e)
  37608. throw TypeError("Illegal value: " + e + " (not a number)");
  37609. if ("number" != typeof t || t % 1 !== 0)
  37610. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37611. if (t >>>= 0,
  37612. t < 0 || t + 0 > this.buffer.byteLength)
  37613. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37614. }
  37615. t += 8;
  37616. var n = this.buffer.byteLength;
  37617. return t > n && this.resize((n *= 2) > t ? n : t),
  37618. t -= 8,
  37619. r(this.view, e, t, this.littleEndian, 52, 8),
  37620. i && (this.offset += 8),
  37621. this
  37622. }
  37623. ,
  37624. a.writeDouble = a.writeFloat64,
  37625. a.readFloat64 = function(e) {
  37626. var t = "undefined" == typeof e;
  37627. if (t && (e = this.offset),
  37628. !this.noAssert) {
  37629. if ("number" != typeof e || e % 1 !== 0)
  37630. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37631. if (e >>>= 0,
  37632. e < 0 || e + 8 > this.buffer.byteLength)
  37633. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37634. }
  37635. var i = n(this.view, e, this.littleEndian, 52, 8);
  37636. return t && (this.offset += 8),
  37637. i
  37638. }
  37639. ,
  37640. a.readDouble = a.readFloat64,
  37641. o.MAX_VARINT32_BYTES = 5,
  37642. o.calculateVarint32 = function(e) {
  37643. return e >>>= 0,
  37644. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37645. }
  37646. ,
  37647. o.zigZagEncode32 = function(e) {
  37648. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37649. }
  37650. ,
  37651. o.zigZagDecode32 = function(e) {
  37652. return e >>> 1 ^ -(1 & e) | 0
  37653. }
  37654. ,
  37655. a.writeVarint32 = function(e, t) {
  37656. var i = "undefined" == typeof t;
  37657. if (i && (t = this.offset),
  37658. !this.noAssert) {
  37659. if ("number" != typeof e || e % 1 !== 0)
  37660. throw TypeError("Illegal value: " + e + " (not an integer)");
  37661. if (e |= 0,
  37662. "number" != typeof t || t % 1 !== 0)
  37663. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37664. if (t >>>= 0,
  37665. t < 0 || t + 0 > this.buffer.byteLength)
  37666. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37667. }
  37668. var n, r = o.calculateVarint32(e);
  37669. t += r;
  37670. var a = this.buffer.byteLength;
  37671. for (t > a && this.resize((a *= 2) > t ? a : t),
  37672. t -= r,
  37673. e >>>= 0; e >= 128; )
  37674. n = 127 & e | 128,
  37675. this.view[t++] = n,
  37676. e >>>= 7;
  37677. return this.view[t++] = e,
  37678. i ? (this.offset = t,
  37679. this) : r
  37680. }
  37681. ,
  37682. a.writeVarint32ZigZag = function(e, t) {
  37683. return this.writeVarint32(o.zigZagEncode32(e), t)
  37684. }
  37685. ,
  37686. a.readVarint32 = function(e) {
  37687. var t = "undefined" == typeof e;
  37688. if (t && (e = this.offset),
  37689. !this.noAssert) {
  37690. if ("number" != typeof e || e % 1 !== 0)
  37691. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37692. if (e >>>= 0,
  37693. e < 0 || e + 1 > this.buffer.byteLength)
  37694. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37695. }
  37696. var i, n = 0, r = 0;
  37697. do {
  37698. if (!this.noAssert && e > this.limit) {
  37699. var o = Error("Truncated");
  37700. throw o.truncated = !0,
  37701. o
  37702. }
  37703. i = this.view[e++],
  37704. n < 5 && (r |= (127 & i) << 7 * n),
  37705. ++n
  37706. } while (0 !== (128 & i));return r |= 0,
  37707. t ? (this.offset = e,
  37708. r) : {
  37709. value: r,
  37710. length: n
  37711. }
  37712. }
  37713. ,
  37714. a.readVarint32ZigZag = function(e) {
  37715. var t = this.readVarint32(e);
  37716. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37717. t
  37718. }
  37719. ,
  37720. e && (o.MAX_VARINT64_BYTES = 10,
  37721. o.calculateVarint64 = function(t) {
  37722. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37723. var i = t.toInt() >>> 0
  37724. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37725. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37726. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37727. }
  37728. ,
  37729. o.zigZagEncode64 = function(t) {
  37730. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37731. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37732. }
  37733. ,
  37734. o.zigZagDecode64 = function(t) {
  37735. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37736. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37737. }
  37738. ,
  37739. a.writeVarint64 = function(t, i) {
  37740. var n = "undefined" == typeof i;
  37741. if (n && (i = this.offset),
  37742. !this.noAssert) {
  37743. if ("number" == typeof t)
  37744. t = e.fromNumber(t);
  37745. else if ("string" == typeof t)
  37746. t = e.fromString(t);
  37747. else if (!(t && t instanceof e))
  37748. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37749. if ("number" != typeof i || i % 1 !== 0)
  37750. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37751. if (i >>>= 0,
  37752. i < 0 || i + 0 > this.buffer.byteLength)
  37753. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37754. }
  37755. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37756. var r = o.calculateVarint64(t)
  37757. , a = t.toInt() >>> 0
  37758. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37759. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37760. i += r;
  37761. var c = this.buffer.byteLength;
  37762. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37763. i -= r,
  37764. r) {
  37765. case 10:
  37766. this.view[i + 9] = l >>> 7 & 1;
  37767. case 9:
  37768. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37769. case 8:
  37770. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37771. case 7:
  37772. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37773. case 6:
  37774. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37775. case 5:
  37776. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37777. case 4:
  37778. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37779. case 3:
  37780. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37781. case 2:
  37782. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37783. case 1:
  37784. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37785. }
  37786. return n ? (this.offset += r,
  37787. this) : r
  37788. }
  37789. ,
  37790. a.writeVarint64ZigZag = function(e, t) {
  37791. return this.writeVarint64(o.zigZagEncode64(e), t)
  37792. }
  37793. ,
  37794. a.readVarint64 = function(t) {
  37795. var i = "undefined" == typeof t;
  37796. if (i && (t = this.offset),
  37797. !this.noAssert) {
  37798. if ("number" != typeof t || t % 1 !== 0)
  37799. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37800. if (t >>>= 0,
  37801. t < 0 || t + 1 > this.buffer.byteLength)
  37802. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37803. }
  37804. var n = t
  37805. , r = 0
  37806. , o = 0
  37807. , a = 0
  37808. , s = 0;
  37809. if (s = this.view[t++],
  37810. r = 127 & s,
  37811. 128 & s && (s = this.view[t++],
  37812. r |= (127 & s) << 7,
  37813. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37814. r |= (127 & s) << 14,
  37815. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37816. r |= (127 & s) << 21,
  37817. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37818. o = 127 & s,
  37819. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37820. o |= (127 & s) << 7,
  37821. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37822. o |= (127 & s) << 14,
  37823. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37824. o |= (127 & s) << 21,
  37825. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37826. a = 127 & s,
  37827. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37828. a |= (127 & s) << 7,
  37829. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37830. throw Error("Buffer overrun");
  37831. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37832. return i ? (this.offset = t,
  37833. l) : {
  37834. value: l,
  37835. length: t - n
  37836. }
  37837. }
  37838. ,
  37839. a.readVarint64ZigZag = function(t) {
  37840. var i = this.readVarint64(t);
  37841. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37842. i
  37843. }
  37844. ),
  37845. a.writeCString = function(e, i) {
  37846. var n = "undefined" == typeof i;
  37847. n && (i = this.offset);
  37848. var r, o = e.length;
  37849. if (!this.noAssert) {
  37850. if ("string" != typeof e)
  37851. throw TypeError("Illegal str: Not a string");
  37852. for (r = 0; r < o; ++r)
  37853. if (0 === e.charCodeAt(r))
  37854. throw RangeError("Illegal str: Contains NULL-characters");
  37855. if ("number" != typeof i || i % 1 !== 0)
  37856. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37857. if (i >>>= 0,
  37858. i < 0 || i + 0 > this.buffer.byteLength)
  37859. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37860. }
  37861. o = h.calculateUTF16asUTF8(t(e))[1],
  37862. i += o + 1;
  37863. var a = this.buffer.byteLength;
  37864. return i > a && this.resize((a *= 2) > i ? a : i),
  37865. i -= o + 1,
  37866. h.encodeUTF16toUTF8(t(e), function(e) {
  37867. this.view[i++] = e
  37868. }
  37869. .bind(this)),
  37870. this.view[i++] = 0,
  37871. n ? (this.offset = i,
  37872. this) : o
  37873. }
  37874. ,
  37875. a.readCString = function(e) {
  37876. var t = "undefined" == typeof e;
  37877. if (t && (e = this.offset),
  37878. !this.noAssert) {
  37879. if ("number" != typeof e || e % 1 !== 0)
  37880. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37881. if (e >>>= 0,
  37882. e < 0 || e + 1 > this.buffer.byteLength)
  37883. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37884. }
  37885. var n, r = e, o = -1;
  37886. return h.decodeUTF8toUTF16(function() {
  37887. if (0 === o)
  37888. return null;
  37889. if (e >= this.limit)
  37890. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37891. return o = this.view[e++],
  37892. 0 === o ? null : o
  37893. }
  37894. .bind(this), n = i(), !0),
  37895. t ? (this.offset = e,
  37896. n()) : {
  37897. string: n(),
  37898. length: e - r
  37899. }
  37900. }
  37901. ,
  37902. a.writeIString = function(e, i) {
  37903. var n = "undefined" == typeof i;
  37904. if (n && (i = this.offset),
  37905. !this.noAssert) {
  37906. if ("string" != typeof e)
  37907. throw TypeError("Illegal str: Not a string");
  37908. if ("number" != typeof i || i % 1 !== 0)
  37909. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37910. if (i >>>= 0,
  37911. i < 0 || i + 0 > this.buffer.byteLength)
  37912. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37913. }
  37914. var r, o = i;
  37915. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37916. i += 4 + r;
  37917. var a = this.buffer.byteLength;
  37918. if (i > a && this.resize((a *= 2) > i ? a : i),
  37919. i -= 4 + r,
  37920. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37921. this.view[i + 2] = r >>> 16 & 255,
  37922. this.view[i + 1] = r >>> 8 & 255,
  37923. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37924. this.view[i + 1] = r >>> 16 & 255,
  37925. this.view[i + 2] = r >>> 8 & 255,
  37926. this.view[i + 3] = 255 & r),
  37927. i += 4,
  37928. h.encodeUTF16toUTF8(t(e), function(e) {
  37929. this.view[i++] = e
  37930. }
  37931. .bind(this)),
  37932. i !== o + 4 + r)
  37933. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37934. return n ? (this.offset = i,
  37935. this) : i - o
  37936. }
  37937. ,
  37938. a.readIString = function(e) {
  37939. var t = "undefined" == typeof e;
  37940. if (t && (e = this.offset),
  37941. !this.noAssert) {
  37942. if ("number" != typeof e || e % 1 !== 0)
  37943. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37944. if (e >>>= 0,
  37945. e < 0 || e + 4 > this.buffer.byteLength)
  37946. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37947. }
  37948. var i = e
  37949. , n = this.readUint32(e)
  37950. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37951. return e += r.length,
  37952. t ? (this.offset = e,
  37953. r.string) : {
  37954. string: r.string,
  37955. length: e - i
  37956. }
  37957. }
  37958. ,
  37959. o.METRICS_CHARS = "c",
  37960. o.METRICS_BYTES = "b",
  37961. a.writeUTF8String = function(e, i) {
  37962. var n = "undefined" == typeof i;
  37963. if (n && (i = this.offset),
  37964. !this.noAssert) {
  37965. if ("number" != typeof i || i % 1 !== 0)
  37966. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37967. if (i >>>= 0,
  37968. i < 0 || i + 0 > this.buffer.byteLength)
  37969. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37970. }
  37971. var r, o = i;
  37972. r = h.calculateUTF16asUTF8(t(e))[1],
  37973. i += r;
  37974. var a = this.buffer.byteLength;
  37975. return i > a && this.resize((a *= 2) > i ? a : i),
  37976. i -= r,
  37977. h.encodeUTF16toUTF8(t(e), function(e) {
  37978. this.view[i++] = e
  37979. }
  37980. .bind(this)),
  37981. n ? (this.offset = i,
  37982. this) : i - o
  37983. }
  37984. ,
  37985. a.writeString = a.writeUTF8String,
  37986. o.calculateUTF8Chars = function(e) {
  37987. return h.calculateUTF16asUTF8(t(e))[0]
  37988. }
  37989. ,
  37990. o.calculateUTF8Bytes = function(e) {
  37991. return h.calculateUTF16asUTF8(t(e))[1]
  37992. }
  37993. ,
  37994. o.calculateString = o.calculateUTF8Bytes,
  37995. a.readUTF8String = function(e, t, n) {
  37996. "number" == typeof t && (n = t,
  37997. t = void 0);
  37998. var r = "undefined" == typeof n;
  37999. if (r && (n = this.offset),
  38000. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38001. !this.noAssert) {
  38002. if ("number" != typeof e || e % 1 !== 0)
  38003. throw TypeError("Illegal length: " + e + " (not an integer)");
  38004. if (e |= 0,
  38005. "number" != typeof n || n % 1 !== 0)
  38006. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38007. if (n >>>= 0,
  38008. n < 0 || n + 0 > this.buffer.byteLength)
  38009. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38010. }
  38011. var a, s = 0, l = n;
  38012. if (t === o.METRICS_CHARS) {
  38013. if (a = i(),
  38014. h.decodeUTF8(function() {
  38015. return s < e && n < this.limit ? this.view[n++] : null
  38016. }
  38017. .bind(this), function(e) {
  38018. ++s,
  38019. h.UTF8toUTF16(e, a)
  38020. }),
  38021. s !== e)
  38022. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38023. return r ? (this.offset = n,
  38024. a()) : {
  38025. string: a(),
  38026. length: n - l
  38027. }
  38028. }
  38029. if (t === o.METRICS_BYTES) {
  38030. if (!this.noAssert) {
  38031. if ("number" != typeof n || n % 1 !== 0)
  38032. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38033. if (n >>>= 0,
  38034. n < 0 || n + e > this.buffer.byteLength)
  38035. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38036. }
  38037. var c = n + e;
  38038. if (h.decodeUTF8toUTF16(function() {
  38039. return n < c ? this.view[n++] : null
  38040. }
  38041. .bind(this), a = i(), this.noAssert),
  38042. n !== c)
  38043. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38044. return r ? (this.offset = n,
  38045. a()) : {
  38046. string: a(),
  38047. length: n - l
  38048. }
  38049. }
  38050. throw TypeError("Unsupported metrics: " + t)
  38051. }
  38052. ,
  38053. a.readString = a.readUTF8String,
  38054. a.writeVString = function(e, i) {
  38055. var n = "undefined" == typeof i;
  38056. if (n && (i = this.offset),
  38057. !this.noAssert) {
  38058. if ("string" != typeof e)
  38059. throw TypeError("Illegal str: Not a string");
  38060. if ("number" != typeof i || i % 1 !== 0)
  38061. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38062. if (i >>>= 0,
  38063. i < 0 || i + 0 > this.buffer.byteLength)
  38064. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38065. }
  38066. var r, a, s = i;
  38067. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38068. a = o.calculateVarint32(r),
  38069. i += a + r;
  38070. var l = this.buffer.byteLength;
  38071. if (i > l && this.resize((l *= 2) > i ? l : i),
  38072. i -= a + r,
  38073. i += this.writeVarint32(r, i),
  38074. h.encodeUTF16toUTF8(t(e), function(e) {
  38075. this.view[i++] = e
  38076. }
  38077. .bind(this)),
  38078. i !== s + r + a)
  38079. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38080. return n ? (this.offset = i,
  38081. this) : i - s
  38082. }
  38083. ,
  38084. a.readVString = function(e) {
  38085. var t = "undefined" == typeof e;
  38086. if (t && (e = this.offset),
  38087. !this.noAssert) {
  38088. if ("number" != typeof e || e % 1 !== 0)
  38089. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38090. if (e >>>= 0,
  38091. e < 0 || e + 1 > this.buffer.byteLength)
  38092. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38093. }
  38094. var i = e
  38095. , n = this.readVarint32(e)
  38096. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38097. return e += r.length,
  38098. t ? (this.offset = e,
  38099. r.string) : {
  38100. string: r.string,
  38101. length: e - i
  38102. }
  38103. }
  38104. ,
  38105. a.append = function(e, t, i) {
  38106. "number" != typeof t && "string" == typeof t || (i = t,
  38107. t = void 0);
  38108. var n = "undefined" == typeof i;
  38109. if (n && (i = this.offset),
  38110. !this.noAssert) {
  38111. if ("number" != typeof i || i % 1 !== 0)
  38112. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38113. if (i >>>= 0,
  38114. i < 0 || i + 0 > this.buffer.byteLength)
  38115. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38116. }
  38117. e instanceof o || (e = o.wrap(e, t));
  38118. var r = e.limit - e.offset;
  38119. if (r <= 0)
  38120. return this;
  38121. i += r;
  38122. var a = this.buffer.byteLength;
  38123. return i > a && this.resize((a *= 2) > i ? a : i),
  38124. i -= r,
  38125. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38126. e.offset += r,
  38127. n && (this.offset += r),
  38128. this
  38129. }
  38130. ,
  38131. a.appendTo = function(e, t) {
  38132. return e.append(this, t),
  38133. this
  38134. }
  38135. ,
  38136. a.assert = function(e) {
  38137. return this.noAssert = !e,
  38138. this
  38139. }
  38140. ,
  38141. a.capacity = function() {
  38142. return this.buffer.byteLength
  38143. }
  38144. ,
  38145. a.clear = function() {
  38146. return this.offset = 0,
  38147. this.limit = this.buffer.byteLength,
  38148. this.markedOffset = -1,
  38149. this
  38150. }
  38151. ,
  38152. a.clone = function(e) {
  38153. var t = new o(0,this.littleEndian,this.noAssert);
  38154. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38155. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38156. t.view = this.view),
  38157. t.offset = this.offset,
  38158. t.markedOffset = this.markedOffset,
  38159. t.limit = this.limit,
  38160. t
  38161. }
  38162. ,
  38163. a.compact = function(e, t) {
  38164. if ("undefined" == typeof e && (e = this.offset),
  38165. "undefined" == typeof t && (t = this.limit),
  38166. !this.noAssert) {
  38167. if ("number" != typeof e || e % 1 !== 0)
  38168. throw TypeError("Illegal begin: Not an integer");
  38169. if (e >>>= 0,
  38170. "number" != typeof t || t % 1 !== 0)
  38171. throw TypeError("Illegal end: Not an integer");
  38172. if (t >>>= 0,
  38173. e < 0 || e > t || t > this.buffer.byteLength)
  38174. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38175. }
  38176. if (0 === e && t === this.buffer.byteLength)
  38177. return this;
  38178. var i = t - e;
  38179. if (0 === i)
  38180. return this.buffer = s,
  38181. this.view = null,
  38182. this.markedOffset >= 0 && (this.markedOffset -= e),
  38183. this.offset = 0,
  38184. this.limit = 0,
  38185. this;
  38186. var n = new ArrayBuffer(i)
  38187. , r = new Uint8Array(n);
  38188. return r.set(this.view.subarray(e, t)),
  38189. this.buffer = n,
  38190. this.view = r,
  38191. this.markedOffset >= 0 && (this.markedOffset -= e),
  38192. this.offset = 0,
  38193. this.limit = i,
  38194. this
  38195. }
  38196. ,
  38197. a.copy = function(e, t) {
  38198. if ("undefined" == typeof e && (e = this.offset),
  38199. "undefined" == typeof t && (t = this.limit),
  38200. !this.noAssert) {
  38201. if ("number" != typeof e || e % 1 !== 0)
  38202. throw TypeError("Illegal begin: Not an integer");
  38203. if (e >>>= 0,
  38204. "number" != typeof t || t % 1 !== 0)
  38205. throw TypeError("Illegal end: Not an integer");
  38206. if (t >>>= 0,
  38207. e < 0 || e > t || t > this.buffer.byteLength)
  38208. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38209. }
  38210. if (e === t)
  38211. return new o(0,this.littleEndian,this.noAssert);
  38212. var i = t - e
  38213. , n = new o(i,this.littleEndian,this.noAssert);
  38214. return n.offset = 0,
  38215. n.limit = i,
  38216. n.markedOffset >= 0 && (n.markedOffset -= e),
  38217. this.copyTo(n, 0, e, t),
  38218. n
  38219. }
  38220. ,
  38221. a.copyTo = function(e, t, i, n) {
  38222. var r, a;
  38223. if (!this.noAssert && !o.isByteBuffer(e))
  38224. throw TypeError("Illegal target: Not a ByteBuffer");
  38225. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38226. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38227. n = "undefined" == typeof n ? this.limit : 0 | n,
  38228. t < 0 || t > e.buffer.byteLength)
  38229. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38230. if (i < 0 || n > this.buffer.byteLength)
  38231. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38232. var s = n - i;
  38233. return 0 === s ? e : (e.ensureCapacity(t + s),
  38234. e.view.set(this.view.subarray(i, n), t),
  38235. r && (this.offset += s),
  38236. a && (e.offset += s),
  38237. this)
  38238. }
  38239. ,
  38240. a.ensureCapacity = function(e) {
  38241. var t = this.buffer.byteLength;
  38242. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38243. }
  38244. ,
  38245. a.fill = function(e, t, i) {
  38246. var n = "undefined" == typeof t;
  38247. if (n && (t = this.offset),
  38248. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38249. "undefined" == typeof t && (t = this.offset),
  38250. "undefined" == typeof i && (i = this.limit),
  38251. !this.noAssert) {
  38252. if ("number" != typeof e || e % 1 !== 0)
  38253. throw TypeError("Illegal value: " + e + " (not an integer)");
  38254. if (e |= 0,
  38255. "number" != typeof t || t % 1 !== 0)
  38256. throw TypeError("Illegal begin: Not an integer");
  38257. if (t >>>= 0,
  38258. "number" != typeof i || i % 1 !== 0)
  38259. throw TypeError("Illegal end: Not an integer");
  38260. if (i >>>= 0,
  38261. t < 0 || t > i || i > this.buffer.byteLength)
  38262. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38263. }
  38264. if (t >= i)
  38265. return this;
  38266. for (; t < i; )
  38267. this.view[t++] = e;
  38268. return n && (this.offset = t),
  38269. this
  38270. }
  38271. ,
  38272. a.flip = function() {
  38273. return this.limit = this.offset,
  38274. this.offset = 0,
  38275. this
  38276. }
  38277. ,
  38278. a.mark = function(e) {
  38279. if (e = "undefined" == typeof e ? this.offset : e,
  38280. !this.noAssert) {
  38281. if ("number" != typeof e || e % 1 !== 0)
  38282. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38283. if (e >>>= 0,
  38284. e < 0 || e + 0 > this.buffer.byteLength)
  38285. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38286. }
  38287. return this.markedOffset = e,
  38288. this
  38289. }
  38290. ,
  38291. a.order = function(e) {
  38292. if (!this.noAssert && "boolean" != typeof e)
  38293. throw TypeError("Illegal littleEndian: Not a boolean");
  38294. return this.littleEndian = !!e,
  38295. this
  38296. }
  38297. ,
  38298. a.LE = function(e) {
  38299. return this.littleEndian = "undefined" == typeof e || !!e,
  38300. this
  38301. }
  38302. ,
  38303. a.BE = function(e) {
  38304. return this.littleEndian = "undefined" != typeof e && !e,
  38305. this
  38306. }
  38307. ,
  38308. a.prepend = function(e, t, i) {
  38309. "number" != typeof t && "string" == typeof t || (i = t,
  38310. t = void 0);
  38311. var n = "undefined" == typeof i;
  38312. if (n && (i = this.offset),
  38313. !this.noAssert) {
  38314. if ("number" != typeof i || i % 1 !== 0)
  38315. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38316. if (i >>>= 0,
  38317. i < 0 || i + 0 > this.buffer.byteLength)
  38318. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38319. }
  38320. e instanceof o || (e = o.wrap(e, t));
  38321. var r = e.limit - e.offset;
  38322. if (r <= 0)
  38323. return this;
  38324. var a = r - i;
  38325. if (a > 0) {
  38326. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38327. , l = new Uint8Array(s);
  38328. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38329. this.buffer = s,
  38330. this.view = l,
  38331. this.offset += a,
  38332. this.markedOffset >= 0 && (this.markedOffset += a),
  38333. this.limit += a,
  38334. i += a
  38335. } else {
  38336. new Uint8Array(this.buffer)
  38337. }
  38338. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38339. e.offset = e.limit,
  38340. n && (this.offset -= r),
  38341. this
  38342. }
  38343. ,
  38344. a.prependTo = function(e, t) {
  38345. return e.prepend(this, t),
  38346. this
  38347. }
  38348. ,
  38349. a.printDebug = function(e) {
  38350. "function" != typeof e && (e = console.log.bind(console)),
  38351. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38352. }
  38353. ,
  38354. a.remaining = function() {
  38355. return this.limit - this.offset
  38356. }
  38357. ,
  38358. a.reset = function() {
  38359. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38360. this.markedOffset = -1) : this.offset = 0,
  38361. this
  38362. }
  38363. ,
  38364. a.resize = function(e) {
  38365. if (!this.noAssert) {
  38366. if ("number" != typeof e || e % 1 !== 0)
  38367. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38368. if (e |= 0,
  38369. e < 0)
  38370. throw RangeError("Illegal capacity: 0 <= " + e)
  38371. }
  38372. if (this.buffer.byteLength < e) {
  38373. var t = new ArrayBuffer(e)
  38374. , i = new Uint8Array(t);
  38375. i.set(this.view),
  38376. this.buffer = t,
  38377. this.view = i
  38378. }
  38379. return this
  38380. }
  38381. ,
  38382. a.reverse = function(e, t) {
  38383. if ("undefined" == typeof e && (e = this.offset),
  38384. "undefined" == typeof t && (t = this.limit),
  38385. !this.noAssert) {
  38386. if ("number" != typeof e || e % 1 !== 0)
  38387. throw TypeError("Illegal begin: Not an integer");
  38388. if (e >>>= 0,
  38389. "number" != typeof t || t % 1 !== 0)
  38390. throw TypeError("Illegal end: Not an integer");
  38391. if (t >>>= 0,
  38392. e < 0 || e > t || t > this.buffer.byteLength)
  38393. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38394. }
  38395. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38396. this)
  38397. }
  38398. ,
  38399. a.skip = function(e) {
  38400. if (!this.noAssert) {
  38401. if ("number" != typeof e || e % 1 !== 0)
  38402. throw TypeError("Illegal length: " + e + " (not an integer)");
  38403. e |= 0
  38404. }
  38405. var t = this.offset + e;
  38406. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38407. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38408. return this.offset = t,
  38409. this
  38410. }
  38411. ,
  38412. a.slice = function(e, t) {
  38413. if ("undefined" == typeof e && (e = this.offset),
  38414. "undefined" == typeof t && (t = this.limit),
  38415. !this.noAssert) {
  38416. if ("number" != typeof e || e % 1 !== 0)
  38417. throw TypeError("Illegal begin: Not an integer");
  38418. if (e >>>= 0,
  38419. "number" != typeof t || t % 1 !== 0)
  38420. throw TypeError("Illegal end: Not an integer");
  38421. if (t >>>= 0,
  38422. e < 0 || e > t || t > this.buffer.byteLength)
  38423. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38424. }
  38425. var i = this.clone();
  38426. return i.offset = e,
  38427. i.limit = t,
  38428. i
  38429. }
  38430. ,
  38431. a.toBuffer = function(e) {
  38432. var t = this.offset
  38433. , i = this.limit;
  38434. if (!this.noAssert) {
  38435. if ("number" != typeof t || t % 1 !== 0)
  38436. throw TypeError("Illegal offset: Not an integer");
  38437. if (t >>>= 0,
  38438. "number" != typeof i || i % 1 !== 0)
  38439. throw TypeError("Illegal limit: Not an integer");
  38440. if (i >>>= 0,
  38441. t < 0 || t > i || i > this.buffer.byteLength)
  38442. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38443. }
  38444. if (!e && 0 === t && i === this.buffer.byteLength)
  38445. return this.buffer;
  38446. if (t === i)
  38447. return s;
  38448. var n = new ArrayBuffer(i - t);
  38449. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38450. n
  38451. }
  38452. ,
  38453. a.toArrayBuffer = a.toBuffer,
  38454. a.toString = function(e, t, i) {
  38455. if ("undefined" == typeof e)
  38456. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38457. switch ("number" == typeof e && (e = "utf8",
  38458. t = e,
  38459. i = t),
  38460. e) {
  38461. case "utf8":
  38462. return this.toUTF8(t, i);
  38463. case "base64":
  38464. return this.toBase64(t, i);
  38465. case "hex":
  38466. return this.toHex(t, i);
  38467. case "binary":
  38468. return this.toBinary(t, i);
  38469. case "debug":
  38470. return this.toDebug();
  38471. case "columns":
  38472. return this.toColumns();
  38473. default:
  38474. throw Error("Unsupported encoding: " + e)
  38475. }
  38476. }
  38477. ;
  38478. var c = function() {
  38479. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38480. i[t[n]] = n;
  38481. return e.encode = function(e, i) {
  38482. for (var n, r; null !== (n = e()); )
  38483. i(t[n >> 2 & 63]),
  38484. r = (3 & n) << 4,
  38485. null !== (n = e()) ? (r |= n >> 4 & 15,
  38486. i(t[63 & (r | n >> 4 & 15)]),
  38487. r = (15 & n) << 2,
  38488. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38489. i(t[63 & n])) : (i(t[63 & r]),
  38490. i(61))) : (i(t[63 & r]),
  38491. i(61),
  38492. i(61))
  38493. }
  38494. ,
  38495. e.decode = function(e, t) {
  38496. function n(e) {
  38497. throw Error("Illegal character code: " + e)
  38498. }
  38499. for (var r, o, a; null !== (r = e()); )
  38500. if (o = i[r],
  38501. "undefined" == typeof o && n(r),
  38502. null !== (r = e()) && (a = i[r],
  38503. "undefined" == typeof a && n(r),
  38504. t(o << 2 >>> 0 | (48 & a) >> 4),
  38505. null !== (r = e()))) {
  38506. if (o = i[r],
  38507. "undefined" == typeof o) {
  38508. if (61 === r)
  38509. break;
  38510. n(r)
  38511. }
  38512. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38513. null !== (r = e())) {
  38514. if (a = i[r],
  38515. "undefined" == typeof a) {
  38516. if (61 === r)
  38517. break;
  38518. n(r)
  38519. }
  38520. t((3 & o) << 6 >>> 0 | a)
  38521. }
  38522. }
  38523. }
  38524. ,
  38525. e.test = function(e) {
  38526. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38527. }
  38528. ,
  38529. e
  38530. }();
  38531. a.toBase64 = function(e, t) {
  38532. if ("undefined" == typeof e && (e = this.offset),
  38533. "undefined" == typeof t && (t = this.limit),
  38534. e |= 0,
  38535. t |= 0,
  38536. e < 0 || t > this.capacity || e > t)
  38537. throw RangeError("begin, end");
  38538. var n;
  38539. return c.encode(function() {
  38540. return e < t ? this.view[e++] : null
  38541. }
  38542. .bind(this), n = i()),
  38543. n()
  38544. }
  38545. ,
  38546. o.fromBase64 = function(e, i) {
  38547. if ("string" != typeof e)
  38548. throw TypeError("str");
  38549. var n = new o(e.length / 4 * 3,i)
  38550. , r = 0;
  38551. return c.decode(t(e), function(e) {
  38552. n.view[r++] = e
  38553. }),
  38554. n.limit = r,
  38555. n
  38556. }
  38557. ,
  38558. o.btoa = function(e) {
  38559. return o.fromBinary(e).toBase64()
  38560. }
  38561. ,
  38562. o.atob = function(e) {
  38563. return o.fromBase64(e).toBinary()
  38564. }
  38565. ,
  38566. a.toBinary = function(e, t) {
  38567. if ("undefined" == typeof e && (e = this.offset),
  38568. "undefined" == typeof t && (t = this.limit),
  38569. e |= 0,
  38570. t |= 0,
  38571. e < 0 || t > this.capacity() || e > t)
  38572. throw RangeError("begin, end");
  38573. if (e === t)
  38574. return "";
  38575. for (var i = [], n = []; e < t; )
  38576. i.push(this.view[e++]),
  38577. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38578. i = []);
  38579. return n.join("") + String.fromCharCode.apply(String, i)
  38580. }
  38581. ,
  38582. o.fromBinary = function(e, t) {
  38583. if ("string" != typeof e)
  38584. throw TypeError("str");
  38585. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38586. if (i = e.charCodeAt(n),
  38587. i > 255)
  38588. throw RangeError("illegal char code: " + i);
  38589. a.view[n++] = i
  38590. }
  38591. return a.limit = r,
  38592. a
  38593. }
  38594. ,
  38595. a.toDebug = function(e) {
  38596. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38597. if (i !== -1 && (t = this.view[i],
  38598. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38599. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38600. ++i,
  38601. e && i > 0 && i % 16 === 0 && i !== n) {
  38602. for (; r.length < 51; )
  38603. r += " ";
  38604. a += r + o + "\n",
  38605. r = o = ""
  38606. }
  38607. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38608. }
  38609. if (e && " " !== r) {
  38610. for (; r.length < 51; )
  38611. r += " ";
  38612. a += r + o + "\n"
  38613. }
  38614. return e ? a : r
  38615. }
  38616. ,
  38617. o.fromDebug = function(e, t, i) {
  38618. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38619. switch (n = e.charAt(l++)) {
  38620. case "!":
  38621. if (!i) {
  38622. if (u || d || p) {
  38623. f = !0;
  38624. break
  38625. }
  38626. u = d = p = !0
  38627. }
  38628. s.offset = s.markedOffset = s.limit = c,
  38629. h = !1;
  38630. break;
  38631. case "|":
  38632. if (!i) {
  38633. if (u || p) {
  38634. f = !0;
  38635. break
  38636. }
  38637. u = p = !0
  38638. }
  38639. s.offset = s.limit = c,
  38640. h = !1;
  38641. break;
  38642. case "[":
  38643. if (!i) {
  38644. if (u || d) {
  38645. f = !0;
  38646. break
  38647. }
  38648. u = d = !0
  38649. }
  38650. s.offset = s.markedOffset = c,
  38651. h = !1;
  38652. break;
  38653. case "<":
  38654. if (!i) {
  38655. if (u) {
  38656. f = !0;
  38657. break
  38658. }
  38659. u = !0
  38660. }
  38661. s.offset = c,
  38662. h = !1;
  38663. break;
  38664. case "]":
  38665. if (!i) {
  38666. if (p || d) {
  38667. f = !0;
  38668. break
  38669. }
  38670. p = d = !0
  38671. }
  38672. s.limit = s.markedOffset = c,
  38673. h = !1;
  38674. break;
  38675. case ">":
  38676. if (!i) {
  38677. if (p) {
  38678. f = !0;
  38679. break
  38680. }
  38681. p = !0
  38682. }
  38683. s.limit = c,
  38684. h = !1;
  38685. break;
  38686. case "'":
  38687. if (!i) {
  38688. if (d) {
  38689. f = !0;
  38690. break
  38691. }
  38692. d = !0
  38693. }
  38694. s.markedOffset = c,
  38695. h = !1;
  38696. break;
  38697. case " ":
  38698. h = !1;
  38699. break;
  38700. default:
  38701. if (!i && h) {
  38702. f = !0;
  38703. break
  38704. }
  38705. if (r = parseInt(n + e.charAt(l++), 16),
  38706. !i && (isNaN(r) || r < 0 || r > 255))
  38707. throw TypeError("Illegal str: Not a debug encoded string");
  38708. s.view[c++] = r,
  38709. h = !0
  38710. }
  38711. if (f)
  38712. throw TypeError("Illegal str: Invalid symbol at " + l)
  38713. }
  38714. if (!i) {
  38715. if (!u || !p)
  38716. throw TypeError("Illegal str: Missing offset or limit");
  38717. if (c < s.buffer.byteLength)
  38718. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38719. }
  38720. return s
  38721. }
  38722. ,
  38723. a.toHex = function(e, t) {
  38724. if (e = "undefined" == typeof e ? this.offset : e,
  38725. t = "undefined" == typeof t ? this.limit : t,
  38726. !this.noAssert) {
  38727. if ("number" != typeof e || e % 1 !== 0)
  38728. throw TypeError("Illegal begin: Not an integer");
  38729. if (e >>>= 0,
  38730. "number" != typeof t || t % 1 !== 0)
  38731. throw TypeError("Illegal end: Not an integer");
  38732. if (t >>>= 0,
  38733. e < 0 || e > t || t > this.buffer.byteLength)
  38734. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38735. }
  38736. for (var i, n = new Array(t - e); e < t; )
  38737. i = this.view[e++],
  38738. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38739. return n.join("")
  38740. }
  38741. ,
  38742. o.fromHex = function(e, t, i) {
  38743. if (!i) {
  38744. if ("string" != typeof e)
  38745. throw TypeError("Illegal str: Not a string");
  38746. if (e.length % 2 !== 0)
  38747. throw TypeError("Illegal str: Length not a multiple of 2")
  38748. }
  38749. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38750. if (n = parseInt(e.substring(s, s + 2), 16),
  38751. !i && (!isFinite(n) || n < 0 || n > 255))
  38752. throw TypeError("Illegal str: Contains non-hex characters");
  38753. a.view[l++] = n
  38754. }
  38755. return a.limit = l,
  38756. a
  38757. }
  38758. ;
  38759. var h = function() {
  38760. var e = {};
  38761. return e.MAX_CODEPOINT = 1114111,
  38762. e.encodeUTF8 = function(e, t) {
  38763. var i = null;
  38764. for ("number" == typeof e && (i = e,
  38765. e = function() {
  38766. return null
  38767. }
  38768. ); null !== i || null !== (i = e()); )
  38769. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38770. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38771. t(i >> 6 & 63 | 128),
  38772. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38773. t(i >> 12 & 63 | 128),
  38774. t(i >> 6 & 63 | 128),
  38775. t(63 & i | 128)),
  38776. i = null
  38777. }
  38778. ,
  38779. e.decodeUTF8 = function(e, t) {
  38780. for (var i, n, r, o, a = function(e) {
  38781. e = e.slice(0, e.indexOf(null));
  38782. var t = Error(e.toString());
  38783. throw t.name = "TruncatedError",
  38784. t.bytes = e,
  38785. t
  38786. }; null !== (i = e()); )
  38787. if (0 === (128 & i))
  38788. t(i);
  38789. else if (192 === (224 & i))
  38790. null === (n = e()) && a([i, n]),
  38791. t((31 & i) << 6 | 63 & n);
  38792. else if (224 === (240 & i))
  38793. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38794. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38795. else {
  38796. if (240 !== (248 & i))
  38797. throw RangeError("Illegal starting byte: " + i);
  38798. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38799. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38800. }
  38801. }
  38802. ,
  38803. e.UTF16toUTF8 = function(e, t) {
  38804. for (var i, n = null; ; ) {
  38805. if (null === (i = null !== n ? n : e()))
  38806. break;
  38807. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38808. n = null) : t(i)
  38809. }
  38810. null !== n && t(n)
  38811. }
  38812. ,
  38813. e.UTF8toUTF16 = function(e, t) {
  38814. var i = null;
  38815. for ("number" == typeof e && (i = e,
  38816. e = function() {
  38817. return null
  38818. }
  38819. ); null !== i || null !== (i = e()); )
  38820. i <= 65535 ? t(i) : (i -= 65536,
  38821. t((i >> 10) + 55296),
  38822. t(i % 1024 + 56320)),
  38823. i = null
  38824. }
  38825. ,
  38826. e.encodeUTF16toUTF8 = function(t, i) {
  38827. e.UTF16toUTF8(t, function(t) {
  38828. e.encodeUTF8(t, i)
  38829. })
  38830. }
  38831. ,
  38832. e.decodeUTF8toUTF16 = function(t, i) {
  38833. e.decodeUTF8(t, function(t) {
  38834. e.UTF8toUTF16(t, i)
  38835. })
  38836. }
  38837. ,
  38838. e.calculateCodePoint = function(e) {
  38839. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38840. }
  38841. ,
  38842. e.calculateUTF8 = function(e) {
  38843. for (var t, i = 0; null !== (t = e()); )
  38844. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38845. return i
  38846. }
  38847. ,
  38848. e.calculateUTF16asUTF8 = function(t) {
  38849. var i = 0
  38850. , n = 0;
  38851. return e.UTF16toUTF8(t, function(e) {
  38852. ++i,
  38853. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38854. }),
  38855. [i, n]
  38856. }
  38857. ,
  38858. e
  38859. }();
  38860. return a.toUTF8 = function(e, t) {
  38861. if ("undefined" == typeof e && (e = this.offset),
  38862. "undefined" == typeof t && (t = this.limit),
  38863. !this.noAssert) {
  38864. if ("number" != typeof e || e % 1 !== 0)
  38865. throw TypeError("Illegal begin: Not an integer");
  38866. if (e >>>= 0,
  38867. "number" != typeof t || t % 1 !== 0)
  38868. throw TypeError("Illegal end: Not an integer");
  38869. if (t >>>= 0,
  38870. e < 0 || e > t || t > this.buffer.byteLength)
  38871. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38872. }
  38873. var n;
  38874. try {
  38875. h.decodeUTF8toUTF16(function() {
  38876. return e < t ? this.view[e++] : null
  38877. }
  38878. .bind(this), n = i())
  38879. } catch (i) {
  38880. if (e !== t)
  38881. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38882. }
  38883. return n()
  38884. }
  38885. ,
  38886. o.fromUTF8 = function(e, i, n) {
  38887. if (!n && "string" != typeof e)
  38888. throw TypeError("Illegal str: Not a string");
  38889. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38890. , a = 0;
  38891. return h.encodeUTF16toUTF8(t(e), function(e) {
  38892. r.view[a++] = e
  38893. }),
  38894. r.limit = a,
  38895. r
  38896. }
  38897. ,
  38898. o
  38899. })
  38900. }
  38901. , {
  38902. long: 216
  38903. }],
  38904. 216: [function(e, t, i) {
  38905. !function(i, n) {
  38906. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38907. }(this, function() {
  38908. "use strict";
  38909. function e(e, t, i) {
  38910. this.low = 0 | e,
  38911. this.high = 0 | t,
  38912. this.unsigned = !!i
  38913. }
  38914. function t(e) {
  38915. return (e && e.__isLong__) === !0
  38916. }
  38917. function i(e, t) {
  38918. var i, n, o;
  38919. return t ? (e >>>= 0,
  38920. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38921. o && (l[e] = i),
  38922. i)) : (e |= 0,
  38923. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38924. o && (s[e] = i),
  38925. i))
  38926. }
  38927. function n(e, t) {
  38928. if (isNaN(e) || !isFinite(e))
  38929. return t ? m : g;
  38930. if (t) {
  38931. if (e < 0)
  38932. return m;
  38933. if (e >= d)
  38934. return I
  38935. } else {
  38936. if (e <= -p)
  38937. return E;
  38938. if (e + 1 >= p)
  38939. return C
  38940. }
  38941. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38942. }
  38943. function r(t, i, n) {
  38944. return new e(t,i,n)
  38945. }
  38946. function o(e, t, i) {
  38947. if (0 === e.length)
  38948. throw Error("empty string");
  38949. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38950. return g;
  38951. if ("number" == typeof t ? (i = t,
  38952. t = !1) : t = !!t,
  38953. i = i || 10,
  38954. i < 2 || 36 < i)
  38955. throw RangeError("radix");
  38956. var r;
  38957. if ((r = e.indexOf("-")) > 0)
  38958. throw Error("interior hyphen");
  38959. if (0 === r)
  38960. return o(e.substring(1), t, i).neg();
  38961. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38962. var h = Math.min(8, e.length - l)
  38963. , u = parseInt(e.substring(l, l + h), i);
  38964. if (h < 8) {
  38965. var d = n(c(i, h));
  38966. s = s.mul(d).add(n(u))
  38967. } else
  38968. s = s.mul(a),
  38969. s = s.add(n(u))
  38970. }
  38971. return s.unsigned = t,
  38972. s
  38973. }
  38974. function a(t) {
  38975. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38976. }
  38977. e.prototype.__isLong__,
  38978. Object.defineProperty(e.prototype, "__isLong__", {
  38979. value: !0,
  38980. enumerable: !1,
  38981. configurable: !1
  38982. }),
  38983. e.isLong = t;
  38984. var s = {}
  38985. , l = {};
  38986. e.fromInt = i,
  38987. e.fromNumber = n,
  38988. e.fromBits = r;
  38989. var c = Math.pow;
  38990. e.fromString = o,
  38991. e.fromValue = a;
  38992. var h = 1 << 24
  38993. , u = 4294967296
  38994. , d = 0x10000000000000000
  38995. , p = d / 2
  38996. , f = i(h)
  38997. , g = i(0);
  38998. e.ZERO = g;
  38999. var m = i(0, !0);
  39000. e.UZERO = m;
  39001. var v = i(1);
  39002. e.ONE = v;
  39003. var A = i(1, !0);
  39004. e.UONE = A;
  39005. var y = i(-1);
  39006. e.NEG_ONE = y;
  39007. var C = r(-1, 2147483647, !1);
  39008. e.MAX_VALUE = C;
  39009. var I = r(-1, -1, !0);
  39010. e.MAX_UNSIGNED_VALUE = I;
  39011. var E = r(0, -2147483648, !1);
  39012. e.MIN_VALUE = E;
  39013. var b = e.prototype;
  39014. return b.toInt = function() {
  39015. return this.unsigned ? this.low >>> 0 : this.low
  39016. }
  39017. ,
  39018. b.toNumber = function() {
  39019. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39020. }
  39021. ,
  39022. b.toString = function(e) {
  39023. if (e = e || 10,
  39024. e < 2 || 36 < e)
  39025. throw RangeError("radix");
  39026. if (this.isZero())
  39027. return "0";
  39028. if (this.isNegative()) {
  39029. if (this.eq(E)) {
  39030. var t = n(e)
  39031. , i = this.div(t)
  39032. , r = i.mul(t).sub(this);
  39033. return i.toString(e) + r.toInt().toString(e)
  39034. }
  39035. return "-" + this.neg().toString(e)
  39036. }
  39037. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39038. var l = a.div(o)
  39039. , h = a.sub(l.mul(o)).toInt() >>> 0
  39040. , u = h.toString(e);
  39041. if (a = l,
  39042. a.isZero())
  39043. return u + s;
  39044. for (; u.length < 6; )
  39045. u = "0" + u;
  39046. s = "" + u + s
  39047. }
  39048. }
  39049. ,
  39050. b.getHighBits = function() {
  39051. return this.high
  39052. }
  39053. ,
  39054. b.getHighBitsUnsigned = function() {
  39055. return this.high >>> 0
  39056. }
  39057. ,
  39058. b.getLowBits = function() {
  39059. return this.low
  39060. }
  39061. ,
  39062. b.getLowBitsUnsigned = function() {
  39063. return this.low >>> 0
  39064. }
  39065. ,
  39066. b.getNumBitsAbs = function() {
  39067. if (this.isNegative())
  39068. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39069. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39070. ;
  39071. return 0 != this.high ? t + 33 : t + 1
  39072. }
  39073. ,
  39074. b.isZero = function() {
  39075. return 0 === this.high && 0 === this.low
  39076. }
  39077. ,
  39078. b.isNegative = function() {
  39079. return !this.unsigned && this.high < 0
  39080. }
  39081. ,
  39082. b.isPositive = function() {
  39083. return this.unsigned || this.high >= 0
  39084. }
  39085. ,
  39086. b.isOdd = function() {
  39087. return 1 === (1 & this.low)
  39088. }
  39089. ,
  39090. b.isEven = function() {
  39091. return 0 === (1 & this.low)
  39092. }
  39093. ,
  39094. b.equals = function(e) {
  39095. return t(e) || (e = a(e)),
  39096. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39097. }
  39098. ,
  39099. b.eq = b.equals,
  39100. b.notEquals = function(e) {
  39101. return !this.eq(e)
  39102. }
  39103. ,
  39104. b.neq = b.notEquals,
  39105. b.lessThan = function(e) {
  39106. return this.comp(e) < 0
  39107. }
  39108. ,
  39109. b.lt = b.lessThan,
  39110. b.lessThanOrEqual = function(e) {
  39111. return this.comp(e) <= 0
  39112. }
  39113. ,
  39114. b.lte = b.lessThanOrEqual,
  39115. b.greaterThan = function(e) {
  39116. return this.comp(e) > 0
  39117. }
  39118. ,
  39119. b.gt = b.greaterThan,
  39120. b.greaterThanOrEqual = function(e) {
  39121. return this.comp(e) >= 0
  39122. }
  39123. ,
  39124. b.gte = b.greaterThanOrEqual,
  39125. b.compare = function(e) {
  39126. if (t(e) || (e = a(e)),
  39127. this.eq(e))
  39128. return 0;
  39129. var i = this.isNegative()
  39130. , n = e.isNegative();
  39131. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39132. }
  39133. ,
  39134. b.comp = b.compare,
  39135. b.negate = function() {
  39136. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39137. }
  39138. ,
  39139. b.neg = b.negate,
  39140. b.add = function(e) {
  39141. t(e) || (e = a(e));
  39142. var i = this.high >>> 16
  39143. , n = 65535 & this.high
  39144. , o = this.low >>> 16
  39145. , s = 65535 & this.low
  39146. , l = e.high >>> 16
  39147. , c = 65535 & e.high
  39148. , h = e.low >>> 16
  39149. , u = 65535 & e.low
  39150. , d = 0
  39151. , p = 0
  39152. , f = 0
  39153. , g = 0;
  39154. return g += s + u,
  39155. f += g >>> 16,
  39156. g &= 65535,
  39157. f += o + h,
  39158. p += f >>> 16,
  39159. f &= 65535,
  39160. p += n + c,
  39161. d += p >>> 16,
  39162. p &= 65535,
  39163. d += i + l,
  39164. d &= 65535,
  39165. r(f << 16 | g, d << 16 | p, this.unsigned)
  39166. }
  39167. ,
  39168. b.subtract = function(e) {
  39169. return t(e) || (e = a(e)),
  39170. this.add(e.neg())
  39171. }
  39172. ,
  39173. b.sub = b.subtract,
  39174. b.multiply = function(e) {
  39175. if (this.isZero())
  39176. return g;
  39177. if (t(e) || (e = a(e)),
  39178. e.isZero())
  39179. return g;
  39180. if (this.eq(E))
  39181. return e.isOdd() ? E : g;
  39182. if (e.eq(E))
  39183. return this.isOdd() ? E : g;
  39184. if (this.isNegative())
  39185. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39186. if (e.isNegative())
  39187. return this.mul(e.neg()).neg();
  39188. if (this.lt(f) && e.lt(f))
  39189. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39190. var i = this.high >>> 16
  39191. , o = 65535 & this.high
  39192. , s = this.low >>> 16
  39193. , l = 65535 & this.low
  39194. , c = e.high >>> 16
  39195. , h = 65535 & e.high
  39196. , u = e.low >>> 16
  39197. , d = 65535 & e.low
  39198. , p = 0
  39199. , m = 0
  39200. , v = 0
  39201. , A = 0;
  39202. return A += l * d,
  39203. v += A >>> 16,
  39204. A &= 65535,
  39205. v += s * d,
  39206. m += v >>> 16,
  39207. v &= 65535,
  39208. v += l * u,
  39209. m += v >>> 16,
  39210. v &= 65535,
  39211. m += o * d,
  39212. p += m >>> 16,
  39213. m &= 65535,
  39214. m += s * u,
  39215. p += m >>> 16,
  39216. m &= 65535,
  39217. m += l * h,
  39218. p += m >>> 16,
  39219. m &= 65535,
  39220. p += i * d + o * u + s * h + l * c,
  39221. p &= 65535,
  39222. r(v << 16 | A, p << 16 | m, this.unsigned)
  39223. }
  39224. ,
  39225. b.mul = b.multiply,
  39226. b.divide = function(e) {
  39227. if (t(e) || (e = a(e)),
  39228. e.isZero())
  39229. throw Error("division by zero");
  39230. if (this.isZero())
  39231. return this.unsigned ? m : g;
  39232. var i, r, o;
  39233. if (this.unsigned) {
  39234. if (e.unsigned || (e = e.toUnsigned()),
  39235. e.gt(this))
  39236. return m;
  39237. if (e.gt(this.shru(1)))
  39238. return A;
  39239. o = m
  39240. } else {
  39241. if (this.eq(E)) {
  39242. if (e.eq(v) || e.eq(y))
  39243. return E;
  39244. if (e.eq(E))
  39245. return v;
  39246. var s = this.shr(1);
  39247. return i = s.div(e).shl(1),
  39248. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39249. o = i.add(r.div(e)))
  39250. }
  39251. if (e.eq(E))
  39252. return this.unsigned ? m : g;
  39253. if (this.isNegative())
  39254. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39255. if (e.isNegative())
  39256. return this.div(e.neg()).neg();
  39257. o = g
  39258. }
  39259. for (r = this; r.gte(e); ) {
  39260. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39261. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39262. i -= h,
  39263. u = n(i, this.unsigned),
  39264. d = u.mul(e);
  39265. u.isZero() && (u = v),
  39266. o = o.add(u),
  39267. r = r.sub(d)
  39268. }
  39269. return o
  39270. }
  39271. ,
  39272. b.div = b.divide,
  39273. b.modulo = function(e) {
  39274. return t(e) || (e = a(e)),
  39275. this.sub(this.div(e).mul(e))
  39276. }
  39277. ,
  39278. b.mod = b.modulo,
  39279. b.not = function() {
  39280. return r(~this.low, ~this.high, this.unsigned)
  39281. }
  39282. ,
  39283. b.and = function(e) {
  39284. return t(e) || (e = a(e)),
  39285. r(this.low & e.low, this.high & e.high, this.unsigned)
  39286. }
  39287. ,
  39288. b.or = function(e) {
  39289. return t(e) || (e = a(e)),
  39290. r(this.low | e.low, this.high | e.high, this.unsigned)
  39291. }
  39292. ,
  39293. b.xor = function(e) {
  39294. return t(e) || (e = a(e)),
  39295. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39296. }
  39297. ,
  39298. b.shiftLeft = function(e) {
  39299. return t(e) && (e = e.toInt()),
  39300. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39301. }
  39302. ,
  39303. b.shl = b.shiftLeft,
  39304. b.shiftRight = function(e) {
  39305. return t(e) && (e = e.toInt()),
  39306. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39307. }
  39308. ,
  39309. b.shr = b.shiftRight,
  39310. b.shiftRightUnsigned = function(e) {
  39311. if (t(e) && (e = e.toInt()),
  39312. e &= 63,
  39313. 0 === e)
  39314. return this;
  39315. var i = this.high;
  39316. if (e < 32) {
  39317. var n = this.low;
  39318. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39319. }
  39320. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39321. }
  39322. ,
  39323. b.shru = b.shiftRightUnsigned,
  39324. b.toSigned = function() {
  39325. return this.unsigned ? r(this.low, this.high, !1) : this
  39326. }
  39327. ,
  39328. b.toUnsigned = function() {
  39329. return this.unsigned ? this : r(this.low, this.high, !0)
  39330. }
  39331. ,
  39332. b.toBytes = function(e) {
  39333. return e ? this.toBytesLE() : this.toBytesBE()
  39334. }
  39335. ,
  39336. b.toBytesLE = function() {
  39337. var e = this.high
  39338. , t = this.low;
  39339. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39340. }
  39341. ,
  39342. b.toBytesBE = function() {
  39343. var e = this.high
  39344. , t = this.low;
  39345. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39346. }
  39347. ,
  39348. e
  39349. })
  39350. }
  39351. , {}],
  39352. 217: [function(e, t, i) {
  39353. var n = {
  39354. REVISION: "75"
  39355. };
  39356. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39357. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39358. void 0 === Math.sign && (Math.sign = function(e) {
  39359. return e < 0 ? -1 : e > 0 ? 1 : +e
  39360. }
  39361. ),
  39362. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39363. get: function() {
  39364. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39365. }
  39366. }),
  39367. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39368. writable: !0,
  39369. configurable: !0,
  39370. value: function(e) {
  39371. "use strict";
  39372. if (void 0 === e || null === e)
  39373. throw new TypeError("Cannot convert first argument to object");
  39374. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39375. var r = arguments[i];
  39376. if (void 0 !== r && null !== r) {
  39377. r = Object(r);
  39378. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39379. var l = o[a]
  39380. , c = Object.getOwnPropertyDescriptor(r, l);
  39381. void 0 !== c && c.enumerable && (t[l] = r[l])
  39382. }
  39383. }
  39384. }
  39385. return t
  39386. }
  39387. }),
  39388. n.MOUSE = {
  39389. LEFT: 0,
  39390. MIDDLE: 1,
  39391. RIGHT: 2
  39392. },
  39393. n.CullFaceNone = 0,
  39394. n.CullFaceBack = 1,
  39395. n.CullFaceFront = 2,
  39396. n.CullFaceFrontBack = 3,
  39397. n.FrontFaceDirectionCW = 0,
  39398. n.FrontFaceDirectionCCW = 1,
  39399. n.BasicShadowMap = 0,
  39400. n.PCFShadowMap = 1,
  39401. n.PCFSoftShadowMap = 2,
  39402. n.FrontSide = 0,
  39403. n.BackSide = 1,
  39404. n.DoubleSide = 2,
  39405. n.FlatShading = 1,
  39406. n.SmoothShading = 2,
  39407. n.NoColors = 0,
  39408. n.FaceColors = 1,
  39409. n.VertexColors = 2,
  39410. n.NoBlending = 0,
  39411. n.NormalBlending = 1,
  39412. n.AdditiveBlending = 2,
  39413. n.SubtractiveBlending = 3,
  39414. n.MultiplyBlending = 4,
  39415. n.CustomBlending = 5,
  39416. n.AddEquation = 100,
  39417. n.SubtractEquation = 101,
  39418. n.ReverseSubtractEquation = 102,
  39419. n.MinEquation = 103,
  39420. n.MaxEquation = 104,
  39421. n.ZeroFactor = 200,
  39422. n.OneFactor = 201,
  39423. n.SrcColorFactor = 202,
  39424. n.OneMinusSrcColorFactor = 203,
  39425. n.SrcAlphaFactor = 204,
  39426. n.OneMinusSrcAlphaFactor = 205,
  39427. n.DstAlphaFactor = 206,
  39428. n.OneMinusDstAlphaFactor = 207,
  39429. n.DstColorFactor = 208,
  39430. n.OneMinusDstColorFactor = 209,
  39431. n.SrcAlphaSaturateFactor = 210,
  39432. n.NeverDepth = 0,
  39433. n.AlwaysDepth = 1,
  39434. n.LessDepth = 2,
  39435. n.LessEqualDepth = 3,
  39436. n.EqualDepth = 4,
  39437. n.GreaterEqualDepth = 5,
  39438. n.GreaterDepth = 6,
  39439. n.NotEqualDepth = 7,
  39440. n.MultiplyOperation = 0,
  39441. n.MixOperation = 1,
  39442. n.AddOperation = 2,
  39443. n.NoToneMapping = 0,
  39444. n.LinearToneMapping = 1,
  39445. n.ReinhardToneMapping = 2,
  39446. n.Uncharted2ToneMapping = 3,
  39447. n.CineonToneMapping = 4,
  39448. n.UVMapping = 300,
  39449. n.CubeReflectionMapping = 301,
  39450. n.CubeRefractionMapping = 302,
  39451. n.EquirectangularReflectionMapping = 303,
  39452. n.EquirectangularRefractionMapping = 304,
  39453. n.SphericalReflectionMapping = 305,
  39454. n.CubeUVReflectionMapping = 306,
  39455. n.CubeUVRefractionMapping = 307,
  39456. n.RepeatWrapping = 1e3,
  39457. n.ClampToEdgeWrapping = 1001,
  39458. n.MirroredRepeatWrapping = 1002,
  39459. n.NearestFilter = 1003,
  39460. n.NearestMipMapNearestFilter = 1004,
  39461. n.NearestMipMapLinearFilter = 1005,
  39462. n.LinearFilter = 1006,
  39463. n.LinearMipMapNearestFilter = 1007,
  39464. n.LinearMipMapLinearFilter = 1008,
  39465. n.UnsignedByteType = 1009,
  39466. n.ByteType = 1010,
  39467. n.ShortType = 1011,
  39468. n.UnsignedShortType = 1012,
  39469. n.IntType = 1013,
  39470. n.UnsignedIntType = 1014,
  39471. n.FloatType = 1015,
  39472. n.HalfFloatType = 1025,
  39473. n.UnsignedShort4444Type = 1016,
  39474. n.UnsignedShort5551Type = 1017,
  39475. n.UnsignedShort565Type = 1018,
  39476. n.AlphaFormat = 1019,
  39477. n.RGBFormat = 1020,
  39478. n.RGBAFormat = 1021,
  39479. n.LuminanceFormat = 1022,
  39480. n.LuminanceAlphaFormat = 1023,
  39481. n.RGBEFormat = n.RGBAFormat,
  39482. n.RGB_S3TC_DXT1_Format = 2001,
  39483. n.RGBA_S3TC_DXT1_Format = 2002,
  39484. n.RGBA_S3TC_DXT3_Format = 2003,
  39485. n.RGBA_S3TC_DXT5_Format = 2004,
  39486. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39487. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39488. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39489. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39490. n.RGB_ETC1_Format = 2151,
  39491. n.LoopOnce = 2200,
  39492. n.LoopRepeat = 2201,
  39493. n.LoopPingPong = 2202,
  39494. n.InterpolateDiscrete = 2300,
  39495. n.InterpolateLinear = 2301,
  39496. n.InterpolateSmooth = 2302,
  39497. n.ZeroCurvatureEnding = 2400,
  39498. n.ZeroSlopeEnding = 2401,
  39499. n.WrapAroundEnding = 2402,
  39500. n.TrianglesDrawMode = 0,
  39501. n.TriangleStripDrawMode = 1,
  39502. n.TriangleFanDrawMode = 2,
  39503. n.LinearEncoding = 3e3,
  39504. n.sRGBEncoding = 3001,
  39505. n.GammaEncoding = 3007,
  39506. n.RGBEEncoding = 3002,
  39507. n.LogLuvEncoding = 3003,
  39508. n.RGBM7Encoding = 3004,
  39509. n.RGBM16Encoding = 3005,
  39510. n.RGBDEncoding = 3006,
  39511. n.Color = function(e) {
  39512. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39513. }
  39514. ,
  39515. n.Color.prototype = {
  39516. constructor: n.Color,
  39517. r: 1,
  39518. g: 1,
  39519. b: 1,
  39520. set: function(e) {
  39521. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39522. this
  39523. },
  39524. setScalar: function(e) {
  39525. this.r = e,
  39526. this.g = e,
  39527. this.b = e
  39528. },
  39529. setHex: function(e) {
  39530. return e = Math.floor(e),
  39531. this.r = (e >> 16 & 255) / 255,
  39532. this.g = (e >> 8 & 255) / 255,
  39533. this.b = (255 & e) / 255,
  39534. this
  39535. },
  39536. setRGB: function(e, t, i) {
  39537. return this.r = e,
  39538. this.g = t,
  39539. this.b = i,
  39540. this
  39541. },
  39542. setHSL: function() {
  39543. function e(e, t, i) {
  39544. return i < 0 && (i += 1),
  39545. i > 1 && (i -= 1),
  39546. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39547. }
  39548. return function(t, i, r) {
  39549. if (t = n.Math.euclideanModulo(t, 1),
  39550. i = n.Math.clamp(i, 0, 1),
  39551. r = n.Math.clamp(r, 0, 1),
  39552. 0 === i)
  39553. this.r = this.g = this.b = r;
  39554. else {
  39555. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39556. , a = 2 * r - o;
  39557. this.r = e(a, o, t + 1 / 3),
  39558. this.g = e(a, o, t),
  39559. this.b = e(a, o, t - 1 / 3)
  39560. }
  39561. return this
  39562. }
  39563. }(),
  39564. setStyle: function(e) {
  39565. function t(t) {
  39566. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39567. }
  39568. var i;
  39569. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39570. var r, o = i[1], a = i[2];
  39571. switch (o) {
  39572. case "rgb":
  39573. case "rgba":
  39574. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39575. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39576. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39577. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39578. t(r[5]),
  39579. this;
  39580. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39581. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39582. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39583. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39584. t(r[5]),
  39585. this;
  39586. break;
  39587. case "hsl":
  39588. case "hsla":
  39589. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39590. var s = parseFloat(r[1]) / 360
  39591. , l = parseInt(r[2], 10) / 100
  39592. , c = parseInt(r[3], 10) / 100;
  39593. return t(r[5]),
  39594. this.setHSL(s, l, c)
  39595. }
  39596. }
  39597. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39598. var h = i[1]
  39599. , u = h.length;
  39600. if (3 === u)
  39601. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39602. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39603. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39604. this;
  39605. if (6 === u)
  39606. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39607. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39608. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39609. this
  39610. }
  39611. if (e && e.length > 0) {
  39612. var h = n.ColorKeywords[e];
  39613. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39614. }
  39615. return this
  39616. },
  39617. clone: function() {
  39618. return new this.constructor(this.r,this.g,this.b)
  39619. },
  39620. copy: function(e) {
  39621. return this.r = e.r,
  39622. this.g = e.g,
  39623. this.b = e.b,
  39624. this
  39625. },
  39626. copyGammaToLinear: function(e, t) {
  39627. return void 0 === t && (t = 2),
  39628. this.r = Math.pow(e.r, t),
  39629. this.g = Math.pow(e.g, t),
  39630. this.b = Math.pow(e.b, t),
  39631. this
  39632. },
  39633. copyLinearToGamma: function(e, t) {
  39634. void 0 === t && (t = 2);
  39635. var i = t > 0 ? 1 / t : 1;
  39636. return this.r = Math.pow(e.r, i),
  39637. this.g = Math.pow(e.g, i),
  39638. this.b = Math.pow(e.b, i),
  39639. this
  39640. },
  39641. convertGammaToLinear: function() {
  39642. var e = this.r
  39643. , t = this.g
  39644. , i = this.b;
  39645. return this.r = e * e,
  39646. this.g = t * t,
  39647. this.b = i * i,
  39648. this
  39649. },
  39650. convertLinearToGamma: function() {
  39651. return this.r = Math.sqrt(this.r),
  39652. this.g = Math.sqrt(this.g),
  39653. this.b = Math.sqrt(this.b),
  39654. this
  39655. },
  39656. getHex: function() {
  39657. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39658. },
  39659. getHexString: function() {
  39660. return ("000000" + this.getHex().toString(16)).slice(-6)
  39661. },
  39662. getHSL: function(e) {
  39663. var t, i, n = e || {
  39664. h: 0,
  39665. s: 0,
  39666. l: 0
  39667. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39668. if (l === s)
  39669. t = 0,
  39670. i = 0;
  39671. else {
  39672. var h = s - l;
  39673. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39674. s) {
  39675. case r:
  39676. t = (o - a) / h + (o < a ? 6 : 0);
  39677. break;
  39678. case o:
  39679. t = (a - r) / h + 2;
  39680. break;
  39681. case a:
  39682. t = (r - o) / h + 4
  39683. }
  39684. t /= 6
  39685. }
  39686. return n.h = t,
  39687. n.s = i,
  39688. n.l = c,
  39689. n
  39690. },
  39691. getStyle: function() {
  39692. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39693. },
  39694. offsetHSL: function(e, t, i) {
  39695. var n = this.getHSL();
  39696. return n.h += e,
  39697. n.s += t,
  39698. n.l += i,
  39699. this.setHSL(n.h, n.s, n.l),
  39700. this
  39701. },
  39702. add: function(e) {
  39703. return this.r += e.r,
  39704. this.g += e.g,
  39705. this.b += e.b,
  39706. this
  39707. },
  39708. addColors: function(e, t) {
  39709. return this.r = e.r + t.r,
  39710. this.g = e.g + t.g,
  39711. this.b = e.b + t.b,
  39712. this
  39713. },
  39714. addScalar: function(e) {
  39715. return this.r += e,
  39716. this.g += e,
  39717. this.b += e,
  39718. this
  39719. },
  39720. multiply: function(e) {
  39721. return this.r *= e.r,
  39722. this.g *= e.g,
  39723. this.b *= e.b,
  39724. this
  39725. },
  39726. multiplyScalar: function(e) {
  39727. return this.r *= e,
  39728. this.g *= e,
  39729. this.b *= e,
  39730. this
  39731. },
  39732. lerp: function(e, t) {
  39733. return this.r += (e.r - this.r) * t,
  39734. this.g += (e.g - this.g) * t,
  39735. this.b += (e.b - this.b) * t,
  39736. this
  39737. },
  39738. equals: function(e) {
  39739. return e.r === this.r && e.g === this.g && e.b === this.b
  39740. },
  39741. fromArray: function(e, t) {
  39742. return void 0 === t && (t = 0),
  39743. this.r = e[t],
  39744. this.g = e[t + 1],
  39745. this.b = e[t + 2],
  39746. this
  39747. },
  39748. toArray: function(e, t) {
  39749. return void 0 === e && (e = []),
  39750. void 0 === t && (t = 0),
  39751. e[t] = this.r,
  39752. e[t + 1] = this.g,
  39753. e[t + 2] = this.b,
  39754. e
  39755. }
  39756. },
  39757. n.ColorKeywords = {
  39758. aliceblue: 15792383,
  39759. antiquewhite: 16444375,
  39760. aqua: 65535,
  39761. aquamarine: 8388564,
  39762. azure: 15794175,
  39763. beige: 16119260,
  39764. bisque: 16770244,
  39765. black: 0,
  39766. blanchedalmond: 16772045,
  39767. blue: 255,
  39768. blueviolet: 9055202,
  39769. brown: 10824234,
  39770. burlywood: 14596231,
  39771. cadetblue: 6266528,
  39772. chartreuse: 8388352,
  39773. chocolate: 13789470,
  39774. coral: 16744272,
  39775. cornflowerblue: 6591981,
  39776. cornsilk: 16775388,
  39777. crimson: 14423100,
  39778. cyan: 65535,
  39779. darkblue: 139,
  39780. darkcyan: 35723,
  39781. darkgoldenrod: 12092939,
  39782. darkgray: 11119017,
  39783. darkgreen: 25600,
  39784. darkgrey: 11119017,
  39785. darkkhaki: 12433259,
  39786. darkmagenta: 9109643,
  39787. darkolivegreen: 5597999,
  39788. darkorange: 16747520,
  39789. darkorchid: 10040012,
  39790. darkred: 9109504,
  39791. darksalmon: 15308410,
  39792. darkseagreen: 9419919,
  39793. darkslateblue: 4734347,
  39794. darkslategray: 3100495,
  39795. darkslategrey: 3100495,
  39796. darkturquoise: 52945,
  39797. darkviolet: 9699539,
  39798. deeppink: 16716947,
  39799. deepskyblue: 49151,
  39800. dimgray: 6908265,
  39801. dimgrey: 6908265,
  39802. dodgerblue: 2003199,
  39803. firebrick: 11674146,
  39804. floralwhite: 16775920,
  39805. forestgreen: 2263842,
  39806. fuchsia: 16711935,
  39807. gainsboro: 14474460,
  39808. ghostwhite: 16316671,
  39809. gold: 16766720,
  39810. goldenrod: 14329120,
  39811. gray: 8421504,
  39812. green: 32768,
  39813. greenyellow: 11403055,
  39814. grey: 8421504,
  39815. honeydew: 15794160,
  39816. hotpink: 16738740,
  39817. indianred: 13458524,
  39818. indigo: 4915330,
  39819. ivory: 16777200,
  39820. khaki: 15787660,
  39821. lavender: 15132410,
  39822. lavenderblush: 16773365,
  39823. lawngreen: 8190976,
  39824. lemonchiffon: 16775885,
  39825. lightblue: 11393254,
  39826. lightcoral: 15761536,
  39827. lightcyan: 14745599,
  39828. lightgoldenrodyellow: 16448210,
  39829. lightgray: 13882323,
  39830. lightgreen: 9498256,
  39831. lightgrey: 13882323,
  39832. lightpink: 16758465,
  39833. lightsalmon: 16752762,
  39834. lightseagreen: 2142890,
  39835. lightskyblue: 8900346,
  39836. lightslategray: 7833753,
  39837. lightslategrey: 7833753,
  39838. lightsteelblue: 11584734,
  39839. lightyellow: 16777184,
  39840. lime: 65280,
  39841. limegreen: 3329330,
  39842. linen: 16445670,
  39843. magenta: 16711935,
  39844. maroon: 8388608,
  39845. mediumaquamarine: 6737322,
  39846. mediumblue: 205,
  39847. mediumorchid: 12211667,
  39848. mediumpurple: 9662683,
  39849. mediumseagreen: 3978097,
  39850. mediumslateblue: 8087790,
  39851. mediumspringgreen: 64154,
  39852. mediumturquoise: 4772300,
  39853. mediumvioletred: 13047173,
  39854. midnightblue: 1644912,
  39855. mintcream: 16121850,
  39856. mistyrose: 16770273,
  39857. moccasin: 16770229,
  39858. navajowhite: 16768685,
  39859. navy: 128,
  39860. oldlace: 16643558,
  39861. olive: 8421376,
  39862. olivedrab: 7048739,
  39863. orange: 16753920,
  39864. orangered: 16729344,
  39865. orchid: 14315734,
  39866. palegoldenrod: 15657130,
  39867. palegreen: 10025880,
  39868. paleturquoise: 11529966,
  39869. palevioletred: 14381203,
  39870. papayawhip: 16773077,
  39871. peachpuff: 16767673,
  39872. peru: 13468991,
  39873. pink: 16761035,
  39874. plum: 14524637,
  39875. powderblue: 11591910,
  39876. purple: 8388736,
  39877. red: 16711680,
  39878. rosybrown: 12357519,
  39879. royalblue: 4286945,
  39880. saddlebrown: 9127187,
  39881. salmon: 16416882,
  39882. sandybrown: 16032864,
  39883. seagreen: 3050327,
  39884. seashell: 16774638,
  39885. sienna: 10506797,
  39886. silver: 12632256,
  39887. skyblue: 8900331,
  39888. slateblue: 6970061,
  39889. slategray: 7372944,
  39890. slategrey: 7372944,
  39891. snow: 16775930,
  39892. springgreen: 65407,
  39893. steelblue: 4620980,
  39894. tan: 13808780,
  39895. teal: 32896,
  39896. thistle: 14204888,
  39897. tomato: 16737095,
  39898. turquoise: 4251856,
  39899. violet: 15631086,
  39900. wheat: 16113331,
  39901. white: 16777215,
  39902. whitesmoke: 16119285,
  39903. yellow: 16776960,
  39904. yellowgreen: 10145074
  39905. },
  39906. n.Quaternion = function(e, t, i, n) {
  39907. this._x = e || 0,
  39908. this._y = t || 0,
  39909. this._z = i || 0,
  39910. this._w = void 0 !== n ? n : 1
  39911. }
  39912. ,
  39913. n.Quaternion.prototype = {
  39914. constructor: n.Quaternion,
  39915. get x() {
  39916. return this._x
  39917. },
  39918. set x(e) {
  39919. this._x = e,
  39920. this.onChangeCallback()
  39921. },
  39922. get y() {
  39923. return this._y
  39924. },
  39925. set y(e) {
  39926. this._y = e,
  39927. this.onChangeCallback()
  39928. },
  39929. get z() {
  39930. return this._z
  39931. },
  39932. set z(e) {
  39933. this._z = e,
  39934. this.onChangeCallback()
  39935. },
  39936. get w() {
  39937. return this._w
  39938. },
  39939. set w(e) {
  39940. this._w = e,
  39941. this.onChangeCallback()
  39942. },
  39943. set: function(e, t, i, n) {
  39944. return this._x = e,
  39945. this._y = t,
  39946. this._z = i,
  39947. this._w = n,
  39948. this.onChangeCallback(),
  39949. this
  39950. },
  39951. clone: function() {
  39952. return new this.constructor(this._x,this._y,this._z,this._w)
  39953. },
  39954. copy: function(e) {
  39955. return this._x = e.x,
  39956. this._y = e.y,
  39957. this._z = e.z,
  39958. this._w = e.w,
  39959. this.onChangeCallback(),
  39960. this
  39961. },
  39962. setFromEuler: function(e, t) {
  39963. if (e instanceof n.Euler == !1)
  39964. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39965. var i = Math.cos(e._x / 2)
  39966. , r = Math.cos(e._y / 2)
  39967. , o = Math.cos(e._z / 2)
  39968. , a = Math.sin(e._x / 2)
  39969. , s = Math.sin(e._y / 2)
  39970. , l = Math.sin(e._z / 2)
  39971. , c = e.order;
  39972. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39973. this._y = i * s * o - a * r * l,
  39974. this._z = i * r * l + a * s * o,
  39975. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39976. this._y = i * s * o - a * r * l,
  39977. this._z = i * r * l - a * s * o,
  39978. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39979. this._y = i * s * o + a * r * l,
  39980. this._z = i * r * l + a * s * o,
  39981. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39982. this._y = i * s * o + a * r * l,
  39983. this._z = i * r * l - a * s * o,
  39984. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39985. this._y = i * s * o + a * r * l,
  39986. this._z = i * r * l - a * s * o,
  39987. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39988. this._y = i * s * o - a * r * l,
  39989. this._z = i * r * l + a * s * o,
  39990. this._w = i * r * o + a * s * l),
  39991. t !== !1 && this.onChangeCallback(),
  39992. this
  39993. },
  39994. setFromAxisAngle: function(e, t) {
  39995. var i = t / 2
  39996. , n = Math.sin(i);
  39997. return this._x = e.x * n,
  39998. this._y = e.y * n,
  39999. this._z = e.z * n,
  40000. this._w = Math.cos(i),
  40001. this.onChangeCallback(),
  40002. this
  40003. },
  40004. setFromRotationMatrix: function(e) {
  40005. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40006. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40007. this._w = .25 / t,
  40008. this._x = (h - l) * t,
  40009. this._y = (o - c) * t,
  40010. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40011. this._w = (h - l) / t,
  40012. this._x = .25 * t,
  40013. this._y = (r + a) / t,
  40014. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40015. this._w = (o - c) / t,
  40016. this._x = (r + a) / t,
  40017. this._y = .25 * t,
  40018. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40019. this._w = (a - r) / t,
  40020. this._x = (o + c) / t,
  40021. this._y = (l + h) / t,
  40022. this._z = .25 * t),
  40023. this.onChangeCallback(),
  40024. this
  40025. },
  40026. setFromUnitVectors: function() {
  40027. var e, t, i = 1e-6;
  40028. return function(r, o) {
  40029. return void 0 === e && (e = new n.Vector3),
  40030. t = r.dot(o) + 1,
  40031. t < i ? (t = 0,
  40032. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40033. this._x = e.x,
  40034. this._y = e.y,
  40035. this._z = e.z,
  40036. this._w = t,
  40037. this.normalize(),
  40038. this
  40039. }
  40040. }(),
  40041. inverse: function() {
  40042. return this.conjugate().normalize(),
  40043. this
  40044. },
  40045. conjugate: function() {
  40046. return this._x *= -1,
  40047. this._y *= -1,
  40048. this._z *= -1,
  40049. this.onChangeCallback(),
  40050. this
  40051. },
  40052. dot: function(e) {
  40053. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40054. },
  40055. lengthSq: function() {
  40056. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40057. },
  40058. length: function() {
  40059. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40060. },
  40061. normalize: function() {
  40062. var e = this.length();
  40063. return 0 === e ? (this._x = 0,
  40064. this._y = 0,
  40065. this._z = 0,
  40066. this._w = 1) : (e = 1 / e,
  40067. this._x = this._x * e,
  40068. this._y = this._y * e,
  40069. this._z = this._z * e,
  40070. this._w = this._w * e),
  40071. this.onChangeCallback(),
  40072. this
  40073. },
  40074. multiply: function(e, t) {
  40075. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40076. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40077. },
  40078. multiplyQuaternions: function(e, t) {
  40079. var i = e._x
  40080. , n = e._y
  40081. , r = e._z
  40082. , o = e._w
  40083. , a = t._x
  40084. , s = t._y
  40085. , l = t._z
  40086. , c = t._w;
  40087. return this._x = i * c + o * a + n * l - r * s,
  40088. this._y = n * c + o * s + r * a - i * l,
  40089. this._z = r * c + o * l + i * s - n * a,
  40090. this._w = o * c - i * a - n * s - r * l,
  40091. this.onChangeCallback(),
  40092. this
  40093. },
  40094. slerp: function(e, t) {
  40095. if (0 === t)
  40096. return this;
  40097. if (1 === t)
  40098. return this.copy(e);
  40099. var i = this._x
  40100. , n = this._y
  40101. , r = this._z
  40102. , o = this._w
  40103. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40104. if (a < 0 ? (this._w = -e._w,
  40105. this._x = -e._x,
  40106. this._y = -e._y,
  40107. this._z = -e._z,
  40108. a = -a) : this.copy(e),
  40109. a >= 1)
  40110. return this._w = o,
  40111. this._x = i,
  40112. this._y = n,
  40113. this._z = r,
  40114. this;
  40115. var s = Math.sqrt(1 - a * a);
  40116. if (Math.abs(s) < .001)
  40117. return this._w = .5 * (o + this._w),
  40118. this._x = .5 * (i + this._x),
  40119. this._y = .5 * (n + this._y),
  40120. this._z = .5 * (r + this._z),
  40121. this;
  40122. var l = Math.atan2(s, a)
  40123. , c = Math.sin((1 - t) * l) / s
  40124. , h = Math.sin(t * l) / s;
  40125. return this._w = o * c + this._w * h,
  40126. this._x = i * c + this._x * h,
  40127. this._y = n * c + this._y * h,
  40128. this._z = r * c + this._z * h,
  40129. this.onChangeCallback(),
  40130. this
  40131. },
  40132. equals: function(e) {
  40133. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40134. },
  40135. fromArray: function(e, t) {
  40136. return void 0 === t && (t = 0),
  40137. this._x = e[t],
  40138. this._y = e[t + 1],
  40139. this._z = e[t + 2],
  40140. this._w = e[t + 3],
  40141. this.onChangeCallback(),
  40142. this
  40143. },
  40144. toArray: function(e, t) {
  40145. return void 0 === e && (e = []),
  40146. void 0 === t && (t = 0),
  40147. e[t] = this._x,
  40148. e[t + 1] = this._y,
  40149. e[t + 2] = this._z,
  40150. e[t + 3] = this._w,
  40151. e
  40152. },
  40153. onChange: function(e) {
  40154. return this.onChangeCallback = e,
  40155. this
  40156. },
  40157. onChangeCallback: function() {}
  40158. },
  40159. Object.assign(n.Quaternion, {
  40160. slerp: function(e, t, i, n) {
  40161. return i.copy(e).slerp(t, n)
  40162. },
  40163. slerpFlat: function(e, t, i, n, r, o, a) {
  40164. var s = i[n + 0]
  40165. , l = i[n + 1]
  40166. , c = i[n + 2]
  40167. , h = i[n + 3]
  40168. , u = r[o + 0]
  40169. , d = r[o + 1]
  40170. , p = r[o + 2]
  40171. , f = r[o + 3];
  40172. if (h !== f || s !== u || l !== d || c !== p) {
  40173. var g = 1 - a
  40174. , m = s * u + l * d + c * p + h * f
  40175. , v = m >= 0 ? 1 : -1
  40176. , A = 1 - m * m;
  40177. if (A > Number.EPSILON) {
  40178. var y = Math.sqrt(A)
  40179. , C = Math.atan2(y, m * v);
  40180. g = Math.sin(g * C) / y,
  40181. a = Math.sin(a * C) / y
  40182. }
  40183. var I = a * v;
  40184. if (s = s * g + u * I,
  40185. l = l * g + d * I,
  40186. c = c * g + p * I,
  40187. h = h * g + f * I,
  40188. g === 1 - a) {
  40189. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40190. s *= E,
  40191. l *= E,
  40192. c *= E,
  40193. h *= E
  40194. }
  40195. }
  40196. e[t] = s,
  40197. e[t + 1] = l,
  40198. e[t + 2] = c,
  40199. e[t + 3] = h
  40200. }
  40201. }),
  40202. n.Vector2 = function(e, t) {
  40203. this.x = e || 0,
  40204. this.y = t || 0
  40205. }
  40206. ,
  40207. n.Vector2.prototype = {
  40208. constructor: n.Vector2,
  40209. get width() {
  40210. return this.x
  40211. },
  40212. set width(e) {
  40213. this.x = e
  40214. },
  40215. get height() {
  40216. return this.y
  40217. },
  40218. set height(e) {
  40219. this.y = e
  40220. },
  40221. set: function(e, t) {
  40222. return this.x = e,
  40223. this.y = t,
  40224. this
  40225. },
  40226. setScalar: function(e) {
  40227. return this.x = e,
  40228. this.y = e,
  40229. this
  40230. },
  40231. setX: function(e) {
  40232. return this.x = e,
  40233. this
  40234. },
  40235. setY: function(e) {
  40236. return this.y = e,
  40237. this
  40238. },
  40239. setComponent: function(e, t) {
  40240. switch (e) {
  40241. case 0:
  40242. this.x = t;
  40243. break;
  40244. case 1:
  40245. this.y = t;
  40246. break;
  40247. default:
  40248. throw new Error("index is out of range: " + e)
  40249. }
  40250. },
  40251. getComponent: function(e) {
  40252. switch (e) {
  40253. case 0:
  40254. return this.x;
  40255. case 1:
  40256. return this.y;
  40257. default:
  40258. throw new Error("index is out of range: " + e)
  40259. }
  40260. },
  40261. clone: function() {
  40262. return new this.constructor(this.x,this.y)
  40263. },
  40264. copy: function(e) {
  40265. return this.x = e.x,
  40266. this.y = e.y,
  40267. this
  40268. },
  40269. add: function(e, t) {
  40270. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40271. this.addVectors(e, t)) : (this.x += e.x,
  40272. this.y += e.y,
  40273. this)
  40274. },
  40275. addScalar: function(e) {
  40276. return this.x += e,
  40277. this.y += e,
  40278. this
  40279. },
  40280. addVectors: function(e, t) {
  40281. return this.x = e.x + t.x,
  40282. this.y = e.y + t.y,
  40283. this
  40284. },
  40285. addScaledVector: function(e, t) {
  40286. return this.x += e.x * t,
  40287. this.y += e.y * t,
  40288. this
  40289. },
  40290. sub: function(e, t) {
  40291. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40292. this.subVectors(e, t)) : (this.x -= e.x,
  40293. this.y -= e.y,
  40294. this)
  40295. },
  40296. subScalar: function(e) {
  40297. return this.x -= e,
  40298. this.y -= e,
  40299. this
  40300. },
  40301. subVectors: function(e, t) {
  40302. return this.x = e.x - t.x,
  40303. this.y = e.y - t.y,
  40304. this
  40305. },
  40306. multiply: function(e) {
  40307. return this.x *= e.x,
  40308. this.y *= e.y,
  40309. this
  40310. },
  40311. multiplyScalar: function(e) {
  40312. return isFinite(e) ? (this.x *= e,
  40313. this.y *= e) : (this.x = 0,
  40314. this.y = 0),
  40315. this
  40316. },
  40317. divide: function(e) {
  40318. return this.x /= e.x,
  40319. this.y /= e.y,
  40320. this
  40321. },
  40322. divideScalar: function(e) {
  40323. return this.multiplyScalar(1 / e)
  40324. },
  40325. min: function(e) {
  40326. return this.x = Math.min(this.x, e.x),
  40327. this.y = Math.min(this.y, e.y),
  40328. this
  40329. },
  40330. max: function(e) {
  40331. return this.x = Math.max(this.x, e.x),
  40332. this.y = Math.max(this.y, e.y),
  40333. this
  40334. },
  40335. clamp: function(e, t) {
  40336. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40337. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40338. this
  40339. },
  40340. clampScalar: function() {
  40341. var e, t;
  40342. return function(i, r) {
  40343. return void 0 === e && (e = new n.Vector2,
  40344. t = new n.Vector2),
  40345. e.set(i, i),
  40346. t.set(r, r),
  40347. this.clamp(e, t)
  40348. }
  40349. }(),
  40350. clampLength: function(e, t) {
  40351. var i = this.length();
  40352. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40353. this
  40354. },
  40355. floor: function() {
  40356. return this.x = Math.floor(this.x),
  40357. this.y = Math.floor(this.y),
  40358. this
  40359. },
  40360. ceil: function() {
  40361. return this.x = Math.ceil(this.x),
  40362. this.y = Math.ceil(this.y),
  40363. this
  40364. },
  40365. round: function() {
  40366. return this.x = Math.round(this.x),
  40367. this.y = Math.round(this.y),
  40368. this
  40369. },
  40370. roundToZero: function() {
  40371. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40372. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40373. this
  40374. },
  40375. negate: function() {
  40376. return this.x = -this.x,
  40377. this.y = -this.y,
  40378. this
  40379. },
  40380. dot: function(e) {
  40381. return this.x * e.x + this.y * e.y
  40382. },
  40383. lengthSq: function() {
  40384. return this.x * this.x + this.y * this.y
  40385. },
  40386. length: function() {
  40387. return Math.sqrt(this.x * this.x + this.y * this.y)
  40388. },
  40389. lengthManhattan: function() {
  40390. return Math.abs(this.x) + Math.abs(this.y)
  40391. },
  40392. normalize: function() {
  40393. return this.divideScalar(this.length())
  40394. },
  40395. angle: function() {
  40396. var e = Math.atan2(this.y, this.x);
  40397. return e < 0 && (e += 2 * Math.PI),
  40398. e
  40399. },
  40400. distanceTo: function(e) {
  40401. return Math.sqrt(this.distanceToSquared(e))
  40402. },
  40403. distanceToSquared: function(e) {
  40404. var t = this.x - e.x
  40405. , i = this.y - e.y;
  40406. return t * t + i * i
  40407. },
  40408. setLength: function(e) {
  40409. return this.multiplyScalar(e / this.length())
  40410. },
  40411. lerp: function(e, t) {
  40412. return this.x += (e.x - this.x) * t,
  40413. this.y += (e.y - this.y) * t,
  40414. this
  40415. },
  40416. lerpVectors: function(e, t, i) {
  40417. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40418. this
  40419. },
  40420. equals: function(e) {
  40421. return e.x === this.x && e.y === this.y
  40422. },
  40423. fromArray: function(e, t) {
  40424. return void 0 === t && (t = 0),
  40425. this.x = e[t],
  40426. this.y = e[t + 1],
  40427. this
  40428. },
  40429. toArray: function(e, t) {
  40430. return void 0 === e && (e = []),
  40431. void 0 === t && (t = 0),
  40432. e[t] = this.x,
  40433. e[t + 1] = this.y,
  40434. e
  40435. },
  40436. fromAttribute: function(e, t, i) {
  40437. return void 0 === i && (i = 0),
  40438. t = t * e.itemSize + i,
  40439. this.x = e.array[t],
  40440. this.y = e.array[t + 1],
  40441. this
  40442. },
  40443. rotateAround: function(e, t) {
  40444. var i = Math.cos(t)
  40445. , n = Math.sin(t)
  40446. , r = this.x - e.x
  40447. , o = this.y - e.y;
  40448. return this.x = r * i - o * n + e.x,
  40449. this.y = r * n + o * i + e.y,
  40450. this
  40451. }
  40452. },
  40453. n.Vector3 = function(e, t, i) {
  40454. this.x = e || 0,
  40455. this.y = t || 0,
  40456. this.z = i || 0
  40457. }
  40458. ,
  40459. n.Vector3.prototype = {
  40460. constructor: n.Vector3,
  40461. set: function(e, t, i) {
  40462. return this.x = e,
  40463. this.y = t,
  40464. this.z = i,
  40465. this
  40466. },
  40467. setScalar: function(e) {
  40468. return this.x = e,
  40469. this.y = e,
  40470. this.z = e,
  40471. this
  40472. },
  40473. setX: function(e) {
  40474. return this.x = e,
  40475. this
  40476. },
  40477. setY: function(e) {
  40478. return this.y = e,
  40479. this
  40480. },
  40481. setZ: function(e) {
  40482. return this.z = e,
  40483. this
  40484. },
  40485. setComponent: function(e, t) {
  40486. switch (e) {
  40487. case 0:
  40488. this.x = t;
  40489. break;
  40490. case 1:
  40491. this.y = t;
  40492. break;
  40493. case 2:
  40494. this.z = t;
  40495. break;
  40496. default:
  40497. throw new Error("index is out of range: " + e)
  40498. }
  40499. },
  40500. getComponent: function(e) {
  40501. switch (e) {
  40502. case 0:
  40503. return this.x;
  40504. case 1:
  40505. return this.y;
  40506. case 2:
  40507. return this.z;
  40508. default:
  40509. throw new Error("index is out of range: " + e)
  40510. }
  40511. },
  40512. clone: function() {
  40513. return new this.constructor(this.x,this.y,this.z)
  40514. },
  40515. copy: function(e) {
  40516. return this.x = e.x,
  40517. this.y = e.y,
  40518. this.z = e.z,
  40519. this
  40520. },
  40521. add: function(e, t) {
  40522. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40523. this.addVectors(e, t)) : (this.x += e.x,
  40524. this.y += e.y,
  40525. this.z += e.z,
  40526. this)
  40527. },
  40528. addScalar: function(e) {
  40529. return this.x += e,
  40530. this.y += e,
  40531. this.z += e,
  40532. this
  40533. },
  40534. addVectors: function(e, t) {
  40535. return this.x = e.x + t.x,
  40536. this.y = e.y + t.y,
  40537. this.z = e.z + t.z,
  40538. this
  40539. },
  40540. addScaledVector: function(e, t) {
  40541. return this.x += e.x * t,
  40542. this.y += e.y * t,
  40543. this.z += e.z * t,
  40544. this
  40545. },
  40546. sub: function(e, t) {
  40547. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40548. this.subVectors(e, t)) : (this.x -= e.x,
  40549. this.y -= e.y,
  40550. this.z -= e.z,
  40551. this)
  40552. },
  40553. subScalar: function(e) {
  40554. return this.x -= e,
  40555. this.y -= e,
  40556. this.z -= e,
  40557. this
  40558. },
  40559. subVectors: function(e, t) {
  40560. return this.x = e.x - t.x,
  40561. this.y = e.y - t.y,
  40562. this.z = e.z - t.z,
  40563. this
  40564. },
  40565. multiply: function(e, t) {
  40566. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40567. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40568. this.y *= e.y,
  40569. this.z *= e.z,
  40570. this)
  40571. },
  40572. multiplyScalar: function(e) {
  40573. return isFinite(e) ? (this.x *= e,
  40574. this.y *= e,
  40575. this.z *= e) : (this.x = 0,
  40576. this.y = 0,
  40577. this.z = 0),
  40578. this
  40579. },
  40580. multiplyVectors: function(e, t) {
  40581. return this.x = e.x * t.x,
  40582. this.y = e.y * t.y,
  40583. this.z = e.z * t.z,
  40584. this
  40585. },
  40586. applyEuler: function() {
  40587. var e;
  40588. return function(t) {
  40589. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40590. void 0 === e && (e = new n.Quaternion),
  40591. this.applyQuaternion(e.setFromEuler(t)),
  40592. this
  40593. }
  40594. }(),
  40595. applyAxisAngle: function() {
  40596. var e;
  40597. return function(t, i) {
  40598. return void 0 === e && (e = new n.Quaternion),
  40599. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40600. this
  40601. }
  40602. }(),
  40603. applyMatrix3: function(e) {
  40604. var t = this.x
  40605. , i = this.y
  40606. , n = this.z
  40607. , r = e.elements;
  40608. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40609. this.y = r[1] * t + r[4] * i + r[7] * n,
  40610. this.z = r[2] * t + r[5] * i + r[8] * n,
  40611. this
  40612. },
  40613. applyMatrix4: function(e) {
  40614. var t = this.x
  40615. , i = this.y
  40616. , n = this.z
  40617. , r = e.elements;
  40618. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40619. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40620. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40621. this
  40622. },
  40623. applyProjection: function(e) {
  40624. var t = this.x
  40625. , i = this.y
  40626. , n = this.z
  40627. , r = e.elements
  40628. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40629. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40630. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40631. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40632. this
  40633. },
  40634. applyQuaternion: function(e) {
  40635. var t = this.x
  40636. , i = this.y
  40637. , n = this.z
  40638. , r = e.x
  40639. , o = e.y
  40640. , a = e.z
  40641. , s = e.w
  40642. , l = s * t + o * n - a * i
  40643. , c = s * i + a * t - r * n
  40644. , h = s * n + r * i - o * t
  40645. , u = -r * t - o * i - a * n;
  40646. return this.x = l * s + u * -r + c * -a - h * -o,
  40647. this.y = c * s + u * -o + h * -r - l * -a,
  40648. this.z = h * s + u * -a + l * -o - c * -r,
  40649. this
  40650. },
  40651. project: function() {
  40652. var e;
  40653. return function(t) {
  40654. return void 0 === e && (e = new n.Matrix4),
  40655. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40656. this.applyProjection(e)
  40657. }
  40658. }(),
  40659. unproject: function() {
  40660. var e;
  40661. return function(t) {
  40662. return void 0 === e && (e = new n.Matrix4),
  40663. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40664. this.applyProjection(e)
  40665. }
  40666. }(),
  40667. transformDirection: function(e) {
  40668. var t = this.x
  40669. , i = this.y
  40670. , n = this.z
  40671. , r = e.elements;
  40672. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40673. this.y = r[1] * t + r[5] * i + r[9] * n,
  40674. this.z = r[2] * t + r[6] * i + r[10] * n,
  40675. this.normalize(),
  40676. this
  40677. },
  40678. divide: function(e) {
  40679. return this.x /= e.x,
  40680. this.y /= e.y,
  40681. this.z /= e.z,
  40682. this
  40683. },
  40684. divideScalar: function(e) {
  40685. return this.multiplyScalar(1 / e)
  40686. },
  40687. min: function(e) {
  40688. return this.x = Math.min(this.x, e.x),
  40689. this.y = Math.min(this.y, e.y),
  40690. this.z = Math.min(this.z, e.z),
  40691. this
  40692. },
  40693. max: function(e) {
  40694. return this.x = Math.max(this.x, e.x),
  40695. this.y = Math.max(this.y, e.y),
  40696. this.z = Math.max(this.z, e.z),
  40697. this
  40698. },
  40699. clamp: function(e, t) {
  40700. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40701. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40702. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40703. this
  40704. },
  40705. clampScalar: function() {
  40706. var e, t;
  40707. return function(i, r) {
  40708. return void 0 === e && (e = new n.Vector3,
  40709. t = new n.Vector3),
  40710. e.set(i, i, i),
  40711. t.set(r, r, r),
  40712. this.clamp(e, t)
  40713. }
  40714. }(),
  40715. clampLength: function(e, t) {
  40716. var i = this.length();
  40717. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40718. this
  40719. },
  40720. floor: function() {
  40721. return this.x = Math.floor(this.x),
  40722. this.y = Math.floor(this.y),
  40723. this.z = Math.floor(this.z),
  40724. this
  40725. },
  40726. ceil: function() {
  40727. return this.x = Math.ceil(this.x),
  40728. this.y = Math.ceil(this.y),
  40729. this.z = Math.ceil(this.z),
  40730. this
  40731. },
  40732. round: function() {
  40733. return this.x = Math.round(this.x),
  40734. this.y = Math.round(this.y),
  40735. this.z = Math.round(this.z),
  40736. this
  40737. },
  40738. roundToZero: function() {
  40739. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40740. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40741. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40742. this
  40743. },
  40744. negate: function() {
  40745. return this.x = -this.x,
  40746. this.y = -this.y,
  40747. this.z = -this.z,
  40748. this
  40749. },
  40750. dot: function(e) {
  40751. return this.x * e.x + this.y * e.y + this.z * e.z
  40752. },
  40753. lengthSq: function() {
  40754. return this.x * this.x + this.y * this.y + this.z * this.z
  40755. },
  40756. length: function() {
  40757. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40758. },
  40759. lengthManhattan: function() {
  40760. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40761. },
  40762. normalize: function() {
  40763. return this.divideScalar(this.length())
  40764. },
  40765. setLength: function(e) {
  40766. return this.multiplyScalar(e / this.length())
  40767. },
  40768. lerp: function(e, t) {
  40769. return this.x += (e.x - this.x) * t,
  40770. this.y += (e.y - this.y) * t,
  40771. this.z += (e.z - this.z) * t,
  40772. this
  40773. },
  40774. lerpVectors: function(e, t, i) {
  40775. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40776. this
  40777. },
  40778. cross: function(e, t) {
  40779. if (void 0 !== t)
  40780. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40781. this.crossVectors(e, t);
  40782. var i = this.x
  40783. , n = this.y
  40784. , r = this.z;
  40785. return this.x = n * e.z - r * e.y,
  40786. this.y = r * e.x - i * e.z,
  40787. this.z = i * e.y - n * e.x,
  40788. this
  40789. },
  40790. crossVectors: function(e, t) {
  40791. var i = e.x
  40792. , n = e.y
  40793. , r = e.z
  40794. , o = t.x
  40795. , a = t.y
  40796. , s = t.z;
  40797. return this.x = n * s - r * a,
  40798. this.y = r * o - i * s,
  40799. this.z = i * a - n * o,
  40800. this
  40801. },
  40802. projectOnVector: function() {
  40803. var e, t;
  40804. return function(i) {
  40805. return void 0 === e && (e = new n.Vector3),
  40806. e.copy(i).normalize(),
  40807. t = this.dot(e),
  40808. this.copy(e).multiplyScalar(t)
  40809. }
  40810. }(),
  40811. projectOnPlane: function() {
  40812. var e;
  40813. return function(t) {
  40814. return void 0 === e && (e = new n.Vector3),
  40815. e.copy(this).projectOnVector(t),
  40816. this.sub(e)
  40817. }
  40818. }(),
  40819. reflect: function() {
  40820. var e;
  40821. return function(t) {
  40822. return void 0 === e && (e = new n.Vector3),
  40823. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40824. }
  40825. }(),
  40826. angleTo: function(e) {
  40827. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40828. return Math.acos(n.Math.clamp(t, -1, 1))
  40829. },
  40830. distanceTo: function(e) {
  40831. return Math.sqrt(this.distanceToSquared(e))
  40832. },
  40833. distanceToSquared: function(e) {
  40834. var t = this.x - e.x
  40835. , i = this.y - e.y
  40836. , n = this.z - e.z;
  40837. return t * t + i * i + n * n
  40838. },
  40839. setFromSpherical: function(e) {
  40840. var t = Math.sin(e.phi) * e.radius;
  40841. return this.x = t * Math.sin(e.theta),
  40842. this.y = Math.cos(e.phi) * e.radius,
  40843. this.z = t * Math.cos(e.theta),
  40844. this
  40845. },
  40846. setFromMatrixPosition: function(e) {
  40847. return this.setFromMatrixColumn(e, 3)
  40848. },
  40849. setFromMatrixScale: function(e) {
  40850. var t = this.setFromMatrixColumn(e, 0).length()
  40851. , i = this.setFromMatrixColumn(e, 1).length()
  40852. , n = this.setFromMatrixColumn(e, 2).length();
  40853. return this.x = t,
  40854. this.y = i,
  40855. this.z = n,
  40856. this
  40857. },
  40858. setFromMatrixColumn: function(e, t) {
  40859. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40860. e = arguments[1],
  40861. t = arguments[0]),
  40862. this.fromArray(e.elements, 4 * t)
  40863. },
  40864. equals: function(e) {
  40865. return e.x === this.x && e.y === this.y && e.z === this.z
  40866. },
  40867. fromArray: function(e, t) {
  40868. return void 0 === t && (t = 0),
  40869. this.x = e[t],
  40870. this.y = e[t + 1],
  40871. this.z = e[t + 2],
  40872. this
  40873. },
  40874. toArray: function(e, t) {
  40875. return void 0 === e && (e = []),
  40876. void 0 === t && (t = 0),
  40877. e[t] = this.x,
  40878. e[t + 1] = this.y,
  40879. e[t + 2] = this.z,
  40880. e
  40881. },
  40882. fromAttribute: function(e, t, i) {
  40883. return void 0 === i && (i = 0),
  40884. t = t * e.itemSize + i,
  40885. this.x = e.array[t],
  40886. this.y = e.array[t + 1],
  40887. this.z = e.array[t + 2],
  40888. this
  40889. }
  40890. },
  40891. n.Vector4 = function(e, t, i, n) {
  40892. this.x = e || 0,
  40893. this.y = t || 0,
  40894. this.z = i || 0,
  40895. this.w = void 0 !== n ? n : 1
  40896. }
  40897. ,
  40898. n.Vector4.prototype = {
  40899. constructor: n.Vector4,
  40900. set: function(e, t, i, n) {
  40901. return this.x = e,
  40902. this.y = t,
  40903. this.z = i,
  40904. this.w = n,
  40905. this
  40906. },
  40907. setScalar: function(e) {
  40908. return this.x = e,
  40909. this.y = e,
  40910. this.z = e,
  40911. this.w = e,
  40912. this
  40913. },
  40914. setX: function(e) {
  40915. return this.x = e,
  40916. this
  40917. },
  40918. setY: function(e) {
  40919. return this.y = e,
  40920. this
  40921. },
  40922. setZ: function(e) {
  40923. return this.z = e,
  40924. this
  40925. },
  40926. setW: function(e) {
  40927. return this.w = e,
  40928. this
  40929. },
  40930. setComponent: function(e, t) {
  40931. switch (e) {
  40932. case 0:
  40933. this.x = t;
  40934. break;
  40935. case 1:
  40936. this.y = t;
  40937. break;
  40938. case 2:
  40939. this.z = t;
  40940. break;
  40941. case 3:
  40942. this.w = t;
  40943. break;
  40944. default:
  40945. throw new Error("index is out of range: " + e)
  40946. }
  40947. },
  40948. getComponent: function(e) {
  40949. switch (e) {
  40950. case 0:
  40951. return this.x;
  40952. case 1:
  40953. return this.y;
  40954. case 2:
  40955. return this.z;
  40956. case 3:
  40957. return this.w;
  40958. default:
  40959. throw new Error("index is out of range: " + e)
  40960. }
  40961. },
  40962. clone: function() {
  40963. return new this.constructor(this.x,this.y,this.z,this.w)
  40964. },
  40965. copy: function(e) {
  40966. return this.x = e.x,
  40967. this.y = e.y,
  40968. this.z = e.z,
  40969. this.w = void 0 !== e.w ? e.w : 1,
  40970. this
  40971. },
  40972. add: function(e, t) {
  40973. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40974. this.addVectors(e, t)) : (this.x += e.x,
  40975. this.y += e.y,
  40976. this.z += e.z,
  40977. this.w += e.w,
  40978. this)
  40979. },
  40980. addScalar: function(e) {
  40981. return this.x += e,
  40982. this.y += e,
  40983. this.z += e,
  40984. this.w += e,
  40985. this
  40986. },
  40987. addVectors: function(e, t) {
  40988. return this.x = e.x + t.x,
  40989. this.y = e.y + t.y,
  40990. this.z = e.z + t.z,
  40991. this.w = e.w + t.w,
  40992. this
  40993. },
  40994. addScaledVector: function(e, t) {
  40995. return this.x += e.x * t,
  40996. this.y += e.y * t,
  40997. this.z += e.z * t,
  40998. this.w += e.w * t,
  40999. this
  41000. },
  41001. sub: function(e, t) {
  41002. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41003. this.subVectors(e, t)) : (this.x -= e.x,
  41004. this.y -= e.y,
  41005. this.z -= e.z,
  41006. this.w -= e.w,
  41007. this)
  41008. },
  41009. subScalar: function(e) {
  41010. return this.x -= e,
  41011. this.y -= e,
  41012. this.z -= e,
  41013. this.w -= e,
  41014. this
  41015. },
  41016. subVectors: function(e, t) {
  41017. return this.x = e.x - t.x,
  41018. this.y = e.y - t.y,
  41019. this.z = e.z - t.z,
  41020. this.w = e.w - t.w,
  41021. this
  41022. },
  41023. multiplyScalar: function(e) {
  41024. return isFinite(e) ? (this.x *= e,
  41025. this.y *= e,
  41026. this.z *= e,
  41027. this.w *= e) : (this.x = 0,
  41028. this.y = 0,
  41029. this.z = 0,
  41030. this.w = 0),
  41031. this
  41032. },
  41033. applyMatrix4: function(e) {
  41034. var t = this.x
  41035. , i = this.y
  41036. , n = this.z
  41037. , r = this.w
  41038. , o = e.elements;
  41039. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41040. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41041. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41042. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41043. this
  41044. },
  41045. divideScalar: function(e) {
  41046. return this.multiplyScalar(1 / e)
  41047. },
  41048. setAxisAngleFromQuaternion: function(e) {
  41049. this.w = 2 * Math.acos(e.w);
  41050. var t = Math.sqrt(1 - e.w * e.w);
  41051. return t < 1e-4 ? (this.x = 1,
  41052. this.y = 0,
  41053. this.z = 0) : (this.x = e.x / t,
  41054. this.y = e.y / t,
  41055. this.z = e.z / t),
  41056. this
  41057. },
  41058. setAxisAngleFromRotationMatrix: function(e) {
  41059. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41060. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41061. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41062. return this.set(1, 0, 0, 0),
  41063. this;
  41064. t = Math.PI;
  41065. var v = (l + 1) / 2
  41066. , A = (d + 1) / 2
  41067. , y = (m + 1) / 2
  41068. , C = (c + u) / 4
  41069. , I = (h + f) / 4
  41070. , E = (p + g) / 4;
  41071. return v > A && v > y ? v < o ? (i = 0,
  41072. n = .707106781,
  41073. r = .707106781) : (i = Math.sqrt(v),
  41074. n = C / i,
  41075. r = I / i) : A > y ? A < o ? (i = .707106781,
  41076. n = 0,
  41077. r = .707106781) : (n = Math.sqrt(A),
  41078. i = C / n,
  41079. r = E / n) : y < o ? (i = .707106781,
  41080. n = .707106781,
  41081. r = 0) : (r = Math.sqrt(y),
  41082. i = I / r,
  41083. n = E / r),
  41084. this.set(i, n, r, t),
  41085. this
  41086. }
  41087. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41088. return Math.abs(b) < .001 && (b = 1),
  41089. this.x = (g - p) / b,
  41090. this.y = (h - f) / b,
  41091. this.z = (u - c) / b,
  41092. this.w = Math.acos((l + d + m - 1) / 2),
  41093. this
  41094. },
  41095. min: function(e) {
  41096. return this.x = Math.min(this.x, e.x),
  41097. this.y = Math.min(this.y, e.y),
  41098. this.z = Math.min(this.z, e.z),
  41099. this.w = Math.min(this.w, e.w),
  41100. this
  41101. },
  41102. max: function(e) {
  41103. return this.x = Math.max(this.x, e.x),
  41104. this.y = Math.max(this.y, e.y),
  41105. this.z = Math.max(this.z, e.z),
  41106. this.w = Math.max(this.w, e.w),
  41107. this
  41108. },
  41109. clamp: function(e, t) {
  41110. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41111. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41112. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41113. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41114. this
  41115. },
  41116. clampScalar: function() {
  41117. var e, t;
  41118. return function(i, r) {
  41119. return void 0 === e && (e = new n.Vector4,
  41120. t = new n.Vector4),
  41121. e.set(i, i, i, i),
  41122. t.set(r, r, r, r),
  41123. this.clamp(e, t)
  41124. }
  41125. }(),
  41126. floor: function() {
  41127. return this.x = Math.floor(this.x),
  41128. this.y = Math.floor(this.y),
  41129. this.z = Math.floor(this.z),
  41130. this.w = Math.floor(this.w),
  41131. this
  41132. },
  41133. ceil: function() {
  41134. return this.x = Math.ceil(this.x),
  41135. this.y = Math.ceil(this.y),
  41136. this.z = Math.ceil(this.z),
  41137. this.w = Math.ceil(this.w),
  41138. this
  41139. },
  41140. round: function() {
  41141. return this.x = Math.round(this.x),
  41142. this.y = Math.round(this.y),
  41143. this.z = Math.round(this.z),
  41144. this.w = Math.round(this.w),
  41145. this
  41146. },
  41147. roundToZero: function() {
  41148. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41149. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41150. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41151. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41152. this
  41153. },
  41154. negate: function() {
  41155. return this.x = -this.x,
  41156. this.y = -this.y,
  41157. this.z = -this.z,
  41158. this.w = -this.w,
  41159. this
  41160. },
  41161. dot: function(e) {
  41162. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41163. },
  41164. lengthSq: function() {
  41165. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41166. },
  41167. length: function() {
  41168. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41169. },
  41170. lengthManhattan: function() {
  41171. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41172. },
  41173. normalize: function() {
  41174. return this.divideScalar(this.length())
  41175. },
  41176. setLength: function(e) {
  41177. return this.multiplyScalar(e / this.length())
  41178. },
  41179. lerp: function(e, t) {
  41180. return this.x += (e.x - this.x) * t,
  41181. this.y += (e.y - this.y) * t,
  41182. this.z += (e.z - this.z) * t,
  41183. this.w += (e.w - this.w) * t,
  41184. this
  41185. },
  41186. lerpVectors: function(e, t, i) {
  41187. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41188. this
  41189. },
  41190. equals: function(e) {
  41191. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41192. },
  41193. fromArray: function(e, t) {
  41194. return void 0 === t && (t = 0),
  41195. this.x = e[t],
  41196. this.y = e[t + 1],
  41197. this.z = e[t + 2],
  41198. this.w = e[t + 3],
  41199. this
  41200. },
  41201. toArray: function(e, t) {
  41202. return void 0 === e && (e = []),
  41203. void 0 === t && (t = 0),
  41204. e[t] = this.x,
  41205. e[t + 1] = this.y,
  41206. e[t + 2] = this.z,
  41207. e[t + 3] = this.w,
  41208. e
  41209. },
  41210. fromAttribute: function(e, t, i) {
  41211. return void 0 === i && (i = 0),
  41212. t = t * e.itemSize + i,
  41213. this.x = e.array[t],
  41214. this.y = e.array[t + 1],
  41215. this.z = e.array[t + 2],
  41216. this.w = e.array[t + 3],
  41217. this
  41218. }
  41219. },
  41220. n.Euler = function(e, t, i, r) {
  41221. this._x = e || 0,
  41222. this._y = t || 0,
  41223. this._z = i || 0,
  41224. this._order = r || n.Euler.DefaultOrder
  41225. }
  41226. ,
  41227. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41228. n.Euler.DefaultOrder = "XYZ",
  41229. n.Euler.prototype = {
  41230. constructor: n.Euler,
  41231. get x() {
  41232. return this._x
  41233. },
  41234. set x(e) {
  41235. this._x = e,
  41236. this.onChangeCallback()
  41237. },
  41238. get y() {
  41239. return this._y
  41240. },
  41241. set y(e) {
  41242. this._y = e,
  41243. this.onChangeCallback()
  41244. },
  41245. get z() {
  41246. return this._z
  41247. },
  41248. set z(e) {
  41249. this._z = e,
  41250. this.onChangeCallback()
  41251. },
  41252. get order() {
  41253. return this._order
  41254. },
  41255. set order(e) {
  41256. this._order = e,
  41257. this.onChangeCallback()
  41258. },
  41259. set: function(e, t, i, n) {
  41260. return this._x = e,
  41261. this._y = t,
  41262. this._z = i,
  41263. this._order = n || this._order,
  41264. this.onChangeCallback(),
  41265. this
  41266. },
  41267. clone: function() {
  41268. return new this.constructor(this._x,this._y,this._z,this._order)
  41269. },
  41270. copy: function(e) {
  41271. return this._x = e._x,
  41272. this._y = e._y,
  41273. this._z = e._z,
  41274. this._order = e._order,
  41275. this.onChangeCallback(),
  41276. this
  41277. },
  41278. setFromRotationMatrix: function(e, t, i) {
  41279. var r = n.Math.clamp
  41280. , o = e.elements
  41281. , a = o[0]
  41282. , s = o[4]
  41283. , l = o[8]
  41284. , c = o[1]
  41285. , h = o[5]
  41286. , u = o[9]
  41287. , d = o[2]
  41288. , p = o[6]
  41289. , f = o[10];
  41290. return t = t || this._order,
  41291. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41292. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41293. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41294. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41295. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41296. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41297. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41298. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41299. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41300. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41301. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41302. this._z = Math.atan2(c, a)) : (this._x = 0,
  41303. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41304. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41305. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41306. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41307. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41308. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41309. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41310. this._order = t,
  41311. i !== !1 && this.onChangeCallback(),
  41312. this
  41313. },
  41314. setFromQuaternion: function() {
  41315. var e;
  41316. return function(t, i, r) {
  41317. return void 0 === e && (e = new n.Matrix4),
  41318. e.makeRotationFromQuaternion(t),
  41319. this.setFromRotationMatrix(e, i, r),
  41320. this
  41321. }
  41322. }(),
  41323. setFromVector3: function(e, t) {
  41324. return this.set(e.x, e.y, e.z, t || this._order)
  41325. },
  41326. reorder: function() {
  41327. var e = new n.Quaternion;
  41328. return function(t) {
  41329. e.setFromEuler(this),
  41330. this.setFromQuaternion(e, t)
  41331. }
  41332. }(),
  41333. equals: function(e) {
  41334. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41335. },
  41336. fromArray: function(e) {
  41337. return this._x = e[0],
  41338. this._y = e[1],
  41339. this._z = e[2],
  41340. void 0 !== e[3] && (this._order = e[3]),
  41341. this.onChangeCallback(),
  41342. this
  41343. },
  41344. toArray: function(e, t) {
  41345. return void 0 === e && (e = []),
  41346. void 0 === t && (t = 0),
  41347. e[t] = this._x,
  41348. e[t + 1] = this._y,
  41349. e[t + 2] = this._z,
  41350. e[t + 3] = this._order,
  41351. e
  41352. },
  41353. toVector3: function(e) {
  41354. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41355. },
  41356. onChange: function(e) {
  41357. return this.onChangeCallback = e,
  41358. this
  41359. },
  41360. onChangeCallback: function() {}
  41361. },
  41362. n.Line3 = function(e, t) {
  41363. this.start = void 0 !== e ? e : new n.Vector3,
  41364. this.end = void 0 !== t ? t : new n.Vector3
  41365. }
  41366. ,
  41367. n.Line3.prototype = {
  41368. constructor: n.Line3,
  41369. set: function(e, t) {
  41370. return this.start.copy(e),
  41371. this.end.copy(t),
  41372. this
  41373. },
  41374. clone: function() {
  41375. return (new this.constructor).copy(this)
  41376. },
  41377. copy: function(e) {
  41378. return this.start.copy(e.start),
  41379. this.end.copy(e.end),
  41380. this
  41381. },
  41382. center: function(e) {
  41383. var t = e || new n.Vector3;
  41384. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41385. },
  41386. delta: function(e) {
  41387. var t = e || new n.Vector3;
  41388. return t.subVectors(this.end, this.start)
  41389. },
  41390. distanceSq: function() {
  41391. return this.start.distanceToSquared(this.end)
  41392. },
  41393. distance: function() {
  41394. return this.start.distanceTo(this.end)
  41395. },
  41396. at: function(e, t) {
  41397. var i = t || new n.Vector3;
  41398. return this.delta(i).multiplyScalar(e).add(this.start)
  41399. },
  41400. closestPointToPointParameter: function() {
  41401. var e = new n.Vector3
  41402. , t = new n.Vector3;
  41403. return function(i, r) {
  41404. e.subVectors(i, this.start),
  41405. t.subVectors(this.end, this.start);
  41406. var o = t.dot(t)
  41407. , a = t.dot(e)
  41408. , s = a / o;
  41409. return r && (s = n.Math.clamp(s, 0, 1)),
  41410. s
  41411. }
  41412. }(),
  41413. closestPointToPoint: function(e, t, i) {
  41414. var r = this.closestPointToPointParameter(e, t)
  41415. , o = i || new n.Vector3;
  41416. return this.delta(o).multiplyScalar(r).add(this.start)
  41417. },
  41418. applyMatrix4: function(e) {
  41419. return this.start.applyMatrix4(e),
  41420. this.end.applyMatrix4(e),
  41421. this
  41422. },
  41423. equals: function(e) {
  41424. return e.start.equals(this.start) && e.end.equals(this.end)
  41425. }
  41426. },
  41427. n.Box2 = function(e, t) {
  41428. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41429. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41430. }
  41431. ,
  41432. n.Box2.prototype = {
  41433. constructor: n.Box2,
  41434. set: function(e, t) {
  41435. return this.min.copy(e),
  41436. this.max.copy(t),
  41437. this
  41438. },
  41439. setFromPoints: function(e) {
  41440. this.makeEmpty();
  41441. for (var t = 0, i = e.length; t < i; t++)
  41442. this.expandByPoint(e[t]);
  41443. return this
  41444. },
  41445. setFromCenterAndSize: function() {
  41446. var e = new n.Vector2;
  41447. return function(t, i) {
  41448. var n = e.copy(i).multiplyScalar(.5);
  41449. return this.min.copy(t).sub(n),
  41450. this.max.copy(t).add(n),
  41451. this
  41452. }
  41453. }(),
  41454. clone: function() {
  41455. return (new this.constructor).copy(this)
  41456. },
  41457. copy: function(e) {
  41458. return this.min.copy(e.min),
  41459. this.max.copy(e.max),
  41460. this
  41461. },
  41462. makeEmpty: function() {
  41463. return this.min.x = this.min.y = +(1 / 0),
  41464. this.max.x = this.max.y = -(1 / 0),
  41465. this
  41466. },
  41467. isEmpty: function() {
  41468. return this.max.x < this.min.x || this.max.y < this.min.y
  41469. },
  41470. center: function(e) {
  41471. var t = e || new n.Vector2;
  41472. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41473. },
  41474. size: function(e) {
  41475. var t = e || new n.Vector2;
  41476. return t.subVectors(this.max, this.min)
  41477. },
  41478. expandByPoint: function(e) {
  41479. return this.min.min(e),
  41480. this.max.max(e),
  41481. this
  41482. },
  41483. expandByVector: function(e) {
  41484. return this.min.sub(e),
  41485. this.max.add(e),
  41486. this
  41487. },
  41488. expandByScalar: function(e) {
  41489. return this.min.addScalar(-e),
  41490. this.max.addScalar(e),
  41491. this
  41492. },
  41493. containsPoint: function(e) {
  41494. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41495. },
  41496. containsBox: function(e) {
  41497. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41498. },
  41499. getParameter: function(e, t) {
  41500. var i = t || new n.Vector2;
  41501. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41502. },
  41503. intersectsBox: function(e) {
  41504. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41505. },
  41506. clampPoint: function(e, t) {
  41507. var i = t || new n.Vector2;
  41508. return i.copy(e).clamp(this.min, this.max)
  41509. },
  41510. distanceToPoint: function() {
  41511. var e = new n.Vector2;
  41512. return function(t) {
  41513. var i = e.copy(t).clamp(this.min, this.max);
  41514. return i.sub(t).length()
  41515. }
  41516. }(),
  41517. intersect: function(e) {
  41518. return this.min.max(e.min),
  41519. this.max.min(e.max),
  41520. this
  41521. },
  41522. union: function(e) {
  41523. return this.min.min(e.min),
  41524. this.max.max(e.max),
  41525. this
  41526. },
  41527. translate: function(e) {
  41528. return this.min.add(e),
  41529. this.max.add(e),
  41530. this
  41531. },
  41532. equals: function(e) {
  41533. return e.min.equals(this.min) && e.max.equals(this.max)
  41534. }
  41535. },
  41536. n.Box3 = function(e, t) {
  41537. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41538. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41539. }
  41540. ,
  41541. n.Box3.prototype = {
  41542. constructor: n.Box3,
  41543. set: function(e, t) {
  41544. return this.min.copy(e),
  41545. this.max.copy(t),
  41546. this
  41547. },
  41548. setFromArray: function(e) {
  41549. this.makeEmpty();
  41550. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41551. var c = e[s]
  41552. , h = e[s + 1]
  41553. , u = e[s + 2];
  41554. c < t && (t = c),
  41555. h < i && (i = h),
  41556. u < n && (n = u),
  41557. c > r && (r = c),
  41558. h > o && (o = h),
  41559. u > a && (a = u)
  41560. }
  41561. this.min.set(t, i, n),
  41562. this.max.set(r, o, a)
  41563. },
  41564. setFromPoints: function(e) {
  41565. this.makeEmpty();
  41566. for (var t = 0, i = e.length; t < i; t++)
  41567. this.expandByPoint(e[t]);
  41568. return this
  41569. },
  41570. setFromCenterAndSize: function() {
  41571. var e = new n.Vector3;
  41572. return function(t, i) {
  41573. var n = e.copy(i).multiplyScalar(.5);
  41574. return this.min.copy(t).sub(n),
  41575. this.max.copy(t).add(n),
  41576. this
  41577. }
  41578. }(),
  41579. setFromObject: function() {
  41580. var e;
  41581. return function(t) {
  41582. void 0 === e && (e = new n.Box3);
  41583. var i = this;
  41584. return this.makeEmpty(),
  41585. t.updateMatrixWorld(!0),
  41586. t.traverse(function(t) {
  41587. var n = t.geometry;
  41588. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41589. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41590. e.applyMatrix4(t.matrixWorld),
  41591. i.union(e)))
  41592. }),
  41593. this
  41594. }
  41595. }(),
  41596. clone: function() {
  41597. return (new this.constructor).copy(this)
  41598. },
  41599. copy: function(e) {
  41600. return this.min.copy(e.min),
  41601. this.max.copy(e.max),
  41602. this
  41603. },
  41604. makeEmpty: function() {
  41605. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41606. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41607. this
  41608. },
  41609. isEmpty: function() {
  41610. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41611. },
  41612. center: function(e) {
  41613. var t = e || new n.Vector3;
  41614. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41615. },
  41616. size: function(e) {
  41617. var t = e || new n.Vector3;
  41618. return t.subVectors(this.max, this.min)
  41619. },
  41620. expandByPoint: function(e) {
  41621. return this.min.min(e),
  41622. this.max.max(e),
  41623. this
  41624. },
  41625. expandByVector: function(e) {
  41626. return this.min.sub(e),
  41627. this.max.add(e),
  41628. this
  41629. },
  41630. expandByScalar: function(e) {
  41631. return this.min.addScalar(-e),
  41632. this.max.addScalar(e),
  41633. this
  41634. },
  41635. containsPoint: function(e) {
  41636. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41637. },
  41638. containsBox: function(e) {
  41639. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41640. },
  41641. getParameter: function(e, t) {
  41642. var i = t || new n.Vector3;
  41643. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41644. },
  41645. intersectsBox: function(e) {
  41646. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41647. },
  41648. intersectsSphere: function() {
  41649. var e;
  41650. return function(t) {
  41651. return void 0 === e && (e = new n.Vector3),
  41652. this.clampPoint(t.center, e),
  41653. e.distanceToSquared(t.center) <= t.radius * t.radius
  41654. }
  41655. }(),
  41656. intersectsPlane: function(e) {
  41657. var t, i;
  41658. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41659. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41660. i = e.normal.x * this.min.x),
  41661. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41662. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41663. i += e.normal.y * this.min.y),
  41664. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41665. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41666. i += e.normal.z * this.min.z),
  41667. t <= e.constant && i >= e.constant
  41668. },
  41669. clampPoint: function(e, t) {
  41670. var i = t || new n.Vector3;
  41671. return i.copy(e).clamp(this.min, this.max)
  41672. },
  41673. distanceToPoint: function() {
  41674. var e = new n.Vector3;
  41675. return function(t) {
  41676. var i = e.copy(t).clamp(this.min, this.max);
  41677. return i.sub(t).length()
  41678. }
  41679. }(),
  41680. getBoundingSphere: function() {
  41681. var e = new n.Vector3;
  41682. return function(t) {
  41683. var i = t || new n.Sphere;
  41684. return i.center = this.center(),
  41685. i.radius = .5 * this.size(e).length(),
  41686. i
  41687. }
  41688. }(),
  41689. intersect: function(e) {
  41690. return this.min.max(e.min),
  41691. this.max.min(e.max),
  41692. this
  41693. },
  41694. union: function(e) {
  41695. return this.min.min(e.min),
  41696. this.max.max(e.max),
  41697. this
  41698. },
  41699. applyMatrix4: function() {
  41700. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41701. return function(t) {
  41702. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41703. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41704. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41705. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41706. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41707. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41708. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41709. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41710. this.makeEmpty(),
  41711. this.setFromPoints(e),
  41712. this
  41713. }
  41714. }(),
  41715. translate: function(e) {
  41716. return this.min.add(e),
  41717. this.max.add(e),
  41718. this
  41719. },
  41720. equals: function(e) {
  41721. return e.min.equals(this.min) && e.max.equals(this.max)
  41722. }
  41723. },
  41724. n.Matrix3 = function() {
  41725. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41726. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41727. }
  41728. ,
  41729. n.Matrix3.prototype = {
  41730. constructor: n.Matrix3,
  41731. set: function(e, t, i, n, r, o, a, s, l) {
  41732. var c = this.elements;
  41733. return c[0] = e,
  41734. c[1] = n,
  41735. c[2] = a,
  41736. c[3] = t,
  41737. c[4] = r,
  41738. c[5] = s,
  41739. c[6] = i,
  41740. c[7] = o,
  41741. c[8] = l,
  41742. this
  41743. },
  41744. identity: function() {
  41745. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41746. this
  41747. },
  41748. clone: function() {
  41749. return (new this.constructor).fromArray(this.elements)
  41750. },
  41751. copy: function(e) {
  41752. var t = e.elements;
  41753. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41754. this
  41755. },
  41756. setFromMatrix4: function(e) {
  41757. var t = e.elements;
  41758. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41759. this
  41760. },
  41761. applyToVector3Array: function() {
  41762. var e;
  41763. return function(t, i, r) {
  41764. void 0 === e && (e = new n.Vector3),
  41765. void 0 === i && (i = 0),
  41766. void 0 === r && (r = t.length);
  41767. for (var o = 0, a = i; o < r; o += 3,
  41768. a += 3)
  41769. e.fromArray(t, a),
  41770. e.applyMatrix3(this),
  41771. e.toArray(t, a);
  41772. return t
  41773. }
  41774. }(),
  41775. applyToBuffer: function() {
  41776. var e;
  41777. return function(t, i, r) {
  41778. void 0 === e && (e = new n.Vector3),
  41779. void 0 === i && (i = 0),
  41780. void 0 === r && (r = t.length / t.itemSize);
  41781. for (var o = 0, a = i; o < r; o++,
  41782. a++)
  41783. e.x = t.getX(a),
  41784. e.y = t.getY(a),
  41785. e.z = t.getZ(a),
  41786. e.applyMatrix3(this),
  41787. t.setXYZ(e.x, e.y, e.z);
  41788. return t
  41789. }
  41790. }(),
  41791. multiplyScalar: function(e) {
  41792. var t = this.elements;
  41793. return t[0] *= e,
  41794. t[3] *= e,
  41795. t[6] *= e,
  41796. t[1] *= e,
  41797. t[4] *= e,
  41798. t[7] *= e,
  41799. t[2] *= e,
  41800. t[5] *= e,
  41801. t[8] *= e,
  41802. this
  41803. },
  41804. determinant: function() {
  41805. var e = this.elements
  41806. , t = e[0]
  41807. , i = e[1]
  41808. , n = e[2]
  41809. , r = e[3]
  41810. , o = e[4]
  41811. , a = e[5]
  41812. , s = e[6]
  41813. , l = e[7]
  41814. , c = e[8];
  41815. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41816. },
  41817. getInverse: function(e, t) {
  41818. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41819. var i = e.elements
  41820. , r = this.elements
  41821. , o = i[0]
  41822. , a = i[1]
  41823. , s = i[2]
  41824. , l = i[3]
  41825. , c = i[4]
  41826. , h = i[5]
  41827. , u = i[6]
  41828. , d = i[7]
  41829. , p = i[8]
  41830. , f = p * c - h * d
  41831. , g = h * u - p * l
  41832. , m = d * l - c * u
  41833. , v = o * f + a * g + s * m;
  41834. if (0 === v) {
  41835. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41836. if (t)
  41837. throw new Error(A);
  41838. return console.warn(A),
  41839. this.identity()
  41840. }
  41841. return r[0] = f,
  41842. r[1] = s * d - p * a,
  41843. r[2] = h * a - s * c,
  41844. r[3] = g,
  41845. r[4] = p * o - s * u,
  41846. r[5] = s * l - h * o,
  41847. r[6] = m,
  41848. r[7] = a * u - d * o,
  41849. r[8] = c * o - a * l,
  41850. this.multiplyScalar(1 / v)
  41851. },
  41852. transpose: function() {
  41853. var e, t = this.elements;
  41854. return e = t[1],
  41855. t[1] = t[3],
  41856. t[3] = e,
  41857. e = t[2],
  41858. t[2] = t[6],
  41859. t[6] = e,
  41860. e = t[5],
  41861. t[5] = t[7],
  41862. t[7] = e,
  41863. this
  41864. },
  41865. flattenToArrayOffset: function(e, t) {
  41866. var i = this.elements;
  41867. return e[t] = i[0],
  41868. e[t + 1] = i[1],
  41869. e[t + 2] = i[2],
  41870. e[t + 3] = i[3],
  41871. e[t + 4] = i[4],
  41872. e[t + 5] = i[5],
  41873. e[t + 6] = i[6],
  41874. e[t + 7] = i[7],
  41875. e[t + 8] = i[8],
  41876. e
  41877. },
  41878. getNormalMatrix: function(e) {
  41879. return this.setFromMatrix4(e).getInverse(this).transpose()
  41880. },
  41881. transposeIntoArray: function(e) {
  41882. var t = this.elements;
  41883. return e[0] = t[0],
  41884. e[1] = t[3],
  41885. e[2] = t[6],
  41886. e[3] = t[1],
  41887. e[4] = t[4],
  41888. e[5] = t[7],
  41889. e[6] = t[2],
  41890. e[7] = t[5],
  41891. e[8] = t[8],
  41892. this
  41893. },
  41894. fromArray: function(e) {
  41895. return this.elements.set(e),
  41896. this
  41897. },
  41898. toArray: function() {
  41899. var e = this.elements;
  41900. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41901. }
  41902. },
  41903. n.Matrix4 = function() {
  41904. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41905. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41906. }
  41907. ,
  41908. n.Matrix4.prototype = {
  41909. constructor: n.Matrix4,
  41910. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41911. var m = this.elements;
  41912. return m[0] = e,
  41913. m[4] = t,
  41914. m[8] = i,
  41915. m[12] = n,
  41916. m[1] = r,
  41917. m[5] = o,
  41918. m[9] = a,
  41919. m[13] = s,
  41920. m[2] = l,
  41921. m[6] = c,
  41922. m[10] = h,
  41923. m[14] = u,
  41924. m[3] = d,
  41925. m[7] = p,
  41926. m[11] = f,
  41927. m[15] = g,
  41928. this
  41929. },
  41930. identity: function() {
  41931. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41932. this
  41933. },
  41934. clone: function() {
  41935. return (new n.Matrix4).fromArray(this.elements)
  41936. },
  41937. copy: function(e) {
  41938. return this.elements.set(e.elements),
  41939. this
  41940. },
  41941. copyPosition: function(e) {
  41942. var t = this.elements
  41943. , i = e.elements;
  41944. return t[12] = i[12],
  41945. t[13] = i[13],
  41946. t[14] = i[14],
  41947. this
  41948. },
  41949. extractBasis: function(e, t, i) {
  41950. return e.setFromMatrixColumn(this, 0),
  41951. t.setFromMatrixColumn(this, 1),
  41952. i.setFromMatrixColumn(this, 2),
  41953. this
  41954. },
  41955. makeBasis: function(e, t, i) {
  41956. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41957. this
  41958. },
  41959. extractRotation: function() {
  41960. var e;
  41961. return function(t) {
  41962. void 0 === e && (e = new n.Vector3);
  41963. var i = this.elements
  41964. , r = t.elements
  41965. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41966. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41967. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41968. return i[0] = r[0] * o,
  41969. i[1] = r[1] * o,
  41970. i[2] = r[2] * o,
  41971. i[4] = r[4] * a,
  41972. i[5] = r[5] * a,
  41973. i[6] = r[6] * a,
  41974. i[8] = r[8] * s,
  41975. i[9] = r[9] * s,
  41976. i[10] = r[10] * s,
  41977. this
  41978. }
  41979. }(),
  41980. makeRotationFromEuler: function(e) {
  41981. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41982. var t = this.elements
  41983. , i = e.x
  41984. , r = e.y
  41985. , o = e.z
  41986. , a = Math.cos(i)
  41987. , s = Math.sin(i)
  41988. , l = Math.cos(r)
  41989. , c = Math.sin(r)
  41990. , h = Math.cos(o)
  41991. , u = Math.sin(o);
  41992. if ("XYZ" === e.order) {
  41993. var d = a * h
  41994. , p = a * u
  41995. , f = s * h
  41996. , g = s * u;
  41997. t[0] = l * h,
  41998. t[4] = -l * u,
  41999. t[8] = c,
  42000. t[1] = p + f * c,
  42001. t[5] = d - g * c,
  42002. t[9] = -s * l,
  42003. t[2] = g - d * c,
  42004. t[6] = f + p * c,
  42005. t[10] = a * l
  42006. } else if ("YXZ" === e.order) {
  42007. var m = l * h
  42008. , v = l * u
  42009. , A = c * h
  42010. , y = c * u;
  42011. t[0] = m + y * s,
  42012. t[4] = A * s - v,
  42013. t[8] = a * c,
  42014. t[1] = a * u,
  42015. t[5] = a * h,
  42016. t[9] = -s,
  42017. t[2] = v * s - A,
  42018. t[6] = y + m * s,
  42019. t[10] = a * l
  42020. } else if ("ZXY" === e.order) {
  42021. var m = l * h
  42022. , v = l * u
  42023. , A = c * h
  42024. , y = c * u;
  42025. t[0] = m - y * s,
  42026. t[4] = -a * u,
  42027. t[8] = A + v * s,
  42028. t[1] = v + A * s,
  42029. t[5] = a * h,
  42030. t[9] = y - m * s,
  42031. t[2] = -a * c,
  42032. t[6] = s,
  42033. t[10] = a * l
  42034. } else if ("ZYX" === e.order) {
  42035. var d = a * h
  42036. , p = a * u
  42037. , f = s * h
  42038. , g = s * u;
  42039. t[0] = l * h,
  42040. t[4] = f * c - p,
  42041. t[8] = d * c + g,
  42042. t[1] = l * u,
  42043. t[5] = g * c + d,
  42044. t[9] = p * c - f,
  42045. t[2] = -c,
  42046. t[6] = s * l,
  42047. t[10] = a * l
  42048. } else if ("YZX" === e.order) {
  42049. var C = a * l
  42050. , I = a * c
  42051. , E = s * l
  42052. , b = s * c;
  42053. t[0] = l * h,
  42054. t[4] = b - C * u,
  42055. t[8] = E * u + I,
  42056. t[1] = u,
  42057. t[5] = a * h,
  42058. t[9] = -s * h,
  42059. t[2] = -c * h,
  42060. t[6] = I * u + E,
  42061. t[10] = C - b * u
  42062. } else if ("XZY" === e.order) {
  42063. var C = a * l
  42064. , I = a * c
  42065. , E = s * l
  42066. , b = s * c;
  42067. t[0] = l * h,
  42068. t[4] = -u,
  42069. t[8] = c * h,
  42070. t[1] = C * u + b,
  42071. t[5] = a * h,
  42072. t[9] = I * u - E,
  42073. t[2] = E * u - I,
  42074. t[6] = s * h,
  42075. t[10] = b * u + C
  42076. }
  42077. return t[3] = 0,
  42078. t[7] = 0,
  42079. t[11] = 0,
  42080. t[12] = 0,
  42081. t[13] = 0,
  42082. t[14] = 0,
  42083. t[15] = 1,
  42084. this
  42085. },
  42086. makeRotationFromQuaternion: function(e) {
  42087. var t = this.elements
  42088. , i = e.x
  42089. , n = e.y
  42090. , r = e.z
  42091. , o = e.w
  42092. , a = i + i
  42093. , s = n + n
  42094. , l = r + r
  42095. , c = i * a
  42096. , h = i * s
  42097. , u = i * l
  42098. , d = n * s
  42099. , p = n * l
  42100. , f = r * l
  42101. , g = o * a
  42102. , m = o * s
  42103. , v = o * l;
  42104. return t[0] = 1 - (d + f),
  42105. t[4] = h - v,
  42106. t[8] = u + m,
  42107. t[1] = h + v,
  42108. t[5] = 1 - (c + f),
  42109. t[9] = p - g,
  42110. t[2] = u - m,
  42111. t[6] = p + g,
  42112. t[10] = 1 - (c + d),
  42113. t[3] = 0,
  42114. t[7] = 0,
  42115. t[11] = 0,
  42116. t[12] = 0,
  42117. t[13] = 0,
  42118. t[14] = 0,
  42119. t[15] = 1,
  42120. this
  42121. },
  42122. lookAt: function() {
  42123. var e, t, i;
  42124. return function(r, o, a) {
  42125. void 0 === e && (e = new n.Vector3),
  42126. void 0 === t && (t = new n.Vector3),
  42127. void 0 === i && (i = new n.Vector3);
  42128. var s = this.elements;
  42129. return i.subVectors(r, o).normalize(),
  42130. 0 === i.lengthSq() && (i.z = 1),
  42131. e.crossVectors(a, i).normalize(),
  42132. 0 === e.lengthSq() && (i.x += 1e-4,
  42133. e.crossVectors(a, i).normalize()),
  42134. t.crossVectors(i, e),
  42135. s[0] = e.x,
  42136. s[4] = t.x,
  42137. s[8] = i.x,
  42138. s[1] = e.y,
  42139. s[5] = t.y,
  42140. s[9] = i.y,
  42141. s[2] = e.z,
  42142. s[6] = t.z,
  42143. s[10] = i.z,
  42144. this
  42145. }
  42146. }(),
  42147. multiply: function(e, t) {
  42148. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42149. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42150. },
  42151. multiplyMatrices: function(e, t) {
  42152. var i = e.elements
  42153. , n = t.elements
  42154. , r = this.elements
  42155. , o = i[0]
  42156. , a = i[4]
  42157. , s = i[8]
  42158. , l = i[12]
  42159. , c = i[1]
  42160. , h = i[5]
  42161. , u = i[9]
  42162. , d = i[13]
  42163. , p = i[2]
  42164. , f = i[6]
  42165. , g = i[10]
  42166. , m = i[14]
  42167. , v = i[3]
  42168. , A = i[7]
  42169. , y = i[11]
  42170. , C = i[15]
  42171. , I = n[0]
  42172. , E = n[4]
  42173. , b = n[8]
  42174. , w = n[12]
  42175. , _ = n[1]
  42176. , T = n[5]
  42177. , x = n[9]
  42178. , S = n[13]
  42179. , M = n[2]
  42180. , R = n[6]
  42181. , P = n[10]
  42182. , O = n[14]
  42183. , L = n[3]
  42184. , D = n[7]
  42185. , N = n[11]
  42186. , B = n[15];
  42187. return r[0] = o * I + a * _ + s * M + l * L,
  42188. r[4] = o * E + a * T + s * R + l * D,
  42189. r[8] = o * b + a * x + s * P + l * N,
  42190. r[12] = o * w + a * S + s * O + l * B,
  42191. r[1] = c * I + h * _ + u * M + d * L,
  42192. r[5] = c * E + h * T + u * R + d * D,
  42193. r[9] = c * b + h * x + u * P + d * N,
  42194. r[13] = c * w + h * S + u * O + d * B,
  42195. r[2] = p * I + f * _ + g * M + m * L,
  42196. r[6] = p * E + f * T + g * R + m * D,
  42197. r[10] = p * b + f * x + g * P + m * N,
  42198. r[14] = p * w + f * S + g * O + m * B,
  42199. r[3] = v * I + A * _ + y * M + C * L,
  42200. r[7] = v * E + A * T + y * R + C * D,
  42201. r[11] = v * b + A * x + y * P + C * N,
  42202. r[15] = v * w + A * S + y * O + C * B,
  42203. this
  42204. },
  42205. multiplyToArray: function(e, t, i) {
  42206. var n = this.elements;
  42207. return this.multiplyMatrices(e, t),
  42208. i[0] = n[0],
  42209. i[1] = n[1],
  42210. i[2] = n[2],
  42211. i[3] = n[3],
  42212. i[4] = n[4],
  42213. i[5] = n[5],
  42214. i[6] = n[6],
  42215. i[7] = n[7],
  42216. i[8] = n[8],
  42217. i[9] = n[9],
  42218. i[10] = n[10],
  42219. i[11] = n[11],
  42220. i[12] = n[12],
  42221. i[13] = n[13],
  42222. i[14] = n[14],
  42223. i[15] = n[15],
  42224. this
  42225. },
  42226. multiplyScalar: function(e) {
  42227. var t = this.elements;
  42228. return t[0] *= e,
  42229. t[4] *= e,
  42230. t[8] *= e,
  42231. t[12] *= e,
  42232. t[1] *= e,
  42233. t[5] *= e,
  42234. t[9] *= e,
  42235. t[13] *= e,
  42236. t[2] *= e,
  42237. t[6] *= e,
  42238. t[10] *= e,
  42239. t[14] *= e,
  42240. t[3] *= e,
  42241. t[7] *= e,
  42242. t[11] *= e,
  42243. t[15] *= e,
  42244. this
  42245. },
  42246. applyToVector3Array: function() {
  42247. var e;
  42248. return function(t, i, r) {
  42249. void 0 === e && (e = new n.Vector3),
  42250. void 0 === i && (i = 0),
  42251. void 0 === r && (r = t.length);
  42252. for (var o = 0, a = i; o < r; o += 3,
  42253. a += 3)
  42254. e.fromArray(t, a),
  42255. e.applyMatrix4(this),
  42256. e.toArray(t, a);
  42257. return t
  42258. }
  42259. }(),
  42260. applyToBuffer: function() {
  42261. var e;
  42262. return function(t, i, r) {
  42263. void 0 === e && (e = new n.Vector3),
  42264. void 0 === i && (i = 0),
  42265. void 0 === r && (r = t.length / t.itemSize);
  42266. for (var o = 0, a = i; o < r; o++,
  42267. a++)
  42268. e.x = t.getX(a),
  42269. e.y = t.getY(a),
  42270. e.z = t.getZ(a),
  42271. e.applyMatrix4(this),
  42272. t.setXYZ(e.x, e.y, e.z);
  42273. return t
  42274. }
  42275. }(),
  42276. determinant: function() {
  42277. var e = this.elements
  42278. , t = e[0]
  42279. , i = e[4]
  42280. , n = e[8]
  42281. , r = e[12]
  42282. , o = e[1]
  42283. , a = e[5]
  42284. , s = e[9]
  42285. , l = e[13]
  42286. , c = e[2]
  42287. , h = e[6]
  42288. , u = e[10]
  42289. , d = e[14]
  42290. , p = e[3]
  42291. , f = e[7]
  42292. , g = e[11]
  42293. , m = e[15];
  42294. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42295. },
  42296. transpose: function() {
  42297. var e, t = this.elements;
  42298. return e = t[1],
  42299. t[1] = t[4],
  42300. t[4] = e,
  42301. e = t[2],
  42302. t[2] = t[8],
  42303. t[8] = e,
  42304. e = t[6],
  42305. t[6] = t[9],
  42306. t[9] = e,
  42307. e = t[3],
  42308. t[3] = t[12],
  42309. t[12] = e,
  42310. e = t[7],
  42311. t[7] = t[13],
  42312. t[13] = e,
  42313. e = t[11],
  42314. t[11] = t[14],
  42315. t[14] = e,
  42316. this
  42317. },
  42318. flattenToArrayOffset: function(e, t) {
  42319. var i = this.elements;
  42320. return e[t] = i[0],
  42321. e[t + 1] = i[1],
  42322. e[t + 2] = i[2],
  42323. e[t + 3] = i[3],
  42324. e[t + 4] = i[4],
  42325. e[t + 5] = i[5],
  42326. e[t + 6] = i[6],
  42327. e[t + 7] = i[7],
  42328. e[t + 8] = i[8],
  42329. e[t + 9] = i[9],
  42330. e[t + 10] = i[10],
  42331. e[t + 11] = i[11],
  42332. e[t + 12] = i[12],
  42333. e[t + 13] = i[13],
  42334. e[t + 14] = i[14],
  42335. e[t + 15] = i[15],
  42336. e
  42337. },
  42338. getPosition: function() {
  42339. var e;
  42340. return function() {
  42341. return void 0 === e && (e = new n.Vector3),
  42342. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42343. e.setFromMatrixColumn(this, 3)
  42344. }
  42345. }(),
  42346. setPosition: function(e) {
  42347. var t = this.elements;
  42348. return t[12] = e.x,
  42349. t[13] = e.y,
  42350. t[14] = e.z,
  42351. this
  42352. },
  42353. getInverse: function(e, t) {
  42354. var i = this.elements
  42355. , n = e.elements
  42356. , r = n[0]
  42357. , o = n[1]
  42358. , a = n[2]
  42359. , s = n[3]
  42360. , l = n[4]
  42361. , c = n[5]
  42362. , h = n[6]
  42363. , u = n[7]
  42364. , d = n[8]
  42365. , p = n[9]
  42366. , f = n[10]
  42367. , g = n[11]
  42368. , m = n[12]
  42369. , v = n[13]
  42370. , A = n[14]
  42371. , y = n[15]
  42372. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42373. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42374. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42375. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42376. , w = r * C + o * I + a * E + s * b;
  42377. if (0 === w) {
  42378. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42379. if (t)
  42380. throw new Error(_);
  42381. return console.warn(_),
  42382. this.identity()
  42383. }
  42384. return i[0] = C,
  42385. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42386. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42387. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42388. i[4] = I,
  42389. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42390. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42391. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42392. i[8] = E,
  42393. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42394. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42395. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42396. i[12] = b,
  42397. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42398. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42399. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42400. this.multiplyScalar(1 / w)
  42401. },
  42402. scale: function(e) {
  42403. var t = this.elements
  42404. , i = e.x
  42405. , n = e.y
  42406. , r = e.z;
  42407. return t[0] *= i,
  42408. t[4] *= n,
  42409. t[8] *= r,
  42410. t[1] *= i,
  42411. t[5] *= n,
  42412. t[9] *= r,
  42413. t[2] *= i,
  42414. t[6] *= n,
  42415. t[10] *= r,
  42416. t[3] *= i,
  42417. t[7] *= n,
  42418. t[11] *= r,
  42419. this
  42420. },
  42421. getMaxScaleOnAxis: function() {
  42422. var e = this.elements
  42423. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42424. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42425. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42426. return Math.sqrt(Math.max(t, i, n))
  42427. },
  42428. makeTranslation: function(e, t, i) {
  42429. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42430. this
  42431. },
  42432. makeRotationX: function(e) {
  42433. var t = Math.cos(e)
  42434. , i = Math.sin(e);
  42435. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42436. this
  42437. },
  42438. makeRotationY: function(e) {
  42439. var t = Math.cos(e)
  42440. , i = Math.sin(e);
  42441. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42442. this
  42443. },
  42444. makeRotationZ: function(e) {
  42445. var t = Math.cos(e)
  42446. , i = Math.sin(e);
  42447. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42448. this
  42449. },
  42450. makeRotationAxis: function(e, t) {
  42451. var i = Math.cos(t)
  42452. , n = Math.sin(t)
  42453. , r = 1 - i
  42454. , o = e.x
  42455. , a = e.y
  42456. , s = e.z
  42457. , l = r * o
  42458. , c = r * a;
  42459. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42460. this
  42461. },
  42462. makeScale: function(e, t, i) {
  42463. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42464. this
  42465. },
  42466. compose: function(e, t, i) {
  42467. return this.makeRotationFromQuaternion(t),
  42468. this.scale(i),
  42469. this.setPosition(e),
  42470. this
  42471. },
  42472. decompose: function() {
  42473. var e, t;
  42474. return function(i, r, o) {
  42475. void 0 === e && (e = new n.Vector3),
  42476. void 0 === t && (t = new n.Matrix4);
  42477. var a = this.elements
  42478. , s = e.set(a[0], a[1], a[2]).length()
  42479. , l = e.set(a[4], a[5], a[6]).length()
  42480. , c = e.set(a[8], a[9], a[10]).length()
  42481. , h = this.determinant();
  42482. h < 0 && (s = -s),
  42483. i.x = a[12],
  42484. i.y = a[13],
  42485. i.z = a[14],
  42486. t.elements.set(this.elements);
  42487. var u = 1 / s
  42488. , d = 1 / l
  42489. , p = 1 / c;
  42490. return t.elements[0] *= u,
  42491. t.elements[1] *= u,
  42492. t.elements[2] *= u,
  42493. t.elements[4] *= d,
  42494. t.elements[5] *= d,
  42495. t.elements[6] *= d,
  42496. t.elements[8] *= p,
  42497. t.elements[9] *= p,
  42498. t.elements[10] *= p,
  42499. r.setFromRotationMatrix(t),
  42500. o.x = s,
  42501. o.y = l,
  42502. o.z = c,
  42503. this
  42504. }
  42505. }(),
  42506. makeFrustum: function(e, t, i, n, r, o) {
  42507. var a = this.elements
  42508. , s = 2 * r / (t - e)
  42509. , l = 2 * r / (n - i)
  42510. , c = (t + e) / (t - e)
  42511. , h = (n + i) / (n - i)
  42512. , u = -(o + r) / (o - r)
  42513. , d = -2 * o * r / (o - r);
  42514. return a[0] = s,
  42515. a[4] = 0,
  42516. a[8] = c,
  42517. a[12] = 0,
  42518. a[1] = 0,
  42519. a[5] = l,
  42520. a[9] = h,
  42521. a[13] = 0,
  42522. a[2] = 0,
  42523. a[6] = 0,
  42524. a[10] = u,
  42525. a[14] = d,
  42526. a[3] = 0,
  42527. a[7] = 0,
  42528. a[11] = -1,
  42529. a[15] = 0,
  42530. this
  42531. },
  42532. makePerspective: function(e, t, i, r) {
  42533. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42534. , a = -o
  42535. , s = a * t
  42536. , l = o * t;
  42537. return this.makeFrustum(s, l, a, o, i, r)
  42538. },
  42539. makeOrthographic: function(e, t, i, n, r, o) {
  42540. var a = this.elements
  42541. , s = 1 / (t - e)
  42542. , l = 1 / (i - n)
  42543. , c = 1 / (o - r)
  42544. , h = (t + e) * s
  42545. , u = (i + n) * l
  42546. , d = (o + r) * c;
  42547. return a[0] = 2 * s,
  42548. a[4] = 0,
  42549. a[8] = 0,
  42550. a[12] = -h,
  42551. a[1] = 0,
  42552. a[5] = 2 * l,
  42553. a[9] = 0,
  42554. a[13] = -u,
  42555. a[2] = 0,
  42556. a[6] = 0,
  42557. a[10] = -2 * c,
  42558. a[14] = -d,
  42559. a[3] = 0,
  42560. a[7] = 0,
  42561. a[11] = 0,
  42562. a[15] = 1,
  42563. this
  42564. },
  42565. equals: function(e) {
  42566. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42567. if (t[n] !== i[n])
  42568. return !1;
  42569. return !0
  42570. },
  42571. fromArray: function(e) {
  42572. return this.elements.set(e),
  42573. this
  42574. },
  42575. toArray: function() {
  42576. var e = this.elements;
  42577. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42578. }
  42579. },
  42580. n.Ray = function(e, t) {
  42581. this.origin = void 0 !== e ? e : new n.Vector3,
  42582. this.direction = void 0 !== t ? t : new n.Vector3
  42583. }
  42584. ,
  42585. n.Ray.prototype = {
  42586. constructor: n.Ray,
  42587. set: function(e, t) {
  42588. return this.origin.copy(e),
  42589. this.direction.copy(t),
  42590. this
  42591. },
  42592. clone: function() {
  42593. return (new this.constructor).copy(this)
  42594. },
  42595. copy: function(e) {
  42596. return this.origin.copy(e.origin),
  42597. this.direction.copy(e.direction),
  42598. this
  42599. },
  42600. at: function(e, t) {
  42601. var i = t || new n.Vector3;
  42602. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42603. },
  42604. lookAt: function(e) {
  42605. this.direction.copy(e).sub(this.origin).normalize()
  42606. },
  42607. recast: function() {
  42608. var e = new n.Vector3;
  42609. return function(t) {
  42610. return this.origin.copy(this.at(t, e)),
  42611. this
  42612. }
  42613. }(),
  42614. closestPointToPoint: function(e, t) {
  42615. var i = t || new n.Vector3;
  42616. i.subVectors(e, this.origin);
  42617. var r = i.dot(this.direction);
  42618. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42619. },
  42620. distanceToPoint: function(e) {
  42621. return Math.sqrt(this.distanceSqToPoint(e))
  42622. },
  42623. distanceSqToPoint: function() {
  42624. var e = new n.Vector3;
  42625. return function(t) {
  42626. var i = e.subVectors(t, this.origin).dot(this.direction);
  42627. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42628. e.distanceToSquared(t))
  42629. }
  42630. }(),
  42631. distanceSqToSegment: function() {
  42632. var e = new n.Vector3
  42633. , t = new n.Vector3
  42634. , i = new n.Vector3;
  42635. return function(n, r, o, a) {
  42636. e.copy(n).add(r).multiplyScalar(.5),
  42637. t.copy(r).sub(n).normalize(),
  42638. i.copy(this.origin).sub(e);
  42639. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42640. if (m > 0)
  42641. if (s = d * f - p,
  42642. l = d * p - f,
  42643. h = u * m,
  42644. s >= 0)
  42645. if (l >= -h)
  42646. if (l <= h) {
  42647. var v = 1 / m;
  42648. s *= v,
  42649. l *= v,
  42650. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42651. } else
  42652. l = u,
  42653. s = Math.max(0, -(d * l + p)),
  42654. c = -s * s + l * (l + 2 * f) + g;
  42655. else
  42656. l = -u,
  42657. s = Math.max(0, -(d * l + p)),
  42658. c = -s * s + l * (l + 2 * f) + g;
  42659. else
  42660. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42661. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42662. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42663. l = Math.min(Math.max(-u, -f), u),
  42664. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42665. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42666. c = -s * s + l * (l + 2 * f) + g);
  42667. else
  42668. l = d > 0 ? -u : u,
  42669. s = Math.max(0, -(d * l + p)),
  42670. c = -s * s + l * (l + 2 * f) + g;
  42671. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42672. a && a.copy(t).multiplyScalar(l).add(e),
  42673. c
  42674. }
  42675. }(),
  42676. intersectSphere: function() {
  42677. var e = new n.Vector3;
  42678. return function(t, i) {
  42679. e.subVectors(t.center, this.origin);
  42680. var n = e.dot(this.direction)
  42681. , r = e.dot(e) - n * n
  42682. , o = t.radius * t.radius;
  42683. if (r > o)
  42684. return null;
  42685. var a = Math.sqrt(o - r)
  42686. , s = n - a
  42687. , l = n + a;
  42688. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42689. }
  42690. }(),
  42691. intersectsSphere: function(e) {
  42692. return this.distanceToPoint(e.center) <= e.radius
  42693. },
  42694. distanceToPlane: function(e) {
  42695. var t = e.normal.dot(this.direction);
  42696. if (0 === t)
  42697. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42698. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42699. return i >= 0 ? i : null
  42700. },
  42701. intersectPlane: function(e, t) {
  42702. var i = this.distanceToPlane(e);
  42703. return null === i ? null : this.at(i, t)
  42704. },
  42705. intersectsPlane: function(e) {
  42706. var t = e.distanceToPoint(this.origin);
  42707. if (0 === t)
  42708. return !0;
  42709. var i = e.normal.dot(this.direction);
  42710. return i * t < 0
  42711. },
  42712. intersectBox: function(e, t) {
  42713. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42714. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42715. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42716. n = (e.min.x - u.x) * l),
  42717. c >= 0 ? (r = (e.min.y - u.y) * c,
  42718. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42719. o = (e.min.y - u.y) * c),
  42720. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42721. (o < n || n !== n) && (n = o),
  42722. h >= 0 ? (a = (e.min.z - u.z) * h,
  42723. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42724. s = (e.min.z - u.z) * h),
  42725. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42726. (s < n || n !== n) && (n = s),
  42727. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42728. },
  42729. intersectsBox: function() {
  42730. var e = new n.Vector3;
  42731. return function(t) {
  42732. return null !== this.intersectBox(t, e)
  42733. }
  42734. }(),
  42735. intersectTriangle: function() {
  42736. var e = new n.Vector3
  42737. , t = new n.Vector3
  42738. , i = new n.Vector3
  42739. , r = new n.Vector3;
  42740. return function(n, o, a, s, l) {
  42741. t.subVectors(o, n),
  42742. i.subVectors(a, n),
  42743. r.crossVectors(t, i);
  42744. var c, h = this.direction.dot(r);
  42745. if (h > 0) {
  42746. if (s)
  42747. return null;
  42748. c = 1
  42749. } else {
  42750. if (!(h < 0))
  42751. return null;
  42752. c = -1,
  42753. h = -h
  42754. }
  42755. e.subVectors(this.origin, n);
  42756. var u = c * this.direction.dot(i.crossVectors(e, i));
  42757. if (u < 0)
  42758. return null;
  42759. var d = c * this.direction.dot(t.cross(e));
  42760. if (d < 0)
  42761. return null;
  42762. if (u + d > h)
  42763. return null;
  42764. var p = -c * e.dot(r);
  42765. return p < 0 ? null : this.at(p / h, l)
  42766. }
  42767. }(),
  42768. applyMatrix4: function(e) {
  42769. return this.direction.add(this.origin).applyMatrix4(e),
  42770. this.origin.applyMatrix4(e),
  42771. this.direction.sub(this.origin),
  42772. this.direction.normalize(),
  42773. this
  42774. },
  42775. equals: function(e) {
  42776. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42777. }
  42778. },
  42779. n.Sphere = function(e, t) {
  42780. this.center = void 0 !== e ? e : new n.Vector3,
  42781. this.radius = void 0 !== t ? t : 0
  42782. }
  42783. ,
  42784. n.Sphere.prototype = {
  42785. constructor: n.Sphere,
  42786. set: function(e, t) {
  42787. return this.center.copy(e),
  42788. this.radius = t,
  42789. this
  42790. },
  42791. setFromPoints: function() {
  42792. var e = new n.Box3;
  42793. return function(t, i) {
  42794. var n = this.center;
  42795. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42796. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42797. r = Math.max(r, n.distanceToSquared(t[o]));
  42798. return this.radius = Math.sqrt(r),
  42799. this
  42800. }
  42801. }(),
  42802. clone: function() {
  42803. return (new this.constructor).copy(this)
  42804. },
  42805. copy: function(e) {
  42806. return this.center.copy(e.center),
  42807. this.radius = e.radius,
  42808. this
  42809. },
  42810. empty: function() {
  42811. return this.radius <= 0
  42812. },
  42813. containsPoint: function(e) {
  42814. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42815. },
  42816. distanceToPoint: function(e) {
  42817. return e.distanceTo(this.center) - this.radius
  42818. },
  42819. intersectsSphere: function(e) {
  42820. var t = this.radius + e.radius;
  42821. return e.center.distanceToSquared(this.center) <= t * t
  42822. },
  42823. intersectsBox: function(e) {
  42824. return e.intersectsSphere(this)
  42825. },
  42826. intersectsPlane: function(e) {
  42827. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42828. },
  42829. clampPoint: function(e, t) {
  42830. var i = this.center.distanceToSquared(e)
  42831. , r = t || new n.Vector3;
  42832. return r.copy(e),
  42833. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42834. r.multiplyScalar(this.radius).add(this.center)),
  42835. r
  42836. },
  42837. getBoundingBox: function(e) {
  42838. var t = e || new n.Box3;
  42839. return t.set(this.center, this.center),
  42840. t.expandByScalar(this.radius),
  42841. t
  42842. },
  42843. applyMatrix4: function(e) {
  42844. return this.center.applyMatrix4(e),
  42845. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42846. this
  42847. },
  42848. translate: function(e) {
  42849. return this.center.add(e),
  42850. this
  42851. },
  42852. equals: function(e) {
  42853. return e.center.equals(this.center) && e.radius === this.radius
  42854. }
  42855. },
  42856. n.Frustum = function(e, t, i, r, o, a) {
  42857. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42858. }
  42859. ,
  42860. n.Frustum.prototype = {
  42861. constructor: n.Frustum,
  42862. set: function(e, t, i, n, r, o) {
  42863. var a = this.planes;
  42864. return a[0].copy(e),
  42865. a[1].copy(t),
  42866. a[2].copy(i),
  42867. a[3].copy(n),
  42868. a[4].copy(r),
  42869. a[5].copy(o),
  42870. this
  42871. },
  42872. clone: function() {
  42873. return (new this.constructor).copy(this)
  42874. },
  42875. copy: function(e) {
  42876. for (var t = this.planes, i = 0; i < 6; i++)
  42877. t[i].copy(e.planes[i]);
  42878. return this
  42879. },
  42880. setFromMatrix: function(e) {
  42881. var t = this.planes
  42882. , i = e.elements
  42883. , n = i[0]
  42884. , r = i[1]
  42885. , o = i[2]
  42886. , a = i[3]
  42887. , s = i[4]
  42888. , l = i[5]
  42889. , c = i[6]
  42890. , h = i[7]
  42891. , u = i[8]
  42892. , d = i[9]
  42893. , p = i[10]
  42894. , f = i[11]
  42895. , g = i[12]
  42896. , m = i[13]
  42897. , v = i[14]
  42898. , A = i[15];
  42899. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42900. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42901. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42902. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42903. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42904. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42905. this
  42906. },
  42907. intersectsObject: function() {
  42908. var e = new n.Sphere;
  42909. return function(t) {
  42910. var i = t.geometry;
  42911. return null === i.boundingSphere && i.computeBoundingSphere(),
  42912. e.copy(i.boundingSphere),
  42913. e.applyMatrix4(t.matrixWorld),
  42914. this.intersectsSphere(e)
  42915. }
  42916. }(),
  42917. intersectsSphere: function(e) {
  42918. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42919. var o = t[r].distanceToPoint(i);
  42920. if (o < n)
  42921. return !1
  42922. }
  42923. return !0
  42924. },
  42925. intersectsBox: function() {
  42926. var e = new n.Vector3
  42927. , t = new n.Vector3;
  42928. return function(i) {
  42929. for (var n = this.planes, r = 0; r < 6; r++) {
  42930. var o = n[r];
  42931. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42932. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42933. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42934. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42935. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42936. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42937. var a = o.distanceToPoint(e)
  42938. , s = o.distanceToPoint(t);
  42939. if (a < 0 && s < 0)
  42940. return !1
  42941. }
  42942. return !0
  42943. }
  42944. }(),
  42945. containsPoint: function(e) {
  42946. for (var t = this.planes, i = 0; i < 6; i++)
  42947. if (t[i].distanceToPoint(e) < 0)
  42948. return !1;
  42949. return !0
  42950. }
  42951. },
  42952. n.Plane = function(e, t) {
  42953. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42954. this.constant = void 0 !== t ? t : 0
  42955. }
  42956. ,
  42957. n.Plane.prototype = {
  42958. constructor: n.Plane,
  42959. set: function(e, t) {
  42960. return this.normal.copy(e),
  42961. this.constant = t,
  42962. this
  42963. },
  42964. setComponents: function(e, t, i, n) {
  42965. return this.normal.set(e, t, i),
  42966. this.constant = n,
  42967. this
  42968. },
  42969. setFromNormalAndCoplanarPoint: function(e, t) {
  42970. return this.normal.copy(e),
  42971. this.constant = -t.dot(this.normal),
  42972. this
  42973. },
  42974. setFromCoplanarPoints: function() {
  42975. var e = new n.Vector3
  42976. , t = new n.Vector3;
  42977. return function(i, n, r) {
  42978. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42979. return this.setFromNormalAndCoplanarPoint(o, i),
  42980. this
  42981. }
  42982. }(),
  42983. clone: function() {
  42984. return (new this.constructor).copy(this)
  42985. },
  42986. copy: function(e) {
  42987. return this.normal.copy(e.normal),
  42988. this.constant = e.constant,
  42989. this
  42990. },
  42991. normalize: function() {
  42992. var e = 1 / this.normal.length();
  42993. return this.normal.multiplyScalar(e),
  42994. this.constant *= e,
  42995. this
  42996. },
  42997. negate: function() {
  42998. return this.constant *= -1,
  42999. this.normal.negate(),
  43000. this
  43001. },
  43002. distanceToPoint: function(e) {
  43003. return this.normal.dot(e) + this.constant
  43004. },
  43005. distanceToSphere: function(e) {
  43006. return this.distanceToPoint(e.center) - e.radius
  43007. },
  43008. projectPoint: function(e, t) {
  43009. return this.orthoPoint(e, t).sub(e).negate()
  43010. },
  43011. orthoPoint: function(e, t) {
  43012. var i = this.distanceToPoint(e)
  43013. , r = t || new n.Vector3;
  43014. return r.copy(this.normal).multiplyScalar(i)
  43015. },
  43016. intersectLine: function() {
  43017. var e = new n.Vector3;
  43018. return function(t, i) {
  43019. var r = i || new n.Vector3
  43020. , o = t.delta(e)
  43021. , a = this.normal.dot(o);
  43022. if (0 !== a) {
  43023. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43024. if (!(s < 0 || s > 1))
  43025. return r.copy(o).multiplyScalar(s).add(t.start)
  43026. } else if (0 === this.distanceToPoint(t.start))
  43027. return r.copy(t.start)
  43028. }
  43029. }(),
  43030. intersectsLine: function(e) {
  43031. var t = this.distanceToPoint(e.start)
  43032. , i = this.distanceToPoint(e.end);
  43033. return t < 0 && i > 0 || i < 0 && t > 0
  43034. },
  43035. intersectsBox: function(e) {
  43036. return e.intersectsPlane(this)
  43037. },
  43038. intersectsSphere: function(e) {
  43039. return e.intersectsPlane(this)
  43040. },
  43041. coplanarPoint: function(e) {
  43042. var t = e || new n.Vector3;
  43043. return t.copy(this.normal).multiplyScalar(-this.constant)
  43044. },
  43045. applyMatrix4: function() {
  43046. var e = new n.Vector3
  43047. , t = new n.Vector3
  43048. , i = new n.Matrix3;
  43049. return function(n, r) {
  43050. var o = r || i.getNormalMatrix(n)
  43051. , a = e.copy(this.normal).applyMatrix3(o)
  43052. , s = this.coplanarPoint(t);
  43053. return s.applyMatrix4(n),
  43054. this.setFromNormalAndCoplanarPoint(a, s),
  43055. this
  43056. }
  43057. }(),
  43058. translate: function(e) {
  43059. return this.constant = this.constant - e.dot(this.normal),
  43060. this
  43061. },
  43062. equals: function(e) {
  43063. return e.normal.equals(this.normal) && e.constant === this.constant
  43064. }
  43065. },
  43066. n.Spherical = function(e, t, i) {
  43067. return this.radius = void 0 !== e ? e : 1,
  43068. this.phi = void 0 !== t ? t : 0,
  43069. this.theta = void 0 !== i ? i : 0,
  43070. this
  43071. }
  43072. ,
  43073. n.Spherical.prototype = {
  43074. constructor: n.Spherical,
  43075. set: function(e, t, i) {
  43076. this.radius = e,
  43077. this.phi = t,
  43078. this.theta = i
  43079. },
  43080. clone: function() {
  43081. return (new this.constructor).copy(this)
  43082. },
  43083. copy: function(e) {
  43084. return this.radius.copy(e.radius),
  43085. this.phi.copy(e.phi),
  43086. this.theta.copy(e.theta),
  43087. this
  43088. },
  43089. makeSafe: function() {
  43090. var e = 1e-6;
  43091. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43092. },
  43093. setFromVector3: function(e) {
  43094. return this.radius = e.length(),
  43095. 0 === this.radius ? (this.theta = 0,
  43096. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43097. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43098. this
  43099. }
  43100. },
  43101. n.Math = {
  43102. generateUUID: function() {
  43103. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43104. return function() {
  43105. for (var r = 0; r < 36; r++)
  43106. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43107. e = 15 & n,
  43108. n >>= 4,
  43109. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43110. return i.join("")
  43111. }
  43112. }(),
  43113. clamp: function(e, t, i) {
  43114. return Math.max(t, Math.min(i, e))
  43115. },
  43116. euclideanModulo: function(e, t) {
  43117. return (e % t + t) % t
  43118. },
  43119. mapLinear: function(e, t, i, n, r) {
  43120. return n + (e - t) * (r - n) / (i - t)
  43121. },
  43122. smoothstep: function(e, t, i) {
  43123. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43124. e * e * (3 - 2 * e))
  43125. },
  43126. smootherstep: function(e, t, i) {
  43127. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43128. e * e * e * (e * (6 * e - 15) + 10))
  43129. },
  43130. random16: function() {
  43131. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43132. Math.random()
  43133. },
  43134. randInt: function(e, t) {
  43135. return e + Math.floor(Math.random() * (t - e + 1))
  43136. },
  43137. randFloat: function(e, t) {
  43138. return e + Math.random() * (t - e)
  43139. },
  43140. randFloatSpread: function(e) {
  43141. return e * (.5 - Math.random())
  43142. },
  43143. degToRad: function() {
  43144. var e = Math.PI / 180;
  43145. return function(t) {
  43146. return t * e
  43147. }
  43148. }(),
  43149. radToDeg: function() {
  43150. var e = 180 / Math.PI;
  43151. return function(t) {
  43152. return t * e
  43153. }
  43154. }(),
  43155. isPowerOfTwo: function(e) {
  43156. return 0 === (e & e - 1) && 0 !== e
  43157. },
  43158. nearestPowerOfTwo: function(e) {
  43159. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43160. },
  43161. nextPowerOfTwo: function(e) {
  43162. return e--,
  43163. e |= e >> 1,
  43164. e |= e >> 2,
  43165. e |= e >> 4,
  43166. e |= e >> 8,
  43167. e |= e >> 16,
  43168. e++,
  43169. e
  43170. }
  43171. },
  43172. n.Spline = function(e) {
  43173. function t(e, t, i, n, r, o, a) {
  43174. var s = .5 * (i - e)
  43175. , l = .5 * (n - t);
  43176. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43177. }
  43178. this.points = e;
  43179. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43180. x: 0,
  43181. y: 0,
  43182. z: 0
  43183. };
  43184. this.initFromArray = function(e) {
  43185. this.points = [];
  43186. for (var t = 0; t < e.length; t++)
  43187. this.points[t] = {
  43188. x: e[t][0],
  43189. y: e[t][1],
  43190. z: e[t][2]
  43191. }
  43192. }
  43193. ,
  43194. this.getPoint = function(e) {
  43195. return i = (this.points.length - 1) * e,
  43196. r = Math.floor(i),
  43197. o = i - r,
  43198. d[0] = 0 === r ? r : r - 1,
  43199. d[1] = r,
  43200. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43201. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43202. l = this.points[d[0]],
  43203. c = this.points[d[1]],
  43204. h = this.points[d[2]],
  43205. u = this.points[d[3]],
  43206. a = o * o,
  43207. s = o * a,
  43208. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43209. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43210. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43211. p
  43212. }
  43213. ,
  43214. this.getControlPointsArray = function() {
  43215. var e, t, i = this.points.length, n = [];
  43216. for (e = 0; e < i; e++)
  43217. t = this.points[e],
  43218. n[e] = [t.x, t.y, t.z];
  43219. return n
  43220. }
  43221. ,
  43222. this.getLength = function(e) {
  43223. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43224. for (u[0] = 0,
  43225. e || (e = 100),
  43226. r = this.points.length * e,
  43227. c.copy(this.points[0]),
  43228. t = 1; t < r; t++)
  43229. i = t / r,
  43230. o = this.getPoint(i),
  43231. h.copy(o),
  43232. d += h.distanceTo(c),
  43233. c.copy(o),
  43234. a = (this.points.length - 1) * i,
  43235. s = Math.floor(a),
  43236. s !== l && (u[s] = d,
  43237. l = s);
  43238. return u[u.length] = d,
  43239. {
  43240. chunks: u,
  43241. total: d
  43242. }
  43243. }
  43244. ,
  43245. this.reparametrizeByArcLength = function(e) {
  43246. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43247. for (h.push(u.copy(this.points[0]).clone()),
  43248. t = 1; t < this.points.length; t++) {
  43249. for (s = d.chunks[t] - d.chunks[t - 1],
  43250. l = Math.ceil(e * s / d.total),
  43251. o = (t - 1) / (this.points.length - 1),
  43252. a = t / (this.points.length - 1),
  43253. i = 1; i < l - 1; i++)
  43254. r = o + i * (1 / l) * (a - o),
  43255. c = this.getPoint(r),
  43256. h.push(u.copy(c).clone());
  43257. h.push(u.copy(this.points[t]).clone())
  43258. }
  43259. this.points = h
  43260. }
  43261. }
  43262. ,
  43263. n.Triangle = function(e, t, i) {
  43264. this.a = void 0 !== e ? e : new n.Vector3,
  43265. this.b = void 0 !== t ? t : new n.Vector3,
  43266. this.c = void 0 !== i ? i : new n.Vector3
  43267. }
  43268. ,
  43269. n.Triangle.normal = function() {
  43270. var e = new n.Vector3;
  43271. return function(t, i, r, o) {
  43272. var a = o || new n.Vector3;
  43273. a.subVectors(r, i),
  43274. e.subVectors(t, i),
  43275. a.cross(e);
  43276. var s = a.lengthSq();
  43277. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43278. }
  43279. }(),
  43280. n.Triangle.barycoordFromPoint = function() {
  43281. var e = new n.Vector3
  43282. , t = new n.Vector3
  43283. , i = new n.Vector3;
  43284. return function(r, o, a, s, l) {
  43285. e.subVectors(s, o),
  43286. t.subVectors(a, o),
  43287. i.subVectors(r, o);
  43288. var c = e.dot(e)
  43289. , h = e.dot(t)
  43290. , u = e.dot(i)
  43291. , d = t.dot(t)
  43292. , p = t.dot(i)
  43293. , f = c * d - h * h
  43294. , g = l || new n.Vector3;
  43295. if (0 === f)
  43296. return g.set(-2, -1, -1);
  43297. var m = 1 / f
  43298. , v = (d * u - h * p) * m
  43299. , A = (c * p - h * u) * m;
  43300. return g.set(1 - v - A, A, v)
  43301. }
  43302. }(),
  43303. n.Triangle.containsPoint = function() {
  43304. var e = new n.Vector3;
  43305. return function(t, i, r, o) {
  43306. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43307. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43308. }
  43309. }(),
  43310. n.Triangle.prototype = {
  43311. constructor: n.Triangle,
  43312. set: function(e, t, i) {
  43313. return this.a.copy(e),
  43314. this.b.copy(t),
  43315. this.c.copy(i),
  43316. this
  43317. },
  43318. setFromPointsAndIndices: function(e, t, i, n) {
  43319. return this.a.copy(e[t]),
  43320. this.b.copy(e[i]),
  43321. this.c.copy(e[n]),
  43322. this
  43323. },
  43324. clone: function() {
  43325. return (new this.constructor).copy(this)
  43326. },
  43327. copy: function(e) {
  43328. return this.a.copy(e.a),
  43329. this.b.copy(e.b),
  43330. this.c.copy(e.c),
  43331. this
  43332. },
  43333. area: function() {
  43334. var e = new n.Vector3
  43335. , t = new n.Vector3;
  43336. return function() {
  43337. return e.subVectors(this.c, this.b),
  43338. t.subVectors(this.a, this.b),
  43339. .5 * e.cross(t).length()
  43340. }
  43341. }(),
  43342. midpoint: function(e) {
  43343. var t = e || new n.Vector3;
  43344. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43345. },
  43346. normal: function(e) {
  43347. return n.Triangle.normal(this.a, this.b, this.c, e)
  43348. },
  43349. plane: function(e) {
  43350. var t = e || new n.Plane;
  43351. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43352. },
  43353. barycoordFromPoint: function(e, t) {
  43354. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43355. },
  43356. containsPoint: function(e) {
  43357. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43358. },
  43359. equals: function(e) {
  43360. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43361. }
  43362. },
  43363. n.Interpolant = function(e, t, i, n) {
  43364. this.parameterPositions = e,
  43365. this._cachedIndex = 0,
  43366. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43367. this.sampleValues = t,
  43368. this.valueSize = i
  43369. }
  43370. ,
  43371. n.Interpolant.prototype = {
  43372. constructor: n.Interpolant,
  43373. evaluate: function(e) {
  43374. var t = this.parameterPositions
  43375. , i = this._cachedIndex
  43376. , n = t[i]
  43377. , r = t[i - 1];
  43378. e: {
  43379. t: {
  43380. var o;
  43381. i: {
  43382. n: if (!(e < n)) {
  43383. for (var a = i + 2; ; ) {
  43384. if (void 0 === n) {
  43385. if (e < r)
  43386. break n;
  43387. return i = t.length,
  43388. this._cachedIndex = i,
  43389. this.afterEnd_(i - 1, e, r)
  43390. }
  43391. if (i === a)
  43392. break;
  43393. if (r = n,
  43394. n = t[++i],
  43395. e < n)
  43396. break t
  43397. }
  43398. o = t.length;
  43399. break i
  43400. }
  43401. {
  43402. if (e >= r)
  43403. break e;
  43404. var s = t[1];
  43405. e < s && (i = 2,
  43406. r = s);
  43407. for (var a = i - 2; ; ) {
  43408. if (void 0 === r)
  43409. return this._cachedIndex = 0,
  43410. this.beforeStart_(0, e, n);
  43411. if (i === a)
  43412. break;
  43413. if (n = r,
  43414. r = t[--i - 1],
  43415. e >= r)
  43416. break t
  43417. }
  43418. o = i,
  43419. i = 0
  43420. }
  43421. }
  43422. for (; i < o; ) {
  43423. var l = i + o >>> 1;
  43424. e < t[l] ? o = l : i = l + 1
  43425. }
  43426. if (n = t[i],
  43427. r = t[i - 1],
  43428. void 0 === r)
  43429. return this._cachedIndex = 0,
  43430. this.beforeStart_(0, e, n);
  43431. if (void 0 === n)
  43432. return i = t.length,
  43433. this._cachedIndex = i,
  43434. this.afterEnd_(i - 1, r, e)
  43435. }
  43436. this._cachedIndex = i,
  43437. this.intervalChanged_(i, r, n)
  43438. }
  43439. return this.interpolate_(i, r, e, n)
  43440. },
  43441. settings: null,
  43442. DefaultSettings_: {},
  43443. getSettings_: function() {
  43444. return this.settings || this.DefaultSettings_
  43445. },
  43446. copySampleValue_: function(e) {
  43447. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43448. t[o] = i[r + o];
  43449. return t
  43450. },
  43451. interpolate_: function(e, t, i, n) {
  43452. throw new Error("call to abstract method")
  43453. },
  43454. intervalChanged_: function(e, t, i) {}
  43455. },
  43456. Object.assign(n.Interpolant.prototype, {
  43457. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43458. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43459. }),
  43460. n.CubicInterpolant = function(e, t, i, r) {
  43461. n.Interpolant.call(this, e, t, i, r),
  43462. this._weightPrev = -0,
  43463. this._offsetPrev = -0,
  43464. this._weightNext = -0,
  43465. this._offsetNext = -0
  43466. }
  43467. ,
  43468. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43469. constructor: n.CubicInterpolant,
  43470. DefaultSettings_: {
  43471. endingStart: n.ZeroCurvatureEnding,
  43472. endingEnd: n.ZeroCurvatureEnding
  43473. },
  43474. intervalChanged_: function(e, t, i) {
  43475. var r = this.parameterPositions
  43476. , o = e - 2
  43477. , a = e + 1
  43478. , s = r[o]
  43479. , l = r[a];
  43480. if (void 0 === s)
  43481. switch (this.getSettings_().endingStart) {
  43482. case n.ZeroSlopeEnding:
  43483. o = e,
  43484. s = 2 * t - i;
  43485. break;
  43486. case n.WrapAroundEnding:
  43487. o = r.length - 2,
  43488. s = t + r[o] - r[o + 1];
  43489. break;
  43490. default:
  43491. o = e,
  43492. s = i
  43493. }
  43494. if (void 0 === l)
  43495. switch (this.getSettings_().endingEnd) {
  43496. case n.ZeroSlopeEnding:
  43497. a = e,
  43498. l = 2 * i - t;
  43499. break;
  43500. case n.WrapAroundEnding:
  43501. a = 1,
  43502. l = i + r[1] - r[0];
  43503. break;
  43504. default:
  43505. a = e - 1,
  43506. l = t
  43507. }
  43508. var c = .5 * (i - t)
  43509. , h = this.valueSize;
  43510. this._weightPrev = c / (t - s),
  43511. this._weightNext = c / (l - i),
  43512. this._offsetPrev = o * h,
  43513. this._offsetNext = a * h
  43514. },
  43515. interpolate_: function(e, t, i, n) {
  43516. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43517. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43518. return r
  43519. }
  43520. }),
  43521. n.DiscreteInterpolant = function(e, t, i, r) {
  43522. n.Interpolant.call(this, e, t, i, r)
  43523. }
  43524. ,
  43525. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43526. constructor: n.DiscreteInterpolant,
  43527. interpolate_: function(e, t, i, n) {
  43528. return this.copySampleValue_(e - 1)
  43529. }
  43530. }),
  43531. n.LinearInterpolant = function(e, t, i, r) {
  43532. n.Interpolant.call(this, e, t, i, r)
  43533. }
  43534. ,
  43535. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43536. constructor: n.LinearInterpolant,
  43537. interpolate_: function(e, t, i, n) {
  43538. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43539. r[u] = o[l + u] * h + o[s + u] * c;
  43540. return r
  43541. }
  43542. }),
  43543. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43544. n.Interpolant.call(this, e, t, i, r)
  43545. }
  43546. ,
  43547. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43548. constructor: n.QuaternionLinearInterpolant,
  43549. interpolate_: function(e, t, i, r) {
  43550. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43551. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43552. return o
  43553. }
  43554. }),
  43555. n.Clock = function(e) {
  43556. this.autoStart = void 0 === e || e,
  43557. this.startTime = 0,
  43558. this.oldTime = 0,
  43559. this.elapsedTime = 0,
  43560. this.running = !1
  43561. }
  43562. ,
  43563. n.Clock.prototype = {
  43564. constructor: n.Clock,
  43565. start: function() {
  43566. this.startTime = performance.now(),
  43567. this.oldTime = this.startTime,
  43568. this.running = !0
  43569. },
  43570. stop: function() {
  43571. this.getElapsedTime(),
  43572. this.running = !1
  43573. },
  43574. getElapsedTime: function() {
  43575. return this.getDelta(),
  43576. this.elapsedTime
  43577. },
  43578. getDelta: function() {
  43579. var e = 0;
  43580. if (this.autoStart && !this.running && this.start(),
  43581. this.running) {
  43582. var t = performance.now();
  43583. e = .001 * (t - this.oldTime),
  43584. this.oldTime = t,
  43585. this.elapsedTime += e
  43586. }
  43587. return e
  43588. }
  43589. },
  43590. n.EventDispatcher = function() {}
  43591. ,
  43592. n.EventDispatcher.prototype = {
  43593. constructor: n.EventDispatcher,
  43594. apply: function(e) {
  43595. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43596. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43597. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43598. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43599. },
  43600. addEventListener: function(e, t) {
  43601. void 0 === this._listeners && (this._listeners = {});
  43602. var i = this._listeners;
  43603. void 0 === i[e] && (i[e] = []),
  43604. i[e].indexOf(t) === -1 && i[e].push(t)
  43605. },
  43606. hasEventListener: function(e, t) {
  43607. if (void 0 === this._listeners)
  43608. return !1;
  43609. var i = this._listeners;
  43610. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43611. },
  43612. removeEventListener: function(e, t) {
  43613. if (void 0 !== this._listeners) {
  43614. var i = this._listeners
  43615. , n = i[e];
  43616. if (void 0 !== n) {
  43617. var r = n.indexOf(t);
  43618. r !== -1 && n.splice(r, 1)
  43619. }
  43620. }
  43621. },
  43622. dispatchEvent: function(e) {
  43623. if (void 0 !== this._listeners) {
  43624. var t = this._listeners
  43625. , i = t[e.type];
  43626. if (void 0 !== i) {
  43627. e.target = this;
  43628. for (var n = [], r = i.length, o = 0; o < r; o++)
  43629. n[o] = i[o];
  43630. for (var o = 0; o < r; o++)
  43631. n[o].call(this, e)
  43632. }
  43633. }
  43634. }
  43635. },
  43636. n.Layers = function() {
  43637. this.mask = 1
  43638. }
  43639. ,
  43640. n.Layers.prototype = {
  43641. constructor: n.Layers,
  43642. set: function(e) {
  43643. this.mask = 1 << e
  43644. },
  43645. enable: function(e) {
  43646. this.mask |= 1 << e
  43647. },
  43648. toggle: function(e) {
  43649. this.mask ^= 1 << e
  43650. },
  43651. disable: function(e) {
  43652. this.mask &= ~(1 << e)
  43653. },
  43654. test: function(e) {
  43655. return 0 !== (this.mask & e.mask)
  43656. }
  43657. },
  43658. function(e) {
  43659. function t(e, t) {
  43660. return e.distance - t.distance
  43661. }
  43662. function i(e, t, n, r) {
  43663. if (e.visible !== !1 && (e.raycast(t, n),
  43664. r === !0))
  43665. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43666. i(o[a], t, n, !0)
  43667. }
  43668. e.Raycaster = function(t, i, n, r) {
  43669. this.ray = new e.Ray(t,i),
  43670. this.near = n || 0,
  43671. this.far = r || 1 / 0,
  43672. this.params = {
  43673. Mesh: {},
  43674. Line: {},
  43675. LOD: {},
  43676. Points: {
  43677. threshold: 1
  43678. },
  43679. Sprite: {}
  43680. },
  43681. Object.defineProperties(this.params, {
  43682. PointCloud: {
  43683. get: function() {
  43684. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43685. this.Points
  43686. }
  43687. }
  43688. })
  43689. }
  43690. ,
  43691. e.Raycaster.prototype = {
  43692. constructor: e.Raycaster,
  43693. linePrecision: 1,
  43694. set: function(e, t) {
  43695. this.ray.set(e, t)
  43696. },
  43697. setFromCamera: function(t, i) {
  43698. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43699. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43700. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43701. },
  43702. intersectObject: function(e, n) {
  43703. var r = [];
  43704. return i(e, this, r, n),
  43705. r.sort(t),
  43706. r
  43707. },
  43708. intersectObjects: function(e, n) {
  43709. var r = [];
  43710. if (Array.isArray(e) === !1)
  43711. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43712. r;
  43713. for (var o = 0, a = e.length; o < a; o++)
  43714. i(e[o], this, r, n);
  43715. return r.sort(t),
  43716. r
  43717. }
  43718. }
  43719. }(n),
  43720. n.Object3D = function() {
  43721. function e() {
  43722. o.setFromEuler(r, !1)
  43723. }
  43724. function t() {
  43725. r.setFromQuaternion(o, void 0, !1)
  43726. }
  43727. Object.defineProperty(this, "id", {
  43728. value: n.Object3DIdCount++
  43729. }),
  43730. this.uuid = n.Math.generateUUID(),
  43731. this.name = "",
  43732. this.type = "Object3D",
  43733. this.parent = null,
  43734. this.children = [],
  43735. this.up = n.Object3D.DefaultUp.clone();
  43736. var i = new n.Vector3
  43737. , r = new n.Euler
  43738. , o = new n.Quaternion
  43739. , a = new n.Vector3(1,1,1);
  43740. r.onChange(e),
  43741. o.onChange(t),
  43742. Object.defineProperties(this, {
  43743. position: {
  43744. enumerable: !0,
  43745. value: i
  43746. },
  43747. rotation: {
  43748. enumerable: !0,
  43749. value: r
  43750. },
  43751. quaternion: {
  43752. enumerable: !0,
  43753. value: o
  43754. },
  43755. scale: {
  43756. enumerable: !0,
  43757. value: a
  43758. },
  43759. modelViewMatrix: {
  43760. value: new n.Matrix4
  43761. },
  43762. normalMatrix: {
  43763. value: new n.Matrix3
  43764. }
  43765. }),
  43766. this.rotationAutoUpdate = !0,
  43767. this.matrix = new n.Matrix4,
  43768. this.matrixWorld = new n.Matrix4,
  43769. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43770. this.matrixWorldNeedsUpdate = !1,
  43771. this.layers = new n.Layers,
  43772. this.visible = !0,
  43773. this.castShadow = !1,
  43774. this.receiveShadow = !1,
  43775. this.frustumCulled = !0,
  43776. this.renderOrder = 0,
  43777. this.userData = {}
  43778. }
  43779. ,
  43780. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43781. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43782. n.Object3D.prototype = {
  43783. constructor: n.Object3D,
  43784. applyMatrix: function(e) {
  43785. this.matrix.multiplyMatrices(e, this.matrix),
  43786. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43787. },
  43788. setRotationFromAxisAngle: function(e, t) {
  43789. this.quaternion.setFromAxisAngle(e, t)
  43790. },
  43791. setRotationFromEuler: function(e) {
  43792. this.quaternion.setFromEuler(e, !0)
  43793. },
  43794. setRotationFromMatrix: function(e) {
  43795. this.quaternion.setFromRotationMatrix(e)
  43796. },
  43797. setRotationFromQuaternion: function(e) {
  43798. this.quaternion.copy(e)
  43799. },
  43800. rotateOnAxis: function() {
  43801. var e = new n.Quaternion;
  43802. return function(t, i) {
  43803. return e.setFromAxisAngle(t, i),
  43804. this.quaternion.multiply(e),
  43805. this
  43806. }
  43807. }(),
  43808. rotateX: function() {
  43809. var e = new n.Vector3(1,0,0);
  43810. return function(t) {
  43811. return this.rotateOnAxis(e, t)
  43812. }
  43813. }(),
  43814. rotateY: function() {
  43815. var e = new n.Vector3(0,1,0);
  43816. return function(t) {
  43817. return this.rotateOnAxis(e, t)
  43818. }
  43819. }(),
  43820. rotateZ: function() {
  43821. var e = new n.Vector3(0,0,1);
  43822. return function(t) {
  43823. return this.rotateOnAxis(e, t)
  43824. }
  43825. }(),
  43826. translateOnAxis: function() {
  43827. var e = new n.Vector3;
  43828. return function(t, i) {
  43829. return e.copy(t).applyQuaternion(this.quaternion),
  43830. this.position.add(e.multiplyScalar(i)),
  43831. this
  43832. }
  43833. }(),
  43834. translateX: function() {
  43835. var e = new n.Vector3(1,0,0);
  43836. return function(t) {
  43837. return this.translateOnAxis(e, t)
  43838. }
  43839. }(),
  43840. translateY: function() {
  43841. var e = new n.Vector3(0,1,0);
  43842. return function(t) {
  43843. return this.translateOnAxis(e, t)
  43844. }
  43845. }(),
  43846. translateZ: function() {
  43847. var e = new n.Vector3(0,0,1);
  43848. return function(t) {
  43849. return this.translateOnAxis(e, t)
  43850. }
  43851. }(),
  43852. localToWorld: function(e) {
  43853. return e.applyMatrix4(this.matrixWorld)
  43854. },
  43855. worldToLocal: function() {
  43856. var e = new n.Matrix4;
  43857. return function(t) {
  43858. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43859. }
  43860. }(),
  43861. lookAt: function() {
  43862. var e = new n.Matrix4;
  43863. return function(t) {
  43864. e.lookAt(t, this.position, this.up),
  43865. this.quaternion.setFromRotationMatrix(e)
  43866. }
  43867. }(),
  43868. add: function(e) {
  43869. if (arguments.length > 1) {
  43870. for (var t = 0; t < arguments.length; t++)
  43871. this.add(arguments[t]);
  43872. return this
  43873. }
  43874. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43875. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43876. e.parent = this,
  43877. e.dispatchEvent({
  43878. type: "added"
  43879. }),
  43880. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43881. this)
  43882. },
  43883. remove: function(e) {
  43884. if (arguments.length > 1)
  43885. for (var t = 0; t < arguments.length; t++)
  43886. this.remove(arguments[t]);
  43887. var i = this.children.indexOf(e);
  43888. i !== -1 && (e.parent = null,
  43889. e.dispatchEvent({
  43890. type: "removed"
  43891. }),
  43892. this.children.splice(i, 1))
  43893. },
  43894. getObjectById: function(e) {
  43895. return this.getObjectByProperty("id", e)
  43896. },
  43897. getObjectByName: function(e) {
  43898. return this.getObjectByProperty("name", e)
  43899. },
  43900. getObjectByProperty: function(e, t) {
  43901. if (this[e] === t)
  43902. return this;
  43903. for (var i = 0, n = this.children.length; i < n; i++) {
  43904. var r = this.children[i]
  43905. , o = r.getObjectByProperty(e, t);
  43906. if (void 0 !== o)
  43907. return o
  43908. }
  43909. },
  43910. getWorldPosition: function(e) {
  43911. var t = e || new n.Vector3;
  43912. return this.updateMatrixWorld(!0),
  43913. t.setFromMatrixPosition(this.matrixWorld)
  43914. },
  43915. getWorldQuaternion: function() {
  43916. var e = new n.Vector3
  43917. , t = new n.Vector3;
  43918. return function(i) {
  43919. var r = i || new n.Quaternion;
  43920. return this.updateMatrixWorld(!0),
  43921. this.matrixWorld.decompose(e, r, t),
  43922. r
  43923. }
  43924. }(),
  43925. getWorldRotation: function() {
  43926. var e = new n.Quaternion;
  43927. return function(t) {
  43928. var i = t || new n.Euler;
  43929. return this.getWorldQuaternion(e),
  43930. i.setFromQuaternion(e, this.rotation.order, !1)
  43931. }
  43932. }(),
  43933. getWorldScale: function() {
  43934. var e = new n.Vector3
  43935. , t = new n.Quaternion;
  43936. return function(i) {
  43937. var r = i || new n.Vector3;
  43938. return this.updateMatrixWorld(!0),
  43939. this.matrixWorld.decompose(e, t, r),
  43940. r
  43941. }
  43942. }(),
  43943. getWorldDirection: function() {
  43944. var e = new n.Quaternion;
  43945. return function(t) {
  43946. var i = t || new n.Vector3;
  43947. return this.getWorldQuaternion(e),
  43948. i.set(0, 0, 1).applyQuaternion(e)
  43949. }
  43950. }(),
  43951. raycast: function() {},
  43952. traverse: function(e) {
  43953. e(this);
  43954. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43955. t[i].traverse(e)
  43956. },
  43957. traverseVisible: function(e) {
  43958. if (this.visible !== !1) {
  43959. e(this);
  43960. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43961. t[i].traverseVisible(e)
  43962. }
  43963. },
  43964. traverseAncestors: function(e) {
  43965. var t = this.parent;
  43966. null !== t && (e(t),
  43967. t.traverseAncestors(e))
  43968. },
  43969. updateMatrix: function() {
  43970. this.matrix.compose(this.position, this.quaternion, this.scale),
  43971. this.matrixWorldNeedsUpdate = !0
  43972. },
  43973. updateMatrixWorld: function(e) {
  43974. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43975. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43976. this.matrixWorldNeedsUpdate = !1,
  43977. e = !0);
  43978. for (var t = 0, i = this.children.length; t < i; t++)
  43979. this.children[t].updateMatrixWorld(e)
  43980. },
  43981. toJSON: function(e) {
  43982. function t(e) {
  43983. var t = [];
  43984. for (var i in e) {
  43985. var n = e[i];
  43986. delete n.metadata,
  43987. t.push(n)
  43988. }
  43989. return t
  43990. }
  43991. var i = void 0 === e
  43992. , n = {};
  43993. i && (e = {
  43994. geometries: {},
  43995. materials: {},
  43996. textures: {},
  43997. images: {}
  43998. },
  43999. n.metadata = {
  44000. version: 4.4,
  44001. type: "Object",
  44002. generator: "Object3D.toJSON"
  44003. });
  44004. var r = {};
  44005. if (r.uuid = this.uuid,
  44006. r.type = this.type,
  44007. "" !== this.name && (r.name = this.name),
  44008. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44009. this.castShadow === !0 && (r.castShadow = !0),
  44010. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44011. this.visible === !1 && (r.visible = !1),
  44012. r.matrix = this.matrix.toArray(),
  44013. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44014. r.geometry = this.geometry.uuid),
  44015. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44016. r.material = this.material.uuid),
  44017. this.children.length > 0) {
  44018. r.children = [];
  44019. for (var o = 0; o < this.children.length; o++)
  44020. r.children.push(this.children[o].toJSON(e).object)
  44021. }
  44022. if (i) {
  44023. var a = t(e.geometries)
  44024. , s = t(e.materials)
  44025. , l = t(e.textures)
  44026. , c = t(e.images);
  44027. a.length > 0 && (n.geometries = a),
  44028. s.length > 0 && (n.materials = s),
  44029. l.length > 0 && (n.textures = l),
  44030. c.length > 0 && (n.images = c)
  44031. }
  44032. return n.object = r,
  44033. n
  44034. },
  44035. clone: function(e) {
  44036. return (new this.constructor).copy(this, e)
  44037. },
  44038. copy: function(e, t) {
  44039. if (void 0 === t && (t = !0),
  44040. this.name = e.name,
  44041. this.up.copy(e.up),
  44042. this.position.copy(e.position),
  44043. this.quaternion.copy(e.quaternion),
  44044. this.scale.copy(e.scale),
  44045. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44046. this.matrix.copy(e.matrix),
  44047. this.matrixWorld.copy(e.matrixWorld),
  44048. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44049. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44050. this.visible = e.visible,
  44051. this.castShadow = e.castShadow,
  44052. this.receiveShadow = e.receiveShadow,
  44053. this.frustumCulled = e.frustumCulled,
  44054. this.renderOrder = e.renderOrder,
  44055. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44056. t === !0)
  44057. for (var i = 0; i < e.children.length; i++) {
  44058. var n = e.children[i];
  44059. this.add(n.clone())
  44060. }
  44061. return this
  44062. }
  44063. },
  44064. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44065. n.Object3DIdCount = 0,
  44066. n.Face3 = function(e, t, i, r, o, a) {
  44067. this.a = e,
  44068. this.b = t,
  44069. this.c = i,
  44070. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44071. this.vertexNormals = Array.isArray(r) ? r : [],
  44072. this.color = o instanceof n.Color ? o : new n.Color,
  44073. this.vertexColors = Array.isArray(o) ? o : [],
  44074. this.materialIndex = void 0 !== a ? a : 0
  44075. }
  44076. ,
  44077. n.Face3.prototype = {
  44078. constructor: n.Face3,
  44079. clone: function() {
  44080. return (new this.constructor).copy(this)
  44081. },
  44082. copy: function(e) {
  44083. this.a = e.a,
  44084. this.b = e.b,
  44085. this.c = e.c,
  44086. this.normal.copy(e.normal),
  44087. this.color.copy(e.color),
  44088. this.materialIndex = e.materialIndex;
  44089. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44090. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44091. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44092. this.vertexColors[t] = e.vertexColors[t].clone();
  44093. return this
  44094. }
  44095. },
  44096. n.BufferAttribute = function(e, t) {
  44097. this.uuid = n.Math.generateUUID(),
  44098. this.array = e,
  44099. this.itemSize = t,
  44100. this.dynamic = !1,
  44101. this.updateRange = {
  44102. offset: 0,
  44103. count: -1
  44104. },
  44105. this.version = 0
  44106. }
  44107. ,
  44108. n.BufferAttribute.prototype = {
  44109. constructor: n.BufferAttribute,
  44110. get count() {
  44111. return this.array.length / this.itemSize
  44112. },
  44113. set needsUpdate(e) {
  44114. e === !0 && this.version++
  44115. },
  44116. setDynamic: function(e) {
  44117. return this.dynamic = e,
  44118. this
  44119. },
  44120. copy: function(e) {
  44121. return this.array = new e.array.constructor(e.array),
  44122. this.itemSize = e.itemSize,
  44123. this.dynamic = e.dynamic,
  44124. this
  44125. },
  44126. copyAt: function(e, t, i) {
  44127. e *= this.itemSize,
  44128. i *= t.itemSize;
  44129. for (var n = 0, r = this.itemSize; n < r; n++)
  44130. this.array[e + n] = t.array[i + n];
  44131. return this
  44132. },
  44133. copyArray: function(e) {
  44134. return this.array.set(e),
  44135. this
  44136. },
  44137. copyColorsArray: function(e) {
  44138. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44139. var a = e[r];
  44140. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44141. a = new n.Color),
  44142. t[i++] = a.r,
  44143. t[i++] = a.g,
  44144. t[i++] = a.b
  44145. }
  44146. return this
  44147. },
  44148. copyIndicesArray: function(e) {
  44149. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44150. var o = e[n];
  44151. t[i++] = o.a,
  44152. t[i++] = o.b,
  44153. t[i++] = o.c
  44154. }
  44155. return this
  44156. },
  44157. copyVector2sArray: function(e) {
  44158. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44159. var a = e[r];
  44160. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44161. a = new n.Vector2),
  44162. t[i++] = a.x,
  44163. t[i++] = a.y
  44164. }
  44165. return this
  44166. },
  44167. copyVector3sArray: function(e) {
  44168. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44169. var a = e[r];
  44170. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44171. a = new n.Vector3),
  44172. t[i++] = a.x,
  44173. t[i++] = a.y,
  44174. t[i++] = a.z
  44175. }
  44176. return this
  44177. },
  44178. copyVector4sArray: function(e) {
  44179. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44180. var a = e[r];
  44181. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44182. a = new n.Vector4),
  44183. t[i++] = a.x,
  44184. t[i++] = a.y,
  44185. t[i++] = a.z,
  44186. t[i++] = a.w
  44187. }
  44188. return this
  44189. },
  44190. set: function(e, t) {
  44191. return void 0 === t && (t = 0),
  44192. this.array.set(e, t),
  44193. this
  44194. },
  44195. getX: function(e) {
  44196. return this.array[e * this.itemSize]
  44197. },
  44198. setX: function(e, t) {
  44199. return this.array[e * this.itemSize] = t,
  44200. this
  44201. },
  44202. getY: function(e) {
  44203. return this.array[e * this.itemSize + 1]
  44204. },
  44205. setY: function(e, t) {
  44206. return this.array[e * this.itemSize + 1] = t,
  44207. this
  44208. },
  44209. getZ: function(e) {
  44210. return this.array[e * this.itemSize + 2]
  44211. },
  44212. setZ: function(e, t) {
  44213. return this.array[e * this.itemSize + 2] = t,
  44214. this
  44215. },
  44216. getW: function(e) {
  44217. return this.array[e * this.itemSize + 3]
  44218. },
  44219. setW: function(e, t) {
  44220. return this.array[e * this.itemSize + 3] = t,
  44221. this
  44222. },
  44223. setXY: function(e, t, i) {
  44224. return e *= this.itemSize,
  44225. this.array[e + 0] = t,
  44226. this.array[e + 1] = i,
  44227. this
  44228. },
  44229. setXYZ: function(e, t, i, n) {
  44230. return e *= this.itemSize,
  44231. this.array[e + 0] = t,
  44232. this.array[e + 1] = i,
  44233. this.array[e + 2] = n,
  44234. this
  44235. },
  44236. setXYZW: function(e, t, i, n, r) {
  44237. return e *= this.itemSize,
  44238. this.array[e + 0] = t,
  44239. this.array[e + 1] = i,
  44240. this.array[e + 2] = n,
  44241. this.array[e + 3] = r,
  44242. this
  44243. },
  44244. clone: function() {
  44245. return (new this.constructor).copy(this)
  44246. }
  44247. },
  44248. n.Int8Attribute = function(e, t) {
  44249. return new n.BufferAttribute(new Int8Array(e),t)
  44250. }
  44251. ,
  44252. n.Uint8Attribute = function(e, t) {
  44253. return new n.BufferAttribute(new Uint8Array(e),t)
  44254. }
  44255. ,
  44256. n.Uint8ClampedAttribute = function(e, t) {
  44257. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44258. }
  44259. ,
  44260. n.Int16Attribute = function(e, t) {
  44261. return new n.BufferAttribute(new Int16Array(e),t)
  44262. }
  44263. ,
  44264. n.Uint16Attribute = function(e, t) {
  44265. return new n.BufferAttribute(new Uint16Array(e),t)
  44266. }
  44267. ;
  44268. n.Int32Attribute = function(e, t) {
  44269. return new n.BufferAttribute(new Int32Array(e),t)
  44270. }
  44271. ;
  44272. n.Uint32Attribute = function(e, t) {
  44273. return new n.BufferAttribute(new Uint32Array(e),t)
  44274. }
  44275. ,
  44276. n.Float32Attribute = function(e, t) {
  44277. return new n.BufferAttribute(new Float32Array(e),t)
  44278. }
  44279. ,
  44280. n.Float64Attribute = function(e, t) {
  44281. return new n.BufferAttribute(new Float64Array(e),t)
  44282. }
  44283. ,
  44284. n.DynamicBufferAttribute = function(e, t) {
  44285. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44286. new n.BufferAttribute(e,t).setDynamic(!0)
  44287. }
  44288. ,
  44289. n.InstancedBufferAttribute = function(e, t, i) {
  44290. n.BufferAttribute.call(this, e, t),
  44291. this.meshPerAttribute = i || 1
  44292. }
  44293. ,
  44294. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44295. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44296. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44297. return n.BufferAttribute.prototype.copy.call(this, e),
  44298. this.meshPerAttribute = e.meshPerAttribute,
  44299. this
  44300. }
  44301. ,
  44302. n.InterleavedBuffer = function(e, t) {
  44303. this.uuid = n.Math.generateUUID(),
  44304. this.array = e,
  44305. this.stride = t,
  44306. this.dynamic = !1,
  44307. this.updateRange = {
  44308. offset: 0,
  44309. count: -1
  44310. },
  44311. this.version = 0
  44312. }
  44313. ,
  44314. n.InterleavedBuffer.prototype = {
  44315. constructor: n.InterleavedBuffer,
  44316. get length() {
  44317. return this.array.length
  44318. },
  44319. get count() {
  44320. return this.array.length / this.stride
  44321. },
  44322. set needsUpdate(e) {
  44323. e === !0 && this.version++
  44324. },
  44325. setDynamic: function(e) {
  44326. return this.dynamic = e,
  44327. this
  44328. },
  44329. copy: function(e) {
  44330. return this.array = new e.array.constructor(e.array),
  44331. this.stride = e.stride,
  44332. this.dynamic = e.dynamic,
  44333. this
  44334. },
  44335. copyAt: function(e, t, i) {
  44336. e *= this.stride,
  44337. i *= t.stride;
  44338. for (var n = 0, r = this.stride; n < r; n++)
  44339. this.array[e + n] = t.array[i + n];
  44340. return this
  44341. },
  44342. set: function(e, t) {
  44343. return void 0 === t && (t = 0),
  44344. this.array.set(e, t),
  44345. this
  44346. },
  44347. clone: function() {
  44348. return (new this.constructor).copy(this)
  44349. }
  44350. },
  44351. n.InstancedInterleavedBuffer = function(e, t, i) {
  44352. n.InterleavedBuffer.call(this, e, t),
  44353. this.meshPerAttribute = i || 1
  44354. }
  44355. ,
  44356. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44357. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44358. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44359. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44360. this.meshPerAttribute = e.meshPerAttribute,
  44361. this
  44362. }
  44363. ,
  44364. n.InterleavedBufferAttribute = function(e, t, i) {
  44365. this.uuid = n.Math.generateUUID(),
  44366. this.data = e,
  44367. this.itemSize = t,
  44368. this.offset = i
  44369. }
  44370. ,
  44371. n.InterleavedBufferAttribute.prototype = {
  44372. constructor: n.InterleavedBufferAttribute,
  44373. get length() {
  44374. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44375. this.array.length
  44376. },
  44377. get count() {
  44378. return this.data.count
  44379. },
  44380. setX: function(e, t) {
  44381. return this.data.array[e * this.data.stride + this.offset] = t,
  44382. this
  44383. },
  44384. setY: function(e, t) {
  44385. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44386. this
  44387. },
  44388. setZ: function(e, t) {
  44389. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44390. this
  44391. },
  44392. setW: function(e, t) {
  44393. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44394. this
  44395. },
  44396. getX: function(e) {
  44397. return this.data.array[e * this.data.stride + this.offset]
  44398. },
  44399. getY: function(e) {
  44400. return this.data.array[e * this.data.stride + this.offset + 1]
  44401. },
  44402. getZ: function(e) {
  44403. return this.data.array[e * this.data.stride + this.offset + 2]
  44404. },
  44405. getW: function(e) {
  44406. return this.data.array[e * this.data.stride + this.offset + 3]
  44407. },
  44408. setXY: function(e, t, i) {
  44409. return e = e * this.data.stride + this.offset,
  44410. this.data.array[e + 0] = t,
  44411. this.data.array[e + 1] = i,
  44412. this
  44413. },
  44414. setXYZ: function(e, t, i, n) {
  44415. return e = e * this.data.stride + this.offset,
  44416. this.data.array[e + 0] = t,
  44417. this.data.array[e + 1] = i,
  44418. this.data.array[e + 2] = n,
  44419. this
  44420. },
  44421. setXYZW: function(e, t, i, n, r) {
  44422. return e = e * this.data.stride + this.offset,
  44423. this.data.array[e + 0] = t,
  44424. this.data.array[e + 1] = i,
  44425. this.data.array[e + 2] = n,
  44426. this.data.array[e + 3] = r,
  44427. this
  44428. }
  44429. },
  44430. n.Geometry = function() {
  44431. Object.defineProperty(this, "id", {
  44432. value: n.GeometryIdCount++
  44433. }),
  44434. this.uuid = n.Math.generateUUID(),
  44435. this.name = "",
  44436. this.type = "Geometry",
  44437. this.vertices = [],
  44438. this.colors = [],
  44439. this.faces = [],
  44440. this.faceVertexUvs = [[]],
  44441. this.morphTargets = [],
  44442. this.morphNormals = [],
  44443. this.skinWeights = [],
  44444. this.skinIndices = [],
  44445. this.lineDistances = [],
  44446. this.boundingBox = null,
  44447. this.boundingSphere = null,
  44448. this.verticesNeedUpdate = !1,
  44449. this.elementsNeedUpdate = !1,
  44450. this.uvsNeedUpdate = !1,
  44451. this.normalsNeedUpdate = !1,
  44452. this.colorsNeedUpdate = !1,
  44453. this.lineDistancesNeedUpdate = !1,
  44454. this.groupsNeedUpdate = !1
  44455. }
  44456. ,
  44457. n.Geometry.prototype = {
  44458. constructor: n.Geometry,
  44459. applyMatrix: function(e) {
  44460. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44461. var o = this.vertices[i];
  44462. o.applyMatrix4(e)
  44463. }
  44464. for (var i = 0, r = this.faces.length; i < r; i++) {
  44465. var a = this.faces[i];
  44466. a.normal.applyMatrix3(t).normalize();
  44467. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44468. a.vertexNormals[s].applyMatrix3(t).normalize()
  44469. }
  44470. return null !== this.boundingBox && this.computeBoundingBox(),
  44471. null !== this.boundingSphere && this.computeBoundingSphere(),
  44472. this.verticesNeedUpdate = !0,
  44473. this.normalsNeedUpdate = !0,
  44474. this
  44475. },
  44476. rotateX: function() {
  44477. var e;
  44478. return function(t) {
  44479. return void 0 === e && (e = new n.Matrix4),
  44480. e.makeRotationX(t),
  44481. this.applyMatrix(e),
  44482. this
  44483. }
  44484. }(),
  44485. rotateY: function() {
  44486. var e;
  44487. return function(t) {
  44488. return void 0 === e && (e = new n.Matrix4),
  44489. e.makeRotationY(t),
  44490. this.applyMatrix(e),
  44491. this
  44492. }
  44493. }(),
  44494. rotateZ: function() {
  44495. var e;
  44496. return function(t) {
  44497. return void 0 === e && (e = new n.Matrix4),
  44498. e.makeRotationZ(t),
  44499. this.applyMatrix(e),
  44500. this
  44501. }
  44502. }(),
  44503. translate: function() {
  44504. var e;
  44505. return function(t, i, r) {
  44506. return void 0 === e && (e = new n.Matrix4),
  44507. e.makeTranslation(t, i, r),
  44508. this.applyMatrix(e),
  44509. this
  44510. }
  44511. }(),
  44512. scale: function() {
  44513. var e;
  44514. return function(t, i, r) {
  44515. return void 0 === e && (e = new n.Matrix4),
  44516. e.makeScale(t, i, r),
  44517. this.applyMatrix(e),
  44518. this
  44519. }
  44520. }(),
  44521. lookAt: function() {
  44522. var e;
  44523. return function(t) {
  44524. void 0 === e && (e = new n.Object3D),
  44525. e.lookAt(t),
  44526. e.updateMatrix(),
  44527. this.applyMatrix(e.matrix)
  44528. }
  44529. }(),
  44530. fromBufferGeometry: function(e) {
  44531. function t(e, t, r, o) {
  44532. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44533. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44534. , g = new n.Face3(e,t,r,a,f,o);
  44535. i.faces.push(g),
  44536. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44537. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44538. }
  44539. var i = this
  44540. , r = null !== e.index ? e.index.array : void 0
  44541. , o = e.attributes
  44542. , a = o.position.array
  44543. , s = void 0 !== o.normal ? o.normal.array : void 0
  44544. , l = void 0 !== o.color ? o.color.array : void 0
  44545. , c = void 0 !== o.uv ? o.uv.array : void 0
  44546. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44547. void 0 !== h && (this.faceVertexUvs[1] = []);
  44548. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44549. g += 2)
  44550. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44551. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44552. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44553. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44554. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44555. if (void 0 !== r) {
  44556. var m = e.groups;
  44557. if (m.length > 0)
  44558. for (var f = 0; f < m.length; f++)
  44559. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44560. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44561. else
  44562. for (var f = 0; f < r.length; f += 3)
  44563. t(r[f], r[f + 1], r[f + 2])
  44564. } else
  44565. for (var f = 0; f < a.length / 3; f += 3)
  44566. t(f, f + 1, f + 2);
  44567. return this.computeFaceNormals(),
  44568. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44569. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44570. this
  44571. },
  44572. center: function() {
  44573. this.computeBoundingBox();
  44574. var e = this.boundingBox.center().negate();
  44575. return this.translate(e.x, e.y, e.z),
  44576. e
  44577. },
  44578. normalize: function() {
  44579. this.computeBoundingSphere();
  44580. var e = this.boundingSphere.center
  44581. , t = this.boundingSphere.radius
  44582. , i = 0 === t ? 1 : 1 / t
  44583. , r = new n.Matrix4;
  44584. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44585. this.applyMatrix(r),
  44586. this
  44587. },
  44588. computeFaceNormals: function() {
  44589. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44590. var o = this.faces[i]
  44591. , a = this.vertices[o.a]
  44592. , s = this.vertices[o.b]
  44593. , l = this.vertices[o.c];
  44594. e.subVectors(l, s),
  44595. t.subVectors(a, s),
  44596. e.cross(t),
  44597. e.normalize(),
  44598. o.normal.copy(e)
  44599. }
  44600. },
  44601. computeVertexNormals: function(e) {
  44602. void 0 === e && (e = !0);
  44603. var t, i, r, o, a, s;
  44604. for (s = new Array(this.vertices.length),
  44605. t = 0,
  44606. i = this.vertices.length; t < i; t++)
  44607. s[t] = new n.Vector3;
  44608. if (e) {
  44609. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44610. for (r = 0,
  44611. o = this.faces.length; r < o; r++)
  44612. a = this.faces[r],
  44613. l = this.vertices[a.a],
  44614. c = this.vertices[a.b],
  44615. h = this.vertices[a.c],
  44616. u.subVectors(h, c),
  44617. d.subVectors(l, c),
  44618. u.cross(d),
  44619. s[a.a].add(u),
  44620. s[a.b].add(u),
  44621. s[a.c].add(u)
  44622. } else
  44623. for (r = 0,
  44624. o = this.faces.length; r < o; r++)
  44625. a = this.faces[r],
  44626. s[a.a].add(a.normal),
  44627. s[a.b].add(a.normal),
  44628. s[a.c].add(a.normal);
  44629. for (t = 0,
  44630. i = this.vertices.length; t < i; t++)
  44631. s[t].normalize();
  44632. for (r = 0,
  44633. o = this.faces.length; r < o; r++) {
  44634. a = this.faces[r];
  44635. var p = a.vertexNormals;
  44636. 3 === p.length ? (p[0].copy(s[a.a]),
  44637. p[1].copy(s[a.b]),
  44638. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44639. p[1] = s[a.b].clone(),
  44640. p[2] = s[a.c].clone())
  44641. }
  44642. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44643. },
  44644. computeMorphNormals: function() {
  44645. var e, t, i, r, o;
  44646. for (i = 0,
  44647. r = this.faces.length; i < r; i++)
  44648. for (o = this.faces[i],
  44649. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44650. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44651. e = 0,
  44652. t = o.vertexNormals.length; e < t; e++)
  44653. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44654. var a = new n.Geometry;
  44655. for (a.faces = this.faces,
  44656. e = 0,
  44657. t = this.morphTargets.length; e < t; e++) {
  44658. if (!this.morphNormals[e]) {
  44659. this.morphNormals[e] = {},
  44660. this.morphNormals[e].faceNormals = [],
  44661. this.morphNormals[e].vertexNormals = [];
  44662. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44663. for (i = 0,
  44664. r = this.faces.length; i < r; i++)
  44665. s = new n.Vector3,
  44666. l = {
  44667. a: new n.Vector3,
  44668. b: new n.Vector3,
  44669. c: new n.Vector3
  44670. },
  44671. c.push(s),
  44672. h.push(l)
  44673. }
  44674. var u = this.morphNormals[e];
  44675. a.vertices = this.morphTargets[e].vertices,
  44676. a.computeFaceNormals(),
  44677. a.computeVertexNormals();
  44678. var s, l;
  44679. for (i = 0,
  44680. r = this.faces.length; i < r; i++)
  44681. o = this.faces[i],
  44682. s = u.faceNormals[i],
  44683. l = u.vertexNormals[i],
  44684. s.copy(o.normal),
  44685. l.a.copy(o.vertexNormals[0]),
  44686. l.b.copy(o.vertexNormals[1]),
  44687. l.c.copy(o.vertexNormals[2])
  44688. }
  44689. for (i = 0,
  44690. r = this.faces.length; i < r; i++)
  44691. o = this.faces[i],
  44692. o.normal = o.__originalFaceNormal,
  44693. o.vertexNormals = o.__originalVertexNormals
  44694. },
  44695. computeTangents: function() {
  44696. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44697. },
  44698. computeLineDistances: function() {
  44699. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44700. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44701. this.lineDistances[i] = e
  44702. },
  44703. computeBoundingBox: function() {
  44704. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44705. this.boundingBox.setFromPoints(this.vertices)
  44706. },
  44707. computeBoundingSphere: function() {
  44708. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44709. this.boundingSphere.setFromPoints(this.vertices)
  44710. },
  44711. merge: function(e, t, i) {
  44712. if (e instanceof n.Geometry == !1)
  44713. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44714. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44715. void 0 === i && (i = 0),
  44716. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44717. for (var d = 0, p = s.length; d < p; d++) {
  44718. var f = s[d]
  44719. , g = f.clone();
  44720. void 0 !== t && g.applyMatrix4(t),
  44721. a.push(g)
  44722. }
  44723. for (d = 0,
  44724. p = c.length; d < p; d++) {
  44725. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44726. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44727. m.normal.copy(y.normal),
  44728. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44729. for (var E = 0, b = C.length; E < b; E++)
  44730. v = C[E].clone(),
  44731. void 0 !== r && v.applyMatrix3(r).normalize(),
  44732. m.vertexNormals.push(v);
  44733. m.color.copy(y.color);
  44734. for (var E = 0, b = I.length; E < b; E++)
  44735. A = I[E],
  44736. m.vertexColors.push(A.clone());
  44737. m.materialIndex = y.materialIndex + i,
  44738. l.push(m)
  44739. }
  44740. for (d = 0,
  44741. p = u.length; d < p; d++) {
  44742. var w = u[d]
  44743. , _ = [];
  44744. if (void 0 !== w) {
  44745. for (var E = 0, b = w.length; E < b; E++)
  44746. _.push(w[E].clone());
  44747. h.push(_)
  44748. }
  44749. }
  44750. },
  44751. mergeMesh: function(e) {
  44752. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44753. void this.merge(e.geometry, e.matrix))
  44754. },
  44755. mergeVertices: function() {
  44756. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44757. for (i = 0,
  44758. n = this.vertices.length; i < n; i++)
  44759. e = this.vertices[i],
  44760. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44761. void 0 === l[t] ? (l[t] = i,
  44762. c.push(this.vertices[i]),
  44763. h[i] = c.length - 1) : h[i] = h[l[t]];
  44764. var p = [];
  44765. for (i = 0,
  44766. n = this.faces.length; i < n; i++) {
  44767. r = this.faces[i],
  44768. r.a = h[r.a],
  44769. r.b = h[r.b],
  44770. r.c = h[r.c],
  44771. o = [r.a, r.b, r.c];
  44772. for (var f = -1, g = 0; g < 3; g++)
  44773. if (o[g] === o[(g + 1) % 3]) {
  44774. f = g,
  44775. p.push(i);
  44776. break
  44777. }
  44778. }
  44779. for (i = p.length - 1; i >= 0; i--) {
  44780. var m = p[i];
  44781. for (this.faces.splice(m, 1),
  44782. a = 0,
  44783. s = this.faceVertexUvs.length; a < s; a++)
  44784. this.faceVertexUvs[a].splice(m, 1)
  44785. }
  44786. var v = this.vertices.length - c.length;
  44787. return this.vertices = c,
  44788. v
  44789. },
  44790. sortFacesByMaterialIndex: function() {
  44791. function e(e, t) {
  44792. return e.materialIndex - t.materialIndex
  44793. }
  44794. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44795. t[n]._id = n;
  44796. t.sort(e);
  44797. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44798. a && a.length === i && (r = []),
  44799. s && s.length === i && (o = []);
  44800. for (var n = 0; n < i; n++) {
  44801. var l = t[n]._id;
  44802. r && r.push(a[l]),
  44803. o && o.push(s[l])
  44804. }
  44805. r && (this.faceVertexUvs[0] = r),
  44806. o && (this.faceVertexUvs[1] = o)
  44807. },
  44808. toJSON: function() {
  44809. function e(e, t, i) {
  44810. return i ? e | 1 << t : e & ~(1 << t)
  44811. }
  44812. function t(e) {
  44813. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44814. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44815. u.push(e.x, e.y, e.z),
  44816. d[t])
  44817. }
  44818. function i(e) {
  44819. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44820. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44821. p.push(e.getHex()),
  44822. f[t])
  44823. }
  44824. function n(e) {
  44825. var t = e.x.toString() + e.y.toString();
  44826. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44827. g.push(e.x, e.y),
  44828. m[t])
  44829. }
  44830. var r = {
  44831. metadata: {
  44832. version: 4.4,
  44833. type: "Geometry",
  44834. generator: "Geometry.toJSON"
  44835. }
  44836. };
  44837. if (r.uuid = this.uuid,
  44838. r.type = this.type,
  44839. "" !== this.name && (r.name = this.name),
  44840. void 0 !== this.parameters) {
  44841. var o = this.parameters;
  44842. for (var a in o)
  44843. void 0 !== o[a] && (r[a] = o[a]);
  44844. return r
  44845. }
  44846. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44847. var c = this.vertices[l];
  44848. s.push(c.x, c.y, c.z)
  44849. }
  44850. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44851. var v = this.faces[l]
  44852. , A = !0
  44853. , y = !1
  44854. , C = void 0 !== this.faceVertexUvs[0][l]
  44855. , I = v.normal.length() > 0
  44856. , E = v.vertexNormals.length > 0
  44857. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44858. , w = v.vertexColors.length > 0
  44859. , _ = 0;
  44860. if (_ = e(_, 0, 0),
  44861. _ = e(_, 1, A),
  44862. _ = e(_, 2, y),
  44863. _ = e(_, 3, C),
  44864. _ = e(_, 4, I),
  44865. _ = e(_, 5, E),
  44866. _ = e(_, 6, b),
  44867. _ = e(_, 7, w),
  44868. h.push(_),
  44869. h.push(v.a, v.b, v.c),
  44870. h.push(v.materialIndex),
  44871. C) {
  44872. var T = this.faceVertexUvs[0][l];
  44873. h.push(n(T[0]), n(T[1]), n(T[2]))
  44874. }
  44875. if (I && h.push(t(v.normal)),
  44876. E) {
  44877. var x = v.vertexNormals;
  44878. h.push(t(x[0]), t(x[1]), t(x[2]))
  44879. }
  44880. if (b && h.push(i(v.color)),
  44881. w) {
  44882. var S = v.vertexColors;
  44883. h.push(i(S[0]), i(S[1]), i(S[2]))
  44884. }
  44885. }
  44886. return r.data = {},
  44887. r.data.vertices = s,
  44888. r.data.normals = u,
  44889. p.length > 0 && (r.data.colors = p),
  44890. g.length > 0 && (r.data.uvs = [g]),
  44891. r.data.faces = h,
  44892. r
  44893. },
  44894. clone: function() {
  44895. return (new n.Geometry).copy(this)
  44896. },
  44897. copy: function(e) {
  44898. this.vertices = [],
  44899. this.faces = [],
  44900. this.faceVertexUvs = [[]];
  44901. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44902. this.vertices.push(t[i].clone());
  44903. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44904. this.faces.push(r[i].clone());
  44905. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44906. var o = e.faceVertexUvs[i];
  44907. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44908. for (var a = 0, s = o.length; a < s; a++) {
  44909. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44910. var d = l[h];
  44911. c.push(d.clone())
  44912. }
  44913. this.faceVertexUvs[i].push(c)
  44914. }
  44915. }
  44916. return this
  44917. },
  44918. dispose: function() {
  44919. this.dispatchEvent({
  44920. type: "dispose"
  44921. })
  44922. }
  44923. },
  44924. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44925. n.GeometryIdCount = 0,
  44926. n.DirectGeometry = function() {
  44927. Object.defineProperty(this, "id", {
  44928. value: n.GeometryIdCount++
  44929. }),
  44930. this.uuid = n.Math.generateUUID(),
  44931. this.name = "",
  44932. this.type = "DirectGeometry",
  44933. this.indices = [],
  44934. this.vertices = [],
  44935. this.normals = [],
  44936. this.colors = [],
  44937. this.uvs = [],
  44938. this.uvs2 = [],
  44939. this.groups = [],
  44940. this.morphTargets = {},
  44941. this.skinWeights = [],
  44942. this.skinIndices = [],
  44943. this.boundingBox = null,
  44944. this.boundingSphere = null,
  44945. this.verticesNeedUpdate = !1,
  44946. this.normalsNeedUpdate = !1,
  44947. this.colorsNeedUpdate = !1,
  44948. this.uvsNeedUpdate = !1,
  44949. this.groupsNeedUpdate = !1
  44950. }
  44951. ,
  44952. n.DirectGeometry.prototype = {
  44953. constructor: n.DirectGeometry,
  44954. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44955. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44956. computeFaceNormals: function() {
  44957. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44958. },
  44959. computeVertexNormals: function() {
  44960. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44961. },
  44962. computeGroups: function(e) {
  44963. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44964. var a = r[o];
  44965. a.materialIndex !== i && (i = a.materialIndex,
  44966. void 0 !== t && (t.count = 3 * o - t.start,
  44967. n.push(t)),
  44968. t = {
  44969. start: 3 * o,
  44970. materialIndex: i
  44971. })
  44972. }
  44973. void 0 !== t && (t.count = 3 * o - t.start,
  44974. n.push(t)),
  44975. this.groups = n
  44976. },
  44977. fromGeometry: function(e) {
  44978. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44979. if (c > 0) {
  44980. t = [];
  44981. for (var h = 0; h < c; h++)
  44982. t[h] = [];
  44983. this.morphTargets.position = t
  44984. }
  44985. var u, d = e.morphNormals, p = d.length;
  44986. if (p > 0) {
  44987. u = [];
  44988. for (var h = 0; h < p; h++)
  44989. u[h] = [];
  44990. this.morphTargets.normal = u
  44991. }
  44992. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44993. var A = i[h];
  44994. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44995. var y = A.vertexNormals;
  44996. if (3 === y.length)
  44997. this.normals.push(y[0], y[1], y[2]);
  44998. else {
  44999. var C = A.normal;
  45000. this.normals.push(C, C, C)
  45001. }
  45002. var I = A.vertexColors;
  45003. if (3 === I.length)
  45004. this.colors.push(I[0], I[1], I[2]);
  45005. else {
  45006. var E = A.color;
  45007. this.colors.push(E, E, E)
  45008. }
  45009. if (a === !0) {
  45010. var b = o[0][h];
  45011. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45012. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45013. }
  45014. if (s === !0) {
  45015. var b = o[1][h];
  45016. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45017. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45018. }
  45019. for (var w = 0; w < c; w++) {
  45020. var _ = l[w].vertices;
  45021. t[w].push(_[A.a], _[A.b], _[A.c])
  45022. }
  45023. for (var w = 0; w < p; w++) {
  45024. var T = d[w].vertexNormals[h];
  45025. u[w].push(T.a, T.b, T.c)
  45026. }
  45027. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45028. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45029. }
  45030. return this.computeGroups(e),
  45031. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45032. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45033. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45034. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45035. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45036. this
  45037. },
  45038. dispose: function() {
  45039. this.dispatchEvent({
  45040. type: "dispose"
  45041. })
  45042. }
  45043. },
  45044. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45045. n.BufferGeometry = function() {
  45046. Object.defineProperty(this, "id", {
  45047. value: n.GeometryIdCount++
  45048. }),
  45049. this.uuid = n.Math.generateUUID(),
  45050. this.name = "",
  45051. this.type = "BufferGeometry",
  45052. this.index = null,
  45053. this.attributes = {},
  45054. this.morphAttributes = {},
  45055. this.groups = [],
  45056. this.boundingBox = null,
  45057. this.boundingSphere = null,
  45058. this.drawRange = {
  45059. start: 0,
  45060. count: 1 / 0
  45061. }
  45062. }
  45063. ,
  45064. n.BufferGeometry.prototype = {
  45065. constructor: n.BufferGeometry,
  45066. getIndex: function() {
  45067. return this.index
  45068. },
  45069. setIndex: function(e) {
  45070. this.index = e
  45071. },
  45072. addAttribute: function(e, t) {
  45073. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45074. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45075. void this.setIndex(t)) : (this.attributes[e] = t,
  45076. this)
  45077. },
  45078. getAttribute: function(e) {
  45079. return this.attributes[e]
  45080. },
  45081. removeAttribute: function(e) {
  45082. return delete this.attributes[e],
  45083. this
  45084. },
  45085. addGroup: function(e, t, i) {
  45086. this.groups.push({
  45087. start: e,
  45088. count: t,
  45089. materialIndex: void 0 !== i ? i : 0
  45090. })
  45091. },
  45092. clearGroups: function() {
  45093. this.groups = []
  45094. },
  45095. setDrawRange: function(e, t) {
  45096. this.drawRange.start = e,
  45097. this.drawRange.count = t
  45098. },
  45099. applyMatrix: function(e) {
  45100. var t = this.attributes.position;
  45101. void 0 !== t && (e.applyToVector3Array(t.array),
  45102. t.needsUpdate = !0);
  45103. var i = this.attributes.normal;
  45104. if (void 0 !== i) {
  45105. var r = (new n.Matrix3).getNormalMatrix(e);
  45106. r.applyToVector3Array(i.array),
  45107. i.needsUpdate = !0
  45108. }
  45109. return null !== this.boundingBox && this.computeBoundingBox(),
  45110. null !== this.boundingSphere && this.computeBoundingSphere(),
  45111. this
  45112. },
  45113. rotateX: function() {
  45114. var e;
  45115. return function(t) {
  45116. return void 0 === e && (e = new n.Matrix4),
  45117. e.makeRotationX(t),
  45118. this.applyMatrix(e),
  45119. this
  45120. }
  45121. }(),
  45122. rotateY: function() {
  45123. var e;
  45124. return function(t) {
  45125. return void 0 === e && (e = new n.Matrix4),
  45126. e.makeRotationY(t),
  45127. this.applyMatrix(e),
  45128. this
  45129. }
  45130. }(),
  45131. rotateZ: function() {
  45132. var e;
  45133. return function(t) {
  45134. return void 0 === e && (e = new n.Matrix4),
  45135. e.makeRotationZ(t),
  45136. this.applyMatrix(e),
  45137. this
  45138. }
  45139. }(),
  45140. translate: function() {
  45141. var e;
  45142. return function(t, i, r) {
  45143. return void 0 === e && (e = new n.Matrix4),
  45144. e.makeTranslation(t, i, r),
  45145. this.applyMatrix(e),
  45146. this
  45147. }
  45148. }(),
  45149. scale: function() {
  45150. var e;
  45151. return function(t, i, r) {
  45152. return void 0 === e && (e = new n.Matrix4),
  45153. e.makeScale(t, i, r),
  45154. this.applyMatrix(e),
  45155. this
  45156. }
  45157. }(),
  45158. lookAt: function() {
  45159. var e;
  45160. return function(t) {
  45161. void 0 === e && (e = new n.Object3D),
  45162. e.lookAt(t),
  45163. e.updateMatrix(),
  45164. this.applyMatrix(e.matrix)
  45165. }
  45166. }(),
  45167. center: function() {
  45168. this.computeBoundingBox();
  45169. var e = this.boundingBox.center().negate();
  45170. return this.translate(e.x, e.y, e.z),
  45171. e
  45172. },
  45173. setFromObject: function(e) {
  45174. var t = e.geometry;
  45175. if (e instanceof n.Points || e instanceof n.Line) {
  45176. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45177. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45178. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45179. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45180. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45181. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45182. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45183. }
  45184. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45185. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45186. } else
  45187. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45188. return this
  45189. },
  45190. updateFromObject: function(e) {
  45191. var t = e.geometry;
  45192. if (e instanceof n.Mesh) {
  45193. var i = t.__directGeometry;
  45194. if (void 0 === i)
  45195. return this.fromGeometry(t);
  45196. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45197. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45198. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45199. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45200. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45201. t.verticesNeedUpdate = !1,
  45202. t.normalsNeedUpdate = !1,
  45203. t.colorsNeedUpdate = !1,
  45204. t.uvsNeedUpdate = !1,
  45205. t.groupsNeedUpdate = !1,
  45206. t = i
  45207. }
  45208. if (t.verticesNeedUpdate === !0) {
  45209. var r = this.attributes.position;
  45210. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45211. r.needsUpdate = !0),
  45212. t.verticesNeedUpdate = !1
  45213. }
  45214. if (t.normalsNeedUpdate === !0) {
  45215. var r = this.attributes.normal;
  45216. void 0 !== r && (r.copyVector3sArray(t.normals),
  45217. r.needsUpdate = !0),
  45218. t.normalsNeedUpdate = !1
  45219. }
  45220. if (t.colorsNeedUpdate === !0) {
  45221. var r = this.attributes.color;
  45222. void 0 !== r && (r.copyColorsArray(t.colors),
  45223. r.needsUpdate = !0),
  45224. t.colorsNeedUpdate = !1
  45225. }
  45226. if (t.uvsNeedUpdate) {
  45227. var r = this.attributes.uv;
  45228. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45229. r.needsUpdate = !0),
  45230. t.uvsNeedUpdate = !1
  45231. }
  45232. if (t.lineDistancesNeedUpdate) {
  45233. var r = this.attributes.lineDistance;
  45234. void 0 !== r && (r.copyArray(t.lineDistances),
  45235. r.needsUpdate = !0),
  45236. t.lineDistancesNeedUpdate = !1
  45237. }
  45238. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45239. this.groups = t.groups,
  45240. t.groupsNeedUpdate = !1),
  45241. this
  45242. },
  45243. fromGeometry: function(e) {
  45244. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45245. this.fromDirectGeometry(e.__directGeometry)
  45246. },
  45247. fromDirectGeometry: function(e) {
  45248. var t = new Float32Array(3 * e.vertices.length);
  45249. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45250. e.normals.length > 0) {
  45251. var i = new Float32Array(3 * e.normals.length);
  45252. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45253. }
  45254. if (e.colors.length > 0) {
  45255. var r = new Float32Array(3 * e.colors.length);
  45256. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45257. }
  45258. if (e.uvs.length > 0) {
  45259. var o = new Float32Array(2 * e.uvs.length);
  45260. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45261. }
  45262. if (e.uvs2.length > 0) {
  45263. var a = new Float32Array(2 * e.uvs2.length);
  45264. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45265. }
  45266. if (e.indices.length > 0) {
  45267. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45268. , l = new s(3 * e.indices.length);
  45269. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45270. }
  45271. this.groups = e.groups;
  45272. for (var c in e.morphTargets) {
  45273. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45274. var f = u[d]
  45275. , g = new n.Float32Attribute(3 * f.length,3);
  45276. h.push(g.copyVector3sArray(f))
  45277. }
  45278. this.morphAttributes[c] = h
  45279. }
  45280. if (e.skinIndices.length > 0) {
  45281. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45282. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45283. }
  45284. if (e.skinWeights.length > 0) {
  45285. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45286. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45287. }
  45288. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45289. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45290. this
  45291. },
  45292. computeBoundingBox: function() {
  45293. new n.Vector3;
  45294. return function() {
  45295. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45296. var e = this.attributes.position.array;
  45297. e && this.boundingBox.setFromArray(e),
  45298. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45299. this.boundingBox.max.set(0, 0, 0)),
  45300. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45301. }
  45302. }(),
  45303. computeBoundingSphere: function() {
  45304. var e = new n.Box3
  45305. , t = new n.Vector3;
  45306. return function() {
  45307. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45308. var i = this.attributes.position.array;
  45309. if (i) {
  45310. var r = this.boundingSphere.center;
  45311. e.setFromArray(i),
  45312. e.center(r);
  45313. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45314. t.fromArray(i, a),
  45315. o = Math.max(o, r.distanceToSquared(t));
  45316. this.boundingSphere.radius = Math.sqrt(o),
  45317. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45318. }
  45319. }
  45320. }(),
  45321. computeFaceNormals: function() {},
  45322. computeVertexNormals: function() {
  45323. var e = this.index
  45324. , t = this.attributes
  45325. , i = this.groups;
  45326. if (t.position) {
  45327. var r = t.position.array;
  45328. if (void 0 === t.normal)
  45329. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45330. else
  45331. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45332. o[a] = 0;
  45333. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45334. if (e) {
  45335. var v = e.array;
  45336. 0 === i.length && this.addGroup(0, v.length);
  45337. for (var A = 0, y = i.length; A < y; ++A)
  45338. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45339. l = 3 * v[a + 0],
  45340. c = 3 * v[a + 1],
  45341. h = 3 * v[a + 2],
  45342. d.fromArray(r, l),
  45343. p.fromArray(r, c),
  45344. f.fromArray(r, h),
  45345. g.subVectors(f, p),
  45346. m.subVectors(d, p),
  45347. g.cross(m),
  45348. u[l] += g.x,
  45349. u[l + 1] += g.y,
  45350. u[l + 2] += g.z,
  45351. u[c] += g.x,
  45352. u[c + 1] += g.y,
  45353. u[c + 2] += g.z,
  45354. u[h] += g.x,
  45355. u[h + 1] += g.y,
  45356. u[h + 2] += g.z
  45357. } else
  45358. for (var a = 0, s = r.length; a < s; a += 9)
  45359. d.fromArray(r, a),
  45360. p.fromArray(r, a + 3),
  45361. f.fromArray(r, a + 6),
  45362. g.subVectors(f, p),
  45363. m.subVectors(d, p),
  45364. g.cross(m),
  45365. u[a] = g.x,
  45366. u[a + 1] = g.y,
  45367. u[a + 2] = g.z,
  45368. u[a + 3] = g.x,
  45369. u[a + 4] = g.y,
  45370. u[a + 5] = g.z,
  45371. u[a + 6] = g.x,
  45372. u[a + 7] = g.y,
  45373. u[a + 8] = g.z;
  45374. this.normalizeNormals(),
  45375. t.normal.needsUpdate = !0
  45376. }
  45377. },
  45378. merge: function(e, t) {
  45379. if (e instanceof n.BufferGeometry == !1)
  45380. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45381. void 0 === t && (t = 0);
  45382. var i = this.attributes;
  45383. for (var r in i)
  45384. if (void 0 !== e.attributes[r])
  45385. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45386. u++)
  45387. a[u] = l[h];
  45388. return this
  45389. },
  45390. normalizeNormals: function() {
  45391. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45392. e = r[o],
  45393. t = r[o + 1],
  45394. i = r[o + 2],
  45395. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45396. r[o] *= n,
  45397. r[o + 1] *= n,
  45398. r[o + 2] *= n
  45399. },
  45400. toNonIndexed: function() {
  45401. if (null === this.index)
  45402. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45403. this;
  45404. var e = new n.BufferGeometry
  45405. , t = this.index.array
  45406. , i = this.attributes;
  45407. for (var r in i) {
  45408. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45409. c = t[u] * s;
  45410. for (var p = 0; p < s; p++)
  45411. l[h++] = a[c++]
  45412. }
  45413. e.addAttribute(r, new n.BufferAttribute(l,s))
  45414. }
  45415. return e
  45416. },
  45417. toJSON: function() {
  45418. var e = {
  45419. metadata: {
  45420. version: 4.4,
  45421. type: "BufferGeometry",
  45422. generator: "BufferGeometry.toJSON"
  45423. }
  45424. };
  45425. if (e.uuid = this.uuid,
  45426. e.type = this.type,
  45427. "" !== this.name && (e.name = this.name),
  45428. void 0 !== this.parameters) {
  45429. var t = this.parameters;
  45430. for (var i in t)
  45431. void 0 !== t[i] && (e[i] = t[i]);
  45432. return e
  45433. }
  45434. e.data = {
  45435. attributes: {}
  45436. };
  45437. var n = this.index;
  45438. if (null !== n) {
  45439. var r = Array.prototype.slice.call(n.array);
  45440. e.data.index = {
  45441. type: n.array.constructor.name,
  45442. array: r
  45443. }
  45444. }
  45445. var o = this.attributes;
  45446. for (var i in o) {
  45447. var a = o[i]
  45448. , r = Array.prototype.slice.call(a.array);
  45449. e.data.attributes[i] = {
  45450. itemSize: a.itemSize,
  45451. type: a.array.constructor.name,
  45452. array: r
  45453. }
  45454. }
  45455. var s = this.groups;
  45456. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45457. var l = this.boundingSphere;
  45458. return null !== l && (e.data.boundingSphere = {
  45459. center: l.center.toArray(),
  45460. radius: l.radius
  45461. }),
  45462. e
  45463. },
  45464. clone: function() {
  45465. return (new n.BufferGeometry).copy(this)
  45466. },
  45467. copy: function(e) {
  45468. var t = e.index;
  45469. null !== t && this.setIndex(t.clone());
  45470. var i = e.attributes;
  45471. for (var n in i) {
  45472. var r = i[n];
  45473. this.addAttribute(n, r.clone())
  45474. }
  45475. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45476. var l = o[a];
  45477. this.addGroup(l.start, l.count)
  45478. }
  45479. return this
  45480. },
  45481. dispose: function() {
  45482. this.dispatchEvent({
  45483. type: "dispose"
  45484. })
  45485. }
  45486. },
  45487. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45488. n.BufferGeometry.MaxIndex = 65535,
  45489. n.InstancedBufferGeometry = function() {
  45490. n.BufferGeometry.call(this),
  45491. this.type = "InstancedBufferGeometry",
  45492. this.maxInstancedCount = void 0
  45493. }
  45494. ,
  45495. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45496. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45497. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45498. this.groups.push({
  45499. start: e,
  45500. count: t,
  45501. instances: i
  45502. })
  45503. }
  45504. ,
  45505. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45506. var t = e.index;
  45507. null !== t && this.setIndex(t.clone());
  45508. var i = e.attributes;
  45509. for (var n in i) {
  45510. var r = i[n];
  45511. this.addAttribute(n, r.clone())
  45512. }
  45513. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45514. var l = o[a];
  45515. this.addGroup(l.start, l.count, l.instances)
  45516. }
  45517. return this
  45518. }
  45519. ,
  45520. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45521. n.Uniform = function(e, t) {
  45522. this.type = e,
  45523. this.value = t,
  45524. this.dynamic = !1
  45525. }
  45526. ,
  45527. n.Uniform.prototype = {
  45528. constructor: n.Uniform,
  45529. onUpdate: function(e) {
  45530. return this.dynamic = !0,
  45531. this.onUpdateCallback = e,
  45532. this
  45533. }
  45534. },
  45535. n.AnimationClip = function(e, t, i) {
  45536. this.name = e || n.Math.generateUUID(),
  45537. this.tracks = i,
  45538. this.duration = void 0 !== t ? t : -1,
  45539. this.duration < 0 && this.resetDuration(),
  45540. this.trim(),
  45541. this.optimize()
  45542. }
  45543. ,
  45544. n.AnimationClip.prototype = {
  45545. constructor: n.AnimationClip,
  45546. resetDuration: function() {
  45547. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45548. var r = this.tracks[i];
  45549. t = Math.max(t, r.times[r.times.length - 1])
  45550. }
  45551. this.duration = t
  45552. },
  45553. trim: function() {
  45554. for (var e = 0; e < this.tracks.length; e++)
  45555. this.tracks[e].trim(0, this.duration);
  45556. return this
  45557. },
  45558. optimize: function() {
  45559. for (var e = 0; e < this.tracks.length; e++)
  45560. this.tracks[e].optimize();
  45561. return this
  45562. }
  45563. },
  45564. Object.assign(n.AnimationClip, {
  45565. parse: function(e) {
  45566. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45567. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45568. return new n.AnimationClip(e.name,e.duration,t)
  45569. },
  45570. toJSON: function(e) {
  45571. for (var t = [], i = e.tracks, r = {
  45572. name: e.name,
  45573. duration: e.duration,
  45574. tracks: t
  45575. }, o = 0, a = i.length; o !== a; ++o)
  45576. t.push(n.KeyframeTrack.toJSON(i[o]));
  45577. return r
  45578. },
  45579. CreateFromMorphTargetSequence: function(e, t, i) {
  45580. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45581. var s = []
  45582. , l = [];
  45583. s.push((a + r - 1) % r, a, (a + 1) % r),
  45584. l.push(0, 1, 0);
  45585. var c = n.AnimationUtils.getKeyframeOrder(s);
  45586. s = n.AnimationUtils.sortedArray(s, 1, c),
  45587. l = n.AnimationUtils.sortedArray(l, 1, c),
  45588. 0 === s[0] && (s.push(r),
  45589. l.push(l[0])),
  45590. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45591. }
  45592. return new n.AnimationClip(e,-1,o)
  45593. },
  45594. findByName: function(e, t) {
  45595. for (var i = 0; i < e.length; i++)
  45596. if (e[i].name === t)
  45597. return e[i];
  45598. return null
  45599. },
  45600. CreateClipsFromMorphTargetSequences: function(e, t) {
  45601. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45602. var s = e[o]
  45603. , l = s.name.match(r);
  45604. if (l && l.length > 1) {
  45605. var c = l[1]
  45606. , h = i[c];
  45607. h || (i[c] = h = []),
  45608. h.push(s)
  45609. }
  45610. }
  45611. var u = [];
  45612. for (var c in i)
  45613. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45614. return u
  45615. },
  45616. parseAnimation: function(e, t, i) {
  45617. if (!e)
  45618. return console.error(" no animation in JSONLoader data"),
  45619. null;
  45620. for (var r = function(e, t, i, r, o) {
  45621. if (0 !== i.length) {
  45622. var a = []
  45623. , s = [];
  45624. n.AnimationUtils.flattenJSON(i, a, s, r),
  45625. 0 !== a.length && o.push(new e(t,a,s))
  45626. }
  45627. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45628. var u = c[h].keys;
  45629. if (u && 0 != u.length)
  45630. if (u[0].morphTargets) {
  45631. for (var d = {}, p = 0; p < u.length; p++)
  45632. if (u[p].morphTargets)
  45633. for (var f = 0; f < u[p].morphTargets.length; f++)
  45634. d[u[p].morphTargets[f]] = -1;
  45635. for (var g in d) {
  45636. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45637. var A = u[p];
  45638. m.push(A.time),
  45639. v.push(A.morphTarget === g ? 1 : 0)
  45640. }
  45641. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45642. }
  45643. s = d.length * (l || 1)
  45644. } else {
  45645. var y = ".bones[" + t[h].name + "]";
  45646. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45647. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45648. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45649. }
  45650. }
  45651. if (0 === o.length)
  45652. return null;
  45653. var C = new n.AnimationClip(a,s,o);
  45654. return C
  45655. }
  45656. }),
  45657. n.AnimationMixer = function(e) {
  45658. this._root = e,
  45659. this._initMemoryManager(),
  45660. this._accuIndex = 0,
  45661. this.time = 0,
  45662. this.timeScale = 1
  45663. }
  45664. ,
  45665. n.AnimationMixer.prototype = {
  45666. constructor: n.AnimationMixer,
  45667. clipAction: function(e, t) {
  45668. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45669. if (void 0 !== l) {
  45670. var c = l.actionByRoot[o];
  45671. if (void 0 !== c)
  45672. return c;
  45673. if (i = l.knownActions[0],
  45674. s = i._clip,
  45675. e !== a && e !== s)
  45676. throw new Error("Different clips with the same name detected!")
  45677. }
  45678. if (null === s)
  45679. return null;
  45680. var h = new n.AnimationMixer._Action(this,s,t);
  45681. return this._bindAction(h, i),
  45682. this._addInactiveAction(h, a, o),
  45683. h
  45684. },
  45685. existingAction: function(e, t) {
  45686. var i = t || this._root
  45687. , n = i.uuid
  45688. , r = "string" == typeof e ? e : e.name
  45689. , o = this._actionsByClip[r];
  45690. return void 0 !== o ? o.actionByRoot[n] || null : null
  45691. },
  45692. stopAllAction: function() {
  45693. var e = this._actions
  45694. , t = this._nActiveActions
  45695. , i = this._bindings
  45696. , n = this._nActiveBindings;
  45697. this._nActiveActions = 0,
  45698. this._nActiveBindings = 0;
  45699. for (var r = 0; r !== t; ++r)
  45700. e[r].reset();
  45701. for (var r = 0; r !== n; ++r)
  45702. i[r].useCount = 0;
  45703. return this
  45704. },
  45705. update: function(e) {
  45706. e *= this.timeScale;
  45707. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45708. var s = t[a];
  45709. s.enabled && s._update(n, e, r, o)
  45710. }
  45711. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45712. l[a].apply(o);
  45713. return this
  45714. },
  45715. getRoot: function() {
  45716. return this._root
  45717. },
  45718. uncacheClip: function(e) {
  45719. var t = this._actions
  45720. , i = e.name
  45721. , n = this._actionsByClip
  45722. , r = n[i];
  45723. if (void 0 !== r) {
  45724. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45725. var l = o[a];
  45726. this._deactivateAction(l);
  45727. var c = l._cacheIndex
  45728. , h = t[t.length - 1];
  45729. l._cacheIndex = null,
  45730. l._byClipCacheIndex = null,
  45731. h._cacheIndex = c,
  45732. t[c] = h,
  45733. t.pop(),
  45734. this._removeInactiveBindingsForAction(l)
  45735. }
  45736. delete n[i]
  45737. }
  45738. },
  45739. uncacheRoot: function(e) {
  45740. var t = e.uuid
  45741. , i = this._actionsByClip;
  45742. for (var n in i) {
  45743. var r = i[n].actionByRoot
  45744. , o = r[t];
  45745. void 0 !== o && (this._deactivateAction(o),
  45746. this._removeInactiveAction(o))
  45747. }
  45748. var a = this._bindingsByRootAndName
  45749. , s = a[t];
  45750. if (void 0 !== s)
  45751. for (var l in s) {
  45752. var c = s[l];
  45753. c.restoreOriginalState(),
  45754. this._removeInactiveBinding(c)
  45755. }
  45756. },
  45757. uncacheAction: function(e, t) {
  45758. var i = this.existingAction(e, t);
  45759. null !== i && (this._deactivateAction(i),
  45760. this._removeInactiveAction(i))
  45761. }
  45762. },
  45763. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45764. n.AnimationMixer._Action = function(e, t, i) {
  45765. this._mixer = e,
  45766. this._clip = t,
  45767. this._localRoot = i || null;
  45768. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45769. endingStart: n.ZeroCurvatureEnding,
  45770. endingEnd: n.ZeroCurvatureEnding
  45771. }, l = 0; l !== o; ++l) {
  45772. var c = r[l].createInterpolant(null);
  45773. a[l] = c,
  45774. c.settings = s
  45775. }
  45776. this._interpolantSettings = s,
  45777. this._interpolants = a,
  45778. this._propertyBindings = new Array(o),
  45779. this._cacheIndex = null,
  45780. this._byClipCacheIndex = null,
  45781. this._timeScaleInterpolant = null,
  45782. this._weightInterpolant = null,
  45783. this.loop = n.LoopRepeat,
  45784. this._loopCount = -1,
  45785. this._startTime = null,
  45786. this.time = 0,
  45787. this.timeScale = 1,
  45788. this._effectiveTimeScale = 1,
  45789. this.weight = 1,
  45790. this._effectiveWeight = 1,
  45791. this.repetitions = 1 / 0,
  45792. this.paused = !1,
  45793. this.enabled = !0,
  45794. this.clampWhenFinished = !1,
  45795. this.zeroSlopeAtStart = !0,
  45796. this.zeroSlopeAtEnd = !0
  45797. }
  45798. ,
  45799. n.AnimationMixer._Action.prototype = {
  45800. constructor: n.AnimationMixer._Action,
  45801. play: function() {
  45802. return this._mixer._activateAction(this),
  45803. this
  45804. },
  45805. stop: function() {
  45806. return this._mixer._deactivateAction(this),
  45807. this.reset()
  45808. },
  45809. reset: function() {
  45810. return this.paused = !1,
  45811. this.enabled = !0,
  45812. this.time = 0,
  45813. this._loopCount = -1,
  45814. this._startTime = null,
  45815. this.stopFading().stopWarping()
  45816. },
  45817. isRunning: function() {
  45818. this._startTime;
  45819. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45820. },
  45821. isScheduled: function() {
  45822. return this._mixer._isActiveAction(this)
  45823. },
  45824. startAt: function(e) {
  45825. return this._startTime = e,
  45826. this
  45827. },
  45828. setLoop: function(e, t) {
  45829. return this.loop = e,
  45830. this.repetitions = t,
  45831. this
  45832. },
  45833. setEffectiveWeight: function(e) {
  45834. return this.weight = e,
  45835. this._effectiveWeight = this.enabled ? e : 0,
  45836. this.stopFading()
  45837. },
  45838. getEffectiveWeight: function() {
  45839. return this._effectiveWeight
  45840. },
  45841. fadeIn: function(e) {
  45842. return this._scheduleFading(e, 0, 1)
  45843. },
  45844. fadeOut: function(e) {
  45845. return this._scheduleFading(e, 1, 0)
  45846. },
  45847. crossFadeFrom: function(e, t, i) {
  45848. this._mixer;
  45849. if (e.fadeOut(t),
  45850. this.fadeIn(t),
  45851. i) {
  45852. var n = this._clip.duration
  45853. , r = e._clip.duration
  45854. , o = r / n
  45855. , a = n / r;
  45856. e.warp(1, o, t),
  45857. this.warp(a, 1, t)
  45858. }
  45859. return this
  45860. },
  45861. crossFadeTo: function(e, t, i) {
  45862. return e.crossFadeFrom(this, t, i)
  45863. },
  45864. stopFading: function() {
  45865. var e = this._weightInterpolant;
  45866. return null !== e && (this._weightInterpolant = null,
  45867. this._mixer._takeBackControlInterpolant(e)),
  45868. this
  45869. },
  45870. setEffectiveTimeScale: function(e) {
  45871. return this.timeScale = e,
  45872. this._effectiveTimeScale = this.paused ? 0 : e,
  45873. this.stopWarping()
  45874. },
  45875. getEffectiveTimeScale: function() {
  45876. return this._effectiveTimeScale
  45877. },
  45878. setDuration: function(e) {
  45879. return this.timeScale = this._clip.duration / e,
  45880. this.stopWarping()
  45881. },
  45882. syncWith: function(e) {
  45883. return this.time = e.time,
  45884. this.timeScale = e.timeScale,
  45885. this.stopWarping()
  45886. },
  45887. halt: function(e) {
  45888. return this.warp(this._currentTimeScale, 0, e)
  45889. },
  45890. warp: function(e, t, i) {
  45891. var n = this._mixer
  45892. , r = n.time
  45893. , o = this._timeScaleInterpolant
  45894. , a = this.timeScale;
  45895. null === o && (o = n._lendControlInterpolant(),
  45896. this._timeScaleInterpolant = o);
  45897. var s = o.parameterPositions
  45898. , l = o.sampleValues;
  45899. return s[0] = r,
  45900. s[1] = r + i,
  45901. l[0] = e / a,
  45902. l[1] = t / a,
  45903. this
  45904. },
  45905. stopWarping: function() {
  45906. var e = this._timeScaleInterpolant;
  45907. return null !== e && (this._timeScaleInterpolant = null,
  45908. this._mixer._takeBackControlInterpolant(e)),
  45909. this
  45910. },
  45911. getMixer: function() {
  45912. return this._mixer
  45913. },
  45914. getClip: function() {
  45915. return this._clip
  45916. },
  45917. getRoot: function() {
  45918. return this._localRoot || this._mixer._root
  45919. },
  45920. _update: function(e, t, i, n) {
  45921. var r = this._startTime;
  45922. if (null !== r) {
  45923. var o = (e - r) * i;
  45924. if (o < 0 || 0 === i)
  45925. return;
  45926. this._startTime = null,
  45927. t = i * o
  45928. }
  45929. t *= this._updateTimeScale(e);
  45930. var a = this._updateTime(t)
  45931. , s = this._updateWeight(e);
  45932. if (s > 0)
  45933. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45934. l[h].evaluate(a),
  45935. c[h].accumulate(n, s)
  45936. },
  45937. _updateWeight: function(e) {
  45938. var t = 0;
  45939. if (this.enabled) {
  45940. t = this.weight;
  45941. var i = this._weightInterpolant;
  45942. if (null !== i) {
  45943. var n = i.evaluate(e)[0];
  45944. t *= n,
  45945. e > i.parameterPositions[1] && (this.stopFading(),
  45946. 0 === n && (this.enabled = !1))
  45947. }
  45948. }
  45949. return this._effectiveWeight = t,
  45950. t
  45951. },
  45952. _updateTimeScale: function(e) {
  45953. var t = 0;
  45954. if (!this.paused) {
  45955. t = this.timeScale;
  45956. var i = this._timeScaleInterpolant;
  45957. if (null !== i) {
  45958. var n = i.evaluate(e)[0];
  45959. t *= n,
  45960. e > i.parameterPositions[1] && (this.stopWarping(),
  45961. 0 === t ? this.pause = !0 : this.timeScale = t)
  45962. }
  45963. }
  45964. return this._effectiveTimeScale = t,
  45965. t
  45966. },
  45967. _updateTime: function(e) {
  45968. var t = this.time + e;
  45969. if (0 === e)
  45970. return t;
  45971. var i = this._clip.duration
  45972. , r = this.loop
  45973. , o = this._loopCount
  45974. , a = !1;
  45975. switch (r) {
  45976. case n.LoopOnce:
  45977. if (o === -1 && (this.loopCount = 0,
  45978. this._setEndings(!0, !0, !1)),
  45979. t >= i)
  45980. t = i;
  45981. else {
  45982. if (!(t < 0))
  45983. break;
  45984. t = 0
  45985. }
  45986. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45987. this._mixer.dispatchEvent({
  45988. type: "finished",
  45989. action: this,
  45990. direction: e < 0 ? -1 : 1
  45991. });
  45992. break;
  45993. case n.LoopPingPong:
  45994. a = !0;
  45995. case n.LoopRepeat:
  45996. if (o === -1 && (e > 0 ? (o = 0,
  45997. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45998. t >= i || t < 0) {
  45999. var s = Math.floor(t / i);
  46000. t -= i * s,
  46001. o += Math.abs(s);
  46002. var l = this.repetitions - o;
  46003. if (l < 0) {
  46004. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46005. t = e > 0 ? i : 0,
  46006. this._mixer.dispatchEvent({
  46007. type: "finished",
  46008. action: this,
  46009. direction: e > 0 ? 1 : -1
  46010. });
  46011. break
  46012. }
  46013. if (0 === l) {
  46014. var c = e < 0;
  46015. this._setEndings(c, !c, a)
  46016. } else
  46017. this._setEndings(!1, !1, a);
  46018. this._loopCount = o,
  46019. this._mixer.dispatchEvent({
  46020. type: "loop",
  46021. action: this,
  46022. loopDelta: s
  46023. })
  46024. }
  46025. if (r === n.LoopPingPong && 1 === (1 & o))
  46026. return this.time = t,
  46027. i - t
  46028. }
  46029. return this.time = t,
  46030. t
  46031. },
  46032. _setEndings: function(e, t, i) {
  46033. var r = this._interpolantSettings;
  46034. i ? (r.endingStart = n.ZeroSlopeEnding,
  46035. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46036. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46037. },
  46038. _scheduleFading: function(e, t, i) {
  46039. var n = this._mixer
  46040. , r = n.time
  46041. , o = this._weightInterpolant;
  46042. null === o && (o = n._lendControlInterpolant(),
  46043. this._weightInterpolant = o);
  46044. var a = o.parameterPositions
  46045. , s = o.sampleValues;
  46046. return a[0] = r,
  46047. s[0] = t,
  46048. a[1] = r + e,
  46049. s[1] = i,
  46050. this
  46051. }
  46052. },
  46053. Object.assign(n.AnimationMixer.prototype, {
  46054. _bindAction: function(e, t) {
  46055. var i = e._localRoot || this._root
  46056. , r = e._clip.tracks
  46057. , o = r.length
  46058. , a = e._propertyBindings
  46059. , s = e._interpolants
  46060. , l = i.uuid
  46061. , c = this._bindingsByRootAndName
  46062. , h = c[l];
  46063. void 0 === h && (h = {},
  46064. c[l] = h);
  46065. for (var u = 0; u !== o; ++u) {
  46066. var d = r[u]
  46067. , p = d.name
  46068. , f = h[p];
  46069. if (void 0 !== f)
  46070. a[u] = f;
  46071. else {
  46072. if (f = a[u],
  46073. void 0 !== f) {
  46074. null === f._cacheIndex && (++f.referenceCount,
  46075. this._addInactiveBinding(f, l, p));
  46076. continue
  46077. }
  46078. var g = t && t._propertyBindings[u].binding.parsedPath;
  46079. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46080. ++f.referenceCount,
  46081. this._addInactiveBinding(f, l, p),
  46082. a[u] = f
  46083. }
  46084. s[u].resultBuffer = f.buffer
  46085. }
  46086. },
  46087. _activateAction: function(e) {
  46088. if (!this._isActiveAction(e)) {
  46089. if (null === e._cacheIndex) {
  46090. var t = (e._localRoot || this._root).uuid
  46091. , i = e._clip.name
  46092. , n = this._actionsByClip[i];
  46093. this._bindAction(e, n && n.knownActions[0]),
  46094. this._addInactiveAction(e, i, t)
  46095. }
  46096. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46097. var s = r[o];
  46098. 0 === s.useCount++ && (this._lendBinding(s),
  46099. s.saveOriginalState())
  46100. }
  46101. this._lendAction(e)
  46102. }
  46103. },
  46104. _deactivateAction: function(e) {
  46105. if (this._isActiveAction(e)) {
  46106. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46107. var r = t[i];
  46108. 0 === --r.useCount && (r.restoreOriginalState(),
  46109. this._takeBackBinding(r))
  46110. }
  46111. this._takeBackAction(e)
  46112. }
  46113. },
  46114. _initMemoryManager: function() {
  46115. this._actions = [],
  46116. this._nActiveActions = 0,
  46117. this._actionsByClip = {},
  46118. this._bindings = [],
  46119. this._nActiveBindings = 0,
  46120. this._bindingsByRootAndName = {},
  46121. this._controlInterpolants = [],
  46122. this._nActiveControlInterpolants = 0;
  46123. var e = this;
  46124. this.stats = {
  46125. actions: {
  46126. get total() {
  46127. return e._actions.length
  46128. },
  46129. get inUse() {
  46130. return e._nActiveActions
  46131. }
  46132. },
  46133. bindings: {
  46134. get total() {
  46135. return e._bindings.length
  46136. },
  46137. get inUse() {
  46138. return e._nActiveBindings
  46139. }
  46140. },
  46141. controlInterpolants: {
  46142. get total() {
  46143. return e._controlInterpolants.length
  46144. },
  46145. get inUse() {
  46146. return e._nActiveControlInterpolants
  46147. }
  46148. }
  46149. }
  46150. },
  46151. _isActiveAction: function(e) {
  46152. var t = e._cacheIndex;
  46153. return null !== t && t < this._nActiveActions
  46154. },
  46155. _addInactiveAction: function(e, t, i) {
  46156. var n = this._actions
  46157. , r = this._actionsByClip
  46158. , o = r[t];
  46159. if (void 0 === o)
  46160. o = {
  46161. knownActions: [e],
  46162. actionByRoot: {}
  46163. },
  46164. e._byClipCacheIndex = 0,
  46165. r[t] = o;
  46166. else {
  46167. var a = o.knownActions;
  46168. e._byClipCacheIndex = a.length,
  46169. a.push(e)
  46170. }
  46171. e._cacheIndex = n.length,
  46172. n.push(e),
  46173. o.actionByRoot[i] = e
  46174. },
  46175. _removeInactiveAction: function(e) {
  46176. var t = this._actions
  46177. , i = t[t.length - 1]
  46178. , n = e._cacheIndex;
  46179. i._cacheIndex = n,
  46180. t[n] = i,
  46181. t.pop(),
  46182. e._cacheIndex = null;
  46183. var r = e._clip.name
  46184. , o = this._actionsByClip
  46185. , a = o[r]
  46186. , s = a.knownActions
  46187. , l = s[s.length - 1]
  46188. , c = e._byClipCacheIndex;
  46189. l._byClipCacheIndex = c,
  46190. s[c] = l,
  46191. s.pop(),
  46192. e._byClipCacheIndex = null;
  46193. var h = a.actionByRoot
  46194. , u = (t._localRoot || this._root).uuid;
  46195. delete h[u],
  46196. 0 === s.length && delete o[r],
  46197. this._removeInactiveBindingsForAction(e)
  46198. },
  46199. _removeInactiveBindingsForAction: function(e) {
  46200. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46201. var r = t[i];
  46202. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46203. }
  46204. },
  46205. _lendAction: function(e) {
  46206. var t = this._actions
  46207. , i = e._cacheIndex
  46208. , n = this._nActiveActions++
  46209. , r = t[n];
  46210. e._cacheIndex = n,
  46211. t[n] = e,
  46212. r._cacheIndex = i,
  46213. t[i] = r
  46214. },
  46215. _takeBackAction: function(e) {
  46216. var t = this._actions
  46217. , i = e._cacheIndex
  46218. , n = --this._nActiveActions
  46219. , r = t[n];
  46220. e._cacheIndex = n,
  46221. t[n] = e,
  46222. r._cacheIndex = i,
  46223. t[i] = r
  46224. },
  46225. _addInactiveBinding: function(e, t, i) {
  46226. var n = this._bindingsByRootAndName
  46227. , r = n[t]
  46228. , o = this._bindings;
  46229. void 0 === r && (r = {},
  46230. n[t] = r),
  46231. r[i] = e,
  46232. e._cacheIndex = o.length,
  46233. o.push(e)
  46234. },
  46235. _removeInactiveBinding: function(e) {
  46236. var t = this._bindings
  46237. , i = e.binding
  46238. , n = i.rootNode.uuid
  46239. , r = i.path
  46240. , o = this._bindingsByRootAndName
  46241. , a = o[n]
  46242. , s = t[t.length - 1]
  46243. , l = e._cacheIndex;
  46244. s._cacheIndex = l,
  46245. t[l] = s,
  46246. t.pop(),
  46247. delete a[r];
  46248. e: {
  46249. for (var c in a)
  46250. break e;
  46251. delete o[n]
  46252. }
  46253. },
  46254. _lendBinding: function(e) {
  46255. var t = this._bindings
  46256. , i = e._cacheIndex
  46257. , n = this._nActiveBindings++
  46258. , r = t[n];
  46259. e._cacheIndex = n,
  46260. t[n] = e,
  46261. r._cacheIndex = i,
  46262. t[i] = r
  46263. },
  46264. _takeBackBinding: function(e) {
  46265. var t = this._bindings
  46266. , i = e._cacheIndex
  46267. , n = --this._nActiveBindings
  46268. , r = t[n];
  46269. e._cacheIndex = n,
  46270. t[n] = e,
  46271. r._cacheIndex = i,
  46272. t[i] = r
  46273. },
  46274. _lendControlInterpolant: function() {
  46275. var e = this._controlInterpolants
  46276. , t = this._nActiveControlInterpolants++
  46277. , i = e[t];
  46278. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46279. i.__cacheIndex = t,
  46280. e[t] = i),
  46281. i
  46282. },
  46283. _takeBackControlInterpolant: function(e) {
  46284. var t = this._controlInterpolants
  46285. , i = e.__cacheIndex
  46286. , n = --this._nActiveControlInterpolants
  46287. , r = t[n];
  46288. e.__cacheIndex = n,
  46289. t[n] = e,
  46290. r.__cacheIndex = i,
  46291. t[i] = r
  46292. },
  46293. _controlInterpolantsResultBuffer: new Float32Array(1)
  46294. }),
  46295. n.AnimationObjectGroup = function(e) {
  46296. this.uuid = n.Math.generateUUID(),
  46297. this._objects = Array.prototype.slice.call(arguments),
  46298. this.nCachedObjects_ = 0;
  46299. var t = {};
  46300. this._indicesByUUID = t;
  46301. for (var i = 0, r = arguments.length; i !== r; ++i)
  46302. t[arguments[i].uuid] = i;
  46303. this._paths = [],
  46304. this._parsedPaths = [],
  46305. this._bindings = [],
  46306. this._bindingsIndicesByPath = {};
  46307. var o = this;
  46308. this.stats = {
  46309. objects: {
  46310. get total() {
  46311. return o._objects.length
  46312. },
  46313. get inUse() {
  46314. return this.total - o.nCachedObjects_
  46315. }
  46316. },
  46317. get bindingsPerObject() {
  46318. return o._bindings.length
  46319. }
  46320. }
  46321. }
  46322. ,
  46323. n.AnimationObjectGroup.prototype = {
  46324. constructor: n.AnimationObjectGroup,
  46325. add: function(e) {
  46326. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46327. var d = arguments[h]
  46328. , p = d.uuid
  46329. , f = o[p];
  46330. if (void 0 === f) {
  46331. f = i++,
  46332. o[p] = f,
  46333. t.push(d);
  46334. for (var g = 0, m = c; g !== m; ++g)
  46335. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46336. } else if (f < r) {
  46337. var v = t[f]
  46338. , A = --r
  46339. , y = t[A];
  46340. o[y.uuid] = f,
  46341. t[f] = y,
  46342. o[p] = A,
  46343. t[A] = d;
  46344. for (var g = 0, m = c; g !== m; ++g) {
  46345. var C = l[g]
  46346. , I = C[A]
  46347. , E = C[f];
  46348. C[f] = I,
  46349. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46350. C[A] = E
  46351. }
  46352. } else
  46353. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46354. }
  46355. this.nCachedObjects_ = r
  46356. },
  46357. remove: function(e) {
  46358. for (var t = this._objects, i = (t.length,
  46359. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46360. var l = arguments[a]
  46361. , c = l.uuid
  46362. , h = n[c];
  46363. if (void 0 !== h && h >= i) {
  46364. var u = i++
  46365. , d = t[u];
  46366. n[d.uuid] = h,
  46367. t[h] = d,
  46368. n[c] = u,
  46369. t[u] = l;
  46370. for (var p = 0, f = o; p !== f; ++p) {
  46371. var g = r[p]
  46372. , m = g[u]
  46373. , v = g[h];
  46374. g[h] = m,
  46375. g[u] = v
  46376. }
  46377. }
  46378. }
  46379. this.nCachedObjects_ = i
  46380. },
  46381. uncache: function(e) {
  46382. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46383. var c = arguments[s]
  46384. , h = c.uuid
  46385. , u = r[h];
  46386. if (void 0 !== u)
  46387. if (delete r[h],
  46388. u < n) {
  46389. var d = --n
  46390. , p = t[d]
  46391. , f = --i
  46392. , g = t[f];
  46393. r[p.uuid] = u,
  46394. t[u] = p,
  46395. r[g.uuid] = d,
  46396. t[d] = g,
  46397. t.pop();
  46398. for (var m = 0, v = a; m !== v; ++m) {
  46399. var A = o[m]
  46400. , y = A[d]
  46401. , C = A[f];
  46402. A[u] = y,
  46403. A[d] = C,
  46404. A.pop()
  46405. }
  46406. } else {
  46407. var f = --i
  46408. , g = t[f];
  46409. r[g.uuid] = u,
  46410. t[u] = g,
  46411. t.pop();
  46412. for (var m = 0, v = a; m !== v; ++m) {
  46413. var A = o[m];
  46414. A[u] = A[f],
  46415. A.pop()
  46416. }
  46417. }
  46418. }
  46419. this.nCachedObjects_ = n
  46420. },
  46421. subscribe_: function(e, t) {
  46422. var i = this._bindingsIndicesByPath
  46423. , r = i[e]
  46424. , o = this._bindings;
  46425. if (void 0 !== r)
  46426. return o[r];
  46427. var a = this._paths
  46428. , s = this._parsedPaths
  46429. , l = this._objects
  46430. , c = l.length
  46431. , h = this.nCachedObjects_
  46432. , u = new Array(c);
  46433. r = o.length,
  46434. i[e] = r,
  46435. a.push(e),
  46436. s.push(t),
  46437. o.push(u);
  46438. for (var d = h, p = l.length; d !== p; ++d) {
  46439. var f = l[d];
  46440. u[d] = new n.PropertyBinding(f,e,t)
  46441. }
  46442. return u
  46443. },
  46444. unsubscribe_: function(e) {
  46445. var t = this._bindingsIndicesByPath
  46446. , i = t[e];
  46447. if (void 0 !== i) {
  46448. var n = this._paths
  46449. , r = this._parsedPaths
  46450. , o = this._bindings
  46451. , a = o.length - 1
  46452. , s = o[a]
  46453. , l = e[a];
  46454. t[l] = i,
  46455. o[i] = s,
  46456. o.pop(),
  46457. r[i] = r[a],
  46458. r.pop(),
  46459. n[i] = n[a],
  46460. n.pop()
  46461. }
  46462. }
  46463. },
  46464. n.AnimationUtils = {
  46465. arraySlice: function(e, t, i) {
  46466. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46467. },
  46468. convertArray: function(e, t, i) {
  46469. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46470. },
  46471. isTypedArray: function(e) {
  46472. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46473. },
  46474. getKeyframeOrder: function(e) {
  46475. function t(t, i) {
  46476. return e[t] - e[i]
  46477. }
  46478. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46479. n[r] = r;
  46480. return n.sort(t),
  46481. n
  46482. },
  46483. sortedArray: function(e, t, i) {
  46484. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46485. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46486. r[a++] = e[s + l];
  46487. return r
  46488. },
  46489. flattenJSON: function(e, t, i, n) {
  46490. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46491. o = e[r++];
  46492. if (void 0 !== o) {
  46493. var a = o[n];
  46494. if (void 0 !== a)
  46495. if (Array.isArray(a)) {
  46496. do
  46497. a = o[n],
  46498. void 0 !== a && (t.push(o.time),
  46499. i.push.apply(i, a)),
  46500. o = e[r++];
  46501. while (void 0 !== o)
  46502. } else if (void 0 !== a.toArray) {
  46503. do
  46504. a = o[n],
  46505. void 0 !== a && (t.push(o.time),
  46506. a.toArray(i, i.length)),
  46507. o = e[r++];
  46508. while (void 0 !== o)
  46509. } else
  46510. do
  46511. a = o[n],
  46512. void 0 !== a && (t.push(o.time),
  46513. i.push(a)),
  46514. o = e[r++];
  46515. while (void 0 !== o)
  46516. }
  46517. }
  46518. },
  46519. n.KeyframeTrack = function(e, t, i, r) {
  46520. if (void 0 === e)
  46521. throw new Error("track name is undefined");
  46522. if (void 0 === t || 0 === t.length)
  46523. throw new Error("no keyframes in track named " + e);
  46524. this.name = e,
  46525. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46526. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46527. this.setInterpolation(r || this.DefaultInterpolation),
  46528. this.validate(),
  46529. this.optimize()
  46530. }
  46531. ,
  46532. n.KeyframeTrack.prototype = {
  46533. constructor: n.KeyframeTrack,
  46534. TimeBufferType: Float32Array,
  46535. ValueBufferType: Float32Array,
  46536. DefaultInterpolation: n.InterpolateLinear,
  46537. InterpolantFactoryMethodDiscrete: function(e) {
  46538. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46539. },
  46540. InterpolantFactoryMethodLinear: function(e) {
  46541. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46542. },
  46543. InterpolantFactoryMethodSmooth: function(e) {
  46544. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46545. },
  46546. setInterpolation: function(e) {
  46547. var t = void 0;
  46548. switch (e) {
  46549. case n.InterpolateDiscrete:
  46550. t = this.InterpolantFactoryMethodDiscrete;
  46551. break;
  46552. case n.InterpolateLinear:
  46553. t = this.InterpolantFactoryMethodLinear;
  46554. break;
  46555. case n.InterpolateSmooth:
  46556. t = this.InterpolantFactoryMethodSmooth
  46557. }
  46558. if (void 0 === t) {
  46559. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46560. if (void 0 === this.createInterpolant) {
  46561. if (e === this.DefaultInterpolation)
  46562. throw new Error(i);
  46563. this.setInterpolation(this.DefaultInterpolation)
  46564. }
  46565. return void console.warn(i)
  46566. }
  46567. this.createInterpolant = t
  46568. },
  46569. getInterpolation: function() {
  46570. switch (this.createInterpolant) {
  46571. case this.InterpolantFactoryMethodDiscrete:
  46572. return n.InterpolateDiscrete;
  46573. case this.InterpolantFactoryMethodLinear:
  46574. return n.InterpolateLinear;
  46575. case this.InterpolantFactoryMethodSmooth:
  46576. return n.InterpolateSmooth
  46577. }
  46578. },
  46579. getValueSize: function() {
  46580. return this.values.length / this.times.length
  46581. },
  46582. shift: function(e) {
  46583. if (0 !== e)
  46584. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46585. t[i] += e;
  46586. return this
  46587. },
  46588. scale: function(e) {
  46589. if (1 !== e)
  46590. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46591. t[i] *= e;
  46592. return this
  46593. },
  46594. trim: function(e, t) {
  46595. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46596. ++o;
  46597. for (; a !== -1 && i[a] > t; )
  46598. --a;
  46599. if (++a,
  46600. 0 !== o || a !== r) {
  46601. o >= a && (a = Math.max(a, 1),
  46602. o = a - 1);
  46603. var s = this.getValueSize();
  46604. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46605. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46606. }
  46607. return this
  46608. },
  46609. validate: function() {
  46610. var e = !0
  46611. , t = this.getValueSize();
  46612. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46613. e = !1);
  46614. var i = this.times
  46615. , r = this.values
  46616. , o = i.length;
  46617. 0 === o && (console.error("track is empty", this),
  46618. e = !1);
  46619. for (var a = null, s = 0; s !== o; s++) {
  46620. var l = i[s];
  46621. if ("number" == typeof l && isNaN(l)) {
  46622. console.error("time is not a valid number", this, s, l),
  46623. e = !1;
  46624. break
  46625. }
  46626. if (null !== a && a > l) {
  46627. console.error("out of order keys", this, s, l, a),
  46628. e = !1;
  46629. break
  46630. }
  46631. a = l
  46632. }
  46633. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46634. for (var s = 0, c = r.length; s !== c; ++s) {
  46635. var h = r[s];
  46636. if (isNaN(h)) {
  46637. console.error("value is not a valid number", this, s, h),
  46638. e = !1;
  46639. break
  46640. }
  46641. }
  46642. return e
  46643. },
  46644. optimize: function() {
  46645. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46646. var s = !1
  46647. , l = e[o]
  46648. , c = e[o + 1];
  46649. if (l !== c && (1 !== o || l !== l[0]))
  46650. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46651. var f = t[h + p];
  46652. if (f !== t[u + p] || f !== t[d + p]) {
  46653. s = !0;
  46654. break
  46655. }
  46656. }
  46657. if (s) {
  46658. if (o !== r) {
  46659. e[r] = e[o];
  46660. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46661. t[m + p] = t[g + p]
  46662. }
  46663. ++r
  46664. }
  46665. }
  46666. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46667. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46668. this
  46669. }
  46670. },
  46671. Object.assign(n.KeyframeTrack, {
  46672. parse: function(e) {
  46673. if (void 0 === e.type)
  46674. throw new Error("track type undefined, can not parse");
  46675. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46676. if (void 0 === e.times) {
  46677. console.warn("legacy JSON format detected, converting");
  46678. var i = []
  46679. , r = [];
  46680. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46681. e.times = i,
  46682. e.values = r
  46683. }
  46684. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46685. },
  46686. toJSON: function(e) {
  46687. var t, i = e.constructor;
  46688. if (void 0 !== i.toJSON)
  46689. t = i.toJSON(e);
  46690. else {
  46691. t = {
  46692. name: e.name,
  46693. times: n.AnimationUtils.convertArray(e.times, Array),
  46694. values: n.AnimationUtils.convertArray(e.values, Array)
  46695. };
  46696. var r = e.getInterpolation();
  46697. r !== e.DefaultInterpolation && (t.interpolation = r)
  46698. }
  46699. return t.type = e.ValueTypeName,
  46700. t
  46701. },
  46702. _getTrackTypeForValueTypeName: function(e) {
  46703. switch (e.toLowerCase()) {
  46704. case "scalar":
  46705. case "double":
  46706. case "float":
  46707. case "number":
  46708. case "integer":
  46709. return n.NumberKeyframeTrack;
  46710. case "vector":
  46711. case "vector2":
  46712. case "vector3":
  46713. case "vector4":
  46714. return n.VectorKeyframeTrack;
  46715. case "color":
  46716. return n.ColorKeyframeTrack;
  46717. case "quaternion":
  46718. return n.QuaternionKeyframeTrack;
  46719. case "bool":
  46720. case "boolean":
  46721. return n.BooleanKeyframeTrack;
  46722. case "string":
  46723. return n.StringKeyframeTrack
  46724. }
  46725. throw new Error("Unsupported typeName: " + e)
  46726. }
  46727. }),
  46728. n.PropertyBinding = function(e, t, i) {
  46729. this.path = t,
  46730. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46731. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46732. this.rootNode = e
  46733. }
  46734. ,
  46735. n.PropertyBinding.prototype = {
  46736. constructor: n.PropertyBinding,
  46737. getValue: function(e, t) {
  46738. this.bind(),
  46739. this.getValue(e, t)
  46740. },
  46741. setValue: function(e, t) {
  46742. this.bind(),
  46743. this.setValue(e, t)
  46744. },
  46745. bind: function() {
  46746. var e = this.node
  46747. , t = this.parsedPath
  46748. , i = t.objectName
  46749. , r = t.propertyName
  46750. , o = t.propertyIndex;
  46751. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46752. this.node = e),
  46753. this.getValue = this._getValue_unavailable,
  46754. this.setValue = this._setValue_unavailable,
  46755. !e)
  46756. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46757. if (i) {
  46758. var a = t.objectIndex;
  46759. switch (i) {
  46760. case "materials":
  46761. if (!e.material)
  46762. return void console.error(" can not bind to material as node does not have a material", this);
  46763. if (!e.material.materials)
  46764. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46765. e = e.material.materials;
  46766. break;
  46767. case "bones":
  46768. if (!e.skeleton)
  46769. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46770. e = e.skeleton.bones;
  46771. for (var s = 0; s < e.length; s++)
  46772. if (e[s].name === a) {
  46773. a = s;
  46774. break
  46775. }
  46776. break;
  46777. default:
  46778. if (void 0 === e[i])
  46779. return void console.error(" can not bind to objectName of node, undefined", this);
  46780. e = e[i]
  46781. }
  46782. if (void 0 !== a) {
  46783. if (void 0 === e[a])
  46784. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46785. e = e[a]
  46786. }
  46787. }
  46788. var l = e[r];
  46789. if (!l) {
  46790. var c = t.nodeName;
  46791. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46792. }
  46793. var h = this.Versioning.None;
  46794. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46795. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46796. this.targetObject = e);
  46797. var u = this.BindingType.Direct;
  46798. if (void 0 !== o) {
  46799. if ("morphTargetInfluences" === r) {
  46800. if (!e.geometry)
  46801. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46802. if (!e.geometry.morphTargets)
  46803. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46804. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46805. if (e.geometry.morphTargets[s].name === o) {
  46806. o = s;
  46807. break
  46808. }
  46809. }
  46810. u = this.BindingType.ArrayElement,
  46811. this.resolvedProperty = l,
  46812. this.propertyIndex = o
  46813. } else
  46814. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46815. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46816. this.resolvedProperty = l) : this.propertyName = r;
  46817. this.getValue = this.GetterByBindingType[u],
  46818. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46819. },
  46820. unbind: function() {
  46821. this.node = null,
  46822. this.getValue = this._getValue_unbound,
  46823. this.setValue = this._setValue_unbound
  46824. }
  46825. },
  46826. Object.assign(n.PropertyBinding.prototype, {
  46827. _getValue_unavailable: function() {},
  46828. _setValue_unavailable: function() {},
  46829. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46830. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46831. BindingType: {
  46832. Direct: 0,
  46833. EntireArray: 1,
  46834. ArrayElement: 2,
  46835. HasFromToArray: 3
  46836. },
  46837. Versioning: {
  46838. None: 0,
  46839. NeedsUpdate: 1,
  46840. MatrixWorldNeedsUpdate: 2
  46841. },
  46842. GetterByBindingType: [function(e, t) {
  46843. e[t] = this.node[this.propertyName]
  46844. }
  46845. , function(e, t) {
  46846. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46847. e[t++] = i[n]
  46848. }
  46849. , function(e, t) {
  46850. e[t] = this.resolvedProperty[this.propertyIndex]
  46851. }
  46852. , function(e, t) {
  46853. this.resolvedProperty.toArray(e, t)
  46854. }
  46855. ],
  46856. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46857. this.node[this.propertyName] = e[t]
  46858. }
  46859. , function(e, t) {
  46860. this.node[this.propertyName] = e[t],
  46861. this.targetObject.needsUpdate = !0
  46862. }
  46863. , function(e, t) {
  46864. this.node[this.propertyName] = e[t],
  46865. this.targetObject.matrixWorldNeedsUpdate = !0
  46866. }
  46867. ], [function(e, t) {
  46868. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46869. i[n] = e[t++]
  46870. }
  46871. , function(e, t) {
  46872. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46873. i[n] = e[t++];
  46874. this.targetObject.needsUpdate = !0
  46875. }
  46876. , function(e, t) {
  46877. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46878. i[n] = e[t++];
  46879. this.targetObject.matrixWorldNeedsUpdate = !0
  46880. }
  46881. ], [function(e, t) {
  46882. this.resolvedProperty[this.propertyIndex] = e[t]
  46883. }
  46884. , function(e, t) {
  46885. this.resolvedProperty[this.propertyIndex] = e[t],
  46886. this.targetObject.needsUpdate = !0
  46887. }
  46888. , function(e, t) {
  46889. this.resolvedProperty[this.propertyIndex] = e[t],
  46890. this.targetObject.matrixWorldNeedsUpdate = !0
  46891. }
  46892. ], [function(e, t) {
  46893. this.resolvedProperty.fromArray(e, t)
  46894. }
  46895. , function(e, t) {
  46896. this.resolvedProperty.fromArray(e, t),
  46897. this.targetObject.needsUpdate = !0
  46898. }
  46899. , function(e, t) {
  46900. this.resolvedProperty.fromArray(e, t),
  46901. this.targetObject.matrixWorldNeedsUpdate = !0
  46902. }
  46903. ]]
  46904. }),
  46905. n.PropertyBinding.Composite = function(e, t, i) {
  46906. var r = i || n.PropertyBinding.parseTrackName(t);
  46907. this._targetGroup = e,
  46908. this._bindings = e.subscribe_(t, r)
  46909. }
  46910. ,
  46911. n.PropertyBinding.Composite.prototype = {
  46912. constructor: n.PropertyBinding.Composite,
  46913. getValue: function(e, t) {
  46914. this.bind();
  46915. var i = this._targetGroup.nCachedObjects_
  46916. , n = this._bindings[i];
  46917. void 0 !== n && n.getValue(e, t)
  46918. },
  46919. setValue: function(e, t) {
  46920. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46921. i[n].setValue(e, t)
  46922. },
  46923. bind: function() {
  46924. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46925. e[t].bind()
  46926. },
  46927. unbind: function() {
  46928. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46929. e[t].unbind()
  46930. }
  46931. },
  46932. n.PropertyBinding.create = function(e, t, i) {
  46933. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46934. }
  46935. ,
  46936. n.PropertyBinding.parseTrackName = function(e) {
  46937. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46938. , i = t.exec(e);
  46939. if (!i)
  46940. throw new Error("cannot parse trackName at all: " + e);
  46941. i.index === t.lastIndex && t.lastIndex++;
  46942. var n = {
  46943. nodeName: i[3],
  46944. objectName: i[5],
  46945. objectIndex: i[7],
  46946. propertyName: i[9],
  46947. propertyIndex: i[11]
  46948. };
  46949. if (null === n.propertyName || 0 === n.propertyName.length)
  46950. throw new Error("can not parse propertyName from trackName: " + e);
  46951. return n
  46952. }
  46953. ,
  46954. n.PropertyBinding.findNode = function(e, t) {
  46955. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46956. return e;
  46957. if (e.skeleton) {
  46958. var i = function(e) {
  46959. for (var i = 0; i < e.bones.length; i++) {
  46960. var n = e.bones[i];
  46961. if (n.name === t)
  46962. return n
  46963. }
  46964. return null
  46965. }
  46966. , n = i(e.skeleton);
  46967. if (n)
  46968. return n
  46969. }
  46970. if (e.children) {
  46971. var r = function(e) {
  46972. for (var i = 0; i < e.length; i++) {
  46973. var n = e[i];
  46974. if (n.name === t || n.uuid === t)
  46975. return n;
  46976. var o = r(n.children);
  46977. if (o)
  46978. return o
  46979. }
  46980. return null
  46981. }
  46982. , o = r(e.children);
  46983. if (o)
  46984. return o
  46985. }
  46986. return null
  46987. }
  46988. ,
  46989. n.PropertyMixer = function(e, t, i) {
  46990. this.binding = e,
  46991. this.valueSize = i;
  46992. var n, r = Float64Array;
  46993. switch (t) {
  46994. case "quaternion":
  46995. n = this._slerp;
  46996. break;
  46997. case "string":
  46998. case "bool":
  46999. r = Array,
  47000. n = this._select;
  47001. break;
  47002. default:
  47003. n = this._lerp
  47004. }
  47005. this.buffer = new r(4 * i),
  47006. this._mixBufferRegion = n,
  47007. this.cumulativeWeight = 0,
  47008. this.useCount = 0,
  47009. this.referenceCount = 0
  47010. }
  47011. ,
  47012. n.PropertyMixer.prototype = {
  47013. constructor: n.PropertyMixer,
  47014. accumulate: function(e, t) {
  47015. var i = this.buffer
  47016. , n = this.valueSize
  47017. , r = e * n + n
  47018. , o = this.cumulativeWeight;
  47019. if (0 === o) {
  47020. for (var a = 0; a !== n; ++a)
  47021. i[r + a] = i[a];
  47022. o = t
  47023. } else {
  47024. o += t;
  47025. var s = t / o;
  47026. this._mixBufferRegion(i, r, 0, s, n)
  47027. }
  47028. this.cumulativeWeight = o
  47029. },
  47030. apply: function(e) {
  47031. var t = this.valueSize
  47032. , i = this.buffer
  47033. , n = e * t + t
  47034. , r = this.cumulativeWeight
  47035. , o = this.binding;
  47036. if (this.cumulativeWeight = 0,
  47037. r < 1) {
  47038. var a = 3 * t;
  47039. this._mixBufferRegion(i, n, a, 1 - r, t)
  47040. }
  47041. for (var s = t, l = t + t; s !== l; ++s)
  47042. if (i[s] !== i[s + t]) {
  47043. o.setValue(i, n);
  47044. break
  47045. }
  47046. },
  47047. saveOriginalState: function() {
  47048. var e = this.binding
  47049. , t = this.buffer
  47050. , i = this.valueSize
  47051. , n = 3 * i;
  47052. e.getValue(t, n);
  47053. for (var r = i, o = n; r !== o; ++r)
  47054. t[r] = t[n + r % i];
  47055. this.cumulativeWeight = 0
  47056. },
  47057. restoreOriginalState: function() {
  47058. var e = 3 * this.valueSize;
  47059. this.binding.setValue(this.buffer, e)
  47060. },
  47061. _select: function(e, t, i, n, r) {
  47062. if (n >= .5)
  47063. for (var o = 0; o !== r; ++o)
  47064. e[t + o] = e[i + o]
  47065. },
  47066. _slerp: function(e, t, i, r, o) {
  47067. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47068. },
  47069. _lerp: function(e, t, i, n, r) {
  47070. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47071. var s = t + a;
  47072. e[s] = e[s] * o + e[i + a] * n
  47073. }
  47074. }
  47075. },
  47076. n.BooleanKeyframeTrack = function(e, t, i) {
  47077. n.KeyframeTrack.call(this, e, t, i)
  47078. }
  47079. ,
  47080. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47081. constructor: n.BooleanKeyframeTrack,
  47082. ValueTypeName: "bool",
  47083. ValueBufferType: Array,
  47084. DefaultInterpolation: n.IntepolateDiscrete,
  47085. InterpolantFactoryMethodLinear: void 0,
  47086. InterpolantFactoryMethodSmooth: void 0
  47087. }),
  47088. n.NumberKeyframeTrack = function(e, t, i, r) {
  47089. n.KeyframeTrack.call(this, e, t, i, r)
  47090. }
  47091. ,
  47092. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47093. constructor: n.NumberKeyframeTrack,
  47094. ValueTypeName: "number"
  47095. }),
  47096. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47097. n.KeyframeTrack.call(this, e, t, i, r)
  47098. }
  47099. ,
  47100. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47101. constructor: n.QuaternionKeyframeTrack,
  47102. ValueTypeName: "quaternion",
  47103. DefaultInterpolation: n.InterpolateLinear,
  47104. InterpolantFactoryMethodLinear: function(e) {
  47105. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47106. },
  47107. InterpolantFactoryMethodSmooth: void 0
  47108. }),
  47109. n.StringKeyframeTrack = function(e, t, i, r) {
  47110. n.KeyframeTrack.call(this, e, t, i, r)
  47111. }
  47112. ,
  47113. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47114. constructor: n.StringKeyframeTrack,
  47115. ValueTypeName: "string",
  47116. ValueBufferType: Array,
  47117. DefaultInterpolation: n.IntepolateDiscrete,
  47118. InterpolantFactoryMethodLinear: void 0,
  47119. InterpolantFactoryMethodSmooth: void 0
  47120. }),
  47121. n.VectorKeyframeTrack = function(e, t, i, r) {
  47122. n.KeyframeTrack.call(this, e, t, i, r)
  47123. }
  47124. ,
  47125. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47126. constructor: n.VectorKeyframeTrack,
  47127. ValueTypeName: "vector"
  47128. }),
  47129. n.Audio = function(e) {
  47130. n.Object3D.call(this),
  47131. this.type = "Audio",
  47132. this.context = e.context,
  47133. this.source = this.context.createBufferSource(),
  47134. this.source.onended = this.onEnded.bind(this),
  47135. this.gain = this.context.createGain(),
  47136. this.gain.connect(e.getInput()),
  47137. this.autoplay = !1,
  47138. this.startTime = 0,
  47139. this.playbackRate = 1,
  47140. this.isPlaying = !1,
  47141. this.hasPlaybackControl = !0,
  47142. this.sourceType = "empty",
  47143. this.filter = null
  47144. }
  47145. ,
  47146. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47147. n.Audio.prototype.constructor = n.Audio,
  47148. n.Audio.prototype.getOutput = function() {
  47149. return this.gain
  47150. }
  47151. ,
  47152. n.Audio.prototype.load = function(e) {
  47153. var t = new n.AudioBuffer(this.context);
  47154. return t.load(e),
  47155. this.setBuffer(t),
  47156. this
  47157. }
  47158. ,
  47159. n.Audio.prototype.setNodeSource = function(e) {
  47160. return this.hasPlaybackControl = !1,
  47161. this.sourceType = "audioNode",
  47162. this.source = e,
  47163. this.connect(),
  47164. this
  47165. }
  47166. ,
  47167. n.Audio.prototype.setBuffer = function(e) {
  47168. var t = this;
  47169. return e.onReady(function(e) {
  47170. t.source.buffer = e,
  47171. t.sourceType = "buffer",
  47172. t.autoplay && t.play()
  47173. }),
  47174. this
  47175. }
  47176. ,
  47177. n.Audio.prototype.play = function() {
  47178. if (this.isPlaying === !0)
  47179. return void console.warn("THREE.Audio: Audio is already playing.");
  47180. if (this.hasPlaybackControl === !1)
  47181. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47182. var e = this.context.createBufferSource();
  47183. e.buffer = this.source.buffer,
  47184. e.loop = this.source.loop,
  47185. e.onended = this.source.onended,
  47186. e.start(0, this.startTime),
  47187. e.playbackRate.value = this.playbackRate,
  47188. this.isPlaying = !0,
  47189. this.source = e,
  47190. this.connect()
  47191. }
  47192. ,
  47193. n.Audio.prototype.pause = function() {
  47194. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47195. void (this.startTime = this.context.currentTime))
  47196. }
  47197. ,
  47198. n.Audio.prototype.stop = function() {
  47199. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47200. void (this.startTime = 0))
  47201. }
  47202. ,
  47203. n.Audio.prototype.connect = function() {
  47204. null !== this.filter ? (this.source.connect(this.filter),
  47205. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47206. }
  47207. ,
  47208. n.Audio.prototype.disconnect = function() {
  47209. null !== this.filter ? (this.source.disconnect(this.filter),
  47210. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47211. }
  47212. ,
  47213. n.Audio.prototype.getFilter = function() {
  47214. return this.filter
  47215. }
  47216. ,
  47217. n.Audio.prototype.setFilter = function(e) {
  47218. void 0 === e && (e = null),
  47219. this.isPlaying === !0 ? (this.disconnect(),
  47220. this.filter = e,
  47221. this.connect()) : this.filter = e
  47222. }
  47223. ,
  47224. n.Audio.prototype.setPlaybackRate = function(e) {
  47225. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47226. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47227. }
  47228. ,
  47229. n.Audio.prototype.getPlaybackRate = function() {
  47230. return this.playbackRate
  47231. }
  47232. ,
  47233. n.Audio.prototype.onEnded = function() {
  47234. this.isPlaying = !1
  47235. }
  47236. ,
  47237. n.Audio.prototype.setLoop = function(e) {
  47238. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47239. }
  47240. ,
  47241. n.Audio.prototype.getLoop = function() {
  47242. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47243. !1) : this.source.loop
  47244. }
  47245. ,
  47246. n.Audio.prototype.setVolume = function(e) {
  47247. this.gain.gain.value = e
  47248. }
  47249. ,
  47250. n.Audio.prototype.getVolume = function() {
  47251. return this.gain.gain.value
  47252. }
  47253. ,
  47254. n.AudioAnalyser = function(e, t) {
  47255. this.analyser = e.context.createAnalyser(),
  47256. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47257. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47258. e.getOutput().connect(this.analyser)
  47259. }
  47260. ,
  47261. n.AudioAnalyser.prototype = {
  47262. constructor: n.AudioAnalyser,
  47263. getData: function() {
  47264. return this.analyser.getByteFrequencyData(this.data),
  47265. this.data
  47266. }
  47267. },
  47268. n.AudioBuffer = function(e) {
  47269. this.context = e,
  47270. this.ready = !1,
  47271. this.readyCallbacks = []
  47272. }
  47273. ,
  47274. n.AudioBuffer.prototype.load = function(e) {
  47275. var t = this
  47276. , i = new XMLHttpRequest;
  47277. return i.open("GET", e, !0),
  47278. i.responseType = "arraybuffer",
  47279. i.onload = function(e) {
  47280. t.context.decodeAudioData(this.response, function(e) {
  47281. t.buffer = e,
  47282. t.ready = !0;
  47283. for (var i = 0; i < t.readyCallbacks.length; i++)
  47284. t.readyCallbacks[i](t.buffer);
  47285. t.readyCallbacks = []
  47286. })
  47287. }
  47288. ,
  47289. i.send(),
  47290. this
  47291. }
  47292. ,
  47293. n.AudioBuffer.prototype.onReady = function(e) {
  47294. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47295. }
  47296. ,
  47297. n.PositionalAudio = function(e) {
  47298. n.Audio.call(this, e),
  47299. this.panner = this.context.createPanner(),
  47300. this.panner.connect(this.gain)
  47301. }
  47302. ,
  47303. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47304. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47305. n.PositionalAudio.prototype.getOutput = function() {
  47306. return this.panner
  47307. }
  47308. ,
  47309. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47310. this.panner.refDistance = e
  47311. }
  47312. ,
  47313. n.PositionalAudio.prototype.getRefDistance = function() {
  47314. return this.panner.refDistance
  47315. }
  47316. ,
  47317. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47318. this.panner.rolloffFactor = e
  47319. }
  47320. ,
  47321. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47322. return this.panner.rolloffFactor
  47323. }
  47324. ,
  47325. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47326. this.panner.distanceModel = e
  47327. }
  47328. ,
  47329. n.PositionalAudio.prototype.getDistanceModel = function() {
  47330. return this.panner.distanceModel
  47331. }
  47332. ,
  47333. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47334. this.panner.maxDistance = e
  47335. }
  47336. ,
  47337. n.PositionalAudio.prototype.getMaxDistance = function() {
  47338. return this.panner.maxDistance
  47339. }
  47340. ,
  47341. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47342. var e = new n.Vector3;
  47343. return function(t) {
  47344. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47345. e.setFromMatrixPosition(this.matrixWorld),
  47346. this.panner.setPosition(e.x, e.y, e.z)
  47347. }
  47348. }(),
  47349. n.AudioListener = function() {
  47350. n.Object3D.call(this),
  47351. this.type = "AudioListener",
  47352. this.context = new (window.AudioContext || window.webkitAudioContext),
  47353. this.gain = this.context.createGain(),
  47354. this.gain.connect(this.context.destination),
  47355. this.filter = null
  47356. }
  47357. ,
  47358. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47359. n.AudioListener.prototype.constructor = n.AudioListener,
  47360. n.AudioListener.prototype.getInput = function() {
  47361. return this.gain
  47362. }
  47363. ,
  47364. n.AudioListener.prototype.removeFilter = function() {
  47365. null !== this.filter && (this.gain.disconnect(this.filter),
  47366. this.filter.disconnect(this.context.destination),
  47367. this.gain.connect(this.context.destination),
  47368. this.filter = null)
  47369. }
  47370. ,
  47371. n.AudioListener.prototype.setFilter = function(e) {
  47372. null !== this.filter ? (this.gain.disconnect(this.filter),
  47373. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47374. this.filter = e,
  47375. this.gain.connect(this.filter),
  47376. this.filter.connect(this.context.destination)
  47377. }
  47378. ,
  47379. n.AudioListener.prototype.getFilter = function() {
  47380. return this.filter
  47381. }
  47382. ,
  47383. n.AudioListener.prototype.setMasterVolume = function(e) {
  47384. this.gain.gain.value = e
  47385. }
  47386. ,
  47387. n.AudioListener.prototype.getMasterVolume = function() {
  47388. return this.gain.gain.value
  47389. }
  47390. ,
  47391. n.AudioListener.prototype.updateMatrixWorld = function() {
  47392. var e = new n.Vector3
  47393. , t = new n.Quaternion
  47394. , i = new n.Vector3
  47395. , r = new n.Vector3;
  47396. return function(o) {
  47397. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47398. var a = this.context.listener
  47399. , s = this.up;
  47400. this.matrixWorld.decompose(e, t, i),
  47401. r.set(0, 0, -1).applyQuaternion(t),
  47402. a.setPosition(e.x, e.y, e.z),
  47403. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47404. }
  47405. }(),
  47406. n.Camera = function() {
  47407. n.Object3D.call(this),
  47408. this.type = "Camera",
  47409. this.matrixWorldInverse = new n.Matrix4,
  47410. this.projectionMatrix = new n.Matrix4
  47411. }
  47412. ,
  47413. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47414. n.Camera.prototype.constructor = n.Camera,
  47415. n.Camera.prototype.getWorldDirection = function() {
  47416. var e = new n.Quaternion;
  47417. return function(t) {
  47418. var i = t || new n.Vector3;
  47419. return this.getWorldQuaternion(e),
  47420. i.set(0, 0, -1).applyQuaternion(e)
  47421. }
  47422. }(),
  47423. n.Camera.prototype.lookAt = function() {
  47424. var e = new n.Matrix4;
  47425. return function(t) {
  47426. e.lookAt(this.position, t, this.up),
  47427. this.quaternion.setFromRotationMatrix(e)
  47428. }
  47429. }(),
  47430. n.Camera.prototype.clone = function() {
  47431. return (new this.constructor).copy(this)
  47432. }
  47433. ,
  47434. n.Camera.prototype.copy = function(e) {
  47435. return n.Object3D.prototype.copy.call(this, e),
  47436. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47437. this.projectionMatrix.copy(e.projectionMatrix),
  47438. this
  47439. }
  47440. ,
  47441. n.CubeCamera = function(e, t, i) {
  47442. n.Object3D.call(this),
  47443. this.type = "CubeCamera";
  47444. var r = 90
  47445. , o = 1
  47446. , a = new n.PerspectiveCamera(r,o,e,t);
  47447. a.up.set(0, -1, 0),
  47448. a.lookAt(new n.Vector3(1,0,0)),
  47449. this.add(a);
  47450. var s = new n.PerspectiveCamera(r,o,e,t);
  47451. s.up.set(0, -1, 0),
  47452. s.lookAt(new n.Vector3(-1,0,0)),
  47453. this.add(s);
  47454. var l = new n.PerspectiveCamera(r,o,e,t);
  47455. l.up.set(0, 0, 1),
  47456. l.lookAt(new n.Vector3(0,1,0)),
  47457. this.add(l);
  47458. var c = new n.PerspectiveCamera(r,o,e,t);
  47459. c.up.set(0, 0, -1),
  47460. c.lookAt(new n.Vector3(0,-1,0)),
  47461. this.add(c);
  47462. var h = new n.PerspectiveCamera(r,o,e,t);
  47463. h.up.set(0, -1, 0),
  47464. h.lookAt(new n.Vector3(0,0,1)),
  47465. this.add(h);
  47466. var u = new n.PerspectiveCamera(r,o,e,t);
  47467. u.up.set(0, -1, 0),
  47468. u.lookAt(new n.Vector3(0,0,-1)),
  47469. this.add(u);
  47470. var d = {
  47471. format: n.RGBFormat,
  47472. magFilter: n.LinearFilter,
  47473. minFilter: n.LinearFilter
  47474. };
  47475. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47476. this.updateCubeMap = function(e, t) {
  47477. null === this.parent && this.updateMatrixWorld();
  47478. var i = this.renderTarget
  47479. , n = i.texture.generateMipmaps;
  47480. i.texture.generateMipmaps = !1,
  47481. i.activeCubeFace = 0,
  47482. e.render(t, a, i),
  47483. i.activeCubeFace = 1,
  47484. e.render(t, s, i),
  47485. i.activeCubeFace = 2,
  47486. e.render(t, l, i),
  47487. i.activeCubeFace = 3,
  47488. e.render(t, c, i),
  47489. i.activeCubeFace = 4,
  47490. e.render(t, h, i),
  47491. i.texture.generateMipmaps = n,
  47492. i.activeCubeFace = 5,
  47493. e.render(t, u, i),
  47494. e.setRenderTarget(null)
  47495. }
  47496. }
  47497. ,
  47498. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47499. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47500. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47501. n.Camera.call(this),
  47502. this.type = "OrthographicCamera",
  47503. this.zoom = 1,
  47504. this.left = e,
  47505. this.right = t,
  47506. this.top = i,
  47507. this.bottom = r,
  47508. this.near = void 0 !== o ? o : .1,
  47509. this.far = void 0 !== a ? a : 2e3,
  47510. this.updateProjectionMatrix()
  47511. }
  47512. ,
  47513. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47514. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47515. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47516. var e = (this.right - this.left) / (2 * this.zoom)
  47517. , t = (this.top - this.bottom) / (2 * this.zoom)
  47518. , i = (this.right + this.left) / 2
  47519. , n = (this.top + this.bottom) / 2;
  47520. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47521. }
  47522. ,
  47523. n.OrthographicCamera.prototype.copy = function(e) {
  47524. return n.Camera.prototype.copy.call(this, e),
  47525. this.left = e.left,
  47526. this.right = e.right,
  47527. this.top = e.top,
  47528. this.bottom = e.bottom,
  47529. this.near = e.near,
  47530. this.far = e.far,
  47531. this.zoom = e.zoom,
  47532. this
  47533. }
  47534. ,
  47535. n.OrthographicCamera.prototype.toJSON = function(e) {
  47536. var t = n.Object3D.prototype.toJSON.call(this, e);
  47537. return t.object.zoom = this.zoom,
  47538. t.object.left = this.left,
  47539. t.object.right = this.right,
  47540. t.object.top = this.top,
  47541. t.object.bottom = this.bottom,
  47542. t.object.near = this.near,
  47543. t.object.far = this.far,
  47544. t
  47545. }
  47546. ,
  47547. n.PerspectiveCamera = function(e, t, i, r) {
  47548. n.Camera.call(this),
  47549. this.type = "PerspectiveCamera",
  47550. this.focalLength = 10,
  47551. this.zoom = 1,
  47552. this.fov = void 0 !== e ? e : 50,
  47553. this.aspect = void 0 !== t ? t : 1,
  47554. this.near = void 0 !== i ? i : .1,
  47555. this.far = void 0 !== r ? r : 2e3,
  47556. this.updateProjectionMatrix()
  47557. }
  47558. ,
  47559. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47560. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47561. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47562. void 0 === t && (t = 24),
  47563. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47564. this.updateProjectionMatrix()
  47565. }
  47566. ,
  47567. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47568. this.fullWidth = e,
  47569. this.fullHeight = t,
  47570. this.x = i,
  47571. this.y = n,
  47572. this.width = r,
  47573. this.height = o,
  47574. this.updateProjectionMatrix()
  47575. }
  47576. ,
  47577. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47578. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47579. if (this.fullWidth) {
  47580. var t = this.fullWidth / this.fullHeight
  47581. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47582. , r = -i
  47583. , o = t * r
  47584. , a = t * i
  47585. , s = Math.abs(a - o)
  47586. , l = Math.abs(i - r);
  47587. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47588. } else
  47589. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47590. }
  47591. ,
  47592. n.PerspectiveCamera.prototype.copy = function(e) {
  47593. return n.Camera.prototype.copy.call(this, e),
  47594. this.focalLength = e.focalLength,
  47595. this.zoom = e.zoom,
  47596. this.fov = e.fov,
  47597. this.aspect = e.aspect,
  47598. this.near = e.near,
  47599. this.far = e.far,
  47600. this
  47601. }
  47602. ,
  47603. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47604. var t = n.Object3D.prototype.toJSON.call(this, e);
  47605. return t.object.focalLength = this.focalLength,
  47606. t.object.zoom = this.zoom,
  47607. t.object.fov = this.fov,
  47608. t.object.aspect = this.aspect,
  47609. t.object.near = this.near,
  47610. t.object.far = this.far,
  47611. t
  47612. }
  47613. ,
  47614. n.StereoCamera = function() {
  47615. this.type = "StereoCamera",
  47616. this.aspect = 1,
  47617. this.cameraL = new n.PerspectiveCamera,
  47618. this.cameraL.layers.enable(1),
  47619. this.cameraL.matrixAutoUpdate = !1,
  47620. this.cameraR = new n.PerspectiveCamera,
  47621. this.cameraR.layers.enable(2),
  47622. this.cameraR.matrixAutoUpdate = !1
  47623. }
  47624. ,
  47625. n.StereoCamera.prototype = {
  47626. constructor: n.StereoCamera,
  47627. update: function() {
  47628. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47629. return function(l) {
  47630. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47631. if (c) {
  47632. e = l.focalLength,
  47633. t = l.fov,
  47634. i = l.aspect * this.aspect,
  47635. r = l.near,
  47636. o = l.far;
  47637. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47638. s.elements[12] = -p,
  47639. a.elements[12] = p,
  47640. h = -g * i + f,
  47641. u = g * i + f,
  47642. d.elements[0] = 2 * r / (u - h),
  47643. d.elements[8] = (u + h) / (u - h),
  47644. this.cameraL.projectionMatrix.copy(d),
  47645. h = -g * i - f,
  47646. u = g * i - f,
  47647. d.elements[0] = 2 * r / (u - h),
  47648. d.elements[8] = (u + h) / (u - h),
  47649. this.cameraR.projectionMatrix.copy(d)
  47650. }
  47651. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47652. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47653. }
  47654. }()
  47655. },
  47656. n.Light = function(e, t) {
  47657. n.Object3D.call(this),
  47658. this.type = "Light",
  47659. this.color = new n.Color(e),
  47660. this.intensity = void 0 !== t ? t : 1,
  47661. this.receiveShadow = void 0
  47662. }
  47663. ,
  47664. n.Light.prototype = Object.create(n.Object3D.prototype),
  47665. n.Light.prototype.constructor = n.Light,
  47666. n.Light.prototype.copy = function(e) {
  47667. return n.Object3D.prototype.copy.call(this, e),
  47668. this.color.copy(e.color),
  47669. this.intensity = e.intensity,
  47670. this
  47671. }
  47672. ,
  47673. n.Light.prototype.toJSON = function(e) {
  47674. var t = n.Object3D.prototype.toJSON.call(this, e);
  47675. return t.object.color = this.color.getHex(),
  47676. t.object.intensity = this.intensity,
  47677. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47678. void 0 !== this.distance && (t.object.distance = this.distance),
  47679. void 0 !== this.angle && (t.object.angle = this.angle),
  47680. void 0 !== this.decay && (t.object.decay = this.decay),
  47681. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47682. t
  47683. }
  47684. ,
  47685. n.LightShadow = function(e) {
  47686. this.camera = e,
  47687. this.bias = 0,
  47688. this.radius = 1,
  47689. this.mapSize = new n.Vector2(512,512),
  47690. this.map = null,
  47691. this.matrix = new n.Matrix4
  47692. }
  47693. ,
  47694. n.LightShadow.prototype = {
  47695. constructor: n.LightShadow,
  47696. copy: function(e) {
  47697. return this.camera = e.camera.clone(),
  47698. this.bias = e.bias,
  47699. this.radius = e.radius,
  47700. this.mapSize.copy(e.mapSize),
  47701. this
  47702. },
  47703. clone: function() {
  47704. return (new this.constructor).copy(this)
  47705. }
  47706. },
  47707. n.AmbientLight = function(e, t) {
  47708. n.Light.call(this, e, t),
  47709. this.type = "AmbientLight",
  47710. this.castShadow = void 0
  47711. }
  47712. ,
  47713. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47714. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47715. n.DirectionalLight = function(e, t) {
  47716. n.Light.call(this, e, t),
  47717. this.type = "DirectionalLight",
  47718. this.position.set(0, 1, 0),
  47719. this.updateMatrix(),
  47720. this.target = new n.Object3D,
  47721. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47722. }
  47723. ,
  47724. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47725. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47726. n.DirectionalLight.prototype.copy = function(e) {
  47727. return n.Light.prototype.copy.call(this, e),
  47728. this.target = e.target.clone(),
  47729. this.shadow = e.shadow.clone(),
  47730. this
  47731. }
  47732. ,
  47733. n.HemisphereLight = function(e, t, i) {
  47734. n.Light.call(this, e, i),
  47735. this.type = "HemisphereLight",
  47736. this.castShadow = void 0,
  47737. this.position.set(0, 1, 0),
  47738. this.updateMatrix(),
  47739. this.groundColor = new n.Color(t)
  47740. }
  47741. ,
  47742. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47743. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47744. n.HemisphereLight.prototype.copy = function(e) {
  47745. return n.Light.prototype.copy.call(this, e),
  47746. this.groundColor.copy(e.groundColor),
  47747. this
  47748. }
  47749. ,
  47750. n.PointLight = function(e, t, i, r) {
  47751. n.Light.call(this, e, t),
  47752. this.type = "PointLight",
  47753. this.distance = void 0 !== i ? i : 0,
  47754. this.decay = void 0 !== r ? r : 1,
  47755. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47756. }
  47757. ,
  47758. n.PointLight.prototype = Object.create(n.Light.prototype),
  47759. n.PointLight.prototype.constructor = n.PointLight,
  47760. Object.defineProperty(n.PointLight.prototype, "power", {
  47761. get: function() {
  47762. return 4 * this.intensity * Math.PI
  47763. },
  47764. set: function(e) {
  47765. this.intensity = e / (4 * Math.PI)
  47766. }
  47767. }),
  47768. n.PointLight.prototype.copy = function(e) {
  47769. return n.Light.prototype.copy.call(this, e),
  47770. this.distance = e.distance,
  47771. this.decay = e.decay,
  47772. this.shadow = e.shadow.clone(),
  47773. this
  47774. }
  47775. ,
  47776. n.SpotLight = function(e, t, i, r, o, a) {
  47777. n.Light.call(this, e, t),
  47778. this.type = "SpotLight",
  47779. this.position.set(0, 1, 0),
  47780. this.updateMatrix(),
  47781. this.target = new n.Object3D,
  47782. this.distance = void 0 !== i ? i : 0,
  47783. this.angle = void 0 !== r ? r : Math.PI / 3,
  47784. this.penumbra = void 0 !== o ? o : 0,
  47785. this.decay = void 0 !== a ? a : 1,
  47786. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47787. }
  47788. ,
  47789. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47790. n.SpotLight.prototype.constructor = n.SpotLight,
  47791. Object.defineProperty(n.SpotLight.prototype, "power", {
  47792. get: function() {
  47793. return this.intensity * Math.PI
  47794. },
  47795. set: function(e) {
  47796. this.intensity = e / Math.PI
  47797. }
  47798. }),
  47799. n.SpotLight.prototype.copy = function(e) {
  47800. return n.Light.prototype.copy.call(this, e),
  47801. this.distance = e.distance,
  47802. this.angle = e.angle,
  47803. this.penumbra = e.penumbra,
  47804. this.decay = e.decay,
  47805. this.target = e.target.clone(),
  47806. this.shadow = e.shadow.clone(),
  47807. this
  47808. }
  47809. ,
  47810. n.Cache = {
  47811. enabled: !1,
  47812. files: {},
  47813. add: function(e, t) {
  47814. this.enabled !== !1 && (this.files[e] = t)
  47815. },
  47816. get: function(e) {
  47817. if (this.enabled !== !1)
  47818. return this.files[e]
  47819. },
  47820. remove: function(e) {
  47821. delete this.files[e]
  47822. },
  47823. clear: function() {
  47824. this.files = {}
  47825. }
  47826. },
  47827. n.Loader = function() {
  47828. this.onLoadStart = function() {}
  47829. ,
  47830. this.onLoadProgress = function() {}
  47831. ,
  47832. this.onLoadComplete = function() {}
  47833. }
  47834. ,
  47835. n.Loader.prototype = {
  47836. constructor: n.Loader,
  47837. crossOrigin: void 0,
  47838. extractUrlBase: function(e) {
  47839. var t = e.split("/");
  47840. return 1 === t.length ? "./" : (t.pop(),
  47841. t.join("/") + "/")
  47842. },
  47843. initMaterials: function(e, t, i) {
  47844. for (var n = [], r = 0; r < e.length; ++r)
  47845. n[r] = this.createMaterial(e[r], t, i);
  47846. return n
  47847. },
  47848. createMaterial: function() {
  47849. var e, t, i;
  47850. return function(r, o, a) {
  47851. function s(e, i, r, s, c) {
  47852. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47853. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47854. h = t.load(u)),
  47855. void 0 !== i && (h.repeat.fromArray(i),
  47856. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47857. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47858. void 0 !== r && h.offset.fromArray(r),
  47859. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47860. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47861. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47862. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47863. void 0 !== c && (h.anisotropy = c);
  47864. var p = n.Math.generateUUID();
  47865. return l[p] = h,
  47866. p
  47867. }
  47868. void 0 === e && (e = new n.Color),
  47869. void 0 === t && (t = new n.TextureLoader),
  47870. void 0 === i && (i = new n.MaterialLoader);
  47871. var l = {}
  47872. , c = {
  47873. uuid: n.Math.generateUUID(),
  47874. type: "MeshLambertMaterial"
  47875. };
  47876. for (var h in r) {
  47877. var u = r[h];
  47878. switch (h) {
  47879. case "DbgColor":
  47880. case "DbgIndex":
  47881. case "opticalDensity":
  47882. case "illumination":
  47883. break;
  47884. case "DbgName":
  47885. c.name = u;
  47886. break;
  47887. case "blending":
  47888. c.blending = n[u];
  47889. break;
  47890. case "colorAmbient":
  47891. case "mapAmbient":
  47892. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47893. break;
  47894. case "colorDiffuse":
  47895. c.color = e.fromArray(u).getHex();
  47896. break;
  47897. case "colorSpecular":
  47898. c.specular = e.fromArray(u).getHex();
  47899. break;
  47900. case "colorEmissive":
  47901. c.emissive = e.fromArray(u).getHex();
  47902. break;
  47903. case "specularCoef":
  47904. c.shininess = u;
  47905. break;
  47906. case "shading":
  47907. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47908. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47909. break;
  47910. case "mapDiffuse":
  47911. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47912. break;
  47913. case "mapDiffuseRepeat":
  47914. case "mapDiffuseOffset":
  47915. case "mapDiffuseWrap":
  47916. case "mapDiffuseAnisotropy":
  47917. break;
  47918. case "mapLight":
  47919. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47920. break;
  47921. case "mapLightRepeat":
  47922. case "mapLightOffset":
  47923. case "mapLightWrap":
  47924. case "mapLightAnisotropy":
  47925. break;
  47926. case "mapAO":
  47927. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47928. break;
  47929. case "mapAORepeat":
  47930. case "mapAOOffset":
  47931. case "mapAOWrap":
  47932. case "mapAOAnisotropy":
  47933. break;
  47934. case "mapBump":
  47935. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47936. break;
  47937. case "mapBumpScale":
  47938. c.bumpScale = u;
  47939. break;
  47940. case "mapBumpRepeat":
  47941. case "mapBumpOffset":
  47942. case "mapBumpWrap":
  47943. case "mapBumpAnisotropy":
  47944. break;
  47945. case "mapNormal":
  47946. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47947. break;
  47948. case "mapNormalFactor":
  47949. c.normalScale = [u, u];
  47950. break;
  47951. case "mapNormalRepeat":
  47952. case "mapNormalOffset":
  47953. case "mapNormalWrap":
  47954. case "mapNormalAnisotropy":
  47955. break;
  47956. case "mapSpecular":
  47957. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47958. break;
  47959. case "mapSpecularRepeat":
  47960. case "mapSpecularOffset":
  47961. case "mapSpecularWrap":
  47962. case "mapSpecularAnisotropy":
  47963. break;
  47964. case "mapAlpha":
  47965. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47966. break;
  47967. case "mapAlphaRepeat":
  47968. case "mapAlphaOffset":
  47969. case "mapAlphaWrap":
  47970. case "mapAlphaAnisotropy":
  47971. break;
  47972. case "flipSided":
  47973. c.side = n.BackSide;
  47974. break;
  47975. case "doubleSided":
  47976. c.side = n.DoubleSide;
  47977. break;
  47978. case "transparency":
  47979. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47980. c.opacity = u;
  47981. break;
  47982. case "depthTest":
  47983. case "depthWrite":
  47984. case "colorWrite":
  47985. case "opacity":
  47986. case "reflectivity":
  47987. case "transparent":
  47988. case "visible":
  47989. case "wireframe":
  47990. c[h] = u;
  47991. break;
  47992. case "vertexColors":
  47993. u === !0 && (c.vertexColors = n.VertexColors),
  47994. "face" === u && (c.vertexColors = n.FaceColors);
  47995. break;
  47996. default:
  47997. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47998. }
  47999. }
  48000. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48001. "MeshPhongMaterial" !== c.type && delete c.specular,
  48002. c.opacity < 1 && (c.transparent = !0),
  48003. i.setTextures(l),
  48004. i.parse(c)
  48005. }
  48006. }()
  48007. },
  48008. n.Loader.Handlers = {
  48009. handlers: [],
  48010. add: function(e, t) {
  48011. this.handlers.push(e, t)
  48012. },
  48013. get: function(e) {
  48014. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48015. var r = t[i]
  48016. , o = t[i + 1];
  48017. if (r.test(e))
  48018. return o
  48019. }
  48020. return null
  48021. }
  48022. },
  48023. n.XHRLoader = function(e) {
  48024. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48025. }
  48026. ,
  48027. n.XHRLoader.prototype = {
  48028. constructor: n.XHRLoader,
  48029. load: function(e, t, i, r) {
  48030. void 0 !== this.path && (e = this.path + e);
  48031. var o = this
  48032. , a = n.Cache.get(e);
  48033. if (void 0 !== a)
  48034. return t && setTimeout(function() {
  48035. t(a)
  48036. }, 0),
  48037. a;
  48038. var s = new XMLHttpRequest;
  48039. return s.overrideMimeType("text/plain"),
  48040. s.open("GET", e, !0),
  48041. s.addEventListener("load", function(i) {
  48042. var a = i.target.response;
  48043. n.Cache.add(e, a),
  48044. 200 === this.status ? (t && t(a),
  48045. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48046. t && t(a),
  48047. o.manager.itemEnd(e)) : (r && r(i),
  48048. o.manager.itemError(e))
  48049. }, !1),
  48050. void 0 !== i && s.addEventListener("progress", function(e) {
  48051. i(e)
  48052. }, !1),
  48053. s.addEventListener("error", function(t) {
  48054. r && r(t),
  48055. o.manager.itemError(e)
  48056. }, !1),
  48057. void 0 !== this.responseType && (s.responseType = this.responseType),
  48058. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48059. s.send(null),
  48060. o.manager.itemStart(e),
  48061. s
  48062. },
  48063. setPath: function(e) {
  48064. this.path = e
  48065. },
  48066. setResponseType: function(e) {
  48067. this.responseType = e
  48068. },
  48069. setWithCredentials: function(e) {
  48070. this.withCredentials = e
  48071. }
  48072. },
  48073. n.FontLoader = function(e) {
  48074. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48075. }
  48076. ,
  48077. n.FontLoader.prototype = {
  48078. constructor: n.FontLoader,
  48079. load: function(e, t, i, r) {
  48080. var o = new n.XHRLoader(this.manager);
  48081. o.load(e, function(e) {
  48082. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48083. }, i, r)
  48084. }
  48085. },
  48086. n.ImageLoader = function(e) {
  48087. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48088. }
  48089. ,
  48090. n.ImageLoader.prototype = {
  48091. constructor: n.ImageLoader,
  48092. load: function(e, t, i, r) {
  48093. void 0 !== this.path && (e = this.path + e);
  48094. var o = this
  48095. , a = n.Cache.get(e);
  48096. if (void 0 !== a)
  48097. return o.manager.itemStart(e),
  48098. t ? setTimeout(function() {
  48099. t(a),
  48100. o.manager.itemEnd(e)
  48101. }, 0) : o.manager.itemEnd(e),
  48102. a;
  48103. var s = document.createElement("img");
  48104. return s.addEventListener("load", function(i) {
  48105. n.Cache.add(e, this),
  48106. t && t(this),
  48107. o.manager.itemEnd(e)
  48108. }, !1),
  48109. void 0 !== i && s.addEventListener("progress", function(e) {
  48110. i(e)
  48111. }, !1),
  48112. s.addEventListener("error", function(t) {
  48113. r && r(t),
  48114. o.manager.itemError(e)
  48115. }, !1),
  48116. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48117. o.manager.itemStart(e),
  48118. s.src = e,
  48119. s
  48120. },
  48121. setCrossOrigin: function(e) {
  48122. this.crossOrigin = e
  48123. },
  48124. setPath: function(e) {
  48125. this.path = e
  48126. }
  48127. },
  48128. n.JSONLoader = function(e) {
  48129. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48130. e = void 0),
  48131. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48132. this.withCredentials = !1
  48133. }
  48134. ,
  48135. n.JSONLoader.prototype = {
  48136. constructor: n.JSONLoader,
  48137. get statusDomElement() {
  48138. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48139. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48140. this._statusDomElement
  48141. },
  48142. load: function(e, t, i, r) {
  48143. var o = this
  48144. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48145. , s = new n.XHRLoader(this.manager);
  48146. s.setWithCredentials(this.withCredentials),
  48147. s.load(e, function(i) {
  48148. var n = JSON.parse(i)
  48149. , r = n.metadata;
  48150. if (void 0 !== r) {
  48151. var s = r.type;
  48152. if (void 0 !== s) {
  48153. if ("object" === s.toLowerCase())
  48154. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48155. if ("scene" === s.toLowerCase())
  48156. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48157. }
  48158. }
  48159. var l = o.parse(n, a);
  48160. t(l.geometry, l.materials)
  48161. }, i, r)
  48162. },
  48163. setTexturePath: function(e) {
  48164. this.texturePath = e
  48165. },
  48166. parse: function(e, t) {
  48167. function i(t) {
  48168. function i(e, t) {
  48169. return e & 1 << t
  48170. }
  48171. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48172. if (void 0 !== e.uvs) {
  48173. for (r = 0; r < e.uvs.length; r++)
  48174. e.uvs[r].length && B++;
  48175. for (r = 0; r < B; r++)
  48176. s.faceVertexUvs[r] = []
  48177. }
  48178. for (l = 0,
  48179. c = L.length; l < c; )
  48180. E = new n.Vector3,
  48181. E.x = L[l++] * t,
  48182. E.y = L[l++] * t,
  48183. E.z = L[l++] * t,
  48184. s.vertices.push(E);
  48185. for (l = 0,
  48186. c = O.length; l < c; )
  48187. if (f = O[l++],
  48188. g = i(f, 0),
  48189. m = i(f, 1),
  48190. v = i(f, 3),
  48191. A = i(f, 4),
  48192. y = i(f, 5),
  48193. C = i(f, 6),
  48194. I = i(f, 7),
  48195. g) {
  48196. if (w = new n.Face3,
  48197. w.a = O[l],
  48198. w.b = O[l + 1],
  48199. w.c = O[l + 3],
  48200. _ = new n.Face3,
  48201. _.a = O[l + 1],
  48202. _.b = O[l + 2],
  48203. _.c = O[l + 3],
  48204. l += 4,
  48205. m && (p = O[l++],
  48206. w.materialIndex = p,
  48207. _.materialIndex = p),
  48208. a = s.faces.length,
  48209. v)
  48210. for (r = 0; r < B; r++)
  48211. for (S = e.uvs[r],
  48212. s.faceVertexUvs[r][a] = [],
  48213. s.faceVertexUvs[r][a + 1] = [],
  48214. o = 0; o < 4; o++)
  48215. d = O[l++],
  48216. R = S[2 * d],
  48217. P = S[2 * d + 1],
  48218. M = new n.Vector2(R,P),
  48219. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48220. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48221. if (A && (u = 3 * O[l++],
  48222. w.normal.set(D[u++], D[u++], D[u]),
  48223. _.normal.copy(w.normal)),
  48224. y)
  48225. for (r = 0; r < 4; r++)
  48226. u = 3 * O[l++],
  48227. x = new n.Vector3(D[u++],D[u++],D[u]),
  48228. 2 !== r && w.vertexNormals.push(x),
  48229. 0 !== r && _.vertexNormals.push(x);
  48230. if (C && (h = O[l++],
  48231. T = N[h],
  48232. w.color.setHex(T),
  48233. _.color.setHex(T)),
  48234. I)
  48235. for (r = 0; r < 4; r++)
  48236. h = O[l++],
  48237. T = N[h],
  48238. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48239. 0 !== r && _.vertexColors.push(new n.Color(T));
  48240. s.faces.push(w),
  48241. s.faces.push(_)
  48242. } else {
  48243. if (b = new n.Face3,
  48244. b.a = O[l++],
  48245. b.b = O[l++],
  48246. b.c = O[l++],
  48247. m && (p = O[l++],
  48248. b.materialIndex = p),
  48249. a = s.faces.length,
  48250. v)
  48251. for (r = 0; r < B; r++)
  48252. for (S = e.uvs[r],
  48253. s.faceVertexUvs[r][a] = [],
  48254. o = 0; o < 3; o++)
  48255. d = O[l++],
  48256. R = S[2 * d],
  48257. P = S[2 * d + 1],
  48258. M = new n.Vector2(R,P),
  48259. s.faceVertexUvs[r][a].push(M);
  48260. if (A && (u = 3 * O[l++],
  48261. b.normal.set(D[u++], D[u++], D[u])),
  48262. y)
  48263. for (r = 0; r < 3; r++)
  48264. u = 3 * O[l++],
  48265. x = new n.Vector3(D[u++],D[u++],D[u]),
  48266. b.vertexNormals.push(x);
  48267. if (C && (h = O[l++],
  48268. b.color.setHex(N[h])),
  48269. I)
  48270. for (r = 0; r < 3; r++)
  48271. h = O[l++],
  48272. b.vertexColors.push(new n.Color(N[h]));
  48273. s.faces.push(b)
  48274. }
  48275. }
  48276. function r() {
  48277. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48278. if (e.skinWeights)
  48279. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48280. var o = e.skinWeights[i]
  48281. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48282. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48283. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48284. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48285. }
  48286. if (e.skinIndices)
  48287. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48288. var h = e.skinIndices[i]
  48289. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48290. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48291. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48292. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48293. }
  48294. s.bones = e.bones,
  48295. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48296. }
  48297. function o(t) {
  48298. if (void 0 !== e.morphTargets)
  48299. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48300. s.morphTargets[i] = {},
  48301. s.morphTargets[i].name = e.morphTargets[i].name,
  48302. s.morphTargets[i].vertices = [];
  48303. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48304. var h = new n.Vector3;
  48305. h.x = a[l] * t,
  48306. h.y = a[l + 1] * t,
  48307. h.z = a[l + 2] * t,
  48308. o.push(h)
  48309. }
  48310. }
  48311. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48312. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48313. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48314. u[i].color.fromArray(d, 3 * i)
  48315. }
  48316. }
  48317. function a() {
  48318. var t = []
  48319. , i = [];
  48320. void 0 !== e.animation && i.push(e.animation),
  48321. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48322. for (var r = 0; r < i.length; r++) {
  48323. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48324. o && t.push(o)
  48325. }
  48326. if (s.morphTargets) {
  48327. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48328. t = t.concat(a)
  48329. }
  48330. t.length > 0 && (s.animations = t)
  48331. }
  48332. var s = new n.Geometry
  48333. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48334. if (i(l),
  48335. r(),
  48336. o(l),
  48337. a(),
  48338. s.computeFaceNormals(),
  48339. s.computeBoundingSphere(),
  48340. void 0 === e.materials || 0 === e.materials.length)
  48341. return {
  48342. geometry: s
  48343. };
  48344. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48345. return {
  48346. geometry: s,
  48347. materials: c
  48348. }
  48349. }
  48350. },
  48351. n.LoadingManager = function(e, t, i) {
  48352. var n = this
  48353. , r = !1
  48354. , o = 0
  48355. , a = 0;
  48356. this.onStart = void 0,
  48357. this.onLoad = e,
  48358. this.onProgress = t,
  48359. this.onError = i,
  48360. this.itemStart = function(e) {
  48361. a++,
  48362. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48363. r = !0
  48364. }
  48365. ,
  48366. this.itemEnd = function(e) {
  48367. o++,
  48368. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48369. o === a && (r = !1,
  48370. void 0 !== n.onLoad && n.onLoad())
  48371. }
  48372. ,
  48373. this.itemError = function(e) {
  48374. void 0 !== n.onError && n.onError(e)
  48375. }
  48376. }
  48377. ,
  48378. n.DefaultLoadingManager = new n.LoadingManager,
  48379. n.BufferGeometryLoader = function(e) {
  48380. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48381. }
  48382. ,
  48383. n.BufferGeometryLoader.prototype = {
  48384. constructor: n.BufferGeometryLoader,
  48385. load: function(e, t, i, r) {
  48386. var o = this
  48387. , a = new n.XHRLoader(o.manager);
  48388. a.load(e, function(e) {
  48389. t(o.parse(JSON.parse(e)))
  48390. }, i, r)
  48391. },
  48392. parse: function(e) {
  48393. var t = new n.BufferGeometry
  48394. , i = e.data.index
  48395. , r = {
  48396. Int8Array: Int8Array,
  48397. Uint8Array: Uint8Array,
  48398. Uint8ClampedArray: Uint8ClampedArray,
  48399. Int16Array: Int16Array,
  48400. Uint16Array: Uint16Array,
  48401. Int32Array: Int32Array,
  48402. Uint32Array: Uint32Array,
  48403. Float32Array: Float32Array,
  48404. Float64Array: Float64Array
  48405. };
  48406. if (void 0 !== i) {
  48407. var o = new r[i.type](i.array);
  48408. t.setIndex(new n.BufferAttribute(o,1))
  48409. }
  48410. var a = e.data.attributes;
  48411. for (var s in a) {
  48412. var l = a[s]
  48413. , o = new r[l.type](l.array);
  48414. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48415. }
  48416. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48417. if (void 0 !== c)
  48418. for (var h = 0, u = c.length; h !== u; ++h) {
  48419. var d = c[h];
  48420. t.addGroup(d.start, d.count, d.materialIndex)
  48421. }
  48422. var p = e.data.boundingSphere;
  48423. if (void 0 !== p) {
  48424. var f = new n.Vector3;
  48425. void 0 !== p.center && f.fromArray(p.center),
  48426. t.boundingSphere = new n.Sphere(f,p.radius)
  48427. }
  48428. return t
  48429. }
  48430. },
  48431. n.MaterialLoader = function(e) {
  48432. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48433. this.textures = {}
  48434. }
  48435. ,
  48436. n.MaterialLoader.prototype = {
  48437. constructor: n.MaterialLoader,
  48438. load: function(e, t, i, r) {
  48439. var o = this
  48440. , a = new n.XHRLoader(o.manager);
  48441. a.load(e, function(e) {
  48442. t(o.parse(JSON.parse(e)))
  48443. }, i, r)
  48444. },
  48445. setTextures: function(e) {
  48446. this.textures = e
  48447. },
  48448. getTexture: function(e) {
  48449. var t = this.textures;
  48450. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48451. t[e]
  48452. },
  48453. parse: function(e) {
  48454. var t = new n[e.type];
  48455. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48456. void 0 !== e.name && (t.name = e.name),
  48457. void 0 !== e.color && t.color.setHex(e.color),
  48458. void 0 !== e.roughness && (t.roughness = e.roughness),
  48459. void 0 !== e.metalness && (t.metalness = e.metalness),
  48460. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48461. void 0 !== e.specular && t.specular.setHex(e.specular),
  48462. void 0 !== e.shininess && (t.shininess = e.shininess),
  48463. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48464. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48465. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48466. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48467. void 0 !== e.shading && (t.shading = e.shading),
  48468. void 0 !== e.blending && (t.blending = e.blending),
  48469. void 0 !== e.side && (t.side = e.side),
  48470. void 0 !== e.opacity && (t.opacity = e.opacity),
  48471. void 0 !== e.transparent && (t.transparent = e.transparent),
  48472. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48473. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48474. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48475. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48476. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48477. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48478. void 0 !== e.size && (t.size = e.size),
  48479. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48480. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48481. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48482. t.transparent = !0),
  48483. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48484. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48485. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48486. void 0 !== e.normalScale) {
  48487. var i = e.normalScale;
  48488. Array.isArray(i) === !1 && (i = [i, i]),
  48489. t.normalScale = (new n.Vector2).fromArray(i)
  48490. }
  48491. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48492. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48493. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48494. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48495. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48496. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48497. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48498. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48499. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48500. t.combine = n.MultiplyOperation),
  48501. e.reflectivity && (t.reflectivity = e.reflectivity),
  48502. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48503. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48504. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48505. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48506. void 0 !== e.materials)
  48507. for (var r = 0, o = e.materials.length; r < o; r++)
  48508. t.materials.push(this.parse(e.materials[r]));
  48509. return t
  48510. }
  48511. },
  48512. n.ObjectLoader = function(e) {
  48513. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48514. this.texturePath = ""
  48515. }
  48516. ,
  48517. n.ObjectLoader.prototype = {
  48518. constructor: n.ObjectLoader,
  48519. load: function(e, t, i, r) {
  48520. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48521. var o = this
  48522. , a = new n.XHRLoader(o.manager);
  48523. a.load(e, function(e) {
  48524. o.parse(JSON.parse(e), t)
  48525. }, i, r)
  48526. },
  48527. setTexturePath: function(e) {
  48528. this.texturePath = e
  48529. },
  48530. setCrossOrigin: function(e) {
  48531. this.crossOrigin = e
  48532. },
  48533. parse: function(e, t) {
  48534. var i = this.parseGeometries(e.geometries)
  48535. , n = this.parseImages(e.images, function() {
  48536. void 0 !== t && t(a)
  48537. })
  48538. , r = this.parseTextures(e.textures, n)
  48539. , o = this.parseMaterials(e.materials, r)
  48540. , a = this.parseObject(e.object, i, o);
  48541. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48542. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48543. a
  48544. },
  48545. parseGeometries: function(e) {
  48546. var t = {};
  48547. if (void 0 !== e)
  48548. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48549. var s, l = e[o];
  48550. switch (l.type) {
  48551. case "PlaneGeometry":
  48552. case "PlaneBufferGeometry":
  48553. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48554. break;
  48555. case "BoxGeometry":
  48556. case "BoxBufferGeometry":
  48557. case "CubeGeometry":
  48558. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48559. break;
  48560. case "CircleGeometry":
  48561. case "CircleBufferGeometry":
  48562. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48563. break;
  48564. case "CylinderGeometry":
  48565. case "CylinderBufferGeometry":
  48566. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48567. break;
  48568. case "SphereGeometry":
  48569. case "SphereBufferGeometry":
  48570. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48571. break;
  48572. case "DodecahedronGeometry":
  48573. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48574. break;
  48575. case "IcosahedronGeometry":
  48576. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48577. break;
  48578. case "OctahedronGeometry":
  48579. s = new n.OctahedronGeometry(l.radius,l.detail);
  48580. break;
  48581. case "TetrahedronGeometry":
  48582. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48583. break;
  48584. case "RingGeometry":
  48585. case "RingBufferGeometry":
  48586. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48587. break;
  48588. case "TorusGeometry":
  48589. case "TorusBufferGeometry":
  48590. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48591. break;
  48592. case "TorusKnotGeometry":
  48593. case "TorusKnotBufferGeometry":
  48594. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48595. break;
  48596. case "LatheGeometry":
  48597. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48598. break;
  48599. case "BufferGeometry":
  48600. s = r.parse(l);
  48601. break;
  48602. case "Geometry":
  48603. s = i.parse(l.data, this.texturePath).geometry;
  48604. break;
  48605. default:
  48606. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48607. continue
  48608. }
  48609. s.uuid = l.uuid,
  48610. void 0 !== l.name && (s.name = l.name),
  48611. t[l.uuid] = s
  48612. }
  48613. return t
  48614. },
  48615. parseMaterials: function(e, t) {
  48616. var i = {};
  48617. if (void 0 !== e) {
  48618. var r = new n.MaterialLoader;
  48619. r.setTextures(t);
  48620. for (var o = 0, a = e.length; o < a; o++) {
  48621. var s = r.parse(e[o]);
  48622. i[s.uuid] = s
  48623. }
  48624. }
  48625. return i
  48626. },
  48627. parseAnimations: function(e) {
  48628. for (var t = [], i = 0; i < e.length; i++) {
  48629. var r = n.AnimationClip.parse(e[i]);
  48630. t.push(r)
  48631. }
  48632. return t
  48633. },
  48634. parseImages: function(e, t) {
  48635. function i(e) {
  48636. return r.manager.itemStart(e),
  48637. s.load(e, function() {
  48638. r.manager.itemEnd(e)
  48639. })
  48640. }
  48641. var r = this
  48642. , o = {};
  48643. if (void 0 !== e && e.length > 0) {
  48644. var a = new n.LoadingManager(t)
  48645. , s = new n.ImageLoader(a);
  48646. s.setCrossOrigin(this.crossOrigin);
  48647. for (var l = 0, c = e.length; l < c; l++) {
  48648. var h = e[l]
  48649. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48650. o[h.uuid] = i(u)
  48651. }
  48652. }
  48653. return o
  48654. },
  48655. parseTextures: function(e, t) {
  48656. function i(e) {
  48657. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48658. n[e])
  48659. }
  48660. var r = {};
  48661. if (void 0 !== e)
  48662. for (var o = 0, a = e.length; o < a; o++) {
  48663. var s = e[o];
  48664. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48665. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48666. var l = new n.Texture(t[s.image]);
  48667. l.needsUpdate = !0,
  48668. l.uuid = s.uuid,
  48669. void 0 !== s.name && (l.name = s.name),
  48670. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48671. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48672. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48673. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48674. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48675. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48676. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48677. l.wrapT = i(s.wrap[1])),
  48678. r[s.uuid] = l
  48679. }
  48680. return r
  48681. },
  48682. parseObject: function() {
  48683. var e = new n.Matrix4;
  48684. return function(t, i, r) {
  48685. function o(e) {
  48686. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48687. i[e]
  48688. }
  48689. function a(e) {
  48690. if (void 0 !== e)
  48691. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48692. r[e]
  48693. }
  48694. var s;
  48695. switch (t.type) {
  48696. case "Scene":
  48697. s = new n.Scene;
  48698. break;
  48699. case "PerspectiveCamera":
  48700. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48701. break;
  48702. case "OrthographicCamera":
  48703. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48704. break;
  48705. case "AmbientLight":
  48706. s = new n.AmbientLight(t.color,t.intensity);
  48707. break;
  48708. case "DirectionalLight":
  48709. s = new n.DirectionalLight(t.color,t.intensity);
  48710. break;
  48711. case "PointLight":
  48712. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48713. break;
  48714. case "SpotLight":
  48715. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48716. break;
  48717. case "HemisphereLight":
  48718. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48719. break;
  48720. case "Mesh":
  48721. var l = o(t.geometry)
  48722. , c = a(t.material);
  48723. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48724. break;
  48725. case "LOD":
  48726. s = new n.LOD;
  48727. break;
  48728. case "Line":
  48729. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48730. break;
  48731. case "PointCloud":
  48732. case "Points":
  48733. s = new n.Points(o(t.geometry),a(t.material));
  48734. break;
  48735. case "Sprite":
  48736. s = new n.Sprite(a(t.material));
  48737. break;
  48738. case "Group":
  48739. s = new n.Group;
  48740. break;
  48741. default:
  48742. s = new n.Object3D
  48743. }
  48744. if (s.uuid = t.uuid,
  48745. void 0 !== t.name && (s.name = t.name),
  48746. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48747. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48748. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48749. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48750. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48751. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48752. void 0 !== t.visible && (s.visible = t.visible),
  48753. void 0 !== t.userData && (s.userData = t.userData),
  48754. void 0 !== t.children)
  48755. for (var h in t.children)
  48756. s.add(this.parseObject(t.children[h], i, r));
  48757. if ("LOD" === t.type)
  48758. for (var u = t.levels, d = 0; d < u.length; d++) {
  48759. var p = u[d]
  48760. , h = s.getObjectByProperty("uuid", p.object);
  48761. void 0 !== h && s.addLevel(h, p.distance)
  48762. }
  48763. return s
  48764. }
  48765. }()
  48766. },
  48767. n.TextureLoader = function(e) {
  48768. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48769. }
  48770. ,
  48771. n.TextureLoader.prototype = {
  48772. constructor: n.TextureLoader,
  48773. load: function(e, t, i, r) {
  48774. var o = new n.Texture
  48775. , a = new n.ImageLoader(this.manager);
  48776. return a.setCrossOrigin(this.crossOrigin),
  48777. a.setPath(this.path),
  48778. a.load(e, function(e) {
  48779. o.image = e,
  48780. o.needsUpdate = !0,
  48781. void 0 !== t && t(o)
  48782. }, i, r),
  48783. o
  48784. },
  48785. setCrossOrigin: function(e) {
  48786. this.crossOrigin = e
  48787. },
  48788. setPath: function(e) {
  48789. this.path = e
  48790. }
  48791. },
  48792. n.CubeTextureLoader = function(e) {
  48793. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48794. }
  48795. ,
  48796. n.CubeTextureLoader.prototype = {
  48797. constructor: n.CubeTextureLoader,
  48798. load: function(e, t, i, r) {
  48799. function o(i) {
  48800. s.load(e[i], function(e) {
  48801. a.images[i] = e,
  48802. l++,
  48803. 6 === l && (a.needsUpdate = !0,
  48804. t && t(a))
  48805. }, void 0, r)
  48806. }
  48807. var a = new n.CubeTexture
  48808. , s = new n.ImageLoader(this.manager);
  48809. s.setCrossOrigin(this.crossOrigin),
  48810. s.setPath(this.path);
  48811. for (var l = 0, c = 0; c < e.length; ++c)
  48812. o(c);
  48813. return a
  48814. },
  48815. setCrossOrigin: function(e) {
  48816. this.crossOrigin = e
  48817. },
  48818. setPath: function(e) {
  48819. this.path = e
  48820. }
  48821. },
  48822. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48823. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48824. this._parser = null
  48825. }
  48826. ,
  48827. n.BinaryTextureLoader.prototype = {
  48828. constructor: n.BinaryTextureLoader,
  48829. load: function(e, t, i, r) {
  48830. var o = this
  48831. , a = new n.DataTexture
  48832. , s = new n.XHRLoader(this.manager);
  48833. return s.setResponseType("arraybuffer"),
  48834. s.load(e, function(e) {
  48835. var i = o._parser(e);
  48836. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48837. a.image.height = i.height,
  48838. a.image.data = i.data),
  48839. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48840. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48841. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48842. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48843. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48844. void 0 !== i.format && (a.format = i.format),
  48845. void 0 !== i.type && (a.type = i.type),
  48846. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48847. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48848. a.needsUpdate = !0,
  48849. t && t(a, i))
  48850. }, i, r),
  48851. a
  48852. }
  48853. },
  48854. n.CompressedTextureLoader = function(e) {
  48855. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48856. this._parser = null
  48857. }
  48858. ;
  48859. n.CompressedTextureLoader.prototype = {
  48860. constructor: n.CompressedTextureLoader,
  48861. load: function(e, t, i, r) {
  48862. function o(o) {
  48863. c.load(e[o], function(e) {
  48864. var i = a._parser(e, !0);
  48865. s[o] = {
  48866. width: i.width,
  48867. height: i.height,
  48868. format: i.format,
  48869. mipmaps: i.mipmaps
  48870. },
  48871. h += 1,
  48872. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48873. l.format = i.format,
  48874. l.needsUpdate = !0,
  48875. t && t(l))
  48876. }, i, r)
  48877. }
  48878. var a = this
  48879. , s = []
  48880. , l = new n.CompressedTexture;
  48881. l.image = s;
  48882. var c = new n.XHRLoader(this.manager);
  48883. if (c.setPath(this.path),
  48884. c.setResponseType("arraybuffer"),
  48885. Array.isArray(e))
  48886. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48887. o(u);
  48888. else
  48889. c.load(e, function(e) {
  48890. var i = a._parser(e, !0);
  48891. if (i.isCubemap)
  48892. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48893. s[o] = {
  48894. mipmaps: []
  48895. };
  48896. for (var c = 0; c < i.mipmapCount; c++)
  48897. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48898. s[o].format = i.format,
  48899. s[o].width = i.width,
  48900. s[o].height = i.height
  48901. }
  48902. else
  48903. l.image.width = i.width,
  48904. l.image.height = i.height,
  48905. l.mipmaps = i.mipmaps;
  48906. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48907. l.format = i.format,
  48908. l.needsUpdate = !0,
  48909. t && t(l)
  48910. }, i, r);
  48911. return l
  48912. },
  48913. setPath: function(e) {
  48914. this.path = e
  48915. }
  48916. };
  48917. n.Material = function() {
  48918. Object.defineProperty(this, "id", {
  48919. value: n.MaterialIdCount++
  48920. }),
  48921. this.uuid = n.Math.generateUUID(),
  48922. this.name = "",
  48923. this.type = "Material",
  48924. this.side = n.FrontSide,
  48925. this.opacity = 1,
  48926. this.transparent = !1,
  48927. this.blending = n.NormalBlending,
  48928. this.blendSrc = n.SrcAlphaFactor,
  48929. this.blendDst = n.OneMinusSrcAlphaFactor,
  48930. this.blendEquation = n.AddEquation,
  48931. this.blendSrcAlpha = null,
  48932. this.blendDstAlpha = null,
  48933. this.blendEquationAlpha = null,
  48934. this.depthFunc = n.LessEqualDepth,
  48935. this.depthTest = !0,
  48936. this.depthWrite = !0,
  48937. this.colorWrite = !0,
  48938. this.precision = null,
  48939. this.polygonOffset = !1,
  48940. this.polygonOffsetFactor = 0,
  48941. this.polygonOffsetUnits = 0,
  48942. this.alphaTest = 0,
  48943. this.premultipliedAlpha = !1,
  48944. this.overdraw = 0,
  48945. this.visible = !0,
  48946. this._needsUpdate = !0
  48947. }
  48948. ,
  48949. n.Material.prototype = {
  48950. constructor: n.Material,
  48951. get needsUpdate() {
  48952. return this._needsUpdate
  48953. },
  48954. set needsUpdate(e) {
  48955. e === !0 && this.update(),
  48956. this._needsUpdate = e
  48957. },
  48958. setValues: function(e) {
  48959. if (void 0 !== e)
  48960. for (var t in e) {
  48961. var i = e[t];
  48962. if (void 0 !== i) {
  48963. var r = this[t];
  48964. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48965. } else
  48966. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48967. }
  48968. },
  48969. toJSON: function(e) {
  48970. function t(e) {
  48971. var t = [];
  48972. for (var i in e) {
  48973. var n = e[i];
  48974. delete n.metadata,
  48975. t.push(n)
  48976. }
  48977. return t
  48978. }
  48979. var i = void 0 === e;
  48980. i && (e = {
  48981. textures: {},
  48982. images: {}
  48983. });
  48984. var r = {
  48985. metadata: {
  48986. version: 4.4,
  48987. type: "Material",
  48988. generator: "Material.toJSON"
  48989. }
  48990. };
  48991. if (r.uuid = this.uuid,
  48992. r.type = this.type,
  48993. "" !== this.name && (r.name = this.name),
  48994. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48995. .5 !== this.roughness && (r.roughness = this.roughness),
  48996. .5 !== this.metalness && (r.metalness = this.metalness),
  48997. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48998. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48999. void 0 !== this.shininess && (r.shininess = this.shininess),
  49000. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49001. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49002. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49003. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49004. r.bumpScale = this.bumpScale),
  49005. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49006. r.normalScale = this.normalScale.toArray()),
  49007. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49008. r.displacementScale = this.displacementScale,
  49009. r.displacementBias = this.displacementBias),
  49010. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49011. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49012. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49013. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49014. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49015. r.reflectivity = this.reflectivity),
  49016. void 0 !== this.size && (r.size = this.size),
  49017. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49018. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49019. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49020. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49021. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49022. this.opacity < 1 && (r.opacity = this.opacity),
  49023. this.transparent === !0 && (r.transparent = this.transparent),
  49024. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49025. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49026. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49027. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49028. i) {
  49029. var o = t(e.textures)
  49030. , a = t(e.images);
  49031. o.length > 0 && (r.textures = o),
  49032. a.length > 0 && (r.images = a)
  49033. }
  49034. return r
  49035. },
  49036. clone: function() {
  49037. return (new this.constructor).copy(this)
  49038. },
  49039. copy: function(e) {
  49040. return this.name = e.name,
  49041. this.side = e.side,
  49042. this.opacity = e.opacity,
  49043. this.transparent = e.transparent,
  49044. this.blending = e.blending,
  49045. this.blendSrc = e.blendSrc,
  49046. this.blendDst = e.blendDst,
  49047. this.blendEquation = e.blendEquation,
  49048. this.blendSrcAlpha = e.blendSrcAlpha,
  49049. this.blendDstAlpha = e.blendDstAlpha,
  49050. this.blendEquationAlpha = e.blendEquationAlpha,
  49051. this.depthFunc = e.depthFunc,
  49052. this.depthTest = e.depthTest,
  49053. this.depthWrite = e.depthWrite,
  49054. this.colorWrite = e.colorWrite,
  49055. this.precision = e.precision,
  49056. this.polygonOffset = e.polygonOffset,
  49057. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49058. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49059. this.alphaTest = e.alphaTest,
  49060. this.premultipliedAlpha = e.premultipliedAlpha,
  49061. this.overdraw = e.overdraw,
  49062. this.visible = e.visible,
  49063. this
  49064. },
  49065. update: function() {
  49066. this.dispatchEvent({
  49067. type: "update"
  49068. })
  49069. },
  49070. dispose: function() {
  49071. this.dispatchEvent({
  49072. type: "dispose"
  49073. })
  49074. }
  49075. },
  49076. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49077. n.MaterialIdCount = 0,
  49078. n.LineBasicMaterial = function(e) {
  49079. n.Material.call(this),
  49080. this.type = "LineBasicMaterial",
  49081. this.color = new n.Color(16777215),
  49082. this.linewidth = 1,
  49083. this.linecap = "round",
  49084. this.linejoin = "round",
  49085. this.blending = n.NormalBlending,
  49086. this.vertexColors = n.NoColors,
  49087. this.fog = !0,
  49088. this.setValues(e)
  49089. }
  49090. ,
  49091. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49092. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49093. n.LineBasicMaterial.prototype.copy = function(e) {
  49094. return n.Material.prototype.copy.call(this, e),
  49095. this.color.copy(e.color),
  49096. this.linewidth = e.linewidth,
  49097. this.linecap = e.linecap,
  49098. this.linejoin = e.linejoin,
  49099. this.vertexColors = e.vertexColors,
  49100. this.fog = e.fog,
  49101. this
  49102. }
  49103. ,
  49104. n.LineDashedMaterial = function(e) {
  49105. n.Material.call(this),
  49106. this.type = "LineDashedMaterial",
  49107. this.color = new n.Color(16777215),
  49108. this.linewidth = 1,
  49109. this.scale = 1,
  49110. this.dashSize = 3,
  49111. this.gapSize = 1,
  49112. this.blending = n.NormalBlending,
  49113. this.vertexColors = n.NoColors,
  49114. this.fog = !0,
  49115. this.setValues(e)
  49116. }
  49117. ,
  49118. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49119. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49120. n.LineDashedMaterial.prototype.copy = function(e) {
  49121. return n.Material.prototype.copy.call(this, e),
  49122. this.color.copy(e.color),
  49123. this.linewidth = e.linewidth,
  49124. this.scale = e.scale,
  49125. this.dashSize = e.dashSize,
  49126. this.gapSize = e.gapSize,
  49127. this.vertexColors = e.vertexColors,
  49128. this.fog = e.fog,
  49129. this
  49130. }
  49131. ,
  49132. n.MeshBasicMaterial = function(e) {
  49133. n.Material.call(this),
  49134. this.type = "MeshBasicMaterial",
  49135. this.color = new n.Color(16777215),
  49136. this.map = null,
  49137. this.aoMap = null,
  49138. this.aoMapIntensity = 1,
  49139. this.specularMap = null,
  49140. this.alphaMap = null,
  49141. this.envMap = null,
  49142. this.combine = n.MultiplyOperation,
  49143. this.reflectivity = 1,
  49144. this.refractionRatio = .98,
  49145. this.fog = !0,
  49146. this.shading = n.SmoothShading,
  49147. this.blending = n.NormalBlending,
  49148. this.wireframe = !1,
  49149. this.wireframeLinewidth = 1,
  49150. this.wireframeLinecap = "round",
  49151. this.wireframeLinejoin = "round",
  49152. this.vertexColors = n.NoColors,
  49153. this.skinning = !1,
  49154. this.morphTargets = !1,
  49155. this.setValues(e)
  49156. }
  49157. ,
  49158. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49159. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49160. n.MeshBasicMaterial.prototype.copy = function(e) {
  49161. return n.Material.prototype.copy.call(this, e),
  49162. this.color.copy(e.color),
  49163. this.map = e.map,
  49164. this.aoMap = e.aoMap,
  49165. this.aoMapIntensity = e.aoMapIntensity,
  49166. this.specularMap = e.specularMap,
  49167. this.alphaMap = e.alphaMap,
  49168. this.envMap = e.envMap,
  49169. this.combine = e.combine,
  49170. this.reflectivity = e.reflectivity,
  49171. this.refractionRatio = e.refractionRatio,
  49172. this.fog = e.fog,
  49173. this.shading = e.shading,
  49174. this.wireframe = e.wireframe,
  49175. this.wireframeLinewidth = e.wireframeLinewidth,
  49176. this.wireframeLinecap = e.wireframeLinecap,
  49177. this.wireframeLinejoin = e.wireframeLinejoin,
  49178. this.vertexColors = e.vertexColors,
  49179. this.skinning = e.skinning,
  49180. this.morphTargets = e.morphTargets,
  49181. this
  49182. }
  49183. ,
  49184. n.MeshLambertMaterial = function(e) {
  49185. n.Material.call(this),
  49186. this.type = "MeshLambertMaterial",
  49187. this.color = new n.Color(16777215),
  49188. this.map = null,
  49189. this.lightMap = null,
  49190. this.lightMapIntensity = 1,
  49191. this.aoMap = null,
  49192. this.aoMapIntensity = 1,
  49193. this.emissive = new n.Color(0),
  49194. this.emissiveIntensity = 1,
  49195. this.emissiveMap = null,
  49196. this.specularMap = null,
  49197. this.alphaMap = null,
  49198. this.envMap = null,
  49199. this.combine = n.MultiplyOperation,
  49200. this.reflectivity = 1,
  49201. this.refractionRatio = .98,
  49202. this.fog = !0,
  49203. this.blending = n.NormalBlending,
  49204. this.wireframe = !1,
  49205. this.wireframeLinewidth = 1,
  49206. this.wireframeLinecap = "round",
  49207. this.wireframeLinejoin = "round",
  49208. this.vertexColors = n.NoColors,
  49209. this.skinning = !1,
  49210. this.morphTargets = !1,
  49211. this.morphNormals = !1,
  49212. this.setValues(e)
  49213. }
  49214. ,
  49215. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49216. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49217. n.MeshLambertMaterial.prototype.copy = function(e) {
  49218. return n.Material.prototype.copy.call(this, e),
  49219. this.color.copy(e.color),
  49220. this.map = e.map,
  49221. this.lightMap = e.lightMap,
  49222. this.lightMapIntensity = e.lightMapIntensity,
  49223. this.aoMap = e.aoMap,
  49224. this.aoMapIntensity = e.aoMapIntensity,
  49225. this.emissive.copy(e.emissive),
  49226. this.emissiveMap = e.emissiveMap,
  49227. this.emissiveIntensity = e.emissiveIntensity,
  49228. this.specularMap = e.specularMap,
  49229. this.alphaMap = e.alphaMap,
  49230. this.envMap = e.envMap,
  49231. this.combine = e.combine,
  49232. this.reflectivity = e.reflectivity,
  49233. this.refractionRatio = e.refractionRatio,
  49234. this.fog = e.fog,
  49235. this.wireframe = e.wireframe,
  49236. this.wireframeLinewidth = e.wireframeLinewidth,
  49237. this.wireframeLinecap = e.wireframeLinecap,
  49238. this.wireframeLinejoin = e.wireframeLinejoin,
  49239. this.vertexColors = e.vertexColors,
  49240. this.skinning = e.skinning,
  49241. this.morphTargets = e.morphTargets,
  49242. this.morphNormals = e.morphNormals,
  49243. this
  49244. }
  49245. ,
  49246. n.MeshPhongMaterial = function(e) {
  49247. n.Material.call(this),
  49248. this.type = "MeshPhongMaterial",
  49249. this.color = new n.Color(16777215),
  49250. this.specular = new n.Color(1118481),
  49251. this.shininess = 30,
  49252. this.map = null,
  49253. this.lightMap = null,
  49254. this.lightMapIntensity = 1,
  49255. this.aoMap = null,
  49256. this.aoMapIntensity = 1,
  49257. this.emissive = new n.Color(0),
  49258. this.emissiveIntensity = 1,
  49259. this.emissiveMap = null,
  49260. this.bumpMap = null,
  49261. this.bumpScale = 1,
  49262. this.normalMap = null,
  49263. this.normalScale = new n.Vector2(1,1),
  49264. this.displacementMap = null,
  49265. this.displacementScale = 1,
  49266. this.displacementBias = 0,
  49267. this.specularMap = null,
  49268. this.alphaMap = null,
  49269. this.envMap = null,
  49270. this.combine = n.MultiplyOperation,
  49271. this.reflectivity = 1,
  49272. this.refractionRatio = .98,
  49273. this.fog = !0,
  49274. this.shading = n.SmoothShading,
  49275. this.blending = n.NormalBlending,
  49276. this.wireframe = !1,
  49277. this.wireframeLinewidth = 1,
  49278. this.wireframeLinecap = "round",
  49279. this.wireframeLinejoin = "round",
  49280. this.vertexColors = n.NoColors,
  49281. this.skinning = !1,
  49282. this.morphTargets = !1,
  49283. this.morphNormals = !1,
  49284. this.setValues(e)
  49285. }
  49286. ,
  49287. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49288. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49289. n.MeshPhongMaterial.prototype.copy = function(e) {
  49290. return n.Material.prototype.copy.call(this, e),
  49291. this.color.copy(e.color),
  49292. this.specular.copy(e.specular),
  49293. this.shininess = e.shininess,
  49294. this.map = e.map,
  49295. this.lightMap = e.lightMap,
  49296. this.lightMapIntensity = e.lightMapIntensity,
  49297. this.aoMap = e.aoMap,
  49298. this.aoMapIntensity = e.aoMapIntensity,
  49299. this.emissive.copy(e.emissive),
  49300. this.emissiveMap = e.emissiveMap,
  49301. this.emissiveIntensity = e.emissiveIntensity,
  49302. this.bumpMap = e.bumpMap,
  49303. this.bumpScale = e.bumpScale,
  49304. this.normalMap = e.normalMap,
  49305. this.normalScale.copy(e.normalScale),
  49306. this.displacementMap = e.displacementMap,
  49307. this.displacementScale = e.displacementScale,
  49308. this.displacementBias = e.displacementBias,
  49309. this.specularMap = e.specularMap,
  49310. this.alphaMap = e.alphaMap,
  49311. this.envMap = e.envMap,
  49312. this.combine = e.combine,
  49313. this.reflectivity = e.reflectivity,
  49314. this.refractionRatio = e.refractionRatio,
  49315. this.fog = e.fog,
  49316. this.shading = e.shading,
  49317. this.wireframe = e.wireframe,
  49318. this.wireframeLinewidth = e.wireframeLinewidth,
  49319. this.wireframeLinecap = e.wireframeLinecap,
  49320. this.wireframeLinejoin = e.wireframeLinejoin,
  49321. this.vertexColors = e.vertexColors,
  49322. this.skinning = e.skinning,
  49323. this.morphTargets = e.morphTargets,
  49324. this.morphNormals = e.morphNormals,
  49325. this
  49326. }
  49327. ,
  49328. n.MeshStandardMaterial = function(e) {
  49329. n.Material.call(this),
  49330. this.type = "MeshStandardMaterial",
  49331. this.color = new n.Color(16777215),
  49332. this.roughness = .5,
  49333. this.metalness = .5,
  49334. this.map = null,
  49335. this.lightMap = null,
  49336. this.lightMapIntensity = 1,
  49337. this.aoMap = null,
  49338. this.aoMapIntensity = 1,
  49339. this.emissive = new n.Color(0),
  49340. this.emissiveIntensity = 1,
  49341. this.emissiveMap = null,
  49342. this.bumpMap = null,
  49343. this.bumpScale = 1,
  49344. this.normalMap = null,
  49345. this.normalScale = new n.Vector2(1,1),
  49346. this.displacementMap = null,
  49347. this.displacementScale = 1,
  49348. this.displacementBias = 0,
  49349. this.roughnessMap = null,
  49350. this.metalnessMap = null,
  49351. this.alphaMap = null,
  49352. this.envMap = null,
  49353. this.envMapIntensity = 1,
  49354. this.refractionRatio = .98,
  49355. this.fog = !0,
  49356. this.shading = n.SmoothShading,
  49357. this.blending = n.NormalBlending,
  49358. this.wireframe = !1,
  49359. this.wireframeLinewidth = 1,
  49360. this.wireframeLinecap = "round",
  49361. this.wireframeLinejoin = "round",
  49362. this.vertexColors = n.NoColors,
  49363. this.skinning = !1,
  49364. this.morphTargets = !1,
  49365. this.morphNormals = !1,
  49366. this.setValues(e)
  49367. }
  49368. ,
  49369. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49370. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49371. n.MeshStandardMaterial.prototype.copy = function(e) {
  49372. return n.Material.prototype.copy.call(this, e),
  49373. this.color.copy(e.color),
  49374. this.roughness = e.roughness,
  49375. this.metalness = e.metalness,
  49376. this.map = e.map,
  49377. this.lightMap = e.lightMap,
  49378. this.lightMapIntensity = e.lightMapIntensity,
  49379. this.aoMap = e.aoMap,
  49380. this.aoMapIntensity = e.aoMapIntensity,
  49381. this.emissive.copy(e.emissive),
  49382. this.emissiveMap = e.emissiveMap,
  49383. this.emissiveIntensity = e.emissiveIntensity,
  49384. this.bumpMap = e.bumpMap,
  49385. this.bumpScale = e.bumpScale,
  49386. this.normalMap = e.normalMap,
  49387. this.normalScale.copy(e.normalScale),
  49388. this.displacementMap = e.displacementMap,
  49389. this.displacementScale = e.displacementScale,
  49390. this.displacementBias = e.displacementBias,
  49391. this.roughnessMap = e.roughnessMap,
  49392. this.metalnessMap = e.metalnessMap,
  49393. this.alphaMap = e.alphaMap,
  49394. this.envMap = e.envMap,
  49395. this.envMapIntensity = e.envMapIntensity,
  49396. this.refractionRatio = e.refractionRatio,
  49397. this.fog = e.fog,
  49398. this.shading = e.shading,
  49399. this.wireframe = e.wireframe,
  49400. this.wireframeLinewidth = e.wireframeLinewidth,
  49401. this.wireframeLinecap = e.wireframeLinecap,
  49402. this.wireframeLinejoin = e.wireframeLinejoin,
  49403. this.vertexColors = e.vertexColors,
  49404. this.skinning = e.skinning,
  49405. this.morphTargets = e.morphTargets,
  49406. this.morphNormals = e.morphNormals,
  49407. this
  49408. }
  49409. ,
  49410. n.MeshDepthMaterial = function(e) {
  49411. n.Material.call(this),
  49412. this.type = "MeshDepthMaterial",
  49413. this.morphTargets = !1,
  49414. this.wireframe = !1,
  49415. this.wireframeLinewidth = 1,
  49416. this.setValues(e)
  49417. }
  49418. ,
  49419. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49420. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49421. n.MeshDepthMaterial.prototype.copy = function(e) {
  49422. return n.Material.prototype.copy.call(this, e),
  49423. this.wireframe = e.wireframe,
  49424. this.wireframeLinewidth = e.wireframeLinewidth,
  49425. this
  49426. }
  49427. ,
  49428. n.MeshNormalMaterial = function(e) {
  49429. n.Material.call(this, e),
  49430. this.type = "MeshNormalMaterial",
  49431. this.wireframe = !1,
  49432. this.wireframeLinewidth = 1,
  49433. this.morphTargets = !1,
  49434. this.setValues(e)
  49435. }
  49436. ,
  49437. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49438. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49439. n.MeshNormalMaterial.prototype.copy = function(e) {
  49440. return n.Material.prototype.copy.call(this, e),
  49441. this.wireframe = e.wireframe,
  49442. this.wireframeLinewidth = e.wireframeLinewidth,
  49443. this
  49444. }
  49445. ,
  49446. n.MultiMaterial = function(e) {
  49447. this.uuid = n.Math.generateUUID(),
  49448. this.type = "MultiMaterial",
  49449. this.materials = e instanceof Array ? e : [],
  49450. this.visible = !0
  49451. }
  49452. ,
  49453. n.MultiMaterial.prototype = {
  49454. constructor: n.MultiMaterial,
  49455. toJSON: function(e) {
  49456. for (var t = {
  49457. metadata: {
  49458. version: 4.2,
  49459. type: "material",
  49460. generator: "MaterialExporter"
  49461. },
  49462. uuid: this.uuid,
  49463. type: this.type,
  49464. materials: []
  49465. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49466. var o = i[n].toJSON(e);
  49467. delete o.metadata,
  49468. t.materials.push(o)
  49469. }
  49470. return t.visible = this.visible,
  49471. t
  49472. },
  49473. clone: function() {
  49474. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49475. e.materials.push(this.materials[t].clone());
  49476. return e.visible = this.visible,
  49477. e
  49478. }
  49479. },
  49480. n.PointsMaterial = function(e) {
  49481. n.Material.call(this),
  49482. this.type = "PointsMaterial",
  49483. this.color = new n.Color(16777215),
  49484. this.map = null,
  49485. this.size = 1,
  49486. this.sizeAttenuation = !0,
  49487. this.blending = n.NormalBlending,
  49488. this.vertexColors = n.NoColors,
  49489. this.fog = !0,
  49490. this.setValues(e)
  49491. }
  49492. ,
  49493. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49494. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49495. n.PointsMaterial.prototype.copy = function(e) {
  49496. return n.Material.prototype.copy.call(this, e),
  49497. this.color.copy(e.color),
  49498. this.map = e.map,
  49499. this.size = e.size,
  49500. this.sizeAttenuation = e.sizeAttenuation,
  49501. this.vertexColors = e.vertexColors,
  49502. this.fog = e.fog,
  49503. this
  49504. }
  49505. ,
  49506. n.ShaderMaterial = function(e) {
  49507. n.Material.call(this),
  49508. this.type = "ShaderMaterial",
  49509. this.defines = {},
  49510. this.uniforms = {},
  49511. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49512. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49513. this.shading = n.SmoothShading,
  49514. this.linewidth = 1,
  49515. this.wireframe = !1,
  49516. this.wireframeLinewidth = 1,
  49517. this.fog = !1,
  49518. this.lights = !1,
  49519. this.vertexColors = n.NoColors,
  49520. this.skinning = !1,
  49521. this.morphTargets = !1,
  49522. this.morphNormals = !1,
  49523. this.extensions = {
  49524. derivatives: !1,
  49525. fragDepth: !1,
  49526. drawBuffers: !1,
  49527. shaderTextureLOD: !1
  49528. },
  49529. this.defaultAttributeValues = {
  49530. color: [1, 1, 1],
  49531. uv: [0, 0],
  49532. uv2: [0, 0]
  49533. },
  49534. this.index0AttributeName = void 0,
  49535. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49536. this.setValues(e))
  49537. }
  49538. ,
  49539. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49540. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49541. n.ShaderMaterial.prototype.copy = function(e) {
  49542. return n.Material.prototype.copy.call(this, e),
  49543. this.fragmentShader = e.fragmentShader,
  49544. this.vertexShader = e.vertexShader,
  49545. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49546. this.defines = e.defines,
  49547. this.shading = e.shading,
  49548. this.wireframe = e.wireframe,
  49549. this.wireframeLinewidth = e.wireframeLinewidth,
  49550. this.fog = e.fog,
  49551. this.lights = e.lights,
  49552. this.vertexColors = e.vertexColors,
  49553. this.skinning = e.skinning,
  49554. this.morphTargets = e.morphTargets,
  49555. this.morphNormals = e.morphNormals,
  49556. this.extensions = e.extensions,
  49557. this
  49558. }
  49559. ,
  49560. n.ShaderMaterial.prototype.toJSON = function(e) {
  49561. var t = n.Material.prototype.toJSON.call(this, e);
  49562. return t.uniforms = this.uniforms,
  49563. t.vertexShader = this.vertexShader,
  49564. t.fragmentShader = this.fragmentShader,
  49565. t
  49566. }
  49567. ,
  49568. n.RawShaderMaterial = function(e) {
  49569. n.ShaderMaterial.call(this, e),
  49570. this.type = "RawShaderMaterial"
  49571. }
  49572. ,
  49573. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49574. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49575. n.SpriteMaterial = function(e) {
  49576. n.Material.call(this),
  49577. this.type = "SpriteMaterial",
  49578. this.color = new n.Color(16777215),
  49579. this.map = null,
  49580. this.rotation = 0,
  49581. this.fog = !1,
  49582. this.setValues(e)
  49583. }
  49584. ,
  49585. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49586. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49587. n.SpriteMaterial.prototype.copy = function(e) {
  49588. return n.Material.prototype.copy.call(this, e),
  49589. this.color.copy(e.color),
  49590. this.map = e.map,
  49591. this.rotation = e.rotation,
  49592. this.fog = e.fog,
  49593. this
  49594. }
  49595. ,
  49596. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49597. Object.defineProperty(this, "id", {
  49598. value: n.TextureIdCount++
  49599. }),
  49600. this.uuid = n.Math.generateUUID(),
  49601. this.name = "",
  49602. this.sourceFile = "",
  49603. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49604. this.mipmaps = [],
  49605. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49606. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49607. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49608. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49609. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49610. this.anisotropy = void 0 !== c ? c : 1,
  49611. this.format = void 0 !== s ? s : n.RGBAFormat,
  49612. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49613. this.offset = new n.Vector2(0,0),
  49614. this.repeat = new n.Vector2(1,1),
  49615. this.generateMipmaps = !0,
  49616. this.premultiplyAlpha = !1,
  49617. this.flipY = !0,
  49618. this.unpackAlignment = 4,
  49619. this.encoding = n.LinearEncoding,
  49620. this.version = 0,
  49621. this.onUpdate = null
  49622. }
  49623. ,
  49624. n.Texture.DEFAULT_IMAGE = void 0,
  49625. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49626. n.Texture.prototype = {
  49627. constructor: n.Texture,
  49628. set needsUpdate(e) {
  49629. e === !0 && this.version++
  49630. },
  49631. clone: function() {
  49632. return (new this.constructor).copy(this)
  49633. },
  49634. copy: function(e) {
  49635. return this.image = e.image,
  49636. this.mipmaps = e.mipmaps.slice(0),
  49637. this.mapping = e.mapping,
  49638. this.wrapS = e.wrapS,
  49639. this.wrapT = e.wrapT,
  49640. this.magFilter = e.magFilter,
  49641. this.minFilter = e.minFilter,
  49642. this.anisotropy = e.anisotropy,
  49643. this.format = e.format,
  49644. this.type = e.type,
  49645. this.offset.copy(e.offset),
  49646. this.repeat.copy(e.repeat),
  49647. this.generateMipmaps = e.generateMipmaps,
  49648. this.premultiplyAlpha = e.premultiplyAlpha,
  49649. this.flipY = e.flipY,
  49650. this.unpackAlignment = e.unpackAlignment,
  49651. this.encoding = e.encoding,
  49652. this
  49653. },
  49654. toJSON: function(e) {
  49655. function t(e) {
  49656. var t;
  49657. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49658. t.width = e.width,
  49659. t.height = e.height,
  49660. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49661. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49662. }
  49663. if (void 0 !== e.textures[this.uuid])
  49664. return e.textures[this.uuid];
  49665. var i = {
  49666. metadata: {
  49667. version: 4.4,
  49668. type: "Texture",
  49669. generator: "Texture.toJSON"
  49670. },
  49671. uuid: this.uuid,
  49672. name: this.name,
  49673. mapping: this.mapping,
  49674. repeat: [this.repeat.x, this.repeat.y],
  49675. offset: [this.offset.x, this.offset.y],
  49676. wrap: [this.wrapS, this.wrapT],
  49677. minFilter: this.minFilter,
  49678. magFilter: this.magFilter,
  49679. anisotropy: this.anisotropy
  49680. };
  49681. if (void 0 !== this.image) {
  49682. var r = this.image;
  49683. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49684. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49685. uuid: r.uuid,
  49686. url: t(r)
  49687. }),
  49688. i.image = r.uuid
  49689. }
  49690. return e.textures[this.uuid] = i,
  49691. i
  49692. },
  49693. dispose: function() {
  49694. this.dispatchEvent({
  49695. type: "dispose"
  49696. })
  49697. },
  49698. transformUv: function(e) {
  49699. if (this.mapping === n.UVMapping) {
  49700. if (e.multiply(this.repeat),
  49701. e.add(this.offset),
  49702. e.x < 0 || e.x > 1)
  49703. switch (this.wrapS) {
  49704. case n.RepeatWrapping:
  49705. e.x = e.x - Math.floor(e.x);
  49706. break;
  49707. case n.ClampToEdgeWrapping:
  49708. e.x = e.x < 0 ? 0 : 1;
  49709. break;
  49710. case n.MirroredRepeatWrapping:
  49711. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49712. }
  49713. if (e.y < 0 || e.y > 1)
  49714. switch (this.wrapT) {
  49715. case n.RepeatWrapping:
  49716. e.y = e.y - Math.floor(e.y);
  49717. break;
  49718. case n.ClampToEdgeWrapping:
  49719. e.y = e.y < 0 ? 0 : 1;
  49720. break;
  49721. case n.MirroredRepeatWrapping:
  49722. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49723. }
  49724. this.flipY && (e.y = 1 - e.y)
  49725. }
  49726. }
  49727. },
  49728. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49729. n.TextureIdCount = 0,
  49730. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49731. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49732. this.needsUpdate = !0
  49733. }
  49734. ,
  49735. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49736. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49737. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49738. e = void 0 !== e ? e : [],
  49739. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49740. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49741. this.flipY = !1
  49742. }
  49743. ,
  49744. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49745. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49746. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49747. get: function() {
  49748. return this.image
  49749. },
  49750. set: function(e) {
  49751. this.image = e
  49752. }
  49753. }),
  49754. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49755. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49756. this.image = {
  49757. width: t,
  49758. height: i
  49759. },
  49760. this.mipmaps = e,
  49761. this.flipY = !1,
  49762. this.generateMipmaps = !1
  49763. }
  49764. ,
  49765. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49766. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49767. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49768. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49769. this.image = {
  49770. data: e,
  49771. width: t,
  49772. height: i
  49773. },
  49774. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49775. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49776. this.flipY = !1,
  49777. this.generateMipmaps = !1
  49778. }
  49779. ,
  49780. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49781. n.DataTexture.prototype.constructor = n.DataTexture,
  49782. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49783. function h() {
  49784. requestAnimationFrame(h)
  49785. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49786. u.needsUpdate = !0
  49787. }
  49788. }
  49789. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49790. this.generateMipmaps = !1;
  49791. var u = this;
  49792. h()
  49793. }
  49794. ,
  49795. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49796. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49797. n.Group = function() {
  49798. n.Object3D.call(this),
  49799. this.type = "Group"
  49800. }
  49801. ,
  49802. n.Group.prototype = Object.create(n.Object3D.prototype),
  49803. n.Group.prototype.constructor = n.Group,
  49804. n.Points = function(e, t) {
  49805. n.Object3D.call(this),
  49806. this.type = "Points",
  49807. this.geometry = void 0 !== e ? e : new n.Geometry,
  49808. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49809. color: 16777215 * Math.random()
  49810. })
  49811. }
  49812. ,
  49813. n.Points.prototype = Object.create(n.Object3D.prototype),
  49814. n.Points.prototype.constructor = n.Points,
  49815. n.Points.prototype.raycast = function() {
  49816. var e = new n.Matrix4
  49817. , t = new n.Ray
  49818. , i = new n.Sphere;
  49819. return function(r, o) {
  49820. function a(e, i) {
  49821. var n = t.distanceSqToPoint(e);
  49822. if (n < d) {
  49823. var a = t.closestPointToPoint(e);
  49824. a.applyMatrix4(c);
  49825. var l = r.ray.origin.distanceTo(a);
  49826. if (l < r.near || l > r.far)
  49827. return;
  49828. o.push({
  49829. distance: l,
  49830. distanceToRay: Math.sqrt(n),
  49831. point: a.clone(),
  49832. index: i,
  49833. face: null,
  49834. object: s
  49835. })
  49836. }
  49837. }
  49838. var s = this
  49839. , l = this.geometry
  49840. , c = this.matrixWorld
  49841. , h = r.params.Points.threshold;
  49842. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49843. i.copy(l.boundingSphere),
  49844. i.applyMatrix4(c),
  49845. r.ray.intersectsSphere(i) !== !1) {
  49846. e.getInverse(c),
  49847. t.copy(r.ray).applyMatrix4(e);
  49848. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49849. , d = u * u
  49850. , p = new n.Vector3;
  49851. if (l instanceof n.BufferGeometry) {
  49852. var f = l.index
  49853. , g = l.attributes
  49854. , m = g.position.array;
  49855. if (null !== f)
  49856. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49857. var C = v[A];
  49858. p.fromArray(m, 3 * C),
  49859. a(p, C)
  49860. }
  49861. else
  49862. for (var A = 0, I = m.length / 3; A < I; A++)
  49863. p.fromArray(m, 3 * A),
  49864. a(p, A)
  49865. } else
  49866. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49867. a(E[A], A)
  49868. }
  49869. }
  49870. }(),
  49871. n.Points.prototype.clone = function() {
  49872. return new this.constructor(this.geometry,this.material).copy(this)
  49873. }
  49874. ,
  49875. n.Line = function(e, t, i) {
  49876. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49877. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49878. this.type = "Line",
  49879. this.geometry = void 0 !== e ? e : new n.Geometry,
  49880. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49881. color: 16777215 * Math.random()
  49882. })))
  49883. }
  49884. ,
  49885. n.Line.prototype = Object.create(n.Object3D.prototype),
  49886. n.Line.prototype.constructor = n.Line,
  49887. n.Line.prototype.raycast = function() {
  49888. var e = new n.Matrix4
  49889. , t = new n.Ray
  49890. , i = new n.Sphere;
  49891. return function(r, o) {
  49892. var a = r.linePrecision
  49893. , s = a * a
  49894. , l = this.geometry
  49895. , c = this.matrixWorld;
  49896. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49897. i.copy(l.boundingSphere),
  49898. i.applyMatrix4(c),
  49899. r.ray.intersectsSphere(i) !== !1) {
  49900. e.getInverse(c),
  49901. t.copy(r.ray).applyMatrix4(e);
  49902. var h = new n.Vector3
  49903. , u = new n.Vector3
  49904. , d = new n.Vector3
  49905. , p = new n.Vector3
  49906. , f = this instanceof n.LineSegments ? 2 : 1;
  49907. if (l instanceof n.BufferGeometry) {
  49908. var g = l.index
  49909. , m = l.attributes
  49910. , v = m.position.array;
  49911. if (null !== g)
  49912. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49913. var I = A[y]
  49914. , E = A[y + 1];
  49915. h.fromArray(v, 3 * I),
  49916. u.fromArray(v, 3 * E);
  49917. var b = t.distanceSqToSegment(h, u, p, d);
  49918. if (!(b > s)) {
  49919. p.applyMatrix4(this.matrixWorld);
  49920. var w = r.ray.origin.distanceTo(p);
  49921. w < r.near || w > r.far || o.push({
  49922. distance: w,
  49923. point: d.clone().applyMatrix4(this.matrixWorld),
  49924. index: y,
  49925. face: null,
  49926. faceIndex: null,
  49927. object: this
  49928. })
  49929. }
  49930. }
  49931. else
  49932. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49933. h.fromArray(v, 3 * y),
  49934. u.fromArray(v, 3 * y + 3);
  49935. var b = t.distanceSqToSegment(h, u, p, d);
  49936. if (!(b > s)) {
  49937. p.applyMatrix4(this.matrixWorld);
  49938. var w = r.ray.origin.distanceTo(p);
  49939. w < r.near || w > r.far || o.push({
  49940. distance: w,
  49941. point: d.clone().applyMatrix4(this.matrixWorld),
  49942. index: y,
  49943. face: null,
  49944. faceIndex: null,
  49945. object: this
  49946. })
  49947. }
  49948. }
  49949. } else if (l instanceof n.Geometry)
  49950. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49951. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49952. if (!(b > s)) {
  49953. p.applyMatrix4(this.matrixWorld);
  49954. var w = r.ray.origin.distanceTo(p);
  49955. w < r.near || w > r.far || o.push({
  49956. distance: w,
  49957. point: d.clone().applyMatrix4(this.matrixWorld),
  49958. index: y,
  49959. face: null,
  49960. faceIndex: null,
  49961. object: this
  49962. })
  49963. }
  49964. }
  49965. }
  49966. }
  49967. }(),
  49968. n.Line.prototype.clone = function() {
  49969. return new this.constructor(this.geometry,this.material).copy(this)
  49970. }
  49971. ,
  49972. n.LineStrip = 0,
  49973. n.LinePieces = 1,
  49974. n.LineSegments = function(e, t) {
  49975. n.Line.call(this, e, t),
  49976. this.type = "LineSegments"
  49977. }
  49978. ,
  49979. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49980. n.LineSegments.prototype.constructor = n.LineSegments,
  49981. n.Mesh = function(e, t) {
  49982. n.Object3D.call(this),
  49983. this.type = "Mesh",
  49984. this.geometry = void 0 !== e ? e : new n.Geometry,
  49985. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49986. color: 16777215 * Math.random()
  49987. }),
  49988. this.drawMode = n.TrianglesDrawMode,
  49989. this.updateMorphTargets()
  49990. }
  49991. ,
  49992. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49993. n.Mesh.prototype.constructor = n.Mesh,
  49994. n.Mesh.prototype.setDrawMode = function(e) {
  49995. this.drawMode = e
  49996. }
  49997. ,
  49998. n.Mesh.prototype.updateMorphTargets = function() {
  49999. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50000. this.morphTargetBase = -1,
  50001. this.morphTargetInfluences = [],
  50002. this.morphTargetDictionary = {};
  50003. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50004. this.morphTargetInfluences.push(0),
  50005. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50006. }
  50007. }
  50008. ,
  50009. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50010. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50011. 0)
  50012. }
  50013. ,
  50014. n.Mesh.prototype.raycast = function() {
  50015. function e(e, t, i, r, o, a, s) {
  50016. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50017. o.multiplyScalar(m.x),
  50018. a.multiplyScalar(m.y),
  50019. s.multiplyScalar(m.z),
  50020. o.add(a).add(s),
  50021. o.clone()
  50022. }
  50023. function t(e, t, i, r, o, a, s) {
  50024. var l, c = e.material;
  50025. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50026. null === l)
  50027. return null;
  50028. A.copy(s),
  50029. A.applyMatrix4(e.matrixWorld);
  50030. var h = t.ray.origin.distanceTo(A);
  50031. return h < t.near || h > t.far ? null : {
  50032. distance: h,
  50033. point: A.clone(),
  50034. object: e
  50035. }
  50036. }
  50037. function i(i, r, o, a, h, u, d, m) {
  50038. s.fromArray(a, 3 * u),
  50039. l.fromArray(a, 3 * d),
  50040. c.fromArray(a, 3 * m);
  50041. var A = t(i, r, o, s, l, c, v);
  50042. return A && (h && (p.fromArray(h, 2 * u),
  50043. f.fromArray(h, 2 * d),
  50044. g.fromArray(h, 2 * m),
  50045. A.uv = e(v, s, l, c, p, f, g)),
  50046. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50047. A.faceIndex = u),
  50048. A
  50049. }
  50050. var r = new n.Matrix4
  50051. , o = new n.Ray
  50052. , a = new n.Sphere
  50053. , s = new n.Vector3
  50054. , l = new n.Vector3
  50055. , c = new n.Vector3
  50056. , h = new n.Vector3
  50057. , u = new n.Vector3
  50058. , d = new n.Vector3
  50059. , p = new n.Vector2
  50060. , f = new n.Vector2
  50061. , g = new n.Vector2
  50062. , m = new n.Vector3
  50063. , v = new n.Vector3
  50064. , A = new n.Vector3;
  50065. return function(m, A) {
  50066. var y = this.geometry
  50067. , C = this.material
  50068. , I = this.matrixWorld;
  50069. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50070. a.copy(y.boundingSphere),
  50071. a.applyMatrix4(I),
  50072. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50073. o.copy(m.ray).applyMatrix4(r),
  50074. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50075. var E, b;
  50076. if (y instanceof n.BufferGeometry) {
  50077. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50078. if (void 0 !== S.uv && (E = S.uv.array),
  50079. null !== x)
  50080. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50081. w = R[P],
  50082. _ = R[P + 1],
  50083. T = R[P + 2],
  50084. b = i(this, m, o, M, E, w, _, T),
  50085. b && (b.faceIndex = Math.floor(P / 3),
  50086. A.push(b));
  50087. else
  50088. for (var P = 0, O = M.length; P < O; P += 9)
  50089. w = P / 3,
  50090. _ = w + 1,
  50091. T = w + 2,
  50092. b = i(this, m, o, M, E, w, _, T),
  50093. b && (b.index = w,
  50094. A.push(b))
  50095. } else if (y instanceof n.Geometry) {
  50096. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50097. k.length > 0 && (E = k);
  50098. for (var H = 0, G = U.length; H < G; H++) {
  50099. var z = U[H]
  50100. , W = B === !0 ? F[z.materialIndex] : C;
  50101. if (void 0 !== W) {
  50102. if (L = V[z.a],
  50103. D = V[z.b],
  50104. N = V[z.c],
  50105. W.morphTargets === !0) {
  50106. var j = y.morphTargets
  50107. , Y = this.morphTargetInfluences;
  50108. s.set(0, 0, 0),
  50109. l.set(0, 0, 0),
  50110. c.set(0, 0, 0);
  50111. for (var X = 0, Z = j.length; X < Z; X++) {
  50112. var q = Y[X];
  50113. if (0 !== q) {
  50114. var K = j[X].vertices;
  50115. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50116. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50117. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50118. }
  50119. }
  50120. s.add(L),
  50121. l.add(D),
  50122. c.add(N),
  50123. L = s,
  50124. D = l,
  50125. N = c
  50126. }
  50127. if (b = t(this, m, o, L, D, N, v)) {
  50128. if (E) {
  50129. var Q = E[H];
  50130. p.copy(Q[0]),
  50131. f.copy(Q[1]),
  50132. g.copy(Q[2]),
  50133. b.uv = e(v, L, D, N, p, f, g)
  50134. }
  50135. b.face = z,
  50136. b.faceIndex = H,
  50137. A.push(b)
  50138. }
  50139. }
  50140. }
  50141. }
  50142. }
  50143. }
  50144. }(),
  50145. n.Mesh.prototype.clone = function() {
  50146. return new this.constructor(this.geometry,this.material).copy(this)
  50147. }
  50148. ,
  50149. n.Bone = function(e) {
  50150. n.Object3D.call(this),
  50151. this.type = "Bone",
  50152. this.skin = e
  50153. }
  50154. ,
  50155. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50156. n.Bone.prototype.constructor = n.Bone,
  50157. n.Bone.prototype.copy = function(e) {
  50158. return n.Object3D.prototype.copy.call(this, e),
  50159. this.skin = e.skin,
  50160. this
  50161. }
  50162. ,
  50163. n.Skeleton = function(e, t, i) {
  50164. if (this.useVertexTexture = void 0 === i || i,
  50165. this.identityMatrix = new n.Matrix4,
  50166. e = e || [],
  50167. this.bones = e.slice(0),
  50168. this.useVertexTexture) {
  50169. var r = Math.sqrt(4 * this.bones.length);
  50170. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50171. r = Math.max(r, 4),
  50172. this.boneTextureWidth = r,
  50173. this.boneTextureHeight = r,
  50174. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50175. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50176. } else
  50177. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50178. if (void 0 === t)
  50179. this.calculateInverses();
  50180. else if (this.bones.length === t.length)
  50181. this.boneInverses = t.slice(0);
  50182. else {
  50183. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50184. this.boneInverses = [];
  50185. for (var o = 0, a = this.bones.length; o < a; o++)
  50186. this.boneInverses.push(new n.Matrix4)
  50187. }
  50188. }
  50189. ,
  50190. n.Skeleton.prototype.calculateInverses = function() {
  50191. this.boneInverses = [];
  50192. for (var e = 0, t = this.bones.length; e < t; e++) {
  50193. var i = new n.Matrix4;
  50194. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50195. this.boneInverses.push(i)
  50196. }
  50197. }
  50198. ,
  50199. n.Skeleton.prototype.pose = function() {
  50200. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50201. e = this.bones[t],
  50202. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50203. for (var t = 0, i = this.bones.length; t < i; t++)
  50204. e = this.bones[t],
  50205. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50206. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50207. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50208. }
  50209. ,
  50210. n.Skeleton.prototype.update = function() {
  50211. var e = new n.Matrix4;
  50212. return function() {
  50213. for (var t = 0, i = this.bones.length; t < i; t++) {
  50214. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50215. e.multiplyMatrices(n, this.boneInverses[t]),
  50216. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50217. }
  50218. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50219. }
  50220. }(),
  50221. n.Skeleton.prototype.clone = function() {
  50222. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50223. }
  50224. ,
  50225. n.SkinnedMesh = function(e, t, i) {
  50226. n.Mesh.call(this, e, t),
  50227. this.type = "SkinnedMesh",
  50228. this.bindMode = "attached",
  50229. this.bindMatrix = new n.Matrix4,
  50230. this.bindMatrixInverse = new n.Matrix4;
  50231. var r = [];
  50232. if (this.geometry && void 0 !== this.geometry.bones) {
  50233. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50234. a = this.geometry.bones[s],
  50235. o = new n.Bone(this),
  50236. r.push(o),
  50237. o.name = a.name,
  50238. o.position.fromArray(a.pos),
  50239. o.quaternion.fromArray(a.rotq),
  50240. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50241. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50242. a = this.geometry.bones[s],
  50243. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50244. }
  50245. this.normalizeSkinWeights(),
  50246. this.updateMatrixWorld(!0),
  50247. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50248. }
  50249. ,
  50250. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50251. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50252. n.SkinnedMesh.prototype.bind = function(e, t) {
  50253. this.skeleton = e,
  50254. void 0 === t && (this.updateMatrixWorld(!0),
  50255. this.skeleton.calculateInverses(),
  50256. t = this.matrixWorld),
  50257. this.bindMatrix.copy(t),
  50258. this.bindMatrixInverse.getInverse(t)
  50259. }
  50260. ,
  50261. n.SkinnedMesh.prototype.pose = function() {
  50262. this.skeleton.pose()
  50263. }
  50264. ,
  50265. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50266. if (this.geometry instanceof n.Geometry)
  50267. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50268. var t = this.geometry.skinWeights[e]
  50269. , i = 1 / t.lengthManhattan();
  50270. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50271. }
  50272. else if (this.geometry instanceof n.BufferGeometry)
  50273. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50274. r.x = o.getX(e),
  50275. r.y = o.getY(e),
  50276. r.z = o.getZ(e),
  50277. r.w = o.getW(e);
  50278. var i = 1 / r.lengthManhattan();
  50279. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50280. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50281. }
  50282. }
  50283. ,
  50284. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50285. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50286. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50287. }
  50288. ,
  50289. n.SkinnedMesh.prototype.clone = function() {
  50290. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50291. }
  50292. ,
  50293. n.LOD = function() {
  50294. n.Object3D.call(this),
  50295. this.type = "LOD",
  50296. Object.defineProperties(this, {
  50297. levels: {
  50298. enumerable: !0,
  50299. value: []
  50300. },
  50301. objects: {
  50302. get: function() {
  50303. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50304. this.levels
  50305. }
  50306. }
  50307. })
  50308. }
  50309. ,
  50310. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50311. n.LOD.prototype.constructor = n.LOD,
  50312. n.LOD.prototype.addLevel = function(e, t) {
  50313. void 0 === t && (t = 0),
  50314. t = Math.abs(t);
  50315. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50316. ;
  50317. i.splice(n, 0, {
  50318. distance: t,
  50319. object: e
  50320. }),
  50321. this.add(e)
  50322. }
  50323. ,
  50324. n.LOD.prototype.getObjectForDistance = function(e) {
  50325. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50326. ;
  50327. return t[i - 1].object
  50328. }
  50329. ,
  50330. n.LOD.prototype.raycast = function() {
  50331. var e = new n.Vector3;
  50332. return function(t, i) {
  50333. e.setFromMatrixPosition(this.matrixWorld);
  50334. var n = t.ray.origin.distanceTo(e);
  50335. this.getObjectForDistance(n).raycast(t, i)
  50336. }
  50337. }(),
  50338. n.LOD.prototype.update = function() {
  50339. var e = new n.Vector3
  50340. , t = new n.Vector3;
  50341. return function(i) {
  50342. var n = this.levels;
  50343. if (n.length > 1) {
  50344. e.setFromMatrixPosition(i.matrixWorld),
  50345. t.setFromMatrixPosition(this.matrixWorld);
  50346. var r = e.distanceTo(t);
  50347. n[0].object.visible = !0;
  50348. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50349. n[o - 1].object.visible = !1,
  50350. n[o].object.visible = !0;
  50351. for (; o < a; o++)
  50352. n[o].object.visible = !1
  50353. }
  50354. }
  50355. }(),
  50356. n.LOD.prototype.copy = function(e) {
  50357. n.Object3D.prototype.copy.call(this, e, !1);
  50358. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50359. var o = t[i];
  50360. this.addLevel(o.object.clone(), o.distance)
  50361. }
  50362. return this
  50363. }
  50364. ,
  50365. n.LOD.prototype.toJSON = function(e) {
  50366. var t = n.Object3D.prototype.toJSON.call(this, e);
  50367. t.object.levels = [];
  50368. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50369. var a = i[r];
  50370. t.object.levels.push({
  50371. object: a.object.uuid,
  50372. distance: a.distance
  50373. })
  50374. }
  50375. return t
  50376. }
  50377. ,
  50378. n.Sprite = function() {
  50379. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50380. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50381. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50382. , r = new n.BufferGeometry;
  50383. return r.setIndex(new n.BufferAttribute(e,1)),
  50384. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50385. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50386. function(e) {
  50387. n.Object3D.call(this),
  50388. this.type = "Sprite",
  50389. this.geometry = r,
  50390. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50391. }
  50392. }(),
  50393. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50394. n.Sprite.prototype.constructor = n.Sprite,
  50395. n.Sprite.prototype.raycast = function() {
  50396. var e = new n.Vector3;
  50397. return function(t, i) {
  50398. e.setFromMatrixPosition(this.matrixWorld);
  50399. var n = t.ray.distanceSqToPoint(e)
  50400. , r = this.scale.x * this.scale.y;
  50401. n > r || i.push({
  50402. distance: Math.sqrt(n),
  50403. point: this.position,
  50404. face: null,
  50405. object: this
  50406. })
  50407. }
  50408. }(),
  50409. n.Sprite.prototype.clone = function() {
  50410. return new this.constructor(this.material).copy(this)
  50411. }
  50412. ,
  50413. n.Particle = n.Sprite,
  50414. n.LensFlare = function(e, t, i, r, o) {
  50415. n.Object3D.call(this),
  50416. this.lensFlares = [],
  50417. this.positionScreen = new n.Vector3,
  50418. this.customUpdateCallback = void 0,
  50419. void 0 !== e && this.add(e, t, i, r, o)
  50420. }
  50421. ,
  50422. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50423. n.LensFlare.prototype.constructor = n.LensFlare,
  50424. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50425. void 0 === t && (t = -1),
  50426. void 0 === i && (i = 0),
  50427. void 0 === a && (a = 1),
  50428. void 0 === o && (o = new n.Color(16777215)),
  50429. void 0 === r && (r = n.NormalBlending),
  50430. i = Math.min(i, Math.max(0, i)),
  50431. this.lensFlares.push({
  50432. texture: e,
  50433. size: t,
  50434. distance: i,
  50435. x: 0,
  50436. y: 0,
  50437. z: 0,
  50438. scale: 1,
  50439. rotation: 0,
  50440. opacity: a,
  50441. color: o,
  50442. blending: r
  50443. })
  50444. }
  50445. ,
  50446. n.LensFlare.prototype.updateLensFlares = function() {
  50447. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50448. for (e = 0; e < i; e++)
  50449. t = this.lensFlares[e],
  50450. t.x = this.positionScreen.x + n * t.distance,
  50451. t.y = this.positionScreen.y + r * t.distance,
  50452. t.wantedRotation = t.x * Math.PI * .25,
  50453. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50454. }
  50455. ,
  50456. n.LensFlare.prototype.copy = function(e) {
  50457. n.Object3D.prototype.copy.call(this, e),
  50458. this.positionScreen.copy(e.positionScreen),
  50459. this.customUpdateCallback = e.customUpdateCallback;
  50460. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50461. this.lensFlares.push(e.lensFlares[t]);
  50462. return this
  50463. }
  50464. ,
  50465. n.Scene = function() {
  50466. n.Object3D.call(this),
  50467. this.type = "Scene",
  50468. this.fog = null,
  50469. this.overrideMaterial = null,
  50470. this.autoUpdate = !0
  50471. }
  50472. ,
  50473. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50474. n.Scene.prototype.constructor = n.Scene,
  50475. n.Scene.prototype.copy = function(e, t) {
  50476. return n.Object3D.prototype.copy.call(this, e, t),
  50477. null !== e.fog && (this.fog = e.fog.clone()),
  50478. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50479. this.autoUpdate = e.autoUpdate,
  50480. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50481. this
  50482. }
  50483. ,
  50484. n.Fog = function(e, t, i) {
  50485. this.name = "",
  50486. this.color = new n.Color(e),
  50487. this.near = void 0 !== t ? t : 1,
  50488. this.far = void 0 !== i ? i : 1e3
  50489. }
  50490. ,
  50491. n.Fog.prototype.clone = function() {
  50492. return new n.Fog(this.color.getHex(),this.near,this.far)
  50493. }
  50494. ,
  50495. n.FogExp2 = function(e, t) {
  50496. this.name = "",
  50497. this.color = new n.Color(e),
  50498. this.density = void 0 !== t ? t : 25e-5
  50499. }
  50500. ,
  50501. n.FogExp2.prototype.clone = function() {
  50502. return new n.FogExp2(this.color.getHex(),this.density)
  50503. }
  50504. ,
  50505. n.ShaderChunk = {},
  50506. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50507. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50508. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50509. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50510. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50511. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50512. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50513. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50514. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50515. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50516. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50517. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50518. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50519. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50520. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50521. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50522. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50523. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50524. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50525. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50526. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50527. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50528. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50529. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50530. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50531. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50532. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50533. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50534. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50535. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50536. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50537. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50538. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50539. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50540. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50541. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50542. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50543. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50544. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50545. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50546. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50547. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50548. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50549. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50550. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50551. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50552. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50553. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50554. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50555. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50556. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50557. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50558. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50559. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50560. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50561. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50562. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50563. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50564. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50565. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50566. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50567. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50568. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50569. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50570. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50571. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50572. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50573. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50574. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50575. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50576. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50577. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50578. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50579. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50580. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50581. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50582. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50583. n.UniformsUtils = {
  50584. merge: function(e) {
  50585. for (var t = {}, i = 0; i < e.length; i++) {
  50586. var n = this.clone(e[i]);
  50587. for (var r in n)
  50588. t[r] = n[r]
  50589. }
  50590. return t
  50591. },
  50592. clone: function(e) {
  50593. var t = {};
  50594. for (var i in e) {
  50595. t[i] = {};
  50596. for (var r in e[i]) {
  50597. var o = e[i][r];
  50598. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50599. }
  50600. }
  50601. return t
  50602. }
  50603. },
  50604. n.UniformsLib = {
  50605. common: {
  50606. diffuse: {
  50607. type: "c",
  50608. value: new n.Color(15658734)
  50609. },
  50610. opacity: {
  50611. type: "f",
  50612. value: 1
  50613. },
  50614. map: {
  50615. type: "t",
  50616. value: null
  50617. },
  50618. offsetRepeat: {
  50619. type: "v4",
  50620. value: new n.Vector4(0,0,1,1)
  50621. },
  50622. specularMap: {
  50623. type: "t",
  50624. value: null
  50625. },
  50626. alphaMap: {
  50627. type: "t",
  50628. value: null
  50629. },
  50630. envMap: {
  50631. type: "t",
  50632. value: null
  50633. },
  50634. flipEnvMap: {
  50635. type: "f",
  50636. value: -1
  50637. },
  50638. reflectivity: {
  50639. type: "f",
  50640. value: 1
  50641. },
  50642. refractionRatio: {
  50643. type: "f",
  50644. value: .98
  50645. }
  50646. },
  50647. aomap: {
  50648. aoMap: {
  50649. type: "t",
  50650. value: null
  50651. },
  50652. aoMapIntensity: {
  50653. type: "f",
  50654. value: 1
  50655. }
  50656. },
  50657. lightmap: {
  50658. lightMap: {
  50659. type: "t",
  50660. value: null
  50661. },
  50662. lightMapIntensity: {
  50663. type: "f",
  50664. value: 1
  50665. }
  50666. },
  50667. emissivemap: {
  50668. emissiveMap: {
  50669. type: "t",
  50670. value: null
  50671. }
  50672. },
  50673. bumpmap: {
  50674. bumpMap: {
  50675. type: "t",
  50676. value: null
  50677. },
  50678. bumpScale: {
  50679. type: "f",
  50680. value: 1
  50681. }
  50682. },
  50683. normalmap: {
  50684. normalMap: {
  50685. type: "t",
  50686. value: null
  50687. },
  50688. normalScale: {
  50689. type: "v2",
  50690. value: new n.Vector2(1,1)
  50691. }
  50692. },
  50693. displacementmap: {
  50694. displacementMap: {
  50695. type: "t",
  50696. value: null
  50697. },
  50698. displacementScale: {
  50699. type: "f",
  50700. value: 1
  50701. },
  50702. displacementBias: {
  50703. type: "f",
  50704. value: 0
  50705. }
  50706. },
  50707. roughnessmap: {
  50708. roughnessMap: {
  50709. type: "t",
  50710. value: null
  50711. }
  50712. },
  50713. metalnessmap: {
  50714. metalnessMap: {
  50715. type: "t",
  50716. value: null
  50717. }
  50718. },
  50719. fog: {
  50720. fogDensity: {
  50721. type: "f",
  50722. value: 25e-5
  50723. },
  50724. fogNear: {
  50725. type: "f",
  50726. value: 1
  50727. },
  50728. fogFar: {
  50729. type: "f",
  50730. value: 2e3
  50731. },
  50732. fogColor: {
  50733. type: "c",
  50734. value: new n.Color(16777215)
  50735. }
  50736. },
  50737. lights: {
  50738. ambientLightColor: {
  50739. type: "fv",
  50740. value: []
  50741. },
  50742. directionalLights: {
  50743. type: "sa",
  50744. value: [],
  50745. properties: {
  50746. direction: {
  50747. type: "v3"
  50748. },
  50749. color: {
  50750. type: "c"
  50751. },
  50752. shadow: {
  50753. type: "i"
  50754. },
  50755. shadowBias: {
  50756. type: "f"
  50757. },
  50758. shadowRadius: {
  50759. type: "f"
  50760. },
  50761. shadowMapSize: {
  50762. type: "v2"
  50763. }
  50764. }
  50765. },
  50766. directionalShadowMap: {
  50767. type: "tv",
  50768. value: []
  50769. },
  50770. directionalShadowMatrix: {
  50771. type: "m4v",
  50772. value: []
  50773. },
  50774. spotLights: {
  50775. type: "sa",
  50776. value: [],
  50777. properties: {
  50778. color: {
  50779. type: "c"
  50780. },
  50781. position: {
  50782. type: "v3"
  50783. },
  50784. direction: {
  50785. type: "v3"
  50786. },
  50787. distance: {
  50788. type: "f"
  50789. },
  50790. coneCos: {
  50791. type: "f"
  50792. },
  50793. penumbraCos: {
  50794. type: "f"
  50795. },
  50796. decay: {
  50797. type: "f"
  50798. },
  50799. shadow: {
  50800. type: "i"
  50801. },
  50802. shadowBias: {
  50803. type: "f"
  50804. },
  50805. shadowRadius: {
  50806. type: "f"
  50807. },
  50808. shadowMapSize: {
  50809. type: "v2"
  50810. }
  50811. }
  50812. },
  50813. spotShadowMap: {
  50814. type: "tv",
  50815. value: []
  50816. },
  50817. spotShadowMatrix: {
  50818. type: "m4v",
  50819. value: []
  50820. },
  50821. pointLights: {
  50822. type: "sa",
  50823. value: [],
  50824. properties: {
  50825. color: {
  50826. type: "c"
  50827. },
  50828. position: {
  50829. type: "v3"
  50830. },
  50831. decay: {
  50832. type: "f"
  50833. },
  50834. distance: {
  50835. type: "f"
  50836. },
  50837. shadow: {
  50838. type: "i"
  50839. },
  50840. shadowBias: {
  50841. type: "f"
  50842. },
  50843. shadowRadius: {
  50844. type: "f"
  50845. },
  50846. shadowMapSize: {
  50847. type: "v2"
  50848. }
  50849. }
  50850. },
  50851. pointShadowMap: {
  50852. type: "tv",
  50853. value: []
  50854. },
  50855. pointShadowMatrix: {
  50856. type: "m4v",
  50857. value: []
  50858. },
  50859. hemisphereLights: {
  50860. type: "sa",
  50861. value: [],
  50862. properties: {
  50863. direction: {
  50864. type: "v3"
  50865. },
  50866. skyColor: {
  50867. type: "c"
  50868. },
  50869. groundColor: {
  50870. type: "c"
  50871. }
  50872. }
  50873. }
  50874. },
  50875. points: {
  50876. diffuse: {
  50877. type: "c",
  50878. value: new n.Color(15658734)
  50879. },
  50880. opacity: {
  50881. type: "f",
  50882. value: 1
  50883. },
  50884. size: {
  50885. type: "f",
  50886. value: 1
  50887. },
  50888. scale: {
  50889. type: "f",
  50890. value: 1
  50891. },
  50892. map: {
  50893. type: "t",
  50894. value: null
  50895. },
  50896. offsetRepeat: {
  50897. type: "v4",
  50898. value: new n.Vector4(0,0,1,1)
  50899. }
  50900. }
  50901. },
  50902. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50903. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50904. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50905. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50906. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50907. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50908. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50909. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50910. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50911. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50912. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50913. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50914. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50915. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50916. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50917. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50918. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50919. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50920. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50921. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50922. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50923. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50924. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50925. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50926. n.ShaderLib = {
  50927. basic: {
  50928. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50929. vertexShader: n.ShaderChunk.meshbasic_vert,
  50930. fragmentShader: n.ShaderChunk.meshbasic_frag
  50931. },
  50932. lambert: {
  50933. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50934. emissive: {
  50935. type: "c",
  50936. value: new n.Color(0)
  50937. }
  50938. }]),
  50939. vertexShader: n.ShaderChunk.meshlambert_vert,
  50940. fragmentShader: n.ShaderChunk.meshlambert_frag
  50941. },
  50942. phong: {
  50943. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50944. emissive: {
  50945. type: "c",
  50946. value: new n.Color(0)
  50947. },
  50948. specular: {
  50949. type: "c",
  50950. value: new n.Color(1118481)
  50951. },
  50952. shininess: {
  50953. type: "f",
  50954. value: 30
  50955. }
  50956. }]),
  50957. vertexShader: n.ShaderChunk.meshphong_vert,
  50958. fragmentShader: n.ShaderChunk.meshphong_frag
  50959. },
  50960. standard: {
  50961. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50962. emissive: {
  50963. type: "c",
  50964. value: new n.Color(0)
  50965. },
  50966. roughness: {
  50967. type: "f",
  50968. value: .5
  50969. },
  50970. metalness: {
  50971. type: "f",
  50972. value: 0
  50973. },
  50974. envMapIntensity: {
  50975. type: "f",
  50976. value: 1
  50977. }
  50978. }]),
  50979. vertexShader: n.ShaderChunk.meshstandard_vert,
  50980. fragmentShader: n.ShaderChunk.meshstandard_frag
  50981. },
  50982. points: {
  50983. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50984. vertexShader: n.ShaderChunk.points_vert,
  50985. fragmentShader: n.ShaderChunk.points_frag
  50986. },
  50987. dashed: {
  50988. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50989. scale: {
  50990. type: "f",
  50991. value: 1
  50992. },
  50993. dashSize: {
  50994. type: "f",
  50995. value: 1
  50996. },
  50997. totalSize: {
  50998. type: "f",
  50999. value: 2
  51000. }
  51001. }]),
  51002. vertexShader: n.ShaderChunk.linedashed_vert,
  51003. fragmentShader: n.ShaderChunk.linedashed_frag
  51004. },
  51005. depth: {
  51006. uniforms: {
  51007. mNear: {
  51008. type: "f",
  51009. value: 1
  51010. },
  51011. mFar: {
  51012. type: "f",
  51013. value: 2e3
  51014. },
  51015. opacity: {
  51016. type: "f",
  51017. value: 1
  51018. }
  51019. },
  51020. vertexShader: n.ShaderChunk.depth_vert,
  51021. fragmentShader: n.ShaderChunk.depth_frag
  51022. },
  51023. normal: {
  51024. uniforms: {
  51025. opacity: {
  51026. type: "f",
  51027. value: 1
  51028. }
  51029. },
  51030. vertexShader: n.ShaderChunk.normal_vert,
  51031. fragmentShader: n.ShaderChunk.normal_frag
  51032. },
  51033. cube: {
  51034. uniforms: {
  51035. tCube: {
  51036. type: "t",
  51037. value: null
  51038. },
  51039. tFlip: {
  51040. type: "f",
  51041. value: -1
  51042. }
  51043. },
  51044. vertexShader: n.ShaderChunk.cube_vert,
  51045. fragmentShader: n.ShaderChunk.cube_frag
  51046. },
  51047. equirect: {
  51048. uniforms: {
  51049. tEquirect: {
  51050. type: "t",
  51051. value: null
  51052. },
  51053. tFlip: {
  51054. type: "f",
  51055. value: -1
  51056. }
  51057. },
  51058. vertexShader: n.ShaderChunk.equirect_vert,
  51059. fragmentShader: n.ShaderChunk.equirect_frag
  51060. },
  51061. depthRGBA: {
  51062. uniforms: {},
  51063. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51064. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51065. },
  51066. distanceRGBA: {
  51067. uniforms: {
  51068. lightPos: {
  51069. type: "v3",
  51070. value: new n.Vector3(0,0,0)
  51071. }
  51072. },
  51073. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51074. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51075. }
  51076. },
  51077. n.WebGLRenderer = function(e) {
  51078. function t() {
  51079. return null === ye ? Oe : 1
  51080. }
  51081. function i(e, t, i, n) {
  51082. se === !0 && (e *= n,
  51083. t *= n,
  51084. i *= n),
  51085. Ye.clearColor(e, t, i, n)
  51086. }
  51087. function r() {
  51088. Ye.init(),
  51089. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51090. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51091. i(Se.r, Se.g, Se.b, Me)
  51092. }
  51093. function o() {
  51094. Ae = null,
  51095. be = null,
  51096. Ee = "",
  51097. Ie = -1,
  51098. Ye.reset()
  51099. }
  51100. function a(e) {
  51101. e.preventDefault(),
  51102. o(),
  51103. r(),
  51104. Xe.clear()
  51105. }
  51106. function s(e) {
  51107. var t = e.target;
  51108. t.removeEventListener("dispose", s),
  51109. h(t),
  51110. ke.textures--
  51111. }
  51112. function l(e) {
  51113. var t = e.target;
  51114. t.removeEventListener("dispose", l),
  51115. u(t),
  51116. ke.textures--
  51117. }
  51118. function c(e) {
  51119. var t = e.target;
  51120. t.removeEventListener("dispose", c),
  51121. d(t)
  51122. }
  51123. function h(e) {
  51124. var t = Xe.get(e);
  51125. if (e.image && t.__image__webglTextureCube)
  51126. Ge.deleteTexture(t.__image__webglTextureCube);
  51127. else {
  51128. if (void 0 === t.__webglInit)
  51129. return;
  51130. Ge.deleteTexture(t.__webglTexture)
  51131. }
  51132. Xe.delete(e)
  51133. }
  51134. function u(e) {
  51135. var t = Xe.get(e)
  51136. , i = Xe.get(e.texture);
  51137. if (e && void 0 !== i.__webglTexture) {
  51138. if (Ge.deleteTexture(i.__webglTexture),
  51139. e instanceof n.WebGLRenderTargetCube)
  51140. for (var r = 0; r < 6; r++)
  51141. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51142. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51143. else
  51144. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51145. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51146. Xe.delete(e.texture),
  51147. Xe.delete(e)
  51148. }
  51149. }
  51150. function d(e) {
  51151. p(e),
  51152. Xe.delete(e)
  51153. }
  51154. function p(e) {
  51155. var t = Xe.get(e).program;
  51156. e.program = void 0,
  51157. void 0 !== t && qe.releaseProgram(t)
  51158. }
  51159. function f(e, t, i, r) {
  51160. var o;
  51161. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51162. null === o))
  51163. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51164. void 0 === r && (r = 0),
  51165. Ye.initAttributes();
  51166. var a = i.attributes
  51167. , s = t.getAttributes()
  51168. , l = e.defaultAttributeValues;
  51169. for (var c in s) {
  51170. var h = s[c];
  51171. if (h >= 0) {
  51172. var u = a[c];
  51173. if (void 0 !== u) {
  51174. var d = u.itemSize
  51175. , p = Ze.getAttributeBuffer(u);
  51176. if (u instanceof n.InterleavedBufferAttribute) {
  51177. var f = u.data
  51178. , g = f.stride
  51179. , m = u.offset;
  51180. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51181. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51182. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51183. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51184. } else
  51185. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51186. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51187. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51188. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51189. } else if (void 0 !== l) {
  51190. var v = l[c];
  51191. if (void 0 !== v)
  51192. switch (v.length) {
  51193. case 2:
  51194. Ge.vertexAttrib2fv(h, v);
  51195. break;
  51196. case 3:
  51197. Ge.vertexAttrib3fv(h, v);
  51198. break;
  51199. case 4:
  51200. Ge.vertexAttrib4fv(h, v);
  51201. break;
  51202. default:
  51203. Ge.vertexAttrib1fv(h, v)
  51204. }
  51205. }
  51206. }
  51207. }
  51208. Ye.disableUnusedAttributes()
  51209. }
  51210. function g(e, t) {
  51211. return Math.abs(t[0]) - Math.abs(e[0])
  51212. }
  51213. function m(e, t) {
  51214. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51215. }
  51216. function v(e, t) {
  51217. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51218. }
  51219. function A(e, t, i, n, r) {
  51220. var o, a;
  51221. i.transparent ? (o = de,
  51222. a = ++pe) : (o = he,
  51223. a = ++ue);
  51224. var s = o[a];
  51225. void 0 !== s ? (s.id = e.id,
  51226. s.object = e,
  51227. s.geometry = t,
  51228. s.material = i,
  51229. s.z = Ve.z,
  51230. s.group = r) : (s = {
  51231. id: e.id,
  51232. object: e,
  51233. geometry: t,
  51234. material: i,
  51235. z: Ve.z,
  51236. group: r
  51237. },
  51238. o.push(s))
  51239. }
  51240. function y(e, t) {
  51241. if (e.visible !== !1) {
  51242. if (e.layers.test(t.layers))
  51243. if (e instanceof n.Light)
  51244. ce.push(e);
  51245. else if (e instanceof n.Sprite)
  51246. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51247. else if (e instanceof n.LensFlare)
  51248. me.push(e);
  51249. else if (e instanceof n.ImmediateRenderObject)
  51250. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51251. Ve.applyProjection(Fe)),
  51252. A(e, null, e.material, Ve.z, null);
  51253. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51254. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51255. var i = e.material;
  51256. if (i.visible === !0) {
  51257. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51258. Ve.applyProjection(Fe));
  51259. var r = Ze.update(e);
  51260. if (i instanceof n.MultiMaterial)
  51261. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51262. var c = o[s]
  51263. , h = a[c.materialIndex];
  51264. h.visible === !0 && A(e, r, h, Ve.z, c)
  51265. }
  51266. else
  51267. A(e, r, i, Ve.z, null)
  51268. }
  51269. }
  51270. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51271. y(u[s], t)
  51272. }
  51273. }
  51274. function C(e, t, i, r) {
  51275. for (var o = 0, a = e.length; o < a; o++) {
  51276. var s = e[o]
  51277. , l = s.object
  51278. , c = s.geometry
  51279. , h = void 0 === r ? s.material : r
  51280. , u = s.group;
  51281. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51282. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51283. l instanceof n.ImmediateRenderObject) {
  51284. E(h);
  51285. var d = w(t, i, h, l);
  51286. Ee = "",
  51287. l.render(function(e) {
  51288. ve.renderBufferImmediate(e, d, h)
  51289. })
  51290. } else
  51291. ve.renderBufferDirect(t, i, c, h, l, u)
  51292. }
  51293. }
  51294. function I(e, t, i) {
  51295. var r = Xe.get(e)
  51296. , o = qe.getParameters(e, Ue, t, i)
  51297. , a = qe.getProgramCode(e, o)
  51298. , s = r.program
  51299. , l = !0;
  51300. if (void 0 === s)
  51301. e.addEventListener("dispose", c);
  51302. else if (s.code !== a)
  51303. p(e);
  51304. else {
  51305. if (void 0 !== o.shaderID)
  51306. return;
  51307. l = !1
  51308. }
  51309. if (l) {
  51310. if (o.shaderID) {
  51311. var h = n.ShaderLib[o.shaderID];
  51312. r.__webglShader = {
  51313. name: e.type,
  51314. uniforms: n.UniformsUtils.clone(h.uniforms),
  51315. vertexShader: h.vertexShader,
  51316. fragmentShader: h.fragmentShader
  51317. }
  51318. } else
  51319. r.__webglShader = {
  51320. name: e.type,
  51321. uniforms: e.uniforms,
  51322. vertexShader: e.vertexShader,
  51323. fragmentShader: e.fragmentShader
  51324. };
  51325. e.__webglShader = r.__webglShader,
  51326. s = qe.acquireProgram(e, o, a),
  51327. r.program = s,
  51328. e.program = s
  51329. }
  51330. var u = s.getAttributes();
  51331. if (e.morphTargets) {
  51332. e.numSupportedMorphTargets = 0;
  51333. for (var d = 0; d < ve.maxMorphTargets; d++)
  51334. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51335. }
  51336. if (e.morphNormals) {
  51337. e.numSupportedMorphNormals = 0;
  51338. for (var d = 0; d < ve.maxMorphNormals; d++)
  51339. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51340. }
  51341. r.uniformsList = [];
  51342. var f = r.__webglShader.uniforms
  51343. , g = r.program.getUniforms();
  51344. for (var m in f) {
  51345. var v = g[m];
  51346. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51347. }
  51348. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51349. f.ambientLightColor.value = Ue.ambient,
  51350. f.directionalLights.value = Ue.directional,
  51351. f.spotLights.value = Ue.spot,
  51352. f.pointLights.value = Ue.point,
  51353. f.hemisphereLights.value = Ue.hemi,
  51354. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51355. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51356. f.spotShadowMap.value = Ue.spotShadowMap,
  51357. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51358. f.pointShadowMap.value = Ue.pointShadowMap,
  51359. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51360. r.hasDynamicUniforms = !1;
  51361. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51362. var C = r.uniformsList[A][0];
  51363. if (C.dynamic === !0) {
  51364. r.hasDynamicUniforms = !0;
  51365. break
  51366. }
  51367. }
  51368. }
  51369. function E(e) {
  51370. b(e),
  51371. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51372. Ye.setDepthFunc(e.depthFunc),
  51373. Ye.setDepthTest(e.depthTest),
  51374. Ye.setDepthWrite(e.depthWrite),
  51375. Ye.setColorWrite(e.colorWrite),
  51376. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51377. }
  51378. function b(e) {
  51379. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51380. Ye.setFlipSided(e.side === n.BackSide)
  51381. }
  51382. function w(e, t, i, r) {
  51383. xe = 0;
  51384. var o = Xe.get(i);
  51385. void 0 === o.program && (i.needsUpdate = !0),
  51386. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51387. i.needsUpdate && (I(i, t, r),
  51388. i.needsUpdate = !1);
  51389. var a = !1
  51390. , s = !1
  51391. , l = !1
  51392. , c = o.program
  51393. , h = c.getUniforms()
  51394. , u = o.__webglShader.uniforms;
  51395. if (c.id !== Ae && (Ge.useProgram(c.program),
  51396. Ae = c.id,
  51397. a = !0,
  51398. s = !0,
  51399. l = !0),
  51400. i.id !== Ie && (Ie = i.id,
  51401. s = !0),
  51402. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51403. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51404. e !== be && (be = e,
  51405. s = !0,
  51406. l = !0),
  51407. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51408. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51409. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51410. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51411. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51412. i.skinning)
  51413. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51414. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51415. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51416. if (void 0 !== h.boneTexture) {
  51417. var d = B();
  51418. Ge.uniform1i(h.boneTexture, d),
  51419. ve.setTexture(r.skeleton.boneTexture, d)
  51420. }
  51421. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51422. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51423. } else
  51424. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51425. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51426. t && i.fog && R(u, t),
  51427. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51428. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51429. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51430. u.mFar.value = e.far,
  51431. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51432. V(o.uniformsList)),
  51433. N(h, r),
  51434. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51435. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51436. c
  51437. }
  51438. function _(e, t, i) {
  51439. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51440. var a = e[r][0]
  51441. , s = a.onUpdateCallback;
  51442. void 0 !== s && (s.bind(a)(t, i),
  51443. n.push(e[r]))
  51444. }
  51445. V(n)
  51446. }
  51447. function T(e, t) {
  51448. e.opacity.value = t.opacity,
  51449. e.diffuse.value = t.color,
  51450. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51451. e.map.value = t.map,
  51452. e.specularMap.value = t.specularMap,
  51453. e.alphaMap.value = t.alphaMap,
  51454. t.aoMap && (e.aoMap.value = t.aoMap,
  51455. e.aoMapIntensity.value = t.aoMapIntensity);
  51456. var i;
  51457. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51458. void 0 !== i) {
  51459. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51460. var r = i.offset
  51461. , o = i.repeat;
  51462. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51463. }
  51464. e.envMap.value = t.envMap,
  51465. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51466. e.reflectivity.value = t.reflectivity,
  51467. e.refractionRatio.value = t.refractionRatio
  51468. }
  51469. function x(e, t) {
  51470. e.diffuse.value = t.color,
  51471. e.opacity.value = t.opacity
  51472. }
  51473. function S(e, t) {
  51474. e.dashSize.value = t.dashSize,
  51475. e.totalSize.value = t.dashSize + t.gapSize,
  51476. e.scale.value = t.scale
  51477. }
  51478. function M(e, t) {
  51479. if (e.diffuse.value = t.color,
  51480. e.opacity.value = t.opacity,
  51481. e.size.value = t.size * Oe,
  51482. e.scale.value = te.clientHeight / 2,
  51483. e.map.value = t.map,
  51484. null !== t.map) {
  51485. var i = t.map.offset
  51486. , n = t.map.repeat;
  51487. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51488. }
  51489. }
  51490. function R(e, t) {
  51491. e.fogColor.value = t.color,
  51492. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51493. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51494. }
  51495. function P(e, t) {
  51496. t.lightMap && (e.lightMap.value = t.lightMap,
  51497. e.lightMapIntensity.value = t.lightMapIntensity),
  51498. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51499. }
  51500. function O(e, t) {
  51501. e.specular.value = t.specular,
  51502. e.shininess.value = Math.max(t.shininess, 1e-4),
  51503. t.lightMap && (e.lightMap.value = t.lightMap,
  51504. e.lightMapIntensity.value = t.lightMapIntensity),
  51505. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51506. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51507. e.bumpScale.value = t.bumpScale),
  51508. t.normalMap && (e.normalMap.value = t.normalMap,
  51509. e.normalScale.value.copy(t.normalScale)),
  51510. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51511. e.displacementScale.value = t.displacementScale,
  51512. e.displacementBias.value = t.displacementBias)
  51513. }
  51514. function L(e, t) {
  51515. e.roughness.value = t.roughness,
  51516. e.metalness.value = t.metalness,
  51517. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51518. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51519. t.lightMap && (e.lightMap.value = t.lightMap,
  51520. e.lightMapIntensity.value = t.lightMapIntensity),
  51521. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51522. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51523. e.bumpScale.value = t.bumpScale),
  51524. t.normalMap && (e.normalMap.value = t.normalMap,
  51525. e.normalScale.value.copy(t.normalScale)),
  51526. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51527. e.displacementScale.value = t.displacementScale,
  51528. e.displacementBias.value = t.displacementBias),
  51529. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51530. }
  51531. function D(e, t) {
  51532. e.ambientLightColor.needsUpdate = t,
  51533. e.directionalLights.needsUpdate = t,
  51534. e.pointLights.needsUpdate = t,
  51535. e.spotLights.needsUpdate = t,
  51536. e.hemisphereLights.needsUpdate = t
  51537. }
  51538. function N(e, t) {
  51539. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51540. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51541. }
  51542. function B() {
  51543. var e = xe;
  51544. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51545. xe += 1,
  51546. e
  51547. }
  51548. function F(e, t, i, r) {
  51549. var o, a;
  51550. if ("1i" === t)
  51551. Ge.uniform1i(i, r);
  51552. else if ("1f" === t)
  51553. Ge.uniform1f(i, r);
  51554. else if ("2f" === t)
  51555. Ge.uniform2f(i, r[0], r[1]);
  51556. else if ("3f" === t)
  51557. Ge.uniform3f(i, r[0], r[1], r[2]);
  51558. else if ("4f" === t)
  51559. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51560. else if ("1iv" === t)
  51561. Ge.uniform1iv(i, r);
  51562. else if ("3iv" === t)
  51563. Ge.uniform3iv(i, r);
  51564. else if ("1fv" === t)
  51565. Ge.uniform1fv(i, r);
  51566. else if ("2fv" === t)
  51567. Ge.uniform2fv(i, r);
  51568. else if ("3fv" === t)
  51569. Ge.uniform3fv(i, r);
  51570. else if ("4fv" === t)
  51571. Ge.uniform4fv(i, r);
  51572. else if ("Matrix2fv" === t)
  51573. Ge.uniformMatrix2fv(i, !1, r);
  51574. else if ("Matrix3fv" === t)
  51575. Ge.uniformMatrix3fv(i, !1, r);
  51576. else if ("Matrix4fv" === t)
  51577. Ge.uniformMatrix4fv(i, !1, r);
  51578. else if ("i" === t)
  51579. Ge.uniform1i(i, r);
  51580. else if ("f" === t)
  51581. Ge.uniform1f(i, r);
  51582. else if ("v2" === t)
  51583. Ge.uniform2f(i, r.x, r.y);
  51584. else if ("v3" === t)
  51585. Ge.uniform3f(i, r.x, r.y, r.z);
  51586. else if ("v4" === t)
  51587. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51588. else if ("c" === t)
  51589. Ge.uniform3f(i, r.r, r.g, r.b);
  51590. else if ("s" === t) {
  51591. var s = e.properties;
  51592. for (var l in s) {
  51593. var c = s[l]
  51594. , h = i[l]
  51595. , u = r[l];
  51596. F(c, c.type, h, u)
  51597. }
  51598. } else if ("sa" === t)
  51599. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51600. for (var l in s) {
  51601. var c = s[l]
  51602. , h = i[d][l]
  51603. , u = r[d][l];
  51604. F(c, c.type, h, u)
  51605. }
  51606. else if ("iv1" === t)
  51607. Ge.uniform1iv(i, r);
  51608. else if ("iv" === t)
  51609. Ge.uniform3iv(i, r);
  51610. else if ("fv1" === t)
  51611. Ge.uniform1fv(i, r);
  51612. else if ("fv" === t)
  51613. Ge.uniform3fv(i, r);
  51614. else if ("v2v" === t) {
  51615. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51616. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51617. f += 2)
  51618. e._array[f + 0] = r[d].x,
  51619. e._array[f + 1] = r[d].y;
  51620. Ge.uniform2fv(i, e._array)
  51621. } else if ("v3v" === t) {
  51622. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51623. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51624. m += 3)
  51625. e._array[m + 0] = r[d].x,
  51626. e._array[m + 1] = r[d].y,
  51627. e._array[m + 2] = r[d].z;
  51628. Ge.uniform3fv(i, e._array)
  51629. } else if ("v4v" === t) {
  51630. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51631. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51632. v += 4)
  51633. e._array[v + 0] = r[d].x,
  51634. e._array[v + 1] = r[d].y,
  51635. e._array[v + 2] = r[d].z,
  51636. e._array[v + 3] = r[d].w;
  51637. Ge.uniform4fv(i, e._array)
  51638. } else if ("m2" === t)
  51639. Ge.uniformMatrix2fv(i, !1, r.elements);
  51640. else if ("m3" === t)
  51641. Ge.uniformMatrix3fv(i, !1, r.elements);
  51642. else if ("m3v" === t) {
  51643. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51644. for (var d = 0, g = r.length; d < g; d++)
  51645. r[d].flattenToArrayOffset(e._array, 9 * d);
  51646. Ge.uniformMatrix3fv(i, !1, e._array)
  51647. } else if ("m4" === t)
  51648. Ge.uniformMatrix4fv(i, !1, r.elements);
  51649. else if ("m4v" === t) {
  51650. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51651. for (var d = 0, g = r.length; d < g; d++)
  51652. r[d].flattenToArrayOffset(e._array, 16 * d);
  51653. Ge.uniformMatrix4fv(i, !1, e._array)
  51654. } else if ("t" === t) {
  51655. if (o = r,
  51656. a = B(),
  51657. Ge.uniform1i(i, a),
  51658. !o)
  51659. return;
  51660. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51661. } else if ("tv" === t) {
  51662. void 0 === e._array && (e._array = []);
  51663. for (var d = 0, g = e.value.length; d < g; d++)
  51664. e._array[d] = B();
  51665. Ge.uniform1iv(i, e._array);
  51666. for (var d = 0, g = e.value.length; d < g; d++)
  51667. o = e.value[d],
  51668. a = e._array[d],
  51669. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51670. } else
  51671. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51672. }
  51673. function V(e) {
  51674. for (var t = 0, i = e.length; t < i; t++) {
  51675. var n = e[t][0];
  51676. if (n.needsUpdate !== !1) {
  51677. var r = n.type
  51678. , o = e[t][1]
  51679. , a = n.value;
  51680. F(n, r, o, a)
  51681. }
  51682. }
  51683. }
  51684. function U(e, t) {
  51685. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51686. for (Ue.shadowsPointLight = 0,
  51687. i = 0,
  51688. r = e.length; i < r; i++)
  51689. if (o = e[i],
  51690. a = o.color,
  51691. s = o.intensity,
  51692. l = o.distance,
  51693. o instanceof n.AmbientLight)
  51694. c += a.r * s,
  51695. h += a.g * s,
  51696. u += a.b * s;
  51697. else if (o instanceof n.DirectionalLight) {
  51698. var A = Ke.get(o);
  51699. A.color.copy(o.color).multiplyScalar(o.intensity),
  51700. A.direction.setFromMatrixPosition(o.matrixWorld),
  51701. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51702. A.direction.sub(Ve),
  51703. A.direction.transformDirection(d),
  51704. A.shadow = o.castShadow,
  51705. o.castShadow && (A.shadowBias = o.shadow.bias,
  51706. A.shadowRadius = o.shadow.radius,
  51707. A.shadowMapSize = o.shadow.mapSize,
  51708. Ue.shadows[v++] = o),
  51709. Ue.directionalShadowMap[p] = o.shadow.map,
  51710. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51711. Ue.directional[p++] = A
  51712. } else if (o instanceof n.SpotLight) {
  51713. var A = Ke.get(o);
  51714. A.position.setFromMatrixPosition(o.matrixWorld),
  51715. A.position.applyMatrix4(d),
  51716. A.color.copy(a).multiplyScalar(s),
  51717. A.distance = l,
  51718. A.direction.setFromMatrixPosition(o.matrixWorld),
  51719. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51720. A.direction.sub(Ve),
  51721. A.direction.transformDirection(d),
  51722. A.coneCos = Math.cos(o.angle),
  51723. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51724. A.decay = 0 === o.distance ? 0 : o.decay,
  51725. A.shadow = o.castShadow,
  51726. o.castShadow && (A.shadowBias = o.shadow.bias,
  51727. A.shadowRadius = o.shadow.radius,
  51728. A.shadowMapSize = o.shadow.mapSize,
  51729. Ue.shadows[v++] = o),
  51730. Ue.spotShadowMap[g] = o.shadow.map,
  51731. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51732. Ue.spot[g++] = A
  51733. } else if (o instanceof n.PointLight) {
  51734. var A = Ke.get(o);
  51735. A.position.setFromMatrixPosition(o.matrixWorld),
  51736. A.position.applyMatrix4(d),
  51737. A.color.copy(o.color).multiplyScalar(o.intensity),
  51738. A.distance = o.distance,
  51739. A.decay = 0 === o.distance ? 0 : o.decay,
  51740. A.shadow = o.castShadow,
  51741. o.castShadow && (A.shadowBias = o.shadow.bias,
  51742. A.shadowRadius = o.shadow.radius,
  51743. A.shadowMapSize = o.shadow.mapSize,
  51744. Ue.shadows[v++] = o),
  51745. Ue.pointShadowMap[f] = o.shadow.map,
  51746. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51747. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51748. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51749. Ue.point[f++] = A
  51750. } else if (o instanceof n.HemisphereLight) {
  51751. var A = Ke.get(o);
  51752. A.direction.setFromMatrixPosition(o.matrixWorld),
  51753. A.direction.transformDirection(d),
  51754. A.direction.normalize(),
  51755. A.skyColor.copy(o.color).multiplyScalar(s),
  51756. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51757. Ue.hemi[m++] = A
  51758. }
  51759. Ue.ambient[0] = c,
  51760. Ue.ambient[1] = h,
  51761. Ue.ambient[2] = u,
  51762. Ue.directional.length = p,
  51763. Ue.spot.length = g,
  51764. Ue.point.length = f,
  51765. Ue.hemi.length = m,
  51766. Ue.shadows.length = v,
  51767. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51768. }
  51769. function k(e, t, i) {
  51770. var r;
  51771. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51772. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51773. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51774. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51775. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51776. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51777. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51778. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51779. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51780. r = We.get("EXT_texture_filter_anisotropic")) {
  51781. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51782. return;
  51783. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51784. return;
  51785. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51786. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51787. }
  51788. }
  51789. function H(e, t, i) {
  51790. void 0 === e.__webglInit && (e.__webglInit = !0,
  51791. t.addEventListener("dispose", s),
  51792. e.__webglTexture = Ge.createTexture(),
  51793. ke.textures++),
  51794. Ye.activeTexture(Ge.TEXTURE0 + i),
  51795. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51796. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51797. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51798. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51799. var r = G(t.image, je.maxTextureSize);
  51800. W(t) && z(r) === !1 && (r = j(r));
  51801. var o = z(r)
  51802. , a = ee(t.format)
  51803. , l = ee(t.type);
  51804. k(Ge.TEXTURE_2D, t, o);
  51805. var c, h = t.mipmaps;
  51806. if (t instanceof n.DataTexture)
  51807. if (h.length > 0 && o) {
  51808. for (var u = 0, d = h.length; u < d; u++)
  51809. c = h[u],
  51810. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51811. t.generateMipmaps = !1
  51812. } else
  51813. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51814. else if (t instanceof n.CompressedTexture)
  51815. for (var u = 0, d = h.length; u < d; u++)
  51816. c = h[u],
  51817. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51818. else if (h.length > 0 && o) {
  51819. for (var u = 0, d = h.length; u < d; u++)
  51820. c = h[u],
  51821. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51822. t.generateMipmaps = !1
  51823. } else
  51824. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51825. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51826. e.__version = t.version,
  51827. t.onUpdate && t.onUpdate(t)
  51828. }
  51829. function G(e, t) {
  51830. if (e.width > t || e.height > t) {
  51831. var i = t / Math.max(e.width, e.height)
  51832. , n = document.createElement("canvas");
  51833. n.width = Math.floor(e.width * i),
  51834. n.height = Math.floor(e.height * i);
  51835. var r = n.getContext("2d");
  51836. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51837. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51838. n
  51839. }
  51840. return e
  51841. }
  51842. function z(e) {
  51843. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51844. }
  51845. function W(e) {
  51846. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51847. }
  51848. function j(e) {
  51849. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51850. var t = document.createElement("canvas");
  51851. t.width = n.Math.nearestPowerOfTwo(e.width),
  51852. t.height = n.Math.nearestPowerOfTwo(e.height);
  51853. var i = t.getContext("2d");
  51854. return i.drawImage(e, 0, 0, t.width, t.height),
  51855. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51856. t
  51857. }
  51858. return e
  51859. }
  51860. function Y(e, t) {
  51861. var i = Xe.get(e);
  51862. if (6 === e.image.length)
  51863. if (e.version > 0 && i.__version !== e.version) {
  51864. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51865. i.__image__webglTextureCube = Ge.createTexture(),
  51866. ke.textures++),
  51867. Ye.activeTexture(Ge.TEXTURE0 + t),
  51868. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51869. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51870. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51871. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51872. var c = a[0]
  51873. , h = z(c)
  51874. , u = ee(e.format)
  51875. , d = ee(e.type);
  51876. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51877. for (var l = 0; l < 6; l++)
  51878. if (r)
  51879. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51880. p = f[g],
  51881. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51882. else
  51883. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51884. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51885. i.__version = e.version,
  51886. e.onUpdate && e.onUpdate(e)
  51887. } else
  51888. Ye.activeTexture(Ge.TEXTURE0 + t),
  51889. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51890. }
  51891. function X(e, t) {
  51892. Ye.activeTexture(Ge.TEXTURE0 + t),
  51893. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51894. }
  51895. function Z(e, t, i, n) {
  51896. var r = ee(t.texture.format)
  51897. , o = ee(t.texture.type);
  51898. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51899. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51900. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51901. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51902. }
  51903. function q(e, t) {
  51904. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51905. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51906. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51907. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51908. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51909. }
  51910. function K(e) {
  51911. var t = Xe.get(e)
  51912. , i = e instanceof n.WebGLRenderTargetCube;
  51913. if (i) {
  51914. t.__webglDepthbuffer = [];
  51915. for (var r = 0; r < 6; r++)
  51916. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51917. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51918. q(t.__webglDepthbuffer[r], e)
  51919. } else
  51920. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51921. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51922. q(t.__webglDepthbuffer, e);
  51923. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51924. }
  51925. function Q(e) {
  51926. var t = Xe.get(e)
  51927. , i = Xe.get(e.texture);
  51928. e.addEventListener("dispose", l),
  51929. i.__webglTexture = Ge.createTexture(),
  51930. ke.textures++;
  51931. var r = e instanceof n.WebGLRenderTargetCube
  51932. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51933. if (r) {
  51934. t.__webglFramebuffer = [];
  51935. for (var a = 0; a < 6; a++)
  51936. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51937. } else
  51938. t.__webglFramebuffer = Ge.createFramebuffer();
  51939. if (r) {
  51940. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51941. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51942. for (var a = 0; a < 6; a++)
  51943. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51944. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51945. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51946. } else
  51947. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51948. k(Ge.TEXTURE_2D, e.texture, o),
  51949. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51950. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51951. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51952. e.depthBuffer && K(e)
  51953. }
  51954. function J(e) {
  51955. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51956. , i = Xe.get(e.texture).__webglTexture;
  51957. Ye.bindTexture(t, i),
  51958. Ge.generateMipmap(t),
  51959. Ye.bindTexture(t, null)
  51960. }
  51961. function $(e) {
  51962. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51963. }
  51964. function ee(e) {
  51965. var t;
  51966. if (e === n.RepeatWrapping)
  51967. return Ge.REPEAT;
  51968. if (e === n.ClampToEdgeWrapping)
  51969. return Ge.CLAMP_TO_EDGE;
  51970. if (e === n.MirroredRepeatWrapping)
  51971. return Ge.MIRRORED_REPEAT;
  51972. if (e === n.NearestFilter)
  51973. return Ge.NEAREST;
  51974. if (e === n.NearestMipMapNearestFilter)
  51975. return Ge.NEAREST_MIPMAP_NEAREST;
  51976. if (e === n.NearestMipMapLinearFilter)
  51977. return Ge.NEAREST_MIPMAP_LINEAR;
  51978. if (e === n.LinearFilter)
  51979. return Ge.LINEAR;
  51980. if (e === n.LinearMipMapNearestFilter)
  51981. return Ge.LINEAR_MIPMAP_NEAREST;
  51982. if (e === n.LinearMipMapLinearFilter)
  51983. return Ge.LINEAR_MIPMAP_LINEAR;
  51984. if (e === n.UnsignedByteType)
  51985. return Ge.UNSIGNED_BYTE;
  51986. if (e === n.UnsignedShort4444Type)
  51987. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51988. if (e === n.UnsignedShort5551Type)
  51989. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51990. if (e === n.UnsignedShort565Type)
  51991. return Ge.UNSIGNED_SHORT_5_6_5;
  51992. if (e === n.ByteType)
  51993. return Ge.BYTE;
  51994. if (e === n.ShortType)
  51995. return Ge.SHORT;
  51996. if (e === n.UnsignedShortType)
  51997. return Ge.UNSIGNED_SHORT;
  51998. if (e === n.IntType)
  51999. return Ge.INT;
  52000. if (e === n.UnsignedIntType)
  52001. return Ge.UNSIGNED_INT;
  52002. if (e === n.FloatType)
  52003. return Ge.FLOAT;
  52004. if (t = We.get("OES_texture_half_float"),
  52005. null !== t && e === n.HalfFloatType)
  52006. return t.HALF_FLOAT_OES;
  52007. if (e === n.AlphaFormat)
  52008. return Ge.ALPHA;
  52009. if (e === n.RGBFormat)
  52010. return Ge.RGB;
  52011. if (e === n.RGBAFormat)
  52012. return Ge.RGBA;
  52013. if (e === n.LuminanceFormat)
  52014. return Ge.LUMINANCE;
  52015. if (e === n.LuminanceAlphaFormat)
  52016. return Ge.LUMINANCE_ALPHA;
  52017. if (e === n.AddEquation)
  52018. return Ge.FUNC_ADD;
  52019. if (e === n.SubtractEquation)
  52020. return Ge.FUNC_SUBTRACT;
  52021. if (e === n.ReverseSubtractEquation)
  52022. return Ge.FUNC_REVERSE_SUBTRACT;
  52023. if (e === n.ZeroFactor)
  52024. return Ge.ZERO;
  52025. if (e === n.OneFactor)
  52026. return Ge.ONE;
  52027. if (e === n.SrcColorFactor)
  52028. return Ge.SRC_COLOR;
  52029. if (e === n.OneMinusSrcColorFactor)
  52030. return Ge.ONE_MINUS_SRC_COLOR;
  52031. if (e === n.SrcAlphaFactor)
  52032. return Ge.SRC_ALPHA;
  52033. if (e === n.OneMinusSrcAlphaFactor)
  52034. return Ge.ONE_MINUS_SRC_ALPHA;
  52035. if (e === n.DstAlphaFactor)
  52036. return Ge.DST_ALPHA;
  52037. if (e === n.OneMinusDstAlphaFactor)
  52038. return Ge.ONE_MINUS_DST_ALPHA;
  52039. if (e === n.DstColorFactor)
  52040. return Ge.DST_COLOR;
  52041. if (e === n.OneMinusDstColorFactor)
  52042. return Ge.ONE_MINUS_DST_COLOR;
  52043. if (e === n.SrcAlphaSaturateFactor)
  52044. return Ge.SRC_ALPHA_SATURATE;
  52045. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52046. null !== t) {
  52047. if (e === n.RGB_S3TC_DXT1_Format)
  52048. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52049. if (e === n.RGBA_S3TC_DXT1_Format)
  52050. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52051. if (e === n.RGBA_S3TC_DXT3_Format)
  52052. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52053. if (e === n.RGBA_S3TC_DXT5_Format)
  52054. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52055. }
  52056. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52057. null !== t) {
  52058. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52059. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52060. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52061. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52062. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52063. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52064. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52065. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52066. }
  52067. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52068. null !== t && e === n.RGB_ETC1_Format)
  52069. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52070. if (t = We.get("EXT_blend_minmax"),
  52071. null !== t) {
  52072. if (e === n.MinEquation)
  52073. return t.MIN_EXT;
  52074. if (e === n.MaxEquation)
  52075. return t.MAX_EXT
  52076. }
  52077. return 0
  52078. }
  52079. console.log("THREE.WebGLRenderer", n.REVISION),
  52080. e = e || {};
  52081. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52082. , ie = void 0 !== e.context ? e.context : null
  52083. , ne = void 0 !== e.alpha && e.alpha
  52084. , re = void 0 === e.depth || e.depth
  52085. , oe = void 0 === e.stencil || e.stencil
  52086. , ae = void 0 !== e.antialias && e.antialias
  52087. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52088. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52089. , ce = []
  52090. , he = []
  52091. , ue = -1
  52092. , de = []
  52093. , pe = -1
  52094. , fe = new Float32Array(8)
  52095. , ge = []
  52096. , me = [];
  52097. this.domElement = te,
  52098. this.context = null,
  52099. this.autoClear = !0,
  52100. this.autoClearColor = !0,
  52101. this.autoClearDepth = !0,
  52102. this.autoClearStencil = !0,
  52103. this.sortObjects = !0,
  52104. this.gammaFactor = 2,
  52105. this.gammaInput = !1,
  52106. this.gammaOutput = !1,
  52107. this.physicallyCorrectLights = !1,
  52108. this.toneMapping = n.LinearToneMapping,
  52109. this.toneMappingExposure = 1,
  52110. this.toneMappingWhitePoint = 1,
  52111. this.maxMorphTargets = 8,
  52112. this.maxMorphNormals = 4,
  52113. this.autoScaleCubemaps = !0;
  52114. var ve = this
  52115. , Ae = null
  52116. , ye = null
  52117. , Ce = null
  52118. , Ie = -1
  52119. , Ee = ""
  52120. , be = null
  52121. , we = new n.Vector4
  52122. , _e = null
  52123. , Te = new n.Vector4
  52124. , xe = 0
  52125. , Se = new n.Color(0)
  52126. , Me = 0
  52127. , Re = te.width
  52128. , Pe = te.height
  52129. , Oe = 1
  52130. , Le = new n.Vector4(0,0,Re,Pe)
  52131. , De = !1
  52132. , Ne = new n.Vector4(0,0,Re,Pe)
  52133. , Be = new n.Frustum
  52134. , Fe = new n.Matrix4
  52135. , Ve = new n.Vector3
  52136. , Ue = {
  52137. hash: "",
  52138. ambient: [0, 0, 0],
  52139. directional: [],
  52140. directionalShadowMap: [],
  52141. directionalShadowMatrix: [],
  52142. spot: [],
  52143. spotShadowMap: [],
  52144. spotShadowMatrix: [],
  52145. point: [],
  52146. pointShadowMap: [],
  52147. pointShadowMatrix: [],
  52148. hemi: [],
  52149. shadows: [],
  52150. shadowsPointLight: 0
  52151. }
  52152. , ke = {
  52153. geometries: 0,
  52154. textures: 0
  52155. }
  52156. , He = {
  52157. calls: 0,
  52158. vertices: 0,
  52159. faces: 0,
  52160. points: 0
  52161. };
  52162. this.info = {
  52163. render: He,
  52164. memory: ke,
  52165. programs: null
  52166. };
  52167. var Ge;
  52168. try {
  52169. var ze = {
  52170. alpha: ne,
  52171. depth: re,
  52172. stencil: oe,
  52173. antialias: ae,
  52174. premultipliedAlpha: se,
  52175. preserveDrawingBuffer: le
  52176. };
  52177. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52178. null === Ge)
  52179. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52180. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52181. return {
  52182. rangeMin: 1,
  52183. rangeMax: 1,
  52184. precision: 1
  52185. }
  52186. }
  52187. ),
  52188. te.addEventListener("webglcontextlost", a, !1)
  52189. } catch (e) {
  52190. console.error("THREE.WebGLRenderer: " + e)
  52191. }
  52192. var We = new n.WebGLExtensions(Ge);
  52193. We.get("OES_texture_float"),
  52194. We.get("OES_texture_float_linear"),
  52195. We.get("OES_texture_half_float"),
  52196. We.get("OES_texture_half_float_linear"),
  52197. We.get("OES_standard_derivatives"),
  52198. We.get("ANGLE_instanced_arrays"),
  52199. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52200. var je = new n.WebGLCapabilities(Ge,We,e)
  52201. , Ye = new n.WebGLState(Ge,We,ee)
  52202. , Xe = new n.WebGLProperties
  52203. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52204. , qe = new n.WebGLPrograms(this,je)
  52205. , Ke = new n.WebGLLights;
  52206. this.info.programs = qe.programs;
  52207. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52208. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52209. r(),
  52210. this.context = Ge,
  52211. this.capabilities = je,
  52212. this.extensions = We,
  52213. this.properties = Xe,
  52214. this.state = Ye;
  52215. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52216. this.shadowMap = $e;
  52217. var et = new n.SpritePlugin(this,ge)
  52218. , tt = new n.LensFlarePlugin(this,me);
  52219. this.getContext = function() {
  52220. return Ge
  52221. }
  52222. ,
  52223. this.getContextAttributes = function() {
  52224. return Ge.getContextAttributes()
  52225. }
  52226. ,
  52227. this.forceContextLoss = function() {
  52228. We.get("WEBGL_lose_context").loseContext()
  52229. }
  52230. ,
  52231. this.getMaxAnisotropy = function() {
  52232. var e;
  52233. return function() {
  52234. if (void 0 !== e)
  52235. return e;
  52236. var t = We.get("EXT_texture_filter_anisotropic");
  52237. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52238. }
  52239. }(),
  52240. this.getPrecision = function() {
  52241. return je.precision
  52242. }
  52243. ,
  52244. this.getPixelRatio = function() {
  52245. return Oe
  52246. }
  52247. ,
  52248. this.setPixelRatio = function(e) {
  52249. void 0 !== e && (Oe = e,
  52250. this.setSize(Ne.z, Ne.w, !1))
  52251. }
  52252. ,
  52253. this.getSize = function() {
  52254. return {
  52255. width: Re,
  52256. height: Pe
  52257. }
  52258. }
  52259. ,
  52260. this.setSize = function(e, t, i, devicePixelRatio) {
  52261. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52262. Re = e,
  52263. Pe = t,
  52264. te.width = e * Oe,
  52265. te.height = t * Oe,
  52266. i !== !1 && (te.style.width = e + "px",
  52267. te.style.height = t + "px"),
  52268. this.setViewport(0, 0, e, t)
  52269. }
  52270. ,
  52271. this.setViewport = function(e, t, i, n) {
  52272. Ye.viewport(Ne.set(e, t, i, n))
  52273. }
  52274. ,
  52275. this.setScissor = function(e, t, i, n) {
  52276. Ye.scissor(Le.set(e, t, i, n))
  52277. }
  52278. ,
  52279. this.setScissorTest = function(e) {
  52280. Ye.setScissorTest(De = e)
  52281. }
  52282. ,
  52283. this.getClearColor = function() {
  52284. return Se
  52285. }
  52286. ,
  52287. this.setClearColor = function(e, t) {
  52288. Se.set(e),
  52289. Me = void 0 !== t ? t : 1,
  52290. i(Se.r, Se.g, Se.b, Me)
  52291. }
  52292. ,
  52293. this.getClearAlpha = function() {
  52294. return Me
  52295. }
  52296. ,
  52297. this.setClearAlpha = function(e) {
  52298. Me = e,
  52299. i(Se.r, Se.g, Se.b, Me)
  52300. }
  52301. ,
  52302. this.clear = function(e, t, i) {
  52303. var n = 0;
  52304. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52305. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52306. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52307. Ge.clear(n)
  52308. }
  52309. ,
  52310. this.clearColor = function() {
  52311. this.clear(!0, !1, !1)
  52312. }
  52313. ,
  52314. this.clearDepth = function() {
  52315. this.clear(!1, !0, !1)
  52316. }
  52317. ,
  52318. this.clearStencil = function() {
  52319. this.clear(!1, !1, !0)
  52320. }
  52321. ,
  52322. this.clearTarget = function(e, t, i, n) {
  52323. this.setRenderTarget(e),
  52324. this.clear(t, i, n)
  52325. }
  52326. ,
  52327. this.resetGLState = o,
  52328. this.dispose = function() {
  52329. te.removeEventListener("webglcontextlost", a, !1)
  52330. }
  52331. ,
  52332. this.renderBufferImmediate = function(e, t, i) {
  52333. Ye.initAttributes();
  52334. var r = Xe.get(e);
  52335. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52336. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52337. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52338. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52339. var o = t.getAttributes();
  52340. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52341. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52342. Ye.enableAttribute(o.position),
  52343. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52344. e.hasNormals) {
  52345. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52346. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52347. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52348. var l = e.normalArray
  52349. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52350. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52351. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52352. l[a + 0] = c,
  52353. l[a + 1] = h,
  52354. l[a + 2] = u,
  52355. l[a + 3] = c,
  52356. l[a + 4] = h,
  52357. l[a + 5] = u,
  52358. l[a + 6] = c,
  52359. l[a + 7] = h,
  52360. l[a + 8] = u
  52361. }
  52362. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52363. Ye.enableAttribute(o.normal),
  52364. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52365. }
  52366. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52367. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52368. Ye.enableAttribute(o.uv),
  52369. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52370. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52371. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52372. Ye.enableAttribute(o.color),
  52373. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52374. Ye.disableUnusedAttributes(),
  52375. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52376. e.count = 0
  52377. }
  52378. ,
  52379. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52380. E(o);
  52381. var l = w(e, i, o, a)
  52382. , c = !1
  52383. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52384. h !== Ee && (Ee = h,
  52385. c = !0);
  52386. var u = a.morphTargetInfluences;
  52387. if (void 0 !== u) {
  52388. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52389. var v = u[p];
  52390. d.push([v, p])
  52391. }
  52392. d.sort(g),
  52393. d.length > 8 && (d.length = 8);
  52394. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52395. var v = d[p];
  52396. if (fe[p] = v[0],
  52397. 0 !== v[0]) {
  52398. var y = v[1];
  52399. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52400. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52401. } else
  52402. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52403. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52404. }
  52405. var C = l.getUniforms();
  52406. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52407. c = !0
  52408. }
  52409. var y = r.index
  52410. , I = r.attributes.position;
  52411. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52412. var b;
  52413. null !== y ? (b = Je,
  52414. b.setIndex(y)) : b = Qe,
  52415. c && (f(o, l, r),
  52416. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52417. var _ = 0
  52418. , T = 1 / 0;
  52419. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52420. var x = r.drawRange.start
  52421. , S = r.drawRange.count
  52422. , M = null !== s ? s.start : 0
  52423. , R = null !== s ? s.count : 1 / 0
  52424. , P = Math.max(_, x, M)
  52425. , O = Math.min(_ + T, x + S, M + R) - 1
  52426. , L = Math.max(0, O - P + 1);
  52427. if (a instanceof n.Mesh)
  52428. if (o.wireframe === !0)
  52429. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52430. b.setMode(Ge.LINES);
  52431. else
  52432. switch (a.drawMode) {
  52433. case n.TrianglesDrawMode:
  52434. b.setMode(Ge.TRIANGLES);
  52435. break;
  52436. case n.TriangleStripDrawMode:
  52437. b.setMode(Ge.TRIANGLE_STRIP);
  52438. break;
  52439. case n.TriangleFanDrawMode:
  52440. b.setMode(Ge.TRIANGLE_FAN)
  52441. }
  52442. else if (a instanceof n.Line) {
  52443. var D = o.linewidth;
  52444. void 0 === D && (D = 1),
  52445. Ye.setLineWidth(D * t()),
  52446. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52447. } else
  52448. a instanceof n.Points && b.setMode(Ge.POINTS);
  52449. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52450. }
  52451. ,
  52452. this.render = function(e, t, i, r) {
  52453. if (t instanceof n.Camera == !1)
  52454. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52455. var o = e.fog;
  52456. if (Ee = "",
  52457. Ie = -1,
  52458. be = null,
  52459. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52460. null === t.parent && t.updateMatrixWorld(),
  52461. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52462. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52463. Be.setFromMatrix(Fe),
  52464. ce.length = 0,
  52465. ue = -1,
  52466. pe = -1,
  52467. ge.length = 0,
  52468. me.length = 0,
  52469. y(e, t),
  52470. he.length = ue + 1,
  52471. de.length = pe + 1,
  52472. ve.sortObjects === !0 && (he.sort(m),
  52473. de.sort(v)),
  52474. U(ce, t),
  52475. $e.render(e, t),
  52476. He.calls = 0,
  52477. He.vertices = 0,
  52478. He.faces = 0,
  52479. He.points = 0,
  52480. void 0 === i && (i = null),
  52481. this.setRenderTarget(i),
  52482. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52483. e.overrideMaterial) {
  52484. var a = e.overrideMaterial;
  52485. C(he, t, o, a),
  52486. C(de, t, o, a)
  52487. } else
  52488. Ye.setBlending(n.NoBlending),
  52489. C(he, t, o),
  52490. C(de, t, o);
  52491. if (et.render(e, t),
  52492. tt.render(e, t, Te),
  52493. i) {
  52494. var s = i.texture;
  52495. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52496. }
  52497. Ye.setDepthTest(!0),
  52498. Ye.setDepthWrite(!0),
  52499. Ye.setColorWrite(!0)
  52500. }
  52501. ,
  52502. this.setFaceCulling = function(e, t) {
  52503. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52504. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52505. Ye.enable(Ge.CULL_FACE))
  52506. }
  52507. ,
  52508. this.setTexture = function(e, t) {
  52509. var i = Xe.get(e);
  52510. if (e.version > 0 && i.__version !== e.version) {
  52511. var n = e.image;
  52512. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52513. }
  52514. Ye.activeTexture(Ge.TEXTURE0 + t),
  52515. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52516. }
  52517. ,
  52518. this.getCurrentRenderTarget = function() {
  52519. return ye
  52520. }
  52521. ,
  52522. this.setRenderTarget = function(e) {
  52523. ye = e,
  52524. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52525. var t, i = e instanceof n.WebGLRenderTargetCube;
  52526. if (e) {
  52527. var r = Xe.get(e);
  52528. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52529. we.copy(e.scissor),
  52530. _e = e.scissorTest,
  52531. Te.copy(e.viewport)
  52532. } else
  52533. t = null,
  52534. we.copy(Le).multiplyScalar(Oe),
  52535. _e = De,
  52536. Te.copy(Ne).multiplyScalar(Oe);
  52537. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52538. Ce = t),
  52539. Ye.scissor(we),
  52540. Ye.setScissorTest(_e),
  52541. Ye.viewport(Te),
  52542. i) {
  52543. var o = Xe.get(e.texture);
  52544. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52545. }
  52546. }
  52547. ,
  52548. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52549. if (e instanceof n.WebGLRenderTarget == !1)
  52550. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52551. var s = Xe.get(e).__webglFramebuffer;
  52552. if (s) {
  52553. var l = !1;
  52554. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52555. l = !0);
  52556. try {
  52557. var c = e.texture;
  52558. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52559. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52560. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52561. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52562. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52563. } finally {
  52564. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52565. }
  52566. }
  52567. }
  52568. }
  52569. ,
  52570. n.WebGLRenderTarget = function(e, t, i) {
  52571. this.uuid = n.Math.generateUUID(),
  52572. this.width = e,
  52573. this.height = t,
  52574. this.scissor = new n.Vector4(0,0,e,t),
  52575. this.scissorTest = !1,
  52576. this.viewport = new n.Vector4(0,0,e,t),
  52577. i = i || {},
  52578. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52579. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52580. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52581. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52582. }
  52583. ,
  52584. n.WebGLRenderTarget.prototype = {
  52585. constructor: n.WebGLRenderTarget,
  52586. setSize: function(e, t) {
  52587. this.width === e && this.height === t || (this.width = e,
  52588. this.height = t,
  52589. this.dispose()),
  52590. this.viewport.set(0, 0, e, t),
  52591. this.scissor.set(0, 0, e, t)
  52592. },
  52593. clone: function() {
  52594. return (new this.constructor).copy(this)
  52595. },
  52596. copy: function(e) {
  52597. return this.width = e.width,
  52598. this.height = e.height,
  52599. this.viewport.copy(e.viewport),
  52600. this.texture = e.texture.clone(),
  52601. this.depthBuffer = e.depthBuffer,
  52602. this.stencilBuffer = e.stencilBuffer,
  52603. this
  52604. },
  52605. dispose: function() {
  52606. this.dispatchEvent({
  52607. type: "dispose"
  52608. })
  52609. }
  52610. },
  52611. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52612. n.WebGLRenderTargetCube = function(e, t, i) {
  52613. n.WebGLRenderTarget.call(this, e, t, i),
  52614. this.activeCubeFace = 0,
  52615. this.activeMipMapLevel = 0
  52616. }
  52617. ,
  52618. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52619. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52620. n.WebGLBufferRenderer = function(e, t, i) {
  52621. function r(e) {
  52622. s = e
  52623. }
  52624. function o(t, n) {
  52625. e.drawArrays(s, t, n),
  52626. i.calls++,
  52627. i.vertices += n,
  52628. s === e.TRIANGLES && (i.faces += n / 3)
  52629. }
  52630. function a(r) {
  52631. var o = t.get("ANGLE_instanced_arrays");
  52632. if (null === o)
  52633. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52634. var a = r.attributes.position
  52635. , l = 0;
  52636. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52637. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52638. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52639. i.calls++,
  52640. i.vertices += l * r.maxInstancedCount,
  52641. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52642. }
  52643. var s;
  52644. this.setMode = r,
  52645. this.render = o,
  52646. this.renderInstances = a
  52647. }
  52648. ,
  52649. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52650. function n(e) {
  52651. s = e
  52652. }
  52653. function r(i) {
  52654. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52655. c = 4) : (l = e.UNSIGNED_SHORT,
  52656. c = 2)
  52657. }
  52658. function o(t, n) {
  52659. e.drawElements(s, n, l, t * c),
  52660. i.calls++,
  52661. i.vertices += n,
  52662. s === e.TRIANGLES && (i.faces += n / 3)
  52663. }
  52664. function a(n, r, o) {
  52665. var a = t.get("ANGLE_instanced_arrays");
  52666. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52667. i.calls++,
  52668. i.vertices += o * n.maxInstancedCount,
  52669. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52670. }
  52671. var s, l, c;
  52672. this.setMode = n,
  52673. this.setIndex = r,
  52674. this.render = o,
  52675. this.renderInstances = a
  52676. }
  52677. ,
  52678. n.WebGLExtensions = function(e) {
  52679. var t = {};
  52680. this.get = function(i) {
  52681. if (void 0 !== t[i])
  52682. return t[i];
  52683. var n;
  52684. switch (i) {
  52685. case "EXT_texture_filter_anisotropic":
  52686. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52687. break;
  52688. case "WEBGL_compressed_texture_s3tc":
  52689. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52690. break;
  52691. case "WEBGL_compressed_texture_pvrtc":
  52692. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52693. break;
  52694. case "WEBGL_compressed_texture_etc1":
  52695. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52696. break;
  52697. default:
  52698. n = e.getExtension(i)
  52699. }
  52700. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52701. t[i] = n,
  52702. n
  52703. }
  52704. }
  52705. ,
  52706. n.WebGLCapabilities = function(e, t, i) {
  52707. function n(t) {
  52708. if ("highp" === t) {
  52709. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52710. return "highp";
  52711. t = "mediump"
  52712. }
  52713. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52714. }
  52715. this.getMaxPrecision = n,
  52716. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52717. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52718. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52719. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52720. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52721. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52722. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52723. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52724. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52725. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52726. this.vertexTextures = this.maxVertexTextures > 0,
  52727. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52728. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52729. var r = n(this.precision);
  52730. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52731. this.precision = r),
  52732. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52733. }
  52734. ,
  52735. n.WebGLGeometries = function(e, t, i) {
  52736. function r(e) {
  52737. var t = e.geometry;
  52738. if (void 0 !== h[t.id])
  52739. return h[t.id];
  52740. t.addEventListener("dispose", o);
  52741. var r;
  52742. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52743. r = t._bufferGeometry),
  52744. h[t.id] = r,
  52745. i.memory.geometries++,
  52746. r
  52747. }
  52748. function o(e) {
  52749. var n = e.target
  52750. , r = h[n.id];
  52751. null !== r.index && s(r.index),
  52752. l(r.attributes),
  52753. n.removeEventListener("dispose", o),
  52754. delete h[n.id];
  52755. var a = t.get(n);
  52756. a.wireframe && s(a.wireframe),
  52757. t.delete(n);
  52758. var c = t.get(r);
  52759. c.wireframe && s(c.wireframe),
  52760. t.delete(r),
  52761. i.memory.geometries--
  52762. }
  52763. function a(e) {
  52764. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52765. }
  52766. function s(t) {
  52767. var i = a(t);
  52768. void 0 !== i && (e.deleteBuffer(i),
  52769. c(t))
  52770. }
  52771. function l(e) {
  52772. for (var t in e)
  52773. s(e[t])
  52774. }
  52775. function c(e) {
  52776. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52777. }
  52778. var h = {};
  52779. this.get = r
  52780. }
  52781. ,
  52782. n.WebGLLights = function() {
  52783. var e = {};
  52784. this.get = function(t) {
  52785. if (void 0 !== e[t.id])
  52786. return e[t.id];
  52787. var i;
  52788. switch (t.type) {
  52789. case "DirectionalLight":
  52790. i = {
  52791. direction: new n.Vector3,
  52792. color: new n.Color,
  52793. shadow: !1,
  52794. shadowBias: 0,
  52795. shadowRadius: 1,
  52796. shadowMapSize: new n.Vector2
  52797. };
  52798. break;
  52799. case "SpotLight":
  52800. i = {
  52801. position: new n.Vector3,
  52802. direction: new n.Vector3,
  52803. color: new n.Color,
  52804. distance: 0,
  52805. coneCos: 0,
  52806. penumbraCos: 0,
  52807. decay: 0,
  52808. shadow: !1,
  52809. shadowBias: 0,
  52810. shadowRadius: 1,
  52811. shadowMapSize: new n.Vector2
  52812. };
  52813. break;
  52814. case "PointLight":
  52815. i = {
  52816. position: new n.Vector3,
  52817. color: new n.Color,
  52818. distance: 0,
  52819. decay: 0,
  52820. shadow: !1,
  52821. shadowBias: 0,
  52822. shadowRadius: 1,
  52823. shadowMapSize: new n.Vector2
  52824. };
  52825. break;
  52826. case "HemisphereLight":
  52827. i = {
  52828. direction: new n.Vector3,
  52829. skyColor: new n.Color,
  52830. groundColor: new n.Color
  52831. }
  52832. }
  52833. return e[t.id] = i,
  52834. i
  52835. }
  52836. }
  52837. ,
  52838. n.WebGLObjects = function(e, t, i) {
  52839. function r(t) {
  52840. var i = u.get(t);
  52841. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52842. var r = i.index
  52843. , a = i.attributes;
  52844. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52845. for (var s in a)
  52846. o(a[s], e.ARRAY_BUFFER);
  52847. var l = i.morphAttributes;
  52848. for (var s in l)
  52849. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52850. o(c[h], e.ARRAY_BUFFER);
  52851. return i
  52852. }
  52853. function o(e, i) {
  52854. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52855. , o = t.get(r);
  52856. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52857. }
  52858. function a(t, i, n) {
  52859. t.__webglBuffer = e.createBuffer(),
  52860. e.bindBuffer(n, t.__webglBuffer);
  52861. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52862. e.bufferData(n, i.array, r),
  52863. t.version = i.version
  52864. }
  52865. function s(t, i, n) {
  52866. e.bindBuffer(n, t.__webglBuffer),
  52867. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52868. i.updateRange.count = 0),
  52869. t.version = i.version
  52870. }
  52871. function l(e) {
  52872. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52873. }
  52874. function c(i) {
  52875. var r = t.get(i);
  52876. if (void 0 !== r.wireframe)
  52877. return r.wireframe;
  52878. var a = []
  52879. , s = i.index
  52880. , l = i.attributes
  52881. , c = l.position;
  52882. if (null !== s)
  52883. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52884. var g = d[p + 0]
  52885. , m = d[p + 1]
  52886. , v = d[p + 2];
  52887. h(u, g, m) && a.push(g, m),
  52888. h(u, m, v) && a.push(m, v),
  52889. h(u, v, g) && a.push(v, g)
  52890. }
  52891. else
  52892. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52893. var g = p + 0
  52894. , m = p + 1
  52895. , v = p + 2;
  52896. a.push(g, m, m, v, v, g)
  52897. }
  52898. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52899. , y = new n.BufferAttribute(new A(a),1);
  52900. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52901. r.wireframe = y,
  52902. y
  52903. }
  52904. function h(e, t, i) {
  52905. if (t > i) {
  52906. var n = t;
  52907. t = i,
  52908. i = n
  52909. }
  52910. var r = e[t];
  52911. return void 0 === r ? (e[t] = [i],
  52912. !0) : r.indexOf(i) === -1 && (r.push(i),
  52913. !0)
  52914. }
  52915. var u = new n.WebGLGeometries(e,t,i);
  52916. this.getAttributeBuffer = l,
  52917. this.getWireframeAttribute = c,
  52918. this.update = r
  52919. }
  52920. ,
  52921. n.WebGLProgram = function() {
  52922. function e(e) {
  52923. switch (e) {
  52924. case n.LinearEncoding:
  52925. return ["Linear", "( value )"];
  52926. case n.sRGBEncoding:
  52927. return ["sRGB", "( value )"];
  52928. case n.RGBEEncoding:
  52929. return ["RGBE", "( value )"];
  52930. case n.RGBM7Encoding:
  52931. return ["RGBM", "( value, 7.0 )"];
  52932. case n.RGBM16Encoding:
  52933. return ["RGBM", "( value, 16.0 )"];
  52934. case n.RGBDEncoding:
  52935. return ["RGBD", "( value, 256.0 )"];
  52936. case n.GammaEncoding:
  52937. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52938. default:
  52939. throw new Error("unsupported encoding: " + e)
  52940. }
  52941. }
  52942. function t(t, i) {
  52943. var n = e(i);
  52944. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52945. }
  52946. function i(t, i) {
  52947. var n = e(i);
  52948. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52949. }
  52950. function r(e, t) {
  52951. var i;
  52952. switch (t) {
  52953. case n.LinearToneMapping:
  52954. i = "Linear";
  52955. break;
  52956. case n.ReinhardToneMapping:
  52957. i = "Reinhard";
  52958. break;
  52959. case n.Uncharted2ToneMapping:
  52960. i = "Uncharted2";
  52961. break;
  52962. case n.CineonToneMapping:
  52963. i = "OptimizedCineon";
  52964. break;
  52965. default:
  52966. throw new Error("unsupported toneMapping: " + t)
  52967. }
  52968. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52969. }
  52970. function o(e, t, i) {
  52971. e = e || {};
  52972. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52973. return n.filter(c).join("\n")
  52974. }
  52975. function a(e) {
  52976. var t = [];
  52977. for (var i in e) {
  52978. var n = e[i];
  52979. n !== !1 && t.push("#define " + i + " " + n)
  52980. }
  52981. return t.join("\n")
  52982. }
  52983. function s(e, t, i) {
  52984. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52985. var a = e.getActiveUniform(t, o)
  52986. , s = a.name
  52987. , l = e.getUniformLocation(t, s)
  52988. , c = f.exec(s);
  52989. if (c) {
  52990. var h = c[1]
  52991. , u = c[2]
  52992. , d = n[h];
  52993. d || (d = n[h] = {}),
  52994. d[u] = l
  52995. } else if (c = g.exec(s)) {
  52996. var p = c[1]
  52997. , v = c[2]
  52998. , A = c[3]
  52999. , y = n[p];
  53000. y || (y = n[p] = []);
  53001. var C = y[v];
  53002. C || (C = y[v] = {}),
  53003. C[A] = l
  53004. } else if (c = m.exec(s)) {
  53005. var p = c[1];
  53006. n[p] = l
  53007. } else
  53008. n[s] = l
  53009. }
  53010. return n
  53011. }
  53012. function l(e, t, i) {
  53013. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53014. var a = e.getActiveAttrib(t, o)
  53015. , s = a.name;
  53016. n[s] = e.getAttribLocation(t, s)
  53017. }
  53018. return n
  53019. }
  53020. function c(e) {
  53021. return "" !== e
  53022. }
  53023. function h(e, t) {
  53024. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53025. }
  53026. function u(e) {
  53027. function t(e, t) {
  53028. var i = n.ShaderChunk[t];
  53029. if (void 0 === i)
  53030. throw new Error("Can not resolve #include <" + t + ">");
  53031. return u(i)
  53032. }
  53033. var i = /#include +<([\w\d.]+)>/g;
  53034. return e.replace(i, t)
  53035. }
  53036. function d(e) {
  53037. function t(e, t, i, n) {
  53038. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53039. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53040. return r
  53041. }
  53042. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53043. return e.replace(i, t)
  53044. }
  53045. var p = 0
  53046. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53047. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53048. , m = /^([\w\d_]+)\[0\]$/;
  53049. return function(e, f, g, m) {
  53050. var v = e.context
  53051. , A = g.extensions
  53052. , y = g.defines
  53053. , C = g.__webglShader.vertexShader
  53054. , I = g.__webglShader.fragmentShader
  53055. , E = "SHADOWMAP_TYPE_BASIC";
  53056. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53057. var b = "ENVMAP_TYPE_CUBE"
  53058. , w = "ENVMAP_MODE_REFLECTION"
  53059. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53060. if (m.envMap) {
  53061. switch (g.envMap.mapping) {
  53062. case n.CubeReflectionMapping:
  53063. case n.CubeRefractionMapping:
  53064. b = "ENVMAP_TYPE_CUBE";
  53065. break;
  53066. case n.CubeUVReflectionMapping:
  53067. case n.CubeUVRefractionMapping:
  53068. b = "ENVMAP_TYPE_CUBE_UV";
  53069. break;
  53070. case n.EquirectangularReflectionMapping:
  53071. case n.EquirectangularRefractionMapping:
  53072. b = "ENVMAP_TYPE_EQUIREC";
  53073. break;
  53074. case n.SphericalReflectionMapping:
  53075. b = "ENVMAP_TYPE_SPHERE"
  53076. }
  53077. switch (g.envMap.mapping) {
  53078. case n.CubeRefractionMapping:
  53079. case n.EquirectangularRefractionMapping:
  53080. w = "ENVMAP_MODE_REFRACTION"
  53081. }
  53082. switch (g.combine) {
  53083. case n.MultiplyOperation:
  53084. _ = "ENVMAP_BLENDING_MULTIPLY";
  53085. break;
  53086. case n.MixOperation:
  53087. _ = "ENVMAP_BLENDING_MIX";
  53088. break;
  53089. case n.AddOperation:
  53090. _ = "ENVMAP_BLENDING_ADD"
  53091. }
  53092. }
  53093. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53094. g instanceof n.RawShaderMaterial ? (T = "",
  53095. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53096. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53097. C = u(C, m),
  53098. C = h(C, m),
  53099. I = u(I, m),
  53100. I = h(I, m),
  53101. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53102. I = d(I));
  53103. var O = T + C
  53104. , L = x + I
  53105. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53106. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53107. v.attachShader(P, D),
  53108. v.attachShader(P, N),
  53109. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53110. v.linkProgram(P);
  53111. var B = v.getProgramInfoLog(P)
  53112. , F = v.getShaderInfoLog(D)
  53113. , V = v.getShaderInfoLog(N)
  53114. , U = !0
  53115. , k = !0;
  53116. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53117. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53118. k && (this.diagnostics = {
  53119. runnable: U,
  53120. material: g,
  53121. programLog: B,
  53122. vertexShader: {
  53123. log: F,
  53124. prefix: T
  53125. },
  53126. fragmentShader: {
  53127. log: V,
  53128. prefix: x
  53129. }
  53130. }),
  53131. v.deleteShader(D),
  53132. v.deleteShader(N);
  53133. var H;
  53134. this.getUniforms = function() {
  53135. return void 0 === H && (H = s(v, P)),
  53136. H
  53137. }
  53138. ;
  53139. var G;
  53140. return this.getAttributes = function() {
  53141. return void 0 === G && (G = l(v, P)),
  53142. G
  53143. }
  53144. ,
  53145. this.destroy = function() {
  53146. v.deleteProgram(P),
  53147. this.program = void 0
  53148. }
  53149. ,
  53150. Object.defineProperties(this, {
  53151. uniforms: {
  53152. get: function() {
  53153. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53154. this.getUniforms()
  53155. }
  53156. },
  53157. attributes: {
  53158. get: function() {
  53159. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53160. this.getAttributes()
  53161. }
  53162. }
  53163. }),
  53164. this.id = p++,
  53165. this.code = f,
  53166. this.usedTimes = 1,
  53167. this.program = P,
  53168. this.vertexShader = D,
  53169. this.fragmentShader = N,
  53170. this
  53171. }
  53172. }(),
  53173. n.WebGLPrograms = function(e, t) {
  53174. function i(e) {
  53175. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53176. return 1024;
  53177. var i = t.maxVertexUniforms
  53178. , r = Math.floor((i - 20) / 4)
  53179. , o = r;
  53180. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53181. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53182. o
  53183. }
  53184. function r(e, t) {
  53185. var i;
  53186. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53187. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53188. i
  53189. }
  53190. var o = []
  53191. , a = {
  53192. MeshDepthMaterial: "depth",
  53193. MeshNormalMaterial: "normal",
  53194. MeshBasicMaterial: "basic",
  53195. MeshLambertMaterial: "lambert",
  53196. MeshPhongMaterial: "phong",
  53197. MeshStandardMaterial: "standard",
  53198. LineBasicMaterial: "basic",
  53199. LineDashedMaterial: "dashed",
  53200. PointsMaterial: "points"
  53201. }
  53202. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53203. this.getParameters = function(o, s, l, c) {
  53204. var h = a[o.type]
  53205. , u = i(c)
  53206. , d = e.getPrecision();
  53207. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53208. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53209. var p = {
  53210. shaderID: h,
  53211. precision: d,
  53212. supportsVertexTextures: t.vertexTextures,
  53213. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53214. map: !!o.map,
  53215. mapEncoding: r(o.map, e.gammaInput),
  53216. envMap: !!o.envMap,
  53217. envMapMode: o.envMap && o.envMap.mapping,
  53218. envMapEncoding: r(o.envMap, e.gammaInput),
  53219. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53220. lightMap: !!o.lightMap,
  53221. aoMap: !!o.aoMap,
  53222. emissiveMap: !!o.emissiveMap,
  53223. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53224. bumpMap: !!o.bumpMap,
  53225. normalMap: !!o.normalMap,
  53226. displacementMap: !!o.displacementMap,
  53227. roughnessMap: !!o.roughnessMap,
  53228. metalnessMap: !!o.metalnessMap,
  53229. specularMap: !!o.specularMap,
  53230. alphaMap: !!o.alphaMap,
  53231. combine: o.combine,
  53232. vertexColors: o.vertexColors,
  53233. fog: l,
  53234. useFog: o.fog,
  53235. fogExp: l instanceof n.FogExp2,
  53236. flatShading: o.shading === n.FlatShading,
  53237. sizeAttenuation: o.sizeAttenuation,
  53238. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53239. skinning: o.skinning,
  53240. maxBones: u,
  53241. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53242. morphTargets: o.morphTargets,
  53243. morphNormals: o.morphNormals,
  53244. maxMorphTargets: e.maxMorphTargets,
  53245. maxMorphNormals: e.maxMorphNormals,
  53246. numDirLights: s.directional.length,
  53247. numPointLights: s.point.length,
  53248. numSpotLights: s.spot.length,
  53249. numHemiLights: s.hemi.length,
  53250. pointLightShadows: s.shadowsPointLight,
  53251. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53252. shadowMapType: e.shadowMap.type,
  53253. toneMapping: e.toneMapping,
  53254. physicallyCorrectLights: e.physicallyCorrectLights,
  53255. premultipliedAlpha: o.premultipliedAlpha,
  53256. alphaTest: o.alphaTest,
  53257. doubleSided: o.side === n.DoubleSide,
  53258. flipSided: o.side === n.BackSide
  53259. };
  53260. return p
  53261. }
  53262. ,
  53263. this.getProgramCode = function(e, t) {
  53264. var i = [];
  53265. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53266. i.push(e.vertexShader)),
  53267. void 0 !== e.defines)
  53268. for (var n in e.defines)
  53269. i.push(n),
  53270. i.push(e.defines[n]);
  53271. for (var r = 0; r < s.length; r++) {
  53272. var o = s[r];
  53273. i.push(o),
  53274. i.push(t[o])
  53275. }
  53276. return i.join()
  53277. }
  53278. ,
  53279. this.acquireProgram = function(t, i, r) {
  53280. for (var a, s = 0, l = o.length; s < l; s++) {
  53281. var c = o[s];
  53282. if (c.code === r) {
  53283. a = c,
  53284. ++a.usedTimes;
  53285. break
  53286. }
  53287. }
  53288. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53289. o.push(a)),
  53290. a
  53291. }
  53292. ,
  53293. this.releaseProgram = function(e) {
  53294. if (0 === --e.usedTimes) {
  53295. var t = o.indexOf(e);
  53296. o[t] = o[o.length - 1],
  53297. o.pop(),
  53298. e.destroy()
  53299. }
  53300. }
  53301. ,
  53302. this.programs = o
  53303. }
  53304. ,
  53305. n.WebGLProperties = function() {
  53306. var e = {};
  53307. this.get = function(t) {
  53308. var i = t.uuid
  53309. , n = e[i];
  53310. return void 0 === n && (n = {},
  53311. e[i] = n),
  53312. n
  53313. }
  53314. ,
  53315. this.delete = function(t) {
  53316. delete e[t.uuid]
  53317. }
  53318. ,
  53319. this.clear = function() {
  53320. e = {}
  53321. }
  53322. }
  53323. ,
  53324. n.WebGLShader = function() {
  53325. function e(e) {
  53326. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53327. t[i] = i + 1 + ": " + t[i];
  53328. return t.join("\n")
  53329. }
  53330. return function(t, i, n) {
  53331. var r = t.createShader(i);
  53332. return t.shaderSource(r, n),
  53333. t.compileShader(r),
  53334. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53335. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53336. r
  53337. }
  53338. }(),
  53339. n.WebGLShadowMap = function(e, t, i) {
  53340. function r(e, t, i, r) {
  53341. var o = e.geometry
  53342. , a = null
  53343. , s = v
  53344. , l = e.customDepthMaterial;
  53345. if (i && (s = A,
  53346. l = e.customDistanceMaterial),
  53347. l)
  53348. a = l;
  53349. else {
  53350. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53351. , h = e instanceof n.SkinnedMesh && t.skinning
  53352. , u = 0;
  53353. c && (u |= f),
  53354. h && (u |= g),
  53355. a = s[u]
  53356. }
  53357. return a.visible = t.visible,
  53358. a.wireframe = t.wireframe,
  53359. a.wireframeLinewidth = t.wireframeLinewidth,
  53360. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53361. a
  53362. }
  53363. function o(e, t, i) {
  53364. if (e.visible !== !1) {
  53365. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53366. var r = e.material;
  53367. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53368. p.push(e))
  53369. }
  53370. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53371. o(a[s], t, i)
  53372. }
  53373. }
  53374. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53375. var x = 0 !== (T & f)
  53376. , S = 0 !== (T & g)
  53377. , M = new n.ShaderMaterial({
  53378. uniforms: b,
  53379. vertexShader: E.vertexShader,
  53380. fragmentShader: E.fragmentShader,
  53381. morphTargets: x,
  53382. skinning: S
  53383. });
  53384. v[T] = M;
  53385. var R = new n.ShaderMaterial({
  53386. defines: {
  53387. USE_SHADOWMAP: ""
  53388. },
  53389. uniforms: _,
  53390. vertexShader: w.vertexShader,
  53391. fragmentShader: w.fragmentShader,
  53392. morphTargets: x,
  53393. skinning: S
  53394. });
  53395. A[T] = R
  53396. }
  53397. var P = this;
  53398. this.enabled = !1,
  53399. this.autoUpdate = !0,
  53400. this.needsUpdate = !1,
  53401. this.type = n.PCFShadowMap,
  53402. this.cullFace = n.CullFaceFront,
  53403. this.render = function(f, g) {
  53404. var m, v, A = t.shadows;
  53405. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53406. s.clearColor(1, 1, 1, 1),
  53407. s.disable(a.BLEND),
  53408. s.enable(a.CULL_FACE),
  53409. a.frontFace(a.CCW),
  53410. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53411. s.setDepthTest(!0),
  53412. s.setScissorTest(!1);
  53413. for (var E = 0, b = A.length; E < b; E++) {
  53414. var w = A[E]
  53415. , _ = w.shadow
  53416. , T = _.camera;
  53417. if (h.copy(_.mapSize),
  53418. w instanceof n.PointLight) {
  53419. m = 6,
  53420. v = !0;
  53421. var x = h.x
  53422. , S = h.y;
  53423. I[0].set(2 * x, S, x, S),
  53424. I[1].set(0, S, x, S),
  53425. I[2].set(3 * x, S, x, S),
  53426. I[3].set(x, S, x, S),
  53427. I[4].set(3 * x, 0, x, S),
  53428. I[5].set(x, 0, x, S),
  53429. h.x *= 4,
  53430. h.y *= 2
  53431. } else
  53432. m = 1,
  53433. v = !1;
  53434. if (null === _.map) {
  53435. var M = {
  53436. minFilter: n.NearestFilter,
  53437. magFilter: n.NearestFilter,
  53438. format: n.RGBAFormat
  53439. };
  53440. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53441. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53442. T.updateProjectionMatrix()
  53443. }
  53444. var R = _.map
  53445. , O = _.matrix;
  53446. d.setFromMatrixPosition(w.matrixWorld),
  53447. T.position.copy(d),
  53448. e.setRenderTarget(R),
  53449. e.clear();
  53450. for (var L = 0; L < m; L++) {
  53451. if (v) {
  53452. u.copy(T.position),
  53453. u.add(y[L]),
  53454. T.up.copy(C[L]),
  53455. T.lookAt(u);
  53456. var D = I[L];
  53457. s.viewport(D)
  53458. } else
  53459. u.setFromMatrixPosition(w.target.matrixWorld),
  53460. T.lookAt(u);
  53461. T.updateMatrixWorld(),
  53462. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53463. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53464. O.multiply(T.projectionMatrix),
  53465. O.multiply(T.matrixWorldInverse),
  53466. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53467. l.setFromMatrix(c),
  53468. p.length = 0,
  53469. o(f, g, T);
  53470. for (var N = 0, B = p.length; N < B; N++) {
  53471. var F = p[N]
  53472. , V = i.update(F)
  53473. , U = F.material;
  53474. if (U instanceof n.MultiMaterial)
  53475. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53476. var W = k[G]
  53477. , j = H[W.materialIndex];
  53478. if (j.visible === !0) {
  53479. var Y = r(F, j, v, d);
  53480. e.renderBufferDirect(T, null, V, Y, F, W)
  53481. }
  53482. }
  53483. else {
  53484. var Y = r(F, U, v, d);
  53485. e.renderBufferDirect(T, null, V, Y, F, null)
  53486. }
  53487. }
  53488. }
  53489. }
  53490. var X = e.getClearColor()
  53491. , Z = e.getClearAlpha();
  53492. e.setClearColor(X, Z),
  53493. s.enable(a.BLEND),
  53494. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53495. P.needsUpdate = !1
  53496. }
  53497. }
  53498. }
  53499. ,
  53500. n.WebGLState = function(e, t, i) {
  53501. var r = this
  53502. , o = new n.Vector4
  53503. , a = new Uint8Array(16)
  53504. , s = new Uint8Array(16)
  53505. , l = new Uint8Array(16)
  53506. , c = {}
  53507. , h = null
  53508. , u = null
  53509. , d = null
  53510. , p = null
  53511. , f = null
  53512. , g = null
  53513. , m = null
  53514. , v = null
  53515. , A = !1
  53516. , y = null
  53517. , C = null
  53518. , I = null
  53519. , E = null
  53520. , b = null
  53521. , w = null
  53522. , _ = null
  53523. , T = null
  53524. , x = null
  53525. , S = null
  53526. , M = null
  53527. , R = null
  53528. , P = null
  53529. , O = null
  53530. , L = null
  53531. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53532. , N = void 0
  53533. , B = {}
  53534. , F = new n.Vector4
  53535. , V = null
  53536. , U = null
  53537. , k = new n.Vector4
  53538. , H = new n.Vector4
  53539. , G = e.createTexture();
  53540. e.bindTexture(e.TEXTURE_2D, G),
  53541. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53542. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53543. this.init = function() {
  53544. this.clearColor(0, 0, 0, 1),
  53545. this.clearDepth(1),
  53546. this.clearStencil(0),
  53547. this.enable(e.DEPTH_TEST),
  53548. e.depthFunc(e.LEQUAL),
  53549. e.frontFace(e.CCW),
  53550. e.cullFace(e.BACK),
  53551. this.enable(e.CULL_FACE),
  53552. this.enable(e.BLEND),
  53553. e.blendEquation(e.FUNC_ADD),
  53554. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53555. }
  53556. ,
  53557. this.initAttributes = function() {
  53558. for (var e = 0, t = a.length; e < t; e++)
  53559. a[e] = 0
  53560. }
  53561. ,
  53562. this.enableAttribute = function(i) {
  53563. if (a[i] = 1,
  53564. 0 === s[i] && (e.enableVertexAttribArray(i),
  53565. s[i] = 1),
  53566. 0 !== l[i]) {
  53567. var n = t.get("ANGLE_instanced_arrays");
  53568. n.vertexAttribDivisorANGLE(i, 0),
  53569. l[i] = 0
  53570. }
  53571. }
  53572. ,
  53573. this.enableAttributeAndDivisor = function(t, i, n) {
  53574. a[t] = 1,
  53575. 0 === s[t] && (e.enableVertexAttribArray(t),
  53576. s[t] = 1),
  53577. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53578. l[t] = i)
  53579. }
  53580. ,
  53581. this.disableUnusedAttributes = function() {
  53582. for (var t = 0, i = s.length; t < i; t++)
  53583. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53584. s[t] = 0)
  53585. }
  53586. ,
  53587. this.enable = function(t) {
  53588. c[t] !== !0 && (e.enable(t),
  53589. c[t] = !0)
  53590. }
  53591. ,
  53592. this.disable = function(t) {
  53593. c[t] !== !1 && (e.disable(t),
  53594. c[t] = !1)
  53595. }
  53596. ,
  53597. this.getCompressedTextureFormats = function() {
  53598. if (null === h && (h = [],
  53599. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53600. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53601. h.push(i[n]);
  53602. return h
  53603. }
  53604. ,
  53605. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53606. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53607. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53608. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53609. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53610. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53611. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53612. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53613. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53614. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53615. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53616. u = t,
  53617. A = h),
  53618. t === n.CustomBlending ? (s = s || r,
  53619. l = l || o,
  53620. c = c || a,
  53621. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53622. d = r,
  53623. g = s),
  53624. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53625. p = o,
  53626. f = a,
  53627. m = l,
  53628. v = c)) : (d = null,
  53629. p = null,
  53630. f = null,
  53631. g = null,
  53632. m = null,
  53633. v = null)
  53634. }
  53635. ,
  53636. this.setDepthFunc = function(t) {
  53637. if (y !== t) {
  53638. if (t)
  53639. switch (t) {
  53640. case n.NeverDepth:
  53641. e.depthFunc(e.NEVER);
  53642. break;
  53643. case n.AlwaysDepth:
  53644. e.depthFunc(e.ALWAYS);
  53645. break;
  53646. case n.LessDepth:
  53647. e.depthFunc(e.LESS);
  53648. break;
  53649. case n.LessEqualDepth:
  53650. e.depthFunc(e.LEQUAL);
  53651. break;
  53652. case n.EqualDepth:
  53653. e.depthFunc(e.EQUAL);
  53654. break;
  53655. case n.GreaterEqualDepth:
  53656. e.depthFunc(e.GEQUAL);
  53657. break;
  53658. case n.GreaterDepth:
  53659. e.depthFunc(e.GREATER);
  53660. break;
  53661. case n.NotEqualDepth:
  53662. e.depthFunc(e.NOTEQUAL);
  53663. break;
  53664. default:
  53665. e.depthFunc(e.LEQUAL)
  53666. }
  53667. else
  53668. e.depthFunc(e.LEQUAL);
  53669. y = t
  53670. }
  53671. }
  53672. ,
  53673. this.setDepthTest = function(t) {
  53674. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53675. }
  53676. ,
  53677. this.setDepthWrite = function(t) {
  53678. C !== t && (e.depthMask(t),
  53679. C = t)
  53680. }
  53681. ,
  53682. this.setColorWrite = function(t) {
  53683. I !== t && (e.colorMask(t, t, t, t),
  53684. I = t)
  53685. }
  53686. ,
  53687. this.setStencilFunc = function(t, i, n) {
  53688. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53689. b = t,
  53690. w = i,
  53691. _ = n)
  53692. }
  53693. ,
  53694. this.setStencilOp = function(t, i, n) {
  53695. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53696. T = t,
  53697. x = i,
  53698. S = n)
  53699. }
  53700. ,
  53701. this.setStencilTest = function(t) {
  53702. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53703. }
  53704. ,
  53705. this.setStencilWrite = function(t) {
  53706. E !== t && (e.stencilMask(t),
  53707. E = t)
  53708. }
  53709. ,
  53710. this.setFlipSided = function(t) {
  53711. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53712. M = t)
  53713. }
  53714. ,
  53715. this.setLineWidth = function(t) {
  53716. t !== R && (e.lineWidth(t),
  53717. R = t)
  53718. }
  53719. ,
  53720. this.setPolygonOffset = function(t, i, n) {
  53721. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53722. !t || P === i && O === n || (e.polygonOffset(i, n),
  53723. P = i,
  53724. O = n)
  53725. }
  53726. ,
  53727. this.getScissorTest = function() {
  53728. return L
  53729. }
  53730. ,
  53731. this.setScissorTest = function(t) {
  53732. L = t,
  53733. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53734. }
  53735. ,
  53736. this.activeTexture = function(t) {
  53737. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53738. N !== t && (e.activeTexture(t),
  53739. N = t)
  53740. }
  53741. ,
  53742. this.bindTexture = function(t, i) {
  53743. void 0 === N && r.activeTexture();
  53744. var n = B[N];
  53745. void 0 === n && (n = {
  53746. type: void 0,
  53747. texture: void 0
  53748. },
  53749. B[N] = n),
  53750. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53751. n.type = t,
  53752. n.texture = i)
  53753. }
  53754. ,
  53755. this.compressedTexImage2D = function() {
  53756. try {
  53757. e.compressedTexImage2D.apply(e, arguments)
  53758. } catch (e) {
  53759. console.error(e)
  53760. }
  53761. }
  53762. ,
  53763. this.texImage2D = function() {
  53764. try {
  53765. e.texImage2D.apply(e, arguments)
  53766. } catch (e) {
  53767. console.error(e)
  53768. }
  53769. }
  53770. ,
  53771. this.clearColor = function(t, i, n, r) {
  53772. o.set(t, i, n, r),
  53773. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53774. F.copy(o))
  53775. }
  53776. ,
  53777. this.clearDepth = function(t) {
  53778. V !== t && (e.clearDepth(t),
  53779. V = t)
  53780. }
  53781. ,
  53782. this.clearStencil = function(t) {
  53783. U !== t && (e.clearStencil(t),
  53784. U = t)
  53785. }
  53786. ,
  53787. this.scissor = function(t) {
  53788. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53789. k.copy(t))
  53790. }
  53791. ,
  53792. this.viewport = function(t) {
  53793. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53794. H.copy(t))
  53795. }
  53796. ,
  53797. this.reset = function() {
  53798. for (var t = 0; t < s.length; t++)
  53799. 1 === s[t] && (e.disableVertexAttribArray(t),
  53800. s[t] = 0);
  53801. c = {},
  53802. h = null,
  53803. N = void 0,
  53804. B = {},
  53805. u = null,
  53806. I = null,
  53807. C = null,
  53808. E = null,
  53809. M = null
  53810. }
  53811. }
  53812. ,
  53813. n.LensFlarePlugin = function(e, t) {
  53814. function i() {
  53815. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53816. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53817. o = p.createBuffer(),
  53818. a = p.createBuffer(),
  53819. p.bindBuffer(p.ARRAY_BUFFER, o),
  53820. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53821. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53822. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53823. u = p.createTexture(),
  53824. d = p.createTexture(),
  53825. f.bindTexture(p.TEXTURE_2D, u),
  53826. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53827. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53828. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53829. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53830. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53831. f.bindTexture(p.TEXTURE_2D, d),
  53832. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53833. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53834. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53835. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53836. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53837. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53838. var i;
  53839. i = h ? {
  53840. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53841. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53842. } : {
  53843. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53844. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53845. },
  53846. s = r(i),
  53847. l = {
  53848. vertex: p.getAttribLocation(s, "position"),
  53849. uv: p.getAttribLocation(s, "uv")
  53850. },
  53851. c = {
  53852. renderType: p.getUniformLocation(s, "renderType"),
  53853. map: p.getUniformLocation(s, "map"),
  53854. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53855. opacity: p.getUniformLocation(s, "opacity"),
  53856. color: p.getUniformLocation(s, "color"),
  53857. scale: p.getUniformLocation(s, "scale"),
  53858. rotation: p.getUniformLocation(s, "rotation"),
  53859. screenPosition: p.getUniformLocation(s, "screenPosition")
  53860. }
  53861. }
  53862. function r(t) {
  53863. var i = p.createProgram()
  53864. , n = p.createShader(p.FRAGMENT_SHADER)
  53865. , r = p.createShader(p.VERTEX_SHADER)
  53866. , o = "precision " + e.getPrecision() + " float;\n";
  53867. return p.shaderSource(n, o + t.fragmentShader),
  53868. p.shaderSource(r, o + t.vertexShader),
  53869. p.compileShader(n),
  53870. p.compileShader(r),
  53871. p.attachShader(i, n),
  53872. p.attachShader(i, r),
  53873. p.linkProgram(i),
  53874. i
  53875. }
  53876. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53877. this.render = function(r, g, m) {
  53878. if (0 !== t.length) {
  53879. var v = new n.Vector3
  53880. , A = m.w / m.z
  53881. , y = .5 * m.z
  53882. , C = .5 * m.w
  53883. , I = 16 / m.w
  53884. , E = new n.Vector2(I * A,I)
  53885. , b = new n.Vector3(1,1,0)
  53886. , w = new n.Vector2(1,1);
  53887. void 0 === s && i(),
  53888. p.useProgram(s),
  53889. f.initAttributes(),
  53890. f.enableAttribute(l.vertex),
  53891. f.enableAttribute(l.uv),
  53892. f.disableUnusedAttributes(),
  53893. p.uniform1i(c.occlusionMap, 0),
  53894. p.uniform1i(c.map, 1),
  53895. p.bindBuffer(p.ARRAY_BUFFER, o),
  53896. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53897. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53898. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53899. f.disable(p.CULL_FACE),
  53900. f.setDepthWrite(!1);
  53901. for (var _ = 0, T = t.length; _ < T; _++) {
  53902. I = 16 / m.w,
  53903. E.set(I * A, I);
  53904. var x = t[_];
  53905. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53906. v.applyMatrix4(g.matrixWorldInverse),
  53907. v.applyProjection(g.projectionMatrix),
  53908. b.copy(v),
  53909. w.x = b.x * y + y,
  53910. w.y = b.y * C + C,
  53911. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53912. f.activeTexture(p.TEXTURE0),
  53913. f.bindTexture(p.TEXTURE_2D, null),
  53914. f.activeTexture(p.TEXTURE1),
  53915. f.bindTexture(p.TEXTURE_2D, u),
  53916. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53917. p.uniform1i(c.renderType, 0),
  53918. p.uniform2f(c.scale, E.x, E.y),
  53919. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53920. f.disable(p.BLEND),
  53921. f.enable(p.DEPTH_TEST),
  53922. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53923. f.activeTexture(p.TEXTURE0),
  53924. f.bindTexture(p.TEXTURE_2D, d),
  53925. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53926. p.uniform1i(c.renderType, 1),
  53927. f.disable(p.DEPTH_TEST),
  53928. f.activeTexture(p.TEXTURE1),
  53929. f.bindTexture(p.TEXTURE_2D, u),
  53930. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53931. x.positionScreen.copy(b),
  53932. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53933. p.uniform1i(c.renderType, 2),
  53934. f.enable(p.BLEND);
  53935. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53936. var R = x.lensFlares[S];
  53937. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53938. b.y = R.y,
  53939. b.z = R.z,
  53940. I = R.size * R.scale / m.w,
  53941. E.x = I * A,
  53942. E.y = I,
  53943. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53944. p.uniform2f(c.scale, E.x, E.y),
  53945. p.uniform1f(c.rotation, R.rotation),
  53946. p.uniform1f(c.opacity, R.opacity),
  53947. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53948. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53949. e.setTexture(R.texture, 1),
  53950. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53951. }
  53952. }
  53953. }
  53954. f.enable(p.CULL_FACE),
  53955. f.enable(p.DEPTH_TEST),
  53956. f.setDepthWrite(!0),
  53957. e.resetGLState()
  53958. }
  53959. }
  53960. }
  53961. ,
  53962. n.SpritePlugin = function(e, t) {
  53963. function i() {
  53964. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53965. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53966. a = d.createBuffer(),
  53967. s = d.createBuffer(),
  53968. d.bindBuffer(d.ARRAY_BUFFER, a),
  53969. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53970. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53971. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53972. l = r(),
  53973. c = {
  53974. position: d.getAttribLocation(l, "position"),
  53975. uv: d.getAttribLocation(l, "uv")
  53976. },
  53977. h = {
  53978. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53979. uvScale: d.getUniformLocation(l, "uvScale"),
  53980. rotation: d.getUniformLocation(l, "rotation"),
  53981. scale: d.getUniformLocation(l, "scale"),
  53982. color: d.getUniformLocation(l, "color"),
  53983. map: d.getUniformLocation(l, "map"),
  53984. opacity: d.getUniformLocation(l, "opacity"),
  53985. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53986. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53987. fogType: d.getUniformLocation(l, "fogType"),
  53988. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53989. fogNear: d.getUniformLocation(l, "fogNear"),
  53990. fogFar: d.getUniformLocation(l, "fogFar"),
  53991. fogColor: d.getUniformLocation(l, "fogColor"),
  53992. alphaTest: d.getUniformLocation(l, "alphaTest")
  53993. };
  53994. var i = document.createElement("canvas");
  53995. i.width = 8,
  53996. i.height = 8;
  53997. var o = i.getContext("2d");
  53998. o.fillStyle = "white",
  53999. o.fillRect(0, 0, 8, 8),
  54000. u = new n.Texture(i),
  54001. u.needsUpdate = !0
  54002. }
  54003. function r() {
  54004. var t = d.createProgram()
  54005. , i = d.createShader(d.VERTEX_SHADER)
  54006. , n = d.createShader(d.FRAGMENT_SHADER);
  54007. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54008. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54009. d.compileShader(i),
  54010. d.compileShader(n),
  54011. d.attachShader(t, i),
  54012. d.attachShader(t, n),
  54013. d.linkProgram(t),
  54014. t
  54015. }
  54016. function o(e, t) {
  54017. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54018. }
  54019. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54020. this.render = function(r, v) {
  54021. if (0 !== t.length) {
  54022. void 0 === l && i(),
  54023. d.useProgram(l),
  54024. p.initAttributes(),
  54025. p.enableAttribute(c.position),
  54026. p.enableAttribute(c.uv),
  54027. p.disableUnusedAttributes(),
  54028. p.disable(d.CULL_FACE),
  54029. p.enable(d.BLEND),
  54030. d.bindBuffer(d.ARRAY_BUFFER, a),
  54031. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54032. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54033. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54034. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54035. p.activeTexture(d.TEXTURE0),
  54036. d.uniform1i(h.map, 0);
  54037. var A = 0
  54038. , y = 0
  54039. , C = r.fog;
  54040. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54041. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54042. d.uniform1f(h.fogFar, C.far),
  54043. d.uniform1i(h.fogType, 1),
  54044. A = 1,
  54045. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54046. d.uniform1i(h.fogType, 2),
  54047. A = 2,
  54048. y = 2)) : (d.uniform1i(h.fogType, 0),
  54049. A = 0,
  54050. y = 0);
  54051. for (var I = 0, E = t.length; I < E; I++) {
  54052. var b = t[I];
  54053. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54054. b.z = -b.modelViewMatrix.elements[14]
  54055. }
  54056. t.sort(o);
  54057. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54058. var b = t[I]
  54059. , _ = b.material;
  54060. d.uniform1f(h.alphaTest, _.alphaTest),
  54061. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54062. b.matrixWorld.decompose(f, g, m),
  54063. w[0] = m.x,
  54064. w[1] = m.y;
  54065. var T = 0;
  54066. r.fog && _.fog && (T = y),
  54067. A !== T && (d.uniform1i(h.fogType, T),
  54068. A = T),
  54069. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54070. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54071. d.uniform2f(h.uvScale, 1, 1)),
  54072. d.uniform1f(h.opacity, _.opacity),
  54073. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54074. d.uniform1f(h.rotation, _.rotation),
  54075. d.uniform2fv(h.scale, w),
  54076. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54077. p.setDepthTest(_.depthTest),
  54078. p.setDepthWrite(_.depthWrite),
  54079. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54080. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54081. }
  54082. p.enable(d.CULL_FACE),
  54083. e.resetGLState()
  54084. }
  54085. }
  54086. }
  54087. ,
  54088. Object.defineProperties(n.Box2.prototype, {
  54089. empty: {
  54090. value: function() {
  54091. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54092. this.isEmpty()
  54093. }
  54094. },
  54095. isIntersectionBox: {
  54096. value: function(e) {
  54097. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54098. this.intersectsBox(e)
  54099. }
  54100. }
  54101. }),
  54102. Object.defineProperties(n.Box3.prototype, {
  54103. empty: {
  54104. value: function() {
  54105. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54106. this.isEmpty()
  54107. }
  54108. },
  54109. isIntersectionBox: {
  54110. value: function(e) {
  54111. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54112. this.intersectsBox(e)
  54113. }
  54114. },
  54115. isIntersectionSphere: {
  54116. value: function(e) {
  54117. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54118. this.intersectsSphere(e)
  54119. }
  54120. }
  54121. }),
  54122. Object.defineProperties(n.Matrix3.prototype, {
  54123. multiplyVector3: {
  54124. value: function(e) {
  54125. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54126. e.applyMatrix3(this)
  54127. }
  54128. },
  54129. multiplyVector3Array: {
  54130. value: function(e) {
  54131. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54132. this.applyToVector3Array(e)
  54133. }
  54134. }
  54135. }),
  54136. Object.defineProperties(n.Matrix4.prototype, {
  54137. extractPosition: {
  54138. value: function(e) {
  54139. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54140. this.copyPosition(e)
  54141. }
  54142. },
  54143. setRotationFromQuaternion: {
  54144. value: function(e) {
  54145. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54146. this.makeRotationFromQuaternion(e)
  54147. }
  54148. },
  54149. multiplyVector3: {
  54150. value: function(e) {
  54151. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54152. e.applyProjection(this)
  54153. }
  54154. },
  54155. multiplyVector4: {
  54156. value: function(e) {
  54157. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54158. e.applyMatrix4(this)
  54159. }
  54160. },
  54161. multiplyVector3Array: {
  54162. value: function(e) {
  54163. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54164. this.applyToVector3Array(e)
  54165. }
  54166. },
  54167. rotateAxis: {
  54168. value: function(e) {
  54169. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54170. e.transformDirection(this)
  54171. }
  54172. },
  54173. crossVector: {
  54174. value: function(e) {
  54175. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54176. e.applyMatrix4(this)
  54177. }
  54178. },
  54179. translate: {
  54180. value: function(e) {
  54181. console.error("THREE.Matrix4: .translate() has been removed.")
  54182. }
  54183. },
  54184. rotateX: {
  54185. value: function(e) {
  54186. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54187. }
  54188. },
  54189. rotateY: {
  54190. value: function(e) {
  54191. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54192. }
  54193. },
  54194. rotateZ: {
  54195. value: function(e) {
  54196. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54197. }
  54198. },
  54199. rotateByAxis: {
  54200. value: function(e, t) {
  54201. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54202. }
  54203. }
  54204. }),
  54205. Object.defineProperties(n.Plane.prototype, {
  54206. isIntersectionLine: {
  54207. value: function(e) {
  54208. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54209. this.intersectsLine(e)
  54210. }
  54211. }
  54212. }),
  54213. Object.defineProperties(n.Quaternion.prototype, {
  54214. multiplyVector3: {
  54215. value: function(e) {
  54216. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54217. e.applyQuaternion(this)
  54218. }
  54219. }
  54220. }),
  54221. Object.defineProperties(n.Ray.prototype, {
  54222. isIntersectionBox: {
  54223. value: function(e) {
  54224. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54225. this.intersectsBox(e)
  54226. }
  54227. },
  54228. isIntersectionPlane: {
  54229. value: function(e) {
  54230. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54231. this.intersectsPlane(e)
  54232. }
  54233. },
  54234. isIntersectionSphere: {
  54235. value: function(e) {
  54236. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54237. this.intersectsSphere(e)
  54238. }
  54239. }
  54240. }),
  54241. Object.defineProperties(n.Vector3.prototype, {
  54242. setEulerFromRotationMatrix: {
  54243. value: function() {
  54244. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54245. }
  54246. },
  54247. setEulerFromQuaternion: {
  54248. value: function() {
  54249. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54250. }
  54251. },
  54252. getPositionFromMatrix: {
  54253. value: function(e) {
  54254. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54255. this.setFromMatrixPosition(e)
  54256. }
  54257. },
  54258. getScaleFromMatrix: {
  54259. value: function(e) {
  54260. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54261. this.setFromMatrixScale(e)
  54262. }
  54263. },
  54264. getColumnFromMatrix: {
  54265. value: function(e, t) {
  54266. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54267. this.setFromMatrixColumn(e, t)
  54268. }
  54269. }
  54270. }),
  54271. n.Face4 = function(e, t, i, r, o, a, s) {
  54272. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54273. new n.Face3(e,t,i,o,a,s)
  54274. }
  54275. ,
  54276. n.Vertex = function(e, t, i) {
  54277. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54278. new n.Vector3(e,t,i)
  54279. }
  54280. ,
  54281. Object.defineProperties(n.Object3D.prototype, {
  54282. eulerOrder: {
  54283. get: function() {
  54284. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54285. this.rotation.order
  54286. },
  54287. set: function(e) {
  54288. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54289. this.rotation.order = e
  54290. }
  54291. },
  54292. getChildByName: {
  54293. value: function(e) {
  54294. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54295. this.getObjectByName(e)
  54296. }
  54297. },
  54298. renderDepth: {
  54299. set: function(e) {
  54300. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54301. }
  54302. },
  54303. translate: {
  54304. value: function(e, t) {
  54305. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54306. this.translateOnAxis(t, e)
  54307. }
  54308. },
  54309. useQuaternion: {
  54310. get: function() {
  54311. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54312. },
  54313. set: function(e) {
  54314. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54315. }
  54316. }
  54317. }),
  54318. Object.defineProperties(n, {
  54319. PointCloud: {
  54320. value: function(e, t) {
  54321. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54322. new n.Points(e,t)
  54323. }
  54324. },
  54325. ParticleSystem: {
  54326. value: function(e, t) {
  54327. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54328. new n.Points(e,t)
  54329. }
  54330. }
  54331. }),
  54332. Object.defineProperties(n.Light.prototype, {
  54333. onlyShadow: {
  54334. set: function(e) {
  54335. console.warn("THREE.Light: .onlyShadow has been removed.")
  54336. }
  54337. },
  54338. shadowCameraFov: {
  54339. set: function(e) {
  54340. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54341. this.shadow.camera.fov = e
  54342. }
  54343. },
  54344. shadowCameraLeft: {
  54345. set: function(e) {
  54346. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54347. this.shadow.camera.left = e
  54348. }
  54349. },
  54350. shadowCameraRight: {
  54351. set: function(e) {
  54352. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54353. this.shadow.camera.right = e
  54354. }
  54355. },
  54356. shadowCameraTop: {
  54357. set: function(e) {
  54358. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54359. this.shadow.camera.top = e
  54360. }
  54361. },
  54362. shadowCameraBottom: {
  54363. set: function(e) {
  54364. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54365. this.shadow.camera.bottom = e
  54366. }
  54367. },
  54368. shadowCameraNear: {
  54369. set: function(e) {
  54370. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54371. this.shadow.camera.near = e
  54372. }
  54373. },
  54374. shadowCameraFar: {
  54375. set: function(e) {
  54376. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54377. this.shadow.camera.far = e
  54378. }
  54379. },
  54380. shadowCameraVisible: {
  54381. set: function(e) {
  54382. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54383. }
  54384. },
  54385. shadowBias: {
  54386. set: function(e) {
  54387. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54388. this.shadow.bias = e
  54389. }
  54390. },
  54391. shadowDarkness: {
  54392. set: function(e) {
  54393. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54394. }
  54395. },
  54396. shadowMapWidth: {
  54397. set: function(e) {
  54398. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54399. this.shadow.mapSize.width = e
  54400. }
  54401. },
  54402. shadowMapHeight: {
  54403. set: function(e) {
  54404. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54405. this.shadow.mapSize.height = e
  54406. }
  54407. }
  54408. }),
  54409. Object.defineProperties(n.BufferAttribute.prototype, {
  54410. length: {
  54411. get: function() {
  54412. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54413. this.array.length
  54414. }
  54415. }
  54416. }),
  54417. Object.defineProperties(n.BufferGeometry.prototype, {
  54418. drawcalls: {
  54419. get: function() {
  54420. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54421. this.groups
  54422. }
  54423. },
  54424. offsets: {
  54425. get: function() {
  54426. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54427. this.groups
  54428. }
  54429. },
  54430. addIndex: {
  54431. value: function(e) {
  54432. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54433. this.setIndex(e)
  54434. }
  54435. },
  54436. addDrawCall: {
  54437. value: function(e, t, i) {
  54438. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54439. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54440. this.addGroup(e, t)
  54441. }
  54442. },
  54443. clearDrawCalls: {
  54444. value: function() {
  54445. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54446. this.clearGroups()
  54447. }
  54448. },
  54449. computeTangents: {
  54450. value: function() {
  54451. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54452. }
  54453. },
  54454. computeOffsets: {
  54455. value: function() {
  54456. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54457. }
  54458. }
  54459. }),
  54460. Object.defineProperties(n.Material.prototype, {
  54461. wrapAround: {
  54462. get: function() {
  54463. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54464. },
  54465. set: function(e) {
  54466. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54467. }
  54468. },
  54469. wrapRGB: {
  54470. get: function() {
  54471. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54472. new n.Color
  54473. }
  54474. }
  54475. }),
  54476. Object.defineProperties(n, {
  54477. PointCloudMaterial: {
  54478. value: function(e) {
  54479. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54480. new n.PointsMaterial(e)
  54481. }
  54482. },
  54483. ParticleBasicMaterial: {
  54484. value: function(e) {
  54485. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54486. new n.PointsMaterial(e)
  54487. }
  54488. },
  54489. ParticleSystemMaterial: {
  54490. value: function(e) {
  54491. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54492. new n.PointsMaterial(e)
  54493. }
  54494. }
  54495. }),
  54496. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54497. metal: {
  54498. get: function() {
  54499. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54500. !1
  54501. },
  54502. set: function(e) {
  54503. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54504. }
  54505. }
  54506. }),
  54507. Object.defineProperties(n.ShaderMaterial.prototype, {
  54508. derivatives: {
  54509. get: function() {
  54510. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54511. this.extensions.derivatives
  54512. },
  54513. set: function(e) {
  54514. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54515. this.extensions.derivatives = e
  54516. }
  54517. }
  54518. }),
  54519. Object.defineProperties(n.WebGLRenderer.prototype, {
  54520. supportsFloatTextures: {
  54521. value: function() {
  54522. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54523. this.extensions.get("OES_texture_float")
  54524. }
  54525. },
  54526. supportsHalfFloatTextures: {
  54527. value: function() {
  54528. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54529. this.extensions.get("OES_texture_half_float")
  54530. }
  54531. },
  54532. supportsStandardDerivatives: {
  54533. value: function() {
  54534. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54535. this.extensions.get("OES_standard_derivatives")
  54536. }
  54537. },
  54538. supportsCompressedTextureS3TC: {
  54539. value: function() {
  54540. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54541. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54542. }
  54543. },
  54544. supportsCompressedTexturePVRTC: {
  54545. value: function() {
  54546. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54547. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54548. }
  54549. },
  54550. supportsBlendMinMax: {
  54551. value: function() {
  54552. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54553. this.extensions.get("EXT_blend_minmax")
  54554. }
  54555. },
  54556. supportsVertexTextures: {
  54557. value: function() {
  54558. return this.capabilities.vertexTextures
  54559. }
  54560. },
  54561. supportsInstancedArrays: {
  54562. value: function() {
  54563. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54564. this.extensions.get("ANGLE_instanced_arrays")
  54565. }
  54566. },
  54567. enableScissorTest: {
  54568. value: function(e) {
  54569. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54570. this.setScissorTest(e)
  54571. }
  54572. },
  54573. initMaterial: {
  54574. value: function() {
  54575. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54576. }
  54577. },
  54578. addPrePlugin: {
  54579. value: function() {
  54580. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54581. }
  54582. },
  54583. addPostPlugin: {
  54584. value: function() {
  54585. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54586. }
  54587. },
  54588. updateShadowMap: {
  54589. value: function() {
  54590. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54591. }
  54592. },
  54593. shadowMapEnabled: {
  54594. get: function() {
  54595. return this.shadowMap.enabled
  54596. },
  54597. set: function(e) {
  54598. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54599. this.shadowMap.enabled = e
  54600. }
  54601. },
  54602. shadowMapType: {
  54603. get: function() {
  54604. return this.shadowMap.type
  54605. },
  54606. set: function(e) {
  54607. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54608. this.shadowMap.type = e
  54609. }
  54610. },
  54611. shadowMapCullFace: {
  54612. get: function() {
  54613. return this.shadowMap.cullFace
  54614. },
  54615. set: function(e) {
  54616. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54617. this.shadowMap.cullFace = e
  54618. }
  54619. }
  54620. }),
  54621. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54622. wrapS: {
  54623. get: function() {
  54624. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54625. this.texture.wrapS
  54626. },
  54627. set: function(e) {
  54628. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54629. this.texture.wrapS = e
  54630. }
  54631. },
  54632. wrapT: {
  54633. get: function() {
  54634. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54635. this.texture.wrapT
  54636. },
  54637. set: function(e) {
  54638. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54639. this.texture.wrapT = e
  54640. }
  54641. },
  54642. magFilter: {
  54643. get: function() {
  54644. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54645. this.texture.magFilter
  54646. },
  54647. set: function(e) {
  54648. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54649. this.texture.magFilter = e
  54650. }
  54651. },
  54652. minFilter: {
  54653. get: function() {
  54654. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54655. this.texture.minFilter
  54656. },
  54657. set: function(e) {
  54658. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54659. this.texture.minFilter = e
  54660. }
  54661. },
  54662. anisotropy: {
  54663. get: function() {
  54664. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54665. this.texture.anisotropy
  54666. },
  54667. set: function(e) {
  54668. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54669. this.texture.anisotropy = e
  54670. }
  54671. },
  54672. offset: {
  54673. get: function() {
  54674. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54675. this.texture.offset
  54676. },
  54677. set: function(e) {
  54678. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54679. this.texture.offset = e
  54680. }
  54681. },
  54682. repeat: {
  54683. get: function() {
  54684. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54685. this.texture.repeat
  54686. },
  54687. set: function(e) {
  54688. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54689. this.texture.repeat = e
  54690. }
  54691. },
  54692. format: {
  54693. get: function() {
  54694. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54695. this.texture.format
  54696. },
  54697. set: function(e) {
  54698. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54699. this.texture.format = e
  54700. }
  54701. },
  54702. type: {
  54703. get: function() {
  54704. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54705. this.texture.type
  54706. },
  54707. set: function(e) {
  54708. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54709. this.texture.type = e
  54710. }
  54711. },
  54712. generateMipmaps: {
  54713. get: function() {
  54714. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54715. this.texture.generateMipmaps
  54716. },
  54717. set: function(e) {
  54718. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54719. this.texture.generateMipmaps = e
  54720. }
  54721. }
  54722. }),
  54723. n.GeometryUtils = {
  54724. merge: function(e, t, i) {
  54725. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54726. var r;
  54727. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54728. r = t.matrix,
  54729. t = t.geometry),
  54730. e.merge(t, r, i)
  54731. },
  54732. center: function(e) {
  54733. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54734. e.center()
  54735. }
  54736. },
  54737. n.ImageUtils = {
  54738. crossOrigin: void 0,
  54739. loadTexture: function(e, t, i, r) {
  54740. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54741. var o = new n.TextureLoader;
  54742. o.setCrossOrigin(this.crossOrigin);
  54743. var a = o.load(e, i, void 0, r);
  54744. return t && (a.mapping = t),
  54745. a
  54746. },
  54747. loadTextureCube: function(e, t, i, r) {
  54748. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54749. var o = new n.CubeTextureLoader;
  54750. o.setCrossOrigin(this.crossOrigin);
  54751. var a = o.load(e, i, void 0, r);
  54752. return t && (a.mapping = t),
  54753. a
  54754. },
  54755. loadCompressedTexture: function() {
  54756. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54757. },
  54758. loadCompressedTextureCube: function() {
  54759. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54760. }
  54761. },
  54762. n.Projector = function() {
  54763. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54764. this.projectVector = function(e, t) {
  54765. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54766. e.project(t)
  54767. }
  54768. ,
  54769. this.unprojectVector = function(e, t) {
  54770. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54771. e.unproject(t)
  54772. }
  54773. ,
  54774. this.pickingRay = function(e, t) {
  54775. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54776. }
  54777. }
  54778. ,
  54779. n.CanvasRenderer = function() {
  54780. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54781. this.domElement = document.createElement("canvas"),
  54782. this.clear = function() {}
  54783. ,
  54784. this.render = function() {}
  54785. ,
  54786. this.setClearColor = function() {}
  54787. ,
  54788. this.setSize = function() {}
  54789. }
  54790. ,
  54791. n.MeshFaceMaterial = n.MultiMaterial,
  54792. n.CurveUtils = {
  54793. tangentQuadraticBezier: function(e, t, i, n) {
  54794. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54795. },
  54796. tangentCubicBezier: function(e, t, i, n, r) {
  54797. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54798. },
  54799. tangentSpline: function(e, t, i, n, r) {
  54800. var o = 6 * e * e - 6 * e
  54801. , a = 3 * e * e - 4 * e + 1
  54802. , s = -6 * e * e + 6 * e
  54803. , l = 3 * e * e - 2 * e;
  54804. return o + a + s + l
  54805. },
  54806. interpolate: function(e, t, i, n, r) {
  54807. var o = .5 * (i - e)
  54808. , a = .5 * (n - t)
  54809. , s = r * r
  54810. , l = r * s;
  54811. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54812. }
  54813. },
  54814. n.SceneUtils = {
  54815. createMultiMaterialObject: function(e, t) {
  54816. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54817. i.add(new n.Mesh(e,t[r]));
  54818. return i
  54819. },
  54820. detach: function(e, t, i) {
  54821. e.applyMatrix(t.matrixWorld),
  54822. t.remove(e),
  54823. i.add(e)
  54824. },
  54825. attach: function(e, t, i) {
  54826. var r = new n.Matrix4;
  54827. r.getInverse(i.matrixWorld),
  54828. e.applyMatrix(r),
  54829. t.remove(e),
  54830. i.add(e)
  54831. }
  54832. },
  54833. n.ShapeUtils = {
  54834. area: function(e) {
  54835. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54836. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54837. return .5 * i
  54838. },
  54839. triangulate: function() {
  54840. function e(e, t, i, n, r, o) {
  54841. var a, s, l, c, h, u, d, p, f;
  54842. if (s = e[o[t]].x,
  54843. l = e[o[t]].y,
  54844. c = e[o[i]].x,
  54845. h = e[o[i]].y,
  54846. u = e[o[n]].x,
  54847. d = e[o[n]].y,
  54848. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54849. return !1;
  54850. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54851. for (g = u - c,
  54852. m = d - h,
  54853. v = s - u,
  54854. A = l - d,
  54855. y = c - s,
  54856. C = h - l,
  54857. a = 0; a < r; a++)
  54858. if (p = e[o[a]].x,
  54859. f = e[o[a]].y,
  54860. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54861. E = f - l,
  54862. b = p - c,
  54863. w = f - h,
  54864. _ = p - u,
  54865. T = f - d,
  54866. M = g * w - m * b,
  54867. x = y * E - C * I,
  54868. S = v * T - A * _,
  54869. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54870. return !1;
  54871. return !0
  54872. }
  54873. return function(t, i) {
  54874. var r = t.length;
  54875. if (r < 3)
  54876. return null;
  54877. var o, a, s, l = [], c = [], h = [];
  54878. if (n.ShapeUtils.area(t) > 0)
  54879. for (a = 0; a < r; a++)
  54880. c[a] = a;
  54881. else
  54882. for (a = 0; a < r; a++)
  54883. c[a] = r - 1 - a;
  54884. var u = r
  54885. , d = 2 * u;
  54886. for (a = u - 1; u > 2; ) {
  54887. if (d-- <= 0)
  54888. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54889. i ? h : l;
  54890. if (o = a,
  54891. u <= o && (o = 0),
  54892. a = o + 1,
  54893. u <= a && (a = 0),
  54894. s = a + 1,
  54895. u <= s && (s = 0),
  54896. e(t, o, a, s, u, c)) {
  54897. var p, f, g, m, v;
  54898. for (p = c[o],
  54899. f = c[a],
  54900. g = c[s],
  54901. l.push([t[p], t[f], t[g]]),
  54902. h.push([c[o], c[a], c[s]]),
  54903. m = a,
  54904. v = a + 1; v < u; m++,
  54905. v++)
  54906. c[m] = c[v];
  54907. u--,
  54908. d = 2 * u
  54909. }
  54910. }
  54911. return i ? h : l
  54912. }
  54913. }(),
  54914. triangulateShape: function(e, t) {
  54915. function i(e, t, i) {
  54916. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54917. }
  54918. function r(e, t, n, r, o) {
  54919. var a = t.x - e.x
  54920. , s = t.y - e.y
  54921. , l = r.x - n.x
  54922. , c = r.y - n.y
  54923. , h = e.x - n.x
  54924. , u = e.y - n.y
  54925. , d = s * l - a * c
  54926. , p = s * h - a * u;
  54927. if (Math.abs(d) > Number.EPSILON) {
  54928. var f;
  54929. if (d > 0) {
  54930. if (p < 0 || p > d)
  54931. return [];
  54932. if (f = c * h - l * u,
  54933. f < 0 || f > d)
  54934. return []
  54935. } else {
  54936. if (p > 0 || p < d)
  54937. return [];
  54938. if (f = c * h - l * u,
  54939. f > 0 || f < d)
  54940. return []
  54941. }
  54942. if (0 === f)
  54943. return !o || 0 !== p && p !== d ? [e] : [];
  54944. if (f === d)
  54945. return !o || 0 !== p && p !== d ? [t] : [];
  54946. if (0 === p)
  54947. return [n];
  54948. if (p === d)
  54949. return [r];
  54950. var g = f / d;
  54951. return [{
  54952. x: e.x + g * a,
  54953. y: e.y + g * s
  54954. }]
  54955. }
  54956. if (0 !== p || c * h !== l * u)
  54957. return [];
  54958. var m = 0 === a && 0 === s
  54959. , v = 0 === l && 0 === c;
  54960. if (m && v)
  54961. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54962. if (m)
  54963. return i(n, r, e) ? [e] : [];
  54964. if (v)
  54965. return i(e, t, n) ? [n] : [];
  54966. var A, y, C, I, E, b, w, _;
  54967. return 0 !== a ? (e.x < t.x ? (A = e,
  54968. C = e.x,
  54969. y = t,
  54970. I = t.x) : (A = t,
  54971. C = t.x,
  54972. y = e,
  54973. I = e.x),
  54974. n.x < r.x ? (E = n,
  54975. w = n.x,
  54976. b = r,
  54977. _ = r.x) : (E = r,
  54978. w = r.x,
  54979. b = n,
  54980. _ = n.x)) : (e.y < t.y ? (A = e,
  54981. C = e.y,
  54982. y = t,
  54983. I = t.y) : (A = t,
  54984. C = t.y,
  54985. y = e,
  54986. I = e.y),
  54987. n.y < r.y ? (E = n,
  54988. w = n.y,
  54989. b = r,
  54990. _ = r.y) : (E = r,
  54991. w = r.y,
  54992. b = n,
  54993. _ = n.y)),
  54994. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54995. }
  54996. function o(e, t, i, n) {
  54997. var r = t.x - e.x
  54998. , o = t.y - e.y
  54999. , a = i.x - e.x
  55000. , s = i.y - e.y
  55001. , l = n.x - e.x
  55002. , c = n.y - e.y
  55003. , h = r * s - o * a
  55004. , u = r * c - o * l;
  55005. if (Math.abs(h) > Number.EPSILON) {
  55006. var d = l * s - c * a;
  55007. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55008. }
  55009. return u > 0
  55010. }
  55011. function a(e, t) {
  55012. function i(e, t) {
  55013. var i = A.length - 1
  55014. , n = e - 1;
  55015. n < 0 && (n = i);
  55016. var r = e + 1;
  55017. r > i && (r = 0);
  55018. var a = o(A[e], A[n], A[r], s[t]);
  55019. if (!a)
  55020. return !1;
  55021. var l = s.length - 1
  55022. , c = t - 1;
  55023. c < 0 && (c = l);
  55024. var h = t + 1;
  55025. return h > l && (h = 0),
  55026. a = o(s[t], s[c], s[h], A[e]),
  55027. !!a
  55028. }
  55029. function n(e, t) {
  55030. var i, n, o;
  55031. for (i = 0; i < A.length; i++)
  55032. if (n = i + 1,
  55033. n %= A.length,
  55034. o = r(e, t, A[i], A[n], !0),
  55035. o.length > 0)
  55036. return !0;
  55037. return !1
  55038. }
  55039. function a(e, i) {
  55040. var n, o, a, s, l;
  55041. for (n = 0; n < y.length; n++)
  55042. for (o = t[y[n]],
  55043. a = 0; a < o.length; a++)
  55044. if (s = a + 1,
  55045. s %= o.length,
  55046. l = r(e, i, o[a], o[s], !0),
  55047. l.length > 0)
  55048. return !0;
  55049. return !1
  55050. }
  55051. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55052. y.push(I);
  55053. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55054. if (w--,
  55055. w < 0) {
  55056. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55057. break
  55058. }
  55059. for (c = b; c < A.length; c++) {
  55060. h = A[c],
  55061. l = -1;
  55062. for (var I = 0; I < y.length; I++)
  55063. if (d = y[I],
  55064. p = h.x + ":" + h.y + ":" + d,
  55065. void 0 === C[p]) {
  55066. s = t[d];
  55067. for (var _ = 0; _ < s.length; _++)
  55068. if (u = s[_],
  55069. i(c, _) && !n(h, u) && !a(h, u)) {
  55070. l = _,
  55071. y.splice(I, 1),
  55072. f = A.slice(0, c + 1),
  55073. g = A.slice(c),
  55074. m = s.slice(l),
  55075. v = s.slice(0, l + 1),
  55076. A = f.concat(m).concat(v).concat(g),
  55077. b = c;
  55078. break
  55079. }
  55080. if (l >= 0)
  55081. break;
  55082. C[p] = !0
  55083. }
  55084. if (l >= 0)
  55085. break
  55086. }
  55087. }
  55088. return A
  55089. }
  55090. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55091. Array.prototype.push.apply(f, t[g]);
  55092. for (s = 0,
  55093. l = f.length; s < l; s++)
  55094. u = f[s].x + ":" + f[s].y,
  55095. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55096. p[u] = s;
  55097. var v = a(e, t)
  55098. , A = n.ShapeUtils.triangulate(v, !1);
  55099. for (s = 0,
  55100. l = A.length; s < l; s++)
  55101. for (h = A[s],
  55102. c = 0; c < 3; c++)
  55103. u = h[c].x + ":" + h[c].y,
  55104. d = p[u],
  55105. void 0 !== d && (h[c] = d);
  55106. return A.concat()
  55107. },
  55108. isClockWise: function(e) {
  55109. return n.ShapeUtils.area(e) < 0
  55110. },
  55111. b2: function() {
  55112. function e(e, t) {
  55113. var i = 1 - e;
  55114. return i * i * t
  55115. }
  55116. function t(e, t) {
  55117. return 2 * (1 - e) * e * t
  55118. }
  55119. function i(e, t) {
  55120. return e * e * t
  55121. }
  55122. return function(n, r, o, a) {
  55123. return e(n, r) + t(n, o) + i(n, a)
  55124. }
  55125. }(),
  55126. b3: function() {
  55127. function e(e, t) {
  55128. var i = 1 - e;
  55129. return i * i * i * t
  55130. }
  55131. function t(e, t) {
  55132. var i = 1 - e;
  55133. return 3 * i * i * e * t
  55134. }
  55135. function i(e, t) {
  55136. var i = 1 - e;
  55137. return 3 * i * e * e * t
  55138. }
  55139. function n(e, t) {
  55140. return e * e * e * t
  55141. }
  55142. return function(r, o, a, s, l) {
  55143. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55144. }
  55145. }()
  55146. },
  55147. n.Curve = function() {}
  55148. ,
  55149. n.Curve.prototype = {
  55150. constructor: n.Curve,
  55151. getPoint: function(e) {
  55152. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55153. null
  55154. },
  55155. getPointAt: function(e) {
  55156. var t = this.getUtoTmapping(e);
  55157. return this.getPoint(t)
  55158. },
  55159. getPoints: function(e) {
  55160. e || (e = 5);
  55161. var t, i = [];
  55162. for (t = 0; t <= e; t++)
  55163. i.push(this.getPoint(t / e));
  55164. return i
  55165. },
  55166. getSpacedPoints: function(e) {
  55167. e || (e = 5);
  55168. var t, i = [];
  55169. for (t = 0; t <= e; t++)
  55170. i.push(this.getPointAt(t / e));
  55171. return i
  55172. },
  55173. getLength: function() {
  55174. var e = this.getLengths();
  55175. return e[e.length - 1]
  55176. },
  55177. getLengths: function(e) {
  55178. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55179. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55180. return this.cacheArcLengths;
  55181. this.needsUpdate = !1;
  55182. var t, i, n = [], r = this.getPoint(0), o = 0;
  55183. for (n.push(0),
  55184. i = 1; i <= e; i++)
  55185. t = this.getPoint(i / e),
  55186. o += t.distanceTo(r),
  55187. n.push(o),
  55188. r = t;
  55189. return this.cacheArcLengths = n,
  55190. n
  55191. },
  55192. updateArcLengths: function() {
  55193. this.needsUpdate = !0,
  55194. this.getLengths()
  55195. },
  55196. getUtoTmapping: function(e, t) {
  55197. var i, n = this.getLengths(), r = 0, o = n.length;
  55198. i = t ? t : e * n[o - 1];
  55199. for (var a, s = 0, l = o - 1; s <= l; )
  55200. if (r = Math.floor(s + (l - s) / 2),
  55201. a = n[r] - i,
  55202. a < 0)
  55203. s = r + 1;
  55204. else {
  55205. if (!(a > 0)) {
  55206. l = r;
  55207. break
  55208. }
  55209. l = r - 1
  55210. }
  55211. if (r = l,
  55212. n[r] === i) {
  55213. var c = r / (o - 1);
  55214. return c
  55215. }
  55216. var h = n[r]
  55217. , u = n[r + 1]
  55218. , d = u - h
  55219. , p = (i - h) / d
  55220. , c = (r + p) / (o - 1);
  55221. return c
  55222. },
  55223. getTangent: function(e) {
  55224. var t = 1e-4
  55225. , i = e - t
  55226. , n = e + t;
  55227. i < 0 && (i = 0),
  55228. n > 1 && (n = 1);
  55229. var r = this.getPoint(i)
  55230. , o = this.getPoint(n)
  55231. , a = o.clone().sub(r);
  55232. return a.normalize()
  55233. },
  55234. getTangentAt: function(e) {
  55235. var t = this.getUtoTmapping(e);
  55236. return this.getTangent(t)
  55237. }
  55238. },
  55239. n.Curve.create = function(e, t) {
  55240. return e.prototype = Object.create(n.Curve.prototype),
  55241. e.prototype.constructor = e,
  55242. e.prototype.getPoint = t,
  55243. e
  55244. }
  55245. ,
  55246. n.CurvePath = function() {
  55247. this.curves = [],
  55248. this.autoClose = !1
  55249. }
  55250. ,
  55251. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55252. n.CurvePath.prototype.constructor = n.CurvePath,
  55253. n.CurvePath.prototype.add = function(e) {
  55254. this.curves.push(e)
  55255. }
  55256. ,
  55257. n.CurvePath.prototype.closePath = function() {
  55258. var e = this.curves[0].getPoint(0)
  55259. , t = this.curves[this.curves.length - 1].getPoint(1);
  55260. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55261. }
  55262. ,
  55263. n.CurvePath.prototype.getPoint = function(e) {
  55264. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55265. if (i[n] >= t) {
  55266. var r = i[n] - t
  55267. , o = this.curves[n]
  55268. , a = 1 - r / o.getLength();
  55269. return o.getPointAt(a)
  55270. }
  55271. n++
  55272. }
  55273. return null
  55274. }
  55275. ,
  55276. n.CurvePath.prototype.getLength = function() {
  55277. var e = this.getCurveLengths();
  55278. return e[e.length - 1]
  55279. }
  55280. ,
  55281. n.CurvePath.prototype.getCurveLengths = function() {
  55282. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55283. return this.cacheLengths;
  55284. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55285. t += this.curves[i].getLength(),
  55286. e.push(t);
  55287. return this.cacheLengths = e,
  55288. e
  55289. }
  55290. ,
  55291. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55292. var t = this.getPoints(e);
  55293. return this.createGeometry(t)
  55294. }
  55295. ,
  55296. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55297. var t = this.getSpacedPoints(e);
  55298. return this.createGeometry(t)
  55299. }
  55300. ,
  55301. n.CurvePath.prototype.createGeometry = function(e) {
  55302. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55303. var o = e[i];
  55304. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55305. }
  55306. return t
  55307. }
  55308. ,
  55309. n.Font = function(e) {
  55310. this.data = e
  55311. }
  55312. ,
  55313. n.Font.prototype = {
  55314. constructor: n.Font,
  55315. generateShapes: function(e, t, i) {
  55316. function r(e) {
  55317. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55318. var c = o(i[l], n, r);
  55319. r += c.offset,
  55320. s.push(c.path)
  55321. }
  55322. return s
  55323. }
  55324. function o(e, t, r) {
  55325. var o = a.glyphs[e] || a.glyphs["?"];
  55326. if (o) {
  55327. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55328. if (o.o)
  55329. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55330. var _ = E[b++];
  55331. switch (_) {
  55332. case "m":
  55333. s = E[b++] * t + r,
  55334. l = E[b++] * t,
  55335. A.moveTo(s, l);
  55336. break;
  55337. case "l":
  55338. s = E[b++] * t + r,
  55339. l = E[b++] * t,
  55340. A.lineTo(s, l);
  55341. break;
  55342. case "q":
  55343. if (c = E[b++] * t + r,
  55344. h = E[b++] * t,
  55345. p = E[b++] * t + r,
  55346. f = E[b++] * t,
  55347. A.quadraticCurveTo(p, f, c, h),
  55348. v = y[y.length - 1]) {
  55349. u = v.x,
  55350. d = v.y;
  55351. for (var T = 1; T <= i; T++) {
  55352. var x = T / i;
  55353. C(x, u, p, c),
  55354. C(x, d, f, h)
  55355. }
  55356. }
  55357. break;
  55358. case "b":
  55359. if (c = E[b++] * t + r,
  55360. h = E[b++] * t,
  55361. p = E[b++] * t + r,
  55362. f = E[b++] * t,
  55363. g = E[b++] * t + r,
  55364. m = E[b++] * t,
  55365. A.bezierCurveTo(p, f, g, m, c, h),
  55366. v = y[y.length - 1]) {
  55367. u = v.x,
  55368. d = v.y;
  55369. for (var T = 1; T <= i; T++) {
  55370. var x = T / i;
  55371. I(x, u, p, g, c),
  55372. I(x, d, f, m, h)
  55373. }
  55374. }
  55375. }
  55376. }
  55377. return {
  55378. offset: o.ha * t,
  55379. path: A
  55380. }
  55381. }
  55382. }
  55383. void 0 === t && (t = 100),
  55384. void 0 === i && (i = 4);
  55385. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55386. Array.prototype.push.apply(l, s[c].toShapes());
  55387. return l
  55388. }
  55389. },
  55390. n.Path = function(e) {
  55391. n.CurvePath.call(this),
  55392. this.actions = [],
  55393. e && this.fromPoints(e)
  55394. }
  55395. ,
  55396. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55397. n.Path.prototype.constructor = n.Path,
  55398. n.Path.prototype.fromPoints = function(e) {
  55399. this.moveTo(e[0].x, e[0].y);
  55400. for (var t = 1, i = e.length; t < i; t++)
  55401. this.lineTo(e[t].x, e[t].y)
  55402. }
  55403. ,
  55404. n.Path.prototype.moveTo = function(e, t) {
  55405. this.actions.push({
  55406. action: "moveTo",
  55407. args: [e, t]
  55408. })
  55409. }
  55410. ,
  55411. n.Path.prototype.lineTo = function(e, t) {
  55412. var i = this.actions[this.actions.length - 1].args
  55413. , r = i[i.length - 2]
  55414. , o = i[i.length - 1]
  55415. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55416. this.curves.push(a),
  55417. this.actions.push({
  55418. action: "lineTo",
  55419. args: [e, t]
  55420. })
  55421. }
  55422. ,
  55423. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55424. var o = this.actions[this.actions.length - 1].args
  55425. , a = o[o.length - 2]
  55426. , s = o[o.length - 1]
  55427. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55428. this.curves.push(l),
  55429. this.actions.push({
  55430. action: "quadraticCurveTo",
  55431. args: [e, t, i, r]
  55432. })
  55433. }
  55434. ,
  55435. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55436. var s = this.actions[this.actions.length - 1].args
  55437. , l = s[s.length - 2]
  55438. , c = s[s.length - 1]
  55439. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55440. this.curves.push(h),
  55441. this.actions.push({
  55442. action: "bezierCurveTo",
  55443. args: [e, t, i, r, o, a]
  55444. })
  55445. }
  55446. ,
  55447. n.Path.prototype.splineThru = function(e) {
  55448. var t = Array.prototype.slice.call(arguments)
  55449. , i = this.actions[this.actions.length - 1].args
  55450. , r = i[i.length - 2]
  55451. , o = i[i.length - 1]
  55452. , a = [new n.Vector2(r,o)];
  55453. Array.prototype.push.apply(a, e);
  55454. var s = new n.SplineCurve(a);
  55455. this.curves.push(s),
  55456. this.actions.push({
  55457. action: "splineThru",
  55458. args: t
  55459. })
  55460. }
  55461. ,
  55462. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55463. var a = this.actions[this.actions.length - 1].args
  55464. , s = a[a.length - 2]
  55465. , l = a[a.length - 1];
  55466. this.absarc(e + s, t + l, i, n, r, o)
  55467. }
  55468. ,
  55469. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55470. this.absellipse(e, t, i, i, n, r, o)
  55471. }
  55472. ,
  55473. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55474. var l = this.actions[this.actions.length - 1].args
  55475. , c = l[l.length - 2]
  55476. , h = l[l.length - 1];
  55477. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55478. }
  55479. ,
  55480. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55481. var c = [e, t, i, r, o, a, s, l || 0]
  55482. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55483. this.curves.push(h);
  55484. var u = h.getPoint(1);
  55485. c.push(u.x),
  55486. c.push(u.y),
  55487. this.actions.push({
  55488. action: "ellipse",
  55489. args: c
  55490. })
  55491. }
  55492. ,
  55493. n.Path.prototype.getSpacedPoints = function(e) {
  55494. e || (e = 40);
  55495. for (var t = [], i = 0; i < e; i++)
  55496. t.push(this.getPoint(i / e));
  55497. return this.autoClose && t.push(t[0]),
  55498. t
  55499. }
  55500. ,
  55501. n.Path.prototype.getPoints = function(e) {
  55502. e = e || 12;
  55503. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55504. var A = this.actions[m]
  55505. , y = A.action
  55506. , C = A.args;
  55507. switch (y) {
  55508. case "moveTo":
  55509. g.push(new n.Vector2(C[0],C[1]));
  55510. break;
  55511. case "lineTo":
  55512. g.push(new n.Vector2(C[0],C[1]));
  55513. break;
  55514. case "quadraticCurveTo":
  55515. t = C[2],
  55516. i = C[3],
  55517. a = C[0],
  55518. s = C[1],
  55519. g.length > 0 ? (h = g[g.length - 1],
  55520. l = h.x,
  55521. c = h.y) : (h = this.actions[m - 1].args,
  55522. l = h[h.length - 2],
  55523. c = h[h.length - 1]);
  55524. for (var I = 1; I <= e; I++) {
  55525. var E = I / e;
  55526. u = p(E, l, a, t),
  55527. d = p(E, c, s, i),
  55528. g.push(new n.Vector2(u,d))
  55529. }
  55530. break;
  55531. case "bezierCurveTo":
  55532. t = C[4],
  55533. i = C[5],
  55534. a = C[0],
  55535. s = C[1],
  55536. r = C[2],
  55537. o = C[3],
  55538. g.length > 0 ? (h = g[g.length - 1],
  55539. l = h.x,
  55540. c = h.y) : (h = this.actions[m - 1].args,
  55541. l = h[h.length - 2],
  55542. c = h[h.length - 1]);
  55543. for (var I = 1; I <= e; I++) {
  55544. var E = I / e;
  55545. u = f(E, l, a, r, t),
  55546. d = f(E, c, s, o, i),
  55547. g.push(new n.Vector2(u,d))
  55548. }
  55549. break;
  55550. case "splineThru":
  55551. h = this.actions[m - 1].args;
  55552. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55553. , w = [b]
  55554. , _ = e * C[0].length;
  55555. w = w.concat(C[0]);
  55556. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55557. g.push(T.getPointAt(I / _));
  55558. break;
  55559. case "arc":
  55560. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55561. var E = I / N;
  55562. L || (E = 1 - E),
  55563. x = P + E * D,
  55564. u = S + R * Math.cos(x),
  55565. d = M + R * Math.sin(x),
  55566. g.push(new n.Vector2(u,d))
  55567. }
  55568. break;
  55569. case "ellipse":
  55570. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55571. 0 !== k && (B = Math.cos(k),
  55572. F = Math.sin(k));
  55573. for (var I = 1; I <= N; I++) {
  55574. var E = I / N;
  55575. if (L || (E = 1 - E),
  55576. x = P + E * D,
  55577. u = S + V * Math.cos(x),
  55578. d = M + U * Math.sin(x),
  55579. 0 !== k) {
  55580. var H = u
  55581. , G = d;
  55582. u = (H - S) * B - (G - M) * F + S,
  55583. d = (H - S) * F + (G - M) * B + M
  55584. }
  55585. g.push(new n.Vector2(u,d))
  55586. }
  55587. }
  55588. }
  55589. var z = g[g.length - 1];
  55590. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55591. this.autoClose && g.push(g[0]),
  55592. g
  55593. }
  55594. ,
  55595. n.Path.prototype.toShapes = function(e, t) {
  55596. function i(e) {
  55597. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55598. var a = e[r]
  55599. , s = a.args
  55600. , l = a.action;
  55601. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55602. i = new n.Path),
  55603. i[l].apply(i, s)
  55604. }
  55605. return 0 !== i.actions.length && t.push(i),
  55606. t
  55607. }
  55608. function r(e) {
  55609. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55610. var o = e[i]
  55611. , a = new n.Shape;
  55612. a.actions = o.actions,
  55613. a.curves = o.curves,
  55614. t.push(a)
  55615. }
  55616. return t
  55617. }
  55618. function o(e, t) {
  55619. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55620. var a = t[r]
  55621. , s = t[o]
  55622. , l = s.x - a.x
  55623. , c = s.y - a.y;
  55624. if (Math.abs(c) > Number.EPSILON) {
  55625. if (c < 0 && (a = t[o],
  55626. l = -l,
  55627. s = t[r],
  55628. c = -c),
  55629. e.y < a.y || e.y > s.y)
  55630. continue;
  55631. if (e.y === a.y) {
  55632. if (e.x === a.x)
  55633. return !0
  55634. } else {
  55635. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55636. if (0 === h)
  55637. return !0;
  55638. if (h < 0)
  55639. continue;
  55640. n = !n
  55641. }
  55642. } else {
  55643. if (e.y !== a.y)
  55644. continue;
  55645. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55646. return !0
  55647. }
  55648. }
  55649. return n
  55650. }
  55651. var a = n.ShapeUtils.isClockWise
  55652. , s = i(this.actions);
  55653. if (0 === s.length)
  55654. return [];
  55655. if (t === !0)
  55656. return r(s);
  55657. var l, c, h, u = [];
  55658. if (1 === s.length)
  55659. return c = s[0],
  55660. h = new n.Shape,
  55661. h.actions = c.actions,
  55662. h.curves = c.curves,
  55663. u.push(h),
  55664. u;
  55665. var d = !a(s[0].getPoints());
  55666. d = e ? !d : d;
  55667. var p, f = [], g = [], m = [], v = 0;
  55668. g[v] = void 0,
  55669. m[v] = [];
  55670. for (var A = 0, y = s.length; A < y; A++)
  55671. c = s[A],
  55672. p = c.getPoints(),
  55673. l = a(p),
  55674. l = e ? !l : l,
  55675. l ? (!d && g[v] && v++,
  55676. g[v] = {
  55677. s: new n.Shape,
  55678. p: p
  55679. },
  55680. g[v].s.actions = c.actions,
  55681. g[v].s.curves = c.curves,
  55682. d && v++,
  55683. m[v] = []) : m[v].push({
  55684. h: c,
  55685. p: p[0]
  55686. });
  55687. if (!g[0])
  55688. return r(s);
  55689. if (g.length > 1) {
  55690. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55691. f[E] = [];
  55692. for (var E = 0, b = g.length; E < b; E++)
  55693. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55694. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55695. o(T.p, g[S].p) && (E !== S && I.push({
  55696. froms: E,
  55697. tos: S,
  55698. hole: _
  55699. }),
  55700. x ? (x = !1,
  55701. f[S].push(T)) : C = !0);
  55702. x && f[E].push(T)
  55703. }
  55704. I.length > 0 && (C || (m = f))
  55705. }
  55706. for (var M, A = 0, R = g.length; A < R; A++) {
  55707. h = g[A].s,
  55708. u.push(h),
  55709. M = m[A];
  55710. for (var P = 0, O = M.length; P < O; P++)
  55711. h.holes.push(M[P].h)
  55712. }
  55713. return u
  55714. }
  55715. ,
  55716. n.Shape = function() {
  55717. n.Path.apply(this, arguments),
  55718. this.holes = []
  55719. }
  55720. ,
  55721. n.Shape.prototype = Object.create(n.Path.prototype),
  55722. n.Shape.prototype.constructor = n.Shape,
  55723. n.Shape.prototype.extrude = function(e) {
  55724. return new n.ExtrudeGeometry(this,e)
  55725. }
  55726. ,
  55727. n.Shape.prototype.makeGeometry = function(e) {
  55728. return new n.ShapeGeometry(this,e)
  55729. }
  55730. ,
  55731. n.Shape.prototype.getPointsHoles = function(e) {
  55732. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55733. t[i] = this.holes[i].getPoints(e);
  55734. return t
  55735. }
  55736. ,
  55737. n.Shape.prototype.extractAllPoints = function(e) {
  55738. return {
  55739. shape: this.getPoints(e),
  55740. holes: this.getPointsHoles(e)
  55741. }
  55742. }
  55743. ,
  55744. n.Shape.prototype.extractPoints = function(e) {
  55745. return this.extractAllPoints(e)
  55746. }
  55747. ,
  55748. n.LineCurve = function(e, t) {
  55749. this.v1 = e,
  55750. this.v2 = t
  55751. }
  55752. ,
  55753. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55754. n.LineCurve.prototype.constructor = n.LineCurve,
  55755. n.LineCurve.prototype.getPoint = function(e) {
  55756. var t = this.v2.clone().sub(this.v1);
  55757. return t.multiplyScalar(e).add(this.v1),
  55758. t
  55759. }
  55760. ,
  55761. n.LineCurve.prototype.getPointAt = function(e) {
  55762. return this.getPoint(e)
  55763. }
  55764. ,
  55765. n.LineCurve.prototype.getTangent = function(e) {
  55766. var t = this.v2.clone().sub(this.v1);
  55767. return t.normalize()
  55768. }
  55769. ,
  55770. n.QuadraticBezierCurve = function(e, t, i) {
  55771. this.v0 = e,
  55772. this.v1 = t,
  55773. this.v2 = i
  55774. }
  55775. ,
  55776. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55777. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55778. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55779. var t = n.ShapeUtils.b2;
  55780. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55781. }
  55782. ,
  55783. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55784. var t = n.CurveUtils.tangentQuadraticBezier;
  55785. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55786. }
  55787. ,
  55788. n.CubicBezierCurve = function(e, t, i, n) {
  55789. this.v0 = e,
  55790. this.v1 = t,
  55791. this.v2 = i,
  55792. this.v3 = n
  55793. }
  55794. ,
  55795. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55796. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55797. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55798. var t = n.ShapeUtils.b3;
  55799. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55800. }
  55801. ,
  55802. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55803. var t = n.CurveUtils.tangentCubicBezier;
  55804. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55805. }
  55806. ,
  55807. n.SplineCurve = function(e) {
  55808. this.points = void 0 == e ? [] : e
  55809. }
  55810. ,
  55811. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55812. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55813. n.SplineCurve.prototype.getPoint = function(e) {
  55814. var t = this.points
  55815. , i = (t.length - 1) * e
  55816. , r = Math.floor(i)
  55817. , o = i - r
  55818. , a = t[0 === r ? r : r - 1]
  55819. , s = t[r]
  55820. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55821. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55822. , h = n.CurveUtils.interpolate;
  55823. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55824. }
  55825. ,
  55826. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55827. this.aX = e,
  55828. this.aY = t,
  55829. this.xRadius = i,
  55830. this.yRadius = n,
  55831. this.aStartAngle = r,
  55832. this.aEndAngle = o,
  55833. this.aClockwise = a,
  55834. this.aRotation = s || 0
  55835. }
  55836. ,
  55837. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55838. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55839. n.EllipseCurve.prototype.getPoint = function(e) {
  55840. var t = this.aEndAngle - this.aStartAngle;
  55841. t < 0 && (t += 2 * Math.PI),
  55842. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55843. var i;
  55844. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55845. var r = this.aX + this.xRadius * Math.cos(i)
  55846. , o = this.aY + this.yRadius * Math.sin(i);
  55847. if (0 !== this.aRotation) {
  55848. var a = Math.cos(this.aRotation)
  55849. , s = Math.sin(this.aRotation)
  55850. , l = r
  55851. , c = o;
  55852. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55853. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55854. }
  55855. return new n.Vector2(r,o)
  55856. }
  55857. ,
  55858. n.ArcCurve = function(e, t, i, r, o, a) {
  55859. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55860. }
  55861. ,
  55862. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55863. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55864. n.LineCurve3 = n.Curve.create(function(e, t) {
  55865. this.v1 = e,
  55866. this.v2 = t
  55867. }, function(e) {
  55868. var t = new n.Vector3;
  55869. return t.subVectors(this.v2, this.v1),
  55870. t.multiplyScalar(e),
  55871. t.add(this.v1),
  55872. t
  55873. }),
  55874. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55875. this.v0 = e,
  55876. this.v1 = t,
  55877. this.v2 = i
  55878. }, function(e) {
  55879. var t = n.ShapeUtils.b2;
  55880. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55881. }),
  55882. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55883. this.v0 = e,
  55884. this.v1 = t,
  55885. this.v2 = i,
  55886. this.v3 = n
  55887. }, function(e) {
  55888. var t = n.ShapeUtils.b3;
  55889. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55890. }),
  55891. n.SplineCurve3 = n.Curve.create(function(e) {
  55892. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55893. this.points = void 0 == e ? [] : e
  55894. }, function(e) {
  55895. var t = this.points
  55896. , i = (t.length - 1) * e
  55897. , r = Math.floor(i)
  55898. , o = i - r
  55899. , a = t[0 == r ? r : r - 1]
  55900. , s = t[r]
  55901. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55902. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55903. , h = n.CurveUtils.interpolate;
  55904. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55905. }),
  55906. n.CatmullRomCurve3 = function() {
  55907. function e() {}
  55908. var t = new n.Vector3
  55909. , i = new e
  55910. , r = new e
  55911. , o = new e;
  55912. return e.prototype.init = function(e, t, i, n) {
  55913. this.c0 = e,
  55914. this.c1 = i,
  55915. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55916. this.c3 = 2 * e - 2 * t + i + n
  55917. }
  55918. ,
  55919. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55920. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55921. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55922. s *= o,
  55923. l *= o,
  55924. this.init(t, i, s, l)
  55925. }
  55926. ,
  55927. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55928. this.init(t, i, r * (i - e), r * (n - t))
  55929. }
  55930. ,
  55931. e.prototype.calc = function(e) {
  55932. var t = e * e
  55933. , i = t * e;
  55934. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55935. }
  55936. ,
  55937. n.Curve.create(function(e) {
  55938. this.points = e || [],
  55939. this.closed = !1
  55940. }, function(e) {
  55941. var a, s, l, c, h = this.points;
  55942. c = h.length,
  55943. c < 2 && console.log("duh, you need at least 2 points"),
  55944. a = (c - (this.closed ? 0 : 1)) * e,
  55945. s = Math.floor(a),
  55946. l = a - s,
  55947. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55948. l = 1);
  55949. var u, d, p, f;
  55950. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55951. u = t),
  55952. d = h[s % c],
  55953. p = h[(s + 1) % c],
  55954. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55955. f = t),
  55956. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55957. var g = "chordal" === this.type ? .5 : .25
  55958. , m = Math.pow(u.distanceToSquared(d), g)
  55959. , v = Math.pow(d.distanceToSquared(p), g)
  55960. , A = Math.pow(p.distanceToSquared(f), g);
  55961. v < 1e-4 && (v = 1),
  55962. m < 1e-4 && (m = v),
  55963. A < 1e-4 && (A = v),
  55964. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55965. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55966. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55967. } else if ("catmullrom" === this.type) {
  55968. var y = void 0 !== this.tension ? this.tension : .5;
  55969. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55970. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55971. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55972. }
  55973. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55974. return C
  55975. })
  55976. }(),
  55977. n.ClosedSplineCurve3 = function(e) {
  55978. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55979. n.CatmullRomCurve3.call(this, e),
  55980. this.type = "catmullrom",
  55981. this.closed = !0
  55982. }
  55983. ,
  55984. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55985. n.BoxGeometry = function(e, t, i, r, o, a) {
  55986. n.Geometry.call(this),
  55987. this.type = "BoxGeometry",
  55988. this.parameters = {
  55989. width: e,
  55990. height: t,
  55991. depth: i,
  55992. widthSegments: r,
  55993. heightSegments: o,
  55994. depthSegments: a
  55995. },
  55996. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55997. this.mergeVertices()
  55998. }
  55999. ,
  56000. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56001. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56002. n.CubeGeometry = n.BoxGeometry,
  56003. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56004. function s(e, t, i) {
  56005. var n = 0;
  56006. return n += e * t * 2,
  56007. n += e * i * 2,
  56008. n += i * t * 2,
  56009. 4 * n
  56010. }
  56011. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56012. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56013. for (var L = O * b - _, D = 0; D < x; D++) {
  56014. var N = D * E - w;
  56015. P[e] = N * r,
  56016. P[t] = L * o,
  56017. P[i] = T,
  56018. p[m] = P.x,
  56019. p[m + 1] = P.y,
  56020. p[m + 2] = P.z,
  56021. P[e] = 0,
  56022. P[t] = 0,
  56023. P[i] = l > 0 ? 1 : -1,
  56024. f[m] = P.x,
  56025. f[m + 1] = P.y,
  56026. f[m + 2] = P.z,
  56027. g[v] = D / h,
  56028. g[v + 1] = 1 - O / u,
  56029. m += 3,
  56030. v += 2,
  56031. M += 1
  56032. }
  56033. for (O = 0; O < u; O++)
  56034. for (D = 0; D < h; D++) {
  56035. var B = y + D + x * O
  56036. , F = y + D + x * (O + 1)
  56037. , V = y + (D + 1) + x * (O + 1)
  56038. , U = y + (D + 1) + x * O;
  56039. d[A] = B,
  56040. d[A + 1] = F,
  56041. d[A + 2] = U,
  56042. d[A + 3] = F,
  56043. d[A + 4] = V,
  56044. d[A + 5] = U,
  56045. A += 6,
  56046. R += 6
  56047. }
  56048. c.addGroup(C, R, I),
  56049. C += R,
  56050. y += M
  56051. }
  56052. n.BufferGeometry.call(this),
  56053. this.type = "BoxBufferGeometry",
  56054. this.parameters = {
  56055. width: e,
  56056. height: t,
  56057. depth: i,
  56058. widthSegments: r,
  56059. heightSegments: o,
  56060. depthSegments: a
  56061. };
  56062. var c = this;
  56063. r = Math.floor(r) || 1,
  56064. o = Math.floor(o) || 1,
  56065. a = Math.floor(a) || 1;
  56066. var h = s(r, o, a)
  56067. , u = h / 4 * 6
  56068. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56069. , p = new Float32Array(3 * h)
  56070. , f = new Float32Array(3 * h)
  56071. , g = new Float32Array(2 * h)
  56072. , m = 0
  56073. , v = 0
  56074. , A = 0
  56075. , y = 0
  56076. , C = 0;
  56077. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56078. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56079. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56080. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56081. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56082. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56083. this.setIndex(new n.BufferAttribute(d,1)),
  56084. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56085. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56086. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56087. }
  56088. ,
  56089. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56090. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56091. n.CircleGeometry = function(e, t, i, r) {
  56092. n.Geometry.call(this),
  56093. this.type = "CircleGeometry",
  56094. this.parameters = {
  56095. radius: e,
  56096. segments: t,
  56097. thetaStart: i,
  56098. thetaLength: r
  56099. },
  56100. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56101. }
  56102. ,
  56103. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56104. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56105. n.CircleBufferGeometry = function(e, t, i, r) {
  56106. n.BufferGeometry.call(this),
  56107. this.type = "CircleBufferGeometry",
  56108. this.parameters = {
  56109. radius: e,
  56110. segments: t,
  56111. thetaStart: i,
  56112. thetaLength: r
  56113. },
  56114. e = e || 50,
  56115. t = void 0 !== t ? Math.max(3, t) : 8,
  56116. i = void 0 !== i ? i : 0,
  56117. r = void 0 !== r ? r : 2 * Math.PI;
  56118. var o = t + 2
  56119. , a = new Float32Array(3 * o)
  56120. , s = new Float32Array(3 * o)
  56121. , l = new Float32Array(2 * o);
  56122. s[2] = 1,
  56123. l[0] = .5,
  56124. l[1] = .5;
  56125. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56126. h += 3,
  56127. u += 2) {
  56128. var d = i + c / t * r;
  56129. a[h] = e * Math.cos(d),
  56130. a[h + 1] = e * Math.sin(d),
  56131. s[h + 2] = 1,
  56132. l[u] = (a[h] / e + 1) / 2,
  56133. l[u + 1] = (a[h + 1] / e + 1) / 2
  56134. }
  56135. for (var p = [], h = 1; h <= t; h++)
  56136. p.push(h, h + 1, 0);
  56137. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56138. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56139. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56140. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56141. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56142. }
  56143. ,
  56144. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56145. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56146. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56147. function c() {
  56148. var e = (r + 1) * (o + 1);
  56149. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56150. e
  56151. }
  56152. function h() {
  56153. var e = r * o * 2 * 3;
  56154. return a === !1 && (e += 2 * r * 3),
  56155. e
  56156. }
  56157. function u() {
  56158. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56159. for (c = 0; c <= o; c++) {
  56160. var p = []
  56161. , f = c / o
  56162. , b = f * (t - e) + e;
  56163. for (a = 0; a <= r; a++) {
  56164. var w = a / r;
  56165. u.x = b * Math.sin(w * l + s),
  56166. u.y = -f * i + E,
  56167. u.z = b * Math.cos(w * l + s),
  56168. m.setXYZ(y, u.x, u.y, u.z),
  56169. h.copy(u),
  56170. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56171. h.z = Math.cos(w * l + s)),
  56172. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56173. v.setXYZ(y, h.x, h.y, h.z),
  56174. A.setXY(y, w, 1 - f),
  56175. p.push(y),
  56176. y++
  56177. }
  56178. I.push(p)
  56179. }
  56180. for (a = 0; a < r; a++)
  56181. for (c = 0; c < o; c++) {
  56182. var _ = I[c][a]
  56183. , T = I[c + 1][a]
  56184. , x = I[c + 1][a + 1]
  56185. , S = I[c][a + 1];
  56186. g.setX(C, _),
  56187. C++,
  56188. g.setX(C, T),
  56189. C++,
  56190. g.setX(C, S),
  56191. C++,
  56192. g.setX(C, T),
  56193. C++,
  56194. g.setX(C, x),
  56195. C++,
  56196. g.setX(C, S),
  56197. C++
  56198. }
  56199. }
  56200. function d(i) {
  56201. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56202. for (a = y,
  56203. o = 1; o <= r; o++)
  56204. m.setXYZ(y, 0, E * p, 0),
  56205. v.setXYZ(y, 0, p, 0),
  56206. i === !0 ? (h.x = o / r,
  56207. h.y = 0) : (h.x = (o - 1) / r,
  56208. h.y = 1),
  56209. A.setXY(y, h.x, h.y),
  56210. y++;
  56211. for (c = y,
  56212. o = 0; o <= r; o++) {
  56213. var f = o / r;
  56214. u.x = d * Math.sin(f * l + s),
  56215. u.y = E * p,
  56216. u.z = d * Math.cos(f * l + s),
  56217. m.setXYZ(y, u.x, u.y, u.z),
  56218. v.setXYZ(y, 0, p, 0),
  56219. A.setXY(y, f, i === !0 ? 1 : 0),
  56220. y++
  56221. }
  56222. for (o = 0; o < r; o++) {
  56223. var I = a + o
  56224. , b = c + o;
  56225. i === !0 ? (g.setX(C, b),
  56226. C++,
  56227. g.setX(C, b + 1),
  56228. C++,
  56229. g.setX(C, I),
  56230. C++) : (g.setX(C, b + 1),
  56231. C++,
  56232. g.setX(C, b),
  56233. C++,
  56234. g.setX(C, I),
  56235. C++)
  56236. }
  56237. }
  56238. n.BufferGeometry.call(this),
  56239. this.type = "CylinderBufferGeometry",
  56240. this.parameters = {
  56241. radiusTop: e,
  56242. radiusBottom: t,
  56243. height: i,
  56244. radialSegments: r,
  56245. heightSegments: o,
  56246. openEnded: a,
  56247. thetaStart: s,
  56248. thetaLength: l
  56249. },
  56250. e = void 0 !== e ? e : 20,
  56251. t = void 0 !== t ? t : 20,
  56252. i = void 0 !== i ? i : 100,
  56253. r = Math.floor(r) || 8,
  56254. o = Math.floor(o) || 1,
  56255. a = void 0 !== a && a,
  56256. s = void 0 !== s ? s : 0,
  56257. l = void 0 !== l ? l : 2 * Math.PI;
  56258. var p = c()
  56259. , f = h()
  56260. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56261. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56262. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56263. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56264. , y = 0
  56265. , C = 0
  56266. , I = []
  56267. , E = i / 2;
  56268. u(),
  56269. a === !1 && (e > 0 && d(!0),
  56270. t > 0 && d(!1)),
  56271. this.setIndex(g),
  56272. this.addAttribute("position", m),
  56273. this.addAttribute("normal", v),
  56274. this.addAttribute("uv", A)
  56275. }
  56276. ,
  56277. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56278. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56279. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56280. n.Geometry.call(this),
  56281. this.type = "CylinderGeometry",
  56282. this.parameters = {
  56283. radiusTop: e,
  56284. radiusBottom: t,
  56285. height: i,
  56286. radialSegments: r,
  56287. heightSegments: o,
  56288. openEnded: a,
  56289. thetaStart: s,
  56290. thetaLength: l
  56291. },
  56292. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56293. this.mergeVertices()
  56294. }
  56295. ,
  56296. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56297. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56298. n.EdgesGeometry = function(e, t) {
  56299. function i(e, t) {
  56300. return e - t
  56301. }
  56302. n.BufferGeometry.call(this),
  56303. t = void 0 !== t ? t : 1;
  56304. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56305. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56306. r.fromBufferGeometry(e)) : r = e.clone(),
  56307. r.mergeVertices(),
  56308. r.computeFaceNormals();
  56309. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56310. for (var p = h[u], f = 0; f < 3; f++) {
  56311. a[0] = p[l[f]],
  56312. a[1] = p[l[(f + 1) % 3]],
  56313. a.sort(i);
  56314. var g = a.toString();
  56315. void 0 === s[g] ? s[g] = {
  56316. vert1: a[0],
  56317. vert2: a[1],
  56318. face1: u,
  56319. face2: void 0
  56320. } : s[g].face2 = u
  56321. }
  56322. var m = [];
  56323. for (var g in s) {
  56324. var v = s[g];
  56325. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56326. var A = c[v.vert1];
  56327. m.push(A.x),
  56328. m.push(A.y),
  56329. m.push(A.z),
  56330. A = c[v.vert2],
  56331. m.push(A.x),
  56332. m.push(A.y),
  56333. m.push(A.z)
  56334. }
  56335. }
  56336. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56337. }
  56338. ,
  56339. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56340. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56341. n.ExtrudeGeometry = function(e, t) {
  56342. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56343. this.type = "ExtrudeGeometry",
  56344. e = Array.isArray(e) ? e : [e],
  56345. this.addShapeList(e, t),
  56346. void this.computeFaceNormals())
  56347. }
  56348. ;
  56349. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56350. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56351. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56352. for (var i = e.length, n = 0; n < i; n++) {
  56353. var r = e[n];
  56354. this.addShape(r, t)
  56355. }
  56356. }
  56357. ,
  56358. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56359. function i(e, t, i) {
  56360. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56361. t.clone().multiplyScalar(i).add(e)
  56362. }
  56363. function r(e, t, i) {
  56364. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56365. if (Math.abs(d) > Number.EPSILON) {
  56366. var p = Math.sqrt(u)
  56367. , f = Math.sqrt(c * c + h * h)
  56368. , g = t.x - l / p
  56369. , m = t.y + s / p
  56370. , v = i.x - h / f
  56371. , A = i.y + c / f
  56372. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56373. r = g + s * y - e.x,
  56374. o = m + l * y - e.y;
  56375. var C = r * r + o * o;
  56376. if (C <= 2)
  56377. return new n.Vector2(r,o);
  56378. a = Math.sqrt(C / 2)
  56379. } else {
  56380. var I = !1;
  56381. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56382. I ? (r = -l,
  56383. o = s,
  56384. a = Math.sqrt(u)) : (r = s,
  56385. o = l,
  56386. a = Math.sqrt(u / 2))
  56387. }
  56388. return new n.Vector2(r / a,o / a)
  56389. }
  56390. function o() {
  56391. if (C) {
  56392. var e = 0
  56393. , t = z * e;
  56394. for (Y = 0; Y < W; Y++)
  56395. G = N[Y],
  56396. c(G[2] + t, G[1] + t, G[0] + t);
  56397. for (e = E + 2 * y,
  56398. t = z * e,
  56399. Y = 0; Y < W; Y++)
  56400. G = N[Y],
  56401. c(G[0] + t, G[1] + t, G[2] + t)
  56402. } else {
  56403. for (Y = 0; Y < W; Y++)
  56404. G = N[Y],
  56405. c(G[2], G[1], G[0]);
  56406. for (Y = 0; Y < W; Y++)
  56407. G = N[Y],
  56408. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56409. }
  56410. }
  56411. function a() {
  56412. var e = 0;
  56413. for (s(B, e),
  56414. e += B.length,
  56415. x = 0,
  56416. S = L.length; x < S; x++)
  56417. T = L[x],
  56418. s(T, e),
  56419. e += T.length
  56420. }
  56421. function s(e, t) {
  56422. var i, n;
  56423. for (Y = e.length; --Y >= 0; ) {
  56424. i = Y,
  56425. n = Y - 1,
  56426. n < 0 && (n = e.length - 1);
  56427. var r = 0
  56428. , o = E + 2 * y;
  56429. for (r = 0; r < o; r++) {
  56430. var a = z * r
  56431. , s = z * (r + 1)
  56432. , l = t + i + a
  56433. , c = t + n + a
  56434. , u = t + n + s
  56435. , d = t + i + s;
  56436. h(l, c, u, d, e, r, o, i, n)
  56437. }
  56438. }
  56439. }
  56440. function l(e, t, i) {
  56441. M.vertices.push(new n.Vector3(e,t,i))
  56442. }
  56443. function c(e, t, i) {
  56444. e += R,
  56445. t += R,
  56446. i += R,
  56447. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56448. var r = _.generateTopUV(M, e, t, i);
  56449. M.faceVertexUvs[0].push(r)
  56450. }
  56451. function h(e, t, i, r, o, a, s, l, c) {
  56452. e += R,
  56453. t += R,
  56454. i += R,
  56455. r += R,
  56456. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56457. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56458. var h = _.generateSideWallUV(M, e, t, i, r);
  56459. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56460. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56461. }
  56462. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56463. b && (u = b.getSpacedPoints(E),
  56464. w = !0,
  56465. C = !1,
  56466. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56467. p = new n.Vector3,
  56468. f = new n.Vector3,
  56469. g = new n.Vector3),
  56470. C || (y = 0,
  56471. v = 0,
  56472. A = 0);
  56473. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56474. if (D) {
  56475. for (O = O.reverse(),
  56476. x = 0,
  56477. S = L.length; x < S; x++)
  56478. T = L[x],
  56479. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56480. D = !1
  56481. }
  56482. var N = n.ShapeUtils.triangulateShape(O, L)
  56483. , B = O;
  56484. for (x = 0,
  56485. S = L.length; x < S; x++)
  56486. T = L[x],
  56487. O = O.concat(T);
  56488. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56489. Z++,
  56490. q++)
  56491. Z === X && (Z = 0),
  56492. q === X && (q = 0),
  56493. j[Y] = r(B[Y], B[Z], B[q]);
  56494. var K, Q = [], J = j.concat();
  56495. for (x = 0,
  56496. S = L.length; x < S; x++) {
  56497. for (T = L[x],
  56498. K = [],
  56499. Y = 0,
  56500. X = T.length,
  56501. Z = X - 1,
  56502. q = Y + 1; Y < X; Y++,
  56503. Z++,
  56504. q++)
  56505. Z === X && (Z = 0),
  56506. q === X && (q = 0),
  56507. K[Y] = r(T[Y], T[Z], T[q]);
  56508. Q.push(K),
  56509. J = J.concat(K)
  56510. }
  56511. for (F = 0; F < y; F++) {
  56512. for (U = F / y,
  56513. k = v * (1 - U),
  56514. V = A * Math.sin(U * Math.PI / 2),
  56515. Y = 0,
  56516. X = B.length; Y < X; Y++)
  56517. H = i(B[Y], j[Y], V),
  56518. l(H.x, H.y, -k);
  56519. for (x = 0,
  56520. S = L.length; x < S; x++)
  56521. for (T = L[x],
  56522. K = Q[x],
  56523. Y = 0,
  56524. X = T.length; Y < X; Y++)
  56525. H = i(T[Y], K[Y], V),
  56526. l(H.x, H.y, -k)
  56527. }
  56528. for (V = A,
  56529. Y = 0; Y < z; Y++)
  56530. H = C ? i(O[Y], J[Y], V) : O[Y],
  56531. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56532. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56533. g.copy(u[0]).add(f).add(p),
  56534. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56535. var $;
  56536. for ($ = 1; $ <= E; $++)
  56537. for (Y = 0; Y < z; Y++)
  56538. H = C ? i(O[Y], J[Y], V) : O[Y],
  56539. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56540. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56541. g.copy(u[$]).add(f).add(p),
  56542. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56543. for (F = y - 1; F >= 0; F--) {
  56544. for (U = F / y,
  56545. k = v * (1 - U),
  56546. V = A * Math.sin(U * Math.PI / 2),
  56547. Y = 0,
  56548. X = B.length; Y < X; Y++)
  56549. H = i(B[Y], j[Y], V),
  56550. l(H.x, H.y, m + k);
  56551. for (x = 0,
  56552. S = L.length; x < S; x++)
  56553. for (T = L[x],
  56554. K = Q[x],
  56555. Y = 0,
  56556. X = T.length; Y < X; Y++)
  56557. H = i(T[Y], K[Y], V),
  56558. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56559. }
  56560. o(),
  56561. a()
  56562. }
  56563. ,
  56564. n.ExtrudeGeometry.WorldUVGenerator = {
  56565. generateTopUV: function(e, t, i, r) {
  56566. var o = e.vertices
  56567. , a = o[t]
  56568. , s = o[i]
  56569. , l = o[r];
  56570. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56571. },
  56572. generateSideWallUV: function(e, t, i, r, o) {
  56573. var a = e.vertices
  56574. , s = a[t]
  56575. , l = a[i]
  56576. , c = a[r]
  56577. , h = a[o];
  56578. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56579. }
  56580. },
  56581. n.ShapeGeometry = function(e, t) {
  56582. n.Geometry.call(this),
  56583. this.type = "ShapeGeometry",
  56584. Array.isArray(e) === !1 && (e = [e]),
  56585. this.addShapeList(e, t),
  56586. this.computeFaceNormals()
  56587. }
  56588. ,
  56589. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56590. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56591. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56592. for (var i = 0, n = e.length; i < n; i++)
  56593. this.addShape(e[i], t);
  56594. return this
  56595. }
  56596. ,
  56597. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56598. void 0 === t && (t = {});
  56599. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56600. if (p) {
  56601. for (u = u.reverse(),
  56602. i = 0,
  56603. r = d.length; i < r; i++)
  56604. o = d[i],
  56605. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56606. p = !1
  56607. }
  56608. var f = n.ShapeUtils.triangulateShape(u, d);
  56609. for (i = 0,
  56610. r = d.length; i < r; i++)
  56611. o = d[i],
  56612. u = u.concat(o);
  56613. var g, m, v = u.length, A = f.length;
  56614. for (i = 0; i < v; i++)
  56615. g = u[i],
  56616. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56617. for (i = 0; i < A; i++) {
  56618. m = f[i];
  56619. var y = m[0] + c
  56620. , C = m[1] + c
  56621. , I = m[2] + c;
  56622. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56623. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56624. }
  56625. }
  56626. ,
  56627. n.LatheBufferGeometry = function(e, t, i, r) {
  56628. n.BufferGeometry.call(this),
  56629. this.type = "LatheBufferGeometry",
  56630. this.parameters = {
  56631. points: e,
  56632. segments: t,
  56633. phiStart: i,
  56634. phiLength: r
  56635. },
  56636. t = Math.floor(t) || 12,
  56637. i = i || 0,
  56638. r = r || 2 * Math.PI,
  56639. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56640. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56641. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56642. for (a = 0; a <= t; a++) {
  56643. var A = i + a * g * r
  56644. , y = Math.sin(A)
  56645. , C = Math.cos(A);
  56646. for (s = 0; s <= e.length - 1; s++)
  56647. m.x = e[s].x * y,
  56648. m.y = e[s].y,
  56649. m.z = e[s].x * C,
  56650. u.setXYZ(p, m.x, m.y, m.z),
  56651. v.x = a / t,
  56652. v.y = s / (e.length - 1),
  56653. d.setXY(p, v.x, v.y),
  56654. p++
  56655. }
  56656. for (a = 0; a < t; a++)
  56657. for (s = 0; s < e.length - 1; s++) {
  56658. o = s + a * e.length;
  56659. var I = o
  56660. , E = o + e.length
  56661. , b = o + e.length + 1
  56662. , w = o + 1;
  56663. h.setX(f, I),
  56664. f++,
  56665. h.setX(f, E),
  56666. f++,
  56667. h.setX(f, w),
  56668. f++,
  56669. h.setX(f, E),
  56670. f++,
  56671. h.setX(f, b),
  56672. f++,
  56673. h.setX(f, w),
  56674. f++
  56675. }
  56676. if (this.setIndex(h),
  56677. this.addAttribute("position", u),
  56678. this.addAttribute("uv", d),
  56679. this.computeVertexNormals(),
  56680. r === 2 * Math.PI) {
  56681. var _ = this.attributes.normal.array
  56682. , T = new n.Vector3
  56683. , x = new n.Vector3
  56684. , S = new n.Vector3;
  56685. for (o = t * e.length * 3,
  56686. a = 0,
  56687. s = 0; a < e.length; a++,
  56688. s += 3)
  56689. T.x = _[s + 0],
  56690. T.y = _[s + 1],
  56691. T.z = _[s + 2],
  56692. x.x = _[o + s + 0],
  56693. x.y = _[o + s + 1],
  56694. x.z = _[o + s + 2],
  56695. S.addVectors(T, x).normalize(),
  56696. _[s + 0] = _[o + s + 0] = S.x,
  56697. _[s + 1] = _[o + s + 1] = S.y,
  56698. _[s + 2] = _[o + s + 2] = S.z
  56699. }
  56700. }
  56701. ,
  56702. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56703. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56704. n.LatheGeometry = function(e, t, i, r) {
  56705. n.Geometry.call(this),
  56706. this.type = "LatheGeometry",
  56707. this.parameters = {
  56708. points: e,
  56709. segments: t,
  56710. phiStart: i,
  56711. phiLength: r
  56712. },
  56713. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56714. this.mergeVertices()
  56715. }
  56716. ,
  56717. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56718. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56719. n.PlaneGeometry = function(e, t, i, r) {
  56720. n.Geometry.call(this),
  56721. this.type = "PlaneGeometry",
  56722. this.parameters = {
  56723. width: e,
  56724. height: t,
  56725. widthSegments: i,
  56726. heightSegments: r
  56727. },
  56728. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56729. }
  56730. ,
  56731. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56732. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56733. n.PlaneBufferGeometry = function(e, t, i, r) {
  56734. n.BufferGeometry.call(this),
  56735. this.type = "PlaneBufferGeometry",
  56736. this.parameters = {
  56737. width: e,
  56738. height: t,
  56739. widthSegments: i,
  56740. heightSegments: r
  56741. };
  56742. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56743. for (var y = A * d - a, C = 0; C < c; C++) {
  56744. var I = C * u - o;
  56745. p[m] = I,
  56746. p[m + 1] = -y,
  56747. f[m + 2] = 1,
  56748. g[v] = C / s,
  56749. g[v + 1] = 1 - A / l,
  56750. m += 3,
  56751. v += 2
  56752. }
  56753. m = 0;
  56754. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56755. for (var C = 0; C < s; C++) {
  56756. var b = C + c * A
  56757. , w = C + c * (A + 1)
  56758. , _ = C + 1 + c * (A + 1)
  56759. , T = C + 1 + c * A;
  56760. E[m] = b,
  56761. E[m + 1] = w,
  56762. E[m + 2] = T,
  56763. E[m + 3] = w,
  56764. E[m + 4] = _,
  56765. E[m + 5] = T,
  56766. m += 6
  56767. }
  56768. this.setIndex(new n.BufferAttribute(E,1)),
  56769. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56770. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56771. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56772. }
  56773. ,
  56774. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56775. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56776. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56777. n.BufferGeometry.call(this),
  56778. this.type = "RingBufferGeometry",
  56779. this.parameters = {
  56780. innerRadius: e,
  56781. outerRadius: t,
  56782. thetaSegments: i,
  56783. phiSegments: r,
  56784. thetaStart: o,
  56785. thetaLength: a
  56786. },
  56787. e = e || 20,
  56788. t = t || 50,
  56789. o = void 0 !== o ? o : 0,
  56790. a = void 0 !== a ? a : 2 * Math.PI,
  56791. i = void 0 !== i ? Math.max(3, i) : 8,
  56792. r = void 0 !== r ? Math.max(1, r) : 1;
  56793. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56794. for (l = 0; l <= r; l++) {
  56795. for (c = 0; c <= i; c++)
  56796. s = o + c / i * a,
  56797. C.x = A * Math.cos(s),
  56798. C.y = A * Math.sin(s),
  56799. p.setXYZ(m, C.x, C.y, C.z),
  56800. f.setXYZ(m, 0, 0, 1),
  56801. I.x = (C.x / t + 1) / 2,
  56802. I.y = (C.y / t + 1) / 2,
  56803. g.setXY(m, I.x, I.y),
  56804. m++;
  56805. A += y
  56806. }
  56807. for (l = 0; l < r; l++) {
  56808. var E = l * (i + 1);
  56809. for (c = 0; c < i; c++) {
  56810. s = c + E;
  56811. var b = s
  56812. , w = s + i + 1
  56813. , _ = s + i + 2
  56814. , T = s + 1;
  56815. d.setX(v, b),
  56816. v++,
  56817. d.setX(v, w),
  56818. v++,
  56819. d.setX(v, _),
  56820. v++,
  56821. d.setX(v, b),
  56822. v++,
  56823. d.setX(v, _),
  56824. v++,
  56825. d.setX(v, T),
  56826. v++
  56827. }
  56828. }
  56829. this.setIndex(d),
  56830. this.addAttribute("position", p),
  56831. this.addAttribute("normal", f),
  56832. this.addAttribute("uv", g)
  56833. }
  56834. ,
  56835. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56836. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56837. n.RingGeometry = function(e, t, i, r, o, a) {
  56838. n.Geometry.call(this),
  56839. this.type = "RingGeometry",
  56840. this.parameters = {
  56841. innerRadius: e,
  56842. outerRadius: t,
  56843. thetaSegments: i,
  56844. phiSegments: r,
  56845. thetaStart: o,
  56846. thetaLength: a
  56847. },
  56848. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56849. }
  56850. ,
  56851. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56852. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56853. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56854. n.Geometry.call(this),
  56855. this.type = "SphereGeometry",
  56856. this.parameters = {
  56857. radius: e,
  56858. widthSegments: t,
  56859. heightSegments: i,
  56860. phiStart: r,
  56861. phiLength: o,
  56862. thetaStart: a,
  56863. thetaLength: s
  56864. },
  56865. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56866. }
  56867. ,
  56868. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56869. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56870. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56871. n.BufferGeometry.call(this),
  56872. this.type = "SphereBufferGeometry",
  56873. this.parameters = {
  56874. radius: e,
  56875. widthSegments: t,
  56876. heightSegments: i,
  56877. phiStart: r,
  56878. phiLength: o,
  56879. thetaStart: a,
  56880. thetaLength: s
  56881. },
  56882. e = e || 50,
  56883. t = Math.max(3, Math.floor(t) || 8),
  56884. i = Math.max(2, Math.floor(i) || 6),
  56885. r = void 0 !== r ? r : 0,
  56886. o = void 0 !== o ? o : 2 * Math.PI,
  56887. a = void 0 !== a ? a : 0,
  56888. s = void 0 !== s ? s : Math.PI;
  56889. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56890. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56891. var C = y / t
  56892. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56893. , E = e * Math.cos(a + A * s)
  56894. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56895. g.set(I, E, b).normalize(),
  56896. h.setXYZ(p, I, E, b),
  56897. u.setXYZ(p, g.x, g.y, g.z),
  56898. d.setXY(p, C, 1 - A),
  56899. v.push(p),
  56900. p++
  56901. }
  56902. f.push(v)
  56903. }
  56904. for (var w = [], m = 0; m < i; m++)
  56905. for (var y = 0; y < t; y++) {
  56906. var _ = f[m][y + 1]
  56907. , T = f[m][y]
  56908. , x = f[m + 1][y]
  56909. , S = f[m + 1][y + 1];
  56910. (0 !== m || a > 0) && w.push(_, T, S),
  56911. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56912. }
  56913. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56914. this.addAttribute("position", h),
  56915. this.addAttribute("normal", u),
  56916. this.addAttribute("uv", d),
  56917. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56918. }
  56919. ,
  56920. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56921. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56922. n.TextGeometry = function(e, t) {
  56923. t = t || {};
  56924. var i = t.font;
  56925. if (i instanceof n.Font == !1)
  56926. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56927. new n.Geometry;
  56928. var r = i.generateShapes(e, t.size, t.curveSegments);
  56929. t.amount = void 0 !== t.height ? t.height : 50,
  56930. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56931. void 0 === t.bevelSize && (t.bevelSize = 8),
  56932. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56933. n.ExtrudeGeometry.call(this, r, t),
  56934. this.type = "TextGeometry"
  56935. }
  56936. ,
  56937. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56938. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56939. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56940. n.BufferGeometry.call(this),
  56941. this.type = "TorusBufferGeometry",
  56942. this.parameters = {
  56943. radius: e,
  56944. tube: t,
  56945. radialSegments: i,
  56946. tubularSegments: r,
  56947. arc: o
  56948. },
  56949. e = e || 100,
  56950. t = t || 40,
  56951. i = Math.floor(i) || 8,
  56952. r = Math.floor(r) || 6,
  56953. o = o || 2 * Math.PI;
  56954. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56955. for (a = 0; a <= i; a++)
  56956. for (s = 0; s <= r; s++) {
  56957. var C = s / r * o
  56958. , I = a / i * Math.PI * 2;
  56959. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56960. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56961. A.z = t * Math.sin(I),
  56962. u[f] = A.x,
  56963. u[f + 1] = A.y,
  56964. u[f + 2] = A.z,
  56965. v.x = e * Math.cos(C),
  56966. v.y = e * Math.sin(C),
  56967. y.subVectors(A, v).normalize(),
  56968. d[f] = y.x,
  56969. d[f + 1] = y.y,
  56970. d[f + 2] = y.z,
  56971. p[g] = s / r,
  56972. p[g + 1] = a / i,
  56973. f += 3,
  56974. g += 2
  56975. }
  56976. for (a = 1; a <= i; a++)
  56977. for (s = 1; s <= r; s++) {
  56978. var E = (r + 1) * a + s - 1
  56979. , b = (r + 1) * (a - 1) + s - 1
  56980. , w = (r + 1) * (a - 1) + s
  56981. , _ = (r + 1) * a + s;
  56982. h[m] = E,
  56983. h[m + 1] = b,
  56984. h[m + 2] = _,
  56985. h[m + 3] = b,
  56986. h[m + 4] = w,
  56987. h[m + 5] = _,
  56988. m += 6
  56989. }
  56990. this.setIndex(new n.BufferAttribute(h,1)),
  56991. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56992. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56993. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56994. }
  56995. ,
  56996. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56997. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56998. n.TorusGeometry = function(e, t, i, r, o) {
  56999. n.Geometry.call(this),
  57000. this.type = "TorusGeometry",
  57001. this.parameters = {
  57002. radius: e,
  57003. tube: t,
  57004. radialSegments: i,
  57005. tubularSegments: r,
  57006. arc: o
  57007. },
  57008. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57009. }
  57010. ,
  57011. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57012. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57013. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57014. function s(e, t, i, n, r) {
  57015. var o = Math.cos(e)
  57016. , a = Math.sin(e)
  57017. , s = i / t * e
  57018. , l = Math.cos(s);
  57019. r.x = n * (2 + l) * .5 * o,
  57020. r.y = n * (2 + l) * a * .5,
  57021. r.z = n * Math.sin(s) * .5
  57022. }
  57023. n.BufferGeometry.call(this),
  57024. this.type = "TorusKnotBufferGeometry",
  57025. this.parameters = {
  57026. radius: e,
  57027. tube: t,
  57028. tubularSegments: i,
  57029. radialSegments: r,
  57030. p: o,
  57031. q: a
  57032. },
  57033. e = e || 100,
  57034. t = t || 40,
  57035. i = Math.floor(i) || 64,
  57036. r = Math.floor(r) || 8,
  57037. o = o || 2,
  57038. a = a || 3;
  57039. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57040. for (l = 0; l <= i; ++l) {
  57041. var T = l / i * o * Math.PI * 2;
  57042. for (s(T, o, a, e, I),
  57043. s(T + .01, o, a, e, E),
  57044. w.subVectors(E, I),
  57045. _.addVectors(E, I),
  57046. b.crossVectors(w, _),
  57047. _.crossVectors(b, w),
  57048. b.normalize(),
  57049. _.normalize(),
  57050. c = 0; c <= r; ++c) {
  57051. var x = c / r * Math.PI * 2
  57052. , S = -t * Math.cos(x)
  57053. , M = t * Math.sin(x);
  57054. A.x = I.x + (S * _.x + M * b.x),
  57055. A.y = I.y + (S * _.y + M * b.y),
  57056. A.z = I.z + (S * _.z + M * b.z),
  57057. p.setXYZ(m, A.x, A.y, A.z),
  57058. y.subVectors(A, I).normalize(),
  57059. f.setXYZ(m, y.x, y.y, y.z),
  57060. C.x = l / i,
  57061. C.y = c / r,
  57062. g.setXY(m, C.x, C.y),
  57063. m++
  57064. }
  57065. }
  57066. for (c = 1; c <= i; c++)
  57067. for (l = 1; l <= r; l++) {
  57068. var R = (r + 1) * (c - 1) + (l - 1)
  57069. , P = (r + 1) * c + (l - 1)
  57070. , O = (r + 1) * c + l
  57071. , L = (r + 1) * (c - 1) + l;
  57072. d.setX(v, R),
  57073. v++,
  57074. d.setX(v, P),
  57075. v++,
  57076. d.setX(v, L),
  57077. v++,
  57078. d.setX(v, P),
  57079. v++,
  57080. d.setX(v, O),
  57081. v++,
  57082. d.setX(v, L),
  57083. v++
  57084. }
  57085. this.setIndex(d),
  57086. this.addAttribute("position", p),
  57087. this.addAttribute("normal", f),
  57088. this.addAttribute("uv", g)
  57089. }
  57090. ,
  57091. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57092. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57093. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57094. n.Geometry.call(this),
  57095. this.type = "TorusKnotGeometry",
  57096. this.parameters = {
  57097. radius: e,
  57098. tube: t,
  57099. tubularSegments: i,
  57100. radialSegments: r,
  57101. p: o,
  57102. q: a
  57103. },
  57104. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57105. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57106. this.mergeVertices()
  57107. }
  57108. ,
  57109. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57110. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57111. n.TubeGeometry = function(e, t, i, r, o, a) {
  57112. function s(e, t, i) {
  57113. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57114. }
  57115. n.Geometry.call(this),
  57116. this.type = "TubeGeometry",
  57117. this.parameters = {
  57118. path: e,
  57119. segments: t,
  57120. radius: i,
  57121. radialSegments: r,
  57122. closed: o,
  57123. taper: a
  57124. },
  57125. t = t || 64,
  57126. i = i || 1,
  57127. r = r || 8,
  57128. o = o || !1,
  57129. a = a || n.TubeGeometry.NoTaper;
  57130. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57131. for (this.tangents = D,
  57132. this.normals = N,
  57133. this.binormals = B,
  57134. v = 0; v < P; v++)
  57135. for (M[v] = [],
  57136. u = v / (P - 1),
  57137. m = e.getPointAt(u),
  57138. l = D[v],
  57139. c = N[v],
  57140. h = B[v],
  57141. p = i * a(u),
  57142. A = 0; A < r; A++)
  57143. d = A / r * 2 * Math.PI,
  57144. f = -p * Math.cos(d),
  57145. g = p * Math.sin(d),
  57146. O.copy(m),
  57147. O.x += f * c.x + g * h.x,
  57148. O.y += f * c.y + g * h.y,
  57149. O.z += f * c.z + g * h.z,
  57150. M[v][A] = s(O.x, O.y, O.z);
  57151. for (v = 0; v < t; v++)
  57152. for (A = 0; A < r; A++)
  57153. y = o ? (v + 1) % t : v + 1,
  57154. C = (A + 1) % r,
  57155. I = M[v][A],
  57156. E = M[y][A],
  57157. b = M[y][C],
  57158. w = M[v][C],
  57159. _ = new n.Vector2(v / t,A / r),
  57160. T = new n.Vector2((v + 1) / t,A / r),
  57161. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57162. S = new n.Vector2(v / t,(A + 1) / r),
  57163. this.faces.push(new n.Face3(I,E,w)),
  57164. this.faceVertexUvs[0].push([_, T, S]),
  57165. this.faces.push(new n.Face3(E,b,w)),
  57166. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57167. this.computeFaceNormals(),
  57168. this.computeVertexNormals()
  57169. }
  57170. ,
  57171. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57172. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57173. n.TubeGeometry.NoTaper = function(e) {
  57174. return 1
  57175. }
  57176. ,
  57177. n.TubeGeometry.SinusoidalTaper = function(e) {
  57178. return Math.sin(Math.PI * e)
  57179. }
  57180. ,
  57181. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57182. function r() {
  57183. f[0] = new n.Vector3,
  57184. g[0] = new n.Vector3,
  57185. a = Number.MAX_VALUE,
  57186. s = Math.abs(p[0].x),
  57187. l = Math.abs(p[0].y),
  57188. c = Math.abs(p[0].z),
  57189. s <= a && (a = s,
  57190. d.set(1, 0, 0)),
  57191. l <= a && (a = l,
  57192. d.set(0, 1, 0)),
  57193. c <= a && d.set(0, 0, 1),
  57194. m.crossVectors(p[0], d).normalize(),
  57195. f[0].crossVectors(p[0], m),
  57196. g[0].crossVectors(p[0], f[0])
  57197. }
  57198. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57199. for (this.tangents = p,
  57200. this.normals = f,
  57201. this.binormals = g,
  57202. h = 0; h < A; h++)
  57203. u = h / (A - 1),
  57204. p[h] = e.getTangentAt(u),
  57205. p[h].normalize();
  57206. for (r(),
  57207. h = 1; h < A; h++)
  57208. f[h] = f[h - 1].clone(),
  57209. g[h] = g[h - 1].clone(),
  57210. m.crossVectors(p[h - 1], p[h]),
  57211. m.length() > Number.EPSILON && (m.normalize(),
  57212. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57213. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57214. g[h].crossVectors(p[h], f[h]);
  57215. if (i)
  57216. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57217. o /= A - 1,
  57218. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57219. h = 1; h < A; h++)
  57220. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57221. g[h].crossVectors(p[h], f[h])
  57222. }
  57223. ,
  57224. n.PolyhedronGeometry = function(e, t, i, r) {
  57225. function o(e) {
  57226. var t = e.normalize().clone();
  57227. t.index = u.vertices.push(t) - 1;
  57228. var i = l(e) / 2 / Math.PI + .5
  57229. , r = c(e) / Math.PI + .5;
  57230. return t.uv = new n.Vector2(i,1 - r),
  57231. t
  57232. }
  57233. function a(e, t, i, r) {
  57234. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57235. u.faces.push(o),
  57236. C.copy(e).add(t).add(i).divideScalar(3);
  57237. var a = l(C);
  57238. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57239. }
  57240. function s(e, t) {
  57241. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57242. l[h] = [];
  57243. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57244. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57245. }
  57246. for (var h = 0; h < i; h++)
  57247. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57248. var m = Math.floor(g / 2);
  57249. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57250. }
  57251. }
  57252. function l(e) {
  57253. return Math.atan2(e.z, -e.x)
  57254. }
  57255. function c(e) {
  57256. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57257. }
  57258. function h(e, t, i) {
  57259. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57260. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57261. e.clone()
  57262. }
  57263. n.Geometry.call(this),
  57264. this.type = "PolyhedronGeometry",
  57265. this.parameters = {
  57266. vertices: e,
  57267. indices: t,
  57268. radius: i,
  57269. detail: r
  57270. },
  57271. i = i || 1,
  57272. r = r || 0;
  57273. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57274. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57275. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57276. m++) {
  57277. var v = f[t[d]]
  57278. , A = f[t[d + 1]]
  57279. , y = f[t[d + 2]];
  57280. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57281. }
  57282. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57283. s(g[d], r);
  57284. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57285. var I = this.faceVertexUvs[0][d]
  57286. , E = I[0].x
  57287. , b = I[1].x
  57288. , w = I[2].x
  57289. , _ = Math.max(E, b, w)
  57290. , T = Math.min(E, b, w);
  57291. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57292. b < .2 && (I[1].x += 1),
  57293. w < .2 && (I[2].x += 1))
  57294. }
  57295. for (var d = 0, p = this.vertices.length; d < p; d++)
  57296. this.vertices[d].multiplyScalar(i);
  57297. this.mergeVertices(),
  57298. this.computeFaceNormals(),
  57299. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57300. }
  57301. ,
  57302. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57303. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57304. n.DodecahedronGeometry = function(e, t) {
  57305. var i = (1 + Math.sqrt(5)) / 2
  57306. , r = 1 / i
  57307. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57308. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57309. n.PolyhedronGeometry.call(this, o, a, e, t),
  57310. this.type = "DodecahedronGeometry",
  57311. this.parameters = {
  57312. radius: e,
  57313. detail: t
  57314. }
  57315. }
  57316. ,
  57317. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57318. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57319. n.IcosahedronGeometry = function(e, t) {
  57320. var i = (1 + Math.sqrt(5)) / 2
  57321. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57322. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57323. n.PolyhedronGeometry.call(this, r, o, e, t),
  57324. this.type = "IcosahedronGeometry",
  57325. this.parameters = {
  57326. radius: e,
  57327. detail: t
  57328. }
  57329. }
  57330. ,
  57331. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57332. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57333. n.OctahedronGeometry = function(e, t) {
  57334. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57335. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57336. n.PolyhedronGeometry.call(this, i, r, e, t),
  57337. this.type = "OctahedronGeometry",
  57338. this.parameters = {
  57339. radius: e,
  57340. detail: t
  57341. }
  57342. }
  57343. ,
  57344. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57345. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57346. n.TetrahedronGeometry = function(e, t) {
  57347. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57348. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57349. n.PolyhedronGeometry.call(this, i, r, e, t),
  57350. this.type = "TetrahedronGeometry",
  57351. this.parameters = {
  57352. radius: e,
  57353. detail: t
  57354. }
  57355. }
  57356. ,
  57357. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57358. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57359. n.ParametricGeometry = function(e, t, i) {
  57360. n.Geometry.call(this),
  57361. this.type = "ParametricGeometry",
  57362. this.parameters = {
  57363. func: e,
  57364. slices: t,
  57365. stacks: i
  57366. };
  57367. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57368. for (r = 0; r <= i; r++)
  57369. for (l = r / i,
  57370. o = 0; o <= t; o++)
  57371. s = o / t,
  57372. a = e(s, l),
  57373. c.push(a);
  57374. var p, f, g, m, v, A, y, C;
  57375. for (r = 0; r < i; r++)
  57376. for (o = 0; o < t; o++)
  57377. p = r * d + o,
  57378. f = r * d + o + 1,
  57379. g = (r + 1) * d + o + 1,
  57380. m = (r + 1) * d + o,
  57381. v = new n.Vector2(o / t,r / i),
  57382. A = new n.Vector2((o + 1) / t,r / i),
  57383. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57384. C = new n.Vector2(o / t,(r + 1) / i),
  57385. h.push(new n.Face3(p,f,m)),
  57386. u.push([v, A, C]),
  57387. h.push(new n.Face3(f,g,m)),
  57388. u.push([A.clone(), y, C.clone()]);
  57389. this.computeFaceNormals(),
  57390. this.computeVertexNormals()
  57391. }
  57392. ,
  57393. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57394. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57395. n.WireframeGeometry = function(e) {
  57396. function t(e, t) {
  57397. return e - t
  57398. }
  57399. n.BufferGeometry.call(this);
  57400. var i = [0, 0]
  57401. , r = {}
  57402. , o = ["a", "b", "c"];
  57403. if (e instanceof n.Geometry) {
  57404. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57405. for (var d = s[h], p = 0; p < 3; p++) {
  57406. i[0] = d[o[p]],
  57407. i[1] = d[o[(p + 1) % 3]],
  57408. i.sort(t);
  57409. var f = i.toString();
  57410. void 0 === r[f] && (c[2 * l] = i[0],
  57411. c[2 * l + 1] = i[1],
  57412. r[f] = !0,
  57413. l++)
  57414. }
  57415. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57416. for (var p = 0; p < 2; p++) {
  57417. var m = a[c[2 * h + p]]
  57418. , v = 6 * h + 3 * p;
  57419. g[v + 0] = m.x,
  57420. g[v + 1] = m.y,
  57421. g[v + 2] = m.z
  57422. }
  57423. this.addAttribute("position", new n.BufferAttribute(g,3))
  57424. } else if (e instanceof n.BufferGeometry)
  57425. if (null !== e.index) {
  57426. var A = e.index.array
  57427. , a = e.attributes.position
  57428. , y = e.groups
  57429. , l = 0;
  57430. 0 === y.length && e.addGroup(0, A.length);
  57431. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57432. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57433. for (var p = 0; p < 3; p++) {
  57434. i[0] = A[h + p],
  57435. i[1] = A[h + (p + 1) % 3],
  57436. i.sort(t);
  57437. var f = i.toString();
  57438. void 0 === r[f] && (c[2 * l] = i[0],
  57439. c[2 * l + 1] = i[1],
  57440. r[f] = !0,
  57441. l++)
  57442. }
  57443. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57444. for (var p = 0; p < 2; p++) {
  57445. var v = 6 * h + 3 * p
  57446. , T = c[2 * h + p];
  57447. g[v + 0] = a.getX(T),
  57448. g[v + 1] = a.getY(T),
  57449. g[v + 2] = a.getZ(T)
  57450. }
  57451. this.addAttribute("position", new n.BufferAttribute(g,3))
  57452. } else {
  57453. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57454. for (var p = 0; p < 3; p++) {
  57455. var v = 18 * h + 6 * p
  57456. , S = 9 * h + 3 * p;
  57457. g[v + 0] = a[S],
  57458. g[v + 1] = a[S + 1],
  57459. g[v + 2] = a[S + 2];
  57460. var T = 9 * h + 3 * ((p + 1) % 3);
  57461. g[v + 3] = a[T],
  57462. g[v + 4] = a[T + 1],
  57463. g[v + 5] = a[T + 2]
  57464. }
  57465. this.addAttribute("position", new n.BufferAttribute(g,3))
  57466. }
  57467. }
  57468. ,
  57469. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57470. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57471. n.AxisHelper = function(e) {
  57472. e = e || 1;
  57473. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57474. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57475. , r = new n.BufferGeometry;
  57476. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57477. r.addAttribute("color", new n.BufferAttribute(i,3));
  57478. var o = new n.LineBasicMaterial({
  57479. vertexColors: n.VertexColors
  57480. });
  57481. n.LineSegments.call(this, r, o)
  57482. }
  57483. ,
  57484. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57485. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57486. n.ArrowHelper = function() {
  57487. var e = new n.Geometry;
  57488. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57489. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57490. return t.translate(0, -.5, 0),
  57491. function(i, r, o, a, s, l) {
  57492. n.Object3D.call(this),
  57493. void 0 === a && (a = 16776960),
  57494. void 0 === o && (o = 1),
  57495. void 0 === s && (s = .2 * o),
  57496. void 0 === l && (l = .2 * s),
  57497. this.position.copy(r),
  57498. this.line = new n.Line(e,new n.LineBasicMaterial({
  57499. color: a
  57500. })),
  57501. this.line.matrixAutoUpdate = !1,
  57502. this.add(this.line),
  57503. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57504. color: a
  57505. })),
  57506. this.cone.matrixAutoUpdate = !1,
  57507. this.add(this.cone),
  57508. this.setDirection(i),
  57509. this.setLength(o, s, l)
  57510. }
  57511. }(),
  57512. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57513. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57514. n.ArrowHelper.prototype.setDirection = function() {
  57515. var e, t = new n.Vector3;
  57516. return function(i) {
  57517. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57518. e = Math.acos(i.y),
  57519. this.quaternion.setFromAxisAngle(t, e))
  57520. }
  57521. }(),
  57522. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57523. void 0 === t && (t = .2 * e),
  57524. void 0 === i && (i = .2 * t),
  57525. this.line.scale.set(1, Math.max(0, e - t), 1),
  57526. this.line.updateMatrix(),
  57527. this.cone.scale.set(i, t, i),
  57528. this.cone.position.y = e,
  57529. this.cone.updateMatrix()
  57530. }
  57531. ,
  57532. n.ArrowHelper.prototype.setColor = function(e) {
  57533. this.line.material.color.set(e),
  57534. this.cone.material.color.set(e)
  57535. }
  57536. ,
  57537. n.BoxHelper = function(e) {
  57538. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57539. , i = new Float32Array(24)
  57540. , r = new n.BufferGeometry;
  57541. r.setIndex(new n.BufferAttribute(t,1)),
  57542. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57543. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57544. color: 16776960
  57545. })),
  57546. void 0 !== e && this.update(e)
  57547. }
  57548. ,
  57549. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57550. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57551. n.BoxHelper.prototype.update = function() {
  57552. var e = new n.Box3;
  57553. return function(t) {
  57554. if (e.setFromObject(t),
  57555. !e.isEmpty()) {
  57556. var i = e.min
  57557. , n = e.max
  57558. , r = this.geometry.attributes.position
  57559. , o = r.array;
  57560. o[0] = n.x,
  57561. o[1] = n.y,
  57562. o[2] = n.z,
  57563. o[3] = i.x,
  57564. o[4] = n.y,
  57565. o[5] = n.z,
  57566. o[6] = i.x,
  57567. o[7] = i.y,
  57568. o[8] = n.z,
  57569. o[9] = n.x,
  57570. o[10] = i.y,
  57571. o[11] = n.z,
  57572. o[12] = n.x,
  57573. o[13] = n.y,
  57574. o[14] = i.z,
  57575. o[15] = i.x,
  57576. o[16] = n.y,
  57577. o[17] = i.z,
  57578. o[18] = i.x,
  57579. o[19] = i.y,
  57580. o[20] = i.z,
  57581. o[21] = n.x,
  57582. o[22] = i.y,
  57583. o[23] = i.z,
  57584. r.needsUpdate = !0,
  57585. this.geometry.computeBoundingSphere()
  57586. }
  57587. }
  57588. }(),
  57589. n.BoundingBoxHelper = function(e, t) {
  57590. var i = void 0 !== t ? t : 8947848;
  57591. this.object = e,
  57592. this.box = new n.Box3,
  57593. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57594. color: i,
  57595. wireframe: !0
  57596. }))
  57597. }
  57598. ,
  57599. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57600. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57601. n.BoundingBoxHelper.prototype.update = function() {
  57602. this.box.setFromObject(this.object),
  57603. this.box.size(this.scale),
  57604. this.box.center(this.position)
  57605. }
  57606. ,
  57607. n.CameraHelper = function(e) {
  57608. function t(e, t, n) {
  57609. i(e, n),
  57610. i(t, n)
  57611. }
  57612. function i(e, t) {
  57613. r.vertices.push(new n.Vector3),
  57614. r.colors.push(new n.Color(t)),
  57615. void 0 === a[e] && (a[e] = []),
  57616. a[e].push(r.vertices.length - 1)
  57617. }
  57618. var r = new n.Geometry
  57619. , o = new n.LineBasicMaterial({
  57620. color: 16777215,
  57621. vertexColors: n.FaceColors
  57622. })
  57623. , a = {}
  57624. , s = 16755200
  57625. , l = 16711680
  57626. , c = 43775
  57627. , h = 16777215
  57628. , u = 3355443;
  57629. t("n1", "n2", s),
  57630. t("n2", "n4", s),
  57631. t("n4", "n3", s),
  57632. t("n3", "n1", s),
  57633. t("f1", "f2", s),
  57634. t("f2", "f4", s),
  57635. t("f4", "f3", s),
  57636. t("f3", "f1", s),
  57637. t("n1", "f1", s),
  57638. t("n2", "f2", s),
  57639. t("n3", "f3", s),
  57640. t("n4", "f4", s),
  57641. t("p", "n1", l),
  57642. t("p", "n2", l),
  57643. t("p", "n3", l),
  57644. t("p", "n4", l),
  57645. t("u1", "u2", c),
  57646. t("u2", "u3", c),
  57647. t("u3", "u1", c),
  57648. t("c", "t", h),
  57649. t("p", "c", u),
  57650. t("cn1", "cn2", u),
  57651. t("cn3", "cn4", u),
  57652. t("cf1", "cf2", u),
  57653. t("cf3", "cf4", u),
  57654. n.LineSegments.call(this, r, o),
  57655. this.camera = e,
  57656. this.camera.updateProjectionMatrix(),
  57657. this.matrix = e.matrixWorld,
  57658. this.matrixAutoUpdate = !1,
  57659. this.pointMap = a,
  57660. this.update()
  57661. }
  57662. ,
  57663. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57664. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57665. n.CameraHelper.prototype.update = function() {
  57666. function e(e, n, a, s) {
  57667. r.set(n, a, s).unproject(o);
  57668. var l = i[e];
  57669. if (void 0 !== l)
  57670. for (var c = 0, h = l.length; c < h; c++)
  57671. t.vertices[l[c]].copy(r)
  57672. }
  57673. var t, i, r = new n.Vector3, o = new n.Camera;
  57674. return function() {
  57675. t = this.geometry,
  57676. i = this.pointMap;
  57677. var n = 1
  57678. , r = 1;
  57679. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57680. e("c", 0, 0, -1),
  57681. e("t", 0, 0, 1),
  57682. e("n1", -n, -r, -1),
  57683. e("n2", n, -r, -1),
  57684. e("n3", -n, r, -1),
  57685. e("n4", n, r, -1),
  57686. e("f1", -n, -r, 1),
  57687. e("f2", n, -r, 1),
  57688. e("f3", -n, r, 1),
  57689. e("f4", n, r, 1),
  57690. e("u1", .7 * n, 1.1 * r, -1),
  57691. e("u2", .7 * -n, 1.1 * r, -1),
  57692. e("u3", 0, 2 * r, -1),
  57693. e("cf1", -n, 0, 1),
  57694. e("cf2", n, 0, 1),
  57695. e("cf3", 0, -r, 1),
  57696. e("cf4", 0, r, 1),
  57697. e("cn1", -n, 0, -1),
  57698. e("cn2", n, 0, -1),
  57699. e("cn3", 0, -r, -1),
  57700. e("cn4", 0, r, -1),
  57701. t.verticesNeedUpdate = !0
  57702. }
  57703. }(),
  57704. n.DirectionalLightHelper = function(e, t) {
  57705. n.Object3D.call(this),
  57706. this.light = e,
  57707. this.light.updateMatrixWorld(),
  57708. this.matrix = e.matrixWorld,
  57709. this.matrixAutoUpdate = !1,
  57710. t = t || 1;
  57711. var i = new n.Geometry;
  57712. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57713. var r = new n.LineBasicMaterial({
  57714. fog: !1
  57715. });
  57716. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57717. this.lightPlane = new n.Line(i,r),
  57718. this.add(this.lightPlane),
  57719. i = new n.Geometry,
  57720. i.vertices.push(new n.Vector3, new n.Vector3),
  57721. r = new n.LineBasicMaterial({
  57722. fog: !1
  57723. }),
  57724. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57725. this.targetLine = new n.Line(i,r),
  57726. this.add(this.targetLine),
  57727. this.update()
  57728. }
  57729. ,
  57730. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57731. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57732. n.DirectionalLightHelper.prototype.dispose = function() {
  57733. this.lightPlane.geometry.dispose(),
  57734. this.lightPlane.material.dispose(),
  57735. this.targetLine.geometry.dispose(),
  57736. this.targetLine.material.dispose()
  57737. }
  57738. ,
  57739. n.DirectionalLightHelper.prototype.update = function() {
  57740. var e = new n.Vector3
  57741. , t = new n.Vector3
  57742. , i = new n.Vector3;
  57743. return function() {
  57744. e.setFromMatrixPosition(this.light.matrixWorld),
  57745. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57746. i.subVectors(t, e),
  57747. this.lightPlane.lookAt(i),
  57748. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57749. this.targetLine.geometry.vertices[1].copy(i),
  57750. this.targetLine.geometry.verticesNeedUpdate = !0,
  57751. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57752. }
  57753. }(),
  57754. n.EdgesHelper = function(e, t, i) {
  57755. var r = void 0 !== t ? t : 16777215;
  57756. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57757. color: r
  57758. })),
  57759. this.matrix = e.matrixWorld,
  57760. this.matrixAutoUpdate = !1
  57761. }
  57762. ,
  57763. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57764. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57765. n.FaceNormalsHelper = function(e, t, i, r) {
  57766. this.object = e,
  57767. this.size = void 0 !== t ? t : 1;
  57768. var o = void 0 !== i ? i : 16776960
  57769. , a = void 0 !== r ? r : 1
  57770. , s = 0
  57771. , l = this.object.geometry;
  57772. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57773. var c = new n.BufferGeometry
  57774. , h = new n.Float32Attribute(2 * s * 3,3);
  57775. c.addAttribute("position", h),
  57776. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57777. color: o,
  57778. linewidth: a
  57779. })),
  57780. this.matrixAutoUpdate = !1,
  57781. this.update()
  57782. }
  57783. ,
  57784. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57785. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57786. n.FaceNormalsHelper.prototype.update = function() {
  57787. var e = new n.Vector3
  57788. , t = new n.Vector3
  57789. , i = new n.Matrix3;
  57790. return function() {
  57791. this.object.updateMatrixWorld(!0),
  57792. i.getNormalMatrix(this.object.matrixWorld);
  57793. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57794. var u = s[c]
  57795. , d = u.normal;
  57796. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57797. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57798. r.setXYZ(l, e.x, e.y, e.z),
  57799. l += 1,
  57800. r.setXYZ(l, t.x, t.y, t.z),
  57801. l += 1
  57802. }
  57803. return r.needsUpdate = !0,
  57804. this
  57805. }
  57806. }(),
  57807. n.GridHelper = function(e, t) {
  57808. var i = new n.Geometry
  57809. , r = new n.LineBasicMaterial({
  57810. vertexColors: n.VertexColors
  57811. });
  57812. this.color1 = new n.Color(4473924),
  57813. this.color2 = new n.Color(8947848);
  57814. for (var o = -e; o <= e; o += t) {
  57815. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57816. var a = 0 === o ? this.color1 : this.color2;
  57817. i.colors.push(a, a, a, a)
  57818. }
  57819. n.LineSegments.call(this, i, r)
  57820. }
  57821. ,
  57822. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57823. n.GridHelper.prototype.constructor = n.GridHelper,
  57824. n.GridHelper.prototype.setColors = function(e, t) {
  57825. this.color1.set(e),
  57826. this.color2.set(t),
  57827. this.geometry.colorsNeedUpdate = !0
  57828. }
  57829. ,
  57830. n.HemisphereLightHelper = function(e, t) {
  57831. n.Object3D.call(this),
  57832. this.light = e,
  57833. this.light.updateMatrixWorld(),
  57834. this.matrix = e.matrixWorld,
  57835. this.matrixAutoUpdate = !1,
  57836. this.colors = [new n.Color, new n.Color];
  57837. var i = new n.SphereGeometry(t,4,2);
  57838. i.rotateX(-Math.PI / 2);
  57839. for (var r = 0, o = 8; r < o; r++)
  57840. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57841. var a = new n.MeshBasicMaterial({
  57842. vertexColors: n.FaceColors,
  57843. wireframe: !0
  57844. });
  57845. this.lightSphere = new n.Mesh(i,a),
  57846. this.add(this.lightSphere),
  57847. this.update()
  57848. }
  57849. ,
  57850. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57851. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57852. n.HemisphereLightHelper.prototype.dispose = function() {
  57853. this.lightSphere.geometry.dispose(),
  57854. this.lightSphere.material.dispose()
  57855. }
  57856. ,
  57857. n.HemisphereLightHelper.prototype.update = function() {
  57858. var e = new n.Vector3;
  57859. return function() {
  57860. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57861. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57862. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57863. this.lightSphere.geometry.colorsNeedUpdate = !0
  57864. }
  57865. }(),
  57866. n.PointLightHelper = function(e, t) {
  57867. this.light = e,
  57868. this.light.updateMatrixWorld();
  57869. var i = new n.SphereGeometry(t,4,2)
  57870. , r = new n.MeshBasicMaterial({
  57871. wireframe: !0,
  57872. fog: !1
  57873. });
  57874. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57875. n.Mesh.call(this, i, r),
  57876. this.matrix = this.light.matrixWorld,
  57877. this.matrixAutoUpdate = !1
  57878. }
  57879. ,
  57880. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57881. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57882. n.PointLightHelper.prototype.dispose = function() {
  57883. this.geometry.dispose(),
  57884. this.material.dispose()
  57885. }
  57886. ,
  57887. n.PointLightHelper.prototype.update = function() {
  57888. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57889. }
  57890. ,
  57891. n.SkeletonHelper = function(e) {
  57892. this.bones = this.getBoneList(e);
  57893. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57894. var r = this.bones[i];
  57895. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57896. t.vertices.push(new n.Vector3),
  57897. t.colors.push(new n.Color(0,0,1)),
  57898. t.colors.push(new n.Color(0,1,0)))
  57899. }
  57900. t.dynamic = !0;
  57901. var o = new n.LineBasicMaterial({
  57902. vertexColors: n.VertexColors,
  57903. depthTest: !1,
  57904. depthWrite: !1,
  57905. transparent: !0
  57906. });
  57907. n.LineSegments.call(this, t, o),
  57908. this.root = e,
  57909. this.matrix = e.matrixWorld,
  57910. this.matrixAutoUpdate = !1,
  57911. this.update()
  57912. }
  57913. ,
  57914. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57915. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57916. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57917. var t = [];
  57918. e instanceof n.Bone && t.push(e);
  57919. for (var i = 0; i < e.children.length; i++)
  57920. t.push.apply(t, this.getBoneList(e.children[i]));
  57921. return t
  57922. }
  57923. ,
  57924. n.SkeletonHelper.prototype.update = function() {
  57925. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57926. var a = this.bones[o];
  57927. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57928. e.vertices[r].setFromMatrixPosition(i),
  57929. i.multiplyMatrices(t, a.parent.matrixWorld),
  57930. e.vertices[r + 1].setFromMatrixPosition(i),
  57931. r += 2)
  57932. }
  57933. e.verticesNeedUpdate = !0,
  57934. e.computeBoundingSphere()
  57935. }
  57936. ,
  57937. n.SpotLightHelper = function(e) {
  57938. n.Object3D.call(this),
  57939. this.light = e,
  57940. this.light.updateMatrixWorld(),
  57941. this.matrix = e.matrixWorld,
  57942. this.matrixAutoUpdate = !1;
  57943. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57944. t.translate(0, -.5, 0),
  57945. t.rotateX(-Math.PI / 2);
  57946. var i = new n.MeshBasicMaterial({
  57947. wireframe: !0,
  57948. fog: !1
  57949. });
  57950. this.cone = new n.Mesh(t,i),
  57951. this.add(this.cone),
  57952. this.update()
  57953. }
  57954. ,
  57955. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57956. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57957. n.SpotLightHelper.prototype.dispose = function() {
  57958. this.cone.geometry.dispose(),
  57959. this.cone.material.dispose()
  57960. }
  57961. ,
  57962. n.SpotLightHelper.prototype.update = function() {
  57963. var e = new n.Vector3
  57964. , t = new n.Vector3;
  57965. return function() {
  57966. var i = this.light.distance ? this.light.distance : 1e4
  57967. , n = i * Math.tan(this.light.angle);
  57968. this.cone.scale.set(n, n, i),
  57969. e.setFromMatrixPosition(this.light.matrixWorld),
  57970. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57971. this.cone.lookAt(t.sub(e)),
  57972. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57973. }
  57974. }(),
  57975. n.VertexNormalsHelper = function(e, t, i, r) {
  57976. this.object = e,
  57977. this.size = void 0 !== t ? t : 1;
  57978. var o = void 0 !== i ? i : 16711680
  57979. , a = void 0 !== r ? r : 1
  57980. , s = 0
  57981. , l = this.object.geometry;
  57982. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57983. var c = new n.BufferGeometry
  57984. , h = new n.Float32Attribute(2 * s * 3,3);
  57985. c.addAttribute("position", h),
  57986. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57987. color: o,
  57988. linewidth: a
  57989. })),
  57990. this.matrixAutoUpdate = !1,
  57991. this.update()
  57992. }
  57993. ,
  57994. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57995. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57996. n.VertexNormalsHelper.prototype.update = function() {
  57997. var e = new n.Vector3
  57998. , t = new n.Vector3
  57999. , i = new n.Matrix3;
  58000. return function() {
  58001. var r = ["a", "b", "c"];
  58002. this.object.updateMatrixWorld(!0),
  58003. i.getNormalMatrix(this.object.matrixWorld);
  58004. var o = this.object.matrixWorld
  58005. , a = this.geometry.attributes.position
  58006. , s = this.object.geometry;
  58007. if (s instanceof n.Geometry)
  58008. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58009. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58010. var m = l[p[r[f]]]
  58011. , v = p.vertexNormals[f];
  58012. e.copy(m).applyMatrix4(o),
  58013. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58014. a.setXYZ(h, e.x, e.y, e.z),
  58015. h += 1,
  58016. a.setXYZ(h, t.x, t.y, t.z),
  58017. h += 1
  58018. }
  58019. else if (s instanceof n.BufferGeometry)
  58020. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58021. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58022. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58023. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58024. a.setXYZ(h, e.x, e.y, e.z),
  58025. h += 1,
  58026. a.setXYZ(h, t.x, t.y, t.z),
  58027. h += 1;
  58028. return a.needsUpdate = !0,
  58029. this
  58030. }
  58031. }(),
  58032. n.WireframeHelper = function(e, t) {
  58033. var i = void 0 !== t ? t : 16777215;
  58034. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58035. color: i
  58036. })),
  58037. this.matrix = e.matrixWorld,
  58038. this.matrixAutoUpdate = !1
  58039. }
  58040. ,
  58041. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58042. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58043. n.ImmediateRenderObject = function(e) {
  58044. n.Object3D.call(this),
  58045. this.material = e,
  58046. this.render = function(e) {}
  58047. }
  58048. ,
  58049. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58050. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58051. n.MorphBlendMesh = function(e, t) {
  58052. n.Mesh.call(this, e, t),
  58053. this.animationsMap = {},
  58054. this.animationsList = [];
  58055. var i = this.geometry.morphTargets.length
  58056. , r = "__default"
  58057. , o = 0
  58058. , a = i - 1
  58059. , s = i / 1;
  58060. this.createAnimation(r, o, a, s),
  58061. this.setAnimationWeight(r, 1)
  58062. }
  58063. ,
  58064. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58065. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58066. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58067. var r = {
  58068. start: t,
  58069. end: i,
  58070. length: i - t + 1,
  58071. fps: n,
  58072. duration: (i - t) / n,
  58073. lastFrame: 0,
  58074. currentFrame: 0,
  58075. active: !1,
  58076. time: 0,
  58077. direction: 1,
  58078. weight: 1,
  58079. directionBackwards: !1,
  58080. mirroredLoop: !1
  58081. };
  58082. this.animationsMap[e] = r,
  58083. this.animationsList.push(r)
  58084. }
  58085. ,
  58086. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58087. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58088. var s = r.morphTargets[o]
  58089. , l = s.name.match(i);
  58090. if (l && l.length > 1) {
  58091. var c = l[1];
  58092. n[c] || (n[c] = {
  58093. start: 1 / 0,
  58094. end: -(1 / 0)
  58095. });
  58096. var h = n[c];
  58097. o < h.start && (h.start = o),
  58098. o > h.end && (h.end = o),
  58099. t || (t = c)
  58100. }
  58101. }
  58102. for (var c in n) {
  58103. var h = n[c];
  58104. this.createAnimation(c, h.start, h.end, e)
  58105. }
  58106. this.firstAnimation = t
  58107. }
  58108. ,
  58109. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58110. var t = this.animationsMap[e];
  58111. t && (t.direction = 1,
  58112. t.directionBackwards = !1)
  58113. }
  58114. ,
  58115. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58116. var t = this.animationsMap[e];
  58117. t && (t.direction = -1,
  58118. t.directionBackwards = !0)
  58119. }
  58120. ,
  58121. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58122. var i = this.animationsMap[e];
  58123. i && (i.fps = t,
  58124. i.duration = (i.end - i.start) / i.fps)
  58125. }
  58126. ,
  58127. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58128. var i = this.animationsMap[e];
  58129. i && (i.duration = t,
  58130. i.fps = (i.end - i.start) / i.duration)
  58131. }
  58132. ,
  58133. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58134. var i = this.animationsMap[e];
  58135. i && (i.weight = t)
  58136. }
  58137. ,
  58138. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58139. var i = this.animationsMap[e];
  58140. i && (i.time = t)
  58141. }
  58142. ,
  58143. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58144. var t = 0
  58145. , i = this.animationsMap[e];
  58146. return i && (t = i.time),
  58147. t
  58148. }
  58149. ,
  58150. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58151. var t = -1
  58152. , i = this.animationsMap[e];
  58153. return i && (t = i.duration),
  58154. t
  58155. }
  58156. ,
  58157. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58158. var t = this.animationsMap[e];
  58159. t ? (t.time = 0,
  58160. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58161. }
  58162. ,
  58163. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58164. var t = this.animationsMap[e];
  58165. t && (t.active = !1)
  58166. }
  58167. ,
  58168. n.MorphBlendMesh.prototype.update = function(e) {
  58169. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58170. var r = this.animationsList[t];
  58171. if (r.active) {
  58172. var o = r.duration / r.length;
  58173. r.time += r.direction * e,
  58174. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58175. r.time > r.duration && (r.time = r.duration,
  58176. r.directionBackwards = !0),
  58177. r.time < 0 && (r.time = 0,
  58178. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58179. r.time < 0 && (r.time += r.duration));
  58180. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58181. , s = r.weight;
  58182. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58183. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58184. this.morphTargetInfluences[a] = 0,
  58185. r.lastFrame = r.currentFrame,
  58186. r.currentFrame = a);
  58187. var l = r.time % o / o;
  58188. r.directionBackwards && (l = 1 - l),
  58189. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58190. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58191. }
  58192. }
  58193. }
  58194. ,
  58195. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58196. i.THREE = n) : this.THREE = n
  58197. window.THREE = n
  58198. }
  58199. , {}]
  58200. }, {}, [116]);
  58201. function initTransitionPass(THREE){
  58202. THREE.TransitionPass = function ( scene, camera ) {
  58203. this.renderScene = scene;
  58204. this.renderCamera = camera;
  58205. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58206. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58207. format: THREE.RGBAFormat
  58208. });
  58209. this.coverTex = this.coverRenderTarget.texture;
  58210. this.enabled = false;
  58211. this.oldClearColor = new THREE.Color();
  58212. this.oldClearAlpha = 1;
  58213. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58214. this.scene = new THREE.Scene();
  58215. this.material = this.getMaskMaterial()
  58216. var copyShader = THREE.CopyShader;
  58217. this.materialCopy = new THREE.ShaderMaterial( {
  58218. uniforms: this.copyUniforms,
  58219. vertexShader: copyShader.vertexShader,
  58220. fragmentShader: copyShader.fragmentShader,
  58221. blending: THREE.NoBlending,
  58222. depthTest: false,
  58223. depthWrite: false,
  58224. transparent: true
  58225. } );
  58226. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58227. this.quad.frustumCulled = false; // Avoid getting clipped
  58228. this.scene.add( this.quad );
  58229. }
  58230. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58231. constructor: THREE.TransitionPass,
  58232. setSize: function ( width, height ) {
  58233. this.coverRenderTarget.setSize( width, height );
  58234. },
  58235. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58236. var oldAutoClear = renderer.autoClear;
  58237. renderer.autoClear = false;
  58238. var uniforms = this.quad.material.uniforms
  58239. uniforms.bgTex.value = readBuffer.texture;
  58240. uniforms.coverTex.value = this.coverTex;
  58241. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58242. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58243. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58244. renderer.render( this.scene, this.camera);
  58245. renderer.autoClear = oldAutoClear;
  58246. },
  58247. start:function(sceneRenderer){
  58248. this.enabled = true
  58249. //draw coverTex
  58250. this.quad.material.uniforms.progress.value = 1;
  58251. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58252. },
  58253. stop:function(){
  58254. this.enabled = false
  58255. }
  58256. ,
  58257. getMaskMaterial :function(){
  58258. return new THREE.ShaderMaterial( {
  58259. uniforms: {
  58260. coverTex: {
  58261. type: "t",
  58262. value: null
  58263. },
  58264. bgTex: {
  58265. type: "t",
  58266. value: null
  58267. },
  58268. progress:{
  58269. type: "f",
  58270. value: 0
  58271. },
  58272. screenRatio:{
  58273. type: "f",
  58274. value: 1
  58275. }
  58276. },
  58277. vertexShader: `
  58278. varying vec2 vUv;
  58279. void main()
  58280. {
  58281. vUv = uv;
  58282. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58283. }
  58284. `,
  58285. fragmentShader: `
  58286. uniform sampler2D coverTex;
  58287. uniform sampler2D bgTex;
  58288. uniform float progress;
  58289. uniform float screenRatio;
  58290. varying vec2 vUv;
  58291. void main() {
  58292. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58293. const float minRadius = 0.0 ;
  58294. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58295. float diff = 0.15;
  58296. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58297. float radiusOut = radiusIn + diff;
  58298. if(radius < radiusIn) {
  58299. gl_FragColor = texture2D(bgTex, vUv);
  58300. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58301. }else if(radius>radiusOut){
  58302. gl_FragColor = texture2D(coverTex, vUv) ;
  58303. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58304. }else{
  58305. vec4 color1 = texture2D(bgTex, vUv);
  58306. vec4 color2 = texture2D(coverTex, vUv);
  58307. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58308. gl_FragColor = mix(color1, color2, rotio);
  58309. }
  58310. }
  58311. `
  58312. } );
  58313. },
  58314. }
  58315. }
  58316. /*
  58317. 笔记:
  58318. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58319. */