main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. window.myTimer = null;
  13. g_playAudio = null
  14. // 全屏热点退出按钮
  15. exit = null
  16. g_tourAudio = new Audio
  17. g_tourAudio.loop = !1
  18. g_tourAudio.crossOrigin = "anonymous"
  19. g_tourAudio.addEventListener("ended", function() {
  20. var e = document.createEvent("MouseEvent");
  21. e.initEvent("tourAudioEnded", !0, !0),
  22. window.dispatchEvent(e)
  23. })
  24. g_tourAudio.oncanplaythrough = function() {
  25. if(g_currentHot)return g_tourAudio.pause()
  26. if(g_tourAudio.shouldPlay){
  27. g_tourAudio.play();
  28. g_playAudio = g_tourAudio;
  29. if(g_bgAudio && !g_bgAudio.paused){
  30. manage.switchBgmState(false);
  31. g_bgAudio.pauseByTour = true
  32. }
  33. }
  34. }
  35. var musicList = {
  36. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc'.split(','),
  37. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  38. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  39. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  40. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  41. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  42. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  43. '24cp':'8d216c8512264564bcde41c544fdfc69,f8769828fe9f4dda8449cd5d9506eeb4,12142ab7fbb74122ba0df52eaa5a5363'.split(','),
  44. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  45. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  46. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  47. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  48. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  49. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  50. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  51. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  52. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  53. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  54. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  55. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  56. }
  57. var playMusic = function(pano){//根据漫游点切换bgm
  58. //var describe = player.director.describe();
  59. //manage.bgmShouldPlay
  60. var play = !( !manage.bgmShouldPlay || g_tourAudio.shouldPlay || g_currentHot )
  61. var shouldplayMusic
  62. for(let i in musicList){
  63. if(musicList[i].find(e=>e.includes(pano.id))){
  64. shouldplayMusic = i;
  65. break
  66. }
  67. }
  68. if(shouldplayMusic){
  69. if(!g_bgAudio.src.includes(shouldplayMusic)){
  70. g_bgAudio.src = isMobile?"""music/"+shouldplayMusic+'.mp3'
  71. }
  72. manage.switchBgmState(play)
  73. }else{
  74. g_bgAudio.src = ''
  75. }
  76. }
  77. var dealMap = (map)=>{//使不resize when image is not power of two
  78. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  79. map.minFilter = THREE.LinearFilter;
  80. map.magFilter = THREE.LinearFilter;
  81. map.generateMipmaps = true;
  82. }
  83. var dom = {//许钟文add
  84. getOffset: function(type, element, parent) {
  85. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  86. if (!parent) parent = $("body")[0];
  87. while (element = element.offsetParent) {
  88. if (element == parent) break;
  89. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  90. }
  91. return left;
  92. }
  93. };
  94. var getTransformSid = function(){
  95. var name
  96. if(player.mode == 'panorama'){
  97. name = player.currentPano ? player.currentPano.id : 'outside'
  98. }else{
  99. name = 'outside'
  100. }
  101. return name
  102. }
  103. var convertTool = {
  104. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  105. var camera = camera || player.camera;
  106. var dom = dom || player.domElement;
  107. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  108. var x,y;
  109. x = (pos.x + 1) / 2 * dom.clientWidth;
  110. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  111. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  112. && y <= dom.clientHeight && y >= 0
  113. return {
  114. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  115. vector: pos, //(范围 -1 ~ 1)
  116. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  117. inSight : inSight //在屏幕范围内可见
  118. };
  119. },
  120. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  121. var ori = player.position
  122. var dir = pos3d.clone().sub(ori).normalize()
  123. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  124. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  125. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  126. }else{ */
  127. var o = ray.intersectObjects(player.model.colliders);
  128. //}
  129. var len = pos3d.distanceTo(ori);
  130. if (o && o.length) {
  131. for(var i=0;i<o.length;i++){
  132. if(o[i].distance < len){ return true; }//有遮挡
  133. }
  134. }
  135. },
  136. /*
  137. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  138. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  139. */
  140. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  141. var A = pos;
  142. var player = player;
  143. var mouse = player.mouse;
  144. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  145. if(info.y != void 0){//地面线的
  146. var y = info.y;
  147. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  148. //intersectPlane和地面平行,无交点
  149. var x = pos.x, z = pos.z;
  150. }else{
  151. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  152. if(O.y == A.y){console.log('一样??');return;}
  153. if(A.y == y){console.log('一样2??');return;}
  154. var r = (O.y-y)/(A.y-y);
  155. var x = (r*A.x-O.x)/(r-1);
  156. var z = (r*A.z-O.z)/(r-1);
  157. }
  158. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  159. var N = info.normalVec;
  160. var P = info.pullPos;
  161. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  162. if(O.z==A.z){console.log('O.z==A.z?');return;}
  163. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  164. //console.log('N.z==0 && N.x == 0?');
  165. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  166. if(c == 0){console.log("分母为0?? return;");return;}
  167. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  168. var x = t * (A.x - O.x) + O.x;
  169. var y = t * (A.y - O.y) + O.y;
  170. var z = t * (A.z - O.z) + O.z;
  171. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  172. 求直线L与平面π的交点的坐标。
  173. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  174. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  175. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  176. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  177. 再代入参数方程即得交点的坐标(x,y,z). */
  178. }else if(N.x ==0 ){ //z与pullPos相等
  179. var z = P.z;
  180. if(O.y == A.y){console.log('一样??');return;}
  181. if(A.y == y){console.log('一样2??');return;}
  182. if(A.z == z){console.log('一样3??');return;}
  183. var r = (O.z-z)/(A.z-z);
  184. var x = (r*A.x-O.x)/(r-1);
  185. var y = (r*A.y-O.y)/(r-1);
  186. }else if(N.z == 0){//x与pullPos相等
  187. var x = P.x;
  188. if(O.y == A.y){console.log('一样??');return;}
  189. if(A.y == y){console.log('一样2??');return;}
  190. if(A.x == x){console.log('一样3??');return;}
  191. var r = (O.x-x)/(A.x-x);
  192. var y = (r*A.y-O.y)/(r-1);
  193. var z = (r*A.z-O.z)/(r-1);
  194. }
  195. }
  196. return new THREE.Vector3(x,y,z);
  197. },
  198. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  199. var raycaster = new THREE.Raycaster;
  200. camera.updateMatrixWorld();
  201. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  202. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  203. var dir = end.sub(origin).normalize()
  204. raycaster.set(origin, dir);
  205. var n = raycaster.intersectObjects(meshes);
  206. if (0 === n.length)
  207. return null;
  208. return n[0];
  209. },
  210. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  211. var dir = B.clone().sub(A).normalize();
  212. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  213. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  214. var o = ray.intersectObjects(options.model || player.model.colliders);
  215. if (o && o.length)return o;
  216. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  217. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  218. normal.multiplyScalar(options.throughWidth)
  219. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  220. var A2 = A.clone().add(normalVec3)
  221. ray.set(A2, dir);
  222. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  223. ray.set(A.clone().add(normalVec3.negate()), dir);
  224. if (o2 && o2.length)return o2;
  225. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  226. if (o3 && o3.length)return o3;
  227. }
  228. return null;
  229. },
  230. getPosAtSphere : function(pos3d, toPanoPos){
  231. var dir = pos3d.clone().sub(toPanoPos);
  232. dir.normalize();//然后计算在球中
  233. dir.multiplyScalar(Constants.skyRadius);
  234. dir.add(toPanoPos);
  235. return dir;
  236. }
  237. }
  238. var videoPosInfo = {
  239. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  240. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  241. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  242. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  243. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  244. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  245. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  246. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  247. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  248. */
  249. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  250. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  251. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  252. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  253. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  254. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  255. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  256. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  257. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  258. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  259. }
  260. var videoOffset
  261. var videoScale
  262. var loadedVideo = false
  263. var videoMat;
  264. //add 将其中一个曲面材质改成视频
  265. var loadVideo = ()=>{
  266. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  267. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  268. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  269. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  270. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  271. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  272. setTimeout(()=>{
  273. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  274. },3000)
  275. videoMat = new THREE.MeshBasicMaterial({
  276. map : new THREE.VideoTexture( video )
  277. })
  278. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  279. videoMat.map.minFilter = THREE.LinearFilter;
  280. videoMat.map.magFilter = THREE.LinearFilter;
  281. videoMat.map.generateMipmaps = true;
  282. video.volume = 0
  283. video.muted = true
  284. window.videoPlane = player.model.chunks[1];
  285. player.model.chunks.splice(1,1)
  286. window.videoShow = video
  287. //playVideo()
  288. window.videoPlane.name = 'videoPlane'
  289. video.addEventListener('loadeddata', ()=>{
  290. console.log( "video loaded!!!")
  291. loadedVideo = true
  292. })
  293. /* var btn = addSoundBtn(video)
  294. window.videoPlane.add(btn)
  295. video.btn = btn; btn.video = video
  296. btn.position.set(-11.6,1.02,-8.5);
  297. btn.rotation.y = -0.4 */
  298. }
  299. var playVideo = (()=>{
  300. var shouldPlay = true //只和用户点击有关,不点击时都是true
  301. return (state)=>{
  302. if(state != void 0) shouldPlay = state
  303. if(shouldPlay){
  304. window.videoShow && window.videoShow.play()
  305. }else{
  306. window.videoShow && window.videoShow.pause()
  307. }
  308. loadedVideo && changeVideoMat()
  309. }
  310. })()
  311. var changeVideoMat = function(){
  312. window.videoPlane.material = videoMat;
  313. }
  314. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  315. if(!window.videoShow)return;
  316. if(o.type != "flyDone"){
  317. clearInterval(window.transformVideoTimer)
  318. }
  319. if(o.type == "beforeFlyOut"){
  320. window.videoPlane.visible = true;
  321. playVideo()
  322. changeVideoPos(new THREE.Vector3, o.dur/3)
  323. videoPlane.scale.set(1,1,1)
  324. }else{
  325. if( o.type == "beforeFlyIn"){
  326. videoPlane.scale.copy(videoScale)
  327. }
  328. if( o.type == "flyDone"){
  329. if(videoPosInfo[o.pano.id]){
  330. window.videoPlane.visible = true;
  331. playVideo()
  332. }else{
  333. window.videoPlane.visible = false
  334. window.videoShow.pause()
  335. }
  336. }else{
  337. if(videoPosInfo[o.pano.id]){
  338. window.videoPlane.visible = true;
  339. playVideo()
  340. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  341. changeVideoPos(end, o.dur)
  342. }else{
  343. }
  344. }
  345. }
  346. }
  347. var easeInOutQuad = function(e, t, i, n) {
  348. return e /= n / 2,
  349. e < 1 ? i / 2 * e * e + t : (e--,
  350. -i / 2 * (e * (e - 2) - 1) + t)
  351. }
  352. var linearTween = function(e, t, i, n) {
  353. return i * e / n + t
  354. }
  355. var changeVideoPos = function(end, dur){//开始渐变位置
  356. var start = window.videoPlane.position.clone();
  357. var startTime = new Date().getTime();
  358. window.transformVideoTimer = setInterval(()=>{
  359. var progress = (new Date().getTime() - startTime) / dur;
  360. progress = Math.min(progress, 1);
  361. progress = linearTween(progress,0,1,1)
  362. if(progress >= 1)clearInterval(window.transformVideoTimer)
  363. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  364. },20)
  365. }
  366. var getScale = function(){
  367. var s = 1.02;
  368. var center = videoPlane.geometry.boundingBox.center()
  369. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  370. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  371. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  372. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  373. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  374. var quaterion = new THREE.Quaternion;
  375. var scale = new THREE.Vector3
  376. var position = new THREE.Vector3
  377. scaleMatrix.decompose(position, quaterion, scale)
  378. console.log(scale.toArray())
  379. console.log(position.toArray())
  380. }
  381. /*
  382. var btnMat;
  383. var btnGeo
  384. var soundOnMat, soundOffMat;
  385. var addSoundBtn = function(video){
  386. if(!soundOffMat){
  387. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  388. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  389. soundOffMat = new THREE.MeshBasicMaterial({
  390. map : videoMusicOffMap ,
  391. transparent:true,
  392. })
  393. soundOnMat = new THREE.MeshBasicMaterial({
  394. map : videoMusicOnMap ,
  395. transparent:true,
  396. })
  397. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  398. }
  399. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  400. btn.name = 'soundBtn'
  401. btn.video = video;
  402. video.btn = btn;
  403. return btn
  404. }
  405. var SoundOnVideo;
  406. var switchSoundBtn = function(video, belong){
  407. if(video.btn.material == soundOffMat){ //开启
  408. if(SoundOnVideo){
  409. SoundOnVideo.btn.material = soundOffMat,
  410. SoundOnVideo.volume = 0,
  411. SoundOnVideo.muted = true
  412. }else{
  413. if(g_bgAudio && !g_bgAudio.paused){
  414. manage.switchBgmState(false);
  415. g_bgAudio.pauseByVideo = true
  416. }
  417. }
  418. video.btn.material = soundOnMat
  419. video.volume = 1
  420. //从头开始放:
  421. video.currentTime = 0
  422. video.muted = false;
  423. if(g_tourAudio){
  424. g_tourAudio.pause()
  425. g_tourAudio.shouldPlay = false
  426. }
  427. SoundOnVideo = video
  428. video.pauseByHot = video.pauseByTour = false
  429. if(belong instanceof Overlay){
  430. belong.switchPlay(true)
  431. }else{
  432. video.play()
  433. }
  434. }else{//关闭
  435. video.btn.material = soundOffMat
  436. video.volume = 0
  437. video.muted = true
  438. SoundOnVideo = null
  439. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  440. manage.switchBgmState(true)
  441. }
  442. }
  443. }
  444. var checkSoundBtnClick = function(intersect){
  445. if(intersect && intersect.object.name == "soundBtn"){
  446. switchSoundBtn(intersect.object.video, intersect.object.parent);
  447. return true
  448. }
  449. }
  450. */
  451. !function() {
  452. "use strict";
  453. function t(t, i) {
  454. return typeof t === i
  455. }
  456. function i(t, i) {
  457. return t instanceof i
  458. }
  459. function n(t) {
  460. return t && t.nodeType
  461. }
  462. function e(t) {
  463. return n(t) ? t : i(t, g) ? t[0] : void 0
  464. }
  465. function o(t, i, n) {
  466. return g.each(t, function(t, e) {
  467. n = i.call(e, n, t, e)
  468. }),
  469. n
  470. }
  471. function r(t, i, n) {
  472. var e, o, r;
  473. if (t === i)
  474. return !0;
  475. if (!t || !i || t.constructor !== i.constructor)
  476. return !1;
  477. for (e = 0,
  478. o = n.length; o > e; e += 1) {
  479. if (r = n[e],
  480. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  481. return !1;
  482. if (t[r] !== i[r])
  483. return !1
  484. }
  485. return !0
  486. }
  487. function s(t, i, n, e) {
  488. this.left = E(t),
  489. this.top = E(i),
  490. this.width = E(n),
  491. this.height = E(e),
  492. this.right = this.left + this.width,
  493. this.bottom = this.top + this.height
  494. }
  495. function h(t, i, n, e) {
  496. this.visible = t || 0,
  497. this.viewport = i || 0,
  498. this.possible = n || 0,
  499. this.rects = e && T({}, e) || null
  500. }
  501. function l(t, i) {
  502. this.els = t,
  503. this.viewport = i
  504. }
  505. function c(t, i, n) {
  506. var e;
  507. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  508. e ? e[n] : 0
  509. }
  510. function u(t, i) {
  511. return t.val - i.val
  512. }
  513. function a(t, i) {
  514. return i.val - t.val
  515. }
  516. function f(t) {
  517. var i = s.ofContent(t, !0)
  518. , n = s.ofViewport(t, !0)
  519. , e = i.width - n.width
  520. , o = i.height - n.height;
  521. this.content = i,
  522. this.viewport = n,
  523. this.width = 0 >= e ? null : n.left / e,
  524. this.height = 0 >= o ? null : n.top / o,
  525. this.left = n.left,
  526. this.top = n.top,
  527. this.right = i.right - n.right,
  528. this.bottom = i.bottom - n.bottom
  529. }
  530. function p(t) {
  531. this.el = t || window
  532. }
  533. function d(t, i) {
  534. this.context = t,
  535. this.viewport = i,
  536. this.init()
  537. }
  538. function v(t, i, n, e) {
  539. this.context = new l(t,i),
  540. this.property = n,
  541. this.descending = e,
  542. this.init()
  543. }
  544. function w(t) {
  545. t && t !== window && t !== document ? (this.context = t,
  546. this.$autoTarget = g(t)) : this.context = window,
  547. this.init()
  548. }
  549. var g = jQuery
  550. , m = g(window)
  551. , b = g(document)
  552. , T = g.extend
  553. , y = g.isFunction
  554. , k = Math.max
  555. , V = Math.min
  556. , E = Math.round
  557. , x = function() {
  558. var t = {}
  559. , i = 1;
  560. return function(n) {
  561. return n ? (t[n] || (t[n] = i,
  562. i += 1),
  563. t[n]) : 0
  564. }
  565. }();
  566. T(s.prototype, {
  567. equals: function(t) {
  568. return r(this, t, ["left", "top", "width", "height"])
  569. },
  570. area: function() {
  571. return this.width * this.height
  572. },
  573. relativeTo: function(t) {
  574. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  575. },
  576. intersection: function(t) {
  577. if (!i(t, s))
  578. return null;
  579. var n = k(this.left, t.left)
  580. , e = V(this.right, t.right)
  581. , o = k(this.top, t.top)
  582. , r = V(this.bottom, t.bottom)
  583. , h = e - n
  584. , l = r - o;
  585. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  586. },
  587. envelope: function(t) {
  588. if (!i(t, s))
  589. return this;
  590. var n = V(this.left, t.left)
  591. , e = k(this.right, t.right)
  592. , o = V(this.top, t.top)
  593. , r = k(this.bottom, t.bottom)
  594. , h = e - n
  595. , l = r - o;
  596. return new s(n,o,h,l)
  597. }
  598. }),
  599. T(s, {
  600. ofContent: function(t, i) {
  601. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  602. },
  603. ofViewport: function(t, i) {
  604. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  605. },
  606. ofElement: function(t) {
  607. var i = g(t);
  608. if (!i.is(":visible"))
  609. return null;
  610. var n = i.offset();
  611. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  612. }
  613. }),
  614. T(h.prototype, {
  615. equals: function(t) {
  616. return this.fracsEqual(t) && this.rectsEqual(t)
  617. },
  618. fracsEqual: function(t) {
  619. return r(this, t, ["visible", "viewport", "possible"])
  620. },
  621. rectsEqual: function(t) {
  622. return r(this.rects, t.rects, ["document", "element", "viewport"])
  623. }
  624. }),
  625. T(h, {
  626. of: function(t, i) {
  627. var e, o, r;
  628. return t = n(t) && s.ofElement(t) || t,
  629. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  630. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  631. r = V(t.width, i.width) * V(t.height, i.height),
  632. new h(o / t.area(),o / i.area(),o / r,{
  633. document: e,
  634. element: e.relativeTo(t),
  635. viewport: e.relativeTo(i)
  636. })) : new h
  637. }
  638. });
  639. var q = ["width", "height", "left", "right", "top", "bottom"]
  640. , S = ["possible", "visible", "viewport"];
  641. T(l.prototype, {
  642. sorted: function(t, i) {
  643. var n = this.viewport;
  644. return g.map(this.els, function(i) {
  645. return {
  646. el: i,
  647. val: c(i, n, t)
  648. }
  649. }).sort(i ? a : u)
  650. },
  651. best: function(t, i) {
  652. return this.els.length ? this.sorted(t, i)[0] : null
  653. }
  654. }),
  655. T(f.prototype, {
  656. equals: function(t) {
  657. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  658. }
  659. }),
  660. T(p.prototype, {
  661. equals: function(t) {
  662. return r(this, t, ["el"])
  663. },
  664. scrollState: function() {
  665. return new f(this.el)
  666. },
  667. scrollTo: function(t, i, n) {
  668. var e = g(this.el === window ? "html,body" : this.el);
  669. t = t || 0,
  670. i = i || 0,
  671. n = isNaN(n) ? 1e3 : n,
  672. e.stop(!0).animate({
  673. scrollLeft: t,
  674. scrollTop: i
  675. }, n)
  676. },
  677. scroll: function(t, i, n) {
  678. var e = this.el === window ? m : g(this.el);
  679. t = t || 0,
  680. i = i || 0,
  681. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  682. },
  683. scrollToRect: function(t, i, n, e) {
  684. i = i || 0,
  685. n = n || 0,
  686. this.scrollTo(t.left - i, t.top - n, e)
  687. },
  688. scrollToElement: function(t, i, n, e) {
  689. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  690. this.scrollToRect(o, i, n, e)
  691. }
  692. });
  693. var C = {
  694. init: function() {
  695. this.callbacks = g.Callbacks("memory unique"),
  696. this.currVal = null,
  697. this.prevVal = null,
  698. this.checkProxy = g.proxy(this.check, this),
  699. this.autoCheck()
  700. },
  701. bind: function(t) {
  702. this.callbacks.add(t)
  703. },
  704. unbind: function(t) {
  705. t ? this.callbacks.remove(t) : this.callbacks.empty()
  706. },
  707. trigger: function() {
  708. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  709. },
  710. check: function(t) {
  711. var i = this.updatedValue(t);
  712. return void 0 !== i && (this.prevVal = this.currVal,
  713. this.currVal = i,
  714. this.trigger(),
  715. !0)
  716. },
  717. $autoTarget: m,
  718. autoEvents: "load resize scroll",
  719. autoCheck: function(t) {
  720. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  721. }
  722. };
  723. T(d.prototype, C, {
  724. updatedValue: function() {
  725. var t = h.of(this.context, this.viewport);
  726. return this.currVal && this.currVal.equals(t) ? void 0 : t
  727. }
  728. }),
  729. T(v.prototype, C, {
  730. updatedValue: function() {
  731. var t = this.context.best(this.property, this.descending);
  732. return t && (t = t.val > 0 ? t.el : null,
  733. this.currVal !== t) ? t : void 0
  734. }
  735. }),
  736. T(w.prototype, C, {
  737. updatedValue: function() {
  738. var t = new f(this.context);
  739. return this.currVal && this.currVal.equals(t) ? void 0 : t
  740. }
  741. });
  742. var L = function(t, i) {
  743. var n = [].slice
  744. , e = jQuery
  745. , o = e.extend
  746. , r = e.isFunction
  747. , s = o({}, i)
  748. , h = function(i, n, o, s) {
  749. return o = r(o) ? o.apply(i, n) : o,
  750. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  751. }
  752. , l = function() {
  753. return h(this, n.call(arguments), s.defaultStatic, l)
  754. }
  755. , c = function(t) {
  756. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  757. }
  758. , u = function(t) {
  759. t && (o(l, t.statics),
  760. o(c, t.methods)),
  761. l.modplug = u
  762. };
  763. u.prev = {
  764. statics: e[t],
  765. methods: e.fn[t]
  766. },
  767. u(i),
  768. e[t] = l,
  769. e.fn[t] = c
  770. }
  771. , M = "fracs";
  772. L(M, {
  773. statics: {
  774. version: "0.15.0",
  775. Rect: s,
  776. Fractions: h,
  777. Group: l,
  778. ScrollState: f,
  779. Viewport: p,
  780. FracsCallbacks: d,
  781. GroupCallbacks: v,
  782. ScrollStateCallbacks: w,
  783. fracs: function(t, i) {
  784. return h.of(t, i)
  785. }
  786. },
  787. methods: {
  788. content: function(t) {
  789. return this.length ? s.ofContent(this[0], t) : null
  790. },
  791. envelope: function() {
  792. return o(this, function(t) {
  793. var i = s.ofElement(this);
  794. return t ? t.envelope(i) : i
  795. })
  796. },
  797. fracs: function(i, n, o) {
  798. t(i, "string") || (o = n,
  799. n = i,
  800. i = null),
  801. y(n) || (o = n,
  802. n = null),
  803. o = e(o);
  804. var r = M + ".fracs." + x(o);
  805. return "unbind" === i ? this.each(function() {
  806. var t = g(this).data(r);
  807. t && t.unbind(n)
  808. }) : "check" === i ? this.each(function() {
  809. var t = g(this).data(r);
  810. t && t.check()
  811. }) : y(n) ? this.each(function() {
  812. var t = g(this)
  813. , i = t.data(r);
  814. i || (i = new d(this,o),
  815. t.data(r, i)),
  816. i.bind(n)
  817. }) : this.length ? h.of(this[0], o) : null
  818. },
  819. intersection: function() {
  820. return o(this, function(t) {
  821. var i = s.ofElement(this);
  822. return t ? t.intersection(i) : i
  823. })
  824. },
  825. max: function(t, i, n) {
  826. return y(i) || (n = i,
  827. i = null),
  828. n = e(n),
  829. i ? (new v(this,n,t,!0).bind(i),
  830. this) : this.pushStack(new l(this,n).best(t, !0).el)
  831. },
  832. min: function(t, i, n) {
  833. return y(i) || (n = i,
  834. i = null),
  835. n = e(n),
  836. i ? (new v(this,n,t).bind(i),
  837. this) : this.pushStack(new l(this,n).best(t).el)
  838. },
  839. rect: function() {
  840. return this.length ? s.ofElement(this[0]) : null
  841. },
  842. scrollState: function(i, n) {
  843. var e = M + ".scrollState";
  844. return t(i, "string") || (n = i,
  845. i = null),
  846. "unbind" === i ? this.each(function() {
  847. var t = g(this).data(e);
  848. t && t.unbind(n)
  849. }) : "check" === i ? this.each(function() {
  850. var t = g(this).data(e);
  851. t && t.check()
  852. }) : y(n) ? this.each(function() {
  853. var t = g(this)
  854. , i = t.data(e);
  855. i || (i = new w(this),
  856. t.data(e, i)),
  857. i.bind(n)
  858. }) : this.length ? new f(this[0]) : null
  859. },
  860. scroll: function(t, i, n) {
  861. return this.each(function() {
  862. new p(this).scroll(t, i, n)
  863. })
  864. },
  865. scrollTo: function(t, i, n, o) {
  866. return g.isNumeric(t) && (o = n,
  867. n = i,
  868. i = t,
  869. t = null),
  870. t = e(t),
  871. this.each(function() {
  872. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  873. })
  874. },
  875. scrollToThis: function(t, i, n, o) {
  876. return o = new p(e(o)),
  877. o.scrollToElement(this[0], t, i, n),
  878. this
  879. },
  880. softLink: function(t, i, n, o) {
  881. return o = new p(e(o)),
  882. this.filter("a[href^=#]").each(function() {
  883. var e = g(this);
  884. e.on("click", function() {
  885. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  886. })
  887. })
  888. },
  889. sort: function(i, n, o) {
  890. return t(n, "boolean") || (o = n,
  891. n = null),
  892. o = e(o),
  893. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  894. return t.el
  895. }))
  896. },
  897. viewport: function(t) {
  898. return this.length ? s.ofViewport(this[0], t) : null
  899. }
  900. },
  901. defaultStatic: "fracs",
  902. defaultMethod: "fracs"
  903. })
  904. }();
  905. if ("undefined" == typeof jQuery)
  906. throw new Error("Bootstrap's JavaScript requires jQuery");
  907. +function(t) {
  908. "use strict";
  909. function e(e) {
  910. return this.each(function() {
  911. var o = t(this)
  912. , s = o.data("bs.tooltip")
  913. , n = "object" == typeof e && e;
  914. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  915. "string" == typeof e && s[e]())
  916. })
  917. }
  918. var i = function(t, e) {
  919. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  920. this.init("tooltip", t, e)
  921. };
  922. i.VERSION = "3.2.0",
  923. i.DEFAULTS = {
  924. animation: !0,
  925. placement: "top",
  926. selector: !1,
  927. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  928. trigger: "hover focus",
  929. title: "",
  930. delay: 0,
  931. html: !1,
  932. container: !1,
  933. viewport: {
  934. selector: "body",
  935. padding: 0
  936. }
  937. },
  938. i.prototype.init = function(e, i, o) {
  939. this.enabled = !0,
  940. this.type = e,
  941. this.$element = t(i),
  942. this.options = this.getOptions(o),
  943. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  944. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  945. var r = s[n];
  946. if ("click" == r)
  947. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  948. else if ("manual" != r) {
  949. var a = "hover" == r ? "mouseenter" : "focusin"
  950. , l = "hover" == r ? "mouseleave" : "focusout";
  951. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  952. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  953. }
  954. }
  955. this.options.selector ? this._options = t.extend({}, this.options, {
  956. trigger: "manual",
  957. selector: ""
  958. }) : this.fixTitle()
  959. }
  960. ,
  961. i.prototype.getDefaults = function() {
  962. return i.DEFAULTS
  963. }
  964. ,
  965. i.prototype.getOptions = function(e) {
  966. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  967. e.delay && "number" == typeof e.delay && (e.delay = {
  968. show: e.delay,
  969. hide: e.delay
  970. }),
  971. e
  972. }
  973. ,
  974. i.prototype.getDelegateOptions = function() {
  975. var e = {}
  976. , i = this.getDefaults();
  977. return this._options && t.each(this._options, function(t, o) {
  978. i[t] != o && (e[t] = o)
  979. }),
  980. e
  981. }
  982. ,
  983. i.prototype.enter = function(e) {
  984. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  985. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  986. t(e.currentTarget).data("bs." + this.type, i)),
  987. clearTimeout(i.timeout),
  988. i.hoverState = "in",
  989. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  990. // "in" == i.hoverState && i.show()
  991. }, i.options.delay.show)) : i.show()
  992. }
  993. ,
  994. i.prototype.leave = function(e) {
  995. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  996. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  997. t(e.currentTarget).data("bs." + this.type, i)),
  998. clearTimeout(i.timeout),
  999. i.hoverState = "out",
  1000. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1001. "out" == i.hoverState && i.hide()
  1002. }, i.options.delay.hide)) : i.hide()
  1003. }
  1004. ,
  1005. i.prototype.show = function() {
  1006. var e = t.Event("show.bs." + this.type);
  1007. if (this.hasContent() && this.enabled) {
  1008. this.$element.trigger(e);
  1009. var i = t.contains(document.documentElement, this.$element[0]);
  1010. if (e.isDefaultPrevented() || !i)
  1011. return;
  1012. var o = this
  1013. , s = this.tip()
  1014. , n = this.getUID(this.type);
  1015. this.setContent(),
  1016. s.attr("id", n),
  1017. this.$element.attr("aria-describedby", n),
  1018. this.options.animation && s.addClass("fade");
  1019. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1020. , a = /\s?auto?\s?/i
  1021. , l = a.test(r);
  1022. l && (r = r.replace(a, "") || "top"),
  1023. s.detach().css({
  1024. top: 0,
  1025. left: 0,
  1026. display: "block"
  1027. }).addClass(r).data("bs." + this.type, this),
  1028. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1029. var p = this.getPosition()
  1030. , h = s[0].offsetWidth
  1031. , f = s[0].offsetHeight;
  1032. if (l) {
  1033. var u = r
  1034. , c = this.$element.parent()
  1035. , d = this.getPosition(c);
  1036. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1037. s.removeClass(u).addClass(r)
  1038. }
  1039. var g = this.getCalculatedOffset(r, p, h, f);
  1040. this.applyPlacement(g, r);
  1041. var y = function() {
  1042. o.$element.trigger("shown.bs." + o.type),
  1043. o.hoverState = null
  1044. };
  1045. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1046. }
  1047. }
  1048. ,
  1049. i.prototype.applyPlacement = function(e, i) {
  1050. var o = this.tip()
  1051. , s = o[0].offsetWidth
  1052. , n = o[0].offsetHeight
  1053. , r = parseInt(o.css("margin-top"), 10)
  1054. , a = parseInt(o.css("margin-left"), 10);
  1055. isNaN(r) && (r = 0),
  1056. isNaN(a) && (a = 0),
  1057. e.top = e.top + r,
  1058. e.left = e.left + a,
  1059. t.offset.setOffset(o[0], t.extend({
  1060. using: function(t) {
  1061. o.css({
  1062. top: Math.round(t.top),
  1063. left: Math.round(t.left)
  1064. })
  1065. }
  1066. }, e), 0),
  1067. o.addClass("in");
  1068. var l = o[0].offsetWidth
  1069. , p = o[0].offsetHeight;
  1070. "top" == i && p != n && (e.top = e.top + n - p);
  1071. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1072. h.left ? e.left += h.left : e.top += h.top;
  1073. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1074. , u = h.left ? "left" : "top"
  1075. , c = h.left ? "offsetWidth" : "offsetHeight";
  1076. o.offset(e),
  1077. this.replaceArrow(f, o[0][c], u)
  1078. }
  1079. ,
  1080. i.prototype.replaceArrow = function(t, e, i) {
  1081. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1082. }
  1083. ,
  1084. i.prototype.setContent = function() {
  1085. var t = this.tip()
  1086. , e = this.getTitle();
  1087. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1088. t.removeClass("fade in top bottom left right")
  1089. }
  1090. ,
  1091. i.prototype.hide = function() {
  1092. function e() {
  1093. "in" != i.hoverState && o.detach(),
  1094. i.$element.trigger("hidden.bs." + i.type)
  1095. }
  1096. var i = this
  1097. , o = this.tip()
  1098. , s = t.Event("hide.bs." + this.type);
  1099. if (this.$element.removeAttr("aria-describedby"),
  1100. this.$element.trigger(s),
  1101. !s.isDefaultPrevented())
  1102. return o.removeClass("in"),
  1103. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1104. this.hoverState = null,
  1105. this
  1106. }
  1107. ,
  1108. i.prototype.fixTitle = function() {
  1109. var t = this.$element;
  1110. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1111. }
  1112. ,
  1113. i.prototype.hasContent = function() {
  1114. return this.getTitle()
  1115. }
  1116. ,
  1117. i.prototype.getPosition = function(e) {
  1118. e = e || this.$element;
  1119. var i = e[0]
  1120. , o = "BODY" == i.tagName;
  1121. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1122. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1123. width: o ? t(window).width() : e.outerWidth(),
  1124. height: o ? t(window).height() : e.outerHeight()
  1125. }, o ? {
  1126. top: 0,
  1127. left: 0
  1128. } : e.offset())
  1129. }
  1130. ,
  1131. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1132. return "bottom" == t ? {
  1133. top: e.top + e.height,
  1134. left: e.left + e.width / 2 - i / 2
  1135. } : "top" == t ? {
  1136. top: e.top - o,
  1137. left: e.left + e.width / 2 - i / 2
  1138. } : "left" == t ? {
  1139. top: e.top + e.height / 2 - o / 2,
  1140. left: e.left - i
  1141. } : {
  1142. top: e.top + e.height / 2 - o / 2,
  1143. left: e.left + e.width
  1144. }
  1145. }
  1146. ,
  1147. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1148. var s = {
  1149. top: 0,
  1150. left: 0
  1151. };
  1152. if (!this.$viewport)
  1153. return s;
  1154. var n = this.options.viewport && this.options.viewport.padding || 0
  1155. , r = this.getPosition(this.$viewport);
  1156. if (/right|left/.test(t)) {
  1157. var a = e.top - n - r.scroll
  1158. , l = e.top + n - r.scroll + o;
  1159. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1160. } else {
  1161. var p = e.left - n
  1162. , h = e.left + n + i;
  1163. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1164. }
  1165. return s
  1166. }
  1167. ,
  1168. i.prototype.getTitle = function() {
  1169. var t, e = this.$element, i = this.options;
  1170. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1171. }
  1172. ,
  1173. i.prototype.getUID = function(t) {
  1174. do
  1175. t += ~~(1e6 * Math.random());
  1176. while (document.getElementById(t));return t
  1177. }
  1178. ,
  1179. i.prototype.tip = function() {
  1180. return this.$tip = this.$tip || t(this.options.template)
  1181. }
  1182. ,
  1183. i.prototype.arrow = function() {
  1184. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1185. }
  1186. ,
  1187. i.prototype.validate = function() {
  1188. this.$element[0].parentNode || (this.hide(),
  1189. this.$element = null,
  1190. this.options = null)
  1191. }
  1192. ,
  1193. i.prototype.enable = function() {
  1194. this.enabled = !0
  1195. }
  1196. ,
  1197. i.prototype.disable = function() {
  1198. this.enabled = !1
  1199. }
  1200. ,
  1201. i.prototype.toggleEnabled = function() {
  1202. this.enabled = !this.enabled
  1203. }
  1204. ,
  1205. i.prototype.toggle = function(e) {
  1206. var i = this;
  1207. e && (i = t(e.currentTarget).data("bs." + this.type),
  1208. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1209. t(e.currentTarget).data("bs." + this.type, i))),
  1210. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1211. }
  1212. ,
  1213. i.prototype.destroy = function() {
  1214. clearTimeout(this.timeout),
  1215. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1216. }
  1217. ;
  1218. var o = t.fn.tooltip;
  1219. t.fn.tooltip = e,
  1220. t.fn.tooltip.Constructor = i,
  1221. t.fn.tooltip.noConflict = function() {
  1222. return t.fn.tooltip = o,
  1223. this
  1224. }
  1225. }(jQuery);
  1226. !function(e, t, n) {
  1227. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1228. }("Keen", this, function() {
  1229. "use strict";
  1230. function Keen() {
  1231. return _init.apply(this, arguments)
  1232. }
  1233. function _init(e) {
  1234. if (_isUndefined(e))
  1235. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1236. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1237. throw new Error("Please provide a projectId");
  1238. this.configure(e)
  1239. }
  1240. function _extend(e) {
  1241. for (var t = 1; t < arguments.length; t++)
  1242. for (var n in arguments[t])
  1243. e[n] = arguments[t][n];
  1244. return e
  1245. }
  1246. function _isUndefined(e) {
  1247. return void 0 === e
  1248. }
  1249. function _type(e) {
  1250. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1251. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1252. }
  1253. function _each(e, t, n) {
  1254. var r;
  1255. if (!e)
  1256. return 0;
  1257. if (n = n ? n : e,
  1258. "array" === _type(e)) {
  1259. for (r = 0; r < e.length; r++)
  1260. if (t.call(n, e[r], r, e) === !1)
  1261. return 0
  1262. } else
  1263. for (r in e)
  1264. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1265. return 0;
  1266. return 1
  1267. }
  1268. function _parse_params(e) {
  1269. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1270. return decodeURIComponent(e.replace(r, " "))
  1271. }, a = e.split("?")[1]; t = i.exec(a); )
  1272. n[o(t[1])] = o(t[2]);
  1273. return n
  1274. }
  1275. function _set_protocol(e) {
  1276. switch (e) {
  1277. case "http":
  1278. return "http";
  1279. case "auto":
  1280. return location.protocol.replace(/:/g, "");
  1281. case "https":
  1282. case void 0:
  1283. default:
  1284. return "https"
  1285. }
  1286. }
  1287. function _set_request_type(e) {
  1288. var t = e || "jsonp"
  1289. , n = !1;
  1290. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1291. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1292. }
  1293. function _build_url(e) {
  1294. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1295. }
  1296. function _uploadEvent(e, t, n, r, i) {
  1297. var o = _build_url.apply(this, ["/events/" + e])
  1298. , a = {};
  1299. n = n !== !1,
  1300. this.client.globalProperties && (a = this.client.globalProperties(e));
  1301. for (var c in t)
  1302. t.hasOwnProperty(c) && (a[c] = t[c]);
  1303. switch (this.client.requestType) {
  1304. case "xhr":
  1305. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1306. break;
  1307. case "jsonp":
  1308. var s = JSON.stringify(a)
  1309. , l = Keen.Base64.encode(s);
  1310. o = o + "?api_key=" + this.client.writeKey,
  1311. o = o + "&data=" + l,
  1312. o = o + "&modified=" + (new Date).getTime(),
  1313. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1314. break;
  1315. case "beacon":
  1316. var s = JSON.stringify(a)
  1317. , l = Keen.Base64.encode(s);
  1318. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1319. o = o + "&data=" + encodeURIComponent(l),
  1320. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1321. o += "&c=clv1",
  1322. _request.beacon.apply(this, [o, null, r, i])
  1323. }
  1324. }
  1325. Keen.prototype.configure = function(e) {
  1326. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1327. e.protocol = _set_protocol(e.protocol),
  1328. e.requestType = _set_request_type(e.requestType),
  1329. this.client = {
  1330. projectId: e.projectId,
  1331. writeKey: e.writeKey,
  1332. readKey: e.readKey,
  1333. globalProperties: null,
  1334. endpoint: e.protocol + "://" + e.host,
  1335. requestType: e.requestType
  1336. },
  1337. Keen.trigger("client", this, e),
  1338. this.trigger("ready"),
  1339. this
  1340. }
  1341. ;
  1342. var _request = {
  1343. xhr: function(e, t, n, r, i, o, a, c) {
  1344. if (!i)
  1345. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1346. var s = new XMLHttpRequest;
  1347. if (s.onreadystatechange = function() {
  1348. if (4 == s.readyState)
  1349. if (s.status >= 200 && s.status < 300) {
  1350. var e;
  1351. try {
  1352. e = JSON.parse(s.responseText)
  1353. } catch (e) {
  1354. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1355. c && c(s, e)
  1356. }
  1357. a && e && a(e)
  1358. } else
  1359. Keen.log("HTTP request failed."),
  1360. c && c(s, null)
  1361. }
  1362. ,
  1363. s.open(e, t, o),
  1364. i && s.setRequestHeader("Authorization", i),
  1365. r && s.setRequestHeader("Content-Type", "application/json"),
  1366. n)
  1367. for (var l in n)
  1368. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1369. var u = r ? JSON.stringify(r) : null;
  1370. s.send(u)
  1371. },
  1372. jsonp: function(e, t, n, r) {
  1373. if (!t)
  1374. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1375. if (t && e.indexOf("api_key") < 0) {
  1376. var i = e.indexOf("?") > 0 ? "&" : "?";
  1377. e = e + i + "api_key=" + t
  1378. }
  1379. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1380. o += "a";
  1381. var a = !1;
  1382. window[o] = function(e) {
  1383. a = !0,
  1384. n && e && n(e),
  1385. window[o] = void 0
  1386. }
  1387. ,
  1388. e = e + "&jsonp=" + o;
  1389. var c = document.createElement("script");
  1390. c.id = "keen-jsonp",
  1391. c.src = e,
  1392. document.getElementsByTagName("head")[0].appendChild(c),
  1393. c.onreadystatechange = function() {
  1394. a === !1 && "loaded" === this.readyState && (a = !0,
  1395. r && r())
  1396. }
  1397. ,
  1398. c.onerror = function() {
  1399. a === !1 && (a = !0,
  1400. r && r())
  1401. }
  1402. },
  1403. beacon: function(e, t, n, r) {
  1404. if (t && e.indexOf("api_key") < 0) {
  1405. var i = e.indexOf("?") > 0 ? "&" : "?";
  1406. e = e + i + "api_key=" + t
  1407. }
  1408. var o = !1
  1409. , a = document.createElement("img");
  1410. a.onload = function() {
  1411. if (o = !0,
  1412. "naturalHeight"in this) {
  1413. if (this.naturalHeight + this.naturalWidth === 0)
  1414. return void this.onerror()
  1415. } else if (this.width + this.height === 0)
  1416. return void this.onerror();
  1417. n && n({
  1418. created: !0
  1419. })
  1420. }
  1421. ,
  1422. a.onerror = function() {
  1423. o = !0,
  1424. r && r()
  1425. }
  1426. ,
  1427. a.src = e
  1428. }
  1429. }
  1430. , Events = Keen.Events = {
  1431. on: function(e, t) {
  1432. this.listeners || (this.listeners = {});
  1433. var n = this.listeners[e] || (this.listeners[e] = []);
  1434. return n.push({
  1435. callback: t
  1436. }),
  1437. this
  1438. },
  1439. off: function(e, t) {
  1440. if (!e && !t)
  1441. return this.listeners = void 0,
  1442. delete this.listeners,
  1443. this;
  1444. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1445. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1446. t && 0 != n.length || (this.listeners[e] = void 0,
  1447. delete this.listeners[e]);
  1448. return this
  1449. },
  1450. trigger: function(e) {
  1451. if (!this.listeners)
  1452. return this;
  1453. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1454. n[r].callback.apply(this, t);
  1455. return this
  1456. }
  1457. };
  1458. _extend(Keen.prototype, Events),
  1459. _extend(Keen, Events),
  1460. Keen.loaded = !0,
  1461. Keen.utils = {
  1462. each: _each,
  1463. extend: _extend,
  1464. parseParams: _parse_params
  1465. },
  1466. Keen.ready = function(e) {
  1467. Keen.loaded ? e() : Keen.on("ready", e)
  1468. }
  1469. ,
  1470. Keen.log = function(e) {
  1471. "object" == typeof console && console.log("[Keen IO]", e)
  1472. }
  1473. ;
  1474. var Plugins = Keen.Plugins = {};
  1475. Keen.prototype.addEvent = function() {
  1476. _uploadEvent.apply(this, arguments)
  1477. }
  1478. ,
  1479. Keen.prototype.addEventSync = function(e, t, n, r) {
  1480. _uploadEvent.apply(this, [e, t, !1, n, r])
  1481. }
  1482. ,
  1483. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1484. var o = e
  1485. , a = o.metaKey
  1486. , c = o.target
  1487. , s = !1
  1488. , l = function() {};
  1489. return void 0 === r && (r = 500),
  1490. "A" === c.nodeName ? l = function() {
  1491. a || s || (s = !0,
  1492. window.location = c.href)
  1493. }
  1494. : "FORM" === c.nodeName && (l = function() {
  1495. s || (s = !0,
  1496. c.submit())
  1497. }
  1498. ),
  1499. i && (l = function() {
  1500. s || (s = !0,
  1501. i())
  1502. }
  1503. ),
  1504. _uploadEvent.call(this, t, n, l, l),
  1505. setTimeout(function() {
  1506. l()
  1507. }, r),
  1508. !!a && void 0
  1509. }
  1510. ,
  1511. Keen.prototype.setGlobalProperties = function(e) {
  1512. if (!this.client)
  1513. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1514. if (!e || "function" != typeof e)
  1515. throw new Error("Invalid value for global properties: " + e);
  1516. this.client.globalProperties = e
  1517. }
  1518. ,
  1519. Keen.Base64 = {
  1520. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1521. encode: function(e) {
  1522. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1523. for (e = this.utf8.encode(e); l < e.length; )
  1524. t = e.charCodeAt(l++),
  1525. n = e.charCodeAt(l++),
  1526. r = e.charCodeAt(l++),
  1527. i = t >> 2,
  1528. o = (3 & t) << 4 | n >> 4,
  1529. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1530. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1531. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1532. return s
  1533. },
  1534. decode: function(e) {
  1535. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1536. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1537. t = u.indexOf(e.charAt(l++)),
  1538. n = u.indexOf(e.charAt(l++)),
  1539. r = u.indexOf(e.charAt(l++)),
  1540. i = u.indexOf(e.charAt(l++)),
  1541. o = t << 2 | n >> 4,
  1542. a = (15 & n) << 4 | r >> 2,
  1543. c = (3 & r) << 6 | i,
  1544. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1545. return this.utf8.decode(s)
  1546. },
  1547. utf8: {
  1548. encode: function(e) {
  1549. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1550. t = e.charCodeAt(r++),
  1551. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1552. return n
  1553. },
  1554. decode: function(e) {
  1555. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1556. n = e.charCodeAt(i),
  1557. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1558. return r
  1559. }
  1560. }
  1561. },
  1562. "object" != typeof JSON && (JSON = {}),
  1563. function() {
  1564. function f(e) {
  1565. return 10 > e ? "0" + e : e
  1566. }
  1567. function quote(e) {
  1568. return escapable.lastIndex = 0,
  1569. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1570. var t = meta[e];
  1571. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1572. }) + '"' : '"' + e + '"'
  1573. }
  1574. function str(e, t) {
  1575. var n, r, i, o, a, c = gap, s = t[e];
  1576. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1577. "function" == typeof rep && (s = rep.call(t, e, s)),
  1578. typeof s) {
  1579. case "string":
  1580. return quote(s);
  1581. case "number":
  1582. return isFinite(s) ? String(s) : "null";
  1583. case "boolean":
  1584. case "null":
  1585. return String(s);
  1586. case "object":
  1587. if (!s)
  1588. return "null";
  1589. if (gap += indent,
  1590. a = [],
  1591. "[object Array]" === Object.prototype.toString.apply(s)) {
  1592. for (o = s.length,
  1593. n = 0; o > n; n += 1)
  1594. a[n] = str(n, s) || "null";
  1595. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1596. gap = c,
  1597. i
  1598. }
  1599. if (rep && "object" == typeof rep)
  1600. for (o = rep.length,
  1601. n = 0; o > n; n += 1)
  1602. "string" == typeof rep[n] && (r = rep[n],
  1603. i = str(r, s),
  1604. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1605. else
  1606. for (r in s)
  1607. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1608. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1609. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1610. gap = c,
  1611. i
  1612. }
  1613. }
  1614. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1615. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1616. }
  1617. ,
  1618. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1619. return this.valueOf()
  1620. }
  1621. );
  1622. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1623. "\b": "\\b",
  1624. "\t": "\\t",
  1625. "\n": "\\n",
  1626. "\f": "\\f",
  1627. "\r": "\\r",
  1628. '"': '\\"',
  1629. "\\": "\\\\"
  1630. }, rep;
  1631. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1632. var r;
  1633. if (gap = "",
  1634. indent = "",
  1635. "number" == typeof n)
  1636. for (r = 0; n > r; r += 1)
  1637. indent += " ";
  1638. else
  1639. "string" == typeof n && (indent = n);
  1640. if (rep = t,
  1641. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1642. throw new Error("JSON.stringify");
  1643. return str("", {
  1644. "": e
  1645. })
  1646. }
  1647. ),
  1648. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1649. function walk(e, t) {
  1650. var n, r, i = e[t];
  1651. if (i && "object" == typeof i)
  1652. for (n in i)
  1653. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1654. void 0 !== r ? i[n] = r : delete i[n]);
  1655. return reviver.call(e, t, i)
  1656. }
  1657. var j;
  1658. if (text = String(text),
  1659. cx.lastIndex = 0,
  1660. cx.test(text) && (text = text.replace(cx, function(e) {
  1661. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1662. })),
  1663. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1664. return j = eval("(" + text + ")"),
  1665. "function" == typeof reviver ? walk({
  1666. "": j
  1667. }, "") : j;
  1668. throw new SyntaxError("JSON.parse")
  1669. }
  1670. )
  1671. }(),
  1672. !function(e, t, n) {
  1673. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1674. }("domready", Keen.utils, function(e) {
  1675. function t(e) {
  1676. for (d = 1; e = r.shift(); )
  1677. e()
  1678. }
  1679. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1680. return o[l] && o[l](s, n = function() {
  1681. o.removeEventListener(s, n, i),
  1682. t()
  1683. }
  1684. , i),
  1685. c && o.attachEvent(u, n = function() {
  1686. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1687. t())
  1688. }
  1689. ),
  1690. e = c ? function(t) {
  1691. self != top ? d ? t() : r.push(t) : function() {
  1692. try {
  1693. a.doScroll("left")
  1694. } catch (n) {
  1695. return setTimeout(function() {
  1696. e(t)
  1697. }, 50)
  1698. }
  1699. t()
  1700. }()
  1701. }
  1702. : function(e) {
  1703. d ? e() : r.push(e)
  1704. }
  1705. });
  1706. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1707. if (loaded && cached) {
  1708. clients = cached.clients || {},
  1709. ready = cached.ready || [];
  1710. for (var instance in clients)
  1711. if (clients.hasOwnProperty(instance)) {
  1712. var client = clients[instance];
  1713. for (var method in Keen.prototype)
  1714. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1715. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1716. ,
  1717. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1718. ,
  1719. client._config && (client.configure.call(client, client._config),
  1720. delete client._config),
  1721. client._setGlobalProperties) {
  1722. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1723. client.setGlobalProperties.apply(client, globals[i]);
  1724. delete client._setGlobalProperties
  1725. }
  1726. if (client._addEvent) {
  1727. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1728. client.addEvent.apply(client, queue[i]);
  1729. delete client._addEvent
  1730. }
  1731. var callback = client._on || [];
  1732. if (client._on) {
  1733. for (var i = 0; i < callback.length; i++)
  1734. client.on.apply(client, callback[i]);
  1735. client.trigger("ready"),
  1736. delete client._on
  1737. }
  1738. }
  1739. for (var i = 0; i < ready.length; i++) {
  1740. var callback = ready[i];
  1741. Keen.on("ready", function() {
  1742. callback()
  1743. })
  1744. }
  1745. }
  1746. return Keen.loaded && setTimeout(function() {
  1747. Keen.utils.domready(function() {
  1748. Keen.trigger("ready")
  1749. })
  1750. }, 0),
  1751. Keen
  1752. });
  1753. !function() {
  1754. var t = window.analytics = window.analytics || [];
  1755. if (!t.initialize) {
  1756. if (t.invoked)
  1757. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1758. t.invoked = !0,
  1759. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1760. t.factory = function(e) {
  1761. return function() {
  1762. var n = Array.prototype.slice.call(arguments);
  1763. return n.unshift(e),
  1764. t.push(n),
  1765. t
  1766. }
  1767. }
  1768. ;
  1769. for (var e = 0; e < t.methods.length; e++) {
  1770. var n = t.methods[e];
  1771. t[n] = t.factory(n)
  1772. }
  1773. t.load = function(t) {
  1774. var e = document.createElement("script");
  1775. e.type = "text/javascript",
  1776. e.async = !0,
  1777. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1778. var n = document.getElementsByTagName("script")[0];
  1779. n.parentNode.insertBefore(e, n)
  1780. }
  1781. ,
  1782. t.SNIPPET_VERSION = "4.0.0"
  1783. }
  1784. }();
  1785. !function(i, e) {
  1786. "use strict";
  1787. var s = ""
  1788. , r = "?"
  1789. , o = "function"
  1790. , a = "undefined"
  1791. , n = "object"
  1792. , t = "major"
  1793. , d = "model"
  1794. , w = "name"
  1795. , l = "type"
  1796. , p = "vendor"
  1797. , m = "version"
  1798. , c = "architecture"
  1799. , u = "console"
  1800. , g = "mobile"
  1801. , f = "tablet"
  1802. , h = "smarttv"
  1803. , b = {
  1804. has: function(i, e) {
  1805. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1806. },
  1807. lowerize: function(i) {
  1808. return i.toLowerCase()
  1809. }
  1810. }
  1811. , y = {
  1812. rgx: function() {
  1813. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1814. var c = m[p]
  1815. , u = m[p + 1];
  1816. if (typeof i === a) {
  1817. i = {};
  1818. for (t in u)
  1819. d = u[t],
  1820. typeof d === n ? i[d[0]] = e : i[d] = e
  1821. }
  1822. for (s = r = 0; s < c.length; s++)
  1823. if (w = c[s].exec(this.getUA())) {
  1824. for (t = 0; t < u.length; t++)
  1825. l = w[++r],
  1826. d = u[t],
  1827. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1828. break
  1829. }
  1830. if (w)
  1831. break
  1832. }
  1833. return i
  1834. },
  1835. str: function(i, s) {
  1836. for (var o in s)
  1837. if (typeof s[o] === n && s[o].length > 0) {
  1838. for (var a = 0; a < s[o].length; a++)
  1839. if (b.has(s[o][a], i))
  1840. return o === r ? e : o
  1841. } else if (b.has(s[o], i))
  1842. return o === r ? e : o;
  1843. return i
  1844. }
  1845. }
  1846. , v = {
  1847. browser: {
  1848. oldsafari: {
  1849. major: {
  1850. 1: ["/8", "/1", "/3"],
  1851. 2: "/4",
  1852. "?": "/"
  1853. },
  1854. version: {
  1855. "1.0": "/8",
  1856. 1.2: "/1",
  1857. 1.3: "/3",
  1858. "2.0": "/412",
  1859. "2.0.2": "/416",
  1860. "2.0.3": "/417",
  1861. "2.0.4": "/419",
  1862. "?": "/"
  1863. }
  1864. }
  1865. },
  1866. device: {
  1867. sprint: {
  1868. model: {
  1869. "Evo Shift 4G": "7373KT"
  1870. },
  1871. vendor: {
  1872. HTC: "APA",
  1873. Sprint: "Sprint"
  1874. }
  1875. }
  1876. },
  1877. os: {
  1878. windows: {
  1879. version: {
  1880. ME: "4.90",
  1881. "NT 3.11": "NT3.51",
  1882. "NT 4.0": "NT4.0",
  1883. 2e3: "NT 5.0",
  1884. XP: ["NT 5.1", "NT 5.2"],
  1885. Vista: "NT 6.0",
  1886. 7: "NT 6.1",
  1887. 8: "NT 6.2",
  1888. 8.1: "NT 6.3",
  1889. RT: "ARM"
  1890. }
  1891. }
  1892. }
  1893. }
  1894. , k = {
  1895. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1896. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1897. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1898. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1899. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1900. }
  1901. , x = function(e) {
  1902. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1903. return this instanceof x ? (this.getBrowser = function() {
  1904. return y.rgx.apply(this, k.browser)
  1905. }
  1906. ,
  1907. this.getCPU = function() {
  1908. return y.rgx.apply(this, k.cpu)
  1909. }
  1910. ,
  1911. this.getDevice = function() {
  1912. return y.rgx.apply(this, k.device)
  1913. }
  1914. ,
  1915. this.getEngine = function() {
  1916. return y.rgx.apply(this, k.engine)
  1917. }
  1918. ,
  1919. this.getOS = function() {
  1920. return y.rgx.apply(this, k.os)
  1921. }
  1922. ,
  1923. this.getResult = function() {
  1924. return {
  1925. ua: this.getUA(),
  1926. browser: this.getBrowser(),
  1927. engine: this.getEngine(),
  1928. os: this.getOS(),
  1929. device: this.getDevice(),
  1930. cpu: this.getCPU()
  1931. }
  1932. }
  1933. ,
  1934. this.getUA = function() {
  1935. return r
  1936. }
  1937. ,
  1938. this.setUA = function(i) {
  1939. return r = i,
  1940. this
  1941. }
  1942. ,
  1943. void this.setUA(r)) : new x(e).getResult()
  1944. };
  1945. if (typeof exports !== a)
  1946. typeof module !== a && module.exports && (exports = module.exports = x),
  1947. exports.UAParser = x;
  1948. else if (i.UAParser = x,
  1949. typeof define === o && define.amd && define(function() {
  1950. return x
  1951. }),
  1952. typeof i.jQuery !== a) {
  1953. var A = i.jQuery
  1954. , _ = new x;
  1955. A.ua = _.getResult(),
  1956. A.ua.get = function() {
  1957. return _.getUA()
  1958. }
  1959. ,
  1960. A.ua.set = function(i) {
  1961. _.setUA(i);
  1962. var e = _.getResult();
  1963. for (var s in e)
  1964. A.ua[s] = e[s]
  1965. }
  1966. }
  1967. }(this);
  1968. window.Modernizr = function(n, e, t) {
  1969. function o(n) {
  1970. d.cssText = n
  1971. }
  1972. function r(n, e) {
  1973. return typeof n === e
  1974. }
  1975. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1976. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1977. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1978. return e in n && r(n.constructor.prototype[e], "undefined")
  1979. }
  1980. : function(n, e) {
  1981. return v.call(n, e)
  1982. }
  1983. ,
  1984. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1985. var e = this;
  1986. if ("function" != typeof e)
  1987. throw new TypeError;
  1988. var t = b.call(arguments, 1)
  1989. , o = function() {
  1990. if (this instanceof o) {
  1991. var r = function() {};
  1992. r.prototype = e.prototype;
  1993. var i = new r
  1994. , c = e.apply(i, t.concat(b.call(arguments)));
  1995. return Object(c) === c ? c : i
  1996. }
  1997. return e.apply(n, t.concat(b.call(arguments)))
  1998. };
  1999. return o
  2000. }
  2001. ),
  2002. y.webgl = function() {
  2003. return !!n.WebGLRenderingContext
  2004. }
  2005. ;
  2006. for (var h in y)
  2007. u(y, h) && (c = h.toLowerCase(),
  2008. f[c] = y[h](),
  2009. w.push((f[c] ? "" : "no-") + c));
  2010. return f.addTest = function(n, e) {
  2011. if ("object" == typeof n)
  2012. for (var o in n)
  2013. u(n, o) && f.addTest(o, n[o]);
  2014. else {
  2015. if (n = n.toLowerCase(),
  2016. f[n] !== t)
  2017. return f;
  2018. e = "function" == typeof e ? e() : e,
  2019. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2020. f[n] = e
  2021. }
  2022. return f
  2023. }
  2024. ,
  2025. o(""),
  2026. p = i = null,
  2027. f._version = a,
  2028. f
  2029. }(this, this.document);
  2030. !function(e, t, a) {
  2031. "use strict";
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  2035. , i = Ee.length;
  2036. if (Ce.old = e.extend({}, Ce),
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  2038. ke = Be[ge.horizontal ? "width" : "height"](),
  2039. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2040. Ee.length = 0,
  2041. Ce.start = 0,
  2042. Ce.end = q(ze - Ie, 0),
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  2045. qe = Pe.children(ge.itemSelector),
  2046. Ne.length = 0;
  2047. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2048. ze = 0,
  2049. qe.each(function(t, a) {
  2050. var n = e(a)
  2051. , i = a.getBoundingClientRect()
  2052. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2053. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2054. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2055. , h = l + d + p
  2056. , m = !d || !p
  2057. , g = {};
  2058. g.el = a,
  2059. g.size = m ? l : h,
  2060. g.half = g.size / 2,
  2061. g.start = ze + (m ? d : 0),
  2062. g.center = g.start - E(Ie / 2 - g.size / 2),
  2063. g.end = g.start - Ie + g.size,
  2064. t || (ze += s),
  2065. ze += h,
  2066. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2067. t === v && (g.end += o,
  2068. ze += o,
  2069. f = m ? p : 0),
  2070. Ne.push(g),
  2071. r = g
  2072. }),
  2073. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2074. ze -= f,
  2075. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2076. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2077. }
  2078. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2079. Q(),
  2080. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2081. Te = d(Te, ge.minHandleSize, ke),
  2082. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2083. xe.end = ke - Te,
  2084. it || j()),
  2085. !we && Ie > 0) {
  2086. var p = Ce.start
  2087. , h = "";
  2088. if (Re)
  2089. e.each(Ne, function(e, t) {
  2090. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2091. Ee.push(p),
  2092. p += Ie,
  2093. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2094. });
  2095. else
  2096. for (; p - Ie < Ce.end; )
  2097. Ee.push(p),
  2098. p += Ie;
  2099. if (De[0] && i !== Ee.length) {
  2100. for (var m = 0; m < Ee.length; m++)
  2101. h += ge.pageBuilder.call(ye, m);
  2102. Ae = De.html(h).children(),
  2103. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2104. }
  2105. }
  2106. if (Oe.slideeSize = ze,
  2107. Oe.frameSize = Ie,
  2108. Oe.sbSize = ke,
  2109. Oe.handleSize = Te,
  2110. Re) {
  2111. a && null != ge.startAt && (W(ge.startAt),
  2112. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2113. var g = Ne[Oe.activeItem];
  2114. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2115. } else
  2116. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2117. pe("load")
  2118. }
  2119. function X(e, t, a) {
  2120. if (Re && at.released && !a) {
  2121. var n = $(e)
  2122. , i = e > Ce.start && e < Ce.end;
  2123. Le ? (i && (e = Ne[n.centerItem].center),
  2124. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2125. }
  2126. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2127. et.start = +new Date,
  2128. et.time = 0,
  2129. et.from = Ce.cur,
  2130. et.to = e,
  2131. et.delta = e - Ce.cur,
  2132. et.tweesing = at.tweese || at.init && !at.slidee,
  2133. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2134. at.tweese = 0,
  2135. e !== Ce.dest && (Ce.dest = e,
  2136. pe("change"),
  2137. it || Y()),
  2138. K(),
  2139. Q(),
  2140. Z(),
  2141. F()
  2142. }
  2143. function Y() {
  2144. if (ye.initialized) {
  2145. if (!it)
  2146. return it = w(Y),
  2147. void (at.released && pe("moveStart"));
  2148. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2149. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2150. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2151. et.to === Ce.cur ? (Ce.cur = et.to,
  2152. at.tweese = it = 0) : it = w(Y),
  2153. pe("move"),
  2154. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2155. !it && at.released && pe("moveEnd"),
  2156. j()
  2157. }
  2158. }
  2159. function j() {
  2160. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2161. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2162. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2163. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2164. }
  2165. function F() {
  2166. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2167. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2168. pe("activePage", _e.page))
  2169. }
  2170. function M() {
  2171. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2172. ot = at.init ? w(M) : 0,
  2173. tt.now = +new Date,
  2174. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2175. X(at.init ? tt.pos : E(tt.pos)),
  2176. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2177. tt.lastTime = tt.now
  2178. }
  2179. function L(e, t, n) {
  2180. if ("boolean" === i(t) && (n = t,
  2181. t = a),
  2182. t === a)
  2183. X(Ce[e], n);
  2184. else {
  2185. if (Le && "center" !== e)
  2186. return;
  2187. var r = ye.getPos(t);
  2188. r && X(r[e], n, !Le)
  2189. }
  2190. }
  2191. function R(e) {
  2192. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2193. }
  2194. function U(e) {
  2195. return R(l(e) && 0 > e ? e + Ne.length : e)
  2196. }
  2197. function W(e, t) {
  2198. var a = R(e);
  2199. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2200. qe.eq(a).addClass(ge.activeClass),
  2201. _e.active = Oe.activeItem = a,
  2202. Z(),
  2203. pe("active", a)),
  2204. a)
  2205. }
  2206. function $(e) {
  2207. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2208. var t = {}
  2209. , a = Me ? 0 : Ie / 2;
  2210. if (!we)
  2211. for (var n = 0, i = Ee.length; i > n; n++) {
  2212. if (e >= Ce.end || n === Ee.length - 1) {
  2213. t.activePage = Ee.length - 1;
  2214. break
  2215. }
  2216. if (e <= Ee[n] + a) {
  2217. t.activePage = n;
  2218. break
  2219. }
  2220. }
  2221. if (Re) {
  2222. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2223. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2224. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2225. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2226. s = c;
  2227. break
  2228. }
  2229. t.firstItem = l(r) ? r : 0,
  2230. t.centerItem = l(o) ? o : t.firstItem,
  2231. t.lastItem = l(s) ? s : t.centerItem
  2232. }
  2233. return t
  2234. }
  2235. function Q(t) {
  2236. e.extend(Oe, $(t))
  2237. }
  2238. function Z() {
  2239. var e = Ce.dest <= Ce.start
  2240. , t = Ce.dest >= Ce.end
  2241. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2242. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2243. Je.is("button,input") && Je.prop("disabled", e),
  2244. Ke.is("button,input") && Ke.prop("disabled", t),
  2245. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2246. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2247. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2248. Qe.is("button,input") && Qe.prop("disabled", e),
  2249. $e.is("button,input") && $e.prop("disabled", t)),
  2250. Re && null != Oe.activeItem) {
  2251. var n = 0 === Oe.activeItem
  2252. , i = Oe.activeItem >= Ne.length - 1
  2253. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2254. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2255. Ze.is("button,input") && Ze.prop("disabled", n),
  2256. Ge.is("button,input") && Ge.prop("disabled", i),
  2257. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2258. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2259. }
  2260. }
  2261. function G(e, t, a) {
  2262. if (e = U(e),
  2263. t = U(t),
  2264. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2265. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2266. var n = t > e ? e : a ? t : t - 1
  2267. , i = e > t ? e : a ? t + 1 : t
  2268. , r = e > t;
  2269. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2270. H()
  2271. }
  2272. }
  2273. function J(e, t) {
  2274. for (var a = 0, n = Ve[e].length; n > a; a++)
  2275. if (Ve[e][a] === t)
  2276. return a;
  2277. return -1
  2278. }
  2279. function K() {
  2280. at.released && !ye.isPaused && ye.resume()
  2281. }
  2282. function V(e) {
  2283. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2284. }
  2285. function _() {
  2286. at.history[0] = at.history[1],
  2287. at.history[1] = at.history[2],
  2288. at.history[2] = at.history[3],
  2289. at.history[3] = at.delta
  2290. }
  2291. function ee(e) {
  2292. at.released = 0,
  2293. at.source = e,
  2294. at.slidee = "slidee" === e
  2295. }
  2296. function te(t) {
  2297. var a = "touchstart" === t.type
  2298. , n = t.data.source
  2299. , i = "slidee" === n;
  2300. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2301. ee(n),
  2302. at.init = 0,
  2303. at.$source = e(t.target),
  2304. at.touch = a,
  2305. at.pointer = a ? t.originalEvent.touches[0] : t,
  2306. at.initX = at.pointer.pageX,
  2307. at.initY = at.pointer.pageY,
  2308. at.initPos = i ? Ce.cur : xe.cur,
  2309. at.start = +new Date,
  2310. at.time = 0,
  2311. at.path = 0,
  2312. at.delta = 0,
  2313. at.locked = 0,
  2314. at.history = [0, 0, 0, 0],
  2315. at.pathToLock = i ? a ? 30 : 10 : 0,
  2316. b.on(a ? z : I, ae),
  2317. ye.pause(1),
  2318. (i ? Pe : Se).addClass(ge.draggedClass),
  2319. pe("moveStart"),
  2320. i && (rt = setInterval(_, 10)))
  2321. }
  2322. function ae(e) {
  2323. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2324. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2325. at.pathX = at.pointer.pageX - at.initX,
  2326. at.pathY = at.pointer.pageY - at.initY,
  2327. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2328. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2329. at.released || !(at.path < 1)) {
  2330. if (!at.init) {
  2331. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2332. return ne();
  2333. at.init = 1
  2334. }
  2335. r(e),
  2336. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2337. at.$source.on(B, s)),
  2338. at.released && (ne(),
  2339. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2340. at.delta += at.swing,
  2341. at.tweese = x(at.swing) > 10)),
  2342. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2343. }
  2344. }
  2345. function ne() {
  2346. clearInterval(rt),
  2347. at.released = !0,
  2348. b.off(at.touch ? z : I, ae),
  2349. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2350. setTimeout(function() {
  2351. at.$source.off(B, s)
  2352. }),
  2353. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2354. ye.resume(1),
  2355. at.init = 0
  2356. }
  2357. function ie(t) {
  2358. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2359. }
  2360. function re() {
  2361. ye.stop(),
  2362. b.off("mouseup", re)
  2363. }
  2364. function se(e) {
  2365. switch (r(e),
  2366. this) {
  2367. case $e[0]:
  2368. case Qe[0]:
  2369. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2370. b.on("mouseup", re);
  2371. break;
  2372. case Ze[0]:
  2373. ye.prev();
  2374. break;
  2375. case Ge[0]:
  2376. ye.next();
  2377. break;
  2378. case Je[0]:
  2379. ye.prevPage();
  2380. break;
  2381. case Ke[0]:
  2382. ye.nextPage()
  2383. }
  2384. }
  2385. function oe(e) {
  2386. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2387. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2388. Re ? (p = +new Date,
  2389. nt.last < p - nt.resetTime && (nt.delta = 0),
  2390. nt.last = p,
  2391. nt.delta += nt.curDelta,
  2392. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2393. nt.delta %= 1),
  2394. nt.finalDelta) : nt.curDelta
  2395. }
  2396. function le(e) {
  2397. e.originalEvent[g] = ye;
  2398. var t = +new Date;
  2399. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2400. return void (O = t);
  2401. if (ge.scrollBy && Ce.start !== Ce.end) {
  2402. var a = oe(e.originalEvent);
  2403. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2404. ye.slideBy(ge.scrollBy * a)
  2405. }
  2406. }
  2407. function ce(e) {
  2408. ge.clickBar && e.target === Be[0] && (r(e),
  2409. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2410. }
  2411. function de(e) {
  2412. if (ge.keyboardNavBy)
  2413. switch (e.which) {
  2414. case ge.horizontal ? 37 : 38:
  2415. r(e),
  2416. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2417. break;
  2418. case ge.horizontal ? 39 : 40:
  2419. r(e),
  2420. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2421. }
  2422. }
  2423. function ue(e) {
  2424. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2425. }
  2426. function fe() {
  2427. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2428. }
  2429. function ve(e) {
  2430. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2431. }
  2432. function pe(e, t) {
  2433. if (Ve[e]) {
  2434. for (me = Ve[e].length,
  2435. T.length = 0,
  2436. he = 0; me > he; he++)
  2437. T.push(Ve[e][he]);
  2438. for (he = 0; me > he; he++)
  2439. T[he].call(ye, e, t)
  2440. }
  2441. }
  2442. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2443. start: 0,
  2444. center: 0,
  2445. end: 0,
  2446. cur: 0,
  2447. dest: 0
  2448. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2449. start: 0,
  2450. end: 0,
  2451. cur: 0
  2452. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2453. firstItem: 0,
  2454. lastItem: 0,
  2455. centerItem: 0,
  2456. activeItem: null,
  2457. activePage: 0
  2458. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2459. released: 1
  2460. }, nt = {
  2461. last: 0,
  2462. delta: 0,
  2463. resetTime: 200
  2464. }, it = 0, rt = 0, st = 0, ot = 0;
  2465. we || (t = be[0]),
  2466. ye.initialized = 0,
  2467. ye.frame = t,
  2468. ye.slidee = Pe[0],
  2469. ye.pos = Ce,
  2470. ye.rel = Oe,
  2471. ye.items = Ne,
  2472. ye.pages = Ee,
  2473. ye.isPaused = 0,
  2474. ye.options = ge,
  2475. ye.dragging = at,
  2476. ye.reload = function() {
  2477. H()
  2478. }
  2479. ,
  2480. ye.getPos = function(e) {
  2481. if (Re) {
  2482. var t = R(e);
  2483. return -1 !== t && Ne[t]
  2484. }
  2485. var a = Pe.find(e).eq(0);
  2486. if (a[0]) {
  2487. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2488. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2489. return {
  2490. start: n,
  2491. center: n - Ie / 2 + i / 2,
  2492. end: n - Ie + i,
  2493. size: i
  2494. }
  2495. }
  2496. return !1
  2497. }
  2498. ,
  2499. ye.moveBy = function(e) {
  2500. tt.speed = e,
  2501. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2502. tt.startPos = Ce.cur,
  2503. ee("button"),
  2504. at.init = 1,
  2505. pe("moveStart"),
  2506. y(ot),
  2507. M())
  2508. }
  2509. ,
  2510. ye.stop = function() {
  2511. "button" === at.source && (at.init = 0,
  2512. at.released = 1)
  2513. }
  2514. ,
  2515. ye.prev = function() {
  2516. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2517. }
  2518. ,
  2519. ye.next = function() {
  2520. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2521. }
  2522. ,
  2523. ye.prevPage = function() {
  2524. ye.activatePage(Oe.activePage - 1)
  2525. }
  2526. ,
  2527. ye.nextPage = function() {
  2528. ye.activatePage(Oe.activePage + 1)
  2529. }
  2530. ,
  2531. ye.slideBy = function(e, t) {
  2532. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2533. }
  2534. ,
  2535. ye.slideTo = function(e, t) {
  2536. X(e, t)
  2537. }
  2538. ,
  2539. ye.toStart = function(e, t) {
  2540. L("start", e, t)
  2541. }
  2542. ,
  2543. ye.toEnd = function(e, t) {
  2544. L("end", e, t)
  2545. }
  2546. ,
  2547. ye.toCenter = function(e, t) {
  2548. L("center", e, t)
  2549. }
  2550. ,
  2551. ye.getIndex = R,
  2552. ye.activate = function(e, t) {
  2553. var a = W(e);
  2554. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2555. }
  2556. ,
  2557. ye.activatePage = function(e, t) {
  2558. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2559. }
  2560. ,
  2561. ye.resume = function(e) {
  2562. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2563. st ? st = clearTimeout(st) : pe("resume"),
  2564. st = setTimeout(function() {
  2565. switch (pe("cycle"),
  2566. ge.cycleBy) {
  2567. case "items":
  2568. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2569. break;
  2570. case "pages":
  2571. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2572. }
  2573. }, ge.cycleInterval))
  2574. }
  2575. ,
  2576. ye.pause = function(e) {
  2577. e < ye.isPaused || (ye.isPaused = e || 100,
  2578. st && (st = clearTimeout(st),
  2579. pe("pause")))
  2580. }
  2581. ,
  2582. ye.toggle = function() {
  2583. ye[st ? "pause" : "resume"]()
  2584. }
  2585. ,
  2586. ye.set = function(t, a) {
  2587. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2588. }
  2589. ,
  2590. ye.add = function(t, a) {
  2591. var n = e(t);
  2592. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2593. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2594. H()
  2595. }
  2596. ,
  2597. ye.remove = function(t) {
  2598. if (Re) {
  2599. var a = U(t);
  2600. if (a > -1) {
  2601. qe.eq(a).remove();
  2602. var n = a === Oe.activeItem;
  2603. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2604. H(),
  2605. n && (_e.active = null,
  2606. ye.activate(Oe.activeItem))
  2607. }
  2608. } else
  2609. e(t).remove(),
  2610. H()
  2611. }
  2612. ,
  2613. ye.moveAfter = function(e, t) {
  2614. G(e, t, 1)
  2615. }
  2616. ,
  2617. ye.moveBefore = function(e, t) {
  2618. G(e, t)
  2619. }
  2620. ,
  2621. ye.on = function(e, t) {
  2622. if ("object" === i(e))
  2623. for (var a in e)
  2624. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2625. else if ("function" === i(t))
  2626. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2627. Ve[n[r]] = Ve[n[r]] || [],
  2628. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2629. else if ("array" === i(t))
  2630. for (var o = 0, l = t.length; l > o; o++)
  2631. ye.on(e, t[o])
  2632. }
  2633. ,
  2634. ye.one = function(e, t) {
  2635. function a() {
  2636. t.apply(ye, arguments),
  2637. ye.off(e, a)
  2638. }
  2639. ye.on(e, a)
  2640. }
  2641. ,
  2642. ye.off = function(e, t) {
  2643. if (t instanceof Array)
  2644. for (var a = 0, n = t.length; n > a; a++)
  2645. ye.off(e, t[a]);
  2646. else
  2647. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2648. if (Ve[i[r]] = Ve[i[r]] || [],
  2649. null == t)
  2650. Ve[i[r]].length = 0;
  2651. else {
  2652. var o = J(i[r], t);
  2653. -1 !== o && Ve[i[r]].splice(o, 1)
  2654. }
  2655. }
  2656. ,
  2657. ye.destroy = function() {
  2658. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2659. b.off("keydown", de),
  2660. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2661. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2662. De.empty(),
  2663. we || (be.off("." + g),
  2664. He.restore(),
  2665. Xe.restore(),
  2666. Ye.restore(),
  2667. je.restore(),
  2668. e.removeData(t, g)),
  2669. Ne.length = Ee.length = 0,
  2670. _e = {},
  2671. ye.initialized = 0,
  2672. ye
  2673. }
  2674. ,
  2675. ye.init = function() {
  2676. if (!ye.initialized) {
  2677. ye.on(m);
  2678. var e = ["overflow", "position"]
  2679. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2680. He.save.apply(He, e),
  2681. Ye.save.apply(Ye, e),
  2682. Xe.save.apply(Xe, t),
  2683. je.save.apply(je, t);
  2684. var a = Se;
  2685. return we || (a = a.add(Pe),
  2686. be.css("overflow", "hidden"),
  2687. f || "static" !== be.css("position") || be.css("position", "relative")),
  2688. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2689. a.css({
  2690. position: "absolute"
  2691. })),
  2692. ge.forward && $e.on(S, se),
  2693. ge.backward && Qe.on(S, se),
  2694. ge.prev && Ze.on(B, se),
  2695. ge.next && Ge.on(B, se),
  2696. ge.prevPage && Je.on(B, se),
  2697. ge.nextPage && Ke.on(B, se),
  2698. Ue.on(C, le),
  2699. Be[0] && Be.on(B, ce),
  2700. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2701. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2702. We.on(P, {
  2703. source: "slidee"
  2704. }, te),
  2705. Se && Se.on(P, {
  2706. source: "handle"
  2707. }, te),
  2708. b.on("keydown", de),
  2709. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2710. be.on("scroll." + g, o)),
  2711. ye.initialized = 1,
  2712. H(!0),
  2713. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2714. ye
  2715. }
  2716. }
  2717. }
  2718. function i(e) {
  2719. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2720. }
  2721. function r(e, t) {
  2722. e.preventDefault(),
  2723. t && e.stopPropagation()
  2724. }
  2725. function s(t) {
  2726. r(t, 1),
  2727. e(this).off(t.type, s)
  2728. }
  2729. function o() {
  2730. this.scrollLeft = 0,
  2731. this.scrollTop = 0
  2732. }
  2733. function l(e) {
  2734. return !isNaN(parseFloat(e)) && isFinite(e)
  2735. }
  2736. function c(e, t) {
  2737. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2738. }
  2739. function d(e, t, a) {
  2740. return t > e ? t : e > a ? a : e
  2741. }
  2742. function u(e) {
  2743. var t = {};
  2744. return t.style = {},
  2745. t.save = function() {
  2746. if (e && e.nodeType) {
  2747. for (var a = 0; a < arguments.length; a++)
  2748. t.style[arguments[a]] = e.style[arguments[a]];
  2749. return t
  2750. }
  2751. }
  2752. ,
  2753. t.restore = function() {
  2754. if (e && e.nodeType) {
  2755. for (var a in t.style)
  2756. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2757. return t
  2758. }
  2759. }
  2760. ,
  2761. t
  2762. }
  2763. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2764. b.on(C, function(e) {
  2765. var t = e.originalEvent[g]
  2766. , a = +new Date;
  2767. (!t || t.options.scrollHijack < a - O) && (O = a)
  2768. }),
  2769. function(e) {
  2770. function t(e) {
  2771. var t = (new Date).getTime()
  2772. , n = Math.max(0, 16 - (t - a))
  2773. , i = setTimeout(e, n);
  2774. return a = t,
  2775. i
  2776. }
  2777. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2778. var a = (new Date).getTime()
  2779. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2780. y = function(t) {
  2781. n.call(e, t)
  2782. }
  2783. }(window),
  2784. function() {
  2785. function e(e) {
  2786. for (var n = 0, i = t.length; i > n; n++) {
  2787. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2788. if (null != a.style[r])
  2789. return r
  2790. }
  2791. }
  2792. var t = ["", "webkit", "moz", "ms", "o"]
  2793. , a = document.createElement("div");
  2794. f = e("transform"),
  2795. v = e("perspective") ? "translateZ(0) " : ""
  2796. }(),
  2797. t[m] = n,
  2798. e.fn[h] = function(t, a) {
  2799. var r, s;
  2800. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2801. s = Array.prototype.slice.call(arguments, 1)),
  2802. t = {}),
  2803. this.each(function(i, o) {
  2804. var l = e.data(o, g);
  2805. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2806. })
  2807. }
  2808. ,
  2809. n.defaults = {
  2810. slidee: null,
  2811. horizontal: !1,
  2812. itemNav: null,
  2813. itemSelector: null,
  2814. smart: !1,
  2815. activateOn: null,
  2816. activateMiddle: !1,
  2817. scrollSource: null,
  2818. scrollBy: 0,
  2819. scrollHijack: 300,
  2820. scrollTrap: !1,
  2821. dragSource: null,
  2822. mouseDragging: !1,
  2823. touchDragging: !1,
  2824. releaseSwing: !1,
  2825. swingSpeed: .2,
  2826. elasticBounds: !1,
  2827. interactive: null,
  2828. scrollBar: null,
  2829. dragHandle: !1,
  2830. dynamicHandle: !1,
  2831. minHandleSize: 50,
  2832. clickBar: !1,
  2833. syncSpeed: .5,
  2834. pagesBar: null,
  2835. activatePageOn: null,
  2836. pageBuilder: function(e) {
  2837. return "<li>" + (e + 1) + "</li>"
  2838. },
  2839. forward: null,
  2840. backward: null,
  2841. prev: null,
  2842. next: null,
  2843. prevPage: null,
  2844. nextPage: null,
  2845. cycleBy: null,
  2846. cycleInterval: 5e3,
  2847. pauseOnHover: !1,
  2848. startPaused: !1,
  2849. moveBy: 300,
  2850. speed: 0,
  2851. easing: "swing",
  2852. startAt: null,
  2853. keyboardNavBy: null,
  2854. draggedClass: "dragged",
  2855. activeClass: "active",
  2856. disabledClass: "disabled"
  2857. }
  2858. }(jQuery, window);
  2859. !function e(t, i, n) {
  2860. function r(a, s) {
  2861. if (!i[a]) {
  2862. if (!t[a]) {
  2863. var l = "function" == typeof require && require;
  2864. if (!s && l)
  2865. return l(a, !0);
  2866. if (o)
  2867. return o(a, !0);
  2868. var c = new Error("Cannot find module '" + a + "'");
  2869. throw c.code = "MODULE_NOT_FOUND",
  2870. c
  2871. }
  2872. var h = i[a] = {
  2873. exports: {}
  2874. };
  2875. t[a][0].call(h.exports, function(e) {
  2876. var i = t[a][1][e];
  2877. return r(i ? i : e)
  2878. }, h, h.exports, e, t, i, n)
  2879. }
  2880. return i[a].exports
  2881. }
  2882. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2883. r(n[a]);
  2884. return r
  2885. }({
  2886. 1: [function(e, t, i) {
  2887. (function(i) {
  2888. "use strict";
  2889. function n(e) {
  2890. this.player = null,
  2891. this.director = null,
  2892. this.modelManager = null,
  2893. this.container = null,
  2894. this.tagManager = null,
  2895. this.fadeInSpeed = e,
  2896. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2897. }
  2898. var r = e("three")
  2899. , o = e("./util/logger")
  2900. , a = (e("./util/common"),
  2901. e("./enum/PlayerEvents"))
  2902. , s = e("./enum/DirectorEvents")
  2903. , l = e("./settings")
  2904. , c = e("./enum/Viewmode")
  2905. , h = (e("./enum/WarpStyle"),
  2906. e("./enum/BlackoutStyle"),
  2907. e("./enum/ModelManagerEvents"))
  2908. , u = e("./enum/tagEvents")
  2909. , d = e("./util/transitions")
  2910. , p = e("./util/lerp")
  2911. , f = new o(i);
  2912. //window.THREE = r;
  2913. n.prototype.init = function(e, t, i, n, r) {
  2914. window.app = this;
  2915. this.player = t,
  2916. this.director = e,
  2917. this.modelManager = i,
  2918. this.tagManager = n,
  2919. this.container = r,
  2920. this.updateModel(),
  2921. this.bindEvents()
  2922. }
  2923. ,
  2924. n.prototype.bindEvents = function() {
  2925. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2926. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2927. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2928. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2929. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2930. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2931. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2932. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2933. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2934. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2935. }
  2936. ,
  2937. n.prototype.updateModel = function() {
  2938. //模型this.model
  2939. this.model = this.modelManager.getActiveModel()
  2940. }
  2941. ,
  2942. n.prototype.handleWarpStarted = function() {
  2943. this.hidePlayerReticule()
  2944. }
  2945. ,
  2946. n.prototype.ontagActivated = function() {
  2947. this.hidePlayerReticule()
  2948. }
  2949. ,
  2950. n.prototype.onNavigationTotag = function() {
  2951. this.hidePlayerReticule()
  2952. }
  2953. ,
  2954. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2955. var n = this.modelManager.getActiveModel()
  2956. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2957. n.fadePanoMarkers(r),
  2958. n.setMode(t)
  2959. }
  2960. ,
  2961. n.prototype.handlePlayerModeChanged = function(e, t) {
  2962. var i = this.modelManager.getActiveModel()
  2963. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2964. i.setSide(n),
  2965. i.setMode(t)
  2966. }
  2967. ,
  2968. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2969. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2970. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2971. }
  2972. ,
  2973. n.prototype.handleActionInterruption = function() {}
  2974. ,
  2975. n.prototype.handleStartInside = function(e) {
  2976. var t = l[this.player.mode]
  2977. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2978. this.fadeIn(this.fadeInSpeed),
  2979. this.model.alpha = 0,
  2980. this.model.skybox.material.uniforms.opacity.value = 1,
  2981. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2982. var n = this.player.reticule;
  2983. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2984. }
  2985. ,
  2986. n.prototype.handleStartOutside = function(e) {
  2987. this.fadeIn(e)
  2988. }
  2989. ,
  2990. n.prototype.fadeIn = function(e) {
  2991. null !== e && void 0 !== e || (e = 2e3,
  2992. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2993. $(this.container).fadeIn(e)
  2994. }
  2995. ,
  2996. n.prototype.hidePlayerReticule = function() {
  2997. this.player.reticule.hide()
  2998. }
  2999. ,
  3000. t.exports = n
  3001. }
  3002. ).call(this, "/js/DisplayController.js")
  3003. }
  3004. , {
  3005. "./enum/BlackoutStyle": 18,
  3006. "./enum/DirectorEvents": 23,
  3007. "./enum/tagEvents": 32,
  3008. "./enum/ModelManagerEvents": 33,
  3009. "./enum/PlayerEvents": 40,
  3010. "./enum/Viewmode": 51,
  3011. "./enum/WarpStyle": 52,
  3012. "./settings": 166,
  3013. "./util/common": 185,
  3014. "./util/lerp": 188,
  3015. "./util/logger": 189,
  3016. "./util/transitions": 195,
  3017. three: 217
  3018. }],
  3019. 2: [function(e, t, i) {
  3020. "use strict";
  3021. function n() {
  3022. this.baseStartTime = performance.timing.navigationStart,
  3023. this.loadingStartTime = null,
  3024. this.waitingStartTime = null,
  3025. this.appReadyTime = null
  3026. }
  3027. n.prototype.setBaseStartTime = function(e) {
  3028. this.baseStartTime = e || Date.now()
  3029. }
  3030. ,
  3031. n.prototype.setWaitingStartTime = function(e) {
  3032. this.waitingStartTime = e || Date.now()
  3033. }
  3034. ,
  3035. n.prototype.setLoadingStartTime = function(e) {
  3036. this.loadingStartTime = e || Date.now()
  3037. }
  3038. ,
  3039. n.prototype.setAppReadyTime = function(e) {
  3040. this.appReadyTime = e || Date.now()
  3041. }
  3042. ,
  3043. n.prototype.calcFullLoadingTime = function() {
  3044. var e = this.appReadyTime - this.baseStartTime;
  3045. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3046. e
  3047. }
  3048. ,
  3049. t.exports = n
  3050. }
  3051. , {}],
  3052. 3: [function(e, t, i) {
  3053. (function(i) {
  3054. "use strict";
  3055. function n() {
  3056. return 100 * Math.random()
  3057. }
  3058. var r = e("./util/logger")
  3059. , o = e("./util/browser")
  3060. , a = new r(i)
  3061. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3062. initialized: !1,
  3063. init: function(e, t) {
  3064. if (t = t || {},
  3065. !this.initialized) {
  3066. this.initialized = !0,
  3067. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3068. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3069. for (var i in e) {
  3070. var r = i.match("^sc_tilegen_([0-9]+)$");
  3071. r && (s.tilegen = n() < parseInt(r[1]));
  3072. var l = i.match("^sc_imgopt_([0-9]+)$");
  3073. l && (s.imgopt = n() < parseInt(l[1]))
  3074. }
  3075. for (var c in t)
  3076. s[c] = t[c],
  3077. a.debug("A/B override:", c, s[c])
  3078. }
  3079. },
  3080. changeIfTileGenerating: function(e) {
  3081. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3082. e += ""),
  3083. e
  3084. },
  3085. changeIfImageOptimzing: function(e) {
  3086. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3087. e += ""),
  3088. e
  3089. },
  3090. tilegen: !1,
  3091. imgopt: !1
  3092. };
  3093. t.exports = s
  3094. }
  3095. ).call(this, "/js/ab.js")
  3096. }
  3097. , {
  3098. "./util/browser": 182,
  3099. "./util/logger": 189
  3100. }],
  3101. 4: [function(e, t, i) {
  3102. (function(i) {
  3103. "use strict";
  3104. function n() {
  3105. return {
  3106. addons: [{
  3107. name: "keen:ua_parser",
  3108. input: {
  3109. ua_string: "user_agent"
  3110. },
  3111. output: "parsed_user_agent"
  3112. }]
  3113. }
  3114. }
  3115. function r(e, t, i, n) {
  3116. function r(t) {
  3117. l[t.sid] = !0;
  3118. var i = t.billboard.media && t.billboard.media.type
  3119. , n = {
  3120. tag_id: t.sid,
  3121. tags_visited: Object.keys(l).length,
  3122. tag_count: Object.keys(e.tags).length,
  3123. tag_view_count: ++E,
  3124. has_media: !!i
  3125. };
  3126. i && (n.media_type = i),
  3127. u("tag_opened", n)
  3128. }
  3129. var l = {}
  3130. , h = Date.now() - N
  3131. , f = null;
  3132. n && (f = Date.now() - window.navigationStart);
  3133. var g;
  3134. try {
  3135. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3136. } catch (e) {
  3137. g = !1
  3138. }
  3139. var v, A = e.supportsVR;
  3140. A || (v = "VR disabled at the model/account level",
  3141. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3142. u("model_loaded", {
  3143. duration: h,
  3144. duration_from_navigation_start: f,
  3145. has_hlr: g,
  3146. has_vr: A,
  3147. vr_reason: v
  3148. });
  3149. var I = 0;
  3150. e.panos.forEach(function(e) {
  3151. e.on("enter", function() {
  3152. c("pano_viewed", {
  3153. pano_id: e.id,
  3154. pano_view_count: ++I,
  3155. alignment_type: e.alignmentType,
  3156. interaction_source: O,
  3157. navigation_source: p
  3158. })
  3159. })
  3160. });
  3161. var E = 0;
  3162. for (var T in e.tags)
  3163. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3164. t.on("tour_auto", function(e) {
  3165. p = "tour_" + e
  3166. }),
  3167. t.on("tour_manual", function(e) {
  3168. O = "gui-" + e,
  3169. p = "tour_manual"
  3170. }),
  3171. i.on(C.InteractionKey, function() {
  3172. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3173. }),
  3174. i.on(C.InteractionDirect, function() {
  3175. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3176. }),
  3177. o(t),
  3178. a(),
  3179. s()
  3180. }
  3181. function o(e) {
  3182. I.on(T.OPENED, function() {
  3183. c("showcase_share_intent", {
  3184. pano_id: e.currentPano && e.currentPano.id
  3185. })
  3186. }),
  3187. I.on(T.LINK_CLICKED, function(t) {
  3188. c("showcase_share_action", {
  3189. channel: t.channel,
  3190. pano_id: e.currentPano && e.currentPano.id
  3191. })
  3192. }),
  3193. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3194. c("showcase_share_origin_link_clicked")
  3195. })
  3196. }
  3197. function a() {}
  3198. function s() {
  3199. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3200. gui_action: "click_vr_button"
  3201. })),
  3202. b.on(S.LAUNCH, function(e) {
  3203. c("showcase_gui", {
  3204. gui_action: "launch_vr",
  3205. vr_platform: e.vr_platform,
  3206. vr_app: e.vr_app
  3207. })
  3208. }),
  3209. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3210. gui_action: "vr_modal_prev"
  3211. })),
  3212. b.on(S.NEXT, function(e) {
  3213. c("showcase_gui", {
  3214. gui_action: e.nextAction
  3215. })
  3216. }),
  3217. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3218. gui_action: "vr_modal_close"
  3219. })),
  3220. b.on(S.falseICECHOSEN, function(e) {
  3221. c("showcase_gui", {
  3222. gui_action: e.name + " "
  3223. })
  3224. }),
  3225. b.on(S.STORE, function(e) {
  3226. c("showcase_gui", {
  3227. gui_action: "launch_store",
  3228. store: e
  3229. })
  3230. })
  3231. }
  3232. function l(e, t) {
  3233. if (f)
  3234. try {
  3235. f.addEvent(e, v.extendObject({
  3236. host: window.location.host,
  3237. keen: n(),
  3238. user_agent: "${keen.user_agent}",
  3239. referrer: {
  3240. url: v.normalizeUrl(document.referrer),
  3241. domain: v.domainFromUrl(document.referrer),
  3242. url_original: document.referrer
  3243. },
  3244. embedded: m.inIframe(),
  3245. is_mobile: m.isMobile(),
  3246. version: "2.25.6-0-gd87e5b1"
  3247. }, t))
  3248. } catch (e) {
  3249. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3250. }
  3251. }
  3252. function c(e, t) {
  3253. if (t = t || {},
  3254. L)
  3255. try {
  3256. window.analytics.track(e, v.extendObject(t, B), {
  3257. context: {
  3258. app: {
  3259. name: "showcase",
  3260. version: "2.25.6-0-gd87e5b1"
  3261. },
  3262. screen: {
  3263. width: window.screen.width,
  3264. height: window.screen.height,
  3265. density: window.devicePixelRatio
  3266. }
  3267. }
  3268. })
  3269. } catch (t) {
  3270. console.warn("Failed to send data to segment for " + e)
  3271. }
  3272. }
  3273. function h(e, t) {
  3274. if (t = t || {},
  3275. navigator.sendBeacon && L)
  3276. try {
  3277. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3278. event: e,
  3279. anonymousId: window.analytics.user().anonymousId(),
  3280. properties: v.extendObject(t, B),
  3281. writeKey: L,
  3282. sentAt: Date.now(),
  3283. type: "track",
  3284. context: {
  3285. userAgent: m.userAgent(),
  3286. library: {
  3287. name: "showcase-beacon",
  3288. version: "2.25.6-0-gd87e5b1"
  3289. },
  3290. app: {
  3291. name: "showcase",
  3292. version: "2.25.6-0-gd87e5b1"
  3293. }
  3294. }
  3295. }))
  3296. } catch (e) {
  3297. console.warn("Failed to send async segment request")
  3298. }
  3299. }
  3300. function u(e, t) {
  3301. t = t || {},
  3302. c(e, t)
  3303. }
  3304. function d(e, t) {
  3305. O = e === C.InteractionGui ? "gui-" + t : e,
  3306. p = "self_guided"
  3307. }
  3308. var p, f, g = (e("three"),
  3309. e("./util/ajax"),
  3310. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3311. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3312. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3313. t.exports = {
  3314. report: function(e, t, i, n) {
  3315. l("Session starts", {
  3316. model: e,
  3317. status: t,
  3318. loadtime: Date.now() - (N || Date.now()),
  3319. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3320. autoplay: i,
  3321. quickstart: n,
  3322. ab_tilegen: g.tilegen,
  3323. ab_imgopt: g.imgopt
  3324. })
  3325. },
  3326. impression: function(e) {
  3327. e = e || {};
  3328. var t = void 0 === e.isVisible || e.isVisible
  3329. , i = (void 0 !== e.immediate && e.immediate,
  3330. window.location.search.substr(1).split("&"));
  3331. u("impression", {
  3332. visible: t,
  3333. url_params: i
  3334. })
  3335. },
  3336. initKeen: function(e) {
  3337. return e.token && e.appId ? void (f = new Keen({
  3338. projectId: e.appId,
  3339. writeKey: e.token,
  3340. readKey: "",
  3341. requestType: "xhr"
  3342. })) : void P.warn("no keen token/appId")
  3343. },
  3344. initSegment: function(e) {
  3345. return e.token ? (L = e.token,
  3346. window.analytics.load(e.token),
  3347. B = {
  3348. model_id: e.model,
  3349. start_source: e.startSource,
  3350. autoplay: e.autoplay,
  3351. quickstart: e.quickstart,
  3352. language_tag: A.languageTag,
  3353. is_mobile: m.isMobile(),
  3354. iframe: m.inIframe(),
  3355. aspect_ratio: m.aspectRatio(),
  3356. session_id: F,
  3357. window: {
  3358. width: $("#player").width(),
  3359. height: $("#player").height()
  3360. },
  3361. platform: {
  3362. browser: {
  3363. name: $.ua.browser.name,
  3364. major: $.ua.browser.major,
  3365. version: $.ua.browser.version
  3366. },
  3367. os: {
  3368. name: $.ua.os.name,
  3369. version: $.ua.os.version
  3370. },
  3371. device: {
  3372. vendor: $.ua.device.vendor,
  3373. model: $.ua.device.model,
  3374. type: $.ua.device.type
  3375. }
  3376. }
  3377. },
  3378. D = Math.random() < A.analytics.sessionTrackingRate,
  3379. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3380. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3381. },
  3382. sessionStart: function(e) {
  3383. P.debug("analytics user_session_start"),
  3384. c("session_started"),
  3385. N = Date.now(),
  3386. window.addEventListener("unload", function() {
  3387. h("session_ended", {
  3388. duration: Date.now() - N
  3389. })
  3390. })
  3391. },
  3392. modelLoaded: function(e, t, i, n) {
  3393. r(e, t, i, n)
  3394. },
  3395. loadComplete: function(e) {
  3396. var t = {
  3397. time_to_app_start: e
  3398. };
  3399. c("load_times", t)
  3400. },
  3401. track: function(e, t) {
  3402. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3403. c(e, t))
  3404. },
  3405. trackAlways: function(e, t) {
  3406. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3407. c(e, t)
  3408. },
  3409. getSessionId: function() {
  3410. return F
  3411. },
  3412. updateInteraction: d
  3413. }
  3414. }
  3415. ).call(this, "/js/analytics.js")
  3416. }
  3417. , {
  3418. "./ab": 3,
  3419. "./enum/ControlEvents": 21,
  3420. "./enum/PlayerEvents": 40,
  3421. "./enum/VROption": 47,
  3422. "./enum/VRPlatforms": 49,
  3423. "./enum/Viewmode": 51,
  3424. "./gui/sharing/ShareEvents": 76,
  3425. "./gui/sharing/modal": 77,
  3426. "./gui/title/TitleEvents": 80,
  3427. "./gui/title/titleBar": 82,
  3428. "./gui/vr/vrEvent": 85,
  3429. "./gui/vr/vrModal": 87,
  3430. "./localization/localize": 108,
  3431. "./tag/Billboard/BillboardEvent": 120,
  3432. "./settings": 166,
  3433. "./util/ajax": 181,
  3434. "./util/browser": 182,
  3435. "./util/common": 185,
  3436. "./util/logger": 189,
  3437. three: 217
  3438. }],
  3439. 5: [function(e, t, i) {
  3440. "use strict";
  3441. function n() {
  3442. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3443. this.controls = null
  3444. }
  3445. var r = e("three")
  3446. , o = e("../constants")
  3447. , a = e("../util/cameraLight");
  3448. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3449. n.prototype.updateAspect = function(e) {
  3450. this.aspect = e,
  3451. this.updateProjectionMatrix()
  3452. }
  3453. ,
  3454. t.exports = n
  3455. }
  3456. , {
  3457. "../constants": 8,
  3458. "../util/cameraLight": 184,
  3459. three: 217
  3460. }],
  3461. 6: [function(e, t, i) {
  3462. "use strict";
  3463. function n() {
  3464. var e = $("#player").width() / $("#player").height();
  3465. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3466. this.controls = null,
  3467. this.updateAspect(e)
  3468. }
  3469. var r = e("three")
  3470. , o = e("../constants");
  3471. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3472. n.prototype.updateAspect = function(e) {
  3473. this.aspect = e,
  3474. this.top = o.orthoBase / e,
  3475. this.bottom = -o.orthoBase / e,
  3476. this.updateProjectionMatrix()
  3477. }
  3478. ,
  3479. t.exports = n
  3480. }
  3481. , {
  3482. "../constants": 8,
  3483. three: 217
  3484. }],
  3485. 7: [function(e, t, i) {
  3486. "use strict";
  3487. function n() {
  3488. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3489. this.controls = null
  3490. }
  3491. var r = e("three")
  3492. , o = e("../settings")
  3493. , a = e("../util/cameraLight");
  3494. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3495. n.prototype.updateAspect = function(e) {
  3496. this.aspect = e,
  3497. this.updateProjectionMatrix()
  3498. }
  3499. ,
  3500. t.exports = n
  3501. }
  3502. , {
  3503. "../settings": 166,
  3504. "../util/cameraLight": 184,
  3505. three: 217
  3506. }],
  3507. 8: [function(e, t, i) {
  3508. "use strict";
  3509. t.exports = {
  3510. signedUrlDefaultExpireTime: 24e4,
  3511. signedUrlCheckInterval: 1e4,
  3512. signedUrlRefreshBuffer: 15e3,
  3513. dollhouseFOV: 70,
  3514. dollhouseNear: 1,
  3515. dollhouseFar: 5e3,
  3516. insideFOV: 70,
  3517. insideFOVMax: 120,
  3518. insideNear: .1,
  3519. insideFar: 5e3,
  3520. insideLookSpeed: .12,
  3521. insideLookLimitUp: 40,
  3522. insideLookLimitDown: -40,
  3523. orthoNear: 1,
  3524. orthoFar: 5e3,
  3525. orthoBase: 10,
  3526. narrowLandscapeHeight: 290,
  3527. reallyNarrowLandscapeHeight: 250,
  3528. visionTilingStartDate: new Date("8/26/2016"),
  3529. visionTilingStartVersion: "1.1.407.13667",
  3530. windowHeightHighQualityThreshold: 900,
  3531. tourStepDelayDefault: 3500,
  3532. tourStepDelaySlideShow: 5e3,
  3533. workshopApsect: 9 / 16,
  3534. highQualityMaxZoom: 2,
  3535. ultraHighQualityMaxZoom: 3
  3536. }
  3537. }
  3538. , {}],
  3539. 9: [function(e, t, i) {
  3540. "use strict";
  3541. function n() {
  3542. this.activeControl = null,
  3543. this.controls = {},
  3544. this.cameras = {}
  3545. }
  3546. var r = e("./PanoramaControls")
  3547. , o = e("./DollhouseControls")
  3548. , a = e("./FloorplanControls")
  3549. , s = e("../cameras/PanoramaCamera")
  3550. , l = e("../cameras/DollhouseCamera")
  3551. , c = e("../cameras/FloorplanCamera")
  3552. , h = e("events").EventEmitter
  3553. , u = e("../enum/ControlEvents")
  3554. , d = e("../enum/ModelManagerEvents")
  3555. , p = e("../enum/Viewmode")
  3556. , f = e("../settings");
  3557. n.prototype = Object.create(h.prototype),
  3558. n.prototype.init = function(e, t) {
  3559. this.setUpControls(),
  3560. this.bindEvents(e, t)
  3561. }
  3562. ,
  3563. n.prototype.activateControls = function(e) {
  3564. this.activeControl && (this.activeControl.reset(),
  3565. this.activeControl.enabled = !1),
  3566. this.controls[e] && (this.controls[e].enabled = !0),
  3567. this.activeControl = this.controls[e]
  3568. }
  3569. ,
  3570. n.prototype.setUpControls = function() {
  3571. var e = {}
  3572. , t = {}
  3573. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3574. , n = [s, l, c]
  3575. , h = [r, o, a];
  3576. i.forEach(function(i, r) {
  3577. e[i] = new n[r],
  3578. t[i] = new h[r](e[i]),
  3579. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3580. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3581. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3582. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3583. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3584. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3585. }
  3586. .bind(this)),
  3587. this.controls = t,
  3588. this.cameras = e
  3589. }
  3590. ,
  3591. n.prototype.bindEvents = function(e, t) {
  3592. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3593. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3594. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3595. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3596. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3597. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3598. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3599. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3600. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3601. e.addEventListener("contextmenu", function(e) {
  3602. e.preventDefault()
  3603. }),
  3604. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3605. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3606. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3607. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3608. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3609. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3610. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3611. t.on(d.ActiveModelChanged, function(e) {
  3612. this.setModelForControls(e.model)
  3613. }
  3614. .bind(this))
  3615. }
  3616. ,
  3617. n.prototype.setModelForControls = function(e) {
  3618. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3619. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3620. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3621. this.controls[e].setBounds(t)
  3622. }
  3623. .bind(this))
  3624. }
  3625. ,
  3626. n.prototype.onMouseDown = function(e) {
  3627. e.preventDefault(),
  3628. this.activeControl && this.activeControl.onMouseDown(e)
  3629. }
  3630. ,
  3631. n.prototype.onMouseMove = function(e) {
  3632. e.preventDefault(),
  3633. this.activeControl && this.activeControl.onMouseMove(e)
  3634. }
  3635. ,
  3636. n.prototype.onMouseUp = function(e) {
  3637. e.preventDefault(),
  3638. this.activeControl && this.activeControl.onMouseUp(e)
  3639. }
  3640. ,
  3641. n.prototype.onMouseOver = function(e) {
  3642. e.preventDefault(),
  3643. this.activeControl && this.activeControl.onMouseOver(e)
  3644. }
  3645. ,
  3646. n.prototype.onMouseWheel = function(e) {
  3647. e.preventDefault(),
  3648. this.activeControl && this.activeControl.onMouseWheel(e)
  3649. }
  3650. ,
  3651. n.prototype.onTouchStart = function(e) {
  3652. e.preventDefault(),
  3653. this.activeControl && this.activeControl.onTouchStart(e);
  3654. var hotList = $('#hotListWrap')[0];
  3655. hotList.classList.remove('hotListActive');
  3656. $('#hotListContent ul .active').removeClass('active');
  3657. $('#hotList')[0].classList.remove('active')
  3658. }
  3659. ,
  3660. n.prototype.onTouchMove = function(e) {
  3661. e.preventDefault(),
  3662. this.activeControl && this.activeControl.onTouchMove(e)
  3663. }
  3664. ,
  3665. n.prototype.onTouchEnd = function(e) {
  3666. e.preventDefault(),
  3667. this.activeControl && this.activeControl.onTouchEnd(e)
  3668. }
  3669. ,
  3670. n.prototype.onPointerDown = function(e) {
  3671. if (e.preventDefault(),
  3672. this.activeControl)
  3673. switch (e.pointerType) {
  3674. case "mouse":
  3675. this.activeControl.onMouseDown(e);
  3676. break;
  3677. default:
  3678. this.activeControl.onPointerDown(e)
  3679. }
  3680. }
  3681. ,
  3682. n.prototype.onPointerMove = function(e) {
  3683. if (e.preventDefault(),
  3684. this.activeControl)
  3685. switch (e.pointerType) {
  3686. case "mouse":
  3687. this.activeControl.onMouseMove(e);
  3688. break;
  3689. default:
  3690. this.activeControl.onPointerMove(e)
  3691. }
  3692. }
  3693. ,
  3694. n.prototype.onPointerUp = function(e) {
  3695. if (e.preventDefault(),
  3696. this.activeControl)
  3697. switch (e.pointerType) {
  3698. case "mouse":
  3699. this.activeControl.onMouseUp(e);
  3700. break;
  3701. default:
  3702. this.activeControl.onPointerUp(e)
  3703. }
  3704. }
  3705. ,
  3706. n.prototype.onPointerCancel = function(e) {
  3707. e.preventDefault(),
  3708. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3709. }
  3710. ,
  3711. n.prototype.onKeyDown = function(e) {
  3712. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3713. this.activeControl && this.activeControl.onKeyDown(e))
  3714. }
  3715. ,
  3716. n.prototype.onKeyUp = function(e) {
  3717. e.preventDefault(),
  3718. this.activeControl && this.activeControl.onKeyUp(e)
  3719. }
  3720. ,
  3721. t.exports = n
  3722. }
  3723. , {
  3724. "../cameras/DollhouseCamera": 5,
  3725. "../cameras/FloorplanCamera": 6,
  3726. "../cameras/PanoramaCamera": 7,
  3727. "../enum/ControlEvents": 21,
  3728. "../enum/ModelManagerEvents": 33,
  3729. "../enum/Viewmode": 51,
  3730. "../settings": 166,
  3731. "./DollhouseControls": 10,
  3732. "./FloorplanControls": 11,
  3733. "./PanoramaControls": 13,
  3734. events: 202
  3735. }],
  3736. 10: [function(e, t, i) {
  3737. "use strict";
  3738. function n(e) {
  3739. a.call(this, e),
  3740. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3741. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3742. this.minDistance = o.dollhouseDefault.minDistance,
  3743. this.maxDistance = o.dollhouseDefault.maxDistance,
  3744. this.adjustedMinDistance = this.minDistance,
  3745. this.adjustedMaxDistance = this.maxDistance
  3746. }
  3747. var r = e("three")
  3748. , o = e("../settings")
  3749. , a = e("./OutsideControls");
  3750. n.prototype = Object.create(a.prototype),
  3751. n.prototype.pan = function(e, t) {
  3752. this.camera.updateMatrix();
  3753. var i = this.camera.position.clone().sub(this.target).length();
  3754. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3755. this.panLeft(2 * e * i / $("#player").height()),
  3756. this.panUp(-2 * t * i / $("#player").height())
  3757. }
  3758. ,
  3759. n.prototype.updateZoom = function() {
  3760. var e = this.offset.length();
  3761. return e * this.scale
  3762. }
  3763. ,
  3764. n.prototype.setZoomBounds = function(e) {
  3765. var t = e.min.distanceTo(e.max);
  3766. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3767. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3768. this.minDistance = this.adjustedMinDistance,
  3769. this.maxDistance = this.adjustedMaxDistance
  3770. }
  3771. ,
  3772. n.prototype.resetRanges = function(e, t) {
  3773. e ? (this.minDistance = Math.min(e, this.minDistance),
  3774. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3775. this.maxDistance = this.adjustedMaxDistance),
  3776. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3777. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3778. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3779. }
  3780. ,
  3781. n.prototype.toJSON = function() {
  3782. return a.prototype.toJSON.call(this)
  3783. }
  3784. ,
  3785. t.exports = n
  3786. }
  3787. , {
  3788. "../settings": 166,
  3789. "./OutsideControls": 12,
  3790. three: 217
  3791. }],
  3792. 11: [function(e, t, i) {
  3793. "use strict";
  3794. function n(e) {
  3795. a.call(this, e),
  3796. this.minDistance = 15,
  3797. this.maxDistance = 50,
  3798. this.noRotateUpDown = !0,
  3799. this.minPolarAngle = 0,
  3800. this.maxPolarAngle = 0,
  3801. this.mouseActions[l.LEFT] = s.PAN,
  3802. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3803. this.mouseActions[l.RIGHT] = s.ROTATE,
  3804. this.touchActions[1] = s.PAN,
  3805. this.touchActions[2] = s.ROTATE_DOLLY,
  3806. this.absoluteScale = 1,
  3807. this.currentScale = 1
  3808. }
  3809. var r = e("three")
  3810. , o = e("../settings")
  3811. , a = e("./OutsideControls")
  3812. , s = e("../enum/ControlActions")
  3813. , l = e("../enum/MouseButton")
  3814. , c = e("../util/math")
  3815. , h = e("../util/browser");
  3816. n.prototype = Object.create(a.prototype),
  3817. n.prototype.zoomToContain = function(e) {
  3818. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3819. this.currentScale = this.absoluteScale
  3820. }
  3821. ,
  3822. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3823. var t = Math.max(modelSize.x, modelSize.z)
  3824. , i = Math.min(modelSize.x, modelSize.z)
  3825. , n = Math.max(t, i * this.camera.aspect)
  3826. , r = Math.max(i, t * this.camera.aspect);
  3827. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3828. return absoluteScale
  3829. },
  3830. n.prototype.rotateToView = function(e, t) {
  3831. var i = 0
  3832. , n = h.aspectRatio() < 1
  3833. , r = e.x < e.z;
  3834. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3835. this.rotateLeft(i),
  3836. this.update(0)
  3837. }
  3838. ,
  3839. n.prototype.pan = function(e, t) {
  3840. this.camera.updateMatrix(),
  3841. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3842. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3843. }
  3844. ,
  3845. n.prototype.updateZoom = function() {
  3846. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3847. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3848. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3849. this.camera.left = -o.orthoBase * this.currentScale,
  3850. this.camera.right = o.orthoBase * this.currentScale,
  3851. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3852. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3853. this.camera.updateProjectionMatrix(),
  3854. this.offset.length()
  3855. }
  3856. ,
  3857. n.prototype.toJSON = function() {
  3858. var e = new r.Quaternion
  3859. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3860. , i = new r.Quaternion;
  3861. return function() {
  3862. var n = a.prototype.toJSON.call(this);
  3863. return e.copy(n.camera_quaternion),
  3864. i.copy(t),
  3865. i.multiply(e),
  3866. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3867. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3868. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3869. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3870. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3871. n
  3872. }
  3873. }(),
  3874. t.exports = n
  3875. }
  3876. , {
  3877. "../enum/ControlActions": 20,
  3878. "../enum/MouseButton": 34,
  3879. "../settings": 166,
  3880. "../util/browser": 182,
  3881. "../util/math": 190,
  3882. "./OutsideControls": 12,
  3883. three: 217
  3884. }],
  3885. 12: [function(e, t, i) {
  3886. "use strict";
  3887. function n(e) {
  3888. this.camera = e,
  3889. this.camera.controls = this,
  3890. this.enabled = !1,
  3891. this.target = new r.Vector3,
  3892. this.targetBounds = new r.Box3,
  3893. this.zoomSpeed = 1,
  3894. this.minDistance = 0,
  3895. this.maxDistance = 1 / 0,
  3896. this.noRotateUpDown = !1,
  3897. this.rotateSpeed = 1,
  3898. this.keyboardZoomSpeed = 0,
  3899. this.keyPanSpeed = 7,
  3900. this.autoRotate = !1,
  3901. this.autoRotateSpeed = 2,
  3902. this.autoPan = !1,
  3903. this.autoPanPosition = new r.Vector3,
  3904. this.minPolarAngle = r.Math.degToRad(25),
  3905. this.maxPolarAngle = r.Math.degToRad(65),
  3906. this.rotationAcceleration = new r.Vector2,
  3907. this.rotationSpeed = new r.Vector2,
  3908. this.panAcceleration = new r.Vector2,
  3909. this.panSpeed = new r.Vector2,
  3910. this.rotateStart = new r.Vector2,
  3911. this.rotateEnd = new r.Vector2,
  3912. this.rotateDelta = new r.Vector2,
  3913. this.panStart = new r.Vector2,
  3914. this.panEnd = new r.Vector2,
  3915. this.panDelta = new r.Vector2,
  3916. this.panOffset = new r.Vector3,
  3917. this.offset = new r.Vector3,
  3918. this.dollyStart = new r.Vector2,
  3919. this.dollyEnd = new r.Vector2,
  3920. this.dollyDelta = new r.Vector2,
  3921. this.phiDelta = 0,
  3922. this.thetaDelta = 0,
  3923. this.scale = 1,
  3924. this.panVector = new r.Vector3,
  3925. this.lastPosition = new r.Vector3,
  3926. this.state = c.NONE,
  3927. this.mouseActions = {},
  3928. this.mouseActions[h.LEFT] = c.ROTATE,
  3929. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3930. this.mouseActions[h.RIGHT] = c.PAN,
  3931. this.touchActions = {},
  3932. this.touchActions[1] = c.ROTATE,
  3933. this.touchActions[2] = c.PAN_DOLLY,
  3934. this.lastMoveTime = 0,
  3935. this.pointersLimit = 2,
  3936. this.pointers = []
  3937. }
  3938. var r = e("three")
  3939. , o = e("../settings")
  3940. , a = e("../util/common")
  3941. , s = e("../util/math")
  3942. , l = e("../enum/Vectors")
  3943. , c = e("../enum/ControlActions")
  3944. , h = e("../enum/MouseButton")
  3945. , u = e("../enum/Keys")
  3946. , d = e("../enum/ControlEvents")
  3947. , p = e("events").EventEmitter
  3948. , f = 1e-6;
  3949. n.prototype = Object.create(p.prototype),
  3950. n.prototype.setBounds = function(e) {
  3951. this.targetBounds = e
  3952. }
  3953. ,
  3954. n.prototype.isEngaged = function() {
  3955. return this.state !== c.NONE
  3956. }
  3957. ,
  3958. n.prototype.rotateLeft = function(e) {
  3959. void 0 === e && (e = this.getAutoRotationAngle()),
  3960. this.thetaDelta -= e
  3961. }
  3962. ,
  3963. n.prototype.rotateUp = function(e) {
  3964. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3965. this.phiDelta -= e)
  3966. }
  3967. ,
  3968. n.prototype.panLeft = function(e) {
  3969. var t = this.camera.matrix.elements;
  3970. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3971. this.panOffset.multiplyScalar(-e),
  3972. this.panVector.add(this.panOffset)
  3973. }
  3974. ,
  3975. n.prototype.panUp = function(e) {
  3976. var t = this.camera.matrix.elements;
  3977. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3978. this.panOffset.multiplyScalar(-e),
  3979. this.panVector.add(this.panOffset)
  3980. }
  3981. ,
  3982. n.prototype.startRotating = function(e, t) {
  3983. e && this.navRotationAcc("x", e),
  3984. t && this.navRotationAcc("y", t)
  3985. }
  3986. ,
  3987. n.prototype.stopRotating = function(e) {
  3988. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3989. this.navRotationAcc("x", 0),
  3990. this.navRotationAcc("y", 0)
  3991. }
  3992. ,
  3993. n.prototype.setAutoPanPosition = function(e, t) {
  3994. var i = new r.Vector3
  3995. , n = new r.Vector3;
  3996. return function(e, t) {
  3997. i.copy(this.camera.position),
  3998. void 0 === e && null === e || i.setX(e),
  3999. void 0 === t && null === t || i.setZ(t);
  4000. var r = this.camera.position.distanceTo(this.target)
  4001. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4002. this.targetClamped = !1,
  4003. n.copy(i).addScaledVector(o, r),
  4004. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4005. i.copy(n).addScaledVector(o, -r),
  4006. this.targetClamped = !0),
  4007. this.autoPanPosition.x = i.x,
  4008. this.autoPanPosition.z = i.z,
  4009. this.autoPan && this.stopAutoPanning()
  4010. }
  4011. }(),
  4012. n.prototype.stopAutoPanning = function() {
  4013. var e = this.autoPan;
  4014. this.autoPan = !1,
  4015. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4016. }
  4017. ,
  4018. n.prototype.dollyIn = function(e) {
  4019. void 0 === e && (e = this.getZoomScale()),
  4020. this.scale /= e
  4021. }
  4022. ,
  4023. n.prototype.dollyOut = function(e) {
  4024. void 0 === e && (e = this.getZoomScale()),
  4025. this.scale *= e
  4026. }
  4027. ,
  4028. n.prototype.updatePan = function(e) {
  4029. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4030. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4031. this.autoPan) {
  4032. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4033. t.setY(0).clampLength(0, 50 * e),
  4034. this.target.add(t),
  4035. this.camera.position.add(t),
  4036. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4037. this.stopAutoPanning())
  4038. }
  4039. }
  4040. ,
  4041. n.prototype.update = function(e) {
  4042. e || (e = 1 / 60),
  4043. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4044. this.rotateLeft(-this.rotationSpeed.x),
  4045. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4046. this.updatePan(e);
  4047. var t = this.camera.position;
  4048. this.offset.copy(t).sub(this.target);
  4049. var i = Math.atan2(this.offset.x, this.offset.z)
  4050. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4051. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4052. i += this.thetaDelta,
  4053. n += this.phiDelta,
  4054. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4055. n = Math.max(f, Math.min(Math.PI - f, n));
  4056. var r = this.updateZoom();
  4057. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4058. this.target.add(this.panVector),
  4059. this.targetBounds.clampPoint(this.target, this.target),
  4060. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4061. this.offset.y = r * Math.cos(n),
  4062. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4063. t.copy(this.target).add(this.offset),
  4064. this.camera.lookAt(this.target),
  4065. this.thetaDelta = 0,
  4066. this.phiDelta = 0,
  4067. this.scale = 1,
  4068. this.panVector.set(0, 0, 0),
  4069. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4070. }
  4071. ,
  4072. n.prototype.getAutoRotationAngle = function() {
  4073. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4074. }
  4075. ,
  4076. n.prototype.getZoomScale = function() {
  4077. return Math.pow(.95, this.zoomSpeed)
  4078. }
  4079. ,
  4080. n.prototype.onMouseDown = function(e) {
  4081. if (this.enabled) {
  4082. switch (e.preventDefault(),
  4083. this.stopAutoPanning(),
  4084. this.mouseDown = !0,
  4085. this.state = this.mouseActions[e.button],
  4086. this.state) {
  4087. case c.ROTATE:
  4088. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4089. this.rotationSpeed.set(0, 0);
  4090. break;
  4091. case c.DOLLY:
  4092. this.dollyStart.set(e.clientX, e.clientY);
  4093. break;
  4094. case c.PAN:
  4095. this.panStart.set(e.clientX, e.clientY)
  4096. }
  4097. this.emit(d.InputStart, "mouse")
  4098. }
  4099. }
  4100. ,
  4101. n.prototype.onMouseMove = function(e) {
  4102. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4103. switch (e.preventDefault(),
  4104. this.state) {
  4105. case c.ROTATE:
  4106. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4107. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4108. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4109. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4110. this.rotateStart.copy(this.rotateEnd);
  4111. break;
  4112. case c.DOLLY:
  4113. this.dollyEnd.set(e.clientX, e.clientY),
  4114. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4115. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4116. t.call(this),
  4117. this.dollyStart.copy(this.dollyEnd);
  4118. break;
  4119. case c.PAN:
  4120. this.panEnd.set(e.clientX, e.clientY),
  4121. this.panDelta.subVectors(this.panEnd, this.panStart),
  4122. this.pan(this.panDelta.x, this.panDelta.y),
  4123. this.panStart.copy(this.panEnd)
  4124. }
  4125. this.emit(d.Move, "mouse"),
  4126. this.lastMoveTime = e.timeStamp,
  4127. this.update()
  4128. }
  4129. }
  4130. ,
  4131. n.prototype.onMouseUp = function(e) {
  4132. this.enabled && (this.mouseDown = !1,
  4133. this.state = c.NONE,
  4134. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4135. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4136. this.update(),
  4137. this.rotationAcceleration.set(0, 0),
  4138. this.rotateDelta.set(0, 0)))
  4139. }
  4140. ,
  4141. n.prototype.onMouseOver = function(e) {
  4142. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4143. }
  4144. ,
  4145. n.prototype.onMouseWheel = function(e) {
  4146. if (this.enabled && o.useWheel) {
  4147. this.emit(d.Move, "wheel");
  4148. var t = e.wheelDelta || -e.detail
  4149. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4150. i.call(this),
  4151. this.update()
  4152. }
  4153. }
  4154. ,
  4155. n.prototype.onKeyDown = function(e) {
  4156. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4157. this.handleKeyDown(e.which)))
  4158. }
  4159. ,
  4160. n.prototype.navRotationAcc = function(e, t) {
  4161. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4162. }
  4163. ,
  4164. n.prototype.navPanAcc = function(e, t) {
  4165. this.stopAutoPanning(),
  4166. this.panAcceleration[e] = t
  4167. }
  4168. ,
  4169. n.prototype.handleKeyDown = function(e) {
  4170. var t = !0;
  4171. switch (e) {
  4172. case u.UPARROW:
  4173. case u.I:
  4174. this.navRotationAcc("y", 1);
  4175. break;
  4176. case u.DOWNARROW:
  4177. case u.K:
  4178. this.navRotationAcc("y", -1);
  4179. break;
  4180. case u.LEFTARROW:
  4181. case u.J:
  4182. this.navRotationAcc("x", -1);
  4183. break;
  4184. case u.RIGHTARROW:
  4185. case u.L:
  4186. this.navRotationAcc("x", 1);
  4187. break;
  4188. case u.W:
  4189. this.navPanAcc("y", 1);
  4190. break;
  4191. case u.S:
  4192. this.navPanAcc("y", -1);
  4193. break;
  4194. case u.A:
  4195. this.navPanAcc("x", -1);
  4196. break;
  4197. case u.D:
  4198. this.navPanAcc("x", 1);
  4199. break;
  4200. default:
  4201. t = !1
  4202. }
  4203. t && this.emit(d.Move, "key")
  4204. }
  4205. ,
  4206. n.prototype.onKeyUp = function(e) {
  4207. this.enabled && (e.preventDefault(),
  4208. e.stopPropagation(),
  4209. this.handleKeyUp(e.which))
  4210. }
  4211. ,
  4212. n.prototype.handleKeyUp = function(e) {
  4213. switch (e) {
  4214. case u.I:
  4215. case u.K:
  4216. case u.UPARROW:
  4217. case u.DOWNARROW:
  4218. this.keyboardZoomSpeed = 0,
  4219. this.rotationAcceleration.y = 0;
  4220. break;
  4221. case u.J:
  4222. case u.L:
  4223. case u.LEFTARROW:
  4224. case u.RIGHTARROW:
  4225. this.rotationAcceleration.x = 0;
  4226. break;
  4227. case u.S:
  4228. case u.W:
  4229. this.panAcceleration.y = 0;
  4230. break;
  4231. case u.A:
  4232. case u.D:
  4233. this.panAcceleration.x = 0
  4234. }
  4235. }
  4236. ,
  4237. n.prototype.onTouchStart = function(e) {
  4238. if (this.enabled || this.state === c.NONE) {
  4239. e.preventDefault(),
  4240. e.stopPropagation(),
  4241. this.stopAutoPanning();
  4242. var t = function() {
  4243. if (2 === e.touches.length) {
  4244. var t = e.touches[0].pageX - e.touches[1].pageX
  4245. , i = e.touches[0].pageY - e.touches[1].pageY;
  4246. this.dollyStart.set(t, i)
  4247. }
  4248. }
  4249. .bind(this)
  4250. , i = function() {
  4251. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4252. }
  4253. .bind(this)
  4254. , n = function() {
  4255. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4256. }
  4257. .bind(this);
  4258. switch (this.state = this.touchActions[e.touches.length],
  4259. this.state) {
  4260. case c.PAN_DOLLY:
  4261. t();
  4262. case c.PAN:
  4263. i();
  4264. break;
  4265. case c.ROTATE_DOLLY:
  4266. t();
  4267. case c.ROTATE:
  4268. n()
  4269. }
  4270. this.rotationSpeed.set(0, 0),
  4271. this.emit(d.InputStart, "touch")
  4272. }
  4273. }
  4274. ,
  4275. n.prototype.onTouchMove = function(e) {
  4276. if (this.enabled && this.state !== c.NONE) {
  4277. e.preventDefault(),
  4278. e.stopPropagation();
  4279. var t = function() {
  4280. var t = e.touches[0].pageX - e.touches[1].pageX
  4281. , i = e.touches[0].pageY - e.touches[1].pageY;
  4282. this.dollyEnd.set(t, i);
  4283. var n = this.dollyStart.length() - this.dollyEnd.length();
  4284. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4285. this.dollyStart.copy(this.dollyEnd)
  4286. }
  4287. .bind(this)
  4288. , i = function() {
  4289. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4290. this.panDelta.subVectors(this.panEnd, this.panStart),
  4291. this.pan(this.panDelta.x, this.panDelta.y),
  4292. this.panStart.copy(this.panEnd),
  4293. this.rotateDelta.set(0, 0)
  4294. }
  4295. .bind(this)
  4296. , n = function() {
  4297. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4298. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4299. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4300. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4301. this.rotateStart.copy(this.rotateEnd)
  4302. }
  4303. .bind(this)
  4304. , r = function() {
  4305. if (2 === e.touches.length) {
  4306. var i = window.devicePixelRatio || 1
  4307. , r = e.touches[1].pageX - e.touches[0].pageX
  4308. , s = e.touches[1].pageY - e.touches[0].pageY
  4309. , l = Math.sqrt(r * r + s * s)
  4310. , h = Math.abs(this.dollyStart.length() - l);
  4311. if (h > o.input.touchMoveThreshold * i)
  4312. this.state = c.DOLLY,
  4313. t();
  4314. else {
  4315. var u = a.average(e.touches, "pageX")
  4316. , d = a.average(e.touches, "pageY")
  4317. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4318. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4319. this.rotateStart.set(u, d),
  4320. n())
  4321. }
  4322. }
  4323. }
  4324. .bind(this);
  4325. switch (this.state) {
  4326. case c.PAN_DOLLY:
  4327. t();
  4328. case c.PAN:
  4329. i();
  4330. break;
  4331. case c.ROTATE_DOLLY:
  4332. r();
  4333. break;
  4334. case c.DOLLY:
  4335. t();
  4336. break;
  4337. case c.ROTATE:
  4338. n();
  4339. break;
  4340. default:
  4341. this.state = c.NONE
  4342. }
  4343. this.lastMoveTime = e.timeStamp,
  4344. this.emit(d.Move, "touch")
  4345. }
  4346. }
  4347. ,
  4348. n.prototype.onTouchEnd = function(e) {
  4349. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4350. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4351. this.state = c.NONE,
  4352. this.update(),
  4353. this.rotationAcceleration.set(0, 0),
  4354. this.rotateDelta.set(0, 0))
  4355. }
  4356. ,
  4357. n.prototype.onPointerDown = function(e) {
  4358. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4359. id: e.pointerId,
  4360. pageX: e.pageX,
  4361. pageY: e.pageY
  4362. }),
  4363. e.touches = this.pointers,
  4364. this.onTouchStart(e)),
  4365. this.emit(d.InputStart, "pointer"))
  4366. }
  4367. ,
  4368. n.prototype.onPointerMove = function(e) {
  4369. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4370. e.pointerId === t.id && (t.pageX = e.pageX,
  4371. t.pageY = e.pageY)
  4372. }),
  4373. e.touches = this.pointers,
  4374. this.onTouchMove(e))
  4375. }
  4376. ,
  4377. n.prototype.onPointerUp = function(e) {
  4378. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4379. e.pointerId === t.id && this.pointers.splice(i, 1)
  4380. }
  4381. .bind(this)),
  4382. e.touches = this.pointers,
  4383. this.onTouchEnd(e))
  4384. }
  4385. ,
  4386. n.prototype.reset = function() {
  4387. this.state = c.NONE,
  4388. this.stopAutoPanning(),
  4389. this.rotationSpeed.set(0, 0),
  4390. this.rotationAcceleration.set(0, 0),
  4391. this.panSpeed.set(0, 0),
  4392. this.panAcceleration.set(0, 0)
  4393. }
  4394. ,
  4395. n.prototype.toJSON = function() {
  4396. var e = {
  4397. camera_position: {
  4398. x: s.toPrecision(this.camera.position.x, 4),
  4399. y: s.toPrecision(this.camera.position.y, 4),
  4400. z: s.toPrecision(this.camera.position.z, 4)
  4401. },
  4402. camera_quaternion: {
  4403. x: s.toPrecision(this.camera.quaternion.x, 4),
  4404. y: s.toPrecision(this.camera.quaternion.y, 4),
  4405. z: s.toPrecision(this.camera.quaternion.z, 4),
  4406. w: s.toPrecision(this.camera.quaternion.w, 4)
  4407. }
  4408. };
  4409. return e
  4410. }
  4411. ,
  4412. t.exports = n
  4413. }
  4414. , {
  4415. "../enum/ControlActions": 20,
  4416. "../enum/ControlEvents": 21,
  4417. "../enum/Keys": 30,
  4418. "../enum/MouseButton": 34,
  4419. "../enum/Vectors": 50,
  4420. "../settings": 166,
  4421. "../util/common": 185,
  4422. "../util/math": 190,
  4423. events: 202,
  4424. three: 217
  4425. }],
  4426. 13: [function(e, t, i) {
  4427. (function(i) {
  4428. "use strict";
  4429. function n(e) {
  4430. this.camera = e,
  4431. this.camera.controls = this,
  4432. this.target = new r.Vector3(0,0,0),
  4433. this.lookVector = new r.Vector3,
  4434. this.lookSpeed = .05,
  4435. this.rotationAcc = new r.Vector2,
  4436. this.rotationSpeed = new r.Vector2,
  4437. this.lat = 0,
  4438. this.lon = 0,
  4439. this.phi = 0,
  4440. this.theta = 0,
  4441. this.enabled = !1,
  4442. this.locked = !1,
  4443. this.pointer = new r.Vector2(0,0),
  4444. this.rotationHistory = [],
  4445. this.rotationDifference = new r.Vector2,
  4446. this.pointerDragOn = !1,
  4447. this.pointerDragStart = new r.Vector2(0,0),
  4448. this.pinchDistance = 0,
  4449. this.moveStart = new r.Vector2,
  4450. this.moveTolerance = .01,
  4451. this.pointersLimit = 2,
  4452. this.pointers = []
  4453. }
  4454. var r = e("three")
  4455. , o = e("../util/logger")
  4456. , a = e("../settings")
  4457. , s = e("../util/common")
  4458. , l = e("../util/math")
  4459. , c = (e("../enum/Vectors"),
  4460. e("../enum/MouseButton"))
  4461. , h = e("../enum/Keys")
  4462. , u = e("../enum/ControlEvents")
  4463. , d = e("events").EventEmitter;
  4464. new o(i);
  4465. n.prototype = Object.create(d.prototype),
  4466. n.prototype.usable = function() {
  4467. return this.enabled && !this.locked
  4468. }
  4469. ,
  4470. n.prototype.lookAt = function(e) {
  4471. var t = this.camera.position.clone().sub(e)
  4472. , i = Math.atan(t.z / t.x);
  4473. i += t.x < 0 ? Math.PI : 0,
  4474. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4475. this.lon = r.Math.radToDeg(i) + 180;
  4476. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4477. , o = Math.atan(t.y / n);
  4478. this.lat = -r.Math.radToDeg(o)
  4479. }
  4480. ,
  4481. n.prototype.startRotationFrom = function(e, t) {
  4482. l.convertScreenPositionToNDC(e, t, this.pointer),
  4483. this.pointerDragOn = !0,
  4484. this.pointerDragStart.copy(this.pointer),
  4485. this.moveStart.copy(this.pointer),
  4486. this.rotationHistory = [],
  4487. this.rotationSpeed.set(0, 0)
  4488. }
  4489. ,
  4490. n.prototype.onMouseOver = function(e) {
  4491. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4492. }
  4493. ,
  4494. n.prototype.onTouchStart = function(e) {
  4495. if (this.usable()) {
  4496. switch (e.preventDefault(),
  4497. e.stopPropagation(),
  4498. e.touches.length) {
  4499. case 1:
  4500. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4501. break;
  4502. case 2:
  4503. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4504. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4505. this.pinchDistance = Math.sqrt(t * t + i * i)
  4506. }
  4507. this.emit(u.InputStart, "touch")
  4508. }
  4509. }
  4510. ,
  4511. n.prototype.onPointerDown = function(e) {
  4512. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4513. id: e.pointerId,
  4514. clientX: e.clientX,
  4515. clientY: e.clientY
  4516. }),
  4517. e.touches = this.pointers,
  4518. this.onTouchStart(e),
  4519. this.emit(u.InputStart, "pointer"))
  4520. }
  4521. ,
  4522. n.prototype.onMouseDown = function(e) {
  4523. if (this.usable()) {
  4524. switch (e.preventDefault(),
  4525. e.stopPropagation(),
  4526. e.button) {
  4527. case c.LEFT:
  4528. this.startRotationFrom(e.clientX, e.clientY)
  4529. }
  4530. this.emit(u.InputStart, "mouse")
  4531. }
  4532. }
  4533. ,
  4534. n.prototype.updateRotation = function() {
  4535. if (this.usable() && this.pointerDragOn) {
  4536. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4537. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4538. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4539. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4540. , o = Math.atan2(e.y, i)
  4541. , a = Math.atan2(t.y, n);
  4542. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4543. e.y = 0,
  4544. t.y = 0;
  4545. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4546. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4547. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4548. this.pointerDragStart.copy(this.pointer)
  4549. }
  4550. }
  4551. ,
  4552. n.prototype.onMouseMove = function(e) {
  4553. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4554. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4555. }
  4556. ,
  4557. n.prototype.onTouchMove = function(e) {
  4558. if (this.usable())
  4559. switch (this.emit(u.Move, "touch"),
  4560. e.touches.length) {
  4561. case 1:
  4562. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4563. break;
  4564. case 2:
  4565. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4566. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4567. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4568. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4569. this.emit(u.Pinch, n),
  4570. this.pinchDistance -= n)
  4571. }
  4572. }
  4573. ,
  4574. n.prototype.onPointerMove = function(e) {
  4575. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4576. e.pointerId === t.id && (t.clientX = e.clientX,
  4577. t.clientY = e.clientY)
  4578. }),
  4579. e.touches = this.pointers,
  4580. this.onTouchMove(e))
  4581. }
  4582. ,
  4583. n.prototype.endRotation = function() {
  4584. this.pointerDragOn = !1;
  4585. var e = s.averageVectors(this.rotationHistory);
  4586. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4587. }
  4588. ,
  4589. n.prototype.onTouchEnd = function(e) {
  4590. this.usable() && (e.preventDefault(),
  4591. e.stopPropagation(),
  4592. this.endRotation())
  4593. }
  4594. ,
  4595. n.prototype.onMouseUp = function(e) {
  4596. this.usable() && (e.preventDefault(),
  4597. e.stopPropagation(),
  4598. this.endRotation())
  4599. }
  4600. ,
  4601. n.prototype.onPointerUp = function(e) {
  4602. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4603. e.pointerId === t.id && this.pointers.splice(i, 1)
  4604. }
  4605. .bind(this)),
  4606. e.touches = this.pointers,
  4607. this.onTouchEnd(e))
  4608. }
  4609. ,
  4610. n.prototype.update = function(e) {
  4611. this.lon,
  4612. this.lat;
  4613. for (this.updateRotation(),
  4614. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4615. this.rotationHistory.shift();
  4616. this.lon += this.rotationDifference.x,
  4617. this.lat += this.rotationDifference.y,
  4618. this.rotationDifference.set(0, 0),
  4619. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4620. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4621. this.lon += this.rotationSpeed.x * e,
  4622. this.lat += this.rotationSpeed.y * e
  4623. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4624. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4625. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4626. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4627. this.phi = r.Math.degToRad(90 - this.lat),
  4628. this.theta = r.Math.degToRad(this.lon),
  4629. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4630. this.lookVector.y = Math.cos(this.phi),
  4631. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4632. this.target.copy(this.lookVector).add(this.camera.position),
  4633. this.camera.lookAt(this.target)
  4634. }
  4635. ,
  4636. n.prototype.onMouseWheel = function(e) {
  4637. if (this.usable()) {
  4638. var t = e.wheelDelta || -e.detail;
  4639. this.emit(u.InteractionDirect),
  4640. this.emit(u.Scroll, t)
  4641. }
  4642. }
  4643. ,
  4644. n.prototype.onKeyDown = function(e) {
  4645. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4646. this.handleKeyDown(e.which)))
  4647. }
  4648. ,
  4649. n.prototype.handleKeyDown = function(e) {
  4650. var t = function(e, t) {
  4651. this.rotationAcc[e] = t
  4652. }
  4653. .bind(this);
  4654. this.emit(u.InteractionKey);
  4655. var i = !0;
  4656. switch (e) {
  4657. case h.LEFTARROW:
  4658. case h.J:
  4659. t("x", -1);
  4660. break;
  4661. case h.RIGHTARROW:
  4662. case h.L:
  4663. t("x", 1);
  4664. break;
  4665. case h.I:
  4666. t("y", 1);
  4667. break;
  4668. case h.K:
  4669. t("y", -1);
  4670. break;
  4671. default:
  4672. i = !1
  4673. }
  4674. i && this.emit(u.Move, "key")
  4675. if(e == 27){
  4676. if(exit){
  4677. $(exit).click()
  4678. }
  4679. window.player.closePopup()
  4680. }
  4681. }
  4682. ,
  4683. n.prototype.onKeyUp = function(e) {
  4684. this.usable() && (e.preventDefault(),
  4685. e.stopPropagation(),
  4686. this.handleKeyUp(e.which))
  4687. }
  4688. ,
  4689. n.prototype.handleKeyUp = function(e) {
  4690. switch (e) {
  4691. case h.LEFTARROW:
  4692. case h.J:
  4693. case h.RIGHTARROW:
  4694. case h.L:
  4695. this.rotationAcc.x = 0;
  4696. break;
  4697. case h.I:
  4698. case h.K:
  4699. this.rotationAcc.y = 0
  4700. }
  4701. }
  4702. ,
  4703. n.prototype.startRotating = function(e, t) {
  4704. e && (this.rotationAcc.x = e),
  4705. t && (this.rotationAcc.y = t)
  4706. }
  4707. ,
  4708. n.prototype.stopRotating = function(e) {
  4709. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4710. this.rotationAcc.set(0, 0)
  4711. }
  4712. ,
  4713. n.prototype.reset = function() {
  4714. this.pointerDragOn = !1,
  4715. this.rotationAcc.set(0, 0),
  4716. this.rotationSpeed.set(0, 0),
  4717. this.pointers = []
  4718. }
  4719. ,
  4720. n.prototype.toJSON = function() {
  4721. var e = {
  4722. camera_position: {
  4723. x: l.toPrecision(this.camera.position.x, 4),
  4724. y: l.toPrecision(this.camera.position.y, 4),
  4725. z: l.toPrecision(this.camera.position.z, 4)
  4726. },
  4727. camera_quaternion: {
  4728. x: l.toPrecision(this.camera.quaternion.x, 4),
  4729. y: l.toPrecision(this.camera.quaternion.y, 4),
  4730. z: l.toPrecision(this.camera.quaternion.z, 4),
  4731. w: l.toPrecision(this.camera.quaternion.w, 4)
  4732. }
  4733. };
  4734. return e
  4735. }
  4736. ,
  4737. n.prototype.setStateFromJSON = function(e) {
  4738. this.camera.position.copy(e.camera_position),
  4739. this.camera.quaternion.copy(e.camera_quaternion)
  4740. }
  4741. ,
  4742. t.exports = n
  4743. }
  4744. ).call(this, "/js/controls/PanoramaControls.js")
  4745. }
  4746. , {
  4747. "../enum/ControlEvents": 21,
  4748. "../enum/Keys": 30,
  4749. "../enum/MouseButton": 34,
  4750. "../enum/Vectors": 50,
  4751. "../settings": 166,
  4752. "../util/common": 185,
  4753. "../util/logger": 189,
  4754. "../util/math": 190,
  4755. events: 202,
  4756. three: 217
  4757. }],
  4758. 14: [function(e, t, i) {
  4759. (function(i) {
  4760. "use strict";
  4761. var n = e("three")
  4762. , r = e("../enum/Viewmode")
  4763. , o = e("../util/logger")
  4764. , a = new o(i);
  4765. t.exports = {
  4766. serialize: function(e) {
  4767. return encodeURI(JSON.stringify(e))
  4768. },
  4769. deserialize: function(e) {
  4770. function t(e) {
  4771. function t(e, t) {
  4772. return e && "number" == typeof t && !isNaN(t)
  4773. }
  4774. return e.reduce(t, !0)
  4775. }
  4776. try {
  4777. var i = JSON.parse(decodeURI(e))
  4778. , o = {
  4779. mode: r.fromInt(i.camera_mode),
  4780. panoId: i.scan_id,
  4781. position: (new n.Vector3).copy(i.camera_position),
  4782. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4783. zoom: i.ortho_zoom,
  4784. floorVisibility: i.floor_visibility
  4785. }
  4786. , s = o.position;
  4787. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4788. var l = o.quaternion;
  4789. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4790. o
  4791. } catch (i) {
  4792. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4793. try {
  4794. var c = e.split(",")
  4795. , h = {
  4796. x: parseFloat(c[2]),
  4797. y: parseFloat(c[3]),
  4798. z: parseFloat(c[4])
  4799. }
  4800. , u = {
  4801. x: parseFloat(c[5]),
  4802. y: parseFloat(c[6]),
  4803. z: parseFloat(c[7]),
  4804. w: parseFloat(c[8])
  4805. };
  4806. return t([h.x, h.y, h.z]) || (h.x = 0,
  4807. h.y = 0,
  4808. h.z = 0),
  4809. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4810. u.y = 0,
  4811. u.z = 0,
  4812. u.w = 1),
  4813. {
  4814. mode: r.fromInt(c[0]),
  4815. panoId: c[1],
  4816. position: (new n.Vector3).copy(h),
  4817. quaternion: (new n.Quaternion).copy(u)
  4818. }
  4819. } catch (t) {
  4820. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4821. }
  4822. }
  4823. return null
  4824. }
  4825. }
  4826. }
  4827. ).call(this, "/js/controls/serializer.js")
  4828. }
  4829. , {
  4830. "../enum/Viewmode": 51,
  4831. "../util/logger": 189,
  4832. three: 217
  4833. }],
  4834. 15: [function(e, t, i) {
  4835. (function(i) {
  4836. "use strict";
  4837. function n() {
  4838. this.endlessLoop = a.warp.loop,
  4839. this.clock = new r.Clock(!0),
  4840. this.model = null,
  4841. this.player = null,
  4842. this.currentItem = null,
  4843. this.destinationItem = null,
  4844. this.tourIsPlaying = !1,
  4845. this.transitionStage = y.None,
  4846. this.nextFunc = null,
  4847. this.onTheBus = !1,
  4848. this.tourInProgress = !1,
  4849. this.reachSource = null,
  4850. this.interrupted = !1,
  4851. this.nItems = 0,
  4852. this.walkingSectionPaused = !1
  4853. }
  4854. var r = e("three")
  4855. , o = e("./util/logger")
  4856. , a = e("./settings")
  4857. , s = e("./util/transitions")
  4858. , l = e("events").EventEmitter
  4859. , c = e("./enum/Viewmode")
  4860. , h = e("./analytics")
  4861. , u = e("./enum/WarpStyle")
  4862. , s = e("./util/transitions")
  4863. , d = (e("./model/ModelManager"),
  4864. e("./enum/ModelManagerEvents"))
  4865. , p = e("./enum/DirectorEvents")
  4866. , f = e("./enum/PlayerEvents")
  4867. , g = (e("./enum/ControlEvents"),
  4868. e("./enum/BlackoutStyle"))
  4869. , m = e("./enum/PathDiscardMode")
  4870. , v = e("./enum/PathDisplayMode")
  4871. , A = (e("./player"),
  4872. new o(i))
  4873. , y = Object.freeze({
  4874. None: 0,
  4875. Moving: 1,
  4876. Aiming: 2,
  4877. Interlude: 3
  4878. })
  4879. , C = Object.freeze({
  4880. Forward: 1,
  4881. NoChange: 0,
  4882. Backwards: -1
  4883. })
  4884. , I = s.getUniqueId();
  4885. n.prototype = Object.create(l.prototype),
  4886. n.prototype.init = function(e, t) {
  4887. this.player = e,
  4888. this.modelManager = t,
  4889. this.updateModel(),
  4890. this.resetAll(),
  4891. this.bindEvents()
  4892. }
  4893. ,
  4894. n.prototype.resetAll = function() {
  4895. if (this.currentItem = null,
  4896. this.destinationItem = null,
  4897. this.tourIsPlaying = !1,
  4898. this.bgmReplay(),//xzw
  4899. this.transitionStage = y.None,
  4900. this.nextFunc = null,
  4901. this.onTheBus = !1,
  4902. this.reachSource = null,
  4903. this.interrupted = !1,
  4904. this.model) {
  4905. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4906. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4907. } else
  4908. this.defaultWarpStyle = u.BLACK,
  4909. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4910. this.resetSpecialTransition()
  4911. }
  4912. ,
  4913. n.prototype.updateModel = function() {
  4914. this.model = this.modelManager.getActiveModel(),
  4915. this.nItems = this.model.heroLocations.length
  4916. }
  4917. ,
  4918. n.prototype.bindEvents = function() {
  4919. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4920. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4921. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4922. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4923. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4924. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4925. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4926. this.player.once(f.Move, function() {
  4927. s.cancelById(I)
  4928. })
  4929. }
  4930. ,
  4931. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4932. return e === u.WALK && (this.interrupt(g.NONE),
  4933. this.pauseWalkingSection(),
  4934. this.player.fastForwardActivePanoFlight(),
  4935. !0)
  4936. }
  4937. ,
  4938. n.prototype.handlePlayerMove = function(e) {
  4939. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4940. this.emit("update.controls")
  4941. }
  4942. ,
  4943. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4944. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4945. this.emit("update.controls"))
  4946. }
  4947. ,
  4948. n.prototype.handlePlayerModeChanged = function(e, t) {
  4949. this.intermediateState() || e === t || (this.onTheBus = !1,
  4950. this.emit("update.controls"))
  4951. }
  4952. ,
  4953. n.prototype.handlePlayerInputStart = function(e) {
  4954. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4955. }
  4956. ,
  4957. n.prototype.handlePlayerFlyingStarted = function() {
  4958. this.clearWalkingSectionPaused()
  4959. }
  4960. ,
  4961. n.prototype.describe = function() {
  4962. return {
  4963. nItems: this.nItems,
  4964. currentItem: this.currentItem,
  4965. destinationItem: this.destinationItem,
  4966. tourIsPlaying: this.tourIsPlaying,
  4967. onTheBus: this.onTheBus,
  4968. endlessLoop: this.endlessLoop,
  4969. viewMode: this.player.mode,
  4970. inTransition: this._inTransition(),
  4971. transitionStage: this.transitionStage,
  4972. tourInProgress: this.tourInProgress
  4973. }
  4974. }
  4975. ,
  4976. n.prototype._inTransition = function() {
  4977. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4978. }
  4979. ,
  4980. n.prototype.bounceable = function() {
  4981. var e = this.clock.getDelta();
  4982. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4983. }
  4984. ,
  4985. n.prototype.itemCompare = function(item1, item2, type){//add
  4986. if(type == 'equal'){//==
  4987. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4988. }else if(type == 'less'){//<
  4989. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4990. }
  4991. }
  4992. n.prototype.currentMoveDirection = function() {
  4993. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4994. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4995. }
  4996. ,
  4997. n.prototype.clearPath = function() {
  4998. this._inTransition() || this.player.path.discardPathObject()
  4999. }
  5000. ,
  5001. n.prototype.allFloors = function() {
  5002. this.model.toggleAllFloors()
  5003. }
  5004. ,
  5005. n.prototype.actionComplete = function(e) {
  5006. if (this.interrupted = !1,
  5007. this.transitionStage = y.None,
  5008. this.resetSpecialTransition(),
  5009. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5010. this.tourIsPlaying || (this.player.disablePreRendering(),
  5011. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5012. this.emit("update.controls"),
  5013. this.nextFunc) {
  5014. var t = this.nextFunc;
  5015. this.nextFunc = null,
  5016. t()
  5017. }
  5018. }
  5019. ,
  5020. n.prototype.awaitCompletion = function(e, t) {
  5021. this.nextFunc = t,
  5022. e()
  5023. }
  5024. ,
  5025. n.prototype.updateSuccessFunction = function(e) {
  5026. this.nextFunc = e
  5027. }
  5028. ,
  5029. n.prototype.interrupt = function(e, t) {
  5030. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5031. this.tourIsPlaying = !1,
  5032. this.bgmReplay(),//xzw
  5033. this.interrupted = !0,
  5034. this.nextFunc = null,
  5035. this.emit(p.ActionInterrupted),
  5036. null !== e && void 0 !== e || (e = g.BEGINNING),
  5037. this.player.interruptAndFastForward(e, t),
  5038. !0)
  5039. }
  5040. ,
  5041. n.prototype.wouldInterrupt = function() {
  5042. return this.transitionStage !== y.None
  5043. }
  5044. ,
  5045. n.prototype.intermediateState = function() {
  5046. return this.transitionStage !== y.None
  5047. }
  5048. ,
  5049. n.prototype.isInterrupted = function() {
  5050. return this.interrupted
  5051. }
  5052. ,
  5053. n.prototype.pauseWalkingSection = function() {
  5054. this.walkingSectionPaused = !0
  5055. }
  5056. ,
  5057. n.prototype.clearWalkingSectionPaused = function() {
  5058. this.walkingSectionPaused = !1
  5059. }
  5060. ,
  5061. n.prototype.autoTour = function() {
  5062. var e = Date.now();
  5063. this.model.auxDataPromise.then(function() {
  5064. e = Date.now() - e;
  5065. var t = a.warp.auto
  5066. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5067. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5068. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5069. done: function() {
  5070. this.playTour()
  5071. }
  5072. .bind(this),
  5073. name: "_atr",
  5074. id: I
  5075. })
  5076. }
  5077. .bind(this))
  5078. }
  5079. ,
  5080. n.prototype.atDestinationPano = function() {
  5081. if (!this.player.currentPano || null === this.destinationItem)
  5082. return !1;
  5083. var e = this.player.currentPano.id;
  5084. if (void 0 === e)
  5085. return !1;
  5086. var t = this.model.heroLocations;
  5087. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5088. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5089. return destination && destination.panoId == e
  5090. }
  5091. ,
  5092. n.prototype.redirectToItem = function(e, t) {
  5093. if (null === e || void 0 === e)
  5094. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5095. if (!this.wouldInterrupt())
  5096. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5097. if (this.player.mode === c.TRANSITIONING)
  5098. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5099. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5100. var i = function() {
  5101. s.setTimeout(function() {
  5102. this.setDestinationItem(e),
  5103. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5104. }
  5105. .bind(this), 0)
  5106. }
  5107. .bind(this);
  5108. this.interrupt(g.END, 0),
  5109. this.updateSuccessFunction(i)
  5110. }
  5111. ,
  5112. n.prototype.useSpecialTransition = function(e) {
  5113. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5114. this.nextWarpStyle = u.BLACK
  5115. }
  5116. ,
  5117. n.prototype.resetSpecialTransition = function() {
  5118. this.nextWarpStyle = this.defaultWarpStyle
  5119. }
  5120. ,
  5121. n.prototype.arrivedAtDestination = function(e) {
  5122. if (this.player.flying || this.player.isWarping())
  5123. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5124. else {
  5125. this.transitionStage = y.Aiming;
  5126. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5127. this.player.model.fadePanoMarkers(0),
  5128. this.awaitCompletion(function() {
  5129. this.resetSpecialTransition(),
  5130. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5131. }
  5132. .bind(this), t)
  5133. }
  5134. }
  5135. ,
  5136. n.prototype.goToDestination = function(e, t, i, n) {
  5137. //音频
  5138. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5139. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5140. if(musicInfo && musicInfo.music){
  5141. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5142. if(isMobile)o = o.replace('//data/','')//add
  5143. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5144. let audioSrc2 = o.split('/').pop();
  5145. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5146. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5147. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5148. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5149. g_tourAudio.play();
  5150. }
  5151. g_tourAudio.shouldPlay = true
  5152. }else{//很可能是该folder的起始
  5153. g_tourAudio.src = manage.dealURL(o);
  5154. g_tourAudio.shouldPlay = true
  5155. g_tourAudio.load()
  5156. }
  5157. if(g_bgAudio && !g_bgAudio.paused){
  5158. manage.switchBgmState(false);
  5159. g_bgAudio.pauseByTour = true
  5160. }
  5161. }
  5162. //}
  5163. if (this.onTheBus = !0,
  5164. this.emit("update.controls"),
  5165. this.player.updateLastView(),
  5166. !n && this.atDestinationPano()){
  5167. /*
  5168. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5169. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5170. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5171. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5172. } */
  5173. return void this.arrivedAtDestination(!0);
  5174. }
  5175. if (this.player.flying || this.player.isWarping())
  5176. A.warn("Cannot go to new destination while player is flying or warping.");
  5177. else {
  5178. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5179. , o = null
  5180. , a1 = null;
  5181. if (r.isPano()) {
  5182. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5183. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5184. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5185. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5186. o = this.arrivedAtDestination.bind(this, !0)
  5187. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5188. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5189. }
  5190. } else{
  5191. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5192. o = this.arrivedAtDestination.bind(this, !1);
  5193. }
  5194. this.transitionStage = y.Moving,
  5195. this.model.fadePanoMarkers(0),
  5196. this.awaitCompletion(function() {
  5197. a1();
  5198. }
  5199. .bind(this), o),
  5200. this.emit("update.controls")
  5201. }
  5202. }
  5203. ,
  5204. n.prototype.tourInterlude = function() {
  5205. if (h.trackAlways("reach_highlight", {
  5206. reach_source: this.reachSource
  5207. }),
  5208. this.model.fadePanoMarkers(0),
  5209. this.emit("update.controls"),
  5210. this.tourIsPlaying)
  5211. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5212. this.stopTour(true),
  5213. this.emit(p.TourEnd),
  5214. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5215. this.transitionStage = y.Interlude,
  5216. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5217. }
  5218. .bind(this), this.goNext.bind(this))
  5219. }
  5220. ,
  5221. n.prototype.playTour = function() {
  5222. if (!this.bounceable())
  5223. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5224. this.tourInProgress = !0,
  5225. this.reachSource = "play",
  5226. this.tourIsPlaying = !0,
  5227. this.wasZoomEnabled = this.player.zoomEnabled,
  5228. this.player.zoomEnabled = !1,
  5229. this.resetSpecialTransition(),
  5230. this.emit("update.controls"),
  5231. this.emit(p.TourStart),
  5232. this.player.enablePreRendering(),
  5233. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5234. this.goToDestination()) : this.goNext()))
  5235. }
  5236. ,
  5237. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5238. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5239. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5240. g_playAudio = g_bgAudio;
  5241. g_tourAudio && (g_tourAudio.pause(), g_tourAudio.shouldPlay = false)
  5242. //window.tourAudio && window.tourAudio.pause();
  5243. //manage.switchBgmState(true);
  5244. playMusic(player.currentPano)
  5245. }
  5246. }
  5247. ,
  5248. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5249. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5250. this.tourIsPlaying = !1,
  5251. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5252. this.interrupt(),
  5253. this.clearWalkingSectionPaused(),
  5254. this.resetSpecialTransition(),
  5255. this.emit("update.controls"))
  5256. //window.tourAudio && window.tourAudio.pause();
  5257. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5258. {
  5259. g_tourAudio.pause();
  5260. g_tourAudio.shouldPlay = false
  5261. //g_tourAudio.src = ""
  5262. }
  5263. }
  5264. ,
  5265. n.prototype.endTourProgress = function() {
  5266. this.tourInProgress = !1,
  5267. this.emit("update.controls"),
  5268. this.emit(p.TourEnd)
  5269. }
  5270. ,
  5271. n.prototype.goToHighlight = function(e) {
  5272. if (this.wouldInterrupt())
  5273. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5274. else {
  5275. if (A.debug("<tour.goto " + e + ">"),
  5276. this.isInterrupted())
  5277. return;
  5278. this.clearWalkingSectionPaused(),
  5279. this.setDestinationItem(e),
  5280. this.useSpecialTransition("Hilight"),
  5281. this.goToDestination(),
  5282. h.trackAlways("reach_highlight", {
  5283. reach_source: "thumb"
  5284. })
  5285. }
  5286. }
  5287. ,
  5288. n.prototype.prevHighlight = function() {
  5289. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5290. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5291. this.reachSource = "prev",
  5292. this.goPrev()))
  5293. }
  5294. ,
  5295. n.prototype.nextHighlight = function() {
  5296. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5297. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5298. this.reachSource = "next",
  5299. this.goNext()))
  5300. }
  5301. ,
  5302. n.prototype.changeMode = function(e) {
  5303. var t = $.Deferred()
  5304. , i = t.resolve.bind(t)
  5305. , n = t.reject.bind(t);
  5306. this.emit(p.StartModeChange);
  5307. var r = function() {
  5308. return this.clearWalkingSectionPaused(),
  5309. !!this.wouldInterrupt() && (this.interrupt(),
  5310. !0)
  5311. }
  5312. .bind(this);
  5313. if (!r()) {
  5314. switch (e) {
  5315. case c.PANORAMA:
  5316. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5317. break;
  5318. case c.DOLLHOUSE:
  5319. case c.FLOORPLAN:
  5320. this.player.flyToNewMode({
  5321. mode: e
  5322. }).done(i).fail(n);
  5323. break;
  5324. case c.OUTDOOR:
  5325. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5326. }
  5327. return t.promise()
  5328. }
  5329. }
  5330. ,
  5331. n.prototype.atEndOfTour = function() {
  5332. //return this.currentItem >= this.nItems - 1
  5333. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5334. if(end){
  5335. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5336. if(heroLocations){
  5337. end = this.currentItem[1] >= heroLocations.length - 1
  5338. }
  5339. }
  5340. return end;
  5341. }
  5342. ,
  5343. n.prototype.firstDestination = function() {
  5344. //return 0 < this.nItems ? 0 : null
  5345. return 0 < this.nItems ? [0,0]: null
  5346. }
  5347. ,
  5348. n.prototype.finalDestination = function() {
  5349. //return 0 < this.nItems ? this.nItems - 1 : null
  5350. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5351. }
  5352. ,
  5353. n.prototype.goPrev = function() {
  5354. this.tourAdvance(-1)
  5355. }
  5356. ,
  5357. n.prototype.goNext = function() {
  5358. this.tourAdvance(1)
  5359. }
  5360. ,
  5361. n.prototype.setDestinationItem = function(e) {
  5362. this.destinationItem = e,
  5363. this.emit("update.controls")
  5364. }
  5365. ,
  5366. n.prototype.setCurrentItem = function(e) {
  5367. this.currentItem = e,
  5368. this.emit("update.controls")
  5369. }
  5370. ,
  5371. n.prototype.nextItem = function(currentItem) {
  5372. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5373. if(currentItem == void 0)return this.firstDestination()
  5374. var currentLocation = this.model.heroLocations[currentItem[0]];
  5375. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5376. var item;
  5377. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5378. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5379. }else{
  5380. item = [currentItem[0] , currentItem[1]+1]
  5381. }
  5382. if(item[0] >= this.nItems ){
  5383. item = this.firstDestination()
  5384. }
  5385. return item;
  5386. //暂时不理会endlessLoop,默认为false
  5387. }
  5388. ,
  5389. n.prototype.prevItem = function(currentItem) {
  5390. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5391. if(currentItem == void 0)return this.firstDestination()
  5392. var item;
  5393. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5394. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5395. else{
  5396. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5397. if(this.currentItem[1] == 0){//子目录中第一个
  5398. return [currentItem[0] - 1, lastChildNum-1]
  5399. }else{
  5400. return [currentItem[0], currentItem[1]-1]
  5401. }
  5402. }
  5403. }
  5404. ,
  5405. n.prototype.tourAdvance = function(e) {//e是1或-1
  5406. A.debug("tourAdvance(" + e + ")")
  5407. if(null === this.currentItem || void 0 === this.currentItem){
  5408. this.setDestinationItem(this.firstDestination())
  5409. }else{
  5410. var item
  5411. if(e == 1){
  5412. item = this.nextItem(this.currentItem)
  5413. }else if(e == -1){
  5414. item = this.prevItem(this.currentItem)
  5415. }
  5416. this.setDestinationItem(item)
  5417. }
  5418. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5419. this.useSpecialTransition("reverse-looping to end")
  5420. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5421. this.useSpecialTransition("looping back to start")
  5422. }
  5423. /* var momentTour = this.getMomentTour(this.destinationItem);
  5424. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5425. var zoomLevel = this.player.zoomLevel;
  5426. this.player.zoomEnabled = true;
  5427. var zoom = function(e, d) {
  5428. this.player.zoomTo((1-e)*zoomLevel, true)
  5429. }.bind(this)
  5430. s.start(zoom, 1500, function(){
  5431. }, 0, d.easeOutQuad, "zoom")
  5432. } */
  5433. this.goToDestination()
  5434. }
  5435. ,
  5436. n.prototype.getMomentTour = function(destinationItem) {//add
  5437. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5438. if(!destinationItem) return wholeMomentTour
  5439. else{
  5440. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5441. if(currentLocation.momentTour)return currentLocation.momentTour;
  5442. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5443. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5444. }
  5445. }
  5446. ,
  5447. t.exports = n
  5448. }
  5449. ).call(this, "/js/director.js")
  5450. }
  5451. , {
  5452. "./analytics": 4,
  5453. "./enum/BlackoutStyle": 18,
  5454. "./enum/ControlEvents": 21,
  5455. "./enum/DirectorEvents": 23,
  5456. "./enum/ModelManagerEvents": 33,
  5457. "./enum/PathDiscardMode": 38,
  5458. "./enum/PathDisplayMode": 39,
  5459. "./enum/PlayerEvents": 40,
  5460. "./enum/Viewmode": 51,
  5461. "./enum/WarpStyle": 52,
  5462. "./model/ModelManager": 140,
  5463. "./player": 155,
  5464. "./settings": 166,
  5465. "./util/logger": 189,
  5466. "./util/transitions": 195,
  5467. events: 202,
  5468. three: 217
  5469. }],
  5470. 16: [function(e, t, i) {
  5471. "use strict";
  5472. var n = e("three")
  5473. , r = e("./enum/Viewmode")
  5474. , o = (e("./settings"),
  5475. e("./util/transitions"))
  5476. , a = e("./enum/PlayerEvents")
  5477. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5478. , l = new n.ShaderPass(n.VerticalBlurShader);
  5479. l.renderToScreen = !0;
  5480. var c = $("#player").width() / $("#player").height();
  5481. isNaN(c) && (c = 1);
  5482. //initTransitionPass(n)
  5483. var h = {
  5484. currentBlur: 0,
  5485. aspect: c,
  5486. blurStrength: 1,
  5487. hblurPass: s,
  5488. vblurPass: l,
  5489. // transitionMaskPass : new n.TransitionPass()
  5490. bindEvents: function(e) {
  5491. e.on(a.ModeChanged, function(e, t) {
  5492. e === r.PANORAMA && (o.cancel(h.blur),
  5493. o.cancel(h.addBlur),
  5494. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5495. })
  5496. },
  5497. blur: function(e) {
  5498. h.currentBlur = e;
  5499. var t = e * h.blurStrength;
  5500. l.uniforms.v.value = t / 512 * h.aspect,
  5501. s.uniforms.h.value = t / 512
  5502. },
  5503. addBlur: function(e) {
  5504. e = Math.max(e, h.currentBlur),
  5505. h.blur(e)
  5506. },
  5507. removeBlur: function(e) {
  5508. e = Math.min(1 - e, h.currentBlur),
  5509. h.blur(e)
  5510. }
  5511. };
  5512. h.blur(0),
  5513. t.exports = h
  5514. }
  5515. , {
  5516. "./enum/PlayerEvents": 40,
  5517. "./enum/Viewmode": 51,
  5518. "./settings": 166,
  5519. "./util/transitions": 195,
  5520. three: 217
  5521. }],
  5522. 17: [function(e, t, i) {
  5523. "use strict";
  5524. t.exports = {
  5525. UNKNOWN: 0,
  5526. ALIGNED: 1,
  5527. UNALIGNED: 2,
  5528. PLACED: 3
  5529. }
  5530. }
  5531. , {}],
  5532. 18: [function(e, t, i) {
  5533. "use strict";
  5534. t.exports = {
  5535. NONE: 0,
  5536. MIDDLE: 1,
  5537. END: 2,
  5538. BEGINNING: 3,
  5539. FADEIN: 4
  5540. }
  5541. }
  5542. , {}],
  5543. 19: [function(e, t, i) {
  5544. "use strict";
  5545. var n = e("three");
  5546. t.exports = {
  5547. newBlue: new n.Color(4967932),
  5548. altBlue: new n.Color(47355),
  5549. tagDefault: new n.Color(223357),
  5550. classicBlue: new n.Color(53759),
  5551. mpYellow: new n.Color(16502016),
  5552. mpOrange: new n.Color(16428055),
  5553. mpBlue: new n.Color(12096),
  5554. mpLtGrey: new n.Color(13751252),
  5555. mpDkGrey: new n.Color(10000019),
  5556. mpRed: new n.Color(12525854),
  5557. mpOrangeDesat: new n.Color(16764529),
  5558. mpBlueDesat: new n.Color(4034734),
  5559. mpRedDesat: new n.Color(14705505),
  5560. white: new n.Color(16777215),
  5561. black: new n.Color(0),
  5562. _desat: function(e, t) {
  5563. var i = t || .3
  5564. , r = (new n.Color).copy(e).getHSL();
  5565. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5566. },
  5567. _darken: function(e, t) {
  5568. var i = t || .2
  5569. , r = e.getHSL();
  5570. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5571. }
  5572. }
  5573. }
  5574. , {
  5575. three: 217
  5576. }],
  5577. 20: [function(e, t, i) {
  5578. "use strict";
  5579. t.exports = {
  5580. NONE: -1,
  5581. ROTATE: 0,
  5582. DOLLY: 1,
  5583. PAN: 2,
  5584. ROTATE_DOLLY: 3,
  5585. PAN_DOLLY: 4
  5586. }
  5587. }
  5588. , {}],
  5589. 21: [function(e, t, i) {
  5590. "use strict";
  5591. t.exports = {
  5592. Move: "move",
  5593. InteractionDirect: "interaction.direct",
  5594. InteractionKey: "interaction.key",
  5595. InteractionGui: "interaction.gui",
  5596. FlyInDirection: "fly.direction",
  5597. InputStart: "input.start",
  5598. Pinch: "input.pinch",
  5599. Scroll: "input.scroll",
  5600. AutoPanInterrupt: "autopan.interrupt",
  5601. AutoPanComplete: "autopan.complete",
  5602. AutoPanClamped: "autopan.clamped",
  5603. LongTap: "longtap"
  5604. }
  5605. }
  5606. , {}],
  5607. 22: [function(e, t, i) {
  5608. "use strict";
  5609. t.exports = Object.freeze({
  5610. FORWARD: "FORWARD",
  5611. LEFT: "LEFT",
  5612. RIGHT: "RIGHT",
  5613. BACK: "BACK",
  5614. UP: "UP",
  5615. DOWN: "DOWN"
  5616. })
  5617. }
  5618. , {}],
  5619. 23: [function(e, t, i) {
  5620. "use strict";
  5621. t.exports = {
  5622. ActionInterrupted: "action.interrupted",
  5623. TourStart: "tour.start",
  5624. TourEnd: "tour.end",
  5625. StartModeChange: "mode.startChange"
  5626. }
  5627. }
  5628. , {}],
  5629. 24: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = Object.freeze({
  5632. None: 0,
  5633. Queued: 1,
  5634. ForceQueued: 2,
  5635. Downloading: 3,
  5636. Downloaded: 4,
  5637. DownloadFailed: 5
  5638. })
  5639. }
  5640. , {}],
  5641. 25: [function(e, t, i) {
  5642. "use strict";
  5643. t.exports = {
  5644. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5645. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5646. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5647. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5648. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5649. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5650. }
  5651. }
  5652. , {}],
  5653. 26: [function(e, t, i) {
  5654. "use strict";
  5655. t.exports = {
  5656. Texture2D: 0,
  5657. TextureCube: 1
  5658. }
  5659. }
  5660. , {}],
  5661. 27: [function(e, t, i) {
  5662. "use strict";
  5663. t.exports = {
  5664. SMALL: "small",
  5665. LARGE: "large"
  5666. }
  5667. }
  5668. , {}],
  5669. 28: [function(e, t, i) {
  5670. "use strict";
  5671. var n = e("./Viewmode")
  5672. , r = {
  5673. LANDING: {},
  5674. NAVIGATION: "navigation",
  5675. MORE_HELP: "moreHelp",
  5676. TOUR_INTERACTION: {}
  5677. };
  5678. r.LANDING[n.PANORAMA] = "panorama.landing",
  5679. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5680. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5681. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5682. r.TOUR_INTERACTION.standard = "standard.tour",
  5683. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5684. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5685. t.exports = r
  5686. }
  5687. , {
  5688. "./Viewmode": 51
  5689. }],
  5690. 29: [function(e, t, i) {
  5691. "use strict";
  5692. var n = {
  5693. UP: 1,
  5694. DOWN: -1,
  5695. LEFT: "L",
  5696. RIGHT: "R",
  5697. FORWARD: "F",
  5698. BACK: "B",
  5699. reverse: {},
  5700. opposite: function(e) {
  5701. return this.reverse[e.toString()]
  5702. }
  5703. };
  5704. !function() {
  5705. n.reverse[n.UP] = n.DOWN,
  5706. n.reverse[n.DOWN] = n.UP,
  5707. n.reverse[n.LEFT] = n.RIGHT,
  5708. n.reverse[n.RIGHT] = n.LEFT,
  5709. n.reverse[n.FORWARD] = n.BACK,
  5710. n.reverse[n.BACK] = n.FORWARD
  5711. }(),
  5712. t.exports = n
  5713. }
  5714. , {}],
  5715. 30: [function(e, t, i) {
  5716. "use strict";
  5717. var n = e("../util/browser")
  5718. , r = {
  5719. ZERO: 48,
  5720. ONE: 49,
  5721. TWO: 50,
  5722. THREE: 51,
  5723. FOUR: 52,
  5724. FIVE: 53,
  5725. SIX: 54,
  5726. SEVEN: 55,
  5727. EIGHT: 56,
  5728. NINE: 57,
  5729. LEFTARROW: 37,
  5730. UPARROW: 38,
  5731. RIGHTARROW: 39,
  5732. DOWNARROW: 40,
  5733. A: 65,
  5734. B: 66,
  5735. C: 67,
  5736. D: 68,
  5737. E: 69,
  5738. F: 70,
  5739. G: 71,
  5740. H: 72,
  5741. I: 73,
  5742. J: 74,
  5743. K: 75,
  5744. L: 76,
  5745. M: 77,
  5746. N: 78,
  5747. O: 79,
  5748. P: 80,
  5749. Q: 81,
  5750. R: 82,
  5751. S: 83,
  5752. T: 84,
  5753. U: 85,
  5754. V: 86,
  5755. W: 87,
  5756. X: 88,
  5757. Y: 89,
  5758. Z: 90,
  5759. SPACE: 32,
  5760. RETURN: 13,
  5761. SEMICOLON: 186,
  5762. PLUSEQUALS: 187,
  5763. DASHUNDERSCORE: 189,
  5764. OPENBRACKET: 219
  5765. };
  5766. n.detectFirefox() && (r.SEMICOLON = 59,
  5767. r.PLUSEQUALS = 61,
  5768. r.DASHUNDERSCORE = 173),
  5769. t.exports = r
  5770. }
  5771. , {
  5772. "../util/browser": 182
  5773. }],
  5774. 31: [function(e, t, i) {
  5775. "use strict";
  5776. t.exports = {
  5777. EN_US: "en-US",
  5778. ES_MX: "es-MX",
  5779. FR_FR: "fr-FR",
  5780. DE_DE: "de-DE",
  5781. RU_RU: "ru-RU",
  5782. CN_CN: "cn-CN",
  5783. JP_JP: "jp-JP"
  5784. }
  5785. }
  5786. , {}],
  5787. 32: [function(e, t, i) {
  5788. "use strict";
  5789. t.exports = {
  5790. TagActivated: "tag.activated",
  5791. TagDismissed: "tag.dismissed",
  5792. TagNavigation: "tag.navigation"
  5793. }
  5794. }
  5795. , {}],
  5796. 33: [function(e, t, i) {
  5797. "use strict";
  5798. t.exports = {
  5799. ModelAdded: "model-added",
  5800. ActiveModelChanged: "active-model-changed"
  5801. }
  5802. }
  5803. , {}],
  5804. 34: [function(e, t, i) {
  5805. "use strict";
  5806. t.exports = {
  5807. LEFT: 0,
  5808. MIDDLE: 1,
  5809. RIGHT: 2
  5810. }
  5811. }
  5812. , {}],
  5813. 35: [function(e, t, i) {
  5814. "use strict";
  5815. t.exports = {
  5816. PanoRenderComplete: "panorama.render.complete",
  5817. TileRenderFailure: "panorama.tile.render.failed",
  5818. TileRenderSuccess: "panorama.tile.render.success",
  5819. TileUploadAttempted: "panorama.tile.upload.attempted",
  5820. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5821. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5822. }
  5823. }
  5824. , {}],
  5825. 36: [function(e, t, i) {
  5826. "use strict";
  5827. t.exports = {
  5828. BASE: 1,
  5829. STANDARD: 2,
  5830. HIGH: 3,
  5831. ULTRAHIGH: 4
  5832. }
  5833. }
  5834. , {}],
  5835. 37: [function(e, t, i) {
  5836. "use strict";
  5837. t.exports = {
  5838. LoadComplete: "panorama.load.complete",
  5839. LoadFailed: "panorama.load.failed",
  5840. TileLoaded: "panorama.tile.loaded"
  5841. }
  5842. }
  5843. , {}],
  5844. 38: [function(e, t, i) {
  5845. "use strict";
  5846. t.exports = Object.freeze({
  5847. Standard: 0,
  5848. Slow: 1,
  5849. Retain: 2
  5850. })
  5851. }
  5852. , {}],
  5853. 39: [function(e, t, i) {
  5854. "use strict";
  5855. t.exports = Object.freeze({
  5856. Show: 0,
  5857. Hide: 1,
  5858. Retain: 2
  5859. })
  5860. }
  5861. , {}],
  5862. 40: [function(e, t, i) {
  5863. "use strict";
  5864. t.exports = {
  5865. Move: "move",
  5866. MoveComplete: "move.complete",
  5867. ModeChanged: "mode.changed",
  5868. ModeChanging: "mode.changing",
  5869. PanoChosen: "pano.chosen",
  5870. ClosestPanoChanging: "closest.pano.changing",
  5871. WarpStarted: "warp.started",
  5872. WarpInterrupted: "warp.interrupted",
  5873. WarpEnded: "warp.ended",
  5874. FlyinFinished: "flyin.finished",
  5875. FlyingStarted: "flying.started",
  5876. FlyingInterrupted: "flying.interrupted",
  5877. FlyingEnded: "flying.ended",
  5878. Ready: "ready",
  5879. StartInside: "start.inside",
  5880. StartOutside: "start.outside",
  5881. ViewChanged: "view.changed",
  5882. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5883. InputStart: "input.start"
  5884. }
  5885. }
  5886. , {}],
  5887. 41: [function(e, t, i) {
  5888. "use strict";
  5889. t.exports = Object.freeze({
  5890. DEFAULT: 0,
  5891. PANOMARKERS: 1,
  5892. RETICULE: 2,
  5893. TAG: 3
  5894. })
  5895. }
  5896. , {}],
  5897. 42: [function(e, t, i) {
  5898. "use strict";
  5899. t.exports = {
  5900. visibleFloor: 1,
  5901. ghostFloor: 3,
  5902. boundingSkybox: 1,
  5903. panoMarker: 2,
  5904. reticule: 3,
  5905. tagStem: 4,
  5906. tagDisc: 5,
  5907. ribbon: 100
  5908. }
  5909. }
  5910. , {}],
  5911. 43: [function(e, t, i) {
  5912. "use strict";
  5913. t.exports = {
  5914. ContextCreated: "scene-renderer-context-created",
  5915. AfterRender: "after-render",
  5916. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5917. }
  5918. }
  5919. , {}],
  5920. 44: [function(e, t, i) {
  5921. "use strict";
  5922. t.exports = {
  5923. IDLE: "idle",
  5924. BROWSE: "browse",
  5925. EXAMINE: "examine"
  5926. }
  5927. }
  5928. , {}],
  5929. 45: [function(e, t, i) {
  5930. "use strict";
  5931. t.exports = {
  5932. TileDownloadSuccess: "tiledownloader.download.success",
  5933. TileDownloadFailure: "tiledownloader.download.failure",
  5934. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5935. }
  5936. }
  5937. , {}],
  5938. 46: [function(e, t, i) {
  5939. "use strict";
  5940. t.exports = {
  5941. CardboardAndroid: "googlevr",
  5942. GearVR: "gearvr",
  5943. CardboardIOS: "googlevrios",
  5944. Cardboard: "googlevr"
  5945. }
  5946. }
  5947. , {}],
  5948. 47: [function(e, t, i) {
  5949. "use strict";
  5950. t.exports = {
  5951. NONE: 0,
  5952. CONTEXTUAL: 1,
  5953. ANDROID: 2
  5954. }
  5955. }
  5956. , {}],
  5957. 48: [function(e, t, i) {
  5958. "use strict";
  5959. var n = {
  5960. Title: 0,
  5961. Cardboard: 1
  5962. }
  5963. , r = {
  5964. Title: 0,
  5965. Cardboard: 1,
  5966. Gear: 2
  5967. };
  5968. !function() {
  5969. [n, r].forEach(function(e) {
  5970. e.pageCount = Object.keys(e).length
  5971. })
  5972. }(),
  5973. t.exports.ios = n,
  5974. t.exports.standard = r
  5975. }
  5976. , {}],
  5977. 49: [function(e, t, i) {
  5978. "use strict";
  5979. t.exports = {
  5980. Android: "android",
  5981. IOS: "ios",
  5982. Desktop: "desktop",
  5983. UnsupportedAndroid: "android-unsupported"
  5984. }
  5985. }
  5986. , {}],
  5987. 50: [function(e, t, i) {
  5988. "use strict";
  5989. var n = e("three");
  5990. t.exports = {
  5991. UP: new n.Vector3(0,1,0),
  5992. DOWN: new n.Vector3(0,-1,0),
  5993. LEFT: new n.Vector3(-1,0,0),
  5994. RIGHT: new n.Vector3(1,0,0),
  5995. FORWARD: new n.Vector3(0,0,-1),
  5996. BACK: new n.Vector3(0,0,1)
  5997. }
  5998. }
  5999. , {
  6000. three: 217
  6001. }],
  6002. 51: [function(e, t, i) {
  6003. "use strict";
  6004. var n = e("../exception/ViewmodeConvertException")
  6005. , r = e("./coreViewmodes")
  6006. , o = e("../util/common")
  6007. , a = {
  6008. MESH: "mesh",
  6009. OUTDOOR: "outdoor",
  6010. TRANSITIONING: "transitioning",
  6011. toInt: function(e) {
  6012. switch (e) {
  6013. case this.PANORAMA:
  6014. return 1;
  6015. case this.DOLLHOUSE:
  6016. return 2;
  6017. case this.FLOORPLAN:
  6018. return 3;
  6019. case this.OUTDOOR:
  6020. return 4;
  6021. case this.TRANSITIONING:
  6022. return -1
  6023. }
  6024. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6025. },
  6026. fromInt: function(e) {
  6027. switch (e) {
  6028. case "1":
  6029. case 1:
  6030. return this.PANORAMA;
  6031. case "2":
  6032. case 2:
  6033. return this.DOLLHOUSE;
  6034. case "3":
  6035. case 3:
  6036. return this.FLOORPLAN;
  6037. case "4":
  6038. case 4:
  6039. return this.OUTDOOR
  6040. }
  6041. throw new n("No known conversion for int to viewmode for int: " + e)
  6042. },
  6043. convertWorkshopModeInt: function(e) {
  6044. switch (e) {
  6045. case "0":
  6046. case 0:
  6047. case undefined: //xzw add
  6048. return this.PANORAMA;
  6049. case "1":
  6050. case 1:
  6051. return this.FLOORPLAN;
  6052. case "2":
  6053. case 2:
  6054. return this.DOLLHOUSE;
  6055. case "3":
  6056. case 3:
  6057. return this.MESH
  6058. }
  6059. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6060. }
  6061. };
  6062. o.extendObject(a, r),
  6063. t.exports = a
  6064. }
  6065. , {
  6066. "../exception/ViewmodeConvertException": 58,
  6067. "../util/common": 185,
  6068. "./coreViewmodes": 54
  6069. }],
  6070. 52: [function(e, t, i) {
  6071. "use strict";
  6072. t.exports = {
  6073. BLACK: "black",
  6074. STD: "std",
  6075. WALK: "walk"
  6076. }
  6077. }
  6078. , {}],
  6079. 53: [function(e, t, i) {
  6080. "use strict";
  6081. t.exports = {
  6082. ZoomIn: "zoom.in",
  6083. ZoomOut: "zoom.out",
  6084. ZoomMax: "zoom.max",
  6085. ZoomMin: "zoom.min"
  6086. }
  6087. }
  6088. , {}],
  6089. 54: [function(e, t, i) {
  6090. "use strict";
  6091. t.exports = {
  6092. PANORAMA: "panorama",
  6093. DOLLHOUSE: "dollhouse",
  6094. FLOORPLAN: "floorplan"
  6095. }
  6096. }
  6097. , {}],
  6098. 55: [function(e, t, i) {
  6099. "use strict";
  6100. function n(e) {
  6101. this.message = e
  6102. }
  6103. t.exports = n
  6104. }
  6105. , {}],
  6106. 56: [function(e, t, i) {
  6107. "use strict";
  6108. function n(e) {
  6109. r.call(this, e)
  6110. }
  6111. var r = e("./BasicException");
  6112. n.prototype = Object.create(r.prototype),
  6113. t.exports = n
  6114. }
  6115. , {
  6116. "./BasicException": 55
  6117. }],
  6118. 57: [function(e, t, i) {
  6119. "use strict";
  6120. function n(e) {
  6121. r.call(this, e)
  6122. }
  6123. var r = e("./BasicException");
  6124. n.prototype = Object.create(r.prototype),
  6125. t.exports = n
  6126. }
  6127. , {
  6128. "./BasicException": 55
  6129. }],
  6130. 58: [function(e, t, i) {
  6131. "use strict";
  6132. function n(e) {
  6133. r.call(this, e)
  6134. }
  6135. var r = e("./BasicException");
  6136. n.prototype = Object.create(r.prototype),
  6137. t.exports = n
  6138. }
  6139. , {
  6140. "./BasicException": 55
  6141. }],
  6142. 59: [function(e, t, i) {
  6143. (function(i) {
  6144. "use strict";
  6145. function n(e) {
  6146. var t = {};
  6147. if (e) {
  6148. var i = e.flags;
  6149. if (i)
  6150. for (var n in i)
  6151. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6152. return t
  6153. }
  6154. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6155. null
  6156. }
  6157. var r = e("./util/ajax")
  6158. , o = e("./util/showcase")
  6159. , a = e("./util/logger")
  6160. , s = ""
  6161. , l = new a(i)
  6162. , c = {};
  6163. t.exports = {
  6164. loadFeatureFlags: function(e) {
  6165. var t = $.Deferred();
  6166. return r.get(e.urlBase + s, {
  6167. responseType: "json",
  6168. prefetchFrom: "user",
  6169. auth: o.getAuthorizationHeader()
  6170. }).done(function(e) {
  6171. c = n(e),
  6172. c ? t.resolve(c) : t.reject("loading-failed")
  6173. }).fail(function() {
  6174. l.debug("Retrieval of feature flags failed."),
  6175. t.reject("loading-failed")
  6176. }),
  6177. t.promise()
  6178. },
  6179. getFlags: function() {
  6180. return c
  6181. },
  6182. updateDependentSettings: function(e, t) {
  6183. e = e || c,
  6184. e.labels && (t.labels.enabled = !0),
  6185. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6186. e.showcase_sdk && (t.sdkInit = !0),
  6187. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6188. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6189. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6190. e.hide_sc_sharing && (t.share.enabled = !1)
  6191. }
  6192. }
  6193. }
  6194. ).call(this, "/js/featureflags.js")
  6195. }
  6196. , {
  6197. "./util/ajax": 181,
  6198. "./util/logger": 189,
  6199. "./util/showcase": 193
  6200. }],
  6201. 60: [function(e, t, i) {
  6202. "use strict";
  6203. var n = (e("../util/common"),
  6204. {
  6205. status: 0,
  6206. set: function(e) {
  6207. if (isNaN(e))
  6208. return !1;
  6209. var t = $('.progressbar');
  6210. 0 > e && (e = 0);
  6211. e > 100 && (e = 100);
  6212. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6213. var barperc = e*width;
  6214. var perc = Math.round(e);
  6215. var labelpos = (parseInt(barperc)-15);
  6216. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6217. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6218. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6219. this.status = e
  6220. },
  6221. done: function(e) {
  6222. return e || this.status ? (this.status = null,
  6223. this.set(100)) : this
  6224. }
  6225. });
  6226. t.exports.circleLoader = n
  6227. }
  6228. , {
  6229. "../util/common": 185
  6230. }],
  6231. 61: [function(e, t, i) {
  6232. "use strict";
  6233. t.exports = Object.freeze({
  6234. CLOSE: "modal.closer.close"
  6235. })
  6236. }
  6237. , {}],
  6238. 62: [function(e, t, i) {
  6239. "use strict";
  6240. function n(e, t) {
  6241. t && (t.stopPropagation(),
  6242. t.preventDefault()),
  6243. e && this.emit(l.CLOSE, e),
  6244. g.reset()
  6245. }
  6246. function r(e, t) {
  6247. function i() {
  6248. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6249. t !== f && (f = t,
  6250. t ? (e.classList.add("closeByFooter"),
  6251. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6252. h.classList.remove("closeByFooter")))
  6253. }
  6254. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6255. }
  6256. var o = e("../../settings")
  6257. , a = (e("../../tag/Media/MediaEvent"),
  6258. e("../../util/browser"))
  6259. , s = e("../../util/common")
  6260. , l = e("./ModalCloserEvent")
  6261. , c = e("events").EventEmitter
  6262. , h = document.getElementsByClassName("footer")[0]
  6263. , u = h.querySelectorAll(".close")[0]
  6264. , d = null
  6265. , p = null
  6266. , f = null
  6267. , g = (a.isMobile(),
  6268. {
  6269. open: function(e) {
  6270. e && (r(e),
  6271. d && u.removeEventListener("click", d, !0),
  6272. d = n.bind(this, e.id),
  6273. u.addEventListener("click", d, !0),
  6274. p && window.removeEventListener("resize", p, !0),
  6275. p = r.bind(this, e),
  6276. window.addEventListener("resize", p, !0))
  6277. },
  6278. reset: function() {
  6279. h.classList.remove("closeByFooter"),
  6280. u.removeEventListener("click", d, !0),
  6281. window.removeEventListener("resize", p, !0),
  6282. d = p = f = null
  6283. }
  6284. });
  6285. s.extendObject(g, c.prototype),
  6286. t.exports = g
  6287. }
  6288. , {
  6289. "../../tag/Media/MediaEvent": 131,
  6290. "../../settings": 166,
  6291. "../../util/browser": 182,
  6292. "../../util/common": 185,
  6293. "./ModalCloserEvent": 61,
  6294. events: 202
  6295. }],
  6296. 63: [function(e, t, i) {
  6297. "use strict";
  6298. function n(e, t, i) {
  6299. var n = new r.GUI({
  6300. width: 400
  6301. })
  6302. , u = n.addFolder("Flydown from Dollhouse");
  6303. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6304. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6305. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6306. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6307. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6308. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6309. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6310. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6311. var d = n.addFolder("Transition between panos");
  6312. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6313. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6314. h.transition.flyTime = 0,
  6315. d.__controllers.forEach(function(e) {
  6316. e.updateDisplay()
  6317. })
  6318. }),
  6319. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6320. h.transition.flySpeed = 0,
  6321. d.__controllers.forEach(function(e) {
  6322. e.updateDisplay()
  6323. })
  6324. }),
  6325. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6326. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6327. d.add(h.transition, "movementEasing", Object.keys(a));
  6328. var p = n.addFolder("Path Display");
  6329. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6330. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6331. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6332. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6333. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6334. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6335. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6336. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6337. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6338. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6339. h.path.color = l[h.path.color],
  6340. h.path.colorUp = l._desat(h.path.color),
  6341. h.path.colorDown = l.darken(h.path.color)
  6342. }),
  6343. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6344. h.reticuleColor = l[h.reticuleColor]
  6345. });
  6346. var f = n.addFolder("Warping")
  6347. , g = f.addFolder("Warp/Teleport");
  6348. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6349. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6350. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6351. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6352. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6353. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6354. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6355. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6356. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6357. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6358. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6359. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6360. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6361. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6362. h.path.typ = c[h.path.typ]
  6363. }),
  6364. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6365. t.endlessLoop = h.warp.loop
  6366. }),
  6367. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6368. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6369. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6370. var m = f.addFolder("Long Warp Only");
  6371. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6372. h.warp.flySpeed = 0,
  6373. m.__controllers.forEach(function(e) {
  6374. e.updateDisplay()
  6375. })
  6376. }),
  6377. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6378. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6379. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6380. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6381. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6382. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6383. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6384. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6385. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6386. var v = n.addFolder("Warp Esoterica");
  6387. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6388. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6389. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6390. h.warp.minWarpTime = 0,
  6391. v.__controllers.forEach(function(e) {
  6392. e.updateDisplay()
  6393. })
  6394. }),
  6395. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6396. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6397. v.add(h.warp, "movementEasing", Object.keys(a));
  6398. var A = n.addFolder("Misc");
  6399. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6400. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6401. }),
  6402. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6403. i.cameras[s.PANORAMA].fov = h.insideFOV
  6404. }),
  6405. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6406. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6407. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6408. var y = n.addFolder("Navigation");
  6409. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6410. h.navigation.panoScores || e.panos.forEach(function(e) {
  6411. e.floor.remove(e.text3d),
  6412. e.text3d = null
  6413. })
  6414. }),
  6415. y.add(h.navigation, "mouseDirection"),
  6416. y.add(h.navigation, "filterStrictness", 0, 1),
  6417. y.add(h.navigation, "angleFactor", -60, 0),
  6418. y.add(h.navigation, "directionFactor", 1, 20),
  6419. y.add(h.navigation, "distanceFactor", -5, 5),
  6420. y.add(h.navigation, "optionalityFactor", .1, 10);
  6421. var C = n.addFolder("tags")
  6422. , I = C.addFolder("Tag Creation");
  6423. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6424. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6425. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6426. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6427. var E = C.addFolder("Visibility");
  6428. E.add(h.tags.visibility, "anyDistance"),
  6429. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6430. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6431. E.add(h.tags.visibility, "hideViaFloor"),
  6432. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6433. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6434. var b = C.addFolder("Disc Parameters");
  6435. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6436. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6437. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6438. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6439. }),
  6440. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6441. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6442. }),
  6443. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6444. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6445. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6446. var w = C.addFolder("Navigate");
  6447. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6448. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6449. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6450. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6451. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6452. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6453. var _ = n.addFolder("Debug");
  6454. _.add(h, "wireframe").onFinishChange(function() {
  6455. e.chunks.forEach(function(t) {
  6456. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6457. t.wireframeTwin.material.depthWrite = !1,
  6458. t.wireframeTwin.material.depthTest = !1,
  6459. t.wireframeTwin.material.opacity = .5,
  6460. t.wireframeTwin.material.transparent = !0),
  6461. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6462. })
  6463. }),
  6464. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6465. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6466. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6467. e.skybox.wireframe = null)
  6468. }),
  6469. _.add(h, "showSweeps").onFinishChange(function() {
  6470. e.setSweepVisibility(h.showSweeps)
  6471. }),
  6472. _.add(h, "showMesh").onFinishChange(function() {
  6473. e.chunks.forEach(function(e) {
  6474. e.visible = h.showMesh
  6475. })
  6476. }),
  6477. _.add(h, "showFloors").onFinishChange(function() {
  6478. e.floors.forEach(function(e) {
  6479. e.collider.children.forEach(function(e) {
  6480. e.material.visible = h.showFloors
  6481. })
  6482. })
  6483. }),
  6484. _.add(h, "showSkyboxes").onFinishChange(function() {
  6485. e.panos.forEach(function(e) {
  6486. e.skyboxMesh.visible = h.showSkyboxes
  6487. })
  6488. }),
  6489. _.add(h, "showNeighbors").onChange(function() {}),
  6490. _.add(e, "alpha", 0, 1)
  6491. }
  6492. var r = e("../lib/dat.gui")
  6493. , o = e("three")
  6494. , a = e("../util/easing")
  6495. , s = e("../enum/Viewmode")
  6496. , l = e("../enum/Colors")
  6497. , c = e("../enum/WarpStyle")
  6498. , h = e("../settings");
  6499. e("../tag/tag");
  6500. r.GUI.prototype.removeFolder = function(e) {
  6501. var t = this.__folders[e];
  6502. t && (t.close(),
  6503. this.__ul.removeChild(t.domElement.parentNode),
  6504. delete this.__folders[e],
  6505. this.onResize())
  6506. }
  6507. ,
  6508. t.exports.toggle = n
  6509. }
  6510. , {
  6511. "../enum/Colors": 19,
  6512. "../enum/Viewmode": 51,
  6513. "../enum/WarpStyle": 52,
  6514. "../lib/dat.gui": 93,
  6515. "../tag/tag": 123,
  6516. "../settings": 166,
  6517. "../util/easing": 186,
  6518. three: 217
  6519. }],
  6520. 64: [function(e, t, i) {
  6521. (function(i) {
  6522. "use strict";
  6523. function n(e, t, i, n) {
  6524. $(".gui-error .error-problem-text").text(e),
  6525. $(".gui-error .error-solution-text").text(t),
  6526. $(".gui-error .error-explanation").text(i),
  6527. $(".gui-error .error-actions").html(n),
  6528. $(window).resize(),
  6529. $(".gui-error").fadeIn(),
  6530. $("#bottom-logo").fadeIn()
  6531. }
  6532. function r(e) {
  6533. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6534. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6535. s.isMobile() || $("[rel=tiletip]").tooltip({
  6536. placement: "bottom",
  6537. delay: {
  6538. show: 50,
  6539. hide: 0
  6540. },
  6541. trigger: "hover",
  6542. viewport: {
  6543. selector: "body",
  6544. padding: 10
  6545. }
  6546. })
  6547. }
  6548. function o() {
  6549. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6550. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6551. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6552. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6553. e.preventDefault(),
  6554. e.stopPropagation(),
  6555. r(" ")
  6556. })
  6557. }
  6558. function a(e) {
  6559. if ($("head title").text(c.pageTitle),
  6560. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6561. $("#gui-loading").fadeOut(250),
  6562. $("#quick-blackout").hide(),
  6563. l.track("showcase_error", {
  6564. error_key: e
  6565. }),
  6566. h.locale || h.init(),
  6567. "webgl-unsupported" === e)
  6568. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6569. else if ("webgl-ios" === e)
  6570. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6571. else if ("webgl-safari" === e)
  6572. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6573. else if ("webgl-generic" === e)
  6574. o();
  6575. else if ("missing-urls" === e)
  6576. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6577. else if ("loading-failed" === e)
  6578. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6579. else {
  6580. if ("loading-failed-maintenance" !== e)
  6581. return void d.error("Unhandled error: " + e);
  6582. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6583. }
  6584. }
  6585. var s = e("./../util/browser")
  6586. , l = e("./../analytics")
  6587. , c = e("./../settings")
  6588. , h = e("../localization/localize")
  6589. , u = e("./../util/logger")
  6590. , d = new u(i)
  6591. , p = '"https://support.port.com/hc/articles/208220058"';
  6592. t.exports.error = a
  6593. }
  6594. ).call(this, "/js/gui/error.js")
  6595. }
  6596. , {
  6597. "../localization/localize": 108,
  6598. "./../analytics": 4,
  6599. "./../settings": 166,
  6600. "./../util/browser": 182,
  6601. "./../util/logger": 189
  6602. }],
  6603. 65: [function(e, t, i) {
  6604. (function(i) {
  6605. "use strict";
  6606. function n() {
  6607. Ue = [],
  6608. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6609. Ue.push(".hideTarget", ".pinTop.right")
  6610. }
  6611. function r() {
  6612. for (var e in je)
  6613. if (je.hasOwnProperty(e)) {
  6614. var t = je[e];
  6615. if (!t.visible)
  6616. for (var i = 0; i < t.elements.length; i++)
  6617. $(t.elements[i]).hide()
  6618. }
  6619. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6620. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6621. n()
  6622. }
  6623. function o(e, t) {
  6624. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6625. $("#gui-zoomin").toggle(i),
  6626. $("#gui-zoomout").toggle(i)
  6627. }
  6628. function a() {
  6629. c(),
  6630. $(".pinBottom").toggleClass("open"),
  6631. $("#drawer").toggleClass("open"),
  6632. $(".footer").toggleClass("open"),
  6633. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6634. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6635. ie.resetDrawer()),
  6636. setTimeout(function() {
  6637. $("#pullTab").toggleClass("opened");
  6638. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6639. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6640. }
  6641. function s(e) {
  6642. var t;
  6643. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6644. t = e.position().top + e.outerHeight(),
  6645. e.attr("style", "display: none"));
  6646. var i = $("#player").outerHeight()
  6647. , n = i - 130;
  6648. return n < t + 25
  6649. }
  6650. function l(e) {
  6651. "touchstart" === e.type && e.preventDefault(),
  6652. e.stopPropagation()
  6653. }
  6654. function c() {
  6655. W && (W.reload(),
  6656. W.init())
  6657. }
  6658. function h(e) {
  6659. ne.show(e),
  6660. r()
  6661. }
  6662. function u(e) {
  6663. ne.progress(e)
  6664. }
  6665. function d(e, t, i) {
  6666. var n = t.player;
  6667. $("#gui-thumb").fadeOut(2500),
  6668. ne.hide(function() {
  6669. Ge = !1
  6670. }),
  6671. me.init(e, i),
  6672. de.finishSetup(Object.keys(e.tags).length),
  6673. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6674. var s = function() {
  6675. i.dismissExaminedTag(),
  6676. i.disableHovering()
  6677. };
  6678. Ae.on(ye.OPENED, s),
  6679. Ce.on(Me.OPENED, s),
  6680. he.on(ue.OPENED, s),
  6681. fe.on(ge.OPENED, s);
  6682. var l = i.enableHovering.bind(i);
  6683. if (Ae.on(ye.CLOSED, l),
  6684. Ce.on(Me.CLOSED, l),
  6685. he.on(ue.CLOSED, l),
  6686. fe.on(ge.CLOSED, l),
  6687. Q.labels.enabled && Object.keys(e.labels).length,
  6688. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6689. C(e.currentFloor, n.mode)),
  6690. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6691. r(),
  6692. o(t, t.player),
  6693. $("#gui").fadeIn(1500),
  6694. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6695. a(),
  6696. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6697. }, 2e3),
  6698. !K.isMobile())
  6699. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6700. $(c[h]).addClass("hasHover");
  6701. O(e),
  6702. de.setupToggling();
  6703. //xzw:
  6704. window.editHotPanel && editHotPanel();
  6705. //czj
  6706. navBorderRadius(e);
  6707. //czj 编辑界面
  6708. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6709. window.EditTools && new EditTools(n.sceneRenderer);
  6710. }
  6711. function navBorderRadius(e){
  6712. var pullTab = $("#pullTab"),
  6713. mobileRadius = {
  6714. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6715. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6716. },
  6717. topRadius = {
  6718. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6719. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6720. };
  6721. function BorderRadius(bottom,top){
  6722. $("#gui-modes-map > div:visible:last").css(bottom);
  6723. if(pullTab.is(':visible')){
  6724. $(".viewContainer > div:visible:first").css(top);
  6725. }else{
  6726. $("#gui-modes-map > div:visible:first").css(top);
  6727. }
  6728. }
  6729. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6730. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6731. }else{
  6732. BorderRadius(topRadius.bottom,topRadius.top);
  6733. }
  6734. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6735. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6736. window.specialScene && specialScene.special().afterImplement();
  6737. }
  6738. }
  6739. function p(e) {
  6740. e || (e = 0),
  6741. We = !1,
  6742. window.setTimeout(function() {
  6743. We || (ze = !0,
  6744. $("#gui-spinner").stop(!0, !0).show())
  6745. }
  6746. .bind(this), e)
  6747. }
  6748. function f() {
  6749. $("#gui-spinner").stop(!0, !0),
  6750. $("#gui-spinner").fadeOut(1e3),
  6751. We = !0,
  6752. ze = !1
  6753. }
  6754. function g(e, t) {
  6755. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6756. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6757. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6758. var i = e.mode
  6759. , n = t || e.currentPano;
  6760. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6761. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6762. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6763. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6764. Q.show360Views.enabled && !n.isAligned() ? (
  6765. $(".gui-floor").addClass("hidden"),
  6766. $("#gui-modes-outside").addClass("desktop-only")) : (
  6767. $(".gui-floor").removeClass("hidden"),
  6768. $("#gui-modes-outside").removeClass("desktop-only")),
  6769. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6770. Be = i,
  6771. $("#gui-modes-outside").addClass("hidden"),
  6772. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6773. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6774. setTimeout(()=>{
  6775. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6776. if($('#gui-modes-inside').attr('class')==='active'){
  6777. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6778. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6779. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6780. }
  6781. },500)
  6782. }
  6783. function m(e, t) {
  6784. // console.log(1111111);
  6785. var i = t.player;
  6786. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6787. l(e),
  6788. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6789. J.track("USER", {
  6790. event_type: "showcase_gui",
  6791. gui_action: "click_inside_mode_button"
  6792. }),
  6793. t.changeMode(_e.PANORAMA);
  6794. // console.log(333333);
  6795. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6796. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6797. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6798. }),
  6799. // $("#gui-modes-inside").on("click", function(e) {
  6800. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6801. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6802. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6803. // }),
  6804. $("#gui-modes-outside").find("a").on("click", function(e) {
  6805. l(e),
  6806. J.track("showcase_gui", {
  6807. gui_action: "click_outside_mode_button"
  6808. }),
  6809. t.changeMode(Be)
  6810. }),
  6811. $("#gui-modes-floorplan").on("click", function(e) {
  6812. l(e),
  6813. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6814. gui_action: "click_floorplan_mode_button"
  6815. }),
  6816. t.changeMode(_e.FLOORPLAN));
  6817. $('#gui-modes-inside img').attr('src','images/inside.png')
  6818. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6819. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6820. }),
  6821. $("#gui-modes-dollhouse").on("click", function(e) {
  6822. l(e),
  6823. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6824. gui_action: "click_dollhouse_mode_button"
  6825. }),
  6826. t.changeMode(_e.DOLLHOUSE));
  6827. $('#gui-modes-inside img').attr('src','images/inside.png')
  6828. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6829. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6830. })
  6831. }
  6832. function v(e, t) {
  6833. function i() {
  6834. document.getElementById("vr").classList.remove("hidden"),
  6835. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6836. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6837. $(".improper-embed").toggleClass("hidden", !1),
  6838. r())
  6839. }, function(e) {
  6840. r()
  6841. }) : r()
  6842. }
  6843. function n(i) {
  6844. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6845. Ie.init(e.data, t, i, q),
  6846. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6847. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6848. }
  6849. function r() {
  6850. De.info("WebVR support not found, VR button activates native app VR modal"),
  6851. Ae.init(e.data, q),
  6852. Ae.on(ye.OPENED, function() {
  6853. var e = document.getElementById("vr-modal");
  6854. return function() {
  6855. Ze("vr"),
  6856. le.open(e)
  6857. }
  6858. }()),
  6859. Ae.on(ye.CLOSED, le.reset)
  6860. }
  6861. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6862. /*********************** 方奕卓 VR功能事件监听 ********************/
  6863. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6864. switch (Q.vr.option) {
  6865. case Pe.CONTEXTUAL:
  6866. i();
  6867. break;
  6868. case Pe.ANDROID:
  6869. K.detectAndroid() && i();
  6870. break;
  6871. case Pe.NONE:
  6872. }
  6873. }
  6874. }
  6875. function A(e, t) {
  6876. $("#play").on("mousedown touchstart", function(e) {
  6877. l(e);
  6878. Ze("tour");
  6879. ve.play();
  6880. J.trackAlways("showcase_gui", {
  6881. gui_action: "play_highlights"
  6882. })
  6883. }),
  6884. window.startAndPlay = function(e) {
  6885. // l(e);
  6886. Ze("tour");
  6887. ve.play();
  6888. J.trackAlways("showcase_gui", {
  6889. gui_action: "play_highlights"
  6890. })
  6891. };
  6892. $("#pause").on("mousedown touchstart", function(e) {
  6893. l(e),
  6894. ve.pause(),
  6895. J.trackAlways("showcase_gui", {
  6896. gui_action: "pause_highlights"
  6897. })
  6898. }),
  6899. $("#gui-zoomin").find("a").on("click", function(e) {
  6900. l(e),
  6901. t.player.zoomInIncrementally()
  6902. }),
  6903. $("#gui-zoomout").find("a").on("click", function(e) {
  6904. l(e),
  6905. t.player.zoomOutIncrementally()
  6906. })
  6907. }
  6908. function y(e, t) {
  6909. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6910. if(getQueryVariable('m') === '372') continue;
  6911. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6912. $(".gui-floor").find(".container").prepend(r)
  6913. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6914. }
  6915. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6916. i.on("click", function(e) {
  6917. l(e),
  6918. Ze("floor"),
  6919. i.toggleClass("open")
  6920. }),
  6921. $(".floorChoice").on("click", function(e) {
  6922. l(e);
  6923. var n = $(this).data("index");
  6924. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6925. t.player.gotoFloor(n),
  6926. J.track("showcase_gui", {
  6927. gui_action: "click_floor_select_button",
  6928. interaction_source: "gui"
  6929. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6930. Ze("move"),
  6931. t.allFloors(),
  6932. J.track("showcase_gui", {
  6933. gui_action: "click_toggle_all_floors_button",
  6934. interaction_source: "gui"
  6935. })),
  6936. i.removeClass("open")
  6937. })
  6938. }
  6939. function C(e, t) {
  6940. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6941. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6942. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6943. $(".floorChoice").removeClass("active"),
  6944. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6945. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6946. $(".floorChoice").removeClass("active"),
  6947. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6948. }
  6949. function I(e) {
  6950. return e.describe().inTransition
  6951. }
  6952. function b(e, t, i) {
  6953. Fe = e.heroLocations.length;
  6954. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6955. , r = 100 / Fe + "%"
  6956. , o = $("#thumb-container")
  6957. , a = $("#progressBar");
  6958. $("#status").find(".totalSteps").text(Fe);
  6959. for (var s = 0; s < Fe; s++) {
  6960. var c = e.heroLocations[s]
  6961. , h = $(n);
  6962. var thumbUrl
  6963. if(c.heroLocations){//有子项,选第一张截图
  6964. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6965. }else{
  6966. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6967. }
  6968. h.attr("data-index", s)
  6969. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6970. if (c.name) {
  6971. var u = $('<div class="overlay"></div>').text(c.name);
  6972. h.prepend(u)
  6973. }
  6974. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6975. var d = e.panos.get(c.panoId)
  6976. , p = d && !d.isAligned()
  6977. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6978. h.prepend(f)
  6979. }
  6980. o.append(h),
  6981. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6982. }
  6983. j = 144 * Fe,
  6984. Y = 111 * Fe,
  6985. $(".thumbImg").on("mouseover", function() {
  6986. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6987. }),
  6988. $(".thumbImg").on("mouseout", function() {
  6989. t.clearPath()
  6990. }),
  6991. //节流处理
  6992. $(".thumbImg").on("click", function(e) {
  6993. if(window.myTimer!==null) return;
  6994. window.myTimer = setTimeout(() => {
  6995. l(e);
  6996. var i = $(this);
  6997. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6998. J.trackAlways("showcase_gui", {
  6999. gui_action: "click_highlight"
  7000. }),
  7001. t.goToHighlight([i.data("index"),0])//改
  7002. //当定时器执行完毕,重新发开节流阀
  7003. window.myTimer =null;
  7004. },1000);
  7005. }),
  7006. $(".previous").find("a").on("click", function(e) {
  7007. l(e),
  7008. J.trackAlways("showcase_gui", {
  7009. gui_action: "prev_highlight"
  7010. }),
  7011. t.prevHighlight()
  7012. }),
  7013. $(".next").find("a").on("click", function(e) {
  7014. l(e),
  7015. J.trackAlways("showcase_gui", {
  7016. gui_action: "next_highlight"
  7017. }),
  7018. t.nextHighlight()
  7019. }),
  7020. $("#drawer").on("mouseleave", function(e) {
  7021. l(e);
  7022. var t;
  7023. try {
  7024. t = new MouseEvent("mouseup",{
  7025. clientX: e.clientX,
  7026. clientY: e.clientY,
  7027. screenX: e.screenX,
  7028. screenY: e.screenY
  7029. })
  7030. } catch (i) {
  7031. t = document.createEvent("MouseEvents"),
  7032. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7033. }
  7034. document.dispatchEvent(t)
  7035. }),
  7036. W = new Sly($("#scrollFrame"),{
  7037. horizontal: !0,
  7038. itemNav: "centered",
  7039. smart: !0,
  7040. scrollTrap: !0,
  7041. scrollBy: 1,
  7042. mouseDragging: !0,
  7043. touchDragging: !0,
  7044. speed: 300,
  7045. dragHandle: !0,
  7046. dynamicHandle: !0,
  7047. clickBar: !0,
  7048. scrollBar: $("#scroller"),
  7049. activateOn: null
  7050. }).init(),
  7051. W.on("active", function(e, t) {
  7052. Ve = t,
  7053. Ze("tour"),
  7054. $(".step").removeClass("active"),
  7055. $("#status").find(".curIdx").text(t + 1);
  7056. for (var i = 0; i <= t; i++)
  7057. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7058. }),
  7059. w()
  7060. }
  7061. function w() {
  7062. var e = $("#player").width() - 20
  7063. , t = $("#scroller")
  7064. , i = $("#drawer")
  7065. , n = $(".pinBottom");
  7066. if ($("#player").width() < 488 || $("#player").height() < 488)
  7067. t.addClass("hidden"),
  7068. i.addClass("noScroll"),
  7069. n.addClass("noScroll");
  7070. else {
  7071. var r = j > e
  7072. , o = !i.hasClass("noScroll")
  7073. , a = r !== o;
  7074. a && (t.toggleClass("hidden"),
  7075. i.toggleClass("noScroll"),
  7076. n.toggleClass("noScroll"))
  7077. }
  7078. }
  7079. function _(e) {
  7080. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7081. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7082. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7083. }
  7084. function T(e) {
  7085. function t(t, i) {
  7086. return !!e.player_options[t] && e[i || t]
  7087. }
  7088. $(".model-title").text(e.name);
  7089. var i = Q.pageTitle;
  7090. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7091. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7092. document.title = i ,
  7093. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7094. delay: {
  7095. show: 50,
  7096. hide: 0
  7097. },
  7098. trigger: "hover",
  7099. html: !1,
  7100. viewport: {
  7101. selector: "body",
  7102. padding: 10
  7103. }
  7104. }),
  7105. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7106. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7107. de.populate({
  7108. name: t("model_name", "name"),
  7109. coBrand: t("presented_by"),
  7110. description: t("model_summary", "summary") || "暂无内容",
  7111. contactName: t("contact_name"),
  7112. address: t("address"),
  7113. phone: t("contact_phone"),
  7114. formattedPhone: e.formatted_contact_phone,
  7115. email: t("contact_email"),
  7116. url: t("external_url"),
  7117. socialSharing: e.enable_social_sharing && e.is_public
  7118. })
  7119. }
  7120. function x(e, t, i, n, r, o) {
  7121. function a() {
  7122. o.setLoadingStartTime(),
  7123. H(),
  7124. r ? (re.showMessage(t, i, je.coBrand.visible),
  7125. l()) : h(l)
  7126. }
  7127. var s = $.Deferred()
  7128. , l = s.resolve.bind(s);
  7129. return Ge = !0,
  7130. O(e),
  7131. e.data.player_options && _(e.data.player_options),
  7132. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7133. Re.localizeGUI(),
  7134. T(e.data),
  7135. r || $(".quick").addClass("hidden"),
  7136. //e.data.image && !r && E(e.data.image),
  7137. n ? (J.impression(),
  7138. a()) : (o.setWaitingStartTime(),
  7139. oe.show(r, a)),
  7140. s
  7141. }
  7142. function S(e, t, i, n, r, a, s) {
  7143. q = s,
  7144. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7145. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7146. ae.init(),
  7147. re.init(e, a),
  7148. Oe.init(e, t, n),
  7149. $(".icon").on("mouseover", function() {
  7150. t.player && t.player.reticule.hide()
  7151. }),
  7152. m(e, t),
  7153. A(e, t),
  7154. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7155. Ce.on(Me.OPENED, function() {
  7156. var e = document.getElementById("share-modal");
  7157. return function() {
  7158. Ze("share"),
  7159. le.open(e)
  7160. }
  7161. }()),
  7162. Ce.on(Me.CLOSED, le.reset)),
  7163. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7164. je.tourControls.visible = !1),
  7165. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7166. z(),
  7167. g(i),
  7168. v(e, r),
  7169. e.on("floor.changed", C),
  7170. e.on("waiting", R.bind(this, e)),
  7171. e.on("waiting-done", P.bind(this, e)),
  7172. i.on(xe.ModeChanged, function(e, n) {
  7173. g(i),
  7174. o(t, i),
  7175. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7176. he.updateMode(n)
  7177. }),
  7178. n.on(Se.Move, Ze.bind(this, "move")),
  7179. i.on(xe.Ready, function() {
  7180. ie.init(n, i, i.tagManager, t),
  7181. i.on(xe.ModeChanged, function(e, t) {
  7182. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7183. })
  7184. }),
  7185. i.on(xe.PanoChosen, function(e, t) {
  7186. g(i, t),
  7187. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7188. }),
  7189. le.on(ce.CLOSE, function(e) {
  7190. switch (e) {
  7191. case "vr-modal":
  7192. Ae.dismiss();
  7193. break;
  7194. case "share-modal":
  7195. Ce.hide();
  7196. break;
  7197. case "terms-modal":
  7198. fe.hide()
  7199. }
  7200. });
  7201. var l = $("#play").eq(0)
  7202. , c = $("#pause").eq(0)
  7203. , h = $(".pinBottom").toArray()
  7204. , u = $("#drawer").eq(0)
  7205. , d = $("#playHead").eq(0)
  7206. , p = $("#progressBar").eq(0)
  7207. , f = $("#thumb-container").eq(0)
  7208. , y = f.children()
  7209. , I = p.children();
  7210. t.on("update.controls", function() {
  7211. var n = t.describe();
  7212. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7213. c.show()),
  7214. n.tourInProgress && (h.forEach(function(e) {
  7215. e.classList.add("playing")
  7216. }),
  7217. u.addClass("playing"),
  7218. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7219. c.hide()),
  7220. n.tourInProgress || (ve.stopTour(),
  7221. h.forEach(function(e) {
  7222. e.classList.remove("playing")
  7223. }),
  7224. u.removeClass("playing"),
  7225. d.removeClass("playing")));
  7226. var r, a, s;
  7227. if (null !== n.currentItem) {
  7228. var p, f;
  7229. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7230. n.onTheBus ? (p = "active",
  7231. f = "recent") : (f = "active",
  7232. p = "recent");
  7233. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7234. for (r = 0; r < e.heroLocations.length; r += 1)
  7235. s = y.eq(r),
  7236. a = I.eq(r),
  7237. s.removeClass(f),
  7238. a.removeClass(f),
  7239. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7240. a.addClass(p),
  7241. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7242. a.addClass(p)) : (s.removeClass(p),
  7243. a.removeClass(p))
  7244. } else
  7245. for (r = 0; r < e.heroLocations.length; r += 1)
  7246. s = y.eq(r),
  7247. a = I.eq(r),
  7248. s.removeClass("active recent"),
  7249. a.removeClass("active recent");
  7250. o(t, i)
  7251. }),
  7252. document.addEventListener("keydown", function(n) {
  7253. switch (J.updateInteraction(Se.InteractionKey),
  7254. n.which) {
  7255. case we.ZERO:
  7256. Q.debug && e.toggleAlpha();
  7257. break;
  7258. case we.NINE:
  7259. Q.debug && se.toggle();
  7260. break;
  7261. case we.ONE:
  7262. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7263. break;
  7264. case we.TWO:
  7265. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7266. break;
  7267. case we.THREE:
  7268. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7269. break;
  7270. case we.FOUR:
  7271. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7272. break;
  7273. case we.SPACE:
  7274. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7275. break;
  7276. case we.RETURN:
  7277. Q.debug && e.toggleExplodeUp();
  7278. break;
  7279. case we.P:
  7280. k();
  7281. break;
  7282. case we.U:
  7283. B();
  7284. break;
  7285. case we.X:
  7286. Q.debug && e.toggleExplode();
  7287. break;
  7288. case we.PLUSEQUALS:
  7289. t.player.activatePersistentZooming(!0),
  7290. ie.hideUi();
  7291. break;
  7292. case we.DASHUNDERSCORE:
  7293. t.player.activatePersistentZooming(!1),
  7294. ie.hideUi();
  7295. break;
  7296. case we.SEVEN:
  7297. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7298. break;
  7299. case we.EIGHT:
  7300. t.player.decreaseZoomSpeed();
  7301. break;
  7302. case we.NINE:
  7303. t.player.increaseZoomSpeed()
  7304. }
  7305. return i && i.reticule.hide(),
  7306. !0
  7307. }
  7308. .bind(this)),
  7309. document.addEventListener("keyup", function(e) {
  7310. switch (e.which) {
  7311. case we.PLUSEQUALS:
  7312. t.player.deactivatePersistentZooming();
  7313. break;
  7314. case we.DASHUNDERSCORE:
  7315. t.player.deactivatePersistentZooming()
  7316. }
  7317. }
  7318. .bind(this)),
  7319. F(e),
  7320. L(e, t.player),
  7321. M(i),
  7322. te.setAutoPlay(e.heroCount()),
  7323. he.init(i, a.mode),
  7324. he.on(ue.OPENED, Ze.bind(this, "help")),
  7325. fe.init(),
  7326. fe.on(ge.OPENED, function() {
  7327. var e = document.getElementById("terms-modal");
  7328. return function() {
  7329. Ze("terms"),
  7330. le.open(e)
  7331. }
  7332. }()),
  7333. fe.on(ge.CLOSED, le.reset),
  7334. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7335. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7336. Q.profiling.enabled && se.show(),
  7337. ve.init(t)
  7338. }
  7339. function M(e) {
  7340. var t = function(e, t) {
  7341. $(e).find("a").each(function(e, i) {
  7342. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7343. i.style.pointerEvents = t ? "auto" : "none"
  7344. })
  7345. }
  7346. , i = function() {
  7347. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7348. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7349. };
  7350. e.on(Ne.ZoomMax, function() {
  7351. t("#gui-zoomin", !1),
  7352. t("#gui-zoomout", !0)
  7353. }),
  7354. e.on(Ne.ZoomMin, function() {
  7355. t("#gui-zoomin", !0),
  7356. t("#gui-zoomout", !1)
  7357. }),
  7358. e.on(Ne.ZoomIn, function() {
  7359. t("#gui-zoomout", !0)
  7360. }),
  7361. e.on(Ne.ZoomOut, function() {
  7362. t("#gui-zoomin", !0)
  7363. }),
  7364. i()
  7365. }
  7366. function R(e) {
  7367. O(e)
  7368. }
  7369. function P(e) {
  7370. O(e)
  7371. }
  7372. function O(e) {
  7373. var t = e.waitQueue.length;
  7374. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7375. }
  7376. function L(e, t) {
  7377. He = {
  7378. gui: null,
  7379. visible: !1,
  7380. model: e,
  7381. player: t
  7382. }
  7383. }
  7384. function D(e, t) {
  7385. function i() {
  7386. var i = t.toJSON();
  7387. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7388. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7389. }
  7390. var n = {}
  7391. , r = new Le.GUI({
  7392. autoPlace: !0,
  7393. width: "60%"
  7394. });
  7395. i(),
  7396. t.on(xe.ViewChanged, i),
  7397. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7398. r.domElement.id = "datLinks";
  7399. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7400. return o.forEach(function(e) {
  7401. if (!K.detectSafari()) {
  7402. var t = document.createElement("button");
  7403. t.classList.add("btn-deep-link"),
  7404. t.innerText = Re.MENU_COPY,
  7405. e.nextSibling.appendChild(t);
  7406. var i = function() {
  7407. alert(Re.LINK_ALERT_COPY),
  7408. t.hide()
  7409. };
  7410. t.addEventListener("click", function(e) {
  7411. try {
  7412. var t = e.target.parentNode.childNodes[0];
  7413. t.select();
  7414. var n = document.execCommand("copy");
  7415. t.blur(),
  7416. n || i()
  7417. } catch (e) {
  7418. i()
  7419. }
  7420. })
  7421. }
  7422. }),
  7423. $(r.__closeButton).hide(),
  7424. r
  7425. }
  7426. function N(e) {
  7427. He.gui || (He.gui = D(He.model, He.player)),
  7428. He.visible = e,
  7429. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7430. }
  7431. function B() {
  7432. N(!He.visible)
  7433. }
  7434. function F(e) {
  7435. ke = {
  7436. gui: null,
  7437. visible: !1,
  7438. model: e
  7439. }
  7440. }
  7441. function V(e) {
  7442. var t = new Le.GUI;
  7443. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7444. e.setSweepVisibility(Q.showSweeps)
  7445. }),
  7446. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7447. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7448. Q.transition.flySpeed = 0,
  7449. t.__controllers.forEach(function(e) {
  7450. e.updateDisplay()
  7451. })
  7452. }),
  7453. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7454. $(t.__closeButton).hide(),
  7455. t
  7456. }
  7457. function U(e) {
  7458. ke.gui || (ke.gui = V(ke.model)),
  7459. ke.visible = e,
  7460. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7461. }
  7462. function k() {
  7463. U(!ke.visible)
  7464. }
  7465. function H() {
  7466. function e(e) {
  7467. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7468. }
  7469. $("body").css("touch-action", "none"),
  7470. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7471. // e.preventDefault()
  7472. });
  7473. var t = document.getElementById("terms-text")
  7474. , i = document.getElementById("more-help-wrapper")
  7475. , n = (document.getElementById("navigation-help-wrapper"),
  7476. document.getElementById("help-dialog"),
  7477. document.getElementById("tag-billboards"));
  7478. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7479. document.body.addEventListener("DOMMouseScroll", e)),
  7480. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7481. e.stopPropagation()
  7482. })
  7483. }
  7484. function G(e, t) {
  7485. for (var i = []; e; )
  7486. i.push(e),
  7487. e = e.parentNode;
  7488. for (; t && i.indexOf(t) === -1; )
  7489. t = t.parentNode;
  7490. return t
  7491. }
  7492. function z() {
  7493. var e, t = function(t) {
  7494. e = 0 === t.button || 1 === t.which ? t.target : null
  7495. }, i = function(t) {
  7496. e !== t.target && (e = G(e, t.target));
  7497. var i = document.getElementById("gui-parent");
  7498. if (G(i, e) !== i && (e = null),
  7499. e) {
  7500. var n;
  7501. try {
  7502. n = new MouseEvent("click",t)
  7503. } catch (e) {
  7504. n = document.createEvent("MouseEvents"),
  7505. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7506. }
  7507. n.syntheticClick = !0,
  7508. e.dispatchEvent(n),
  7509. e = null
  7510. }
  7511. };
  7512. document.body.addEventListener("mousedown", t, !0),
  7513. document.body.addEventListener("mouseup", i, !0),
  7514. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7515. e.syntheticClick || (e.stopPropagation(),
  7516. "A" === e.target.nodeName && e.preventDefault())
  7517. }, !0)
  7518. }
  7519. var W, j, Y, X, Z, q, K = (e("three"),
  7520. e("../util/ajax"),
  7521. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7522. e("../util/camera"),
  7523. e("../util/logger")), te = (e("../objects/Snapshot"),
  7524. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7525. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7526. e("../enum/PathDisplayMode"),
  7527. e("../enum/DirectorEvents"),
  7528. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7529. e("../enum/WarpStyle"),
  7530. e("../enum/AlignmentType"),
  7531. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7532. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7533. coBrand: {
  7534. visible: !0,
  7535. elements: [".co-brand", "#loaderCoBrand"]
  7536. },
  7537. help: {
  7538. visible: !0,
  7539. elements: [".nav-help", "#nav-help"]
  7540. },
  7541. tourControls: {
  7542. visible: !0,
  7543. elements: [".next", ".previous", "#play"]
  7544. },
  7545. highlight: {
  7546. visible: !0,
  7547. elements: ["#drawer", "#pullTab"]
  7548. },
  7549. share: {
  7550. visible: !0,
  7551. elements: [".socialButton", "#share"]
  7552. },
  7553. fullScreen: {
  7554. visible: !0,
  7555. elements: ["#gui-fullscreen"]
  7556. },
  7557. floors: {
  7558. visible: !0,
  7559. elements: [".gui-floor"]
  7560. }
  7561. }, Ye = function() {
  7562. var e = document.getElementById("drawer");
  7563. return function() {
  7564. $("#player").height() < 400 && e.classList.contains("open") && a()
  7565. }
  7566. }(), Xe = function() {
  7567. var e = document.getElementById("meta-info");
  7568. return function() {
  7569. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7570. }
  7571. }(), Ze = function(e) {
  7572. function t() {
  7573. u.classList.contains("expand") && de.toggleMeta(!0)
  7574. }
  7575. function i() {
  7576. fe.hide()
  7577. }
  7578. function n() {
  7579. he.close()
  7580. }
  7581. function r() {
  7582. Ae.dismiss()
  7583. }
  7584. function o() {
  7585. p.hasClass("open") && a(!0)
  7586. }
  7587. function l() {
  7588. Ce.hide()
  7589. }
  7590. function c() {
  7591. f.hasClass("open") && f.removeClass("open")
  7592. }
  7593. function h() {
  7594. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7595. }
  7596. var u = document.getElementById("meta-info")
  7597. , d = document.getElementById("interaction-modal")
  7598. , p = $("#drawer").eq(0)
  7599. , f = $(".gui-floor").eq(0)
  7600. , g = $(".vr-popup").eq(0);
  7601. return function(e) {
  7602. switch (e) {
  7603. case "info":
  7604. i(),
  7605. n(),
  7606. Ye(),
  7607. l(),
  7608. c(),
  7609. r(),
  7610. h();
  7611. break;
  7612. case "terms":
  7613. t(),
  7614. n(),
  7615. o(),
  7616. l(),
  7617. c(),
  7618. r(),
  7619. h();
  7620. break;
  7621. case "help":
  7622. t(),
  7623. i(),
  7624. l(),
  7625. c(),
  7626. r(),
  7627. h();
  7628. break;
  7629. case "vr":
  7630. t(),
  7631. i(),
  7632. l(),
  7633. c(),
  7634. n(),
  7635. h(),
  7636. s(g) && o();
  7637. break;
  7638. case "highlights":
  7639. Xe(),
  7640. i(),
  7641. l(),
  7642. c();
  7643. break;
  7644. case "share":
  7645. t(),
  7646. i(),
  7647. n(),
  7648. c(),
  7649. r(),
  7650. h();
  7651. break;
  7652. case "floor":
  7653. i(),
  7654. l(),
  7655. r();
  7656. break;
  7657. case "view":
  7658. c(),
  7659. l(),
  7660. i(),
  7661. r();
  7662. break;
  7663. case "tour":
  7664. i(),
  7665. l(),
  7666. c(),
  7667. r();
  7668. break;
  7669. case "move":
  7670. i(),
  7671. l(),
  7672. c(),
  7673. r();
  7674. break;
  7675. case "resize":
  7676. t(),
  7677. Ye(),
  7678. c();
  7679. break;
  7680. case "tag":
  7681. i(),
  7682. n(),
  7683. l(),
  7684. c(),
  7685. r()
  7686. }
  7687. }
  7688. }();
  7689. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7690. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7691. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7692. setTimeout(function() {
  7693. $(".icon:visible").hide().show(0)
  7694. }, 100)
  7695. }),
  7696. $("#gui-fullscreen").find("a").on("click", function(e) {
  7697. l(e),
  7698. K.requestFullscreen($("body")[0]),
  7699. J.track("showcase_gui", {
  7700. gui_action: "click_enter_fullscreen",
  7701. interaction_source: "gui"
  7702. })
  7703. //czj
  7704. //W.reload()
  7705. }),
  7706. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7707. l(e),
  7708. K.exitFullscreen(),
  7709. J.track("showcase_gui", {
  7710. gui_action: "click_exit_fullscreen",
  7711. interaction_source: "gui"
  7712. })
  7713. })
  7714. $(window).on("resize", function(e) {
  7715. var t = e.target.innerHeight
  7716. , i = e.target.innerWidth;
  7717. t === X && i === Z || (je.highlight.visible && w(),
  7718. Ze("resize"),
  7719. $(".pinTop.right").removeClass("hideUnderMeta"),
  7720. c(),
  7721. X = t,
  7722. Z = i)
  7723. }).resize(),
  7724. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7725. $("#pullTab").on("click", function(e) {
  7726. l(e),
  7727. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7728. gui_action: "hide_highlight_reel"
  7729. }),
  7730. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7731. gui_action: "show_highlight_reel"
  7732. }),
  7733. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7734. a()
  7735. });
  7736. /***********************方奕卓 热点列表事件监听 ************************/
  7737. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7738. $('#hotList').css('display', '');
  7739. $('#hotList').on('click',function(e){
  7740. l(e);
  7741. var hotList = $('#hotListWrap')[0];
  7742. var isActive = hotList.classList.contains('hotListActive');
  7743. if(isActive){
  7744. hotList.classList.remove('hotListActive');
  7745. this.classList.remove('active')
  7746. }else{
  7747. hotList.classList.add('hotListActive');
  7748. this.classList.add('active')
  7749. }
  7750. }),
  7751. $('#hotListContent ul').on('mouseover', function(e){
  7752. l(e);
  7753. var target = e.target;
  7754. var hotList = document.getElementById('hotListWrap');
  7755. if(target.tagName === 'SPAN'){
  7756. var targetParent = target.parentElement.parentElement;
  7757. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7758. hotList.style.width = target.offsetWidth + 116 + 'px';
  7759. }else{
  7760. hotList.style.width = '';
  7761. }
  7762. }else if(target.tagName === 'LI'){
  7763. var targetParent = target.parentElement;
  7764. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7765. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7766. }else{
  7767. hotList.style.width = ''
  7768. }
  7769. }else {
  7770. hotList.style.width = '';
  7771. }
  7772. });
  7773. $('#hotListContent ul').on('click', function(e){
  7774. l(e);
  7775. this.preElem && this.preElem.classList.remove('active');
  7776. if(e.target.tagName === 'SPAN'){
  7777. e.target.parentElement.classList.add('active');
  7778. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7779. this.preElem = e.target.parentElement;
  7780. }else{
  7781. e.target.classList.add('active');
  7782. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7783. this.preElem = e.target;
  7784. }
  7785. })
  7786. $('#hotListClose').on('click', function(e){
  7787. l(e);
  7788. var hotList = $('#hotListWrap')[0];
  7789. hotList.classList.remove('hotListActive');
  7790. $('#hotListContent ul .active').removeClass('active');
  7791. $('#hotList')[0].classList.remove('active')
  7792. })
  7793. }
  7794. /*****************************************************************/
  7795. $("#more-menu-button").on("click", function(e) {
  7796. l(e);
  7797. var t = $("#more-menu");
  7798. t.toggleClass("open")
  7799. }),
  7800. t.exports.init = S,
  7801. t.exports.startLoading = x,
  7802. t.exports.endLoading = d,
  7803. t.exports.onProgress = u
  7804. }
  7805. ).call(this, "/js/gui/gui.js")
  7806. }
  7807. , {
  7808. "../analytics": 4,
  7809. "../controls/serializer": 14,
  7810. "../enum/AlignmentType": 17,
  7811. "../enum/BlackoutStyle": 18,
  7812. "../enum/ControlEvents": 21,
  7813. "../enum/DirectorEvents": 23,
  7814. "../enum/Keys": 30,
  7815. "../enum/PathDiscardMode": 38,
  7816. "../enum/PathDisplayMode": 39,
  7817. "../enum/PlayerEvents": 40,
  7818. "../enum/VROption": 47,
  7819. "../enum/Vectors": 50,
  7820. "../enum/Viewmode": 51,
  7821. "../enum/WarpStyle": 52,
  7822. "../enum/ZoomEvents": 53,
  7823. "../lib/dat.gui": 93,
  7824. "../localization/localize": 108,
  7825. "../tag/Media/MediaEvent": 131,
  7826. "../objects/Snapshot": 153,
  7827. "../settings": 166,
  7828. "../util/ajax": 181,
  7829. "../util/browser": 182,
  7830. "../util/camera": 183,
  7831. "../util/logger": 189,
  7832. "../util/showcase": 193,
  7833. "../util/transitions": 195,
  7834. "./closer/ModalCloserEvent": 61,
  7835. "./closer/modalCloser": 62,
  7836. "./help/HelpEvent": 66,
  7837. "./help/help": 67,
  7838. "./helpManager": 68,
  7839. "./immersiveMode": 69,
  7840. "./konami": 70,
  7841. "./landingScreen": 71,
  7842. "./loadingScreen": 72,
  7843. "./memoryUsage": 73,
  7844. "./playButton": 74,
  7845. "./populateModal": 75,
  7846. "./sharing/ShareEvents": 76,
  7847. "./sharing/modal": 77,
  7848. "./terms/TermsEvent": 78,
  7849. "./terms/terms": 79,
  7850. "./title/TitleEvents": 80,
  7851. "./title/tagToggle": 81,
  7852. "./title/titleBar": 82,
  7853. "./tourInteraction": 84,
  7854. "./vr/vrEvent": 85,
  7855. "./vr/vrModal": 87,
  7856. "./webvr/WebVrEvent": 88,
  7857. "./webvr/webVRgui": 89,
  7858. three: 217
  7859. }],
  7860. 66: [function(e, t, i) {
  7861. "use strict";
  7862. t.exports = Object.freeze({
  7863. OPENED: "help.opened",
  7864. CLOSED: "help.closed"
  7865. })
  7866. }
  7867. , {}],
  7868. 67: [function(e, t, i) {
  7869. "use strict";
  7870. function n() {
  7871. g.on("click", function(e) {
  7872. if (S && S !== l.TRANSITIONING) {
  7873. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7874. t && !M ? R.close() : r()
  7875. }
  7876. }),
  7877. w.on("click", function(e) {
  7878. R.close()
  7879. }),
  7880. E.on("click", function(e) {
  7881. S && S !== l.TRANSITIONING && (s(),
  7882. o())
  7883. }),
  7884. b.on("click", function(e) {
  7885. s(),
  7886. a()
  7887. })
  7888. }
  7889. function r() {
  7890. S && S !== l.TRANSITIONING && (M = !0,
  7891. setTimeout(function() {
  7892. M = !1
  7893. }, d.help.modalStayDuration),
  7894. R.emit(h.OPENED),
  7895. m.addClass("open " + S),
  7896. g.addClass("open"),
  7897. s(),
  7898. o(),
  7899. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7900. y.classList.add("fadeIn"))
  7901. }
  7902. function o() {
  7903. E.addClass("underline-tab"),
  7904. u.fill(_, c.NAVIGATION, S),
  7905. m.addClass(S)
  7906. }
  7907. function a() {
  7908. b.addClass("underline-tab"),
  7909. u.fill(T, c.MORE_HELP),
  7910. m.addClass("more-help")
  7911. }
  7912. function s(e, t) {
  7913. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7914. I.forEach(function(e) {
  7915. e.classList.remove("underline-tab")
  7916. })
  7917. }
  7918. var l = e("../../enum/Viewmode")
  7919. , c = e("../../enum/HelpModalType")
  7920. , h = e("./HelpEvent")
  7921. , u = (e("../helpManager"),
  7922. e("./../populateModal"))
  7923. , d = e("../../settings")
  7924. , p = e("../../util/common")
  7925. , f = e("events").EventEmitter
  7926. , g = $(".footer-help").eq(0)
  7927. , m = $("#help-dialog").eq(0)
  7928. , v = document.querySelector("#quick-logo")
  7929. , A = document.querySelector("#loaderCoBrand")
  7930. , y = document.querySelector("#help-dialog")
  7931. , C = document.querySelector(".footer")
  7932. , I = $(".help-tabs").children().toArray()
  7933. , E = $(".navigation-tab").eq(0)
  7934. , b = $(".more-help-tab").eq(0)
  7935. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7936. m.find(".close").eq(0))
  7937. , _ = m.find(".interactions").toArray()
  7938. , T = m.find(".ui-instructions").toArray()
  7939. , x = l.PANORAMA
  7940. , S = l.PANORAMA
  7941. , M = !1
  7942. , R = {
  7943. init: function(e, t) {
  7944. S = t,
  7945. x = t,
  7946. [y, A, v, C].forEach(function(e) {
  7947. e.classList.add(u.deviceType)
  7948. }),
  7949. n()
  7950. },
  7951. close: function() {
  7952. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7953. g.removeClass("open"),
  7954. m.removeClass("open"),
  7955. y.classList.contains("fadeIn"))) {
  7956. y.classList.remove("fadeIn");
  7957. var e = S === l.TRANSITIONING ? x : S;
  7958. u.clear(_, c.NAVIGATION, e)
  7959. }
  7960. },
  7961. updateMode: function(e) {
  7962. x = S,
  7963. S = e
  7964. }
  7965. };
  7966. p.extendObject(R, f.prototype),
  7967. t.exports = R
  7968. }
  7969. , {
  7970. "../../enum/HelpModalType": 28,
  7971. "../../enum/Viewmode": 51,
  7972. "../../settings": 166,
  7973. "../../util/common": 185,
  7974. "../helpManager": 68,
  7975. "./../populateModal": 75,
  7976. "./HelpEvent": 66,
  7977. events: 202
  7978. }],
  7979. 68: [function(e, t, i) {
  7980. (function(i) {
  7981. "use strict";
  7982. var n = e("../util/browser")
  7983. , r = e("./../util/logger")
  7984. , o = e("./../settings")
  7985. , a = new r(i)
  7986. , s = function() {
  7987. var e;
  7988. try {
  7989. return e = window.localStorage.getItem("visitCount") || "0",
  7990. e = (parseFloat(e) + 1).toString(),
  7991. window.localStorage.setItem("visitCount", e),
  7992. a.debug("visitCount = " + e),
  7993. e
  7994. } catch (t) {
  7995. e = "1",
  7996. a.debug("couldn't set local storage")
  7997. }
  7998. }()
  7999. , l = !1;
  8000. t.exports = {
  8001. isHelpDisabled: function() {
  8002. return "0" === n.valueFromHash("help", null) || l
  8003. },
  8004. isLargeHelpEnabled: function() {
  8005. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8006. },
  8007. isSmallHelpEnabled: function() {
  8008. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8009. },
  8010. isHelpEnabled: function() {
  8011. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8012. },
  8013. setAutoPlay: function(e) {
  8014. l = o.warp.auto >= 0 && e > 1
  8015. }
  8016. }
  8017. }
  8018. ).call(this, "/js/gui/helpManager.js")
  8019. }
  8020. , {
  8021. "../util/browser": 182,
  8022. "./../settings": 166,
  8023. "./../util/logger": 189
  8024. }],
  8025. 69: [function(e, t, i) {
  8026. "use strict";
  8027. function n(e, t, i, n) {
  8028. F = n,
  8029. r(e, t, i, F),
  8030. o(),
  8031. N = t.mode
  8032. }
  8033. function r(e, t, i, n) {
  8034. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8035. e.controls[t].on(v.Move, a),
  8036. e.controls[t].on(v.LongTap, c)
  8037. }),
  8038. M.on("mousewheel DOMMouseScroll", a),
  8039. i.on(m.TagActivated, a),
  8040. i.on(m.TagNavigation, a),
  8041. t.on(A.FlyingEnded, s),
  8042. t.on(A.ModeChanging, function(e, t) {
  8043. B = t !== C.PANORAMA && e !== C.PANORAMA
  8044. }),
  8045. t.on(A.ModeChanged, function(e, i) {
  8046. N = t.mode,
  8047. i !== C.TRANSITIONING ? l() : a("modeChange")
  8048. }),
  8049. n.on(y.TourStart, function() {
  8050. L = !0,
  8051. a()
  8052. }),
  8053. n.on(y.TourEnd, function() {
  8054. L = !1,
  8055. l()
  8056. }),
  8057. n.on(y.ActionInterrupted, function() {
  8058. L = !1
  8059. }),
  8060. R.addEventListener("touchend", function() {
  8061. $("#pullTab").hasClass("opened") && !L && l()
  8062. }, !0)
  8063. }
  8064. function o() {
  8065. p.isMobile() ? (b.forEach(function(e) {
  8066. e.classList.add("mobile")
  8067. }),
  8068. w.click(l)) : (b.forEach(function(e) {
  8069. e.addEventListener("mouseleave", function() {
  8070. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8071. }, !0)
  8072. }),
  8073. M.mouseleave(function() {
  8074. b[0].classList.contains("detectHover") && l()
  8075. }))
  8076. }
  8077. function a(e) {
  8078. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8079. P = !0,
  8080. g.close(),
  8081. h(e),
  8082. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8083. _.hasClass("playing") || (b.forEach(function(e) {
  8084. e.classList.add("detectHover")
  8085. }),
  8086. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8087. }
  8088. function s() {
  8089. _.hasClass("playing") || (clearTimeout(O),
  8090. O = setTimeout(l, f.immersive.timeToShowAgain))
  8091. }
  8092. function l() {
  8093. clearTimeout(O),
  8094. P = !1,
  8095. I.forEach(function(e) {
  8096. e.classList.remove("drawerOpen")
  8097. }),
  8098. L || E.forEach(function(e) {
  8099. e.classList.remove("duringTour")
  8100. }),
  8101. b.forEach(function(e) {
  8102. e.classList.remove("detectHover")
  8103. })
  8104. }
  8105. function c() {
  8106. P ? l() : a(),
  8107. D = !0,
  8108. setTimeout(function() {
  8109. D = !1
  8110. }, f.immersive.uiStayDuration)
  8111. }
  8112. function h(e) {
  8113. !d(e) && L ? E.forEach(function(e) {
  8114. e.classList.remove("drawerOpen"),
  8115. e.classList.add("duringTour")
  8116. }) : _.hasClass("open") ? E.forEach(function(e) {
  8117. e.classList.remove("duringTour"),
  8118. e.classList.add("drawerOpen")
  8119. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8120. e.classList.add("fadeOut")
  8121. })
  8122. }
  8123. function u() {
  8124. T.hasClass("duringTour") || (L = !1,
  8125. a("gui"),
  8126. l())
  8127. }
  8128. function d(e) {
  8129. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8130. }
  8131. var p = e("../util/browser")
  8132. , f = e("../settings")
  8133. , g = e("./help/help")
  8134. , m = e("../enum/tagEvents")
  8135. , v = e("../enum/ControlEvents")
  8136. , A = e("../enum/PlayerEvents")
  8137. , y = e("../enum/DirectorEvents")
  8138. , A = e("../enum/PlayerEvents")
  8139. , C = e("../enum/Viewmode")
  8140. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8141. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8142. , b = $("#hover-bottom, #hover-top").toArray()
  8143. , w = ($("#pullTab").eq(0),
  8144. $("#playHead").eq(0),
  8145. $(".pinBottom-container").eq(0))
  8146. , _ = $("#drawer").eq(0)
  8147. , T = $("#drawer-container").eq(0)
  8148. , x = $("#meta-info").eq(0)
  8149. , S = $(".pinTop.left").eq(0)
  8150. , M = $("#player").eq(0)
  8151. , R = document.getElementById("pullTab")
  8152. , P = !1
  8153. , O = null
  8154. , L = !1
  8155. , D = !1
  8156. , N = null
  8157. , B = !1
  8158. , F = null;
  8159. t.exports.init = n,
  8160. t.exports.hideUi = a,
  8161. t.exports.resetDrawer = u
  8162. }
  8163. , {
  8164. "../enum/ControlEvents": 21,
  8165. "../enum/DirectorEvents": 23,
  8166. "../enum/tagEvents": 32,
  8167. "../enum/PlayerEvents": 40,
  8168. "../enum/Viewmode": 51,
  8169. "../settings": 166,
  8170. "../util/browser": 182,
  8171. "./help/help": 67
  8172. }],
  8173. 70: [function(e, t, i) {
  8174. (function(i) {
  8175. "use strict";
  8176. function n(e, t, i) {
  8177. l.debug("konami has the modelInstance");
  8178. var n = [];
  8179. $(window).on("keydown", function(e) {
  8180. n.push(e.which),
  8181. n.length > o.secretPanelWord.length && n.shift(),
  8182. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8183. o.debug = !0)
  8184. }),
  8185. $(window).on("keydown", function n(r) {
  8186. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8187. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8188. })
  8189. }
  8190. var r = e("./../util/logger")
  8191. , o = e("./../settings")
  8192. , a = e("./debug")
  8193. , s = e("./../util/common")
  8194. , l = (e("./gui"),
  8195. new r(i));
  8196. o.console && $("body").append('<div id="debug-console"></div>'),
  8197. t.exports.init = n
  8198. }
  8199. ).call(this, "/js/gui/konami.js")
  8200. }
  8201. , {
  8202. "./../settings": 166,
  8203. "./../util/common": 185,
  8204. "./../util/logger": 189,
  8205. "./debug": 63,
  8206. "./gui": 65
  8207. }],
  8208. 71: [function(e, t, i) {
  8209. "use strict";
  8210. function n(e, t) {
  8211. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8212. }
  8213. function r(e) {
  8214. var t = $.Deferred();
  8215. e || t.resolve();
  8216. var i = c.startupFlyinDelay;
  8217. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8218. setTimeout(t.resolve.bind(t), i),
  8219. t
  8220. }
  8221. function o(e, t, i) {
  8222. var n = 0;
  8223. c.quickstart.enabled && (a(i),
  8224. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8225. var r = function() {
  8226. e.once(g.Move, l),
  8227. t.once(f.TourStart, l)
  8228. };
  8229. s(n, r)
  8230. }
  8231. function a(e) {
  8232. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8233. v.before(y),
  8234. A = $(".quick-brand").toArray()),*/
  8235. m.addClass("fadeOut"),
  8236. setTimeout(function() {
  8237. A.forEach(function(e) {
  8238. e.classList.add("fadeIn")
  8239. })
  8240. }, c.quickstart.showTextDelay),
  8241. setTimeout(function() {
  8242. A.forEach(function(e) {
  8243. e.classList.add("fadeOut")
  8244. })
  8245. }, c.quickstart.fadeOutDelay),
  8246. !0
  8247. }
  8248. function s(e, t) {
  8249. setTimeout(function() {
  8250. if (h.isHelpEnabled()) {
  8251. if (t(),
  8252. u.init(),
  8253. C.addClass("fadeIn landing " + u.deviceType),
  8254. h.isSmallHelpEnabled())
  8255. return void C.addClass("small");
  8256. u.fill(I, d.LANDING[E]),
  8257. C.addClass(E)
  8258. }
  8259. }, e)
  8260. //csz 用户引导界面
  8261. var helpData = {
  8262. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8263. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8264. }
  8265. var navIcon = $(".nav-icon .icon");
  8266. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8267. function paging(id){
  8268. id.on("click",function(){
  8269. var navPage = null;
  8270. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8271. if(navPage > helpData.length || navPage < 1) return false
  8272. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8273. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8274. }else{
  8275. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8276. }
  8277. })
  8278. };
  8279. paging($(".next-button"));
  8280. paging($(".prev-button"));
  8281. }
  8282. function l() {
  8283. u.clear(I, d.LANDING[E]),
  8284. C.removeClass("fadeIn")
  8285. }
  8286. var c = e("../settings")
  8287. , h = (e("./help/help"),
  8288. e("./helpManager"))
  8289. , u = e("./populateModal")
  8290. , d = e("../enum/HelpModalType")
  8291. , p = e("../enum/Viewmode")
  8292. , f = e("../enum/DirectorEvents")
  8293. , g = e("../enum/PlayerEvents")
  8294. , m = $("#quick-blackout").eq(0)
  8295. , v = $("#quick-logo").eq(0)
  8296. , A = $(".quick-brand").toArray()
  8297. , y = $("#loaderCoBrand").eq(0)
  8298. , C = $("#interaction-modal").eq(0)
  8299. , I = C.find(".interaction").toArray()
  8300. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8301. "");
  8302. t.exports.delayLanding = r,
  8303. t.exports.showMessage = o,
  8304. t.exports.init = n,
  8305. t.exports.dismissModal = l
  8306. }
  8307. , {
  8308. "../enum/DirectorEvents": 23,
  8309. "../enum/HelpModalType": 28,
  8310. "../enum/PlayerEvents": 40,
  8311. "../enum/Viewmode": 51,
  8312. "../settings": 166,
  8313. "./help/help": 67,
  8314. "./helpManager": 68,
  8315. "./populateModal": 75
  8316. }],
  8317. 72: [function(e, t, i) {
  8318. "use strict";
  8319. var n = e("./circleLoader").circleLoader;
  8320. t.exports = {
  8321. element: $("#gui-loading"),
  8322. hide: function(e) {
  8323. n.done(),
  8324. this.element.fadeOut(1500, e)
  8325. },
  8326. show: function(e) {
  8327. this.element.fadeIn(500, function() {
  8328. this.element.css("display", "table"),
  8329. e && e()
  8330. }
  8331. .bind(this))
  8332. },
  8333. progress: function(e) {
  8334. n.set(e)
  8335. }
  8336. }
  8337. }
  8338. , {
  8339. "./circleLoader": 60
  8340. }],
  8341. 73: [function(e, t, i) {
  8342. "use strict";
  8343. var n = e("../settings")
  8344. , r = $("#memory-info")
  8345. , o = r.find("#memory-gpu")
  8346. , a = !1;
  8347. t.exports = {
  8348. show: function() {
  8349. n.profiling.enabled && (r.show(),
  8350. a = !0)
  8351. },
  8352. hide: function() {
  8353. r.hide(),
  8354. a = !1
  8355. },
  8356. toggle: function() {
  8357. a ? this.hide() : this.show()
  8358. },
  8359. update: function(e) {
  8360. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8361. }
  8362. }
  8363. }
  8364. , {
  8365. "../settings": 166
  8366. }],
  8367. 74: [function(e, t, i) {
  8368. "use strict";
  8369. var n = e("../util/browser")
  8370. , r = e("../analytics");
  8371. e("../settings");
  8372. t.exports = {
  8373. show: function(e, t) {
  8374. $("#gui-message").fadeOut(500, function() {
  8375. t()
  8376. })
  8377. }
  8378. }
  8379. }
  8380. , {
  8381. "../analytics": 4,
  8382. "../settings": 166,
  8383. "../util/browser": 182
  8384. }],
  8385. 75: [function(e, t, i) {
  8386. "use strict";
  8387. function n(e, t, i, n) {
  8388. function r(e) {
  8389. return e.classList.contains(a)
  8390. }
  8391. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8392. //for (var a in o) {
  8393. //var s = e.find(r);
  8394. //for (var l in o[a]) {
  8395. //var c = o[a][l];
  8396. //if ("top-info" === l || "bottom-info" === l) {
  8397. //var h = n ? c : "";
  8398. //czj 注释掉第一次打开的用户引导
  8399. //s.querySelector("." + l).textContent = h
  8400. //} else {
  8401. //var u = n ? c : "";
  8402. //, d = s.querySelector("." + l);
  8403. //d.src = u,
  8404. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8405. //}
  8406. //}
  8407. //}
  8408. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8409. // p.forEach(function(e) {
  8410. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8411. // })
  8412. }
  8413. var r = e("../util/browser")
  8414. , o = e("../localization/localize")
  8415. , a = e("../enum/HelpModalType")
  8416. , s = (e("../enum/HelpModalSize"),
  8417. e("../enum/Viewmode"));
  8418. t.exports = {
  8419. init: function() {
  8420. if (!this.hasInitialized) {
  8421. this.hasInitialized = !0,
  8422. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8423. this.assets = {},
  8424. this.assets[a.LANDING[s.PANORAMA]] = {
  8425. desktop: {
  8426. left: {
  8427. "top-info": o.ROTATE,
  8428. "big-image": "images/nav_help_mouse_drag_left.png",
  8429. keyboard: "images/nav_help_keyboard_left_right.png"
  8430. },
  8431. middle: {
  8432. "top-info": o.MOVE,
  8433. "big-image": "images/nav_help_mouse_click.png",
  8434. keyboard: "images/nav_help_keyboard_up_down.png"
  8435. },
  8436. right: {
  8437. "top-info": o.ZOOM,
  8438. "big-image": "images/nav_help_mouse_zoom.png",
  8439. keyboard: "images/nav_help_zoom_keys.png"
  8440. }
  8441. },
  8442. mobile: {
  8443. left: {
  8444. "top-info": o.ROTATE,
  8445. "big-image": "images/nav_help_gesture_drag.png"
  8446. },
  8447. middle: {
  8448. "top-info": o.MOVE,
  8449. "big-image": "images/nav_help_gesture_tap.png"
  8450. },
  8451. right: {
  8452. "top-info": o.ZOOM,
  8453. "big-image": "images/nav_help_gesture_pinch.png"
  8454. }
  8455. }
  8456. },
  8457. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8458. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8459. desktop: {
  8460. left: {
  8461. "top-info": o.ROTATE,
  8462. "big-image": "images/nav_help_mouse_drag_left.png",
  8463. keyboard: "images/nav_help_keyboard_left_right.png"
  8464. },
  8465. middle: {
  8466. "top-info": o.MOVE,
  8467. "big-image": "images/nav_help_mouse_position_right.png"
  8468. }
  8469. },
  8470. mobile: {
  8471. left: {
  8472. "top-info": o.ROTATE,
  8473. "big-image": "images/nav_help_gesture_drag.png"
  8474. },
  8475. middle: {
  8476. "top-info": o.MOVE,
  8477. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8478. }
  8479. }
  8480. },
  8481. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8482. desktop: {
  8483. left: {
  8484. "top-info": o.MOVE,
  8485. "big-image": "images/nav_help_mouse_position_left.png"
  8486. },
  8487. middle: {
  8488. "top-info": o.ROTATE,
  8489. "big-image": "images/nav_help_mouse_drag_right.png",
  8490. keyboard: "images/nav_help_keyboard_left_right.png"
  8491. }
  8492. },
  8493. mobile: {
  8494. left: {
  8495. "top-info": o.MOVE,
  8496. "big-image": "images/nav_help_gesture_position.png"
  8497. },
  8498. middle: {
  8499. "top-info": o.ROTATE,
  8500. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8501. }
  8502. }
  8503. };
  8504. var e = {
  8505. "top-info": o.INSIDE,
  8506. "big-image": "images/nav_help_click_inside.png",
  8507. keyboard: "images/nav_help_inside_key.png"
  8508. };
  8509. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8510. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8511. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8512. var t = {
  8513. "top-info": o.INSIDE,
  8514. "big-image": "images/nav_help_tap_inside.png"
  8515. };
  8516. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8517. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8518. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8519. this.assets[a.NAVIGATION] = {},
  8520. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8521. desktop: {
  8522. left: {
  8523. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8524. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8525. "big-image": "images/nav_help_mouse_drag_left.png",
  8526. keyboard: "images/nav_help_keyboard_left_right.png"
  8527. },
  8528. middle: {
  8529. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8530. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8531. "big-image": "images/nav_help_mouse_click.png",
  8532. keyboard: "images/nav_help_keyboard_up_down.png"
  8533. },
  8534. right: {
  8535. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8536. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8537. "big-image": "images/nav_help_mouse_zoom.png",
  8538. keyboard: "images/nav_help_zoom_keys.png"
  8539. }
  8540. },
  8541. mobile: {
  8542. left: {
  8543. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8544. "big-image": "images/nav_help_gesture_drag.png"
  8545. },
  8546. middle: {
  8547. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8548. "big-image": "images/nav_help_gesture_tap.png"
  8549. },
  8550. right: {
  8551. "top-info": o.HELP_MOBILE_3,
  8552. "big-image": "images/nav_help_gesture_pinch.png"
  8553. }
  8554. }
  8555. },
  8556. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8557. desktop: {
  8558. left: {
  8559. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8560. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8561. "big-image": "images/nav_help_mouse_drag_left.png",
  8562. keyboard: "images/nav_help_keyboard_all.png"
  8563. },
  8564. middle: {
  8565. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8566. "big-image": "images/nav_help_mouse_position_right.png"
  8567. },
  8568. right: {
  8569. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8570. "big-image": "images/nav_help_mouse_zoom.png"
  8571. }
  8572. },
  8573. mobile: {
  8574. left: {
  8575. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8576. "big-image": "images/nav_help_gesture_drag.png"
  8577. },
  8578. middle: {
  8579. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8580. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8581. },
  8582. right: {
  8583. "top-info": o.HELP_MOBILE_3,
  8584. "big-image": "images/nav_help_gesture_pinch.png"
  8585. }
  8586. }
  8587. },
  8588. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8589. desktop: {
  8590. left: {
  8591. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8592. "big-image": "images/nav_help_mouse_position_left.png"
  8593. },
  8594. middle: {
  8595. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8596. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8597. "big-image": "images/nav_help_mouse_drag_right.png",
  8598. keyboard: "images/nav_help_keyboard_left_right.png"
  8599. },
  8600. right: {
  8601. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8602. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8603. "big-image": "images/nav_help_mouse_zoom.png",
  8604. keyboard: "images/nav_help_keyboard_up_down.png"
  8605. }
  8606. },
  8607. mobile: {
  8608. left: {
  8609. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8610. "big-image": "images/nav_help_gesture_position.png"
  8611. },
  8612. middle: {
  8613. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8614. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8615. },
  8616. right: {
  8617. "top-info": o.HELP_MOBILE_3,
  8618. "big-image": "images/nav_help_gesture_pinch.png"
  8619. }
  8620. }
  8621. },
  8622. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8623. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8624. "top-info": o.HELP_DESKTOP_360_2A,
  8625. "bottom-info": o.HELP_DESKTOP_360_2B,
  8626. "big-image": "images/nav_help_click_inside.png",
  8627. keyboard: "images/nav_help_inside_key.png"
  8628. },
  8629. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8630. "top-info": o.HELP_MOBILE_360_2,
  8631. "big-image": "images/nav_help_tap_inside.png"
  8632. },
  8633. this.assets[a.MORE_HELP] = {
  8634. desktop: {
  8635. "more-help-hlr": {
  8636. "top-info": o.HELP_MORE_HLR_A,
  8637. "big-image": "images/nav_help_expand.svg",
  8638. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8639. },
  8640. "more-help-dollhouse": {
  8641. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8642. "big-image": "images/nav_help_dollhouse.svg",
  8643. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8644. },
  8645. "more-help-floors": {
  8646. "top-info": o.HELP_MORE_FLOORS_A,
  8647. "big-image": "images/nav_help_floor picker.svg",
  8648. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8649. },
  8650. "more-help-tag": {
  8651. "top-info": o.HELP_MORE_TAG_A,
  8652. "big-image": "images/nav_help_tag.svg",
  8653. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8654. },
  8655. "more-help-zoom": {
  8656. "top-info": o.HELP_MORE_ZOOM_A,
  8657. "big-image": "images/nav_help_zoom.svg",
  8658. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8659. },
  8660. "more-help-tour": {
  8661. "top-info": o.HELP_MORE_TOUR_A,
  8662. "big-image": "images/nav_help_play.png",
  8663. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8664. },
  8665. "more-help-inside": {
  8666. "top-info": o.HELP_MORE_INSIDE_A,
  8667. "big-image": "images/nav_help_inside.svg",
  8668. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8669. },
  8670. "more-help-vr": {
  8671. "top-info": o.HELP_MORE_VR_A,
  8672. "big-image": "images/nav_help_vr.svg",
  8673. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8674. },
  8675. "more-help-360": {
  8676. "top-info": o.HELP_MORE_360_A,
  8677. "big-image": "images/nav_help_360.svg",
  8678. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8679. },
  8680. "more-help-fullscreen": {
  8681. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8682. "big-image": "images/nav_help_fullscreen.svg",
  8683. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8684. }
  8685. },
  8686. mobile: {
  8687. "more-help-hlr": {
  8688. "top-info": o.HELP_MORE_HLR_A,
  8689. "big-image": "images/nav_help_expand.svg",
  8690. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8691. },
  8692. "more-help-dollhouse": {
  8693. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8694. "big-image": "images/nav_help_dollhouse.svg",
  8695. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8696. },
  8697. "more-help-floors": {
  8698. "top-info": o.HELP_MORE_FLOORS_A,
  8699. "big-image": "images/nav_help_floor picker.svg",
  8700. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8701. },
  8702. "more-help-tag": {
  8703. "top-info": o.HELP_MORE_TAG_A,
  8704. "big-image": "images/nav_help_tag.svg",
  8705. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8706. },
  8707. "more-help-tour": {
  8708. "top-info": o.HELP_MORE_TOUR_A,
  8709. "big-image": "images/nav_help_play.png",
  8710. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8711. },
  8712. "more-help-inside": {
  8713. "top-info": o.HELP_MORE_INSIDE_A,
  8714. "big-image": "images/nav_help_inside.svg",
  8715. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8716. },
  8717. "more-help-vr": {
  8718. "top-info": o.HELP_MORE_VR_A,
  8719. "big-image": "images/webvr.svg",
  8720. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8721. },
  8722. "more-help-360": {
  8723. "top-info": o.HELP_MORE_360_A,
  8724. "big-image": "images/nav_help_360.svg",
  8725. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8726. }
  8727. }
  8728. },
  8729. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8730. desktop: {
  8731. left: {
  8732. "top-info": o.ROTATE,
  8733. "big-image": "images/nav_help_mouse_drag_left.png",
  8734. keyboard: "images/nav_help_keyboard_left_right.png"
  8735. },
  8736. middle: {
  8737. "top-info": o.MOVE,
  8738. "big-image": "images/nav_help_mouse_click.png",
  8739. keyboard: "images/nav_help_keyboard_up_down.png"
  8740. },
  8741. right: {
  8742. "top-info": o.PLAY,
  8743. "big-image": "images/Desktop-help-play-button.svg",
  8744. keyboard: "images/Desktop-help-spacebar-2.svg"
  8745. }
  8746. },
  8747. mobile: {
  8748. left: {
  8749. "top-info": o.ROTATE,
  8750. "big-image": "images/nav_help_gesture_drag.png"
  8751. },
  8752. middle: {
  8753. "top-info": o.MOVE,
  8754. "big-image": "images/nav_help_gesture_tap.png"
  8755. },
  8756. right: {
  8757. "top-info": o.PLAY,
  8758. "big-image": "images/mobile-help-play-button.svg"
  8759. }
  8760. }
  8761. },
  8762. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8763. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8764. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8765. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8766. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8767. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8768. }
  8769. },
  8770. fill: function(e, t, i) {
  8771. n.call(this, e, t, i, !0)
  8772. },
  8773. clear: function(e, t, i) {
  8774. n.call(this, e, t, i, !1)
  8775. }
  8776. }
  8777. }
  8778. , {
  8779. "../enum/HelpModalSize": 27,
  8780. "../enum/HelpModalType": 28,
  8781. "../enum/Viewmode": 51,
  8782. "../localization/localize": 108,
  8783. "../util/browser": 182
  8784. }],
  8785. 76: [function(e, t, i) {
  8786. "use strict";
  8787. t.exports = Object.freeze({
  8788. OPENED: "share.open",
  8789. CLOSED: "share.closed",
  8790. LINK_CLICKED: "share.linked"
  8791. })
  8792. }
  8793. , {}],
  8794. 77: [function(e, t, i) {
  8795. "use strict";
  8796. function n(e) {
  8797. function t(t, i) {
  8798. var n = window.screenY + ($("#player").height() - i) / 2
  8799. , r = window.screenX + ($("#player").width() - t) / 2
  8800. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8801. I.emit(l.LINK_CLICKED, {
  8802. channel: e
  8803. }),
  8804. window.open(C[e], "shareWindow", o)
  8805. }
  8806. switch (e) {
  8807. case y.FACEBOOK:
  8808. t(580, 420);
  8809. break;
  8810. case y.TWITTER:
  8811. t(550, 440);
  8812. break;
  8813. case y.MAIL:
  8814. I.emit(l.LINK_CLICKED, {
  8815. channel: "email"
  8816. }),
  8817. window.open(C[e], "_blank");
  8818. break;
  8819. case y.LINKEDIN:
  8820. }
  8821. }
  8822. function r(e) {
  8823. I.emit(l.LINK_CLICKED, {
  8824. channel: "copylink"
  8825. });
  8826. var t = document.createRange();
  8827. t.selectNodeContents(v);
  8828. var i = window.getSelection();
  8829. i.removeAllRanges(),
  8830. i.addRange(t),
  8831. document.execCommand("copy"),
  8832. A.classList.remove("hidden"),
  8833. v.classList.add("highlighted")
  8834. }
  8835. function o(e) {
  8836. e && (e.stopPropagation(),
  8837. e.target === v) || (window.getSelection().removeAllRanges(),
  8838. v.classList.remove("highlighted"),
  8839. A.classList.add("hidden"))
  8840. }
  8841. var a = e("../../util/browser")
  8842. , s = e("../../localization/localize")
  8843. , l = e("./ShareEvents")
  8844. , c = e("../../util/common")
  8845. , h = e("events").EventEmitter
  8846. , u = document.getElementById("sharing")
  8847. , d = document.getElementById("share-modal")
  8848. , p = document.getElementById("share-close")
  8849. , f = document.getElementById("facebook-share")
  8850. , g = document.getElementById("twitter-share")
  8851. , m = document.getElementById("mail-share")
  8852. , v = document.getElementById("share-url-text")
  8853. , A = document.getElementById("copy-success")
  8854. , y = Object.freeze({
  8855. FACEBOOK: "facebook",
  8856. TWITTER: "twitter",
  8857. MAIL: "mail",
  8858. LINKEDIN: "linkedin"
  8859. })
  8860. , C = {};
  8861. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8862. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8863. C[y.MAIL] = "mailto:?subject=";
  8864. var I = {
  8865. init: function(e) {
  8866. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8867. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8868. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8869. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8870. u.addEventListener("click", this.toggle.bind(this)),
  8871. p.addEventListener("click", this.hide.bind(this)),
  8872. v.addEventListener("click", r),
  8873. d.addEventListener("click", o),
  8874. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8875. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8876. m.addEventListener("click", n.bind(this, y.MAIL)),
  8877. v.textContent = window.location.href + "&utm_source=4",
  8878. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8879. u.classList.remove("hidden")
  8880. },
  8881. show: function() {
  8882. this.emit(l.OPENED),
  8883. d.classList.add("fadeIn")
  8884. },
  8885. hide: function() {
  8886. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8887. document.selection && document.selection.empty(),
  8888. window.getSelection().removeAllRanges(),
  8889. o(),
  8890. d.classList.remove("fadeIn"))
  8891. },
  8892. toggle: function() {
  8893. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8894. }
  8895. };
  8896. c.extendObject(I, h.prototype),
  8897. t.exports = I
  8898. }
  8899. , {
  8900. "../../localization/localize": 108,
  8901. "../../util/browser": 182,
  8902. "../../util/common": 185,
  8903. "./ShareEvents": 76,
  8904. events: 202
  8905. }],
  8906. 78: [function(e, t, i) {
  8907. "use strict";
  8908. t.exports = Object.freeze({
  8909. OPENED: "terms.opened",
  8910. CLOSED: "terms.closed"
  8911. })
  8912. }
  8913. , {}],
  8914. 79: [function(e, t, i) {
  8915. "use strict";
  8916. var n = e("./TermsEvent")
  8917. , r = e("../../localization/localize")
  8918. , o = e("../../analytics")
  8919. , a = e("../../util/ajax")
  8920. , s = e("../../util/common")
  8921. , l = e("events").EventEmitter
  8922. , c = document.getElementById("terms-modal")
  8923. , h = {
  8924. init: function() {
  8925. $(".footer-terms").on("click", function(e) {
  8926. e.preventDefault(),
  8927. this.show()
  8928. }
  8929. .bind(this)),
  8930. $("#terms-modal .close").on("click", this.hide.bind(this))
  8931. },
  8932. show: function() {
  8933. this.emit(n.OPENED),
  8934. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8935. var t = $("#terms-text").html(e);
  8936. o.track("showcase_gui", {
  8937. gui_action: "click_terms_button",
  8938. interaction_source: "gui"
  8939. }),
  8940. t.find("a").attr("target", "_blank")
  8941. }).fail(function() {
  8942. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8943. }),
  8944. c.classList.add("fadeIn")
  8945. },
  8946. hide: function(e) {
  8947. e && e.preventDefault(),
  8948. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8949. c.classList.remove("fadeIn")
  8950. }
  8951. };
  8952. s.extendObject(h, l.prototype),
  8953. t.exports = h
  8954. }
  8955. , {
  8956. "../../analytics": 4,
  8957. "../../localization/localize": 108,
  8958. "../../util/ajax": 181,
  8959. "../../util/common": 185,
  8960. "./TermsEvent": 78,
  8961. events: 202
  8962. }],
  8963. 80: [function(e, t, i) {
  8964. "use strict";
  8965. t.exports = Object.freeze({
  8966. OPEN_INFO: "title.open.info",
  8967. CLOSE_INFO: "title.close.info",
  8968. SHOW_INFO: "title.show.info",
  8969. HIDE_INFO: "title.hide.info",
  8970. LINK_CLICKED: "title.link.click",
  8971. CONTACT_LINK_CLICKED: "title.contact.click",
  8972. ORIGIN_LINK_CLICKED: "title.origin.click"
  8973. })
  8974. }
  8975. , {}],
  8976. 81: [function(e, t, i) {
  8977. "use strict";
  8978. function n(e, t) {
  8979. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8980. }
  8981. function r(e, t) {
  8982. function i(i) {
  8983. e.shouldShowtags = "show" === this.value,
  8984. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8985. }
  8986. document.getElementById("tag-toggles").classList.remove("hidden"),
  8987. document.getElementById("radio-tag-show").checked = !0;
  8988. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8989. n[r].addEventListener("change", i)
  8990. }
  8991. var o = e("../../settings");
  8992. t.exports.init = n
  8993. }
  8994. , {
  8995. "../../settings": 166
  8996. }],
  8997. 82: [function(e, t, i) {
  8998. (function(i) {
  8999. "use strict";
  9000. function n(e, t) {
  9001. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9002. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9003. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9004. document.getElementById("gui-name").classList.add("noCoBrand"),
  9005. document.getElementById("cobrandTitle").classList.add("hidden")),
  9006. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9007. !1)
  9008. }
  9009. function r(e) {
  9010. return e ? (L = !0,
  9011. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9012. }
  9013. function o(e, t, i, n) {
  9014. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9015. return void T.classList.add("hidden");
  9016. L = !0;
  9017. var r = []
  9018. , o = c(r, "<br>");
  9019. if (e && o('<span id="contactName">' + e + "</span>"),
  9020. t) {
  9021. var a = n || t
  9022. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9023. o(s)
  9024. }
  9025. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9026. r[0] = "",
  9027. x.innerHTML = r.join("")
  9028. }
  9029. function a(e) {
  9030. if ("string" == typeof e)
  9031. try {
  9032. e = JSON.parse(e)
  9033. } catch (e) {
  9034. return y.warn("Unable to parse address data"),
  9035. void S.parentElement.classList.add("hidden")
  9036. }
  9037. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9038. return void S.parentElement.classList.add("hidden");
  9039. L = !0;
  9040. var t = []
  9041. , i = c(t, " ");
  9042. e.address_1 && i(e.address_1),
  9043. e.address_2 && i(e.address_2),
  9044. e.city && i(e.city, ", "),
  9045. e.state && i(e.state, ", "),
  9046. e.zip && i(e.zip, e.state ? " " : ", "),
  9047. t[0] = "",
  9048. S.innerText = t.join("")
  9049. }
  9050. function s(e) {
  9051. var t = document.createElement("a");
  9052. return t.id = "url",
  9053. t.target = "_blank",
  9054. t.href = e,
  9055. t.innerText = e,
  9056. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9057. t
  9058. }
  9059. function l(e) {
  9060. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9061. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9062. P.appendChild(s(e)),
  9063. O.forEach(function(e) {
  9064. e.classList.add("share-link")
  9065. }),
  9066. !0)
  9067. }
  9068. function c(e, t) {
  9069. var i = e
  9070. , n = t;
  9071. return function(e, t) {
  9072. i.push(t || n, e)
  9073. }
  9074. }
  9075. function h() {
  9076. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9077. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9078. var e = [].slice.call(_.querySelectorAll("a"));
  9079. e.forEach(function(e) {
  9080. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9081. });
  9082. var t = [].slice.call(T.querySelectorAll("a"));
  9083. t.forEach(function(e) {
  9084. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9085. contact_type: e.getAttribute("id")
  9086. }))
  9087. })
  9088. }
  9089. var u = e("../../util/browser")
  9090. , d = e("../../util/common")
  9091. , p = e("../../util/logger")
  9092. , f = e("../../localization/localize")
  9093. , g = e("./titleBarSettings")
  9094. , m = e("../../settings")
  9095. , v = e("./TitleEvents")
  9096. , A = e("events").EventEmitter
  9097. , y = new p(i)
  9098. , C = document.querySelector(".pinTop.left")
  9099. , I = document.getElementsByClassName("title-container")[0]
  9100. , E = document.getElementById("title-toggle").querySelector("i")
  9101. , b = document.getElementById("meta-info-wrapper")
  9102. , w = document.getElementById("meta-info")
  9103. , _ = document.getElementById("meta-description")
  9104. , T = document.getElementsByClassName("contact-info")[0]
  9105. , x = document.getElementById("contact-data")
  9106. , S = document.getElementById("addressTxt")
  9107. , M = document.getElementById("tag-toggles")
  9108. , R = document.getElementById("share-origin")
  9109. , P = document.getElementById("share-link-wrapper")
  9110. , O = [w, b, I]
  9111. , L = !1
  9112. , D = !1
  9113. , N = {
  9114. populate: function(e) {
  9115. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9116. if (r(e.description),
  9117. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9118. a(e.address),
  9119. L) {
  9120. var t = document.createElement("br");
  9121. M.insertBefore(t, M.firstElementChild)
  9122. }
  9123. e.socialSharing && m.share.enabled && (D = l(e.url))
  9124. }
  9125. },
  9126. finishSetup: function(e) {
  9127. L = L || !!e,
  9128. h(),
  9129. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9130. },
  9131. toggleMeta: function(e, t) {
  9132. var title = document.getElementById("model-title");
  9133. t && t.preventDefault();
  9134. var i = w.classList.contains("expand");
  9135. e && !i || (i ? (O.forEach(function(e) {
  9136. e.classList.remove("expand")
  9137. }),
  9138. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9139. e.classList.add("expand");
  9140. }),
  9141. title.classList.add("expand"),
  9142. this.emit(v.OPEN_INFO)))
  9143. },
  9144. setupToggling: function() {
  9145. b.style.height = w.offsetHeight + "px",
  9146. w.addEventListener("transitionend", function() {
  9147. b.style.height = w.offsetHeight + "px"
  9148. })
  9149. },
  9150. toggleTitle: function(e) {
  9151. e && e.preventDefault(),
  9152. C.classList.contains("closed") ? (C.classList.add("open"),
  9153. E.classList.remove("icon-dpad-right"),
  9154. E.classList.add("icon-dpad-left"),
  9155. this.emit(v.SHOW_INFO),
  9156. setTimeout(function() {
  9157. C.classList.remove("closed"),
  9158. C.classList.remove("open")
  9159. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9160. E.classList.remove("icon-dpad-left"),
  9161. E.classList.add("icon-dpad-right"),
  9162. this.emit(v.HIDE_INFO))
  9163. }
  9164. };
  9165. d.extendObject(N, A.prototype),
  9166. t.exports = N
  9167. }
  9168. ).call(this, "/js/gui/title/titleBar.js")
  9169. }
  9170. , {
  9171. "../../localization/localize": 108,
  9172. "../../settings": 166,
  9173. "../../util/browser": 182,
  9174. "../../util/common": 185,
  9175. "../../util/logger": 189,
  9176. "./TitleEvents": 80,
  9177. "./titleBarSettings": 83,
  9178. events: 202
  9179. }],
  9180. 83: [function(e, t, i) {
  9181. "use strict";
  9182. t.exports = Object.freeze({
  9183. minTooltipCharacters: 19,
  9184. removeAnimationClasses: 500
  9185. })
  9186. }
  9187. , {}],
  9188. 84: [function(e, t, i) {
  9189. "use strict";
  9190. function n(e) {
  9191. C = e,
  9192. P.forEach(function(e) {
  9193. b.addEventListener(e, u.bind(this, !1), !0),
  9194. w.addEventListener(e, u.bind(this, !0), !0),
  9195. E.addEventListener(e, o, !0),
  9196. S.forEach(function(t) {
  9197. t.addEventListener(e, a, !0)
  9198. }),
  9199. $("#drawer img").on(e, a)
  9200. }),
  9201. document.addEventListener("keydown", u.bind(this, !1), !0),
  9202. C.on(v.TourStart, function() {
  9203. E.classList.add("playing")
  9204. })
  9205. }
  9206. function r() {
  9207. C.playTour(),
  9208. I && clearTimeout(I),
  9209. d(),
  9210. _.removeClass("fadeIn")
  9211. }
  9212. function o() {
  9213. E.classList.contains("playing") && (C.stopTour(),
  9214. _.addClass("fadeIn"),
  9215. setTimeout(function() {
  9216. _.removeClass("fadeIn")
  9217. }, p.tourInteraction.showPauseButton),
  9218. O || (clearTimeout(I),
  9219. I = setTimeout(h, p.tourInteraction.showModal)),
  9220. setTimeout(function() {
  9221. E.classList.remove("playing")
  9222. }, p.tourInteraction.allowNextClick))
  9223. }
  9224. function a() {
  9225. C.tourInProgress && (C.stopTour(),
  9226. C.endTourProgress(),
  9227. E.classList.remove("playing"))
  9228. }
  9229. function s() {
  9230. T.is(":visible") ? r() : o()
  9231. }
  9232. function l() {
  9233. x.hasClass("playing") && (clearTimeout(I),
  9234. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9235. }
  9236. function c() {
  9237. E.classList.remove("playing"),
  9238. h()
  9239. }
  9240. function h() {//去掉导览结束时的提示
  9241. /* if (!p.tourInteraction.disabled) {
  9242. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9243. M.addClass("fadeIn tour " + m.deviceType);
  9244. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9245. if (!p.tourInteraction.smallModal) {
  9246. var t;
  9247. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9248. m.fill(R, A.TOUR_INTERACTION[t]),
  9249. M.addClass(t)
  9250. }
  9251. M.addClass(e)
  9252. } */
  9253. }
  9254. function u(e, t) {
  9255. if (t) {
  9256. var i = "keydown" === t.type
  9257. , n = t.which === f.SPACE || C.tourIsPlaying;
  9258. i && n || e || (O = !0),
  9259. C.atEndOfTour() && d(),
  9260. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9261. d(),
  9262. t.which !== f.SPACE && a()),
  9263. i && n && s()
  9264. }
  9265. }
  9266. function d() {
  9267. M.removeClass("fadeIn")
  9268. }
  9269. var p = (e("../util/browser"),
  9270. e("../settings"))
  9271. , f = e("../enum/Keys")
  9272. , g = e("../enum/Viewmode")
  9273. , m = (e("./helpManager"),
  9274. e("./populateModal"))
  9275. , v = e("../enum/DirectorEvents")
  9276. , A = e("../enum/HelpModalType")
  9277. , y = e("../enum/HelpModalSize")
  9278. , C = null
  9279. , I = null
  9280. , E = document.getElementById("pause-overlay")
  9281. , b = document.getElementById("player")
  9282. , w = document.getElementById("gui")
  9283. , _ = $("#pause-icon").eq(0)
  9284. , T = $("#play").eq(0)
  9285. , x = $("#playHead").eq(0)
  9286. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9287. , M = $("#interaction-modal").eq(0)
  9288. , R = $("#interaction-modal .interaction").toArray()
  9289. , P = ["touchstart", "mousedown", "pointerdown"]
  9290. , O = !1;
  9291. t.exports.init = n,
  9292. t.exports.play = r,
  9293. t.exports.pause = o,
  9294. t.exports.pauseWithoutCTA = a,
  9295. t.exports.togglePlay = s,
  9296. t.exports.stopTour = l,
  9297. t.exports.dismissModal = d
  9298. }
  9299. , {
  9300. "../enum/DirectorEvents": 23,
  9301. "../enum/HelpModalSize": 27,
  9302. "../enum/HelpModalType": 28,
  9303. "../enum/Keys": 30,
  9304. "../enum/Viewmode": 51,
  9305. "../settings": 166,
  9306. "../util/browser": 182,
  9307. "./helpManager": 68,
  9308. "./populateModal": 75
  9309. }],
  9310. 85: [function(e, t, i) {
  9311. "use strict";
  9312. t.exports = Object.freeze({
  9313. OPENED: "vr.modal.opened",
  9314. LAUNCH: "vr.modal.launch",
  9315. CLOSED: "vr.modal.closed",
  9316. NEXT: "vr.modal.next",
  9317. PREV: "vr.modal.prev",
  9318. STORE: "vr.modal.store",
  9319. falseICECHOSEN: "vr.modal.device"
  9320. })
  9321. }
  9322. , {}],
  9323. 86: [function(e, t, i) {
  9324. "use strict";
  9325. function n(e, t, i) {
  9326. function n(e, t, n, r) {
  9327. function o() {
  9328. return p + "&m=" + t + "&display=" + e
  9329. }
  9330. function s() {
  9331. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9332. , t = "&utm_source=" + u
  9333. , n = "&utm_showcase_session_id=" + i;
  9334. return e + t + n
  9335. }
  9336. function l() {
  9337. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9338. }
  9339. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9340. }
  9341. function r(e, t, i, r) {
  9342. var o = "https://api.branch.io/v1/url"
  9343. , a = n(e, t, i, r)
  9344. , s = {
  9345. responseType: "json",
  9346. data: {
  9347. branch_key: h.appConfig.branch_key,
  9348. data: {
  9349. m: t,
  9350. full_url: a,
  9351. $desktop_url: m,
  9352. $og_app_id: "331853976762864119",
  9353. $og_title: i,
  9354. $og_description: r,
  9355. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9356. $canonical_url: window.location.href
  9357. }
  9358. }
  9359. };
  9360. c.post(o, s).done(function(t) {
  9361. f[e] = t.url
  9362. }).fail(function(t) {
  9363. f[e] = t
  9364. }
  9365. .bind(this, a))
  9366. }
  9367. function o(e, t, i) {
  9368. for (var r in s) {
  9369. var o = s[r]
  9370. , a = n(o, e, t, i);
  9371. f[o] = a
  9372. }
  9373. }
  9374. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9375. , d = g + "/vr/dlist/?ret=" + u
  9376. , p = g + "/vr/show/?ret=" + u
  9377. , m = "";
  9378. switch (e) {
  9379. case l.IOS:
  9380. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9381. break;
  9382. default:
  9383. o(t.sid, t.name, t.summary)
  9384. }
  9385. }
  9386. function r(e) {
  9387. var t = f[e];
  9388. window.open(t, "_blank")
  9389. }
  9390. function o(e) {
  9391. var t = u[e];
  9392. window.open(t, "_blank")
  9393. }
  9394. var a = e("../../util/browser")
  9395. , s = e("../../enum/VRApps")
  9396. , l = e("../../enum/VRPlatforms")
  9397. , c = e("../../util/ajax")
  9398. , h = e("../../settings")
  9399. , u = {};
  9400. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9401. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9402. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9403. for (var d in s) {
  9404. var p = s[d];
  9405. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9406. }
  9407. var f = {}
  9408. , g = function() {
  9409. var e = window.location.host;
  9410. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9411. "https://" + e
  9412. }();
  9413. t.exports.init = n,
  9414. t.exports.launch = r,
  9415. t.exports.launchStore = o
  9416. }
  9417. , {
  9418. "../../enum/VRApps": 46,
  9419. "../../enum/VRPlatforms": 49,
  9420. "../../settings": 166,
  9421. "../../util/ajax": 181,
  9422. "../../util/browser": 182
  9423. }],
  9424. 87: [function(e, t, i) {
  9425. "use strict";
  9426. function n(e) {
  9427. var t;
  9428. switch (e) {
  9429. case m.IOS:
  9430. return t = p.iosVersion(),
  9431. t.major > 9 || 9 === t.major && t.minor >= 1;
  9432. case m.Android:
  9433. return t = p.androidVersion(),
  9434. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9435. }
  9436. return !1
  9437. }
  9438. function r(e, t) {
  9439. function i(e) {
  9440. K.emit(A.STORE, {
  9441. type: e
  9442. }),
  9443. f.launchStore(e)
  9444. }
  9445. function r(e) {
  9446. switch (e !== _.pageCount && (a(e),
  9447. N.text(e + 1 + " / " + _.pageCount)),
  9448. e) {
  9449. case _.Title:
  9450. O.css("display", "none"),
  9451. L.text(u[e]),
  9452. o(s);
  9453. break;
  9454. case _.Cardboard:
  9455. O.css("display", "block"),
  9456. L.text(u[e]),
  9457. M.filter(".cardboard").off(),
  9458. M.filter(".gearvr").off(),
  9459. c(e, s),
  9460. h(H, X, Z);
  9461. break;
  9462. case _.Gear:
  9463. L.text(u[e]),
  9464. c(e, s),
  9465. T.addClass("lastPage"),
  9466. h(G, X, Z);
  9467. break;
  9468. case _.pageCount:
  9469. T.removeClass("fadeIn"),
  9470. K.emit(A.CLOSED)
  9471. }
  9472. B.filter("[src='']").hide()
  9473. }
  9474. var s = function() {
  9475. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9476. w = ".show-supported",
  9477. m.Android) : (T.addClass("unsupported"),
  9478. w = ".show-unsupported",
  9479. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9480. w = ".show-ios",
  9481. _ = v.ios,
  9482. m.IOS) : (T.addClass("desktop"),
  9483. w = ".show-desktop",
  9484. m.Desktop)
  9485. }();
  9486. f.init(s, e, t),
  9487. s !== m.Desktop && T.addClass("mobile");
  9488. var l = function(e) {
  9489. K.emit(A.LAUNCH, {
  9490. vr_platform: s,
  9491. vr_app: e
  9492. }),
  9493. f.launch(e)
  9494. };
  9495. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9496. q.gear = l.bind(this, g.GearVR),
  9497. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9498. d(),
  9499. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9500. $(w).show();
  9501. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9502. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9503. s === m.IOS && (u.splice(1, 1),
  9504. y.splice(1, 1)),
  9505. $("#vr").on("click", function(e) {
  9506. e.preventDefault();
  9507. if(!window.vrEnabled) { // 开启VR
  9508. window.vrEnabled = true;
  9509. this.classList.add('active');
  9510. $('#gui div').not('#vrOff').addClass('vrHide');
  9511. $('#vrOffImg').css({'display':'inline-block'});
  9512. }else{
  9513. }
  9514. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9515. // r(b),
  9516. // T.addClass("fadeIn"),
  9517. // K.emit(A.OPENED))
  9518. });
  9519. $('#vrOff').on('click', function(){
  9520. window.vrEnabled = false;
  9521. $('#gui div').not('#vrOff').removeClass('vrHide');
  9522. $('#vrOffImg').css({'display':'none'});
  9523. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9524. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9525. })
  9526. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9527. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9528. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9529. $("span.modelLink").text(I),
  9530. O.on("click", function(e) {
  9531. K.emit(A.PREV),
  9532. b--,
  9533. r(b)
  9534. }),
  9535. L.on("click", function(e) {
  9536. L.text();
  9537. K.emit(A.NEXT, {
  9538. nextAction: y[b]
  9539. }),
  9540. b++,
  9541. r(b)
  9542. }),
  9543. T.find(".close").on("click", K.dismiss)
  9544. }
  9545. function o(e) {
  9546. switch (e) {
  9547. case m.Android:
  9548. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9549. M.filter(".gearvr").off().on("click", q.gear),
  9550. s(H, G, "logo-button", "same-line");
  9551. break;
  9552. case m.UnsupportedAndroid:
  9553. s("", z, "", "");
  9554. break;
  9555. case m.IOS:
  9556. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9557. s(H, "", "logo-button", "");
  9558. break;
  9559. case m.Desktop:
  9560. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9561. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9562. s(H, G, "logo-button", "same-line"),
  9563. Q.cardboard()
  9564. }
  9565. }
  9566. function a(e) {
  9567. $(".p1, .p2, .p3").hide(),
  9568. x.insertAfter(S),
  9569. T.removeClass("front-page"),
  9570. T.removeClass("details-page"),
  9571. T.removeClass("lastPage"),
  9572. M.removeClass("logo-button"),
  9573. M.removeClass("same-line"),
  9574. S.removeClass("headsetOptions"),
  9575. R.attr("src", ""),
  9576. R.filter(".second").removeClass("gear"),
  9577. R.css("display", "inline-block"),
  9578. R.off(),
  9579. P.filter(".second").css("display", ""),
  9580. D.css("display", "none"),
  9581. $(".p" + (e + 1) + w).show(),
  9582. R.filter(".third").insertBefore(P.filter(".third"))
  9583. }
  9584. function s(e, t, i, n) {
  9585. T.addClass("front-page"),
  9586. R.filter(".first").attr("src", e),
  9587. R.filter(".second").attr("src", t),
  9588. M.filter(".first").addClass(i),
  9589. M.filter(".second").addClass(i),
  9590. M.addClass(n),
  9591. ".show-desktop" === w && S.insertAfter(x)
  9592. }
  9593. function l(e, t, i) {
  9594. S.addClass("headsetOptions"),
  9595. M.off(),
  9596. R.filter(".second").attr("src", t),
  9597. D.css("display", "block"),
  9598. P.filter(".second").css("display", "none"),
  9599. D.on("click", function() {
  9600. a(_.Title),
  9601. o(m.Desktop)
  9602. }),
  9603. e && (K.emit(A.falseICECHOSEN, {
  9604. name: g.GearVR
  9605. }),
  9606. R.filter(".first").attr("src", e),
  9607. R.filter(".second").addClass("gear"),
  9608. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9609. Q.gearvr()),
  9610. i && (K.emit(A.falseICECHOSEN, {
  9611. name: g.Cardboard
  9612. }),
  9613. R.filter(".third").attr("src", i),
  9614. R.filter(".third").show(),
  9615. R.filter(".third").insertAfter(R.filter(".second")),
  9616. R.filter(".third").addClass("link"),
  9617. R.filter(".second").addClass("link"),
  9618. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9619. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9620. Q.cardboard())
  9621. }
  9622. function c(e, t) {
  9623. switch (t) {
  9624. case m.IOS:
  9625. X = Y,
  9626. Z = j;
  9627. break;
  9628. case m.Desktop:
  9629. e === _.Cardboard ? (X = F,
  9630. Z = U,
  9631. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9632. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9633. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9634. Z = "");
  9635. break;
  9636. default:
  9637. e === _.Cardboard ? (X = z,
  9638. Z = j) : (X = k,
  9639. Z = W)
  9640. }
  9641. }
  9642. function h(e, t, i) {
  9643. T.find(".inner").addClass("details-page"),
  9644. T.addClass("details-page"),
  9645. R.filter(".first").attr("src", e),
  9646. R.filter(".second").attr("src", t),
  9647. R.filter(".third").attr("src", i)
  9648. }
  9649. function u() {
  9650. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9651. K.emit(A.CLOSED))
  9652. }
  9653. function d() {
  9654. var e = p.aspectRatio() > 1 && p.isMobile();
  9655. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9656. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9657. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9658. }
  9659. var p = e("../../util/browser")
  9660. , f = e("./vrLink")
  9661. , g = e("../../enum/VRApps")
  9662. , m = e("../../enum/VRPlatforms")
  9663. , v = e("../../enum/VRPages")
  9664. , A = e("./vrEvent")
  9665. , y = (e("../../settings"),
  9666. e("../../constants"))
  9667. , C = e("../../localization/localize")
  9668. , I = e("../../util/common")
  9669. , E = e("events").EventEmitter
  9670. , b = 0
  9671. , w = null
  9672. , _ = v.standard
  9673. , T = $(".vr-popup")
  9674. , x = T.find(".vr-popup-body")
  9675. , S = T.find(".vr-images")
  9676. , M = T.find(".img-container")
  9677. , R = T.find(".vr-sm-image")
  9678. , P = M.find(".vr-img-caption")
  9679. , O = $(".vr-buttons").find(".prev-button")
  9680. , L = $(".vr-buttons").find(".next-button")
  9681. , D = S.find(".front-close")
  9682. , N = $(".vr-page")
  9683. , B = T.find("img")
  9684. , F = "images/apple-store.png"
  9685. , V = "images/badge-oculus.png"
  9686. , U = "images/badge-cardboard.png"
  9687. , k = "images/logo-samsung.png"
  9688. , H = "images/headset-cardboard.png"
  9689. , G = "images/headset-gearvr.png"
  9690. , z = "images/ico-android-robot.png"
  9691. , W = "images/ico-gearvr.png"
  9692. , j = "images/ico-vr.png"
  9693. , Y = "images/apple-logo-white.svg"
  9694. , X = null
  9695. , Z = null
  9696. , q = {}
  9697. , K = {
  9698. init: r,
  9699. dismiss: u,
  9700. isDeviceSupported: n
  9701. };
  9702. I.extendObject(K, E.prototype),
  9703. $(window).resize(d);
  9704. var Q = function() {
  9705. var e = P.filter(".first").find(".cardboard")
  9706. , t = P.filter(".first").find(".gearvr");
  9707. return {
  9708. cardboard: function() {
  9709. t.addClass("hidden"),
  9710. e.removeClass("hidden")
  9711. },
  9712. gearvr: function() {
  9713. e.addClass("hidden"),
  9714. t.removeClass("hidden")
  9715. }
  9716. }
  9717. }();
  9718. t.exports = K
  9719. }
  9720. , {
  9721. "../../constants": 8,
  9722. "../../enum/VRApps": 46,
  9723. "../../enum/VRPages": 48,
  9724. "../../enum/VRPlatforms": 49,
  9725. "../../localization/localize": 108,
  9726. "../../settings": 166,
  9727. "../../util/browser": 182,
  9728. "../../util/common": 185,
  9729. "./vrEvent": 85,
  9730. "./vrLink": 86,
  9731. events: 202
  9732. }],
  9733. 88: [function(e, t, i) {
  9734. "use strict";
  9735. t.exports = Object.freeze({
  9736. OPENED: "webvr.modal.opened",
  9737. SHOW_TERMS: "webvr.footer.show.terms"
  9738. })
  9739. }
  9740. , {}],
  9741. 89: [function(e, t, i) {
  9742. (function(i) {
  9743. "use strict";
  9744. function n(e, t, i, n) {
  9745. function r(e) {
  9746. e.preventDefault(),
  9747. a(e.currentTarget.id)
  9748. }
  9749. function a(e) {
  9750. ne[e](),
  9751. Object.keys(ne).map(function(t, i) {
  9752. $("#" + t).toggleClass("tabs-underlined", t === e)
  9753. })
  9754. }
  9755. y = i,
  9756. v = t,
  9757. w.init(E.Android, e, n),
  9758. m();
  9759. var l = new RegExp("daydream","i")
  9760. , c = l.test(y.displayName);
  9761. c ? (a("tabdaydream"),
  9762. B.filter(".device-headset-side").attr("src", H),
  9763. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9764. B.filter(".device-headset-side").attr("src", Y),
  9765. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9766. $("#vr").on("click", function(e) {
  9767. e.preventDefault(),
  9768. g("click_webvr_button"),
  9769. L.is(":hidden") && (ie.emit(_.OPENED),
  9770. o())
  9771. }),
  9772. $(".webvr-popup .close").on("click", function(e) {
  9773. e.preventDefault(),
  9774. D.hasClass("hidden") ? (g("webvr_help_close"),
  9775. p()) : s()
  9776. }),
  9777. $("#tabcardboard").on("click", r),
  9778. $("#tabdaydream").on("click", r),
  9779. $("#tabnative").on("click", r),
  9780. $(".webvr-popup .open-with-app").on("click", function(e) {
  9781. e.preventDefault(),
  9782. g("webvr_learn_more"),
  9783. a("tabnative"),
  9784. p()
  9785. }),
  9786. $(".webvr-popup .help").on("click", function(e) {
  9787. e.preventDefault(),
  9788. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9789. p()
  9790. }),
  9791. $(".webvr-popup .terms").on("click", function(e) {
  9792. e.preventDefault(),
  9793. g("webvr_click_terms"),
  9794. s(),
  9795. ie.emit(_.SHOW_TERMS)
  9796. }),
  9797. F.on("click", function(e) {
  9798. e.preventDefault(),
  9799. g(ee),
  9800. window.open(J, "_blank")
  9801. }),
  9802. V.on("click", function(e) {
  9803. e.preventDefault(),
  9804. g("webvr_phone_link"),
  9805. window.open(te, "_blank")
  9806. }),
  9807. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9808. e.preventDefault(),
  9809. g("webvr_cardboard_link"),
  9810. w.launch(b.CardboardAndroid)
  9811. }),
  9812. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9813. e.preventDefault(),
  9814. g("webvr_oculus_link"),
  9815. w.launch(b.GearVR)
  9816. })
  9817. }
  9818. function r() {
  9819. function e() {
  9820. y.isPresenting || (f(),
  9821. window.removeEventListener("vrdisplaypresentchange", e))
  9822. }
  9823. R.info("Headset mounted"),
  9824. v.suspend();
  9825. var t = document.createElement("canvas");
  9826. for (t.getContext("webgl"),
  9827. t.className = "webvr-canvas",
  9828. document.bgColor = "#000",
  9829. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9830. document.body.removeChild(document.body.firstChild);
  9831. document.body.appendChild(t),
  9832. g("webvr_enter_app"),
  9833. y.requestPresent([{
  9834. source: t,
  9835. predistorted: !0
  9836. }]).catch(function(t) {
  9837. R.error("Failed to present: " + t),
  9838. g("webvr_exit_calibrate"),
  9839. e()
  9840. }),
  9841. A.then(function() {
  9842. window.dispatchEvent(new Event("vrapp-start"))
  9843. }),
  9844. window.addEventListener("vrdisplaypresentchange", e)
  9845. }
  9846. function o() {
  9847. O.fadeOut(I.guiAnimationSpeed),
  9848. L.fadeIn(I.guiAnimationSpeed),
  9849. a()
  9850. }
  9851. function a() {
  9852. if (!A) {
  9853. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9854. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9855. A = new Promise(function(e, i) {
  9856. var n = document.createElement("script");
  9857. n.type = "text/javascript",
  9858. n.src = t,
  9859. n.onload = e,
  9860. document.head.appendChild(n)
  9861. }
  9862. )
  9863. }
  9864. D.find(".enter-button").on("click", r)
  9865. }
  9866. function s() {
  9867. g("webvr_modal_close"),
  9868. D.find(".enter-button").off("click", r),
  9869. L.fadeOut(I.guiAnimationSpeed, function() {
  9870. D.toggleClass("hidden", !1),
  9871. N.toggleClass("hidden", !0),
  9872. C.exitFullscreen()
  9873. }),
  9874. O.fadeIn(I.guiAnimationSpeed)
  9875. }
  9876. function l() {
  9877. k.toggleClass("hidden", !1),
  9878. U.toggleClass("hidden", !0)
  9879. }
  9880. function c() {
  9881. k.toggleClass("hidden", !0),
  9882. U.toggleClass("hidden", !1)
  9883. }
  9884. function h() {
  9885. B.filter(".device-headset").attr("src", G),
  9886. B.filter(".device-phone").attr("src", z),
  9887. J = Z,
  9888. ee = K,
  9889. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9890. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9891. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9892. c()
  9893. }
  9894. function u() {
  9895. B.filter(".badge-cardboard").attr("src", j),
  9896. B.filter(".badge-oculus").attr("src", X),
  9897. l()
  9898. }
  9899. function d() {
  9900. B.filter(".device-headset").attr("src", Y),
  9901. B.filter(".device-phone").attr("src", W),
  9902. J = q,
  9903. ee = Q,
  9904. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9905. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9906. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9907. c()
  9908. }
  9909. function p() {
  9910. D.toggleClass("hidden"),
  9911. N.toggleClass("hidden")
  9912. }
  9913. function f() {
  9914. R.info("exiting webVR"),
  9915. g("webvr_exit_app"),
  9916. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9917. }
  9918. function g(e) {
  9919. var t = C.isLandscape() ? "landscape" : "portrait";
  9920. T.trackAlways("showcase_gui", {
  9921. gui_action: e,
  9922. orientation: t
  9923. })
  9924. }
  9925. function m() {
  9926. var e = C.isLandscape();
  9927. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9928. }
  9929. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9930. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9931. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9932. init: n
  9933. }, ne = {
  9934. tabcardboard: d,
  9935. tabdaydream: h,
  9936. tabnative: u
  9937. };
  9938. S.extendObject(ie, P.prototype),
  9939. $(window).resize(m),
  9940. t.exports = ie
  9941. }
  9942. ).call(this, "/js/gui/webvr/webVRgui.js")
  9943. }
  9944. , {
  9945. "../../analytics": 4,
  9946. "../../constants": 8,
  9947. "../../enum/VRApps": 46,
  9948. "../../enum/VRPlatforms": 49,
  9949. "../../localization/localize": 108,
  9950. "../../settings": 166,
  9951. "../../util/browser": 182,
  9952. "../../util/common": 185,
  9953. "../../util/logger": 189,
  9954. "./../gui": 65,
  9955. "./../vr/vrLink": 86,
  9956. "./WebVrEvent": 88,
  9957. events: 202
  9958. }],
  9959. 90: [function(e, t, i) {
  9960. "use strict";
  9961. function n(e, t, i, n, o) {
  9962. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9963. this.roomId = o || "",
  9964. this.labelId = e,
  9965. this.position = (new r.Vector3).copy(t),
  9966. this.text = i
  9967. }
  9968. var r = e("three")
  9969. , o = e("../util/browser");
  9970. n.prototype.build = function() {
  9971. var e = window.document.createElement("div");
  9972. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9973. var t = window.document.createElement("div");
  9974. t.setAttribute("class", "gui-floorplan-label-text");
  9975. var i = window.document.createTextNode(this.text);
  9976. t.appendChild(i),
  9977. e.appendChild(t),
  9978. window.document.body.appendChild(e),
  9979. this.labelGui = e,
  9980. this.textBlock = t,
  9981. $(this.labelGui).hide();
  9982. var n = window.getComputedStyle(this.labelGui);
  9983. this.initialTransform = n.transform || n.webkitTransform
  9984. }
  9985. ,
  9986. t.exports = n
  9987. }
  9988. , {
  9989. "../util/browser": 182,
  9990. three: 217
  9991. }],
  9992. 91: [function(e, t, i) {
  9993. "use strict";
  9994. function n() {
  9995. this.player = null,
  9996. this.modelManager = null,
  9997. this.container = null
  9998. }
  9999. var r = e("three")
  10000. , o = (e("../util/common"),
  10001. e("../enum/PlayerEvents"))
  10002. , a = (e("../enum/DirectorEvents"),
  10003. e("../enum/ModelManagerEvents"))
  10004. , s = e("../settings")
  10005. , l = e("../enum/Viewmode")
  10006. , c = (e("../enum/WarpStyle"),
  10007. e("../util/transitions"),
  10008. e("../util/lerp"),
  10009. e("../util/browser"));
  10010. //场景初始化
  10011. n.prototype.init = function(e, t, i) {
  10012. this.player = e,
  10013. this.modelManager = t,
  10014. this.container = i,
  10015. this.updateModel(),
  10016. this.bindEvents()
  10017. }
  10018. ,
  10019. n.prototype.bindEvents = function() {
  10020. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10021. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10022. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10023. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10024. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10025. }
  10026. ,
  10027. n.prototype.updateModel = function() {
  10028. this.model = this.modelManager.getActiveModel()
  10029. }
  10030. ,
  10031. n.prototype.handlePlayerViewChanged = function() {
  10032. this.updateLabelVisibility(),
  10033. this.updateLabelDisplay()
  10034. }
  10035. ,
  10036. n.prototype.getLabelsForFloor = function(e, t) {
  10037. return t = t || [],
  10038. t.length = 0,
  10039. this.model.labels.forEach(function(i) {
  10040. this.labelVisibleForFloor(i, e) && t.push(i)
  10041. }
  10042. .bind(this)),
  10043. t
  10044. }
  10045. ,
  10046. n.prototype.getLabelsForCurrentFloor = function(e) {
  10047. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10048. }
  10049. ,
  10050. n.prototype.labelVisibleForFloor = function(e, t) {
  10051. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10052. if (!this.model.showingLabels || !e.labelGui || !i)
  10053. return !1;
  10054. var n = e.floorId === this.model.floors.size() - 1;
  10055. return this.model.allFloorsVisible ? n : e.floorId === t
  10056. }
  10057. ,
  10058. n.prototype.updateLabelVisibility = function(e) {
  10059. this.model.labels.forEach(function(e) {
  10060. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10061. }
  10062. .bind(this))
  10063. }
  10064. ,
  10065. n.prototype.showAllLabels = function(e, t) {
  10066. this.model.labels.forEach(function(i) {
  10067. this.showLabel(i, e, t)
  10068. }
  10069. .bind(this))
  10070. }
  10071. ,
  10072. n.prototype.hideAllLabels = function(e, t) {
  10073. this.model.labels.forEach(function(i) {
  10074. this.hideLabel(i, e, t)
  10075. }
  10076. .bind(this))
  10077. }
  10078. ,
  10079. n.prototype.showLabel = function(e, t, i) {
  10080. this.model.showingLabels && (e.visible || (e.visible = !0,
  10081. e.labelGui.style.display = "block",
  10082. e.labelGui.style.opacity = 0,
  10083. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10084. }
  10085. ,
  10086. n.prototype.hideLabel = function(e, t, i) {
  10087. e.visible && (e.visible = !1,
  10088. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10089. }
  10090. ,
  10091. n.prototype.supportedMode = function() {
  10092. return this.player.mode === l.FLOORPLAN
  10093. }
  10094. ,
  10095. n.prototype.updateLabelDisplay = function() {
  10096. var e = (new r.Vector3,
  10097. new r.Vector3,
  10098. []);
  10099. return function() {
  10100. var t = this.player.getLabelScaleFactor()
  10101. , i = .6
  10102. , n = 1.2
  10103. , r = (1 - t) * n + i
  10104. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10105. this.getLabelsForCurrentFloor(e);
  10106. for (var a = 0; a < e.length; a++) {
  10107. var l = e[a];
  10108. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10109. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10110. }
  10111. }
  10112. }(),
  10113. n.prototype.updateProjectedGuiElement = function() {
  10114. var e = new r.Vector3;
  10115. new r.Vector3;
  10116. return function(t, i, n, r, o) {
  10117. i.style.fontSize = 100 * o + "%";
  10118. var a = $("#player").width()
  10119. , s = $("#player").height()
  10120. , l = .5 * a
  10121. , c = .5 * s;
  10122. e.copy(n),
  10123. e.project(this.player.camera);
  10124. var h = e.x * l + l
  10125. , u = -(e.y * c) + c;
  10126. h -= t.offsetWidth / 2,
  10127. u -= t.offsetHeight / 2,
  10128. t.style.left = h + "px",
  10129. t.style.top = u + "px"
  10130. }
  10131. }(),
  10132. n.prototype.handleStartInside = function(e) {
  10133. this.updateLabelVisibility()
  10134. }
  10135. ,
  10136. n.prototype.handleStartOutside = function() {
  10137. this.updateLabelVisibility()
  10138. }
  10139. ,
  10140. t.exports = n
  10141. }
  10142. , {
  10143. "../enum/DirectorEvents": 23,
  10144. "../enum/ModelManagerEvents": 33,
  10145. "../enum/PlayerEvents": 40,
  10146. "../enum/Viewmode": 51,
  10147. "../enum/WarpStyle": 52,
  10148. "../settings": 166,
  10149. "../util/browser": 182,
  10150. "../util/common": 185,
  10151. "../util/lerp": 188,
  10152. "../util/transitions": 195,
  10153. three: 217
  10154. }],
  10155. 92: [function(e, t, i) {
  10156. "use strict";
  10157. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10158. if (null == this)
  10159. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10160. if ("function" != typeof e)
  10161. throw new TypeError("predicate must be a function");
  10162. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10163. if (t = i[o],
  10164. e.call(r, t, o, i))
  10165. return o;
  10166. return -1
  10167. }
  10168. ),
  10169. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10170. value: function(e) {
  10171. if (null == this)
  10172. throw new TypeError('"this" is null or not defined');
  10173. var t = Object(this)
  10174. , i = t.length >>> 0;
  10175. if ("function" != typeof e)
  10176. throw new TypeError("predicate must be a function");
  10177. for (var n = arguments[1], r = 0; r < i; ) {
  10178. var o = t[r];
  10179. if (e.call(n, o, r, t))
  10180. return o;
  10181. r++
  10182. }
  10183. }
  10184. })
  10185. }
  10186. , {}],
  10187. 93: [function(e, t, i) {
  10188. "use strict";
  10189. var n = n || {};
  10190. t.exports = n,
  10191. n.gui = n.gui || {},
  10192. n.utils = n.utils || {},
  10193. n.controllers = n.controllers || {},
  10194. n.dom = n.dom || {},
  10195. n.color = n.color || {},
  10196. n.utils.css = function() {
  10197. return {
  10198. load: function(e, t) {
  10199. t = t || document;
  10200. var i = t.createElement("link");
  10201. i.type = "text/css",
  10202. i.rel = "stylesheet",
  10203. i.href = e,
  10204. t.getElementsByTagName("head")[0].appendChild(i)
  10205. },
  10206. inject: function(e, t) {
  10207. t = t || document;
  10208. var i = document.createElement("style");
  10209. i.type = "text/css",
  10210. i.innerHTML = e,
  10211. t.getElementsByTagName("head")[0].appendChild(i)
  10212. }
  10213. }
  10214. }(),
  10215. n.utils.common = function() {
  10216. var e = Array.prototype.forEach
  10217. , t = Array.prototype.slice;
  10218. return {
  10219. BREAK: {},
  10220. extend: function(e) {
  10221. return this.each(t.call(arguments, 1), function(t) {
  10222. for (var i in t)
  10223. this.isUndefined(t[i]) || (e[i] = t[i])
  10224. }, this),
  10225. e
  10226. },
  10227. defaults: function(e) {
  10228. return this.each(t.call(arguments, 1), function(t) {
  10229. for (var i in t)
  10230. this.isUndefined(e[i]) && (e[i] = t[i])
  10231. }, this),
  10232. e
  10233. },
  10234. compose: function() {
  10235. var e = t.call(arguments);
  10236. return function() {
  10237. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10238. i = [e[n].apply(this, i)];
  10239. return i[0]
  10240. }
  10241. },
  10242. each: function(t, i, n) {
  10243. if (t)
  10244. if (e && t.forEach && t.forEach === e)
  10245. t.forEach(i, n);
  10246. else if (t.length === t.length + 0) {
  10247. for (var r = 0, o = t.length; r < o; r++)
  10248. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10249. return
  10250. } else
  10251. for (var r in t)
  10252. if (i.call(n, t[r], r) === this.BREAK)
  10253. return
  10254. },
  10255. defer: function(e) {
  10256. setTimeout(e, 0)
  10257. },
  10258. toArray: function(e) {
  10259. return e.toArray ? e.toArray() : t.call(e)
  10260. },
  10261. isUndefined: function(e) {
  10262. return void 0 === e
  10263. },
  10264. isNull: function(e) {
  10265. return null === e
  10266. },
  10267. isNaN: function(e) {
  10268. return e !== e
  10269. },
  10270. isArray: Array.isArray || function(e) {
  10271. return e.constructor === Array
  10272. }
  10273. ,
  10274. isObject: function(e) {
  10275. return e === Object(e)
  10276. },
  10277. isNumber: function(e) {
  10278. return e === e + 0
  10279. },
  10280. isString: function(e) {
  10281. return e === e + ""
  10282. },
  10283. isBoolean: function(e) {
  10284. return e === !1 || e === !0
  10285. },
  10286. isFunction: function(e) {
  10287. return "[object Function]" === Object.prototype.toString.call(e)
  10288. }
  10289. }
  10290. }(),
  10291. n.controllers.Controller = function(e) {
  10292. var t = function(e, t) {
  10293. this.initialValue = e[t],
  10294. this.domElement = document.createElement("div"),
  10295. this.object = e,
  10296. this.property = t,
  10297. this.__onChange = void 0,
  10298. this.__onFinishChange = void 0
  10299. };
  10300. return e.extend(t.prototype, {
  10301. onChange: function(e) {
  10302. return this.__onChange = e,
  10303. this
  10304. },
  10305. onFinishChange: function(e) {
  10306. return this.__onFinishChange = e,
  10307. this
  10308. },
  10309. setValue: function(e) {
  10310. return this.object[this.property] = e,
  10311. this.__onChange && this.__onChange.call(this, e),
  10312. this.updateDisplay(),
  10313. this
  10314. },
  10315. getValue: function() {
  10316. return this.object[this.property]
  10317. },
  10318. updateDisplay: function() {
  10319. return this
  10320. },
  10321. isModified: function() {
  10322. return this.initialValue !== this.getValue()
  10323. }
  10324. }),
  10325. t
  10326. }(n.utils.common),
  10327. n.dom.dom = function(e) {
  10328. function t(t) {
  10329. if ("0" === t || e.isUndefined(t))
  10330. return 0;
  10331. var i = t.match(r);
  10332. return e.isNull(i) ? 0 : parseFloat(i[1])
  10333. }
  10334. var i = {
  10335. HTMLEvents: ["change"],
  10336. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10337. KeyboardEvents: ["keydown"]
  10338. }
  10339. , n = {};
  10340. e.each(i, function(t, i) {
  10341. e.each(t, function(e) {
  10342. n[e] = i
  10343. })
  10344. });
  10345. var r = /(\d+(\.\d+)?)px/
  10346. , o = {
  10347. makeSelectable: function(e, t) {
  10348. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10349. return !1
  10350. }
  10351. : function() {}
  10352. ,
  10353. e.style.MozUserSelect = t ? "auto" : "none",
  10354. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10355. e.unselectable = t ? "on" : "off")
  10356. },
  10357. makeFullscreen: function(t, i, n) {
  10358. e.isUndefined(i) && (i = !0),
  10359. e.isUndefined(n) && (n = !0),
  10360. t.style.position = "absolute",
  10361. i && (t.style.left = 0,
  10362. t.style.right = 0),
  10363. n && (t.style.top = 0,
  10364. t.style.bottom = 0)
  10365. },
  10366. fakeEvent: function(t, i, r, o) {
  10367. r = r || {};
  10368. var a = n[i];
  10369. if (!a)
  10370. throw new Error("Event type " + i + " not supported.");
  10371. var s = document.createEvent(a);
  10372. switch (a) {
  10373. case "MouseEvents":
  10374. var l = r.x || r.clientX || 0
  10375. , c = r.y || r.clientY || 0;
  10376. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10377. break;
  10378. case "KeyboardEvents":
  10379. var h = s.initKeyboardEvent || s.initKeyEvent;
  10380. e.defaults(r, {
  10381. cancelable: !0,
  10382. ctrlKey: !1,
  10383. altKey: !1,
  10384. shiftKey: !1,
  10385. metaKey: !1,
  10386. keyCode: void 0,
  10387. charCode: void 0
  10388. }),
  10389. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10390. break;
  10391. default:
  10392. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10393. }
  10394. e.defaults(s, o),
  10395. t.dispatchEvent(s)
  10396. },
  10397. bind: function(e, t, i, n) {
  10398. return n = n || !1,
  10399. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10400. o
  10401. },
  10402. unbind: function(e, t, i, n) {
  10403. return n = n || !1,
  10404. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10405. o
  10406. },
  10407. addClass: function(e, t) {
  10408. if (void 0 === e.className)
  10409. e.className = t;
  10410. else if (e.className !== t) {
  10411. var i = e.className.split(/ +/);
  10412. i.indexOf(t) == -1 && (i.push(t),
  10413. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10414. }
  10415. return o
  10416. },
  10417. removeClass: function(e, t) {
  10418. if (t)
  10419. if (void 0 === e.className)
  10420. ;
  10421. else if (e.className === t)
  10422. e.removeAttribute("class");
  10423. else {
  10424. var i = e.className.split(/ +/)
  10425. , n = i.indexOf(t);
  10426. n != -1 && (i.splice(n, 1),
  10427. e.className = i.join(" "))
  10428. }
  10429. else
  10430. e.className = void 0;
  10431. return o
  10432. },
  10433. hasClass: function(e, t) {
  10434. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10435. },
  10436. getWidth: function(e) {
  10437. var i = getComputedStyle(e);
  10438. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10439. },
  10440. getHeight: function(e) {
  10441. var i = getComputedStyle(e);
  10442. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10443. },
  10444. getOffset: function(e) {
  10445. var t = {
  10446. left: 0,
  10447. top: 0
  10448. };
  10449. if (e.offsetParent)
  10450. do
  10451. t.left += e.offsetLeft,
  10452. t.top += e.offsetTop;
  10453. while (e = e.offsetParent);return t
  10454. },
  10455. isActive: function(e) {
  10456. return e === document.activeElement && (e.type || e.href)
  10457. }
  10458. };
  10459. return o
  10460. }(n.utils.common),
  10461. n.controllers.OptionController = function(e, t, i) {
  10462. var n = function(e, r, o) {
  10463. n.superclass.call(this, e, r);
  10464. var a = this;
  10465. if (this.__select = document.createElement("select"),
  10466. i.isArray(o)) {
  10467. var s = {};
  10468. i.each(o, function(e) {
  10469. s[e] = e
  10470. }),
  10471. o = s
  10472. }
  10473. i.each(o, function(e, t) {
  10474. var i = document.createElement("option");
  10475. i.innerHTML = t,
  10476. i.setAttribute("value", e),
  10477. a.__select.appendChild(i)
  10478. }),
  10479. this.updateDisplay(),
  10480. t.bind(this.__select, "change", function() {
  10481. var e = this.options[this.selectedIndex].value;
  10482. a.setValue(e)
  10483. }),
  10484. this.domElement.appendChild(this.__select)
  10485. };
  10486. return n.superclass = e,
  10487. i.extend(n.prototype, e.prototype, {
  10488. setValue: function(e) {
  10489. var t = n.superclass.prototype.setValue.call(this, e);
  10490. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10491. t
  10492. },
  10493. updateDisplay: function() {
  10494. return this.__select.value = this.getValue(),
  10495. n.superclass.prototype.updateDisplay.call(this)
  10496. }
  10497. }),
  10498. n
  10499. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10500. n.controllers.NumberController = function(e, t) {
  10501. function i(e) {
  10502. return e = e.toString(),
  10503. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10504. }
  10505. var n = function(e, r, o) {
  10506. n.superclass.call(this, e, r),
  10507. o = o || {},
  10508. this.__min = o.min,
  10509. this.__max = o.max,
  10510. this.__step = o.step,
  10511. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10512. this.__precision = i(this.__impliedStep)
  10513. };
  10514. return n.superclass = e,
  10515. t.extend(n.prototype, e.prototype, {
  10516. setValue: function(e) {
  10517. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10518. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10519. n.superclass.prototype.setValue.call(this, e)
  10520. },
  10521. min: function(e) {
  10522. return this.__min = e,
  10523. this
  10524. },
  10525. max: function(e) {
  10526. return this.__max = e,
  10527. this
  10528. },
  10529. step: function(e) {
  10530. return this.__step = e,
  10531. this.__impliedStep = e,
  10532. this.__precision = i(e),
  10533. this
  10534. }
  10535. }),
  10536. n
  10537. }(n.controllers.Controller, n.utils.common),
  10538. n.controllers.NumberControllerBox = function(e, t, i) {
  10539. function n(e, t) {
  10540. var i = Math.pow(10, t);
  10541. return Math.round(e * i) / i
  10542. }
  10543. var r = function(e, n, o) {
  10544. function a() {
  10545. var e = parseFloat(d.__input.value);
  10546. i.isNaN(e) || d.setValue(e)
  10547. }
  10548. function s() {
  10549. a(),
  10550. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10551. }
  10552. function l(e) {
  10553. t.bind(window, "mousemove", c),
  10554. t.bind(window, "mouseup", h),
  10555. u = e.clientY
  10556. }
  10557. function c(e) {
  10558. var t = u - e.clientY;
  10559. d.setValue(d.getValue() + t * d.__impliedStep),
  10560. u = e.clientY
  10561. }
  10562. function h() {
  10563. t.unbind(window, "mousemove", c),
  10564. t.unbind(window, "mouseup", h)
  10565. }
  10566. this.__truncationSuspended = !1,
  10567. r.superclass.call(this, e, n, o);
  10568. var u, d = this;
  10569. this.__input = document.createElement("input"),
  10570. this.__input.setAttribute("type", "text"),
  10571. t.bind(this.__input, "change", a),
  10572. t.bind(this.__input, "blur", s),
  10573. t.bind(this.__input, "mousedown", l),
  10574. t.bind(this.__input, "keydown", function(e) {
  10575. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10576. this.blur(),
  10577. d.__truncationSuspended = !1)
  10578. }),
  10579. this.updateDisplay(),
  10580. this.domElement.appendChild(this.__input)
  10581. };
  10582. return r.superclass = e,
  10583. i.extend(r.prototype, e.prototype, {
  10584. updateDisplay: function() {
  10585. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10586. r.superclass.prototype.updateDisplay.call(this)
  10587. }
  10588. }),
  10589. r
  10590. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10591. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10592. function o(e, t, i, n, r) {
  10593. return n + (r - n) * ((e - t) / (i - t))
  10594. }
  10595. var a = function(e, i, n, r, s) {
  10596. function l(e) {
  10597. t.bind(window, "mousemove", c),
  10598. t.bind(window, "mouseup", h),
  10599. c(e)
  10600. }
  10601. function c(e) {
  10602. e.preventDefault();
  10603. var i = t.getOffset(u.__background)
  10604. , n = t.getWidth(u.__background);
  10605. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10606. !1
  10607. }
  10608. function h() {
  10609. t.unbind(window, "mousemove", c),
  10610. t.unbind(window, "mouseup", h),
  10611. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10612. }
  10613. a.superclass.call(this, e, i, {
  10614. min: n,
  10615. max: r,
  10616. step: s
  10617. });
  10618. var u = this;
  10619. this.__background = document.createElement("div"),
  10620. this.__foreground = document.createElement("div"),
  10621. t.bind(this.__background, "mousedown", l),
  10622. t.addClass(this.__background, "slider"),
  10623. t.addClass(this.__foreground, "slider-fg"),
  10624. this.updateDisplay(),
  10625. this.__background.appendChild(this.__foreground),
  10626. this.domElement.appendChild(this.__background)
  10627. };
  10628. return a.superclass = e,
  10629. a.useDefaultStyles = function() {
  10630. i.inject(r)
  10631. }
  10632. ,
  10633. n.extend(a.prototype, e.prototype, {
  10634. updateDisplay: function() {
  10635. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10636. return this.__foreground.style.width = 100 * e + "%",
  10637. a.superclass.prototype.updateDisplay.call(this)
  10638. }
  10639. }),
  10640. a
  10641. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10642. n.controllers.FunctionController = function(e, t, i) {
  10643. var n = function(e, i, r) {
  10644. n.superclass.call(this, e, i);
  10645. var o = this;
  10646. this.__button = document.createElement("div"),
  10647. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10648. t.bind(this.__button, "click", function(e) {
  10649. return e.preventDefault(),
  10650. o.fire(),
  10651. !1
  10652. }),
  10653. t.addClass(this.__button, "button"),
  10654. this.domElement.appendChild(this.__button)
  10655. };
  10656. return n.superclass = e,
  10657. i.extend(n.prototype, e.prototype, {
  10658. fire: function() {
  10659. this.__onChange && this.__onChange.call(this),
  10660. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10661. this.getValue().call(this.object)
  10662. }
  10663. }),
  10664. n
  10665. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10666. n.controllers.BooleanController = function(e, t, i) {
  10667. var n = function(e, i) {
  10668. function r() {
  10669. o.setValue(!o.__prev)
  10670. }
  10671. n.superclass.call(this, e, i);
  10672. var o = this;
  10673. this.__prev = this.getValue(),
  10674. this.__checkbox = document.createElement("input"),
  10675. this.__checkbox.setAttribute("type", "checkbox"),
  10676. t.bind(this.__checkbox, "change", r, !1),
  10677. this.domElement.appendChild(this.__checkbox),
  10678. this.updateDisplay()
  10679. };
  10680. return n.superclass = e,
  10681. i.extend(n.prototype, e.prototype, {
  10682. setValue: function(e) {
  10683. var t = n.superclass.prototype.setValue.call(this, e);
  10684. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10685. this.__prev = this.getValue(),
  10686. t
  10687. },
  10688. updateDisplay: function() {
  10689. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10690. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10691. n.superclass.prototype.updateDisplay.call(this)
  10692. }
  10693. }),
  10694. n
  10695. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10696. n.color.toString = function(e) {
  10697. return function(t) {
  10698. if (1 == t.a || e.isUndefined(t.a)) {
  10699. for (var i = t.hex.toString(16); i.length < 6; )
  10700. i = "0" + i;
  10701. return "#" + i
  10702. }
  10703. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10704. }
  10705. }(n.utils.common),
  10706. n.color.interpret = function(e, t) {
  10707. var i, n, r = function() {
  10708. n = !1;
  10709. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10710. return t.each(o, function(r) {
  10711. if (r.litmus(e))
  10712. return t.each(r.conversions, function(r, o) {
  10713. if (i = r.read(e),
  10714. n === !1 && i !== !1)
  10715. return n = i,
  10716. i.conversionName = o,
  10717. i.conversion = r,
  10718. t.BREAK
  10719. }),
  10720. t.BREAK
  10721. }),
  10722. n
  10723. }, o = [{
  10724. litmus: t.isString,
  10725. conversions: {
  10726. THREE_CHAR_HEX: {
  10727. read: function(e) {
  10728. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10729. return null !== t && {
  10730. space: "HEX",
  10731. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10732. }
  10733. },
  10734. write: e
  10735. },
  10736. SIX_CHAR_HEX: {
  10737. read: function(e) {
  10738. var t = e.match(/^#([A-F0-9]{6})$/i);
  10739. return null !== t && {
  10740. space: "HEX",
  10741. hex: parseInt("0x" + t[1].toString())
  10742. }
  10743. },
  10744. write: e
  10745. },
  10746. CSS_RGB: {
  10747. read: function(e) {
  10748. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10749. return null !== t && {
  10750. space: "RGB",
  10751. r: parseFloat(t[1]),
  10752. g: parseFloat(t[2]),
  10753. b: parseFloat(t[3])
  10754. }
  10755. },
  10756. write: e
  10757. },
  10758. CSS_RGBA: {
  10759. read: function(e) {
  10760. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10761. return null !== t && {
  10762. space: "RGB",
  10763. r: parseFloat(t[1]),
  10764. g: parseFloat(t[2]),
  10765. b: parseFloat(t[3]),
  10766. a: parseFloat(t[4])
  10767. }
  10768. },
  10769. write: e
  10770. }
  10771. }
  10772. }, {
  10773. litmus: t.isNumber,
  10774. conversions: {
  10775. HEX: {
  10776. read: function(e) {
  10777. return {
  10778. space: "HEX",
  10779. hex: e,
  10780. conversionName: "HEX"
  10781. }
  10782. },
  10783. write: function(e) {
  10784. return e.hex
  10785. }
  10786. }
  10787. }
  10788. }, {
  10789. litmus: t.isArray,
  10790. conversions: {
  10791. RGB_ARRAY: {
  10792. read: function(e) {
  10793. return 3 == e.length && {
  10794. space: "RGB",
  10795. r: e[0],
  10796. g: e[1],
  10797. b: e[2]
  10798. }
  10799. },
  10800. write: function(e) {
  10801. return [e.r, e.g, e.b]
  10802. }
  10803. },
  10804. RGBA_ARRAY: {
  10805. read: function(e) {
  10806. return 4 == e.length && {
  10807. space: "RGB",
  10808. r: e[0],
  10809. g: e[1],
  10810. b: e[2],
  10811. a: e[3]
  10812. }
  10813. },
  10814. write: function(e) {
  10815. return [e.r, e.g, e.b, e.a]
  10816. }
  10817. }
  10818. }
  10819. }, {
  10820. litmus: t.isObject,
  10821. conversions: {
  10822. RGBA_OBJ: {
  10823. read: function(e) {
  10824. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10825. space: "RGB",
  10826. r: e.r,
  10827. g: e.g,
  10828. b: e.b,
  10829. a: e.a
  10830. }
  10831. },
  10832. write: function(e) {
  10833. return {
  10834. r: e.r,
  10835. g: e.g,
  10836. b: e.b,
  10837. a: e.a
  10838. }
  10839. }
  10840. },
  10841. RGB_OBJ: {
  10842. read: function(e) {
  10843. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10844. space: "RGB",
  10845. r: e.r,
  10846. g: e.g,
  10847. b: e.b
  10848. }
  10849. },
  10850. write: function(e) {
  10851. return {
  10852. r: e.r,
  10853. g: e.g,
  10854. b: e.b
  10855. }
  10856. }
  10857. },
  10858. HSVA_OBJ: {
  10859. read: function(e) {
  10860. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10861. space: "HSV",
  10862. h: e.h,
  10863. s: e.s,
  10864. v: e.v,
  10865. a: e.a
  10866. }
  10867. },
  10868. write: function(e) {
  10869. return {
  10870. h: e.h,
  10871. s: e.s,
  10872. v: e.v,
  10873. a: e.a
  10874. }
  10875. }
  10876. },
  10877. HSV_OBJ: {
  10878. read: function(e) {
  10879. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10880. space: "HSV",
  10881. h: e.h,
  10882. s: e.s,
  10883. v: e.v
  10884. }
  10885. },
  10886. write: function(e) {
  10887. return {
  10888. h: e.h,
  10889. s: e.s,
  10890. v: e.v
  10891. }
  10892. }
  10893. }
  10894. }
  10895. }];
  10896. return r
  10897. }(n.color.toString, n.utils.common),
  10898. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10899. function g(e, t, i, o) {
  10900. if (void 0 === t[i])
  10901. throw new Error("Object " + t + ' has no property "' + i + '"');
  10902. var a;
  10903. if (o.color)
  10904. a = new h(t,i);
  10905. else {
  10906. var s = [t, i].concat(o.factoryArgs);
  10907. a = n.apply(e, s)
  10908. }
  10909. o.before instanceof r && (o.before = o.before.__li),
  10910. A(e, a),
  10911. p.addClass(a.domElement, "c");
  10912. var l = document.createElement("span");
  10913. p.addClass(l, "property-name"),
  10914. l.innerHTML = a.property;
  10915. var c = document.createElement("div");
  10916. c.appendChild(l),
  10917. c.appendChild(a.domElement);
  10918. var u = m(e, c, o.before);
  10919. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10920. p.addClass(u, typeof a.getValue()),
  10921. v(e, u, a),
  10922. e.__controllers.push(a),
  10923. a
  10924. }
  10925. function m(e, t, i) {
  10926. var n = document.createElement("li");
  10927. return t && n.appendChild(t),
  10928. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10929. e.onResize(),
  10930. n
  10931. }
  10932. function v(e, t, i) {
  10933. if (i.__li = t,
  10934. i.__gui = e,
  10935. f.extend(i, {
  10936. options: function(t) {
  10937. return arguments.length > 1 ? (i.remove(),
  10938. g(e, i.object, i.property, {
  10939. before: i.__li.nextElementSibling,
  10940. factoryArgs: [f.toArray(arguments)]
  10941. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10942. g(e, i.object, i.property, {
  10943. before: i.__li.nextElementSibling,
  10944. factoryArgs: [t]
  10945. })) : void 0
  10946. },
  10947. name: function(e) {
  10948. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10949. i
  10950. },
  10951. listen: function() {
  10952. return i.__gui.listen(i),
  10953. i
  10954. },
  10955. remove: function() {
  10956. return i.__gui.remove(i),
  10957. i
  10958. }
  10959. }),
  10960. i instanceof l) {
  10961. var n = new s(i.object,i.property,{
  10962. min: i.__min,
  10963. max: i.__max,
  10964. step: i.__step
  10965. });
  10966. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10967. var t = i[e]
  10968. , r = n[e];
  10969. i[e] = n[e] = function() {
  10970. var e = Array.prototype.slice.call(arguments);
  10971. return t.apply(i, e),
  10972. r.apply(n, e)
  10973. }
  10974. }),
  10975. p.addClass(t, "has-slider"),
  10976. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10977. } else if (i instanceof s) {
  10978. var r = function(t) {
  10979. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10980. g(e, i.object, i.property, {
  10981. before: i.__li.nextElementSibling,
  10982. factoryArgs: [i.__min, i.__max, i.__step]
  10983. })) : t
  10984. };
  10985. i.min = f.compose(r, i.min),
  10986. i.max = f.compose(r, i.max)
  10987. } else
  10988. i instanceof o ? (p.bind(t, "click", function() {
  10989. p.fakeEvent(i.__checkbox, "click")
  10990. }),
  10991. p.bind(i.__checkbox, "click", function(e) {
  10992. e.stopPropagation()
  10993. })) : i instanceof a ? (p.bind(t, "click", function() {
  10994. p.fakeEvent(i.__button, "click")
  10995. }),
  10996. p.bind(t, "mouseover", function() {
  10997. p.addClass(i.__button, "hover")
  10998. }),
  10999. p.bind(t, "mouseout", function() {
  11000. p.removeClass(i.__button, "hover")
  11001. })) : i instanceof h && (p.addClass(t, "color"),
  11002. i.updateDisplay = f.compose(function(e) {
  11003. return t.style.borderLeftColor = i.__color.toString(),
  11004. e
  11005. }, i.updateDisplay),
  11006. i.updateDisplay());
  11007. i.setValue = f.compose(function(t) {
  11008. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11009. t
  11010. }, i.setValue)
  11011. }
  11012. function A(e, t) {
  11013. var i = e.getRoot()
  11014. , n = i.__rememberedObjects.indexOf(t.object);
  11015. if (n != -1) {
  11016. var r = i.__rememberedObjectIndecesToControllers[n];
  11017. if (void 0 === r && (r = {},
  11018. i.__rememberedObjectIndecesToControllers[n] = r),
  11019. r[t.property] = t,
  11020. i.load && i.load.remembered) {
  11021. var o, a = i.load.remembered;
  11022. if (a[e.preset])
  11023. o = a[e.preset];
  11024. else {
  11025. if (!a[L])
  11026. return;
  11027. o = a[L]
  11028. }
  11029. if (o[n] && void 0 !== o[n][t.property]) {
  11030. var s = o[n][t.property];
  11031. t.initialValue = s,
  11032. t.setValue(s)
  11033. }
  11034. }
  11035. }
  11036. }
  11037. function y(e, t) {
  11038. return document.location.href + "." + t
  11039. }
  11040. function C(e) {
  11041. var t = e.__save_row = document.createElement("li");
  11042. p.addClass(e.domElement, "has-save"),
  11043. e.__ul.insertBefore(t, e.__ul.firstChild),
  11044. p.addClass(t, "save-row");
  11045. var i = document.createElement("span");
  11046. i.innerHTML = "&nbsp;",
  11047. p.addClass(i, "button gears");
  11048. var n = document.createElement("span");
  11049. n.innerHTML = "Save",
  11050. p.addClass(n, "button"),
  11051. p.addClass(n, "save");
  11052. var r = document.createElement("span");
  11053. r.innerHTML = "New",
  11054. p.addClass(r, "button"),
  11055. p.addClass(r, "save-as");
  11056. var o = document.createElement("span");
  11057. o.innerHTML = "Revert",
  11058. p.addClass(o, "button"),
  11059. p.addClass(o, "revert");
  11060. var a = e.__preset_select = document.createElement("select");
  11061. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11062. w(e, i, i == e.preset)
  11063. }) : w(e, L, !1),
  11064. p.bind(a, "change", function() {
  11065. for (var t = 0; t < e.__preset_select.length; t++)
  11066. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11067. e.preset = this.value
  11068. }),
  11069. t.appendChild(a),
  11070. t.appendChild(i),
  11071. t.appendChild(n),
  11072. t.appendChild(r),
  11073. t.appendChild(o),
  11074. D) {
  11075. var s = document.getElementById("dg-save-locally")
  11076. , l = document.getElementById("dg-local-explain");
  11077. s.style.display = "block";
  11078. var c = document.getElementById("dg-local-storage");
  11079. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11080. var h = function() {
  11081. l.style.display = e.useLocalStorage ? "block" : "none"
  11082. };
  11083. h(),
  11084. p.bind(c, "change", function() {
  11085. e.useLocalStorage = !e.useLocalStorage,
  11086. h()
  11087. })
  11088. }
  11089. var u = document.getElementById("dg-new-constructor");
  11090. p.bind(u, "keydown", function(e) {
  11091. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11092. }),
  11093. p.bind(i, "click", function() {
  11094. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11095. S.show(),
  11096. u.focus(),
  11097. u.select()
  11098. }),
  11099. p.bind(n, "click", function() {
  11100. e.save()
  11101. }),
  11102. p.bind(r, "click", function() {
  11103. var t = prompt("Enter a new preset name.");
  11104. t && e.saveAs(t)
  11105. }),
  11106. p.bind(o, "click", function() {
  11107. e.revert()
  11108. })
  11109. }
  11110. function I(e) {
  11111. function t(t) {
  11112. return t.preventDefault(),
  11113. r = t.clientX,
  11114. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11115. p.bind(window, "mousemove", i),
  11116. p.bind(window, "mouseup", n),
  11117. !1
  11118. }
  11119. function i(t) {
  11120. return t.preventDefault(),
  11121. e.width += r - t.clientX,
  11122. e.onResize(),
  11123. r = t.clientX,
  11124. !1
  11125. }
  11126. function n() {
  11127. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11128. p.unbind(window, "mousemove", i),
  11129. p.unbind(window, "mouseup", n)
  11130. }
  11131. e.__resize_handle = document.createElement("div"),
  11132. f.extend(e.__resize_handle.style, {
  11133. width: "6px",
  11134. marginLeft: "-3px",
  11135. height: "200px",
  11136. cursor: "ew-resize",
  11137. position: "absolute"
  11138. });
  11139. var r;
  11140. p.bind(e.__resize_handle, "mousedown", t),
  11141. p.bind(e.__closeButton, "mousedown", t),
  11142. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11143. }
  11144. function E(e, t) {
  11145. e.domElement.style.width = t + "px",
  11146. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11147. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11148. }
  11149. function b(e, t) {
  11150. var i = {};
  11151. return f.each(e.__rememberedObjects, function(n, r) {
  11152. var o = {}
  11153. , a = e.__rememberedObjectIndecesToControllers[r];
  11154. f.each(a, function(e, i) {
  11155. o[i] = t ? e.initialValue : e.getValue()
  11156. }),
  11157. i[r] = o
  11158. }),
  11159. i
  11160. }
  11161. function w(e, t, i) {
  11162. var n = document.createElement("option");
  11163. n.innerHTML = t,
  11164. n.value = t,
  11165. e.__preset_select.appendChild(n),
  11166. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11167. }
  11168. function _(e) {
  11169. for (var t = 0; t < e.__preset_select.length; t++)
  11170. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11171. }
  11172. function T(e, t) {
  11173. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11174. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11175. }
  11176. function x(e) {
  11177. 0 != e.length && u(function() {
  11178. x(e)
  11179. }),
  11180. f.each(e, function(e) {
  11181. e.updateDisplay()
  11182. })
  11183. }
  11184. e.inject(i);
  11185. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11186. try {
  11187. return "localStorage"in window && null !== window.localStorage
  11188. } catch (e) {
  11189. return !1
  11190. }
  11191. }(), N = !0, B = !1, F = [], V = function(e) {
  11192. function t() {
  11193. var e = i.getRoot();
  11194. e.width += 1,
  11195. f.defer(function() {
  11196. e.width -= 1
  11197. })
  11198. }
  11199. var i = this;
  11200. this.domElement = document.createElement("div"),
  11201. this.__ul = document.createElement("ul"),
  11202. this.domElement.appendChild(this.__ul),
  11203. p.addClass(this.domElement, R),
  11204. this.__folders = {},
  11205. this.__controllers = [],
  11206. this.__rememberedObjects = [],
  11207. this.__rememberedObjectIndecesToControllers = [],
  11208. this.__listening = [],
  11209. e = e || {},
  11210. e = f.defaults(e, {
  11211. autoPlace: !0,
  11212. width: V.DEFAULT_WIDTH
  11213. }),
  11214. e = f.defaults(e, {
  11215. resizable: e.autoPlace,
  11216. hideable: e.autoPlace
  11217. }),
  11218. f.isUndefined(e.load) ? e.load = {
  11219. preset: L
  11220. } : e.preset && (e.load.preset = e.preset),
  11221. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11222. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11223. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11224. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11225. if (Object.defineProperties(this, {
  11226. parent: {
  11227. get: function() {
  11228. return e.parent
  11229. }
  11230. },
  11231. scrollable: {
  11232. get: function() {
  11233. return e.scrollable
  11234. }
  11235. },
  11236. autoPlace: {
  11237. get: function() {
  11238. return e.autoPlace
  11239. }
  11240. },
  11241. preset: {
  11242. get: function() {
  11243. return i.parent ? i.getRoot().preset : e.load.preset
  11244. },
  11245. set: function(t) {
  11246. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11247. _(this),
  11248. i.revert()
  11249. }
  11250. },
  11251. width: {
  11252. get: function() {
  11253. return e.width
  11254. },
  11255. set: function(t) {
  11256. e.width = t,
  11257. E(i, t)
  11258. }
  11259. },
  11260. name: {
  11261. get: function() {
  11262. return e.name
  11263. },
  11264. set: function(t) {
  11265. e.name = t,
  11266. a && (a.innerHTML = e.name)
  11267. }
  11268. },
  11269. closed: {
  11270. get: function() {
  11271. return e.closed
  11272. },
  11273. set: function(t) {
  11274. e.closed = t,
  11275. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11276. this.onResize(),
  11277. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11278. }
  11279. },
  11280. load: {
  11281. get: function() {
  11282. return e.load
  11283. }
  11284. },
  11285. useLocalStorage: {
  11286. get: function() {
  11287. return r
  11288. },
  11289. set: function(e) {
  11290. D && (r = e,
  11291. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11292. localStorage.setItem(y(i, "isLocal"), e))
  11293. }
  11294. }
  11295. }),
  11296. f.isUndefined(e.parent)) {
  11297. if (e.closed = !1,
  11298. p.addClass(this.domElement, V.CLASS_MAIN),
  11299. p.makeSelectable(this.domElement, !1),
  11300. D && r) {
  11301. i.useLocalStorage = !0;
  11302. var o = localStorage.getItem(y(this, "gui"));
  11303. o && (e.load = JSON.parse(o))
  11304. }
  11305. this.__closeButton = document.createElement("div"),
  11306. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11307. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11308. this.domElement.appendChild(this.__closeButton),
  11309. p.bind(this.__closeButton, "click", function() {
  11310. i.closed = !i.closed
  11311. })
  11312. } else {
  11313. void 0 === e.closed && (e.closed = !0);
  11314. var a = document.createTextNode(e.name);
  11315. p.addClass(a, "controller-name");
  11316. var s = m(i, a)
  11317. , l = function(e) {
  11318. return e.preventDefault(),
  11319. i.closed = !i.closed,
  11320. !1
  11321. };
  11322. p.addClass(this.__ul, V.CLASS_CLOSED),
  11323. p.addClass(s, "title"),
  11324. p.bind(s, "click", l),
  11325. e.closed || (this.closed = !1)
  11326. }
  11327. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11328. p.addClass(M, R),
  11329. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11330. document.body.appendChild(M),
  11331. N = !1),
  11332. M.appendChild(this.domElement),
  11333. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11334. this.parent || E(i, e.width)),
  11335. p.bind(window, "resize", function() {
  11336. i.onResize()
  11337. }),
  11338. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11339. i.onResize()
  11340. }),
  11341. p.bind(this.__ul, "transitionend", function() {
  11342. i.onResize()
  11343. }),
  11344. p.bind(this.__ul, "oTransitionEnd", function() {
  11345. i.onResize()
  11346. }),
  11347. this.onResize(),
  11348. e.resizable && I(this),
  11349. n = function() {
  11350. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11351. }
  11352. ,
  11353. this.saveToLocalStorageIfPossible = n;
  11354. i.getRoot();
  11355. e.parent || t()
  11356. };
  11357. return V.toggleHide = function() {
  11358. B = !B,
  11359. f.each(F, function(e) {
  11360. e.domElement.style.zIndex = B ? -999 : 999,
  11361. e.domElement.style.opacity = B ? 0 : 1
  11362. })
  11363. }
  11364. ,
  11365. V.CLASS_AUTO_PLACE = "a",
  11366. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11367. V.CLASS_MAIN = "main",
  11368. V.CLASS_CONTROLLER_ROW = "cr",
  11369. V.CLASS_TOO_TALL = "taller-than-window",
  11370. V.CLASS_CLOSED = "closed",
  11371. V.CLASS_CLOSE_BUTTON = "close-button",
  11372. V.CLASS_DRAG = "drag",
  11373. V.DEFAULT_WIDTH = 245,
  11374. V.TEXT_CLOSED = "Close Controls",
  11375. V.TEXT_OPEN = "Open Controls",
  11376. p.bind(window, "keydown", function(e) {
  11377. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11378. }, !1),
  11379. f.extend(V.prototype, {
  11380. add: function(e, t) {
  11381. return g(this, e, t, {
  11382. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11383. })
  11384. },
  11385. addColor: function(e, t) {
  11386. return g(this, e, t, {
  11387. color: !0
  11388. })
  11389. },
  11390. remove: function(e) {
  11391. this.__ul.removeChild(e.__li),
  11392. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11393. var t = this;
  11394. f.defer(function() {
  11395. t.onResize()
  11396. })
  11397. },
  11398. destroy: function() {
  11399. this.autoPlace && M.removeChild(this.domElement)
  11400. },
  11401. addFolder: function(e) {
  11402. if (void 0 !== this.__folders[e])
  11403. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11404. var t = {
  11405. name: e,
  11406. parent: this
  11407. };
  11408. t.autoPlace = this.autoPlace,
  11409. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11410. t.load = this.load.folders[e]);
  11411. var i = new V(t);
  11412. this.__folders[e] = i;
  11413. var n = m(this, i.domElement);
  11414. return p.addClass(n, "folder"),
  11415. i
  11416. },
  11417. open: function() {
  11418. this.closed = !1
  11419. },
  11420. close: function() {
  11421. this.closed = !0
  11422. },
  11423. onResize: function() {
  11424. var e = this.getRoot();
  11425. if (e.scrollable) {
  11426. var t = p.getOffset(e.__ul).top
  11427. , i = 0;
  11428. f.each(e.__ul.childNodes, function(t) {
  11429. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11430. }),
  11431. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11432. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11433. e.__ul.style.height = "auto")
  11434. }
  11435. e.__resize_handle && f.defer(function() {
  11436. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11437. }),
  11438. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11439. },
  11440. remember: function() {
  11441. if (f.isUndefined(S) && (S = new d,
  11442. S.domElement.innerHTML = t),
  11443. this.parent)
  11444. throw new Error("You can only call remember on a top level GUI.");
  11445. var e = this;
  11446. f.each(Array.prototype.slice.call(arguments), function(t) {
  11447. 0 == e.__rememberedObjects.length && C(e),
  11448. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11449. }),
  11450. this.autoPlace && E(this, this.width)
  11451. },
  11452. getRoot: function() {
  11453. for (var e = this; e.parent; )
  11454. e = e.parent;
  11455. return e
  11456. },
  11457. getSaveObject: function() {
  11458. var e = this.load;
  11459. return e.closed = this.closed,
  11460. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11461. e.remembered || (e.remembered = {}),
  11462. e.remembered[this.preset] = b(this)),
  11463. e.folders = {},
  11464. f.each(this.__folders, function(t, i) {
  11465. e.folders[i] = t.getSaveObject()
  11466. }),
  11467. e
  11468. },
  11469. save: function() {
  11470. this.load.remembered || (this.load.remembered = {}),
  11471. this.load.remembered[this.preset] = b(this),
  11472. T(this, !1),
  11473. this.saveToLocalStorageIfPossible()
  11474. },
  11475. saveAs: function(e) {
  11476. this.load.remembered || (this.load.remembered = {},
  11477. this.load.remembered[L] = b(this, !0)),
  11478. this.load.remembered[e] = b(this),
  11479. this.preset = e,
  11480. w(this, e, !0),
  11481. this.saveToLocalStorageIfPossible()
  11482. },
  11483. revert: function(e) {
  11484. f.each(this.__controllers, function(t) {
  11485. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11486. }, this),
  11487. f.each(this.__folders, function(e) {
  11488. e.revert(e)
  11489. }),
  11490. e || T(this.getRoot(), !1)
  11491. },
  11492. listen: function(e) {
  11493. var t = 0 == this.__listening.length;
  11494. this.__listening.push(e),
  11495. t && x(this.__listening)
  11496. }
  11497. }),
  11498. V
  11499. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11500. return function(s, l) {
  11501. var c = s[l];
  11502. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11503. min: arguments[2],
  11504. max: arguments[3]
  11505. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11506. }
  11507. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11508. var n = function(e, i) {
  11509. function r() {
  11510. a.setValue(a.__input.value)
  11511. }
  11512. function o() {
  11513. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11514. }
  11515. n.superclass.call(this, e, i);
  11516. var a = this;
  11517. this.__input = document.createElement("input"),
  11518. this.__input.setAttribute("type", "text"),
  11519. t.bind(this.__input, "keyup", r),
  11520. t.bind(this.__input, "change", r),
  11521. t.bind(this.__input, "blur", o),
  11522. t.bind(this.__input, "keydown", function(e) {
  11523. 13 === e.keyCode && this.blur()
  11524. }),
  11525. this.updateDisplay(),
  11526. this.domElement.appendChild(this.__input)
  11527. };
  11528. return n.superclass = e,
  11529. i.extend(n.prototype, e.prototype, {
  11530. updateDisplay: function() {
  11531. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11532. n.superclass.prototype.updateDisplay.call(this)
  11533. }
  11534. }),
  11535. n
  11536. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11537. function o(e, t, i, n) {
  11538. e.style.background = "",
  11539. r.each(l, function(r) {
  11540. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11541. })
  11542. }
  11543. function a(e) {
  11544. e.style.background = "",
  11545. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11546. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11547. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11548. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11549. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11550. }
  11551. var s = function(e, l) {
  11552. function c(e) {
  11553. p(e),
  11554. t.bind(window, "mousemove", p),
  11555. t.bind(window, "mouseup", h)
  11556. }
  11557. function h() {
  11558. t.unbind(window, "mousemove", p),
  11559. t.unbind(window, "mouseup", h)
  11560. }
  11561. function u() {
  11562. var e = n(this.value);
  11563. e !== !1 ? (g.__color.__state = e,
  11564. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11565. }
  11566. function d() {
  11567. t.unbind(window, "mousemove", f),
  11568. t.unbind(window, "mouseup", d)
  11569. }
  11570. function p(e) {
  11571. e.preventDefault();
  11572. var i = t.getWidth(g.__saturation_field)
  11573. , n = t.getOffset(g.__saturation_field)
  11574. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11575. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11576. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11577. r > 1 ? r = 1 : r < 0 && (r = 0),
  11578. g.__color.v = o,
  11579. g.__color.s = r,
  11580. g.setValue(g.__color.toOriginal()),
  11581. !1
  11582. }
  11583. function f(e) {
  11584. e.preventDefault();
  11585. var i = t.getHeight(g.__hue_field)
  11586. , n = t.getOffset(g.__hue_field)
  11587. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11588. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11589. g.__color.h = 360 * r,
  11590. g.setValue(g.__color.toOriginal()),
  11591. !1
  11592. }
  11593. s.superclass.call(this, e, l),
  11594. this.__color = new i(this.getValue()),
  11595. this.__temp = new i(0);
  11596. var g = this;
  11597. this.domElement = document.createElement("div"),
  11598. t.makeSelectable(this.domElement, !1),
  11599. this.__selector = document.createElement("div"),
  11600. this.__selector.className = "selector",
  11601. this.__saturation_field = document.createElement("div"),
  11602. this.__saturation_field.className = "saturation-field",
  11603. this.__field_knob = document.createElement("div"),
  11604. this.__field_knob.className = "field-knob",
  11605. this.__field_knob_border = "2px solid ",
  11606. this.__hue_knob = document.createElement("div"),
  11607. this.__hue_knob.className = "hue-knob",
  11608. this.__hue_field = document.createElement("div"),
  11609. this.__hue_field.className = "hue-field",
  11610. this.__input = document.createElement("input"),
  11611. this.__input.type = "text",
  11612. this.__input_textShadow = "0 1px 1px ",
  11613. t.bind(this.__input, "keydown", function(e) {
  11614. 13 === e.keyCode && u.call(this)
  11615. }),
  11616. t.bind(this.__input, "blur", u),
  11617. t.bind(this.__selector, "mousedown", function(e) {
  11618. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11619. t.removeClass(g.__selector, "drag")
  11620. })
  11621. });
  11622. var m = document.createElement("div");
  11623. r.extend(this.__selector.style, {
  11624. width: "122px",
  11625. height: "102px",
  11626. padding: "3px",
  11627. backgroundColor: "#222",
  11628. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11629. }),
  11630. r.extend(this.__field_knob.style, {
  11631. position: "absolute",
  11632. width: "12px",
  11633. height: "12px",
  11634. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11635. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11636. borderRadius: "12px",
  11637. zIndex: 1
  11638. }),
  11639. r.extend(this.__hue_knob.style, {
  11640. position: "absolute",
  11641. width: "15px",
  11642. height: "2px",
  11643. borderRight: "4px solid #fff",
  11644. zIndex: 1
  11645. }),
  11646. r.extend(this.__saturation_field.style, {
  11647. width: "100px",
  11648. height: "100px",
  11649. border: "1px solid #555",
  11650. marginRight: "3px",
  11651. display: "inline-block",
  11652. cursor: "pointer"
  11653. }),
  11654. r.extend(m.style, {
  11655. width: "100%",
  11656. height: "100%",
  11657. background: "none"
  11658. }),
  11659. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11660. r.extend(this.__hue_field.style, {
  11661. width: "15px",
  11662. height: "100px",
  11663. display: "inline-block",
  11664. border: "1px solid #555",
  11665. cursor: "ns-resize"
  11666. }),
  11667. a(this.__hue_field),
  11668. r.extend(this.__input.style, {
  11669. outline: "none",
  11670. textAlign: "center",
  11671. color: "#fff",
  11672. border: 0,
  11673. fontWeight: "bold",
  11674. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11675. }),
  11676. t.bind(this.__saturation_field, "mousedown", c),
  11677. t.bind(this.__field_knob, "mousedown", c),
  11678. t.bind(this.__hue_field, "mousedown", function(e) {
  11679. f(e),
  11680. t.bind(window, "mousemove", f),
  11681. t.bind(window, "mouseup", d)
  11682. }),
  11683. this.__saturation_field.appendChild(m),
  11684. this.__selector.appendChild(this.__field_knob),
  11685. this.__selector.appendChild(this.__saturation_field),
  11686. this.__selector.appendChild(this.__hue_field),
  11687. this.__hue_field.appendChild(this.__hue_knob),
  11688. this.domElement.appendChild(this.__input),
  11689. this.domElement.appendChild(this.__selector),
  11690. this.updateDisplay()
  11691. };
  11692. s.superclass = e,
  11693. r.extend(s.prototype, e.prototype, {
  11694. updateDisplay: function() {
  11695. var e = n(this.getValue());
  11696. if (e !== !1) {
  11697. var t = !1;
  11698. r.each(i.COMPONENTS, function(i) {
  11699. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11700. return t = !0,
  11701. {}
  11702. }, this),
  11703. t && r.extend(this.__color.__state, e)
  11704. }
  11705. r.extend(this.__temp.__state, this.__color.__state),
  11706. this.__temp.a = 1;
  11707. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11708. , s = 255 - a;
  11709. r.extend(this.__field_knob.style, {
  11710. marginLeft: 100 * this.__color.s - 7 + "px",
  11711. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11712. backgroundColor: this.__temp.toString(),
  11713. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11714. }),
  11715. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11716. this.__temp.s = 1,
  11717. this.__temp.v = 1,
  11718. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11719. r.extend(this.__input.style, {
  11720. backgroundColor: this.__input.value = this.__color.toString(),
  11721. color: "rgb(" + a + "," + a + "," + a + ")",
  11722. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11723. })
  11724. }
  11725. });
  11726. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11727. return s
  11728. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11729. function r(e, t, i) {
  11730. Object.defineProperty(e, t, {
  11731. get: function() {
  11732. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11733. this.__state[t])
  11734. },
  11735. set: function(e) {
  11736. "RGB" !== this.__state.space && (a(this, t, i),
  11737. this.__state.space = "RGB"),
  11738. this.__state[t] = e
  11739. }
  11740. })
  11741. }
  11742. function o(e, t) {
  11743. Object.defineProperty(e, t, {
  11744. get: function() {
  11745. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11746. this.__state[t])
  11747. },
  11748. set: function(e) {
  11749. "HSV" !== this.__state.space && (s(this),
  11750. this.__state.space = "HSV"),
  11751. this.__state[t] = e
  11752. }
  11753. })
  11754. }
  11755. function a(e, i, r) {
  11756. if ("HEX" === e.__state.space)
  11757. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11758. else {
  11759. if ("HSV" !== e.__state.space)
  11760. throw "Corrupted color state";
  11761. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11762. }
  11763. }
  11764. function s(e) {
  11765. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11766. n.extend(e.__state, {
  11767. s: i.s,
  11768. v: i.v
  11769. }),
  11770. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11771. }
  11772. var l = function() {
  11773. if (this.__state = e.apply(this, arguments),
  11774. this.__state === !1)
  11775. throw "Failed to interpret color arguments";
  11776. this.__state.a = this.__state.a || 1
  11777. };
  11778. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11779. n.extend(l.prototype, {
  11780. toString: function() {
  11781. return i(this)
  11782. },
  11783. toOriginal: function() {
  11784. return this.__state.conversion.write(this)
  11785. }
  11786. }),
  11787. r(l.prototype, "r", 2),
  11788. r(l.prototype, "g", 1),
  11789. r(l.prototype, "b", 0),
  11790. o(l.prototype, "h"),
  11791. o(l.prototype, "s"),
  11792. o(l.prototype, "v"),
  11793. Object.defineProperty(l.prototype, "a", {
  11794. get: function() {
  11795. return this.__state.a
  11796. },
  11797. set: function(e) {
  11798. this.__state.a = e
  11799. }
  11800. }),
  11801. Object.defineProperty(l.prototype, "hex", {
  11802. get: function() {
  11803. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11804. this.__state.hex
  11805. },
  11806. set: function(e) {
  11807. this.__state.space = "HEX",
  11808. this.__state.hex = e
  11809. }
  11810. }),
  11811. l
  11812. }(n.color.interpret, n.color.math = function() {
  11813. var e;
  11814. return {
  11815. hsv_to_rgb: function(e, t, i) {
  11816. var n = Math.floor(e / 60) % 6
  11817. , r = e / 60 - Math.floor(e / 60)
  11818. , o = i * (1 - t)
  11819. , a = i * (1 - r * t)
  11820. , s = i * (1 - (1 - r) * t)
  11821. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11822. return {
  11823. r: 255 * l[0],
  11824. g: 255 * l[1],
  11825. b: 255 * l[2]
  11826. }
  11827. },
  11828. rgb_to_hsv: function(e, t, i) {
  11829. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11830. return 0 == a ? {
  11831. h: NaN,
  11832. s: 0,
  11833. v: 0
  11834. } : (r = s / a,
  11835. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11836. n /= 6,
  11837. n < 0 && (n += 1),
  11838. {
  11839. h: 360 * n,
  11840. s: r,
  11841. v: a / 255
  11842. })
  11843. },
  11844. rgb_to_hex: function(e, t, i) {
  11845. var n = this.hex_with_component(0, 2, e);
  11846. return n = this.hex_with_component(n, 1, t),
  11847. n = this.hex_with_component(n, 0, i)
  11848. },
  11849. component_from_hex: function(e, t) {
  11850. return e >> 8 * t & 255
  11851. },
  11852. hex_with_component: function(t, i, n) {
  11853. return n << (e = 8 * i) | t & ~(255 << e)
  11854. }
  11855. }
  11856. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11857. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11858. window.setTimeout(e, 1e3 / 60)
  11859. }
  11860. }(), n.dom.CenteredDiv = function(e, t) {
  11861. var i = function() {
  11862. this.backgroundElement = document.createElement("div"),
  11863. t.extend(this.backgroundElement.style, {
  11864. backgroundColor: "rgba(0,0,0,0.8)",
  11865. top: 0,
  11866. left: 0,
  11867. display: "none",
  11868. zIndex: "1000",
  11869. opacity: 0,
  11870. WebkitTransition: "opacity 0.2s linear"
  11871. }),
  11872. e.makeFullscreen(this.backgroundElement),
  11873. this.backgroundElement.style.position = "fixed",
  11874. this.domElement = document.createElement("div"),
  11875. t.extend(this.domElement.style, {
  11876. position: "fixed",
  11877. display: "none",
  11878. zIndex: "1001",
  11879. opacity: 0,
  11880. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11881. }),
  11882. document.body.appendChild(this.backgroundElement),
  11883. document.body.appendChild(this.domElement);
  11884. var i = this;
  11885. e.bind(this.backgroundElement, "click", function() {
  11886. i.hide()
  11887. })
  11888. };
  11889. return i.prototype.show = function() {
  11890. var e = this;
  11891. this.backgroundElement.style.display = "block",
  11892. this.domElement.style.display = "block",
  11893. this.domElement.style.opacity = 0,
  11894. this.domElement.style.webkitTransform = "scale(1.1)",
  11895. this.layout(),
  11896. t.defer(function() {
  11897. e.backgroundElement.style.opacity = 1,
  11898. e.domElement.style.opacity = 1,
  11899. e.domElement.style.webkitTransform = "scale(1)"
  11900. })
  11901. }
  11902. ,
  11903. i.prototype.hide = function() {
  11904. var t = this
  11905. , i = function() {
  11906. t.domElement.style.display = "none",
  11907. t.backgroundElement.style.display = "none",
  11908. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11909. e.unbind(t.domElement, "transitionend", i),
  11910. e.unbind(t.domElement, "oTransitionEnd", i)
  11911. };
  11912. e.bind(this.domElement, "webkitTransitionEnd", i),
  11913. e.bind(this.domElement, "transitionend", i),
  11914. e.bind(this.domElement, "oTransitionEnd", i),
  11915. this.backgroundElement.style.opacity = 0,
  11916. this.domElement.style.opacity = 0,
  11917. this.domElement.style.webkitTransform = "scale(1.1)"
  11918. }
  11919. ,
  11920. i.prototype.layout = function() {
  11921. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11922. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11923. }
  11924. ,
  11925. i
  11926. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11927. }
  11928. , {}],
  11929. 94: [function(e, t, i) {
  11930. (function(e) {
  11931. "use strict";
  11932. function i(t) {
  11933. function i(e) {
  11934. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11935. var n = _((t[i] * e + 50) / 100);
  11936. n < 1 ? n = 1 : n > 255 && (n = 255),
  11937. T[G[i]] = n
  11938. }
  11939. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11940. var a = _((r[o] * e + 50) / 100);
  11941. a < 1 ? a = 1 : a > 255 && (a = 255),
  11942. x[G[o]] = a
  11943. }
  11944. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11945. for (var h = 0; h < 8; h++)
  11946. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11947. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11948. l++
  11949. }
  11950. function n(e, t) {
  11951. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11952. for (var a = 1; a <= e[o]; a++)
  11953. r[t[n]] = [],
  11954. r[t[n]][0] = i,
  11955. r[t[n]][1] = o,
  11956. n++,
  11957. i++;
  11958. i *= 2
  11959. }
  11960. return r
  11961. }
  11962. function r() {
  11963. C = n(z, W),
  11964. I = n(X, Z),
  11965. E = n(j, Y),
  11966. b = n(q, K)
  11967. }
  11968. function o() {
  11969. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11970. for (var n = e; n < t; n++)
  11971. P[32767 + n] = i,
  11972. R[32767 + n] = [],
  11973. R[32767 + n][1] = i,
  11974. R[32767 + n][0] = n;
  11975. for (var r = -(t - 1); r <= -e; r++)
  11976. P[32767 + r] = i,
  11977. R[32767 + r] = [],
  11978. R[32767 + r][1] = i,
  11979. R[32767 + r][0] = t - 1 + r;
  11980. e <<= 1,
  11981. t <<= 1
  11982. }
  11983. }
  11984. function a() {
  11985. for (var e = 0; e < 256; e++)
  11986. H[e] = 19595 * e,
  11987. H[e + 256 >> 0] = 38470 * e,
  11988. H[e + 512 >> 0] = 7471 * e + 32768,
  11989. H[e + 768 >> 0] = -11059 * e,
  11990. H[e + 1024 >> 0] = -21709 * e,
  11991. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11992. H[e + 1536 >> 0] = -27439 * e,
  11993. H[e + 1792 >> 0] = -5329 * e
  11994. }
  11995. function s(e) {
  11996. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11997. t & 1 << i && (N |= 1 << B),
  11998. i--,
  11999. B--,
  12000. B < 0 && (255 == N ? (l(255),
  12001. l(0)) : l(N),
  12002. B = 7,
  12003. N = 0)
  12004. }
  12005. function l(e) {
  12006. D.push(e)
  12007. }
  12008. function c(e) {
  12009. l(e >> 8 & 255),
  12010. l(255 & e)
  12011. }
  12012. function h(e, t) {
  12013. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12014. for (h = 0; h < d; ++h) {
  12015. i = e[u],
  12016. n = e[u + 1],
  12017. r = e[u + 2],
  12018. o = e[u + 3],
  12019. a = e[u + 4],
  12020. s = e[u + 5],
  12021. l = e[u + 6],
  12022. c = e[u + 7];
  12023. var f = i + c
  12024. , g = i - c
  12025. , m = n + l
  12026. , v = n - l
  12027. , A = r + s
  12028. , y = r - s
  12029. , C = o + a
  12030. , I = o - a
  12031. , E = f + C
  12032. , b = f - C
  12033. , w = m + A
  12034. , _ = m - A;
  12035. e[u] = E + w,
  12036. e[u + 4] = E - w;
  12037. var T = .707106781 * (_ + b);
  12038. e[u + 2] = b + T,
  12039. e[u + 6] = b - T,
  12040. E = I + y,
  12041. w = y + v,
  12042. _ = v + g;
  12043. var x = .382683433 * (E - _)
  12044. , S = .5411961 * E + x
  12045. , M = 1.306562965 * _ + x
  12046. , R = .707106781 * w
  12047. , P = g + R
  12048. , L = g - R;
  12049. e[u + 5] = L + S,
  12050. e[u + 3] = L - S,
  12051. e[u + 1] = P + M,
  12052. e[u + 7] = P - M,
  12053. u += 8
  12054. }
  12055. for (u = 0,
  12056. h = 0; h < d; ++h) {
  12057. i = e[u],
  12058. n = e[u + 8],
  12059. r = e[u + 16],
  12060. o = e[u + 24],
  12061. a = e[u + 32],
  12062. s = e[u + 40],
  12063. l = e[u + 48],
  12064. c = e[u + 56];
  12065. var D = i + c
  12066. , N = i - c
  12067. , B = n + l
  12068. , F = n - l
  12069. , V = r + s
  12070. , U = r - s
  12071. , k = o + a
  12072. , H = o - a
  12073. , G = D + k
  12074. , z = D - k
  12075. , W = B + V
  12076. , j = B - V;
  12077. e[u] = G + W,
  12078. e[u + 32] = G - W;
  12079. var Y = .707106781 * (j + z);
  12080. e[u + 16] = z + Y,
  12081. e[u + 48] = z - Y,
  12082. G = H + U,
  12083. W = U + F,
  12084. j = F + N;
  12085. var X = .382683433 * (G - j)
  12086. , Z = .5411961 * G + X
  12087. , q = 1.306562965 * j + X
  12088. , K = .707106781 * W
  12089. , Q = N + K
  12090. , J = N - K;
  12091. e[u + 40] = J + Z,
  12092. e[u + 24] = J - Z,
  12093. e[u + 8] = Q + q,
  12094. e[u + 56] = Q - q,
  12095. u++
  12096. }
  12097. var $;
  12098. for (h = 0; h < p; ++h)
  12099. $ = e[h] * t[h],
  12100. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12101. return O
  12102. }
  12103. function u() {
  12104. c(65504),
  12105. c(16),
  12106. l(74),
  12107. l(70),
  12108. l(73),
  12109. l(70),
  12110. l(0),
  12111. l(1),
  12112. l(1),
  12113. l(0),
  12114. c(1),
  12115. c(1),
  12116. l(0),
  12117. l(0)
  12118. }
  12119. function d(e, t) {
  12120. c(65472),
  12121. c(17),
  12122. l(8),
  12123. c(t),
  12124. c(e),
  12125. l(3),
  12126. l(1),
  12127. l(17),
  12128. l(0),
  12129. l(2),
  12130. l(17),
  12131. l(1),
  12132. l(3),
  12133. l(17),
  12134. l(1)
  12135. }
  12136. function p() {
  12137. c(65499),
  12138. c(132),
  12139. l(0);
  12140. for (var e = 0; e < 64; e++)
  12141. l(T[e]);
  12142. l(1);
  12143. for (var t = 0; t < 64; t++)
  12144. l(x[t])
  12145. }
  12146. function f() {
  12147. c(65476),
  12148. c(418),
  12149. l(0);
  12150. for (var e = 0; e < 16; e++)
  12151. l(z[e + 1]);
  12152. for (var t = 0; t <= 11; t++)
  12153. l(W[t]);
  12154. l(16);
  12155. for (var i = 0; i < 16; i++)
  12156. l(j[i + 1]);
  12157. for (var n = 0; n <= 161; n++)
  12158. l(Y[n]);
  12159. l(1);
  12160. for (var r = 0; r < 16; r++)
  12161. l(X[r + 1]);
  12162. for (var o = 0; o <= 11; o++)
  12163. l(Z[o]);
  12164. l(17);
  12165. for (var a = 0; a < 16; a++)
  12166. l(q[a + 1]);
  12167. for (var s = 0; s <= 161; s++)
  12168. l(K[s])
  12169. }
  12170. function g() {
  12171. c(65498),
  12172. c(12),
  12173. l(3),
  12174. l(1),
  12175. l(0),
  12176. l(2),
  12177. l(17),
  12178. l(3),
  12179. l(17),
  12180. l(0),
  12181. l(63),
  12182. l(0)
  12183. }
  12184. function m(e, t, i, n, r) {
  12185. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12186. L[G[f]] = p[f];
  12187. var g = L[0] - i;
  12188. i = L[0],
  12189. 0 == g ? s(n[0]) : (o = 32767 + g,
  12190. s(n[P[o]]),
  12191. s(R[o]));
  12192. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12193. ;
  12194. if (0 == m)
  12195. return s(a),
  12196. i;
  12197. for (var v, A = 1; A <= m; ) {
  12198. for (var y = A; 0 == L[A] && A <= m; ++A)
  12199. ;
  12200. var C = A - y;
  12201. if (C >= c) {
  12202. v = C >> 4;
  12203. for (var I = 1; I <= v; ++I)
  12204. s(l);
  12205. C &= 15
  12206. }
  12207. o = 32767 + L[A],
  12208. s(r[(C << 4) + P[o]]),
  12209. s(R[o]),
  12210. A++
  12211. }
  12212. return m != u && s(a),
  12213. i
  12214. }
  12215. function v() {
  12216. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12217. k[t] = e(t)
  12218. }
  12219. function A(e) {
  12220. if (e <= 0 && (e = 1),
  12221. e > 100 && (e = 100),
  12222. w != e) {
  12223. var t = 0;
  12224. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12225. i(t),
  12226. w = e
  12227. }
  12228. }
  12229. function y() {
  12230. var e = (new Date).getTime();
  12231. t || (t = 50),
  12232. v(),
  12233. r(),
  12234. o(),
  12235. a(),
  12236. A(t);
  12237. (new Date).getTime() - e
  12238. }
  12239. var C, I, E, b, w, _ = (Math.round,
  12240. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12241. this.encode = function(t, i) {
  12242. var n = ((new Date).getTime(),
  12243. i.quality);
  12244. n && A(n),
  12245. D = new Array,
  12246. N = 0,
  12247. B = 7,
  12248. c(65496),
  12249. u(),
  12250. p(),
  12251. d(t.width, t.height),
  12252. f(),
  12253. g();
  12254. var r = 0
  12255. , o = 0
  12256. , a = 0;
  12257. N = 0,
  12258. B = 7,
  12259. this.encode.displayName = "_encode_";
  12260. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12261. for (l = 0; l < G; ) {
  12262. for (w = G * z + l,
  12263. _ = w,
  12264. T = -1,
  12265. x = 0,
  12266. R = 0; R < 64; R++)
  12267. x = (k ? 63 - R : R) >> 3,
  12268. T = 4 * (7 & R),
  12269. _ = w + x * G + T,
  12270. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12271. l + T >= G && (_ -= l + T - G + 4),
  12272. h = P[_++],
  12273. v = P[_++],
  12274. y = P[_++],
  12275. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12276. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12277. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12278. r = m(F, S, r, C, E),
  12279. o = m(V, M, o, I, b),
  12280. a = m(U, M, a, I, b),
  12281. l += 32
  12282. }
  12283. z += W
  12284. }
  12285. if (B >= 0) {
  12286. var j = [];
  12287. j[1] = B + 1,
  12288. j[0] = (1 << B + 1) - 1,
  12289. s(j)
  12290. }
  12291. return c(65497),
  12292. new e(D)
  12293. }
  12294. ,
  12295. y()
  12296. }
  12297. function n(e, t) {
  12298. t = t || {},
  12299. t.quality = t.quality || 50;
  12300. var n = t.quality
  12301. , r = new i(n)
  12302. , o = r.encode(e, t);
  12303. return {
  12304. data: o,
  12305. width: e.width,
  12306. height: e.height
  12307. }
  12308. }
  12309. t.exports.encode = n
  12310. }
  12311. ).call(this, e("buffer").Buffer)
  12312. }
  12313. , {
  12314. buffer: 198
  12315. }],
  12316. 95: [function(e, t, i) {
  12317. "use strict";
  12318. !function() {
  12319. if ("performance"in window == !1 && (window.performance = {}),
  12320. Date.now = Date.now || function() {
  12321. return (new Date).getTime()
  12322. }
  12323. ,
  12324. "now"in window.performance == !1) {
  12325. var e = Date.now();
  12326. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12327. window.performance.now = function() {
  12328. return Date.now() - e
  12329. }
  12330. }
  12331. }()
  12332. }
  12333. , {}],
  12334. 96: [function(e, t, i) {
  12335. "use strict";
  12336. var n = e("three");
  12337. n.EffectComposer = function(e, t) {
  12338. if (this.renderer = e,
  12339. void 0 === t) {
  12340. var i = {
  12341. minFilter: n.LinearFilter,
  12342. magFilter: n.LinearFilter,
  12343. format: n.RGBAFormat,
  12344. stencilBuffer: !1
  12345. }
  12346. , r = e.getSize();
  12347. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12348. }
  12349. this.renderTarget1 = t,
  12350. this.renderTarget2 = t.clone(),
  12351. this.writeBuffer = this.renderTarget1,
  12352. this.readBuffer = this.renderTarget2,
  12353. this.passes = [],
  12354. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12355. this.copyPass = new n.ShaderPass(n.CopyShader)
  12356. }
  12357. ,
  12358. n.EffectComposer.prototype = {
  12359. swapBuffers: function() {
  12360. var e = this.readBuffer;
  12361. this.readBuffer = this.writeBuffer,
  12362. this.writeBuffer = e
  12363. },
  12364. addPass: function(e) {
  12365. this.passes.push(e)
  12366. },
  12367. insertPass: function(e, t) {
  12368. this.passes.splice(t, 0, e)
  12369. },
  12370. render: function(e) {
  12371. this.writeBuffer = this.renderTarget1,
  12372. this.readBuffer = this.renderTarget2;
  12373. var t, i, r = !1, o = this.passes.length;
  12374. for (i = 0; i < o; i++)
  12375. if (t = this.passes[i],
  12376. t.enabled) {
  12377. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12378. t.needsSwap) {
  12379. if (r) {
  12380. var a = this.renderer.context;
  12381. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12382. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12383. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12384. }
  12385. this.swapBuffers()
  12386. }
  12387. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12388. }
  12389. },
  12390. reset: function(e) {
  12391. if (void 0 === e) {
  12392. var t = this.renderer.getSize();
  12393. e = this.renderTarget1.clone(),
  12394. e.setSize(t.width, t.height)
  12395. }
  12396. this.renderTarget1.dispose(),
  12397. this.renderTarget2.dispose(),
  12398. this.renderTarget1 = e,
  12399. this.renderTarget2 = e.clone(),
  12400. this.writeBuffer = this.renderTarget1,
  12401. this.readBuffer = this.renderTarget2
  12402. },
  12403. setSize: function(e, t) {
  12404. this.renderTarget1.setSize(e, t),
  12405. this.renderTarget2.setSize(e, t)
  12406. }
  12407. }
  12408. }
  12409. , {
  12410. three: 217
  12411. }],
  12412. 97: [function(e, t, i) {
  12413. "use strict";
  12414. var n = e("three");
  12415. n.MaskPass = function(e, t) {
  12416. this.scene = e,
  12417. this.camera = t,
  12418. this.enabled = !0,
  12419. this.clear = !0,
  12420. this.needsSwap = !1,
  12421. this.inverse = !1
  12422. }
  12423. ,
  12424. n.MaskPass.prototype = {
  12425. render: function(e, t, i, n) {
  12426. var r = e.context;
  12427. r.colorMask(!1, !1, !1, !1),
  12428. r.depthMask(!1);
  12429. var o, a;
  12430. this.inverse ? (o = 0,
  12431. a = 1) : (o = 1,
  12432. a = 0),
  12433. r.enable(r.STENCIL_TEST),
  12434. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12435. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12436. r.clearStencil(a),
  12437. e.render(this.scene, this.camera, i, this.clear),
  12438. e.render(this.scene, this.camera, t, this.clear),
  12439. r.colorMask(!0, !0, !0, !0),
  12440. r.depthMask(!0),
  12441. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12442. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12443. }
  12444. },
  12445. n.ClearMaskPass = function() {
  12446. this.enabled = !0
  12447. }
  12448. ,
  12449. n.ClearMaskPass.prototype = {
  12450. render: function(e, t, i, n) {
  12451. var r = e.context;
  12452. r.disable(r.STENCIL_TEST)
  12453. }
  12454. }
  12455. }
  12456. , {
  12457. three: 217
  12458. }],
  12459. 98: [function(e, t, i) {
  12460. "use strict";
  12461. var n = e("three");
  12462. n.RenderPass = function(e, t, i, r, o) {
  12463. this.scene = e,
  12464. this.camera = t,
  12465. this.overrideMaterial = i,
  12466. this.clearColor = r,
  12467. this.clearAlpha = void 0 !== o ? o : 1,
  12468. this.oldClearColor = new n.Color,
  12469. this.oldClearAlpha = 1,
  12470. this.enabled = !0,
  12471. this.clear = !0,
  12472. this.needsSwap = !1
  12473. }
  12474. ,
  12475. n.RenderPass.prototype = {
  12476. render: function(e, t, i, n) {
  12477. this.scene.overrideMaterial = this.overrideMaterial,
  12478. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12479. this.oldClearAlpha = e.getClearAlpha(),
  12480. e.setClearColor(this.clearColor, this.clearAlpha)),
  12481. e.render(this.scene, this.camera, i, this.clear),
  12482. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12483. this.scene.overrideMaterial = null
  12484. }
  12485. }
  12486. }
  12487. , {
  12488. three: 217
  12489. }],
  12490. 99: [function(e, t, i) {
  12491. "use strict";
  12492. var n = e("three");
  12493. n.ShaderPass = function(e, t) {
  12494. this.textureID = void 0 !== t ? t : "tDiffuse",
  12495. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12496. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12497. this.material = new n.ShaderMaterial({
  12498. defines: e.defines || {},
  12499. uniforms: this.uniforms,
  12500. vertexShader: e.vertexShader,
  12501. fragmentShader: e.fragmentShader
  12502. })),
  12503. this.renderToScreen = !1,
  12504. this.enabled = !0,
  12505. this.needsSwap = !0,
  12506. this.clear = !1,
  12507. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12508. this.scene = new n.Scene,
  12509. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12510. this.scene.add(this.quad)
  12511. }
  12512. ,
  12513. n.ShaderPass.prototype = {
  12514. render: function(e, t, i, n) {
  12515. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12516. this.quad.material = this.material,
  12517. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12518. }
  12519. }
  12520. }
  12521. , {
  12522. three: 217
  12523. }],
  12524. 100: [function(e, t, i) {
  12525. "use strict";
  12526. var n = e("three");
  12527. n.CopyShader = {
  12528. uniforms: {
  12529. tDiffuse: {
  12530. type: "t",
  12531. value: null
  12532. },
  12533. opacity: {
  12534. type: "f",
  12535. value: 1
  12536. }
  12537. },
  12538. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12539. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12540. }
  12541. }
  12542. , {
  12543. three: 217
  12544. }],
  12545. 101: [function(e, t, i) {
  12546. "use strict";
  12547. var n = e("three");
  12548. n.HorizontalBlurShader = {
  12549. uniforms: {
  12550. tDiffuse: {
  12551. type: "t",
  12552. value: null
  12553. },
  12554. h: {
  12555. type: "f",
  12556. value: 1 / 512
  12557. }
  12558. },
  12559. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12560. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12561. }
  12562. }
  12563. , {
  12564. three: 217
  12565. }],
  12566. 102: [function(e, t, i) {
  12567. "use strict";
  12568. var n = e("three");
  12569. n.VerticalBlurShader = {
  12570. uniforms: {
  12571. tDiffuse: {
  12572. type: "t",
  12573. value: null
  12574. },
  12575. v: {
  12576. type: "f",
  12577. value: 1 / 512
  12578. }
  12579. },
  12580. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12581. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12582. }
  12583. }
  12584. , {
  12585. three: 217
  12586. }],
  12587. 103: [function(e, t, i) {
  12588. "use strict";
  12589. var n = e("three");
  12590. !function() {
  12591. if ("performance"in window == 0 && (window.performance = {}),
  12592. "now"in window.performance == 0) {
  12593. var e = Date.now();
  12594. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12595. window.performance.now = function() {
  12596. return Date.now() - e
  12597. }
  12598. }
  12599. }(),
  12600. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12601. var t, i = this.extensions, r = this.context;
  12602. if (e === n.RepeatWrapping)
  12603. return r.REPEAT;
  12604. if (e === n.ClampToEdgeWrapping)
  12605. return r.CLAMP_TO_EDGE;
  12606. if (e === n.MirroredRepeatWrapping)
  12607. return r.MIRRORED_REPEAT;
  12608. if (e === n.NearestFilter)
  12609. return r.NEAREST;
  12610. if (e === n.NearestMipMapNearestFilter)
  12611. return r.NEAREST_MIPMAP_NEAREST;
  12612. if (e === n.NearestMipMapLinearFilter)
  12613. return r.NEAREST_MIPMAP_LINEAR;
  12614. if (e === n.LinearFilter)
  12615. return r.LINEAR;
  12616. if (e === n.LinearMipMapNearestFilter)
  12617. return r.LINEAR_MIPMAP_NEAREST;
  12618. if (e === n.LinearMipMapLinearFilter)
  12619. return r.LINEAR_MIPMAP_LINEAR;
  12620. if (e === n.UnsignedByteType)
  12621. return r.UNSIGNED_BYTE;
  12622. if (e === n.UnsignedShort4444Type)
  12623. return r.UNSIGNED_SHORT_4_4_4_4;
  12624. if (e === n.UnsignedShort5551Type)
  12625. return r.UNSIGNED_SHORT_5_5_5_1;
  12626. if (e === n.UnsignedShort565Type)
  12627. return r.UNSIGNED_SHORT_5_6_5;
  12628. if (e === n.ByteType)
  12629. return r.BYTE;
  12630. if (e === n.ShortType)
  12631. return r.SHORT;
  12632. if (e === n.UnsignedShortType)
  12633. return r.UNSIGNED_SHORT;
  12634. if (e === n.IntType)
  12635. return r.INT;
  12636. if (e === n.UnsignedIntType)
  12637. return r.UNSIGNED_INT;
  12638. if (e === n.FloatType)
  12639. return r.FLOAT;
  12640. if (t = i.get("OES_texture_half_float"),
  12641. null !== t && e === n.HalfFloatType)
  12642. return t.HALF_FLOAT_OES;
  12643. if (e === n.AlphaFormat)
  12644. return r.ALPHA;
  12645. if (e === n.RGBFormat)
  12646. return r.RGB;
  12647. if (e === n.RGBAFormat)
  12648. return r.RGBA;
  12649. if (e === n.LuminanceFormat)
  12650. return r.LUMINANCE;
  12651. if (e === n.LuminanceAlphaFormat)
  12652. return r.LUMINANCE_ALPHA;
  12653. if (e === n.AddEquation)
  12654. return r.FUNC_ADD;
  12655. if (e === n.SubtractEquation)
  12656. return r.FUNC_SUBTRACT;
  12657. if (e === n.ReverseSubtractEquation)
  12658. return r.FUNC_REVERSE_SUBTRACT;
  12659. if (e === n.ZeroFactor)
  12660. return r.ZERO;
  12661. if (e === n.OneFactor)
  12662. return r.ONE;
  12663. if (e === n.SrcColorFactor)
  12664. return r.SRC_COLOR;
  12665. if (e === n.OneMinusSrcColorFactor)
  12666. return r.ONE_MINUS_SRC_COLOR;
  12667. if (e === n.SrcAlphaFactor)
  12668. return r.SRC_ALPHA;
  12669. if (e === n.OneMinusSrcAlphaFactor)
  12670. return r.ONE_MINUS_SRC_ALPHA;
  12671. if (e === n.DstAlphaFactor)
  12672. return r.DST_ALPHA;
  12673. if (e === n.OneMinusDstAlphaFactor)
  12674. return r.ONE_MINUS_DST_ALPHA;
  12675. if (e === n.DstColorFactor)
  12676. return r.DST_COLOR;
  12677. if (e === n.OneMinusDstColorFactor)
  12678. return r.ONE_MINUS_DST_COLOR;
  12679. if (e === n.SrcAlphaSaturateFactor)
  12680. return r.SRC_ALPHA_SATURATE;
  12681. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12682. null !== t) {
  12683. if (e === n.RGB_S3TC_DXT1_Format)
  12684. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12685. if (e === n.RGBA_S3TC_DXT1_Format)
  12686. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12687. if (e === n.RGBA_S3TC_DXT3_Format)
  12688. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12689. if (e === n.RGBA_S3TC_DXT5_Format)
  12690. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12691. }
  12692. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12693. null !== t) {
  12694. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12695. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12696. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12697. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12698. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12699. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12700. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12701. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12702. }
  12703. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12704. null !== t && e === n.RGB_ETC1_Format)
  12705. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12706. if (t = i.get("EXT_blend_minmax"),
  12707. null !== t) {
  12708. if (e === n.MinEquation)
  12709. return t.MIN_EXT;
  12710. if (e === n.MaxEquation)
  12711. return t.MAX_EXT
  12712. }
  12713. return 0
  12714. }
  12715. ,
  12716. n.WebGLState = function(e, t, i) {
  12717. var r = this
  12718. , o = new n.Vector4
  12719. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12720. , s = new Uint8Array(a)
  12721. , l = new Uint8Array(a)
  12722. , c = new Uint8Array(a)
  12723. , h = {}
  12724. , u = null
  12725. , d = null
  12726. , p = null
  12727. , f = null
  12728. , g = null
  12729. , m = null
  12730. , v = null
  12731. , A = null
  12732. , y = !1
  12733. , C = null
  12734. , I = null
  12735. , E = null
  12736. , b = null
  12737. , w = null
  12738. , _ = null
  12739. , T = null
  12740. , x = null
  12741. , S = null
  12742. , M = null
  12743. , R = null
  12744. , P = null
  12745. , O = null
  12746. , L = null
  12747. , D = null
  12748. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12749. , B = void 0
  12750. , F = {}
  12751. , V = new n.Vector4
  12752. , U = null
  12753. , k = null
  12754. , H = new n.Vector4
  12755. , G = new n.Vector4;
  12756. this.init = function() {
  12757. this.clearColor(0, 0, 0, 1),
  12758. this.clearDepth(1),
  12759. this.clearStencil(0),
  12760. this.enable(e.DEPTH_TEST),
  12761. e.depthFunc(e.LEQUAL),
  12762. e.frontFace(e.CCW),
  12763. e.cullFace(e.BACK),
  12764. this.enable(e.CULL_FACE),
  12765. this.enable(e.BLEND),
  12766. e.blendEquation(e.FUNC_ADD),
  12767. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12768. }
  12769. ,
  12770. this.initAttributes = function() {
  12771. for (var e = 0, t = s.length; e < t; e++)
  12772. s[e] = 0
  12773. }
  12774. ,
  12775. this.enableAttribute = function(i) {
  12776. if (s[i] = 1,
  12777. 0 === l[i] && (e.enableVertexAttribArray(i),
  12778. l[i] = 1),
  12779. 0 !== c[i]) {
  12780. var n = t.get("ANGLE_instanced_arrays");
  12781. n.vertexAttribDivisorANGLE(i, 0),
  12782. c[i] = 0
  12783. }
  12784. }
  12785. ,
  12786. this.enableAttributeAndDivisor = function(t, i, n) {
  12787. s[t] = 1,
  12788. 0 === l[t] && (e.enableVertexAttribArray(t),
  12789. l[t] = 1),
  12790. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12791. c[t] = i)
  12792. }
  12793. ,
  12794. this.disableUnusedAttributes = function() {
  12795. for (var t = 0, i = l.length; t < i; t++)
  12796. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12797. l[t] = 0)
  12798. }
  12799. ,
  12800. this.enable = function(t) {
  12801. h[t] !== !0 && (e.enable(t),
  12802. h[t] = !0)
  12803. }
  12804. ,
  12805. this.disable = function(t) {
  12806. h[t] !== !1 && (e.disable(t),
  12807. h[t] = !1)
  12808. }
  12809. ,
  12810. this.getCompressedTextureFormats = function() {
  12811. if (null === u && (u = [],
  12812. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12813. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12814. u.push(i[n]);
  12815. return u
  12816. }
  12817. ,
  12818. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12819. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12820. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12821. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12822. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12823. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12824. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12825. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12826. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12827. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12828. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12829. d = t,
  12830. y = h),
  12831. t === n.CustomBlending ? (s = s || r,
  12832. l = l || o,
  12833. c = c || a,
  12834. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12835. p = r,
  12836. m = s),
  12837. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12838. f = o,
  12839. g = a,
  12840. v = l,
  12841. A = c)) : (p = null,
  12842. f = null,
  12843. g = null,
  12844. m = null,
  12845. v = null,
  12846. A = null)
  12847. }
  12848. ,
  12849. this.setDepthFunc = function(t) {
  12850. if (C !== t) {
  12851. if (t)
  12852. switch (t) {
  12853. case n.NeverDepth:
  12854. e.depthFunc(e.NEVER);
  12855. break;
  12856. case n.AlwaysDepth:
  12857. e.depthFunc(e.ALWAYS);
  12858. break;
  12859. case n.LessDepth:
  12860. e.depthFunc(e.LESS);
  12861. break;
  12862. case n.LessEqualDepth:
  12863. e.depthFunc(e.LEQUAL);
  12864. break;
  12865. case n.EqualDepth:
  12866. e.depthFunc(e.EQUAL);
  12867. break;
  12868. case n.GreaterEqualDepth:
  12869. e.depthFunc(e.GEQUAL);
  12870. break;
  12871. case n.GreaterDepth:
  12872. e.depthFunc(e.GREATER);
  12873. break;
  12874. case n.NotEqualDepth:
  12875. e.depthFunc(e.NOTEQUAL);
  12876. break;
  12877. default:
  12878. e.depthFunc(e.LEQUAL)
  12879. }
  12880. else
  12881. e.depthFunc(e.LEQUAL);
  12882. C = t
  12883. }
  12884. }
  12885. ,
  12886. this.setDepthTest = function(t) {
  12887. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12888. }
  12889. ,
  12890. this.setDepthWrite = function(t) {
  12891. I !== t && (e.depthMask(t),
  12892. I = t)
  12893. }
  12894. ,
  12895. this.setColorWrite = function(t) {
  12896. E !== t && (e.colorMask(t, t, t, t),
  12897. E = t)
  12898. }
  12899. ,
  12900. this.setStencilFunc = function(t, i, n) {
  12901. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12902. w = t,
  12903. _ = i,
  12904. T = n)
  12905. }
  12906. ,
  12907. this.setStencilOp = function(t, i, n) {
  12908. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12909. x = t,
  12910. S = i,
  12911. M = n)
  12912. }
  12913. ,
  12914. this.setStencilTest = function(t) {
  12915. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12916. }
  12917. ,
  12918. this.setStencilWrite = function(t) {
  12919. b !== t && (e.stencilMask(t),
  12920. b = t)
  12921. }
  12922. ,
  12923. this.setFlipSided = function(t) {
  12924. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12925. R = t)
  12926. }
  12927. ,
  12928. this.setLineWidth = function(t) {
  12929. t !== P && (e.lineWidth(t),
  12930. P = t)
  12931. }
  12932. ,
  12933. this.setPolygonOffset = function(t, i, n) {
  12934. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12935. !t || O === i && L === n || (e.polygonOffset(i, n),
  12936. O = i,
  12937. L = n)
  12938. }
  12939. ,
  12940. this.getScissorTest = function() {
  12941. return D
  12942. }
  12943. ,
  12944. this.setScissorTest = function(t) {
  12945. D = t,
  12946. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12947. }
  12948. ,
  12949. this.activeTexture = function(t) {
  12950. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12951. B !== t && (e.activeTexture(t),
  12952. B = t)
  12953. }
  12954. ,
  12955. this.bindTexture = function(t, i) {
  12956. void 0 === B && r.activeTexture();
  12957. var n = F[B];
  12958. void 0 === n && (n = {
  12959. type: void 0,
  12960. texture: void 0
  12961. },
  12962. F[B] = n),
  12963. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12964. n.type = t,
  12965. n.texture = i)
  12966. }
  12967. ,
  12968. this.compressedTexImage2D = function() {
  12969. try {
  12970. e.compressedTexImage2D.apply(e, arguments)
  12971. } catch (e) {
  12972. console.error(e)
  12973. }
  12974. }
  12975. ,
  12976. this.texImage2D = function() {
  12977. try {
  12978. e.texImage2D.apply(e, arguments)
  12979. } catch (e) {
  12980. console.error(e)
  12981. }
  12982. }
  12983. ,
  12984. this.clearColor = function(t, i, n, r) {
  12985. o.set(t, i, n, r),
  12986. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12987. V.copy(o))
  12988. }
  12989. ,
  12990. this.clearDepth = function(t) {
  12991. U !== t && (e.clearDepth(t),
  12992. U = t)
  12993. }
  12994. ,
  12995. this.clearStencil = function(t) {
  12996. k !== t && (e.clearStencil(t),
  12997. k = t)
  12998. }
  12999. ,
  13000. this.scissor = function(t) {
  13001. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13002. H.copy(t))
  13003. }
  13004. ,
  13005. this.viewport = function(t) {
  13006. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13007. G.copy(t))
  13008. }
  13009. ,
  13010. this.reset = function() {
  13011. for (var t = 0; t < l.length; t++)
  13012. 1 === l[t] && (e.disableVertexAttribArray(t),
  13013. l[t] = 0);
  13014. h = {},
  13015. u = null,
  13016. B = void 0,
  13017. F = {},
  13018. d = null,
  13019. E = null,
  13020. I = null,
  13021. b = null,
  13022. R = null
  13023. }
  13024. }
  13025. }
  13026. , {
  13027. three: 217
  13028. }],
  13029. 104: [function(e, t, i) {
  13030. (function(i, n) {
  13031. "use strict";
  13032. function r(e) {
  13033. this.urls = e;
  13034. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13035. this.builder = a.loadProto(t),
  13036. this.decoder = this.builder.build("binary_mesh")
  13037. }
  13038. var o = e("three")
  13039. , a = e("protobufjs")
  13040. , s = e("../util/logger")
  13041. , l = (e("../util/common"),
  13042. e("../util/ajax"))
  13043. , c = e("../objects/Chunk")
  13044. , h = new s(n);
  13045. r.prototype = {
  13046. constructor: r,
  13047. load: function(e, t, i, n) {
  13048. return h.time("download"),
  13049. l.get(e, {
  13050. responseType: "arraybuffer"
  13051. }).done(function(r) {
  13052. h.timeEnd("download"),
  13053. this.parse(r, e, t, i, n)
  13054. }
  13055. .bind(this)).fail(n)
  13056. },
  13057. parse: function(e, t, i, n, r) {
  13058. var o = this.readProtobuf(e);
  13059. if (!o)
  13060. return r();
  13061. try {
  13062. h.time("convert to webgl"),
  13063. this.convertProtobufToSceneObject(o, t, i, n, r),
  13064. h.timeEnd("convert to webgl")
  13065. } catch (e) {
  13066. return h.error("failed parsing .dam"),
  13067. h.error(e.message),
  13068. r()
  13069. }
  13070. },
  13071. readProtobuf: function(e) {
  13072. var t;
  13073. try {
  13074. h.time("parse proto"),
  13075. t = this.decoder.decode(e),
  13076. h.timeEnd("parse proto")
  13077. } catch (e) {
  13078. return h.error("failed parsing proto for .dam"),
  13079. h.error(e.message),
  13080. null
  13081. }
  13082. return t
  13083. },
  13084. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13085. function a(e) {
  13086. var i = new o.BufferGeometry;
  13087. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13088. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13089. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13090. i.applyMatrix(s),
  13091. i.computeBoundingBox(),
  13092. new c({
  13093. geometry: i,
  13094. textureName: e.material_name,
  13095. name: e.chunk_name,
  13096. meshUrl: t
  13097. })
  13098. }
  13099. if (0 === e.chunk.length)
  13100. return h.warn("No chunks in damfile..."),
  13101. i([]);
  13102. var s = new o.Matrix4;
  13103. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13104. var l = e.chunk.map(a);
  13105. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13106. r())
  13107. }
  13108. },
  13109. t.exports = r
  13110. }
  13111. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13112. }
  13113. , {
  13114. "../objects/Chunk": 144,
  13115. "../util/ajax": 181,
  13116. "../util/common": 185,
  13117. "../util/logger": 189,
  13118. buffer: 198,
  13119. protobufjs: 214,
  13120. three: 217
  13121. }],
  13122. 105: [function(e, t, i) {
  13123. (function(i) {
  13124. "use strict";
  13125. var n = (e("three"),
  13126. e("../settings"),
  13127. e("../util/browser"),
  13128. e("./DamLoader"))
  13129. , r = e("../util/logger")
  13130. , o = (e("../ab"),
  13131. new r(i));
  13132. t.exports = {
  13133. getLoaders: function() {
  13134. return [["_50k", ".dam", n], ["", ".dam", n]]
  13135. },
  13136. load: function(e, t, i, n, r, a) {
  13137. var s = this.getLoaders();
  13138. a = a || 0;
  13139. var l = s[a];
  13140. if (!l)
  13141. return void (r && r("No suitable model file found..."));
  13142. var c = l[0]
  13143. , h = l[1]
  13144. , u = new l[2](t)
  13145. , d = t.get(e + c + h);
  13146. d ? (o.debug("Trying " + c + h),
  13147. u.load(d, i, n, function() {
  13148. this.load(e, t, i, n, r, ++a)
  13149. }
  13150. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13151. this.load(e, t, i, n, r, ++a))
  13152. }
  13153. }
  13154. }
  13155. ).call(this, "/js/loaders/ModelLoader.js")
  13156. }
  13157. , {
  13158. "../ab": 3,
  13159. "../settings": 166,
  13160. "../util/browser": 182,
  13161. "../util/logger": 189,
  13162. "./DamLoader": 104,
  13163. three: 217
  13164. }],
  13165. 106: [function(e, t, i) {
  13166. (function(i) {
  13167. "use strict";
  13168. var n = e("../util/common")
  13169. , r = e("../util/texture")
  13170. , o = e("../util/browser")
  13171. , a = e("../util/logger")
  13172. , s = e("../settings")
  13173. , l = new a(i);
  13174. t.exports = {
  13175. load: function(e, t) {
  13176. function i(e, i) {
  13177. e || (t.push(i),
  13178. p++,
  13179. d.notify(p, a),
  13180. p === a && d.resolve())
  13181. }
  13182. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13183. return $.when();
  13184. var a = n.countUnique(e.chunks.map(function(e) {
  13185. return e.textureName
  13186. }))
  13187. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13188. , h = "_50k" === c ? "high" : "low";
  13189. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13190. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13191. h = "low"));
  13192. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13193. , d = $.Deferred()
  13194. , p = 0;
  13195. return e.chunks.forEach(function(t) {
  13196. if (!t.material.map && t.textureName) {
  13197. var n = e.urls.get(u + t.textureName);
  13198. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13199. }
  13200. }),
  13201. d.promise()
  13202. }
  13203. }
  13204. }
  13205. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13206. }
  13207. , {
  13208. "../settings": 166,
  13209. "../util/browser": 182,
  13210. "../util/common": 185,
  13211. "../util/logger": 189,
  13212. "../util/texture": 194
  13213. }],
  13214. 107: [function(e, t, i) {
  13215. (function(i, n) {
  13216. "use strict";
  13217. function r(e) {
  13218. this.model = e,
  13219. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13220. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13221. var t = i("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", "base64")
  13222. , n = o.loadProto(t);
  13223. this.decoder = n.build("VisionModeldata")
  13224. }
  13225. var o = e("protobufjs")
  13226. , a = e("../util/ajax")
  13227. , s = (e("../util/common"),
  13228. e("../util/math"))
  13229. , l = e("../util/logger")
  13230. , c = new l(n);
  13231. r.prototype.load = function() {
  13232. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13233. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13234. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13235. $.when([]))
  13236. }
  13237. ,
  13238. r.prototype.loadVisionModelData = function() {
  13239. return a.get(this.modelDataPath, {
  13240. responseType: "arraybuffer"
  13241. }).then(function(e) {
  13242. var t;
  13243. try {
  13244. t = this.decoder.decode(e)
  13245. } catch (e) {
  13246. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13247. this.loadSweepLocationsCSV()
  13248. }
  13249. var i = t.sweepLocations.map(function(e) {
  13250. return {
  13251. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13252. position: {
  13253. x: e.pose.translation.x,
  13254. y: e.pose.translation.y,
  13255. z: e.pose.translation.z
  13256. },
  13257. quaternion: {
  13258. x: e.pose.rotation.x,
  13259. y: e.pose.rotation.y,
  13260. z: e.pose.rotation.z,
  13261. w: e.pose.rotation.w
  13262. },
  13263. puck: {
  13264. x: e.puck.x,
  13265. y: e.puck.y,
  13266. z: e.puck.z
  13267. },
  13268. floor: e.group,
  13269. neighbours: e.visibles,
  13270. alignmentType: e.alignment_type
  13271. }
  13272. }).map(function(e) {
  13273. return e.position = s.convertVisionVector(e.position),
  13274. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13275. e.puck = s.convertVisionVector(e.puck),
  13276. e
  13277. });
  13278. return i.forEach(function(e) {
  13279. e.neighbours = e.neighbours.map(function(e) {
  13280. return i[e].uuid
  13281. })
  13282. }),
  13283. i
  13284. }
  13285. .bind(this), function() {
  13286. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13287. this.loadSweepLocationsCSV()
  13288. }
  13289. .bind(this))
  13290. }
  13291. ,
  13292. r.prototype.loadSweepLocationsCSV = function() {
  13293. return a.get(this.sweepLocationsPath).then(function(e) {
  13294. var t = e.split("\n").map(function(e) {
  13295. return e.split(", ")
  13296. }).filter(function(e) {
  13297. return e.length > 1
  13298. }).map(function(e) {
  13299. return {
  13300. uuid: e[0],
  13301. position: {
  13302. x: parseFloat(e[1]),
  13303. y: parseFloat(e[2]),
  13304. z: parseFloat(e[3])
  13305. },
  13306. quaternion: {
  13307. x: parseFloat(e[4]),
  13308. y: parseFloat(e[5]),
  13309. z: parseFloat(e[6]),
  13310. w: parseFloat(e[7])
  13311. }
  13312. }
  13313. }).map(function(e) {
  13314. return e.position = s.convertVisionVector(e.position),
  13315. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13316. e
  13317. });
  13318. return t
  13319. }).fail(function() {
  13320. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13321. })
  13322. }
  13323. ,
  13324. t.exports = r
  13325. }
  13326. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13327. }
  13328. , {
  13329. "../util/ajax": 181,
  13330. "../util/common": 185,
  13331. "../util/logger": 189,
  13332. "../util/math": 190,
  13333. buffer: 198,
  13334. protobufjs: 214
  13335. }],
  13336. 108: [function(e, t, i) {
  13337. (function(i) {
  13338. "use strict";
  13339. function n() {
  13340. this.locale = null
  13341. }
  13342. var r = e("../settings")
  13343. , o = e("../util/common")
  13344. , a = e("../util/logger")
  13345. , s = e("../enum/Locale")
  13346. , l = new a(i);
  13347. n.prototype.init = function() {
  13348. var t;
  13349. switch (r.languageTag) {
  13350. case null:
  13351. case "en":
  13352. case s.EN_US:
  13353. this.locale = s.EN_US,
  13354. t = e("./strings-en-US");
  13355. break;
  13356. case "es":
  13357. case s.ES_MX:
  13358. this.locale = s.ES_MX,
  13359. t = e("./strings-es-MX");
  13360. break;
  13361. case "fr":
  13362. case s.FR_FR:
  13363. this.locale = s.FR_FR,
  13364. t = e("./strings-fr-FR");
  13365. break;
  13366. case "de":
  13367. case s.DE_DE:
  13368. this.locale = s.DE_DE,
  13369. t = e("./strings-de-DE");
  13370. break;
  13371. case "ru":
  13372. case s.RU_RU:
  13373. this.locale = s.RU_RU,
  13374. t = e("./strings-ru-RU");
  13375. break;
  13376. case "cn":
  13377. case s.CN_CN:
  13378. this.locale = s.CN_CN,
  13379. t = e("./strings-cn-CN");
  13380. break;
  13381. case "jp":
  13382. case s.JP_JP:
  13383. this.locale = s.JP_JP,
  13384. t = e("./strings-jp-JP");
  13385. break;
  13386. default:
  13387. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13388. this.locale = s.EN_US,
  13389. t = e("./strings-en-US")
  13390. }
  13391. l.info("Using locale '" + this.locale + "'"),
  13392. o.extendObject(this, t)
  13393. }
  13394. ,
  13395. n.prototype.localizeGUI = function() {
  13396. var e = document.querySelector("#gui-parent");
  13397. this.localizeTree(e),
  13398. this.localizeLoadingText()
  13399. }
  13400. ,
  13401. n.prototype.localizeLoadingText = function() {
  13402. // var e = document.querySelector("#loader-cont")
  13403. // , t = e.getAttribute("title");
  13404. // e.removeAttribute("title"),
  13405. // e.setAttribute("data-status", t),
  13406. // e.classList.add(this.locale),
  13407. document.querySelector("#help-dialog").classList.add(this.locale),
  13408. document.querySelector("#interaction-modal").classList.add(this.locale),
  13409. document.querySelector("#gui").classList.add(this.locale);
  13410. }
  13411. ,
  13412. n.prototype.localizeTree = function(e) {
  13413. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13414. if (e.nodeType === Node.TEXT_NODE)
  13415. t = e.data.match(n),
  13416. t && (i = t[1],
  13417. e.data = this.localizeText(i) || i);
  13418. else if (e.nodeType === Node.ELEMENT_NODE) {
  13419. var r = e.getAttribute("title");
  13420. r && (t = r.match(n),
  13421. t && (i = t[1],
  13422. e.setAttribute("title", this.localizeText(i) || i)))
  13423. }
  13424. for (e = e.firstChild; e; )
  13425. this.localizeTree(e),
  13426. e = e.nextSibling
  13427. }
  13428. ,
  13429. n.prototype.localizeText = function(t) {
  13430. var i = this[t];
  13431. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13432. i = e("./strings-en-US")[t]),
  13433. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13434. i
  13435. }
  13436. ,
  13437. t.exports = new n
  13438. }
  13439. ).call(this, "/js/localization/localize.js")
  13440. }
  13441. , {
  13442. "../enum/Locale": 31,
  13443. "../settings": 166,
  13444. "../util/common": 185,
  13445. "../util/logger": 189,
  13446. "./strings-cn-CN": 109,
  13447. "./strings-de-DE": 110,
  13448. "./strings-en-US": 111,
  13449. "./strings-es-MX": 112,
  13450. "./strings-fr-FR": 113,
  13451. "./strings-jp-JP": 114,
  13452. "./strings-ru-RU": 115
  13453. }],
  13454. 109: [function(e, t, i) {
  13455. "use strict";
  13456. t.exports = {
  13457. PAGE_TITLE: "",
  13458. LOADING: "正在加载",
  13459. PRESENTED_BY_CAPS: "呈现者:",
  13460. POWERED_BY: "技术支持:",
  13461. POWERED_BY_CAPS: "技术支持:",
  13462. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13463. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13464. PRESENTED_BY: "呈现者:",
  13465. MORE: "更多 ",
  13466. LESS: "更少 ",
  13467. TAG_CONTENT: "tag™ 内容",
  13468. SHOW: "显示",
  13469. HIDE: "隐藏",
  13470. DOLLHOUSE: "场景屋",
  13471. FLOOR_PLAN: "楼层平面图",
  13472. OPEN_HIGHLIGHTS: "打开精彩片段",
  13473. CLOSE_HIGHLIGHTS: "关闭",
  13474. PREVIOUS: "上一个",
  13475. PLAY: "播放",
  13476. PAUSE: "暂停",
  13477. NEXT: "下一个",
  13478. EXPLORE_3D_SPACE: "探索 3D 空间",
  13479. VIEW_DOLLHOUSE: "观看场景屋",
  13480. SOCIAL_SHARING: "分享这个空间",
  13481. VIEW_IN_VR: "以 VR 观看",
  13482. VIEW_FULLSCREEN: "全屏观看",
  13483. EXIT_FULLSCREEN: " 退出全屏",
  13484. ZOOM_IN: "放大",
  13485. ZOOM_OUT: "缩小",
  13486. FLOOR_NAME: "楼层",
  13487. FLOOR_ALL: "ALL",
  13488. FLOOR_Lang: ["Floor",""],
  13489. TERMS: "条款",
  13490. PORT_TERMS: "port 条款",
  13491. TERMS_OF_USE: "使用条款",
  13492. CLOSE_TERMS: "关闭",
  13493. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13494. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13495. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13496. WEBVR_ENTER_WEBVR: "进入 VR",
  13497. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13498. WEBVR_LEARN_MORE: "了解更多",
  13499. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13500. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13501. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13502. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13503. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13504. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13505. VR_LEARN_MORE_CAPS: "了解更多",
  13506. VR_PREVIOUS_CAPS: "上一个’,",
  13507. VR_NEXT_CAPS: "下一个",
  13508. VR_GOT_IT_CAPS: "明白了",
  13509. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13510. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13511. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13512. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13513. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13514. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13515. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13516. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13517. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13518. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13519. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13520. VR_APP: "port VR 应用程序",
  13521. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13522. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13523. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13524. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13525. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13526. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13527. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13528. VR_ANDROID_DVICES: "Android 设备",
  13529. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13530. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13531. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13532. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13533. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13534. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13535. VR_DOWNLOAD_HERE: "在此下载",
  13536. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13537. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13538. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13539. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13540. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13541. SHARE_TO: "分享到",
  13542. SHARE_LINK: "直接链接",
  13543. SHARE_EXPLORE: "探索",
  13544. SHARE_AT: "在",
  13545. SHARE_WITH: "使用",
  13546. SHARE_3D: "以 3D",
  13547. SHARE_COPIED: "已复制!",
  13548. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13549. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13550. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13551. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13552. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13553. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13554. ERROR_GENERIC_ACTIONS_3: " 或",
  13555. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13556. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13557. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13558. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13559. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13560. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13561. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13562. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13563. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13564. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13565. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13566. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13567. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13568. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13569. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13570. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13571. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13572. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13573. LINK_TO_LOCATION: "地点链接",
  13574. MENU_COPY: "复制",
  13575. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13576. ROTATE: "旋转",
  13577. MOVE: "移动",
  13578. INSIDE: "内部",
  13579. ZOOM: "缩放",
  13580. HELP: "小帮手",
  13581. HELP_NAVIGATION_TAB: "导航",
  13582. HELP_MORE_HELP_TAB: "更多帮助",
  13583. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13584. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13585. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13586. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13587. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13588. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13589. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13590. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13591. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13592. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13593. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13594. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13595. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13596. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13597. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13598. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13599. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13600. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13601. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13602. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13603. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13604. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13605. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13606. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13607. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13608. HELP_MORE_HLR_A: "精彩片段集锦",
  13609. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13610. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13611. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13612. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13613. HELP_MORE_FLOORS_A: "楼层选择器",
  13614. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13615. HELP_MORE_TAG_A: "tag™ 贴文",
  13616. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13617. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13618. HELP_MORE_ZOOM_A: "缩放控件",
  13619. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13620. HELP_MORE_TOUR_A: "导览控件",
  13621. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13622. HELP_MORE_INSIDE_A: "内部视图",
  13623. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13624. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13625. HELP_MORE_VR_A: "VR 模式",
  13626. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13627. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13628. HELP_MORE_360_A: "360° 视图",
  13629. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13630. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13631. HELP_MORE_FULLSCREEN_A: "全屏",
  13632. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13633. CLOSE: "关闭"
  13634. }
  13635. }
  13636. , {}],
  13637. 110: [function(e, t, i) {
  13638. "use strict";
  13639. t.exports = {
  13640. PAGE_TITLE: "",
  13641. LOADING: "Lädt",
  13642. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13643. POWERED_BY: "Angetrieben von",
  13644. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13645. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13646. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13647. PRESENTED_BY: "Präsentiert von ",
  13648. MORE: "Mehr ",
  13649. LESS: "Weniger ",
  13650. TAG_CONTENT: "tag™ Inhalt",
  13651. SHOW: "Anzeigen",
  13652. HIDE: "Verbergen",
  13653. DOLLHOUSE: "Puppenhaus",
  13654. FLOOR_PLAN: "Grundriss",
  13655. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13656. CLOSE_HIGHLIGHTS: "Schließen",
  13657. PREVIOUS: "Vorheriges",
  13658. PLAY: "Abspielen",
  13659. PAUSE: "Pausieren",
  13660. NEXT: "Nächstes",
  13661. EXPLORE_3D_SPACE: "Innenraum betreten",
  13662. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13663. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13664. VIEW_IN_VR: "In VR ansehen",
  13665. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13666. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13667. ZOOM_IN: "Vergrößern",
  13668. ZOOM_OUT: "Verkleinern",
  13669. FLOOR_NAME: "Etage ",
  13670. FLOOR_ALL: "Alle",
  13671. TERMS: "Bedingungen",
  13672. PORT_TERMS: "port Bedingungen",
  13673. TERMS_OF_USE: "Nutzungsbedingungen",
  13674. TERMS_TEXT_FILE: "terms-de-DE.html",
  13675. CLOSE_TERMS: "Schließen",
  13676. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13677. HELP: "Hilfe",
  13678. HELP_NAVIGATION_TAB: "Navigation",
  13679. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13680. CLOSE: "Schließen",
  13681. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13682. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13683. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13684. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13685. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13686. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13687. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13688. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13689. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13690. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13691. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13692. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13693. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13694. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13695. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13696. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13697. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13698. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13699. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13700. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13701. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13702. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13703. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13704. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13705. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13706. HELP_MORE_HLR_A: "Liste das Highlight",
  13707. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13708. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13709. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13710. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13711. HELP_MORE_FLOORS_A: "Etage auswählen",
  13712. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13713. HELP_MORE_TAG_A: "tag™ Posts",
  13714. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13715. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13716. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13717. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13718. HELP_MORE_TOUR_A: "Tour Steuerung",
  13719. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13720. HELP_MORE_INSIDE_A: "Innenansicht",
  13721. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13722. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13723. HELP_MORE_VR_A: "VR Modus",
  13724. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13725. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13726. HELP_MORE_360_A: "360° Views Ansicht ",
  13727. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13728. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13729. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13730. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13731. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13732. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13733. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13734. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13735. WEBVR_LEARN_MORE: "Mehr Infos",
  13736. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13737. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13738. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13739. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13740. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13741. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13742. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13743. VR_APP: "port VR App",
  13744. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13745. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13746. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13747. VR_APP_FOR_ANDROID: "port VR app für Android",
  13748. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13749. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13750. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13751. VR_PREVIOUS_CAPS: "ZURÜCK",
  13752. VR_NEXT_CAPS: "WEITER",
  13753. VR_GOT_IT_CAPS: "VERSTANDEN",
  13754. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13755. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13756. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13757. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13758. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13759. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13760. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13761. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13762. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13763. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13764. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13765. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13766. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13767. VR_ANDROID_DVICES: "Android Geräte",
  13768. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13769. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13770. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13771. VR_DOWNLOAD_HERE: "Hier runterladen",
  13772. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13773. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13774. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13775. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13776. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13777. SHARE_TO: "Teilen auf",
  13778. SHARE_LINK: "Direkter Link",
  13779. SHARE_EXPLORE: "Umsehen",
  13780. SHARE_AT: "auf",
  13781. SHARE_WITH: "mit",
  13782. SHARE_3D: "in 3D",
  13783. SHARE_COPIED: "Kopiert!",
  13784. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13785. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13786. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13787. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13788. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13789. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13790. ERROR_GENERIC_ACTIONS_3: " oder ",
  13791. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13792. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13793. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13794. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13795. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13796. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13797. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13798. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13799. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13800. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13801. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13802. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13803. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13804. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13805. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13806. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13807. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13808. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13809. LINK_TO_LOCATION: "Link zu",
  13810. MENU_COPY: "Kopieren",
  13811. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13812. ROTATE: "Drehen",
  13813. INSIDE: "Drinnen",
  13814. MOVE: "Bewegen",
  13815. ZOOM: "Vergrößern"
  13816. }
  13817. }
  13818. , {}],
  13819. 111: [function(e, t, i) {
  13820. "use strict";
  13821. t.exports = {
  13822. PAGE_TITLE: "",
  13823. LOADING: "Loading",
  13824. PRESENTED_BY_CAPS: "PRESENTED BY",
  13825. POWERED_BY: "powered by ",
  13826. POWERED_BY_CAPS: "POWERED BY",
  13827. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13828. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13829. PRESENTED_BY: "Presented by ",
  13830. MORE: "More ",
  13831. LESS: "Less ",
  13832. TAG_CONTENT: "tag™ Content",
  13833. SHOW: "Show",
  13834. HIDE: "Hide",
  13835. DOLLHOUSE: "Dollhouse",
  13836. FLOOR_PLAN: "Floor plan",
  13837. OPEN_HIGHLIGHTS: "Open Highlights",
  13838. CLOSE_HIGHLIGHTS: "Close",
  13839. PREVIOUS: "Previous",
  13840. PLAY: "Play",
  13841. PAUSE: "Pause",
  13842. NEXT: "Next",
  13843. EXPLORE_3D_SPACE: "Explore 3D Space",
  13844. VIEW_DOLLHOUSE: "View dollhouse",
  13845. SOCIAL_SHARING: "Share this Space",
  13846. VIEW_IN_VR: "View in VR",
  13847. VIEW_FULLSCREEN: "全屏",
  13848. EXIT_FULLSCREEN: "退出全屏",
  13849. ZOOM_IN: "Zoom in",
  13850. ZOOM_OUT: "Zoom out",
  13851. FLOOR_NAME: "Floor ",
  13852. FLOOR_ALL: "全部",
  13853. TERMS: "Terms",
  13854. PORT_TERMS: "port terms",
  13855. TERMS_OF_USE: "Terms of Use",
  13856. TERMS_TEXT_FILE: "terms-en-US.html",
  13857. CLOSE_TERMS: "Close",
  13858. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13859. HELP: "Help",
  13860. HELP_NAVIGATION_TAB: "Navigation",
  13861. HELP_MORE_HELP_TAB: "More Help",
  13862. CLOSE: "Close",
  13863. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13864. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13865. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13866. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13867. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13868. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13869. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13870. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13871. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13872. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13873. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13874. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13875. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13876. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13877. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13878. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13879. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13880. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13881. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13882. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13883. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13884. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13885. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13886. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13887. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13888. HELP_MORE_HLR_A: "Highlight Reel",
  13889. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13890. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13891. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13892. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13893. HELP_MORE_FLOORS_A: "Floor Selector",
  13894. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13895. HELP_MORE_TAG_A: "tag™ Posts",
  13896. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13897. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13898. HELP_MORE_ZOOM_A: "Zoom Controls",
  13899. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13900. HELP_MORE_TOUR_A: "Tour Controls",
  13901. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13902. HELP_MORE_INSIDE_A: "Inside View",
  13903. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13904. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13905. HELP_MORE_VR_A: "VR Mode",
  13906. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13907. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13908. HELP_MORE_360_A: "360° Views",
  13909. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13910. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13911. HELP_MORE_FULLSCREEN_A: "Full screen",
  13912. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13913. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13914. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13915. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13916. WEBVR_ENTER_WEBVR: "ENTER VR",
  13917. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13918. WEBVR_LEARN_MORE: "Learn more",
  13919. WEBVR_VIEW_SPACE: "View Space in VR",
  13920. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13921. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13922. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13923. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13924. VR_PREVIOUS_CAPS: "PREVIOUS",
  13925. VR_NEXT_CAPS: "NEXT",
  13926. VR_GOT_IT_CAPS: "GOT IT",
  13927. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13928. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13929. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13930. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13931. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13932. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13933. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13934. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13935. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13936. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13937. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13938. VR_APP: "port VR App",
  13939. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13940. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13941. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13942. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13943. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13944. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13945. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13946. VR_ANDROID_DVICES: "Android Devices",
  13947. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13948. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13949. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13950. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13951. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13952. VR_APP_OPEN: "Open with the port VR app instead",
  13953. VR_DOWNLOAD_HERE: "Download here",
  13954. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13955. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13956. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13957. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13958. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13959. SHARE_TO: "Share to",
  13960. SHARE_LINK: "Direct Link",
  13961. SHARE_EXPLORE: "Explore ",
  13962. SHARE_AT: "at",
  13963. SHARE_WITH: "with",
  13964. SHARE_3D: " in 3D",
  13965. SHARE_COPIED: "Copied!",
  13966. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13967. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13968. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13969. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13970. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13971. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13972. ERROR_GENERIC_ACTIONS_3: " or ",
  13973. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13974. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13975. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13976. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13977. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13978. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13979. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13980. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13981. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13982. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13983. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13984. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13985. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13986. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13987. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13988. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13989. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13990. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13991. LINK_TO_LOCATION: "Link to location",
  13992. MENU_COPY: "Copy",
  13993. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13994. ROTATE: "Rotate",
  13995. INSIDE: "Inside",
  13996. MOVE: "Move",
  13997. ZOOM: "Zoom"
  13998. }
  13999. }
  14000. , {}],
  14001. 112: [function(e, t, i) {
  14002. "use strict";
  14003. t.exports = {
  14004. PAGE_TITLE: "",
  14005. LOADING: "Cargando",
  14006. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14007. POWERED_BY: "potenciando por ",
  14008. POWERED_BY_CAPS: "POTENCIADO POR ",
  14009. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14010. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14011. PRESENTED_BY: "Presentado por ",
  14012. MORE: "Más ",
  14013. LESS: "Menos ",
  14014. TAG_CONTENT: "Contenido de tag™",
  14015. SHOW: "Mostrar",
  14016. HIDE: "Ocultar",
  14017. DOLLHOUSE: "Dollhouse",
  14018. FLOOR_PLAN: "Planos",
  14019. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14020. CLOSE_HIGHLIGHTS: "Cerrar",
  14021. PREVIOUS: "Anterior",
  14022. PLAY: "Play",
  14023. PAUSE: "Pausa",
  14024. NEXT: "Siguiente",
  14025. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14026. VIEW_DOLLHOUSE: "Ver dollhouse",
  14027. SOCIAL_SHARING: "Compartir este espacio",
  14028. VIEW_IN_VR: "Ver en realidad virtual",
  14029. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14030. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14031. ZOOM_IN: "Acercar",
  14032. ZOOM_OUT: "Alejar",
  14033. FLOOR_NAME: "Piso ",
  14034. FLOOR_ALL: "Todas",
  14035. TERMS: "Condiciones",
  14036. PORT_TERMS: "port términos de uso",
  14037. TERMS_OF_USE: "Términos de uso",
  14038. TERMS_TEXT_FILE: "terms-es-MX.html",
  14039. CLOSE_TERMS: "Cerrar",
  14040. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14041. HELP: "Ayuda",
  14042. HELP_NAVIGATION_TAB: "Navegación",
  14043. HELP_MORE_HELP_TAB: "Más Ayuda",
  14044. CLOSE: "Cerrar",
  14045. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14046. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14047. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14048. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14049. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14050. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14051. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14052. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14053. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14054. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14055. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14056. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14057. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14058. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14059. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14060. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14061. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14062. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14063. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14064. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14065. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14066. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14067. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14068. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14069. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14070. HELP_MORE_HLR_A: "Galería destacada",
  14071. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14072. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14073. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14074. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14075. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14076. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14077. HELP_MORE_TAG_A: "tag™ Posts",
  14078. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14079. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14080. HELP_MORE_ZOOM_A: "Controles de zoom",
  14081. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14082. HELP_MORE_TOUR_A: "Controles de recorrido",
  14083. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14084. HELP_MORE_INSIDE_A: "Vista interior",
  14085. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14086. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14087. HELP_MORE_VR_A: "Modo de realidad virtual",
  14088. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14089. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14090. HELP_MORE_360_A: "360° Views",
  14091. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14092. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14093. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14094. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14095. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14096. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14097. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14098. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14099. WEBVR_LEARN_MORE: "Más información",
  14100. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14101. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14102. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14103. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14104. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14105. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14106. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14107. VR_APP: "port VR App",
  14108. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14109. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14110. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14111. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14112. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14113. VR_PREVIOUS_CAPS: "ANTERIOR",
  14114. VR_NEXT_CAPS: "SIGUIENTE",
  14115. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14116. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14117. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14118. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14119. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14120. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14121. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14122. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14123. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14124. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14125. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14126. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14127. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14128. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14129. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14130. VR_ANDROID_DVICES: "Dispositivos Android",
  14131. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14132. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14133. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14134. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14135. VR_DOWNLOAD_HERE: "Descargar aquí",
  14136. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14137. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14138. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14139. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14140. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14141. SHARE_TO: "Compartir en",
  14142. SHARE_LINK: "Enlace directo",
  14143. SHARE_EXPLORE: "Explorar ",
  14144. SHARE_AT: "en",
  14145. SHARE_WITH: "con",
  14146. SHARE_3D: " en 3D",
  14147. SHARE_COPIED: "¡Copiado!",
  14148. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14149. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14150. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14151. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14152. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14153. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14154. ERROR_GENERIC_ACTIONS_3: " o ",
  14155. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14156. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14157. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14158. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14159. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14160. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14161. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14162. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14163. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14164. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14165. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14166. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14167. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14168. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14169. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14170. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14171. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14172. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14173. LINK_TO_LOCATION: "Enlace a la ubicación",
  14174. MENU_COPY: "Copiar",
  14175. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14176. ROTATE: "Girar",
  14177. INSIDE: "Interior",
  14178. MOVE: "Moverse",
  14179. ZOOM: "Acercar o alejar"
  14180. }
  14181. }
  14182. , {}],
  14183. 113: [function(e, t, i) {
  14184. "use strict";
  14185. t.exports = {
  14186. PAGE_TITLE: "",
  14187. LOADING: "Chargement",
  14188. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14189. POWERED_BY: "alimenté par ",
  14190. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14191. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14192. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14193. PRESENTED_BY: "Présenté par ",
  14194. MORE: "Plus ",
  14195. LESS: "Moins ",
  14196. TAG_CONTENT: "Contenu tag™",
  14197. SHOW: "Montrer",
  14198. HIDE: "Cacher",
  14199. DOLLHOUSE: "Dollhouse",
  14200. FLOOR_PLAN: "Plan de sol",
  14201. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14202. CLOSE_HIGHLIGHTS: "Fermer",
  14203. PREVIOUS: "Précédent",
  14204. PLAY: "Lecture",
  14205. PAUSE: "Pause",
  14206. NEXT: "Suivant",
  14207. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14208. VIEW_DOLLHOUSE: "Voir dollhouse",
  14209. SOCIAL_SHARING: "Partager cet espace",
  14210. VIEW_IN_VR: "Voir en VR",
  14211. VIEW_FULLSCREEN: "Plein écran",
  14212. EXIT_FULLSCREEN: "Fermer plein écran",
  14213. ZOOM_IN: "Zoom avant",
  14214. ZOOM_OUT: "Zoom arrière",
  14215. FLOOR_NAME: "Étage ",
  14216. FLOOR_ALL: "Tous",
  14217. TERMS: "Mentions légales",
  14218. PORT_TERMS: "port mentions légales",
  14219. TERMS_OF_USE: "Conditions d'utilisation",
  14220. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14221. CLOSE_TERMS: "Fermer",
  14222. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14223. HELP: "Aide",
  14224. HELP_NAVIGATION_TAB: "Navigation",
  14225. HELP_MORE_HELP_TAB: "Aide",
  14226. CLOSE: "Fermer",
  14227. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14228. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14229. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14230. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14231. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14232. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14233. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14234. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14235. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14236. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14237. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14238. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14239. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14240. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14241. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14242. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14243. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14244. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14245. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14246. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14247. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14248. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14249. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14250. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14251. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14252. HELP_MORE_HLR_A: "Carrousel",
  14253. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14254. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14255. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14256. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14257. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14258. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14259. HELP_MORE_TAG_A: "tag™ Posts",
  14260. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14261. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14262. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14263. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14264. HELP_MORE_TOUR_A: "Commandes de la visite",
  14265. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14266. HELP_MORE_INSIDE_A: "Vue intérieure",
  14267. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14268. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14269. HELP_MORE_VR_A: "Mode RV",
  14270. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14271. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14272. HELP_MORE_360_A: "Vues 360°",
  14273. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14274. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14275. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14276. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14277. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14278. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14279. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14280. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14281. WEBVR_LEARN_MORE: "En savoir plus",
  14282. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14283. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14284. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14285. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14286. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14287. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14288. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14289. VR_NEXT_CAPS: "SUIVANT",
  14290. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14291. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14292. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14293. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14294. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14295. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14296. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14297. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14298. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14299. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14300. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14301. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14302. VR_APP: "port VR App",
  14303. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14304. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14305. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14306. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14307. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14308. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14309. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14310. VR_ANDROID_DVICES: "Appareils Android",
  14311. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14312. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14313. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14314. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14315. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14316. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14317. VR_DOWNLOAD_HERE: "Télécharger ici",
  14318. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14319. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14320. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14321. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14322. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14323. SHARE_TO: "Partager sur",
  14324. SHARE_LINK: "Lien direct",
  14325. SHARE_EXPLORE: "Explorer ",
  14326. SHARE_AT: "à",
  14327. SHARE_WITH: "avec",
  14328. SHARE_3D: " en 3D",
  14329. SHARE_COPIED: "Copié!",
  14330. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14331. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14332. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14333. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14334. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14335. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14336. ERROR_GENERIC_ACTIONS_3: " ou ",
  14337. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14338. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14339. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14340. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14341. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14342. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14343. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14344. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14345. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14346. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14347. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14348. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14349. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14350. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14351. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14352. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14353. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14354. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14355. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14356. MENU_COPY: "Copie",
  14357. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14358. ROTATE: "Faire pivoter",
  14359. INSIDE: "Intérieure",
  14360. MOVE: "Se déplacer",
  14361. ZOOM: "Zoom"
  14362. }
  14363. }
  14364. , {}],
  14365. 114: [function(e, t, i) {
  14366. "use strict";
  14367. t.exports = {
  14368. PAGE_TITLE: "",
  14369. LOADING: "読み込み中",
  14370. PRESENTED_BY_CAPS: "PRESENTED BY",
  14371. POWERED_BY: "powered by",
  14372. POWERED_BY_CAPS: "POWERED BY",
  14373. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14374. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14375. PRESENTED_BY: "Presented by ",
  14376. MORE: "全て表示 ",
  14377. LESS: "閉じる ",
  14378. TAG_CONTENT: "tag™コンテンツ ",
  14379. SHOW: "表示",
  14380. HIDE: "非表示",
  14381. DOLLHOUSE: "ドールハウス",
  14382. FLOOR_PLAN: "フロアプラン",
  14383. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14384. CLOSE_HIGHLIGHTS: "閉じる",
  14385. PREVIOUS: "前へ",
  14386. PLAY: "再生",
  14387. PAUSE: "一時停止",
  14388. NEXT: "次へ",
  14389. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14390. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14391. SOCIAL_SHARING: "このSpaceを共有する",
  14392. VIEW_IN_VR: "VRで表示",
  14393. VIEW_FULLSCREEN: "フルスクリーン表示",
  14394. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14395. ZOOM_IN: "ズームイン",
  14396. ZOOM_OUT: "ズームアウト",
  14397. FLOOR_NAME: "フロア ",
  14398. FLOOR_ALL: "すべて",
  14399. TERMS: "規約",
  14400. PORT_TERMS: "port規約",
  14401. TERMS_OF_USE: "利用規約",
  14402. CLOSE_TERMS: "閉じる",
  14403. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14404. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14405. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14406. WEBVR_ENTER_WEBVR: "VRに入る",
  14407. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14408. WEBVR_LEARN_MORE: "もっと詳しく",
  14409. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14410. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14411. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14412. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14413. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14414. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14415. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14416. VR_PREVIOUS_CAPS: "前へ",
  14417. VR_NEXT_CAPS: "次へ",
  14418. VR_GOT_IT_CAPS: "了解",
  14419. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14420. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14421. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14422. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14423. VR_WHAT_YOU_NEED: "必要なもの",
  14424. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14425. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14426. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14427. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14428. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14429. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14430. VR_APP: "port VRアプリ",
  14431. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14432. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14433. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14434. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14435. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14436. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14437. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14438. VR_ANDROID_DVICES: "Androidデバイス",
  14439. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14440. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14441. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14442. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14443. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14444. VR_APP_OPEN: "port VRアプリで開く",
  14445. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14446. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14447. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14448. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14449. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14450. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14451. SHARE_TO: "共有先",
  14452. SHARE_LINK: "ダイレクトリンク",
  14453. SHARE_EXPLORE: "探索",
  14454. SHARE_AT: "場所",
  14455. SHARE_WITH: "使用アプリ",
  14456. SHARE_3D: "3Dで",
  14457. SHARE_COPIED: "コピーされました!",
  14458. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14459. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14460. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14461. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14462. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14463. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14464. ERROR_GENERIC_ACTIONS_3: "または",
  14465. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14466. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14467. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14468. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14469. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14470. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14471. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14472. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14473. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14474. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14475. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14476. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14477. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14478. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14479. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14480. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14481. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14482. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14483. LINK_TO_LOCATION: "ロケーションへのリンク",
  14484. MENU_COPY: "コピー",
  14485. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14486. ROTATE: "回転",
  14487. MOVE: "移動",
  14488. INSIDE: "内側",
  14489. ZOOM: "ズーム",
  14490. HELP: "ヘルプ",
  14491. HELP_NAVIGATION_TAB: "ナビゲーション",
  14492. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14493. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14494. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14495. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14496. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14497. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14498. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14499. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14500. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14501. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14502. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14503. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14504. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14505. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14506. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14507. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14508. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14509. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14510. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14511. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14512. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14513. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14514. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14515. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14516. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14517. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14518. HELP_MORE_HLR_A: "ハイライト",
  14519. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14520. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14521. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14522. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14523. HELP_MORE_FLOORS_A: "フロアセレクター",
  14524. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14525. HELP_MORE_TAG_A: "tag™ Posts",
  14526. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14527. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14528. HELP_MORE_ZOOM_A: "ズームコントロール",
  14529. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14530. HELP_MORE_TOUR_A: "ツアーコントロール",
  14531. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14532. HELP_MORE_INSIDE_A: "内側ビュー",
  14533. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14534. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14535. HELP_MORE_VR_A: "VRモード",
  14536. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14537. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14538. HELP_MORE_360_A: "360° Views",
  14539. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14540. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14541. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14542. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14543. CLOSE: "閉じる"
  14544. }
  14545. }
  14546. , {}],
  14547. 115: [function(e, t, i) {
  14548. "use strict";
  14549. t.exports = {
  14550. PAGE_TITLE: "",
  14551. LOADING: "Загрузка",
  14552. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14553. POWERED_BY: "разработано на платформе ",
  14554. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14555. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14556. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14557. PRESENTED_BY: "Представлено ",
  14558. MORE: "Больше ",
  14559. LESS: "Меньше ",
  14560. TAG_CONTENT: "tag™ Контент",
  14561. SHOW: "Показать",
  14562. HIDE: "Скрыть",
  14563. DOLLHOUSE: "Dollhouse",
  14564. FLOOR_PLAN: "Планировка",
  14565. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14566. CLOSE_HIGHLIGHTS: "Закрыть",
  14567. PREVIOUS: "Предыдущий",
  14568. PLAY: "Воспроизвести",
  14569. PAUSE: "Пауза",
  14570. NEXT: "Следующий",
  14571. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14572. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14573. SOCIAL_SHARING: "Поделиться этой моделью",
  14574. VIEW_IN_VR: "Посмотреть в VR",
  14575. VIEW_FULLSCREEN: "Полный экран",
  14576. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14577. ZOOM_IN: "Увеличить",
  14578. ZOOM_OUT: "Уменьшить",
  14579. FLOOR_NAME: "Этаж ",
  14580. FLOOR_ALL: "Все",
  14581. TERMS: "Условия",
  14582. PORT_TERMS: "Правила пользования",
  14583. TERMS_OF_USE: "Условия использования",
  14584. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14585. CLOSE_TERMS: "Закрыть",
  14586. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14587. HELP: "Помощь",
  14588. HELP_NAVIGATION_TAB: "Навигация",
  14589. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14590. CLOSE: "Закрыть",
  14591. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14592. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14593. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14594. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14595. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14596. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14597. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14598. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14599. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14600. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14601. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14602. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14603. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14604. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14605. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14606. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14607. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14608. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14609. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14610. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14611. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14612. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14613. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14614. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14615. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14616. HELP_MORE_HLR_A: "Фотоколлаж",
  14617. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14618. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14619. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14620. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14621. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14622. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14623. HELP_MORE_TAG_A: "tag™ Posts",
  14624. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14625. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14626. HELP_MORE_ZOOM_A: "Масштаб",
  14627. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14628. HELP_MORE_TOUR_A: "Управление Туром",
  14629. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14630. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14631. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14632. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14633. HELP_MORE_VR_A: "Режим VR",
  14634. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14635. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14636. HELP_MORE_360_A: "360° Views",
  14637. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14638. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14639. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14640. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14641. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14642. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14643. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14644. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14645. WEBVR_LEARN_MORE: "Узнать больше",
  14646. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14647. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14648. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14649. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14650. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14651. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14652. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14653. VR_APP: "port VR App",
  14654. VR_APP_OPEN: "Или открыть через приложение port VR",
  14655. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14656. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14657. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14658. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14659. VR_VIEW_SPACE: "Запустить модель в VR",
  14660. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14661. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14662. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14663. VR_GOT_IT_CAPS: "ЯСНО",
  14664. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14665. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14666. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14667. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14668. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14669. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14670. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14671. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14672. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14673. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14674. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14675. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14676. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14677. VR_ANDROID_DVICES: "Android устройства",
  14678. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14679. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14680. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14681. VR_DOWNLOAD_HERE: "Скачать здесь",
  14682. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14683. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14684. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14685. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14686. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14687. SHARE_TO: "Поделиться",
  14688. SHARE_LINK: "Прямая ссылка",
  14689. SHARE_EXPLORE: "просмотреть",
  14690. SHARE_AT: "на",
  14691. SHARE_WITH: "с",
  14692. SHARE_3D: "в 3D",
  14693. SHARE_COPIED: "Скопировано!",
  14694. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14695. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14696. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14697. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14698. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14699. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14700. ERROR_GENERIC_ACTIONS_3: " или ",
  14701. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14702. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14703. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14704. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14705. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14706. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14707. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14708. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14709. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14710. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14711. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14712. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14713. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14714. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14715. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14716. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14717. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14718. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14719. LINK_TO_LOCATION: "Ссылка на местоположение",
  14720. MENU_COPY: "Копировать",
  14721. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14722. ROTATE: "Вращать",
  14723. MOVE: "Передвигаться",
  14724. INSIDE: "Вид изнутри",
  14725. ZOOM: "Масштаб"
  14726. }
  14727. }
  14728. , {}],
  14729. 116: [function(e, t, i) {//main.js
  14730. (function(t) {
  14731. "use strict";
  14732. var modelProgressBase = 0.4;
  14733. var progressUpdate = function(e){ // 0 <= e <= 1
  14734. console.log('e1:'+e)
  14735. e = Math.round(modelProgressBase * e * 100);
  14736. console.log('e2:'+e)
  14737. var t = $('.progressbar');
  14738. t.find('.bar').css('width',e+'%');
  14739. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14740. t.find('.perc').text(e +'%'); //具体数字的百分比
  14741. }
  14742. $('#gui-loading').fadeIn(200);
  14743. progressUpdate(0.1)
  14744. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14745. var url = g_Prefix + (isMobile ? '':'data/') + window.number+"/"+fileName+"?"+randomTime().getTime()
  14746. $.ajax(url,{dataType: "json"}).done( function(e){ //改
  14747. var data = matcher(e);
  14748. if(isMobile) data.files.templates = ["{{number}}/{{filename}}"]
  14749. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14750. data.user = {
  14751. "is_authenticated": false,
  14752. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14753. }
  14754. try{//处理一下导览数据
  14755. data.model.images = data.model.images.filter(e=>{
  14756. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14757. if(e.locations && e.locations.length == 0)return;
  14758. return e
  14759. })
  14760. }catch(e){console.log(e) }
  14761. window.MP_PREFETCHED_MODELDATA = data;
  14762. data.model.summary = data.summary
  14763. data.model.name = data.name
  14764. for(let i in data){
  14765. data[i] == "false" && (data[i] = false)
  14766. }
  14767. progressUpdate(0.7);
  14768. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14769. if(data.weixinDesc){
  14770. g_weixinObj.desc = data.weixinDesc;
  14771. }
  14772. if(data.shareImgUrl){
  14773. g_weixinObj.imgUrl = data.shareImgUrl
  14774. }
  14775. window.wx && manage.weixinShare();
  14776. //初始画面
  14777. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14778. function E(e) {
  14779. $("<img/>").attr("src", e).on("load", function() {
  14780. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14781. $(this).remove()
  14782. })
  14783. }
  14784. })
  14785. function StartLoad(){//当加载完data后
  14786. function i() {
  14787. var e = Y.getModelIDFromQueryString();
  14788. if (!e)
  14789. return b(null, "loading-failed");
  14790. var t = Y.parseSidUrl(e)
  14791. , i = l()
  14792. , a = c()
  14793. , s = o()
  14794. , u = V.quickstart.enabled
  14795. , g = null
  14796. , m = null
  14797. , v = null
  14798. , w = null
  14799. , T = null
  14800. , x = null
  14801. , S = null
  14802. , M = null
  14803. , R = null
  14804. , P = null
  14805. , O = null
  14806. , L = null
  14807. , N = new ue;
  14808. r(s);
  14809. h({ //MP开头写法
  14810. urlBase: t.urlBase
  14811. }).then(function() {
  14812. return re.init(),
  14813. d(t, e) //getModel and load
  14814. }).then(function(e) {
  14815. progressUpdate(0.9)
  14816. return P = e,
  14817. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14818. startSource: i,
  14819. autoplay: V.autoplay,
  14820. quickstart: u
  14821. }),
  14822. P.urls.init()
  14823. }).then(function() {
  14824. return P.loadPanos()
  14825. }).then(function() {
  14826. m = X.getStartCameraOptions(P, P.panos),
  14827. S = A(P),
  14828. O = y(u, m.mode),
  14829. v = O.controls,
  14830. w = O.player,
  14831. T = O.director,
  14832. x = O.tagManager,
  14833. M = O.tileDownloader,
  14834. R = O.qualityManager,
  14835. L = O.panoRenderer,
  14836. C(P, S, O, s),
  14837. w.director = T,//xzw add
  14838. P.supportsTiles && M.start(),
  14839. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14840. u = !1);
  14841. var e = null;
  14842. if (u) {
  14843. de.warn("Quickstart engaged. Hold on to your knickers.");
  14844. var t = v.controls[D.PANORAMA];
  14845. g = new ie(R,S.scene,S.camera,t,s),
  14846. _(S, s, P),
  14847. e = g.load(m).then(function() {
  14848. S.addComponent(g),
  14849. S.once(le.AfterRender, function() {
  14850. de.warn("First render after quickstart load finished.")
  14851. })
  14852. })
  14853. }
  14854. window.flyToFirst = function(){//xzw add
  14855. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14856. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14857. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14858. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14859. };
  14860. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14861. }).then(function() {
  14862. return f(P, U.onProgress, i, !u, a)
  14863. }).then(function() {
  14864. if (m.quickstart = u,
  14865. I(P, S, O, s),
  14866. S.started || _(S, s, P),
  14867. H.modelLoaded(P, w, v, V.autoplay),
  14868. E(w, P, m, V.autoplay).done(function() {
  14869. T.autoTour()
  14870. }),
  14871. !P.supportsTiles) {
  14872. var e = new Z(P,w);
  14873. e.start()
  14874. }
  14875. u && (S.removeComponent(g),
  14876. g.destroy(),
  14877. m.pano.enter()),
  14878. U.init(P, T, w, v, S, m, H.getSessionId()),
  14879. U.endLoading(P, T, x),
  14880. S.once(le.AfterRender, function() {
  14881. N.setAppReadyTime();
  14882. var e = N.calcFullLoadingTime();
  14883. de.warn("Total load time: " + e / 1e3),
  14884. H.loadComplete(e),
  14885. de.warn("First render after model load finished.")
  14886. }),
  14887. S.on(le.MemoryUsageUpdated, n)
  14888. }).fail(b.bind(this, e))
  14889. }
  14890. function n(e) {
  14891. ce.update(e)
  14892. }
  14893. function r(e) {
  14894. de.info("Version", "2.25.6-0-gd87e5b1"),
  14895. q.defaultMaxListeners = 1e3,
  14896. a(e),
  14897. s()
  14898. }
  14899. function o() {
  14900. return document.getElementById("player")
  14901. }
  14902. function a(e) {
  14903. e.addEventListener("dragenter", T, !1),
  14904. e.addEventListener("dragover", T, !1)
  14905. }
  14906. function s() {
  14907. F.valueFromHash("title", !0) || $(document).ready(function() {
  14908. var e = $(".model-title");
  14909. e.hide()
  14910. })
  14911. }
  14912. function l() {
  14913. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14914. }
  14915. function c() {
  14916. return {
  14917. panoElementsToLoad: 6,
  14918. modelElementsToLoad: 0,
  14919. totalElementsLoaded: 0,
  14920. totalElementsToLoad: 0,
  14921. totalPercentageLoaded: 0,
  14922. progressCallback: null
  14923. }
  14924. }
  14925. function h(e) {
  14926. return K.loadFeatureFlags(e).done(function(e) {
  14927. K.updateDependentSettings(e, V)
  14928. })
  14929. }
  14930. // function u(e) {
  14931. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14932. // responseType: "json",
  14933. // prefetchFrom: "config"
  14934. // }).then(function(e) {
  14935. // return e ? void j.extendObject(V.appConfig, e) : {}
  14936. // }, function(e) {
  14937. // return de.warn("Failed loading runtime config, using defaults."),
  14938. // $.when({})
  14939. // })
  14940. // }
  14941. function d(e, t) {
  14942. var i = B.getModel({
  14943. url: t,
  14944. floors: F.valueFromHash("f", !0),
  14945. autoload: !1
  14946. })
  14947. ;
  14948. return $.when(i, n).then(null, function(e) {
  14949. return this
  14950. })
  14951. }
  14952. function p(e, t, i, n, r) {
  14953. de.info("Model data loaded"),
  14954. de.debug("UUID: " + e.data.job.uuid),
  14955. J.init(K.getFlags()),
  14956. i && H.initKeen({
  14957. token: i,
  14958. appId: n
  14959. }),
  14960. H.initSegment({
  14961. model: e.sid,
  14962. version: "2.25.6-0-gd87e5b1",
  14963. startSource: r.startSource,
  14964. token: t,
  14965. autoplay: r.autoplay,
  14966. quickstart: r.quickstart
  14967. })
  14968. }
  14969. function f(e, t, i, n, r) {
  14970. return r.progressCallback = t,
  14971. H.sessionStart(),
  14972. e.load(n).progress(g.bind(this, r))
  14973. }
  14974. function g(e, t) {
  14975. e.modelElementsToLoad = t[1],
  14976. v(e),
  14977. m(e)
  14978. }
  14979. function m(e) {
  14980. e.totalElementsLoaded++,
  14981. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14982. //----许钟文-----------------模型进度条向后调整
  14983. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14984. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14985. console.log('pro:'+e.totalPercentageLoaded)
  14986. //---------------------------
  14987. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14988. }
  14989. function v(e) {
  14990. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14991. }
  14992. function A(e) {
  14993. var t = new x.PerspectiveCamera;
  14994. t.layers.enable(he.PANOMARKERS),
  14995. t.layers.enable(he.RETICULE),
  14996. t.layers.enable(he.TAG);
  14997. var i = new x.Scene
  14998. , n = new x.AmbientLight(16777215);
  14999. i.add(n),
  15000. // i.skybox = new W,
  15001. // i.add(i.skybox),
  15002. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  15003. side: x.DoubleSide
  15004. })),
  15005. i.plane.position.y = 0,
  15006. i.plane.rotateX(-Math.PI / 2),
  15007. i.plane.material.visible = !1,
  15008. i.add(i.plane),
  15009. i.updateMatrixWorld(),
  15010. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15011. if (e.metadata && e.metadata.camera_position) {
  15012. var t = e.metadata.camera_position
  15013. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15014. n.position = t.clone(),
  15015. i.add(n);
  15016. var r = e.metadata.camera_quaternion
  15017. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15018. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15019. }
  15020. }),
  15021. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15022. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15023. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15024. var r = new te(i,t,z);
  15025. return r
  15026. }
  15027. function y(e, t) {
  15028. var i = e ? 1 : 1e3
  15029. , n = J.tilegen || J.imgopt ? 6 : 2;
  15030. n = F.valueFromHash("tileconc", n);
  15031. var r = new ne
  15032. , o = new ae({
  15033. concurrentDownloads: n
  15034. })
  15035. , a = new se
  15036. , s = new P
  15037. , l = new M
  15038. , c = new S(t)
  15039. , h = new R
  15040. , u = new O(i)
  15041. , d = new L
  15042. , p = new oe;
  15043. return {
  15044. qualityManager: r,
  15045. panoRenderer: a,
  15046. tileDownloader: o,
  15047. player: c,
  15048. director: l,
  15049. modelManager: s,
  15050. tagManager: p,
  15051. displayController: u,
  15052. labelDisplayController: d,
  15053. controls: h
  15054. }
  15055. }
  15056. function C(e, t, i, n) {
  15057. var r = i.controls
  15058. , o = i.qualityManager
  15059. , a = i.panoRenderer
  15060. , s = i.tileDownloader
  15061. , l = i.modelManager;
  15062. r.init(n, l),
  15063. ee.init(i.director, r, i.player, l, t),
  15064. o.init(l),
  15065. s.init(o),
  15066. a.init(t, s, o),
  15067. l.init(s, a, o),
  15068. l.addModel(e),
  15069. t.addComponent(G)
  15070. }
  15071. function I(e, t, i, n) {
  15072. var r = i.qualityManager
  15073. , o = i.panoRenderer
  15074. , a = i.tileDownloader
  15075. , s = i.modelManager
  15076. , l = i.player
  15077. , c = i.director
  15078. , h = i.tagManager
  15079. , u = i.displayController
  15080. , d = i.labelDisplayController
  15081. , p = i.controls;
  15082. t.scene.add(e),
  15083. t.qualityManager = r;
  15084. var f = {
  15085. camera: t.camera,
  15086. director: c,
  15087. modelManager: s,
  15088. tileDownloader: a,
  15089. panoRenderer: o,
  15090. qualityManager: r,
  15091. tagManager: h,
  15092. container: n,
  15093. controls: p
  15094. };
  15095. l.init(f),
  15096. l.setScene(t.scene),
  15097. h.init(s, l),
  15098. c.init(l, s),
  15099. u.init(c, l, s, h, n),
  15100. d.init(l, s, n),
  15101. z.bindEvents(l),
  15102. t.addComponent(h),
  15103. t.addComponent(l),
  15104. t.addComponent(o),
  15105. l.sceneRenderer = t; //xzw add 方便resize
  15106. }
  15107. function E(e, t, i, n) {
  15108. return de.info("Starting player in " + i.mode),
  15109. H.report(t.sid, "started-playing", n, i.quickstart),
  15110. e.start(i)
  15111. }
  15112. function b(e, t) {
  15113. de.error(t),
  15114. k.error(t),
  15115. H.report(e, "error-" + t)
  15116. }
  15117. function w(e) {
  15118. var t = F.details();
  15119. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15120. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15121. H.report(e, "error-webgl-generic"))
  15122. }
  15123. function _(e, t, i) {
  15124. try {
  15125. e.start(t)
  15126. } catch (e) {
  15127. throw de.warn(e.message),
  15128. w(i.sid),
  15129. e
  15130. }
  15131. }
  15132. function T(e) {
  15133. e.stopPropagation(),
  15134. e.preventDefault()
  15135. }
  15136. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15137. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15138. g_HotImage = {
  15139. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15140. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15141. } ;
  15142. }
  15143. //czj 判断someData 有没有backgroundMusic 添加音乐
  15144. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15145. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15146. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15147. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15148. $("#volume").show();
  15149. }else if (g_version === "one"){
  15150. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15151. //g_bgAudio.src = manage.dealURL(src) ;
  15152. }
  15153. //隐藏公司logo
  15154. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15155. showLogo();
  15156. }
  15157. e("./lib/three75-shim"),
  15158. e("./lib/array-polyfill"),
  15159. e("./lib/performance-polyfill"),
  15160. e("./lib/shaders/CopyShader.js"),
  15161. e("./lib/shaders/HorizontalBlurShader.js"),
  15162. e("./lib/shaders/VerticalBlurShader.js"),
  15163. e("./lib/postprocessing/EffectComposer.js"),
  15164. e("./lib/postprocessing/RenderPass.js"),
  15165. e("./lib/postprocessing/MaskPass.js"),
  15166. e("./lib/postprocessing/ShaderPass.js"),
  15167. window.Promise || (window.Promise = e("promise-polyfill"));
  15168. var x = e("three")
  15169. , _x = e("three")
  15170. , S = (e("./util/sentry"),
  15171. e("./player"))
  15172. , M = e("./director")
  15173. , R = e("./controls/CameraControls")
  15174. , P = e("./model/ModelManager")
  15175. , O = e("./DisplayController")
  15176. , L = e("./label/LabelDisplayController")
  15177. , D = e("./enum/Viewmode")
  15178. , N = e("./util/logger")
  15179. , B = e("./showcase")
  15180. , F = e("./util/browser")
  15181. , V = e("./settings")
  15182. , U = e("./gui/gui")
  15183. , k = e("./gui/error")
  15184. , H = e("./analytics")
  15185. , G = e("./util/transitions")
  15186. , z = e("./effects")
  15187. , W = e("./objects/Skybox")
  15188. , j = e("./util/common")
  15189. , Y = (e("./util/PanoramaCollection"),
  15190. e("./util/math"),
  15191. e("./util/showcase"))
  15192. , X = e("./util/camera")
  15193. , Z = (e("./objects/Panorama"),
  15194. e("./cameras/PanoramaCamera"),
  15195. e("./preloaders"))
  15196. , q = e("events").EventEmitter
  15197. , K = e("./featureflags")
  15198. , Q = (e("./util/lerp"),
  15199. e("./util/ajax"))
  15200. , J = e("./ab")
  15201. , ee = e("./sdk/automation.js")
  15202. , te = e("./scene/SceneRenderer")
  15203. , ie = e("./scene/QuickstartManager")
  15204. , ne = e("./tile/QualityManager.js")
  15205. , re = e("./localization/localize")
  15206. , oe = e("./tag/tagManager")
  15207. , ae = e("./tile/TileDownloader")
  15208. , se = e("./tile/PanoRenderer")
  15209. , le = (e("./enum/PanoSizeClass"),
  15210. e("./enum/PanoramaEvents"),
  15211. e("./enum/SceneRendererEvents"))
  15212. , ce = e("./gui/memoryUsage")
  15213. , he = e("./enum/RenderLayers")
  15214. , ue = e("./TimingData")
  15215. , de = new N(t);
  15216. N.level = V.logLevel,
  15217. N.consoleEnabled = V.console,
  15218. i()
  15219. }
  15220. }
  15221. ).call(this, "/js/main.js")
  15222. }
  15223. , {
  15224. "./DisplayController": 1,
  15225. "./TimingData": 2,
  15226. "./ab": 3,
  15227. "./analytics": 4,
  15228. "./cameras/PanoramaCamera": 7,
  15229. "./controls/CameraControls": 9,
  15230. "./director": 15,
  15231. "./effects": 16,
  15232. "./enum/PanoSizeClass": 36,
  15233. "./enum/PanoramaEvents": 37,
  15234. "./enum/RenderLayers": 41,
  15235. "./enum/SceneRendererEvents": 43,
  15236. "./enum/Viewmode": 51,
  15237. "./featureflags": 59,
  15238. "./gui/error": 64,
  15239. "./gui/gui": 65,
  15240. "./gui/memoryUsage": 73,
  15241. "./label/LabelDisplayController": 91,
  15242. "./lib/array-polyfill": 92,
  15243. "./lib/performance-polyfill": 95,
  15244. "./lib/postprocessing/EffectComposer.js": 96,
  15245. "./lib/postprocessing/MaskPass.js": 97,
  15246. "./lib/postprocessing/RenderPass.js": 98,
  15247. "./lib/postprocessing/ShaderPass.js": 99,
  15248. "./lib/shaders/CopyShader.js": 100,
  15249. "./lib/shaders/HorizontalBlurShader.js": 101,
  15250. "./lib/shaders/VerticalBlurShader.js": 102,
  15251. "./lib/three75-shim": 103,
  15252. "./localization/localize": 108,
  15253. "./tag/tagManager": 124,
  15254. "./model/ModelManager": 140,
  15255. "./objects/Panorama": 148,
  15256. "./objects/Skybox": 152,
  15257. "./player": 155,
  15258. "./preloaders": 156,
  15259. "./scene/QuickstartManager": 157,
  15260. "./scene/SceneRenderer": 158,
  15261. "./sdk/automation.js": 164,
  15262. "./settings": 166,
  15263. "./showcase": 168,
  15264. "./tile/PanoRenderer": 169,
  15265. "./tile/QualityManager.js": 170,
  15266. "./tile/TileDownloader": 171,
  15267. "./util/PanoramaCollection": 178,
  15268. "./util/ajax": 181,
  15269. "./util/browser": 182,
  15270. "./util/camera": 183,
  15271. "./util/common": 185,
  15272. "./util/lerp": 188,
  15273. "./util/logger": 189,
  15274. "./util/math": 190,
  15275. "./util/sentry": 192,
  15276. "./util/showcase": 193,
  15277. "./util/transitions": 195,
  15278. events: 202,
  15279. "promise-polyfill": 213,
  15280. three: 217
  15281. }],
  15282. 117: [function(e, t, i) {
  15283. "use strict";
  15284. function n(e) {
  15285. e = e || {}
  15286. r.RawShaderMaterial.call(this, a.extendObject({
  15287. fragmentShader: o.cube.fragmentShader,
  15288. vertexShader: o.cube.vertexShader,
  15289. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15290. name: "CubemapMaterial",
  15291. }, e))
  15292. }
  15293. var r = e("three")
  15294. , o = e("../shaders")
  15295. , a = e("../util/common");
  15296. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15297. n.prototype.constructor = n,
  15298. t.exports = n
  15299. }
  15300. , {
  15301. "../shaders": 167,
  15302. "../util/common": 185,
  15303. three: 217
  15304. }],
  15305. 118: [function(e, t, i) {
  15306. "use strict";
  15307. function n(e) {
  15308. e = e || {}
  15309. r.RawShaderMaterial.call(this, a.extendObject({
  15310. fragmentShader: o.model.fragmentShader,
  15311. vertexShader: o.model.vertexShader,
  15312. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15313. name: "ModelTextureMaterial",
  15314. }, e))
  15315. }
  15316. var r = e("three")
  15317. , o = e("../shaders")
  15318. , a = e("../util/common");
  15319. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15320. n.prototype.constructor = n,
  15321. n.prototype.setProjectedPanos = function(e, t, i) {
  15322. i && (this.uniforms.progress.value = 0),
  15323. e.ensureSkyboxReadyForRender(),
  15324. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15325. this.uniforms.pano0Position.value.copy(e.position),
  15326. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15327. t.ensureSkyboxReadyForRender(),
  15328. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15329. this.uniforms.pano1Position.value.copy(t.position),
  15330. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15331. }
  15332. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15333. this.uniforms.eyeDir.value.copy(dir)
  15334. this.uniforms.eyePos.value.copy(pos)
  15335. }
  15336. n.prototype.setBendCameraQua = function(matrix) {//加
  15337. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15338. } */
  15339. ,
  15340. t.exports = n
  15341. }
  15342. , {
  15343. "../shaders": 167,
  15344. "../util/common": 185,
  15345. three: 217
  15346. }],
  15347. 119: [function(e, t, i) {
  15348. (function(i) {
  15349. "use strict";
  15350. function n(e, t, i, n) {
  15351. this.div = null,
  15352. this.body = null,
  15353. this.label = e,
  15354. this.description = t,
  15355. this.parsedDescription = [],
  15356. this.media = i || {
  15357. type: null
  15358. },
  15359. this.loadingSpinner = null,
  15360. this.parser = new r({
  15361. supportLinks: !u.valueFromHash("mls"),
  15362. keepLinkLabels: !0
  15363. }),
  15364. this.state = I.CLOSED,
  15365. this.orientation = "",
  15366. this.initialTransform = "",
  15367. this.hovering = !1,
  15368. this.openTransition = null,
  15369. this.closeTransition = null,
  15370. this.openPromise = null,
  15371. this.closePromise = null,
  15372. this.animationTransition = null,
  15373. this.animationScale = 0
  15374. }
  15375. var r = e("../Parser/DescriptionParser")
  15376. , o = e("../Media/Link")
  15377. , a = e("../Media/Image")
  15378. , s = e("../Media/EmbedlyPlayer")
  15379. , l = e("../Media/EmbedlyEmbed")
  15380. , c = e("../../util/transitions")
  15381. , h = e("../../util/lerp")
  15382. , u = e("../../util/browser")
  15383. , d = e("./BillboardEvent")
  15384. , p = e("../Media/MediaEvent")
  15385. , f = e("../Parser/DescriptionChunkType")
  15386. , g = e("events").EventEmitter
  15387. , m = e("./billboardSettings")
  15388. , v = e("./overlaySettings")
  15389. , A = e("../../util/logger")
  15390. , y = new A(i)
  15391. , C = document.getElementById("tag-billboards");
  15392. C.addEventListener("touchend", function(e) {
  15393. C.style.pointerEvents = "none"
  15394. }),
  15395. C.addEventListener("touchcancel", function(e) {
  15396. C.style.pointerEvents = "none"
  15397. });
  15398. var I = {
  15399. CLOSED: "closed",
  15400. OPENING: "opening",
  15401. OPEN: "open",
  15402. CLOSING: "closing",
  15403. ACTIVE: "active"
  15404. };
  15405. n.prototype = Object.create(g.prototype),
  15406. n.prototype.build = function(e) {
  15407. this.parsedDescription = this.parser.parse(this.description);
  15408. var t = document.createElement("div");
  15409. t.className = "tag-container has-hotzone",
  15410. this.div = t,
  15411. this.body = document.createElement("div"),
  15412. this.body.className = "tag-body";
  15413. var i = document.createElement("div");
  15414. i.classList.add("tag-content");
  15415. var n = document.createElement("div");
  15416. n.classList.add("tag-text-content");
  15417. var r = document.createElement("div");
  15418. r.className = "tag-label",
  15419. r.textContent = this.label,
  15420. n.appendChild(r);
  15421. var o = document.createElement("div");
  15422. o.className = "tag-desc",
  15423. n.appendChild(o),
  15424. i.appendChild(n),
  15425. this.body.appendChild(i),
  15426. this.appendDescriptionElements(this.parsedDescription, o),
  15427. this.appendMedia(),
  15428. t.appendChild(this.body),
  15429. C.appendChild(t),
  15430. this.bindEvents(t, this.body)
  15431. }
  15432. ,
  15433. n.prototype.bindEvents = function(e, t) {
  15434. var i = function(e) {
  15435. return function(t) {
  15436. if (!this.div.classList.contains("overlay")) {
  15437. var i, n = document.getElementById("player");
  15438. try {
  15439. i = new MouseEvent(e,t)
  15440. } catch (n) {
  15441. i = document.createEvent("MouseEvents"),
  15442. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15443. }
  15444. n.dispatchEvent(i)
  15445. }
  15446. }
  15447. };
  15448. t.addEventListener("mousedown", function(e) {
  15449. e.stopPropagation()
  15450. }),
  15451. t.addEventListener("mouseup", function(e) {
  15452. e.stopPropagation()
  15453. }),
  15454. e.addEventListener("touchstart", function(e) {
  15455. C.style.pointerEvents = "auto"
  15456. }),
  15457. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15458. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15459. t.addEventListener("mouseover", function(t) {
  15460. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15461. }
  15462. .bind(this)),
  15463. e.addEventListener("mouseenter", function(e) {
  15464. this.state !== I.CLOSING && (this.hovering = !0,
  15465. this.emit(d.ENTER))
  15466. }
  15467. .bind(this)),
  15468. e.addEventListener("mouseleave", function(e) {
  15469. this.hovering = !1,
  15470. this.emit(d.LEAVE)
  15471. }
  15472. .bind(this)),
  15473. e.addEventListener("gesturestart", function(e) {
  15474. e.preventDefault()
  15475. });
  15476. var n = e.querySelector(".tag-text-content")
  15477. , r = 0;
  15478. n.addEventListener("touchstart", function(e) {
  15479. r = e.changedTouches[0].clientY
  15480. }),
  15481. n.addEventListener("touchmove", function(t) {
  15482. function i(e) {
  15483. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15484. }
  15485. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15486. }),
  15487. e.addEventListener("touchmove", function(e) {
  15488. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15489. })
  15490. }
  15491. ,
  15492. n.prototype.appendDescriptionElements = function(e, t) {
  15493. e.length > 0 && this.div.classList.add("has-text"),
  15494. e.forEach(function(e, i) {
  15495. switch (e.type) {
  15496. case f.TEXT:
  15497. t.appendChild(this.createTextElement(e.text));
  15498. break;
  15499. case f.LINK:
  15500. t.appendChild(this.createLinkElement(e.link))
  15501. }
  15502. }
  15503. .bind(this))
  15504. }
  15505. ,
  15506. n.prototype.appendLoadingSpinner = function() {
  15507. this.loadingSpinner = document.createElement("div"),
  15508. this.loadingSpinner.classList.add("loading-spinner");
  15509. var e = document.createElement("div");
  15510. e.classList.add("gui-spinner-icon"),
  15511. this.loadingSpinner.appendChild(e),
  15512. this.body.appendChild(this.loadingSpinner)
  15513. }
  15514. ,
  15515. n.prototype.onMediaLoadFinished = function() {
  15516. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15517. this.applyOrientation(this.orientation),
  15518. this.loadingSpinner = null)
  15519. }
  15520. ,
  15521. n.prototype.appendMedia = function() {
  15522. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15523. this.appendLoadingSpinner();
  15524. var e = document.createElement("div");
  15525. e.classList.add("tag-media-content");
  15526. var t = document.createElement("i");
  15527. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15528. t.classList.add(e)
  15529. }),
  15530. this.body.appendChild(t),
  15531. this.body.appendChild(e),
  15532. this.media.type) {
  15533. case f.IMAGE:
  15534. e.appendChild(this.createImageElement(this.media, this.body));
  15535. break;
  15536. case f.VIDEO:
  15537. e.appendChild(this.createVideoElement(this.media, this.body));
  15538. break;
  15539. case f.RICH:
  15540. e.appendChild(this.createEmbedElement(this.media, this.body))
  15541. }
  15542. }
  15543. }
  15544. ,
  15545. n.prototype.createTextElement = function(e) {
  15546. var t = document.createElement("span");
  15547. return t.textContent = e,
  15548. t
  15549. }
  15550. ;
  15551. n.prototype.createLinkElement = function(e) {
  15552. var t = new o(e);
  15553. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15554. t.createDomElement()
  15555. }
  15556. ,
  15557. n.prototype.createImageElement = function(e, t) {
  15558. function i() {
  15559. function e() {
  15560. m || (r.classList.remove("view-image"),
  15561. c.classList.add("overlay"),
  15562. i(),
  15563. window.addEventListener("resize", b),
  15564. c.addEventListener("click", a),
  15565. g.addEventListener("click", l),
  15566. f.addEventListener("click", s),
  15567. m = !0,
  15568. o.emit(p.IMAGE_OPENED))
  15569. }
  15570. function i() {
  15571. t.classList.add("show-info"),
  15572. h.classList.remove("collapsible"),
  15573. h.style.height = "";
  15574. var e = parseFloat(getComputedStyle(I).lineHeight)
  15575. , i = y + e
  15576. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15577. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15578. , s = a
  15579. , l = s * n.aspect;
  15580. l > r && (l = r,
  15581. s = l / n.aspect),
  15582. s > a && (s = a,
  15583. l = s * n.aspect),
  15584. l += C,
  15585. s += C + i,
  15586. t.style.width = l + "px",
  15587. t.style.height = s + "px",
  15588. u.style.paddingTop = e + C + "px",
  15589. o.description.length > 0 && (h.classList.add("collapsible"),
  15590. h.style.height = h.clientHeight + 12 + "px",
  15591. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15592. }
  15593. function a(e) {
  15594. e.target === c && s()
  15595. }
  15596. function s() {
  15597. m && (m = !1,
  15598. r.classList.add("view-image"),
  15599. c.classList.remove("overlay"),
  15600. h.style.height = "",
  15601. u.style.paddingTop = "",
  15602. t.style.width = "",
  15603. t.style.height = "",
  15604. window.removeEventListener("resize", b),
  15605. c.removeEventListener("click", a),
  15606. g.removeEventListener("click", l),
  15607. f.removeEventListener("click", s),
  15608. o.emit(p.IMAGE_CLOSED),
  15609. o.close(!0))
  15610. }
  15611. function l(e) {
  15612. t.classList.toggle("show-info")
  15613. }
  15614. var c = o.div
  15615. , h = c.getElementsByClassName("tag-content")[0]
  15616. , u = c.getElementsByClassName("tag-media-content")[0]
  15617. , f = t.getElementsByClassName("close")[0]
  15618. , g = h.getElementsByClassName("tag-label")[0];
  15619. c.classList.add("has-image"),
  15620. r.classList.add("view-image"),
  15621. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15622. o.applyOrientation(o.orientation);
  15623. var m = !1
  15624. , A = getComputedStyle(h)
  15625. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15626. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15627. , I = h.querySelector(".tag-label")
  15628. , E = h.querySelector(".tag-desc")
  15629. , b = function() {
  15630. var e, t, n = 0;
  15631. return function() {
  15632. clearInterval(e),
  15633. clearTimeout(t),
  15634. e = setInterval(function() {
  15635. var e = c.clientHeight;
  15636. n !== e && (i(),
  15637. n = e)
  15638. }, 100),
  15639. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15640. }
  15641. }();
  15642. n.on(p.IMAGE_OPENING, e),
  15643. o.on(d.ACTIVATE, e),
  15644. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15645. o.on(d.CLOSING, s)
  15646. }
  15647. var n = new a
  15648. , r = n.createDomElement();
  15649. this.once(d.OPENED, function() {
  15650. n.load(e.src).then(i).catch(function(t) {
  15651. y.warn("Failed to load image:", e.src),
  15652. y.warn("with error:", t)
  15653. }).then(this.onMediaLoadFinished.bind(this))
  15654. });
  15655. var o = this;
  15656. return r
  15657. }
  15658. ,
  15659. n.prototype.createVideoElement = function(e, t) {
  15660. var i = new s({
  15661. autoPlay: !0,
  15662. autoResume: !0,
  15663. startMuted: !1,
  15664. loop: !1
  15665. })
  15666. , n = i.createDomElement();
  15667. return this.once(d.OPENED, function() {
  15668. i.load(e.src).then(function() {
  15669. this.div.classList.add("has-video"),
  15670. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15671. i.play()),
  15672. this.on(d.OPENING, i.show.bind(i)),
  15673. this.on(d.OPENED, i.play.bind(i)),
  15674. this.on(d.CLOSING, i.pause.bind(i)),
  15675. this.on(d.CLOSED, i.hide.bind(i))
  15676. }
  15677. .bind(this)).catch(function(t) {
  15678. y.warn("Failed to embed video:", e.src),
  15679. y.warn("with error:", t)
  15680. }).then(this.onMediaLoadFinished.bind(this))
  15681. }
  15682. .bind(this)),
  15683. n
  15684. }
  15685. ,
  15686. n.prototype.createEmbedElement = function(e, t) {
  15687. var i = new l
  15688. , n = i.createDomElement();
  15689. return this.once(d.OPENED, function() {
  15690. i.load(e.src).then(function() {
  15691. this.div.classList.add("has-embed"),
  15692. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15693. this.applyOrientation(this.orientation),
  15694. this.on(d.OPENING, i.show.bind(i)),
  15695. this.on(d.CLOSED, i.hide.bind(i))
  15696. }
  15697. .bind(this)).catch(function(t) {
  15698. y.warn("Failed to embed:", e.src),
  15699. y.warn("with error:", t)
  15700. }).then(this.onMediaLoadFinished.bind(this))
  15701. }
  15702. .bind(this)),
  15703. n
  15704. }
  15705. ,
  15706. n.prototype.open = function(e) {
  15707. return this.openPromise = $.Deferred(),
  15708. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15709. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15710. this.state !== I.OPEN && (this.emit(d.OPENING),
  15711. e && this.emit(d.ACTIVATING),
  15712. this.state = I.OPENING,
  15713. this.animateOpen(function() {
  15714. e && this.setActiveState(),
  15715. this.openPromise.resolve()
  15716. }
  15717. .bind(this)))
  15718. }
  15719. .bind(this), m.animation.openDelay),
  15720. c.cancel(this.closeTransition),
  15721. this.closePromise && this.closePromise.reject(),
  15722. this.closeTransition = void 0,
  15723. this.openPromise.promise())
  15724. }
  15725. ,
  15726. n.prototype.close = function(e) {
  15727. return this.closePromise = $.Deferred(),
  15728. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15729. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15730. this.state = I.CLOSING,
  15731. this.animateClose())
  15732. }
  15733. .bind(this), m.animation.closeDelay)),
  15734. c.cancel(this.openTransition),
  15735. this.openPromise && this.openPromise.reject(),
  15736. this.openTransition = void 0,
  15737. this.closePromise.resolve(),
  15738. this.closePromise.promise())
  15739. }
  15740. ,
  15741. n.prototype.setActiveState = function() {
  15742. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15743. this.emit(d.ACTIVATE),
  15744. this.div.classList.remove("has-hotzone"))
  15745. }
  15746. ,
  15747. n.prototype.animateOpen = function(e) {
  15748. if (this.state === I.OPENING) {
  15749. if (c.cancel(this.animationTransition),
  15750. u.detectSamsungNative())
  15751. return this.boardOrientation = null,
  15752. this.div.style.visibility = "visible",
  15753. this.emit(d.OPENED),
  15754. this.state = I.OPEN,
  15755. void (e && e());
  15756. this.div.style.webkitTransform = "scale(0)",
  15757. this.div.style.transform = "scale(0)",
  15758. this.div.style.visibility = "visible",
  15759. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15760. this.emit(d.OPENED),
  15761. this.state = I.OPEN,
  15762. e && e()
  15763. }
  15764. .bind(this))
  15765. }
  15766. }
  15767. ,
  15768. n.prototype.animateClose = function(e) {
  15769. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15770. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15771. this.emit(d.CLOSED),
  15772. this.state = I.CLOSED,
  15773. this.div.style.visibility = "hidden",
  15774. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15775. e && e()
  15776. }
  15777. .bind(this)))
  15778. }
  15779. ,
  15780. n.prototype.needsUpdate = function() {
  15781. return this.state !== I.CLOSED
  15782. }
  15783. ,
  15784. n.prototype.update = function(e, t) {
  15785. if (this.needsUpdate()) {
  15786. var i = (this.updateOrientation(e),
  15787. this.calcScale(t))
  15788. , n = {
  15789. x: (e.x + 1) * $("#player").width() / 2,
  15790. y: (e.y + 1) * $("#player").height() / 2
  15791. };
  15792. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15793. this.div.style.webkitTransform = this.div.screenTransform,
  15794. this.div.style.transform = this.div.screenTransform
  15795. }
  15796. }
  15797. ,
  15798. n.prototype.getDimensions = function() {
  15799. return this.div.getBoundingClientRect()
  15800. }
  15801. ,
  15802. n.prototype.calcScale = function(e) {
  15803. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15804. }
  15805. ,
  15806. n.prototype.updateOrientation = function(e) {
  15807. if (this.state !== I.ACTIVE) {
  15808. var t = 1 / 3
  15809. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15810. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15811. , r = "";
  15812. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15813. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15814. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15815. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15816. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15817. }
  15818. }
  15819. ,
  15820. n.prototype.applyOrientation = function(e) {
  15821. this.div.style.transform = this.div.style.webkitTransform = "",
  15822. this.div.classList.remove("tag-container-" + this.orientation),
  15823. this.div.classList.add("tag-container-" + e);
  15824. var t = window.getComputedStyle(this.div);
  15825. this.initialTransform = t.transform || t.webkitTransform,
  15826. "none" === this.initialTransform && (this.initialTransform = "");
  15827. var i = t.transform.slice(7, -1).split(",")
  15828. , n = -i[4]
  15829. , r = -i[5];
  15830. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15831. this.div.style.transformOrigin = n + "px " + r + "px",
  15832. this.orientation = e
  15833. }
  15834. ,
  15835. t.exports = n
  15836. }
  15837. ).call(this, "/js/tag/Billboard/Billboard.js")
  15838. }
  15839. , {
  15840. "../../util/browser": 182,
  15841. "../../util/lerp": 188,
  15842. "../../util/logger": 189,
  15843. "../../util/transitions": 195,
  15844. "../Media/EmbedlyEmbed": 125,
  15845. "../Media/EmbedlyPlayer": 126,
  15846. "../Media/Image": 128,
  15847. "../Media/Link": 129,
  15848. "../Media/MediaEvent": 131,
  15849. "../Parser/DescriptionChunkType": 133,
  15850. "../Parser/DescriptionParser": 134,
  15851. "./BillboardEvent": 120,
  15852. "./billboardSettings": 121,
  15853. "./overlaySettings": 122,
  15854. events: 202
  15855. }],
  15856. 120: [function(e, t, i) {
  15857. "use strict";
  15858. t.exports = Object.freeze({
  15859. ENTER: "billboard.enter",
  15860. LEAVE: "billboard.leave",
  15861. OPENING: "billboard.opening",
  15862. OPENED: "billboard.open",
  15863. CLOSING: "billboard.closing",
  15864. CLOSED: "billboard.closed",
  15865. ACTIVATING: "billboard.activating",
  15866. ACTIVATE: "billboard.activate"
  15867. })
  15868. }
  15869. , {}],
  15870. 121: [function(e, t, i) {
  15871. "use strict";
  15872. t.exports = Object.freeze({
  15873. animation: Object.freeze({
  15874. hoverOnClosing: !1,
  15875. openDelay: 100,
  15876. closeDelay: 50,
  15877. openDuration: 200,
  15878. closeDuration: 100
  15879. }),
  15880. boardToDiscRatio: 1.2
  15881. })
  15882. }
  15883. , {}],
  15884. 122: [function(e, t, i) {
  15885. "use strict";
  15886. t.exports = Object.freeze({
  15887. boundaryWidth: 30,
  15888. boundaryHeight: 0
  15889. })
  15890. }
  15891. , {}],
  15892. /*********************************创建热点模型************************************************** */
  15893. "hot": [function(e, t, i) {//热点
  15894. "use strict";
  15895. function hot(sid,d,model){
  15896. this.sid = sid;
  15897. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15898. if(d.quaternion){
  15899. this.quaternion = d.quaternion;
  15900. }else{
  15901. this.rotation = this.conversionArray(d.rotation)
  15902. } */
  15903. this.position = this.convertValue(d.position, r.Vector3)
  15904. if(d.quaternion){
  15905. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15906. }else{
  15907. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15908. }
  15909. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15910. this.isSprite = d.isSprite
  15911. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15912. this.linkType = d.linkType || "common"
  15913. this.link = d.link;
  15914. this.model = model;
  15915. this.size = d.size;
  15916. this.infoAttribute = d.infoAttribute || {};
  15917. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15918. this.transformAtPanos = d.transformAtPanos || {}
  15919. for (let i in this.transformAtPanos) {
  15920. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15921. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15922. }
  15923. this.build();
  15924. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15925. this.changeTex()
  15926. this.visibleData = d.visiblePanos
  15927. //this.setVisiblePanos(d.visiblePanos);
  15928. }
  15929. var r = e("three")
  15930. , f = e("../shaders")
  15931. , a = e("../settings")
  15932. , s = e("../enum/Viewmode")
  15933. , p = e("../objects/Panorama")
  15934. , math = e("../util/math")
  15935. , te = e("../util/texture");
  15936. var raycaster = new r.Raycaster;
  15937. //热点大小
  15938. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15939. var defaultTex1 = te.load(g_HotImage.point);
  15940. var defaultTex2 = te.load(g_HotImage.point2);
  15941. hot.prototype.changeTex = function(){
  15942. var u = this.mesh.material.uniforms
  15943. if(this.styleImg.length){
  15944. u.texture1.value = te.load(this.styleImg[0].src);
  15945. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15946. }else{
  15947. u.texture1.value = defaultTex1;
  15948. u.texture2.value = defaultTex2;
  15949. }
  15950. }
  15951. hot.prototype.initStyleImg = function(t){
  15952. this.styleImg = []
  15953. t.styleImg = t.styleImg || [];
  15954. t.styleImg.forEach((src)=>{
  15955. this.styleImg.push({src:manage.dealURL(src)})
  15956. })
  15957. this.changeTex()
  15958. }
  15959. hot.prototype.update = function(camera) {
  15960. if(this.isSprite){
  15961. this.mesh.quaternion.copy(camera.quaternion)
  15962. }
  15963. //this.showTitle()
  15964. }
  15965. hot.prototype.setVisiblePanos = function(visibleData){
  15966. this.visiblePanos = [];
  15967. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15968. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15969. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15970. if(!isShelter){
  15971. this.visiblePanos.push(pano.id)
  15972. }
  15973. })
  15974. }
  15975. //绘制热点
  15976. hot.prototype.build = function(){
  15977. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15978. var shaderMaterial = new r.ShaderMaterial({
  15979. uniforms: t,
  15980. vertexShader: f.hot.vertexShader,
  15981. fragmentShader: f.hot.fragmentShader,
  15982. transparent: !0
  15983. })
  15984. var sprite = new r.Mesh( geometry, shaderMaterial );
  15985. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15986. sprite.dynamic = true;
  15987. sprite.position.copy(this.position);
  15988. sprite.quaternion.copy(this.quaternion)
  15989. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15990. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15991. sprite.name = this.sid;
  15992. sprite.type = "hotSprite";
  15993. sprite.belongHot = this;
  15994. if(this.link) sprite.hotLink = this.link;
  15995. this.mesh = sprite;
  15996. this.model.add(sprite);
  15997. g_HotMeshes.push(sprite);
  15998. }
  15999. hot.prototype.setTitleElem = function(title){
  16000. var root = $("#hot");
  16001. var elem = $(`<div> ${title}</div>`)
  16002. root.append(elem);
  16003. this.titleElem = elem;
  16004. }
  16005. hot.prototype.showTitle = function(){
  16006. if(!this.titleElem)return;
  16007. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16008. if(pos.trueSide){//inSight
  16009. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16010. this.titleElem.css("display","block");
  16011. }else{
  16012. this.titleElem.css("display","none");
  16013. }
  16014. }
  16015. /* hot.prototype.showTitle = function(){//一直显示title的话
  16016. if(!this.titleElem)return;
  16017. var unvisi = ()=>{
  16018. this.titleElem.css("display","none");
  16019. }
  16020. var visi = ()=>{
  16021. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16022. if(pos.trueSide){//inSight
  16023. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16024. this.titleElem.css("display","block");
  16025. }else{
  16026. unvisi()
  16027. }
  16028. }
  16029. if(this.mesh.visible){
  16030. if(player.mode == 'panorama'){
  16031. visi()
  16032. }else{
  16033. var ifShelter = convertTool.ifShelter(this.position)
  16034. if(ifShelter)unvisi()
  16035. else visi()
  16036. }
  16037. }else{
  16038. unvisi()
  16039. }
  16040. }
  16041. */
  16042. hot.prototype.hideTitle = function(){
  16043. if(!this.titleElem)return;
  16044. this.titleElem.css("display","none");
  16045. }
  16046. hot.prototype.closestPanoTowardTag = function(e, t) {
  16047. var i = []
  16048. , o = []
  16049. , l = this.mesh.position;
  16050. if (e === s.PANORAMA) {
  16051. var c = .5
  16052. , h = t.position.clone().sub(l).normalize();
  16053. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16054. // i.push(p.filters.isPanoAligned()),
  16055. // i.push(p.filters.inPanoDirection(l, h, c)),
  16056. // i.push(p.filters.isNeighbourPanoTo(t)),
  16057. o.push(p.scoreFunctions.direction(l, h))
  16058. }
  16059. var u = new r.Vector3
  16060. , d = function(e) {
  16061. u.copy(l).sub(e.position);
  16062. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16063. , i = a.tags.navigate.tiltTolerance;
  16064. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16065. }
  16066. , f = function(e) {
  16067. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16068. };
  16069. i.push(f, d, (pano)=>{ // add
  16070. return player.checkHasNeighbor(pano)
  16071. }),
  16072. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16073. var g = t.model.panos.sortByScore(i, o);
  16074. if (g && a.tags.navigate.lineOfSight) {
  16075. for (var m = 0; m < g.length; m++) {
  16076. var v = g[m].pano
  16077. , A = v.position.distanceTo(l);
  16078. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16079. var y = raycaster.intersectObjects(t.model.colliders);
  16080. // return g[0].pano;
  16081. if (0 === y.length || y[0].distance > A) {
  16082. console.log(m);
  16083. return v
  16084. }
  16085. }
  16086. return null
  16087. }
  16088. return g && g.length > 0 && g[0].pano
  16089. }
  16090. var getLink = function(link){
  16091. var src = '';
  16092. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16093. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16094. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16095. return src
  16096. }
  16097. var musicOff = function(ifFinal){
  16098. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16099. //g_bgAudio && g_bgAudio.pause();
  16100. if(g_bgAudio && !g_bgAudio.paused){
  16101. manage.switchBgmState(false);
  16102. g_bgAudio.pauseByHot = true
  16103. }
  16104. /* if(SoundOnVideo){
  16105. SoundOnVideo.pauseByHot = true
  16106. switchSoundBtn(SoundOnVideo)
  16107. } */
  16108. if(g_tourAudio){
  16109. g_tourAudio.pause()
  16110. g_tourAudio.shouldPlay = false
  16111. }
  16112. if( !ifFinal ){//有出现过进入热点没有关闭其他声音的所以
  16113. setTimeout(()=>{window.g_currentHot && musicOff(true)}, 500)
  16114. }
  16115. }
  16116. hot.prototype.examine = function(e, options) {
  16117. try{
  16118. window.parent.postMessage("clickHot",'*')
  16119. //$("#app .aside li" , parent.document)[0].click();
  16120. }catch(e){
  16121. console.log(e)
  16122. }
  16123. options = options || {}
  16124. if(this.actionType == 'noAction' )return;
  16125. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16126. var src = getLink(this.infoAttribute.iframe[0]);
  16127. if(this.linkType=="jumpLink"){
  16128. /* var newPage = window.open(src, "_blank" );
  16129. newPage.focus(); */
  16130. var href = window.location.href
  16131. var index = href.indexOf("&")
  16132. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16133. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16134. window.location.href = src
  16135. }else if(this.linkType=="iframeDiv"){
  16136. var div = document.createElement("div");
  16137. $("body").append(div);
  16138. div.style.position = 'fixed';
  16139. div.style.width = div.style.height = "100%";
  16140. div.style.left = div.style.top = '0';
  16141. div.style["z-index"] = "999"
  16142. exit = document.createElement("div");
  16143. exit.id ='myColne'
  16144. exit.style["background-image"] = "url(images/close1.png)";
  16145. exit.style.position = 'absolute';
  16146. exit.style.width = exit.style.height = "50px";
  16147. exit.style.right = '17px'; exit.style.top = "20px"
  16148. exit.style.cursor = "pointer";
  16149. exit.style["background-repeat"] = "no-repeat";
  16150. exit.style["background-size"] = "100%,100%";
  16151. exit.style["background-position"] = "center center";
  16152. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16153. exit.style["border-radius"] = "50%";
  16154. exit.style["z-index"] = "3"
  16155. exit.onclick = ()=>{
  16156. $(div).remove()
  16157. if(g_bgAudio && g_bgAudio.pauseByHot){
  16158. manage.switchBgmState(true)
  16159. }
  16160. try{
  16161. window.parent.postMessage("closeHot",'*')
  16162. }catch(e){
  16163. console.log(e)
  16164. }
  16165. }
  16166. var myElement = document.createElement("iframe");
  16167. myElement.style.position = 'absolute';
  16168. myElement.style.width = myElement.style.height = "100%";
  16169. myElement.style.left = myElement.style.top = '0';
  16170. myElement.src = src
  16171. div.appendChild(exit);
  16172. div.appendChild(myElement)
  16173. musicOff()
  16174. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16175. //g_bgAudio && g_bgAudio.pause();
  16176. if(g_bgAudio && !g_bgAudio.paused){
  16177. manage.switchBgmState(false);
  16178. g_bgAudio.pauseByHot = true
  16179. }
  16180. if(g_tourAudio)g_tourAudio.pause()
  16181. */
  16182. }
  16183. return;
  16184. }
  16185. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16186. o();
  16187. return;
  16188. }
  16189. if(!player.currentPano)return;
  16190. var hotPop = document.getElementById('popup');
  16191. //获取那个热点的链接
  16192. if(this.link){
  16193. g_currentHot = this;
  16194. hotPop.style.display = "block";
  16195. hotPop.classList.add("wait");
  16196. var myElement = document.createElement("iframe");
  16197. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16198. //g_bgAudio && g_bgAudio.pause();
  16199. /* if(g_bgAudio && !g_bgAudio.paused){
  16200. manage.switchBgmState(false);
  16201. g_bgAudio.pauseByHot = true
  16202. }
  16203. if(g_tourAudio)g_tourAudio.pause()*/
  16204. musicOff()
  16205. var src = getLink(this.link )
  16206. myElement.src = src;
  16207. myElement.id = "id1";
  16208. myElement.allowTransparency = "true";
  16209. // myElement.scrolling = "no";
  16210. var element=document.getElementById("id1"); //判断页面是否有iframe
  16211. if (typeof(element)== "undefined" || element == null){
  16212. document.querySelector(".popup-content").appendChild(myElement);
  16213. //移动端自动播放
  16214. var videoLoaddingResult = false
  16215. window.loaddingSuccess = function() {
  16216. videoLoaddingResult = true
  16217. }
  16218. setTimeout(function func() {
  16219. if (videoLoaddingResult) {
  16220. var $iframe = document.querySelector('#id1').contentWindow.document;
  16221. if($iframe.querySelector('video')){
  16222. $iframe.querySelector('video').play();
  16223. // alert($iframe.querySelector('video'));
  16224. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16225. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16226. }
  16227. }
  16228. if($iframe.querySelector('audio')){
  16229. $iframe.querySelector('audio').play();
  16230. }
  16231. } else {
  16232. setTimeout(func, 300)
  16233. }
  16234. }, 800);
  16235. }
  16236. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16237. }
  16238. // if(hotListSta) {
  16239. // hotPop.classList.remove("wait");
  16240. // return;
  16241. // }
  16242. var t = e.mode
  16243. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16244. , n = this.mesh.position;
  16245. e.flyingToTag = true;
  16246. var o = function() {
  16247. e.flyingToTag = false;
  16248. if(this.link){
  16249. hotPop.classList.remove("wait");
  16250. }
  16251. }.bind(this);
  16252. if(settings.dontExamHot){
  16253. o();
  16254. return;
  16255. }
  16256. if (t === s.PANORAMA){
  16257. var l = {
  16258. pano: i,
  16259. lookAtPoint: n,
  16260. duration: null,
  16261. maxDistanceOverride: null,
  16262. skipWarpingCheck: !1
  16263. };
  16264. e.flyToPano(l, o)
  16265. }else {
  16266. var c = {
  16267. pano: i
  16268. };
  16269. if (n) {
  16270. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16271. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16272. }
  16273. c.callback = o,
  16274. c.duration = 1500,
  16275. c.mode = s.PANORAMA,
  16276. e.flyToNewMode(c)
  16277. }
  16278. },
  16279. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16280. // if(window.MP_PREFETCHED_MODELDATA.special){
  16281. // specialScene.special().beforeImplement();
  16282. // }
  16283. //czj 判断是否是数组 如果不是将对象转换为数组
  16284. /* hot.prototype.conversionArray = function(obj){
  16285. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16286. var arr = []
  16287. for (var i in obj) {
  16288. arr.push(obj[i]); //属性
  16289. }
  16290. return arr
  16291. } */
  16292. hot.prototype.convertValue = function(v ,Type){
  16293. var value;
  16294. if(v instanceof Array){
  16295. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16296. value = new Type().fromArray(v);
  16297. }else{
  16298. for(let i in v){v[i] = parseFloat(v[i])}
  16299. value = new Type().copy(v);
  16300. }
  16301. return value
  16302. }
  16303. t.exports = hot;
  16304. }
  16305. , {
  16306. three: 217,
  16307. "../shaders":167,
  16308. "../enum/Viewmode":51,
  16309. "../objects/Panorama":148,
  16310. "../util/texture":194,
  16311. "../settings":166,
  16312. "../util/math": 190,
  16313. }],
  16314. /************************************创建热点模型************************************ */
  16315. 123: [function(e, t, i) {//tag
  16316. (function(i) {
  16317. "use strict";
  16318. function n(e, t, i) {
  16319. var n = i.version || "0";
  16320. "0" !== n && I.info("tag defined using version " + n),
  16321. this.model = e,
  16322. this.sid = t,
  16323. this.color = (new r.Color).set(i.color || l.tagDefault),
  16324. this.hoverColor = l._darken(this.color, .2),
  16325. this.floor = null,
  16326. this.floorIndex = i.floor,
  16327. this.mode = s.PANORAMA,
  16328. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16329. this.obj3d = null,
  16330. this.disc = null,
  16331. this.materials = {
  16332. disc: null,
  16333. pole: null
  16334. },
  16335. this.position = (new r.Vector3).copy(i.position),
  16336. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16337. this.discWorldPosition = null,
  16338. this.discScale = .05,
  16339. this.poleEnabled = i.stem.enabled,
  16340. this.billboard = new o(i.label,i.description,i.media,this),
  16341. this.visibleTransition = null,
  16342. this.hoveringDisc = !1
  16343. }
  16344. var r = e("three")
  16345. , o = e("./Billboard/Billboard")
  16346. , a = e("../settings")
  16347. , s = e("../enum/Viewmode")
  16348. , l = e("../enum/Colors")
  16349. , c = e("../enum/RenderLayers")
  16350. , h = e("../enum/RenderOrder")
  16351. , u = (e("../util/common"),
  16352. e("../util/math"))
  16353. , d = e("../util/texture")
  16354. , p = e("../objects/Panorama")
  16355. , f = e("../shaders")
  16356. , g = e("../util/transitions")
  16357. , m = e("../util/lerp")
  16358. , v = e("../util/easing")
  16359. , A = e("./Billboard/BillboardEvent")
  16360. , y = e("events").EventEmitter
  16361. , C = e("../util/logger")
  16362. , I = new C(i)
  16363. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16364. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16365. , w = new r.PlaneBufferGeometry(1,1);
  16366. n.prototype = Object.create(y.prototype),
  16367. n.raycaster = new r.Raycaster,
  16368. n.prototype.bindEvents = function() {
  16369. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16370. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16371. }
  16372. ,
  16373. n.prototype.build = function() {
  16374. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16375. this.floor && (this.billboard.build(this.model.sid),
  16376. this.obj3d = this.buildObject3D(),
  16377. this.floor.add(this.obj3d)),
  16378. this
  16379. }
  16380. ,
  16381. n.prototype.buildObject3D = function() {
  16382. var e = new r.Object3D;
  16383. e.position.copy(this.position);
  16384. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16385. t.bg.value = b,
  16386. t.mask.value = E,
  16387. t.color.value.copy(this.color),
  16388. this.materials.disc = new r.RawShaderMaterial({
  16389. transparent: !0,
  16390. vertexShader: f.tagDisc.vertexShader,
  16391. fragmentShader: f.tagDisc.fragmentShader,
  16392. uniforms: t
  16393. }),
  16394. this.disc = new r.Mesh(w,this.materials.disc),
  16395. this.disc.layers.set(c.TAG),
  16396. this.disc.position.copy(this.discPosition),
  16397. this.disc.renderOrder = h.tagDisc,
  16398. this.disc.tag = this;
  16399. var i = this.buildPole();
  16400. return i.layers.set(c.TAG),
  16401. i.renderOrder = h.tagStem,
  16402. e.add(i),
  16403. e.layers.set(c.TAG),
  16404. e.add(this.disc)
  16405. }
  16406. ,
  16407. n.prototype.buildPole = function() {
  16408. var e = new r.BufferGeometry
  16409. , t = new Float32Array(6);
  16410. return t[0] = t[1] = t[2] = 0,
  16411. t[3] = this.discPosition.x,
  16412. t[4] = this.discPosition.y,
  16413. t[5] = this.discPosition.z,
  16414. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16415. this.materials.pole = new r.LineBasicMaterial({
  16416. linewidth: a.tags.pole.width,
  16417. color: a.tags.pole.color,
  16418. opacity: 0,
  16419. visible: this.poleEnabled,
  16420. transparent: !0,
  16421. depthWrite: !1
  16422. }),
  16423. new r.Line(e,this.materials.pole)
  16424. }
  16425. ,
  16426. n.prototype.setFreeState = function(e) {
  16427. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16428. this.materials.disc.uniforms.color.value = this.color
  16429. }
  16430. .bind(this))
  16431. }
  16432. ,
  16433. n.prototype.setHoverState = function(e) {
  16434. this.billboard.open(e),
  16435. this.materials.disc.uniforms.color.value = this.hoverColor
  16436. }
  16437. ,
  16438. n.prototype.hide = function(e, t) {
  16439. var i = $.Deferred();
  16440. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16441. return i.resolve().promise();
  16442. e = e || 0,
  16443. t = t || 0,
  16444. g.cancel(this.visibleTransition);
  16445. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16446. , r = t + e
  16447. , o = t / r;
  16448. return this.visibleTransition = g.start(function(e) {
  16449. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16450. , i = m.property(e.materials.pole, "opacity", 0);
  16451. return function(n) {
  16452. t(n),
  16453. e.materials.pole && i(n)
  16454. }
  16455. }(this), r * n, function() {
  16456. i.resolve()
  16457. }, o, v[a.warp.blendEasing]),
  16458. i.promise()
  16459. }
  16460. ,
  16461. n.prototype.show = function(e, t) {
  16462. var i = $.Deferred();
  16463. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16464. return i.resolve().promise();
  16465. e = e || 0,
  16466. t = t || 0,
  16467. g.cancel(this.visibleTransition);
  16468. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16469. , r = t + e
  16470. , o = t / r;
  16471. return this.visibleTransition = g.start(function(e) {
  16472. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16473. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16474. return function(n) {
  16475. t(n),
  16476. e.materials.pole && i(n)
  16477. }
  16478. }(this), r * n, function() {
  16479. i.resolve()
  16480. }, o, v[a.warp.blendEasing]),
  16481. i.promise()
  16482. }
  16483. ,
  16484. n.prototype.closestPanoTowardTag = function(e, t) {
  16485. var i = []
  16486. , o = []
  16487. , l = this.disc.getWorldPosition();
  16488. if (e === s.PANORAMA) {
  16489. var c = .5
  16490. , h = t.position.clone().sub(l).normalize();
  16491. i.push(p.filters.isPanoAligned()),
  16492. i.push(p.filters.inPanoDirection(l, h, c)),
  16493. i.push(p.filters.isNeighbourPanoTo(t)),
  16494. o.push(p.scoreFunctions.direction(l, h))
  16495. }
  16496. var u = new r.Vector3
  16497. , d = function(e) {
  16498. u.copy(l).sub(e.position);
  16499. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16500. , i = a.tags.navigate.tiltTolerance;
  16501. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16502. }
  16503. , f = function(e) {
  16504. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16505. };
  16506. i.push(f, d),
  16507. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16508. var g = this.model.panos.sortByScore(i, o);
  16509. if (a.tags.navigate.lineOfSight) {
  16510. for (var m = 0; m < g.length; m++) {
  16511. var v = g[m].pano
  16512. , A = v.position.distanceTo(l);
  16513. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16514. return null;
  16515. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16516. var y = n.raycaster.intersectObjects(this.model.colliders);
  16517. if (0 === y.length || y[0].distance > A)
  16518. return v
  16519. }
  16520. return null
  16521. }
  16522. return g.length > 0 && g[0].pano
  16523. }
  16524. ,
  16525. n.prototype.examine = function(e) {
  16526. var t = e.mode
  16527. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16528. , n = this.disc.getWorldPosition();
  16529. this.billboard.setActiveState();
  16530. var o = function() {
  16531. var t = this.billboard.getDimensions()
  16532. , n = new r.Vector3;
  16533. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16534. n.unproject(e.camera),
  16535. e.flyToPano({
  16536. pano: i,
  16537. lookAtPoint: n
  16538. })
  16539. }
  16540. .bind(this);
  16541. if (t === s.PANORAMA)
  16542. if (i !== e.currentPano) {
  16543. var l = {
  16544. pano: i,
  16545. lookAtPoint: n,
  16546. duration: null,
  16547. maxDistanceOverride: null,
  16548. skipWarpingCheck: !1
  16549. };
  16550. e.flyToPano(l, o)
  16551. } else
  16552. setTimeout(function() {
  16553. this.billboard.open().then(function() {
  16554. o()
  16555. })
  16556. }
  16557. .bind(this), 0);
  16558. else {
  16559. var c = {
  16560. pano: i
  16561. };
  16562. if (n) {
  16563. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16564. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16565. }
  16566. c.callback = o,
  16567. c.duration = 1500,
  16568. c.mode = s.PANORAMA,
  16569. e.flyToNewMode(c)
  16570. }
  16571. }
  16572. ,
  16573. n.prototype.update = function(e, t) {
  16574. var i = new r.Vector3;
  16575. return function(e, t) {
  16576. this.discWorldPosition = this.disc.getWorldPosition(),
  16577. this.updateDisc(e, t),
  16578. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16579. i.z < 1 && (i.y *= -1,
  16580. this.billboard.update(i, this.getDiscRadius(i, t))))
  16581. }
  16582. }(),
  16583. n.prototype.updateDisc = function(e, t) {
  16584. var i = new r.Vector3
  16585. , o = new r.Vector3
  16586. , l = new r.Vector3
  16587. , c = new r.Vector3
  16588. , h = new r.Vector3;
  16589. return function(e, t) {
  16590. var u = a.tags.visibility
  16591. , d = a.tags.disc.scale
  16592. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16593. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16594. this.obj3d.visible) {
  16595. this.disc.quaternion.copy(t.quaternion);
  16596. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16597. i.copy(this.discWorldPosition).project(t),
  16598. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16599. l.set(f / 2, 0, 0).add(o),
  16600. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16601. h.copy(c).unproject(t);
  16602. var g = h.distanceTo(this.discWorldPosition)
  16603. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16604. this.discScale = g * m,
  16605. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16606. }
  16607. }
  16608. }(),
  16609. n.prototype.getDiscRadius = function(e, t) {
  16610. var i = new r.Vector3;
  16611. return function(e, t) {
  16612. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16613. Math.abs(e.x - i.x) * $("#player").width()
  16614. }
  16615. }(),
  16616. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16617. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16618. }
  16619. ,
  16620. n.prototype.offScreen = function(e, t) {
  16621. var i = e.getWorldPosition().project(t);
  16622. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16623. }
  16624. ,
  16625. n.viewportScale = function() {
  16626. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16627. n.viewportHeight = $("#player").height(),
  16628. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16629. n.currentViewportScale
  16630. }
  16631. ,
  16632. t.exports = n
  16633. }
  16634. ).call(this, "/js/tag/tag.js")
  16635. }
  16636. , {
  16637. "../enum/Colors": 19,
  16638. "../enum/RenderLayers": 41,
  16639. "../enum/RenderOrder": 42,
  16640. "../enum/Viewmode": 51,
  16641. "../objects/Panorama": 148,
  16642. "../settings": 166,
  16643. "../shaders": 167,
  16644. "../util/common": 185,
  16645. "../util/easing": 186,
  16646. "../util/lerp": 188,
  16647. "../util/logger": 189,
  16648. "../util/math": 190,
  16649. "../util/texture": 194,
  16650. "../util/transitions": 195,
  16651. "./Billboard/Billboard": 119,
  16652. "./Billboard/BillboardEvent": 120,
  16653. events: 202,
  16654. three: 217
  16655. }],
  16656. 124: [function(e, t, i) {
  16657. (function(i) {
  16658. "use strict";
  16659. function n() {
  16660. this.tagState = y.IDLE,
  16661. this.intersectTag = null,
  16662. this.hoveredTag = null,
  16663. this.activeTag = null,
  16664. this.tagDiscs = [],
  16665. this.raycaster = new r.Raycaster,
  16666. this.modelManager = null,
  16667. this.player = null,
  16668. this.totaltags = 0,
  16669. this.navigatingViaTag = !1,
  16670. this.enabled = !1
  16671. }
  16672. var r = e("three")
  16673. , o = e("../util/logger")
  16674. , a = e("../util/common")
  16675. , s = e("../controls/serializer")
  16676. , l = e("../objects/Snapshot")
  16677. , c = e("../settings")
  16678. , h = e("./Billboard/BillboardEvent")
  16679. , u = e("./Media/MediaEvent")
  16680. , d = e("./Media/LinkType")
  16681. , p = e("../enum/Viewmode")
  16682. , f = e("../enum/WarpStyle")
  16683. , g = e("../enum/BlackoutStyle")
  16684. , m = e("../enum/ModelManagerEvents")
  16685. , v = e("../enum/tagEvents")
  16686. , A = e("../enum/PlayerEvents")
  16687. , y = (e("../util/lerp"),
  16688. e("../enum/TagStates"))
  16689. , C = e("events").EventEmitter
  16690. , I = new o(i);
  16691. a.extend(n, C),
  16692. n.prototype.init = function(e, t) {
  16693. this.modelManager = e,
  16694. this.player = t,
  16695. this.updateModel(),
  16696. this.bindEvents()
  16697. }
  16698. ,
  16699. n.prototype.update = function(e) {
  16700. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16701. }
  16702. ,
  16703. n.prototype.updateTags = function(e, t, i, n) {
  16704. for (var r in this.model.tags)
  16705. this.model.tags[r].update(e, t, i, n)
  16706. }
  16707. ,
  16708. n.prototype.updateModel = function() {
  16709. this.model = this.modelManager.getActiveModel(),
  16710. this.gettagsFromModel(),
  16711. this.totaltags = Object.keys(this.model.tags).length
  16712. }
  16713. ,
  16714. n.prototype.gettagsFromModel = function() {
  16715. this.tagDiscs = [];
  16716. for (var e in this.model.tags) {
  16717. var t = this.model.tags[e].disc;
  16718. t && this.tagDiscs.push(t)
  16719. }
  16720. }
  16721. ,
  16722. n.prototype.bindEvents = function() {
  16723. function e() {
  16724. Object.keys(this.model.tags).forEach(function(e) {
  16725. var t = this.model.tags[e];
  16726. t.bindEvents(),
  16727. t.billboard.on(u.LINK_CLICK, function(e) {
  16728. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16729. }
  16730. .bind(this)),
  16731. t.billboard.on(u.IMAGE_OPENED, function() {
  16732. this.tagState = y.EXAMINE,
  16733. this.emit(u.IMAGE_OPENED)
  16734. }
  16735. .bind(this)),
  16736. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16737. }
  16738. .bind(this))
  16739. }
  16740. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16741. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16742. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16743. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16744. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16745. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16746. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16747. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16748. e.call(this)
  16749. }
  16750. ,
  16751. n.prototype.navigateViaLink = function(e) {
  16752. var t = s.deserialize(e);
  16753. if (t)
  16754. if (t.mode === p.PANORAMA) {
  16755. try {
  16756. this.player.model.panos.get(t.panoId)
  16757. } catch (e) {
  16758. return void I.warn("Unable to find panorama location", t.panoId)
  16759. }
  16760. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16761. } else {
  16762. var i = {
  16763. cameraMode: t.mode,
  16764. position: t.position,
  16765. quaternion: t.quaternion,
  16766. scanId: t.panoId,
  16767. orthoZoom: t.zoom,
  16768. floorVisibility: t.floorVisibility,
  16769. thumbUrl: null,
  16770. name: null
  16771. };
  16772. this.player.flyToNewMode({
  16773. mode: t.mode,
  16774. duration: c.warp.outsideTime,
  16775. warpDest: new l(i),
  16776. force: !0
  16777. })
  16778. }
  16779. }
  16780. ,
  16781. n.prototype.handleWarpStart = function(e, t, i, n) {
  16782. this.dismissExaminedTag(),
  16783. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16784. e && (i = g.END),
  16785. this.hideShowTagsForBlackoutStyle(i, n))
  16786. }
  16787. ,
  16788. n.prototype.handleWarpInterruption = function(e, t, i) {
  16789. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16790. this.hideShowTagsForBlackoutStyle(t, i)
  16791. }
  16792. ,
  16793. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16794. var i = 0
  16795. , n = 0
  16796. , r = t / 2;
  16797. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16798. e) {
  16799. case g.END:
  16800. this.hideAlltags(r);
  16801. break;
  16802. case g.BEGINNING:
  16803. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16804. break;
  16805. case g.NONE:
  16806. break;
  16807. case g.MIDDLE:
  16808. i = r,
  16809. n = r,
  16810. this.hideAlltags(n),
  16811. setTimeout(function() {
  16812. this.showAlltags(i)
  16813. }
  16814. .bind(this), n);
  16815. break;
  16816. case g.FADEIN:
  16817. setTimeout(function() {
  16818. this.showAlltags(r)
  16819. }
  16820. .bind(this), r)
  16821. }
  16822. }
  16823. ,
  16824. n.prototype.onPlayerModeChanging = function(e, t) {
  16825. t !== p.PANORAMA && this.dismissExaminedTag(),
  16826. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16827. var i = t !== p.OUTDOOR;
  16828. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16829. }
  16830. ,
  16831. n.prototype.onPanoChange = function(e, t) {
  16832. var i = this.navigatingViaTag;
  16833. if (this.navigatingViaTag = !1,
  16834. !i) {
  16835. this.dismissExaminedTag();
  16836. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16837. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16838. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16839. }
  16840. }
  16841. ,
  16842. n.prototype.onPlayerReady = function(e, t, i) {
  16843. this.startAlltags(e, t ? i : null)
  16844. }
  16845. ,
  16846. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16847. this.updateClosestTags(e)
  16848. }
  16849. ,
  16850. n.prototype.dismissExaminedTag = function() {
  16851. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16852. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16853. this.hoveredTag = null)
  16854. }
  16855. ,
  16856. n.prototype.startAlltags = function(e, t) {
  16857. this.model.shouldShowtags = c.tags.enabled,
  16858. this.enabled = !0,
  16859. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16860. t && setTimeout(function() {
  16861. this.activateTag(this.model.getTagBySid(t))
  16862. }
  16863. .bind(this), c.tags.startup.fadeInDuration / 2))
  16864. }
  16865. ,
  16866. n.prototype.showAlltags = function(e, t, i) {
  16867. function n() {
  16868. o++,
  16869. o === this.totaltags && (this.model.tagsShown = !0,
  16870. r.resolve())
  16871. }
  16872. var r = $.Deferred();
  16873. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16874. return r.resolve().promise();
  16875. var o = 0;
  16876. for (var a in this.model.tags) {
  16877. var s = this.model.tags[a];
  16878. s.show(e, t).done(n.bind(this))
  16879. }
  16880. return r.promise()
  16881. }
  16882. ,
  16883. n.prototype.hideAlltags = function(e, t) {
  16884. function i() {
  16885. r++,
  16886. r === this.totaltags && (this.model.tagsShown = !1,
  16887. n.resolve())
  16888. }
  16889. var n = $.Deferred()
  16890. , r = 0;
  16891. for (var o in this.model.tags) {
  16892. var a = this.model.tags[o];
  16893. a.hide(e, t).done(i.bind(this)),
  16894. a === this.activeTag && this.dismissActiveTag()
  16895. }
  16896. return n.promise()
  16897. }
  16898. ,
  16899. n.prototype.enableHovering = function() {
  16900. this.enabled = !0
  16901. }
  16902. ,
  16903. n.prototype.disableHovering = function() {
  16904. this.enabled = !1
  16905. }
  16906. ,
  16907. n.prototype.activateTag = function(e, t) {
  16908. t = t || y.EXAMINE,
  16909. this.activeTag = e,
  16910. this.activeTag.hoveringDisc = !0,
  16911. this.activeTag.setHoverState(t === y.EXAMINE),
  16912. this.tagState = t,
  16913. this.emit(v.TagActivated, e)
  16914. }
  16915. ,
  16916. n.prototype.dismissActiveTag = function() {
  16917. this.activeTag.hoveringDisc = !1,
  16918. this.activeTag.setFreeState(!0);
  16919. var e = this.activeTag;
  16920. this.activeTag = null,
  16921. this.tagState = y.IDLE,
  16922. this.emit(v.TagDismissed, e)
  16923. }
  16924. ,
  16925. n.prototype.clickedOnTag = function(e) {
  16926. var t = function() {
  16927. this.navigatingViaTag = !0,
  16928. this.activeTag.examine(this.player),
  16929. this.emit(v.TagNavigation, this.activeTag)
  16930. }
  16931. .bind(this);
  16932. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16933. this.activeTag = this.intersectTag,
  16934. t(),
  16935. !0) : (this.dismissActiveTag(),
  16936. !1)
  16937. }
  16938. ,
  16939. n.prototype.intersecttag = function() {
  16940. var e = new r.Vector3
  16941. , t = new r.Vector3
  16942. , i = new r.Vector3;
  16943. return function(n, r, o) {
  16944. if (!this.enabled)
  16945. return null;
  16946. var a = null
  16947. , s = this.tagDiscs.filter(function(e) {
  16948. return e.parent.visible
  16949. });
  16950. if (s.length > 0) {
  16951. var l = this.model.floors.reduce(function(e, t) {
  16952. return t.hidden ? e : e.concat(t.collider.children)
  16953. }, s);
  16954. e.set(n.x, n.y, -1).unproject(o),
  16955. t.set(n.x, n.y, 1).unproject(o),
  16956. i.copy(t).sub(e).normalize(),
  16957. this.raycaster.set(e, i);
  16958. var c = this.raycaster.intersectObjects(l);
  16959. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16960. }
  16961. return this.intersectTag = a,
  16962. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16963. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16964. this.hoveredTag = a
  16965. }
  16966. .bind(this)),
  16967. a.billboard.on(h.LEAVE, function() {
  16968. this.hoveredTag = null
  16969. }
  16970. .bind(this))),
  16971. this.activateTag(a, y.BROWSE))),
  16972. a
  16973. }
  16974. }(),
  16975. n.prototype.rankedtagInDirection = function() {
  16976. var e = []
  16977. , t = []
  16978. , i = new r.Vector3
  16979. , n = new r.Vector3
  16980. , o = new r.Vector3;
  16981. return function(r, a, s, l) {
  16982. var c = 0;
  16983. t.length = 0;
  16984. for (var h = 0; h < this.closesttags.length; h++) {
  16985. var u = this.closesttags[h];
  16986. n.copy(u.position),
  16987. n.add(u.discPosition),
  16988. i.copy(a),
  16989. i.sub(n).negate(),
  16990. i.normalize();
  16991. var d = i.dot(l);
  16992. if (d >= 0) {
  16993. o.copy(n),
  16994. o.project(s);
  16995. var p = this.intersecttag(o, !1, s);
  16996. if (p) {
  16997. if (c >= e.length)
  16998. for (var f = 0; f < 64; f++)
  16999. e.push({
  17000. tag: u,
  17001. dot: d
  17002. });
  17003. var g = e[c];
  17004. g.tag = u,
  17005. g.dot = d,
  17006. g.position = math.projectPositionToCanvas(n, s),
  17007. t.push(g),
  17008. c++
  17009. }
  17010. }
  17011. }
  17012. return t.sort(function(e, t) {
  17013. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  17014. }),
  17015. r < t.length ? t[r].tag : null
  17016. }
  17017. }(),
  17018. n.prototype.updateClosestTags = function() {
  17019. var e = new r.Vector3
  17020. , t = 30;
  17021. return function(i) {
  17022. this.closesttags || (this.closesttags = []),
  17023. this.closesttags.length = 0;
  17024. var n = this.model.tags;
  17025. if (n)
  17026. for (var r in n)
  17027. if (n.hasOwnProperty(r)) {
  17028. var o = n[r]
  17029. , a = o.position;
  17030. e.copy(i),
  17031. e.sub(a).negate();
  17032. var s = e.lengthSq();
  17033. s < t && this.closesttags.push(o)
  17034. }
  17035. }
  17036. }(),
  17037. t.exports = n
  17038. }
  17039. ).call(this, "/js/tag/tagManager.js")
  17040. }
  17041. , {
  17042. "../controls/serializer": 14,
  17043. "../enum/BlackoutStyle": 18,
  17044. "../enum/tagEvents": 32,
  17045. "../enum/ModelManagerEvents": 33,
  17046. "../enum/PlayerEvents": 40,
  17047. "../enum/TagStates": 44,
  17048. "../enum/Viewmode": 51,
  17049. "../enum/WarpStyle": 52,
  17050. "../objects/Snapshot": 153,
  17051. "../settings": 166,
  17052. "../util/common": 185,
  17053. "../util/lerp": 188,
  17054. "../util/logger": 189,
  17055. "./Billboard/BillboardEvent": 120,
  17056. "./Media/LinkType": 130,
  17057. "./Media/MediaEvent": 131,
  17058. events: 202,
  17059. three: 217
  17060. }],
  17061. 125: [function(e, t, i) {
  17062. (function(i) {
  17063. "use strict";
  17064. function n() {
  17065. this.embedWrapper = null,
  17066. this.embedElement = null
  17067. }
  17068. var r = e("../../util/ajax")
  17069. , o = e("./mediaSettings")
  17070. , a = e("../../settings")
  17071. , s = e("../../util/logger")
  17072. , l = new s(i);
  17073. n.prototype.createDomElement = function() {
  17074. return this.embedWrapper = document.createElement("div"),
  17075. this.embedWrapper.classList.add("tag-embed"),
  17076. this.embedWrapper.classList.add("hidden"),
  17077. this.embedWrapper
  17078. }
  17079. ,
  17080. n.prototype.load = function(e) {
  17081. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17082. return new Promise(function(e, i) {
  17083. r.get(t).then(function(t) {
  17084. if (t = JSON.parse(t),
  17085. t.html && t.html.indexOf("<script") === -1) {
  17086. this.embedWrapper.innerHTML = t.html;
  17087. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17088. if (this.embedWrapper.style.width = n + "px",
  17089. t.height) {
  17090. var r = t.height / t.width;
  17091. this.embedWrapper.style.height = n * r + "px"
  17092. }
  17093. this.embedElement = this.embedWrapper.firstChild;
  17094. var a = [];
  17095. try {
  17096. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17097. } catch (e) {
  17098. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17099. }
  17100. a.forEach(function(e) {
  17101. e.setAttribute("target", "_blank")
  17102. }),
  17103. this.embedElement.classList.add("hidden"),
  17104. this.embedWrapper.classList.remove("hidden"),
  17105. e()
  17106. } else
  17107. i("Not a valid embed")
  17108. }
  17109. .bind(this), function(e) {
  17110. i(e.response)
  17111. })
  17112. }
  17113. .bind(this))
  17114. }
  17115. ,
  17116. n.prototype.show = function() {
  17117. this.embedElement && this.embedElement.classList.remove("hidden")
  17118. }
  17119. ,
  17120. n.prototype.hide = function() {
  17121. this.embedElement && this.embedElement.classList.add("hidden")
  17122. }
  17123. ,
  17124. t.exports = n
  17125. }
  17126. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17127. }
  17128. , {
  17129. "../../settings": 166,
  17130. "../../util/ajax": 181,
  17131. "../../util/logger": 189,
  17132. "./mediaSettings": 132
  17133. }],
  17134. 126: [function(e, t, i) {
  17135. (function(i) {
  17136. "use strict";
  17137. function n(e) {
  17138. o.call(this),
  17139. this.options = e,
  17140. this.playerControls = null,
  17141. this.state = s.NOT_READY
  17142. }
  17143. var r = e("../../util/browser")
  17144. , o = e("./EmbedlyEmbed")
  17145. , a = e("../../util/logger")
  17146. , s = (new a(i),
  17147. Object.freeze({
  17148. NOT_READY: "player.not.ready",
  17149. CUED: "player.cued",
  17150. PLAYING: "player.playing",
  17151. PAUSED: "player.paused"
  17152. }));
  17153. n.prototype = Object.create(o.prototype),
  17154. n.prototype.createDomElement = function() {
  17155. return this.embedWrapper = document.createElement("div"),
  17156. this.embedWrapper.classList.add("tag-video"),
  17157. this.embedWrapper.classList.add("hidden"),
  17158. this.embedWrapper
  17159. }
  17160. ,
  17161. n.prototype.load = function(e) {
  17162. var t = function() {
  17163. function e(e) {
  17164. this.playerState = s.CUED,
  17165. this.options.startMuted && this.playerControls.mute()
  17166. }
  17167. function t(e) {
  17168. this.playerState = e
  17169. }
  17170. function i(e) {
  17171. this.playerControls.setCurrentTime(0),
  17172. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17173. }
  17174. this.playerControls = new playerjs.Player(this.embedElement),
  17175. this.playerControls.on("ready", e.bind(this)),
  17176. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17177. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17178. this.playerControls.on("ended", i.bind(this))
  17179. }
  17180. .bind(this);
  17181. return o.prototype.load.call(this, e).then(t.bind(this))
  17182. }
  17183. ,
  17184. n.prototype.play = function() {
  17185. var e = r.isMobile();
  17186. return function() {
  17187. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17188. }
  17189. }(),
  17190. n.prototype.pause = function() {
  17191. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17192. }
  17193. ,
  17194. t.exports = n
  17195. }
  17196. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17197. }
  17198. , {
  17199. "../../util/browser": 182,
  17200. "../../util/logger": 189,
  17201. "./EmbedlyEmbed": 125
  17202. }],
  17203. 127: [function(e, t, i) {
  17204. (function(i) {
  17205. "use strict";
  17206. function n(e) {
  17207. function t() {
  17208. return a.debug("requesting file from embedly:", e.href),
  17209. r.get(e.href, {
  17210. responseType: e.responseType
  17211. }).then(function(t) {
  17212. return a.debug("requesting file finished:", e.href),
  17213. t
  17214. })
  17215. }
  17216. function i() {}
  17217. return s = new Promise(function(e, n) {
  17218. s.catch(i).then(function() {
  17219. t().then(e, n)
  17220. })
  17221. }
  17222. )
  17223. }
  17224. var r = e("../../util/ajax")
  17225. , o = (e("./mediaSettings"),
  17226. e("../../util/logger"))
  17227. , a = new o(i)
  17228. , s = Promise.resolve();
  17229. t.exports.enqueue = n
  17230. }
  17231. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17232. }
  17233. , {
  17234. "../../util/ajax": 181,
  17235. "../../util/logger": 189,
  17236. "./mediaSettings": 132
  17237. }],
  17238. 128: [function(e, t, i) {
  17239. (function(i) {
  17240. "use strict";
  17241. function n() {
  17242. this.imageWrapper = null,
  17243. this.width = 0,
  17244. this.height = 0,
  17245. this.aspect = 1
  17246. }
  17247. var r = e("./MediaEvent")
  17248. , o = e("./EmbedlyQueue")
  17249. , a = e("events").EventEmitter
  17250. , s = e("../../util/logger")
  17251. , l = e("../../settings");
  17252. new s(i);
  17253. n.prototype = Object.create(a.prototype),
  17254. n.prototype.createDomElement = function() {
  17255. return this.imageWrapper = document.createElement("div"),
  17256. this.imageWrapper.classList.add("tag-image"),
  17257. this.imageWrapper.classList.add("hidden"),
  17258. this.imageWrapper.addEventListener("click", function(e) {
  17259. e.stopPropagation(),
  17260. this.emit(r.IMAGE_OPENING),
  17261. this.imageWrapper.style.pointerEvents = "none"
  17262. }
  17263. .bind(this)),
  17264. this.imageWrapper
  17265. }
  17266. ,
  17267. n.prototype.onClosed = function() {
  17268. this.imageWrapper.style.pointerEvents = "auto"
  17269. }
  17270. ,
  17271. n.prototype.load = function(e) {
  17272. var t = Math.max(window.screen.height, window.screen.width)
  17273. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17274. return new Promise(function(e, t) {
  17275. function n(t) {
  17276. var i = t.target;
  17277. this.width = i.naturalWidth,
  17278. this.height = i.naturalHeight,
  17279. this.aspect = this.width / this.height;
  17280. var n = t.target.src;
  17281. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17282. this.imageWrapper.style.width = this.width + "px",
  17283. this.imageWrapper.style.height = this.height + "px",
  17284. this.imageWrapper.classList.remove("hidden"),
  17285. e()
  17286. }
  17287. o.enqueue({
  17288. href: i,
  17289. responseType: "arraybuffer"
  17290. }).then(function(e) {
  17291. var t = new Uint8Array(e)
  17292. , i = new Blob([t])
  17293. , r = new window.Image;
  17294. r.addEventListener("load", n.bind(this));
  17295. var o = URL.createObjectURL(i);
  17296. r.src = o
  17297. }
  17298. .bind(this), t)
  17299. }
  17300. .bind(this))
  17301. }
  17302. ,
  17303. t.exports = n
  17304. }
  17305. ).call(this, "/js/tag/Media/Image.js")
  17306. }
  17307. , {
  17308. "../../settings": 166,
  17309. "../../util/logger": 189,
  17310. "./EmbedlyQueue": 127,
  17311. "./MediaEvent": 131,
  17312. events: 202
  17313. }],
  17314. 129: [function(e, t, i) {
  17315. "use strict";
  17316. function n(e) {
  17317. this.label = e.label,
  17318. this.href = e.url,
  17319. this.type = this.updateLinkForType(),
  17320. this.domElement = null,
  17321. this.id = c++
  17322. }
  17323. var r = e("./LinkType")
  17324. , o = e("./MediaEvent")
  17325. , a = e("../../util/browser")
  17326. , s = e("../../analytics")
  17327. , l = e("events").EventEmitter
  17328. , c = 0;
  17329. n.prototype = Object.create(l.prototype),
  17330. n.prototype.updateLinkForType = function() {
  17331. function e(e) {
  17332. var t = new RegExp("[#&?]start=([^#&?]*)")
  17333. , i = t.exec(e);
  17334. return i[1]
  17335. }
  17336. function t(e) {
  17337. return e + "&play=1"
  17338. }
  17339. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17340. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17341. r.NAVIGATION) : (this.href = t(this.href),
  17342. r.MODEL) : r.EXT_LINK
  17343. }
  17344. ;
  17345. var h = {};
  17346. n.prototype.createDomElement = function() {
  17347. function e(e) {
  17348. switch (e.stopPropagation(),
  17349. h[this.id] = !0,
  17350. s.trackAlways("click_tag_link", {
  17351. link_type: this.type,
  17352. link_count: c,
  17353. links_clicked: Object.keys(h).length
  17354. }),
  17355. this.type) {
  17356. case r.MODEL:
  17357. window.location.replace(this.href);
  17358. break;
  17359. case r.EXT_LINK:
  17360. window.open(this.href, "_blank")
  17361. }
  17362. this.emit(o.LINK_CLICK, {
  17363. type: this.type,
  17364. url: this.href
  17365. })
  17366. }
  17367. if (this.domElement = document.createElement("a"),
  17368. this.domElement.classList.add("tag-link"),
  17369. this.domElement.textContent = this.label,
  17370. this.type === r.EXT_LINK) {
  17371. this.domElement.textContent += " ";
  17372. var t = document.createElement("i");
  17373. t.classList.add("icon-ext-link"),
  17374. t.title = "Link to external web site",
  17375. this.domElement.appendChild(t)
  17376. }
  17377. return this.domElement.addEventListener("click", e.bind(this)),
  17378. this.domElement
  17379. }
  17380. ,
  17381. t.exports = n
  17382. }
  17383. , {
  17384. "../../analytics": 4,
  17385. "../../util/browser": 182,
  17386. "./LinkType": 130,
  17387. "./MediaEvent": 131,
  17388. events: 202
  17389. }],
  17390. 130: [function(e, t, i) {
  17391. "use strict";
  17392. t.exports = {
  17393. NAVIGATION: "navigation",
  17394. MODEL: "model",
  17395. EXT_LINK: "ext-link"
  17396. }
  17397. }
  17398. , {}],
  17399. 131: [function(e, t, i) {
  17400. "use strict";
  17401. t.exports = Object.freeze({
  17402. LINK_CLICK: "mtmedia.link",
  17403. IMAGE_LOADED: "mtmedia.image.loaded",
  17404. IMAGE_OPENING: "mtmedia.image.opening",
  17405. IMAGE_OPENED: "mtmedia.image.opened",
  17406. IMAGE_CLOSING: "mtmedia.image.closing",
  17407. IMAGE_CLOSED: "mtmedia.image.closed",
  17408. VIDEO_START: "mtmedia.video.start",
  17409. VIDEO_PAUSE: "mtmedia.video.pause",
  17410. VIDEO_ENDED: "mtmedia.video.end"
  17411. })
  17412. }
  17413. , {}],
  17414. 132: [function(e, t, i) {
  17415. "use strict";
  17416. t.exports = Object.freeze({
  17417. maxEmbedWidth: 350,
  17418. defaultAspectRatio: .75
  17419. })
  17420. }
  17421. , {}],
  17422. 133: [function(e, t, i) {
  17423. "use strict";
  17424. t.exports = Object.freeze({
  17425. TEXT: "text",
  17426. LINK: "link",
  17427. IMAGE: "photo",
  17428. VIDEO: "video",
  17429. RICH: "rich"
  17430. })
  17431. }
  17432. , {}],
  17433. 134: [function(e, t, i) {
  17434. "use strict";
  17435. function n(e) {
  17436. this.capabilities = {
  17437. links: {
  17438. enable: e.supportLinks,
  17439. keepLabels: e.keepLinkLabels
  17440. }
  17441. }
  17442. }
  17443. var r = e("./DescriptionChunkType");
  17444. n.prototype.parse = function(e, t) {
  17445. var i = []
  17446. , n = e.split("[").map(function(e, t) {
  17447. return 0 === t ? e : "[" + e
  17448. });
  17449. return n.forEach(function(e) {
  17450. var n = this.findMarkdown(e);
  17451. if (n) {
  17452. if (n.url.indexOf("javascript:") !== -1)
  17453. return;
  17454. this.addLinkChunk(i, n, t),
  17455. this.addTextChunk(i, e.slice(n.markdown.length))
  17456. } else
  17457. this.addTextChunk(i, e)
  17458. }
  17459. .bind(this)),
  17460. i
  17461. }
  17462. ,
  17463. n.prototype.findMarkdown = function(e) {
  17464. var t = /\[([^\]]*)\]\((.*)\)/
  17465. , i = e.match(t);
  17466. if (i) {
  17467. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17468. 0 !== r); )
  17469. o++;
  17470. var a = n.length - o;
  17471. return {
  17472. markdown: i[0].substring(0, i[0].length - a),
  17473. label: i[1],
  17474. url: i[2].substring(0, o)
  17475. }
  17476. }
  17477. }
  17478. ,
  17479. n.prototype.addTextChunk = function(e, t) {
  17480. 0 !== t.length && e.push({
  17481. type: r.TEXT,
  17482. text: t
  17483. })
  17484. }
  17485. ,
  17486. n.prototype.addLinkChunk = function(e, t) {
  17487. if (!this.capabilities.links.enable)
  17488. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17489. var i = {
  17490. label: t.label,
  17491. url: t.url
  17492. };
  17493. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17494. e.push({
  17495. type: r.LINK,
  17496. link: i
  17497. })
  17498. }
  17499. ,
  17500. t.exports = n
  17501. }
  17502. , {
  17503. "./DescriptionChunkType": 133
  17504. }],
  17505. 135: [function(e, t, i) {
  17506. (function(i) {
  17507. "use strict";
  17508. var n = e("../util/logger")
  17509. , r = new n(i)
  17510. , o = {
  17511. parseIdsFromChunkName: function(e, t) {
  17512. t.floorId = o.parseFloor(e),
  17513. t.roomId = o.parseRoom(e)
  17514. },
  17515. parseFloor: function(e) {
  17516. var t = e.match(/_group([0-9]+)/);
  17517. if (!t)
  17518. return 0;
  17519. try {
  17520. return parseInt(t[1], 10)
  17521. } catch (e) {
  17522. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17523. 0
  17524. }
  17525. },
  17526. parseRoom: function(e) {
  17527. var t = e.match(/_sub([0-9]+)/);
  17528. if (!t)
  17529. return -1;
  17530. try {
  17531. return parseInt(t[1], 10)
  17532. } catch (e) {
  17533. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17534. 0
  17535. }
  17536. }
  17537. };
  17538. t.exports = o
  17539. }
  17540. ).call(this, "/js/model/Chunks.js")
  17541. }
  17542. , {
  17543. "../util/logger": 189
  17544. }],
  17545. 136: [function(e, t, i) {
  17546. (function(i) {
  17547. "use strict";
  17548. function n(e) {
  17549. s.call(this),
  17550. this.model = e,
  17551. this.exploded = !1
  17552. }
  17553. var r = e("../objects/Floor")
  17554. , o = (e("../settings"),
  17555. e("../util/logger"))
  17556. , a = e("../util/transitions")
  17557. , s = e("../util/IndexedCollection")
  17558. , l = e("../util/common")
  17559. , c = e("../util/easing");
  17560. new o(i);
  17561. l.inherit(n, s),
  17562. n.prototype.add = function(e) {
  17563. s.prototype.add.call(this, e),
  17564. this.model.add(e)
  17565. }
  17566. ,
  17567. n.prototype.getIndex = function(e) {
  17568. return e.floorIndex
  17569. }
  17570. ,
  17571. n.prototype.build = function() {
  17572. this.list.forEach(function(e) {
  17573. e.build()
  17574. })
  17575. }
  17576. ,
  17577. n.prototype.size = function() {
  17578. return this.length
  17579. }
  17580. ,
  17581. n.prototype.sort = function() {
  17582. s.prototype.sort.call(this, function(e, t) {
  17583. return e.floorIndex - t.floorIndex
  17584. })
  17585. }
  17586. ,
  17587. n.prototype.nextFloor = function(e, t) {
  17588. return this.index[e.floorIndex + t] || null
  17589. }
  17590. ,
  17591. n.prototype.getFloorAtPoint = function(e) {
  17592. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17593. var r = this.list[n]
  17594. , o = r.distanceToPoint(e);
  17595. (!t || i > o) && (i = o,
  17596. t = r)
  17597. }
  17598. return t
  17599. }
  17600. ,
  17601. n.prototype.getOrMakeFloor = function(e) {
  17602. var t = this.index[e];
  17603. return t || (t = new r(this.model,e),
  17604. this.add(t)),
  17605. t
  17606. }
  17607. ,
  17608. n.prototype.hide = function() {
  17609. this.list.forEach(function(e) {
  17610. e.hide()
  17611. })
  17612. }
  17613. ,
  17614. n.prototype.show = function() {
  17615. this.list.forEach(function(e) {
  17616. e.show()
  17617. })
  17618. }
  17619. ,
  17620. n.prototype.names = function() {
  17621. return this.list.reduce(function(e, t) {
  17622. return e.concat(t.name)
  17623. }, [])
  17624. }
  17625. ,
  17626. n.prototype.toggleExplodeHorizontal = function() {
  17627. function e(e, t) {
  17628. r.copy(e.position),
  17629. e.position.x = i[e.floorIndex] * t,
  17630. e.position.y = 1 * e.floorIndex * t,
  17631. r.sub(e.position).multiplyScalar(-1),
  17632. e.panos.forEach(function(e) {
  17633. e.translate(r)
  17634. })
  17635. }
  17636. var t, i = [], n = 0;
  17637. this.list.forEach(function(e, r, o) {
  17638. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17639. n += t,
  17640. i[r] = n
  17641. }),
  17642. i = i.map(function(e) {
  17643. return e - n / 2
  17644. });
  17645. var r = this.list[0].position.clone();
  17646. this.exploded ? this.list.forEach(function(t) {
  17647. a.start(function(i) {
  17648. e(t, 1 - i)
  17649. }, 1500, null, 0, c.easeOutExpo)
  17650. }) : this.list.forEach(function(t) {
  17651. a.start(function(i) {
  17652. e(t, i)
  17653. }, 1500, null, 0, c.easeOutExpo)
  17654. }),
  17655. this.exploded = !this.exploded
  17656. }
  17657. ,
  17658. n.prototype.toggleExplodeVertical = function() {
  17659. function e(e, i) {
  17660. var n = n.copy(e.position);
  17661. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17662. n.sub(e.position).multiplyScalar(-1),
  17663. e.panos.forEach(function(e) {
  17664. e.translate(n)
  17665. })
  17666. }
  17667. var t = this.model.size;
  17668. this.list[0].position.clone();
  17669. this.exploded ? this.list.forEach(function(t) {
  17670. a.start(function(i) {
  17671. e(t, 1 - i)
  17672. }, 1500, null, 0, c.easeOutExpo)
  17673. }) : this.list.forEach(function(t) {
  17674. a.start(function(i) {
  17675. e(t, i)
  17676. }, 1500, null, 0, c.easeOutExpo)
  17677. }),
  17678. this.exploded = !this.exploded
  17679. }
  17680. ,
  17681. t.exports = n
  17682. }
  17683. ).call(this, "/js/model/FloorCollection.js")
  17684. }
  17685. , {
  17686. "../objects/Floor": 146,
  17687. "../settings": 166,
  17688. "../util/IndexedCollection": 175,
  17689. "../util/common": 185,
  17690. "../util/easing": 186,
  17691. "../util/logger": 189,
  17692. "../util/transitions": 195
  17693. }],
  17694. 137: [function(e, t, i) {
  17695. (function(i) {
  17696. "use strict";
  17697. function n() {
  17698. c.call(this)
  17699. }
  17700. var r = e("../settings")
  17701. , o = e("../util/logger")
  17702. , a = e("../enum/Viewmode")
  17703. , s = e("../objects/Snapshot")
  17704. , l = (e("../util/math"),
  17705. e("../util/common"))
  17706. , c = e("../util/IndexedCollection")
  17707. , h = new o(i);
  17708. l.inherit(n, c),
  17709. n.prototype.getImage = function(e) {
  17710. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17711. }
  17712. ,
  17713. n.prototype.filterByModesAndReel = function(e, t) {
  17714. for (var i = [], n = 0; n < t.length; n += 1) {
  17715. var r = t[n]
  17716. , o = this.index[r.sid];
  17717. o && i.push(o)
  17718. }
  17719. var s = e[a.DOLLHOUSE]
  17720. , l = e[a.FLOORPLAN];
  17721. i = i.filter(function(e) {
  17722. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17723. return !0;
  17724. var t;
  17725. try {
  17726. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17727. } catch (e) {
  17728. return h.debug(e.message),
  17729. !1
  17730. }
  17731. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17732. }),
  17733. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17734. this.list = i,
  17735. this.reIndex()
  17736. }
  17737. ,
  17738. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17739. if (0 === this.list.length)
  17740. return [];
  17741. var locations = [];
  17742. var deal = (info, container)=>{
  17743. var src = info.thumbnail_signed_src,
  17744. o = info.name || "";
  17745. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17746. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17747. let a = panos.get(info.metadata.scan_id);
  17748. if (a && !a.isAligned()) return
  17749. }
  17750. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17751. if (cameraMode === a.MESH) return
  17752. if(window.isLocal)src = manage.dealURL(src)
  17753. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17754. var l = {
  17755. cameraMode: cameraMode,
  17756. position: info.metadata.camera_position,
  17757. quaternion: info.metadata.camera_quaternion,
  17758. zoom: info.metadata.zoom,
  17759. panoId: info.metadata.scan_id,
  17760. orthoZoom: info.metadata.ortho_zoom,
  17761. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17762. thumbUrl: src,
  17763. name: n.filterImageName(o),
  17764. sid: info.sid
  17765. }
  17766. var item = new s(l);
  17767. item.momentTour = info.momentTour
  17768. container.push(item)
  17769. return item
  17770. }
  17771. }
  17772. this.list.forEach(image=>{
  17773. if(image.images){
  17774. var folder = $.extend({}, image )
  17775. folder.heroLocations = [];
  17776. image.images.list.forEach(child=>{
  17777. deal(child, folder.heroLocations);
  17778. })
  17779. folder.musicInfo = folder.musicInfo || {}
  17780. locations.push(folder)
  17781. delete folder.images;
  17782. delete folder.locations;
  17783. }else{
  17784. var item = deal(image, locations);
  17785. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17786. }
  17787. })
  17788. return locations
  17789. }
  17790. ,
  17791. n.prototype.getIndex = function(e) {
  17792. return e.sid
  17793. }
  17794. ,
  17795. n.filterImageName = function(e) {
  17796. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17797. }
  17798. ,
  17799. t.exports = n
  17800. }
  17801. ).call(this, "/js/model/ImageCollection.js")
  17802. }
  17803. , {
  17804. "../enum/Viewmode": 51,
  17805. "../objects/Snapshot": 153,
  17806. "../settings": 166,
  17807. "../util/IndexedCollection": 175,
  17808. "../util/common": 185,
  17809. "../util/logger": 189,
  17810. "../util/math": 190
  17811. }],
  17812. 138: [function(e, t, i) {
  17813. (function(i) {
  17814. "use strict";
  17815. function n() {
  17816. u.call(this)
  17817. }
  17818. var r = e("../label/Label")
  17819. , o = e("../settings")
  17820. , a = e("../util/logger")
  17821. , s = e("../util/math")
  17822. , l = e("../util/ajax")
  17823. , c = e("./RoomCollection")
  17824. , h = e("../util/common")
  17825. , u = e("../util/IndexedCollection");
  17826. new a(i);
  17827. h.inherit(n, u),
  17828. n.prototype.getIndex = function(e) {
  17829. return e.labelId
  17830. }
  17831. ,
  17832. n.prototype.associateWithRooms = function(e) {
  17833. this.forEach(function(t) {
  17834. e.forEach(function(e) {
  17835. e.roomId === t.roomId && (t.room = e)
  17836. })
  17837. })
  17838. }
  17839. ,
  17840. n.prototype.createFromLabelData = function(e) {
  17841. e.forEach(function(e) {
  17842. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17843. t = c.generateRoomId(e.floorId, t);
  17844. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17845. i.position = s.convertWorkshopVector(i.position),
  17846. this.add(i),
  17847. i.build()
  17848. }
  17849. .bind(this))
  17850. }
  17851. ,
  17852. n.prototype.load = function(e, t) {
  17853. return l.get(e, {
  17854. responseType: "json",
  17855. auth: t ? o.authorizationHeader : null
  17856. }).done(function(e) {
  17857. var t = [];
  17858. for (var i in e) {
  17859. var n = e[i];
  17860. t.push(n)
  17861. }
  17862. this.createFromLabelData(t)
  17863. }
  17864. .bind(this))
  17865. }
  17866. ,
  17867. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17868. var t = -1;
  17869. if (e) {
  17870. if(typeof e == 'number'){
  17871. t = parseInt(e)
  17872. }else{
  17873. var i = e.split("_");
  17874. t = parseInt(i[0])
  17875. }
  17876. }
  17877. return t
  17878. }
  17879. ,
  17880. t.exports = n
  17881. }
  17882. ).call(this, "/js/model/LabelCollection.js")
  17883. }
  17884. , {
  17885. "../label/Label": 90,
  17886. "../settings": 166,
  17887. "../util/IndexedCollection": 175,
  17888. "../util/ajax": 181,
  17889. "../util/common": 185,
  17890. "../util/logger": 189,
  17891. "../util/math": 190,
  17892. "./RoomCollection": 141
  17893. }],
  17894. 139: [function(e, t, i) {
  17895. (function(i) {
  17896. "use strict";
  17897. function n(e, t) {
  17898. o.Object3D.call(this)
  17899. this.sid = window.number;//t.sid,
  17900. this.data = t,
  17901. this.options = e,
  17902. this.urls = new s(e.urlFiles),
  17903. this.isPublic = void 0 !== t.is_public && t.is_public,
  17904. //创建heroLocations
  17905. this.images = new _(this),
  17906. this.images.extend(t.images),
  17907. this.images.forEach((info)=>{
  17908. if(info.locations){
  17909. info.images = new _(this);
  17910. info.images.extend(info.locations)
  17911. }
  17912. })
  17913. this.heroLocations = []
  17914. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17915. this.outdoorPanoLocations = [],
  17916. this.floors = new d(this),
  17917. this.floorsEnabled = void 0 === e.floors || e.floors,
  17918. this.changingFloor = !1,
  17919. this.chunks = [],
  17920. this.panos = new A,
  17921. this.colliders = [],
  17922. this.loadPanosPromise = null,
  17923. this.loadMeshTexturesPromise = null,
  17924. this.auxDataPromise = null,
  17925. this.meshTexturesLoaded = !1,
  17926. this.meshTextures = [],
  17927. this.tags = {},
  17928. this.tagsShown = !1,
  17929. this.shouldShowtags = !1,
  17930. this.has360Views = !1,
  17931. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17932. this.supportedModes = {},
  17933. this.supportedModes[c.PANORAMA] = !0,
  17934. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17935. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17936. this.supportedModes[c.TRANSITIONING] = !0,
  17937. this.supportsTiles = this.configureTiling(),
  17938. // this.supportsVR = t.is_vr,
  17939. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17940. this.mode = c.DOLLHOUSE,
  17941. this.size = null,
  17942. this.center = null,
  17943. this.boundingBox = new o.Box3,
  17944. this.currentFloor = null,
  17945. this.allFloorsVisible = !0,
  17946. this.projectedPano0 = null,
  17947. this.projectedPano1 = null,
  17948. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17949. this.addFloor(new u(this,t,e.trim()))
  17950. }
  17951. .bind(this)),
  17952. this.waitQueue = [],
  17953. this.on("load", function(e) {
  17954. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17955. return !e.isLoadedCallback()
  17956. }),
  17957. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17958. }
  17959. .bind(this)),
  17960. this.setupCustomProperties()
  17961. this.hots = {};
  17962. }
  17963. function r() {
  17964. try {
  17965. var e = document.createElement("canvas")
  17966. , t = e.getContext("webgl");
  17967. t || (t = e.getContext("experimental-webgl"));
  17968. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17969. return i
  17970. } catch (e) {
  17971. return 0
  17972. }
  17973. }
  17974. var o = e("three")
  17975. , a = e("../util/ajax")
  17976. , s = e("../util/ModelUrls")
  17977. , l = e("../objects/BoundingTextureSkybox")
  17978. , c = e("../enum/Viewmode")
  17979. , h = e("../enum/RenderOrder")
  17980. , u = (e("../enum/AlignmentType"),
  17981. e("../objects/Floor"))
  17982. , d = e("./FloorCollection")
  17983. , p = e("../objects/Chunk")
  17984. , f = (e("../objects/Room"),
  17985. e("../objects/Snapshot"),
  17986. e("../label/Label"),
  17987. e("../util/math"),
  17988. e("../settings"))
  17989. ,ss = e("../shaders")
  17990. , g = e("../util/logger")
  17991. , m = e("../tag/tag")
  17992. , v = (e("../tag/tagManager"),
  17993. e("../objects/Panorama"))
  17994. , A = e("../util/PanoramaCollection")
  17995. , y = e("../loaders/ModelLoader")
  17996. , C = e("../loaders/ModelTextureLoader")
  17997. , I = e("../loaders/SweepDataLoader")
  17998. , E = e("../util/transitions")
  17999. , b = e("../util/common")
  18000. , es = e("../util/easing")
  18001. ,lerp = e("../util/lerp")
  18002. ,tex = e("../util/texture")
  18003. , w = e("./../util/browser")
  18004. , _ = e("./ImageCollection")
  18005. , T = e("./RoomCollection")
  18006. , x = e("./LabelCollection")
  18007. , S = e("./Chunks")
  18008. , M = e("./../util/showcase")
  18009. , R = e("../exception/BasicException")
  18010. , P = (e("../constants")
  18011. ,e("events").EventEmitter)
  18012. ,Hot = e("hot")
  18013. , O = new g(i);
  18014. n.prototype = Object.create(o.Object3D.prototype),
  18015. b.extend(n, P),
  18016. n.prototype.setupCustomProperties = function() {
  18017. var e = f.modelAlpha;
  18018. Object.defineProperty(this, "alpha", {
  18019. get: function() {
  18020. return e
  18021. },
  18022. set: function(t) {
  18023. e = t,
  18024. this.chunks.forEach(function(t) {
  18025. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  18026. })
  18027. }
  18028. })
  18029. }
  18030. ,
  18031. n.prototype.configureTiling = function() {
  18032. var e = r();
  18033. if (e < 2048)
  18034. return !1;
  18035. O.warn("Max cube texture size: " + e);
  18036. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  18037. var i = f.tiling.tilingFlagNames[t];
  18038. if ("1" === w.valueFromHash(i, null))
  18039. return !0;
  18040. if ("0" === w.valueFromHash(i, null))
  18041. return !1
  18042. }
  18043. //--------------------------------------------许钟文-------------------------------------------
  18044. //return true;
  18045. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18046. //--------------------------------------------e n d -------------------------------------------
  18047. }
  18048. ,
  18049. n.prototype.toggleAlpha = function() {
  18050. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18051. }
  18052. ,
  18053. n.prototype.load = function(e) {
  18054. var t = function() {
  18055. return $.when(this.loadPanos(), this.loadMesh())
  18056. }
  18057. , i = this.urls.init().then(t.bind(this));
  18058. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18059. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18060. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18061. }
  18062. ,
  18063. n.prototype.loadMesh = function() {
  18064. function e(e) {
  18065. O.error(e),
  18066. n.reject("loading-failed")
  18067. }
  18068. function t(e, t) {
  18069. n.notify(e, t)
  18070. }
  18071. function i(e, t) {
  18072. if (0 === e.length) {
  18073. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18074. r.supportedModes[c.DOLLHOUSE] = !1,
  18075. r.supportedModes[c.FLOORPLAN] = !1;
  18076. var i = new p({
  18077. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18078. });
  18079. i.material.visible = !1,
  18080. i.rotateX(-Math.PI / 2),
  18081. i.geometry.computeBoundingBox(),
  18082. e = [i]
  18083. }
  18084. e.forEach(function(e) {
  18085. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18086. r.addChunk(t, e)
  18087. }),
  18088. r.floors.sort(),
  18089. n.resolve(r)
  18090. }
  18091. var n = $.Deferred()
  18092. , r = this;
  18093. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18094. n.promise()
  18095. }
  18096. ,
  18097. n.prototype.loadMeshTextures = function() {
  18098. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18099. this.meshTexturesLoaded = !0
  18100. }
  18101. .bind(this)),
  18102. this.loadTexturesPromise)
  18103. }
  18104. ,
  18105. /* n.prototype.loadtags = function() {//xzw改
  18106. var e = $.Deferred();
  18107. if (!f.tags.enabled)
  18108. return e.resolve();
  18109. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18110. t = "data/" + this.sid + "/tags.json"
  18111. return a.get(t, {
  18112. responseType: "json",
  18113. auth: this.isPublic ? null : f.authorizationHeader
  18114. }).done(function(t) {
  18115. var i = 0
  18116. , n = 0;
  18117. for (var r in t) {
  18118. var o = t[r];
  18119. o.enabled && (n++,
  18120. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18121. i++))
  18122. }
  18123. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18124. e.resolve()
  18125. }
  18126. .bind(this)).fail(function() {
  18127. O.warn("Getting tags failed, not displaying tags."),
  18128. e.resolve()
  18129. }),
  18130. e
  18131. } */
  18132. n.prototype.shineHots = function(){ //xzw
  18133. E.trigger({
  18134. func: function(e) {
  18135. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18136. for(var i in this.hots){
  18137. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18138. }
  18139. }.bind(this),
  18140. cycling: true,
  18141. duration: 3000,
  18142. //easing: "easeInOutQuad",
  18143. name: "hotShine"
  18144. })
  18145. },
  18146. n.prototype.createHotItem = function(data, hots) {
  18147. var docFragment = document.createDocumentFragment();
  18148. var keyAry = Object.keys(data);
  18149. for(var i = 0; i < keyAry.length; i++){
  18150. var li = document.createElement('li');
  18151. var span = document.createElement('span');
  18152. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18153. // console.log(span.innerHTML);
  18154. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18155. li.appendChild(span);
  18156. docFragment.appendChild(li);
  18157. }
  18158. var ul = document.querySelector('#hotListContent ul');
  18159. ul.appendChild(docFragment);
  18160. console.log(docFragment);
  18161. }
  18162. n.prototype.loadOverlays = function(overlays){
  18163. var overlays = window.data2 && window.data2.overlays
  18164. overlays && overlays.forEach((info)=>{
  18165. //if(info.file.includes('20210312_112357584.mp4') /* || info.animateInfo */ )return;
  18166. new Overlay(info)
  18167. })
  18168. setTimeout(Overlay.load, 300)
  18169. }
  18170. n.prototype.loadhots = function() {//xzw
  18171. var e = $.Deferred();
  18172. if(isMobile){
  18173. var t = g_Prefix+/* "data/" + */ this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18174. }else{
  18175. var t = g_Prefix+ "data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18176. }
  18177. return a.get(t, {
  18178. responseType: "json",
  18179. auth: this.isPublic ? null : f.authorizationHeader
  18180. }).done(function(t) {
  18181. window.data2 = t;
  18182. if(!t){
  18183. console.error("data2 is null")
  18184. }else{
  18185. g_data2 = hotMatcher(t);
  18186. this.hotsCount = 0;
  18187. /* for(var i in t.hots){
  18188. this.hotsCount ++;
  18189. this.hots[i] = new Hot(i, t.hots[i], this);
  18190. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18191. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18192. };
  18193. window.hotData = t.hots
  18194. t.hots && this.createHotItem(t.hots, this.hots); */
  18195. var changeURL = function(url){
  18196. var a = url.split('/data/')[1];
  18197. return 'https://ossxiaoan.4dage.com/cms_army_macao_data/' + a
  18198. }
  18199. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18200. window.hotData = {}
  18201. if(t.hots){
  18202. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18203. sids.forEach((sid)=>{
  18204. this.hotsCount++
  18205. var data = t.hots[sid]
  18206. this.hots[sid] = new Hot(sid, data ,this);
  18207. data.infoAttribute || (data.infoAttribute = {})
  18208. data.infoAttribute.images = data.infoAttribute.images.map(e=>changeURL(e))
  18209. data.infoAttribute.styleImg = data.infoAttribute.styleImg.map(e=>changeURL(e))
  18210. data.infoAttribute.video = data.infoAttribute.video.map(e=> {return {url:changeURL(e.url)}})
  18211. this.hots[sid].initStyleImg(data.infoAttribute);
  18212. window.hotData[sid] = data;
  18213. })
  18214. }
  18215. this.createHotItem(window.hotData, this.hots);
  18216. g_data2.overlays.forEach(e=>{
  18217. e.file = changeURL(e.file)
  18218. })
  18219. g_index = w.valueFromHash("m");
  18220. /* if(t.tourAudio){
  18221. g_tourAudio = new Audio;
  18222. g_tourAudio.loop = false;
  18223. g_tourAudio.addEventListener('ended', function () {
  18224. var ev = document.createEvent("MouseEvent");
  18225. ev.initEvent("tourAudioEnded",true,true);
  18226. window.dispatchEvent(ev);
  18227. });
  18228. }; */
  18229. }
  18230. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18231. /* var dataJsPromise = $.Deferred();
  18232. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18233. a.get(dataJsUrl,{
  18234. responseType: "json",
  18235. auth: this.isPublic ? null : f.authorizationHeader
  18236. }).done(function(data) {
  18237. window.hotData = data;
  18238. this.createHotItem(data, this.hots);
  18239. for(let i in this.hots){//add
  18240. data[i] && this.hots[i].initStyleImg(data[i]);
  18241. }
  18242. dataJsPromise.resolve();
  18243. }.bind(this)).fail(function(){
  18244. console.log('Data.js is empty');
  18245. dataJsPromise.resolve();
  18246. }) */
  18247. e.resolve();
  18248. }.bind(this)).fail(function() {
  18249. console.log('没有热点');
  18250. e.resolve()
  18251. }),
  18252. e
  18253. }
  18254. ,
  18255. n.prototype.loadPanos = function() {
  18256. if (this.loadPanosPromise)
  18257. return this.loadPanosPromise;
  18258. var e = new I(this);
  18259. return this.loadPanosPromise = e.load().then(function(e) {
  18260. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18261. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18262. else console.log(e.uuid)
  18263. }
  18264. .bind(this))),
  18265. this.panos.extend(e.map(function(e) {
  18266. return new v(this,e.uuid,e,this.supportsTiles)
  18267. }
  18268. .bind(this))),
  18269. this.panos.forEach(function(e) {
  18270. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18271. var i = this.panos.get(t);
  18272. i && this.panos.setNeighbour(e, i, !0)
  18273. }
  18274. .bind(this)),
  18275. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18276. }
  18277. .bind(this)),
  18278. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18279. this.supportedModes[c.PANORAMA] = !1),
  18280. $.when(this)
  18281. }
  18282. .bind(this)),
  18283. this.loadPanosPromise
  18284. }
  18285. ,
  18286. n.prototype.loadHighlightReel = function() {//xzw
  18287. var e = $.Deferred()
  18288. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18289. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18290. return a.get(t, {
  18291. responseType: "json",
  18292. auth: this.isPublic ? null : f.authorizationHeader
  18293. }).done(function(t) {
  18294. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18295. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18296. e.resolve()
  18297. }
  18298. .bind(this)).fail(function() {
  18299. O.warn("Getting highlight reel failed, no highlights available"),
  18300. e.resolve()
  18301. }),
  18302. e
  18303. }
  18304. ,
  18305. n.prototype.waitForLoad = function(e, t) {
  18306. t() || (this.waitQueue.push({
  18307. object: e,
  18308. isLoadedCallback: t
  18309. }),
  18310. 1 === this.waitQueue.length && this.emit("waiting"))
  18311. }
  18312. ,
  18313. n.prototype.hide = function() {
  18314. this.floors.hide()
  18315. }
  18316. ,
  18317. n.prototype.show = function() {
  18318. this.floors.show()
  18319. }
  18320. ,
  18321. n.prototype.floorNames = function() {
  18322. return this.floors.names()
  18323. }
  18324. ,
  18325. n.prototype.warpDestFloors = function(e, t) {
  18326. if (!e || this.floors.length !== e.length)
  18327. return void this.toggleAllFloors(!0);
  18328. var i = e.findIndex(function(e) {
  18329. return e
  18330. }
  18331. .bind(this));
  18332. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18333. }
  18334. ,
  18335. n.prototype.setFloor = function(e, t, i) {
  18336. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18337. this.allFloorsVisible = !1,
  18338. this._setFloor(e, t, i)
  18339. }
  18340. ,
  18341. n.prototype.toggleAllFloors = function(e) {
  18342. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18343. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18344. this._setFloor(this.currentFloor)
  18345. }
  18346. ,
  18347. n.prototype._setFloor = function(e, t, i) {
  18348. t = t || this.mode,
  18349. this.emit("floor.changed", e, t, this.currentFloor),
  18350. this.currentFloor = e;
  18351. var n;
  18352. if (t === c.PANORAMA) {
  18353. if (this.show(),
  18354. this.shouldShowtags && this.tagsShown)
  18355. for (n in this.tags)
  18356. this.tags[n].show(f.showFloorDuration)
  18357. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18358. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18359. }
  18360. .bind(this)),
  18361. this.shouldShowtags && this.tagsShown))
  18362. for (n in this.tags) {
  18363. var r = this.tags[n];
  18364. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18365. }
  18366. var o = this
  18367. , a = e;
  18368. E.start(function() {}, f.showFloorDelay, function() {
  18369. o.floors.forEach(function(e) {
  18370. e.chunks.forEach(function(t) {
  18371. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18372. })
  18373. })
  18374. }
  18375. .bind(this))
  18376. }
  18377. ,
  18378. n.prototype.toggleExplode = function() {
  18379. this.floors.toggleExplodeHorizontal()
  18380. }
  18381. ,
  18382. n.prototype.toggleExplodeUp = function() {
  18383. this.floors.toggleExplodeVertical()
  18384. }
  18385. ,
  18386. n.prototype.nextFloor = function(e) {
  18387. return this.floors.nextFloor(this.currentFloor, e)
  18388. }
  18389. ,
  18390. n.prototype.addFloor = function(e) {
  18391. this.floors.add(e)
  18392. }
  18393. ,
  18394. n.prototype.getFloorAtPoint = function(e) {
  18395. return this.floors.getFloorAtPoint(e)
  18396. }
  18397. ,
  18398. n.prototype.getTagBySid = function(e) {
  18399. return this.tags[e]
  18400. }
  18401. ,
  18402. n.prototype.addChunk = function(e, t) {
  18403. this.floors.getOrMakeFloor(e).addChunk(t),
  18404. this.chunks.push(t)
  18405. }
  18406. ,
  18407. n.prototype.setMode = function(e) {
  18408. if (!this.supportedModes[e])
  18409. throw new R("Mode not supported for this model: " + e);
  18410. this.mode = e;
  18411. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18412. this.chunks.forEach(function(t) {
  18413. t.setMode(e)
  18414. })
  18415. }
  18416. ,
  18417. n.prototype.build = function() {
  18418. this.heroLocations = this.images.getHeroLocations(this.panos);
  18419. var e = function() {
  18420. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18421. }
  18422. .bind(this)();
  18423. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18424. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18425. }
  18426. .bind(this)) || e,
  18427. null === this.heroImage && O.warn("No hero image defined."),
  18428. this.currentFloor = this.floors.last(),
  18429. this.floors.build(),
  18430. this.colliders = this.floors.reduce(function(e, t) {
  18431. return e.concat(t.collider.children)
  18432. }, []),
  18433. this.panos.forEach(function(e) {
  18434. e.build1(),
  18435. e.on("enter", function() {
  18436. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18437. }
  18438. .bind(this))
  18439. }
  18440. .bind(this)),
  18441. this.panos.forEach(function(e) {
  18442. e.build2()
  18443. }),
  18444. this.floors.forEach(function(e) {
  18445. this.boundingBox.union(e.boundingBox)
  18446. }
  18447. .bind(this)),
  18448. this.size = this.boundingBox.size(),
  18449. this.center = this.boundingBox.center(),
  18450. this.floors.forEach(function(e) {
  18451. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18452. }
  18453. .bind(this)),
  18454. this.panos.populate_path_graph(),
  18455. this.skybox = new l(this.boundingBox),
  18456. this.skybox.matrixWorldNeedsUpdate = !0,
  18457. this.add(this.skybox);
  18458. setTimeout(function(){
  18459. this.hotsCount && this.shineHots();
  18460. }.bind(this),1300);//xzw 热点开始闪烁
  18461. for (var t in this.tags)
  18462. this.tags[t].build();
  18463. //add-----
  18464. for(let i in this.hots){
  18465. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18466. }
  18467. //---------
  18468. this.createFloorLogo()
  18469. return O.debug("Done building model"),
  18470. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18471. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18472. this.buildRooms(),
  18473. this.labels.associateWithRooms(this.rooms),
  18474. $.when(this)
  18475. }
  18476. ,
  18477. n.prototype.createFloorLogo = function(){
  18478. console.log('createFloorLogo')
  18479. if(this.floorLogos || !settings.floorlogoURL)return;
  18480. var url = settings.floorlogoURL
  18481. var map = tex.load(url);//可以追加done
  18482. this.floorLogos = [];
  18483. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18484. var material = new o.MeshBasicMaterial({
  18485. opacity:0,
  18486. map:map,
  18487. side: o.DoubleSide,
  18488. transparent: !0,
  18489. depthWrite: !1,
  18490. depthTest:false//改 在chunk\skybox外也可看到
  18491. });
  18492. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18493. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18494. //logo.scale.set(s,s,s);
  18495. logo.position.set(0,-1.5,0);
  18496. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18497. logo.renderOrder = 100;//cover the videoSkybox
  18498. //logo.layers.set(0)
  18499. this.add(logo);
  18500. this.floorLogos.push(logo);
  18501. }
  18502. this.floorLogos[1].visible = false;
  18503. }
  18504. n.prototype.adjustfloorLogoHeight = function(o){
  18505. var h = player.currentPano.floorPosition.y + 0.01;
  18506. this.floorLogos[1].position.setY(h);
  18507. this.floorLogos[0].position.setY(h);
  18508. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18509. },
  18510. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18511. if(!this.floorLogos) return;
  18512. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18513. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18514. if(!o.dur){//立刻
  18515. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18516. this.floorLogos[o.index].material.opacity = o.opa;
  18517. }else{
  18518. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18519. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18520. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18521. }
  18522. },
  18523. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18524. var lastQ, lastP;
  18525. var equals = function(v1, v2, min){
  18526. return Math.abs(v1-v2) < min
  18527. }
  18528. var isSame = function(now, last, k){//如果和上次相同就不改变
  18529. if(!last)return false;
  18530. var R = k.sceneRenderer;
  18531. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18532. //暂时:
  18533. var min = 0.0008
  18534. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18535. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18536. return same;
  18537. }
  18538. return function(Q, k){
  18539. if(!Q)return;
  18540. /* if(Config.ifFish && window.lowFPS){
  18541. this.fLCompute++;
  18542. if(R.AFPS < 38){
  18543. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18544. else if(k.flying && k.fLCompute%2 !=1) return;
  18545. k.fLCompute %= 4;
  18546. }else if(R.AFPS < 45){
  18547. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18548. else if(k.flying && k.fLCompute%2 !=1) return;
  18549. k.fLCompute %= 6;
  18550. }else{
  18551. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18552. //else if(k.flying && k.fLCompute%2 !=1) return;
  18553. k.fLCompute %= 2;
  18554. }
  18555. } */
  18556. var sameQ, sameP, quaternion, visible;
  18557. for(var i=0;i<2;i++){
  18558. var logo = this.floorLogos[i];
  18559. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18560. visible = true;
  18561. }
  18562. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18563. var c = k.cameraControls.activeControl;
  18564. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18565. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18566. for(var i=0;i<2;i++){
  18567. var logo = this.floorLogos[i];
  18568. if(!sameQ){
  18569. if(!quaternion){
  18570. var a = new THREE.Vector3(0,0,-1);
  18571. a.applyQuaternion(Q);
  18572. a.setY(0);
  18573. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18574. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18575. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18576. quaternion.multiply(a);
  18577. }
  18578. logo.quaternion.copy(quaternion);
  18579. }
  18580. }
  18581. }
  18582. }()
  18583. n.prototype.loadLabels = function() {//xzw
  18584. this.labels = new x(this);
  18585. var e = $.Deferred();
  18586. //加载俯视图的标签 注释这个备注就会加载
  18587. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18588. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18589. /* if (!this.showingLabels)
  18590. return e.resolve(); */
  18591. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18592. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18593. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18594. O.warn("Getting labels failed, not displaying labels."),
  18595. e.resolve()
  18596. }),
  18597. e
  18598. }
  18599. ,
  18600. n.prototype.buildRooms = function() {
  18601. this.rooms = new T(this),
  18602. this.rooms.createFromChunks(this.chunks),
  18603. this.rooms.calcRoomBoundaries()
  18604. }
  18605. ,
  18606. n.prototype.updateProjectedPanos = function() {
  18607. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18608. }
  18609. ,
  18610. n.prototype.setProjectedPanos = function(e, t, i) {
  18611. void 0 !== i && null !== i || (i = !0),
  18612. i = !!i,
  18613. this.projectedPano0 = e,
  18614. this.projectedPano1 = t,
  18615. this.skybox.material.setProjectedPanos(e, t, i),
  18616. this.chunks.forEach(function(n) {
  18617. n.materialInside.setProjectedPanos(e, t, i)
  18618. })
  18619. }
  18620. ,
  18621. n.prototype.setSide = function(e) {
  18622. this.floors.forEach(function(t) {
  18623. t.collider.material.side = e
  18624. })
  18625. }
  18626. ,
  18627. n.prototype.heroCount = function() {
  18628. return this.heroLocations ? this.heroLocations.length : 0
  18629. }
  18630. ,
  18631. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18632. if (e[0] < 0)
  18633. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18634. null;
  18635. if (this.heroCount() < 1)
  18636. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18637. null;
  18638. var t = this.heroLocations[e[0]];
  18639. if(t.heroLocations && e[1]!=void 0){
  18640. t = t.heroLocations[e[1]];
  18641. }
  18642. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18643. null) : t
  18644. }
  18645. ,
  18646. n.prototype.findPanoramicHero = function() {
  18647. for (var e in this.heroLocations)
  18648. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18649. return this.heroLocations[e];
  18650. return null
  18651. }
  18652. ,
  18653. n.prototype.listImagePanos = function() {
  18654. var e = []
  18655. , t = this;
  18656. return this.images.forEach(function(i) {
  18657. if (i.metadata && i.metadata.scan_id) {
  18658. var n = t.panos.get(i.metadata.scan_id);
  18659. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18660. }
  18661. }),
  18662. e
  18663. }
  18664. ,
  18665. n.prototype.fadePanoMarkers = function(e, t) {
  18666. this.panos.fadeMarkerOpacity(e, t)
  18667. }
  18668. ,
  18669. n.prototype.setSweepVisibility = function(e) {
  18670. this.panos.forEach(function(t) {
  18671. t.marker && (t.marker.visible = e)
  18672. })
  18673. }
  18674. ,
  18675. n.prototype.outsideAllowed = function() {
  18676. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18677. }
  18678. ,
  18679. t.exports = n
  18680. }
  18681. ).call(this, "/js/model/Model.js")
  18682. }
  18683. , {
  18684. "../constants": 8,
  18685. "../enum/AlignmentType": 17,
  18686. "../enum/RenderOrder": 42,
  18687. "../enum/Viewmode": 51,
  18688. "../exception/BasicException": 55,
  18689. "../label/Label": 90,
  18690. "../loaders/ModelLoader": 105,
  18691. "../loaders/ModelTextureLoader": 106,
  18692. "../loaders/SweepDataLoader": 107,
  18693. "../tag/tag": 123,
  18694. "../tag/tagManager": 124,
  18695. "../objects/BoundingTextureSkybox": 143,
  18696. "../objects/Chunk": 144,
  18697. "../objects/Floor": 146,
  18698. "../objects/Panorama": 148,
  18699. "../objects/Room": 150,
  18700. "../objects/Snapshot": 153,
  18701. "../settings": 166,
  18702. "../shaders": 167,
  18703. "../util/ModelUrls": 177,
  18704. "../util/PanoramaCollection": 178,
  18705. "../util/ajax": 181,
  18706. "../util/common": 185,
  18707. "../util/easing": 186,
  18708. "../util/lerp": 188,
  18709. "../util/logger": 189,
  18710. "../util/math": 190,
  18711. "../util/texture": 194,
  18712. "../util/transitions": 195,
  18713. "./../util/browser": 182,
  18714. "./../util/showcase": 193,
  18715. "./Chunks": 135,
  18716. "./FloorCollection": 136,
  18717. "./ImageCollection": 137,
  18718. "./LabelCollection": 138,
  18719. "./RoomCollection": 141,
  18720. events: 202,
  18721. three: 217,
  18722. "hot": "hot"
  18723. }],
  18724. 140: [function(e, t, i) {
  18725. "use strict";
  18726. function n() {
  18727. this.modelMap = {},
  18728. this.activeModel = null,
  18729. this.modelCount = 0,
  18730. this.tileDownloader = null,
  18731. this.panoRenderer = null
  18732. }
  18733. var r = (e("three"),
  18734. e("../util/common"))
  18735. , o = e("../exception/BasicException")
  18736. , a = e("../enum/ModelManagerEvents")
  18737. , s = e("../enum/PanoRendererEvents")
  18738. , l = e("events").EventEmitter;
  18739. n.prototype.init = function(e, t, i) {
  18740. this.tileDownloader = e,
  18741. this.panoRenderer = t,
  18742. this.qualityManager = i,
  18743. this.bindEvents()
  18744. }
  18745. ,
  18746. n.prototype.bindEvents = function() {
  18747. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18748. }
  18749. ,
  18750. n.prototype.onTileRendered = function(e, t, i, n) {}
  18751. ,
  18752. n.prototype.addModel = function(e) {
  18753. this.modelMap[e.sid] = e,
  18754. 0 === this.modelCount && this.activateModel(e.sid),
  18755. this.modelCount++,
  18756. this.emit(a.ModelAdded)
  18757. }
  18758. ,
  18759. n.prototype.getModel = function(e) {
  18760. return this.modelMap[e]
  18761. }
  18762. ,
  18763. n.prototype.activateModel = function(e) {
  18764. var t = this.modelMap[e];
  18765. if (!t)
  18766. throw new o("Tried to activate invalid model!");
  18767. var i = this.activeModel;
  18768. this.activeModel = t,
  18769. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18770. this.tileDownloader.setUrls(t.urls),
  18771. t.panos.forEach(function(e) {
  18772. e.attachToPanoRenderer(this.panoRenderer),
  18773. e.tileDownloader = this.tileDownloader,
  18774. e.qualityManager = this.qualityManager
  18775. }
  18776. .bind(this)),
  18777. this.emit(a.ActiveModelChanged, {
  18778. oldModel: i,
  18779. model: t
  18780. })
  18781. }
  18782. ,
  18783. n.prototype.getActiveModel = function() {
  18784. return this.activeModel
  18785. }
  18786. ,
  18787. r.extend(n, l),
  18788. t.exports = n
  18789. }
  18790. , {
  18791. "../enum/ModelManagerEvents": 33,
  18792. "../enum/PanoRendererEvents": 35,
  18793. "../exception/BasicException": 55,
  18794. "../util/common": 185,
  18795. events: 202,
  18796. three: 217
  18797. }],
  18798. 141: [function(e, t, i) {
  18799. (function(i) {
  18800. "use strict";
  18801. function n() {
  18802. s.call(this)
  18803. }
  18804. var r = e("../objects/Room")
  18805. , o = (e("../settings"),
  18806. e("../util/logger"))
  18807. , a = (e("../util/transitions"),
  18808. e("../util/easing"),
  18809. e("../util/common"))
  18810. , s = e("../util/IndexedCollection")
  18811. , l = e("./Chunks");
  18812. new o(i);
  18813. a.inherit(n, s),
  18814. n.prototype.getIndex = function(e) {
  18815. return e.roomId
  18816. }
  18817. ,
  18818. n.prototype.calcRoomBoundaries = function() {
  18819. this.forEach(function(e) {
  18820. e.calcBoundaries()
  18821. })
  18822. }
  18823. ,
  18824. n.prototype.createFromChunks = function(e) {
  18825. var t = {
  18826. floorId: -1,
  18827. roomId: -1
  18828. }
  18829. , i = {};
  18830. e.forEach(function(e) {
  18831. l.parseIdsFromChunkName(e.name, t);
  18832. var o = i[t.roomId];
  18833. if (!o) {
  18834. var a = n.generateRoomId(t.floorId, t.roomId);
  18835. o = new r(t.floorId,a),
  18836. this.add(o),
  18837. i[t.roomId] = o
  18838. }
  18839. o.addChunk(e)
  18840. }
  18841. .bind(this)),
  18842. this.calcRoomBoundaries()
  18843. }
  18844. ,
  18845. n.generateRoomId = function(e, t) {
  18846. return e + "_" + t
  18847. }
  18848. ,
  18849. t.exports = n
  18850. }
  18851. ).call(this, "/js/model/RoomCollection.js")
  18852. }
  18853. , {
  18854. "../objects/Room": 150,
  18855. "../settings": 166,
  18856. "../util/IndexedCollection": 175,
  18857. "../util/common": 185,
  18858. "../util/easing": 186,
  18859. "../util/logger": 189,
  18860. "../util/transitions": 195,
  18861. "./Chunks": 135
  18862. }],
  18863. 142: [function(e, t, i) {
  18864. "use strict";
  18865. function n(e, t, i) {
  18866. e = e.clone().expandByScalar(0.01);//改
  18867. var n = e.size()
  18868. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18869. o.boundingBox = e,
  18870. r.Mesh.call(this, o, t),
  18871. this.position.copy(e.center()),
  18872. this.frustumCulled = !1,
  18873. i && this.add(new r.WireframeHelper(this))
  18874. }
  18875. var r = e("three");
  18876. n.prototype = Object.create(r.Mesh.prototype),
  18877. n.prototype.constructor = n,
  18878. t.exports = n
  18879. }
  18880. , {
  18881. three: 217
  18882. }],
  18883. 143: [function(e, t, i) {
  18884. (function(i) {
  18885. "use strict";
  18886. function n(e) {
  18887. h.time("Computing a nice bounding cubemap");
  18888. var t = new a({
  18889. side: r.BackSide,
  18890. transparent: !0
  18891. });
  18892. t.uniforms.modelAlpha.value = 0,
  18893. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18894. this.renderOrder = l.boundingSkybox,
  18895. o.call(this, e, t),
  18896. h.timeEnd("Computing a nice bounding cubemap")
  18897. }
  18898. var r = e("three")
  18899. , o = (e("../enum/Viewmode"),
  18900. e("../shaders"),
  18901. e("./BoundingMesh"))
  18902. , a = e("../materials/ModelTextureMaterial")
  18903. , s = e("../settings")
  18904. , l = e("../enum/RenderOrder")
  18905. , c = e("../util/logger")
  18906. , h = new c(i);
  18907. n.prototype = Object.create(o.prototype),
  18908. n.prototype.constructor = n,
  18909. t.exports = n
  18910. }
  18911. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18912. }
  18913. , {
  18914. "../enum/RenderOrder": 42,
  18915. "../enum/Viewmode": 51,
  18916. "../materials/ModelTextureMaterial": 118,
  18917. "../settings": 166,
  18918. "../shaders": 167,
  18919. "../util/logger": 189,
  18920. "./BoundingMesh": 142,
  18921. three: 217
  18922. }],
  18923. 144: [function(e, t, i) {
  18924. "use strict";
  18925. function n(e) {
  18926. this.materialInside = new s({
  18927. side: r.DoubleSide
  18928. });
  18929. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18930. this.materialOutside = new r.RawShaderMaterial({
  18931. fragmentShader: o.modelOutside.fragmentShader,
  18932. vertexShader: o.modelOutside.vertexShader,
  18933. uniforms: t,
  18934. side: r.FrontSide,
  18935. name: "chunkOut"
  18936. }),
  18937. r.Mesh.call(this, e.geometry, this.materialInside),
  18938. this.name = e.name || "",
  18939. this.textureName = e.textureName,
  18940. this.meshUrl = e.meshUrl
  18941. }
  18942. var r = e("three")
  18943. , o = e("../shaders")
  18944. , a = e("../enum/Viewmode")
  18945. , s = e("../materials/ModelTextureMaterial");
  18946. n.prototype = Object.create(r.Mesh.prototype),
  18947. n.prototype.setTextureMap = function(e) {
  18948. this.materialInside.uniforms.map.value = e,
  18949. this.materialOutside.uniforms.map.value = e
  18950. }
  18951. ,
  18952. n.prototype.setMode = function(e) {
  18953. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18954. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18955. t.transparent = this.material.transparent,
  18956. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18957. this.material = t
  18958. }
  18959. ,
  18960. t.exports = n
  18961. }
  18962. , {
  18963. "../enum/Viewmode": 51,
  18964. "../materials/ModelTextureMaterial": 118,
  18965. "../shaders": 167,
  18966. three: 217
  18967. }],
  18968. 145: [function(e, t, i) {
  18969. "use strict";
  18970. function n(e) {
  18971. this.chunksize = e || 10,
  18972. this.chunks = {},
  18973. this.boundingBoxes = {},
  18974. this.children = [],
  18975. this.offset = new r.Vector3(0,.5,0),
  18976. this.material = new r.MeshBasicMaterial({
  18977. color: 16777215 * Math.random(),
  18978. side: r.DoubleSide
  18979. })
  18980. }
  18981. var r = e("three");
  18982. e("../enum/Viewmode");
  18983. n.prototype.add = function(e) {
  18984. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18985. m ? (t = m.position.array,
  18986. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18987. n = e.faces);
  18988. var v = new r.Vector3;
  18989. if (i)
  18990. for (o = 0,
  18991. a = i.length; o < a; o += 3) {
  18992. var A = 3 * i[o]
  18993. , y = 3 * i[o + 1]
  18994. , C = 3 * i[o + 2];
  18995. s = (t[A] + t[y] + t[C]) / 3,
  18996. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18997. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18998. h = Math.floor(s / this.chunksize),
  18999. u = Math.floor(l / this.chunksize),
  19000. d = Math.floor(c / this.chunksize),
  19001. p = h + "." + u + "." + d,
  19002. p in this.chunks ? (g = this.chunks[p],
  19003. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19004. f = this.boundingBoxes[p] = new r.Box3),
  19005. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  19006. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  19007. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  19008. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  19009. }
  19010. else
  19011. for (o = 0,
  19012. a = t.length; o < a; o += 9)
  19013. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  19014. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  19015. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  19016. h = Math.floor(s / this.chunksize),
  19017. u = Math.floor(l / this.chunksize),
  19018. d = Math.floor(c / this.chunksize),
  19019. p = h + "." + u + "." + d,
  19020. p in this.chunks ? (g = this.chunks[p],
  19021. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19022. f = this.boundingBoxes[p] = new r.Box3),
  19023. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  19024. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  19025. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  19026. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  19027. }
  19028. ,
  19029. n.prototype.build = function() {
  19030. var e = new r.Object3D;
  19031. e.material = this.material;
  19032. for (var t in this.chunks) {
  19033. var i = this.chunks[t]
  19034. , n = new r.BufferGeometry;
  19035. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  19036. n.boundingBox = this.boundingBoxes[t];
  19037. var o = new r.Mesh(n,this.material);
  19038. o.material.visible = !1,
  19039. e.add(o),
  19040. this.chunks[t] = []
  19041. }
  19042. return e
  19043. }
  19044. ,
  19045. t.exports = n
  19046. }
  19047. , {
  19048. "../enum/Viewmode": 51,
  19049. three: 217
  19050. }],
  19051. 146: [function(e, t, i) {
  19052. "use strict";
  19053. var r = e("three")
  19054. , o = e("../settings")
  19055. , a = e("../util/common")
  19056. , s = e("../util/lerp")
  19057. , l = e("./ChunkedCollider")
  19058. , c = e("../util/transitions")
  19059. , h = e("../util/easing")
  19060. , u = (e("../objects/Panorama"),
  19061. e("../enum/RenderOrder"))
  19062. , d = e("../localization/localize");
  19063. function n(e, t, i) {
  19064. r.Object3D.call(this),
  19065. this.model = e,
  19066. this.floorIndex = t,
  19067. this.lang = o.languageTag,
  19068. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19069. this.panos = [],
  19070. this.chunks = [],
  19071. this.colliderBuilder = new l(3),
  19072. this.collider = null,
  19073. this.center = null,
  19074. this.boundingBox = new r.Box3,
  19075. this.size = null,
  19076. this.hidden = !1,
  19077. this.conservativeBoundingBox = new r.Box3,
  19078. this.debugColor = 16777215 * Math.random(),
  19079. this.transition = null
  19080. }
  19081. n.prototype = Object.create(r.Object3D.prototype),
  19082. n.prototype.enter = function(e) {
  19083. this.model.setFloor(this, e)
  19084. }
  19085. ,
  19086. n.prototype.hide = function(e) {
  19087. if (!this.hidden || this.transition) {
  19088. this.chunks.forEach(function(e) {
  19089. e.material.transparent = !0
  19090. }),
  19091. c.cancel(this.transition);
  19092. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19093. , i = e ? 0 : o.hideFloorDelay / t;
  19094. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19095. this.hidden = !0
  19096. }
  19097. .bind(this), i, h.easeInOutQuad)
  19098. }
  19099. }
  19100. ,
  19101. n.prototype.show = function(e) {
  19102. if (this.hidden || this.transition) {
  19103. this.hidden = !1,
  19104. c.cancel(this.transition);
  19105. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19106. , i = e ? 0 : o.showFloorDelay / t;
  19107. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19108. this.hidden || this.chunks.forEach(function(e) {
  19109. e.material.transparent = !1
  19110. })
  19111. }
  19112. .bind(this), i, h.easeInOutQuad)
  19113. }
  19114. }
  19115. ,
  19116. n.prototype.toggle = function(e, t) {
  19117. e = void 0 === e ? this.hidden : e,
  19118. e ? this.show(t) : this.hide(t)
  19119. }
  19120. ,
  19121. n.prototype.containsPoint = function(e) {
  19122. return this.collider.children.some(function(t) {
  19123. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19124. t.geometry.boundingBox.containsPoint(e)
  19125. })
  19126. }
  19127. ,
  19128. n.prototype.distanceToPoint = function(e) {
  19129. var t = null
  19130. , i = 1 / 0;
  19131. return this.collider.children.forEach(function(n) {
  19132. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19133. var r = n.geometry.boundingBox.distanceToPoint(e);
  19134. (!t || i > r) && (i = r,
  19135. t = n)
  19136. }),
  19137. i
  19138. }
  19139. ,
  19140. n.prototype.addChunk = function(e) {
  19141. e.renderOrder = u.ghostFloor,
  19142. this.add(e),
  19143. this.chunks.push(e),
  19144. this.boundingBox.union(e.geometry.boundingBox),
  19145. this.size = this.boundingBox.size(),
  19146. this.colliderBuilder.add(e.geometry)
  19147. }
  19148. ,
  19149. n.prototype.addPano = function(e) {
  19150. this.panos.push(e),
  19151. this.add(e.skyboxMesh),
  19152. e.marker && this.add(e.marker);
  19153. var t = new r.Vector3(1,1,1)
  19154. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19155. this.boundingBox.union(i)
  19156. }
  19157. ,
  19158. n.prototype.build = function() {
  19159. this.collider = this.colliderBuilder.build(!0),
  19160. this.add(this.collider),
  19161. this.center = this.boundingBox.center(),
  19162. this.conservativeBoundingBox.copy(this.boundingBox),
  19163. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19164. return e.geometry.boundingBox.min.y
  19165. }), 5),
  19166. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19167. return e.geometry.boundingBox.max.y
  19168. }), 5),
  19169. this.colliderBuilder = null
  19170. }
  19171. ,
  19172. n.prototype.toShortString = function() {
  19173. return a.nth(this.floorIndex + 1)
  19174. }
  19175. ,
  19176. n.prototype.toString = function() {
  19177. return this.name
  19178. }
  19179. ,
  19180. t.exports = n
  19181. }
  19182. , {
  19183. "../enum/RenderOrder": 42,
  19184. "../localization/localize": 108,
  19185. "./strings-cn-CN": 109,
  19186. "../objects/Panorama": 148,
  19187. "../settings": 166,
  19188. "../util/common": 185,
  19189. "../util/easing": 186,
  19190. "../util/lerp": 188,
  19191. "../util/transitions": 195,
  19192. "./ChunkedCollider": 145,
  19193. three: 217
  19194. }],
  19195. 147: [function(e, t, i) {
  19196. "use strict";
  19197. function n(e) {
  19198. this.player = e,
  19199. this.obj3d = null,
  19200. this.UP = new r.Vector3(0,1,0)
  19201. }
  19202. var r = e("three")
  19203. , o = e("../settings");
  19204. n.prototype.prefs = {
  19205. linewidth: 3,
  19206. height: .07,
  19207. opacity: .45,
  19208. endScale: .05
  19209. },
  19210. n.prototype.discard = function() {
  19211. if (this.obj3d) {
  19212. var e = this.obj3d.parent;
  19213. e && e.remove(this.obj3d)
  19214. }
  19215. this.obj3d = null
  19216. }
  19217. ,
  19218. n.prototype.draw = function() {
  19219. if (this.discard(),
  19220. o.showNeighbors) {
  19221. var e = this.player.currentPano.floor;
  19222. this.obj3d = new r.Object3D;
  19223. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19224. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19225. i.y += this.prefs.height;
  19226. var n = .1525
  19227. , a = .127
  19228. , s = .0127
  19229. , l = .1
  19230. , c = .19
  19231. , h = .2032
  19232. , u = .2286
  19233. , d = .255
  19234. , p = new r.Matrix4;
  19235. for (var f in t)
  19236. if (t[f]) {
  19237. var g = this.player.model.panos.get(f)
  19238. , m = (g.position.clone().sub(this.player.model.position),
  19239. g.position.clone().sub(g.floorPosition))
  19240. , v = g.floorPosition.clone().sub(this.player.model.position);
  19241. v.y += this.prefs.height;
  19242. var A = new r.Geometry;
  19243. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19244. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19245. p.identity().setPosition(m),
  19246. A.applyMatrix(p),
  19247. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19248. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19249. p.lookAt(v, i, this.UP).setPosition(v),
  19250. A.applyMatrix(p),
  19251. A.vertices.push(v, i);
  19252. var y = new r.Line(A,new r.LineBasicMaterial({
  19253. color: g.debugColor.getHex(),
  19254. transparent: !0,
  19255. opacity: this.prefs.opacity,
  19256. depthWrite: !1,
  19257. name: "sLine" + f,
  19258. linewidth: this.prefs.linewidth
  19259. }));
  19260. this.obj3d.add(y)
  19261. }
  19262. e.add(this.obj3d)
  19263. }
  19264. }
  19265. ,
  19266. n.prototype.update = function() {
  19267. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19268. }
  19269. ,
  19270. t.exports = n
  19271. }
  19272. , {
  19273. "../settings": 166,
  19274. three: 217
  19275. }],
  19276. 148: [function(e, t, i) {
  19277. (function(i) {
  19278. "use strict";
  19279. function n(e, t, i, n) {
  19280. this.model = e,
  19281. this.id = t,
  19282. this.alignmentType = i.alignmentType || l.ALIGNED,
  19283. this.neighbourUUIDs = i.neighbours || null,
  19284. this.neighbourPanos = null,
  19285. this.floor = null,
  19286. this.floorIndex = i.floor,
  19287. this.failedLoadingAt = 0,
  19288. this.maxLoadRetries = 4,
  19289. this.origin = i.position.clone(),
  19290. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19291. this.quaternion = i.quaternion.clone(),
  19292. this.skyboxMesh = new r.Mesh(E),
  19293. this.skyboxMesh.position.copy(this.position),
  19294. this.skyboxMesh.quaternion.copy(this.quaternion),
  19295. this.skyboxMesh.name = "skybox",
  19296. this.skyboxMesh.visible = !1,
  19297. this.skyboxMesh.updateMatrix(),
  19298. this.skyboxMesh.updateMatrixWorld(),
  19299. this.marker = null,
  19300. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19301. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19302. map: w,
  19303. side: r.DoubleSide,
  19304. opacity: 0,
  19305. transparent: !0,
  19306. depthWrite: !1
  19307. })),
  19308. this.marker.visible = this.showFloorMarker,
  19309. this.marker.renderOrder = s.panoMarker,
  19310. this.marker.name = "marker",
  19311. this.marker.pano = this,
  19312. this.marker.layers.set(v.PANOMARKERS),
  19313. this.marker.updateMatrixWorld(),
  19314. a.colorMarkerOnLoad && this.on("load", function() {
  19315. this.marker.material.color.set(65280)
  19316. })),
  19317. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19318. this.floorPosition = i.puck ? i.puck.clone() : null,
  19319. this.tiled = n,
  19320. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19321. this.solidSkybox.flipY = !1,
  19322. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19323. this.solidSkybox.magFilter = r.LinearFilter,
  19324. this.solidSkybox.generateMipmaps = !1)),
  19325. this.zoomed = !1,
  19326. this.panoRenderer = null,
  19327. this.qualityManager = null,
  19328. this.tileDownloader = null,
  19329. this.tiledPanoRenderTarget = null,
  19330. this.minimumTiledPanoLoaded = !1,
  19331. this.highestPartialTileRenderOpCompleted = 0,
  19332. this.highestFullTileRenderOpCompleted = 0,
  19333. this.shouldRedrawOnBaseLoaded = !1,
  19334. this.lockUntilRenderingComplete = !1,
  19335. a.colorMarkerOnLoad && this.on("load", function() {
  19336. this.marker.material.color.set(65280)
  19337. });
  19338. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19339. var e = new r.TextureLoader;
  19340. e.setCrossOrigin(!0);
  19341. var g = e.load("images/texture.jpg");
  19342. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19343. color: 16777215,
  19344. transparent: !0,
  19345. opacity: .75,
  19346. map: g
  19347. })),
  19348. this.vrMarker.boluoType = "vr",
  19349. this.vrMarker.position.z = 1,
  19350. this.vrMarker.enabled = !0,
  19351. this.vrMarker.visible = !1,
  19352. window.vrMarkers = window.vrMarkers || [],
  19353. window.vrMarkers.push(this.vrMarker),
  19354. this.marker && this.marker.add(this.vrMarker),
  19355. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19356. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19357. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19358. this.adjustAngleEnable) {
  19359. var i = new r.Quaternion;
  19360. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19361. this.skyboxMesh.quaternion.multiply(i);
  19362. var m = new r.Quaternion;
  19363. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19364. this.skyboxMesh.quaternion.multiply(m);
  19365. var n = new r.Quaternion;
  19366. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19367. this.skyboxMesh.quaternion.multiply(n),
  19368. this.skyboxMesh.updateMatrix(),
  19369. this.skyboxMesh.updateMatrixWorld(),
  19370. this.model.updateProjectedPanos()
  19371. }
  19372. /**************************************************************************************************************************************/
  19373. }
  19374. var r = e("three")
  19375. , o = e("../util/logger")
  19376. , a = e("../settings")
  19377. , s = (e("../enum/Viewmode"),
  19378. e("../enum/RenderOrder"))
  19379. , l = e("../enum/AlignmentType")
  19380. , c = (e("../util/common"),
  19381. e("../util/transitions"))
  19382. , h = e("../util/lerp")
  19383. , u = e("../util/ajax")
  19384. , d = e("../util/texture")
  19385. , p = e("../util/panorama")
  19386. , f = (e("../enum/TileDownloaderEvents"),
  19387. e("../enum/PanoramaEvents"))
  19388. , g = e("../enum/PanoRendererEvents")
  19389. , m = e("../enum/PanoSizeClass")
  19390. , v = e("../enum/RenderLayers")
  19391. , A = (e("../scene/SceneRenderer"),
  19392. e("../enum/GLCubeFaces"),
  19393. e("../exception/BasicException"))
  19394. , y = e("../tile/TileUtils")
  19395. , C = e("events").EventEmitter
  19396. , I = new o(i)
  19397. , E = new r.SphereBufferGeometry(.1)
  19398. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19399. , w = d.load("images/marker-256x256.png");
  19400. n.prototype = Object.create(C.prototype),
  19401. n.prototype.enter = function() {
  19402. var e = null;
  19403. return function() {
  19404. this.setZoomed(!1),
  19405. this.emit("enter", {
  19406. oldPano: e,
  19407. newPano: this
  19408. }),
  19409. e = this
  19410. playMusic(this)
  19411. }
  19412. }(),
  19413. n.prototype.exit = function() {
  19414. this.tiled ? (this.clearWaitDeferreds(),
  19415. this.minimumTiledPanoLoaded = !1,
  19416. this.tiledPanoRenderTarget = null,
  19417. this.setZoomed(!1),
  19418. this.panoRenderer.deactivateTiledPano(this),
  19419. this.highestPartialTileRenderOpCompleted = 0,
  19420. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19421. this.solidSkybox.loaded = !1,
  19422. this.solidSkybox.version = 0),
  19423. this.emit("exit")
  19424. }
  19425. ,
  19426. n.prototype.hoverOn = function(e) {
  19427. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19428. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19429. }
  19430. ,
  19431. n.prototype.hoverOff = function(e) {
  19432. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19433. }
  19434. ,
  19435. n.prototype.build1 = function() {
  19436. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19437. this.floor.addPano(this),
  19438. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19439. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19440. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19441. }
  19442. ,
  19443. n.prototype.build2 = function() {
  19444. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19445. this.height = this.position.distanceTo(this.floorPosition),
  19446. this.placeMarker()
  19447. }
  19448. ,
  19449. n.prototype.interpolateFloorPosition = function() {
  19450. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19451. return !!e.floorPosition
  19452. }).sort(function(e, t) {
  19453. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19454. }
  19455. .bind(this))
  19456. , t = this.position.clone();
  19457. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19458. t
  19459. }
  19460. ,
  19461. n.prototype.raycastFloorPosition = function() {
  19462. I.warn("Performance warning: Raycasting to find floor position");
  19463. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19464. , t = e.intersectObjects(this.model.colliders);
  19465. return t.length ? t[0].point : null
  19466. }
  19467. ,
  19468. n.prototype.raycastToFindFloor = function() {
  19469. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19470. return function() {
  19471. I.warn("Performance warning: Raycasting to find floor index");
  19472. for (var t = 0; t < e.length; t++) {
  19473. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19474. , n = i.intersectObjects(this.model.colliders);
  19475. if (n.length)
  19476. return n[0].object.parent.parent
  19477. }
  19478. return null
  19479. }
  19480. }(),
  19481. n.prototype.placeMarker = function() {
  19482. this.marker && (this.marker.position.copy(this.floorPosition),
  19483. this.marker.position.y += .05,
  19484. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19485. }
  19486. ,
  19487. n.prototype.translate = function(e) {
  19488. this.position.add(e),
  19489. this.floorPosition.add(e)
  19490. }
  19491. ,
  19492. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19493. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19494. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19495. }
  19496. ,
  19497. n.prototype.attachToPanoRenderer = function(e) {
  19498. this.panoRenderer = e,
  19499. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19500. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19501. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19502. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19503. }
  19504. ;
  19505. var _ = {};
  19506. n.prototype.getWaitDeferred = function(e) {
  19507. var t = _[this.id];
  19508. t || (t = {},
  19509. _[this.id] = t);
  19510. var i = t[e];
  19511. return i || (i = {
  19512. deferred: $.Deferred(),
  19513. active: !1
  19514. },
  19515. t[e] = i),
  19516. i
  19517. }
  19518. ,
  19519. n.prototype.resetWaitDeferred = function(e) {
  19520. var t = this.getWaitDeferred(e);
  19521. t.active = !1,
  19522. t.deferred = $.Deferred()
  19523. }
  19524. ,
  19525. n.prototype.clearWaitDeferreds = function() {
  19526. var e = _[this.id];
  19527. e || (e = {},
  19528. _[this.id] = e);
  19529. for (var t in e)
  19530. if (e.hasOwnProperty(t)) {
  19531. var i = e[t];
  19532. i.active = !1,
  19533. i.deferred = $.Deferred()
  19534. }
  19535. }
  19536. ,
  19537. n.prototype.loadTiledPano = function() {
  19538. var e = (new r.Vector3,
  19539. [])
  19540. , t = [];
  19541. return function(i, n, r, o, a, s) {
  19542. null !== o && void 0 !== o || (o = !0),
  19543. null !== a && void 0 !== a || (a = !0);
  19544. var l = this.getWaitDeferred(i)
  19545. , c = l.deferred
  19546. , h = null
  19547. , u = null;
  19548. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19549. u = r.vFov)),
  19550. !this.isLoaded(i)) {
  19551. if (!l.active) {
  19552. if (l.active = !0,
  19553. r) {
  19554. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19555. e[this.id + ":" + i] = {
  19556. tileCount: 0,
  19557. targetTileCount: d
  19558. },
  19559. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19560. }
  19561. t[this.id] || (t[this.id] = !0,
  19562. this.on(f.LoadComplete, function(e, t) {
  19563. var i = this.getWaitDeferred(e).deferred;
  19564. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19565. this.resetWaitDeferred(e))
  19566. }
  19567. .bind(this)),
  19568. this.on(f.LoadFailed, function(e) {
  19569. var t = this.getWaitDeferred(e).deferred;
  19570. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19571. this.resetWaitDeferred(e))
  19572. }
  19573. .bind(this)),
  19574. this.on(f.TileLoaded, function(t, i, n) {
  19575. var r = this.getWaitDeferred(t).deferred;
  19576. if (r && "pending" === r.state()) {
  19577. r.notify(t, i, n);
  19578. var o = e[this.id + ":" + t];
  19579. o && (o.tileCount++,
  19580. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19581. r.resolve(t, n),
  19582. this.resetWaitDeferred(t)))
  19583. }
  19584. }
  19585. .bind(this)))
  19586. }
  19587. this.tileDownloader.clearForceQueue(),
  19588. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19589. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19590. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19591. }
  19592. return c.promise()
  19593. }
  19594. }(),
  19595. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19596. if (e === this.id) {
  19597. var n = this.qualityManager.getPanoSize(m.BASE);
  19598. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19599. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19600. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19601. }
  19602. }
  19603. ,
  19604. n.prototype.onTileRendered = function(e, t, i, n) {
  19605. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19606. }
  19607. ,
  19608. n.prototype.onPanoRendered = function(e, t, i, n) {
  19609. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19610. this.updateSkyboxForZoomLevel(),
  19611. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19612. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19613. this.emit("load", t),
  19614. this.model.emit("load", this),
  19615. this.emit(f.LoadComplete, t, i))
  19616. }
  19617. ,
  19618. n.prototype.setZoomed = function(e) {
  19619. this.zoomed = e,
  19620. this.updateSkyboxForZoomLevel()
  19621. }
  19622. ,
  19623. n.prototype.ensureSkyboxReadyForRender = function() {
  19624. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19625. this.solidSkybox.loaded = !0)
  19626. }
  19627. ,
  19628. n.prototype.updateSkyboxForZoomLevel = function() {
  19629. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19630. }
  19631. ,
  19632. n.prototype.getSkyboxTexture = function() {
  19633. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19634. }
  19635. ,
  19636. n.prototype.onTileRenderFail = function(e, t, i) {
  19637. e === this.id && this.emit(f.LoadFailed, t)
  19638. }
  19639. ,
  19640. n.prototype.isLoaded = function(e) {
  19641. if (this.tiled) {
  19642. if (e && "string" == typeof e)
  19643. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19644. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19645. }
  19646. if (e && "number" == typeof e)
  19647. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19648. return !!this.solidSkybox.high || e in this.solidSkybox
  19649. }
  19650. ,
  19651. n.prototype.loadCube = function(e) {
  19652. if (this.isLoaded(e))
  19653. return I.info("Skipping load of pano, already loaded"),
  19654. $.when();
  19655. this.emit("loading", e),
  19656. this.model.emit("loading", this);
  19657. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19658. , i = t.filter(function(e) {
  19659. return !e
  19660. });
  19661. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19662. e = "high",
  19663. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19664. var n = 0
  19665. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19666. return u.getImage(t[i])
  19667. }
  19668. .bind(this));
  19669. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19670. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19671. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19672. this.solidSkybox.low = null),
  19673. this.solidSkybox.needsUpdate = !0,
  19674. this.emit("load", e),
  19675. this.model.emit("load", this),
  19676. this
  19677. }
  19678. .bind(this), function() {
  19679. I.error("Downloading cubemap for pano", this.id, "failed"),
  19680. this.failedLoadingAt = Date.now()
  19681. }
  19682. .bind(this), function() {
  19683. return $.when(++n, 6)
  19684. })
  19685. }
  19686. ,
  19687. n.raycastsSkipped = 0,
  19688. n.raycastsDone = 0,
  19689. n.prototype.findNeighourPanos = function() {
  19690. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19691. this.model.panos.forEach(function(e) {
  19692. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19693. var t = this.position.distanceTo(e.position);
  19694. if (t > a.panoramaNeighbourMaxDistance)
  19695. return this.model.panos.setNeighbour(this, e, !1),
  19696. void n.raycastsSkipped++;
  19697. var i = e.position.clone().sub(this.position).normalize()
  19698. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19699. , s = o.intersectObjects(this.model.colliders);
  19700. n.raycastsDone++,
  19701. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19702. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19703. }
  19704. }
  19705. .bind(this)),
  19706. this.model.panos.neighbourMap[this.id]
  19707. }
  19708. ,
  19709. n.prototype.worldPosition = function() {
  19710. return this.position
  19711. }
  19712. ,
  19713. n.prototype.addTextSprite = function(e, t) {
  19714. this.removeTextSprite();
  19715. var i = document.createElement("canvas")
  19716. , n = i.getContext("2d");
  19717. i.width = 256,
  19718. i.height = 256;
  19719. var o = "Arial"
  19720. , a = 60;
  19721. n.font = "bold " + a + "px " + o,
  19722. n.fillStyle = "white";
  19723. var s = n.measureText(e).width;
  19724. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19725. var l = new r.Texture(i);
  19726. l.needsUpdate = !0;
  19727. var c = new r.SpriteMaterial({
  19728. map: l,
  19729. color: t || 16428055
  19730. });
  19731. this.text3d = new r.Sprite(c),
  19732. this.text3d.position.copy(this.skyboxMesh.position),
  19733. this.floor.add(this.text3d)
  19734. }
  19735. ,
  19736. n.prototype.removeTextSprite = function() {
  19737. this.text3d && (this.floor.remove(this.text3d),
  19738. this.text3d = null)
  19739. }
  19740. ,
  19741. n.prototype.isAligned = function() {
  19742. return this.alignmentType === l.ALIGNED
  19743. }
  19744. ,
  19745. n.filters = {
  19746. inDirection: function(e, t, i) {
  19747. return function(n) {
  19748. var r = n.position.clone().sub(e).normalize();
  19749. return r.dot(t) > i
  19750. }
  19751. },
  19752. inFloorDirection: function(e, t, i) {
  19753. return function(n) {
  19754. var r = n.floorPosition.clone().sub(e).normalize();
  19755. return r.dot(t) > i
  19756. }
  19757. },
  19758. inPanoDirection: function(e, t, i) {
  19759. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19760. function(n) {
  19761. var r = n.floorPosition.clone().sub(e).normalize()
  19762. , o = n.position.clone().sub(e).normalize();
  19763. return r.dot(t) > i || o.dot(t) > i
  19764. }
  19765. },
  19766. atFloor: function(e) {
  19767. return function(t) {
  19768. return !e || t.floor === e
  19769. }
  19770. },
  19771. not: function(e) {
  19772. return function(t) {
  19773. return t !== e
  19774. }
  19775. },
  19776. notIn: function(e) {
  19777. return function(t) {
  19778. return e.indexOf(t) === -1
  19779. }
  19780. },
  19781. isLoaded: function() {
  19782. return function(e) {
  19783. return e.isLoaded()
  19784. }
  19785. },
  19786. isNotLoaded: function() {
  19787. return function(e) {
  19788. return !e.isLoaded()
  19789. }
  19790. },
  19791. isCloseEnoughTo: function(e, t) {
  19792. return function(i) {
  19793. return e.distanceTo(i.floorPosition) < t
  19794. }
  19795. },
  19796. hasMinimumHeightDifferenceTo: function(e, t) {
  19797. return function(i) {
  19798. return Math.abs(i.position.y - e.y) > t
  19799. }
  19800. },
  19801. isNotBehindNormal: function(e, t) {
  19802. var i = new r.Vector3;
  19803. return t = t.clone(),
  19804. function(n) {
  19805. var r = i.copy(n.position).sub(e).normalize();
  19806. return r.dot(t) > 0
  19807. }
  19808. },
  19809. isNeighbourPanoTo: function(e) {
  19810. return function(t) {
  19811. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19812. }
  19813. },
  19814. isNeighbourOfNeighbourTo: function(e) {
  19815. return function(t) {
  19816. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19817. var n = e.model.panos.get(i);
  19818. return !!n && n.neighbourPanos[t.id]
  19819. })
  19820. }
  19821. },
  19822. isNotRecentlyFailed: function(e) {
  19823. return function(t) {
  19824. return Date.now() - t.failedLoadingAt > e
  19825. }
  19826. },
  19827. isOnVisibleFloor: function() {
  19828. return function(e) {
  19829. return !e.floor.hidden
  19830. }
  19831. },
  19832. isPanoAligned: function() {
  19833. return function(e) {
  19834. return e.isAligned()
  19835. }
  19836. }
  19837. },
  19838. n.sortFunctions = {
  19839. distanceToPoint: function(e) {
  19840. return function(t, i) {
  19841. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19842. }
  19843. },
  19844. floorDistanceToPoint: function(e) {
  19845. return function(t, i) {
  19846. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19847. }
  19848. },
  19849. choose: function(e) {
  19850. return function(t, i) {
  19851. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19852. }
  19853. }
  19854. },
  19855. n.scoreFunctions = {
  19856. distance: function(e, t) {
  19857. return t = t || a.navigation.distanceFactor,
  19858. function(i) {
  19859. return e ? e.position.distanceTo(i.position) * t : 0
  19860. }
  19861. },
  19862. distanceSquared: function(e, t) {
  19863. return t = t || a.navigation.distanceFactor,
  19864. function(i) {
  19865. return e ? e.position.distanceToSquared(i.position) * t : 0
  19866. }
  19867. },
  19868. direction: function(e, t) {
  19869. return function(i) {
  19870. var n = i.position.clone().sub(e).normalize();
  19871. return n.dot(t) * a.navigation.directionFactor
  19872. }
  19873. },
  19874. angle: function(e, t) {
  19875. return function(i) {
  19876. var n = i.position.clone().sub(e).normalize();
  19877. return n.angleTo(t) * a.navigation.angleFactor
  19878. }
  19879. },
  19880. inFieldOfView: function(e, t) {
  19881. return function(i) {
  19882. var n = i.position.clone().sub(e).normalize();
  19883. return n.dot(t) > .75 ? 10 : -1
  19884. }
  19885. },
  19886. optionality: function(e) {
  19887. return function(t) {
  19888. var i = t.neighbourUUIDs.filter(function(t) {
  19889. return !(t in e.neighbourUUIDs) && t !== e.id
  19890. });
  19891. return i.length * a.navigation.optionalityFactor
  19892. }
  19893. },
  19894. penalizeHeightDifferenceUnder: function(e, t) {
  19895. return function(i) {
  19896. return e.y - i.position.y < t ? -20 : 0
  19897. }
  19898. }
  19899. },
  19900. t.exports = n
  19901. }
  19902. ).call(this, "/js/objects/Panorama.js")
  19903. }
  19904. , {
  19905. "../enum/AlignmentType": 17,
  19906. "../enum/GLCubeFaces": 25,
  19907. "../enum/PanoRendererEvents": 35,
  19908. "../enum/PanoSizeClass": 36,
  19909. "../enum/PanoramaEvents": 37,
  19910. "../enum/RenderLayers": 41,
  19911. "../enum/RenderOrder": 42,
  19912. "../enum/TileDownloaderEvents": 45,
  19913. "../enum/Viewmode": 51,
  19914. "../exception/BasicException": 55,
  19915. "../scene/SceneRenderer": 158,
  19916. "../settings": 166,
  19917. "../tile/TileUtils": 174,
  19918. "../util/ajax": 181,
  19919. "../util/common": 185,
  19920. "../util/lerp": 188,
  19921. "../util/logger": 189,
  19922. "../util/panorama": 191,
  19923. "../util/texture": 194,
  19924. "../util/transitions": 195,
  19925. events: 202,
  19926. three: 217
  19927. }],
  19928. 149: [function(e, t, i) {
  19929. "use strict";
  19930. function n(e) {
  19931. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19932. t.map.value = d,
  19933. t.opacity.value = 0,
  19934. t.color.value.set(o.reticuleColor),
  19935. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19936. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19937. side: r.DoubleSide,
  19938. depthWrite: !1,
  19939. depthTest: !1,
  19940. transparent: !0,
  19941. vertexShader: c.waypoint.vertexShader,
  19942. fragmentShader: c.waypoint.fragmentShader,
  19943. uniforms: t,
  19944. name: "waypoint",
  19945. opacity: 0,
  19946. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19947. })),
  19948. this.layers.set(h.RETICULE),
  19949. this.renderOrder = u.reticule,
  19950. this.player = e,
  19951. this.direction = new r.Vector3,
  19952. this.hidden = !0,
  19953. this.mouseLastMoveTime = Date.now()
  19954. }
  19955. var r = e("three")
  19956. , o = e("../settings")
  19957. , a = e("../util/transitions")
  19958. , s = e("../util/texture")
  19959. , l = e("../util/lerp")
  19960. , c = e("../shaders")
  19961. , h = e("../enum/RenderLayers")
  19962. , u = e("../enum/RenderOrder")
  19963. , d = s.load("images/reticule-256x256.png");
  19964. n.prototype = Object.create(r.Mesh.prototype),
  19965. n.prototype.move = function(e, t, i) {
  19966. this.hidden = i,
  19967. this.mouseLastMoveTime = Date.now()
  19968. }
  19969. ,
  19970. n.prototype.hide = function() {
  19971. this.hidden || (this.hidden = !0,
  19972. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19973. }
  19974. ,
  19975. n.prototype.show = function() {
  19976. this.hidden = !1,
  19977. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19978. }
  19979. ,
  19980. n.prototype.update = function() {
  19981. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19982. }
  19983. ,
  19984. n.prototype.updatePosition = function(e, t) {
  19985. if (!this.hidden) {
  19986. if (!t)
  19987. return this.hide();
  19988. var i = t.point
  19989. , n = e.distanceTo(i)
  19990. , r = 1 + .01 * n;
  19991. n < 1 && (r -= 1 - n),
  19992. this.show(),
  19993. this.scale.set(r, r, r),
  19994. this.direction = this.direction.multiplyScalar(.8),
  19995. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19996. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19997. this.lookAt(this.position.clone().add(this.direction))
  19998. }
  19999. }
  20000. ,
  20001. n.prototype.writeAstag = function() {
  20002. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  20003. , t = new Date;
  20004. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  20005. var i = {
  20006. enabled: !0,
  20007. version: "0",
  20008. created: t.toISOString(),
  20009. created_by: "APITest",
  20010. position: this.position.clone(),
  20011. stem: {
  20012. enabled: o.tags.pole.enabled,
  20013. direction: this.direction.multiplyScalar(o.tags.pole.height)
  20014. },
  20015. label: "tag " + this.tagCount,
  20016. description: "Description " + e,
  20017. floor: function(e) {
  20018. if (e.currentFloor) {
  20019. var t = e.floors.indexOf(e.currentFloor);
  20020. return t > -1 ? t : void 0
  20021. }
  20022. }(this.player.model),
  20023. type: "info",
  20024. metadata: {
  20025. preferred_camera: {
  20026. mode: this.player.mode
  20027. }
  20028. }
  20029. };
  20030. console.log("--------------------------"),
  20031. console.log(JSON.stringify(i));
  20032. var n = this.player.model.addtag(e, i).build();
  20033. n && (n.disc && this.player.tagDiscs.push(n.disc),
  20034. n.visible || n.show(o.tags.startup.fadeInDuration))
  20035. }
  20036. ,
  20037. t.exports = n
  20038. }
  20039. , {
  20040. "../enum/RenderLayers": 41,
  20041. "../enum/RenderOrder": 42,
  20042. "../settings": 166,
  20043. "../shaders": 167,
  20044. "../util/lerp": 188,
  20045. "../util/texture": 194,
  20046. "../util/transitions": 195,
  20047. three: 217
  20048. }],
  20049. 150: [function(e, t, i) {
  20050. "use strict";
  20051. function n(e, t) {
  20052. this.chunks = [],
  20053. this.floorId = e,
  20054. this.roomId = t,
  20055. this.position = new r.Vector3
  20056. }
  20057. var r = e("three");
  20058. n.prototype.addChunk = function(e) {
  20059. this.chunks.push(e)
  20060. }
  20061. ,
  20062. n.prototype.calcBoundaries = function() {
  20063. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20064. var s = this.chunks[a]
  20065. , l = s.geometry.attributes.position;
  20066. if (l)
  20067. for (var c = 0; c < l.array.length; c += 3)
  20068. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20069. t.add(e),
  20070. 0 === c ? (i.copy(e),
  20071. n.copy(e)) : (i.max(e),
  20072. n.min(e)),
  20073. o++
  20074. }
  20075. o > 0 ? (t.multiplyScalar(1 / o),
  20076. this.average = t) : this.average = null,
  20077. this.boundsMax = i,
  20078. this.boundsMin = n,
  20079. this.center = new r.Vector3,
  20080. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20081. }
  20082. ,
  20083. t.exports = n
  20084. }
  20085. , {
  20086. three: 217
  20087. }],
  20088. 151: [function(e, t, i) {
  20089. (function(i) {
  20090. "use strict";
  20091. function n(e, t, i) {
  20092. this.obj3d = null,
  20093. this.nodes = [],
  20094. this.colorHull = [],
  20095. this.shortPaths = {},
  20096. this.floorHull = null,
  20097. this.cameraHull = null,
  20098. this.floorPathDistance = 0,
  20099. this.floorCurvePoints = null,
  20100. this.floorCurveColors = null,
  20101. this.camCurvePoints = null,
  20102. this.warpDestHeroLoc = null,
  20103. this.warpDestPano = null,
  20104. this.warpPathPoints = null,
  20105. this.warpPathLengths = [0],
  20106. this.warpLength = 0,
  20107. this.closeWarpDistance = 4,
  20108. this.UP = A.UP.clone(),
  20109. this.longestStep = 0,
  20110. this.upcomingTransType = null,
  20111. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20112. this.prevNextDist = 0,
  20113. this.nextI = 0,
  20114. this.activeTransType = null,
  20115. this.lastTransType = null,
  20116. this.bunnyObj = null,
  20117. this.director = e,
  20118. this.player = t,
  20119. this.playerControls = i,
  20120. this.modelManager = t.modelManager,
  20121. this.updateModel(),
  20122. this.updateDefaultsFromModelData(),
  20123. this.bindEvents(),
  20124. this.warping = !1,
  20125. this.waitingToWarp = !1,
  20126. this.warpInterrupted = !1,
  20127. this.warpInterruptionBlackoutStyle = null,
  20128. this.warpInterruptionTravelTime = null
  20129. }
  20130. var r = e("three")
  20131. , o = e("../util/logger")
  20132. , a = e("../enum/Viewmode")
  20133. , s = e("../enum/RenderOrder")
  20134. , l = e("../enum/WarpStyle")
  20135. , c = e("../settings")
  20136. , h = e("../util/math")
  20137. , u = e("../util/lerp")
  20138. , d = e("../util/easing")
  20139. , p = e("../util/transitions")
  20140. , f = e("../objects/Snapshot")
  20141. , g = e("../effects")
  20142. , m = e("../shaders")
  20143. , v = (e("../gui/gui"),
  20144. e("../util/texture"))
  20145. , A = e("../enum/Vectors")
  20146. , y = (e("../model/ModelManager"),
  20147. new o(i))
  20148. , C = e("../enum/PlayerEvents")
  20149. , I = e("../enum/BlackoutStyle")
  20150. , E = e("../enum/ModelManagerEvents")
  20151. , b = e("../constants")
  20152. , w = {
  20153. path: v.loadBase64("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  20155. pathStart: 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")
  20156. };
  20157. n.prototype.setScene = function(e) {
  20158. this.createCpm(e),
  20159. this.createBunnyObj(e)
  20160. }
  20161. ,
  20162. n.prototype.updateModel = function() {
  20163. this.model = this.modelManager.getActiveModel()
  20164. }
  20165. ,
  20166. n.prototype.bindEvents = function() {
  20167. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20168. }
  20169. ,
  20170. n.prototype.updateDefaultsFromModelData = function() {
  20171. this.model.data
  20172. }
  20173. ,
  20174. n.prototype.pointPathDistance = function(e) {
  20175. for (var t = 0, i = 1; i < e.length; i += 1)
  20176. t += e[i - 1].distanceTo(e[i]);
  20177. return t
  20178. }
  20179. ,
  20180. n.prototype.pointPathLengths = function(e) {
  20181. for (var t = [0], i = 1; i < e.length; i += 1)
  20182. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20183. return t
  20184. }
  20185. ,
  20186. n.prototype.interpAlongPath = function(e, t, i) {
  20187. var n, o = new r.Vector3, a = t[t.length - 1];
  20188. if (i < 1) {
  20189. n = i * a;
  20190. for (var s = 1; s < t.length; s += 1)
  20191. if (t[s] > n) {
  20192. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20193. return o.copy(e[s]),
  20194. o.sub(e[s - 1]),
  20195. o.multiplyScalar(l),
  20196. o.add(e[s - 1]),
  20197. o
  20198. }
  20199. } else
  20200. o.copy(e[e.length - 1]);
  20201. return o
  20202. }
  20203. ,
  20204. n.prototype.pathHeight = function() {
  20205. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20206. }
  20207. ,
  20208. n.prototype.createBunnyObj = function(e) {
  20209. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20210. this.bunnyObj.visible = c.warp.showBunny),
  20211. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20212. e.add(this.bunnyObj)
  20213. }
  20214. ,
  20215. n.prototype.createCpm = function(e) {
  20216. if (!this.currentPanoMarker) {
  20217. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20218. t.material.uniforms.opacity.value = 0,
  20219. this.currentPanoMarker = {
  20220. mesh: t,
  20221. placed: !1
  20222. }
  20223. }
  20224. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20225. this.placeCpm(),
  20226. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20227. }
  20228. ,
  20229. n.prototype.placeCpm = function() {
  20230. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20231. var e = this.player.currentPano.floor;
  20232. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20233. e.add(this.currentPanoMarker.mesh)),
  20234. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20235. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20236. this.currentPanoMarker.placed = !0
  20237. } else
  20238. this.popOutCpm()
  20239. }
  20240. ,
  20241. n.prototype.fadeInCpm = function(e) {
  20242. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20243. }
  20244. ,
  20245. n.prototype.fadeOutCpm = function(e) {
  20246. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20247. }
  20248. ,
  20249. n.prototype.popInCpm = function() {
  20250. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20251. }
  20252. ,
  20253. n.prototype.popOutCpm = function() {
  20254. this.fadeOutCpm(2)
  20255. }
  20256. ,
  20257. n.prototype.brushPrefs = {
  20258. linewidth: 7,
  20259. strokeWidth: 15,
  20260. cvSegments: 48,
  20261. paveStep: .1,
  20262. paveWidth: .2,
  20263. lookBlendDist: 3,
  20264. maxTurn: r.Math.degToRad(2)
  20265. },
  20266. n.prototype.panoPathDistance = function(e) {
  20267. var t = this.model.panos;
  20268. if (!e || e.length < 2)
  20269. return 0;
  20270. for (var i = [], n = 0; n < e.length; n += 1)
  20271. i.push(t.get(e[n]).floorPosition);
  20272. return this.pointPathDistance(i)
  20273. }
  20274. ,
  20275. n.prototype.loadTileTexture = function(e) {
  20276. var t = v.load(e, function(t) {
  20277. t.wrapS = r.RepeatWrapping,
  20278. t.wrapT = r.RepeatWrapping,
  20279. t.needsUpdate = !0,
  20280. y.debug('path texture "' + e + '" is ready')
  20281. }, function() {
  20282. y.error('path texture "' + e + '" failed')
  20283. });
  20284. return t.mapping = r.UVMapping,
  20285. t
  20286. }
  20287. ,
  20288. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20289. var a = {
  20290. cameraMode: n,
  20291. position: e,
  20292. quaternion: t,
  20293. panoId: i,
  20294. orthoZoom: o,
  20295. floorVisibility: r,
  20296. thumbUrl: null,
  20297. name: null
  20298. };
  20299. return new f(a)
  20300. }
  20301. ,
  20302. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20303. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20304. }
  20305. ,
  20306. n.prototype.setWarpDestination = function(e) {
  20307. this.warpDestHeroLoc = e
  20308. }
  20309. ,
  20310. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20311. var t = this.getHeroDescriptorByHeroIndex(e);
  20312. return null !== t && (this.setWarpDestination(t),
  20313. !0)
  20314. }
  20315. ,
  20316. n.prototype.setWarpDestinationByPano = function(e, t) {
  20317. var i = this.model.panos.get(e.id);
  20318. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20319. }
  20320. ,
  20321. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20322. var i = this.model.panos.get(e);
  20323. if (i) {
  20324. t = t || new r.Quaternion;
  20325. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20326. return this.setWarpDestination(n),
  20327. !0
  20328. }
  20329. return !1
  20330. }
  20331. ,
  20332. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20333. var t = this.model.heroCount();
  20334. /* if (null !== this.warpDestHeroLoc && t < 2)
  20335. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20336. this.model.getHeroDescriptorByIndex(0); */
  20337. var i = this.model.getHeroDescriptorByIndex(e);
  20338. if (i) {
  20339. var n = i.isPano() ? i.panoId : i.cameraMode;
  20340. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20341. }
  20342. return i
  20343. }
  20344. ,
  20345. n.prototype.getHeroDescriptorByPano = function(e) {
  20346. var t = this.model.panos.get(e.id);
  20347. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20348. }
  20349. ,
  20350. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20351. var t = this.getHeroIndexFromPanoId(e);
  20352. return this.getHeroDescriptorByHeroIndex(t)
  20353. }
  20354. ,
  20355. n.prototype.getHeroIndexFromPanoId = function(e) {
  20356. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20357. var i = this.model.heroLocations[t]
  20358. , n = this.getHeroId(i);
  20359. if (n && n === e)
  20360. return t
  20361. }
  20362. return -1
  20363. }
  20364. ,
  20365. n.prototype.getHeroPano = function(e) {
  20366. if (null === e)
  20367. return y.warn("getHeroPano(): no destination"),
  20368. null;
  20369. var t = this.getHeroId(e)
  20370. , i = this.model.panos.get(t);
  20371. return void 0 === i && (i = null,
  20372. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20373. i
  20374. }
  20375. ,
  20376. n.prototype.getHeroId = function(e) {
  20377. return e.panoId
  20378. }
  20379. ,
  20380. n.prototype.setWarpDestPano = function() {
  20381. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20382. this.warpDestPano
  20383. }
  20384. ,
  20385. n.prototype.brushToWarpPano = function(e, t) {
  20386. if (this.discardPathObject(),
  20387. !this.setWarpDestPano())
  20388. return !1;
  20389. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20390. !this.warpDestPano)
  20391. return y.info("No brush"),
  20392. !1;
  20393. if (!this.player.currentPano)
  20394. return y.debug("No current pano, visibility undefined"),
  20395. !1;
  20396. if (!this.warpDestPano)
  20397. return y.info("No wPano, visibility undefined"),
  20398. !1;
  20399. if (!this.warpDestPano.isAligned())
  20400. return y.debug("Cannot brush to unaligned pano"),
  20401. !1;
  20402. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20403. , n = !0;
  20404. if (this.player.currentPano.id === this.warpDestPano.id)
  20405. y.debug("Already at destination pano");
  20406. else {
  20407. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20408. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20409. this.obj3d = new r.Object3D,
  20410. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20411. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20412. e = t) : (this.setPathHulls(this.nodes),
  20413. this.setFloorCurves(),
  20414. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20415. this.player.currentPano.floor.add(this.obj3d);
  20416. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20417. , s = e === l.STD;
  20418. if (!n && (i || s)) {
  20419. if (o) {
  20420. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20421. this.obj3d.add(h)
  20422. }
  20423. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20424. this.obj3d.add(u)
  20425. }
  20426. this.appearSlow()
  20427. }
  20428. return this.upcomingTransType = e,
  20429. !n
  20430. }
  20431. ,
  20432. n.prototype.findShortestPath = function(e, t) {
  20433. if (!e || !t)
  20434. return null;
  20435. var i = c.warp.walkExtraPanosDistance
  20436. , n = e.id + ":" + t.id + ":" + i;
  20437. if (this.shortPaths.hasOwnProperty(n))
  20438. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20439. var r = t.id + ":" + e.id + ":" + i;
  20440. if (this.shortPaths.hasOwnProperty(r))
  20441. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20442. var o = this.model.panos.aStarSearch(e, t);
  20443. return this.model.panos.includeNodesNearPath(o, i),
  20444. this.shortPaths[n] = o ? o.slice() : null,
  20445. o
  20446. }
  20447. ,
  20448. n.prototype.makePathHulls = function(e) {
  20449. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20450. t = u.get(e[0]),
  20451. r = t.floor.floorIndex;
  20452. for (var d = 0; d < e.length; d += 1)
  20453. t = u.get(e[d]),
  20454. i = t.floorPosition.clone().sub(this.model.position),
  20455. i.y += this.pathHeight(),
  20456. s.push(i),
  20457. l.push(t.position.clone()),
  20458. n = t.floor.floorIndex,
  20459. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20460. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20461. o > a && (a = o));
  20462. return a > this.longestStep && (this.longestStep = a,
  20463. y.debug("path contains " + a + " meter segment")),
  20464. {
  20465. floor: s,
  20466. camera: l,
  20467. color: h
  20468. }
  20469. }
  20470. ,
  20471. n.prototype.makeFloorCurves = function(e, t, i) {
  20472. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20473. , o = this.pointPathDistance(e) - 2 * n
  20474. , s = e.slice(0)
  20475. , l = s[1].clone().sub(s[0]);
  20476. l.y = 0,
  20477. l.normalize().multiplyScalar(n),
  20478. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20479. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20480. l.y = 0,
  20481. l.normalize().multiplyScalar(n),
  20482. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20483. var h = new r.CatmullRomCurve3(s)
  20484. , u = Math.floor(o / i);
  20485. u = 4 * Math.floor(u / 4),
  20486. u = Math.max(4, u);
  20487. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20488. f = 0,
  20489. d = g[A].distanceTo(e[0]);
  20490. for (var y = 1; y < e.length; y += 1)
  20491. v.copy(g[A]).sub(e[y]),
  20492. v.y *= 4,
  20493. p = v.length(),
  20494. p < d && (f = y);
  20495. m.push(t[f])
  20496. }
  20497. return {
  20498. distance: o,
  20499. points: g,
  20500. colors: m
  20501. }
  20502. }
  20503. ,
  20504. n.prototype.makeCameraCurvePoints = function(e, t) {
  20505. var i = this.pointPathDistance(e)
  20506. , n = new r.CatmullRomCurve3(e);
  20507. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20508. }
  20509. ,
  20510. n.prototype.makeCameraCurveTangents = function(e, t) {
  20511. var i = this.pointPathDistance(e)
  20512. , n = new r.CatmullRomCurve3(e)
  20513. , o = Math.max(2, Math.floor(i / t));
  20514. o || (o = 5);
  20515. for (var a = [], s = 0; s <= o; s++)
  20516. a.push(n.getTangentAt(s / o));
  20517. return a
  20518. }
  20519. ,
  20520. n.prototype.setPathHulls = function(e) {
  20521. var t = this.makePathHulls(e);
  20522. this.floorHull = t.floor,
  20523. this.cameraHull = t.camera,
  20524. this.colorHull = t.color
  20525. }
  20526. ,
  20527. n.prototype.setFloorCurves = function() {
  20528. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20529. this.floorPathDistance = e.distance,
  20530. this.floorCurvePoints = e.points,
  20531. this.floorCurveColors = e.colors
  20532. }
  20533. ,
  20534. n.prototype.setCameraCurvePoints = function() {
  20535. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20536. }
  20537. ,
  20538. n.prototype.chooseWarpPath = function(e) {
  20539. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20540. if (this.player.currentPano === this.warpDestPano || !e)
  20541. return this.warpPathPoints = null,
  20542. this.warpLength = 0,
  20543. !1;
  20544. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20545. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20546. t = this.warpDestPano.position.clone().sub(o.position),
  20547. i = t.clone().negate(),
  20548. t.multiplyScalar(.15).add(o.position),
  20549. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20550. t.y = o.position.y,
  20551. i.y = this.warpDestPano.position.y,
  20552. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20553. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20554. this.setCameraCurvePoints(),
  20555. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20556. this.warpLength = 0,
  20557. this.warpPathLengths = [0];
  20558. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20559. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20560. var p = s.length();
  20561. s.y *= c.warp.climbEffort;
  20562. var f = s.length() / p;
  20563. if (d > 1) {
  20564. s.setY(0).normalize(),
  20565. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20566. var g = Math.min(1, s.dot(l))
  20567. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20568. f = Math.max(m, f)
  20569. }
  20570. this.warpLength += p * f,
  20571. this.warpPathLengths[d] = this.warpLength
  20572. }
  20573. return !0
  20574. }
  20575. ,
  20576. n.prototype.drawPathRibbon = function(e, t) {
  20577. this.bunnyObj.visible = c.warp.showBunny;
  20578. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20579. h.copy(e[u]),
  20580. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20581. h.normalize(),
  20582. n.crossVectors(h, A.UP),
  20583. n.multiplyScalar(i);
  20584. var d = (new r.Vector3).copy(e[u]).add(o);
  20585. d.sub(n),
  20586. l.vertices.push(d),
  20587. d = (new r.Vector3).copy(e[u]).add(o),
  20588. d.add(n),
  20589. l.vertices.push(d)
  20590. }
  20591. var p, f = 0;
  20592. for (u = 0; u < e.length - 1; u += 1) {
  20593. var g = 2 * u
  20594. , v = f;
  20595. f += e[u + 1].distanceTo(e[u]);
  20596. var y = f
  20597. , C = t[u]
  20598. , I = t[u + 1];
  20599. p = new r.Face3(g,g + 1,g + 2),
  20600. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20601. l.faces.push(p),
  20602. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20603. p = new r.Face3(g + 2,g + 1,g + 3),
  20604. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20605. l.faces.push(p),
  20606. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20607. }
  20608. l.computeFaceNormals(),
  20609. l.computeVertexNormals();
  20610. var E, b;
  20611. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20612. b.map.value = w.path,
  20613. b.opacity.value = 0,
  20614. b.color.value.set(c.path.color),
  20615. E = new r.RawShaderMaterial({
  20616. side: r.DoubleSide,
  20617. depthWrite: !1,
  20618. transparent: !0,
  20619. vertexShader: m.ribbon.vertexShader,
  20620. fragmentShader: m.ribbon.fragmentShader,
  20621. uniforms: b,
  20622. name: "ribbonT",
  20623. opacity: 0
  20624. })) : E = new r.MeshBasicMaterial({
  20625. color: 16777215,
  20626. side: r.DoubleSide,
  20627. name: "ribbonOut",
  20628. vertexColors: r.VertexColors
  20629. });
  20630. var _ = new r.Mesh(l,E);
  20631. return _.name = "ribbon",
  20632. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20633. _
  20634. }
  20635. ,
  20636. n.prototype.drawPathPavement = function(e) {
  20637. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20638. s.copy(e[l]),
  20639. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20640. s.normalize(),
  20641. n.crossVectors(s, A.UP),
  20642. n.multiplyScalar(this.brushPrefs.paveWidth),
  20643. t = (new r.Vector3).copy(e[l]),
  20644. t.sub(n),
  20645. o.vertices.push(t),
  20646. o.vertices.push((new r.Vector3).copy(e[l])),
  20647. t = (new r.Vector3).copy(e[l]),
  20648. t.add(n),
  20649. o.vertices.push(t);
  20650. var h, u, d;
  20651. for (l = 0; l < e.length - 1; l += 1)
  20652. h = 3 * l + 1,
  20653. u = l * i,
  20654. d = u + i,
  20655. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20656. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20657. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20658. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20659. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20660. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20661. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20662. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20663. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20664. color: c.path.color,
  20665. side: r.DoubleSide,
  20666. transparent: !0,
  20667. depthWrite: !1,
  20668. opacity: 0,
  20669. name: "paveT",
  20670. map: w.path
  20671. }) : new r.MeshBasicMaterial({
  20672. color: c.path.color,
  20673. side: r.DoubleSide,
  20674. transparent: !0,
  20675. depthWrite: !1,
  20676. opacity: 1,
  20677. name: "paveO",
  20678. map: w.path
  20679. });
  20680. return new r.Mesh(o,p)
  20681. }
  20682. ,
  20683. n.prototype.hintPrefs = {
  20684. rad: .18,
  20685. width: .0125,
  20686. depth: .0625,
  20687. setBack: -.04,
  20688. markRad: .25,
  20689. markInnerRad: .16
  20690. },
  20691. n.prototype.makeWaypointObj = function(e, t) {
  20692. var i = new r.Geometry
  20693. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20694. , o = this.pathHeight();
  20695. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20696. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20697. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20698. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20699. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20700. s.map.value = e,
  20701. s.opacity.value = 0,
  20702. s.color.value.set(c.path.color);
  20703. var l = {
  20704. side: r.DoubleSide,
  20705. depthWrite: !1,
  20706. transparent: !0,
  20707. vertexShader: m.waypoint.vertexShader,
  20708. fragmentShader: m.waypoint.fragmentShader,
  20709. uniforms: s,
  20710. name: "waypoint",
  20711. opacity: 0
  20712. };
  20713. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20714. l.name = "wayPtOut");
  20715. var h = new r.RawShaderMaterial(l)
  20716. , u = new r.Mesh(i,h);
  20717. return u.name = t,
  20718. u
  20719. }
  20720. ,
  20721. n.prototype.makeStartMarker = function(e, t) {
  20722. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20723. i.y = 0,
  20724. i.normalize();
  20725. var n = Math.acos(i.x)
  20726. , o = this.makeWaypointObj(w.pathStart, "Start");
  20727. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20728. o.position.copy(e),
  20729. o
  20730. }
  20731. ,
  20732. n.prototype.makeEndMarker = function(e) {
  20733. var t = this.makeWaypointObj(w.pathEnd, "End")
  20734. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20735. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20736. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20737. t.position.copy(e),
  20738. t
  20739. }
  20740. ,
  20741. n.prototype.pathClean = function(e) {
  20742. if (e) {
  20743. for (var t in e.children)
  20744. this.pathClean(e.children[t]);
  20745. e.geometry && e.geometry.dispose(),
  20746. e.material && e.material.dispose()
  20747. }
  20748. }
  20749. ,
  20750. n.prototype.discardPathObject = function() {
  20751. if (this.obj3d) {
  20752. var e = this.obj3d.parent;
  20753. e && e.remove(this.obj3d),
  20754. this.pathClean(this.obj3d)
  20755. }
  20756. this.obj3d = null,
  20757. this.popInCpm()
  20758. }
  20759. ,
  20760. n.prototype.discardSlow = function() {
  20761. if (this.obj3d) {
  20762. if (this.player.mode !== a.PANORAMA)
  20763. return void this.discardPathObject();
  20764. for (var e, t = this, i = 0, n = function() {
  20765. this.discardPathObject()
  20766. }
  20767. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20768. e = t.obj3d.children[r],
  20769. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20770. i += 1,
  20771. n = null);
  20772. 0 === i && this.discardPathObject(),
  20773. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20774. }
  20775. }
  20776. ,
  20777. n.prototype.appearSlow = function() {
  20778. var e, t = this;
  20779. this.fadeOutCpm(c.path.fadeInTime);
  20780. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20781. e = t.obj3d.children[n],
  20782. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20783. }
  20784. ,
  20785. n.prototype.update = function() {
  20786. this.obj3d && this.obj3d.updateMatrixWorld()
  20787. }
  20788. ,
  20789. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20790. var t = r.Math.degToRad(c.warp.burnsAngle);
  20791. if (this.player.mode === a.PANORAMA) {
  20792. var i = this.burnsDir * t;
  20793. if (this.upcomingTransType === l.BLACK)
  20794. return i;
  20795. var n = e;
  20796. if (null === n)
  20797. return y.warn("Transition request for non-highlight"),
  20798. i;
  20799. var o = this.getHeroDescriptorByHeroIndex(n);
  20800. if (null === o)
  20801. return i;
  20802. if (!o.isPano())
  20803. return i;
  20804. var s = this.getHeroPano(o)
  20805. , h = this.playerControls.cameras[a.PANORAMA]
  20806. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20807. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20808. , p = function(e) {
  20809. var i = Math.acos(Math.min(1, e.dot(u)))
  20810. , n = (new r.Vector3).crossVectors(u, e);
  20811. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20812. };
  20813. if (s === this.player.currentPano)
  20814. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20815. var f = this.findShortestPath(this.player.currentPano, s);
  20816. if (void 0 === f || null === f || f.length < 1)
  20817. return y.debug("Empty path ahead..."),
  20818. i;
  20819. var g = this.makePathHulls(f)
  20820. , m = new r.CatmullRomCurve3(g.camera)
  20821. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20822. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20823. }
  20824. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20825. }
  20826. ,
  20827. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20828. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20829. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20830. var n = new r.Euler
  20831. , o = new r.Vector3;
  20832. y.debug("Starting wait: " + (void 0 !== t));
  20833. var s = this.calcBurnsAmount(e)
  20834. , h = function() {
  20835. this.endWarpState(),
  20836. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20837. t && t()
  20838. }
  20839. .bind(this)
  20840. , u = function(e, t) {
  20841. if (this.warpInterrupted)
  20842. return h(),
  20843. !0;
  20844. var r = t || 1e3 / 60;
  20845. if (c.warp.doBurns)
  20846. if (this.player.mode === a.PANORAMA) {
  20847. var l = this.playerControls.cameras[a.PANORAMA];
  20848. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20849. var u = r * s / i;
  20850. //u = /* Math.sign(u) * */ Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20851. u = -1* Math.abs(u);
  20852. n.y += u,
  20853. o.set(0, 0, -1),
  20854. o.applyEuler(n),
  20855. o.add(l.position),
  20856. l.controls.lookAt(o),
  20857. l.controls.lookVector.copy(o)
  20858. ,l.lookAt(o)
  20859. } else
  20860. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20861. }
  20862. .bind(this);
  20863. this.startWarpState(),
  20864. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20865. }
  20866. ,
  20867. n.prototype.warpToNonPano = function(e) {
  20868. if (this.discardPathObject(),
  20869. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20870. var t = function() {
  20871. e && e()
  20872. }
  20873. .bind(this);
  20874. this.player.flyToNewMode({
  20875. mode: this.warpDestHeroLoc.cameraMode,
  20876. duration: c.warp.outsideTime,
  20877. warpDest: this.warpDestHeroLoc,
  20878. callback: t,
  20879. force: !0
  20880. })
  20881. } else
  20882. y.warn("no warp destination!!!"),
  20883. e && e()
  20884. }
  20885. ,
  20886. n.prototype._resetWarpShaderParams = function(e) {//
  20887. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20888. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20889. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20890. delete e.material.defines.newBlack;
  20891. e.material.needsUpdate = true
  20892. } */
  20893. }
  20894. ,
  20895. n.prototype._clearWarpShading = function() {
  20896. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20897. this._resetWarpShaderParams(e[t]),
  20898. e[t].visible = !0;
  20899. this._resetWarpShaderParams(this.model.skybox)
  20900. }
  20901. ,
  20902. n.prototype._warpStopFlying = function() {
  20903. this.activeTransType = null,
  20904. this.placeCpm()
  20905. }
  20906. ,
  20907. n.prototype._wrapupTravelOnlyBits = function() {
  20908. this._warpStopFlying(),
  20909. this.warpPathPoints && (this.player.currentPano.exit(),
  20910. this.warpDestPano.enter(),
  20911. this.player.currentPano = this.warpDestPano),
  20912. this.player.spider.draw(),
  20913. this.placeCpm()
  20914. }
  20915. ,
  20916. n.prototype._wrapupTravel = function(e) {
  20917. this._wrapupTravelOnlyBits(),
  20918. this.warpCameraAim(e)
  20919. }
  20920. ,
  20921. n.prototype._wrapupWarpShading = function(e) {
  20922. this._clearWarpShading(),
  20923. this._wrapupTravel(e)
  20924. }
  20925. ,
  20926. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20927. t !== I.END && this._clearWarpShading(),
  20928. this._wrapupTravelOnlyBits(),
  20929. this.upcomingTransType = null,
  20930. e && e()
  20931. }
  20932. ,
  20933. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20934. var i = this.warpDestHeroLoc.quaternion
  20935. , n = this.playerControls.cameras[a.PANORAMA]
  20936. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20937. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20938. , l = s.dot(o)
  20939. , u = r.Math.radToDeg(Math.acos(l))
  20940. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20941. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20942. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20943. m.y = h.constrainedTurn(m.y),
  20944. this.burnsDir = Math.sign(m.y);
  20945. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20946. , A = new r.Vector3
  20947. , C = function(e, t) {
  20948. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20949. v.y = g.y + e * m.y,
  20950. v.z = g.z + e * m.z,
  20951. A.set(0, 0, -1),
  20952. A.applyEuler(v),
  20953. A.add(n.position),
  20954. n.controls.lookAt(A),
  20955. n.controls.lookVector.copy(A),
  20956. void n.lookAt(A))
  20957. }
  20958. .bind(this);
  20959. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20960. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20961. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20962. ):
  20963. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20964. ,void (t && t())
  20965. ) */
  20966. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20967. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20968. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20969. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20970. ,void (t && t())
  20971. )
  20972. }
  20973. ,
  20974. n.prototype._warpBendAim = function(e, t, i, n) {
  20975. var o = n || 0
  20976. , s = this.playerControls.cameras[a.PANORAMA]
  20977. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20978. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20979. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20980. f.y = h.constrainedTurn(f.y);
  20981. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20982. f.x = g * Math.sign(f.x),
  20983. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20984. this.burnsDir = Math.sign(f.y),
  20985. g *= Math.sign(f.y),
  20986. f.y = g;
  20987. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20988. , v = new r.Vector3
  20989. , A = function(e, t) {
  20990. if (e < .5)
  20991. m.x = u.x + e * f.x,
  20992. m.y = u.y + e * f.y,
  20993. m.z = u.z + e * f.z;
  20994. else {
  20995. var i = (1 - e) * c.warp.softBendEnd;
  20996. m.x = l.x - i * f.x,
  20997. m.y = l.y - i * f.y,
  20998. m.z = l.z - i * f.z
  20999. }
  21000. v.set(0, 0, -1),
  21001. v.applyEuler(m),
  21002. v.add(s.position);
  21003. s.controls.lookAt(v),
  21004. s.controls.lookVector.copy(v),
  21005. s.lookAt(v);
  21006. }
  21007. .bind(this);
  21008. if(momentTourBlackNewType){
  21009. A(1)
  21010. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  21011. }
  21012. ,
  21013. n.prototype._warpStepCameraAim = function(e, t, i) {
  21014. var n = this.playerControls.cameras[a.PANORAMA]
  21015. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21016. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  21017. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  21018. l.y = h.constrainedTurn(l.y),
  21019. this.burnsDir = Math.sign(l.y);
  21020. var u = new r.Euler(0,0,0,c.warp.eOrder)
  21021. , f = new r.Vector3
  21022. , g = function(e, t) {
  21023. e < .5 ? u.copy(s) : u.copy(o),
  21024. f.set(0, 0, -1),
  21025. f.applyEuler(u),
  21026. f.add(n.position),
  21027. n.controls.lookAt(f),
  21028. n.controls.lookVector.copy(f),
  21029. n.lookAt(f)
  21030. }
  21031. .bind(this);
  21032. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  21033. }
  21034. ,
  21035. n.prototype.setBurnsDir = function() {
  21036. var e = this.playerControls.cameras[a.PANORAMA]
  21037. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21038. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  21039. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  21040. n.y = h.constrainedTurn(n.y),
  21041. this.burnsDir = Math.sign(n.y)
  21042. }
  21043. ,
  21044. n.prototype.stepWarpPath = function(e, t) {
  21045. var i = this.playerControls.cameras[a.PANORAMA];
  21046. if (!this.warpPathPoints)
  21047. return i.position.copy(this.warpDestPano.position),
  21048. !0;
  21049. var n = this.warpPathPoints[0]
  21050. , o = this.warpDestPano.position;
  21051. if (null !== this.nodes && this.cameraHull.length > 1) {
  21052. var s = new r.Vector3;
  21053. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  21054. i.position.copy(s)
  21055. } else
  21056. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21057. }
  21058. ,
  21059. n.prototype.interruptAndFastForward = function(e, t) {
  21060. this.warping && (this.warpInterrupted = !0,
  21061. this.warpInterruptionBlackoutStyle = e,
  21062. this.warpInterruptionTravelTime = t,
  21063. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21064. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21065. }
  21066. ,
  21067. n.prototype.warpCameraAim = function(e) {
  21068. var t = c.warp.minWarpTime;
  21069. if (this.upcomingTransType === l.BLACK)
  21070. t = c.warp.teleportTime;
  21071. else {
  21072. var i = this.playerControls.cameras[a.PANORAMA]
  21073. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21074. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21075. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21076. s.y = h.constrainedTurn(s.y);
  21077. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21078. t = Math.max(t, u)
  21079. }
  21080. var d = function() {
  21081. this._warpStopFlying(),
  21082. this.discardSlow(),
  21083. e && e()
  21084. }
  21085. .bind(this);
  21086. this._warpCameraAim(t, d)
  21087. }
  21088. ,
  21089. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21090. this.model.skybox.material.uniforms.blackout.value = n;
  21091. var r = u.uniform(this.model.skybox, "progress", 1)
  21092. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21093. , a = !1
  21094. , s = function() {
  21095. if (this.warpInterrupted)
  21096. return a = !0,
  21097. !0
  21098. }
  21099. .bind(this)
  21100. , l = function(e, t) {
  21101. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21102. !0) : void r(e, t)
  21103. }
  21104. .bind(this)
  21105. , h = function(e, t) {
  21106. return i && a ? (o(0),
  21107. !0) : void o(e, t)
  21108. }
  21109. .bind(this);
  21110. p.start(s, e, null, t, null, "safeHaltWatch"),
  21111. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21112. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21113. }
  21114. ,
  21115. n.prototype.warpTravel_STD = function(e) {
  21116. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21117. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21118. w += this.warpLength * c.warp.timePerMeter,
  21119. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21120. var _ = !1
  21121. , T = this.warpDestHeroLoc.quaternion
  21122. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21123. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21124. , M = S.dot(x)
  21125. , R = r.Math.radToDeg(Math.acos(M))
  21126. , P = function(e) {
  21127. var t = o
  21128. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21129. return i
  21130. }
  21131. , O = function() {
  21132. return E.lookAt(C, t, A.UP),
  21133. s.setFromRotationMatrix(E, c.warp.eOrder),
  21134. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21135. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21136. h.constrainedTurn(b.y)
  21137. }
  21138. .bind(this)
  21139. , L = function(e, t) {
  21140. if (this.warpInterrupted)
  21141. return _ = !0,
  21142. !0
  21143. }
  21144. .bind(this)
  21145. , D = function(e, t) {
  21146. return _ || !this.warpPathPoints ? (g.blur(0),
  21147. !0) : void g.blur(e)
  21148. }
  21149. .bind(this)
  21150. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21151. , B = function(e, t) {
  21152. return _ || !this.warpPathPoints ? (N(0),
  21153. !0) : void N(e, t)
  21154. }
  21155. .bind(this)
  21156. , F = function(e, t) {
  21157. if (!this.warpPathPoints)
  21158. return n.position.copy(this.warpDestPano.position),
  21159. !0;
  21160. if (_)
  21161. return !0;
  21162. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21163. n.position.copy(i),
  21164. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21165. }
  21166. .bind(this)
  21167. , V = function(e, n) {
  21168. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21169. !0)
  21170. }
  21171. .bind(this)
  21172. , U = function(e, o) {
  21173. if (_)
  21174. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21175. !0;
  21176. if (!this.warpPathPoints)
  21177. return !0;
  21178. var a = this.warpLength * e
  21179. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21180. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21181. c.warp.matchCam && (l *= 1 - u),
  21182. E.lookAt(C, t, A.UP),
  21183. s.setFromRotationMatrix(E, c.warp.eOrder),
  21184. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21185. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21186. b.y = h.constrainedTurn(b.y),
  21187. s.x = m.x + l * b.x,
  21188. s.y = m.y + l * b.y,
  21189. s.z = m.z + l * b.z,
  21190. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21191. b.y = h.constrainedTurn(b.y);
  21192. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21193. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21194. v.x = v.x + b.x * c.warp.turnFriction,
  21195. v.y = v.y + b.y * c.warp.turnFriction,
  21196. v.z = v.z + b.z * c.warp.turnFriction,
  21197. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21198. var p = t.clone().sub(C).normalize();
  21199. if (R < c.warp.maxAimRotation && u > 0) {
  21200. var g = 1 - u;
  21201. p.x = p.x * g + u * S.x,
  21202. p.y = p.y * g + u * S.y,
  21203. p.z = p.z * g + u * S.z,
  21204. p.normalize()
  21205. }
  21206. this.bunnyObj.position.copy(n.position).add(p),
  21207. f.set(0, 0, -1).applyEuler(v).normalize(),
  21208. f.multiplyScalar(8),
  21209. f.add(n.position),
  21210. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21211. n.controls.lookVector.copy(f),
  21212. n.lookAt(f))
  21213. }
  21214. .bind(this)
  21215. , k = function() {
  21216. _ ? (this.discardSlow(),
  21217. this.upcomingTransType = l.BLACK,
  21218. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21219. }
  21220. .bind(this);
  21221. V(0);
  21222. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21223. w += H;
  21224. var G = H / w;
  21225. this.warpCommonParameters(w, G, !0, I.NONE),
  21226. p.start(L, w, null, 0, null, "_haltWatcher"),
  21227. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21228. p.start(D, w, null, G, P, "blurring")),
  21229. p.start(B, w, null, G, P, "modelAlpha"),
  21230. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21231. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21232. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21233. }
  21234. ,
  21235. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21236. var r = e || 0;
  21237. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21238. player.transitionPos({type:"beforeFlytopano", dur:t})//add
  21239. updateVideo({type:"beforeFlytopano", pano : player.model.panos.index[this.warpDestHeroLoc.panoId], dur:t})//add
  21240. if(momentTourBlackNewType){
  21241. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21242. var camera = this.playerControls.cameras[a.PANORAMA];
  21243. var end = this.warpDestHeroLoc.position
  21244. camera.position.copy(end)
  21245. setTimeout(()=>{
  21246. player.sceneRenderer.effects.transitionMaskPass.stop()
  21247. updateVideo({type:"flyDone", pano : player.currentPano})//add
  21248. this.wrapupWarpShadingOnly(n, i);
  21249. Overlay.updateVisibles([player.currentPano])
  21250. },t)
  21251. }else{
  21252. var o = function() {
  21253. this.wrapupWarpShadingOnly(n, i);
  21254. updateVideo({type:"flyDone", pano:player.currentPano})//add
  21255. Overlay.updateVisibles([player.currentPano])
  21256. }
  21257. .bind(this);
  21258. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21259. }
  21260. this.warpCommonParameters(t, r, !1, i)
  21261. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21262. if(window.momentTourBlackNewType){
  21263. e.material.uniforms.blackout.value = 5//i 改
  21264. //e.material.defines.newBlack = ''
  21265. //e.material.needsUpdate = true
  21266. }else{
  21267. e.material.uniforms.blackout.value = i
  21268. }
  21269. }),
  21270. this._warpBendAim(null, t, null, r);
  21271. }
  21272. ,
  21273. n.prototype.flightStepWalk = function(e, t, i) {
  21274. var n = .001
  21275. , o = 1
  21276. , a = 1.2
  21277. , s = new r.Vector3
  21278. , h = new r.Vector3
  21279. , u = function(e, t) {
  21280. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21281. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21282. h.copy(A.FORWARD),
  21283. this.player.getDirection(h),
  21284. s.copy(t).sub(e.position).normalize();
  21285. var l = s.dot(h)
  21286. , u = Math.acos(l)
  21287. , d = u / r;
  21288. return d > n && (r *= d / n,
  21289. u < o && (r *= a)),
  21290. r
  21291. };
  21292. return function(e, t, i) {
  21293. if (this.warpInterrupted)
  21294. i && i();
  21295. else if (this.activeTransType !== l.WALK)
  21296. this._clearWarpShading(),
  21297. this._warpStopFlying(),
  21298. this.player.spider.draw(),
  21299. this.placeCpm(),
  21300. i && i();
  21301. else if (this.player.currentPano !== e) {
  21302. var n = {
  21303. pano: e,
  21304. lookAtPoint: t,
  21305. duration: null,
  21306. maxDistanceOverride: c.warp.walkMaxDist,
  21307. skipWarpingCheck: !1,
  21308. constantMoveSpeed: !0
  21309. };
  21310. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21311. n.zoomLevel = this.warpDestHeroLoc.zoom
  21312. }
  21313. n.duration = u.call(this, e, t),
  21314. this.player.nonInterruptingFlyToPano(n, i)
  21315. } else
  21316. i && i()
  21317. }
  21318. }(),
  21319. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21320. return this.flightStepWalk.bind(this, e, t, i)
  21321. }
  21322. ,
  21323. n.prototype.warpTravel_WALK = function() {
  21324. var e = [];
  21325. return function(t) {
  21326. var i = this.player.model.panos;
  21327. e.length = 0;
  21328. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21329. var s = this.nodes[a]
  21330. , l = i.get(s);
  21331. a === this.nodes.length - 1;
  21332. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21333. n && o || (e.push(s),
  21334. n = l)
  21335. }
  21336. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21337. var h = e.length
  21338. , u = i.get(e[h - 1])
  21339. , d = new Array(h + 1);
  21340. d[d.length - 1] = function() {
  21341. t && t()
  21342. }
  21343. .bind(this);
  21344. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21345. var g = e[p];
  21346. u = i.get(g);
  21347. var m = new r.Vector3;
  21348. this.getLookAtForWalkingTourNode(e, p, m),
  21349. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21350. p--
  21351. }
  21352. d[0]()
  21353. }
  21354. }(),
  21355. n.prototype.getLookAtForWalkingTourNode = function() {
  21356. var e = new r.Vector3
  21357. , t = new r.Vector3
  21358. , i = new r.Vector3
  21359. , n = new r.Vector3
  21360. , o = new r.Vector3
  21361. , a = .65
  21362. , s = .75
  21363. , l = .2
  21364. , c = .4
  21365. , h = .2
  21366. , u = 3;
  21367. return function(r, d, p) {
  21368. var f = r.length;
  21369. if (d >= f)
  21370. return !1;
  21371. var g = 1
  21372. , m = 1;
  21373. t.set(0, 0, 0),
  21374. o.set(0, 0, 0);
  21375. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21376. if (v = this.player.model.panos.get(r[A]),
  21377. this.getOrientationForWalkingTourNode(r, A, i),
  21378. A === d && e.copy(i),
  21379. n.copy(i),
  21380. A > d) {
  21381. var y = n.dot(e) < a;
  21382. g *= y ? l : s,
  21383. m *= y ? h : c
  21384. }
  21385. i.multiplyScalar(g),
  21386. t.add(i),
  21387. o.lerp(v.position, m)
  21388. }
  21389. return t.normalize(),
  21390. p.copy(o),
  21391. p.add(t),
  21392. !0
  21393. }
  21394. }(),
  21395. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21396. var n = e.length;
  21397. if (t >= n)
  21398. return !1;
  21399. if (t === n - 1)
  21400. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21401. else {
  21402. var r = this.player.model.panos.get(e[t])
  21403. , o = this.player.model.panos.get(e[t + 1]);
  21404. i.copy(o.position).sub(r.position)
  21405. }
  21406. return i.normalize(),
  21407. !0
  21408. }
  21409. ,
  21410. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21411. if (this.activeTransType = this.upcomingTransType,
  21412. this.lastTransType = this.activeTransType,
  21413. this.upcomingTransType = null,
  21414. !e) {
  21415. var r = function() {
  21416. this._wrapupTravel(n)
  21417. }
  21418. .bind(this)
  21419. , o = {
  21420. pano: this.warpDestPano,
  21421. lookAtPoint: null,
  21422. duration: null,
  21423. maxDistanceOverride: null,
  21424. skipWarpingCheck: !1
  21425. };
  21426. return void this.player.flyToPano(o, r)
  21427. }
  21428. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21429. this._clearWarpShading(),
  21430. this._warpStopFlying(),
  21431. this.player.spider.draw(),
  21432. this.placeCpm(),
  21433. n && n()
  21434. }
  21435. .bind(this)) : this.warpTravel_STD(n)
  21436. }
  21437. ,
  21438. n.prototype.startWarpState = function() {
  21439. this.warping = !0,
  21440. this.warpInterrupted = !1,
  21441. this.warpInterruptionBlackoutStyle = null,
  21442. this.warpInterruptionTravelTime = null
  21443. }
  21444. ,
  21445. n.prototype.endWarpState = function() {
  21446. this.warping = !1
  21447. }
  21448. ,
  21449. n.prototype.warpToPano = function(e, t, i, n) {
  21450. if (this.warping)
  21451. return void y.warn("Cannot warp when already warping");
  21452. if (this.upcomingTransType = e,
  21453. this.activeTransType = null,
  21454. !this.setWarpDestPano())
  21455. return this.upcomingTransType = null,
  21456. void this.warpToNonPano(n);
  21457. if (this.player.mode !== a.PANORAMA)
  21458. return this.upcomingTransType = null,
  21459. this.discardSlow(),
  21460. void this.player.flyToNewMode({
  21461. mode: a.PANORAMA,
  21462. pano: this.warpDestPano,
  21463. duration: c.warp.outsideTime,
  21464. warpDest: this.warpDestHeroLoc,
  21465. callback: n,
  21466. force: !0
  21467. });
  21468. if (!this.warpDestPano)
  21469. return y.warn("no warp destination, callback dropped"),
  21470. void (this.upcomingTransType = null);
  21471. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21472. , o = this.chooseWarpPath(r);
  21473. if (o && this.upcomingTransType !== l.WALK) {
  21474. var s = function() {
  21475. this.waitingToWarp = !1,
  21476. this.warpToPano(e, t, i, n)
  21477. }
  21478. .bind(this);
  21479. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21480. return void (this.waitingToWarp = !0)
  21481. }
  21482. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21483. this.player.currentPano = this.warpDestPano,
  21484. this.placeCpm(),
  21485. this.fadeOutCpm(c.path.fadeOutTime),
  21486. this.player.spider.draw()),
  21487. y.debug("Warping to pano ", this.warpDestPano.position),
  21488. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21489. this.startWarpState();
  21490. var h = function() {
  21491. this.endWarpState(),
  21492. n && n()
  21493. }
  21494. .bind(this);
  21495. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21496. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21497. }
  21498. ,
  21499. t.exports = n
  21500. }
  21501. ).call(this, "/js/objects/ShowPath.js")
  21502. }
  21503. , {
  21504. "../constants": 8,
  21505. "../effects": 16,
  21506. "../enum/BlackoutStyle": 18,
  21507. "../enum/ModelManagerEvents": 33,
  21508. "../enum/PlayerEvents": 40,
  21509. "../enum/RenderOrder": 42,
  21510. "../enum/Vectors": 50,
  21511. "../enum/Viewmode": 51,
  21512. "../enum/WarpStyle": 52,
  21513. "../gui/gui": 65,
  21514. "../model/ModelManager": 140,
  21515. "../objects/Snapshot": 153,
  21516. "../settings": 166,
  21517. "../shaders": 167,
  21518. "../util/easing": 186,
  21519. "../util/lerp": 188,
  21520. "../util/logger": 189,
  21521. "../util/math": 190,
  21522. "../util/texture": 194,
  21523. "../util/transitions": 195,
  21524. three: 217
  21525. }],
  21526. 152: [function(e, t, i) {
  21527. "use strict";
  21528. function n() {
  21529. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21530. , t = new r.RawShaderMaterial({
  21531. fragmentShader: o.skysphere.fragmentShader,
  21532. vertexShader: o.skysphere.vertexShader,
  21533. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21534. side: r.BackSide,
  21535. name: "skysphere"
  21536. });
  21537. t.uniforms.radius.value = e.parameters.radius,
  21538. r.Mesh.call(this, e, t)
  21539. }
  21540. var r = e("three")
  21541. , o = e("../shaders")
  21542. , a = e("../settings");
  21543. n.prototype = Object.create(r.Mesh.prototype),
  21544. n.prototype.constructor = n,
  21545. t.exports = n
  21546. }
  21547. , {
  21548. "../settings": 166,
  21549. "../shaders": 167,
  21550. three: 217
  21551. }],
  21552. 153: [function(e, t, i) {
  21553. (function(i) {
  21554. "use strict";
  21555. function n(e) {
  21556. o.call(this, e),
  21557. this.sid = e.sid,//xzw add
  21558. this.panoId = e.panoId,
  21559. this.orthoZoom = e.orthoZoom,
  21560. this.floorVisibility = e.floorVisibility,
  21561. this.thumbUrl = e.thumbUrl,
  21562. this.name = e.name,
  21563. this.zoom = e.zoom
  21564. }
  21565. var r = (e("three"),
  21566. e("../util/logger"))
  21567. , o = (e("../settings"),
  21568. e("../enum/Viewmode"),
  21569. e("../util/common"),
  21570. e("../util/transitions"),
  21571. e("../util/lerp"),
  21572. e("../util/ajax"),
  21573. e("../util/texture"),
  21574. e("./View"));
  21575. e("events").EventEmitter,
  21576. new r(i);
  21577. n.prototype = Object.create(o.prototype),
  21578. n.prototype.isPano = function() {
  21579. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21580. }
  21581. ,
  21582. t.exports = n
  21583. }
  21584. ).call(this, "/js/objects/Snapshot.js")
  21585. }
  21586. , {
  21587. "../enum/Viewmode": 51,
  21588. "../settings": 166,
  21589. "../util/ajax": 181,
  21590. "../util/common": 185,
  21591. "../util/lerp": 188,
  21592. "../util/logger": 189,
  21593. "../util/texture": 194,
  21594. "../util/transitions": 195,
  21595. "./View": 154,
  21596. events: 202,
  21597. three: 217
  21598. }],
  21599. 154: [function(e, t, i) {
  21600. (function(i) {
  21601. "use strict";
  21602. function n(e) {
  21603. e = e || {},
  21604. this.position = new r.Vector3,
  21605. this.quaternion = new r.Quaternion,
  21606. this.update(e)
  21607. }
  21608. var r = e("three")
  21609. , o = e("../util/logger")
  21610. , a = (e("../settings"),
  21611. e("../enum/Viewmode"),
  21612. e("../util/common"),
  21613. e("../util/transitions"),
  21614. e("../util/lerp"),
  21615. e("../util/ajax"),
  21616. e("../util/texture"),
  21617. e("events").EventEmitter);
  21618. new o(i);
  21619. n.prototype = Object.create(a.prototype),
  21620. n.prototype.isValid = function() {
  21621. return !!this.cameraMode
  21622. }
  21623. ,
  21624. n.prototype.update = function(e) {
  21625. return this.cameraMode = e.cameraMode || this.cameraMode,
  21626. this.pano = e.pano || this.pano,
  21627. e.position && this.position.copy(e.position),
  21628. e.quaternion && this.quaternion.copy(e.quaternion),
  21629. this
  21630. }
  21631. ,
  21632. t.exports = n
  21633. }
  21634. ).call(this, "/js/objects/View.js")
  21635. }
  21636. , {
  21637. "../enum/Viewmode": 51,
  21638. "../settings": 166,
  21639. "../util/ajax": 181,
  21640. "../util/common": 185,
  21641. "../util/lerp": 188,
  21642. "../util/logger": 189,
  21643. "../util/texture": 194,
  21644. "../util/transitions": 195,
  21645. events: 202,
  21646. three: 217
  21647. }],
  21648. 155: [function(e, t, i) {//player.js
  21649. (function(i) {
  21650. "use strict";
  21651. function n(e) {
  21652. this.currentPano = null,
  21653. this.nextPano = null,
  21654. this.camera = null,
  21655. this.paused = !1,
  21656. this.flying = !1,
  21657. this.sceneIntersectionPlane = null,
  21658. this.target = new r.Vector3,
  21659. this.mouse = new r.Vector3(1.1,1.1,.5),
  21660. this.mouseAtMouseDown = new r.Vector2,
  21661. this.mouseCouldBeClickToMove = !1,
  21662. this.mouseLastMoveTime = Date.now(),
  21663. this.mouseDown = !1,
  21664. this.mouseDownTimer = null,
  21665. this.couldBeLongTap = !1,
  21666. this.containsMouse = !1, //
  21667. this.isTouchEvent = !1,
  21668. this.isPanoHover = !1,
  21669. this.reticule = new a(this),
  21670. this.panoMarkers = [],
  21671. this.spider = new h(this),
  21672. this.quaternion = new r.Quaternion,
  21673. this.position = new r.Vector3(15,10,15),
  21674. this.previousState = null,
  21675. this.lastInsideView = new c,
  21676. this.last360View = new c,
  21677. this.raycaster = new r.Raycaster,
  21678. this.intersect = null,
  21679. this.lastChangeTime = Date.now(),
  21680. this.history = new I,
  21681. this.cameraControls = null,
  21682. this.path = null,
  21683. this.model = null,
  21684. this.domElement = null,
  21685. this.cachedPanoCandidates = null,
  21686. this.basePanoSize = 0,
  21687. this.standardPanoSize = 0,
  21688. this.highPanoSize = 0,
  21689. this.ultraHighPanoSize = 0,
  21690. this.zoomLevel = 1,
  21691. this.zooming = 0,
  21692. this.zoomSpeed = .5,
  21693. this.scrollZoomSpeed = .06,
  21694. this.zoomSpeedAdjust = .05,
  21695. this.defaultZoomIncrement = .2,
  21696. this.baseFov = f.insideFOV,
  21697. this.zoomFov = this.baseFov,
  21698. this.zoomEnabled = !0,
  21699. this.preRenderingEnabled = !1,
  21700. this.setupCustomProperties(e),
  21701. this.zoomStats = new L
  21702. }
  21703. var r = e("three")
  21704. , o = e("./util/logger")
  21705. , a = e("./objects/Reticule")
  21706. , s = e("./objects/Panorama")
  21707. , l = e("./objects/ShowPath")
  21708. , c = e("./objects/View")
  21709. , h = (e("./objects/Snapshot"),
  21710. e("./objects/NSpider"))
  21711. , u = e("./enum/Viewmode")
  21712. , d = (e("./enum/TagStates"),
  21713. e("./enum/Vectors"))
  21714. , p = e("./enum/Keys")
  21715. , f = (e("./enum/AlignmentType"),
  21716. e("./settings"))
  21717. , g = e("./util/common")
  21718. , m = (e("./util/browser"),
  21719. e("./util/math"))
  21720. , v = e("./util/lerp")
  21721. , A = e("./util/easing")
  21722. , y = e("./util/transitions")
  21723. , C = e("events").EventEmitter
  21724. , I = (e("./shaders"),
  21725. e("./util/history"))
  21726. , E = (e("./util/camera"),
  21727. e("./model/ModelManager"),
  21728. e("./enum/PathDiscardMode"))
  21729. , b = e("./enum/PathDisplayMode")
  21730. , w = e("./enum/PlayerEvents")
  21731. , _ = e("./enum/ControlEvents")
  21732. , T = e("./enum/ModelManagerEvents")
  21733. , x = e("./enum/WarpStyle")
  21734. , S = e("./enum/BlackoutStyle")
  21735. , M = e("./exception/BasicException")
  21736. , R = e("./enum/PanoSizeClass")
  21737. , P = (e("./tile/TileDownloader"),
  21738. e("./tile/TilePrioritizer"))
  21739. , O = (e("./enum/PanoramaEvents"),
  21740. e("./enum/ZoomEvents"))
  21741. , L = e("./util/ZoomStats")
  21742. , D = e("./constants")
  21743. , N = e("./util/common")
  21744. , B = e("./util/cameraLight")
  21745. , Hot = e('hot')
  21746. , F = new o(i)
  21747. , V = Object.freeze({
  21748. FlyToPano: y.getUniqueId(),
  21749. FlyToNewMode: y.getUniqueId(),
  21750. FlyToSameMode: y.getUniqueId(),
  21751. FlyToViewFloor: y.getUniqueId(),
  21752. LookTransition: y.getUniqueId(),
  21753. ZoomTransition: y.getUniqueId()
  21754. });
  21755. n.prototype = Object.create(C.prototype),
  21756. n.prototype.init = function(e) {
  21757. window.player = this
  21758. this.modelManager = e.modelManager,
  21759. this.tileDownloader = e.tileDownloader,
  21760. this.panoRenderer = e.panoRenderer,
  21761. this.qualityManager = e.qualityManager,
  21762. this.domElement = e.container,
  21763. this.camera = e.camera,
  21764. this.tagManager = e.tagManager,
  21765. this.cameraControls = e.controls,
  21766. this.path = new l(e.director,this,e.controls),
  21767. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21768. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21769. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21770. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21771. this.tileDownloader.processPriorityQueue = !1,
  21772. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21773. this.bindEvents(e.container),
  21774. this.updateModel()
  21775. }
  21776. //xzw add: 截图
  21777. function dataURLtoBlob(dataurl) {
  21778. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21779. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21780. while(n--){
  21781. u8arr[n] = bstr.charCodeAt(n);
  21782. };
  21783. return new Blob([u8arr], {type:mime});
  21784. }
  21785. n.prototype.screenShot = function(o){
  21786. if(this.flying || this.flyingToTag) return;
  21787. var R = this.sceneRenderer;
  21788. R.updateScreenSize(o);
  21789. for(var i in this.model.panos.index){
  21790. if(!this.model.panos.index[i].marker) continue;
  21791. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21792. this.model.panos.index[i].marker.visible = false;
  21793. }
  21794. for(var i in this.model.hots){
  21795. this.model.hots[i].mesh.visible = false;
  21796. }
  21797. this.reticule.visible = false;
  21798. this.reticule.forceUnvisible = true;
  21799. this.path.currentPanoMarker.mesh.visible = false;
  21800. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21801. R.renderer.clear(true,true,true);
  21802. R.renderer.render(R.scene, R.camera);
  21803. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21804. o.f && o.f(imgData)
  21805. R.updateScreenSize({resize:true});
  21806. this.reticule.visible = true;
  21807. for(var i in this.model.hots){
  21808. this.model.hots[i].mesh.visible = true;
  21809. }
  21810. for(var i in this.model.panos.index){
  21811. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21812. }
  21813. this.path.currentPanoMarker.mesh.visible = true;
  21814. R.renderer.render(R.scene, R.camera);
  21815. }.bind(this),30) //这个数字不能太小
  21816. }
  21817. var scaleImg = e("scaleImg");
  21818. var ResizeImg = function(img, option){
  21819. var img2; //不能直接改img 否则可能触发第二次img.onload
  21820. var compress = function(ratio,type){
  21821. var image = img2 || img;
  21822. var c = document.createElement('canvas');
  21823. c.width = image.width; c.height = image.height;
  21824. var ctx = c.getContext('2d');
  21825. ctx.drawImage(image,0,0,image.width,image.height);
  21826. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21827. }
  21828. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21829. var image = img2 || img;
  21830. var blob = dataURLtoBlob(image.src);
  21831. if(option.maxWeight && blob.size > option.maxWeight){
  21832. compress(option.maxWeight/blob.size, "jpeg")
  21833. blob = dataURLtoBlob(image.src);
  21834. }
  21835. if(!img2){
  21836. img2 = new Image();
  21837. }
  21838. img2.base64Src = image.src;
  21839. img2.src = window.URL.createObjectURL(blob);
  21840. }
  21841. var oldSize = Math.max(img.width, img.height);
  21842. if(option.toType != "png"){//不是非要png的话
  21843. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21844. if(oldSize > option.maxSize){
  21845. compress(option.maxSize/oldSize, "jpeg");
  21846. }
  21847. reCom();
  21848. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21849. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21850. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21851. reCom();
  21852. }
  21853. }
  21854. }else{
  21855. //?貌似png会越压缩越大?
  21856. }
  21857. return img2 || img;
  21858. }
  21859. var _fixType=function(type) {
  21860. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21861. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21862. return 'image/' + r;
  21863. };
  21864. var saveFile=function(data, filename){
  21865. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21866. save_link.href = data;
  21867. save_link.download = filename;
  21868. var event = document.createEvent('MouseEvents');
  21869. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21870. save_link.dispatchEvent(event);
  21871. };
  21872. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21873. var info = this.getSnapAngleInfo();
  21874. var str = ',{\r\t' + info;
  21875. var arg = arguments[0];
  21876. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21877. if (arg && arg.__callback) {
  21878. return arg.__callback(imgData, info)
  21879. }
  21880. var img = new Image();
  21881. img.src = imgData;
  21882. img.onload = function(){
  21883. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21884. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21885. var filename = "snap" + (new Date()).getTime();
  21886. saveFile(img2.src,filename + ".jpg");
  21887. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21888. str +=('\r\t"sid":"'+filename+'",');
  21889. str +=('\r\t"name":"'+filename+'"\r}');
  21890. logData(str)
  21891. }
  21892. }});
  21893. }
  21894. ,
  21895. n.prototype.getSnapAngleInfo = function(){
  21896. var info = {};
  21897. var str = '"metadata":{';
  21898. var q = this.camera.quaternion.clone();
  21899. switch (this.mode) {
  21900. case "panorama":
  21901. info.scan_id = this.currentPano.id;
  21902. str += ('"scan_id":"'+this.currentPano.id+'",');
  21903. break;
  21904. case "floorplan":
  21905. info.camera_mode = 1;
  21906. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21907. q.multiply(this.camera.quaternion);
  21908. str += ('"camera_mode":1,');
  21909. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21910. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21911. break;
  21912. case "dollhouse":
  21913. info.camera_mode = 2;
  21914. str += ('"camera_mode":2,');
  21915. break;
  21916. }
  21917. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21918. console.log(info.camera_position)
  21919. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21920. /**fyz 对相机截屏的角度进行校对 */
  21921. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21922. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21923. out.x *= -1;
  21924. out.w *= -1;
  21925. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21926. }else{
  21927. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21928. }
  21929. info.zoom = this.zoomLevel;
  21930. console.log(info.camera_quaternion)
  21931. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21932. // fyz 扩展编辑页面, 加上导览点缩放值
  21933. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21934. return str;
  21935. }
  21936. //------end
  21937. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21938. if(!g_currentHot) return;
  21939. g_currentHot = null;
  21940. var hotPop = document.getElementById('popup');
  21941. hotPop.style.display = "none";
  21942. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21943. $("#popup iframe:last").remove();
  21944. var _bgaudio = document.getElementById("bgaudio");
  21945. try{
  21946. window.parent.postMessage("closeHot",'*')
  21947. }catch(e){
  21948. console.log(e)
  21949. }
  21950. //判断音乐是否暂停或者是否存在
  21951. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21952. {
  21953. //g_bgAudio.play();
  21954. manage.switchBgmState(true)
  21955. }; */
  21956. if(g_bgAudio && g_bgAudio.pauseByHot){
  21957. manage.switchBgmState(true)
  21958. }
  21959. playMusic(player.currentPano)
  21960. //$('#player').off("click",this.closePopup);
  21961. return false
  21962. }
  21963. n.prototype.setupCustomProperties = function(e) {
  21964. var t = e || u.PANORAMA;
  21965. Object.defineProperty(this, "mode", {
  21966. get: function() {
  21967. return t
  21968. },
  21969. set: function(e) {
  21970. var i = t;
  21971. t = e,
  21972. this.onModeUpdated(i, t)
  21973. }
  21974. })
  21975. }
  21976. ,
  21977. n.prototype.isInMode = function() {
  21978. for (var e = 0; e < arguments.length; e++)
  21979. if (this.mode === arguments[e])
  21980. return !0;
  21981. return !1
  21982. }
  21983. ,
  21984. n.prototype.isOutsideMode = function(e) {
  21985. return e = e || this.mode,
  21986. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21987. }
  21988. ,
  21989. n.prototype.is360View = function(e, t) {
  21990. return e === u.PANORAMA && t && !t.isAligned()
  21991. }
  21992. ,
  21993. n.prototype.setScene = function(e) {
  21994. this.sceneIntersectionPlane = e.plane,
  21995. this.path.setScene(e),
  21996. this.moveReticuleToScene(e)
  21997. }
  21998. ,
  21999. n.prototype.moveReticuleToScene = function(e) {
  22000. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  22001. e.add(this.reticule)
  22002. }
  22003. ,
  22004. n.prototype.updateModel = function() {
  22005. function e(e, t, n) {
  22006. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  22007. }
  22008. function t(e, t) {
  22009. if (this.mode === u.DOLLHOUSE) {
  22010. var n = e ? this.model.center.y : n = t.center.y;
  22011. i.call(this, n)
  22012. }
  22013. }
  22014. function i(e) {
  22015. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  22016. , i = this.cameraControls.controls[u.DOLLHOUSE]
  22017. , n = t.position.y + (e - i.target.y)
  22018. , r = f.showFloorDuration + f.showFloorDelay;
  22019. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  22020. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  22021. }
  22022. this.model = this.modelManager.getActiveModel(),
  22023. this.model.on("floor.changed", e.bind(this)),
  22024. this.model.on("allfloors.toggled", t.bind(this)),
  22025. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  22026. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  22027. var e2 = this;
  22028. this.model.panos.list.forEach(function(a) {
  22029. a.vrMarker.addEventListener("click", function() {
  22030. e2.flyToPano({
  22031. pano: a
  22032. })
  22033. })
  22034. })
  22035. /********************************************************************************************************************************************/
  22036. }
  22037. ,
  22038. n.prototype.updateModelDependentData = function() {
  22039. this.cameraControls.setModelForControls(this.model),
  22040. this.getPanoMarkersFromModel(this.model)
  22041. }
  22042. ,
  22043. n.prototype.onModelChanged = function() {
  22044. this.updateModel(),
  22045. this.updateModelDependentData()
  22046. }
  22047. ,
  22048. n.prototype.getPanoMarkersFromModel = function(e) {
  22049. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  22050. return t.marker ? e.concat(t.marker) : e
  22051. }, [])
  22052. }
  22053. ,
  22054. n.prototype.handleControlMove = function(e) {
  22055. this.emit(w.Move, e)
  22056. }
  22057. ,
  22058. n.prototype.handleControlInputStart = function(e) {
  22059. this.emit(w.InputStart, e)
  22060. }
  22061. ,
  22062. n.prototype.onModeUpdated = function(e, t) {
  22063. this.cameraControls.activateControls(t),
  22064. this.emit(w.ModeChanged, e, t)
  22065. }
  22066. ,
  22067. n.prototype.isWarping = function() {
  22068. return this.path.warping
  22069. }
  22070. ,
  22071. n.prototype.isWaitingToWarp = function() {
  22072. return this.path.waitingToWarp
  22073. }
  22074. ,
  22075. n.prototype.getLabelScaleFactor = function() {
  22076. if (this.isOutsideMode()) {
  22077. var e = 10
  22078. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22079. return t
  22080. }
  22081. return .5
  22082. }
  22083. ,
  22084. n.prototype.changeMusic = function() {//xzw add
  22085. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22086. g_playAudio = g_bgAudio;
  22087. //g_bgAudio.play();
  22088. manage.switchBgmState(true)
  22089. }else{
  22090. if(!g_play){
  22091. g_playAudio = g_bgAudio;
  22092. }else{//防止再次播放时重播一遍
  22093. g_playAudio = null;
  22094. }
  22095. } */
  22096. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22097. manage.switchBgmState(true)
  22098. } */
  22099. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22100. }
  22101. ,
  22102. n.prototype.bindEvents = function(e) {
  22103. e !== document && e.setAttribute("tabindex", -1),
  22104. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22105. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22106. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22107. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22108. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22109. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22110. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22111. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22112. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22113. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22114. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22115. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22116. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22117. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22118. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22119. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22120. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22121. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22122. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22123. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22124. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22125. // lzb
  22126. window.getSeft && getSeft(this);
  22127. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22128. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22129. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22130. }else{
  22131. $('#closepop').on("click",this.closePopup.bind(this));
  22132. }
  22133. }
  22134. ,
  22135. n.prototype.onMouseDown = function(e) {
  22136. e.currentTarget !== document && e.currentTarget.focus(),
  22137. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22138. this.updateIntersect())
  22139. }
  22140. ,
  22141. n.prototype.onMouseMove = function(e) {
  22142. this.isTouchEvent = !1,
  22143. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22144. }
  22145. ,
  22146. n.prototype.onMouseOver = function(e) {
  22147. this.containsMouse = !0,
  22148. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22149. }
  22150. ,
  22151. n.prototype.onMouseOut = function(e) {
  22152. this.containsMouse = !1
  22153. }
  22154. ,
  22155. n.prototype.onMouseUp = function(e) {
  22156. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22157. }
  22158. ,
  22159. n.prototype.onTouchStart = function(e) {
  22160. if (e.currentTarget !== document && e.currentTarget.focus(),
  22161. !this.mouseDown) {
  22162. this.couldBeLongTap = !0;
  22163. var t = g.average(e.changedTouches, "clientX")
  22164. , i = g.average(e.changedTouches, "clientY");
  22165. this.handleInputStart.call(this, t, i, !0),
  22166. this.mouseDownTimer = setTimeout(function() {
  22167. this.updateIntersect(),
  22168. this.handleInputEnd.call(this, t, i, !0)
  22169. }
  22170. .bind(this), f.input.longTapThreshold)
  22171. }
  22172. }
  22173. ,
  22174. n.prototype.onTouchMove = function(e) {
  22175. var t = g.average(e.changedTouches, "clientX")
  22176. , i = g.average(e.changedTouches, "clientY");
  22177. this.handleInputMove.call(this, t, i, !0)
  22178. }
  22179. ,
  22180. n.prototype.onTouchEnd = function(e) {
  22181. if (clearTimeout(this.mouseDownTimer),
  22182. this.mouseDown) {
  22183. this.couldBeLongTap = !1,
  22184. this.updateIntersect();
  22185. var t = g.average(e.changedTouches, "clientX")
  22186. , i = g.average(e.changedTouches, "clientY");
  22187. this.handleInputEnd.call(this, t, i, !0)
  22188. }
  22189. }
  22190. ,
  22191. n.prototype.onPointerDown = function(e) {
  22192. return e.currentTarget !== document && e.currentTarget.focus(),
  22193. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22194. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22195. void (this.mouseDownTimer = setTimeout(function() {
  22196. this.updateIntersect(),
  22197. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22198. }
  22199. .bind(this), f.input.longTapThreshold)))
  22200. }
  22201. ,
  22202. n.prototype.onPointerMove = function(e) {
  22203. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22204. }
  22205. ,
  22206. n.prototype.onPointerUp = function(e) {
  22207. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22208. this.couldBeLongTap = !1,
  22209. this.updateIntersect(),
  22210. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22211. }
  22212. ,
  22213. n.prototype.onPointerOut = function(e) {
  22214. this.mouseDown = !1
  22215. }
  22216. ,
  22217. n.prototype.onPointerCancel = function(e) {
  22218. this.mouseDown = !1
  22219. }
  22220. ,
  22221. n.prototype.onKeyDown = function(e) {
  22222. var t = function() {
  22223. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22224. }
  22225. .bind(this)
  22226. , i = e.which;
  22227. switch (i) {
  22228. case p.F:
  22229. t(),
  22230. this.changeFloor(-1);
  22231. break;
  22232. case p.R:
  22233. t(),
  22234. this.changeFloor(1)
  22235. }
  22236. if (this.mode === u.PANORAMA)
  22237. switch (i) {
  22238. case p.UPARROW:
  22239. case p.W:
  22240. this.flyLocalDirection(d.FORWARD.clone());
  22241. break;
  22242. case p.DOWNARROW:
  22243. case p.S:
  22244. this.flyLocalDirection(d.BACK.clone());
  22245. break;
  22246. case p.A:
  22247. this.flyLocalDirection(d.LEFT.clone());
  22248. break;
  22249. case p.D:
  22250. this.flyLocalDirection(d.RIGHT.clone())
  22251. }
  22252. }
  22253. ,
  22254. n.prototype.handleScrollPinchZoom = function() {
  22255. return function(e) {
  22256. var t = e
  22257. , i = this.zoomLevel;
  22258. this.zoomBy(t),
  22259. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22260. }
  22261. }(),
  22262. n.prototype.handleControlPinch = function(e) {
  22263. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22264. }
  22265. ,
  22266. n.prototype.handleControlScroll = function(e) {
  22267. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22268. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22269. }
  22270. ,
  22271. n.prototype.handleInputStart = function(e, t, i) {
  22272. //许钟文加
  22273. var pad = this.handelPadding(e, t);
  22274. e = pad.x;
  22275. t = pad.y;
  22276. this.isTouchEvent = i,
  22277. m.convertScreenPositionToNDC(e, t, this.mouse),
  22278. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22279. this.mouseCouldBeClickToMove = !0,
  22280. this.mouseDown = !0;
  22281. if (this.mouseCouldBeClickToMove) {
  22282. //window.DownInterface && new DownInterface().state(this,Hot);
  22283. window.Hotpoint && new Hotpoint().state(this,Hot);
  22284. }
  22285. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22286. this.overlayGroup.children.forEach((overlay)=>{
  22287. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22288. })
  22289. this.overlayInitedPlay = true
  22290. playVideo()//add
  22291. }
  22292. /* this.overlayGroup.children.forEach((overlay)=>{
  22293. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22294. }) */
  22295. }
  22296. ,
  22297. n.prototype.handelPadding = function(x, y) {
  22298. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22299. if (!this.pad)
  22300. this.pad = {
  22301. x: dom.getOffset("left", $("#player")[0]),
  22302. y: dom.getOffset("top", $("#player")[0])
  22303. }
  22304. return {
  22305. x: x - this.pad.x,
  22306. y: y - this.pad.y
  22307. }
  22308. }
  22309. n.prototype.handleInputMove = function(e, t, i) {
  22310. //许钟文加
  22311. var pad = this.handelPadding(e, t);
  22312. e = pad.x;
  22313. t = pad.y;
  22314. this.isTouchEvent = i,
  22315. m.convertScreenPositionToNDC(e, t, this.mouse),
  22316. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22317. this.couldBeLongTap = !1,
  22318. clearTimeout(this.mouseDownTimer)),
  22319. this.mouseLastMoveTime = Date.now(),
  22320. this.reticule.move(e, t, i)
  22321. }
  22322. ,
  22323. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22324. if (this.isTouchEvent = i,
  22325. this.mouseDown = !1,
  22326. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22327. !i && this.couldBeLongTap)
  22328. return !0;
  22329. if (this.handleLongTap())
  22330. return !0;
  22331. if (this.mouseCouldBeClickToMove) {
  22332. if (this.flying)
  22333. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22334. !0;
  22335. //add----
  22336. if(this.checkHotClick())//add
  22337. return !0;
  22338. /* if(checkSoundBtnClick(this.intersect))//add
  22339. return !0; */
  22340. if(this.hoveringPlane){
  22341. this.clickOverlay(this.hoveringPlane)
  22342. return;
  22343. }
  22344. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22345. this.history.invalidate(),
  22346. this.intersect)
  22347. return this.flyToPanoClosestToMouse();
  22348. if (this.mode === u.PANORAMA) {
  22349. var n = this.closestPanoInDirection(this.getMouseDirection());
  22350. return n ? this.flyToPano({
  22351. pano: n
  22352. }) : this.bump(this.getMouseDirection())
  22353. }
  22354. }
  22355. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22356. }
  22357. ,
  22358. n.prototype.handleLongTap = function() {
  22359. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22360. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22361. !0
  22362. }
  22363. ,
  22364. n.prototype.checktagClick = function() {
  22365. if (this.tagManager.intersectTag) {
  22366. var e = this.isTouchEvent
  22367. , t = this.tagManager.clickedOnTag(e, this);
  22368. return e || t || y.cancelById(V.LookTransition),
  22369. !0
  22370. }
  22371. if (this.tagManager.activeTag)
  22372. return this.tagManager.dismissActiveTag(),
  22373. !1
  22374. }
  22375. ,
  22376. n.prototype.rankedtagInDirection = function(e, t) {
  22377. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22378. }
  22379. ,
  22380. n.prototype.start = function(e) {
  22381. //-------------------
  22382. window.initOverlay(r)
  22383. this.model.loadOverlays()
  22384. loadVideo();//add
  22385. //-------------------
  22386. var t = e.mode
  22387. , i = e.pano
  22388. , n = e.position
  22389. , rr = e.quaternion
  22390. , o = e.tag
  22391. , a = e.quickstart
  22392. , s = $.Deferred();
  22393. this.updateModelDependentData(),
  22394. this.updateFromControls(),
  22395. this.findDefaultViews();
  22396. var l = this.is360View(t, i);
  22397. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22398. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22399. s.done(function(e) {
  22400. this.emit(w.Ready, l, e, o)
  22401. }
  22402. .bind(this)),
  22403. s.promise()
  22404. }
  22405. ,
  22406. n.prototype.startOutside = function(e, t) {
  22407. var i = e.mode
  22408. , n = e.pano
  22409. , r = e.position
  22410. , o = e.quaternion
  22411. , a = e.zoom
  22412. , s = e.floorVisibility
  22413. , l = e.tag;
  22414. this.emit(w.StartOutside, f[i].transitionTime),
  22415. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22416. y.cancelById(V.FlyToViewFloor),
  22417. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22418. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22419. }
  22420. ,
  22421. n.prototype.startInside = function(e, t, i, n, r) {
  22422. r = r || $.Deferred(),
  22423. this.currentPano = e;
  22424. var o = e && !e.isAligned();
  22425. if (t = o ? e.position : t || e.position,
  22426. i = i || e.quaternion,
  22427. e) {
  22428. var a = this.startInside.bind(this, e, t, i, n, r);
  22429. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22430. return
  22431. }
  22432. //add
  22433. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22434. this.updateHotVisible()
  22435. return this.mode = u.PANORAMA,
  22436. e.floor.enter(this.mode),
  22437. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22438. this.switchCameraMode(this.mode, i),
  22439. this.emit(w.StartInside, o),
  22440. r.resolve(!0),
  22441. r
  22442. }
  22443. ,
  22444. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22445. if (r = r || $.Deferred(),
  22446. this.dollhouseMode(),
  22447. !e)
  22448. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22449. r.resolve(!1),
  22450. r;
  22451. t = t || e.position;
  22452. var o = i || this.cameraControls.activeControl.camera.quaternion
  22453. , a = e.position;
  22454. return this.fitDollhouse(a, t, o),
  22455. setTimeout(function(t) {
  22456. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22457. var n = {
  22458. mode: u.PANORAMA,
  22459. pano: e,
  22460. quaternion: i,
  22461. callback: function() {
  22462. this.emit(w.FlyinFinished),
  22463. r.resolve(!0)
  22464. }
  22465. .bind(this)
  22466. };
  22467. this.flyToNewMode(n)
  22468. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22469. r
  22470. }
  22471. ,
  22472. n.prototype.checkAndWaitForPanoLoad = function() {
  22473. var e = {}
  22474. , t = {}
  22475. , i = 5e3
  22476. , n = function() {
  22477. for (var n in e)
  22478. if (e.hasOwnProperty(n) && e[n]) {
  22479. var r = performance.now() - t[n];
  22480. if (r < i)
  22481. return !0
  22482. }
  22483. return !1
  22484. };
  22485. return function(r, o, a, s, l, c, h, u, d, p) {
  22486. if (n())
  22487. return !0;
  22488. var f = function(t, i, n) {
  22489. N.delayOneFrame(function() {
  22490. e[t] = !1,
  22491. l && l(i, n)
  22492. }
  22493. .bind(this))
  22494. }
  22495. .bind(this, r.id)
  22496. , g = function(t, i) {
  22497. N.delayOneFrame(function() {
  22498. e[t] = !1,
  22499. c && c(i)
  22500. }
  22501. .bind(this))
  22502. }
  22503. .bind(this, r.id);
  22504. try {
  22505. return null !== u && void 0 !== u || (u = !0),
  22506. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22507. e[r.id] && (t[r.id] = performance.now()),
  22508. e[r.id]
  22509. } catch (n) {
  22510. throw e[r.id] = !1,
  22511. t[r.id] = performance.now() - i,
  22512. n
  22513. }
  22514. }
  22515. }(),
  22516. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22517. if (!e)
  22518. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22519. return r && this.model.waitForLoad(e, function() {
  22520. return e.isLoaded(i)
  22521. }),
  22522. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22523. !0)
  22524. }
  22525. ,
  22526. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22527. var e = new r.Vector3;
  22528. return function(t, i, n, r, o, a, s, l) {
  22529. if (!t)
  22530. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22531. return e.copy(d.FORWARD),
  22532. this.getDirection(e),
  22533. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22534. return t.isLoaded(i)
  22535. }),
  22536. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22537. n && n(e, t)
  22538. }
  22539. .bind(this)).fail(function(e) {
  22540. r && r(e)
  22541. }
  22542. .bind(this)).progress(function(e, t, i) {
  22543. o && o(e, t, i)
  22544. }
  22545. .bind(this)),
  22546. !0)
  22547. }
  22548. }(),
  22549. n.prototype.switchCameraMode = function(e, t) {
  22550. var i = this.cameraControls.controls[e]
  22551. , n = i.camera;
  22552. switch (e) {
  22553. case u.PANORAMA:
  22554. n.position.copy(this.currentPano.position);
  22555. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22556. i.lookAt(o.add(n.position));
  22557. break;
  22558. case u.DOLLHOUSE:
  22559. /* var a = this.position.clone();
  22560. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22561. n.position.copy(a),
  22562. i.target.copy(this.target.clone().setY(this.model.center.y));
  22563. break; */
  22564. //for多楼层 且 让模型刚好适应屏幕
  22565. var box = this.model.boundingBox.clone();
  22566. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22567. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22568. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22569. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22570. console.log(boxSize.x,distance, boxSize.length() / 2)
  22571. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22572. if(this.mode === u.PANORAMA){
  22573. i.target.copy(this.model.center);
  22574. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22575. }else{
  22576. i.target.copy(this.target.clone().setY(this.model.center.y))
  22577. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22578. }
  22579. vec.multiplyScalar(distance )
  22580. n.position.copy(i.target.clone().add(vec))
  22581. break
  22582. case u.FLOORPLAN:
  22583. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22584. i.target.copy(this.model.center).setY(0),
  22585. i.zoomToContain(this.model.size),
  22586. i.rotateToView(this.model.size, this.getDirection())
  22587. }
  22588. i.update(0)
  22589. }
  22590. ,
  22591. n.prototype.update = function() {
  22592. var e = (new r.Vector3,
  22593. {})
  22594. , t = [];
  22595. return function(i) {
  22596. this.updatePersistentZooming(i),
  22597. this.updateFromControls(i),
  22598. this.getCurrentNodePanos(t)
  22599. if(this.hasChanged(e) ) {
  22600. this.lastChangeTime = Date.now(),
  22601. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22602. this.emit(w.ViewChanged),
  22603. this.intersectHot && this.intersectHot.showTitle()
  22604. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22605. }
  22606. if(e.cameraChanged){
  22607. //this.controlVideosPlay()
  22608. for(var i in this.model.hots){
  22609. this.model.hots[i].update(this.camera)
  22610. }
  22611. this.overlayGroup.children.forEach(overlay=>{
  22612. overlay.update()
  22613. })
  22614. }
  22615. this.model.supportsTiles && (this.updateTileDownloader(t),
  22616. this.updatePanoRenderer(t)),
  22617. this.updatePreRendering(t),
  22618. this.reticule.update(),
  22619. this.path.update(),
  22620. this.spider.update(),
  22621. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22622. this.updateControlLocks(),
  22623. this.model.supportsTiles && this.updateZoomPano()
  22624. }
  22625. }(),
  22626. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22627. var lastMode, lastPano;
  22628. return function(){
  22629. var mode = this.mode;
  22630. var pano = mode == "panorama" ? this.currentPano : "";
  22631. if(mode != "panorama" || pano != lastPano){
  22632. overlay.noBlock = null
  22633. }
  22634. this.overlayGroup.children.forEach((overlay)=>{
  22635. if(overlay.overlayType == "video" ){
  22636. var matrix = overlay.plane.matrixWorld;
  22637. var inSight = false;
  22638. var cameraDir = this.getDirection();
  22639. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22640. var vertexes = []
  22641. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22642. for(let i=0; i<4; i++){
  22643. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22644. vertexes.push(vertex)
  22645. if(overlay.noBlock == null){
  22646. if(!m.ifShelter(vertex)){
  22647. overlay.noBlock = true
  22648. }
  22649. inSight = true; break;
  22650. }else{
  22651. overlay.noBlock = true
  22652. }
  22653. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22654. inSight = true; break;
  22655. }
  22656. }
  22657. }
  22658. overlay.inSight = inSight
  22659. if(!inSight)overlay.plane.material.map.image.pause()
  22660. else overlay.plane.material.map.image.play()//maybe fail
  22661. }
  22662. })
  22663. lastMode = mode, lastPano = pano
  22664. }
  22665. }() */
  22666. n.prototype.updatePersistentZooming = function(e) {
  22667. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22668. }
  22669. ,
  22670. n.prototype.updateControlLocks = function() {
  22671. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22672. }
  22673. ,
  22674. n.prototype.updatePanoRenderer = function() {
  22675. var e = new r.Vector3;
  22676. return function(t) {
  22677. var i = this.nextPano || this.currentPano;
  22678. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22679. this.getDirection(e),
  22680. this.panoRenderer.updateDirection(e))
  22681. }
  22682. }(),
  22683. n.prototype.cleanupInactivePanos = function() {
  22684. var e = []
  22685. , t = [];
  22686. return function() {
  22687. e.length = 0,
  22688. e.push(this.currentPano),
  22689. this.nextPano && e.push(this.nextPano),
  22690. t.length = 0;
  22691. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22692. t.push(this.panoRenderer.activePanos[i]);
  22693. for (var n = 0; n < t.length; n++) {
  22694. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22695. r.id === e[a].id && (o = !1);
  22696. o && r.exit()
  22697. }
  22698. }
  22699. }(),
  22700. n.prototype.updatePreRendering = function() {
  22701. var e = {};
  22702. return function(t) {
  22703. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22704. var i = this.nextPano || this.currentPano;
  22705. if (i && t && t.length > 1) {
  22706. var n = t.findIndex(function(e) {
  22707. if (e.id === i.id)
  22708. return !0
  22709. });
  22710. if (n >= 0 && n + 1 < t.length) {
  22711. var r = t[n + 1];
  22712. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22713. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22714. window.setTimeout(function(t) {
  22715. e[t.id] = !1
  22716. }
  22717. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22718. }
  22719. .bind(this, r), f.tiling.panoPreRenderDelay),
  22720. e[r.id] = !0)
  22721. }
  22722. }
  22723. }
  22724. }
  22725. }(),
  22726. n.prototype.enablePreRendering = function() {
  22727. this.preRenderingEnabled = !0
  22728. }
  22729. ,
  22730. n.prototype.disablePreRendering = function() {
  22731. this.preRenderingEnabled = !1,
  22732. this.cleanupInactivePanos()
  22733. }
  22734. ,
  22735. n.prototype.updateTileDownloader = function() {
  22736. var e = new r.Vector3;
  22737. return function(t) {
  22738. var i = this.nextPano || this.currentPano;
  22739. i && (e.copy(d.FORWARD),
  22740. this.getDirection(e),
  22741. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22742. this.tileDownloader.processPriorityQueue = !0)
  22743. }
  22744. }(),
  22745. n.prototype.updateFromControls = function(e) {
  22746. null !== e && void 0 !== e || (e = 0),
  22747. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22748. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22749. this.position.copy(this.cameraControls.activeControl.camera.position),
  22750. this.target.copy(this.cameraControls.activeControl.target),
  22751. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22752. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22753. this.camera.position.copy(this.position),
  22754. this.camera.quaternion.copy(this.quaternion),
  22755. this.camera.updateMatrix(),
  22756. this.camera.updateMatrixWorld()
  22757. }
  22758. ,
  22759. n.prototype.hasChanged = function(e) {
  22760. /* if (!this.previousState)
  22761. return this.previousState = {
  22762. allFloorsVisible: this.model.allFloorsVisible,
  22763. position: this.position.clone(),
  22764. quaternion: this.quaternion.clone(),
  22765. mouse: this.mouse.clone(),
  22766. labelScaleFactor: this.getLabelScaleFactor(),
  22767. currentFloor: this.model.currentFloor,
  22768. projectionMatrix: this.camera.projectionMatrix.clone(),
  22769. worldMatrix: this.camera.matrixWorld.clone(),
  22770. mode: this.mode,
  22771. modelPosition: this.model.position.clone(),
  22772. modelCenter: this.model.center.clone(),
  22773. zoomLevel: this.zoomLevel
  22774. },
  22775. !0;
  22776. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22777. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22778. e.moved = !this.position.equals(this.previousState.position),
  22779. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22780. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22781. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22782. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22783. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22784. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22785. e.modeChanged = this.mode !== this.previousState.mode,
  22786. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22787. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22788. e.nextPanoActive = null !== this.nextPano,
  22789. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22790. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22791. this.previousState.position.copy(this.position),
  22792. this.previousState.quaternion.copy(this.quaternion),
  22793. this.previousState.mouse.copy(this.mouse),
  22794. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22795. this.previousState.currentFloor = this.model.currentFloor,
  22796. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22797. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22798. this.previousState.mode = this.mode,
  22799. this.previousState.modelPosition.copy(this.model.position),
  22800. this.previousState.modelCenter.copy(this.model.center),
  22801. this.previousState.zoomLevel = this.zoomLevel,
  22802. !t */
  22803. if (!this.previousState)
  22804. {
  22805. this.previousState = {
  22806. allFloorsVisible: this.model.allFloorsVisible,
  22807. position: this.position.clone(),
  22808. quaternion: this.quaternion.clone(),
  22809. mouse: this.mouse.clone(),
  22810. //labelScaleFactor: this.getLabelScaleFactor(),
  22811. currentFloor: this.model.currentFloor,
  22812. projectionMatrix: this.camera.projectionMatrix.clone(),
  22813. worldMatrix: this.camera.matrixWorld.clone(),
  22814. mode: this.mode,
  22815. modelPosition: this.model.position.clone(),
  22816. modelCenter: this.model.center.clone(),
  22817. zoomLevel: this.zoomLevel
  22818. };
  22819. return !0;
  22820. }
  22821. //许钟文改 分成相机是否改变cameraChanged 和其他
  22822. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22823. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22824. e.cameraChanged = !a;
  22825. /* if(!t){//主要判断相机是否旋转
  22826. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22827. }else e.cameraChanged2 = false */
  22828. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22829. e.moved = !this.position.equals(this.previousState.position),
  22830. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22831. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22832. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22833. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22834. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22835. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22836. e.modeChanged = this.mode !== this.previousState.mode,
  22837. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22838. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22839. e.nextPanoActive = null !== this.nextPano,
  22840. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22841. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22842. this.previousState.position.copy(this.position),
  22843. this.previousState.quaternion.copy(this.quaternion),
  22844. this.previousState.mouse.copy(this.mouse),
  22845. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22846. this.previousState.currentFloor = this.model.currentFloor,
  22847. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22848. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22849. this.previousState.mode = this.mode,
  22850. this.previousState.modelPosition.copy(this.model.position),
  22851. this.previousState.modelCenter.copy(this.model.center),
  22852. this.previousState.zoomLevel = this.zoomLevel;
  22853. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22854. return !t
  22855. }
  22856. ,
  22857. n.prototype.updateIntersect = function() {
  22858. var e = this.flying || this.isWarping()
  22859. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22860. , i = y.getById(V.LookTransition)
  22861. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22862. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22863. this.intersect = this.getMouseIntersect(); //xzw change
  22864. this.intersect && this.updateClosestPano(this.intersect),
  22865. // this.intersect && console.log(this.intersect.point),
  22866. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22867. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22868. }
  22869. ,
  22870. n.prototype.checkHotClick = function() {
  22871. if(this.intersectHot){
  22872. this.intersectHot.examine(this)
  22873. /* g_touraudio.pause();
  22874. g_bgaudio = false;
  22875. document.getElementById("bgaudio").pause();
  22876. var sWidth = document.body.scrollWidth;
  22877. var sHeight = document.body.scrollHeight;
  22878. var pop1 = document.getElementById('popup');
  22879. pop1.style.display = "block";
  22880. var myElement = document.createElement("iframe");
  22881. myElement.src = g_HotMeshes[i].hotLink;
  22882. myElement.id = "id1";
  22883. myElement.allowTransparency = "true";
  22884. myElement.style.width = "100%";
  22885. myElement.style.height = "100%";
  22886. myElement.scrolling = "no";
  22887. var element=document.getElementById("id1");
  22888. if (typeof(element)== "undefined" || element == null){
  22889. document.getElementById("popup").appendChild(myElement);
  22890. }
  22891. var oClose = document.getElementById("closepop");
  22892. oClose.onclick = function() {
  22893. pop1.style.display = "none";
  22894. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22895. $("#popup iframe:last").remove();
  22896. document.getElementById("bgaudio").play();
  22897. } */
  22898. return true;
  22899. }
  22900. },
  22901. n.prototype.getMouseDirection = function(e) {
  22902. e = e || this.mouse;
  22903. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22904. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22905. return i.sub(t).normalize()
  22906. }
  22907. ,
  22908. n.prototype.hoverOverlay = function(mesh){
  22909. if(!mesh){
  22910. this.hoveringPlane = null;
  22911. $("#player").css("cursor",this.currentCursor || "" );
  22912. }else{
  22913. var overlay = mesh.parent;
  22914. $("#player").css("cursor","pointer");
  22915. this.hoveringPlane = overlay;
  22916. return true;
  22917. }
  22918. },
  22919. n.prototype.clickOverlay = function(overlay){
  22920. if(this.openOverlay && !overlay)return;
  22921. if(overlay == window.videoPlane){
  22922. if(overlay.material.map.image.paused) playVideo(true)
  22923. else playVideo(false)
  22924. return
  22925. }
  22926. var plane = overlay.plane;
  22927. if(overlay.overlayType == "video"){
  22928. /* if(plane.material.map.image.paused) plane.material.map.image.play()
  22929. else plane.material.map.image.pause() */
  22930. overlay.switchPlay(!!overlay.pausedByUser)
  22931. }
  22932. /* if(window.EditOverlay &&EditOverlay.editing){
  22933. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22934. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22935. EditOverlay.endAddPlane();
  22936. EditOverlay.updateOverlayPanel(overlay)
  22937. EditOverlay.controlSelectOverlay(overlay)
  22938. return;
  22939. } */
  22940. },
  22941. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22942. e = e || this.mouse.clone(),
  22943. t = t || this.model.floors.reduce(function(e, t) {
  22944. return t.hidden ? e : e.concat(t.collider.children)
  22945. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22946. for(var i in this.model.hots){
  22947. t.push(this.model.hots[i].mesh);
  22948. }
  22949. window.videoPlane && t.push(window.videoPlane)
  22950. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22951. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22952. this.raycaster.set(i, this.getMouseDirection(e));
  22953. var n = this.raycaster.intersectObjects(t, true);//add true
  22954. // n[0] && console.log(n[0].point);
  22955. if(g_HotStatus=="add"){
  22956. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22957. console.log(points[0]);
  22958. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22959. }
  22960. this.intersectHot && this.intersectHot.hideTitle()
  22961. if (0 === n.length){
  22962. this.intersectHot = null; //add
  22963. if(g_HotStatus!="add") $("#player").css("cursor","");
  22964. return null;
  22965. }
  22966. var o = n[0];
  22967. if(o.object.type == "hotSprite"){ //add
  22968. this.intersectHot = o.object.belongHot;
  22969. this.intersectHot.showTitle()
  22970. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22971. return;
  22972. }
  22973. this.intersectHot = null;
  22974. if(o.object == window.videoPlane){
  22975. this.hoveringPlane = window.videoPlane;
  22976. $("#player").css("cursor","pointer");
  22977. return
  22978. }
  22979. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22980. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22981. if (o.face) {
  22982. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22983. var a = this.position.clone().sub(o.point);
  22984. a.dot(o.normal) < 0 && o.normal.negate(),
  22985. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22986. o.horizontal = o.normal.y > .8
  22987. }
  22988. // console.log(o.point);
  22989. return o
  22990. }
  22991. ,
  22992. n.prototype.updateClosestPano = function(e) {
  22993. var t = [s.filters.isPanoAligned()];
  22994. if (this.mode === u.PANORAMA) {
  22995. if (!this.currentPano)
  22996. return;
  22997. t.push(s.filters.not(this.currentPano)),
  22998. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22999. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  23000. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  23001. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  23002. } else{
  23003. t.push((pano)=>{ // add
  23004. return this.checkHasNeighbor(pano)
  23005. })
  23006. t.push(s.filters.isOnVisibleFloor()),
  23007. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  23008. }
  23009. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  23010. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  23011. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  23012. this.closestPano = i) : this.isPanoHover = !1
  23013. }
  23014. ,
  23015. n.prototype.dollhouseMode = function(e, t) {
  23016. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  23017. this.mode = u.DOLLHOUSE,
  23018. this.cameraControls.controls[u.DOLLHOUSE].reset();
  23019. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  23020. , n = new r.Vector3(15,10,15);
  23021. if (e && t) {
  23022. var o = d.FORWARD.clone().applyQuaternion(t)
  23023. , a = this.model.center.clone().sub(e)
  23024. , s = a.dot(o);
  23025. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  23026. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  23027. }
  23028. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  23029. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  23030. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  23031. this.updateFromControls(),
  23032. this.model.alpha = 1,
  23033. this.model.skybox.material.uniforms.opacity.value = 0
  23034. }
  23035. ,
  23036. n.prototype.insideMode = function(e, t) {
  23037. var i = $.Deferred()
  23038. , n = t || null;
  23039. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  23040. var r = [s.filters.isPanoAligned()];
  23041. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  23042. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  23043. this.flyToNewMode({
  23044. mode: u.PANORAMA,
  23045. pano: e,
  23046. callback: n
  23047. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  23048. } else {
  23049. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  23050. i.reject(o)
  23051. }
  23052. return i.promise()
  23053. }
  23054. ,
  23055. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  23056. //if(urlHasValue('oldEntry')){
  23057. //搬自一代。
  23058. var maxY = this.model.boundingBox.max.y;
  23059. var n = d.FORWARD.clone().applyQuaternion(i)
  23060. , i = n.clone().add(e);
  23061. this.cameraControls.activeControl.target.copy(i),
  23062. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  23063. //return;
  23064. /* //this.camera.position.copy(this.model.center);
  23065. //this.camera.updateMatrixWorld()
  23066. this.switchCameraMode("dollhouse", i) */
  23067. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23068. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23069. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23070. this.cameraControls.activeControl.target.copy(n).add(e);
  23071. var o = d.RIGHT.clone().applyQuaternion(i)
  23072. , a = d.UP.clone()
  23073. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23074. , l = this.model.boundingBox.max.clone()
  23075. , c = this.model.boundingBox.min.clone()
  23076. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23077. , u = 0
  23078. , p = 0
  23079. , g = 0;
  23080. h.forEach(function(e, t, i) {
  23081. var n = Math.abs(e.dot(o))
  23082. , r = e.dot(s);
  23083. n > u && (u = n,
  23084. p = r),
  23085. r > g && (g = r)
  23086. });
  23087. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23088. , v = s.clone().multiplyScalar(p).add(t)
  23089. , A = s.clone().multiplyScalar(g).add(t);
  23090. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23091. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23092. p = Math.max(p, 10),
  23093. g = Math.max(g, 10);
  23094. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23095. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23096. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23097. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23098. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23099. */
  23100. }
  23101. ,
  23102. n.prototype.floorplanMode = function(e, t, i) {
  23103. this.mode = u.FLOORPLAN;
  23104. var n = this.cameraControls.controls[u.FLOORPLAN];
  23105. n.reset();
  23106. var r = e ? e : this.model.center;
  23107. if (n.target.copy(r).setY(0),
  23108. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23109. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23110. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23111. t) {
  23112. var o = d.LEFT.clone().applyQuaternion(t);
  23113. n.rotateLeft(-Math.atan2(o.x, o.z))
  23114. } else
  23115. n.rotateToView(this.model.size, this.getDirection());
  23116. n.update(0)
  23117. }
  23118. ,
  23119. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23120. return e.skipWarpingCheck = !0,
  23121. this.flyToPano(e, t)
  23122. }
  23123. ,
  23124. n.prototype.updateMarkerVisi = function() {//加
  23125. if(this.mode != "panorama")return;
  23126. this.model.panos.list.forEach((pano)=>{
  23127. if(!pano.marker)return;
  23128. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23129. })
  23130. }
  23131. ,
  23132. n.prototype.updateHotVisible = function(pano){
  23133. var hots = this.model.hots;
  23134. pano = pano || this.currentPano;
  23135. for (var index in hots){
  23136. var visible;
  23137. if(this.mode != "panorama"){
  23138. visible = true;
  23139. }else{
  23140. //hots[index].mesh.material.depthTest = false;
  23141. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23142. }
  23143. hots[index].mesh.visible = visible;
  23144. }
  23145. }
  23146. n.prototype.flyToPano = function(e, t) {
  23147. var i = e.pano
  23148. , aim = e.lookAtPoint
  23149. , aimQua = e.quaternion //ADD
  23150. , o = e.duration
  23151. , a = e.aimDuration
  23152. , s = e.maxDistanceOverride
  23153. , l = e.skipWarpingCheck
  23154. , c = e.constantMoveSpeed
  23155. , h = null
  23156. , p = null
  23157. if (aim){
  23158. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23159. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23160. }
  23161. else aimQua = aimQua
  23162. var zoomLevel = e.zoomLevel || 1 //add
  23163. if(this.flying) return t && t(e)
  23164. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23165. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23166. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23167. t && t(),
  23168. !1;
  23169. if (this.updateLastView(),
  23170. this.mode !== u.PANORAMA) {
  23171. var m;
  23172. void this.flyToNewMode({
  23173. mode: u.PANORAMA,
  23174. pano: i,
  23175. duration: o,
  23176. quaternion: aimQua ,
  23177. callback: t
  23178. })
  23179. }
  23180. if (!i || (h = g.deepExtend(e),
  23181. p = function() {
  23182. N.delayOneFrame(function() {
  23183. this.flyToPano(h, t)
  23184. }
  23185. .bind(this))
  23186. }
  23187. .bind(this),
  23188. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23189. var C = function(e) {
  23190. t && t(e)
  23191. }
  23192. .bind(this);
  23193. this.currentPano || (this.currentPano = i,
  23194. this.path.placeCpm(),
  23195. this.path.fadeOutCpm(f.path.fadeOutTime),
  23196. this.spider.draw());
  23197. var I = o;
  23198. if ("number" != typeof o) {
  23199. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23200. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23201. }
  23202. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23203. zoomLevel !== this.zoomLevel)
  23204. switch (f.zoom.transitionStyle) {
  23205. case 1:
  23206. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23207. break;
  23208. case 2:
  23209. return h = g.deepExtend(e),
  23210. p = this.flyToPano.bind(this, h, t),
  23211. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23212. }
  23213. if (aimQua) {
  23214. y.cancelById(V.LookTransition),
  23215. I *= f.transition.aimSlowFactor;
  23216. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23217. , S = b.clone()
  23218. , M = new r.Vector3;
  23219. if (i === this.currentPano) {
  23220. var R = d.FORWARD.clone().applyQuaternion(b)
  23221. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23222. , O = R.angleTo(P);
  23223. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23224. void y.start(function(e) {
  23225. S.copy(b),
  23226. v.quaternion(S, aimQua)(e),
  23227. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23228. this.cameraControls.activeControl.lookAt(M)
  23229. }
  23230. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23231. }
  23232. }
  23233. if (i === this.currentPano || this.flying)
  23234. return void C();
  23235. this.flying = !0;
  23236. var L = this.position.clone()
  23237. , D = this.currentPano;
  23238. F.debug("Flying to pano ", i.position),
  23239. this.emit(w.PanoChosen, this.currentPano, i),
  23240. this.emit(w.FlyingStarted, i.position, L, i, D)
  23241. //---------before fly--------------- add
  23242. this.updateHotVisible(i); //更新热点显示
  23243. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23244. Overlay.updateVisibles([this.currentPano, i])
  23245. //地标变化
  23246. if(this.model.floorLogos){
  23247. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23248. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23249. //this.model.adjustfloorLogoHeight();
  23250. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23251. this.model.floorLogos[1].visible = true;
  23252. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23253. }
  23254. //=======================================
  23255. aimQua && y.start(function(e) {
  23256. S.copy(b),
  23257. v.quaternion(S, aimQua)(e),
  23258. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23259. this.cameraControls.activeControl.lookAt(M)
  23260. }
  23261. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23262. var B = c ? null : A[f.transition.movementEasing];
  23263. this.nextPano = i
  23264. //===========================
  23265. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23266. //===========================
  23267. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23268. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23269. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23270. this.flying = !1,
  23271. this.currentPano !== i && this.currentPano.exit(),
  23272. i.enter(),
  23273. this.currentPano = i,
  23274. this.nextPano = null,
  23275. this.path.placeCpm(),
  23276. this.path.fadeOutCpm(f.path.fadeOutTime),
  23277. this.spider.draw(),
  23278. this.emit(w.FlyingEnded, i.position, L, i, D),
  23279. this.updateMarkerVisi(),//add
  23280. C(e)
  23281. //add:
  23282. if(this.mode == "panorama" ){
  23283. if(this.model.floorLogos){
  23284. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23285. //this.model.adjustfloorLogoHeight()
  23286. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23287. this.model.floorLogos[1].visible = false;
  23288. }
  23289. updateVideo({type:"flyDone", pano:i})//add
  23290. Overlay.updateVisibles([this.currentPano])//add
  23291. }
  23292. }
  23293. .bind(this), 0, B, "camFly", V.FlyToPano)
  23294. }
  23295. }
  23296. ,
  23297. window._transitionPosId = 9999
  23298. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23299. y.cancelById(_transitionPosId)
  23300. var begin = function(object, pos, qua, scale){
  23301. if(pos){
  23302. if(!same(object.position, pos, 0.01)){
  23303. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23304. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23305. }
  23306. if(qua && !same(object.quaternion, qua, 1e-6)){
  23307. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23308. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23309. }
  23310. if(scale && !same(object.scale, scale, 0.001)){
  23311. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23312. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23313. }
  23314. }
  23315. }
  23316. var same = function(vec1, vec2, diff){
  23317. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23318. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23319. return s
  23320. }
  23321. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23322. this.overlayGroup.children.forEach(overlay=>{
  23323. var panoData = overlay.transformAtPanos[sid]
  23324. var useCustom = !panoData
  23325. //if(overlay.usingTransformData || !useCustom){
  23326. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23327. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23328. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23329. overlay.getScaleBySize(panoData.width , panoData.height)
  23330. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23331. begin(overlay, pos, qua, scale )
  23332. //}
  23333. overlay.usingTransformData = !useCustom
  23334. })
  23335. for(let i in this.model.hots){//是否判断visible?
  23336. var hot = this.model.hots[i];
  23337. var panoData = hot.transformAtPanos[sid];
  23338. var useCustom = !panoData
  23339. //if(hot.usingTransformData || !useCustom){
  23340. var pos = useCustom ? hot.position : panoData.pos;
  23341. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23342. begin(hot.mesh, pos, qua )
  23343. //}
  23344. hot.usingTransformData = !useCustom;
  23345. }
  23346. }
  23347. window._tranOutsideFocus = 4399
  23348. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23349. console.log("focusPoint")
  23350. if(this.mode == "floorplan"){
  23351. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23352. var control = this.cameraControls.controls.floorplan;
  23353. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23354. var currentScale = control.absoluteScale;
  23355. var currentTarget = control.target.clone()
  23356. y.cancelById(window._tranOutsideFocus, true);
  23357. y.start(function(progress){
  23358. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23359. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23360. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23361. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23362. }else if(player.mode == "dollhouse"){
  23363. var control = player.cameraControls.controls.dollhouse;
  23364. var radius = o.radius || 8;
  23365. var currentTarget = control.target.clone()
  23366. var dir = control.offset.clone().normalize()
  23367. var currentRadius = control.offset.length();
  23368. y.cancelById(window._tranOutsideFocus, true);
  23369. y.start(function(progress){
  23370. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23371. let radius_ = radius*progress+currentRadius*(1-progress)
  23372. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23373. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23374. }else if(this.mode == 'panorama'){
  23375. this.flyToPano({
  23376. lookAtPoint: o.aim.clone() ,
  23377. pano: this.currentPano,
  23378. aimDuration: o.dur || 600
  23379. })
  23380. }
  23381. }
  23382. n.prototype.fastForwardActivePanoFlight = function(e) {
  23383. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23384. y.adjustSpeed(V.FlyToPano, e),
  23385. y.adjustSpeed(V.LookTransition, e)
  23386. }
  23387. ,
  23388. n.prototype.flyToPanoClosestToMouse = function() {
  23389. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23390. this.intersect && this.updateClosestPano(this.intersect)),
  23391. this.closestPano)
  23392. return this.flyToPano({
  23393. pano: this.closestPano
  23394. });
  23395. var e = this.getMouseDirection();
  23396. this.flyDirection(e) || this.flyToPano({
  23397. pano: this.currentPano
  23398. })
  23399. }
  23400. ,
  23401. n.prototype.flyLocalDirection = function(e) {
  23402. var t = this.getDirection(e)
  23403. , i = 1 === e.z ? .4 : .75
  23404. , n = 1 === Math.abs(e.x);
  23405. return this.flyDirection(t, i, n)
  23406. }
  23407. ,
  23408. n.prototype.flyDirection = function(e, t, i) {
  23409. this.closePopup();//xzw add
  23410. var n = $.Deferred();
  23411. this.history.invalidate();
  23412. var r = this.closestPanoInDirection(e, t, i);
  23413. return r ? this.flyToPano({
  23414. pano: r
  23415. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23416. n.resolve(!1)),
  23417. n.promise()
  23418. }
  23419. ,
  23420. n.prototype.closestPanoInDirection = function(e, t, i) {
  23421. return this.rankedPanoInDirection(0, e, t, i)
  23422. }
  23423. ,
  23424. n.prototype.rankedPanoInDirection = function() {
  23425. var e = {
  23426. pano: null,
  23427. candidates: []
  23428. };
  23429. return function(t, i, n, r) {
  23430. t || (t = 0),
  23431. n = void 0 !== n ? n : .75;
  23432. var o = r ? "angle" : "direction";
  23433. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23434. this.cachedPanoCandidates = e.candidates,
  23435. e.pano
  23436. }
  23437. }(),
  23438. n.prototype.bump = function(e) {
  23439. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23440. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23441. if (s)
  23442. t = function() {
  23443. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23444. }
  23445. .bind(this),
  23446. i = function() {
  23447. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23448. }
  23449. .bind(this);
  23450. else {
  23451. var l = this.camera.position.clone()
  23452. , c = e.clone();
  23453. this.raycaster.set(l, c);
  23454. var h = this.model.floors.reduce(function(e, t) {
  23455. return e.concat(t.collider.children)
  23456. }, [])
  23457. , d = this.raycaster.intersectObjects(h)
  23458. , p = d.length > 0 ? d[0].distance / 25 : .04
  23459. , g = l.clone().add(c.multiplyScalar(p));
  23460. t = function() {
  23461. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23462. }
  23463. .bind(this),
  23464. i = function() {
  23465. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23466. }
  23467. .bind(this)
  23468. }
  23469. n = function() {
  23470. this.flying = !1
  23471. }
  23472. .bind(this),
  23473. this.flying = !0,
  23474. t()
  23475. }
  23476. }
  23477. ,
  23478. n.prototype.changeFloor = function(e) {
  23479. if (!this.is360View(this.mode, this.currentPano))
  23480. if (this.mode === u.PANORAMA) {
  23481. var t = this.history.reversePano(e);
  23482. t && t.isAligned() ? this.flyToPano({
  23483. pano: t
  23484. }) : this.changeFloorByScore(e)
  23485. } else
  23486. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23487. }
  23488. ,
  23489. n.prototype.changeFloorByScore = function() {
  23490. var e = {
  23491. pano: null,
  23492. candidates: []
  23493. };
  23494. return function(t) {
  23495. var i = this.model.nextFloor(t);
  23496. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23497. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23498. this.history.push(t, this.currentPano),
  23499. this.flyToPano({
  23500. pano: e.pano
  23501. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23502. }
  23503. }(),
  23504. n.prototype.gotoFloor = function(e) {
  23505. var t = e - this.model.currentFloor.floorIndex;
  23506. this.changeFloor(t)
  23507. }
  23508. ,
  23509. n.prototype.getDirection = function(e) {
  23510. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23511. e.applyQuaternion(this.camera.quaternion)
  23512. }
  23513. ,
  23514. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23515. if (o = o || $.Deferred(),
  23516. this.mode === u.TRANSITIONING)
  23517. return F.warn("should not be transitioning here"),
  23518. n && n(!1),
  23519. o.reject().promise();
  23520. var a = i || !1
  23521. , s = i ? i.position : this.position
  23522. , l = this.position.clone()
  23523. , c = this.currentPano;
  23524. if (F.debug("New pose in mode " + this.mode),
  23525. !e || (retryCallback = function() {
  23526. N.delayOneFrame(function() {
  23527. this.flyToSameMode(e, t, i, n, o)
  23528. }
  23529. .bind(this))
  23530. }
  23531. .bind(this),
  23532. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23533. var h = function() {
  23534. this.emit(w.FlyingEnded, s, l, e, c),
  23535. n && n(!0)
  23536. }
  23537. .bind(this)
  23538. , d = f[this.mode]
  23539. , p = void 0 !== t ? t : d.transitionTime
  23540. , g = new r.Vector3
  23541. , C = new r.Vector3;
  23542. if (this.emit(w.FlyingStarted, s, l, e, c),
  23543. this.mode === u.PANORAMA)
  23544. F.warn("we should not be here for panorama views");
  23545. else if (this.mode === u.DOLLHOUSE)
  23546. if (a) {
  23547. var I = new r.Vector3(0,1,0);
  23548. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23549. this.model.warpDestFloors(i.floorVisibility),
  23550. C.copy(i.position);
  23551. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23552. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23553. , _ = b.intersectObjects(this.model.colliders)
  23554. , T = 3;
  23555. _.length ? (g.copy(_[0].point),
  23556. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23557. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23558. var x = (new r.Matrix4).lookAt(C, g, I)
  23559. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23560. , M = g.distanceTo(C)
  23561. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23562. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23563. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23564. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23565. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23566. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23567. this.path.burnsDir = Math.sign(L.y);
  23568. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23569. , B = new r.Vector3;
  23570. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23571. y.start(function(e, t) {
  23572. D.x = P.x + e * L.x,
  23573. D.y = P.y + e * L.y,
  23574. D.z = P.z + e * L.z;
  23575. var i = O + e * (M - O);
  23576. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23577. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23578. }
  23579. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23580. y.start(function(e, t) {
  23581. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23582. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23583. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23584. }
  23585. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23586. } else
  23587. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23588. else if (this.path.placeCpm(),
  23589. this.path.fadeInCpm(f.path.fadeInTime),
  23590. i) {
  23591. this.model.warpDestFloors(i.floorVisibility);
  23592. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23593. , k = this.cameraControls.controls[u.FLOORPLAN]
  23594. , H = k.target.clone()
  23595. , G = i.position.clone().sub(H)
  23596. , z = U.position.clone().sub(k.target)
  23597. , W = z.length()
  23598. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23599. , Y = Math.atan2(k.offset.x, k.offset.z)
  23600. , X = Math.atan2(j.x, j.z)
  23601. , Z = k.absoluteScale
  23602. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23603. y.start(function(e, t) {
  23604. k.target.copy(G).multiplyScalar(e).add(H);
  23605. var i = Y + (X - Y) * e;
  23606. k.offset.x = W * Math.sin(i),
  23607. k.offset.z = W * Math.cos(i),
  23608. U.position.copy(k.target).add(k.offset),
  23609. k.absoluteScale = Z + e * (q - Z),
  23610. k.update(),
  23611. this.quaternion.copy(U.quaternion),
  23612. this.position.copy(U.position),
  23613. this.target.copy(k.target),
  23614. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23615. }
  23616. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23617. } else
  23618. F.info("flyToSameMode() funny floorplan view? skipping");
  23619. return y.setTimeout(function(e) {
  23620. this.mode = e,
  23621. h(),
  23622. o.resolve(!0)
  23623. }
  23624. .bind(this, this.mode), p, V.FlyToSameMode),
  23625. this.mode = u.TRANSITIONING,
  23626. o.promise()
  23627. }
  23628. }
  23629. ,
  23630. n.prototype.flyToNewMode = function(e, t) {
  23631. e = e || {};
  23632. var i = e.mode
  23633. , n = e.pano
  23634. , o = e.duration
  23635. , a = e.warpDest
  23636. , s = e.callback
  23637. , l = e.force
  23638. , c = e.quaternion;
  23639. if (t = t || $.Deferred(),
  23640. this.isWarping())
  23641. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23642. s && s(!1),
  23643. t.reject("Cannot change mode during tour transition").promise();
  23644. if (this.mode === u.TRANSITIONING)
  23645. return s && s(!1),
  23646. t.reject("Cannot change mode during mode transition").promise();
  23647. if (i === this.mode)
  23648. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23649. t.promise()) : (s && s(!1),
  23650. t.reject("Already in " + i + " mode").promise());
  23651. var h = a || !1;
  23652. F.debug("Switching mode to " + i);
  23653. var d = function() {
  23654. N.delayOneFrame(function() {
  23655. this.flyToNewMode(e, t)
  23656. }
  23657. .bind(this))
  23658. }
  23659. .bind(this);
  23660. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23661. return t.promise();
  23662. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23663. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23664. this.model.waitForLoad(this.model, function() {
  23665. return this.model.meshTexturesLoaded;
  23666. }
  23667. .bind(this)),
  23668. this.model.loadMeshTextures().done(d),
  23669. t.promise();
  23670. this.history.invalidate(),
  23671. this.updateLastView();
  23672. var p = this.mode
  23673. , C = this.cameraControls.cameras[i];
  23674. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23675. var I = void 0 !== o ? o : e.transitionTime;
  23676. this.emit(w.ModeChanging, p, i, n),
  23677. n && (this.currentPano = n),
  23678. this.switchCameraMode(i, c),
  23679. y.cancelById(V.LookTransition);
  23680. //before fly---------------------
  23681. if(this.mode == "panorama"){
  23682. if(this.model.floorLogos){
  23683. this.model.floorLogos[0].visible = false;
  23684. this.model.floorLogos[1].visible = false;
  23685. }
  23686. }
  23687. if(i == "panorama"){
  23688. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23689. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23690. }else{
  23691. updateVideo({type:"beforeFlyOut", dur:I})//add
  23692. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23693. }
  23694. //------------------------------------
  23695. var _ = (new r.Vector3).copy(this.position);
  23696. if (i === u.PANORAMA){
  23697. this.emit(w.PanoChosen, n, n),
  23698. setTimeout(function() {
  23699. n.floor.enter(i)
  23700. }
  23701. .bind(this), I / 2),
  23702. this.path.fadeOutCpm(f.path.fadeOutTime);
  23703. if(this.model.floorLogos){
  23704. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23705. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23706. }
  23707. }else if (i === u.DOLLHOUSE) {
  23708. if (h && (this.model.stayPut = !0),
  23709. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23710. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23711. this.path.placeCpm(),
  23712. this.path.fadeInCpm(f.path.fadeInTime),
  23713. h) {
  23714. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23715. _.set(15, 10, 15);
  23716. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23717. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23718. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23719. P.length ? (T.copy(P[0].point),
  23720. _.copy(a.position),
  23721. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23722. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23723. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23724. _.add(this.model.position),
  23725. C.position.copy(_),
  23726. this.cameraControls.controls[u.DOLLHOUSE].update()
  23727. }
  23728. } else if (this.path.placeCpm(),
  23729. this.path.fadeInCpm(f.path.fadeInTime),
  23730. a) {
  23731. this.model.warpDestFloors(a.floorVisibility);
  23732. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23733. , L = this.cameraControls.controls[u.FLOORPLAN]
  23734. , D = O.position.clone().sub(L.target)
  23735. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23736. , U = Math.atan2(B.x, B.z);
  23737. L.target.copy(a.position);
  23738. var k = D.length();
  23739. L.offset.x = k * Math.sin(U),
  23740. L.offset.y = 0,
  23741. L.offset.z = k * Math.cos(U),
  23742. O.position.copy(L.target).add(L.offset);
  23743. L.target.clone().sub(C.position);
  23744. C.quaternion.copy(a.quaternion),
  23745. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23746. L.absoluteScale = L.currentScale,
  23747. L.update()
  23748. } else
  23749. this.model.currentFloor.enter(i);
  23750. var H = this.currentPano
  23751. , G = this.position.clone();
  23752. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23753. this.flying = !0,
  23754. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23755. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23756. C.controls.update()),
  23757. e.blackoutStyle = S.FADEIN,
  23758. I = f.show360Views.transitionTime,
  23759. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23760. this.mode = i,
  23761. this.path && this.path.popOutCpm(),
  23762. e.blackoutStyle = S.END,
  23763. I = f.show360Views.transitionTime,
  23764. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23765. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23766. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23767. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23768. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23769. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23770. y.setTimeout(function() {
  23771. this.flying = !1,
  23772. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23773. this.currentPano.enter(),
  23774. this.path.placeCpm(),
  23775. this.path.fadeOutCpm(f.path.fadeOutTime),
  23776. this.spider.draw()),
  23777. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23778. this.mode = i,
  23779. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23780. //add:
  23781. this.updateMarkerVisi() ;
  23782. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23783. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23784. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23785. this.model.floorLogos[0].visible = true
  23786. )
  23787. if(this.mode == u.PANORAMA){
  23788. Overlay.updateVisibles([this.currentPano])
  23789. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23790. }else{
  23791. Overlay.updateVisibles(true)
  23792. }
  23793. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23794. t.resolve())
  23795. }
  23796. .bind(this), I, V.FlyToNewMode),
  23797. this.mode = u.TRANSITIONING,
  23798. p == "panorama" && this.updateHotVisible(),
  23799. t.promise()
  23800. }
  23801. ,
  23802. n.prototype.fade360View = function(e, t, i) {
  23803. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23804. $(this.domElement).fadeOut(.5 * e, function() {
  23805. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23806. this.model.alpha = i.modelAlpha,
  23807. this.position.copy(t.position),
  23808. this.quaternion.copy(t.quaternion),
  23809. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23810. $(this.domElement).fadeIn(.5 * e)
  23811. }
  23812. .bind(this))
  23813. }
  23814. ,
  23815. n.prototype.findDefaultViews = function() {
  23816. this.findDefaultView(this.lastInsideView, !0),
  23817. this.findDefaultView(this.last360View, !1)
  23818. }
  23819. ,
  23820. n.prototype.findDefaultView = function(e, t) {
  23821. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23822. if (e.cameraMode !== u.PANORAMA)
  23823. return !1;
  23824. var i = r.get(e.panoId);
  23825. return i && i.isAligned() === t
  23826. });
  23827. o >= 0 ? (i = r.get(n[o].panoId),
  23828. e.update({
  23829. cameraMode: u.PANORAMA,
  23830. pano: i,
  23831. position: n[o].position,
  23832. quaternion: n[o].quaternion
  23833. })) : (o = r.list.findIndex(function(e) {
  23834. return e.isAligned() === t
  23835. }),
  23836. o >= 0 ? (i = r.list[o],
  23837. e.update({
  23838. cameraMode: u.PANORAMA,
  23839. pano: i,
  23840. position: i.position
  23841. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23842. }
  23843. ,
  23844. n.prototype.updateLastView = function() {
  23845. if (this.mode === u.PANORAMA) {
  23846. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23847. e.update({
  23848. pano: this.currentPano,
  23849. position: this.position,
  23850. quaternion: this.quaternion
  23851. })
  23852. }
  23853. }
  23854. ,
  23855. n.prototype.goToLastView = function(e, t) {
  23856. var i = $.Deferred()
  23857. , n = i.resolve.bind(i)
  23858. , r = i.reject.bind(i)
  23859. , o = e ? this.lastInsideView : this.last360View;
  23860. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23861. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23862. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23863. mode: o.cameraMode,
  23864. pano: o.pano,
  23865. quaternion: o.quaternion,
  23866. callback: t
  23867. }).done(n).fail(r),
  23868. i.promise()
  23869. }
  23870. ,
  23871. n.prototype.fadeToView = function(e, t, i, n) {
  23872. var r = $.Deferred()
  23873. , o = r.resolve.bind(r)
  23874. , a = r.reject.bind(r);
  23875. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23876. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23877. a("Cannot go to illegal view"),
  23878. r.promise();
  23879. var s = (f[t.cameraMode],
  23880. function() {
  23881. $(this.domElement).fadeIn(.5 * i),
  23882. n && n(),
  23883. o()
  23884. }
  23885. .bind(this))
  23886. , l = e ? S.FADEIN : S.END;
  23887. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23888. $(this.domElement).fadeOut(.5 * i, function() {
  23889. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23890. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23891. pano: t.pano,
  23892. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23893. duration: 0
  23894. }, s) : this.flyToNewMode({
  23895. mode: t.cameraMode,
  23896. quaternion: t.quaternion,
  23897. duration: 0,
  23898. callback: s
  23899. })
  23900. }
  23901. .bind(this)),
  23902. r.promise()
  23903. }
  23904. ,
  23905. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23906. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23907. this.flying)
  23908. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23909. o && o(),
  23910. !1;
  23911. null !== e && void 0 !== e || (e = b.Show),
  23912. this.history.invalidate()
  23913. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23914. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23915. return this.emit(w.WarpStarted, a, i, n, r),
  23916. n = n || S.MIDDLE,
  23917. this.path.warpToPano(i, n, r, function() {
  23918. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23919. this.emit(w.WarpEnded, i),
  23920. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23921. o && o()
  23922. }
  23923. .bind(this)),
  23924. e === b.Hide && this.path.discardPathObject(),
  23925. !0
  23926. }
  23927. ,
  23928. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23929. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23930. s && s(),
  23931. !1)
  23932. }
  23933. ,
  23934. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23935. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23936. a && a(),
  23937. !1)
  23938. }
  23939. ,
  23940. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23941. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23942. }
  23943. ,
  23944. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23945. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23946. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23947. t && t(),
  23948. !1)
  23949. }
  23950. ,
  23951. n.prototype.aimTourCamera = function(e, t, i, n) {
  23952. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23953. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23954. }
  23955. ,
  23956. n.prototype.showPathToHeroLocation = function(e) {
  23957. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23958. }
  23959. ,
  23960. n.prototype.tourInterlude = function(e, t) {
  23961. this.history.invalidate();
  23962. this.path.discardSlow();
  23963. //xzw:
  23964. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23965. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23966. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23967. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23968. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23969. var timeEachItem = 2000;//假设每个item飞的时间
  23970. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23971. }
  23972. rotTime = Math.max(0, rotTime)
  23973. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23974. this.path.waitNextStep(e, function() {
  23975. t && t()
  23976. }.bind(this), rotTime)
  23977. }
  23978. ,
  23979. n.prototype.stopInterlude = function() {
  23980. this.interruptAndFastForward(null, 0)
  23981. }
  23982. ,
  23983. n.prototype.interruptAndFastForward = function(e, t) {
  23984. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23985. this.flying && this.emit(w.FlyingInterrupted),
  23986. this.path.interruptAndFastForward(e, t)
  23987. }
  23988. ,
  23989. n.prototype.setSize = function(e, t) {
  23990. var i = e / t;
  23991. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23992. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23993. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23994. for (var r in this.cameraControls.cameras) {
  23995. var o = this.cameraControls.cameras[r];
  23996. o.fov = this.baseFov * (1 / this.zoomLevel),
  23997. o.updateAspect(i)
  23998. }
  23999. }
  24000. ,
  24001. n.prototype.toJSON = function() {
  24002. var e = {};
  24003. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  24004. e.camera_mode = u.toInt(this.mode),
  24005. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  24006. return e.hidden ? 0 : 1
  24007. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  24008. e) : e
  24009. }
  24010. ,
  24011. n.prototype.getCurrentNodePanos = function(e) {
  24012. this.model.panos.map;
  24013. if (e.length = 0, this.path.nodes){
  24014. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  24015. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  24016. if(this.path.nodes.length){
  24017. e.push(this.model.panos.get(this.path.nodes[0]))
  24018. }
  24019. if(this.path.nodes.length>1){
  24020. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  24021. }
  24022. }else{
  24023. for (var t = 0; t < this.path.nodes.length; t++) {
  24024. var i = this.path.nodes[t];
  24025. e.push(this.model.panos.get(i))
  24026. }
  24027. }
  24028. }
  24029. }
  24030. ,
  24031. n.prototype.zoomIncrementally = function(e) {
  24032. var t = this.zoomLevel;
  24033. this.zoomTo(this.zoomLevel + e),
  24034. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  24035. }
  24036. ,
  24037. n.prototype.zoomInIncrementally = function(e) {
  24038. e = e || this.defaultZoomIncrement,
  24039. this.zoomIncrementally(e)
  24040. }
  24041. ,
  24042. n.prototype.zoomOutIncrementally = function(e) {
  24043. e = e || -this.defaultZoomIncrement,
  24044. this.zoomIncrementally(e)
  24045. }
  24046. ,
  24047. n.prototype.zoomBy = function(e) {
  24048. this.zoomTo(this.zoomLevel * e)
  24049. }
  24050. ,
  24051. n.prototype.zoomIn = function() {
  24052. this.zoomBy(1 + this.zoomSpeed)
  24053. }
  24054. ,
  24055. n.prototype.zoomOut = function() {
  24056. this.zoomBy(1 - this.zoomSpeed)
  24057. }
  24058. ,
  24059. n.prototype.zoomTo = function(e, t) {
  24060. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  24061. if (e < f.zoom.min && (e = f.zoom.min),
  24062. e > f.zoom.max && (e = f.zoom.max),
  24063. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24064. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24065. e === f.zoom.min && this.emit(O.ZoomMin)),
  24066. this.cameraControls.activeControl) {
  24067. var i = this.cameraControls.activeControl.camera;
  24068. this.zoomLevel = e,
  24069. i.fov = this.baseFov * (1 / this.zoomLevel),
  24070. i.updateProjectionMatrix(),
  24071. this.zoomFov = i.fov
  24072. }
  24073. }
  24074. }
  24075. ,
  24076. n.prototype.increaseZoomSpeed = function() {
  24077. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24078. }
  24079. ,
  24080. n.prototype.decreaseZoomSpeed = function() {
  24081. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24082. }
  24083. ,
  24084. n.prototype.clampZoomSpeed = function(e) {
  24085. return e < 0 ? 0 : e
  24086. }
  24087. ,
  24088. n.prototype.activatePersistentZooming = function(e) {
  24089. this.zooming = e ? 1 : -1
  24090. }
  24091. ,
  24092. n.prototype.deactivatePersistentZooming = function() {
  24093. this.zooming = 0
  24094. }
  24095. ,
  24096. n.prototype.zoomDefault = function() {
  24097. this.zoomTo(1, !0)
  24098. }
  24099. ,
  24100. window.fovTranId = 333;//add
  24101. n.prototype.smoothZoomToDefault = function(e, t) {
  24102. y.cancelById(window.fovTranId)
  24103. var i, n = this.zoomLevel,
  24104. r = function(e) {
  24105. e > 1 && (e = 1),
  24106. i = n * (1 - e) + e,
  24107. this.zoomTo(i, !0)
  24108. }.bind(this),
  24109. o = function() {
  24110. this.zoomDefault(),
  24111. t && window.setTimeout(t, 50)
  24112. }.bind(this);
  24113. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24114. }
  24115. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24116. y.cancelById(window.fovTranId)
  24117. console.log("smoothZoomFovTo "+zoomLevel)
  24118. var i,
  24119. n = this.zoomLevel,
  24120. aimLevel = zoomLevel || this.baseFov / fov
  24121. if (n == aimLevel) return
  24122. var fun = function (e) {
  24123. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24124. this.zoomTo(i, !0)
  24125. }.bind(this)
  24126. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24127. }
  24128. ,
  24129. n.prototype.updateZoomPano = function() {
  24130. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24131. var e = this.currentPano;
  24132. if (e) {
  24133. var t = this.zoomLevel > f.zoom.activationThreshold
  24134. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24135. , n = !i && !this.isWarping()
  24136. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24137. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24138. this.panoRenderer.setZoomingActive(r, e, !0);
  24139. var o = function(e, t) {
  24140. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24141. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24142. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24143. e.setZoomed(t)
  24144. }
  24145. .bind(this);
  24146. r && !e.zoomed ? (o(e, !0),
  24147. this.panoRenderer.enableUltraHighQualityMode(function() {
  24148. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24149. r && o(e, !0)
  24150. }
  24151. .bind(this))) : !t && e.zoomed && o(e, !1)
  24152. }
  24153. }
  24154. },
  24155. n.prototype.checkHasNeighbor = function(pano){//add
  24156. for(var i in pano.neighbourPanos ){
  24157. if(i == pano.id)continue;
  24158. if(pano.neighbourPanos[i]){
  24159. return true;
  24160. }
  24161. }
  24162. }
  24163. ,
  24164. t.exports = n
  24165. }
  24166. ).call(this, "/js/player.js")
  24167. }
  24168. , {
  24169. "./constants": 8,
  24170. "./enum/AlignmentType": 17,
  24171. "./enum/BlackoutStyle": 18,
  24172. "./enum/ControlEvents": 21,
  24173. "./enum/Keys": 30,
  24174. "./enum/ModelManagerEvents": 33,
  24175. "./enum/PanoSizeClass": 36,
  24176. "./enum/PanoramaEvents": 37,
  24177. "./enum/PathDiscardMode": 38,
  24178. "./enum/PathDisplayMode": 39,
  24179. "./enum/PlayerEvents": 40,
  24180. "./enum/TagStates": 44,
  24181. "./enum/Vectors": 50,
  24182. "./enum/Viewmode": 51,
  24183. "./enum/WarpStyle": 52,
  24184. "./enum/ZoomEvents": 53,
  24185. "./exception/BasicException": 55,
  24186. "./model/ModelManager": 140,
  24187. "./objects/NSpider": 147,
  24188. "./objects/Panorama": 148,
  24189. "./objects/Reticule": 149,
  24190. "./objects/ShowPath": 151,
  24191. "./objects/Snapshot": 153,
  24192. "./objects/View": 154,
  24193. "./settings": 166,
  24194. "./shaders": 167,
  24195. "./tile/TileDownloader": 171,
  24196. "./tile/TilePrioritizer": 172,
  24197. "./util/ZoomStats": 179,
  24198. "./util/browser": 182,
  24199. "./util/camera": 183,
  24200. "./util/cameraLight": 184,
  24201. "./util/common": 185,
  24202. "./util/easing": 186,
  24203. "./util/history": 187,
  24204. "./util/lerp": 188,
  24205. "./util/logger": 189,
  24206. "./util/math": 190,
  24207. "./util/transitions": 195,
  24208. "hot":"hot",
  24209. "scaleImg":"scaleImg",
  24210. events: 202,
  24211. three: 217
  24212. }],
  24213. "scaleImg":[function(t, e){// xzw
  24214. var OUTPUT = e;
  24215. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24216. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24217. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24218. return G.getImageData(0,0,s,f)}
  24219. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24220. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24221. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24222. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24223. else
  24224. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24225. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24226. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24227. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24228. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24229. W=new Float32Array(at);else
  24230. for(W=[],et=0;at>et;++et)
  24231. W[et]=0;for(b=0;w>b;b++)
  24232. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24233. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24234. delete p,h(),J=n(W)}
  24235. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24236. if("png-src"===i||"jpeg-src"===i)
  24237. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24238. return B}
  24239. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24240. OUTPUT.exports = c;
  24241. }, {}
  24242. ],
  24243. 156: [function(e, t, i) {
  24244. (function(i) {
  24245. "use strict";
  24246. function n(e, t) {
  24247. this.model = e,
  24248. this.panos = e.panos,
  24249. this.player = t,
  24250. this.imagePanos = this.listImagePanos(),
  24251. this.retryMinimumTime = 1e4
  24252. }
  24253. var r = (e("three"),
  24254. e("./enum/Viewmode"))
  24255. , o = (e("./settings"),
  24256. e("./objects/Panorama"))
  24257. , a = e("./util/logger")
  24258. , s = new a(i);
  24259. n.prototype.start = function() {
  24260. this.loadNextPano(function(e) {
  24261. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24262. setTimeout(function() {
  24263. this.start()
  24264. }
  24265. .bind(this), 1e3))
  24266. }
  24267. .bind(this))
  24268. }
  24269. ,
  24270. n.prototype.validLoadTarget = function(e) {
  24271. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24272. }
  24273. ,
  24274. n.prototype.listImagePanos = function() {
  24275. var e = []
  24276. , t = this;
  24277. return this.model.images.forEach(function(i) {
  24278. if (i.metadata && i.metadata.scan_id) {
  24279. var n = t.model.panos.get(i.metadata.scan_id);
  24280. n && !n.isLoaded("high") && e.push(n)
  24281. }
  24282. }),
  24283. e
  24284. }
  24285. ,
  24286. n.prototype.nextNotLoadedImage = function() {
  24287. for (; this.imagePanos.length > 0; ) {
  24288. var e = this.imagePanos[0];
  24289. if (!e.isLoaded("high"))
  24290. return e;
  24291. this.imagePanos.shift()
  24292. }
  24293. return null
  24294. }
  24295. ,
  24296. n.prototype.loadNextPano = function(e) {
  24297. var t, i, n = this.model.waitQueue.filter(function(e) {
  24298. return e.object instanceof o
  24299. });
  24300. n.length > 0 ? (t = n[0].object,
  24301. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24302. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24303. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24304. t = this.imagePanos[0],
  24305. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24306. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24307. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24308. s.debug("Preloading " + i + "-res pano " + t.id),
  24309. t.loadCube(i).done(e).fail(function() {
  24310. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24311. e()
  24312. })) : e && e(null)
  24313. }
  24314. ,
  24315. t.exports = n
  24316. }
  24317. ).call(this, "/js/preloaders.js")
  24318. }
  24319. , {
  24320. "./enum/Viewmode": 51,
  24321. "./objects/Panorama": 148,
  24322. "./settings": 166,
  24323. "./util/logger": 189,
  24324. three: 217
  24325. }],
  24326. 157: [function(e, t, i) {
  24327. (function(i) {
  24328. "use strict";
  24329. function n(e, t, i, n, r) {
  24330. this.qualityManager = e,
  24331. this.scene = t,
  24332. this.camera = i,
  24333. this.container = r,
  24334. this.controls = n,
  24335. this.controls.enabled = !0,
  24336. this.controls.locked = !0,
  24337. this.quickstartCamera = n.camera,
  24338. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24339. this.skybox = null
  24340. }
  24341. var r = e("three")
  24342. , o = e("../util/logger")
  24343. , a = e("../constants")
  24344. , s = (e("../util/transitions"),
  24345. e("../util/lerp"),
  24346. e("../util/easing"),
  24347. e("../enum/Vectors"))
  24348. , l = e("../enum/PanoSizeClass")
  24349. , c = (e("../materials/ModelTextureMaterial"),
  24350. e("../materials/CubemapMaterial"))
  24351. , h = (e("../cameras/PanoramaCamera"),
  24352. e("../controls/PanoramaControls"),
  24353. e("../tile/TileUtils"),
  24354. e("../util/camera"),
  24355. e("../util/cameraLight"))
  24356. , u = (e("../util/browser"),
  24357. e("../settings"),
  24358. e("../gui/helpManager"),
  24359. new o(i));
  24360. n.prototype.load = function(e) {
  24361. e.pano.shouldRedrawOnBaseLoaded = !0;
  24362. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24363. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24364. var a = this.qualityManager.getPanoSize(l.BASE)
  24365. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24366. if (e.pano.tiled) {
  24367. u.warn("Loading startPano, TILED", e.pano.id);
  24368. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24369. , p = this.quickstartCamera.fov;
  24370. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24371. t = e.pano.loadTiledPano(c, r, {
  24372. hFov: d,
  24373. vFov: p
  24374. }, !1, !1, !0),
  24375. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24376. } else
  24377. u.warn("Loading startPano", e.pano.id),
  24378. t = e.pano.loadCube("high");
  24379. return $.when(t).then(function() {
  24380. n.init(e.pano, e.quaternion),
  24381. e.pano.tiled ? i.done(function() {
  24382. e.pano.lockUntilRenderingComplete = !1,
  24383. this.controls.locked = !1
  24384. }
  24385. .bind(this)) : this.controls.locked = !1
  24386. }
  24387. .bind(this))
  24388. }
  24389. ,
  24390. n.prototype.init = function(e, t) {
  24391. u.info("Quickstart done loading, adding scene objects"),
  24392. e.lockUntilRenderingComplete = !0,
  24393. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24394. side: r.BackSide
  24395. })),
  24396. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24397. this.skybox.quaternion.copy(e.quaternion),
  24398. this.scene.add(this.skybox),
  24399. $(this.container).show()
  24400. }
  24401. ,
  24402. n.prototype.update = function(e) {
  24403. this.controls.update(e),
  24404. this.camera.copy(this.quickstartCamera)
  24405. }
  24406. ,
  24407. n.prototype.setSize = function(e, t) {
  24408. this.quickstartCamera.updateAspect(e / t)
  24409. }
  24410. ,
  24411. n.prototype.destroy = function() {
  24412. this.scene.remove(this.skybox)
  24413. }
  24414. ,
  24415. t.exports = n
  24416. }
  24417. ).call(this, "/js/scene/QuickstartManager.js")
  24418. }
  24419. , {
  24420. "../cameras/PanoramaCamera": 7,
  24421. "../constants": 8,
  24422. "../controls/PanoramaControls": 13,
  24423. "../enum/PanoSizeClass": 36,
  24424. "../enum/Vectors": 50,
  24425. "../gui/helpManager": 68,
  24426. "../materials/CubemapMaterial": 117,
  24427. "../materials/ModelTextureMaterial": 118,
  24428. "../settings": 166,
  24429. "../tile/TileUtils": 174,
  24430. "../util/browser": 182,
  24431. "../util/camera": 183,
  24432. "../util/cameraLight": 184,
  24433. "../util/easing": 186,
  24434. "../util/lerp": 188,
  24435. "../util/logger": 189,
  24436. "../util/transitions": 195,
  24437. three: 217
  24438. }],
  24439. 158: [function(e, t, i) {
  24440. "use strict";
  24441. function n(e, t, i) {
  24442. this.scene = e,
  24443. this.camera = t,
  24444. this.renderer = null,
  24445. this.effects = i,
  24446. this.animateCallback = null,
  24447. this.composer = null,
  24448. this.qualityManager = null,
  24449. e.renderWidth = 0,
  24450. e.renderHeight = 0,
  24451. this.updateClock = new r.Clock,
  24452. this.components = [],
  24453. this.updateListeners = [],
  24454. this.resizeListeners = [],
  24455. this.forceUpdateSize = !1,
  24456. this.started = !1,
  24457. this.textures = {},
  24458. this.suspendedObjects = []
  24459. }
  24460. var r = e("three")
  24461. , o = e("../shaders")
  24462. , a = e("../enum/SceneRendererEvents")
  24463. , s = e("../enum/GLTextureType")
  24464. , l = e("../enum/GLCubeFaces")
  24465. , c = e("../exception/BasicException")
  24466. , h = e("../exception/RendererCreationException")
  24467. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24468. , m = e("../util/browser")
  24469. /**************************************************************************************************************************************************/
  24470. , u = e("../settings")
  24471. , d = e("events").EventEmitter;
  24472. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24473. n.prototype = Object.create(d.prototype),
  24474. n.prototype.addComponent = function(e) {
  24475. this.components.push(e),
  24476. e.update && this.updateListeners.push(e),
  24477. e.setSize && (this.resizeListeners.push(e),
  24478. this.forceUpdateSize = !0)
  24479. }
  24480. ,
  24481. n.prototype.removeComponent = function(e) {
  24482. var t = function(t) {
  24483. return t !== e
  24484. };
  24485. this.components = this.components.filter(t),
  24486. this.updateListeners = this.updateListeners.filter(t),
  24487. this.resizeListeners = this.resizeListeners.filter(t)
  24488. }
  24489. ,
  24490. n.prototype.start = function(e) {
  24491. if (this.started)
  24492. throw new c("Can't start SceneRenderer, already started");
  24493. this.createContext(e),
  24494. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24495. m.isMobile() && this.boluoVrInit(),
  24496. /*******************************************************************************************************************************/
  24497. this.initComposer(),
  24498. this.started = !0,
  24499. (p = p.bind(this))()
  24500. }
  24501. ,
  24502. n.prototype.createContext = function(e) {
  24503. try {
  24504. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24505. this.renderer.autoClear = !0,
  24506. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24507. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24508. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24509. this.emit(a.ContextCreated)
  24510. } catch (e) {
  24511. throw new h("Unable to create a WebGL rendering context")
  24512. }
  24513. u.profiling.enabled && this.overrideTextures(),
  24514. e.appendChild(this.renderer.domElement)
  24515. /* window.stats = new Stats();
  24516. e.appendChild( stats.dom ); */
  24517. }
  24518. ,
  24519. n.prototype.overrideTextures = function() {
  24520. var e = this.renderer.context
  24521. , t = 0
  24522. , i = e.createTexture;
  24523. e.createTexture = function() {
  24524. var n = i.call(e);
  24525. return n.id = t++,
  24526. this.textures[n.id] = n,
  24527. n
  24528. }
  24529. .bind(this);
  24530. var n = e.texImage2D;
  24531. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24532. var d, p = this.getTextureTypeFromTarget(e, t);
  24533. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24534. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24535. h = a,
  24536. u = l,
  24537. o = u.naturalWidth,
  24538. a = u.naturalHeight,
  24539. n.call(e, t, i, r, c, h, u));
  24540. var f = this.textures[d.id];
  24541. f.width = p === s.TextureCube ? 6 * o : o,
  24542. f.height = a
  24543. }
  24544. .bind(this);
  24545. var r = e.deleteTexture;
  24546. e.deleteTexture = function(t) {
  24547. delete this.textures[t.id],
  24548. r.call(e, t)
  24549. }
  24550. .bind(this)
  24551. }
  24552. ,
  24553. n.prototype.updateTextureMemory = function() {
  24554. var e = null;
  24555. return function() {
  24556. var t = 0;
  24557. for (var i in this.textures) {
  24558. var n = this.textures[i];
  24559. n.width && n.height && (t += n.width * n.height * 4)
  24560. }
  24561. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24562. e = t
  24563. }
  24564. }(),
  24565. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24566. switch (t) {
  24567. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24568. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24569. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24570. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24571. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24572. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24573. return s.TextureCube;
  24574. case e.TEXTURE_2D:
  24575. return s.Texture2D;
  24576. default:
  24577. return null
  24578. }
  24579. }
  24580. ,
  24581. n.prototype.initComposer = function() {
  24582. this.composer = new r.EffectComposer(this.renderer),
  24583. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24584. //this.composer.addPass(this.effects.hblurPass),
  24585. //this.composer.addPass(this.effects.vblurPass)
  24586. this.composer.addPass(this.effects.transitionMaskPass)//add
  24587. }
  24588. ,
  24589. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24590. this.renderWidth = e,
  24591. this.renderHeight = t,
  24592. this.effects.aspect = e / t,
  24593. /* this.renderer.setSize(e, t), -----MP */
  24594. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24595. this.composer.setSize(e, t);
  24596. for (var i = 0; i < this.resizeListeners.length; i++)
  24597. this.resizeListeners[i].setSize(e, t)
  24598. }
  24599. ,
  24600. n.prototype.render = function() {
  24601. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24602. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24603. }
  24604. /******************************************************************************************************徐世廷**********************************************************************/
  24605. var vrPermission = {};
  24606. var vrPermissionCallBack = function(info1,info2){
  24607. if(info1 == "reset"){
  24608. vrPermission = {};
  24609. }else{
  24610. vrPermission[info1] = info2
  24611. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24612. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24613. }
  24614. }
  24615. }
  24616. n.prototype.boluoVrInit = function() {
  24617. console.log("boluoVrInit")
  24618. this.isHuawei5X = m.detectHUAWEI5X(),
  24619. this.oldRenderer = this.renderer,
  24620. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24621. window.panoCamera = this.camera;
  24622. var a = this;
  24623. window._vrEnabled = !1,
  24624. Object.defineProperty(window, "vrEnabled", {
  24625. get: function() {
  24626. return window._vrEnabled
  24627. },
  24628. set: function(b) {
  24629. b = !!b,
  24630. b ? (a.renderer = a.newRenderer,
  24631. window.vrMarkers.forEach(function(a) {
  24632. a.visible = !0
  24633. })) : (a.renderer = a.oldRenderer,
  24634. window.vrMarkers.forEach(function(a) {
  24635. a.visible = !1
  24636. })),
  24637. a.cursor.visible = b,
  24638. a.setSize(window.innerWidth, window.innerHeight),
  24639. window._vrEnabled = b
  24640. if(b){
  24641. setTimeout(function(){
  24642. console.log("orientEnable"+window.orientEnable)
  24643. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24644. if(m.detectIOS()/* && m.detectSafari() */){
  24645. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24646. console.log("开始获取权限 major"+b.major)
  24647. if(b.major == 12 && b.minor>=2){
  24648. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24649. else{//app??
  24650. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24651. }
  24652. }else if(b.major >= 13){
  24653. if(!window.location.href.includes("https://")){
  24654. console.log("需要https");
  24655. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24656. return;
  24657. }
  24658. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24659. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24660. if(!window.vrEnabled || window.orientEnable)return;
  24661. vrPermissionCallBack("reset")
  24662. console.log(window.DeviceMotionEvent)
  24663. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24664. console.log("开始获取权限1")
  24665. ///注意:需要https 本地服务器permissionState会得到denied
  24666. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24667. console.log("permissionState1: "+permissionState)
  24668. vrPermissionCallBack("deviceMotion", permissionState)
  24669. }).catch(function(e){
  24670. vrPermissionCallBack("deviceMotion", false)
  24671. console.log(e)
  24672. })
  24673. }else{
  24674. console.log("window.DeviceMotionEvent undefined")
  24675. vrPermissionCallBack("deviceMotion", false)
  24676. }
  24677. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24678. console.log("开始获取权限2")
  24679. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24680. console.log("permissionState2: "+permissionState)
  24681. vrPermissionCallBack("deviceOrientation", permissionState)
  24682. }).catch(function(e){
  24683. vrPermissionCallBack("deviceOrientation", false)
  24684. console.log(e)
  24685. })
  24686. }else{
  24687. console.log("window.DeviceOrientationEvent undefined")
  24688. vrPermissionCallBack("deviceOrientation", false)
  24689. }
  24690. },hasFailed ? 0 : 150)
  24691. /* /* setTimeout(function(){
  24692. if(settings.vrEnabled && !window.orientEnable){
  24693. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24694. }
  24695. },4000) */
  24696. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24697. }else{
  24698. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24699. }
  24700. }else{
  24701. //已经触发了
  24702. }
  24703. },200);
  24704. }
  24705. }
  24706. }),
  24707. this.createCursor(.5, !1, 1, 16777215, 0);
  24708. var b = {
  24709. setSize: function(b, c) {
  24710. a.camera.aspect = b / c
  24711. }
  24712. };
  24713. this.resizeListeners.push(b),
  24714. this.vrLoadingInit()
  24715. }
  24716. ,
  24717. n.prototype.vrLoadingInit = function() {
  24718. var a = function(camera) {
  24719. var a = this
  24720. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24721. , c = new r.MeshBasicMaterial({
  24722. color: 4967932,
  24723. side: r.DoubleSide
  24724. })
  24725. , d = new r.Mesh(b,c);
  24726. this.mesh = d,
  24727. d.position.z = -2,
  24728. d.scale.set(.08, .08, .08),
  24729. d.visible = !1,
  24730. camera.add(d),
  24731. //window.player.camera.add(d),
  24732. a.enabled = !1,
  24733. this.update = function(b) {
  24734. 1 == a.enabled && (d.rotation.z += 15 * b)
  24735. }
  24736. }
  24737. , a = new a(this.camera);
  24738. window.Loading = a,
  24739. this.updateListeners.push(a)
  24740. }
  24741. ,
  24742. n.prototype.createCursor = function(a, b, c, d, e) {
  24743. var g, h = new r.SpriteMaterial({
  24744. opacity: c,
  24745. color: d,
  24746. transparent: b,
  24747. map: this.boluoGetTexture("images/cursor.png"),
  24748. needsUpdate: !0,
  24749. side: r.DoubleSide
  24750. });
  24751. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24752. h.map.repeat = new r.Vector2(1 / 17,1),
  24753. h.depthTest = !1,
  24754. h.blending = r.AdditiveBlending,
  24755. g = new r.Sprite(h),
  24756. // g.scale.set(a, a, a),
  24757. g.scale.set(.3,.3,.3)
  24758. g.position.z = -2,
  24759. g.visible = !1,
  24760. g.name = "cursor",
  24761. this.camera.add(g),
  24762. this.scene.add(this.camera),
  24763. this.cursor = g;
  24764. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24765. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24766. this.updateListeners.push(i)
  24767. }
  24768. ,
  24769. window.orientEnable = 0; //是否能触发deviceorientation
  24770. n.prototype.CursorAnimation = function(a, b, c) {
  24771. function d() {
  24772. g.orient = r.Math.degToRad(window.orientation || 0)
  24773. }
  24774. function e(a) {
  24775. if(!window.vrEnabled && window.orientEnable) return;
  24776. window.orientEnable || (window.orientEnable = 1);
  24777. var b = r.Math.degToRad(a.alpha)
  24778. , c = r.Math.degToRad(a.beta)
  24779. , d = r.Math.degToRad(a.gamma);
  24780. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24781. -1e3 === g.beta && (g.beta = c),
  24782. -1e3 === g.gamma && (g.gamma = d),
  24783. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24784. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24785. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24786. g.beta = c,
  24787. g.gamma = d),
  24788. n.vrDebug) {
  24789. $("#info-device-orientation").css("display", "block");
  24790. var e = "";
  24791. e += "alpha=(" + g.alpha + ")<BR/>",
  24792. e += "beta=(" + g.beta + ")<BR/>",
  24793. e += "gamma=" + g.gamma + "<BR/>",
  24794. document.getElementById("info-device-orientation").innerHTML = e
  24795. }
  24796. }
  24797. this.cursor = b,
  24798. this.raycaster = new r.Raycaster,
  24799. this.targetEventObj = {},
  24800. this.type = 1,
  24801. this.tweenFlag = !0;
  24802. var g = this;
  24803. this.target = c,
  24804. console.log(c.uuid),
  24805. this.euler = new r.Euler,
  24806. this.q0 = new r.Quaternion,
  24807. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24808. this.zee = new r.Vector3(0,0,1),
  24809. this.alpha = -1e3,
  24810. this.beta = -1e3,
  24811. this.gamma = -1e3,
  24812. this.orient = r.Math.degToRad(window.orientation || 0),
  24813. window.addEventListener("orientationchange", d),
  24814. window.addEventListener("deviceorientation", e),
  24815. this.setObjectQuaternion = function(a, b, d, e, f) {
  24816. g.euler.set(d, b, -e, "YXZ"),
  24817. a.setFromEuler(g.euler),
  24818. a.multiply(g.q1),
  24819. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24820. c.updateMatrixWorld()
  24821. }
  24822. ,
  24823. parent !== window && window.addEventListener("message", function(a) {
  24824. var b = JSON.parse(a.data)
  24825. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24826. b && b.alpha && b.beta && b.gamma && function(a) {
  24827. var c = r.Math.degToRad(b.alpha)
  24828. , d = r.Math.degToRad(b.beta)
  24829. , e = r.Math.degToRad(b.gamma);
  24830. a ? (-1e3 === g.alpha && (g.alpha = c),
  24831. -1e3 === g.beta && (g.beta = d),
  24832. -1e3 === g.gamma && (g.gamma = e),
  24833. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24834. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24835. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24836. g.beta = d,
  24837. g.gamma = e)
  24838. }(c)
  24839. }),
  24840. this.update = function(a) {
  24841. TWEEN.update();
  24842. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24843. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24844. this.triggerTargetEvent())
  24845. }
  24846. ,
  24847. this.triggerTargetEvent = function() {
  24848. var a = this.choseObj()
  24849. , b = a ? a.object : void 0;
  24850. this.targetEventObj.currentObj = b,
  24851. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24852. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24853. b && b.enabled && this.startAnimate(function() {
  24854. this.clickCallback(b)
  24855. }
  24856. .bind(this))) : this.type,
  24857. this.targetEventObj.lastObj = b)
  24858. }
  24859. ,
  24860. this.choseObj = function() {
  24861. this.raycaster.setFromCamera({
  24862. x: 0,
  24863. y: 0
  24864. }, c);
  24865. var a = (this.raycaster.ray,
  24866. window.vrMarkers)
  24867. , b = this.raycaster.intersectObjects(a);
  24868. if (b.length > 0)
  24869. return b[0]
  24870. }
  24871. ,
  24872. this.clickCallback = function(a) {
  24873. this.runTHREEAction(a, "onclick")
  24874. }
  24875. ,
  24876. this.runTHREEAction = function(a, b) {
  24877. switch (b) {
  24878. case "onclick":
  24879. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24880. a()
  24881. });
  24882. break;
  24883. case "onhover":
  24884. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24885. a()
  24886. });
  24887. break;
  24888. case "onout":
  24889. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24890. a()
  24891. })
  24892. }
  24893. }
  24894. ,
  24895. this.startAnimate = function(a) {
  24896. this.tweenFlag && this.initAnimation(a)
  24897. }
  24898. ,
  24899. this.initAnimation = function(a) {
  24900. var b = this
  24901. , c = this.cursor.material.map.offset
  24902. , d = function(a) {
  24903. return Math.floor(17 * a) / 17
  24904. };
  24905. b.tweenFlag = !1,
  24906. this.cursorAnimate = new TWEEN.Tween(c).to({
  24907. x: 1
  24908. }, 1e3).onStart(function() {
  24909. b.tweenFlag = !1
  24910. }).onStop(function() {
  24911. b.tweenFlag = !0,
  24912. this.x = 0,
  24913. c.x = 0
  24914. }).onUpdate(function() {}).onComplete(function() {
  24915. a(),
  24916. c.x = 0,
  24917. setTimeout(function() {
  24918. b.tweenFlag = !0
  24919. }, 1500)
  24920. }),
  24921. this.cursorAnimate.easing(d),
  24922. this.cursorAnimate.start()
  24923. }
  24924. ,
  24925. this.autoCursorPosition = function(a) {
  24926. // var b = Math.abs(a.distance - 10);
  24927. // this.cursor.position.z = -b,
  24928. // b /= 10;
  24929. // alert(b);
  24930. // this.cursor.scale.set(b, b, b)
  24931. this.cursor.scale.set(.3,.3,.3)
  24932. }
  24933. }
  24934. ,
  24935. n.prototype.vrRenderer = function(a, b, c) {
  24936. var d = new b.vrCamera(c);
  24937. d.bananaAspect = .8,
  24938. this.width,
  24939. this.height;
  24940. var b = this;
  24941. this.setSize = function(c, d) {
  24942. a.setSize.call(this, c, d),
  24943. b.width = c,
  24944. b.height = d
  24945. }
  24946. ,
  24947. this.render = function(b, c, e, f) {
  24948. window.cameraQua = c.quaternion.clone();
  24949. var g, h;
  24950. if (c.__RESS__SKIP__STEREO__)
  24951. return a.render(b, c, e, f);
  24952. if ("PerspectiveCamera" === c.type)
  24953. g = d.cameraL,
  24954. h = d.cameraR,
  24955. b.updateMatrixWorld(),
  24956. null === c.parent && c.updateMatrixWorld(),
  24957. d.vrCameraUpdate(c);
  24958. else {
  24959. if ("OrthographicCamera" !== c.type)
  24960. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24961. g = h = c
  24962. }
  24963. a.setScissorTest(!0),
  24964. a.setScissor(0, 0, this.width / 2, this.height),
  24965. a.setViewport(0, 0, this.width / 2, this.height),
  24966. a.render.call(this, b, g, e, f),
  24967. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24968. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24969. a.render.call(this, b, h, e, f),
  24970. a.setScissorTest(!1)
  24971. }
  24972. ,
  24973. this.__proto__ = {
  24974. __proto__: a
  24975. }
  24976. }
  24977. ,
  24978. n.prototype.vrCamera = function(a) {
  24979. this.type = "StereoCamera",
  24980. this._aspect = 1,
  24981. this._overlap = .064,
  24982. this.cameraL = new r.PerspectiveCamera,
  24983. this.cameraL.layers.enable(1),
  24984. this.cameraL.near = 0.01,//xzw add
  24985. this.cameraL.matrixAutoUpdate = !1,
  24986. this.cameraR = new r.PerspectiveCamera,
  24987. this.cameraR.layers.enable(2),
  24988. this.cameraR.near = 0.01,//xzw add
  24989. this.cameraR.matrixAutoUpdate = !1,
  24990. this.eyeRight = new r.Matrix4,
  24991. this.eyeLeft = new r.Matrix4,
  24992. this.vrCameraNeedsUpdate = !0,
  24993. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24994. Object.defineProperty(this, "bananaAspect", {
  24995. get: function() {
  24996. return this._aspect
  24997. },
  24998. set: function(a) {
  24999. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  25000. this._aspect = a
  25001. }
  25002. }),
  25003. Object.defineProperty(this, "overlap", {
  25004. get: function() {
  25005. return this._overlap
  25006. },
  25007. set: function(a) {
  25008. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  25009. this._overlap = a
  25010. }
  25011. }),
  25012. this.vrCameraUpdate = function(a) {
  25013. this.vrCameraNeedsUpdate = true;
  25014. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  25015. this.vrCameraNeedsUpdate) {
  25016. this.vrCameraNeedsUpdate = !1,
  25017. //console.debug("vrCameraUpdate"),
  25018. this.bananaFocus = a.focus,
  25019. this.bananaFov = a.fov,
  25020. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  25021. this.bananaNear = a.near,
  25022. this.bananaFar = a.far,
  25023. //console.debug(a.aspect),
  25024. this.bananaFocus = 10;
  25025. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  25026. this.eyeLeft.elements[12] = -e,
  25027. this.eyeRight.elements[12] = e,
  25028. b = -g * this.bananaReal_aspect + f,
  25029. c = g * this.bananaReal_aspect + f,
  25030. d.elements[0] = 2 * this.bananaNear / (c - b),
  25031. d.elements[8] = (c + b) / (c - b),
  25032. this.cameraL.projectionMatrix.copy(d),
  25033. b = -g * this.bananaReal_aspect - f,
  25034. c = g * this.bananaReal_aspect - f,
  25035. d.elements[0] = 2 * this.bananaNear / (c - b),
  25036. d.elements[8] = (c + b) / (c - b),
  25037. this.cameraR.projectionMatrix.copy(d)
  25038. }
  25039. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  25040. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  25041. }
  25042. }
  25043. ,
  25044. n.prototype.boluoGetTexture = function(a) {
  25045. var b = new r.TextureLoader;
  25046. return b.crossOrigin = "anonymous",
  25047. b.load(a)
  25048. }
  25049. ,
  25050. /***********************************************************************************************************************************************************************************/
  25051. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25052. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25053. return function(o){
  25054. var render = false;
  25055. var ratio;
  25056. var w, h; //记录应当render的大小
  25057. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  25058. w = o.width, h = o.height, render = true, ratio=1;
  25059. }else{
  25060. w = $('#player').width();
  25061. h = $('#player').height();
  25062. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25063. (w !== W || h !== H || this.forceUpdateSize) &&
  25064. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25065. }
  25066. if(render){
  25067. this.setSize(w, h, ratio);
  25068. this.forceUpdateSize = !1
  25069. }
  25070. }
  25071. }()
  25072. ,
  25073. n.prototype.updateComponents = function() {
  25074. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25075. this.updateListeners[t].update(e)
  25076. }
  25077. ,
  25078. n.prototype.suspend = function() {
  25079. this.started = !1,
  25080. this.suspendedObjects = this.scene.children.map(function(e) {
  25081. return this.scene.remove(e),
  25082. e
  25083. }
  25084. .bind(this)),
  25085. this.render()
  25086. }
  25087. ,
  25088. n.prototype.resume = function() {
  25089. this.suspendedObjects.forEach(function(e) {
  25090. this.scene.add(e)
  25091. }
  25092. .bind(this)),
  25093. this.suspendedObjects = [],
  25094. this.started = !0,
  25095. p()
  25096. }
  25097. ;
  25098. var p = function() {
  25099. this.started && (window.requestAnimationFrame(p),
  25100. this.updateScreenSize(), // fyz resize
  25101. this.updateComponents(),
  25102. this.updateTextureMemory(),
  25103. this.render(),
  25104. window.stats && (window.fps = stats.update()),
  25105. this.emit(a.AfterRender))
  25106. };
  25107. n.prototype.getImageData = function() {
  25108. var e = document.createElement("canvas")
  25109. , t = e.getContext("2d");
  25110. return function(i, n, r) {
  25111. return e.width === n && e.height === r || (e.width = n,
  25112. e.height = r),
  25113. t.drawImage(i, 0, 0, n, r),
  25114. t.getImageData(0, 0, n, r)
  25115. }
  25116. }(),
  25117. n.prototype.initSizedTexture2D = function(e, t, i) {
  25118. var n = this.renderer
  25119. , o = n.context
  25120. , a = n.state
  25121. , s = new r.Texture(null);
  25122. s.flipY = !1,
  25123. i !== !0 && (i = !1),
  25124. s.generateMipmaps = i;
  25125. var l = n.paramThreeToGL(s.format)
  25126. , c = n.paramThreeToGL(s.type)
  25127. , h = n.properties.get(s)
  25128. , u = o.createTexture();
  25129. a.bindTexture(o.TEXTURE_2D, u),
  25130. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25131. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25132. s.wrapS = t,
  25133. s.wrapT = t;
  25134. var d = n.paramThreeToGL(t);
  25135. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25136. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25137. i ? (s.magFilter = r.LinearFilter,
  25138. s.minFilter = r.LinearMipMapLinearFilter,
  25139. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25140. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25141. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25142. s.minFilter = r.LinearFilter,
  25143. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25144. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25145. a.bindTexture(o.TEXTURE_2D, null),
  25146. h.__webglTexture = u,
  25147. s
  25148. }
  25149. ,
  25150. n.prototype.initSizedCubeMap = function(e, t) {
  25151. var i = this.renderer
  25152. , n = i.context
  25153. , o = i.state
  25154. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25155. a.flipY = !1,
  25156. a.generateMipmaps = t;
  25157. var s = i.paramThreeToGL(a.format)
  25158. , l = i.paramThreeToGL(a.type)
  25159. , c = i.properties.get(a)
  25160. , h = n.createTexture();
  25161. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25162. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25163. for (var u = 0; u < 6; u++)
  25164. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25165. return t ? (a.magFilter = r.LinearFilter,
  25166. a.minFilter = r.LinearMipMapLinearFilter,
  25167. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25168. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25169. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25170. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25171. a.minFilter = r.LinearFilter,
  25172. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25173. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25174. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25175. c.__image__webglTextureCube = h,
  25176. a
  25177. }
  25178. ,
  25179. n.prototype.deallocateCubeTexture = function(e) {
  25180. var t = this.renderer
  25181. , i = t.context
  25182. , n = t.properties.get(e);
  25183. i.deleteTexture(n.__image__webglTextureCube)
  25184. }
  25185. ,
  25186. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25187. var a = this.renderer
  25188. , s = a.context
  25189. , l = a.state
  25190. , c = a.properties.get(t);
  25191. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25192. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25193. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25194. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25195. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25196. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25197. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25198. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25199. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25200. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25201. l.bindTexture(s.TEXTURE_2D, null)
  25202. }
  25203. ,
  25204. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25205. var s = this.renderer
  25206. , l = s.context
  25207. , c = s.state
  25208. , h = s.properties.get(t);
  25209. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25210. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25211. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25212. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25213. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25214. }
  25215. ,
  25216. n.prototype.rebuildMipMaps2D = function(e) {
  25217. var t = this.renderer
  25218. , i = t.context
  25219. , n = t.state;
  25220. t.properties.get(e);
  25221. i.generateMipmap(i.TEXTURE_2D),
  25222. n.bindTexture(i.TEXTURE_2D, null)
  25223. }
  25224. ,
  25225. n.prototype.rebuildMipMaps3D = function(e) {
  25226. var t = this.renderer
  25227. , i = t.context
  25228. , n = t.state
  25229. , r = t.properties.get(e);
  25230. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25231. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25232. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25233. }
  25234. ,
  25235. n.prototype.renderToCubeMap = function() {
  25236. var e = !1
  25237. , t = null
  25238. , i = null
  25239. , n = null
  25240. , a = null
  25241. , s = null
  25242. , l = 1;
  25243. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25244. var _ = this.renderer;
  25245. _.context;
  25246. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25247. i.position.z = 150,
  25248. t = new r.Scene,
  25249. t.add(i),
  25250. n = new r.ShaderMaterial({
  25251. uniforms: {
  25252. tDiffuse: {
  25253. type: "t",
  25254. value: null
  25255. },
  25256. alpha: {
  25257. type: "f",
  25258. value: 1
  25259. }
  25260. },
  25261. vertexShader: o.basicTextured.vertexShader,
  25262. fragmentShader: o.basicTextured.fragmentShader,
  25263. depthWrite: !1,
  25264. depthTest: !1,
  25265. side: r.DoubleSide
  25266. }),
  25267. a = new r.PlaneBufferGeometry(l,l),
  25268. s = new r.Mesh(a,n),
  25269. s.position.z = 0,
  25270. t.add(s),
  25271. e = !0);
  25272. var T = a.getAttribute("uv");
  25273. T.setDynamic(!0),
  25274. T.needsUpdate = !0;
  25275. var x = T.array
  25276. , S = p / u
  25277. , M = f / d
  25278. , R = g / u
  25279. , P = m / d;
  25280. x[0] = S,
  25281. x[1] = M + P,
  25282. x[2] = S + R,
  25283. x[3] = M + P,
  25284. x[4] = S,
  25285. x[5] = M,
  25286. x[6] = S + R,
  25287. x[7] = M;
  25288. var O = a.getAttribute("position");
  25289. O.setDynamic(!0),
  25290. O.needsUpdate = !0;
  25291. var L = O.array
  25292. , D = v / h.width - l / 2
  25293. , N = A / h.height - l / 2
  25294. , B = y / h.width
  25295. , F = C / h.height;
  25296. L[0] = D,
  25297. L[1] = N + F,
  25298. L[3] = D + B,
  25299. L[4] = N + F,
  25300. L[6] = D,
  25301. L[7] = N,
  25302. L[9] = D + B,
  25303. L[10] = N;
  25304. this.renderer.properties.get(c);
  25305. n.uniforms.tDiffuse.value = c,
  25306. n.blending = E || r.NoBlending,
  25307. n.transparent = !!b,
  25308. void 0 !== w && null !== w || (w = 1),
  25309. n.uniforms.alpha.value = w,
  25310. n.needUpdate = !0,
  25311. h.activeCubeFace = I,
  25312. h.viewport.set(0, 0, h.width, h.height);
  25313. var V = this.renderer.autoClear;
  25314. this.renderer.autoClear = !1,
  25315. this.renderer.render(t, i, h, !1),
  25316. this.renderer.autoClear = V
  25317. }
  25318. }(),
  25319. n.prototype.copyCubeMap = function() {
  25320. var e = !1
  25321. , t = null
  25322. , i = null
  25323. , a = null
  25324. , s = null
  25325. , l = null
  25326. , c = new r.Euler;
  25327. new r.Vector3;
  25328. return function(h, u, d, p, f, g, m, v, A) {
  25329. this.renderer;
  25330. if (!e) {
  25331. var y = 2;
  25332. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25333. i.position.set(0, 0, 0),
  25334. t = new r.Scene,
  25335. t.add(i),
  25336. a = new r.ShaderMaterial({
  25337. uniforms: {
  25338. tDiffuse: {
  25339. type: "t",
  25340. value: null
  25341. },
  25342. alpha: {
  25343. type: "f",
  25344. value: 1
  25345. }
  25346. },
  25347. vertexShader: o.copyCubeMap.vertexShader,
  25348. fragmentShader: o.copyCubeMap.fragmentShader,
  25349. depthWrite: !1,
  25350. depthTest: !1,
  25351. side: r.DoubleSide
  25352. }),
  25353. s = new r.BoxGeometry(y,y,y),
  25354. l = new r.Mesh(s,a),
  25355. t.add(l),
  25356. e = !0
  25357. }
  25358. for (var C = 0; C < 6; C++)
  25359. n.getCubeOrientationForCubeFace(C, c),
  25360. l.rotation.copy(c),
  25361. l.matrixWorldNeedsUpdate = !0,
  25362. l.updateMatrixWorld(),
  25363. a.uniforms.tDiffuse.value = h,
  25364. a.blending = m || r.NoBlending,
  25365. a.transparent = !!v,
  25366. void 0 !== A && null !== A || (A = 1),
  25367. a.uniforms.alpha.value = A,
  25368. a.needUpdate = !0,
  25369. u.activeCubeFace = C,
  25370. u.viewport.set(0, 0, f, g),
  25371. this.renderer.render(t, i, u, !1)
  25372. }
  25373. }(),
  25374. n.getLookAtForCubeFace = function(e, t) {
  25375. switch (e) {
  25376. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25377. t.set(1, 0, 0);
  25378. break;
  25379. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25380. t.set(-1, 0, 0);
  25381. break;
  25382. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25383. t.set(0, 1, 0);
  25384. break;
  25385. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25386. t.set(0, -1, 0);
  25387. break;
  25388. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25389. t.set(0, 0, 1);
  25390. break;
  25391. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25392. t.set(0, 0, -1)
  25393. }
  25394. }
  25395. ,
  25396. n.getCubeOrientationForCubeFace = function(e, t) {
  25397. switch (e) {
  25398. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25399. t.set(0, -Math.PI / 2, 0);
  25400. break;
  25401. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25402. t.set(0, Math.PI / 2, 0);
  25403. break;
  25404. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25405. t.set(Math.PI / 2, Math.PI, 0);
  25406. break;
  25407. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25408. t.set(-Math.PI / 2, Math.PI, 0);
  25409. break;
  25410. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25411. t.set(0, -Math.PI, 0);
  25412. break;
  25413. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25414. t.set(0, 0, 0)
  25415. }
  25416. }
  25417. ,
  25418. t.exports = n
  25419. }
  25420. , {
  25421. "../enum/GLCubeFaces": 25,
  25422. "../enum/GLTextureType": 26,
  25423. "../enum/SceneRendererEvents": 43,
  25424. "../exception/BasicException": 55,
  25425. "../exception/RendererCreationException": 57,
  25426. "../settings": 166,
  25427. "../shaders": 167,
  25428. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25429. "../util/browser": 182,
  25430. /************************************************************************************************************************************************/
  25431. events: 202,
  25432. three: 217
  25433. }],
  25434. 159: [function(e, t, i) {
  25435. "use strict";
  25436. function n(e) {
  25437. this.messenger = new a(e),
  25438. this.clientKey = null
  25439. }
  25440. var r = e("../util/ajax")
  25441. , o = e("./PostMessageType")
  25442. , a = e("./postmessage")
  25443. , s = e("./VersionInfo")
  25444. , l = e("events").EventEmitter
  25445. , c = window.location.origin + "/api/v1/user/";
  25446. n.prototype = Object.create(l.prototype),
  25447. n.prototype.bindEvents = function() {
  25448. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25449. }
  25450. ,
  25451. n.prototype.waitForConnection = function() {
  25452. var e = new Promise(function(e, t) {
  25453. this.messenger.on(o.CONNECT, function(i) {
  25454. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25455. }
  25456. .bind(this))
  25457. }
  25458. .bind(this));
  25459. return e
  25460. }
  25461. ,
  25462. n.prototype.onConnectionReceived = function(e) {
  25463. return this.messenger.setTarget(e.source, e.origin),
  25464. this.verifyConnection(e).then(function(t, i) {
  25465. this.messenger.send({
  25466. type: o.ACCEPT,
  25467. toId: e.fromId,
  25468. warning: i
  25469. }),
  25470. this.clientKey = t,
  25471. this.messenger.removeAllListeners(o.CONNECT),
  25472. this.bindEvents()
  25473. }
  25474. .bind(this), function(t) {
  25475. this.messenger.send({
  25476. type: o.REJECT,
  25477. toId: e.fromId,
  25478. reason: t
  25479. }),
  25480. this.messenger.setTarget()
  25481. }
  25482. .bind(this))
  25483. }
  25484. ,
  25485. n.prototype.verifyConnection = function(e) {
  25486. return new Promise(function(t, i) {
  25487. var n;
  25488. if (s.isDeprecated(e.sdkVersion))
  25489. n = "这个版本正在被弃用";
  25490. else if (!s.isSupported(e.sdkVersion))
  25491. return i("不支持此版本的SDK");
  25492. var o = {
  25493. cache: !1,
  25494. headers: {
  25495. "X-port-Application-Key": e.applicationKey,
  25496. "X-port-Referrer": e.origin
  25497. }
  25498. };
  25499. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25500. }
  25501. )
  25502. }
  25503. ,
  25504. n.prototype.onMessageReceived = function(e) {
  25505. if (this.validateClientApplicationKey(e.applicationKey)) {
  25506. var t = this;
  25507. e.onDone = function(i) {
  25508. i.toId = e.fromId,
  25509. i.uid = e.uid,
  25510. i.type = o.RESPONSE,
  25511. t.messenger.send(i)
  25512. }
  25513. ,
  25514. this.emit(o.ACTION, e)
  25515. }
  25516. }
  25517. ,
  25518. n.prototype.validateClientApplicationKey = function(e) {
  25519. return this.clientKey === e
  25520. }
  25521. ,
  25522. n.prototype.sendEvent = function(e, t) {
  25523. this.messenger.send({
  25524. type: o.EVENT,
  25525. eventType: e,
  25526. eventData: t
  25527. })
  25528. }
  25529. ,
  25530. t.exports = n
  25531. }
  25532. , {
  25533. "../util/ajax": 181,
  25534. "./PostMessageType": 160,
  25535. "./VersionInfo": 163,
  25536. "./postmessage": 165,
  25537. events: 202
  25538. }],
  25539. 160: [function(e, t, i) {
  25540. "use strict";
  25541. t.exports = Object.freeze({
  25542. CONNECT: "postmessage.connect",
  25543. ACCEPT: "postmessage.accept",
  25544. REJECT: "postmessage.reject",
  25545. ACTION: "postmessage.action",
  25546. RESPONSE: "postmessage.response",
  25547. EVENT: "postmessage.event"
  25548. })
  25549. }
  25550. , {}],
  25551. 161: [function(e, t, i) {
  25552. "use strict";
  25553. t.exports = Object.freeze({
  25554. MOVE: "sdk.move",
  25555. ENTER_PANO: "sdk.enterpano",
  25556. MODEL_LOADED: "sdk.modelloaded"
  25557. })
  25558. }
  25559. , {}],
  25560. 162: [function(e, t, i) {
  25561. "use strict";
  25562. t.exports = Object.freeze({
  25563. FLY: "transition.fly",
  25564. FADEOUT: "transition.fade",
  25565. INSTANT: "transition.instant"
  25566. })
  25567. }
  25568. , {}],
  25569. 163: [function(e, t, i) {
  25570. "use strict";
  25571. t.exports = {
  25572. current: "1.0",
  25573. supported: ["1.0"],
  25574. deprecated: [],
  25575. isSupported: function(e) {
  25576. return this.supported.indexOf(e) !== -1
  25577. },
  25578. isDeprecated: function(e) {
  25579. return this.deprecated.indexOf(e) !== -1
  25580. },
  25581. isValid: function(e) {
  25582. return this.isSupported(e) || this.isDeprecated(e)
  25583. }
  25584. }
  25585. }
  25586. , {}],
  25587. 164: [function(e, t, i) {
  25588. (function(i) {
  25589. "use strict";
  25590. function n(e, t, i) {
  25591. e && (e = e.toLowerCase().trim());
  25592. var n = new I.UP.clone
  25593. , r = Math.PI / 3
  25594. , o = Math.PI / 2;
  25595. switch (e) {
  25596. case "left":
  25597. i.copy(t),
  25598. i.applyAxisAngle(n, o);
  25599. break;
  25600. case "right":
  25601. i.copy(t),
  25602. i.applyAxisAngle(n, -o);
  25603. break;
  25604. case "forwardleft":
  25605. i.copy(t),
  25606. i.applyAxisAngle(n, r);
  25607. break;
  25608. case "forwardright":
  25609. i.copy(t),
  25610. i.applyAxisAngle(n, -r);
  25611. break;
  25612. case "forward":
  25613. default:
  25614. i.copy(t)
  25615. }
  25616. return i
  25617. }
  25618. function r(e, t) {
  25619. if (e) {
  25620. var i = {
  25621. pano: e,
  25622. lookAtPoint: null,
  25623. duration: null,
  25624. maxDistanceOverride: null,
  25625. skipWarpingCheck: !1
  25626. };
  25627. this.player.flyToPano(i, function() {
  25628. t && t({
  25629. success: !0,
  25630. message: "Transition complete."
  25631. })
  25632. })
  25633. } else
  25634. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25635. t && t({
  25636. success: !1,
  25637. error: "Unable to find pano."
  25638. })
  25639. }
  25640. function o(e, t) {
  25641. var i = this.findRankedPano(e, t);
  25642. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25643. null)
  25644. }
  25645. function a(e, t) {
  25646. var i = this.findRankedtag(e, t);
  25647. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25648. null)
  25649. }
  25650. function s(e, t) {
  25651. t.copy(I.FORWARD),
  25652. e.getDirection(t)
  25653. }
  25654. function l(e) {
  25655. function t(e) {
  25656. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25657. return {
  25658. x: c.Math.radToDeg(t._x),
  25659. y: c.Math.radToDeg(t._y),
  25660. z: c.Math.radToDeg(t._z)
  25661. }
  25662. }
  25663. var i = function(e) {
  25664. return e.alignmentType !== m.ALIGNED ? null : {
  25665. x: e.position.x,
  25666. y: e.position.y,
  25667. z: e.position.z
  25668. }
  25669. };
  25670. return {
  25671. panos: e.panos.list.map(function(n) {
  25672. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25673. return {
  25674. uuid: n.id,
  25675. aligned: n.alignmentType === m.ALIGNED,
  25676. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25677. position: i(n),
  25678. rotation: t(n),
  25679. thumbnail: r
  25680. }
  25681. })
  25682. }
  25683. }
  25684. var c = e("three")
  25685. , h = e("./ApiHost")
  25686. , u = e("../util/logger")
  25687. , d = e("../util/common")
  25688. , p = e("../util/math")
  25689. , f = e("../enum/ModelManagerEvents")
  25690. , g = e("./PostMessageType")
  25691. , m = e("../enum/AlignmentType")
  25692. , v = e("../enum/Direction")
  25693. , A = e("./TransitionStyles")
  25694. , y = e("../util/panorama")
  25695. , C = e("../enum/GLCubeFaces")
  25696. , I = e("../enum/Vectors")
  25697. , E = e("../enum/Viewmode")
  25698. , b = e("../enum/WarpStyle")
  25699. , w = (e("../enum/Keys"),
  25700. e("../enum/PlayerEvents"))
  25701. , _ = e("../sdk/SdkEvents")
  25702. , I = e("../enum/Vectors")
  25703. , T = e("../enum/ControlEvents")
  25704. , x = e("../enum/RenderLayers")
  25705. , S = (e("../constants"),
  25706. e("../settings"))
  25707. , M = e("../lib/jpeg_encoder")
  25708. , R = new u(i)
  25709. , P = function() {
  25710. var e = function e() {
  25711. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25712. e.player.getDirection(e.playerDirection),
  25713. e.projectVectors();
  25714. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25715. if (e.angleTravelled += Math.abs(t),
  25716. e.angleTravelled >= Math.abs(e.angle)) {
  25717. if (e.active = !1,
  25718. e.onDone) {
  25719. var i = e.onDone;
  25720. i()
  25721. }
  25722. } else
  25723. e.lastFacingDirection.copy(e.playerDirection),
  25724. window.setTimeout(e, 4)
  25725. };
  25726. return e.active = !1,
  25727. e.angle = 0,
  25728. e.angleTravelled = 0,
  25729. e.playerDirection = new c.Vector3,
  25730. e.lastFacingDirection = new c.Vector3,
  25731. e.onDone = null,
  25732. e.player = null,
  25733. e.start = function(t, i, n, r) {
  25734. e.active = !0,
  25735. t && i && (i = 0),
  25736. e.angle = t || i,
  25737. e.xAngle = t,
  25738. e.yAngle = i,
  25739. e.angleTravelled = 0,
  25740. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25741. n.getDirection(e.playerDirection),
  25742. e.lastFacingDirection.copy(e.playerDirection),
  25743. e.projectVectors(),
  25744. e.onDone = r,
  25745. e.player = n,
  25746. e()
  25747. }
  25748. ,
  25749. e.projectVectors = function() {
  25750. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25751. e.lastFacingDirection.projectOnPlane(I.UP))
  25752. }
  25753. ,
  25754. e
  25755. }()
  25756. , O = function() {
  25757. var e = new c.Vector3;
  25758. return function(t) {
  25759. t ? (e.copy(t.position),
  25760. e.add(t.discPosition),
  25761. p.projectPositionToCanvas(e, this.player.camera, e),
  25762. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25763. }
  25764. }()
  25765. , L = function() {
  25766. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25767. }
  25768. , D = function() {
  25769. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25770. }
  25771. , N = function(e) {
  25772. var t = new c.Vector3;
  25773. return function(e) {
  25774. var i = this.player.getDirection();
  25775. t.copy(i);
  25776. var n = t.y;
  25777. t.y = 0,
  25778. t.normalize();
  25779. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25780. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25781. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25782. 0;
  25783. this.player.mode === E.DOLLHOUSE && (r = -r);
  25784. var o = L.call(this) - .1
  25785. , a = D.call(this) + .1
  25786. , s = r + e;
  25787. s > o ? s = o : s < a && (s = a);
  25788. var l = s - r;
  25789. return e > 0 && l < .01 && (l = 0),
  25790. e < 0 && l > -.01 && (l = 0),
  25791. l
  25792. }
  25793. }()
  25794. , B = function() {
  25795. var e = new c.Euler;
  25796. return function(t) {
  25797. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25798. {
  25799. position: {
  25800. x: t.position.x,
  25801. y: t.position.y,
  25802. z: t.position.z
  25803. },
  25804. rotation: {
  25805. x: c.Math.radToDeg(e.x),
  25806. y: c.Math.radToDeg(e.y),
  25807. z: 0
  25808. },
  25809. pano: t.currentPano ? t.currentPano.id : null,
  25810. mode: t.mode
  25811. }
  25812. }
  25813. }()
  25814. , F = null;
  25815. t.exports = {
  25816. init: function(e, t, i, n, r) {
  25817. V.init(e, t, i, r),
  25818. F = new Promise(function(e, t) {
  25819. i.on(w.Ready, function() {
  25820. e()
  25821. })
  25822. }
  25823. .bind(this));
  25824. var o = new h(window)
  25825. , a = o.waitForConnection();
  25826. a.then(function(e) {
  25827. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25828. });
  25829. var s = function() {
  25830. var e = Date.now();
  25831. return function() {
  25832. if (!(Date.now() - e < 100)) {
  25833. var t = B(i);
  25834. o.sendEvent(_.MOVE, {
  25835. state: t
  25836. }),
  25837. e = Date.now()
  25838. }
  25839. }
  25840. }();
  25841. i.on(w.Move, s),
  25842. i.on(w.ViewChanged, s),
  25843. n.on(f.ActiveModelChanged, function(e) {
  25844. function t(e) {
  25845. var t, i = e.newPano.id;
  25846. e.oldPano && (t = e.oldPano.id),
  25847. i !== t && o.sendEvent(_.ENTER_PANO, {
  25848. oldPano: t,
  25849. newPano: i
  25850. })
  25851. }
  25852. var i = e.model
  25853. , n = e.oldModel;
  25854. V.model = i,
  25855. a.then(function() {
  25856. o.sendEvent(_.MODEL_LOADED, {
  25857. metadata: l(i)
  25858. })
  25859. }),
  25860. n && n.panos.forEach(function(e) {
  25861. e.removeEventListener("enter", t)
  25862. }),
  25863. i.panos.forEach(function(e) {
  25864. e.on("enter", t)
  25865. })
  25866. })
  25867. }
  25868. };
  25869. var V = {
  25870. director: null,
  25871. player: null,
  25872. controls: null,
  25873. sceneRenderer: null,
  25874. model: null,
  25875. init: function(e, t, i, n) {
  25876. this.director = e,
  25877. this.player = i,
  25878. this.controls = t,
  25879. this.sceneRenderer = n
  25880. },
  25881. handleToObject: {},
  25882. objectToHandle: {},
  25883. handleCount: 0,
  25884. onMessageReceive: function(e) {
  25885. if (e) {
  25886. var t = e.targetFunction
  25887. , i = e.params
  25888. , n = e.onDone;
  25889. t && this[t] && this[t](i, n)
  25890. }
  25891. },
  25892. waitForInit: function(e, t) {
  25893. F.then(t.bind({
  25894. success: !0,
  25895. message: "Init complete."
  25896. }))
  25897. },
  25898. moveToPano: function(e, t) {
  25899. var i = new c.Euler(0,0,0,"YXZ")
  25900. , n = new c.Quaternion;
  25901. return function(e, t) {
  25902. var r = e.pano
  25903. , o = e.rotation
  25904. , a = e.transition;
  25905. if (!this.model)
  25906. return t({
  25907. success: !1,
  25908. error: "The model has not been loaded yet"
  25909. });
  25910. var s = this.model.panos.get(r);
  25911. if (!s)
  25912. return t({
  25913. success: !1,
  25914. error: r + " does not exist in this model"
  25915. });
  25916. if (!o)
  25917. return t({
  25918. sucess: !1,
  25919. erorr: o + " is not a valid rotation"
  25920. });
  25921. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25922. console.log(o.z);
  25923. var l = {
  25924. success: !0,
  25925. message: r
  25926. };
  25927. if (a === A.FADEOUT)
  25928. n.setFromEuler(i),
  25929. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25930. else {
  25931. var h, u;
  25932. a === A.INSTANT && (h = 0,
  25933. u = 0);
  25934. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25935. this.player.flyToPano({
  25936. pano: s,
  25937. lookAtPoint: d,
  25938. duration: h,
  25939. aimDuration: u
  25940. }, t.bind(this, l))
  25941. }
  25942. }
  25943. }(),
  25944. moveInDirection: function(e, t) {
  25945. var i = e.direction;
  25946. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25947. void (t && t({
  25948. success: !1,
  25949. error: "Invalid direction."
  25950. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25951. t(e ? {
  25952. success: !0,
  25953. message: "moved " + i
  25954. } : {
  25955. success: !1,
  25956. error: "Cannot move in direction: " + i
  25957. })
  25958. })
  25959. },
  25960. getPose: function(e, t) {
  25961. this.player.camera.position,
  25962. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25963. return t({
  25964. success: !0,
  25965. message: B(this.player)
  25966. })
  25967. },
  25968. takeScreenShot: function() {
  25969. var e = new c.PerspectiveCamera
  25970. , t = new c.WebGLRenderTarget;
  25971. return function(i, n) {
  25972. if (!i.resolution)
  25973. return n({
  25974. success: !1,
  25975. error: "An invalid resolution was specified"
  25976. });
  25977. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25978. var r = this.sceneRenderer.renderer.getSize();
  25979. i.resolution.width = r.width,
  25980. i.resolution.height = r.height
  25981. }
  25982. e.layers.set(x.DEFAULT),
  25983. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25984. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25985. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25986. var o = i.resolution.width
  25987. , a = i.resolution.height
  25988. , s = o / a;
  25989. e.position.copy(this.sceneRenderer.camera.position),
  25990. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25991. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25992. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25993. t.setSize(o, a),
  25994. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25995. var l = new Uint8Array(o * a * 4);
  25996. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25997. var c = M.encode({
  25998. data: l,
  25999. width: o,
  26000. height: a,
  26001. heading: 180,
  26002. pitch: 0
  26003. }, {
  26004. quality: 75,
  26005. flipY: !0
  26006. })
  26007. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  26008. n({
  26009. success: !0,
  26010. message: h
  26011. })
  26012. }
  26013. }(),
  26014. findRankedPano: function(e, t) {
  26015. var i = new c.Vector3
  26016. , r = new c.Vector3;
  26017. return function(e, t) {
  26018. s(this.player, r),
  26019. n(t, r, i);
  26020. var o = this.player.rankedPanoInDirection(e, i);
  26021. if (o) {
  26022. var a = this.objectToHandle[o.id];
  26023. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  26024. this.handleToObject[a] = o),
  26025. a
  26026. }
  26027. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  26028. -1
  26029. }
  26030. }(),
  26031. findRankedtag: function(e, t) {
  26032. var i = new c.Vector3
  26033. , r = new c.Vector3;
  26034. return function(e, t) {
  26035. s(this.player, r),
  26036. n(t, r, i);
  26037. var o = this.player.rankedtagInDirection(e, i);
  26038. if (o) {
  26039. var a = this.objectToHandle[o.sid];
  26040. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26041. this.handleToObject[a] = o),
  26042. a
  26043. }
  26044. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26045. -1
  26046. }
  26047. }(),
  26048. clickNearesttag: function(e) {
  26049. this.clickRankedtag(0, e)
  26050. },
  26051. clickRankedtag: function(e, t) {
  26052. var i = a.call(this, e, t);
  26053. i && O.call(this, i)
  26054. },
  26055. clickNearestPano: function(e, t) {
  26056. this.clickRankedPano(0, e, t)
  26057. },
  26058. clickRankedPano: function(e, t, i) {
  26059. var n = o.call(this, e, t);
  26060. n ? r.call(this, n, i) : i(null)
  26061. },
  26062. clickPano: function(e, t) {
  26063. var i = this.handleTable[e];
  26064. i ? r.call(this, i, t) : t(null)
  26065. },
  26066. rotateDirection: function() {
  26067. return function(e, t) {
  26068. var i = e.direction
  26069. , n = e.angle;
  26070. if (!P.active) {
  26071. var r = 0
  26072. , o = 0
  26073. , a = 0
  26074. , s = 0;
  26075. if (!n || isNaN(n))
  26076. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26077. void (t && t({
  26078. success: !1,
  26079. error: "Invalid rotation angle."
  26080. }));
  26081. if (this.player.mode === E.TRANSITIONING)
  26082. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26083. void (t && t({
  26084. success: !1,
  26085. error: "Cannot rotate while transitioning"
  26086. }));
  26087. if (i === v.RIGHT || i === v.LEFT)
  26088. i === v.RIGHT && (n = -n),
  26089. r = n > 0 ? -1 : 1,
  26090. a = n;
  26091. else {
  26092. if (i !== v.UP && i !== v.DOWN)
  26093. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26094. void (t && t({
  26095. success: !1,
  26096. error: "Invalid direction for rotation."
  26097. }));
  26098. if (this.player.mode === E.FLOORPLAN)
  26099. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26100. void (t && t({
  26101. success: !1,
  26102. error: "Cannot rotate " + i + " in floorplan mode"
  26103. }));
  26104. if (i === v.DOWN && (n = -n),
  26105. n = N.call(this, n),
  26106. 0 === n)
  26107. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26108. void (t && t({
  26109. success: !1,
  26110. error: "Already at maximum rotation in direction: " + i
  26111. }));
  26112. o = n > 0 ? 1 : -1,
  26113. s = n
  26114. }
  26115. var l = n;
  26116. n = c.Math.degToRad(n),
  26117. a = c.Math.degToRad(a),
  26118. s = c.Math.degToRad(s);
  26119. var h = this.controls.activeControl
  26120. , u = function() {
  26121. h.stopRotating(!0),
  26122. t && t({
  26123. success: !0,
  26124. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26125. })
  26126. };
  26127. h.startRotating(r, o),
  26128. P.start(a, s, this.player, u)
  26129. }
  26130. }
  26131. }(),
  26132. rotate: function() {
  26133. var e = new c.Vector3
  26134. , t = new c.Vector3;
  26135. return function(i, n) {
  26136. var r = i.xAngle
  26137. , o = i.yAngle;
  26138. if (!P.active) {
  26139. if (r = r || 0,
  26140. o = o || 0,
  26141. isNaN(r) || isNaN(o))
  26142. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26143. void (n && n({
  26144. success: !1,
  26145. error: "Invalid rotation angle."
  26146. }));
  26147. if (this.player.mode === E.TRANSITIONING)
  26148. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26149. void (n && n({
  26150. success: !1,
  26151. error: "Cannot rotate while transitioning"
  26152. }));
  26153. Math.abs(r) < .01 && (r = 0),
  26154. Math.abs(o) < .01 && (o = 0);
  26155. var a = o;
  26156. o = N.call(this, o),
  26157. r = -r;
  26158. var s = a > 0 ? "UP" : "DOWN";
  26159. if (!r && a && !o)
  26160. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26161. void (n && n({
  26162. success: !1,
  26163. error: "Already at maximum rotation in direction: " + s
  26164. }));
  26165. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26166. var l = o;
  26167. o = c.Math.degToRad(o),
  26168. r = c.Math.degToRad(r),
  26169. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26170. this.player.getDirection(e),
  26171. t.copy(e).applyAxisAngle(I.UP, r),
  26172. t.applyAxisAngle(I.RIGHT, o);
  26173. var h = (e.angleTo(t),
  26174. r > 0 ? -1 : r < 0 ? 1 : 0)
  26175. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26176. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26177. var d = this.controls.activeControl
  26178. , p = function() {
  26179. d.stopRotating(!0),
  26180. n && n({
  26181. success: !0,
  26182. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26183. })
  26184. };
  26185. d.startRotating(h, u),
  26186. P.start(r, o, this.player, p)
  26187. }
  26188. }
  26189. }(),
  26190. panCamera: function(e, t) {
  26191. function i(e) {
  26192. switch (r.removeAllListeners(T.AutoPanComplete),
  26193. r.removeAllListeners(T.AutoPanInterrupt),
  26194. r.removeAllListeners(T.AutoPanClamped),
  26195. e) {
  26196. case T.AutoPanInterrupt:
  26197. t({
  26198. success: !0,
  26199. message: "Camera panning interrupted."
  26200. });
  26201. break;
  26202. case T.AutoPanClamped:
  26203. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26204. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26205. return void t({
  26206. success: !1,
  26207. error: "Already at edge of current model bounds."
  26208. });
  26209. var i = "The view point is outside the bounds for the current model. ";
  26210. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26211. console.warn(i)
  26212. }
  26213. case T.AutoPanComplete:
  26214. t({
  26215. success: !0,
  26216. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26217. })
  26218. }
  26219. }
  26220. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26221. return t({
  26222. success: !1,
  26223. error: "Camera panning is not available in the current mode: " + this.player.mode
  26224. });
  26225. var n = e.position
  26226. , r = this.player.control;
  26227. r.setAutoPanPosition(n.x, n.z),
  26228. r.autoPan = !0;
  26229. var o = function(e, t) {
  26230. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26231. };
  26232. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26233. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26234. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26235. },
  26236. click: function(e, t) {
  26237. var i = e.x
  26238. , n = e.y
  26239. , r = e.percentage;
  26240. r === !0 && (i = i / 100 * $("#player").width(),
  26241. n = n / 100 * $("#player").height()),
  26242. this.player.handleInputStart(i, n),
  26243. this.player.updateIntersect(),
  26244. this.player.handleInputEnd(i, n)
  26245. },
  26246. mouseOver: function(e, t) {
  26247. var i = e.x
  26248. , n = e.y
  26249. , r = e.percentage;
  26250. r === !0 && (i = i / 100 * $("#player").width(),
  26251. n = n / 100 * $("#player").height()),
  26252. this.player.handleInputMove(i, n),
  26253. this.player.updateIntersect()
  26254. },
  26255. moveToMode: function(e, t) {
  26256. function i(e) {
  26257. t(e ? {
  26258. success: !1,
  26259. error: "Failed to load new mode: " + e
  26260. } : {
  26261. success: !0,
  26262. message: "Moved to new mode: " + n
  26263. })
  26264. }
  26265. var n = e.mode;
  26266. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26267. i()
  26268. }, function(e) {
  26269. i(e)
  26270. }) : t({
  26271. success: !1,
  26272. error: "Invalid mode selection"
  26273. })
  26274. }
  26275. }
  26276. }
  26277. ).call(this, "/js/sdk/automation.js")
  26278. }
  26279. , {
  26280. "../constants": 8,
  26281. "../enum/AlignmentType": 17,
  26282. "../enum/ControlEvents": 21,
  26283. "../enum/Direction": 22,
  26284. "../enum/GLCubeFaces": 25,
  26285. "../enum/Keys": 30,
  26286. "../enum/ModelManagerEvents": 33,
  26287. "../enum/PlayerEvents": 40,
  26288. "../enum/RenderLayers": 41,
  26289. "../enum/Vectors": 50,
  26290. "../enum/Viewmode": 51,
  26291. "../enum/WarpStyle": 52,
  26292. "../lib/jpeg_encoder": 94,
  26293. "../sdk/SdkEvents": 161,
  26294. "../settings": 166,
  26295. "../util/common": 185,
  26296. "../util/logger": 189,
  26297. "../util/math": 190,
  26298. "../util/panorama": 191,
  26299. "./ApiHost": 159,
  26300. "./PostMessageType": 160,
  26301. "./TransitionStyles": 162,
  26302. three: 217
  26303. }],
  26304. 165: [function(e, t, i) {
  26305. "use strict";
  26306. function n(e) {
  26307. this.sourceWindow = e,
  26308. this.targetWindow = null,
  26309. this.targetOrigin = null,
  26310. this.id = Math.floor(1e5 * Math.random()),
  26311. this.bindEvents()
  26312. }
  26313. var r = e("./PostMessageType")
  26314. , o = e("events").EventEmitter;
  26315. n.prototype = Object.create(o.prototype),
  26316. n.prototype.bindEvents = function() {
  26317. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26318. }
  26319. ,
  26320. n.prototype.setTarget = function(e, t) {
  26321. this.targetWindow = e,
  26322. this.targetOrigin = t
  26323. }
  26324. ,
  26325. n.prototype.onPostmessageReceived = function(e) {
  26326. var t = e.origin || e.originalEvent.origin
  26327. , i = e.source;
  26328. switch (e.data.type) {
  26329. case r.CONNECT:
  26330. break;
  26331. case r.RESPONSE:
  26332. if (this.id !== e.data.toId)
  26333. return;
  26334. default:
  26335. if (!this.validateMessageOrigin(t))
  26336. return
  26337. }
  26338. var n = e.data;
  26339. n.source = i,
  26340. n.origin = t,
  26341. n.timestamp = Date.now(),
  26342. this.emit(e.data.type, n)
  26343. }
  26344. ,
  26345. n.prototype.validateMessageOrigin = function(e) {
  26346. return "*" === this.targetOrigin || e === this.targetOrigin
  26347. }
  26348. ,
  26349. n.prototype.send = function(e) {
  26350. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26351. this.targetWindow.postMessage(e, this.targetOrigin))
  26352. }
  26353. ,
  26354. t.exports = n
  26355. }
  26356. , {
  26357. "./PostMessageType": 160,
  26358. events: 202
  26359. }],
  26360. 166: [function(e, t, i) {
  26361. "use strict";
  26362. var n = e("three")
  26363. , r = e("./util/browser")
  26364. , o = e("./enum/Viewmode")
  26365. , a = e("./enum/VROption")
  26366. , s = e("./enum/Colors")
  26367. , l = e("./enum/WarpStyle")
  26368. , c = e("./util/easing")
  26369. , h = e("./util/common")
  26370. , u = e("./util/showcase")
  26371. , d = e("./constants")
  26372. , p = {
  26373. debug: !1,
  26374. version: "2.25.6-0-gd87e5b1",
  26375. languageTag: r.valueFromHash("lang", null),
  26376. pageTitle: "四维虚拟漫游",
  26377. authorizationHeader: u.getAuthorizationHeader(),
  26378. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26379. logLevel: r.valueFromHash("log", 2),
  26380. skyboxRadius: 2500,
  26381. modelBoundsPadding: 5,
  26382. showNeighbors: !1,
  26383. brand: r.valueFromHash("brand", !0),
  26384. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26385. startHighlights: r.valueFromHash("hl", -1),
  26386. specialEdition: r.valueFromHash("bn", 0),
  26387. useWheel: r.valueFromHash("wh", !0),
  26388. crossOrigin: "anonymous",
  26389. fancierTransition: !1,
  26390. wireframe: !1,
  26391. skyboxWireframe: !1,
  26392. modelAlpha: 1,
  26393. highlightPanoSelection: !1,
  26394. showSweeps: !0,
  26395. showSkyboxes: !1,
  26396. showMesh: !0,
  26397. showFloors: !1,
  26398. showFloorDuration: 300,
  26399. showFloorDelay: 300,
  26400. hideFloorDuration: 300,
  26401. hideFloorDelay: 0,
  26402. reticuleOpacityTransitionTime: 250,
  26403. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26404. markerOpacityTransitionTime: 500,
  26405. guiAnimationSpeed: 250,
  26406. highlightAnimationDuration: 500,
  26407. modelComponentLoadSpinnerDelay: 150,
  26408. captureErrors: !1,
  26409. maxMobileTextures: 6,
  26410. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26411. startupFlyinDelay: 3e3,
  26412. dollhouseDefault: {
  26413. minDistance: 15,
  26414. maxDistance: 50,
  26415. minPolarAngle: n.Math.degToRad(10),
  26416. maxPolarAngle: n.Math.degToRad(90)
  26417. },
  26418. hideReticuleTimeout: 1e3,
  26419. analytics: {
  26420. inactivityThreshold: 30,
  26421. sessionTrackingRate: .15,
  26422. maxTrackedErrors: 20,
  26423. sessionDurationPingFrequency: 10,
  26424. sessionDurationTimeout: 15
  26425. },
  26426. flydown: {
  26427. movementEasing: "easeInOutQuad",
  26428. movementDelay: .001,
  26429. rotationEasing: "easeInOutQuad",
  26430. rotationDelay: .5,
  26431. modelTextureDelay: .75,
  26432. skyboxDelay: .75
  26433. },
  26434. transition: {
  26435. flySpeed: .001,
  26436. flyTime: 750,
  26437. flytimeMaxDistanceThreshold: 5,
  26438. flytimeDistanceMultiplier: 150,
  26439. aimTime: 1500,
  26440. aimSlowFactor: 1.5,
  26441. blur: 0.8,
  26442. movementEasing: "easeInOutQuad",
  26443. blendEasing: "easeInOutQuad",
  26444. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26445. },
  26446. show360Views: {
  26447. enabled: !0,
  26448. transitionTime: 1e3
  26449. },
  26450. quickstart: {
  26451. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26452. animation: 1400,
  26453. showTextDelay: 500,
  26454. fadeOutDelay: 3e3,
  26455. fovChange: 10
  26456. },
  26457. appConfig: {
  26458. webvr_version: null,
  26459. segment_key: null,
  26460. embedly_key: null,
  26461. branch_key: null,
  26462. keen_write_key: null,
  26463. keen_project_id: null
  26464. },
  26465. vr: {
  26466. enabled: !0,
  26467. allowWebVR: !1,
  26468. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26469. },
  26470. share: {
  26471. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26472. },
  26473. input: {
  26474. longTapThreshold: 200,
  26475. moveToleranceNDC: .08,
  26476. touchMoveThreshold: 25
  26477. },
  26478. help: {
  26479. modalStayDuration: 600
  26480. },
  26481. immersive: {
  26482. timeToShowAgain: 1250,
  26483. uiStayDuration: 600
  26484. },
  26485. tourInteraction: {
  26486. disabled: "0" === r.valueFromHash("tourcta", null),
  26487. showPauseButton: 1e3,
  26488. showModal: 1500,
  26489. allowNextClick: 200,
  26490. largeModal: "1" === r.valueFromHash("tourcta", null),
  26491. smallModal: "2" === r.valueFromHash("tourcta", null)
  26492. },
  26493. labels: {
  26494. enabled: !1,
  26495. hideUntilStart: !0,
  26496. fadeInDuration: 250,
  26497. fadeInDelay: 250,
  26498. fadeOutDuration: 250,
  26499. fadeOutDelay: 0,
  26500. zoomHideThreshhold: {
  26501. mobile: r.isSmallScreen() ? .45 : .6,
  26502. desktop: 2
  26503. },
  26504. zoomTruncateThreshhold: {
  26505. mobile: r.isSmallScreen() ? .35 : .45,
  26506. desktop: .85
  26507. },
  26508. minLengthForTruncate: 16,
  26509. truncateLength: 12,
  26510. truncateSuffix: "..."
  26511. },
  26512. tags: {
  26513. enabled: r.valueFromHash("mt", 1),
  26514. startup: {
  26515. hideUntilStart: !0,
  26516. fadeInDuration: 500,
  26517. fadeInDelay: 100
  26518. },
  26519. visibility: {
  26520. anyDistance: !0,
  26521. visibleDistance: 8,
  26522. cameraClearance: .1,
  26523. alphaTestLevel: .05,
  26524. hideViaFloor: !0,
  26525. hideOffScreenDisc: !1,
  26526. hideOffScreenObject: !1
  26527. },
  26528. disc: {
  26529. opacity: 1,
  26530. disabledOpacity: .5,
  26531. scale: {
  26532. nearBound: 1.5,
  26533. farBound: 4.8,
  26534. linkFarBound: !1,
  26535. linkPercent: 40,
  26536. maxSize: 80,
  26537. minSize: 40,
  26538. baseViewportSize: 800,
  26539. responsiveness: 100
  26540. }
  26541. },
  26542. pole: {
  26543. enabled: !0,
  26544. height: .5,
  26545. width: 2,
  26546. opacity: .5,
  26547. color: "white"
  26548. },
  26549. navigate: {
  26550. nearestPano: !0,
  26551. lineOfSight: !0,
  26552. reactivate: !0,
  26553. aimAt: "disc",
  26554. tiltTolerance: 25,
  26555. rotateSpeedFactor: .6
  26556. }
  26557. },
  26558. path: {
  26559. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26560. colorUp: s._desat(s.newBlue, .5),
  26561. colorDown: s._darken(s.newBlue, .35),
  26562. opacity: .5,
  26563. style: "ribbon",
  26564. height: .025,
  26565. ribbonWidth: .24,
  26566. outsideHeight: .5,
  26567. waypointRadius: .5,
  26568. waypointIndoorRadius: .24,
  26569. waypointPulse: 1e3,
  26570. typ: l.BLACK,
  26571. meshFree: r.valueFromHash("mf", 1),
  26572. mapGuides: r.valueFromHash("guides", !0),
  26573. fadeInTime: 400,
  26574. fadeOutTime: 300
  26575. },
  26576. warp: {
  26577. nearPanoDist: .1,
  26578. matchCam: !1,
  26579. blur: .33,
  26580. fastTime: 1500,
  26581. teleportTime: 1500,
  26582. outsideTime: 2e3,
  26583. lookAheadMax: .3,
  26584. lookAheadDist: 2.5,
  26585. softPushDist: .37,
  26586. softPushEnd: .3,
  26587. softBendAngle: 8,
  26588. softBendTilt: 4,
  26589. softBendEnd: .3,
  26590. doBurns: true, //r.valueFromHash("kb", !0),
  26591. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26592. minBurnsAngle: 35,
  26593. minDownAngle: -35,
  26594. maxTurnPerSec: 280,
  26595. maxAimPerSec: 35,
  26596. minRotation: 12,
  26597. maxAimRotation: 33.2,
  26598. turnFriction: .2,
  26599. flySpeed: .01,
  26600. minWarpTime: 1200,
  26601. warpInterruptionRedirectTime: 500,
  26602. tourStepDelay: r.valueFromHash("st", 0),
  26603. walkDelay: 0,
  26604. walkMaxDist: 50,
  26605. walkMinDist: .8,
  26606. walkSlideShowThreshhold: 3000,
  26607. walkExtraPanosDistance: .4,
  26608. timePerMeter: 1200,
  26609. motionLeadTime: 5000,
  26610. movementEasing: "easeInOutQuad",
  26611. blendEasing: "easeInOutQuad",
  26612. showBunny: !1,
  26613. loop: r.valueFromHash("lp", !1),
  26614. auto: r.valueFromHash("ts", -1),
  26615. eOrder: 'YXZ', //"YXZ",
  26616. stepFactor: .25,
  26617. brakeStrength: 2,
  26618. minBrakeAngle: .1,
  26619. maxBrakeAngle: 1.8,
  26620. climbEffort: 4
  26621. },
  26622. rotationFriction: .05,
  26623. rotationAccelerationInside: 4.5,
  26624. rotationAccelerationOutside: .15,
  26625. rotationAfterMoveMultiplier: 40,
  26626. rotationAfterMoveHistoryCount: 5,
  26627. panFriction: .09,
  26628. panAccelerationOutside: 60,
  26629. onload: r.valueFromHash("onload", o.PANORAMA),
  26630. zoomNearLimit: .1,
  26631. zoomFarLimit: 50,
  26632. navigation: {
  26633. panoScores: !1,
  26634. mouseDirection: !0,
  26635. filterStrictness: .75,
  26636. angleFactor: -30,
  26637. directionFactor: 10,
  26638. distanceFactor: -1,
  26639. optionalityFactor: 3
  26640. },
  26641. sdkInit: !1,
  26642. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26643. console: r.valueFromHash("console", !1),
  26644. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26645. panoramaNeighbourMaxDistance: 5,
  26646. panoFloorClickRadius: .35,
  26647. showScreenshotLocations: !1,
  26648. showAxis: !1,
  26649. showNeighbourRaycasts: !1,
  26650. colorMarkerOnLoad: !1,
  26651. colorMarkerByFloor: !1,
  26652. tiling: {
  26653. panoPreRenderRepeatDelay: 2500,
  26654. panoPreRenderDelay: 500,
  26655. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26656. tilingFlagNames: ["usetiles", "tiles"],
  26657. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26658. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26659. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26660. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26661. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26662. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26663. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26664. customCompression: r.valueFromHash("tilecustcomp", 0),
  26665. // mobileHighQualityOverride: !1,
  26666. mobileHighQualityOverride: 1,
  26667. allowUltraHighResolution: true
  26668. },
  26669. zoom: {
  26670. enabled: true,
  26671. forceOff: r.valueFromHash("nozoom", 0),
  26672. overridemax: r.valueFromHash("maxzoom", null),
  26673. overridemin: r.valueFromHash("minzoom", null),
  26674. max: d.highQualityMaxZoom,
  26675. min: 1,
  26676. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26677. activationThreshold: 1.1,
  26678. restoreTime: 500
  26679. },
  26680. profiling: {
  26681. enabled: r.valueFromHash("mem", !1)
  26682. }
  26683. };
  26684. p = h.deepExtend(p, d, {
  26685. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26686. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26687. panorama: {
  26688. transitionTime: 1e3,
  26689. modelAlpha: 0,
  26690. modelAlphaDelay: p.flydown.modelTextureDelay,
  26691. modelAlphaLength: 1,
  26692. skyboxOpacity: 1,
  26693. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26694. skyboxOpacityLength: .9,
  26695. fovLength: 1,
  26696. fovDelay: 0,
  26697. cameraMatrixDuration: .8,
  26698. cameraMatrixDelay: 0,
  26699. cameraMatrixEase: c.easeInCubic,
  26700. reticuleOpacity: 1,
  26701. markerOpacity: .3,
  26702. markerOpacityOnHover: 1
  26703. },
  26704. dollhouse: {
  26705. transitionTime: 1e3,
  26706. modelAlpha: 1,
  26707. modelAlphaDelay: 0,
  26708. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26709. skyboxOpacity: 0,
  26710. skyboxOpacityDelay: 0,
  26711. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26712. fovLength: 1,
  26713. fovDelay: 0,
  26714. cameraMatrixDuration: .8,
  26715. cameraMatrixDelay: .3,
  26716. cameraMatrixEase: c.easeInCubic,
  26717. reticuleOpacity: 1,
  26718. markerOpacity: 0,
  26719. markerOpacityOnHover: 0
  26720. },
  26721. floorplan: {
  26722. transitionTime: 1e3,
  26723. modelAlpha: 1,
  26724. modelAlphaDelay: 0,
  26725. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26726. skyboxOpacity: 0,
  26727. skyboxOpacityDelay: 0,
  26728. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26729. fovLength: 1,
  26730. fovDelay: 0,
  26731. cameraMatrixDuration: .5,
  26732. cameraMatrixDelay: 0,
  26733. cameraMatrixEase: c.easeOutCubic,
  26734. reticuleOpacity: 1,
  26735. markerOpacity: 0,
  26736. markerOpacityOnHover: 0,
  26737. cameraHeight: 50
  26738. },
  26739. transitioning: {
  26740. reticuleOpacity: 0,
  26741. markerOpacity: .3,
  26742. markerOpacityOnHover: 1
  26743. },
  26744. "floorplan-dollhouse": {
  26745. rotationDelay: 0,
  26746. rotationDuration: 1
  26747. },
  26748. "floorplan-panorama": {
  26749. rotationDelay: .5,
  26750. rotationDuration: 1
  26751. },
  26752. "dollhouse-panorama": {
  26753. rotationDelay: .5,
  26754. rotationDuration: 1
  26755. },
  26756. "dollhouse-floorplan": {
  26757. rotationDelay: 0,
  26758. rotationDuration: 1,
  26759. cameraMatrixDuration: 1.05,
  26760. cameraMatrixDelay: .5
  26761. },
  26762. "panorama-dollhouse": {
  26763. rotationDelay: 0,
  26764. rotationDuration: .5
  26765. },
  26766. "panorama-floorplan": {
  26767. transitionTime: 1500,
  26768. rotationDelay: 0,
  26769. rotationDuration: .5
  26770. }
  26771. }),
  26772. p.path.meshFree && (p.path.typ = l.WALK),
  26773. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26774. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26775. t.exports = p
  26776. }
  26777. , {
  26778. "./constants": 8,
  26779. "./enum/Colors": 19,
  26780. "./enum/VROption": 47,
  26781. "./enum/Viewmode": 51,
  26782. "./enum/WarpStyle": 52,
  26783. "./util/browser": 182,
  26784. "./util/common": 185,
  26785. "./util/easing": 186,
  26786. "./util/showcase": 193,
  26787. three: 217
  26788. }],
  26789. 167: [function(e, t, i) {
  26790. "use strict";
  26791. var n = e("three")
  26792. , r = e("./settings")
  26793. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26794. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26795. t.exports = {
  26796. basicTextured: {
  26797. uniforms: {
  26798. tDiffuse: {
  26799. type: "t",
  26800. value: null
  26801. },
  26802. alpha: {
  26803. type: "f",
  26804. value: 1
  26805. }
  26806. },
  26807. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26808. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26809. },
  26810. copyCubeMap: {
  26811. uniforms: {
  26812. tDiffuse: {
  26813. type: "t",
  26814. value: null
  26815. },
  26816. alpha: {
  26817. type: "f",
  26818. value: 1
  26819. }
  26820. },
  26821. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26822. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26823. },
  26824. cube: {
  26825. uniforms: {
  26826. map: {
  26827. type: "t",
  26828. value: null
  26829. },
  26830. opacity: {
  26831. type: "f",
  26832. value: 1
  26833. }
  26834. },
  26835. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26836. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26837. },
  26838. model: {
  26839. uniforms: {
  26840. map: {
  26841. type: "t",
  26842. value: null
  26843. },
  26844. modelAlpha: {
  26845. type: "f",
  26846. value: r.modelAlpha
  26847. },
  26848. opacity: {
  26849. type: "f",
  26850. value: 1
  26851. },
  26852. progress: {
  26853. type: "f",
  26854. value: 0
  26855. },
  26856. blackout: {
  26857. type: "i",
  26858. value: 0
  26859. },
  26860. pano0Map: {
  26861. type: "t",
  26862. value: null
  26863. },
  26864. pano0Position: {
  26865. type: "v3",
  26866. value: new n.Vector3
  26867. },
  26868. pano0Matrix: {
  26869. type: "m4",
  26870. value: new n.Matrix4
  26871. },
  26872. pano1Map: {
  26873. type: "t",
  26874. value: null
  26875. },
  26876. pano1Position: {
  26877. type: "v3",
  26878. value: new n.Vector3
  26879. },
  26880. pano1Matrix: {
  26881. type: "m4",
  26882. value: new n.Matrix4
  26883. }
  26884. },
  26885. vertexShader: o + `uniform vec3 pano0Position;
  26886. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26887. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26888. varying vec3 vWorldPosition0;
  26889. varying vec3 vWorldPosition1;
  26890. uniform int blackout;
  26891. void main() {
  26892. vUv = uv;
  26893. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26894. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26895. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26896. vWorldPosition0.x *= -1.0;
  26897. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26898. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26899. vWorldPosition1.x *= -1.0;
  26900. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26901. }`,
  26902. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26903. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26904. void main() {
  26905. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26906. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26907. vec4 colorFromPanos;
  26908. if (blackout == 5){
  26909. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26910. }else{
  26911. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26912. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26913. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26914. else if (blackout == 1) {
  26915. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26916. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26917. }
  26918. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26919. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26920. }
  26921. vec4 colorFromTexture = texture2D( map, vUv );
  26922. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26923. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26924. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26925. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26926. }`
  26927. },
  26928. hot:{
  26929. uniforms:{
  26930. color:{
  26931. type: "c",
  26932. value: new n.Color( 0xff2200 )
  26933. },
  26934. opac:{
  26935. type: "f",
  26936. value: 0
  26937. },
  26938. texture1:{
  26939. type: "t",
  26940. value: null
  26941. },
  26942. texture2:{
  26943. type: "t",
  26944. value: null
  26945. }
  26946. },
  26947. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26948. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26949. },
  26950. modelOutside: {
  26951. uniforms: {
  26952. map: {
  26953. type: "t",
  26954. value: null
  26955. },
  26956. opacity: {
  26957. type: "f",
  26958. value: 1
  26959. }
  26960. },
  26961. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26962. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26963. },
  26964. ribbon: {
  26965. uniforms: {
  26966. map: {
  26967. type: "t",
  26968. value: null
  26969. },
  26970. opacity: {
  26971. type: "f",
  26972. value: 1
  26973. },
  26974. color: {
  26975. type: "c",
  26976. value: new n.Color(r.path.color)
  26977. }
  26978. },
  26979. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26980. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26981. },
  26982. waypoint: {
  26983. uniforms: {
  26984. map: {
  26985. type: "t",
  26986. value: null
  26987. },
  26988. opacity: {
  26989. type: "f",
  26990. value: 1
  26991. },
  26992. pulse: {
  26993. type: "f",
  26994. value: 1
  26995. },
  26996. nearFade: {
  26997. type: "v2",
  26998. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26999. },
  27000. color: {
  27001. type: "c",
  27002. value: new n.Color(r.reticuleColor)
  27003. }
  27004. },
  27005. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  27006. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  27007. },
  27008. modelDebug: {
  27009. uniforms: {
  27010. map: {
  27011. type: "t",
  27012. value: null
  27013. },
  27014. modelAlpha: {
  27015. type: "f",
  27016. value: r.modelAlpha
  27017. },
  27018. depthmapRatio: {
  27019. type: "f",
  27020. value: 0
  27021. },
  27022. opacity: {
  27023. type: "f",
  27024. value: 1
  27025. },
  27026. progress: {
  27027. type: "f",
  27028. value: 0
  27029. },
  27030. considerOcclusion: {
  27031. type: "i",
  27032. value: r.fancierTransition
  27033. },
  27034. highlightPanoSelection: {
  27035. type: "i",
  27036. value: 0
  27037. },
  27038. useThirdPano: {
  27039. type: "i",
  27040. value: r.useThirdPano
  27041. },
  27042. pano0Map: {
  27043. type: "t",
  27044. value: null
  27045. },
  27046. pano0Depth: {
  27047. type: "t",
  27048. value: null
  27049. },
  27050. pano0Position: {
  27051. type: "v3",
  27052. value: new n.Vector3
  27053. },
  27054. pano0Matrix: {
  27055. type: "m4",
  27056. value: new n.Matrix4
  27057. },
  27058. pano0Weight: {
  27059. type: "f",
  27060. value: r.transition.pano0Weight
  27061. },
  27062. pano1Map: {
  27063. type: "t",
  27064. value: null
  27065. },
  27066. pano1Depth: {
  27067. type: "t",
  27068. value: null
  27069. },
  27070. pano1Position: {
  27071. type: "v3",
  27072. value: new n.Vector3
  27073. },
  27074. pano1Matrix: {
  27075. type: "m4",
  27076. value: new n.Matrix4
  27077. },
  27078. pano1Weight: {
  27079. type: "f",
  27080. value: r.transition.pano1Weight
  27081. },
  27082. pano2Map: {
  27083. type: "t",
  27084. value: null
  27085. },
  27086. pano2Depth: {
  27087. type: "t",
  27088. value: null
  27089. },
  27090. pano2Position: {
  27091. type: "v3",
  27092. value: new n.Vector3
  27093. },
  27094. pano2Matrix: {
  27095. type: "m4",
  27096. value: new n.Matrix4
  27097. },
  27098. pano2Weight: {
  27099. type: "f",
  27100. value: r.transition.pano2Weight
  27101. }
  27102. },
  27103. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27104. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27105. },
  27106. customDepth: {
  27107. uniforms: {
  27108. panoPosition: {
  27109. type: "v3",
  27110. value: new n.Vector3
  27111. }
  27112. },
  27113. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27114. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27115. },
  27116. skysphere: {
  27117. uniforms: {
  27118. radius: {
  27119. type: "f",
  27120. value: 0
  27121. }
  27122. },
  27123. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27124. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27125. },
  27126. tagDisc: {
  27127. uniforms: {
  27128. opacity: {
  27129. type: "f",
  27130. value: 0
  27131. },
  27132. color: {
  27133. type: "c",
  27134. value: new n.Color
  27135. },
  27136. bg: {
  27137. type: "t",
  27138. value: null
  27139. },
  27140. mask: {
  27141. type: "t",
  27142. value: null
  27143. }
  27144. },
  27145. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27146. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27147. }
  27148. }
  27149. }
  27150. , {
  27151. "./settings": 166,
  27152. three: 217
  27153. }],
  27154. 168: [function(e, t, i) {
  27155. (function(i) {
  27156. "use strict";
  27157. var n = e("three")
  27158. , r = (e("url"),
  27159. e("./util/ajax"))
  27160. , o = e("./settings")
  27161. , a = e("./util/logger")
  27162. , s = e("./util/math")
  27163. , l = e("./util/showcase")
  27164. , c = e("./objects/Panorama")
  27165. , h = new a(i)
  27166. , u = e("./model/Model")
  27167. , d = e("./shaders")
  27168. , p = e("./util/transitions")
  27169. , f = e("./objects/Chunk")
  27170. , g = e("./objects/Reticule")
  27171. , m = e("./objects/Skybox")
  27172. , v = e("./objects/Floor")
  27173. , A = e("./cameras/DollhouseCamera")
  27174. , y = e("./cameras/FloorplanCamera")
  27175. , C = e("./cameras/PanoramaCamera")
  27176. , I = e("./controls/DollhouseControls")
  27177. , E = e("./controls/FloorplanControls")
  27178. , b = e("./controls/PanoramaControls");
  27179. n.ImageUtils.crossOrigin = o.crossOrigin,
  27180. t.exports = {
  27181. shaders: d,
  27182. transitions: p,
  27183. Model: u,
  27184. Chunk: f,
  27185. Floor: v,
  27186. Skybox: m,
  27187. Reticule: g,
  27188. Panorama: c,
  27189. DollhouseCamera: A,
  27190. FloorplanCamera: y,
  27191. PanoramaCamera: C,
  27192. DollhouseControls: I,
  27193. FloorplanControls: E,
  27194. PanoramaControls: b,
  27195. getModel: function(e) {
  27196. if (!e.url)
  27197. throw 'getModel(): missing parameter "url"';
  27198. e.autoload = void 0 === e.autoload || e.autoload;
  27199. var t = l.parseSidUrl(e.url);
  27200. e.urlBase = t.urlBase,
  27201. e.urlModel = t.urlModel,
  27202. e.urlFiles = t.urlFiles;
  27203. var i = this._getPlatformError();
  27204. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27205. this._loadModel().then(this._buildModel.bind(this)))
  27206. },
  27207. _getPlatformError: function() {
  27208. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27209. },
  27210. _loadModel: function() {
  27211. return r.get(this.options.urlModel, {
  27212. responseType: "json",
  27213. prefetchFrom: "model",
  27214. auth: l.getAuthorizationHeader()
  27215. }).then(null, function() {
  27216. return h.warn("Model loading failed at initial metadata load"),
  27217. "loading-failed"
  27218. })
  27219. },
  27220. _buildModel: function(e) {
  27221. e = l.normalizeModeldata(e, s);
  27222. var t = new u(this.options,e);
  27223. return this.options.autoload ? t.load(!0) : $.when(t)
  27224. }
  27225. }
  27226. }
  27227. ).call(this, "/js/showcase.js")
  27228. }
  27229. , {
  27230. "./cameras/DollhouseCamera": 5,
  27231. "./cameras/FloorplanCamera": 6,
  27232. "./cameras/PanoramaCamera": 7,
  27233. "./controls/DollhouseControls": 10,
  27234. "./controls/FloorplanControls": 11,
  27235. "./controls/PanoramaControls": 13,
  27236. "./model/Model": 139,
  27237. "./objects/Chunk": 144,
  27238. "./objects/Floor": 146,
  27239. "./objects/Panorama": 148,
  27240. "./objects/Reticule": 149,
  27241. "./objects/Skybox": 152,
  27242. "./settings": 166,
  27243. "./shaders": 167,
  27244. "./util/ajax": 181,
  27245. "./util/logger": 189,
  27246. "./util/math": 190,
  27247. "./util/showcase": 193,
  27248. "./util/transitions": 195,
  27249. three: 217,
  27250. url: 208
  27251. }],
  27252. 169: [function(e, t, i) {
  27253. "use strict";
  27254. function n() {
  27255. var e = {
  27256. renderTarget: null,
  27257. inUse: !1,
  27258. size: -1,
  27259. pano: null
  27260. };
  27261. return e
  27262. }
  27263. function r(e) {
  27264. M.push(e)
  27265. }
  27266. function o(e) {
  27267. var t = n();
  27268. return t.inUse = !0,
  27269. t.size = e,
  27270. r(t),
  27271. t
  27272. }
  27273. function a(e) {
  27274. for (var t = 0; t < M.length; t++) {
  27275. var i = M[t];
  27276. if (!i.inUse && i.size === e)
  27277. return i.inUse = !0,
  27278. i
  27279. }
  27280. return null
  27281. }
  27282. function s(e) {
  27283. for (var t = 0; t < M.length; t++) {
  27284. var i = M[t];
  27285. if (i.renderTarget === e)
  27286. return i.inUse = !1,
  27287. !0
  27288. }
  27289. return !1
  27290. }
  27291. function l() {
  27292. this.tileDirectory = {},
  27293. this.activeRenderTargetDescriptors = {},
  27294. this.activePanos = [],
  27295. this.panoLODDescriptors = {},
  27296. this.panoDescriptors = {},
  27297. this.tileTrees = {},
  27298. this.sceneRenderer = null,
  27299. this.tileDownloader = null,
  27300. this.forceQueue = [],
  27301. this.uploadQueues = {},
  27302. this.uploadInterval = null,
  27303. this.uploadIntervalCancelled = !1,
  27304. this.usingTileOverlay = !1,
  27305. this.overlayTilesLoaded = !1,
  27306. this.overlayTileBase = null,
  27307. this.overlayTilesBasic = {},
  27308. this.overlayTilesEnhanced = {},
  27309. this.zoomRenderTarget = null,
  27310. this.zoomPano = null,
  27311. this.zoomingActive = !1,
  27312. this.zoomPanoId = null,
  27313. this.zoomPanoRenderingDisabled = !1,
  27314. this.direction = new h.Vector3,
  27315. this.initTime = -1,
  27316. this.maxBaseUploadsPerFrame = x,
  27317. this.maxNonBaseUploadsPerFrame = T
  27318. }
  27319. function c() {
  27320. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27321. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27322. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27323. }
  27324. var h = e("three")
  27325. , u = e("../exception/BasicException")
  27326. , d = e("../settings")
  27327. , p = e("../enum/PanoSizeClass")
  27328. , f = (e("../objects/Panorama"),
  27329. e("../enum/PanoRendererEvents"))
  27330. , g = e("../enum/SceneRendererEvents")
  27331. , m = e("../enum/TileDownloaderEvents")
  27332. , v = e("../enum/Vectors")
  27333. , A = (e("../enum/GLCubeFaces"),
  27334. e("../objects/Panorama"),
  27335. e("./TileTree"))
  27336. , y = (e("./TileDownloader"),
  27337. e("./TilePrioritizer"))
  27338. , C = e("./TileUtils")
  27339. , p = e("../enum/PanoSizeClass")
  27340. , I = (e("../util/browser"),
  27341. e("../util/panorama"))
  27342. , E = e("events").EventEmitter
  27343. , b = !1
  27344. , w = d.tiling.uploadIntervalDelay
  27345. , _ = d.tiling.initialIntervalDelay
  27346. , T = d.tiling.maxNonBaseUploadsPerFrame
  27347. , x = d.tiling.maxBaseUploadsPerFrame
  27348. , S = {
  27349. Base: 0,
  27350. Remaining: 1
  27351. }
  27352. , M = [];
  27353. l.prototype = Object.create(E.prototype),
  27354. l.prototype.init = function(e, t, i) {
  27355. this.sceneRenderer = e,
  27356. this.tileDownloader = t,
  27357. this.qualityManager = i,
  27358. this.bindEvents(),
  27359. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27360. this.initTime = performance.now()
  27361. }
  27362. ,
  27363. l.prototype.getActivePanoTextures = function(e) {
  27364. e = e || [];
  27365. for (var t = 0; t < M.length; t++) {
  27366. var i = M[t];
  27367. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27368. }
  27369. }
  27370. ,
  27371. l.prototype.hasQueuedTiles = function() {
  27372. var e = this.peekNextFromUploadQueue();
  27373. return null !== e && void 0 !== e
  27374. }
  27375. ,
  27376. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27377. return this.activeRenderTargetDescriptors[e]
  27378. }
  27379. ,
  27380. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27381. this.activeRenderTargetDescriptors[e] = t
  27382. }
  27383. ,
  27384. l.prototype.loadOverlayTiles = function() {
  27385. if (0 !== d.tiling.overlayStyle) {
  27386. var e = 0
  27387. , t = function(t, n, r) {
  27388. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27389. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27390. e++,
  27391. e === i.length && (this.overlayTilesLoaded = !0)
  27392. }
  27393. .bind(this)
  27394. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27395. i.forEach(function(e) {
  27396. this.tileDownloader.loadImage(e[0], 0, e[1])
  27397. }
  27398. .bind(this)),
  27399. this.usingTileOverlay = !0
  27400. } else
  27401. this.usingTileOverlay = !1
  27402. }
  27403. ,
  27404. l.prototype.bindEvents = function() {
  27405. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27406. }
  27407. ,
  27408. l.prototype.setupZoomRenderTarget = function() {
  27409. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27410. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27411. return;
  27412. var e = this.zoomRenderTarget;
  27413. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27414. e) {
  27415. var t = e.width
  27416. , i = this.zoomRenderTarget.width;
  27417. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27418. e.texture.dispose(),
  27419. e.texture.loaded = !1,
  27420. e.texture.version = 0,
  27421. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27422. e.texture = null
  27423. }
  27424. this.zoomPanoRenderingDisabled = !1
  27425. } else
  27426. this.zoomPanoRenderingDisabled = !0
  27427. }
  27428. ,
  27429. l.prototype.enableUltraHighQualityMode = function(e) {
  27430. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27431. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27432. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27433. t && (this.qualityManager.enableUltraHighQualityMode(),
  27434. this.setupZoomRenderTarget(),
  27435. e())
  27436. }
  27437. .bind(this))
  27438. }
  27439. }
  27440. ,
  27441. l.prototype.activateTiledPano = function(e, t, i) {
  27442. i && this.clearAllQueuedUploads();
  27443. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27444. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27445. this.linkAllTilesAndNodes(e);
  27446. var r = this.getActiveRenderTargetDescriptor(e.id)
  27447. , l = t;
  27448. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27449. !r || l !== r.size) {
  27450. if (r && s(r.renderTarget),
  27451. r = a(l),
  27452. !r) {
  27453. var c = this.initTiledPano(l, !1);
  27454. r = o(c.width),
  27455. r.renderTarget = c
  27456. }
  27457. r.pano = e,
  27458. this.resetPanoDescriptor(e.id),
  27459. this.resetPanoLODDescriptors(e.id),
  27460. this.resetRenderStatus(e.id, !0, !0)
  27461. }
  27462. this.setActiveRenderTargetDescriptor(e.id, r);
  27463. var h = i ? 0 : 1;
  27464. return this.updateActivePanos(e, h),
  27465. r.renderTarget
  27466. }
  27467. ,
  27468. l.prototype.deactivateTiledPano = function(e) {
  27469. var t = this.getActiveRenderTargetDescriptor(e.id);
  27470. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27471. this.setActiveRenderTargetDescriptor(e.id, null);
  27472. var i = this.getUploadQueueForPano(e.id);
  27473. this.clearUploadQueue(i),
  27474. this.updateActivePanos()
  27475. }
  27476. ,
  27477. l.prototype.updateActivePanos = function() {
  27478. var e = [];
  27479. return function(t, i) {
  27480. e.length = 0;
  27481. for (var n = 0; n < this.activePanos.length; n++) {
  27482. t && e.length === i && e.push(t);
  27483. var r = this.activePanos[n]
  27484. , o = this.getActiveRenderTargetDescriptor(r.id);
  27485. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27486. }
  27487. t && i >= e.length && e.push(t),
  27488. this.activePanos.length = 0,
  27489. this.activePanos.push.apply(this.activePanos, e)
  27490. }
  27491. }(),
  27492. l.prototype.getActivePanoCount = function() {
  27493. return this.activePanos.length
  27494. }
  27495. ,
  27496. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27497. var r = null;
  27498. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27499. for (var o = function(e, n, r, o) {
  27500. i && (n.tile.zoomUploaded = !1),
  27501. t && (n.tile.uploaded = !1)
  27502. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27503. var s = this.getTileTree(e, a);
  27504. s.breadthFirst({
  27505. callback: o.bind(this, a),
  27506. minLevel: r
  27507. })
  27508. }
  27509. }
  27510. ,
  27511. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27512. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27513. t.tile.zoomUploaded = t.tile.uploaded,
  27514. t.zoomCovered = t.covered
  27515. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27516. var r = this.getTileTree(e, n);
  27517. r.breadthFirst({
  27518. callback: i.bind(this, n),
  27519. maxLevel: t
  27520. })
  27521. }
  27522. }
  27523. ,
  27524. l.prototype.renderPanoTiles = function() {
  27525. var e = [];
  27526. return function(t, i, n, r) {
  27527. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27528. i = i || this.direction || v.FORWARD;
  27529. var o = this.getActiveRenderTargetDescriptor(t);
  27530. if (!this.isRenderTargetDescriptorValid(o))
  27531. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27532. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27533. var s = this.getTileTree(t, a);
  27534. e.length = 0,
  27535. s.breadthFirst({
  27536. saveVisited: e
  27537. });
  27538. for (var l = 0; l < e.length; l++) {
  27539. var c = e[l];
  27540. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27541. }
  27542. }
  27543. this.updateDirection(i)
  27544. }
  27545. }(),
  27546. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27547. return e && e.renderTarget
  27548. }
  27549. ,
  27550. l.prototype.isPanoActive = function(e) {
  27551. var t = this.getActiveRenderTargetDescriptor(e);
  27552. return this.isRenderTargetDescriptorValid(t)
  27553. }
  27554. ,
  27555. l.prototype.isPanoZoomed = function(e) {
  27556. return this.zoomingActive && this.zoomPanoId === e
  27557. }
  27558. ,
  27559. l.prototype.initTileTree = function(e, t, i) {
  27560. var n = this.tileTrees[e];
  27561. n || (n = [],
  27562. this.tileTrees[e] = n);
  27563. var r = n[t];
  27564. if (!r) {
  27565. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27566. r = new A(C.TILE_SIZE,o),
  27567. n[t] = r
  27568. }
  27569. }
  27570. ,
  27571. l.prototype.getTileTree = function(e, t) {
  27572. var i = this.tileTrees[e];
  27573. if (!i)
  27574. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27575. var n = i[t];
  27576. if (!n)
  27577. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27578. return n
  27579. }
  27580. ,
  27581. l.prototype.initTiledPano = function(e, t) {
  27582. var i = this.sceneRenderer.renderer
  27583. , n = (i.context,
  27584. new h.WebGLRenderTargetCube(e,e,{
  27585. stencilBuffer: !1
  27586. }))
  27587. , r = new h.CubeTexture([]);
  27588. n.texture = r,
  27589. r.image = [null, null, null, null, null, null],
  27590. r.flipY = !0,
  27591. t ? (r.generateMipmaps = !0,
  27592. r.magFilter = h.LinearFilter,
  27593. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27594. r.magFilter = h.LinearFilter,
  27595. r.minFilter = h.LinearFilter),
  27596. r.format = h.RGBAFormat,
  27597. i.setRenderTarget(n),
  27598. i.setRenderTarget(null);
  27599. var o = i.properties.get(r);
  27600. return o.__image__webglTextureCube = o.__webglTexture,
  27601. n
  27602. }
  27603. ,
  27604. l.prototype.getUploadQueueForPano = function(e) {
  27605. var t = this.uploadQueues[e];
  27606. return t || (t = [],
  27607. this.uploadQueues[e] = t),
  27608. t
  27609. }
  27610. ,
  27611. l.prototype.isTileUploaded = function(e) {
  27612. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27613. }
  27614. ,
  27615. l.prototype.setUploaded = function(e, t) {
  27616. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27617. }
  27618. ,
  27619. l.prototype.queueTileUpload = function(e, t, i) {
  27620. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27621. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27622. var r = this.getUploadQueueForPano(e.panoId);
  27623. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27624. e.uploadQueued = !0,
  27625. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27626. }
  27627. }
  27628. ,
  27629. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27630. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27631. }
  27632. ,
  27633. l.prototype.getTopUploadQueue = function() {
  27634. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27635. for (var n = 0; n < this.activePanos.length; n++)
  27636. if (e = this.activePanos[n],
  27637. t = this.getUploadQueueForPano(e.id),
  27638. t.length > 0)
  27639. switch (i) {
  27640. case S.Base:
  27641. if (0 === t[0].level)
  27642. return t;
  27643. break;
  27644. case S.Remaining:
  27645. return t
  27646. }
  27647. return null
  27648. }
  27649. ,
  27650. l.prototype.getNextFromUploadQueue = function() {
  27651. var e = function(e) {
  27652. var t = e.shift();
  27653. return t.uploadQueued = !1,
  27654. t
  27655. };
  27656. return function() {
  27657. if (this.forceQueue.length > 0)
  27658. return e(this.forceQueue);
  27659. var t = this.getTopUploadQueue();
  27660. return t && t.length > 0 ? e(t) : null
  27661. }
  27662. }(),
  27663. l.prototype.peekNextFromUploadQueue = function() {
  27664. if (this.forceQueue.length > 0)
  27665. return this.forceQueue[0];
  27666. var e = this.getTopUploadQueue();
  27667. return e && e.length > 0 ? e[0] : null
  27668. }
  27669. ,
  27670. l.prototype.clearAllQueuedUploads = function() {
  27671. this.clearAllUploadQueues(null, 0)
  27672. }
  27673. ,
  27674. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27675. this.clearAllUploadQueues(e, 0)
  27676. }
  27677. ,
  27678. l.prototype.clearAllUploadQueues = function(e, t) {
  27679. if (e)
  27680. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27681. this.clearUploadQueue(this.forceQueue, t, e);
  27682. else {
  27683. for (var i = 0; i < this.activePanos.length; i++) {
  27684. var n = this.activePanos[i];
  27685. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27686. }
  27687. this.clearUploadQueue(this.forceQueue, t)
  27688. }
  27689. }
  27690. ,
  27691. l.prototype.clearUploadQueue = function(e, t, i) {
  27692. void 0 !== t && null !== t || (t = 0);
  27693. for (var n = 0; n < e.length; ) {
  27694. var r = e[n]; //切换场景导览的时候卡住了,一直报错 r.tile undefined???
  27695. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27696. e.splice(n, 1)) : n++
  27697. }
  27698. }
  27699. ,
  27700. l.prototype.refreshUploadInterval = function() {
  27701. var e = null;
  27702. return function(t) {
  27703. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27704. null !== t && void 0 !== t || (t = w),
  27705. b || (t = _),
  27706. this.uploadInterval = window.setTimeout(e, t),
  27707. this.uploadIntervalDelay = t)
  27708. }
  27709. }(),
  27710. l.prototype.update = function() {
  27711. var e = performance.now()
  27712. , t = 0;
  27713. return function() {
  27714. this.uploadIntervalCancelled = !0,
  27715. window.clearTimeout(this.uploadInterval),
  27716. this.uploadInterval = null;
  27717. var i = performance.now() - e;
  27718. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27719. e = performance.now()),
  27720. t++
  27721. }
  27722. }(),
  27723. l.prototype.updateUploadQueue = function(e, t) {
  27724. e || (e = 1);
  27725. for (var i = 0, n = 0; ; ) {
  27726. if (n >= t || i >= e)
  27727. break;
  27728. var r = this.getNextFromUploadQueue();
  27729. if (!r)
  27730. break;
  27731. if (0 !== r.level ? i++ : n++,
  27732. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27733. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27734. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27735. }
  27736. }
  27737. }
  27738. ,
  27739. l.prototype.updateDirection = function(e) {
  27740. if (e = e || this.direction) {
  27741. this.direction = e;
  27742. for (var t = 0; t < this.activePanos.length; t++) {
  27743. var i = this.activePanos[t]
  27744. , n = this.getUploadQueueForPano(i.id);
  27745. y.sortPanoTiles(n, i, this.direction)
  27746. }
  27747. }
  27748. }
  27749. ,
  27750. l.prototype.uploadTile = function() {
  27751. var e = {}
  27752. , t = (new h.Vector4,
  27753. d.tiling.overlayStyle);
  27754. return function(i, n) {
  27755. var r = i.panoId
  27756. , o = i.image
  27757. , a = i.tileSize
  27758. , s = i.panoSize
  27759. , l = i.tileIndex
  27760. , c = (i.faceTileIndex,
  27761. i.totalTiles)
  27762. , u = (i.face,
  27763. i.tileX)
  27764. , d = i.tileY
  27765. , p = !0
  27766. , g = !1
  27767. , m = (this.getPanoDescriptor(r),
  27768. this.getPanoLODDescriptor(r, s))
  27769. , v = this.getActiveRenderTargetDescriptor(r)
  27770. , A = v.renderTarget
  27771. , y = v.size;
  27772. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27773. y = this.qualityManager.getMaxZoomPanoSize()),
  27774. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27775. g = !1),
  27776. n || (this.anyUploaded(i.node) && (p = !1,
  27777. g = !0),
  27778. this.isTileUploaded(i) && (p = !1,
  27779. g = !1)),
  27780. p) {
  27781. var C = u * a
  27782. , I = d * a
  27783. , E = a / s * y
  27784. , b = C / s * y
  27785. , w = I / s * y;
  27786. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27787. var _ = e[a];
  27788. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27789. 1 === t || 2 === t) {
  27790. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27791. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27792. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27793. } else
  27794. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27795. m.uploadCount++,
  27796. this.emit(f.TileRenderSuccess, r, s, l, c),
  27797. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27798. this.setUploaded(i, !0),
  27799. this.addCoverageForNode(i.node)
  27800. } else
  27801. this.setUploaded(i, !1);
  27802. return i.uploadAttempted || (m.uploadAttempts++,
  27803. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27804. i.uploadAttempted = !0,
  27805. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27806. g
  27807. }
  27808. }(),
  27809. l.prototype.linkTileAndNode = function(e, t) {
  27810. t.tile = e,
  27811. e.node = t
  27812. }
  27813. ,
  27814. l.prototype.linkAllTilesAndNodes = function(e) {
  27815. for (var t = function(t, i, n, r, o) {
  27816. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27817. this.linkTileAndNode(a, n)
  27818. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27819. var n = this.getTileTree(e.id, i);
  27820. n.breadthFirst({
  27821. callback: t.bind(this, n, i)
  27822. })
  27823. }
  27824. }
  27825. ,
  27826. l.prototype.anyUploaded = function(e) {
  27827. if (!e)
  27828. return !1;
  27829. if (e.tile && this.isTileUploaded(e.tile))
  27830. return !0;
  27831. if (e.children)
  27832. for (var t = 0; t < e.children.length; t++) {
  27833. var i = e.children[t];
  27834. if (this.anyUploaded(i))
  27835. return !0
  27836. }
  27837. return !1
  27838. }
  27839. ,
  27840. l.prototype.setNodeCovered = function(e, t) {
  27841. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27842. }
  27843. ,
  27844. l.prototype.isNodeCovered = function(e) {
  27845. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27846. }
  27847. ,
  27848. l.prototype.addCoverageForNode = function(e) {
  27849. if (this.setNodeCovered(e, !0),
  27850. e.parent && e.covered) {
  27851. var t = e.parent;
  27852. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27853. }
  27854. }
  27855. ,
  27856. l.prototype.calcFullCoverage = function(e) {
  27857. var t = !1;
  27858. if (e.children)
  27859. for (var i = 0; i < e.children.length; i++) {
  27860. var n = e.children[i];
  27861. t = t || this.calcFullCoverage(n)
  27862. }
  27863. e.covered = e.tile.uploaded || t
  27864. }
  27865. ,
  27866. l.prototype.nodeSubcovered = function(e) {
  27867. if (!e.children)
  27868. return !1;
  27869. for (var t = 0; t < e.children.length; t++)
  27870. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27871. return !1;
  27872. return !0
  27873. }
  27874. ,
  27875. l.prototype.resetPanoDescriptor = function(e) {
  27876. this.getPanoDescriptor(e)
  27877. }
  27878. ,
  27879. l.prototype.getPanoDescriptor = function(e) {
  27880. var t = this.panoDescriptors[e];
  27881. return t || (t = {},
  27882. this.panoDescriptors[e] = t),
  27883. t
  27884. }
  27885. ,
  27886. l.prototype.resetPanoLODDescriptors = function(e) {
  27887. var t = this.getPanoLODDescriptors(e);
  27888. for (var i in t)
  27889. if (t.hasOwnProperty(i)) {
  27890. var n = t[i];
  27891. n.uploadCount = 0,
  27892. n.uploadAttempts = 0
  27893. }
  27894. }
  27895. ,
  27896. l.prototype.getPanoLODDescriptor = function(e, t) {
  27897. var i = this.getPanoLODDescriptors(e)
  27898. , n = i[t];
  27899. return n || (n = {
  27900. uploadCount: 0,
  27901. uploadAttempts: 0
  27902. },
  27903. i[t] = n),
  27904. n
  27905. }
  27906. ,
  27907. l.prototype.getPanoLODDescriptors = function(e) {
  27908. var t = this.panoLODDescriptors[e];
  27909. return t || (t = {},
  27910. this.panoLODDescriptors[e] = t),
  27911. t
  27912. }
  27913. ,
  27914. l.prototype.onTileDownloaded = function(e) {
  27915. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27916. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27917. if (i.downloaded = !0,
  27918. i.image = e.image,
  27919. i.panoSize = e.panoSize,
  27920. i.tileX = e.tileX,
  27921. i.tileY = e.tileY,
  27922. i.totalTiles = e.totalTiles,
  27923. i.tileIndex = e.tileIndex,
  27924. i.faceTileIndex = e.faceTileIndex,
  27925. i.face = e.face,
  27926. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27927. i.panoId = e.panoId,
  27928. i.tileSize = e.tileSize,
  27929. i.direction = (new h.Vector3).copy(e.direction),
  27930. i.node = null,
  27931. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27932. this.isPanoActive(i.panoId)) {
  27933. var n = this.getTileTree(i.panoId, i.face)
  27934. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27935. this.linkTileAndNode(i, r),
  27936. this.queueTileUpload(i, !0)
  27937. }
  27938. }
  27939. ,
  27940. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27941. var r = this.tileDirectory[e];
  27942. r || (r = {},
  27943. this.tileDirectory[e] = r);
  27944. var o = 16384 * t + 1024 * i + n
  27945. , a = r[o];
  27946. return a || (a = {
  27947. downloaded: !1,
  27948. uploaded: !1,
  27949. zoomUploaded: !1
  27950. },
  27951. r[o] = a),
  27952. a._key = e + ":" + t + ":" + i + ":" + n,
  27953. a._tileKey = o,
  27954. a
  27955. }
  27956. ,
  27957. l.prototype.setZoomingActive = function(e, t, i) {
  27958. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27959. this.zoomPanoId = t.id,
  27960. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27961. }
  27962. ,
  27963. l.prototype.updateZoomedPanoFromBase = function(e) {
  27964. if (!this.zoomPanoRenderingDisabled) {
  27965. var t = this.getActiveRenderTargetDescriptor(e.id);
  27966. if (t && t.renderTarget) {
  27967. var i = this.qualityManager.getMaxZoomPanoSize()
  27968. , n = t.renderTarget
  27969. , r = t.size;
  27970. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27971. this.copyBaseRenderStatusToZoomed(e.id)
  27972. }
  27973. }
  27974. }
  27975. ,
  27976. t.exports = l
  27977. }
  27978. , {
  27979. "../enum/GLCubeFaces": 25,
  27980. "../enum/PanoRendererEvents": 35,
  27981. "../enum/PanoSizeClass": 36,
  27982. "../enum/SceneRendererEvents": 43,
  27983. "../enum/TileDownloaderEvents": 45,
  27984. "../enum/Vectors": 50,
  27985. "../exception/BasicException": 55,
  27986. "../objects/Panorama": 148,
  27987. "../settings": 166,
  27988. "../util/browser": 182,
  27989. "../util/panorama": 191,
  27990. "./TileDownloader": 171,
  27991. "./TilePrioritizer": 172,
  27992. "./TileTree": 173,
  27993. "./TileUtils": 174,
  27994. events: 202,
  27995. three: 217
  27996. }],
  27997. 170: [function(e, t, i) {
  27998. "use strict";
  27999. function n(e, t, i) {
  28000. this.maxNavPanoSize = -1,
  28001. this.maxZoomPanoSize = -1,
  28002. this.devicePixelDensity = e,
  28003. this.deviceScreenSize = t,
  28004. this.clientBandwidth = i,
  28005. this.panoSizeClassMap = {},
  28006. this.useHighResolutionPanos = !0,
  28007. this.useUltraHighResolutionPanos = !1,
  28008. this.modelHasUltraHighPanos = !1
  28009. }
  28010. var r = e("../enum/PanoSizeClass")
  28011. , o = e("../settings")
  28012. , a = e("../util/browser")
  28013. , s = e("../constants")
  28014. , l = e("../util/showcase")
  28015. , c = e("../enum/ModelManagerEvents");
  28016. n.prototype.init = function(e) {
  28017. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  28018. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  28019. this.highSize = this.getPanoSize(r.HIGH),
  28020. this.standardSize = this.getPanoSize(r.STANDARD),
  28021. this.baseSize = this.getPanoSize(r.BASE),
  28022. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  28023. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  28024. this.updateMaximums(),
  28025. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  28026. }
  28027. ,
  28028. n.prototype.updateFromModel = function(e) {
  28029. this.updateHighResolutionSettings(e),
  28030. this.updateUltraHighResolutionSettings(e)
  28031. }
  28032. ,
  28033. n.prototype.updateHighResolutionSettings = function(e) {
  28034. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28035. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28036. //this.useHighResolutionPanos = !0;
  28037. //----------------------e n d -----------------------------------------------------------------
  28038. this.updateMaximums()
  28039. }
  28040. ,
  28041. n.prototype.updateUltraHighResolutionSettings = function(e) {
  28042. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28043. this.updateMaximums()
  28044. }
  28045. ,
  28046. n.prototype.enableUltraHighQualityMode = function() {
  28047. this.modelHasUltraHighPanos = !0,
  28048. this.updateUltraHighResolutionSettings(null)
  28049. }
  28050. ,
  28051. n.prototype.ultraHighQualityModeEnabled = function() {
  28052. return this.modelHasUltraHighPanos
  28053. }
  28054. ,
  28055. n.prototype.onModelChanged = function(e) {
  28056. this.updateFromModel(e.model),
  28057. this.updateMaximums()
  28058. }
  28059. ,
  28060. n.prototype.updateMaximums = function() {
  28061. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28062. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28063. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28064. }
  28065. ,
  28066. n.prototype.buildPanoSizeClassMap = function() {
  28067. this.panoSizeClassMap[r.BASE] = 512,
  28068. this.panoSizeClassMap[r.STANDARD] = 1024,
  28069. this.panoSizeClassMap[r.HIGH] = 2048,
  28070. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28071. }
  28072. ,
  28073. n.prototype.getPanoSize = function(e) {
  28074. return this.panoSizeClassMap[e]
  28075. }
  28076. ,
  28077. n.prototype.getMaxPossiblePanoSize = function() {
  28078. return this.getPanoSize(r.ULTRAHIGH)
  28079. }
  28080. ,
  28081. n.prototype.getMaxPanoSize = function() {
  28082. return this.maxZoomPanoSize
  28083. }
  28084. ,
  28085. n.prototype.getMaxNavPanoSize = function() {
  28086. return this.maxNavPanoSize
  28087. }
  28088. ,
  28089. n.prototype.getMaxZoomPanoSize = function() {
  28090. return this.maxZoomPanoSize
  28091. }
  28092. ,
  28093. n.prototype.detectMaxNavPanoSizeClass = function() {
  28094. if(settings.mobileNavHigh)return r.HIGH //改
  28095. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28096. }
  28097. ,
  28098. n.prototype.detectMaxNavPanoSize = function() {
  28099. var e = this.detectMaxNavPanoSizeClass();
  28100. return this.getPanoSize(e)
  28101. }
  28102. ,
  28103. n.prototype.detectMaxZoomPanoSize = function() {
  28104. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28105. }
  28106. ,
  28107. t.exports = n
  28108. }
  28109. , {
  28110. "../constants": 8,
  28111. "../enum/ModelManagerEvents": 33,
  28112. "../enum/PanoSizeClass": 36,
  28113. "../settings": 166,
  28114. "../util/browser": 182,
  28115. "../util/showcase": 193
  28116. }],
  28117. 171: [function(e, t, i) {
  28118. (function(i) {
  28119. "use strict";
  28120. function n(e) {
  28121. this.panos = null,
  28122. this.retryMinimumTime = 1e4,
  28123. this.urls = null,
  28124. this.panoLoadCallbacks = {},
  28125. this.downloadDescriptors = {},
  28126. this.priorityQueue = [],
  28127. this.forceQueue = [],
  28128. this.activeDownloads = [],
  28129. this.qualityManager = null,
  28130. this.tilePrioritizer = null,
  28131. this.refreshInterval = null,
  28132. this.processPriorityQueue = !1,
  28133. this.concurrentDownloads = e.concurrentDownloads || 1,
  28134. this.downloadTestResults = {}
  28135. }
  28136. var r = e("three")
  28137. , o = (e("../enum/Viewmode"),
  28138. e("../settings"))
  28139. , a = (e("../objects/Panorama"),
  28140. e("../util/logger"))
  28141. , s = (e("../enum/Vectors"),
  28142. e("../enum/PanoSizeClass"),
  28143. e("../enum/TileDownloaderEvents"))
  28144. , l = e("./TilePrioritizer")
  28145. , c = e("./TileUtils")
  28146. , h = (e("../enum/GLCubeFaces"),
  28147. e("../enum/DownloadStatus"))
  28148. , u = e("../util/panorama")
  28149. , d = e("../util/ajax")
  28150. , p = e("../ab")
  28151. , f = e("events").EventEmitter
  28152. , g = (new a(i),
  28153. Object.freeze({
  28154. Testing: 1,
  28155. Success: 2,
  28156. Fail: 3
  28157. }));
  28158. n.prototype = Object.create(f.prototype),
  28159. n.IDLE_REFRESH_DELAY = 500,
  28160. n.ACTIVE_REFRESH_DELAY = 16,
  28161. n.DOWNLOAD_RETRIES = 4,
  28162. n.prototype.init = function(e) {
  28163. this.qualityManager = e
  28164. }
  28165. ,
  28166. n.prototype.setUrls = function(e) {
  28167. this.urls = e
  28168. }
  28169. ,
  28170. n.prototype.setPanoData = function(e, t, i) {
  28171. this.panos = e,
  28172. this.imagePanos = t,
  28173. this.panoGroupId = i
  28174. }
  28175. ,
  28176. n.prototype.start = function() {
  28177. this.refreshUpdateInterval(0)
  28178. }
  28179. ,
  28180. n.prototype.stop = function() {
  28181. window.cancel(this.refreshInterval)
  28182. }
  28183. ,
  28184. n.prototype.refreshUpdateInterval = function(e) {
  28185. e || (e = 0),
  28186. this.refreshInterval = window.setTimeout(function() {
  28187. var e = this.update();
  28188. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28189. }
  28190. .bind(this), e)
  28191. }
  28192. ,
  28193. n.prototype.update = function() {
  28194. var e = this.forceQueue.length > 0;
  28195. return this.processQueueForDownloading(this.forceQueue),
  28196. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28197. this.priorityQueue.length > 0 && (e = !0),
  28198. this.processQueueForDownloading(this.priorityQueue)),
  28199. e
  28200. }
  28201. ,
  28202. n.prototype.forceQueueTilesForPano = function() {
  28203. var e = []
  28204. , t = [];
  28205. return function(i, n, r, o, a, s) {
  28206. e.length = 0;
  28207. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28208. var p = u[d];
  28209. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28210. }
  28211. if (r && e.length > 0) {
  28212. l.sortPanoTiles(e, i, r),
  28213. t.length = 0,
  28214. c.matchingTilesInDirection(i, n, r, o, a, t);
  28215. for (var f = 0, g = function(e) {
  28216. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28217. }; f < e.length; ) {
  28218. var m = e[f]
  28219. , v = t.findIndex(g);
  28220. v < 0 ? e.splice(f, 1) : f++
  28221. }
  28222. }
  28223. for (var A = 0; A < e.length; A++)
  28224. this.forceQueue.push(e[A]);
  28225. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28226. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28227. s && this.processQueueForDownloading(this.forceQueue, !0)
  28228. }
  28229. }(),
  28230. n.prototype.clearForceQueue = function() {
  28231. this.clearQueue(this.forceQueue)
  28232. }
  28233. ,
  28234. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28235. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28236. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28237. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28238. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28239. }
  28240. ,
  28241. n.prototype.clearQueue = function(e) {
  28242. this.setStatusForAllDescriptors(e, h.None),
  28243. e.length = 0
  28244. }
  28245. ,
  28246. n.prototype.clearFromQueue = function(e, t, i) {
  28247. for (var n = 0; n < e.length; n++) {
  28248. var r = e[n];
  28249. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28250. }
  28251. }
  28252. ,
  28253. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28254. for (var i = 0; i < e.length; i++) {
  28255. var n = e[i];
  28256. n && (n.status = t)
  28257. }
  28258. }
  28259. ,
  28260. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28261. for (var i = 0; i < e.length; i++) {
  28262. var n = e[i];
  28263. n && (n.status !== t ? n.status = t : e[i] = null)
  28264. }
  28265. }
  28266. ,
  28267. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28268. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28269. , n = i[t];
  28270. return n || (n = this.buildDownloadDescriptorArray(t),
  28271. i[t] = n,
  28272. this.initTileDownloadDescriptors(n, e, t)),
  28273. n
  28274. }
  28275. ,
  28276. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28277. var t = this.downloadDescriptors[e.id];
  28278. return t || (t = {},
  28279. this.downloadDescriptors[e.id] = t),
  28280. t
  28281. }
  28282. ,
  28283. n.prototype.processQueueForDownloading = function(e, t) {
  28284. if (this.cleanupActiveDownloads(),
  28285. this.activeDownloads.length < this.concurrentDownloads || t)
  28286. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28287. var o = e.shift();
  28288. o && (this.startDownload(o),
  28289. n++)
  28290. }
  28291. }
  28292. ,
  28293. n.prototype.testDownload = function(e, t, i) {
  28294. var n = this.downloadTestResults[e];
  28295. if (n)
  28296. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28297. this.downloadTestResults[e] = g.Testing;
  28298. var r = this.panos.list[0]
  28299. , o = this.getTileUrl(r.id, e, t, 0)
  28300. , a = function(t) {
  28301. this.downloadTestResults[e] = g.Success,
  28302. i(!0)
  28303. }
  28304. .bind(this)
  28305. , s = function() {
  28306. this.downloadTestResults[e] = g.Fail,
  28307. i(!1)
  28308. }
  28309. .bind(this);
  28310. this.loadImage(o, 0, a, s)
  28311. }
  28312. ,
  28313. n.prototype.startDownload = function(e) {
  28314. e.status = h.Downloading;
  28315. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28316. this.activeDownloads.push(e),
  28317. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28318. }
  28319. ,
  28320. n.prototype.downloadFailed = function(e, t) {}
  28321. ,
  28322. n.prototype.downloadComplete = function(e, t) {
  28323. if (e.panoGroupId === this.panoGroupId) {
  28324. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28325. e.status = h.Downloaded,
  28326. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28327. var n = {
  28328. panoId: e.pano.id,
  28329. image: t,
  28330. tileSize: e.tileSize,
  28331. panoSize: e.panoSize,
  28332. tileIndex: e.tileIndex,
  28333. faceTileIndex: e.faceTileIndex,
  28334. totalTiles: e.totalTiles,
  28335. face: e.face,
  28336. tileX: e.tileX,
  28337. tileY: e.tileY,
  28338. direction: e.direction
  28339. };
  28340. e.image = t,
  28341. this.emit(s.TileDownloadSuccess, n),
  28342. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28343. panoId: e.pano.id,
  28344. tileSize: e.tileSize,
  28345. panoSize: e.panoSize
  28346. },
  28347. this.emit(s.PanoDownloadComplete, n),
  28348. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28349. }
  28350. }
  28351. ,
  28352. n.prototype.cleanupActiveDownloads = function() {
  28353. var e = [];
  28354. return function() {
  28355. e.length = 0;
  28356. for (var t = 0; t < this.activeDownloads.length; t++) {
  28357. var i = this.activeDownloads[t];
  28358. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28359. }
  28360. this.activeDownloads.length = 0,
  28361. this.activeDownloads.push.apply(this.activeDownloads, e)
  28362. }
  28363. }(),
  28364. n.prototype.isPanoDownloaded = function(e, t) {
  28365. var i = this.getTileDownloadDescriptors(e, t);
  28366. if (i.length <= 0)
  28367. return !1;
  28368. for (var n = 0; n < i.length; n++) {
  28369. var r = i[n];
  28370. if (r.status !== h.Downloaded)
  28371. return !1
  28372. }
  28373. return !0
  28374. }
  28375. ,
  28376. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28377. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28378. this.panoLoadCallbacks[o] = {
  28379. onLoad: i,
  28380. onFail: n,
  28381. onProgress: r
  28382. }
  28383. }
  28384. ,
  28385. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28386. var i = e.id + ":" + t;
  28387. return this.panoLoadCallbacks[i]
  28388. }
  28389. ,
  28390. n.prototype.buildDownloadDescriptorArray = function(e) {
  28391. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28392. var r = this.buildDownloadDescriptor();
  28393. i.push(r)
  28394. }
  28395. return i
  28396. }
  28397. ,
  28398. n.prototype.buildDownloadDescriptor = function() {
  28399. var e = {
  28400. panoGroupId: null,
  28401. pano: null,
  28402. panoSize: -1,
  28403. tileSize: -1,
  28404. tileIndex: -1,
  28405. totalTiles: -1,
  28406. faceTileIndex: -1,
  28407. status: h.None,
  28408. url: null,
  28409. image: null,
  28410. direction: new r.Vector3,
  28411. face: -1,
  28412. cubeFace: -1,
  28413. tileX: -1,
  28414. tileY: -1
  28415. };
  28416. return e
  28417. }
  28418. ,
  28419. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28420. for (var n = 0; n < e.length; n++) {
  28421. var r = e[n];
  28422. this.initTileDownloadDescriptor(r, t, i, n)
  28423. }
  28424. }
  28425. ,
  28426. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28427. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28428. e.face = c.getFaceForTile(i, n),
  28429. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28430. e.panoGroupId = this.panoGroupId,
  28431. e.pano = t,
  28432. e.panoSize = i,
  28433. e.tileSize = r,
  28434. e.tileIndex = n,
  28435. e.totalTiles = c.getTileCountForSize(i),
  28436. e.status = h.None,
  28437. e.image = null,
  28438. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28439. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28440. }
  28441. ,
  28442. n.prototype.getTileUrl = function() {
  28443. var e = {
  28444. 256: "256",
  28445. 512: "512",
  28446. 1024: "1k",
  28447. 2048: "2k",
  28448. 4096: "4k"
  28449. }
  28450. , t = {
  28451. face: -1,
  28452. faceTileIndex: -1,
  28453. tileX: -1,
  28454. tileY: -1
  28455. };
  28456. return function(i, n, r, a) {
  28457. c.getTileLocation(n, a, t);
  28458. var s = Math.floor(n / r)
  28459. , l = s * s
  28460. , h = Math.floor(a / l)
  28461. , u = "";
  28462. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28463. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28464. return d = p.changeIfTileGenerating(d)
  28465. }
  28466. }(),
  28467. n.prototype.loadImage = function(e, t, i, n) {
  28468. d.getImage(e, t).then(function(e) {
  28469. i(e)
  28470. }).fail(n)
  28471. }
  28472. ,
  28473. t.exports = n
  28474. }
  28475. ).call(this, "/js/tile/TileDownloader.js")
  28476. }
  28477. , {
  28478. "../ab": 3,
  28479. "../enum/DownloadStatus": 24,
  28480. "../enum/GLCubeFaces": 25,
  28481. "../enum/PanoSizeClass": 36,
  28482. "../enum/TileDownloaderEvents": 45,
  28483. "../enum/Vectors": 50,
  28484. "../enum/Viewmode": 51,
  28485. "../objects/Panorama": 148,
  28486. "../settings": 166,
  28487. "../util/ajax": 181,
  28488. "../util/logger": 189,
  28489. "../util/panorama": 191,
  28490. "./TilePrioritizer": 172,
  28491. "./TileUtils": 174,
  28492. events: 202,
  28493. three: 217
  28494. }],
  28495. 172: [function(e, t, i) {
  28496. (function(i) {
  28497. "use strict";
  28498. function n(e, t, i, o, a) {
  28499. this.qualityManager = e,
  28500. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28501. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28502. this.baseSize = t,
  28503. this.standardSize = i,
  28504. this.highSize = o,
  28505. this.ultraHighSize = a,
  28506. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28507. }
  28508. var r = e("three")
  28509. , o = (e("../enum/Viewmode"),
  28510. e("../settings"),
  28511. e("../settings"),
  28512. e("../objects/Panorama"))
  28513. , a = e("../util/logger")
  28514. , s = (e("../enum/Vectors"),
  28515. e("../enum/PanoSizeClass"),
  28516. e("../enum/ModelManagerEvents"),
  28517. e("../enum/GLCubeFaces"),
  28518. e("../enum/DownloadStatus"))
  28519. , l = (e("../util/browser"),
  28520. e("./TileUtils"))
  28521. , c = e("../util/math")
  28522. , h = (e("events").EventEmitter,
  28523. new a(i),
  28524. Object.freeze({
  28525. None: 0,
  28526. DirectionalFOV: 1
  28527. }));
  28528. n.PriorityCriteria = function(e, t, i, n, o) {
  28529. this.pano = e,
  28530. this.cameraPosition = (new r.Vector3).copy(t),
  28531. this.cameraDir = (new r.Vector3).copy(i),
  28532. this.panoSpaceDir = (new r.Vector3).copy(n),
  28533. this.upcomingPanos = o,
  28534. this.copy = function(e) {
  28535. this.pano = e.pano,
  28536. this.cameraPosition.copy(e.cameraPosition),
  28537. this.cameraDir.copy(e.cameraDir),
  28538. this.panoSpaceDir.copy(e.panoSpaceDir),
  28539. this.upcomingPanos = o
  28540. }
  28541. ,
  28542. this.zoomingActive = !1
  28543. }
  28544. ,
  28545. n.DIRECTIONAL_FOV = 180,
  28546. n.DIRECTIONAL_FOV_NARROW = 120,
  28547. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28548. n.MAX_SCORED_PANOS_TOADD = 2,
  28549. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28550. n.DIRECTION_SCORE_STRICTNESS = .75,
  28551. n.appendQueue = function(e, t) {
  28552. if (e && t)
  28553. for (var i = 0; i < t.length; i++)
  28554. e.push(t[i])
  28555. }
  28556. ,
  28557. n.prototype.updateCriteria = function(e, t, i, n) {
  28558. this.priorityCriteria.pano = e,
  28559. this.priorityCriteria.cameraPosition.copy(t),
  28560. this.priorityCriteria.cameraDir.copy(i),
  28561. this.priorityCriteria.upcomingPanos = n,
  28562. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28563. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28564. }
  28565. ,
  28566. n.prototype.filterAndPrioritize = function() {
  28567. var e = []
  28568. , t = []
  28569. , i = [];
  28570. return function(r, o, a) {
  28571. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28572. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28573. var s = this.baseSize
  28574. , l = this.standardSize
  28575. , c = this.highSize
  28576. , h = this.ultraHighSize;
  28577. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28578. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28579. i.length = 0,
  28580. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28581. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28582. n.appendQueue(r, i),
  28583. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28584. i.length = 0,
  28585. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28586. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28587. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28588. n.appendQueue(r, i),
  28589. i.length = 0,
  28590. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28591. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28592. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28593. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28594. n.appendQueue(r, i),
  28595. this.queueTilesForPanos(r, e, a, s)
  28596. }
  28597. }(),
  28598. n.prototype.canDownloadSize = function(e) {
  28599. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28600. }
  28601. ,
  28602. n.prototype.populateNeighborPanos = function(e, t, i) {
  28603. i = i || [],
  28604. i.length = 0;
  28605. var n = t.getNeighbours(e);
  28606. for (var r in n)
  28607. if (n.hasOwnProperty(r)) {
  28608. var o = t.get(r);
  28609. i.push(o)
  28610. }
  28611. return i
  28612. }
  28613. ,
  28614. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28615. i = i || [],
  28616. i.length = 0;
  28617. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28618. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28619. , c = t.sortByScore(s, l);
  28620. if (c)
  28621. for (var h = 0; h < c.length && h < a; h++) {
  28622. var u = c[h].pano;
  28623. i.push(u)
  28624. }
  28625. return i
  28626. }
  28627. ,
  28628. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28629. for (var o = 0, a = 0; a < t.length; a++) {
  28630. var s = t[a]
  28631. , l = this.queueTilesForPano(e, i, s, n);
  28632. if (o += l > 0 ? 1 : 0,
  28633. r && o >= r)
  28634. break
  28635. }
  28636. return o
  28637. }
  28638. ,
  28639. n.prototype.queueTilesForPano = function() {
  28640. var e = {
  28641. filter: h.None
  28642. };
  28643. return function(t, i, n, r) {
  28644. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28645. }
  28646. }(),
  28647. n.prototype.queueTilesForPanosInDirection = function() {
  28648. var e = new r.Vector3;
  28649. return function(t, i, n, r, o, a, s, l) {
  28650. for (var h = 0, u = 0; u < n.length; u++) {
  28651. var d = n[u];
  28652. e.copy(d.position),
  28653. e.sub(o),
  28654. e.normalize();
  28655. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28656. , f = c.getFOVDotThreshold(s);
  28657. if (p >= f) {
  28658. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28659. if (h += g > 0 ? 1 : 0,
  28660. l && h >= l)
  28661. break
  28662. }
  28663. }
  28664. return h
  28665. }
  28666. }(),
  28667. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28668. for (var l = 0, c = 0; c < i.length; c++) {
  28669. var h = i[c]
  28670. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28671. if (l += u > 0 ? 1 : 0,
  28672. s && l >= s)
  28673. break
  28674. }
  28675. return l
  28676. }
  28677. ,
  28678. n.prototype.queueTilesInDirectionForPano = function() {
  28679. var e = {
  28680. filter: h.DirectionalFOV,
  28681. direction: new r.Vector3,
  28682. fov: 60
  28683. }
  28684. , t = new r.Vector3;
  28685. return function(i, n, r, o, a, s, c) {
  28686. return t.copy(s),
  28687. l.getRelativeDirection(r.quaternion, t),
  28688. e.direction.copy(t),
  28689. e.fov = c,
  28690. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28691. }
  28692. }(),
  28693. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28694. var e = [];
  28695. return function(t, i, n, r, o) {
  28696. var a = i.getTileDownloadDescriptors(n, r);
  28697. e.length = 0,
  28698. this.filterTileDownloadDescriptors(n, a, e, o);
  28699. for (var s = 0, l = 0; l < e.length; l++) {
  28700. var c = e[l];
  28701. c && (t.push(c),
  28702. s++)
  28703. }
  28704. return s
  28705. }
  28706. }(),
  28707. n.prototype.filterTileDownloadDescriptors = function() {
  28708. new r.Vector3;
  28709. return function(e, t, i, n) {
  28710. var r, o;
  28711. switch (n.filter) {
  28712. case h.DirectionalFOV:
  28713. for (r = 0; r < t.length; r++)
  28714. o = t[r],
  28715. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28716. break;
  28717. default:
  28718. for (r = 0; r < t.length; r++)
  28719. o = t[r],
  28720. i.push(o)
  28721. }
  28722. for (r = 0; r < i.length; r++)
  28723. o = i[r],
  28724. this.canIncludeDescriptor(o) || (i[r] = null)
  28725. }
  28726. }(),
  28727. n.prototype.canIncludeDescriptor = function(e) {
  28728. return e.status !== s.Downloading && e.status !== s.Downloaded
  28729. }
  28730. ,
  28731. n.prototype.canIncludePano = function(e, t) {
  28732. return !e.isLoaded(t)
  28733. }
  28734. ,
  28735. n.getFOVDotThreshold = function(e) {
  28736. return Math.cos(r.Math.degToRad(e / 2))
  28737. }
  28738. ;
  28739. var u = function() {
  28740. var e = function e(t, i) {
  28741. var n = e._panoSpaceDir
  28742. , r = e._fovThreshold
  28743. , o = e._fovThresholdNarrow
  28744. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28745. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28746. return t._dot = a,
  28747. i._dot = s,
  28748. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28749. };
  28750. return e._panoSpaceDir = new r.Vector3,
  28751. e._fovThreshold = -1,
  28752. e._fovThresholdNarrow = -1,
  28753. e
  28754. }();
  28755. n.sortPanoTiles = function(e, t, i) {
  28756. u._panoSpaceDir.copy(i),
  28757. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28758. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28759. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28760. e.sort(u)
  28761. }
  28762. ,
  28763. n.insertSortedPanoTile = function(e, t, i, r) {
  28764. u._panoSpaceDir.copy(r),
  28765. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28766. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28767. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28768. for (var o = -1, a = 0; a < e.length; a++) {
  28769. var s = u(t, e[a]);
  28770. if (s <= 0) {
  28771. o = a;
  28772. break
  28773. }
  28774. }
  28775. if (o === -1)
  28776. e[e.length] = t;
  28777. else {
  28778. for (var h = e.length; h > o; h--)
  28779. e[h] = e[h - 1];
  28780. e[o] = t
  28781. }
  28782. }
  28783. ,
  28784. n.prototype.setZoomingActive = function(e) {
  28785. e !== this.zoomingActive && (this.zoomingActive = e)
  28786. }
  28787. ,
  28788. t.exports = n
  28789. }
  28790. ).call(this, "/js/tile/TilePrioritizer.js")
  28791. }
  28792. , {
  28793. "../enum/DownloadStatus": 24,
  28794. "../enum/GLCubeFaces": 25,
  28795. "../enum/ModelManagerEvents": 33,
  28796. "../enum/PanoSizeClass": 36,
  28797. "../enum/Vectors": 50,
  28798. "../enum/Viewmode": 51,
  28799. "../objects/Panorama": 148,
  28800. "../settings": 166,
  28801. "../util/browser": 182,
  28802. "../util/logger": 189,
  28803. "../util/math": 190,
  28804. "./TileUtils": 174,
  28805. events: 202,
  28806. three: 217
  28807. }],
  28808. 173: [function(e, t, i) {
  28809. "use strict";
  28810. function n(e, t) {
  28811. this.levels = t,
  28812. this.tileSize = e,
  28813. this.root = null,
  28814. this.allNodes = [],
  28815. a(this)
  28816. }
  28817. function r(e, t) {
  28818. this.tree = e,
  28819. this.parent = t,
  28820. this.children = [],
  28821. this.id = ++u
  28822. }
  28823. function o(e, t, i, r, a, s, l, h) {
  28824. if (e) {
  28825. l = l || n.TraversalType.PreOrder;
  28826. var u = r * c + i;
  28827. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28828. s && s.push(e)),
  28829. e.children && 0 !== e.children.length) {
  28830. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28831. for (var g = 0; g < c; g++)
  28832. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28833. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28834. s && s.push(e))
  28835. }
  28836. }
  28837. }
  28838. function a(e) {
  28839. e.root = s(e, null, 0)
  28840. }
  28841. function s(e, t, i) {
  28842. if (i > e.levels)
  28843. return null;
  28844. var n = new r(e,t);
  28845. e.allNodes.push(n);
  28846. for (var o = 0; o < h; o++)
  28847. n.children[o] = s(e, n, i + 1);
  28848. return n
  28849. }
  28850. function l(e, t, i, n, r) {
  28851. if (!e)
  28852. return null;
  28853. if (0 === i)
  28854. return e;
  28855. if (!e.children || 0 === e.children.length)
  28856. return null;
  28857. var o = Math.pow(c, i)
  28858. , a = o / c
  28859. , s = n % a
  28860. , h = r % a
  28861. , u = Math.floor(r / a)
  28862. , d = Math.floor(n / a)
  28863. , p = u * c + d
  28864. , f = e.children[p];
  28865. return l(f, t + 1, i - 1, s, h)
  28866. }
  28867. var c = (e("three"),
  28868. e("./TileUtils"),
  28869. e("../objects/Panorama"),
  28870. e("../util/panorama"),
  28871. e("events").EventEmitter,
  28872. 2)
  28873. , h = c * c;
  28874. n.TraversalType = Object.freeze({
  28875. PreOrder: 0,
  28876. PostOrder: 1
  28877. });
  28878. var u = 0;
  28879. n.getLevelCountForSize = function(e, t) {
  28880. var i = 0;
  28881. for (t < e && (t = e); ; ) {
  28882. if (t /= c,
  28883. t < e)
  28884. break;
  28885. i++
  28886. }
  28887. return i
  28888. }
  28889. ,
  28890. n.getSizeForLevel = function(e, t) {
  28891. return Math.pow(c, t) * e
  28892. }
  28893. ,
  28894. n.prototype.getSubNode = function(e, t, i) {
  28895. (!t || e < this.tileSize) && (t = 0),
  28896. (!i || e < this.tileSize) && (i = 0),
  28897. e < this.tileSize && (e = this.tileSize);
  28898. var r = n.getLevelCountForSize(this.tileSize, e)
  28899. , o = l(this.root, 0, r, t, i);
  28900. return o
  28901. }
  28902. ,
  28903. n.prototype.breadthFirst = function(e) {
  28904. e = e || {};
  28905. var t = !!e.nullLevelEnd
  28906. , i = e.maxLevel
  28907. , n = e.minLevel
  28908. , r = e.callback
  28909. , o = e.saveVisited
  28910. , a = []
  28911. , s = {}
  28912. , l = 0
  28913. , c = 0;
  28914. for (a.push(this.root),
  28915. a.push(s); a.length > 0 && !(i && l > i); ) {
  28916. var h = a.shift();
  28917. if (h === s)
  28918. (!n || l >= n) && (r && t && r(null),
  28919. o && t && o.push(null)),
  28920. a.length > 0 && a.push(s),
  28921. l++,
  28922. c = 0;
  28923. else {
  28924. if (h.children)
  28925. for (var u = 0; u < h.children.length; u++) {
  28926. var d = h.children[u];
  28927. d && a.push(h.children[u])
  28928. }
  28929. var p = this.getFaceIndexFromNode(h);
  28930. (!n || l >= n) && (r && r(h, l, p),
  28931. o && o.push(h)),
  28932. c++
  28933. }
  28934. }
  28935. }
  28936. ,
  28937. n.prototype.getFaceIndexFromNode = function(e) {
  28938. if (!e)
  28939. return -1;
  28940. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28941. var o = i.parent;
  28942. if (!o)
  28943. break;
  28944. for (var a = -1, s = 0; s < o.children.length; s++)
  28945. o.children[s] === i && (a = s);
  28946. var l = a % c
  28947. , h = Math.floor(a / c);
  28948. n = l * t + n,
  28949. r = h * t + r,
  28950. t *= c,
  28951. i = o
  28952. }
  28953. return r * t + n
  28954. }
  28955. ,
  28956. n.prototype.depthFirst = function(e, t, i) {
  28957. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28958. }
  28959. ,
  28960. t.exports = n
  28961. }
  28962. , {
  28963. "../objects/Panorama": 148,
  28964. "../util/panorama": 191,
  28965. "./TileUtils": 174,
  28966. events: 202,
  28967. three: 217
  28968. }],
  28969. 174: [function(e, t, i) {
  28970. "use strict";
  28971. var n = e("../enum/GLCubeFaces")
  28972. , r = e("../util/MathLight")
  28973. , o = {};
  28974. o.TILE_SIZE = 512,
  28975. o.FACES_PER_PANO = 6,
  28976. o.LocationOnTile = {
  28977. Center: 0,
  28978. UpperLeft: 1,
  28979. UpperRight: 2,
  28980. LowerRight: 3,
  28981. LowerLeft: 4
  28982. },
  28983. o.getTileVector = function() {
  28984. return function(e, t, i, a, s, l, c, h) {
  28985. l = l || o.LocationOnTile.Center;
  28986. var u = e / t
  28987. , d = a / u;
  28988. s = -s + (u - 1);
  28989. var p = s / u
  28990. , f = t / e
  28991. , g = 2 * f
  28992. , m = g / 2
  28993. , v = 2 * d - 1 + m
  28994. , A = 2 * p - 1 + m;
  28995. switch (l) {
  28996. case o.LocationOnTile.UpperLeft:
  28997. v -= m,
  28998. A += m,
  28999. v += c * g;
  29000. break;
  29001. case o.LocationOnTile.UpperRight:
  29002. v += m,
  29003. A += m,
  29004. A -= c * g;
  29005. break;
  29006. case o.LocationOnTile.LowerRight:
  29007. v += m,
  29008. A -= m,
  29009. v -= c * g;
  29010. break;
  29011. case o.LocationOnTile.LowerLeft:
  29012. v -= m,
  29013. A -= m,
  29014. A += c * g;
  29015. break;
  29016. case o.LocationOnTile.Center:
  29017. }
  29018. switch (i) {
  29019. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29020. r.setVector(h, -1, A, -v);
  29021. break;
  29022. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29023. r.setVector(h, 1, A, v);
  29024. break;
  29025. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29026. r.setVector(h, -v, 1, -A);
  29027. break;
  29028. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29029. r.setVector(h, -v, -1, A);
  29030. break;
  29031. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29032. r.setVector(h, -v, A, 1);
  29033. break;
  29034. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29035. r.setVector(h, v, A, -1)
  29036. }
  29037. r.normalize(h)
  29038. }
  29039. }(),
  29040. o.getFaceForTile = function(e, t) {
  29041. var i = o.TILE_SIZE;
  29042. e < o.TILE_SIZE && (i = e);
  29043. var n = Math.floor(e / i)
  29044. , r = n * n;
  29045. return Math.floor(t / r)
  29046. }
  29047. ,
  29048. o.getTileLocation = function(e, t, i) {
  29049. var n = o.TILE_SIZE;
  29050. e < o.TILE_SIZE && (n = e);
  29051. var r = o.getFaceForTile(e, t)
  29052. , a = Math.floor(e / n)
  29053. , s = a * a
  29054. , l = t - r * s;
  29055. i.tileX = l % a,
  29056. i.tileY = Math.floor(l / a),
  29057. i.face = r,
  29058. i.faceTileIndex = l
  29059. }
  29060. ,
  29061. o.getTileCountForSize = function(e) {
  29062. if (e <= o.TILE_SIZE)
  29063. return o.FACES_PER_PANO;
  29064. var t = Math.floor(e / o.TILE_SIZE)
  29065. , i = t * t
  29066. , n = i * o.FACES_PER_PANO;
  29067. return n
  29068. }
  29069. ,
  29070. o.getRelativeDirection = function() {
  29071. var e = new r.Matrix4
  29072. , t = new r.Quaternion;
  29073. return function(i, n) {
  29074. t.copy(i),
  29075. t.inverse(),
  29076. e.makeRotationFromQuaternion(t),
  29077. e.applyToVector3(n),
  29078. r.normalize(n)
  29079. }
  29080. }(),
  29081. o.matchingTilesInDirection = function() {
  29082. var e = new r.Vector3
  29083. , t = new r.Vector3(0,0,-1)
  29084. , i = new r.Quaternion
  29085. , n = function(e, t) {
  29086. e.push({
  29087. face: t.face,
  29088. faceTileIndex: t.faceTileIndex,
  29089. tileX: t.tileX,
  29090. tileY: t.tileY
  29091. })
  29092. }
  29093. , a = function() {
  29094. var e = {
  29095. face: -1,
  29096. faceTileIndex: -1,
  29097. tileX: -1,
  29098. tileY: -1
  29099. };
  29100. return function(t, i, r) {
  29101. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29102. o.getTileLocation(t, l, e),
  29103. i && !i(e) || (s++,
  29104. r && n(r, e));
  29105. return s
  29106. }
  29107. }();
  29108. return function(n, s, l, c, h, u) {
  29109. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29110. o.getTileCountForSize(s);
  29111. if (!c && !h)
  29112. return a(s, null, u);
  29113. var p = !!h;
  29114. if (h = h || c,
  29115. h = Math.max(0, Math.min(h, 360)),
  29116. c = Math.max(0, Math.min(c, 360)),
  29117. r.copyVector(l, e),
  29118. o.getRelativeDirection(n.quaternion, e),
  29119. p) {
  29120. i.setFromUnitVectors(e, t);
  29121. var f = function(e) {
  29122. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29123. };
  29124. return a(s, f, u)
  29125. }
  29126. var g = function(t) {
  29127. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29128. };
  29129. return a(s, g, u)
  29130. }
  29131. }(),
  29132. o.isTileWithinFrustum = function() {
  29133. var e = new r.Vector3
  29134. , t = 1e-5;
  29135. return function(i, n, a, s, l, c, h, u) {
  29136. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29137. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29138. r.applyQuaternionToVector(c, e),
  29139. e.z >= -t)
  29140. I++;
  29141. else {
  29142. var w = -1 / e.z
  29143. , _ = e.x * w
  29144. , T = e.y * w;
  29145. T > d ? v++ : T < p && A++,
  29146. _ > f ? y++ : _ < g && C++,
  29147. E++
  29148. }
  29149. return A !== E && v !== E && y !== E && C !== E
  29150. }
  29151. }(),
  29152. o.isTileWithinFOV = function() {
  29153. var e = new r.Vector3
  29154. , t = new r.Vector3(0,1,0)
  29155. , i = new r.Vector3(1,0,0);
  29156. return function(n, a, s, l, c, h, u) {
  29157. var d = o.mapFaceToCubemapFace(s);
  29158. if (r.cross(h, t, i),
  29159. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29160. o.isWithinFOV(e, h, u, null))
  29161. return !0;
  29162. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29163. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29164. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29165. o.isWithinFOV(e, h, u, null))
  29166. return !0;
  29167. g += p
  29168. }
  29169. return !1
  29170. }
  29171. }(),
  29172. o.isWithinFOV = function() {
  29173. var e = new r.Vector3
  29174. , t = new r.Vector3;
  29175. return function(i, n, o, a) {
  29176. if (r.copyVector(i, t),
  29177. a) {
  29178. r.copyVector(a, e),
  29179. r.normalize(e);
  29180. var s = r.dot(e, i);
  29181. e.x *= s,
  29182. e.y *= s,
  29183. e.z *= s,
  29184. r.subVector(t, e)
  29185. }
  29186. var l = o / 2 * r.RADIANS_PER_DEGREE
  29187. , c = Math.cos(l)
  29188. , h = r.dot(t, n);
  29189. return h >= c
  29190. }
  29191. }(),
  29192. o.mapFaceToCubemapFace = function() {
  29193. var e = {
  29194. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29195. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29196. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29197. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29198. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29199. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29200. };
  29201. return function(t) {
  29202. return e[t]
  29203. }
  29204. }(),
  29205. t.exports = o
  29206. }
  29207. , {
  29208. "../enum/GLCubeFaces": 25,
  29209. "../util/MathLight": 176
  29210. }],
  29211. 175: [function(e, t, i) {
  29212. (function(i) {
  29213. "use strict";
  29214. function n() {
  29215. this.list = [],
  29216. this.index = {},
  29217. Object.defineProperty(this, "length", {
  29218. get: function() {
  29219. return this.list.length
  29220. }
  29221. })
  29222. }
  29223. var r = (e("./common"),
  29224. e("./logger"));
  29225. new r(i);
  29226. n.prototype.forEach = function(e) {
  29227. this.list.forEach(e)
  29228. }
  29229. ,
  29230. n.prototype.add = function(e) {
  29231. this.list.push(e),
  29232. this.index[this.getIndex(e)] = e
  29233. }
  29234. ,
  29235. n.prototype.getIndex = function(e) {
  29236. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29237. }
  29238. ,
  29239. n.prototype.extend = function(e) {
  29240. for (var t = 0; t < e.length; t++)
  29241. this.add(e[t])
  29242. }
  29243. ,
  29244. n.prototype.get = function(e) {
  29245. return this.index[e]
  29246. }
  29247. ,
  29248. n.prototype.first = function() {
  29249. return this.list[0]
  29250. }
  29251. ,
  29252. n.prototype.last = function() {
  29253. return this.list[this.list.length - 1]
  29254. }
  29255. ,
  29256. n.prototype.reIndex = function() {
  29257. this.index = {};
  29258. var e = this;
  29259. this.forEach(function(t) {
  29260. e.index[e.getIndex(t)] = t
  29261. })
  29262. }
  29263. ,
  29264. n.prototype.filter = function(e) {
  29265. var t = this.list.filter(e);
  29266. return this.reIndex(),
  29267. t
  29268. }
  29269. ,
  29270. n.prototype.reduce = function(e, t) {
  29271. return this.list.reduce(e, t)
  29272. }
  29273. ,
  29274. n.prototype.sort = function(e) {
  29275. return this.list.sort(e)
  29276. }
  29277. ,
  29278. n.prototype.indexOf = function(e) {
  29279. for (var t = 0; t < this.list.length; ++t)
  29280. if (this.list[t] === e)
  29281. return t;
  29282. return -1
  29283. }
  29284. ,
  29285. t.exports = n
  29286. }
  29287. ).call(this, "/js/util/IndexedCollection.js")
  29288. }
  29289. , {
  29290. "./common": 185,
  29291. "./logger": 189
  29292. }],
  29293. 176: [function(e, t, i) {
  29294. "use strict";
  29295. var n = e("../constants")
  29296. , r = {};
  29297. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29298. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29299. r.Vector3 = function(e, t, i) {
  29300. this.x = e || 0,
  29301. this.y = t || 0,
  29302. this.z = i || 0
  29303. }
  29304. ,
  29305. r.Matrix4 = function() {
  29306. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29307. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29308. }
  29309. ,
  29310. r.Matrix4.prototype = {
  29311. identity: function() {
  29312. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29313. this
  29314. },
  29315. copy: function(e) {
  29316. return this.elements.set(e.elements),
  29317. this
  29318. },
  29319. applyToVector3: function(e) {
  29320. var t = e.x
  29321. , i = e.y
  29322. , n = e.z
  29323. , r = this.elements;
  29324. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29325. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29326. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29327. this
  29328. },
  29329. getInverse: function(e, t) {
  29330. var i = this.elements
  29331. , n = e.elements
  29332. , r = n[0]
  29333. , o = n[1]
  29334. , a = n[2]
  29335. , s = n[3]
  29336. , l = n[4]
  29337. , c = n[5]
  29338. , h = n[6]
  29339. , u = n[7]
  29340. , d = n[8]
  29341. , p = n[9]
  29342. , f = n[10]
  29343. , g = n[11]
  29344. , m = n[12]
  29345. , v = n[13]
  29346. , A = n[14]
  29347. , y = n[15]
  29348. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29349. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29350. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29351. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29352. , w = r * C + o * I + a * E + s * b;
  29353. if (0 === w) {
  29354. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29355. if (t)
  29356. throw new Error(_);
  29357. return console.warn(_),
  29358. this.identity()
  29359. }
  29360. var T = 1 / w;
  29361. return i[0] = C * T,
  29362. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29363. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29364. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29365. i[4] = I * T,
  29366. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29367. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29368. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29369. i[8] = E * T,
  29370. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29371. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29372. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29373. i[12] = b * T,
  29374. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29375. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29376. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29377. this
  29378. },
  29379. makeRotationFromQuaternion: function(e) {
  29380. var t = this.elements
  29381. , i = e.x
  29382. , n = e.y
  29383. , r = e.z
  29384. , o = e.w
  29385. , a = i + i
  29386. , s = n + n
  29387. , l = r + r
  29388. , c = i * a
  29389. , h = i * s
  29390. , u = i * l
  29391. , d = n * s
  29392. , p = n * l
  29393. , f = r * l
  29394. , g = o * a
  29395. , m = o * s
  29396. , v = o * l;
  29397. return t[0] = 1 - (d + f),
  29398. t[4] = h - v,
  29399. t[8] = u + m,
  29400. t[1] = h + v,
  29401. t[5] = 1 - (c + f),
  29402. t[9] = p - g,
  29403. t[2] = u - m,
  29404. t[6] = p + g,
  29405. t[10] = 1 - (c + d),
  29406. t[3] = 0,
  29407. t[7] = 0,
  29408. t[11] = 0,
  29409. t[12] = 0,
  29410. t[13] = 0,
  29411. t[14] = 0,
  29412. t[15] = 1,
  29413. this
  29414. }
  29415. },
  29416. r.Quaternion = function(e, t, i, n) {
  29417. this._x = e || 0,
  29418. this._y = t || 0,
  29419. this._z = i || 0,
  29420. this._w = void 0 !== n ? n : 1
  29421. }
  29422. ,
  29423. r.Quaternion.prototype = {
  29424. get x() {
  29425. return this._x
  29426. },
  29427. set x(e) {
  29428. this._x = e
  29429. },
  29430. get y() {
  29431. return this._y
  29432. },
  29433. set y(e) {
  29434. this._y = e
  29435. },
  29436. get z() {
  29437. return this._z
  29438. },
  29439. set z(e) {
  29440. this._z = e
  29441. },
  29442. get w() {
  29443. return this._w
  29444. },
  29445. set w(e) {
  29446. this._w = e
  29447. },
  29448. copy: function(e) {
  29449. this._x = e.x,
  29450. this._y = e.y,
  29451. this._z = e.z,
  29452. this._w = e.w
  29453. },
  29454. inverse: function() {
  29455. return this.conjugate().normalize()
  29456. },
  29457. conjugate: function() {
  29458. return this._x *= -1,
  29459. this._y *= -1,
  29460. this._z *= -1,
  29461. this
  29462. },
  29463. length: function() {
  29464. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29465. },
  29466. normalize: function() {
  29467. var e = this.length();
  29468. return 0 === e ? (this._x = 0,
  29469. this._y = 0,
  29470. this._z = 0,
  29471. this._w = 1) : (e = 1 / e,
  29472. this._x = this._x * e,
  29473. this._y = this._y * e,
  29474. this._z = this._z * e,
  29475. this._w = this._w * e),
  29476. this
  29477. },
  29478. setFromAxisAngle: function(e, t) {
  29479. var i = t / 2
  29480. , n = Math.sin(i);
  29481. return this._x = e.x * n,
  29482. this._y = e.y * n,
  29483. this._z = e.z * n,
  29484. this._w = Math.cos(i),
  29485. this
  29486. },
  29487. setFromUnitVectors: function() {
  29488. var e, t, i = 1e-6;
  29489. return function(n, o) {
  29490. return void 0 === e && (e = new r.Vector3),
  29491. t = r.dot(n, o) + 1,
  29492. t < i ? (t = 0,
  29493. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29494. this._x = e.x,
  29495. this._y = e.y,
  29496. this._z = e.z,
  29497. this._w = t,
  29498. this.normalize()
  29499. }
  29500. }(),
  29501. multiply: function(e) {
  29502. return this.multiplyQuaternions(this, e)
  29503. },
  29504. premultiply: function(e) {
  29505. return this.multiplyQuaternions(e, this)
  29506. },
  29507. multiplyQuaternions: function(e, t) {
  29508. var i = e._x
  29509. , n = e._y
  29510. , r = e._z
  29511. , o = e._w
  29512. , a = t._x
  29513. , s = t._y
  29514. , l = t._z
  29515. , c = t._w;
  29516. return this._x = i * c + o * a + n * l - r * s,
  29517. this._y = n * c + o * s + r * a - i * l,
  29518. this._z = r * c + o * l + i * s - n * a,
  29519. this._w = o * c - i * a - n * s - r * l,
  29520. this
  29521. }
  29522. },
  29523. r.convertWorkshopVector = function(e) {
  29524. return new r.Vector3(-e.x,e.y,e.z)
  29525. }
  29526. ,
  29527. r.convertWorkshopQuaternion = function(e) {
  29528. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29529. }
  29530. ;
  29531. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29532. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29533. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29534. }
  29535. ,
  29536. r.convertWorkshopPanoramaQuaternion = function(e) {
  29537. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29538. }
  29539. ,
  29540. r.normalize = function(e) {
  29541. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29542. , i = Math.sqrt(t);
  29543. e.x /= i,
  29544. e.y /= i,
  29545. e.z /= i
  29546. }
  29547. ,
  29548. r.dot = function(e, t) {
  29549. return e.x * t.x + e.y * t.y + e.z * t.z
  29550. }
  29551. ,
  29552. r.cross = function(e, t, i) {
  29553. var n = e.x
  29554. , r = e.y
  29555. , o = e.z;
  29556. i.x = r * t.z - o * t.y,
  29557. i.y = o * t.x - n * t.z,
  29558. i.z = n * t.y - r * t.x
  29559. }
  29560. ,
  29561. r.setVector = function(e, t, i, n) {
  29562. e.x = t,
  29563. e.y = i,
  29564. e.z = n
  29565. }
  29566. ,
  29567. r.copyVector = function(e, t) {
  29568. t.x = e.x,
  29569. t.y = e.y,
  29570. t.z = e.z
  29571. }
  29572. ,
  29573. r.addVector = function(e, t) {
  29574. e.x += t.x,
  29575. e.y += t.y,
  29576. e.z += t.z
  29577. }
  29578. ,
  29579. r.subVector = function(e, t) {
  29580. e.x -= t.x,
  29581. e.y -= t.y,
  29582. e.z -= t.z
  29583. }
  29584. ,
  29585. r.applyQuaternionToVector = function(e, t) {
  29586. var i = t.x
  29587. , n = t.y
  29588. , r = t.z
  29589. , o = e.x
  29590. , a = e.y
  29591. , s = e.z
  29592. , l = e.w
  29593. , c = l * i + a * r - s * n
  29594. , h = l * n + s * i - o * r
  29595. , u = l * r + o * n - a * i
  29596. , d = -o * i - a * n - s * r;
  29597. t.x = c * l + d * -o + h * -s - u * -a,
  29598. t.y = h * l + d * -a + u * -o - c * -s,
  29599. t.z = u * l + d * -s + c * -a - h * -o
  29600. }
  29601. ,
  29602. r.angleBetweenVectors = function(e, t) {
  29603. return Math.acos(r.dot(e, t))
  29604. }
  29605. ,
  29606. t.exports = r
  29607. }
  29608. , {
  29609. "../constants": 8
  29610. }],
  29611. 177: [function(e, t, i) {
  29612. (function(i) {
  29613. "use strict";
  29614. function n(e) {
  29615. this.cache = null,
  29616. this.expires = 0
  29617. }
  29618. function r() {
  29619. this.baseUrl = null,
  29620. this.cache = null,
  29621. this.expires = 0
  29622. }
  29623. function o() {
  29624. this.baseUrl = null,
  29625. this.expires = 0
  29626. }
  29627. function a(e) {
  29628. this.initialLoadingPromise = null,
  29629. this.endpoint = e + "?type=3",
  29630. this.urlContainer = null,
  29631. this.authorizationHeader = h.getAuthorizationHeader(),
  29632. this.containerClasses = [o, r, n]
  29633. }
  29634. var s = e("./ajax")
  29635. , l = e("./logger")
  29636. , c = e("../constants")
  29637. , h = e("./showcase")
  29638. , u = (e("../ab"),
  29639. new l(i));
  29640. n.prototype = {
  29641. version: 1,
  29642. validate: function(e) {
  29643. return "catalog.json"in e && Object.keys(e).length > 0
  29644. },
  29645. update: function(e) {
  29646. return this.cache = e,
  29647. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29648. $.when()
  29649. },
  29650. get: function(e) {
  29651. return this.cache[e]
  29652. }
  29653. },
  29654. r.prototype = {
  29655. version: 2,
  29656. validate: function(e) {
  29657. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29658. },
  29659. update: function(e) {
  29660. return this.baseUrl = e["base.url"],
  29661. this.cache = e,
  29662. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29663. $.when()
  29664. },
  29665. get: function(e) {
  29666. var t = this.cache[e];
  29667. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29668. }
  29669. },
  29670. o.prototype = {
  29671. version: 3,
  29672. validate: function(e) {
  29673. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29674. },
  29675. update: function(e) {
  29676. return this.baseUrl = e.templates[0],
  29677. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29678. $.when()
  29679. },
  29680. get: function(e) {
  29681. return this.baseUrl.replace("{{filename}}", e)
  29682. }
  29683. },
  29684. a.prototype = {
  29685. init: function() {
  29686. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29687. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29688. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29689. this.refresh().done(function() {
  29690. u.debug("Refreshed")
  29691. }).fail(function() {
  29692. u.error("Failed url refresh, urls might go stale soon")
  29693. }))
  29694. }
  29695. .bind(this), c.signedUrlCheckInterval),
  29696. this.initialLoadingPromise = this.refresh(),
  29697. this.initialLoadingPromise)
  29698. },
  29699. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29700. e = e || {};
  29701. /*var t = void 0 === e.cache || e.cache;
  29702. return s.get( this.endpoint , { //file
  29703. responseType: "json",
  29704. prefetchFrom: t ? "files" : null,
  29705. cache: t,
  29706. auth: this.authorizationHeader
  29707. }).then(function(e) {
  29708. if (this.urlContainer && this.urlContainer.validate(e))
  29709. return this.urlContainer.update(e);
  29710. for (var i = 0; i < this.containerClasses.length; i++) {
  29711. var n = this.containerClasses[i]
  29712. , r = new n;
  29713. if (r.validate(e))
  29714. return u.info("Using urls version " + r.version),
  29715. this.urlContainer = r,
  29716. this.urlContainer.update(e)
  29717. }
  29718. return t ? this.refresh({
  29719. cache: !1
  29720. }) : $.Deferred().reject("missing-urls")
  29721. }
  29722. .bind(this), function(e) {
  29723. return "loading-failed"
  29724. }) */
  29725. return $.Deferred().resolve();
  29726. },
  29727. get: function(e) {
  29728. //return this.urlContainer.get(e)
  29729. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29730. }
  29731. },
  29732. t.exports = a
  29733. }
  29734. ).call(this, "/js/util/ModelUrls.js")
  29735. }
  29736. , {
  29737. "../ab": 3,
  29738. "../constants": 8,
  29739. "./ajax": 181,
  29740. "./logger": 189,
  29741. "./showcase": 193
  29742. }],
  29743. 178: [function(e, t, i) {
  29744. (function(i) {
  29745. "use strict";
  29746. function n() {
  29747. u.call(this),
  29748. this.neighbourMap = {},
  29749. this.map = null
  29750. }
  29751. var r = e("three")
  29752. , o = e("./common")
  29753. , a = e("../settings")
  29754. , s = e("../objects/Panorama")
  29755. , a = e("../settings")
  29756. , l = e("./aStar")
  29757. , c = e("./logger")
  29758. , h = new c(i)
  29759. , u = e("./IndexedCollection")
  29760. , d = e("./transitions");
  29761. o.inherit(n, u),
  29762. n.prototype.getIndex = function(e) {
  29763. return e.id
  29764. }
  29765. ,
  29766. n.prototype.find = function(e, t) {
  29767. var i = o.filterAll(this.list, e);
  29768. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29769. i = o.stableSort(i, e)
  29770. }),
  29771. i[0])
  29772. }
  29773. ,
  29774. n.prototype.sortByScore = function(e, t) {
  29775. var i = o.filterAll(this.list, e);
  29776. return 0 === i.length ? null : i = i.map(function(e) {
  29777. return {
  29778. pano: e,
  29779. score: t.reduce(function(t, i) {
  29780. return t + i(e)
  29781. }, 0)
  29782. }
  29783. }).sort(function(e, t) {
  29784. return t.score - e.score;
  29785. })
  29786. }
  29787. ,
  29788. n.prototype.lowestByScore = function(e, t, i) {
  29789. return this.findRankedByScore(0, e, t, i)
  29790. }
  29791. ,
  29792. n.prototype.findRankedByScore = function(e, t, i, n) {
  29793. n && (n.candidates = null,
  29794. n.pano = null),
  29795. e || (e = 0);
  29796. var r = this.sortByScore(t, i);
  29797. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29798. n.pano = r[e].pano),
  29799. r[e].pano)
  29800. }
  29801. ,
  29802. n.prototype.showPanoScores = function(e) {
  29803. this.list.forEach(function(e) {
  29804. e.removeTextSprite()
  29805. });
  29806. var t = 6344768;
  29807. e.forEach(function(e) {
  29808. e.pano.addTextSprite(e.score.toFixed(2), t),
  29809. t = 16428055
  29810. })
  29811. }
  29812. ,
  29813. n.prototype.isNeighbour = function(e, t) {
  29814. return this.neighbourMap[e.id][t.id]
  29815. }
  29816. ,
  29817. n.prototype.getNeighbours = function(e) {
  29818. return this.neighbourMap[e.id]
  29819. }
  29820. ,
  29821. n.prototype.setNeighbour = function(e, t, i) {
  29822. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29823. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29824. this.neighbourMap[e.id][e.id] = !0,
  29825. this.neighbourMap[t.id][t.id] = !0,
  29826. this.neighbourMap[e.id][t.id] = i,
  29827. this.neighbourMap[t.id][e.id] = i,
  29828. this.neighbourMap[e.id]
  29829. }
  29830. ,
  29831. n.prototype.findClosest = function(e, t) {
  29832. var i = [s.filters.isPanoAligned()];
  29833. return t && i.push(s.filters.inDirection(e, t, .75)),
  29834. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29835. }
  29836. ,
  29837. n.prototype.dualNeighbors = function(e, t) {
  29838. var i, n = [];
  29839. for (i in this.neighbourMap[e.id])
  29840. this.neighbourMap[t.id][i] && n.push(i);
  29841. return n
  29842. }
  29843. ,
  29844. n.prototype.populate_path_graph = function() {
  29845. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29846. for (e = 0; e < this.list.length; e += 1) {
  29847. o = this.list[e],
  29848. s = {},
  29849. l = !1,
  29850. i = o.neighbourPanos || o.findNeighourPanos();
  29851. for (t in i)
  29852. if (i[t]) {
  29853. a = this.index[t],
  29854. p.copy(o.floorPosition),
  29855. p.sub(a.floorPosition);
  29856. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29857. , v = (Math.abs(p.y) / Math.max(m, .01),
  29858. Math.max(0, Math.abs(p.y) - .2));
  29859. v > 0 ? (f += 1,
  29860. v = Math.pow(4 * v, 2),
  29861. m = Math.pow(m, 2),
  29862. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29863. n = p.length()),
  29864. s[a.id] = n,
  29865. l = !0
  29866. }
  29867. l ? u[o.id] = s : d += 1
  29868. }
  29869. this.map = u,
  29870. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29871. }
  29872. ,
  29873. n.prototype.aStarSearch = function(e, t) {
  29874. var i = Date.now()
  29875. , n = new l({
  29876. start: e,
  29877. isEnd: function(e) {
  29878. return e === t
  29879. },
  29880. neighbor: function(e) {
  29881. var t = e.neighbourPanos || e.findNeighourPanos()
  29882. , i = [];
  29883. for (var n in t)
  29884. t[n] && i.push(this.index[n]); //add: t[n] &&
  29885. return i
  29886. }
  29887. .bind(this),
  29888. distance: function(e, t) {
  29889. var i = this.map[e.id]
  29890. , n = i[t.id];
  29891. return n
  29892. }
  29893. .bind(this),
  29894. heuristic: function(e, t) {
  29895. return 1
  29896. }
  29897. .bind(this),
  29898. hash: function(e) {
  29899. return e.id
  29900. },
  29901. timeout: 5e3
  29902. });
  29903. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29904. "success" !== n.status)
  29905. return h.debug("Did not find A* path from " + e + " to " + t),
  29906. null;
  29907. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29908. var r = [];
  29909. return n.path.forEach(function(e) {
  29910. r.push(e.id)
  29911. }),
  29912. r
  29913. }
  29914. ,
  29915. n.prototype.includeNodesNearPath = function() {
  29916. var e = new r.Vector3
  29917. , t = new r.Vector3
  29918. , i = new r.Vector3
  29919. , n = new r.Vector3
  29920. , o = new r.Vector3
  29921. , a = new r.Vector3
  29922. , s = new r.Vector3
  29923. , l = new r.Vector3
  29924. , c = []
  29925. , h = new r.Vector3
  29926. , u = new r.Vector3;
  29927. return function(r, d) {
  29928. if (r)
  29929. for (var p = function(e, t, i) {
  29930. return o.copy(t).sub(e),
  29931. o.dot(i)
  29932. }, f = function(e, t) {
  29933. return p(h, e.position, i) - p(h, t.position, i)
  29934. }, g = 0; g < r.length - 1; ) {
  29935. var m = r[g]
  29936. , v = r[g + 1]
  29937. , A = this.index[m]
  29938. , y = this.index[v];
  29939. h.copy(A.position),
  29940. u.copy(y.position),
  29941. c.length = 0,
  29942. e.copy(u).sub(h),
  29943. i.copy(e).normalize();
  29944. for (var C = 0; C < this.list.length; C++) {
  29945. var I = this.list[C];
  29946. o.copy(I.position).sub(h);
  29947. var E = o.dot(i);
  29948. if (E > 0) {
  29949. s.copy(i),
  29950. s.multiplyScalar(E),
  29951. a.copy(o),
  29952. a.sub(s);
  29953. var b = a.length();
  29954. if (b < d) {
  29955. t.copy(e).negate(),
  29956. n.copy(t).normalize(),
  29957. l.copy(I.position).sub(u);
  29958. var w = l.dot(n);
  29959. w > 0 && c.push(I)
  29960. }
  29961. }
  29962. }
  29963. if (c.length > 0) {
  29964. c.sort(f);
  29965. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29966. r[_] = r[_ - c.length];
  29967. for (var T = 0; T < c.length; T++)
  29968. r[T + g + 1] = c[T].id
  29969. }
  29970. g += c.length + 1
  29971. }
  29972. }
  29973. }(),
  29974. n.prototype.fadeMarkerOpacity = function(e, t) {
  29975. var i = void 0 === e ? a.panorama.markerOpacity : e
  29976. , n = this.list.findIndex(function(e) {
  29977. return e.marker
  29978. });
  29979. if (!(n < 0)) {
  29980. var r = this.list[n].marker.material.opacity;
  29981. if (r !== e) {
  29982. var o = i - r;
  29983. d.trigger({
  29984. func: function(e, t) {
  29985. var i = r + e * o;
  29986. this.forEach(function(e) {
  29987. e.marker && (e.marker.material.opacity = i)
  29988. })
  29989. }
  29990. .bind(this),
  29991. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29992. name: "_fpm"
  29993. })
  29994. }
  29995. }
  29996. }
  29997. ,
  29998. t.exports = n
  29999. }
  30000. ).call(this, "/js/util/PanoramaCollection.js")
  30001. }
  30002. , {
  30003. "../objects/Panorama": 148,
  30004. "../settings": 166,
  30005. "./IndexedCollection": 175,
  30006. "./aStar": 180,
  30007. "./common": 185,
  30008. "./logger": 189,
  30009. "./transitions": 195,
  30010. three: 217
  30011. }],
  30012. 179: [function(e, t, i) {
  30013. "use strict";
  30014. function n() {
  30015. this.actionSequence = [],
  30016. this.actionSequenceInProgress = !1
  30017. }
  30018. function r(e, t, i, n) {
  30019. s.trackAlways("zoom_" + e, {
  30020. from: t,
  30021. to: i,
  30022. pano: n
  30023. })
  30024. }
  30025. function o(e, t) {
  30026. r("initial", 1, e, t)
  30027. }
  30028. function a(e, t, i) {
  30029. r("followup", e, t, i)
  30030. }
  30031. var s = e("../analytics");
  30032. n.prototype.reset = function(e) {
  30033. this.actionSequenceInProgress = !1,
  30034. this.actionSequence.length = 0
  30035. }
  30036. ,
  30037. n.prototype.addZoomAction = function() {
  30038. var e = null
  30039. , t = null
  30040. , i = !1
  30041. , n = function() {
  30042. if (e = null,
  30043. this.actionSequence.length > 0) {
  30044. var i = this.actionSequence[0].start
  30045. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30046. 1 === i ? o(n, t) : a(i, n, t)
  30047. }
  30048. this.reset()
  30049. };
  30050. return function(r, o, a) {
  30051. if (r !== o) {
  30052. i || (n = n.bind(this),
  30053. i = !0),
  30054. e && (window.clearTimeout(e),
  30055. e = null),
  30056. a === t && this.actionSequenceInProgress || (this.reset(),
  30057. t = a),
  30058. this.actionSequenceInProgress = !0;
  30059. var s = {
  30060. start: r,
  30061. end: o
  30062. };
  30063. this.actionSequence.push(s),
  30064. e = window.setTimeout(n, 150)
  30065. }
  30066. }
  30067. }(),
  30068. t.exports = n
  30069. }
  30070. , {
  30071. "../analytics": 4
  30072. }],
  30073. 180: [function(e, t, i) {
  30074. "use strict";
  30075. function n(e) {
  30076. void 0 === e.timeout && (e.timeout = 1 / 0);
  30077. var t = e.hash || o
  30078. , i = {
  30079. data: e.start,
  30080. g: 0,
  30081. h: e.heuristic(e.start)
  30082. }
  30083. , n = i;
  30084. i.f = i.h;
  30085. var h = new s
  30086. , u = new l(a)
  30087. , d = c();
  30088. u.push(i),
  30089. d.set(t(i.data), i);
  30090. for (var p = new Date; u.size(); ) {
  30091. if (new Date - p > e.timeout)
  30092. return {
  30093. status: "timeout",
  30094. cost: n.g,
  30095. path: r(n)
  30096. };
  30097. var f = u.pop();
  30098. if (d.delete(t(f.data)),
  30099. e.isEnd(f.data))
  30100. return {
  30101. status: "success",
  30102. cost: f.g,
  30103. path: r(f)
  30104. };
  30105. h.add(t(f.data));
  30106. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30107. var v = g[m];
  30108. if (!h.contains(t(v))) {
  30109. var A = f.g + e.distance(f.data, v)
  30110. , y = d.get(t(v))
  30111. , C = !1;
  30112. if (void 0 === y)
  30113. y = {
  30114. data: v
  30115. },
  30116. d.set(t(v), y);
  30117. else {
  30118. if (y.g < A)
  30119. continue;
  30120. C = !0
  30121. }
  30122. y.parent = f,
  30123. y.g = A,
  30124. y.h = e.heuristic(v),
  30125. y.f = A + y.h,
  30126. y.h < n.h && (n = y),
  30127. C ? u.heapify() : u.push(y)
  30128. }
  30129. }
  30130. }
  30131. return {
  30132. status: "noPath",
  30133. cost: n.g,
  30134. path: r(n)
  30135. }
  30136. }
  30137. function r(e) {
  30138. if (void 0 !== e.parent) {
  30139. var t = r(e.parent);
  30140. return t.push(e.data),
  30141. t
  30142. }
  30143. return [e.data]
  30144. }
  30145. function o(e) {
  30146. return e.toString()
  30147. }
  30148. function a(e, t) {
  30149. return e.f - t.f
  30150. }
  30151. var s = e("Set")
  30152. , l = e("heap")
  30153. , c = e("dict");
  30154. t.exports = n
  30155. }
  30156. , {
  30157. Set: 196,
  30158. dict: 210,
  30159. heap: 211
  30160. }],
  30161. 181: [function(e, t, i) {
  30162. (function(i) {
  30163. "use strict";
  30164. function n(e, t, i) {
  30165. var n = new XMLHttpRequest;
  30166. if (i && "withCredentials"in n)
  30167. n.open(e, t, i);
  30168. else if ("undefined" != typeof XDomainRequest)
  30169. n = new XDomainRequest,
  30170. n.open(e, t);
  30171. else {
  30172. if (i)
  30173. throw "Browser does not support CORS!";
  30174. n.open(e, t)
  30175. }
  30176. return n
  30177. }
  30178. function r(e, t, i) {
  30179. function o() {
  30180. u.warn("Retrying ", t),
  30181. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30182. }
  30183. function a(e, t) {
  30184. var i = e.response;
  30185. if ("json" === t && "object" != typeof i)
  30186. try {
  30187. i = JSON.parse(e.responseText)
  30188. } catch (e) {
  30189. return void c.reject({
  30190. error: "Failed parsing JSON"
  30191. })
  30192. }
  30193. else if ("image/jpeg" === t) {
  30194. var n = new Uint8Array(e.response)
  30195. , r = new Blob([n],{
  30196. type: "image/jpeg"
  30197. })
  30198. , o = URL.createObjectURL(r);
  30199. i = new Image,
  30200. i.src = o,
  30201. i.crossOrigin = "Anonymous",
  30202. i.onload = function() {
  30203. URL.revokeObjectURL(o)
  30204. }
  30205. }
  30206. return i
  30207. }
  30208. var s = n(e, t, !1);
  30209. if (i = i || {},
  30210. i.retries = void 0 !== i.retries ? i.retries : 0,
  30211. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30212. i.responseType)
  30213. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30214. s.responseType = i.responseType;
  30215. else {
  30216. if ("image/jpeg" !== i.responseType)
  30217. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30218. s.responseType = "arraybuffer"
  30219. }
  30220. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30221. i.auth && s.setRequestHeader("Authorization", i.auth),
  30222. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30223. s.setRequestHeader("Content-Type", "application/json")),
  30224. "object" == typeof i.headers)
  30225. for (var l in i.headers)
  30226. s.setRequestHeader(l, i.headers[l]);
  30227. var c = $.Deferred();
  30228. return s.onreadystatechange = function(e) {
  30229. if (4 === this.readyState)
  30230. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30231. i.retries++,
  30232. setTimeout(o, 1e3);
  30233. else if (200 === this.status) {
  30234. var t = a(this, i.responseType);
  30235. c.resolve(t)
  30236. } else
  30237. c.reject(this)
  30238. }
  30239. ,
  30240. s.onprogress = function(e) {
  30241. c.notify(e)
  30242. }
  30243. ,
  30244. s.send(i.data),
  30245. c.promise()
  30246. }
  30247. function o(e) {
  30248. return Object.keys(e).sort().map(function(t) {
  30249. return {
  30250. key: t,
  30251. value: e[t]
  30252. }
  30253. })
  30254. }
  30255. function a(e, t) {
  30256. var i = t.responseType || null
  30257. , n = t.auth || null
  30258. , r = t.prefetchFrom || null
  30259. , a = e + "__" + i + "__" + n + "__" + r;
  30260. return t.headers && o(t.headers).forEach(function(e) {
  30261. a += "__" + e.key + ":" + e.value
  30262. }),
  30263. a
  30264. }
  30265. function s(e, t) {
  30266. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30267. }
  30268. function l(e, t, i) {
  30269. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30270. }
  30271. var c = e("./logger")
  30272. , h = e("../ab")
  30273. , u = new c(i);
  30274. window.URL = window.URL || window.webkitURL,
  30275. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30276. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30277. /* setTimeout(function() {//MP-- xzw delete
  30278. window.MP_REQUEST_CACHE = null,
  30279. window.MP_PREFETCHED_MODELDATA = {}
  30280. }, 6e4),
  30281. window.onpageshow = function(e) {
  30282. e.persisted && (window.MP_REQUEST_CACHE = null,
  30283. window.MP_PREFETCHED_MODELDATA = {})
  30284. } */
  30285. ,
  30286. t.exports = {
  30287. get: function(e, t) {
  30288. t = t || {};
  30289. var i = void 0 === t.cache || t.cache;
  30290. if (i) {
  30291. var n = s(e, t);
  30292. if (n)
  30293. return n
  30294. }
  30295. var o;
  30296. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30297. i && l(e, t, o),
  30298. o
  30299. },
  30300. post: function(e, t) {
  30301. return r("POST", e, t)
  30302. },
  30303. patch: function(e, t) {
  30304. return r("PATCH", e, t)
  30305. },
  30306. getImage: function(e, t) {
  30307. function i() {
  30308. u.warn("Retrying ", e),
  30309. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30310. }
  30311. var n = $.Deferred()
  30312. , r = new Image
  30313. , o = this;
  30314. return e = h.changeIfImageOptimzing(e),
  30315. null !== t && void 0 !== t || (t = 3),
  30316. r.onerror = function() {
  30317. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30318. }
  30319. ,
  30320. r.onload = function() {
  30321. n.resolve(r)
  30322. }
  30323. ,
  30324. r.crossOrigin = "anonymous",
  30325. r.src = e,
  30326. n
  30327. }
  30328. }
  30329. }
  30330. ).call(this, "/js/util/ajax.js")
  30331. }
  30332. , {
  30333. "../ab": 3,
  30334. "./logger": 189
  30335. }],
  30336. 182: [function(e, t, i) {
  30337. "use strict";
  30338. function n(e, t) {
  30339. var i = window.navigator.userAgent
  30340. , n = i.match(e);
  30341. return n = n ? n[1].split(t) : [],
  30342. {
  30343. major: parseInt(n[0]) || 0,
  30344. minor: parseInt(n[1]) || 0,
  30345. patch: parseInt(n[2]) || 0
  30346. }
  30347. }
  30348. var r = e("../exception/DeviceMismatchException");
  30349. window.browser = t.exports = {
  30350. isFullscreen: function() {
  30351. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30352. },
  30353. supportsFullscreen: function() {
  30354. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30355. },
  30356. isPointerLocked: function() {
  30357. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30358. },
  30359. requestFullscreen: function(e, t) {
  30360. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30361. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30362. },
  30363. requestPointerLock: function() {
  30364. var e;
  30365. if (document.fullscreenElement)
  30366. e = document.fullscreenElement();
  30367. else if (document.mozFullscreenElement)
  30368. e = document.mozFullscreenElement();
  30369. else if (document.mozFullScreenElement)
  30370. e = document.mozFullScreenElement();
  30371. else {
  30372. if (!document.webkitFullscreenElement)
  30373. return;
  30374. e = document.webkitFullscreenElement()
  30375. }
  30376. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30377. e.requestPointerLock(),
  30378. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30379. },
  30380. exitPointerLock: function() {
  30381. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30382. document.exitPointerLock()
  30383. },
  30384. exitFullscreen: function() {
  30385. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30386. },
  30387. details: function() {
  30388. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30389. return e ? {
  30390. name: e[1],
  30391. version: parseInt(e[2]),
  30392. platform: navigator.platform
  30393. } : {}
  30394. },
  30395. is: function(e) {
  30396. return this.details() && this.details().name === e
  30397. },
  30398. inIframe: function() {
  30399. return window.parent !== window
  30400. },
  30401. aspectRatio: function() {
  30402. var e = $("#player").width() / $("#player").height();
  30403. return isFinite(e) ? e : 0
  30404. },
  30405. userAgent: function() {
  30406. return window.navigator.userAgent
  30407. },
  30408. isMobile: function() {
  30409. var e = navigator.userAgent || navigator.vendor || window.opera;
  30410. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30411. },
  30412. isLandscape: function() {
  30413. return this.isMobile && this.aspectRatio() > 1
  30414. },
  30415. isSmallScreen: function() {
  30416. var e = screen.width / window.devicePixelRatio;
  30417. return e < 240
  30418. },
  30419. detectIE: function() {
  30420. var e = window.navigator.userAgent
  30421. , t = e.indexOf("MSIE ");
  30422. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30423. },
  30424. detectSafari: function() {
  30425. var e = window.navigator.userAgent
  30426. , t = e.indexOf("Safari");
  30427. return t !== -1 && !this.detectChrome()
  30428. },
  30429. detectFirefox: function() {
  30430. var e = window.navigator.userAgent;
  30431. return e.indexOf("Firefox") !== -1
  30432. },
  30433. detectChrome: function() {
  30434. var e = window.navigator.userAgent;
  30435. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30436. },
  30437. detectOpera: function() {
  30438. var e = window.navigator.userAgent;
  30439. return e.indexOf("OPR") !== -1
  30440. },
  30441. detectIOS: function() {
  30442. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30443. },
  30444. detectIPad: function() {
  30445. var e = window.navigator.userAgent
  30446. , t = /iPad/;
  30447. return t.test(e)
  30448. },
  30449. detectIPod: function() {
  30450. var e = window.navigator.userAgent
  30451. , t = /iPod/;
  30452. return t.test(e)
  30453. },
  30454. detectIPhone: function() {
  30455. var e = window.navigator.userAgent
  30456. , t = /iPhone/;
  30457. return t.test(e)
  30458. },
  30459. detectAndroid: function() {
  30460. var e = window.navigator.userAgent;
  30461. return e.indexOf("Android") !== -1
  30462. },
  30463. detectAndroidMobile: function() {
  30464. var e = window.navigator.userAgent;
  30465. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30466. },
  30467. detectSamsungNative: function() {
  30468. var e = window.navigator.userAgent;
  30469. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30470. },
  30471. detectSamsungS6: function() {
  30472. var e = window.navigator.userAgent;
  30473. return e.indexOf("SM-G92") !== -1
  30474. },
  30475. /************************************************************fyz改from徐世廷*************************************************************/
  30476. detectHUAWEI5X: function() {
  30477. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30478. },
  30479. /*******************************************************************************************************************************/
  30480. detectWebVR: function() {
  30481. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30482. },
  30483. getVRDisplay: function() {
  30484. var e = $.Deferred();
  30485. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30486. t.length >= 1 && e.resolve(t[0]),
  30487. e.reject(null)
  30488. }),
  30489. e) : e.reject(null)
  30490. },
  30491. iosVersion: function() {
  30492. if (!this.detectIOS())
  30493. throw new r("Did not detect an iDevice");
  30494. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30495. , t = "_";
  30496. return n(e, t)
  30497. },
  30498. androidVersion: function() {
  30499. if (!this.detectAndroid())
  30500. throw new r("Did not detect an Android based device");
  30501. var e = /Android ((?:\d+\.?){1,3})/
  30502. , t = ".";
  30503. return n(e, t)
  30504. },
  30505. valueFromCookie: function(e, t) {
  30506. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30507. if (!i)
  30508. return t;
  30509. var n = i[1];
  30510. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30511. },
  30512. valueFromHash: function(e, t) {
  30513. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30514. , n = i.exec(window.location.href);
  30515. if (!n)
  30516. return t;
  30517. var r = n[1];
  30518. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30519. }
  30520. }
  30521. //changeLog()
  30522. }
  30523. , {
  30524. "../exception/DeviceMismatchException": 56
  30525. }],
  30526. 183: [function(e, t, i) {
  30527. (function(i) {
  30528. "use strict";
  30529. function n(e, t) {
  30530. var i = r(t);
  30531. var replaceAll = function (str, f, e) {
  30532. //f全部替换成e
  30533. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30534. return str.replace(reg, e);
  30535. };
  30536. var urlFirstView = c.valueFromHash('firstView');
  30537. if(urlFirstView){
  30538. try{
  30539. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30540. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30541. urlFirstView = "{"+urlFirstView+"]}"
  30542. let info = JSON.parse(urlFirstView);
  30543. i.pano = t.index[info.pano] //panos.get(info.pano)
  30544. if(!i.pano){
  30545. urlFirstView = false
  30546. console.error('检测到firstView但是 找不到该pano')
  30547. }else{
  30548. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30549. i.zoom = -1;
  30550. i.mode = "panorama"
  30551. i.setByUrl = true
  30552. }
  30553. }catch(e){
  30554. urlFirstView = false
  30555. console.error('检测到firstView但是解析出错'+e)
  30556. }
  30557. }
  30558. if (Object.keys(i).length > 0)
  30559. return i;
  30560. if (e.heroImage)
  30561. i = o(e, t);
  30562. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30563. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30564. try {
  30565. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30566. i.position = n.camera.position,
  30567. //i.quaternion = n.camera.quaternion,
  30568. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30569. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30570. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30571. d.debug("Using camera_start"),
  30572. d.debug("Modeldata pano: ", i.pano.quaternion),
  30573. d.debug("Camera start pano: ", n.pano.quaternion)),
  30574. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30575. } catch (e) {
  30576. d.warn(e.message)
  30577. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30578. }
  30579. }
  30580. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30581. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30582. i.pano = t.findClosest(i.position),
  30583. i.quaternion = i.pano.quaternion),
  30584. 0 === Object.keys(i).length) {
  30585. var a = t.list[0];
  30586. a && (i.mode = h.PANORAMA,
  30587. i.pano = a,
  30588. i.position = a.position,
  30589. i.quaternion = a.quaternion,
  30590. d.info("Starting at 1st pano " + a.id))
  30591. }
  30592. return i.mode = i.mode || h.DOLLHOUSE,
  30593. i
  30594. }
  30595. function r(e) {
  30596. var t = c.valueFromHash("start", "")
  30597. , i = {};
  30598. if ("" !== t) {
  30599. d.debug("Start override found in parameters, trying to parse..."),
  30600. i = a(t) || {};
  30601. var n = c.valueFromHash("tag", null);
  30602. n && (i.tag = n),
  30603. i.panoId && (i.pano = e.get(i.panoId))
  30604. }
  30605. return i
  30606. }
  30607. function o(e, t) {
  30608. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30609. return {};
  30610. var i = {}
  30611. , n = e.heroImage.metadata;
  30612. d.debug("Using start position from thumbnail image"),
  30613. i.position = n.camera_position,
  30614. i.quaternion = n.camera_quaternion;
  30615. try {
  30616. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30617. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30618. } catch (e) {
  30619. d.debug(e.message)
  30620. }
  30621. return i
  30622. }
  30623. function a(e) {
  30624. return s.deserialize(e)
  30625. }
  30626. var s = e("../controls/serializer")
  30627. , l = e("../util/math")
  30628. , c = e("./browser")
  30629. , h = e("../enum/Viewmode")
  30630. , u = e("../util/logger")
  30631. , th = e("three")//xzw
  30632. , d = new u(i);
  30633. t.exports = {
  30634. getStartCameraOptions: n
  30635. }
  30636. }
  30637. ).call(this, "/js/util/camera.js")
  30638. }
  30639. , {
  30640. "../controls/serializer": 14,
  30641. "../enum/Viewmode": 51,
  30642. "../util/logger": 189,
  30643. "../util/math": 190,
  30644. "./browser": 182,
  30645. "three": 217
  30646. }],
  30647. 184: [function(e, t, i) {
  30648. "use strict";
  30649. function n(e, t, i) {
  30650. return o(e.fov, t, i)
  30651. }
  30652. var r = e("./MathLight")
  30653. , o = function(e, t, i) {
  30654. var n = t
  30655. , o = i
  30656. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30657. return a
  30658. }
  30659. , a = function(e, t, i) {
  30660. var n = t
  30661. , o = i
  30662. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30663. return a
  30664. }
  30665. , s = function(e, t, i, n) {
  30666. var r = o(e, i, n);
  30667. return r > t ? a(t, i, n) : e
  30668. };
  30669. t.exports = {
  30670. clampVFOV: s,
  30671. getHFOVForCamera: n,
  30672. getHFOVFromVFOV: o,
  30673. getVFOVFromHFOV: a
  30674. }
  30675. window.MathLight = t.exports
  30676. }
  30677. , {
  30678. "./MathLight": 176
  30679. }],
  30680. 185: [function(e, t, i) {
  30681. "use strict";
  30682. var n = e("three");
  30683. t.exports = {
  30684. delayOneFrame: function(e) {
  30685. window.setTimeout(e, 1)
  30686. },
  30687. normalizeUrl: function(e) {
  30688. return e.replace("https://", "http://")
  30689. },
  30690. domainFromUrl: function(e) {
  30691. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30692. return t ? t[3] : e
  30693. },
  30694. average: function(e, t) {
  30695. if (0 === e.length)
  30696. return null;
  30697. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30698. var o = t ? e[r][t] : e[r];
  30699. i += o,
  30700. n++
  30701. }
  30702. return i / n
  30703. },
  30704. countUnique: function(e) {
  30705. for (var t = {}, i = 0; i < e.length; i++)
  30706. t[e[i]] = 1 + (t[e[i]] || 0);
  30707. return Object.keys(t).length
  30708. },
  30709. averageVectors: function(e, t) {
  30710. var i = new n.Vector3;
  30711. if (0 === e.length)
  30712. return i;
  30713. for (var r = 0, o = 0; o < e.length; o++) {
  30714. var a = t ? e[o][t] : e[o];
  30715. i.add(a),
  30716. r++
  30717. }
  30718. return i.divideScalar(r)
  30719. },
  30720. equalLists: function(e, t) {
  30721. if (e.length !== t.length)
  30722. return !1;
  30723. for (var i = 0; i < e.length; i++)
  30724. if (e[i] !== t[i])
  30725. return !1;
  30726. return !0
  30727. },
  30728. lowerMedian: function(e, t) {
  30729. if (0 === e.length)
  30730. return null;
  30731. t = t || 2,
  30732. e.sort(function(e, t) {
  30733. return e - t
  30734. });
  30735. var i = Math.floor(e.length / t);
  30736. return e[i]
  30737. },
  30738. stableSort: function(e, t) {
  30739. return e.map(function(e, t) {
  30740. return {
  30741. value: e,
  30742. index: t
  30743. }
  30744. }).sort(function(e, i) {
  30745. var n = t(e.value, i.value);
  30746. return 0 !== n ? n : e.index - i.index
  30747. }).map(function(e) {
  30748. return e.value
  30749. })
  30750. },
  30751. filterAll: function(e, t) {
  30752. return e.filter(function(e) {
  30753. return t.every(function(t) {
  30754. return t(e)
  30755. })
  30756. })
  30757. },
  30758. formatDate: function(e) {
  30759. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30760. },
  30761. formatDatetime: function(e) {
  30762. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30763. },
  30764. randomString: function(e) {
  30765. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30766. t += i.charAt(Math.floor(Math.random() * i.length));
  30767. return t
  30768. },
  30769. uint8ToBase64: function(e, t) {
  30770. t && "number" == typeof t || (t = 8192);
  30771. for (var i = [], n = 0; n < e.length; n += t)
  30772. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30773. return btoa(i.join(""))
  30774. },
  30775. uuid4: function e(t) {
  30776. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30777. },
  30778. nth: function(e) {
  30779. return e %= 10,
  30780. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30781. },
  30782. extendObject: function(e, t) {
  30783. return Object.keys(t).forEach(function(i) {
  30784. e[i] = t[i]
  30785. }),
  30786. e
  30787. },
  30788. deepExtend: function e(t) {
  30789. t = t || {};
  30790. for (var i = 1; i < arguments.length; i++) {
  30791. var n = arguments[i];
  30792. if (n)
  30793. for (var r in n)
  30794. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30795. }
  30796. return t
  30797. },
  30798. inherit: function(e, t) {
  30799. e.prototype = Object.create(t.prototype),
  30800. e.prototype.constructor = e
  30801. },
  30802. extend: function(e, t) {
  30803. for (var i in t.prototype)
  30804. e.prototype[i] = t.prototype[i]
  30805. }
  30806. ,
  30807. getVisiblePano : function(positions = [], options={}){//add
  30808. var visiblePanos = [];
  30809. var panos = options.panos || player.model.panos.list;
  30810. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30811. panos.forEach((pano)=>{
  30812. if(!pano.isAligned())return;
  30813. var A = pano.position.clone();
  30814. var posB = options.posAtPanos[pano.id] || positions;
  30815. var posLength = posB.length
  30816. for(let i=0;i<posLength;i++){
  30817. var B = posB[i];
  30818. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30819. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30820. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30821. visiblePanos.push(pano );
  30822. break;
  30823. }
  30824. }
  30825. })
  30826. return visiblePanos
  30827. }
  30828. ,
  30829. sortByScore : function(list, request, rank) {
  30830. var i = this.filterAll(list, request);
  30831. return 0 === i.length ? null : i = i.map(function(e) {
  30832. return {
  30833. item: e,
  30834. score: rank.reduce(function(t, i) {
  30835. return t + i(e);
  30836. }, 0)
  30837. };
  30838. }).sort(function(e, t) {
  30839. return t.score - e.score;
  30840. });
  30841. }
  30842. },
  30843. Math.sign = function(e) {
  30844. return e < 0 ? -1 : 1
  30845. }
  30846. window.common = t.exports
  30847. }
  30848. , {
  30849. three: 217
  30850. }],
  30851. 186: [function(e, t, i) {
  30852. "use strict";
  30853. var n = {};
  30854. n.linearTween = function(e, t, i, n) {
  30855. return i * e / n + t
  30856. }
  30857. ,
  30858. n.easeInQuad = function(e, t, i, n) {
  30859. return e /= n,
  30860. i * e * e + t
  30861. }
  30862. ,
  30863. n.easeOutQuad = function(e, t, i, n) {
  30864. return e /= n,
  30865. -i * e * (e - 2) + t
  30866. }
  30867. ,
  30868. n.easeInOutQuad = function(e, t, i, n) {
  30869. return e /= n / 2,
  30870. e < 1 ? i / 2 * e * e + t : (e--,
  30871. -i / 2 * (e * (e - 2) - 1) + t)
  30872. }
  30873. ,
  30874. n.easeInCubic = function(e, t, i, n) {
  30875. return e /= n,
  30876. i * e * e * e + t
  30877. }
  30878. ,
  30879. n.easeOutCubic = function(e, t, i, n) {
  30880. return e /= n,
  30881. e--,
  30882. i * (e * e * e + 1) + t
  30883. }
  30884. ,
  30885. n.easeInOutCubic = function(e, t, i, n) {
  30886. return e /= n / 2,
  30887. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30888. i / 2 * (e * e * e + 2) + t)
  30889. }
  30890. ,
  30891. n.easeInQuart = function(e, t, i, n) {
  30892. return e /= n,
  30893. i * e * e * e * e + t
  30894. }
  30895. ,
  30896. n.easeOutQuart = function(e, t, i, n) {
  30897. return e /= n,
  30898. e--,
  30899. -i * (e * e * e * e - 1) + t
  30900. }
  30901. ,
  30902. n.easeInOutQuart = function(e, t, i, n) {
  30903. return e /= n / 2,
  30904. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30905. -i / 2 * (e * e * e * e - 2) + t)
  30906. }
  30907. ,
  30908. n.easeInQuint = function(e, t, i, n) {
  30909. return e /= n,
  30910. i * e * e * e * e * e + t
  30911. }
  30912. ,
  30913. n.easeOutQuint = function(e, t, i, n) {
  30914. return e /= n,
  30915. e--,
  30916. i * (e * e * e * e * e + 1) + t
  30917. }
  30918. ,
  30919. n.easeInOutQuint = function(e, t, i, n) {
  30920. return e /= n / 2,
  30921. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30922. i / 2 * (e * e * e * e * e + 2) + t)
  30923. }
  30924. ,
  30925. n.easeInSine = function(e, t, i, n) {
  30926. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30927. }
  30928. ,
  30929. n.easeOutSine = function(e, t, i, n) {
  30930. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30931. }
  30932. ,
  30933. n.easeInOutSine = function(e, t, i, n) {
  30934. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30935. }
  30936. ,
  30937. n.easeInExpo = function(e, t, i, n) {
  30938. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30939. }
  30940. ,
  30941. n.easeOutExpo = function(e, t, i, n) {
  30942. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30943. }
  30944. ,
  30945. n.easeInOutExpo = function(e, t, i, n) {
  30946. return e /= n / 2,
  30947. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30948. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30949. }
  30950. ,
  30951. n.easeInCirc = function(e, t, i, n) {
  30952. return e /= n,
  30953. -i * (Math.sqrt(1 - e * e) - 1) + t
  30954. }
  30955. ,
  30956. n.easeOutCirc = function(e, t, i, n) {
  30957. return e /= n,
  30958. e--,
  30959. i * Math.sqrt(1 - e * e) + t
  30960. }
  30961. ,
  30962. n.easeInOutCirc = function(e, t, i, n) {
  30963. return e /= n / 2,
  30964. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30965. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30966. }
  30967. ,
  30968. n.easeInElastic = function(e, t, i, n) {
  30969. var r = 1.70158
  30970. , o = 0
  30971. , a = i;
  30972. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30973. a < Math.abs(i) ? (a = i,
  30974. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30975. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30976. }
  30977. ,
  30978. n.easeOutElastic = function(e, t, i, n) {
  30979. var r = 1.70158
  30980. , o = 0
  30981. , a = i;
  30982. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30983. a < Math.abs(i) ? (a = i,
  30984. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30985. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30986. }
  30987. ,
  30988. n.easeInOutElastic = function(e, t, i, n) {
  30989. var r = 1.70158
  30990. , o = 0
  30991. , a = i;
  30992. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30993. a < Math.abs(i) ? (a = i,
  30994. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30995. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30996. }
  30997. ,
  30998. n.easeInBack = function(e, t, i, n, r) {
  30999. return void 0 === r && (r = 1.70158),
  31000. i * (e /= n) * e * ((r + 1) * e - r) + t
  31001. }
  31002. ,
  31003. n.easeOutBack = function(e, t, i, n, r) {
  31004. return void 0 === r && (r = 1.70158),
  31005. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  31006. }
  31007. ,
  31008. n.easeInOutBack = function(e, t, i, n, r) {
  31009. return void 0 === r && (r = 1.70158),
  31010. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  31011. }
  31012. ,
  31013. n.easeOutBounce = function(e, t, i, n) {
  31014. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  31015. }
  31016. ,
  31017. n.easeInBounce = function(e, t, i, r) {
  31018. return i - n.easeOutBounce(r - e, 0, i, r) + t
  31019. }
  31020. ,
  31021. n.easeInOutBounce = function(e, t, i, r) {
  31022. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  31023. }
  31024. ,
  31025. t.exports = n
  31026. window.easing = n
  31027. }
  31028. , {}],
  31029. 187: [function(e, t, i) {
  31030. "use strict";
  31031. function n() {
  31032. this.events = [],
  31033. this.valid = !1
  31034. }
  31035. var r = e("../enum/Joystick");
  31036. n.prototype.push = function(e, t) {
  31037. this.events.push({
  31038. direction: e,
  31039. pano: t
  31040. }),
  31041. this.valid = !0
  31042. }
  31043. ,
  31044. n.prototype.pop = function(e) {
  31045. var t = this.events.pop();
  31046. return this.events.length < 1 && (this.valid = !1),
  31047. t
  31048. }
  31049. ,
  31050. n.prototype.peek = function() {
  31051. return this.events.length ? this.events[this.events.length - 1] : {
  31052. direction: null,
  31053. pano: null
  31054. }
  31055. }
  31056. ,
  31057. n.prototype.invalidate = function() {
  31058. this.events = [],
  31059. this.valid = !1
  31060. }
  31061. ,
  31062. n.prototype.reversePano = function(e) {
  31063. if (!this.valid)
  31064. return null;
  31065. var t = this.peek();
  31066. return r.opposite(e) === t.direction ? (this.pop(),
  31067. t.pano) : null
  31068. }
  31069. ,
  31070. t.exports = n
  31071. }
  31072. , {
  31073. "../enum/Joystick": 29
  31074. }],
  31075. 188: [function(e, t, i) {
  31076. "use strict";
  31077. window.lerp = t.exports = {
  31078. vector: function(e, t) {
  31079. var i = e.clone();
  31080. return t = t.clone(),
  31081. function(n) {
  31082. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31083. }
  31084. },
  31085. quaternion: function(e, t) {
  31086. var i = e.clone();
  31087. return function(n) {
  31088. e.copy(i).slerp(t, n)
  31089. }
  31090. },
  31091. property: function(e, t, i, n) {
  31092. var r = e[t];
  31093. return function(o) {
  31094. e[t] = r * (1 - o) + i * o,
  31095. n && n(e[t])
  31096. }
  31097. },
  31098. uniform: function(e, t, i) {
  31099. var n = e.material.uniforms[t].value;
  31100. return function(r) {
  31101. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31102. }
  31103. },
  31104. matrix4: function(e, t) {
  31105. var i = e.clone();
  31106. return function(n) {
  31107. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31108. r[s] = o[s] * (1 - n) + a[s] * n
  31109. }
  31110. },
  31111. allUniforms: function(e, t, i) {
  31112. var n = e.map(function(e) {
  31113. return this.uniform(e, t, i)
  31114. }
  31115. .bind(this));
  31116. return function(e) {
  31117. n.forEach(function(t) {
  31118. t(e)
  31119. })
  31120. }
  31121. }
  31122. }
  31123. }
  31124. , {}],
  31125. 189: [function(e, t, i) {
  31126. "use strict";
  31127. function n(e) {
  31128. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31129. if (n.consoleEnabled) {
  31130. var h = function(e) {
  31131. $("#debug-console").append("<p>" + e + "</p>"),
  31132. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31133. };
  31134. t = function(e) {
  31135. h(Array.prototype.slice.call(arguments).join(" "))
  31136. }
  31137. ,
  31138. i = function(e) {
  31139. h(Array.prototype.slice.call(arguments).join(" "))
  31140. }
  31141. ,
  31142. o = function(e) {
  31143. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31144. }
  31145. ,
  31146. a = function(e) {
  31147. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31148. }
  31149. } else
  31150. console.log ? (t = console.log,
  31151. i = console.info ? console.info : console.log,
  31152. o = console.warn ? console.warn : console.log,
  31153. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31154. ;
  31155. var u = function(e) {
  31156. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31157. }
  31158. , d = function(t, i) {
  31159. if (r) {
  31160. var o = Array.prototype.slice.call(t).join(" ");
  31161. r.captureMessage(o, {
  31162. level: i,
  31163. path: e,
  31164. timestamp: n.timestamp()
  31165. })
  31166. }
  31167. }
  31168. , p = function(t, i) {
  31169. if (r) {
  31170. var o = Array.prototype.slice.call(t).join(" ");
  31171. r.captureException(new Error(o), {
  31172. level: i,
  31173. path: e,
  31174. timestamp: n.timestamp()
  31175. })
  31176. }
  31177. };
  31178. return {
  31179. debug: function() {
  31180. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31181. },
  31182. info: function() {
  31183. n.level >= n.levels.info && i.apply(console, u(arguments))
  31184. },
  31185. warn: function() {
  31186. d(arguments, "warn"),
  31187. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31188. },
  31189. error: function() {
  31190. p(arguments, "error"),
  31191. n.level >= n.levels.error && a.apply(console, u(arguments))
  31192. },
  31193. v3str: function(e, t) {
  31194. var i = void 0 === t ? 2 : t;
  31195. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31196. },
  31197. eulstr: function(e, t) {
  31198. var i = void 0 === t ? 2 : t;
  31199. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31200. },
  31201. time: function(e) {
  31202. n.level >= n.levels.debug && (c[e] = Date.now())
  31203. },
  31204. timeEnd: function(e) {
  31205. if (n.level >= n.levels.debug) {
  31206. var t = c[e];
  31207. if (!t)
  31208. return;
  31209. var i = (Date.now() - t) / 1e3;
  31210. this.debug(e, i + "s")
  31211. }
  31212. }
  31213. }
  31214. }
  31215. var r = window.Raven;
  31216. n.timestamp = function() {
  31217. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31218. }
  31219. ,
  31220. n.levels = {
  31221. debug: 3,
  31222. info: 2,
  31223. warn: 1,
  31224. error: 0
  31225. },
  31226. n.level = n.levels.info,
  31227. t.exports = n
  31228. }
  31229. , {}],
  31230. 190: [function(e, t, i) {
  31231. "use strict";
  31232. var n = e("three")
  31233. , r = e("../enum/GLCubeFaces")
  31234. , o = e("../constants");
  31235. t.exports = {
  31236. convertVisionVector: function(e) {
  31237. return new n.Vector3(e.x,e.z,-e.y)
  31238. },
  31239. convertVisionQuaternion: function(e) {
  31240. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31241. },
  31242. convertWorkshopVector: function(e) {
  31243. return new n.Vector3(-e.x,e.y,e.z)
  31244. },
  31245. convertWorkshopQuaternion: function(e) {
  31246. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31247. },
  31248. convertWorkshopPanoramaQuaternion: function(e) {
  31249. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31250. },
  31251. convertWorkshopOrthoZoom: function(e) {// xzw
  31252. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31253. //return e;
  31254. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31255. },
  31256. toPrecision: function(e, t) {//xzw change
  31257. var f = function(e, t){
  31258. var i = Math.pow(10, t);
  31259. return Math.round(e * i) / i
  31260. }
  31261. if(e instanceof Array){
  31262. for(var s=0; s<e.length; s++){
  31263. e[s] = f(e[s],t);
  31264. }
  31265. return e;
  31266. }
  31267. else return f(e,t)
  31268. },
  31269. isEmptyQuaternion: function(e) {
  31270. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31271. },
  31272. projectPositionToCanvas: function(e, t, i) {
  31273. i = i || new n.Vector3,
  31274. i.copy(e);
  31275. var r = .5 * $("#player").width()
  31276. , o = .5 * $("#player").height();
  31277. return i.project(t),
  31278. i.x = i.x * r + r,
  31279. i.y = -(i.y * o) + o,
  31280. i
  31281. },
  31282. convertScreenPositionToNDC: function(e, t, i) {
  31283. return i = i || new n.Vector2,
  31284. i.x = e / $("#player").width() * 2 - 1,
  31285. i.y = 2 * -(t / $("#player").height()) + 1,
  31286. i
  31287. },
  31288. constrainedTurn: function(e) {
  31289. var t = e % (2 * Math.PI);
  31290. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31291. },
  31292. getFOVDotThreshold: function(e) {
  31293. return Math.cos(n.Math.degToRad(e / 2))
  31294. },
  31295. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31296. switch (e) {
  31297. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31298. i.set(1, t.y, t.x);
  31299. break;
  31300. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31301. i.set(-1, t.y, -t.x);
  31302. break;
  31303. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31304. i.set(-t.x, 1, -t.y);
  31305. break;
  31306. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31307. i.set(-t.x, -1, t.y);
  31308. break;
  31309. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31310. i.set(-t.x, t.y, 1);
  31311. break;
  31312. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31313. i.set(t.x, t.y, -1)
  31314. }
  31315. n && i.normalize()
  31316. },
  31317. //add:
  31318. getPos2d : function(point, camera, dom){
  31319. var camera = camera ;
  31320. var dom = dom;
  31321. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31322. var x,y;
  31323. x = (pos.x + 1) / 2 * dom.clientWidth;
  31324. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31325. var inSight = x <= dom.clientWidth && x >= 0
  31326. && y <= dom.clientHeight && y >= 0
  31327. return {
  31328. pos: new THREE.Vector2(x,y),
  31329. vector: pos,
  31330. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31331. inSight : inSight //在屏幕范围内可见
  31332. };
  31333. }
  31334. }
  31335. window.math = t.exports
  31336. }
  31337. , {
  31338. "../constants": 8,
  31339. "../enum/GLCubeFaces": 25,
  31340. three: 217
  31341. }],
  31342. 191: [function(e, t, i) {
  31343. "use strict";
  31344. function n(e, t, i) {
  31345. return a.map(function(n, o) {
  31346. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31347. }
  31348. .bind(this))
  31349. }
  31350. function r(e) {
  31351. return s[e]
  31352. }
  31353. var o = e("../enum/GLCubeFaces")
  31354. , a = [0, 1, 2, 3, 4, 5]
  31355. , s = {
  31356. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31357. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31358. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31359. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31360. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31361. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31362. };
  31363. t.exports = {
  31364. mapFaceToCubemapFace: r,
  31365. getCubemapUrls: n
  31366. }
  31367. }
  31368. , {
  31369. "../enum/GLCubeFaces": 25
  31370. }],
  31371. 192: [function(e, t, i) {
  31372. "use strict";
  31373. t.exports = {
  31374. captureErrors: function(e, t, i) {
  31375. if ("Raven"in window) {
  31376. Raven.config(e, t).install(),
  31377. i && Raven.setTagsContext(i);
  31378. var n = console.warn
  31379. , r = console.error;
  31380. console.warn = function() {
  31381. var e = Array.prototype.slice.call(arguments);
  31382. Raven.captureMessage(e.join(" "), {
  31383. level: "warning"
  31384. }),
  31385. n.apply(console, e)
  31386. }
  31387. ,
  31388. console.error = function() {
  31389. var e = Array.prototype.slice.call(arguments);
  31390. Raven.captureException(new Error(e.join(" ")), {
  31391. level: "error"
  31392. }),
  31393. r.apply(console, e)
  31394. }
  31395. } else
  31396. console.error("Raven not found, not capturing errors.")
  31397. }
  31398. }
  31399. }
  31400. , {}],
  31401. 193: [function(e, t, i) {
  31402. (function(i) {
  31403. "use strict";
  31404. var n = e("./browser")
  31405. , r = e("../constants")
  31406. , o = e("url")
  31407. , a = e("./logger")
  31408. , ss = e('three')
  31409. , s = new a(i)
  31410. , l = {
  31411. getAuthorizationHeader: function() {
  31412. var e = n.valueFromHash("auth");
  31413. if (e)
  31414. return e.replace(",", " ");
  31415. var t = n.valueFromCookie("token");
  31416. return t ? "Token " + t : null
  31417. },
  31418. parseSidUrl: function(e) {
  31419. var t, i;
  31420. t=g_Prefix;
  31421. if (e = e || "",
  31422. e.match(/^https?/)) {
  31423. var n = o.parse(e);
  31424. t = g_Prefix,
  31425. i = e
  31426. } else{
  31427. //xzw 原先的不能用
  31428. //t = window.location.protocol + "//" + window.location.host, //MP
  31429. t = g_Prefix
  31430. //i = t + "/api/player/models/" + e; //MP
  31431. i = t + "data/" + e;
  31432. }
  31433. return {
  31434. urlBase: t,
  31435. urlModel: i,
  31436. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31437. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31438. }
  31439. },
  31440. getModelIDFromQueryString: function() {
  31441. return n.valueFromHash("model") || n.valueFromHash("m")
  31442. },
  31443. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31444. e = JSON.parse(JSON.stringify(e));
  31445. var i = null;
  31446. if (e.images.forEach(function(n) {
  31447. if(!n.metadata) return;
  31448. if ("string" == typeof n.metadata)
  31449. try {
  31450. n.metadata = JSON.parse(n.metadata)
  31451. } catch (e) {
  31452. s.warn("Unable to parse image metadata"),
  31453. n.metadata = null
  31454. }
  31455. else{
  31456. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31457. }
  31458. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31459. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31460. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31461. }else{
  31462. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31463. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31464. n.metadata.zoom = n.metadata.zoom || 1;
  31465. }
  31466. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31467. }),
  31468. //icon初始视角的:
  31469. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31470. var n = {};
  31471. n.pano = {
  31472. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31473. position: t.convertWorkshopVector(i.scan_position),
  31474. uuid: i.scan_id
  31475. },
  31476. n.camera = {
  31477. quaternion: i.camera_quaternion,
  31478. position: i.camera_position
  31479. },
  31480. e.startPano = n
  31481. }
  31482. return e
  31483. },
  31484. */
  31485. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31486. e = JSON.parse(JSON.stringify(e));
  31487. var i = null;
  31488. var deal = function(n) {
  31489. if(!n.metadata) return;
  31490. if ("string" == typeof n.metadata)
  31491. try {
  31492. n.metadata = JSON.parse(n.metadata)
  31493. } catch (e) {
  31494. s.warn("Unable to parse image metadata"),
  31495. n.metadata = null
  31496. }
  31497. else{
  31498. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31499. }
  31500. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31501. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31502. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31503. }else{
  31504. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31505. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31506. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31507. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31508. }
  31509. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31510. }
  31511. //改
  31512. e.images.forEach(info=>{
  31513. if(info.locations){
  31514. info.locations.forEach(a=>deal(a))
  31515. }else{
  31516. deal(info)
  31517. }
  31518. })
  31519. //icon初始视角的:
  31520. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31521. var n = {};
  31522. n.pano = {
  31523. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31524. position: t.convertWorkshopVector(i.scan_position),
  31525. uuid: i.scan_id
  31526. },
  31527. n.camera = {
  31528. quaternion: i.camera_quaternion,
  31529. position: i.camera_position
  31530. },
  31531. e.startPano = n
  31532. }
  31533. return e
  31534. },
  31535. visionVersionToInt: function() {
  31536. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31537. return function(t) {
  31538. if (!t)
  31539. throw new Error("Vision version is required");
  31540. var i = e.exec(t);
  31541. if (null === i)
  31542. throw new Error("String is not a vision version: " + t);
  31543. return parseInt(i[1])
  31544. }
  31545. }(),
  31546. modelDataPromisesTiles: function(e) {
  31547. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31548. if (vision_version)
  31549. try {
  31550. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31551. } catch (t) {
  31552. s.warn("Invalid vision version: " + vision_version)
  31553. }
  31554. // var t = e.created ? new Date(e.created) : null;
  31555. // return t && t >= r.visionTilingStartDate
  31556. return false
  31557. }
  31558. };
  31559. t.exports = l
  31560. }
  31561. ).call(this, "/js/util/showcase.js")
  31562. }
  31563. , {
  31564. "../constants": 8,
  31565. "./browser": 182,
  31566. "./logger": 189,
  31567. three:217,
  31568. url: 208
  31569. }],
  31570. 194: [function(e, t, i) {
  31571. "use strict";
  31572. var n = e("../util/ajax")
  31573. , r = e("three")
  31574. , o = e("../settings")
  31575. , a = {};
  31576. t.exports = {
  31577. load: function(e, t, i) {
  31578. var s = a[e];
  31579. return s ? (t && setTimeout(function() {
  31580. t(s)
  31581. }, 1),
  31582. s) : (s = new r.Texture,
  31583. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31584. s.magFilter = r.LinearFilter,
  31585. s.generateMipmaps = !1),
  31586. s.sourceFile = e,
  31587. a[e] = s,
  31588. n.getImage(e).then(function(e) {
  31589. s.image = e,
  31590. s.needsUpdate = !0,
  31591. t && t(s)
  31592. }).fail(i),
  31593. s)
  31594. },
  31595. loadBase64: function(e, t) {
  31596. t = t || "png";
  31597. var i = new r.Texture;
  31598. return i.image = document.createElement("img"),
  31599. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31600. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31601. i.magFilter = r.LinearFilter,
  31602. i.generateMipmaps = !1),
  31603. i.needsUpdate = !0,
  31604. i
  31605. },
  31606. isLoaded: function(e) {
  31607. return !!a[e]
  31608. }
  31609. }
  31610. window.Texture = t.exports
  31611. }
  31612. , {
  31613. "../settings": 166,
  31614. "../util/ajax": 181,
  31615. three: 217
  31616. }],
  31617. 195: [function(e, t, i) {
  31618. "use strict";
  31619. var n = e("./easing");
  31620. window.transitions = t.exports = {
  31621. globalDone: null,
  31622. funcs: [],
  31623. counter: 0,
  31624. uniqueID: 0,
  31625. start: function(e, t, i, r, o, a, s) {
  31626. return r = r || 0,
  31627. this.funcs.push({
  31628. func: e,
  31629. current: -r * Math.abs(t),
  31630. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31631. done: i,
  31632. easing: o || n.linearTween,
  31633. cycling: t < 0,
  31634. running: !0,
  31635. debug: r < 0,
  31636. name: a || "T" + this.counter,
  31637. id: void 0 === s ? this.counter : s,
  31638. paused: !1
  31639. }),
  31640. e(0, 16),
  31641. this.counter += 1,
  31642. e
  31643. },
  31644. trigger: function(e) {
  31645. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31646. , i = e.func || function() {}
  31647. , r = void 0 === e.duration ? 0 : e.duration;
  31648. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31649. var o = e.done || null
  31650. , a = e.easing || n.linearTween
  31651. , s = e.name || "R" + this.counter
  31652. , l = void 0 === e.id ? this.counter : e.id;
  31653. return this.start(i, r, o, t, a, s, l)
  31654. },
  31655. setTimeout: function(e, t, i) {
  31656. var n = void 0 === i ? this.counter : i;
  31657. return this.trigger({
  31658. done: e,
  31659. duration: void 0 === t ? 0 : t,
  31660. name: "O" + this.counter,
  31661. id: n
  31662. })
  31663. },
  31664. pause: function() {
  31665. this.paused = !0
  31666. },
  31667. resume: function() {
  31668. this.paused = !1
  31669. },
  31670. update: function(e) {
  31671. this.funcs.forEach(function(t) {
  31672. if (!(t.paused || (t.current += 1e3 * e,
  31673. t.current < 0)))
  31674. if (t.current >= t.duration && !t.cycling) {
  31675. var i = t.easing(1, 0, 1, 1);
  31676. t.func(i, 1e3 * e),
  31677. t.done && t.done(),
  31678. t.running = !1
  31679. } else {
  31680. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31681. , r = t.func(n, 1e3 * e) || !1;
  31682. r && (t.done && t.done(),
  31683. t.running = !1)
  31684. }
  31685. });
  31686. var t = this.funcs.length;
  31687. this.funcs = this.funcs.filter(function(e) {
  31688. return e.running
  31689. });
  31690. var i = this.funcs.length;
  31691. if (t > 0 && 0 === i && this.globalDone) {
  31692. var n = this.globalDone;
  31693. this.globalDone = null,
  31694. n()
  31695. }
  31696. },
  31697. adjustSpeed: function(e, t) {
  31698. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31699. var r = i[n];
  31700. r.duration /= t,
  31701. r.current /= t
  31702. }
  31703. },
  31704. getById: function(e) {
  31705. return this.funcs.filter(function(t) {
  31706. return e === t.id
  31707. })
  31708. },
  31709. get: function(e) {
  31710. for (var t = 0; t < this.funcs.length; t += 1)
  31711. if (this.funcs[t].func === e)
  31712. return this.funcs[t];
  31713. return null
  31714. },
  31715. isRunning: function(e) {
  31716. var t = this.get(e);
  31717. return null !== t && t.running
  31718. },
  31719. countActive: function() {
  31720. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31721. e += this.funcs[t].running;
  31722. return e
  31723. },
  31724. listActive: function() {
  31725. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31726. this.funcs[t].running && e.push(this.funcs[t].name);
  31727. return e
  31728. },
  31729. done: function(e) {
  31730. this.globalDone = e
  31731. },
  31732. cancelById: function(e) {
  31733. var t = void 0 === e ? 0 : e;
  31734. this.funcs = this.funcs.filter(function(e) {
  31735. return e.id !== t
  31736. })
  31737. },
  31738. cancel: function(e) {
  31739. this.funcs = this.funcs.filter(function(t) {
  31740. return t.func !== e
  31741. })
  31742. },
  31743. getUniqueId: function() {
  31744. return this.uniqueID -= 1,
  31745. this.uniqueID
  31746. }
  31747. }
  31748. }
  31749. , {
  31750. "./easing": 186
  31751. }],
  31752. 196: [function(e, t, i) {
  31753. function n(e) {
  31754. if (this.set = {},
  31755. this.infContains = function() {
  31756. return !0
  31757. }
  31758. ,
  31759. "object" == typeof e)
  31760. if (e instanceof Array)
  31761. for (var t = 0; t < e.length; t++)
  31762. this.set[e[t]] = !0;
  31763. else
  31764. this.set = e;
  31765. else if ("function" == typeof e)
  31766. this.infContains = e;
  31767. else if ("undefined" != typeof e)
  31768. throw new Error("set must be either an array or an object.")
  31769. }
  31770. t.exports = n,
  31771. n.prototype.contains = function(e) {
  31772. return !!this.set[e]
  31773. }
  31774. ,
  31775. n.prototype.has = n.prototype.contains,
  31776. n.prototype.add = function(e) {
  31777. if (1 == arguments.length)
  31778. this.set[e] = !0;
  31779. else
  31780. for (var t = 0; t < arguments.length; t++)
  31781. this.set[arguments[t]] = !0
  31782. }
  31783. ,
  31784. n.prototype.addAll = function(e) {
  31785. if ("object" != typeof e && !(e instanceof Array))
  31786. throw new Error("arr must be an array.");
  31787. for (var t = 0; t < e.length; t++)
  31788. this.add(e[t])
  31789. }
  31790. ,
  31791. n.prototype.remove = function(e) {
  31792. if (1 == arguments.length)
  31793. delete this.set[e];
  31794. else
  31795. for (var t = 0; t < arguments.length; t++)
  31796. delete this.set[arguments[t]]
  31797. }
  31798. ,
  31799. n.prototype.delete = n.prototype.remove,
  31800. n.prototype.clear = function() {
  31801. this.set = {}
  31802. }
  31803. ,
  31804. n.prototype.size = function() {
  31805. return Object.keys(this.set).length
  31806. }
  31807. ,
  31808. n.prototype.toString = function() {
  31809. return "{" + Object.keys(this.set).toString() + "}"
  31810. }
  31811. ,
  31812. n.prototype.toArray = function() {
  31813. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31814. }
  31815. ,
  31816. n.prototype["*values"] = n.prototype.toArray
  31817. }
  31818. , {}],
  31819. 197: [function(e, t, i) {}
  31820. , {}],
  31821. 198: [function(e, t, i) {
  31822. (function(t) {
  31823. "use strict";
  31824. function n() {
  31825. try {
  31826. var e = new Uint8Array(1);
  31827. return e.__proto__ = {
  31828. __proto__: Uint8Array.prototype,
  31829. foo: function() {
  31830. return 42
  31831. }
  31832. },
  31833. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31834. } catch (e) {
  31835. return !1
  31836. }
  31837. }
  31838. function r() {
  31839. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31840. }
  31841. function o(e, t) {
  31842. if (r() < t)
  31843. throw new RangeError("Invalid typed array length");
  31844. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31845. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31846. e.length = t),
  31847. e
  31848. }
  31849. function a(e, t, i) {
  31850. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31851. return new a(e,t,i);
  31852. if ("number" == typeof e) {
  31853. if ("string" == typeof t)
  31854. throw new Error("If encoding is specified then the first argument must be a string");
  31855. return h(this, e)
  31856. }
  31857. return s(this, e, t, i)
  31858. }
  31859. function s(e, t, i, n) {
  31860. if ("number" == typeof t)
  31861. throw new TypeError('"value" argument must not be a number');
  31862. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31863. }
  31864. function l(e) {
  31865. if ("number" != typeof e)
  31866. throw new TypeError('"size" argument must be a number');
  31867. if (e < 0)
  31868. throw new RangeError('"size" argument must not be negative')
  31869. }
  31870. function c(e, t, i, n) {
  31871. return l(t),
  31872. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31873. }
  31874. function h(e, t) {
  31875. if (l(t),
  31876. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31877. !a.TYPED_ARRAY_SUPPORT)
  31878. for (var i = 0; i < t; ++i)
  31879. e[i] = 0;
  31880. return e
  31881. }
  31882. function u(e, t, i) {
  31883. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31884. !a.isEncoding(i))
  31885. throw new TypeError('"encoding" must be a valid string encoding');
  31886. var n = 0 | v(t, i);
  31887. e = o(e, n);
  31888. var r = e.write(t, i);
  31889. return r !== n && (e = e.slice(0, r)),
  31890. e
  31891. }
  31892. function d(e, t) {
  31893. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31894. e = o(e, i);
  31895. for (var n = 0; n < i; n += 1)
  31896. e[n] = 255 & t[n];
  31897. return e
  31898. }
  31899. function p(e, t, i, n) {
  31900. if (t.byteLength,
  31901. i < 0 || t.byteLength < i)
  31902. throw new RangeError("'offset' is out of bounds");
  31903. if (t.byteLength < i + (n || 0))
  31904. throw new RangeError("'length' is out of bounds");
  31905. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31906. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31907. e.__proto__ = a.prototype) : e = d(e, t),
  31908. e
  31909. }
  31910. function f(e, t) {
  31911. if (a.isBuffer(t)) {
  31912. var i = 0 | g(t.length);
  31913. return e = o(e, i),
  31914. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31915. e)
  31916. }
  31917. if (t) {
  31918. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31919. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31920. if ("Buffer" === t.type && $(t.data))
  31921. return d(e, t.data)
  31922. }
  31923. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31924. }
  31925. function g(e) {
  31926. if (e >= r())
  31927. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31928. return 0 | e
  31929. }
  31930. function m(e) {
  31931. return +e != e && (e = 0),
  31932. a.alloc(+e)
  31933. }
  31934. function v(e, t) {
  31935. if (a.isBuffer(e))
  31936. return e.length;
  31937. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31938. return e.byteLength;
  31939. "string" != typeof e && (e = "" + e);
  31940. var i = e.length;
  31941. if (0 === i)
  31942. return 0;
  31943. for (var n = !1; ; )
  31944. switch (t) {
  31945. case "ascii":
  31946. case "latin1":
  31947. case "binary":
  31948. return i;
  31949. case "utf8":
  31950. case "utf-8":
  31951. case void 0:
  31952. return j(e).length;
  31953. case "ucs2":
  31954. case "ucs-2":
  31955. case "utf16le":
  31956. case "utf-16le":
  31957. return 2 * i;
  31958. case "hex":
  31959. return i >>> 1;
  31960. case "base64":
  31961. return Z(e).length;
  31962. default:
  31963. if (n)
  31964. return j(e).length;
  31965. t = ("" + t).toLowerCase(),
  31966. n = !0
  31967. }
  31968. }
  31969. function A(e, t, i) {
  31970. var n = !1;
  31971. if ((void 0 === t || t < 0) && (t = 0),
  31972. t > this.length)
  31973. return "";
  31974. if ((void 0 === i || i > this.length) && (i = this.length),
  31975. i <= 0)
  31976. return "";
  31977. if (i >>>= 0,
  31978. t >>>= 0,
  31979. i <= t)
  31980. return "";
  31981. for (e || (e = "utf8"); ; )
  31982. switch (e) {
  31983. case "hex":
  31984. return L(this, t, i);
  31985. case "utf8":
  31986. case "utf-8":
  31987. return M(this, t, i);
  31988. case "ascii":
  31989. return P(this, t, i);
  31990. case "latin1":
  31991. case "binary":
  31992. return O(this, t, i);
  31993. case "base64":
  31994. return S(this, t, i);
  31995. case "ucs2":
  31996. case "ucs-2":
  31997. case "utf16le":
  31998. case "utf-16le":
  31999. return D(this, t, i);
  32000. default:
  32001. if (n)
  32002. throw new TypeError("Unknown encoding: " + e);
  32003. e = (e + "").toLowerCase(),
  32004. n = !0
  32005. }
  32006. }
  32007. function y(e, t, i) {
  32008. var n = e[t];
  32009. e[t] = e[i],
  32010. e[i] = n
  32011. }
  32012. function C(e, t, i, n, r) {
  32013. if (0 === e.length)
  32014. return -1;
  32015. if ("string" == typeof i ? (n = i,
  32016. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  32017. i = +i,
  32018. isNaN(i) && (i = r ? 0 : e.length - 1),
  32019. i < 0 && (i = e.length + i),
  32020. i >= e.length) {
  32021. if (r)
  32022. return -1;
  32023. i = e.length - 1
  32024. } else if (i < 0) {
  32025. if (!r)
  32026. return -1;
  32027. i = 0
  32028. }
  32029. if ("string" == typeof t && (t = a.from(t, n)),
  32030. a.isBuffer(t))
  32031. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32032. if ("number" == typeof t)
  32033. return t &= 255,
  32034. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32035. throw new TypeError("val must be string, number or Buffer")
  32036. }
  32037. function I(e, t, i, n, r) {
  32038. function o(e, t) {
  32039. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32040. }
  32041. var a = 1
  32042. , s = e.length
  32043. , l = t.length;
  32044. if (void 0 !== n && (n = String(n).toLowerCase(),
  32045. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32046. if (e.length < 2 || t.length < 2)
  32047. return -1;
  32048. a = 2,
  32049. s /= 2,
  32050. l /= 2,
  32051. i /= 2
  32052. }
  32053. var c;
  32054. if (r) {
  32055. var h = -1;
  32056. for (c = i; c < s; c++)
  32057. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32058. if (h === -1 && (h = c),
  32059. c - h + 1 === l)
  32060. return h * a
  32061. } else
  32062. h !== -1 && (c -= c - h),
  32063. h = -1
  32064. } else
  32065. for (i + l > s && (i = s - l),
  32066. c = i; c >= 0; c--) {
  32067. for (var u = !0, d = 0; d < l; d++)
  32068. if (o(e, c + d) !== o(t, d)) {
  32069. u = !1;
  32070. break
  32071. }
  32072. if (u)
  32073. return c
  32074. }
  32075. return -1
  32076. }
  32077. function E(e, t, i, n) {
  32078. i = Number(i) || 0;
  32079. var r = e.length - i;
  32080. n ? (n = Number(n),
  32081. n > r && (n = r)) : n = r;
  32082. var o = t.length;
  32083. if (o % 2 !== 0)
  32084. throw new TypeError("Invalid hex string");
  32085. n > o / 2 && (n = o / 2);
  32086. for (var a = 0; a < n; ++a) {
  32087. var s = parseInt(t.substr(2 * a, 2), 16);
  32088. if (isNaN(s))
  32089. return a;
  32090. e[i + a] = s
  32091. }
  32092. return a
  32093. }
  32094. function b(e, t, i, n) {
  32095. return q(j(t, e.length - i), e, i, n)
  32096. }
  32097. function w(e, t, i, n) {
  32098. return q(Y(t), e, i, n)
  32099. }
  32100. function _(e, t, i, n) {
  32101. return w(e, t, i, n)
  32102. }
  32103. function T(e, t, i, n) {
  32104. return q(Z(t), e, i, n)
  32105. }
  32106. function x(e, t, i, n) {
  32107. return q(X(t, e.length - i), e, i, n)
  32108. }
  32109. function S(e, t, i) {
  32110. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32111. }
  32112. function M(e, t, i) {
  32113. i = Math.min(e.length, i);
  32114. for (var n = [], r = t; r < i; ) {
  32115. var o = e[r]
  32116. , a = null
  32117. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32118. if (r + s <= i) {
  32119. var l, c, h, u;
  32120. switch (s) {
  32121. case 1:
  32122. o < 128 && (a = o);
  32123. break;
  32124. case 2:
  32125. l = e[r + 1],
  32126. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32127. u > 127 && (a = u));
  32128. break;
  32129. case 3:
  32130. l = e[r + 1],
  32131. c = e[r + 2],
  32132. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32133. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32134. break;
  32135. case 4:
  32136. l = e[r + 1],
  32137. c = e[r + 2],
  32138. h = e[r + 3],
  32139. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32140. u > 65535 && u < 1114112 && (a = u))
  32141. }
  32142. }
  32143. null === a ? (a = 65533,
  32144. s = 1) : a > 65535 && (a -= 65536,
  32145. n.push(a >>> 10 & 1023 | 55296),
  32146. a = 56320 | 1023 & a),
  32147. n.push(a),
  32148. r += s
  32149. }
  32150. return R(n)
  32151. }
  32152. function R(e) {
  32153. var t = e.length;
  32154. if (t <= ee)
  32155. return String.fromCharCode.apply(String, e);
  32156. for (var i = "", n = 0; n < t; )
  32157. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32158. return i
  32159. }
  32160. function P(e, t, i) {
  32161. var n = "";
  32162. i = Math.min(e.length, i);
  32163. for (var r = t; r < i; ++r)
  32164. n += String.fromCharCode(127 & e[r]);
  32165. return n
  32166. }
  32167. function O(e, t, i) {
  32168. var n = "";
  32169. i = Math.min(e.length, i);
  32170. for (var r = t; r < i; ++r)
  32171. n += String.fromCharCode(e[r]);
  32172. return n
  32173. }
  32174. function L(e, t, i) {
  32175. var n = e.length;
  32176. (!t || t < 0) && (t = 0),
  32177. (!i || i < 0 || i > n) && (i = n);
  32178. for (var r = "", o = t; o < i; ++o)
  32179. r += W(e[o]);
  32180. return r
  32181. }
  32182. function D(e, t, i) {
  32183. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32184. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32185. return r
  32186. }
  32187. function N(e, t, i) {
  32188. if (e % 1 !== 0 || e < 0)
  32189. throw new RangeError("offset is not uint");
  32190. if (e + t > i)
  32191. throw new RangeError("Trying to access beyond buffer length")
  32192. }
  32193. function B(e, t, i, n, r, o) {
  32194. if (!a.isBuffer(e))
  32195. throw new TypeError('"buffer" argument must be a Buffer instance');
  32196. if (t > r || t < o)
  32197. throw new RangeError('"value" argument is out of bounds');
  32198. if (i + n > e.length)
  32199. throw new RangeError("Index out of range")
  32200. }
  32201. function F(e, t, i, n) {
  32202. t < 0 && (t = 65535 + t + 1);
  32203. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32204. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32205. }
  32206. function V(e, t, i, n) {
  32207. t < 0 && (t = 4294967295 + t + 1);
  32208. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32209. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32210. }
  32211. function U(e, t, i, n, r, o) {
  32212. if (i + n > e.length)
  32213. throw new RangeError("Index out of range");
  32214. if (i < 0)
  32215. throw new RangeError("Index out of range")
  32216. }
  32217. function k(e, t, i, n, r) {
  32218. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32219. J.write(e, t, i, n, 23, 4),
  32220. i + 4
  32221. }
  32222. function H(e, t, i, n, r) {
  32223. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32224. J.write(e, t, i, n, 52, 8),
  32225. i + 8
  32226. }
  32227. function G(e) {
  32228. if (e = z(e).replace(te, ""),
  32229. e.length < 2)
  32230. return "";
  32231. for (; e.length % 4 !== 0; )
  32232. e += "=";
  32233. return e
  32234. }
  32235. function z(e) {
  32236. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32237. }
  32238. function W(e) {
  32239. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32240. }
  32241. function j(e, t) {
  32242. t = t || 1 / 0;
  32243. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32244. if (i = e.charCodeAt(a),
  32245. i > 55295 && i < 57344) {
  32246. if (!r) {
  32247. if (i > 56319) {
  32248. (t -= 3) > -1 && o.push(239, 191, 189);
  32249. continue
  32250. }
  32251. if (a + 1 === n) {
  32252. (t -= 3) > -1 && o.push(239, 191, 189);
  32253. continue
  32254. }
  32255. r = i;
  32256. continue
  32257. }
  32258. if (i < 56320) {
  32259. (t -= 3) > -1 && o.push(239, 191, 189),
  32260. r = i;
  32261. continue
  32262. }
  32263. i = (r - 55296 << 10 | i - 56320) + 65536
  32264. } else
  32265. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32266. if (r = null,
  32267. i < 128) {
  32268. if ((t -= 1) < 0)
  32269. break;
  32270. o.push(i)
  32271. } else if (i < 2048) {
  32272. if ((t -= 2) < 0)
  32273. break;
  32274. o.push(i >> 6 | 192, 63 & i | 128)
  32275. } else if (i < 65536) {
  32276. if ((t -= 3) < 0)
  32277. break;
  32278. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32279. } else {
  32280. if (!(i < 1114112))
  32281. throw new Error("Invalid code point");
  32282. if ((t -= 4) < 0)
  32283. break;
  32284. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32285. }
  32286. }
  32287. return o
  32288. }
  32289. function Y(e) {
  32290. for (var t = [], i = 0; i < e.length; ++i)
  32291. t.push(255 & e.charCodeAt(i));
  32292. return t
  32293. }
  32294. function X(e, t) {
  32295. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32296. i = e.charCodeAt(a),
  32297. n = i >> 8,
  32298. r = i % 256,
  32299. o.push(r),
  32300. o.push(n);
  32301. return o
  32302. }
  32303. function Z(e) {
  32304. return Q.toByteArray(G(e))
  32305. }
  32306. function q(e, t, i, n) {
  32307. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32308. t[r + i] = e[r];
  32309. return r
  32310. }
  32311. function K(e) {
  32312. return e !== e
  32313. }
  32314. var Q = e("base64-js")
  32315. , J = e("ieee754")
  32316. , $ = e("isarray");
  32317. i.Buffer = a,
  32318. i.SlowBuffer = m,
  32319. i.INSPECT_MAX_BYTES = 50,
  32320. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32321. i.kMaxLength = r(),
  32322. a.poolSize = 8192,
  32323. a._augment = function(e) {
  32324. return e.__proto__ = a.prototype,
  32325. e
  32326. }
  32327. ,
  32328. a.from = function(e, t, i) {
  32329. return s(null, e, t, i)
  32330. }
  32331. ,
  32332. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32333. a.__proto__ = Uint8Array,
  32334. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32335. value: null,
  32336. configurable: !0
  32337. })),
  32338. a.alloc = function(e, t, i) {
  32339. return c(null, e, t, i)
  32340. }
  32341. ,
  32342. a.allocUnsafe = function(e) {
  32343. return h(null, e)
  32344. }
  32345. ,
  32346. a.allocUnsafeSlow = function(e) {
  32347. return h(null, e)
  32348. }
  32349. ,
  32350. a.isBuffer = function(e) {
  32351. return !(null == e || !e._isBuffer)
  32352. }
  32353. ,
  32354. a.compare = function(e, t) {
  32355. if (!a.isBuffer(e) || !a.isBuffer(t))
  32356. throw new TypeError("Arguments must be Buffers");
  32357. if (e === t)
  32358. return 0;
  32359. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32360. if (e[r] !== t[r]) {
  32361. i = e[r],
  32362. n = t[r];
  32363. break
  32364. }
  32365. return i < n ? -1 : n < i ? 1 : 0
  32366. }
  32367. ,
  32368. a.isEncoding = function(e) {
  32369. switch (String(e).toLowerCase()) {
  32370. case "hex":
  32371. case "utf8":
  32372. case "utf-8":
  32373. case "ascii":
  32374. case "latin1":
  32375. case "binary":
  32376. case "base64":
  32377. case "ucs2":
  32378. case "ucs-2":
  32379. case "utf16le":
  32380. case "utf-16le":
  32381. return !0;
  32382. default:
  32383. return !1
  32384. }
  32385. }
  32386. ,
  32387. a.concat = function(e, t) {
  32388. if (!$(e))
  32389. throw new TypeError('"list" argument must be an Array of Buffers');
  32390. if (0 === e.length)
  32391. return a.alloc(0);
  32392. var i;
  32393. if (void 0 === t)
  32394. for (t = 0,
  32395. i = 0; i < e.length; ++i)
  32396. t += e[i].length;
  32397. var n = a.allocUnsafe(t)
  32398. , r = 0;
  32399. for (i = 0; i < e.length; ++i) {
  32400. var o = e[i];
  32401. if (!a.isBuffer(o))
  32402. throw new TypeError('"list" argument must be an Array of Buffers');
  32403. o.copy(n, r),
  32404. r += o.length
  32405. }
  32406. return n
  32407. }
  32408. ,
  32409. a.byteLength = v,
  32410. a.prototype._isBuffer = !0,
  32411. a.prototype.swap16 = function() {
  32412. var e = this.length;
  32413. if (e % 2 !== 0)
  32414. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32415. for (var t = 0; t < e; t += 2)
  32416. y(this, t, t + 1);
  32417. return this
  32418. }
  32419. ,
  32420. a.prototype.swap32 = function() {
  32421. var e = this.length;
  32422. if (e % 4 !== 0)
  32423. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32424. for (var t = 0; t < e; t += 4)
  32425. y(this, t, t + 3),
  32426. y(this, t + 1, t + 2);
  32427. return this
  32428. }
  32429. ,
  32430. a.prototype.swap64 = function() {
  32431. var e = this.length;
  32432. if (e % 8 !== 0)
  32433. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32434. for (var t = 0; t < e; t += 8)
  32435. y(this, t, t + 7),
  32436. y(this, t + 1, t + 6),
  32437. y(this, t + 2, t + 5),
  32438. y(this, t + 3, t + 4);
  32439. return this
  32440. }
  32441. ,
  32442. a.prototype.toString = function() {
  32443. var e = 0 | this.length;
  32444. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32445. }
  32446. ,
  32447. a.prototype.equals = function(e) {
  32448. if (!a.isBuffer(e))
  32449. throw new TypeError("Argument must be a Buffer");
  32450. return this === e || 0 === a.compare(this, e)
  32451. }
  32452. ,
  32453. a.prototype.inspect = function() {
  32454. var e = ""
  32455. , t = i.INSPECT_MAX_BYTES;
  32456. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32457. this.length > t && (e += " ... ")),
  32458. "<Buffer " + e + ">"
  32459. }
  32460. ,
  32461. a.prototype.compare = function(e, t, i, n, r) {
  32462. if (!a.isBuffer(e))
  32463. throw new TypeError("Argument must be a Buffer");
  32464. if (void 0 === t && (t = 0),
  32465. void 0 === i && (i = e ? e.length : 0),
  32466. void 0 === n && (n = 0),
  32467. void 0 === r && (r = this.length),
  32468. t < 0 || i > e.length || n < 0 || r > this.length)
  32469. throw new RangeError("out of range index");
  32470. if (n >= r && t >= i)
  32471. return 0;
  32472. if (n >= r)
  32473. return -1;
  32474. if (t >= i)
  32475. return 1;
  32476. if (t >>>= 0,
  32477. i >>>= 0,
  32478. n >>>= 0,
  32479. r >>>= 0,
  32480. this === e)
  32481. return 0;
  32482. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32483. if (c[u] !== h[u]) {
  32484. o = c[u],
  32485. s = h[u];
  32486. break
  32487. }
  32488. return o < s ? -1 : s < o ? 1 : 0
  32489. }
  32490. ,
  32491. a.prototype.includes = function(e, t, i) {
  32492. return this.indexOf(e, t, i) !== -1
  32493. }
  32494. ,
  32495. a.prototype.indexOf = function(e, t, i) {
  32496. return C(this, e, t, i, !0)
  32497. }
  32498. ,
  32499. a.prototype.lastIndexOf = function(e, t, i) {
  32500. return C(this, e, t, i, !1)
  32501. }
  32502. ,
  32503. a.prototype.write = function(e, t, i, n) {
  32504. if (void 0 === t)
  32505. n = "utf8",
  32506. i = this.length,
  32507. t = 0;
  32508. else if (void 0 === i && "string" == typeof t)
  32509. n = t,
  32510. i = this.length,
  32511. t = 0;
  32512. else {
  32513. if (!isFinite(t))
  32514. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32515. t |= 0,
  32516. isFinite(i) ? (i |= 0,
  32517. void 0 === n && (n = "utf8")) : (n = i,
  32518. i = void 0)
  32519. }
  32520. var r = this.length - t;
  32521. if ((void 0 === i || i > r) && (i = r),
  32522. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32523. throw new RangeError("Attempt to write outside buffer bounds");
  32524. n || (n = "utf8");
  32525. for (var o = !1; ; )
  32526. switch (n) {
  32527. case "hex":
  32528. return E(this, e, t, i);
  32529. case "utf8":
  32530. case "utf-8":
  32531. return b(this, e, t, i);
  32532. case "ascii":
  32533. return w(this, e, t, i);
  32534. case "latin1":
  32535. case "binary":
  32536. return _(this, e, t, i);
  32537. case "base64":
  32538. return T(this, e, t, i);
  32539. case "ucs2":
  32540. case "ucs-2":
  32541. case "utf16le":
  32542. case "utf-16le":
  32543. return x(this, e, t, i);
  32544. default:
  32545. if (o)
  32546. throw new TypeError("Unknown encoding: " + n);
  32547. n = ("" + n).toLowerCase(),
  32548. o = !0
  32549. }
  32550. }
  32551. ,
  32552. a.prototype.toJSON = function() {
  32553. return {
  32554. type: "Buffer",
  32555. data: Array.prototype.slice.call(this._arr || this, 0)
  32556. }
  32557. }
  32558. ;
  32559. var ee = 4096;
  32560. a.prototype.slice = function(e, t) {
  32561. var i = this.length;
  32562. e = ~~e,
  32563. t = void 0 === t ? i : ~~t,
  32564. e < 0 ? (e += i,
  32565. e < 0 && (e = 0)) : e > i && (e = i),
  32566. t < 0 ? (t += i,
  32567. t < 0 && (t = 0)) : t > i && (t = i),
  32568. t < e && (t = e);
  32569. var n;
  32570. if (a.TYPED_ARRAY_SUPPORT)
  32571. n = this.subarray(e, t),
  32572. n.__proto__ = a.prototype;
  32573. else {
  32574. var r = t - e;
  32575. n = new a(r,void 0);
  32576. for (var o = 0; o < r; ++o)
  32577. n[o] = this[o + e]
  32578. }
  32579. return n
  32580. }
  32581. ,
  32582. a.prototype.readUIntLE = function(e, t, i) {
  32583. e |= 0,
  32584. t |= 0,
  32585. i || N(e, t, this.length);
  32586. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32587. n += this[e + o] * r;
  32588. return n
  32589. }
  32590. ,
  32591. a.prototype.readUIntBE = function(e, t, i) {
  32592. e |= 0,
  32593. t |= 0,
  32594. i || N(e, t, this.length);
  32595. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32596. n += this[e + --t] * r;
  32597. return n
  32598. }
  32599. ,
  32600. a.prototype.readUInt8 = function(e, t) {
  32601. return t || N(e, 1, this.length),
  32602. this[e]
  32603. }
  32604. ,
  32605. a.prototype.readUInt16LE = function(e, t) {
  32606. return t || N(e, 2, this.length),
  32607. this[e] | this[e + 1] << 8
  32608. }
  32609. ,
  32610. a.prototype.readUInt16BE = function(e, t) {
  32611. return t || N(e, 2, this.length),
  32612. this[e] << 8 | this[e + 1]
  32613. }
  32614. ,
  32615. a.prototype.readUInt32LE = function(e, t) {
  32616. return t || N(e, 4, this.length),
  32617. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32618. }
  32619. ,
  32620. a.prototype.readUInt32BE = function(e, t) {
  32621. return t || N(e, 4, this.length),
  32622. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32623. }
  32624. ,
  32625. a.prototype.readIntLE = function(e, t, i) {
  32626. e |= 0,
  32627. t |= 0,
  32628. i || N(e, t, this.length);
  32629. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32630. n += this[e + o] * r;
  32631. return r *= 128,
  32632. n >= r && (n -= Math.pow(2, 8 * t)),
  32633. n
  32634. }
  32635. ,
  32636. a.prototype.readIntBE = function(e, t, i) {
  32637. e |= 0,
  32638. t |= 0,
  32639. i || N(e, t, this.length);
  32640. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32641. o += this[e + --n] * r;
  32642. return r *= 128,
  32643. o >= r && (o -= Math.pow(2, 8 * t)),
  32644. o
  32645. }
  32646. ,
  32647. a.prototype.readInt8 = function(e, t) {
  32648. return t || N(e, 1, this.length),
  32649. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32650. }
  32651. ,
  32652. a.prototype.readInt16LE = function(e, t) {
  32653. t || N(e, 2, this.length);
  32654. var i = this[e] | this[e + 1] << 8;
  32655. return 32768 & i ? 4294901760 | i : i
  32656. }
  32657. ,
  32658. a.prototype.readInt16BE = function(e, t) {
  32659. t || N(e, 2, this.length);
  32660. var i = this[e + 1] | this[e] << 8;
  32661. return 32768 & i ? 4294901760 | i : i
  32662. }
  32663. ,
  32664. a.prototype.readInt32LE = function(e, t) {
  32665. return t || N(e, 4, this.length),
  32666. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32667. }
  32668. ,
  32669. a.prototype.readInt32BE = function(e, t) {
  32670. return t || N(e, 4, this.length),
  32671. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32672. }
  32673. ,
  32674. a.prototype.readFloatLE = function(e, t) {
  32675. return t || N(e, 4, this.length),
  32676. J.read(this, e, !0, 23, 4)
  32677. }
  32678. ,
  32679. a.prototype.readFloatBE = function(e, t) {
  32680. return t || N(e, 4, this.length),
  32681. J.read(this, e, !1, 23, 4)
  32682. }
  32683. ,
  32684. a.prototype.readDoubleLE = function(e, t) {
  32685. return t || N(e, 8, this.length),
  32686. J.read(this, e, !0, 52, 8)
  32687. }
  32688. ,
  32689. a.prototype.readDoubleBE = function(e, t) {
  32690. return t || N(e, 8, this.length),
  32691. J.read(this, e, !1, 52, 8)
  32692. }
  32693. ,
  32694. a.prototype.writeUIntLE = function(e, t, i, n) {
  32695. if (e = +e,
  32696. t |= 0,
  32697. i |= 0,
  32698. !n) {
  32699. var r = Math.pow(2, 8 * i) - 1;
  32700. B(this, e, t, i, r, 0)
  32701. }
  32702. var o = 1
  32703. , a = 0;
  32704. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32705. this[t + a] = e / o & 255;
  32706. return t + i
  32707. }
  32708. ,
  32709. a.prototype.writeUIntBE = function(e, t, i, n) {
  32710. if (e = +e,
  32711. t |= 0,
  32712. i |= 0,
  32713. !n) {
  32714. var r = Math.pow(2, 8 * i) - 1;
  32715. B(this, e, t, i, r, 0)
  32716. }
  32717. var o = i - 1
  32718. , a = 1;
  32719. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32720. this[t + o] = e / a & 255;
  32721. return t + i
  32722. }
  32723. ,
  32724. a.prototype.writeUInt8 = function(e, t, i) {
  32725. return e = +e,
  32726. t |= 0,
  32727. i || B(this, e, t, 1, 255, 0),
  32728. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32729. this[t] = 255 & e,
  32730. t + 1
  32731. }
  32732. ,
  32733. a.prototype.writeUInt16LE = function(e, t, i) {
  32734. return e = +e,
  32735. t |= 0,
  32736. i || B(this, e, t, 2, 65535, 0),
  32737. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32738. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32739. t + 2
  32740. }
  32741. ,
  32742. a.prototype.writeUInt16BE = function(e, t, i) {
  32743. return e = +e,
  32744. t |= 0,
  32745. i || B(this, e, t, 2, 65535, 0),
  32746. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32747. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32748. t + 2
  32749. }
  32750. ,
  32751. a.prototype.writeUInt32LE = function(e, t, i) {
  32752. return e = +e,
  32753. t |= 0,
  32754. i || B(this, e, t, 4, 4294967295, 0),
  32755. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32756. this[t + 2] = e >>> 16,
  32757. this[t + 1] = e >>> 8,
  32758. this[t] = 255 & e) : V(this, e, t, !0),
  32759. t + 4
  32760. }
  32761. ,
  32762. a.prototype.writeUInt32BE = function(e, t, i) {
  32763. return e = +e,
  32764. t |= 0,
  32765. i || B(this, e, t, 4, 4294967295, 0),
  32766. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32767. this[t + 1] = e >>> 16,
  32768. this[t + 2] = e >>> 8,
  32769. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32770. t + 4
  32771. }
  32772. ,
  32773. a.prototype.writeIntLE = function(e, t, i, n) {
  32774. if (e = +e,
  32775. t |= 0,
  32776. !n) {
  32777. var r = Math.pow(2, 8 * i - 1);
  32778. B(this, e, t, i, r - 1, -r)
  32779. }
  32780. var o = 0
  32781. , a = 1
  32782. , s = 0;
  32783. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32784. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32785. this[t + o] = (e / a >> 0) - s & 255;
  32786. return t + i
  32787. }
  32788. ,
  32789. a.prototype.writeIntBE = function(e, t, i, n) {
  32790. if (e = +e,
  32791. t |= 0,
  32792. !n) {
  32793. var r = Math.pow(2, 8 * i - 1);
  32794. B(this, e, t, i, r - 1, -r)
  32795. }
  32796. var o = i - 1
  32797. , a = 1
  32798. , s = 0;
  32799. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32800. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32801. this[t + o] = (e / a >> 0) - s & 255;
  32802. return t + i
  32803. }
  32804. ,
  32805. a.prototype.writeInt8 = function(e, t, i) {
  32806. return e = +e,
  32807. t |= 0,
  32808. i || B(this, e, t, 1, 127, -128),
  32809. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32810. e < 0 && (e = 255 + e + 1),
  32811. this[t] = 255 & e,
  32812. t + 1
  32813. }
  32814. ,
  32815. a.prototype.writeInt16LE = function(e, t, i) {
  32816. return e = +e,
  32817. t |= 0,
  32818. i || B(this, e, t, 2, 32767, -32768),
  32819. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32820. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32821. t + 2
  32822. }
  32823. ,
  32824. a.prototype.writeInt16BE = function(e, t, i) {
  32825. return e = +e,
  32826. t |= 0,
  32827. i || B(this, e, t, 2, 32767, -32768),
  32828. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32829. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32830. t + 2
  32831. }
  32832. ,
  32833. a.prototype.writeInt32LE = function(e, t, i) {
  32834. return e = +e,
  32835. t |= 0,
  32836. i || B(this, e, t, 4, 2147483647, -2147483648),
  32837. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32838. this[t + 1] = e >>> 8,
  32839. this[t + 2] = e >>> 16,
  32840. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32841. t + 4
  32842. }
  32843. ,
  32844. a.prototype.writeInt32BE = function(e, t, i) {
  32845. return e = +e,
  32846. t |= 0,
  32847. i || B(this, e, t, 4, 2147483647, -2147483648),
  32848. e < 0 && (e = 4294967295 + e + 1),
  32849. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32850. this[t + 1] = e >>> 16,
  32851. this[t + 2] = e >>> 8,
  32852. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32853. t + 4
  32854. }
  32855. ,
  32856. a.prototype.writeFloatLE = function(e, t, i) {
  32857. return k(this, e, t, !0, i)
  32858. }
  32859. ,
  32860. a.prototype.writeFloatBE = function(e, t, i) {
  32861. return k(this, e, t, !1, i)
  32862. }
  32863. ,
  32864. a.prototype.writeDoubleLE = function(e, t, i) {
  32865. return H(this, e, t, !0, i)
  32866. }
  32867. ,
  32868. a.prototype.writeDoubleBE = function(e, t, i) {
  32869. return H(this, e, t, !1, i)
  32870. }
  32871. ,
  32872. a.prototype.copy = function(e, t, i, n) {
  32873. if (i || (i = 0),
  32874. n || 0 === n || (n = this.length),
  32875. t >= e.length && (t = e.length),
  32876. t || (t = 0),
  32877. n > 0 && n < i && (n = i),
  32878. n === i)
  32879. return 0;
  32880. if (0 === e.length || 0 === this.length)
  32881. return 0;
  32882. if (t < 0)
  32883. throw new RangeError("targetStart out of bounds");
  32884. if (i < 0 || i >= this.length)
  32885. throw new RangeError("sourceStart out of bounds");
  32886. if (n < 0)
  32887. throw new RangeError("sourceEnd out of bounds");
  32888. n > this.length && (n = this.length),
  32889. e.length - t < n - i && (n = e.length - t + i);
  32890. var r, o = n - i;
  32891. if (this === e && i < t && t < n)
  32892. for (r = o - 1; r >= 0; --r)
  32893. e[r + t] = this[r + i];
  32894. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32895. for (r = 0; r < o; ++r)
  32896. e[r + t] = this[r + i];
  32897. else
  32898. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32899. return o
  32900. }
  32901. ,
  32902. a.prototype.fill = function(e, t, i, n) {
  32903. if ("string" == typeof e) {
  32904. if ("string" == typeof t ? (n = t,
  32905. t = 0,
  32906. i = this.length) : "string" == typeof i && (n = i,
  32907. i = this.length),
  32908. 1 === e.length) {
  32909. var r = e.charCodeAt(0);
  32910. r < 256 && (e = r)
  32911. }
  32912. if (void 0 !== n && "string" != typeof n)
  32913. throw new TypeError("encoding must be a string");
  32914. if ("string" == typeof n && !a.isEncoding(n))
  32915. throw new TypeError("Unknown encoding: " + n)
  32916. } else
  32917. "number" == typeof e && (e &= 255);
  32918. if (t < 0 || this.length < t || this.length < i)
  32919. throw new RangeError("Out of range index");
  32920. if (i <= t)
  32921. return this;
  32922. t >>>= 0,
  32923. i = void 0 === i ? this.length : i >>> 0,
  32924. e || (e = 0);
  32925. var o;
  32926. if ("number" == typeof e)
  32927. for (o = t; o < i; ++o)
  32928. this[o] = e;
  32929. else {
  32930. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32931. , l = s.length;
  32932. for (o = 0; o < i - t; ++o)
  32933. this[o + t] = s[o % l]
  32934. }
  32935. return this
  32936. }
  32937. ;
  32938. var te = /[^+\/0-9A-Za-z-_]/g
  32939. }
  32940. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32941. }
  32942. , {
  32943. "base64-js": 199,
  32944. ieee754: 200,
  32945. isarray: 201
  32946. }],
  32947. 199: [function(e, t, i) {
  32948. "use strict";
  32949. function n(e) {
  32950. var t = e.length;
  32951. if (t % 4 > 0)
  32952. throw new Error("Invalid string. Length must be a multiple of 4");
  32953. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32954. }
  32955. function r(e) {
  32956. return 3 * e.length / 4 - n(e)
  32957. }
  32958. function o(e) {
  32959. var t, i, r, o, a, s, l = e.length;
  32960. a = n(e),
  32961. s = new u(3 * l / 4 - a),
  32962. r = a > 0 ? l - 4 : l;
  32963. var c = 0;
  32964. for (t = 0,
  32965. i = 0; t < r; t += 4,
  32966. i += 3)
  32967. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32968. s[c++] = o >> 16 & 255,
  32969. s[c++] = o >> 8 & 255,
  32970. s[c++] = 255 & o;
  32971. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32972. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32973. s[c++] = o >> 8 & 255,
  32974. s[c++] = 255 & o),
  32975. s
  32976. }
  32977. function a(e) {
  32978. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32979. }
  32980. function s(e, t, i) {
  32981. for (var n, r = [], o = t; o < i; o += 3)
  32982. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32983. r.push(a(n));
  32984. return r.join("")
  32985. }
  32986. function l(e) {
  32987. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32988. o.push(s(e, l, l + a > h ? h : l + a));
  32989. return 1 === n ? (t = e[i - 1],
  32990. r += c[t >> 2],
  32991. r += c[t << 4 & 63],
  32992. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32993. r += c[t >> 10],
  32994. r += c[t >> 4 & 63],
  32995. r += c[t << 2 & 63],
  32996. r += "="),
  32997. o.push(r),
  32998. o.join("")
  32999. }
  33000. i.byteLength = r,
  33001. i.toByteArray = o,
  33002. i.fromByteArray = l;
  33003. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  33004. c[p] = d[p],
  33005. h[d.charCodeAt(p)] = p;
  33006. h["-".charCodeAt(0)] = 62,
  33007. h["_".charCodeAt(0)] = 63
  33008. }
  33009. , {}],
  33010. 200: [function(e, t, i) {
  33011. i.read = function(e, t, i, n, r) {
  33012. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  33013. for (u += d,
  33014. o = p & (1 << -h) - 1,
  33015. p >>= -h,
  33016. h += s; h > 0; o = 256 * o + e[t + u],
  33017. u += d,
  33018. h -= 8)
  33019. ;
  33020. for (a = o & (1 << -h) - 1,
  33021. o >>= -h,
  33022. h += n; h > 0; a = 256 * a + e[t + u],
  33023. u += d,
  33024. h -= 8)
  33025. ;
  33026. if (0 === o)
  33027. o = 1 - c;
  33028. else {
  33029. if (o === l)
  33030. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33031. a += Math.pow(2, n),
  33032. o -= c
  33033. }
  33034. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33035. }
  33036. ,
  33037. i.write = function(e, t, i, n, r, o) {
  33038. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33039. for (t = Math.abs(t),
  33040. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33041. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33042. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33043. l *= 2),
  33044. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33045. t * l >= 2 && (a++,
  33046. l /= 2),
  33047. a + u >= h ? (s = 0,
  33048. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33049. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33050. a = 0)); r >= 8; e[i + p] = 255 & s,
  33051. p += f,
  33052. s /= 256,
  33053. r -= 8)
  33054. ;
  33055. for (a = a << r | s,
  33056. c += r; c > 0; e[i + p] = 255 & a,
  33057. p += f,
  33058. a /= 256,
  33059. c -= 8)
  33060. ;
  33061. e[i + p - f] |= 128 * g
  33062. }
  33063. }
  33064. , {}],
  33065. 201: [function(e, t, i) {
  33066. var n = {}.toString;
  33067. t.exports = Array.isArray || function(e) {
  33068. return "[object Array]" == n.call(e)
  33069. }
  33070. }
  33071. , {}],
  33072. 202: [function(e, t, i) {
  33073. function n() {
  33074. this._events = this._events || {},
  33075. this._maxListeners = this._maxListeners || void 0
  33076. }
  33077. function r(e) {
  33078. return "function" == typeof e
  33079. }
  33080. function o(e) {
  33081. return "number" == typeof e
  33082. }
  33083. function a(e) {
  33084. return "object" == typeof e && null !== e
  33085. }
  33086. function s(e) {
  33087. return void 0 === e
  33088. }
  33089. t.exports = n,
  33090. n.EventEmitter = n,
  33091. n.prototype._events = void 0,
  33092. n.prototype._maxListeners = void 0,
  33093. n.defaultMaxListeners = 10,
  33094. n.prototype.setMaxListeners = function(e) {
  33095. if (!o(e) || e < 0 || isNaN(e))
  33096. throw TypeError("n must be a positive number");
  33097. return this._maxListeners = e,
  33098. this
  33099. }
  33100. ,
  33101. n.prototype.emit = function(e) {
  33102. var t, i, n, o, l, c;
  33103. if (this._events || (this._events = {}),
  33104. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33105. if (t = arguments[1],
  33106. t instanceof Error)
  33107. throw t;
  33108. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33109. throw h.context = t,
  33110. h
  33111. }
  33112. if (i = this._events[e],
  33113. s(i))
  33114. return !1;
  33115. if (r(i))
  33116. switch (arguments.length) {
  33117. case 1:
  33118. i.call(this);
  33119. break;
  33120. case 2:
  33121. i.call(this, arguments[1]);
  33122. break;
  33123. case 3:
  33124. i.call(this, arguments[1], arguments[2]);
  33125. break;
  33126. default:
  33127. o = Array.prototype.slice.call(arguments, 1),
  33128. i.apply(this, o)
  33129. }
  33130. else if (a(i))
  33131. for (o = Array.prototype.slice.call(arguments, 1),
  33132. c = i.slice(),
  33133. n = c.length,
  33134. l = 0; l < n; l++)
  33135. c[l].apply(this, o);
  33136. return !0
  33137. }
  33138. ,
  33139. n.prototype.addListener = function(e, t) {
  33140. var i;
  33141. if (!r(t))
  33142. throw TypeError("listener must be a function");
  33143. return this._events || (this._events = {}),
  33144. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33145. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33146. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33147. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33148. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33149. "function" == typeof console.trace && console.trace())),
  33150. this
  33151. }
  33152. ,
  33153. n.prototype.on = n.prototype.addListener,
  33154. n.prototype.once = function(e, t) {
  33155. function i() {
  33156. this.removeListener(e, i),
  33157. n || (n = !0,
  33158. t.apply(this, arguments))
  33159. }
  33160. if (!r(t))
  33161. throw TypeError("listener must be a function");
  33162. var n = !1;
  33163. return i.listener = t,
  33164. this.on(e, i),
  33165. this
  33166. }
  33167. ,
  33168. n.prototype.removeListener = function(e, t) {
  33169. var i, n, o, s;
  33170. if (!r(t))
  33171. throw TypeError("listener must be a function");
  33172. if (!this._events || !this._events[e])
  33173. return this;
  33174. if (i = this._events[e],
  33175. o = i.length,
  33176. n = -1,
  33177. i === t || r(i.listener) && i.listener === t)
  33178. delete this._events[e],
  33179. this._events.removeListener && this.emit("removeListener", e, t);
  33180. else if (a(i)) {
  33181. for (s = o; s-- > 0; )
  33182. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33183. n = s;
  33184. break
  33185. }
  33186. if (n < 0)
  33187. return this;
  33188. 1 === i.length ? (i.length = 0,
  33189. delete this._events[e]) : i.splice(n, 1),
  33190. this._events.removeListener && this.emit("removeListener", e, t)
  33191. }
  33192. return this
  33193. }
  33194. ,
  33195. n.prototype.removeAllListeners = function(e) {
  33196. var t, i;
  33197. if (!this._events)
  33198. return this;
  33199. if (!this._events.removeListener)
  33200. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33201. this;
  33202. if (0 === arguments.length) {
  33203. for (t in this._events)
  33204. "removeListener" !== t && this.removeAllListeners(t);
  33205. return this.removeAllListeners("removeListener"),
  33206. this._events = {},
  33207. this
  33208. }
  33209. if (i = this._events[e],
  33210. r(i))
  33211. this.removeListener(e, i);
  33212. else if (i)
  33213. for (; i.length; )
  33214. this.removeListener(e, i[i.length - 1]);
  33215. return delete this._events[e],
  33216. this
  33217. }
  33218. ,
  33219. n.prototype.listeners = function(e) {
  33220. var t;
  33221. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33222. }
  33223. ,
  33224. n.prototype.listenerCount = function(e) {
  33225. if (this._events) {
  33226. var t = this._events[e];
  33227. if (r(t))
  33228. return 1;
  33229. if (t)
  33230. return t.length
  33231. }
  33232. return 0
  33233. }
  33234. ,
  33235. n.listenerCount = function(e, t) {
  33236. return e.listenerCount(t)
  33237. }
  33238. }
  33239. , {}],
  33240. 203: [function(e, t, i) {
  33241. function n() {
  33242. throw new Error("setTimeout has not been defined")
  33243. }
  33244. function r() {
  33245. throw new Error("clearTimeout has not been defined")
  33246. }
  33247. function o(e) {
  33248. if (u === setTimeout)
  33249. return setTimeout(e, 0);
  33250. if ((u === n || !u) && setTimeout)
  33251. return u = setTimeout,
  33252. setTimeout(e, 0);
  33253. try {
  33254. return u(e, 0)
  33255. } catch (t) {
  33256. try {
  33257. return u.call(null, e, 0)
  33258. } catch (t) {
  33259. return u.call(this, e, 0)
  33260. }
  33261. }
  33262. }
  33263. function a(e) {
  33264. if (d === clearTimeout)
  33265. return clearTimeout(e);
  33266. if ((d === r || !d) && clearTimeout)
  33267. return d = clearTimeout,
  33268. clearTimeout(e);
  33269. try {
  33270. return d(e)
  33271. } catch (t) {
  33272. try {
  33273. return d.call(null, e)
  33274. } catch (t) {
  33275. return d.call(this, e)
  33276. }
  33277. }
  33278. }
  33279. function s() {
  33280. m && f && (m = !1,
  33281. f.length ? g = f.concat(g) : v = -1,
  33282. g.length && l())
  33283. }
  33284. function l() {
  33285. if (!m) {
  33286. var e = o(s);
  33287. m = !0;
  33288. for (var t = g.length; t; ) {
  33289. for (f = g,
  33290. g = []; ++v < t; )
  33291. f && f[v].run();
  33292. v = -1,
  33293. t = g.length
  33294. }
  33295. f = null,
  33296. m = !1,
  33297. a(e)
  33298. }
  33299. }
  33300. function c(e, t) {
  33301. this.fun = e,
  33302. this.array = t
  33303. }
  33304. function h() {}
  33305. var u, d, p = t.exports = {};
  33306. !function() {
  33307. try {
  33308. u = "function" == typeof setTimeout ? setTimeout : n
  33309. } catch (e) {
  33310. u = n
  33311. }
  33312. try {
  33313. d = "function" == typeof clearTimeout ? clearTimeout : r
  33314. } catch (e) {
  33315. d = r
  33316. }
  33317. }();
  33318. var f, g = [], m = !1, v = -1;
  33319. p.nextTick = function(e) {
  33320. var t = new Array(arguments.length - 1);
  33321. if (arguments.length > 1)
  33322. for (var i = 1; i < arguments.length; i++)
  33323. t[i - 1] = arguments[i];
  33324. g.push(new c(e,t)),
  33325. 1 !== g.length || m || o(l)
  33326. }
  33327. ,
  33328. c.prototype.run = function() {
  33329. this.fun.apply(null, this.array)
  33330. }
  33331. ,
  33332. p.title = "browser",
  33333. p.browser = !0,
  33334. p.env = {},
  33335. p.argv = [],
  33336. p.version = "",
  33337. p.versions = {},
  33338. p.on = h,
  33339. p.addListener = h,
  33340. p.once = h,
  33341. p.off = h,
  33342. p.removeListener = h,
  33343. p.removeAllListeners = h,
  33344. p.emit = h,
  33345. p.binding = function(e) {
  33346. throw new Error("process.binding is not supported")
  33347. }
  33348. ,
  33349. p.cwd = function() {
  33350. return "/"
  33351. }
  33352. ,
  33353. p.chdir = function(e) {
  33354. throw new Error("process.chdir is not supported")
  33355. }
  33356. ,
  33357. p.umask = function() {
  33358. return 0
  33359. }
  33360. }
  33361. , {}],
  33362. 204: [function(e, t, i) {
  33363. (function(e) {
  33364. !function(n) {
  33365. function r(e) {
  33366. throw new RangeError(L[e])
  33367. }
  33368. function o(e, t) {
  33369. for (var i = e.length, n = []; i--; )
  33370. n[i] = t(e[i]);
  33371. return n
  33372. }
  33373. function a(e, t) {
  33374. var i = e.split("@")
  33375. , n = "";
  33376. i.length > 1 && (n = i[0] + "@",
  33377. e = i[1]),
  33378. e = e.replace(O, ".");
  33379. var r = e.split(".")
  33380. , a = o(r, t).join(".");
  33381. return n + a
  33382. }
  33383. function s(e) {
  33384. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33385. t = e.charCodeAt(r++),
  33386. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33387. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33388. r--)) : n.push(t);
  33389. return n
  33390. }
  33391. function l(e) {
  33392. return o(e, function(e) {
  33393. var t = "";
  33394. return e > 65535 && (e -= 65536,
  33395. t += B(e >>> 10 & 1023 | 55296),
  33396. e = 56320 | 1023 & e),
  33397. t += B(e)
  33398. }).join("")
  33399. }
  33400. function c(e) {
  33401. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33402. }
  33403. function h(e, t) {
  33404. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33405. }
  33406. function u(e, t, i) {
  33407. var n = 0;
  33408. for (e = i ? N(e / T) : e >> 1,
  33409. e += N(e / t); e > D * w >> 1; n += E)
  33410. e = N(e / D);
  33411. return N(n + (D + 1) * e / (e + _))
  33412. }
  33413. function d(e) {
  33414. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33415. for (i = e.lastIndexOf(M),
  33416. i < 0 && (i = 0),
  33417. n = 0; n < i; ++n)
  33418. e.charCodeAt(n) >= 128 && r("not-basic"),
  33419. g.push(e.charCodeAt(n));
  33420. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33421. for (a = v,
  33422. s = 1,
  33423. h = E; o >= m && r("invalid-input"),
  33424. d = c(e.charCodeAt(o++)),
  33425. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33426. v += d * s,
  33427. p = h <= y ? b : h >= y + w ? w : h - y,
  33428. !(d < p); h += E)
  33429. f = E - p,
  33430. s > N(I / f) && r("overflow"),
  33431. s *= f;
  33432. t = g.length + 1,
  33433. y = u(v - a, t, 0 == a),
  33434. N(v / t) > I - A && r("overflow"),
  33435. A += N(v / t),
  33436. v %= t,
  33437. g.splice(v++, 0, A)
  33438. }
  33439. return l(g)
  33440. }
  33441. function p(e) {
  33442. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33443. for (e = s(e),
  33444. m = e.length,
  33445. t = S,
  33446. i = 0,
  33447. a = x,
  33448. l = 0; l < m; ++l)
  33449. g = e[l],
  33450. g < 128 && C.push(B(g));
  33451. for (n = o = C.length,
  33452. o && C.push(M); n < m; ) {
  33453. for (c = I,
  33454. l = 0; l < m; ++l)
  33455. g = e[l],
  33456. g >= t && g < c && (c = g);
  33457. for (v = n + 1,
  33458. c - t > N((I - i) / v) && r("overflow"),
  33459. i += (c - t) * v,
  33460. t = c,
  33461. l = 0; l < m; ++l)
  33462. if (g = e[l],
  33463. g < t && ++i > I && r("overflow"),
  33464. g == t) {
  33465. for (d = i,
  33466. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33467. !(d < f); p += E)
  33468. y = d - f,
  33469. A = E - f,
  33470. C.push(B(h(f + y % A, 0))),
  33471. d = N(y / A);
  33472. C.push(B(h(d, 0))),
  33473. a = u(i, v, n == o),
  33474. i = 0,
  33475. ++n
  33476. }
  33477. ++i,
  33478. ++t
  33479. }
  33480. return C.join("")
  33481. }
  33482. function f(e) {
  33483. return a(e, function(e) {
  33484. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33485. })
  33486. }
  33487. function g(e) {
  33488. return a(e, function(e) {
  33489. return P.test(e) ? "xn--" + p(e) : e
  33490. })
  33491. }
  33492. var m = "object" == typeof i && i && !i.nodeType && i
  33493. , v = "object" == typeof t && t && !t.nodeType && t
  33494. , A = "object" == typeof e && e;
  33495. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33496. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33497. overflow: "Overflow: input needs wider integers to process",
  33498. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33499. "invalid-input": "Invalid input"
  33500. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33501. if (y = {
  33502. version: "1.4.1",
  33503. ucs2: {
  33504. decode: s,
  33505. encode: l
  33506. },
  33507. decode: d,
  33508. encode: p,
  33509. toASCII: g,
  33510. toUnicode: f
  33511. },
  33512. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33513. define("punycode", function() {
  33514. return y
  33515. });
  33516. else if (m && v)
  33517. if (t.exports == m)
  33518. v.exports = y;
  33519. else
  33520. for (C in y)
  33521. y.hasOwnProperty(C) && (m[C] = y[C]);
  33522. else
  33523. n.punycode = y
  33524. }(this)
  33525. }
  33526. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33527. }
  33528. , {}],
  33529. 205: [function(e, t, i) {
  33530. "use strict";
  33531. function n(e, t) {
  33532. return Object.prototype.hasOwnProperty.call(e, t)
  33533. }
  33534. t.exports = function(e, t, i, o) {
  33535. t = t || "&",
  33536. i = i || "=";
  33537. var a = {};
  33538. if ("string" != typeof e || 0 === e.length)
  33539. return a;
  33540. var s = /\+/g;
  33541. e = e.split(t);
  33542. var l = 1e3;
  33543. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33544. var c = e.length;
  33545. l > 0 && c > l && (c = l);
  33546. for (var h = 0; h < c; ++h) {
  33547. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33548. m >= 0 ? (u = g.substr(0, m),
  33549. d = g.substr(m + 1)) : (u = g,
  33550. d = ""),
  33551. p = decodeURIComponent(u),
  33552. f = decodeURIComponent(d),
  33553. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33554. }
  33555. return a
  33556. }
  33557. ;
  33558. var r = Array.isArray || function(e) {
  33559. return "[object Array]" === Object.prototype.toString.call(e)
  33560. }
  33561. }
  33562. , {}],
  33563. 206: [function(e, t, i) {
  33564. "use strict";
  33565. function n(e, t) {
  33566. if (e.map)
  33567. return e.map(t);
  33568. for (var i = [], n = 0; n < e.length; n++)
  33569. i.push(t(e[n], n));
  33570. return i
  33571. }
  33572. var r = function(e) {
  33573. switch (typeof e) {
  33574. case "string":
  33575. return e;
  33576. case "boolean":
  33577. return e ? "true" : "false";
  33578. case "number":
  33579. return isFinite(e) ? e : "";
  33580. default:
  33581. return ""
  33582. }
  33583. };
  33584. t.exports = function(e, t, i, s) {
  33585. return t = t || "&",
  33586. i = i || "=",
  33587. null === e && (e = void 0),
  33588. "object" == typeof e ? n(a(e), function(a) {
  33589. var s = encodeURIComponent(r(a)) + i;
  33590. return o(e[a]) ? n(e[a], function(e) {
  33591. return s + encodeURIComponent(r(e))
  33592. }).join(t) : s + encodeURIComponent(r(e[a]))
  33593. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33594. }
  33595. ;
  33596. var o = Array.isArray || function(e) {
  33597. return "[object Array]" === Object.prototype.toString.call(e)
  33598. }
  33599. , a = Object.keys || function(e) {
  33600. var t = [];
  33601. for (var i in e)
  33602. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33603. return t
  33604. }
  33605. }
  33606. , {}],
  33607. 207: [function(e, t, i) {
  33608. "use strict";
  33609. i.decode = i.parse = e("./decode"),
  33610. i.encode = i.stringify = e("./encode")
  33611. }
  33612. , {
  33613. "./decode": 205,
  33614. "./encode": 206
  33615. }],
  33616. 208: [function(e, t, i) {
  33617. "use strict";
  33618. function n() {
  33619. this.protocol = null,
  33620. this.slashes = null,
  33621. this.auth = null,
  33622. this.host = null,
  33623. this.port = null,
  33624. this.hostname = null,
  33625. this.hash = null,
  33626. this.search = null,
  33627. this.query = null,
  33628. this.pathname = null,
  33629. this.path = null,
  33630. this.href = null
  33631. }
  33632. function r(e, t, i) {
  33633. if (e && c.isObject(e) && e instanceof n)
  33634. return e;
  33635. var r = new n;
  33636. return r.parse(e, t, i),
  33637. r
  33638. }
  33639. function o(e) {
  33640. return c.isString(e) && (e = r(e)),
  33641. e instanceof n ? e.format() : n.prototype.format.call(e)
  33642. }
  33643. function a(e, t) {
  33644. return r(e, !1, !0).resolve(t)
  33645. }
  33646. function s(e, t) {
  33647. return e ? r(e, !1, !0).resolveObject(t) : t
  33648. }
  33649. var l = e("punycode")
  33650. , c = e("./util");
  33651. i.parse = r,
  33652. i.resolve = a,
  33653. i.resolveObject = s,
  33654. i.format = o,
  33655. i.Url = n;
  33656. var h = /^([a-z0-9.+-]+:)/i
  33657. , u = /:[0-9]*$/
  33658. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33659. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33660. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33661. , g = ["'"].concat(f)
  33662. , m = ["%", "/", "?", ";", "#"].concat(g)
  33663. , v = ["/", "?", "#"]
  33664. , A = 255
  33665. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33666. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33667. , I = {
  33668. javascript: !0,
  33669. "javascript:": !0
  33670. }
  33671. , E = {
  33672. javascript: !0,
  33673. "javascript:": !0
  33674. }
  33675. , b = {
  33676. http: !0,
  33677. https: !0,
  33678. ftp: !0,
  33679. gopher: !0,
  33680. file: !0,
  33681. "http:": !0,
  33682. "https:": !0,
  33683. "ftp:": !0,
  33684. "gopher:": !0,
  33685. "file:": !0
  33686. }
  33687. , w = e("querystring");
  33688. n.prototype.parse = function(e, t, i) {
  33689. if (!c.isString(e))
  33690. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33691. var n = e.indexOf("?")
  33692. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33693. , o = e.split(r)
  33694. , a = /\\/g;
  33695. o[0] = o[0].replace(a, "/"),
  33696. e = o.join(r);
  33697. var s = e;
  33698. if (s = s.trim(),
  33699. !i && 1 === e.split("#").length) {
  33700. var u = d.exec(s);
  33701. if (u)
  33702. return this.path = s,
  33703. this.href = s,
  33704. this.pathname = u[1],
  33705. u[2] ? (this.search = u[2],
  33706. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33707. this.query = {}),
  33708. this
  33709. }
  33710. var p = h.exec(s);
  33711. if (p) {
  33712. p = p[0];
  33713. var f = p.toLowerCase();
  33714. this.protocol = f,
  33715. s = s.substr(p.length)
  33716. }
  33717. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33718. var _ = "//" === s.substr(0, 2);
  33719. !_ || p && E[p] || (s = s.substr(2),
  33720. this.slashes = !0)
  33721. }
  33722. if (!E[p] && (_ || p && !b[p])) {
  33723. for (var T = -1, x = 0; x < v.length; x++) {
  33724. var S = s.indexOf(v[x]);
  33725. S !== -1 && (T === -1 || S < T) && (T = S)
  33726. }
  33727. var M, R;
  33728. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33729. R !== -1 && (M = s.slice(0, R),
  33730. s = s.slice(R + 1),
  33731. this.auth = decodeURIComponent(M)),
  33732. T = -1;
  33733. for (var x = 0; x < m.length; x++) {
  33734. var S = s.indexOf(m[x]);
  33735. S !== -1 && (T === -1 || S < T) && (T = S)
  33736. }
  33737. T === -1 && (T = s.length),
  33738. this.host = s.slice(0, T),
  33739. s = s.slice(T),
  33740. this.parseHost(),
  33741. this.hostname = this.hostname || "";
  33742. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33743. if (!P)
  33744. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33745. var D = O[x];
  33746. if (D && !D.match(y)) {
  33747. for (var N = "", B = 0, F = D.length; B < F; B++)
  33748. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33749. if (!N.match(y)) {
  33750. var V = O.slice(0, x)
  33751. , U = O.slice(x + 1)
  33752. , k = D.match(C);
  33753. k && (V.push(k[1]),
  33754. U.unshift(k[2])),
  33755. U.length && (s = "/" + U.join(".") + s),
  33756. this.hostname = V.join(".");
  33757. break
  33758. }
  33759. }
  33760. }
  33761. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33762. P || (this.hostname = l.toASCII(this.hostname));
  33763. var H = this.port ? ":" + this.port : ""
  33764. , G = this.hostname || "";
  33765. this.host = G + H,
  33766. this.href += this.host,
  33767. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33768. "/" !== s[0] && (s = "/" + s))
  33769. }
  33770. if (!I[f])
  33771. for (var x = 0, L = g.length; x < L; x++) {
  33772. var z = g[x];
  33773. if (s.indexOf(z) !== -1) {
  33774. var W = encodeURIComponent(z);
  33775. W === z && (W = escape(z)),
  33776. s = s.split(z).join(W)
  33777. }
  33778. }
  33779. var j = s.indexOf("#");
  33780. j !== -1 && (this.hash = s.substr(j),
  33781. s = s.slice(0, j));
  33782. var Y = s.indexOf("?");
  33783. if (Y !== -1 ? (this.search = s.substr(Y),
  33784. this.query = s.substr(Y + 1),
  33785. t && (this.query = w.parse(this.query)),
  33786. s = s.slice(0, Y)) : t && (this.search = "",
  33787. this.query = {}),
  33788. s && (this.pathname = s),
  33789. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33790. this.pathname || this.search) {
  33791. var H = this.pathname || ""
  33792. , X = this.search || "";
  33793. this.path = H + X
  33794. }
  33795. return this.href = this.format(),
  33796. this
  33797. }
  33798. ,
  33799. n.prototype.format = function() {
  33800. var e = this.auth || "";
  33801. e && (e = encodeURIComponent(e),
  33802. e = e.replace(/%3A/i, ":"),
  33803. e += "@");
  33804. var t = this.protocol || ""
  33805. , i = this.pathname || ""
  33806. , n = this.hash || ""
  33807. , r = !1
  33808. , o = "";
  33809. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33810. this.port && (r += ":" + this.port)),
  33811. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33812. var a = this.search || o && "?" + o || "";
  33813. return t && ":" !== t.substr(-1) && (t += ":"),
  33814. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33815. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33816. n && "#" !== n.charAt(0) && (n = "#" + n),
  33817. a && "?" !== a.charAt(0) && (a = "?" + a),
  33818. i = i.replace(/[?#]/g, function(e) {
  33819. return encodeURIComponent(e)
  33820. }),
  33821. a = a.replace("#", "%23"),
  33822. t + r + i + a + n
  33823. }
  33824. ,
  33825. n.prototype.resolve = function(e) {
  33826. return this.resolveObject(r(e, !1, !0)).format()
  33827. }
  33828. ,
  33829. n.prototype.resolveObject = function(e) {
  33830. if (c.isString(e)) {
  33831. var t = new n;
  33832. t.parse(e, !1, !0),
  33833. e = t
  33834. }
  33835. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33836. var a = r[o];
  33837. i[a] = this[a]
  33838. }
  33839. if (i.hash = e.hash,
  33840. "" === e.href)
  33841. return i.href = i.format(),
  33842. i;
  33843. if (e.slashes && !e.protocol) {
  33844. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33845. var h = s[l];
  33846. "protocol" !== h && (i[h] = e[h])
  33847. }
  33848. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33849. i.href = i.format(),
  33850. i
  33851. }
  33852. if (e.protocol && e.protocol !== i.protocol) {
  33853. if (!b[e.protocol]) {
  33854. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33855. var p = u[d];
  33856. i[p] = e[p]
  33857. }
  33858. return i.href = i.format(),
  33859. i
  33860. }
  33861. if (i.protocol = e.protocol,
  33862. e.host || E[e.protocol])
  33863. i.pathname = e.pathname;
  33864. else {
  33865. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33866. ;
  33867. e.host || (e.host = ""),
  33868. e.hostname || (e.hostname = ""),
  33869. "" !== f[0] && f.unshift(""),
  33870. f.length < 2 && f.unshift(""),
  33871. i.pathname = f.join("/")
  33872. }
  33873. if (i.search = e.search,
  33874. i.query = e.query,
  33875. i.host = e.host || "",
  33876. i.auth = e.auth,
  33877. i.hostname = e.hostname || e.host,
  33878. i.port = e.port,
  33879. i.pathname || i.search) {
  33880. var g = i.pathname || ""
  33881. , m = i.search || "";
  33882. i.path = g + m
  33883. }
  33884. return i.slashes = i.slashes || e.slashes,
  33885. i.href = i.format(),
  33886. i
  33887. }
  33888. var v = i.pathname && "/" === i.pathname.charAt(0)
  33889. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33890. , y = A || v || i.host && e.pathname
  33891. , C = y
  33892. , I = i.pathname && i.pathname.split("/") || []
  33893. , f = e.pathname && e.pathname.split("/") || []
  33894. , w = i.protocol && !b[i.protocol];
  33895. if (w && (i.hostname = "",
  33896. i.port = null,
  33897. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33898. i.host = "",
  33899. e.protocol && (e.hostname = null,
  33900. e.port = null,
  33901. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33902. e.host = null),
  33903. y = y && ("" === f[0] || "" === I[0])),
  33904. A)
  33905. i.host = e.host || "" === e.host ? e.host : i.host,
  33906. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33907. i.search = e.search,
  33908. i.query = e.query,
  33909. I = f;
  33910. else if (f.length)
  33911. I || (I = []),
  33912. I.pop(),
  33913. I = I.concat(f),
  33914. i.search = e.search,
  33915. i.query = e.query;
  33916. else if (!c.isNullOrUndefined(e.search)) {
  33917. if (w) {
  33918. i.hostname = i.host = I.shift();
  33919. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33920. _ && (i.auth = _.shift(),
  33921. i.host = i.hostname = _.shift())
  33922. }
  33923. return i.search = e.search,
  33924. i.query = e.query,
  33925. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33926. i.href = i.format(),
  33927. i
  33928. }
  33929. if (!I.length)
  33930. return i.pathname = null,
  33931. i.search ? i.path = "/" + i.search : i.path = null,
  33932. i.href = i.format(),
  33933. i;
  33934. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33935. T = I[M],
  33936. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33937. S++) : S && (I.splice(M, 1),
  33938. S--);
  33939. if (!y && !C)
  33940. for (; S--; S)
  33941. I.unshift("..");
  33942. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33943. x && "/" !== I.join("/").substr(-1) && I.push("");
  33944. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33945. if (w) {
  33946. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33947. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33948. _ && (i.auth = _.shift(),
  33949. i.host = i.hostname = _.shift())
  33950. }
  33951. return y = y || i.host && I.length,
  33952. y && !R && I.unshift(""),
  33953. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33954. i.path = null),
  33955. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33956. i.auth = e.auth || i.auth,
  33957. i.slashes = i.slashes || e.slashes,
  33958. i.href = i.format(),
  33959. i
  33960. }
  33961. ,
  33962. n.prototype.parseHost = function() {
  33963. var e = this.host
  33964. , t = u.exec(e);
  33965. t && (t = t[0],
  33966. ":" !== t && (this.port = t.substr(1)),
  33967. e = e.substr(0, e.length - t.length)),
  33968. e && (this.hostname = e)
  33969. }
  33970. }
  33971. , {
  33972. "./util": 209,
  33973. punycode: 204,
  33974. querystring: 207
  33975. }],
  33976. 209: [function(e, t, i) {
  33977. "use strict";
  33978. t.exports = {
  33979. isString: function(e) {
  33980. return "string" == typeof e
  33981. },
  33982. isObject: function(e) {
  33983. return "object" == typeof e && null !== e
  33984. },
  33985. isNull: function(e) {
  33986. return null === e
  33987. },
  33988. isNullOrUndefined: function(e) {
  33989. return null == e
  33990. }
  33991. }
  33992. }
  33993. , {}],
  33994. 210: [function(e, t, i) {
  33995. "use strict";
  33996. function n(e) {
  33997. return l + e
  33998. }
  33999. function r(e) {
  34000. return e.substring(l.length)
  34001. }
  34002. function o(e, t) {
  34003. for (var i in t)
  34004. Object.defineProperty(e, i, {
  34005. value: t[i],
  34006. configurable: !0,
  34007. writable: !0
  34008. })
  34009. }
  34010. function a(e) {
  34011. if ("string" != typeof e)
  34012. throw new TypeError("key must be a string.")
  34013. }
  34014. var s = Object.prototype.hasOwnProperty
  34015. , l = "~";
  34016. t.exports = function(e) {
  34017. var t = Object.create(null)
  34018. , i = 0
  34019. , l = {};
  34020. return o(l, {
  34021. get: function(e, i) {
  34022. a(e);
  34023. var r = n(e);
  34024. return r in t ? t[r] : i
  34025. },
  34026. set: function(e, r) {
  34027. a(e);
  34028. var o = n(e);
  34029. return o in t || ++i,
  34030. t[o] = r
  34031. },
  34032. has: function(e) {
  34033. return a(e),
  34034. n(e)in t
  34035. },
  34036. delete: function(e) {
  34037. a(e);
  34038. var r = n(e);
  34039. return r in t && (--i,
  34040. delete t[r],
  34041. !0)
  34042. },
  34043. clear: function() {
  34044. t = Object.create(null),
  34045. i = 0
  34046. },
  34047. forEach: function(e, i) {
  34048. if ("function" != typeof e)
  34049. throw new TypeError("`callback` must be a function");
  34050. for (var n in t)
  34051. if (s.call(t, n)) {
  34052. var o = r(n)
  34053. , a = t[n];
  34054. e.call(i, a, o, l)
  34055. }
  34056. }
  34057. }),
  34058. Object.defineProperty(l, "size", {
  34059. get: function() {
  34060. return i
  34061. },
  34062. configurable: !0
  34063. }),
  34064. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34065. l.set(t, e[t])
  34066. }),
  34067. l
  34068. }
  34069. }
  34070. , {}],
  34071. 211: [function(e, t, i) {
  34072. t.exports = e("./lib/heap")
  34073. }
  34074. , {
  34075. "./lib/heap": 212
  34076. }],
  34077. 212: [function(e, t, i) {
  34078. (function() {
  34079. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34080. r = Math.floor,
  34081. u = Math.min,
  34082. n = function(e, t) {
  34083. return e < t ? -1 : e > t ? 1 : 0
  34084. }
  34085. ,
  34086. h = function(e, t, i, o, a) {
  34087. var s;
  34088. if (null == i && (i = 0),
  34089. null == a && (a = n),
  34090. i < 0)
  34091. throw new Error("lo must be non-negative");
  34092. for (null == o && (o = e.length); i < o; )
  34093. s = r((i + o) / 2),
  34094. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34095. return [].splice.apply(e, [i, i - i].concat(t)),
  34096. t
  34097. }
  34098. ,
  34099. s = function(e, t, i) {
  34100. return null == i && (i = n),
  34101. e.push(t),
  34102. g(e, 0, e.length - 1, i)
  34103. }
  34104. ,
  34105. a = function(e, t) {
  34106. var i, r;
  34107. return null == t && (t = n),
  34108. i = e.pop(),
  34109. e.length ? (r = e[0],
  34110. e[0] = i,
  34111. m(e, 0, t)) : r = i,
  34112. r
  34113. }
  34114. ,
  34115. c = function(e, t, i) {
  34116. var r;
  34117. return null == i && (i = n),
  34118. r = e[0],
  34119. e[0] = t,
  34120. m(e, 0, i),
  34121. r
  34122. }
  34123. ,
  34124. l = function(e, t, i) {
  34125. var r;
  34126. return null == i && (i = n),
  34127. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34128. t = r[0],
  34129. e[0] = r[1],
  34130. m(e, 0, i)),
  34131. t
  34132. }
  34133. ,
  34134. o = function(e, t) {
  34135. var i, o, a, s, l, c;
  34136. for (null == t && (t = n),
  34137. s = function() {
  34138. c = [];
  34139. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34140. c.push(t);
  34141. return c
  34142. }
  34143. .apply(this).reverse(),
  34144. l = [],
  34145. o = 0,
  34146. a = s.length; o < a; o++)
  34147. i = s[o],
  34148. l.push(m(e, i, t));
  34149. return l
  34150. }
  34151. ,
  34152. f = function(e, t, i) {
  34153. var r;
  34154. if (null == i && (i = n),
  34155. r = e.indexOf(t),
  34156. r !== -1)
  34157. return g(e, 0, r, i),
  34158. m(e, r, i)
  34159. }
  34160. ,
  34161. d = function(e, t, i) {
  34162. var r, a, s, c, h;
  34163. if (null == i && (i = n),
  34164. a = e.slice(0, t),
  34165. !a.length)
  34166. return a;
  34167. for (o(a, i),
  34168. h = e.slice(t),
  34169. s = 0,
  34170. c = h.length; s < c; s++)
  34171. r = h[s],
  34172. l(a, r, i);
  34173. return a.sort(i).reverse()
  34174. }
  34175. ,
  34176. p = function(e, t, i) {
  34177. var r, s, l, c, d, p, f, g, m, v;
  34178. if (null == i && (i = n),
  34179. 10 * t <= e.length) {
  34180. if (c = e.slice(0, t).sort(i),
  34181. !c.length)
  34182. return c;
  34183. for (l = c[c.length - 1],
  34184. g = e.slice(t),
  34185. d = 0,
  34186. f = g.length; d < f; d++)
  34187. r = g[d],
  34188. i(r, l) < 0 && (h(c, r, 0, null, i),
  34189. c.pop(),
  34190. l = c[c.length - 1]);
  34191. return c
  34192. }
  34193. for (o(e, i),
  34194. v = [],
  34195. s = p = 0,
  34196. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34197. v.push(a(e, i));
  34198. return v
  34199. }
  34200. ,
  34201. g = function(e, t, i, r) {
  34202. var o, a, s;
  34203. for (null == r && (r = n),
  34204. o = e[i]; i > t && (s = i - 1 >> 1,
  34205. a = e[s],
  34206. r(o, a) < 0); )
  34207. e[i] = a,
  34208. i = s;
  34209. return e[i] = o
  34210. }
  34211. ,
  34212. m = function(e, t, i) {
  34213. var r, o, a, s, l;
  34214. for (null == i && (i = n),
  34215. o = e.length,
  34216. l = t,
  34217. a = e[t],
  34218. r = 2 * t + 1; r < o; )
  34219. s = r + 1,
  34220. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34221. e[t] = e[r],
  34222. t = r,
  34223. r = 2 * t + 1;
  34224. return e[t] = a,
  34225. g(e, l, t, i)
  34226. }
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  34230. this.cmp = null != e ? e : n,
  34231. this.nodes = []
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  34233. return e.push = s,
  34234. e.pop = a,
  34235. e.replace = c,
  34236. e.pushpop = l,
  34237. e.heapify = o,
  34238. e.updateItem = f,
  34239. e.nlargest = d,
  34240. e.nsmallest = p,
  34241. e.prototype.push = function(e) {
  34242. return s(this.nodes, e, this.cmp)
  34243. }
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  34245. e.prototype.pop = function() {
  34246. return a(this.nodes, this.cmp)
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  34249. e.prototype.peek = function() {
  34250. return this.nodes[0]
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  34253. e.prototype.contains = function(e) {
  34254. return this.nodes.indexOf(e) !== -1
  34255. }
  34256. ,
  34257. e.prototype.replace = function(e) {
  34258. return c(this.nodes, e, this.cmp)
  34259. }
  34260. ,
  34261. e.prototype.pushpop = function(e) {
  34262. return l(this.nodes, e, this.cmp)
  34263. }
  34264. ,
  34265. e.prototype.heapify = function() {
  34266. return o(this.nodes, this.cmp)
  34267. }
  34268. ,
  34269. e.prototype.updateItem = function(e) {
  34270. return f(this.nodes, e, this.cmp)
  34271. }
  34272. ,
  34273. e.prototype.clear = function() {
  34274. return this.nodes = []
  34275. }
  34276. ,
  34277. e.prototype.empty = function() {
  34278. return 0 === this.nodes.length
  34279. }
  34280. ,
  34281. e.prototype.size = function() {
  34282. return this.nodes.length
  34283. }
  34284. ,
  34285. e.prototype.clone = function() {
  34286. var t;
  34287. return t = new e,
  34288. t.nodes = this.nodes.slice(0),
  34289. t
  34290. }
  34291. ,
  34292. e.prototype.toArray = function() {
  34293. return this.nodes.slice(0)
  34294. }
  34295. ,
  34296. e.prototype.insert = e.prototype.push,
  34297. e.prototype.top = e.prototype.peek,
  34298. e.prototype.front = e.prototype.peek,
  34299. e.prototype.has = e.prototype.contains,
  34300. e.prototype.copy = e.prototype.clone,
  34301. e
  34302. }(),
  34303. function(e, n) {
  34304. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34305. }(this, function() {
  34306. return e
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  34308. }
  34309. ).call(this)
  34310. }
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  34316. return function() {
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  34319. }
  34320. function r(e) {
  34321. if ("object" != typeof this)
  34322. throw new TypeError("Promises must be constructed via new");
  34323. if ("function" != typeof e)
  34324. throw new TypeError("not a function");
  34325. this._state = 0,
  34326. this._handled = !1,
  34327. this._value = void 0,
  34328. this._deferreds = [],
  34329. h(e, this)
  34330. }
  34331. function o(e, t) {
  34332. for (; 3 === e._state; )
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  34334. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34335. void r._immediateFn(function() {
  34336. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34337. if (null === i)
  34338. return void (1 === e._state ? a : s)(t.promise, e._value);
  34339. var n;
  34340. try {
  34341. n = i(e._value)
  34342. } catch (e) {
  34343. return void s(t.promise, e)
  34344. }
  34345. a(t.promise, n)
  34346. }))
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  34348. function a(e, t) {
  34349. try {
  34350. if (t === e)
  34351. throw new TypeError("A promise cannot be resolved with itself.");
  34352. if (t && ("object" == typeof t || "function" == typeof t)) {
  34353. var i = t.then;
  34354. if (t instanceof r)
  34355. return e._state = 3,
  34356. e._value = t,
  34357. void l(e);
  34358. if ("function" == typeof i)
  34359. return void h(n(i, t), e)
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  34361. e._state = 1,
  34362. e._value = t,
  34363. l(e)
  34364. } catch (t) {
  34365. s(e, t)
  34366. }
  34367. }
  34368. function s(e, t) {
  34369. e._state = 2,
  34370. e._value = t,
  34371. l(e)
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  34373. function l(e) {
  34374. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34375. e._handled || r._unhandledRejectionFn(e._value)
  34376. });
  34377. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34378. o(e, e._deferreds[t]);
  34379. e._deferreds = null
  34380. }
  34381. function c(e, t, i) {
  34382. this.onFulfilled = "function" == typeof e ? e : null,
  34383. this.onRejected = "function" == typeof t ? t : null,
  34384. this.promise = i
  34385. }
  34386. function h(e, t) {
  34387. var i = !1;
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  34389. e(function(e) {
  34390. i || (i = !0,
  34391. a(t, e))
  34392. }, function(e) {
  34393. i || (i = !0,
  34394. s(t, e))
  34395. })
  34396. } catch (e) {
  34397. if (i)
  34398. return;
  34399. i = !0,
  34400. s(t, e)
  34401. }
  34402. }
  34403. var u = setTimeout;
  34404. r.prototype.catch = function(e) {
  34405. return this.then(null, e)
  34406. }
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  34409. var n = new this.constructor(i);
  34410. return o(this, new c(e,t,n)),
  34411. n
  34412. }
  34413. ,
  34414. r.all = function(e) {
  34415. var t = Array.prototype.slice.call(e);
  34416. return new r(function(e, i) {
  34417. function n(o, a) {
  34418. try {
  34419. if (a && ("object" == typeof a || "function" == typeof a)) {
  34420. var s = a.then;
  34421. if ("function" == typeof s)
  34422. return void s.call(a, function(e) {
  34423. n(o, e)
  34424. }, i)
  34425. }
  34426. t[o] = a,
  34427. 0 === --r && e(t)
  34428. } catch (e) {
  34429. i(e)
  34430. }
  34431. }
  34432. if (0 === t.length)
  34433. return e([]);
  34434. for (var r = t.length, o = 0; o < t.length; o++)
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  34437. )
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  34439. ,
  34440. r.resolve = function(e) {
  34441. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34442. t(e)
  34443. }
  34444. )
  34445. }
  34446. ,
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  34448. return new r(function(t, i) {
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  34450. }
  34451. )
  34452. }
  34453. ,
  34454. r.race = function(e) {
  34455. return new r(function(t, i) {
  34456. for (var n = 0, r = e.length; n < r; n++)
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  34458. }
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  34463. setImmediate(e)
  34464. }
  34465. || function(e) {
  34466. u(e, 0)
  34467. }
  34468. ,
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  34470. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34471. }
  34472. ,
  34473. r._setImmediateFn = function(e) {
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  34475. }
  34476. ,
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  34480. ,
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  34484. , {}],
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  34487. !function(i, n) {
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  34489. }(this, function(t, n) {
  34490. "use strict";
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  34492. return r.ByteBuffer = t,
  34493. r.Long = t.Long || null,
  34494. r.VERSION = "5.0.1",
  34495. r.WIRE_TYPES = {},
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  34497. r.WIRE_TYPES.BITS64 = 1,
  34498. r.WIRE_TYPES.LDELIM = 2,
  34499. r.WIRE_TYPES.STARTGROUP = 3,
  34500. r.WIRE_TYPES.ENDGROUP = 4,
  34501. r.WIRE_TYPES.BITS32 = 5,
  34502. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  34505. name: "int32",
  34506. wireType: r.WIRE_TYPES.VARINT,
  34507. defaultValue: 0
  34508. },
  34509. uint32: {
  34510. name: "uint32",
  34511. wireType: r.WIRE_TYPES.VARINT,
  34512. defaultValue: 0
  34513. },
  34514. sint32: {
  34515. name: "sint32",
  34516. wireType: r.WIRE_TYPES.VARINT,
  34517. defaultValue: 0
  34518. },
  34519. int64: {
  34520. name: "int64",
  34521. wireType: r.WIRE_TYPES.VARINT,
  34522. defaultValue: r.Long ? r.Long.ZERO : void 0
  34523. },
  34524. uint64: {
  34525. name: "uint64",
  34526. wireType: r.WIRE_TYPES.VARINT,
  34527. defaultValue: r.Long ? r.Long.UZERO : void 0
  34528. },
  34529. sint64: {
  34530. name: "sint64",
  34531. wireType: r.WIRE_TYPES.VARINT,
  34532. defaultValue: r.Long ? r.Long.ZERO : void 0
  34533. },
  34534. bool: {
  34535. name: "bool",
  34536. wireType: r.WIRE_TYPES.VARINT,
  34537. defaultValue: !1
  34538. },
  34539. double: {
  34540. name: "double",
  34541. wireType: r.WIRE_TYPES.BITS64,
  34542. defaultValue: 0
  34543. },
  34544. string: {
  34545. name: "string",
  34546. wireType: r.WIRE_TYPES.LDELIM,
  34547. defaultValue: ""
  34548. },
  34549. bytes: {
  34550. name: "bytes",
  34551. wireType: r.WIRE_TYPES.LDELIM,
  34552. defaultValue: null
  34553. },
  34554. fixed32: {
  34555. name: "fixed32",
  34556. wireType: r.WIRE_TYPES.BITS32,
  34557. defaultValue: 0
  34558. },
  34559. sfixed32: {
  34560. name: "sfixed32",
  34561. wireType: r.WIRE_TYPES.BITS32,
  34562. defaultValue: 0
  34563. },
  34564. fixed64: {
  34565. name: "fixed64",
  34566. wireType: r.WIRE_TYPES.BITS64,
  34567. defaultValue: r.Long ? r.Long.UZERO : void 0
  34568. },
  34569. sfixed64: {
  34570. name: "sfixed64",
  34571. wireType: r.WIRE_TYPES.BITS64,
  34572. defaultValue: r.Long ? r.Long.ZERO : void 0
  34573. },
  34574. float: {
  34575. name: "float",
  34576. wireType: r.WIRE_TYPES.BITS32,
  34577. defaultValue: 0
  34578. },
  34579. enum: {
  34580. name: "enum",
  34581. wireType: r.WIRE_TYPES.VARINT,
  34582. defaultValue: 0
  34583. },
  34584. message: {
  34585. name: "message",
  34586. wireType: r.WIRE_TYPES.LDELIM,
  34587. defaultValue: null
  34588. },
  34589. group: {
  34590. name: "group",
  34591. wireType: r.WIRE_TYPES.STARTGROUP,
  34592. defaultValue: null
  34593. }
  34594. },
  34595. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34596. r.ID_MIN = 1,
  34597. r.ID_MAX = 536870911,
  34598. r.convertFieldsToCamelCase = !1,
  34599. r.populateAccessors = !0,
  34600. r.populateDefaults = !0,
  34601. r.Util = function() {
  34602. var t = {};
  34603. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34604. t.XHR = function() {
  34605. for (var e = [function() {
  34606. return new XMLHttpRequest
  34607. }
  34608. , function() {
  34609. return new ActiveXObject("Msxml2.XMLHTTP")
  34610. }
  34611. , function() {
  34612. return new ActiveXObject("Msxml3.XMLHTTP")
  34613. }
  34614. , function() {
  34615. return new ActiveXObject("Microsoft.XMLHTTP")
  34616. }
  34617. ], t = null, i = 0; i < e.length; i++) {
  34618. try {
  34619. t = e[i]()
  34620. } catch (e) {
  34621. continue
  34622. }
  34623. break
  34624. }
  34625. if (!t)
  34626. throw Error("XMLHttpRequest is not supported");
  34627. return t
  34628. }
  34629. ,
  34630. t.fetch = function(i, n) {
  34631. if (n && "function" != typeof n && (n = null),
  34632. t.IS_NODE) {
  34633. var r = e("fs");
  34634. if (n)
  34635. r.readFile(i, function(e, t) {
  34636. n(e ? null : "" + t)
  34637. });
  34638. else
  34639. try {
  34640. return r.readFileSync(i)
  34641. } catch (e) {
  34642. return null
  34643. }
  34644. } else {
  34645. var o = t.XHR();
  34646. if (o.open("GET", i, !!n),
  34647. o.setRequestHeader("Accept", "text/plain"),
  34648. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34649. !n)
  34650. return o.send(null),
  34651. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34652. if (o.onreadystatechange = function() {
  34653. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34654. }
  34655. ,
  34656. 4 == o.readyState)
  34657. return;
  34658. o.send(null)
  34659. }
  34660. }
  34661. ,
  34662. t.toCamelCase = function(e) {
  34663. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34664. return t.toUpperCase()
  34665. })
  34666. }
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  34668. t
  34669. }(),
  34670. r.Lang = {
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  34672. RULE: /^(?:required|optional|repeated|map)$/,
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  34674. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34675. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34676. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34677. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34678. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34679. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34680. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34681. NUMBER_OCT: /^0[0-7]+$/,
  34682. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34683. BOOL: /^(?:true|false)$/i,
  34684. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34685. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34686. WHITESPACE: /\s/,
  34687. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34688. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34689. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34690. },
  34691. r.DotProto = function(e, t) {
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  34696. e = e.substring(1)),
  34697. t.NUMBER_DEC.test(e))
  34698. n = parseInt(e);
  34699. else if (t.NUMBER_HEX.test(e))
  34700. n = parseInt(e.substring(2), 16);
  34701. else {
  34702. if (!t.NUMBER_OCT.test(e))
  34703. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34704. n = parseInt(e.substring(1), 8)
  34705. }
  34706. if (n = r * n | 0,
  34707. !i && n < 0)
  34708. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
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  34714. e = e.substring(1)),
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  34716. return i * parseInt(e, 10);
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  34718. return i * parseInt(e.substring(2), 16);
  34719. if (t.NUMBER_OCT.test(e))
  34720. return i * parseInt(e.substring(1), 8);
  34721. if ("inf" === e)
  34722. return i * (1 / 0);
  34723. if ("nan" === e)
  34724. return NaN;
  34725. if (t.NUMBER_FLT.test(e))
  34726. return i * parseFloat(e);
  34727. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34728. }
  34729. function r(e, t, i) {
  34730. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
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  34732. }
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  34734. , a = function(e) {
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  34737. this.line = 1,
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  34739. this._stringOpen = null
  34740. }
  34741. , s = a.prototype;
  34742. s._readString = function() {
  34743. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34744. e.lastIndex = this.index - 1;
  34745. var i = e.exec(this.source);
  34746. if (!i)
  34747. throw Error("unterminated string");
  34748. return this.index = e.lastIndex,
  34749. this.stack.push(this._stringOpen),
  34750. this._stringOpen = null,
  34751. i[1]
  34752. }
  34753. ,
  34754. s.next = function() {
  34755. if (this.stack.length > 0)
  34756. return this.stack.shift();
  34757. if (this.index >= this.source.length)
  34758. return null;
  34759. if (null !== this._stringOpen)
  34760. return this._readString();
  34761. var e, i, n;
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  34763. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34764. if ("\n" === n && ++this.line,
  34765. ++this.index === this.source.length)
  34766. return null;
  34767. if ("/" === this.source.charAt(this.index))
  34768. if (++this.index,
  34769. "/" === this.source.charAt(this.index)) {
  34770. for (; "\n" !== this.source.charAt(++this.index); )
  34771. if (this.index == this.source.length)
  34772. return null;
  34773. ++this.index,
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  34775. e = !0
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  34777. if ("*" !== (n = this.source.charAt(this.index)))
  34778. return "/";
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  34780. if ("\n" === n && ++this.line,
  34781. ++this.index === this.source.length)
  34782. return null;
  34783. i = n,
  34784. n = this.source.charAt(this.index)
  34785. } while ("*" !== i || "/" !== n);++this.index,
  34786. e = !0
  34787. }
  34788. } while (e);if (this.index === this.source.length)
  34789. return null;
  34790. var r = this.index;
  34791. t.DELIM.lastIndex = 0;
  34792. var o = t.DELIM.test(this.source.charAt(r++));
  34793. if (!o)
  34794. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34795. ++r;
  34796. var a = this.source.substring(this.index, this.index = r);
  34797. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34798. a
  34799. }
  34800. ,
  34801. s.peek = function() {
  34802. if (0 === this.stack.length) {
  34803. var e = this.next();
  34804. if (null === e)
  34805. return null;
  34806. this.stack.push(e)
  34807. }
  34808. return this.stack[0]
  34809. }
  34810. ,
  34811. s.skip = function(e) {
  34812. var t = this.next();
  34813. if (t !== e)
  34814. throw Error("illegal '" + t + "', '" + e + "' expected")
  34815. }
  34816. ,
  34817. s.omit = function(e) {
  34818. return this.peek() === e && (this.next(),
  34819. !0)
  34820. }
  34821. ,
  34822. s.toString = function() {
  34823. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34824. }
  34825. ,
  34826. o.Tokenizer = a;
  34827. var l = function(e) {
  34828. this.tn = new a(e),
  34829. this.proto3 = !1
  34830. }
  34831. , c = l.prototype;
  34832. return c.parse = function() {
  34833. var e, i, n = {
  34834. name: "[ROOT]",
  34835. package: null,
  34836. messages: [],
  34837. enums: [],
  34838. imports: [],
  34839. options: {},
  34840. services: []
  34841. }, r = !0;
  34842. try {
  34843. for (; e = this.tn.next(); )
  34844. switch (e) {
  34845. case "package":
  34846. if (!r || null !== n.package)
  34847. throw Error("unexpected 'package'");
  34848. if (e = this.tn.next(),
  34849. !t.TYPEREF.test(e))
  34850. throw Error("illegal package name: " + e);
  34851. this.tn.skip(";"),
  34852. n.package = e;
  34853. break;
  34854. case "import":
  34855. if (!r)
  34856. throw Error("unexpected 'import'");
  34857. e = this.tn.peek(),
  34858. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34859. e = this._readString(),
  34860. this.tn.skip(";"),
  34861. i || n.imports.push(e);
  34862. break;
  34863. case "syntax":
  34864. if (!r)
  34865. throw Error("unexpected 'syntax'");
  34866. this.tn.skip("="),
  34867. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34868. this.tn.skip(";");
  34869. break;
  34870. case "message":
  34871. this._parseMessage(n, null),
  34872. r = !1;
  34873. break;
  34874. case "enum":
  34875. this._parseEnum(n),
  34876. r = !1;
  34877. break;
  34878. case "option":
  34879. this._parseOption(n);
  34880. break;
  34881. case "service":
  34882. this._parseService(n);
  34883. break;
  34884. case "extend":
  34885. this._parseExtend(n);
  34886. break;
  34887. default:
  34888. throw Error("unexpected '" + e + "'")
  34889. }
  34890. } catch (e) {
  34891. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34892. e
  34893. }
  34894. return delete n.name,
  34895. n
  34896. }
  34897. ,
  34898. l.parse = function(e) {
  34899. return new l(e).parse()
  34900. }
  34901. ,
  34902. c._readString = function() {
  34903. var e, t, i = "";
  34904. do {
  34905. if (t = this.tn.next(),
  34906. "'" !== t && '"' !== t)
  34907. throw Error("illegal string delimiter: " + t);
  34908. i += this.tn.next(),
  34909. this.tn.skip(t),
  34910. e = this.tn.peek()
  34911. } while ('"' === e || '"' === e);return i
  34912. }
  34913. ,
  34914. c._readValue = function(e) {
  34915. var i = this.tn.peek();
  34916. if ('"' === i || "'" === i)
  34917. return this._readString();
  34918. if (this.tn.next(),
  34919. t.NUMBER.test(i))
  34920. return n(i);
  34921. if (t.BOOL.test(i))
  34922. return "true" === i.toLowerCase();
  34923. if (e && t.TYPEREF.test(i))
  34924. return i;
  34925. throw Error("illegal value: " + i)
  34926. }
  34927. ,
  34928. c._parseOption = function(e, i) {
  34929. var n = this.tn.next()
  34930. , r = !1;
  34931. if ("(" === n && (r = !0,
  34932. n = this.tn.next()),
  34933. !t.TYPEREF.test(n))
  34934. throw Error("illegal option name: " + n);
  34935. var o = n;
  34936. r && (this.tn.skip(")"),
  34937. o = "(" + o + ")",
  34938. n = this.tn.peek(),
  34939. t.FQTYPEREF.test(n) && (o += n,
  34940. this.tn.next())),
  34941. this.tn.skip("="),
  34942. this._parseOptionValue(e, o),
  34943. i || this.tn.skip(";")
  34944. }
  34945. ,
  34946. c._parseOptionValue = function(e, i) {
  34947. var n = this.tn.peek();
  34948. if ("{" !== n)
  34949. r(e.options, i, this._readValue(!0));
  34950. else
  34951. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34952. if (!t.NAME.test(n))
  34953. throw Error("illegal option name: " + i + "." + n);
  34954. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34955. }
  34956. }
  34957. ,
  34958. c._parseService = function(e) {
  34959. var i = this.tn.next();
  34960. if (!t.NAME.test(i))
  34961. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34962. var n = i
  34963. , r = {
  34964. name: n,
  34965. rpc: {},
  34966. options: {}
  34967. };
  34968. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34969. if ("option" === i)
  34970. this._parseOption(r);
  34971. else {
  34972. if ("rpc" !== i)
  34973. throw Error("illegal service token: " + i);
  34974. this._parseServiceRPC(r)
  34975. }
  34976. this.tn.omit(";"),
  34977. e.services.push(r)
  34978. }
  34979. ,
  34980. c._parseServiceRPC = function(e) {
  34981. var i = "rpc"
  34982. , n = this.tn.next();
  34983. if (!t.NAME.test(n))
  34984. throw Error("illegal rpc service method name: " + n);
  34985. var r = n
  34986. , o = {
  34987. request: null,
  34988. response: null,
  34989. request_stream: !1,
  34990. response_stream: !1,
  34991. options: {}
  34992. };
  34993. if (this.tn.skip("("),
  34994. n = this.tn.next(),
  34995. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34996. n = this.tn.next()),
  34997. !t.TYPEREF.test(n))
  34998. throw Error("illegal rpc service request type: " + n);
  34999. if (o.request = n,
  35000. this.tn.skip(")"),
  35001. n = this.tn.next(),
  35002. "returns" !== n.toLowerCase())
  35003. throw Error("illegal rpc service request type delimiter: " + n);
  35004. if (this.tn.skip("("),
  35005. n = this.tn.next(),
  35006. "stream" === n.toLowerCase() && (o.response_stream = !0,
  35007. n = this.tn.next()),
  35008. o.response = n,
  35009. this.tn.skip(")"),
  35010. n = this.tn.peek(),
  35011. "{" === n) {
  35012. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  35013. if ("option" !== n)
  35014. throw Error("illegal rpc service token: " + n);
  35015. this._parseOption(o)
  35016. }
  35017. this.tn.omit(";")
  35018. } else
  35019. this.tn.skip(";");
  35020. "undefined" == typeof e[i] && (e[i] = {}),
  35021. e[i][r] = o
  35022. }
  35023. ,
  35024. c._parseMessage = function(e, n) {
  35025. var r = !!n
  35026. , o = this.tn.next()
  35027. , a = {
  35028. name: "",
  35029. fields: [],
  35030. enums: [],
  35031. messages: [],
  35032. options: {},
  35033. services: [],
  35034. oneofs: {}
  35035. };
  35036. if (!t.NAME.test(o))
  35037. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35038. for (a.name = o,
  35039. r && (this.tn.skip("="),
  35040. n.id = i(this.tn.next()),
  35041. a.isGroup = !0),
  35042. o = this.tn.peek(),
  35043. "[" === o && n && this._parseFieldOptions(n),
  35044. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  35045. if (t.RULE.test(o))
  35046. this._parseMessageField(a, o);
  35047. else if ("oneof" === o)
  35048. this._parseMessageOneOf(a);
  35049. else if ("enum" === o)
  35050. this._parseEnum(a);
  35051. else if ("message" === o)
  35052. this._parseMessage(a);
  35053. else if ("option" === o)
  35054. this._parseOption(a);
  35055. else if ("service" === o)
  35056. this._parseService(a);
  35057. else if ("extensions" === o)
  35058. a.extensions = this._parseExtensionRanges();
  35059. else if ("reserved" === o)
  35060. this._parseIgnored();
  35061. else if ("extend" === o)
  35062. this._parseExtend(a);
  35063. else {
  35064. if (!t.TYPEREF.test(o))
  35065. throw Error("illegal message token: " + o);
  35066. if (!this.proto3)
  35067. throw Error("illegal field rule: " + o);
  35068. this._parseMessageField(a, "optional", o)
  35069. }
  35070. return this.tn.omit(";"),
  35071. e.messages.push(a),
  35072. a
  35073. }
  35074. ,
  35075. c._parseIgnored = function() {
  35076. for (; ";" !== this.tn.peek(); )
  35077. this.tn.next();
  35078. this.tn.skip(";")
  35079. }
  35080. ,
  35081. c._parseMessageField = function(e, n, r) {
  35082. if (!t.RULE.test(n))
  35083. throw Error("illegal message field rule: " + n);
  35084. var o, a = {
  35085. rule: n,
  35086. type: "",
  35087. name: "",
  35088. options: {},
  35089. id: 0
  35090. };
  35091. if ("map" === n) {
  35092. if (r)
  35093. throw Error("illegal type: " + r);
  35094. if (this.tn.skip("<"),
  35095. o = this.tn.next(),
  35096. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35097. throw Error("illegal message field type: " + o);
  35098. if (a.keytype = o,
  35099. this.tn.skip(","),
  35100. o = this.tn.next(),
  35101. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35102. throw Error("illegal message field: " + o);
  35103. if (a.type = o,
  35104. this.tn.skip(">"),
  35105. o = this.tn.next(),
  35106. !t.NAME.test(o))
  35107. throw Error("illegal message field name: " + o);
  35108. a.name = o,
  35109. this.tn.skip("="),
  35110. a.id = i(this.tn.next()),
  35111. o = this.tn.peek(),
  35112. "[" === o && this._parseFieldOptions(a),
  35113. this.tn.skip(";")
  35114. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35115. "group" === r) {
  35116. var s = this._parseMessage(e, a);
  35117. if (!/^[A-Z]/.test(s.name))
  35118. throw Error("illegal group name: " + s.name);
  35119. a.type = s.name,
  35120. a.name = s.name.toLowerCase(),
  35121. this.tn.omit(";")
  35122. } else {
  35123. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35124. throw Error("illegal message field type: " + r);
  35125. if (a.type = r,
  35126. o = this.tn.next(),
  35127. !t.NAME.test(o))
  35128. throw Error("illegal message field name: " + o);
  35129. a.name = o,
  35130. this.tn.skip("="),
  35131. a.id = i(this.tn.next()),
  35132. o = this.tn.peek(),
  35133. "[" === o && this._parseFieldOptions(a),
  35134. this.tn.skip(";")
  35135. }
  35136. return e.fields.push(a),
  35137. a
  35138. }
  35139. ,
  35140. c._parseMessageOneOf = function(e) {
  35141. var i = this.tn.next();
  35142. if (!t.NAME.test(i))
  35143. throw Error("illegal oneof name: " + i);
  35144. var n, r = i, o = [];
  35145. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35146. n = this._parseMessageField(e, "optional", i),
  35147. n.oneof = r,
  35148. o.push(n.id);
  35149. this.tn.omit(";"),
  35150. e.oneofs[r] = o
  35151. }
  35152. ,
  35153. c._parseFieldOptions = function(e) {
  35154. this.tn.skip("[");
  35155. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35156. i || this.tn.skip(","),
  35157. this._parseOption(e, !0),
  35158. i = !1;
  35159. this.tn.next()
  35160. }
  35161. ,
  35162. c._parseEnum = function(e) {
  35163. var n = {
  35164. name: "",
  35165. values: [],
  35166. options: {}
  35167. }
  35168. , r = this.tn.next();
  35169. if (!t.NAME.test(r))
  35170. throw Error("illegal name: " + r);
  35171. for (n.name = r,
  35172. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35173. if ("option" === r)
  35174. this._parseOption(n);
  35175. else {
  35176. if (!t.NAME.test(r))
  35177. throw Error("illegal name: " + r);
  35178. this.tn.skip("=");
  35179. var o = {
  35180. name: r,
  35181. id: i(this.tn.next(), !0)
  35182. };
  35183. r = this.tn.peek(),
  35184. "[" === r && this._parseFieldOptions({
  35185. options: {}
  35186. }),
  35187. this.tn.skip(";"),
  35188. n.values.push(o)
  35189. }
  35190. this.tn.omit(";"),
  35191. e.enums.push(n)
  35192. }
  35193. ,
  35194. c._parseExtensionRanges = function() {
  35195. var t, i, r, o = [];
  35196. do {
  35197. for (i = []; ; ) {
  35198. switch (t = this.tn.next()) {
  35199. case "min":
  35200. r = e.ID_MIN;
  35201. break;
  35202. case "max":
  35203. r = e.ID_MAX;
  35204. break;
  35205. default:
  35206. r = n(t)
  35207. }
  35208. if (i.push(r),
  35209. 2 === i.length)
  35210. break;
  35211. if ("to" !== this.tn.peek()) {
  35212. i.push(r);
  35213. break
  35214. }
  35215. this.tn.next()
  35216. }
  35217. o.push(i)
  35218. } while (this.tn.omit(","));return this.tn.skip(";"),
  35219. o
  35220. }
  35221. ,
  35222. c._parseExtend = function(e) {
  35223. var i = this.tn.next();
  35224. if (!t.TYPEREF.test(i))
  35225. throw Error("illegal extend reference: " + i);
  35226. var n = {
  35227. ref: i,
  35228. fields: []
  35229. };
  35230. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35231. if (t.RULE.test(i))
  35232. this._parseMessageField(n, i);
  35233. else {
  35234. if (!t.TYPEREF.test(i))
  35235. throw Error("illegal extend token: " + i);
  35236. if (!this.proto3)
  35237. throw Error("illegal field rule: " + i);
  35238. this._parseMessageField(n, "optional", i)
  35239. }
  35240. return this.tn.omit(";"),
  35241. e.messages.push(n),
  35242. n
  35243. }
  35244. ,
  35245. c.toString = function() {
  35246. return "Parser at line " + this.tn.line
  35247. }
  35248. ,
  35249. o.Parser = l,
  35250. o
  35251. }(r, r.Lang),
  35252. r.Reflect = function(e) {
  35253. function i(i) {
  35254. if ("string" == typeof i && (i = e.TYPES[i]),
  35255. "undefined" == typeof i.defaultValue)
  35256. throw Error("default value for type " + i.name + " is not supported");
  35257. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35258. }
  35259. function n(t, i) {
  35260. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35261. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35262. if ("string" == typeof t)
  35263. return e.Long.fromString(t, i || !1, 10);
  35264. if ("number" == typeof t)
  35265. return e.Long.fromNumber(t, i || !1);
  35266. throw Error("not convertible to Long")
  35267. }
  35268. function r(t, i) {
  35269. var n = i.readVarint32()
  35270. , o = 7 & n
  35271. , a = n >>> 3;
  35272. switch (o) {
  35273. case e.WIRE_TYPES.VARINT:
  35274. do
  35275. n = i.readUint8();
  35276. while (128 === (128 & n));break;
  35277. case e.WIRE_TYPES.BITS64:
  35278. i.offset += 8;
  35279. break;
  35280. case e.WIRE_TYPES.LDELIM:
  35281. n = i.readVarint32(),
  35282. i.offset += n;
  35283. break;
  35284. case e.WIRE_TYPES.STARTGROUP:
  35285. r(a, i);
  35286. break;
  35287. case e.WIRE_TYPES.ENDGROUP:
  35288. if (a === t)
  35289. return !1;
  35290. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35291. case e.WIRE_TYPES.BITS32:
  35292. i.offset += 4;
  35293. break;
  35294. default:
  35295. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35296. }
  35297. return !0
  35298. }
  35299. var o = {}
  35300. , a = function(e, t, i) {
  35301. this.builder = e,
  35302. this.parent = t,
  35303. this.name = i,
  35304. this.className
  35305. }
  35306. , s = a.prototype;
  35307. s.fqn = function() {
  35308. for (var e = this.name, t = this; ; ) {
  35309. if (t = t.parent,
  35310. null == t)
  35311. break;
  35312. e = t.name + "." + e
  35313. }
  35314. return e
  35315. }
  35316. ,
  35317. s.toString = function(e) {
  35318. return (e ? this.className + " " : "") + this.fqn()
  35319. }
  35320. ,
  35321. s.build = function() {
  35322. throw Error(this.toString(!0) + " cannot be built directly")
  35323. }
  35324. ,
  35325. o.T = a;
  35326. var l = function(e, t, i, n, r) {
  35327. a.call(this, e, t, i),
  35328. this.className = "Namespace",
  35329. this.children = [],
  35330. this.options = n || {},
  35331. this.syntax = r || "proto2"
  35332. }
  35333. , c = l.prototype = Object.create(a.prototype);
  35334. c.getChildren = function(e) {
  35335. if (e = e || null,
  35336. null == e)
  35337. return this.children.slice();
  35338. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35339. this.children[i]instanceof e && t.push(this.children[i]);
  35340. return t
  35341. }
  35342. ,
  35343. c.addChild = function(e) {
  35344. var t;
  35345. if (t = this.getChild(e.name))
  35346. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35347. t.name = t.originalName;
  35348. else {
  35349. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35350. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35351. e.name = e.originalName
  35352. }
  35353. this.children.push(e)
  35354. }
  35355. ,
  35356. c.getChild = function(e) {
  35357. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35358. if (this.children[i][t] === e)
  35359. return this.children[i];
  35360. return null
  35361. }
  35362. ,
  35363. c.resolve = function(e, t) {
  35364. var i = "string" == typeof e ? e.split(".") : e
  35365. , n = this
  35366. , r = 0;
  35367. if ("" === i[r]) {
  35368. for (; null !== n.parent; )
  35369. n = n.parent;
  35370. r++
  35371. }
  35372. var a;
  35373. do {
  35374. do {
  35375. if (!(n instanceof o.Namespace)) {
  35376. n = null;
  35377. break
  35378. }
  35379. if (a = n.getChild(i[r]),
  35380. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35381. n = null;
  35382. break
  35383. }
  35384. n = a,
  35385. r++
  35386. } while (r < i.length);if (null != n)
  35387. break;
  35388. if (null !== this.parent)
  35389. return this.parent.resolve(e, t)
  35390. } while (null != n);return n
  35391. }
  35392. ,
  35393. c.qn = function(e) {
  35394. var t = []
  35395. , i = e;
  35396. do
  35397. t.unshift(i.name),
  35398. i = i.parent;
  35399. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35400. var r = t.slice(t.length - n);
  35401. if (e === this.resolve(r, e instanceof o.Namespace))
  35402. return r.join(".")
  35403. }
  35404. return e.fqn()
  35405. }
  35406. ,
  35407. c.build = function() {
  35408. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35409. e = i[n],
  35410. e instanceof l && (t[e.name] = e.build());
  35411. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35412. value: this.buildOpt()
  35413. }),
  35414. t
  35415. }
  35416. ,
  35417. c.buildOpt = function() {
  35418. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35419. var r = t[i]
  35420. , o = this.options[t[i]];
  35421. e[r] = o
  35422. }
  35423. return e
  35424. }
  35425. ,
  35426. c.getOption = function(e) {
  35427. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35428. }
  35429. ,
  35430. o.Namespace = l;
  35431. var h = function(t, i, n, r) {
  35432. if (this.type = t,
  35433. this.resolvedType = i,
  35434. this.isMapKey = n,
  35435. this.syntax = r,
  35436. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35437. throw Error("Invalid map key type: " + t.name)
  35438. }
  35439. , u = h.prototype;
  35440. h.defaultFieldValue = i,
  35441. u.verifyValue = function(i) {
  35442. function r(e, t) {
  35443. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35444. }
  35445. var o = this;
  35446. switch (this.type) {
  35447. case e.TYPES.int32:
  35448. case e.TYPES.sint32:
  35449. case e.TYPES.sfixed32:
  35450. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35451. i > 4294967295 ? 0 | i : i;
  35452. case e.TYPES.uint32:
  35453. case e.TYPES.fixed32:
  35454. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35455. i < 0 ? i >>> 0 : i;
  35456. case e.TYPES.int64:
  35457. case e.TYPES.sint64:
  35458. case e.TYPES.sfixed64:
  35459. if (e.Long)
  35460. try {
  35461. return n(i, !1)
  35462. } catch (e) {
  35463. r(typeof i, e.message)
  35464. }
  35465. else
  35466. r(typeof i, "requires Long.js");
  35467. case e.TYPES.uint64:
  35468. case e.TYPES.fixed64:
  35469. if (e.Long)
  35470. try {
  35471. return n(i, !0)
  35472. } catch (e) {
  35473. r(typeof i, e.message)
  35474. }
  35475. else
  35476. r(typeof i, "requires Long.js");
  35477. case e.TYPES.bool:
  35478. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35479. i;
  35480. case e.TYPES.float:
  35481. case e.TYPES.double:
  35482. return "number" != typeof i && r(typeof i, "not a number"),
  35483. i;
  35484. case e.TYPES.string:
  35485. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35486. "" + i;
  35487. case e.TYPES.bytes:
  35488. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35489. case e.TYPES.enum:
  35490. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35491. for (l = 0; l < a.length; l++) {
  35492. if (a[l].name == i)
  35493. return a[l].id;
  35494. if (a[l].id == i)
  35495. return a[l].id
  35496. }
  35497. if ("proto3" === this.syntax)
  35498. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35499. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35500. i;
  35501. r(i, "not a valid enum value");
  35502. case e.TYPES.group:
  35503. case e.TYPES.message:
  35504. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35505. i instanceof this.resolvedType.clazz)
  35506. return i;
  35507. if (i instanceof e.Builder.Message) {
  35508. var s = {};
  35509. for (var l in i)
  35510. i.hasOwnProperty(l) && (s[l] = i[l]);
  35511. i = s
  35512. }
  35513. return new this.resolvedType.clazz(i)
  35514. }
  35515. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35516. }
  35517. ,
  35518. u.calculateLength = function(i, n) {
  35519. if (null === n)
  35520. return 0;
  35521. var r;
  35522. switch (this.type) {
  35523. case e.TYPES.int32:
  35524. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35525. case e.TYPES.uint32:
  35526. return t.calculateVarint32(n);
  35527. case e.TYPES.sint32:
  35528. return t.calculateVarint32(t.zigZagEncode32(n));
  35529. case e.TYPES.fixed32:
  35530. case e.TYPES.sfixed32:
  35531. case e.TYPES.float:
  35532. return 4;
  35533. case e.TYPES.int64:
  35534. case e.TYPES.uint64:
  35535. return t.calculateVarint64(n);
  35536. case e.TYPES.sint64:
  35537. return t.calculateVarint64(t.zigZagEncode64(n));
  35538. case e.TYPES.fixed64:
  35539. case e.TYPES.sfixed64:
  35540. return 8;
  35541. case e.TYPES.bool:
  35542. return 1;
  35543. case e.TYPES.enum:
  35544. return t.calculateVarint32(n);
  35545. case e.TYPES.double:
  35546. return 8;
  35547. case e.TYPES.string:
  35548. return r = t.calculateUTF8Bytes(n),
  35549. t.calculateVarint32(r) + r;
  35550. case e.TYPES.bytes:
  35551. if (n.remaining() < 0)
  35552. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35553. return t.calculateVarint32(n.remaining()) + n.remaining();
  35554. case e.TYPES.message:
  35555. return r = this.resolvedType.calculate(n),
  35556. t.calculateVarint32(r) + r;
  35557. case e.TYPES.group:
  35558. return r = this.resolvedType.calculate(n),
  35559. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35560. }
  35561. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35562. }
  35563. ,
  35564. u.encodeValue = function(i, n, r) {
  35565. if (null === n)
  35566. return r;
  35567. switch (this.type) {
  35568. case e.TYPES.int32:
  35569. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35570. break;
  35571. case e.TYPES.uint32:
  35572. r.writeVarint32(n);
  35573. break;
  35574. case e.TYPES.sint32:
  35575. r.writeVarint32ZigZag(n);
  35576. break;
  35577. case e.TYPES.fixed32:
  35578. r.writeUint32(n);
  35579. break;
  35580. case e.TYPES.sfixed32:
  35581. r.writeInt32(n);
  35582. break;
  35583. case e.TYPES.int64:
  35584. case e.TYPES.uint64:
  35585. r.writeVarint64(n);
  35586. break;
  35587. case e.TYPES.sint64:
  35588. r.writeVarint64ZigZag(n);
  35589. break;
  35590. case e.TYPES.fixed64:
  35591. r.writeUint64(n);
  35592. break;
  35593. case e.TYPES.sfixed64:
  35594. r.writeInt64(n);
  35595. break;
  35596. case e.TYPES.bool:
  35597. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35598. break;
  35599. case e.TYPES.enum:
  35600. r.writeVarint32(n);
  35601. break;
  35602. case e.TYPES.float:
  35603. r.writeFloat32(n);
  35604. break;
  35605. case e.TYPES.double:
  35606. r.writeFloat64(n);
  35607. break;
  35608. case e.TYPES.string:
  35609. r.writeVString(n);
  35610. break;
  35611. case e.TYPES.bytes:
  35612. if (n.remaining() < 0)
  35613. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35614. var o = n.offset;
  35615. r.writeVarint32(n.remaining()),
  35616. r.append(n),
  35617. n.offset = o;
  35618. break;
  35619. case e.TYPES.message:
  35620. var a = (new t).LE();
  35621. this.resolvedType.encode(n, a),
  35622. r.writeVarint32(a.offset),
  35623. r.append(a.flip());
  35624. break;
  35625. case e.TYPES.group:
  35626. this.resolvedType.encode(n, r),
  35627. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35628. break;
  35629. default:
  35630. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35631. }
  35632. return r
  35633. }
  35634. ,
  35635. u.decode = function(t, i, n) {
  35636. if (i != this.type.wireType)
  35637. throw Error("Unexpected wire type for element");
  35638. var r, o;
  35639. switch (this.type) {
  35640. case e.TYPES.int32:
  35641. return 0 | t.readVarint32();
  35642. case e.TYPES.uint32:
  35643. return t.readVarint32() >>> 0;
  35644. case e.TYPES.sint32:
  35645. return 0 | t.readVarint32ZigZag();
  35646. case e.TYPES.fixed32:
  35647. return t.readUint32() >>> 0;
  35648. case e.TYPES.sfixed32:
  35649. return 0 | t.readInt32();
  35650. case e.TYPES.int64:
  35651. return t.readVarint64();
  35652. case e.TYPES.uint64:
  35653. return t.readVarint64().toUnsigned();
  35654. case e.TYPES.sint64:
  35655. return t.readVarint64ZigZag();
  35656. case e.TYPES.fixed64:
  35657. return t.readUint64();
  35658. case e.TYPES.sfixed64:
  35659. return t.readInt64();
  35660. case e.TYPES.bool:
  35661. return !!t.readVarint32();
  35662. case e.TYPES.enum:
  35663. return t.readVarint32();
  35664. case e.TYPES.float:
  35665. return t.readFloat();
  35666. case e.TYPES.double:
  35667. return t.readDouble();
  35668. case e.TYPES.string:
  35669. return t.readVString();
  35670. case e.TYPES.bytes:
  35671. if (o = t.readVarint32(),
  35672. t.remaining() < o)
  35673. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35674. return r = t.clone(),
  35675. r.limit = r.offset + o,
  35676. t.offset += o,
  35677. r;
  35678. case e.TYPES.message:
  35679. return o = t.readVarint32(),
  35680. this.resolvedType.decode(t, o);
  35681. case e.TYPES.group:
  35682. return this.resolvedType.decode(t, -1, n)
  35683. }
  35684. throw Error("[INTERNAL] Illegal decode type")
  35685. }
  35686. ,
  35687. u.valueFromString = function(i) {
  35688. if (!this.isMapKey)
  35689. throw Error("valueFromString() called on non-map-key element");
  35690. switch (this.type) {
  35691. case e.TYPES.int32:
  35692. case e.TYPES.sint32:
  35693. case e.TYPES.sfixed32:
  35694. case e.TYPES.uint32:
  35695. case e.TYPES.fixed32:
  35696. return this.verifyValue(parseInt(i));
  35697. case e.TYPES.int64:
  35698. case e.TYPES.sint64:
  35699. case e.TYPES.sfixed64:
  35700. case e.TYPES.uint64:
  35701. case e.TYPES.fixed64:
  35702. return this.verifyValue(i);
  35703. case e.TYPES.bool:
  35704. return "true" === i;
  35705. case e.TYPES.string:
  35706. return this.verifyValue(i);
  35707. case e.TYPES.bytes:
  35708. return t.fromBinary(i)
  35709. }
  35710. }
  35711. ,
  35712. u.valueToString = function(t) {
  35713. if (!this.isMapKey)
  35714. throw Error("valueToString() called on non-map-key element");
  35715. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35716. }
  35717. ,
  35718. o.Element = h;
  35719. var d = function(e, t, i, n, r, o) {
  35720. l.call(this, e, t, i, n, o),
  35721. this.className = "Message",
  35722. this.extensions = void 0,
  35723. this.clazz = null,
  35724. this.isGroup = !!r,
  35725. this._fields = null,
  35726. this._fieldsById = null,
  35727. this._fieldsByName = null
  35728. }
  35729. , p = d.prototype = Object.create(l.prototype);
  35730. p.build = function(i) {
  35731. if (this.clazz && !i)
  35732. return this.clazz;
  35733. var n = function(e, i) {
  35734. function n(i, r, o, a) {
  35735. if (null === i || "object" != typeof i) {
  35736. if (a && a instanceof e.Reflect.Enum) {
  35737. var s = e.Reflect.Enum.getName(a.object, i);
  35738. if (null !== s)
  35739. return s
  35740. }
  35741. return i
  35742. }
  35743. if (t.isByteBuffer(i))
  35744. return r ? i.toBase64() : i.toBuffer();
  35745. if (e.Long.isLong(i))
  35746. return o ? i.toString() : e.Long.fromValue(i);
  35747. var l;
  35748. if (Array.isArray(i))
  35749. return l = [],
  35750. i.forEach(function(e, t) {
  35751. l[t] = n(e, r, o, a)
  35752. }),
  35753. l;
  35754. if (l = {},
  35755. i instanceof e.Map) {
  35756. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35757. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35758. return l
  35759. }
  35760. var u = i.$type
  35761. , d = void 0;
  35762. for (var p in i)
  35763. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35764. return l
  35765. }
  35766. var r = i.getChildren(e.Reflect.Message.Field)
  35767. , o = i.getChildren(e.Reflect.Message.OneOf)
  35768. , a = function(n, s) {
  35769. e.Builder.Message.call(this);
  35770. for (var l = 0, c = o.length; l < c; ++l)
  35771. this[o[l].name] = null;
  35772. for (l = 0,
  35773. c = r.length; l < c; ++l) {
  35774. var h = r[l];
  35775. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35776. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35777. }
  35778. if (arguments.length > 0) {
  35779. var u;
  35780. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35781. for (l = 0,
  35782. c = arguments.length; l < c; ++l)
  35783. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35784. else
  35785. this.$set(n)
  35786. }
  35787. }
  35788. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35789. s.add = function(t, n, r) {
  35790. var o = i._fieldsByName[t];
  35791. if (!r) {
  35792. if (!o)
  35793. throw Error(this + "#" + t + " is undefined");
  35794. if (!(o instanceof e.Reflect.Message.Field))
  35795. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35796. if (!o.repeated)
  35797. throw Error(this + "#" + t + " is not a repeated field");
  35798. n = o.verifyValue(n, !0)
  35799. }
  35800. return null === this[t] && (this[t] = []),
  35801. this[t].push(n),
  35802. this
  35803. }
  35804. ,
  35805. s.$add = s.add,
  35806. s.set = function(t, n, r) {
  35807. if (t && "object" == typeof t) {
  35808. r = n;
  35809. for (var o in t)
  35810. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35811. return this
  35812. }
  35813. var a = i._fieldsByName[t];
  35814. if (r)
  35815. this[t] = n;
  35816. else {
  35817. if (!a)
  35818. throw Error(this + "#" + t + " is not a field: undefined");
  35819. if (!(a instanceof e.Reflect.Message.Field))
  35820. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35821. this[a.name] = n = a.verifyValue(n)
  35822. }
  35823. if (a && a.oneof) {
  35824. var s = this[a.oneof.name];
  35825. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35826. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35827. }
  35828. return this
  35829. }
  35830. ,
  35831. s.$set = s.set,
  35832. s.get = function(t, n) {
  35833. if (n)
  35834. return this[t];
  35835. var r = i._fieldsByName[t];
  35836. if (!(r && r instanceof e.Reflect.Message.Field))
  35837. throw Error(this + "#" + t + " is not a field: undefined");
  35838. if (!(r instanceof e.Reflect.Message.Field))
  35839. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35840. return this[r.name]
  35841. }
  35842. ,
  35843. s.$get = s.get;
  35844. for (var l = 0; l < r.length; l++) {
  35845. var c = r[l];
  35846. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35847. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35848. return e.toUpperCase().replace("_", "")
  35849. });
  35850. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35851. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35852. return "_" + e
  35853. })
  35854. , r = function(t, i) {
  35855. return this[e.name] = i ? t : e.verifyValue(t),
  35856. this
  35857. }
  35858. , o = function() {
  35859. return this[e.name]
  35860. };
  35861. null === i.getChild("set" + t) && (s["set" + t] = r),
  35862. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35863. null === i.getChild("get" + t) && (s["get" + t] = o),
  35864. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35865. }(c)
  35866. }
  35867. s.encode = function(e, n) {
  35868. "boolean" == typeof e && (n = e,
  35869. e = void 0);
  35870. var r = !1;
  35871. e || (e = new t,
  35872. r = !0);
  35873. var o = e.littleEndian;
  35874. try {
  35875. return i.encode(this, e.LE(), n),
  35876. (r ? e.flip() : e).LE(o)
  35877. } catch (t) {
  35878. throw e.LE(o),
  35879. t
  35880. }
  35881. }
  35882. ,
  35883. a.encode = function(e, t, i) {
  35884. return new a(e).encode(t, i)
  35885. }
  35886. ,
  35887. s.calculate = function() {
  35888. return i.calculate(this)
  35889. }
  35890. ,
  35891. s.encodeDelimited = function(e, n) {
  35892. var r = !1;
  35893. e || (e = new t,
  35894. r = !0);
  35895. var o = (new t).LE();
  35896. return i.encode(this, o, n).flip(),
  35897. e.writeVarint32(o.remaining()),
  35898. e.append(o),
  35899. r ? e.flip() : e
  35900. }
  35901. ,
  35902. s.encodeAB = function() {
  35903. try {
  35904. return this.encode().toArrayBuffer()
  35905. } catch (e) {
  35906. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35907. e
  35908. }
  35909. }
  35910. ,
  35911. s.toArrayBuffer = s.encodeAB,
  35912. s.encodeNB = function() {
  35913. try {
  35914. return this.encode().toBuffer()
  35915. } catch (e) {
  35916. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35917. e
  35918. }
  35919. }
  35920. ,
  35921. s.toBuffer = s.encodeNB,
  35922. s.encode64 = function() {
  35923. try {
  35924. return this.encode().toBase64()
  35925. } catch (e) {
  35926. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35927. e
  35928. }
  35929. }
  35930. ,
  35931. s.toBase64 = s.encode64,
  35932. s.encodeHex = function() {
  35933. try {
  35934. return this.encode().toHex()
  35935. } catch (e) {
  35936. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35937. e
  35938. }
  35939. }
  35940. ,
  35941. s.toHex = s.encodeHex,
  35942. s.toRaw = function(e, t) {
  35943. return n(this, !!e, !!t, this.$type)
  35944. }
  35945. ,
  35946. s.encodeJSON = function() {
  35947. return JSON.stringify(n(this, !0, !0, this.$type))
  35948. }
  35949. ,
  35950. a.decode = function(e, n, r) {
  35951. "string" == typeof n && (r = n,
  35952. n = -1),
  35953. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35954. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35955. var o = e.littleEndian;
  35956. try {
  35957. var a = i.decode(e.LE());
  35958. return e.LE(o),
  35959. a
  35960. } catch (t) {
  35961. throw e.LE(o),
  35962. t
  35963. }
  35964. }
  35965. ,
  35966. a.decodeDelimited = function(e, n) {
  35967. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35968. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35969. e.remaining() < 1)
  35970. return null;
  35971. var r = e.offset
  35972. , o = e.readVarint32();
  35973. if (e.remaining() < o)
  35974. return e.offset = r,
  35975. null;
  35976. try {
  35977. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35978. return e.offset += o,
  35979. a
  35980. } catch (t) {
  35981. throw e.offset += o,
  35982. t
  35983. }
  35984. }
  35985. ,
  35986. a.decode64 = function(e) {
  35987. return a.decode(e, "base64")
  35988. }
  35989. ,
  35990. a.decodeHex = function(e) {
  35991. return a.decode(e, "hex")
  35992. }
  35993. ,
  35994. a.decodeJSON = function(e) {
  35995. return new a(JSON.parse(e))
  35996. }
  35997. ,
  35998. s.toString = function() {
  35999. return i.toString()
  36000. }
  36001. ;
  36002. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  36003. value: i.buildOpt()
  36004. }),
  36005. Object.defineProperty(s, "$options", {
  36006. value: a.$options
  36007. }),
  36008. Object.defineProperty(a, "$type", {
  36009. value: i
  36010. }),
  36011. Object.defineProperty(s, "$type", {
  36012. value: i
  36013. })),
  36014. a
  36015. }(e, this);
  36016. this._fields = [],
  36017. this._fieldsById = {},
  36018. this._fieldsByName = {};
  36019. for (var r, o = 0, a = this.children.length; o < a; o++)
  36020. if (r = this.children[o],
  36021. r instanceof A || r instanceof d || r instanceof E) {
  36022. if (n.hasOwnProperty(r.name))
  36023. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36024. n[r.name] = r.build()
  36025. } else if (r instanceof d.Field)
  36026. r.build(),
  36027. this._fields.push(r),
  36028. this._fieldsById[r.id] = r,
  36029. this._fieldsByName[r.name] = r;
  36030. else if (!(r instanceof d.OneOf || r instanceof I))
  36031. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36032. return this.clazz = n
  36033. }
  36034. ,
  36035. p.encode = function(e, t, i) {
  36036. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36037. n = this._fields[a],
  36038. r = e[n.name],
  36039. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36040. if (null !== o) {
  36041. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36042. throw l.encoded = t,
  36043. l
  36044. }
  36045. return t
  36046. }
  36047. ,
  36048. p.calculate = function(e) {
  36049. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36050. if (t = this._fields[r],
  36051. i = e[t.name],
  36052. t.required && null === i)
  36053. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36054. n += t.calculate(i, e)
  36055. }
  36056. return n
  36057. }
  36058. ,
  36059. p.decode = function(t, i, n) {
  36060. i = "number" == typeof i ? i : -1;
  36061. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36062. if (o = t.readVarint32(),
  36063. a = 7 & o,
  36064. s = o >>> 3,
  36065. a === e.WIRE_TYPES.ENDGROUP) {
  36066. if (s !== n)
  36067. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36068. break
  36069. }
  36070. if (l = this._fieldsById[s]) {
  36071. if (l.repeated && !l.options.packed)
  36072. h[l.name].push(l.decode(a, t));
  36073. else if (l.map) {
  36074. var u = l.decode(a, t);
  36075. h[l.name].set(u[0], u[1])
  36076. } else if (h[l.name] = l.decode(a, t),
  36077. l.oneof) {
  36078. var d = h[l.oneof.name];
  36079. null !== d && d !== l.name && (h[d] = null),
  36080. h[l.oneof.name] = l.name
  36081. }
  36082. } else
  36083. switch (a) {
  36084. case e.WIRE_TYPES.VARINT:
  36085. t.readVarint32();
  36086. break;
  36087. case e.WIRE_TYPES.BITS32:
  36088. t.offset += 4;
  36089. break;
  36090. case e.WIRE_TYPES.BITS64:
  36091. t.offset += 8;
  36092. break;
  36093. case e.WIRE_TYPES.LDELIM:
  36094. var p = t.readVarint32();
  36095. t.offset += p;
  36096. break;
  36097. case e.WIRE_TYPES.STARTGROUP:
  36098. for (; r(s, t); )
  36099. ;
  36100. break;
  36101. default:
  36102. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36103. }
  36104. }
  36105. for (var f = 0, g = this._fields.length; f < g; ++f)
  36106. if (l = this._fields[f],
  36107. null === h[l.name])
  36108. if ("proto3" === this.syntax)
  36109. h[l.name] = l.defaultValue;
  36110. else {
  36111. if (l.required) {
  36112. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36113. throw m.decoded = h,
  36114. m
  36115. }
  36116. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36117. }
  36118. return h
  36119. }
  36120. ,
  36121. o.Message = d;
  36122. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36123. a.call(this, t, i, s),
  36124. this.className = "Message.Field",
  36125. this.required = "required" === n,
  36126. this.repeated = "repeated" === n,
  36127. this.map = "map" === n,
  36128. this.keyType = r || null,
  36129. this.type = o,
  36130. this.resolvedType = null,
  36131. this.id = l,
  36132. this.options = c || {},
  36133. this.defaultValue = null,
  36134. this.oneof = h || null,
  36135. this.syntax = u || "proto2",
  36136. this.originalName = this.name,
  36137. this.element = null,
  36138. this.keyElement = null,
  36139. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36140. }
  36141. , g = f.prototype = Object.create(a.prototype);
  36142. g.build = function() {
  36143. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36144. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36145. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36146. }
  36147. ,
  36148. g.verifyValue = function(t, i) {
  36149. function n(e, t) {
  36150. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36151. }
  36152. i = i || !1;
  36153. var r = this;
  36154. if (null === t)
  36155. return this.required && n(typeof t, "required"),
  36156. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36157. null;
  36158. var o;
  36159. if (this.repeated && !i) {
  36160. Array.isArray(t) || (t = [t]);
  36161. var a = [];
  36162. for (o = 0; o < t.length; o++)
  36163. a.push(this.element.verifyValue(t[o]));
  36164. return a
  36165. }
  36166. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36167. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36168. this.element.verifyValue(t))
  36169. }
  36170. ,
  36171. g.hasWirePresence = function(t, i) {
  36172. if ("proto3" !== this.syntax)
  36173. return null !== t;
  36174. if (this.oneof && i[this.oneof.name] === this.name)
  36175. return !0;
  36176. switch (this.type) {
  36177. case e.TYPES.int32:
  36178. case e.TYPES.sint32:
  36179. case e.TYPES.sfixed32:
  36180. case e.TYPES.uint32:
  36181. case e.TYPES.fixed32:
  36182. return 0 !== t;
  36183. case e.TYPES.int64:
  36184. case e.TYPES.sint64:
  36185. case e.TYPES.sfixed64:
  36186. case e.TYPES.uint64:
  36187. case e.TYPES.fixed64:
  36188. return 0 !== t.low || 0 !== t.high;
  36189. case e.TYPES.bool:
  36190. return t;
  36191. case e.TYPES.float:
  36192. case e.TYPES.double:
  36193. return 0 !== t;
  36194. case e.TYPES.string:
  36195. return t.length > 0;
  36196. case e.TYPES.bytes:
  36197. return t.remaining() > 0;
  36198. case e.TYPES.enum:
  36199. return 0 !== t;
  36200. case e.TYPES.message:
  36201. return null !== t;
  36202. default:
  36203. return !0
  36204. }
  36205. }
  36206. ,
  36207. g.encode = function(i, n, r) {
  36208. if (null === this.type || "object" != typeof this.type)
  36209. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36210. if (null === i || this.repeated && 0 == i.length)
  36211. return n;
  36212. try {
  36213. if (this.repeated) {
  36214. var o;
  36215. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36216. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36217. n.ensureCapacity(n.offset += 1);
  36218. var a = n.offset;
  36219. for (o = 0; o < i.length; o++)
  36220. this.element.encodeValue(this.id, i[o], n);
  36221. var s = n.offset - a
  36222. , l = t.calculateVarint32(s);
  36223. if (l > 1) {
  36224. var c = n.slice(a, n.offset);
  36225. a += l - 1,
  36226. n.offset = a,
  36227. n.append(c)
  36228. }
  36229. n.writeVarint32(s, a - l)
  36230. } else
  36231. for (o = 0; o < i.length; o++)
  36232. n.writeVarint32(this.id << 3 | this.type.wireType),
  36233. this.element.encodeValue(this.id, i[o], n)
  36234. } else
  36235. this.map ? i.forEach(function(i, r, o) {
  36236. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36237. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36238. n.writeVarint32(a),
  36239. n.writeVarint32(8 | this.keyType.wireType),
  36240. this.keyElement.encodeValue(1, r, n),
  36241. n.writeVarint32(16 | this.type.wireType),
  36242. this.element.encodeValue(2, i, n)
  36243. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36244. this.element.encodeValue(this.id, i, n))
  36245. } catch (e) {
  36246. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36247. }
  36248. return n
  36249. }
  36250. ,
  36251. g.calculate = function(i, n) {
  36252. if (i = this.verifyValue(i),
  36253. null === this.type || "object" != typeof this.type)
  36254. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36255. if (null === i || this.repeated && 0 == i.length)
  36256. return 0;
  36257. var r = 0;
  36258. try {
  36259. if (this.repeated) {
  36260. var o, a;
  36261. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36262. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36263. a = 0,
  36264. o = 0; o < i.length; o++)
  36265. a += this.element.calculateLength(this.id, i[o]);
  36266. r += t.calculateVarint32(a),
  36267. r += a
  36268. } else
  36269. for (o = 0; o < i.length; o++)
  36270. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36271. r += this.element.calculateLength(this.id, i[o])
  36272. } else
  36273. this.map ? i.forEach(function(i, n, o) {
  36274. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36275. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36276. r += t.calculateVarint32(a),
  36277. r += a
  36278. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36279. r += this.element.calculateLength(this.id, i))
  36280. } catch (e) {
  36281. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36282. }
  36283. return r
  36284. }
  36285. ,
  36286. g.decode = function(t, i, n) {
  36287. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36288. if (!a)
  36289. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36290. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36291. o = i.readVarint32(),
  36292. o = i.offset + o;
  36293. for (var s = []; i.offset < o; )
  36294. s.push(this.decode(this.type.wireType, i, !0));
  36295. return s
  36296. }
  36297. if (this.map) {
  36298. var l = h.defaultFieldValue(this.keyType);
  36299. if (r = h.defaultFieldValue(this.type),
  36300. o = i.readVarint32(),
  36301. i.remaining() < o)
  36302. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36303. var c = i.clone();
  36304. for (c.limit = c.offset + o,
  36305. i.offset += o; c.remaining() > 0; ) {
  36306. var u = c.readVarint32();
  36307. t = 7 & u;
  36308. var d = u >>> 3;
  36309. if (1 === d)
  36310. l = this.keyElement.decode(c, t, d);
  36311. else {
  36312. if (2 !== d)
  36313. throw Error("Unexpected tag in map field key/value submessage");
  36314. r = this.element.decode(c, t, d)
  36315. }
  36316. }
  36317. return [l, r]
  36318. }
  36319. return this.element.decode(i, t, this.id)
  36320. }
  36321. ,
  36322. o.Message.Field = f;
  36323. var m = function(e, t, i, n, r, o, a) {
  36324. f.call(this, e, t, i, null, n, r, o, a),
  36325. this.extension
  36326. };
  36327. m.prototype = Object.create(f.prototype),
  36328. o.Message.ExtensionField = m;
  36329. var v = function(e, t, i) {
  36330. a.call(this, e, t, i),
  36331. this.fields = []
  36332. };
  36333. o.Message.OneOf = v;
  36334. var A = function(e, t, i, n, r) {
  36335. l.call(this, e, t, i, n, r),
  36336. this.className = "Enum",
  36337. this.object = null
  36338. };
  36339. A.getName = function(e, t) {
  36340. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36341. if (e[i = n[r]] === t)
  36342. return i;
  36343. return null
  36344. }
  36345. ;
  36346. var y = A.prototype = Object.create(l.prototype);
  36347. y.build = function(t) {
  36348. if (this.object && !t)
  36349. return this.object;
  36350. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36351. i[n[r].name] = n[r].id;
  36352. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36353. value: this.buildOpt(),
  36354. enumerable: !1
  36355. }),
  36356. this.object = i
  36357. }
  36358. ,
  36359. o.Enum = A;
  36360. var C = function(e, t, i, n) {
  36361. a.call(this, e, t, i),
  36362. this.className = "Enum.Value",
  36363. this.id = n
  36364. };
  36365. C.prototype = Object.create(a.prototype),
  36366. o.Enum.Value = C;
  36367. var I = function(e, t, i, n) {
  36368. a.call(this, e, t, i),
  36369. this.field = n
  36370. };
  36371. I.prototype = Object.create(a.prototype),
  36372. o.Extension = I;
  36373. var E = function(e, t, i, n) {
  36374. l.call(this, e, t, i, n),
  36375. this.className = "Service",
  36376. this.clazz = null
  36377. }
  36378. , b = E.prototype = Object.create(l.prototype);
  36379. b.build = function(i) {
  36380. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36381. for (var n = function(t) {
  36382. e.Builder.Service.call(this),
  36383. this.rpcImpl = t || function(e, t, i) {
  36384. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36385. }
  36386. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36387. !function(e) {
  36388. r[e.name] = function(n, r) {
  36389. try {
  36390. try {
  36391. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36392. } catch (e) {
  36393. if (!(e instanceof TypeError))
  36394. throw e
  36395. }
  36396. if (null === n || "object" != typeof n)
  36397. throw Error("Illegal arguments");
  36398. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36399. this.rpcImpl(e.fqn(), n, function(t, n) {
  36400. if (t)
  36401. return void r(t);
  36402. null === n && (n = "");
  36403. try {
  36404. n = e.resolvedResponseType.clazz.decode(n)
  36405. } catch (e) {}
  36406. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36407. })
  36408. } catch (e) {
  36409. setTimeout(r.bind(this, e), 0)
  36410. }
  36411. }
  36412. ,
  36413. n[e.name] = function(t, i, r) {
  36414. new n(t)[e.name](i, r)
  36415. }
  36416. ,
  36417. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36418. value: e.buildOpt()
  36419. }),
  36420. Object.defineProperty(r[e.name], "$options", {
  36421. value: n[e.name].$options
  36422. }))
  36423. }(o[a]);
  36424. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36425. value: i.buildOpt()
  36426. }),
  36427. Object.defineProperty(r, "$options", {
  36428. value: n.$options
  36429. }),
  36430. Object.defineProperty(n, "$type", {
  36431. value: i
  36432. }),
  36433. Object.defineProperty(r, "$type", {
  36434. value: i
  36435. })),
  36436. n
  36437. }(e, this)
  36438. }
  36439. ,
  36440. o.Service = E;
  36441. var w = function(e, t, i, n) {
  36442. a.call(this, e, t, i),
  36443. this.className = "Service.Method",
  36444. this.options = n || {}
  36445. }
  36446. , _ = w.prototype = Object.create(a.prototype);
  36447. _.buildOpt = c.buildOpt,
  36448. o.Service.Method = w;
  36449. var T = function(e, t, i, n, r, o, a, s) {
  36450. w.call(this, e, t, i, s),
  36451. this.className = "Service.RPCMethod",
  36452. this.requestName = n,
  36453. this.responseName = r,
  36454. this.requestStream = o,
  36455. this.responseStream = a,
  36456. this.resolvedRequestType = null,
  36457. this.resolvedResponseType = null
  36458. };
  36459. return T.prototype = Object.create(w.prototype),
  36460. o.Service.RPCMethod = T,
  36461. o
  36462. }(r),
  36463. r.Builder = function(t, i, n) {
  36464. function r(e) {
  36465. e.messages && e.messages.forEach(function(t) {
  36466. t.syntax = e.syntax,
  36467. r(t)
  36468. }),
  36469. e.enums && e.enums.forEach(function(t) {
  36470. t.syntax = e.syntax
  36471. })
  36472. }
  36473. var o = function(e) {
  36474. this.ns = new n.Namespace(this,null,""),
  36475. this.ptr = this.ns,
  36476. this.resolved = !1,
  36477. this.result = null,
  36478. this.files = {},
  36479. this.importRoot = null,
  36480. this.options = e || {}
  36481. }
  36482. , a = o.prototype;
  36483. return o.isMessage = function(e) {
  36484. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36485. }
  36486. ,
  36487. o.isMessageField = function(e) {
  36488. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36489. }
  36490. ,
  36491. o.isEnum = function(e) {
  36492. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36493. }
  36494. ,
  36495. o.isService = function(e) {
  36496. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36497. }
  36498. ,
  36499. o.isExtend = function(e) {
  36500. return "string" == typeof e.ref
  36501. }
  36502. ,
  36503. a.reset = function() {
  36504. return this.ptr = this.ns,
  36505. this
  36506. }
  36507. ,
  36508. a.define = function(e) {
  36509. if ("string" != typeof e || !i.TYPEREF.test(e))
  36510. throw Error("illegal namespace: " + e);
  36511. return e.split(".").forEach(function(e) {
  36512. var t = this.ptr.getChild(e);
  36513. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36514. this.ptr = t
  36515. }, this),
  36516. this
  36517. }
  36518. ,
  36519. a.create = function(e) {
  36520. if (!e)
  36521. return this;
  36522. if (Array.isArray(e)) {
  36523. if (0 === e.length)
  36524. return this;
  36525. e = e.slice()
  36526. } else
  36527. e = [e];
  36528. for (var i = [e]; i.length > 0; ) {
  36529. if (e = i.pop(),
  36530. !Array.isArray(e))
  36531. throw Error("not a valid namespace: " + JSON.stringify(e));
  36532. for (; e.length > 0; ) {
  36533. var r = e.shift();
  36534. if (o.isMessage(r)) {
  36535. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36536. , s = {};
  36537. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36538. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36539. }, this),
  36540. r.fields && r.fields.forEach(function(e) {
  36541. if (null !== a.getChild(0 | e.id))
  36542. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36543. if (e.options && "object" != typeof e.options)
  36544. throw Error("illegal field options in " + a.name + "#" + e.name);
  36545. var t = null;
  36546. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36547. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36548. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36549. t && t.fields.push(e),
  36550. a.addChild(e)
  36551. }, this);
  36552. var l = [];
  36553. if (r.enums && r.enums.forEach(function(e) {
  36554. l.push(e)
  36555. }),
  36556. r.messages && r.messages.forEach(function(e) {
  36557. l.push(e)
  36558. }),
  36559. r.services && r.services.forEach(function(e) {
  36560. l.push(e)
  36561. }),
  36562. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36563. this.ptr.addChild(a),
  36564. l.length > 0) {
  36565. i.push(e),
  36566. e = l,
  36567. l = null,
  36568. this.ptr = a,
  36569. a = null;
  36570. continue
  36571. }
  36572. l = null
  36573. } else if (o.isEnum(r))
  36574. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36575. r.values.forEach(function(e) {
  36576. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36577. }, this),
  36578. this.ptr.addChild(a);
  36579. else if (o.isService(r))
  36580. a = new n.Service(this,this.ptr,r.name,r.options),
  36581. Object.keys(r.rpc).forEach(function(e) {
  36582. var t = r.rpc[e];
  36583. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36584. }, this),
  36585. this.ptr.addChild(a);
  36586. else {
  36587. if (!o.isExtend(r))
  36588. throw Error("not a valid definition: " + JSON.stringify(r));
  36589. if (a = this.ptr.resolve(r.ref, !0))
  36590. r.fields.forEach(function(e) {
  36591. if (null !== a.getChild(0 | e.id))
  36592. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36593. if (a.extensions) {
  36594. var i = !1;
  36595. if (a.extensions.forEach(function(t) {
  36596. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36597. }),
  36598. !i)
  36599. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36600. }
  36601. var r = e.name;
  36602. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36603. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36604. , s = new n.Extension(this,this.ptr,e.name,o);
  36605. o.extension = s,
  36606. this.ptr.addChild(s),
  36607. a.addChild(o)
  36608. }, this);
  36609. else if (!/\.?google\.protobuf\./.test(r.ref))
  36610. throw Error("extended message " + r.ref + " is not defined")
  36611. }
  36612. r = null,
  36613. a = null
  36614. }
  36615. e = null,
  36616. this.ptr = this.ptr.parent
  36617. }
  36618. return this.resolved = !1,
  36619. this.result = null,
  36620. this
  36621. }
  36622. ,
  36623. a.import = function(i, n) {
  36624. var o = "/";
  36625. if ("string" == typeof n) {
  36626. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36627. this.files[n] === !0)
  36628. return this.reset();
  36629. this.files[n] = !0
  36630. } else if ("object" == typeof n) {
  36631. var a = n.root;
  36632. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36633. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36634. var s = a + o + n.file;
  36635. if (this.files[s] === !0)
  36636. return this.reset();
  36637. this.files[s] = !0
  36638. }
  36639. if (i.imports && i.imports.length > 0) {
  36640. var l, c = !1;
  36641. "object" == typeof n ? (this.importRoot = n.root,
  36642. c = !0,
  36643. l = this.importRoot,
  36644. n = n.file,
  36645. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36646. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36647. o = "\\") : l = "." : l = null;
  36648. for (var h = 0; h < i.imports.length; h++)
  36649. if ("string" == typeof i.imports[h]) {
  36650. if (!l)
  36651. throw Error("cannot determine import root");
  36652. var u = i.imports[h];
  36653. if ("google/protobuf/descriptor.proto" === u)
  36654. continue;
  36655. if (u = l + o + u,
  36656. this.files[u] === !0)
  36657. continue;
  36658. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36659. var d = t.Util.fetch(u);
  36660. if (null === d)
  36661. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36662. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36663. } else
  36664. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36665. return t + "_import" + h + "." + i
  36666. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36667. c && (this.importRoot = null)
  36668. }
  36669. i.package && this.define(i.package),
  36670. i.syntax && r(i);
  36671. var p = this.ptr;
  36672. return i.options && Object.keys(i.options).forEach(function(e) {
  36673. p.options[e] = i.options[e]
  36674. }),
  36675. i.messages && (this.create(i.messages),
  36676. this.ptr = p),
  36677. i.enums && (this.create(i.enums),
  36678. this.ptr = p),
  36679. i.services && (this.create(i.services),
  36680. this.ptr = p),
  36681. i.extends && this.create(i.extends),
  36682. this.reset()
  36683. }
  36684. ,
  36685. a.resolveAll = function() {
  36686. var e;
  36687. if (null == this.ptr || "object" == typeof this.ptr.type)
  36688. return this;
  36689. if (this.ptr instanceof n.Namespace)
  36690. this.ptr.children.forEach(function(e) {
  36691. this.ptr = e,
  36692. this.resolveAll()
  36693. }, this);
  36694. else if (this.ptr instanceof n.Message.Field) {
  36695. if (i.TYPE.test(this.ptr.type))
  36696. this.ptr.type = t.TYPES[this.ptr.type];
  36697. else {
  36698. if (!i.TYPEREF.test(this.ptr.type))
  36699. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36700. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36701. !e)
  36702. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36703. if (this.ptr.resolvedType = e,
  36704. e instanceof n.Enum) {
  36705. if (this.ptr.type = t.TYPES.enum,
  36706. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36707. throw Error("proto3 message cannot reference proto2 enum")
  36708. } else {
  36709. if (!(e instanceof n.Message))
  36710. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36711. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36712. }
  36713. }
  36714. if (this.ptr.map) {
  36715. if (!i.TYPE.test(this.ptr.keyType))
  36716. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36717. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36718. }
  36719. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36720. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36721. throw Error("illegal service type in " + this.ptr.toString(!0));
  36722. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36723. !(e && e instanceof t.Reflect.Message))
  36724. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36725. if (this.ptr.resolvedRequestType = e,
  36726. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36727. !(e && e instanceof t.Reflect.Message))
  36728. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36729. this.ptr.resolvedResponseType = e
  36730. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36731. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36732. return this.reset()
  36733. }
  36734. ,
  36735. a.build = function(e) {
  36736. if (this.reset(),
  36737. this.resolved || (this.resolveAll(),
  36738. this.resolved = !0,
  36739. this.result = null),
  36740. null === this.result && (this.result = this.ns.build()),
  36741. !e)
  36742. return this.result;
  36743. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36744. if (!i[t[n]]) {
  36745. i = null;
  36746. break
  36747. }
  36748. i = i[t[n]]
  36749. }
  36750. return i
  36751. }
  36752. ,
  36753. a.lookup = function(e, t) {
  36754. return e ? this.ns.resolve(e, t) : this.ns
  36755. }
  36756. ,
  36757. a.toString = function() {
  36758. return "Builder"
  36759. }
  36760. ,
  36761. o.Message = function() {}
  36762. ,
  36763. o.Enum = function() {}
  36764. ,
  36765. o.Service = function() {}
  36766. ,
  36767. o
  36768. }(r, r.Lang, r.Reflect),
  36769. r.Map = function(e, t) {
  36770. function i(e) {
  36771. var t = 0;
  36772. return {
  36773. next: function() {
  36774. return t < e.length ? {
  36775. done: !1,
  36776. value: e[t++]
  36777. } : {
  36778. done: !0
  36779. }
  36780. }
  36781. }
  36782. }
  36783. var n = function(e, i) {
  36784. if (!e.map)
  36785. throw Error("field is not a map");
  36786. if (this.field = e,
  36787. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36788. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36789. this.map = {},
  36790. Object.defineProperty(this, "size", {
  36791. get: function() {
  36792. return Object.keys(this.map).length
  36793. }
  36794. }),
  36795. i)
  36796. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36797. var o = this.keyElem.valueFromString(n[r])
  36798. , a = this.valueElem.verifyValue(i[n[r]]);
  36799. this.map[this.keyElem.valueToString(o)] = {
  36800. key: o,
  36801. value: a
  36802. }
  36803. }
  36804. }
  36805. , r = n.prototype;
  36806. return r.clear = function() {
  36807. this.map = {}
  36808. }
  36809. ,
  36810. r.delete = function(e) {
  36811. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36812. , i = t in this.map;
  36813. return delete this.map[t],
  36814. i
  36815. }
  36816. ,
  36817. r.entries = function() {
  36818. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36819. t.push([(e = this.map[n[r]]).key, e.value]);
  36820. return i(t)
  36821. }
  36822. ,
  36823. r.keys = function() {
  36824. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36825. e.push(this.map[t[n]].key);
  36826. return i(e)
  36827. }
  36828. ,
  36829. r.values = function() {
  36830. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36831. e.push(this.map[t[n]].value);
  36832. return i(e)
  36833. }
  36834. ,
  36835. r.forEach = function(e, t) {
  36836. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36837. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36838. }
  36839. ,
  36840. r.set = function(e, t) {
  36841. var i = this.keyElem.verifyValue(e)
  36842. , n = this.valueElem.verifyValue(t);
  36843. return this.map[this.keyElem.valueToString(i)] = {
  36844. key: i,
  36845. value: n
  36846. },
  36847. this
  36848. }
  36849. ,
  36850. r.get = function(e) {
  36851. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36852. if (t in this.map)
  36853. return this.map[t].value
  36854. }
  36855. ,
  36856. r.has = function(e) {
  36857. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36858. return t in this.map
  36859. }
  36860. ,
  36861. n
  36862. }(r, r.Reflect),
  36863. r.loadProto = function(e, t, i) {
  36864. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36865. t = void 0),
  36866. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36867. }
  36868. ,
  36869. r.protoFromString = r.loadProto,
  36870. r.loadProtoFile = function(e, t, i) {
  36871. if (t && "object" == typeof t ? (i = t,
  36872. t = null) : t && "function" == typeof t || (t = null),
  36873. t)
  36874. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36875. if (null === n)
  36876. return void t(Error("Failed to fetch file"));
  36877. try {
  36878. t(null, r.loadProto(n, i, e))
  36879. } catch (e) {
  36880. t(e)
  36881. }
  36882. });
  36883. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36884. return null === n ? null : r.loadProto(n, i, e)
  36885. }
  36886. ,
  36887. r.protoFromFile = r.loadProtoFile,
  36888. r.newBuilder = function(e) {
  36889. return e = e || {},
  36890. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36891. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36892. new r.Builder(e)
  36893. }
  36894. ,
  36895. r.loadJson = function(e, t, i) {
  36896. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36897. t = null),
  36898. t && "object" == typeof t || (t = r.newBuilder()),
  36899. "string" == typeof e && (e = JSON.parse(e)),
  36900. t.import(e, i),
  36901. t.resolveAll(),
  36902. t
  36903. }
  36904. ,
  36905. r.loadJsonFile = function(e, t, i) {
  36906. if (t && "object" == typeof t ? (i = t,
  36907. t = null) : t && "function" == typeof t || (t = null),
  36908. t)
  36909. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36910. if (null === n)
  36911. return void t(Error("Failed to fetch file"));
  36912. try {
  36913. t(null, r.loadJson(JSON.parse(n), i, e))
  36914. } catch (e) {
  36915. t(e)
  36916. }
  36917. });
  36918. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36919. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36920. }
  36921. ,
  36922. r
  36923. })
  36924. }
  36925. ).call(this, e("_process"))
  36926. }
  36927. , {
  36928. _process: 203,
  36929. bytebuffer: 215,
  36930. fs: 197,
  36931. path: 197
  36932. }],
  36933. 215: [function(e, t, i) {
  36934. !function(i, n) {
  36935. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36936. var t;
  36937. try {
  36938. t = e("long")
  36939. } catch (e) {}
  36940. return n(t)
  36941. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36942. }(this, function(e) {
  36943. "use strict";
  36944. function t(e) {
  36945. var t = 0;
  36946. return function() {
  36947. return t < e.length ? e.charCodeAt(t++) : null
  36948. }
  36949. }
  36950. function i() {
  36951. var e = []
  36952. , t = [];
  36953. return function() {
  36954. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36955. e.length = 0),
  36956. void Array.prototype.push.apply(e, arguments))
  36957. }
  36958. }
  36959. function n(e, t, i, n, r) {
  36960. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36961. for (u += d,
  36962. o = p & (1 << -h) - 1,
  36963. p >>= -h,
  36964. h += s; h > 0; o = 256 * o + e[t + u],
  36965. u += d,
  36966. h -= 8)
  36967. ;
  36968. for (a = o & (1 << -h) - 1,
  36969. o >>= -h,
  36970. h += n; h > 0; a = 256 * a + e[t + u],
  36971. u += d,
  36972. h -= 8)
  36973. ;
  36974. if (0 === o)
  36975. o = 1 - c;
  36976. else {
  36977. if (o === l)
  36978. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36979. a += Math.pow(2, n),
  36980. o -= c
  36981. }
  36982. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36983. }
  36984. function r(e, t, i, n, r, o) {
  36985. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36986. for (t = Math.abs(t),
  36987. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36988. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36989. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36990. l *= 2),
  36991. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36992. t * l >= 2 && (a++,
  36993. l /= 2),
  36994. a + u >= h ? (s = 0,
  36995. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36996. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36997. a = 0)); r >= 8; e[i + p] = 255 & s,
  36998. p += f,
  36999. s /= 256,
  37000. r -= 8)
  37001. ;
  37002. for (a = a << r | s,
  37003. c += r; c > 0; e[i + p] = 255 & a,
  37004. p += f,
  37005. a /= 256,
  37006. c -= 8)
  37007. ;
  37008. e[i + p - f] |= 128 * g
  37009. }
  37010. var o = function(e, t, i) {
  37011. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  37012. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  37013. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  37014. !i) {
  37015. if (e |= 0,
  37016. e < 0)
  37017. throw RangeError("Illegal capacity");
  37018. t = !!t,
  37019. i = !!i
  37020. }
  37021. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  37022. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37023. this.offset = 0,
  37024. this.markedOffset = -1,
  37025. this.limit = e,
  37026. this.littleEndian = t,
  37027. this.noAssert = i
  37028. };
  37029. o.VERSION = "5.0.1",
  37030. o.LITTLE_ENDIAN = !0,
  37031. o.BIG_ENDIAN = !1,
  37032. o.DEFAULT_CAPACITY = 16,
  37033. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37034. o.DEFAULT_NOASSERT = !1,
  37035. o.Long = e || null;
  37036. var a = o.prototype;
  37037. a.__isByteBuffer__,
  37038. Object.defineProperty(a, "__isByteBuffer__", {
  37039. value: !0,
  37040. enumerable: !1,
  37041. configurable: !1
  37042. });
  37043. var s = new ArrayBuffer(0)
  37044. , l = String.fromCharCode;
  37045. o.accessor = function() {
  37046. return Uint8Array
  37047. }
  37048. ,
  37049. o.allocate = function(e, t, i) {
  37050. return new o(e,t,i)
  37051. }
  37052. ,
  37053. o.concat = function(e, t, i, n) {
  37054. "boolean" != typeof t && "string" == typeof t || (n = i,
  37055. i = t,
  37056. t = void 0);
  37057. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37058. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37059. r = e[s].limit - e[s].offset,
  37060. r > 0 && (a += r);
  37061. if (0 === a)
  37062. return new o(0,i,n);
  37063. var c, h = new o(a,i,n);
  37064. for (s = 0; s < l; )
  37065. c = e[s++],
  37066. r = c.limit - c.offset,
  37067. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37068. h.offset += r);
  37069. return h.limit = h.offset,
  37070. h.offset = 0,
  37071. h
  37072. }
  37073. ,
  37074. o.isByteBuffer = function(e) {
  37075. return (e && e.__isByteBuffer__) === !0
  37076. }
  37077. ,
  37078. o.type = function() {
  37079. return ArrayBuffer
  37080. }
  37081. ,
  37082. o.wrap = function(e, t, i, n) {
  37083. if ("string" != typeof t && (n = i,
  37084. i = t,
  37085. t = void 0),
  37086. "string" == typeof e)
  37087. switch ("undefined" == typeof t && (t = "utf8"),
  37088. t) {
  37089. case "base64":
  37090. return o.fromBase64(e, i);
  37091. case "hex":
  37092. return o.fromHex(e, i);
  37093. case "binary":
  37094. return o.fromBinary(e, i);
  37095. case "utf8":
  37096. return o.fromUTF8(e, i);
  37097. case "debug":
  37098. return o.fromDebug(e, i);
  37099. default:
  37100. throw Error("Unsupported encoding: " + t)
  37101. }
  37102. if (null === e || "object" != typeof e)
  37103. throw TypeError("Illegal buffer");
  37104. var r;
  37105. if (o.isByteBuffer(e))
  37106. return r = a.clone.call(e),
  37107. r.markedOffset = -1,
  37108. r;
  37109. if (e instanceof Uint8Array)
  37110. r = new o(0,i,n),
  37111. e.length > 0 && (r.buffer = e.buffer,
  37112. r.offset = e.byteOffset,
  37113. r.limit = e.byteOffset + e.byteLength,
  37114. r.view = new Uint8Array(e.buffer));
  37115. else if (e instanceof ArrayBuffer)
  37116. r = new o(0,i,n),
  37117. e.byteLength > 0 && (r.buffer = e,
  37118. r.offset = 0,
  37119. r.limit = e.byteLength,
  37120. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37121. else {
  37122. if ("[object Array]" !== Object.prototype.toString.call(e))
  37123. throw TypeError("Illegal buffer");
  37124. r = new o(e.length,i,n),
  37125. r.limit = e.length;
  37126. for (var s = 0; s < e.length; ++s)
  37127. r.view[s] = e[s]
  37128. }
  37129. return r
  37130. }
  37131. ,
  37132. a.writeBitSet = function(e, t) {
  37133. var i = "undefined" == typeof t;
  37134. if (i && (t = this.offset),
  37135. !this.noAssert) {
  37136. if (!(e instanceof Array))
  37137. throw TypeError("Illegal BitSet: Not an array");
  37138. if ("number" != typeof t || t % 1 !== 0)
  37139. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37140. if (t >>>= 0,
  37141. t < 0 || t + 0 > this.buffer.byteLength)
  37142. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37143. }
  37144. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37145. for (t += this.writeVarint32(o, t); a--; )
  37146. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37147. this.writeByte(n, t++);
  37148. if (s < o) {
  37149. var l = 0;
  37150. for (n = 0; s < o; )
  37151. n |= (1 & !!e[s++]) << l++;
  37152. this.writeByte(n, t++)
  37153. }
  37154. return i ? (this.offset = t,
  37155. this) : t - r
  37156. }
  37157. ,
  37158. a.readBitSet = function(e) {
  37159. var t = "undefined" == typeof e;
  37160. t && (e = this.offset);
  37161. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37162. for (e += n.length; o--; )
  37163. i = this.readByte(e++),
  37164. s[a++] = !!(1 & i),
  37165. s[a++] = !!(2 & i),
  37166. s[a++] = !!(4 & i),
  37167. s[a++] = !!(8 & i),
  37168. s[a++] = !!(16 & i),
  37169. s[a++] = !!(32 & i),
  37170. s[a++] = !!(64 & i),
  37171. s[a++] = !!(128 & i);
  37172. if (a < r) {
  37173. var l = 0;
  37174. for (i = this.readByte(e++); a < r; )
  37175. s[a++] = !!(i >> l++ & 1)
  37176. }
  37177. return t && (this.offset = e),
  37178. s
  37179. }
  37180. ,
  37181. a.readBytes = function(e, t) {
  37182. var i = "undefined" == typeof t;
  37183. if (i && (t = this.offset),
  37184. !this.noAssert) {
  37185. if ("number" != typeof t || t % 1 !== 0)
  37186. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37187. if (t >>>= 0,
  37188. t < 0 || t + e > this.buffer.byteLength)
  37189. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37190. }
  37191. var n = this.slice(t, t + e);
  37192. return i && (this.offset += e),
  37193. n
  37194. }
  37195. ,
  37196. a.writeBytes = a.append,
  37197. a.writeInt8 = function(e, t) {
  37198. var i = "undefined" == typeof t;
  37199. if (i && (t = this.offset),
  37200. !this.noAssert) {
  37201. if ("number" != typeof e || e % 1 !== 0)
  37202. throw TypeError("Illegal value: " + e + " (not an integer)");
  37203. if (e |= 0,
  37204. "number" != typeof t || t % 1 !== 0)
  37205. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37206. if (t >>>= 0,
  37207. t < 0 || t + 0 > this.buffer.byteLength)
  37208. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37209. }
  37210. t += 1;
  37211. var n = this.buffer.byteLength;
  37212. return t > n && this.resize((n *= 2) > t ? n : t),
  37213. t -= 1,
  37214. this.view[t] = e,
  37215. i && (this.offset += 1),
  37216. this
  37217. }
  37218. ,
  37219. a.writeByte = a.writeInt8,
  37220. a.readInt8 = function(e) {
  37221. var t = "undefined" == typeof e;
  37222. if (t && (e = this.offset),
  37223. !this.noAssert) {
  37224. if ("number" != typeof e || e % 1 !== 0)
  37225. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37226. if (e >>>= 0,
  37227. e < 0 || e + 1 > this.buffer.byteLength)
  37228. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37229. }
  37230. var i = this.view[e];
  37231. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37232. t && (this.offset += 1),
  37233. i
  37234. }
  37235. ,
  37236. a.readByte = a.readInt8,
  37237. a.writeUint8 = function(e, t) {
  37238. var i = "undefined" == typeof t;
  37239. if (i && (t = this.offset),
  37240. !this.noAssert) {
  37241. if ("number" != typeof e || e % 1 !== 0)
  37242. throw TypeError("Illegal value: " + e + " (not an integer)");
  37243. if (e >>>= 0,
  37244. "number" != typeof t || t % 1 !== 0)
  37245. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37246. if (t >>>= 0,
  37247. t < 0 || t + 0 > this.buffer.byteLength)
  37248. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37249. }
  37250. t += 1;
  37251. var n = this.buffer.byteLength;
  37252. return t > n && this.resize((n *= 2) > t ? n : t),
  37253. t -= 1,
  37254. this.view[t] = e,
  37255. i && (this.offset += 1),
  37256. this
  37257. }
  37258. ,
  37259. a.writeUInt8 = a.writeUint8,
  37260. a.readUint8 = function(e) {
  37261. var t = "undefined" == typeof e;
  37262. if (t && (e = this.offset),
  37263. !this.noAssert) {
  37264. if ("number" != typeof e || e % 1 !== 0)
  37265. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37266. if (e >>>= 0,
  37267. e < 0 || e + 1 > this.buffer.byteLength)
  37268. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37269. }
  37270. var i = this.view[e];
  37271. return t && (this.offset += 1),
  37272. i
  37273. }
  37274. ,
  37275. a.readUInt8 = a.readUint8,
  37276. a.writeInt16 = function(e, t) {
  37277. var i = "undefined" == typeof t;
  37278. if (i && (t = this.offset),
  37279. !this.noAssert) {
  37280. if ("number" != typeof e || e % 1 !== 0)
  37281. throw TypeError("Illegal value: " + e + " (not an integer)");
  37282. if (e |= 0,
  37283. "number" != typeof t || t % 1 !== 0)
  37284. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37285. if (t >>>= 0,
  37286. t < 0 || t + 0 > this.buffer.byteLength)
  37287. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37288. }
  37289. t += 2;
  37290. var n = this.buffer.byteLength;
  37291. return t > n && this.resize((n *= 2) > t ? n : t),
  37292. t -= 2,
  37293. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37294. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37295. this.view[t + 1] = 255 & e),
  37296. i && (this.offset += 2),
  37297. this
  37298. }
  37299. ,
  37300. a.writeShort = a.writeInt16,
  37301. a.readInt16 = function(e) {
  37302. var t = "undefined" == typeof e;
  37303. if (t && (e = this.offset),
  37304. !this.noAssert) {
  37305. if ("number" != typeof e || e % 1 !== 0)
  37306. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37307. if (e >>>= 0,
  37308. e < 0 || e + 2 > this.buffer.byteLength)
  37309. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37310. }
  37311. var i = 0;
  37312. return this.littleEndian ? (i = this.view[e],
  37313. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37314. i |= this.view[e + 1]),
  37315. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37316. t && (this.offset += 2),
  37317. i
  37318. }
  37319. ,
  37320. a.readShort = a.readInt16,
  37321. a.writeUint16 = function(e, t) {
  37322. var i = "undefined" == typeof t;
  37323. if (i && (t = this.offset),
  37324. !this.noAssert) {
  37325. if ("number" != typeof e || e % 1 !== 0)
  37326. throw TypeError("Illegal value: " + e + " (not an integer)");
  37327. if (e >>>= 0,
  37328. "number" != typeof t || t % 1 !== 0)
  37329. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37330. if (t >>>= 0,
  37331. t < 0 || t + 0 > this.buffer.byteLength)
  37332. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37333. }
  37334. t += 2;
  37335. var n = this.buffer.byteLength;
  37336. return t > n && this.resize((n *= 2) > t ? n : t),
  37337. t -= 2,
  37338. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37339. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37340. this.view[t + 1] = 255 & e),
  37341. i && (this.offset += 2),
  37342. this
  37343. }
  37344. ,
  37345. a.writeUInt16 = a.writeUint16,
  37346. a.readUint16 = function(e) {
  37347. var t = "undefined" == typeof e;
  37348. if (t && (e = this.offset),
  37349. !this.noAssert) {
  37350. if ("number" != typeof e || e % 1 !== 0)
  37351. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37352. if (e >>>= 0,
  37353. e < 0 || e + 2 > this.buffer.byteLength)
  37354. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37355. }
  37356. var i = 0;
  37357. return this.littleEndian ? (i = this.view[e],
  37358. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37359. i |= this.view[e + 1]),
  37360. t && (this.offset += 2),
  37361. i
  37362. }
  37363. ,
  37364. a.readUInt16 = a.readUint16,
  37365. a.writeInt32 = function(e, t) {
  37366. var i = "undefined" == typeof t;
  37367. if (i && (t = this.offset),
  37368. !this.noAssert) {
  37369. if ("number" != typeof e || e % 1 !== 0)
  37370. throw TypeError("Illegal value: " + e + " (not an integer)");
  37371. if (e |= 0,
  37372. "number" != typeof t || t % 1 !== 0)
  37373. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37374. if (t >>>= 0,
  37375. t < 0 || t + 0 > this.buffer.byteLength)
  37376. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37377. }
  37378. t += 4;
  37379. var n = this.buffer.byteLength;
  37380. return t > n && this.resize((n *= 2) > t ? n : t),
  37381. t -= 4,
  37382. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37383. this.view[t + 2] = e >>> 16 & 255,
  37384. this.view[t + 1] = e >>> 8 & 255,
  37385. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37386. this.view[t + 1] = e >>> 16 & 255,
  37387. this.view[t + 2] = e >>> 8 & 255,
  37388. this.view[t + 3] = 255 & e),
  37389. i && (this.offset += 4),
  37390. this
  37391. }
  37392. ,
  37393. a.writeInt = a.writeInt32,
  37394. a.readInt32 = function(e) {
  37395. var t = "undefined" == typeof e;
  37396. if (t && (e = this.offset),
  37397. !this.noAssert) {
  37398. if ("number" != typeof e || e % 1 !== 0)
  37399. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37400. if (e >>>= 0,
  37401. e < 0 || e + 4 > this.buffer.byteLength)
  37402. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37403. }
  37404. var i = 0;
  37405. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37406. i |= this.view[e + 1] << 8,
  37407. i |= this.view[e],
  37408. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37409. i |= this.view[e + 2] << 8,
  37410. i |= this.view[e + 3],
  37411. i += this.view[e] << 24 >>> 0),
  37412. i |= 0,
  37413. t && (this.offset += 4),
  37414. i
  37415. }
  37416. ,
  37417. a.readInt = a.readInt32,
  37418. a.writeUint32 = function(e, t) {
  37419. var i = "undefined" == typeof t;
  37420. if (i && (t = this.offset),
  37421. !this.noAssert) {
  37422. if ("number" != typeof e || e % 1 !== 0)
  37423. throw TypeError("Illegal value: " + e + " (not an integer)");
  37424. if (e >>>= 0,
  37425. "number" != typeof t || t % 1 !== 0)
  37426. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37427. if (t >>>= 0,
  37428. t < 0 || t + 0 > this.buffer.byteLength)
  37429. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37430. }
  37431. t += 4;
  37432. var n = this.buffer.byteLength;
  37433. return t > n && this.resize((n *= 2) > t ? n : t),
  37434. t -= 4,
  37435. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37436. this.view[t + 2] = e >>> 16 & 255,
  37437. this.view[t + 1] = e >>> 8 & 255,
  37438. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37439. this.view[t + 1] = e >>> 16 & 255,
  37440. this.view[t + 2] = e >>> 8 & 255,
  37441. this.view[t + 3] = 255 & e),
  37442. i && (this.offset += 4),
  37443. this
  37444. }
  37445. ,
  37446. a.writeUInt32 = a.writeUint32,
  37447. a.readUint32 = function(e) {
  37448. var t = "undefined" == typeof e;
  37449. if (t && (e = this.offset),
  37450. !this.noAssert) {
  37451. if ("number" != typeof e || e % 1 !== 0)
  37452. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37453. if (e >>>= 0,
  37454. e < 0 || e + 4 > this.buffer.byteLength)
  37455. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37456. }
  37457. var i = 0;
  37458. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37459. i |= this.view[e + 1] << 8,
  37460. i |= this.view[e],
  37461. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37462. i |= this.view[e + 2] << 8,
  37463. i |= this.view[e + 3],
  37464. i += this.view[e] << 24 >>> 0),
  37465. t && (this.offset += 4),
  37466. i
  37467. }
  37468. ,
  37469. a.readUInt32 = a.readUint32,
  37470. e && (a.writeInt64 = function(t, i) {
  37471. var n = "undefined" == typeof i;
  37472. if (n && (i = this.offset),
  37473. !this.noAssert) {
  37474. if ("number" == typeof t)
  37475. t = e.fromNumber(t);
  37476. else if ("string" == typeof t)
  37477. t = e.fromString(t);
  37478. else if (!(t && t instanceof e))
  37479. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37480. if ("number" != typeof i || i % 1 !== 0)
  37481. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37482. if (i >>>= 0,
  37483. i < 0 || i + 0 > this.buffer.byteLength)
  37484. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37485. }
  37486. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37487. i += 8;
  37488. var r = this.buffer.byteLength;
  37489. i > r && this.resize((r *= 2) > i ? r : i),
  37490. i -= 8;
  37491. var o = t.low
  37492. , a = t.high;
  37493. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37494. this.view[i + 2] = o >>> 16 & 255,
  37495. this.view[i + 1] = o >>> 8 & 255,
  37496. this.view[i] = 255 & o,
  37497. i += 4,
  37498. this.view[i + 3] = a >>> 24 & 255,
  37499. this.view[i + 2] = a >>> 16 & 255,
  37500. this.view[i + 1] = a >>> 8 & 255,
  37501. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37502. this.view[i + 1] = a >>> 16 & 255,
  37503. this.view[i + 2] = a >>> 8 & 255,
  37504. this.view[i + 3] = 255 & a,
  37505. i += 4,
  37506. this.view[i] = o >>> 24 & 255,
  37507. this.view[i + 1] = o >>> 16 & 255,
  37508. this.view[i + 2] = o >>> 8 & 255,
  37509. this.view[i + 3] = 255 & o),
  37510. n && (this.offset += 8),
  37511. this
  37512. }
  37513. ,
  37514. a.writeLong = a.writeInt64,
  37515. a.readInt64 = function(t) {
  37516. var i = "undefined" == typeof t;
  37517. if (i && (t = this.offset),
  37518. !this.noAssert) {
  37519. if ("number" != typeof t || t % 1 !== 0)
  37520. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37521. if (t >>>= 0,
  37522. t < 0 || t + 8 > this.buffer.byteLength)
  37523. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37524. }
  37525. var n = 0
  37526. , r = 0;
  37527. this.littleEndian ? (n = this.view[t + 2] << 16,
  37528. n |= this.view[t + 1] << 8,
  37529. n |= this.view[t],
  37530. n += this.view[t + 3] << 24 >>> 0,
  37531. t += 4,
  37532. r = this.view[t + 2] << 16,
  37533. r |= this.view[t + 1] << 8,
  37534. r |= this.view[t],
  37535. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37536. r |= this.view[t + 2] << 8,
  37537. r |= this.view[t + 3],
  37538. r += this.view[t] << 24 >>> 0,
  37539. t += 4,
  37540. n = this.view[t + 1] << 16,
  37541. n |= this.view[t + 2] << 8,
  37542. n |= this.view[t + 3],
  37543. n += this.view[t] << 24 >>> 0);
  37544. var o = new e(n,r,!1);
  37545. return i && (this.offset += 8),
  37546. o
  37547. }
  37548. ,
  37549. a.readLong = a.readInt64,
  37550. a.writeUint64 = function(t, i) {
  37551. var n = "undefined" == typeof i;
  37552. if (n && (i = this.offset),
  37553. !this.noAssert) {
  37554. if ("number" == typeof t)
  37555. t = e.fromNumber(t);
  37556. else if ("string" == typeof t)
  37557. t = e.fromString(t);
  37558. else if (!(t && t instanceof e))
  37559. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37560. if ("number" != typeof i || i % 1 !== 0)
  37561. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37562. if (i >>>= 0,
  37563. i < 0 || i + 0 > this.buffer.byteLength)
  37564. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37565. }
  37566. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37567. i += 8;
  37568. var r = this.buffer.byteLength;
  37569. i > r && this.resize((r *= 2) > i ? r : i),
  37570. i -= 8;
  37571. var o = t.low
  37572. , a = t.high;
  37573. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37574. this.view[i + 2] = o >>> 16 & 255,
  37575. this.view[i + 1] = o >>> 8 & 255,
  37576. this.view[i] = 255 & o,
  37577. i += 4,
  37578. this.view[i + 3] = a >>> 24 & 255,
  37579. this.view[i + 2] = a >>> 16 & 255,
  37580. this.view[i + 1] = a >>> 8 & 255,
  37581. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37582. this.view[i + 1] = a >>> 16 & 255,
  37583. this.view[i + 2] = a >>> 8 & 255,
  37584. this.view[i + 3] = 255 & a,
  37585. i += 4,
  37586. this.view[i] = o >>> 24 & 255,
  37587. this.view[i + 1] = o >>> 16 & 255,
  37588. this.view[i + 2] = o >>> 8 & 255,
  37589. this.view[i + 3] = 255 & o),
  37590. n && (this.offset += 8),
  37591. this
  37592. }
  37593. ,
  37594. a.writeUInt64 = a.writeUint64,
  37595. a.readUint64 = function(t) {
  37596. var i = "undefined" == typeof t;
  37597. if (i && (t = this.offset),
  37598. !this.noAssert) {
  37599. if ("number" != typeof t || t % 1 !== 0)
  37600. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37601. if (t >>>= 0,
  37602. t < 0 || t + 8 > this.buffer.byteLength)
  37603. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37604. }
  37605. var n = 0
  37606. , r = 0;
  37607. this.littleEndian ? (n = this.view[t + 2] << 16,
  37608. n |= this.view[t + 1] << 8,
  37609. n |= this.view[t],
  37610. n += this.view[t + 3] << 24 >>> 0,
  37611. t += 4,
  37612. r = this.view[t + 2] << 16,
  37613. r |= this.view[t + 1] << 8,
  37614. r |= this.view[t],
  37615. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37616. r |= this.view[t + 2] << 8,
  37617. r |= this.view[t + 3],
  37618. r += this.view[t] << 24 >>> 0,
  37619. t += 4,
  37620. n = this.view[t + 1] << 16,
  37621. n |= this.view[t + 2] << 8,
  37622. n |= this.view[t + 3],
  37623. n += this.view[t] << 24 >>> 0);
  37624. var o = new e(n,r,!0);
  37625. return i && (this.offset += 8),
  37626. o
  37627. }
  37628. ,
  37629. a.readUInt64 = a.readUint64),
  37630. a.writeFloat32 = function(e, t) {
  37631. var i = "undefined" == typeof t;
  37632. if (i && (t = this.offset),
  37633. !this.noAssert) {
  37634. if ("number" != typeof e)
  37635. throw TypeError("Illegal value: " + e + " (not a number)");
  37636. if ("number" != typeof t || t % 1 !== 0)
  37637. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37638. if (t >>>= 0,
  37639. t < 0 || t + 0 > this.buffer.byteLength)
  37640. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37641. }
  37642. t += 4;
  37643. var n = this.buffer.byteLength;
  37644. return t > n && this.resize((n *= 2) > t ? n : t),
  37645. t -= 4,
  37646. r(this.view, e, t, this.littleEndian, 23, 4),
  37647. i && (this.offset += 4),
  37648. this
  37649. }
  37650. ,
  37651. a.writeFloat = a.writeFloat32,
  37652. a.readFloat32 = function(e) {
  37653. var t = "undefined" == typeof e;
  37654. if (t && (e = this.offset),
  37655. !this.noAssert) {
  37656. if ("number" != typeof e || e % 1 !== 0)
  37657. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37658. if (e >>>= 0,
  37659. e < 0 || e + 4 > this.buffer.byteLength)
  37660. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37661. }
  37662. var i = n(this.view, e, this.littleEndian, 23, 4);
  37663. return t && (this.offset += 4),
  37664. i
  37665. }
  37666. ,
  37667. a.readFloat = a.readFloat32,
  37668. a.writeFloat64 = function(e, t) {
  37669. var i = "undefined" == typeof t;
  37670. if (i && (t = this.offset),
  37671. !this.noAssert) {
  37672. if ("number" != typeof e)
  37673. throw TypeError("Illegal value: " + e + " (not a number)");
  37674. if ("number" != typeof t || t % 1 !== 0)
  37675. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37676. if (t >>>= 0,
  37677. t < 0 || t + 0 > this.buffer.byteLength)
  37678. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37679. }
  37680. t += 8;
  37681. var n = this.buffer.byteLength;
  37682. return t > n && this.resize((n *= 2) > t ? n : t),
  37683. t -= 8,
  37684. r(this.view, e, t, this.littleEndian, 52, 8),
  37685. i && (this.offset += 8),
  37686. this
  37687. }
  37688. ,
  37689. a.writeDouble = a.writeFloat64,
  37690. a.readFloat64 = function(e) {
  37691. var t = "undefined" == typeof e;
  37692. if (t && (e = this.offset),
  37693. !this.noAssert) {
  37694. if ("number" != typeof e || e % 1 !== 0)
  37695. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37696. if (e >>>= 0,
  37697. e < 0 || e + 8 > this.buffer.byteLength)
  37698. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37699. }
  37700. var i = n(this.view, e, this.littleEndian, 52, 8);
  37701. return t && (this.offset += 8),
  37702. i
  37703. }
  37704. ,
  37705. a.readDouble = a.readFloat64,
  37706. o.MAX_VARINT32_BYTES = 5,
  37707. o.calculateVarint32 = function(e) {
  37708. return e >>>= 0,
  37709. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37710. }
  37711. ,
  37712. o.zigZagEncode32 = function(e) {
  37713. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37714. }
  37715. ,
  37716. o.zigZagDecode32 = function(e) {
  37717. return e >>> 1 ^ -(1 & e) | 0
  37718. }
  37719. ,
  37720. a.writeVarint32 = function(e, t) {
  37721. var i = "undefined" == typeof t;
  37722. if (i && (t = this.offset),
  37723. !this.noAssert) {
  37724. if ("number" != typeof e || e % 1 !== 0)
  37725. throw TypeError("Illegal value: " + e + " (not an integer)");
  37726. if (e |= 0,
  37727. "number" != typeof t || t % 1 !== 0)
  37728. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37729. if (t >>>= 0,
  37730. t < 0 || t + 0 > this.buffer.byteLength)
  37731. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37732. }
  37733. var n, r = o.calculateVarint32(e);
  37734. t += r;
  37735. var a = this.buffer.byteLength;
  37736. for (t > a && this.resize((a *= 2) > t ? a : t),
  37737. t -= r,
  37738. e >>>= 0; e >= 128; )
  37739. n = 127 & e | 128,
  37740. this.view[t++] = n,
  37741. e >>>= 7;
  37742. return this.view[t++] = e,
  37743. i ? (this.offset = t,
  37744. this) : r
  37745. }
  37746. ,
  37747. a.writeVarint32ZigZag = function(e, t) {
  37748. return this.writeVarint32(o.zigZagEncode32(e), t)
  37749. }
  37750. ,
  37751. a.readVarint32 = function(e) {
  37752. var t = "undefined" == typeof e;
  37753. if (t && (e = this.offset),
  37754. !this.noAssert) {
  37755. if ("number" != typeof e || e % 1 !== 0)
  37756. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37757. if (e >>>= 0,
  37758. e < 0 || e + 1 > this.buffer.byteLength)
  37759. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37760. }
  37761. var i, n = 0, r = 0;
  37762. do {
  37763. if (!this.noAssert && e > this.limit) {
  37764. var o = Error("Truncated");
  37765. throw o.truncated = !0,
  37766. o
  37767. }
  37768. i = this.view[e++],
  37769. n < 5 && (r |= (127 & i) << 7 * n),
  37770. ++n
  37771. } while (0 !== (128 & i));return r |= 0,
  37772. t ? (this.offset = e,
  37773. r) : {
  37774. value: r,
  37775. length: n
  37776. }
  37777. }
  37778. ,
  37779. a.readVarint32ZigZag = function(e) {
  37780. var t = this.readVarint32(e);
  37781. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37782. t
  37783. }
  37784. ,
  37785. e && (o.MAX_VARINT64_BYTES = 10,
  37786. o.calculateVarint64 = function(t) {
  37787. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37788. var i = t.toInt() >>> 0
  37789. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37790. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37791. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37792. }
  37793. ,
  37794. o.zigZagEncode64 = function(t) {
  37795. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37796. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37797. }
  37798. ,
  37799. o.zigZagDecode64 = function(t) {
  37800. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37801. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37802. }
  37803. ,
  37804. a.writeVarint64 = function(t, i) {
  37805. var n = "undefined" == typeof i;
  37806. if (n && (i = this.offset),
  37807. !this.noAssert) {
  37808. if ("number" == typeof t)
  37809. t = e.fromNumber(t);
  37810. else if ("string" == typeof t)
  37811. t = e.fromString(t);
  37812. else if (!(t && t instanceof e))
  37813. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37814. if ("number" != typeof i || i % 1 !== 0)
  37815. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37816. if (i >>>= 0,
  37817. i < 0 || i + 0 > this.buffer.byteLength)
  37818. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37819. }
  37820. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37821. var r = o.calculateVarint64(t)
  37822. , a = t.toInt() >>> 0
  37823. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37824. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37825. i += r;
  37826. var c = this.buffer.byteLength;
  37827. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37828. i -= r,
  37829. r) {
  37830. case 10:
  37831. this.view[i + 9] = l >>> 7 & 1;
  37832. case 9:
  37833. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37834. case 8:
  37835. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37836. case 7:
  37837. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37838. case 6:
  37839. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37840. case 5:
  37841. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37842. case 4:
  37843. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37844. case 3:
  37845. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37846. case 2:
  37847. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37848. case 1:
  37849. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37850. }
  37851. return n ? (this.offset += r,
  37852. this) : r
  37853. }
  37854. ,
  37855. a.writeVarint64ZigZag = function(e, t) {
  37856. return this.writeVarint64(o.zigZagEncode64(e), t)
  37857. }
  37858. ,
  37859. a.readVarint64 = function(t) {
  37860. var i = "undefined" == typeof t;
  37861. if (i && (t = this.offset),
  37862. !this.noAssert) {
  37863. if ("number" != typeof t || t % 1 !== 0)
  37864. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37865. if (t >>>= 0,
  37866. t < 0 || t + 1 > this.buffer.byteLength)
  37867. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37868. }
  37869. var n = t
  37870. , r = 0
  37871. , o = 0
  37872. , a = 0
  37873. , s = 0;
  37874. if (s = this.view[t++],
  37875. r = 127 & s,
  37876. 128 & s && (s = this.view[t++],
  37877. r |= (127 & s) << 7,
  37878. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37879. r |= (127 & s) << 14,
  37880. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37881. r |= (127 & s) << 21,
  37882. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37883. o = 127 & s,
  37884. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37885. o |= (127 & s) << 7,
  37886. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37887. o |= (127 & s) << 14,
  37888. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37889. o |= (127 & s) << 21,
  37890. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37891. a = 127 & s,
  37892. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37893. a |= (127 & s) << 7,
  37894. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37895. throw Error("Buffer overrun");
  37896. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37897. return i ? (this.offset = t,
  37898. l) : {
  37899. value: l,
  37900. length: t - n
  37901. }
  37902. }
  37903. ,
  37904. a.readVarint64ZigZag = function(t) {
  37905. var i = this.readVarint64(t);
  37906. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37907. i
  37908. }
  37909. ),
  37910. a.writeCString = function(e, i) {
  37911. var n = "undefined" == typeof i;
  37912. n && (i = this.offset);
  37913. var r, o = e.length;
  37914. if (!this.noAssert) {
  37915. if ("string" != typeof e)
  37916. throw TypeError("Illegal str: Not a string");
  37917. for (r = 0; r < o; ++r)
  37918. if (0 === e.charCodeAt(r))
  37919. throw RangeError("Illegal str: Contains NULL-characters");
  37920. if ("number" != typeof i || i % 1 !== 0)
  37921. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37922. if (i >>>= 0,
  37923. i < 0 || i + 0 > this.buffer.byteLength)
  37924. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37925. }
  37926. o = h.calculateUTF16asUTF8(t(e))[1],
  37927. i += o + 1;
  37928. var a = this.buffer.byteLength;
  37929. return i > a && this.resize((a *= 2) > i ? a : i),
  37930. i -= o + 1,
  37931. h.encodeUTF16toUTF8(t(e), function(e) {
  37932. this.view[i++] = e
  37933. }
  37934. .bind(this)),
  37935. this.view[i++] = 0,
  37936. n ? (this.offset = i,
  37937. this) : o
  37938. }
  37939. ,
  37940. a.readCString = function(e) {
  37941. var t = "undefined" == typeof e;
  37942. if (t && (e = this.offset),
  37943. !this.noAssert) {
  37944. if ("number" != typeof e || e % 1 !== 0)
  37945. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37946. if (e >>>= 0,
  37947. e < 0 || e + 1 > this.buffer.byteLength)
  37948. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37949. }
  37950. var n, r = e, o = -1;
  37951. return h.decodeUTF8toUTF16(function() {
  37952. if (0 === o)
  37953. return null;
  37954. if (e >= this.limit)
  37955. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37956. return o = this.view[e++],
  37957. 0 === o ? null : o
  37958. }
  37959. .bind(this), n = i(), !0),
  37960. t ? (this.offset = e,
  37961. n()) : {
  37962. string: n(),
  37963. length: e - r
  37964. }
  37965. }
  37966. ,
  37967. a.writeIString = function(e, i) {
  37968. var n = "undefined" == typeof i;
  37969. if (n && (i = this.offset),
  37970. !this.noAssert) {
  37971. if ("string" != typeof e)
  37972. throw TypeError("Illegal str: Not a string");
  37973. if ("number" != typeof i || i % 1 !== 0)
  37974. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37975. if (i >>>= 0,
  37976. i < 0 || i + 0 > this.buffer.byteLength)
  37977. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37978. }
  37979. var r, o = i;
  37980. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37981. i += 4 + r;
  37982. var a = this.buffer.byteLength;
  37983. if (i > a && this.resize((a *= 2) > i ? a : i),
  37984. i -= 4 + r,
  37985. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37986. this.view[i + 2] = r >>> 16 & 255,
  37987. this.view[i + 1] = r >>> 8 & 255,
  37988. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37989. this.view[i + 1] = r >>> 16 & 255,
  37990. this.view[i + 2] = r >>> 8 & 255,
  37991. this.view[i + 3] = 255 & r),
  37992. i += 4,
  37993. h.encodeUTF16toUTF8(t(e), function(e) {
  37994. this.view[i++] = e
  37995. }
  37996. .bind(this)),
  37997. i !== o + 4 + r)
  37998. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37999. return n ? (this.offset = i,
  38000. this) : i - o
  38001. }
  38002. ,
  38003. a.readIString = function(e) {
  38004. var t = "undefined" == typeof e;
  38005. if (t && (e = this.offset),
  38006. !this.noAssert) {
  38007. if ("number" != typeof e || e % 1 !== 0)
  38008. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38009. if (e >>>= 0,
  38010. e < 0 || e + 4 > this.buffer.byteLength)
  38011. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  38012. }
  38013. var i = e
  38014. , n = this.readUint32(e)
  38015. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  38016. return e += r.length,
  38017. t ? (this.offset = e,
  38018. r.string) : {
  38019. string: r.string,
  38020. length: e - i
  38021. }
  38022. }
  38023. ,
  38024. o.METRICS_CHARS = "c",
  38025. o.METRICS_BYTES = "b",
  38026. a.writeUTF8String = function(e, i) {
  38027. var n = "undefined" == typeof i;
  38028. if (n && (i = this.offset),
  38029. !this.noAssert) {
  38030. if ("number" != typeof i || i % 1 !== 0)
  38031. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38032. if (i >>>= 0,
  38033. i < 0 || i + 0 > this.buffer.byteLength)
  38034. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38035. }
  38036. var r, o = i;
  38037. r = h.calculateUTF16asUTF8(t(e))[1],
  38038. i += r;
  38039. var a = this.buffer.byteLength;
  38040. return i > a && this.resize((a *= 2) > i ? a : i),
  38041. i -= r,
  38042. h.encodeUTF16toUTF8(t(e), function(e) {
  38043. this.view[i++] = e
  38044. }
  38045. .bind(this)),
  38046. n ? (this.offset = i,
  38047. this) : i - o
  38048. }
  38049. ,
  38050. a.writeString = a.writeUTF8String,
  38051. o.calculateUTF8Chars = function(e) {
  38052. return h.calculateUTF16asUTF8(t(e))[0]
  38053. }
  38054. ,
  38055. o.calculateUTF8Bytes = function(e) {
  38056. return h.calculateUTF16asUTF8(t(e))[1]
  38057. }
  38058. ,
  38059. o.calculateString = o.calculateUTF8Bytes,
  38060. a.readUTF8String = function(e, t, n) {
  38061. "number" == typeof t && (n = t,
  38062. t = void 0);
  38063. var r = "undefined" == typeof n;
  38064. if (r && (n = this.offset),
  38065. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38066. !this.noAssert) {
  38067. if ("number" != typeof e || e % 1 !== 0)
  38068. throw TypeError("Illegal length: " + e + " (not an integer)");
  38069. if (e |= 0,
  38070. "number" != typeof n || n % 1 !== 0)
  38071. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38072. if (n >>>= 0,
  38073. n < 0 || n + 0 > this.buffer.byteLength)
  38074. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38075. }
  38076. var a, s = 0, l = n;
  38077. if (t === o.METRICS_CHARS) {
  38078. if (a = i(),
  38079. h.decodeUTF8(function() {
  38080. return s < e && n < this.limit ? this.view[n++] : null
  38081. }
  38082. .bind(this), function(e) {
  38083. ++s,
  38084. h.UTF8toUTF16(e, a)
  38085. }),
  38086. s !== e)
  38087. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38088. return r ? (this.offset = n,
  38089. a()) : {
  38090. string: a(),
  38091. length: n - l
  38092. }
  38093. }
  38094. if (t === o.METRICS_BYTES) {
  38095. if (!this.noAssert) {
  38096. if ("number" != typeof n || n % 1 !== 0)
  38097. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38098. if (n >>>= 0,
  38099. n < 0 || n + e > this.buffer.byteLength)
  38100. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38101. }
  38102. var c = n + e;
  38103. if (h.decodeUTF8toUTF16(function() {
  38104. return n < c ? this.view[n++] : null
  38105. }
  38106. .bind(this), a = i(), this.noAssert),
  38107. n !== c)
  38108. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38109. return r ? (this.offset = n,
  38110. a()) : {
  38111. string: a(),
  38112. length: n - l
  38113. }
  38114. }
  38115. throw TypeError("Unsupported metrics: " + t)
  38116. }
  38117. ,
  38118. a.readString = a.readUTF8String,
  38119. a.writeVString = function(e, i) {
  38120. var n = "undefined" == typeof i;
  38121. if (n && (i = this.offset),
  38122. !this.noAssert) {
  38123. if ("string" != typeof e)
  38124. throw TypeError("Illegal str: Not a string");
  38125. if ("number" != typeof i || i % 1 !== 0)
  38126. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38127. if (i >>>= 0,
  38128. i < 0 || i + 0 > this.buffer.byteLength)
  38129. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38130. }
  38131. var r, a, s = i;
  38132. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38133. a = o.calculateVarint32(r),
  38134. i += a + r;
  38135. var l = this.buffer.byteLength;
  38136. if (i > l && this.resize((l *= 2) > i ? l : i),
  38137. i -= a + r,
  38138. i += this.writeVarint32(r, i),
  38139. h.encodeUTF16toUTF8(t(e), function(e) {
  38140. this.view[i++] = e
  38141. }
  38142. .bind(this)),
  38143. i !== s + r + a)
  38144. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38145. return n ? (this.offset = i,
  38146. this) : i - s
  38147. }
  38148. ,
  38149. a.readVString = function(e) {
  38150. var t = "undefined" == typeof e;
  38151. if (t && (e = this.offset),
  38152. !this.noAssert) {
  38153. if ("number" != typeof e || e % 1 !== 0)
  38154. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38155. if (e >>>= 0,
  38156. e < 0 || e + 1 > this.buffer.byteLength)
  38157. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38158. }
  38159. var i = e
  38160. , n = this.readVarint32(e)
  38161. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38162. return e += r.length,
  38163. t ? (this.offset = e,
  38164. r.string) : {
  38165. string: r.string,
  38166. length: e - i
  38167. }
  38168. }
  38169. ,
  38170. a.append = function(e, t, i) {
  38171. "number" != typeof t && "string" == typeof t || (i = t,
  38172. t = void 0);
  38173. var n = "undefined" == typeof i;
  38174. if (n && (i = this.offset),
  38175. !this.noAssert) {
  38176. if ("number" != typeof i || i % 1 !== 0)
  38177. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38178. if (i >>>= 0,
  38179. i < 0 || i + 0 > this.buffer.byteLength)
  38180. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38181. }
  38182. e instanceof o || (e = o.wrap(e, t));
  38183. var r = e.limit - e.offset;
  38184. if (r <= 0)
  38185. return this;
  38186. i += r;
  38187. var a = this.buffer.byteLength;
  38188. return i > a && this.resize((a *= 2) > i ? a : i),
  38189. i -= r,
  38190. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38191. e.offset += r,
  38192. n && (this.offset += r),
  38193. this
  38194. }
  38195. ,
  38196. a.appendTo = function(e, t) {
  38197. return e.append(this, t),
  38198. this
  38199. }
  38200. ,
  38201. a.assert = function(e) {
  38202. return this.noAssert = !e,
  38203. this
  38204. }
  38205. ,
  38206. a.capacity = function() {
  38207. return this.buffer.byteLength
  38208. }
  38209. ,
  38210. a.clear = function() {
  38211. return this.offset = 0,
  38212. this.limit = this.buffer.byteLength,
  38213. this.markedOffset = -1,
  38214. this
  38215. }
  38216. ,
  38217. a.clone = function(e) {
  38218. var t = new o(0,this.littleEndian,this.noAssert);
  38219. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38220. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38221. t.view = this.view),
  38222. t.offset = this.offset,
  38223. t.markedOffset = this.markedOffset,
  38224. t.limit = this.limit,
  38225. t
  38226. }
  38227. ,
  38228. a.compact = function(e, t) {
  38229. if ("undefined" == typeof e && (e = this.offset),
  38230. "undefined" == typeof t && (t = this.limit),
  38231. !this.noAssert) {
  38232. if ("number" != typeof e || e % 1 !== 0)
  38233. throw TypeError("Illegal begin: Not an integer");
  38234. if (e >>>= 0,
  38235. "number" != typeof t || t % 1 !== 0)
  38236. throw TypeError("Illegal end: Not an integer");
  38237. if (t >>>= 0,
  38238. e < 0 || e > t || t > this.buffer.byteLength)
  38239. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38240. }
  38241. if (0 === e && t === this.buffer.byteLength)
  38242. return this;
  38243. var i = t - e;
  38244. if (0 === i)
  38245. return this.buffer = s,
  38246. this.view = null,
  38247. this.markedOffset >= 0 && (this.markedOffset -= e),
  38248. this.offset = 0,
  38249. this.limit = 0,
  38250. this;
  38251. var n = new ArrayBuffer(i)
  38252. , r = new Uint8Array(n);
  38253. return r.set(this.view.subarray(e, t)),
  38254. this.buffer = n,
  38255. this.view = r,
  38256. this.markedOffset >= 0 && (this.markedOffset -= e),
  38257. this.offset = 0,
  38258. this.limit = i,
  38259. this
  38260. }
  38261. ,
  38262. a.copy = function(e, t) {
  38263. if ("undefined" == typeof e && (e = this.offset),
  38264. "undefined" == typeof t && (t = this.limit),
  38265. !this.noAssert) {
  38266. if ("number" != typeof e || e % 1 !== 0)
  38267. throw TypeError("Illegal begin: Not an integer");
  38268. if (e >>>= 0,
  38269. "number" != typeof t || t % 1 !== 0)
  38270. throw TypeError("Illegal end: Not an integer");
  38271. if (t >>>= 0,
  38272. e < 0 || e > t || t > this.buffer.byteLength)
  38273. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38274. }
  38275. if (e === t)
  38276. return new o(0,this.littleEndian,this.noAssert);
  38277. var i = t - e
  38278. , n = new o(i,this.littleEndian,this.noAssert);
  38279. return n.offset = 0,
  38280. n.limit = i,
  38281. n.markedOffset >= 0 && (n.markedOffset -= e),
  38282. this.copyTo(n, 0, e, t),
  38283. n
  38284. }
  38285. ,
  38286. a.copyTo = function(e, t, i, n) {
  38287. var r, a;
  38288. if (!this.noAssert && !o.isByteBuffer(e))
  38289. throw TypeError("Illegal target: Not a ByteBuffer");
  38290. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38291. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38292. n = "undefined" == typeof n ? this.limit : 0 | n,
  38293. t < 0 || t > e.buffer.byteLength)
  38294. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38295. if (i < 0 || n > this.buffer.byteLength)
  38296. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38297. var s = n - i;
  38298. return 0 === s ? e : (e.ensureCapacity(t + s),
  38299. e.view.set(this.view.subarray(i, n), t),
  38300. r && (this.offset += s),
  38301. a && (e.offset += s),
  38302. this)
  38303. }
  38304. ,
  38305. a.ensureCapacity = function(e) {
  38306. var t = this.buffer.byteLength;
  38307. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38308. }
  38309. ,
  38310. a.fill = function(e, t, i) {
  38311. var n = "undefined" == typeof t;
  38312. if (n && (t = this.offset),
  38313. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38314. "undefined" == typeof t && (t = this.offset),
  38315. "undefined" == typeof i && (i = this.limit),
  38316. !this.noAssert) {
  38317. if ("number" != typeof e || e % 1 !== 0)
  38318. throw TypeError("Illegal value: " + e + " (not an integer)");
  38319. if (e |= 0,
  38320. "number" != typeof t || t % 1 !== 0)
  38321. throw TypeError("Illegal begin: Not an integer");
  38322. if (t >>>= 0,
  38323. "number" != typeof i || i % 1 !== 0)
  38324. throw TypeError("Illegal end: Not an integer");
  38325. if (i >>>= 0,
  38326. t < 0 || t > i || i > this.buffer.byteLength)
  38327. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38328. }
  38329. if (t >= i)
  38330. return this;
  38331. for (; t < i; )
  38332. this.view[t++] = e;
  38333. return n && (this.offset = t),
  38334. this
  38335. }
  38336. ,
  38337. a.flip = function() {
  38338. return this.limit = this.offset,
  38339. this.offset = 0,
  38340. this
  38341. }
  38342. ,
  38343. a.mark = function(e) {
  38344. if (e = "undefined" == typeof e ? this.offset : e,
  38345. !this.noAssert) {
  38346. if ("number" != typeof e || e % 1 !== 0)
  38347. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38348. if (e >>>= 0,
  38349. e < 0 || e + 0 > this.buffer.byteLength)
  38350. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38351. }
  38352. return this.markedOffset = e,
  38353. this
  38354. }
  38355. ,
  38356. a.order = function(e) {
  38357. if (!this.noAssert && "boolean" != typeof e)
  38358. throw TypeError("Illegal littleEndian: Not a boolean");
  38359. return this.littleEndian = !!e,
  38360. this
  38361. }
  38362. ,
  38363. a.LE = function(e) {
  38364. return this.littleEndian = "undefined" == typeof e || !!e,
  38365. this
  38366. }
  38367. ,
  38368. a.BE = function(e) {
  38369. return this.littleEndian = "undefined" != typeof e && !e,
  38370. this
  38371. }
  38372. ,
  38373. a.prepend = function(e, t, i) {
  38374. "number" != typeof t && "string" == typeof t || (i = t,
  38375. t = void 0);
  38376. var n = "undefined" == typeof i;
  38377. if (n && (i = this.offset),
  38378. !this.noAssert) {
  38379. if ("number" != typeof i || i % 1 !== 0)
  38380. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38381. if (i >>>= 0,
  38382. i < 0 || i + 0 > this.buffer.byteLength)
  38383. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38384. }
  38385. e instanceof o || (e = o.wrap(e, t));
  38386. var r = e.limit - e.offset;
  38387. if (r <= 0)
  38388. return this;
  38389. var a = r - i;
  38390. if (a > 0) {
  38391. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38392. , l = new Uint8Array(s);
  38393. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38394. this.buffer = s,
  38395. this.view = l,
  38396. this.offset += a,
  38397. this.markedOffset >= 0 && (this.markedOffset += a),
  38398. this.limit += a,
  38399. i += a
  38400. } else {
  38401. new Uint8Array(this.buffer)
  38402. }
  38403. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38404. e.offset = e.limit,
  38405. n && (this.offset -= r),
  38406. this
  38407. }
  38408. ,
  38409. a.prependTo = function(e, t) {
  38410. return e.prepend(this, t),
  38411. this
  38412. }
  38413. ,
  38414. a.printDebug = function(e) {
  38415. "function" != typeof e && (e = console.log.bind(console)),
  38416. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38417. }
  38418. ,
  38419. a.remaining = function() {
  38420. return this.limit - this.offset
  38421. }
  38422. ,
  38423. a.reset = function() {
  38424. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38425. this.markedOffset = -1) : this.offset = 0,
  38426. this
  38427. }
  38428. ,
  38429. a.resize = function(e) {
  38430. if (!this.noAssert) {
  38431. if ("number" != typeof e || e % 1 !== 0)
  38432. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38433. if (e |= 0,
  38434. e < 0)
  38435. throw RangeError("Illegal capacity: 0 <= " + e)
  38436. }
  38437. if (this.buffer.byteLength < e) {
  38438. var t = new ArrayBuffer(e)
  38439. , i = new Uint8Array(t);
  38440. i.set(this.view),
  38441. this.buffer = t,
  38442. this.view = i
  38443. }
  38444. return this
  38445. }
  38446. ,
  38447. a.reverse = function(e, t) {
  38448. if ("undefined" == typeof e && (e = this.offset),
  38449. "undefined" == typeof t && (t = this.limit),
  38450. !this.noAssert) {
  38451. if ("number" != typeof e || e % 1 !== 0)
  38452. throw TypeError("Illegal begin: Not an integer");
  38453. if (e >>>= 0,
  38454. "number" != typeof t || t % 1 !== 0)
  38455. throw TypeError("Illegal end: Not an integer");
  38456. if (t >>>= 0,
  38457. e < 0 || e > t || t > this.buffer.byteLength)
  38458. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38459. }
  38460. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38461. this)
  38462. }
  38463. ,
  38464. a.skip = function(e) {
  38465. if (!this.noAssert) {
  38466. if ("number" != typeof e || e % 1 !== 0)
  38467. throw TypeError("Illegal length: " + e + " (not an integer)");
  38468. e |= 0
  38469. }
  38470. var t = this.offset + e;
  38471. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38472. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38473. return this.offset = t,
  38474. this
  38475. }
  38476. ,
  38477. a.slice = function(e, t) {
  38478. if ("undefined" == typeof e && (e = this.offset),
  38479. "undefined" == typeof t && (t = this.limit),
  38480. !this.noAssert) {
  38481. if ("number" != typeof e || e % 1 !== 0)
  38482. throw TypeError("Illegal begin: Not an integer");
  38483. if (e >>>= 0,
  38484. "number" != typeof t || t % 1 !== 0)
  38485. throw TypeError("Illegal end: Not an integer");
  38486. if (t >>>= 0,
  38487. e < 0 || e > t || t > this.buffer.byteLength)
  38488. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38489. }
  38490. var i = this.clone();
  38491. return i.offset = e,
  38492. i.limit = t,
  38493. i
  38494. }
  38495. ,
  38496. a.toBuffer = function(e) {
  38497. var t = this.offset
  38498. , i = this.limit;
  38499. if (!this.noAssert) {
  38500. if ("number" != typeof t || t % 1 !== 0)
  38501. throw TypeError("Illegal offset: Not an integer");
  38502. if (t >>>= 0,
  38503. "number" != typeof i || i % 1 !== 0)
  38504. throw TypeError("Illegal limit: Not an integer");
  38505. if (i >>>= 0,
  38506. t < 0 || t > i || i > this.buffer.byteLength)
  38507. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38508. }
  38509. if (!e && 0 === t && i === this.buffer.byteLength)
  38510. return this.buffer;
  38511. if (t === i)
  38512. return s;
  38513. var n = new ArrayBuffer(i - t);
  38514. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38515. n
  38516. }
  38517. ,
  38518. a.toArrayBuffer = a.toBuffer,
  38519. a.toString = function(e, t, i) {
  38520. if ("undefined" == typeof e)
  38521. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38522. switch ("number" == typeof e && (e = "utf8",
  38523. t = e,
  38524. i = t),
  38525. e) {
  38526. case "utf8":
  38527. return this.toUTF8(t, i);
  38528. case "base64":
  38529. return this.toBase64(t, i);
  38530. case "hex":
  38531. return this.toHex(t, i);
  38532. case "binary":
  38533. return this.toBinary(t, i);
  38534. case "debug":
  38535. return this.toDebug();
  38536. case "columns":
  38537. return this.toColumns();
  38538. default:
  38539. throw Error("Unsupported encoding: " + e)
  38540. }
  38541. }
  38542. ;
  38543. var c = function() {
  38544. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38545. i[t[n]] = n;
  38546. return e.encode = function(e, i) {
  38547. for (var n, r; null !== (n = e()); )
  38548. i(t[n >> 2 & 63]),
  38549. r = (3 & n) << 4,
  38550. null !== (n = e()) ? (r |= n >> 4 & 15,
  38551. i(t[63 & (r | n >> 4 & 15)]),
  38552. r = (15 & n) << 2,
  38553. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38554. i(t[63 & n])) : (i(t[63 & r]),
  38555. i(61))) : (i(t[63 & r]),
  38556. i(61),
  38557. i(61))
  38558. }
  38559. ,
  38560. e.decode = function(e, t) {
  38561. function n(e) {
  38562. throw Error("Illegal character code: " + e)
  38563. }
  38564. for (var r, o, a; null !== (r = e()); )
  38565. if (o = i[r],
  38566. "undefined" == typeof o && n(r),
  38567. null !== (r = e()) && (a = i[r],
  38568. "undefined" == typeof a && n(r),
  38569. t(o << 2 >>> 0 | (48 & a) >> 4),
  38570. null !== (r = e()))) {
  38571. if (o = i[r],
  38572. "undefined" == typeof o) {
  38573. if (61 === r)
  38574. break;
  38575. n(r)
  38576. }
  38577. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38578. null !== (r = e())) {
  38579. if (a = i[r],
  38580. "undefined" == typeof a) {
  38581. if (61 === r)
  38582. break;
  38583. n(r)
  38584. }
  38585. t((3 & o) << 6 >>> 0 | a)
  38586. }
  38587. }
  38588. }
  38589. ,
  38590. e.test = function(e) {
  38591. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38592. }
  38593. ,
  38594. e
  38595. }();
  38596. a.toBase64 = function(e, t) {
  38597. if ("undefined" == typeof e && (e = this.offset),
  38598. "undefined" == typeof t && (t = this.limit),
  38599. e |= 0,
  38600. t |= 0,
  38601. e < 0 || t > this.capacity || e > t)
  38602. throw RangeError("begin, end");
  38603. var n;
  38604. return c.encode(function() {
  38605. return e < t ? this.view[e++] : null
  38606. }
  38607. .bind(this), n = i()),
  38608. n()
  38609. }
  38610. ,
  38611. o.fromBase64 = function(e, i) {
  38612. if ("string" != typeof e)
  38613. throw TypeError("str");
  38614. var n = new o(e.length / 4 * 3,i)
  38615. , r = 0;
  38616. return c.decode(t(e), function(e) {
  38617. n.view[r++] = e
  38618. }),
  38619. n.limit = r,
  38620. n
  38621. }
  38622. ,
  38623. o.btoa = function(e) {
  38624. return o.fromBinary(e).toBase64()
  38625. }
  38626. ,
  38627. o.atob = function(e) {
  38628. return o.fromBase64(e).toBinary()
  38629. }
  38630. ,
  38631. a.toBinary = function(e, t) {
  38632. if ("undefined" == typeof e && (e = this.offset),
  38633. "undefined" == typeof t && (t = this.limit),
  38634. e |= 0,
  38635. t |= 0,
  38636. e < 0 || t > this.capacity() || e > t)
  38637. throw RangeError("begin, end");
  38638. if (e === t)
  38639. return "";
  38640. for (var i = [], n = []; e < t; )
  38641. i.push(this.view[e++]),
  38642. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38643. i = []);
  38644. return n.join("") + String.fromCharCode.apply(String, i)
  38645. }
  38646. ,
  38647. o.fromBinary = function(e, t) {
  38648. if ("string" != typeof e)
  38649. throw TypeError("str");
  38650. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38651. if (i = e.charCodeAt(n),
  38652. i > 255)
  38653. throw RangeError("illegal char code: " + i);
  38654. a.view[n++] = i
  38655. }
  38656. return a.limit = r,
  38657. a
  38658. }
  38659. ,
  38660. a.toDebug = function(e) {
  38661. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38662. if (i !== -1 && (t = this.view[i],
  38663. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38664. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38665. ++i,
  38666. e && i > 0 && i % 16 === 0 && i !== n) {
  38667. for (; r.length < 51; )
  38668. r += " ";
  38669. a += r + o + "\n",
  38670. r = o = ""
  38671. }
  38672. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38673. }
  38674. if (e && " " !== r) {
  38675. for (; r.length < 51; )
  38676. r += " ";
  38677. a += r + o + "\n"
  38678. }
  38679. return e ? a : r
  38680. }
  38681. ,
  38682. o.fromDebug = function(e, t, i) {
  38683. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38684. switch (n = e.charAt(l++)) {
  38685. case "!":
  38686. if (!i) {
  38687. if (u || d || p) {
  38688. f = !0;
  38689. break
  38690. }
  38691. u = d = p = !0
  38692. }
  38693. s.offset = s.markedOffset = s.limit = c,
  38694. h = !1;
  38695. break;
  38696. case "|":
  38697. if (!i) {
  38698. if (u || p) {
  38699. f = !0;
  38700. break
  38701. }
  38702. u = p = !0
  38703. }
  38704. s.offset = s.limit = c,
  38705. h = !1;
  38706. break;
  38707. case "[":
  38708. if (!i) {
  38709. if (u || d) {
  38710. f = !0;
  38711. break
  38712. }
  38713. u = d = !0
  38714. }
  38715. s.offset = s.markedOffset = c,
  38716. h = !1;
  38717. break;
  38718. case "<":
  38719. if (!i) {
  38720. if (u) {
  38721. f = !0;
  38722. break
  38723. }
  38724. u = !0
  38725. }
  38726. s.offset = c,
  38727. h = !1;
  38728. break;
  38729. case "]":
  38730. if (!i) {
  38731. if (p || d) {
  38732. f = !0;
  38733. break
  38734. }
  38735. p = d = !0
  38736. }
  38737. s.limit = s.markedOffset = c,
  38738. h = !1;
  38739. break;
  38740. case ">":
  38741. if (!i) {
  38742. if (p) {
  38743. f = !0;
  38744. break
  38745. }
  38746. p = !0
  38747. }
  38748. s.limit = c,
  38749. h = !1;
  38750. break;
  38751. case "'":
  38752. if (!i) {
  38753. if (d) {
  38754. f = !0;
  38755. break
  38756. }
  38757. d = !0
  38758. }
  38759. s.markedOffset = c,
  38760. h = !1;
  38761. break;
  38762. case " ":
  38763. h = !1;
  38764. break;
  38765. default:
  38766. if (!i && h) {
  38767. f = !0;
  38768. break
  38769. }
  38770. if (r = parseInt(n + e.charAt(l++), 16),
  38771. !i && (isNaN(r) || r < 0 || r > 255))
  38772. throw TypeError("Illegal str: Not a debug encoded string");
  38773. s.view[c++] = r,
  38774. h = !0
  38775. }
  38776. if (f)
  38777. throw TypeError("Illegal str: Invalid symbol at " + l)
  38778. }
  38779. if (!i) {
  38780. if (!u || !p)
  38781. throw TypeError("Illegal str: Missing offset or limit");
  38782. if (c < s.buffer.byteLength)
  38783. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38784. }
  38785. return s
  38786. }
  38787. ,
  38788. a.toHex = function(e, t) {
  38789. if (e = "undefined" == typeof e ? this.offset : e,
  38790. t = "undefined" == typeof t ? this.limit : t,
  38791. !this.noAssert) {
  38792. if ("number" != typeof e || e % 1 !== 0)
  38793. throw TypeError("Illegal begin: Not an integer");
  38794. if (e >>>= 0,
  38795. "number" != typeof t || t % 1 !== 0)
  38796. throw TypeError("Illegal end: Not an integer");
  38797. if (t >>>= 0,
  38798. e < 0 || e > t || t > this.buffer.byteLength)
  38799. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38800. }
  38801. for (var i, n = new Array(t - e); e < t; )
  38802. i = this.view[e++],
  38803. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38804. return n.join("")
  38805. }
  38806. ,
  38807. o.fromHex = function(e, t, i) {
  38808. if (!i) {
  38809. if ("string" != typeof e)
  38810. throw TypeError("Illegal str: Not a string");
  38811. if (e.length % 2 !== 0)
  38812. throw TypeError("Illegal str: Length not a multiple of 2")
  38813. }
  38814. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38815. if (n = parseInt(e.substring(s, s + 2), 16),
  38816. !i && (!isFinite(n) || n < 0 || n > 255))
  38817. throw TypeError("Illegal str: Contains non-hex characters");
  38818. a.view[l++] = n
  38819. }
  38820. return a.limit = l,
  38821. a
  38822. }
  38823. ;
  38824. var h = function() {
  38825. var e = {};
  38826. return e.MAX_CODEPOINT = 1114111,
  38827. e.encodeUTF8 = function(e, t) {
  38828. var i = null;
  38829. for ("number" == typeof e && (i = e,
  38830. e = function() {
  38831. return null
  38832. }
  38833. ); null !== i || null !== (i = e()); )
  38834. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38835. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38836. t(i >> 6 & 63 | 128),
  38837. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38838. t(i >> 12 & 63 | 128),
  38839. t(i >> 6 & 63 | 128),
  38840. t(63 & i | 128)),
  38841. i = null
  38842. }
  38843. ,
  38844. e.decodeUTF8 = function(e, t) {
  38845. for (var i, n, r, o, a = function(e) {
  38846. e = e.slice(0, e.indexOf(null));
  38847. var t = Error(e.toString());
  38848. throw t.name = "TruncatedError",
  38849. t.bytes = e,
  38850. t
  38851. }; null !== (i = e()); )
  38852. if (0 === (128 & i))
  38853. t(i);
  38854. else if (192 === (224 & i))
  38855. null === (n = e()) && a([i, n]),
  38856. t((31 & i) << 6 | 63 & n);
  38857. else if (224 === (240 & i))
  38858. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38859. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38860. else {
  38861. if (240 !== (248 & i))
  38862. throw RangeError("Illegal starting byte: " + i);
  38863. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38864. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38865. }
  38866. }
  38867. ,
  38868. e.UTF16toUTF8 = function(e, t) {
  38869. for (var i, n = null; ; ) {
  38870. if (null === (i = null !== n ? n : e()))
  38871. break;
  38872. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38873. n = null) : t(i)
  38874. }
  38875. null !== n && t(n)
  38876. }
  38877. ,
  38878. e.UTF8toUTF16 = function(e, t) {
  38879. var i = null;
  38880. for ("number" == typeof e && (i = e,
  38881. e = function() {
  38882. return null
  38883. }
  38884. ); null !== i || null !== (i = e()); )
  38885. i <= 65535 ? t(i) : (i -= 65536,
  38886. t((i >> 10) + 55296),
  38887. t(i % 1024 + 56320)),
  38888. i = null
  38889. }
  38890. ,
  38891. e.encodeUTF16toUTF8 = function(t, i) {
  38892. e.UTF16toUTF8(t, function(t) {
  38893. e.encodeUTF8(t, i)
  38894. })
  38895. }
  38896. ,
  38897. e.decodeUTF8toUTF16 = function(t, i) {
  38898. e.decodeUTF8(t, function(t) {
  38899. e.UTF8toUTF16(t, i)
  38900. })
  38901. }
  38902. ,
  38903. e.calculateCodePoint = function(e) {
  38904. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38905. }
  38906. ,
  38907. e.calculateUTF8 = function(e) {
  38908. for (var t, i = 0; null !== (t = e()); )
  38909. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38910. return i
  38911. }
  38912. ,
  38913. e.calculateUTF16asUTF8 = function(t) {
  38914. var i = 0
  38915. , n = 0;
  38916. return e.UTF16toUTF8(t, function(e) {
  38917. ++i,
  38918. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38919. }),
  38920. [i, n]
  38921. }
  38922. ,
  38923. e
  38924. }();
  38925. return a.toUTF8 = function(e, t) {
  38926. if ("undefined" == typeof e && (e = this.offset),
  38927. "undefined" == typeof t && (t = this.limit),
  38928. !this.noAssert) {
  38929. if ("number" != typeof e || e % 1 !== 0)
  38930. throw TypeError("Illegal begin: Not an integer");
  38931. if (e >>>= 0,
  38932. "number" != typeof t || t % 1 !== 0)
  38933. throw TypeError("Illegal end: Not an integer");
  38934. if (t >>>= 0,
  38935. e < 0 || e > t || t > this.buffer.byteLength)
  38936. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38937. }
  38938. var n;
  38939. try {
  38940. h.decodeUTF8toUTF16(function() {
  38941. return e < t ? this.view[e++] : null
  38942. }
  38943. .bind(this), n = i())
  38944. } catch (i) {
  38945. if (e !== t)
  38946. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38947. }
  38948. return n()
  38949. }
  38950. ,
  38951. o.fromUTF8 = function(e, i, n) {
  38952. if (!n && "string" != typeof e)
  38953. throw TypeError("Illegal str: Not a string");
  38954. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38955. , a = 0;
  38956. return h.encodeUTF16toUTF8(t(e), function(e) {
  38957. r.view[a++] = e
  38958. }),
  38959. r.limit = a,
  38960. r
  38961. }
  38962. ,
  38963. o
  38964. })
  38965. }
  38966. , {
  38967. long: 216
  38968. }],
  38969. 216: [function(e, t, i) {
  38970. !function(i, n) {
  38971. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38972. }(this, function() {
  38973. "use strict";
  38974. function e(e, t, i) {
  38975. this.low = 0 | e,
  38976. this.high = 0 | t,
  38977. this.unsigned = !!i
  38978. }
  38979. function t(e) {
  38980. return (e && e.__isLong__) === !0
  38981. }
  38982. function i(e, t) {
  38983. var i, n, o;
  38984. return t ? (e >>>= 0,
  38985. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38986. o && (l[e] = i),
  38987. i)) : (e |= 0,
  38988. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38989. o && (s[e] = i),
  38990. i))
  38991. }
  38992. function n(e, t) {
  38993. if (isNaN(e) || !isFinite(e))
  38994. return t ? m : g;
  38995. if (t) {
  38996. if (e < 0)
  38997. return m;
  38998. if (e >= d)
  38999. return I
  39000. } else {
  39001. if (e <= -p)
  39002. return E;
  39003. if (e + 1 >= p)
  39004. return C
  39005. }
  39006. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  39007. }
  39008. function r(t, i, n) {
  39009. return new e(t,i,n)
  39010. }
  39011. function o(e, t, i) {
  39012. if (0 === e.length)
  39013. throw Error("empty string");
  39014. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  39015. return g;
  39016. if ("number" == typeof t ? (i = t,
  39017. t = !1) : t = !!t,
  39018. i = i || 10,
  39019. i < 2 || 36 < i)
  39020. throw RangeError("radix");
  39021. var r;
  39022. if ((r = e.indexOf("-")) > 0)
  39023. throw Error("interior hyphen");
  39024. if (0 === r)
  39025. return o(e.substring(1), t, i).neg();
  39026. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39027. var h = Math.min(8, e.length - l)
  39028. , u = parseInt(e.substring(l, l + h), i);
  39029. if (h < 8) {
  39030. var d = n(c(i, h));
  39031. s = s.mul(d).add(n(u))
  39032. } else
  39033. s = s.mul(a),
  39034. s = s.add(n(u))
  39035. }
  39036. return s.unsigned = t,
  39037. s
  39038. }
  39039. function a(t) {
  39040. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39041. }
  39042. e.prototype.__isLong__,
  39043. Object.defineProperty(e.prototype, "__isLong__", {
  39044. value: !0,
  39045. enumerable: !1,
  39046. configurable: !1
  39047. }),
  39048. e.isLong = t;
  39049. var s = {}
  39050. , l = {};
  39051. e.fromInt = i,
  39052. e.fromNumber = n,
  39053. e.fromBits = r;
  39054. var c = Math.pow;
  39055. e.fromString = o,
  39056. e.fromValue = a;
  39057. var h = 1 << 24
  39058. , u = 4294967296
  39059. , d = 0x10000000000000000
  39060. , p = d / 2
  39061. , f = i(h)
  39062. , g = i(0);
  39063. e.ZERO = g;
  39064. var m = i(0, !0);
  39065. e.UZERO = m;
  39066. var v = i(1);
  39067. e.ONE = v;
  39068. var A = i(1, !0);
  39069. e.UONE = A;
  39070. var y = i(-1);
  39071. e.NEG_ONE = y;
  39072. var C = r(-1, 2147483647, !1);
  39073. e.MAX_VALUE = C;
  39074. var I = r(-1, -1, !0);
  39075. e.MAX_UNSIGNED_VALUE = I;
  39076. var E = r(0, -2147483648, !1);
  39077. e.MIN_VALUE = E;
  39078. var b = e.prototype;
  39079. return b.toInt = function() {
  39080. return this.unsigned ? this.low >>> 0 : this.low
  39081. }
  39082. ,
  39083. b.toNumber = function() {
  39084. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39085. }
  39086. ,
  39087. b.toString = function(e) {
  39088. if (e = e || 10,
  39089. e < 2 || 36 < e)
  39090. throw RangeError("radix");
  39091. if (this.isZero())
  39092. return "0";
  39093. if (this.isNegative()) {
  39094. if (this.eq(E)) {
  39095. var t = n(e)
  39096. , i = this.div(t)
  39097. , r = i.mul(t).sub(this);
  39098. return i.toString(e) + r.toInt().toString(e)
  39099. }
  39100. return "-" + this.neg().toString(e)
  39101. }
  39102. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39103. var l = a.div(o)
  39104. , h = a.sub(l.mul(o)).toInt() >>> 0
  39105. , u = h.toString(e);
  39106. if (a = l,
  39107. a.isZero())
  39108. return u + s;
  39109. for (; u.length < 6; )
  39110. u = "0" + u;
  39111. s = "" + u + s
  39112. }
  39113. }
  39114. ,
  39115. b.getHighBits = function() {
  39116. return this.high
  39117. }
  39118. ,
  39119. b.getHighBitsUnsigned = function() {
  39120. return this.high >>> 0
  39121. }
  39122. ,
  39123. b.getLowBits = function() {
  39124. return this.low
  39125. }
  39126. ,
  39127. b.getLowBitsUnsigned = function() {
  39128. return this.low >>> 0
  39129. }
  39130. ,
  39131. b.getNumBitsAbs = function() {
  39132. if (this.isNegative())
  39133. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39134. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39135. ;
  39136. return 0 != this.high ? t + 33 : t + 1
  39137. }
  39138. ,
  39139. b.isZero = function() {
  39140. return 0 === this.high && 0 === this.low
  39141. }
  39142. ,
  39143. b.isNegative = function() {
  39144. return !this.unsigned && this.high < 0
  39145. }
  39146. ,
  39147. b.isPositive = function() {
  39148. return this.unsigned || this.high >= 0
  39149. }
  39150. ,
  39151. b.isOdd = function() {
  39152. return 1 === (1 & this.low)
  39153. }
  39154. ,
  39155. b.isEven = function() {
  39156. return 0 === (1 & this.low)
  39157. }
  39158. ,
  39159. b.equals = function(e) {
  39160. return t(e) || (e = a(e)),
  39161. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39162. }
  39163. ,
  39164. b.eq = b.equals,
  39165. b.notEquals = function(e) {
  39166. return !this.eq(e)
  39167. }
  39168. ,
  39169. b.neq = b.notEquals,
  39170. b.lessThan = function(e) {
  39171. return this.comp(e) < 0
  39172. }
  39173. ,
  39174. b.lt = b.lessThan,
  39175. b.lessThanOrEqual = function(e) {
  39176. return this.comp(e) <= 0
  39177. }
  39178. ,
  39179. b.lte = b.lessThanOrEqual,
  39180. b.greaterThan = function(e) {
  39181. return this.comp(e) > 0
  39182. }
  39183. ,
  39184. b.gt = b.greaterThan,
  39185. b.greaterThanOrEqual = function(e) {
  39186. return this.comp(e) >= 0
  39187. }
  39188. ,
  39189. b.gte = b.greaterThanOrEqual,
  39190. b.compare = function(e) {
  39191. if (t(e) || (e = a(e)),
  39192. this.eq(e))
  39193. return 0;
  39194. var i = this.isNegative()
  39195. , n = e.isNegative();
  39196. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39197. }
  39198. ,
  39199. b.comp = b.compare,
  39200. b.negate = function() {
  39201. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39202. }
  39203. ,
  39204. b.neg = b.negate,
  39205. b.add = function(e) {
  39206. t(e) || (e = a(e));
  39207. var i = this.high >>> 16
  39208. , n = 65535 & this.high
  39209. , o = this.low >>> 16
  39210. , s = 65535 & this.low
  39211. , l = e.high >>> 16
  39212. , c = 65535 & e.high
  39213. , h = e.low >>> 16
  39214. , u = 65535 & e.low
  39215. , d = 0
  39216. , p = 0
  39217. , f = 0
  39218. , g = 0;
  39219. return g += s + u,
  39220. f += g >>> 16,
  39221. g &= 65535,
  39222. f += o + h,
  39223. p += f >>> 16,
  39224. f &= 65535,
  39225. p += n + c,
  39226. d += p >>> 16,
  39227. p &= 65535,
  39228. d += i + l,
  39229. d &= 65535,
  39230. r(f << 16 | g, d << 16 | p, this.unsigned)
  39231. }
  39232. ,
  39233. b.subtract = function(e) {
  39234. return t(e) || (e = a(e)),
  39235. this.add(e.neg())
  39236. }
  39237. ,
  39238. b.sub = b.subtract,
  39239. b.multiply = function(e) {
  39240. if (this.isZero())
  39241. return g;
  39242. if (t(e) || (e = a(e)),
  39243. e.isZero())
  39244. return g;
  39245. if (this.eq(E))
  39246. return e.isOdd() ? E : g;
  39247. if (e.eq(E))
  39248. return this.isOdd() ? E : g;
  39249. if (this.isNegative())
  39250. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39251. if (e.isNegative())
  39252. return this.mul(e.neg()).neg();
  39253. if (this.lt(f) && e.lt(f))
  39254. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39255. var i = this.high >>> 16
  39256. , o = 65535 & this.high
  39257. , s = this.low >>> 16
  39258. , l = 65535 & this.low
  39259. , c = e.high >>> 16
  39260. , h = 65535 & e.high
  39261. , u = e.low >>> 16
  39262. , d = 65535 & e.low
  39263. , p = 0
  39264. , m = 0
  39265. , v = 0
  39266. , A = 0;
  39267. return A += l * d,
  39268. v += A >>> 16,
  39269. A &= 65535,
  39270. v += s * d,
  39271. m += v >>> 16,
  39272. v &= 65535,
  39273. v += l * u,
  39274. m += v >>> 16,
  39275. v &= 65535,
  39276. m += o * d,
  39277. p += m >>> 16,
  39278. m &= 65535,
  39279. m += s * u,
  39280. p += m >>> 16,
  39281. m &= 65535,
  39282. m += l * h,
  39283. p += m >>> 16,
  39284. m &= 65535,
  39285. p += i * d + o * u + s * h + l * c,
  39286. p &= 65535,
  39287. r(v << 16 | A, p << 16 | m, this.unsigned)
  39288. }
  39289. ,
  39290. b.mul = b.multiply,
  39291. b.divide = function(e) {
  39292. if (t(e) || (e = a(e)),
  39293. e.isZero())
  39294. throw Error("division by zero");
  39295. if (this.isZero())
  39296. return this.unsigned ? m : g;
  39297. var i, r, o;
  39298. if (this.unsigned) {
  39299. if (e.unsigned || (e = e.toUnsigned()),
  39300. e.gt(this))
  39301. return m;
  39302. if (e.gt(this.shru(1)))
  39303. return A;
  39304. o = m
  39305. } else {
  39306. if (this.eq(E)) {
  39307. if (e.eq(v) || e.eq(y))
  39308. return E;
  39309. if (e.eq(E))
  39310. return v;
  39311. var s = this.shr(1);
  39312. return i = s.div(e).shl(1),
  39313. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39314. o = i.add(r.div(e)))
  39315. }
  39316. if (e.eq(E))
  39317. return this.unsigned ? m : g;
  39318. if (this.isNegative())
  39319. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39320. if (e.isNegative())
  39321. return this.div(e.neg()).neg();
  39322. o = g
  39323. }
  39324. for (r = this; r.gte(e); ) {
  39325. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39326. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39327. i -= h,
  39328. u = n(i, this.unsigned),
  39329. d = u.mul(e);
  39330. u.isZero() && (u = v),
  39331. o = o.add(u),
  39332. r = r.sub(d)
  39333. }
  39334. return o
  39335. }
  39336. ,
  39337. b.div = b.divide,
  39338. b.modulo = function(e) {
  39339. return t(e) || (e = a(e)),
  39340. this.sub(this.div(e).mul(e))
  39341. }
  39342. ,
  39343. b.mod = b.modulo,
  39344. b.not = function() {
  39345. return r(~this.low, ~this.high, this.unsigned)
  39346. }
  39347. ,
  39348. b.and = function(e) {
  39349. return t(e) || (e = a(e)),
  39350. r(this.low & e.low, this.high & e.high, this.unsigned)
  39351. }
  39352. ,
  39353. b.or = function(e) {
  39354. return t(e) || (e = a(e)),
  39355. r(this.low | e.low, this.high | e.high, this.unsigned)
  39356. }
  39357. ,
  39358. b.xor = function(e) {
  39359. return t(e) || (e = a(e)),
  39360. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39361. }
  39362. ,
  39363. b.shiftLeft = function(e) {
  39364. return t(e) && (e = e.toInt()),
  39365. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39366. }
  39367. ,
  39368. b.shl = b.shiftLeft,
  39369. b.shiftRight = function(e) {
  39370. return t(e) && (e = e.toInt()),
  39371. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39372. }
  39373. ,
  39374. b.shr = b.shiftRight,
  39375. b.shiftRightUnsigned = function(e) {
  39376. if (t(e) && (e = e.toInt()),
  39377. e &= 63,
  39378. 0 === e)
  39379. return this;
  39380. var i = this.high;
  39381. if (e < 32) {
  39382. var n = this.low;
  39383. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39384. }
  39385. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39386. }
  39387. ,
  39388. b.shru = b.shiftRightUnsigned,
  39389. b.toSigned = function() {
  39390. return this.unsigned ? r(this.low, this.high, !1) : this
  39391. }
  39392. ,
  39393. b.toUnsigned = function() {
  39394. return this.unsigned ? this : r(this.low, this.high, !0)
  39395. }
  39396. ,
  39397. b.toBytes = function(e) {
  39398. return e ? this.toBytesLE() : this.toBytesBE()
  39399. }
  39400. ,
  39401. b.toBytesLE = function() {
  39402. var e = this.high
  39403. , t = this.low;
  39404. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39405. }
  39406. ,
  39407. b.toBytesBE = function() {
  39408. var e = this.high
  39409. , t = this.low;
  39410. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39411. }
  39412. ,
  39413. e
  39414. })
  39415. }
  39416. , {}],
  39417. 217: [function(e, t, i) {
  39418. var n = {
  39419. REVISION: "75"
  39420. };
  39421. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39422. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39423. void 0 === Math.sign && (Math.sign = function(e) {
  39424. return e < 0 ? -1 : e > 0 ? 1 : +e
  39425. }
  39426. ),
  39427. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39428. get: function() {
  39429. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39430. }
  39431. }),
  39432. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39433. writable: !0,
  39434. configurable: !0,
  39435. value: function(e) {
  39436. "use strict";
  39437. if (void 0 === e || null === e)
  39438. throw new TypeError("Cannot convert first argument to object");
  39439. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39440. var r = arguments[i];
  39441. if (void 0 !== r && null !== r) {
  39442. r = Object(r);
  39443. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39444. var l = o[a]
  39445. , c = Object.getOwnPropertyDescriptor(r, l);
  39446. void 0 !== c && c.enumerable && (t[l] = r[l])
  39447. }
  39448. }
  39449. }
  39450. return t
  39451. }
  39452. }),
  39453. n.MOUSE = {
  39454. LEFT: 0,
  39455. MIDDLE: 1,
  39456. RIGHT: 2
  39457. },
  39458. n.CullFaceNone = 0,
  39459. n.CullFaceBack = 1,
  39460. n.CullFaceFront = 2,
  39461. n.CullFaceFrontBack = 3,
  39462. n.FrontFaceDirectionCW = 0,
  39463. n.FrontFaceDirectionCCW = 1,
  39464. n.BasicShadowMap = 0,
  39465. n.PCFShadowMap = 1,
  39466. n.PCFSoftShadowMap = 2,
  39467. n.FrontSide = 0,
  39468. n.BackSide = 1,
  39469. n.DoubleSide = 2,
  39470. n.FlatShading = 1,
  39471. n.SmoothShading = 2,
  39472. n.NoColors = 0,
  39473. n.FaceColors = 1,
  39474. n.VertexColors = 2,
  39475. n.NoBlending = 0,
  39476. n.NormalBlending = 1,
  39477. n.AdditiveBlending = 2,
  39478. n.SubtractiveBlending = 3,
  39479. n.MultiplyBlending = 4,
  39480. n.CustomBlending = 5,
  39481. n.AddEquation = 100,
  39482. n.SubtractEquation = 101,
  39483. n.ReverseSubtractEquation = 102,
  39484. n.MinEquation = 103,
  39485. n.MaxEquation = 104,
  39486. n.ZeroFactor = 200,
  39487. n.OneFactor = 201,
  39488. n.SrcColorFactor = 202,
  39489. n.OneMinusSrcColorFactor = 203,
  39490. n.SrcAlphaFactor = 204,
  39491. n.OneMinusSrcAlphaFactor = 205,
  39492. n.DstAlphaFactor = 206,
  39493. n.OneMinusDstAlphaFactor = 207,
  39494. n.DstColorFactor = 208,
  39495. n.OneMinusDstColorFactor = 209,
  39496. n.SrcAlphaSaturateFactor = 210,
  39497. n.NeverDepth = 0,
  39498. n.AlwaysDepth = 1,
  39499. n.LessDepth = 2,
  39500. n.LessEqualDepth = 3,
  39501. n.EqualDepth = 4,
  39502. n.GreaterEqualDepth = 5,
  39503. n.GreaterDepth = 6,
  39504. n.NotEqualDepth = 7,
  39505. n.MultiplyOperation = 0,
  39506. n.MixOperation = 1,
  39507. n.AddOperation = 2,
  39508. n.NoToneMapping = 0,
  39509. n.LinearToneMapping = 1,
  39510. n.ReinhardToneMapping = 2,
  39511. n.Uncharted2ToneMapping = 3,
  39512. n.CineonToneMapping = 4,
  39513. n.UVMapping = 300,
  39514. n.CubeReflectionMapping = 301,
  39515. n.CubeRefractionMapping = 302,
  39516. n.EquirectangularReflectionMapping = 303,
  39517. n.EquirectangularRefractionMapping = 304,
  39518. n.SphericalReflectionMapping = 305,
  39519. n.CubeUVReflectionMapping = 306,
  39520. n.CubeUVRefractionMapping = 307,
  39521. n.RepeatWrapping = 1e3,
  39522. n.ClampToEdgeWrapping = 1001,
  39523. n.MirroredRepeatWrapping = 1002,
  39524. n.NearestFilter = 1003,
  39525. n.NearestMipMapNearestFilter = 1004,
  39526. n.NearestMipMapLinearFilter = 1005,
  39527. n.LinearFilter = 1006,
  39528. n.LinearMipMapNearestFilter = 1007,
  39529. n.LinearMipMapLinearFilter = 1008,
  39530. n.UnsignedByteType = 1009,
  39531. n.ByteType = 1010,
  39532. n.ShortType = 1011,
  39533. n.UnsignedShortType = 1012,
  39534. n.IntType = 1013,
  39535. n.UnsignedIntType = 1014,
  39536. n.FloatType = 1015,
  39537. n.HalfFloatType = 1025,
  39538. n.UnsignedShort4444Type = 1016,
  39539. n.UnsignedShort5551Type = 1017,
  39540. n.UnsignedShort565Type = 1018,
  39541. n.AlphaFormat = 1019,
  39542. n.RGBFormat = 1020,
  39543. n.RGBAFormat = 1021,
  39544. n.LuminanceFormat = 1022,
  39545. n.LuminanceAlphaFormat = 1023,
  39546. n.RGBEFormat = n.RGBAFormat,
  39547. n.RGB_S3TC_DXT1_Format = 2001,
  39548. n.RGBA_S3TC_DXT1_Format = 2002,
  39549. n.RGBA_S3TC_DXT3_Format = 2003,
  39550. n.RGBA_S3TC_DXT5_Format = 2004,
  39551. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39552. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39553. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39554. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39555. n.RGB_ETC1_Format = 2151,
  39556. n.LoopOnce = 2200,
  39557. n.LoopRepeat = 2201,
  39558. n.LoopPingPong = 2202,
  39559. n.InterpolateDiscrete = 2300,
  39560. n.InterpolateLinear = 2301,
  39561. n.InterpolateSmooth = 2302,
  39562. n.ZeroCurvatureEnding = 2400,
  39563. n.ZeroSlopeEnding = 2401,
  39564. n.WrapAroundEnding = 2402,
  39565. n.TrianglesDrawMode = 0,
  39566. n.TriangleStripDrawMode = 1,
  39567. n.TriangleFanDrawMode = 2,
  39568. n.LinearEncoding = 3e3,
  39569. n.sRGBEncoding = 3001,
  39570. n.GammaEncoding = 3007,
  39571. n.RGBEEncoding = 3002,
  39572. n.LogLuvEncoding = 3003,
  39573. n.RGBM7Encoding = 3004,
  39574. n.RGBM16Encoding = 3005,
  39575. n.RGBDEncoding = 3006,
  39576. n.Color = function(e) {
  39577. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39578. }
  39579. ,
  39580. n.Color.prototype = {
  39581. constructor: n.Color,
  39582. r: 1,
  39583. g: 1,
  39584. b: 1,
  39585. set: function(e) {
  39586. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39587. this
  39588. },
  39589. setScalar: function(e) {
  39590. this.r = e,
  39591. this.g = e,
  39592. this.b = e
  39593. },
  39594. setHex: function(e) {
  39595. return e = Math.floor(e),
  39596. this.r = (e >> 16 & 255) / 255,
  39597. this.g = (e >> 8 & 255) / 255,
  39598. this.b = (255 & e) / 255,
  39599. this
  39600. },
  39601. setRGB: function(e, t, i) {
  39602. return this.r = e,
  39603. this.g = t,
  39604. this.b = i,
  39605. this
  39606. },
  39607. setHSL: function() {
  39608. function e(e, t, i) {
  39609. return i < 0 && (i += 1),
  39610. i > 1 && (i -= 1),
  39611. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39612. }
  39613. return function(t, i, r) {
  39614. if (t = n.Math.euclideanModulo(t, 1),
  39615. i = n.Math.clamp(i, 0, 1),
  39616. r = n.Math.clamp(r, 0, 1),
  39617. 0 === i)
  39618. this.r = this.g = this.b = r;
  39619. else {
  39620. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39621. , a = 2 * r - o;
  39622. this.r = e(a, o, t + 1 / 3),
  39623. this.g = e(a, o, t),
  39624. this.b = e(a, o, t - 1 / 3)
  39625. }
  39626. return this
  39627. }
  39628. }(),
  39629. setStyle: function(e) {
  39630. function t(t) {
  39631. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39632. }
  39633. var i;
  39634. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39635. var r, o = i[1], a = i[2];
  39636. switch (o) {
  39637. case "rgb":
  39638. case "rgba":
  39639. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39640. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39641. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39642. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39643. t(r[5]),
  39644. this;
  39645. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39646. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39647. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39648. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39649. t(r[5]),
  39650. this;
  39651. break;
  39652. case "hsl":
  39653. case "hsla":
  39654. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39655. var s = parseFloat(r[1]) / 360
  39656. , l = parseInt(r[2], 10) / 100
  39657. , c = parseInt(r[3], 10) / 100;
  39658. return t(r[5]),
  39659. this.setHSL(s, l, c)
  39660. }
  39661. }
  39662. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39663. var h = i[1]
  39664. , u = h.length;
  39665. if (3 === u)
  39666. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39667. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39668. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39669. this;
  39670. if (6 === u)
  39671. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39672. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39673. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39674. this
  39675. }
  39676. if (e && e.length > 0) {
  39677. var h = n.ColorKeywords[e];
  39678. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39679. }
  39680. return this
  39681. },
  39682. clone: function() {
  39683. return new this.constructor(this.r,this.g,this.b)
  39684. },
  39685. copy: function(e) {
  39686. return this.r = e.r,
  39687. this.g = e.g,
  39688. this.b = e.b,
  39689. this
  39690. },
  39691. copyGammaToLinear: function(e, t) {
  39692. return void 0 === t && (t = 2),
  39693. this.r = Math.pow(e.r, t),
  39694. this.g = Math.pow(e.g, t),
  39695. this.b = Math.pow(e.b, t),
  39696. this
  39697. },
  39698. copyLinearToGamma: function(e, t) {
  39699. void 0 === t && (t = 2);
  39700. var i = t > 0 ? 1 / t : 1;
  39701. return this.r = Math.pow(e.r, i),
  39702. this.g = Math.pow(e.g, i),
  39703. this.b = Math.pow(e.b, i),
  39704. this
  39705. },
  39706. convertGammaToLinear: function() {
  39707. var e = this.r
  39708. , t = this.g
  39709. , i = this.b;
  39710. return this.r = e * e,
  39711. this.g = t * t,
  39712. this.b = i * i,
  39713. this
  39714. },
  39715. convertLinearToGamma: function() {
  39716. return this.r = Math.sqrt(this.r),
  39717. this.g = Math.sqrt(this.g),
  39718. this.b = Math.sqrt(this.b),
  39719. this
  39720. },
  39721. getHex: function() {
  39722. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39723. },
  39724. getHexString: function() {
  39725. return ("000000" + this.getHex().toString(16)).slice(-6)
  39726. },
  39727. getHSL: function(e) {
  39728. var t, i, n = e || {
  39729. h: 0,
  39730. s: 0,
  39731. l: 0
  39732. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39733. if (l === s)
  39734. t = 0,
  39735. i = 0;
  39736. else {
  39737. var h = s - l;
  39738. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39739. s) {
  39740. case r:
  39741. t = (o - a) / h + (o < a ? 6 : 0);
  39742. break;
  39743. case o:
  39744. t = (a - r) / h + 2;
  39745. break;
  39746. case a:
  39747. t = (r - o) / h + 4
  39748. }
  39749. t /= 6
  39750. }
  39751. return n.h = t,
  39752. n.s = i,
  39753. n.l = c,
  39754. n
  39755. },
  39756. getStyle: function() {
  39757. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39758. },
  39759. offsetHSL: function(e, t, i) {
  39760. var n = this.getHSL();
  39761. return n.h += e,
  39762. n.s += t,
  39763. n.l += i,
  39764. this.setHSL(n.h, n.s, n.l),
  39765. this
  39766. },
  39767. add: function(e) {
  39768. return this.r += e.r,
  39769. this.g += e.g,
  39770. this.b += e.b,
  39771. this
  39772. },
  39773. addColors: function(e, t) {
  39774. return this.r = e.r + t.r,
  39775. this.g = e.g + t.g,
  39776. this.b = e.b + t.b,
  39777. this
  39778. },
  39779. addScalar: function(e) {
  39780. return this.r += e,
  39781. this.g += e,
  39782. this.b += e,
  39783. this
  39784. },
  39785. multiply: function(e) {
  39786. return this.r *= e.r,
  39787. this.g *= e.g,
  39788. this.b *= e.b,
  39789. this
  39790. },
  39791. multiplyScalar: function(e) {
  39792. return this.r *= e,
  39793. this.g *= e,
  39794. this.b *= e,
  39795. this
  39796. },
  39797. lerp: function(e, t) {
  39798. return this.r += (e.r - this.r) * t,
  39799. this.g += (e.g - this.g) * t,
  39800. this.b += (e.b - this.b) * t,
  39801. this
  39802. },
  39803. equals: function(e) {
  39804. return e.r === this.r && e.g === this.g && e.b === this.b
  39805. },
  39806. fromArray: function(e, t) {
  39807. return void 0 === t && (t = 0),
  39808. this.r = e[t],
  39809. this.g = e[t + 1],
  39810. this.b = e[t + 2],
  39811. this
  39812. },
  39813. toArray: function(e, t) {
  39814. return void 0 === e && (e = []),
  39815. void 0 === t && (t = 0),
  39816. e[t] = this.r,
  39817. e[t + 1] = this.g,
  39818. e[t + 2] = this.b,
  39819. e
  39820. }
  39821. },
  39822. n.ColorKeywords = {
  39823. aliceblue: 15792383,
  39824. antiquewhite: 16444375,
  39825. aqua: 65535,
  39826. aquamarine: 8388564,
  39827. azure: 15794175,
  39828. beige: 16119260,
  39829. bisque: 16770244,
  39830. black: 0,
  39831. blanchedalmond: 16772045,
  39832. blue: 255,
  39833. blueviolet: 9055202,
  39834. brown: 10824234,
  39835. burlywood: 14596231,
  39836. cadetblue: 6266528,
  39837. chartreuse: 8388352,
  39838. chocolate: 13789470,
  39839. coral: 16744272,
  39840. cornflowerblue: 6591981,
  39841. cornsilk: 16775388,
  39842. crimson: 14423100,
  39843. cyan: 65535,
  39844. darkblue: 139,
  39845. darkcyan: 35723,
  39846. darkgoldenrod: 12092939,
  39847. darkgray: 11119017,
  39848. darkgreen: 25600,
  39849. darkgrey: 11119017,
  39850. darkkhaki: 12433259,
  39851. darkmagenta: 9109643,
  39852. darkolivegreen: 5597999,
  39853. darkorange: 16747520,
  39854. darkorchid: 10040012,
  39855. darkred: 9109504,
  39856. darksalmon: 15308410,
  39857. darkseagreen: 9419919,
  39858. darkslateblue: 4734347,
  39859. darkslategray: 3100495,
  39860. darkslategrey: 3100495,
  39861. darkturquoise: 52945,
  39862. darkviolet: 9699539,
  39863. deeppink: 16716947,
  39864. deepskyblue: 49151,
  39865. dimgray: 6908265,
  39866. dimgrey: 6908265,
  39867. dodgerblue: 2003199,
  39868. firebrick: 11674146,
  39869. floralwhite: 16775920,
  39870. forestgreen: 2263842,
  39871. fuchsia: 16711935,
  39872. gainsboro: 14474460,
  39873. ghostwhite: 16316671,
  39874. gold: 16766720,
  39875. goldenrod: 14329120,
  39876. gray: 8421504,
  39877. green: 32768,
  39878. greenyellow: 11403055,
  39879. grey: 8421504,
  39880. honeydew: 15794160,
  39881. hotpink: 16738740,
  39882. indianred: 13458524,
  39883. indigo: 4915330,
  39884. ivory: 16777200,
  39885. khaki: 15787660,
  39886. lavender: 15132410,
  39887. lavenderblush: 16773365,
  39888. lawngreen: 8190976,
  39889. lemonchiffon: 16775885,
  39890. lightblue: 11393254,
  39891. lightcoral: 15761536,
  39892. lightcyan: 14745599,
  39893. lightgoldenrodyellow: 16448210,
  39894. lightgray: 13882323,
  39895. lightgreen: 9498256,
  39896. lightgrey: 13882323,
  39897. lightpink: 16758465,
  39898. lightsalmon: 16752762,
  39899. lightseagreen: 2142890,
  39900. lightskyblue: 8900346,
  39901. lightslategray: 7833753,
  39902. lightslategrey: 7833753,
  39903. lightsteelblue: 11584734,
  39904. lightyellow: 16777184,
  39905. lime: 65280,
  39906. limegreen: 3329330,
  39907. linen: 16445670,
  39908. magenta: 16711935,
  39909. maroon: 8388608,
  39910. mediumaquamarine: 6737322,
  39911. mediumblue: 205,
  39912. mediumorchid: 12211667,
  39913. mediumpurple: 9662683,
  39914. mediumseagreen: 3978097,
  39915. mediumslateblue: 8087790,
  39916. mediumspringgreen: 64154,
  39917. mediumturquoise: 4772300,
  39918. mediumvioletred: 13047173,
  39919. midnightblue: 1644912,
  39920. mintcream: 16121850,
  39921. mistyrose: 16770273,
  39922. moccasin: 16770229,
  39923. navajowhite: 16768685,
  39924. navy: 128,
  39925. oldlace: 16643558,
  39926. olive: 8421376,
  39927. olivedrab: 7048739,
  39928. orange: 16753920,
  39929. orangered: 16729344,
  39930. orchid: 14315734,
  39931. palegoldenrod: 15657130,
  39932. palegreen: 10025880,
  39933. paleturquoise: 11529966,
  39934. palevioletred: 14381203,
  39935. papayawhip: 16773077,
  39936. peachpuff: 16767673,
  39937. peru: 13468991,
  39938. pink: 16761035,
  39939. plum: 14524637,
  39940. powderblue: 11591910,
  39941. purple: 8388736,
  39942. red: 16711680,
  39943. rosybrown: 12357519,
  39944. royalblue: 4286945,
  39945. saddlebrown: 9127187,
  39946. salmon: 16416882,
  39947. sandybrown: 16032864,
  39948. seagreen: 3050327,
  39949. seashell: 16774638,
  39950. sienna: 10506797,
  39951. silver: 12632256,
  39952. skyblue: 8900331,
  39953. slateblue: 6970061,
  39954. slategray: 7372944,
  39955. slategrey: 7372944,
  39956. snow: 16775930,
  39957. springgreen: 65407,
  39958. steelblue: 4620980,
  39959. tan: 13808780,
  39960. teal: 32896,
  39961. thistle: 14204888,
  39962. tomato: 16737095,
  39963. turquoise: 4251856,
  39964. violet: 15631086,
  39965. wheat: 16113331,
  39966. white: 16777215,
  39967. whitesmoke: 16119285,
  39968. yellow: 16776960,
  39969. yellowgreen: 10145074
  39970. },
  39971. n.Quaternion = function(e, t, i, n) {
  39972. this._x = e || 0,
  39973. this._y = t || 0,
  39974. this._z = i || 0,
  39975. this._w = void 0 !== n ? n : 1
  39976. }
  39977. ,
  39978. n.Quaternion.prototype = {
  39979. constructor: n.Quaternion,
  39980. get x() {
  39981. return this._x
  39982. },
  39983. set x(e) {
  39984. this._x = e,
  39985. this.onChangeCallback()
  39986. },
  39987. get y() {
  39988. return this._y
  39989. },
  39990. set y(e) {
  39991. this._y = e,
  39992. this.onChangeCallback()
  39993. },
  39994. get z() {
  39995. return this._z
  39996. },
  39997. set z(e) {
  39998. this._z = e,
  39999. this.onChangeCallback()
  40000. },
  40001. get w() {
  40002. return this._w
  40003. },
  40004. set w(e) {
  40005. this._w = e,
  40006. this.onChangeCallback()
  40007. },
  40008. set: function(e, t, i, n) {
  40009. return this._x = e,
  40010. this._y = t,
  40011. this._z = i,
  40012. this._w = n,
  40013. this.onChangeCallback(),
  40014. this
  40015. },
  40016. clone: function() {
  40017. return new this.constructor(this._x,this._y,this._z,this._w)
  40018. },
  40019. copy: function(e) {
  40020. return this._x = e.x,
  40021. this._y = e.y,
  40022. this._z = e.z,
  40023. this._w = e.w,
  40024. this.onChangeCallback(),
  40025. this
  40026. },
  40027. setFromEuler: function(e, t) {
  40028. if (e instanceof n.Euler == !1)
  40029. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40030. var i = Math.cos(e._x / 2)
  40031. , r = Math.cos(e._y / 2)
  40032. , o = Math.cos(e._z / 2)
  40033. , a = Math.sin(e._x / 2)
  40034. , s = Math.sin(e._y / 2)
  40035. , l = Math.sin(e._z / 2)
  40036. , c = e.order;
  40037. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40038. this._y = i * s * o - a * r * l,
  40039. this._z = i * r * l + a * s * o,
  40040. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40041. this._y = i * s * o - a * r * l,
  40042. this._z = i * r * l - a * s * o,
  40043. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40044. this._y = i * s * o + a * r * l,
  40045. this._z = i * r * l + a * s * o,
  40046. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40047. this._y = i * s * o + a * r * l,
  40048. this._z = i * r * l - a * s * o,
  40049. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40050. this._y = i * s * o + a * r * l,
  40051. this._z = i * r * l - a * s * o,
  40052. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40053. this._y = i * s * o - a * r * l,
  40054. this._z = i * r * l + a * s * o,
  40055. this._w = i * r * o + a * s * l),
  40056. t !== !1 && this.onChangeCallback(),
  40057. this
  40058. },
  40059. setFromAxisAngle: function(e, t) {
  40060. var i = t / 2
  40061. , n = Math.sin(i);
  40062. return this._x = e.x * n,
  40063. this._y = e.y * n,
  40064. this._z = e.z * n,
  40065. this._w = Math.cos(i),
  40066. this.onChangeCallback(),
  40067. this
  40068. },
  40069. setFromRotationMatrix: function(e) {
  40070. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40071. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40072. this._w = .25 / t,
  40073. this._x = (h - l) * t,
  40074. this._y = (o - c) * t,
  40075. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40076. this._w = (h - l) / t,
  40077. this._x = .25 * t,
  40078. this._y = (r + a) / t,
  40079. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40080. this._w = (o - c) / t,
  40081. this._x = (r + a) / t,
  40082. this._y = .25 * t,
  40083. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40084. this._w = (a - r) / t,
  40085. this._x = (o + c) / t,
  40086. this._y = (l + h) / t,
  40087. this._z = .25 * t),
  40088. this.onChangeCallback(),
  40089. this
  40090. },
  40091. setFromUnitVectors: function() {
  40092. var e, t, i = 1e-6;
  40093. return function(r, o) {
  40094. return void 0 === e && (e = new n.Vector3),
  40095. t = r.dot(o) + 1,
  40096. t < i ? (t = 0,
  40097. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40098. this._x = e.x,
  40099. this._y = e.y,
  40100. this._z = e.z,
  40101. this._w = t,
  40102. this.normalize(),
  40103. this
  40104. }
  40105. }(),
  40106. inverse: function() {
  40107. return this.conjugate().normalize(),
  40108. this
  40109. },
  40110. conjugate: function() {
  40111. return this._x *= -1,
  40112. this._y *= -1,
  40113. this._z *= -1,
  40114. this.onChangeCallback(),
  40115. this
  40116. },
  40117. dot: function(e) {
  40118. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40119. },
  40120. lengthSq: function() {
  40121. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40122. },
  40123. length: function() {
  40124. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40125. },
  40126. normalize: function() {
  40127. var e = this.length();
  40128. return 0 === e ? (this._x = 0,
  40129. this._y = 0,
  40130. this._z = 0,
  40131. this._w = 1) : (e = 1 / e,
  40132. this._x = this._x * e,
  40133. this._y = this._y * e,
  40134. this._z = this._z * e,
  40135. this._w = this._w * e),
  40136. this.onChangeCallback(),
  40137. this
  40138. },
  40139. multiply: function(e, t) {
  40140. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40141. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40142. },
  40143. multiplyQuaternions: function(e, t) {
  40144. var i = e._x
  40145. , n = e._y
  40146. , r = e._z
  40147. , o = e._w
  40148. , a = t._x
  40149. , s = t._y
  40150. , l = t._z
  40151. , c = t._w;
  40152. return this._x = i * c + o * a + n * l - r * s,
  40153. this._y = n * c + o * s + r * a - i * l,
  40154. this._z = r * c + o * l + i * s - n * a,
  40155. this._w = o * c - i * a - n * s - r * l,
  40156. this.onChangeCallback(),
  40157. this
  40158. },
  40159. slerp: function(e, t) {
  40160. if (0 === t)
  40161. return this;
  40162. if (1 === t)
  40163. return this.copy(e);
  40164. var i = this._x
  40165. , n = this._y
  40166. , r = this._z
  40167. , o = this._w
  40168. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40169. if (a < 0 ? (this._w = -e._w,
  40170. this._x = -e._x,
  40171. this._y = -e._y,
  40172. this._z = -e._z,
  40173. a = -a) : this.copy(e),
  40174. a >= 1)
  40175. return this._w = o,
  40176. this._x = i,
  40177. this._y = n,
  40178. this._z = r,
  40179. this;
  40180. var s = Math.sqrt(1 - a * a);
  40181. if (Math.abs(s) < .001)
  40182. return this._w = .5 * (o + this._w),
  40183. this._x = .5 * (i + this._x),
  40184. this._y = .5 * (n + this._y),
  40185. this._z = .5 * (r + this._z),
  40186. this;
  40187. var l = Math.atan2(s, a)
  40188. , c = Math.sin((1 - t) * l) / s
  40189. , h = Math.sin(t * l) / s;
  40190. return this._w = o * c + this._w * h,
  40191. this._x = i * c + this._x * h,
  40192. this._y = n * c + this._y * h,
  40193. this._z = r * c + this._z * h,
  40194. this.onChangeCallback(),
  40195. this
  40196. },
  40197. equals: function(e) {
  40198. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40199. },
  40200. fromArray: function(e, t) {
  40201. return void 0 === t && (t = 0),
  40202. this._x = e[t],
  40203. this._y = e[t + 1],
  40204. this._z = e[t + 2],
  40205. this._w = e[t + 3],
  40206. this.onChangeCallback(),
  40207. this
  40208. },
  40209. toArray: function(e, t) {
  40210. return void 0 === e && (e = []),
  40211. void 0 === t && (t = 0),
  40212. e[t] = this._x,
  40213. e[t + 1] = this._y,
  40214. e[t + 2] = this._z,
  40215. e[t + 3] = this._w,
  40216. e
  40217. },
  40218. onChange: function(e) {
  40219. return this.onChangeCallback = e,
  40220. this
  40221. },
  40222. onChangeCallback: function() {}
  40223. },
  40224. Object.assign(n.Quaternion, {
  40225. slerp: function(e, t, i, n) {
  40226. return i.copy(e).slerp(t, n)
  40227. },
  40228. slerpFlat: function(e, t, i, n, r, o, a) {
  40229. var s = i[n + 0]
  40230. , l = i[n + 1]
  40231. , c = i[n + 2]
  40232. , h = i[n + 3]
  40233. , u = r[o + 0]
  40234. , d = r[o + 1]
  40235. , p = r[o + 2]
  40236. , f = r[o + 3];
  40237. if (h !== f || s !== u || l !== d || c !== p) {
  40238. var g = 1 - a
  40239. , m = s * u + l * d + c * p + h * f
  40240. , v = m >= 0 ? 1 : -1
  40241. , A = 1 - m * m;
  40242. if (A > Number.EPSILON) {
  40243. var y = Math.sqrt(A)
  40244. , C = Math.atan2(y, m * v);
  40245. g = Math.sin(g * C) / y,
  40246. a = Math.sin(a * C) / y
  40247. }
  40248. var I = a * v;
  40249. if (s = s * g + u * I,
  40250. l = l * g + d * I,
  40251. c = c * g + p * I,
  40252. h = h * g + f * I,
  40253. g === 1 - a) {
  40254. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40255. s *= E,
  40256. l *= E,
  40257. c *= E,
  40258. h *= E
  40259. }
  40260. }
  40261. e[t] = s,
  40262. e[t + 1] = l,
  40263. e[t + 2] = c,
  40264. e[t + 3] = h
  40265. }
  40266. }),
  40267. n.Vector2 = function(e, t) {
  40268. this.x = e || 0,
  40269. this.y = t || 0
  40270. }
  40271. ,
  40272. n.Vector2.prototype = {
  40273. constructor: n.Vector2,
  40274. get width() {
  40275. return this.x
  40276. },
  40277. set width(e) {
  40278. this.x = e
  40279. },
  40280. get height() {
  40281. return this.y
  40282. },
  40283. set height(e) {
  40284. this.y = e
  40285. },
  40286. set: function(e, t) {
  40287. return this.x = e,
  40288. this.y = t,
  40289. this
  40290. },
  40291. setScalar: function(e) {
  40292. return this.x = e,
  40293. this.y = e,
  40294. this
  40295. },
  40296. setX: function(e) {
  40297. return this.x = e,
  40298. this
  40299. },
  40300. setY: function(e) {
  40301. return this.y = e,
  40302. this
  40303. },
  40304. setComponent: function(e, t) {
  40305. switch (e) {
  40306. case 0:
  40307. this.x = t;
  40308. break;
  40309. case 1:
  40310. this.y = t;
  40311. break;
  40312. default:
  40313. throw new Error("index is out of range: " + e)
  40314. }
  40315. },
  40316. getComponent: function(e) {
  40317. switch (e) {
  40318. case 0:
  40319. return this.x;
  40320. case 1:
  40321. return this.y;
  40322. default:
  40323. throw new Error("index is out of range: " + e)
  40324. }
  40325. },
  40326. clone: function() {
  40327. return new this.constructor(this.x,this.y)
  40328. },
  40329. copy: function(e) {
  40330. return this.x = e.x,
  40331. this.y = e.y,
  40332. this
  40333. },
  40334. add: function(e, t) {
  40335. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40336. this.addVectors(e, t)) : (this.x += e.x,
  40337. this.y += e.y,
  40338. this)
  40339. },
  40340. addScalar: function(e) {
  40341. return this.x += e,
  40342. this.y += e,
  40343. this
  40344. },
  40345. addVectors: function(e, t) {
  40346. return this.x = e.x + t.x,
  40347. this.y = e.y + t.y,
  40348. this
  40349. },
  40350. addScaledVector: function(e, t) {
  40351. return this.x += e.x * t,
  40352. this.y += e.y * t,
  40353. this
  40354. },
  40355. sub: function(e, t) {
  40356. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40357. this.subVectors(e, t)) : (this.x -= e.x,
  40358. this.y -= e.y,
  40359. this)
  40360. },
  40361. subScalar: function(e) {
  40362. return this.x -= e,
  40363. this.y -= e,
  40364. this
  40365. },
  40366. subVectors: function(e, t) {
  40367. return this.x = e.x - t.x,
  40368. this.y = e.y - t.y,
  40369. this
  40370. },
  40371. multiply: function(e) {
  40372. return this.x *= e.x,
  40373. this.y *= e.y,
  40374. this
  40375. },
  40376. multiplyScalar: function(e) {
  40377. return isFinite(e) ? (this.x *= e,
  40378. this.y *= e) : (this.x = 0,
  40379. this.y = 0),
  40380. this
  40381. },
  40382. divide: function(e) {
  40383. return this.x /= e.x,
  40384. this.y /= e.y,
  40385. this
  40386. },
  40387. divideScalar: function(e) {
  40388. return this.multiplyScalar(1 / e)
  40389. },
  40390. min: function(e) {
  40391. return this.x = Math.min(this.x, e.x),
  40392. this.y = Math.min(this.y, e.y),
  40393. this
  40394. },
  40395. max: function(e) {
  40396. return this.x = Math.max(this.x, e.x),
  40397. this.y = Math.max(this.y, e.y),
  40398. this
  40399. },
  40400. clamp: function(e, t) {
  40401. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40402. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40403. this
  40404. },
  40405. clampScalar: function() {
  40406. var e, t;
  40407. return function(i, r) {
  40408. return void 0 === e && (e = new n.Vector2,
  40409. t = new n.Vector2),
  40410. e.set(i, i),
  40411. t.set(r, r),
  40412. this.clamp(e, t)
  40413. }
  40414. }(),
  40415. clampLength: function(e, t) {
  40416. var i = this.length();
  40417. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40418. this
  40419. },
  40420. floor: function() {
  40421. return this.x = Math.floor(this.x),
  40422. this.y = Math.floor(this.y),
  40423. this
  40424. },
  40425. ceil: function() {
  40426. return this.x = Math.ceil(this.x),
  40427. this.y = Math.ceil(this.y),
  40428. this
  40429. },
  40430. round: function() {
  40431. return this.x = Math.round(this.x),
  40432. this.y = Math.round(this.y),
  40433. this
  40434. },
  40435. roundToZero: function() {
  40436. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40437. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40438. this
  40439. },
  40440. negate: function() {
  40441. return this.x = -this.x,
  40442. this.y = -this.y,
  40443. this
  40444. },
  40445. dot: function(e) {
  40446. return this.x * e.x + this.y * e.y
  40447. },
  40448. lengthSq: function() {
  40449. return this.x * this.x + this.y * this.y
  40450. },
  40451. length: function() {
  40452. return Math.sqrt(this.x * this.x + this.y * this.y)
  40453. },
  40454. lengthManhattan: function() {
  40455. return Math.abs(this.x) + Math.abs(this.y)
  40456. },
  40457. normalize: function() {
  40458. return this.divideScalar(this.length())
  40459. },
  40460. angle: function() {
  40461. var e = Math.atan2(this.y, this.x);
  40462. return e < 0 && (e += 2 * Math.PI),
  40463. e
  40464. },
  40465. distanceTo: function(e) {
  40466. return Math.sqrt(this.distanceToSquared(e))
  40467. },
  40468. distanceToSquared: function(e) {
  40469. var t = this.x - e.x
  40470. , i = this.y - e.y;
  40471. return t * t + i * i
  40472. },
  40473. setLength: function(e) {
  40474. return this.multiplyScalar(e / this.length())
  40475. },
  40476. lerp: function(e, t) {
  40477. return this.x += (e.x - this.x) * t,
  40478. this.y += (e.y - this.y) * t,
  40479. this
  40480. },
  40481. lerpVectors: function(e, t, i) {
  40482. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40483. this
  40484. },
  40485. equals: function(e) {
  40486. return e.x === this.x && e.y === this.y
  40487. },
  40488. fromArray: function(e, t) {
  40489. return void 0 === t && (t = 0),
  40490. this.x = e[t],
  40491. this.y = e[t + 1],
  40492. this
  40493. },
  40494. toArray: function(e, t) {
  40495. return void 0 === e && (e = []),
  40496. void 0 === t && (t = 0),
  40497. e[t] = this.x,
  40498. e[t + 1] = this.y,
  40499. e
  40500. },
  40501. fromAttribute: function(e, t, i) {
  40502. return void 0 === i && (i = 0),
  40503. t = t * e.itemSize + i,
  40504. this.x = e.array[t],
  40505. this.y = e.array[t + 1],
  40506. this
  40507. },
  40508. rotateAround: function(e, t) {
  40509. var i = Math.cos(t)
  40510. , n = Math.sin(t)
  40511. , r = this.x - e.x
  40512. , o = this.y - e.y;
  40513. return this.x = r * i - o * n + e.x,
  40514. this.y = r * n + o * i + e.y,
  40515. this
  40516. }
  40517. },
  40518. n.Vector3 = function(e, t, i) {
  40519. this.x = e || 0,
  40520. this.y = t || 0,
  40521. this.z = i || 0
  40522. }
  40523. ,
  40524. n.Vector3.prototype = {
  40525. constructor: n.Vector3,
  40526. set: function(e, t, i) {
  40527. return this.x = e,
  40528. this.y = t,
  40529. this.z = i,
  40530. this
  40531. },
  40532. setScalar: function(e) {
  40533. return this.x = e,
  40534. this.y = e,
  40535. this.z = e,
  40536. this
  40537. },
  40538. setX: function(e) {
  40539. return this.x = e,
  40540. this
  40541. },
  40542. setY: function(e) {
  40543. return this.y = e,
  40544. this
  40545. },
  40546. setZ: function(e) {
  40547. return this.z = e,
  40548. this
  40549. },
  40550. setComponent: function(e, t) {
  40551. switch (e) {
  40552. case 0:
  40553. this.x = t;
  40554. break;
  40555. case 1:
  40556. this.y = t;
  40557. break;
  40558. case 2:
  40559. this.z = t;
  40560. break;
  40561. default:
  40562. throw new Error("index is out of range: " + e)
  40563. }
  40564. },
  40565. getComponent: function(e) {
  40566. switch (e) {
  40567. case 0:
  40568. return this.x;
  40569. case 1:
  40570. return this.y;
  40571. case 2:
  40572. return this.z;
  40573. default:
  40574. throw new Error("index is out of range: " + e)
  40575. }
  40576. },
  40577. clone: function() {
  40578. return new this.constructor(this.x,this.y,this.z)
  40579. },
  40580. copy: function(e) {
  40581. return this.x = e.x,
  40582. this.y = e.y,
  40583. this.z = e.z,
  40584. this
  40585. },
  40586. add: function(e, t) {
  40587. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40588. this.addVectors(e, t)) : (this.x += e.x,
  40589. this.y += e.y,
  40590. this.z += e.z,
  40591. this)
  40592. },
  40593. addScalar: function(e) {
  40594. return this.x += e,
  40595. this.y += e,
  40596. this.z += e,
  40597. this
  40598. },
  40599. addVectors: function(e, t) {
  40600. return this.x = e.x + t.x,
  40601. this.y = e.y + t.y,
  40602. this.z = e.z + t.z,
  40603. this
  40604. },
  40605. addScaledVector: function(e, t) {
  40606. return this.x += e.x * t,
  40607. this.y += e.y * t,
  40608. this.z += e.z * t,
  40609. this
  40610. },
  40611. sub: function(e, t) {
  40612. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40613. this.subVectors(e, t)) : (this.x -= e.x,
  40614. this.y -= e.y,
  40615. this.z -= e.z,
  40616. this)
  40617. },
  40618. subScalar: function(e) {
  40619. return this.x -= e,
  40620. this.y -= e,
  40621. this.z -= e,
  40622. this
  40623. },
  40624. subVectors: function(e, t) {
  40625. return this.x = e.x - t.x,
  40626. this.y = e.y - t.y,
  40627. this.z = e.z - t.z,
  40628. this
  40629. },
  40630. multiply: function(e, t) {
  40631. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40632. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40633. this.y *= e.y,
  40634. this.z *= e.z,
  40635. this)
  40636. },
  40637. multiplyScalar: function(e) {
  40638. return isFinite(e) ? (this.x *= e,
  40639. this.y *= e,
  40640. this.z *= e) : (this.x = 0,
  40641. this.y = 0,
  40642. this.z = 0),
  40643. this
  40644. },
  40645. multiplyVectors: function(e, t) {
  40646. return this.x = e.x * t.x,
  40647. this.y = e.y * t.y,
  40648. this.z = e.z * t.z,
  40649. this
  40650. },
  40651. applyEuler: function() {
  40652. var e;
  40653. return function(t) {
  40654. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40655. void 0 === e && (e = new n.Quaternion),
  40656. this.applyQuaternion(e.setFromEuler(t)),
  40657. this
  40658. }
  40659. }(),
  40660. applyAxisAngle: function() {
  40661. var e;
  40662. return function(t, i) {
  40663. return void 0 === e && (e = new n.Quaternion),
  40664. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40665. this
  40666. }
  40667. }(),
  40668. applyMatrix3: function(e) {
  40669. var t = this.x
  40670. , i = this.y
  40671. , n = this.z
  40672. , r = e.elements;
  40673. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40674. this.y = r[1] * t + r[4] * i + r[7] * n,
  40675. this.z = r[2] * t + r[5] * i + r[8] * n,
  40676. this
  40677. },
  40678. applyMatrix4: function(e) {
  40679. var t = this.x
  40680. , i = this.y
  40681. , n = this.z
  40682. , r = e.elements;
  40683. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40684. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40685. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40686. this
  40687. },
  40688. applyProjection: function(e) {
  40689. var t = this.x
  40690. , i = this.y
  40691. , n = this.z
  40692. , r = e.elements
  40693. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40694. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40695. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40696. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40697. this
  40698. },
  40699. applyQuaternion: function(e) {
  40700. var t = this.x
  40701. , i = this.y
  40702. , n = this.z
  40703. , r = e.x
  40704. , o = e.y
  40705. , a = e.z
  40706. , s = e.w
  40707. , l = s * t + o * n - a * i
  40708. , c = s * i + a * t - r * n
  40709. , h = s * n + r * i - o * t
  40710. , u = -r * t - o * i - a * n;
  40711. return this.x = l * s + u * -r + c * -a - h * -o,
  40712. this.y = c * s + u * -o + h * -r - l * -a,
  40713. this.z = h * s + u * -a + l * -o - c * -r,
  40714. this
  40715. },
  40716. project: function() {
  40717. var e;
  40718. return function(t) {
  40719. return void 0 === e && (e = new n.Matrix4),
  40720. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40721. this.applyProjection(e)
  40722. }
  40723. }(),
  40724. unproject: function() {
  40725. var e;
  40726. return function(t) {
  40727. return void 0 === e && (e = new n.Matrix4),
  40728. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40729. this.applyProjection(e)
  40730. }
  40731. }(),
  40732. transformDirection: function(e) {
  40733. var t = this.x
  40734. , i = this.y
  40735. , n = this.z
  40736. , r = e.elements;
  40737. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40738. this.y = r[1] * t + r[5] * i + r[9] * n,
  40739. this.z = r[2] * t + r[6] * i + r[10] * n,
  40740. this.normalize(),
  40741. this
  40742. },
  40743. divide: function(e) {
  40744. return this.x /= e.x,
  40745. this.y /= e.y,
  40746. this.z /= e.z,
  40747. this
  40748. },
  40749. divideScalar: function(e) {
  40750. return this.multiplyScalar(1 / e)
  40751. },
  40752. min: function(e) {
  40753. return this.x = Math.min(this.x, e.x),
  40754. this.y = Math.min(this.y, e.y),
  40755. this.z = Math.min(this.z, e.z),
  40756. this
  40757. },
  40758. max: function(e) {
  40759. return this.x = Math.max(this.x, e.x),
  40760. this.y = Math.max(this.y, e.y),
  40761. this.z = Math.max(this.z, e.z),
  40762. this
  40763. },
  40764. clamp: function(e, t) {
  40765. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40766. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40767. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40768. this
  40769. },
  40770. clampScalar: function() {
  40771. var e, t;
  40772. return function(i, r) {
  40773. return void 0 === e && (e = new n.Vector3,
  40774. t = new n.Vector3),
  40775. e.set(i, i, i),
  40776. t.set(r, r, r),
  40777. this.clamp(e, t)
  40778. }
  40779. }(),
  40780. clampLength: function(e, t) {
  40781. var i = this.length();
  40782. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40783. this
  40784. },
  40785. floor: function() {
  40786. return this.x = Math.floor(this.x),
  40787. this.y = Math.floor(this.y),
  40788. this.z = Math.floor(this.z),
  40789. this
  40790. },
  40791. ceil: function() {
  40792. return this.x = Math.ceil(this.x),
  40793. this.y = Math.ceil(this.y),
  40794. this.z = Math.ceil(this.z),
  40795. this
  40796. },
  40797. round: function() {
  40798. return this.x = Math.round(this.x),
  40799. this.y = Math.round(this.y),
  40800. this.z = Math.round(this.z),
  40801. this
  40802. },
  40803. roundToZero: function() {
  40804. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40805. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40806. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40807. this
  40808. },
  40809. negate: function() {
  40810. return this.x = -this.x,
  40811. this.y = -this.y,
  40812. this.z = -this.z,
  40813. this
  40814. },
  40815. dot: function(e) {
  40816. return this.x * e.x + this.y * e.y + this.z * e.z
  40817. },
  40818. lengthSq: function() {
  40819. return this.x * this.x + this.y * this.y + this.z * this.z
  40820. },
  40821. length: function() {
  40822. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40823. },
  40824. lengthManhattan: function() {
  40825. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40826. },
  40827. normalize: function() {
  40828. return this.divideScalar(this.length())
  40829. },
  40830. setLength: function(e) {
  40831. return this.multiplyScalar(e / this.length())
  40832. },
  40833. lerp: function(e, t) {
  40834. return this.x += (e.x - this.x) * t,
  40835. this.y += (e.y - this.y) * t,
  40836. this.z += (e.z - this.z) * t,
  40837. this
  40838. },
  40839. lerpVectors: function(e, t, i) {
  40840. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40841. this
  40842. },
  40843. cross: function(e, t) {
  40844. if (void 0 !== t)
  40845. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40846. this.crossVectors(e, t);
  40847. var i = this.x
  40848. , n = this.y
  40849. , r = this.z;
  40850. return this.x = n * e.z - r * e.y,
  40851. this.y = r * e.x - i * e.z,
  40852. this.z = i * e.y - n * e.x,
  40853. this
  40854. },
  40855. crossVectors: function(e, t) {
  40856. var i = e.x
  40857. , n = e.y
  40858. , r = e.z
  40859. , o = t.x
  40860. , a = t.y
  40861. , s = t.z;
  40862. return this.x = n * s - r * a,
  40863. this.y = r * o - i * s,
  40864. this.z = i * a - n * o,
  40865. this
  40866. },
  40867. projectOnVector: function() {
  40868. var e, t;
  40869. return function(i) {
  40870. return void 0 === e && (e = new n.Vector3),
  40871. e.copy(i).normalize(),
  40872. t = this.dot(e),
  40873. this.copy(e).multiplyScalar(t)
  40874. }
  40875. }(),
  40876. projectOnPlane: function() {
  40877. var e;
  40878. return function(t) {
  40879. return void 0 === e && (e = new n.Vector3),
  40880. e.copy(this).projectOnVector(t),
  40881. this.sub(e)
  40882. }
  40883. }(),
  40884. reflect: function() {
  40885. var e;
  40886. return function(t) {
  40887. return void 0 === e && (e = new n.Vector3),
  40888. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40889. }
  40890. }(),
  40891. angleTo: function(e) {
  40892. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40893. return Math.acos(n.Math.clamp(t, -1, 1))
  40894. },
  40895. distanceTo: function(e) {
  40896. return Math.sqrt(this.distanceToSquared(e))
  40897. },
  40898. distanceToSquared: function(e) {
  40899. var t = this.x - e.x
  40900. , i = this.y - e.y
  40901. , n = this.z - e.z;
  40902. return t * t + i * i + n * n
  40903. },
  40904. setFromSpherical: function(e) {
  40905. var t = Math.sin(e.phi) * e.radius;
  40906. return this.x = t * Math.sin(e.theta),
  40907. this.y = Math.cos(e.phi) * e.radius,
  40908. this.z = t * Math.cos(e.theta),
  40909. this
  40910. },
  40911. setFromMatrixPosition: function(e) {
  40912. return this.setFromMatrixColumn(e, 3)
  40913. },
  40914. setFromMatrixScale: function(e) {
  40915. var t = this.setFromMatrixColumn(e, 0).length()
  40916. , i = this.setFromMatrixColumn(e, 1).length()
  40917. , n = this.setFromMatrixColumn(e, 2).length();
  40918. return this.x = t,
  40919. this.y = i,
  40920. this.z = n,
  40921. this
  40922. },
  40923. setFromMatrixColumn: function(e, t) {
  40924. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40925. e = arguments[1],
  40926. t = arguments[0]),
  40927. this.fromArray(e.elements, 4 * t)
  40928. },
  40929. equals: function(e) {
  40930. return e.x === this.x && e.y === this.y && e.z === this.z
  40931. },
  40932. fromArray: function(e, t) {
  40933. return void 0 === t && (t = 0),
  40934. this.x = e[t],
  40935. this.y = e[t + 1],
  40936. this.z = e[t + 2],
  40937. this
  40938. },
  40939. toArray: function(e, t) {
  40940. return void 0 === e && (e = []),
  40941. void 0 === t && (t = 0),
  40942. e[t] = this.x,
  40943. e[t + 1] = this.y,
  40944. e[t + 2] = this.z,
  40945. e
  40946. },
  40947. fromAttribute: function(e, t, i) {
  40948. return void 0 === i && (i = 0),
  40949. t = t * e.itemSize + i,
  40950. this.x = e.array[t],
  40951. this.y = e.array[t + 1],
  40952. this.z = e.array[t + 2],
  40953. this
  40954. }
  40955. },
  40956. n.Vector4 = function(e, t, i, n) {
  40957. this.x = e || 0,
  40958. this.y = t || 0,
  40959. this.z = i || 0,
  40960. this.w = void 0 !== n ? n : 1
  40961. }
  40962. ,
  40963. n.Vector4.prototype = {
  40964. constructor: n.Vector4,
  40965. set: function(e, t, i, n) {
  40966. return this.x = e,
  40967. this.y = t,
  40968. this.z = i,
  40969. this.w = n,
  40970. this
  40971. },
  40972. setScalar: function(e) {
  40973. return this.x = e,
  40974. this.y = e,
  40975. this.z = e,
  40976. this.w = e,
  40977. this
  40978. },
  40979. setX: function(e) {
  40980. return this.x = e,
  40981. this
  40982. },
  40983. setY: function(e) {
  40984. return this.y = e,
  40985. this
  40986. },
  40987. setZ: function(e) {
  40988. return this.z = e,
  40989. this
  40990. },
  40991. setW: function(e) {
  40992. return this.w = e,
  40993. this
  40994. },
  40995. setComponent: function(e, t) {
  40996. switch (e) {
  40997. case 0:
  40998. this.x = t;
  40999. break;
  41000. case 1:
  41001. this.y = t;
  41002. break;
  41003. case 2:
  41004. this.z = t;
  41005. break;
  41006. case 3:
  41007. this.w = t;
  41008. break;
  41009. default:
  41010. throw new Error("index is out of range: " + e)
  41011. }
  41012. },
  41013. getComponent: function(e) {
  41014. switch (e) {
  41015. case 0:
  41016. return this.x;
  41017. case 1:
  41018. return this.y;
  41019. case 2:
  41020. return this.z;
  41021. case 3:
  41022. return this.w;
  41023. default:
  41024. throw new Error("index is out of range: " + e)
  41025. }
  41026. },
  41027. clone: function() {
  41028. return new this.constructor(this.x,this.y,this.z,this.w)
  41029. },
  41030. copy: function(e) {
  41031. return this.x = e.x,
  41032. this.y = e.y,
  41033. this.z = e.z,
  41034. this.w = void 0 !== e.w ? e.w : 1,
  41035. this
  41036. },
  41037. add: function(e, t) {
  41038. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41039. this.addVectors(e, t)) : (this.x += e.x,
  41040. this.y += e.y,
  41041. this.z += e.z,
  41042. this.w += e.w,
  41043. this)
  41044. },
  41045. addScalar: function(e) {
  41046. return this.x += e,
  41047. this.y += e,
  41048. this.z += e,
  41049. this.w += e,
  41050. this
  41051. },
  41052. addVectors: function(e, t) {
  41053. return this.x = e.x + t.x,
  41054. this.y = e.y + t.y,
  41055. this.z = e.z + t.z,
  41056. this.w = e.w + t.w,
  41057. this
  41058. },
  41059. addScaledVector: function(e, t) {
  41060. return this.x += e.x * t,
  41061. this.y += e.y * t,
  41062. this.z += e.z * t,
  41063. this.w += e.w * t,
  41064. this
  41065. },
  41066. sub: function(e, t) {
  41067. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41068. this.subVectors(e, t)) : (this.x -= e.x,
  41069. this.y -= e.y,
  41070. this.z -= e.z,
  41071. this.w -= e.w,
  41072. this)
  41073. },
  41074. subScalar: function(e) {
  41075. return this.x -= e,
  41076. this.y -= e,
  41077. this.z -= e,
  41078. this.w -= e,
  41079. this
  41080. },
  41081. subVectors: function(e, t) {
  41082. return this.x = e.x - t.x,
  41083. this.y = e.y - t.y,
  41084. this.z = e.z - t.z,
  41085. this.w = e.w - t.w,
  41086. this
  41087. },
  41088. multiplyScalar: function(e) {
  41089. return isFinite(e) ? (this.x *= e,
  41090. this.y *= e,
  41091. this.z *= e,
  41092. this.w *= e) : (this.x = 0,
  41093. this.y = 0,
  41094. this.z = 0,
  41095. this.w = 0),
  41096. this
  41097. },
  41098. applyMatrix4: function(e) {
  41099. var t = this.x
  41100. , i = this.y
  41101. , n = this.z
  41102. , r = this.w
  41103. , o = e.elements;
  41104. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41105. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41106. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41107. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41108. this
  41109. },
  41110. divideScalar: function(e) {
  41111. return this.multiplyScalar(1 / e)
  41112. },
  41113. setAxisAngleFromQuaternion: function(e) {
  41114. this.w = 2 * Math.acos(e.w);
  41115. var t = Math.sqrt(1 - e.w * e.w);
  41116. return t < 1e-4 ? (this.x = 1,
  41117. this.y = 0,
  41118. this.z = 0) : (this.x = e.x / t,
  41119. this.y = e.y / t,
  41120. this.z = e.z / t),
  41121. this
  41122. },
  41123. setAxisAngleFromRotationMatrix: function(e) {
  41124. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41125. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41126. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41127. return this.set(1, 0, 0, 0),
  41128. this;
  41129. t = Math.PI;
  41130. var v = (l + 1) / 2
  41131. , A = (d + 1) / 2
  41132. , y = (m + 1) / 2
  41133. , C = (c + u) / 4
  41134. , I = (h + f) / 4
  41135. , E = (p + g) / 4;
  41136. return v > A && v > y ? v < o ? (i = 0,
  41137. n = .707106781,
  41138. r = .707106781) : (i = Math.sqrt(v),
  41139. n = C / i,
  41140. r = I / i) : A > y ? A < o ? (i = .707106781,
  41141. n = 0,
  41142. r = .707106781) : (n = Math.sqrt(A),
  41143. i = C / n,
  41144. r = E / n) : y < o ? (i = .707106781,
  41145. n = .707106781,
  41146. r = 0) : (r = Math.sqrt(y),
  41147. i = I / r,
  41148. n = E / r),
  41149. this.set(i, n, r, t),
  41150. this
  41151. }
  41152. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41153. return Math.abs(b) < .001 && (b = 1),
  41154. this.x = (g - p) / b,
  41155. this.y = (h - f) / b,
  41156. this.z = (u - c) / b,
  41157. this.w = Math.acos((l + d + m - 1) / 2),
  41158. this
  41159. },
  41160. min: function(e) {
  41161. return this.x = Math.min(this.x, e.x),
  41162. this.y = Math.min(this.y, e.y),
  41163. this.z = Math.min(this.z, e.z),
  41164. this.w = Math.min(this.w, e.w),
  41165. this
  41166. },
  41167. max: function(e) {
  41168. return this.x = Math.max(this.x, e.x),
  41169. this.y = Math.max(this.y, e.y),
  41170. this.z = Math.max(this.z, e.z),
  41171. this.w = Math.max(this.w, e.w),
  41172. this
  41173. },
  41174. clamp: function(e, t) {
  41175. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41176. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41177. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41178. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41179. this
  41180. },
  41181. clampScalar: function() {
  41182. var e, t;
  41183. return function(i, r) {
  41184. return void 0 === e && (e = new n.Vector4,
  41185. t = new n.Vector4),
  41186. e.set(i, i, i, i),
  41187. t.set(r, r, r, r),
  41188. this.clamp(e, t)
  41189. }
  41190. }(),
  41191. floor: function() {
  41192. return this.x = Math.floor(this.x),
  41193. this.y = Math.floor(this.y),
  41194. this.z = Math.floor(this.z),
  41195. this.w = Math.floor(this.w),
  41196. this
  41197. },
  41198. ceil: function() {
  41199. return this.x = Math.ceil(this.x),
  41200. this.y = Math.ceil(this.y),
  41201. this.z = Math.ceil(this.z),
  41202. this.w = Math.ceil(this.w),
  41203. this
  41204. },
  41205. round: function() {
  41206. return this.x = Math.round(this.x),
  41207. this.y = Math.round(this.y),
  41208. this.z = Math.round(this.z),
  41209. this.w = Math.round(this.w),
  41210. this
  41211. },
  41212. roundToZero: function() {
  41213. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41214. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41215. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41216. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41217. this
  41218. },
  41219. negate: function() {
  41220. return this.x = -this.x,
  41221. this.y = -this.y,
  41222. this.z = -this.z,
  41223. this.w = -this.w,
  41224. this
  41225. },
  41226. dot: function(e) {
  41227. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41228. },
  41229. lengthSq: function() {
  41230. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41231. },
  41232. length: function() {
  41233. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41234. },
  41235. lengthManhattan: function() {
  41236. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41237. },
  41238. normalize: function() {
  41239. return this.divideScalar(this.length())
  41240. },
  41241. setLength: function(e) {
  41242. return this.multiplyScalar(e / this.length())
  41243. },
  41244. lerp: function(e, t) {
  41245. return this.x += (e.x - this.x) * t,
  41246. this.y += (e.y - this.y) * t,
  41247. this.z += (e.z - this.z) * t,
  41248. this.w += (e.w - this.w) * t,
  41249. this
  41250. },
  41251. lerpVectors: function(e, t, i) {
  41252. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41253. this
  41254. },
  41255. equals: function(e) {
  41256. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41257. },
  41258. fromArray: function(e, t) {
  41259. return void 0 === t && (t = 0),
  41260. this.x = e[t],
  41261. this.y = e[t + 1],
  41262. this.z = e[t + 2],
  41263. this.w = e[t + 3],
  41264. this
  41265. },
  41266. toArray: function(e, t) {
  41267. return void 0 === e && (e = []),
  41268. void 0 === t && (t = 0),
  41269. e[t] = this.x,
  41270. e[t + 1] = this.y,
  41271. e[t + 2] = this.z,
  41272. e[t + 3] = this.w,
  41273. e
  41274. },
  41275. fromAttribute: function(e, t, i) {
  41276. return void 0 === i && (i = 0),
  41277. t = t * e.itemSize + i,
  41278. this.x = e.array[t],
  41279. this.y = e.array[t + 1],
  41280. this.z = e.array[t + 2],
  41281. this.w = e.array[t + 3],
  41282. this
  41283. }
  41284. },
  41285. n.Euler = function(e, t, i, r) {
  41286. this._x = e || 0,
  41287. this._y = t || 0,
  41288. this._z = i || 0,
  41289. this._order = r || n.Euler.DefaultOrder
  41290. }
  41291. ,
  41292. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41293. n.Euler.DefaultOrder = "XYZ",
  41294. n.Euler.prototype = {
  41295. constructor: n.Euler,
  41296. get x() {
  41297. return this._x
  41298. },
  41299. set x(e) {
  41300. this._x = e,
  41301. this.onChangeCallback()
  41302. },
  41303. get y() {
  41304. return this._y
  41305. },
  41306. set y(e) {
  41307. this._y = e,
  41308. this.onChangeCallback()
  41309. },
  41310. get z() {
  41311. return this._z
  41312. },
  41313. set z(e) {
  41314. this._z = e,
  41315. this.onChangeCallback()
  41316. },
  41317. get order() {
  41318. return this._order
  41319. },
  41320. set order(e) {
  41321. this._order = e,
  41322. this.onChangeCallback()
  41323. },
  41324. set: function(e, t, i, n) {
  41325. return this._x = e,
  41326. this._y = t,
  41327. this._z = i,
  41328. this._order = n || this._order,
  41329. this.onChangeCallback(),
  41330. this
  41331. },
  41332. clone: function() {
  41333. return new this.constructor(this._x,this._y,this._z,this._order)
  41334. },
  41335. copy: function(e) {
  41336. return this._x = e._x,
  41337. this._y = e._y,
  41338. this._z = e._z,
  41339. this._order = e._order,
  41340. this.onChangeCallback(),
  41341. this
  41342. },
  41343. setFromRotationMatrix: function(e, t, i) {
  41344. var r = n.Math.clamp
  41345. , o = e.elements
  41346. , a = o[0]
  41347. , s = o[4]
  41348. , l = o[8]
  41349. , c = o[1]
  41350. , h = o[5]
  41351. , u = o[9]
  41352. , d = o[2]
  41353. , p = o[6]
  41354. , f = o[10];
  41355. return t = t || this._order,
  41356. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41357. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41358. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41359. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41360. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41361. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41362. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41363. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41364. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41365. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41366. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41367. this._z = Math.atan2(c, a)) : (this._x = 0,
  41368. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41369. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41370. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41371. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41372. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41373. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41374. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41375. this._order = t,
  41376. i !== !1 && this.onChangeCallback(),
  41377. this
  41378. },
  41379. setFromQuaternion: function() {
  41380. var e;
  41381. return function(t, i, r) {
  41382. return void 0 === e && (e = new n.Matrix4),
  41383. e.makeRotationFromQuaternion(t),
  41384. this.setFromRotationMatrix(e, i, r),
  41385. this
  41386. }
  41387. }(),
  41388. setFromVector3: function(e, t) {
  41389. return this.set(e.x, e.y, e.z, t || this._order)
  41390. },
  41391. reorder: function() {
  41392. var e = new n.Quaternion;
  41393. return function(t) {
  41394. e.setFromEuler(this),
  41395. this.setFromQuaternion(e, t)
  41396. }
  41397. }(),
  41398. equals: function(e) {
  41399. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41400. },
  41401. fromArray: function(e) {
  41402. return this._x = e[0],
  41403. this._y = e[1],
  41404. this._z = e[2],
  41405. void 0 !== e[3] && (this._order = e[3]),
  41406. this.onChangeCallback(),
  41407. this
  41408. },
  41409. toArray: function(e, t) {
  41410. return void 0 === e && (e = []),
  41411. void 0 === t && (t = 0),
  41412. e[t] = this._x,
  41413. e[t + 1] = this._y,
  41414. e[t + 2] = this._z,
  41415. e[t + 3] = this._order,
  41416. e
  41417. },
  41418. toVector3: function(e) {
  41419. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41420. },
  41421. onChange: function(e) {
  41422. return this.onChangeCallback = e,
  41423. this
  41424. },
  41425. onChangeCallback: function() {}
  41426. },
  41427. n.Line3 = function(e, t) {
  41428. this.start = void 0 !== e ? e : new n.Vector3,
  41429. this.end = void 0 !== t ? t : new n.Vector3
  41430. }
  41431. ,
  41432. n.Line3.prototype = {
  41433. constructor: n.Line3,
  41434. set: function(e, t) {
  41435. return this.start.copy(e),
  41436. this.end.copy(t),
  41437. this
  41438. },
  41439. clone: function() {
  41440. return (new this.constructor).copy(this)
  41441. },
  41442. copy: function(e) {
  41443. return this.start.copy(e.start),
  41444. this.end.copy(e.end),
  41445. this
  41446. },
  41447. center: function(e) {
  41448. var t = e || new n.Vector3;
  41449. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41450. },
  41451. delta: function(e) {
  41452. var t = e || new n.Vector3;
  41453. return t.subVectors(this.end, this.start)
  41454. },
  41455. distanceSq: function() {
  41456. return this.start.distanceToSquared(this.end)
  41457. },
  41458. distance: function() {
  41459. return this.start.distanceTo(this.end)
  41460. },
  41461. at: function(e, t) {
  41462. var i = t || new n.Vector3;
  41463. return this.delta(i).multiplyScalar(e).add(this.start)
  41464. },
  41465. closestPointToPointParameter: function() {
  41466. var e = new n.Vector3
  41467. , t = new n.Vector3;
  41468. return function(i, r) {
  41469. e.subVectors(i, this.start),
  41470. t.subVectors(this.end, this.start);
  41471. var o = t.dot(t)
  41472. , a = t.dot(e)
  41473. , s = a / o;
  41474. return r && (s = n.Math.clamp(s, 0, 1)),
  41475. s
  41476. }
  41477. }(),
  41478. closestPointToPoint: function(e, t, i) {
  41479. var r = this.closestPointToPointParameter(e, t)
  41480. , o = i || new n.Vector3;
  41481. return this.delta(o).multiplyScalar(r).add(this.start)
  41482. },
  41483. applyMatrix4: function(e) {
  41484. return this.start.applyMatrix4(e),
  41485. this.end.applyMatrix4(e),
  41486. this
  41487. },
  41488. equals: function(e) {
  41489. return e.start.equals(this.start) && e.end.equals(this.end)
  41490. }
  41491. },
  41492. n.Box2 = function(e, t) {
  41493. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41494. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41495. }
  41496. ,
  41497. n.Box2.prototype = {
  41498. constructor: n.Box2,
  41499. set: function(e, t) {
  41500. return this.min.copy(e),
  41501. this.max.copy(t),
  41502. this
  41503. },
  41504. setFromPoints: function(e) {
  41505. this.makeEmpty();
  41506. for (var t = 0, i = e.length; t < i; t++)
  41507. this.expandByPoint(e[t]);
  41508. return this
  41509. },
  41510. setFromCenterAndSize: function() {
  41511. var e = new n.Vector2;
  41512. return function(t, i) {
  41513. var n = e.copy(i).multiplyScalar(.5);
  41514. return this.min.copy(t).sub(n),
  41515. this.max.copy(t).add(n),
  41516. this
  41517. }
  41518. }(),
  41519. clone: function() {
  41520. return (new this.constructor).copy(this)
  41521. },
  41522. copy: function(e) {
  41523. return this.min.copy(e.min),
  41524. this.max.copy(e.max),
  41525. this
  41526. },
  41527. makeEmpty: function() {
  41528. return this.min.x = this.min.y = +(1 / 0),
  41529. this.max.x = this.max.y = -(1 / 0),
  41530. this
  41531. },
  41532. isEmpty: function() {
  41533. return this.max.x < this.min.x || this.max.y < this.min.y
  41534. },
  41535. center: function(e) {
  41536. var t = e || new n.Vector2;
  41537. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41538. },
  41539. size: function(e) {
  41540. var t = e || new n.Vector2;
  41541. return t.subVectors(this.max, this.min)
  41542. },
  41543. expandByPoint: function(e) {
  41544. return this.min.min(e),
  41545. this.max.max(e),
  41546. this
  41547. },
  41548. expandByVector: function(e) {
  41549. return this.min.sub(e),
  41550. this.max.add(e),
  41551. this
  41552. },
  41553. expandByScalar: function(e) {
  41554. return this.min.addScalar(-e),
  41555. this.max.addScalar(e),
  41556. this
  41557. },
  41558. containsPoint: function(e) {
  41559. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41560. },
  41561. containsBox: function(e) {
  41562. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41563. },
  41564. getParameter: function(e, t) {
  41565. var i = t || new n.Vector2;
  41566. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41567. },
  41568. intersectsBox: function(e) {
  41569. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41570. },
  41571. clampPoint: function(e, t) {
  41572. var i = t || new n.Vector2;
  41573. return i.copy(e).clamp(this.min, this.max)
  41574. },
  41575. distanceToPoint: function() {
  41576. var e = new n.Vector2;
  41577. return function(t) {
  41578. var i = e.copy(t).clamp(this.min, this.max);
  41579. return i.sub(t).length()
  41580. }
  41581. }(),
  41582. intersect: function(e) {
  41583. return this.min.max(e.min),
  41584. this.max.min(e.max),
  41585. this
  41586. },
  41587. union: function(e) {
  41588. return this.min.min(e.min),
  41589. this.max.max(e.max),
  41590. this
  41591. },
  41592. translate: function(e) {
  41593. return this.min.add(e),
  41594. this.max.add(e),
  41595. this
  41596. },
  41597. equals: function(e) {
  41598. return e.min.equals(this.min) && e.max.equals(this.max)
  41599. }
  41600. },
  41601. n.Box3 = function(e, t) {
  41602. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41603. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41604. }
  41605. ,
  41606. n.Box3.prototype = {
  41607. constructor: n.Box3,
  41608. set: function(e, t) {
  41609. return this.min.copy(e),
  41610. this.max.copy(t),
  41611. this
  41612. },
  41613. setFromArray: function(e) {
  41614. this.makeEmpty();
  41615. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41616. var c = e[s]
  41617. , h = e[s + 1]
  41618. , u = e[s + 2];
  41619. c < t && (t = c),
  41620. h < i && (i = h),
  41621. u < n && (n = u),
  41622. c > r && (r = c),
  41623. h > o && (o = h),
  41624. u > a && (a = u)
  41625. }
  41626. this.min.set(t, i, n),
  41627. this.max.set(r, o, a)
  41628. },
  41629. setFromPoints: function(e) {
  41630. this.makeEmpty();
  41631. for (var t = 0, i = e.length; t < i; t++)
  41632. this.expandByPoint(e[t]);
  41633. return this
  41634. },
  41635. setFromCenterAndSize: function() {
  41636. var e = new n.Vector3;
  41637. return function(t, i) {
  41638. var n = e.copy(i).multiplyScalar(.5);
  41639. return this.min.copy(t).sub(n),
  41640. this.max.copy(t).add(n),
  41641. this
  41642. }
  41643. }(),
  41644. setFromObject: function() {
  41645. var e;
  41646. return function(t) {
  41647. void 0 === e && (e = new n.Box3);
  41648. var i = this;
  41649. return this.makeEmpty(),
  41650. t.updateMatrixWorld(!0),
  41651. t.traverse(function(t) {
  41652. var n = t.geometry;
  41653. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41654. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41655. e.applyMatrix4(t.matrixWorld),
  41656. i.union(e)))
  41657. }),
  41658. this
  41659. }
  41660. }(),
  41661. clone: function() {
  41662. return (new this.constructor).copy(this)
  41663. },
  41664. copy: function(e) {
  41665. return this.min.copy(e.min),
  41666. this.max.copy(e.max),
  41667. this
  41668. },
  41669. makeEmpty: function() {
  41670. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41671. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41672. this
  41673. },
  41674. isEmpty: function() {
  41675. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41676. },
  41677. center: function(e) {
  41678. var t = e || new n.Vector3;
  41679. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41680. },
  41681. size: function(e) {
  41682. var t = e || new n.Vector3;
  41683. return t.subVectors(this.max, this.min)
  41684. },
  41685. expandByPoint: function(e) {
  41686. return this.min.min(e),
  41687. this.max.max(e),
  41688. this
  41689. },
  41690. expandByVector: function(e) {
  41691. return this.min.sub(e),
  41692. this.max.add(e),
  41693. this
  41694. },
  41695. expandByScalar: function(e) {
  41696. return this.min.addScalar(-e),
  41697. this.max.addScalar(e),
  41698. this
  41699. },
  41700. containsPoint: function(e) {
  41701. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41702. },
  41703. containsBox: function(e) {
  41704. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41705. },
  41706. getParameter: function(e, t) {
  41707. var i = t || new n.Vector3;
  41708. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41709. },
  41710. intersectsBox: function(e) {
  41711. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41712. },
  41713. intersectsSphere: function() {
  41714. var e;
  41715. return function(t) {
  41716. return void 0 === e && (e = new n.Vector3),
  41717. this.clampPoint(t.center, e),
  41718. e.distanceToSquared(t.center) <= t.radius * t.radius
  41719. }
  41720. }(),
  41721. intersectsPlane: function(e) {
  41722. var t, i;
  41723. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41724. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41725. i = e.normal.x * this.min.x),
  41726. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41727. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41728. i += e.normal.y * this.min.y),
  41729. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41730. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41731. i += e.normal.z * this.min.z),
  41732. t <= e.constant && i >= e.constant
  41733. },
  41734. clampPoint: function(e, t) {
  41735. var i = t || new n.Vector3;
  41736. return i.copy(e).clamp(this.min, this.max)
  41737. },
  41738. distanceToPoint: function() {
  41739. var e = new n.Vector3;
  41740. return function(t) {
  41741. var i = e.copy(t).clamp(this.min, this.max);
  41742. return i.sub(t).length()
  41743. }
  41744. }(),
  41745. getBoundingSphere: function() {
  41746. var e = new n.Vector3;
  41747. return function(t) {
  41748. var i = t || new n.Sphere;
  41749. return i.center = this.center(),
  41750. i.radius = .5 * this.size(e).length(),
  41751. i
  41752. }
  41753. }(),
  41754. intersect: function(e) {
  41755. return this.min.max(e.min),
  41756. this.max.min(e.max),
  41757. this
  41758. },
  41759. union: function(e) {
  41760. return this.min.min(e.min),
  41761. this.max.max(e.max),
  41762. this
  41763. },
  41764. applyMatrix4: function() {
  41765. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41766. return function(t) {
  41767. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41768. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41769. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41770. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41771. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41772. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41773. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41774. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41775. this.makeEmpty(),
  41776. this.setFromPoints(e),
  41777. this
  41778. }
  41779. }(),
  41780. translate: function(e) {
  41781. return this.min.add(e),
  41782. this.max.add(e),
  41783. this
  41784. },
  41785. equals: function(e) {
  41786. return e.min.equals(this.min) && e.max.equals(this.max)
  41787. }
  41788. },
  41789. n.Matrix3 = function() {
  41790. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41791. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41792. }
  41793. ,
  41794. n.Matrix3.prototype = {
  41795. constructor: n.Matrix3,
  41796. set: function(e, t, i, n, r, o, a, s, l) {
  41797. var c = this.elements;
  41798. return c[0] = e,
  41799. c[1] = n,
  41800. c[2] = a,
  41801. c[3] = t,
  41802. c[4] = r,
  41803. c[5] = s,
  41804. c[6] = i,
  41805. c[7] = o,
  41806. c[8] = l,
  41807. this
  41808. },
  41809. identity: function() {
  41810. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41811. this
  41812. },
  41813. clone: function() {
  41814. return (new this.constructor).fromArray(this.elements)
  41815. },
  41816. copy: function(e) {
  41817. var t = e.elements;
  41818. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41819. this
  41820. },
  41821. setFromMatrix4: function(e) {
  41822. var t = e.elements;
  41823. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41824. this
  41825. },
  41826. applyToVector3Array: function() {
  41827. var e;
  41828. return function(t, i, r) {
  41829. void 0 === e && (e = new n.Vector3),
  41830. void 0 === i && (i = 0),
  41831. void 0 === r && (r = t.length);
  41832. for (var o = 0, a = i; o < r; o += 3,
  41833. a += 3)
  41834. e.fromArray(t, a),
  41835. e.applyMatrix3(this),
  41836. e.toArray(t, a);
  41837. return t
  41838. }
  41839. }(),
  41840. applyToBuffer: function() {
  41841. var e;
  41842. return function(t, i, r) {
  41843. void 0 === e && (e = new n.Vector3),
  41844. void 0 === i && (i = 0),
  41845. void 0 === r && (r = t.length / t.itemSize);
  41846. for (var o = 0, a = i; o < r; o++,
  41847. a++)
  41848. e.x = t.getX(a),
  41849. e.y = t.getY(a),
  41850. e.z = t.getZ(a),
  41851. e.applyMatrix3(this),
  41852. t.setXYZ(e.x, e.y, e.z);
  41853. return t
  41854. }
  41855. }(),
  41856. multiplyScalar: function(e) {
  41857. var t = this.elements;
  41858. return t[0] *= e,
  41859. t[3] *= e,
  41860. t[6] *= e,
  41861. t[1] *= e,
  41862. t[4] *= e,
  41863. t[7] *= e,
  41864. t[2] *= e,
  41865. t[5] *= e,
  41866. t[8] *= e,
  41867. this
  41868. },
  41869. determinant: function() {
  41870. var e = this.elements
  41871. , t = e[0]
  41872. , i = e[1]
  41873. , n = e[2]
  41874. , r = e[3]
  41875. , o = e[4]
  41876. , a = e[5]
  41877. , s = e[6]
  41878. , l = e[7]
  41879. , c = e[8];
  41880. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41881. },
  41882. getInverse: function(e, t) {
  41883. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41884. var i = e.elements
  41885. , r = this.elements
  41886. , o = i[0]
  41887. , a = i[1]
  41888. , s = i[2]
  41889. , l = i[3]
  41890. , c = i[4]
  41891. , h = i[5]
  41892. , u = i[6]
  41893. , d = i[7]
  41894. , p = i[8]
  41895. , f = p * c - h * d
  41896. , g = h * u - p * l
  41897. , m = d * l - c * u
  41898. , v = o * f + a * g + s * m;
  41899. if (0 === v) {
  41900. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41901. if (t)
  41902. throw new Error(A);
  41903. return console.warn(A),
  41904. this.identity()
  41905. }
  41906. return r[0] = f,
  41907. r[1] = s * d - p * a,
  41908. r[2] = h * a - s * c,
  41909. r[3] = g,
  41910. r[4] = p * o - s * u,
  41911. r[5] = s * l - h * o,
  41912. r[6] = m,
  41913. r[7] = a * u - d * o,
  41914. r[8] = c * o - a * l,
  41915. this.multiplyScalar(1 / v)
  41916. },
  41917. transpose: function() {
  41918. var e, t = this.elements;
  41919. return e = t[1],
  41920. t[1] = t[3],
  41921. t[3] = e,
  41922. e = t[2],
  41923. t[2] = t[6],
  41924. t[6] = e,
  41925. e = t[5],
  41926. t[5] = t[7],
  41927. t[7] = e,
  41928. this
  41929. },
  41930. flattenToArrayOffset: function(e, t) {
  41931. var i = this.elements;
  41932. return e[t] = i[0],
  41933. e[t + 1] = i[1],
  41934. e[t + 2] = i[2],
  41935. e[t + 3] = i[3],
  41936. e[t + 4] = i[4],
  41937. e[t + 5] = i[5],
  41938. e[t + 6] = i[6],
  41939. e[t + 7] = i[7],
  41940. e[t + 8] = i[8],
  41941. e
  41942. },
  41943. getNormalMatrix: function(e) {
  41944. return this.setFromMatrix4(e).getInverse(this).transpose()
  41945. },
  41946. transposeIntoArray: function(e) {
  41947. var t = this.elements;
  41948. return e[0] = t[0],
  41949. e[1] = t[3],
  41950. e[2] = t[6],
  41951. e[3] = t[1],
  41952. e[4] = t[4],
  41953. e[5] = t[7],
  41954. e[6] = t[2],
  41955. e[7] = t[5],
  41956. e[8] = t[8],
  41957. this
  41958. },
  41959. fromArray: function(e) {
  41960. return this.elements.set(e),
  41961. this
  41962. },
  41963. toArray: function() {
  41964. var e = this.elements;
  41965. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41966. }
  41967. },
  41968. n.Matrix4 = function() {
  41969. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41970. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41971. }
  41972. ,
  41973. n.Matrix4.prototype = {
  41974. constructor: n.Matrix4,
  41975. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41976. var m = this.elements;
  41977. return m[0] = e,
  41978. m[4] = t,
  41979. m[8] = i,
  41980. m[12] = n,
  41981. m[1] = r,
  41982. m[5] = o,
  41983. m[9] = a,
  41984. m[13] = s,
  41985. m[2] = l,
  41986. m[6] = c,
  41987. m[10] = h,
  41988. m[14] = u,
  41989. m[3] = d,
  41990. m[7] = p,
  41991. m[11] = f,
  41992. m[15] = g,
  41993. this
  41994. },
  41995. identity: function() {
  41996. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41997. this
  41998. },
  41999. clone: function() {
  42000. return (new n.Matrix4).fromArray(this.elements)
  42001. },
  42002. copy: function(e) {
  42003. return this.elements.set(e.elements),
  42004. this
  42005. },
  42006. copyPosition: function(e) {
  42007. var t = this.elements
  42008. , i = e.elements;
  42009. return t[12] = i[12],
  42010. t[13] = i[13],
  42011. t[14] = i[14],
  42012. this
  42013. },
  42014. extractBasis: function(e, t, i) {
  42015. return e.setFromMatrixColumn(this, 0),
  42016. t.setFromMatrixColumn(this, 1),
  42017. i.setFromMatrixColumn(this, 2),
  42018. this
  42019. },
  42020. makeBasis: function(e, t, i) {
  42021. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  42022. this
  42023. },
  42024. extractRotation: function() {
  42025. var e;
  42026. return function(t) {
  42027. void 0 === e && (e = new n.Vector3);
  42028. var i = this.elements
  42029. , r = t.elements
  42030. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42031. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42032. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42033. return i[0] = r[0] * o,
  42034. i[1] = r[1] * o,
  42035. i[2] = r[2] * o,
  42036. i[4] = r[4] * a,
  42037. i[5] = r[5] * a,
  42038. i[6] = r[6] * a,
  42039. i[8] = r[8] * s,
  42040. i[9] = r[9] * s,
  42041. i[10] = r[10] * s,
  42042. this
  42043. }
  42044. }(),
  42045. makeRotationFromEuler: function(e) {
  42046. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42047. var t = this.elements
  42048. , i = e.x
  42049. , r = e.y
  42050. , o = e.z
  42051. , a = Math.cos(i)
  42052. , s = Math.sin(i)
  42053. , l = Math.cos(r)
  42054. , c = Math.sin(r)
  42055. , h = Math.cos(o)
  42056. , u = Math.sin(o);
  42057. if ("XYZ" === e.order) {
  42058. var d = a * h
  42059. , p = a * u
  42060. , f = s * h
  42061. , g = s * u;
  42062. t[0] = l * h,
  42063. t[4] = -l * u,
  42064. t[8] = c,
  42065. t[1] = p + f * c,
  42066. t[5] = d - g * c,
  42067. t[9] = -s * l,
  42068. t[2] = g - d * c,
  42069. t[6] = f + p * c,
  42070. t[10] = a * l
  42071. } else if ("YXZ" === e.order) {
  42072. var m = l * h
  42073. , v = l * u
  42074. , A = c * h
  42075. , y = c * u;
  42076. t[0] = m + y * s,
  42077. t[4] = A * s - v,
  42078. t[8] = a * c,
  42079. t[1] = a * u,
  42080. t[5] = a * h,
  42081. t[9] = -s,
  42082. t[2] = v * s - A,
  42083. t[6] = y + m * s,
  42084. t[10] = a * l
  42085. } else if ("ZXY" === e.order) {
  42086. var m = l * h
  42087. , v = l * u
  42088. , A = c * h
  42089. , y = c * u;
  42090. t[0] = m - y * s,
  42091. t[4] = -a * u,
  42092. t[8] = A + v * s,
  42093. t[1] = v + A * s,
  42094. t[5] = a * h,
  42095. t[9] = y - m * s,
  42096. t[2] = -a * c,
  42097. t[6] = s,
  42098. t[10] = a * l
  42099. } else if ("ZYX" === e.order) {
  42100. var d = a * h
  42101. , p = a * u
  42102. , f = s * h
  42103. , g = s * u;
  42104. t[0] = l * h,
  42105. t[4] = f * c - p,
  42106. t[8] = d * c + g,
  42107. t[1] = l * u,
  42108. t[5] = g * c + d,
  42109. t[9] = p * c - f,
  42110. t[2] = -c,
  42111. t[6] = s * l,
  42112. t[10] = a * l
  42113. } else if ("YZX" === e.order) {
  42114. var C = a * l
  42115. , I = a * c
  42116. , E = s * l
  42117. , b = s * c;
  42118. t[0] = l * h,
  42119. t[4] = b - C * u,
  42120. t[8] = E * u + I,
  42121. t[1] = u,
  42122. t[5] = a * h,
  42123. t[9] = -s * h,
  42124. t[2] = -c * h,
  42125. t[6] = I * u + E,
  42126. t[10] = C - b * u
  42127. } else if ("XZY" === e.order) {
  42128. var C = a * l
  42129. , I = a * c
  42130. , E = s * l
  42131. , b = s * c;
  42132. t[0] = l * h,
  42133. t[4] = -u,
  42134. t[8] = c * h,
  42135. t[1] = C * u + b,
  42136. t[5] = a * h,
  42137. t[9] = I * u - E,
  42138. t[2] = E * u - I,
  42139. t[6] = s * h,
  42140. t[10] = b * u + C
  42141. }
  42142. return t[3] = 0,
  42143. t[7] = 0,
  42144. t[11] = 0,
  42145. t[12] = 0,
  42146. t[13] = 0,
  42147. t[14] = 0,
  42148. t[15] = 1,
  42149. this
  42150. },
  42151. makeRotationFromQuaternion: function(e) {
  42152. var t = this.elements
  42153. , i = e.x
  42154. , n = e.y
  42155. , r = e.z
  42156. , o = e.w
  42157. , a = i + i
  42158. , s = n + n
  42159. , l = r + r
  42160. , c = i * a
  42161. , h = i * s
  42162. , u = i * l
  42163. , d = n * s
  42164. , p = n * l
  42165. , f = r * l
  42166. , g = o * a
  42167. , m = o * s
  42168. , v = o * l;
  42169. return t[0] = 1 - (d + f),
  42170. t[4] = h - v,
  42171. t[8] = u + m,
  42172. t[1] = h + v,
  42173. t[5] = 1 - (c + f),
  42174. t[9] = p - g,
  42175. t[2] = u - m,
  42176. t[6] = p + g,
  42177. t[10] = 1 - (c + d),
  42178. t[3] = 0,
  42179. t[7] = 0,
  42180. t[11] = 0,
  42181. t[12] = 0,
  42182. t[13] = 0,
  42183. t[14] = 0,
  42184. t[15] = 1,
  42185. this
  42186. },
  42187. lookAt: function() {
  42188. var e, t, i;
  42189. return function(r, o, a) {
  42190. void 0 === e && (e = new n.Vector3),
  42191. void 0 === t && (t = new n.Vector3),
  42192. void 0 === i && (i = new n.Vector3);
  42193. var s = this.elements;
  42194. return i.subVectors(r, o).normalize(),
  42195. 0 === i.lengthSq() && (i.z = 1),
  42196. e.crossVectors(a, i).normalize(),
  42197. 0 === e.lengthSq() && (i.x += 1e-4,
  42198. e.crossVectors(a, i).normalize()),
  42199. t.crossVectors(i, e),
  42200. s[0] = e.x,
  42201. s[4] = t.x,
  42202. s[8] = i.x,
  42203. s[1] = e.y,
  42204. s[5] = t.y,
  42205. s[9] = i.y,
  42206. s[2] = e.z,
  42207. s[6] = t.z,
  42208. s[10] = i.z,
  42209. this
  42210. }
  42211. }(),
  42212. multiply: function(e, t) {
  42213. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42214. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42215. },
  42216. multiplyMatrices: function(e, t) {
  42217. var i = e.elements
  42218. , n = t.elements
  42219. , r = this.elements
  42220. , o = i[0]
  42221. , a = i[4]
  42222. , s = i[8]
  42223. , l = i[12]
  42224. , c = i[1]
  42225. , h = i[5]
  42226. , u = i[9]
  42227. , d = i[13]
  42228. , p = i[2]
  42229. , f = i[6]
  42230. , g = i[10]
  42231. , m = i[14]
  42232. , v = i[3]
  42233. , A = i[7]
  42234. , y = i[11]
  42235. , C = i[15]
  42236. , I = n[0]
  42237. , E = n[4]
  42238. , b = n[8]
  42239. , w = n[12]
  42240. , _ = n[1]
  42241. , T = n[5]
  42242. , x = n[9]
  42243. , S = n[13]
  42244. , M = n[2]
  42245. , R = n[6]
  42246. , P = n[10]
  42247. , O = n[14]
  42248. , L = n[3]
  42249. , D = n[7]
  42250. , N = n[11]
  42251. , B = n[15];
  42252. return r[0] = o * I + a * _ + s * M + l * L,
  42253. r[4] = o * E + a * T + s * R + l * D,
  42254. r[8] = o * b + a * x + s * P + l * N,
  42255. r[12] = o * w + a * S + s * O + l * B,
  42256. r[1] = c * I + h * _ + u * M + d * L,
  42257. r[5] = c * E + h * T + u * R + d * D,
  42258. r[9] = c * b + h * x + u * P + d * N,
  42259. r[13] = c * w + h * S + u * O + d * B,
  42260. r[2] = p * I + f * _ + g * M + m * L,
  42261. r[6] = p * E + f * T + g * R + m * D,
  42262. r[10] = p * b + f * x + g * P + m * N,
  42263. r[14] = p * w + f * S + g * O + m * B,
  42264. r[3] = v * I + A * _ + y * M + C * L,
  42265. r[7] = v * E + A * T + y * R + C * D,
  42266. r[11] = v * b + A * x + y * P + C * N,
  42267. r[15] = v * w + A * S + y * O + C * B,
  42268. this
  42269. },
  42270. multiplyToArray: function(e, t, i) {
  42271. var n = this.elements;
  42272. return this.multiplyMatrices(e, t),
  42273. i[0] = n[0],
  42274. i[1] = n[1],
  42275. i[2] = n[2],
  42276. i[3] = n[3],
  42277. i[4] = n[4],
  42278. i[5] = n[5],
  42279. i[6] = n[6],
  42280. i[7] = n[7],
  42281. i[8] = n[8],
  42282. i[9] = n[9],
  42283. i[10] = n[10],
  42284. i[11] = n[11],
  42285. i[12] = n[12],
  42286. i[13] = n[13],
  42287. i[14] = n[14],
  42288. i[15] = n[15],
  42289. this
  42290. },
  42291. multiplyScalar: function(e) {
  42292. var t = this.elements;
  42293. return t[0] *= e,
  42294. t[4] *= e,
  42295. t[8] *= e,
  42296. t[12] *= e,
  42297. t[1] *= e,
  42298. t[5] *= e,
  42299. t[9] *= e,
  42300. t[13] *= e,
  42301. t[2] *= e,
  42302. t[6] *= e,
  42303. t[10] *= e,
  42304. t[14] *= e,
  42305. t[3] *= e,
  42306. t[7] *= e,
  42307. t[11] *= e,
  42308. t[15] *= e,
  42309. this
  42310. },
  42311. applyToVector3Array: function() {
  42312. var e;
  42313. return function(t, i, r) {
  42314. void 0 === e && (e = new n.Vector3),
  42315. void 0 === i && (i = 0),
  42316. void 0 === r && (r = t.length);
  42317. for (var o = 0, a = i; o < r; o += 3,
  42318. a += 3)
  42319. e.fromArray(t, a),
  42320. e.applyMatrix4(this),
  42321. e.toArray(t, a);
  42322. return t
  42323. }
  42324. }(),
  42325. applyToBuffer: function() {
  42326. var e;
  42327. return function(t, i, r) {
  42328. void 0 === e && (e = new n.Vector3),
  42329. void 0 === i && (i = 0),
  42330. void 0 === r && (r = t.length / t.itemSize);
  42331. for (var o = 0, a = i; o < r; o++,
  42332. a++)
  42333. e.x = t.getX(a),
  42334. e.y = t.getY(a),
  42335. e.z = t.getZ(a),
  42336. e.applyMatrix4(this),
  42337. t.setXYZ(e.x, e.y, e.z);
  42338. return t
  42339. }
  42340. }(),
  42341. determinant: function() {
  42342. var e = this.elements
  42343. , t = e[0]
  42344. , i = e[4]
  42345. , n = e[8]
  42346. , r = e[12]
  42347. , o = e[1]
  42348. , a = e[5]
  42349. , s = e[9]
  42350. , l = e[13]
  42351. , c = e[2]
  42352. , h = e[6]
  42353. , u = e[10]
  42354. , d = e[14]
  42355. , p = e[3]
  42356. , f = e[7]
  42357. , g = e[11]
  42358. , m = e[15];
  42359. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42360. },
  42361. transpose: function() {
  42362. var e, t = this.elements;
  42363. return e = t[1],
  42364. t[1] = t[4],
  42365. t[4] = e,
  42366. e = t[2],
  42367. t[2] = t[8],
  42368. t[8] = e,
  42369. e = t[6],
  42370. t[6] = t[9],
  42371. t[9] = e,
  42372. e = t[3],
  42373. t[3] = t[12],
  42374. t[12] = e,
  42375. e = t[7],
  42376. t[7] = t[13],
  42377. t[13] = e,
  42378. e = t[11],
  42379. t[11] = t[14],
  42380. t[14] = e,
  42381. this
  42382. },
  42383. flattenToArrayOffset: function(e, t) {
  42384. var i = this.elements;
  42385. return e[t] = i[0],
  42386. e[t + 1] = i[1],
  42387. e[t + 2] = i[2],
  42388. e[t + 3] = i[3],
  42389. e[t + 4] = i[4],
  42390. e[t + 5] = i[5],
  42391. e[t + 6] = i[6],
  42392. e[t + 7] = i[7],
  42393. e[t + 8] = i[8],
  42394. e[t + 9] = i[9],
  42395. e[t + 10] = i[10],
  42396. e[t + 11] = i[11],
  42397. e[t + 12] = i[12],
  42398. e[t + 13] = i[13],
  42399. e[t + 14] = i[14],
  42400. e[t + 15] = i[15],
  42401. e
  42402. },
  42403. getPosition: function() {
  42404. var e;
  42405. return function() {
  42406. return void 0 === e && (e = new n.Vector3),
  42407. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42408. e.setFromMatrixColumn(this, 3)
  42409. }
  42410. }(),
  42411. setPosition: function(e) {
  42412. var t = this.elements;
  42413. return t[12] = e.x,
  42414. t[13] = e.y,
  42415. t[14] = e.z,
  42416. this
  42417. },
  42418. getInverse: function(e, t) {
  42419. var i = this.elements
  42420. , n = e.elements
  42421. , r = n[0]
  42422. , o = n[1]
  42423. , a = n[2]
  42424. , s = n[3]
  42425. , l = n[4]
  42426. , c = n[5]
  42427. , h = n[6]
  42428. , u = n[7]
  42429. , d = n[8]
  42430. , p = n[9]
  42431. , f = n[10]
  42432. , g = n[11]
  42433. , m = n[12]
  42434. , v = n[13]
  42435. , A = n[14]
  42436. , y = n[15]
  42437. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42438. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42439. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42440. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42441. , w = r * C + o * I + a * E + s * b;
  42442. if (0 === w) {
  42443. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42444. if (t)
  42445. throw new Error(_);
  42446. return console.warn(_),
  42447. this.identity()
  42448. }
  42449. return i[0] = C,
  42450. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42451. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42452. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42453. i[4] = I,
  42454. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42455. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42456. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42457. i[8] = E,
  42458. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42459. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42460. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42461. i[12] = b,
  42462. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42463. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42464. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42465. this.multiplyScalar(1 / w)
  42466. },
  42467. scale: function(e) {
  42468. var t = this.elements
  42469. , i = e.x
  42470. , n = e.y
  42471. , r = e.z;
  42472. return t[0] *= i,
  42473. t[4] *= n,
  42474. t[8] *= r,
  42475. t[1] *= i,
  42476. t[5] *= n,
  42477. t[9] *= r,
  42478. t[2] *= i,
  42479. t[6] *= n,
  42480. t[10] *= r,
  42481. t[3] *= i,
  42482. t[7] *= n,
  42483. t[11] *= r,
  42484. this
  42485. },
  42486. getMaxScaleOnAxis: function() {
  42487. var e = this.elements
  42488. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42489. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42490. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42491. return Math.sqrt(Math.max(t, i, n))
  42492. },
  42493. makeTranslation: function(e, t, i) {
  42494. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42495. this
  42496. },
  42497. makeRotationX: function(e) {
  42498. var t = Math.cos(e)
  42499. , i = Math.sin(e);
  42500. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42501. this
  42502. },
  42503. makeRotationY: function(e) {
  42504. var t = Math.cos(e)
  42505. , i = Math.sin(e);
  42506. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42507. this
  42508. },
  42509. makeRotationZ: function(e) {
  42510. var t = Math.cos(e)
  42511. , i = Math.sin(e);
  42512. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42513. this
  42514. },
  42515. makeRotationAxis: function(e, t) {
  42516. var i = Math.cos(t)
  42517. , n = Math.sin(t)
  42518. , r = 1 - i
  42519. , o = e.x
  42520. , a = e.y
  42521. , s = e.z
  42522. , l = r * o
  42523. , c = r * a;
  42524. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42525. this
  42526. },
  42527. makeScale: function(e, t, i) {
  42528. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42529. this
  42530. },
  42531. compose: function(e, t, i) {
  42532. return this.makeRotationFromQuaternion(t),
  42533. this.scale(i),
  42534. this.setPosition(e),
  42535. this
  42536. },
  42537. decompose: function() {
  42538. var e, t;
  42539. return function(i, r, o) {
  42540. void 0 === e && (e = new n.Vector3),
  42541. void 0 === t && (t = new n.Matrix4);
  42542. var a = this.elements
  42543. , s = e.set(a[0], a[1], a[2]).length()
  42544. , l = e.set(a[4], a[5], a[6]).length()
  42545. , c = e.set(a[8], a[9], a[10]).length()
  42546. , h = this.determinant();
  42547. h < 0 && (s = -s),
  42548. i.x = a[12],
  42549. i.y = a[13],
  42550. i.z = a[14],
  42551. t.elements.set(this.elements);
  42552. var u = 1 / s
  42553. , d = 1 / l
  42554. , p = 1 / c;
  42555. return t.elements[0] *= u,
  42556. t.elements[1] *= u,
  42557. t.elements[2] *= u,
  42558. t.elements[4] *= d,
  42559. t.elements[5] *= d,
  42560. t.elements[6] *= d,
  42561. t.elements[8] *= p,
  42562. t.elements[9] *= p,
  42563. t.elements[10] *= p,
  42564. r.setFromRotationMatrix(t),
  42565. o.x = s,
  42566. o.y = l,
  42567. o.z = c,
  42568. this
  42569. }
  42570. }(),
  42571. makeFrustum: function(e, t, i, n, r, o) {
  42572. var a = this.elements
  42573. , s = 2 * r / (t - e)
  42574. , l = 2 * r / (n - i)
  42575. , c = (t + e) / (t - e)
  42576. , h = (n + i) / (n - i)
  42577. , u = -(o + r) / (o - r)
  42578. , d = -2 * o * r / (o - r);
  42579. return a[0] = s,
  42580. a[4] = 0,
  42581. a[8] = c,
  42582. a[12] = 0,
  42583. a[1] = 0,
  42584. a[5] = l,
  42585. a[9] = h,
  42586. a[13] = 0,
  42587. a[2] = 0,
  42588. a[6] = 0,
  42589. a[10] = u,
  42590. a[14] = d,
  42591. a[3] = 0,
  42592. a[7] = 0,
  42593. a[11] = -1,
  42594. a[15] = 0,
  42595. this
  42596. },
  42597. makePerspective: function(e, t, i, r) {
  42598. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42599. , a = -o
  42600. , s = a * t
  42601. , l = o * t;
  42602. return this.makeFrustum(s, l, a, o, i, r)
  42603. },
  42604. makeOrthographic: function(e, t, i, n, r, o) {
  42605. var a = this.elements
  42606. , s = 1 / (t - e)
  42607. , l = 1 / (i - n)
  42608. , c = 1 / (o - r)
  42609. , h = (t + e) * s
  42610. , u = (i + n) * l
  42611. , d = (o + r) * c;
  42612. return a[0] = 2 * s,
  42613. a[4] = 0,
  42614. a[8] = 0,
  42615. a[12] = -h,
  42616. a[1] = 0,
  42617. a[5] = 2 * l,
  42618. a[9] = 0,
  42619. a[13] = -u,
  42620. a[2] = 0,
  42621. a[6] = 0,
  42622. a[10] = -2 * c,
  42623. a[14] = -d,
  42624. a[3] = 0,
  42625. a[7] = 0,
  42626. a[11] = 0,
  42627. a[15] = 1,
  42628. this
  42629. },
  42630. equals: function(e) {
  42631. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42632. if (t[n] !== i[n])
  42633. return !1;
  42634. return !0
  42635. },
  42636. fromArray: function(e) {
  42637. return this.elements.set(e),
  42638. this
  42639. },
  42640. toArray: function() {
  42641. var e = this.elements;
  42642. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42643. }
  42644. },
  42645. n.Ray = function(e, t) {
  42646. this.origin = void 0 !== e ? e : new n.Vector3,
  42647. this.direction = void 0 !== t ? t : new n.Vector3
  42648. }
  42649. ,
  42650. n.Ray.prototype = {
  42651. constructor: n.Ray,
  42652. set: function(e, t) {
  42653. return this.origin.copy(e),
  42654. this.direction.copy(t),
  42655. this
  42656. },
  42657. clone: function() {
  42658. return (new this.constructor).copy(this)
  42659. },
  42660. copy: function(e) {
  42661. return this.origin.copy(e.origin),
  42662. this.direction.copy(e.direction),
  42663. this
  42664. },
  42665. at: function(e, t) {
  42666. var i = t || new n.Vector3;
  42667. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42668. },
  42669. lookAt: function(e) {
  42670. this.direction.copy(e).sub(this.origin).normalize()
  42671. },
  42672. recast: function() {
  42673. var e = new n.Vector3;
  42674. return function(t) {
  42675. return this.origin.copy(this.at(t, e)),
  42676. this
  42677. }
  42678. }(),
  42679. closestPointToPoint: function(e, t) {
  42680. var i = t || new n.Vector3;
  42681. i.subVectors(e, this.origin);
  42682. var r = i.dot(this.direction);
  42683. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42684. },
  42685. distanceToPoint: function(e) {
  42686. return Math.sqrt(this.distanceSqToPoint(e))
  42687. },
  42688. distanceSqToPoint: function() {
  42689. var e = new n.Vector3;
  42690. return function(t) {
  42691. var i = e.subVectors(t, this.origin).dot(this.direction);
  42692. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42693. e.distanceToSquared(t))
  42694. }
  42695. }(),
  42696. distanceSqToSegment: function() {
  42697. var e = new n.Vector3
  42698. , t = new n.Vector3
  42699. , i = new n.Vector3;
  42700. return function(n, r, o, a) {
  42701. e.copy(n).add(r).multiplyScalar(.5),
  42702. t.copy(r).sub(n).normalize(),
  42703. i.copy(this.origin).sub(e);
  42704. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42705. if (m > 0)
  42706. if (s = d * f - p,
  42707. l = d * p - f,
  42708. h = u * m,
  42709. s >= 0)
  42710. if (l >= -h)
  42711. if (l <= h) {
  42712. var v = 1 / m;
  42713. s *= v,
  42714. l *= v,
  42715. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42716. } else
  42717. l = u,
  42718. s = Math.max(0, -(d * l + p)),
  42719. c = -s * s + l * (l + 2 * f) + g;
  42720. else
  42721. l = -u,
  42722. s = Math.max(0, -(d * l + p)),
  42723. c = -s * s + l * (l + 2 * f) + g;
  42724. else
  42725. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42726. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42727. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42728. l = Math.min(Math.max(-u, -f), u),
  42729. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42730. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42731. c = -s * s + l * (l + 2 * f) + g);
  42732. else
  42733. l = d > 0 ? -u : u,
  42734. s = Math.max(0, -(d * l + p)),
  42735. c = -s * s + l * (l + 2 * f) + g;
  42736. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42737. a && a.copy(t).multiplyScalar(l).add(e),
  42738. c
  42739. }
  42740. }(),
  42741. intersectSphere: function() {
  42742. var e = new n.Vector3;
  42743. return function(t, i) {
  42744. e.subVectors(t.center, this.origin);
  42745. var n = e.dot(this.direction)
  42746. , r = e.dot(e) - n * n
  42747. , o = t.radius * t.radius;
  42748. if (r > o)
  42749. return null;
  42750. var a = Math.sqrt(o - r)
  42751. , s = n - a
  42752. , l = n + a;
  42753. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42754. }
  42755. }(),
  42756. intersectsSphere: function(e) {
  42757. return this.distanceToPoint(e.center) <= e.radius
  42758. },
  42759. distanceToPlane: function(e) {
  42760. var t = e.normal.dot(this.direction);
  42761. if (0 === t)
  42762. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42763. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42764. return i >= 0 ? i : null
  42765. },
  42766. intersectPlane: function(e, t) {
  42767. var i = this.distanceToPlane(e);
  42768. return null === i ? null : this.at(i, t)
  42769. },
  42770. intersectsPlane: function(e) {
  42771. var t = e.distanceToPoint(this.origin);
  42772. if (0 === t)
  42773. return !0;
  42774. var i = e.normal.dot(this.direction);
  42775. return i * t < 0
  42776. },
  42777. intersectBox: function(e, t) {
  42778. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42779. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42780. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42781. n = (e.min.x - u.x) * l),
  42782. c >= 0 ? (r = (e.min.y - u.y) * c,
  42783. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42784. o = (e.min.y - u.y) * c),
  42785. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42786. (o < n || n !== n) && (n = o),
  42787. h >= 0 ? (a = (e.min.z - u.z) * h,
  42788. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42789. s = (e.min.z - u.z) * h),
  42790. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42791. (s < n || n !== n) && (n = s),
  42792. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42793. },
  42794. intersectsBox: function() {
  42795. var e = new n.Vector3;
  42796. return function(t) {
  42797. return null !== this.intersectBox(t, e)
  42798. }
  42799. }(),
  42800. intersectTriangle: function() {
  42801. var e = new n.Vector3
  42802. , t = new n.Vector3
  42803. , i = new n.Vector3
  42804. , r = new n.Vector3;
  42805. return function(n, o, a, s, l) {
  42806. t.subVectors(o, n),
  42807. i.subVectors(a, n),
  42808. r.crossVectors(t, i);
  42809. var c, h = this.direction.dot(r);
  42810. if (h > 0) {
  42811. if (s)
  42812. return null;
  42813. c = 1
  42814. } else {
  42815. if (!(h < 0))
  42816. return null;
  42817. c = -1,
  42818. h = -h
  42819. }
  42820. e.subVectors(this.origin, n);
  42821. var u = c * this.direction.dot(i.crossVectors(e, i));
  42822. if (u < 0)
  42823. return null;
  42824. var d = c * this.direction.dot(t.cross(e));
  42825. if (d < 0)
  42826. return null;
  42827. if (u + d > h)
  42828. return null;
  42829. var p = -c * e.dot(r);
  42830. return p < 0 ? null : this.at(p / h, l)
  42831. }
  42832. }(),
  42833. applyMatrix4: function(e) {
  42834. return this.direction.add(this.origin).applyMatrix4(e),
  42835. this.origin.applyMatrix4(e),
  42836. this.direction.sub(this.origin),
  42837. this.direction.normalize(),
  42838. this
  42839. },
  42840. equals: function(e) {
  42841. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42842. }
  42843. },
  42844. n.Sphere = function(e, t) {
  42845. this.center = void 0 !== e ? e : new n.Vector3,
  42846. this.radius = void 0 !== t ? t : 0
  42847. }
  42848. ,
  42849. n.Sphere.prototype = {
  42850. constructor: n.Sphere,
  42851. set: function(e, t) {
  42852. return this.center.copy(e),
  42853. this.radius = t,
  42854. this
  42855. },
  42856. setFromPoints: function() {
  42857. var e = new n.Box3;
  42858. return function(t, i) {
  42859. var n = this.center;
  42860. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42861. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42862. r = Math.max(r, n.distanceToSquared(t[o]));
  42863. return this.radius = Math.sqrt(r),
  42864. this
  42865. }
  42866. }(),
  42867. clone: function() {
  42868. return (new this.constructor).copy(this)
  42869. },
  42870. copy: function(e) {
  42871. return this.center.copy(e.center),
  42872. this.radius = e.radius,
  42873. this
  42874. },
  42875. empty: function() {
  42876. return this.radius <= 0
  42877. },
  42878. containsPoint: function(e) {
  42879. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42880. },
  42881. distanceToPoint: function(e) {
  42882. return e.distanceTo(this.center) - this.radius
  42883. },
  42884. intersectsSphere: function(e) {
  42885. var t = this.radius + e.radius;
  42886. return e.center.distanceToSquared(this.center) <= t * t
  42887. },
  42888. intersectsBox: function(e) {
  42889. return e.intersectsSphere(this)
  42890. },
  42891. intersectsPlane: function(e) {
  42892. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42893. },
  42894. clampPoint: function(e, t) {
  42895. var i = this.center.distanceToSquared(e)
  42896. , r = t || new n.Vector3;
  42897. return r.copy(e),
  42898. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42899. r.multiplyScalar(this.radius).add(this.center)),
  42900. r
  42901. },
  42902. getBoundingBox: function(e) {
  42903. var t = e || new n.Box3;
  42904. return t.set(this.center, this.center),
  42905. t.expandByScalar(this.radius),
  42906. t
  42907. },
  42908. applyMatrix4: function(e) {
  42909. return this.center.applyMatrix4(e),
  42910. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42911. this
  42912. },
  42913. translate: function(e) {
  42914. return this.center.add(e),
  42915. this
  42916. },
  42917. equals: function(e) {
  42918. return e.center.equals(this.center) && e.radius === this.radius
  42919. }
  42920. },
  42921. n.Frustum = function(e, t, i, r, o, a) {
  42922. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42923. }
  42924. ,
  42925. n.Frustum.prototype = {
  42926. constructor: n.Frustum,
  42927. set: function(e, t, i, n, r, o) {
  42928. var a = this.planes;
  42929. return a[0].copy(e),
  42930. a[1].copy(t),
  42931. a[2].copy(i),
  42932. a[3].copy(n),
  42933. a[4].copy(r),
  42934. a[5].copy(o),
  42935. this
  42936. },
  42937. clone: function() {
  42938. return (new this.constructor).copy(this)
  42939. },
  42940. copy: function(e) {
  42941. for (var t = this.planes, i = 0; i < 6; i++)
  42942. t[i].copy(e.planes[i]);
  42943. return this
  42944. },
  42945. setFromMatrix: function(e) {
  42946. var t = this.planes
  42947. , i = e.elements
  42948. , n = i[0]
  42949. , r = i[1]
  42950. , o = i[2]
  42951. , a = i[3]
  42952. , s = i[4]
  42953. , l = i[5]
  42954. , c = i[6]
  42955. , h = i[7]
  42956. , u = i[8]
  42957. , d = i[9]
  42958. , p = i[10]
  42959. , f = i[11]
  42960. , g = i[12]
  42961. , m = i[13]
  42962. , v = i[14]
  42963. , A = i[15];
  42964. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42965. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42966. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42967. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42968. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42969. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42970. this
  42971. },
  42972. intersectsObject: function() {
  42973. var e = new n.Sphere;
  42974. return function(t) {
  42975. var i = t.geometry;
  42976. return null === i.boundingSphere && i.computeBoundingSphere(),
  42977. e.copy(i.boundingSphere),
  42978. e.applyMatrix4(t.matrixWorld),
  42979. this.intersectsSphere(e)
  42980. }
  42981. }(),
  42982. intersectsSphere: function(e) {
  42983. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42984. var o = t[r].distanceToPoint(i);
  42985. if (o < n)
  42986. return !1
  42987. }
  42988. return !0
  42989. },
  42990. intersectsBox: function() {
  42991. var e = new n.Vector3
  42992. , t = new n.Vector3;
  42993. return function(i) {
  42994. for (var n = this.planes, r = 0; r < 6; r++) {
  42995. var o = n[r];
  42996. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42997. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42998. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42999. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  43000. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  43001. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  43002. var a = o.distanceToPoint(e)
  43003. , s = o.distanceToPoint(t);
  43004. if (a < 0 && s < 0)
  43005. return !1
  43006. }
  43007. return !0
  43008. }
  43009. }(),
  43010. containsPoint: function(e) {
  43011. for (var t = this.planes, i = 0; i < 6; i++)
  43012. if (t[i].distanceToPoint(e) < 0)
  43013. return !1;
  43014. return !0
  43015. }
  43016. },
  43017. n.Plane = function(e, t) {
  43018. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  43019. this.constant = void 0 !== t ? t : 0
  43020. }
  43021. ,
  43022. n.Plane.prototype = {
  43023. constructor: n.Plane,
  43024. set: function(e, t) {
  43025. return this.normal.copy(e),
  43026. this.constant = t,
  43027. this
  43028. },
  43029. setComponents: function(e, t, i, n) {
  43030. return this.normal.set(e, t, i),
  43031. this.constant = n,
  43032. this
  43033. },
  43034. setFromNormalAndCoplanarPoint: function(e, t) {
  43035. return this.normal.copy(e),
  43036. this.constant = -t.dot(this.normal),
  43037. this
  43038. },
  43039. setFromCoplanarPoints: function() {
  43040. var e = new n.Vector3
  43041. , t = new n.Vector3;
  43042. return function(i, n, r) {
  43043. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43044. return this.setFromNormalAndCoplanarPoint(o, i),
  43045. this
  43046. }
  43047. }(),
  43048. clone: function() {
  43049. return (new this.constructor).copy(this)
  43050. },
  43051. copy: function(e) {
  43052. return this.normal.copy(e.normal),
  43053. this.constant = e.constant,
  43054. this
  43055. },
  43056. normalize: function() {
  43057. var e = 1 / this.normal.length();
  43058. return this.normal.multiplyScalar(e),
  43059. this.constant *= e,
  43060. this
  43061. },
  43062. negate: function() {
  43063. return this.constant *= -1,
  43064. this.normal.negate(),
  43065. this
  43066. },
  43067. distanceToPoint: function(e) {
  43068. return this.normal.dot(e) + this.constant
  43069. },
  43070. distanceToSphere: function(e) {
  43071. return this.distanceToPoint(e.center) - e.radius
  43072. },
  43073. projectPoint: function(e, t) {
  43074. return this.orthoPoint(e, t).sub(e).negate()
  43075. },
  43076. orthoPoint: function(e, t) {
  43077. var i = this.distanceToPoint(e)
  43078. , r = t || new n.Vector3;
  43079. return r.copy(this.normal).multiplyScalar(i)
  43080. },
  43081. intersectLine: function() {
  43082. var e = new n.Vector3;
  43083. return function(t, i) {
  43084. var r = i || new n.Vector3
  43085. , o = t.delta(e)
  43086. , a = this.normal.dot(o);
  43087. if (0 !== a) {
  43088. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43089. if (!(s < 0 || s > 1))
  43090. return r.copy(o).multiplyScalar(s).add(t.start)
  43091. } else if (0 === this.distanceToPoint(t.start))
  43092. return r.copy(t.start)
  43093. }
  43094. }(),
  43095. intersectsLine: function(e) {
  43096. var t = this.distanceToPoint(e.start)
  43097. , i = this.distanceToPoint(e.end);
  43098. return t < 0 && i > 0 || i < 0 && t > 0
  43099. },
  43100. intersectsBox: function(e) {
  43101. return e.intersectsPlane(this)
  43102. },
  43103. intersectsSphere: function(e) {
  43104. return e.intersectsPlane(this)
  43105. },
  43106. coplanarPoint: function(e) {
  43107. var t = e || new n.Vector3;
  43108. return t.copy(this.normal).multiplyScalar(-this.constant)
  43109. },
  43110. applyMatrix4: function() {
  43111. var e = new n.Vector3
  43112. , t = new n.Vector3
  43113. , i = new n.Matrix3;
  43114. return function(n, r) {
  43115. var o = r || i.getNormalMatrix(n)
  43116. , a = e.copy(this.normal).applyMatrix3(o)
  43117. , s = this.coplanarPoint(t);
  43118. return s.applyMatrix4(n),
  43119. this.setFromNormalAndCoplanarPoint(a, s),
  43120. this
  43121. }
  43122. }(),
  43123. translate: function(e) {
  43124. return this.constant = this.constant - e.dot(this.normal),
  43125. this
  43126. },
  43127. equals: function(e) {
  43128. return e.normal.equals(this.normal) && e.constant === this.constant
  43129. }
  43130. },
  43131. n.Spherical = function(e, t, i) {
  43132. return this.radius = void 0 !== e ? e : 1,
  43133. this.phi = void 0 !== t ? t : 0,
  43134. this.theta = void 0 !== i ? i : 0,
  43135. this
  43136. }
  43137. ,
  43138. n.Spherical.prototype = {
  43139. constructor: n.Spherical,
  43140. set: function(e, t, i) {
  43141. this.radius = e,
  43142. this.phi = t,
  43143. this.theta = i
  43144. },
  43145. clone: function() {
  43146. return (new this.constructor).copy(this)
  43147. },
  43148. copy: function(e) {
  43149. return this.radius.copy(e.radius),
  43150. this.phi.copy(e.phi),
  43151. this.theta.copy(e.theta),
  43152. this
  43153. },
  43154. makeSafe: function() {
  43155. var e = 1e-6;
  43156. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43157. },
  43158. setFromVector3: function(e) {
  43159. return this.radius = e.length(),
  43160. 0 === this.radius ? (this.theta = 0,
  43161. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43162. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43163. this
  43164. }
  43165. },
  43166. n.Math = {
  43167. generateUUID: function() {
  43168. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43169. return function() {
  43170. for (var r = 0; r < 36; r++)
  43171. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43172. e = 15 & n,
  43173. n >>= 4,
  43174. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43175. return i.join("")
  43176. }
  43177. }(),
  43178. clamp: function(e, t, i) {
  43179. return Math.max(t, Math.min(i, e))
  43180. },
  43181. euclideanModulo: function(e, t) {
  43182. return (e % t + t) % t
  43183. },
  43184. mapLinear: function(e, t, i, n, r) {
  43185. return n + (e - t) * (r - n) / (i - t)
  43186. },
  43187. smoothstep: function(e, t, i) {
  43188. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43189. e * e * (3 - 2 * e))
  43190. },
  43191. smootherstep: function(e, t, i) {
  43192. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43193. e * e * e * (e * (6 * e - 15) + 10))
  43194. },
  43195. random16: function() {
  43196. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43197. Math.random()
  43198. },
  43199. randInt: function(e, t) {
  43200. return e + Math.floor(Math.random() * (t - e + 1))
  43201. },
  43202. randFloat: function(e, t) {
  43203. return e + Math.random() * (t - e)
  43204. },
  43205. randFloatSpread: function(e) {
  43206. return e * (.5 - Math.random())
  43207. },
  43208. degToRad: function() {
  43209. var e = Math.PI / 180;
  43210. return function(t) {
  43211. return t * e
  43212. }
  43213. }(),
  43214. radToDeg: function() {
  43215. var e = 180 / Math.PI;
  43216. return function(t) {
  43217. return t * e
  43218. }
  43219. }(),
  43220. isPowerOfTwo: function(e) {
  43221. return 0 === (e & e - 1) && 0 !== e
  43222. },
  43223. nearestPowerOfTwo: function(e) {
  43224. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43225. },
  43226. nextPowerOfTwo: function(e) {
  43227. return e--,
  43228. e |= e >> 1,
  43229. e |= e >> 2,
  43230. e |= e >> 4,
  43231. e |= e >> 8,
  43232. e |= e >> 16,
  43233. e++,
  43234. e
  43235. }
  43236. },
  43237. n.Spline = function(e) {
  43238. function t(e, t, i, n, r, o, a) {
  43239. var s = .5 * (i - e)
  43240. , l = .5 * (n - t);
  43241. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43242. }
  43243. this.points = e;
  43244. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43245. x: 0,
  43246. y: 0,
  43247. z: 0
  43248. };
  43249. this.initFromArray = function(e) {
  43250. this.points = [];
  43251. for (var t = 0; t < e.length; t++)
  43252. this.points[t] = {
  43253. x: e[t][0],
  43254. y: e[t][1],
  43255. z: e[t][2]
  43256. }
  43257. }
  43258. ,
  43259. this.getPoint = function(e) {
  43260. return i = (this.points.length - 1) * e,
  43261. r = Math.floor(i),
  43262. o = i - r,
  43263. d[0] = 0 === r ? r : r - 1,
  43264. d[1] = r,
  43265. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43266. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43267. l = this.points[d[0]],
  43268. c = this.points[d[1]],
  43269. h = this.points[d[2]],
  43270. u = this.points[d[3]],
  43271. a = o * o,
  43272. s = o * a,
  43273. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43274. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43275. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43276. p
  43277. }
  43278. ,
  43279. this.getControlPointsArray = function() {
  43280. var e, t, i = this.points.length, n = [];
  43281. for (e = 0; e < i; e++)
  43282. t = this.points[e],
  43283. n[e] = [t.x, t.y, t.z];
  43284. return n
  43285. }
  43286. ,
  43287. this.getLength = function(e) {
  43288. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43289. for (u[0] = 0,
  43290. e || (e = 100),
  43291. r = this.points.length * e,
  43292. c.copy(this.points[0]),
  43293. t = 1; t < r; t++)
  43294. i = t / r,
  43295. o = this.getPoint(i),
  43296. h.copy(o),
  43297. d += h.distanceTo(c),
  43298. c.copy(o),
  43299. a = (this.points.length - 1) * i,
  43300. s = Math.floor(a),
  43301. s !== l && (u[s] = d,
  43302. l = s);
  43303. return u[u.length] = d,
  43304. {
  43305. chunks: u,
  43306. total: d
  43307. }
  43308. }
  43309. ,
  43310. this.reparametrizeByArcLength = function(e) {
  43311. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43312. for (h.push(u.copy(this.points[0]).clone()),
  43313. t = 1; t < this.points.length; t++) {
  43314. for (s = d.chunks[t] - d.chunks[t - 1],
  43315. l = Math.ceil(e * s / d.total),
  43316. o = (t - 1) / (this.points.length - 1),
  43317. a = t / (this.points.length - 1),
  43318. i = 1; i < l - 1; i++)
  43319. r = o + i * (1 / l) * (a - o),
  43320. c = this.getPoint(r),
  43321. h.push(u.copy(c).clone());
  43322. h.push(u.copy(this.points[t]).clone())
  43323. }
  43324. this.points = h
  43325. }
  43326. }
  43327. ,
  43328. n.Triangle = function(e, t, i) {
  43329. this.a = void 0 !== e ? e : new n.Vector3,
  43330. this.b = void 0 !== t ? t : new n.Vector3,
  43331. this.c = void 0 !== i ? i : new n.Vector3
  43332. }
  43333. ,
  43334. n.Triangle.normal = function() {
  43335. var e = new n.Vector3;
  43336. return function(t, i, r, o) {
  43337. var a = o || new n.Vector3;
  43338. a.subVectors(r, i),
  43339. e.subVectors(t, i),
  43340. a.cross(e);
  43341. var s = a.lengthSq();
  43342. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43343. }
  43344. }(),
  43345. n.Triangle.barycoordFromPoint = function() {
  43346. var e = new n.Vector3
  43347. , t = new n.Vector3
  43348. , i = new n.Vector3;
  43349. return function(r, o, a, s, l) {
  43350. e.subVectors(s, o),
  43351. t.subVectors(a, o),
  43352. i.subVectors(r, o);
  43353. var c = e.dot(e)
  43354. , h = e.dot(t)
  43355. , u = e.dot(i)
  43356. , d = t.dot(t)
  43357. , p = t.dot(i)
  43358. , f = c * d - h * h
  43359. , g = l || new n.Vector3;
  43360. if (0 === f)
  43361. return g.set(-2, -1, -1);
  43362. var m = 1 / f
  43363. , v = (d * u - h * p) * m
  43364. , A = (c * p - h * u) * m;
  43365. return g.set(1 - v - A, A, v)
  43366. }
  43367. }(),
  43368. n.Triangle.containsPoint = function() {
  43369. var e = new n.Vector3;
  43370. return function(t, i, r, o) {
  43371. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43372. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43373. }
  43374. }(),
  43375. n.Triangle.prototype = {
  43376. constructor: n.Triangle,
  43377. set: function(e, t, i) {
  43378. return this.a.copy(e),
  43379. this.b.copy(t),
  43380. this.c.copy(i),
  43381. this
  43382. },
  43383. setFromPointsAndIndices: function(e, t, i, n) {
  43384. return this.a.copy(e[t]),
  43385. this.b.copy(e[i]),
  43386. this.c.copy(e[n]),
  43387. this
  43388. },
  43389. clone: function() {
  43390. return (new this.constructor).copy(this)
  43391. },
  43392. copy: function(e) {
  43393. return this.a.copy(e.a),
  43394. this.b.copy(e.b),
  43395. this.c.copy(e.c),
  43396. this
  43397. },
  43398. area: function() {
  43399. var e = new n.Vector3
  43400. , t = new n.Vector3;
  43401. return function() {
  43402. return e.subVectors(this.c, this.b),
  43403. t.subVectors(this.a, this.b),
  43404. .5 * e.cross(t).length()
  43405. }
  43406. }(),
  43407. midpoint: function(e) {
  43408. var t = e || new n.Vector3;
  43409. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43410. },
  43411. normal: function(e) {
  43412. return n.Triangle.normal(this.a, this.b, this.c, e)
  43413. },
  43414. plane: function(e) {
  43415. var t = e || new n.Plane;
  43416. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43417. },
  43418. barycoordFromPoint: function(e, t) {
  43419. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43420. },
  43421. containsPoint: function(e) {
  43422. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43423. },
  43424. equals: function(e) {
  43425. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43426. }
  43427. },
  43428. n.Interpolant = function(e, t, i, n) {
  43429. this.parameterPositions = e,
  43430. this._cachedIndex = 0,
  43431. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43432. this.sampleValues = t,
  43433. this.valueSize = i
  43434. }
  43435. ,
  43436. n.Interpolant.prototype = {
  43437. constructor: n.Interpolant,
  43438. evaluate: function(e) {
  43439. var t = this.parameterPositions
  43440. , i = this._cachedIndex
  43441. , n = t[i]
  43442. , r = t[i - 1];
  43443. e: {
  43444. t: {
  43445. var o;
  43446. i: {
  43447. n: if (!(e < n)) {
  43448. for (var a = i + 2; ; ) {
  43449. if (void 0 === n) {
  43450. if (e < r)
  43451. break n;
  43452. return i = t.length,
  43453. this._cachedIndex = i,
  43454. this.afterEnd_(i - 1, e, r)
  43455. }
  43456. if (i === a)
  43457. break;
  43458. if (r = n,
  43459. n = t[++i],
  43460. e < n)
  43461. break t
  43462. }
  43463. o = t.length;
  43464. break i
  43465. }
  43466. {
  43467. if (e >= r)
  43468. break e;
  43469. var s = t[1];
  43470. e < s && (i = 2,
  43471. r = s);
  43472. for (var a = i - 2; ; ) {
  43473. if (void 0 === r)
  43474. return this._cachedIndex = 0,
  43475. this.beforeStart_(0, e, n);
  43476. if (i === a)
  43477. break;
  43478. if (n = r,
  43479. r = t[--i - 1],
  43480. e >= r)
  43481. break t
  43482. }
  43483. o = i,
  43484. i = 0
  43485. }
  43486. }
  43487. for (; i < o; ) {
  43488. var l = i + o >>> 1;
  43489. e < t[l] ? o = l : i = l + 1
  43490. }
  43491. if (n = t[i],
  43492. r = t[i - 1],
  43493. void 0 === r)
  43494. return this._cachedIndex = 0,
  43495. this.beforeStart_(0, e, n);
  43496. if (void 0 === n)
  43497. return i = t.length,
  43498. this._cachedIndex = i,
  43499. this.afterEnd_(i - 1, r, e)
  43500. }
  43501. this._cachedIndex = i,
  43502. this.intervalChanged_(i, r, n)
  43503. }
  43504. return this.interpolate_(i, r, e, n)
  43505. },
  43506. settings: null,
  43507. DefaultSettings_: {},
  43508. getSettings_: function() {
  43509. return this.settings || this.DefaultSettings_
  43510. },
  43511. copySampleValue_: function(e) {
  43512. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43513. t[o] = i[r + o];
  43514. return t
  43515. },
  43516. interpolate_: function(e, t, i, n) {
  43517. throw new Error("call to abstract method")
  43518. },
  43519. intervalChanged_: function(e, t, i) {}
  43520. },
  43521. Object.assign(n.Interpolant.prototype, {
  43522. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43523. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43524. }),
  43525. n.CubicInterpolant = function(e, t, i, r) {
  43526. n.Interpolant.call(this, e, t, i, r),
  43527. this._weightPrev = -0,
  43528. this._offsetPrev = -0,
  43529. this._weightNext = -0,
  43530. this._offsetNext = -0
  43531. }
  43532. ,
  43533. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43534. constructor: n.CubicInterpolant,
  43535. DefaultSettings_: {
  43536. endingStart: n.ZeroCurvatureEnding,
  43537. endingEnd: n.ZeroCurvatureEnding
  43538. },
  43539. intervalChanged_: function(e, t, i) {
  43540. var r = this.parameterPositions
  43541. , o = e - 2
  43542. , a = e + 1
  43543. , s = r[o]
  43544. , l = r[a];
  43545. if (void 0 === s)
  43546. switch (this.getSettings_().endingStart) {
  43547. case n.ZeroSlopeEnding:
  43548. o = e,
  43549. s = 2 * t - i;
  43550. break;
  43551. case n.WrapAroundEnding:
  43552. o = r.length - 2,
  43553. s = t + r[o] - r[o + 1];
  43554. break;
  43555. default:
  43556. o = e,
  43557. s = i
  43558. }
  43559. if (void 0 === l)
  43560. switch (this.getSettings_().endingEnd) {
  43561. case n.ZeroSlopeEnding:
  43562. a = e,
  43563. l = 2 * i - t;
  43564. break;
  43565. case n.WrapAroundEnding:
  43566. a = 1,
  43567. l = i + r[1] - r[0];
  43568. break;
  43569. default:
  43570. a = e - 1,
  43571. l = t
  43572. }
  43573. var c = .5 * (i - t)
  43574. , h = this.valueSize;
  43575. this._weightPrev = c / (t - s),
  43576. this._weightNext = c / (l - i),
  43577. this._offsetPrev = o * h,
  43578. this._offsetNext = a * h
  43579. },
  43580. interpolate_: function(e, t, i, n) {
  43581. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43582. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43583. return r
  43584. }
  43585. }),
  43586. n.DiscreteInterpolant = function(e, t, i, r) {
  43587. n.Interpolant.call(this, e, t, i, r)
  43588. }
  43589. ,
  43590. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43591. constructor: n.DiscreteInterpolant,
  43592. interpolate_: function(e, t, i, n) {
  43593. return this.copySampleValue_(e - 1)
  43594. }
  43595. }),
  43596. n.LinearInterpolant = function(e, t, i, r) {
  43597. n.Interpolant.call(this, e, t, i, r)
  43598. }
  43599. ,
  43600. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43601. constructor: n.LinearInterpolant,
  43602. interpolate_: function(e, t, i, n) {
  43603. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43604. r[u] = o[l + u] * h + o[s + u] * c;
  43605. return r
  43606. }
  43607. }),
  43608. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43609. n.Interpolant.call(this, e, t, i, r)
  43610. }
  43611. ,
  43612. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43613. constructor: n.QuaternionLinearInterpolant,
  43614. interpolate_: function(e, t, i, r) {
  43615. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43616. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43617. return o
  43618. }
  43619. }),
  43620. n.Clock = function(e) {
  43621. this.autoStart = void 0 === e || e,
  43622. this.startTime = 0,
  43623. this.oldTime = 0,
  43624. this.elapsedTime = 0,
  43625. this.running = !1
  43626. }
  43627. ,
  43628. n.Clock.prototype = {
  43629. constructor: n.Clock,
  43630. start: function() {
  43631. this.startTime = performance.now(),
  43632. this.oldTime = this.startTime,
  43633. this.running = !0
  43634. },
  43635. stop: function() {
  43636. this.getElapsedTime(),
  43637. this.running = !1
  43638. },
  43639. getElapsedTime: function() {
  43640. return this.getDelta(),
  43641. this.elapsedTime
  43642. },
  43643. getDelta: function() {
  43644. var e = 0;
  43645. if (this.autoStart && !this.running && this.start(),
  43646. this.running) {
  43647. var t = performance.now();
  43648. e = .001 * (t - this.oldTime),
  43649. this.oldTime = t,
  43650. this.elapsedTime += e
  43651. }
  43652. return e
  43653. }
  43654. },
  43655. n.EventDispatcher = function() {}
  43656. ,
  43657. n.EventDispatcher.prototype = {
  43658. constructor: n.EventDispatcher,
  43659. apply: function(e) {
  43660. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43661. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43662. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43663. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43664. },
  43665. addEventListener: function(e, t) {
  43666. void 0 === this._listeners && (this._listeners = {});
  43667. var i = this._listeners;
  43668. void 0 === i[e] && (i[e] = []),
  43669. i[e].indexOf(t) === -1 && i[e].push(t)
  43670. },
  43671. hasEventListener: function(e, t) {
  43672. if (void 0 === this._listeners)
  43673. return !1;
  43674. var i = this._listeners;
  43675. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43676. },
  43677. removeEventListener: function(e, t) {
  43678. if (void 0 !== this._listeners) {
  43679. var i = this._listeners
  43680. , n = i[e];
  43681. if (void 0 !== n) {
  43682. var r = n.indexOf(t);
  43683. r !== -1 && n.splice(r, 1)
  43684. }
  43685. }
  43686. },
  43687. dispatchEvent: function(e) {
  43688. if (void 0 !== this._listeners) {
  43689. var t = this._listeners
  43690. , i = t[e.type];
  43691. if (void 0 !== i) {
  43692. e.target = this;
  43693. for (var n = [], r = i.length, o = 0; o < r; o++)
  43694. n[o] = i[o];
  43695. for (var o = 0; o < r; o++)
  43696. n[o].call(this, e)
  43697. }
  43698. }
  43699. }
  43700. },
  43701. n.Layers = function() {
  43702. this.mask = 1
  43703. }
  43704. ,
  43705. n.Layers.prototype = {
  43706. constructor: n.Layers,
  43707. set: function(e) {
  43708. this.mask = 1 << e
  43709. },
  43710. enable: function(e) {
  43711. this.mask |= 1 << e
  43712. },
  43713. toggle: function(e) {
  43714. this.mask ^= 1 << e
  43715. },
  43716. disable: function(e) {
  43717. this.mask &= ~(1 << e)
  43718. },
  43719. test: function(e) {
  43720. return 0 !== (this.mask & e.mask)
  43721. }
  43722. },
  43723. function(e) {
  43724. function t(e, t) {
  43725. return e.distance - t.distance
  43726. }
  43727. function i(e, t, n, r) {
  43728. if (e.visible !== !1 && (e.raycast(t, n),
  43729. r === !0))
  43730. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43731. i(o[a], t, n, !0)
  43732. }
  43733. e.Raycaster = function(t, i, n, r) {
  43734. this.ray = new e.Ray(t,i),
  43735. this.near = n || 0,
  43736. this.far = r || 1 / 0,
  43737. this.params = {
  43738. Mesh: {},
  43739. Line: {},
  43740. LOD: {},
  43741. Points: {
  43742. threshold: 1
  43743. },
  43744. Sprite: {}
  43745. },
  43746. Object.defineProperties(this.params, {
  43747. PointCloud: {
  43748. get: function() {
  43749. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43750. this.Points
  43751. }
  43752. }
  43753. })
  43754. }
  43755. ,
  43756. e.Raycaster.prototype = {
  43757. constructor: e.Raycaster,
  43758. linePrecision: 1,
  43759. set: function(e, t) {
  43760. this.ray.set(e, t)
  43761. },
  43762. setFromCamera: function(t, i) {
  43763. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43764. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43765. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43766. },
  43767. intersectObject: function(e, n) {
  43768. var r = [];
  43769. return i(e, this, r, n),
  43770. r.sort(t),
  43771. r
  43772. },
  43773. intersectObjects: function(e, n) {
  43774. var r = [];
  43775. if (Array.isArray(e) === !1)
  43776. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43777. r;
  43778. for (var o = 0, a = e.length; o < a; o++)
  43779. i(e[o], this, r, n);
  43780. return r.sort(t),
  43781. r
  43782. }
  43783. }
  43784. }(n),
  43785. n.Object3D = function() {
  43786. function e() {
  43787. o.setFromEuler(r, !1)
  43788. }
  43789. function t() {
  43790. r.setFromQuaternion(o, void 0, !1)
  43791. }
  43792. Object.defineProperty(this, "id", {
  43793. value: n.Object3DIdCount++
  43794. }),
  43795. this.uuid = n.Math.generateUUID(),
  43796. this.name = "",
  43797. this.type = "Object3D",
  43798. this.parent = null,
  43799. this.children = [],
  43800. this.up = n.Object3D.DefaultUp.clone();
  43801. var i = new n.Vector3
  43802. , r = new n.Euler
  43803. , o = new n.Quaternion
  43804. , a = new n.Vector3(1,1,1);
  43805. r.onChange(e),
  43806. o.onChange(t),
  43807. Object.defineProperties(this, {
  43808. position: {
  43809. enumerable: !0,
  43810. value: i
  43811. },
  43812. rotation: {
  43813. enumerable: !0,
  43814. value: r
  43815. },
  43816. quaternion: {
  43817. enumerable: !0,
  43818. value: o
  43819. },
  43820. scale: {
  43821. enumerable: !0,
  43822. value: a
  43823. },
  43824. modelViewMatrix: {
  43825. value: new n.Matrix4
  43826. },
  43827. normalMatrix: {
  43828. value: new n.Matrix3
  43829. }
  43830. }),
  43831. this.rotationAutoUpdate = !0,
  43832. this.matrix = new n.Matrix4,
  43833. this.matrixWorld = new n.Matrix4,
  43834. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43835. this.matrixWorldNeedsUpdate = !1,
  43836. this.layers = new n.Layers,
  43837. this.visible = !0,
  43838. this.castShadow = !1,
  43839. this.receiveShadow = !1,
  43840. this.frustumCulled = !0,
  43841. this.renderOrder = 0,
  43842. this.userData = {}
  43843. }
  43844. ,
  43845. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43846. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43847. n.Object3D.prototype = {
  43848. constructor: n.Object3D,
  43849. applyMatrix: function(e) {
  43850. this.matrix.multiplyMatrices(e, this.matrix),
  43851. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43852. },
  43853. setRotationFromAxisAngle: function(e, t) {
  43854. this.quaternion.setFromAxisAngle(e, t)
  43855. },
  43856. setRotationFromEuler: function(e) {
  43857. this.quaternion.setFromEuler(e, !0)
  43858. },
  43859. setRotationFromMatrix: function(e) {
  43860. this.quaternion.setFromRotationMatrix(e)
  43861. },
  43862. setRotationFromQuaternion: function(e) {
  43863. this.quaternion.copy(e)
  43864. },
  43865. rotateOnAxis: function() {
  43866. var e = new n.Quaternion;
  43867. return function(t, i) {
  43868. return e.setFromAxisAngle(t, i),
  43869. this.quaternion.multiply(e),
  43870. this
  43871. }
  43872. }(),
  43873. rotateX: function() {
  43874. var e = new n.Vector3(1,0,0);
  43875. return function(t) {
  43876. return this.rotateOnAxis(e, t)
  43877. }
  43878. }(),
  43879. rotateY: function() {
  43880. var e = new n.Vector3(0,1,0);
  43881. return function(t) {
  43882. return this.rotateOnAxis(e, t)
  43883. }
  43884. }(),
  43885. rotateZ: function() {
  43886. var e = new n.Vector3(0,0,1);
  43887. return function(t) {
  43888. return this.rotateOnAxis(e, t)
  43889. }
  43890. }(),
  43891. translateOnAxis: function() {
  43892. var e = new n.Vector3;
  43893. return function(t, i) {
  43894. return e.copy(t).applyQuaternion(this.quaternion),
  43895. this.position.add(e.multiplyScalar(i)),
  43896. this
  43897. }
  43898. }(),
  43899. translateX: function() {
  43900. var e = new n.Vector3(1,0,0);
  43901. return function(t) {
  43902. return this.translateOnAxis(e, t)
  43903. }
  43904. }(),
  43905. translateY: function() {
  43906. var e = new n.Vector3(0,1,0);
  43907. return function(t) {
  43908. return this.translateOnAxis(e, t)
  43909. }
  43910. }(),
  43911. translateZ: function() {
  43912. var e = new n.Vector3(0,0,1);
  43913. return function(t) {
  43914. return this.translateOnAxis(e, t)
  43915. }
  43916. }(),
  43917. localToWorld: function(e) {
  43918. return e.applyMatrix4(this.matrixWorld)
  43919. },
  43920. worldToLocal: function() {
  43921. var e = new n.Matrix4;
  43922. return function(t) {
  43923. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43924. }
  43925. }(),
  43926. lookAt: function() {
  43927. var e = new n.Matrix4;
  43928. return function(t) {
  43929. e.lookAt(t, this.position, this.up),
  43930. this.quaternion.setFromRotationMatrix(e)
  43931. }
  43932. }(),
  43933. add: function(e) {
  43934. if (arguments.length > 1) {
  43935. for (var t = 0; t < arguments.length; t++)
  43936. this.add(arguments[t]);
  43937. return this
  43938. }
  43939. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43940. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43941. e.parent = this,
  43942. e.dispatchEvent({
  43943. type: "added"
  43944. }),
  43945. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43946. this)
  43947. },
  43948. remove: function(e) {
  43949. if (arguments.length > 1)
  43950. for (var t = 0; t < arguments.length; t++)
  43951. this.remove(arguments[t]);
  43952. var i = this.children.indexOf(e);
  43953. i !== -1 && (e.parent = null,
  43954. e.dispatchEvent({
  43955. type: "removed"
  43956. }),
  43957. this.children.splice(i, 1))
  43958. },
  43959. getObjectById: function(e) {
  43960. return this.getObjectByProperty("id", e)
  43961. },
  43962. getObjectByName: function(e) {
  43963. return this.getObjectByProperty("name", e)
  43964. },
  43965. getObjectByProperty: function(e, t) {
  43966. if (this[e] === t)
  43967. return this;
  43968. for (var i = 0, n = this.children.length; i < n; i++) {
  43969. var r = this.children[i]
  43970. , o = r.getObjectByProperty(e, t);
  43971. if (void 0 !== o)
  43972. return o
  43973. }
  43974. },
  43975. getWorldPosition: function(e) {
  43976. var t = e || new n.Vector3;
  43977. return this.updateMatrixWorld(!0),
  43978. t.setFromMatrixPosition(this.matrixWorld)
  43979. },
  43980. getWorldQuaternion: function() {
  43981. var e = new n.Vector3
  43982. , t = new n.Vector3;
  43983. return function(i) {
  43984. var r = i || new n.Quaternion;
  43985. return this.updateMatrixWorld(!0),
  43986. this.matrixWorld.decompose(e, r, t),
  43987. r
  43988. }
  43989. }(),
  43990. getWorldRotation: function() {
  43991. var e = new n.Quaternion;
  43992. return function(t) {
  43993. var i = t || new n.Euler;
  43994. return this.getWorldQuaternion(e),
  43995. i.setFromQuaternion(e, this.rotation.order, !1)
  43996. }
  43997. }(),
  43998. getWorldScale: function() {
  43999. var e = new n.Vector3
  44000. , t = new n.Quaternion;
  44001. return function(i) {
  44002. var r = i || new n.Vector3;
  44003. return this.updateMatrixWorld(!0),
  44004. this.matrixWorld.decompose(e, t, r),
  44005. r
  44006. }
  44007. }(),
  44008. getWorldDirection: function() {
  44009. var e = new n.Quaternion;
  44010. return function(t) {
  44011. var i = t || new n.Vector3;
  44012. return this.getWorldQuaternion(e),
  44013. i.set(0, 0, 1).applyQuaternion(e)
  44014. }
  44015. }(),
  44016. raycast: function() {},
  44017. traverse: function(e) {
  44018. e(this);
  44019. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44020. t[i].traverse(e)
  44021. },
  44022. traverseVisible: function(e) {
  44023. if (this.visible !== !1) {
  44024. e(this);
  44025. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44026. t[i].traverseVisible(e)
  44027. }
  44028. },
  44029. traverseAncestors: function(e) {
  44030. var t = this.parent;
  44031. null !== t && (e(t),
  44032. t.traverseAncestors(e))
  44033. },
  44034. updateMatrix: function() {
  44035. this.matrix.compose(this.position, this.quaternion, this.scale),
  44036. this.matrixWorldNeedsUpdate = !0
  44037. },
  44038. updateMatrixWorld: function(e) {
  44039. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44040. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44041. this.matrixWorldNeedsUpdate = !1,
  44042. e = !0);
  44043. for (var t = 0, i = this.children.length; t < i; t++)
  44044. this.children[t].updateMatrixWorld(e)
  44045. },
  44046. toJSON: function(e) {
  44047. function t(e) {
  44048. var t = [];
  44049. for (var i in e) {
  44050. var n = e[i];
  44051. delete n.metadata,
  44052. t.push(n)
  44053. }
  44054. return t
  44055. }
  44056. var i = void 0 === e
  44057. , n = {};
  44058. i && (e = {
  44059. geometries: {},
  44060. materials: {},
  44061. textures: {},
  44062. images: {}
  44063. },
  44064. n.metadata = {
  44065. version: 4.4,
  44066. type: "Object",
  44067. generator: "Object3D.toJSON"
  44068. });
  44069. var r = {};
  44070. if (r.uuid = this.uuid,
  44071. r.type = this.type,
  44072. "" !== this.name && (r.name = this.name),
  44073. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44074. this.castShadow === !0 && (r.castShadow = !0),
  44075. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44076. this.visible === !1 && (r.visible = !1),
  44077. r.matrix = this.matrix.toArray(),
  44078. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44079. r.geometry = this.geometry.uuid),
  44080. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44081. r.material = this.material.uuid),
  44082. this.children.length > 0) {
  44083. r.children = [];
  44084. for (var o = 0; o < this.children.length; o++)
  44085. r.children.push(this.children[o].toJSON(e).object)
  44086. }
  44087. if (i) {
  44088. var a = t(e.geometries)
  44089. , s = t(e.materials)
  44090. , l = t(e.textures)
  44091. , c = t(e.images);
  44092. a.length > 0 && (n.geometries = a),
  44093. s.length > 0 && (n.materials = s),
  44094. l.length > 0 && (n.textures = l),
  44095. c.length > 0 && (n.images = c)
  44096. }
  44097. return n.object = r,
  44098. n
  44099. },
  44100. clone: function(e) {
  44101. return (new this.constructor).copy(this, e)
  44102. },
  44103. copy: function(e, t) {
  44104. if (void 0 === t && (t = !0),
  44105. this.name = e.name,
  44106. this.up.copy(e.up),
  44107. this.position.copy(e.position),
  44108. this.quaternion.copy(e.quaternion),
  44109. this.scale.copy(e.scale),
  44110. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44111. this.matrix.copy(e.matrix),
  44112. this.matrixWorld.copy(e.matrixWorld),
  44113. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44114. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44115. this.visible = e.visible,
  44116. this.castShadow = e.castShadow,
  44117. this.receiveShadow = e.receiveShadow,
  44118. this.frustumCulled = e.frustumCulled,
  44119. this.renderOrder = e.renderOrder,
  44120. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44121. t === !0)
  44122. for (var i = 0; i < e.children.length; i++) {
  44123. var n = e.children[i];
  44124. this.add(n.clone())
  44125. }
  44126. return this
  44127. }
  44128. },
  44129. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44130. n.Object3DIdCount = 0,
  44131. n.Face3 = function(e, t, i, r, o, a) {
  44132. this.a = e,
  44133. this.b = t,
  44134. this.c = i,
  44135. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44136. this.vertexNormals = Array.isArray(r) ? r : [],
  44137. this.color = o instanceof n.Color ? o : new n.Color,
  44138. this.vertexColors = Array.isArray(o) ? o : [],
  44139. this.materialIndex = void 0 !== a ? a : 0
  44140. }
  44141. ,
  44142. n.Face3.prototype = {
  44143. constructor: n.Face3,
  44144. clone: function() {
  44145. return (new this.constructor).copy(this)
  44146. },
  44147. copy: function(e) {
  44148. this.a = e.a,
  44149. this.b = e.b,
  44150. this.c = e.c,
  44151. this.normal.copy(e.normal),
  44152. this.color.copy(e.color),
  44153. this.materialIndex = e.materialIndex;
  44154. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44155. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44156. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44157. this.vertexColors[t] = e.vertexColors[t].clone();
  44158. return this
  44159. }
  44160. },
  44161. n.BufferAttribute = function(e, t) {
  44162. this.uuid = n.Math.generateUUID(),
  44163. this.array = e,
  44164. this.itemSize = t,
  44165. this.dynamic = !1,
  44166. this.updateRange = {
  44167. offset: 0,
  44168. count: -1
  44169. },
  44170. this.version = 0
  44171. }
  44172. ,
  44173. n.BufferAttribute.prototype = {
  44174. constructor: n.BufferAttribute,
  44175. get count() {
  44176. return this.array.length / this.itemSize
  44177. },
  44178. set needsUpdate(e) {
  44179. e === !0 && this.version++
  44180. },
  44181. setDynamic: function(e) {
  44182. return this.dynamic = e,
  44183. this
  44184. },
  44185. copy: function(e) {
  44186. return this.array = new e.array.constructor(e.array),
  44187. this.itemSize = e.itemSize,
  44188. this.dynamic = e.dynamic,
  44189. this
  44190. },
  44191. copyAt: function(e, t, i) {
  44192. e *= this.itemSize,
  44193. i *= t.itemSize;
  44194. for (var n = 0, r = this.itemSize; n < r; n++)
  44195. this.array[e + n] = t.array[i + n];
  44196. return this
  44197. },
  44198. copyArray: function(e) {
  44199. return this.array.set(e),
  44200. this
  44201. },
  44202. copyColorsArray: function(e) {
  44203. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44204. var a = e[r];
  44205. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44206. a = new n.Color),
  44207. t[i++] = a.r,
  44208. t[i++] = a.g,
  44209. t[i++] = a.b
  44210. }
  44211. return this
  44212. },
  44213. copyIndicesArray: function(e) {
  44214. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44215. var o = e[n];
  44216. t[i++] = o.a,
  44217. t[i++] = o.b,
  44218. t[i++] = o.c
  44219. }
  44220. return this
  44221. },
  44222. copyVector2sArray: function(e) {
  44223. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44224. var a = e[r];
  44225. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44226. a = new n.Vector2),
  44227. t[i++] = a.x,
  44228. t[i++] = a.y
  44229. }
  44230. return this
  44231. },
  44232. copyVector3sArray: function(e) {
  44233. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44234. var a = e[r];
  44235. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44236. a = new n.Vector3),
  44237. t[i++] = a.x,
  44238. t[i++] = a.y,
  44239. t[i++] = a.z
  44240. }
  44241. return this
  44242. },
  44243. copyVector4sArray: function(e) {
  44244. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44245. var a = e[r];
  44246. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44247. a = new n.Vector4),
  44248. t[i++] = a.x,
  44249. t[i++] = a.y,
  44250. t[i++] = a.z,
  44251. t[i++] = a.w
  44252. }
  44253. return this
  44254. },
  44255. set: function(e, t) {
  44256. return void 0 === t && (t = 0),
  44257. this.array.set(e, t),
  44258. this
  44259. },
  44260. getX: function(e) {
  44261. return this.array[e * this.itemSize]
  44262. },
  44263. setX: function(e, t) {
  44264. return this.array[e * this.itemSize] = t,
  44265. this
  44266. },
  44267. getY: function(e) {
  44268. return this.array[e * this.itemSize + 1]
  44269. },
  44270. setY: function(e, t) {
  44271. return this.array[e * this.itemSize + 1] = t,
  44272. this
  44273. },
  44274. getZ: function(e) {
  44275. return this.array[e * this.itemSize + 2]
  44276. },
  44277. setZ: function(e, t) {
  44278. return this.array[e * this.itemSize + 2] = t,
  44279. this
  44280. },
  44281. getW: function(e) {
  44282. return this.array[e * this.itemSize + 3]
  44283. },
  44284. setW: function(e, t) {
  44285. return this.array[e * this.itemSize + 3] = t,
  44286. this
  44287. },
  44288. setXY: function(e, t, i) {
  44289. return e *= this.itemSize,
  44290. this.array[e + 0] = t,
  44291. this.array[e + 1] = i,
  44292. this
  44293. },
  44294. setXYZ: function(e, t, i, n) {
  44295. return e *= this.itemSize,
  44296. this.array[e + 0] = t,
  44297. this.array[e + 1] = i,
  44298. this.array[e + 2] = n,
  44299. this
  44300. },
  44301. setXYZW: function(e, t, i, n, r) {
  44302. return e *= this.itemSize,
  44303. this.array[e + 0] = t,
  44304. this.array[e + 1] = i,
  44305. this.array[e + 2] = n,
  44306. this.array[e + 3] = r,
  44307. this
  44308. },
  44309. clone: function() {
  44310. return (new this.constructor).copy(this)
  44311. }
  44312. },
  44313. n.Int8Attribute = function(e, t) {
  44314. return new n.BufferAttribute(new Int8Array(e),t)
  44315. }
  44316. ,
  44317. n.Uint8Attribute = function(e, t) {
  44318. return new n.BufferAttribute(new Uint8Array(e),t)
  44319. }
  44320. ,
  44321. n.Uint8ClampedAttribute = function(e, t) {
  44322. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44323. }
  44324. ,
  44325. n.Int16Attribute = function(e, t) {
  44326. return new n.BufferAttribute(new Int16Array(e),t)
  44327. }
  44328. ,
  44329. n.Uint16Attribute = function(e, t) {
  44330. return new n.BufferAttribute(new Uint16Array(e),t)
  44331. }
  44332. ;
  44333. n.Int32Attribute = function(e, t) {
  44334. return new n.BufferAttribute(new Int32Array(e),t)
  44335. }
  44336. ;
  44337. n.Uint32Attribute = function(e, t) {
  44338. return new n.BufferAttribute(new Uint32Array(e),t)
  44339. }
  44340. ,
  44341. n.Float32Attribute = function(e, t) {
  44342. return new n.BufferAttribute(new Float32Array(e),t)
  44343. }
  44344. ,
  44345. n.Float64Attribute = function(e, t) {
  44346. return new n.BufferAttribute(new Float64Array(e),t)
  44347. }
  44348. ,
  44349. n.DynamicBufferAttribute = function(e, t) {
  44350. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44351. new n.BufferAttribute(e,t).setDynamic(!0)
  44352. }
  44353. ,
  44354. n.InstancedBufferAttribute = function(e, t, i) {
  44355. n.BufferAttribute.call(this, e, t),
  44356. this.meshPerAttribute = i || 1
  44357. }
  44358. ,
  44359. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44360. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44361. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44362. return n.BufferAttribute.prototype.copy.call(this, e),
  44363. this.meshPerAttribute = e.meshPerAttribute,
  44364. this
  44365. }
  44366. ,
  44367. n.InterleavedBuffer = function(e, t) {
  44368. this.uuid = n.Math.generateUUID(),
  44369. this.array = e,
  44370. this.stride = t,
  44371. this.dynamic = !1,
  44372. this.updateRange = {
  44373. offset: 0,
  44374. count: -1
  44375. },
  44376. this.version = 0
  44377. }
  44378. ,
  44379. n.InterleavedBuffer.prototype = {
  44380. constructor: n.InterleavedBuffer,
  44381. get length() {
  44382. return this.array.length
  44383. },
  44384. get count() {
  44385. return this.array.length / this.stride
  44386. },
  44387. set needsUpdate(e) {
  44388. e === !0 && this.version++
  44389. },
  44390. setDynamic: function(e) {
  44391. return this.dynamic = e,
  44392. this
  44393. },
  44394. copy: function(e) {
  44395. return this.array = new e.array.constructor(e.array),
  44396. this.stride = e.stride,
  44397. this.dynamic = e.dynamic,
  44398. this
  44399. },
  44400. copyAt: function(e, t, i) {
  44401. e *= this.stride,
  44402. i *= t.stride;
  44403. for (var n = 0, r = this.stride; n < r; n++)
  44404. this.array[e + n] = t.array[i + n];
  44405. return this
  44406. },
  44407. set: function(e, t) {
  44408. return void 0 === t && (t = 0),
  44409. this.array.set(e, t),
  44410. this
  44411. },
  44412. clone: function() {
  44413. return (new this.constructor).copy(this)
  44414. }
  44415. },
  44416. n.InstancedInterleavedBuffer = function(e, t, i) {
  44417. n.InterleavedBuffer.call(this, e, t),
  44418. this.meshPerAttribute = i || 1
  44419. }
  44420. ,
  44421. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44422. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44423. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44424. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44425. this.meshPerAttribute = e.meshPerAttribute,
  44426. this
  44427. }
  44428. ,
  44429. n.InterleavedBufferAttribute = function(e, t, i) {
  44430. this.uuid = n.Math.generateUUID(),
  44431. this.data = e,
  44432. this.itemSize = t,
  44433. this.offset = i
  44434. }
  44435. ,
  44436. n.InterleavedBufferAttribute.prototype = {
  44437. constructor: n.InterleavedBufferAttribute,
  44438. get length() {
  44439. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44440. this.array.length
  44441. },
  44442. get count() {
  44443. return this.data.count
  44444. },
  44445. setX: function(e, t) {
  44446. return this.data.array[e * this.data.stride + this.offset] = t,
  44447. this
  44448. },
  44449. setY: function(e, t) {
  44450. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44451. this
  44452. },
  44453. setZ: function(e, t) {
  44454. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44455. this
  44456. },
  44457. setW: function(e, t) {
  44458. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44459. this
  44460. },
  44461. getX: function(e) {
  44462. return this.data.array[e * this.data.stride + this.offset]
  44463. },
  44464. getY: function(e) {
  44465. return this.data.array[e * this.data.stride + this.offset + 1]
  44466. },
  44467. getZ: function(e) {
  44468. return this.data.array[e * this.data.stride + this.offset + 2]
  44469. },
  44470. getW: function(e) {
  44471. return this.data.array[e * this.data.stride + this.offset + 3]
  44472. },
  44473. setXY: function(e, t, i) {
  44474. return e = e * this.data.stride + this.offset,
  44475. this.data.array[e + 0] = t,
  44476. this.data.array[e + 1] = i,
  44477. this
  44478. },
  44479. setXYZ: function(e, t, i, n) {
  44480. return e = e * this.data.stride + this.offset,
  44481. this.data.array[e + 0] = t,
  44482. this.data.array[e + 1] = i,
  44483. this.data.array[e + 2] = n,
  44484. this
  44485. },
  44486. setXYZW: function(e, t, i, n, r) {
  44487. return e = e * this.data.stride + this.offset,
  44488. this.data.array[e + 0] = t,
  44489. this.data.array[e + 1] = i,
  44490. this.data.array[e + 2] = n,
  44491. this.data.array[e + 3] = r,
  44492. this
  44493. }
  44494. },
  44495. n.Geometry = function() {
  44496. Object.defineProperty(this, "id", {
  44497. value: n.GeometryIdCount++
  44498. }),
  44499. this.uuid = n.Math.generateUUID(),
  44500. this.name = "",
  44501. this.type = "Geometry",
  44502. this.vertices = [],
  44503. this.colors = [],
  44504. this.faces = [],
  44505. this.faceVertexUvs = [[]],
  44506. this.morphTargets = [],
  44507. this.morphNormals = [],
  44508. this.skinWeights = [],
  44509. this.skinIndices = [],
  44510. this.lineDistances = [],
  44511. this.boundingBox = null,
  44512. this.boundingSphere = null,
  44513. this.verticesNeedUpdate = !1,
  44514. this.elementsNeedUpdate = !1,
  44515. this.uvsNeedUpdate = !1,
  44516. this.normalsNeedUpdate = !1,
  44517. this.colorsNeedUpdate = !1,
  44518. this.lineDistancesNeedUpdate = !1,
  44519. this.groupsNeedUpdate = !1
  44520. }
  44521. ,
  44522. n.Geometry.prototype = {
  44523. constructor: n.Geometry,
  44524. applyMatrix: function(e) {
  44525. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44526. var o = this.vertices[i];
  44527. o.applyMatrix4(e)
  44528. }
  44529. for (var i = 0, r = this.faces.length; i < r; i++) {
  44530. var a = this.faces[i];
  44531. a.normal.applyMatrix3(t).normalize();
  44532. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44533. a.vertexNormals[s].applyMatrix3(t).normalize()
  44534. }
  44535. return null !== this.boundingBox && this.computeBoundingBox(),
  44536. null !== this.boundingSphere && this.computeBoundingSphere(),
  44537. this.verticesNeedUpdate = !0,
  44538. this.normalsNeedUpdate = !0,
  44539. this
  44540. },
  44541. rotateX: function() {
  44542. var e;
  44543. return function(t) {
  44544. return void 0 === e && (e = new n.Matrix4),
  44545. e.makeRotationX(t),
  44546. this.applyMatrix(e),
  44547. this
  44548. }
  44549. }(),
  44550. rotateY: function() {
  44551. var e;
  44552. return function(t) {
  44553. return void 0 === e && (e = new n.Matrix4),
  44554. e.makeRotationY(t),
  44555. this.applyMatrix(e),
  44556. this
  44557. }
  44558. }(),
  44559. rotateZ: function() {
  44560. var e;
  44561. return function(t) {
  44562. return void 0 === e && (e = new n.Matrix4),
  44563. e.makeRotationZ(t),
  44564. this.applyMatrix(e),
  44565. this
  44566. }
  44567. }(),
  44568. translate: function() {
  44569. var e;
  44570. return function(t, i, r) {
  44571. return void 0 === e && (e = new n.Matrix4),
  44572. e.makeTranslation(t, i, r),
  44573. this.applyMatrix(e),
  44574. this
  44575. }
  44576. }(),
  44577. scale: function() {
  44578. var e;
  44579. return function(t, i, r) {
  44580. return void 0 === e && (e = new n.Matrix4),
  44581. e.makeScale(t, i, r),
  44582. this.applyMatrix(e),
  44583. this
  44584. }
  44585. }(),
  44586. lookAt: function() {
  44587. var e;
  44588. return function(t) {
  44589. void 0 === e && (e = new n.Object3D),
  44590. e.lookAt(t),
  44591. e.updateMatrix(),
  44592. this.applyMatrix(e.matrix)
  44593. }
  44594. }(),
  44595. fromBufferGeometry: function(e) {
  44596. function t(e, t, r, o) {
  44597. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44598. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44599. , g = new n.Face3(e,t,r,a,f,o);
  44600. i.faces.push(g),
  44601. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44602. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44603. }
  44604. var i = this
  44605. , r = null !== e.index ? e.index.array : void 0
  44606. , o = e.attributes
  44607. , a = o.position.array
  44608. , s = void 0 !== o.normal ? o.normal.array : void 0
  44609. , l = void 0 !== o.color ? o.color.array : void 0
  44610. , c = void 0 !== o.uv ? o.uv.array : void 0
  44611. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44612. void 0 !== h && (this.faceVertexUvs[1] = []);
  44613. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44614. g += 2)
  44615. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44616. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44617. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44618. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44619. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44620. if (void 0 !== r) {
  44621. var m = e.groups;
  44622. if (m.length > 0)
  44623. for (var f = 0; f < m.length; f++)
  44624. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44625. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44626. else
  44627. for (var f = 0; f < r.length; f += 3)
  44628. t(r[f], r[f + 1], r[f + 2])
  44629. } else
  44630. for (var f = 0; f < a.length / 3; f += 3)
  44631. t(f, f + 1, f + 2);
  44632. return this.computeFaceNormals(),
  44633. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44634. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44635. this
  44636. },
  44637. center: function() {
  44638. this.computeBoundingBox();
  44639. var e = this.boundingBox.center().negate();
  44640. return this.translate(e.x, e.y, e.z),
  44641. e
  44642. },
  44643. normalize: function() {
  44644. this.computeBoundingSphere();
  44645. var e = this.boundingSphere.center
  44646. , t = this.boundingSphere.radius
  44647. , i = 0 === t ? 1 : 1 / t
  44648. , r = new n.Matrix4;
  44649. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44650. this.applyMatrix(r),
  44651. this
  44652. },
  44653. computeFaceNormals: function() {
  44654. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44655. var o = this.faces[i]
  44656. , a = this.vertices[o.a]
  44657. , s = this.vertices[o.b]
  44658. , l = this.vertices[o.c];
  44659. e.subVectors(l, s),
  44660. t.subVectors(a, s),
  44661. e.cross(t),
  44662. e.normalize(),
  44663. o.normal.copy(e)
  44664. }
  44665. },
  44666. computeVertexNormals: function(e) {
  44667. void 0 === e && (e = !0);
  44668. var t, i, r, o, a, s;
  44669. for (s = new Array(this.vertices.length),
  44670. t = 0,
  44671. i = this.vertices.length; t < i; t++)
  44672. s[t] = new n.Vector3;
  44673. if (e) {
  44674. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44675. for (r = 0,
  44676. o = this.faces.length; r < o; r++)
  44677. a = this.faces[r],
  44678. l = this.vertices[a.a],
  44679. c = this.vertices[a.b],
  44680. h = this.vertices[a.c],
  44681. u.subVectors(h, c),
  44682. d.subVectors(l, c),
  44683. u.cross(d),
  44684. s[a.a].add(u),
  44685. s[a.b].add(u),
  44686. s[a.c].add(u)
  44687. } else
  44688. for (r = 0,
  44689. o = this.faces.length; r < o; r++)
  44690. a = this.faces[r],
  44691. s[a.a].add(a.normal),
  44692. s[a.b].add(a.normal),
  44693. s[a.c].add(a.normal);
  44694. for (t = 0,
  44695. i = this.vertices.length; t < i; t++)
  44696. s[t].normalize();
  44697. for (r = 0,
  44698. o = this.faces.length; r < o; r++) {
  44699. a = this.faces[r];
  44700. var p = a.vertexNormals;
  44701. 3 === p.length ? (p[0].copy(s[a.a]),
  44702. p[1].copy(s[a.b]),
  44703. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44704. p[1] = s[a.b].clone(),
  44705. p[2] = s[a.c].clone())
  44706. }
  44707. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44708. },
  44709. computeMorphNormals: function() {
  44710. var e, t, i, r, o;
  44711. for (i = 0,
  44712. r = this.faces.length; i < r; i++)
  44713. for (o = this.faces[i],
  44714. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44715. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44716. e = 0,
  44717. t = o.vertexNormals.length; e < t; e++)
  44718. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44719. var a = new n.Geometry;
  44720. for (a.faces = this.faces,
  44721. e = 0,
  44722. t = this.morphTargets.length; e < t; e++) {
  44723. if (!this.morphNormals[e]) {
  44724. this.morphNormals[e] = {},
  44725. this.morphNormals[e].faceNormals = [],
  44726. this.morphNormals[e].vertexNormals = [];
  44727. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44728. for (i = 0,
  44729. r = this.faces.length; i < r; i++)
  44730. s = new n.Vector3,
  44731. l = {
  44732. a: new n.Vector3,
  44733. b: new n.Vector3,
  44734. c: new n.Vector3
  44735. },
  44736. c.push(s),
  44737. h.push(l)
  44738. }
  44739. var u = this.morphNormals[e];
  44740. a.vertices = this.morphTargets[e].vertices,
  44741. a.computeFaceNormals(),
  44742. a.computeVertexNormals();
  44743. var s, l;
  44744. for (i = 0,
  44745. r = this.faces.length; i < r; i++)
  44746. o = this.faces[i],
  44747. s = u.faceNormals[i],
  44748. l = u.vertexNormals[i],
  44749. s.copy(o.normal),
  44750. l.a.copy(o.vertexNormals[0]),
  44751. l.b.copy(o.vertexNormals[1]),
  44752. l.c.copy(o.vertexNormals[2])
  44753. }
  44754. for (i = 0,
  44755. r = this.faces.length; i < r; i++)
  44756. o = this.faces[i],
  44757. o.normal = o.__originalFaceNormal,
  44758. o.vertexNormals = o.__originalVertexNormals
  44759. },
  44760. computeTangents: function() {
  44761. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44762. },
  44763. computeLineDistances: function() {
  44764. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44765. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44766. this.lineDistances[i] = e
  44767. },
  44768. computeBoundingBox: function() {
  44769. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44770. this.boundingBox.setFromPoints(this.vertices)
  44771. },
  44772. computeBoundingSphere: function() {
  44773. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44774. this.boundingSphere.setFromPoints(this.vertices)
  44775. },
  44776. merge: function(e, t, i) {
  44777. if (e instanceof n.Geometry == !1)
  44778. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44779. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44780. void 0 === i && (i = 0),
  44781. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44782. for (var d = 0, p = s.length; d < p; d++) {
  44783. var f = s[d]
  44784. , g = f.clone();
  44785. void 0 !== t && g.applyMatrix4(t),
  44786. a.push(g)
  44787. }
  44788. for (d = 0,
  44789. p = c.length; d < p; d++) {
  44790. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44791. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44792. m.normal.copy(y.normal),
  44793. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44794. for (var E = 0, b = C.length; E < b; E++)
  44795. v = C[E].clone(),
  44796. void 0 !== r && v.applyMatrix3(r).normalize(),
  44797. m.vertexNormals.push(v);
  44798. m.color.copy(y.color);
  44799. for (var E = 0, b = I.length; E < b; E++)
  44800. A = I[E],
  44801. m.vertexColors.push(A.clone());
  44802. m.materialIndex = y.materialIndex + i,
  44803. l.push(m)
  44804. }
  44805. for (d = 0,
  44806. p = u.length; d < p; d++) {
  44807. var w = u[d]
  44808. , _ = [];
  44809. if (void 0 !== w) {
  44810. for (var E = 0, b = w.length; E < b; E++)
  44811. _.push(w[E].clone());
  44812. h.push(_)
  44813. }
  44814. }
  44815. },
  44816. mergeMesh: function(e) {
  44817. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44818. void this.merge(e.geometry, e.matrix))
  44819. },
  44820. mergeVertices: function() {
  44821. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44822. for (i = 0,
  44823. n = this.vertices.length; i < n; i++)
  44824. e = this.vertices[i],
  44825. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44826. void 0 === l[t] ? (l[t] = i,
  44827. c.push(this.vertices[i]),
  44828. h[i] = c.length - 1) : h[i] = h[l[t]];
  44829. var p = [];
  44830. for (i = 0,
  44831. n = this.faces.length; i < n; i++) {
  44832. r = this.faces[i],
  44833. r.a = h[r.a],
  44834. r.b = h[r.b],
  44835. r.c = h[r.c],
  44836. o = [r.a, r.b, r.c];
  44837. for (var f = -1, g = 0; g < 3; g++)
  44838. if (o[g] === o[(g + 1) % 3]) {
  44839. f = g,
  44840. p.push(i);
  44841. break
  44842. }
  44843. }
  44844. for (i = p.length - 1; i >= 0; i--) {
  44845. var m = p[i];
  44846. for (this.faces.splice(m, 1),
  44847. a = 0,
  44848. s = this.faceVertexUvs.length; a < s; a++)
  44849. this.faceVertexUvs[a].splice(m, 1)
  44850. }
  44851. var v = this.vertices.length - c.length;
  44852. return this.vertices = c,
  44853. v
  44854. },
  44855. sortFacesByMaterialIndex: function() {
  44856. function e(e, t) {
  44857. return e.materialIndex - t.materialIndex
  44858. }
  44859. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44860. t[n]._id = n;
  44861. t.sort(e);
  44862. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44863. a && a.length === i && (r = []),
  44864. s && s.length === i && (o = []);
  44865. for (var n = 0; n < i; n++) {
  44866. var l = t[n]._id;
  44867. r && r.push(a[l]),
  44868. o && o.push(s[l])
  44869. }
  44870. r && (this.faceVertexUvs[0] = r),
  44871. o && (this.faceVertexUvs[1] = o)
  44872. },
  44873. toJSON: function() {
  44874. function e(e, t, i) {
  44875. return i ? e | 1 << t : e & ~(1 << t)
  44876. }
  44877. function t(e) {
  44878. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44879. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44880. u.push(e.x, e.y, e.z),
  44881. d[t])
  44882. }
  44883. function i(e) {
  44884. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44885. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44886. p.push(e.getHex()),
  44887. f[t])
  44888. }
  44889. function n(e) {
  44890. var t = e.x.toString() + e.y.toString();
  44891. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44892. g.push(e.x, e.y),
  44893. m[t])
  44894. }
  44895. var r = {
  44896. metadata: {
  44897. version: 4.4,
  44898. type: "Geometry",
  44899. generator: "Geometry.toJSON"
  44900. }
  44901. };
  44902. if (r.uuid = this.uuid,
  44903. r.type = this.type,
  44904. "" !== this.name && (r.name = this.name),
  44905. void 0 !== this.parameters) {
  44906. var o = this.parameters;
  44907. for (var a in o)
  44908. void 0 !== o[a] && (r[a] = o[a]);
  44909. return r
  44910. }
  44911. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44912. var c = this.vertices[l];
  44913. s.push(c.x, c.y, c.z)
  44914. }
  44915. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44916. var v = this.faces[l]
  44917. , A = !0
  44918. , y = !1
  44919. , C = void 0 !== this.faceVertexUvs[0][l]
  44920. , I = v.normal.length() > 0
  44921. , E = v.vertexNormals.length > 0
  44922. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44923. , w = v.vertexColors.length > 0
  44924. , _ = 0;
  44925. if (_ = e(_, 0, 0),
  44926. _ = e(_, 1, A),
  44927. _ = e(_, 2, y),
  44928. _ = e(_, 3, C),
  44929. _ = e(_, 4, I),
  44930. _ = e(_, 5, E),
  44931. _ = e(_, 6, b),
  44932. _ = e(_, 7, w),
  44933. h.push(_),
  44934. h.push(v.a, v.b, v.c),
  44935. h.push(v.materialIndex),
  44936. C) {
  44937. var T = this.faceVertexUvs[0][l];
  44938. h.push(n(T[0]), n(T[1]), n(T[2]))
  44939. }
  44940. if (I && h.push(t(v.normal)),
  44941. E) {
  44942. var x = v.vertexNormals;
  44943. h.push(t(x[0]), t(x[1]), t(x[2]))
  44944. }
  44945. if (b && h.push(i(v.color)),
  44946. w) {
  44947. var S = v.vertexColors;
  44948. h.push(i(S[0]), i(S[1]), i(S[2]))
  44949. }
  44950. }
  44951. return r.data = {},
  44952. r.data.vertices = s,
  44953. r.data.normals = u,
  44954. p.length > 0 && (r.data.colors = p),
  44955. g.length > 0 && (r.data.uvs = [g]),
  44956. r.data.faces = h,
  44957. r
  44958. },
  44959. clone: function() {
  44960. return (new n.Geometry).copy(this)
  44961. },
  44962. copy: function(e) {
  44963. this.vertices = [],
  44964. this.faces = [],
  44965. this.faceVertexUvs = [[]];
  44966. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44967. this.vertices.push(t[i].clone());
  44968. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44969. this.faces.push(r[i].clone());
  44970. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44971. var o = e.faceVertexUvs[i];
  44972. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44973. for (var a = 0, s = o.length; a < s; a++) {
  44974. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44975. var d = l[h];
  44976. c.push(d.clone())
  44977. }
  44978. this.faceVertexUvs[i].push(c)
  44979. }
  44980. }
  44981. return this
  44982. },
  44983. dispose: function() {
  44984. this.dispatchEvent({
  44985. type: "dispose"
  44986. })
  44987. }
  44988. },
  44989. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44990. n.GeometryIdCount = 0,
  44991. n.DirectGeometry = function() {
  44992. Object.defineProperty(this, "id", {
  44993. value: n.GeometryIdCount++
  44994. }),
  44995. this.uuid = n.Math.generateUUID(),
  44996. this.name = "",
  44997. this.type = "DirectGeometry",
  44998. this.indices = [],
  44999. this.vertices = [],
  45000. this.normals = [],
  45001. this.colors = [],
  45002. this.uvs = [],
  45003. this.uvs2 = [],
  45004. this.groups = [],
  45005. this.morphTargets = {},
  45006. this.skinWeights = [],
  45007. this.skinIndices = [],
  45008. this.boundingBox = null,
  45009. this.boundingSphere = null,
  45010. this.verticesNeedUpdate = !1,
  45011. this.normalsNeedUpdate = !1,
  45012. this.colorsNeedUpdate = !1,
  45013. this.uvsNeedUpdate = !1,
  45014. this.groupsNeedUpdate = !1
  45015. }
  45016. ,
  45017. n.DirectGeometry.prototype = {
  45018. constructor: n.DirectGeometry,
  45019. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  45020. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  45021. computeFaceNormals: function() {
  45022. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45023. },
  45024. computeVertexNormals: function() {
  45025. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45026. },
  45027. computeGroups: function(e) {
  45028. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45029. var a = r[o];
  45030. a.materialIndex !== i && (i = a.materialIndex,
  45031. void 0 !== t && (t.count = 3 * o - t.start,
  45032. n.push(t)),
  45033. t = {
  45034. start: 3 * o,
  45035. materialIndex: i
  45036. })
  45037. }
  45038. void 0 !== t && (t.count = 3 * o - t.start,
  45039. n.push(t)),
  45040. this.groups = n
  45041. },
  45042. fromGeometry: function(e) {
  45043. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45044. if (c > 0) {
  45045. t = [];
  45046. for (var h = 0; h < c; h++)
  45047. t[h] = [];
  45048. this.morphTargets.position = t
  45049. }
  45050. var u, d = e.morphNormals, p = d.length;
  45051. if (p > 0) {
  45052. u = [];
  45053. for (var h = 0; h < p; h++)
  45054. u[h] = [];
  45055. this.morphTargets.normal = u
  45056. }
  45057. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45058. var A = i[h];
  45059. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45060. var y = A.vertexNormals;
  45061. if (3 === y.length)
  45062. this.normals.push(y[0], y[1], y[2]);
  45063. else {
  45064. var C = A.normal;
  45065. this.normals.push(C, C, C)
  45066. }
  45067. var I = A.vertexColors;
  45068. if (3 === I.length)
  45069. this.colors.push(I[0], I[1], I[2]);
  45070. else {
  45071. var E = A.color;
  45072. this.colors.push(E, E, E)
  45073. }
  45074. if (a === !0) {
  45075. var b = o[0][h];
  45076. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45077. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45078. }
  45079. if (s === !0) {
  45080. var b = o[1][h];
  45081. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45082. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45083. }
  45084. for (var w = 0; w < c; w++) {
  45085. var _ = l[w].vertices;
  45086. t[w].push(_[A.a], _[A.b], _[A.c])
  45087. }
  45088. for (var w = 0; w < p; w++) {
  45089. var T = d[w].vertexNormals[h];
  45090. u[w].push(T.a, T.b, T.c)
  45091. }
  45092. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45093. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45094. }
  45095. return this.computeGroups(e),
  45096. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45097. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45098. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45099. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45100. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45101. this
  45102. },
  45103. dispose: function() {
  45104. this.dispatchEvent({
  45105. type: "dispose"
  45106. })
  45107. }
  45108. },
  45109. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45110. n.BufferGeometry = function() {
  45111. Object.defineProperty(this, "id", {
  45112. value: n.GeometryIdCount++
  45113. }),
  45114. this.uuid = n.Math.generateUUID(),
  45115. this.name = "",
  45116. this.type = "BufferGeometry",
  45117. this.index = null,
  45118. this.attributes = {},
  45119. this.morphAttributes = {},
  45120. this.groups = [],
  45121. this.boundingBox = null,
  45122. this.boundingSphere = null,
  45123. this.drawRange = {
  45124. start: 0,
  45125. count: 1 / 0
  45126. }
  45127. }
  45128. ,
  45129. n.BufferGeometry.prototype = {
  45130. constructor: n.BufferGeometry,
  45131. getIndex: function() {
  45132. return this.index
  45133. },
  45134. setIndex: function(e) {
  45135. this.index = e
  45136. },
  45137. addAttribute: function(e, t) {
  45138. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45139. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45140. void this.setIndex(t)) : (this.attributes[e] = t,
  45141. this)
  45142. },
  45143. getAttribute: function(e) {
  45144. return this.attributes[e]
  45145. },
  45146. removeAttribute: function(e) {
  45147. return delete this.attributes[e],
  45148. this
  45149. },
  45150. addGroup: function(e, t, i) {
  45151. this.groups.push({
  45152. start: e,
  45153. count: t,
  45154. materialIndex: void 0 !== i ? i : 0
  45155. })
  45156. },
  45157. clearGroups: function() {
  45158. this.groups = []
  45159. },
  45160. setDrawRange: function(e, t) {
  45161. this.drawRange.start = e,
  45162. this.drawRange.count = t
  45163. },
  45164. applyMatrix: function(e) {
  45165. var t = this.attributes.position;
  45166. void 0 !== t && (e.applyToVector3Array(t.array),
  45167. t.needsUpdate = !0);
  45168. var i = this.attributes.normal;
  45169. if (void 0 !== i) {
  45170. var r = (new n.Matrix3).getNormalMatrix(e);
  45171. r.applyToVector3Array(i.array),
  45172. i.needsUpdate = !0
  45173. }
  45174. return null !== this.boundingBox && this.computeBoundingBox(),
  45175. null !== this.boundingSphere && this.computeBoundingSphere(),
  45176. this
  45177. },
  45178. rotateX: function() {
  45179. var e;
  45180. return function(t) {
  45181. return void 0 === e && (e = new n.Matrix4),
  45182. e.makeRotationX(t),
  45183. this.applyMatrix(e),
  45184. this
  45185. }
  45186. }(),
  45187. rotateY: function() {
  45188. var e;
  45189. return function(t) {
  45190. return void 0 === e && (e = new n.Matrix4),
  45191. e.makeRotationY(t),
  45192. this.applyMatrix(e),
  45193. this
  45194. }
  45195. }(),
  45196. rotateZ: function() {
  45197. var e;
  45198. return function(t) {
  45199. return void 0 === e && (e = new n.Matrix4),
  45200. e.makeRotationZ(t),
  45201. this.applyMatrix(e),
  45202. this
  45203. }
  45204. }(),
  45205. translate: function() {
  45206. var e;
  45207. return function(t, i, r) {
  45208. return void 0 === e && (e = new n.Matrix4),
  45209. e.makeTranslation(t, i, r),
  45210. this.applyMatrix(e),
  45211. this
  45212. }
  45213. }(),
  45214. scale: function() {
  45215. var e;
  45216. return function(t, i, r) {
  45217. return void 0 === e && (e = new n.Matrix4),
  45218. e.makeScale(t, i, r),
  45219. this.applyMatrix(e),
  45220. this
  45221. }
  45222. }(),
  45223. lookAt: function() {
  45224. var e;
  45225. return function(t) {
  45226. void 0 === e && (e = new n.Object3D),
  45227. e.lookAt(t),
  45228. e.updateMatrix(),
  45229. this.applyMatrix(e.matrix)
  45230. }
  45231. }(),
  45232. center: function() {
  45233. this.computeBoundingBox();
  45234. var e = this.boundingBox.center().negate();
  45235. return this.translate(e.x, e.y, e.z),
  45236. e
  45237. },
  45238. setFromObject: function(e) {
  45239. var t = e.geometry;
  45240. if (e instanceof n.Points || e instanceof n.Line) {
  45241. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45242. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45243. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45244. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45245. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45246. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45247. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45248. }
  45249. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45250. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45251. } else
  45252. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45253. return this
  45254. },
  45255. updateFromObject: function(e) {
  45256. var t = e.geometry;
  45257. if (e instanceof n.Mesh) {
  45258. var i = t.__directGeometry;
  45259. if (void 0 === i)
  45260. return this.fromGeometry(t);
  45261. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45262. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45263. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45264. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45265. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45266. t.verticesNeedUpdate = !1,
  45267. t.normalsNeedUpdate = !1,
  45268. t.colorsNeedUpdate = !1,
  45269. t.uvsNeedUpdate = !1,
  45270. t.groupsNeedUpdate = !1,
  45271. t = i
  45272. }
  45273. if (t.verticesNeedUpdate === !0) {
  45274. var r = this.attributes.position;
  45275. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45276. r.needsUpdate = !0),
  45277. t.verticesNeedUpdate = !1
  45278. }
  45279. if (t.normalsNeedUpdate === !0) {
  45280. var r = this.attributes.normal;
  45281. void 0 !== r && (r.copyVector3sArray(t.normals),
  45282. r.needsUpdate = !0),
  45283. t.normalsNeedUpdate = !1
  45284. }
  45285. if (t.colorsNeedUpdate === !0) {
  45286. var r = this.attributes.color;
  45287. void 0 !== r && (r.copyColorsArray(t.colors),
  45288. r.needsUpdate = !0),
  45289. t.colorsNeedUpdate = !1
  45290. }
  45291. if (t.uvsNeedUpdate) {
  45292. var r = this.attributes.uv;
  45293. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45294. r.needsUpdate = !0),
  45295. t.uvsNeedUpdate = !1
  45296. }
  45297. if (t.lineDistancesNeedUpdate) {
  45298. var r = this.attributes.lineDistance;
  45299. void 0 !== r && (r.copyArray(t.lineDistances),
  45300. r.needsUpdate = !0),
  45301. t.lineDistancesNeedUpdate = !1
  45302. }
  45303. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45304. this.groups = t.groups,
  45305. t.groupsNeedUpdate = !1),
  45306. this
  45307. },
  45308. fromGeometry: function(e) {
  45309. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45310. this.fromDirectGeometry(e.__directGeometry)
  45311. },
  45312. fromDirectGeometry: function(e) {
  45313. var t = new Float32Array(3 * e.vertices.length);
  45314. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45315. e.normals.length > 0) {
  45316. var i = new Float32Array(3 * e.normals.length);
  45317. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45318. }
  45319. if (e.colors.length > 0) {
  45320. var r = new Float32Array(3 * e.colors.length);
  45321. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45322. }
  45323. if (e.uvs.length > 0) {
  45324. var o = new Float32Array(2 * e.uvs.length);
  45325. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45326. }
  45327. if (e.uvs2.length > 0) {
  45328. var a = new Float32Array(2 * e.uvs2.length);
  45329. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45330. }
  45331. if (e.indices.length > 0) {
  45332. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45333. , l = new s(3 * e.indices.length);
  45334. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45335. }
  45336. this.groups = e.groups;
  45337. for (var c in e.morphTargets) {
  45338. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45339. var f = u[d]
  45340. , g = new n.Float32Attribute(3 * f.length,3);
  45341. h.push(g.copyVector3sArray(f))
  45342. }
  45343. this.morphAttributes[c] = h
  45344. }
  45345. if (e.skinIndices.length > 0) {
  45346. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45347. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45348. }
  45349. if (e.skinWeights.length > 0) {
  45350. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45351. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45352. }
  45353. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45354. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45355. this
  45356. },
  45357. computeBoundingBox: function() {
  45358. new n.Vector3;
  45359. return function() {
  45360. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45361. var e = this.attributes.position.array;
  45362. e && this.boundingBox.setFromArray(e),
  45363. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45364. this.boundingBox.max.set(0, 0, 0)),
  45365. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45366. }
  45367. }(),
  45368. computeBoundingSphere: function() {
  45369. var e = new n.Box3
  45370. , t = new n.Vector3;
  45371. return function() {
  45372. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45373. var i = this.attributes.position.array;
  45374. if (i) {
  45375. var r = this.boundingSphere.center;
  45376. e.setFromArray(i),
  45377. e.center(r);
  45378. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45379. t.fromArray(i, a),
  45380. o = Math.max(o, r.distanceToSquared(t));
  45381. this.boundingSphere.radius = Math.sqrt(o),
  45382. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45383. }
  45384. }
  45385. }(),
  45386. computeFaceNormals: function() {},
  45387. computeVertexNormals: function() {
  45388. var e = this.index
  45389. , t = this.attributes
  45390. , i = this.groups;
  45391. if (t.position) {
  45392. var r = t.position.array;
  45393. if (void 0 === t.normal)
  45394. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45395. else
  45396. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45397. o[a] = 0;
  45398. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45399. if (e) {
  45400. var v = e.array;
  45401. 0 === i.length && this.addGroup(0, v.length);
  45402. for (var A = 0, y = i.length; A < y; ++A)
  45403. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45404. l = 3 * v[a + 0],
  45405. c = 3 * v[a + 1],
  45406. h = 3 * v[a + 2],
  45407. d.fromArray(r, l),
  45408. p.fromArray(r, c),
  45409. f.fromArray(r, h),
  45410. g.subVectors(f, p),
  45411. m.subVectors(d, p),
  45412. g.cross(m),
  45413. u[l] += g.x,
  45414. u[l + 1] += g.y,
  45415. u[l + 2] += g.z,
  45416. u[c] += g.x,
  45417. u[c + 1] += g.y,
  45418. u[c + 2] += g.z,
  45419. u[h] += g.x,
  45420. u[h + 1] += g.y,
  45421. u[h + 2] += g.z
  45422. } else
  45423. for (var a = 0, s = r.length; a < s; a += 9)
  45424. d.fromArray(r, a),
  45425. p.fromArray(r, a + 3),
  45426. f.fromArray(r, a + 6),
  45427. g.subVectors(f, p),
  45428. m.subVectors(d, p),
  45429. g.cross(m),
  45430. u[a] = g.x,
  45431. u[a + 1] = g.y,
  45432. u[a + 2] = g.z,
  45433. u[a + 3] = g.x,
  45434. u[a + 4] = g.y,
  45435. u[a + 5] = g.z,
  45436. u[a + 6] = g.x,
  45437. u[a + 7] = g.y,
  45438. u[a + 8] = g.z;
  45439. this.normalizeNormals(),
  45440. t.normal.needsUpdate = !0
  45441. }
  45442. },
  45443. merge: function(e, t) {
  45444. if (e instanceof n.BufferGeometry == !1)
  45445. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45446. void 0 === t && (t = 0);
  45447. var i = this.attributes;
  45448. for (var r in i)
  45449. if (void 0 !== e.attributes[r])
  45450. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45451. u++)
  45452. a[u] = l[h];
  45453. return this
  45454. },
  45455. normalizeNormals: function() {
  45456. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45457. e = r[o],
  45458. t = r[o + 1],
  45459. i = r[o + 2],
  45460. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45461. r[o] *= n,
  45462. r[o + 1] *= n,
  45463. r[o + 2] *= n
  45464. },
  45465. toNonIndexed: function() {
  45466. if (null === this.index)
  45467. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45468. this;
  45469. var e = new n.BufferGeometry
  45470. , t = this.index.array
  45471. , i = this.attributes;
  45472. for (var r in i) {
  45473. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45474. c = t[u] * s;
  45475. for (var p = 0; p < s; p++)
  45476. l[h++] = a[c++]
  45477. }
  45478. e.addAttribute(r, new n.BufferAttribute(l,s))
  45479. }
  45480. return e
  45481. },
  45482. toJSON: function() {
  45483. var e = {
  45484. metadata: {
  45485. version: 4.4,
  45486. type: "BufferGeometry",
  45487. generator: "BufferGeometry.toJSON"
  45488. }
  45489. };
  45490. if (e.uuid = this.uuid,
  45491. e.type = this.type,
  45492. "" !== this.name && (e.name = this.name),
  45493. void 0 !== this.parameters) {
  45494. var t = this.parameters;
  45495. for (var i in t)
  45496. void 0 !== t[i] && (e[i] = t[i]);
  45497. return e
  45498. }
  45499. e.data = {
  45500. attributes: {}
  45501. };
  45502. var n = this.index;
  45503. if (null !== n) {
  45504. var r = Array.prototype.slice.call(n.array);
  45505. e.data.index = {
  45506. type: n.array.constructor.name,
  45507. array: r
  45508. }
  45509. }
  45510. var o = this.attributes;
  45511. for (var i in o) {
  45512. var a = o[i]
  45513. , r = Array.prototype.slice.call(a.array);
  45514. e.data.attributes[i] = {
  45515. itemSize: a.itemSize,
  45516. type: a.array.constructor.name,
  45517. array: r
  45518. }
  45519. }
  45520. var s = this.groups;
  45521. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45522. var l = this.boundingSphere;
  45523. return null !== l && (e.data.boundingSphere = {
  45524. center: l.center.toArray(),
  45525. radius: l.radius
  45526. }),
  45527. e
  45528. },
  45529. clone: function() {
  45530. return (new n.BufferGeometry).copy(this)
  45531. },
  45532. copy: function(e) {
  45533. var t = e.index;
  45534. null !== t && this.setIndex(t.clone());
  45535. var i = e.attributes;
  45536. for (var n in i) {
  45537. var r = i[n];
  45538. this.addAttribute(n, r.clone())
  45539. }
  45540. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45541. var l = o[a];
  45542. this.addGroup(l.start, l.count)
  45543. }
  45544. return this
  45545. },
  45546. dispose: function() {
  45547. this.dispatchEvent({
  45548. type: "dispose"
  45549. })
  45550. }
  45551. },
  45552. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45553. n.BufferGeometry.MaxIndex = 65535,
  45554. n.InstancedBufferGeometry = function() {
  45555. n.BufferGeometry.call(this),
  45556. this.type = "InstancedBufferGeometry",
  45557. this.maxInstancedCount = void 0
  45558. }
  45559. ,
  45560. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45561. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45562. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45563. this.groups.push({
  45564. start: e,
  45565. count: t,
  45566. instances: i
  45567. })
  45568. }
  45569. ,
  45570. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45571. var t = e.index;
  45572. null !== t && this.setIndex(t.clone());
  45573. var i = e.attributes;
  45574. for (var n in i) {
  45575. var r = i[n];
  45576. this.addAttribute(n, r.clone())
  45577. }
  45578. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45579. var l = o[a];
  45580. this.addGroup(l.start, l.count, l.instances)
  45581. }
  45582. return this
  45583. }
  45584. ,
  45585. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45586. n.Uniform = function(e, t) {
  45587. this.type = e,
  45588. this.value = t,
  45589. this.dynamic = !1
  45590. }
  45591. ,
  45592. n.Uniform.prototype = {
  45593. constructor: n.Uniform,
  45594. onUpdate: function(e) {
  45595. return this.dynamic = !0,
  45596. this.onUpdateCallback = e,
  45597. this
  45598. }
  45599. },
  45600. n.AnimationClip = function(e, t, i) {
  45601. this.name = e || n.Math.generateUUID(),
  45602. this.tracks = i,
  45603. this.duration = void 0 !== t ? t : -1,
  45604. this.duration < 0 && this.resetDuration(),
  45605. this.trim(),
  45606. this.optimize()
  45607. }
  45608. ,
  45609. n.AnimationClip.prototype = {
  45610. constructor: n.AnimationClip,
  45611. resetDuration: function() {
  45612. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45613. var r = this.tracks[i];
  45614. t = Math.max(t, r.times[r.times.length - 1])
  45615. }
  45616. this.duration = t
  45617. },
  45618. trim: function() {
  45619. for (var e = 0; e < this.tracks.length; e++)
  45620. this.tracks[e].trim(0, this.duration);
  45621. return this
  45622. },
  45623. optimize: function() {
  45624. for (var e = 0; e < this.tracks.length; e++)
  45625. this.tracks[e].optimize();
  45626. return this
  45627. }
  45628. },
  45629. Object.assign(n.AnimationClip, {
  45630. parse: function(e) {
  45631. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45632. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45633. return new n.AnimationClip(e.name,e.duration,t)
  45634. },
  45635. toJSON: function(e) {
  45636. for (var t = [], i = e.tracks, r = {
  45637. name: e.name,
  45638. duration: e.duration,
  45639. tracks: t
  45640. }, o = 0, a = i.length; o !== a; ++o)
  45641. t.push(n.KeyframeTrack.toJSON(i[o]));
  45642. return r
  45643. },
  45644. CreateFromMorphTargetSequence: function(e, t, i) {
  45645. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45646. var s = []
  45647. , l = [];
  45648. s.push((a + r - 1) % r, a, (a + 1) % r),
  45649. l.push(0, 1, 0);
  45650. var c = n.AnimationUtils.getKeyframeOrder(s);
  45651. s = n.AnimationUtils.sortedArray(s, 1, c),
  45652. l = n.AnimationUtils.sortedArray(l, 1, c),
  45653. 0 === s[0] && (s.push(r),
  45654. l.push(l[0])),
  45655. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45656. }
  45657. return new n.AnimationClip(e,-1,o)
  45658. },
  45659. findByName: function(e, t) {
  45660. for (var i = 0; i < e.length; i++)
  45661. if (e[i].name === t)
  45662. return e[i];
  45663. return null
  45664. },
  45665. CreateClipsFromMorphTargetSequences: function(e, t) {
  45666. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45667. var s = e[o]
  45668. , l = s.name.match(r);
  45669. if (l && l.length > 1) {
  45670. var c = l[1]
  45671. , h = i[c];
  45672. h || (i[c] = h = []),
  45673. h.push(s)
  45674. }
  45675. }
  45676. var u = [];
  45677. for (var c in i)
  45678. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45679. return u
  45680. },
  45681. parseAnimation: function(e, t, i) {
  45682. if (!e)
  45683. return console.error(" no animation in JSONLoader data"),
  45684. null;
  45685. for (var r = function(e, t, i, r, o) {
  45686. if (0 !== i.length) {
  45687. var a = []
  45688. , s = [];
  45689. n.AnimationUtils.flattenJSON(i, a, s, r),
  45690. 0 !== a.length && o.push(new e(t,a,s))
  45691. }
  45692. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45693. var u = c[h].keys;
  45694. if (u && 0 != u.length)
  45695. if (u[0].morphTargets) {
  45696. for (var d = {}, p = 0; p < u.length; p++)
  45697. if (u[p].morphTargets)
  45698. for (var f = 0; f < u[p].morphTargets.length; f++)
  45699. d[u[p].morphTargets[f]] = -1;
  45700. for (var g in d) {
  45701. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45702. var A = u[p];
  45703. m.push(A.time),
  45704. v.push(A.morphTarget === g ? 1 : 0)
  45705. }
  45706. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45707. }
  45708. s = d.length * (l || 1)
  45709. } else {
  45710. var y = ".bones[" + t[h].name + "]";
  45711. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45712. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45713. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45714. }
  45715. }
  45716. if (0 === o.length)
  45717. return null;
  45718. var C = new n.AnimationClip(a,s,o);
  45719. return C
  45720. }
  45721. }),
  45722. n.AnimationMixer = function(e) {
  45723. this._root = e,
  45724. this._initMemoryManager(),
  45725. this._accuIndex = 0,
  45726. this.time = 0,
  45727. this.timeScale = 1
  45728. }
  45729. ,
  45730. n.AnimationMixer.prototype = {
  45731. constructor: n.AnimationMixer,
  45732. clipAction: function(e, t) {
  45733. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45734. if (void 0 !== l) {
  45735. var c = l.actionByRoot[o];
  45736. if (void 0 !== c)
  45737. return c;
  45738. if (i = l.knownActions[0],
  45739. s = i._clip,
  45740. e !== a && e !== s)
  45741. throw new Error("Different clips with the same name detected!")
  45742. }
  45743. if (null === s)
  45744. return null;
  45745. var h = new n.AnimationMixer._Action(this,s,t);
  45746. return this._bindAction(h, i),
  45747. this._addInactiveAction(h, a, o),
  45748. h
  45749. },
  45750. existingAction: function(e, t) {
  45751. var i = t || this._root
  45752. , n = i.uuid
  45753. , r = "string" == typeof e ? e : e.name
  45754. , o = this._actionsByClip[r];
  45755. return void 0 !== o ? o.actionByRoot[n] || null : null
  45756. },
  45757. stopAllAction: function() {
  45758. var e = this._actions
  45759. , t = this._nActiveActions
  45760. , i = this._bindings
  45761. , n = this._nActiveBindings;
  45762. this._nActiveActions = 0,
  45763. this._nActiveBindings = 0;
  45764. for (var r = 0; r !== t; ++r)
  45765. e[r].reset();
  45766. for (var r = 0; r !== n; ++r)
  45767. i[r].useCount = 0;
  45768. return this
  45769. },
  45770. update: function(e) {
  45771. e *= this.timeScale;
  45772. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45773. var s = t[a];
  45774. s.enabled && s._update(n, e, r, o)
  45775. }
  45776. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45777. l[a].apply(o);
  45778. return this
  45779. },
  45780. getRoot: function() {
  45781. return this._root
  45782. },
  45783. uncacheClip: function(e) {
  45784. var t = this._actions
  45785. , i = e.name
  45786. , n = this._actionsByClip
  45787. , r = n[i];
  45788. if (void 0 !== r) {
  45789. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45790. var l = o[a];
  45791. this._deactivateAction(l);
  45792. var c = l._cacheIndex
  45793. , h = t[t.length - 1];
  45794. l._cacheIndex = null,
  45795. l._byClipCacheIndex = null,
  45796. h._cacheIndex = c,
  45797. t[c] = h,
  45798. t.pop(),
  45799. this._removeInactiveBindingsForAction(l)
  45800. }
  45801. delete n[i]
  45802. }
  45803. },
  45804. uncacheRoot: function(e) {
  45805. var t = e.uuid
  45806. , i = this._actionsByClip;
  45807. for (var n in i) {
  45808. var r = i[n].actionByRoot
  45809. , o = r[t];
  45810. void 0 !== o && (this._deactivateAction(o),
  45811. this._removeInactiveAction(o))
  45812. }
  45813. var a = this._bindingsByRootAndName
  45814. , s = a[t];
  45815. if (void 0 !== s)
  45816. for (var l in s) {
  45817. var c = s[l];
  45818. c.restoreOriginalState(),
  45819. this._removeInactiveBinding(c)
  45820. }
  45821. },
  45822. uncacheAction: function(e, t) {
  45823. var i = this.existingAction(e, t);
  45824. null !== i && (this._deactivateAction(i),
  45825. this._removeInactiveAction(i))
  45826. }
  45827. },
  45828. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45829. n.AnimationMixer._Action = function(e, t, i) {
  45830. this._mixer = e,
  45831. this._clip = t,
  45832. this._localRoot = i || null;
  45833. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45834. endingStart: n.ZeroCurvatureEnding,
  45835. endingEnd: n.ZeroCurvatureEnding
  45836. }, l = 0; l !== o; ++l) {
  45837. var c = r[l].createInterpolant(null);
  45838. a[l] = c,
  45839. c.settings = s
  45840. }
  45841. this._interpolantSettings = s,
  45842. this._interpolants = a,
  45843. this._propertyBindings = new Array(o),
  45844. this._cacheIndex = null,
  45845. this._byClipCacheIndex = null,
  45846. this._timeScaleInterpolant = null,
  45847. this._weightInterpolant = null,
  45848. this.loop = n.LoopRepeat,
  45849. this._loopCount = -1,
  45850. this._startTime = null,
  45851. this.time = 0,
  45852. this.timeScale = 1,
  45853. this._effectiveTimeScale = 1,
  45854. this.weight = 1,
  45855. this._effectiveWeight = 1,
  45856. this.repetitions = 1 / 0,
  45857. this.paused = !1,
  45858. this.enabled = !0,
  45859. this.clampWhenFinished = !1,
  45860. this.zeroSlopeAtStart = !0,
  45861. this.zeroSlopeAtEnd = !0
  45862. }
  45863. ,
  45864. n.AnimationMixer._Action.prototype = {
  45865. constructor: n.AnimationMixer._Action,
  45866. play: function() {
  45867. return this._mixer._activateAction(this),
  45868. this
  45869. },
  45870. stop: function() {
  45871. return this._mixer._deactivateAction(this),
  45872. this.reset()
  45873. },
  45874. reset: function() {
  45875. return this.paused = !1,
  45876. this.enabled = !0,
  45877. this.time = 0,
  45878. this._loopCount = -1,
  45879. this._startTime = null,
  45880. this.stopFading().stopWarping()
  45881. },
  45882. isRunning: function() {
  45883. this._startTime;
  45884. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45885. },
  45886. isScheduled: function() {
  45887. return this._mixer._isActiveAction(this)
  45888. },
  45889. startAt: function(e) {
  45890. return this._startTime = e,
  45891. this
  45892. },
  45893. setLoop: function(e, t) {
  45894. return this.loop = e,
  45895. this.repetitions = t,
  45896. this
  45897. },
  45898. setEffectiveWeight: function(e) {
  45899. return this.weight = e,
  45900. this._effectiveWeight = this.enabled ? e : 0,
  45901. this.stopFading()
  45902. },
  45903. getEffectiveWeight: function() {
  45904. return this._effectiveWeight
  45905. },
  45906. fadeIn: function(e) {
  45907. return this._scheduleFading(e, 0, 1)
  45908. },
  45909. fadeOut: function(e) {
  45910. return this._scheduleFading(e, 1, 0)
  45911. },
  45912. crossFadeFrom: function(e, t, i) {
  45913. this._mixer;
  45914. if (e.fadeOut(t),
  45915. this.fadeIn(t),
  45916. i) {
  45917. var n = this._clip.duration
  45918. , r = e._clip.duration
  45919. , o = r / n
  45920. , a = n / r;
  45921. e.warp(1, o, t),
  45922. this.warp(a, 1, t)
  45923. }
  45924. return this
  45925. },
  45926. crossFadeTo: function(e, t, i) {
  45927. return e.crossFadeFrom(this, t, i)
  45928. },
  45929. stopFading: function() {
  45930. var e = this._weightInterpolant;
  45931. return null !== e && (this._weightInterpolant = null,
  45932. this._mixer._takeBackControlInterpolant(e)),
  45933. this
  45934. },
  45935. setEffectiveTimeScale: function(e) {
  45936. return this.timeScale = e,
  45937. this._effectiveTimeScale = this.paused ? 0 : e,
  45938. this.stopWarping()
  45939. },
  45940. getEffectiveTimeScale: function() {
  45941. return this._effectiveTimeScale
  45942. },
  45943. setDuration: function(e) {
  45944. return this.timeScale = this._clip.duration / e,
  45945. this.stopWarping()
  45946. },
  45947. syncWith: function(e) {
  45948. return this.time = e.time,
  45949. this.timeScale = e.timeScale,
  45950. this.stopWarping()
  45951. },
  45952. halt: function(e) {
  45953. return this.warp(this._currentTimeScale, 0, e)
  45954. },
  45955. warp: function(e, t, i) {
  45956. var n = this._mixer
  45957. , r = n.time
  45958. , o = this._timeScaleInterpolant
  45959. , a = this.timeScale;
  45960. null === o && (o = n._lendControlInterpolant(),
  45961. this._timeScaleInterpolant = o);
  45962. var s = o.parameterPositions
  45963. , l = o.sampleValues;
  45964. return s[0] = r,
  45965. s[1] = r + i,
  45966. l[0] = e / a,
  45967. l[1] = t / a,
  45968. this
  45969. },
  45970. stopWarping: function() {
  45971. var e = this._timeScaleInterpolant;
  45972. return null !== e && (this._timeScaleInterpolant = null,
  45973. this._mixer._takeBackControlInterpolant(e)),
  45974. this
  45975. },
  45976. getMixer: function() {
  45977. return this._mixer
  45978. },
  45979. getClip: function() {
  45980. return this._clip
  45981. },
  45982. getRoot: function() {
  45983. return this._localRoot || this._mixer._root
  45984. },
  45985. _update: function(e, t, i, n) {
  45986. var r = this._startTime;
  45987. if (null !== r) {
  45988. var o = (e - r) * i;
  45989. if (o < 0 || 0 === i)
  45990. return;
  45991. this._startTime = null,
  45992. t = i * o
  45993. }
  45994. t *= this._updateTimeScale(e);
  45995. var a = this._updateTime(t)
  45996. , s = this._updateWeight(e);
  45997. if (s > 0)
  45998. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45999. l[h].evaluate(a),
  46000. c[h].accumulate(n, s)
  46001. },
  46002. _updateWeight: function(e) {
  46003. var t = 0;
  46004. if (this.enabled) {
  46005. t = this.weight;
  46006. var i = this._weightInterpolant;
  46007. if (null !== i) {
  46008. var n = i.evaluate(e)[0];
  46009. t *= n,
  46010. e > i.parameterPositions[1] && (this.stopFading(),
  46011. 0 === n && (this.enabled = !1))
  46012. }
  46013. }
  46014. return this._effectiveWeight = t,
  46015. t
  46016. },
  46017. _updateTimeScale: function(e) {
  46018. var t = 0;
  46019. if (!this.paused) {
  46020. t = this.timeScale;
  46021. var i = this._timeScaleInterpolant;
  46022. if (null !== i) {
  46023. var n = i.evaluate(e)[0];
  46024. t *= n,
  46025. e > i.parameterPositions[1] && (this.stopWarping(),
  46026. 0 === t ? this.pause = !0 : this.timeScale = t)
  46027. }
  46028. }
  46029. return this._effectiveTimeScale = t,
  46030. t
  46031. },
  46032. _updateTime: function(e) {
  46033. var t = this.time + e;
  46034. if (0 === e)
  46035. return t;
  46036. var i = this._clip.duration
  46037. , r = this.loop
  46038. , o = this._loopCount
  46039. , a = !1;
  46040. switch (r) {
  46041. case n.LoopOnce:
  46042. if (o === -1 && (this.loopCount = 0,
  46043. this._setEndings(!0, !0, !1)),
  46044. t >= i)
  46045. t = i;
  46046. else {
  46047. if (!(t < 0))
  46048. break;
  46049. t = 0
  46050. }
  46051. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46052. this._mixer.dispatchEvent({
  46053. type: "finished",
  46054. action: this,
  46055. direction: e < 0 ? -1 : 1
  46056. });
  46057. break;
  46058. case n.LoopPingPong:
  46059. a = !0;
  46060. case n.LoopRepeat:
  46061. if (o === -1 && (e > 0 ? (o = 0,
  46062. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46063. t >= i || t < 0) {
  46064. var s = Math.floor(t / i);
  46065. t -= i * s,
  46066. o += Math.abs(s);
  46067. var l = this.repetitions - o;
  46068. if (l < 0) {
  46069. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46070. t = e > 0 ? i : 0,
  46071. this._mixer.dispatchEvent({
  46072. type: "finished",
  46073. action: this,
  46074. direction: e > 0 ? 1 : -1
  46075. });
  46076. break
  46077. }
  46078. if (0 === l) {
  46079. var c = e < 0;
  46080. this._setEndings(c, !c, a)
  46081. } else
  46082. this._setEndings(!1, !1, a);
  46083. this._loopCount = o,
  46084. this._mixer.dispatchEvent({
  46085. type: "loop",
  46086. action: this,
  46087. loopDelta: s
  46088. })
  46089. }
  46090. if (r === n.LoopPingPong && 1 === (1 & o))
  46091. return this.time = t,
  46092. i - t
  46093. }
  46094. return this.time = t,
  46095. t
  46096. },
  46097. _setEndings: function(e, t, i) {
  46098. var r = this._interpolantSettings;
  46099. i ? (r.endingStart = n.ZeroSlopeEnding,
  46100. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46101. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46102. },
  46103. _scheduleFading: function(e, t, i) {
  46104. var n = this._mixer
  46105. , r = n.time
  46106. , o = this._weightInterpolant;
  46107. null === o && (o = n._lendControlInterpolant(),
  46108. this._weightInterpolant = o);
  46109. var a = o.parameterPositions
  46110. , s = o.sampleValues;
  46111. return a[0] = r,
  46112. s[0] = t,
  46113. a[1] = r + e,
  46114. s[1] = i,
  46115. this
  46116. }
  46117. },
  46118. Object.assign(n.AnimationMixer.prototype, {
  46119. _bindAction: function(e, t) {
  46120. var i = e._localRoot || this._root
  46121. , r = e._clip.tracks
  46122. , o = r.length
  46123. , a = e._propertyBindings
  46124. , s = e._interpolants
  46125. , l = i.uuid
  46126. , c = this._bindingsByRootAndName
  46127. , h = c[l];
  46128. void 0 === h && (h = {},
  46129. c[l] = h);
  46130. for (var u = 0; u !== o; ++u) {
  46131. var d = r[u]
  46132. , p = d.name
  46133. , f = h[p];
  46134. if (void 0 !== f)
  46135. a[u] = f;
  46136. else {
  46137. if (f = a[u],
  46138. void 0 !== f) {
  46139. null === f._cacheIndex && (++f.referenceCount,
  46140. this._addInactiveBinding(f, l, p));
  46141. continue
  46142. }
  46143. var g = t && t._propertyBindings[u].binding.parsedPath;
  46144. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46145. ++f.referenceCount,
  46146. this._addInactiveBinding(f, l, p),
  46147. a[u] = f
  46148. }
  46149. s[u].resultBuffer = f.buffer
  46150. }
  46151. },
  46152. _activateAction: function(e) {
  46153. if (!this._isActiveAction(e)) {
  46154. if (null === e._cacheIndex) {
  46155. var t = (e._localRoot || this._root).uuid
  46156. , i = e._clip.name
  46157. , n = this._actionsByClip[i];
  46158. this._bindAction(e, n && n.knownActions[0]),
  46159. this._addInactiveAction(e, i, t)
  46160. }
  46161. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46162. var s = r[o];
  46163. 0 === s.useCount++ && (this._lendBinding(s),
  46164. s.saveOriginalState())
  46165. }
  46166. this._lendAction(e)
  46167. }
  46168. },
  46169. _deactivateAction: function(e) {
  46170. if (this._isActiveAction(e)) {
  46171. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46172. var r = t[i];
  46173. 0 === --r.useCount && (r.restoreOriginalState(),
  46174. this._takeBackBinding(r))
  46175. }
  46176. this._takeBackAction(e)
  46177. }
  46178. },
  46179. _initMemoryManager: function() {
  46180. this._actions = [],
  46181. this._nActiveActions = 0,
  46182. this._actionsByClip = {},
  46183. this._bindings = [],
  46184. this._nActiveBindings = 0,
  46185. this._bindingsByRootAndName = {},
  46186. this._controlInterpolants = [],
  46187. this._nActiveControlInterpolants = 0;
  46188. var e = this;
  46189. this.stats = {
  46190. actions: {
  46191. get total() {
  46192. return e._actions.length
  46193. },
  46194. get inUse() {
  46195. return e._nActiveActions
  46196. }
  46197. },
  46198. bindings: {
  46199. get total() {
  46200. return e._bindings.length
  46201. },
  46202. get inUse() {
  46203. return e._nActiveBindings
  46204. }
  46205. },
  46206. controlInterpolants: {
  46207. get total() {
  46208. return e._controlInterpolants.length
  46209. },
  46210. get inUse() {
  46211. return e._nActiveControlInterpolants
  46212. }
  46213. }
  46214. }
  46215. },
  46216. _isActiveAction: function(e) {
  46217. var t = e._cacheIndex;
  46218. return null !== t && t < this._nActiveActions
  46219. },
  46220. _addInactiveAction: function(e, t, i) {
  46221. var n = this._actions
  46222. , r = this._actionsByClip
  46223. , o = r[t];
  46224. if (void 0 === o)
  46225. o = {
  46226. knownActions: [e],
  46227. actionByRoot: {}
  46228. },
  46229. e._byClipCacheIndex = 0,
  46230. r[t] = o;
  46231. else {
  46232. var a = o.knownActions;
  46233. e._byClipCacheIndex = a.length,
  46234. a.push(e)
  46235. }
  46236. e._cacheIndex = n.length,
  46237. n.push(e),
  46238. o.actionByRoot[i] = e
  46239. },
  46240. _removeInactiveAction: function(e) {
  46241. var t = this._actions
  46242. , i = t[t.length - 1]
  46243. , n = e._cacheIndex;
  46244. i._cacheIndex = n,
  46245. t[n] = i,
  46246. t.pop(),
  46247. e._cacheIndex = null;
  46248. var r = e._clip.name
  46249. , o = this._actionsByClip
  46250. , a = o[r]
  46251. , s = a.knownActions
  46252. , l = s[s.length - 1]
  46253. , c = e._byClipCacheIndex;
  46254. l._byClipCacheIndex = c,
  46255. s[c] = l,
  46256. s.pop(),
  46257. e._byClipCacheIndex = null;
  46258. var h = a.actionByRoot
  46259. , u = (t._localRoot || this._root).uuid;
  46260. delete h[u],
  46261. 0 === s.length && delete o[r],
  46262. this._removeInactiveBindingsForAction(e)
  46263. },
  46264. _removeInactiveBindingsForAction: function(e) {
  46265. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46266. var r = t[i];
  46267. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46268. }
  46269. },
  46270. _lendAction: function(e) {
  46271. var t = this._actions
  46272. , i = e._cacheIndex
  46273. , n = this._nActiveActions++
  46274. , r = t[n];
  46275. e._cacheIndex = n,
  46276. t[n] = e,
  46277. r._cacheIndex = i,
  46278. t[i] = r
  46279. },
  46280. _takeBackAction: function(e) {
  46281. var t = this._actions
  46282. , i = e._cacheIndex
  46283. , n = --this._nActiveActions
  46284. , r = t[n];
  46285. e._cacheIndex = n,
  46286. t[n] = e,
  46287. r._cacheIndex = i,
  46288. t[i] = r
  46289. },
  46290. _addInactiveBinding: function(e, t, i) {
  46291. var n = this._bindingsByRootAndName
  46292. , r = n[t]
  46293. , o = this._bindings;
  46294. void 0 === r && (r = {},
  46295. n[t] = r),
  46296. r[i] = e,
  46297. e._cacheIndex = o.length,
  46298. o.push(e)
  46299. },
  46300. _removeInactiveBinding: function(e) {
  46301. var t = this._bindings
  46302. , i = e.binding
  46303. , n = i.rootNode.uuid
  46304. , r = i.path
  46305. , o = this._bindingsByRootAndName
  46306. , a = o[n]
  46307. , s = t[t.length - 1]
  46308. , l = e._cacheIndex;
  46309. s._cacheIndex = l,
  46310. t[l] = s,
  46311. t.pop(),
  46312. delete a[r];
  46313. e: {
  46314. for (var c in a)
  46315. break e;
  46316. delete o[n]
  46317. }
  46318. },
  46319. _lendBinding: function(e) {
  46320. var t = this._bindings
  46321. , i = e._cacheIndex
  46322. , n = this._nActiveBindings++
  46323. , r = t[n];
  46324. e._cacheIndex = n,
  46325. t[n] = e,
  46326. r._cacheIndex = i,
  46327. t[i] = r
  46328. },
  46329. _takeBackBinding: function(e) {
  46330. var t = this._bindings
  46331. , i = e._cacheIndex
  46332. , n = --this._nActiveBindings
  46333. , r = t[n];
  46334. e._cacheIndex = n,
  46335. t[n] = e,
  46336. r._cacheIndex = i,
  46337. t[i] = r
  46338. },
  46339. _lendControlInterpolant: function() {
  46340. var e = this._controlInterpolants
  46341. , t = this._nActiveControlInterpolants++
  46342. , i = e[t];
  46343. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46344. i.__cacheIndex = t,
  46345. e[t] = i),
  46346. i
  46347. },
  46348. _takeBackControlInterpolant: function(e) {
  46349. var t = this._controlInterpolants
  46350. , i = e.__cacheIndex
  46351. , n = --this._nActiveControlInterpolants
  46352. , r = t[n];
  46353. e.__cacheIndex = n,
  46354. t[n] = e,
  46355. r.__cacheIndex = i,
  46356. t[i] = r
  46357. },
  46358. _controlInterpolantsResultBuffer: new Float32Array(1)
  46359. }),
  46360. n.AnimationObjectGroup = function(e) {
  46361. this.uuid = n.Math.generateUUID(),
  46362. this._objects = Array.prototype.slice.call(arguments),
  46363. this.nCachedObjects_ = 0;
  46364. var t = {};
  46365. this._indicesByUUID = t;
  46366. for (var i = 0, r = arguments.length; i !== r; ++i)
  46367. t[arguments[i].uuid] = i;
  46368. this._paths = [],
  46369. this._parsedPaths = [],
  46370. this._bindings = [],
  46371. this._bindingsIndicesByPath = {};
  46372. var o = this;
  46373. this.stats = {
  46374. objects: {
  46375. get total() {
  46376. return o._objects.length
  46377. },
  46378. get inUse() {
  46379. return this.total - o.nCachedObjects_
  46380. }
  46381. },
  46382. get bindingsPerObject() {
  46383. return o._bindings.length
  46384. }
  46385. }
  46386. }
  46387. ,
  46388. n.AnimationObjectGroup.prototype = {
  46389. constructor: n.AnimationObjectGroup,
  46390. add: function(e) {
  46391. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46392. var d = arguments[h]
  46393. , p = d.uuid
  46394. , f = o[p];
  46395. if (void 0 === f) {
  46396. f = i++,
  46397. o[p] = f,
  46398. t.push(d);
  46399. for (var g = 0, m = c; g !== m; ++g)
  46400. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46401. } else if (f < r) {
  46402. var v = t[f]
  46403. , A = --r
  46404. , y = t[A];
  46405. o[y.uuid] = f,
  46406. t[f] = y,
  46407. o[p] = A,
  46408. t[A] = d;
  46409. for (var g = 0, m = c; g !== m; ++g) {
  46410. var C = l[g]
  46411. , I = C[A]
  46412. , E = C[f];
  46413. C[f] = I,
  46414. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46415. C[A] = E
  46416. }
  46417. } else
  46418. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46419. }
  46420. this.nCachedObjects_ = r
  46421. },
  46422. remove: function(e) {
  46423. for (var t = this._objects, i = (t.length,
  46424. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46425. var l = arguments[a]
  46426. , c = l.uuid
  46427. , h = n[c];
  46428. if (void 0 !== h && h >= i) {
  46429. var u = i++
  46430. , d = t[u];
  46431. n[d.uuid] = h,
  46432. t[h] = d,
  46433. n[c] = u,
  46434. t[u] = l;
  46435. for (var p = 0, f = o; p !== f; ++p) {
  46436. var g = r[p]
  46437. , m = g[u]
  46438. , v = g[h];
  46439. g[h] = m,
  46440. g[u] = v
  46441. }
  46442. }
  46443. }
  46444. this.nCachedObjects_ = i
  46445. },
  46446. uncache: function(e) {
  46447. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46448. var c = arguments[s]
  46449. , h = c.uuid
  46450. , u = r[h];
  46451. if (void 0 !== u)
  46452. if (delete r[h],
  46453. u < n) {
  46454. var d = --n
  46455. , p = t[d]
  46456. , f = --i
  46457. , g = t[f];
  46458. r[p.uuid] = u,
  46459. t[u] = p,
  46460. r[g.uuid] = d,
  46461. t[d] = g,
  46462. t.pop();
  46463. for (var m = 0, v = a; m !== v; ++m) {
  46464. var A = o[m]
  46465. , y = A[d]
  46466. , C = A[f];
  46467. A[u] = y,
  46468. A[d] = C,
  46469. A.pop()
  46470. }
  46471. } else {
  46472. var f = --i
  46473. , g = t[f];
  46474. r[g.uuid] = u,
  46475. t[u] = g,
  46476. t.pop();
  46477. for (var m = 0, v = a; m !== v; ++m) {
  46478. var A = o[m];
  46479. A[u] = A[f],
  46480. A.pop()
  46481. }
  46482. }
  46483. }
  46484. this.nCachedObjects_ = n
  46485. },
  46486. subscribe_: function(e, t) {
  46487. var i = this._bindingsIndicesByPath
  46488. , r = i[e]
  46489. , o = this._bindings;
  46490. if (void 0 !== r)
  46491. return o[r];
  46492. var a = this._paths
  46493. , s = this._parsedPaths
  46494. , l = this._objects
  46495. , c = l.length
  46496. , h = this.nCachedObjects_
  46497. , u = new Array(c);
  46498. r = o.length,
  46499. i[e] = r,
  46500. a.push(e),
  46501. s.push(t),
  46502. o.push(u);
  46503. for (var d = h, p = l.length; d !== p; ++d) {
  46504. var f = l[d];
  46505. u[d] = new n.PropertyBinding(f,e,t)
  46506. }
  46507. return u
  46508. },
  46509. unsubscribe_: function(e) {
  46510. var t = this._bindingsIndicesByPath
  46511. , i = t[e];
  46512. if (void 0 !== i) {
  46513. var n = this._paths
  46514. , r = this._parsedPaths
  46515. , o = this._bindings
  46516. , a = o.length - 1
  46517. , s = o[a]
  46518. , l = e[a];
  46519. t[l] = i,
  46520. o[i] = s,
  46521. o.pop(),
  46522. r[i] = r[a],
  46523. r.pop(),
  46524. n[i] = n[a],
  46525. n.pop()
  46526. }
  46527. }
  46528. },
  46529. n.AnimationUtils = {
  46530. arraySlice: function(e, t, i) {
  46531. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46532. },
  46533. convertArray: function(e, t, i) {
  46534. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46535. },
  46536. isTypedArray: function(e) {
  46537. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46538. },
  46539. getKeyframeOrder: function(e) {
  46540. function t(t, i) {
  46541. return e[t] - e[i]
  46542. }
  46543. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46544. n[r] = r;
  46545. return n.sort(t),
  46546. n
  46547. },
  46548. sortedArray: function(e, t, i) {
  46549. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46550. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46551. r[a++] = e[s + l];
  46552. return r
  46553. },
  46554. flattenJSON: function(e, t, i, n) {
  46555. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46556. o = e[r++];
  46557. if (void 0 !== o) {
  46558. var a = o[n];
  46559. if (void 0 !== a)
  46560. if (Array.isArray(a)) {
  46561. do
  46562. a = o[n],
  46563. void 0 !== a && (t.push(o.time),
  46564. i.push.apply(i, a)),
  46565. o = e[r++];
  46566. while (void 0 !== o)
  46567. } else if (void 0 !== a.toArray) {
  46568. do
  46569. a = o[n],
  46570. void 0 !== a && (t.push(o.time),
  46571. a.toArray(i, i.length)),
  46572. o = e[r++];
  46573. while (void 0 !== o)
  46574. } else
  46575. do
  46576. a = o[n],
  46577. void 0 !== a && (t.push(o.time),
  46578. i.push(a)),
  46579. o = e[r++];
  46580. while (void 0 !== o)
  46581. }
  46582. }
  46583. },
  46584. n.KeyframeTrack = function(e, t, i, r) {
  46585. if (void 0 === e)
  46586. throw new Error("track name is undefined");
  46587. if (void 0 === t || 0 === t.length)
  46588. throw new Error("no keyframes in track named " + e);
  46589. this.name = e,
  46590. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46591. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46592. this.setInterpolation(r || this.DefaultInterpolation),
  46593. this.validate(),
  46594. this.optimize()
  46595. }
  46596. ,
  46597. n.KeyframeTrack.prototype = {
  46598. constructor: n.KeyframeTrack,
  46599. TimeBufferType: Float32Array,
  46600. ValueBufferType: Float32Array,
  46601. DefaultInterpolation: n.InterpolateLinear,
  46602. InterpolantFactoryMethodDiscrete: function(e) {
  46603. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46604. },
  46605. InterpolantFactoryMethodLinear: function(e) {
  46606. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46607. },
  46608. InterpolantFactoryMethodSmooth: function(e) {
  46609. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46610. },
  46611. setInterpolation: function(e) {
  46612. var t = void 0;
  46613. switch (e) {
  46614. case n.InterpolateDiscrete:
  46615. t = this.InterpolantFactoryMethodDiscrete;
  46616. break;
  46617. case n.InterpolateLinear:
  46618. t = this.InterpolantFactoryMethodLinear;
  46619. break;
  46620. case n.InterpolateSmooth:
  46621. t = this.InterpolantFactoryMethodSmooth
  46622. }
  46623. if (void 0 === t) {
  46624. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46625. if (void 0 === this.createInterpolant) {
  46626. if (e === this.DefaultInterpolation)
  46627. throw new Error(i);
  46628. this.setInterpolation(this.DefaultInterpolation)
  46629. }
  46630. return void console.warn(i)
  46631. }
  46632. this.createInterpolant = t
  46633. },
  46634. getInterpolation: function() {
  46635. switch (this.createInterpolant) {
  46636. case this.InterpolantFactoryMethodDiscrete:
  46637. return n.InterpolateDiscrete;
  46638. case this.InterpolantFactoryMethodLinear:
  46639. return n.InterpolateLinear;
  46640. case this.InterpolantFactoryMethodSmooth:
  46641. return n.InterpolateSmooth
  46642. }
  46643. },
  46644. getValueSize: function() {
  46645. return this.values.length / this.times.length
  46646. },
  46647. shift: function(e) {
  46648. if (0 !== e)
  46649. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46650. t[i] += e;
  46651. return this
  46652. },
  46653. scale: function(e) {
  46654. if (1 !== e)
  46655. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46656. t[i] *= e;
  46657. return this
  46658. },
  46659. trim: function(e, t) {
  46660. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46661. ++o;
  46662. for (; a !== -1 && i[a] > t; )
  46663. --a;
  46664. if (++a,
  46665. 0 !== o || a !== r) {
  46666. o >= a && (a = Math.max(a, 1),
  46667. o = a - 1);
  46668. var s = this.getValueSize();
  46669. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46670. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46671. }
  46672. return this
  46673. },
  46674. validate: function() {
  46675. var e = !0
  46676. , t = this.getValueSize();
  46677. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46678. e = !1);
  46679. var i = this.times
  46680. , r = this.values
  46681. , o = i.length;
  46682. 0 === o && (console.error("track is empty", this),
  46683. e = !1);
  46684. for (var a = null, s = 0; s !== o; s++) {
  46685. var l = i[s];
  46686. if ("number" == typeof l && isNaN(l)) {
  46687. console.error("time is not a valid number", this, s, l),
  46688. e = !1;
  46689. break
  46690. }
  46691. if (null !== a && a > l) {
  46692. console.error("out of order keys", this, s, l, a),
  46693. e = !1;
  46694. break
  46695. }
  46696. a = l
  46697. }
  46698. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46699. for (var s = 0, c = r.length; s !== c; ++s) {
  46700. var h = r[s];
  46701. if (isNaN(h)) {
  46702. console.error("value is not a valid number", this, s, h),
  46703. e = !1;
  46704. break
  46705. }
  46706. }
  46707. return e
  46708. },
  46709. optimize: function() {
  46710. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46711. var s = !1
  46712. , l = e[o]
  46713. , c = e[o + 1];
  46714. if (l !== c && (1 !== o || l !== l[0]))
  46715. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46716. var f = t[h + p];
  46717. if (f !== t[u + p] || f !== t[d + p]) {
  46718. s = !0;
  46719. break
  46720. }
  46721. }
  46722. if (s) {
  46723. if (o !== r) {
  46724. e[r] = e[o];
  46725. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46726. t[m + p] = t[g + p]
  46727. }
  46728. ++r
  46729. }
  46730. }
  46731. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46732. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46733. this
  46734. }
  46735. },
  46736. Object.assign(n.KeyframeTrack, {
  46737. parse: function(e) {
  46738. if (void 0 === e.type)
  46739. throw new Error("track type undefined, can not parse");
  46740. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46741. if (void 0 === e.times) {
  46742. console.warn("legacy JSON format detected, converting");
  46743. var i = []
  46744. , r = [];
  46745. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46746. e.times = i,
  46747. e.values = r
  46748. }
  46749. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46750. },
  46751. toJSON: function(e) {
  46752. var t, i = e.constructor;
  46753. if (void 0 !== i.toJSON)
  46754. t = i.toJSON(e);
  46755. else {
  46756. t = {
  46757. name: e.name,
  46758. times: n.AnimationUtils.convertArray(e.times, Array),
  46759. values: n.AnimationUtils.convertArray(e.values, Array)
  46760. };
  46761. var r = e.getInterpolation();
  46762. r !== e.DefaultInterpolation && (t.interpolation = r)
  46763. }
  46764. return t.type = e.ValueTypeName,
  46765. t
  46766. },
  46767. _getTrackTypeForValueTypeName: function(e) {
  46768. switch (e.toLowerCase()) {
  46769. case "scalar":
  46770. case "double":
  46771. case "float":
  46772. case "number":
  46773. case "integer":
  46774. return n.NumberKeyframeTrack;
  46775. case "vector":
  46776. case "vector2":
  46777. case "vector3":
  46778. case "vector4":
  46779. return n.VectorKeyframeTrack;
  46780. case "color":
  46781. return n.ColorKeyframeTrack;
  46782. case "quaternion":
  46783. return n.QuaternionKeyframeTrack;
  46784. case "bool":
  46785. case "boolean":
  46786. return n.BooleanKeyframeTrack;
  46787. case "string":
  46788. return n.StringKeyframeTrack
  46789. }
  46790. throw new Error("Unsupported typeName: " + e)
  46791. }
  46792. }),
  46793. n.PropertyBinding = function(e, t, i) {
  46794. this.path = t,
  46795. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46796. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46797. this.rootNode = e
  46798. }
  46799. ,
  46800. n.PropertyBinding.prototype = {
  46801. constructor: n.PropertyBinding,
  46802. getValue: function(e, t) {
  46803. this.bind(),
  46804. this.getValue(e, t)
  46805. },
  46806. setValue: function(e, t) {
  46807. this.bind(),
  46808. this.setValue(e, t)
  46809. },
  46810. bind: function() {
  46811. var e = this.node
  46812. , t = this.parsedPath
  46813. , i = t.objectName
  46814. , r = t.propertyName
  46815. , o = t.propertyIndex;
  46816. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46817. this.node = e),
  46818. this.getValue = this._getValue_unavailable,
  46819. this.setValue = this._setValue_unavailable,
  46820. !e)
  46821. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46822. if (i) {
  46823. var a = t.objectIndex;
  46824. switch (i) {
  46825. case "materials":
  46826. if (!e.material)
  46827. return void console.error(" can not bind to material as node does not have a material", this);
  46828. if (!e.material.materials)
  46829. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46830. e = e.material.materials;
  46831. break;
  46832. case "bones":
  46833. if (!e.skeleton)
  46834. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46835. e = e.skeleton.bones;
  46836. for (var s = 0; s < e.length; s++)
  46837. if (e[s].name === a) {
  46838. a = s;
  46839. break
  46840. }
  46841. break;
  46842. default:
  46843. if (void 0 === e[i])
  46844. return void console.error(" can not bind to objectName of node, undefined", this);
  46845. e = e[i]
  46846. }
  46847. if (void 0 !== a) {
  46848. if (void 0 === e[a])
  46849. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46850. e = e[a]
  46851. }
  46852. }
  46853. var l = e[r];
  46854. if (!l) {
  46855. var c = t.nodeName;
  46856. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46857. }
  46858. var h = this.Versioning.None;
  46859. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46860. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46861. this.targetObject = e);
  46862. var u = this.BindingType.Direct;
  46863. if (void 0 !== o) {
  46864. if ("morphTargetInfluences" === r) {
  46865. if (!e.geometry)
  46866. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46867. if (!e.geometry.morphTargets)
  46868. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46869. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46870. if (e.geometry.morphTargets[s].name === o) {
  46871. o = s;
  46872. break
  46873. }
  46874. }
  46875. u = this.BindingType.ArrayElement,
  46876. this.resolvedProperty = l,
  46877. this.propertyIndex = o
  46878. } else
  46879. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46880. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46881. this.resolvedProperty = l) : this.propertyName = r;
  46882. this.getValue = this.GetterByBindingType[u],
  46883. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46884. },
  46885. unbind: function() {
  46886. this.node = null,
  46887. this.getValue = this._getValue_unbound,
  46888. this.setValue = this._setValue_unbound
  46889. }
  46890. },
  46891. Object.assign(n.PropertyBinding.prototype, {
  46892. _getValue_unavailable: function() {},
  46893. _setValue_unavailable: function() {},
  46894. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46895. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46896. BindingType: {
  46897. Direct: 0,
  46898. EntireArray: 1,
  46899. ArrayElement: 2,
  46900. HasFromToArray: 3
  46901. },
  46902. Versioning: {
  46903. None: 0,
  46904. NeedsUpdate: 1,
  46905. MatrixWorldNeedsUpdate: 2
  46906. },
  46907. GetterByBindingType: [function(e, t) {
  46908. e[t] = this.node[this.propertyName]
  46909. }
  46910. , function(e, t) {
  46911. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46912. e[t++] = i[n]
  46913. }
  46914. , function(e, t) {
  46915. e[t] = this.resolvedProperty[this.propertyIndex]
  46916. }
  46917. , function(e, t) {
  46918. this.resolvedProperty.toArray(e, t)
  46919. }
  46920. ],
  46921. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46922. this.node[this.propertyName] = e[t]
  46923. }
  46924. , function(e, t) {
  46925. this.node[this.propertyName] = e[t],
  46926. this.targetObject.needsUpdate = !0
  46927. }
  46928. , function(e, t) {
  46929. this.node[this.propertyName] = e[t],
  46930. this.targetObject.matrixWorldNeedsUpdate = !0
  46931. }
  46932. ], [function(e, t) {
  46933. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46934. i[n] = e[t++]
  46935. }
  46936. , function(e, t) {
  46937. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46938. i[n] = e[t++];
  46939. this.targetObject.needsUpdate = !0
  46940. }
  46941. , function(e, t) {
  46942. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46943. i[n] = e[t++];
  46944. this.targetObject.matrixWorldNeedsUpdate = !0
  46945. }
  46946. ], [function(e, t) {
  46947. this.resolvedProperty[this.propertyIndex] = e[t]
  46948. }
  46949. , function(e, t) {
  46950. this.resolvedProperty[this.propertyIndex] = e[t],
  46951. this.targetObject.needsUpdate = !0
  46952. }
  46953. , function(e, t) {
  46954. this.resolvedProperty[this.propertyIndex] = e[t],
  46955. this.targetObject.matrixWorldNeedsUpdate = !0
  46956. }
  46957. ], [function(e, t) {
  46958. this.resolvedProperty.fromArray(e, t)
  46959. }
  46960. , function(e, t) {
  46961. this.resolvedProperty.fromArray(e, t),
  46962. this.targetObject.needsUpdate = !0
  46963. }
  46964. , function(e, t) {
  46965. this.resolvedProperty.fromArray(e, t),
  46966. this.targetObject.matrixWorldNeedsUpdate = !0
  46967. }
  46968. ]]
  46969. }),
  46970. n.PropertyBinding.Composite = function(e, t, i) {
  46971. var r = i || n.PropertyBinding.parseTrackName(t);
  46972. this._targetGroup = e,
  46973. this._bindings = e.subscribe_(t, r)
  46974. }
  46975. ,
  46976. n.PropertyBinding.Composite.prototype = {
  46977. constructor: n.PropertyBinding.Composite,
  46978. getValue: function(e, t) {
  46979. this.bind();
  46980. var i = this._targetGroup.nCachedObjects_
  46981. , n = this._bindings[i];
  46982. void 0 !== n && n.getValue(e, t)
  46983. },
  46984. setValue: function(e, t) {
  46985. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46986. i[n].setValue(e, t)
  46987. },
  46988. bind: function() {
  46989. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46990. e[t].bind()
  46991. },
  46992. unbind: function() {
  46993. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46994. e[t].unbind()
  46995. }
  46996. },
  46997. n.PropertyBinding.create = function(e, t, i) {
  46998. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46999. }
  47000. ,
  47001. n.PropertyBinding.parseTrackName = function(e) {
  47002. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  47003. , i = t.exec(e);
  47004. if (!i)
  47005. throw new Error("cannot parse trackName at all: " + e);
  47006. i.index === t.lastIndex && t.lastIndex++;
  47007. var n = {
  47008. nodeName: i[3],
  47009. objectName: i[5],
  47010. objectIndex: i[7],
  47011. propertyName: i[9],
  47012. propertyIndex: i[11]
  47013. };
  47014. if (null === n.propertyName || 0 === n.propertyName.length)
  47015. throw new Error("can not parse propertyName from trackName: " + e);
  47016. return n
  47017. }
  47018. ,
  47019. n.PropertyBinding.findNode = function(e, t) {
  47020. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  47021. return e;
  47022. if (e.skeleton) {
  47023. var i = function(e) {
  47024. for (var i = 0; i < e.bones.length; i++) {
  47025. var n = e.bones[i];
  47026. if (n.name === t)
  47027. return n
  47028. }
  47029. return null
  47030. }
  47031. , n = i(e.skeleton);
  47032. if (n)
  47033. return n
  47034. }
  47035. if (e.children) {
  47036. var r = function(e) {
  47037. for (var i = 0; i < e.length; i++) {
  47038. var n = e[i];
  47039. if (n.name === t || n.uuid === t)
  47040. return n;
  47041. var o = r(n.children);
  47042. if (o)
  47043. return o
  47044. }
  47045. return null
  47046. }
  47047. , o = r(e.children);
  47048. if (o)
  47049. return o
  47050. }
  47051. return null
  47052. }
  47053. ,
  47054. n.PropertyMixer = function(e, t, i) {
  47055. this.binding = e,
  47056. this.valueSize = i;
  47057. var n, r = Float64Array;
  47058. switch (t) {
  47059. case "quaternion":
  47060. n = this._slerp;
  47061. break;
  47062. case "string":
  47063. case "bool":
  47064. r = Array,
  47065. n = this._select;
  47066. break;
  47067. default:
  47068. n = this._lerp
  47069. }
  47070. this.buffer = new r(4 * i),
  47071. this._mixBufferRegion = n,
  47072. this.cumulativeWeight = 0,
  47073. this.useCount = 0,
  47074. this.referenceCount = 0
  47075. }
  47076. ,
  47077. n.PropertyMixer.prototype = {
  47078. constructor: n.PropertyMixer,
  47079. accumulate: function(e, t) {
  47080. var i = this.buffer
  47081. , n = this.valueSize
  47082. , r = e * n + n
  47083. , o = this.cumulativeWeight;
  47084. if (0 === o) {
  47085. for (var a = 0; a !== n; ++a)
  47086. i[r + a] = i[a];
  47087. o = t
  47088. } else {
  47089. o += t;
  47090. var s = t / o;
  47091. this._mixBufferRegion(i, r, 0, s, n)
  47092. }
  47093. this.cumulativeWeight = o
  47094. },
  47095. apply: function(e) {
  47096. var t = this.valueSize
  47097. , i = this.buffer
  47098. , n = e * t + t
  47099. , r = this.cumulativeWeight
  47100. , o = this.binding;
  47101. if (this.cumulativeWeight = 0,
  47102. r < 1) {
  47103. var a = 3 * t;
  47104. this._mixBufferRegion(i, n, a, 1 - r, t)
  47105. }
  47106. for (var s = t, l = t + t; s !== l; ++s)
  47107. if (i[s] !== i[s + t]) {
  47108. o.setValue(i, n);
  47109. break
  47110. }
  47111. },
  47112. saveOriginalState: function() {
  47113. var e = this.binding
  47114. , t = this.buffer
  47115. , i = this.valueSize
  47116. , n = 3 * i;
  47117. e.getValue(t, n);
  47118. for (var r = i, o = n; r !== o; ++r)
  47119. t[r] = t[n + r % i];
  47120. this.cumulativeWeight = 0
  47121. },
  47122. restoreOriginalState: function() {
  47123. var e = 3 * this.valueSize;
  47124. this.binding.setValue(this.buffer, e)
  47125. },
  47126. _select: function(e, t, i, n, r) {
  47127. if (n >= .5)
  47128. for (var o = 0; o !== r; ++o)
  47129. e[t + o] = e[i + o]
  47130. },
  47131. _slerp: function(e, t, i, r, o) {
  47132. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47133. },
  47134. _lerp: function(e, t, i, n, r) {
  47135. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47136. var s = t + a;
  47137. e[s] = e[s] * o + e[i + a] * n
  47138. }
  47139. }
  47140. },
  47141. n.BooleanKeyframeTrack = function(e, t, i) {
  47142. n.KeyframeTrack.call(this, e, t, i)
  47143. }
  47144. ,
  47145. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47146. constructor: n.BooleanKeyframeTrack,
  47147. ValueTypeName: "bool",
  47148. ValueBufferType: Array,
  47149. DefaultInterpolation: n.IntepolateDiscrete,
  47150. InterpolantFactoryMethodLinear: void 0,
  47151. InterpolantFactoryMethodSmooth: void 0
  47152. }),
  47153. n.NumberKeyframeTrack = function(e, t, i, r) {
  47154. n.KeyframeTrack.call(this, e, t, i, r)
  47155. }
  47156. ,
  47157. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47158. constructor: n.NumberKeyframeTrack,
  47159. ValueTypeName: "number"
  47160. }),
  47161. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47162. n.KeyframeTrack.call(this, e, t, i, r)
  47163. }
  47164. ,
  47165. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47166. constructor: n.QuaternionKeyframeTrack,
  47167. ValueTypeName: "quaternion",
  47168. DefaultInterpolation: n.InterpolateLinear,
  47169. InterpolantFactoryMethodLinear: function(e) {
  47170. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47171. },
  47172. InterpolantFactoryMethodSmooth: void 0
  47173. }),
  47174. n.StringKeyframeTrack = function(e, t, i, r) {
  47175. n.KeyframeTrack.call(this, e, t, i, r)
  47176. }
  47177. ,
  47178. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47179. constructor: n.StringKeyframeTrack,
  47180. ValueTypeName: "string",
  47181. ValueBufferType: Array,
  47182. DefaultInterpolation: n.IntepolateDiscrete,
  47183. InterpolantFactoryMethodLinear: void 0,
  47184. InterpolantFactoryMethodSmooth: void 0
  47185. }),
  47186. n.VectorKeyframeTrack = function(e, t, i, r) {
  47187. n.KeyframeTrack.call(this, e, t, i, r)
  47188. }
  47189. ,
  47190. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47191. constructor: n.VectorKeyframeTrack,
  47192. ValueTypeName: "vector"
  47193. }),
  47194. n.Audio = function(e) {
  47195. n.Object3D.call(this),
  47196. this.type = "Audio",
  47197. this.context = e.context,
  47198. this.source = this.context.createBufferSource(),
  47199. this.source.onended = this.onEnded.bind(this),
  47200. this.gain = this.context.createGain(),
  47201. this.gain.connect(e.getInput()),
  47202. this.autoplay = !1,
  47203. this.startTime = 0,
  47204. this.playbackRate = 1,
  47205. this.isPlaying = !1,
  47206. this.hasPlaybackControl = !0,
  47207. this.sourceType = "empty",
  47208. this.filter = null
  47209. }
  47210. ,
  47211. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47212. n.Audio.prototype.constructor = n.Audio,
  47213. n.Audio.prototype.getOutput = function() {
  47214. return this.gain
  47215. }
  47216. ,
  47217. n.Audio.prototype.load = function(e) {
  47218. var t = new n.AudioBuffer(this.context);
  47219. return t.load(e),
  47220. this.setBuffer(t),
  47221. this
  47222. }
  47223. ,
  47224. n.Audio.prototype.setNodeSource = function(e) {
  47225. return this.hasPlaybackControl = !1,
  47226. this.sourceType = "audioNode",
  47227. this.source = e,
  47228. this.connect(),
  47229. this
  47230. }
  47231. ,
  47232. n.Audio.prototype.setBuffer = function(e) {
  47233. var t = this;
  47234. return e.onReady(function(e) {
  47235. t.source.buffer = e,
  47236. t.sourceType = "buffer",
  47237. t.autoplay && t.play()
  47238. }),
  47239. this
  47240. }
  47241. ,
  47242. n.Audio.prototype.play = function() {
  47243. if (this.isPlaying === !0)
  47244. return void console.warn("THREE.Audio: Audio is already playing.");
  47245. if (this.hasPlaybackControl === !1)
  47246. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47247. var e = this.context.createBufferSource();
  47248. e.buffer = this.source.buffer,
  47249. e.loop = this.source.loop,
  47250. e.onended = this.source.onended,
  47251. e.start(0, this.startTime),
  47252. e.playbackRate.value = this.playbackRate,
  47253. this.isPlaying = !0,
  47254. this.source = e,
  47255. this.connect()
  47256. }
  47257. ,
  47258. n.Audio.prototype.pause = function() {
  47259. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47260. void (this.startTime = this.context.currentTime))
  47261. }
  47262. ,
  47263. n.Audio.prototype.stop = function() {
  47264. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47265. void (this.startTime = 0))
  47266. }
  47267. ,
  47268. n.Audio.prototype.connect = function() {
  47269. null !== this.filter ? (this.source.connect(this.filter),
  47270. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47271. }
  47272. ,
  47273. n.Audio.prototype.disconnect = function() {
  47274. null !== this.filter ? (this.source.disconnect(this.filter),
  47275. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47276. }
  47277. ,
  47278. n.Audio.prototype.getFilter = function() {
  47279. return this.filter
  47280. }
  47281. ,
  47282. n.Audio.prototype.setFilter = function(e) {
  47283. void 0 === e && (e = null),
  47284. this.isPlaying === !0 ? (this.disconnect(),
  47285. this.filter = e,
  47286. this.connect()) : this.filter = e
  47287. }
  47288. ,
  47289. n.Audio.prototype.setPlaybackRate = function(e) {
  47290. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47291. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47292. }
  47293. ,
  47294. n.Audio.prototype.getPlaybackRate = function() {
  47295. return this.playbackRate
  47296. }
  47297. ,
  47298. n.Audio.prototype.onEnded = function() {
  47299. this.isPlaying = !1
  47300. }
  47301. ,
  47302. n.Audio.prototype.setLoop = function(e) {
  47303. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47304. }
  47305. ,
  47306. n.Audio.prototype.getLoop = function() {
  47307. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47308. !1) : this.source.loop
  47309. }
  47310. ,
  47311. n.Audio.prototype.setVolume = function(e) {
  47312. this.gain.gain.value = e
  47313. }
  47314. ,
  47315. n.Audio.prototype.getVolume = function() {
  47316. return this.gain.gain.value
  47317. }
  47318. ,
  47319. n.AudioAnalyser = function(e, t) {
  47320. this.analyser = e.context.createAnalyser(),
  47321. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47322. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47323. e.getOutput().connect(this.analyser)
  47324. }
  47325. ,
  47326. n.AudioAnalyser.prototype = {
  47327. constructor: n.AudioAnalyser,
  47328. getData: function() {
  47329. return this.analyser.getByteFrequencyData(this.data),
  47330. this.data
  47331. }
  47332. },
  47333. n.AudioBuffer = function(e) {
  47334. this.context = e,
  47335. this.ready = !1,
  47336. this.readyCallbacks = []
  47337. }
  47338. ,
  47339. n.AudioBuffer.prototype.load = function(e) {
  47340. var t = this
  47341. , i = new XMLHttpRequest;
  47342. return i.open("GET", e, !0),
  47343. i.responseType = "arraybuffer",
  47344. i.onload = function(e) {
  47345. t.context.decodeAudioData(this.response, function(e) {
  47346. t.buffer = e,
  47347. t.ready = !0;
  47348. for (var i = 0; i < t.readyCallbacks.length; i++)
  47349. t.readyCallbacks[i](t.buffer);
  47350. t.readyCallbacks = []
  47351. })
  47352. }
  47353. ,
  47354. i.send(),
  47355. this
  47356. }
  47357. ,
  47358. n.AudioBuffer.prototype.onReady = function(e) {
  47359. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47360. }
  47361. ,
  47362. n.PositionalAudio = function(e) {
  47363. n.Audio.call(this, e),
  47364. this.panner = this.context.createPanner(),
  47365. this.panner.connect(this.gain)
  47366. }
  47367. ,
  47368. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47369. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47370. n.PositionalAudio.prototype.getOutput = function() {
  47371. return this.panner
  47372. }
  47373. ,
  47374. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47375. this.panner.refDistance = e
  47376. }
  47377. ,
  47378. n.PositionalAudio.prototype.getRefDistance = function() {
  47379. return this.panner.refDistance
  47380. }
  47381. ,
  47382. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47383. this.panner.rolloffFactor = e
  47384. }
  47385. ,
  47386. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47387. return this.panner.rolloffFactor
  47388. }
  47389. ,
  47390. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47391. this.panner.distanceModel = e
  47392. }
  47393. ,
  47394. n.PositionalAudio.prototype.getDistanceModel = function() {
  47395. return this.panner.distanceModel
  47396. }
  47397. ,
  47398. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47399. this.panner.maxDistance = e
  47400. }
  47401. ,
  47402. n.PositionalAudio.prototype.getMaxDistance = function() {
  47403. return this.panner.maxDistance
  47404. }
  47405. ,
  47406. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47407. var e = new n.Vector3;
  47408. return function(t) {
  47409. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47410. e.setFromMatrixPosition(this.matrixWorld),
  47411. this.panner.setPosition(e.x, e.y, e.z)
  47412. }
  47413. }(),
  47414. n.AudioListener = function() {
  47415. n.Object3D.call(this),
  47416. this.type = "AudioListener",
  47417. this.context = new (window.AudioContext || window.webkitAudioContext),
  47418. this.gain = this.context.createGain(),
  47419. this.gain.connect(this.context.destination),
  47420. this.filter = null
  47421. }
  47422. ,
  47423. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47424. n.AudioListener.prototype.constructor = n.AudioListener,
  47425. n.AudioListener.prototype.getInput = function() {
  47426. return this.gain
  47427. }
  47428. ,
  47429. n.AudioListener.prototype.removeFilter = function() {
  47430. null !== this.filter && (this.gain.disconnect(this.filter),
  47431. this.filter.disconnect(this.context.destination),
  47432. this.gain.connect(this.context.destination),
  47433. this.filter = null)
  47434. }
  47435. ,
  47436. n.AudioListener.prototype.setFilter = function(e) {
  47437. null !== this.filter ? (this.gain.disconnect(this.filter),
  47438. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47439. this.filter = e,
  47440. this.gain.connect(this.filter),
  47441. this.filter.connect(this.context.destination)
  47442. }
  47443. ,
  47444. n.AudioListener.prototype.getFilter = function() {
  47445. return this.filter
  47446. }
  47447. ,
  47448. n.AudioListener.prototype.setMasterVolume = function(e) {
  47449. this.gain.gain.value = e
  47450. }
  47451. ,
  47452. n.AudioListener.prototype.getMasterVolume = function() {
  47453. return this.gain.gain.value
  47454. }
  47455. ,
  47456. n.AudioListener.prototype.updateMatrixWorld = function() {
  47457. var e = new n.Vector3
  47458. , t = new n.Quaternion
  47459. , i = new n.Vector3
  47460. , r = new n.Vector3;
  47461. return function(o) {
  47462. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47463. var a = this.context.listener
  47464. , s = this.up;
  47465. this.matrixWorld.decompose(e, t, i),
  47466. r.set(0, 0, -1).applyQuaternion(t),
  47467. a.setPosition(e.x, e.y, e.z),
  47468. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47469. }
  47470. }(),
  47471. n.Camera = function() {
  47472. n.Object3D.call(this),
  47473. this.type = "Camera",
  47474. this.matrixWorldInverse = new n.Matrix4,
  47475. this.projectionMatrix = new n.Matrix4
  47476. }
  47477. ,
  47478. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47479. n.Camera.prototype.constructor = n.Camera,
  47480. n.Camera.prototype.getWorldDirection = function() {
  47481. var e = new n.Quaternion;
  47482. return function(t) {
  47483. var i = t || new n.Vector3;
  47484. return this.getWorldQuaternion(e),
  47485. i.set(0, 0, -1).applyQuaternion(e)
  47486. }
  47487. }(),
  47488. n.Camera.prototype.lookAt = function() {
  47489. var e = new n.Matrix4;
  47490. return function(t) {
  47491. e.lookAt(this.position, t, this.up),
  47492. this.quaternion.setFromRotationMatrix(e)
  47493. }
  47494. }(),
  47495. n.Camera.prototype.clone = function() {
  47496. return (new this.constructor).copy(this)
  47497. }
  47498. ,
  47499. n.Camera.prototype.copy = function(e) {
  47500. return n.Object3D.prototype.copy.call(this, e),
  47501. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47502. this.projectionMatrix.copy(e.projectionMatrix),
  47503. this
  47504. }
  47505. ,
  47506. n.CubeCamera = function(e, t, i) {
  47507. n.Object3D.call(this),
  47508. this.type = "CubeCamera";
  47509. var r = 90
  47510. , o = 1
  47511. , a = new n.PerspectiveCamera(r,o,e,t);
  47512. a.up.set(0, -1, 0),
  47513. a.lookAt(new n.Vector3(1,0,0)),
  47514. this.add(a);
  47515. var s = new n.PerspectiveCamera(r,o,e,t);
  47516. s.up.set(0, -1, 0),
  47517. s.lookAt(new n.Vector3(-1,0,0)),
  47518. this.add(s);
  47519. var l = new n.PerspectiveCamera(r,o,e,t);
  47520. l.up.set(0, 0, 1),
  47521. l.lookAt(new n.Vector3(0,1,0)),
  47522. this.add(l);
  47523. var c = new n.PerspectiveCamera(r,o,e,t);
  47524. c.up.set(0, 0, -1),
  47525. c.lookAt(new n.Vector3(0,-1,0)),
  47526. this.add(c);
  47527. var h = new n.PerspectiveCamera(r,o,e,t);
  47528. h.up.set(0, -1, 0),
  47529. h.lookAt(new n.Vector3(0,0,1)),
  47530. this.add(h);
  47531. var u = new n.PerspectiveCamera(r,o,e,t);
  47532. u.up.set(0, -1, 0),
  47533. u.lookAt(new n.Vector3(0,0,-1)),
  47534. this.add(u);
  47535. var d = {
  47536. format: n.RGBFormat,
  47537. magFilter: n.LinearFilter,
  47538. minFilter: n.LinearFilter
  47539. };
  47540. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47541. this.updateCubeMap = function(e, t) {
  47542. null === this.parent && this.updateMatrixWorld();
  47543. var i = this.renderTarget
  47544. , n = i.texture.generateMipmaps;
  47545. i.texture.generateMipmaps = !1,
  47546. i.activeCubeFace = 0,
  47547. e.render(t, a, i),
  47548. i.activeCubeFace = 1,
  47549. e.render(t, s, i),
  47550. i.activeCubeFace = 2,
  47551. e.render(t, l, i),
  47552. i.activeCubeFace = 3,
  47553. e.render(t, c, i),
  47554. i.activeCubeFace = 4,
  47555. e.render(t, h, i),
  47556. i.texture.generateMipmaps = n,
  47557. i.activeCubeFace = 5,
  47558. e.render(t, u, i),
  47559. e.setRenderTarget(null)
  47560. }
  47561. }
  47562. ,
  47563. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47564. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47565. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47566. n.Camera.call(this),
  47567. this.type = "OrthographicCamera",
  47568. this.zoom = 1,
  47569. this.left = e,
  47570. this.right = t,
  47571. this.top = i,
  47572. this.bottom = r,
  47573. this.near = void 0 !== o ? o : .1,
  47574. this.far = void 0 !== a ? a : 2e3,
  47575. this.updateProjectionMatrix()
  47576. }
  47577. ,
  47578. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47579. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47580. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47581. var e = (this.right - this.left) / (2 * this.zoom)
  47582. , t = (this.top - this.bottom) / (2 * this.zoom)
  47583. , i = (this.right + this.left) / 2
  47584. , n = (this.top + this.bottom) / 2;
  47585. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47586. }
  47587. ,
  47588. n.OrthographicCamera.prototype.copy = function(e) {
  47589. return n.Camera.prototype.copy.call(this, e),
  47590. this.left = e.left,
  47591. this.right = e.right,
  47592. this.top = e.top,
  47593. this.bottom = e.bottom,
  47594. this.near = e.near,
  47595. this.far = e.far,
  47596. this.zoom = e.zoom,
  47597. this
  47598. }
  47599. ,
  47600. n.OrthographicCamera.prototype.toJSON = function(e) {
  47601. var t = n.Object3D.prototype.toJSON.call(this, e);
  47602. return t.object.zoom = this.zoom,
  47603. t.object.left = this.left,
  47604. t.object.right = this.right,
  47605. t.object.top = this.top,
  47606. t.object.bottom = this.bottom,
  47607. t.object.near = this.near,
  47608. t.object.far = this.far,
  47609. t
  47610. }
  47611. ,
  47612. n.PerspectiveCamera = function(e, t, i, r) {
  47613. n.Camera.call(this),
  47614. this.type = "PerspectiveCamera",
  47615. this.focalLength = 10,
  47616. this.zoom = 1,
  47617. this.fov = void 0 !== e ? e : 50,
  47618. this.aspect = void 0 !== t ? t : 1,
  47619. this.near = void 0 !== i ? i : .1,
  47620. this.far = void 0 !== r ? r : 2e3,
  47621. this.updateProjectionMatrix()
  47622. }
  47623. ,
  47624. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47625. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47626. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47627. void 0 === t && (t = 24),
  47628. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47629. this.updateProjectionMatrix()
  47630. }
  47631. ,
  47632. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47633. this.fullWidth = e,
  47634. this.fullHeight = t,
  47635. this.x = i,
  47636. this.y = n,
  47637. this.width = r,
  47638. this.height = o,
  47639. this.updateProjectionMatrix()
  47640. }
  47641. ,
  47642. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47643. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47644. if (this.fullWidth) {
  47645. var t = this.fullWidth / this.fullHeight
  47646. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47647. , r = -i
  47648. , o = t * r
  47649. , a = t * i
  47650. , s = Math.abs(a - o)
  47651. , l = Math.abs(i - r);
  47652. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47653. } else
  47654. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47655. }
  47656. ,
  47657. n.PerspectiveCamera.prototype.copy = function(e) {
  47658. return n.Camera.prototype.copy.call(this, e),
  47659. this.focalLength = e.focalLength,
  47660. this.zoom = e.zoom,
  47661. this.fov = e.fov,
  47662. this.aspect = e.aspect,
  47663. this.near = e.near,
  47664. this.far = e.far,
  47665. this
  47666. }
  47667. ,
  47668. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47669. var t = n.Object3D.prototype.toJSON.call(this, e);
  47670. return t.object.focalLength = this.focalLength,
  47671. t.object.zoom = this.zoom,
  47672. t.object.fov = this.fov,
  47673. t.object.aspect = this.aspect,
  47674. t.object.near = this.near,
  47675. t.object.far = this.far,
  47676. t
  47677. }
  47678. ,
  47679. n.StereoCamera = function() {
  47680. this.type = "StereoCamera",
  47681. this.aspect = 1,
  47682. this.cameraL = new n.PerspectiveCamera,
  47683. this.cameraL.layers.enable(1),
  47684. this.cameraL.matrixAutoUpdate = !1,
  47685. this.cameraR = new n.PerspectiveCamera,
  47686. this.cameraR.layers.enable(2),
  47687. this.cameraR.matrixAutoUpdate = !1
  47688. }
  47689. ,
  47690. n.StereoCamera.prototype = {
  47691. constructor: n.StereoCamera,
  47692. update: function() {
  47693. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47694. return function(l) {
  47695. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47696. if (c) {
  47697. e = l.focalLength,
  47698. t = l.fov,
  47699. i = l.aspect * this.aspect,
  47700. r = l.near,
  47701. o = l.far;
  47702. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47703. s.elements[12] = -p,
  47704. a.elements[12] = p,
  47705. h = -g * i + f,
  47706. u = g * i + f,
  47707. d.elements[0] = 2 * r / (u - h),
  47708. d.elements[8] = (u + h) / (u - h),
  47709. this.cameraL.projectionMatrix.copy(d),
  47710. h = -g * i - f,
  47711. u = g * i - f,
  47712. d.elements[0] = 2 * r / (u - h),
  47713. d.elements[8] = (u + h) / (u - h),
  47714. this.cameraR.projectionMatrix.copy(d)
  47715. }
  47716. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47717. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47718. }
  47719. }()
  47720. },
  47721. n.Light = function(e, t) {
  47722. n.Object3D.call(this),
  47723. this.type = "Light",
  47724. this.color = new n.Color(e),
  47725. this.intensity = void 0 !== t ? t : 1,
  47726. this.receiveShadow = void 0
  47727. }
  47728. ,
  47729. n.Light.prototype = Object.create(n.Object3D.prototype),
  47730. n.Light.prototype.constructor = n.Light,
  47731. n.Light.prototype.copy = function(e) {
  47732. return n.Object3D.prototype.copy.call(this, e),
  47733. this.color.copy(e.color),
  47734. this.intensity = e.intensity,
  47735. this
  47736. }
  47737. ,
  47738. n.Light.prototype.toJSON = function(e) {
  47739. var t = n.Object3D.prototype.toJSON.call(this, e);
  47740. return t.object.color = this.color.getHex(),
  47741. t.object.intensity = this.intensity,
  47742. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47743. void 0 !== this.distance && (t.object.distance = this.distance),
  47744. void 0 !== this.angle && (t.object.angle = this.angle),
  47745. void 0 !== this.decay && (t.object.decay = this.decay),
  47746. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47747. t
  47748. }
  47749. ,
  47750. n.LightShadow = function(e) {
  47751. this.camera = e,
  47752. this.bias = 0,
  47753. this.radius = 1,
  47754. this.mapSize = new n.Vector2(512,512),
  47755. this.map = null,
  47756. this.matrix = new n.Matrix4
  47757. }
  47758. ,
  47759. n.LightShadow.prototype = {
  47760. constructor: n.LightShadow,
  47761. copy: function(e) {
  47762. return this.camera = e.camera.clone(),
  47763. this.bias = e.bias,
  47764. this.radius = e.radius,
  47765. this.mapSize.copy(e.mapSize),
  47766. this
  47767. },
  47768. clone: function() {
  47769. return (new this.constructor).copy(this)
  47770. }
  47771. },
  47772. n.AmbientLight = function(e, t) {
  47773. n.Light.call(this, e, t),
  47774. this.type = "AmbientLight",
  47775. this.castShadow = void 0
  47776. }
  47777. ,
  47778. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47779. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47780. n.DirectionalLight = function(e, t) {
  47781. n.Light.call(this, e, t),
  47782. this.type = "DirectionalLight",
  47783. this.position.set(0, 1, 0),
  47784. this.updateMatrix(),
  47785. this.target = new n.Object3D,
  47786. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47787. }
  47788. ,
  47789. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47790. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47791. n.DirectionalLight.prototype.copy = function(e) {
  47792. return n.Light.prototype.copy.call(this, e),
  47793. this.target = e.target.clone(),
  47794. this.shadow = e.shadow.clone(),
  47795. this
  47796. }
  47797. ,
  47798. n.HemisphereLight = function(e, t, i) {
  47799. n.Light.call(this, e, i),
  47800. this.type = "HemisphereLight",
  47801. this.castShadow = void 0,
  47802. this.position.set(0, 1, 0),
  47803. this.updateMatrix(),
  47804. this.groundColor = new n.Color(t)
  47805. }
  47806. ,
  47807. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47808. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47809. n.HemisphereLight.prototype.copy = function(e) {
  47810. return n.Light.prototype.copy.call(this, e),
  47811. this.groundColor.copy(e.groundColor),
  47812. this
  47813. }
  47814. ,
  47815. n.PointLight = function(e, t, i, r) {
  47816. n.Light.call(this, e, t),
  47817. this.type = "PointLight",
  47818. this.distance = void 0 !== i ? i : 0,
  47819. this.decay = void 0 !== r ? r : 1,
  47820. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47821. }
  47822. ,
  47823. n.PointLight.prototype = Object.create(n.Light.prototype),
  47824. n.PointLight.prototype.constructor = n.PointLight,
  47825. Object.defineProperty(n.PointLight.prototype, "power", {
  47826. get: function() {
  47827. return 4 * this.intensity * Math.PI
  47828. },
  47829. set: function(e) {
  47830. this.intensity = e / (4 * Math.PI)
  47831. }
  47832. }),
  47833. n.PointLight.prototype.copy = function(e) {
  47834. return n.Light.prototype.copy.call(this, e),
  47835. this.distance = e.distance,
  47836. this.decay = e.decay,
  47837. this.shadow = e.shadow.clone(),
  47838. this
  47839. }
  47840. ,
  47841. n.SpotLight = function(e, t, i, r, o, a) {
  47842. n.Light.call(this, e, t),
  47843. this.type = "SpotLight",
  47844. this.position.set(0, 1, 0),
  47845. this.updateMatrix(),
  47846. this.target = new n.Object3D,
  47847. this.distance = void 0 !== i ? i : 0,
  47848. this.angle = void 0 !== r ? r : Math.PI / 3,
  47849. this.penumbra = void 0 !== o ? o : 0,
  47850. this.decay = void 0 !== a ? a : 1,
  47851. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47852. }
  47853. ,
  47854. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47855. n.SpotLight.prototype.constructor = n.SpotLight,
  47856. Object.defineProperty(n.SpotLight.prototype, "power", {
  47857. get: function() {
  47858. return this.intensity * Math.PI
  47859. },
  47860. set: function(e) {
  47861. this.intensity = e / Math.PI
  47862. }
  47863. }),
  47864. n.SpotLight.prototype.copy = function(e) {
  47865. return n.Light.prototype.copy.call(this, e),
  47866. this.distance = e.distance,
  47867. this.angle = e.angle,
  47868. this.penumbra = e.penumbra,
  47869. this.decay = e.decay,
  47870. this.target = e.target.clone(),
  47871. this.shadow = e.shadow.clone(),
  47872. this
  47873. }
  47874. ,
  47875. n.Cache = {
  47876. enabled: !1,
  47877. files: {},
  47878. add: function(e, t) {
  47879. this.enabled !== !1 && (this.files[e] = t)
  47880. },
  47881. get: function(e) {
  47882. if (this.enabled !== !1)
  47883. return this.files[e]
  47884. },
  47885. remove: function(e) {
  47886. delete this.files[e]
  47887. },
  47888. clear: function() {
  47889. this.files = {}
  47890. }
  47891. },
  47892. n.Loader = function() {
  47893. this.onLoadStart = function() {}
  47894. ,
  47895. this.onLoadProgress = function() {}
  47896. ,
  47897. this.onLoadComplete = function() {}
  47898. }
  47899. ,
  47900. n.Loader.prototype = {
  47901. constructor: n.Loader,
  47902. crossOrigin: void 0,
  47903. extractUrlBase: function(e) {
  47904. var t = e.split("/");
  47905. return 1 === t.length ? "./" : (t.pop(),
  47906. t.join("/") + "/")
  47907. },
  47908. initMaterials: function(e, t, i) {
  47909. for (var n = [], r = 0; r < e.length; ++r)
  47910. n[r] = this.createMaterial(e[r], t, i);
  47911. return n
  47912. },
  47913. createMaterial: function() {
  47914. var e, t, i;
  47915. return function(r, o, a) {
  47916. function s(e, i, r, s, c) {
  47917. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47918. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47919. h = t.load(u)),
  47920. void 0 !== i && (h.repeat.fromArray(i),
  47921. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47922. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47923. void 0 !== r && h.offset.fromArray(r),
  47924. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47925. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47926. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47927. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47928. void 0 !== c && (h.anisotropy = c);
  47929. var p = n.Math.generateUUID();
  47930. return l[p] = h,
  47931. p
  47932. }
  47933. void 0 === e && (e = new n.Color),
  47934. void 0 === t && (t = new n.TextureLoader),
  47935. void 0 === i && (i = new n.MaterialLoader);
  47936. var l = {}
  47937. , c = {
  47938. uuid: n.Math.generateUUID(),
  47939. type: "MeshLambertMaterial"
  47940. };
  47941. for (var h in r) {
  47942. var u = r[h];
  47943. switch (h) {
  47944. case "DbgColor":
  47945. case "DbgIndex":
  47946. case "opticalDensity":
  47947. case "illumination":
  47948. break;
  47949. case "DbgName":
  47950. c.name = u;
  47951. break;
  47952. case "blending":
  47953. c.blending = n[u];
  47954. break;
  47955. case "colorAmbient":
  47956. case "mapAmbient":
  47957. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47958. break;
  47959. case "colorDiffuse":
  47960. c.color = e.fromArray(u).getHex();
  47961. break;
  47962. case "colorSpecular":
  47963. c.specular = e.fromArray(u).getHex();
  47964. break;
  47965. case "colorEmissive":
  47966. c.emissive = e.fromArray(u).getHex();
  47967. break;
  47968. case "specularCoef":
  47969. c.shininess = u;
  47970. break;
  47971. case "shading":
  47972. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47973. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47974. break;
  47975. case "mapDiffuse":
  47976. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47977. break;
  47978. case "mapDiffuseRepeat":
  47979. case "mapDiffuseOffset":
  47980. case "mapDiffuseWrap":
  47981. case "mapDiffuseAnisotropy":
  47982. break;
  47983. case "mapLight":
  47984. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47985. break;
  47986. case "mapLightRepeat":
  47987. case "mapLightOffset":
  47988. case "mapLightWrap":
  47989. case "mapLightAnisotropy":
  47990. break;
  47991. case "mapAO":
  47992. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47993. break;
  47994. case "mapAORepeat":
  47995. case "mapAOOffset":
  47996. case "mapAOWrap":
  47997. case "mapAOAnisotropy":
  47998. break;
  47999. case "mapBump":
  48000. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  48001. break;
  48002. case "mapBumpScale":
  48003. c.bumpScale = u;
  48004. break;
  48005. case "mapBumpRepeat":
  48006. case "mapBumpOffset":
  48007. case "mapBumpWrap":
  48008. case "mapBumpAnisotropy":
  48009. break;
  48010. case "mapNormal":
  48011. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  48012. break;
  48013. case "mapNormalFactor":
  48014. c.normalScale = [u, u];
  48015. break;
  48016. case "mapNormalRepeat":
  48017. case "mapNormalOffset":
  48018. case "mapNormalWrap":
  48019. case "mapNormalAnisotropy":
  48020. break;
  48021. case "mapSpecular":
  48022. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48023. break;
  48024. case "mapSpecularRepeat":
  48025. case "mapSpecularOffset":
  48026. case "mapSpecularWrap":
  48027. case "mapSpecularAnisotropy":
  48028. break;
  48029. case "mapAlpha":
  48030. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48031. break;
  48032. case "mapAlphaRepeat":
  48033. case "mapAlphaOffset":
  48034. case "mapAlphaWrap":
  48035. case "mapAlphaAnisotropy":
  48036. break;
  48037. case "flipSided":
  48038. c.side = n.BackSide;
  48039. break;
  48040. case "doubleSided":
  48041. c.side = n.DoubleSide;
  48042. break;
  48043. case "transparency":
  48044. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48045. c.opacity = u;
  48046. break;
  48047. case "depthTest":
  48048. case "depthWrite":
  48049. case "colorWrite":
  48050. case "opacity":
  48051. case "reflectivity":
  48052. case "transparent":
  48053. case "visible":
  48054. case "wireframe":
  48055. c[h] = u;
  48056. break;
  48057. case "vertexColors":
  48058. u === !0 && (c.vertexColors = n.VertexColors),
  48059. "face" === u && (c.vertexColors = n.FaceColors);
  48060. break;
  48061. default:
  48062. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48063. }
  48064. }
  48065. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48066. "MeshPhongMaterial" !== c.type && delete c.specular,
  48067. c.opacity < 1 && (c.transparent = !0),
  48068. i.setTextures(l),
  48069. i.parse(c)
  48070. }
  48071. }()
  48072. },
  48073. n.Loader.Handlers = {
  48074. handlers: [],
  48075. add: function(e, t) {
  48076. this.handlers.push(e, t)
  48077. },
  48078. get: function(e) {
  48079. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48080. var r = t[i]
  48081. , o = t[i + 1];
  48082. if (r.test(e))
  48083. return o
  48084. }
  48085. return null
  48086. }
  48087. },
  48088. n.XHRLoader = function(e) {
  48089. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48090. }
  48091. ,
  48092. n.XHRLoader.prototype = {
  48093. constructor: n.XHRLoader,
  48094. load: function(e, t, i, r) {
  48095. void 0 !== this.path && (e = this.path + e);
  48096. var o = this
  48097. , a = n.Cache.get(e);
  48098. if (void 0 !== a)
  48099. return t && setTimeout(function() {
  48100. t(a)
  48101. }, 0),
  48102. a;
  48103. var s = new XMLHttpRequest;
  48104. return s.overrideMimeType("text/plain"),
  48105. s.open("GET", e, !0),
  48106. s.addEventListener("load", function(i) {
  48107. var a = i.target.response;
  48108. n.Cache.add(e, a),
  48109. 200 === this.status ? (t && t(a),
  48110. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48111. t && t(a),
  48112. o.manager.itemEnd(e)) : (r && r(i),
  48113. o.manager.itemError(e))
  48114. }, !1),
  48115. void 0 !== i && s.addEventListener("progress", function(e) {
  48116. i(e)
  48117. }, !1),
  48118. s.addEventListener("error", function(t) {
  48119. r && r(t),
  48120. o.manager.itemError(e)
  48121. }, !1),
  48122. void 0 !== this.responseType && (s.responseType = this.responseType),
  48123. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48124. s.send(null),
  48125. o.manager.itemStart(e),
  48126. s
  48127. },
  48128. setPath: function(e) {
  48129. this.path = e
  48130. },
  48131. setResponseType: function(e) {
  48132. this.responseType = e
  48133. },
  48134. setWithCredentials: function(e) {
  48135. this.withCredentials = e
  48136. }
  48137. },
  48138. n.FontLoader = function(e) {
  48139. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48140. }
  48141. ,
  48142. n.FontLoader.prototype = {
  48143. constructor: n.FontLoader,
  48144. load: function(e, t, i, r) {
  48145. var o = new n.XHRLoader(this.manager);
  48146. o.load(e, function(e) {
  48147. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48148. }, i, r)
  48149. }
  48150. },
  48151. n.ImageLoader = function(e) {
  48152. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48153. }
  48154. ,
  48155. n.ImageLoader.prototype = {
  48156. constructor: n.ImageLoader,
  48157. load: function(e, t, i, r) {
  48158. void 0 !== this.path && (e = this.path + e);
  48159. var o = this
  48160. , a = n.Cache.get(e);
  48161. if (void 0 !== a)
  48162. return o.manager.itemStart(e),
  48163. t ? setTimeout(function() {
  48164. t(a),
  48165. o.manager.itemEnd(e)
  48166. }, 0) : o.manager.itemEnd(e),
  48167. a;
  48168. var s = document.createElement("img");
  48169. return s.addEventListener("load", function(i) {
  48170. n.Cache.add(e, this),
  48171. t && t(this),
  48172. o.manager.itemEnd(e)
  48173. }, !1),
  48174. void 0 !== i && s.addEventListener("progress", function(e) {
  48175. i(e)
  48176. }, !1),
  48177. s.addEventListener("error", function(t) {
  48178. r && r(t),
  48179. o.manager.itemError(e)
  48180. }, !1),
  48181. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48182. o.manager.itemStart(e),
  48183. s.src = e,
  48184. s
  48185. },
  48186. setCrossOrigin: function(e) {
  48187. this.crossOrigin = e
  48188. },
  48189. setPath: function(e) {
  48190. this.path = e
  48191. }
  48192. },
  48193. n.JSONLoader = function(e) {
  48194. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48195. e = void 0),
  48196. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48197. this.withCredentials = !1
  48198. }
  48199. ,
  48200. n.JSONLoader.prototype = {
  48201. constructor: n.JSONLoader,
  48202. get statusDomElement() {
  48203. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48204. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48205. this._statusDomElement
  48206. },
  48207. load: function(e, t, i, r) {
  48208. var o = this
  48209. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48210. , s = new n.XHRLoader(this.manager);
  48211. s.setWithCredentials(this.withCredentials),
  48212. s.load(e, function(i) {
  48213. var n = JSON.parse(i)
  48214. , r = n.metadata;
  48215. if (void 0 !== r) {
  48216. var s = r.type;
  48217. if (void 0 !== s) {
  48218. if ("object" === s.toLowerCase())
  48219. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48220. if ("scene" === s.toLowerCase())
  48221. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48222. }
  48223. }
  48224. var l = o.parse(n, a);
  48225. t(l.geometry, l.materials)
  48226. }, i, r)
  48227. },
  48228. setTexturePath: function(e) {
  48229. this.texturePath = e
  48230. },
  48231. parse: function(e, t) {
  48232. function i(t) {
  48233. function i(e, t) {
  48234. return e & 1 << t
  48235. }
  48236. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48237. if (void 0 !== e.uvs) {
  48238. for (r = 0; r < e.uvs.length; r++)
  48239. e.uvs[r].length && B++;
  48240. for (r = 0; r < B; r++)
  48241. s.faceVertexUvs[r] = []
  48242. }
  48243. for (l = 0,
  48244. c = L.length; l < c; )
  48245. E = new n.Vector3,
  48246. E.x = L[l++] * t,
  48247. E.y = L[l++] * t,
  48248. E.z = L[l++] * t,
  48249. s.vertices.push(E);
  48250. for (l = 0,
  48251. c = O.length; l < c; )
  48252. if (f = O[l++],
  48253. g = i(f, 0),
  48254. m = i(f, 1),
  48255. v = i(f, 3),
  48256. A = i(f, 4),
  48257. y = i(f, 5),
  48258. C = i(f, 6),
  48259. I = i(f, 7),
  48260. g) {
  48261. if (w = new n.Face3,
  48262. w.a = O[l],
  48263. w.b = O[l + 1],
  48264. w.c = O[l + 3],
  48265. _ = new n.Face3,
  48266. _.a = O[l + 1],
  48267. _.b = O[l + 2],
  48268. _.c = O[l + 3],
  48269. l += 4,
  48270. m && (p = O[l++],
  48271. w.materialIndex = p,
  48272. _.materialIndex = p),
  48273. a = s.faces.length,
  48274. v)
  48275. for (r = 0; r < B; r++)
  48276. for (S = e.uvs[r],
  48277. s.faceVertexUvs[r][a] = [],
  48278. s.faceVertexUvs[r][a + 1] = [],
  48279. o = 0; o < 4; o++)
  48280. d = O[l++],
  48281. R = S[2 * d],
  48282. P = S[2 * d + 1],
  48283. M = new n.Vector2(R,P),
  48284. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48285. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48286. if (A && (u = 3 * O[l++],
  48287. w.normal.set(D[u++], D[u++], D[u]),
  48288. _.normal.copy(w.normal)),
  48289. y)
  48290. for (r = 0; r < 4; r++)
  48291. u = 3 * O[l++],
  48292. x = new n.Vector3(D[u++],D[u++],D[u]),
  48293. 2 !== r && w.vertexNormals.push(x),
  48294. 0 !== r && _.vertexNormals.push(x);
  48295. if (C && (h = O[l++],
  48296. T = N[h],
  48297. w.color.setHex(T),
  48298. _.color.setHex(T)),
  48299. I)
  48300. for (r = 0; r < 4; r++)
  48301. h = O[l++],
  48302. T = N[h],
  48303. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48304. 0 !== r && _.vertexColors.push(new n.Color(T));
  48305. s.faces.push(w),
  48306. s.faces.push(_)
  48307. } else {
  48308. if (b = new n.Face3,
  48309. b.a = O[l++],
  48310. b.b = O[l++],
  48311. b.c = O[l++],
  48312. m && (p = O[l++],
  48313. b.materialIndex = p),
  48314. a = s.faces.length,
  48315. v)
  48316. for (r = 0; r < B; r++)
  48317. for (S = e.uvs[r],
  48318. s.faceVertexUvs[r][a] = [],
  48319. o = 0; o < 3; o++)
  48320. d = O[l++],
  48321. R = S[2 * d],
  48322. P = S[2 * d + 1],
  48323. M = new n.Vector2(R,P),
  48324. s.faceVertexUvs[r][a].push(M);
  48325. if (A && (u = 3 * O[l++],
  48326. b.normal.set(D[u++], D[u++], D[u])),
  48327. y)
  48328. for (r = 0; r < 3; r++)
  48329. u = 3 * O[l++],
  48330. x = new n.Vector3(D[u++],D[u++],D[u]),
  48331. b.vertexNormals.push(x);
  48332. if (C && (h = O[l++],
  48333. b.color.setHex(N[h])),
  48334. I)
  48335. for (r = 0; r < 3; r++)
  48336. h = O[l++],
  48337. b.vertexColors.push(new n.Color(N[h]));
  48338. s.faces.push(b)
  48339. }
  48340. }
  48341. function r() {
  48342. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48343. if (e.skinWeights)
  48344. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48345. var o = e.skinWeights[i]
  48346. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48347. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48348. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48349. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48350. }
  48351. if (e.skinIndices)
  48352. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48353. var h = e.skinIndices[i]
  48354. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48355. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48356. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48357. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48358. }
  48359. s.bones = e.bones,
  48360. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48361. }
  48362. function o(t) {
  48363. if (void 0 !== e.morphTargets)
  48364. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48365. s.morphTargets[i] = {},
  48366. s.morphTargets[i].name = e.morphTargets[i].name,
  48367. s.morphTargets[i].vertices = [];
  48368. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48369. var h = new n.Vector3;
  48370. h.x = a[l] * t,
  48371. h.y = a[l + 1] * t,
  48372. h.z = a[l + 2] * t,
  48373. o.push(h)
  48374. }
  48375. }
  48376. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48377. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48378. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48379. u[i].color.fromArray(d, 3 * i)
  48380. }
  48381. }
  48382. function a() {
  48383. var t = []
  48384. , i = [];
  48385. void 0 !== e.animation && i.push(e.animation),
  48386. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48387. for (var r = 0; r < i.length; r++) {
  48388. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48389. o && t.push(o)
  48390. }
  48391. if (s.morphTargets) {
  48392. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48393. t = t.concat(a)
  48394. }
  48395. t.length > 0 && (s.animations = t)
  48396. }
  48397. var s = new n.Geometry
  48398. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48399. if (i(l),
  48400. r(),
  48401. o(l),
  48402. a(),
  48403. s.computeFaceNormals(),
  48404. s.computeBoundingSphere(),
  48405. void 0 === e.materials || 0 === e.materials.length)
  48406. return {
  48407. geometry: s
  48408. };
  48409. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48410. return {
  48411. geometry: s,
  48412. materials: c
  48413. }
  48414. }
  48415. },
  48416. n.LoadingManager = function(e, t, i) {
  48417. var n = this
  48418. , r = !1
  48419. , o = 0
  48420. , a = 0;
  48421. this.onStart = void 0,
  48422. this.onLoad = e,
  48423. this.onProgress = t,
  48424. this.onError = i,
  48425. this.itemStart = function(e) {
  48426. a++,
  48427. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48428. r = !0
  48429. }
  48430. ,
  48431. this.itemEnd = function(e) {
  48432. o++,
  48433. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48434. o === a && (r = !1,
  48435. void 0 !== n.onLoad && n.onLoad())
  48436. }
  48437. ,
  48438. this.itemError = function(e) {
  48439. void 0 !== n.onError && n.onError(e)
  48440. }
  48441. }
  48442. ,
  48443. n.DefaultLoadingManager = new n.LoadingManager,
  48444. n.BufferGeometryLoader = function(e) {
  48445. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48446. }
  48447. ,
  48448. n.BufferGeometryLoader.prototype = {
  48449. constructor: n.BufferGeometryLoader,
  48450. load: function(e, t, i, r) {
  48451. var o = this
  48452. , a = new n.XHRLoader(o.manager);
  48453. a.load(e, function(e) {
  48454. t(o.parse(JSON.parse(e)))
  48455. }, i, r)
  48456. },
  48457. parse: function(e) {
  48458. var t = new n.BufferGeometry
  48459. , i = e.data.index
  48460. , r = {
  48461. Int8Array: Int8Array,
  48462. Uint8Array: Uint8Array,
  48463. Uint8ClampedArray: Uint8ClampedArray,
  48464. Int16Array: Int16Array,
  48465. Uint16Array: Uint16Array,
  48466. Int32Array: Int32Array,
  48467. Uint32Array: Uint32Array,
  48468. Float32Array: Float32Array,
  48469. Float64Array: Float64Array
  48470. };
  48471. if (void 0 !== i) {
  48472. var o = new r[i.type](i.array);
  48473. t.setIndex(new n.BufferAttribute(o,1))
  48474. }
  48475. var a = e.data.attributes;
  48476. for (var s in a) {
  48477. var l = a[s]
  48478. , o = new r[l.type](l.array);
  48479. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48480. }
  48481. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48482. if (void 0 !== c)
  48483. for (var h = 0, u = c.length; h !== u; ++h) {
  48484. var d = c[h];
  48485. t.addGroup(d.start, d.count, d.materialIndex)
  48486. }
  48487. var p = e.data.boundingSphere;
  48488. if (void 0 !== p) {
  48489. var f = new n.Vector3;
  48490. void 0 !== p.center && f.fromArray(p.center),
  48491. t.boundingSphere = new n.Sphere(f,p.radius)
  48492. }
  48493. return t
  48494. }
  48495. },
  48496. n.MaterialLoader = function(e) {
  48497. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48498. this.textures = {}
  48499. }
  48500. ,
  48501. n.MaterialLoader.prototype = {
  48502. constructor: n.MaterialLoader,
  48503. load: function(e, t, i, r) {
  48504. var o = this
  48505. , a = new n.XHRLoader(o.manager);
  48506. a.load(e, function(e) {
  48507. t(o.parse(JSON.parse(e)))
  48508. }, i, r)
  48509. },
  48510. setTextures: function(e) {
  48511. this.textures = e
  48512. },
  48513. getTexture: function(e) {
  48514. var t = this.textures;
  48515. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48516. t[e]
  48517. },
  48518. parse: function(e) {
  48519. var t = new n[e.type];
  48520. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48521. void 0 !== e.name && (t.name = e.name),
  48522. void 0 !== e.color && t.color.setHex(e.color),
  48523. void 0 !== e.roughness && (t.roughness = e.roughness),
  48524. void 0 !== e.metalness && (t.metalness = e.metalness),
  48525. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48526. void 0 !== e.specular && t.specular.setHex(e.specular),
  48527. void 0 !== e.shininess && (t.shininess = e.shininess),
  48528. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48529. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48530. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48531. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48532. void 0 !== e.shading && (t.shading = e.shading),
  48533. void 0 !== e.blending && (t.blending = e.blending),
  48534. void 0 !== e.side && (t.side = e.side),
  48535. void 0 !== e.opacity && (t.opacity = e.opacity),
  48536. void 0 !== e.transparent && (t.transparent = e.transparent),
  48537. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48538. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48539. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48540. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48541. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48542. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48543. void 0 !== e.size && (t.size = e.size),
  48544. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48545. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48546. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48547. t.transparent = !0),
  48548. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48549. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48550. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48551. void 0 !== e.normalScale) {
  48552. var i = e.normalScale;
  48553. Array.isArray(i) === !1 && (i = [i, i]),
  48554. t.normalScale = (new n.Vector2).fromArray(i)
  48555. }
  48556. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48557. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48558. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48559. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48560. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48561. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48562. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48563. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48564. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48565. t.combine = n.MultiplyOperation),
  48566. e.reflectivity && (t.reflectivity = e.reflectivity),
  48567. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48568. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48569. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48570. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48571. void 0 !== e.materials)
  48572. for (var r = 0, o = e.materials.length; r < o; r++)
  48573. t.materials.push(this.parse(e.materials[r]));
  48574. return t
  48575. }
  48576. },
  48577. n.ObjectLoader = function(e) {
  48578. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48579. this.texturePath = ""
  48580. }
  48581. ,
  48582. n.ObjectLoader.prototype = {
  48583. constructor: n.ObjectLoader,
  48584. load: function(e, t, i, r) {
  48585. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48586. var o = this
  48587. , a = new n.XHRLoader(o.manager);
  48588. a.load(e, function(e) {
  48589. o.parse(JSON.parse(e), t)
  48590. }, i, r)
  48591. },
  48592. setTexturePath: function(e) {
  48593. this.texturePath = e
  48594. },
  48595. setCrossOrigin: function(e) {
  48596. this.crossOrigin = e
  48597. },
  48598. parse: function(e, t) {
  48599. var i = this.parseGeometries(e.geometries)
  48600. , n = this.parseImages(e.images, function() {
  48601. void 0 !== t && t(a)
  48602. })
  48603. , r = this.parseTextures(e.textures, n)
  48604. , o = this.parseMaterials(e.materials, r)
  48605. , a = this.parseObject(e.object, i, o);
  48606. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48607. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48608. a
  48609. },
  48610. parseGeometries: function(e) {
  48611. var t = {};
  48612. if (void 0 !== e)
  48613. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48614. var s, l = e[o];
  48615. switch (l.type) {
  48616. case "PlaneGeometry":
  48617. case "PlaneBufferGeometry":
  48618. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48619. break;
  48620. case "BoxGeometry":
  48621. case "BoxBufferGeometry":
  48622. case "CubeGeometry":
  48623. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48624. break;
  48625. case "CircleGeometry":
  48626. case "CircleBufferGeometry":
  48627. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48628. break;
  48629. case "CylinderGeometry":
  48630. case "CylinderBufferGeometry":
  48631. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48632. break;
  48633. case "SphereGeometry":
  48634. case "SphereBufferGeometry":
  48635. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48636. break;
  48637. case "DodecahedronGeometry":
  48638. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48639. break;
  48640. case "IcosahedronGeometry":
  48641. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48642. break;
  48643. case "OctahedronGeometry":
  48644. s = new n.OctahedronGeometry(l.radius,l.detail);
  48645. break;
  48646. case "TetrahedronGeometry":
  48647. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48648. break;
  48649. case "RingGeometry":
  48650. case "RingBufferGeometry":
  48651. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48652. break;
  48653. case "TorusGeometry":
  48654. case "TorusBufferGeometry":
  48655. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48656. break;
  48657. case "TorusKnotGeometry":
  48658. case "TorusKnotBufferGeometry":
  48659. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48660. break;
  48661. case "LatheGeometry":
  48662. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48663. break;
  48664. case "BufferGeometry":
  48665. s = r.parse(l);
  48666. break;
  48667. case "Geometry":
  48668. s = i.parse(l.data, this.texturePath).geometry;
  48669. break;
  48670. default:
  48671. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48672. continue
  48673. }
  48674. s.uuid = l.uuid,
  48675. void 0 !== l.name && (s.name = l.name),
  48676. t[l.uuid] = s
  48677. }
  48678. return t
  48679. },
  48680. parseMaterials: function(e, t) {
  48681. var i = {};
  48682. if (void 0 !== e) {
  48683. var r = new n.MaterialLoader;
  48684. r.setTextures(t);
  48685. for (var o = 0, a = e.length; o < a; o++) {
  48686. var s = r.parse(e[o]);
  48687. i[s.uuid] = s
  48688. }
  48689. }
  48690. return i
  48691. },
  48692. parseAnimations: function(e) {
  48693. for (var t = [], i = 0; i < e.length; i++) {
  48694. var r = n.AnimationClip.parse(e[i]);
  48695. t.push(r)
  48696. }
  48697. return t
  48698. },
  48699. parseImages: function(e, t) {
  48700. function i(e) {
  48701. return r.manager.itemStart(e),
  48702. s.load(e, function() {
  48703. r.manager.itemEnd(e)
  48704. })
  48705. }
  48706. var r = this
  48707. , o = {};
  48708. if (void 0 !== e && e.length > 0) {
  48709. var a = new n.LoadingManager(t)
  48710. , s = new n.ImageLoader(a);
  48711. s.setCrossOrigin(this.crossOrigin);
  48712. for (var l = 0, c = e.length; l < c; l++) {
  48713. var h = e[l]
  48714. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48715. o[h.uuid] = i(u)
  48716. }
  48717. }
  48718. return o
  48719. },
  48720. parseTextures: function(e, t) {
  48721. function i(e) {
  48722. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48723. n[e])
  48724. }
  48725. var r = {};
  48726. if (void 0 !== e)
  48727. for (var o = 0, a = e.length; o < a; o++) {
  48728. var s = e[o];
  48729. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48730. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48731. var l = new n.Texture(t[s.image]);
  48732. l.needsUpdate = !0,
  48733. l.uuid = s.uuid,
  48734. void 0 !== s.name && (l.name = s.name),
  48735. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48736. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48737. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48738. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48739. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48740. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48741. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48742. l.wrapT = i(s.wrap[1])),
  48743. r[s.uuid] = l
  48744. }
  48745. return r
  48746. },
  48747. parseObject: function() {
  48748. var e = new n.Matrix4;
  48749. return function(t, i, r) {
  48750. function o(e) {
  48751. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48752. i[e]
  48753. }
  48754. function a(e) {
  48755. if (void 0 !== e)
  48756. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48757. r[e]
  48758. }
  48759. var s;
  48760. switch (t.type) {
  48761. case "Scene":
  48762. s = new n.Scene;
  48763. break;
  48764. case "PerspectiveCamera":
  48765. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48766. break;
  48767. case "OrthographicCamera":
  48768. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48769. break;
  48770. case "AmbientLight":
  48771. s = new n.AmbientLight(t.color,t.intensity);
  48772. break;
  48773. case "DirectionalLight":
  48774. s = new n.DirectionalLight(t.color,t.intensity);
  48775. break;
  48776. case "PointLight":
  48777. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48778. break;
  48779. case "SpotLight":
  48780. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48781. break;
  48782. case "HemisphereLight":
  48783. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48784. break;
  48785. case "Mesh":
  48786. var l = o(t.geometry)
  48787. , c = a(t.material);
  48788. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48789. break;
  48790. case "LOD":
  48791. s = new n.LOD;
  48792. break;
  48793. case "Line":
  48794. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48795. break;
  48796. case "PointCloud":
  48797. case "Points":
  48798. s = new n.Points(o(t.geometry),a(t.material));
  48799. break;
  48800. case "Sprite":
  48801. s = new n.Sprite(a(t.material));
  48802. break;
  48803. case "Group":
  48804. s = new n.Group;
  48805. break;
  48806. default:
  48807. s = new n.Object3D
  48808. }
  48809. if (s.uuid = t.uuid,
  48810. void 0 !== t.name && (s.name = t.name),
  48811. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48812. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48813. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48814. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48815. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48816. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48817. void 0 !== t.visible && (s.visible = t.visible),
  48818. void 0 !== t.userData && (s.userData = t.userData),
  48819. void 0 !== t.children)
  48820. for (var h in t.children)
  48821. s.add(this.parseObject(t.children[h], i, r));
  48822. if ("LOD" === t.type)
  48823. for (var u = t.levels, d = 0; d < u.length; d++) {
  48824. var p = u[d]
  48825. , h = s.getObjectByProperty("uuid", p.object);
  48826. void 0 !== h && s.addLevel(h, p.distance)
  48827. }
  48828. return s
  48829. }
  48830. }()
  48831. },
  48832. n.TextureLoader = function(e) {
  48833. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48834. }
  48835. ,
  48836. n.TextureLoader.prototype = {
  48837. constructor: n.TextureLoader,
  48838. load: function(e, t, i, r) {
  48839. var o = new n.Texture
  48840. , a = new n.ImageLoader(this.manager);
  48841. return a.setCrossOrigin(this.crossOrigin),
  48842. a.setPath(this.path),
  48843. a.load(e, function(e) {
  48844. o.image = e,
  48845. o.needsUpdate = !0,
  48846. void 0 !== t && t(o)
  48847. }, i, r),
  48848. o
  48849. },
  48850. setCrossOrigin: function(e) {
  48851. this.crossOrigin = e
  48852. },
  48853. setPath: function(e) {
  48854. this.path = e
  48855. }
  48856. },
  48857. n.CubeTextureLoader = function(e) {
  48858. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48859. }
  48860. ,
  48861. n.CubeTextureLoader.prototype = {
  48862. constructor: n.CubeTextureLoader,
  48863. load: function(e, t, i, r) {
  48864. function o(i) {
  48865. s.load(e[i], function(e) {
  48866. a.images[i] = e,
  48867. l++,
  48868. 6 === l && (a.needsUpdate = !0,
  48869. t && t(a))
  48870. }, void 0, r)
  48871. }
  48872. var a = new n.CubeTexture
  48873. , s = new n.ImageLoader(this.manager);
  48874. s.setCrossOrigin(this.crossOrigin),
  48875. s.setPath(this.path);
  48876. for (var l = 0, c = 0; c < e.length; ++c)
  48877. o(c);
  48878. return a
  48879. },
  48880. setCrossOrigin: function(e) {
  48881. this.crossOrigin = e
  48882. },
  48883. setPath: function(e) {
  48884. this.path = e
  48885. }
  48886. },
  48887. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48888. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48889. this._parser = null
  48890. }
  48891. ,
  48892. n.BinaryTextureLoader.prototype = {
  48893. constructor: n.BinaryTextureLoader,
  48894. load: function(e, t, i, r) {
  48895. var o = this
  48896. , a = new n.DataTexture
  48897. , s = new n.XHRLoader(this.manager);
  48898. return s.setResponseType("arraybuffer"),
  48899. s.load(e, function(e) {
  48900. var i = o._parser(e);
  48901. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48902. a.image.height = i.height,
  48903. a.image.data = i.data),
  48904. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48905. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48906. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48907. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48908. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48909. void 0 !== i.format && (a.format = i.format),
  48910. void 0 !== i.type && (a.type = i.type),
  48911. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48912. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48913. a.needsUpdate = !0,
  48914. t && t(a, i))
  48915. }, i, r),
  48916. a
  48917. }
  48918. },
  48919. n.CompressedTextureLoader = function(e) {
  48920. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48921. this._parser = null
  48922. }
  48923. ;
  48924. n.CompressedTextureLoader.prototype = {
  48925. constructor: n.CompressedTextureLoader,
  48926. load: function(e, t, i, r) {
  48927. function o(o) {
  48928. c.load(e[o], function(e) {
  48929. var i = a._parser(e, !0);
  48930. s[o] = {
  48931. width: i.width,
  48932. height: i.height,
  48933. format: i.format,
  48934. mipmaps: i.mipmaps
  48935. },
  48936. h += 1,
  48937. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48938. l.format = i.format,
  48939. l.needsUpdate = !0,
  48940. t && t(l))
  48941. }, i, r)
  48942. }
  48943. var a = this
  48944. , s = []
  48945. , l = new n.CompressedTexture;
  48946. l.image = s;
  48947. var c = new n.XHRLoader(this.manager);
  48948. if (c.setPath(this.path),
  48949. c.setResponseType("arraybuffer"),
  48950. Array.isArray(e))
  48951. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48952. o(u);
  48953. else
  48954. c.load(e, function(e) {
  48955. var i = a._parser(e, !0);
  48956. if (i.isCubemap)
  48957. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48958. s[o] = {
  48959. mipmaps: []
  48960. };
  48961. for (var c = 0; c < i.mipmapCount; c++)
  48962. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48963. s[o].format = i.format,
  48964. s[o].width = i.width,
  48965. s[o].height = i.height
  48966. }
  48967. else
  48968. l.image.width = i.width,
  48969. l.image.height = i.height,
  48970. l.mipmaps = i.mipmaps;
  48971. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48972. l.format = i.format,
  48973. l.needsUpdate = !0,
  48974. t && t(l)
  48975. }, i, r);
  48976. return l
  48977. },
  48978. setPath: function(e) {
  48979. this.path = e
  48980. }
  48981. };
  48982. n.Material = function() {
  48983. Object.defineProperty(this, "id", {
  48984. value: n.MaterialIdCount++
  48985. }),
  48986. this.uuid = n.Math.generateUUID(),
  48987. this.name = "",
  48988. this.type = "Material",
  48989. this.side = n.FrontSide,
  48990. this.opacity = 1,
  48991. this.transparent = !1,
  48992. this.blending = n.NormalBlending,
  48993. this.blendSrc = n.SrcAlphaFactor,
  48994. this.blendDst = n.OneMinusSrcAlphaFactor,
  48995. this.blendEquation = n.AddEquation,
  48996. this.blendSrcAlpha = null,
  48997. this.blendDstAlpha = null,
  48998. this.blendEquationAlpha = null,
  48999. this.depthFunc = n.LessEqualDepth,
  49000. this.depthTest = !0,
  49001. this.depthWrite = !0,
  49002. this.colorWrite = !0,
  49003. this.precision = null,
  49004. this.polygonOffset = !1,
  49005. this.polygonOffsetFactor = 0,
  49006. this.polygonOffsetUnits = 0,
  49007. this.alphaTest = 0,
  49008. this.premultipliedAlpha = !1,
  49009. this.overdraw = 0,
  49010. this.visible = !0,
  49011. this._needsUpdate = !0
  49012. }
  49013. ,
  49014. n.Material.prototype = {
  49015. constructor: n.Material,
  49016. get needsUpdate() {
  49017. return this._needsUpdate
  49018. },
  49019. set needsUpdate(e) {
  49020. e === !0 && this.update(),
  49021. this._needsUpdate = e
  49022. },
  49023. setValues: function(e) {
  49024. if (void 0 !== e)
  49025. for (var t in e) {
  49026. var i = e[t];
  49027. if (void 0 !== i) {
  49028. var r = this[t];
  49029. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49030. } else
  49031. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49032. }
  49033. },
  49034. toJSON: function(e) {
  49035. function t(e) {
  49036. var t = [];
  49037. for (var i in e) {
  49038. var n = e[i];
  49039. delete n.metadata,
  49040. t.push(n)
  49041. }
  49042. return t
  49043. }
  49044. var i = void 0 === e;
  49045. i && (e = {
  49046. textures: {},
  49047. images: {}
  49048. });
  49049. var r = {
  49050. metadata: {
  49051. version: 4.4,
  49052. type: "Material",
  49053. generator: "Material.toJSON"
  49054. }
  49055. };
  49056. if (r.uuid = this.uuid,
  49057. r.type = this.type,
  49058. "" !== this.name && (r.name = this.name),
  49059. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49060. .5 !== this.roughness && (r.roughness = this.roughness),
  49061. .5 !== this.metalness && (r.metalness = this.metalness),
  49062. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49063. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49064. void 0 !== this.shininess && (r.shininess = this.shininess),
  49065. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49066. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49067. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49068. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49069. r.bumpScale = this.bumpScale),
  49070. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49071. r.normalScale = this.normalScale.toArray()),
  49072. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49073. r.displacementScale = this.displacementScale,
  49074. r.displacementBias = this.displacementBias),
  49075. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49076. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49077. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49078. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49079. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49080. r.reflectivity = this.reflectivity),
  49081. void 0 !== this.size && (r.size = this.size),
  49082. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49083. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49084. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49085. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49086. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49087. this.opacity < 1 && (r.opacity = this.opacity),
  49088. this.transparent === !0 && (r.transparent = this.transparent),
  49089. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49090. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49091. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49092. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49093. i) {
  49094. var o = t(e.textures)
  49095. , a = t(e.images);
  49096. o.length > 0 && (r.textures = o),
  49097. a.length > 0 && (r.images = a)
  49098. }
  49099. return r
  49100. },
  49101. clone: function() {
  49102. return (new this.constructor).copy(this)
  49103. },
  49104. copy: function(e) {
  49105. return this.name = e.name,
  49106. this.side = e.side,
  49107. this.opacity = e.opacity,
  49108. this.transparent = e.transparent,
  49109. this.blending = e.blending,
  49110. this.blendSrc = e.blendSrc,
  49111. this.blendDst = e.blendDst,
  49112. this.blendEquation = e.blendEquation,
  49113. this.blendSrcAlpha = e.blendSrcAlpha,
  49114. this.blendDstAlpha = e.blendDstAlpha,
  49115. this.blendEquationAlpha = e.blendEquationAlpha,
  49116. this.depthFunc = e.depthFunc,
  49117. this.depthTest = e.depthTest,
  49118. this.depthWrite = e.depthWrite,
  49119. this.colorWrite = e.colorWrite,
  49120. this.precision = e.precision,
  49121. this.polygonOffset = e.polygonOffset,
  49122. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49123. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49124. this.alphaTest = e.alphaTest,
  49125. this.premultipliedAlpha = e.premultipliedAlpha,
  49126. this.overdraw = e.overdraw,
  49127. this.visible = e.visible,
  49128. this
  49129. },
  49130. update: function() {
  49131. this.dispatchEvent({
  49132. type: "update"
  49133. })
  49134. },
  49135. dispose: function() {
  49136. this.dispatchEvent({
  49137. type: "dispose"
  49138. })
  49139. }
  49140. },
  49141. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49142. n.MaterialIdCount = 0,
  49143. n.LineBasicMaterial = function(e) {
  49144. n.Material.call(this),
  49145. this.type = "LineBasicMaterial",
  49146. this.color = new n.Color(16777215),
  49147. this.linewidth = 1,
  49148. this.linecap = "round",
  49149. this.linejoin = "round",
  49150. this.blending = n.NormalBlending,
  49151. this.vertexColors = n.NoColors,
  49152. this.fog = !0,
  49153. this.setValues(e)
  49154. }
  49155. ,
  49156. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49157. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49158. n.LineBasicMaterial.prototype.copy = function(e) {
  49159. return n.Material.prototype.copy.call(this, e),
  49160. this.color.copy(e.color),
  49161. this.linewidth = e.linewidth,
  49162. this.linecap = e.linecap,
  49163. this.linejoin = e.linejoin,
  49164. this.vertexColors = e.vertexColors,
  49165. this.fog = e.fog,
  49166. this
  49167. }
  49168. ,
  49169. n.LineDashedMaterial = function(e) {
  49170. n.Material.call(this),
  49171. this.type = "LineDashedMaterial",
  49172. this.color = new n.Color(16777215),
  49173. this.linewidth = 1,
  49174. this.scale = 1,
  49175. this.dashSize = 3,
  49176. this.gapSize = 1,
  49177. this.blending = n.NormalBlending,
  49178. this.vertexColors = n.NoColors,
  49179. this.fog = !0,
  49180. this.setValues(e)
  49181. }
  49182. ,
  49183. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49184. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49185. n.LineDashedMaterial.prototype.copy = function(e) {
  49186. return n.Material.prototype.copy.call(this, e),
  49187. this.color.copy(e.color),
  49188. this.linewidth = e.linewidth,
  49189. this.scale = e.scale,
  49190. this.dashSize = e.dashSize,
  49191. this.gapSize = e.gapSize,
  49192. this.vertexColors = e.vertexColors,
  49193. this.fog = e.fog,
  49194. this
  49195. }
  49196. ,
  49197. n.MeshBasicMaterial = function(e) {
  49198. n.Material.call(this),
  49199. this.type = "MeshBasicMaterial",
  49200. this.color = new n.Color(16777215),
  49201. this.map = null,
  49202. this.aoMap = null,
  49203. this.aoMapIntensity = 1,
  49204. this.specularMap = null,
  49205. this.alphaMap = null,
  49206. this.envMap = null,
  49207. this.combine = n.MultiplyOperation,
  49208. this.reflectivity = 1,
  49209. this.refractionRatio = .98,
  49210. this.fog = !0,
  49211. this.shading = n.SmoothShading,
  49212. this.blending = n.NormalBlending,
  49213. this.wireframe = !1,
  49214. this.wireframeLinewidth = 1,
  49215. this.wireframeLinecap = "round",
  49216. this.wireframeLinejoin = "round",
  49217. this.vertexColors = n.NoColors,
  49218. this.skinning = !1,
  49219. this.morphTargets = !1,
  49220. this.setValues(e)
  49221. }
  49222. ,
  49223. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49224. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49225. n.MeshBasicMaterial.prototype.copy = function(e) {
  49226. return n.Material.prototype.copy.call(this, e),
  49227. this.color.copy(e.color),
  49228. this.map = e.map,
  49229. this.aoMap = e.aoMap,
  49230. this.aoMapIntensity = e.aoMapIntensity,
  49231. this.specularMap = e.specularMap,
  49232. this.alphaMap = e.alphaMap,
  49233. this.envMap = e.envMap,
  49234. this.combine = e.combine,
  49235. this.reflectivity = e.reflectivity,
  49236. this.refractionRatio = e.refractionRatio,
  49237. this.fog = e.fog,
  49238. this.shading = e.shading,
  49239. this.wireframe = e.wireframe,
  49240. this.wireframeLinewidth = e.wireframeLinewidth,
  49241. this.wireframeLinecap = e.wireframeLinecap,
  49242. this.wireframeLinejoin = e.wireframeLinejoin,
  49243. this.vertexColors = e.vertexColors,
  49244. this.skinning = e.skinning,
  49245. this.morphTargets = e.morphTargets,
  49246. this
  49247. }
  49248. ,
  49249. n.MeshLambertMaterial = function(e) {
  49250. n.Material.call(this),
  49251. this.type = "MeshLambertMaterial",
  49252. this.color = new n.Color(16777215),
  49253. this.map = null,
  49254. this.lightMap = null,
  49255. this.lightMapIntensity = 1,
  49256. this.aoMap = null,
  49257. this.aoMapIntensity = 1,
  49258. this.emissive = new n.Color(0),
  49259. this.emissiveIntensity = 1,
  49260. this.emissiveMap = null,
  49261. this.specularMap = null,
  49262. this.alphaMap = null,
  49263. this.envMap = null,
  49264. this.combine = n.MultiplyOperation,
  49265. this.reflectivity = 1,
  49266. this.refractionRatio = .98,
  49267. this.fog = !0,
  49268. this.blending = n.NormalBlending,
  49269. this.wireframe = !1,
  49270. this.wireframeLinewidth = 1,
  49271. this.wireframeLinecap = "round",
  49272. this.wireframeLinejoin = "round",
  49273. this.vertexColors = n.NoColors,
  49274. this.skinning = !1,
  49275. this.morphTargets = !1,
  49276. this.morphNormals = !1,
  49277. this.setValues(e)
  49278. }
  49279. ,
  49280. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49281. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49282. n.MeshLambertMaterial.prototype.copy = function(e) {
  49283. return n.Material.prototype.copy.call(this, e),
  49284. this.color.copy(e.color),
  49285. this.map = e.map,
  49286. this.lightMap = e.lightMap,
  49287. this.lightMapIntensity = e.lightMapIntensity,
  49288. this.aoMap = e.aoMap,
  49289. this.aoMapIntensity = e.aoMapIntensity,
  49290. this.emissive.copy(e.emissive),
  49291. this.emissiveMap = e.emissiveMap,
  49292. this.emissiveIntensity = e.emissiveIntensity,
  49293. this.specularMap = e.specularMap,
  49294. this.alphaMap = e.alphaMap,
  49295. this.envMap = e.envMap,
  49296. this.combine = e.combine,
  49297. this.reflectivity = e.reflectivity,
  49298. this.refractionRatio = e.refractionRatio,
  49299. this.fog = e.fog,
  49300. this.wireframe = e.wireframe,
  49301. this.wireframeLinewidth = e.wireframeLinewidth,
  49302. this.wireframeLinecap = e.wireframeLinecap,
  49303. this.wireframeLinejoin = e.wireframeLinejoin,
  49304. this.vertexColors = e.vertexColors,
  49305. this.skinning = e.skinning,
  49306. this.morphTargets = e.morphTargets,
  49307. this.morphNormals = e.morphNormals,
  49308. this
  49309. }
  49310. ,
  49311. n.MeshPhongMaterial = function(e) {
  49312. n.Material.call(this),
  49313. this.type = "MeshPhongMaterial",
  49314. this.color = new n.Color(16777215),
  49315. this.specular = new n.Color(1118481),
  49316. this.shininess = 30,
  49317. this.map = null,
  49318. this.lightMap = null,
  49319. this.lightMapIntensity = 1,
  49320. this.aoMap = null,
  49321. this.aoMapIntensity = 1,
  49322. this.emissive = new n.Color(0),
  49323. this.emissiveIntensity = 1,
  49324. this.emissiveMap = null,
  49325. this.bumpMap = null,
  49326. this.bumpScale = 1,
  49327. this.normalMap = null,
  49328. this.normalScale = new n.Vector2(1,1),
  49329. this.displacementMap = null,
  49330. this.displacementScale = 1,
  49331. this.displacementBias = 0,
  49332. this.specularMap = null,
  49333. this.alphaMap = null,
  49334. this.envMap = null,
  49335. this.combine = n.MultiplyOperation,
  49336. this.reflectivity = 1,
  49337. this.refractionRatio = .98,
  49338. this.fog = !0,
  49339. this.shading = n.SmoothShading,
  49340. this.blending = n.NormalBlending,
  49341. this.wireframe = !1,
  49342. this.wireframeLinewidth = 1,
  49343. this.wireframeLinecap = "round",
  49344. this.wireframeLinejoin = "round",
  49345. this.vertexColors = n.NoColors,
  49346. this.skinning = !1,
  49347. this.morphTargets = !1,
  49348. this.morphNormals = !1,
  49349. this.setValues(e)
  49350. }
  49351. ,
  49352. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49353. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49354. n.MeshPhongMaterial.prototype.copy = function(e) {
  49355. return n.Material.prototype.copy.call(this, e),
  49356. this.color.copy(e.color),
  49357. this.specular.copy(e.specular),
  49358. this.shininess = e.shininess,
  49359. this.map = e.map,
  49360. this.lightMap = e.lightMap,
  49361. this.lightMapIntensity = e.lightMapIntensity,
  49362. this.aoMap = e.aoMap,
  49363. this.aoMapIntensity = e.aoMapIntensity,
  49364. this.emissive.copy(e.emissive),
  49365. this.emissiveMap = e.emissiveMap,
  49366. this.emissiveIntensity = e.emissiveIntensity,
  49367. this.bumpMap = e.bumpMap,
  49368. this.bumpScale = e.bumpScale,
  49369. this.normalMap = e.normalMap,
  49370. this.normalScale.copy(e.normalScale),
  49371. this.displacementMap = e.displacementMap,
  49372. this.displacementScale = e.displacementScale,
  49373. this.displacementBias = e.displacementBias,
  49374. this.specularMap = e.specularMap,
  49375. this.alphaMap = e.alphaMap,
  49376. this.envMap = e.envMap,
  49377. this.combine = e.combine,
  49378. this.reflectivity = e.reflectivity,
  49379. this.refractionRatio = e.refractionRatio,
  49380. this.fog = e.fog,
  49381. this.shading = e.shading,
  49382. this.wireframe = e.wireframe,
  49383. this.wireframeLinewidth = e.wireframeLinewidth,
  49384. this.wireframeLinecap = e.wireframeLinecap,
  49385. this.wireframeLinejoin = e.wireframeLinejoin,
  49386. this.vertexColors = e.vertexColors,
  49387. this.skinning = e.skinning,
  49388. this.morphTargets = e.morphTargets,
  49389. this.morphNormals = e.morphNormals,
  49390. this
  49391. }
  49392. ,
  49393. n.MeshStandardMaterial = function(e) {
  49394. n.Material.call(this),
  49395. this.type = "MeshStandardMaterial",
  49396. this.color = new n.Color(16777215),
  49397. this.roughness = .5,
  49398. this.metalness = .5,
  49399. this.map = null,
  49400. this.lightMap = null,
  49401. this.lightMapIntensity = 1,
  49402. this.aoMap = null,
  49403. this.aoMapIntensity = 1,
  49404. this.emissive = new n.Color(0),
  49405. this.emissiveIntensity = 1,
  49406. this.emissiveMap = null,
  49407. this.bumpMap = null,
  49408. this.bumpScale = 1,
  49409. this.normalMap = null,
  49410. this.normalScale = new n.Vector2(1,1),
  49411. this.displacementMap = null,
  49412. this.displacementScale = 1,
  49413. this.displacementBias = 0,
  49414. this.roughnessMap = null,
  49415. this.metalnessMap = null,
  49416. this.alphaMap = null,
  49417. this.envMap = null,
  49418. this.envMapIntensity = 1,
  49419. this.refractionRatio = .98,
  49420. this.fog = !0,
  49421. this.shading = n.SmoothShading,
  49422. this.blending = n.NormalBlending,
  49423. this.wireframe = !1,
  49424. this.wireframeLinewidth = 1,
  49425. this.wireframeLinecap = "round",
  49426. this.wireframeLinejoin = "round",
  49427. this.vertexColors = n.NoColors,
  49428. this.skinning = !1,
  49429. this.morphTargets = !1,
  49430. this.morphNormals = !1,
  49431. this.setValues(e)
  49432. }
  49433. ,
  49434. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49435. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49436. n.MeshStandardMaterial.prototype.copy = function(e) {
  49437. return n.Material.prototype.copy.call(this, e),
  49438. this.color.copy(e.color),
  49439. this.roughness = e.roughness,
  49440. this.metalness = e.metalness,
  49441. this.map = e.map,
  49442. this.lightMap = e.lightMap,
  49443. this.lightMapIntensity = e.lightMapIntensity,
  49444. this.aoMap = e.aoMap,
  49445. this.aoMapIntensity = e.aoMapIntensity,
  49446. this.emissive.copy(e.emissive),
  49447. this.emissiveMap = e.emissiveMap,
  49448. this.emissiveIntensity = e.emissiveIntensity,
  49449. this.bumpMap = e.bumpMap,
  49450. this.bumpScale = e.bumpScale,
  49451. this.normalMap = e.normalMap,
  49452. this.normalScale.copy(e.normalScale),
  49453. this.displacementMap = e.displacementMap,
  49454. this.displacementScale = e.displacementScale,
  49455. this.displacementBias = e.displacementBias,
  49456. this.roughnessMap = e.roughnessMap,
  49457. this.metalnessMap = e.metalnessMap,
  49458. this.alphaMap = e.alphaMap,
  49459. this.envMap = e.envMap,
  49460. this.envMapIntensity = e.envMapIntensity,
  49461. this.refractionRatio = e.refractionRatio,
  49462. this.fog = e.fog,
  49463. this.shading = e.shading,
  49464. this.wireframe = e.wireframe,
  49465. this.wireframeLinewidth = e.wireframeLinewidth,
  49466. this.wireframeLinecap = e.wireframeLinecap,
  49467. this.wireframeLinejoin = e.wireframeLinejoin,
  49468. this.vertexColors = e.vertexColors,
  49469. this.skinning = e.skinning,
  49470. this.morphTargets = e.morphTargets,
  49471. this.morphNormals = e.morphNormals,
  49472. this
  49473. }
  49474. ,
  49475. n.MeshDepthMaterial = function(e) {
  49476. n.Material.call(this),
  49477. this.type = "MeshDepthMaterial",
  49478. this.morphTargets = !1,
  49479. this.wireframe = !1,
  49480. this.wireframeLinewidth = 1,
  49481. this.setValues(e)
  49482. }
  49483. ,
  49484. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49485. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49486. n.MeshDepthMaterial.prototype.copy = function(e) {
  49487. return n.Material.prototype.copy.call(this, e),
  49488. this.wireframe = e.wireframe,
  49489. this.wireframeLinewidth = e.wireframeLinewidth,
  49490. this
  49491. }
  49492. ,
  49493. n.MeshNormalMaterial = function(e) {
  49494. n.Material.call(this, e),
  49495. this.type = "MeshNormalMaterial",
  49496. this.wireframe = !1,
  49497. this.wireframeLinewidth = 1,
  49498. this.morphTargets = !1,
  49499. this.setValues(e)
  49500. }
  49501. ,
  49502. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49503. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49504. n.MeshNormalMaterial.prototype.copy = function(e) {
  49505. return n.Material.prototype.copy.call(this, e),
  49506. this.wireframe = e.wireframe,
  49507. this.wireframeLinewidth = e.wireframeLinewidth,
  49508. this
  49509. }
  49510. ,
  49511. n.MultiMaterial = function(e) {
  49512. this.uuid = n.Math.generateUUID(),
  49513. this.type = "MultiMaterial",
  49514. this.materials = e instanceof Array ? e : [],
  49515. this.visible = !0
  49516. }
  49517. ,
  49518. n.MultiMaterial.prototype = {
  49519. constructor: n.MultiMaterial,
  49520. toJSON: function(e) {
  49521. for (var t = {
  49522. metadata: {
  49523. version: 4.2,
  49524. type: "material",
  49525. generator: "MaterialExporter"
  49526. },
  49527. uuid: this.uuid,
  49528. type: this.type,
  49529. materials: []
  49530. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49531. var o = i[n].toJSON(e);
  49532. delete o.metadata,
  49533. t.materials.push(o)
  49534. }
  49535. return t.visible = this.visible,
  49536. t
  49537. },
  49538. clone: function() {
  49539. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49540. e.materials.push(this.materials[t].clone());
  49541. return e.visible = this.visible,
  49542. e
  49543. }
  49544. },
  49545. n.PointsMaterial = function(e) {
  49546. n.Material.call(this),
  49547. this.type = "PointsMaterial",
  49548. this.color = new n.Color(16777215),
  49549. this.map = null,
  49550. this.size = 1,
  49551. this.sizeAttenuation = !0,
  49552. this.blending = n.NormalBlending,
  49553. this.vertexColors = n.NoColors,
  49554. this.fog = !0,
  49555. this.setValues(e)
  49556. }
  49557. ,
  49558. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49559. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49560. n.PointsMaterial.prototype.copy = function(e) {
  49561. return n.Material.prototype.copy.call(this, e),
  49562. this.color.copy(e.color),
  49563. this.map = e.map,
  49564. this.size = e.size,
  49565. this.sizeAttenuation = e.sizeAttenuation,
  49566. this.vertexColors = e.vertexColors,
  49567. this.fog = e.fog,
  49568. this
  49569. }
  49570. ,
  49571. n.ShaderMaterial = function(e) {
  49572. n.Material.call(this),
  49573. this.type = "ShaderMaterial",
  49574. this.defines = {},
  49575. this.uniforms = {},
  49576. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49577. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49578. this.shading = n.SmoothShading,
  49579. this.linewidth = 1,
  49580. this.wireframe = !1,
  49581. this.wireframeLinewidth = 1,
  49582. this.fog = !1,
  49583. this.lights = !1,
  49584. this.vertexColors = n.NoColors,
  49585. this.skinning = !1,
  49586. this.morphTargets = !1,
  49587. this.morphNormals = !1,
  49588. this.extensions = {
  49589. derivatives: !1,
  49590. fragDepth: !1,
  49591. drawBuffers: !1,
  49592. shaderTextureLOD: !1
  49593. },
  49594. this.defaultAttributeValues = {
  49595. color: [1, 1, 1],
  49596. uv: [0, 0],
  49597. uv2: [0, 0]
  49598. },
  49599. this.index0AttributeName = void 0,
  49600. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49601. this.setValues(e))
  49602. }
  49603. ,
  49604. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49605. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49606. n.ShaderMaterial.prototype.copy = function(e) {
  49607. return n.Material.prototype.copy.call(this, e),
  49608. this.fragmentShader = e.fragmentShader,
  49609. this.vertexShader = e.vertexShader,
  49610. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49611. this.defines = e.defines,
  49612. this.shading = e.shading,
  49613. this.wireframe = e.wireframe,
  49614. this.wireframeLinewidth = e.wireframeLinewidth,
  49615. this.fog = e.fog,
  49616. this.lights = e.lights,
  49617. this.vertexColors = e.vertexColors,
  49618. this.skinning = e.skinning,
  49619. this.morphTargets = e.morphTargets,
  49620. this.morphNormals = e.morphNormals,
  49621. this.extensions = e.extensions,
  49622. this
  49623. }
  49624. ,
  49625. n.ShaderMaterial.prototype.toJSON = function(e) {
  49626. var t = n.Material.prototype.toJSON.call(this, e);
  49627. return t.uniforms = this.uniforms,
  49628. t.vertexShader = this.vertexShader,
  49629. t.fragmentShader = this.fragmentShader,
  49630. t
  49631. }
  49632. ,
  49633. n.RawShaderMaterial = function(e) {
  49634. n.ShaderMaterial.call(this, e),
  49635. this.type = "RawShaderMaterial"
  49636. }
  49637. ,
  49638. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49639. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49640. n.SpriteMaterial = function(e) {
  49641. n.Material.call(this),
  49642. this.type = "SpriteMaterial",
  49643. this.color = new n.Color(16777215),
  49644. this.map = null,
  49645. this.rotation = 0,
  49646. this.fog = !1,
  49647. this.setValues(e)
  49648. }
  49649. ,
  49650. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49651. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49652. n.SpriteMaterial.prototype.copy = function(e) {
  49653. return n.Material.prototype.copy.call(this, e),
  49654. this.color.copy(e.color),
  49655. this.map = e.map,
  49656. this.rotation = e.rotation,
  49657. this.fog = e.fog,
  49658. this
  49659. }
  49660. ,
  49661. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49662. Object.defineProperty(this, "id", {
  49663. value: n.TextureIdCount++
  49664. }),
  49665. this.uuid = n.Math.generateUUID(),
  49666. this.name = "",
  49667. this.sourceFile = "",
  49668. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49669. this.mipmaps = [],
  49670. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49671. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49672. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49673. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49674. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49675. this.anisotropy = void 0 !== c ? c : 1,
  49676. this.format = void 0 !== s ? s : n.RGBAFormat,
  49677. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49678. this.offset = new n.Vector2(0,0),
  49679. this.repeat = new n.Vector2(1,1),
  49680. this.generateMipmaps = !0,
  49681. this.premultiplyAlpha = !1,
  49682. this.flipY = !0,
  49683. this.unpackAlignment = 4,
  49684. this.encoding = n.LinearEncoding,
  49685. this.version = 0,
  49686. this.onUpdate = null
  49687. }
  49688. ,
  49689. n.Texture.DEFAULT_IMAGE = void 0,
  49690. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49691. n.Texture.prototype = {
  49692. constructor: n.Texture,
  49693. set needsUpdate(e) {
  49694. e === !0 && this.version++
  49695. },
  49696. clone: function() {
  49697. return (new this.constructor).copy(this)
  49698. },
  49699. copy: function(e) {
  49700. return this.image = e.image,
  49701. this.mipmaps = e.mipmaps.slice(0),
  49702. this.mapping = e.mapping,
  49703. this.wrapS = e.wrapS,
  49704. this.wrapT = e.wrapT,
  49705. this.magFilter = e.magFilter,
  49706. this.minFilter = e.minFilter,
  49707. this.anisotropy = e.anisotropy,
  49708. this.format = e.format,
  49709. this.type = e.type,
  49710. this.offset.copy(e.offset),
  49711. this.repeat.copy(e.repeat),
  49712. this.generateMipmaps = e.generateMipmaps,
  49713. this.premultiplyAlpha = e.premultiplyAlpha,
  49714. this.flipY = e.flipY,
  49715. this.unpackAlignment = e.unpackAlignment,
  49716. this.encoding = e.encoding,
  49717. this
  49718. },
  49719. toJSON: function(e) {
  49720. function t(e) {
  49721. var t;
  49722. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49723. t.width = e.width,
  49724. t.height = e.height,
  49725. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49726. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49727. }
  49728. if (void 0 !== e.textures[this.uuid])
  49729. return e.textures[this.uuid];
  49730. var i = {
  49731. metadata: {
  49732. version: 4.4,
  49733. type: "Texture",
  49734. generator: "Texture.toJSON"
  49735. },
  49736. uuid: this.uuid,
  49737. name: this.name,
  49738. mapping: this.mapping,
  49739. repeat: [this.repeat.x, this.repeat.y],
  49740. offset: [this.offset.x, this.offset.y],
  49741. wrap: [this.wrapS, this.wrapT],
  49742. minFilter: this.minFilter,
  49743. magFilter: this.magFilter,
  49744. anisotropy: this.anisotropy
  49745. };
  49746. if (void 0 !== this.image) {
  49747. var r = this.image;
  49748. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49749. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49750. uuid: r.uuid,
  49751. url: t(r)
  49752. }),
  49753. i.image = r.uuid
  49754. }
  49755. return e.textures[this.uuid] = i,
  49756. i
  49757. },
  49758. dispose: function() {
  49759. this.dispatchEvent({
  49760. type: "dispose"
  49761. })
  49762. },
  49763. transformUv: function(e) {
  49764. if (this.mapping === n.UVMapping) {
  49765. if (e.multiply(this.repeat),
  49766. e.add(this.offset),
  49767. e.x < 0 || e.x > 1)
  49768. switch (this.wrapS) {
  49769. case n.RepeatWrapping:
  49770. e.x = e.x - Math.floor(e.x);
  49771. break;
  49772. case n.ClampToEdgeWrapping:
  49773. e.x = e.x < 0 ? 0 : 1;
  49774. break;
  49775. case n.MirroredRepeatWrapping:
  49776. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49777. }
  49778. if (e.y < 0 || e.y > 1)
  49779. switch (this.wrapT) {
  49780. case n.RepeatWrapping:
  49781. e.y = e.y - Math.floor(e.y);
  49782. break;
  49783. case n.ClampToEdgeWrapping:
  49784. e.y = e.y < 0 ? 0 : 1;
  49785. break;
  49786. case n.MirroredRepeatWrapping:
  49787. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49788. }
  49789. this.flipY && (e.y = 1 - e.y)
  49790. }
  49791. }
  49792. },
  49793. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49794. n.TextureIdCount = 0,
  49795. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49796. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49797. this.needsUpdate = !0
  49798. }
  49799. ,
  49800. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49801. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49802. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49803. e = void 0 !== e ? e : [],
  49804. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49805. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49806. this.flipY = !1
  49807. }
  49808. ,
  49809. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49810. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49811. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49812. get: function() {
  49813. return this.image
  49814. },
  49815. set: function(e) {
  49816. this.image = e
  49817. }
  49818. }),
  49819. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49820. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49821. this.image = {
  49822. width: t,
  49823. height: i
  49824. },
  49825. this.mipmaps = e,
  49826. this.flipY = !1,
  49827. this.generateMipmaps = !1
  49828. }
  49829. ,
  49830. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49831. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49832. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49833. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49834. this.image = {
  49835. data: e,
  49836. width: t,
  49837. height: i
  49838. },
  49839. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49840. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49841. this.flipY = !1,
  49842. this.generateMipmaps = !1
  49843. }
  49844. ,
  49845. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49846. n.DataTexture.prototype.constructor = n.DataTexture,
  49847. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49848. function h() {
  49849. requestAnimationFrame(h)
  49850. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49851. u.needsUpdate = !0
  49852. }
  49853. }
  49854. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49855. this.generateMipmaps = !1;
  49856. var u = this;
  49857. h()
  49858. }
  49859. ,
  49860. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49861. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49862. n.Group = function() {
  49863. n.Object3D.call(this),
  49864. this.type = "Group"
  49865. }
  49866. ,
  49867. n.Group.prototype = Object.create(n.Object3D.prototype),
  49868. n.Group.prototype.constructor = n.Group,
  49869. n.Points = function(e, t) {
  49870. n.Object3D.call(this),
  49871. this.type = "Points",
  49872. this.geometry = void 0 !== e ? e : new n.Geometry,
  49873. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49874. color: 16777215 * Math.random()
  49875. })
  49876. }
  49877. ,
  49878. n.Points.prototype = Object.create(n.Object3D.prototype),
  49879. n.Points.prototype.constructor = n.Points,
  49880. n.Points.prototype.raycast = function() {
  49881. var e = new n.Matrix4
  49882. , t = new n.Ray
  49883. , i = new n.Sphere;
  49884. return function(r, o) {
  49885. function a(e, i) {
  49886. var n = t.distanceSqToPoint(e);
  49887. if (n < d) {
  49888. var a = t.closestPointToPoint(e);
  49889. a.applyMatrix4(c);
  49890. var l = r.ray.origin.distanceTo(a);
  49891. if (l < r.near || l > r.far)
  49892. return;
  49893. o.push({
  49894. distance: l,
  49895. distanceToRay: Math.sqrt(n),
  49896. point: a.clone(),
  49897. index: i,
  49898. face: null,
  49899. object: s
  49900. })
  49901. }
  49902. }
  49903. var s = this
  49904. , l = this.geometry
  49905. , c = this.matrixWorld
  49906. , h = r.params.Points.threshold;
  49907. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49908. i.copy(l.boundingSphere),
  49909. i.applyMatrix4(c),
  49910. r.ray.intersectsSphere(i) !== !1) {
  49911. e.getInverse(c),
  49912. t.copy(r.ray).applyMatrix4(e);
  49913. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49914. , d = u * u
  49915. , p = new n.Vector3;
  49916. if (l instanceof n.BufferGeometry) {
  49917. var f = l.index
  49918. , g = l.attributes
  49919. , m = g.position.array;
  49920. if (null !== f)
  49921. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49922. var C = v[A];
  49923. p.fromArray(m, 3 * C),
  49924. a(p, C)
  49925. }
  49926. else
  49927. for (var A = 0, I = m.length / 3; A < I; A++)
  49928. p.fromArray(m, 3 * A),
  49929. a(p, A)
  49930. } else
  49931. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49932. a(E[A], A)
  49933. }
  49934. }
  49935. }(),
  49936. n.Points.prototype.clone = function() {
  49937. return new this.constructor(this.geometry,this.material).copy(this)
  49938. }
  49939. ,
  49940. n.Line = function(e, t, i) {
  49941. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49942. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49943. this.type = "Line",
  49944. this.geometry = void 0 !== e ? e : new n.Geometry,
  49945. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49946. color: 16777215 * Math.random()
  49947. })))
  49948. }
  49949. ,
  49950. n.Line.prototype = Object.create(n.Object3D.prototype),
  49951. n.Line.prototype.constructor = n.Line,
  49952. n.Line.prototype.raycast = function() {
  49953. var e = new n.Matrix4
  49954. , t = new n.Ray
  49955. , i = new n.Sphere;
  49956. return function(r, o) {
  49957. var a = r.linePrecision
  49958. , s = a * a
  49959. , l = this.geometry
  49960. , c = this.matrixWorld;
  49961. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49962. i.copy(l.boundingSphere),
  49963. i.applyMatrix4(c),
  49964. r.ray.intersectsSphere(i) !== !1) {
  49965. e.getInverse(c),
  49966. t.copy(r.ray).applyMatrix4(e);
  49967. var h = new n.Vector3
  49968. , u = new n.Vector3
  49969. , d = new n.Vector3
  49970. , p = new n.Vector3
  49971. , f = this instanceof n.LineSegments ? 2 : 1;
  49972. if (l instanceof n.BufferGeometry) {
  49973. var g = l.index
  49974. , m = l.attributes
  49975. , v = m.position.array;
  49976. if (null !== g)
  49977. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49978. var I = A[y]
  49979. , E = A[y + 1];
  49980. h.fromArray(v, 3 * I),
  49981. u.fromArray(v, 3 * E);
  49982. var b = t.distanceSqToSegment(h, u, p, d);
  49983. if (!(b > s)) {
  49984. p.applyMatrix4(this.matrixWorld);
  49985. var w = r.ray.origin.distanceTo(p);
  49986. w < r.near || w > r.far || o.push({
  49987. distance: w,
  49988. point: d.clone().applyMatrix4(this.matrixWorld),
  49989. index: y,
  49990. face: null,
  49991. faceIndex: null,
  49992. object: this
  49993. })
  49994. }
  49995. }
  49996. else
  49997. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49998. h.fromArray(v, 3 * y),
  49999. u.fromArray(v, 3 * y + 3);
  50000. var b = t.distanceSqToSegment(h, u, p, d);
  50001. if (!(b > s)) {
  50002. p.applyMatrix4(this.matrixWorld);
  50003. var w = r.ray.origin.distanceTo(p);
  50004. w < r.near || w > r.far || o.push({
  50005. distance: w,
  50006. point: d.clone().applyMatrix4(this.matrixWorld),
  50007. index: y,
  50008. face: null,
  50009. faceIndex: null,
  50010. object: this
  50011. })
  50012. }
  50013. }
  50014. } else if (l instanceof n.Geometry)
  50015. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  50016. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  50017. if (!(b > s)) {
  50018. p.applyMatrix4(this.matrixWorld);
  50019. var w = r.ray.origin.distanceTo(p);
  50020. w < r.near || w > r.far || o.push({
  50021. distance: w,
  50022. point: d.clone().applyMatrix4(this.matrixWorld),
  50023. index: y,
  50024. face: null,
  50025. faceIndex: null,
  50026. object: this
  50027. })
  50028. }
  50029. }
  50030. }
  50031. }
  50032. }(),
  50033. n.Line.prototype.clone = function() {
  50034. return new this.constructor(this.geometry,this.material).copy(this)
  50035. }
  50036. ,
  50037. n.LineStrip = 0,
  50038. n.LinePieces = 1,
  50039. n.LineSegments = function(e, t) {
  50040. n.Line.call(this, e, t),
  50041. this.type = "LineSegments"
  50042. }
  50043. ,
  50044. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50045. n.LineSegments.prototype.constructor = n.LineSegments,
  50046. n.Mesh = function(e, t) {
  50047. n.Object3D.call(this),
  50048. this.type = "Mesh",
  50049. this.geometry = void 0 !== e ? e : new n.Geometry,
  50050. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50051. color: 16777215 * Math.random()
  50052. }),
  50053. this.drawMode = n.TrianglesDrawMode,
  50054. this.updateMorphTargets()
  50055. }
  50056. ,
  50057. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50058. n.Mesh.prototype.constructor = n.Mesh,
  50059. n.Mesh.prototype.setDrawMode = function(e) {
  50060. this.drawMode = e
  50061. }
  50062. ,
  50063. n.Mesh.prototype.updateMorphTargets = function() {
  50064. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50065. this.morphTargetBase = -1,
  50066. this.morphTargetInfluences = [],
  50067. this.morphTargetDictionary = {};
  50068. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50069. this.morphTargetInfluences.push(0),
  50070. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50071. }
  50072. }
  50073. ,
  50074. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50075. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50076. 0)
  50077. }
  50078. ,
  50079. n.Mesh.prototype.raycast = function() {
  50080. function e(e, t, i, r, o, a, s) {
  50081. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50082. o.multiplyScalar(m.x),
  50083. a.multiplyScalar(m.y),
  50084. s.multiplyScalar(m.z),
  50085. o.add(a).add(s),
  50086. o.clone()
  50087. }
  50088. function t(e, t, i, r, o, a, s) {
  50089. var l, c = e.material;
  50090. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50091. null === l)
  50092. return null;
  50093. A.copy(s),
  50094. A.applyMatrix4(e.matrixWorld);
  50095. var h = t.ray.origin.distanceTo(A);
  50096. return h < t.near || h > t.far ? null : {
  50097. distance: h,
  50098. point: A.clone(),
  50099. object: e
  50100. }
  50101. }
  50102. function i(i, r, o, a, h, u, d, m) {
  50103. s.fromArray(a, 3 * u),
  50104. l.fromArray(a, 3 * d),
  50105. c.fromArray(a, 3 * m);
  50106. var A = t(i, r, o, s, l, c, v);
  50107. return A && (h && (p.fromArray(h, 2 * u),
  50108. f.fromArray(h, 2 * d),
  50109. g.fromArray(h, 2 * m),
  50110. A.uv = e(v, s, l, c, p, f, g)),
  50111. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50112. A.faceIndex = u),
  50113. A
  50114. }
  50115. var r = new n.Matrix4
  50116. , o = new n.Ray
  50117. , a = new n.Sphere
  50118. , s = new n.Vector3
  50119. , l = new n.Vector3
  50120. , c = new n.Vector3
  50121. , h = new n.Vector3
  50122. , u = new n.Vector3
  50123. , d = new n.Vector3
  50124. , p = new n.Vector2
  50125. , f = new n.Vector2
  50126. , g = new n.Vector2
  50127. , m = new n.Vector3
  50128. , v = new n.Vector3
  50129. , A = new n.Vector3;
  50130. return function(m, A) {
  50131. var y = this.geometry
  50132. , C = this.material
  50133. , I = this.matrixWorld;
  50134. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50135. a.copy(y.boundingSphere),
  50136. a.applyMatrix4(I),
  50137. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50138. o.copy(m.ray).applyMatrix4(r),
  50139. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50140. var E, b;
  50141. if (y instanceof n.BufferGeometry) {
  50142. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50143. if (void 0 !== S.uv && (E = S.uv.array),
  50144. null !== x)
  50145. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50146. w = R[P],
  50147. _ = R[P + 1],
  50148. T = R[P + 2],
  50149. b = i(this, m, o, M, E, w, _, T),
  50150. b && (b.faceIndex = Math.floor(P / 3),
  50151. A.push(b));
  50152. else
  50153. for (var P = 0, O = M.length; P < O; P += 9)
  50154. w = P / 3,
  50155. _ = w + 1,
  50156. T = w + 2,
  50157. b = i(this, m, o, M, E, w, _, T),
  50158. b && (b.index = w,
  50159. A.push(b))
  50160. } else if (y instanceof n.Geometry) {
  50161. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50162. k.length > 0 && (E = k);
  50163. for (var H = 0, G = U.length; H < G; H++) {
  50164. var z = U[H]
  50165. , W = B === !0 ? F[z.materialIndex] : C;
  50166. if (void 0 !== W) {
  50167. if (L = V[z.a],
  50168. D = V[z.b],
  50169. N = V[z.c],
  50170. W.morphTargets === !0) {
  50171. var j = y.morphTargets
  50172. , Y = this.morphTargetInfluences;
  50173. s.set(0, 0, 0),
  50174. l.set(0, 0, 0),
  50175. c.set(0, 0, 0);
  50176. for (var X = 0, Z = j.length; X < Z; X++) {
  50177. var q = Y[X];
  50178. if (0 !== q) {
  50179. var K = j[X].vertices;
  50180. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50181. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50182. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50183. }
  50184. }
  50185. s.add(L),
  50186. l.add(D),
  50187. c.add(N),
  50188. L = s,
  50189. D = l,
  50190. N = c
  50191. }
  50192. if (b = t(this, m, o, L, D, N, v)) {
  50193. if (E) {
  50194. var Q = E[H];
  50195. p.copy(Q[0]),
  50196. f.copy(Q[1]),
  50197. g.copy(Q[2]),
  50198. b.uv = e(v, L, D, N, p, f, g)
  50199. }
  50200. b.face = z,
  50201. b.faceIndex = H,
  50202. A.push(b)
  50203. }
  50204. }
  50205. }
  50206. }
  50207. }
  50208. }
  50209. }(),
  50210. n.Mesh.prototype.clone = function() {
  50211. return new this.constructor(this.geometry,this.material).copy(this)
  50212. }
  50213. ,
  50214. n.Bone = function(e) {
  50215. n.Object3D.call(this),
  50216. this.type = "Bone",
  50217. this.skin = e
  50218. }
  50219. ,
  50220. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50221. n.Bone.prototype.constructor = n.Bone,
  50222. n.Bone.prototype.copy = function(e) {
  50223. return n.Object3D.prototype.copy.call(this, e),
  50224. this.skin = e.skin,
  50225. this
  50226. }
  50227. ,
  50228. n.Skeleton = function(e, t, i) {
  50229. if (this.useVertexTexture = void 0 === i || i,
  50230. this.identityMatrix = new n.Matrix4,
  50231. e = e || [],
  50232. this.bones = e.slice(0),
  50233. this.useVertexTexture) {
  50234. var r = Math.sqrt(4 * this.bones.length);
  50235. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50236. r = Math.max(r, 4),
  50237. this.boneTextureWidth = r,
  50238. this.boneTextureHeight = r,
  50239. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50240. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50241. } else
  50242. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50243. if (void 0 === t)
  50244. this.calculateInverses();
  50245. else if (this.bones.length === t.length)
  50246. this.boneInverses = t.slice(0);
  50247. else {
  50248. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50249. this.boneInverses = [];
  50250. for (var o = 0, a = this.bones.length; o < a; o++)
  50251. this.boneInverses.push(new n.Matrix4)
  50252. }
  50253. }
  50254. ,
  50255. n.Skeleton.prototype.calculateInverses = function() {
  50256. this.boneInverses = [];
  50257. for (var e = 0, t = this.bones.length; e < t; e++) {
  50258. var i = new n.Matrix4;
  50259. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50260. this.boneInverses.push(i)
  50261. }
  50262. }
  50263. ,
  50264. n.Skeleton.prototype.pose = function() {
  50265. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50266. e = this.bones[t],
  50267. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50268. for (var t = 0, i = this.bones.length; t < i; t++)
  50269. e = this.bones[t],
  50270. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50271. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50272. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50273. }
  50274. ,
  50275. n.Skeleton.prototype.update = function() {
  50276. var e = new n.Matrix4;
  50277. return function() {
  50278. for (var t = 0, i = this.bones.length; t < i; t++) {
  50279. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50280. e.multiplyMatrices(n, this.boneInverses[t]),
  50281. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50282. }
  50283. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50284. }
  50285. }(),
  50286. n.Skeleton.prototype.clone = function() {
  50287. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50288. }
  50289. ,
  50290. n.SkinnedMesh = function(e, t, i) {
  50291. n.Mesh.call(this, e, t),
  50292. this.type = "SkinnedMesh",
  50293. this.bindMode = "attached",
  50294. this.bindMatrix = new n.Matrix4,
  50295. this.bindMatrixInverse = new n.Matrix4;
  50296. var r = [];
  50297. if (this.geometry && void 0 !== this.geometry.bones) {
  50298. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50299. a = this.geometry.bones[s],
  50300. o = new n.Bone(this),
  50301. r.push(o),
  50302. o.name = a.name,
  50303. o.position.fromArray(a.pos),
  50304. o.quaternion.fromArray(a.rotq),
  50305. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50306. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50307. a = this.geometry.bones[s],
  50308. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50309. }
  50310. this.normalizeSkinWeights(),
  50311. this.updateMatrixWorld(!0),
  50312. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50313. }
  50314. ,
  50315. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50316. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50317. n.SkinnedMesh.prototype.bind = function(e, t) {
  50318. this.skeleton = e,
  50319. void 0 === t && (this.updateMatrixWorld(!0),
  50320. this.skeleton.calculateInverses(),
  50321. t = this.matrixWorld),
  50322. this.bindMatrix.copy(t),
  50323. this.bindMatrixInverse.getInverse(t)
  50324. }
  50325. ,
  50326. n.SkinnedMesh.prototype.pose = function() {
  50327. this.skeleton.pose()
  50328. }
  50329. ,
  50330. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50331. if (this.geometry instanceof n.Geometry)
  50332. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50333. var t = this.geometry.skinWeights[e]
  50334. , i = 1 / t.lengthManhattan();
  50335. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50336. }
  50337. else if (this.geometry instanceof n.BufferGeometry)
  50338. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50339. r.x = o.getX(e),
  50340. r.y = o.getY(e),
  50341. r.z = o.getZ(e),
  50342. r.w = o.getW(e);
  50343. var i = 1 / r.lengthManhattan();
  50344. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50345. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50346. }
  50347. }
  50348. ,
  50349. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50350. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50351. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50352. }
  50353. ,
  50354. n.SkinnedMesh.prototype.clone = function() {
  50355. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50356. }
  50357. ,
  50358. n.LOD = function() {
  50359. n.Object3D.call(this),
  50360. this.type = "LOD",
  50361. Object.defineProperties(this, {
  50362. levels: {
  50363. enumerable: !0,
  50364. value: []
  50365. },
  50366. objects: {
  50367. get: function() {
  50368. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50369. this.levels
  50370. }
  50371. }
  50372. })
  50373. }
  50374. ,
  50375. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50376. n.LOD.prototype.constructor = n.LOD,
  50377. n.LOD.prototype.addLevel = function(e, t) {
  50378. void 0 === t && (t = 0),
  50379. t = Math.abs(t);
  50380. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50381. ;
  50382. i.splice(n, 0, {
  50383. distance: t,
  50384. object: e
  50385. }),
  50386. this.add(e)
  50387. }
  50388. ,
  50389. n.LOD.prototype.getObjectForDistance = function(e) {
  50390. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50391. ;
  50392. return t[i - 1].object
  50393. }
  50394. ,
  50395. n.LOD.prototype.raycast = function() {
  50396. var e = new n.Vector3;
  50397. return function(t, i) {
  50398. e.setFromMatrixPosition(this.matrixWorld);
  50399. var n = t.ray.origin.distanceTo(e);
  50400. this.getObjectForDistance(n).raycast(t, i)
  50401. }
  50402. }(),
  50403. n.LOD.prototype.update = function() {
  50404. var e = new n.Vector3
  50405. , t = new n.Vector3;
  50406. return function(i) {
  50407. var n = this.levels;
  50408. if (n.length > 1) {
  50409. e.setFromMatrixPosition(i.matrixWorld),
  50410. t.setFromMatrixPosition(this.matrixWorld);
  50411. var r = e.distanceTo(t);
  50412. n[0].object.visible = !0;
  50413. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50414. n[o - 1].object.visible = !1,
  50415. n[o].object.visible = !0;
  50416. for (; o < a; o++)
  50417. n[o].object.visible = !1
  50418. }
  50419. }
  50420. }(),
  50421. n.LOD.prototype.copy = function(e) {
  50422. n.Object3D.prototype.copy.call(this, e, !1);
  50423. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50424. var o = t[i];
  50425. this.addLevel(o.object.clone(), o.distance)
  50426. }
  50427. return this
  50428. }
  50429. ,
  50430. n.LOD.prototype.toJSON = function(e) {
  50431. var t = n.Object3D.prototype.toJSON.call(this, e);
  50432. t.object.levels = [];
  50433. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50434. var a = i[r];
  50435. t.object.levels.push({
  50436. object: a.object.uuid,
  50437. distance: a.distance
  50438. })
  50439. }
  50440. return t
  50441. }
  50442. ,
  50443. n.Sprite = function() {
  50444. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50445. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50446. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50447. , r = new n.BufferGeometry;
  50448. return r.setIndex(new n.BufferAttribute(e,1)),
  50449. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50450. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50451. function(e) {
  50452. n.Object3D.call(this),
  50453. this.type = "Sprite",
  50454. this.geometry = r,
  50455. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50456. }
  50457. }(),
  50458. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50459. n.Sprite.prototype.constructor = n.Sprite,
  50460. n.Sprite.prototype.raycast = function() {
  50461. var e = new n.Vector3;
  50462. return function(t, i) {
  50463. e.setFromMatrixPosition(this.matrixWorld);
  50464. var n = t.ray.distanceSqToPoint(e)
  50465. , r = this.scale.x * this.scale.y;
  50466. n > r || i.push({
  50467. distance: Math.sqrt(n),
  50468. point: this.position,
  50469. face: null,
  50470. object: this
  50471. })
  50472. }
  50473. }(),
  50474. n.Sprite.prototype.clone = function() {
  50475. return new this.constructor(this.material).copy(this)
  50476. }
  50477. ,
  50478. n.Particle = n.Sprite,
  50479. n.LensFlare = function(e, t, i, r, o) {
  50480. n.Object3D.call(this),
  50481. this.lensFlares = [],
  50482. this.positionScreen = new n.Vector3,
  50483. this.customUpdateCallback = void 0,
  50484. void 0 !== e && this.add(e, t, i, r, o)
  50485. }
  50486. ,
  50487. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50488. n.LensFlare.prototype.constructor = n.LensFlare,
  50489. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50490. void 0 === t && (t = -1),
  50491. void 0 === i && (i = 0),
  50492. void 0 === a && (a = 1),
  50493. void 0 === o && (o = new n.Color(16777215)),
  50494. void 0 === r && (r = n.NormalBlending),
  50495. i = Math.min(i, Math.max(0, i)),
  50496. this.lensFlares.push({
  50497. texture: e,
  50498. size: t,
  50499. distance: i,
  50500. x: 0,
  50501. y: 0,
  50502. z: 0,
  50503. scale: 1,
  50504. rotation: 0,
  50505. opacity: a,
  50506. color: o,
  50507. blending: r
  50508. })
  50509. }
  50510. ,
  50511. n.LensFlare.prototype.updateLensFlares = function() {
  50512. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50513. for (e = 0; e < i; e++)
  50514. t = this.lensFlares[e],
  50515. t.x = this.positionScreen.x + n * t.distance,
  50516. t.y = this.positionScreen.y + r * t.distance,
  50517. t.wantedRotation = t.x * Math.PI * .25,
  50518. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50519. }
  50520. ,
  50521. n.LensFlare.prototype.copy = function(e) {
  50522. n.Object3D.prototype.copy.call(this, e),
  50523. this.positionScreen.copy(e.positionScreen),
  50524. this.customUpdateCallback = e.customUpdateCallback;
  50525. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50526. this.lensFlares.push(e.lensFlares[t]);
  50527. return this
  50528. }
  50529. ,
  50530. n.Scene = function() {
  50531. n.Object3D.call(this),
  50532. this.type = "Scene",
  50533. this.fog = null,
  50534. this.overrideMaterial = null,
  50535. this.autoUpdate = !0
  50536. }
  50537. ,
  50538. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50539. n.Scene.prototype.constructor = n.Scene,
  50540. n.Scene.prototype.copy = function(e, t) {
  50541. return n.Object3D.prototype.copy.call(this, e, t),
  50542. null !== e.fog && (this.fog = e.fog.clone()),
  50543. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50544. this.autoUpdate = e.autoUpdate,
  50545. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50546. this
  50547. }
  50548. ,
  50549. n.Fog = function(e, t, i) {
  50550. this.name = "",
  50551. this.color = new n.Color(e),
  50552. this.near = void 0 !== t ? t : 1,
  50553. this.far = void 0 !== i ? i : 1e3
  50554. }
  50555. ,
  50556. n.Fog.prototype.clone = function() {
  50557. return new n.Fog(this.color.getHex(),this.near,this.far)
  50558. }
  50559. ,
  50560. n.FogExp2 = function(e, t) {
  50561. this.name = "",
  50562. this.color = new n.Color(e),
  50563. this.density = void 0 !== t ? t : 25e-5
  50564. }
  50565. ,
  50566. n.FogExp2.prototype.clone = function() {
  50567. return new n.FogExp2(this.color.getHex(),this.density)
  50568. }
  50569. ,
  50570. n.ShaderChunk = {},
  50571. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50572. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50573. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50574. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50575. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50576. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50577. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50578. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50579. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50580. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50581. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50582. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50583. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50584. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50585. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50586. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50587. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50588. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50589. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50590. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50591. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50592. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50593. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50594. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50595. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50596. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50597. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50598. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50599. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50600. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50601. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50602. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50603. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50604. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50605. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50606. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50607. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50608. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50609. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50610. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50611. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50612. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50613. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50614. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50615. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50616. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50617. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50618. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50619. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50620. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50621. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50622. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50623. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50624. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50625. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50626. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50627. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50628. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50629. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50630. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50631. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50632. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50633. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50634. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50635. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50636. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50637. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50638. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50639. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50640. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50641. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50642. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50643. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50644. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50645. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50646. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50647. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50648. n.UniformsUtils = {
  50649. merge: function(e) {
  50650. for (var t = {}, i = 0; i < e.length; i++) {
  50651. var n = this.clone(e[i]);
  50652. for (var r in n)
  50653. t[r] = n[r]
  50654. }
  50655. return t
  50656. },
  50657. clone: function(e) {
  50658. var t = {};
  50659. for (var i in e) {
  50660. t[i] = {};
  50661. for (var r in e[i]) {
  50662. var o = e[i][r];
  50663. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50664. }
  50665. }
  50666. return t
  50667. }
  50668. },
  50669. n.UniformsLib = {
  50670. common: {
  50671. diffuse: {
  50672. type: "c",
  50673. value: new n.Color(15658734)
  50674. },
  50675. opacity: {
  50676. type: "f",
  50677. value: 1
  50678. },
  50679. map: {
  50680. type: "t",
  50681. value: null
  50682. },
  50683. offsetRepeat: {
  50684. type: "v4",
  50685. value: new n.Vector4(0,0,1,1)
  50686. },
  50687. specularMap: {
  50688. type: "t",
  50689. value: null
  50690. },
  50691. alphaMap: {
  50692. type: "t",
  50693. value: null
  50694. },
  50695. envMap: {
  50696. type: "t",
  50697. value: null
  50698. },
  50699. flipEnvMap: {
  50700. type: "f",
  50701. value: -1
  50702. },
  50703. reflectivity: {
  50704. type: "f",
  50705. value: 1
  50706. },
  50707. refractionRatio: {
  50708. type: "f",
  50709. value: .98
  50710. }
  50711. },
  50712. aomap: {
  50713. aoMap: {
  50714. type: "t",
  50715. value: null
  50716. },
  50717. aoMapIntensity: {
  50718. type: "f",
  50719. value: 1
  50720. }
  50721. },
  50722. lightmap: {
  50723. lightMap: {
  50724. type: "t",
  50725. value: null
  50726. },
  50727. lightMapIntensity: {
  50728. type: "f",
  50729. value: 1
  50730. }
  50731. },
  50732. emissivemap: {
  50733. emissiveMap: {
  50734. type: "t",
  50735. value: null
  50736. }
  50737. },
  50738. bumpmap: {
  50739. bumpMap: {
  50740. type: "t",
  50741. value: null
  50742. },
  50743. bumpScale: {
  50744. type: "f",
  50745. value: 1
  50746. }
  50747. },
  50748. normalmap: {
  50749. normalMap: {
  50750. type: "t",
  50751. value: null
  50752. },
  50753. normalScale: {
  50754. type: "v2",
  50755. value: new n.Vector2(1,1)
  50756. }
  50757. },
  50758. displacementmap: {
  50759. displacementMap: {
  50760. type: "t",
  50761. value: null
  50762. },
  50763. displacementScale: {
  50764. type: "f",
  50765. value: 1
  50766. },
  50767. displacementBias: {
  50768. type: "f",
  50769. value: 0
  50770. }
  50771. },
  50772. roughnessmap: {
  50773. roughnessMap: {
  50774. type: "t",
  50775. value: null
  50776. }
  50777. },
  50778. metalnessmap: {
  50779. metalnessMap: {
  50780. type: "t",
  50781. value: null
  50782. }
  50783. },
  50784. fog: {
  50785. fogDensity: {
  50786. type: "f",
  50787. value: 25e-5
  50788. },
  50789. fogNear: {
  50790. type: "f",
  50791. value: 1
  50792. },
  50793. fogFar: {
  50794. type: "f",
  50795. value: 2e3
  50796. },
  50797. fogColor: {
  50798. type: "c",
  50799. value: new n.Color(16777215)
  50800. }
  50801. },
  50802. lights: {
  50803. ambientLightColor: {
  50804. type: "fv",
  50805. value: []
  50806. },
  50807. directionalLights: {
  50808. type: "sa",
  50809. value: [],
  50810. properties: {
  50811. direction: {
  50812. type: "v3"
  50813. },
  50814. color: {
  50815. type: "c"
  50816. },
  50817. shadow: {
  50818. type: "i"
  50819. },
  50820. shadowBias: {
  50821. type: "f"
  50822. },
  50823. shadowRadius: {
  50824. type: "f"
  50825. },
  50826. shadowMapSize: {
  50827. type: "v2"
  50828. }
  50829. }
  50830. },
  50831. directionalShadowMap: {
  50832. type: "tv",
  50833. value: []
  50834. },
  50835. directionalShadowMatrix: {
  50836. type: "m4v",
  50837. value: []
  50838. },
  50839. spotLights: {
  50840. type: "sa",
  50841. value: [],
  50842. properties: {
  50843. color: {
  50844. type: "c"
  50845. },
  50846. position: {
  50847. type: "v3"
  50848. },
  50849. direction: {
  50850. type: "v3"
  50851. },
  50852. distance: {
  50853. type: "f"
  50854. },
  50855. coneCos: {
  50856. type: "f"
  50857. },
  50858. penumbraCos: {
  50859. type: "f"
  50860. },
  50861. decay: {
  50862. type: "f"
  50863. },
  50864. shadow: {
  50865. type: "i"
  50866. },
  50867. shadowBias: {
  50868. type: "f"
  50869. },
  50870. shadowRadius: {
  50871. type: "f"
  50872. },
  50873. shadowMapSize: {
  50874. type: "v2"
  50875. }
  50876. }
  50877. },
  50878. spotShadowMap: {
  50879. type: "tv",
  50880. value: []
  50881. },
  50882. spotShadowMatrix: {
  50883. type: "m4v",
  50884. value: []
  50885. },
  50886. pointLights: {
  50887. type: "sa",
  50888. value: [],
  50889. properties: {
  50890. color: {
  50891. type: "c"
  50892. },
  50893. position: {
  50894. type: "v3"
  50895. },
  50896. decay: {
  50897. type: "f"
  50898. },
  50899. distance: {
  50900. type: "f"
  50901. },
  50902. shadow: {
  50903. type: "i"
  50904. },
  50905. shadowBias: {
  50906. type: "f"
  50907. },
  50908. shadowRadius: {
  50909. type: "f"
  50910. },
  50911. shadowMapSize: {
  50912. type: "v2"
  50913. }
  50914. }
  50915. },
  50916. pointShadowMap: {
  50917. type: "tv",
  50918. value: []
  50919. },
  50920. pointShadowMatrix: {
  50921. type: "m4v",
  50922. value: []
  50923. },
  50924. hemisphereLights: {
  50925. type: "sa",
  50926. value: [],
  50927. properties: {
  50928. direction: {
  50929. type: "v3"
  50930. },
  50931. skyColor: {
  50932. type: "c"
  50933. },
  50934. groundColor: {
  50935. type: "c"
  50936. }
  50937. }
  50938. }
  50939. },
  50940. points: {
  50941. diffuse: {
  50942. type: "c",
  50943. value: new n.Color(15658734)
  50944. },
  50945. opacity: {
  50946. type: "f",
  50947. value: 1
  50948. },
  50949. size: {
  50950. type: "f",
  50951. value: 1
  50952. },
  50953. scale: {
  50954. type: "f",
  50955. value: 1
  50956. },
  50957. map: {
  50958. type: "t",
  50959. value: null
  50960. },
  50961. offsetRepeat: {
  50962. type: "v4",
  50963. value: new n.Vector4(0,0,1,1)
  50964. }
  50965. }
  50966. },
  50967. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50968. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50969. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50970. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50971. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50972. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50973. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50974. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50975. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50976. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50977. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50978. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50979. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50980. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50981. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50982. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50983. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50984. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50985. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50986. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50987. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50988. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50989. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50990. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50991. n.ShaderLib = {
  50992. basic: {
  50993. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50994. vertexShader: n.ShaderChunk.meshbasic_vert,
  50995. fragmentShader: n.ShaderChunk.meshbasic_frag
  50996. },
  50997. lambert: {
  50998. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50999. emissive: {
  51000. type: "c",
  51001. value: new n.Color(0)
  51002. }
  51003. }]),
  51004. vertexShader: n.ShaderChunk.meshlambert_vert,
  51005. fragmentShader: n.ShaderChunk.meshlambert_frag
  51006. },
  51007. phong: {
  51008. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51009. emissive: {
  51010. type: "c",
  51011. value: new n.Color(0)
  51012. },
  51013. specular: {
  51014. type: "c",
  51015. value: new n.Color(1118481)
  51016. },
  51017. shininess: {
  51018. type: "f",
  51019. value: 30
  51020. }
  51021. }]),
  51022. vertexShader: n.ShaderChunk.meshphong_vert,
  51023. fragmentShader: n.ShaderChunk.meshphong_frag
  51024. },
  51025. standard: {
  51026. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51027. emissive: {
  51028. type: "c",
  51029. value: new n.Color(0)
  51030. },
  51031. roughness: {
  51032. type: "f",
  51033. value: .5
  51034. },
  51035. metalness: {
  51036. type: "f",
  51037. value: 0
  51038. },
  51039. envMapIntensity: {
  51040. type: "f",
  51041. value: 1
  51042. }
  51043. }]),
  51044. vertexShader: n.ShaderChunk.meshstandard_vert,
  51045. fragmentShader: n.ShaderChunk.meshstandard_frag
  51046. },
  51047. points: {
  51048. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51049. vertexShader: n.ShaderChunk.points_vert,
  51050. fragmentShader: n.ShaderChunk.points_frag
  51051. },
  51052. dashed: {
  51053. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51054. scale: {
  51055. type: "f",
  51056. value: 1
  51057. },
  51058. dashSize: {
  51059. type: "f",
  51060. value: 1
  51061. },
  51062. totalSize: {
  51063. type: "f",
  51064. value: 2
  51065. }
  51066. }]),
  51067. vertexShader: n.ShaderChunk.linedashed_vert,
  51068. fragmentShader: n.ShaderChunk.linedashed_frag
  51069. },
  51070. depth: {
  51071. uniforms: {
  51072. mNear: {
  51073. type: "f",
  51074. value: 1
  51075. },
  51076. mFar: {
  51077. type: "f",
  51078. value: 2e3
  51079. },
  51080. opacity: {
  51081. type: "f",
  51082. value: 1
  51083. }
  51084. },
  51085. vertexShader: n.ShaderChunk.depth_vert,
  51086. fragmentShader: n.ShaderChunk.depth_frag
  51087. },
  51088. normal: {
  51089. uniforms: {
  51090. opacity: {
  51091. type: "f",
  51092. value: 1
  51093. }
  51094. },
  51095. vertexShader: n.ShaderChunk.normal_vert,
  51096. fragmentShader: n.ShaderChunk.normal_frag
  51097. },
  51098. cube: {
  51099. uniforms: {
  51100. tCube: {
  51101. type: "t",
  51102. value: null
  51103. },
  51104. tFlip: {
  51105. type: "f",
  51106. value: -1
  51107. }
  51108. },
  51109. vertexShader: n.ShaderChunk.cube_vert,
  51110. fragmentShader: n.ShaderChunk.cube_frag
  51111. },
  51112. equirect: {
  51113. uniforms: {
  51114. tEquirect: {
  51115. type: "t",
  51116. value: null
  51117. },
  51118. tFlip: {
  51119. type: "f",
  51120. value: -1
  51121. }
  51122. },
  51123. vertexShader: n.ShaderChunk.equirect_vert,
  51124. fragmentShader: n.ShaderChunk.equirect_frag
  51125. },
  51126. depthRGBA: {
  51127. uniforms: {},
  51128. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51129. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51130. },
  51131. distanceRGBA: {
  51132. uniforms: {
  51133. lightPos: {
  51134. type: "v3",
  51135. value: new n.Vector3(0,0,0)
  51136. }
  51137. },
  51138. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51139. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51140. }
  51141. },
  51142. n.WebGLRenderer = function(e) {
  51143. function t() {
  51144. return null === ye ? Oe : 1
  51145. }
  51146. function i(e, t, i, n) {
  51147. se === !0 && (e *= n,
  51148. t *= n,
  51149. i *= n),
  51150. Ye.clearColor(e, t, i, n)
  51151. }
  51152. function r() {
  51153. Ye.init(),
  51154. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51155. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51156. i(Se.r, Se.g, Se.b, Me)
  51157. }
  51158. function o() {
  51159. Ae = null,
  51160. be = null,
  51161. Ee = "",
  51162. Ie = -1,
  51163. Ye.reset()
  51164. }
  51165. function a(e) {
  51166. e.preventDefault(),
  51167. o(),
  51168. r(),
  51169. Xe.clear()
  51170. }
  51171. function s(e) {
  51172. var t = e.target;
  51173. t.removeEventListener("dispose", s),
  51174. h(t),
  51175. ke.textures--
  51176. }
  51177. function l(e) {
  51178. var t = e.target;
  51179. t.removeEventListener("dispose", l),
  51180. u(t),
  51181. ke.textures--
  51182. }
  51183. function c(e) {
  51184. var t = e.target;
  51185. t.removeEventListener("dispose", c),
  51186. d(t)
  51187. }
  51188. function h(e) {
  51189. var t = Xe.get(e);
  51190. if (e.image && t.__image__webglTextureCube)
  51191. Ge.deleteTexture(t.__image__webglTextureCube);
  51192. else {
  51193. if (void 0 === t.__webglInit)
  51194. return;
  51195. Ge.deleteTexture(t.__webglTexture)
  51196. }
  51197. Xe.delete(e)
  51198. }
  51199. function u(e) {
  51200. var t = Xe.get(e)
  51201. , i = Xe.get(e.texture);
  51202. if (e && void 0 !== i.__webglTexture) {
  51203. if (Ge.deleteTexture(i.__webglTexture),
  51204. e instanceof n.WebGLRenderTargetCube)
  51205. for (var r = 0; r < 6; r++)
  51206. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51207. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51208. else
  51209. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51210. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51211. Xe.delete(e.texture),
  51212. Xe.delete(e)
  51213. }
  51214. }
  51215. function d(e) {
  51216. p(e),
  51217. Xe.delete(e)
  51218. }
  51219. function p(e) {
  51220. var t = Xe.get(e).program;
  51221. e.program = void 0,
  51222. void 0 !== t && qe.releaseProgram(t)
  51223. }
  51224. function f(e, t, i, r) {
  51225. var o;
  51226. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51227. null === o))
  51228. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51229. void 0 === r && (r = 0),
  51230. Ye.initAttributes();
  51231. var a = i.attributes
  51232. , s = t.getAttributes()
  51233. , l = e.defaultAttributeValues;
  51234. for (var c in s) {
  51235. var h = s[c];
  51236. if (h >= 0) {
  51237. var u = a[c];
  51238. if (void 0 !== u) {
  51239. var d = u.itemSize
  51240. , p = Ze.getAttributeBuffer(u);
  51241. if (u instanceof n.InterleavedBufferAttribute) {
  51242. var f = u.data
  51243. , g = f.stride
  51244. , m = u.offset;
  51245. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51246. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51247. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51248. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51249. } else
  51250. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51251. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51252. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51253. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51254. } else if (void 0 !== l) {
  51255. var v = l[c];
  51256. if (void 0 !== v)
  51257. switch (v.length) {
  51258. case 2:
  51259. Ge.vertexAttrib2fv(h, v);
  51260. break;
  51261. case 3:
  51262. Ge.vertexAttrib3fv(h, v);
  51263. break;
  51264. case 4:
  51265. Ge.vertexAttrib4fv(h, v);
  51266. break;
  51267. default:
  51268. Ge.vertexAttrib1fv(h, v)
  51269. }
  51270. }
  51271. }
  51272. }
  51273. Ye.disableUnusedAttributes()
  51274. }
  51275. function g(e, t) {
  51276. return Math.abs(t[0]) - Math.abs(e[0])
  51277. }
  51278. function m(e, t) {
  51279. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51280. }
  51281. function v(e, t) {
  51282. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51283. }
  51284. function A(e, t, i, n, r) {
  51285. var o, a;
  51286. i.transparent ? (o = de,
  51287. a = ++pe) : (o = he,
  51288. a = ++ue);
  51289. var s = o[a];
  51290. void 0 !== s ? (s.id = e.id,
  51291. s.object = e,
  51292. s.geometry = t,
  51293. s.material = i,
  51294. s.z = Ve.z,
  51295. s.group = r) : (s = {
  51296. id: e.id,
  51297. object: e,
  51298. geometry: t,
  51299. material: i,
  51300. z: Ve.z,
  51301. group: r
  51302. },
  51303. o.push(s))
  51304. }
  51305. function y(e, t) {
  51306. if (e.visible !== !1) {
  51307. if (e.layers.test(t.layers))
  51308. if (e instanceof n.Light)
  51309. ce.push(e);
  51310. else if (e instanceof n.Sprite)
  51311. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51312. else if (e instanceof n.LensFlare)
  51313. me.push(e);
  51314. else if (e instanceof n.ImmediateRenderObject)
  51315. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51316. Ve.applyProjection(Fe)),
  51317. A(e, null, e.material, Ve.z, null);
  51318. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51319. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51320. var i = e.material;
  51321. if (i.visible === !0) {
  51322. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51323. Ve.applyProjection(Fe));
  51324. var r = Ze.update(e);
  51325. if (i instanceof n.MultiMaterial)
  51326. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51327. var c = o[s]
  51328. , h = a[c.materialIndex];
  51329. h.visible === !0 && A(e, r, h, Ve.z, c)
  51330. }
  51331. else
  51332. A(e, r, i, Ve.z, null)
  51333. }
  51334. }
  51335. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51336. y(u[s], t)
  51337. }
  51338. }
  51339. function C(e, t, i, r) {
  51340. for (var o = 0, a = e.length; o < a; o++) {
  51341. var s = e[o]
  51342. , l = s.object
  51343. , c = s.geometry
  51344. , h = void 0 === r ? s.material : r
  51345. , u = s.group;
  51346. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51347. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51348. l instanceof n.ImmediateRenderObject) {
  51349. E(h);
  51350. var d = w(t, i, h, l);
  51351. Ee = "",
  51352. l.render(function(e) {
  51353. ve.renderBufferImmediate(e, d, h)
  51354. })
  51355. } else
  51356. ve.renderBufferDirect(t, i, c, h, l, u)
  51357. }
  51358. }
  51359. function I(e, t, i) {
  51360. var r = Xe.get(e)
  51361. , o = qe.getParameters(e, Ue, t, i)
  51362. , a = qe.getProgramCode(e, o)
  51363. , s = r.program
  51364. , l = !0;
  51365. if (void 0 === s)
  51366. e.addEventListener("dispose", c);
  51367. else if (s.code !== a)
  51368. p(e);
  51369. else {
  51370. if (void 0 !== o.shaderID)
  51371. return;
  51372. l = !1
  51373. }
  51374. if (l) {
  51375. if (o.shaderID) {
  51376. var h = n.ShaderLib[o.shaderID];
  51377. r.__webglShader = {
  51378. name: e.type,
  51379. uniforms: n.UniformsUtils.clone(h.uniforms),
  51380. vertexShader: h.vertexShader,
  51381. fragmentShader: h.fragmentShader
  51382. }
  51383. } else
  51384. r.__webglShader = {
  51385. name: e.type,
  51386. uniforms: e.uniforms,
  51387. vertexShader: e.vertexShader,
  51388. fragmentShader: e.fragmentShader
  51389. };
  51390. e.__webglShader = r.__webglShader,
  51391. s = qe.acquireProgram(e, o, a),
  51392. r.program = s,
  51393. e.program = s
  51394. }
  51395. var u = s.getAttributes();
  51396. if (e.morphTargets) {
  51397. e.numSupportedMorphTargets = 0;
  51398. for (var d = 0; d < ve.maxMorphTargets; d++)
  51399. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51400. }
  51401. if (e.morphNormals) {
  51402. e.numSupportedMorphNormals = 0;
  51403. for (var d = 0; d < ve.maxMorphNormals; d++)
  51404. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51405. }
  51406. r.uniformsList = [];
  51407. var f = r.__webglShader.uniforms
  51408. , g = r.program.getUniforms();
  51409. for (var m in f) {
  51410. var v = g[m];
  51411. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51412. }
  51413. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51414. f.ambientLightColor.value = Ue.ambient,
  51415. f.directionalLights.value = Ue.directional,
  51416. f.spotLights.value = Ue.spot,
  51417. f.pointLights.value = Ue.point,
  51418. f.hemisphereLights.value = Ue.hemi,
  51419. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51420. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51421. f.spotShadowMap.value = Ue.spotShadowMap,
  51422. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51423. f.pointShadowMap.value = Ue.pointShadowMap,
  51424. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51425. r.hasDynamicUniforms = !1;
  51426. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51427. var C = r.uniformsList[A][0];
  51428. if (C.dynamic === !0) {
  51429. r.hasDynamicUniforms = !0;
  51430. break
  51431. }
  51432. }
  51433. }
  51434. function E(e) {
  51435. b(e),
  51436. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51437. Ye.setDepthFunc(e.depthFunc),
  51438. Ye.setDepthTest(e.depthTest),
  51439. Ye.setDepthWrite(e.depthWrite),
  51440. Ye.setColorWrite(e.colorWrite),
  51441. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51442. }
  51443. function b(e) {
  51444. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51445. Ye.setFlipSided(e.side === n.BackSide)
  51446. }
  51447. function w(e, t, i, r) {
  51448. xe = 0;
  51449. var o = Xe.get(i);
  51450. void 0 === o.program && (i.needsUpdate = !0),
  51451. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51452. i.needsUpdate && (I(i, t, r),
  51453. i.needsUpdate = !1);
  51454. var a = !1
  51455. , s = !1
  51456. , l = !1
  51457. , c = o.program
  51458. , h = c.getUniforms()
  51459. , u = o.__webglShader.uniforms;
  51460. if (c.id !== Ae && (Ge.useProgram(c.program),
  51461. Ae = c.id,
  51462. a = !0,
  51463. s = !0,
  51464. l = !0),
  51465. i.id !== Ie && (Ie = i.id,
  51466. s = !0),
  51467. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51468. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51469. e !== be && (be = e,
  51470. s = !0,
  51471. l = !0),
  51472. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51473. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51474. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51475. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51476. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51477. i.skinning)
  51478. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51479. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51480. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51481. if (void 0 !== h.boneTexture) {
  51482. var d = B();
  51483. Ge.uniform1i(h.boneTexture, d),
  51484. ve.setTexture(r.skeleton.boneTexture, d)
  51485. }
  51486. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51487. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51488. } else
  51489. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51490. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51491. t && i.fog && R(u, t),
  51492. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51493. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51494. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51495. u.mFar.value = e.far,
  51496. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51497. V(o.uniformsList)),
  51498. N(h, r),
  51499. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51500. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51501. c
  51502. }
  51503. function _(e, t, i) {
  51504. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51505. var a = e[r][0]
  51506. , s = a.onUpdateCallback;
  51507. void 0 !== s && (s.bind(a)(t, i),
  51508. n.push(e[r]))
  51509. }
  51510. V(n)
  51511. }
  51512. function T(e, t) {
  51513. e.opacity.value = t.opacity,
  51514. e.diffuse.value = t.color,
  51515. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51516. e.map.value = t.map,
  51517. e.specularMap.value = t.specularMap,
  51518. e.alphaMap.value = t.alphaMap,
  51519. t.aoMap && (e.aoMap.value = t.aoMap,
  51520. e.aoMapIntensity.value = t.aoMapIntensity);
  51521. var i;
  51522. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51523. void 0 !== i) {
  51524. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51525. var r = i.offset
  51526. , o = i.repeat;
  51527. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51528. }
  51529. e.envMap.value = t.envMap,
  51530. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51531. e.reflectivity.value = t.reflectivity,
  51532. e.refractionRatio.value = t.refractionRatio
  51533. }
  51534. function x(e, t) {
  51535. e.diffuse.value = t.color,
  51536. e.opacity.value = t.opacity
  51537. }
  51538. function S(e, t) {
  51539. e.dashSize.value = t.dashSize,
  51540. e.totalSize.value = t.dashSize + t.gapSize,
  51541. e.scale.value = t.scale
  51542. }
  51543. function M(e, t) {
  51544. if (e.diffuse.value = t.color,
  51545. e.opacity.value = t.opacity,
  51546. e.size.value = t.size * Oe,
  51547. e.scale.value = te.clientHeight / 2,
  51548. e.map.value = t.map,
  51549. null !== t.map) {
  51550. var i = t.map.offset
  51551. , n = t.map.repeat;
  51552. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51553. }
  51554. }
  51555. function R(e, t) {
  51556. e.fogColor.value = t.color,
  51557. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51558. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51559. }
  51560. function P(e, t) {
  51561. t.lightMap && (e.lightMap.value = t.lightMap,
  51562. e.lightMapIntensity.value = t.lightMapIntensity),
  51563. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51564. }
  51565. function O(e, t) {
  51566. e.specular.value = t.specular,
  51567. e.shininess.value = Math.max(t.shininess, 1e-4),
  51568. t.lightMap && (e.lightMap.value = t.lightMap,
  51569. e.lightMapIntensity.value = t.lightMapIntensity),
  51570. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51571. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51572. e.bumpScale.value = t.bumpScale),
  51573. t.normalMap && (e.normalMap.value = t.normalMap,
  51574. e.normalScale.value.copy(t.normalScale)),
  51575. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51576. e.displacementScale.value = t.displacementScale,
  51577. e.displacementBias.value = t.displacementBias)
  51578. }
  51579. function L(e, t) {
  51580. e.roughness.value = t.roughness,
  51581. e.metalness.value = t.metalness,
  51582. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51583. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51584. t.lightMap && (e.lightMap.value = t.lightMap,
  51585. e.lightMapIntensity.value = t.lightMapIntensity),
  51586. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51587. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51588. e.bumpScale.value = t.bumpScale),
  51589. t.normalMap && (e.normalMap.value = t.normalMap,
  51590. e.normalScale.value.copy(t.normalScale)),
  51591. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51592. e.displacementScale.value = t.displacementScale,
  51593. e.displacementBias.value = t.displacementBias),
  51594. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51595. }
  51596. function D(e, t) {
  51597. e.ambientLightColor.needsUpdate = t,
  51598. e.directionalLights.needsUpdate = t,
  51599. e.pointLights.needsUpdate = t,
  51600. e.spotLights.needsUpdate = t,
  51601. e.hemisphereLights.needsUpdate = t
  51602. }
  51603. function N(e, t) {
  51604. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51605. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51606. }
  51607. function B() {
  51608. var e = xe;
  51609. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51610. xe += 1,
  51611. e
  51612. }
  51613. function F(e, t, i, r) {
  51614. var o, a;
  51615. if ("1i" === t)
  51616. Ge.uniform1i(i, r);
  51617. else if ("1f" === t)
  51618. Ge.uniform1f(i, r);
  51619. else if ("2f" === t)
  51620. Ge.uniform2f(i, r[0], r[1]);
  51621. else if ("3f" === t)
  51622. Ge.uniform3f(i, r[0], r[1], r[2]);
  51623. else if ("4f" === t)
  51624. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51625. else if ("1iv" === t)
  51626. Ge.uniform1iv(i, r);
  51627. else if ("3iv" === t)
  51628. Ge.uniform3iv(i, r);
  51629. else if ("1fv" === t)
  51630. Ge.uniform1fv(i, r);
  51631. else if ("2fv" === t)
  51632. Ge.uniform2fv(i, r);
  51633. else if ("3fv" === t)
  51634. Ge.uniform3fv(i, r);
  51635. else if ("4fv" === t)
  51636. Ge.uniform4fv(i, r);
  51637. else if ("Matrix2fv" === t)
  51638. Ge.uniformMatrix2fv(i, !1, r);
  51639. else if ("Matrix3fv" === t)
  51640. Ge.uniformMatrix3fv(i, !1, r);
  51641. else if ("Matrix4fv" === t)
  51642. Ge.uniformMatrix4fv(i, !1, r);
  51643. else if ("i" === t)
  51644. Ge.uniform1i(i, r);
  51645. else if ("f" === t)
  51646. Ge.uniform1f(i, r);
  51647. else if ("v2" === t)
  51648. Ge.uniform2f(i, r.x, r.y);
  51649. else if ("v3" === t)
  51650. Ge.uniform3f(i, r.x, r.y, r.z);
  51651. else if ("v4" === t)
  51652. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51653. else if ("c" === t)
  51654. Ge.uniform3f(i, r.r, r.g, r.b);
  51655. else if ("s" === t) {
  51656. var s = e.properties;
  51657. for (var l in s) {
  51658. var c = s[l]
  51659. , h = i[l]
  51660. , u = r[l];
  51661. F(c, c.type, h, u)
  51662. }
  51663. } else if ("sa" === t)
  51664. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51665. for (var l in s) {
  51666. var c = s[l]
  51667. , h = i[d][l]
  51668. , u = r[d][l];
  51669. F(c, c.type, h, u)
  51670. }
  51671. else if ("iv1" === t)
  51672. Ge.uniform1iv(i, r);
  51673. else if ("iv" === t)
  51674. Ge.uniform3iv(i, r);
  51675. else if ("fv1" === t)
  51676. Ge.uniform1fv(i, r);
  51677. else if ("fv" === t)
  51678. Ge.uniform3fv(i, r);
  51679. else if ("v2v" === t) {
  51680. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51681. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51682. f += 2)
  51683. e._array[f + 0] = r[d].x,
  51684. e._array[f + 1] = r[d].y;
  51685. Ge.uniform2fv(i, e._array)
  51686. } else if ("v3v" === t) {
  51687. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51688. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51689. m += 3)
  51690. e._array[m + 0] = r[d].x,
  51691. e._array[m + 1] = r[d].y,
  51692. e._array[m + 2] = r[d].z;
  51693. Ge.uniform3fv(i, e._array)
  51694. } else if ("v4v" === t) {
  51695. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51696. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51697. v += 4)
  51698. e._array[v + 0] = r[d].x,
  51699. e._array[v + 1] = r[d].y,
  51700. e._array[v + 2] = r[d].z,
  51701. e._array[v + 3] = r[d].w;
  51702. Ge.uniform4fv(i, e._array)
  51703. } else if ("m2" === t)
  51704. Ge.uniformMatrix2fv(i, !1, r.elements);
  51705. else if ("m3" === t)
  51706. Ge.uniformMatrix3fv(i, !1, r.elements);
  51707. else if ("m3v" === t) {
  51708. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51709. for (var d = 0, g = r.length; d < g; d++)
  51710. r[d].flattenToArrayOffset(e._array, 9 * d);
  51711. Ge.uniformMatrix3fv(i, !1, e._array)
  51712. } else if ("m4" === t)
  51713. Ge.uniformMatrix4fv(i, !1, r.elements);
  51714. else if ("m4v" === t) {
  51715. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51716. for (var d = 0, g = r.length; d < g; d++)
  51717. r[d].flattenToArrayOffset(e._array, 16 * d);
  51718. Ge.uniformMatrix4fv(i, !1, e._array)
  51719. } else if ("t" === t) {
  51720. if (o = r,
  51721. a = B(),
  51722. Ge.uniform1i(i, a),
  51723. !o)
  51724. return;
  51725. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51726. } else if ("tv" === t) {
  51727. void 0 === e._array && (e._array = []);
  51728. for (var d = 0, g = e.value.length; d < g; d++)
  51729. e._array[d] = B();
  51730. Ge.uniform1iv(i, e._array);
  51731. for (var d = 0, g = e.value.length; d < g; d++)
  51732. o = e.value[d],
  51733. a = e._array[d],
  51734. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51735. } else
  51736. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51737. }
  51738. function V(e) {
  51739. for (var t = 0, i = e.length; t < i; t++) {
  51740. var n = e[t][0];
  51741. if (n.needsUpdate !== !1) {
  51742. var r = n.type
  51743. , o = e[t][1]
  51744. , a = n.value;
  51745. F(n, r, o, a)
  51746. }
  51747. }
  51748. }
  51749. function U(e, t) {
  51750. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51751. for (Ue.shadowsPointLight = 0,
  51752. i = 0,
  51753. r = e.length; i < r; i++)
  51754. if (o = e[i],
  51755. a = o.color,
  51756. s = o.intensity,
  51757. l = o.distance,
  51758. o instanceof n.AmbientLight)
  51759. c += a.r * s,
  51760. h += a.g * s,
  51761. u += a.b * s;
  51762. else if (o instanceof n.DirectionalLight) {
  51763. var A = Ke.get(o);
  51764. A.color.copy(o.color).multiplyScalar(o.intensity),
  51765. A.direction.setFromMatrixPosition(o.matrixWorld),
  51766. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51767. A.direction.sub(Ve),
  51768. A.direction.transformDirection(d),
  51769. A.shadow = o.castShadow,
  51770. o.castShadow && (A.shadowBias = o.shadow.bias,
  51771. A.shadowRadius = o.shadow.radius,
  51772. A.shadowMapSize = o.shadow.mapSize,
  51773. Ue.shadows[v++] = o),
  51774. Ue.directionalShadowMap[p] = o.shadow.map,
  51775. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51776. Ue.directional[p++] = A
  51777. } else if (o instanceof n.SpotLight) {
  51778. var A = Ke.get(o);
  51779. A.position.setFromMatrixPosition(o.matrixWorld),
  51780. A.position.applyMatrix4(d),
  51781. A.color.copy(a).multiplyScalar(s),
  51782. A.distance = l,
  51783. A.direction.setFromMatrixPosition(o.matrixWorld),
  51784. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51785. A.direction.sub(Ve),
  51786. A.direction.transformDirection(d),
  51787. A.coneCos = Math.cos(o.angle),
  51788. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51789. A.decay = 0 === o.distance ? 0 : o.decay,
  51790. A.shadow = o.castShadow,
  51791. o.castShadow && (A.shadowBias = o.shadow.bias,
  51792. A.shadowRadius = o.shadow.radius,
  51793. A.shadowMapSize = o.shadow.mapSize,
  51794. Ue.shadows[v++] = o),
  51795. Ue.spotShadowMap[g] = o.shadow.map,
  51796. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51797. Ue.spot[g++] = A
  51798. } else if (o instanceof n.PointLight) {
  51799. var A = Ke.get(o);
  51800. A.position.setFromMatrixPosition(o.matrixWorld),
  51801. A.position.applyMatrix4(d),
  51802. A.color.copy(o.color).multiplyScalar(o.intensity),
  51803. A.distance = o.distance,
  51804. A.decay = 0 === o.distance ? 0 : o.decay,
  51805. A.shadow = o.castShadow,
  51806. o.castShadow && (A.shadowBias = o.shadow.bias,
  51807. A.shadowRadius = o.shadow.radius,
  51808. A.shadowMapSize = o.shadow.mapSize,
  51809. Ue.shadows[v++] = o),
  51810. Ue.pointShadowMap[f] = o.shadow.map,
  51811. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51812. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51813. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51814. Ue.point[f++] = A
  51815. } else if (o instanceof n.HemisphereLight) {
  51816. var A = Ke.get(o);
  51817. A.direction.setFromMatrixPosition(o.matrixWorld),
  51818. A.direction.transformDirection(d),
  51819. A.direction.normalize(),
  51820. A.skyColor.copy(o.color).multiplyScalar(s),
  51821. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51822. Ue.hemi[m++] = A
  51823. }
  51824. Ue.ambient[0] = c,
  51825. Ue.ambient[1] = h,
  51826. Ue.ambient[2] = u,
  51827. Ue.directional.length = p,
  51828. Ue.spot.length = g,
  51829. Ue.point.length = f,
  51830. Ue.hemi.length = m,
  51831. Ue.shadows.length = v,
  51832. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51833. }
  51834. function k(e, t, i) {
  51835. var r;
  51836. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51837. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51838. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51839. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51840. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51841. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51842. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51843. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51844. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51845. r = We.get("EXT_texture_filter_anisotropic")) {
  51846. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51847. return;
  51848. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51849. return;
  51850. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51851. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51852. }
  51853. }
  51854. function H(e, t, i) {
  51855. void 0 === e.__webglInit && (e.__webglInit = !0,
  51856. t.addEventListener("dispose", s),
  51857. e.__webglTexture = Ge.createTexture(),
  51858. ke.textures++),
  51859. Ye.activeTexture(Ge.TEXTURE0 + i),
  51860. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51861. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51862. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51863. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51864. var r = G(t.image, je.maxTextureSize);
  51865. W(t) && z(r) === !1 && (r = j(r));
  51866. var o = z(r)
  51867. , a = ee(t.format)
  51868. , l = ee(t.type);
  51869. k(Ge.TEXTURE_2D, t, o);
  51870. var c, h = t.mipmaps;
  51871. if (t instanceof n.DataTexture)
  51872. if (h.length > 0 && o) {
  51873. for (var u = 0, d = h.length; u < d; u++)
  51874. c = h[u],
  51875. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51876. t.generateMipmaps = !1
  51877. } else
  51878. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51879. else if (t instanceof n.CompressedTexture)
  51880. for (var u = 0, d = h.length; u < d; u++)
  51881. c = h[u],
  51882. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51883. else if (h.length > 0 && o) {
  51884. for (var u = 0, d = h.length; u < d; u++)
  51885. c = h[u],
  51886. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51887. t.generateMipmaps = !1
  51888. } else
  51889. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51890. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51891. e.__version = t.version,
  51892. t.onUpdate && t.onUpdate(t)
  51893. }
  51894. function G(e, t) {
  51895. if (e.width > t || e.height > t) {
  51896. var i = t / Math.max(e.width, e.height)
  51897. , n = document.createElement("canvas");
  51898. n.width = Math.floor(e.width * i),
  51899. n.height = Math.floor(e.height * i);
  51900. var r = n.getContext("2d");
  51901. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51902. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51903. n
  51904. }
  51905. return e
  51906. }
  51907. function z(e) {
  51908. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51909. }
  51910. function W(e) {
  51911. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51912. }
  51913. function j(e) {
  51914. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51915. var t = document.createElement("canvas");
  51916. t.width = n.Math.nearestPowerOfTwo(e.width),
  51917. t.height = n.Math.nearestPowerOfTwo(e.height);
  51918. var i = t.getContext("2d");
  51919. return i.drawImage(e, 0, 0, t.width, t.height),
  51920. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51921. t
  51922. }
  51923. return e
  51924. }
  51925. function Y(e, t) {
  51926. var i = Xe.get(e);
  51927. if (6 === e.image.length)
  51928. if (e.version > 0 && i.__version !== e.version) {
  51929. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51930. i.__image__webglTextureCube = Ge.createTexture(),
  51931. ke.textures++),
  51932. Ye.activeTexture(Ge.TEXTURE0 + t),
  51933. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51934. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51935. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51936. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51937. var c = a[0]
  51938. , h = z(c)
  51939. , u = ee(e.format)
  51940. , d = ee(e.type);
  51941. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51942. for (var l = 0; l < 6; l++)
  51943. if (r)
  51944. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51945. p = f[g],
  51946. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51947. else
  51948. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51949. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51950. i.__version = e.version,
  51951. e.onUpdate && e.onUpdate(e)
  51952. } else
  51953. Ye.activeTexture(Ge.TEXTURE0 + t),
  51954. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51955. }
  51956. function X(e, t) {
  51957. Ye.activeTexture(Ge.TEXTURE0 + t),
  51958. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51959. }
  51960. function Z(e, t, i, n) {
  51961. var r = ee(t.texture.format)
  51962. , o = ee(t.texture.type);
  51963. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51964. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51965. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51966. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51967. }
  51968. function q(e, t) {
  51969. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51970. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51971. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51972. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51973. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51974. }
  51975. function K(e) {
  51976. var t = Xe.get(e)
  51977. , i = e instanceof n.WebGLRenderTargetCube;
  51978. if (i) {
  51979. t.__webglDepthbuffer = [];
  51980. for (var r = 0; r < 6; r++)
  51981. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51982. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51983. q(t.__webglDepthbuffer[r], e)
  51984. } else
  51985. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51986. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51987. q(t.__webglDepthbuffer, e);
  51988. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51989. }
  51990. function Q(e) {
  51991. var t = Xe.get(e)
  51992. , i = Xe.get(e.texture);
  51993. e.addEventListener("dispose", l),
  51994. i.__webglTexture = Ge.createTexture(),
  51995. ke.textures++;
  51996. var r = e instanceof n.WebGLRenderTargetCube
  51997. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51998. if (r) {
  51999. t.__webglFramebuffer = [];
  52000. for (var a = 0; a < 6; a++)
  52001. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  52002. } else
  52003. t.__webglFramebuffer = Ge.createFramebuffer();
  52004. if (r) {
  52005. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  52006. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  52007. for (var a = 0; a < 6; a++)
  52008. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  52009. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52010. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  52011. } else
  52012. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  52013. k(Ge.TEXTURE_2D, e.texture, o),
  52014. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  52015. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  52016. Ye.bindTexture(Ge.TEXTURE_2D, null);
  52017. e.depthBuffer && K(e)
  52018. }
  52019. function J(e) {
  52020. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  52021. , i = Xe.get(e.texture).__webglTexture;
  52022. Ye.bindTexture(t, i),
  52023. Ge.generateMipmap(t),
  52024. Ye.bindTexture(t, null)
  52025. }
  52026. function $(e) {
  52027. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52028. }
  52029. function ee(e) {
  52030. var t;
  52031. if (e === n.RepeatWrapping)
  52032. return Ge.REPEAT;
  52033. if (e === n.ClampToEdgeWrapping)
  52034. return Ge.CLAMP_TO_EDGE;
  52035. if (e === n.MirroredRepeatWrapping)
  52036. return Ge.MIRRORED_REPEAT;
  52037. if (e === n.NearestFilter)
  52038. return Ge.NEAREST;
  52039. if (e === n.NearestMipMapNearestFilter)
  52040. return Ge.NEAREST_MIPMAP_NEAREST;
  52041. if (e === n.NearestMipMapLinearFilter)
  52042. return Ge.NEAREST_MIPMAP_LINEAR;
  52043. if (e === n.LinearFilter)
  52044. return Ge.LINEAR;
  52045. if (e === n.LinearMipMapNearestFilter)
  52046. return Ge.LINEAR_MIPMAP_NEAREST;
  52047. if (e === n.LinearMipMapLinearFilter)
  52048. return Ge.LINEAR_MIPMAP_LINEAR;
  52049. if (e === n.UnsignedByteType)
  52050. return Ge.UNSIGNED_BYTE;
  52051. if (e === n.UnsignedShort4444Type)
  52052. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52053. if (e === n.UnsignedShort5551Type)
  52054. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52055. if (e === n.UnsignedShort565Type)
  52056. return Ge.UNSIGNED_SHORT_5_6_5;
  52057. if (e === n.ByteType)
  52058. return Ge.BYTE;
  52059. if (e === n.ShortType)
  52060. return Ge.SHORT;
  52061. if (e === n.UnsignedShortType)
  52062. return Ge.UNSIGNED_SHORT;
  52063. if (e === n.IntType)
  52064. return Ge.INT;
  52065. if (e === n.UnsignedIntType)
  52066. return Ge.UNSIGNED_INT;
  52067. if (e === n.FloatType)
  52068. return Ge.FLOAT;
  52069. if (t = We.get("OES_texture_half_float"),
  52070. null !== t && e === n.HalfFloatType)
  52071. return t.HALF_FLOAT_OES;
  52072. if (e === n.AlphaFormat)
  52073. return Ge.ALPHA;
  52074. if (e === n.RGBFormat)
  52075. return Ge.RGB;
  52076. if (e === n.RGBAFormat)
  52077. return Ge.RGBA;
  52078. if (e === n.LuminanceFormat)
  52079. return Ge.LUMINANCE;
  52080. if (e === n.LuminanceAlphaFormat)
  52081. return Ge.LUMINANCE_ALPHA;
  52082. if (e === n.AddEquation)
  52083. return Ge.FUNC_ADD;
  52084. if (e === n.SubtractEquation)
  52085. return Ge.FUNC_SUBTRACT;
  52086. if (e === n.ReverseSubtractEquation)
  52087. return Ge.FUNC_REVERSE_SUBTRACT;
  52088. if (e === n.ZeroFactor)
  52089. return Ge.ZERO;
  52090. if (e === n.OneFactor)
  52091. return Ge.ONE;
  52092. if (e === n.SrcColorFactor)
  52093. return Ge.SRC_COLOR;
  52094. if (e === n.OneMinusSrcColorFactor)
  52095. return Ge.ONE_MINUS_SRC_COLOR;
  52096. if (e === n.SrcAlphaFactor)
  52097. return Ge.SRC_ALPHA;
  52098. if (e === n.OneMinusSrcAlphaFactor)
  52099. return Ge.ONE_MINUS_SRC_ALPHA;
  52100. if (e === n.DstAlphaFactor)
  52101. return Ge.DST_ALPHA;
  52102. if (e === n.OneMinusDstAlphaFactor)
  52103. return Ge.ONE_MINUS_DST_ALPHA;
  52104. if (e === n.DstColorFactor)
  52105. return Ge.DST_COLOR;
  52106. if (e === n.OneMinusDstColorFactor)
  52107. return Ge.ONE_MINUS_DST_COLOR;
  52108. if (e === n.SrcAlphaSaturateFactor)
  52109. return Ge.SRC_ALPHA_SATURATE;
  52110. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52111. null !== t) {
  52112. if (e === n.RGB_S3TC_DXT1_Format)
  52113. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52114. if (e === n.RGBA_S3TC_DXT1_Format)
  52115. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52116. if (e === n.RGBA_S3TC_DXT3_Format)
  52117. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52118. if (e === n.RGBA_S3TC_DXT5_Format)
  52119. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52120. }
  52121. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52122. null !== t) {
  52123. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52124. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52125. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52126. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52127. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52128. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52129. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52130. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52131. }
  52132. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52133. null !== t && e === n.RGB_ETC1_Format)
  52134. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52135. if (t = We.get("EXT_blend_minmax"),
  52136. null !== t) {
  52137. if (e === n.MinEquation)
  52138. return t.MIN_EXT;
  52139. if (e === n.MaxEquation)
  52140. return t.MAX_EXT
  52141. }
  52142. return 0
  52143. }
  52144. console.log("THREE.WebGLRenderer", n.REVISION),
  52145. e = e || {};
  52146. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52147. , ie = void 0 !== e.context ? e.context : null
  52148. , ne = void 0 !== e.alpha && e.alpha
  52149. , re = void 0 === e.depth || e.depth
  52150. , oe = void 0 === e.stencil || e.stencil
  52151. , ae = void 0 !== e.antialias && e.antialias
  52152. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52153. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52154. , ce = []
  52155. , he = []
  52156. , ue = -1
  52157. , de = []
  52158. , pe = -1
  52159. , fe = new Float32Array(8)
  52160. , ge = []
  52161. , me = [];
  52162. this.domElement = te,
  52163. this.context = null,
  52164. this.autoClear = !0,
  52165. this.autoClearColor = !0,
  52166. this.autoClearDepth = !0,
  52167. this.autoClearStencil = !0,
  52168. this.sortObjects = !0,
  52169. this.gammaFactor = 2,
  52170. this.gammaInput = !1,
  52171. this.gammaOutput = !1,
  52172. this.physicallyCorrectLights = !1,
  52173. this.toneMapping = n.LinearToneMapping,
  52174. this.toneMappingExposure = 1,
  52175. this.toneMappingWhitePoint = 1,
  52176. this.maxMorphTargets = 8,
  52177. this.maxMorphNormals = 4,
  52178. this.autoScaleCubemaps = !0;
  52179. var ve = this
  52180. , Ae = null
  52181. , ye = null
  52182. , Ce = null
  52183. , Ie = -1
  52184. , Ee = ""
  52185. , be = null
  52186. , we = new n.Vector4
  52187. , _e = null
  52188. , Te = new n.Vector4
  52189. , xe = 0
  52190. , Se = new n.Color(0)
  52191. , Me = 0
  52192. , Re = te.width
  52193. , Pe = te.height
  52194. , Oe = 1
  52195. , Le = new n.Vector4(0,0,Re,Pe)
  52196. , De = !1
  52197. , Ne = new n.Vector4(0,0,Re,Pe)
  52198. , Be = new n.Frustum
  52199. , Fe = new n.Matrix4
  52200. , Ve = new n.Vector3
  52201. , Ue = {
  52202. hash: "",
  52203. ambient: [0, 0, 0],
  52204. directional: [],
  52205. directionalShadowMap: [],
  52206. directionalShadowMatrix: [],
  52207. spot: [],
  52208. spotShadowMap: [],
  52209. spotShadowMatrix: [],
  52210. point: [],
  52211. pointShadowMap: [],
  52212. pointShadowMatrix: [],
  52213. hemi: [],
  52214. shadows: [],
  52215. shadowsPointLight: 0
  52216. }
  52217. , ke = {
  52218. geometries: 0,
  52219. textures: 0
  52220. }
  52221. , He = {
  52222. calls: 0,
  52223. vertices: 0,
  52224. faces: 0,
  52225. points: 0
  52226. };
  52227. this.info = {
  52228. render: He,
  52229. memory: ke,
  52230. programs: null
  52231. };
  52232. var Ge;
  52233. try {
  52234. var ze = {
  52235. alpha: ne,
  52236. depth: re,
  52237. stencil: oe,
  52238. antialias: ae,
  52239. premultipliedAlpha: se,
  52240. preserveDrawingBuffer: le
  52241. };
  52242. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52243. null === Ge)
  52244. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52245. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52246. return {
  52247. rangeMin: 1,
  52248. rangeMax: 1,
  52249. precision: 1
  52250. }
  52251. }
  52252. ),
  52253. te.addEventListener("webglcontextlost", a, !1)
  52254. } catch (e) {
  52255. console.error("THREE.WebGLRenderer: " + e)
  52256. }
  52257. var We = new n.WebGLExtensions(Ge);
  52258. We.get("OES_texture_float"),
  52259. We.get("OES_texture_float_linear"),
  52260. We.get("OES_texture_half_float"),
  52261. We.get("OES_texture_half_float_linear"),
  52262. We.get("OES_standard_derivatives"),
  52263. We.get("ANGLE_instanced_arrays"),
  52264. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52265. var je = new n.WebGLCapabilities(Ge,We,e)
  52266. , Ye = new n.WebGLState(Ge,We,ee)
  52267. , Xe = new n.WebGLProperties
  52268. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52269. , qe = new n.WebGLPrograms(this,je)
  52270. , Ke = new n.WebGLLights;
  52271. this.info.programs = qe.programs;
  52272. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52273. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52274. r(),
  52275. this.context = Ge,
  52276. this.capabilities = je,
  52277. this.extensions = We,
  52278. this.properties = Xe,
  52279. this.state = Ye;
  52280. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52281. this.shadowMap = $e;
  52282. var et = new n.SpritePlugin(this,ge)
  52283. , tt = new n.LensFlarePlugin(this,me);
  52284. this.getContext = function() {
  52285. return Ge
  52286. }
  52287. ,
  52288. this.getContextAttributes = function() {
  52289. return Ge.getContextAttributes()
  52290. }
  52291. ,
  52292. this.forceContextLoss = function() {
  52293. We.get("WEBGL_lose_context").loseContext()
  52294. }
  52295. ,
  52296. this.getMaxAnisotropy = function() {
  52297. var e;
  52298. return function() {
  52299. if (void 0 !== e)
  52300. return e;
  52301. var t = We.get("EXT_texture_filter_anisotropic");
  52302. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52303. }
  52304. }(),
  52305. this.getPrecision = function() {
  52306. return je.precision
  52307. }
  52308. ,
  52309. this.getPixelRatio = function() {
  52310. return Oe
  52311. }
  52312. ,
  52313. this.setPixelRatio = function(e) {
  52314. void 0 !== e && (Oe = e,
  52315. this.setSize(Ne.z, Ne.w, !1))
  52316. }
  52317. ,
  52318. this.getSize = function() {
  52319. return {
  52320. width: Re,
  52321. height: Pe
  52322. }
  52323. }
  52324. ,
  52325. this.setSize = function(e, t, i, devicePixelRatio) {
  52326. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52327. Re = e,
  52328. Pe = t,
  52329. te.width = e * Oe,
  52330. te.height = t * Oe,
  52331. i !== !1 && (te.style.width = e + "px",
  52332. te.style.height = t + "px"),
  52333. this.setViewport(0, 0, e, t)
  52334. }
  52335. ,
  52336. this.setViewport = function(e, t, i, n) {
  52337. Ye.viewport(Ne.set(e, t, i, n))
  52338. }
  52339. ,
  52340. this.setScissor = function(e, t, i, n) {
  52341. Ye.scissor(Le.set(e, t, i, n))
  52342. }
  52343. ,
  52344. this.setScissorTest = function(e) {
  52345. Ye.setScissorTest(De = e)
  52346. }
  52347. ,
  52348. this.getClearColor = function() {
  52349. return Se
  52350. }
  52351. ,
  52352. this.setClearColor = function(e, t) {
  52353. Se.set(e),
  52354. Me = void 0 !== t ? t : 1,
  52355. i(Se.r, Se.g, Se.b, Me)
  52356. }
  52357. ,
  52358. this.getClearAlpha = function() {
  52359. return Me
  52360. }
  52361. ,
  52362. this.setClearAlpha = function(e) {
  52363. Me = e,
  52364. i(Se.r, Se.g, Se.b, Me)
  52365. }
  52366. ,
  52367. this.clear = function(e, t, i) {
  52368. var n = 0;
  52369. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52370. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52371. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52372. Ge.clear(n)
  52373. }
  52374. ,
  52375. this.clearColor = function() {
  52376. this.clear(!0, !1, !1)
  52377. }
  52378. ,
  52379. this.clearDepth = function() {
  52380. this.clear(!1, !0, !1)
  52381. }
  52382. ,
  52383. this.clearStencil = function() {
  52384. this.clear(!1, !1, !0)
  52385. }
  52386. ,
  52387. this.clearTarget = function(e, t, i, n) {
  52388. this.setRenderTarget(e),
  52389. this.clear(t, i, n)
  52390. }
  52391. ,
  52392. this.resetGLState = o,
  52393. this.dispose = function() {
  52394. te.removeEventListener("webglcontextlost", a, !1)
  52395. }
  52396. ,
  52397. this.renderBufferImmediate = function(e, t, i) {
  52398. Ye.initAttributes();
  52399. var r = Xe.get(e);
  52400. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52401. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52402. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52403. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52404. var o = t.getAttributes();
  52405. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52406. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52407. Ye.enableAttribute(o.position),
  52408. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52409. e.hasNormals) {
  52410. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52411. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52412. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52413. var l = e.normalArray
  52414. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52415. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52416. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52417. l[a + 0] = c,
  52418. l[a + 1] = h,
  52419. l[a + 2] = u,
  52420. l[a + 3] = c,
  52421. l[a + 4] = h,
  52422. l[a + 5] = u,
  52423. l[a + 6] = c,
  52424. l[a + 7] = h,
  52425. l[a + 8] = u
  52426. }
  52427. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52428. Ye.enableAttribute(o.normal),
  52429. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52430. }
  52431. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52432. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52433. Ye.enableAttribute(o.uv),
  52434. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52435. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52436. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52437. Ye.enableAttribute(o.color),
  52438. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52439. Ye.disableUnusedAttributes(),
  52440. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52441. e.count = 0
  52442. }
  52443. ,
  52444. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52445. E(o);
  52446. var l = w(e, i, o, a)
  52447. , c = !1
  52448. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52449. h !== Ee && (Ee = h,
  52450. c = !0);
  52451. var u = a.morphTargetInfluences;
  52452. if (void 0 !== u) {
  52453. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52454. var v = u[p];
  52455. d.push([v, p])
  52456. }
  52457. d.sort(g),
  52458. d.length > 8 && (d.length = 8);
  52459. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52460. var v = d[p];
  52461. if (fe[p] = v[0],
  52462. 0 !== v[0]) {
  52463. var y = v[1];
  52464. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52465. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52466. } else
  52467. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52468. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52469. }
  52470. var C = l.getUniforms();
  52471. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52472. c = !0
  52473. }
  52474. var y = r.index
  52475. , I = r.attributes.position;
  52476. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52477. var b;
  52478. null !== y ? (b = Je,
  52479. b.setIndex(y)) : b = Qe,
  52480. c && (f(o, l, r),
  52481. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52482. var _ = 0
  52483. , T = 1 / 0;
  52484. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52485. var x = r.drawRange.start
  52486. , S = r.drawRange.count
  52487. , M = null !== s ? s.start : 0
  52488. , R = null !== s ? s.count : 1 / 0
  52489. , P = Math.max(_, x, M)
  52490. , O = Math.min(_ + T, x + S, M + R) - 1
  52491. , L = Math.max(0, O - P + 1);
  52492. if (a instanceof n.Mesh)
  52493. if (o.wireframe === !0)
  52494. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52495. b.setMode(Ge.LINES);
  52496. else
  52497. switch (a.drawMode) {
  52498. case n.TrianglesDrawMode:
  52499. b.setMode(Ge.TRIANGLES);
  52500. break;
  52501. case n.TriangleStripDrawMode:
  52502. b.setMode(Ge.TRIANGLE_STRIP);
  52503. break;
  52504. case n.TriangleFanDrawMode:
  52505. b.setMode(Ge.TRIANGLE_FAN)
  52506. }
  52507. else if (a instanceof n.Line) {
  52508. var D = o.linewidth;
  52509. void 0 === D && (D = 1),
  52510. Ye.setLineWidth(D * t()),
  52511. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52512. } else
  52513. a instanceof n.Points && b.setMode(Ge.POINTS);
  52514. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52515. }
  52516. ,
  52517. this.render = function(e, t, i, r) {
  52518. if (t instanceof n.Camera == !1)
  52519. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52520. var o = e.fog;
  52521. if (Ee = "",
  52522. Ie = -1,
  52523. be = null,
  52524. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52525. null === t.parent && t.updateMatrixWorld(),
  52526. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52527. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52528. Be.setFromMatrix(Fe),
  52529. ce.length = 0,
  52530. ue = -1,
  52531. pe = -1,
  52532. ge.length = 0,
  52533. me.length = 0,
  52534. y(e, t),
  52535. he.length = ue + 1,
  52536. de.length = pe + 1,
  52537. ve.sortObjects === !0 && (he.sort(m),
  52538. de.sort(v)),
  52539. U(ce, t),
  52540. $e.render(e, t),
  52541. He.calls = 0,
  52542. He.vertices = 0,
  52543. He.faces = 0,
  52544. He.points = 0,
  52545. void 0 === i && (i = null),
  52546. this.setRenderTarget(i),
  52547. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52548. e.overrideMaterial) {
  52549. var a = e.overrideMaterial;
  52550. C(he, t, o, a),
  52551. C(de, t, o, a)
  52552. } else
  52553. Ye.setBlending(n.NoBlending),
  52554. C(he, t, o),
  52555. C(de, t, o);
  52556. if (et.render(e, t),
  52557. tt.render(e, t, Te),
  52558. i) {
  52559. var s = i.texture;
  52560. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52561. }
  52562. Ye.setDepthTest(!0),
  52563. Ye.setDepthWrite(!0),
  52564. Ye.setColorWrite(!0)
  52565. }
  52566. ,
  52567. this.setFaceCulling = function(e, t) {
  52568. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52569. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52570. Ye.enable(Ge.CULL_FACE))
  52571. }
  52572. ,
  52573. this.setTexture = function(e, t) {
  52574. var i = Xe.get(e);
  52575. if (e.version > 0 && i.__version !== e.version) {
  52576. var n = e.image;
  52577. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52578. }
  52579. Ye.activeTexture(Ge.TEXTURE0 + t),
  52580. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52581. }
  52582. ,
  52583. this.getCurrentRenderTarget = function() {
  52584. return ye
  52585. }
  52586. ,
  52587. this.setRenderTarget = function(e) {
  52588. ye = e,
  52589. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52590. var t, i = e instanceof n.WebGLRenderTargetCube;
  52591. if (e) {
  52592. var r = Xe.get(e);
  52593. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52594. we.copy(e.scissor),
  52595. _e = e.scissorTest,
  52596. Te.copy(e.viewport)
  52597. } else
  52598. t = null,
  52599. we.copy(Le).multiplyScalar(Oe),
  52600. _e = De,
  52601. Te.copy(Ne).multiplyScalar(Oe);
  52602. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52603. Ce = t),
  52604. Ye.scissor(we),
  52605. Ye.setScissorTest(_e),
  52606. Ye.viewport(Te),
  52607. i) {
  52608. var o = Xe.get(e.texture);
  52609. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52610. }
  52611. }
  52612. ,
  52613. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52614. if (e instanceof n.WebGLRenderTarget == !1)
  52615. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52616. var s = Xe.get(e).__webglFramebuffer;
  52617. if (s) {
  52618. var l = !1;
  52619. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52620. l = !0);
  52621. try {
  52622. var c = e.texture;
  52623. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52624. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52625. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52626. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52627. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52628. } finally {
  52629. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52630. }
  52631. }
  52632. }
  52633. }
  52634. ,
  52635. n.WebGLRenderTarget = function(e, t, i) {
  52636. this.uuid = n.Math.generateUUID(),
  52637. this.width = e,
  52638. this.height = t,
  52639. this.scissor = new n.Vector4(0,0,e,t),
  52640. this.scissorTest = !1,
  52641. this.viewport = new n.Vector4(0,0,e,t),
  52642. i = i || {},
  52643. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52644. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52645. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52646. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52647. }
  52648. ,
  52649. n.WebGLRenderTarget.prototype = {
  52650. constructor: n.WebGLRenderTarget,
  52651. setSize: function(e, t) {
  52652. this.width === e && this.height === t || (this.width = e,
  52653. this.height = t,
  52654. this.dispose()),
  52655. this.viewport.set(0, 0, e, t),
  52656. this.scissor.set(0, 0, e, t)
  52657. },
  52658. clone: function() {
  52659. return (new this.constructor).copy(this)
  52660. },
  52661. copy: function(e) {
  52662. return this.width = e.width,
  52663. this.height = e.height,
  52664. this.viewport.copy(e.viewport),
  52665. this.texture = e.texture.clone(),
  52666. this.depthBuffer = e.depthBuffer,
  52667. this.stencilBuffer = e.stencilBuffer,
  52668. this
  52669. },
  52670. dispose: function() {
  52671. this.dispatchEvent({
  52672. type: "dispose"
  52673. })
  52674. }
  52675. },
  52676. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52677. n.WebGLRenderTargetCube = function(e, t, i) {
  52678. n.WebGLRenderTarget.call(this, e, t, i),
  52679. this.activeCubeFace = 0,
  52680. this.activeMipMapLevel = 0
  52681. }
  52682. ,
  52683. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52684. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52685. n.WebGLBufferRenderer = function(e, t, i) {
  52686. function r(e) {
  52687. s = e
  52688. }
  52689. function o(t, n) {
  52690. e.drawArrays(s, t, n),
  52691. i.calls++,
  52692. i.vertices += n,
  52693. s === e.TRIANGLES && (i.faces += n / 3)
  52694. }
  52695. function a(r) {
  52696. var o = t.get("ANGLE_instanced_arrays");
  52697. if (null === o)
  52698. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52699. var a = r.attributes.position
  52700. , l = 0;
  52701. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52702. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52703. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52704. i.calls++,
  52705. i.vertices += l * r.maxInstancedCount,
  52706. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52707. }
  52708. var s;
  52709. this.setMode = r,
  52710. this.render = o,
  52711. this.renderInstances = a
  52712. }
  52713. ,
  52714. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52715. function n(e) {
  52716. s = e
  52717. }
  52718. function r(i) {
  52719. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52720. c = 4) : (l = e.UNSIGNED_SHORT,
  52721. c = 2)
  52722. }
  52723. function o(t, n) {
  52724. e.drawElements(s, n, l, t * c),
  52725. i.calls++,
  52726. i.vertices += n,
  52727. s === e.TRIANGLES && (i.faces += n / 3)
  52728. }
  52729. function a(n, r, o) {
  52730. var a = t.get("ANGLE_instanced_arrays");
  52731. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52732. i.calls++,
  52733. i.vertices += o * n.maxInstancedCount,
  52734. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52735. }
  52736. var s, l, c;
  52737. this.setMode = n,
  52738. this.setIndex = r,
  52739. this.render = o,
  52740. this.renderInstances = a
  52741. }
  52742. ,
  52743. n.WebGLExtensions = function(e) {
  52744. var t = {};
  52745. this.get = function(i) {
  52746. if (void 0 !== t[i])
  52747. return t[i];
  52748. var n;
  52749. switch (i) {
  52750. case "EXT_texture_filter_anisotropic":
  52751. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52752. break;
  52753. case "WEBGL_compressed_texture_s3tc":
  52754. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52755. break;
  52756. case "WEBGL_compressed_texture_pvrtc":
  52757. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52758. break;
  52759. case "WEBGL_compressed_texture_etc1":
  52760. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52761. break;
  52762. default:
  52763. n = e.getExtension(i)
  52764. }
  52765. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52766. t[i] = n,
  52767. n
  52768. }
  52769. }
  52770. ,
  52771. n.WebGLCapabilities = function(e, t, i) {
  52772. function n(t) {
  52773. if ("highp" === t) {
  52774. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52775. return "highp";
  52776. t = "mediump"
  52777. }
  52778. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52779. }
  52780. this.getMaxPrecision = n,
  52781. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52782. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52783. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52784. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52785. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52786. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52787. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52788. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52789. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52790. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52791. this.vertexTextures = this.maxVertexTextures > 0,
  52792. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52793. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52794. var r = n(this.precision);
  52795. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52796. this.precision = r),
  52797. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52798. }
  52799. ,
  52800. n.WebGLGeometries = function(e, t, i) {
  52801. function r(e) {
  52802. var t = e.geometry;
  52803. if (void 0 !== h[t.id])
  52804. return h[t.id];
  52805. t.addEventListener("dispose", o);
  52806. var r;
  52807. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52808. r = t._bufferGeometry),
  52809. h[t.id] = r,
  52810. i.memory.geometries++,
  52811. r
  52812. }
  52813. function o(e) {
  52814. var n = e.target
  52815. , r = h[n.id];
  52816. null !== r.index && s(r.index),
  52817. l(r.attributes),
  52818. n.removeEventListener("dispose", o),
  52819. delete h[n.id];
  52820. var a = t.get(n);
  52821. a.wireframe && s(a.wireframe),
  52822. t.delete(n);
  52823. var c = t.get(r);
  52824. c.wireframe && s(c.wireframe),
  52825. t.delete(r),
  52826. i.memory.geometries--
  52827. }
  52828. function a(e) {
  52829. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52830. }
  52831. function s(t) {
  52832. var i = a(t);
  52833. void 0 !== i && (e.deleteBuffer(i),
  52834. c(t))
  52835. }
  52836. function l(e) {
  52837. for (var t in e)
  52838. s(e[t])
  52839. }
  52840. function c(e) {
  52841. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52842. }
  52843. var h = {};
  52844. this.get = r
  52845. }
  52846. ,
  52847. n.WebGLLights = function() {
  52848. var e = {};
  52849. this.get = function(t) {
  52850. if (void 0 !== e[t.id])
  52851. return e[t.id];
  52852. var i;
  52853. switch (t.type) {
  52854. case "DirectionalLight":
  52855. i = {
  52856. direction: new n.Vector3,
  52857. color: new n.Color,
  52858. shadow: !1,
  52859. shadowBias: 0,
  52860. shadowRadius: 1,
  52861. shadowMapSize: new n.Vector2
  52862. };
  52863. break;
  52864. case "SpotLight":
  52865. i = {
  52866. position: new n.Vector3,
  52867. direction: new n.Vector3,
  52868. color: new n.Color,
  52869. distance: 0,
  52870. coneCos: 0,
  52871. penumbraCos: 0,
  52872. decay: 0,
  52873. shadow: !1,
  52874. shadowBias: 0,
  52875. shadowRadius: 1,
  52876. shadowMapSize: new n.Vector2
  52877. };
  52878. break;
  52879. case "PointLight":
  52880. i = {
  52881. position: new n.Vector3,
  52882. color: new n.Color,
  52883. distance: 0,
  52884. decay: 0,
  52885. shadow: !1,
  52886. shadowBias: 0,
  52887. shadowRadius: 1,
  52888. shadowMapSize: new n.Vector2
  52889. };
  52890. break;
  52891. case "HemisphereLight":
  52892. i = {
  52893. direction: new n.Vector3,
  52894. skyColor: new n.Color,
  52895. groundColor: new n.Color
  52896. }
  52897. }
  52898. return e[t.id] = i,
  52899. i
  52900. }
  52901. }
  52902. ,
  52903. n.WebGLObjects = function(e, t, i) {
  52904. function r(t) {
  52905. var i = u.get(t);
  52906. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52907. var r = i.index
  52908. , a = i.attributes;
  52909. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52910. for (var s in a)
  52911. o(a[s], e.ARRAY_BUFFER);
  52912. var l = i.morphAttributes;
  52913. for (var s in l)
  52914. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52915. o(c[h], e.ARRAY_BUFFER);
  52916. return i
  52917. }
  52918. function o(e, i) {
  52919. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52920. , o = t.get(r);
  52921. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52922. }
  52923. function a(t, i, n) {
  52924. t.__webglBuffer = e.createBuffer(),
  52925. e.bindBuffer(n, t.__webglBuffer);
  52926. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52927. e.bufferData(n, i.array, r),
  52928. t.version = i.version
  52929. }
  52930. function s(t, i, n) {
  52931. e.bindBuffer(n, t.__webglBuffer),
  52932. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52933. i.updateRange.count = 0),
  52934. t.version = i.version
  52935. }
  52936. function l(e) {
  52937. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52938. }
  52939. function c(i) {
  52940. var r = t.get(i);
  52941. if (void 0 !== r.wireframe)
  52942. return r.wireframe;
  52943. var a = []
  52944. , s = i.index
  52945. , l = i.attributes
  52946. , c = l.position;
  52947. if (null !== s)
  52948. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52949. var g = d[p + 0]
  52950. , m = d[p + 1]
  52951. , v = d[p + 2];
  52952. h(u, g, m) && a.push(g, m),
  52953. h(u, m, v) && a.push(m, v),
  52954. h(u, v, g) && a.push(v, g)
  52955. }
  52956. else
  52957. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52958. var g = p + 0
  52959. , m = p + 1
  52960. , v = p + 2;
  52961. a.push(g, m, m, v, v, g)
  52962. }
  52963. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52964. , y = new n.BufferAttribute(new A(a),1);
  52965. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52966. r.wireframe = y,
  52967. y
  52968. }
  52969. function h(e, t, i) {
  52970. if (t > i) {
  52971. var n = t;
  52972. t = i,
  52973. i = n
  52974. }
  52975. var r = e[t];
  52976. return void 0 === r ? (e[t] = [i],
  52977. !0) : r.indexOf(i) === -1 && (r.push(i),
  52978. !0)
  52979. }
  52980. var u = new n.WebGLGeometries(e,t,i);
  52981. this.getAttributeBuffer = l,
  52982. this.getWireframeAttribute = c,
  52983. this.update = r
  52984. }
  52985. ,
  52986. n.WebGLProgram = function() {
  52987. function e(e) {
  52988. switch (e) {
  52989. case n.LinearEncoding:
  52990. return ["Linear", "( value )"];
  52991. case n.sRGBEncoding:
  52992. return ["sRGB", "( value )"];
  52993. case n.RGBEEncoding:
  52994. return ["RGBE", "( value )"];
  52995. case n.RGBM7Encoding:
  52996. return ["RGBM", "( value, 7.0 )"];
  52997. case n.RGBM16Encoding:
  52998. return ["RGBM", "( value, 16.0 )"];
  52999. case n.RGBDEncoding:
  53000. return ["RGBD", "( value, 256.0 )"];
  53001. case n.GammaEncoding:
  53002. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  53003. default:
  53004. throw new Error("unsupported encoding: " + e)
  53005. }
  53006. }
  53007. function t(t, i) {
  53008. var n = e(i);
  53009. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  53010. }
  53011. function i(t, i) {
  53012. var n = e(i);
  53013. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  53014. }
  53015. function r(e, t) {
  53016. var i;
  53017. switch (t) {
  53018. case n.LinearToneMapping:
  53019. i = "Linear";
  53020. break;
  53021. case n.ReinhardToneMapping:
  53022. i = "Reinhard";
  53023. break;
  53024. case n.Uncharted2ToneMapping:
  53025. i = "Uncharted2";
  53026. break;
  53027. case n.CineonToneMapping:
  53028. i = "OptimizedCineon";
  53029. break;
  53030. default:
  53031. throw new Error("unsupported toneMapping: " + t)
  53032. }
  53033. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53034. }
  53035. function o(e, t, i) {
  53036. e = e || {};
  53037. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53038. return n.filter(c).join("\n")
  53039. }
  53040. function a(e) {
  53041. var t = [];
  53042. for (var i in e) {
  53043. var n = e[i];
  53044. n !== !1 && t.push("#define " + i + " " + n)
  53045. }
  53046. return t.join("\n")
  53047. }
  53048. function s(e, t, i) {
  53049. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53050. var a = e.getActiveUniform(t, o)
  53051. , s = a.name
  53052. , l = e.getUniformLocation(t, s)
  53053. , c = f.exec(s);
  53054. if (c) {
  53055. var h = c[1]
  53056. , u = c[2]
  53057. , d = n[h];
  53058. d || (d = n[h] = {}),
  53059. d[u] = l
  53060. } else if (c = g.exec(s)) {
  53061. var p = c[1]
  53062. , v = c[2]
  53063. , A = c[3]
  53064. , y = n[p];
  53065. y || (y = n[p] = []);
  53066. var C = y[v];
  53067. C || (C = y[v] = {}),
  53068. C[A] = l
  53069. } else if (c = m.exec(s)) {
  53070. var p = c[1];
  53071. n[p] = l
  53072. } else
  53073. n[s] = l
  53074. }
  53075. return n
  53076. }
  53077. function l(e, t, i) {
  53078. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53079. var a = e.getActiveAttrib(t, o)
  53080. , s = a.name;
  53081. n[s] = e.getAttribLocation(t, s)
  53082. }
  53083. return n
  53084. }
  53085. function c(e) {
  53086. return "" !== e
  53087. }
  53088. function h(e, t) {
  53089. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53090. }
  53091. function u(e) {
  53092. function t(e, t) {
  53093. var i = n.ShaderChunk[t];
  53094. if (void 0 === i)
  53095. throw new Error("Can not resolve #include <" + t + ">");
  53096. return u(i)
  53097. }
  53098. var i = /#include +<([\w\d.]+)>/g;
  53099. return e.replace(i, t)
  53100. }
  53101. function d(e) {
  53102. function t(e, t, i, n) {
  53103. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53104. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53105. return r
  53106. }
  53107. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53108. return e.replace(i, t)
  53109. }
  53110. var p = 0
  53111. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53112. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53113. , m = /^([\w\d_]+)\[0\]$/;
  53114. return function(e, f, g, m) {
  53115. var v = e.context
  53116. , A = g.extensions
  53117. , y = g.defines
  53118. , C = g.__webglShader.vertexShader
  53119. , I = g.__webglShader.fragmentShader
  53120. , E = "SHADOWMAP_TYPE_BASIC";
  53121. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53122. var b = "ENVMAP_TYPE_CUBE"
  53123. , w = "ENVMAP_MODE_REFLECTION"
  53124. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53125. if (m.envMap) {
  53126. switch (g.envMap.mapping) {
  53127. case n.CubeReflectionMapping:
  53128. case n.CubeRefractionMapping:
  53129. b = "ENVMAP_TYPE_CUBE";
  53130. break;
  53131. case n.CubeUVReflectionMapping:
  53132. case n.CubeUVRefractionMapping:
  53133. b = "ENVMAP_TYPE_CUBE_UV";
  53134. break;
  53135. case n.EquirectangularReflectionMapping:
  53136. case n.EquirectangularRefractionMapping:
  53137. b = "ENVMAP_TYPE_EQUIREC";
  53138. break;
  53139. case n.SphericalReflectionMapping:
  53140. b = "ENVMAP_TYPE_SPHERE"
  53141. }
  53142. switch (g.envMap.mapping) {
  53143. case n.CubeRefractionMapping:
  53144. case n.EquirectangularRefractionMapping:
  53145. w = "ENVMAP_MODE_REFRACTION"
  53146. }
  53147. switch (g.combine) {
  53148. case n.MultiplyOperation:
  53149. _ = "ENVMAP_BLENDING_MULTIPLY";
  53150. break;
  53151. case n.MixOperation:
  53152. _ = "ENVMAP_BLENDING_MIX";
  53153. break;
  53154. case n.AddOperation:
  53155. _ = "ENVMAP_BLENDING_ADD"
  53156. }
  53157. }
  53158. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53159. g instanceof n.RawShaderMaterial ? (T = "",
  53160. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53161. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53162. C = u(C, m),
  53163. C = h(C, m),
  53164. I = u(I, m),
  53165. I = h(I, m),
  53166. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53167. I = d(I));
  53168. var O = T + C
  53169. , L = x + I
  53170. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53171. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53172. v.attachShader(P, D),
  53173. v.attachShader(P, N),
  53174. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53175. v.linkProgram(P);
  53176. var B = v.getProgramInfoLog(P)
  53177. , F = v.getShaderInfoLog(D)
  53178. , V = v.getShaderInfoLog(N)
  53179. , U = !0
  53180. , k = !0;
  53181. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53182. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53183. k && (this.diagnostics = {
  53184. runnable: U,
  53185. material: g,
  53186. programLog: B,
  53187. vertexShader: {
  53188. log: F,
  53189. prefix: T
  53190. },
  53191. fragmentShader: {
  53192. log: V,
  53193. prefix: x
  53194. }
  53195. }),
  53196. v.deleteShader(D),
  53197. v.deleteShader(N);
  53198. var H;
  53199. this.getUniforms = function() {
  53200. return void 0 === H && (H = s(v, P)),
  53201. H
  53202. }
  53203. ;
  53204. var G;
  53205. return this.getAttributes = function() {
  53206. return void 0 === G && (G = l(v, P)),
  53207. G
  53208. }
  53209. ,
  53210. this.destroy = function() {
  53211. v.deleteProgram(P),
  53212. this.program = void 0
  53213. }
  53214. ,
  53215. Object.defineProperties(this, {
  53216. uniforms: {
  53217. get: function() {
  53218. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53219. this.getUniforms()
  53220. }
  53221. },
  53222. attributes: {
  53223. get: function() {
  53224. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53225. this.getAttributes()
  53226. }
  53227. }
  53228. }),
  53229. this.id = p++,
  53230. this.code = f,
  53231. this.usedTimes = 1,
  53232. this.program = P,
  53233. this.vertexShader = D,
  53234. this.fragmentShader = N,
  53235. this
  53236. }
  53237. }(),
  53238. n.WebGLPrograms = function(e, t) {
  53239. function i(e) {
  53240. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53241. return 1024;
  53242. var i = t.maxVertexUniforms
  53243. , r = Math.floor((i - 20) / 4)
  53244. , o = r;
  53245. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53246. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53247. o
  53248. }
  53249. function r(e, t) {
  53250. var i;
  53251. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53252. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53253. i
  53254. }
  53255. var o = []
  53256. , a = {
  53257. MeshDepthMaterial: "depth",
  53258. MeshNormalMaterial: "normal",
  53259. MeshBasicMaterial: "basic",
  53260. MeshLambertMaterial: "lambert",
  53261. MeshPhongMaterial: "phong",
  53262. MeshStandardMaterial: "standard",
  53263. LineBasicMaterial: "basic",
  53264. LineDashedMaterial: "dashed",
  53265. PointsMaterial: "points"
  53266. }
  53267. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53268. this.getParameters = function(o, s, l, c) {
  53269. var h = a[o.type]
  53270. , u = i(c)
  53271. , d = e.getPrecision();
  53272. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53273. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53274. var p = {
  53275. shaderID: h,
  53276. precision: d,
  53277. supportsVertexTextures: t.vertexTextures,
  53278. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53279. map: !!o.map,
  53280. mapEncoding: r(o.map, e.gammaInput),
  53281. envMap: !!o.envMap,
  53282. envMapMode: o.envMap && o.envMap.mapping,
  53283. envMapEncoding: r(o.envMap, e.gammaInput),
  53284. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53285. lightMap: !!o.lightMap,
  53286. aoMap: !!o.aoMap,
  53287. emissiveMap: !!o.emissiveMap,
  53288. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53289. bumpMap: !!o.bumpMap,
  53290. normalMap: !!o.normalMap,
  53291. displacementMap: !!o.displacementMap,
  53292. roughnessMap: !!o.roughnessMap,
  53293. metalnessMap: !!o.metalnessMap,
  53294. specularMap: !!o.specularMap,
  53295. alphaMap: !!o.alphaMap,
  53296. combine: o.combine,
  53297. vertexColors: o.vertexColors,
  53298. fog: l,
  53299. useFog: o.fog,
  53300. fogExp: l instanceof n.FogExp2,
  53301. flatShading: o.shading === n.FlatShading,
  53302. sizeAttenuation: o.sizeAttenuation,
  53303. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53304. skinning: o.skinning,
  53305. maxBones: u,
  53306. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53307. morphTargets: o.morphTargets,
  53308. morphNormals: o.morphNormals,
  53309. maxMorphTargets: e.maxMorphTargets,
  53310. maxMorphNormals: e.maxMorphNormals,
  53311. numDirLights: s.directional.length,
  53312. numPointLights: s.point.length,
  53313. numSpotLights: s.spot.length,
  53314. numHemiLights: s.hemi.length,
  53315. pointLightShadows: s.shadowsPointLight,
  53316. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53317. shadowMapType: e.shadowMap.type,
  53318. toneMapping: e.toneMapping,
  53319. physicallyCorrectLights: e.physicallyCorrectLights,
  53320. premultipliedAlpha: o.premultipliedAlpha,
  53321. alphaTest: o.alphaTest,
  53322. doubleSided: o.side === n.DoubleSide,
  53323. flipSided: o.side === n.BackSide
  53324. };
  53325. return p
  53326. }
  53327. ,
  53328. this.getProgramCode = function(e, t) {
  53329. var i = [];
  53330. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53331. i.push(e.vertexShader)),
  53332. void 0 !== e.defines)
  53333. for (var n in e.defines)
  53334. i.push(n),
  53335. i.push(e.defines[n]);
  53336. for (var r = 0; r < s.length; r++) {
  53337. var o = s[r];
  53338. i.push(o),
  53339. i.push(t[o])
  53340. }
  53341. return i.join()
  53342. }
  53343. ,
  53344. this.acquireProgram = function(t, i, r) {
  53345. for (var a, s = 0, l = o.length; s < l; s++) {
  53346. var c = o[s];
  53347. if (c.code === r) {
  53348. a = c,
  53349. ++a.usedTimes;
  53350. break
  53351. }
  53352. }
  53353. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53354. o.push(a)),
  53355. a
  53356. }
  53357. ,
  53358. this.releaseProgram = function(e) {
  53359. if (0 === --e.usedTimes) {
  53360. var t = o.indexOf(e);
  53361. o[t] = o[o.length - 1],
  53362. o.pop(),
  53363. e.destroy()
  53364. }
  53365. }
  53366. ,
  53367. this.programs = o
  53368. }
  53369. ,
  53370. n.WebGLProperties = function() {
  53371. var e = {};
  53372. this.get = function(t) {
  53373. var i = t.uuid
  53374. , n = e[i];
  53375. return void 0 === n && (n = {},
  53376. e[i] = n),
  53377. n
  53378. }
  53379. ,
  53380. this.delete = function(t) {
  53381. delete e[t.uuid]
  53382. }
  53383. ,
  53384. this.clear = function() {
  53385. e = {}
  53386. }
  53387. }
  53388. ,
  53389. n.WebGLShader = function() {
  53390. function e(e) {
  53391. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53392. t[i] = i + 1 + ": " + t[i];
  53393. return t.join("\n")
  53394. }
  53395. return function(t, i, n) {
  53396. var r = t.createShader(i);
  53397. return t.shaderSource(r, n),
  53398. t.compileShader(r),
  53399. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53400. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53401. r
  53402. }
  53403. }(),
  53404. n.WebGLShadowMap = function(e, t, i) {
  53405. function r(e, t, i, r) {
  53406. var o = e.geometry
  53407. , a = null
  53408. , s = v
  53409. , l = e.customDepthMaterial;
  53410. if (i && (s = A,
  53411. l = e.customDistanceMaterial),
  53412. l)
  53413. a = l;
  53414. else {
  53415. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53416. , h = e instanceof n.SkinnedMesh && t.skinning
  53417. , u = 0;
  53418. c && (u |= f),
  53419. h && (u |= g),
  53420. a = s[u]
  53421. }
  53422. return a.visible = t.visible,
  53423. a.wireframe = t.wireframe,
  53424. a.wireframeLinewidth = t.wireframeLinewidth,
  53425. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53426. a
  53427. }
  53428. function o(e, t, i) {
  53429. if (e.visible !== !1) {
  53430. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53431. var r = e.material;
  53432. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53433. p.push(e))
  53434. }
  53435. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53436. o(a[s], t, i)
  53437. }
  53438. }
  53439. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53440. var x = 0 !== (T & f)
  53441. , S = 0 !== (T & g)
  53442. , M = new n.ShaderMaterial({
  53443. uniforms: b,
  53444. vertexShader: E.vertexShader,
  53445. fragmentShader: E.fragmentShader,
  53446. morphTargets: x,
  53447. skinning: S
  53448. });
  53449. v[T] = M;
  53450. var R = new n.ShaderMaterial({
  53451. defines: {
  53452. USE_SHADOWMAP: ""
  53453. },
  53454. uniforms: _,
  53455. vertexShader: w.vertexShader,
  53456. fragmentShader: w.fragmentShader,
  53457. morphTargets: x,
  53458. skinning: S
  53459. });
  53460. A[T] = R
  53461. }
  53462. var P = this;
  53463. this.enabled = !1,
  53464. this.autoUpdate = !0,
  53465. this.needsUpdate = !1,
  53466. this.type = n.PCFShadowMap,
  53467. this.cullFace = n.CullFaceFront,
  53468. this.render = function(f, g) {
  53469. var m, v, A = t.shadows;
  53470. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53471. s.clearColor(1, 1, 1, 1),
  53472. s.disable(a.BLEND),
  53473. s.enable(a.CULL_FACE),
  53474. a.frontFace(a.CCW),
  53475. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53476. s.setDepthTest(!0),
  53477. s.setScissorTest(!1);
  53478. for (var E = 0, b = A.length; E < b; E++) {
  53479. var w = A[E]
  53480. , _ = w.shadow
  53481. , T = _.camera;
  53482. if (h.copy(_.mapSize),
  53483. w instanceof n.PointLight) {
  53484. m = 6,
  53485. v = !0;
  53486. var x = h.x
  53487. , S = h.y;
  53488. I[0].set(2 * x, S, x, S),
  53489. I[1].set(0, S, x, S),
  53490. I[2].set(3 * x, S, x, S),
  53491. I[3].set(x, S, x, S),
  53492. I[4].set(3 * x, 0, x, S),
  53493. I[5].set(x, 0, x, S),
  53494. h.x *= 4,
  53495. h.y *= 2
  53496. } else
  53497. m = 1,
  53498. v = !1;
  53499. if (null === _.map) {
  53500. var M = {
  53501. minFilter: n.NearestFilter,
  53502. magFilter: n.NearestFilter,
  53503. format: n.RGBAFormat
  53504. };
  53505. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53506. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53507. T.updateProjectionMatrix()
  53508. }
  53509. var R = _.map
  53510. , O = _.matrix;
  53511. d.setFromMatrixPosition(w.matrixWorld),
  53512. T.position.copy(d),
  53513. e.setRenderTarget(R),
  53514. e.clear();
  53515. for (var L = 0; L < m; L++) {
  53516. if (v) {
  53517. u.copy(T.position),
  53518. u.add(y[L]),
  53519. T.up.copy(C[L]),
  53520. T.lookAt(u);
  53521. var D = I[L];
  53522. s.viewport(D)
  53523. } else
  53524. u.setFromMatrixPosition(w.target.matrixWorld),
  53525. T.lookAt(u);
  53526. T.updateMatrixWorld(),
  53527. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53528. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53529. O.multiply(T.projectionMatrix),
  53530. O.multiply(T.matrixWorldInverse),
  53531. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53532. l.setFromMatrix(c),
  53533. p.length = 0,
  53534. o(f, g, T);
  53535. for (var N = 0, B = p.length; N < B; N++) {
  53536. var F = p[N]
  53537. , V = i.update(F)
  53538. , U = F.material;
  53539. if (U instanceof n.MultiMaterial)
  53540. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53541. var W = k[G]
  53542. , j = H[W.materialIndex];
  53543. if (j.visible === !0) {
  53544. var Y = r(F, j, v, d);
  53545. e.renderBufferDirect(T, null, V, Y, F, W)
  53546. }
  53547. }
  53548. else {
  53549. var Y = r(F, U, v, d);
  53550. e.renderBufferDirect(T, null, V, Y, F, null)
  53551. }
  53552. }
  53553. }
  53554. }
  53555. var X = e.getClearColor()
  53556. , Z = e.getClearAlpha();
  53557. e.setClearColor(X, Z),
  53558. s.enable(a.BLEND),
  53559. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53560. P.needsUpdate = !1
  53561. }
  53562. }
  53563. }
  53564. ,
  53565. n.WebGLState = function(e, t, i) {
  53566. var r = this
  53567. , o = new n.Vector4
  53568. , a = new Uint8Array(16)
  53569. , s = new Uint8Array(16)
  53570. , l = new Uint8Array(16)
  53571. , c = {}
  53572. , h = null
  53573. , u = null
  53574. , d = null
  53575. , p = null
  53576. , f = null
  53577. , g = null
  53578. , m = null
  53579. , v = null
  53580. , A = !1
  53581. , y = null
  53582. , C = null
  53583. , I = null
  53584. , E = null
  53585. , b = null
  53586. , w = null
  53587. , _ = null
  53588. , T = null
  53589. , x = null
  53590. , S = null
  53591. , M = null
  53592. , R = null
  53593. , P = null
  53594. , O = null
  53595. , L = null
  53596. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53597. , N = void 0
  53598. , B = {}
  53599. , F = new n.Vector4
  53600. , V = null
  53601. , U = null
  53602. , k = new n.Vector4
  53603. , H = new n.Vector4
  53604. , G = e.createTexture();
  53605. e.bindTexture(e.TEXTURE_2D, G),
  53606. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53607. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53608. this.init = function() {
  53609. this.clearColor(0, 0, 0, 1),
  53610. this.clearDepth(1),
  53611. this.clearStencil(0),
  53612. this.enable(e.DEPTH_TEST),
  53613. e.depthFunc(e.LEQUAL),
  53614. e.frontFace(e.CCW),
  53615. e.cullFace(e.BACK),
  53616. this.enable(e.CULL_FACE),
  53617. this.enable(e.BLEND),
  53618. e.blendEquation(e.FUNC_ADD),
  53619. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53620. }
  53621. ,
  53622. this.initAttributes = function() {
  53623. for (var e = 0, t = a.length; e < t; e++)
  53624. a[e] = 0
  53625. }
  53626. ,
  53627. this.enableAttribute = function(i) {
  53628. if (a[i] = 1,
  53629. 0 === s[i] && (e.enableVertexAttribArray(i),
  53630. s[i] = 1),
  53631. 0 !== l[i]) {
  53632. var n = t.get("ANGLE_instanced_arrays");
  53633. n.vertexAttribDivisorANGLE(i, 0),
  53634. l[i] = 0
  53635. }
  53636. }
  53637. ,
  53638. this.enableAttributeAndDivisor = function(t, i, n) {
  53639. a[t] = 1,
  53640. 0 === s[t] && (e.enableVertexAttribArray(t),
  53641. s[t] = 1),
  53642. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53643. l[t] = i)
  53644. }
  53645. ,
  53646. this.disableUnusedAttributes = function() {
  53647. for (var t = 0, i = s.length; t < i; t++)
  53648. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53649. s[t] = 0)
  53650. }
  53651. ,
  53652. this.enable = function(t) {
  53653. c[t] !== !0 && (e.enable(t),
  53654. c[t] = !0)
  53655. }
  53656. ,
  53657. this.disable = function(t) {
  53658. c[t] !== !1 && (e.disable(t),
  53659. c[t] = !1)
  53660. }
  53661. ,
  53662. this.getCompressedTextureFormats = function() {
  53663. if (null === h && (h = [],
  53664. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53665. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53666. h.push(i[n]);
  53667. return h
  53668. }
  53669. ,
  53670. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53671. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53672. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53673. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53674. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53675. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53676. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53677. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53678. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53679. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53680. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53681. u = t,
  53682. A = h),
  53683. t === n.CustomBlending ? (s = s || r,
  53684. l = l || o,
  53685. c = c || a,
  53686. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53687. d = r,
  53688. g = s),
  53689. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53690. p = o,
  53691. f = a,
  53692. m = l,
  53693. v = c)) : (d = null,
  53694. p = null,
  53695. f = null,
  53696. g = null,
  53697. m = null,
  53698. v = null)
  53699. }
  53700. ,
  53701. this.setDepthFunc = function(t) {
  53702. if (y !== t) {
  53703. if (t)
  53704. switch (t) {
  53705. case n.NeverDepth:
  53706. e.depthFunc(e.NEVER);
  53707. break;
  53708. case n.AlwaysDepth:
  53709. e.depthFunc(e.ALWAYS);
  53710. break;
  53711. case n.LessDepth:
  53712. e.depthFunc(e.LESS);
  53713. break;
  53714. case n.LessEqualDepth:
  53715. e.depthFunc(e.LEQUAL);
  53716. break;
  53717. case n.EqualDepth:
  53718. e.depthFunc(e.EQUAL);
  53719. break;
  53720. case n.GreaterEqualDepth:
  53721. e.depthFunc(e.GEQUAL);
  53722. break;
  53723. case n.GreaterDepth:
  53724. e.depthFunc(e.GREATER);
  53725. break;
  53726. case n.NotEqualDepth:
  53727. e.depthFunc(e.NOTEQUAL);
  53728. break;
  53729. default:
  53730. e.depthFunc(e.LEQUAL)
  53731. }
  53732. else
  53733. e.depthFunc(e.LEQUAL);
  53734. y = t
  53735. }
  53736. }
  53737. ,
  53738. this.setDepthTest = function(t) {
  53739. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53740. }
  53741. ,
  53742. this.setDepthWrite = function(t) {
  53743. C !== t && (e.depthMask(t),
  53744. C = t)
  53745. }
  53746. ,
  53747. this.setColorWrite = function(t) {
  53748. I !== t && (e.colorMask(t, t, t, t),
  53749. I = t)
  53750. }
  53751. ,
  53752. this.setStencilFunc = function(t, i, n) {
  53753. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53754. b = t,
  53755. w = i,
  53756. _ = n)
  53757. }
  53758. ,
  53759. this.setStencilOp = function(t, i, n) {
  53760. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53761. T = t,
  53762. x = i,
  53763. S = n)
  53764. }
  53765. ,
  53766. this.setStencilTest = function(t) {
  53767. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53768. }
  53769. ,
  53770. this.setStencilWrite = function(t) {
  53771. E !== t && (e.stencilMask(t),
  53772. E = t)
  53773. }
  53774. ,
  53775. this.setFlipSided = function(t) {
  53776. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53777. M = t)
  53778. }
  53779. ,
  53780. this.setLineWidth = function(t) {
  53781. t !== R && (e.lineWidth(t),
  53782. R = t)
  53783. }
  53784. ,
  53785. this.setPolygonOffset = function(t, i, n) {
  53786. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53787. !t || P === i && O === n || (e.polygonOffset(i, n),
  53788. P = i,
  53789. O = n)
  53790. }
  53791. ,
  53792. this.getScissorTest = function() {
  53793. return L
  53794. }
  53795. ,
  53796. this.setScissorTest = function(t) {
  53797. L = t,
  53798. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53799. }
  53800. ,
  53801. this.activeTexture = function(t) {
  53802. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53803. N !== t && (e.activeTexture(t),
  53804. N = t)
  53805. }
  53806. ,
  53807. this.bindTexture = function(t, i) {
  53808. void 0 === N && r.activeTexture();
  53809. var n = B[N];
  53810. void 0 === n && (n = {
  53811. type: void 0,
  53812. texture: void 0
  53813. },
  53814. B[N] = n),
  53815. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53816. n.type = t,
  53817. n.texture = i)
  53818. }
  53819. ,
  53820. this.compressedTexImage2D = function() {
  53821. try {
  53822. e.compressedTexImage2D.apply(e, arguments)
  53823. } catch (e) {
  53824. console.error(e)
  53825. }
  53826. }
  53827. ,
  53828. this.texImage2D = function() {
  53829. try {
  53830. e.texImage2D.apply(e, arguments)
  53831. } catch (e) {
  53832. console.error(e)
  53833. }
  53834. }
  53835. ,
  53836. this.clearColor = function(t, i, n, r) {
  53837. o.set(t, i, n, r),
  53838. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53839. F.copy(o))
  53840. }
  53841. ,
  53842. this.clearDepth = function(t) {
  53843. V !== t && (e.clearDepth(t),
  53844. V = t)
  53845. }
  53846. ,
  53847. this.clearStencil = function(t) {
  53848. U !== t && (e.clearStencil(t),
  53849. U = t)
  53850. }
  53851. ,
  53852. this.scissor = function(t) {
  53853. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53854. k.copy(t))
  53855. }
  53856. ,
  53857. this.viewport = function(t) {
  53858. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53859. H.copy(t))
  53860. }
  53861. ,
  53862. this.reset = function() {
  53863. for (var t = 0; t < s.length; t++)
  53864. 1 === s[t] && (e.disableVertexAttribArray(t),
  53865. s[t] = 0);
  53866. c = {},
  53867. h = null,
  53868. N = void 0,
  53869. B = {},
  53870. u = null,
  53871. I = null,
  53872. C = null,
  53873. E = null,
  53874. M = null
  53875. }
  53876. }
  53877. ,
  53878. n.LensFlarePlugin = function(e, t) {
  53879. function i() {
  53880. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53881. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53882. o = p.createBuffer(),
  53883. a = p.createBuffer(),
  53884. p.bindBuffer(p.ARRAY_BUFFER, o),
  53885. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53886. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53887. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53888. u = p.createTexture(),
  53889. d = p.createTexture(),
  53890. f.bindTexture(p.TEXTURE_2D, u),
  53891. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53892. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53893. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53894. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53895. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53896. f.bindTexture(p.TEXTURE_2D, d),
  53897. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53898. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53899. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53900. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53901. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53902. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53903. var i;
  53904. i = h ? {
  53905. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53906. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53907. } : {
  53908. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53909. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53910. },
  53911. s = r(i),
  53912. l = {
  53913. vertex: p.getAttribLocation(s, "position"),
  53914. uv: p.getAttribLocation(s, "uv")
  53915. },
  53916. c = {
  53917. renderType: p.getUniformLocation(s, "renderType"),
  53918. map: p.getUniformLocation(s, "map"),
  53919. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53920. opacity: p.getUniformLocation(s, "opacity"),
  53921. color: p.getUniformLocation(s, "color"),
  53922. scale: p.getUniformLocation(s, "scale"),
  53923. rotation: p.getUniformLocation(s, "rotation"),
  53924. screenPosition: p.getUniformLocation(s, "screenPosition")
  53925. }
  53926. }
  53927. function r(t) {
  53928. var i = p.createProgram()
  53929. , n = p.createShader(p.FRAGMENT_SHADER)
  53930. , r = p.createShader(p.VERTEX_SHADER)
  53931. , o = "precision " + e.getPrecision() + " float;\n";
  53932. return p.shaderSource(n, o + t.fragmentShader),
  53933. p.shaderSource(r, o + t.vertexShader),
  53934. p.compileShader(n),
  53935. p.compileShader(r),
  53936. p.attachShader(i, n),
  53937. p.attachShader(i, r),
  53938. p.linkProgram(i),
  53939. i
  53940. }
  53941. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53942. this.render = function(r, g, m) {
  53943. if (0 !== t.length) {
  53944. var v = new n.Vector3
  53945. , A = m.w / m.z
  53946. , y = .5 * m.z
  53947. , C = .5 * m.w
  53948. , I = 16 / m.w
  53949. , E = new n.Vector2(I * A,I)
  53950. , b = new n.Vector3(1,1,0)
  53951. , w = new n.Vector2(1,1);
  53952. void 0 === s && i(),
  53953. p.useProgram(s),
  53954. f.initAttributes(),
  53955. f.enableAttribute(l.vertex),
  53956. f.enableAttribute(l.uv),
  53957. f.disableUnusedAttributes(),
  53958. p.uniform1i(c.occlusionMap, 0),
  53959. p.uniform1i(c.map, 1),
  53960. p.bindBuffer(p.ARRAY_BUFFER, o),
  53961. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53962. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53963. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53964. f.disable(p.CULL_FACE),
  53965. f.setDepthWrite(!1);
  53966. for (var _ = 0, T = t.length; _ < T; _++) {
  53967. I = 16 / m.w,
  53968. E.set(I * A, I);
  53969. var x = t[_];
  53970. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53971. v.applyMatrix4(g.matrixWorldInverse),
  53972. v.applyProjection(g.projectionMatrix),
  53973. b.copy(v),
  53974. w.x = b.x * y + y,
  53975. w.y = b.y * C + C,
  53976. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53977. f.activeTexture(p.TEXTURE0),
  53978. f.bindTexture(p.TEXTURE_2D, null),
  53979. f.activeTexture(p.TEXTURE1),
  53980. f.bindTexture(p.TEXTURE_2D, u),
  53981. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53982. p.uniform1i(c.renderType, 0),
  53983. p.uniform2f(c.scale, E.x, E.y),
  53984. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53985. f.disable(p.BLEND),
  53986. f.enable(p.DEPTH_TEST),
  53987. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53988. f.activeTexture(p.TEXTURE0),
  53989. f.bindTexture(p.TEXTURE_2D, d),
  53990. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53991. p.uniform1i(c.renderType, 1),
  53992. f.disable(p.DEPTH_TEST),
  53993. f.activeTexture(p.TEXTURE1),
  53994. f.bindTexture(p.TEXTURE_2D, u),
  53995. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53996. x.positionScreen.copy(b),
  53997. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53998. p.uniform1i(c.renderType, 2),
  53999. f.enable(p.BLEND);
  54000. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  54001. var R = x.lensFlares[S];
  54002. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  54003. b.y = R.y,
  54004. b.z = R.z,
  54005. I = R.size * R.scale / m.w,
  54006. E.x = I * A,
  54007. E.y = I,
  54008. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54009. p.uniform2f(c.scale, E.x, E.y),
  54010. p.uniform1f(c.rotation, R.rotation),
  54011. p.uniform1f(c.opacity, R.opacity),
  54012. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  54013. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  54014. e.setTexture(R.texture, 1),
  54015. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  54016. }
  54017. }
  54018. }
  54019. f.enable(p.CULL_FACE),
  54020. f.enable(p.DEPTH_TEST),
  54021. f.setDepthWrite(!0),
  54022. e.resetGLState()
  54023. }
  54024. }
  54025. }
  54026. ,
  54027. n.SpritePlugin = function(e, t) {
  54028. function i() {
  54029. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54030. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54031. a = d.createBuffer(),
  54032. s = d.createBuffer(),
  54033. d.bindBuffer(d.ARRAY_BUFFER, a),
  54034. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54035. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54036. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54037. l = r(),
  54038. c = {
  54039. position: d.getAttribLocation(l, "position"),
  54040. uv: d.getAttribLocation(l, "uv")
  54041. },
  54042. h = {
  54043. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54044. uvScale: d.getUniformLocation(l, "uvScale"),
  54045. rotation: d.getUniformLocation(l, "rotation"),
  54046. scale: d.getUniformLocation(l, "scale"),
  54047. color: d.getUniformLocation(l, "color"),
  54048. map: d.getUniformLocation(l, "map"),
  54049. opacity: d.getUniformLocation(l, "opacity"),
  54050. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54051. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54052. fogType: d.getUniformLocation(l, "fogType"),
  54053. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54054. fogNear: d.getUniformLocation(l, "fogNear"),
  54055. fogFar: d.getUniformLocation(l, "fogFar"),
  54056. fogColor: d.getUniformLocation(l, "fogColor"),
  54057. alphaTest: d.getUniformLocation(l, "alphaTest")
  54058. };
  54059. var i = document.createElement("canvas");
  54060. i.width = 8,
  54061. i.height = 8;
  54062. var o = i.getContext("2d");
  54063. o.fillStyle = "white",
  54064. o.fillRect(0, 0, 8, 8),
  54065. u = new n.Texture(i),
  54066. u.needsUpdate = !0
  54067. }
  54068. function r() {
  54069. var t = d.createProgram()
  54070. , i = d.createShader(d.VERTEX_SHADER)
  54071. , n = d.createShader(d.FRAGMENT_SHADER);
  54072. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54073. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54074. d.compileShader(i),
  54075. d.compileShader(n),
  54076. d.attachShader(t, i),
  54077. d.attachShader(t, n),
  54078. d.linkProgram(t),
  54079. t
  54080. }
  54081. function o(e, t) {
  54082. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54083. }
  54084. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54085. this.render = function(r, v) {
  54086. if (0 !== t.length) {
  54087. void 0 === l && i(),
  54088. d.useProgram(l),
  54089. p.initAttributes(),
  54090. p.enableAttribute(c.position),
  54091. p.enableAttribute(c.uv),
  54092. p.disableUnusedAttributes(),
  54093. p.disable(d.CULL_FACE),
  54094. p.enable(d.BLEND),
  54095. d.bindBuffer(d.ARRAY_BUFFER, a),
  54096. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54097. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54098. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54099. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54100. p.activeTexture(d.TEXTURE0),
  54101. d.uniform1i(h.map, 0);
  54102. var A = 0
  54103. , y = 0
  54104. , C = r.fog;
  54105. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54106. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54107. d.uniform1f(h.fogFar, C.far),
  54108. d.uniform1i(h.fogType, 1),
  54109. A = 1,
  54110. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54111. d.uniform1i(h.fogType, 2),
  54112. A = 2,
  54113. y = 2)) : (d.uniform1i(h.fogType, 0),
  54114. A = 0,
  54115. y = 0);
  54116. for (var I = 0, E = t.length; I < E; I++) {
  54117. var b = t[I];
  54118. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54119. b.z = -b.modelViewMatrix.elements[14]
  54120. }
  54121. t.sort(o);
  54122. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54123. var b = t[I]
  54124. , _ = b.material;
  54125. d.uniform1f(h.alphaTest, _.alphaTest),
  54126. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54127. b.matrixWorld.decompose(f, g, m),
  54128. w[0] = m.x,
  54129. w[1] = m.y;
  54130. var T = 0;
  54131. r.fog && _.fog && (T = y),
  54132. A !== T && (d.uniform1i(h.fogType, T),
  54133. A = T),
  54134. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54135. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54136. d.uniform2f(h.uvScale, 1, 1)),
  54137. d.uniform1f(h.opacity, _.opacity),
  54138. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54139. d.uniform1f(h.rotation, _.rotation),
  54140. d.uniform2fv(h.scale, w),
  54141. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54142. p.setDepthTest(_.depthTest),
  54143. p.setDepthWrite(_.depthWrite),
  54144. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54145. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54146. }
  54147. p.enable(d.CULL_FACE),
  54148. e.resetGLState()
  54149. }
  54150. }
  54151. }
  54152. ,
  54153. Object.defineProperties(n.Box2.prototype, {
  54154. empty: {
  54155. value: function() {
  54156. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54157. this.isEmpty()
  54158. }
  54159. },
  54160. isIntersectionBox: {
  54161. value: function(e) {
  54162. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54163. this.intersectsBox(e)
  54164. }
  54165. }
  54166. }),
  54167. Object.defineProperties(n.Box3.prototype, {
  54168. empty: {
  54169. value: function() {
  54170. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54171. this.isEmpty()
  54172. }
  54173. },
  54174. isIntersectionBox: {
  54175. value: function(e) {
  54176. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54177. this.intersectsBox(e)
  54178. }
  54179. },
  54180. isIntersectionSphere: {
  54181. value: function(e) {
  54182. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54183. this.intersectsSphere(e)
  54184. }
  54185. }
  54186. }),
  54187. Object.defineProperties(n.Matrix3.prototype, {
  54188. multiplyVector3: {
  54189. value: function(e) {
  54190. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54191. e.applyMatrix3(this)
  54192. }
  54193. },
  54194. multiplyVector3Array: {
  54195. value: function(e) {
  54196. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54197. this.applyToVector3Array(e)
  54198. }
  54199. }
  54200. }),
  54201. Object.defineProperties(n.Matrix4.prototype, {
  54202. extractPosition: {
  54203. value: function(e) {
  54204. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54205. this.copyPosition(e)
  54206. }
  54207. },
  54208. setRotationFromQuaternion: {
  54209. value: function(e) {
  54210. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54211. this.makeRotationFromQuaternion(e)
  54212. }
  54213. },
  54214. multiplyVector3: {
  54215. value: function(e) {
  54216. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54217. e.applyProjection(this)
  54218. }
  54219. },
  54220. multiplyVector4: {
  54221. value: function(e) {
  54222. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54223. e.applyMatrix4(this)
  54224. }
  54225. },
  54226. multiplyVector3Array: {
  54227. value: function(e) {
  54228. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54229. this.applyToVector3Array(e)
  54230. }
  54231. },
  54232. rotateAxis: {
  54233. value: function(e) {
  54234. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54235. e.transformDirection(this)
  54236. }
  54237. },
  54238. crossVector: {
  54239. value: function(e) {
  54240. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54241. e.applyMatrix4(this)
  54242. }
  54243. },
  54244. translate: {
  54245. value: function(e) {
  54246. console.error("THREE.Matrix4: .translate() has been removed.")
  54247. }
  54248. },
  54249. rotateX: {
  54250. value: function(e) {
  54251. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54252. }
  54253. },
  54254. rotateY: {
  54255. value: function(e) {
  54256. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54257. }
  54258. },
  54259. rotateZ: {
  54260. value: function(e) {
  54261. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54262. }
  54263. },
  54264. rotateByAxis: {
  54265. value: function(e, t) {
  54266. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54267. }
  54268. }
  54269. }),
  54270. Object.defineProperties(n.Plane.prototype, {
  54271. isIntersectionLine: {
  54272. value: function(e) {
  54273. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54274. this.intersectsLine(e)
  54275. }
  54276. }
  54277. }),
  54278. Object.defineProperties(n.Quaternion.prototype, {
  54279. multiplyVector3: {
  54280. value: function(e) {
  54281. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54282. e.applyQuaternion(this)
  54283. }
  54284. }
  54285. }),
  54286. Object.defineProperties(n.Ray.prototype, {
  54287. isIntersectionBox: {
  54288. value: function(e) {
  54289. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54290. this.intersectsBox(e)
  54291. }
  54292. },
  54293. isIntersectionPlane: {
  54294. value: function(e) {
  54295. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54296. this.intersectsPlane(e)
  54297. }
  54298. },
  54299. isIntersectionSphere: {
  54300. value: function(e) {
  54301. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54302. this.intersectsSphere(e)
  54303. }
  54304. }
  54305. }),
  54306. Object.defineProperties(n.Vector3.prototype, {
  54307. setEulerFromRotationMatrix: {
  54308. value: function() {
  54309. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54310. }
  54311. },
  54312. setEulerFromQuaternion: {
  54313. value: function() {
  54314. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54315. }
  54316. },
  54317. getPositionFromMatrix: {
  54318. value: function(e) {
  54319. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54320. this.setFromMatrixPosition(e)
  54321. }
  54322. },
  54323. getScaleFromMatrix: {
  54324. value: function(e) {
  54325. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54326. this.setFromMatrixScale(e)
  54327. }
  54328. },
  54329. getColumnFromMatrix: {
  54330. value: function(e, t) {
  54331. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54332. this.setFromMatrixColumn(e, t)
  54333. }
  54334. }
  54335. }),
  54336. n.Face4 = function(e, t, i, r, o, a, s) {
  54337. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54338. new n.Face3(e,t,i,o,a,s)
  54339. }
  54340. ,
  54341. n.Vertex = function(e, t, i) {
  54342. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54343. new n.Vector3(e,t,i)
  54344. }
  54345. ,
  54346. Object.defineProperties(n.Object3D.prototype, {
  54347. eulerOrder: {
  54348. get: function() {
  54349. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54350. this.rotation.order
  54351. },
  54352. set: function(e) {
  54353. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54354. this.rotation.order = e
  54355. }
  54356. },
  54357. getChildByName: {
  54358. value: function(e) {
  54359. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54360. this.getObjectByName(e)
  54361. }
  54362. },
  54363. renderDepth: {
  54364. set: function(e) {
  54365. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54366. }
  54367. },
  54368. translate: {
  54369. value: function(e, t) {
  54370. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54371. this.translateOnAxis(t, e)
  54372. }
  54373. },
  54374. useQuaternion: {
  54375. get: function() {
  54376. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54377. },
  54378. set: function(e) {
  54379. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54380. }
  54381. }
  54382. }),
  54383. Object.defineProperties(n, {
  54384. PointCloud: {
  54385. value: function(e, t) {
  54386. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54387. new n.Points(e,t)
  54388. }
  54389. },
  54390. ParticleSystem: {
  54391. value: function(e, t) {
  54392. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54393. new n.Points(e,t)
  54394. }
  54395. }
  54396. }),
  54397. Object.defineProperties(n.Light.prototype, {
  54398. onlyShadow: {
  54399. set: function(e) {
  54400. console.warn("THREE.Light: .onlyShadow has been removed.")
  54401. }
  54402. },
  54403. shadowCameraFov: {
  54404. set: function(e) {
  54405. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54406. this.shadow.camera.fov = e
  54407. }
  54408. },
  54409. shadowCameraLeft: {
  54410. set: function(e) {
  54411. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54412. this.shadow.camera.left = e
  54413. }
  54414. },
  54415. shadowCameraRight: {
  54416. set: function(e) {
  54417. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54418. this.shadow.camera.right = e
  54419. }
  54420. },
  54421. shadowCameraTop: {
  54422. set: function(e) {
  54423. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54424. this.shadow.camera.top = e
  54425. }
  54426. },
  54427. shadowCameraBottom: {
  54428. set: function(e) {
  54429. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54430. this.shadow.camera.bottom = e
  54431. }
  54432. },
  54433. shadowCameraNear: {
  54434. set: function(e) {
  54435. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54436. this.shadow.camera.near = e
  54437. }
  54438. },
  54439. shadowCameraFar: {
  54440. set: function(e) {
  54441. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54442. this.shadow.camera.far = e
  54443. }
  54444. },
  54445. shadowCameraVisible: {
  54446. set: function(e) {
  54447. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54448. }
  54449. },
  54450. shadowBias: {
  54451. set: function(e) {
  54452. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54453. this.shadow.bias = e
  54454. }
  54455. },
  54456. shadowDarkness: {
  54457. set: function(e) {
  54458. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54459. }
  54460. },
  54461. shadowMapWidth: {
  54462. set: function(e) {
  54463. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54464. this.shadow.mapSize.width = e
  54465. }
  54466. },
  54467. shadowMapHeight: {
  54468. set: function(e) {
  54469. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54470. this.shadow.mapSize.height = e
  54471. }
  54472. }
  54473. }),
  54474. Object.defineProperties(n.BufferAttribute.prototype, {
  54475. length: {
  54476. get: function() {
  54477. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54478. this.array.length
  54479. }
  54480. }
  54481. }),
  54482. Object.defineProperties(n.BufferGeometry.prototype, {
  54483. drawcalls: {
  54484. get: function() {
  54485. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54486. this.groups
  54487. }
  54488. },
  54489. offsets: {
  54490. get: function() {
  54491. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54492. this.groups
  54493. }
  54494. },
  54495. addIndex: {
  54496. value: function(e) {
  54497. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54498. this.setIndex(e)
  54499. }
  54500. },
  54501. addDrawCall: {
  54502. value: function(e, t, i) {
  54503. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54504. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54505. this.addGroup(e, t)
  54506. }
  54507. },
  54508. clearDrawCalls: {
  54509. value: function() {
  54510. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54511. this.clearGroups()
  54512. }
  54513. },
  54514. computeTangents: {
  54515. value: function() {
  54516. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54517. }
  54518. },
  54519. computeOffsets: {
  54520. value: function() {
  54521. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54522. }
  54523. }
  54524. }),
  54525. Object.defineProperties(n.Material.prototype, {
  54526. wrapAround: {
  54527. get: function() {
  54528. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54529. },
  54530. set: function(e) {
  54531. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54532. }
  54533. },
  54534. wrapRGB: {
  54535. get: function() {
  54536. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54537. new n.Color
  54538. }
  54539. }
  54540. }),
  54541. Object.defineProperties(n, {
  54542. PointCloudMaterial: {
  54543. value: function(e) {
  54544. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54545. new n.PointsMaterial(e)
  54546. }
  54547. },
  54548. ParticleBasicMaterial: {
  54549. value: function(e) {
  54550. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54551. new n.PointsMaterial(e)
  54552. }
  54553. },
  54554. ParticleSystemMaterial: {
  54555. value: function(e) {
  54556. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54557. new n.PointsMaterial(e)
  54558. }
  54559. }
  54560. }),
  54561. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54562. metal: {
  54563. get: function() {
  54564. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54565. !1
  54566. },
  54567. set: function(e) {
  54568. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54569. }
  54570. }
  54571. }),
  54572. Object.defineProperties(n.ShaderMaterial.prototype, {
  54573. derivatives: {
  54574. get: function() {
  54575. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54576. this.extensions.derivatives
  54577. },
  54578. set: function(e) {
  54579. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54580. this.extensions.derivatives = e
  54581. }
  54582. }
  54583. }),
  54584. Object.defineProperties(n.WebGLRenderer.prototype, {
  54585. supportsFloatTextures: {
  54586. value: function() {
  54587. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54588. this.extensions.get("OES_texture_float")
  54589. }
  54590. },
  54591. supportsHalfFloatTextures: {
  54592. value: function() {
  54593. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54594. this.extensions.get("OES_texture_half_float")
  54595. }
  54596. },
  54597. supportsStandardDerivatives: {
  54598. value: function() {
  54599. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54600. this.extensions.get("OES_standard_derivatives")
  54601. }
  54602. },
  54603. supportsCompressedTextureS3TC: {
  54604. value: function() {
  54605. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54606. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54607. }
  54608. },
  54609. supportsCompressedTexturePVRTC: {
  54610. value: function() {
  54611. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54612. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54613. }
  54614. },
  54615. supportsBlendMinMax: {
  54616. value: function() {
  54617. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54618. this.extensions.get("EXT_blend_minmax")
  54619. }
  54620. },
  54621. supportsVertexTextures: {
  54622. value: function() {
  54623. return this.capabilities.vertexTextures
  54624. }
  54625. },
  54626. supportsInstancedArrays: {
  54627. value: function() {
  54628. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54629. this.extensions.get("ANGLE_instanced_arrays")
  54630. }
  54631. },
  54632. enableScissorTest: {
  54633. value: function(e) {
  54634. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54635. this.setScissorTest(e)
  54636. }
  54637. },
  54638. initMaterial: {
  54639. value: function() {
  54640. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54641. }
  54642. },
  54643. addPrePlugin: {
  54644. value: function() {
  54645. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54646. }
  54647. },
  54648. addPostPlugin: {
  54649. value: function() {
  54650. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54651. }
  54652. },
  54653. updateShadowMap: {
  54654. value: function() {
  54655. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54656. }
  54657. },
  54658. shadowMapEnabled: {
  54659. get: function() {
  54660. return this.shadowMap.enabled
  54661. },
  54662. set: function(e) {
  54663. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54664. this.shadowMap.enabled = e
  54665. }
  54666. },
  54667. shadowMapType: {
  54668. get: function() {
  54669. return this.shadowMap.type
  54670. },
  54671. set: function(e) {
  54672. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54673. this.shadowMap.type = e
  54674. }
  54675. },
  54676. shadowMapCullFace: {
  54677. get: function() {
  54678. return this.shadowMap.cullFace
  54679. },
  54680. set: function(e) {
  54681. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54682. this.shadowMap.cullFace = e
  54683. }
  54684. }
  54685. }),
  54686. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54687. wrapS: {
  54688. get: function() {
  54689. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54690. this.texture.wrapS
  54691. },
  54692. set: function(e) {
  54693. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54694. this.texture.wrapS = e
  54695. }
  54696. },
  54697. wrapT: {
  54698. get: function() {
  54699. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54700. this.texture.wrapT
  54701. },
  54702. set: function(e) {
  54703. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54704. this.texture.wrapT = e
  54705. }
  54706. },
  54707. magFilter: {
  54708. get: function() {
  54709. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54710. this.texture.magFilter
  54711. },
  54712. set: function(e) {
  54713. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54714. this.texture.magFilter = e
  54715. }
  54716. },
  54717. minFilter: {
  54718. get: function() {
  54719. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54720. this.texture.minFilter
  54721. },
  54722. set: function(e) {
  54723. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54724. this.texture.minFilter = e
  54725. }
  54726. },
  54727. anisotropy: {
  54728. get: function() {
  54729. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54730. this.texture.anisotropy
  54731. },
  54732. set: function(e) {
  54733. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54734. this.texture.anisotropy = e
  54735. }
  54736. },
  54737. offset: {
  54738. get: function() {
  54739. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54740. this.texture.offset
  54741. },
  54742. set: function(e) {
  54743. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54744. this.texture.offset = e
  54745. }
  54746. },
  54747. repeat: {
  54748. get: function() {
  54749. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54750. this.texture.repeat
  54751. },
  54752. set: function(e) {
  54753. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54754. this.texture.repeat = e
  54755. }
  54756. },
  54757. format: {
  54758. get: function() {
  54759. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54760. this.texture.format
  54761. },
  54762. set: function(e) {
  54763. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54764. this.texture.format = e
  54765. }
  54766. },
  54767. type: {
  54768. get: function() {
  54769. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54770. this.texture.type
  54771. },
  54772. set: function(e) {
  54773. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54774. this.texture.type = e
  54775. }
  54776. },
  54777. generateMipmaps: {
  54778. get: function() {
  54779. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54780. this.texture.generateMipmaps
  54781. },
  54782. set: function(e) {
  54783. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54784. this.texture.generateMipmaps = e
  54785. }
  54786. }
  54787. }),
  54788. n.GeometryUtils = {
  54789. merge: function(e, t, i) {
  54790. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54791. var r;
  54792. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54793. r = t.matrix,
  54794. t = t.geometry),
  54795. e.merge(t, r, i)
  54796. },
  54797. center: function(e) {
  54798. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54799. e.center()
  54800. }
  54801. },
  54802. n.ImageUtils = {
  54803. crossOrigin: void 0,
  54804. loadTexture: function(e, t, i, r) {
  54805. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54806. var o = new n.TextureLoader;
  54807. o.setCrossOrigin(this.crossOrigin);
  54808. var a = o.load(e, i, void 0, r);
  54809. return t && (a.mapping = t),
  54810. a
  54811. },
  54812. loadTextureCube: function(e, t, i, r) {
  54813. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54814. var o = new n.CubeTextureLoader;
  54815. o.setCrossOrigin(this.crossOrigin);
  54816. var a = o.load(e, i, void 0, r);
  54817. return t && (a.mapping = t),
  54818. a
  54819. },
  54820. loadCompressedTexture: function() {
  54821. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54822. },
  54823. loadCompressedTextureCube: function() {
  54824. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54825. }
  54826. },
  54827. n.Projector = function() {
  54828. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54829. this.projectVector = function(e, t) {
  54830. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54831. e.project(t)
  54832. }
  54833. ,
  54834. this.unprojectVector = function(e, t) {
  54835. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54836. e.unproject(t)
  54837. }
  54838. ,
  54839. this.pickingRay = function(e, t) {
  54840. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54841. }
  54842. }
  54843. ,
  54844. n.CanvasRenderer = function() {
  54845. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54846. this.domElement = document.createElement("canvas"),
  54847. this.clear = function() {}
  54848. ,
  54849. this.render = function() {}
  54850. ,
  54851. this.setClearColor = function() {}
  54852. ,
  54853. this.setSize = function() {}
  54854. }
  54855. ,
  54856. n.MeshFaceMaterial = n.MultiMaterial,
  54857. n.CurveUtils = {
  54858. tangentQuadraticBezier: function(e, t, i, n) {
  54859. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54860. },
  54861. tangentCubicBezier: function(e, t, i, n, r) {
  54862. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54863. },
  54864. tangentSpline: function(e, t, i, n, r) {
  54865. var o = 6 * e * e - 6 * e
  54866. , a = 3 * e * e - 4 * e + 1
  54867. , s = -6 * e * e + 6 * e
  54868. , l = 3 * e * e - 2 * e;
  54869. return o + a + s + l
  54870. },
  54871. interpolate: function(e, t, i, n, r) {
  54872. var o = .5 * (i - e)
  54873. , a = .5 * (n - t)
  54874. , s = r * r
  54875. , l = r * s;
  54876. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54877. }
  54878. },
  54879. n.SceneUtils = {
  54880. createMultiMaterialObject: function(e, t) {
  54881. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54882. i.add(new n.Mesh(e,t[r]));
  54883. return i
  54884. },
  54885. detach: function(e, t, i) {
  54886. e.applyMatrix(t.matrixWorld),
  54887. t.remove(e),
  54888. i.add(e)
  54889. },
  54890. attach: function(e, t, i) {
  54891. var r = new n.Matrix4;
  54892. r.getInverse(i.matrixWorld),
  54893. e.applyMatrix(r),
  54894. t.remove(e),
  54895. i.add(e)
  54896. }
  54897. },
  54898. n.ShapeUtils = {
  54899. area: function(e) {
  54900. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54901. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54902. return .5 * i
  54903. },
  54904. triangulate: function() {
  54905. function e(e, t, i, n, r, o) {
  54906. var a, s, l, c, h, u, d, p, f;
  54907. if (s = e[o[t]].x,
  54908. l = e[o[t]].y,
  54909. c = e[o[i]].x,
  54910. h = e[o[i]].y,
  54911. u = e[o[n]].x,
  54912. d = e[o[n]].y,
  54913. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54914. return !1;
  54915. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54916. for (g = u - c,
  54917. m = d - h,
  54918. v = s - u,
  54919. A = l - d,
  54920. y = c - s,
  54921. C = h - l,
  54922. a = 0; a < r; a++)
  54923. if (p = e[o[a]].x,
  54924. f = e[o[a]].y,
  54925. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54926. E = f - l,
  54927. b = p - c,
  54928. w = f - h,
  54929. _ = p - u,
  54930. T = f - d,
  54931. M = g * w - m * b,
  54932. x = y * E - C * I,
  54933. S = v * T - A * _,
  54934. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54935. return !1;
  54936. return !0
  54937. }
  54938. return function(t, i) {
  54939. var r = t.length;
  54940. if (r < 3)
  54941. return null;
  54942. var o, a, s, l = [], c = [], h = [];
  54943. if (n.ShapeUtils.area(t) > 0)
  54944. for (a = 0; a < r; a++)
  54945. c[a] = a;
  54946. else
  54947. for (a = 0; a < r; a++)
  54948. c[a] = r - 1 - a;
  54949. var u = r
  54950. , d = 2 * u;
  54951. for (a = u - 1; u > 2; ) {
  54952. if (d-- <= 0)
  54953. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54954. i ? h : l;
  54955. if (o = a,
  54956. u <= o && (o = 0),
  54957. a = o + 1,
  54958. u <= a && (a = 0),
  54959. s = a + 1,
  54960. u <= s && (s = 0),
  54961. e(t, o, a, s, u, c)) {
  54962. var p, f, g, m, v;
  54963. for (p = c[o],
  54964. f = c[a],
  54965. g = c[s],
  54966. l.push([t[p], t[f], t[g]]),
  54967. h.push([c[o], c[a], c[s]]),
  54968. m = a,
  54969. v = a + 1; v < u; m++,
  54970. v++)
  54971. c[m] = c[v];
  54972. u--,
  54973. d = 2 * u
  54974. }
  54975. }
  54976. return i ? h : l
  54977. }
  54978. }(),
  54979. triangulateShape: function(e, t) {
  54980. function i(e, t, i) {
  54981. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54982. }
  54983. function r(e, t, n, r, o) {
  54984. var a = t.x - e.x
  54985. , s = t.y - e.y
  54986. , l = r.x - n.x
  54987. , c = r.y - n.y
  54988. , h = e.x - n.x
  54989. , u = e.y - n.y
  54990. , d = s * l - a * c
  54991. , p = s * h - a * u;
  54992. if (Math.abs(d) > Number.EPSILON) {
  54993. var f;
  54994. if (d > 0) {
  54995. if (p < 0 || p > d)
  54996. return [];
  54997. if (f = c * h - l * u,
  54998. f < 0 || f > d)
  54999. return []
  55000. } else {
  55001. if (p > 0 || p < d)
  55002. return [];
  55003. if (f = c * h - l * u,
  55004. f > 0 || f < d)
  55005. return []
  55006. }
  55007. if (0 === f)
  55008. return !o || 0 !== p && p !== d ? [e] : [];
  55009. if (f === d)
  55010. return !o || 0 !== p && p !== d ? [t] : [];
  55011. if (0 === p)
  55012. return [n];
  55013. if (p === d)
  55014. return [r];
  55015. var g = f / d;
  55016. return [{
  55017. x: e.x + g * a,
  55018. y: e.y + g * s
  55019. }]
  55020. }
  55021. if (0 !== p || c * h !== l * u)
  55022. return [];
  55023. var m = 0 === a && 0 === s
  55024. , v = 0 === l && 0 === c;
  55025. if (m && v)
  55026. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55027. if (m)
  55028. return i(n, r, e) ? [e] : [];
  55029. if (v)
  55030. return i(e, t, n) ? [n] : [];
  55031. var A, y, C, I, E, b, w, _;
  55032. return 0 !== a ? (e.x < t.x ? (A = e,
  55033. C = e.x,
  55034. y = t,
  55035. I = t.x) : (A = t,
  55036. C = t.x,
  55037. y = e,
  55038. I = e.x),
  55039. n.x < r.x ? (E = n,
  55040. w = n.x,
  55041. b = r,
  55042. _ = r.x) : (E = r,
  55043. w = r.x,
  55044. b = n,
  55045. _ = n.x)) : (e.y < t.y ? (A = e,
  55046. C = e.y,
  55047. y = t,
  55048. I = t.y) : (A = t,
  55049. C = t.y,
  55050. y = e,
  55051. I = e.y),
  55052. n.y < r.y ? (E = n,
  55053. w = n.y,
  55054. b = r,
  55055. _ = r.y) : (E = r,
  55056. w = r.y,
  55057. b = n,
  55058. _ = n.y)),
  55059. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55060. }
  55061. function o(e, t, i, n) {
  55062. var r = t.x - e.x
  55063. , o = t.y - e.y
  55064. , a = i.x - e.x
  55065. , s = i.y - e.y
  55066. , l = n.x - e.x
  55067. , c = n.y - e.y
  55068. , h = r * s - o * a
  55069. , u = r * c - o * l;
  55070. if (Math.abs(h) > Number.EPSILON) {
  55071. var d = l * s - c * a;
  55072. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55073. }
  55074. return u > 0
  55075. }
  55076. function a(e, t) {
  55077. function i(e, t) {
  55078. var i = A.length - 1
  55079. , n = e - 1;
  55080. n < 0 && (n = i);
  55081. var r = e + 1;
  55082. r > i && (r = 0);
  55083. var a = o(A[e], A[n], A[r], s[t]);
  55084. if (!a)
  55085. return !1;
  55086. var l = s.length - 1
  55087. , c = t - 1;
  55088. c < 0 && (c = l);
  55089. var h = t + 1;
  55090. return h > l && (h = 0),
  55091. a = o(s[t], s[c], s[h], A[e]),
  55092. !!a
  55093. }
  55094. function n(e, t) {
  55095. var i, n, o;
  55096. for (i = 0; i < A.length; i++)
  55097. if (n = i + 1,
  55098. n %= A.length,
  55099. o = r(e, t, A[i], A[n], !0),
  55100. o.length > 0)
  55101. return !0;
  55102. return !1
  55103. }
  55104. function a(e, i) {
  55105. var n, o, a, s, l;
  55106. for (n = 0; n < y.length; n++)
  55107. for (o = t[y[n]],
  55108. a = 0; a < o.length; a++)
  55109. if (s = a + 1,
  55110. s %= o.length,
  55111. l = r(e, i, o[a], o[s], !0),
  55112. l.length > 0)
  55113. return !0;
  55114. return !1
  55115. }
  55116. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55117. y.push(I);
  55118. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55119. if (w--,
  55120. w < 0) {
  55121. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55122. break
  55123. }
  55124. for (c = b; c < A.length; c++) {
  55125. h = A[c],
  55126. l = -1;
  55127. for (var I = 0; I < y.length; I++)
  55128. if (d = y[I],
  55129. p = h.x + ":" + h.y + ":" + d,
  55130. void 0 === C[p]) {
  55131. s = t[d];
  55132. for (var _ = 0; _ < s.length; _++)
  55133. if (u = s[_],
  55134. i(c, _) && !n(h, u) && !a(h, u)) {
  55135. l = _,
  55136. y.splice(I, 1),
  55137. f = A.slice(0, c + 1),
  55138. g = A.slice(c),
  55139. m = s.slice(l),
  55140. v = s.slice(0, l + 1),
  55141. A = f.concat(m).concat(v).concat(g),
  55142. b = c;
  55143. break
  55144. }
  55145. if (l >= 0)
  55146. break;
  55147. C[p] = !0
  55148. }
  55149. if (l >= 0)
  55150. break
  55151. }
  55152. }
  55153. return A
  55154. }
  55155. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55156. Array.prototype.push.apply(f, t[g]);
  55157. for (s = 0,
  55158. l = f.length; s < l; s++)
  55159. u = f[s].x + ":" + f[s].y,
  55160. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55161. p[u] = s;
  55162. var v = a(e, t)
  55163. , A = n.ShapeUtils.triangulate(v, !1);
  55164. for (s = 0,
  55165. l = A.length; s < l; s++)
  55166. for (h = A[s],
  55167. c = 0; c < 3; c++)
  55168. u = h[c].x + ":" + h[c].y,
  55169. d = p[u],
  55170. void 0 !== d && (h[c] = d);
  55171. return A.concat()
  55172. },
  55173. isClockWise: function(e) {
  55174. return n.ShapeUtils.area(e) < 0
  55175. },
  55176. b2: function() {
  55177. function e(e, t) {
  55178. var i = 1 - e;
  55179. return i * i * t
  55180. }
  55181. function t(e, t) {
  55182. return 2 * (1 - e) * e * t
  55183. }
  55184. function i(e, t) {
  55185. return e * e * t
  55186. }
  55187. return function(n, r, o, a) {
  55188. return e(n, r) + t(n, o) + i(n, a)
  55189. }
  55190. }(),
  55191. b3: function() {
  55192. function e(e, t) {
  55193. var i = 1 - e;
  55194. return i * i * i * t
  55195. }
  55196. function t(e, t) {
  55197. var i = 1 - e;
  55198. return 3 * i * i * e * t
  55199. }
  55200. function i(e, t) {
  55201. var i = 1 - e;
  55202. return 3 * i * e * e * t
  55203. }
  55204. function n(e, t) {
  55205. return e * e * e * t
  55206. }
  55207. return function(r, o, a, s, l) {
  55208. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55209. }
  55210. }()
  55211. },
  55212. n.Curve = function() {}
  55213. ,
  55214. n.Curve.prototype = {
  55215. constructor: n.Curve,
  55216. getPoint: function(e) {
  55217. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55218. null
  55219. },
  55220. getPointAt: function(e) {
  55221. var t = this.getUtoTmapping(e);
  55222. return this.getPoint(t)
  55223. },
  55224. getPoints: function(e) {
  55225. e || (e = 5);
  55226. var t, i = [];
  55227. for (t = 0; t <= e; t++)
  55228. i.push(this.getPoint(t / e));
  55229. return i
  55230. },
  55231. getSpacedPoints: function(e) {
  55232. e || (e = 5);
  55233. var t, i = [];
  55234. for (t = 0; t <= e; t++)
  55235. i.push(this.getPointAt(t / e));
  55236. return i
  55237. },
  55238. getLength: function() {
  55239. var e = this.getLengths();
  55240. return e[e.length - 1]
  55241. },
  55242. getLengths: function(e) {
  55243. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55244. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55245. return this.cacheArcLengths;
  55246. this.needsUpdate = !1;
  55247. var t, i, n = [], r = this.getPoint(0), o = 0;
  55248. for (n.push(0),
  55249. i = 1; i <= e; i++)
  55250. t = this.getPoint(i / e),
  55251. o += t.distanceTo(r),
  55252. n.push(o),
  55253. r = t;
  55254. return this.cacheArcLengths = n,
  55255. n
  55256. },
  55257. updateArcLengths: function() {
  55258. this.needsUpdate = !0,
  55259. this.getLengths()
  55260. },
  55261. getUtoTmapping: function(e, t) {
  55262. var i, n = this.getLengths(), r = 0, o = n.length;
  55263. i = t ? t : e * n[o - 1];
  55264. for (var a, s = 0, l = o - 1; s <= l; )
  55265. if (r = Math.floor(s + (l - s) / 2),
  55266. a = n[r] - i,
  55267. a < 0)
  55268. s = r + 1;
  55269. else {
  55270. if (!(a > 0)) {
  55271. l = r;
  55272. break
  55273. }
  55274. l = r - 1
  55275. }
  55276. if (r = l,
  55277. n[r] === i) {
  55278. var c = r / (o - 1);
  55279. return c
  55280. }
  55281. var h = n[r]
  55282. , u = n[r + 1]
  55283. , d = u - h
  55284. , p = (i - h) / d
  55285. , c = (r + p) / (o - 1);
  55286. return c
  55287. },
  55288. getTangent: function(e) {
  55289. var t = 1e-4
  55290. , i = e - t
  55291. , n = e + t;
  55292. i < 0 && (i = 0),
  55293. n > 1 && (n = 1);
  55294. var r = this.getPoint(i)
  55295. , o = this.getPoint(n)
  55296. , a = o.clone().sub(r);
  55297. return a.normalize()
  55298. },
  55299. getTangentAt: function(e) {
  55300. var t = this.getUtoTmapping(e);
  55301. return this.getTangent(t)
  55302. }
  55303. },
  55304. n.Curve.create = function(e, t) {
  55305. return e.prototype = Object.create(n.Curve.prototype),
  55306. e.prototype.constructor = e,
  55307. e.prototype.getPoint = t,
  55308. e
  55309. }
  55310. ,
  55311. n.CurvePath = function() {
  55312. this.curves = [],
  55313. this.autoClose = !1
  55314. }
  55315. ,
  55316. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55317. n.CurvePath.prototype.constructor = n.CurvePath,
  55318. n.CurvePath.prototype.add = function(e) {
  55319. this.curves.push(e)
  55320. }
  55321. ,
  55322. n.CurvePath.prototype.closePath = function() {
  55323. var e = this.curves[0].getPoint(0)
  55324. , t = this.curves[this.curves.length - 1].getPoint(1);
  55325. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55326. }
  55327. ,
  55328. n.CurvePath.prototype.getPoint = function(e) {
  55329. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55330. if (i[n] >= t) {
  55331. var r = i[n] - t
  55332. , o = this.curves[n]
  55333. , a = 1 - r / o.getLength();
  55334. return o.getPointAt(a)
  55335. }
  55336. n++
  55337. }
  55338. return null
  55339. }
  55340. ,
  55341. n.CurvePath.prototype.getLength = function() {
  55342. var e = this.getCurveLengths();
  55343. return e[e.length - 1]
  55344. }
  55345. ,
  55346. n.CurvePath.prototype.getCurveLengths = function() {
  55347. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55348. return this.cacheLengths;
  55349. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55350. t += this.curves[i].getLength(),
  55351. e.push(t);
  55352. return this.cacheLengths = e,
  55353. e
  55354. }
  55355. ,
  55356. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55357. var t = this.getPoints(e);
  55358. return this.createGeometry(t)
  55359. }
  55360. ,
  55361. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55362. var t = this.getSpacedPoints(e);
  55363. return this.createGeometry(t)
  55364. }
  55365. ,
  55366. n.CurvePath.prototype.createGeometry = function(e) {
  55367. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55368. var o = e[i];
  55369. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55370. }
  55371. return t
  55372. }
  55373. ,
  55374. n.Font = function(e) {
  55375. this.data = e
  55376. }
  55377. ,
  55378. n.Font.prototype = {
  55379. constructor: n.Font,
  55380. generateShapes: function(e, t, i) {
  55381. function r(e) {
  55382. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55383. var c = o(i[l], n, r);
  55384. r += c.offset,
  55385. s.push(c.path)
  55386. }
  55387. return s
  55388. }
  55389. function o(e, t, r) {
  55390. var o = a.glyphs[e] || a.glyphs["?"];
  55391. if (o) {
  55392. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55393. if (o.o)
  55394. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55395. var _ = E[b++];
  55396. switch (_) {
  55397. case "m":
  55398. s = E[b++] * t + r,
  55399. l = E[b++] * t,
  55400. A.moveTo(s, l);
  55401. break;
  55402. case "l":
  55403. s = E[b++] * t + r,
  55404. l = E[b++] * t,
  55405. A.lineTo(s, l);
  55406. break;
  55407. case "q":
  55408. if (c = E[b++] * t + r,
  55409. h = E[b++] * t,
  55410. p = E[b++] * t + r,
  55411. f = E[b++] * t,
  55412. A.quadraticCurveTo(p, f, c, h),
  55413. v = y[y.length - 1]) {
  55414. u = v.x,
  55415. d = v.y;
  55416. for (var T = 1; T <= i; T++) {
  55417. var x = T / i;
  55418. C(x, u, p, c),
  55419. C(x, d, f, h)
  55420. }
  55421. }
  55422. break;
  55423. case "b":
  55424. if (c = E[b++] * t + r,
  55425. h = E[b++] * t,
  55426. p = E[b++] * t + r,
  55427. f = E[b++] * t,
  55428. g = E[b++] * t + r,
  55429. m = E[b++] * t,
  55430. A.bezierCurveTo(p, f, g, m, c, h),
  55431. v = y[y.length - 1]) {
  55432. u = v.x,
  55433. d = v.y;
  55434. for (var T = 1; T <= i; T++) {
  55435. var x = T / i;
  55436. I(x, u, p, g, c),
  55437. I(x, d, f, m, h)
  55438. }
  55439. }
  55440. }
  55441. }
  55442. return {
  55443. offset: o.ha * t,
  55444. path: A
  55445. }
  55446. }
  55447. }
  55448. void 0 === t && (t = 100),
  55449. void 0 === i && (i = 4);
  55450. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55451. Array.prototype.push.apply(l, s[c].toShapes());
  55452. return l
  55453. }
  55454. },
  55455. n.Path = function(e) {
  55456. n.CurvePath.call(this),
  55457. this.actions = [],
  55458. e && this.fromPoints(e)
  55459. }
  55460. ,
  55461. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55462. n.Path.prototype.constructor = n.Path,
  55463. n.Path.prototype.fromPoints = function(e) {
  55464. this.moveTo(e[0].x, e[0].y);
  55465. for (var t = 1, i = e.length; t < i; t++)
  55466. this.lineTo(e[t].x, e[t].y)
  55467. }
  55468. ,
  55469. n.Path.prototype.moveTo = function(e, t) {
  55470. this.actions.push({
  55471. action: "moveTo",
  55472. args: [e, t]
  55473. })
  55474. }
  55475. ,
  55476. n.Path.prototype.lineTo = function(e, t) {
  55477. var i = this.actions[this.actions.length - 1].args
  55478. , r = i[i.length - 2]
  55479. , o = i[i.length - 1]
  55480. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55481. this.curves.push(a),
  55482. this.actions.push({
  55483. action: "lineTo",
  55484. args: [e, t]
  55485. })
  55486. }
  55487. ,
  55488. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55489. var o = this.actions[this.actions.length - 1].args
  55490. , a = o[o.length - 2]
  55491. , s = o[o.length - 1]
  55492. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55493. this.curves.push(l),
  55494. this.actions.push({
  55495. action: "quadraticCurveTo",
  55496. args: [e, t, i, r]
  55497. })
  55498. }
  55499. ,
  55500. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55501. var s = this.actions[this.actions.length - 1].args
  55502. , l = s[s.length - 2]
  55503. , c = s[s.length - 1]
  55504. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55505. this.curves.push(h),
  55506. this.actions.push({
  55507. action: "bezierCurveTo",
  55508. args: [e, t, i, r, o, a]
  55509. })
  55510. }
  55511. ,
  55512. n.Path.prototype.splineThru = function(e) {
  55513. var t = Array.prototype.slice.call(arguments)
  55514. , i = this.actions[this.actions.length - 1].args
  55515. , r = i[i.length - 2]
  55516. , o = i[i.length - 1]
  55517. , a = [new n.Vector2(r,o)];
  55518. Array.prototype.push.apply(a, e);
  55519. var s = new n.SplineCurve(a);
  55520. this.curves.push(s),
  55521. this.actions.push({
  55522. action: "splineThru",
  55523. args: t
  55524. })
  55525. }
  55526. ,
  55527. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55528. var a = this.actions[this.actions.length - 1].args
  55529. , s = a[a.length - 2]
  55530. , l = a[a.length - 1];
  55531. this.absarc(e + s, t + l, i, n, r, o)
  55532. }
  55533. ,
  55534. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55535. this.absellipse(e, t, i, i, n, r, o)
  55536. }
  55537. ,
  55538. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55539. var l = this.actions[this.actions.length - 1].args
  55540. , c = l[l.length - 2]
  55541. , h = l[l.length - 1];
  55542. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55543. }
  55544. ,
  55545. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55546. var c = [e, t, i, r, o, a, s, l || 0]
  55547. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55548. this.curves.push(h);
  55549. var u = h.getPoint(1);
  55550. c.push(u.x),
  55551. c.push(u.y),
  55552. this.actions.push({
  55553. action: "ellipse",
  55554. args: c
  55555. })
  55556. }
  55557. ,
  55558. n.Path.prototype.getSpacedPoints = function(e) {
  55559. e || (e = 40);
  55560. for (var t = [], i = 0; i < e; i++)
  55561. t.push(this.getPoint(i / e));
  55562. return this.autoClose && t.push(t[0]),
  55563. t
  55564. }
  55565. ,
  55566. n.Path.prototype.getPoints = function(e) {
  55567. e = e || 12;
  55568. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55569. var A = this.actions[m]
  55570. , y = A.action
  55571. , C = A.args;
  55572. switch (y) {
  55573. case "moveTo":
  55574. g.push(new n.Vector2(C[0],C[1]));
  55575. break;
  55576. case "lineTo":
  55577. g.push(new n.Vector2(C[0],C[1]));
  55578. break;
  55579. case "quadraticCurveTo":
  55580. t = C[2],
  55581. i = C[3],
  55582. a = C[0],
  55583. s = C[1],
  55584. g.length > 0 ? (h = g[g.length - 1],
  55585. l = h.x,
  55586. c = h.y) : (h = this.actions[m - 1].args,
  55587. l = h[h.length - 2],
  55588. c = h[h.length - 1]);
  55589. for (var I = 1; I <= e; I++) {
  55590. var E = I / e;
  55591. u = p(E, l, a, t),
  55592. d = p(E, c, s, i),
  55593. g.push(new n.Vector2(u,d))
  55594. }
  55595. break;
  55596. case "bezierCurveTo":
  55597. t = C[4],
  55598. i = C[5],
  55599. a = C[0],
  55600. s = C[1],
  55601. r = C[2],
  55602. o = C[3],
  55603. g.length > 0 ? (h = g[g.length - 1],
  55604. l = h.x,
  55605. c = h.y) : (h = this.actions[m - 1].args,
  55606. l = h[h.length - 2],
  55607. c = h[h.length - 1]);
  55608. for (var I = 1; I <= e; I++) {
  55609. var E = I / e;
  55610. u = f(E, l, a, r, t),
  55611. d = f(E, c, s, o, i),
  55612. g.push(new n.Vector2(u,d))
  55613. }
  55614. break;
  55615. case "splineThru":
  55616. h = this.actions[m - 1].args;
  55617. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55618. , w = [b]
  55619. , _ = e * C[0].length;
  55620. w = w.concat(C[0]);
  55621. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55622. g.push(T.getPointAt(I / _));
  55623. break;
  55624. case "arc":
  55625. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55626. var E = I / N;
  55627. L || (E = 1 - E),
  55628. x = P + E * D,
  55629. u = S + R * Math.cos(x),
  55630. d = M + R * Math.sin(x),
  55631. g.push(new n.Vector2(u,d))
  55632. }
  55633. break;
  55634. case "ellipse":
  55635. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55636. 0 !== k && (B = Math.cos(k),
  55637. F = Math.sin(k));
  55638. for (var I = 1; I <= N; I++) {
  55639. var E = I / N;
  55640. if (L || (E = 1 - E),
  55641. x = P + E * D,
  55642. u = S + V * Math.cos(x),
  55643. d = M + U * Math.sin(x),
  55644. 0 !== k) {
  55645. var H = u
  55646. , G = d;
  55647. u = (H - S) * B - (G - M) * F + S,
  55648. d = (H - S) * F + (G - M) * B + M
  55649. }
  55650. g.push(new n.Vector2(u,d))
  55651. }
  55652. }
  55653. }
  55654. var z = g[g.length - 1];
  55655. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55656. this.autoClose && g.push(g[0]),
  55657. g
  55658. }
  55659. ,
  55660. n.Path.prototype.toShapes = function(e, t) {
  55661. function i(e) {
  55662. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55663. var a = e[r]
  55664. , s = a.args
  55665. , l = a.action;
  55666. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55667. i = new n.Path),
  55668. i[l].apply(i, s)
  55669. }
  55670. return 0 !== i.actions.length && t.push(i),
  55671. t
  55672. }
  55673. function r(e) {
  55674. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55675. var o = e[i]
  55676. , a = new n.Shape;
  55677. a.actions = o.actions,
  55678. a.curves = o.curves,
  55679. t.push(a)
  55680. }
  55681. return t
  55682. }
  55683. function o(e, t) {
  55684. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55685. var a = t[r]
  55686. , s = t[o]
  55687. , l = s.x - a.x
  55688. , c = s.y - a.y;
  55689. if (Math.abs(c) > Number.EPSILON) {
  55690. if (c < 0 && (a = t[o],
  55691. l = -l,
  55692. s = t[r],
  55693. c = -c),
  55694. e.y < a.y || e.y > s.y)
  55695. continue;
  55696. if (e.y === a.y) {
  55697. if (e.x === a.x)
  55698. return !0
  55699. } else {
  55700. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55701. if (0 === h)
  55702. return !0;
  55703. if (h < 0)
  55704. continue;
  55705. n = !n
  55706. }
  55707. } else {
  55708. if (e.y !== a.y)
  55709. continue;
  55710. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55711. return !0
  55712. }
  55713. }
  55714. return n
  55715. }
  55716. var a = n.ShapeUtils.isClockWise
  55717. , s = i(this.actions);
  55718. if (0 === s.length)
  55719. return [];
  55720. if (t === !0)
  55721. return r(s);
  55722. var l, c, h, u = [];
  55723. if (1 === s.length)
  55724. return c = s[0],
  55725. h = new n.Shape,
  55726. h.actions = c.actions,
  55727. h.curves = c.curves,
  55728. u.push(h),
  55729. u;
  55730. var d = !a(s[0].getPoints());
  55731. d = e ? !d : d;
  55732. var p, f = [], g = [], m = [], v = 0;
  55733. g[v] = void 0,
  55734. m[v] = [];
  55735. for (var A = 0, y = s.length; A < y; A++)
  55736. c = s[A],
  55737. p = c.getPoints(),
  55738. l = a(p),
  55739. l = e ? !l : l,
  55740. l ? (!d && g[v] && v++,
  55741. g[v] = {
  55742. s: new n.Shape,
  55743. p: p
  55744. },
  55745. g[v].s.actions = c.actions,
  55746. g[v].s.curves = c.curves,
  55747. d && v++,
  55748. m[v] = []) : m[v].push({
  55749. h: c,
  55750. p: p[0]
  55751. });
  55752. if (!g[0])
  55753. return r(s);
  55754. if (g.length > 1) {
  55755. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55756. f[E] = [];
  55757. for (var E = 0, b = g.length; E < b; E++)
  55758. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55759. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55760. o(T.p, g[S].p) && (E !== S && I.push({
  55761. froms: E,
  55762. tos: S,
  55763. hole: _
  55764. }),
  55765. x ? (x = !1,
  55766. f[S].push(T)) : C = !0);
  55767. x && f[E].push(T)
  55768. }
  55769. I.length > 0 && (C || (m = f))
  55770. }
  55771. for (var M, A = 0, R = g.length; A < R; A++) {
  55772. h = g[A].s,
  55773. u.push(h),
  55774. M = m[A];
  55775. for (var P = 0, O = M.length; P < O; P++)
  55776. h.holes.push(M[P].h)
  55777. }
  55778. return u
  55779. }
  55780. ,
  55781. n.Shape = function() {
  55782. n.Path.apply(this, arguments),
  55783. this.holes = []
  55784. }
  55785. ,
  55786. n.Shape.prototype = Object.create(n.Path.prototype),
  55787. n.Shape.prototype.constructor = n.Shape,
  55788. n.Shape.prototype.extrude = function(e) {
  55789. return new n.ExtrudeGeometry(this,e)
  55790. }
  55791. ,
  55792. n.Shape.prototype.makeGeometry = function(e) {
  55793. return new n.ShapeGeometry(this,e)
  55794. }
  55795. ,
  55796. n.Shape.prototype.getPointsHoles = function(e) {
  55797. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55798. t[i] = this.holes[i].getPoints(e);
  55799. return t
  55800. }
  55801. ,
  55802. n.Shape.prototype.extractAllPoints = function(e) {
  55803. return {
  55804. shape: this.getPoints(e),
  55805. holes: this.getPointsHoles(e)
  55806. }
  55807. }
  55808. ,
  55809. n.Shape.prototype.extractPoints = function(e) {
  55810. return this.extractAllPoints(e)
  55811. }
  55812. ,
  55813. n.LineCurve = function(e, t) {
  55814. this.v1 = e,
  55815. this.v2 = t
  55816. }
  55817. ,
  55818. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55819. n.LineCurve.prototype.constructor = n.LineCurve,
  55820. n.LineCurve.prototype.getPoint = function(e) {
  55821. var t = this.v2.clone().sub(this.v1);
  55822. return t.multiplyScalar(e).add(this.v1),
  55823. t
  55824. }
  55825. ,
  55826. n.LineCurve.prototype.getPointAt = function(e) {
  55827. return this.getPoint(e)
  55828. }
  55829. ,
  55830. n.LineCurve.prototype.getTangent = function(e) {
  55831. var t = this.v2.clone().sub(this.v1);
  55832. return t.normalize()
  55833. }
  55834. ,
  55835. n.QuadraticBezierCurve = function(e, t, i) {
  55836. this.v0 = e,
  55837. this.v1 = t,
  55838. this.v2 = i
  55839. }
  55840. ,
  55841. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55842. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55843. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55844. var t = n.ShapeUtils.b2;
  55845. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55846. }
  55847. ,
  55848. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55849. var t = n.CurveUtils.tangentQuadraticBezier;
  55850. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55851. }
  55852. ,
  55853. n.CubicBezierCurve = function(e, t, i, n) {
  55854. this.v0 = e,
  55855. this.v1 = t,
  55856. this.v2 = i,
  55857. this.v3 = n
  55858. }
  55859. ,
  55860. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55861. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55862. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55863. var t = n.ShapeUtils.b3;
  55864. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55865. }
  55866. ,
  55867. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55868. var t = n.CurveUtils.tangentCubicBezier;
  55869. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55870. }
  55871. ,
  55872. n.SplineCurve = function(e) {
  55873. this.points = void 0 == e ? [] : e
  55874. }
  55875. ,
  55876. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55877. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55878. n.SplineCurve.prototype.getPoint = function(e) {
  55879. var t = this.points
  55880. , i = (t.length - 1) * e
  55881. , r = Math.floor(i)
  55882. , o = i - r
  55883. , a = t[0 === r ? r : r - 1]
  55884. , s = t[r]
  55885. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55886. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55887. , h = n.CurveUtils.interpolate;
  55888. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55889. }
  55890. ,
  55891. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55892. this.aX = e,
  55893. this.aY = t,
  55894. this.xRadius = i,
  55895. this.yRadius = n,
  55896. this.aStartAngle = r,
  55897. this.aEndAngle = o,
  55898. this.aClockwise = a,
  55899. this.aRotation = s || 0
  55900. }
  55901. ,
  55902. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55903. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55904. n.EllipseCurve.prototype.getPoint = function(e) {
  55905. var t = this.aEndAngle - this.aStartAngle;
  55906. t < 0 && (t += 2 * Math.PI),
  55907. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55908. var i;
  55909. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55910. var r = this.aX + this.xRadius * Math.cos(i)
  55911. , o = this.aY + this.yRadius * Math.sin(i);
  55912. if (0 !== this.aRotation) {
  55913. var a = Math.cos(this.aRotation)
  55914. , s = Math.sin(this.aRotation)
  55915. , l = r
  55916. , c = o;
  55917. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55918. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55919. }
  55920. return new n.Vector2(r,o)
  55921. }
  55922. ,
  55923. n.ArcCurve = function(e, t, i, r, o, a) {
  55924. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55925. }
  55926. ,
  55927. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55928. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55929. n.LineCurve3 = n.Curve.create(function(e, t) {
  55930. this.v1 = e,
  55931. this.v2 = t
  55932. }, function(e) {
  55933. var t = new n.Vector3;
  55934. return t.subVectors(this.v2, this.v1),
  55935. t.multiplyScalar(e),
  55936. t.add(this.v1),
  55937. t
  55938. }),
  55939. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55940. this.v0 = e,
  55941. this.v1 = t,
  55942. this.v2 = i
  55943. }, function(e) {
  55944. var t = n.ShapeUtils.b2;
  55945. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55946. }),
  55947. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55948. this.v0 = e,
  55949. this.v1 = t,
  55950. this.v2 = i,
  55951. this.v3 = n
  55952. }, function(e) {
  55953. var t = n.ShapeUtils.b3;
  55954. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55955. }),
  55956. n.SplineCurve3 = n.Curve.create(function(e) {
  55957. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55958. this.points = void 0 == e ? [] : e
  55959. }, function(e) {
  55960. var t = this.points
  55961. , i = (t.length - 1) * e
  55962. , r = Math.floor(i)
  55963. , o = i - r
  55964. , a = t[0 == r ? r : r - 1]
  55965. , s = t[r]
  55966. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55967. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55968. , h = n.CurveUtils.interpolate;
  55969. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55970. }),
  55971. n.CatmullRomCurve3 = function() {
  55972. function e() {}
  55973. var t = new n.Vector3
  55974. , i = new e
  55975. , r = new e
  55976. , o = new e;
  55977. return e.prototype.init = function(e, t, i, n) {
  55978. this.c0 = e,
  55979. this.c1 = i,
  55980. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55981. this.c3 = 2 * e - 2 * t + i + n
  55982. }
  55983. ,
  55984. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55985. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55986. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55987. s *= o,
  55988. l *= o,
  55989. this.init(t, i, s, l)
  55990. }
  55991. ,
  55992. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55993. this.init(t, i, r * (i - e), r * (n - t))
  55994. }
  55995. ,
  55996. e.prototype.calc = function(e) {
  55997. var t = e * e
  55998. , i = t * e;
  55999. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  56000. }
  56001. ,
  56002. n.Curve.create(function(e) {
  56003. this.points = e || [],
  56004. this.closed = !1
  56005. }, function(e) {
  56006. var a, s, l, c, h = this.points;
  56007. c = h.length,
  56008. c < 2 && console.log("duh, you need at least 2 points"),
  56009. a = (c - (this.closed ? 0 : 1)) * e,
  56010. s = Math.floor(a),
  56011. l = a - s,
  56012. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  56013. l = 1);
  56014. var u, d, p, f;
  56015. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  56016. u = t),
  56017. d = h[s % c],
  56018. p = h[(s + 1) % c],
  56019. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  56020. f = t),
  56021. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56022. var g = "chordal" === this.type ? .5 : .25
  56023. , m = Math.pow(u.distanceToSquared(d), g)
  56024. , v = Math.pow(d.distanceToSquared(p), g)
  56025. , A = Math.pow(p.distanceToSquared(f), g);
  56026. v < 1e-4 && (v = 1),
  56027. m < 1e-4 && (m = v),
  56028. A < 1e-4 && (A = v),
  56029. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56030. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56031. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56032. } else if ("catmullrom" === this.type) {
  56033. var y = void 0 !== this.tension ? this.tension : .5;
  56034. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56035. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56036. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56037. }
  56038. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  56039. return C
  56040. })
  56041. }(),
  56042. n.ClosedSplineCurve3 = function(e) {
  56043. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56044. n.CatmullRomCurve3.call(this, e),
  56045. this.type = "catmullrom",
  56046. this.closed = !0
  56047. }
  56048. ,
  56049. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56050. n.BoxGeometry = function(e, t, i, r, o, a) {
  56051. n.Geometry.call(this),
  56052. this.type = "BoxGeometry",
  56053. this.parameters = {
  56054. width: e,
  56055. height: t,
  56056. depth: i,
  56057. widthSegments: r,
  56058. heightSegments: o,
  56059. depthSegments: a
  56060. },
  56061. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56062. this.mergeVertices()
  56063. }
  56064. ,
  56065. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56066. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56067. n.CubeGeometry = n.BoxGeometry,
  56068. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56069. function s(e, t, i) {
  56070. var n = 0;
  56071. return n += e * t * 2,
  56072. n += e * i * 2,
  56073. n += i * t * 2,
  56074. 4 * n
  56075. }
  56076. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56077. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56078. for (var L = O * b - _, D = 0; D < x; D++) {
  56079. var N = D * E - w;
  56080. P[e] = N * r,
  56081. P[t] = L * o,
  56082. P[i] = T,
  56083. p[m] = P.x,
  56084. p[m + 1] = P.y,
  56085. p[m + 2] = P.z,
  56086. P[e] = 0,
  56087. P[t] = 0,
  56088. P[i] = l > 0 ? 1 : -1,
  56089. f[m] = P.x,
  56090. f[m + 1] = P.y,
  56091. f[m + 2] = P.z,
  56092. g[v] = D / h,
  56093. g[v + 1] = 1 - O / u,
  56094. m += 3,
  56095. v += 2,
  56096. M += 1
  56097. }
  56098. for (O = 0; O < u; O++)
  56099. for (D = 0; D < h; D++) {
  56100. var B = y + D + x * O
  56101. , F = y + D + x * (O + 1)
  56102. , V = y + (D + 1) + x * (O + 1)
  56103. , U = y + (D + 1) + x * O;
  56104. d[A] = B,
  56105. d[A + 1] = F,
  56106. d[A + 2] = U,
  56107. d[A + 3] = F,
  56108. d[A + 4] = V,
  56109. d[A + 5] = U,
  56110. A += 6,
  56111. R += 6
  56112. }
  56113. c.addGroup(C, R, I),
  56114. C += R,
  56115. y += M
  56116. }
  56117. n.BufferGeometry.call(this),
  56118. this.type = "BoxBufferGeometry",
  56119. this.parameters = {
  56120. width: e,
  56121. height: t,
  56122. depth: i,
  56123. widthSegments: r,
  56124. heightSegments: o,
  56125. depthSegments: a
  56126. };
  56127. var c = this;
  56128. r = Math.floor(r) || 1,
  56129. o = Math.floor(o) || 1,
  56130. a = Math.floor(a) || 1;
  56131. var h = s(r, o, a)
  56132. , u = h / 4 * 6
  56133. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56134. , p = new Float32Array(3 * h)
  56135. , f = new Float32Array(3 * h)
  56136. , g = new Float32Array(2 * h)
  56137. , m = 0
  56138. , v = 0
  56139. , A = 0
  56140. , y = 0
  56141. , C = 0;
  56142. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56143. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56144. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56145. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56146. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56147. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56148. this.setIndex(new n.BufferAttribute(d,1)),
  56149. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56150. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56151. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56152. }
  56153. ,
  56154. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56155. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56156. n.CircleGeometry = function(e, t, i, r) {
  56157. n.Geometry.call(this),
  56158. this.type = "CircleGeometry",
  56159. this.parameters = {
  56160. radius: e,
  56161. segments: t,
  56162. thetaStart: i,
  56163. thetaLength: r
  56164. },
  56165. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56166. }
  56167. ,
  56168. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56169. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56170. n.CircleBufferGeometry = function(e, t, i, r) {
  56171. n.BufferGeometry.call(this),
  56172. this.type = "CircleBufferGeometry",
  56173. this.parameters = {
  56174. radius: e,
  56175. segments: t,
  56176. thetaStart: i,
  56177. thetaLength: r
  56178. },
  56179. e = e || 50,
  56180. t = void 0 !== t ? Math.max(3, t) : 8,
  56181. i = void 0 !== i ? i : 0,
  56182. r = void 0 !== r ? r : 2 * Math.PI;
  56183. var o = t + 2
  56184. , a = new Float32Array(3 * o)
  56185. , s = new Float32Array(3 * o)
  56186. , l = new Float32Array(2 * o);
  56187. s[2] = 1,
  56188. l[0] = .5,
  56189. l[1] = .5;
  56190. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56191. h += 3,
  56192. u += 2) {
  56193. var d = i + c / t * r;
  56194. a[h] = e * Math.cos(d),
  56195. a[h + 1] = e * Math.sin(d),
  56196. s[h + 2] = 1,
  56197. l[u] = (a[h] / e + 1) / 2,
  56198. l[u + 1] = (a[h + 1] / e + 1) / 2
  56199. }
  56200. for (var p = [], h = 1; h <= t; h++)
  56201. p.push(h, h + 1, 0);
  56202. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56203. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56204. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56205. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56206. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56207. }
  56208. ,
  56209. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56210. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56211. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56212. function c() {
  56213. var e = (r + 1) * (o + 1);
  56214. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56215. e
  56216. }
  56217. function h() {
  56218. var e = r * o * 2 * 3;
  56219. return a === !1 && (e += 2 * r * 3),
  56220. e
  56221. }
  56222. function u() {
  56223. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56224. for (c = 0; c <= o; c++) {
  56225. var p = []
  56226. , f = c / o
  56227. , b = f * (t - e) + e;
  56228. for (a = 0; a <= r; a++) {
  56229. var w = a / r;
  56230. u.x = b * Math.sin(w * l + s),
  56231. u.y = -f * i + E,
  56232. u.z = b * Math.cos(w * l + s),
  56233. m.setXYZ(y, u.x, u.y, u.z),
  56234. h.copy(u),
  56235. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56236. h.z = Math.cos(w * l + s)),
  56237. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56238. v.setXYZ(y, h.x, h.y, h.z),
  56239. A.setXY(y, w, 1 - f),
  56240. p.push(y),
  56241. y++
  56242. }
  56243. I.push(p)
  56244. }
  56245. for (a = 0; a < r; a++)
  56246. for (c = 0; c < o; c++) {
  56247. var _ = I[c][a]
  56248. , T = I[c + 1][a]
  56249. , x = I[c + 1][a + 1]
  56250. , S = I[c][a + 1];
  56251. g.setX(C, _),
  56252. C++,
  56253. g.setX(C, T),
  56254. C++,
  56255. g.setX(C, S),
  56256. C++,
  56257. g.setX(C, T),
  56258. C++,
  56259. g.setX(C, x),
  56260. C++,
  56261. g.setX(C, S),
  56262. C++
  56263. }
  56264. }
  56265. function d(i) {
  56266. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56267. for (a = y,
  56268. o = 1; o <= r; o++)
  56269. m.setXYZ(y, 0, E * p, 0),
  56270. v.setXYZ(y, 0, p, 0),
  56271. i === !0 ? (h.x = o / r,
  56272. h.y = 0) : (h.x = (o - 1) / r,
  56273. h.y = 1),
  56274. A.setXY(y, h.x, h.y),
  56275. y++;
  56276. for (c = y,
  56277. o = 0; o <= r; o++) {
  56278. var f = o / r;
  56279. u.x = d * Math.sin(f * l + s),
  56280. u.y = E * p,
  56281. u.z = d * Math.cos(f * l + s),
  56282. m.setXYZ(y, u.x, u.y, u.z),
  56283. v.setXYZ(y, 0, p, 0),
  56284. A.setXY(y, f, i === !0 ? 1 : 0),
  56285. y++
  56286. }
  56287. for (o = 0; o < r; o++) {
  56288. var I = a + o
  56289. , b = c + o;
  56290. i === !0 ? (g.setX(C, b),
  56291. C++,
  56292. g.setX(C, b + 1),
  56293. C++,
  56294. g.setX(C, I),
  56295. C++) : (g.setX(C, b + 1),
  56296. C++,
  56297. g.setX(C, b),
  56298. C++,
  56299. g.setX(C, I),
  56300. C++)
  56301. }
  56302. }
  56303. n.BufferGeometry.call(this),
  56304. this.type = "CylinderBufferGeometry",
  56305. this.parameters = {
  56306. radiusTop: e,
  56307. radiusBottom: t,
  56308. height: i,
  56309. radialSegments: r,
  56310. heightSegments: o,
  56311. openEnded: a,
  56312. thetaStart: s,
  56313. thetaLength: l
  56314. },
  56315. e = void 0 !== e ? e : 20,
  56316. t = void 0 !== t ? t : 20,
  56317. i = void 0 !== i ? i : 100,
  56318. r = Math.floor(r) || 8,
  56319. o = Math.floor(o) || 1,
  56320. a = void 0 !== a && a,
  56321. s = void 0 !== s ? s : 0,
  56322. l = void 0 !== l ? l : 2 * Math.PI;
  56323. var p = c()
  56324. , f = h()
  56325. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56326. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56327. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56328. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56329. , y = 0
  56330. , C = 0
  56331. , I = []
  56332. , E = i / 2;
  56333. u(),
  56334. a === !1 && (e > 0 && d(!0),
  56335. t > 0 && d(!1)),
  56336. this.setIndex(g),
  56337. this.addAttribute("position", m),
  56338. this.addAttribute("normal", v),
  56339. this.addAttribute("uv", A)
  56340. }
  56341. ,
  56342. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56343. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56344. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56345. n.Geometry.call(this),
  56346. this.type = "CylinderGeometry",
  56347. this.parameters = {
  56348. radiusTop: e,
  56349. radiusBottom: t,
  56350. height: i,
  56351. radialSegments: r,
  56352. heightSegments: o,
  56353. openEnded: a,
  56354. thetaStart: s,
  56355. thetaLength: l
  56356. },
  56357. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56358. this.mergeVertices()
  56359. }
  56360. ,
  56361. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56362. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56363. n.EdgesGeometry = function(e, t) {
  56364. function i(e, t) {
  56365. return e - t
  56366. }
  56367. n.BufferGeometry.call(this),
  56368. t = void 0 !== t ? t : 1;
  56369. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56370. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56371. r.fromBufferGeometry(e)) : r = e.clone(),
  56372. r.mergeVertices(),
  56373. r.computeFaceNormals();
  56374. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56375. for (var p = h[u], f = 0; f < 3; f++) {
  56376. a[0] = p[l[f]],
  56377. a[1] = p[l[(f + 1) % 3]],
  56378. a.sort(i);
  56379. var g = a.toString();
  56380. void 0 === s[g] ? s[g] = {
  56381. vert1: a[0],
  56382. vert2: a[1],
  56383. face1: u,
  56384. face2: void 0
  56385. } : s[g].face2 = u
  56386. }
  56387. var m = [];
  56388. for (var g in s) {
  56389. var v = s[g];
  56390. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56391. var A = c[v.vert1];
  56392. m.push(A.x),
  56393. m.push(A.y),
  56394. m.push(A.z),
  56395. A = c[v.vert2],
  56396. m.push(A.x),
  56397. m.push(A.y),
  56398. m.push(A.z)
  56399. }
  56400. }
  56401. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56402. }
  56403. ,
  56404. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56405. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56406. n.ExtrudeGeometry = function(e, t) {
  56407. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56408. this.type = "ExtrudeGeometry",
  56409. e = Array.isArray(e) ? e : [e],
  56410. this.addShapeList(e, t),
  56411. void this.computeFaceNormals())
  56412. }
  56413. ;
  56414. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56415. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56416. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56417. for (var i = e.length, n = 0; n < i; n++) {
  56418. var r = e[n];
  56419. this.addShape(r, t)
  56420. }
  56421. }
  56422. ,
  56423. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56424. function i(e, t, i) {
  56425. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56426. t.clone().multiplyScalar(i).add(e)
  56427. }
  56428. function r(e, t, i) {
  56429. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56430. if (Math.abs(d) > Number.EPSILON) {
  56431. var p = Math.sqrt(u)
  56432. , f = Math.sqrt(c * c + h * h)
  56433. , g = t.x - l / p
  56434. , m = t.y + s / p
  56435. , v = i.x - h / f
  56436. , A = i.y + c / f
  56437. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56438. r = g + s * y - e.x,
  56439. o = m + l * y - e.y;
  56440. var C = r * r + o * o;
  56441. if (C <= 2)
  56442. return new n.Vector2(r,o);
  56443. a = Math.sqrt(C / 2)
  56444. } else {
  56445. var I = !1;
  56446. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56447. I ? (r = -l,
  56448. o = s,
  56449. a = Math.sqrt(u)) : (r = s,
  56450. o = l,
  56451. a = Math.sqrt(u / 2))
  56452. }
  56453. return new n.Vector2(r / a,o / a)
  56454. }
  56455. function o() {
  56456. if (C) {
  56457. var e = 0
  56458. , t = z * e;
  56459. for (Y = 0; Y < W; Y++)
  56460. G = N[Y],
  56461. c(G[2] + t, G[1] + t, G[0] + t);
  56462. for (e = E + 2 * y,
  56463. t = z * e,
  56464. Y = 0; Y < W; Y++)
  56465. G = N[Y],
  56466. c(G[0] + t, G[1] + t, G[2] + t)
  56467. } else {
  56468. for (Y = 0; Y < W; Y++)
  56469. G = N[Y],
  56470. c(G[2], G[1], G[0]);
  56471. for (Y = 0; Y < W; Y++)
  56472. G = N[Y],
  56473. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56474. }
  56475. }
  56476. function a() {
  56477. var e = 0;
  56478. for (s(B, e),
  56479. e += B.length,
  56480. x = 0,
  56481. S = L.length; x < S; x++)
  56482. T = L[x],
  56483. s(T, e),
  56484. e += T.length
  56485. }
  56486. function s(e, t) {
  56487. var i, n;
  56488. for (Y = e.length; --Y >= 0; ) {
  56489. i = Y,
  56490. n = Y - 1,
  56491. n < 0 && (n = e.length - 1);
  56492. var r = 0
  56493. , o = E + 2 * y;
  56494. for (r = 0; r < o; r++) {
  56495. var a = z * r
  56496. , s = z * (r + 1)
  56497. , l = t + i + a
  56498. , c = t + n + a
  56499. , u = t + n + s
  56500. , d = t + i + s;
  56501. h(l, c, u, d, e, r, o, i, n)
  56502. }
  56503. }
  56504. }
  56505. function l(e, t, i) {
  56506. M.vertices.push(new n.Vector3(e,t,i))
  56507. }
  56508. function c(e, t, i) {
  56509. e += R,
  56510. t += R,
  56511. i += R,
  56512. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56513. var r = _.generateTopUV(M, e, t, i);
  56514. M.faceVertexUvs[0].push(r)
  56515. }
  56516. function h(e, t, i, r, o, a, s, l, c) {
  56517. e += R,
  56518. t += R,
  56519. i += R,
  56520. r += R,
  56521. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56522. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56523. var h = _.generateSideWallUV(M, e, t, i, r);
  56524. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56525. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56526. }
  56527. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56528. b && (u = b.getSpacedPoints(E),
  56529. w = !0,
  56530. C = !1,
  56531. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56532. p = new n.Vector3,
  56533. f = new n.Vector3,
  56534. g = new n.Vector3),
  56535. C || (y = 0,
  56536. v = 0,
  56537. A = 0);
  56538. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56539. if (D) {
  56540. for (O = O.reverse(),
  56541. x = 0,
  56542. S = L.length; x < S; x++)
  56543. T = L[x],
  56544. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56545. D = !1
  56546. }
  56547. var N = n.ShapeUtils.triangulateShape(O, L)
  56548. , B = O;
  56549. for (x = 0,
  56550. S = L.length; x < S; x++)
  56551. T = L[x],
  56552. O = O.concat(T);
  56553. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56554. Z++,
  56555. q++)
  56556. Z === X && (Z = 0),
  56557. q === X && (q = 0),
  56558. j[Y] = r(B[Y], B[Z], B[q]);
  56559. var K, Q = [], J = j.concat();
  56560. for (x = 0,
  56561. S = L.length; x < S; x++) {
  56562. for (T = L[x],
  56563. K = [],
  56564. Y = 0,
  56565. X = T.length,
  56566. Z = X - 1,
  56567. q = Y + 1; Y < X; Y++,
  56568. Z++,
  56569. q++)
  56570. Z === X && (Z = 0),
  56571. q === X && (q = 0),
  56572. K[Y] = r(T[Y], T[Z], T[q]);
  56573. Q.push(K),
  56574. J = J.concat(K)
  56575. }
  56576. for (F = 0; F < y; F++) {
  56577. for (U = F / y,
  56578. k = v * (1 - U),
  56579. V = A * Math.sin(U * Math.PI / 2),
  56580. Y = 0,
  56581. X = B.length; Y < X; Y++)
  56582. H = i(B[Y], j[Y], V),
  56583. l(H.x, H.y, -k);
  56584. for (x = 0,
  56585. S = L.length; x < S; x++)
  56586. for (T = L[x],
  56587. K = Q[x],
  56588. Y = 0,
  56589. X = T.length; Y < X; Y++)
  56590. H = i(T[Y], K[Y], V),
  56591. l(H.x, H.y, -k)
  56592. }
  56593. for (V = A,
  56594. Y = 0; Y < z; Y++)
  56595. H = C ? i(O[Y], J[Y], V) : O[Y],
  56596. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56597. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56598. g.copy(u[0]).add(f).add(p),
  56599. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56600. var $;
  56601. for ($ = 1; $ <= E; $++)
  56602. for (Y = 0; Y < z; Y++)
  56603. H = C ? i(O[Y], J[Y], V) : O[Y],
  56604. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56605. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56606. g.copy(u[$]).add(f).add(p),
  56607. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56608. for (F = y - 1; F >= 0; F--) {
  56609. for (U = F / y,
  56610. k = v * (1 - U),
  56611. V = A * Math.sin(U * Math.PI / 2),
  56612. Y = 0,
  56613. X = B.length; Y < X; Y++)
  56614. H = i(B[Y], j[Y], V),
  56615. l(H.x, H.y, m + k);
  56616. for (x = 0,
  56617. S = L.length; x < S; x++)
  56618. for (T = L[x],
  56619. K = Q[x],
  56620. Y = 0,
  56621. X = T.length; Y < X; Y++)
  56622. H = i(T[Y], K[Y], V),
  56623. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56624. }
  56625. o(),
  56626. a()
  56627. }
  56628. ,
  56629. n.ExtrudeGeometry.WorldUVGenerator = {
  56630. generateTopUV: function(e, t, i, r) {
  56631. var o = e.vertices
  56632. , a = o[t]
  56633. , s = o[i]
  56634. , l = o[r];
  56635. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56636. },
  56637. generateSideWallUV: function(e, t, i, r, o) {
  56638. var a = e.vertices
  56639. , s = a[t]
  56640. , l = a[i]
  56641. , c = a[r]
  56642. , h = a[o];
  56643. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56644. }
  56645. },
  56646. n.ShapeGeometry = function(e, t) {
  56647. n.Geometry.call(this),
  56648. this.type = "ShapeGeometry",
  56649. Array.isArray(e) === !1 && (e = [e]),
  56650. this.addShapeList(e, t),
  56651. this.computeFaceNormals()
  56652. }
  56653. ,
  56654. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56655. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56656. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56657. for (var i = 0, n = e.length; i < n; i++)
  56658. this.addShape(e[i], t);
  56659. return this
  56660. }
  56661. ,
  56662. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56663. void 0 === t && (t = {});
  56664. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56665. if (p) {
  56666. for (u = u.reverse(),
  56667. i = 0,
  56668. r = d.length; i < r; i++)
  56669. o = d[i],
  56670. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56671. p = !1
  56672. }
  56673. var f = n.ShapeUtils.triangulateShape(u, d);
  56674. for (i = 0,
  56675. r = d.length; i < r; i++)
  56676. o = d[i],
  56677. u = u.concat(o);
  56678. var g, m, v = u.length, A = f.length;
  56679. for (i = 0; i < v; i++)
  56680. g = u[i],
  56681. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56682. for (i = 0; i < A; i++) {
  56683. m = f[i];
  56684. var y = m[0] + c
  56685. , C = m[1] + c
  56686. , I = m[2] + c;
  56687. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56688. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56689. }
  56690. }
  56691. ,
  56692. n.LatheBufferGeometry = function(e, t, i, r) {
  56693. n.BufferGeometry.call(this),
  56694. this.type = "LatheBufferGeometry",
  56695. this.parameters = {
  56696. points: e,
  56697. segments: t,
  56698. phiStart: i,
  56699. phiLength: r
  56700. },
  56701. t = Math.floor(t) || 12,
  56702. i = i || 0,
  56703. r = r || 2 * Math.PI,
  56704. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56705. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56706. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56707. for (a = 0; a <= t; a++) {
  56708. var A = i + a * g * r
  56709. , y = Math.sin(A)
  56710. , C = Math.cos(A);
  56711. for (s = 0; s <= e.length - 1; s++)
  56712. m.x = e[s].x * y,
  56713. m.y = e[s].y,
  56714. m.z = e[s].x * C,
  56715. u.setXYZ(p, m.x, m.y, m.z),
  56716. v.x = a / t,
  56717. v.y = s / (e.length - 1),
  56718. d.setXY(p, v.x, v.y),
  56719. p++
  56720. }
  56721. for (a = 0; a < t; a++)
  56722. for (s = 0; s < e.length - 1; s++) {
  56723. o = s + a * e.length;
  56724. var I = o
  56725. , E = o + e.length
  56726. , b = o + e.length + 1
  56727. , w = o + 1;
  56728. h.setX(f, I),
  56729. f++,
  56730. h.setX(f, E),
  56731. f++,
  56732. h.setX(f, w),
  56733. f++,
  56734. h.setX(f, E),
  56735. f++,
  56736. h.setX(f, b),
  56737. f++,
  56738. h.setX(f, w),
  56739. f++
  56740. }
  56741. if (this.setIndex(h),
  56742. this.addAttribute("position", u),
  56743. this.addAttribute("uv", d),
  56744. this.computeVertexNormals(),
  56745. r === 2 * Math.PI) {
  56746. var _ = this.attributes.normal.array
  56747. , T = new n.Vector3
  56748. , x = new n.Vector3
  56749. , S = new n.Vector3;
  56750. for (o = t * e.length * 3,
  56751. a = 0,
  56752. s = 0; a < e.length; a++,
  56753. s += 3)
  56754. T.x = _[s + 0],
  56755. T.y = _[s + 1],
  56756. T.z = _[s + 2],
  56757. x.x = _[o + s + 0],
  56758. x.y = _[o + s + 1],
  56759. x.z = _[o + s + 2],
  56760. S.addVectors(T, x).normalize(),
  56761. _[s + 0] = _[o + s + 0] = S.x,
  56762. _[s + 1] = _[o + s + 1] = S.y,
  56763. _[s + 2] = _[o + s + 2] = S.z
  56764. }
  56765. }
  56766. ,
  56767. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56768. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56769. n.LatheGeometry = function(e, t, i, r) {
  56770. n.Geometry.call(this),
  56771. this.type = "LatheGeometry",
  56772. this.parameters = {
  56773. points: e,
  56774. segments: t,
  56775. phiStart: i,
  56776. phiLength: r
  56777. },
  56778. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56779. this.mergeVertices()
  56780. }
  56781. ,
  56782. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56783. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56784. n.PlaneGeometry = function(e, t, i, r) {
  56785. n.Geometry.call(this),
  56786. this.type = "PlaneGeometry",
  56787. this.parameters = {
  56788. width: e,
  56789. height: t,
  56790. widthSegments: i,
  56791. heightSegments: r
  56792. },
  56793. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56794. }
  56795. ,
  56796. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56797. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56798. n.PlaneBufferGeometry = function(e, t, i, r) {
  56799. n.BufferGeometry.call(this),
  56800. this.type = "PlaneBufferGeometry",
  56801. this.parameters = {
  56802. width: e,
  56803. height: t,
  56804. widthSegments: i,
  56805. heightSegments: r
  56806. };
  56807. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56808. for (var y = A * d - a, C = 0; C < c; C++) {
  56809. var I = C * u - o;
  56810. p[m] = I,
  56811. p[m + 1] = -y,
  56812. f[m + 2] = 1,
  56813. g[v] = C / s,
  56814. g[v + 1] = 1 - A / l,
  56815. m += 3,
  56816. v += 2
  56817. }
  56818. m = 0;
  56819. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56820. for (var C = 0; C < s; C++) {
  56821. var b = C + c * A
  56822. , w = C + c * (A + 1)
  56823. , _ = C + 1 + c * (A + 1)
  56824. , T = C + 1 + c * A;
  56825. E[m] = b,
  56826. E[m + 1] = w,
  56827. E[m + 2] = T,
  56828. E[m + 3] = w,
  56829. E[m + 4] = _,
  56830. E[m + 5] = T,
  56831. m += 6
  56832. }
  56833. this.setIndex(new n.BufferAttribute(E,1)),
  56834. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56835. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56836. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56837. }
  56838. ,
  56839. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56840. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56841. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56842. n.BufferGeometry.call(this),
  56843. this.type = "RingBufferGeometry",
  56844. this.parameters = {
  56845. innerRadius: e,
  56846. outerRadius: t,
  56847. thetaSegments: i,
  56848. phiSegments: r,
  56849. thetaStart: o,
  56850. thetaLength: a
  56851. },
  56852. e = e || 20,
  56853. t = t || 50,
  56854. o = void 0 !== o ? o : 0,
  56855. a = void 0 !== a ? a : 2 * Math.PI,
  56856. i = void 0 !== i ? Math.max(3, i) : 8,
  56857. r = void 0 !== r ? Math.max(1, r) : 1;
  56858. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56859. for (l = 0; l <= r; l++) {
  56860. for (c = 0; c <= i; c++)
  56861. s = o + c / i * a,
  56862. C.x = A * Math.cos(s),
  56863. C.y = A * Math.sin(s),
  56864. p.setXYZ(m, C.x, C.y, C.z),
  56865. f.setXYZ(m, 0, 0, 1),
  56866. I.x = (C.x / t + 1) / 2,
  56867. I.y = (C.y / t + 1) / 2,
  56868. g.setXY(m, I.x, I.y),
  56869. m++;
  56870. A += y
  56871. }
  56872. for (l = 0; l < r; l++) {
  56873. var E = l * (i + 1);
  56874. for (c = 0; c < i; c++) {
  56875. s = c + E;
  56876. var b = s
  56877. , w = s + i + 1
  56878. , _ = s + i + 2
  56879. , T = s + 1;
  56880. d.setX(v, b),
  56881. v++,
  56882. d.setX(v, w),
  56883. v++,
  56884. d.setX(v, _),
  56885. v++,
  56886. d.setX(v, b),
  56887. v++,
  56888. d.setX(v, _),
  56889. v++,
  56890. d.setX(v, T),
  56891. v++
  56892. }
  56893. }
  56894. this.setIndex(d),
  56895. this.addAttribute("position", p),
  56896. this.addAttribute("normal", f),
  56897. this.addAttribute("uv", g)
  56898. }
  56899. ,
  56900. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56901. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56902. n.RingGeometry = function(e, t, i, r, o, a) {
  56903. n.Geometry.call(this),
  56904. this.type = "RingGeometry",
  56905. this.parameters = {
  56906. innerRadius: e,
  56907. outerRadius: t,
  56908. thetaSegments: i,
  56909. phiSegments: r,
  56910. thetaStart: o,
  56911. thetaLength: a
  56912. },
  56913. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56914. }
  56915. ,
  56916. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56917. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56918. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56919. n.Geometry.call(this),
  56920. this.type = "SphereGeometry",
  56921. this.parameters = {
  56922. radius: e,
  56923. widthSegments: t,
  56924. heightSegments: i,
  56925. phiStart: r,
  56926. phiLength: o,
  56927. thetaStart: a,
  56928. thetaLength: s
  56929. },
  56930. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56931. }
  56932. ,
  56933. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56934. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56935. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56936. n.BufferGeometry.call(this),
  56937. this.type = "SphereBufferGeometry",
  56938. this.parameters = {
  56939. radius: e,
  56940. widthSegments: t,
  56941. heightSegments: i,
  56942. phiStart: r,
  56943. phiLength: o,
  56944. thetaStart: a,
  56945. thetaLength: s
  56946. },
  56947. e = e || 50,
  56948. t = Math.max(3, Math.floor(t) || 8),
  56949. i = Math.max(2, Math.floor(i) || 6),
  56950. r = void 0 !== r ? r : 0,
  56951. o = void 0 !== o ? o : 2 * Math.PI,
  56952. a = void 0 !== a ? a : 0,
  56953. s = void 0 !== s ? s : Math.PI;
  56954. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56955. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56956. var C = y / t
  56957. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56958. , E = e * Math.cos(a + A * s)
  56959. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56960. g.set(I, E, b).normalize(),
  56961. h.setXYZ(p, I, E, b),
  56962. u.setXYZ(p, g.x, g.y, g.z),
  56963. d.setXY(p, C, 1 - A),
  56964. v.push(p),
  56965. p++
  56966. }
  56967. f.push(v)
  56968. }
  56969. for (var w = [], m = 0; m < i; m++)
  56970. for (var y = 0; y < t; y++) {
  56971. var _ = f[m][y + 1]
  56972. , T = f[m][y]
  56973. , x = f[m + 1][y]
  56974. , S = f[m + 1][y + 1];
  56975. (0 !== m || a > 0) && w.push(_, T, S),
  56976. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56977. }
  56978. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56979. this.addAttribute("position", h),
  56980. this.addAttribute("normal", u),
  56981. this.addAttribute("uv", d),
  56982. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56983. }
  56984. ,
  56985. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56986. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56987. n.TextGeometry = function(e, t) {
  56988. t = t || {};
  56989. var i = t.font;
  56990. if (i instanceof n.Font == !1)
  56991. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56992. new n.Geometry;
  56993. var r = i.generateShapes(e, t.size, t.curveSegments);
  56994. t.amount = void 0 !== t.height ? t.height : 50,
  56995. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56996. void 0 === t.bevelSize && (t.bevelSize = 8),
  56997. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56998. n.ExtrudeGeometry.call(this, r, t),
  56999. this.type = "TextGeometry"
  57000. }
  57001. ,
  57002. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  57003. n.TextGeometry.prototype.constructor = n.TextGeometry,
  57004. n.TorusBufferGeometry = function(e, t, i, r, o) {
  57005. n.BufferGeometry.call(this),
  57006. this.type = "TorusBufferGeometry",
  57007. this.parameters = {
  57008. radius: e,
  57009. tube: t,
  57010. radialSegments: i,
  57011. tubularSegments: r,
  57012. arc: o
  57013. },
  57014. e = e || 100,
  57015. t = t || 40,
  57016. i = Math.floor(i) || 8,
  57017. r = Math.floor(r) || 6,
  57018. o = o || 2 * Math.PI;
  57019. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  57020. for (a = 0; a <= i; a++)
  57021. for (s = 0; s <= r; s++) {
  57022. var C = s / r * o
  57023. , I = a / i * Math.PI * 2;
  57024. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57025. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57026. A.z = t * Math.sin(I),
  57027. u[f] = A.x,
  57028. u[f + 1] = A.y,
  57029. u[f + 2] = A.z,
  57030. v.x = e * Math.cos(C),
  57031. v.y = e * Math.sin(C),
  57032. y.subVectors(A, v).normalize(),
  57033. d[f] = y.x,
  57034. d[f + 1] = y.y,
  57035. d[f + 2] = y.z,
  57036. p[g] = s / r,
  57037. p[g + 1] = a / i,
  57038. f += 3,
  57039. g += 2
  57040. }
  57041. for (a = 1; a <= i; a++)
  57042. for (s = 1; s <= r; s++) {
  57043. var E = (r + 1) * a + s - 1
  57044. , b = (r + 1) * (a - 1) + s - 1
  57045. , w = (r + 1) * (a - 1) + s
  57046. , _ = (r + 1) * a + s;
  57047. h[m] = E,
  57048. h[m + 1] = b,
  57049. h[m + 2] = _,
  57050. h[m + 3] = b,
  57051. h[m + 4] = w,
  57052. h[m + 5] = _,
  57053. m += 6
  57054. }
  57055. this.setIndex(new n.BufferAttribute(h,1)),
  57056. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57057. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57058. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57059. }
  57060. ,
  57061. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57062. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57063. n.TorusGeometry = function(e, t, i, r, o) {
  57064. n.Geometry.call(this),
  57065. this.type = "TorusGeometry",
  57066. this.parameters = {
  57067. radius: e,
  57068. tube: t,
  57069. radialSegments: i,
  57070. tubularSegments: r,
  57071. arc: o
  57072. },
  57073. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57074. }
  57075. ,
  57076. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57077. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57078. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57079. function s(e, t, i, n, r) {
  57080. var o = Math.cos(e)
  57081. , a = Math.sin(e)
  57082. , s = i / t * e
  57083. , l = Math.cos(s);
  57084. r.x = n * (2 + l) * .5 * o,
  57085. r.y = n * (2 + l) * a * .5,
  57086. r.z = n * Math.sin(s) * .5
  57087. }
  57088. n.BufferGeometry.call(this),
  57089. this.type = "TorusKnotBufferGeometry",
  57090. this.parameters = {
  57091. radius: e,
  57092. tube: t,
  57093. tubularSegments: i,
  57094. radialSegments: r,
  57095. p: o,
  57096. q: a
  57097. },
  57098. e = e || 100,
  57099. t = t || 40,
  57100. i = Math.floor(i) || 64,
  57101. r = Math.floor(r) || 8,
  57102. o = o || 2,
  57103. a = a || 3;
  57104. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57105. for (l = 0; l <= i; ++l) {
  57106. var T = l / i * o * Math.PI * 2;
  57107. for (s(T, o, a, e, I),
  57108. s(T + .01, o, a, e, E),
  57109. w.subVectors(E, I),
  57110. _.addVectors(E, I),
  57111. b.crossVectors(w, _),
  57112. _.crossVectors(b, w),
  57113. b.normalize(),
  57114. _.normalize(),
  57115. c = 0; c <= r; ++c) {
  57116. var x = c / r * Math.PI * 2
  57117. , S = -t * Math.cos(x)
  57118. , M = t * Math.sin(x);
  57119. A.x = I.x + (S * _.x + M * b.x),
  57120. A.y = I.y + (S * _.y + M * b.y),
  57121. A.z = I.z + (S * _.z + M * b.z),
  57122. p.setXYZ(m, A.x, A.y, A.z),
  57123. y.subVectors(A, I).normalize(),
  57124. f.setXYZ(m, y.x, y.y, y.z),
  57125. C.x = l / i,
  57126. C.y = c / r,
  57127. g.setXY(m, C.x, C.y),
  57128. m++
  57129. }
  57130. }
  57131. for (c = 1; c <= i; c++)
  57132. for (l = 1; l <= r; l++) {
  57133. var R = (r + 1) * (c - 1) + (l - 1)
  57134. , P = (r + 1) * c + (l - 1)
  57135. , O = (r + 1) * c + l
  57136. , L = (r + 1) * (c - 1) + l;
  57137. d.setX(v, R),
  57138. v++,
  57139. d.setX(v, P),
  57140. v++,
  57141. d.setX(v, L),
  57142. v++,
  57143. d.setX(v, P),
  57144. v++,
  57145. d.setX(v, O),
  57146. v++,
  57147. d.setX(v, L),
  57148. v++
  57149. }
  57150. this.setIndex(d),
  57151. this.addAttribute("position", p),
  57152. this.addAttribute("normal", f),
  57153. this.addAttribute("uv", g)
  57154. }
  57155. ,
  57156. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57157. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57158. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57159. n.Geometry.call(this),
  57160. this.type = "TorusKnotGeometry",
  57161. this.parameters = {
  57162. radius: e,
  57163. tube: t,
  57164. tubularSegments: i,
  57165. radialSegments: r,
  57166. p: o,
  57167. q: a
  57168. },
  57169. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57170. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57171. this.mergeVertices()
  57172. }
  57173. ,
  57174. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57175. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57176. n.TubeGeometry = function(e, t, i, r, o, a) {
  57177. function s(e, t, i) {
  57178. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57179. }
  57180. n.Geometry.call(this),
  57181. this.type = "TubeGeometry",
  57182. this.parameters = {
  57183. path: e,
  57184. segments: t,
  57185. radius: i,
  57186. radialSegments: r,
  57187. closed: o,
  57188. taper: a
  57189. },
  57190. t = t || 64,
  57191. i = i || 1,
  57192. r = r || 8,
  57193. o = o || !1,
  57194. a = a || n.TubeGeometry.NoTaper;
  57195. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57196. for (this.tangents = D,
  57197. this.normals = N,
  57198. this.binormals = B,
  57199. v = 0; v < P; v++)
  57200. for (M[v] = [],
  57201. u = v / (P - 1),
  57202. m = e.getPointAt(u),
  57203. l = D[v],
  57204. c = N[v],
  57205. h = B[v],
  57206. p = i * a(u),
  57207. A = 0; A < r; A++)
  57208. d = A / r * 2 * Math.PI,
  57209. f = -p * Math.cos(d),
  57210. g = p * Math.sin(d),
  57211. O.copy(m),
  57212. O.x += f * c.x + g * h.x,
  57213. O.y += f * c.y + g * h.y,
  57214. O.z += f * c.z + g * h.z,
  57215. M[v][A] = s(O.x, O.y, O.z);
  57216. for (v = 0; v < t; v++)
  57217. for (A = 0; A < r; A++)
  57218. y = o ? (v + 1) % t : v + 1,
  57219. C = (A + 1) % r,
  57220. I = M[v][A],
  57221. E = M[y][A],
  57222. b = M[y][C],
  57223. w = M[v][C],
  57224. _ = new n.Vector2(v / t,A / r),
  57225. T = new n.Vector2((v + 1) / t,A / r),
  57226. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57227. S = new n.Vector2(v / t,(A + 1) / r),
  57228. this.faces.push(new n.Face3(I,E,w)),
  57229. this.faceVertexUvs[0].push([_, T, S]),
  57230. this.faces.push(new n.Face3(E,b,w)),
  57231. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57232. this.computeFaceNormals(),
  57233. this.computeVertexNormals()
  57234. }
  57235. ,
  57236. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57237. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57238. n.TubeGeometry.NoTaper = function(e) {
  57239. return 1
  57240. }
  57241. ,
  57242. n.TubeGeometry.SinusoidalTaper = function(e) {
  57243. return Math.sin(Math.PI * e)
  57244. }
  57245. ,
  57246. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57247. function r() {
  57248. f[0] = new n.Vector3,
  57249. g[0] = new n.Vector3,
  57250. a = Number.MAX_VALUE,
  57251. s = Math.abs(p[0].x),
  57252. l = Math.abs(p[0].y),
  57253. c = Math.abs(p[0].z),
  57254. s <= a && (a = s,
  57255. d.set(1, 0, 0)),
  57256. l <= a && (a = l,
  57257. d.set(0, 1, 0)),
  57258. c <= a && d.set(0, 0, 1),
  57259. m.crossVectors(p[0], d).normalize(),
  57260. f[0].crossVectors(p[0], m),
  57261. g[0].crossVectors(p[0], f[0])
  57262. }
  57263. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57264. for (this.tangents = p,
  57265. this.normals = f,
  57266. this.binormals = g,
  57267. h = 0; h < A; h++)
  57268. u = h / (A - 1),
  57269. p[h] = e.getTangentAt(u),
  57270. p[h].normalize();
  57271. for (r(),
  57272. h = 1; h < A; h++)
  57273. f[h] = f[h - 1].clone(),
  57274. g[h] = g[h - 1].clone(),
  57275. m.crossVectors(p[h - 1], p[h]),
  57276. m.length() > Number.EPSILON && (m.normalize(),
  57277. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57278. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57279. g[h].crossVectors(p[h], f[h]);
  57280. if (i)
  57281. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57282. o /= A - 1,
  57283. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57284. h = 1; h < A; h++)
  57285. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57286. g[h].crossVectors(p[h], f[h])
  57287. }
  57288. ,
  57289. n.PolyhedronGeometry = function(e, t, i, r) {
  57290. function o(e) {
  57291. var t = e.normalize().clone();
  57292. t.index = u.vertices.push(t) - 1;
  57293. var i = l(e) / 2 / Math.PI + .5
  57294. , r = c(e) / Math.PI + .5;
  57295. return t.uv = new n.Vector2(i,1 - r),
  57296. t
  57297. }
  57298. function a(e, t, i, r) {
  57299. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57300. u.faces.push(o),
  57301. C.copy(e).add(t).add(i).divideScalar(3);
  57302. var a = l(C);
  57303. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57304. }
  57305. function s(e, t) {
  57306. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57307. l[h] = [];
  57308. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57309. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57310. }
  57311. for (var h = 0; h < i; h++)
  57312. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57313. var m = Math.floor(g / 2);
  57314. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57315. }
  57316. }
  57317. function l(e) {
  57318. return Math.atan2(e.z, -e.x)
  57319. }
  57320. function c(e) {
  57321. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57322. }
  57323. function h(e, t, i) {
  57324. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57325. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57326. e.clone()
  57327. }
  57328. n.Geometry.call(this),
  57329. this.type = "PolyhedronGeometry",
  57330. this.parameters = {
  57331. vertices: e,
  57332. indices: t,
  57333. radius: i,
  57334. detail: r
  57335. },
  57336. i = i || 1,
  57337. r = r || 0;
  57338. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57339. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57340. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57341. m++) {
  57342. var v = f[t[d]]
  57343. , A = f[t[d + 1]]
  57344. , y = f[t[d + 2]];
  57345. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57346. }
  57347. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57348. s(g[d], r);
  57349. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57350. var I = this.faceVertexUvs[0][d]
  57351. , E = I[0].x
  57352. , b = I[1].x
  57353. , w = I[2].x
  57354. , _ = Math.max(E, b, w)
  57355. , T = Math.min(E, b, w);
  57356. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57357. b < .2 && (I[1].x += 1),
  57358. w < .2 && (I[2].x += 1))
  57359. }
  57360. for (var d = 0, p = this.vertices.length; d < p; d++)
  57361. this.vertices[d].multiplyScalar(i);
  57362. this.mergeVertices(),
  57363. this.computeFaceNormals(),
  57364. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57365. }
  57366. ,
  57367. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57368. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57369. n.DodecahedronGeometry = function(e, t) {
  57370. var i = (1 + Math.sqrt(5)) / 2
  57371. , r = 1 / i
  57372. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57373. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57374. n.PolyhedronGeometry.call(this, o, a, e, t),
  57375. this.type = "DodecahedronGeometry",
  57376. this.parameters = {
  57377. radius: e,
  57378. detail: t
  57379. }
  57380. }
  57381. ,
  57382. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57383. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57384. n.IcosahedronGeometry = function(e, t) {
  57385. var i = (1 + Math.sqrt(5)) / 2
  57386. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57387. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57388. n.PolyhedronGeometry.call(this, r, o, e, t),
  57389. this.type = "IcosahedronGeometry",
  57390. this.parameters = {
  57391. radius: e,
  57392. detail: t
  57393. }
  57394. }
  57395. ,
  57396. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57397. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57398. n.OctahedronGeometry = function(e, t) {
  57399. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57400. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57401. n.PolyhedronGeometry.call(this, i, r, e, t),
  57402. this.type = "OctahedronGeometry",
  57403. this.parameters = {
  57404. radius: e,
  57405. detail: t
  57406. }
  57407. }
  57408. ,
  57409. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57410. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57411. n.TetrahedronGeometry = function(e, t) {
  57412. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57413. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57414. n.PolyhedronGeometry.call(this, i, r, e, t),
  57415. this.type = "TetrahedronGeometry",
  57416. this.parameters = {
  57417. radius: e,
  57418. detail: t
  57419. }
  57420. }
  57421. ,
  57422. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57423. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57424. n.ParametricGeometry = function(e, t, i) {
  57425. n.Geometry.call(this),
  57426. this.type = "ParametricGeometry",
  57427. this.parameters = {
  57428. func: e,
  57429. slices: t,
  57430. stacks: i
  57431. };
  57432. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57433. for (r = 0; r <= i; r++)
  57434. for (l = r / i,
  57435. o = 0; o <= t; o++)
  57436. s = o / t,
  57437. a = e(s, l),
  57438. c.push(a);
  57439. var p, f, g, m, v, A, y, C;
  57440. for (r = 0; r < i; r++)
  57441. for (o = 0; o < t; o++)
  57442. p = r * d + o,
  57443. f = r * d + o + 1,
  57444. g = (r + 1) * d + o + 1,
  57445. m = (r + 1) * d + o,
  57446. v = new n.Vector2(o / t,r / i),
  57447. A = new n.Vector2((o + 1) / t,r / i),
  57448. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57449. C = new n.Vector2(o / t,(r + 1) / i),
  57450. h.push(new n.Face3(p,f,m)),
  57451. u.push([v, A, C]),
  57452. h.push(new n.Face3(f,g,m)),
  57453. u.push([A.clone(), y, C.clone()]);
  57454. this.computeFaceNormals(),
  57455. this.computeVertexNormals()
  57456. }
  57457. ,
  57458. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57459. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57460. n.WireframeGeometry = function(e) {
  57461. function t(e, t) {
  57462. return e - t
  57463. }
  57464. n.BufferGeometry.call(this);
  57465. var i = [0, 0]
  57466. , r = {}
  57467. , o = ["a", "b", "c"];
  57468. if (e instanceof n.Geometry) {
  57469. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57470. for (var d = s[h], p = 0; p < 3; p++) {
  57471. i[0] = d[o[p]],
  57472. i[1] = d[o[(p + 1) % 3]],
  57473. i.sort(t);
  57474. var f = i.toString();
  57475. void 0 === r[f] && (c[2 * l] = i[0],
  57476. c[2 * l + 1] = i[1],
  57477. r[f] = !0,
  57478. l++)
  57479. }
  57480. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57481. for (var p = 0; p < 2; p++) {
  57482. var m = a[c[2 * h + p]]
  57483. , v = 6 * h + 3 * p;
  57484. g[v + 0] = m.x,
  57485. g[v + 1] = m.y,
  57486. g[v + 2] = m.z
  57487. }
  57488. this.addAttribute("position", new n.BufferAttribute(g,3))
  57489. } else if (e instanceof n.BufferGeometry)
  57490. if (null !== e.index) {
  57491. var A = e.index.array
  57492. , a = e.attributes.position
  57493. , y = e.groups
  57494. , l = 0;
  57495. 0 === y.length && e.addGroup(0, A.length);
  57496. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57497. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57498. for (var p = 0; p < 3; p++) {
  57499. i[0] = A[h + p],
  57500. i[1] = A[h + (p + 1) % 3],
  57501. i.sort(t);
  57502. var f = i.toString();
  57503. void 0 === r[f] && (c[2 * l] = i[0],
  57504. c[2 * l + 1] = i[1],
  57505. r[f] = !0,
  57506. l++)
  57507. }
  57508. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57509. for (var p = 0; p < 2; p++) {
  57510. var v = 6 * h + 3 * p
  57511. , T = c[2 * h + p];
  57512. g[v + 0] = a.getX(T),
  57513. g[v + 1] = a.getY(T),
  57514. g[v + 2] = a.getZ(T)
  57515. }
  57516. this.addAttribute("position", new n.BufferAttribute(g,3))
  57517. } else {
  57518. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57519. for (var p = 0; p < 3; p++) {
  57520. var v = 18 * h + 6 * p
  57521. , S = 9 * h + 3 * p;
  57522. g[v + 0] = a[S],
  57523. g[v + 1] = a[S + 1],
  57524. g[v + 2] = a[S + 2];
  57525. var T = 9 * h + 3 * ((p + 1) % 3);
  57526. g[v + 3] = a[T],
  57527. g[v + 4] = a[T + 1],
  57528. g[v + 5] = a[T + 2]
  57529. }
  57530. this.addAttribute("position", new n.BufferAttribute(g,3))
  57531. }
  57532. }
  57533. ,
  57534. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57535. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57536. n.AxisHelper = function(e) {
  57537. e = e || 1;
  57538. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57539. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57540. , r = new n.BufferGeometry;
  57541. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57542. r.addAttribute("color", new n.BufferAttribute(i,3));
  57543. var o = new n.LineBasicMaterial({
  57544. vertexColors: n.VertexColors
  57545. });
  57546. n.LineSegments.call(this, r, o)
  57547. }
  57548. ,
  57549. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57550. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57551. n.ArrowHelper = function() {
  57552. var e = new n.Geometry;
  57553. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57554. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57555. return t.translate(0, -.5, 0),
  57556. function(i, r, o, a, s, l) {
  57557. n.Object3D.call(this),
  57558. void 0 === a && (a = 16776960),
  57559. void 0 === o && (o = 1),
  57560. void 0 === s && (s = .2 * o),
  57561. void 0 === l && (l = .2 * s),
  57562. this.position.copy(r),
  57563. this.line = new n.Line(e,new n.LineBasicMaterial({
  57564. color: a
  57565. })),
  57566. this.line.matrixAutoUpdate = !1,
  57567. this.add(this.line),
  57568. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57569. color: a
  57570. })),
  57571. this.cone.matrixAutoUpdate = !1,
  57572. this.add(this.cone),
  57573. this.setDirection(i),
  57574. this.setLength(o, s, l)
  57575. }
  57576. }(),
  57577. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57578. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57579. n.ArrowHelper.prototype.setDirection = function() {
  57580. var e, t = new n.Vector3;
  57581. return function(i) {
  57582. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57583. e = Math.acos(i.y),
  57584. this.quaternion.setFromAxisAngle(t, e))
  57585. }
  57586. }(),
  57587. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57588. void 0 === t && (t = .2 * e),
  57589. void 0 === i && (i = .2 * t),
  57590. this.line.scale.set(1, Math.max(0, e - t), 1),
  57591. this.line.updateMatrix(),
  57592. this.cone.scale.set(i, t, i),
  57593. this.cone.position.y = e,
  57594. this.cone.updateMatrix()
  57595. }
  57596. ,
  57597. n.ArrowHelper.prototype.setColor = function(e) {
  57598. this.line.material.color.set(e),
  57599. this.cone.material.color.set(e)
  57600. }
  57601. ,
  57602. n.BoxHelper = function(e) {
  57603. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57604. , i = new Float32Array(24)
  57605. , r = new n.BufferGeometry;
  57606. r.setIndex(new n.BufferAttribute(t,1)),
  57607. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57608. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57609. color: 16776960
  57610. })),
  57611. void 0 !== e && this.update(e)
  57612. }
  57613. ,
  57614. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57615. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57616. n.BoxHelper.prototype.update = function() {
  57617. var e = new n.Box3;
  57618. return function(t) {
  57619. if (e.setFromObject(t),
  57620. !e.isEmpty()) {
  57621. var i = e.min
  57622. , n = e.max
  57623. , r = this.geometry.attributes.position
  57624. , o = r.array;
  57625. o[0] = n.x,
  57626. o[1] = n.y,
  57627. o[2] = n.z,
  57628. o[3] = i.x,
  57629. o[4] = n.y,
  57630. o[5] = n.z,
  57631. o[6] = i.x,
  57632. o[7] = i.y,
  57633. o[8] = n.z,
  57634. o[9] = n.x,
  57635. o[10] = i.y,
  57636. o[11] = n.z,
  57637. o[12] = n.x,
  57638. o[13] = n.y,
  57639. o[14] = i.z,
  57640. o[15] = i.x,
  57641. o[16] = n.y,
  57642. o[17] = i.z,
  57643. o[18] = i.x,
  57644. o[19] = i.y,
  57645. o[20] = i.z,
  57646. o[21] = n.x,
  57647. o[22] = i.y,
  57648. o[23] = i.z,
  57649. r.needsUpdate = !0,
  57650. this.geometry.computeBoundingSphere()
  57651. }
  57652. }
  57653. }(),
  57654. n.BoundingBoxHelper = function(e, t) {
  57655. var i = void 0 !== t ? t : 8947848;
  57656. this.object = e,
  57657. this.box = new n.Box3,
  57658. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57659. color: i,
  57660. wireframe: !0
  57661. }))
  57662. }
  57663. ,
  57664. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57665. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57666. n.BoundingBoxHelper.prototype.update = function() {
  57667. this.box.setFromObject(this.object),
  57668. this.box.size(this.scale),
  57669. this.box.center(this.position)
  57670. }
  57671. ,
  57672. n.CameraHelper = function(e) {
  57673. function t(e, t, n) {
  57674. i(e, n),
  57675. i(t, n)
  57676. }
  57677. function i(e, t) {
  57678. r.vertices.push(new n.Vector3),
  57679. r.colors.push(new n.Color(t)),
  57680. void 0 === a[e] && (a[e] = []),
  57681. a[e].push(r.vertices.length - 1)
  57682. }
  57683. var r = new n.Geometry
  57684. , o = new n.LineBasicMaterial({
  57685. color: 16777215,
  57686. vertexColors: n.FaceColors
  57687. })
  57688. , a = {}
  57689. , s = 16755200
  57690. , l = 16711680
  57691. , c = 43775
  57692. , h = 16777215
  57693. , u = 3355443;
  57694. t("n1", "n2", s),
  57695. t("n2", "n4", s),
  57696. t("n4", "n3", s),
  57697. t("n3", "n1", s),
  57698. t("f1", "f2", s),
  57699. t("f2", "f4", s),
  57700. t("f4", "f3", s),
  57701. t("f3", "f1", s),
  57702. t("n1", "f1", s),
  57703. t("n2", "f2", s),
  57704. t("n3", "f3", s),
  57705. t("n4", "f4", s),
  57706. t("p", "n1", l),
  57707. t("p", "n2", l),
  57708. t("p", "n3", l),
  57709. t("p", "n4", l),
  57710. t("u1", "u2", c),
  57711. t("u2", "u3", c),
  57712. t("u3", "u1", c),
  57713. t("c", "t", h),
  57714. t("p", "c", u),
  57715. t("cn1", "cn2", u),
  57716. t("cn3", "cn4", u),
  57717. t("cf1", "cf2", u),
  57718. t("cf3", "cf4", u),
  57719. n.LineSegments.call(this, r, o),
  57720. this.camera = e,
  57721. this.camera.updateProjectionMatrix(),
  57722. this.matrix = e.matrixWorld,
  57723. this.matrixAutoUpdate = !1,
  57724. this.pointMap = a,
  57725. this.update()
  57726. }
  57727. ,
  57728. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57729. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57730. n.CameraHelper.prototype.update = function() {
  57731. function e(e, n, a, s) {
  57732. r.set(n, a, s).unproject(o);
  57733. var l = i[e];
  57734. if (void 0 !== l)
  57735. for (var c = 0, h = l.length; c < h; c++)
  57736. t.vertices[l[c]].copy(r)
  57737. }
  57738. var t, i, r = new n.Vector3, o = new n.Camera;
  57739. return function() {
  57740. t = this.geometry,
  57741. i = this.pointMap;
  57742. var n = 1
  57743. , r = 1;
  57744. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57745. e("c", 0, 0, -1),
  57746. e("t", 0, 0, 1),
  57747. e("n1", -n, -r, -1),
  57748. e("n2", n, -r, -1),
  57749. e("n3", -n, r, -1),
  57750. e("n4", n, r, -1),
  57751. e("f1", -n, -r, 1),
  57752. e("f2", n, -r, 1),
  57753. e("f3", -n, r, 1),
  57754. e("f4", n, r, 1),
  57755. e("u1", .7 * n, 1.1 * r, -1),
  57756. e("u2", .7 * -n, 1.1 * r, -1),
  57757. e("u3", 0, 2 * r, -1),
  57758. e("cf1", -n, 0, 1),
  57759. e("cf2", n, 0, 1),
  57760. e("cf3", 0, -r, 1),
  57761. e("cf4", 0, r, 1),
  57762. e("cn1", -n, 0, -1),
  57763. e("cn2", n, 0, -1),
  57764. e("cn3", 0, -r, -1),
  57765. e("cn4", 0, r, -1),
  57766. t.verticesNeedUpdate = !0
  57767. }
  57768. }(),
  57769. n.DirectionalLightHelper = function(e, t) {
  57770. n.Object3D.call(this),
  57771. this.light = e,
  57772. this.light.updateMatrixWorld(),
  57773. this.matrix = e.matrixWorld,
  57774. this.matrixAutoUpdate = !1,
  57775. t = t || 1;
  57776. var i = new n.Geometry;
  57777. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57778. var r = new n.LineBasicMaterial({
  57779. fog: !1
  57780. });
  57781. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57782. this.lightPlane = new n.Line(i,r),
  57783. this.add(this.lightPlane),
  57784. i = new n.Geometry,
  57785. i.vertices.push(new n.Vector3, new n.Vector3),
  57786. r = new n.LineBasicMaterial({
  57787. fog: !1
  57788. }),
  57789. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57790. this.targetLine = new n.Line(i,r),
  57791. this.add(this.targetLine),
  57792. this.update()
  57793. }
  57794. ,
  57795. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57796. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57797. n.DirectionalLightHelper.prototype.dispose = function() {
  57798. this.lightPlane.geometry.dispose(),
  57799. this.lightPlane.material.dispose(),
  57800. this.targetLine.geometry.dispose(),
  57801. this.targetLine.material.dispose()
  57802. }
  57803. ,
  57804. n.DirectionalLightHelper.prototype.update = function() {
  57805. var e = new n.Vector3
  57806. , t = new n.Vector3
  57807. , i = new n.Vector3;
  57808. return function() {
  57809. e.setFromMatrixPosition(this.light.matrixWorld),
  57810. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57811. i.subVectors(t, e),
  57812. this.lightPlane.lookAt(i),
  57813. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57814. this.targetLine.geometry.vertices[1].copy(i),
  57815. this.targetLine.geometry.verticesNeedUpdate = !0,
  57816. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57817. }
  57818. }(),
  57819. n.EdgesHelper = function(e, t, i) {
  57820. var r = void 0 !== t ? t : 16777215;
  57821. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57822. color: r
  57823. })),
  57824. this.matrix = e.matrixWorld,
  57825. this.matrixAutoUpdate = !1
  57826. }
  57827. ,
  57828. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57829. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57830. n.FaceNormalsHelper = function(e, t, i, r) {
  57831. this.object = e,
  57832. this.size = void 0 !== t ? t : 1;
  57833. var o = void 0 !== i ? i : 16776960
  57834. , a = void 0 !== r ? r : 1
  57835. , s = 0
  57836. , l = this.object.geometry;
  57837. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57838. var c = new n.BufferGeometry
  57839. , h = new n.Float32Attribute(2 * s * 3,3);
  57840. c.addAttribute("position", h),
  57841. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57842. color: o,
  57843. linewidth: a
  57844. })),
  57845. this.matrixAutoUpdate = !1,
  57846. this.update()
  57847. }
  57848. ,
  57849. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57850. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57851. n.FaceNormalsHelper.prototype.update = function() {
  57852. var e = new n.Vector3
  57853. , t = new n.Vector3
  57854. , i = new n.Matrix3;
  57855. return function() {
  57856. this.object.updateMatrixWorld(!0),
  57857. i.getNormalMatrix(this.object.matrixWorld);
  57858. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57859. var u = s[c]
  57860. , d = u.normal;
  57861. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57862. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57863. r.setXYZ(l, e.x, e.y, e.z),
  57864. l += 1,
  57865. r.setXYZ(l, t.x, t.y, t.z),
  57866. l += 1
  57867. }
  57868. return r.needsUpdate = !0,
  57869. this
  57870. }
  57871. }(),
  57872. n.GridHelper = function(e, t) {
  57873. var i = new n.Geometry
  57874. , r = new n.LineBasicMaterial({
  57875. vertexColors: n.VertexColors
  57876. });
  57877. this.color1 = new n.Color(4473924),
  57878. this.color2 = new n.Color(8947848);
  57879. for (var o = -e; o <= e; o += t) {
  57880. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57881. var a = 0 === o ? this.color1 : this.color2;
  57882. i.colors.push(a, a, a, a)
  57883. }
  57884. n.LineSegments.call(this, i, r)
  57885. }
  57886. ,
  57887. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57888. n.GridHelper.prototype.constructor = n.GridHelper,
  57889. n.GridHelper.prototype.setColors = function(e, t) {
  57890. this.color1.set(e),
  57891. this.color2.set(t),
  57892. this.geometry.colorsNeedUpdate = !0
  57893. }
  57894. ,
  57895. n.HemisphereLightHelper = function(e, t) {
  57896. n.Object3D.call(this),
  57897. this.light = e,
  57898. this.light.updateMatrixWorld(),
  57899. this.matrix = e.matrixWorld,
  57900. this.matrixAutoUpdate = !1,
  57901. this.colors = [new n.Color, new n.Color];
  57902. var i = new n.SphereGeometry(t,4,2);
  57903. i.rotateX(-Math.PI / 2);
  57904. for (var r = 0, o = 8; r < o; r++)
  57905. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57906. var a = new n.MeshBasicMaterial({
  57907. vertexColors: n.FaceColors,
  57908. wireframe: !0
  57909. });
  57910. this.lightSphere = new n.Mesh(i,a),
  57911. this.add(this.lightSphere),
  57912. this.update()
  57913. }
  57914. ,
  57915. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57916. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57917. n.HemisphereLightHelper.prototype.dispose = function() {
  57918. this.lightSphere.geometry.dispose(),
  57919. this.lightSphere.material.dispose()
  57920. }
  57921. ,
  57922. n.HemisphereLightHelper.prototype.update = function() {
  57923. var e = new n.Vector3;
  57924. return function() {
  57925. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57926. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57927. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57928. this.lightSphere.geometry.colorsNeedUpdate = !0
  57929. }
  57930. }(),
  57931. n.PointLightHelper = function(e, t) {
  57932. this.light = e,
  57933. this.light.updateMatrixWorld();
  57934. var i = new n.SphereGeometry(t,4,2)
  57935. , r = new n.MeshBasicMaterial({
  57936. wireframe: !0,
  57937. fog: !1
  57938. });
  57939. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57940. n.Mesh.call(this, i, r),
  57941. this.matrix = this.light.matrixWorld,
  57942. this.matrixAutoUpdate = !1
  57943. }
  57944. ,
  57945. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57946. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57947. n.PointLightHelper.prototype.dispose = function() {
  57948. this.geometry.dispose(),
  57949. this.material.dispose()
  57950. }
  57951. ,
  57952. n.PointLightHelper.prototype.update = function() {
  57953. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57954. }
  57955. ,
  57956. n.SkeletonHelper = function(e) {
  57957. this.bones = this.getBoneList(e);
  57958. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57959. var r = this.bones[i];
  57960. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57961. t.vertices.push(new n.Vector3),
  57962. t.colors.push(new n.Color(0,0,1)),
  57963. t.colors.push(new n.Color(0,1,0)))
  57964. }
  57965. t.dynamic = !0;
  57966. var o = new n.LineBasicMaterial({
  57967. vertexColors: n.VertexColors,
  57968. depthTest: !1,
  57969. depthWrite: !1,
  57970. transparent: !0
  57971. });
  57972. n.LineSegments.call(this, t, o),
  57973. this.root = e,
  57974. this.matrix = e.matrixWorld,
  57975. this.matrixAutoUpdate = !1,
  57976. this.update()
  57977. }
  57978. ,
  57979. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57980. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57981. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57982. var t = [];
  57983. e instanceof n.Bone && t.push(e);
  57984. for (var i = 0; i < e.children.length; i++)
  57985. t.push.apply(t, this.getBoneList(e.children[i]));
  57986. return t
  57987. }
  57988. ,
  57989. n.SkeletonHelper.prototype.update = function() {
  57990. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57991. var a = this.bones[o];
  57992. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57993. e.vertices[r].setFromMatrixPosition(i),
  57994. i.multiplyMatrices(t, a.parent.matrixWorld),
  57995. e.vertices[r + 1].setFromMatrixPosition(i),
  57996. r += 2)
  57997. }
  57998. e.verticesNeedUpdate = !0,
  57999. e.computeBoundingSphere()
  58000. }
  58001. ,
  58002. n.SpotLightHelper = function(e) {
  58003. n.Object3D.call(this),
  58004. this.light = e,
  58005. this.light.updateMatrixWorld(),
  58006. this.matrix = e.matrixWorld,
  58007. this.matrixAutoUpdate = !1;
  58008. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  58009. t.translate(0, -.5, 0),
  58010. t.rotateX(-Math.PI / 2);
  58011. var i = new n.MeshBasicMaterial({
  58012. wireframe: !0,
  58013. fog: !1
  58014. });
  58015. this.cone = new n.Mesh(t,i),
  58016. this.add(this.cone),
  58017. this.update()
  58018. }
  58019. ,
  58020. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  58021. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58022. n.SpotLightHelper.prototype.dispose = function() {
  58023. this.cone.geometry.dispose(),
  58024. this.cone.material.dispose()
  58025. }
  58026. ,
  58027. n.SpotLightHelper.prototype.update = function() {
  58028. var e = new n.Vector3
  58029. , t = new n.Vector3;
  58030. return function() {
  58031. var i = this.light.distance ? this.light.distance : 1e4
  58032. , n = i * Math.tan(this.light.angle);
  58033. this.cone.scale.set(n, n, i),
  58034. e.setFromMatrixPosition(this.light.matrixWorld),
  58035. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58036. this.cone.lookAt(t.sub(e)),
  58037. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58038. }
  58039. }(),
  58040. n.VertexNormalsHelper = function(e, t, i, r) {
  58041. this.object = e,
  58042. this.size = void 0 !== t ? t : 1;
  58043. var o = void 0 !== i ? i : 16711680
  58044. , a = void 0 !== r ? r : 1
  58045. , s = 0
  58046. , l = this.object.geometry;
  58047. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58048. var c = new n.BufferGeometry
  58049. , h = new n.Float32Attribute(2 * s * 3,3);
  58050. c.addAttribute("position", h),
  58051. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58052. color: o,
  58053. linewidth: a
  58054. })),
  58055. this.matrixAutoUpdate = !1,
  58056. this.update()
  58057. }
  58058. ,
  58059. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58060. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58061. n.VertexNormalsHelper.prototype.update = function() {
  58062. var e = new n.Vector3
  58063. , t = new n.Vector3
  58064. , i = new n.Matrix3;
  58065. return function() {
  58066. var r = ["a", "b", "c"];
  58067. this.object.updateMatrixWorld(!0),
  58068. i.getNormalMatrix(this.object.matrixWorld);
  58069. var o = this.object.matrixWorld
  58070. , a = this.geometry.attributes.position
  58071. , s = this.object.geometry;
  58072. if (s instanceof n.Geometry)
  58073. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58074. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58075. var m = l[p[r[f]]]
  58076. , v = p.vertexNormals[f];
  58077. e.copy(m).applyMatrix4(o),
  58078. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58079. a.setXYZ(h, e.x, e.y, e.z),
  58080. h += 1,
  58081. a.setXYZ(h, t.x, t.y, t.z),
  58082. h += 1
  58083. }
  58084. else if (s instanceof n.BufferGeometry)
  58085. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58086. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58087. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58088. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58089. a.setXYZ(h, e.x, e.y, e.z),
  58090. h += 1,
  58091. a.setXYZ(h, t.x, t.y, t.z),
  58092. h += 1;
  58093. return a.needsUpdate = !0,
  58094. this
  58095. }
  58096. }(),
  58097. n.WireframeHelper = function(e, t) {
  58098. var i = void 0 !== t ? t : 16777215;
  58099. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58100. color: i
  58101. })),
  58102. this.matrix = e.matrixWorld,
  58103. this.matrixAutoUpdate = !1
  58104. }
  58105. ,
  58106. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58107. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58108. n.ImmediateRenderObject = function(e) {
  58109. n.Object3D.call(this),
  58110. this.material = e,
  58111. this.render = function(e) {}
  58112. }
  58113. ,
  58114. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58115. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58116. n.MorphBlendMesh = function(e, t) {
  58117. n.Mesh.call(this, e, t),
  58118. this.animationsMap = {},
  58119. this.animationsList = [];
  58120. var i = this.geometry.morphTargets.length
  58121. , r = "__default"
  58122. , o = 0
  58123. , a = i - 1
  58124. , s = i / 1;
  58125. this.createAnimation(r, o, a, s),
  58126. this.setAnimationWeight(r, 1)
  58127. }
  58128. ,
  58129. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58130. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58131. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58132. var r = {
  58133. start: t,
  58134. end: i,
  58135. length: i - t + 1,
  58136. fps: n,
  58137. duration: (i - t) / n,
  58138. lastFrame: 0,
  58139. currentFrame: 0,
  58140. active: !1,
  58141. time: 0,
  58142. direction: 1,
  58143. weight: 1,
  58144. directionBackwards: !1,
  58145. mirroredLoop: !1
  58146. };
  58147. this.animationsMap[e] = r,
  58148. this.animationsList.push(r)
  58149. }
  58150. ,
  58151. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58152. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58153. var s = r.morphTargets[o]
  58154. , l = s.name.match(i);
  58155. if (l && l.length > 1) {
  58156. var c = l[1];
  58157. n[c] || (n[c] = {
  58158. start: 1 / 0,
  58159. end: -(1 / 0)
  58160. });
  58161. var h = n[c];
  58162. o < h.start && (h.start = o),
  58163. o > h.end && (h.end = o),
  58164. t || (t = c)
  58165. }
  58166. }
  58167. for (var c in n) {
  58168. var h = n[c];
  58169. this.createAnimation(c, h.start, h.end, e)
  58170. }
  58171. this.firstAnimation = t
  58172. }
  58173. ,
  58174. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58175. var t = this.animationsMap[e];
  58176. t && (t.direction = 1,
  58177. t.directionBackwards = !1)
  58178. }
  58179. ,
  58180. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58181. var t = this.animationsMap[e];
  58182. t && (t.direction = -1,
  58183. t.directionBackwards = !0)
  58184. }
  58185. ,
  58186. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58187. var i = this.animationsMap[e];
  58188. i && (i.fps = t,
  58189. i.duration = (i.end - i.start) / i.fps)
  58190. }
  58191. ,
  58192. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58193. var i = this.animationsMap[e];
  58194. i && (i.duration = t,
  58195. i.fps = (i.end - i.start) / i.duration)
  58196. }
  58197. ,
  58198. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58199. var i = this.animationsMap[e];
  58200. i && (i.weight = t)
  58201. }
  58202. ,
  58203. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58204. var i = this.animationsMap[e];
  58205. i && (i.time = t)
  58206. }
  58207. ,
  58208. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58209. var t = 0
  58210. , i = this.animationsMap[e];
  58211. return i && (t = i.time),
  58212. t
  58213. }
  58214. ,
  58215. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58216. var t = -1
  58217. , i = this.animationsMap[e];
  58218. return i && (t = i.duration),
  58219. t
  58220. }
  58221. ,
  58222. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58223. var t = this.animationsMap[e];
  58224. t ? (t.time = 0,
  58225. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58226. }
  58227. ,
  58228. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58229. var t = this.animationsMap[e];
  58230. t && (t.active = !1)
  58231. }
  58232. ,
  58233. n.MorphBlendMesh.prototype.update = function(e) {
  58234. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58235. var r = this.animationsList[t];
  58236. if (r.active) {
  58237. var o = r.duration / r.length;
  58238. r.time += r.direction * e,
  58239. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58240. r.time > r.duration && (r.time = r.duration,
  58241. r.directionBackwards = !0),
  58242. r.time < 0 && (r.time = 0,
  58243. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58244. r.time < 0 && (r.time += r.duration));
  58245. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58246. , s = r.weight;
  58247. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58248. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58249. this.morphTargetInfluences[a] = 0,
  58250. r.lastFrame = r.currentFrame,
  58251. r.currentFrame = a);
  58252. var l = r.time % o / o;
  58253. r.directionBackwards && (l = 1 - l),
  58254. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58255. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58256. }
  58257. }
  58258. }
  58259. ,
  58260. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58261. i.THREE = n) : this.THREE = n
  58262. window.THREE = n
  58263. }
  58264. , {}]
  58265. }, {}, [116]);
  58266. function initTransitionPass(THREE){
  58267. THREE.TransitionPass = function ( scene, camera ) {
  58268. this.renderScene = scene;
  58269. this.renderCamera = camera;
  58270. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58271. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58272. format: THREE.RGBAFormat
  58273. });
  58274. this.coverTex = this.coverRenderTarget.texture;
  58275. this.enabled = false;
  58276. this.oldClearColor = new THREE.Color();
  58277. this.oldClearAlpha = 1;
  58278. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58279. this.scene = new THREE.Scene();
  58280. this.material = this.getMaskMaterial()
  58281. var copyShader = THREE.CopyShader;
  58282. this.materialCopy = new THREE.ShaderMaterial( {
  58283. uniforms: this.copyUniforms,
  58284. vertexShader: copyShader.vertexShader,
  58285. fragmentShader: copyShader.fragmentShader,
  58286. blending: THREE.NoBlending,
  58287. depthTest: false,
  58288. depthWrite: false,
  58289. transparent: true
  58290. } );
  58291. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58292. this.quad.frustumCulled = false; // Avoid getting clipped
  58293. this.scene.add( this.quad );
  58294. }
  58295. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58296. constructor: THREE.TransitionPass,
  58297. setSize: function ( width, height ) {
  58298. this.coverRenderTarget.setSize( width, height );
  58299. },
  58300. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58301. var oldAutoClear = renderer.autoClear;
  58302. renderer.autoClear = false;
  58303. var uniforms = this.quad.material.uniforms
  58304. uniforms.bgTex.value = readBuffer.texture;
  58305. uniforms.coverTex.value = this.coverTex;
  58306. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58307. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58308. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58309. renderer.render( this.scene, this.camera);
  58310. renderer.autoClear = oldAutoClear;
  58311. },
  58312. start:function(sceneRenderer){
  58313. this.enabled = true
  58314. //draw coverTex
  58315. this.quad.material.uniforms.progress.value = 1;
  58316. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58317. },
  58318. stop:function(){
  58319. this.enabled = false
  58320. }
  58321. ,
  58322. getMaskMaterial :function(){
  58323. return new THREE.ShaderMaterial( {
  58324. uniforms: {
  58325. coverTex: {
  58326. type: "t",
  58327. value: null
  58328. },
  58329. bgTex: {
  58330. type: "t",
  58331. value: null
  58332. },
  58333. progress:{
  58334. type: "f",
  58335. value: 0
  58336. },
  58337. screenRatio:{
  58338. type: "f",
  58339. value: 1
  58340. }
  58341. },
  58342. vertexShader: `
  58343. varying vec2 vUv;
  58344. void main()
  58345. {
  58346. vUv = uv;
  58347. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58348. }
  58349. `,
  58350. fragmentShader: `
  58351. uniform sampler2D coverTex;
  58352. uniform sampler2D bgTex;
  58353. uniform float progress;
  58354. uniform float screenRatio;
  58355. varying vec2 vUv;
  58356. void main() {
  58357. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58358. const float minRadius = 0.0 ;
  58359. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58360. float diff = 0.15;
  58361. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58362. float radiusOut = radiusIn + diff;
  58363. if(radius < radiusIn) {
  58364. gl_FragColor = texture2D(bgTex, vUv);
  58365. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58366. }else if(radius>radiusOut){
  58367. gl_FragColor = texture2D(coverTex, vUv) ;
  58368. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58369. }else{
  58370. vec4 color1 = texture2D(bgTex, vUv);
  58371. vec4 color2 = texture2D(coverTex, vUv);
  58372. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58373. gl_FragColor = mix(color1, color2, rotio);
  58374. }
  58375. }
  58376. `
  58377. } );
  58378. },
  58379. }
  58380. }
  58381. /*
  58382. 笔记:
  58383. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58384. */