main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. // 全屏热点退出按钮
  14. exit = null
  15. g_tourAudio = new Audio
  16. g_tourAudio.loop = !1
  17. g_tourAudio.crossOrigin = "anonymous"
  18. g_tourAudio.addEventListener("ended", function() {
  19. var e = document.createEvent("MouseEvent");
  20. e.initEvent("tourAudioEnded", !0, !0),
  21. window.dispatchEvent(e)
  22. })
  23. g_tourAudio.oncanplaythrough = function() {
  24. g_tourAudio.play();
  25. g_playAudio = g_tourAudio;
  26. }
  27. var musicList = {
  28. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc, 58ea5816c49b4c759c26b262f403eab1, 6c455875e3834d53b43a2beaba11aa4d'.split(','),
  29. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  30. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  31. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  32. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  33. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  34. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  35. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, 8d216c8512264564bcde41c544fdfc69, f8769828fe9f4dda8449cd5d9506eeb4, 12142ab7fbb74122ba0df52eaa5a5363, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  36. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  37. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  38. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  39. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  40. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  41. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  42. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  43. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  44. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  45. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  46. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  47. }
  48. var playMusic = function(pano){//根据漫游点切换bgm
  49. //var describe = player.director.describe();
  50. if(!g_tourAudio.paused || g_currentHot )return;
  51. var shouldplayMusic
  52. for(let i in musicList){
  53. if(musicList[i].find(e=>e.includes(pano.id))){
  54. shouldplayMusic = i;
  55. break
  56. }
  57. }
  58. if(shouldplayMusic){
  59. if(!g_bgAudio.src.includes(shouldplayMusic)){
  60. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  61. }
  62. manage.switchBgmState(true)
  63. }else{
  64. g_bgAudio.src = ''
  65. }
  66. }
  67. var dealMap = (map)=>{//使不resize when image is not power of two
  68. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  69. map.minFilter = THREE.LinearFilter;
  70. map.magFilter = THREE.LinearFilter;
  71. map.generateMipmaps = true;
  72. }
  73. var dom = {//许钟文add
  74. getOffset: function(type, element, parent) {
  75. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  76. if (!parent) parent = $("body")[0];
  77. while (element = element.offsetParent) {
  78. if (element == parent) break;
  79. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  80. }
  81. return left;
  82. }
  83. };
  84. var getTransformSid = function(){
  85. var name
  86. if(player.mode == 'panorama'){
  87. name = player.currentPano ? player.currentPano.id : 'outside'
  88. }else{
  89. name = 'outside'
  90. }
  91. return name
  92. }
  93. var convertTool = {
  94. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  95. var camera = camera || player.camera;
  96. var dom = dom || player.domElement;
  97. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  98. var x,y;
  99. x = (pos.x + 1) / 2 * dom.clientWidth;
  100. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  101. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  102. && y <= dom.clientHeight && y >= 0
  103. return {
  104. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  105. vector: pos, //(范围 -1 ~ 1)
  106. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  107. inSight : inSight //在屏幕范围内可见
  108. };
  109. },
  110. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  111. var ori = player.position
  112. var dir = pos3d.clone().sub(ori).normalize()
  113. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  114. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  115. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  116. }else{ */
  117. var o = ray.intersectObjects(player.model.colliders);
  118. //}
  119. var len = pos3d.distanceTo(ori);
  120. if (o && o.length) {
  121. for(var i=0;i<o.length;i++){
  122. if(o[i].distance < len){ return true; }//有遮挡
  123. }
  124. }
  125. },
  126. /*
  127. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  128. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  129. */
  130. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  131. var A = pos;
  132. var player = player;
  133. var mouse = player.mouse;
  134. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  135. if(info.y != void 0){//地面线的
  136. var y = info.y;
  137. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  138. //intersectPlane和地面平行,无交点
  139. var x = pos.x, z = pos.z;
  140. }else{
  141. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  142. if(O.y == A.y){console.log('一样??');return;}
  143. if(A.y == y){console.log('一样2??');return;}
  144. var r = (O.y-y)/(A.y-y);
  145. var x = (r*A.x-O.x)/(r-1);
  146. var z = (r*A.z-O.z)/(r-1);
  147. }
  148. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  149. var N = info.normalVec;
  150. var P = info.pullPos;
  151. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  152. if(O.z==A.z){console.log('O.z==A.z?');return;}
  153. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  154. //console.log('N.z==0 && N.x == 0?');
  155. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  156. if(c == 0){console.log("分母为0?? return;");return;}
  157. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  158. var x = t * (A.x - O.x) + O.x;
  159. var y = t * (A.y - O.y) + O.y;
  160. var z = t * (A.z - O.z) + O.z;
  161. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  162. 求直线L与平面π的交点的坐标。
  163. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  164. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  165. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  166. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  167. 再代入参数方程即得交点的坐标(x,y,z). */
  168. }else if(N.x ==0 ){ //z与pullPos相等
  169. var z = P.z;
  170. if(O.y == A.y){console.log('一样??');return;}
  171. if(A.y == y){console.log('一样2??');return;}
  172. if(A.z == z){console.log('一样3??');return;}
  173. var r = (O.z-z)/(A.z-z);
  174. var x = (r*A.x-O.x)/(r-1);
  175. var y = (r*A.y-O.y)/(r-1);
  176. }else if(N.z == 0){//x与pullPos相等
  177. var x = P.x;
  178. if(O.y == A.y){console.log('一样??');return;}
  179. if(A.y == y){console.log('一样2??');return;}
  180. if(A.x == x){console.log('一样3??');return;}
  181. var r = (O.x-x)/(A.x-x);
  182. var y = (r*A.y-O.y)/(r-1);
  183. var z = (r*A.z-O.z)/(r-1);
  184. }
  185. }
  186. return new THREE.Vector3(x,y,z);
  187. },
  188. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  189. var raycaster = new THREE.Raycaster;
  190. camera.updateMatrixWorld();
  191. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  192. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  193. var dir = end.sub(origin).normalize()
  194. raycaster.set(origin, dir);
  195. var n = raycaster.intersectObjects(meshes);
  196. if (0 === n.length)
  197. return null;
  198. return n[0];
  199. },
  200. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  201. var dir = B.clone().sub(A).normalize();
  202. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  203. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  204. var o = ray.intersectObjects(options.model || player.model.colliders);
  205. if (o && o.length)return o;
  206. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  207. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  208. normal.multiplyScalar(options.throughWidth)
  209. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  210. var A2 = A.clone().add(normalVec3)
  211. ray.set(A2, dir);
  212. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  213. ray.set(A.clone().add(normalVec3.negate()), dir);
  214. if (o2 && o2.length)return o2;
  215. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  216. if (o3 && o3.length)return o3;
  217. }
  218. return null;
  219. },
  220. getPosAtSphere : function(pos3d, toPanoPos){
  221. var dir = pos3d.clone().sub(toPanoPos);
  222. dir.normalize();//然后计算在球中
  223. dir.multiplyScalar(Constants.skyRadius);
  224. dir.add(toPanoPos);
  225. return dir;
  226. }
  227. }
  228. var videoPosInfo = {
  229. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  230. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  231. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  232. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  233. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  234. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  235. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  236. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  237. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  238. */
  239. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  240. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  241. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  242. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  243. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  244. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  245. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  246. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  247. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  248. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  249. }
  250. var videoOffset
  251. var videoScale
  252. var loadedVideo = false
  253. var videoMat;
  254. //add 将其中一个曲面材质改成视频
  255. var loadVideo = ()=>{
  256. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  257. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  258. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  259. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  260. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  261. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  262. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  263. videoMat = new THREE.MeshBasicMaterial({
  264. map : new THREE.VideoTexture( video )
  265. })
  266. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  267. videoMat.map.minFilter = THREE.LinearFilter;
  268. videoMat.map.magFilter = THREE.LinearFilter;
  269. videoMat.map.generateMipmaps = true;
  270. video.volume = 0
  271. video.muted = true
  272. window.videoPlane = player.model.chunks[1];
  273. player.model.chunks.splice(1,1)
  274. window.videoShow = video
  275. playVideo()
  276. window.videoPlane.name = 'videoPlane'
  277. video.addEventListener('loadeddata', ()=>{
  278. console.log( "video loaded!!!")
  279. loadedVideo = true
  280. })
  281. var btn = addSoundBtn(video)
  282. window.videoPlane.add(btn)
  283. video.btn = btn; btn.video = video
  284. btn.position.set(-11.6,1.02,-8.5);
  285. btn.rotation.y = -0.4
  286. }
  287. var playVideo = (()=>{
  288. var shouldPlay = true //只和用户点击有关,不点击时都是true
  289. return (state)=>{
  290. if(state != void 0) shouldPlay = state
  291. if(shouldPlay){
  292. window.videoShow && window.videoShow.play()
  293. }else{
  294. window.videoShow && window.videoShow.pause()
  295. }
  296. loadedVideo && changeVideoMat()
  297. }
  298. })()
  299. var changeVideoMat = function(){
  300. window.videoPlane.material = videoMat;
  301. }
  302. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  303. if(!window.videoShow)return;
  304. if(o.type != "flyDone"){
  305. clearInterval(window.transformVideoTimer)
  306. }
  307. if(o.type == "beforeFlyOut"){
  308. window.videoPlane.visible = true;
  309. playVideo()
  310. changeVideoPos(new THREE.Vector3, o.dur/3)
  311. videoPlane.scale.set(1,1,1)
  312. }else{
  313. if( o.type == "beforeFlyIn"){
  314. videoPlane.scale.copy(videoScale)
  315. }
  316. if( o.type == "flyDone"){
  317. if(videoPosInfo[o.pano.id]){
  318. window.videoPlane.visible = true;
  319. playVideo()
  320. }else{
  321. window.videoPlane.visible = false
  322. window.videoShow.pause()
  323. }
  324. }else{
  325. if(videoPosInfo[o.pano.id]){
  326. window.videoPlane.visible = true;
  327. playVideo()
  328. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  329. changeVideoPos(end, o.dur)
  330. }else{
  331. }
  332. }
  333. }
  334. }
  335. var easeInOutQuad = function(e, t, i, n) {
  336. return e /= n / 2,
  337. e < 1 ? i / 2 * e * e + t : (e--,
  338. -i / 2 * (e * (e - 2) - 1) + t)
  339. }
  340. var linearTween = function(e, t, i, n) {
  341. return i * e / n + t
  342. }
  343. var changeVideoPos = function(end, dur){//开始渐变位置
  344. var start = window.videoPlane.position.clone();
  345. var startTime = new Date().getTime();
  346. window.transformVideoTimer = setInterval(()=>{
  347. var progress = (new Date().getTime() - startTime) / dur;
  348. progress = Math.min(progress, 1);
  349. progress = linearTween(progress,0,1,1)
  350. if(progress >= 1)clearInterval(window.transformVideoTimer)
  351. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  352. },20)
  353. }
  354. var getScale = function(){
  355. var s = 1.02;
  356. var center = videoPlane.geometry.boundingBox.center()
  357. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  358. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  359. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  360. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  361. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  362. var quaterion = new THREE.Quaternion;
  363. var scale = new THREE.Vector3
  364. var position = new THREE.Vector3
  365. scaleMatrix.decompose(position, quaterion, scale)
  366. console.log(scale.toArray())
  367. console.log(position.toArray())
  368. }
  369. var btnMat;
  370. var btnGeo
  371. var soundOnMat, soundOffMat;
  372. var addSoundBtn = function(video){
  373. if(!soundOffMat){
  374. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  375. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  376. soundOffMat = new THREE.MeshBasicMaterial({
  377. map : videoMusicOffMap ,
  378. transparent:true,
  379. })
  380. soundOnMat = new THREE.MeshBasicMaterial({
  381. map : videoMusicOnMap ,
  382. transparent:true,
  383. })
  384. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  385. }
  386. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  387. btn.name = 'soundBtn'
  388. btn.video = video;
  389. video.btn = btn;
  390. return btn
  391. }
  392. var SoundOnVideo;
  393. var switchSoundBtn = function(video){
  394. if(video.btn.material == soundOffMat){ //开启
  395. if(SoundOnVideo){
  396. SoundOnVideo.btn.material = soundOffMat,
  397. SoundOnVideo.volume = 0,
  398. SoundOnVideo.muted = true
  399. }else{
  400. if(g_bgAudio && !g_bgAudio.paused){
  401. manage.switchBgmState(false);
  402. g_bgAudio.pauseByVideo = true
  403. }
  404. }
  405. video.btn.material = soundOnMat
  406. video.volume = 1
  407. //从头开始放:
  408. video.currentTime = 0
  409. video.muted = false;
  410. if(g_tourAudio)g_tourAudio.pause()
  411. SoundOnVideo = video
  412. video.pauseByHot = video.pauseByTour = false
  413. }else{//关闭
  414. video.btn.material = soundOffMat
  415. video.volume = 0
  416. video.muted = true
  417. SoundOnVideo = null
  418. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  419. manage.switchBgmState(true)
  420. }
  421. }
  422. }
  423. var checkSoundBtnClick = function(intersect){
  424. if(intersect && intersect.object.name == "soundBtn"){
  425. switchSoundBtn(intersect.object.video);
  426. return true
  427. }
  428. }
  429. !function() {
  430. "use strict";
  431. function t(t, i) {
  432. return typeof t === i
  433. }
  434. function i(t, i) {
  435. return t instanceof i
  436. }
  437. function n(t) {
  438. return t && t.nodeType
  439. }
  440. function e(t) {
  441. return n(t) ? t : i(t, g) ? t[0] : void 0
  442. }
  443. function o(t, i, n) {
  444. return g.each(t, function(t, e) {
  445. n = i.call(e, n, t, e)
  446. }),
  447. n
  448. }
  449. function r(t, i, n) {
  450. var e, o, r;
  451. if (t === i)
  452. return !0;
  453. if (!t || !i || t.constructor !== i.constructor)
  454. return !1;
  455. for (e = 0,
  456. o = n.length; o > e; e += 1) {
  457. if (r = n[e],
  458. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  459. return !1;
  460. if (t[r] !== i[r])
  461. return !1
  462. }
  463. return !0
  464. }
  465. function s(t, i, n, e) {
  466. this.left = E(t),
  467. this.top = E(i),
  468. this.width = E(n),
  469. this.height = E(e),
  470. this.right = this.left + this.width,
  471. this.bottom = this.top + this.height
  472. }
  473. function h(t, i, n, e) {
  474. this.visible = t || 0,
  475. this.viewport = i || 0,
  476. this.possible = n || 0,
  477. this.rects = e && T({}, e) || null
  478. }
  479. function l(t, i) {
  480. this.els = t,
  481. this.viewport = i
  482. }
  483. function c(t, i, n) {
  484. var e;
  485. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  486. e ? e[n] : 0
  487. }
  488. function u(t, i) {
  489. return t.val - i.val
  490. }
  491. function a(t, i) {
  492. return i.val - t.val
  493. }
  494. function f(t) {
  495. var i = s.ofContent(t, !0)
  496. , n = s.ofViewport(t, !0)
  497. , e = i.width - n.width
  498. , o = i.height - n.height;
  499. this.content = i,
  500. this.viewport = n,
  501. this.width = 0 >= e ? null : n.left / e,
  502. this.height = 0 >= o ? null : n.top / o,
  503. this.left = n.left,
  504. this.top = n.top,
  505. this.right = i.right - n.right,
  506. this.bottom = i.bottom - n.bottom
  507. }
  508. function p(t) {
  509. this.el = t || window
  510. }
  511. function d(t, i) {
  512. this.context = t,
  513. this.viewport = i,
  514. this.init()
  515. }
  516. function v(t, i, n, e) {
  517. this.context = new l(t,i),
  518. this.property = n,
  519. this.descending = e,
  520. this.init()
  521. }
  522. function w(t) {
  523. t && t !== window && t !== document ? (this.context = t,
  524. this.$autoTarget = g(t)) : this.context = window,
  525. this.init()
  526. }
  527. var g = jQuery
  528. , m = g(window)
  529. , b = g(document)
  530. , T = g.extend
  531. , y = g.isFunction
  532. , k = Math.max
  533. , V = Math.min
  534. , E = Math.round
  535. , x = function() {
  536. var t = {}
  537. , i = 1;
  538. return function(n) {
  539. return n ? (t[n] || (t[n] = i,
  540. i += 1),
  541. t[n]) : 0
  542. }
  543. }();
  544. T(s.prototype, {
  545. equals: function(t) {
  546. return r(this, t, ["left", "top", "width", "height"])
  547. },
  548. area: function() {
  549. return this.width * this.height
  550. },
  551. relativeTo: function(t) {
  552. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  553. },
  554. intersection: function(t) {
  555. if (!i(t, s))
  556. return null;
  557. var n = k(this.left, t.left)
  558. , e = V(this.right, t.right)
  559. , o = k(this.top, t.top)
  560. , r = V(this.bottom, t.bottom)
  561. , h = e - n
  562. , l = r - o;
  563. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  564. },
  565. envelope: function(t) {
  566. if (!i(t, s))
  567. return this;
  568. var n = V(this.left, t.left)
  569. , e = k(this.right, t.right)
  570. , o = V(this.top, t.top)
  571. , r = k(this.bottom, t.bottom)
  572. , h = e - n
  573. , l = r - o;
  574. return new s(n,o,h,l)
  575. }
  576. }),
  577. T(s, {
  578. ofContent: function(t, i) {
  579. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  580. },
  581. ofViewport: function(t, i) {
  582. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  583. },
  584. ofElement: function(t) {
  585. var i = g(t);
  586. if (!i.is(":visible"))
  587. return null;
  588. var n = i.offset();
  589. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  590. }
  591. }),
  592. T(h.prototype, {
  593. equals: function(t) {
  594. return this.fracsEqual(t) && this.rectsEqual(t)
  595. },
  596. fracsEqual: function(t) {
  597. return r(this, t, ["visible", "viewport", "possible"])
  598. },
  599. rectsEqual: function(t) {
  600. return r(this.rects, t.rects, ["document", "element", "viewport"])
  601. }
  602. }),
  603. T(h, {
  604. of: function(t, i) {
  605. var e, o, r;
  606. return t = n(t) && s.ofElement(t) || t,
  607. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  608. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  609. r = V(t.width, i.width) * V(t.height, i.height),
  610. new h(o / t.area(),o / i.area(),o / r,{
  611. document: e,
  612. element: e.relativeTo(t),
  613. viewport: e.relativeTo(i)
  614. })) : new h
  615. }
  616. });
  617. var q = ["width", "height", "left", "right", "top", "bottom"]
  618. , S = ["possible", "visible", "viewport"];
  619. T(l.prototype, {
  620. sorted: function(t, i) {
  621. var n = this.viewport;
  622. return g.map(this.els, function(i) {
  623. return {
  624. el: i,
  625. val: c(i, n, t)
  626. }
  627. }).sort(i ? a : u)
  628. },
  629. best: function(t, i) {
  630. return this.els.length ? this.sorted(t, i)[0] : null
  631. }
  632. }),
  633. T(f.prototype, {
  634. equals: function(t) {
  635. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  636. }
  637. }),
  638. T(p.prototype, {
  639. equals: function(t) {
  640. return r(this, t, ["el"])
  641. },
  642. scrollState: function() {
  643. return new f(this.el)
  644. },
  645. scrollTo: function(t, i, n) {
  646. var e = g(this.el === window ? "html,body" : this.el);
  647. t = t || 0,
  648. i = i || 0,
  649. n = isNaN(n) ? 1e3 : n,
  650. e.stop(!0).animate({
  651. scrollLeft: t,
  652. scrollTop: i
  653. }, n)
  654. },
  655. scroll: function(t, i, n) {
  656. var e = this.el === window ? m : g(this.el);
  657. t = t || 0,
  658. i = i || 0,
  659. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  660. },
  661. scrollToRect: function(t, i, n, e) {
  662. i = i || 0,
  663. n = n || 0,
  664. this.scrollTo(t.left - i, t.top - n, e)
  665. },
  666. scrollToElement: function(t, i, n, e) {
  667. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  668. this.scrollToRect(o, i, n, e)
  669. }
  670. });
  671. var C = {
  672. init: function() {
  673. this.callbacks = g.Callbacks("memory unique"),
  674. this.currVal = null,
  675. this.prevVal = null,
  676. this.checkProxy = g.proxy(this.check, this),
  677. this.autoCheck()
  678. },
  679. bind: function(t) {
  680. this.callbacks.add(t)
  681. },
  682. unbind: function(t) {
  683. t ? this.callbacks.remove(t) : this.callbacks.empty()
  684. },
  685. trigger: function() {
  686. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  687. },
  688. check: function(t) {
  689. var i = this.updatedValue(t);
  690. return void 0 !== i && (this.prevVal = this.currVal,
  691. this.currVal = i,
  692. this.trigger(),
  693. !0)
  694. },
  695. $autoTarget: m,
  696. autoEvents: "load resize scroll",
  697. autoCheck: function(t) {
  698. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  699. }
  700. };
  701. T(d.prototype, C, {
  702. updatedValue: function() {
  703. var t = h.of(this.context, this.viewport);
  704. return this.currVal && this.currVal.equals(t) ? void 0 : t
  705. }
  706. }),
  707. T(v.prototype, C, {
  708. updatedValue: function() {
  709. var t = this.context.best(this.property, this.descending);
  710. return t && (t = t.val > 0 ? t.el : null,
  711. this.currVal !== t) ? t : void 0
  712. }
  713. }),
  714. T(w.prototype, C, {
  715. updatedValue: function() {
  716. var t = new f(this.context);
  717. return this.currVal && this.currVal.equals(t) ? void 0 : t
  718. }
  719. });
  720. var L = function(t, i) {
  721. var n = [].slice
  722. , e = jQuery
  723. , o = e.extend
  724. , r = e.isFunction
  725. , s = o({}, i)
  726. , h = function(i, n, o, s) {
  727. return o = r(o) ? o.apply(i, n) : o,
  728. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  729. }
  730. , l = function() {
  731. return h(this, n.call(arguments), s.defaultStatic, l)
  732. }
  733. , c = function(t) {
  734. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  735. }
  736. , u = function(t) {
  737. t && (o(l, t.statics),
  738. o(c, t.methods)),
  739. l.modplug = u
  740. };
  741. u.prev = {
  742. statics: e[t],
  743. methods: e.fn[t]
  744. },
  745. u(i),
  746. e[t] = l,
  747. e.fn[t] = c
  748. }
  749. , M = "fracs";
  750. L(M, {
  751. statics: {
  752. version: "0.15.0",
  753. Rect: s,
  754. Fractions: h,
  755. Group: l,
  756. ScrollState: f,
  757. Viewport: p,
  758. FracsCallbacks: d,
  759. GroupCallbacks: v,
  760. ScrollStateCallbacks: w,
  761. fracs: function(t, i) {
  762. return h.of(t, i)
  763. }
  764. },
  765. methods: {
  766. content: function(t) {
  767. return this.length ? s.ofContent(this[0], t) : null
  768. },
  769. envelope: function() {
  770. return o(this, function(t) {
  771. var i = s.ofElement(this);
  772. return t ? t.envelope(i) : i
  773. })
  774. },
  775. fracs: function(i, n, o) {
  776. t(i, "string") || (o = n,
  777. n = i,
  778. i = null),
  779. y(n) || (o = n,
  780. n = null),
  781. o = e(o);
  782. var r = M + ".fracs." + x(o);
  783. return "unbind" === i ? this.each(function() {
  784. var t = g(this).data(r);
  785. t && t.unbind(n)
  786. }) : "check" === i ? this.each(function() {
  787. var t = g(this).data(r);
  788. t && t.check()
  789. }) : y(n) ? this.each(function() {
  790. var t = g(this)
  791. , i = t.data(r);
  792. i || (i = new d(this,o),
  793. t.data(r, i)),
  794. i.bind(n)
  795. }) : this.length ? h.of(this[0], o) : null
  796. },
  797. intersection: function() {
  798. return o(this, function(t) {
  799. var i = s.ofElement(this);
  800. return t ? t.intersection(i) : i
  801. })
  802. },
  803. max: function(t, i, n) {
  804. return y(i) || (n = i,
  805. i = null),
  806. n = e(n),
  807. i ? (new v(this,n,t,!0).bind(i),
  808. this) : this.pushStack(new l(this,n).best(t, !0).el)
  809. },
  810. min: function(t, i, n) {
  811. return y(i) || (n = i,
  812. i = null),
  813. n = e(n),
  814. i ? (new v(this,n,t).bind(i),
  815. this) : this.pushStack(new l(this,n).best(t).el)
  816. },
  817. rect: function() {
  818. return this.length ? s.ofElement(this[0]) : null
  819. },
  820. scrollState: function(i, n) {
  821. var e = M + ".scrollState";
  822. return t(i, "string") || (n = i,
  823. i = null),
  824. "unbind" === i ? this.each(function() {
  825. var t = g(this).data(e);
  826. t && t.unbind(n)
  827. }) : "check" === i ? this.each(function() {
  828. var t = g(this).data(e);
  829. t && t.check()
  830. }) : y(n) ? this.each(function() {
  831. var t = g(this)
  832. , i = t.data(e);
  833. i || (i = new w(this),
  834. t.data(e, i)),
  835. i.bind(n)
  836. }) : this.length ? new f(this[0]) : null
  837. },
  838. scroll: function(t, i, n) {
  839. return this.each(function() {
  840. new p(this).scroll(t, i, n)
  841. })
  842. },
  843. scrollTo: function(t, i, n, o) {
  844. return g.isNumeric(t) && (o = n,
  845. n = i,
  846. i = t,
  847. t = null),
  848. t = e(t),
  849. this.each(function() {
  850. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  851. })
  852. },
  853. scrollToThis: function(t, i, n, o) {
  854. return o = new p(e(o)),
  855. o.scrollToElement(this[0], t, i, n),
  856. this
  857. },
  858. softLink: function(t, i, n, o) {
  859. return o = new p(e(o)),
  860. this.filter("a[href^=#]").each(function() {
  861. var e = g(this);
  862. e.on("click", function() {
  863. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  864. })
  865. })
  866. },
  867. sort: function(i, n, o) {
  868. return t(n, "boolean") || (o = n,
  869. n = null),
  870. o = e(o),
  871. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  872. return t.el
  873. }))
  874. },
  875. viewport: function(t) {
  876. return this.length ? s.ofViewport(this[0], t) : null
  877. }
  878. },
  879. defaultStatic: "fracs",
  880. defaultMethod: "fracs"
  881. })
  882. }();
  883. if ("undefined" == typeof jQuery)
  884. throw new Error("Bootstrap's JavaScript requires jQuery");
  885. +function(t) {
  886. "use strict";
  887. function e(e) {
  888. return this.each(function() {
  889. var o = t(this)
  890. , s = o.data("bs.tooltip")
  891. , n = "object" == typeof e && e;
  892. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  893. "string" == typeof e && s[e]())
  894. })
  895. }
  896. var i = function(t, e) {
  897. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  898. this.init("tooltip", t, e)
  899. };
  900. i.VERSION = "3.2.0",
  901. i.DEFAULTS = {
  902. animation: !0,
  903. placement: "top",
  904. selector: !1,
  905. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  906. trigger: "hover focus",
  907. title: "",
  908. delay: 0,
  909. html: !1,
  910. container: !1,
  911. viewport: {
  912. selector: "body",
  913. padding: 0
  914. }
  915. },
  916. i.prototype.init = function(e, i, o) {
  917. this.enabled = !0,
  918. this.type = e,
  919. this.$element = t(i),
  920. this.options = this.getOptions(o),
  921. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  922. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  923. var r = s[n];
  924. if ("click" == r)
  925. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  926. else if ("manual" != r) {
  927. var a = "hover" == r ? "mouseenter" : "focusin"
  928. , l = "hover" == r ? "mouseleave" : "focusout";
  929. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  930. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  931. }
  932. }
  933. this.options.selector ? this._options = t.extend({}, this.options, {
  934. trigger: "manual",
  935. selector: ""
  936. }) : this.fixTitle()
  937. }
  938. ,
  939. i.prototype.getDefaults = function() {
  940. return i.DEFAULTS
  941. }
  942. ,
  943. i.prototype.getOptions = function(e) {
  944. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  945. e.delay && "number" == typeof e.delay && (e.delay = {
  946. show: e.delay,
  947. hide: e.delay
  948. }),
  949. e
  950. }
  951. ,
  952. i.prototype.getDelegateOptions = function() {
  953. var e = {}
  954. , i = this.getDefaults();
  955. return this._options && t.each(this._options, function(t, o) {
  956. i[t] != o && (e[t] = o)
  957. }),
  958. e
  959. }
  960. ,
  961. i.prototype.enter = function(e) {
  962. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  963. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  964. t(e.currentTarget).data("bs." + this.type, i)),
  965. clearTimeout(i.timeout),
  966. i.hoverState = "in",
  967. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  968. // "in" == i.hoverState && i.show()
  969. }, i.options.delay.show)) : i.show()
  970. }
  971. ,
  972. i.prototype.leave = function(e) {
  973. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  974. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  975. t(e.currentTarget).data("bs." + this.type, i)),
  976. clearTimeout(i.timeout),
  977. i.hoverState = "out",
  978. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  979. "out" == i.hoverState && i.hide()
  980. }, i.options.delay.hide)) : i.hide()
  981. }
  982. ,
  983. i.prototype.show = function() {
  984. var e = t.Event("show.bs." + this.type);
  985. if (this.hasContent() && this.enabled) {
  986. this.$element.trigger(e);
  987. var i = t.contains(document.documentElement, this.$element[0]);
  988. if (e.isDefaultPrevented() || !i)
  989. return;
  990. var o = this
  991. , s = this.tip()
  992. , n = this.getUID(this.type);
  993. this.setContent(),
  994. s.attr("id", n),
  995. this.$element.attr("aria-describedby", n),
  996. this.options.animation && s.addClass("fade");
  997. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  998. , a = /\s?auto?\s?/i
  999. , l = a.test(r);
  1000. l && (r = r.replace(a, "") || "top"),
  1001. s.detach().css({
  1002. top: 0,
  1003. left: 0,
  1004. display: "block"
  1005. }).addClass(r).data("bs." + this.type, this),
  1006. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1007. var p = this.getPosition()
  1008. , h = s[0].offsetWidth
  1009. , f = s[0].offsetHeight;
  1010. if (l) {
  1011. var u = r
  1012. , c = this.$element.parent()
  1013. , d = this.getPosition(c);
  1014. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1015. s.removeClass(u).addClass(r)
  1016. }
  1017. var g = this.getCalculatedOffset(r, p, h, f);
  1018. this.applyPlacement(g, r);
  1019. var y = function() {
  1020. o.$element.trigger("shown.bs." + o.type),
  1021. o.hoverState = null
  1022. };
  1023. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1024. }
  1025. }
  1026. ,
  1027. i.prototype.applyPlacement = function(e, i) {
  1028. var o = this.tip()
  1029. , s = o[0].offsetWidth
  1030. , n = o[0].offsetHeight
  1031. , r = parseInt(o.css("margin-top"), 10)
  1032. , a = parseInt(o.css("margin-left"), 10);
  1033. isNaN(r) && (r = 0),
  1034. isNaN(a) && (a = 0),
  1035. e.top = e.top + r,
  1036. e.left = e.left + a,
  1037. t.offset.setOffset(o[0], t.extend({
  1038. using: function(t) {
  1039. o.css({
  1040. top: Math.round(t.top),
  1041. left: Math.round(t.left)
  1042. })
  1043. }
  1044. }, e), 0),
  1045. o.addClass("in");
  1046. var l = o[0].offsetWidth
  1047. , p = o[0].offsetHeight;
  1048. "top" == i && p != n && (e.top = e.top + n - p);
  1049. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1050. h.left ? e.left += h.left : e.top += h.top;
  1051. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1052. , u = h.left ? "left" : "top"
  1053. , c = h.left ? "offsetWidth" : "offsetHeight";
  1054. o.offset(e),
  1055. this.replaceArrow(f, o[0][c], u)
  1056. }
  1057. ,
  1058. i.prototype.replaceArrow = function(t, e, i) {
  1059. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1060. }
  1061. ,
  1062. i.prototype.setContent = function() {
  1063. var t = this.tip()
  1064. , e = this.getTitle();
  1065. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1066. t.removeClass("fade in top bottom left right")
  1067. }
  1068. ,
  1069. i.prototype.hide = function() {
  1070. function e() {
  1071. "in" != i.hoverState && o.detach(),
  1072. i.$element.trigger("hidden.bs." + i.type)
  1073. }
  1074. var i = this
  1075. , o = this.tip()
  1076. , s = t.Event("hide.bs." + this.type);
  1077. if (this.$element.removeAttr("aria-describedby"),
  1078. this.$element.trigger(s),
  1079. !s.isDefaultPrevented())
  1080. return o.removeClass("in"),
  1081. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1082. this.hoverState = null,
  1083. this
  1084. }
  1085. ,
  1086. i.prototype.fixTitle = function() {
  1087. var t = this.$element;
  1088. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1089. }
  1090. ,
  1091. i.prototype.hasContent = function() {
  1092. return this.getTitle()
  1093. }
  1094. ,
  1095. i.prototype.getPosition = function(e) {
  1096. e = e || this.$element;
  1097. var i = e[0]
  1098. , o = "BODY" == i.tagName;
  1099. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1100. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1101. width: o ? t(window).width() : e.outerWidth(),
  1102. height: o ? t(window).height() : e.outerHeight()
  1103. }, o ? {
  1104. top: 0,
  1105. left: 0
  1106. } : e.offset())
  1107. }
  1108. ,
  1109. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1110. return "bottom" == t ? {
  1111. top: e.top + e.height,
  1112. left: e.left + e.width / 2 - i / 2
  1113. } : "top" == t ? {
  1114. top: e.top - o,
  1115. left: e.left + e.width / 2 - i / 2
  1116. } : "left" == t ? {
  1117. top: e.top + e.height / 2 - o / 2,
  1118. left: e.left - i
  1119. } : {
  1120. top: e.top + e.height / 2 - o / 2,
  1121. left: e.left + e.width
  1122. }
  1123. }
  1124. ,
  1125. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1126. var s = {
  1127. top: 0,
  1128. left: 0
  1129. };
  1130. if (!this.$viewport)
  1131. return s;
  1132. var n = this.options.viewport && this.options.viewport.padding || 0
  1133. , r = this.getPosition(this.$viewport);
  1134. if (/right|left/.test(t)) {
  1135. var a = e.top - n - r.scroll
  1136. , l = e.top + n - r.scroll + o;
  1137. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1138. } else {
  1139. var p = e.left - n
  1140. , h = e.left + n + i;
  1141. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1142. }
  1143. return s
  1144. }
  1145. ,
  1146. i.prototype.getTitle = function() {
  1147. var t, e = this.$element, i = this.options;
  1148. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1149. }
  1150. ,
  1151. i.prototype.getUID = function(t) {
  1152. do
  1153. t += ~~(1e6 * Math.random());
  1154. while (document.getElementById(t));return t
  1155. }
  1156. ,
  1157. i.prototype.tip = function() {
  1158. return this.$tip = this.$tip || t(this.options.template)
  1159. }
  1160. ,
  1161. i.prototype.arrow = function() {
  1162. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1163. }
  1164. ,
  1165. i.prototype.validate = function() {
  1166. this.$element[0].parentNode || (this.hide(),
  1167. this.$element = null,
  1168. this.options = null)
  1169. }
  1170. ,
  1171. i.prototype.enable = function() {
  1172. this.enabled = !0
  1173. }
  1174. ,
  1175. i.prototype.disable = function() {
  1176. this.enabled = !1
  1177. }
  1178. ,
  1179. i.prototype.toggleEnabled = function() {
  1180. this.enabled = !this.enabled
  1181. }
  1182. ,
  1183. i.prototype.toggle = function(e) {
  1184. var i = this;
  1185. e && (i = t(e.currentTarget).data("bs." + this.type),
  1186. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1187. t(e.currentTarget).data("bs." + this.type, i))),
  1188. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1189. }
  1190. ,
  1191. i.prototype.destroy = function() {
  1192. clearTimeout(this.timeout),
  1193. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1194. }
  1195. ;
  1196. var o = t.fn.tooltip;
  1197. t.fn.tooltip = e,
  1198. t.fn.tooltip.Constructor = i,
  1199. t.fn.tooltip.noConflict = function() {
  1200. return t.fn.tooltip = o,
  1201. this
  1202. }
  1203. }(jQuery);
  1204. !function(e, t, n) {
  1205. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1206. }("Keen", this, function() {
  1207. "use strict";
  1208. function Keen() {
  1209. return _init.apply(this, arguments)
  1210. }
  1211. function _init(e) {
  1212. if (_isUndefined(e))
  1213. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1214. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1215. throw new Error("Please provide a projectId");
  1216. this.configure(e)
  1217. }
  1218. function _extend(e) {
  1219. for (var t = 1; t < arguments.length; t++)
  1220. for (var n in arguments[t])
  1221. e[n] = arguments[t][n];
  1222. return e
  1223. }
  1224. function _isUndefined(e) {
  1225. return void 0 === e
  1226. }
  1227. function _type(e) {
  1228. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1229. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1230. }
  1231. function _each(e, t, n) {
  1232. var r;
  1233. if (!e)
  1234. return 0;
  1235. if (n = n ? n : e,
  1236. "array" === _type(e)) {
  1237. for (r = 0; r < e.length; r++)
  1238. if (t.call(n, e[r], r, e) === !1)
  1239. return 0
  1240. } else
  1241. for (r in e)
  1242. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1243. return 0;
  1244. return 1
  1245. }
  1246. function _parse_params(e) {
  1247. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1248. return decodeURIComponent(e.replace(r, " "))
  1249. }, a = e.split("?")[1]; t = i.exec(a); )
  1250. n[o(t[1])] = o(t[2]);
  1251. return n
  1252. }
  1253. function _set_protocol(e) {
  1254. switch (e) {
  1255. case "http":
  1256. return "http";
  1257. case "auto":
  1258. return location.protocol.replace(/:/g, "");
  1259. case "https":
  1260. case void 0:
  1261. default:
  1262. return "https"
  1263. }
  1264. }
  1265. function _set_request_type(e) {
  1266. var t = e || "jsonp"
  1267. , n = !1;
  1268. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1269. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1270. }
  1271. function _build_url(e) {
  1272. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1273. }
  1274. function _uploadEvent(e, t, n, r, i) {
  1275. var o = _build_url.apply(this, ["/events/" + e])
  1276. , a = {};
  1277. n = n !== !1,
  1278. this.client.globalProperties && (a = this.client.globalProperties(e));
  1279. for (var c in t)
  1280. t.hasOwnProperty(c) && (a[c] = t[c]);
  1281. switch (this.client.requestType) {
  1282. case "xhr":
  1283. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1284. break;
  1285. case "jsonp":
  1286. var s = JSON.stringify(a)
  1287. , l = Keen.Base64.encode(s);
  1288. o = o + "?api_key=" + this.client.writeKey,
  1289. o = o + "&data=" + l,
  1290. o = o + "&modified=" + (new Date).getTime(),
  1291. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1292. break;
  1293. case "beacon":
  1294. var s = JSON.stringify(a)
  1295. , l = Keen.Base64.encode(s);
  1296. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1297. o = o + "&data=" + encodeURIComponent(l),
  1298. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1299. o += "&c=clv1",
  1300. _request.beacon.apply(this, [o, null, r, i])
  1301. }
  1302. }
  1303. Keen.prototype.configure = function(e) {
  1304. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1305. e.protocol = _set_protocol(e.protocol),
  1306. e.requestType = _set_request_type(e.requestType),
  1307. this.client = {
  1308. projectId: e.projectId,
  1309. writeKey: e.writeKey,
  1310. readKey: e.readKey,
  1311. globalProperties: null,
  1312. endpoint: e.protocol + "://" + e.host,
  1313. requestType: e.requestType
  1314. },
  1315. Keen.trigger("client", this, e),
  1316. this.trigger("ready"),
  1317. this
  1318. }
  1319. ;
  1320. var _request = {
  1321. xhr: function(e, t, n, r, i, o, a, c) {
  1322. if (!i)
  1323. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1324. var s = new XMLHttpRequest;
  1325. if (s.onreadystatechange = function() {
  1326. if (4 == s.readyState)
  1327. if (s.status >= 200 && s.status < 300) {
  1328. var e;
  1329. try {
  1330. e = JSON.parse(s.responseText)
  1331. } catch (e) {
  1332. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1333. c && c(s, e)
  1334. }
  1335. a && e && a(e)
  1336. } else
  1337. Keen.log("HTTP request failed."),
  1338. c && c(s, null)
  1339. }
  1340. ,
  1341. s.open(e, t, o),
  1342. i && s.setRequestHeader("Authorization", i),
  1343. r && s.setRequestHeader("Content-Type", "application/json"),
  1344. n)
  1345. for (var l in n)
  1346. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1347. var u = r ? JSON.stringify(r) : null;
  1348. s.send(u)
  1349. },
  1350. jsonp: function(e, t, n, r) {
  1351. if (!t)
  1352. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1353. if (t && e.indexOf("api_key") < 0) {
  1354. var i = e.indexOf("?") > 0 ? "&" : "?";
  1355. e = e + i + "api_key=" + t
  1356. }
  1357. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1358. o += "a";
  1359. var a = !1;
  1360. window[o] = function(e) {
  1361. a = !0,
  1362. n && e && n(e),
  1363. window[o] = void 0
  1364. }
  1365. ,
  1366. e = e + "&jsonp=" + o;
  1367. var c = document.createElement("script");
  1368. c.id = "keen-jsonp",
  1369. c.src = e,
  1370. document.getElementsByTagName("head")[0].appendChild(c),
  1371. c.onreadystatechange = function() {
  1372. a === !1 && "loaded" === this.readyState && (a = !0,
  1373. r && r())
  1374. }
  1375. ,
  1376. c.onerror = function() {
  1377. a === !1 && (a = !0,
  1378. r && r())
  1379. }
  1380. },
  1381. beacon: function(e, t, n, r) {
  1382. if (t && e.indexOf("api_key") < 0) {
  1383. var i = e.indexOf("?") > 0 ? "&" : "?";
  1384. e = e + i + "api_key=" + t
  1385. }
  1386. var o = !1
  1387. , a = document.createElement("img");
  1388. a.onload = function() {
  1389. if (o = !0,
  1390. "naturalHeight"in this) {
  1391. if (this.naturalHeight + this.naturalWidth === 0)
  1392. return void this.onerror()
  1393. } else if (this.width + this.height === 0)
  1394. return void this.onerror();
  1395. n && n({
  1396. created: !0
  1397. })
  1398. }
  1399. ,
  1400. a.onerror = function() {
  1401. o = !0,
  1402. r && r()
  1403. }
  1404. ,
  1405. a.src = e
  1406. }
  1407. }
  1408. , Events = Keen.Events = {
  1409. on: function(e, t) {
  1410. this.listeners || (this.listeners = {});
  1411. var n = this.listeners[e] || (this.listeners[e] = []);
  1412. return n.push({
  1413. callback: t
  1414. }),
  1415. this
  1416. },
  1417. off: function(e, t) {
  1418. if (!e && !t)
  1419. return this.listeners = void 0,
  1420. delete this.listeners,
  1421. this;
  1422. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1423. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1424. t && 0 != n.length || (this.listeners[e] = void 0,
  1425. delete this.listeners[e]);
  1426. return this
  1427. },
  1428. trigger: function(e) {
  1429. if (!this.listeners)
  1430. return this;
  1431. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1432. n[r].callback.apply(this, t);
  1433. return this
  1434. }
  1435. };
  1436. _extend(Keen.prototype, Events),
  1437. _extend(Keen, Events),
  1438. Keen.loaded = !0,
  1439. Keen.utils = {
  1440. each: _each,
  1441. extend: _extend,
  1442. parseParams: _parse_params
  1443. },
  1444. Keen.ready = function(e) {
  1445. Keen.loaded ? e() : Keen.on("ready", e)
  1446. }
  1447. ,
  1448. Keen.log = function(e) {
  1449. "object" == typeof console && console.log("[Keen IO]", e)
  1450. }
  1451. ;
  1452. var Plugins = Keen.Plugins = {};
  1453. Keen.prototype.addEvent = function() {
  1454. _uploadEvent.apply(this, arguments)
  1455. }
  1456. ,
  1457. Keen.prototype.addEventSync = function(e, t, n, r) {
  1458. _uploadEvent.apply(this, [e, t, !1, n, r])
  1459. }
  1460. ,
  1461. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1462. var o = e
  1463. , a = o.metaKey
  1464. , c = o.target
  1465. , s = !1
  1466. , l = function() {};
  1467. return void 0 === r && (r = 500),
  1468. "A" === c.nodeName ? l = function() {
  1469. a || s || (s = !0,
  1470. window.location = c.href)
  1471. }
  1472. : "FORM" === c.nodeName && (l = function() {
  1473. s || (s = !0,
  1474. c.submit())
  1475. }
  1476. ),
  1477. i && (l = function() {
  1478. s || (s = !0,
  1479. i())
  1480. }
  1481. ),
  1482. _uploadEvent.call(this, t, n, l, l),
  1483. setTimeout(function() {
  1484. l()
  1485. }, r),
  1486. !!a && void 0
  1487. }
  1488. ,
  1489. Keen.prototype.setGlobalProperties = function(e) {
  1490. if (!this.client)
  1491. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1492. if (!e || "function" != typeof e)
  1493. throw new Error("Invalid value for global properties: " + e);
  1494. this.client.globalProperties = e
  1495. }
  1496. ,
  1497. Keen.Base64 = {
  1498. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1499. encode: function(e) {
  1500. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1501. for (e = this.utf8.encode(e); l < e.length; )
  1502. t = e.charCodeAt(l++),
  1503. n = e.charCodeAt(l++),
  1504. r = e.charCodeAt(l++),
  1505. i = t >> 2,
  1506. o = (3 & t) << 4 | n >> 4,
  1507. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1508. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1509. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1510. return s
  1511. },
  1512. decode: function(e) {
  1513. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1514. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1515. t = u.indexOf(e.charAt(l++)),
  1516. n = u.indexOf(e.charAt(l++)),
  1517. r = u.indexOf(e.charAt(l++)),
  1518. i = u.indexOf(e.charAt(l++)),
  1519. o = t << 2 | n >> 4,
  1520. a = (15 & n) << 4 | r >> 2,
  1521. c = (3 & r) << 6 | i,
  1522. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1523. return this.utf8.decode(s)
  1524. },
  1525. utf8: {
  1526. encode: function(e) {
  1527. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1528. t = e.charCodeAt(r++),
  1529. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1530. return n
  1531. },
  1532. decode: function(e) {
  1533. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1534. n = e.charCodeAt(i),
  1535. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1536. return r
  1537. }
  1538. }
  1539. },
  1540. "object" != typeof JSON && (JSON = {}),
  1541. function() {
  1542. function f(e) {
  1543. return 10 > e ? "0" + e : e
  1544. }
  1545. function quote(e) {
  1546. return escapable.lastIndex = 0,
  1547. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1548. var t = meta[e];
  1549. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1550. }) + '"' : '"' + e + '"'
  1551. }
  1552. function str(e, t) {
  1553. var n, r, i, o, a, c = gap, s = t[e];
  1554. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1555. "function" == typeof rep && (s = rep.call(t, e, s)),
  1556. typeof s) {
  1557. case "string":
  1558. return quote(s);
  1559. case "number":
  1560. return isFinite(s) ? String(s) : "null";
  1561. case "boolean":
  1562. case "null":
  1563. return String(s);
  1564. case "object":
  1565. if (!s)
  1566. return "null";
  1567. if (gap += indent,
  1568. a = [],
  1569. "[object Array]" === Object.prototype.toString.apply(s)) {
  1570. for (o = s.length,
  1571. n = 0; o > n; n += 1)
  1572. a[n] = str(n, s) || "null";
  1573. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1574. gap = c,
  1575. i
  1576. }
  1577. if (rep && "object" == typeof rep)
  1578. for (o = rep.length,
  1579. n = 0; o > n; n += 1)
  1580. "string" == typeof rep[n] && (r = rep[n],
  1581. i = str(r, s),
  1582. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1583. else
  1584. for (r in s)
  1585. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1586. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1587. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1588. gap = c,
  1589. i
  1590. }
  1591. }
  1592. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1593. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1594. }
  1595. ,
  1596. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1597. return this.valueOf()
  1598. }
  1599. );
  1600. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1601. "\b": "\\b",
  1602. "\t": "\\t",
  1603. "\n": "\\n",
  1604. "\f": "\\f",
  1605. "\r": "\\r",
  1606. '"': '\\"',
  1607. "\\": "\\\\"
  1608. }, rep;
  1609. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1610. var r;
  1611. if (gap = "",
  1612. indent = "",
  1613. "number" == typeof n)
  1614. for (r = 0; n > r; r += 1)
  1615. indent += " ";
  1616. else
  1617. "string" == typeof n && (indent = n);
  1618. if (rep = t,
  1619. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1620. throw new Error("JSON.stringify");
  1621. return str("", {
  1622. "": e
  1623. })
  1624. }
  1625. ),
  1626. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1627. function walk(e, t) {
  1628. var n, r, i = e[t];
  1629. if (i && "object" == typeof i)
  1630. for (n in i)
  1631. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1632. void 0 !== r ? i[n] = r : delete i[n]);
  1633. return reviver.call(e, t, i)
  1634. }
  1635. var j;
  1636. if (text = String(text),
  1637. cx.lastIndex = 0,
  1638. cx.test(text) && (text = text.replace(cx, function(e) {
  1639. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1640. })),
  1641. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1642. return j = eval("(" + text + ")"),
  1643. "function" == typeof reviver ? walk({
  1644. "": j
  1645. }, "") : j;
  1646. throw new SyntaxError("JSON.parse")
  1647. }
  1648. )
  1649. }(),
  1650. !function(e, t, n) {
  1651. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1652. }("domready", Keen.utils, function(e) {
  1653. function t(e) {
  1654. for (d = 1; e = r.shift(); )
  1655. e()
  1656. }
  1657. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1658. return o[l] && o[l](s, n = function() {
  1659. o.removeEventListener(s, n, i),
  1660. t()
  1661. }
  1662. , i),
  1663. c && o.attachEvent(u, n = function() {
  1664. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1665. t())
  1666. }
  1667. ),
  1668. e = c ? function(t) {
  1669. self != top ? d ? t() : r.push(t) : function() {
  1670. try {
  1671. a.doScroll("left")
  1672. } catch (n) {
  1673. return setTimeout(function() {
  1674. e(t)
  1675. }, 50)
  1676. }
  1677. t()
  1678. }()
  1679. }
  1680. : function(e) {
  1681. d ? e() : r.push(e)
  1682. }
  1683. });
  1684. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1685. if (loaded && cached) {
  1686. clients = cached.clients || {},
  1687. ready = cached.ready || [];
  1688. for (var instance in clients)
  1689. if (clients.hasOwnProperty(instance)) {
  1690. var client = clients[instance];
  1691. for (var method in Keen.prototype)
  1692. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1693. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1694. ,
  1695. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1696. ,
  1697. client._config && (client.configure.call(client, client._config),
  1698. delete client._config),
  1699. client._setGlobalProperties) {
  1700. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1701. client.setGlobalProperties.apply(client, globals[i]);
  1702. delete client._setGlobalProperties
  1703. }
  1704. if (client._addEvent) {
  1705. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1706. client.addEvent.apply(client, queue[i]);
  1707. delete client._addEvent
  1708. }
  1709. var callback = client._on || [];
  1710. if (client._on) {
  1711. for (var i = 0; i < callback.length; i++)
  1712. client.on.apply(client, callback[i]);
  1713. client.trigger("ready"),
  1714. delete client._on
  1715. }
  1716. }
  1717. for (var i = 0; i < ready.length; i++) {
  1718. var callback = ready[i];
  1719. Keen.on("ready", function() {
  1720. callback()
  1721. })
  1722. }
  1723. }
  1724. return Keen.loaded && setTimeout(function() {
  1725. Keen.utils.domready(function() {
  1726. Keen.trigger("ready")
  1727. })
  1728. }, 0),
  1729. Keen
  1730. });
  1731. !function() {
  1732. var t = window.analytics = window.analytics || [];
  1733. if (!t.initialize) {
  1734. if (t.invoked)
  1735. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1736. t.invoked = !0,
  1737. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1738. t.factory = function(e) {
  1739. return function() {
  1740. var n = Array.prototype.slice.call(arguments);
  1741. return n.unshift(e),
  1742. t.push(n),
  1743. t
  1744. }
  1745. }
  1746. ;
  1747. for (var e = 0; e < t.methods.length; e++) {
  1748. var n = t.methods[e];
  1749. t[n] = t.factory(n)
  1750. }
  1751. t.load = function(t) {
  1752. var e = document.createElement("script");
  1753. e.type = "text/javascript",
  1754. e.async = !0,
  1755. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1756. var n = document.getElementsByTagName("script")[0];
  1757. n.parentNode.insertBefore(e, n)
  1758. }
  1759. ,
  1760. t.SNIPPET_VERSION = "4.0.0"
  1761. }
  1762. }();
  1763. !function(i, e) {
  1764. "use strict";
  1765. var s = ""
  1766. , r = "?"
  1767. , o = "function"
  1768. , a = "undefined"
  1769. , n = "object"
  1770. , t = "major"
  1771. , d = "model"
  1772. , w = "name"
  1773. , l = "type"
  1774. , p = "vendor"
  1775. , m = "version"
  1776. , c = "architecture"
  1777. , u = "console"
  1778. , g = "mobile"
  1779. , f = "tablet"
  1780. , h = "smarttv"
  1781. , b = {
  1782. has: function(i, e) {
  1783. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1784. },
  1785. lowerize: function(i) {
  1786. return i.toLowerCase()
  1787. }
  1788. }
  1789. , y = {
  1790. rgx: function() {
  1791. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1792. var c = m[p]
  1793. , u = m[p + 1];
  1794. if (typeof i === a) {
  1795. i = {};
  1796. for (t in u)
  1797. d = u[t],
  1798. typeof d === n ? i[d[0]] = e : i[d] = e
  1799. }
  1800. for (s = r = 0; s < c.length; s++)
  1801. if (w = c[s].exec(this.getUA())) {
  1802. for (t = 0; t < u.length; t++)
  1803. l = w[++r],
  1804. d = u[t],
  1805. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1806. break
  1807. }
  1808. if (w)
  1809. break
  1810. }
  1811. return i
  1812. },
  1813. str: function(i, s) {
  1814. for (var o in s)
  1815. if (typeof s[o] === n && s[o].length > 0) {
  1816. for (var a = 0; a < s[o].length; a++)
  1817. if (b.has(s[o][a], i))
  1818. return o === r ? e : o
  1819. } else if (b.has(s[o], i))
  1820. return o === r ? e : o;
  1821. return i
  1822. }
  1823. }
  1824. , v = {
  1825. browser: {
  1826. oldsafari: {
  1827. major: {
  1828. 1: ["/8", "/1", "/3"],
  1829. 2: "/4",
  1830. "?": "/"
  1831. },
  1832. version: {
  1833. "1.0": "/8",
  1834. 1.2: "/1",
  1835. 1.3: "/3",
  1836. "2.0": "/412",
  1837. "2.0.2": "/416",
  1838. "2.0.3": "/417",
  1839. "2.0.4": "/419",
  1840. "?": "/"
  1841. }
  1842. }
  1843. },
  1844. device: {
  1845. sprint: {
  1846. model: {
  1847. "Evo Shift 4G": "7373KT"
  1848. },
  1849. vendor: {
  1850. HTC: "APA",
  1851. Sprint: "Sprint"
  1852. }
  1853. }
  1854. },
  1855. os: {
  1856. windows: {
  1857. version: {
  1858. ME: "4.90",
  1859. "NT 3.11": "NT3.51",
  1860. "NT 4.0": "NT4.0",
  1861. 2e3: "NT 5.0",
  1862. XP: ["NT 5.1", "NT 5.2"],
  1863. Vista: "NT 6.0",
  1864. 7: "NT 6.1",
  1865. 8: "NT 6.2",
  1866. 8.1: "NT 6.3",
  1867. RT: "ARM"
  1868. }
  1869. }
  1870. }
  1871. }
  1872. , k = {
  1873. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1874. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1875. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1876. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1877. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1878. }
  1879. , x = function(e) {
  1880. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1881. return this instanceof x ? (this.getBrowser = function() {
  1882. return y.rgx.apply(this, k.browser)
  1883. }
  1884. ,
  1885. this.getCPU = function() {
  1886. return y.rgx.apply(this, k.cpu)
  1887. }
  1888. ,
  1889. this.getDevice = function() {
  1890. return y.rgx.apply(this, k.device)
  1891. }
  1892. ,
  1893. this.getEngine = function() {
  1894. return y.rgx.apply(this, k.engine)
  1895. }
  1896. ,
  1897. this.getOS = function() {
  1898. return y.rgx.apply(this, k.os)
  1899. }
  1900. ,
  1901. this.getResult = function() {
  1902. return {
  1903. ua: this.getUA(),
  1904. browser: this.getBrowser(),
  1905. engine: this.getEngine(),
  1906. os: this.getOS(),
  1907. device: this.getDevice(),
  1908. cpu: this.getCPU()
  1909. }
  1910. }
  1911. ,
  1912. this.getUA = function() {
  1913. return r
  1914. }
  1915. ,
  1916. this.setUA = function(i) {
  1917. return r = i,
  1918. this
  1919. }
  1920. ,
  1921. void this.setUA(r)) : new x(e).getResult()
  1922. };
  1923. if (typeof exports !== a)
  1924. typeof module !== a && module.exports && (exports = module.exports = x),
  1925. exports.UAParser = x;
  1926. else if (i.UAParser = x,
  1927. typeof define === o && define.amd && define(function() {
  1928. return x
  1929. }),
  1930. typeof i.jQuery !== a) {
  1931. var A = i.jQuery
  1932. , _ = new x;
  1933. A.ua = _.getResult(),
  1934. A.ua.get = function() {
  1935. return _.getUA()
  1936. }
  1937. ,
  1938. A.ua.set = function(i) {
  1939. _.setUA(i);
  1940. var e = _.getResult();
  1941. for (var s in e)
  1942. A.ua[s] = e[s]
  1943. }
  1944. }
  1945. }(this);
  1946. window.Modernizr = function(n, e, t) {
  1947. function o(n) {
  1948. d.cssText = n
  1949. }
  1950. function r(n, e) {
  1951. return typeof n === e
  1952. }
  1953. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1954. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1955. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1956. return e in n && r(n.constructor.prototype[e], "undefined")
  1957. }
  1958. : function(n, e) {
  1959. return v.call(n, e)
  1960. }
  1961. ,
  1962. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1963. var e = this;
  1964. if ("function" != typeof e)
  1965. throw new TypeError;
  1966. var t = b.call(arguments, 1)
  1967. , o = function() {
  1968. if (this instanceof o) {
  1969. var r = function() {};
  1970. r.prototype = e.prototype;
  1971. var i = new r
  1972. , c = e.apply(i, t.concat(b.call(arguments)));
  1973. return Object(c) === c ? c : i
  1974. }
  1975. return e.apply(n, t.concat(b.call(arguments)))
  1976. };
  1977. return o
  1978. }
  1979. ),
  1980. y.webgl = function() {
  1981. return !!n.WebGLRenderingContext
  1982. }
  1983. ;
  1984. for (var h in y)
  1985. u(y, h) && (c = h.toLowerCase(),
  1986. f[c] = y[h](),
  1987. w.push((f[c] ? "" : "no-") + c));
  1988. return f.addTest = function(n, e) {
  1989. if ("object" == typeof n)
  1990. for (var o in n)
  1991. u(n, o) && f.addTest(o, n[o]);
  1992. else {
  1993. if (n = n.toLowerCase(),
  1994. f[n] !== t)
  1995. return f;
  1996. e = "function" == typeof e ? e() : e,
  1997. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1998. f[n] = e
  1999. }
  2000. return f
  2001. }
  2002. ,
  2003. o(""),
  2004. p = i = null,
  2005. f._version = a,
  2006. f
  2007. }(this, this.document);
  2008. !function(e, t, a) {
  2009. "use strict";
  2010. function n(t, h, m) {
  2011. function H(a) {
  2012. var n = 0
  2013. , i = Ee.length;
  2014. if (Ce.old = e.extend({}, Ce),
  2015. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2016. ke = Be[ge.horizontal ? "width" : "height"](),
  2017. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2018. Ee.length = 0,
  2019. Ce.start = 0,
  2020. Ce.end = q(ze - Ie, 0),
  2021. Re) {
  2022. n = Ne.length,
  2023. qe = Pe.children(ge.itemSelector),
  2024. Ne.length = 0;
  2025. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2026. ze = 0,
  2027. qe.each(function(t, a) {
  2028. var n = e(a)
  2029. , i = a.getBoundingClientRect()
  2030. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2031. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2032. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2033. , h = l + d + p
  2034. , m = !d || !p
  2035. , g = {};
  2036. g.el = a,
  2037. g.size = m ? l : h,
  2038. g.half = g.size / 2,
  2039. g.start = ze + (m ? d : 0),
  2040. g.center = g.start - E(Ie / 2 - g.size / 2),
  2041. g.end = g.start - Ie + g.size,
  2042. t || (ze += s),
  2043. ze += h,
  2044. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2045. t === v && (g.end += o,
  2046. ze += o,
  2047. f = m ? p : 0),
  2048. Ne.push(g),
  2049. r = g
  2050. }),
  2051. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2052. ze -= f,
  2053. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2054. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2055. }
  2056. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2057. Q(),
  2058. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2059. Te = d(Te, ge.minHandleSize, ke),
  2060. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2061. xe.end = ke - Te,
  2062. it || j()),
  2063. !we && Ie > 0) {
  2064. var p = Ce.start
  2065. , h = "";
  2066. if (Re)
  2067. e.each(Ne, function(e, t) {
  2068. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2069. Ee.push(p),
  2070. p += Ie,
  2071. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2072. });
  2073. else
  2074. for (; p - Ie < Ce.end; )
  2075. Ee.push(p),
  2076. p += Ie;
  2077. if (De[0] && i !== Ee.length) {
  2078. for (var m = 0; m < Ee.length; m++)
  2079. h += ge.pageBuilder.call(ye, m);
  2080. Ae = De.html(h).children(),
  2081. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2082. }
  2083. }
  2084. if (Oe.slideeSize = ze,
  2085. Oe.frameSize = Ie,
  2086. Oe.sbSize = ke,
  2087. Oe.handleSize = Te,
  2088. Re) {
  2089. a && null != ge.startAt && (W(ge.startAt),
  2090. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2091. var g = Ne[Oe.activeItem];
  2092. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2093. } else
  2094. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2095. pe("load")
  2096. }
  2097. function X(e, t, a) {
  2098. if (Re && at.released && !a) {
  2099. var n = $(e)
  2100. , i = e > Ce.start && e < Ce.end;
  2101. Le ? (i && (e = Ne[n.centerItem].center),
  2102. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2103. }
  2104. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2105. et.start = +new Date,
  2106. et.time = 0,
  2107. et.from = Ce.cur,
  2108. et.to = e,
  2109. et.delta = e - Ce.cur,
  2110. et.tweesing = at.tweese || at.init && !at.slidee,
  2111. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2112. at.tweese = 0,
  2113. e !== Ce.dest && (Ce.dest = e,
  2114. pe("change"),
  2115. it || Y()),
  2116. K(),
  2117. Q(),
  2118. Z(),
  2119. F()
  2120. }
  2121. function Y() {
  2122. if (ye.initialized) {
  2123. if (!it)
  2124. return it = w(Y),
  2125. void (at.released && pe("moveStart"));
  2126. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2127. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2128. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2129. et.to === Ce.cur ? (Ce.cur = et.to,
  2130. at.tweese = it = 0) : it = w(Y),
  2131. pe("move"),
  2132. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2133. !it && at.released && pe("moveEnd"),
  2134. j()
  2135. }
  2136. }
  2137. function j() {
  2138. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2139. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2140. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2141. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2142. }
  2143. function F() {
  2144. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2145. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2146. pe("activePage", _e.page))
  2147. }
  2148. function M() {
  2149. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2150. ot = at.init ? w(M) : 0,
  2151. tt.now = +new Date,
  2152. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2153. X(at.init ? tt.pos : E(tt.pos)),
  2154. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2155. tt.lastTime = tt.now
  2156. }
  2157. function L(e, t, n) {
  2158. if ("boolean" === i(t) && (n = t,
  2159. t = a),
  2160. t === a)
  2161. X(Ce[e], n);
  2162. else {
  2163. if (Le && "center" !== e)
  2164. return;
  2165. var r = ye.getPos(t);
  2166. r && X(r[e], n, !Le)
  2167. }
  2168. }
  2169. function R(e) {
  2170. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2171. }
  2172. function U(e) {
  2173. return R(l(e) && 0 > e ? e + Ne.length : e)
  2174. }
  2175. function W(e, t) {
  2176. var a = R(e);
  2177. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2178. qe.eq(a).addClass(ge.activeClass),
  2179. _e.active = Oe.activeItem = a,
  2180. Z(),
  2181. pe("active", a)),
  2182. a)
  2183. }
  2184. function $(e) {
  2185. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2186. var t = {}
  2187. , a = Me ? 0 : Ie / 2;
  2188. if (!we)
  2189. for (var n = 0, i = Ee.length; i > n; n++) {
  2190. if (e >= Ce.end || n === Ee.length - 1) {
  2191. t.activePage = Ee.length - 1;
  2192. break
  2193. }
  2194. if (e <= Ee[n] + a) {
  2195. t.activePage = n;
  2196. break
  2197. }
  2198. }
  2199. if (Re) {
  2200. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2201. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2202. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2203. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2204. s = c;
  2205. break
  2206. }
  2207. t.firstItem = l(r) ? r : 0,
  2208. t.centerItem = l(o) ? o : t.firstItem,
  2209. t.lastItem = l(s) ? s : t.centerItem
  2210. }
  2211. return t
  2212. }
  2213. function Q(t) {
  2214. e.extend(Oe, $(t))
  2215. }
  2216. function Z() {
  2217. var e = Ce.dest <= Ce.start
  2218. , t = Ce.dest >= Ce.end
  2219. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2220. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2221. Je.is("button,input") && Je.prop("disabled", e),
  2222. Ke.is("button,input") && Ke.prop("disabled", t),
  2223. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2224. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2225. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2226. Qe.is("button,input") && Qe.prop("disabled", e),
  2227. $e.is("button,input") && $e.prop("disabled", t)),
  2228. Re && null != Oe.activeItem) {
  2229. var n = 0 === Oe.activeItem
  2230. , i = Oe.activeItem >= Ne.length - 1
  2231. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2232. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2233. Ze.is("button,input") && Ze.prop("disabled", n),
  2234. Ge.is("button,input") && Ge.prop("disabled", i),
  2235. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2236. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2237. }
  2238. }
  2239. function G(e, t, a) {
  2240. if (e = U(e),
  2241. t = U(t),
  2242. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2243. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2244. var n = t > e ? e : a ? t : t - 1
  2245. , i = e > t ? e : a ? t + 1 : t
  2246. , r = e > t;
  2247. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2248. H()
  2249. }
  2250. }
  2251. function J(e, t) {
  2252. for (var a = 0, n = Ve[e].length; n > a; a++)
  2253. if (Ve[e][a] === t)
  2254. return a;
  2255. return -1
  2256. }
  2257. function K() {
  2258. at.released && !ye.isPaused && ye.resume()
  2259. }
  2260. function V(e) {
  2261. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2262. }
  2263. function _() {
  2264. at.history[0] = at.history[1],
  2265. at.history[1] = at.history[2],
  2266. at.history[2] = at.history[3],
  2267. at.history[3] = at.delta
  2268. }
  2269. function ee(e) {
  2270. at.released = 0,
  2271. at.source = e,
  2272. at.slidee = "slidee" === e
  2273. }
  2274. function te(t) {
  2275. var a = "touchstart" === t.type
  2276. , n = t.data.source
  2277. , i = "slidee" === n;
  2278. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2279. ee(n),
  2280. at.init = 0,
  2281. at.$source = e(t.target),
  2282. at.touch = a,
  2283. at.pointer = a ? t.originalEvent.touches[0] : t,
  2284. at.initX = at.pointer.pageX,
  2285. at.initY = at.pointer.pageY,
  2286. at.initPos = i ? Ce.cur : xe.cur,
  2287. at.start = +new Date,
  2288. at.time = 0,
  2289. at.path = 0,
  2290. at.delta = 0,
  2291. at.locked = 0,
  2292. at.history = [0, 0, 0, 0],
  2293. at.pathToLock = i ? a ? 30 : 10 : 0,
  2294. b.on(a ? z : I, ae),
  2295. ye.pause(1),
  2296. (i ? Pe : Se).addClass(ge.draggedClass),
  2297. pe("moveStart"),
  2298. i && (rt = setInterval(_, 10)))
  2299. }
  2300. function ae(e) {
  2301. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2302. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2303. at.pathX = at.pointer.pageX - at.initX,
  2304. at.pathY = at.pointer.pageY - at.initY,
  2305. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2306. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2307. at.released || !(at.path < 1)) {
  2308. if (!at.init) {
  2309. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2310. return ne();
  2311. at.init = 1
  2312. }
  2313. r(e),
  2314. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2315. at.$source.on(B, s)),
  2316. at.released && (ne(),
  2317. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2318. at.delta += at.swing,
  2319. at.tweese = x(at.swing) > 10)),
  2320. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2321. }
  2322. }
  2323. function ne() {
  2324. clearInterval(rt),
  2325. at.released = !0,
  2326. b.off(at.touch ? z : I, ae),
  2327. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2328. setTimeout(function() {
  2329. at.$source.off(B, s)
  2330. }),
  2331. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2332. ye.resume(1),
  2333. at.init = 0
  2334. }
  2335. function ie(t) {
  2336. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2337. }
  2338. function re() {
  2339. ye.stop(),
  2340. b.off("mouseup", re)
  2341. }
  2342. function se(e) {
  2343. switch (r(e),
  2344. this) {
  2345. case $e[0]:
  2346. case Qe[0]:
  2347. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2348. b.on("mouseup", re);
  2349. break;
  2350. case Ze[0]:
  2351. ye.prev();
  2352. break;
  2353. case Ge[0]:
  2354. ye.next();
  2355. break;
  2356. case Je[0]:
  2357. ye.prevPage();
  2358. break;
  2359. case Ke[0]:
  2360. ye.nextPage()
  2361. }
  2362. }
  2363. function oe(e) {
  2364. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2365. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2366. Re ? (p = +new Date,
  2367. nt.last < p - nt.resetTime && (nt.delta = 0),
  2368. nt.last = p,
  2369. nt.delta += nt.curDelta,
  2370. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2371. nt.delta %= 1),
  2372. nt.finalDelta) : nt.curDelta
  2373. }
  2374. function le(e) {
  2375. e.originalEvent[g] = ye;
  2376. var t = +new Date;
  2377. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2378. return void (O = t);
  2379. if (ge.scrollBy && Ce.start !== Ce.end) {
  2380. var a = oe(e.originalEvent);
  2381. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2382. ye.slideBy(ge.scrollBy * a)
  2383. }
  2384. }
  2385. function ce(e) {
  2386. ge.clickBar && e.target === Be[0] && (r(e),
  2387. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2388. }
  2389. function de(e) {
  2390. if (ge.keyboardNavBy)
  2391. switch (e.which) {
  2392. case ge.horizontal ? 37 : 38:
  2393. r(e),
  2394. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2395. break;
  2396. case ge.horizontal ? 39 : 40:
  2397. r(e),
  2398. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2399. }
  2400. }
  2401. function ue(e) {
  2402. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2403. }
  2404. function fe() {
  2405. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2406. }
  2407. function ve(e) {
  2408. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2409. }
  2410. function pe(e, t) {
  2411. if (Ve[e]) {
  2412. for (me = Ve[e].length,
  2413. T.length = 0,
  2414. he = 0; me > he; he++)
  2415. T.push(Ve[e][he]);
  2416. for (he = 0; me > he; he++)
  2417. T[he].call(ye, e, t)
  2418. }
  2419. }
  2420. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2421. start: 0,
  2422. center: 0,
  2423. end: 0,
  2424. cur: 0,
  2425. dest: 0
  2426. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2427. start: 0,
  2428. end: 0,
  2429. cur: 0
  2430. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2431. firstItem: 0,
  2432. lastItem: 0,
  2433. centerItem: 0,
  2434. activeItem: null,
  2435. activePage: 0
  2436. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2437. released: 1
  2438. }, nt = {
  2439. last: 0,
  2440. delta: 0,
  2441. resetTime: 200
  2442. }, it = 0, rt = 0, st = 0, ot = 0;
  2443. we || (t = be[0]),
  2444. ye.initialized = 0,
  2445. ye.frame = t,
  2446. ye.slidee = Pe[0],
  2447. ye.pos = Ce,
  2448. ye.rel = Oe,
  2449. ye.items = Ne,
  2450. ye.pages = Ee,
  2451. ye.isPaused = 0,
  2452. ye.options = ge,
  2453. ye.dragging = at,
  2454. ye.reload = function() {
  2455. H()
  2456. }
  2457. ,
  2458. ye.getPos = function(e) {
  2459. if (Re) {
  2460. var t = R(e);
  2461. return -1 !== t && Ne[t]
  2462. }
  2463. var a = Pe.find(e).eq(0);
  2464. if (a[0]) {
  2465. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2466. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2467. return {
  2468. start: n,
  2469. center: n - Ie / 2 + i / 2,
  2470. end: n - Ie + i,
  2471. size: i
  2472. }
  2473. }
  2474. return !1
  2475. }
  2476. ,
  2477. ye.moveBy = function(e) {
  2478. tt.speed = e,
  2479. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2480. tt.startPos = Ce.cur,
  2481. ee("button"),
  2482. at.init = 1,
  2483. pe("moveStart"),
  2484. y(ot),
  2485. M())
  2486. }
  2487. ,
  2488. ye.stop = function() {
  2489. "button" === at.source && (at.init = 0,
  2490. at.released = 1)
  2491. }
  2492. ,
  2493. ye.prev = function() {
  2494. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2495. }
  2496. ,
  2497. ye.next = function() {
  2498. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2499. }
  2500. ,
  2501. ye.prevPage = function() {
  2502. ye.activatePage(Oe.activePage - 1)
  2503. }
  2504. ,
  2505. ye.nextPage = function() {
  2506. ye.activatePage(Oe.activePage + 1)
  2507. }
  2508. ,
  2509. ye.slideBy = function(e, t) {
  2510. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2511. }
  2512. ,
  2513. ye.slideTo = function(e, t) {
  2514. X(e, t)
  2515. }
  2516. ,
  2517. ye.toStart = function(e, t) {
  2518. L("start", e, t)
  2519. }
  2520. ,
  2521. ye.toEnd = function(e, t) {
  2522. L("end", e, t)
  2523. }
  2524. ,
  2525. ye.toCenter = function(e, t) {
  2526. L("center", e, t)
  2527. }
  2528. ,
  2529. ye.getIndex = R,
  2530. ye.activate = function(e, t) {
  2531. var a = W(e);
  2532. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2533. }
  2534. ,
  2535. ye.activatePage = function(e, t) {
  2536. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2537. }
  2538. ,
  2539. ye.resume = function(e) {
  2540. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2541. st ? st = clearTimeout(st) : pe("resume"),
  2542. st = setTimeout(function() {
  2543. switch (pe("cycle"),
  2544. ge.cycleBy) {
  2545. case "items":
  2546. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2547. break;
  2548. case "pages":
  2549. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2550. }
  2551. }, ge.cycleInterval))
  2552. }
  2553. ,
  2554. ye.pause = function(e) {
  2555. e < ye.isPaused || (ye.isPaused = e || 100,
  2556. st && (st = clearTimeout(st),
  2557. pe("pause")))
  2558. }
  2559. ,
  2560. ye.toggle = function() {
  2561. ye[st ? "pause" : "resume"]()
  2562. }
  2563. ,
  2564. ye.set = function(t, a) {
  2565. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2566. }
  2567. ,
  2568. ye.add = function(t, a) {
  2569. var n = e(t);
  2570. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2571. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2572. H()
  2573. }
  2574. ,
  2575. ye.remove = function(t) {
  2576. if (Re) {
  2577. var a = U(t);
  2578. if (a > -1) {
  2579. qe.eq(a).remove();
  2580. var n = a === Oe.activeItem;
  2581. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2582. H(),
  2583. n && (_e.active = null,
  2584. ye.activate(Oe.activeItem))
  2585. }
  2586. } else
  2587. e(t).remove(),
  2588. H()
  2589. }
  2590. ,
  2591. ye.moveAfter = function(e, t) {
  2592. G(e, t, 1)
  2593. }
  2594. ,
  2595. ye.moveBefore = function(e, t) {
  2596. G(e, t)
  2597. }
  2598. ,
  2599. ye.on = function(e, t) {
  2600. if ("object" === i(e))
  2601. for (var a in e)
  2602. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2603. else if ("function" === i(t))
  2604. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2605. Ve[n[r]] = Ve[n[r]] || [],
  2606. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2607. else if ("array" === i(t))
  2608. for (var o = 0, l = t.length; l > o; o++)
  2609. ye.on(e, t[o])
  2610. }
  2611. ,
  2612. ye.one = function(e, t) {
  2613. function a() {
  2614. t.apply(ye, arguments),
  2615. ye.off(e, a)
  2616. }
  2617. ye.on(e, a)
  2618. }
  2619. ,
  2620. ye.off = function(e, t) {
  2621. if (t instanceof Array)
  2622. for (var a = 0, n = t.length; n > a; a++)
  2623. ye.off(e, t[a]);
  2624. else
  2625. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2626. if (Ve[i[r]] = Ve[i[r]] || [],
  2627. null == t)
  2628. Ve[i[r]].length = 0;
  2629. else {
  2630. var o = J(i[r], t);
  2631. -1 !== o && Ve[i[r]].splice(o, 1)
  2632. }
  2633. }
  2634. ,
  2635. ye.destroy = function() {
  2636. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2637. b.off("keydown", de),
  2638. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2639. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2640. De.empty(),
  2641. we || (be.off("." + g),
  2642. He.restore(),
  2643. Xe.restore(),
  2644. Ye.restore(),
  2645. je.restore(),
  2646. e.removeData(t, g)),
  2647. Ne.length = Ee.length = 0,
  2648. _e = {},
  2649. ye.initialized = 0,
  2650. ye
  2651. }
  2652. ,
  2653. ye.init = function() {
  2654. if (!ye.initialized) {
  2655. ye.on(m);
  2656. var e = ["overflow", "position"]
  2657. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2658. He.save.apply(He, e),
  2659. Ye.save.apply(Ye, e),
  2660. Xe.save.apply(Xe, t),
  2661. je.save.apply(je, t);
  2662. var a = Se;
  2663. return we || (a = a.add(Pe),
  2664. be.css("overflow", "hidden"),
  2665. f || "static" !== be.css("position") || be.css("position", "relative")),
  2666. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2667. a.css({
  2668. position: "absolute"
  2669. })),
  2670. ge.forward && $e.on(S, se),
  2671. ge.backward && Qe.on(S, se),
  2672. ge.prev && Ze.on(B, se),
  2673. ge.next && Ge.on(B, se),
  2674. ge.prevPage && Je.on(B, se),
  2675. ge.nextPage && Ke.on(B, se),
  2676. Ue.on(C, le),
  2677. Be[0] && Be.on(B, ce),
  2678. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2679. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2680. We.on(P, {
  2681. source: "slidee"
  2682. }, te),
  2683. Se && Se.on(P, {
  2684. source: "handle"
  2685. }, te),
  2686. b.on("keydown", de),
  2687. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2688. be.on("scroll." + g, o)),
  2689. ye.initialized = 1,
  2690. H(!0),
  2691. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2692. ye
  2693. }
  2694. }
  2695. }
  2696. function i(e) {
  2697. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2698. }
  2699. function r(e, t) {
  2700. e.preventDefault(),
  2701. t && e.stopPropagation()
  2702. }
  2703. function s(t) {
  2704. r(t, 1),
  2705. e(this).off(t.type, s)
  2706. }
  2707. function o() {
  2708. this.scrollLeft = 0,
  2709. this.scrollTop = 0
  2710. }
  2711. function l(e) {
  2712. return !isNaN(parseFloat(e)) && isFinite(e)
  2713. }
  2714. function c(e, t) {
  2715. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2716. }
  2717. function d(e, t, a) {
  2718. return t > e ? t : e > a ? a : e
  2719. }
  2720. function u(e) {
  2721. var t = {};
  2722. return t.style = {},
  2723. t.save = function() {
  2724. if (e && e.nodeType) {
  2725. for (var a = 0; a < arguments.length; a++)
  2726. t.style[arguments[a]] = e.style[arguments[a]];
  2727. return t
  2728. }
  2729. }
  2730. ,
  2731. t.restore = function() {
  2732. if (e && e.nodeType) {
  2733. for (var a in t.style)
  2734. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2735. return t
  2736. }
  2737. }
  2738. ,
  2739. t
  2740. }
  2741. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2742. b.on(C, function(e) {
  2743. var t = e.originalEvent[g]
  2744. , a = +new Date;
  2745. (!t || t.options.scrollHijack < a - O) && (O = a)
  2746. }),
  2747. function(e) {
  2748. function t(e) {
  2749. var t = (new Date).getTime()
  2750. , n = Math.max(0, 16 - (t - a))
  2751. , i = setTimeout(e, n);
  2752. return a = t,
  2753. i
  2754. }
  2755. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2756. var a = (new Date).getTime()
  2757. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2758. y = function(t) {
  2759. n.call(e, t)
  2760. }
  2761. }(window),
  2762. function() {
  2763. function e(e) {
  2764. for (var n = 0, i = t.length; i > n; n++) {
  2765. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2766. if (null != a.style[r])
  2767. return r
  2768. }
  2769. }
  2770. var t = ["", "webkit", "moz", "ms", "o"]
  2771. , a = document.createElement("div");
  2772. f = e("transform"),
  2773. v = e("perspective") ? "translateZ(0) " : ""
  2774. }(),
  2775. t[m] = n,
  2776. e.fn[h] = function(t, a) {
  2777. var r, s;
  2778. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2779. s = Array.prototype.slice.call(arguments, 1)),
  2780. t = {}),
  2781. this.each(function(i, o) {
  2782. var l = e.data(o, g);
  2783. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2784. })
  2785. }
  2786. ,
  2787. n.defaults = {
  2788. slidee: null,
  2789. horizontal: !1,
  2790. itemNav: null,
  2791. itemSelector: null,
  2792. smart: !1,
  2793. activateOn: null,
  2794. activateMiddle: !1,
  2795. scrollSource: null,
  2796. scrollBy: 0,
  2797. scrollHijack: 300,
  2798. scrollTrap: !1,
  2799. dragSource: null,
  2800. mouseDragging: !1,
  2801. touchDragging: !1,
  2802. releaseSwing: !1,
  2803. swingSpeed: .2,
  2804. elasticBounds: !1,
  2805. interactive: null,
  2806. scrollBar: null,
  2807. dragHandle: !1,
  2808. dynamicHandle: !1,
  2809. minHandleSize: 50,
  2810. clickBar: !1,
  2811. syncSpeed: .5,
  2812. pagesBar: null,
  2813. activatePageOn: null,
  2814. pageBuilder: function(e) {
  2815. return "<li>" + (e + 1) + "</li>"
  2816. },
  2817. forward: null,
  2818. backward: null,
  2819. prev: null,
  2820. next: null,
  2821. prevPage: null,
  2822. nextPage: null,
  2823. cycleBy: null,
  2824. cycleInterval: 5e3,
  2825. pauseOnHover: !1,
  2826. startPaused: !1,
  2827. moveBy: 300,
  2828. speed: 0,
  2829. easing: "swing",
  2830. startAt: null,
  2831. keyboardNavBy: null,
  2832. draggedClass: "dragged",
  2833. activeClass: "active",
  2834. disabledClass: "disabled"
  2835. }
  2836. }(jQuery, window);
  2837. !function e(t, i, n) {
  2838. function r(a, s) {
  2839. if (!i[a]) {
  2840. if (!t[a]) {
  2841. var l = "function" == typeof require && require;
  2842. if (!s && l)
  2843. return l(a, !0);
  2844. if (o)
  2845. return o(a, !0);
  2846. var c = new Error("Cannot find module '" + a + "'");
  2847. throw c.code = "MODULE_NOT_FOUND",
  2848. c
  2849. }
  2850. var h = i[a] = {
  2851. exports: {}
  2852. };
  2853. t[a][0].call(h.exports, function(e) {
  2854. var i = t[a][1][e];
  2855. return r(i ? i : e)
  2856. }, h, h.exports, e, t, i, n)
  2857. }
  2858. return i[a].exports
  2859. }
  2860. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2861. r(n[a]);
  2862. return r
  2863. }({
  2864. 1: [function(e, t, i) {
  2865. (function(i) {
  2866. "use strict";
  2867. function n(e) {
  2868. this.player = null,
  2869. this.director = null,
  2870. this.modelManager = null,
  2871. this.container = null,
  2872. this.tagManager = null,
  2873. this.fadeInSpeed = e,
  2874. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2875. }
  2876. var r = e("three")
  2877. , o = e("./util/logger")
  2878. , a = (e("./util/common"),
  2879. e("./enum/PlayerEvents"))
  2880. , s = e("./enum/DirectorEvents")
  2881. , l = e("./settings")
  2882. , c = e("./enum/Viewmode")
  2883. , h = (e("./enum/WarpStyle"),
  2884. e("./enum/BlackoutStyle"),
  2885. e("./enum/ModelManagerEvents"))
  2886. , u = e("./enum/tagEvents")
  2887. , d = e("./util/transitions")
  2888. , p = e("./util/lerp")
  2889. , f = new o(i);
  2890. //window.THREE = r;
  2891. n.prototype.init = function(e, t, i, n, r) {
  2892. window.app = this;
  2893. this.player = t,
  2894. this.director = e,
  2895. this.modelManager = i,
  2896. this.tagManager = n,
  2897. this.container = r,
  2898. this.updateModel(),
  2899. this.bindEvents()
  2900. }
  2901. ,
  2902. n.prototype.bindEvents = function() {
  2903. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2904. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2905. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2906. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2907. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2908. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2909. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2910. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2911. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2912. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2913. }
  2914. ,
  2915. n.prototype.updateModel = function() {
  2916. //模型this.model
  2917. this.model = this.modelManager.getActiveModel()
  2918. }
  2919. ,
  2920. n.prototype.handleWarpStarted = function() {
  2921. this.hidePlayerReticule()
  2922. }
  2923. ,
  2924. n.prototype.ontagActivated = function() {
  2925. this.hidePlayerReticule()
  2926. }
  2927. ,
  2928. n.prototype.onNavigationTotag = function() {
  2929. this.hidePlayerReticule()
  2930. }
  2931. ,
  2932. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2933. var n = this.modelManager.getActiveModel()
  2934. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2935. n.fadePanoMarkers(r),
  2936. n.setMode(t)
  2937. }
  2938. ,
  2939. n.prototype.handlePlayerModeChanged = function(e, t) {
  2940. var i = this.modelManager.getActiveModel()
  2941. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2942. i.setSide(n),
  2943. i.setMode(t)
  2944. }
  2945. ,
  2946. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2947. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2948. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2949. }
  2950. ,
  2951. n.prototype.handleActionInterruption = function() {}
  2952. ,
  2953. n.prototype.handleStartInside = function(e) {
  2954. var t = l[this.player.mode]
  2955. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2956. this.fadeIn(this.fadeInSpeed),
  2957. this.model.alpha = 0,
  2958. this.model.skybox.material.uniforms.opacity.value = 1,
  2959. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2960. var n = this.player.reticule;
  2961. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2962. }
  2963. ,
  2964. n.prototype.handleStartOutside = function(e) {
  2965. this.fadeIn(e)
  2966. }
  2967. ,
  2968. n.prototype.fadeIn = function(e) {
  2969. null !== e && void 0 !== e || (e = 2e3,
  2970. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2971. $(this.container).fadeIn(e)
  2972. }
  2973. ,
  2974. n.prototype.hidePlayerReticule = function() {
  2975. this.player.reticule.hide()
  2976. }
  2977. ,
  2978. t.exports = n
  2979. }
  2980. ).call(this, "/js/DisplayController.js")
  2981. }
  2982. , {
  2983. "./enum/BlackoutStyle": 18,
  2984. "./enum/DirectorEvents": 23,
  2985. "./enum/tagEvents": 32,
  2986. "./enum/ModelManagerEvents": 33,
  2987. "./enum/PlayerEvents": 40,
  2988. "./enum/Viewmode": 51,
  2989. "./enum/WarpStyle": 52,
  2990. "./settings": 166,
  2991. "./util/common": 185,
  2992. "./util/lerp": 188,
  2993. "./util/logger": 189,
  2994. "./util/transitions": 195,
  2995. three: 217
  2996. }],
  2997. 2: [function(e, t, i) {
  2998. "use strict";
  2999. function n() {
  3000. this.baseStartTime = performance.timing.navigationStart,
  3001. this.loadingStartTime = null,
  3002. this.waitingStartTime = null,
  3003. this.appReadyTime = null
  3004. }
  3005. n.prototype.setBaseStartTime = function(e) {
  3006. this.baseStartTime = e || Date.now()
  3007. }
  3008. ,
  3009. n.prototype.setWaitingStartTime = function(e) {
  3010. this.waitingStartTime = e || Date.now()
  3011. }
  3012. ,
  3013. n.prototype.setLoadingStartTime = function(e) {
  3014. this.loadingStartTime = e || Date.now()
  3015. }
  3016. ,
  3017. n.prototype.setAppReadyTime = function(e) {
  3018. this.appReadyTime = e || Date.now()
  3019. }
  3020. ,
  3021. n.prototype.calcFullLoadingTime = function() {
  3022. var e = this.appReadyTime - this.baseStartTime;
  3023. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3024. e
  3025. }
  3026. ,
  3027. t.exports = n
  3028. }
  3029. , {}],
  3030. 3: [function(e, t, i) {
  3031. (function(i) {
  3032. "use strict";
  3033. function n() {
  3034. return 100 * Math.random()
  3035. }
  3036. var r = e("./util/logger")
  3037. , o = e("./util/browser")
  3038. , a = new r(i)
  3039. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3040. initialized: !1,
  3041. init: function(e, t) {
  3042. if (t = t || {},
  3043. !this.initialized) {
  3044. this.initialized = !0,
  3045. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3046. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3047. for (var i in e) {
  3048. var r = i.match("^sc_tilegen_([0-9]+)$");
  3049. r && (s.tilegen = n() < parseInt(r[1]));
  3050. var l = i.match("^sc_imgopt_([0-9]+)$");
  3051. l && (s.imgopt = n() < parseInt(l[1]))
  3052. }
  3053. for (var c in t)
  3054. s[c] = t[c],
  3055. a.debug("A/B override:", c, s[c])
  3056. }
  3057. },
  3058. changeIfTileGenerating: function(e) {
  3059. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3060. e += ""),
  3061. e
  3062. },
  3063. changeIfImageOptimzing: function(e) {
  3064. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3065. e += ""),
  3066. e
  3067. },
  3068. tilegen: !1,
  3069. imgopt: !1
  3070. };
  3071. t.exports = s
  3072. }
  3073. ).call(this, "/js/ab.js")
  3074. }
  3075. , {
  3076. "./util/browser": 182,
  3077. "./util/logger": 189
  3078. }],
  3079. 4: [function(e, t, i) {
  3080. (function(i) {
  3081. "use strict";
  3082. function n() {
  3083. return {
  3084. addons: [{
  3085. name: "keen:ua_parser",
  3086. input: {
  3087. ua_string: "user_agent"
  3088. },
  3089. output: "parsed_user_agent"
  3090. }]
  3091. }
  3092. }
  3093. function r(e, t, i, n) {
  3094. function r(t) {
  3095. l[t.sid] = !0;
  3096. var i = t.billboard.media && t.billboard.media.type
  3097. , n = {
  3098. tag_id: t.sid,
  3099. tags_visited: Object.keys(l).length,
  3100. tag_count: Object.keys(e.tags).length,
  3101. tag_view_count: ++E,
  3102. has_media: !!i
  3103. };
  3104. i && (n.media_type = i),
  3105. u("tag_opened", n)
  3106. }
  3107. var l = {}
  3108. , h = Date.now() - N
  3109. , f = null;
  3110. n && (f = Date.now() - window.navigationStart);
  3111. var g;
  3112. try {
  3113. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3114. } catch (e) {
  3115. g = !1
  3116. }
  3117. var v, A = e.supportsVR;
  3118. A || (v = "VR disabled at the model/account level",
  3119. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3120. u("model_loaded", {
  3121. duration: h,
  3122. duration_from_navigation_start: f,
  3123. has_hlr: g,
  3124. has_vr: A,
  3125. vr_reason: v
  3126. });
  3127. var I = 0;
  3128. e.panos.forEach(function(e) {
  3129. e.on("enter", function() {
  3130. c("pano_viewed", {
  3131. pano_id: e.id,
  3132. pano_view_count: ++I,
  3133. alignment_type: e.alignmentType,
  3134. interaction_source: O,
  3135. navigation_source: p
  3136. })
  3137. })
  3138. });
  3139. var E = 0;
  3140. for (var T in e.tags)
  3141. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3142. t.on("tour_auto", function(e) {
  3143. p = "tour_" + e
  3144. }),
  3145. t.on("tour_manual", function(e) {
  3146. O = "gui-" + e,
  3147. p = "tour_manual"
  3148. }),
  3149. i.on(C.InteractionKey, function() {
  3150. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3151. }),
  3152. i.on(C.InteractionDirect, function() {
  3153. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3154. }),
  3155. o(t),
  3156. a(),
  3157. s()
  3158. }
  3159. function o(e) {
  3160. I.on(T.OPENED, function() {
  3161. c("showcase_share_intent", {
  3162. pano_id: e.currentPano && e.currentPano.id
  3163. })
  3164. }),
  3165. I.on(T.LINK_CLICKED, function(t) {
  3166. c("showcase_share_action", {
  3167. channel: t.channel,
  3168. pano_id: e.currentPano && e.currentPano.id
  3169. })
  3170. }),
  3171. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3172. c("showcase_share_origin_link_clicked")
  3173. })
  3174. }
  3175. function a() {}
  3176. function s() {
  3177. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3178. gui_action: "click_vr_button"
  3179. })),
  3180. b.on(S.LAUNCH, function(e) {
  3181. c("showcase_gui", {
  3182. gui_action: "launch_vr",
  3183. vr_platform: e.vr_platform,
  3184. vr_app: e.vr_app
  3185. })
  3186. }),
  3187. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3188. gui_action: "vr_modal_prev"
  3189. })),
  3190. b.on(S.NEXT, function(e) {
  3191. c("showcase_gui", {
  3192. gui_action: e.nextAction
  3193. })
  3194. }),
  3195. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3196. gui_action: "vr_modal_close"
  3197. })),
  3198. b.on(S.falseICECHOSEN, function(e) {
  3199. c("showcase_gui", {
  3200. gui_action: e.name + " "
  3201. })
  3202. }),
  3203. b.on(S.STORE, function(e) {
  3204. c("showcase_gui", {
  3205. gui_action: "launch_store",
  3206. store: e
  3207. })
  3208. })
  3209. }
  3210. function l(e, t) {
  3211. if (f)
  3212. try {
  3213. f.addEvent(e, v.extendObject({
  3214. host: window.location.host,
  3215. keen: n(),
  3216. user_agent: "${keen.user_agent}",
  3217. referrer: {
  3218. url: v.normalizeUrl(document.referrer),
  3219. domain: v.domainFromUrl(document.referrer),
  3220. url_original: document.referrer
  3221. },
  3222. embedded: m.inIframe(),
  3223. is_mobile: m.isMobile(),
  3224. version: "2.25.6-0-gd87e5b1"
  3225. }, t))
  3226. } catch (e) {
  3227. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3228. }
  3229. }
  3230. function c(e, t) {
  3231. if (t = t || {},
  3232. L)
  3233. try {
  3234. window.analytics.track(e, v.extendObject(t, B), {
  3235. context: {
  3236. app: {
  3237. name: "showcase",
  3238. version: "2.25.6-0-gd87e5b1"
  3239. },
  3240. screen: {
  3241. width: window.screen.width,
  3242. height: window.screen.height,
  3243. density: window.devicePixelRatio
  3244. }
  3245. }
  3246. })
  3247. } catch (t) {
  3248. console.warn("Failed to send data to segment for " + e)
  3249. }
  3250. }
  3251. function h(e, t) {
  3252. if (t = t || {},
  3253. navigator.sendBeacon && L)
  3254. try {
  3255. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3256. event: e,
  3257. anonymousId: window.analytics.user().anonymousId(),
  3258. properties: v.extendObject(t, B),
  3259. writeKey: L,
  3260. sentAt: Date.now(),
  3261. type: "track",
  3262. context: {
  3263. userAgent: m.userAgent(),
  3264. library: {
  3265. name: "showcase-beacon",
  3266. version: "2.25.6-0-gd87e5b1"
  3267. },
  3268. app: {
  3269. name: "showcase",
  3270. version: "2.25.6-0-gd87e5b1"
  3271. }
  3272. }
  3273. }))
  3274. } catch (e) {
  3275. console.warn("Failed to send async segment request")
  3276. }
  3277. }
  3278. function u(e, t) {
  3279. t = t || {},
  3280. c(e, t)
  3281. }
  3282. function d(e, t) {
  3283. O = e === C.InteractionGui ? "gui-" + t : e,
  3284. p = "self_guided"
  3285. }
  3286. var p, f, g = (e("three"),
  3287. e("./util/ajax"),
  3288. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3289. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3290. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3291. t.exports = {
  3292. report: function(e, t, i, n) {
  3293. l("Session starts", {
  3294. model: e,
  3295. status: t,
  3296. loadtime: Date.now() - (N || Date.now()),
  3297. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3298. autoplay: i,
  3299. quickstart: n,
  3300. ab_tilegen: g.tilegen,
  3301. ab_imgopt: g.imgopt
  3302. })
  3303. },
  3304. impression: function(e) {
  3305. e = e || {};
  3306. var t = void 0 === e.isVisible || e.isVisible
  3307. , i = (void 0 !== e.immediate && e.immediate,
  3308. window.location.search.substr(1).split("&"));
  3309. u("impression", {
  3310. visible: t,
  3311. url_params: i
  3312. })
  3313. },
  3314. initKeen: function(e) {
  3315. return e.token && e.appId ? void (f = new Keen({
  3316. projectId: e.appId,
  3317. writeKey: e.token,
  3318. readKey: "",
  3319. requestType: "xhr"
  3320. })) : void P.warn("no keen token/appId")
  3321. },
  3322. initSegment: function(e) {
  3323. return e.token ? (L = e.token,
  3324. window.analytics.load(e.token),
  3325. B = {
  3326. model_id: e.model,
  3327. start_source: e.startSource,
  3328. autoplay: e.autoplay,
  3329. quickstart: e.quickstart,
  3330. language_tag: A.languageTag,
  3331. is_mobile: m.isMobile(),
  3332. iframe: m.inIframe(),
  3333. aspect_ratio: m.aspectRatio(),
  3334. session_id: F,
  3335. window: {
  3336. width: $("#player").width(),
  3337. height: $("#player").height()
  3338. },
  3339. platform: {
  3340. browser: {
  3341. name: $.ua.browser.name,
  3342. major: $.ua.browser.major,
  3343. version: $.ua.browser.version
  3344. },
  3345. os: {
  3346. name: $.ua.os.name,
  3347. version: $.ua.os.version
  3348. },
  3349. device: {
  3350. vendor: $.ua.device.vendor,
  3351. model: $.ua.device.model,
  3352. type: $.ua.device.type
  3353. }
  3354. }
  3355. },
  3356. D = Math.random() < A.analytics.sessionTrackingRate,
  3357. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3358. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3359. },
  3360. sessionStart: function(e) {
  3361. P.debug("analytics user_session_start"),
  3362. c("session_started"),
  3363. N = Date.now(),
  3364. window.addEventListener("unload", function() {
  3365. h("session_ended", {
  3366. duration: Date.now() - N
  3367. })
  3368. })
  3369. },
  3370. modelLoaded: function(e, t, i, n) {
  3371. r(e, t, i, n)
  3372. },
  3373. loadComplete: function(e) {
  3374. var t = {
  3375. time_to_app_start: e
  3376. };
  3377. c("load_times", t)
  3378. },
  3379. track: function(e, t) {
  3380. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3381. c(e, t))
  3382. },
  3383. trackAlways: function(e, t) {
  3384. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3385. c(e, t)
  3386. },
  3387. getSessionId: function() {
  3388. return F
  3389. },
  3390. updateInteraction: d
  3391. }
  3392. }
  3393. ).call(this, "/js/analytics.js")
  3394. }
  3395. , {
  3396. "./ab": 3,
  3397. "./enum/ControlEvents": 21,
  3398. "./enum/PlayerEvents": 40,
  3399. "./enum/VROption": 47,
  3400. "./enum/VRPlatforms": 49,
  3401. "./enum/Viewmode": 51,
  3402. "./gui/sharing/ShareEvents": 76,
  3403. "./gui/sharing/modal": 77,
  3404. "./gui/title/TitleEvents": 80,
  3405. "./gui/title/titleBar": 82,
  3406. "./gui/vr/vrEvent": 85,
  3407. "./gui/vr/vrModal": 87,
  3408. "./localization/localize": 108,
  3409. "./tag/Billboard/BillboardEvent": 120,
  3410. "./settings": 166,
  3411. "./util/ajax": 181,
  3412. "./util/browser": 182,
  3413. "./util/common": 185,
  3414. "./util/logger": 189,
  3415. three: 217
  3416. }],
  3417. 5: [function(e, t, i) {
  3418. "use strict";
  3419. function n() {
  3420. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3421. this.controls = null
  3422. }
  3423. var r = e("three")
  3424. , o = e("../constants")
  3425. , a = e("../util/cameraLight");
  3426. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3427. n.prototype.updateAspect = function(e) {
  3428. this.aspect = e,
  3429. this.updateProjectionMatrix()
  3430. }
  3431. ,
  3432. t.exports = n
  3433. }
  3434. , {
  3435. "../constants": 8,
  3436. "../util/cameraLight": 184,
  3437. three: 217
  3438. }],
  3439. 6: [function(e, t, i) {
  3440. "use strict";
  3441. function n() {
  3442. var e = $("#player").width() / $("#player").height();
  3443. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3444. this.controls = null,
  3445. this.updateAspect(e)
  3446. }
  3447. var r = e("three")
  3448. , o = e("../constants");
  3449. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3450. n.prototype.updateAspect = function(e) {
  3451. this.aspect = e,
  3452. this.top = o.orthoBase / e,
  3453. this.bottom = -o.orthoBase / e,
  3454. this.updateProjectionMatrix()
  3455. }
  3456. ,
  3457. t.exports = n
  3458. }
  3459. , {
  3460. "../constants": 8,
  3461. three: 217
  3462. }],
  3463. 7: [function(e, t, i) {
  3464. "use strict";
  3465. function n() {
  3466. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3467. this.controls = null
  3468. }
  3469. var r = e("three")
  3470. , o = e("../settings")
  3471. , a = e("../util/cameraLight");
  3472. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3473. n.prototype.updateAspect = function(e) {
  3474. this.aspect = e,
  3475. this.updateProjectionMatrix()
  3476. }
  3477. ,
  3478. t.exports = n
  3479. }
  3480. , {
  3481. "../settings": 166,
  3482. "../util/cameraLight": 184,
  3483. three: 217
  3484. }],
  3485. 8: [function(e, t, i) {
  3486. "use strict";
  3487. t.exports = {
  3488. signedUrlDefaultExpireTime: 24e4,
  3489. signedUrlCheckInterval: 1e4,
  3490. signedUrlRefreshBuffer: 15e3,
  3491. dollhouseFOV: 70,
  3492. dollhouseNear: 1,
  3493. dollhouseFar: 5e3,
  3494. insideFOV: 70,
  3495. insideFOVMax: 120,
  3496. insideNear: .1,
  3497. insideFar: 5e3,
  3498. insideLookSpeed: .12,
  3499. insideLookLimitUp: 40,
  3500. insideLookLimitDown: -40,
  3501. orthoNear: 1,
  3502. orthoFar: 5e3,
  3503. orthoBase: 10,
  3504. narrowLandscapeHeight: 290,
  3505. reallyNarrowLandscapeHeight: 250,
  3506. visionTilingStartDate: new Date("8/26/2016"),
  3507. visionTilingStartVersion: "1.1.407.13667",
  3508. windowHeightHighQualityThreshold: 900,
  3509. tourStepDelayDefault: 3500,
  3510. tourStepDelaySlideShow: 5e3,
  3511. workshopApsect: 9 / 16,
  3512. highQualityMaxZoom: 2,
  3513. ultraHighQualityMaxZoom: 3
  3514. }
  3515. }
  3516. , {}],
  3517. 9: [function(e, t, i) {
  3518. "use strict";
  3519. function n() {
  3520. this.activeControl = null,
  3521. this.controls = {},
  3522. this.cameras = {}
  3523. }
  3524. var r = e("./PanoramaControls")
  3525. , o = e("./DollhouseControls")
  3526. , a = e("./FloorplanControls")
  3527. , s = e("../cameras/PanoramaCamera")
  3528. , l = e("../cameras/DollhouseCamera")
  3529. , c = e("../cameras/FloorplanCamera")
  3530. , h = e("events").EventEmitter
  3531. , u = e("../enum/ControlEvents")
  3532. , d = e("../enum/ModelManagerEvents")
  3533. , p = e("../enum/Viewmode")
  3534. , f = e("../settings");
  3535. n.prototype = Object.create(h.prototype),
  3536. n.prototype.init = function(e, t) {
  3537. this.setUpControls(),
  3538. this.bindEvents(e, t)
  3539. }
  3540. ,
  3541. n.prototype.activateControls = function(e) {
  3542. this.activeControl && (this.activeControl.reset(),
  3543. this.activeControl.enabled = !1),
  3544. this.controls[e] && (this.controls[e].enabled = !0),
  3545. this.activeControl = this.controls[e]
  3546. }
  3547. ,
  3548. n.prototype.setUpControls = function() {
  3549. var e = {}
  3550. , t = {}
  3551. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3552. , n = [s, l, c]
  3553. , h = [r, o, a];
  3554. i.forEach(function(i, r) {
  3555. e[i] = new n[r],
  3556. t[i] = new h[r](e[i]),
  3557. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3558. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3559. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3560. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3561. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3562. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3563. }
  3564. .bind(this)),
  3565. this.controls = t,
  3566. this.cameras = e
  3567. }
  3568. ,
  3569. n.prototype.bindEvents = function(e, t) {
  3570. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3571. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3572. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3573. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3574. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3575. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3576. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3577. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3578. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3579. e.addEventListener("contextmenu", function(e) {
  3580. e.preventDefault()
  3581. }),
  3582. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3583. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3584. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3585. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3586. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3587. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3588. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3589. t.on(d.ActiveModelChanged, function(e) {
  3590. this.setModelForControls(e.model)
  3591. }
  3592. .bind(this))
  3593. }
  3594. ,
  3595. n.prototype.setModelForControls = function(e) {
  3596. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3597. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3598. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3599. this.controls[e].setBounds(t)
  3600. }
  3601. .bind(this))
  3602. }
  3603. ,
  3604. n.prototype.onMouseDown = function(e) {
  3605. e.preventDefault(),
  3606. this.activeControl && this.activeControl.onMouseDown(e)
  3607. }
  3608. ,
  3609. n.prototype.onMouseMove = function(e) {
  3610. e.preventDefault(),
  3611. this.activeControl && this.activeControl.onMouseMove(e)
  3612. }
  3613. ,
  3614. n.prototype.onMouseUp = function(e) {
  3615. e.preventDefault(),
  3616. this.activeControl && this.activeControl.onMouseUp(e)
  3617. }
  3618. ,
  3619. n.prototype.onMouseOver = function(e) {
  3620. e.preventDefault(),
  3621. this.activeControl && this.activeControl.onMouseOver(e)
  3622. }
  3623. ,
  3624. n.prototype.onMouseWheel = function(e) {
  3625. e.preventDefault(),
  3626. this.activeControl && this.activeControl.onMouseWheel(e)
  3627. }
  3628. ,
  3629. n.prototype.onTouchStart = function(e) {
  3630. e.preventDefault(),
  3631. this.activeControl && this.activeControl.onTouchStart(e);
  3632. var hotList = $('#hotListWrap')[0];
  3633. hotList.classList.remove('hotListActive');
  3634. $('#hotListContent ul .active').removeClass('active');
  3635. $('#hotList')[0].classList.remove('active')
  3636. }
  3637. ,
  3638. n.prototype.onTouchMove = function(e) {
  3639. e.preventDefault(),
  3640. this.activeControl && this.activeControl.onTouchMove(e)
  3641. }
  3642. ,
  3643. n.prototype.onTouchEnd = function(e) {
  3644. e.preventDefault(),
  3645. this.activeControl && this.activeControl.onTouchEnd(e)
  3646. }
  3647. ,
  3648. n.prototype.onPointerDown = function(e) {
  3649. if (e.preventDefault(),
  3650. this.activeControl)
  3651. switch (e.pointerType) {
  3652. case "mouse":
  3653. this.activeControl.onMouseDown(e);
  3654. break;
  3655. default:
  3656. this.activeControl.onPointerDown(e)
  3657. }
  3658. }
  3659. ,
  3660. n.prototype.onPointerMove = function(e) {
  3661. if (e.preventDefault(),
  3662. this.activeControl)
  3663. switch (e.pointerType) {
  3664. case "mouse":
  3665. this.activeControl.onMouseMove(e);
  3666. break;
  3667. default:
  3668. this.activeControl.onPointerMove(e)
  3669. }
  3670. }
  3671. ,
  3672. n.prototype.onPointerUp = function(e) {
  3673. if (e.preventDefault(),
  3674. this.activeControl)
  3675. switch (e.pointerType) {
  3676. case "mouse":
  3677. this.activeControl.onMouseUp(e);
  3678. break;
  3679. default:
  3680. this.activeControl.onPointerUp(e)
  3681. }
  3682. }
  3683. ,
  3684. n.prototype.onPointerCancel = function(e) {
  3685. e.preventDefault(),
  3686. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3687. }
  3688. ,
  3689. n.prototype.onKeyDown = function(e) {
  3690. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3691. this.activeControl && this.activeControl.onKeyDown(e))
  3692. }
  3693. ,
  3694. n.prototype.onKeyUp = function(e) {
  3695. e.preventDefault(),
  3696. this.activeControl && this.activeControl.onKeyUp(e)
  3697. }
  3698. ,
  3699. t.exports = n
  3700. }
  3701. , {
  3702. "../cameras/DollhouseCamera": 5,
  3703. "../cameras/FloorplanCamera": 6,
  3704. "../cameras/PanoramaCamera": 7,
  3705. "../enum/ControlEvents": 21,
  3706. "../enum/ModelManagerEvents": 33,
  3707. "../enum/Viewmode": 51,
  3708. "../settings": 166,
  3709. "./DollhouseControls": 10,
  3710. "./FloorplanControls": 11,
  3711. "./PanoramaControls": 13,
  3712. events: 202
  3713. }],
  3714. 10: [function(e, t, i) {
  3715. "use strict";
  3716. function n(e) {
  3717. a.call(this, e),
  3718. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3719. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3720. this.minDistance = o.dollhouseDefault.minDistance,
  3721. this.maxDistance = o.dollhouseDefault.maxDistance,
  3722. this.adjustedMinDistance = this.minDistance,
  3723. this.adjustedMaxDistance = this.maxDistance
  3724. }
  3725. var r = e("three")
  3726. , o = e("../settings")
  3727. , a = e("./OutsideControls");
  3728. n.prototype = Object.create(a.prototype),
  3729. n.prototype.pan = function(e, t) {
  3730. this.camera.updateMatrix();
  3731. var i = this.camera.position.clone().sub(this.target).length();
  3732. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3733. this.panLeft(2 * e * i / $("#player").height()),
  3734. this.panUp(-2 * t * i / $("#player").height())
  3735. }
  3736. ,
  3737. n.prototype.updateZoom = function() {
  3738. var e = this.offset.length();
  3739. return e * this.scale
  3740. }
  3741. ,
  3742. n.prototype.setZoomBounds = function(e) {
  3743. var t = e.min.distanceTo(e.max);
  3744. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3745. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3746. this.minDistance = this.adjustedMinDistance,
  3747. this.maxDistance = this.adjustedMaxDistance
  3748. }
  3749. ,
  3750. n.prototype.resetRanges = function(e, t) {
  3751. e ? (this.minDistance = Math.min(e, this.minDistance),
  3752. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3753. this.maxDistance = this.adjustedMaxDistance),
  3754. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3755. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3756. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3757. }
  3758. ,
  3759. n.prototype.toJSON = function() {
  3760. return a.prototype.toJSON.call(this)
  3761. }
  3762. ,
  3763. t.exports = n
  3764. }
  3765. , {
  3766. "../settings": 166,
  3767. "./OutsideControls": 12,
  3768. three: 217
  3769. }],
  3770. 11: [function(e, t, i) {
  3771. "use strict";
  3772. function n(e) {
  3773. a.call(this, e),
  3774. this.minDistance = 15,
  3775. this.maxDistance = 50,
  3776. this.noRotateUpDown = !0,
  3777. this.minPolarAngle = 0,
  3778. this.maxPolarAngle = 0,
  3779. this.mouseActions[l.LEFT] = s.PAN,
  3780. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3781. this.mouseActions[l.RIGHT] = s.ROTATE,
  3782. this.touchActions[1] = s.PAN,
  3783. this.touchActions[2] = s.ROTATE_DOLLY,
  3784. this.absoluteScale = 1,
  3785. this.currentScale = 1
  3786. }
  3787. var r = e("three")
  3788. , o = e("../settings")
  3789. , a = e("./OutsideControls")
  3790. , s = e("../enum/ControlActions")
  3791. , l = e("../enum/MouseButton")
  3792. , c = e("../util/math")
  3793. , h = e("../util/browser");
  3794. n.prototype = Object.create(a.prototype),
  3795. n.prototype.zoomToContain = function(e) {
  3796. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3797. this.currentScale = this.absoluteScale
  3798. }
  3799. ,
  3800. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3801. var t = Math.max(modelSize.x, modelSize.z)
  3802. , i = Math.min(modelSize.x, modelSize.z)
  3803. , n = Math.max(t, i * this.camera.aspect)
  3804. , r = Math.max(i, t * this.camera.aspect);
  3805. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3806. return absoluteScale
  3807. },
  3808. n.prototype.rotateToView = function(e, t) {
  3809. var i = 0
  3810. , n = h.aspectRatio() < 1
  3811. , r = e.x < e.z;
  3812. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3813. this.rotateLeft(i),
  3814. this.update(0)
  3815. }
  3816. ,
  3817. n.prototype.pan = function(e, t) {
  3818. this.camera.updateMatrix(),
  3819. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3820. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3821. }
  3822. ,
  3823. n.prototype.updateZoom = function() {
  3824. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3825. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3826. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3827. this.camera.left = -o.orthoBase * this.currentScale,
  3828. this.camera.right = o.orthoBase * this.currentScale,
  3829. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3830. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3831. this.camera.updateProjectionMatrix(),
  3832. this.offset.length()
  3833. }
  3834. ,
  3835. n.prototype.toJSON = function() {
  3836. var e = new r.Quaternion
  3837. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3838. , i = new r.Quaternion;
  3839. return function() {
  3840. var n = a.prototype.toJSON.call(this);
  3841. return e.copy(n.camera_quaternion),
  3842. i.copy(t),
  3843. i.multiply(e),
  3844. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3845. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3846. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3847. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3848. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3849. n
  3850. }
  3851. }(),
  3852. t.exports = n
  3853. }
  3854. , {
  3855. "../enum/ControlActions": 20,
  3856. "../enum/MouseButton": 34,
  3857. "../settings": 166,
  3858. "../util/browser": 182,
  3859. "../util/math": 190,
  3860. "./OutsideControls": 12,
  3861. three: 217
  3862. }],
  3863. 12: [function(e, t, i) {
  3864. "use strict";
  3865. function n(e) {
  3866. this.camera = e,
  3867. this.camera.controls = this,
  3868. this.enabled = !1,
  3869. this.target = new r.Vector3,
  3870. this.targetBounds = new r.Box3,
  3871. this.zoomSpeed = 1,
  3872. this.minDistance = 0,
  3873. this.maxDistance = 1 / 0,
  3874. this.noRotateUpDown = !1,
  3875. this.rotateSpeed = 1,
  3876. this.keyboardZoomSpeed = 0,
  3877. this.keyPanSpeed = 7,
  3878. this.autoRotate = !1,
  3879. this.autoRotateSpeed = 2,
  3880. this.autoPan = !1,
  3881. this.autoPanPosition = new r.Vector3,
  3882. this.minPolarAngle = r.Math.degToRad(25),
  3883. this.maxPolarAngle = r.Math.degToRad(65),
  3884. this.rotationAcceleration = new r.Vector2,
  3885. this.rotationSpeed = new r.Vector2,
  3886. this.panAcceleration = new r.Vector2,
  3887. this.panSpeed = new r.Vector2,
  3888. this.rotateStart = new r.Vector2,
  3889. this.rotateEnd = new r.Vector2,
  3890. this.rotateDelta = new r.Vector2,
  3891. this.panStart = new r.Vector2,
  3892. this.panEnd = new r.Vector2,
  3893. this.panDelta = new r.Vector2,
  3894. this.panOffset = new r.Vector3,
  3895. this.offset = new r.Vector3,
  3896. this.dollyStart = new r.Vector2,
  3897. this.dollyEnd = new r.Vector2,
  3898. this.dollyDelta = new r.Vector2,
  3899. this.phiDelta = 0,
  3900. this.thetaDelta = 0,
  3901. this.scale = 1,
  3902. this.panVector = new r.Vector3,
  3903. this.lastPosition = new r.Vector3,
  3904. this.state = c.NONE,
  3905. this.mouseActions = {},
  3906. this.mouseActions[h.LEFT] = c.ROTATE,
  3907. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3908. this.mouseActions[h.RIGHT] = c.PAN,
  3909. this.touchActions = {},
  3910. this.touchActions[1] = c.ROTATE,
  3911. this.touchActions[2] = c.PAN_DOLLY,
  3912. this.lastMoveTime = 0,
  3913. this.pointersLimit = 2,
  3914. this.pointers = []
  3915. }
  3916. var r = e("three")
  3917. , o = e("../settings")
  3918. , a = e("../util/common")
  3919. , s = e("../util/math")
  3920. , l = e("../enum/Vectors")
  3921. , c = e("../enum/ControlActions")
  3922. , h = e("../enum/MouseButton")
  3923. , u = e("../enum/Keys")
  3924. , d = e("../enum/ControlEvents")
  3925. , p = e("events").EventEmitter
  3926. , f = 1e-6;
  3927. n.prototype = Object.create(p.prototype),
  3928. n.prototype.setBounds = function(e) {
  3929. this.targetBounds = e
  3930. }
  3931. ,
  3932. n.prototype.isEngaged = function() {
  3933. return this.state !== c.NONE
  3934. }
  3935. ,
  3936. n.prototype.rotateLeft = function(e) {
  3937. void 0 === e && (e = this.getAutoRotationAngle()),
  3938. this.thetaDelta -= e
  3939. }
  3940. ,
  3941. n.prototype.rotateUp = function(e) {
  3942. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3943. this.phiDelta -= e)
  3944. }
  3945. ,
  3946. n.prototype.panLeft = function(e) {
  3947. var t = this.camera.matrix.elements;
  3948. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3949. this.panOffset.multiplyScalar(-e),
  3950. this.panVector.add(this.panOffset)
  3951. }
  3952. ,
  3953. n.prototype.panUp = function(e) {
  3954. var t = this.camera.matrix.elements;
  3955. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3956. this.panOffset.multiplyScalar(-e),
  3957. this.panVector.add(this.panOffset)
  3958. }
  3959. ,
  3960. n.prototype.startRotating = function(e, t) {
  3961. e && this.navRotationAcc("x", e),
  3962. t && this.navRotationAcc("y", t)
  3963. }
  3964. ,
  3965. n.prototype.stopRotating = function(e) {
  3966. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3967. this.navRotationAcc("x", 0),
  3968. this.navRotationAcc("y", 0)
  3969. }
  3970. ,
  3971. n.prototype.setAutoPanPosition = function(e, t) {
  3972. var i = new r.Vector3
  3973. , n = new r.Vector3;
  3974. return function(e, t) {
  3975. i.copy(this.camera.position),
  3976. void 0 === e && null === e || i.setX(e),
  3977. void 0 === t && null === t || i.setZ(t);
  3978. var r = this.camera.position.distanceTo(this.target)
  3979. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3980. this.targetClamped = !1,
  3981. n.copy(i).addScaledVector(o, r),
  3982. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3983. i.copy(n).addScaledVector(o, -r),
  3984. this.targetClamped = !0),
  3985. this.autoPanPosition.x = i.x,
  3986. this.autoPanPosition.z = i.z,
  3987. this.autoPan && this.stopAutoPanning()
  3988. }
  3989. }(),
  3990. n.prototype.stopAutoPanning = function() {
  3991. var e = this.autoPan;
  3992. this.autoPan = !1,
  3993. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3994. }
  3995. ,
  3996. n.prototype.dollyIn = function(e) {
  3997. void 0 === e && (e = this.getZoomScale()),
  3998. this.scale /= e
  3999. }
  4000. ,
  4001. n.prototype.dollyOut = function(e) {
  4002. void 0 === e && (e = this.getZoomScale()),
  4003. this.scale *= e
  4004. }
  4005. ,
  4006. n.prototype.updatePan = function(e) {
  4007. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4008. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4009. this.autoPan) {
  4010. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4011. t.setY(0).clampLength(0, 50 * e),
  4012. this.target.add(t),
  4013. this.camera.position.add(t),
  4014. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4015. this.stopAutoPanning())
  4016. }
  4017. }
  4018. ,
  4019. n.prototype.update = function(e) {
  4020. e || (e = 1 / 60),
  4021. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4022. this.rotateLeft(-this.rotationSpeed.x),
  4023. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4024. this.updatePan(e);
  4025. var t = this.camera.position;
  4026. this.offset.copy(t).sub(this.target);
  4027. var i = Math.atan2(this.offset.x, this.offset.z)
  4028. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4029. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4030. i += this.thetaDelta,
  4031. n += this.phiDelta,
  4032. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4033. n = Math.max(f, Math.min(Math.PI - f, n));
  4034. var r = this.updateZoom();
  4035. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4036. this.target.add(this.panVector),
  4037. this.targetBounds.clampPoint(this.target, this.target),
  4038. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4039. this.offset.y = r * Math.cos(n),
  4040. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4041. t.copy(this.target).add(this.offset),
  4042. this.camera.lookAt(this.target),
  4043. this.thetaDelta = 0,
  4044. this.phiDelta = 0,
  4045. this.scale = 1,
  4046. this.panVector.set(0, 0, 0),
  4047. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4048. }
  4049. ,
  4050. n.prototype.getAutoRotationAngle = function() {
  4051. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4052. }
  4053. ,
  4054. n.prototype.getZoomScale = function() {
  4055. return Math.pow(.95, this.zoomSpeed)
  4056. }
  4057. ,
  4058. n.prototype.onMouseDown = function(e) {
  4059. if (this.enabled) {
  4060. switch (e.preventDefault(),
  4061. this.stopAutoPanning(),
  4062. this.mouseDown = !0,
  4063. this.state = this.mouseActions[e.button],
  4064. this.state) {
  4065. case c.ROTATE:
  4066. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4067. this.rotationSpeed.set(0, 0);
  4068. break;
  4069. case c.DOLLY:
  4070. this.dollyStart.set(e.clientX, e.clientY);
  4071. break;
  4072. case c.PAN:
  4073. this.panStart.set(e.clientX, e.clientY)
  4074. }
  4075. this.emit(d.InputStart, "mouse")
  4076. }
  4077. }
  4078. ,
  4079. n.prototype.onMouseMove = function(e) {
  4080. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4081. switch (e.preventDefault(),
  4082. this.state) {
  4083. case c.ROTATE:
  4084. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4085. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4086. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4087. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4088. this.rotateStart.copy(this.rotateEnd);
  4089. break;
  4090. case c.DOLLY:
  4091. this.dollyEnd.set(e.clientX, e.clientY),
  4092. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4093. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4094. t.call(this),
  4095. this.dollyStart.copy(this.dollyEnd);
  4096. break;
  4097. case c.PAN:
  4098. this.panEnd.set(e.clientX, e.clientY),
  4099. this.panDelta.subVectors(this.panEnd, this.panStart),
  4100. this.pan(this.panDelta.x, this.panDelta.y),
  4101. this.panStart.copy(this.panEnd)
  4102. }
  4103. this.emit(d.Move, "mouse"),
  4104. this.lastMoveTime = e.timeStamp,
  4105. this.update()
  4106. }
  4107. }
  4108. ,
  4109. n.prototype.onMouseUp = function(e) {
  4110. this.enabled && (this.mouseDown = !1,
  4111. this.state = c.NONE,
  4112. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4113. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4114. this.update(),
  4115. this.rotationAcceleration.set(0, 0),
  4116. this.rotateDelta.set(0, 0)))
  4117. }
  4118. ,
  4119. n.prototype.onMouseOver = function(e) {
  4120. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4121. }
  4122. ,
  4123. n.prototype.onMouseWheel = function(e) {
  4124. if (this.enabled && o.useWheel) {
  4125. this.emit(d.Move, "wheel");
  4126. var t = e.wheelDelta || -e.detail
  4127. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4128. i.call(this),
  4129. this.update()
  4130. }
  4131. }
  4132. ,
  4133. n.prototype.onKeyDown = function(e) {
  4134. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4135. this.handleKeyDown(e.which)))
  4136. }
  4137. ,
  4138. n.prototype.navRotationAcc = function(e, t) {
  4139. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4140. }
  4141. ,
  4142. n.prototype.navPanAcc = function(e, t) {
  4143. this.stopAutoPanning(),
  4144. this.panAcceleration[e] = t
  4145. }
  4146. ,
  4147. n.prototype.handleKeyDown = function(e) {
  4148. var t = !0;
  4149. switch (e) {
  4150. case u.UPARROW:
  4151. case u.I:
  4152. this.navRotationAcc("y", 1);
  4153. break;
  4154. case u.DOWNARROW:
  4155. case u.K:
  4156. this.navRotationAcc("y", -1);
  4157. break;
  4158. case u.LEFTARROW:
  4159. case u.J:
  4160. this.navRotationAcc("x", -1);
  4161. break;
  4162. case u.RIGHTARROW:
  4163. case u.L:
  4164. this.navRotationAcc("x", 1);
  4165. break;
  4166. case u.W:
  4167. this.navPanAcc("y", 1);
  4168. break;
  4169. case u.S:
  4170. this.navPanAcc("y", -1);
  4171. break;
  4172. case u.A:
  4173. this.navPanAcc("x", -1);
  4174. break;
  4175. case u.D:
  4176. this.navPanAcc("x", 1);
  4177. break;
  4178. default:
  4179. t = !1
  4180. }
  4181. t && this.emit(d.Move, "key")
  4182. }
  4183. ,
  4184. n.prototype.onKeyUp = function(e) {
  4185. this.enabled && (e.preventDefault(),
  4186. e.stopPropagation(),
  4187. this.handleKeyUp(e.which))
  4188. }
  4189. ,
  4190. n.prototype.handleKeyUp = function(e) {
  4191. switch (e) {
  4192. case u.I:
  4193. case u.K:
  4194. case u.UPARROW:
  4195. case u.DOWNARROW:
  4196. this.keyboardZoomSpeed = 0,
  4197. this.rotationAcceleration.y = 0;
  4198. break;
  4199. case u.J:
  4200. case u.L:
  4201. case u.LEFTARROW:
  4202. case u.RIGHTARROW:
  4203. this.rotationAcceleration.x = 0;
  4204. break;
  4205. case u.S:
  4206. case u.W:
  4207. this.panAcceleration.y = 0;
  4208. break;
  4209. case u.A:
  4210. case u.D:
  4211. this.panAcceleration.x = 0
  4212. }
  4213. }
  4214. ,
  4215. n.prototype.onTouchStart = function(e) {
  4216. if (this.enabled || this.state === c.NONE) {
  4217. e.preventDefault(),
  4218. e.stopPropagation(),
  4219. this.stopAutoPanning();
  4220. var t = function() {
  4221. if (2 === e.touches.length) {
  4222. var t = e.touches[0].pageX - e.touches[1].pageX
  4223. , i = e.touches[0].pageY - e.touches[1].pageY;
  4224. this.dollyStart.set(t, i)
  4225. }
  4226. }
  4227. .bind(this)
  4228. , i = function() {
  4229. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4230. }
  4231. .bind(this)
  4232. , n = function() {
  4233. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4234. }
  4235. .bind(this);
  4236. switch (this.state = this.touchActions[e.touches.length],
  4237. this.state) {
  4238. case c.PAN_DOLLY:
  4239. t();
  4240. case c.PAN:
  4241. i();
  4242. break;
  4243. case c.ROTATE_DOLLY:
  4244. t();
  4245. case c.ROTATE:
  4246. n()
  4247. }
  4248. this.rotationSpeed.set(0, 0),
  4249. this.emit(d.InputStart, "touch")
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onTouchMove = function(e) {
  4254. if (this.enabled && this.state !== c.NONE) {
  4255. e.preventDefault(),
  4256. e.stopPropagation();
  4257. var t = function() {
  4258. var t = e.touches[0].pageX - e.touches[1].pageX
  4259. , i = e.touches[0].pageY - e.touches[1].pageY;
  4260. this.dollyEnd.set(t, i);
  4261. var n = this.dollyStart.length() - this.dollyEnd.length();
  4262. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4263. this.dollyStart.copy(this.dollyEnd)
  4264. }
  4265. .bind(this)
  4266. , i = function() {
  4267. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4268. this.panDelta.subVectors(this.panEnd, this.panStart),
  4269. this.pan(this.panDelta.x, this.panDelta.y),
  4270. this.panStart.copy(this.panEnd),
  4271. this.rotateDelta.set(0, 0)
  4272. }
  4273. .bind(this)
  4274. , n = function() {
  4275. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4276. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4277. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4278. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4279. this.rotateStart.copy(this.rotateEnd)
  4280. }
  4281. .bind(this)
  4282. , r = function() {
  4283. if (2 === e.touches.length) {
  4284. var i = window.devicePixelRatio || 1
  4285. , r = e.touches[1].pageX - e.touches[0].pageX
  4286. , s = e.touches[1].pageY - e.touches[0].pageY
  4287. , l = Math.sqrt(r * r + s * s)
  4288. , h = Math.abs(this.dollyStart.length() - l);
  4289. if (h > o.input.touchMoveThreshold * i)
  4290. this.state = c.DOLLY,
  4291. t();
  4292. else {
  4293. var u = a.average(e.touches, "pageX")
  4294. , d = a.average(e.touches, "pageY")
  4295. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4296. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4297. this.rotateStart.set(u, d),
  4298. n())
  4299. }
  4300. }
  4301. }
  4302. .bind(this);
  4303. switch (this.state) {
  4304. case c.PAN_DOLLY:
  4305. t();
  4306. case c.PAN:
  4307. i();
  4308. break;
  4309. case c.ROTATE_DOLLY:
  4310. r();
  4311. break;
  4312. case c.DOLLY:
  4313. t();
  4314. break;
  4315. case c.ROTATE:
  4316. n();
  4317. break;
  4318. default:
  4319. this.state = c.NONE
  4320. }
  4321. this.lastMoveTime = e.timeStamp,
  4322. this.emit(d.Move, "touch")
  4323. }
  4324. }
  4325. ,
  4326. n.prototype.onTouchEnd = function(e) {
  4327. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4328. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4329. this.state = c.NONE,
  4330. this.update(),
  4331. this.rotationAcceleration.set(0, 0),
  4332. this.rotateDelta.set(0, 0))
  4333. }
  4334. ,
  4335. n.prototype.onPointerDown = function(e) {
  4336. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4337. id: e.pointerId,
  4338. pageX: e.pageX,
  4339. pageY: e.pageY
  4340. }),
  4341. e.touches = this.pointers,
  4342. this.onTouchStart(e)),
  4343. this.emit(d.InputStart, "pointer"))
  4344. }
  4345. ,
  4346. n.prototype.onPointerMove = function(e) {
  4347. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4348. e.pointerId === t.id && (t.pageX = e.pageX,
  4349. t.pageY = e.pageY)
  4350. }),
  4351. e.touches = this.pointers,
  4352. this.onTouchMove(e))
  4353. }
  4354. ,
  4355. n.prototype.onPointerUp = function(e) {
  4356. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4357. e.pointerId === t.id && this.pointers.splice(i, 1)
  4358. }
  4359. .bind(this)),
  4360. e.touches = this.pointers,
  4361. this.onTouchEnd(e))
  4362. }
  4363. ,
  4364. n.prototype.reset = function() {
  4365. this.state = c.NONE,
  4366. this.stopAutoPanning(),
  4367. this.rotationSpeed.set(0, 0),
  4368. this.rotationAcceleration.set(0, 0),
  4369. this.panSpeed.set(0, 0),
  4370. this.panAcceleration.set(0, 0)
  4371. }
  4372. ,
  4373. n.prototype.toJSON = function() {
  4374. var e = {
  4375. camera_position: {
  4376. x: s.toPrecision(this.camera.position.x, 4),
  4377. y: s.toPrecision(this.camera.position.y, 4),
  4378. z: s.toPrecision(this.camera.position.z, 4)
  4379. },
  4380. camera_quaternion: {
  4381. x: s.toPrecision(this.camera.quaternion.x, 4),
  4382. y: s.toPrecision(this.camera.quaternion.y, 4),
  4383. z: s.toPrecision(this.camera.quaternion.z, 4),
  4384. w: s.toPrecision(this.camera.quaternion.w, 4)
  4385. }
  4386. };
  4387. return e
  4388. }
  4389. ,
  4390. t.exports = n
  4391. }
  4392. , {
  4393. "../enum/ControlActions": 20,
  4394. "../enum/ControlEvents": 21,
  4395. "../enum/Keys": 30,
  4396. "../enum/MouseButton": 34,
  4397. "../enum/Vectors": 50,
  4398. "../settings": 166,
  4399. "../util/common": 185,
  4400. "../util/math": 190,
  4401. events: 202,
  4402. three: 217
  4403. }],
  4404. 13: [function(e, t, i) {
  4405. (function(i) {
  4406. "use strict";
  4407. function n(e) {
  4408. this.camera = e,
  4409. this.camera.controls = this,
  4410. this.target = new r.Vector3(0,0,0),
  4411. this.lookVector = new r.Vector3,
  4412. this.lookSpeed = .05,
  4413. this.rotationAcc = new r.Vector2,
  4414. this.rotationSpeed = new r.Vector2,
  4415. this.lat = 0,
  4416. this.lon = 0,
  4417. this.phi = 0,
  4418. this.theta = 0,
  4419. this.enabled = !1,
  4420. this.locked = !1,
  4421. this.pointer = new r.Vector2(0,0),
  4422. this.rotationHistory = [],
  4423. this.rotationDifference = new r.Vector2,
  4424. this.pointerDragOn = !1,
  4425. this.pointerDragStart = new r.Vector2(0,0),
  4426. this.pinchDistance = 0,
  4427. this.moveStart = new r.Vector2,
  4428. this.moveTolerance = .01,
  4429. this.pointersLimit = 2,
  4430. this.pointers = []
  4431. }
  4432. var r = e("three")
  4433. , o = e("../util/logger")
  4434. , a = e("../settings")
  4435. , s = e("../util/common")
  4436. , l = e("../util/math")
  4437. , c = (e("../enum/Vectors"),
  4438. e("../enum/MouseButton"))
  4439. , h = e("../enum/Keys")
  4440. , u = e("../enum/ControlEvents")
  4441. , d = e("events").EventEmitter;
  4442. new o(i);
  4443. n.prototype = Object.create(d.prototype),
  4444. n.prototype.usable = function() {
  4445. return this.enabled && !this.locked
  4446. }
  4447. ,
  4448. n.prototype.lookAt = function(e) {
  4449. var t = this.camera.position.clone().sub(e)
  4450. , i = Math.atan(t.z / t.x);
  4451. i += t.x < 0 ? Math.PI : 0,
  4452. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4453. this.lon = r.Math.radToDeg(i) + 180;
  4454. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4455. , o = Math.atan(t.y / n);
  4456. this.lat = -r.Math.radToDeg(o)
  4457. }
  4458. ,
  4459. n.prototype.startRotationFrom = function(e, t) {
  4460. l.convertScreenPositionToNDC(e, t, this.pointer),
  4461. this.pointerDragOn = !0,
  4462. this.pointerDragStart.copy(this.pointer),
  4463. this.moveStart.copy(this.pointer),
  4464. this.rotationHistory = [],
  4465. this.rotationSpeed.set(0, 0)
  4466. }
  4467. ,
  4468. n.prototype.onMouseOver = function(e) {
  4469. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4470. }
  4471. ,
  4472. n.prototype.onTouchStart = function(e) {
  4473. if (this.usable()) {
  4474. switch (e.preventDefault(),
  4475. e.stopPropagation(),
  4476. e.touches.length) {
  4477. case 1:
  4478. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4479. break;
  4480. case 2:
  4481. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4482. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4483. this.pinchDistance = Math.sqrt(t * t + i * i)
  4484. }
  4485. this.emit(u.InputStart, "touch")
  4486. }
  4487. }
  4488. ,
  4489. n.prototype.onPointerDown = function(e) {
  4490. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4491. id: e.pointerId,
  4492. clientX: e.clientX,
  4493. clientY: e.clientY
  4494. }),
  4495. e.touches = this.pointers,
  4496. this.onTouchStart(e),
  4497. this.emit(u.InputStart, "pointer"))
  4498. }
  4499. ,
  4500. n.prototype.onMouseDown = function(e) {
  4501. if (this.usable()) {
  4502. switch (e.preventDefault(),
  4503. e.stopPropagation(),
  4504. e.button) {
  4505. case c.LEFT:
  4506. this.startRotationFrom(e.clientX, e.clientY)
  4507. }
  4508. this.emit(u.InputStart, "mouse")
  4509. }
  4510. }
  4511. ,
  4512. n.prototype.updateRotation = function() {
  4513. if (this.usable() && this.pointerDragOn) {
  4514. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4515. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4516. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4517. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4518. , o = Math.atan2(e.y, i)
  4519. , a = Math.atan2(t.y, n);
  4520. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4521. e.y = 0,
  4522. t.y = 0;
  4523. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4524. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4525. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4526. this.pointerDragStart.copy(this.pointer)
  4527. }
  4528. }
  4529. ,
  4530. n.prototype.onMouseMove = function(e) {
  4531. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4532. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4533. }
  4534. ,
  4535. n.prototype.onTouchMove = function(e) {
  4536. if (this.usable())
  4537. switch (this.emit(u.Move, "touch"),
  4538. e.touches.length) {
  4539. case 1:
  4540. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4541. break;
  4542. case 2:
  4543. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4544. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4545. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4546. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4547. this.emit(u.Pinch, n),
  4548. this.pinchDistance -= n)
  4549. }
  4550. }
  4551. ,
  4552. n.prototype.onPointerMove = function(e) {
  4553. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4554. e.pointerId === t.id && (t.clientX = e.clientX,
  4555. t.clientY = e.clientY)
  4556. }),
  4557. e.touches = this.pointers,
  4558. this.onTouchMove(e))
  4559. }
  4560. ,
  4561. n.prototype.endRotation = function() {
  4562. this.pointerDragOn = !1;
  4563. var e = s.averageVectors(this.rotationHistory);
  4564. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4565. }
  4566. ,
  4567. n.prototype.onTouchEnd = function(e) {
  4568. this.usable() && (e.preventDefault(),
  4569. e.stopPropagation(),
  4570. this.endRotation())
  4571. }
  4572. ,
  4573. n.prototype.onMouseUp = function(e) {
  4574. this.usable() && (e.preventDefault(),
  4575. e.stopPropagation(),
  4576. this.endRotation())
  4577. }
  4578. ,
  4579. n.prototype.onPointerUp = function(e) {
  4580. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4581. e.pointerId === t.id && this.pointers.splice(i, 1)
  4582. }
  4583. .bind(this)),
  4584. e.touches = this.pointers,
  4585. this.onTouchEnd(e))
  4586. }
  4587. ,
  4588. n.prototype.update = function(e) {
  4589. this.lon,
  4590. this.lat;
  4591. for (this.updateRotation(),
  4592. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4593. this.rotationHistory.shift();
  4594. this.lon += this.rotationDifference.x,
  4595. this.lat += this.rotationDifference.y,
  4596. this.rotationDifference.set(0, 0),
  4597. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4598. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4599. this.lon += this.rotationSpeed.x * e,
  4600. this.lat += this.rotationSpeed.y * e
  4601. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4602. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4603. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4604. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4605. this.phi = r.Math.degToRad(90 - this.lat),
  4606. this.theta = r.Math.degToRad(this.lon),
  4607. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4608. this.lookVector.y = Math.cos(this.phi),
  4609. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4610. this.target.copy(this.lookVector).add(this.camera.position),
  4611. this.camera.lookAt(this.target)
  4612. }
  4613. ,
  4614. n.prototype.onMouseWheel = function(e) {
  4615. if (this.usable()) {
  4616. var t = e.wheelDelta || -e.detail;
  4617. this.emit(u.InteractionDirect),
  4618. this.emit(u.Scroll, t)
  4619. }
  4620. }
  4621. ,
  4622. n.prototype.onKeyDown = function(e) {
  4623. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4624. this.handleKeyDown(e.which)))
  4625. }
  4626. ,
  4627. n.prototype.handleKeyDown = function(e) {
  4628. var t = function(e, t) {
  4629. this.rotationAcc[e] = t
  4630. }
  4631. .bind(this);
  4632. this.emit(u.InteractionKey);
  4633. var i = !0;
  4634. switch (e) {
  4635. case h.LEFTARROW:
  4636. case h.J:
  4637. t("x", -1);
  4638. break;
  4639. case h.RIGHTARROW:
  4640. case h.L:
  4641. t("x", 1);
  4642. break;
  4643. case h.I:
  4644. t("y", 1);
  4645. break;
  4646. case h.K:
  4647. t("y", -1);
  4648. break;
  4649. default:
  4650. i = !1
  4651. }
  4652. i && this.emit(u.Move, "key")
  4653. if(e == 27){
  4654. if(exit){
  4655. $(exit).click()
  4656. }
  4657. window.player.closePopup()
  4658. }
  4659. }
  4660. ,
  4661. n.prototype.onKeyUp = function(e) {
  4662. this.usable() && (e.preventDefault(),
  4663. e.stopPropagation(),
  4664. this.handleKeyUp(e.which))
  4665. }
  4666. ,
  4667. n.prototype.handleKeyUp = function(e) {
  4668. switch (e) {
  4669. case h.LEFTARROW:
  4670. case h.J:
  4671. case h.RIGHTARROW:
  4672. case h.L:
  4673. this.rotationAcc.x = 0;
  4674. break;
  4675. case h.I:
  4676. case h.K:
  4677. this.rotationAcc.y = 0
  4678. }
  4679. }
  4680. ,
  4681. n.prototype.startRotating = function(e, t) {
  4682. e && (this.rotationAcc.x = e),
  4683. t && (this.rotationAcc.y = t)
  4684. }
  4685. ,
  4686. n.prototype.stopRotating = function(e) {
  4687. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4688. this.rotationAcc.set(0, 0)
  4689. }
  4690. ,
  4691. n.prototype.reset = function() {
  4692. this.pointerDragOn = !1,
  4693. this.rotationAcc.set(0, 0),
  4694. this.rotationSpeed.set(0, 0),
  4695. this.pointers = []
  4696. }
  4697. ,
  4698. n.prototype.toJSON = function() {
  4699. var e = {
  4700. camera_position: {
  4701. x: l.toPrecision(this.camera.position.x, 4),
  4702. y: l.toPrecision(this.camera.position.y, 4),
  4703. z: l.toPrecision(this.camera.position.z, 4)
  4704. },
  4705. camera_quaternion: {
  4706. x: l.toPrecision(this.camera.quaternion.x, 4),
  4707. y: l.toPrecision(this.camera.quaternion.y, 4),
  4708. z: l.toPrecision(this.camera.quaternion.z, 4),
  4709. w: l.toPrecision(this.camera.quaternion.w, 4)
  4710. }
  4711. };
  4712. return e
  4713. }
  4714. ,
  4715. n.prototype.setStateFromJSON = function(e) {
  4716. this.camera.position.copy(e.camera_position),
  4717. this.camera.quaternion.copy(e.camera_quaternion)
  4718. }
  4719. ,
  4720. t.exports = n
  4721. }
  4722. ).call(this, "/js/controls/PanoramaControls.js")
  4723. }
  4724. , {
  4725. "../enum/ControlEvents": 21,
  4726. "../enum/Keys": 30,
  4727. "../enum/MouseButton": 34,
  4728. "../enum/Vectors": 50,
  4729. "../settings": 166,
  4730. "../util/common": 185,
  4731. "../util/logger": 189,
  4732. "../util/math": 190,
  4733. events: 202,
  4734. three: 217
  4735. }],
  4736. 14: [function(e, t, i) {
  4737. (function(i) {
  4738. "use strict";
  4739. var n = e("three")
  4740. , r = e("../enum/Viewmode")
  4741. , o = e("../util/logger")
  4742. , a = new o(i);
  4743. t.exports = {
  4744. serialize: function(e) {
  4745. return encodeURI(JSON.stringify(e))
  4746. },
  4747. deserialize: function(e) {
  4748. function t(e) {
  4749. function t(e, t) {
  4750. return e && "number" == typeof t && !isNaN(t)
  4751. }
  4752. return e.reduce(t, !0)
  4753. }
  4754. try {
  4755. var i = JSON.parse(decodeURI(e))
  4756. , o = {
  4757. mode: r.fromInt(i.camera_mode),
  4758. panoId: i.scan_id,
  4759. position: (new n.Vector3).copy(i.camera_position),
  4760. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4761. zoom: i.ortho_zoom,
  4762. floorVisibility: i.floor_visibility
  4763. }
  4764. , s = o.position;
  4765. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4766. var l = o.quaternion;
  4767. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4768. o
  4769. } catch (i) {
  4770. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4771. try {
  4772. var c = e.split(",")
  4773. , h = {
  4774. x: parseFloat(c[2]),
  4775. y: parseFloat(c[3]),
  4776. z: parseFloat(c[4])
  4777. }
  4778. , u = {
  4779. x: parseFloat(c[5]),
  4780. y: parseFloat(c[6]),
  4781. z: parseFloat(c[7]),
  4782. w: parseFloat(c[8])
  4783. };
  4784. return t([h.x, h.y, h.z]) || (h.x = 0,
  4785. h.y = 0,
  4786. h.z = 0),
  4787. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4788. u.y = 0,
  4789. u.z = 0,
  4790. u.w = 1),
  4791. {
  4792. mode: r.fromInt(c[0]),
  4793. panoId: c[1],
  4794. position: (new n.Vector3).copy(h),
  4795. quaternion: (new n.Quaternion).copy(u)
  4796. }
  4797. } catch (t) {
  4798. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4799. }
  4800. }
  4801. return null
  4802. }
  4803. }
  4804. }
  4805. ).call(this, "/js/controls/serializer.js")
  4806. }
  4807. , {
  4808. "../enum/Viewmode": 51,
  4809. "../util/logger": 189,
  4810. three: 217
  4811. }],
  4812. 15: [function(e, t, i) {
  4813. (function(i) {
  4814. "use strict";
  4815. function n() {
  4816. this.endlessLoop = a.warp.loop,
  4817. this.clock = new r.Clock(!0),
  4818. this.model = null,
  4819. this.player = null,
  4820. this.currentItem = null,
  4821. this.destinationItem = null,
  4822. this.tourIsPlaying = !1,
  4823. this.transitionStage = y.None,
  4824. this.nextFunc = null,
  4825. this.onTheBus = !1,
  4826. this.tourInProgress = !1,
  4827. this.reachSource = null,
  4828. this.interrupted = !1,
  4829. this.nItems = 0,
  4830. this.walkingSectionPaused = !1
  4831. }
  4832. var r = e("three")
  4833. , o = e("./util/logger")
  4834. , a = e("./settings")
  4835. , s = e("./util/transitions")
  4836. , l = e("events").EventEmitter
  4837. , c = e("./enum/Viewmode")
  4838. , h = e("./analytics")
  4839. , u = e("./enum/WarpStyle")
  4840. , s = e("./util/transitions")
  4841. , d = (e("./model/ModelManager"),
  4842. e("./enum/ModelManagerEvents"))
  4843. , p = e("./enum/DirectorEvents")
  4844. , f = e("./enum/PlayerEvents")
  4845. , g = (e("./enum/ControlEvents"),
  4846. e("./enum/BlackoutStyle"))
  4847. , m = e("./enum/PathDiscardMode")
  4848. , v = e("./enum/PathDisplayMode")
  4849. , A = (e("./player"),
  4850. new o(i))
  4851. , y = Object.freeze({
  4852. None: 0,
  4853. Moving: 1,
  4854. Aiming: 2,
  4855. Interlude: 3
  4856. })
  4857. , C = Object.freeze({
  4858. Forward: 1,
  4859. NoChange: 0,
  4860. Backwards: -1
  4861. })
  4862. , I = s.getUniqueId();
  4863. n.prototype = Object.create(l.prototype),
  4864. n.prototype.init = function(e, t) {
  4865. this.player = e,
  4866. this.modelManager = t,
  4867. this.updateModel(),
  4868. this.resetAll(),
  4869. this.bindEvents()
  4870. }
  4871. ,
  4872. n.prototype.resetAll = function() {
  4873. if (this.currentItem = null,
  4874. this.destinationItem = null,
  4875. this.tourIsPlaying = !1,
  4876. this.bgmReplay(),//xzw
  4877. this.transitionStage = y.None,
  4878. this.nextFunc = null,
  4879. this.onTheBus = !1,
  4880. this.reachSource = null,
  4881. this.interrupted = !1,
  4882. this.model) {
  4883. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4884. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4885. } else
  4886. this.defaultWarpStyle = u.BLACK,
  4887. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4888. this.resetSpecialTransition()
  4889. }
  4890. ,
  4891. n.prototype.updateModel = function() {
  4892. this.model = this.modelManager.getActiveModel(),
  4893. this.nItems = this.model.heroLocations.length
  4894. }
  4895. ,
  4896. n.prototype.bindEvents = function() {
  4897. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4898. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4899. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4900. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4901. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4902. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4903. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4904. this.player.once(f.Move, function() {
  4905. s.cancelById(I)
  4906. })
  4907. }
  4908. ,
  4909. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4910. return e === u.WALK && (this.interrupt(g.NONE),
  4911. this.pauseWalkingSection(),
  4912. this.player.fastForwardActivePanoFlight(),
  4913. !0)
  4914. }
  4915. ,
  4916. n.prototype.handlePlayerMove = function(e) {
  4917. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4918. this.emit("update.controls")
  4919. }
  4920. ,
  4921. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4922. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4923. this.emit("update.controls"))
  4924. }
  4925. ,
  4926. n.prototype.handlePlayerModeChanged = function(e, t) {
  4927. this.intermediateState() || e === t || (this.onTheBus = !1,
  4928. this.emit("update.controls"))
  4929. }
  4930. ,
  4931. n.prototype.handlePlayerInputStart = function(e) {
  4932. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4933. }
  4934. ,
  4935. n.prototype.handlePlayerFlyingStarted = function() {
  4936. this.clearWalkingSectionPaused()
  4937. }
  4938. ,
  4939. n.prototype.describe = function() {
  4940. return {
  4941. nItems: this.nItems,
  4942. currentItem: this.currentItem,
  4943. destinationItem: this.destinationItem,
  4944. tourIsPlaying: this.tourIsPlaying,
  4945. onTheBus: this.onTheBus,
  4946. endlessLoop: this.endlessLoop,
  4947. viewMode: this.player.mode,
  4948. inTransition: this._inTransition(),
  4949. transitionStage: this.transitionStage,
  4950. tourInProgress: this.tourInProgress
  4951. }
  4952. }
  4953. ,
  4954. n.prototype._inTransition = function() {
  4955. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4956. }
  4957. ,
  4958. n.prototype.bounceable = function() {
  4959. var e = this.clock.getDelta();
  4960. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4961. }
  4962. ,
  4963. n.prototype.itemCompare = function(item1, item2, type){//add
  4964. if(type == 'equal'){//==
  4965. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4966. }else if(type == 'less'){//<
  4967. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4968. }
  4969. }
  4970. n.prototype.currentMoveDirection = function() {
  4971. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4972. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4973. }
  4974. ,
  4975. n.prototype.clearPath = function() {
  4976. this._inTransition() || this.player.path.discardPathObject()
  4977. }
  4978. ,
  4979. n.prototype.allFloors = function() {
  4980. this.model.toggleAllFloors()
  4981. }
  4982. ,
  4983. n.prototype.actionComplete = function(e) {
  4984. if (this.interrupted = !1,
  4985. this.transitionStage = y.None,
  4986. this.resetSpecialTransition(),
  4987. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4988. this.tourIsPlaying || (this.player.disablePreRendering(),
  4989. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4990. this.emit("update.controls"),
  4991. this.nextFunc) {
  4992. var t = this.nextFunc;
  4993. this.nextFunc = null,
  4994. t()
  4995. }
  4996. }
  4997. ,
  4998. n.prototype.awaitCompletion = function(e, t) {
  4999. this.nextFunc = t,
  5000. e()
  5001. }
  5002. ,
  5003. n.prototype.updateSuccessFunction = function(e) {
  5004. this.nextFunc = e
  5005. }
  5006. ,
  5007. n.prototype.interrupt = function(e, t) {
  5008. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5009. this.tourIsPlaying = !1,
  5010. this.bgmReplay(),//xzw
  5011. this.interrupted = !0,
  5012. this.nextFunc = null,
  5013. this.emit(p.ActionInterrupted),
  5014. null !== e && void 0 !== e || (e = g.BEGINNING),
  5015. this.player.interruptAndFastForward(e, t),
  5016. !0)
  5017. }
  5018. ,
  5019. n.prototype.wouldInterrupt = function() {
  5020. return this.transitionStage !== y.None
  5021. }
  5022. ,
  5023. n.prototype.intermediateState = function() {
  5024. return this.transitionStage !== y.None
  5025. }
  5026. ,
  5027. n.prototype.isInterrupted = function() {
  5028. return this.interrupted
  5029. }
  5030. ,
  5031. n.prototype.pauseWalkingSection = function() {
  5032. this.walkingSectionPaused = !0
  5033. }
  5034. ,
  5035. n.prototype.clearWalkingSectionPaused = function() {
  5036. this.walkingSectionPaused = !1
  5037. }
  5038. ,
  5039. n.prototype.autoTour = function() {
  5040. var e = Date.now();
  5041. this.model.auxDataPromise.then(function() {
  5042. e = Date.now() - e;
  5043. var t = a.warp.auto
  5044. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5045. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5046. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5047. done: function() {
  5048. this.playTour()
  5049. }
  5050. .bind(this),
  5051. name: "_atr",
  5052. id: I
  5053. })
  5054. }
  5055. .bind(this))
  5056. }
  5057. ,
  5058. n.prototype.atDestinationPano = function() {
  5059. if (!this.player.currentPano || null === this.destinationItem)
  5060. return !1;
  5061. var e = this.player.currentPano.id;
  5062. if (void 0 === e)
  5063. return !1;
  5064. var t = this.model.heroLocations;
  5065. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5066. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5067. return destination && destination.panoId == e
  5068. }
  5069. ,
  5070. n.prototype.redirectToItem = function(e, t) {
  5071. if (null === e || void 0 === e)
  5072. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5073. if (!this.wouldInterrupt())
  5074. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5075. if (this.player.mode === c.TRANSITIONING)
  5076. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5077. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5078. var i = function() {
  5079. s.setTimeout(function() {
  5080. this.setDestinationItem(e),
  5081. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5082. }
  5083. .bind(this), 0)
  5084. }
  5085. .bind(this);
  5086. this.interrupt(g.END, 0),
  5087. this.updateSuccessFunction(i)
  5088. }
  5089. ,
  5090. n.prototype.useSpecialTransition = function(e) {
  5091. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5092. this.nextWarpStyle = u.BLACK
  5093. }
  5094. ,
  5095. n.prototype.resetSpecialTransition = function() {
  5096. this.nextWarpStyle = this.defaultWarpStyle
  5097. }
  5098. ,
  5099. n.prototype.arrivedAtDestination = function(e) {
  5100. if (this.player.flying || this.player.isWarping())
  5101. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5102. else {
  5103. this.transitionStage = y.Aiming;
  5104. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5105. this.player.model.fadePanoMarkers(0),
  5106. this.awaitCompletion(function() {
  5107. this.resetSpecialTransition(),
  5108. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5109. }
  5110. .bind(this), t)
  5111. }
  5112. }
  5113. ,
  5114. n.prototype.goToDestination = function(e, t, i, n) {
  5115. //音频
  5116. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5117. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5118. if(musicInfo && musicInfo.music){
  5119. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5120. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5121. let audioSrc2 = o.split('/').pop();
  5122. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5123. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5124. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5125. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5126. g_tourAudio.play()
  5127. }
  5128. }else{//很可能是该folder的起始
  5129. g_tourAudio.src = manage.dealURL(o);
  5130. g_tourAudio.load()
  5131. }
  5132. if(g_bgAudio && !g_bgAudio.paused){
  5133. manage.switchBgmState(false);
  5134. g_bgAudio.pauseByTour = true
  5135. }
  5136. }
  5137. //}
  5138. if (this.onTheBus = !0,
  5139. this.emit("update.controls"),
  5140. this.player.updateLastView(),
  5141. !n && this.atDestinationPano()){
  5142. /*
  5143. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5144. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5145. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5146. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5147. } */
  5148. return void this.arrivedAtDestination(!0);
  5149. }
  5150. if (this.player.flying || this.player.isWarping())
  5151. A.warn("Cannot go to new destination while player is flying or warping.");
  5152. else {
  5153. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5154. , o = null
  5155. , a1 = null;
  5156. if (r.isPano()) {
  5157. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5158. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5159. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5160. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5161. o = this.arrivedAtDestination.bind(this, !0)
  5162. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5163. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5164. }
  5165. } else{
  5166. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5167. o = this.arrivedAtDestination.bind(this, !1);
  5168. }
  5169. this.transitionStage = y.Moving,
  5170. this.model.fadePanoMarkers(0),
  5171. this.awaitCompletion(function() {
  5172. a1();
  5173. }
  5174. .bind(this), o),
  5175. this.emit("update.controls")
  5176. }
  5177. }
  5178. ,
  5179. n.prototype.tourInterlude = function() {
  5180. if (h.trackAlways("reach_highlight", {
  5181. reach_source: this.reachSource
  5182. }),
  5183. this.model.fadePanoMarkers(0),
  5184. this.emit("update.controls"),
  5185. this.tourIsPlaying)
  5186. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5187. this.stopTour(true),
  5188. this.emit(p.TourEnd),
  5189. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5190. this.transitionStage = y.Interlude,
  5191. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5192. }
  5193. .bind(this), this.goNext.bind(this))
  5194. }
  5195. ,
  5196. n.prototype.playTour = function() {
  5197. if (!this.bounceable())
  5198. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5199. this.tourInProgress = !0,
  5200. this.reachSource = "play",
  5201. this.tourIsPlaying = !0,
  5202. this.wasZoomEnabled = this.player.zoomEnabled,
  5203. this.player.zoomEnabled = !1,
  5204. this.resetSpecialTransition(),
  5205. this.emit("update.controls"),
  5206. this.emit(p.TourStart),
  5207. this.player.enablePreRendering(),
  5208. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5209. this.goToDestination()) : this.goNext()))
  5210. }
  5211. ,
  5212. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5213. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5214. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5215. g_playAudio = g_bgAudio;
  5216. g_tourAudio && g_tourAudio.pause();
  5217. //window.tourAudio && window.tourAudio.pause();
  5218. //manage.switchBgmState(true);
  5219. playMusic(player.currentPano)
  5220. }
  5221. }
  5222. ,
  5223. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5224. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5225. this.tourIsPlaying = !1,
  5226. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5227. this.interrupt(),
  5228. this.clearWalkingSectionPaused(),
  5229. this.resetSpecialTransition(),
  5230. this.emit("update.controls"))
  5231. //window.tourAudio && window.tourAudio.pause();
  5232. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5233. {
  5234. g_tourAudio.pause();
  5235. //g_tourAudio.src = ""
  5236. }
  5237. }
  5238. ,
  5239. n.prototype.endTourProgress = function() {
  5240. this.tourInProgress = !1,
  5241. this.emit("update.controls"),
  5242. this.emit(p.TourEnd)
  5243. }
  5244. ,
  5245. n.prototype.goToHighlight = function(e) {
  5246. if (this.wouldInterrupt())
  5247. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5248. else {
  5249. if (A.debug("<tour.goto " + e + ">"),
  5250. this.isInterrupted())
  5251. return;
  5252. this.clearWalkingSectionPaused(),
  5253. this.setDestinationItem(e),
  5254. this.useSpecialTransition("Hilight"),
  5255. this.goToDestination(),
  5256. h.trackAlways("reach_highlight", {
  5257. reach_source: "thumb"
  5258. })
  5259. }
  5260. }
  5261. ,
  5262. n.prototype.prevHighlight = function() {
  5263. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5264. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5265. this.reachSource = "prev",
  5266. this.goPrev()))
  5267. }
  5268. ,
  5269. n.prototype.nextHighlight = function() {
  5270. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5271. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5272. this.reachSource = "next",
  5273. this.goNext()))
  5274. }
  5275. ,
  5276. n.prototype.changeMode = function(e) {
  5277. var t = $.Deferred()
  5278. , i = t.resolve.bind(t)
  5279. , n = t.reject.bind(t);
  5280. this.emit(p.StartModeChange);
  5281. var r = function() {
  5282. return this.clearWalkingSectionPaused(),
  5283. !!this.wouldInterrupt() && (this.interrupt(),
  5284. !0)
  5285. }
  5286. .bind(this);
  5287. if (!r()) {
  5288. switch (e) {
  5289. case c.PANORAMA:
  5290. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5291. break;
  5292. case c.DOLLHOUSE:
  5293. case c.FLOORPLAN:
  5294. this.player.flyToNewMode({
  5295. mode: e
  5296. }).done(i).fail(n);
  5297. break;
  5298. case c.OUTDOOR:
  5299. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5300. }
  5301. return t.promise()
  5302. }
  5303. }
  5304. ,
  5305. n.prototype.atEndOfTour = function() {
  5306. //return this.currentItem >= this.nItems - 1
  5307. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5308. if(end){
  5309. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5310. if(heroLocations){
  5311. end = this.currentItem[1] >= heroLocations.length - 1
  5312. }
  5313. }
  5314. return end;
  5315. }
  5316. ,
  5317. n.prototype.firstDestination = function() {
  5318. //return 0 < this.nItems ? 0 : null
  5319. return 0 < this.nItems ? [0,0]: null
  5320. }
  5321. ,
  5322. n.prototype.finalDestination = function() {
  5323. //return 0 < this.nItems ? this.nItems - 1 : null
  5324. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5325. }
  5326. ,
  5327. n.prototype.goPrev = function() {
  5328. this.tourAdvance(-1)
  5329. }
  5330. ,
  5331. n.prototype.goNext = function() {
  5332. this.tourAdvance(1)
  5333. }
  5334. ,
  5335. n.prototype.setDestinationItem = function(e) {
  5336. this.destinationItem = e,
  5337. this.emit("update.controls")
  5338. }
  5339. ,
  5340. n.prototype.setCurrentItem = function(e) {
  5341. this.currentItem = e,
  5342. this.emit("update.controls")
  5343. }
  5344. ,
  5345. n.prototype.nextItem = function(currentItem) {
  5346. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5347. if(currentItem == void 0)return this.firstDestination()
  5348. var currentLocation = this.model.heroLocations[currentItem[0]];
  5349. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5350. var item;
  5351. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5352. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5353. }else{
  5354. item = [currentItem[0] , currentItem[1]+1]
  5355. }
  5356. if(item[0] >= this.nItems ){
  5357. item = this.firstDestination()
  5358. }
  5359. return item;
  5360. //暂时不理会endlessLoop,默认为false
  5361. }
  5362. ,
  5363. n.prototype.prevItem = function(currentItem) {
  5364. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5365. if(currentItem == void 0)return this.firstDestination()
  5366. var item;
  5367. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5368. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5369. else{
  5370. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5371. if(this.currentItem[1] == 0){//子目录中第一个
  5372. return [currentItem[0] - 1, lastChildNum-1]
  5373. }else{
  5374. return [currentItem[0], currentItem[1]-1]
  5375. }
  5376. }
  5377. }
  5378. ,
  5379. n.prototype.tourAdvance = function(e) {//e是1或-1
  5380. A.debug("tourAdvance(" + e + ")")
  5381. if(null === this.currentItem || void 0 === this.currentItem){
  5382. this.setDestinationItem(this.firstDestination())
  5383. }else{
  5384. var item
  5385. if(e == 1){
  5386. item = this.nextItem(this.currentItem)
  5387. }else if(e == -1){
  5388. item = this.prevItem(this.currentItem)
  5389. }
  5390. this.setDestinationItem(item)
  5391. }
  5392. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5393. this.useSpecialTransition("reverse-looping to end")
  5394. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5395. this.useSpecialTransition("looping back to start")
  5396. }
  5397. /* var momentTour = this.getMomentTour(this.destinationItem);
  5398. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5399. var zoomLevel = this.player.zoomLevel;
  5400. this.player.zoomEnabled = true;
  5401. var zoom = function(e, d) {
  5402. this.player.zoomTo((1-e)*zoomLevel, true)
  5403. }.bind(this)
  5404. s.start(zoom, 1500, function(){
  5405. }, 0, d.easeOutQuad, "zoom")
  5406. } */
  5407. this.goToDestination()
  5408. }
  5409. ,
  5410. n.prototype.getMomentTour = function(destinationItem) {//add
  5411. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5412. if(!destinationItem) return wholeMomentTour
  5413. else{
  5414. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5415. if(currentLocation.momentTour)return currentLocation.momentTour;
  5416. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5417. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5418. }
  5419. }
  5420. ,
  5421. t.exports = n
  5422. }
  5423. ).call(this, "/js/director.js")
  5424. }
  5425. , {
  5426. "./analytics": 4,
  5427. "./enum/BlackoutStyle": 18,
  5428. "./enum/ControlEvents": 21,
  5429. "./enum/DirectorEvents": 23,
  5430. "./enum/ModelManagerEvents": 33,
  5431. "./enum/PathDiscardMode": 38,
  5432. "./enum/PathDisplayMode": 39,
  5433. "./enum/PlayerEvents": 40,
  5434. "./enum/Viewmode": 51,
  5435. "./enum/WarpStyle": 52,
  5436. "./model/ModelManager": 140,
  5437. "./player": 155,
  5438. "./settings": 166,
  5439. "./util/logger": 189,
  5440. "./util/transitions": 195,
  5441. events: 202,
  5442. three: 217
  5443. }],
  5444. 16: [function(e, t, i) {
  5445. "use strict";
  5446. var n = e("three")
  5447. , r = e("./enum/Viewmode")
  5448. , o = (e("./settings"),
  5449. e("./util/transitions"))
  5450. , a = e("./enum/PlayerEvents")
  5451. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5452. , l = new n.ShaderPass(n.VerticalBlurShader);
  5453. l.renderToScreen = !0;
  5454. var c = $("#player").width() / $("#player").height();
  5455. isNaN(c) && (c = 1);
  5456. //initTransitionPass(n)
  5457. var h = {
  5458. currentBlur: 0,
  5459. aspect: c,
  5460. blurStrength: 1,
  5461. hblurPass: s,
  5462. vblurPass: l,
  5463. // transitionMaskPass : new n.TransitionPass()
  5464. bindEvents: function(e) {
  5465. e.on(a.ModeChanged, function(e, t) {
  5466. e === r.PANORAMA && (o.cancel(h.blur),
  5467. o.cancel(h.addBlur),
  5468. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5469. })
  5470. },
  5471. blur: function(e) {
  5472. h.currentBlur = e;
  5473. var t = e * h.blurStrength;
  5474. l.uniforms.v.value = t / 512 * h.aspect,
  5475. s.uniforms.h.value = t / 512
  5476. },
  5477. addBlur: function(e) {
  5478. e = Math.max(e, h.currentBlur),
  5479. h.blur(e)
  5480. },
  5481. removeBlur: function(e) {
  5482. e = Math.min(1 - e, h.currentBlur),
  5483. h.blur(e)
  5484. }
  5485. };
  5486. h.blur(0),
  5487. t.exports = h
  5488. }
  5489. , {
  5490. "./enum/PlayerEvents": 40,
  5491. "./enum/Viewmode": 51,
  5492. "./settings": 166,
  5493. "./util/transitions": 195,
  5494. three: 217
  5495. }],
  5496. 17: [function(e, t, i) {
  5497. "use strict";
  5498. t.exports = {
  5499. UNKNOWN: 0,
  5500. ALIGNED: 1,
  5501. UNALIGNED: 2,
  5502. PLACED: 3
  5503. }
  5504. }
  5505. , {}],
  5506. 18: [function(e, t, i) {
  5507. "use strict";
  5508. t.exports = {
  5509. NONE: 0,
  5510. MIDDLE: 1,
  5511. END: 2,
  5512. BEGINNING: 3,
  5513. FADEIN: 4
  5514. }
  5515. }
  5516. , {}],
  5517. 19: [function(e, t, i) {
  5518. "use strict";
  5519. var n = e("three");
  5520. t.exports = {
  5521. newBlue: new n.Color(4967932),
  5522. altBlue: new n.Color(47355),
  5523. tagDefault: new n.Color(223357),
  5524. classicBlue: new n.Color(53759),
  5525. mpYellow: new n.Color(16502016),
  5526. mpOrange: new n.Color(16428055),
  5527. mpBlue: new n.Color(12096),
  5528. mpLtGrey: new n.Color(13751252),
  5529. mpDkGrey: new n.Color(10000019),
  5530. mpRed: new n.Color(12525854),
  5531. mpOrangeDesat: new n.Color(16764529),
  5532. mpBlueDesat: new n.Color(4034734),
  5533. mpRedDesat: new n.Color(14705505),
  5534. white: new n.Color(16777215),
  5535. black: new n.Color(0),
  5536. _desat: function(e, t) {
  5537. var i = t || .3
  5538. , r = (new n.Color).copy(e).getHSL();
  5539. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5540. },
  5541. _darken: function(e, t) {
  5542. var i = t || .2
  5543. , r = e.getHSL();
  5544. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5545. }
  5546. }
  5547. }
  5548. , {
  5549. three: 217
  5550. }],
  5551. 20: [function(e, t, i) {
  5552. "use strict";
  5553. t.exports = {
  5554. NONE: -1,
  5555. ROTATE: 0,
  5556. DOLLY: 1,
  5557. PAN: 2,
  5558. ROTATE_DOLLY: 3,
  5559. PAN_DOLLY: 4
  5560. }
  5561. }
  5562. , {}],
  5563. 21: [function(e, t, i) {
  5564. "use strict";
  5565. t.exports = {
  5566. Move: "move",
  5567. InteractionDirect: "interaction.direct",
  5568. InteractionKey: "interaction.key",
  5569. InteractionGui: "interaction.gui",
  5570. FlyInDirection: "fly.direction",
  5571. InputStart: "input.start",
  5572. Pinch: "input.pinch",
  5573. Scroll: "input.scroll",
  5574. AutoPanInterrupt: "autopan.interrupt",
  5575. AutoPanComplete: "autopan.complete",
  5576. AutoPanClamped: "autopan.clamped",
  5577. LongTap: "longtap"
  5578. }
  5579. }
  5580. , {}],
  5581. 22: [function(e, t, i) {
  5582. "use strict";
  5583. t.exports = Object.freeze({
  5584. FORWARD: "FORWARD",
  5585. LEFT: "LEFT",
  5586. RIGHT: "RIGHT",
  5587. BACK: "BACK",
  5588. UP: "UP",
  5589. DOWN: "DOWN"
  5590. })
  5591. }
  5592. , {}],
  5593. 23: [function(e, t, i) {
  5594. "use strict";
  5595. t.exports = {
  5596. ActionInterrupted: "action.interrupted",
  5597. TourStart: "tour.start",
  5598. TourEnd: "tour.end",
  5599. StartModeChange: "mode.startChange"
  5600. }
  5601. }
  5602. , {}],
  5603. 24: [function(e, t, i) {
  5604. "use strict";
  5605. t.exports = Object.freeze({
  5606. None: 0,
  5607. Queued: 1,
  5608. ForceQueued: 2,
  5609. Downloading: 3,
  5610. Downloaded: 4,
  5611. DownloadFailed: 5
  5612. })
  5613. }
  5614. , {}],
  5615. 25: [function(e, t, i) {
  5616. "use strict";
  5617. t.exports = {
  5618. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5619. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5620. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5621. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5622. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5623. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5624. }
  5625. }
  5626. , {}],
  5627. 26: [function(e, t, i) {
  5628. "use strict";
  5629. t.exports = {
  5630. Texture2D: 0,
  5631. TextureCube: 1
  5632. }
  5633. }
  5634. , {}],
  5635. 27: [function(e, t, i) {
  5636. "use strict";
  5637. t.exports = {
  5638. SMALL: "small",
  5639. LARGE: "large"
  5640. }
  5641. }
  5642. , {}],
  5643. 28: [function(e, t, i) {
  5644. "use strict";
  5645. var n = e("./Viewmode")
  5646. , r = {
  5647. LANDING: {},
  5648. NAVIGATION: "navigation",
  5649. MORE_HELP: "moreHelp",
  5650. TOUR_INTERACTION: {}
  5651. };
  5652. r.LANDING[n.PANORAMA] = "panorama.landing",
  5653. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5654. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5655. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5656. r.TOUR_INTERACTION.standard = "standard.tour",
  5657. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5658. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5659. t.exports = r
  5660. }
  5661. , {
  5662. "./Viewmode": 51
  5663. }],
  5664. 29: [function(e, t, i) {
  5665. "use strict";
  5666. var n = {
  5667. UP: 1,
  5668. DOWN: -1,
  5669. LEFT: "L",
  5670. RIGHT: "R",
  5671. FORWARD: "F",
  5672. BACK: "B",
  5673. reverse: {},
  5674. opposite: function(e) {
  5675. return this.reverse[e.toString()]
  5676. }
  5677. };
  5678. !function() {
  5679. n.reverse[n.UP] = n.DOWN,
  5680. n.reverse[n.DOWN] = n.UP,
  5681. n.reverse[n.LEFT] = n.RIGHT,
  5682. n.reverse[n.RIGHT] = n.LEFT,
  5683. n.reverse[n.FORWARD] = n.BACK,
  5684. n.reverse[n.BACK] = n.FORWARD
  5685. }(),
  5686. t.exports = n
  5687. }
  5688. , {}],
  5689. 30: [function(e, t, i) {
  5690. "use strict";
  5691. var n = e("../util/browser")
  5692. , r = {
  5693. ZERO: 48,
  5694. ONE: 49,
  5695. TWO: 50,
  5696. THREE: 51,
  5697. FOUR: 52,
  5698. FIVE: 53,
  5699. SIX: 54,
  5700. SEVEN: 55,
  5701. EIGHT: 56,
  5702. NINE: 57,
  5703. LEFTARROW: 37,
  5704. UPARROW: 38,
  5705. RIGHTARROW: 39,
  5706. DOWNARROW: 40,
  5707. A: 65,
  5708. B: 66,
  5709. C: 67,
  5710. D: 68,
  5711. E: 69,
  5712. F: 70,
  5713. G: 71,
  5714. H: 72,
  5715. I: 73,
  5716. J: 74,
  5717. K: 75,
  5718. L: 76,
  5719. M: 77,
  5720. N: 78,
  5721. O: 79,
  5722. P: 80,
  5723. Q: 81,
  5724. R: 82,
  5725. S: 83,
  5726. T: 84,
  5727. U: 85,
  5728. V: 86,
  5729. W: 87,
  5730. X: 88,
  5731. Y: 89,
  5732. Z: 90,
  5733. SPACE: 32,
  5734. RETURN: 13,
  5735. SEMICOLON: 186,
  5736. PLUSEQUALS: 187,
  5737. DASHUNDERSCORE: 189,
  5738. OPENBRACKET: 219
  5739. };
  5740. n.detectFirefox() && (r.SEMICOLON = 59,
  5741. r.PLUSEQUALS = 61,
  5742. r.DASHUNDERSCORE = 173),
  5743. t.exports = r
  5744. }
  5745. , {
  5746. "../util/browser": 182
  5747. }],
  5748. 31: [function(e, t, i) {
  5749. "use strict";
  5750. t.exports = {
  5751. EN_US: "en-US",
  5752. ES_MX: "es-MX",
  5753. FR_FR: "fr-FR",
  5754. DE_DE: "de-DE",
  5755. RU_RU: "ru-RU",
  5756. CN_CN: "cn-CN",
  5757. JP_JP: "jp-JP"
  5758. }
  5759. }
  5760. , {}],
  5761. 32: [function(e, t, i) {
  5762. "use strict";
  5763. t.exports = {
  5764. TagActivated: "tag.activated",
  5765. TagDismissed: "tag.dismissed",
  5766. TagNavigation: "tag.navigation"
  5767. }
  5768. }
  5769. , {}],
  5770. 33: [function(e, t, i) {
  5771. "use strict";
  5772. t.exports = {
  5773. ModelAdded: "model-added",
  5774. ActiveModelChanged: "active-model-changed"
  5775. }
  5776. }
  5777. , {}],
  5778. 34: [function(e, t, i) {
  5779. "use strict";
  5780. t.exports = {
  5781. LEFT: 0,
  5782. MIDDLE: 1,
  5783. RIGHT: 2
  5784. }
  5785. }
  5786. , {}],
  5787. 35: [function(e, t, i) {
  5788. "use strict";
  5789. t.exports = {
  5790. PanoRenderComplete: "panorama.render.complete",
  5791. TileRenderFailure: "panorama.tile.render.failed",
  5792. TileRenderSuccess: "panorama.tile.render.success",
  5793. TileUploadAttempted: "panorama.tile.upload.attempted",
  5794. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5795. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5796. }
  5797. }
  5798. , {}],
  5799. 36: [function(e, t, i) {
  5800. "use strict";
  5801. t.exports = {
  5802. BASE: 1,
  5803. STANDARD: 2,
  5804. HIGH: 3,
  5805. ULTRAHIGH: 4
  5806. }
  5807. }
  5808. , {}],
  5809. 37: [function(e, t, i) {
  5810. "use strict";
  5811. t.exports = {
  5812. LoadComplete: "panorama.load.complete",
  5813. LoadFailed: "panorama.load.failed",
  5814. TileLoaded: "panorama.tile.loaded"
  5815. }
  5816. }
  5817. , {}],
  5818. 38: [function(e, t, i) {
  5819. "use strict";
  5820. t.exports = Object.freeze({
  5821. Standard: 0,
  5822. Slow: 1,
  5823. Retain: 2
  5824. })
  5825. }
  5826. , {}],
  5827. 39: [function(e, t, i) {
  5828. "use strict";
  5829. t.exports = Object.freeze({
  5830. Show: 0,
  5831. Hide: 1,
  5832. Retain: 2
  5833. })
  5834. }
  5835. , {}],
  5836. 40: [function(e, t, i) {
  5837. "use strict";
  5838. t.exports = {
  5839. Move: "move",
  5840. MoveComplete: "move.complete",
  5841. ModeChanged: "mode.changed",
  5842. ModeChanging: "mode.changing",
  5843. PanoChosen: "pano.chosen",
  5844. ClosestPanoChanging: "closest.pano.changing",
  5845. WarpStarted: "warp.started",
  5846. WarpInterrupted: "warp.interrupted",
  5847. WarpEnded: "warp.ended",
  5848. FlyinFinished: "flyin.finished",
  5849. FlyingStarted: "flying.started",
  5850. FlyingInterrupted: "flying.interrupted",
  5851. FlyingEnded: "flying.ended",
  5852. Ready: "ready",
  5853. StartInside: "start.inside",
  5854. StartOutside: "start.outside",
  5855. ViewChanged: "view.changed",
  5856. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5857. InputStart: "input.start"
  5858. }
  5859. }
  5860. , {}],
  5861. 41: [function(e, t, i) {
  5862. "use strict";
  5863. t.exports = Object.freeze({
  5864. DEFAULT: 0,
  5865. PANOMARKERS: 1,
  5866. RETICULE: 2,
  5867. TAG: 3
  5868. })
  5869. }
  5870. , {}],
  5871. 42: [function(e, t, i) {
  5872. "use strict";
  5873. t.exports = {
  5874. visibleFloor: 1,
  5875. ghostFloor: 3,
  5876. boundingSkybox: 1,
  5877. panoMarker: 2,
  5878. reticule: 3,
  5879. tagStem: 4,
  5880. tagDisc: 5,
  5881. ribbon: 100
  5882. }
  5883. }
  5884. , {}],
  5885. 43: [function(e, t, i) {
  5886. "use strict";
  5887. t.exports = {
  5888. ContextCreated: "scene-renderer-context-created",
  5889. AfterRender: "after-render",
  5890. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5891. }
  5892. }
  5893. , {}],
  5894. 44: [function(e, t, i) {
  5895. "use strict";
  5896. t.exports = {
  5897. IDLE: "idle",
  5898. BROWSE: "browse",
  5899. EXAMINE: "examine"
  5900. }
  5901. }
  5902. , {}],
  5903. 45: [function(e, t, i) {
  5904. "use strict";
  5905. t.exports = {
  5906. TileDownloadSuccess: "tiledownloader.download.success",
  5907. TileDownloadFailure: "tiledownloader.download.failure",
  5908. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5909. }
  5910. }
  5911. , {}],
  5912. 46: [function(e, t, i) {
  5913. "use strict";
  5914. t.exports = {
  5915. CardboardAndroid: "googlevr",
  5916. GearVR: "gearvr",
  5917. CardboardIOS: "googlevrios",
  5918. Cardboard: "googlevr"
  5919. }
  5920. }
  5921. , {}],
  5922. 47: [function(e, t, i) {
  5923. "use strict";
  5924. t.exports = {
  5925. NONE: 0,
  5926. CONTEXTUAL: 1,
  5927. ANDROID: 2
  5928. }
  5929. }
  5930. , {}],
  5931. 48: [function(e, t, i) {
  5932. "use strict";
  5933. var n = {
  5934. Title: 0,
  5935. Cardboard: 1
  5936. }
  5937. , r = {
  5938. Title: 0,
  5939. Cardboard: 1,
  5940. Gear: 2
  5941. };
  5942. !function() {
  5943. [n, r].forEach(function(e) {
  5944. e.pageCount = Object.keys(e).length
  5945. })
  5946. }(),
  5947. t.exports.ios = n,
  5948. t.exports.standard = r
  5949. }
  5950. , {}],
  5951. 49: [function(e, t, i) {
  5952. "use strict";
  5953. t.exports = {
  5954. Android: "android",
  5955. IOS: "ios",
  5956. Desktop: "desktop",
  5957. UnsupportedAndroid: "android-unsupported"
  5958. }
  5959. }
  5960. , {}],
  5961. 50: [function(e, t, i) {
  5962. "use strict";
  5963. var n = e("three");
  5964. t.exports = {
  5965. UP: new n.Vector3(0,1,0),
  5966. DOWN: new n.Vector3(0,-1,0),
  5967. LEFT: new n.Vector3(-1,0,0),
  5968. RIGHT: new n.Vector3(1,0,0),
  5969. FORWARD: new n.Vector3(0,0,-1),
  5970. BACK: new n.Vector3(0,0,1)
  5971. }
  5972. }
  5973. , {
  5974. three: 217
  5975. }],
  5976. 51: [function(e, t, i) {
  5977. "use strict";
  5978. var n = e("../exception/ViewmodeConvertException")
  5979. , r = e("./coreViewmodes")
  5980. , o = e("../util/common")
  5981. , a = {
  5982. MESH: "mesh",
  5983. OUTDOOR: "outdoor",
  5984. TRANSITIONING: "transitioning",
  5985. toInt: function(e) {
  5986. switch (e) {
  5987. case this.PANORAMA:
  5988. return 1;
  5989. case this.DOLLHOUSE:
  5990. return 2;
  5991. case this.FLOORPLAN:
  5992. return 3;
  5993. case this.OUTDOOR:
  5994. return 4;
  5995. case this.TRANSITIONING:
  5996. return -1
  5997. }
  5998. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5999. },
  6000. fromInt: function(e) {
  6001. switch (e) {
  6002. case "1":
  6003. case 1:
  6004. return this.PANORAMA;
  6005. case "2":
  6006. case 2:
  6007. return this.DOLLHOUSE;
  6008. case "3":
  6009. case 3:
  6010. return this.FLOORPLAN;
  6011. case "4":
  6012. case 4:
  6013. return this.OUTDOOR
  6014. }
  6015. throw new n("No known conversion for int to viewmode for int: " + e)
  6016. },
  6017. convertWorkshopModeInt: function(e) {
  6018. switch (e) {
  6019. case "0":
  6020. case 0:
  6021. case undefined: //xzw add
  6022. return this.PANORAMA;
  6023. case "1":
  6024. case 1:
  6025. return this.FLOORPLAN;
  6026. case "2":
  6027. case 2:
  6028. return this.DOLLHOUSE;
  6029. case "3":
  6030. case 3:
  6031. return this.MESH
  6032. }
  6033. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6034. }
  6035. };
  6036. o.extendObject(a, r),
  6037. t.exports = a
  6038. }
  6039. , {
  6040. "../exception/ViewmodeConvertException": 58,
  6041. "../util/common": 185,
  6042. "./coreViewmodes": 54
  6043. }],
  6044. 52: [function(e, t, i) {
  6045. "use strict";
  6046. t.exports = {
  6047. BLACK: "black",
  6048. STD: "std",
  6049. WALK: "walk"
  6050. }
  6051. }
  6052. , {}],
  6053. 53: [function(e, t, i) {
  6054. "use strict";
  6055. t.exports = {
  6056. ZoomIn: "zoom.in",
  6057. ZoomOut: "zoom.out",
  6058. ZoomMax: "zoom.max",
  6059. ZoomMin: "zoom.min"
  6060. }
  6061. }
  6062. , {}],
  6063. 54: [function(e, t, i) {
  6064. "use strict";
  6065. t.exports = {
  6066. PANORAMA: "panorama",
  6067. DOLLHOUSE: "dollhouse",
  6068. FLOORPLAN: "floorplan"
  6069. }
  6070. }
  6071. , {}],
  6072. 55: [function(e, t, i) {
  6073. "use strict";
  6074. function n(e) {
  6075. this.message = e
  6076. }
  6077. t.exports = n
  6078. }
  6079. , {}],
  6080. 56: [function(e, t, i) {
  6081. "use strict";
  6082. function n(e) {
  6083. r.call(this, e)
  6084. }
  6085. var r = e("./BasicException");
  6086. n.prototype = Object.create(r.prototype),
  6087. t.exports = n
  6088. }
  6089. , {
  6090. "./BasicException": 55
  6091. }],
  6092. 57: [function(e, t, i) {
  6093. "use strict";
  6094. function n(e) {
  6095. r.call(this, e)
  6096. }
  6097. var r = e("./BasicException");
  6098. n.prototype = Object.create(r.prototype),
  6099. t.exports = n
  6100. }
  6101. , {
  6102. "./BasicException": 55
  6103. }],
  6104. 58: [function(e, t, i) {
  6105. "use strict";
  6106. function n(e) {
  6107. r.call(this, e)
  6108. }
  6109. var r = e("./BasicException");
  6110. n.prototype = Object.create(r.prototype),
  6111. t.exports = n
  6112. }
  6113. , {
  6114. "./BasicException": 55
  6115. }],
  6116. 59: [function(e, t, i) {
  6117. (function(i) {
  6118. "use strict";
  6119. function n(e) {
  6120. var t = {};
  6121. if (e) {
  6122. var i = e.flags;
  6123. if (i)
  6124. for (var n in i)
  6125. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6126. return t
  6127. }
  6128. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6129. null
  6130. }
  6131. var r = e("./util/ajax")
  6132. , o = e("./util/showcase")
  6133. , a = e("./util/logger")
  6134. , s = ""
  6135. , l = new a(i)
  6136. , c = {};
  6137. t.exports = {
  6138. loadFeatureFlags: function(e) {
  6139. var t = $.Deferred();
  6140. return r.get(e.urlBase + s, {
  6141. responseType: "json",
  6142. prefetchFrom: "user",
  6143. auth: o.getAuthorizationHeader()
  6144. }).done(function(e) {
  6145. c = n(e),
  6146. c ? t.resolve(c) : t.reject("loading-failed")
  6147. }).fail(function() {
  6148. l.debug("Retrieval of feature flags failed."),
  6149. t.reject("loading-failed")
  6150. }),
  6151. t.promise()
  6152. },
  6153. getFlags: function() {
  6154. return c
  6155. },
  6156. updateDependentSettings: function(e, t) {
  6157. e = e || c,
  6158. e.labels && (t.labels.enabled = !0),
  6159. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6160. e.showcase_sdk && (t.sdkInit = !0),
  6161. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6162. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6163. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6164. e.hide_sc_sharing && (t.share.enabled = !1)
  6165. }
  6166. }
  6167. }
  6168. ).call(this, "/js/featureflags.js")
  6169. }
  6170. , {
  6171. "./util/ajax": 181,
  6172. "./util/logger": 189,
  6173. "./util/showcase": 193
  6174. }],
  6175. 60: [function(e, t, i) {
  6176. "use strict";
  6177. var n = (e("../util/common"),
  6178. {
  6179. status: 0,
  6180. set: function(e) {
  6181. if (isNaN(e))
  6182. return !1;
  6183. var t = $('.progressbar');
  6184. 0 > e && (e = 0);
  6185. e > 100 && (e = 100);
  6186. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6187. var barperc = e*width;
  6188. var perc = Math.round(e);
  6189. var labelpos = (parseInt(barperc)-15);
  6190. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6191. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6192. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6193. this.status = e
  6194. },
  6195. done: function(e) {
  6196. return e || this.status ? (this.status = null,
  6197. this.set(100)) : this
  6198. }
  6199. });
  6200. t.exports.circleLoader = n
  6201. }
  6202. , {
  6203. "../util/common": 185
  6204. }],
  6205. 61: [function(e, t, i) {
  6206. "use strict";
  6207. t.exports = Object.freeze({
  6208. CLOSE: "modal.closer.close"
  6209. })
  6210. }
  6211. , {}],
  6212. 62: [function(e, t, i) {
  6213. "use strict";
  6214. function n(e, t) {
  6215. t && (t.stopPropagation(),
  6216. t.preventDefault()),
  6217. e && this.emit(l.CLOSE, e),
  6218. g.reset()
  6219. }
  6220. function r(e, t) {
  6221. function i() {
  6222. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6223. t !== f && (f = t,
  6224. t ? (e.classList.add("closeByFooter"),
  6225. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6226. h.classList.remove("closeByFooter")))
  6227. }
  6228. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6229. }
  6230. var o = e("../../settings")
  6231. , a = (e("../../tag/Media/MediaEvent"),
  6232. e("../../util/browser"))
  6233. , s = e("../../util/common")
  6234. , l = e("./ModalCloserEvent")
  6235. , c = e("events").EventEmitter
  6236. , h = document.getElementsByClassName("footer")[0]
  6237. , u = h.querySelectorAll(".close")[0]
  6238. , d = null
  6239. , p = null
  6240. , f = null
  6241. , g = (a.isMobile(),
  6242. {
  6243. open: function(e) {
  6244. e && (r(e),
  6245. d && u.removeEventListener("click", d, !0),
  6246. d = n.bind(this, e.id),
  6247. u.addEventListener("click", d, !0),
  6248. p && window.removeEventListener("resize", p, !0),
  6249. p = r.bind(this, e),
  6250. window.addEventListener("resize", p, !0))
  6251. },
  6252. reset: function() {
  6253. h.classList.remove("closeByFooter"),
  6254. u.removeEventListener("click", d, !0),
  6255. window.removeEventListener("resize", p, !0),
  6256. d = p = f = null
  6257. }
  6258. });
  6259. s.extendObject(g, c.prototype),
  6260. t.exports = g
  6261. }
  6262. , {
  6263. "../../tag/Media/MediaEvent": 131,
  6264. "../../settings": 166,
  6265. "../../util/browser": 182,
  6266. "../../util/common": 185,
  6267. "./ModalCloserEvent": 61,
  6268. events: 202
  6269. }],
  6270. 63: [function(e, t, i) {
  6271. "use strict";
  6272. function n(e, t, i) {
  6273. var n = new r.GUI({
  6274. width: 400
  6275. })
  6276. , u = n.addFolder("Flydown from Dollhouse");
  6277. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6278. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6279. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6280. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6281. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6282. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6283. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6284. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6285. var d = n.addFolder("Transition between panos");
  6286. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6287. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6288. h.transition.flyTime = 0,
  6289. d.__controllers.forEach(function(e) {
  6290. e.updateDisplay()
  6291. })
  6292. }),
  6293. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6294. h.transition.flySpeed = 0,
  6295. d.__controllers.forEach(function(e) {
  6296. e.updateDisplay()
  6297. })
  6298. }),
  6299. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6300. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6301. d.add(h.transition, "movementEasing", Object.keys(a));
  6302. var p = n.addFolder("Path Display");
  6303. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6304. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6305. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6306. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6307. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6308. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6309. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6310. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6311. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6312. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6313. h.path.color = l[h.path.color],
  6314. h.path.colorUp = l._desat(h.path.color),
  6315. h.path.colorDown = l.darken(h.path.color)
  6316. }),
  6317. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6318. h.reticuleColor = l[h.reticuleColor]
  6319. });
  6320. var f = n.addFolder("Warping")
  6321. , g = f.addFolder("Warp/Teleport");
  6322. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6323. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6324. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6325. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6326. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6327. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6328. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6329. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6330. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6331. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6332. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6333. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6334. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6335. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6336. h.path.typ = c[h.path.typ]
  6337. }),
  6338. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6339. t.endlessLoop = h.warp.loop
  6340. }),
  6341. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6342. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6343. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6344. var m = f.addFolder("Long Warp Only");
  6345. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6346. h.warp.flySpeed = 0,
  6347. m.__controllers.forEach(function(e) {
  6348. e.updateDisplay()
  6349. })
  6350. }),
  6351. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6352. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6353. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6354. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6355. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6356. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6357. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6358. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6359. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6360. var v = n.addFolder("Warp Esoterica");
  6361. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6362. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6363. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6364. h.warp.minWarpTime = 0,
  6365. v.__controllers.forEach(function(e) {
  6366. e.updateDisplay()
  6367. })
  6368. }),
  6369. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6370. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6371. v.add(h.warp, "movementEasing", Object.keys(a));
  6372. var A = n.addFolder("Misc");
  6373. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6374. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6375. }),
  6376. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6377. i.cameras[s.PANORAMA].fov = h.insideFOV
  6378. }),
  6379. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6380. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6381. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6382. var y = n.addFolder("Navigation");
  6383. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6384. h.navigation.panoScores || e.panos.forEach(function(e) {
  6385. e.floor.remove(e.text3d),
  6386. e.text3d = null
  6387. })
  6388. }),
  6389. y.add(h.navigation, "mouseDirection"),
  6390. y.add(h.navigation, "filterStrictness", 0, 1),
  6391. y.add(h.navigation, "angleFactor", -60, 0),
  6392. y.add(h.navigation, "directionFactor", 1, 20),
  6393. y.add(h.navigation, "distanceFactor", -5, 5),
  6394. y.add(h.navigation, "optionalityFactor", .1, 10);
  6395. var C = n.addFolder("tags")
  6396. , I = C.addFolder("Tag Creation");
  6397. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6398. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6399. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6400. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6401. var E = C.addFolder("Visibility");
  6402. E.add(h.tags.visibility, "anyDistance"),
  6403. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6404. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6405. E.add(h.tags.visibility, "hideViaFloor"),
  6406. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6407. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6408. var b = C.addFolder("Disc Parameters");
  6409. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6410. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6411. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6412. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6413. }),
  6414. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6415. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6416. }),
  6417. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6418. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6419. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6420. var w = C.addFolder("Navigate");
  6421. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6422. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6423. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6424. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6425. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6426. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6427. var _ = n.addFolder("Debug");
  6428. _.add(h, "wireframe").onFinishChange(function() {
  6429. e.chunks.forEach(function(t) {
  6430. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6431. t.wireframeTwin.material.depthWrite = !1,
  6432. t.wireframeTwin.material.depthTest = !1,
  6433. t.wireframeTwin.material.opacity = .5,
  6434. t.wireframeTwin.material.transparent = !0),
  6435. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6436. })
  6437. }),
  6438. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6439. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6440. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6441. e.skybox.wireframe = null)
  6442. }),
  6443. _.add(h, "showSweeps").onFinishChange(function() {
  6444. e.setSweepVisibility(h.showSweeps)
  6445. }),
  6446. _.add(h, "showMesh").onFinishChange(function() {
  6447. e.chunks.forEach(function(e) {
  6448. e.visible = h.showMesh
  6449. })
  6450. }),
  6451. _.add(h, "showFloors").onFinishChange(function() {
  6452. e.floors.forEach(function(e) {
  6453. e.collider.children.forEach(function(e) {
  6454. e.material.visible = h.showFloors
  6455. })
  6456. })
  6457. }),
  6458. _.add(h, "showSkyboxes").onFinishChange(function() {
  6459. e.panos.forEach(function(e) {
  6460. e.skyboxMesh.visible = h.showSkyboxes
  6461. })
  6462. }),
  6463. _.add(h, "showNeighbors").onChange(function() {}),
  6464. _.add(e, "alpha", 0, 1)
  6465. }
  6466. var r = e("../lib/dat.gui")
  6467. , o = e("three")
  6468. , a = e("../util/easing")
  6469. , s = e("../enum/Viewmode")
  6470. , l = e("../enum/Colors")
  6471. , c = e("../enum/WarpStyle")
  6472. , h = e("../settings");
  6473. e("../tag/tag");
  6474. r.GUI.prototype.removeFolder = function(e) {
  6475. var t = this.__folders[e];
  6476. t && (t.close(),
  6477. this.__ul.removeChild(t.domElement.parentNode),
  6478. delete this.__folders[e],
  6479. this.onResize())
  6480. }
  6481. ,
  6482. t.exports.toggle = n
  6483. }
  6484. , {
  6485. "../enum/Colors": 19,
  6486. "../enum/Viewmode": 51,
  6487. "../enum/WarpStyle": 52,
  6488. "../lib/dat.gui": 93,
  6489. "../tag/tag": 123,
  6490. "../settings": 166,
  6491. "../util/easing": 186,
  6492. three: 217
  6493. }],
  6494. 64: [function(e, t, i) {
  6495. (function(i) {
  6496. "use strict";
  6497. function n(e, t, i, n) {
  6498. $(".gui-error .error-problem-text").text(e),
  6499. $(".gui-error .error-solution-text").text(t),
  6500. $(".gui-error .error-explanation").text(i),
  6501. $(".gui-error .error-actions").html(n),
  6502. $(window).resize(),
  6503. $(".gui-error").fadeIn(),
  6504. $("#bottom-logo").fadeIn()
  6505. }
  6506. function r(e) {
  6507. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6508. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6509. s.isMobile() || $("[rel=tiletip]").tooltip({
  6510. placement: "bottom",
  6511. delay: {
  6512. show: 50,
  6513. hide: 0
  6514. },
  6515. trigger: "hover",
  6516. viewport: {
  6517. selector: "body",
  6518. padding: 10
  6519. }
  6520. })
  6521. }
  6522. function o() {
  6523. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6524. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6525. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6526. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6527. e.preventDefault(),
  6528. e.stopPropagation(),
  6529. r(" ")
  6530. })
  6531. }
  6532. function a(e) {
  6533. if ($("head title").text(c.pageTitle),
  6534. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6535. $("#gui-loading").fadeOut(250),
  6536. $("#quick-blackout").hide(),
  6537. l.track("showcase_error", {
  6538. error_key: e
  6539. }),
  6540. h.locale || h.init(),
  6541. "webgl-unsupported" === e)
  6542. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6543. else if ("webgl-ios" === e)
  6544. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6545. else if ("webgl-safari" === e)
  6546. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6547. else if ("webgl-generic" === e)
  6548. o();
  6549. else if ("missing-urls" === e)
  6550. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6551. else if ("loading-failed" === e)
  6552. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6553. else {
  6554. if ("loading-failed-maintenance" !== e)
  6555. return void d.error("Unhandled error: " + e);
  6556. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6557. }
  6558. }
  6559. var s = e("./../util/browser")
  6560. , l = e("./../analytics")
  6561. , c = e("./../settings")
  6562. , h = e("../localization/localize")
  6563. , u = e("./../util/logger")
  6564. , d = new u(i)
  6565. , p = '"https://support.port.com/hc/articles/208220058"';
  6566. t.exports.error = a
  6567. }
  6568. ).call(this, "/js/gui/error.js")
  6569. }
  6570. , {
  6571. "../localization/localize": 108,
  6572. "./../analytics": 4,
  6573. "./../settings": 166,
  6574. "./../util/browser": 182,
  6575. "./../util/logger": 189
  6576. }],
  6577. 65: [function(e, t, i) {
  6578. (function(i) {
  6579. "use strict";
  6580. function n() {
  6581. Ue = [],
  6582. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6583. Ue.push(".hideTarget", ".pinTop.right")
  6584. }
  6585. function r() {
  6586. for (var e in je)
  6587. if (je.hasOwnProperty(e)) {
  6588. var t = je[e];
  6589. if (!t.visible)
  6590. for (var i = 0; i < t.elements.length; i++)
  6591. $(t.elements[i]).hide()
  6592. }
  6593. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6594. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6595. n()
  6596. }
  6597. function o(e, t) {
  6598. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6599. $("#gui-zoomin").toggle(i),
  6600. $("#gui-zoomout").toggle(i)
  6601. }
  6602. function a() {
  6603. c(),
  6604. $(".pinBottom").toggleClass("open"),
  6605. $("#drawer").toggleClass("open"),
  6606. $(".footer").toggleClass("open"),
  6607. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6608. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6609. ie.resetDrawer()),
  6610. setTimeout(function() {
  6611. $("#pullTab").toggleClass("opened");
  6612. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6613. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6614. }
  6615. function s(e) {
  6616. var t;
  6617. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6618. t = e.position().top + e.outerHeight(),
  6619. e.attr("style", "display: none"));
  6620. var i = $("#player").outerHeight()
  6621. , n = i - 130;
  6622. return n < t + 25
  6623. }
  6624. function l(e) {
  6625. "touchstart" === e.type && e.preventDefault(),
  6626. e.stopPropagation()
  6627. }
  6628. function c() {
  6629. W && (W.reload(),
  6630. W.init())
  6631. }
  6632. function h(e) {
  6633. ne.show(e),
  6634. r()
  6635. }
  6636. function u(e) {
  6637. ne.progress(e)
  6638. }
  6639. function d(e, t, i) {
  6640. var n = t.player;
  6641. $("#gui-thumb").fadeOut(2500),
  6642. ne.hide(function() {
  6643. Ge = !1
  6644. }),
  6645. me.init(e, i),
  6646. de.finishSetup(Object.keys(e.tags).length),
  6647. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6648. var s = function() {
  6649. i.dismissExaminedTag(),
  6650. i.disableHovering()
  6651. };
  6652. Ae.on(ye.OPENED, s),
  6653. Ce.on(Me.OPENED, s),
  6654. he.on(ue.OPENED, s),
  6655. fe.on(ge.OPENED, s);
  6656. var l = i.enableHovering.bind(i);
  6657. if (Ae.on(ye.CLOSED, l),
  6658. Ce.on(Me.CLOSED, l),
  6659. he.on(ue.CLOSED, l),
  6660. fe.on(ge.CLOSED, l),
  6661. Q.labels.enabled && Object.keys(e.labels).length,
  6662. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6663. C(e.currentFloor, n.mode)),
  6664. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6665. r(),
  6666. o(t, t.player),
  6667. $("#gui").fadeIn(1500),
  6668. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6669. a(),
  6670. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6671. }, 2e3),
  6672. !K.isMobile())
  6673. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6674. $(c[h]).addClass("hasHover");
  6675. O(e),
  6676. de.setupToggling();
  6677. //xzw:
  6678. window.editHotPanel && editHotPanel();
  6679. //czj
  6680. navBorderRadius(e);
  6681. //czj 编辑界面
  6682. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6683. window.EditTools && new EditTools(n.sceneRenderer);
  6684. }
  6685. function navBorderRadius(e){
  6686. var pullTab = $("#pullTab"),
  6687. mobileRadius = {
  6688. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6689. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6690. },
  6691. topRadius = {
  6692. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6693. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6694. };
  6695. function BorderRadius(bottom,top){
  6696. $("#gui-modes-map > div:visible:last").css(bottom);
  6697. if(pullTab.is(':visible')){
  6698. $(".viewContainer > div:visible:first").css(top);
  6699. }else{
  6700. $("#gui-modes-map > div:visible:first").css(top);
  6701. }
  6702. }
  6703. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6704. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6705. }else{
  6706. BorderRadius(topRadius.bottom,topRadius.top);
  6707. }
  6708. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6709. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6710. window.specialScene && specialScene.special().afterImplement();
  6711. }
  6712. }
  6713. function p(e) {
  6714. e || (e = 0),
  6715. We = !1,
  6716. window.setTimeout(function() {
  6717. We || (ze = !0,
  6718. $("#gui-spinner").stop(!0, !0).show())
  6719. }
  6720. .bind(this), e)
  6721. }
  6722. function f() {
  6723. $("#gui-spinner").stop(!0, !0),
  6724. $("#gui-spinner").fadeOut(1e3),
  6725. We = !0,
  6726. ze = !1
  6727. }
  6728. function g(e, t) {
  6729. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6730. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6731. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6732. var i = e.mode
  6733. , n = t || e.currentPano;
  6734. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6735. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6736. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6737. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6738. Q.show360Views.enabled && !n.isAligned() ? (
  6739. $(".gui-floor").addClass("hidden"),
  6740. $("#gui-modes-outside").addClass("desktop-only")) : (
  6741. $(".gui-floor").removeClass("hidden"),
  6742. $("#gui-modes-outside").removeClass("desktop-only")),
  6743. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6744. Be = i,
  6745. $("#gui-modes-outside").addClass("hidden"),
  6746. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6747. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6748. setTimeout(()=>{
  6749. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6750. if($('#gui-modes-inside').attr('class')==='active'){
  6751. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6752. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6753. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6754. }
  6755. },500)
  6756. }
  6757. function m(e, t) {
  6758. // console.log(1111111);
  6759. var i = t.player;
  6760. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6761. l(e),
  6762. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6763. J.track("USER", {
  6764. event_type: "showcase_gui",
  6765. gui_action: "click_inside_mode_button"
  6766. }),
  6767. t.changeMode(_e.PANORAMA);
  6768. // console.log(333333);
  6769. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6770. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6771. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6772. }),
  6773. // $("#gui-modes-inside").on("click", function(e) {
  6774. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6775. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6776. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6777. // }),
  6778. $("#gui-modes-outside").find("a").on("click", function(e) {
  6779. l(e),
  6780. J.track("showcase_gui", {
  6781. gui_action: "click_outside_mode_button"
  6782. }),
  6783. t.changeMode(Be)
  6784. }),
  6785. $("#gui-modes-floorplan").on("click", function(e) {
  6786. l(e),
  6787. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6788. gui_action: "click_floorplan_mode_button"
  6789. }),
  6790. t.changeMode(_e.FLOORPLAN));
  6791. $('#gui-modes-inside img').attr('src','images/inside.png')
  6792. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6793. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6794. }),
  6795. $("#gui-modes-dollhouse").on("click", function(e) {
  6796. l(e),
  6797. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6798. gui_action: "click_dollhouse_mode_button"
  6799. }),
  6800. t.changeMode(_e.DOLLHOUSE));
  6801. $('#gui-modes-inside img').attr('src','images/inside.png')
  6802. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6803. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6804. })
  6805. }
  6806. function v(e, t) {
  6807. function i() {
  6808. document.getElementById("vr").classList.remove("hidden"),
  6809. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6810. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6811. $(".improper-embed").toggleClass("hidden", !1),
  6812. r())
  6813. }, function(e) {
  6814. r()
  6815. }) : r()
  6816. }
  6817. function n(i) {
  6818. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6819. Ie.init(e.data, t, i, q),
  6820. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6821. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6822. }
  6823. function r() {
  6824. De.info("WebVR support not found, VR button activates native app VR modal"),
  6825. Ae.init(e.data, q),
  6826. Ae.on(ye.OPENED, function() {
  6827. var e = document.getElementById("vr-modal");
  6828. return function() {
  6829. Ze("vr"),
  6830. le.open(e)
  6831. }
  6832. }()),
  6833. Ae.on(ye.CLOSED, le.reset)
  6834. }
  6835. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6836. /*********************** 方奕卓 VR功能事件监听 ********************/
  6837. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6838. switch (Q.vr.option) {
  6839. case Pe.CONTEXTUAL:
  6840. i();
  6841. break;
  6842. case Pe.ANDROID:
  6843. K.detectAndroid() && i();
  6844. break;
  6845. case Pe.NONE:
  6846. }
  6847. }
  6848. }
  6849. function A(e, t) {
  6850. $("#play").on("mousedown touchstart", function(e) {
  6851. l(e);
  6852. Ze("tour");
  6853. ve.play();
  6854. J.trackAlways("showcase_gui", {
  6855. gui_action: "play_highlights"
  6856. })
  6857. }),
  6858. window.startAndPlay = function(e) {
  6859. // l(e);
  6860. Ze("tour");
  6861. ve.play();
  6862. J.trackAlways("showcase_gui", {
  6863. gui_action: "play_highlights"
  6864. })
  6865. };
  6866. $("#pause").on("mousedown touchstart", function(e) {
  6867. l(e),
  6868. ve.pause(),
  6869. J.trackAlways("showcase_gui", {
  6870. gui_action: "pause_highlights"
  6871. })
  6872. }),
  6873. $("#gui-zoomin").find("a").on("click", function(e) {
  6874. l(e),
  6875. t.player.zoomInIncrementally()
  6876. }),
  6877. $("#gui-zoomout").find("a").on("click", function(e) {
  6878. l(e),
  6879. t.player.zoomOutIncrementally()
  6880. })
  6881. }
  6882. function y(e, t) {
  6883. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6884. if(getQueryVariable('m') === '372') continue;
  6885. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6886. $(".gui-floor").find(".container").prepend(r)
  6887. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6888. }
  6889. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6890. i.on("click", function(e) {
  6891. l(e),
  6892. Ze("floor"),
  6893. i.toggleClass("open")
  6894. }),
  6895. $(".floorChoice").on("click", function(e) {
  6896. l(e);
  6897. var n = $(this).data("index");
  6898. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6899. t.player.gotoFloor(n),
  6900. J.track("showcase_gui", {
  6901. gui_action: "click_floor_select_button",
  6902. interaction_source: "gui"
  6903. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6904. Ze("move"),
  6905. t.allFloors(),
  6906. J.track("showcase_gui", {
  6907. gui_action: "click_toggle_all_floors_button",
  6908. interaction_source: "gui"
  6909. })),
  6910. i.removeClass("open")
  6911. })
  6912. }
  6913. function C(e, t) {
  6914. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6915. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6916. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6917. $(".floorChoice").removeClass("active"),
  6918. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6919. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6920. $(".floorChoice").removeClass("active"),
  6921. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6922. }
  6923. function I(e) {
  6924. return e.describe().inTransition
  6925. }
  6926. function b(e, t, i) {
  6927. Fe = e.heroLocations.length;
  6928. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6929. , r = 100 / Fe + "%"
  6930. , o = $("#thumb-container")
  6931. , a = $("#progressBar");
  6932. $("#status").find(".totalSteps").text(Fe);
  6933. for (var s = 0; s < Fe; s++) {
  6934. var c = e.heroLocations[s]
  6935. , h = $(n);
  6936. var thumbUrl
  6937. if(c.heroLocations){//有子项,选第一张截图
  6938. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6939. }else{
  6940. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6941. }
  6942. h.attr("data-index", s)
  6943. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6944. if (c.name) {
  6945. var u = $('<div class="overlay"></div>').text(c.name);
  6946. h.prepend(u)
  6947. }
  6948. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6949. var d = e.panos.get(c.panoId)
  6950. , p = d && !d.isAligned()
  6951. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6952. h.prepend(f)
  6953. }
  6954. o.append(h),
  6955. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6956. }
  6957. j = 144 * Fe,
  6958. Y = 111 * Fe,
  6959. $(".thumbImg").on("mouseover", function() {
  6960. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6961. }),
  6962. $(".thumbImg").on("mouseout", function() {
  6963. t.clearPath()
  6964. }),
  6965. $(".thumbImg").on("click", function(e) {
  6966. l(e);
  6967. var i = $(this);
  6968. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6969. J.trackAlways("showcase_gui", {
  6970. gui_action: "click_highlight"
  6971. }),
  6972. t.goToHighlight([i.data("index"),0])//改
  6973. }),
  6974. $(".previous").find("a").on("click", function(e) {
  6975. l(e),
  6976. J.trackAlways("showcase_gui", {
  6977. gui_action: "prev_highlight"
  6978. }),
  6979. t.prevHighlight()
  6980. }),
  6981. $(".next").find("a").on("click", function(e) {
  6982. l(e),
  6983. J.trackAlways("showcase_gui", {
  6984. gui_action: "next_highlight"
  6985. }),
  6986. t.nextHighlight()
  6987. }),
  6988. $("#drawer").on("mouseleave", function(e) {
  6989. l(e);
  6990. var t;
  6991. try {
  6992. t = new MouseEvent("mouseup",{
  6993. clientX: e.clientX,
  6994. clientY: e.clientY,
  6995. screenX: e.screenX,
  6996. screenY: e.screenY
  6997. })
  6998. } catch (i) {
  6999. t = document.createEvent("MouseEvents"),
  7000. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7001. }
  7002. document.dispatchEvent(t)
  7003. }),
  7004. W = new Sly($("#scrollFrame"),{
  7005. horizontal: !0,
  7006. itemNav: "centered",
  7007. smart: !0,
  7008. scrollTrap: !0,
  7009. scrollBy: 1,
  7010. mouseDragging: !0,
  7011. touchDragging: !0,
  7012. speed: 300,
  7013. dragHandle: !0,
  7014. dynamicHandle: !0,
  7015. clickBar: !0,
  7016. scrollBar: $("#scroller"),
  7017. activateOn: null
  7018. }).init(),
  7019. W.on("active", function(e, t) {
  7020. Ve = t,
  7021. Ze("tour"),
  7022. $(".step").removeClass("active"),
  7023. $("#status").find(".curIdx").text(t + 1);
  7024. for (var i = 0; i <= t; i++)
  7025. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7026. }),
  7027. w()
  7028. }
  7029. function w() {
  7030. var e = $("#player").width() - 20
  7031. , t = $("#scroller")
  7032. , i = $("#drawer")
  7033. , n = $(".pinBottom");
  7034. if ($("#player").width() < 488 || $("#player").height() < 488)
  7035. t.addClass("hidden"),
  7036. i.addClass("noScroll"),
  7037. n.addClass("noScroll");
  7038. else {
  7039. var r = j > e
  7040. , o = !i.hasClass("noScroll")
  7041. , a = r !== o;
  7042. a && (t.toggleClass("hidden"),
  7043. i.toggleClass("noScroll"),
  7044. n.toggleClass("noScroll"))
  7045. }
  7046. }
  7047. function _(e) {
  7048. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7049. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7050. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7051. }
  7052. function T(e) {
  7053. function t(t, i) {
  7054. return !!e.player_options[t] && e[i || t]
  7055. }
  7056. $(".model-title").text(e.name);
  7057. var i = Q.pageTitle;
  7058. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7059. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7060. document.title = i ,
  7061. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7062. delay: {
  7063. show: 50,
  7064. hide: 0
  7065. },
  7066. trigger: "hover",
  7067. html: !1,
  7068. viewport: {
  7069. selector: "body",
  7070. padding: 10
  7071. }
  7072. }),
  7073. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7074. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7075. de.populate({
  7076. name: t("model_name", "name"),
  7077. coBrand: t("presented_by"),
  7078. description: t("model_summary", "summary") || "暂无内容",
  7079. contactName: t("contact_name"),
  7080. address: t("address"),
  7081. phone: t("contact_phone"),
  7082. formattedPhone: e.formatted_contact_phone,
  7083. email: t("contact_email"),
  7084. url: t("external_url"),
  7085. socialSharing: e.enable_social_sharing && e.is_public
  7086. })
  7087. }
  7088. function x(e, t, i, n, r, o) {
  7089. function a() {
  7090. o.setLoadingStartTime(),
  7091. H(),
  7092. r ? (re.showMessage(t, i, je.coBrand.visible),
  7093. l()) : h(l)
  7094. }
  7095. var s = $.Deferred()
  7096. , l = s.resolve.bind(s);
  7097. return Ge = !0,
  7098. O(e),
  7099. e.data.player_options && _(e.data.player_options),
  7100. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7101. Re.localizeGUI(),
  7102. T(e.data),
  7103. r || $(".quick").addClass("hidden"),
  7104. //e.data.image && !r && E(e.data.image),
  7105. n ? (J.impression(),
  7106. a()) : (o.setWaitingStartTime(),
  7107. oe.show(r, a)),
  7108. s
  7109. }
  7110. function S(e, t, i, n, r, a, s) {
  7111. q = s,
  7112. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7113. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7114. ae.init(),
  7115. re.init(e, a),
  7116. Oe.init(e, t, n),
  7117. $(".icon").on("mouseover", function() {
  7118. t.player && t.player.reticule.hide()
  7119. }),
  7120. m(e, t),
  7121. A(e, t),
  7122. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7123. Ce.on(Me.OPENED, function() {
  7124. var e = document.getElementById("share-modal");
  7125. return function() {
  7126. Ze("share"),
  7127. le.open(e)
  7128. }
  7129. }()),
  7130. Ce.on(Me.CLOSED, le.reset)),
  7131. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7132. je.tourControls.visible = !1),
  7133. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7134. z(),
  7135. g(i),
  7136. v(e, r),
  7137. e.on("floor.changed", C),
  7138. e.on("waiting", R.bind(this, e)),
  7139. e.on("waiting-done", P.bind(this, e)),
  7140. i.on(xe.ModeChanged, function(e, n) {
  7141. g(i),
  7142. o(t, i),
  7143. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7144. he.updateMode(n)
  7145. }),
  7146. n.on(Se.Move, Ze.bind(this, "move")),
  7147. i.on(xe.Ready, function() {
  7148. ie.init(n, i, i.tagManager, t),
  7149. i.on(xe.ModeChanged, function(e, t) {
  7150. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7151. })
  7152. }),
  7153. i.on(xe.PanoChosen, function(e, t) {
  7154. g(i, t),
  7155. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7156. }),
  7157. le.on(ce.CLOSE, function(e) {
  7158. switch (e) {
  7159. case "vr-modal":
  7160. Ae.dismiss();
  7161. break;
  7162. case "share-modal":
  7163. Ce.hide();
  7164. break;
  7165. case "terms-modal":
  7166. fe.hide()
  7167. }
  7168. });
  7169. var l = $("#play").eq(0)
  7170. , c = $("#pause").eq(0)
  7171. , h = $(".pinBottom").toArray()
  7172. , u = $("#drawer").eq(0)
  7173. , d = $("#playHead").eq(0)
  7174. , p = $("#progressBar").eq(0)
  7175. , f = $("#thumb-container").eq(0)
  7176. , y = f.children()
  7177. , I = p.children();
  7178. t.on("update.controls", function() {
  7179. var n = t.describe();
  7180. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7181. c.show()),
  7182. n.tourInProgress && (h.forEach(function(e) {
  7183. e.classList.add("playing")
  7184. }),
  7185. u.addClass("playing"),
  7186. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7187. c.hide()),
  7188. n.tourInProgress || (ve.stopTour(),
  7189. h.forEach(function(e) {
  7190. e.classList.remove("playing")
  7191. }),
  7192. u.removeClass("playing"),
  7193. d.removeClass("playing")));
  7194. var r, a, s;
  7195. if (null !== n.currentItem) {
  7196. var p, f;
  7197. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7198. n.onTheBus ? (p = "active",
  7199. f = "recent") : (f = "active",
  7200. p = "recent");
  7201. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7202. for (r = 0; r < e.heroLocations.length; r += 1)
  7203. s = y.eq(r),
  7204. a = I.eq(r),
  7205. s.removeClass(f),
  7206. a.removeClass(f),
  7207. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7208. a.addClass(p),
  7209. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7210. a.addClass(p)) : (s.removeClass(p),
  7211. a.removeClass(p))
  7212. } else
  7213. for (r = 0; r < e.heroLocations.length; r += 1)
  7214. s = y.eq(r),
  7215. a = I.eq(r),
  7216. s.removeClass("active recent"),
  7217. a.removeClass("active recent");
  7218. o(t, i)
  7219. }),
  7220. document.addEventListener("keydown", function(n) {
  7221. switch (J.updateInteraction(Se.InteractionKey),
  7222. n.which) {
  7223. case we.ZERO:
  7224. Q.debug && e.toggleAlpha();
  7225. break;
  7226. case we.NINE:
  7227. Q.debug && se.toggle();
  7228. break;
  7229. case we.ONE:
  7230. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7231. break;
  7232. case we.TWO:
  7233. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7234. break;
  7235. case we.THREE:
  7236. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7237. break;
  7238. case we.FOUR:
  7239. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7240. break;
  7241. case we.SPACE:
  7242. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7243. break;
  7244. case we.RETURN:
  7245. Q.debug && e.toggleExplodeUp();
  7246. break;
  7247. case we.P:
  7248. k();
  7249. break;
  7250. case we.U:
  7251. B();
  7252. break;
  7253. case we.X:
  7254. Q.debug && e.toggleExplode();
  7255. break;
  7256. case we.PLUSEQUALS:
  7257. t.player.activatePersistentZooming(!0),
  7258. ie.hideUi();
  7259. break;
  7260. case we.DASHUNDERSCORE:
  7261. t.player.activatePersistentZooming(!1),
  7262. ie.hideUi();
  7263. break;
  7264. case we.SEVEN:
  7265. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7266. break;
  7267. case we.EIGHT:
  7268. t.player.decreaseZoomSpeed();
  7269. break;
  7270. case we.NINE:
  7271. t.player.increaseZoomSpeed()
  7272. }
  7273. return i && i.reticule.hide(),
  7274. !0
  7275. }
  7276. .bind(this)),
  7277. document.addEventListener("keyup", function(e) {
  7278. switch (e.which) {
  7279. case we.PLUSEQUALS:
  7280. t.player.deactivatePersistentZooming();
  7281. break;
  7282. case we.DASHUNDERSCORE:
  7283. t.player.deactivatePersistentZooming()
  7284. }
  7285. }
  7286. .bind(this)),
  7287. F(e),
  7288. L(e, t.player),
  7289. M(i),
  7290. te.setAutoPlay(e.heroCount()),
  7291. he.init(i, a.mode),
  7292. he.on(ue.OPENED, Ze.bind(this, "help")),
  7293. fe.init(),
  7294. fe.on(ge.OPENED, function() {
  7295. var e = document.getElementById("terms-modal");
  7296. return function() {
  7297. Ze("terms"),
  7298. le.open(e)
  7299. }
  7300. }()),
  7301. fe.on(ge.CLOSED, le.reset),
  7302. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7303. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7304. Q.profiling.enabled && se.show(),
  7305. ve.init(t)
  7306. }
  7307. function M(e) {
  7308. var t = function(e, t) {
  7309. $(e).find("a").each(function(e, i) {
  7310. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7311. i.style.pointerEvents = t ? "auto" : "none"
  7312. })
  7313. }
  7314. , i = function() {
  7315. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7316. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7317. };
  7318. e.on(Ne.ZoomMax, function() {
  7319. t("#gui-zoomin", !1),
  7320. t("#gui-zoomout", !0)
  7321. }),
  7322. e.on(Ne.ZoomMin, function() {
  7323. t("#gui-zoomin", !0),
  7324. t("#gui-zoomout", !1)
  7325. }),
  7326. e.on(Ne.ZoomIn, function() {
  7327. t("#gui-zoomout", !0)
  7328. }),
  7329. e.on(Ne.ZoomOut, function() {
  7330. t("#gui-zoomin", !0)
  7331. }),
  7332. i()
  7333. }
  7334. function R(e) {
  7335. O(e)
  7336. }
  7337. function P(e) {
  7338. O(e)
  7339. }
  7340. function O(e) {
  7341. var t = e.waitQueue.length;
  7342. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7343. }
  7344. function L(e, t) {
  7345. He = {
  7346. gui: null,
  7347. visible: !1,
  7348. model: e,
  7349. player: t
  7350. }
  7351. }
  7352. function D(e, t) {
  7353. function i() {
  7354. var i = t.toJSON();
  7355. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7356. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7357. }
  7358. var n = {}
  7359. , r = new Le.GUI({
  7360. autoPlace: !0,
  7361. width: "60%"
  7362. });
  7363. i(),
  7364. t.on(xe.ViewChanged, i),
  7365. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7366. r.domElement.id = "datLinks";
  7367. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7368. return o.forEach(function(e) {
  7369. if (!K.detectSafari()) {
  7370. var t = document.createElement("button");
  7371. t.classList.add("btn-deep-link"),
  7372. t.innerText = Re.MENU_COPY,
  7373. e.nextSibling.appendChild(t);
  7374. var i = function() {
  7375. alert(Re.LINK_ALERT_COPY),
  7376. t.hide()
  7377. };
  7378. t.addEventListener("click", function(e) {
  7379. try {
  7380. var t = e.target.parentNode.childNodes[0];
  7381. t.select();
  7382. var n = document.execCommand("copy");
  7383. t.blur(),
  7384. n || i()
  7385. } catch (e) {
  7386. i()
  7387. }
  7388. })
  7389. }
  7390. }),
  7391. $(r.__closeButton).hide(),
  7392. r
  7393. }
  7394. function N(e) {
  7395. He.gui || (He.gui = D(He.model, He.player)),
  7396. He.visible = e,
  7397. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7398. }
  7399. function B() {
  7400. N(!He.visible)
  7401. }
  7402. function F(e) {
  7403. ke = {
  7404. gui: null,
  7405. visible: !1,
  7406. model: e
  7407. }
  7408. }
  7409. function V(e) {
  7410. var t = new Le.GUI;
  7411. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7412. e.setSweepVisibility(Q.showSweeps)
  7413. }),
  7414. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7415. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7416. Q.transition.flySpeed = 0,
  7417. t.__controllers.forEach(function(e) {
  7418. e.updateDisplay()
  7419. })
  7420. }),
  7421. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7422. $(t.__closeButton).hide(),
  7423. t
  7424. }
  7425. function U(e) {
  7426. ke.gui || (ke.gui = V(ke.model)),
  7427. ke.visible = e,
  7428. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7429. }
  7430. function k() {
  7431. U(!ke.visible)
  7432. }
  7433. function H() {
  7434. function e(e) {
  7435. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7436. }
  7437. $("body").css("touch-action", "none"),
  7438. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7439. // e.preventDefault()
  7440. });
  7441. var t = document.getElementById("terms-text")
  7442. , i = document.getElementById("more-help-wrapper")
  7443. , n = (document.getElementById("navigation-help-wrapper"),
  7444. document.getElementById("help-dialog"),
  7445. document.getElementById("tag-billboards"));
  7446. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7447. document.body.addEventListener("DOMMouseScroll", e)),
  7448. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7449. e.stopPropagation()
  7450. })
  7451. }
  7452. function G(e, t) {
  7453. for (var i = []; e; )
  7454. i.push(e),
  7455. e = e.parentNode;
  7456. for (; t && i.indexOf(t) === -1; )
  7457. t = t.parentNode;
  7458. return t
  7459. }
  7460. function z() {
  7461. var e, t = function(t) {
  7462. e = 0 === t.button || 1 === t.which ? t.target : null
  7463. }, i = function(t) {
  7464. e !== t.target && (e = G(e, t.target));
  7465. var i = document.getElementById("gui-parent");
  7466. if (G(i, e) !== i && (e = null),
  7467. e) {
  7468. var n;
  7469. try {
  7470. n = new MouseEvent("click",t)
  7471. } catch (e) {
  7472. n = document.createEvent("MouseEvents"),
  7473. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7474. }
  7475. n.syntheticClick = !0,
  7476. e.dispatchEvent(n),
  7477. e = null
  7478. }
  7479. };
  7480. document.body.addEventListener("mousedown", t, !0),
  7481. document.body.addEventListener("mouseup", i, !0),
  7482. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7483. e.syntheticClick || (e.stopPropagation(),
  7484. "A" === e.target.nodeName && e.preventDefault())
  7485. }, !0)
  7486. }
  7487. var W, j, Y, X, Z, q, K = (e("three"),
  7488. e("../util/ajax"),
  7489. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7490. e("../util/camera"),
  7491. e("../util/logger")), te = (e("../objects/Snapshot"),
  7492. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7493. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7494. e("../enum/PathDisplayMode"),
  7495. e("../enum/DirectorEvents"),
  7496. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7497. e("../enum/WarpStyle"),
  7498. e("../enum/AlignmentType"),
  7499. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7500. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7501. coBrand: {
  7502. visible: !0,
  7503. elements: [".co-brand", "#loaderCoBrand"]
  7504. },
  7505. help: {
  7506. visible: !0,
  7507. elements: [".nav-help", "#nav-help"]
  7508. },
  7509. tourControls: {
  7510. visible: !0,
  7511. elements: [".next", ".previous", "#play"]
  7512. },
  7513. highlight: {
  7514. visible: !0,
  7515. elements: ["#drawer", "#pullTab"]
  7516. },
  7517. share: {
  7518. visible: !0,
  7519. elements: [".socialButton", "#share"]
  7520. },
  7521. fullScreen: {
  7522. visible: !0,
  7523. elements: ["#gui-fullscreen"]
  7524. },
  7525. floors: {
  7526. visible: !0,
  7527. elements: [".gui-floor"]
  7528. }
  7529. }, Ye = function() {
  7530. var e = document.getElementById("drawer");
  7531. return function() {
  7532. $("#player").height() < 400 && e.classList.contains("open") && a()
  7533. }
  7534. }(), Xe = function() {
  7535. var e = document.getElementById("meta-info");
  7536. return function() {
  7537. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7538. }
  7539. }(), Ze = function(e) {
  7540. function t() {
  7541. u.classList.contains("expand") && de.toggleMeta(!0)
  7542. }
  7543. function i() {
  7544. fe.hide()
  7545. }
  7546. function n() {
  7547. he.close()
  7548. }
  7549. function r() {
  7550. Ae.dismiss()
  7551. }
  7552. function o() {
  7553. p.hasClass("open") && a(!0)
  7554. }
  7555. function l() {
  7556. Ce.hide()
  7557. }
  7558. function c() {
  7559. f.hasClass("open") && f.removeClass("open")
  7560. }
  7561. function h() {
  7562. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7563. }
  7564. var u = document.getElementById("meta-info")
  7565. , d = document.getElementById("interaction-modal")
  7566. , p = $("#drawer").eq(0)
  7567. , f = $(".gui-floor").eq(0)
  7568. , g = $(".vr-popup").eq(0);
  7569. return function(e) {
  7570. switch (e) {
  7571. case "info":
  7572. i(),
  7573. n(),
  7574. Ye(),
  7575. l(),
  7576. c(),
  7577. r(),
  7578. h();
  7579. break;
  7580. case "terms":
  7581. t(),
  7582. n(),
  7583. o(),
  7584. l(),
  7585. c(),
  7586. r(),
  7587. h();
  7588. break;
  7589. case "help":
  7590. t(),
  7591. i(),
  7592. l(),
  7593. c(),
  7594. r(),
  7595. h();
  7596. break;
  7597. case "vr":
  7598. t(),
  7599. i(),
  7600. l(),
  7601. c(),
  7602. n(),
  7603. h(),
  7604. s(g) && o();
  7605. break;
  7606. case "highlights":
  7607. Xe(),
  7608. i(),
  7609. l(),
  7610. c();
  7611. break;
  7612. case "share":
  7613. t(),
  7614. i(),
  7615. n(),
  7616. c(),
  7617. r(),
  7618. h();
  7619. break;
  7620. case "floor":
  7621. i(),
  7622. l(),
  7623. r();
  7624. break;
  7625. case "view":
  7626. c(),
  7627. l(),
  7628. i(),
  7629. r();
  7630. break;
  7631. case "tour":
  7632. i(),
  7633. l(),
  7634. c(),
  7635. r();
  7636. break;
  7637. case "move":
  7638. i(),
  7639. l(),
  7640. c(),
  7641. r();
  7642. break;
  7643. case "resize":
  7644. t(),
  7645. Ye(),
  7646. c();
  7647. break;
  7648. case "tag":
  7649. i(),
  7650. n(),
  7651. l(),
  7652. c(),
  7653. r()
  7654. }
  7655. }
  7656. }();
  7657. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7658. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7659. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7660. setTimeout(function() {
  7661. $(".icon:visible").hide().show(0)
  7662. }, 100)
  7663. }),
  7664. $("#gui-fullscreen").find("a").on("click", function(e) {
  7665. l(e),
  7666. K.requestFullscreen($("body")[0]),
  7667. J.track("showcase_gui", {
  7668. gui_action: "click_enter_fullscreen",
  7669. interaction_source: "gui"
  7670. })
  7671. //czj
  7672. //W.reload()
  7673. }),
  7674. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7675. l(e),
  7676. K.exitFullscreen(),
  7677. J.track("showcase_gui", {
  7678. gui_action: "click_exit_fullscreen",
  7679. interaction_source: "gui"
  7680. })
  7681. })
  7682. $(window).on("resize", function(e) {
  7683. var t = e.target.innerHeight
  7684. , i = e.target.innerWidth;
  7685. t === X && i === Z || (je.highlight.visible && w(),
  7686. Ze("resize"),
  7687. $(".pinTop.right").removeClass("hideUnderMeta"),
  7688. c(),
  7689. X = t,
  7690. Z = i)
  7691. }).resize(),
  7692. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7693. $("#pullTab").on("click", function(e) {
  7694. l(e),
  7695. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7696. gui_action: "hide_highlight_reel"
  7697. }),
  7698. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7699. gui_action: "show_highlight_reel"
  7700. }),
  7701. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7702. a()
  7703. });
  7704. /***********************方奕卓 热点列表事件监听 ************************/
  7705. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7706. $('#hotList').css('display', '');
  7707. $('#hotList').on('click',function(e){
  7708. l(e);
  7709. var hotList = $('#hotListWrap')[0];
  7710. var isActive = hotList.classList.contains('hotListActive');
  7711. if(isActive){
  7712. hotList.classList.remove('hotListActive');
  7713. this.classList.remove('active')
  7714. }else{
  7715. hotList.classList.add('hotListActive');
  7716. this.classList.add('active')
  7717. }
  7718. }),
  7719. $('#hotListContent ul').on('mouseover', function(e){
  7720. l(e);
  7721. var target = e.target;
  7722. var hotList = document.getElementById('hotListWrap');
  7723. if(target.tagName === 'SPAN'){
  7724. var targetParent = target.parentElement.parentElement;
  7725. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7726. hotList.style.width = target.offsetWidth + 116 + 'px';
  7727. }else{
  7728. hotList.style.width = '';
  7729. }
  7730. }else if(target.tagName === 'LI'){
  7731. var targetParent = target.parentElement;
  7732. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7733. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7734. }else{
  7735. hotList.style.width = ''
  7736. }
  7737. }else {
  7738. hotList.style.width = '';
  7739. }
  7740. });
  7741. $('#hotListContent ul').on('click', function(e){
  7742. l(e);
  7743. this.preElem && this.preElem.classList.remove('active');
  7744. if(e.target.tagName === 'SPAN'){
  7745. e.target.parentElement.classList.add('active');
  7746. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7747. this.preElem = e.target.parentElement;
  7748. }else{
  7749. e.target.classList.add('active');
  7750. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7751. this.preElem = e.target;
  7752. }
  7753. })
  7754. $('#hotListClose').on('click', function(e){
  7755. l(e);
  7756. var hotList = $('#hotListWrap')[0];
  7757. hotList.classList.remove('hotListActive');
  7758. $('#hotListContent ul .active').removeClass('active');
  7759. $('#hotList')[0].classList.remove('active')
  7760. })
  7761. }
  7762. /*****************************************************************/
  7763. $("#more-menu-button").on("click", function(e) {
  7764. l(e);
  7765. var t = $("#more-menu");
  7766. t.toggleClass("open")
  7767. }),
  7768. t.exports.init = S,
  7769. t.exports.startLoading = x,
  7770. t.exports.endLoading = d,
  7771. t.exports.onProgress = u
  7772. }
  7773. ).call(this, "/js/gui/gui.js")
  7774. }
  7775. , {
  7776. "../analytics": 4,
  7777. "../controls/serializer": 14,
  7778. "../enum/AlignmentType": 17,
  7779. "../enum/BlackoutStyle": 18,
  7780. "../enum/ControlEvents": 21,
  7781. "../enum/DirectorEvents": 23,
  7782. "../enum/Keys": 30,
  7783. "../enum/PathDiscardMode": 38,
  7784. "../enum/PathDisplayMode": 39,
  7785. "../enum/PlayerEvents": 40,
  7786. "../enum/VROption": 47,
  7787. "../enum/Vectors": 50,
  7788. "../enum/Viewmode": 51,
  7789. "../enum/WarpStyle": 52,
  7790. "../enum/ZoomEvents": 53,
  7791. "../lib/dat.gui": 93,
  7792. "../localization/localize": 108,
  7793. "../tag/Media/MediaEvent": 131,
  7794. "../objects/Snapshot": 153,
  7795. "../settings": 166,
  7796. "../util/ajax": 181,
  7797. "../util/browser": 182,
  7798. "../util/camera": 183,
  7799. "../util/logger": 189,
  7800. "../util/showcase": 193,
  7801. "../util/transitions": 195,
  7802. "./closer/ModalCloserEvent": 61,
  7803. "./closer/modalCloser": 62,
  7804. "./help/HelpEvent": 66,
  7805. "./help/help": 67,
  7806. "./helpManager": 68,
  7807. "./immersiveMode": 69,
  7808. "./konami": 70,
  7809. "./landingScreen": 71,
  7810. "./loadingScreen": 72,
  7811. "./memoryUsage": 73,
  7812. "./playButton": 74,
  7813. "./populateModal": 75,
  7814. "./sharing/ShareEvents": 76,
  7815. "./sharing/modal": 77,
  7816. "./terms/TermsEvent": 78,
  7817. "./terms/terms": 79,
  7818. "./title/TitleEvents": 80,
  7819. "./title/tagToggle": 81,
  7820. "./title/titleBar": 82,
  7821. "./tourInteraction": 84,
  7822. "./vr/vrEvent": 85,
  7823. "./vr/vrModal": 87,
  7824. "./webvr/WebVrEvent": 88,
  7825. "./webvr/webVRgui": 89,
  7826. three: 217
  7827. }],
  7828. 66: [function(e, t, i) {
  7829. "use strict";
  7830. t.exports = Object.freeze({
  7831. OPENED: "help.opened",
  7832. CLOSED: "help.closed"
  7833. })
  7834. }
  7835. , {}],
  7836. 67: [function(e, t, i) {
  7837. "use strict";
  7838. function n() {
  7839. g.on("click", function(e) {
  7840. if (S && S !== l.TRANSITIONING) {
  7841. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7842. t && !M ? R.close() : r()
  7843. }
  7844. }),
  7845. w.on("click", function(e) {
  7846. R.close()
  7847. }),
  7848. E.on("click", function(e) {
  7849. S && S !== l.TRANSITIONING && (s(),
  7850. o())
  7851. }),
  7852. b.on("click", function(e) {
  7853. s(),
  7854. a()
  7855. })
  7856. }
  7857. function r() {
  7858. S && S !== l.TRANSITIONING && (M = !0,
  7859. setTimeout(function() {
  7860. M = !1
  7861. }, d.help.modalStayDuration),
  7862. R.emit(h.OPENED),
  7863. m.addClass("open " + S),
  7864. g.addClass("open"),
  7865. s(),
  7866. o(),
  7867. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7868. y.classList.add("fadeIn"))
  7869. }
  7870. function o() {
  7871. E.addClass("underline-tab"),
  7872. u.fill(_, c.NAVIGATION, S),
  7873. m.addClass(S)
  7874. }
  7875. function a() {
  7876. b.addClass("underline-tab"),
  7877. u.fill(T, c.MORE_HELP),
  7878. m.addClass("more-help")
  7879. }
  7880. function s(e, t) {
  7881. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7882. I.forEach(function(e) {
  7883. e.classList.remove("underline-tab")
  7884. })
  7885. }
  7886. var l = e("../../enum/Viewmode")
  7887. , c = e("../../enum/HelpModalType")
  7888. , h = e("./HelpEvent")
  7889. , u = (e("../helpManager"),
  7890. e("./../populateModal"))
  7891. , d = e("../../settings")
  7892. , p = e("../../util/common")
  7893. , f = e("events").EventEmitter
  7894. , g = $(".footer-help").eq(0)
  7895. , m = $("#help-dialog").eq(0)
  7896. , v = document.querySelector("#quick-logo")
  7897. , A = document.querySelector("#loaderCoBrand")
  7898. , y = document.querySelector("#help-dialog")
  7899. , C = document.querySelector(".footer")
  7900. , I = $(".help-tabs").children().toArray()
  7901. , E = $(".navigation-tab").eq(0)
  7902. , b = $(".more-help-tab").eq(0)
  7903. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7904. m.find(".close").eq(0))
  7905. , _ = m.find(".interactions").toArray()
  7906. , T = m.find(".ui-instructions").toArray()
  7907. , x = l.PANORAMA
  7908. , S = l.PANORAMA
  7909. , M = !1
  7910. , R = {
  7911. init: function(e, t) {
  7912. S = t,
  7913. x = t,
  7914. [y, A, v, C].forEach(function(e) {
  7915. e.classList.add(u.deviceType)
  7916. }),
  7917. n()
  7918. },
  7919. close: function() {
  7920. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7921. g.removeClass("open"),
  7922. m.removeClass("open"),
  7923. y.classList.contains("fadeIn"))) {
  7924. y.classList.remove("fadeIn");
  7925. var e = S === l.TRANSITIONING ? x : S;
  7926. u.clear(_, c.NAVIGATION, e)
  7927. }
  7928. },
  7929. updateMode: function(e) {
  7930. x = S,
  7931. S = e
  7932. }
  7933. };
  7934. p.extendObject(R, f.prototype),
  7935. t.exports = R
  7936. }
  7937. , {
  7938. "../../enum/HelpModalType": 28,
  7939. "../../enum/Viewmode": 51,
  7940. "../../settings": 166,
  7941. "../../util/common": 185,
  7942. "../helpManager": 68,
  7943. "./../populateModal": 75,
  7944. "./HelpEvent": 66,
  7945. events: 202
  7946. }],
  7947. 68: [function(e, t, i) {
  7948. (function(i) {
  7949. "use strict";
  7950. var n = e("../util/browser")
  7951. , r = e("./../util/logger")
  7952. , o = e("./../settings")
  7953. , a = new r(i)
  7954. , s = function() {
  7955. var e;
  7956. try {
  7957. return e = window.localStorage.getItem("visitCount") || "0",
  7958. e = (parseFloat(e) + 1).toString(),
  7959. window.localStorage.setItem("visitCount", e),
  7960. a.debug("visitCount = " + e),
  7961. e
  7962. } catch (t) {
  7963. e = "1",
  7964. a.debug("couldn't set local storage")
  7965. }
  7966. }()
  7967. , l = !1;
  7968. t.exports = {
  7969. isHelpDisabled: function() {
  7970. return "0" === n.valueFromHash("help", null) || l
  7971. },
  7972. isLargeHelpEnabled: function() {
  7973. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7974. },
  7975. isSmallHelpEnabled: function() {
  7976. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7977. },
  7978. isHelpEnabled: function() {
  7979. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7980. },
  7981. setAutoPlay: function(e) {
  7982. l = o.warp.auto >= 0 && e > 1
  7983. }
  7984. }
  7985. }
  7986. ).call(this, "/js/gui/helpManager.js")
  7987. }
  7988. , {
  7989. "../util/browser": 182,
  7990. "./../settings": 166,
  7991. "./../util/logger": 189
  7992. }],
  7993. 69: [function(e, t, i) {
  7994. "use strict";
  7995. function n(e, t, i, n) {
  7996. F = n,
  7997. r(e, t, i, F),
  7998. o(),
  7999. N = t.mode
  8000. }
  8001. function r(e, t, i, n) {
  8002. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8003. e.controls[t].on(v.Move, a),
  8004. e.controls[t].on(v.LongTap, c)
  8005. }),
  8006. M.on("mousewheel DOMMouseScroll", a),
  8007. i.on(m.TagActivated, a),
  8008. i.on(m.TagNavigation, a),
  8009. t.on(A.FlyingEnded, s),
  8010. t.on(A.ModeChanging, function(e, t) {
  8011. B = t !== C.PANORAMA && e !== C.PANORAMA
  8012. }),
  8013. t.on(A.ModeChanged, function(e, i) {
  8014. N = t.mode,
  8015. i !== C.TRANSITIONING ? l() : a("modeChange")
  8016. }),
  8017. n.on(y.TourStart, function() {
  8018. L = !0,
  8019. a()
  8020. }),
  8021. n.on(y.TourEnd, function() {
  8022. L = !1,
  8023. l()
  8024. }),
  8025. n.on(y.ActionInterrupted, function() {
  8026. L = !1
  8027. }),
  8028. R.addEventListener("touchend", function() {
  8029. $("#pullTab").hasClass("opened") && !L && l()
  8030. }, !0)
  8031. }
  8032. function o() {
  8033. p.isMobile() ? (b.forEach(function(e) {
  8034. e.classList.add("mobile")
  8035. }),
  8036. w.click(l)) : (b.forEach(function(e) {
  8037. e.addEventListener("mouseleave", function() {
  8038. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8039. }, !0)
  8040. }),
  8041. M.mouseleave(function() {
  8042. b[0].classList.contains("detectHover") && l()
  8043. }))
  8044. }
  8045. function a(e) {
  8046. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8047. P = !0,
  8048. g.close(),
  8049. h(e),
  8050. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8051. _.hasClass("playing") || (b.forEach(function(e) {
  8052. e.classList.add("detectHover")
  8053. }),
  8054. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8055. }
  8056. function s() {
  8057. _.hasClass("playing") || (clearTimeout(O),
  8058. O = setTimeout(l, f.immersive.timeToShowAgain))
  8059. }
  8060. function l() {
  8061. clearTimeout(O),
  8062. P = !1,
  8063. I.forEach(function(e) {
  8064. e.classList.remove("drawerOpen")
  8065. }),
  8066. L || E.forEach(function(e) {
  8067. e.classList.remove("duringTour")
  8068. }),
  8069. b.forEach(function(e) {
  8070. e.classList.remove("detectHover")
  8071. })
  8072. }
  8073. function c() {
  8074. P ? l() : a(),
  8075. D = !0,
  8076. setTimeout(function() {
  8077. D = !1
  8078. }, f.immersive.uiStayDuration)
  8079. }
  8080. function h(e) {
  8081. !d(e) && L ? E.forEach(function(e) {
  8082. e.classList.remove("drawerOpen"),
  8083. e.classList.add("duringTour")
  8084. }) : _.hasClass("open") ? E.forEach(function(e) {
  8085. e.classList.remove("duringTour"),
  8086. e.classList.add("drawerOpen")
  8087. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8088. e.classList.add("fadeOut")
  8089. })
  8090. }
  8091. function u() {
  8092. T.hasClass("duringTour") || (L = !1,
  8093. a("gui"),
  8094. l())
  8095. }
  8096. function d(e) {
  8097. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8098. }
  8099. var p = e("../util/browser")
  8100. , f = e("../settings")
  8101. , g = e("./help/help")
  8102. , m = e("../enum/tagEvents")
  8103. , v = e("../enum/ControlEvents")
  8104. , A = e("../enum/PlayerEvents")
  8105. , y = e("../enum/DirectorEvents")
  8106. , A = e("../enum/PlayerEvents")
  8107. , C = e("../enum/Viewmode")
  8108. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8109. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8110. , b = $("#hover-bottom, #hover-top").toArray()
  8111. , w = ($("#pullTab").eq(0),
  8112. $("#playHead").eq(0),
  8113. $(".pinBottom-container").eq(0))
  8114. , _ = $("#drawer").eq(0)
  8115. , T = $("#drawer-container").eq(0)
  8116. , x = $("#meta-info").eq(0)
  8117. , S = $(".pinTop.left").eq(0)
  8118. , M = $("#player").eq(0)
  8119. , R = document.getElementById("pullTab")
  8120. , P = !1
  8121. , O = null
  8122. , L = !1
  8123. , D = !1
  8124. , N = null
  8125. , B = !1
  8126. , F = null;
  8127. t.exports.init = n,
  8128. t.exports.hideUi = a,
  8129. t.exports.resetDrawer = u
  8130. }
  8131. , {
  8132. "../enum/ControlEvents": 21,
  8133. "../enum/DirectorEvents": 23,
  8134. "../enum/tagEvents": 32,
  8135. "../enum/PlayerEvents": 40,
  8136. "../enum/Viewmode": 51,
  8137. "../settings": 166,
  8138. "../util/browser": 182,
  8139. "./help/help": 67
  8140. }],
  8141. 70: [function(e, t, i) {
  8142. (function(i) {
  8143. "use strict";
  8144. function n(e, t, i) {
  8145. l.debug("konami has the modelInstance");
  8146. var n = [];
  8147. $(window).on("keydown", function(e) {
  8148. n.push(e.which),
  8149. n.length > o.secretPanelWord.length && n.shift(),
  8150. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8151. o.debug = !0)
  8152. }),
  8153. $(window).on("keydown", function n(r) {
  8154. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8155. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8156. })
  8157. }
  8158. var r = e("./../util/logger")
  8159. , o = e("./../settings")
  8160. , a = e("./debug")
  8161. , s = e("./../util/common")
  8162. , l = (e("./gui"),
  8163. new r(i));
  8164. o.console && $("body").append('<div id="debug-console"></div>'),
  8165. t.exports.init = n
  8166. }
  8167. ).call(this, "/js/gui/konami.js")
  8168. }
  8169. , {
  8170. "./../settings": 166,
  8171. "./../util/common": 185,
  8172. "./../util/logger": 189,
  8173. "./debug": 63,
  8174. "./gui": 65
  8175. }],
  8176. 71: [function(e, t, i) {
  8177. "use strict";
  8178. function n(e, t) {
  8179. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8180. }
  8181. function r(e) {
  8182. var t = $.Deferred();
  8183. e || t.resolve();
  8184. var i = c.startupFlyinDelay;
  8185. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8186. setTimeout(t.resolve.bind(t), i),
  8187. t
  8188. }
  8189. function o(e, t, i) {
  8190. var n = 0;
  8191. c.quickstart.enabled && (a(i),
  8192. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8193. var r = function() {
  8194. e.once(g.Move, l),
  8195. t.once(f.TourStart, l)
  8196. };
  8197. s(n, r)
  8198. }
  8199. function a(e) {
  8200. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8201. v.before(y),
  8202. A = $(".quick-brand").toArray()),*/
  8203. m.addClass("fadeOut"),
  8204. setTimeout(function() {
  8205. A.forEach(function(e) {
  8206. e.classList.add("fadeIn")
  8207. })
  8208. }, c.quickstart.showTextDelay),
  8209. setTimeout(function() {
  8210. A.forEach(function(e) {
  8211. e.classList.add("fadeOut")
  8212. })
  8213. }, c.quickstart.fadeOutDelay),
  8214. !0
  8215. }
  8216. function s(e, t) {
  8217. setTimeout(function() {
  8218. if (h.isHelpEnabled()) {
  8219. if (t(),
  8220. u.init(),
  8221. C.addClass("fadeIn landing " + u.deviceType),
  8222. h.isSmallHelpEnabled())
  8223. return void C.addClass("small");
  8224. u.fill(I, d.LANDING[E]),
  8225. C.addClass(E)
  8226. }
  8227. }, e)
  8228. //csz 用户引导界面
  8229. var helpData = {
  8230. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8231. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8232. }
  8233. var navIcon = $(".nav-icon .icon");
  8234. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8235. function paging(id){
  8236. id.on("click",function(){
  8237. var navPage = null;
  8238. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8239. if(navPage > helpData.length || navPage < 1) return false
  8240. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8241. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8242. }else{
  8243. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8244. }
  8245. })
  8246. };
  8247. paging($(".next-button"));
  8248. paging($(".prev-button"));
  8249. }
  8250. function l() {
  8251. u.clear(I, d.LANDING[E]),
  8252. C.removeClass("fadeIn")
  8253. }
  8254. var c = e("../settings")
  8255. , h = (e("./help/help"),
  8256. e("./helpManager"))
  8257. , u = e("./populateModal")
  8258. , d = e("../enum/HelpModalType")
  8259. , p = e("../enum/Viewmode")
  8260. , f = e("../enum/DirectorEvents")
  8261. , g = e("../enum/PlayerEvents")
  8262. , m = $("#quick-blackout").eq(0)
  8263. , v = $("#quick-logo").eq(0)
  8264. , A = $(".quick-brand").toArray()
  8265. , y = $("#loaderCoBrand").eq(0)
  8266. , C = $("#interaction-modal").eq(0)
  8267. , I = C.find(".interaction").toArray()
  8268. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8269. "");
  8270. t.exports.delayLanding = r,
  8271. t.exports.showMessage = o,
  8272. t.exports.init = n,
  8273. t.exports.dismissModal = l
  8274. }
  8275. , {
  8276. "../enum/DirectorEvents": 23,
  8277. "../enum/HelpModalType": 28,
  8278. "../enum/PlayerEvents": 40,
  8279. "../enum/Viewmode": 51,
  8280. "../settings": 166,
  8281. "./help/help": 67,
  8282. "./helpManager": 68,
  8283. "./populateModal": 75
  8284. }],
  8285. 72: [function(e, t, i) {
  8286. "use strict";
  8287. var n = e("./circleLoader").circleLoader;
  8288. t.exports = {
  8289. element: $("#gui-loading"),
  8290. hide: function(e) {
  8291. n.done(),
  8292. this.element.fadeOut(1500, e)
  8293. },
  8294. show: function(e) {
  8295. this.element.fadeIn(500, function() {
  8296. this.element.css("display", "table"),
  8297. e && e()
  8298. }
  8299. .bind(this))
  8300. },
  8301. progress: function(e) {
  8302. n.set(e)
  8303. }
  8304. }
  8305. }
  8306. , {
  8307. "./circleLoader": 60
  8308. }],
  8309. 73: [function(e, t, i) {
  8310. "use strict";
  8311. var n = e("../settings")
  8312. , r = $("#memory-info")
  8313. , o = r.find("#memory-gpu")
  8314. , a = !1;
  8315. t.exports = {
  8316. show: function() {
  8317. n.profiling.enabled && (r.show(),
  8318. a = !0)
  8319. },
  8320. hide: function() {
  8321. r.hide(),
  8322. a = !1
  8323. },
  8324. toggle: function() {
  8325. a ? this.hide() : this.show()
  8326. },
  8327. update: function(e) {
  8328. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8329. }
  8330. }
  8331. }
  8332. , {
  8333. "../settings": 166
  8334. }],
  8335. 74: [function(e, t, i) {
  8336. "use strict";
  8337. var n = e("../util/browser")
  8338. , r = e("../analytics");
  8339. e("../settings");
  8340. t.exports = {
  8341. show: function(e, t) {
  8342. $("#gui-message").fadeOut(500, function() {
  8343. t()
  8344. })
  8345. }
  8346. }
  8347. }
  8348. , {
  8349. "../analytics": 4,
  8350. "../settings": 166,
  8351. "../util/browser": 182
  8352. }],
  8353. 75: [function(e, t, i) {
  8354. "use strict";
  8355. function n(e, t, i, n) {
  8356. function r(e) {
  8357. return e.classList.contains(a)
  8358. }
  8359. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8360. //for (var a in o) {
  8361. //var s = e.find(r);
  8362. //for (var l in o[a]) {
  8363. //var c = o[a][l];
  8364. //if ("top-info" === l || "bottom-info" === l) {
  8365. //var h = n ? c : "";
  8366. //czj 注释掉第一次打开的用户引导
  8367. //s.querySelector("." + l).textContent = h
  8368. //} else {
  8369. //var u = n ? c : "";
  8370. //, d = s.querySelector("." + l);
  8371. //d.src = u,
  8372. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8373. //}
  8374. //}
  8375. //}
  8376. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8377. // p.forEach(function(e) {
  8378. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8379. // })
  8380. }
  8381. var r = e("../util/browser")
  8382. , o = e("../localization/localize")
  8383. , a = e("../enum/HelpModalType")
  8384. , s = (e("../enum/HelpModalSize"),
  8385. e("../enum/Viewmode"));
  8386. t.exports = {
  8387. init: function() {
  8388. if (!this.hasInitialized) {
  8389. this.hasInitialized = !0,
  8390. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8391. this.assets = {},
  8392. this.assets[a.LANDING[s.PANORAMA]] = {
  8393. desktop: {
  8394. left: {
  8395. "top-info": o.ROTATE,
  8396. "big-image": "images/nav_help_mouse_drag_left.png",
  8397. keyboard: "images/nav_help_keyboard_left_right.png"
  8398. },
  8399. middle: {
  8400. "top-info": o.MOVE,
  8401. "big-image": "images/nav_help_mouse_click.png",
  8402. keyboard: "images/nav_help_keyboard_up_down.png"
  8403. },
  8404. right: {
  8405. "top-info": o.ZOOM,
  8406. "big-image": "images/nav_help_mouse_zoom.png",
  8407. keyboard: "images/nav_help_zoom_keys.png"
  8408. }
  8409. },
  8410. mobile: {
  8411. left: {
  8412. "top-info": o.ROTATE,
  8413. "big-image": "images/nav_help_gesture_drag.png"
  8414. },
  8415. middle: {
  8416. "top-info": o.MOVE,
  8417. "big-image": "images/nav_help_gesture_tap.png"
  8418. },
  8419. right: {
  8420. "top-info": o.ZOOM,
  8421. "big-image": "images/nav_help_gesture_pinch.png"
  8422. }
  8423. }
  8424. },
  8425. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8426. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8427. desktop: {
  8428. left: {
  8429. "top-info": o.ROTATE,
  8430. "big-image": "images/nav_help_mouse_drag_left.png",
  8431. keyboard: "images/nav_help_keyboard_left_right.png"
  8432. },
  8433. middle: {
  8434. "top-info": o.MOVE,
  8435. "big-image": "images/nav_help_mouse_position_right.png"
  8436. }
  8437. },
  8438. mobile: {
  8439. left: {
  8440. "top-info": o.ROTATE,
  8441. "big-image": "images/nav_help_gesture_drag.png"
  8442. },
  8443. middle: {
  8444. "top-info": o.MOVE,
  8445. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8446. }
  8447. }
  8448. },
  8449. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8450. desktop: {
  8451. left: {
  8452. "top-info": o.MOVE,
  8453. "big-image": "images/nav_help_mouse_position_left.png"
  8454. },
  8455. middle: {
  8456. "top-info": o.ROTATE,
  8457. "big-image": "images/nav_help_mouse_drag_right.png",
  8458. keyboard: "images/nav_help_keyboard_left_right.png"
  8459. }
  8460. },
  8461. mobile: {
  8462. left: {
  8463. "top-info": o.MOVE,
  8464. "big-image": "images/nav_help_gesture_position.png"
  8465. },
  8466. middle: {
  8467. "top-info": o.ROTATE,
  8468. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8469. }
  8470. }
  8471. };
  8472. var e = {
  8473. "top-info": o.INSIDE,
  8474. "big-image": "images/nav_help_click_inside.png",
  8475. keyboard: "images/nav_help_inside_key.png"
  8476. };
  8477. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8478. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8479. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8480. var t = {
  8481. "top-info": o.INSIDE,
  8482. "big-image": "images/nav_help_tap_inside.png"
  8483. };
  8484. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8485. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8486. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8487. this.assets[a.NAVIGATION] = {},
  8488. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8489. desktop: {
  8490. left: {
  8491. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8492. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8493. "big-image": "images/nav_help_mouse_drag_left.png",
  8494. keyboard: "images/nav_help_keyboard_left_right.png"
  8495. },
  8496. middle: {
  8497. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8498. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8499. "big-image": "images/nav_help_mouse_click.png",
  8500. keyboard: "images/nav_help_keyboard_up_down.png"
  8501. },
  8502. right: {
  8503. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8504. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8505. "big-image": "images/nav_help_mouse_zoom.png",
  8506. keyboard: "images/nav_help_zoom_keys.png"
  8507. }
  8508. },
  8509. mobile: {
  8510. left: {
  8511. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8512. "big-image": "images/nav_help_gesture_drag.png"
  8513. },
  8514. middle: {
  8515. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8516. "big-image": "images/nav_help_gesture_tap.png"
  8517. },
  8518. right: {
  8519. "top-info": o.HELP_MOBILE_3,
  8520. "big-image": "images/nav_help_gesture_pinch.png"
  8521. }
  8522. }
  8523. },
  8524. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8525. desktop: {
  8526. left: {
  8527. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8528. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8529. "big-image": "images/nav_help_mouse_drag_left.png",
  8530. keyboard: "images/nav_help_keyboard_all.png"
  8531. },
  8532. middle: {
  8533. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8534. "big-image": "images/nav_help_mouse_position_right.png"
  8535. },
  8536. right: {
  8537. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8538. "big-image": "images/nav_help_mouse_zoom.png"
  8539. }
  8540. },
  8541. mobile: {
  8542. left: {
  8543. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8544. "big-image": "images/nav_help_gesture_drag.png"
  8545. },
  8546. middle: {
  8547. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8548. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8549. },
  8550. right: {
  8551. "top-info": o.HELP_MOBILE_3,
  8552. "big-image": "images/nav_help_gesture_pinch.png"
  8553. }
  8554. }
  8555. },
  8556. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8557. desktop: {
  8558. left: {
  8559. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8560. "big-image": "images/nav_help_mouse_position_left.png"
  8561. },
  8562. middle: {
  8563. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8564. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8565. "big-image": "images/nav_help_mouse_drag_right.png",
  8566. keyboard: "images/nav_help_keyboard_left_right.png"
  8567. },
  8568. right: {
  8569. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8570. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8571. "big-image": "images/nav_help_mouse_zoom.png",
  8572. keyboard: "images/nav_help_keyboard_up_down.png"
  8573. }
  8574. },
  8575. mobile: {
  8576. left: {
  8577. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8578. "big-image": "images/nav_help_gesture_position.png"
  8579. },
  8580. middle: {
  8581. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8582. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8583. },
  8584. right: {
  8585. "top-info": o.HELP_MOBILE_3,
  8586. "big-image": "images/nav_help_gesture_pinch.png"
  8587. }
  8588. }
  8589. },
  8590. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8591. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8592. "top-info": o.HELP_DESKTOP_360_2A,
  8593. "bottom-info": o.HELP_DESKTOP_360_2B,
  8594. "big-image": "images/nav_help_click_inside.png",
  8595. keyboard: "images/nav_help_inside_key.png"
  8596. },
  8597. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8598. "top-info": o.HELP_MOBILE_360_2,
  8599. "big-image": "images/nav_help_tap_inside.png"
  8600. },
  8601. this.assets[a.MORE_HELP] = {
  8602. desktop: {
  8603. "more-help-hlr": {
  8604. "top-info": o.HELP_MORE_HLR_A,
  8605. "big-image": "images/nav_help_expand.svg",
  8606. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8607. },
  8608. "more-help-dollhouse": {
  8609. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8610. "big-image": "images/nav_help_dollhouse.svg",
  8611. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8612. },
  8613. "more-help-floors": {
  8614. "top-info": o.HELP_MORE_FLOORS_A,
  8615. "big-image": "images/nav_help_floor picker.svg",
  8616. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8617. },
  8618. "more-help-tag": {
  8619. "top-info": o.HELP_MORE_TAG_A,
  8620. "big-image": "images/nav_help_tag.svg",
  8621. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8622. },
  8623. "more-help-zoom": {
  8624. "top-info": o.HELP_MORE_ZOOM_A,
  8625. "big-image": "images/nav_help_zoom.svg",
  8626. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8627. },
  8628. "more-help-tour": {
  8629. "top-info": o.HELP_MORE_TOUR_A,
  8630. "big-image": "images/nav_help_play.png",
  8631. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8632. },
  8633. "more-help-inside": {
  8634. "top-info": o.HELP_MORE_INSIDE_A,
  8635. "big-image": "images/nav_help_inside.svg",
  8636. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8637. },
  8638. "more-help-vr": {
  8639. "top-info": o.HELP_MORE_VR_A,
  8640. "big-image": "images/nav_help_vr.svg",
  8641. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8642. },
  8643. "more-help-360": {
  8644. "top-info": o.HELP_MORE_360_A,
  8645. "big-image": "images/nav_help_360.svg",
  8646. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8647. },
  8648. "more-help-fullscreen": {
  8649. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8650. "big-image": "images/nav_help_fullscreen.svg",
  8651. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8652. }
  8653. },
  8654. mobile: {
  8655. "more-help-hlr": {
  8656. "top-info": o.HELP_MORE_HLR_A,
  8657. "big-image": "images/nav_help_expand.svg",
  8658. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8659. },
  8660. "more-help-dollhouse": {
  8661. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8662. "big-image": "images/nav_help_dollhouse.svg",
  8663. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8664. },
  8665. "more-help-floors": {
  8666. "top-info": o.HELP_MORE_FLOORS_A,
  8667. "big-image": "images/nav_help_floor picker.svg",
  8668. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8669. },
  8670. "more-help-tag": {
  8671. "top-info": o.HELP_MORE_TAG_A,
  8672. "big-image": "images/nav_help_tag.svg",
  8673. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8674. },
  8675. "more-help-tour": {
  8676. "top-info": o.HELP_MORE_TOUR_A,
  8677. "big-image": "images/nav_help_play.png",
  8678. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8679. },
  8680. "more-help-inside": {
  8681. "top-info": o.HELP_MORE_INSIDE_A,
  8682. "big-image": "images/nav_help_inside.svg",
  8683. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8684. },
  8685. "more-help-vr": {
  8686. "top-info": o.HELP_MORE_VR_A,
  8687. "big-image": "images/webvr.svg",
  8688. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8689. },
  8690. "more-help-360": {
  8691. "top-info": o.HELP_MORE_360_A,
  8692. "big-image": "images/nav_help_360.svg",
  8693. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8694. }
  8695. }
  8696. },
  8697. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8698. desktop: {
  8699. left: {
  8700. "top-info": o.ROTATE,
  8701. "big-image": "images/nav_help_mouse_drag_left.png",
  8702. keyboard: "images/nav_help_keyboard_left_right.png"
  8703. },
  8704. middle: {
  8705. "top-info": o.MOVE,
  8706. "big-image": "images/nav_help_mouse_click.png",
  8707. keyboard: "images/nav_help_keyboard_up_down.png"
  8708. },
  8709. right: {
  8710. "top-info": o.PLAY,
  8711. "big-image": "images/Desktop-help-play-button.svg",
  8712. keyboard: "images/Desktop-help-spacebar-2.svg"
  8713. }
  8714. },
  8715. mobile: {
  8716. left: {
  8717. "top-info": o.ROTATE,
  8718. "big-image": "images/nav_help_gesture_drag.png"
  8719. },
  8720. middle: {
  8721. "top-info": o.MOVE,
  8722. "big-image": "images/nav_help_gesture_tap.png"
  8723. },
  8724. right: {
  8725. "top-info": o.PLAY,
  8726. "big-image": "images/mobile-help-play-button.svg"
  8727. }
  8728. }
  8729. },
  8730. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8731. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8732. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8733. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8734. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8735. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8736. }
  8737. },
  8738. fill: function(e, t, i) {
  8739. n.call(this, e, t, i, !0)
  8740. },
  8741. clear: function(e, t, i) {
  8742. n.call(this, e, t, i, !1)
  8743. }
  8744. }
  8745. }
  8746. , {
  8747. "../enum/HelpModalSize": 27,
  8748. "../enum/HelpModalType": 28,
  8749. "../enum/Viewmode": 51,
  8750. "../localization/localize": 108,
  8751. "../util/browser": 182
  8752. }],
  8753. 76: [function(e, t, i) {
  8754. "use strict";
  8755. t.exports = Object.freeze({
  8756. OPENED: "share.open",
  8757. CLOSED: "share.closed",
  8758. LINK_CLICKED: "share.linked"
  8759. })
  8760. }
  8761. , {}],
  8762. 77: [function(e, t, i) {
  8763. "use strict";
  8764. function n(e) {
  8765. function t(t, i) {
  8766. var n = window.screenY + ($("#player").height() - i) / 2
  8767. , r = window.screenX + ($("#player").width() - t) / 2
  8768. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8769. I.emit(l.LINK_CLICKED, {
  8770. channel: e
  8771. }),
  8772. window.open(C[e], "shareWindow", o)
  8773. }
  8774. switch (e) {
  8775. case y.FACEBOOK:
  8776. t(580, 420);
  8777. break;
  8778. case y.TWITTER:
  8779. t(550, 440);
  8780. break;
  8781. case y.MAIL:
  8782. I.emit(l.LINK_CLICKED, {
  8783. channel: "email"
  8784. }),
  8785. window.open(C[e], "_blank");
  8786. break;
  8787. case y.LINKEDIN:
  8788. }
  8789. }
  8790. function r(e) {
  8791. I.emit(l.LINK_CLICKED, {
  8792. channel: "copylink"
  8793. });
  8794. var t = document.createRange();
  8795. t.selectNodeContents(v);
  8796. var i = window.getSelection();
  8797. i.removeAllRanges(),
  8798. i.addRange(t),
  8799. document.execCommand("copy"),
  8800. A.classList.remove("hidden"),
  8801. v.classList.add("highlighted")
  8802. }
  8803. function o(e) {
  8804. e && (e.stopPropagation(),
  8805. e.target === v) || (window.getSelection().removeAllRanges(),
  8806. v.classList.remove("highlighted"),
  8807. A.classList.add("hidden"))
  8808. }
  8809. var a = e("../../util/browser")
  8810. , s = e("../../localization/localize")
  8811. , l = e("./ShareEvents")
  8812. , c = e("../../util/common")
  8813. , h = e("events").EventEmitter
  8814. , u = document.getElementById("sharing")
  8815. , d = document.getElementById("share-modal")
  8816. , p = document.getElementById("share-close")
  8817. , f = document.getElementById("facebook-share")
  8818. , g = document.getElementById("twitter-share")
  8819. , m = document.getElementById("mail-share")
  8820. , v = document.getElementById("share-url-text")
  8821. , A = document.getElementById("copy-success")
  8822. , y = Object.freeze({
  8823. FACEBOOK: "facebook",
  8824. TWITTER: "twitter",
  8825. MAIL: "mail",
  8826. LINKEDIN: "linkedin"
  8827. })
  8828. , C = {};
  8829. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8830. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8831. C[y.MAIL] = "mailto:?subject=";
  8832. var I = {
  8833. init: function(e) {
  8834. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8835. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8836. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8837. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8838. u.addEventListener("click", this.toggle.bind(this)),
  8839. p.addEventListener("click", this.hide.bind(this)),
  8840. v.addEventListener("click", r),
  8841. d.addEventListener("click", o),
  8842. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8843. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8844. m.addEventListener("click", n.bind(this, y.MAIL)),
  8845. v.textContent = window.location.href + "&utm_source=4",
  8846. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8847. u.classList.remove("hidden")
  8848. },
  8849. show: function() {
  8850. this.emit(l.OPENED),
  8851. d.classList.add("fadeIn")
  8852. },
  8853. hide: function() {
  8854. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8855. document.selection && document.selection.empty(),
  8856. window.getSelection().removeAllRanges(),
  8857. o(),
  8858. d.classList.remove("fadeIn"))
  8859. },
  8860. toggle: function() {
  8861. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8862. }
  8863. };
  8864. c.extendObject(I, h.prototype),
  8865. t.exports = I
  8866. }
  8867. , {
  8868. "../../localization/localize": 108,
  8869. "../../util/browser": 182,
  8870. "../../util/common": 185,
  8871. "./ShareEvents": 76,
  8872. events: 202
  8873. }],
  8874. 78: [function(e, t, i) {
  8875. "use strict";
  8876. t.exports = Object.freeze({
  8877. OPENED: "terms.opened",
  8878. CLOSED: "terms.closed"
  8879. })
  8880. }
  8881. , {}],
  8882. 79: [function(e, t, i) {
  8883. "use strict";
  8884. var n = e("./TermsEvent")
  8885. , r = e("../../localization/localize")
  8886. , o = e("../../analytics")
  8887. , a = e("../../util/ajax")
  8888. , s = e("../../util/common")
  8889. , l = e("events").EventEmitter
  8890. , c = document.getElementById("terms-modal")
  8891. , h = {
  8892. init: function() {
  8893. $(".footer-terms").on("click", function(e) {
  8894. e.preventDefault(),
  8895. this.show()
  8896. }
  8897. .bind(this)),
  8898. $("#terms-modal .close").on("click", this.hide.bind(this))
  8899. },
  8900. show: function() {
  8901. this.emit(n.OPENED),
  8902. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8903. var t = $("#terms-text").html(e);
  8904. o.track("showcase_gui", {
  8905. gui_action: "click_terms_button",
  8906. interaction_source: "gui"
  8907. }),
  8908. t.find("a").attr("target", "_blank")
  8909. }).fail(function() {
  8910. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8911. }),
  8912. c.classList.add("fadeIn")
  8913. },
  8914. hide: function(e) {
  8915. e && e.preventDefault(),
  8916. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8917. c.classList.remove("fadeIn")
  8918. }
  8919. };
  8920. s.extendObject(h, l.prototype),
  8921. t.exports = h
  8922. }
  8923. , {
  8924. "../../analytics": 4,
  8925. "../../localization/localize": 108,
  8926. "../../util/ajax": 181,
  8927. "../../util/common": 185,
  8928. "./TermsEvent": 78,
  8929. events: 202
  8930. }],
  8931. 80: [function(e, t, i) {
  8932. "use strict";
  8933. t.exports = Object.freeze({
  8934. OPEN_INFO: "title.open.info",
  8935. CLOSE_INFO: "title.close.info",
  8936. SHOW_INFO: "title.show.info",
  8937. HIDE_INFO: "title.hide.info",
  8938. LINK_CLICKED: "title.link.click",
  8939. CONTACT_LINK_CLICKED: "title.contact.click",
  8940. ORIGIN_LINK_CLICKED: "title.origin.click"
  8941. })
  8942. }
  8943. , {}],
  8944. 81: [function(e, t, i) {
  8945. "use strict";
  8946. function n(e, t) {
  8947. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8948. }
  8949. function r(e, t) {
  8950. function i(i) {
  8951. e.shouldShowtags = "show" === this.value,
  8952. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8953. }
  8954. document.getElementById("tag-toggles").classList.remove("hidden"),
  8955. document.getElementById("radio-tag-show").checked = !0;
  8956. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8957. n[r].addEventListener("change", i)
  8958. }
  8959. var o = e("../../settings");
  8960. t.exports.init = n
  8961. }
  8962. , {
  8963. "../../settings": 166
  8964. }],
  8965. 82: [function(e, t, i) {
  8966. (function(i) {
  8967. "use strict";
  8968. function n(e, t) {
  8969. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8970. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8971. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8972. document.getElementById("gui-name").classList.add("noCoBrand"),
  8973. document.getElementById("cobrandTitle").classList.add("hidden")),
  8974. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8975. !1)
  8976. }
  8977. function r(e) {
  8978. return e ? (L = !0,
  8979. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8980. }
  8981. function o(e, t, i, n) {
  8982. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8983. return void T.classList.add("hidden");
  8984. L = !0;
  8985. var r = []
  8986. , o = c(r, "<br>");
  8987. if (e && o('<span id="contactName">' + e + "</span>"),
  8988. t) {
  8989. var a = n || t
  8990. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8991. o(s)
  8992. }
  8993. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8994. r[0] = "",
  8995. x.innerHTML = r.join("")
  8996. }
  8997. function a(e) {
  8998. if ("string" == typeof e)
  8999. try {
  9000. e = JSON.parse(e)
  9001. } catch (e) {
  9002. return y.warn("Unable to parse address data"),
  9003. void S.parentElement.classList.add("hidden")
  9004. }
  9005. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9006. return void S.parentElement.classList.add("hidden");
  9007. L = !0;
  9008. var t = []
  9009. , i = c(t, " ");
  9010. e.address_1 && i(e.address_1),
  9011. e.address_2 && i(e.address_2),
  9012. e.city && i(e.city, ", "),
  9013. e.state && i(e.state, ", "),
  9014. e.zip && i(e.zip, e.state ? " " : ", "),
  9015. t[0] = "",
  9016. S.innerText = t.join("")
  9017. }
  9018. function s(e) {
  9019. var t = document.createElement("a");
  9020. return t.id = "url",
  9021. t.target = "_blank",
  9022. t.href = e,
  9023. t.innerText = e,
  9024. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9025. t
  9026. }
  9027. function l(e) {
  9028. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9029. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9030. P.appendChild(s(e)),
  9031. O.forEach(function(e) {
  9032. e.classList.add("share-link")
  9033. }),
  9034. !0)
  9035. }
  9036. function c(e, t) {
  9037. var i = e
  9038. , n = t;
  9039. return function(e, t) {
  9040. i.push(t || n, e)
  9041. }
  9042. }
  9043. function h() {
  9044. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9045. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9046. var e = [].slice.call(_.querySelectorAll("a"));
  9047. e.forEach(function(e) {
  9048. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9049. });
  9050. var t = [].slice.call(T.querySelectorAll("a"));
  9051. t.forEach(function(e) {
  9052. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9053. contact_type: e.getAttribute("id")
  9054. }))
  9055. })
  9056. }
  9057. var u = e("../../util/browser")
  9058. , d = e("../../util/common")
  9059. , p = e("../../util/logger")
  9060. , f = e("../../localization/localize")
  9061. , g = e("./titleBarSettings")
  9062. , m = e("../../settings")
  9063. , v = e("./TitleEvents")
  9064. , A = e("events").EventEmitter
  9065. , y = new p(i)
  9066. , C = document.querySelector(".pinTop.left")
  9067. , I = document.getElementsByClassName("title-container")[0]
  9068. , E = document.getElementById("title-toggle").querySelector("i")
  9069. , b = document.getElementById("meta-info-wrapper")
  9070. , w = document.getElementById("meta-info")
  9071. , _ = document.getElementById("meta-description")
  9072. , T = document.getElementsByClassName("contact-info")[0]
  9073. , x = document.getElementById("contact-data")
  9074. , S = document.getElementById("addressTxt")
  9075. , M = document.getElementById("tag-toggles")
  9076. , R = document.getElementById("share-origin")
  9077. , P = document.getElementById("share-link-wrapper")
  9078. , O = [w, b, I]
  9079. , L = !1
  9080. , D = !1
  9081. , N = {
  9082. populate: function(e) {
  9083. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9084. if (r(e.description),
  9085. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9086. a(e.address),
  9087. L) {
  9088. var t = document.createElement("br");
  9089. M.insertBefore(t, M.firstElementChild)
  9090. }
  9091. e.socialSharing && m.share.enabled && (D = l(e.url))
  9092. }
  9093. },
  9094. finishSetup: function(e) {
  9095. L = L || !!e,
  9096. h(),
  9097. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9098. },
  9099. toggleMeta: function(e, t) {
  9100. var title = document.getElementById("model-title");
  9101. t && t.preventDefault();
  9102. var i = w.classList.contains("expand");
  9103. e && !i || (i ? (O.forEach(function(e) {
  9104. e.classList.remove("expand")
  9105. }),
  9106. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9107. e.classList.add("expand");
  9108. }),
  9109. title.classList.add("expand"),
  9110. this.emit(v.OPEN_INFO)))
  9111. },
  9112. setupToggling: function() {
  9113. b.style.height = w.offsetHeight + "px",
  9114. w.addEventListener("transitionend", function() {
  9115. b.style.height = w.offsetHeight + "px"
  9116. })
  9117. },
  9118. toggleTitle: function(e) {
  9119. e && e.preventDefault(),
  9120. C.classList.contains("closed") ? (C.classList.add("open"),
  9121. E.classList.remove("icon-dpad-right"),
  9122. E.classList.add("icon-dpad-left"),
  9123. this.emit(v.SHOW_INFO),
  9124. setTimeout(function() {
  9125. C.classList.remove("closed"),
  9126. C.classList.remove("open")
  9127. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9128. E.classList.remove("icon-dpad-left"),
  9129. E.classList.add("icon-dpad-right"),
  9130. this.emit(v.HIDE_INFO))
  9131. }
  9132. };
  9133. d.extendObject(N, A.prototype),
  9134. t.exports = N
  9135. }
  9136. ).call(this, "/js/gui/title/titleBar.js")
  9137. }
  9138. , {
  9139. "../../localization/localize": 108,
  9140. "../../settings": 166,
  9141. "../../util/browser": 182,
  9142. "../../util/common": 185,
  9143. "../../util/logger": 189,
  9144. "./TitleEvents": 80,
  9145. "./titleBarSettings": 83,
  9146. events: 202
  9147. }],
  9148. 83: [function(e, t, i) {
  9149. "use strict";
  9150. t.exports = Object.freeze({
  9151. minTooltipCharacters: 19,
  9152. removeAnimationClasses: 500
  9153. })
  9154. }
  9155. , {}],
  9156. 84: [function(e, t, i) {
  9157. "use strict";
  9158. function n(e) {
  9159. C = e,
  9160. P.forEach(function(e) {
  9161. b.addEventListener(e, u.bind(this, !1), !0),
  9162. w.addEventListener(e, u.bind(this, !0), !0),
  9163. E.addEventListener(e, o, !0),
  9164. S.forEach(function(t) {
  9165. t.addEventListener(e, a, !0)
  9166. }),
  9167. $("#drawer img").on(e, a)
  9168. }),
  9169. document.addEventListener("keydown", u.bind(this, !1), !0),
  9170. C.on(v.TourStart, function() {
  9171. E.classList.add("playing")
  9172. })
  9173. }
  9174. function r() {
  9175. C.playTour(),
  9176. I && clearTimeout(I),
  9177. d(),
  9178. _.removeClass("fadeIn")
  9179. }
  9180. function o() {
  9181. E.classList.contains("playing") && (C.stopTour(),
  9182. _.addClass("fadeIn"),
  9183. setTimeout(function() {
  9184. _.removeClass("fadeIn")
  9185. }, p.tourInteraction.showPauseButton),
  9186. O || (clearTimeout(I),
  9187. I = setTimeout(h, p.tourInteraction.showModal)),
  9188. setTimeout(function() {
  9189. E.classList.remove("playing")
  9190. }, p.tourInteraction.allowNextClick))
  9191. }
  9192. function a() {
  9193. C.tourInProgress && (C.stopTour(),
  9194. C.endTourProgress(),
  9195. E.classList.remove("playing"))
  9196. }
  9197. function s() {
  9198. T.is(":visible") ? r() : o()
  9199. }
  9200. function l() {
  9201. x.hasClass("playing") && (clearTimeout(I),
  9202. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9203. }
  9204. function c() {
  9205. E.classList.remove("playing"),
  9206. h()
  9207. }
  9208. function h() {//去掉导览结束时的提示
  9209. /* if (!p.tourInteraction.disabled) {
  9210. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9211. M.addClass("fadeIn tour " + m.deviceType);
  9212. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9213. if (!p.tourInteraction.smallModal) {
  9214. var t;
  9215. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9216. m.fill(R, A.TOUR_INTERACTION[t]),
  9217. M.addClass(t)
  9218. }
  9219. M.addClass(e)
  9220. } */
  9221. }
  9222. function u(e, t) {
  9223. if (t) {
  9224. var i = "keydown" === t.type
  9225. , n = t.which === f.SPACE || C.tourIsPlaying;
  9226. i && n || e || (O = !0),
  9227. C.atEndOfTour() && d(),
  9228. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9229. d(),
  9230. t.which !== f.SPACE && a()),
  9231. i && n && s()
  9232. }
  9233. }
  9234. function d() {
  9235. M.removeClass("fadeIn")
  9236. }
  9237. var p = (e("../util/browser"),
  9238. e("../settings"))
  9239. , f = e("../enum/Keys")
  9240. , g = e("../enum/Viewmode")
  9241. , m = (e("./helpManager"),
  9242. e("./populateModal"))
  9243. , v = e("../enum/DirectorEvents")
  9244. , A = e("../enum/HelpModalType")
  9245. , y = e("../enum/HelpModalSize")
  9246. , C = null
  9247. , I = null
  9248. , E = document.getElementById("pause-overlay")
  9249. , b = document.getElementById("player")
  9250. , w = document.getElementById("gui")
  9251. , _ = $("#pause-icon").eq(0)
  9252. , T = $("#play").eq(0)
  9253. , x = $("#playHead").eq(0)
  9254. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9255. , M = $("#interaction-modal").eq(0)
  9256. , R = $("#interaction-modal .interaction").toArray()
  9257. , P = ["touchstart", "mousedown", "pointerdown"]
  9258. , O = !1;
  9259. t.exports.init = n,
  9260. t.exports.play = r,
  9261. t.exports.pause = o,
  9262. t.exports.pauseWithoutCTA = a,
  9263. t.exports.togglePlay = s,
  9264. t.exports.stopTour = l,
  9265. t.exports.dismissModal = d
  9266. }
  9267. , {
  9268. "../enum/DirectorEvents": 23,
  9269. "../enum/HelpModalSize": 27,
  9270. "../enum/HelpModalType": 28,
  9271. "../enum/Keys": 30,
  9272. "../enum/Viewmode": 51,
  9273. "../settings": 166,
  9274. "../util/browser": 182,
  9275. "./helpManager": 68,
  9276. "./populateModal": 75
  9277. }],
  9278. 85: [function(e, t, i) {
  9279. "use strict";
  9280. t.exports = Object.freeze({
  9281. OPENED: "vr.modal.opened",
  9282. LAUNCH: "vr.modal.launch",
  9283. CLOSED: "vr.modal.closed",
  9284. NEXT: "vr.modal.next",
  9285. PREV: "vr.modal.prev",
  9286. STORE: "vr.modal.store",
  9287. falseICECHOSEN: "vr.modal.device"
  9288. })
  9289. }
  9290. , {}],
  9291. 86: [function(e, t, i) {
  9292. "use strict";
  9293. function n(e, t, i) {
  9294. function n(e, t, n, r) {
  9295. function o() {
  9296. return p + "&m=" + t + "&display=" + e
  9297. }
  9298. function s() {
  9299. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9300. , t = "&utm_source=" + u
  9301. , n = "&utm_showcase_session_id=" + i;
  9302. return e + t + n
  9303. }
  9304. function l() {
  9305. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9306. }
  9307. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9308. }
  9309. function r(e, t, i, r) {
  9310. var o = "https://api.branch.io/v1/url"
  9311. , a = n(e, t, i, r)
  9312. , s = {
  9313. responseType: "json",
  9314. data: {
  9315. branch_key: h.appConfig.branch_key,
  9316. data: {
  9317. m: t,
  9318. full_url: a,
  9319. $desktop_url: m,
  9320. $og_app_id: "331853976762864119",
  9321. $og_title: i,
  9322. $og_description: r,
  9323. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9324. $canonical_url: window.location.href
  9325. }
  9326. }
  9327. };
  9328. c.post(o, s).done(function(t) {
  9329. f[e] = t.url
  9330. }).fail(function(t) {
  9331. f[e] = t
  9332. }
  9333. .bind(this, a))
  9334. }
  9335. function o(e, t, i) {
  9336. for (var r in s) {
  9337. var o = s[r]
  9338. , a = n(o, e, t, i);
  9339. f[o] = a
  9340. }
  9341. }
  9342. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9343. , d = g + "/vr/dlist/?ret=" + u
  9344. , p = g + "/vr/show/?ret=" + u
  9345. , m = "";
  9346. switch (e) {
  9347. case l.IOS:
  9348. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9349. break;
  9350. default:
  9351. o(t.sid, t.name, t.summary)
  9352. }
  9353. }
  9354. function r(e) {
  9355. var t = f[e];
  9356. window.open(t, "_blank")
  9357. }
  9358. function o(e) {
  9359. var t = u[e];
  9360. window.open(t, "_blank")
  9361. }
  9362. var a = e("../../util/browser")
  9363. , s = e("../../enum/VRApps")
  9364. , l = e("../../enum/VRPlatforms")
  9365. , c = e("../../util/ajax")
  9366. , h = e("../../settings")
  9367. , u = {};
  9368. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9369. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9370. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9371. for (var d in s) {
  9372. var p = s[d];
  9373. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9374. }
  9375. var f = {}
  9376. , g = function() {
  9377. var e = window.location.host;
  9378. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9379. "https://" + e
  9380. }();
  9381. t.exports.init = n,
  9382. t.exports.launch = r,
  9383. t.exports.launchStore = o
  9384. }
  9385. , {
  9386. "../../enum/VRApps": 46,
  9387. "../../enum/VRPlatforms": 49,
  9388. "../../settings": 166,
  9389. "../../util/ajax": 181,
  9390. "../../util/browser": 182
  9391. }],
  9392. 87: [function(e, t, i) {
  9393. "use strict";
  9394. function n(e) {
  9395. var t;
  9396. switch (e) {
  9397. case m.IOS:
  9398. return t = p.iosVersion(),
  9399. t.major > 9 || 9 === t.major && t.minor >= 1;
  9400. case m.Android:
  9401. return t = p.androidVersion(),
  9402. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9403. }
  9404. return !1
  9405. }
  9406. function r(e, t) {
  9407. function i(e) {
  9408. K.emit(A.STORE, {
  9409. type: e
  9410. }),
  9411. f.launchStore(e)
  9412. }
  9413. function r(e) {
  9414. switch (e !== _.pageCount && (a(e),
  9415. N.text(e + 1 + " / " + _.pageCount)),
  9416. e) {
  9417. case _.Title:
  9418. O.css("display", "none"),
  9419. L.text(u[e]),
  9420. o(s);
  9421. break;
  9422. case _.Cardboard:
  9423. O.css("display", "block"),
  9424. L.text(u[e]),
  9425. M.filter(".cardboard").off(),
  9426. M.filter(".gearvr").off(),
  9427. c(e, s),
  9428. h(H, X, Z);
  9429. break;
  9430. case _.Gear:
  9431. L.text(u[e]),
  9432. c(e, s),
  9433. T.addClass("lastPage"),
  9434. h(G, X, Z);
  9435. break;
  9436. case _.pageCount:
  9437. T.removeClass("fadeIn"),
  9438. K.emit(A.CLOSED)
  9439. }
  9440. B.filter("[src='']").hide()
  9441. }
  9442. var s = function() {
  9443. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9444. w = ".show-supported",
  9445. m.Android) : (T.addClass("unsupported"),
  9446. w = ".show-unsupported",
  9447. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9448. w = ".show-ios",
  9449. _ = v.ios,
  9450. m.IOS) : (T.addClass("desktop"),
  9451. w = ".show-desktop",
  9452. m.Desktop)
  9453. }();
  9454. f.init(s, e, t),
  9455. s !== m.Desktop && T.addClass("mobile");
  9456. var l = function(e) {
  9457. K.emit(A.LAUNCH, {
  9458. vr_platform: s,
  9459. vr_app: e
  9460. }),
  9461. f.launch(e)
  9462. };
  9463. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9464. q.gear = l.bind(this, g.GearVR),
  9465. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9466. d(),
  9467. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9468. $(w).show();
  9469. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9470. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9471. s === m.IOS && (u.splice(1, 1),
  9472. y.splice(1, 1)),
  9473. $("#vr").on("click", function(e) {
  9474. e.preventDefault();
  9475. if(!window.vrEnabled) { // 开启VR
  9476. window.vrEnabled = true;
  9477. this.classList.add('active');
  9478. $('#gui div').not('#vrOff').addClass('vrHide');
  9479. $('#vrOffImg').css({'display':'inline-block'});
  9480. }else{
  9481. }
  9482. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9483. // r(b),
  9484. // T.addClass("fadeIn"),
  9485. // K.emit(A.OPENED))
  9486. });
  9487. $('#vrOff').on('click', function(){
  9488. window.vrEnabled = false;
  9489. $('#gui div').not('#vrOff').removeClass('vrHide');
  9490. $('#vrOffImg').css({'display':'none'});
  9491. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9492. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9493. })
  9494. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9495. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9496. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9497. $("span.modelLink").text(I),
  9498. O.on("click", function(e) {
  9499. K.emit(A.PREV),
  9500. b--,
  9501. r(b)
  9502. }),
  9503. L.on("click", function(e) {
  9504. L.text();
  9505. K.emit(A.NEXT, {
  9506. nextAction: y[b]
  9507. }),
  9508. b++,
  9509. r(b)
  9510. }),
  9511. T.find(".close").on("click", K.dismiss)
  9512. }
  9513. function o(e) {
  9514. switch (e) {
  9515. case m.Android:
  9516. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9517. M.filter(".gearvr").off().on("click", q.gear),
  9518. s(H, G, "logo-button", "same-line");
  9519. break;
  9520. case m.UnsupportedAndroid:
  9521. s("", z, "", "");
  9522. break;
  9523. case m.IOS:
  9524. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9525. s(H, "", "logo-button", "");
  9526. break;
  9527. case m.Desktop:
  9528. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9529. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9530. s(H, G, "logo-button", "same-line"),
  9531. Q.cardboard()
  9532. }
  9533. }
  9534. function a(e) {
  9535. $(".p1, .p2, .p3").hide(),
  9536. x.insertAfter(S),
  9537. T.removeClass("front-page"),
  9538. T.removeClass("details-page"),
  9539. T.removeClass("lastPage"),
  9540. M.removeClass("logo-button"),
  9541. M.removeClass("same-line"),
  9542. S.removeClass("headsetOptions"),
  9543. R.attr("src", ""),
  9544. R.filter(".second").removeClass("gear"),
  9545. R.css("display", "inline-block"),
  9546. R.off(),
  9547. P.filter(".second").css("display", ""),
  9548. D.css("display", "none"),
  9549. $(".p" + (e + 1) + w).show(),
  9550. R.filter(".third").insertBefore(P.filter(".third"))
  9551. }
  9552. function s(e, t, i, n) {
  9553. T.addClass("front-page"),
  9554. R.filter(".first").attr("src", e),
  9555. R.filter(".second").attr("src", t),
  9556. M.filter(".first").addClass(i),
  9557. M.filter(".second").addClass(i),
  9558. M.addClass(n),
  9559. ".show-desktop" === w && S.insertAfter(x)
  9560. }
  9561. function l(e, t, i) {
  9562. S.addClass("headsetOptions"),
  9563. M.off(),
  9564. R.filter(".second").attr("src", t),
  9565. D.css("display", "block"),
  9566. P.filter(".second").css("display", "none"),
  9567. D.on("click", function() {
  9568. a(_.Title),
  9569. o(m.Desktop)
  9570. }),
  9571. e && (K.emit(A.falseICECHOSEN, {
  9572. name: g.GearVR
  9573. }),
  9574. R.filter(".first").attr("src", e),
  9575. R.filter(".second").addClass("gear"),
  9576. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9577. Q.gearvr()),
  9578. i && (K.emit(A.falseICECHOSEN, {
  9579. name: g.Cardboard
  9580. }),
  9581. R.filter(".third").attr("src", i),
  9582. R.filter(".third").show(),
  9583. R.filter(".third").insertAfter(R.filter(".second")),
  9584. R.filter(".third").addClass("link"),
  9585. R.filter(".second").addClass("link"),
  9586. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9587. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9588. Q.cardboard())
  9589. }
  9590. function c(e, t) {
  9591. switch (t) {
  9592. case m.IOS:
  9593. X = Y,
  9594. Z = j;
  9595. break;
  9596. case m.Desktop:
  9597. e === _.Cardboard ? (X = F,
  9598. Z = U,
  9599. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9600. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9601. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9602. Z = "");
  9603. break;
  9604. default:
  9605. e === _.Cardboard ? (X = z,
  9606. Z = j) : (X = k,
  9607. Z = W)
  9608. }
  9609. }
  9610. function h(e, t, i) {
  9611. T.find(".inner").addClass("details-page"),
  9612. T.addClass("details-page"),
  9613. R.filter(".first").attr("src", e),
  9614. R.filter(".second").attr("src", t),
  9615. R.filter(".third").attr("src", i)
  9616. }
  9617. function u() {
  9618. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9619. K.emit(A.CLOSED))
  9620. }
  9621. function d() {
  9622. var e = p.aspectRatio() > 1 && p.isMobile();
  9623. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9624. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9625. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9626. }
  9627. var p = e("../../util/browser")
  9628. , f = e("./vrLink")
  9629. , g = e("../../enum/VRApps")
  9630. , m = e("../../enum/VRPlatforms")
  9631. , v = e("../../enum/VRPages")
  9632. , A = e("./vrEvent")
  9633. , y = (e("../../settings"),
  9634. e("../../constants"))
  9635. , C = e("../../localization/localize")
  9636. , I = e("../../util/common")
  9637. , E = e("events").EventEmitter
  9638. , b = 0
  9639. , w = null
  9640. , _ = v.standard
  9641. , T = $(".vr-popup")
  9642. , x = T.find(".vr-popup-body")
  9643. , S = T.find(".vr-images")
  9644. , M = T.find(".img-container")
  9645. , R = T.find(".vr-sm-image")
  9646. , P = M.find(".vr-img-caption")
  9647. , O = $(".vr-buttons").find(".prev-button")
  9648. , L = $(".vr-buttons").find(".next-button")
  9649. , D = S.find(".front-close")
  9650. , N = $(".vr-page")
  9651. , B = T.find("img")
  9652. , F = "images/apple-store.png"
  9653. , V = "images/badge-oculus.png"
  9654. , U = "images/badge-cardboard.png"
  9655. , k = "images/logo-samsung.png"
  9656. , H = "images/headset-cardboard.png"
  9657. , G = "images/headset-gearvr.png"
  9658. , z = "images/ico-android-robot.png"
  9659. , W = "images/ico-gearvr.png"
  9660. , j = "images/ico-vr.png"
  9661. , Y = "images/apple-logo-white.svg"
  9662. , X = null
  9663. , Z = null
  9664. , q = {}
  9665. , K = {
  9666. init: r,
  9667. dismiss: u,
  9668. isDeviceSupported: n
  9669. };
  9670. I.extendObject(K, E.prototype),
  9671. $(window).resize(d);
  9672. var Q = function() {
  9673. var e = P.filter(".first").find(".cardboard")
  9674. , t = P.filter(".first").find(".gearvr");
  9675. return {
  9676. cardboard: function() {
  9677. t.addClass("hidden"),
  9678. e.removeClass("hidden")
  9679. },
  9680. gearvr: function() {
  9681. e.addClass("hidden"),
  9682. t.removeClass("hidden")
  9683. }
  9684. }
  9685. }();
  9686. t.exports = K
  9687. }
  9688. , {
  9689. "../../constants": 8,
  9690. "../../enum/VRApps": 46,
  9691. "../../enum/VRPages": 48,
  9692. "../../enum/VRPlatforms": 49,
  9693. "../../localization/localize": 108,
  9694. "../../settings": 166,
  9695. "../../util/browser": 182,
  9696. "../../util/common": 185,
  9697. "./vrEvent": 85,
  9698. "./vrLink": 86,
  9699. events: 202
  9700. }],
  9701. 88: [function(e, t, i) {
  9702. "use strict";
  9703. t.exports = Object.freeze({
  9704. OPENED: "webvr.modal.opened",
  9705. SHOW_TERMS: "webvr.footer.show.terms"
  9706. })
  9707. }
  9708. , {}],
  9709. 89: [function(e, t, i) {
  9710. (function(i) {
  9711. "use strict";
  9712. function n(e, t, i, n) {
  9713. function r(e) {
  9714. e.preventDefault(),
  9715. a(e.currentTarget.id)
  9716. }
  9717. function a(e) {
  9718. ne[e](),
  9719. Object.keys(ne).map(function(t, i) {
  9720. $("#" + t).toggleClass("tabs-underlined", t === e)
  9721. })
  9722. }
  9723. y = i,
  9724. v = t,
  9725. w.init(E.Android, e, n),
  9726. m();
  9727. var l = new RegExp("daydream","i")
  9728. , c = l.test(y.displayName);
  9729. c ? (a("tabdaydream"),
  9730. B.filter(".device-headset-side").attr("src", H),
  9731. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9732. B.filter(".device-headset-side").attr("src", Y),
  9733. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9734. $("#vr").on("click", function(e) {
  9735. e.preventDefault(),
  9736. g("click_webvr_button"),
  9737. L.is(":hidden") && (ie.emit(_.OPENED),
  9738. o())
  9739. }),
  9740. $(".webvr-popup .close").on("click", function(e) {
  9741. e.preventDefault(),
  9742. D.hasClass("hidden") ? (g("webvr_help_close"),
  9743. p()) : s()
  9744. }),
  9745. $("#tabcardboard").on("click", r),
  9746. $("#tabdaydream").on("click", r),
  9747. $("#tabnative").on("click", r),
  9748. $(".webvr-popup .open-with-app").on("click", function(e) {
  9749. e.preventDefault(),
  9750. g("webvr_learn_more"),
  9751. a("tabnative"),
  9752. p()
  9753. }),
  9754. $(".webvr-popup .help").on("click", function(e) {
  9755. e.preventDefault(),
  9756. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9757. p()
  9758. }),
  9759. $(".webvr-popup .terms").on("click", function(e) {
  9760. e.preventDefault(),
  9761. g("webvr_click_terms"),
  9762. s(),
  9763. ie.emit(_.SHOW_TERMS)
  9764. }),
  9765. F.on("click", function(e) {
  9766. e.preventDefault(),
  9767. g(ee),
  9768. window.open(J, "_blank")
  9769. }),
  9770. V.on("click", function(e) {
  9771. e.preventDefault(),
  9772. g("webvr_phone_link"),
  9773. window.open(te, "_blank")
  9774. }),
  9775. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9776. e.preventDefault(),
  9777. g("webvr_cardboard_link"),
  9778. w.launch(b.CardboardAndroid)
  9779. }),
  9780. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9781. e.preventDefault(),
  9782. g("webvr_oculus_link"),
  9783. w.launch(b.GearVR)
  9784. })
  9785. }
  9786. function r() {
  9787. function e() {
  9788. y.isPresenting || (f(),
  9789. window.removeEventListener("vrdisplaypresentchange", e))
  9790. }
  9791. R.info("Headset mounted"),
  9792. v.suspend();
  9793. var t = document.createElement("canvas");
  9794. for (t.getContext("webgl"),
  9795. t.className = "webvr-canvas",
  9796. document.bgColor = "#000",
  9797. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9798. document.body.removeChild(document.body.firstChild);
  9799. document.body.appendChild(t),
  9800. g("webvr_enter_app"),
  9801. y.requestPresent([{
  9802. source: t,
  9803. predistorted: !0
  9804. }]).catch(function(t) {
  9805. R.error("Failed to present: " + t),
  9806. g("webvr_exit_calibrate"),
  9807. e()
  9808. }),
  9809. A.then(function() {
  9810. window.dispatchEvent(new Event("vrapp-start"))
  9811. }),
  9812. window.addEventListener("vrdisplaypresentchange", e)
  9813. }
  9814. function o() {
  9815. O.fadeOut(I.guiAnimationSpeed),
  9816. L.fadeIn(I.guiAnimationSpeed),
  9817. a()
  9818. }
  9819. function a() {
  9820. if (!A) {
  9821. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9822. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9823. A = new Promise(function(e, i) {
  9824. var n = document.createElement("script");
  9825. n.type = "text/javascript",
  9826. n.src = t,
  9827. n.onload = e,
  9828. document.head.appendChild(n)
  9829. }
  9830. )
  9831. }
  9832. D.find(".enter-button").on("click", r)
  9833. }
  9834. function s() {
  9835. g("webvr_modal_close"),
  9836. D.find(".enter-button").off("click", r),
  9837. L.fadeOut(I.guiAnimationSpeed, function() {
  9838. D.toggleClass("hidden", !1),
  9839. N.toggleClass("hidden", !0),
  9840. C.exitFullscreen()
  9841. }),
  9842. O.fadeIn(I.guiAnimationSpeed)
  9843. }
  9844. function l() {
  9845. k.toggleClass("hidden", !1),
  9846. U.toggleClass("hidden", !0)
  9847. }
  9848. function c() {
  9849. k.toggleClass("hidden", !0),
  9850. U.toggleClass("hidden", !1)
  9851. }
  9852. function h() {
  9853. B.filter(".device-headset").attr("src", G),
  9854. B.filter(".device-phone").attr("src", z),
  9855. J = Z,
  9856. ee = K,
  9857. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9858. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9859. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9860. c()
  9861. }
  9862. function u() {
  9863. B.filter(".badge-cardboard").attr("src", j),
  9864. B.filter(".badge-oculus").attr("src", X),
  9865. l()
  9866. }
  9867. function d() {
  9868. B.filter(".device-headset").attr("src", Y),
  9869. B.filter(".device-phone").attr("src", W),
  9870. J = q,
  9871. ee = Q,
  9872. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9873. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9874. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9875. c()
  9876. }
  9877. function p() {
  9878. D.toggleClass("hidden"),
  9879. N.toggleClass("hidden")
  9880. }
  9881. function f() {
  9882. R.info("exiting webVR"),
  9883. g("webvr_exit_app"),
  9884. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9885. }
  9886. function g(e) {
  9887. var t = C.isLandscape() ? "landscape" : "portrait";
  9888. T.trackAlways("showcase_gui", {
  9889. gui_action: e,
  9890. orientation: t
  9891. })
  9892. }
  9893. function m() {
  9894. var e = C.isLandscape();
  9895. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9896. }
  9897. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9898. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9899. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9900. init: n
  9901. }, ne = {
  9902. tabcardboard: d,
  9903. tabdaydream: h,
  9904. tabnative: u
  9905. };
  9906. S.extendObject(ie, P.prototype),
  9907. $(window).resize(m),
  9908. t.exports = ie
  9909. }
  9910. ).call(this, "/js/gui/webvr/webVRgui.js")
  9911. }
  9912. , {
  9913. "../../analytics": 4,
  9914. "../../constants": 8,
  9915. "../../enum/VRApps": 46,
  9916. "../../enum/VRPlatforms": 49,
  9917. "../../localization/localize": 108,
  9918. "../../settings": 166,
  9919. "../../util/browser": 182,
  9920. "../../util/common": 185,
  9921. "../../util/logger": 189,
  9922. "./../gui": 65,
  9923. "./../vr/vrLink": 86,
  9924. "./WebVrEvent": 88,
  9925. events: 202
  9926. }],
  9927. 90: [function(e, t, i) {
  9928. "use strict";
  9929. function n(e, t, i, n, o) {
  9930. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9931. this.roomId = o || "",
  9932. this.labelId = e,
  9933. this.position = (new r.Vector3).copy(t),
  9934. this.text = i
  9935. }
  9936. var r = e("three")
  9937. , o = e("../util/browser");
  9938. n.prototype.build = function() {
  9939. var e = window.document.createElement("div");
  9940. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9941. var t = window.document.createElement("div");
  9942. t.setAttribute("class", "gui-floorplan-label-text");
  9943. var i = window.document.createTextNode(this.text);
  9944. t.appendChild(i),
  9945. e.appendChild(t),
  9946. window.document.body.appendChild(e),
  9947. this.labelGui = e,
  9948. this.textBlock = t,
  9949. $(this.labelGui).hide();
  9950. var n = window.getComputedStyle(this.labelGui);
  9951. this.initialTransform = n.transform || n.webkitTransform
  9952. }
  9953. ,
  9954. t.exports = n
  9955. }
  9956. , {
  9957. "../util/browser": 182,
  9958. three: 217
  9959. }],
  9960. 91: [function(e, t, i) {
  9961. "use strict";
  9962. function n() {
  9963. this.player = null,
  9964. this.modelManager = null,
  9965. this.container = null
  9966. }
  9967. var r = e("three")
  9968. , o = (e("../util/common"),
  9969. e("../enum/PlayerEvents"))
  9970. , a = (e("../enum/DirectorEvents"),
  9971. e("../enum/ModelManagerEvents"))
  9972. , s = e("../settings")
  9973. , l = e("../enum/Viewmode")
  9974. , c = (e("../enum/WarpStyle"),
  9975. e("../util/transitions"),
  9976. e("../util/lerp"),
  9977. e("../util/browser"));
  9978. //场景初始化
  9979. n.prototype.init = function(e, t, i) {
  9980. this.player = e,
  9981. this.modelManager = t,
  9982. this.container = i,
  9983. this.updateModel(),
  9984. this.bindEvents()
  9985. }
  9986. ,
  9987. n.prototype.bindEvents = function() {
  9988. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9989. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9990. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9991. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9992. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9993. }
  9994. ,
  9995. n.prototype.updateModel = function() {
  9996. this.model = this.modelManager.getActiveModel()
  9997. }
  9998. ,
  9999. n.prototype.handlePlayerViewChanged = function() {
  10000. this.updateLabelVisibility(),
  10001. this.updateLabelDisplay()
  10002. }
  10003. ,
  10004. n.prototype.getLabelsForFloor = function(e, t) {
  10005. return t = t || [],
  10006. t.length = 0,
  10007. this.model.labels.forEach(function(i) {
  10008. this.labelVisibleForFloor(i, e) && t.push(i)
  10009. }
  10010. .bind(this)),
  10011. t
  10012. }
  10013. ,
  10014. n.prototype.getLabelsForCurrentFloor = function(e) {
  10015. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10016. }
  10017. ,
  10018. n.prototype.labelVisibleForFloor = function(e, t) {
  10019. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10020. if (!this.model.showingLabels || !e.labelGui || !i)
  10021. return !1;
  10022. var n = e.floorId === this.model.floors.size() - 1;
  10023. return this.model.allFloorsVisible ? n : e.floorId === t
  10024. }
  10025. ,
  10026. n.prototype.updateLabelVisibility = function(e) {
  10027. this.model.labels.forEach(function(e) {
  10028. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10029. }
  10030. .bind(this))
  10031. }
  10032. ,
  10033. n.prototype.showAllLabels = function(e, t) {
  10034. this.model.labels.forEach(function(i) {
  10035. this.showLabel(i, e, t)
  10036. }
  10037. .bind(this))
  10038. }
  10039. ,
  10040. n.prototype.hideAllLabels = function(e, t) {
  10041. this.model.labels.forEach(function(i) {
  10042. this.hideLabel(i, e, t)
  10043. }
  10044. .bind(this))
  10045. }
  10046. ,
  10047. n.prototype.showLabel = function(e, t, i) {
  10048. this.model.showingLabels && (e.visible || (e.visible = !0,
  10049. e.labelGui.style.display = "block",
  10050. e.labelGui.style.opacity = 0,
  10051. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10052. }
  10053. ,
  10054. n.prototype.hideLabel = function(e, t, i) {
  10055. e.visible && (e.visible = !1,
  10056. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10057. }
  10058. ,
  10059. n.prototype.supportedMode = function() {
  10060. return this.player.mode === l.FLOORPLAN
  10061. }
  10062. ,
  10063. n.prototype.updateLabelDisplay = function() {
  10064. var e = (new r.Vector3,
  10065. new r.Vector3,
  10066. []);
  10067. return function() {
  10068. var t = this.player.getLabelScaleFactor()
  10069. , i = .6
  10070. , n = 1.2
  10071. , r = (1 - t) * n + i
  10072. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10073. this.getLabelsForCurrentFloor(e);
  10074. for (var a = 0; a < e.length; a++) {
  10075. var l = e[a];
  10076. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10077. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10078. }
  10079. }
  10080. }(),
  10081. n.prototype.updateProjectedGuiElement = function() {
  10082. var e = new r.Vector3;
  10083. new r.Vector3;
  10084. return function(t, i, n, r, o) {
  10085. i.style.fontSize = 100 * o + "%";
  10086. var a = $("#player").width()
  10087. , s = $("#player").height()
  10088. , l = .5 * a
  10089. , c = .5 * s;
  10090. e.copy(n),
  10091. e.project(this.player.camera);
  10092. var h = e.x * l + l
  10093. , u = -(e.y * c) + c;
  10094. h -= t.offsetWidth / 2,
  10095. u -= t.offsetHeight / 2,
  10096. t.style.left = h + "px",
  10097. t.style.top = u + "px"
  10098. }
  10099. }(),
  10100. n.prototype.handleStartInside = function(e) {
  10101. this.updateLabelVisibility()
  10102. }
  10103. ,
  10104. n.prototype.handleStartOutside = function() {
  10105. this.updateLabelVisibility()
  10106. }
  10107. ,
  10108. t.exports = n
  10109. }
  10110. , {
  10111. "../enum/DirectorEvents": 23,
  10112. "../enum/ModelManagerEvents": 33,
  10113. "../enum/PlayerEvents": 40,
  10114. "../enum/Viewmode": 51,
  10115. "../enum/WarpStyle": 52,
  10116. "../settings": 166,
  10117. "../util/browser": 182,
  10118. "../util/common": 185,
  10119. "../util/lerp": 188,
  10120. "../util/transitions": 195,
  10121. three: 217
  10122. }],
  10123. 92: [function(e, t, i) {
  10124. "use strict";
  10125. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10126. if (null == this)
  10127. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10128. if ("function" != typeof e)
  10129. throw new TypeError("predicate must be a function");
  10130. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10131. if (t = i[o],
  10132. e.call(r, t, o, i))
  10133. return o;
  10134. return -1
  10135. }
  10136. ),
  10137. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10138. value: function(e) {
  10139. if (null == this)
  10140. throw new TypeError('"this" is null or not defined');
  10141. var t = Object(this)
  10142. , i = t.length >>> 0;
  10143. if ("function" != typeof e)
  10144. throw new TypeError("predicate must be a function");
  10145. for (var n = arguments[1], r = 0; r < i; ) {
  10146. var o = t[r];
  10147. if (e.call(n, o, r, t))
  10148. return o;
  10149. r++
  10150. }
  10151. }
  10152. })
  10153. }
  10154. , {}],
  10155. 93: [function(e, t, i) {
  10156. "use strict";
  10157. var n = n || {};
  10158. t.exports = n,
  10159. n.gui = n.gui || {},
  10160. n.utils = n.utils || {},
  10161. n.controllers = n.controllers || {},
  10162. n.dom = n.dom || {},
  10163. n.color = n.color || {},
  10164. n.utils.css = function() {
  10165. return {
  10166. load: function(e, t) {
  10167. t = t || document;
  10168. var i = t.createElement("link");
  10169. i.type = "text/css",
  10170. i.rel = "stylesheet",
  10171. i.href = e,
  10172. t.getElementsByTagName("head")[0].appendChild(i)
  10173. },
  10174. inject: function(e, t) {
  10175. t = t || document;
  10176. var i = document.createElement("style");
  10177. i.type = "text/css",
  10178. i.innerHTML = e,
  10179. t.getElementsByTagName("head")[0].appendChild(i)
  10180. }
  10181. }
  10182. }(),
  10183. n.utils.common = function() {
  10184. var e = Array.prototype.forEach
  10185. , t = Array.prototype.slice;
  10186. return {
  10187. BREAK: {},
  10188. extend: function(e) {
  10189. return this.each(t.call(arguments, 1), function(t) {
  10190. for (var i in t)
  10191. this.isUndefined(t[i]) || (e[i] = t[i])
  10192. }, this),
  10193. e
  10194. },
  10195. defaults: function(e) {
  10196. return this.each(t.call(arguments, 1), function(t) {
  10197. for (var i in t)
  10198. this.isUndefined(e[i]) && (e[i] = t[i])
  10199. }, this),
  10200. e
  10201. },
  10202. compose: function() {
  10203. var e = t.call(arguments);
  10204. return function() {
  10205. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10206. i = [e[n].apply(this, i)];
  10207. return i[0]
  10208. }
  10209. },
  10210. each: function(t, i, n) {
  10211. if (t)
  10212. if (e && t.forEach && t.forEach === e)
  10213. t.forEach(i, n);
  10214. else if (t.length === t.length + 0) {
  10215. for (var r = 0, o = t.length; r < o; r++)
  10216. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10217. return
  10218. } else
  10219. for (var r in t)
  10220. if (i.call(n, t[r], r) === this.BREAK)
  10221. return
  10222. },
  10223. defer: function(e) {
  10224. setTimeout(e, 0)
  10225. },
  10226. toArray: function(e) {
  10227. return e.toArray ? e.toArray() : t.call(e)
  10228. },
  10229. isUndefined: function(e) {
  10230. return void 0 === e
  10231. },
  10232. isNull: function(e) {
  10233. return null === e
  10234. },
  10235. isNaN: function(e) {
  10236. return e !== e
  10237. },
  10238. isArray: Array.isArray || function(e) {
  10239. return e.constructor === Array
  10240. }
  10241. ,
  10242. isObject: function(e) {
  10243. return e === Object(e)
  10244. },
  10245. isNumber: function(e) {
  10246. return e === e + 0
  10247. },
  10248. isString: function(e) {
  10249. return e === e + ""
  10250. },
  10251. isBoolean: function(e) {
  10252. return e === !1 || e === !0
  10253. },
  10254. isFunction: function(e) {
  10255. return "[object Function]" === Object.prototype.toString.call(e)
  10256. }
  10257. }
  10258. }(),
  10259. n.controllers.Controller = function(e) {
  10260. var t = function(e, t) {
  10261. this.initialValue = e[t],
  10262. this.domElement = document.createElement("div"),
  10263. this.object = e,
  10264. this.property = t,
  10265. this.__onChange = void 0,
  10266. this.__onFinishChange = void 0
  10267. };
  10268. return e.extend(t.prototype, {
  10269. onChange: function(e) {
  10270. return this.__onChange = e,
  10271. this
  10272. },
  10273. onFinishChange: function(e) {
  10274. return this.__onFinishChange = e,
  10275. this
  10276. },
  10277. setValue: function(e) {
  10278. return this.object[this.property] = e,
  10279. this.__onChange && this.__onChange.call(this, e),
  10280. this.updateDisplay(),
  10281. this
  10282. },
  10283. getValue: function() {
  10284. return this.object[this.property]
  10285. },
  10286. updateDisplay: function() {
  10287. return this
  10288. },
  10289. isModified: function() {
  10290. return this.initialValue !== this.getValue()
  10291. }
  10292. }),
  10293. t
  10294. }(n.utils.common),
  10295. n.dom.dom = function(e) {
  10296. function t(t) {
  10297. if ("0" === t || e.isUndefined(t))
  10298. return 0;
  10299. var i = t.match(r);
  10300. return e.isNull(i) ? 0 : parseFloat(i[1])
  10301. }
  10302. var i = {
  10303. HTMLEvents: ["change"],
  10304. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10305. KeyboardEvents: ["keydown"]
  10306. }
  10307. , n = {};
  10308. e.each(i, function(t, i) {
  10309. e.each(t, function(e) {
  10310. n[e] = i
  10311. })
  10312. });
  10313. var r = /(\d+(\.\d+)?)px/
  10314. , o = {
  10315. makeSelectable: function(e, t) {
  10316. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10317. return !1
  10318. }
  10319. : function() {}
  10320. ,
  10321. e.style.MozUserSelect = t ? "auto" : "none",
  10322. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10323. e.unselectable = t ? "on" : "off")
  10324. },
  10325. makeFullscreen: function(t, i, n) {
  10326. e.isUndefined(i) && (i = !0),
  10327. e.isUndefined(n) && (n = !0),
  10328. t.style.position = "absolute",
  10329. i && (t.style.left = 0,
  10330. t.style.right = 0),
  10331. n && (t.style.top = 0,
  10332. t.style.bottom = 0)
  10333. },
  10334. fakeEvent: function(t, i, r, o) {
  10335. r = r || {};
  10336. var a = n[i];
  10337. if (!a)
  10338. throw new Error("Event type " + i + " not supported.");
  10339. var s = document.createEvent(a);
  10340. switch (a) {
  10341. case "MouseEvents":
  10342. var l = r.x || r.clientX || 0
  10343. , c = r.y || r.clientY || 0;
  10344. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10345. break;
  10346. case "KeyboardEvents":
  10347. var h = s.initKeyboardEvent || s.initKeyEvent;
  10348. e.defaults(r, {
  10349. cancelable: !0,
  10350. ctrlKey: !1,
  10351. altKey: !1,
  10352. shiftKey: !1,
  10353. metaKey: !1,
  10354. keyCode: void 0,
  10355. charCode: void 0
  10356. }),
  10357. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10358. break;
  10359. default:
  10360. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10361. }
  10362. e.defaults(s, o),
  10363. t.dispatchEvent(s)
  10364. },
  10365. bind: function(e, t, i, n) {
  10366. return n = n || !1,
  10367. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10368. o
  10369. },
  10370. unbind: function(e, t, i, n) {
  10371. return n = n || !1,
  10372. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10373. o
  10374. },
  10375. addClass: function(e, t) {
  10376. if (void 0 === e.className)
  10377. e.className = t;
  10378. else if (e.className !== t) {
  10379. var i = e.className.split(/ +/);
  10380. i.indexOf(t) == -1 && (i.push(t),
  10381. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10382. }
  10383. return o
  10384. },
  10385. removeClass: function(e, t) {
  10386. if (t)
  10387. if (void 0 === e.className)
  10388. ;
  10389. else if (e.className === t)
  10390. e.removeAttribute("class");
  10391. else {
  10392. var i = e.className.split(/ +/)
  10393. , n = i.indexOf(t);
  10394. n != -1 && (i.splice(n, 1),
  10395. e.className = i.join(" "))
  10396. }
  10397. else
  10398. e.className = void 0;
  10399. return o
  10400. },
  10401. hasClass: function(e, t) {
  10402. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10403. },
  10404. getWidth: function(e) {
  10405. var i = getComputedStyle(e);
  10406. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10407. },
  10408. getHeight: function(e) {
  10409. var i = getComputedStyle(e);
  10410. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10411. },
  10412. getOffset: function(e) {
  10413. var t = {
  10414. left: 0,
  10415. top: 0
  10416. };
  10417. if (e.offsetParent)
  10418. do
  10419. t.left += e.offsetLeft,
  10420. t.top += e.offsetTop;
  10421. while (e = e.offsetParent);return t
  10422. },
  10423. isActive: function(e) {
  10424. return e === document.activeElement && (e.type || e.href)
  10425. }
  10426. };
  10427. return o
  10428. }(n.utils.common),
  10429. n.controllers.OptionController = function(e, t, i) {
  10430. var n = function(e, r, o) {
  10431. n.superclass.call(this, e, r);
  10432. var a = this;
  10433. if (this.__select = document.createElement("select"),
  10434. i.isArray(o)) {
  10435. var s = {};
  10436. i.each(o, function(e) {
  10437. s[e] = e
  10438. }),
  10439. o = s
  10440. }
  10441. i.each(o, function(e, t) {
  10442. var i = document.createElement("option");
  10443. i.innerHTML = t,
  10444. i.setAttribute("value", e),
  10445. a.__select.appendChild(i)
  10446. }),
  10447. this.updateDisplay(),
  10448. t.bind(this.__select, "change", function() {
  10449. var e = this.options[this.selectedIndex].value;
  10450. a.setValue(e)
  10451. }),
  10452. this.domElement.appendChild(this.__select)
  10453. };
  10454. return n.superclass = e,
  10455. i.extend(n.prototype, e.prototype, {
  10456. setValue: function(e) {
  10457. var t = n.superclass.prototype.setValue.call(this, e);
  10458. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10459. t
  10460. },
  10461. updateDisplay: function() {
  10462. return this.__select.value = this.getValue(),
  10463. n.superclass.prototype.updateDisplay.call(this)
  10464. }
  10465. }),
  10466. n
  10467. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10468. n.controllers.NumberController = function(e, t) {
  10469. function i(e) {
  10470. return e = e.toString(),
  10471. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10472. }
  10473. var n = function(e, r, o) {
  10474. n.superclass.call(this, e, r),
  10475. o = o || {},
  10476. this.__min = o.min,
  10477. this.__max = o.max,
  10478. this.__step = o.step,
  10479. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10480. this.__precision = i(this.__impliedStep)
  10481. };
  10482. return n.superclass = e,
  10483. t.extend(n.prototype, e.prototype, {
  10484. setValue: function(e) {
  10485. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10486. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10487. n.superclass.prototype.setValue.call(this, e)
  10488. },
  10489. min: function(e) {
  10490. return this.__min = e,
  10491. this
  10492. },
  10493. max: function(e) {
  10494. return this.__max = e,
  10495. this
  10496. },
  10497. step: function(e) {
  10498. return this.__step = e,
  10499. this.__impliedStep = e,
  10500. this.__precision = i(e),
  10501. this
  10502. }
  10503. }),
  10504. n
  10505. }(n.controllers.Controller, n.utils.common),
  10506. n.controllers.NumberControllerBox = function(e, t, i) {
  10507. function n(e, t) {
  10508. var i = Math.pow(10, t);
  10509. return Math.round(e * i) / i
  10510. }
  10511. var r = function(e, n, o) {
  10512. function a() {
  10513. var e = parseFloat(d.__input.value);
  10514. i.isNaN(e) || d.setValue(e)
  10515. }
  10516. function s() {
  10517. a(),
  10518. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10519. }
  10520. function l(e) {
  10521. t.bind(window, "mousemove", c),
  10522. t.bind(window, "mouseup", h),
  10523. u = e.clientY
  10524. }
  10525. function c(e) {
  10526. var t = u - e.clientY;
  10527. d.setValue(d.getValue() + t * d.__impliedStep),
  10528. u = e.clientY
  10529. }
  10530. function h() {
  10531. t.unbind(window, "mousemove", c),
  10532. t.unbind(window, "mouseup", h)
  10533. }
  10534. this.__truncationSuspended = !1,
  10535. r.superclass.call(this, e, n, o);
  10536. var u, d = this;
  10537. this.__input = document.createElement("input"),
  10538. this.__input.setAttribute("type", "text"),
  10539. t.bind(this.__input, "change", a),
  10540. t.bind(this.__input, "blur", s),
  10541. t.bind(this.__input, "mousedown", l),
  10542. t.bind(this.__input, "keydown", function(e) {
  10543. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10544. this.blur(),
  10545. d.__truncationSuspended = !1)
  10546. }),
  10547. this.updateDisplay(),
  10548. this.domElement.appendChild(this.__input)
  10549. };
  10550. return r.superclass = e,
  10551. i.extend(r.prototype, e.prototype, {
  10552. updateDisplay: function() {
  10553. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10554. r.superclass.prototype.updateDisplay.call(this)
  10555. }
  10556. }),
  10557. r
  10558. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10559. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10560. function o(e, t, i, n, r) {
  10561. return n + (r - n) * ((e - t) / (i - t))
  10562. }
  10563. var a = function(e, i, n, r, s) {
  10564. function l(e) {
  10565. t.bind(window, "mousemove", c),
  10566. t.bind(window, "mouseup", h),
  10567. c(e)
  10568. }
  10569. function c(e) {
  10570. e.preventDefault();
  10571. var i = t.getOffset(u.__background)
  10572. , n = t.getWidth(u.__background);
  10573. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10574. !1
  10575. }
  10576. function h() {
  10577. t.unbind(window, "mousemove", c),
  10578. t.unbind(window, "mouseup", h),
  10579. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10580. }
  10581. a.superclass.call(this, e, i, {
  10582. min: n,
  10583. max: r,
  10584. step: s
  10585. });
  10586. var u = this;
  10587. this.__background = document.createElement("div"),
  10588. this.__foreground = document.createElement("div"),
  10589. t.bind(this.__background, "mousedown", l),
  10590. t.addClass(this.__background, "slider"),
  10591. t.addClass(this.__foreground, "slider-fg"),
  10592. this.updateDisplay(),
  10593. this.__background.appendChild(this.__foreground),
  10594. this.domElement.appendChild(this.__background)
  10595. };
  10596. return a.superclass = e,
  10597. a.useDefaultStyles = function() {
  10598. i.inject(r)
  10599. }
  10600. ,
  10601. n.extend(a.prototype, e.prototype, {
  10602. updateDisplay: function() {
  10603. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10604. return this.__foreground.style.width = 100 * e + "%",
  10605. a.superclass.prototype.updateDisplay.call(this)
  10606. }
  10607. }),
  10608. a
  10609. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10610. n.controllers.FunctionController = function(e, t, i) {
  10611. var n = function(e, i, r) {
  10612. n.superclass.call(this, e, i);
  10613. var o = this;
  10614. this.__button = document.createElement("div"),
  10615. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10616. t.bind(this.__button, "click", function(e) {
  10617. return e.preventDefault(),
  10618. o.fire(),
  10619. !1
  10620. }),
  10621. t.addClass(this.__button, "button"),
  10622. this.domElement.appendChild(this.__button)
  10623. };
  10624. return n.superclass = e,
  10625. i.extend(n.prototype, e.prototype, {
  10626. fire: function() {
  10627. this.__onChange && this.__onChange.call(this),
  10628. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10629. this.getValue().call(this.object)
  10630. }
  10631. }),
  10632. n
  10633. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10634. n.controllers.BooleanController = function(e, t, i) {
  10635. var n = function(e, i) {
  10636. function r() {
  10637. o.setValue(!o.__prev)
  10638. }
  10639. n.superclass.call(this, e, i);
  10640. var o = this;
  10641. this.__prev = this.getValue(),
  10642. this.__checkbox = document.createElement("input"),
  10643. this.__checkbox.setAttribute("type", "checkbox"),
  10644. t.bind(this.__checkbox, "change", r, !1),
  10645. this.domElement.appendChild(this.__checkbox),
  10646. this.updateDisplay()
  10647. };
  10648. return n.superclass = e,
  10649. i.extend(n.prototype, e.prototype, {
  10650. setValue: function(e) {
  10651. var t = n.superclass.prototype.setValue.call(this, e);
  10652. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10653. this.__prev = this.getValue(),
  10654. t
  10655. },
  10656. updateDisplay: function() {
  10657. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10658. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10659. n.superclass.prototype.updateDisplay.call(this)
  10660. }
  10661. }),
  10662. n
  10663. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10664. n.color.toString = function(e) {
  10665. return function(t) {
  10666. if (1 == t.a || e.isUndefined(t.a)) {
  10667. for (var i = t.hex.toString(16); i.length < 6; )
  10668. i = "0" + i;
  10669. return "#" + i
  10670. }
  10671. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10672. }
  10673. }(n.utils.common),
  10674. n.color.interpret = function(e, t) {
  10675. var i, n, r = function() {
  10676. n = !1;
  10677. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10678. return t.each(o, function(r) {
  10679. if (r.litmus(e))
  10680. return t.each(r.conversions, function(r, o) {
  10681. if (i = r.read(e),
  10682. n === !1 && i !== !1)
  10683. return n = i,
  10684. i.conversionName = o,
  10685. i.conversion = r,
  10686. t.BREAK
  10687. }),
  10688. t.BREAK
  10689. }),
  10690. n
  10691. }, o = [{
  10692. litmus: t.isString,
  10693. conversions: {
  10694. THREE_CHAR_HEX: {
  10695. read: function(e) {
  10696. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10697. return null !== t && {
  10698. space: "HEX",
  10699. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10700. }
  10701. },
  10702. write: e
  10703. },
  10704. SIX_CHAR_HEX: {
  10705. read: function(e) {
  10706. var t = e.match(/^#([A-F0-9]{6})$/i);
  10707. return null !== t && {
  10708. space: "HEX",
  10709. hex: parseInt("0x" + t[1].toString())
  10710. }
  10711. },
  10712. write: e
  10713. },
  10714. CSS_RGB: {
  10715. read: function(e) {
  10716. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10717. return null !== t && {
  10718. space: "RGB",
  10719. r: parseFloat(t[1]),
  10720. g: parseFloat(t[2]),
  10721. b: parseFloat(t[3])
  10722. }
  10723. },
  10724. write: e
  10725. },
  10726. CSS_RGBA: {
  10727. read: function(e) {
  10728. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10729. return null !== t && {
  10730. space: "RGB",
  10731. r: parseFloat(t[1]),
  10732. g: parseFloat(t[2]),
  10733. b: parseFloat(t[3]),
  10734. a: parseFloat(t[4])
  10735. }
  10736. },
  10737. write: e
  10738. }
  10739. }
  10740. }, {
  10741. litmus: t.isNumber,
  10742. conversions: {
  10743. HEX: {
  10744. read: function(e) {
  10745. return {
  10746. space: "HEX",
  10747. hex: e,
  10748. conversionName: "HEX"
  10749. }
  10750. },
  10751. write: function(e) {
  10752. return e.hex
  10753. }
  10754. }
  10755. }
  10756. }, {
  10757. litmus: t.isArray,
  10758. conversions: {
  10759. RGB_ARRAY: {
  10760. read: function(e) {
  10761. return 3 == e.length && {
  10762. space: "RGB",
  10763. r: e[0],
  10764. g: e[1],
  10765. b: e[2]
  10766. }
  10767. },
  10768. write: function(e) {
  10769. return [e.r, e.g, e.b]
  10770. }
  10771. },
  10772. RGBA_ARRAY: {
  10773. read: function(e) {
  10774. return 4 == e.length && {
  10775. space: "RGB",
  10776. r: e[0],
  10777. g: e[1],
  10778. b: e[2],
  10779. a: e[3]
  10780. }
  10781. },
  10782. write: function(e) {
  10783. return [e.r, e.g, e.b, e.a]
  10784. }
  10785. }
  10786. }
  10787. }, {
  10788. litmus: t.isObject,
  10789. conversions: {
  10790. RGBA_OBJ: {
  10791. read: function(e) {
  10792. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10793. space: "RGB",
  10794. r: e.r,
  10795. g: e.g,
  10796. b: e.b,
  10797. a: e.a
  10798. }
  10799. },
  10800. write: function(e) {
  10801. return {
  10802. r: e.r,
  10803. g: e.g,
  10804. b: e.b,
  10805. a: e.a
  10806. }
  10807. }
  10808. },
  10809. RGB_OBJ: {
  10810. read: function(e) {
  10811. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10812. space: "RGB",
  10813. r: e.r,
  10814. g: e.g,
  10815. b: e.b
  10816. }
  10817. },
  10818. write: function(e) {
  10819. return {
  10820. r: e.r,
  10821. g: e.g,
  10822. b: e.b
  10823. }
  10824. }
  10825. },
  10826. HSVA_OBJ: {
  10827. read: function(e) {
  10828. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10829. space: "HSV",
  10830. h: e.h,
  10831. s: e.s,
  10832. v: e.v,
  10833. a: e.a
  10834. }
  10835. },
  10836. write: function(e) {
  10837. return {
  10838. h: e.h,
  10839. s: e.s,
  10840. v: e.v,
  10841. a: e.a
  10842. }
  10843. }
  10844. },
  10845. HSV_OBJ: {
  10846. read: function(e) {
  10847. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10848. space: "HSV",
  10849. h: e.h,
  10850. s: e.s,
  10851. v: e.v
  10852. }
  10853. },
  10854. write: function(e) {
  10855. return {
  10856. h: e.h,
  10857. s: e.s,
  10858. v: e.v
  10859. }
  10860. }
  10861. }
  10862. }
  10863. }];
  10864. return r
  10865. }(n.color.toString, n.utils.common),
  10866. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10867. function g(e, t, i, o) {
  10868. if (void 0 === t[i])
  10869. throw new Error("Object " + t + ' has no property "' + i + '"');
  10870. var a;
  10871. if (o.color)
  10872. a = new h(t,i);
  10873. else {
  10874. var s = [t, i].concat(o.factoryArgs);
  10875. a = n.apply(e, s)
  10876. }
  10877. o.before instanceof r && (o.before = o.before.__li),
  10878. A(e, a),
  10879. p.addClass(a.domElement, "c");
  10880. var l = document.createElement("span");
  10881. p.addClass(l, "property-name"),
  10882. l.innerHTML = a.property;
  10883. var c = document.createElement("div");
  10884. c.appendChild(l),
  10885. c.appendChild(a.domElement);
  10886. var u = m(e, c, o.before);
  10887. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10888. p.addClass(u, typeof a.getValue()),
  10889. v(e, u, a),
  10890. e.__controllers.push(a),
  10891. a
  10892. }
  10893. function m(e, t, i) {
  10894. var n = document.createElement("li");
  10895. return t && n.appendChild(t),
  10896. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10897. e.onResize(),
  10898. n
  10899. }
  10900. function v(e, t, i) {
  10901. if (i.__li = t,
  10902. i.__gui = e,
  10903. f.extend(i, {
  10904. options: function(t) {
  10905. return arguments.length > 1 ? (i.remove(),
  10906. g(e, i.object, i.property, {
  10907. before: i.__li.nextElementSibling,
  10908. factoryArgs: [f.toArray(arguments)]
  10909. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10910. g(e, i.object, i.property, {
  10911. before: i.__li.nextElementSibling,
  10912. factoryArgs: [t]
  10913. })) : void 0
  10914. },
  10915. name: function(e) {
  10916. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10917. i
  10918. },
  10919. listen: function() {
  10920. return i.__gui.listen(i),
  10921. i
  10922. },
  10923. remove: function() {
  10924. return i.__gui.remove(i),
  10925. i
  10926. }
  10927. }),
  10928. i instanceof l) {
  10929. var n = new s(i.object,i.property,{
  10930. min: i.__min,
  10931. max: i.__max,
  10932. step: i.__step
  10933. });
  10934. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10935. var t = i[e]
  10936. , r = n[e];
  10937. i[e] = n[e] = function() {
  10938. var e = Array.prototype.slice.call(arguments);
  10939. return t.apply(i, e),
  10940. r.apply(n, e)
  10941. }
  10942. }),
  10943. p.addClass(t, "has-slider"),
  10944. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10945. } else if (i instanceof s) {
  10946. var r = function(t) {
  10947. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10948. g(e, i.object, i.property, {
  10949. before: i.__li.nextElementSibling,
  10950. factoryArgs: [i.__min, i.__max, i.__step]
  10951. })) : t
  10952. };
  10953. i.min = f.compose(r, i.min),
  10954. i.max = f.compose(r, i.max)
  10955. } else
  10956. i instanceof o ? (p.bind(t, "click", function() {
  10957. p.fakeEvent(i.__checkbox, "click")
  10958. }),
  10959. p.bind(i.__checkbox, "click", function(e) {
  10960. e.stopPropagation()
  10961. })) : i instanceof a ? (p.bind(t, "click", function() {
  10962. p.fakeEvent(i.__button, "click")
  10963. }),
  10964. p.bind(t, "mouseover", function() {
  10965. p.addClass(i.__button, "hover")
  10966. }),
  10967. p.bind(t, "mouseout", function() {
  10968. p.removeClass(i.__button, "hover")
  10969. })) : i instanceof h && (p.addClass(t, "color"),
  10970. i.updateDisplay = f.compose(function(e) {
  10971. return t.style.borderLeftColor = i.__color.toString(),
  10972. e
  10973. }, i.updateDisplay),
  10974. i.updateDisplay());
  10975. i.setValue = f.compose(function(t) {
  10976. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10977. t
  10978. }, i.setValue)
  10979. }
  10980. function A(e, t) {
  10981. var i = e.getRoot()
  10982. , n = i.__rememberedObjects.indexOf(t.object);
  10983. if (n != -1) {
  10984. var r = i.__rememberedObjectIndecesToControllers[n];
  10985. if (void 0 === r && (r = {},
  10986. i.__rememberedObjectIndecesToControllers[n] = r),
  10987. r[t.property] = t,
  10988. i.load && i.load.remembered) {
  10989. var o, a = i.load.remembered;
  10990. if (a[e.preset])
  10991. o = a[e.preset];
  10992. else {
  10993. if (!a[L])
  10994. return;
  10995. o = a[L]
  10996. }
  10997. if (o[n] && void 0 !== o[n][t.property]) {
  10998. var s = o[n][t.property];
  10999. t.initialValue = s,
  11000. t.setValue(s)
  11001. }
  11002. }
  11003. }
  11004. }
  11005. function y(e, t) {
  11006. return document.location.href + "." + t
  11007. }
  11008. function C(e) {
  11009. var t = e.__save_row = document.createElement("li");
  11010. p.addClass(e.domElement, "has-save"),
  11011. e.__ul.insertBefore(t, e.__ul.firstChild),
  11012. p.addClass(t, "save-row");
  11013. var i = document.createElement("span");
  11014. i.innerHTML = "&nbsp;",
  11015. p.addClass(i, "button gears");
  11016. var n = document.createElement("span");
  11017. n.innerHTML = "Save",
  11018. p.addClass(n, "button"),
  11019. p.addClass(n, "save");
  11020. var r = document.createElement("span");
  11021. r.innerHTML = "New",
  11022. p.addClass(r, "button"),
  11023. p.addClass(r, "save-as");
  11024. var o = document.createElement("span");
  11025. o.innerHTML = "Revert",
  11026. p.addClass(o, "button"),
  11027. p.addClass(o, "revert");
  11028. var a = e.__preset_select = document.createElement("select");
  11029. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11030. w(e, i, i == e.preset)
  11031. }) : w(e, L, !1),
  11032. p.bind(a, "change", function() {
  11033. for (var t = 0; t < e.__preset_select.length; t++)
  11034. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11035. e.preset = this.value
  11036. }),
  11037. t.appendChild(a),
  11038. t.appendChild(i),
  11039. t.appendChild(n),
  11040. t.appendChild(r),
  11041. t.appendChild(o),
  11042. D) {
  11043. var s = document.getElementById("dg-save-locally")
  11044. , l = document.getElementById("dg-local-explain");
  11045. s.style.display = "block";
  11046. var c = document.getElementById("dg-local-storage");
  11047. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11048. var h = function() {
  11049. l.style.display = e.useLocalStorage ? "block" : "none"
  11050. };
  11051. h(),
  11052. p.bind(c, "change", function() {
  11053. e.useLocalStorage = !e.useLocalStorage,
  11054. h()
  11055. })
  11056. }
  11057. var u = document.getElementById("dg-new-constructor");
  11058. p.bind(u, "keydown", function(e) {
  11059. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11060. }),
  11061. p.bind(i, "click", function() {
  11062. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11063. S.show(),
  11064. u.focus(),
  11065. u.select()
  11066. }),
  11067. p.bind(n, "click", function() {
  11068. e.save()
  11069. }),
  11070. p.bind(r, "click", function() {
  11071. var t = prompt("Enter a new preset name.");
  11072. t && e.saveAs(t)
  11073. }),
  11074. p.bind(o, "click", function() {
  11075. e.revert()
  11076. })
  11077. }
  11078. function I(e) {
  11079. function t(t) {
  11080. return t.preventDefault(),
  11081. r = t.clientX,
  11082. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11083. p.bind(window, "mousemove", i),
  11084. p.bind(window, "mouseup", n),
  11085. !1
  11086. }
  11087. function i(t) {
  11088. return t.preventDefault(),
  11089. e.width += r - t.clientX,
  11090. e.onResize(),
  11091. r = t.clientX,
  11092. !1
  11093. }
  11094. function n() {
  11095. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11096. p.unbind(window, "mousemove", i),
  11097. p.unbind(window, "mouseup", n)
  11098. }
  11099. e.__resize_handle = document.createElement("div"),
  11100. f.extend(e.__resize_handle.style, {
  11101. width: "6px",
  11102. marginLeft: "-3px",
  11103. height: "200px",
  11104. cursor: "ew-resize",
  11105. position: "absolute"
  11106. });
  11107. var r;
  11108. p.bind(e.__resize_handle, "mousedown", t),
  11109. p.bind(e.__closeButton, "mousedown", t),
  11110. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11111. }
  11112. function E(e, t) {
  11113. e.domElement.style.width = t + "px",
  11114. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11115. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11116. }
  11117. function b(e, t) {
  11118. var i = {};
  11119. return f.each(e.__rememberedObjects, function(n, r) {
  11120. var o = {}
  11121. , a = e.__rememberedObjectIndecesToControllers[r];
  11122. f.each(a, function(e, i) {
  11123. o[i] = t ? e.initialValue : e.getValue()
  11124. }),
  11125. i[r] = o
  11126. }),
  11127. i
  11128. }
  11129. function w(e, t, i) {
  11130. var n = document.createElement("option");
  11131. n.innerHTML = t,
  11132. n.value = t,
  11133. e.__preset_select.appendChild(n),
  11134. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11135. }
  11136. function _(e) {
  11137. for (var t = 0; t < e.__preset_select.length; t++)
  11138. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11139. }
  11140. function T(e, t) {
  11141. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11142. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11143. }
  11144. function x(e) {
  11145. 0 != e.length && u(function() {
  11146. x(e)
  11147. }),
  11148. f.each(e, function(e) {
  11149. e.updateDisplay()
  11150. })
  11151. }
  11152. e.inject(i);
  11153. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11154. try {
  11155. return "localStorage"in window && null !== window.localStorage
  11156. } catch (e) {
  11157. return !1
  11158. }
  11159. }(), N = !0, B = !1, F = [], V = function(e) {
  11160. function t() {
  11161. var e = i.getRoot();
  11162. e.width += 1,
  11163. f.defer(function() {
  11164. e.width -= 1
  11165. })
  11166. }
  11167. var i = this;
  11168. this.domElement = document.createElement("div"),
  11169. this.__ul = document.createElement("ul"),
  11170. this.domElement.appendChild(this.__ul),
  11171. p.addClass(this.domElement, R),
  11172. this.__folders = {},
  11173. this.__controllers = [],
  11174. this.__rememberedObjects = [],
  11175. this.__rememberedObjectIndecesToControllers = [],
  11176. this.__listening = [],
  11177. e = e || {},
  11178. e = f.defaults(e, {
  11179. autoPlace: !0,
  11180. width: V.DEFAULT_WIDTH
  11181. }),
  11182. e = f.defaults(e, {
  11183. resizable: e.autoPlace,
  11184. hideable: e.autoPlace
  11185. }),
  11186. f.isUndefined(e.load) ? e.load = {
  11187. preset: L
  11188. } : e.preset && (e.load.preset = e.preset),
  11189. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11190. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11191. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11192. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11193. if (Object.defineProperties(this, {
  11194. parent: {
  11195. get: function() {
  11196. return e.parent
  11197. }
  11198. },
  11199. scrollable: {
  11200. get: function() {
  11201. return e.scrollable
  11202. }
  11203. },
  11204. autoPlace: {
  11205. get: function() {
  11206. return e.autoPlace
  11207. }
  11208. },
  11209. preset: {
  11210. get: function() {
  11211. return i.parent ? i.getRoot().preset : e.load.preset
  11212. },
  11213. set: function(t) {
  11214. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11215. _(this),
  11216. i.revert()
  11217. }
  11218. },
  11219. width: {
  11220. get: function() {
  11221. return e.width
  11222. },
  11223. set: function(t) {
  11224. e.width = t,
  11225. E(i, t)
  11226. }
  11227. },
  11228. name: {
  11229. get: function() {
  11230. return e.name
  11231. },
  11232. set: function(t) {
  11233. e.name = t,
  11234. a && (a.innerHTML = e.name)
  11235. }
  11236. },
  11237. closed: {
  11238. get: function() {
  11239. return e.closed
  11240. },
  11241. set: function(t) {
  11242. e.closed = t,
  11243. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11244. this.onResize(),
  11245. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11246. }
  11247. },
  11248. load: {
  11249. get: function() {
  11250. return e.load
  11251. }
  11252. },
  11253. useLocalStorage: {
  11254. get: function() {
  11255. return r
  11256. },
  11257. set: function(e) {
  11258. D && (r = e,
  11259. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11260. localStorage.setItem(y(i, "isLocal"), e))
  11261. }
  11262. }
  11263. }),
  11264. f.isUndefined(e.parent)) {
  11265. if (e.closed = !1,
  11266. p.addClass(this.domElement, V.CLASS_MAIN),
  11267. p.makeSelectable(this.domElement, !1),
  11268. D && r) {
  11269. i.useLocalStorage = !0;
  11270. var o = localStorage.getItem(y(this, "gui"));
  11271. o && (e.load = JSON.parse(o))
  11272. }
  11273. this.__closeButton = document.createElement("div"),
  11274. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11275. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11276. this.domElement.appendChild(this.__closeButton),
  11277. p.bind(this.__closeButton, "click", function() {
  11278. i.closed = !i.closed
  11279. })
  11280. } else {
  11281. void 0 === e.closed && (e.closed = !0);
  11282. var a = document.createTextNode(e.name);
  11283. p.addClass(a, "controller-name");
  11284. var s = m(i, a)
  11285. , l = function(e) {
  11286. return e.preventDefault(),
  11287. i.closed = !i.closed,
  11288. !1
  11289. };
  11290. p.addClass(this.__ul, V.CLASS_CLOSED),
  11291. p.addClass(s, "title"),
  11292. p.bind(s, "click", l),
  11293. e.closed || (this.closed = !1)
  11294. }
  11295. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11296. p.addClass(M, R),
  11297. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11298. document.body.appendChild(M),
  11299. N = !1),
  11300. M.appendChild(this.domElement),
  11301. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11302. this.parent || E(i, e.width)),
  11303. p.bind(window, "resize", function() {
  11304. i.onResize()
  11305. }),
  11306. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11307. i.onResize()
  11308. }),
  11309. p.bind(this.__ul, "transitionend", function() {
  11310. i.onResize()
  11311. }),
  11312. p.bind(this.__ul, "oTransitionEnd", function() {
  11313. i.onResize()
  11314. }),
  11315. this.onResize(),
  11316. e.resizable && I(this),
  11317. n = function() {
  11318. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11319. }
  11320. ,
  11321. this.saveToLocalStorageIfPossible = n;
  11322. i.getRoot();
  11323. e.parent || t()
  11324. };
  11325. return V.toggleHide = function() {
  11326. B = !B,
  11327. f.each(F, function(e) {
  11328. e.domElement.style.zIndex = B ? -999 : 999,
  11329. e.domElement.style.opacity = B ? 0 : 1
  11330. })
  11331. }
  11332. ,
  11333. V.CLASS_AUTO_PLACE = "a",
  11334. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11335. V.CLASS_MAIN = "main",
  11336. V.CLASS_CONTROLLER_ROW = "cr",
  11337. V.CLASS_TOO_TALL = "taller-than-window",
  11338. V.CLASS_CLOSED = "closed",
  11339. V.CLASS_CLOSE_BUTTON = "close-button",
  11340. V.CLASS_DRAG = "drag",
  11341. V.DEFAULT_WIDTH = 245,
  11342. V.TEXT_CLOSED = "Close Controls",
  11343. V.TEXT_OPEN = "Open Controls",
  11344. p.bind(window, "keydown", function(e) {
  11345. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11346. }, !1),
  11347. f.extend(V.prototype, {
  11348. add: function(e, t) {
  11349. return g(this, e, t, {
  11350. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11351. })
  11352. },
  11353. addColor: function(e, t) {
  11354. return g(this, e, t, {
  11355. color: !0
  11356. })
  11357. },
  11358. remove: function(e) {
  11359. this.__ul.removeChild(e.__li),
  11360. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11361. var t = this;
  11362. f.defer(function() {
  11363. t.onResize()
  11364. })
  11365. },
  11366. destroy: function() {
  11367. this.autoPlace && M.removeChild(this.domElement)
  11368. },
  11369. addFolder: function(e) {
  11370. if (void 0 !== this.__folders[e])
  11371. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11372. var t = {
  11373. name: e,
  11374. parent: this
  11375. };
  11376. t.autoPlace = this.autoPlace,
  11377. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11378. t.load = this.load.folders[e]);
  11379. var i = new V(t);
  11380. this.__folders[e] = i;
  11381. var n = m(this, i.domElement);
  11382. return p.addClass(n, "folder"),
  11383. i
  11384. },
  11385. open: function() {
  11386. this.closed = !1
  11387. },
  11388. close: function() {
  11389. this.closed = !0
  11390. },
  11391. onResize: function() {
  11392. var e = this.getRoot();
  11393. if (e.scrollable) {
  11394. var t = p.getOffset(e.__ul).top
  11395. , i = 0;
  11396. f.each(e.__ul.childNodes, function(t) {
  11397. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11398. }),
  11399. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11400. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11401. e.__ul.style.height = "auto")
  11402. }
  11403. e.__resize_handle && f.defer(function() {
  11404. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11405. }),
  11406. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11407. },
  11408. remember: function() {
  11409. if (f.isUndefined(S) && (S = new d,
  11410. S.domElement.innerHTML = t),
  11411. this.parent)
  11412. throw new Error("You can only call remember on a top level GUI.");
  11413. var e = this;
  11414. f.each(Array.prototype.slice.call(arguments), function(t) {
  11415. 0 == e.__rememberedObjects.length && C(e),
  11416. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11417. }),
  11418. this.autoPlace && E(this, this.width)
  11419. },
  11420. getRoot: function() {
  11421. for (var e = this; e.parent; )
  11422. e = e.parent;
  11423. return e
  11424. },
  11425. getSaveObject: function() {
  11426. var e = this.load;
  11427. return e.closed = this.closed,
  11428. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11429. e.remembered || (e.remembered = {}),
  11430. e.remembered[this.preset] = b(this)),
  11431. e.folders = {},
  11432. f.each(this.__folders, function(t, i) {
  11433. e.folders[i] = t.getSaveObject()
  11434. }),
  11435. e
  11436. },
  11437. save: function() {
  11438. this.load.remembered || (this.load.remembered = {}),
  11439. this.load.remembered[this.preset] = b(this),
  11440. T(this, !1),
  11441. this.saveToLocalStorageIfPossible()
  11442. },
  11443. saveAs: function(e) {
  11444. this.load.remembered || (this.load.remembered = {},
  11445. this.load.remembered[L] = b(this, !0)),
  11446. this.load.remembered[e] = b(this),
  11447. this.preset = e,
  11448. w(this, e, !0),
  11449. this.saveToLocalStorageIfPossible()
  11450. },
  11451. revert: function(e) {
  11452. f.each(this.__controllers, function(t) {
  11453. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11454. }, this),
  11455. f.each(this.__folders, function(e) {
  11456. e.revert(e)
  11457. }),
  11458. e || T(this.getRoot(), !1)
  11459. },
  11460. listen: function(e) {
  11461. var t = 0 == this.__listening.length;
  11462. this.__listening.push(e),
  11463. t && x(this.__listening)
  11464. }
  11465. }),
  11466. V
  11467. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11468. return function(s, l) {
  11469. var c = s[l];
  11470. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11471. min: arguments[2],
  11472. max: arguments[3]
  11473. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11474. }
  11475. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11476. var n = function(e, i) {
  11477. function r() {
  11478. a.setValue(a.__input.value)
  11479. }
  11480. function o() {
  11481. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11482. }
  11483. n.superclass.call(this, e, i);
  11484. var a = this;
  11485. this.__input = document.createElement("input"),
  11486. this.__input.setAttribute("type", "text"),
  11487. t.bind(this.__input, "keyup", r),
  11488. t.bind(this.__input, "change", r),
  11489. t.bind(this.__input, "blur", o),
  11490. t.bind(this.__input, "keydown", function(e) {
  11491. 13 === e.keyCode && this.blur()
  11492. }),
  11493. this.updateDisplay(),
  11494. this.domElement.appendChild(this.__input)
  11495. };
  11496. return n.superclass = e,
  11497. i.extend(n.prototype, e.prototype, {
  11498. updateDisplay: function() {
  11499. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11500. n.superclass.prototype.updateDisplay.call(this)
  11501. }
  11502. }),
  11503. n
  11504. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11505. function o(e, t, i, n) {
  11506. e.style.background = "",
  11507. r.each(l, function(r) {
  11508. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11509. })
  11510. }
  11511. function a(e) {
  11512. e.style.background = "",
  11513. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11514. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11515. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11516. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11517. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11518. }
  11519. var s = function(e, l) {
  11520. function c(e) {
  11521. p(e),
  11522. t.bind(window, "mousemove", p),
  11523. t.bind(window, "mouseup", h)
  11524. }
  11525. function h() {
  11526. t.unbind(window, "mousemove", p),
  11527. t.unbind(window, "mouseup", h)
  11528. }
  11529. function u() {
  11530. var e = n(this.value);
  11531. e !== !1 ? (g.__color.__state = e,
  11532. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11533. }
  11534. function d() {
  11535. t.unbind(window, "mousemove", f),
  11536. t.unbind(window, "mouseup", d)
  11537. }
  11538. function p(e) {
  11539. e.preventDefault();
  11540. var i = t.getWidth(g.__saturation_field)
  11541. , n = t.getOffset(g.__saturation_field)
  11542. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11543. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11544. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11545. r > 1 ? r = 1 : r < 0 && (r = 0),
  11546. g.__color.v = o,
  11547. g.__color.s = r,
  11548. g.setValue(g.__color.toOriginal()),
  11549. !1
  11550. }
  11551. function f(e) {
  11552. e.preventDefault();
  11553. var i = t.getHeight(g.__hue_field)
  11554. , n = t.getOffset(g.__hue_field)
  11555. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11556. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11557. g.__color.h = 360 * r,
  11558. g.setValue(g.__color.toOriginal()),
  11559. !1
  11560. }
  11561. s.superclass.call(this, e, l),
  11562. this.__color = new i(this.getValue()),
  11563. this.__temp = new i(0);
  11564. var g = this;
  11565. this.domElement = document.createElement("div"),
  11566. t.makeSelectable(this.domElement, !1),
  11567. this.__selector = document.createElement("div"),
  11568. this.__selector.className = "selector",
  11569. this.__saturation_field = document.createElement("div"),
  11570. this.__saturation_field.className = "saturation-field",
  11571. this.__field_knob = document.createElement("div"),
  11572. this.__field_knob.className = "field-knob",
  11573. this.__field_knob_border = "2px solid ",
  11574. this.__hue_knob = document.createElement("div"),
  11575. this.__hue_knob.className = "hue-knob",
  11576. this.__hue_field = document.createElement("div"),
  11577. this.__hue_field.className = "hue-field",
  11578. this.__input = document.createElement("input"),
  11579. this.__input.type = "text",
  11580. this.__input_textShadow = "0 1px 1px ",
  11581. t.bind(this.__input, "keydown", function(e) {
  11582. 13 === e.keyCode && u.call(this)
  11583. }),
  11584. t.bind(this.__input, "blur", u),
  11585. t.bind(this.__selector, "mousedown", function(e) {
  11586. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11587. t.removeClass(g.__selector, "drag")
  11588. })
  11589. });
  11590. var m = document.createElement("div");
  11591. r.extend(this.__selector.style, {
  11592. width: "122px",
  11593. height: "102px",
  11594. padding: "3px",
  11595. backgroundColor: "#222",
  11596. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11597. }),
  11598. r.extend(this.__field_knob.style, {
  11599. position: "absolute",
  11600. width: "12px",
  11601. height: "12px",
  11602. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11603. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11604. borderRadius: "12px",
  11605. zIndex: 1
  11606. }),
  11607. r.extend(this.__hue_knob.style, {
  11608. position: "absolute",
  11609. width: "15px",
  11610. height: "2px",
  11611. borderRight: "4px solid #fff",
  11612. zIndex: 1
  11613. }),
  11614. r.extend(this.__saturation_field.style, {
  11615. width: "100px",
  11616. height: "100px",
  11617. border: "1px solid #555",
  11618. marginRight: "3px",
  11619. display: "inline-block",
  11620. cursor: "pointer"
  11621. }),
  11622. r.extend(m.style, {
  11623. width: "100%",
  11624. height: "100%",
  11625. background: "none"
  11626. }),
  11627. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11628. r.extend(this.__hue_field.style, {
  11629. width: "15px",
  11630. height: "100px",
  11631. display: "inline-block",
  11632. border: "1px solid #555",
  11633. cursor: "ns-resize"
  11634. }),
  11635. a(this.__hue_field),
  11636. r.extend(this.__input.style, {
  11637. outline: "none",
  11638. textAlign: "center",
  11639. color: "#fff",
  11640. border: 0,
  11641. fontWeight: "bold",
  11642. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11643. }),
  11644. t.bind(this.__saturation_field, "mousedown", c),
  11645. t.bind(this.__field_knob, "mousedown", c),
  11646. t.bind(this.__hue_field, "mousedown", function(e) {
  11647. f(e),
  11648. t.bind(window, "mousemove", f),
  11649. t.bind(window, "mouseup", d)
  11650. }),
  11651. this.__saturation_field.appendChild(m),
  11652. this.__selector.appendChild(this.__field_knob),
  11653. this.__selector.appendChild(this.__saturation_field),
  11654. this.__selector.appendChild(this.__hue_field),
  11655. this.__hue_field.appendChild(this.__hue_knob),
  11656. this.domElement.appendChild(this.__input),
  11657. this.domElement.appendChild(this.__selector),
  11658. this.updateDisplay()
  11659. };
  11660. s.superclass = e,
  11661. r.extend(s.prototype, e.prototype, {
  11662. updateDisplay: function() {
  11663. var e = n(this.getValue());
  11664. if (e !== !1) {
  11665. var t = !1;
  11666. r.each(i.COMPONENTS, function(i) {
  11667. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11668. return t = !0,
  11669. {}
  11670. }, this),
  11671. t && r.extend(this.__color.__state, e)
  11672. }
  11673. r.extend(this.__temp.__state, this.__color.__state),
  11674. this.__temp.a = 1;
  11675. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11676. , s = 255 - a;
  11677. r.extend(this.__field_knob.style, {
  11678. marginLeft: 100 * this.__color.s - 7 + "px",
  11679. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11680. backgroundColor: this.__temp.toString(),
  11681. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11682. }),
  11683. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11684. this.__temp.s = 1,
  11685. this.__temp.v = 1,
  11686. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11687. r.extend(this.__input.style, {
  11688. backgroundColor: this.__input.value = this.__color.toString(),
  11689. color: "rgb(" + a + "," + a + "," + a + ")",
  11690. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11691. })
  11692. }
  11693. });
  11694. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11695. return s
  11696. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11697. function r(e, t, i) {
  11698. Object.defineProperty(e, t, {
  11699. get: function() {
  11700. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11701. this.__state[t])
  11702. },
  11703. set: function(e) {
  11704. "RGB" !== this.__state.space && (a(this, t, i),
  11705. this.__state.space = "RGB"),
  11706. this.__state[t] = e
  11707. }
  11708. })
  11709. }
  11710. function o(e, t) {
  11711. Object.defineProperty(e, t, {
  11712. get: function() {
  11713. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11714. this.__state[t])
  11715. },
  11716. set: function(e) {
  11717. "HSV" !== this.__state.space && (s(this),
  11718. this.__state.space = "HSV"),
  11719. this.__state[t] = e
  11720. }
  11721. })
  11722. }
  11723. function a(e, i, r) {
  11724. if ("HEX" === e.__state.space)
  11725. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11726. else {
  11727. if ("HSV" !== e.__state.space)
  11728. throw "Corrupted color state";
  11729. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11730. }
  11731. }
  11732. function s(e) {
  11733. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11734. n.extend(e.__state, {
  11735. s: i.s,
  11736. v: i.v
  11737. }),
  11738. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11739. }
  11740. var l = function() {
  11741. if (this.__state = e.apply(this, arguments),
  11742. this.__state === !1)
  11743. throw "Failed to interpret color arguments";
  11744. this.__state.a = this.__state.a || 1
  11745. };
  11746. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11747. n.extend(l.prototype, {
  11748. toString: function() {
  11749. return i(this)
  11750. },
  11751. toOriginal: function() {
  11752. return this.__state.conversion.write(this)
  11753. }
  11754. }),
  11755. r(l.prototype, "r", 2),
  11756. r(l.prototype, "g", 1),
  11757. r(l.prototype, "b", 0),
  11758. o(l.prototype, "h"),
  11759. o(l.prototype, "s"),
  11760. o(l.prototype, "v"),
  11761. Object.defineProperty(l.prototype, "a", {
  11762. get: function() {
  11763. return this.__state.a
  11764. },
  11765. set: function(e) {
  11766. this.__state.a = e
  11767. }
  11768. }),
  11769. Object.defineProperty(l.prototype, "hex", {
  11770. get: function() {
  11771. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11772. this.__state.hex
  11773. },
  11774. set: function(e) {
  11775. this.__state.space = "HEX",
  11776. this.__state.hex = e
  11777. }
  11778. }),
  11779. l
  11780. }(n.color.interpret, n.color.math = function() {
  11781. var e;
  11782. return {
  11783. hsv_to_rgb: function(e, t, i) {
  11784. var n = Math.floor(e / 60) % 6
  11785. , r = e / 60 - Math.floor(e / 60)
  11786. , o = i * (1 - t)
  11787. , a = i * (1 - r * t)
  11788. , s = i * (1 - (1 - r) * t)
  11789. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11790. return {
  11791. r: 255 * l[0],
  11792. g: 255 * l[1],
  11793. b: 255 * l[2]
  11794. }
  11795. },
  11796. rgb_to_hsv: function(e, t, i) {
  11797. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11798. return 0 == a ? {
  11799. h: NaN,
  11800. s: 0,
  11801. v: 0
  11802. } : (r = s / a,
  11803. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11804. n /= 6,
  11805. n < 0 && (n += 1),
  11806. {
  11807. h: 360 * n,
  11808. s: r,
  11809. v: a / 255
  11810. })
  11811. },
  11812. rgb_to_hex: function(e, t, i) {
  11813. var n = this.hex_with_component(0, 2, e);
  11814. return n = this.hex_with_component(n, 1, t),
  11815. n = this.hex_with_component(n, 0, i)
  11816. },
  11817. component_from_hex: function(e, t) {
  11818. return e >> 8 * t & 255
  11819. },
  11820. hex_with_component: function(t, i, n) {
  11821. return n << (e = 8 * i) | t & ~(255 << e)
  11822. }
  11823. }
  11824. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11825. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11826. window.setTimeout(e, 1e3 / 60)
  11827. }
  11828. }(), n.dom.CenteredDiv = function(e, t) {
  11829. var i = function() {
  11830. this.backgroundElement = document.createElement("div"),
  11831. t.extend(this.backgroundElement.style, {
  11832. backgroundColor: "rgba(0,0,0,0.8)",
  11833. top: 0,
  11834. left: 0,
  11835. display: "none",
  11836. zIndex: "1000",
  11837. opacity: 0,
  11838. WebkitTransition: "opacity 0.2s linear"
  11839. }),
  11840. e.makeFullscreen(this.backgroundElement),
  11841. this.backgroundElement.style.position = "fixed",
  11842. this.domElement = document.createElement("div"),
  11843. t.extend(this.domElement.style, {
  11844. position: "fixed",
  11845. display: "none",
  11846. zIndex: "1001",
  11847. opacity: 0,
  11848. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11849. }),
  11850. document.body.appendChild(this.backgroundElement),
  11851. document.body.appendChild(this.domElement);
  11852. var i = this;
  11853. e.bind(this.backgroundElement, "click", function() {
  11854. i.hide()
  11855. })
  11856. };
  11857. return i.prototype.show = function() {
  11858. var e = this;
  11859. this.backgroundElement.style.display = "block",
  11860. this.domElement.style.display = "block",
  11861. this.domElement.style.opacity = 0,
  11862. this.domElement.style.webkitTransform = "scale(1.1)",
  11863. this.layout(),
  11864. t.defer(function() {
  11865. e.backgroundElement.style.opacity = 1,
  11866. e.domElement.style.opacity = 1,
  11867. e.domElement.style.webkitTransform = "scale(1)"
  11868. })
  11869. }
  11870. ,
  11871. i.prototype.hide = function() {
  11872. var t = this
  11873. , i = function() {
  11874. t.domElement.style.display = "none",
  11875. t.backgroundElement.style.display = "none",
  11876. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11877. e.unbind(t.domElement, "transitionend", i),
  11878. e.unbind(t.domElement, "oTransitionEnd", i)
  11879. };
  11880. e.bind(this.domElement, "webkitTransitionEnd", i),
  11881. e.bind(this.domElement, "transitionend", i),
  11882. e.bind(this.domElement, "oTransitionEnd", i),
  11883. this.backgroundElement.style.opacity = 0,
  11884. this.domElement.style.opacity = 0,
  11885. this.domElement.style.webkitTransform = "scale(1.1)"
  11886. }
  11887. ,
  11888. i.prototype.layout = function() {
  11889. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11890. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11891. }
  11892. ,
  11893. i
  11894. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11895. }
  11896. , {}],
  11897. 94: [function(e, t, i) {
  11898. (function(e) {
  11899. "use strict";
  11900. function i(t) {
  11901. function i(e) {
  11902. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11903. var n = _((t[i] * e + 50) / 100);
  11904. n < 1 ? n = 1 : n > 255 && (n = 255),
  11905. T[G[i]] = n
  11906. }
  11907. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11908. var a = _((r[o] * e + 50) / 100);
  11909. a < 1 ? a = 1 : a > 255 && (a = 255),
  11910. x[G[o]] = a
  11911. }
  11912. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11913. for (var h = 0; h < 8; h++)
  11914. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11915. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11916. l++
  11917. }
  11918. function n(e, t) {
  11919. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11920. for (var a = 1; a <= e[o]; a++)
  11921. r[t[n]] = [],
  11922. r[t[n]][0] = i,
  11923. r[t[n]][1] = o,
  11924. n++,
  11925. i++;
  11926. i *= 2
  11927. }
  11928. return r
  11929. }
  11930. function r() {
  11931. C = n(z, W),
  11932. I = n(X, Z),
  11933. E = n(j, Y),
  11934. b = n(q, K)
  11935. }
  11936. function o() {
  11937. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11938. for (var n = e; n < t; n++)
  11939. P[32767 + n] = i,
  11940. R[32767 + n] = [],
  11941. R[32767 + n][1] = i,
  11942. R[32767 + n][0] = n;
  11943. for (var r = -(t - 1); r <= -e; r++)
  11944. P[32767 + r] = i,
  11945. R[32767 + r] = [],
  11946. R[32767 + r][1] = i,
  11947. R[32767 + r][0] = t - 1 + r;
  11948. e <<= 1,
  11949. t <<= 1
  11950. }
  11951. }
  11952. function a() {
  11953. for (var e = 0; e < 256; e++)
  11954. H[e] = 19595 * e,
  11955. H[e + 256 >> 0] = 38470 * e,
  11956. H[e + 512 >> 0] = 7471 * e + 32768,
  11957. H[e + 768 >> 0] = -11059 * e,
  11958. H[e + 1024 >> 0] = -21709 * e,
  11959. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11960. H[e + 1536 >> 0] = -27439 * e,
  11961. H[e + 1792 >> 0] = -5329 * e
  11962. }
  11963. function s(e) {
  11964. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11965. t & 1 << i && (N |= 1 << B),
  11966. i--,
  11967. B--,
  11968. B < 0 && (255 == N ? (l(255),
  11969. l(0)) : l(N),
  11970. B = 7,
  11971. N = 0)
  11972. }
  11973. function l(e) {
  11974. D.push(e)
  11975. }
  11976. function c(e) {
  11977. l(e >> 8 & 255),
  11978. l(255 & e)
  11979. }
  11980. function h(e, t) {
  11981. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11982. for (h = 0; h < d; ++h) {
  11983. i = e[u],
  11984. n = e[u + 1],
  11985. r = e[u + 2],
  11986. o = e[u + 3],
  11987. a = e[u + 4],
  11988. s = e[u + 5],
  11989. l = e[u + 6],
  11990. c = e[u + 7];
  11991. var f = i + c
  11992. , g = i - c
  11993. , m = n + l
  11994. , v = n - l
  11995. , A = r + s
  11996. , y = r - s
  11997. , C = o + a
  11998. , I = o - a
  11999. , E = f + C
  12000. , b = f - C
  12001. , w = m + A
  12002. , _ = m - A;
  12003. e[u] = E + w,
  12004. e[u + 4] = E - w;
  12005. var T = .707106781 * (_ + b);
  12006. e[u + 2] = b + T,
  12007. e[u + 6] = b - T,
  12008. E = I + y,
  12009. w = y + v,
  12010. _ = v + g;
  12011. var x = .382683433 * (E - _)
  12012. , S = .5411961 * E + x
  12013. , M = 1.306562965 * _ + x
  12014. , R = .707106781 * w
  12015. , P = g + R
  12016. , L = g - R;
  12017. e[u + 5] = L + S,
  12018. e[u + 3] = L - S,
  12019. e[u + 1] = P + M,
  12020. e[u + 7] = P - M,
  12021. u += 8
  12022. }
  12023. for (u = 0,
  12024. h = 0; h < d; ++h) {
  12025. i = e[u],
  12026. n = e[u + 8],
  12027. r = e[u + 16],
  12028. o = e[u + 24],
  12029. a = e[u + 32],
  12030. s = e[u + 40],
  12031. l = e[u + 48],
  12032. c = e[u + 56];
  12033. var D = i + c
  12034. , N = i - c
  12035. , B = n + l
  12036. , F = n - l
  12037. , V = r + s
  12038. , U = r - s
  12039. , k = o + a
  12040. , H = o - a
  12041. , G = D + k
  12042. , z = D - k
  12043. , W = B + V
  12044. , j = B - V;
  12045. e[u] = G + W,
  12046. e[u + 32] = G - W;
  12047. var Y = .707106781 * (j + z);
  12048. e[u + 16] = z + Y,
  12049. e[u + 48] = z - Y,
  12050. G = H + U,
  12051. W = U + F,
  12052. j = F + N;
  12053. var X = .382683433 * (G - j)
  12054. , Z = .5411961 * G + X
  12055. , q = 1.306562965 * j + X
  12056. , K = .707106781 * W
  12057. , Q = N + K
  12058. , J = N - K;
  12059. e[u + 40] = J + Z,
  12060. e[u + 24] = J - Z,
  12061. e[u + 8] = Q + q,
  12062. e[u + 56] = Q - q,
  12063. u++
  12064. }
  12065. var $;
  12066. for (h = 0; h < p; ++h)
  12067. $ = e[h] * t[h],
  12068. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12069. return O
  12070. }
  12071. function u() {
  12072. c(65504),
  12073. c(16),
  12074. l(74),
  12075. l(70),
  12076. l(73),
  12077. l(70),
  12078. l(0),
  12079. l(1),
  12080. l(1),
  12081. l(0),
  12082. c(1),
  12083. c(1),
  12084. l(0),
  12085. l(0)
  12086. }
  12087. function d(e, t) {
  12088. c(65472),
  12089. c(17),
  12090. l(8),
  12091. c(t),
  12092. c(e),
  12093. l(3),
  12094. l(1),
  12095. l(17),
  12096. l(0),
  12097. l(2),
  12098. l(17),
  12099. l(1),
  12100. l(3),
  12101. l(17),
  12102. l(1)
  12103. }
  12104. function p() {
  12105. c(65499),
  12106. c(132),
  12107. l(0);
  12108. for (var e = 0; e < 64; e++)
  12109. l(T[e]);
  12110. l(1);
  12111. for (var t = 0; t < 64; t++)
  12112. l(x[t])
  12113. }
  12114. function f() {
  12115. c(65476),
  12116. c(418),
  12117. l(0);
  12118. for (var e = 0; e < 16; e++)
  12119. l(z[e + 1]);
  12120. for (var t = 0; t <= 11; t++)
  12121. l(W[t]);
  12122. l(16);
  12123. for (var i = 0; i < 16; i++)
  12124. l(j[i + 1]);
  12125. for (var n = 0; n <= 161; n++)
  12126. l(Y[n]);
  12127. l(1);
  12128. for (var r = 0; r < 16; r++)
  12129. l(X[r + 1]);
  12130. for (var o = 0; o <= 11; o++)
  12131. l(Z[o]);
  12132. l(17);
  12133. for (var a = 0; a < 16; a++)
  12134. l(q[a + 1]);
  12135. for (var s = 0; s <= 161; s++)
  12136. l(K[s])
  12137. }
  12138. function g() {
  12139. c(65498),
  12140. c(12),
  12141. l(3),
  12142. l(1),
  12143. l(0),
  12144. l(2),
  12145. l(17),
  12146. l(3),
  12147. l(17),
  12148. l(0),
  12149. l(63),
  12150. l(0)
  12151. }
  12152. function m(e, t, i, n, r) {
  12153. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12154. L[G[f]] = p[f];
  12155. var g = L[0] - i;
  12156. i = L[0],
  12157. 0 == g ? s(n[0]) : (o = 32767 + g,
  12158. s(n[P[o]]),
  12159. s(R[o]));
  12160. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12161. ;
  12162. if (0 == m)
  12163. return s(a),
  12164. i;
  12165. for (var v, A = 1; A <= m; ) {
  12166. for (var y = A; 0 == L[A] && A <= m; ++A)
  12167. ;
  12168. var C = A - y;
  12169. if (C >= c) {
  12170. v = C >> 4;
  12171. for (var I = 1; I <= v; ++I)
  12172. s(l);
  12173. C &= 15
  12174. }
  12175. o = 32767 + L[A],
  12176. s(r[(C << 4) + P[o]]),
  12177. s(R[o]),
  12178. A++
  12179. }
  12180. return m != u && s(a),
  12181. i
  12182. }
  12183. function v() {
  12184. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12185. k[t] = e(t)
  12186. }
  12187. function A(e) {
  12188. if (e <= 0 && (e = 1),
  12189. e > 100 && (e = 100),
  12190. w != e) {
  12191. var t = 0;
  12192. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12193. i(t),
  12194. w = e
  12195. }
  12196. }
  12197. function y() {
  12198. var e = (new Date).getTime();
  12199. t || (t = 50),
  12200. v(),
  12201. r(),
  12202. o(),
  12203. a(),
  12204. A(t);
  12205. (new Date).getTime() - e
  12206. }
  12207. var C, I, E, b, w, _ = (Math.round,
  12208. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12209. this.encode = function(t, i) {
  12210. var n = ((new Date).getTime(),
  12211. i.quality);
  12212. n && A(n),
  12213. D = new Array,
  12214. N = 0,
  12215. B = 7,
  12216. c(65496),
  12217. u(),
  12218. p(),
  12219. d(t.width, t.height),
  12220. f(),
  12221. g();
  12222. var r = 0
  12223. , o = 0
  12224. , a = 0;
  12225. N = 0,
  12226. B = 7,
  12227. this.encode.displayName = "_encode_";
  12228. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12229. for (l = 0; l < G; ) {
  12230. for (w = G * z + l,
  12231. _ = w,
  12232. T = -1,
  12233. x = 0,
  12234. R = 0; R < 64; R++)
  12235. x = (k ? 63 - R : R) >> 3,
  12236. T = 4 * (7 & R),
  12237. _ = w + x * G + T,
  12238. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12239. l + T >= G && (_ -= l + T - G + 4),
  12240. h = P[_++],
  12241. v = P[_++],
  12242. y = P[_++],
  12243. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12244. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12245. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12246. r = m(F, S, r, C, E),
  12247. o = m(V, M, o, I, b),
  12248. a = m(U, M, a, I, b),
  12249. l += 32
  12250. }
  12251. z += W
  12252. }
  12253. if (B >= 0) {
  12254. var j = [];
  12255. j[1] = B + 1,
  12256. j[0] = (1 << B + 1) - 1,
  12257. s(j)
  12258. }
  12259. return c(65497),
  12260. new e(D)
  12261. }
  12262. ,
  12263. y()
  12264. }
  12265. function n(e, t) {
  12266. t = t || {},
  12267. t.quality = t.quality || 50;
  12268. var n = t.quality
  12269. , r = new i(n)
  12270. , o = r.encode(e, t);
  12271. return {
  12272. data: o,
  12273. width: e.width,
  12274. height: e.height
  12275. }
  12276. }
  12277. t.exports.encode = n
  12278. }
  12279. ).call(this, e("buffer").Buffer)
  12280. }
  12281. , {
  12282. buffer: 198
  12283. }],
  12284. 95: [function(e, t, i) {
  12285. "use strict";
  12286. !function() {
  12287. if ("performance"in window == !1 && (window.performance = {}),
  12288. Date.now = Date.now || function() {
  12289. return (new Date).getTime()
  12290. }
  12291. ,
  12292. "now"in window.performance == !1) {
  12293. var e = Date.now();
  12294. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12295. window.performance.now = function() {
  12296. return Date.now() - e
  12297. }
  12298. }
  12299. }()
  12300. }
  12301. , {}],
  12302. 96: [function(e, t, i) {
  12303. "use strict";
  12304. var n = e("three");
  12305. n.EffectComposer = function(e, t) {
  12306. if (this.renderer = e,
  12307. void 0 === t) {
  12308. var i = {
  12309. minFilter: n.LinearFilter,
  12310. magFilter: n.LinearFilter,
  12311. format: n.RGBAFormat,
  12312. stencilBuffer: !1
  12313. }
  12314. , r = e.getSize();
  12315. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12316. }
  12317. this.renderTarget1 = t,
  12318. this.renderTarget2 = t.clone(),
  12319. this.writeBuffer = this.renderTarget1,
  12320. this.readBuffer = this.renderTarget2,
  12321. this.passes = [],
  12322. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12323. this.copyPass = new n.ShaderPass(n.CopyShader)
  12324. }
  12325. ,
  12326. n.EffectComposer.prototype = {
  12327. swapBuffers: function() {
  12328. var e = this.readBuffer;
  12329. this.readBuffer = this.writeBuffer,
  12330. this.writeBuffer = e
  12331. },
  12332. addPass: function(e) {
  12333. this.passes.push(e)
  12334. },
  12335. insertPass: function(e, t) {
  12336. this.passes.splice(t, 0, e)
  12337. },
  12338. render: function(e) {
  12339. this.writeBuffer = this.renderTarget1,
  12340. this.readBuffer = this.renderTarget2;
  12341. var t, i, r = !1, o = this.passes.length;
  12342. for (i = 0; i < o; i++)
  12343. if (t = this.passes[i],
  12344. t.enabled) {
  12345. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12346. t.needsSwap) {
  12347. if (r) {
  12348. var a = this.renderer.context;
  12349. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12350. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12351. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12352. }
  12353. this.swapBuffers()
  12354. }
  12355. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12356. }
  12357. },
  12358. reset: function(e) {
  12359. if (void 0 === e) {
  12360. var t = this.renderer.getSize();
  12361. e = this.renderTarget1.clone(),
  12362. e.setSize(t.width, t.height)
  12363. }
  12364. this.renderTarget1.dispose(),
  12365. this.renderTarget2.dispose(),
  12366. this.renderTarget1 = e,
  12367. this.renderTarget2 = e.clone(),
  12368. this.writeBuffer = this.renderTarget1,
  12369. this.readBuffer = this.renderTarget2
  12370. },
  12371. setSize: function(e, t) {
  12372. this.renderTarget1.setSize(e, t),
  12373. this.renderTarget2.setSize(e, t)
  12374. }
  12375. }
  12376. }
  12377. , {
  12378. three: 217
  12379. }],
  12380. 97: [function(e, t, i) {
  12381. "use strict";
  12382. var n = e("three");
  12383. n.MaskPass = function(e, t) {
  12384. this.scene = e,
  12385. this.camera = t,
  12386. this.enabled = !0,
  12387. this.clear = !0,
  12388. this.needsSwap = !1,
  12389. this.inverse = !1
  12390. }
  12391. ,
  12392. n.MaskPass.prototype = {
  12393. render: function(e, t, i, n) {
  12394. var r = e.context;
  12395. r.colorMask(!1, !1, !1, !1),
  12396. r.depthMask(!1);
  12397. var o, a;
  12398. this.inverse ? (o = 0,
  12399. a = 1) : (o = 1,
  12400. a = 0),
  12401. r.enable(r.STENCIL_TEST),
  12402. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12403. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12404. r.clearStencil(a),
  12405. e.render(this.scene, this.camera, i, this.clear),
  12406. e.render(this.scene, this.camera, t, this.clear),
  12407. r.colorMask(!0, !0, !0, !0),
  12408. r.depthMask(!0),
  12409. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12410. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12411. }
  12412. },
  12413. n.ClearMaskPass = function() {
  12414. this.enabled = !0
  12415. }
  12416. ,
  12417. n.ClearMaskPass.prototype = {
  12418. render: function(e, t, i, n) {
  12419. var r = e.context;
  12420. r.disable(r.STENCIL_TEST)
  12421. }
  12422. }
  12423. }
  12424. , {
  12425. three: 217
  12426. }],
  12427. 98: [function(e, t, i) {
  12428. "use strict";
  12429. var n = e("three");
  12430. n.RenderPass = function(e, t, i, r, o) {
  12431. this.scene = e,
  12432. this.camera = t,
  12433. this.overrideMaterial = i,
  12434. this.clearColor = r,
  12435. this.clearAlpha = void 0 !== o ? o : 1,
  12436. this.oldClearColor = new n.Color,
  12437. this.oldClearAlpha = 1,
  12438. this.enabled = !0,
  12439. this.clear = !0,
  12440. this.needsSwap = !1
  12441. }
  12442. ,
  12443. n.RenderPass.prototype = {
  12444. render: function(e, t, i, n) {
  12445. this.scene.overrideMaterial = this.overrideMaterial,
  12446. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12447. this.oldClearAlpha = e.getClearAlpha(),
  12448. e.setClearColor(this.clearColor, this.clearAlpha)),
  12449. e.render(this.scene, this.camera, i, this.clear),
  12450. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12451. this.scene.overrideMaterial = null
  12452. }
  12453. }
  12454. }
  12455. , {
  12456. three: 217
  12457. }],
  12458. 99: [function(e, t, i) {
  12459. "use strict";
  12460. var n = e("three");
  12461. n.ShaderPass = function(e, t) {
  12462. this.textureID = void 0 !== t ? t : "tDiffuse",
  12463. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12464. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12465. this.material = new n.ShaderMaterial({
  12466. defines: e.defines || {},
  12467. uniforms: this.uniforms,
  12468. vertexShader: e.vertexShader,
  12469. fragmentShader: e.fragmentShader
  12470. })),
  12471. this.renderToScreen = !1,
  12472. this.enabled = !0,
  12473. this.needsSwap = !0,
  12474. this.clear = !1,
  12475. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12476. this.scene = new n.Scene,
  12477. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12478. this.scene.add(this.quad)
  12479. }
  12480. ,
  12481. n.ShaderPass.prototype = {
  12482. render: function(e, t, i, n) {
  12483. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12484. this.quad.material = this.material,
  12485. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12486. }
  12487. }
  12488. }
  12489. , {
  12490. three: 217
  12491. }],
  12492. 100: [function(e, t, i) {
  12493. "use strict";
  12494. var n = e("three");
  12495. n.CopyShader = {
  12496. uniforms: {
  12497. tDiffuse: {
  12498. type: "t",
  12499. value: null
  12500. },
  12501. opacity: {
  12502. type: "f",
  12503. value: 1
  12504. }
  12505. },
  12506. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12507. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12508. }
  12509. }
  12510. , {
  12511. three: 217
  12512. }],
  12513. 101: [function(e, t, i) {
  12514. "use strict";
  12515. var n = e("three");
  12516. n.HorizontalBlurShader = {
  12517. uniforms: {
  12518. tDiffuse: {
  12519. type: "t",
  12520. value: null
  12521. },
  12522. h: {
  12523. type: "f",
  12524. value: 1 / 512
  12525. }
  12526. },
  12527. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12528. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12529. }
  12530. }
  12531. , {
  12532. three: 217
  12533. }],
  12534. 102: [function(e, t, i) {
  12535. "use strict";
  12536. var n = e("three");
  12537. n.VerticalBlurShader = {
  12538. uniforms: {
  12539. tDiffuse: {
  12540. type: "t",
  12541. value: null
  12542. },
  12543. v: {
  12544. type: "f",
  12545. value: 1 / 512
  12546. }
  12547. },
  12548. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12549. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12550. }
  12551. }
  12552. , {
  12553. three: 217
  12554. }],
  12555. 103: [function(e, t, i) {
  12556. "use strict";
  12557. var n = e("three");
  12558. !function() {
  12559. if ("performance"in window == 0 && (window.performance = {}),
  12560. "now"in window.performance == 0) {
  12561. var e = Date.now();
  12562. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12563. window.performance.now = function() {
  12564. return Date.now() - e
  12565. }
  12566. }
  12567. }(),
  12568. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12569. var t, i = this.extensions, r = this.context;
  12570. if (e === n.RepeatWrapping)
  12571. return r.REPEAT;
  12572. if (e === n.ClampToEdgeWrapping)
  12573. return r.CLAMP_TO_EDGE;
  12574. if (e === n.MirroredRepeatWrapping)
  12575. return r.MIRRORED_REPEAT;
  12576. if (e === n.NearestFilter)
  12577. return r.NEAREST;
  12578. if (e === n.NearestMipMapNearestFilter)
  12579. return r.NEAREST_MIPMAP_NEAREST;
  12580. if (e === n.NearestMipMapLinearFilter)
  12581. return r.NEAREST_MIPMAP_LINEAR;
  12582. if (e === n.LinearFilter)
  12583. return r.LINEAR;
  12584. if (e === n.LinearMipMapNearestFilter)
  12585. return r.LINEAR_MIPMAP_NEAREST;
  12586. if (e === n.LinearMipMapLinearFilter)
  12587. return r.LINEAR_MIPMAP_LINEAR;
  12588. if (e === n.UnsignedByteType)
  12589. return r.UNSIGNED_BYTE;
  12590. if (e === n.UnsignedShort4444Type)
  12591. return r.UNSIGNED_SHORT_4_4_4_4;
  12592. if (e === n.UnsignedShort5551Type)
  12593. return r.UNSIGNED_SHORT_5_5_5_1;
  12594. if (e === n.UnsignedShort565Type)
  12595. return r.UNSIGNED_SHORT_5_6_5;
  12596. if (e === n.ByteType)
  12597. return r.BYTE;
  12598. if (e === n.ShortType)
  12599. return r.SHORT;
  12600. if (e === n.UnsignedShortType)
  12601. return r.UNSIGNED_SHORT;
  12602. if (e === n.IntType)
  12603. return r.INT;
  12604. if (e === n.UnsignedIntType)
  12605. return r.UNSIGNED_INT;
  12606. if (e === n.FloatType)
  12607. return r.FLOAT;
  12608. if (t = i.get("OES_texture_half_float"),
  12609. null !== t && e === n.HalfFloatType)
  12610. return t.HALF_FLOAT_OES;
  12611. if (e === n.AlphaFormat)
  12612. return r.ALPHA;
  12613. if (e === n.RGBFormat)
  12614. return r.RGB;
  12615. if (e === n.RGBAFormat)
  12616. return r.RGBA;
  12617. if (e === n.LuminanceFormat)
  12618. return r.LUMINANCE;
  12619. if (e === n.LuminanceAlphaFormat)
  12620. return r.LUMINANCE_ALPHA;
  12621. if (e === n.AddEquation)
  12622. return r.FUNC_ADD;
  12623. if (e === n.SubtractEquation)
  12624. return r.FUNC_SUBTRACT;
  12625. if (e === n.ReverseSubtractEquation)
  12626. return r.FUNC_REVERSE_SUBTRACT;
  12627. if (e === n.ZeroFactor)
  12628. return r.ZERO;
  12629. if (e === n.OneFactor)
  12630. return r.ONE;
  12631. if (e === n.SrcColorFactor)
  12632. return r.SRC_COLOR;
  12633. if (e === n.OneMinusSrcColorFactor)
  12634. return r.ONE_MINUS_SRC_COLOR;
  12635. if (e === n.SrcAlphaFactor)
  12636. return r.SRC_ALPHA;
  12637. if (e === n.OneMinusSrcAlphaFactor)
  12638. return r.ONE_MINUS_SRC_ALPHA;
  12639. if (e === n.DstAlphaFactor)
  12640. return r.DST_ALPHA;
  12641. if (e === n.OneMinusDstAlphaFactor)
  12642. return r.ONE_MINUS_DST_ALPHA;
  12643. if (e === n.DstColorFactor)
  12644. return r.DST_COLOR;
  12645. if (e === n.OneMinusDstColorFactor)
  12646. return r.ONE_MINUS_DST_COLOR;
  12647. if (e === n.SrcAlphaSaturateFactor)
  12648. return r.SRC_ALPHA_SATURATE;
  12649. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12650. null !== t) {
  12651. if (e === n.RGB_S3TC_DXT1_Format)
  12652. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12653. if (e === n.RGBA_S3TC_DXT1_Format)
  12654. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12655. if (e === n.RGBA_S3TC_DXT3_Format)
  12656. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12657. if (e === n.RGBA_S3TC_DXT5_Format)
  12658. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12659. }
  12660. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12661. null !== t) {
  12662. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12663. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12664. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12665. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12666. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12667. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12668. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12669. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12670. }
  12671. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12672. null !== t && e === n.RGB_ETC1_Format)
  12673. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12674. if (t = i.get("EXT_blend_minmax"),
  12675. null !== t) {
  12676. if (e === n.MinEquation)
  12677. return t.MIN_EXT;
  12678. if (e === n.MaxEquation)
  12679. return t.MAX_EXT
  12680. }
  12681. return 0
  12682. }
  12683. ,
  12684. n.WebGLState = function(e, t, i) {
  12685. var r = this
  12686. , o = new n.Vector4
  12687. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12688. , s = new Uint8Array(a)
  12689. , l = new Uint8Array(a)
  12690. , c = new Uint8Array(a)
  12691. , h = {}
  12692. , u = null
  12693. , d = null
  12694. , p = null
  12695. , f = null
  12696. , g = null
  12697. , m = null
  12698. , v = null
  12699. , A = null
  12700. , y = !1
  12701. , C = null
  12702. , I = null
  12703. , E = null
  12704. , b = null
  12705. , w = null
  12706. , _ = null
  12707. , T = null
  12708. , x = null
  12709. , S = null
  12710. , M = null
  12711. , R = null
  12712. , P = null
  12713. , O = null
  12714. , L = null
  12715. , D = null
  12716. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12717. , B = void 0
  12718. , F = {}
  12719. , V = new n.Vector4
  12720. , U = null
  12721. , k = null
  12722. , H = new n.Vector4
  12723. , G = new n.Vector4;
  12724. this.init = function() {
  12725. this.clearColor(0, 0, 0, 1),
  12726. this.clearDepth(1),
  12727. this.clearStencil(0),
  12728. this.enable(e.DEPTH_TEST),
  12729. e.depthFunc(e.LEQUAL),
  12730. e.frontFace(e.CCW),
  12731. e.cullFace(e.BACK),
  12732. this.enable(e.CULL_FACE),
  12733. this.enable(e.BLEND),
  12734. e.blendEquation(e.FUNC_ADD),
  12735. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12736. }
  12737. ,
  12738. this.initAttributes = function() {
  12739. for (var e = 0, t = s.length; e < t; e++)
  12740. s[e] = 0
  12741. }
  12742. ,
  12743. this.enableAttribute = function(i) {
  12744. if (s[i] = 1,
  12745. 0 === l[i] && (e.enableVertexAttribArray(i),
  12746. l[i] = 1),
  12747. 0 !== c[i]) {
  12748. var n = t.get("ANGLE_instanced_arrays");
  12749. n.vertexAttribDivisorANGLE(i, 0),
  12750. c[i] = 0
  12751. }
  12752. }
  12753. ,
  12754. this.enableAttributeAndDivisor = function(t, i, n) {
  12755. s[t] = 1,
  12756. 0 === l[t] && (e.enableVertexAttribArray(t),
  12757. l[t] = 1),
  12758. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12759. c[t] = i)
  12760. }
  12761. ,
  12762. this.disableUnusedAttributes = function() {
  12763. for (var t = 0, i = l.length; t < i; t++)
  12764. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12765. l[t] = 0)
  12766. }
  12767. ,
  12768. this.enable = function(t) {
  12769. h[t] !== !0 && (e.enable(t),
  12770. h[t] = !0)
  12771. }
  12772. ,
  12773. this.disable = function(t) {
  12774. h[t] !== !1 && (e.disable(t),
  12775. h[t] = !1)
  12776. }
  12777. ,
  12778. this.getCompressedTextureFormats = function() {
  12779. if (null === u && (u = [],
  12780. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12781. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12782. u.push(i[n]);
  12783. return u
  12784. }
  12785. ,
  12786. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12787. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12788. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12789. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12790. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12791. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12792. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12793. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12794. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12795. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12796. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12797. d = t,
  12798. y = h),
  12799. t === n.CustomBlending ? (s = s || r,
  12800. l = l || o,
  12801. c = c || a,
  12802. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12803. p = r,
  12804. m = s),
  12805. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12806. f = o,
  12807. g = a,
  12808. v = l,
  12809. A = c)) : (p = null,
  12810. f = null,
  12811. g = null,
  12812. m = null,
  12813. v = null,
  12814. A = null)
  12815. }
  12816. ,
  12817. this.setDepthFunc = function(t) {
  12818. if (C !== t) {
  12819. if (t)
  12820. switch (t) {
  12821. case n.NeverDepth:
  12822. e.depthFunc(e.NEVER);
  12823. break;
  12824. case n.AlwaysDepth:
  12825. e.depthFunc(e.ALWAYS);
  12826. break;
  12827. case n.LessDepth:
  12828. e.depthFunc(e.LESS);
  12829. break;
  12830. case n.LessEqualDepth:
  12831. e.depthFunc(e.LEQUAL);
  12832. break;
  12833. case n.EqualDepth:
  12834. e.depthFunc(e.EQUAL);
  12835. break;
  12836. case n.GreaterEqualDepth:
  12837. e.depthFunc(e.GEQUAL);
  12838. break;
  12839. case n.GreaterDepth:
  12840. e.depthFunc(e.GREATER);
  12841. break;
  12842. case n.NotEqualDepth:
  12843. e.depthFunc(e.NOTEQUAL);
  12844. break;
  12845. default:
  12846. e.depthFunc(e.LEQUAL)
  12847. }
  12848. else
  12849. e.depthFunc(e.LEQUAL);
  12850. C = t
  12851. }
  12852. }
  12853. ,
  12854. this.setDepthTest = function(t) {
  12855. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12856. }
  12857. ,
  12858. this.setDepthWrite = function(t) {
  12859. I !== t && (e.depthMask(t),
  12860. I = t)
  12861. }
  12862. ,
  12863. this.setColorWrite = function(t) {
  12864. E !== t && (e.colorMask(t, t, t, t),
  12865. E = t)
  12866. }
  12867. ,
  12868. this.setStencilFunc = function(t, i, n) {
  12869. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12870. w = t,
  12871. _ = i,
  12872. T = n)
  12873. }
  12874. ,
  12875. this.setStencilOp = function(t, i, n) {
  12876. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12877. x = t,
  12878. S = i,
  12879. M = n)
  12880. }
  12881. ,
  12882. this.setStencilTest = function(t) {
  12883. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12884. }
  12885. ,
  12886. this.setStencilWrite = function(t) {
  12887. b !== t && (e.stencilMask(t),
  12888. b = t)
  12889. }
  12890. ,
  12891. this.setFlipSided = function(t) {
  12892. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12893. R = t)
  12894. }
  12895. ,
  12896. this.setLineWidth = function(t) {
  12897. t !== P && (e.lineWidth(t),
  12898. P = t)
  12899. }
  12900. ,
  12901. this.setPolygonOffset = function(t, i, n) {
  12902. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12903. !t || O === i && L === n || (e.polygonOffset(i, n),
  12904. O = i,
  12905. L = n)
  12906. }
  12907. ,
  12908. this.getScissorTest = function() {
  12909. return D
  12910. }
  12911. ,
  12912. this.setScissorTest = function(t) {
  12913. D = t,
  12914. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12915. }
  12916. ,
  12917. this.activeTexture = function(t) {
  12918. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12919. B !== t && (e.activeTexture(t),
  12920. B = t)
  12921. }
  12922. ,
  12923. this.bindTexture = function(t, i) {
  12924. void 0 === B && r.activeTexture();
  12925. var n = F[B];
  12926. void 0 === n && (n = {
  12927. type: void 0,
  12928. texture: void 0
  12929. },
  12930. F[B] = n),
  12931. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12932. n.type = t,
  12933. n.texture = i)
  12934. }
  12935. ,
  12936. this.compressedTexImage2D = function() {
  12937. try {
  12938. e.compressedTexImage2D.apply(e, arguments)
  12939. } catch (e) {
  12940. console.error(e)
  12941. }
  12942. }
  12943. ,
  12944. this.texImage2D = function() {
  12945. try {
  12946. e.texImage2D.apply(e, arguments)
  12947. } catch (e) {
  12948. console.error(e)
  12949. }
  12950. }
  12951. ,
  12952. this.clearColor = function(t, i, n, r) {
  12953. o.set(t, i, n, r),
  12954. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12955. V.copy(o))
  12956. }
  12957. ,
  12958. this.clearDepth = function(t) {
  12959. U !== t && (e.clearDepth(t),
  12960. U = t)
  12961. }
  12962. ,
  12963. this.clearStencil = function(t) {
  12964. k !== t && (e.clearStencil(t),
  12965. k = t)
  12966. }
  12967. ,
  12968. this.scissor = function(t) {
  12969. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12970. H.copy(t))
  12971. }
  12972. ,
  12973. this.viewport = function(t) {
  12974. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12975. G.copy(t))
  12976. }
  12977. ,
  12978. this.reset = function() {
  12979. for (var t = 0; t < l.length; t++)
  12980. 1 === l[t] && (e.disableVertexAttribArray(t),
  12981. l[t] = 0);
  12982. h = {},
  12983. u = null,
  12984. B = void 0,
  12985. F = {},
  12986. d = null,
  12987. E = null,
  12988. I = null,
  12989. b = null,
  12990. R = null
  12991. }
  12992. }
  12993. }
  12994. , {
  12995. three: 217
  12996. }],
  12997. 104: [function(e, t, i) {
  12998. (function(i, n) {
  12999. "use strict";
  13000. function r(e) {
  13001. this.urls = e;
  13002. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13003. this.builder = a.loadProto(t),
  13004. this.decoder = this.builder.build("binary_mesh")
  13005. }
  13006. var o = e("three")
  13007. , a = e("protobufjs")
  13008. , s = e("../util/logger")
  13009. , l = (e("../util/common"),
  13010. e("../util/ajax"))
  13011. , c = e("../objects/Chunk")
  13012. , h = new s(n);
  13013. r.prototype = {
  13014. constructor: r,
  13015. load: function(e, t, i, n) {
  13016. return h.time("download"),
  13017. l.get(e, {
  13018. responseType: "arraybuffer"
  13019. }).done(function(r) {
  13020. h.timeEnd("download"),
  13021. this.parse(r, e, t, i, n)
  13022. }
  13023. .bind(this)).fail(n)
  13024. },
  13025. parse: function(e, t, i, n, r) {
  13026. var o = this.readProtobuf(e);
  13027. if (!o)
  13028. return r();
  13029. try {
  13030. h.time("convert to webgl"),
  13031. this.convertProtobufToSceneObject(o, t, i, n, r),
  13032. h.timeEnd("convert to webgl")
  13033. } catch (e) {
  13034. return h.error("failed parsing .dam"),
  13035. h.error(e.message),
  13036. r()
  13037. }
  13038. },
  13039. readProtobuf: function(e) {
  13040. var t;
  13041. try {
  13042. h.time("parse proto"),
  13043. t = this.decoder.decode(e),
  13044. h.timeEnd("parse proto")
  13045. } catch (e) {
  13046. return h.error("failed parsing proto for .dam"),
  13047. h.error(e.message),
  13048. null
  13049. }
  13050. return t
  13051. },
  13052. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13053. function a(e) {
  13054. var i = new o.BufferGeometry;
  13055. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13056. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13057. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13058. i.applyMatrix(s),
  13059. i.computeBoundingBox(),
  13060. new c({
  13061. geometry: i,
  13062. textureName: e.material_name,
  13063. name: e.chunk_name,
  13064. meshUrl: t
  13065. })
  13066. }
  13067. if (0 === e.chunk.length)
  13068. return h.warn("No chunks in damfile..."),
  13069. i([]);
  13070. var s = new o.Matrix4;
  13071. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13072. var l = e.chunk.map(a);
  13073. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13074. r())
  13075. }
  13076. },
  13077. t.exports = r
  13078. }
  13079. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13080. }
  13081. , {
  13082. "../objects/Chunk": 144,
  13083. "../util/ajax": 181,
  13084. "../util/common": 185,
  13085. "../util/logger": 189,
  13086. buffer: 198,
  13087. protobufjs: 214,
  13088. three: 217
  13089. }],
  13090. 105: [function(e, t, i) {
  13091. (function(i) {
  13092. "use strict";
  13093. var n = (e("three"),
  13094. e("../settings"),
  13095. e("../util/browser"),
  13096. e("./DamLoader"))
  13097. , r = e("../util/logger")
  13098. , o = (e("../ab"),
  13099. new r(i));
  13100. t.exports = {
  13101. getLoaders: function() {
  13102. return [["_50k", ".dam", n], ["", ".dam", n]]
  13103. },
  13104. load: function(e, t, i, n, r, a) {
  13105. var s = this.getLoaders();
  13106. a = a || 0;
  13107. var l = s[a];
  13108. if (!l)
  13109. return void (r && r("No suitable model file found..."));
  13110. var c = l[0]
  13111. , h = l[1]
  13112. , u = new l[2](t)
  13113. , d = t.get(e + c + h);
  13114. d ? (o.debug("Trying " + c + h),
  13115. u.load(d, i, n, function() {
  13116. this.load(e, t, i, n, r, ++a)
  13117. }
  13118. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13119. this.load(e, t, i, n, r, ++a))
  13120. }
  13121. }
  13122. }
  13123. ).call(this, "/js/loaders/ModelLoader.js")
  13124. }
  13125. , {
  13126. "../ab": 3,
  13127. "../settings": 166,
  13128. "../util/browser": 182,
  13129. "../util/logger": 189,
  13130. "./DamLoader": 104,
  13131. three: 217
  13132. }],
  13133. 106: [function(e, t, i) {
  13134. (function(i) {
  13135. "use strict";
  13136. var n = e("../util/common")
  13137. , r = e("../util/texture")
  13138. , o = e("../util/browser")
  13139. , a = e("../util/logger")
  13140. , s = e("../settings")
  13141. , l = new a(i);
  13142. t.exports = {
  13143. load: function(e, t) {
  13144. function i(e, i) {
  13145. e || (t.push(i),
  13146. p++,
  13147. d.notify(p, a),
  13148. p === a && d.resolve())
  13149. }
  13150. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13151. return $.when();
  13152. var a = n.countUnique(e.chunks.map(function(e) {
  13153. return e.textureName
  13154. }))
  13155. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13156. , h = "_50k" === c ? "high" : "low";
  13157. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13158. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13159. h = "low"));
  13160. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13161. , d = $.Deferred()
  13162. , p = 0;
  13163. return e.chunks.forEach(function(t) {
  13164. if (!t.material.map && t.textureName) {
  13165. var n = e.urls.get(u + t.textureName);
  13166. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13167. }
  13168. }),
  13169. d.promise()
  13170. }
  13171. }
  13172. }
  13173. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13174. }
  13175. , {
  13176. "../settings": 166,
  13177. "../util/browser": 182,
  13178. "../util/common": 185,
  13179. "../util/logger": 189,
  13180. "../util/texture": 194
  13181. }],
  13182. 107: [function(e, t, i) {
  13183. (function(i, n) {
  13184. "use strict";
  13185. function r(e) {
  13186. this.model = e,
  13187. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13188. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13189. var t = i("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", "base64")
  13190. , n = o.loadProto(t);
  13191. this.decoder = n.build("VisionModeldata")
  13192. }
  13193. var o = e("protobufjs")
  13194. , a = e("../util/ajax")
  13195. , s = (e("../util/common"),
  13196. e("../util/math"))
  13197. , l = e("../util/logger")
  13198. , c = new l(n);
  13199. r.prototype.load = function() {
  13200. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13201. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13202. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13203. $.when([]))
  13204. }
  13205. ,
  13206. r.prototype.loadVisionModelData = function() {
  13207. return a.get(this.modelDataPath, {
  13208. responseType: "arraybuffer"
  13209. }).then(function(e) {
  13210. var t;
  13211. try {
  13212. t = this.decoder.decode(e)
  13213. } catch (e) {
  13214. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13215. this.loadSweepLocationsCSV()
  13216. }
  13217. var i = t.sweepLocations.map(function(e) {
  13218. return {
  13219. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13220. position: {
  13221. x: e.pose.translation.x,
  13222. y: e.pose.translation.y,
  13223. z: e.pose.translation.z
  13224. },
  13225. quaternion: {
  13226. x: e.pose.rotation.x,
  13227. y: e.pose.rotation.y,
  13228. z: e.pose.rotation.z,
  13229. w: e.pose.rotation.w
  13230. },
  13231. puck: {
  13232. x: e.puck.x,
  13233. y: e.puck.y,
  13234. z: e.puck.z
  13235. },
  13236. floor: e.group,
  13237. neighbours: e.visibles,
  13238. alignmentType: e.alignment_type
  13239. }
  13240. }).map(function(e) {
  13241. return e.position = s.convertVisionVector(e.position),
  13242. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13243. e.puck = s.convertVisionVector(e.puck),
  13244. e
  13245. });
  13246. return i.forEach(function(e) {
  13247. e.neighbours = e.neighbours.map(function(e) {
  13248. return i[e].uuid
  13249. })
  13250. }),
  13251. i
  13252. }
  13253. .bind(this), function() {
  13254. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13255. this.loadSweepLocationsCSV()
  13256. }
  13257. .bind(this))
  13258. }
  13259. ,
  13260. r.prototype.loadSweepLocationsCSV = function() {
  13261. return a.get(this.sweepLocationsPath).then(function(e) {
  13262. var t = e.split("\n").map(function(e) {
  13263. return e.split(", ")
  13264. }).filter(function(e) {
  13265. return e.length > 1
  13266. }).map(function(e) {
  13267. return {
  13268. uuid: e[0],
  13269. position: {
  13270. x: parseFloat(e[1]),
  13271. y: parseFloat(e[2]),
  13272. z: parseFloat(e[3])
  13273. },
  13274. quaternion: {
  13275. x: parseFloat(e[4]),
  13276. y: parseFloat(e[5]),
  13277. z: parseFloat(e[6]),
  13278. w: parseFloat(e[7])
  13279. }
  13280. }
  13281. }).map(function(e) {
  13282. return e.position = s.convertVisionVector(e.position),
  13283. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13284. e
  13285. });
  13286. return t
  13287. }).fail(function() {
  13288. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13289. })
  13290. }
  13291. ,
  13292. t.exports = r
  13293. }
  13294. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13295. }
  13296. , {
  13297. "../util/ajax": 181,
  13298. "../util/common": 185,
  13299. "../util/logger": 189,
  13300. "../util/math": 190,
  13301. buffer: 198,
  13302. protobufjs: 214
  13303. }],
  13304. 108: [function(e, t, i) {
  13305. (function(i) {
  13306. "use strict";
  13307. function n() {
  13308. this.locale = null
  13309. }
  13310. var r = e("../settings")
  13311. , o = e("../util/common")
  13312. , a = e("../util/logger")
  13313. , s = e("../enum/Locale")
  13314. , l = new a(i);
  13315. n.prototype.init = function() {
  13316. var t;
  13317. switch (r.languageTag) {
  13318. case null:
  13319. case "en":
  13320. case s.EN_US:
  13321. this.locale = s.EN_US,
  13322. t = e("./strings-en-US");
  13323. break;
  13324. case "es":
  13325. case s.ES_MX:
  13326. this.locale = s.ES_MX,
  13327. t = e("./strings-es-MX");
  13328. break;
  13329. case "fr":
  13330. case s.FR_FR:
  13331. this.locale = s.FR_FR,
  13332. t = e("./strings-fr-FR");
  13333. break;
  13334. case "de":
  13335. case s.DE_DE:
  13336. this.locale = s.DE_DE,
  13337. t = e("./strings-de-DE");
  13338. break;
  13339. case "ru":
  13340. case s.RU_RU:
  13341. this.locale = s.RU_RU,
  13342. t = e("./strings-ru-RU");
  13343. break;
  13344. case "cn":
  13345. case s.CN_CN:
  13346. this.locale = s.CN_CN,
  13347. t = e("./strings-cn-CN");
  13348. break;
  13349. case "jp":
  13350. case s.JP_JP:
  13351. this.locale = s.JP_JP,
  13352. t = e("./strings-jp-JP");
  13353. break;
  13354. default:
  13355. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13356. this.locale = s.EN_US,
  13357. t = e("./strings-en-US")
  13358. }
  13359. l.info("Using locale '" + this.locale + "'"),
  13360. o.extendObject(this, t)
  13361. }
  13362. ,
  13363. n.prototype.localizeGUI = function() {
  13364. var e = document.querySelector("#gui-parent");
  13365. this.localizeTree(e),
  13366. this.localizeLoadingText()
  13367. }
  13368. ,
  13369. n.prototype.localizeLoadingText = function() {
  13370. // var e = document.querySelector("#loader-cont")
  13371. // , t = e.getAttribute("title");
  13372. // e.removeAttribute("title"),
  13373. // e.setAttribute("data-status", t),
  13374. // e.classList.add(this.locale),
  13375. document.querySelector("#help-dialog").classList.add(this.locale),
  13376. document.querySelector("#interaction-modal").classList.add(this.locale),
  13377. document.querySelector("#gui").classList.add(this.locale);
  13378. }
  13379. ,
  13380. n.prototype.localizeTree = function(e) {
  13381. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13382. if (e.nodeType === Node.TEXT_NODE)
  13383. t = e.data.match(n),
  13384. t && (i = t[1],
  13385. e.data = this.localizeText(i) || i);
  13386. else if (e.nodeType === Node.ELEMENT_NODE) {
  13387. var r = e.getAttribute("title");
  13388. r && (t = r.match(n),
  13389. t && (i = t[1],
  13390. e.setAttribute("title", this.localizeText(i) || i)))
  13391. }
  13392. for (e = e.firstChild; e; )
  13393. this.localizeTree(e),
  13394. e = e.nextSibling
  13395. }
  13396. ,
  13397. n.prototype.localizeText = function(t) {
  13398. var i = this[t];
  13399. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13400. i = e("./strings-en-US")[t]),
  13401. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13402. i
  13403. }
  13404. ,
  13405. t.exports = new n
  13406. }
  13407. ).call(this, "/js/localization/localize.js")
  13408. }
  13409. , {
  13410. "../enum/Locale": 31,
  13411. "../settings": 166,
  13412. "../util/common": 185,
  13413. "../util/logger": 189,
  13414. "./strings-cn-CN": 109,
  13415. "./strings-de-DE": 110,
  13416. "./strings-en-US": 111,
  13417. "./strings-es-MX": 112,
  13418. "./strings-fr-FR": 113,
  13419. "./strings-jp-JP": 114,
  13420. "./strings-ru-RU": 115
  13421. }],
  13422. 109: [function(e, t, i) {
  13423. "use strict";
  13424. t.exports = {
  13425. PAGE_TITLE: "",
  13426. LOADING: "正在加载",
  13427. PRESENTED_BY_CAPS: "呈现者:",
  13428. POWERED_BY: "技术支持:",
  13429. POWERED_BY_CAPS: "技术支持:",
  13430. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13431. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13432. PRESENTED_BY: "呈现者:",
  13433. MORE: "更多 ",
  13434. LESS: "更少 ",
  13435. TAG_CONTENT: "tag™ 内容",
  13436. SHOW: "显示",
  13437. HIDE: "隐藏",
  13438. DOLLHOUSE: "场景屋",
  13439. FLOOR_PLAN: "楼层平面图",
  13440. OPEN_HIGHLIGHTS: "打开精彩片段",
  13441. CLOSE_HIGHLIGHTS: "关闭",
  13442. PREVIOUS: "上一个",
  13443. PLAY: "播放",
  13444. PAUSE: "暂停",
  13445. NEXT: "下一个",
  13446. EXPLORE_3D_SPACE: "探索 3D 空间",
  13447. VIEW_DOLLHOUSE: "观看场景屋",
  13448. SOCIAL_SHARING: "分享这个空间",
  13449. VIEW_IN_VR: "以 VR 观看",
  13450. VIEW_FULLSCREEN: "全屏观看",
  13451. EXIT_FULLSCREEN: " 退出全屏",
  13452. ZOOM_IN: "放大",
  13453. ZOOM_OUT: "缩小",
  13454. FLOOR_NAME: "楼层",
  13455. FLOOR_ALL: "ALL",
  13456. FLOOR_Lang: ["Floor",""],
  13457. TERMS: "条款",
  13458. PORT_TERMS: "port 条款",
  13459. TERMS_OF_USE: "使用条款",
  13460. CLOSE_TERMS: "关闭",
  13461. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13462. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13463. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13464. WEBVR_ENTER_WEBVR: "进入 VR",
  13465. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13466. WEBVR_LEARN_MORE: "了解更多",
  13467. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13468. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13469. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13470. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13471. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13472. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13473. VR_LEARN_MORE_CAPS: "了解更多",
  13474. VR_PREVIOUS_CAPS: "上一个’,",
  13475. VR_NEXT_CAPS: "下一个",
  13476. VR_GOT_IT_CAPS: "明白了",
  13477. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13478. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13479. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13480. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13481. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13482. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13483. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13484. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13485. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13486. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13487. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13488. VR_APP: "port VR 应用程序",
  13489. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13490. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13491. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13492. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13493. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13494. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13495. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13496. VR_ANDROID_DVICES: "Android 设备",
  13497. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13498. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13499. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13500. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13501. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13502. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13503. VR_DOWNLOAD_HERE: "在此下载",
  13504. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13505. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13506. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13507. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13508. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13509. SHARE_TO: "分享到",
  13510. SHARE_LINK: "直接链接",
  13511. SHARE_EXPLORE: "探索",
  13512. SHARE_AT: "在",
  13513. SHARE_WITH: "使用",
  13514. SHARE_3D: "以 3D",
  13515. SHARE_COPIED: "已复制!",
  13516. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13517. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13518. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13519. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13520. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13521. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13522. ERROR_GENERIC_ACTIONS_3: " 或",
  13523. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13524. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13525. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13526. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13527. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13528. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13529. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13530. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13531. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13532. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13533. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13534. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13535. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13536. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13537. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13538. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13539. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13540. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13541. LINK_TO_LOCATION: "地点链接",
  13542. MENU_COPY: "复制",
  13543. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13544. ROTATE: "旋转",
  13545. MOVE: "移动",
  13546. INSIDE: "内部",
  13547. ZOOM: "缩放",
  13548. HELP: "小帮手",
  13549. HELP_NAVIGATION_TAB: "导航",
  13550. HELP_MORE_HELP_TAB: "更多帮助",
  13551. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13552. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13553. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13554. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13555. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13556. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13557. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13558. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13559. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13560. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13561. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13562. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13563. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13564. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13565. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13566. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13567. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13568. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13569. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13570. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13571. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13572. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13573. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13574. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13575. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13576. HELP_MORE_HLR_A: "精彩片段集锦",
  13577. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13578. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13579. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13580. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13581. HELP_MORE_FLOORS_A: "楼层选择器",
  13582. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13583. HELP_MORE_TAG_A: "tag™ 贴文",
  13584. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13585. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13586. HELP_MORE_ZOOM_A: "缩放控件",
  13587. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13588. HELP_MORE_TOUR_A: "导览控件",
  13589. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13590. HELP_MORE_INSIDE_A: "内部视图",
  13591. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13592. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13593. HELP_MORE_VR_A: "VR 模式",
  13594. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13595. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13596. HELP_MORE_360_A: "360° 视图",
  13597. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13598. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13599. HELP_MORE_FULLSCREEN_A: "全屏",
  13600. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13601. CLOSE: "关闭"
  13602. }
  13603. }
  13604. , {}],
  13605. 110: [function(e, t, i) {
  13606. "use strict";
  13607. t.exports = {
  13608. PAGE_TITLE: "",
  13609. LOADING: "Lädt",
  13610. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13611. POWERED_BY: "Angetrieben von",
  13612. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13613. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13614. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13615. PRESENTED_BY: "Präsentiert von ",
  13616. MORE: "Mehr ",
  13617. LESS: "Weniger ",
  13618. TAG_CONTENT: "tag™ Inhalt",
  13619. SHOW: "Anzeigen",
  13620. HIDE: "Verbergen",
  13621. DOLLHOUSE: "Puppenhaus",
  13622. FLOOR_PLAN: "Grundriss",
  13623. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13624. CLOSE_HIGHLIGHTS: "Schließen",
  13625. PREVIOUS: "Vorheriges",
  13626. PLAY: "Abspielen",
  13627. PAUSE: "Pausieren",
  13628. NEXT: "Nächstes",
  13629. EXPLORE_3D_SPACE: "Innenraum betreten",
  13630. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13631. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13632. VIEW_IN_VR: "In VR ansehen",
  13633. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13634. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13635. ZOOM_IN: "Vergrößern",
  13636. ZOOM_OUT: "Verkleinern",
  13637. FLOOR_NAME: "Etage ",
  13638. FLOOR_ALL: "Alle",
  13639. TERMS: "Bedingungen",
  13640. PORT_TERMS: "port Bedingungen",
  13641. TERMS_OF_USE: "Nutzungsbedingungen",
  13642. TERMS_TEXT_FILE: "terms-de-DE.html",
  13643. CLOSE_TERMS: "Schließen",
  13644. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13645. HELP: "Hilfe",
  13646. HELP_NAVIGATION_TAB: "Navigation",
  13647. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13648. CLOSE: "Schließen",
  13649. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13650. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13651. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13652. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13653. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13654. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13655. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13656. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13657. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13658. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13659. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13660. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13661. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13662. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13663. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13664. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13665. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13666. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13667. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13668. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13669. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13670. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13671. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13672. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13673. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13674. HELP_MORE_HLR_A: "Liste das Highlight",
  13675. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13676. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13677. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13678. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13679. HELP_MORE_FLOORS_A: "Etage auswählen",
  13680. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13681. HELP_MORE_TAG_A: "tag™ Posts",
  13682. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13683. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13684. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13685. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13686. HELP_MORE_TOUR_A: "Tour Steuerung",
  13687. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13688. HELP_MORE_INSIDE_A: "Innenansicht",
  13689. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13690. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13691. HELP_MORE_VR_A: "VR Modus",
  13692. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13693. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13694. HELP_MORE_360_A: "360° Views Ansicht ",
  13695. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13696. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13697. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13698. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13699. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13700. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13701. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13702. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13703. WEBVR_LEARN_MORE: "Mehr Infos",
  13704. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13705. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13706. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13707. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13708. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13709. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13710. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13711. VR_APP: "port VR App",
  13712. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13713. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13714. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13715. VR_APP_FOR_ANDROID: "port VR app für Android",
  13716. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13717. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13718. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13719. VR_PREVIOUS_CAPS: "ZURÜCK",
  13720. VR_NEXT_CAPS: "WEITER",
  13721. VR_GOT_IT_CAPS: "VERSTANDEN",
  13722. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13723. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13724. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13725. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13726. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13727. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13728. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13729. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13730. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13731. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13732. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13733. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13734. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13735. VR_ANDROID_DVICES: "Android Geräte",
  13736. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13737. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13738. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13739. VR_DOWNLOAD_HERE: "Hier runterladen",
  13740. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13741. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13742. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13743. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13744. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13745. SHARE_TO: "Teilen auf",
  13746. SHARE_LINK: "Direkter Link",
  13747. SHARE_EXPLORE: "Umsehen",
  13748. SHARE_AT: "auf",
  13749. SHARE_WITH: "mit",
  13750. SHARE_3D: "in 3D",
  13751. SHARE_COPIED: "Kopiert!",
  13752. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13753. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13754. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13755. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13756. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13757. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13758. ERROR_GENERIC_ACTIONS_3: " oder ",
  13759. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13760. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13761. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13762. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13763. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13764. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13765. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13766. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13767. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13768. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13769. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13770. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13771. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13772. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13773. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13774. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13775. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13776. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13777. LINK_TO_LOCATION: "Link zu",
  13778. MENU_COPY: "Kopieren",
  13779. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13780. ROTATE: "Drehen",
  13781. INSIDE: "Drinnen",
  13782. MOVE: "Bewegen",
  13783. ZOOM: "Vergrößern"
  13784. }
  13785. }
  13786. , {}],
  13787. 111: [function(e, t, i) {
  13788. "use strict";
  13789. t.exports = {
  13790. PAGE_TITLE: "",
  13791. LOADING: "Loading",
  13792. PRESENTED_BY_CAPS: "PRESENTED BY",
  13793. POWERED_BY: "powered by ",
  13794. POWERED_BY_CAPS: "POWERED BY",
  13795. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13796. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13797. PRESENTED_BY: "Presented by ",
  13798. MORE: "More ",
  13799. LESS: "Less ",
  13800. TAG_CONTENT: "tag™ Content",
  13801. SHOW: "Show",
  13802. HIDE: "Hide",
  13803. DOLLHOUSE: "Dollhouse",
  13804. FLOOR_PLAN: "Floor plan",
  13805. OPEN_HIGHLIGHTS: "Open Highlights",
  13806. CLOSE_HIGHLIGHTS: "Close",
  13807. PREVIOUS: "Previous",
  13808. PLAY: "Play",
  13809. PAUSE: "Pause",
  13810. NEXT: "Next",
  13811. EXPLORE_3D_SPACE: "Explore 3D Space",
  13812. VIEW_DOLLHOUSE: "View dollhouse",
  13813. SOCIAL_SHARING: "Share this Space",
  13814. VIEW_IN_VR: "View in VR",
  13815. VIEW_FULLSCREEN: "全屏",
  13816. EXIT_FULLSCREEN: "退出全屏",
  13817. ZOOM_IN: "Zoom in",
  13818. ZOOM_OUT: "Zoom out",
  13819. FLOOR_NAME: "Floor ",
  13820. FLOOR_ALL: "全部",
  13821. TERMS: "Terms",
  13822. PORT_TERMS: "port terms",
  13823. TERMS_OF_USE: "Terms of Use",
  13824. TERMS_TEXT_FILE: "terms-en-US.html",
  13825. CLOSE_TERMS: "Close",
  13826. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13827. HELP: "Help",
  13828. HELP_NAVIGATION_TAB: "Navigation",
  13829. HELP_MORE_HELP_TAB: "More Help",
  13830. CLOSE: "Close",
  13831. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13832. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13833. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13834. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13835. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13836. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13837. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13838. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13839. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13840. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13841. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13842. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13843. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13844. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13845. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13846. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13847. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13848. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13849. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13850. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13851. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13852. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13853. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13854. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13855. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13856. HELP_MORE_HLR_A: "Highlight Reel",
  13857. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13858. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13859. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13860. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13861. HELP_MORE_FLOORS_A: "Floor Selector",
  13862. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13863. HELP_MORE_TAG_A: "tag™ Posts",
  13864. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13865. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13866. HELP_MORE_ZOOM_A: "Zoom Controls",
  13867. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13868. HELP_MORE_TOUR_A: "Tour Controls",
  13869. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13870. HELP_MORE_INSIDE_A: "Inside View",
  13871. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13872. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13873. HELP_MORE_VR_A: "VR Mode",
  13874. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13875. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13876. HELP_MORE_360_A: "360° Views",
  13877. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13878. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13879. HELP_MORE_FULLSCREEN_A: "Full screen",
  13880. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13881. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13882. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13883. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13884. WEBVR_ENTER_WEBVR: "ENTER VR",
  13885. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13886. WEBVR_LEARN_MORE: "Learn more",
  13887. WEBVR_VIEW_SPACE: "View Space in VR",
  13888. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13889. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13890. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13891. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13892. VR_PREVIOUS_CAPS: "PREVIOUS",
  13893. VR_NEXT_CAPS: "NEXT",
  13894. VR_GOT_IT_CAPS: "GOT IT",
  13895. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13896. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13897. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13898. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13899. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13900. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13901. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13902. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13903. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13904. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13905. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13906. VR_APP: "port VR App",
  13907. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13908. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13909. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13910. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13911. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13912. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13913. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13914. VR_ANDROID_DVICES: "Android Devices",
  13915. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13916. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13917. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13918. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13919. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13920. VR_APP_OPEN: "Open with the port VR app instead",
  13921. VR_DOWNLOAD_HERE: "Download here",
  13922. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13923. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13924. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13925. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13926. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13927. SHARE_TO: "Share to",
  13928. SHARE_LINK: "Direct Link",
  13929. SHARE_EXPLORE: "Explore ",
  13930. SHARE_AT: "at",
  13931. SHARE_WITH: "with",
  13932. SHARE_3D: " in 3D",
  13933. SHARE_COPIED: "Copied!",
  13934. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13935. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13936. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13937. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13938. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13939. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13940. ERROR_GENERIC_ACTIONS_3: " or ",
  13941. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13942. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13943. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13944. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13945. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13946. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13947. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13948. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13949. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13950. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13951. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13952. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13953. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13954. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13955. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13956. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13957. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13958. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13959. LINK_TO_LOCATION: "Link to location",
  13960. MENU_COPY: "Copy",
  13961. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13962. ROTATE: "Rotate",
  13963. INSIDE: "Inside",
  13964. MOVE: "Move",
  13965. ZOOM: "Zoom"
  13966. }
  13967. }
  13968. , {}],
  13969. 112: [function(e, t, i) {
  13970. "use strict";
  13971. t.exports = {
  13972. PAGE_TITLE: "",
  13973. LOADING: "Cargando",
  13974. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13975. POWERED_BY: "potenciando por ",
  13976. POWERED_BY_CAPS: "POTENCIADO POR ",
  13977. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13978. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13979. PRESENTED_BY: "Presentado por ",
  13980. MORE: "Más ",
  13981. LESS: "Menos ",
  13982. TAG_CONTENT: "Contenido de tag™",
  13983. SHOW: "Mostrar",
  13984. HIDE: "Ocultar",
  13985. DOLLHOUSE: "Dollhouse",
  13986. FLOOR_PLAN: "Planos",
  13987. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13988. CLOSE_HIGHLIGHTS: "Cerrar",
  13989. PREVIOUS: "Anterior",
  13990. PLAY: "Play",
  13991. PAUSE: "Pausa",
  13992. NEXT: "Siguiente",
  13993. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13994. VIEW_DOLLHOUSE: "Ver dollhouse",
  13995. SOCIAL_SHARING: "Compartir este espacio",
  13996. VIEW_IN_VR: "Ver en realidad virtual",
  13997. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13998. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13999. ZOOM_IN: "Acercar",
  14000. ZOOM_OUT: "Alejar",
  14001. FLOOR_NAME: "Piso ",
  14002. FLOOR_ALL: "Todas",
  14003. TERMS: "Condiciones",
  14004. PORT_TERMS: "port términos de uso",
  14005. TERMS_OF_USE: "Términos de uso",
  14006. TERMS_TEXT_FILE: "terms-es-MX.html",
  14007. CLOSE_TERMS: "Cerrar",
  14008. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14009. HELP: "Ayuda",
  14010. HELP_NAVIGATION_TAB: "Navegación",
  14011. HELP_MORE_HELP_TAB: "Más Ayuda",
  14012. CLOSE: "Cerrar",
  14013. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14014. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14015. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14016. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14017. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14018. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14019. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14020. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14021. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14022. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14023. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14024. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14025. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14026. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14027. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14028. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14029. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14030. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14031. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14032. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14033. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14034. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14035. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14036. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14037. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14038. HELP_MORE_HLR_A: "Galería destacada",
  14039. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14040. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14041. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14042. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14043. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14044. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14045. HELP_MORE_TAG_A: "tag™ Posts",
  14046. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14047. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14048. HELP_MORE_ZOOM_A: "Controles de zoom",
  14049. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14050. HELP_MORE_TOUR_A: "Controles de recorrido",
  14051. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14052. HELP_MORE_INSIDE_A: "Vista interior",
  14053. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14054. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14055. HELP_MORE_VR_A: "Modo de realidad virtual",
  14056. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14057. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14058. HELP_MORE_360_A: "360° Views",
  14059. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14060. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14061. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14062. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14063. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14064. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14065. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14066. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14067. WEBVR_LEARN_MORE: "Más información",
  14068. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14069. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14070. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14071. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14072. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14073. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14074. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14075. VR_APP: "port VR App",
  14076. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14077. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14078. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14079. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14080. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14081. VR_PREVIOUS_CAPS: "ANTERIOR",
  14082. VR_NEXT_CAPS: "SIGUIENTE",
  14083. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14084. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14085. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14086. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14087. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14088. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14089. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14090. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14091. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14092. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14093. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14094. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14095. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14096. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14097. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14098. VR_ANDROID_DVICES: "Dispositivos Android",
  14099. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14100. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14101. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14102. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14103. VR_DOWNLOAD_HERE: "Descargar aquí",
  14104. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14105. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14106. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14107. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14108. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14109. SHARE_TO: "Compartir en",
  14110. SHARE_LINK: "Enlace directo",
  14111. SHARE_EXPLORE: "Explorar ",
  14112. SHARE_AT: "en",
  14113. SHARE_WITH: "con",
  14114. SHARE_3D: " en 3D",
  14115. SHARE_COPIED: "¡Copiado!",
  14116. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14117. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14118. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14119. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14120. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14121. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14122. ERROR_GENERIC_ACTIONS_3: " o ",
  14123. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14124. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14125. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14126. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14127. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14128. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14129. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14130. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14131. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14132. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14133. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14134. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14135. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14136. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14137. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14138. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14139. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14140. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14141. LINK_TO_LOCATION: "Enlace a la ubicación",
  14142. MENU_COPY: "Copiar",
  14143. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14144. ROTATE: "Girar",
  14145. INSIDE: "Interior",
  14146. MOVE: "Moverse",
  14147. ZOOM: "Acercar o alejar"
  14148. }
  14149. }
  14150. , {}],
  14151. 113: [function(e, t, i) {
  14152. "use strict";
  14153. t.exports = {
  14154. PAGE_TITLE: "",
  14155. LOADING: "Chargement",
  14156. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14157. POWERED_BY: "alimenté par ",
  14158. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14159. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14160. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14161. PRESENTED_BY: "Présenté par ",
  14162. MORE: "Plus ",
  14163. LESS: "Moins ",
  14164. TAG_CONTENT: "Contenu tag™",
  14165. SHOW: "Montrer",
  14166. HIDE: "Cacher",
  14167. DOLLHOUSE: "Dollhouse",
  14168. FLOOR_PLAN: "Plan de sol",
  14169. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14170. CLOSE_HIGHLIGHTS: "Fermer",
  14171. PREVIOUS: "Précédent",
  14172. PLAY: "Lecture",
  14173. PAUSE: "Pause",
  14174. NEXT: "Suivant",
  14175. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14176. VIEW_DOLLHOUSE: "Voir dollhouse",
  14177. SOCIAL_SHARING: "Partager cet espace",
  14178. VIEW_IN_VR: "Voir en VR",
  14179. VIEW_FULLSCREEN: "Plein écran",
  14180. EXIT_FULLSCREEN: "Fermer plein écran",
  14181. ZOOM_IN: "Zoom avant",
  14182. ZOOM_OUT: "Zoom arrière",
  14183. FLOOR_NAME: "Étage ",
  14184. FLOOR_ALL: "Tous",
  14185. TERMS: "Mentions légales",
  14186. PORT_TERMS: "port mentions légales",
  14187. TERMS_OF_USE: "Conditions d'utilisation",
  14188. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14189. CLOSE_TERMS: "Fermer",
  14190. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14191. HELP: "Aide",
  14192. HELP_NAVIGATION_TAB: "Navigation",
  14193. HELP_MORE_HELP_TAB: "Aide",
  14194. CLOSE: "Fermer",
  14195. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14196. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14197. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14198. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14199. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14200. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14201. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14202. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14203. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14204. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14205. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14206. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14207. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14208. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14209. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14210. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14211. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14212. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14213. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14214. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14215. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14216. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14217. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14218. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14219. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14220. HELP_MORE_HLR_A: "Carrousel",
  14221. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14222. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14223. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14224. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14225. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14226. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14227. HELP_MORE_TAG_A: "tag™ Posts",
  14228. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14229. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14230. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14231. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14232. HELP_MORE_TOUR_A: "Commandes de la visite",
  14233. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14234. HELP_MORE_INSIDE_A: "Vue intérieure",
  14235. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14236. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14237. HELP_MORE_VR_A: "Mode RV",
  14238. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14239. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14240. HELP_MORE_360_A: "Vues 360°",
  14241. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14242. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14243. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14244. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14245. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14246. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14247. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14248. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14249. WEBVR_LEARN_MORE: "En savoir plus",
  14250. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14251. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14252. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14253. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14254. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14255. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14256. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14257. VR_NEXT_CAPS: "SUIVANT",
  14258. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14259. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14260. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14261. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14262. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14263. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14264. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14265. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14266. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14267. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14268. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14269. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14270. VR_APP: "port VR App",
  14271. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14272. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14273. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14274. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14275. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14276. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14277. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14278. VR_ANDROID_DVICES: "Appareils Android",
  14279. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14280. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14281. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14282. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14283. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14284. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14285. VR_DOWNLOAD_HERE: "Télécharger ici",
  14286. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14287. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14288. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14289. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14290. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14291. SHARE_TO: "Partager sur",
  14292. SHARE_LINK: "Lien direct",
  14293. SHARE_EXPLORE: "Explorer ",
  14294. SHARE_AT: "à",
  14295. SHARE_WITH: "avec",
  14296. SHARE_3D: " en 3D",
  14297. SHARE_COPIED: "Copié!",
  14298. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14299. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14300. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14301. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14302. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14303. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14304. ERROR_GENERIC_ACTIONS_3: " ou ",
  14305. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14306. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14307. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14308. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14309. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14310. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14311. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14312. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14313. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14314. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14315. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14316. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14317. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14318. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14319. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14320. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14321. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14322. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14323. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14324. MENU_COPY: "Copie",
  14325. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14326. ROTATE: "Faire pivoter",
  14327. INSIDE: "Intérieure",
  14328. MOVE: "Se déplacer",
  14329. ZOOM: "Zoom"
  14330. }
  14331. }
  14332. , {}],
  14333. 114: [function(e, t, i) {
  14334. "use strict";
  14335. t.exports = {
  14336. PAGE_TITLE: "",
  14337. LOADING: "読み込み中",
  14338. PRESENTED_BY_CAPS: "PRESENTED BY",
  14339. POWERED_BY: "powered by",
  14340. POWERED_BY_CAPS: "POWERED BY",
  14341. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14342. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14343. PRESENTED_BY: "Presented by ",
  14344. MORE: "全て表示 ",
  14345. LESS: "閉じる ",
  14346. TAG_CONTENT: "tag™コンテンツ ",
  14347. SHOW: "表示",
  14348. HIDE: "非表示",
  14349. DOLLHOUSE: "ドールハウス",
  14350. FLOOR_PLAN: "フロアプラン",
  14351. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14352. CLOSE_HIGHLIGHTS: "閉じる",
  14353. PREVIOUS: "前へ",
  14354. PLAY: "再生",
  14355. PAUSE: "一時停止",
  14356. NEXT: "次へ",
  14357. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14358. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14359. SOCIAL_SHARING: "このSpaceを共有する",
  14360. VIEW_IN_VR: "VRで表示",
  14361. VIEW_FULLSCREEN: "フルスクリーン表示",
  14362. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14363. ZOOM_IN: "ズームイン",
  14364. ZOOM_OUT: "ズームアウト",
  14365. FLOOR_NAME: "フロア ",
  14366. FLOOR_ALL: "すべて",
  14367. TERMS: "規約",
  14368. PORT_TERMS: "port規約",
  14369. TERMS_OF_USE: "利用規約",
  14370. CLOSE_TERMS: "閉じる",
  14371. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14372. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14373. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14374. WEBVR_ENTER_WEBVR: "VRに入る",
  14375. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14376. WEBVR_LEARN_MORE: "もっと詳しく",
  14377. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14378. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14379. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14380. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14381. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14382. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14383. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14384. VR_PREVIOUS_CAPS: "前へ",
  14385. VR_NEXT_CAPS: "次へ",
  14386. VR_GOT_IT_CAPS: "了解",
  14387. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14388. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14389. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14390. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14391. VR_WHAT_YOU_NEED: "必要なもの",
  14392. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14393. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14394. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14395. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14396. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14397. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14398. VR_APP: "port VRアプリ",
  14399. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14400. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14401. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14402. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14403. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14404. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14405. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14406. VR_ANDROID_DVICES: "Androidデバイス",
  14407. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14408. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14409. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14410. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14411. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14412. VR_APP_OPEN: "port VRアプリで開く",
  14413. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14414. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14415. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14416. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14417. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14418. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14419. SHARE_TO: "共有先",
  14420. SHARE_LINK: "ダイレクトリンク",
  14421. SHARE_EXPLORE: "探索",
  14422. SHARE_AT: "場所",
  14423. SHARE_WITH: "使用アプリ",
  14424. SHARE_3D: "3Dで",
  14425. SHARE_COPIED: "コピーされました!",
  14426. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14427. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14428. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14429. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14430. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14431. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14432. ERROR_GENERIC_ACTIONS_3: "または",
  14433. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14434. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14435. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14436. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14437. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14438. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14439. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14440. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14441. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14442. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14443. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14444. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14445. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14446. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14447. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14448. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14449. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14450. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14451. LINK_TO_LOCATION: "ロケーションへのリンク",
  14452. MENU_COPY: "コピー",
  14453. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14454. ROTATE: "回転",
  14455. MOVE: "移動",
  14456. INSIDE: "内側",
  14457. ZOOM: "ズーム",
  14458. HELP: "ヘルプ",
  14459. HELP_NAVIGATION_TAB: "ナビゲーション",
  14460. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14461. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14462. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14463. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14464. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14465. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14466. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14467. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14468. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14469. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14470. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14471. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14472. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14473. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14474. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14475. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14476. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14477. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14478. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14479. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14480. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14481. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14482. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14483. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14484. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14485. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14486. HELP_MORE_HLR_A: "ハイライト",
  14487. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14488. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14489. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14490. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14491. HELP_MORE_FLOORS_A: "フロアセレクター",
  14492. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14493. HELP_MORE_TAG_A: "tag™ Posts",
  14494. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14495. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14496. HELP_MORE_ZOOM_A: "ズームコントロール",
  14497. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14498. HELP_MORE_TOUR_A: "ツアーコントロール",
  14499. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14500. HELP_MORE_INSIDE_A: "内側ビュー",
  14501. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14502. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14503. HELP_MORE_VR_A: "VRモード",
  14504. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14505. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14506. HELP_MORE_360_A: "360° Views",
  14507. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14508. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14509. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14510. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14511. CLOSE: "閉じる"
  14512. }
  14513. }
  14514. , {}],
  14515. 115: [function(e, t, i) {
  14516. "use strict";
  14517. t.exports = {
  14518. PAGE_TITLE: "",
  14519. LOADING: "Загрузка",
  14520. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14521. POWERED_BY: "разработано на платформе ",
  14522. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14523. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14524. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14525. PRESENTED_BY: "Представлено ",
  14526. MORE: "Больше ",
  14527. LESS: "Меньше ",
  14528. TAG_CONTENT: "tag™ Контент",
  14529. SHOW: "Показать",
  14530. HIDE: "Скрыть",
  14531. DOLLHOUSE: "Dollhouse",
  14532. FLOOR_PLAN: "Планировка",
  14533. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14534. CLOSE_HIGHLIGHTS: "Закрыть",
  14535. PREVIOUS: "Предыдущий",
  14536. PLAY: "Воспроизвести",
  14537. PAUSE: "Пауза",
  14538. NEXT: "Следующий",
  14539. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14540. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14541. SOCIAL_SHARING: "Поделиться этой моделью",
  14542. VIEW_IN_VR: "Посмотреть в VR",
  14543. VIEW_FULLSCREEN: "Полный экран",
  14544. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14545. ZOOM_IN: "Увеличить",
  14546. ZOOM_OUT: "Уменьшить",
  14547. FLOOR_NAME: "Этаж ",
  14548. FLOOR_ALL: "Все",
  14549. TERMS: "Условия",
  14550. PORT_TERMS: "Правила пользования",
  14551. TERMS_OF_USE: "Условия использования",
  14552. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14553. CLOSE_TERMS: "Закрыть",
  14554. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14555. HELP: "Помощь",
  14556. HELP_NAVIGATION_TAB: "Навигация",
  14557. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14558. CLOSE: "Закрыть",
  14559. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14560. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14561. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14562. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14563. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14564. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14565. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14566. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14567. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14568. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14569. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14570. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14571. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14572. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14573. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14574. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14575. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14576. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14577. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14578. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14579. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14580. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14581. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14582. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14583. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14584. HELP_MORE_HLR_A: "Фотоколлаж",
  14585. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14586. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14587. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14588. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14589. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14590. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14591. HELP_MORE_TAG_A: "tag™ Posts",
  14592. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14593. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14594. HELP_MORE_ZOOM_A: "Масштаб",
  14595. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14596. HELP_MORE_TOUR_A: "Управление Туром",
  14597. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14598. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14599. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14600. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14601. HELP_MORE_VR_A: "Режим VR",
  14602. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14603. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14604. HELP_MORE_360_A: "360° Views",
  14605. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14606. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14607. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14608. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14609. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14610. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14611. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14612. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14613. WEBVR_LEARN_MORE: "Узнать больше",
  14614. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14615. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14616. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14617. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14618. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14619. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14620. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14621. VR_APP: "port VR App",
  14622. VR_APP_OPEN: "Или открыть через приложение port VR",
  14623. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14624. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14625. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14626. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14627. VR_VIEW_SPACE: "Запустить модель в VR",
  14628. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14629. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14630. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14631. VR_GOT_IT_CAPS: "ЯСНО",
  14632. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14633. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14634. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14635. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14636. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14637. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14638. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14639. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14640. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14641. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14642. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14643. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14644. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14645. VR_ANDROID_DVICES: "Android устройства",
  14646. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14647. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14648. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14649. VR_DOWNLOAD_HERE: "Скачать здесь",
  14650. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14651. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14652. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14653. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14654. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14655. SHARE_TO: "Поделиться",
  14656. SHARE_LINK: "Прямая ссылка",
  14657. SHARE_EXPLORE: "просмотреть",
  14658. SHARE_AT: "на",
  14659. SHARE_WITH: "с",
  14660. SHARE_3D: "в 3D",
  14661. SHARE_COPIED: "Скопировано!",
  14662. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14663. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14664. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14665. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14666. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14667. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14668. ERROR_GENERIC_ACTIONS_3: " или ",
  14669. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14670. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14671. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14672. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14673. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14674. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14675. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14676. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14677. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14678. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14679. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14680. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14681. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14682. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14683. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14684. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14685. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14686. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14687. LINK_TO_LOCATION: "Ссылка на местоположение",
  14688. MENU_COPY: "Копировать",
  14689. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14690. ROTATE: "Вращать",
  14691. MOVE: "Передвигаться",
  14692. INSIDE: "Вид изнутри",
  14693. ZOOM: "Масштаб"
  14694. }
  14695. }
  14696. , {}],
  14697. 116: [function(e, t, i) {//main.js
  14698. (function(t) {
  14699. "use strict";
  14700. var modelProgressBase = 0.4;
  14701. var progressUpdate = function(e){ // 0 <= e <= 1
  14702. console.log('e1:'+e)
  14703. e = Math.round(modelProgressBase * e * 100);
  14704. console.log('e2:'+e)
  14705. var t = $('.progressbar');
  14706. t.find('.bar').css('width',e+'%');
  14707. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14708. t.find('.perc').text(e +'%'); //具体数字的百分比
  14709. }
  14710. $('#gui-loading').fadeIn(200);
  14711. progressUpdate(0.1)
  14712. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14713. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14714. var data = matcher(e);
  14715. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14716. data.user = {
  14717. "is_authenticated": false,
  14718. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14719. }
  14720. try{//处理一下导览数据
  14721. data.model.images = data.model.images.filter(e=>{
  14722. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14723. if(e.locations && e.locations.length == 0)return;
  14724. return e
  14725. })
  14726. }catch(e){console.log(e) }
  14727. window.MP_PREFETCHED_MODELDATA = data;
  14728. data.model.summary = data.summary
  14729. data.model.name = data.name
  14730. for(let i in data){
  14731. data[i] == "false" && (data[i] = false)
  14732. }
  14733. progressUpdate(0.7);
  14734. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14735. if(data.weixinDesc){
  14736. g_weixinObj.desc = data.weixinDesc;
  14737. }
  14738. if(data.shareImgUrl){
  14739. g_weixinObj.imgUrl = data.shareImgUrl
  14740. }
  14741. window.wx && manage.weixinShare();
  14742. //初始画面
  14743. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14744. function E(e) {
  14745. $("<img/>").attr("src", e).on("load", function() {
  14746. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14747. $(this).remove()
  14748. })
  14749. }
  14750. })
  14751. function StartLoad(){//当加载完data后
  14752. function i() {
  14753. var e = Y.getModelIDFromQueryString();
  14754. if (!e)
  14755. return b(null, "loading-failed");
  14756. var t = Y.parseSidUrl(e)
  14757. , i = l()
  14758. , a = c()
  14759. , s = o()
  14760. , u = V.quickstart.enabled
  14761. , g = null
  14762. , m = null
  14763. , v = null
  14764. , w = null
  14765. , T = null
  14766. , x = null
  14767. , S = null
  14768. , M = null
  14769. , R = null
  14770. , P = null
  14771. , O = null
  14772. , L = null
  14773. , N = new ue;
  14774. r(s);
  14775. h({ //MP开头写法
  14776. urlBase: t.urlBase
  14777. }).then(function() {
  14778. return re.init(),
  14779. d(t, e) //getModel and load
  14780. }).then(function(e) {
  14781. progressUpdate(0.9)
  14782. return P = e,
  14783. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14784. startSource: i,
  14785. autoplay: V.autoplay,
  14786. quickstart: u
  14787. }),
  14788. P.urls.init()
  14789. }).then(function() {
  14790. return P.loadPanos()
  14791. }).then(function() {
  14792. m = X.getStartCameraOptions(P, P.panos),
  14793. S = A(P),
  14794. O = y(u, m.mode),
  14795. v = O.controls,
  14796. w = O.player,
  14797. T = O.director,
  14798. x = O.tagManager,
  14799. M = O.tileDownloader,
  14800. R = O.qualityManager,
  14801. L = O.panoRenderer,
  14802. C(P, S, O, s),
  14803. w.director = T,//xzw add
  14804. P.supportsTiles && M.start(),
  14805. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14806. u = !1);
  14807. var e = null;
  14808. if (u) {
  14809. de.warn("Quickstart engaged. Hold on to your knickers.");
  14810. var t = v.controls[D.PANORAMA];
  14811. g = new ie(R,S.scene,S.camera,t,s),
  14812. _(S, s, P),
  14813. e = g.load(m).then(function() {
  14814. S.addComponent(g),
  14815. S.once(le.AfterRender, function() {
  14816. de.warn("First render after quickstart load finished.")
  14817. })
  14818. })
  14819. }
  14820. window.flyToFirst = function(){//xzw add
  14821. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14822. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14823. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14824. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14825. };
  14826. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14827. }).then(function() {
  14828. return f(P, U.onProgress, i, !u, a)
  14829. }).then(function() {
  14830. if (m.quickstart = u,
  14831. I(P, S, O, s),
  14832. S.started || _(S, s, P),
  14833. H.modelLoaded(P, w, v, V.autoplay),
  14834. E(w, P, m, V.autoplay).done(function() {
  14835. T.autoTour()
  14836. }),
  14837. !P.supportsTiles) {
  14838. var e = new Z(P,w);
  14839. e.start()
  14840. }
  14841. u && (S.removeComponent(g),
  14842. g.destroy(),
  14843. m.pano.enter()),
  14844. U.init(P, T, w, v, S, m, H.getSessionId()),
  14845. U.endLoading(P, T, x),
  14846. S.once(le.AfterRender, function() {
  14847. N.setAppReadyTime();
  14848. var e = N.calcFullLoadingTime();
  14849. de.warn("Total load time: " + e / 1e3),
  14850. H.loadComplete(e),
  14851. de.warn("First render after model load finished.")
  14852. }),
  14853. S.on(le.MemoryUsageUpdated, n)
  14854. }).fail(b.bind(this, e))
  14855. }
  14856. function n(e) {
  14857. ce.update(e)
  14858. }
  14859. function r(e) {
  14860. de.info("Version", "2.25.6-0-gd87e5b1"),
  14861. q.defaultMaxListeners = 1e3,
  14862. a(e),
  14863. s()
  14864. }
  14865. function o() {
  14866. return document.getElementById("player")
  14867. }
  14868. function a(e) {
  14869. e.addEventListener("dragenter", T, !1),
  14870. e.addEventListener("dragover", T, !1)
  14871. }
  14872. function s() {
  14873. F.valueFromHash("title", !0) || $(document).ready(function() {
  14874. var e = $(".model-title");
  14875. e.hide()
  14876. })
  14877. }
  14878. function l() {
  14879. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14880. }
  14881. function c() {
  14882. return {
  14883. panoElementsToLoad: 6,
  14884. modelElementsToLoad: 0,
  14885. totalElementsLoaded: 0,
  14886. totalElementsToLoad: 0,
  14887. totalPercentageLoaded: 0,
  14888. progressCallback: null
  14889. }
  14890. }
  14891. function h(e) {
  14892. return K.loadFeatureFlags(e).done(function(e) {
  14893. K.updateDependentSettings(e, V)
  14894. })
  14895. }
  14896. // function u(e) {
  14897. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14898. // responseType: "json",
  14899. // prefetchFrom: "config"
  14900. // }).then(function(e) {
  14901. // return e ? void j.extendObject(V.appConfig, e) : {}
  14902. // }, function(e) {
  14903. // return de.warn("Failed loading runtime config, using defaults."),
  14904. // $.when({})
  14905. // })
  14906. // }
  14907. function d(e, t) {
  14908. var i = B.getModel({
  14909. url: t,
  14910. floors: F.valueFromHash("f", !0),
  14911. autoload: !1
  14912. })
  14913. ;
  14914. return $.when(i, n).then(null, function(e) {
  14915. return this
  14916. })
  14917. }
  14918. function p(e, t, i, n, r) {
  14919. de.info("Model data loaded"),
  14920. de.debug("UUID: " + e.data.job.uuid),
  14921. J.init(K.getFlags()),
  14922. i && H.initKeen({
  14923. token: i,
  14924. appId: n
  14925. }),
  14926. H.initSegment({
  14927. model: e.sid,
  14928. version: "2.25.6-0-gd87e5b1",
  14929. startSource: r.startSource,
  14930. token: t,
  14931. autoplay: r.autoplay,
  14932. quickstart: r.quickstart
  14933. })
  14934. }
  14935. function f(e, t, i, n, r) {
  14936. return r.progressCallback = t,
  14937. H.sessionStart(),
  14938. e.load(n).progress(g.bind(this, r))
  14939. }
  14940. function g(e, t) {
  14941. e.modelElementsToLoad = t[1],
  14942. v(e),
  14943. m(e)
  14944. }
  14945. function m(e) {
  14946. e.totalElementsLoaded++,
  14947. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14948. //----许钟文-----------------模型进度条向后调整
  14949. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14950. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14951. console.log('pro:'+e.totalPercentageLoaded)
  14952. //---------------------------
  14953. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14954. }
  14955. function v(e) {
  14956. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14957. }
  14958. function A(e) {
  14959. var t = new x.PerspectiveCamera;
  14960. t.layers.enable(he.PANOMARKERS),
  14961. t.layers.enable(he.RETICULE),
  14962. t.layers.enable(he.TAG);
  14963. var i = new x.Scene
  14964. , n = new x.AmbientLight(16777215);
  14965. i.add(n),
  14966. // i.skybox = new W,
  14967. // i.add(i.skybox),
  14968. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14969. side: x.DoubleSide
  14970. })),
  14971. i.plane.position.y = 0,
  14972. i.plane.rotateX(-Math.PI / 2),
  14973. i.plane.material.visible = !1,
  14974. i.add(i.plane),
  14975. i.updateMatrixWorld(),
  14976. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14977. if (e.metadata && e.metadata.camera_position) {
  14978. var t = e.metadata.camera_position
  14979. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14980. n.position = t.clone(),
  14981. i.add(n);
  14982. var r = e.metadata.camera_quaternion
  14983. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14984. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14985. }
  14986. }),
  14987. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14988. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14989. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14990. var r = new te(i,t,z);
  14991. return r
  14992. }
  14993. function y(e, t) {
  14994. var i = e ? 1 : 1e3
  14995. , n = J.tilegen || J.imgopt ? 6 : 2;
  14996. n = F.valueFromHash("tileconc", n);
  14997. var r = new ne
  14998. , o = new ae({
  14999. concurrentDownloads: n
  15000. })
  15001. , a = new se
  15002. , s = new P
  15003. , l = new M
  15004. , c = new S(t)
  15005. , h = new R
  15006. , u = new O(i)
  15007. , d = new L
  15008. , p = new oe;
  15009. return {
  15010. qualityManager: r,
  15011. panoRenderer: a,
  15012. tileDownloader: o,
  15013. player: c,
  15014. director: l,
  15015. modelManager: s,
  15016. tagManager: p,
  15017. displayController: u,
  15018. labelDisplayController: d,
  15019. controls: h
  15020. }
  15021. }
  15022. function C(e, t, i, n) {
  15023. var r = i.controls
  15024. , o = i.qualityManager
  15025. , a = i.panoRenderer
  15026. , s = i.tileDownloader
  15027. , l = i.modelManager;
  15028. r.init(n, l),
  15029. ee.init(i.director, r, i.player, l, t),
  15030. o.init(l),
  15031. s.init(o),
  15032. a.init(t, s, o),
  15033. l.init(s, a, o),
  15034. l.addModel(e),
  15035. t.addComponent(G)
  15036. }
  15037. function I(e, t, i, n) {
  15038. var r = i.qualityManager
  15039. , o = i.panoRenderer
  15040. , a = i.tileDownloader
  15041. , s = i.modelManager
  15042. , l = i.player
  15043. , c = i.director
  15044. , h = i.tagManager
  15045. , u = i.displayController
  15046. , d = i.labelDisplayController
  15047. , p = i.controls;
  15048. t.scene.add(e),
  15049. t.qualityManager = r;
  15050. var f = {
  15051. camera: t.camera,
  15052. director: c,
  15053. modelManager: s,
  15054. tileDownloader: a,
  15055. panoRenderer: o,
  15056. qualityManager: r,
  15057. tagManager: h,
  15058. container: n,
  15059. controls: p
  15060. };
  15061. l.init(f),
  15062. l.setScene(t.scene),
  15063. h.init(s, l),
  15064. c.init(l, s),
  15065. u.init(c, l, s, h, n),
  15066. d.init(l, s, n),
  15067. z.bindEvents(l),
  15068. t.addComponent(h),
  15069. t.addComponent(l),
  15070. t.addComponent(o),
  15071. l.sceneRenderer = t; //xzw add 方便resize
  15072. }
  15073. function E(e, t, i, n) {
  15074. return de.info("Starting player in " + i.mode),
  15075. H.report(t.sid, "started-playing", n, i.quickstart),
  15076. e.start(i)
  15077. }
  15078. function b(e, t) {
  15079. de.error(t),
  15080. k.error(t),
  15081. H.report(e, "error-" + t)
  15082. }
  15083. function w(e) {
  15084. var t = F.details();
  15085. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15086. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15087. H.report(e, "error-webgl-generic"))
  15088. }
  15089. function _(e, t, i) {
  15090. try {
  15091. e.start(t)
  15092. } catch (e) {
  15093. throw de.warn(e.message),
  15094. w(i.sid),
  15095. e
  15096. }
  15097. }
  15098. function T(e) {
  15099. e.stopPropagation(),
  15100. e.preventDefault()
  15101. }
  15102. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15103. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15104. g_HotImage = {
  15105. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15106. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15107. } ;
  15108. }
  15109. //czj 判断someData 有没有backgroundMusic 添加音乐
  15110. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15111. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15112. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15113. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15114. $("#volume").show();
  15115. }else if (g_version === "one"){
  15116. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15117. //g_bgAudio.src = manage.dealURL(src) ;
  15118. }
  15119. //隐藏公司logo
  15120. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15121. showLogo();
  15122. }
  15123. e("./lib/three75-shim"),
  15124. e("./lib/array-polyfill"),
  15125. e("./lib/performance-polyfill"),
  15126. e("./lib/shaders/CopyShader.js"),
  15127. e("./lib/shaders/HorizontalBlurShader.js"),
  15128. e("./lib/shaders/VerticalBlurShader.js"),
  15129. e("./lib/postprocessing/EffectComposer.js"),
  15130. e("./lib/postprocessing/RenderPass.js"),
  15131. e("./lib/postprocessing/MaskPass.js"),
  15132. e("./lib/postprocessing/ShaderPass.js"),
  15133. window.Promise || (window.Promise = e("promise-polyfill"));
  15134. var x = e("three")
  15135. , _x = e("three")
  15136. , S = (e("./util/sentry"),
  15137. e("./player"))
  15138. , M = e("./director")
  15139. , R = e("./controls/CameraControls")
  15140. , P = e("./model/ModelManager")
  15141. , O = e("./DisplayController")
  15142. , L = e("./label/LabelDisplayController")
  15143. , D = e("./enum/Viewmode")
  15144. , N = e("./util/logger")
  15145. , B = e("./showcase")
  15146. , F = e("./util/browser")
  15147. , V = e("./settings")
  15148. , U = e("./gui/gui")
  15149. , k = e("./gui/error")
  15150. , H = e("./analytics")
  15151. , G = e("./util/transitions")
  15152. , z = e("./effects")
  15153. , W = e("./objects/Skybox")
  15154. , j = e("./util/common")
  15155. , Y = (e("./util/PanoramaCollection"),
  15156. e("./util/math"),
  15157. e("./util/showcase"))
  15158. , X = e("./util/camera")
  15159. , Z = (e("./objects/Panorama"),
  15160. e("./cameras/PanoramaCamera"),
  15161. e("./preloaders"))
  15162. , q = e("events").EventEmitter
  15163. , K = e("./featureflags")
  15164. , Q = (e("./util/lerp"),
  15165. e("./util/ajax"))
  15166. , J = e("./ab")
  15167. , ee = e("./sdk/automation.js")
  15168. , te = e("./scene/SceneRenderer")
  15169. , ie = e("./scene/QuickstartManager")
  15170. , ne = e("./tile/QualityManager.js")
  15171. , re = e("./localization/localize")
  15172. , oe = e("./tag/tagManager")
  15173. , ae = e("./tile/TileDownloader")
  15174. , se = e("./tile/PanoRenderer")
  15175. , le = (e("./enum/PanoSizeClass"),
  15176. e("./enum/PanoramaEvents"),
  15177. e("./enum/SceneRendererEvents"))
  15178. , ce = e("./gui/memoryUsage")
  15179. , he = e("./enum/RenderLayers")
  15180. , ue = e("./TimingData")
  15181. , de = new N(t);
  15182. N.level = V.logLevel,
  15183. N.consoleEnabled = V.console,
  15184. i()
  15185. }
  15186. }
  15187. ).call(this, "/js/main.js")
  15188. }
  15189. , {
  15190. "./DisplayController": 1,
  15191. "./TimingData": 2,
  15192. "./ab": 3,
  15193. "./analytics": 4,
  15194. "./cameras/PanoramaCamera": 7,
  15195. "./controls/CameraControls": 9,
  15196. "./director": 15,
  15197. "./effects": 16,
  15198. "./enum/PanoSizeClass": 36,
  15199. "./enum/PanoramaEvents": 37,
  15200. "./enum/RenderLayers": 41,
  15201. "./enum/SceneRendererEvents": 43,
  15202. "./enum/Viewmode": 51,
  15203. "./featureflags": 59,
  15204. "./gui/error": 64,
  15205. "./gui/gui": 65,
  15206. "./gui/memoryUsage": 73,
  15207. "./label/LabelDisplayController": 91,
  15208. "./lib/array-polyfill": 92,
  15209. "./lib/performance-polyfill": 95,
  15210. "./lib/postprocessing/EffectComposer.js": 96,
  15211. "./lib/postprocessing/MaskPass.js": 97,
  15212. "./lib/postprocessing/RenderPass.js": 98,
  15213. "./lib/postprocessing/ShaderPass.js": 99,
  15214. "./lib/shaders/CopyShader.js": 100,
  15215. "./lib/shaders/HorizontalBlurShader.js": 101,
  15216. "./lib/shaders/VerticalBlurShader.js": 102,
  15217. "./lib/three75-shim": 103,
  15218. "./localization/localize": 108,
  15219. "./tag/tagManager": 124,
  15220. "./model/ModelManager": 140,
  15221. "./objects/Panorama": 148,
  15222. "./objects/Skybox": 152,
  15223. "./player": 155,
  15224. "./preloaders": 156,
  15225. "./scene/QuickstartManager": 157,
  15226. "./scene/SceneRenderer": 158,
  15227. "./sdk/automation.js": 164,
  15228. "./settings": 166,
  15229. "./showcase": 168,
  15230. "./tile/PanoRenderer": 169,
  15231. "./tile/QualityManager.js": 170,
  15232. "./tile/TileDownloader": 171,
  15233. "./util/PanoramaCollection": 178,
  15234. "./util/ajax": 181,
  15235. "./util/browser": 182,
  15236. "./util/camera": 183,
  15237. "./util/common": 185,
  15238. "./util/lerp": 188,
  15239. "./util/logger": 189,
  15240. "./util/math": 190,
  15241. "./util/sentry": 192,
  15242. "./util/showcase": 193,
  15243. "./util/transitions": 195,
  15244. events: 202,
  15245. "promise-polyfill": 213,
  15246. three: 217
  15247. }],
  15248. 117: [function(e, t, i) {
  15249. "use strict";
  15250. function n(e) {
  15251. e = e || {}
  15252. r.RawShaderMaterial.call(this, a.extendObject({
  15253. fragmentShader: o.cube.fragmentShader,
  15254. vertexShader: o.cube.vertexShader,
  15255. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15256. name: "CubemapMaterial",
  15257. }, e))
  15258. }
  15259. var r = e("three")
  15260. , o = e("../shaders")
  15261. , a = e("../util/common");
  15262. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15263. n.prototype.constructor = n,
  15264. t.exports = n
  15265. }
  15266. , {
  15267. "../shaders": 167,
  15268. "../util/common": 185,
  15269. three: 217
  15270. }],
  15271. 118: [function(e, t, i) {
  15272. "use strict";
  15273. function n(e) {
  15274. e = e || {}
  15275. r.RawShaderMaterial.call(this, a.extendObject({
  15276. fragmentShader: o.model.fragmentShader,
  15277. vertexShader: o.model.vertexShader,
  15278. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15279. name: "ModelTextureMaterial",
  15280. }, e))
  15281. }
  15282. var r = e("three")
  15283. , o = e("../shaders")
  15284. , a = e("../util/common");
  15285. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15286. n.prototype.constructor = n,
  15287. n.prototype.setProjectedPanos = function(e, t, i) {
  15288. i && (this.uniforms.progress.value = 0),
  15289. e.ensureSkyboxReadyForRender(),
  15290. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15291. this.uniforms.pano0Position.value.copy(e.position),
  15292. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15293. t.ensureSkyboxReadyForRender(),
  15294. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15295. this.uniforms.pano1Position.value.copy(t.position),
  15296. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15297. }
  15298. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15299. this.uniforms.eyeDir.value.copy(dir)
  15300. this.uniforms.eyePos.value.copy(pos)
  15301. }
  15302. n.prototype.setBendCameraQua = function(matrix) {//加
  15303. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15304. } */
  15305. ,
  15306. t.exports = n
  15307. }
  15308. , {
  15309. "../shaders": 167,
  15310. "../util/common": 185,
  15311. three: 217
  15312. }],
  15313. 119: [function(e, t, i) {
  15314. (function(i) {
  15315. "use strict";
  15316. function n(e, t, i, n) {
  15317. this.div = null,
  15318. this.body = null,
  15319. this.label = e,
  15320. this.description = t,
  15321. this.parsedDescription = [],
  15322. this.media = i || {
  15323. type: null
  15324. },
  15325. this.loadingSpinner = null,
  15326. this.parser = new r({
  15327. supportLinks: !u.valueFromHash("mls"),
  15328. keepLinkLabels: !0
  15329. }),
  15330. this.state = I.CLOSED,
  15331. this.orientation = "",
  15332. this.initialTransform = "",
  15333. this.hovering = !1,
  15334. this.openTransition = null,
  15335. this.closeTransition = null,
  15336. this.openPromise = null,
  15337. this.closePromise = null,
  15338. this.animationTransition = null,
  15339. this.animationScale = 0
  15340. }
  15341. var r = e("../Parser/DescriptionParser")
  15342. , o = e("../Media/Link")
  15343. , a = e("../Media/Image")
  15344. , s = e("../Media/EmbedlyPlayer")
  15345. , l = e("../Media/EmbedlyEmbed")
  15346. , c = e("../../util/transitions")
  15347. , h = e("../../util/lerp")
  15348. , u = e("../../util/browser")
  15349. , d = e("./BillboardEvent")
  15350. , p = e("../Media/MediaEvent")
  15351. , f = e("../Parser/DescriptionChunkType")
  15352. , g = e("events").EventEmitter
  15353. , m = e("./billboardSettings")
  15354. , v = e("./overlaySettings")
  15355. , A = e("../../util/logger")
  15356. , y = new A(i)
  15357. , C = document.getElementById("tag-billboards");
  15358. C.addEventListener("touchend", function(e) {
  15359. C.style.pointerEvents = "none"
  15360. }),
  15361. C.addEventListener("touchcancel", function(e) {
  15362. C.style.pointerEvents = "none"
  15363. });
  15364. var I = {
  15365. CLOSED: "closed",
  15366. OPENING: "opening",
  15367. OPEN: "open",
  15368. CLOSING: "closing",
  15369. ACTIVE: "active"
  15370. };
  15371. n.prototype = Object.create(g.prototype),
  15372. n.prototype.build = function(e) {
  15373. this.parsedDescription = this.parser.parse(this.description);
  15374. var t = document.createElement("div");
  15375. t.className = "tag-container has-hotzone",
  15376. this.div = t,
  15377. this.body = document.createElement("div"),
  15378. this.body.className = "tag-body";
  15379. var i = document.createElement("div");
  15380. i.classList.add("tag-content");
  15381. var n = document.createElement("div");
  15382. n.classList.add("tag-text-content");
  15383. var r = document.createElement("div");
  15384. r.className = "tag-label",
  15385. r.textContent = this.label,
  15386. n.appendChild(r);
  15387. var o = document.createElement("div");
  15388. o.className = "tag-desc",
  15389. n.appendChild(o),
  15390. i.appendChild(n),
  15391. this.body.appendChild(i),
  15392. this.appendDescriptionElements(this.parsedDescription, o),
  15393. this.appendMedia(),
  15394. t.appendChild(this.body),
  15395. C.appendChild(t),
  15396. this.bindEvents(t, this.body)
  15397. }
  15398. ,
  15399. n.prototype.bindEvents = function(e, t) {
  15400. var i = function(e) {
  15401. return function(t) {
  15402. if (!this.div.classList.contains("overlay")) {
  15403. var i, n = document.getElementById("player");
  15404. try {
  15405. i = new MouseEvent(e,t)
  15406. } catch (n) {
  15407. i = document.createEvent("MouseEvents"),
  15408. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15409. }
  15410. n.dispatchEvent(i)
  15411. }
  15412. }
  15413. };
  15414. t.addEventListener("mousedown", function(e) {
  15415. e.stopPropagation()
  15416. }),
  15417. t.addEventListener("mouseup", function(e) {
  15418. e.stopPropagation()
  15419. }),
  15420. e.addEventListener("touchstart", function(e) {
  15421. C.style.pointerEvents = "auto"
  15422. }),
  15423. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15424. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15425. t.addEventListener("mouseover", function(t) {
  15426. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15427. }
  15428. .bind(this)),
  15429. e.addEventListener("mouseenter", function(e) {
  15430. this.state !== I.CLOSING && (this.hovering = !0,
  15431. this.emit(d.ENTER))
  15432. }
  15433. .bind(this)),
  15434. e.addEventListener("mouseleave", function(e) {
  15435. this.hovering = !1,
  15436. this.emit(d.LEAVE)
  15437. }
  15438. .bind(this)),
  15439. e.addEventListener("gesturestart", function(e) {
  15440. e.preventDefault()
  15441. });
  15442. var n = e.querySelector(".tag-text-content")
  15443. , r = 0;
  15444. n.addEventListener("touchstart", function(e) {
  15445. r = e.changedTouches[0].clientY
  15446. }),
  15447. n.addEventListener("touchmove", function(t) {
  15448. function i(e) {
  15449. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15450. }
  15451. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15452. }),
  15453. e.addEventListener("touchmove", function(e) {
  15454. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15455. })
  15456. }
  15457. ,
  15458. n.prototype.appendDescriptionElements = function(e, t) {
  15459. e.length > 0 && this.div.classList.add("has-text"),
  15460. e.forEach(function(e, i) {
  15461. switch (e.type) {
  15462. case f.TEXT:
  15463. t.appendChild(this.createTextElement(e.text));
  15464. break;
  15465. case f.LINK:
  15466. t.appendChild(this.createLinkElement(e.link))
  15467. }
  15468. }
  15469. .bind(this))
  15470. }
  15471. ,
  15472. n.prototype.appendLoadingSpinner = function() {
  15473. this.loadingSpinner = document.createElement("div"),
  15474. this.loadingSpinner.classList.add("loading-spinner");
  15475. var e = document.createElement("div");
  15476. e.classList.add("gui-spinner-icon"),
  15477. this.loadingSpinner.appendChild(e),
  15478. this.body.appendChild(this.loadingSpinner)
  15479. }
  15480. ,
  15481. n.prototype.onMediaLoadFinished = function() {
  15482. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15483. this.applyOrientation(this.orientation),
  15484. this.loadingSpinner = null)
  15485. }
  15486. ,
  15487. n.prototype.appendMedia = function() {
  15488. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15489. this.appendLoadingSpinner();
  15490. var e = document.createElement("div");
  15491. e.classList.add("tag-media-content");
  15492. var t = document.createElement("i");
  15493. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15494. t.classList.add(e)
  15495. }),
  15496. this.body.appendChild(t),
  15497. this.body.appendChild(e),
  15498. this.media.type) {
  15499. case f.IMAGE:
  15500. e.appendChild(this.createImageElement(this.media, this.body));
  15501. break;
  15502. case f.VIDEO:
  15503. e.appendChild(this.createVideoElement(this.media, this.body));
  15504. break;
  15505. case f.RICH:
  15506. e.appendChild(this.createEmbedElement(this.media, this.body))
  15507. }
  15508. }
  15509. }
  15510. ,
  15511. n.prototype.createTextElement = function(e) {
  15512. var t = document.createElement("span");
  15513. return t.textContent = e,
  15514. t
  15515. }
  15516. ;
  15517. n.prototype.createLinkElement = function(e) {
  15518. var t = new o(e);
  15519. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15520. t.createDomElement()
  15521. }
  15522. ,
  15523. n.prototype.createImageElement = function(e, t) {
  15524. function i() {
  15525. function e() {
  15526. m || (r.classList.remove("view-image"),
  15527. c.classList.add("overlay"),
  15528. i(),
  15529. window.addEventListener("resize", b),
  15530. c.addEventListener("click", a),
  15531. g.addEventListener("click", l),
  15532. f.addEventListener("click", s),
  15533. m = !0,
  15534. o.emit(p.IMAGE_OPENED))
  15535. }
  15536. function i() {
  15537. t.classList.add("show-info"),
  15538. h.classList.remove("collapsible"),
  15539. h.style.height = "";
  15540. var e = parseFloat(getComputedStyle(I).lineHeight)
  15541. , i = y + e
  15542. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15543. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15544. , s = a
  15545. , l = s * n.aspect;
  15546. l > r && (l = r,
  15547. s = l / n.aspect),
  15548. s > a && (s = a,
  15549. l = s * n.aspect),
  15550. l += C,
  15551. s += C + i,
  15552. t.style.width = l + "px",
  15553. t.style.height = s + "px",
  15554. u.style.paddingTop = e + C + "px",
  15555. o.description.length > 0 && (h.classList.add("collapsible"),
  15556. h.style.height = h.clientHeight + 12 + "px",
  15557. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15558. }
  15559. function a(e) {
  15560. e.target === c && s()
  15561. }
  15562. function s() {
  15563. m && (m = !1,
  15564. r.classList.add("view-image"),
  15565. c.classList.remove("overlay"),
  15566. h.style.height = "",
  15567. u.style.paddingTop = "",
  15568. t.style.width = "",
  15569. t.style.height = "",
  15570. window.removeEventListener("resize", b),
  15571. c.removeEventListener("click", a),
  15572. g.removeEventListener("click", l),
  15573. f.removeEventListener("click", s),
  15574. o.emit(p.IMAGE_CLOSED),
  15575. o.close(!0))
  15576. }
  15577. function l(e) {
  15578. t.classList.toggle("show-info")
  15579. }
  15580. var c = o.div
  15581. , h = c.getElementsByClassName("tag-content")[0]
  15582. , u = c.getElementsByClassName("tag-media-content")[0]
  15583. , f = t.getElementsByClassName("close")[0]
  15584. , g = h.getElementsByClassName("tag-label")[0];
  15585. c.classList.add("has-image"),
  15586. r.classList.add("view-image"),
  15587. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15588. o.applyOrientation(o.orientation);
  15589. var m = !1
  15590. , A = getComputedStyle(h)
  15591. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15592. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15593. , I = h.querySelector(".tag-label")
  15594. , E = h.querySelector(".tag-desc")
  15595. , b = function() {
  15596. var e, t, n = 0;
  15597. return function() {
  15598. clearInterval(e),
  15599. clearTimeout(t),
  15600. e = setInterval(function() {
  15601. var e = c.clientHeight;
  15602. n !== e && (i(),
  15603. n = e)
  15604. }, 100),
  15605. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15606. }
  15607. }();
  15608. n.on(p.IMAGE_OPENING, e),
  15609. o.on(d.ACTIVATE, e),
  15610. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15611. o.on(d.CLOSING, s)
  15612. }
  15613. var n = new a
  15614. , r = n.createDomElement();
  15615. this.once(d.OPENED, function() {
  15616. n.load(e.src).then(i).catch(function(t) {
  15617. y.warn("Failed to load image:", e.src),
  15618. y.warn("with error:", t)
  15619. }).then(this.onMediaLoadFinished.bind(this))
  15620. });
  15621. var o = this;
  15622. return r
  15623. }
  15624. ,
  15625. n.prototype.createVideoElement = function(e, t) {
  15626. var i = new s({
  15627. autoPlay: !0,
  15628. autoResume: !0,
  15629. startMuted: !1,
  15630. loop: !1
  15631. })
  15632. , n = i.createDomElement();
  15633. return this.once(d.OPENED, function() {
  15634. i.load(e.src).then(function() {
  15635. this.div.classList.add("has-video"),
  15636. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15637. i.play()),
  15638. this.on(d.OPENING, i.show.bind(i)),
  15639. this.on(d.OPENED, i.play.bind(i)),
  15640. this.on(d.CLOSING, i.pause.bind(i)),
  15641. this.on(d.CLOSED, i.hide.bind(i))
  15642. }
  15643. .bind(this)).catch(function(t) {
  15644. y.warn("Failed to embed video:", e.src),
  15645. y.warn("with error:", t)
  15646. }).then(this.onMediaLoadFinished.bind(this))
  15647. }
  15648. .bind(this)),
  15649. n
  15650. }
  15651. ,
  15652. n.prototype.createEmbedElement = function(e, t) {
  15653. var i = new l
  15654. , n = i.createDomElement();
  15655. return this.once(d.OPENED, function() {
  15656. i.load(e.src).then(function() {
  15657. this.div.classList.add("has-embed"),
  15658. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15659. this.applyOrientation(this.orientation),
  15660. this.on(d.OPENING, i.show.bind(i)),
  15661. this.on(d.CLOSED, i.hide.bind(i))
  15662. }
  15663. .bind(this)).catch(function(t) {
  15664. y.warn("Failed to embed:", e.src),
  15665. y.warn("with error:", t)
  15666. }).then(this.onMediaLoadFinished.bind(this))
  15667. }
  15668. .bind(this)),
  15669. n
  15670. }
  15671. ,
  15672. n.prototype.open = function(e) {
  15673. return this.openPromise = $.Deferred(),
  15674. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15675. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15676. this.state !== I.OPEN && (this.emit(d.OPENING),
  15677. e && this.emit(d.ACTIVATING),
  15678. this.state = I.OPENING,
  15679. this.animateOpen(function() {
  15680. e && this.setActiveState(),
  15681. this.openPromise.resolve()
  15682. }
  15683. .bind(this)))
  15684. }
  15685. .bind(this), m.animation.openDelay),
  15686. c.cancel(this.closeTransition),
  15687. this.closePromise && this.closePromise.reject(),
  15688. this.closeTransition = void 0,
  15689. this.openPromise.promise())
  15690. }
  15691. ,
  15692. n.prototype.close = function(e) {
  15693. return this.closePromise = $.Deferred(),
  15694. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15695. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15696. this.state = I.CLOSING,
  15697. this.animateClose())
  15698. }
  15699. .bind(this), m.animation.closeDelay)),
  15700. c.cancel(this.openTransition),
  15701. this.openPromise && this.openPromise.reject(),
  15702. this.openTransition = void 0,
  15703. this.closePromise.resolve(),
  15704. this.closePromise.promise())
  15705. }
  15706. ,
  15707. n.prototype.setActiveState = function() {
  15708. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15709. this.emit(d.ACTIVATE),
  15710. this.div.classList.remove("has-hotzone"))
  15711. }
  15712. ,
  15713. n.prototype.animateOpen = function(e) {
  15714. if (this.state === I.OPENING) {
  15715. if (c.cancel(this.animationTransition),
  15716. u.detectSamsungNative())
  15717. return this.boardOrientation = null,
  15718. this.div.style.visibility = "visible",
  15719. this.emit(d.OPENED),
  15720. this.state = I.OPEN,
  15721. void (e && e());
  15722. this.div.style.webkitTransform = "scale(0)",
  15723. this.div.style.transform = "scale(0)",
  15724. this.div.style.visibility = "visible",
  15725. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15726. this.emit(d.OPENED),
  15727. this.state = I.OPEN,
  15728. e && e()
  15729. }
  15730. .bind(this))
  15731. }
  15732. }
  15733. ,
  15734. n.prototype.animateClose = function(e) {
  15735. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15736. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15737. this.emit(d.CLOSED),
  15738. this.state = I.CLOSED,
  15739. this.div.style.visibility = "hidden",
  15740. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15741. e && e()
  15742. }
  15743. .bind(this)))
  15744. }
  15745. ,
  15746. n.prototype.needsUpdate = function() {
  15747. return this.state !== I.CLOSED
  15748. }
  15749. ,
  15750. n.prototype.update = function(e, t) {
  15751. if (this.needsUpdate()) {
  15752. var i = (this.updateOrientation(e),
  15753. this.calcScale(t))
  15754. , n = {
  15755. x: (e.x + 1) * $("#player").width() / 2,
  15756. y: (e.y + 1) * $("#player").height() / 2
  15757. };
  15758. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15759. this.div.style.webkitTransform = this.div.screenTransform,
  15760. this.div.style.transform = this.div.screenTransform
  15761. }
  15762. }
  15763. ,
  15764. n.prototype.getDimensions = function() {
  15765. return this.div.getBoundingClientRect()
  15766. }
  15767. ,
  15768. n.prototype.calcScale = function(e) {
  15769. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15770. }
  15771. ,
  15772. n.prototype.updateOrientation = function(e) {
  15773. if (this.state !== I.ACTIVE) {
  15774. var t = 1 / 3
  15775. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15776. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15777. , r = "";
  15778. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15779. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15780. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15781. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15782. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15783. }
  15784. }
  15785. ,
  15786. n.prototype.applyOrientation = function(e) {
  15787. this.div.style.transform = this.div.style.webkitTransform = "",
  15788. this.div.classList.remove("tag-container-" + this.orientation),
  15789. this.div.classList.add("tag-container-" + e);
  15790. var t = window.getComputedStyle(this.div);
  15791. this.initialTransform = t.transform || t.webkitTransform,
  15792. "none" === this.initialTransform && (this.initialTransform = "");
  15793. var i = t.transform.slice(7, -1).split(",")
  15794. , n = -i[4]
  15795. , r = -i[5];
  15796. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15797. this.div.style.transformOrigin = n + "px " + r + "px",
  15798. this.orientation = e
  15799. }
  15800. ,
  15801. t.exports = n
  15802. }
  15803. ).call(this, "/js/tag/Billboard/Billboard.js")
  15804. }
  15805. , {
  15806. "../../util/browser": 182,
  15807. "../../util/lerp": 188,
  15808. "../../util/logger": 189,
  15809. "../../util/transitions": 195,
  15810. "../Media/EmbedlyEmbed": 125,
  15811. "../Media/EmbedlyPlayer": 126,
  15812. "../Media/Image": 128,
  15813. "../Media/Link": 129,
  15814. "../Media/MediaEvent": 131,
  15815. "../Parser/DescriptionChunkType": 133,
  15816. "../Parser/DescriptionParser": 134,
  15817. "./BillboardEvent": 120,
  15818. "./billboardSettings": 121,
  15819. "./overlaySettings": 122,
  15820. events: 202
  15821. }],
  15822. 120: [function(e, t, i) {
  15823. "use strict";
  15824. t.exports = Object.freeze({
  15825. ENTER: "billboard.enter",
  15826. LEAVE: "billboard.leave",
  15827. OPENING: "billboard.opening",
  15828. OPENED: "billboard.open",
  15829. CLOSING: "billboard.closing",
  15830. CLOSED: "billboard.closed",
  15831. ACTIVATING: "billboard.activating",
  15832. ACTIVATE: "billboard.activate"
  15833. })
  15834. }
  15835. , {}],
  15836. 121: [function(e, t, i) {
  15837. "use strict";
  15838. t.exports = Object.freeze({
  15839. animation: Object.freeze({
  15840. hoverOnClosing: !1,
  15841. openDelay: 100,
  15842. closeDelay: 50,
  15843. openDuration: 200,
  15844. closeDuration: 100
  15845. }),
  15846. boardToDiscRatio: 1.2
  15847. })
  15848. }
  15849. , {}],
  15850. 122: [function(e, t, i) {
  15851. "use strict";
  15852. t.exports = Object.freeze({
  15853. boundaryWidth: 30,
  15854. boundaryHeight: 0
  15855. })
  15856. }
  15857. , {}],
  15858. /*********************************创建热点模型************************************************** */
  15859. "hot": [function(e, t, i) {//热点
  15860. "use strict";
  15861. function hot(sid,d,model){
  15862. this.sid = sid;
  15863. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15864. if(d.quaternion){
  15865. this.quaternion = d.quaternion;
  15866. }else{
  15867. this.rotation = this.conversionArray(d.rotation)
  15868. } */
  15869. this.position = this.convertValue(d.position, r.Vector3)
  15870. if(d.quaternion){
  15871. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15872. }else{
  15873. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15874. }
  15875. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15876. this.isSprite = d.isSprite
  15877. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15878. this.linkType = d.linkType || "common"
  15879. this.link = d.link;
  15880. this.model = model;
  15881. this.size = d.size;
  15882. this.infoAttribute = d.infoAttribute || {};
  15883. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15884. this.transformAtPanos = d.transformAtPanos || {}
  15885. for (let i in this.transformAtPanos) {
  15886. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15887. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15888. }
  15889. this.build();
  15890. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15891. this.changeTex()
  15892. this.visibleData = d.visiblePanos
  15893. //this.setVisiblePanos(d.visiblePanos);
  15894. }
  15895. var r = e("three")
  15896. , f = e("../shaders")
  15897. , a = e("../settings")
  15898. , s = e("../enum/Viewmode")
  15899. , p = e("../objects/Panorama")
  15900. , math = e("../util/math")
  15901. , te = e("../util/texture");
  15902. var raycaster = new r.Raycaster;
  15903. //热点大小
  15904. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15905. var defaultTex1 = te.load(g_HotImage.point);
  15906. var defaultTex2 = te.load(g_HotImage.point2);
  15907. hot.prototype.changeTex = function(){
  15908. var u = this.mesh.material.uniforms
  15909. if(this.styleImg.length){
  15910. u.texture1.value = te.load(this.styleImg[0].src);
  15911. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15912. }else{
  15913. u.texture1.value = defaultTex1;
  15914. u.texture2.value = defaultTex2;
  15915. }
  15916. }
  15917. hot.prototype.initStyleImg = function(t){
  15918. this.styleImg = []
  15919. t.styleImg = t.styleImg || [];
  15920. t.styleImg.forEach((src)=>{
  15921. this.styleImg.push({src:manage.dealURL(src)})
  15922. })
  15923. this.changeTex()
  15924. }
  15925. hot.prototype.update = function(camera) {
  15926. if(this.isSprite){
  15927. this.mesh.quaternion.copy(camera.quaternion)
  15928. }
  15929. //this.showTitle()
  15930. }
  15931. hot.prototype.setVisiblePanos = function(visibleData){
  15932. this.visiblePanos = [];
  15933. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15934. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15935. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15936. if(!isShelter){
  15937. this.visiblePanos.push(pano.id)
  15938. }
  15939. })
  15940. }
  15941. //绘制热点
  15942. hot.prototype.build = function(){
  15943. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15944. var shaderMaterial = new r.ShaderMaterial({
  15945. uniforms: t,
  15946. vertexShader: f.hot.vertexShader,
  15947. fragmentShader: f.hot.fragmentShader,
  15948. transparent: !0
  15949. })
  15950. var sprite = new r.Mesh( geometry, shaderMaterial );
  15951. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15952. sprite.dynamic = true;
  15953. sprite.position.copy(this.position);
  15954. sprite.quaternion.copy(this.quaternion)
  15955. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15956. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15957. sprite.name = this.sid;
  15958. sprite.type = "hotSprite";
  15959. sprite.belongHot = this;
  15960. if(this.link) sprite.hotLink = this.link;
  15961. this.mesh = sprite;
  15962. this.model.add(sprite);
  15963. g_HotMeshes.push(sprite);
  15964. }
  15965. hot.prototype.setTitleElem = function(title){
  15966. var root = $("#hot");
  15967. var elem = $(`<div> ${title}</div>`)
  15968. root.append(elem);
  15969. this.titleElem = elem;
  15970. }
  15971. hot.prototype.showTitle = function(){
  15972. if(!this.titleElem)return;
  15973. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15974. if(pos.trueSide){//inSight
  15975. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15976. this.titleElem.css("display","block");
  15977. }else{
  15978. this.titleElem.css("display","none");
  15979. }
  15980. }
  15981. /* hot.prototype.showTitle = function(){//一直显示title的话
  15982. if(!this.titleElem)return;
  15983. var unvisi = ()=>{
  15984. this.titleElem.css("display","none");
  15985. }
  15986. var visi = ()=>{
  15987. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15988. if(pos.trueSide){//inSight
  15989. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15990. this.titleElem.css("display","block");
  15991. }else{
  15992. unvisi()
  15993. }
  15994. }
  15995. if(this.mesh.visible){
  15996. if(player.mode == 'panorama'){
  15997. visi()
  15998. }else{
  15999. var ifShelter = convertTool.ifShelter(this.position)
  16000. if(ifShelter)unvisi()
  16001. else visi()
  16002. }
  16003. }else{
  16004. unvisi()
  16005. }
  16006. }
  16007. */
  16008. hot.prototype.hideTitle = function(){
  16009. if(!this.titleElem)return;
  16010. this.titleElem.css("display","none");
  16011. }
  16012. hot.prototype.closestPanoTowardTag = function(e, t) {
  16013. var i = []
  16014. , o = []
  16015. , l = this.mesh.position;
  16016. if (e === s.PANORAMA) {
  16017. var c = .5
  16018. , h = t.position.clone().sub(l).normalize();
  16019. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16020. // i.push(p.filters.isPanoAligned()),
  16021. // i.push(p.filters.inPanoDirection(l, h, c)),
  16022. // i.push(p.filters.isNeighbourPanoTo(t)),
  16023. o.push(p.scoreFunctions.direction(l, h))
  16024. }
  16025. var u = new r.Vector3
  16026. , d = function(e) {
  16027. u.copy(l).sub(e.position);
  16028. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16029. , i = a.tags.navigate.tiltTolerance;
  16030. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16031. }
  16032. , f = function(e) {
  16033. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16034. };
  16035. i.push(f, d, (pano)=>{ // add
  16036. return player.checkHasNeighbor(pano)
  16037. }),
  16038. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16039. var g = t.model.panos.sortByScore(i, o);
  16040. if (g && a.tags.navigate.lineOfSight) {
  16041. for (var m = 0; m < g.length; m++) {
  16042. var v = g[m].pano
  16043. , A = v.position.distanceTo(l);
  16044. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16045. var y = raycaster.intersectObjects(t.model.colliders);
  16046. // return g[0].pano;
  16047. if (0 === y.length || y[0].distance > A) {
  16048. console.log(m);
  16049. return v
  16050. }
  16051. }
  16052. return null
  16053. }
  16054. return g && g.length > 0 && g[0].pano
  16055. }
  16056. var getLink = function(link){
  16057. var src = '';
  16058. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16059. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16060. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16061. return src
  16062. }
  16063. var musicOff = function(){
  16064. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16065. //g_bgAudio && g_bgAudio.pause();
  16066. if(g_bgAudio && !g_bgAudio.paused){
  16067. manage.switchBgmState(false);
  16068. g_bgAudio.pauseByHot = true
  16069. }
  16070. if(SoundOnVideo){
  16071. SoundOnVideo.pauseByHot = true
  16072. switchSoundBtn(SoundOnVideo)
  16073. }
  16074. if(g_tourAudio)g_tourAudio.pause()
  16075. }
  16076. hot.prototype.examine = function(e, options) {
  16077. try{
  16078. window.parent.postMessage("clickHot",'*')
  16079. //$("#app .aside li" , parent.document)[0].click();
  16080. }catch(e){
  16081. console.log(e)
  16082. }
  16083. options = options || {}
  16084. if(this.actionType == 'noAction' )return;
  16085. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16086. var src = getLink(this.infoAttribute.iframe[0]);
  16087. if(this.linkType=="jumpLink"){
  16088. /* var newPage = window.open(src, "_blank" );
  16089. newPage.focus(); */
  16090. var href = window.location.href
  16091. var index = href.indexOf("&")
  16092. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16093. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16094. window.location.href = src
  16095. }else if(this.linkType=="iframeDiv"){
  16096. var div = document.createElement("div");
  16097. $("body").append(div);
  16098. div.style.position = 'fixed';
  16099. div.style.width = div.style.height = "100%";
  16100. div.style.left = div.style.top = '0';
  16101. div.style["z-index"] = "999"
  16102. exit = document.createElement("div");
  16103. exit.id ='myColne'
  16104. exit.style["background-image"] = "url(images/close1.png)";
  16105. exit.style.position = 'absolute';
  16106. exit.style.width = exit.style.height = "50px";
  16107. exit.style.right = '17px'; exit.style.top = "20px"
  16108. exit.style.cursor = "pointer";
  16109. exit.style["background-repeat"] = "no-repeat";
  16110. exit.style["background-size"] = "100%,100%";
  16111. exit.style["background-position"] = "center center";
  16112. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16113. exit.style["border-radius"] = "50%";
  16114. exit.style["z-index"] = "3"
  16115. exit.onclick = ()=>{
  16116. $(div).remove()
  16117. if(g_bgAudio && g_bgAudio.pauseByHot){
  16118. manage.switchBgmState(true)
  16119. }
  16120. try{
  16121. window.parent.postMessage("closeHot",'*')
  16122. }catch(e){
  16123. console.log(e)
  16124. }
  16125. }
  16126. var myElement = document.createElement("iframe");
  16127. myElement.style.position = 'absolute';
  16128. myElement.style.width = myElement.style.height = "100%";
  16129. myElement.style.left = myElement.style.top = '0';
  16130. myElement.src = src
  16131. div.appendChild(exit);
  16132. div.appendChild(myElement)
  16133. musicOff()
  16134. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16135. //g_bgAudio && g_bgAudio.pause();
  16136. if(g_bgAudio && !g_bgAudio.paused){
  16137. manage.switchBgmState(false);
  16138. g_bgAudio.pauseByHot = true
  16139. }
  16140. if(g_tourAudio)g_tourAudio.pause()
  16141. */
  16142. }
  16143. return;
  16144. }
  16145. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16146. o();
  16147. return;
  16148. }
  16149. if(!player.currentPano)return;
  16150. var hotPop = document.getElementById('popup');
  16151. //获取那个热点的链接
  16152. if(this.link){
  16153. g_currentHot = this;
  16154. hotPop.style.display = "block";
  16155. hotPop.classList.add("wait");
  16156. var myElement = document.createElement("iframe");
  16157. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16158. //g_bgAudio && g_bgAudio.pause();
  16159. /* if(g_bgAudio && !g_bgAudio.paused){
  16160. manage.switchBgmState(false);
  16161. g_bgAudio.pauseByHot = true
  16162. }
  16163. if(g_tourAudio)g_tourAudio.pause()*/
  16164. musicOff()
  16165. var src = getLink(this.link )
  16166. myElement.src = src;
  16167. myElement.id = "id1";
  16168. myElement.allowTransparency = "true";
  16169. // myElement.scrolling = "no";
  16170. var element=document.getElementById("id1"); //判断页面是否有iframe
  16171. if (typeof(element)== "undefined" || element == null){
  16172. document.querySelector(".popup-content").appendChild(myElement);
  16173. //移动端自动播放
  16174. var videoLoaddingResult = false
  16175. window.loaddingSuccess = function() {
  16176. videoLoaddingResult = true
  16177. }
  16178. setTimeout(function func() {
  16179. if (videoLoaddingResult) {
  16180. var $iframe = document.querySelector('#id1').contentWindow.document;
  16181. if($iframe.querySelector('video')){
  16182. $iframe.querySelector('video').play();
  16183. // alert($iframe.querySelector('video'));
  16184. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16185. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16186. }
  16187. }
  16188. if($iframe.querySelector('audio')){
  16189. $iframe.querySelector('audio').play();
  16190. }
  16191. } else {
  16192. setTimeout(func, 300)
  16193. }
  16194. }, 800);
  16195. }
  16196. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16197. }
  16198. // if(hotListSta) {
  16199. // hotPop.classList.remove("wait");
  16200. // return;
  16201. // }
  16202. var t = e.mode
  16203. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16204. , n = this.mesh.position;
  16205. e.flyingToTag = true;
  16206. var o = function() {
  16207. e.flyingToTag = false;
  16208. if(this.link){
  16209. hotPop.classList.remove("wait");
  16210. }
  16211. }.bind(this);
  16212. if(settings.dontExamHot){
  16213. o();
  16214. return;
  16215. }
  16216. if (t === s.PANORAMA){
  16217. var l = {
  16218. pano: i,
  16219. lookAtPoint: n,
  16220. duration: null,
  16221. maxDistanceOverride: null,
  16222. skipWarpingCheck: !1
  16223. };
  16224. e.flyToPano(l, o)
  16225. }else {
  16226. var c = {
  16227. pano: i
  16228. };
  16229. if (n) {
  16230. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16231. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16232. }
  16233. c.callback = o,
  16234. c.duration = 1500,
  16235. c.mode = s.PANORAMA,
  16236. e.flyToNewMode(c)
  16237. }
  16238. },
  16239. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16240. // if(window.MP_PREFETCHED_MODELDATA.special){
  16241. // specialScene.special().beforeImplement();
  16242. // }
  16243. //czj 判断是否是数组 如果不是将对象转换为数组
  16244. /* hot.prototype.conversionArray = function(obj){
  16245. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16246. var arr = []
  16247. for (var i in obj) {
  16248. arr.push(obj[i]); //属性
  16249. }
  16250. return arr
  16251. } */
  16252. hot.prototype.convertValue = function(v ,Type){
  16253. var value;
  16254. if(v instanceof Array){
  16255. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16256. value = new Type().fromArray(v);
  16257. }else{
  16258. for(let i in v){v[i] = parseFloat(v[i])}
  16259. value = new Type().copy(v);
  16260. }
  16261. return value
  16262. }
  16263. t.exports = hot;
  16264. }
  16265. , {
  16266. three: 217,
  16267. "../shaders":167,
  16268. "../enum/Viewmode":51,
  16269. "../objects/Panorama":148,
  16270. "../util/texture":194,
  16271. "../settings":166,
  16272. "../util/math": 190,
  16273. }],
  16274. /************************************创建热点模型************************************ */
  16275. 123: [function(e, t, i) {//tag
  16276. (function(i) {
  16277. "use strict";
  16278. function n(e, t, i) {
  16279. var n = i.version || "0";
  16280. "0" !== n && I.info("tag defined using version " + n),
  16281. this.model = e,
  16282. this.sid = t,
  16283. this.color = (new r.Color).set(i.color || l.tagDefault),
  16284. this.hoverColor = l._darken(this.color, .2),
  16285. this.floor = null,
  16286. this.floorIndex = i.floor,
  16287. this.mode = s.PANORAMA,
  16288. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16289. this.obj3d = null,
  16290. this.disc = null,
  16291. this.materials = {
  16292. disc: null,
  16293. pole: null
  16294. },
  16295. this.position = (new r.Vector3).copy(i.position),
  16296. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16297. this.discWorldPosition = null,
  16298. this.discScale = .05,
  16299. this.poleEnabled = i.stem.enabled,
  16300. this.billboard = new o(i.label,i.description,i.media,this),
  16301. this.visibleTransition = null,
  16302. this.hoveringDisc = !1
  16303. }
  16304. var r = e("three")
  16305. , o = e("./Billboard/Billboard")
  16306. , a = e("../settings")
  16307. , s = e("../enum/Viewmode")
  16308. , l = e("../enum/Colors")
  16309. , c = e("../enum/RenderLayers")
  16310. , h = e("../enum/RenderOrder")
  16311. , u = (e("../util/common"),
  16312. e("../util/math"))
  16313. , d = e("../util/texture")
  16314. , p = e("../objects/Panorama")
  16315. , f = e("../shaders")
  16316. , g = e("../util/transitions")
  16317. , m = e("../util/lerp")
  16318. , v = e("../util/easing")
  16319. , A = e("./Billboard/BillboardEvent")
  16320. , y = e("events").EventEmitter
  16321. , C = e("../util/logger")
  16322. , I = new C(i)
  16323. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16324. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16325. , w = new r.PlaneBufferGeometry(1,1);
  16326. n.prototype = Object.create(y.prototype),
  16327. n.raycaster = new r.Raycaster,
  16328. n.prototype.bindEvents = function() {
  16329. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16330. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16331. }
  16332. ,
  16333. n.prototype.build = function() {
  16334. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16335. this.floor && (this.billboard.build(this.model.sid),
  16336. this.obj3d = this.buildObject3D(),
  16337. this.floor.add(this.obj3d)),
  16338. this
  16339. }
  16340. ,
  16341. n.prototype.buildObject3D = function() {
  16342. var e = new r.Object3D;
  16343. e.position.copy(this.position);
  16344. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16345. t.bg.value = b,
  16346. t.mask.value = E,
  16347. t.color.value.copy(this.color),
  16348. this.materials.disc = new r.RawShaderMaterial({
  16349. transparent: !0,
  16350. vertexShader: f.tagDisc.vertexShader,
  16351. fragmentShader: f.tagDisc.fragmentShader,
  16352. uniforms: t
  16353. }),
  16354. this.disc = new r.Mesh(w,this.materials.disc),
  16355. this.disc.layers.set(c.TAG),
  16356. this.disc.position.copy(this.discPosition),
  16357. this.disc.renderOrder = h.tagDisc,
  16358. this.disc.tag = this;
  16359. var i = this.buildPole();
  16360. return i.layers.set(c.TAG),
  16361. i.renderOrder = h.tagStem,
  16362. e.add(i),
  16363. e.layers.set(c.TAG),
  16364. e.add(this.disc)
  16365. }
  16366. ,
  16367. n.prototype.buildPole = function() {
  16368. var e = new r.BufferGeometry
  16369. , t = new Float32Array(6);
  16370. return t[0] = t[1] = t[2] = 0,
  16371. t[3] = this.discPosition.x,
  16372. t[4] = this.discPosition.y,
  16373. t[5] = this.discPosition.z,
  16374. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16375. this.materials.pole = new r.LineBasicMaterial({
  16376. linewidth: a.tags.pole.width,
  16377. color: a.tags.pole.color,
  16378. opacity: 0,
  16379. visible: this.poleEnabled,
  16380. transparent: !0,
  16381. depthWrite: !1
  16382. }),
  16383. new r.Line(e,this.materials.pole)
  16384. }
  16385. ,
  16386. n.prototype.setFreeState = function(e) {
  16387. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16388. this.materials.disc.uniforms.color.value = this.color
  16389. }
  16390. .bind(this))
  16391. }
  16392. ,
  16393. n.prototype.setHoverState = function(e) {
  16394. this.billboard.open(e),
  16395. this.materials.disc.uniforms.color.value = this.hoverColor
  16396. }
  16397. ,
  16398. n.prototype.hide = function(e, t) {
  16399. var i = $.Deferred();
  16400. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16401. return i.resolve().promise();
  16402. e = e || 0,
  16403. t = t || 0,
  16404. g.cancel(this.visibleTransition);
  16405. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16406. , r = t + e
  16407. , o = t / r;
  16408. return this.visibleTransition = g.start(function(e) {
  16409. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16410. , i = m.property(e.materials.pole, "opacity", 0);
  16411. return function(n) {
  16412. t(n),
  16413. e.materials.pole && i(n)
  16414. }
  16415. }(this), r * n, function() {
  16416. i.resolve()
  16417. }, o, v[a.warp.blendEasing]),
  16418. i.promise()
  16419. }
  16420. ,
  16421. n.prototype.show = function(e, t) {
  16422. var i = $.Deferred();
  16423. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16424. return i.resolve().promise();
  16425. e = e || 0,
  16426. t = t || 0,
  16427. g.cancel(this.visibleTransition);
  16428. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16429. , r = t + e
  16430. , o = t / r;
  16431. return this.visibleTransition = g.start(function(e) {
  16432. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16433. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16434. return function(n) {
  16435. t(n),
  16436. e.materials.pole && i(n)
  16437. }
  16438. }(this), r * n, function() {
  16439. i.resolve()
  16440. }, o, v[a.warp.blendEasing]),
  16441. i.promise()
  16442. }
  16443. ,
  16444. n.prototype.closestPanoTowardTag = function(e, t) {
  16445. var i = []
  16446. , o = []
  16447. , l = this.disc.getWorldPosition();
  16448. if (e === s.PANORAMA) {
  16449. var c = .5
  16450. , h = t.position.clone().sub(l).normalize();
  16451. i.push(p.filters.isPanoAligned()),
  16452. i.push(p.filters.inPanoDirection(l, h, c)),
  16453. i.push(p.filters.isNeighbourPanoTo(t)),
  16454. o.push(p.scoreFunctions.direction(l, h))
  16455. }
  16456. var u = new r.Vector3
  16457. , d = function(e) {
  16458. u.copy(l).sub(e.position);
  16459. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16460. , i = a.tags.navigate.tiltTolerance;
  16461. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16462. }
  16463. , f = function(e) {
  16464. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16465. };
  16466. i.push(f, d),
  16467. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16468. var g = this.model.panos.sortByScore(i, o);
  16469. if (a.tags.navigate.lineOfSight) {
  16470. for (var m = 0; m < g.length; m++) {
  16471. var v = g[m].pano
  16472. , A = v.position.distanceTo(l);
  16473. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16474. return null;
  16475. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16476. var y = n.raycaster.intersectObjects(this.model.colliders);
  16477. if (0 === y.length || y[0].distance > A)
  16478. return v
  16479. }
  16480. return null
  16481. }
  16482. return g.length > 0 && g[0].pano
  16483. }
  16484. ,
  16485. n.prototype.examine = function(e) {
  16486. var t = e.mode
  16487. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16488. , n = this.disc.getWorldPosition();
  16489. this.billboard.setActiveState();
  16490. var o = function() {
  16491. var t = this.billboard.getDimensions()
  16492. , n = new r.Vector3;
  16493. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16494. n.unproject(e.camera),
  16495. e.flyToPano({
  16496. pano: i,
  16497. lookAtPoint: n
  16498. })
  16499. }
  16500. .bind(this);
  16501. if (t === s.PANORAMA)
  16502. if (i !== e.currentPano) {
  16503. var l = {
  16504. pano: i,
  16505. lookAtPoint: n,
  16506. duration: null,
  16507. maxDistanceOverride: null,
  16508. skipWarpingCheck: !1
  16509. };
  16510. e.flyToPano(l, o)
  16511. } else
  16512. setTimeout(function() {
  16513. this.billboard.open().then(function() {
  16514. o()
  16515. })
  16516. }
  16517. .bind(this), 0);
  16518. else {
  16519. var c = {
  16520. pano: i
  16521. };
  16522. if (n) {
  16523. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16524. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16525. }
  16526. c.callback = o,
  16527. c.duration = 1500,
  16528. c.mode = s.PANORAMA,
  16529. e.flyToNewMode(c)
  16530. }
  16531. }
  16532. ,
  16533. n.prototype.update = function(e, t) {
  16534. var i = new r.Vector3;
  16535. return function(e, t) {
  16536. this.discWorldPosition = this.disc.getWorldPosition(),
  16537. this.updateDisc(e, t),
  16538. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16539. i.z < 1 && (i.y *= -1,
  16540. this.billboard.update(i, this.getDiscRadius(i, t))))
  16541. }
  16542. }(),
  16543. n.prototype.updateDisc = function(e, t) {
  16544. var i = new r.Vector3
  16545. , o = new r.Vector3
  16546. , l = new r.Vector3
  16547. , c = new r.Vector3
  16548. , h = new r.Vector3;
  16549. return function(e, t) {
  16550. var u = a.tags.visibility
  16551. , d = a.tags.disc.scale
  16552. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16553. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16554. this.obj3d.visible) {
  16555. this.disc.quaternion.copy(t.quaternion);
  16556. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16557. i.copy(this.discWorldPosition).project(t),
  16558. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16559. l.set(f / 2, 0, 0).add(o),
  16560. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16561. h.copy(c).unproject(t);
  16562. var g = h.distanceTo(this.discWorldPosition)
  16563. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16564. this.discScale = g * m,
  16565. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16566. }
  16567. }
  16568. }(),
  16569. n.prototype.getDiscRadius = function(e, t) {
  16570. var i = new r.Vector3;
  16571. return function(e, t) {
  16572. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16573. Math.abs(e.x - i.x) * $("#player").width()
  16574. }
  16575. }(),
  16576. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16577. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16578. }
  16579. ,
  16580. n.prototype.offScreen = function(e, t) {
  16581. var i = e.getWorldPosition().project(t);
  16582. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16583. }
  16584. ,
  16585. n.viewportScale = function() {
  16586. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16587. n.viewportHeight = $("#player").height(),
  16588. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16589. n.currentViewportScale
  16590. }
  16591. ,
  16592. t.exports = n
  16593. }
  16594. ).call(this, "/js/tag/tag.js")
  16595. }
  16596. , {
  16597. "../enum/Colors": 19,
  16598. "../enum/RenderLayers": 41,
  16599. "../enum/RenderOrder": 42,
  16600. "../enum/Viewmode": 51,
  16601. "../objects/Panorama": 148,
  16602. "../settings": 166,
  16603. "../shaders": 167,
  16604. "../util/common": 185,
  16605. "../util/easing": 186,
  16606. "../util/lerp": 188,
  16607. "../util/logger": 189,
  16608. "../util/math": 190,
  16609. "../util/texture": 194,
  16610. "../util/transitions": 195,
  16611. "./Billboard/Billboard": 119,
  16612. "./Billboard/BillboardEvent": 120,
  16613. events: 202,
  16614. three: 217
  16615. }],
  16616. 124: [function(e, t, i) {
  16617. (function(i) {
  16618. "use strict";
  16619. function n() {
  16620. this.tagState = y.IDLE,
  16621. this.intersectTag = null,
  16622. this.hoveredTag = null,
  16623. this.activeTag = null,
  16624. this.tagDiscs = [],
  16625. this.raycaster = new r.Raycaster,
  16626. this.modelManager = null,
  16627. this.player = null,
  16628. this.totaltags = 0,
  16629. this.navigatingViaTag = !1,
  16630. this.enabled = !1
  16631. }
  16632. var r = e("three")
  16633. , o = e("../util/logger")
  16634. , a = e("../util/common")
  16635. , s = e("../controls/serializer")
  16636. , l = e("../objects/Snapshot")
  16637. , c = e("../settings")
  16638. , h = e("./Billboard/BillboardEvent")
  16639. , u = e("./Media/MediaEvent")
  16640. , d = e("./Media/LinkType")
  16641. , p = e("../enum/Viewmode")
  16642. , f = e("../enum/WarpStyle")
  16643. , g = e("../enum/BlackoutStyle")
  16644. , m = e("../enum/ModelManagerEvents")
  16645. , v = e("../enum/tagEvents")
  16646. , A = e("../enum/PlayerEvents")
  16647. , y = (e("../util/lerp"),
  16648. e("../enum/TagStates"))
  16649. , C = e("events").EventEmitter
  16650. , I = new o(i);
  16651. a.extend(n, C),
  16652. n.prototype.init = function(e, t) {
  16653. this.modelManager = e,
  16654. this.player = t,
  16655. this.updateModel(),
  16656. this.bindEvents()
  16657. }
  16658. ,
  16659. n.prototype.update = function(e) {
  16660. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16661. }
  16662. ,
  16663. n.prototype.updateTags = function(e, t, i, n) {
  16664. for (var r in this.model.tags)
  16665. this.model.tags[r].update(e, t, i, n)
  16666. }
  16667. ,
  16668. n.prototype.updateModel = function() {
  16669. this.model = this.modelManager.getActiveModel(),
  16670. this.gettagsFromModel(),
  16671. this.totaltags = Object.keys(this.model.tags).length
  16672. }
  16673. ,
  16674. n.prototype.gettagsFromModel = function() {
  16675. this.tagDiscs = [];
  16676. for (var e in this.model.tags) {
  16677. var t = this.model.tags[e].disc;
  16678. t && this.tagDiscs.push(t)
  16679. }
  16680. }
  16681. ,
  16682. n.prototype.bindEvents = function() {
  16683. function e() {
  16684. Object.keys(this.model.tags).forEach(function(e) {
  16685. var t = this.model.tags[e];
  16686. t.bindEvents(),
  16687. t.billboard.on(u.LINK_CLICK, function(e) {
  16688. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16689. }
  16690. .bind(this)),
  16691. t.billboard.on(u.IMAGE_OPENED, function() {
  16692. this.tagState = y.EXAMINE,
  16693. this.emit(u.IMAGE_OPENED)
  16694. }
  16695. .bind(this)),
  16696. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16697. }
  16698. .bind(this))
  16699. }
  16700. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16701. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16702. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16703. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16704. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16705. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16706. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16707. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16708. e.call(this)
  16709. }
  16710. ,
  16711. n.prototype.navigateViaLink = function(e) {
  16712. var t = s.deserialize(e);
  16713. if (t)
  16714. if (t.mode === p.PANORAMA) {
  16715. try {
  16716. this.player.model.panos.get(t.panoId)
  16717. } catch (e) {
  16718. return void I.warn("Unable to find panorama location", t.panoId)
  16719. }
  16720. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16721. } else {
  16722. var i = {
  16723. cameraMode: t.mode,
  16724. position: t.position,
  16725. quaternion: t.quaternion,
  16726. scanId: t.panoId,
  16727. orthoZoom: t.zoom,
  16728. floorVisibility: t.floorVisibility,
  16729. thumbUrl: null,
  16730. name: null
  16731. };
  16732. this.player.flyToNewMode({
  16733. mode: t.mode,
  16734. duration: c.warp.outsideTime,
  16735. warpDest: new l(i),
  16736. force: !0
  16737. })
  16738. }
  16739. }
  16740. ,
  16741. n.prototype.handleWarpStart = function(e, t, i, n) {
  16742. this.dismissExaminedTag(),
  16743. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16744. e && (i = g.END),
  16745. this.hideShowTagsForBlackoutStyle(i, n))
  16746. }
  16747. ,
  16748. n.prototype.handleWarpInterruption = function(e, t, i) {
  16749. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16750. this.hideShowTagsForBlackoutStyle(t, i)
  16751. }
  16752. ,
  16753. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16754. var i = 0
  16755. , n = 0
  16756. , r = t / 2;
  16757. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16758. e) {
  16759. case g.END:
  16760. this.hideAlltags(r);
  16761. break;
  16762. case g.BEGINNING:
  16763. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16764. break;
  16765. case g.NONE:
  16766. break;
  16767. case g.MIDDLE:
  16768. i = r,
  16769. n = r,
  16770. this.hideAlltags(n),
  16771. setTimeout(function() {
  16772. this.showAlltags(i)
  16773. }
  16774. .bind(this), n);
  16775. break;
  16776. case g.FADEIN:
  16777. setTimeout(function() {
  16778. this.showAlltags(r)
  16779. }
  16780. .bind(this), r)
  16781. }
  16782. }
  16783. ,
  16784. n.prototype.onPlayerModeChanging = function(e, t) {
  16785. t !== p.PANORAMA && this.dismissExaminedTag(),
  16786. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16787. var i = t !== p.OUTDOOR;
  16788. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16789. }
  16790. ,
  16791. n.prototype.onPanoChange = function(e, t) {
  16792. var i = this.navigatingViaTag;
  16793. if (this.navigatingViaTag = !1,
  16794. !i) {
  16795. this.dismissExaminedTag();
  16796. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16797. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16798. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16799. }
  16800. }
  16801. ,
  16802. n.prototype.onPlayerReady = function(e, t, i) {
  16803. this.startAlltags(e, t ? i : null)
  16804. }
  16805. ,
  16806. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16807. this.updateClosestTags(e)
  16808. }
  16809. ,
  16810. n.prototype.dismissExaminedTag = function() {
  16811. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16812. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16813. this.hoveredTag = null)
  16814. }
  16815. ,
  16816. n.prototype.startAlltags = function(e, t) {
  16817. this.model.shouldShowtags = c.tags.enabled,
  16818. this.enabled = !0,
  16819. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16820. t && setTimeout(function() {
  16821. this.activateTag(this.model.getTagBySid(t))
  16822. }
  16823. .bind(this), c.tags.startup.fadeInDuration / 2))
  16824. }
  16825. ,
  16826. n.prototype.showAlltags = function(e, t, i) {
  16827. function n() {
  16828. o++,
  16829. o === this.totaltags && (this.model.tagsShown = !0,
  16830. r.resolve())
  16831. }
  16832. var r = $.Deferred();
  16833. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16834. return r.resolve().promise();
  16835. var o = 0;
  16836. for (var a in this.model.tags) {
  16837. var s = this.model.tags[a];
  16838. s.show(e, t).done(n.bind(this))
  16839. }
  16840. return r.promise()
  16841. }
  16842. ,
  16843. n.prototype.hideAlltags = function(e, t) {
  16844. function i() {
  16845. r++,
  16846. r === this.totaltags && (this.model.tagsShown = !1,
  16847. n.resolve())
  16848. }
  16849. var n = $.Deferred()
  16850. , r = 0;
  16851. for (var o in this.model.tags) {
  16852. var a = this.model.tags[o];
  16853. a.hide(e, t).done(i.bind(this)),
  16854. a === this.activeTag && this.dismissActiveTag()
  16855. }
  16856. return n.promise()
  16857. }
  16858. ,
  16859. n.prototype.enableHovering = function() {
  16860. this.enabled = !0
  16861. }
  16862. ,
  16863. n.prototype.disableHovering = function() {
  16864. this.enabled = !1
  16865. }
  16866. ,
  16867. n.prototype.activateTag = function(e, t) {
  16868. t = t || y.EXAMINE,
  16869. this.activeTag = e,
  16870. this.activeTag.hoveringDisc = !0,
  16871. this.activeTag.setHoverState(t === y.EXAMINE),
  16872. this.tagState = t,
  16873. this.emit(v.TagActivated, e)
  16874. }
  16875. ,
  16876. n.prototype.dismissActiveTag = function() {
  16877. this.activeTag.hoveringDisc = !1,
  16878. this.activeTag.setFreeState(!0);
  16879. var e = this.activeTag;
  16880. this.activeTag = null,
  16881. this.tagState = y.IDLE,
  16882. this.emit(v.TagDismissed, e)
  16883. }
  16884. ,
  16885. n.prototype.clickedOnTag = function(e) {
  16886. var t = function() {
  16887. this.navigatingViaTag = !0,
  16888. this.activeTag.examine(this.player),
  16889. this.emit(v.TagNavigation, this.activeTag)
  16890. }
  16891. .bind(this);
  16892. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16893. this.activeTag = this.intersectTag,
  16894. t(),
  16895. !0) : (this.dismissActiveTag(),
  16896. !1)
  16897. }
  16898. ,
  16899. n.prototype.intersecttag = function() {
  16900. var e = new r.Vector3
  16901. , t = new r.Vector3
  16902. , i = new r.Vector3;
  16903. return function(n, r, o) {
  16904. if (!this.enabled)
  16905. return null;
  16906. var a = null
  16907. , s = this.tagDiscs.filter(function(e) {
  16908. return e.parent.visible
  16909. });
  16910. if (s.length > 0) {
  16911. var l = this.model.floors.reduce(function(e, t) {
  16912. return t.hidden ? e : e.concat(t.collider.children)
  16913. }, s);
  16914. e.set(n.x, n.y, -1).unproject(o),
  16915. t.set(n.x, n.y, 1).unproject(o),
  16916. i.copy(t).sub(e).normalize(),
  16917. this.raycaster.set(e, i);
  16918. var c = this.raycaster.intersectObjects(l);
  16919. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16920. }
  16921. return this.intersectTag = a,
  16922. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16923. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16924. this.hoveredTag = a
  16925. }
  16926. .bind(this)),
  16927. a.billboard.on(h.LEAVE, function() {
  16928. this.hoveredTag = null
  16929. }
  16930. .bind(this))),
  16931. this.activateTag(a, y.BROWSE))),
  16932. a
  16933. }
  16934. }(),
  16935. n.prototype.rankedtagInDirection = function() {
  16936. var e = []
  16937. , t = []
  16938. , i = new r.Vector3
  16939. , n = new r.Vector3
  16940. , o = new r.Vector3;
  16941. return function(r, a, s, l) {
  16942. var c = 0;
  16943. t.length = 0;
  16944. for (var h = 0; h < this.closesttags.length; h++) {
  16945. var u = this.closesttags[h];
  16946. n.copy(u.position),
  16947. n.add(u.discPosition),
  16948. i.copy(a),
  16949. i.sub(n).negate(),
  16950. i.normalize();
  16951. var d = i.dot(l);
  16952. if (d >= 0) {
  16953. o.copy(n),
  16954. o.project(s);
  16955. var p = this.intersecttag(o, !1, s);
  16956. if (p) {
  16957. if (c >= e.length)
  16958. for (var f = 0; f < 64; f++)
  16959. e.push({
  16960. tag: u,
  16961. dot: d
  16962. });
  16963. var g = e[c];
  16964. g.tag = u,
  16965. g.dot = d,
  16966. g.position = math.projectPositionToCanvas(n, s),
  16967. t.push(g),
  16968. c++
  16969. }
  16970. }
  16971. }
  16972. return t.sort(function(e, t) {
  16973. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16974. }),
  16975. r < t.length ? t[r].tag : null
  16976. }
  16977. }(),
  16978. n.prototype.updateClosestTags = function() {
  16979. var e = new r.Vector3
  16980. , t = 30;
  16981. return function(i) {
  16982. this.closesttags || (this.closesttags = []),
  16983. this.closesttags.length = 0;
  16984. var n = this.model.tags;
  16985. if (n)
  16986. for (var r in n)
  16987. if (n.hasOwnProperty(r)) {
  16988. var o = n[r]
  16989. , a = o.position;
  16990. e.copy(i),
  16991. e.sub(a).negate();
  16992. var s = e.lengthSq();
  16993. s < t && this.closesttags.push(o)
  16994. }
  16995. }
  16996. }(),
  16997. t.exports = n
  16998. }
  16999. ).call(this, "/js/tag/tagManager.js")
  17000. }
  17001. , {
  17002. "../controls/serializer": 14,
  17003. "../enum/BlackoutStyle": 18,
  17004. "../enum/tagEvents": 32,
  17005. "../enum/ModelManagerEvents": 33,
  17006. "../enum/PlayerEvents": 40,
  17007. "../enum/TagStates": 44,
  17008. "../enum/Viewmode": 51,
  17009. "../enum/WarpStyle": 52,
  17010. "../objects/Snapshot": 153,
  17011. "../settings": 166,
  17012. "../util/common": 185,
  17013. "../util/lerp": 188,
  17014. "../util/logger": 189,
  17015. "./Billboard/BillboardEvent": 120,
  17016. "./Media/LinkType": 130,
  17017. "./Media/MediaEvent": 131,
  17018. events: 202,
  17019. three: 217
  17020. }],
  17021. 125: [function(e, t, i) {
  17022. (function(i) {
  17023. "use strict";
  17024. function n() {
  17025. this.embedWrapper = null,
  17026. this.embedElement = null
  17027. }
  17028. var r = e("../../util/ajax")
  17029. , o = e("./mediaSettings")
  17030. , a = e("../../settings")
  17031. , s = e("../../util/logger")
  17032. , l = new s(i);
  17033. n.prototype.createDomElement = function() {
  17034. return this.embedWrapper = document.createElement("div"),
  17035. this.embedWrapper.classList.add("tag-embed"),
  17036. this.embedWrapper.classList.add("hidden"),
  17037. this.embedWrapper
  17038. }
  17039. ,
  17040. n.prototype.load = function(e) {
  17041. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17042. return new Promise(function(e, i) {
  17043. r.get(t).then(function(t) {
  17044. if (t = JSON.parse(t),
  17045. t.html && t.html.indexOf("<script") === -1) {
  17046. this.embedWrapper.innerHTML = t.html;
  17047. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17048. if (this.embedWrapper.style.width = n + "px",
  17049. t.height) {
  17050. var r = t.height / t.width;
  17051. this.embedWrapper.style.height = n * r + "px"
  17052. }
  17053. this.embedElement = this.embedWrapper.firstChild;
  17054. var a = [];
  17055. try {
  17056. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17057. } catch (e) {
  17058. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17059. }
  17060. a.forEach(function(e) {
  17061. e.setAttribute("target", "_blank")
  17062. }),
  17063. this.embedElement.classList.add("hidden"),
  17064. this.embedWrapper.classList.remove("hidden"),
  17065. e()
  17066. } else
  17067. i("Not a valid embed")
  17068. }
  17069. .bind(this), function(e) {
  17070. i(e.response)
  17071. })
  17072. }
  17073. .bind(this))
  17074. }
  17075. ,
  17076. n.prototype.show = function() {
  17077. this.embedElement && this.embedElement.classList.remove("hidden")
  17078. }
  17079. ,
  17080. n.prototype.hide = function() {
  17081. this.embedElement && this.embedElement.classList.add("hidden")
  17082. }
  17083. ,
  17084. t.exports = n
  17085. }
  17086. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17087. }
  17088. , {
  17089. "../../settings": 166,
  17090. "../../util/ajax": 181,
  17091. "../../util/logger": 189,
  17092. "./mediaSettings": 132
  17093. }],
  17094. 126: [function(e, t, i) {
  17095. (function(i) {
  17096. "use strict";
  17097. function n(e) {
  17098. o.call(this),
  17099. this.options = e,
  17100. this.playerControls = null,
  17101. this.state = s.NOT_READY
  17102. }
  17103. var r = e("../../util/browser")
  17104. , o = e("./EmbedlyEmbed")
  17105. , a = e("../../util/logger")
  17106. , s = (new a(i),
  17107. Object.freeze({
  17108. NOT_READY: "player.not.ready",
  17109. CUED: "player.cued",
  17110. PLAYING: "player.playing",
  17111. PAUSED: "player.paused"
  17112. }));
  17113. n.prototype = Object.create(o.prototype),
  17114. n.prototype.createDomElement = function() {
  17115. return this.embedWrapper = document.createElement("div"),
  17116. this.embedWrapper.classList.add("tag-video"),
  17117. this.embedWrapper.classList.add("hidden"),
  17118. this.embedWrapper
  17119. }
  17120. ,
  17121. n.prototype.load = function(e) {
  17122. var t = function() {
  17123. function e(e) {
  17124. this.playerState = s.CUED,
  17125. this.options.startMuted && this.playerControls.mute()
  17126. }
  17127. function t(e) {
  17128. this.playerState = e
  17129. }
  17130. function i(e) {
  17131. this.playerControls.setCurrentTime(0),
  17132. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17133. }
  17134. this.playerControls = new playerjs.Player(this.embedElement),
  17135. this.playerControls.on("ready", e.bind(this)),
  17136. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17137. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17138. this.playerControls.on("ended", i.bind(this))
  17139. }
  17140. .bind(this);
  17141. return o.prototype.load.call(this, e).then(t.bind(this))
  17142. }
  17143. ,
  17144. n.prototype.play = function() {
  17145. var e = r.isMobile();
  17146. return function() {
  17147. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17148. }
  17149. }(),
  17150. n.prototype.pause = function() {
  17151. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17152. }
  17153. ,
  17154. t.exports = n
  17155. }
  17156. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17157. }
  17158. , {
  17159. "../../util/browser": 182,
  17160. "../../util/logger": 189,
  17161. "./EmbedlyEmbed": 125
  17162. }],
  17163. 127: [function(e, t, i) {
  17164. (function(i) {
  17165. "use strict";
  17166. function n(e) {
  17167. function t() {
  17168. return a.debug("requesting file from embedly:", e.href),
  17169. r.get(e.href, {
  17170. responseType: e.responseType
  17171. }).then(function(t) {
  17172. return a.debug("requesting file finished:", e.href),
  17173. t
  17174. })
  17175. }
  17176. function i() {}
  17177. return s = new Promise(function(e, n) {
  17178. s.catch(i).then(function() {
  17179. t().then(e, n)
  17180. })
  17181. }
  17182. )
  17183. }
  17184. var r = e("../../util/ajax")
  17185. , o = (e("./mediaSettings"),
  17186. e("../../util/logger"))
  17187. , a = new o(i)
  17188. , s = Promise.resolve();
  17189. t.exports.enqueue = n
  17190. }
  17191. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17192. }
  17193. , {
  17194. "../../util/ajax": 181,
  17195. "../../util/logger": 189,
  17196. "./mediaSettings": 132
  17197. }],
  17198. 128: [function(e, t, i) {
  17199. (function(i) {
  17200. "use strict";
  17201. function n() {
  17202. this.imageWrapper = null,
  17203. this.width = 0,
  17204. this.height = 0,
  17205. this.aspect = 1
  17206. }
  17207. var r = e("./MediaEvent")
  17208. , o = e("./EmbedlyQueue")
  17209. , a = e("events").EventEmitter
  17210. , s = e("../../util/logger")
  17211. , l = e("../../settings");
  17212. new s(i);
  17213. n.prototype = Object.create(a.prototype),
  17214. n.prototype.createDomElement = function() {
  17215. return this.imageWrapper = document.createElement("div"),
  17216. this.imageWrapper.classList.add("tag-image"),
  17217. this.imageWrapper.classList.add("hidden"),
  17218. this.imageWrapper.addEventListener("click", function(e) {
  17219. e.stopPropagation(),
  17220. this.emit(r.IMAGE_OPENING),
  17221. this.imageWrapper.style.pointerEvents = "none"
  17222. }
  17223. .bind(this)),
  17224. this.imageWrapper
  17225. }
  17226. ,
  17227. n.prototype.onClosed = function() {
  17228. this.imageWrapper.style.pointerEvents = "auto"
  17229. }
  17230. ,
  17231. n.prototype.load = function(e) {
  17232. var t = Math.max(window.screen.height, window.screen.width)
  17233. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17234. return new Promise(function(e, t) {
  17235. function n(t) {
  17236. var i = t.target;
  17237. this.width = i.naturalWidth,
  17238. this.height = i.naturalHeight,
  17239. this.aspect = this.width / this.height;
  17240. var n = t.target.src;
  17241. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17242. this.imageWrapper.style.width = this.width + "px",
  17243. this.imageWrapper.style.height = this.height + "px",
  17244. this.imageWrapper.classList.remove("hidden"),
  17245. e()
  17246. }
  17247. o.enqueue({
  17248. href: i,
  17249. responseType: "arraybuffer"
  17250. }).then(function(e) {
  17251. var t = new Uint8Array(e)
  17252. , i = new Blob([t])
  17253. , r = new window.Image;
  17254. r.addEventListener("load", n.bind(this));
  17255. var o = URL.createObjectURL(i);
  17256. r.src = o
  17257. }
  17258. .bind(this), t)
  17259. }
  17260. .bind(this))
  17261. }
  17262. ,
  17263. t.exports = n
  17264. }
  17265. ).call(this, "/js/tag/Media/Image.js")
  17266. }
  17267. , {
  17268. "../../settings": 166,
  17269. "../../util/logger": 189,
  17270. "./EmbedlyQueue": 127,
  17271. "./MediaEvent": 131,
  17272. events: 202
  17273. }],
  17274. 129: [function(e, t, i) {
  17275. "use strict";
  17276. function n(e) {
  17277. this.label = e.label,
  17278. this.href = e.url,
  17279. this.type = this.updateLinkForType(),
  17280. this.domElement = null,
  17281. this.id = c++
  17282. }
  17283. var r = e("./LinkType")
  17284. , o = e("./MediaEvent")
  17285. , a = e("../../util/browser")
  17286. , s = e("../../analytics")
  17287. , l = e("events").EventEmitter
  17288. , c = 0;
  17289. n.prototype = Object.create(l.prototype),
  17290. n.prototype.updateLinkForType = function() {
  17291. function e(e) {
  17292. var t = new RegExp("[#&?]start=([^#&?]*)")
  17293. , i = t.exec(e);
  17294. return i[1]
  17295. }
  17296. function t(e) {
  17297. return e + "&play=1"
  17298. }
  17299. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17300. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17301. r.NAVIGATION) : (this.href = t(this.href),
  17302. r.MODEL) : r.EXT_LINK
  17303. }
  17304. ;
  17305. var h = {};
  17306. n.prototype.createDomElement = function() {
  17307. function e(e) {
  17308. switch (e.stopPropagation(),
  17309. h[this.id] = !0,
  17310. s.trackAlways("click_tag_link", {
  17311. link_type: this.type,
  17312. link_count: c,
  17313. links_clicked: Object.keys(h).length
  17314. }),
  17315. this.type) {
  17316. case r.MODEL:
  17317. window.location.replace(this.href);
  17318. break;
  17319. case r.EXT_LINK:
  17320. window.open(this.href, "_blank")
  17321. }
  17322. this.emit(o.LINK_CLICK, {
  17323. type: this.type,
  17324. url: this.href
  17325. })
  17326. }
  17327. if (this.domElement = document.createElement("a"),
  17328. this.domElement.classList.add("tag-link"),
  17329. this.domElement.textContent = this.label,
  17330. this.type === r.EXT_LINK) {
  17331. this.domElement.textContent += " ";
  17332. var t = document.createElement("i");
  17333. t.classList.add("icon-ext-link"),
  17334. t.title = "Link to external web site",
  17335. this.domElement.appendChild(t)
  17336. }
  17337. return this.domElement.addEventListener("click", e.bind(this)),
  17338. this.domElement
  17339. }
  17340. ,
  17341. t.exports = n
  17342. }
  17343. , {
  17344. "../../analytics": 4,
  17345. "../../util/browser": 182,
  17346. "./LinkType": 130,
  17347. "./MediaEvent": 131,
  17348. events: 202
  17349. }],
  17350. 130: [function(e, t, i) {
  17351. "use strict";
  17352. t.exports = {
  17353. NAVIGATION: "navigation",
  17354. MODEL: "model",
  17355. EXT_LINK: "ext-link"
  17356. }
  17357. }
  17358. , {}],
  17359. 131: [function(e, t, i) {
  17360. "use strict";
  17361. t.exports = Object.freeze({
  17362. LINK_CLICK: "mtmedia.link",
  17363. IMAGE_LOADED: "mtmedia.image.loaded",
  17364. IMAGE_OPENING: "mtmedia.image.opening",
  17365. IMAGE_OPENED: "mtmedia.image.opened",
  17366. IMAGE_CLOSING: "mtmedia.image.closing",
  17367. IMAGE_CLOSED: "mtmedia.image.closed",
  17368. VIDEO_START: "mtmedia.video.start",
  17369. VIDEO_PAUSE: "mtmedia.video.pause",
  17370. VIDEO_ENDED: "mtmedia.video.end"
  17371. })
  17372. }
  17373. , {}],
  17374. 132: [function(e, t, i) {
  17375. "use strict";
  17376. t.exports = Object.freeze({
  17377. maxEmbedWidth: 350,
  17378. defaultAspectRatio: .75
  17379. })
  17380. }
  17381. , {}],
  17382. 133: [function(e, t, i) {
  17383. "use strict";
  17384. t.exports = Object.freeze({
  17385. TEXT: "text",
  17386. LINK: "link",
  17387. IMAGE: "photo",
  17388. VIDEO: "video",
  17389. RICH: "rich"
  17390. })
  17391. }
  17392. , {}],
  17393. 134: [function(e, t, i) {
  17394. "use strict";
  17395. function n(e) {
  17396. this.capabilities = {
  17397. links: {
  17398. enable: e.supportLinks,
  17399. keepLabels: e.keepLinkLabels
  17400. }
  17401. }
  17402. }
  17403. var r = e("./DescriptionChunkType");
  17404. n.prototype.parse = function(e, t) {
  17405. var i = []
  17406. , n = e.split("[").map(function(e, t) {
  17407. return 0 === t ? e : "[" + e
  17408. });
  17409. return n.forEach(function(e) {
  17410. var n = this.findMarkdown(e);
  17411. if (n) {
  17412. if (n.url.indexOf("javascript:") !== -1)
  17413. return;
  17414. this.addLinkChunk(i, n, t),
  17415. this.addTextChunk(i, e.slice(n.markdown.length))
  17416. } else
  17417. this.addTextChunk(i, e)
  17418. }
  17419. .bind(this)),
  17420. i
  17421. }
  17422. ,
  17423. n.prototype.findMarkdown = function(e) {
  17424. var t = /\[([^\]]*)\]\((.*)\)/
  17425. , i = e.match(t);
  17426. if (i) {
  17427. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17428. 0 !== r); )
  17429. o++;
  17430. var a = n.length - o;
  17431. return {
  17432. markdown: i[0].substring(0, i[0].length - a),
  17433. label: i[1],
  17434. url: i[2].substring(0, o)
  17435. }
  17436. }
  17437. }
  17438. ,
  17439. n.prototype.addTextChunk = function(e, t) {
  17440. 0 !== t.length && e.push({
  17441. type: r.TEXT,
  17442. text: t
  17443. })
  17444. }
  17445. ,
  17446. n.prototype.addLinkChunk = function(e, t) {
  17447. if (!this.capabilities.links.enable)
  17448. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17449. var i = {
  17450. label: t.label,
  17451. url: t.url
  17452. };
  17453. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17454. e.push({
  17455. type: r.LINK,
  17456. link: i
  17457. })
  17458. }
  17459. ,
  17460. t.exports = n
  17461. }
  17462. , {
  17463. "./DescriptionChunkType": 133
  17464. }],
  17465. 135: [function(e, t, i) {
  17466. (function(i) {
  17467. "use strict";
  17468. var n = e("../util/logger")
  17469. , r = new n(i)
  17470. , o = {
  17471. parseIdsFromChunkName: function(e, t) {
  17472. t.floorId = o.parseFloor(e),
  17473. t.roomId = o.parseRoom(e)
  17474. },
  17475. parseFloor: function(e) {
  17476. var t = e.match(/_group([0-9]+)/);
  17477. if (!t)
  17478. return 0;
  17479. try {
  17480. return parseInt(t[1], 10)
  17481. } catch (e) {
  17482. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17483. 0
  17484. }
  17485. },
  17486. parseRoom: function(e) {
  17487. var t = e.match(/_sub([0-9]+)/);
  17488. if (!t)
  17489. return -1;
  17490. try {
  17491. return parseInt(t[1], 10)
  17492. } catch (e) {
  17493. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17494. 0
  17495. }
  17496. }
  17497. };
  17498. t.exports = o
  17499. }
  17500. ).call(this, "/js/model/Chunks.js")
  17501. }
  17502. , {
  17503. "../util/logger": 189
  17504. }],
  17505. 136: [function(e, t, i) {
  17506. (function(i) {
  17507. "use strict";
  17508. function n(e) {
  17509. s.call(this),
  17510. this.model = e,
  17511. this.exploded = !1
  17512. }
  17513. var r = e("../objects/Floor")
  17514. , o = (e("../settings"),
  17515. e("../util/logger"))
  17516. , a = e("../util/transitions")
  17517. , s = e("../util/IndexedCollection")
  17518. , l = e("../util/common")
  17519. , c = e("../util/easing");
  17520. new o(i);
  17521. l.inherit(n, s),
  17522. n.prototype.add = function(e) {
  17523. s.prototype.add.call(this, e),
  17524. this.model.add(e)
  17525. }
  17526. ,
  17527. n.prototype.getIndex = function(e) {
  17528. return e.floorIndex
  17529. }
  17530. ,
  17531. n.prototype.build = function() {
  17532. this.list.forEach(function(e) {
  17533. e.build()
  17534. })
  17535. }
  17536. ,
  17537. n.prototype.size = function() {
  17538. return this.length
  17539. }
  17540. ,
  17541. n.prototype.sort = function() {
  17542. s.prototype.sort.call(this, function(e, t) {
  17543. return e.floorIndex - t.floorIndex
  17544. })
  17545. }
  17546. ,
  17547. n.prototype.nextFloor = function(e, t) {
  17548. return this.index[e.floorIndex + t] || null
  17549. }
  17550. ,
  17551. n.prototype.getFloorAtPoint = function(e) {
  17552. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17553. var r = this.list[n]
  17554. , o = r.distanceToPoint(e);
  17555. (!t || i > o) && (i = o,
  17556. t = r)
  17557. }
  17558. return t
  17559. }
  17560. ,
  17561. n.prototype.getOrMakeFloor = function(e) {
  17562. var t = this.index[e];
  17563. return t || (t = new r(this.model,e),
  17564. this.add(t)),
  17565. t
  17566. }
  17567. ,
  17568. n.prototype.hide = function() {
  17569. this.list.forEach(function(e) {
  17570. e.hide()
  17571. })
  17572. }
  17573. ,
  17574. n.prototype.show = function() {
  17575. this.list.forEach(function(e) {
  17576. e.show()
  17577. })
  17578. }
  17579. ,
  17580. n.prototype.names = function() {
  17581. return this.list.reduce(function(e, t) {
  17582. return e.concat(t.name)
  17583. }, [])
  17584. }
  17585. ,
  17586. n.prototype.toggleExplodeHorizontal = function() {
  17587. function e(e, t) {
  17588. r.copy(e.position),
  17589. e.position.x = i[e.floorIndex] * t,
  17590. e.position.y = 1 * e.floorIndex * t,
  17591. r.sub(e.position).multiplyScalar(-1),
  17592. e.panos.forEach(function(e) {
  17593. e.translate(r)
  17594. })
  17595. }
  17596. var t, i = [], n = 0;
  17597. this.list.forEach(function(e, r, o) {
  17598. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17599. n += t,
  17600. i[r] = n
  17601. }),
  17602. i = i.map(function(e) {
  17603. return e - n / 2
  17604. });
  17605. var r = this.list[0].position.clone();
  17606. this.exploded ? this.list.forEach(function(t) {
  17607. a.start(function(i) {
  17608. e(t, 1 - i)
  17609. }, 1500, null, 0, c.easeOutExpo)
  17610. }) : this.list.forEach(function(t) {
  17611. a.start(function(i) {
  17612. e(t, i)
  17613. }, 1500, null, 0, c.easeOutExpo)
  17614. }),
  17615. this.exploded = !this.exploded
  17616. }
  17617. ,
  17618. n.prototype.toggleExplodeVertical = function() {
  17619. function e(e, i) {
  17620. var n = n.copy(e.position);
  17621. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17622. n.sub(e.position).multiplyScalar(-1),
  17623. e.panos.forEach(function(e) {
  17624. e.translate(n)
  17625. })
  17626. }
  17627. var t = this.model.size;
  17628. this.list[0].position.clone();
  17629. this.exploded ? this.list.forEach(function(t) {
  17630. a.start(function(i) {
  17631. e(t, 1 - i)
  17632. }, 1500, null, 0, c.easeOutExpo)
  17633. }) : this.list.forEach(function(t) {
  17634. a.start(function(i) {
  17635. e(t, i)
  17636. }, 1500, null, 0, c.easeOutExpo)
  17637. }),
  17638. this.exploded = !this.exploded
  17639. }
  17640. ,
  17641. t.exports = n
  17642. }
  17643. ).call(this, "/js/model/FloorCollection.js")
  17644. }
  17645. , {
  17646. "../objects/Floor": 146,
  17647. "../settings": 166,
  17648. "../util/IndexedCollection": 175,
  17649. "../util/common": 185,
  17650. "../util/easing": 186,
  17651. "../util/logger": 189,
  17652. "../util/transitions": 195
  17653. }],
  17654. 137: [function(e, t, i) {
  17655. (function(i) {
  17656. "use strict";
  17657. function n() {
  17658. c.call(this)
  17659. }
  17660. var r = e("../settings")
  17661. , o = e("../util/logger")
  17662. , a = e("../enum/Viewmode")
  17663. , s = e("../objects/Snapshot")
  17664. , l = (e("../util/math"),
  17665. e("../util/common"))
  17666. , c = e("../util/IndexedCollection")
  17667. , h = new o(i);
  17668. l.inherit(n, c),
  17669. n.prototype.getImage = function(e) {
  17670. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17671. }
  17672. ,
  17673. n.prototype.filterByModesAndReel = function(e, t) {
  17674. for (var i = [], n = 0; n < t.length; n += 1) {
  17675. var r = t[n]
  17676. , o = this.index[r.sid];
  17677. o && i.push(o)
  17678. }
  17679. var s = e[a.DOLLHOUSE]
  17680. , l = e[a.FLOORPLAN];
  17681. i = i.filter(function(e) {
  17682. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17683. return !0;
  17684. var t;
  17685. try {
  17686. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17687. } catch (e) {
  17688. return h.debug(e.message),
  17689. !1
  17690. }
  17691. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17692. }),
  17693. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17694. this.list = i,
  17695. this.reIndex()
  17696. }
  17697. ,
  17698. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17699. if (0 === this.list.length)
  17700. return [];
  17701. var locations = [];
  17702. var deal = (info, container)=>{
  17703. var src = info.thumbnail_signed_src,
  17704. o = info.name || "";
  17705. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17706. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17707. let a = panos.get(info.metadata.scan_id);
  17708. if (a && !a.isAligned()) return
  17709. }
  17710. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17711. if (cameraMode === a.MESH) return
  17712. if(window.isLocal)src = manage.dealURL(src)
  17713. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17714. var l = {
  17715. cameraMode: cameraMode,
  17716. position: info.metadata.camera_position,
  17717. quaternion: info.metadata.camera_quaternion,
  17718. zoom: info.metadata.zoom,
  17719. panoId: info.metadata.scan_id,
  17720. orthoZoom: info.metadata.ortho_zoom,
  17721. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17722. thumbUrl: src,
  17723. name: n.filterImageName(o),
  17724. sid: info.sid
  17725. }
  17726. var item = new s(l);
  17727. item.momentTour = info.momentTour
  17728. container.push(item)
  17729. return item
  17730. }
  17731. }
  17732. this.list.forEach(image=>{
  17733. if(image.images){
  17734. var folder = $.extend({}, image )
  17735. folder.heroLocations = [];
  17736. image.images.list.forEach(child=>{
  17737. deal(child, folder.heroLocations);
  17738. })
  17739. folder.musicInfo = folder.musicInfo || {}
  17740. locations.push(folder)
  17741. delete folder.images;
  17742. delete folder.locations;
  17743. }else{
  17744. var item = deal(image, locations);
  17745. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17746. }
  17747. })
  17748. return locations
  17749. }
  17750. ,
  17751. n.prototype.getIndex = function(e) {
  17752. return e.sid
  17753. }
  17754. ,
  17755. n.filterImageName = function(e) {
  17756. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17757. }
  17758. ,
  17759. t.exports = n
  17760. }
  17761. ).call(this, "/js/model/ImageCollection.js")
  17762. }
  17763. , {
  17764. "../enum/Viewmode": 51,
  17765. "../objects/Snapshot": 153,
  17766. "../settings": 166,
  17767. "../util/IndexedCollection": 175,
  17768. "../util/common": 185,
  17769. "../util/logger": 189,
  17770. "../util/math": 190
  17771. }],
  17772. 138: [function(e, t, i) {
  17773. (function(i) {
  17774. "use strict";
  17775. function n() {
  17776. u.call(this)
  17777. }
  17778. var r = e("../label/Label")
  17779. , o = e("../settings")
  17780. , a = e("../util/logger")
  17781. , s = e("../util/math")
  17782. , l = e("../util/ajax")
  17783. , c = e("./RoomCollection")
  17784. , h = e("../util/common")
  17785. , u = e("../util/IndexedCollection");
  17786. new a(i);
  17787. h.inherit(n, u),
  17788. n.prototype.getIndex = function(e) {
  17789. return e.labelId
  17790. }
  17791. ,
  17792. n.prototype.associateWithRooms = function(e) {
  17793. this.forEach(function(t) {
  17794. e.forEach(function(e) {
  17795. e.roomId === t.roomId && (t.room = e)
  17796. })
  17797. })
  17798. }
  17799. ,
  17800. n.prototype.createFromLabelData = function(e) {
  17801. e.forEach(function(e) {
  17802. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17803. t = c.generateRoomId(e.floorId, t);
  17804. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17805. i.position = s.convertWorkshopVector(i.position),
  17806. this.add(i),
  17807. i.build()
  17808. }
  17809. .bind(this))
  17810. }
  17811. ,
  17812. n.prototype.load = function(e, t) {
  17813. return l.get(e, {
  17814. responseType: "json",
  17815. auth: t ? o.authorizationHeader : null
  17816. }).done(function(e) {
  17817. var t = [];
  17818. for (var i in e) {
  17819. var n = e[i];
  17820. t.push(n)
  17821. }
  17822. this.createFromLabelData(t)
  17823. }
  17824. .bind(this))
  17825. }
  17826. ,
  17827. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17828. var t = -1;
  17829. if (e) {
  17830. if(typeof e == 'number'){
  17831. t = parseInt(e)
  17832. }else{
  17833. var i = e.split("_");
  17834. t = parseInt(i[0])
  17835. }
  17836. }
  17837. return t
  17838. }
  17839. ,
  17840. t.exports = n
  17841. }
  17842. ).call(this, "/js/model/LabelCollection.js")
  17843. }
  17844. , {
  17845. "../label/Label": 90,
  17846. "../settings": 166,
  17847. "../util/IndexedCollection": 175,
  17848. "../util/ajax": 181,
  17849. "../util/common": 185,
  17850. "../util/logger": 189,
  17851. "../util/math": 190,
  17852. "./RoomCollection": 141
  17853. }],
  17854. 139: [function(e, t, i) {
  17855. (function(i) {
  17856. "use strict";
  17857. function n(e, t) {
  17858. o.Object3D.call(this)
  17859. this.sid = window.number;//t.sid,
  17860. this.data = t,
  17861. this.options = e,
  17862. this.urls = new s(e.urlFiles),
  17863. this.isPublic = void 0 !== t.is_public && t.is_public,
  17864. //创建heroLocations
  17865. this.images = new _(this),
  17866. this.images.extend(t.images),
  17867. this.images.forEach((info)=>{
  17868. if(info.locations){
  17869. info.images = new _(this);
  17870. info.images.extend(info.locations)
  17871. }
  17872. })
  17873. this.heroLocations = []
  17874. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17875. this.outdoorPanoLocations = [],
  17876. this.floors = new d(this),
  17877. this.floorsEnabled = void 0 === e.floors || e.floors,
  17878. this.changingFloor = !1,
  17879. this.chunks = [],
  17880. this.panos = new A,
  17881. this.colliders = [],
  17882. this.loadPanosPromise = null,
  17883. this.loadMeshTexturesPromise = null,
  17884. this.auxDataPromise = null,
  17885. this.meshTexturesLoaded = !1,
  17886. this.meshTextures = [],
  17887. this.tags = {},
  17888. this.tagsShown = !1,
  17889. this.shouldShowtags = !1,
  17890. this.has360Views = !1,
  17891. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17892. this.supportedModes = {},
  17893. this.supportedModes[c.PANORAMA] = !0,
  17894. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17895. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17896. this.supportedModes[c.TRANSITIONING] = !0,
  17897. this.supportsTiles = this.configureTiling(),
  17898. // this.supportsVR = t.is_vr,
  17899. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17900. this.mode = c.DOLLHOUSE,
  17901. this.size = null,
  17902. this.center = null,
  17903. this.boundingBox = new o.Box3,
  17904. this.currentFloor = null,
  17905. this.allFloorsVisible = !0,
  17906. this.projectedPano0 = null,
  17907. this.projectedPano1 = null,
  17908. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17909. this.addFloor(new u(this,t,e.trim()))
  17910. }
  17911. .bind(this)),
  17912. this.waitQueue = [],
  17913. this.on("load", function(e) {
  17914. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17915. return !e.isLoadedCallback()
  17916. }),
  17917. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17918. }
  17919. .bind(this)),
  17920. this.setupCustomProperties()
  17921. this.hots = {};
  17922. }
  17923. function r() {
  17924. try {
  17925. var e = document.createElement("canvas")
  17926. , t = e.getContext("webgl");
  17927. t || (t = e.getContext("experimental-webgl"));
  17928. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17929. return i
  17930. } catch (e) {
  17931. return 0
  17932. }
  17933. }
  17934. var o = e("three")
  17935. , a = e("../util/ajax")
  17936. , s = e("../util/ModelUrls")
  17937. , l = e("../objects/BoundingTextureSkybox")
  17938. , c = e("../enum/Viewmode")
  17939. , h = e("../enum/RenderOrder")
  17940. , u = (e("../enum/AlignmentType"),
  17941. e("../objects/Floor"))
  17942. , d = e("./FloorCollection")
  17943. , p = e("../objects/Chunk")
  17944. , f = (e("../objects/Room"),
  17945. e("../objects/Snapshot"),
  17946. e("../label/Label"),
  17947. e("../util/math"),
  17948. e("../settings"))
  17949. ,ss = e("../shaders")
  17950. , g = e("../util/logger")
  17951. , m = e("../tag/tag")
  17952. , v = (e("../tag/tagManager"),
  17953. e("../objects/Panorama"))
  17954. , A = e("../util/PanoramaCollection")
  17955. , y = e("../loaders/ModelLoader")
  17956. , C = e("../loaders/ModelTextureLoader")
  17957. , I = e("../loaders/SweepDataLoader")
  17958. , E = e("../util/transitions")
  17959. , b = e("../util/common")
  17960. , es = e("../util/easing")
  17961. ,lerp = e("../util/lerp")
  17962. ,tex = e("../util/texture")
  17963. , w = e("./../util/browser")
  17964. , _ = e("./ImageCollection")
  17965. , T = e("./RoomCollection")
  17966. , x = e("./LabelCollection")
  17967. , S = e("./Chunks")
  17968. , M = e("./../util/showcase")
  17969. , R = e("../exception/BasicException")
  17970. , P = (e("../constants")
  17971. ,e("events").EventEmitter)
  17972. ,Hot = e("hot")
  17973. , O = new g(i);
  17974. n.prototype = Object.create(o.Object3D.prototype),
  17975. b.extend(n, P),
  17976. n.prototype.setupCustomProperties = function() {
  17977. var e = f.modelAlpha;
  17978. Object.defineProperty(this, "alpha", {
  17979. get: function() {
  17980. return e
  17981. },
  17982. set: function(t) {
  17983. e = t,
  17984. this.chunks.forEach(function(t) {
  17985. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17986. })
  17987. }
  17988. })
  17989. }
  17990. ,
  17991. n.prototype.configureTiling = function() {
  17992. var e = r();
  17993. if (e < 2048)
  17994. return !1;
  17995. O.warn("Max cube texture size: " + e);
  17996. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17997. var i = f.tiling.tilingFlagNames[t];
  17998. if ("1" === w.valueFromHash(i, null))
  17999. return !0;
  18000. if ("0" === w.valueFromHash(i, null))
  18001. return !1
  18002. }
  18003. //--------------------------------------------许钟文-------------------------------------------
  18004. //return true;
  18005. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18006. //--------------------------------------------e n d -------------------------------------------
  18007. }
  18008. ,
  18009. n.prototype.toggleAlpha = function() {
  18010. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18011. }
  18012. ,
  18013. n.prototype.load = function(e) {
  18014. var t = function() {
  18015. return $.when(this.loadPanos(), this.loadMesh())
  18016. }
  18017. , i = this.urls.init().then(t.bind(this));
  18018. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18019. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18020. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18021. }
  18022. ,
  18023. n.prototype.loadMesh = function() {
  18024. function e(e) {
  18025. O.error(e),
  18026. n.reject("loading-failed")
  18027. }
  18028. function t(e, t) {
  18029. n.notify(e, t)
  18030. }
  18031. function i(e, t) {
  18032. if (0 === e.length) {
  18033. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18034. r.supportedModes[c.DOLLHOUSE] = !1,
  18035. r.supportedModes[c.FLOORPLAN] = !1;
  18036. var i = new p({
  18037. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18038. });
  18039. i.material.visible = !1,
  18040. i.rotateX(-Math.PI / 2),
  18041. i.geometry.computeBoundingBox(),
  18042. e = [i]
  18043. }
  18044. e.forEach(function(e) {
  18045. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18046. r.addChunk(t, e)
  18047. }),
  18048. r.floors.sort(),
  18049. n.resolve(r)
  18050. }
  18051. var n = $.Deferred()
  18052. , r = this;
  18053. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18054. n.promise()
  18055. }
  18056. ,
  18057. n.prototype.loadMeshTextures = function() {
  18058. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18059. this.meshTexturesLoaded = !0
  18060. }
  18061. .bind(this)),
  18062. this.loadTexturesPromise)
  18063. }
  18064. ,
  18065. /* n.prototype.loadtags = function() {//xzw改
  18066. var e = $.Deferred();
  18067. if (!f.tags.enabled)
  18068. return e.resolve();
  18069. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18070. t = "data/" + this.sid + "/tags.json"
  18071. return a.get(t, {
  18072. responseType: "json",
  18073. auth: this.isPublic ? null : f.authorizationHeader
  18074. }).done(function(t) {
  18075. var i = 0
  18076. , n = 0;
  18077. for (var r in t) {
  18078. var o = t[r];
  18079. o.enabled && (n++,
  18080. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18081. i++))
  18082. }
  18083. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18084. e.resolve()
  18085. }
  18086. .bind(this)).fail(function() {
  18087. O.warn("Getting tags failed, not displaying tags."),
  18088. e.resolve()
  18089. }),
  18090. e
  18091. } */
  18092. n.prototype.shineHots = function(){ //xzw
  18093. E.trigger({
  18094. func: function(e) {
  18095. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18096. for(var i in this.hots){
  18097. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18098. }
  18099. }.bind(this),
  18100. cycling: true,
  18101. duration: 3000,
  18102. //easing: "easeInOutQuad",
  18103. name: "hotShine"
  18104. })
  18105. },
  18106. n.prototype.createHotItem = function(data, hots) {
  18107. var docFragment = document.createDocumentFragment();
  18108. var keyAry = Object.keys(data);
  18109. for(var i = 0; i < keyAry.length; i++){
  18110. var li = document.createElement('li');
  18111. var span = document.createElement('span');
  18112. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18113. // console.log(span.innerHTML);
  18114. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18115. li.appendChild(span);
  18116. docFragment.appendChild(li);
  18117. }
  18118. var ul = document.querySelector('#hotListContent ul');
  18119. ul.appendChild(docFragment);
  18120. console.log(docFragment);
  18121. }
  18122. n.prototype.loadOverlays = function(overlays){
  18123. var overlays = window.data2 && window.data2.overlays
  18124. overlays && overlays.forEach((info)=>{
  18125. new Overlay(info)
  18126. })
  18127. Overlay.load()
  18128. }
  18129. n.prototype.loadhots = function() {//xzw
  18130. var e = $.Deferred();
  18131. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18132. return a.get(t, {
  18133. responseType: "json",
  18134. auth: this.isPublic ? null : f.authorizationHeader
  18135. }).done(function(t) {
  18136. window.data2 = t;
  18137. if(!t){
  18138. console.error("data2 is null")
  18139. }else{
  18140. g_data2 = hotMatcher(t);
  18141. this.hotsCount = 0;
  18142. /* for(var i in t.hots){
  18143. this.hotsCount ++;
  18144. this.hots[i] = new Hot(i, t.hots[i], this);
  18145. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18146. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18147. };
  18148. window.hotData = t.hots
  18149. t.hots && this.createHotItem(t.hots, this.hots); */
  18150. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18151. window.hotData = {}
  18152. if(t.hots){
  18153. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18154. sids.forEach((sid)=>{
  18155. this.hotsCount++,
  18156. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18157. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18158. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18159. window.hotData[sid] = t.hots[sid];
  18160. })
  18161. }
  18162. this.createHotItem(window.hotData, this.hots);
  18163. g_index = w.valueFromHash("m");
  18164. /* if(t.tourAudio){
  18165. g_tourAudio = new Audio;
  18166. g_tourAudio.loop = false;
  18167. g_tourAudio.addEventListener('ended', function () {
  18168. var ev = document.createEvent("MouseEvent");
  18169. ev.initEvent("tourAudioEnded",true,true);
  18170. window.dispatchEvent(ev);
  18171. });
  18172. }; */
  18173. }
  18174. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18175. /* var dataJsPromise = $.Deferred();
  18176. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18177. a.get(dataJsUrl,{
  18178. responseType: "json",
  18179. auth: this.isPublic ? null : f.authorizationHeader
  18180. }).done(function(data) {
  18181. window.hotData = data;
  18182. this.createHotItem(data, this.hots);
  18183. for(let i in this.hots){//add
  18184. data[i] && this.hots[i].initStyleImg(data[i]);
  18185. }
  18186. dataJsPromise.resolve();
  18187. }.bind(this)).fail(function(){
  18188. console.log('Data.js is empty');
  18189. dataJsPromise.resolve();
  18190. }) */
  18191. e.resolve();
  18192. }.bind(this)).fail(function() {
  18193. console.log('没有热点');
  18194. e.resolve()
  18195. }),
  18196. e
  18197. }
  18198. ,
  18199. n.prototype.loadPanos = function() {
  18200. if (this.loadPanosPromise)
  18201. return this.loadPanosPromise;
  18202. var e = new I(this);
  18203. return this.loadPanosPromise = e.load().then(function(e) {
  18204. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18205. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18206. else console.log(e.uuid)
  18207. }
  18208. .bind(this))),
  18209. this.panos.extend(e.map(function(e) {
  18210. return new v(this,e.uuid,e,this.supportsTiles)
  18211. }
  18212. .bind(this))),
  18213. this.panos.forEach(function(e) {
  18214. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18215. var i = this.panos.get(t);
  18216. i && this.panos.setNeighbour(e, i, !0)
  18217. }
  18218. .bind(this)),
  18219. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18220. }
  18221. .bind(this)),
  18222. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18223. this.supportedModes[c.PANORAMA] = !1),
  18224. $.when(this)
  18225. }
  18226. .bind(this)),
  18227. this.loadPanosPromise
  18228. }
  18229. ,
  18230. n.prototype.loadHighlightReel = function() {//xzw
  18231. var e = $.Deferred()
  18232. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18233. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18234. return a.get(t, {
  18235. responseType: "json",
  18236. auth: this.isPublic ? null : f.authorizationHeader
  18237. }).done(function(t) {
  18238. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18239. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18240. e.resolve()
  18241. }
  18242. .bind(this)).fail(function() {
  18243. O.warn("Getting highlight reel failed, no highlights available"),
  18244. e.resolve()
  18245. }),
  18246. e
  18247. }
  18248. ,
  18249. n.prototype.waitForLoad = function(e, t) {
  18250. t() || (this.waitQueue.push({
  18251. object: e,
  18252. isLoadedCallback: t
  18253. }),
  18254. 1 === this.waitQueue.length && this.emit("waiting"))
  18255. }
  18256. ,
  18257. n.prototype.hide = function() {
  18258. this.floors.hide()
  18259. }
  18260. ,
  18261. n.prototype.show = function() {
  18262. this.floors.show()
  18263. }
  18264. ,
  18265. n.prototype.floorNames = function() {
  18266. return this.floors.names()
  18267. }
  18268. ,
  18269. n.prototype.warpDestFloors = function(e, t) {
  18270. if (!e || this.floors.length !== e.length)
  18271. return void this.toggleAllFloors(!0);
  18272. var i = e.findIndex(function(e) {
  18273. return e
  18274. }
  18275. .bind(this));
  18276. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18277. }
  18278. ,
  18279. n.prototype.setFloor = function(e, t, i) {
  18280. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18281. this.allFloorsVisible = !1,
  18282. this._setFloor(e, t, i)
  18283. }
  18284. ,
  18285. n.prototype.toggleAllFloors = function(e) {
  18286. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18287. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18288. this._setFloor(this.currentFloor)
  18289. }
  18290. ,
  18291. n.prototype._setFloor = function(e, t, i) {
  18292. t = t || this.mode,
  18293. this.emit("floor.changed", e, t, this.currentFloor),
  18294. this.currentFloor = e;
  18295. var n;
  18296. if (t === c.PANORAMA) {
  18297. if (this.show(),
  18298. this.shouldShowtags && this.tagsShown)
  18299. for (n in this.tags)
  18300. this.tags[n].show(f.showFloorDuration)
  18301. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18302. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18303. }
  18304. .bind(this)),
  18305. this.shouldShowtags && this.tagsShown))
  18306. for (n in this.tags) {
  18307. var r = this.tags[n];
  18308. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18309. }
  18310. var o = this
  18311. , a = e;
  18312. E.start(function() {}, f.showFloorDelay, function() {
  18313. o.floors.forEach(function(e) {
  18314. e.chunks.forEach(function(t) {
  18315. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18316. })
  18317. })
  18318. }
  18319. .bind(this))
  18320. }
  18321. ,
  18322. n.prototype.toggleExplode = function() {
  18323. this.floors.toggleExplodeHorizontal()
  18324. }
  18325. ,
  18326. n.prototype.toggleExplodeUp = function() {
  18327. this.floors.toggleExplodeVertical()
  18328. }
  18329. ,
  18330. n.prototype.nextFloor = function(e) {
  18331. return this.floors.nextFloor(this.currentFloor, e)
  18332. }
  18333. ,
  18334. n.prototype.addFloor = function(e) {
  18335. this.floors.add(e)
  18336. }
  18337. ,
  18338. n.prototype.getFloorAtPoint = function(e) {
  18339. return this.floors.getFloorAtPoint(e)
  18340. }
  18341. ,
  18342. n.prototype.getTagBySid = function(e) {
  18343. return this.tags[e]
  18344. }
  18345. ,
  18346. n.prototype.addChunk = function(e, t) {
  18347. this.floors.getOrMakeFloor(e).addChunk(t),
  18348. this.chunks.push(t)
  18349. }
  18350. ,
  18351. n.prototype.setMode = function(e) {
  18352. if (!this.supportedModes[e])
  18353. throw new R("Mode not supported for this model: " + e);
  18354. this.mode = e;
  18355. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18356. this.chunks.forEach(function(t) {
  18357. t.setMode(e)
  18358. })
  18359. }
  18360. ,
  18361. n.prototype.build = function() {
  18362. this.heroLocations = this.images.getHeroLocations(this.panos);
  18363. var e = function() {
  18364. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18365. }
  18366. .bind(this)();
  18367. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18368. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18369. }
  18370. .bind(this)) || e,
  18371. null === this.heroImage && O.warn("No hero image defined."),
  18372. this.currentFloor = this.floors.last(),
  18373. this.floors.build(),
  18374. this.colliders = this.floors.reduce(function(e, t) {
  18375. return e.concat(t.collider.children)
  18376. }, []),
  18377. this.panos.forEach(function(e) {
  18378. e.build1(),
  18379. e.on("enter", function() {
  18380. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18381. }
  18382. .bind(this))
  18383. }
  18384. .bind(this)),
  18385. this.panos.forEach(function(e) {
  18386. e.build2()
  18387. }),
  18388. this.floors.forEach(function(e) {
  18389. this.boundingBox.union(e.boundingBox)
  18390. }
  18391. .bind(this)),
  18392. this.size = this.boundingBox.size(),
  18393. this.center = this.boundingBox.center(),
  18394. this.floors.forEach(function(e) {
  18395. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18396. }
  18397. .bind(this)),
  18398. this.panos.populate_path_graph(),
  18399. this.skybox = new l(this.boundingBox),
  18400. this.skybox.matrixWorldNeedsUpdate = !0,
  18401. this.add(this.skybox);
  18402. setTimeout(function(){
  18403. this.hotsCount && this.shineHots();
  18404. }.bind(this),1300);//xzw 热点开始闪烁
  18405. for (var t in this.tags)
  18406. this.tags[t].build();
  18407. //add-----
  18408. for(let i in this.hots){
  18409. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18410. }
  18411. //---------
  18412. this.createFloorLogo()
  18413. return O.debug("Done building model"),
  18414. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18415. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18416. this.buildRooms(),
  18417. this.labels.associateWithRooms(this.rooms),
  18418. $.when(this)
  18419. }
  18420. ,
  18421. n.prototype.createFloorLogo = function(){
  18422. console.log('createFloorLogo')
  18423. if(this.floorLogos || !settings.floorlogoURL)return;
  18424. var url = settings.floorlogoURL
  18425. var map = tex.load(url);//可以追加done
  18426. this.floorLogos = [];
  18427. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18428. var material = new o.MeshBasicMaterial({
  18429. opacity:0,
  18430. map:map,
  18431. side: o.DoubleSide,
  18432. transparent: !0,
  18433. depthWrite: !1,
  18434. depthTest:false//改 在chunk\skybox外也可看到
  18435. });
  18436. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18437. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18438. //logo.scale.set(s,s,s);
  18439. logo.position.set(0,-1.5,0);
  18440. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18441. logo.renderOrder = 100;//cover the videoSkybox
  18442. //logo.layers.set(0)
  18443. this.add(logo);
  18444. this.floorLogos.push(logo);
  18445. }
  18446. this.floorLogos[1].visible = false;
  18447. }
  18448. n.prototype.adjustfloorLogoHeight = function(o){
  18449. var h = player.currentPano.floorPosition.y + 0.01;
  18450. this.floorLogos[1].position.setY(h);
  18451. this.floorLogos[0].position.setY(h);
  18452. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18453. },
  18454. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18455. if(!this.floorLogos) return;
  18456. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18457. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18458. if(!o.dur){//立刻
  18459. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18460. this.floorLogos[o.index].material.opacity = o.opa;
  18461. }else{
  18462. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18463. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18464. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18465. }
  18466. },
  18467. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18468. var lastQ, lastP;
  18469. var equals = function(v1, v2, min){
  18470. return Math.abs(v1-v2) < min
  18471. }
  18472. var isSame = function(now, last, k){//如果和上次相同就不改变
  18473. if(!last)return false;
  18474. var R = k.sceneRenderer;
  18475. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18476. //暂时:
  18477. var min = 0.0008
  18478. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18479. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18480. return same;
  18481. }
  18482. return function(Q, k){
  18483. if(!Q)return;
  18484. /* if(Config.ifFish && window.lowFPS){
  18485. this.fLCompute++;
  18486. if(R.AFPS < 38){
  18487. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18488. else if(k.flying && k.fLCompute%2 !=1) return;
  18489. k.fLCompute %= 4;
  18490. }else if(R.AFPS < 45){
  18491. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18492. else if(k.flying && k.fLCompute%2 !=1) return;
  18493. k.fLCompute %= 6;
  18494. }else{
  18495. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18496. //else if(k.flying && k.fLCompute%2 !=1) return;
  18497. k.fLCompute %= 2;
  18498. }
  18499. } */
  18500. var sameQ, sameP, quaternion, visible;
  18501. for(var i=0;i<2;i++){
  18502. var logo = this.floorLogos[i];
  18503. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18504. visible = true;
  18505. }
  18506. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18507. var c = k.cameraControls.activeControl;
  18508. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18509. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18510. for(var i=0;i<2;i++){
  18511. var logo = this.floorLogos[i];
  18512. if(!sameQ){
  18513. if(!quaternion){
  18514. var a = new THREE.Vector3(0,0,-1);
  18515. a.applyQuaternion(Q);
  18516. a.setY(0);
  18517. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18518. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18519. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18520. quaternion.multiply(a);
  18521. }
  18522. logo.quaternion.copy(quaternion);
  18523. }
  18524. }
  18525. }
  18526. }()
  18527. n.prototype.loadLabels = function() {//xzw
  18528. this.labels = new x(this);
  18529. var e = $.Deferred();
  18530. //加载俯视图的标签 注释这个备注就会加载
  18531. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18532. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18533. /* if (!this.showingLabels)
  18534. return e.resolve(); */
  18535. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18536. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18537. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18538. O.warn("Getting labels failed, not displaying labels."),
  18539. e.resolve()
  18540. }),
  18541. e
  18542. }
  18543. ,
  18544. n.prototype.buildRooms = function() {
  18545. this.rooms = new T(this),
  18546. this.rooms.createFromChunks(this.chunks),
  18547. this.rooms.calcRoomBoundaries()
  18548. }
  18549. ,
  18550. n.prototype.updateProjectedPanos = function() {
  18551. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18552. }
  18553. ,
  18554. n.prototype.setProjectedPanos = function(e, t, i) {
  18555. void 0 !== i && null !== i || (i = !0),
  18556. i = !!i,
  18557. this.projectedPano0 = e,
  18558. this.projectedPano1 = t,
  18559. this.skybox.material.setProjectedPanos(e, t, i),
  18560. this.chunks.forEach(function(n) {
  18561. n.materialInside.setProjectedPanos(e, t, i)
  18562. })
  18563. }
  18564. ,
  18565. n.prototype.setSide = function(e) {
  18566. this.floors.forEach(function(t) {
  18567. t.collider.material.side = e
  18568. })
  18569. }
  18570. ,
  18571. n.prototype.heroCount = function() {
  18572. return this.heroLocations ? this.heroLocations.length : 0
  18573. }
  18574. ,
  18575. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18576. if (e[0] < 0)
  18577. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18578. null;
  18579. if (this.heroCount() < 1)
  18580. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18581. null;
  18582. var t = this.heroLocations[e[0]];
  18583. if(t.heroLocations && e[1]!=void 0){
  18584. t = t.heroLocations[e[1]];
  18585. }
  18586. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18587. null) : t
  18588. }
  18589. ,
  18590. n.prototype.findPanoramicHero = function() {
  18591. for (var e in this.heroLocations)
  18592. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18593. return this.heroLocations[e];
  18594. return null
  18595. }
  18596. ,
  18597. n.prototype.listImagePanos = function() {
  18598. var e = []
  18599. , t = this;
  18600. return this.images.forEach(function(i) {
  18601. if (i.metadata && i.metadata.scan_id) {
  18602. var n = t.panos.get(i.metadata.scan_id);
  18603. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18604. }
  18605. }),
  18606. e
  18607. }
  18608. ,
  18609. n.prototype.fadePanoMarkers = function(e, t) {
  18610. this.panos.fadeMarkerOpacity(e, t)
  18611. }
  18612. ,
  18613. n.prototype.setSweepVisibility = function(e) {
  18614. this.panos.forEach(function(t) {
  18615. t.marker && (t.marker.visible = e)
  18616. })
  18617. }
  18618. ,
  18619. n.prototype.outsideAllowed = function() {
  18620. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18621. }
  18622. ,
  18623. t.exports = n
  18624. }
  18625. ).call(this, "/js/model/Model.js")
  18626. }
  18627. , {
  18628. "../constants": 8,
  18629. "../enum/AlignmentType": 17,
  18630. "../enum/RenderOrder": 42,
  18631. "../enum/Viewmode": 51,
  18632. "../exception/BasicException": 55,
  18633. "../label/Label": 90,
  18634. "../loaders/ModelLoader": 105,
  18635. "../loaders/ModelTextureLoader": 106,
  18636. "../loaders/SweepDataLoader": 107,
  18637. "../tag/tag": 123,
  18638. "../tag/tagManager": 124,
  18639. "../objects/BoundingTextureSkybox": 143,
  18640. "../objects/Chunk": 144,
  18641. "../objects/Floor": 146,
  18642. "../objects/Panorama": 148,
  18643. "../objects/Room": 150,
  18644. "../objects/Snapshot": 153,
  18645. "../settings": 166,
  18646. "../shaders": 167,
  18647. "../util/ModelUrls": 177,
  18648. "../util/PanoramaCollection": 178,
  18649. "../util/ajax": 181,
  18650. "../util/common": 185,
  18651. "../util/easing": 186,
  18652. "../util/lerp": 188,
  18653. "../util/logger": 189,
  18654. "../util/math": 190,
  18655. "../util/texture": 194,
  18656. "../util/transitions": 195,
  18657. "./../util/browser": 182,
  18658. "./../util/showcase": 193,
  18659. "./Chunks": 135,
  18660. "./FloorCollection": 136,
  18661. "./ImageCollection": 137,
  18662. "./LabelCollection": 138,
  18663. "./RoomCollection": 141,
  18664. events: 202,
  18665. three: 217,
  18666. "hot": "hot"
  18667. }],
  18668. 140: [function(e, t, i) {
  18669. "use strict";
  18670. function n() {
  18671. this.modelMap = {},
  18672. this.activeModel = null,
  18673. this.modelCount = 0,
  18674. this.tileDownloader = null,
  18675. this.panoRenderer = null
  18676. }
  18677. var r = (e("three"),
  18678. e("../util/common"))
  18679. , o = e("../exception/BasicException")
  18680. , a = e("../enum/ModelManagerEvents")
  18681. , s = e("../enum/PanoRendererEvents")
  18682. , l = e("events").EventEmitter;
  18683. n.prototype.init = function(e, t, i) {
  18684. this.tileDownloader = e,
  18685. this.panoRenderer = t,
  18686. this.qualityManager = i,
  18687. this.bindEvents()
  18688. }
  18689. ,
  18690. n.prototype.bindEvents = function() {
  18691. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18692. }
  18693. ,
  18694. n.prototype.onTileRendered = function(e, t, i, n) {}
  18695. ,
  18696. n.prototype.addModel = function(e) {
  18697. this.modelMap[e.sid] = e,
  18698. 0 === this.modelCount && this.activateModel(e.sid),
  18699. this.modelCount++,
  18700. this.emit(a.ModelAdded)
  18701. }
  18702. ,
  18703. n.prototype.getModel = function(e) {
  18704. return this.modelMap[e]
  18705. }
  18706. ,
  18707. n.prototype.activateModel = function(e) {
  18708. var t = this.modelMap[e];
  18709. if (!t)
  18710. throw new o("Tried to activate invalid model!");
  18711. var i = this.activeModel;
  18712. this.activeModel = t,
  18713. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18714. this.tileDownloader.setUrls(t.urls),
  18715. t.panos.forEach(function(e) {
  18716. e.attachToPanoRenderer(this.panoRenderer),
  18717. e.tileDownloader = this.tileDownloader,
  18718. e.qualityManager = this.qualityManager
  18719. }
  18720. .bind(this)),
  18721. this.emit(a.ActiveModelChanged, {
  18722. oldModel: i,
  18723. model: t
  18724. })
  18725. }
  18726. ,
  18727. n.prototype.getActiveModel = function() {
  18728. return this.activeModel
  18729. }
  18730. ,
  18731. r.extend(n, l),
  18732. t.exports = n
  18733. }
  18734. , {
  18735. "../enum/ModelManagerEvents": 33,
  18736. "../enum/PanoRendererEvents": 35,
  18737. "../exception/BasicException": 55,
  18738. "../util/common": 185,
  18739. events: 202,
  18740. three: 217
  18741. }],
  18742. 141: [function(e, t, i) {
  18743. (function(i) {
  18744. "use strict";
  18745. function n() {
  18746. s.call(this)
  18747. }
  18748. var r = e("../objects/Room")
  18749. , o = (e("../settings"),
  18750. e("../util/logger"))
  18751. , a = (e("../util/transitions"),
  18752. e("../util/easing"),
  18753. e("../util/common"))
  18754. , s = e("../util/IndexedCollection")
  18755. , l = e("./Chunks");
  18756. new o(i);
  18757. a.inherit(n, s),
  18758. n.prototype.getIndex = function(e) {
  18759. return e.roomId
  18760. }
  18761. ,
  18762. n.prototype.calcRoomBoundaries = function() {
  18763. this.forEach(function(e) {
  18764. e.calcBoundaries()
  18765. })
  18766. }
  18767. ,
  18768. n.prototype.createFromChunks = function(e) {
  18769. var t = {
  18770. floorId: -1,
  18771. roomId: -1
  18772. }
  18773. , i = {};
  18774. e.forEach(function(e) {
  18775. l.parseIdsFromChunkName(e.name, t);
  18776. var o = i[t.roomId];
  18777. if (!o) {
  18778. var a = n.generateRoomId(t.floorId, t.roomId);
  18779. o = new r(t.floorId,a),
  18780. this.add(o),
  18781. i[t.roomId] = o
  18782. }
  18783. o.addChunk(e)
  18784. }
  18785. .bind(this)),
  18786. this.calcRoomBoundaries()
  18787. }
  18788. ,
  18789. n.generateRoomId = function(e, t) {
  18790. return e + "_" + t
  18791. }
  18792. ,
  18793. t.exports = n
  18794. }
  18795. ).call(this, "/js/model/RoomCollection.js")
  18796. }
  18797. , {
  18798. "../objects/Room": 150,
  18799. "../settings": 166,
  18800. "../util/IndexedCollection": 175,
  18801. "../util/common": 185,
  18802. "../util/easing": 186,
  18803. "../util/logger": 189,
  18804. "../util/transitions": 195,
  18805. "./Chunks": 135
  18806. }],
  18807. 142: [function(e, t, i) {
  18808. "use strict";
  18809. function n(e, t, i) {
  18810. e = e.clone().expandByScalar(0.01);//改
  18811. var n = e.size()
  18812. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18813. o.boundingBox = e,
  18814. r.Mesh.call(this, o, t),
  18815. this.position.copy(e.center()),
  18816. this.frustumCulled = !1,
  18817. i && this.add(new r.WireframeHelper(this))
  18818. }
  18819. var r = e("three");
  18820. n.prototype = Object.create(r.Mesh.prototype),
  18821. n.prototype.constructor = n,
  18822. t.exports = n
  18823. }
  18824. , {
  18825. three: 217
  18826. }],
  18827. 143: [function(e, t, i) {
  18828. (function(i) {
  18829. "use strict";
  18830. function n(e) {
  18831. h.time("Computing a nice bounding cubemap");
  18832. var t = new a({
  18833. side: r.BackSide,
  18834. transparent: !0
  18835. });
  18836. t.uniforms.modelAlpha.value = 0,
  18837. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18838. this.renderOrder = l.boundingSkybox,
  18839. o.call(this, e, t),
  18840. h.timeEnd("Computing a nice bounding cubemap")
  18841. }
  18842. var r = e("three")
  18843. , o = (e("../enum/Viewmode"),
  18844. e("../shaders"),
  18845. e("./BoundingMesh"))
  18846. , a = e("../materials/ModelTextureMaterial")
  18847. , s = e("../settings")
  18848. , l = e("../enum/RenderOrder")
  18849. , c = e("../util/logger")
  18850. , h = new c(i);
  18851. n.prototype = Object.create(o.prototype),
  18852. n.prototype.constructor = n,
  18853. t.exports = n
  18854. }
  18855. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18856. }
  18857. , {
  18858. "../enum/RenderOrder": 42,
  18859. "../enum/Viewmode": 51,
  18860. "../materials/ModelTextureMaterial": 118,
  18861. "../settings": 166,
  18862. "../shaders": 167,
  18863. "../util/logger": 189,
  18864. "./BoundingMesh": 142,
  18865. three: 217
  18866. }],
  18867. 144: [function(e, t, i) {
  18868. "use strict";
  18869. function n(e) {
  18870. this.materialInside = new s({
  18871. side: r.DoubleSide
  18872. });
  18873. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18874. this.materialOutside = new r.RawShaderMaterial({
  18875. fragmentShader: o.modelOutside.fragmentShader,
  18876. vertexShader: o.modelOutside.vertexShader,
  18877. uniforms: t,
  18878. side: r.FrontSide,
  18879. name: "chunkOut"
  18880. }),
  18881. r.Mesh.call(this, e.geometry, this.materialInside),
  18882. this.name = e.name || "",
  18883. this.textureName = e.textureName,
  18884. this.meshUrl = e.meshUrl
  18885. }
  18886. var r = e("three")
  18887. , o = e("../shaders")
  18888. , a = e("../enum/Viewmode")
  18889. , s = e("../materials/ModelTextureMaterial");
  18890. n.prototype = Object.create(r.Mesh.prototype),
  18891. n.prototype.setTextureMap = function(e) {
  18892. this.materialInside.uniforms.map.value = e,
  18893. this.materialOutside.uniforms.map.value = e
  18894. }
  18895. ,
  18896. n.prototype.setMode = function(e) {
  18897. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18898. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18899. t.transparent = this.material.transparent,
  18900. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18901. this.material = t
  18902. }
  18903. ,
  18904. t.exports = n
  18905. }
  18906. , {
  18907. "../enum/Viewmode": 51,
  18908. "../materials/ModelTextureMaterial": 118,
  18909. "../shaders": 167,
  18910. three: 217
  18911. }],
  18912. 145: [function(e, t, i) {
  18913. "use strict";
  18914. function n(e) {
  18915. this.chunksize = e || 10,
  18916. this.chunks = {},
  18917. this.boundingBoxes = {},
  18918. this.children = [],
  18919. this.offset = new r.Vector3(0,.5,0),
  18920. this.material = new r.MeshBasicMaterial({
  18921. color: 16777215 * Math.random(),
  18922. side: r.DoubleSide
  18923. })
  18924. }
  18925. var r = e("three");
  18926. e("../enum/Viewmode");
  18927. n.prototype.add = function(e) {
  18928. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18929. m ? (t = m.position.array,
  18930. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18931. n = e.faces);
  18932. var v = new r.Vector3;
  18933. if (i)
  18934. for (o = 0,
  18935. a = i.length; o < a; o += 3) {
  18936. var A = 3 * i[o]
  18937. , y = 3 * i[o + 1]
  18938. , C = 3 * i[o + 2];
  18939. s = (t[A] + t[y] + t[C]) / 3,
  18940. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18941. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18942. h = Math.floor(s / this.chunksize),
  18943. u = Math.floor(l / this.chunksize),
  18944. d = Math.floor(c / this.chunksize),
  18945. p = h + "." + u + "." + d,
  18946. p in this.chunks ? (g = this.chunks[p],
  18947. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18948. f = this.boundingBoxes[p] = new r.Box3),
  18949. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18950. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18951. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18952. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18953. }
  18954. else
  18955. for (o = 0,
  18956. a = t.length; o < a; o += 9)
  18957. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18958. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18959. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18960. h = Math.floor(s / this.chunksize),
  18961. u = Math.floor(l / this.chunksize),
  18962. d = Math.floor(c / this.chunksize),
  18963. p = h + "." + u + "." + d,
  18964. p in this.chunks ? (g = this.chunks[p],
  18965. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18966. f = this.boundingBoxes[p] = new r.Box3),
  18967. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18968. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18969. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18970. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18971. }
  18972. ,
  18973. n.prototype.build = function() {
  18974. var e = new r.Object3D;
  18975. e.material = this.material;
  18976. for (var t in this.chunks) {
  18977. var i = this.chunks[t]
  18978. , n = new r.BufferGeometry;
  18979. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18980. n.boundingBox = this.boundingBoxes[t];
  18981. var o = new r.Mesh(n,this.material);
  18982. o.material.visible = !1,
  18983. e.add(o),
  18984. this.chunks[t] = []
  18985. }
  18986. return e
  18987. }
  18988. ,
  18989. t.exports = n
  18990. }
  18991. , {
  18992. "../enum/Viewmode": 51,
  18993. three: 217
  18994. }],
  18995. 146: [function(e, t, i) {
  18996. "use strict";
  18997. var r = e("three")
  18998. , o = e("../settings")
  18999. , a = e("../util/common")
  19000. , s = e("../util/lerp")
  19001. , l = e("./ChunkedCollider")
  19002. , c = e("../util/transitions")
  19003. , h = e("../util/easing")
  19004. , u = (e("../objects/Panorama"),
  19005. e("../enum/RenderOrder"))
  19006. , d = e("../localization/localize");
  19007. function n(e, t, i) {
  19008. r.Object3D.call(this),
  19009. this.model = e,
  19010. this.floorIndex = t,
  19011. this.lang = o.languageTag,
  19012. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19013. this.panos = [],
  19014. this.chunks = [],
  19015. this.colliderBuilder = new l(3),
  19016. this.collider = null,
  19017. this.center = null,
  19018. this.boundingBox = new r.Box3,
  19019. this.size = null,
  19020. this.hidden = !1,
  19021. this.conservativeBoundingBox = new r.Box3,
  19022. this.debugColor = 16777215 * Math.random(),
  19023. this.transition = null
  19024. }
  19025. n.prototype = Object.create(r.Object3D.prototype),
  19026. n.prototype.enter = function(e) {
  19027. this.model.setFloor(this, e)
  19028. }
  19029. ,
  19030. n.prototype.hide = function(e) {
  19031. if (!this.hidden || this.transition) {
  19032. this.chunks.forEach(function(e) {
  19033. e.material.transparent = !0
  19034. }),
  19035. c.cancel(this.transition);
  19036. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19037. , i = e ? 0 : o.hideFloorDelay / t;
  19038. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19039. this.hidden = !0
  19040. }
  19041. .bind(this), i, h.easeInOutQuad)
  19042. }
  19043. }
  19044. ,
  19045. n.prototype.show = function(e) {
  19046. if (this.hidden || this.transition) {
  19047. this.hidden = !1,
  19048. c.cancel(this.transition);
  19049. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19050. , i = e ? 0 : o.showFloorDelay / t;
  19051. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19052. this.hidden || this.chunks.forEach(function(e) {
  19053. e.material.transparent = !1
  19054. })
  19055. }
  19056. .bind(this), i, h.easeInOutQuad)
  19057. }
  19058. }
  19059. ,
  19060. n.prototype.toggle = function(e, t) {
  19061. e = void 0 === e ? this.hidden : e,
  19062. e ? this.show(t) : this.hide(t)
  19063. }
  19064. ,
  19065. n.prototype.containsPoint = function(e) {
  19066. return this.collider.children.some(function(t) {
  19067. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19068. t.geometry.boundingBox.containsPoint(e)
  19069. })
  19070. }
  19071. ,
  19072. n.prototype.distanceToPoint = function(e) {
  19073. var t = null
  19074. , i = 1 / 0;
  19075. return this.collider.children.forEach(function(n) {
  19076. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19077. var r = n.geometry.boundingBox.distanceToPoint(e);
  19078. (!t || i > r) && (i = r,
  19079. t = n)
  19080. }),
  19081. i
  19082. }
  19083. ,
  19084. n.prototype.addChunk = function(e) {
  19085. e.renderOrder = u.ghostFloor,
  19086. this.add(e),
  19087. this.chunks.push(e),
  19088. this.boundingBox.union(e.geometry.boundingBox),
  19089. this.size = this.boundingBox.size(),
  19090. this.colliderBuilder.add(e.geometry)
  19091. }
  19092. ,
  19093. n.prototype.addPano = function(e) {
  19094. this.panos.push(e),
  19095. this.add(e.skyboxMesh),
  19096. e.marker && this.add(e.marker);
  19097. var t = new r.Vector3(1,1,1)
  19098. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19099. this.boundingBox.union(i)
  19100. }
  19101. ,
  19102. n.prototype.build = function() {
  19103. this.collider = this.colliderBuilder.build(!0),
  19104. this.add(this.collider),
  19105. this.center = this.boundingBox.center(),
  19106. this.conservativeBoundingBox.copy(this.boundingBox),
  19107. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19108. return e.geometry.boundingBox.min.y
  19109. }), 5),
  19110. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19111. return e.geometry.boundingBox.max.y
  19112. }), 5),
  19113. this.colliderBuilder = null
  19114. }
  19115. ,
  19116. n.prototype.toShortString = function() {
  19117. return a.nth(this.floorIndex + 1)
  19118. }
  19119. ,
  19120. n.prototype.toString = function() {
  19121. return this.name
  19122. }
  19123. ,
  19124. t.exports = n
  19125. }
  19126. , {
  19127. "../enum/RenderOrder": 42,
  19128. "../localization/localize": 108,
  19129. "./strings-cn-CN": 109,
  19130. "../objects/Panorama": 148,
  19131. "../settings": 166,
  19132. "../util/common": 185,
  19133. "../util/easing": 186,
  19134. "../util/lerp": 188,
  19135. "../util/transitions": 195,
  19136. "./ChunkedCollider": 145,
  19137. three: 217
  19138. }],
  19139. 147: [function(e, t, i) {
  19140. "use strict";
  19141. function n(e) {
  19142. this.player = e,
  19143. this.obj3d = null,
  19144. this.UP = new r.Vector3(0,1,0)
  19145. }
  19146. var r = e("three")
  19147. , o = e("../settings");
  19148. n.prototype.prefs = {
  19149. linewidth: 3,
  19150. height: .07,
  19151. opacity: .45,
  19152. endScale: .05
  19153. },
  19154. n.prototype.discard = function() {
  19155. if (this.obj3d) {
  19156. var e = this.obj3d.parent;
  19157. e && e.remove(this.obj3d)
  19158. }
  19159. this.obj3d = null
  19160. }
  19161. ,
  19162. n.prototype.draw = function() {
  19163. if (this.discard(),
  19164. o.showNeighbors) {
  19165. var e = this.player.currentPano.floor;
  19166. this.obj3d = new r.Object3D;
  19167. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19168. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19169. i.y += this.prefs.height;
  19170. var n = .1525
  19171. , a = .127
  19172. , s = .0127
  19173. , l = .1
  19174. , c = .19
  19175. , h = .2032
  19176. , u = .2286
  19177. , d = .255
  19178. , p = new r.Matrix4;
  19179. for (var f in t)
  19180. if (t[f]) {
  19181. var g = this.player.model.panos.get(f)
  19182. , m = (g.position.clone().sub(this.player.model.position),
  19183. g.position.clone().sub(g.floorPosition))
  19184. , v = g.floorPosition.clone().sub(this.player.model.position);
  19185. v.y += this.prefs.height;
  19186. var A = new r.Geometry;
  19187. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19188. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19189. p.identity().setPosition(m),
  19190. A.applyMatrix(p),
  19191. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19192. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19193. p.lookAt(v, i, this.UP).setPosition(v),
  19194. A.applyMatrix(p),
  19195. A.vertices.push(v, i);
  19196. var y = new r.Line(A,new r.LineBasicMaterial({
  19197. color: g.debugColor.getHex(),
  19198. transparent: !0,
  19199. opacity: this.prefs.opacity,
  19200. depthWrite: !1,
  19201. name: "sLine" + f,
  19202. linewidth: this.prefs.linewidth
  19203. }));
  19204. this.obj3d.add(y)
  19205. }
  19206. e.add(this.obj3d)
  19207. }
  19208. }
  19209. ,
  19210. n.prototype.update = function() {
  19211. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19212. }
  19213. ,
  19214. t.exports = n
  19215. }
  19216. , {
  19217. "../settings": 166,
  19218. three: 217
  19219. }],
  19220. 148: [function(e, t, i) {
  19221. (function(i) {
  19222. "use strict";
  19223. function n(e, t, i, n) {
  19224. this.model = e,
  19225. this.id = t,
  19226. this.alignmentType = i.alignmentType || l.ALIGNED,
  19227. this.neighbourUUIDs = i.neighbours || null,
  19228. this.neighbourPanos = null,
  19229. this.floor = null,
  19230. this.floorIndex = i.floor,
  19231. this.failedLoadingAt = 0,
  19232. this.maxLoadRetries = 4,
  19233. this.origin = i.position.clone(),
  19234. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19235. this.quaternion = i.quaternion.clone(),
  19236. this.skyboxMesh = new r.Mesh(E),
  19237. this.skyboxMesh.position.copy(this.position),
  19238. this.skyboxMesh.quaternion.copy(this.quaternion),
  19239. this.skyboxMesh.name = "skybox",
  19240. this.skyboxMesh.visible = !1,
  19241. this.skyboxMesh.updateMatrix(),
  19242. this.skyboxMesh.updateMatrixWorld(),
  19243. this.marker = null,
  19244. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19245. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19246. map: w,
  19247. side: r.DoubleSide,
  19248. opacity: 0,
  19249. transparent: !0,
  19250. depthWrite: !1
  19251. })),
  19252. this.marker.visible = this.showFloorMarker,
  19253. this.marker.renderOrder = s.panoMarker,
  19254. this.marker.name = "marker",
  19255. this.marker.pano = this,
  19256. this.marker.layers.set(v.PANOMARKERS),
  19257. this.marker.updateMatrixWorld(),
  19258. a.colorMarkerOnLoad && this.on("load", function() {
  19259. this.marker.material.color.set(65280)
  19260. })),
  19261. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19262. this.floorPosition = i.puck ? i.puck.clone() : null,
  19263. this.tiled = n,
  19264. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19265. this.solidSkybox.flipY = !1,
  19266. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19267. this.solidSkybox.magFilter = r.LinearFilter,
  19268. this.solidSkybox.generateMipmaps = !1)),
  19269. this.zoomed = !1,
  19270. this.panoRenderer = null,
  19271. this.qualityManager = null,
  19272. this.tileDownloader = null,
  19273. this.tiledPanoRenderTarget = null,
  19274. this.minimumTiledPanoLoaded = !1,
  19275. this.highestPartialTileRenderOpCompleted = 0,
  19276. this.highestFullTileRenderOpCompleted = 0,
  19277. this.shouldRedrawOnBaseLoaded = !1,
  19278. this.lockUntilRenderingComplete = !1,
  19279. a.colorMarkerOnLoad && this.on("load", function() {
  19280. this.marker.material.color.set(65280)
  19281. });
  19282. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19283. var e = new r.TextureLoader;
  19284. e.setCrossOrigin(!0);
  19285. var g = e.load("images/texture.jpg");
  19286. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19287. color: 16777215,
  19288. transparent: !0,
  19289. opacity: .75,
  19290. map: g
  19291. })),
  19292. this.vrMarker.boluoType = "vr",
  19293. this.vrMarker.position.z = 1,
  19294. this.vrMarker.enabled = !0,
  19295. this.vrMarker.visible = !1,
  19296. window.vrMarkers = window.vrMarkers || [],
  19297. window.vrMarkers.push(this.vrMarker),
  19298. this.marker && this.marker.add(this.vrMarker),
  19299. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19300. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19301. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19302. this.adjustAngleEnable) {
  19303. var i = new r.Quaternion;
  19304. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19305. this.skyboxMesh.quaternion.multiply(i);
  19306. var m = new r.Quaternion;
  19307. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19308. this.skyboxMesh.quaternion.multiply(m);
  19309. var n = new r.Quaternion;
  19310. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19311. this.skyboxMesh.quaternion.multiply(n),
  19312. this.skyboxMesh.updateMatrix(),
  19313. this.skyboxMesh.updateMatrixWorld(),
  19314. this.model.updateProjectedPanos()
  19315. }
  19316. /**************************************************************************************************************************************/
  19317. }
  19318. var r = e("three")
  19319. , o = e("../util/logger")
  19320. , a = e("../settings")
  19321. , s = (e("../enum/Viewmode"),
  19322. e("../enum/RenderOrder"))
  19323. , l = e("../enum/AlignmentType")
  19324. , c = (e("../util/common"),
  19325. e("../util/transitions"))
  19326. , h = e("../util/lerp")
  19327. , u = e("../util/ajax")
  19328. , d = e("../util/texture")
  19329. , p = e("../util/panorama")
  19330. , f = (e("../enum/TileDownloaderEvents"),
  19331. e("../enum/PanoramaEvents"))
  19332. , g = e("../enum/PanoRendererEvents")
  19333. , m = e("../enum/PanoSizeClass")
  19334. , v = e("../enum/RenderLayers")
  19335. , A = (e("../scene/SceneRenderer"),
  19336. e("../enum/GLCubeFaces"),
  19337. e("../exception/BasicException"))
  19338. , y = e("../tile/TileUtils")
  19339. , C = e("events").EventEmitter
  19340. , I = new o(i)
  19341. , E = new r.SphereBufferGeometry(.1)
  19342. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19343. , w = d.load("images/marker-256x256.png");
  19344. n.prototype = Object.create(C.prototype),
  19345. n.prototype.enter = function() {
  19346. var e = null;
  19347. return function() {
  19348. this.setZoomed(!1),
  19349. this.emit("enter", {
  19350. oldPano: e,
  19351. newPano: this
  19352. }),
  19353. e = this
  19354. playMusic(this)
  19355. }
  19356. }(),
  19357. n.prototype.exit = function() {
  19358. this.tiled ? (this.clearWaitDeferreds(),
  19359. this.minimumTiledPanoLoaded = !1,
  19360. this.tiledPanoRenderTarget = null,
  19361. this.setZoomed(!1),
  19362. this.panoRenderer.deactivateTiledPano(this),
  19363. this.highestPartialTileRenderOpCompleted = 0,
  19364. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19365. this.solidSkybox.loaded = !1,
  19366. this.solidSkybox.version = 0),
  19367. this.emit("exit")
  19368. }
  19369. ,
  19370. n.prototype.hoverOn = function(e) {
  19371. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19372. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19373. }
  19374. ,
  19375. n.prototype.hoverOff = function(e) {
  19376. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19377. }
  19378. ,
  19379. n.prototype.build1 = function() {
  19380. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19381. this.floor.addPano(this),
  19382. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19383. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19384. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19385. }
  19386. ,
  19387. n.prototype.build2 = function() {
  19388. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19389. this.height = this.position.distanceTo(this.floorPosition),
  19390. this.placeMarker()
  19391. }
  19392. ,
  19393. n.prototype.interpolateFloorPosition = function() {
  19394. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19395. return !!e.floorPosition
  19396. }).sort(function(e, t) {
  19397. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19398. }
  19399. .bind(this))
  19400. , t = this.position.clone();
  19401. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19402. t
  19403. }
  19404. ,
  19405. n.prototype.raycastFloorPosition = function() {
  19406. I.warn("Performance warning: Raycasting to find floor position");
  19407. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19408. , t = e.intersectObjects(this.model.colliders);
  19409. return t.length ? t[0].point : null
  19410. }
  19411. ,
  19412. n.prototype.raycastToFindFloor = function() {
  19413. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19414. return function() {
  19415. I.warn("Performance warning: Raycasting to find floor index");
  19416. for (var t = 0; t < e.length; t++) {
  19417. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19418. , n = i.intersectObjects(this.model.colliders);
  19419. if (n.length)
  19420. return n[0].object.parent.parent
  19421. }
  19422. return null
  19423. }
  19424. }(),
  19425. n.prototype.placeMarker = function() {
  19426. this.marker && (this.marker.position.copy(this.floorPosition),
  19427. this.marker.position.y += .05,
  19428. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19429. }
  19430. ,
  19431. n.prototype.translate = function(e) {
  19432. this.position.add(e),
  19433. this.floorPosition.add(e)
  19434. }
  19435. ,
  19436. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19437. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19438. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19439. }
  19440. ,
  19441. n.prototype.attachToPanoRenderer = function(e) {
  19442. this.panoRenderer = e,
  19443. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19444. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19445. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19446. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19447. }
  19448. ;
  19449. var _ = {};
  19450. n.prototype.getWaitDeferred = function(e) {
  19451. var t = _[this.id];
  19452. t || (t = {},
  19453. _[this.id] = t);
  19454. var i = t[e];
  19455. return i || (i = {
  19456. deferred: $.Deferred(),
  19457. active: !1
  19458. },
  19459. t[e] = i),
  19460. i
  19461. }
  19462. ,
  19463. n.prototype.resetWaitDeferred = function(e) {
  19464. var t = this.getWaitDeferred(e);
  19465. t.active = !1,
  19466. t.deferred = $.Deferred()
  19467. }
  19468. ,
  19469. n.prototype.clearWaitDeferreds = function() {
  19470. var e = _[this.id];
  19471. e || (e = {},
  19472. _[this.id] = e);
  19473. for (var t in e)
  19474. if (e.hasOwnProperty(t)) {
  19475. var i = e[t];
  19476. i.active = !1,
  19477. i.deferred = $.Deferred()
  19478. }
  19479. }
  19480. ,
  19481. n.prototype.loadTiledPano = function() {
  19482. var e = (new r.Vector3,
  19483. [])
  19484. , t = [];
  19485. return function(i, n, r, o, a, s) {
  19486. null !== o && void 0 !== o || (o = !0),
  19487. null !== a && void 0 !== a || (a = !0);
  19488. var l = this.getWaitDeferred(i)
  19489. , c = l.deferred
  19490. , h = null
  19491. , u = null;
  19492. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19493. u = r.vFov)),
  19494. !this.isLoaded(i)) {
  19495. if (!l.active) {
  19496. if (l.active = !0,
  19497. r) {
  19498. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19499. e[this.id + ":" + i] = {
  19500. tileCount: 0,
  19501. targetTileCount: d
  19502. },
  19503. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19504. }
  19505. t[this.id] || (t[this.id] = !0,
  19506. this.on(f.LoadComplete, function(e, t) {
  19507. var i = this.getWaitDeferred(e).deferred;
  19508. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19509. this.resetWaitDeferred(e))
  19510. }
  19511. .bind(this)),
  19512. this.on(f.LoadFailed, function(e) {
  19513. var t = this.getWaitDeferred(e).deferred;
  19514. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19515. this.resetWaitDeferred(e))
  19516. }
  19517. .bind(this)),
  19518. this.on(f.TileLoaded, function(t, i, n) {
  19519. var r = this.getWaitDeferred(t).deferred;
  19520. if (r && "pending" === r.state()) {
  19521. r.notify(t, i, n);
  19522. var o = e[this.id + ":" + t];
  19523. o && (o.tileCount++,
  19524. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19525. r.resolve(t, n),
  19526. this.resetWaitDeferred(t)))
  19527. }
  19528. }
  19529. .bind(this)))
  19530. }
  19531. this.tileDownloader.clearForceQueue(),
  19532. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19533. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19534. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19535. }
  19536. return c.promise()
  19537. }
  19538. }(),
  19539. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19540. if (e === this.id) {
  19541. var n = this.qualityManager.getPanoSize(m.BASE);
  19542. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19543. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19544. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19545. }
  19546. }
  19547. ,
  19548. n.prototype.onTileRendered = function(e, t, i, n) {
  19549. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19550. }
  19551. ,
  19552. n.prototype.onPanoRendered = function(e, t, i, n) {
  19553. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19554. this.updateSkyboxForZoomLevel(),
  19555. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19556. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19557. this.emit("load", t),
  19558. this.model.emit("load", this),
  19559. this.emit(f.LoadComplete, t, i))
  19560. }
  19561. ,
  19562. n.prototype.setZoomed = function(e) {
  19563. this.zoomed = e,
  19564. this.updateSkyboxForZoomLevel()
  19565. }
  19566. ,
  19567. n.prototype.ensureSkyboxReadyForRender = function() {
  19568. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19569. this.solidSkybox.loaded = !0)
  19570. }
  19571. ,
  19572. n.prototype.updateSkyboxForZoomLevel = function() {
  19573. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19574. }
  19575. ,
  19576. n.prototype.getSkyboxTexture = function() {
  19577. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19578. }
  19579. ,
  19580. n.prototype.onTileRenderFail = function(e, t, i) {
  19581. e === this.id && this.emit(f.LoadFailed, t)
  19582. }
  19583. ,
  19584. n.prototype.isLoaded = function(e) {
  19585. if (this.tiled) {
  19586. if (e && "string" == typeof e)
  19587. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19588. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19589. }
  19590. if (e && "number" == typeof e)
  19591. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19592. return !!this.solidSkybox.high || e in this.solidSkybox
  19593. }
  19594. ,
  19595. n.prototype.loadCube = function(e) {
  19596. if (this.isLoaded(e))
  19597. return I.info("Skipping load of pano, already loaded"),
  19598. $.when();
  19599. this.emit("loading", e),
  19600. this.model.emit("loading", this);
  19601. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19602. , i = t.filter(function(e) {
  19603. return !e
  19604. });
  19605. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19606. e = "high",
  19607. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19608. var n = 0
  19609. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19610. return u.getImage(t[i])
  19611. }
  19612. .bind(this));
  19613. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19614. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19615. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19616. this.solidSkybox.low = null),
  19617. this.solidSkybox.needsUpdate = !0,
  19618. this.emit("load", e),
  19619. this.model.emit("load", this),
  19620. this
  19621. }
  19622. .bind(this), function() {
  19623. I.error("Downloading cubemap for pano", this.id, "failed"),
  19624. this.failedLoadingAt = Date.now()
  19625. }
  19626. .bind(this), function() {
  19627. return $.when(++n, 6)
  19628. })
  19629. }
  19630. ,
  19631. n.raycastsSkipped = 0,
  19632. n.raycastsDone = 0,
  19633. n.prototype.findNeighourPanos = function() {
  19634. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19635. this.model.panos.forEach(function(e) {
  19636. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19637. var t = this.position.distanceTo(e.position);
  19638. if (t > a.panoramaNeighbourMaxDistance)
  19639. return this.model.panos.setNeighbour(this, e, !1),
  19640. void n.raycastsSkipped++;
  19641. var i = e.position.clone().sub(this.position).normalize()
  19642. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19643. , s = o.intersectObjects(this.model.colliders);
  19644. n.raycastsDone++,
  19645. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19646. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19647. }
  19648. }
  19649. .bind(this)),
  19650. this.model.panos.neighbourMap[this.id]
  19651. }
  19652. ,
  19653. n.prototype.worldPosition = function() {
  19654. return this.position
  19655. }
  19656. ,
  19657. n.prototype.addTextSprite = function(e, t) {
  19658. this.removeTextSprite();
  19659. var i = document.createElement("canvas")
  19660. , n = i.getContext("2d");
  19661. i.width = 256,
  19662. i.height = 256;
  19663. var o = "Arial"
  19664. , a = 60;
  19665. n.font = "bold " + a + "px " + o,
  19666. n.fillStyle = "white";
  19667. var s = n.measureText(e).width;
  19668. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19669. var l = new r.Texture(i);
  19670. l.needsUpdate = !0;
  19671. var c = new r.SpriteMaterial({
  19672. map: l,
  19673. color: t || 16428055
  19674. });
  19675. this.text3d = new r.Sprite(c),
  19676. this.text3d.position.copy(this.skyboxMesh.position),
  19677. this.floor.add(this.text3d)
  19678. }
  19679. ,
  19680. n.prototype.removeTextSprite = function() {
  19681. this.text3d && (this.floor.remove(this.text3d),
  19682. this.text3d = null)
  19683. }
  19684. ,
  19685. n.prototype.isAligned = function() {
  19686. return this.alignmentType === l.ALIGNED
  19687. }
  19688. ,
  19689. n.filters = {
  19690. inDirection: function(e, t, i) {
  19691. return function(n) {
  19692. var r = n.position.clone().sub(e).normalize();
  19693. return r.dot(t) > i
  19694. }
  19695. },
  19696. inFloorDirection: function(e, t, i) {
  19697. return function(n) {
  19698. var r = n.floorPosition.clone().sub(e).normalize();
  19699. return r.dot(t) > i
  19700. }
  19701. },
  19702. inPanoDirection: function(e, t, i) {
  19703. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19704. function(n) {
  19705. var r = n.floorPosition.clone().sub(e).normalize()
  19706. , o = n.position.clone().sub(e).normalize();
  19707. return r.dot(t) > i || o.dot(t) > i
  19708. }
  19709. },
  19710. atFloor: function(e) {
  19711. return function(t) {
  19712. return !e || t.floor === e
  19713. }
  19714. },
  19715. not: function(e) {
  19716. return function(t) {
  19717. return t !== e
  19718. }
  19719. },
  19720. notIn: function(e) {
  19721. return function(t) {
  19722. return e.indexOf(t) === -1
  19723. }
  19724. },
  19725. isLoaded: function() {
  19726. return function(e) {
  19727. return e.isLoaded()
  19728. }
  19729. },
  19730. isNotLoaded: function() {
  19731. return function(e) {
  19732. return !e.isLoaded()
  19733. }
  19734. },
  19735. isCloseEnoughTo: function(e, t) {
  19736. return function(i) {
  19737. return e.distanceTo(i.floorPosition) < t
  19738. }
  19739. },
  19740. hasMinimumHeightDifferenceTo: function(e, t) {
  19741. return function(i) {
  19742. return Math.abs(i.position.y - e.y) > t
  19743. }
  19744. },
  19745. isNotBehindNormal: function(e, t) {
  19746. var i = new r.Vector3;
  19747. return t = t.clone(),
  19748. function(n) {
  19749. var r = i.copy(n.position).sub(e).normalize();
  19750. return r.dot(t) > 0
  19751. }
  19752. },
  19753. isNeighbourPanoTo: function(e) {
  19754. return function(t) {
  19755. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19756. }
  19757. },
  19758. isNeighbourOfNeighbourTo: function(e) {
  19759. return function(t) {
  19760. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19761. var n = e.model.panos.get(i);
  19762. return !!n && n.neighbourPanos[t.id]
  19763. })
  19764. }
  19765. },
  19766. isNotRecentlyFailed: function(e) {
  19767. return function(t) {
  19768. return Date.now() - t.failedLoadingAt > e
  19769. }
  19770. },
  19771. isOnVisibleFloor: function() {
  19772. return function(e) {
  19773. return !e.floor.hidden
  19774. }
  19775. },
  19776. isPanoAligned: function() {
  19777. return function(e) {
  19778. return e.isAligned()
  19779. }
  19780. }
  19781. },
  19782. n.sortFunctions = {
  19783. distanceToPoint: function(e) {
  19784. return function(t, i) {
  19785. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19786. }
  19787. },
  19788. floorDistanceToPoint: function(e) {
  19789. return function(t, i) {
  19790. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19791. }
  19792. },
  19793. choose: function(e) {
  19794. return function(t, i) {
  19795. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19796. }
  19797. }
  19798. },
  19799. n.scoreFunctions = {
  19800. distance: function(e, t) {
  19801. return t = t || a.navigation.distanceFactor,
  19802. function(i) {
  19803. return e ? e.position.distanceTo(i.position) * t : 0
  19804. }
  19805. },
  19806. distanceSquared: function(e, t) {
  19807. return t = t || a.navigation.distanceFactor,
  19808. function(i) {
  19809. return e ? e.position.distanceToSquared(i.position) * t : 0
  19810. }
  19811. },
  19812. direction: function(e, t) {
  19813. return function(i) {
  19814. var n = i.position.clone().sub(e).normalize();
  19815. return n.dot(t) * a.navigation.directionFactor
  19816. }
  19817. },
  19818. angle: function(e, t) {
  19819. return function(i) {
  19820. var n = i.position.clone().sub(e).normalize();
  19821. return n.angleTo(t) * a.navigation.angleFactor
  19822. }
  19823. },
  19824. inFieldOfView: function(e, t) {
  19825. return function(i) {
  19826. var n = i.position.clone().sub(e).normalize();
  19827. return n.dot(t) > .75 ? 10 : -1
  19828. }
  19829. },
  19830. optionality: function(e) {
  19831. return function(t) {
  19832. var i = t.neighbourUUIDs.filter(function(t) {
  19833. return !(t in e.neighbourUUIDs) && t !== e.id
  19834. });
  19835. return i.length * a.navigation.optionalityFactor
  19836. }
  19837. },
  19838. penalizeHeightDifferenceUnder: function(e, t) {
  19839. return function(i) {
  19840. return e.y - i.position.y < t ? -20 : 0
  19841. }
  19842. }
  19843. },
  19844. t.exports = n
  19845. }
  19846. ).call(this, "/js/objects/Panorama.js")
  19847. }
  19848. , {
  19849. "../enum/AlignmentType": 17,
  19850. "../enum/GLCubeFaces": 25,
  19851. "../enum/PanoRendererEvents": 35,
  19852. "../enum/PanoSizeClass": 36,
  19853. "../enum/PanoramaEvents": 37,
  19854. "../enum/RenderLayers": 41,
  19855. "../enum/RenderOrder": 42,
  19856. "../enum/TileDownloaderEvents": 45,
  19857. "../enum/Viewmode": 51,
  19858. "../exception/BasicException": 55,
  19859. "../scene/SceneRenderer": 158,
  19860. "../settings": 166,
  19861. "../tile/TileUtils": 174,
  19862. "../util/ajax": 181,
  19863. "../util/common": 185,
  19864. "../util/lerp": 188,
  19865. "../util/logger": 189,
  19866. "../util/panorama": 191,
  19867. "../util/texture": 194,
  19868. "../util/transitions": 195,
  19869. events: 202,
  19870. three: 217
  19871. }],
  19872. 149: [function(e, t, i) {
  19873. "use strict";
  19874. function n(e) {
  19875. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19876. t.map.value = d,
  19877. t.opacity.value = 0,
  19878. t.color.value.set(o.reticuleColor),
  19879. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19880. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19881. side: r.DoubleSide,
  19882. depthWrite: !1,
  19883. depthTest: !1,
  19884. transparent: !0,
  19885. vertexShader: c.waypoint.vertexShader,
  19886. fragmentShader: c.waypoint.fragmentShader,
  19887. uniforms: t,
  19888. name: "waypoint",
  19889. opacity: 0,
  19890. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19891. })),
  19892. this.layers.set(h.RETICULE),
  19893. this.renderOrder = u.reticule,
  19894. this.player = e,
  19895. this.direction = new r.Vector3,
  19896. this.hidden = !0,
  19897. this.mouseLastMoveTime = Date.now()
  19898. }
  19899. var r = e("three")
  19900. , o = e("../settings")
  19901. , a = e("../util/transitions")
  19902. , s = e("../util/texture")
  19903. , l = e("../util/lerp")
  19904. , c = e("../shaders")
  19905. , h = e("../enum/RenderLayers")
  19906. , u = e("../enum/RenderOrder")
  19907. , d = s.load("images/reticule-256x256.png");
  19908. n.prototype = Object.create(r.Mesh.prototype),
  19909. n.prototype.move = function(e, t, i) {
  19910. this.hidden = i,
  19911. this.mouseLastMoveTime = Date.now()
  19912. }
  19913. ,
  19914. n.prototype.hide = function() {
  19915. this.hidden || (this.hidden = !0,
  19916. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19917. }
  19918. ,
  19919. n.prototype.show = function() {
  19920. this.hidden = !1,
  19921. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19922. }
  19923. ,
  19924. n.prototype.update = function() {
  19925. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19926. }
  19927. ,
  19928. n.prototype.updatePosition = function(e, t) {
  19929. if (!this.hidden) {
  19930. if (!t)
  19931. return this.hide();
  19932. var i = t.point
  19933. , n = e.distanceTo(i)
  19934. , r = 1 + .01 * n;
  19935. n < 1 && (r -= 1 - n),
  19936. this.show(),
  19937. this.scale.set(r, r, r),
  19938. this.direction = this.direction.multiplyScalar(.8),
  19939. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19940. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19941. this.lookAt(this.position.clone().add(this.direction))
  19942. }
  19943. }
  19944. ,
  19945. n.prototype.writeAstag = function() {
  19946. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19947. , t = new Date;
  19948. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19949. var i = {
  19950. enabled: !0,
  19951. version: "0",
  19952. created: t.toISOString(),
  19953. created_by: "APITest",
  19954. position: this.position.clone(),
  19955. stem: {
  19956. enabled: o.tags.pole.enabled,
  19957. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19958. },
  19959. label: "tag " + this.tagCount,
  19960. description: "Description " + e,
  19961. floor: function(e) {
  19962. if (e.currentFloor) {
  19963. var t = e.floors.indexOf(e.currentFloor);
  19964. return t > -1 ? t : void 0
  19965. }
  19966. }(this.player.model),
  19967. type: "info",
  19968. metadata: {
  19969. preferred_camera: {
  19970. mode: this.player.mode
  19971. }
  19972. }
  19973. };
  19974. console.log("--------------------------"),
  19975. console.log(JSON.stringify(i));
  19976. var n = this.player.model.addtag(e, i).build();
  19977. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19978. n.visible || n.show(o.tags.startup.fadeInDuration))
  19979. }
  19980. ,
  19981. t.exports = n
  19982. }
  19983. , {
  19984. "../enum/RenderLayers": 41,
  19985. "../enum/RenderOrder": 42,
  19986. "../settings": 166,
  19987. "../shaders": 167,
  19988. "../util/lerp": 188,
  19989. "../util/texture": 194,
  19990. "../util/transitions": 195,
  19991. three: 217
  19992. }],
  19993. 150: [function(e, t, i) {
  19994. "use strict";
  19995. function n(e, t) {
  19996. this.chunks = [],
  19997. this.floorId = e,
  19998. this.roomId = t,
  19999. this.position = new r.Vector3
  20000. }
  20001. var r = e("three");
  20002. n.prototype.addChunk = function(e) {
  20003. this.chunks.push(e)
  20004. }
  20005. ,
  20006. n.prototype.calcBoundaries = function() {
  20007. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20008. var s = this.chunks[a]
  20009. , l = s.geometry.attributes.position;
  20010. if (l)
  20011. for (var c = 0; c < l.array.length; c += 3)
  20012. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20013. t.add(e),
  20014. 0 === c ? (i.copy(e),
  20015. n.copy(e)) : (i.max(e),
  20016. n.min(e)),
  20017. o++
  20018. }
  20019. o > 0 ? (t.multiplyScalar(1 / o),
  20020. this.average = t) : this.average = null,
  20021. this.boundsMax = i,
  20022. this.boundsMin = n,
  20023. this.center = new r.Vector3,
  20024. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20025. }
  20026. ,
  20027. t.exports = n
  20028. }
  20029. , {
  20030. three: 217
  20031. }],
  20032. 151: [function(e, t, i) {
  20033. (function(i) {
  20034. "use strict";
  20035. function n(e, t, i) {
  20036. this.obj3d = null,
  20037. this.nodes = [],
  20038. this.colorHull = [],
  20039. this.shortPaths = {},
  20040. this.floorHull = null,
  20041. this.cameraHull = null,
  20042. this.floorPathDistance = 0,
  20043. this.floorCurvePoints = null,
  20044. this.floorCurveColors = null,
  20045. this.camCurvePoints = null,
  20046. this.warpDestHeroLoc = null,
  20047. this.warpDestPano = null,
  20048. this.warpPathPoints = null,
  20049. this.warpPathLengths = [0],
  20050. this.warpLength = 0,
  20051. this.closeWarpDistance = 4,
  20052. this.UP = A.UP.clone(),
  20053. this.longestStep = 0,
  20054. this.upcomingTransType = null,
  20055. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20056. this.prevNextDist = 0,
  20057. this.nextI = 0,
  20058. this.activeTransType = null,
  20059. this.lastTransType = null,
  20060. this.bunnyObj = null,
  20061. this.director = e,
  20062. this.player = t,
  20063. this.playerControls = i,
  20064. this.modelManager = t.modelManager,
  20065. this.updateModel(),
  20066. this.updateDefaultsFromModelData(),
  20067. this.bindEvents(),
  20068. this.warping = !1,
  20069. this.waitingToWarp = !1,
  20070. this.warpInterrupted = !1,
  20071. this.warpInterruptionBlackoutStyle = null,
  20072. this.warpInterruptionTravelTime = null
  20073. }
  20074. var r = e("three")
  20075. , o = e("../util/logger")
  20076. , a = e("../enum/Viewmode")
  20077. , s = e("../enum/RenderOrder")
  20078. , l = e("../enum/WarpStyle")
  20079. , c = e("../settings")
  20080. , h = e("../util/math")
  20081. , u = e("../util/lerp")
  20082. , d = e("../util/easing")
  20083. , p = e("../util/transitions")
  20084. , f = e("../objects/Snapshot")
  20085. , g = e("../effects")
  20086. , m = e("../shaders")
  20087. , v = (e("../gui/gui"),
  20088. e("../util/texture"))
  20089. , A = e("../enum/Vectors")
  20090. , y = (e("../model/ModelManager"),
  20091. new o(i))
  20092. , C = e("../enum/PlayerEvents")
  20093. , I = e("../enum/BlackoutStyle")
  20094. , E = e("../enum/ModelManagerEvents")
  20095. , b = e("../constants")
  20096. , w = {
  20097. path: v.loadBase64("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  20099. pathStart: 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")
  20100. };
  20101. n.prototype.setScene = function(e) {
  20102. this.createCpm(e),
  20103. this.createBunnyObj(e)
  20104. }
  20105. ,
  20106. n.prototype.updateModel = function() {
  20107. this.model = this.modelManager.getActiveModel()
  20108. }
  20109. ,
  20110. n.prototype.bindEvents = function() {
  20111. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20112. }
  20113. ,
  20114. n.prototype.updateDefaultsFromModelData = function() {
  20115. this.model.data
  20116. }
  20117. ,
  20118. n.prototype.pointPathDistance = function(e) {
  20119. for (var t = 0, i = 1; i < e.length; i += 1)
  20120. t += e[i - 1].distanceTo(e[i]);
  20121. return t
  20122. }
  20123. ,
  20124. n.prototype.pointPathLengths = function(e) {
  20125. for (var t = [0], i = 1; i < e.length; i += 1)
  20126. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20127. return t
  20128. }
  20129. ,
  20130. n.prototype.interpAlongPath = function(e, t, i) {
  20131. var n, o = new r.Vector3, a = t[t.length - 1];
  20132. if (i < 1) {
  20133. n = i * a;
  20134. for (var s = 1; s < t.length; s += 1)
  20135. if (t[s] > n) {
  20136. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20137. return o.copy(e[s]),
  20138. o.sub(e[s - 1]),
  20139. o.multiplyScalar(l),
  20140. o.add(e[s - 1]),
  20141. o
  20142. }
  20143. } else
  20144. o.copy(e[e.length - 1]);
  20145. return o
  20146. }
  20147. ,
  20148. n.prototype.pathHeight = function() {
  20149. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20150. }
  20151. ,
  20152. n.prototype.createBunnyObj = function(e) {
  20153. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20154. this.bunnyObj.visible = c.warp.showBunny),
  20155. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20156. e.add(this.bunnyObj)
  20157. }
  20158. ,
  20159. n.prototype.createCpm = function(e) {
  20160. if (!this.currentPanoMarker) {
  20161. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20162. t.material.uniforms.opacity.value = 0,
  20163. this.currentPanoMarker = {
  20164. mesh: t,
  20165. placed: !1
  20166. }
  20167. }
  20168. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20169. this.placeCpm(),
  20170. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20171. }
  20172. ,
  20173. n.prototype.placeCpm = function() {
  20174. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20175. var e = this.player.currentPano.floor;
  20176. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20177. e.add(this.currentPanoMarker.mesh)),
  20178. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20179. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20180. this.currentPanoMarker.placed = !0
  20181. } else
  20182. this.popOutCpm()
  20183. }
  20184. ,
  20185. n.prototype.fadeInCpm = function(e) {
  20186. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20187. }
  20188. ,
  20189. n.prototype.fadeOutCpm = function(e) {
  20190. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20191. }
  20192. ,
  20193. n.prototype.popInCpm = function() {
  20194. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20195. }
  20196. ,
  20197. n.prototype.popOutCpm = function() {
  20198. this.fadeOutCpm(2)
  20199. }
  20200. ,
  20201. n.prototype.brushPrefs = {
  20202. linewidth: 7,
  20203. strokeWidth: 15,
  20204. cvSegments: 48,
  20205. paveStep: .1,
  20206. paveWidth: .2,
  20207. lookBlendDist: 3,
  20208. maxTurn: r.Math.degToRad(2)
  20209. },
  20210. n.prototype.panoPathDistance = function(e) {
  20211. var t = this.model.panos;
  20212. if (!e || e.length < 2)
  20213. return 0;
  20214. for (var i = [], n = 0; n < e.length; n += 1)
  20215. i.push(t.get(e[n]).floorPosition);
  20216. return this.pointPathDistance(i)
  20217. }
  20218. ,
  20219. n.prototype.loadTileTexture = function(e) {
  20220. var t = v.load(e, function(t) {
  20221. t.wrapS = r.RepeatWrapping,
  20222. t.wrapT = r.RepeatWrapping,
  20223. t.needsUpdate = !0,
  20224. y.debug('path texture "' + e + '" is ready')
  20225. }, function() {
  20226. y.error('path texture "' + e + '" failed')
  20227. });
  20228. return t.mapping = r.UVMapping,
  20229. t
  20230. }
  20231. ,
  20232. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20233. var a = {
  20234. cameraMode: n,
  20235. position: e,
  20236. quaternion: t,
  20237. panoId: i,
  20238. orthoZoom: o,
  20239. floorVisibility: r,
  20240. thumbUrl: null,
  20241. name: null
  20242. };
  20243. return new f(a)
  20244. }
  20245. ,
  20246. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20247. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20248. }
  20249. ,
  20250. n.prototype.setWarpDestination = function(e) {
  20251. this.warpDestHeroLoc = e
  20252. }
  20253. ,
  20254. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20255. var t = this.getHeroDescriptorByHeroIndex(e);
  20256. return null !== t && (this.setWarpDestination(t),
  20257. !0)
  20258. }
  20259. ,
  20260. n.prototype.setWarpDestinationByPano = function(e, t) {
  20261. var i = this.model.panos.get(e.id);
  20262. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20263. }
  20264. ,
  20265. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20266. var i = this.model.panos.get(e);
  20267. if (i) {
  20268. t = t || new r.Quaternion;
  20269. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20270. return this.setWarpDestination(n),
  20271. !0
  20272. }
  20273. return !1
  20274. }
  20275. ,
  20276. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20277. var t = this.model.heroCount();
  20278. /* if (null !== this.warpDestHeroLoc && t < 2)
  20279. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20280. this.model.getHeroDescriptorByIndex(0); */
  20281. var i = this.model.getHeroDescriptorByIndex(e);
  20282. if (i) {
  20283. var n = i.isPano() ? i.panoId : i.cameraMode;
  20284. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20285. }
  20286. return i
  20287. }
  20288. ,
  20289. n.prototype.getHeroDescriptorByPano = function(e) {
  20290. var t = this.model.panos.get(e.id);
  20291. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20292. }
  20293. ,
  20294. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20295. var t = this.getHeroIndexFromPanoId(e);
  20296. return this.getHeroDescriptorByHeroIndex(t)
  20297. }
  20298. ,
  20299. n.prototype.getHeroIndexFromPanoId = function(e) {
  20300. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20301. var i = this.model.heroLocations[t]
  20302. , n = this.getHeroId(i);
  20303. if (n && n === e)
  20304. return t
  20305. }
  20306. return -1
  20307. }
  20308. ,
  20309. n.prototype.getHeroPano = function(e) {
  20310. if (null === e)
  20311. return y.warn("getHeroPano(): no destination"),
  20312. null;
  20313. var t = this.getHeroId(e)
  20314. , i = this.model.panos.get(t);
  20315. return void 0 === i && (i = null,
  20316. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20317. i
  20318. }
  20319. ,
  20320. n.prototype.getHeroId = function(e) {
  20321. return e.panoId
  20322. }
  20323. ,
  20324. n.prototype.setWarpDestPano = function() {
  20325. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20326. this.warpDestPano
  20327. }
  20328. ,
  20329. n.prototype.brushToWarpPano = function(e, t) {
  20330. if (this.discardPathObject(),
  20331. !this.setWarpDestPano())
  20332. return !1;
  20333. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20334. !this.warpDestPano)
  20335. return y.info("No brush"),
  20336. !1;
  20337. if (!this.player.currentPano)
  20338. return y.debug("No current pano, visibility undefined"),
  20339. !1;
  20340. if (!this.warpDestPano)
  20341. return y.info("No wPano, visibility undefined"),
  20342. !1;
  20343. if (!this.warpDestPano.isAligned())
  20344. return y.debug("Cannot brush to unaligned pano"),
  20345. !1;
  20346. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20347. , n = !0;
  20348. if (this.player.currentPano.id === this.warpDestPano.id)
  20349. y.debug("Already at destination pano");
  20350. else {
  20351. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20352. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20353. this.obj3d = new r.Object3D,
  20354. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20355. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20356. e = t) : (this.setPathHulls(this.nodes),
  20357. this.setFloorCurves(),
  20358. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20359. this.player.currentPano.floor.add(this.obj3d);
  20360. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20361. , s = e === l.STD;
  20362. if (!n && (i || s)) {
  20363. if (o) {
  20364. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20365. this.obj3d.add(h)
  20366. }
  20367. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20368. this.obj3d.add(u)
  20369. }
  20370. this.appearSlow()
  20371. }
  20372. return this.upcomingTransType = e,
  20373. !n
  20374. }
  20375. ,
  20376. n.prototype.findShortestPath = function(e, t) {
  20377. if (!e || !t)
  20378. return null;
  20379. var i = c.warp.walkExtraPanosDistance
  20380. , n = e.id + ":" + t.id + ":" + i;
  20381. if (this.shortPaths.hasOwnProperty(n))
  20382. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20383. var r = t.id + ":" + e.id + ":" + i;
  20384. if (this.shortPaths.hasOwnProperty(r))
  20385. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20386. var o = this.model.panos.aStarSearch(e, t);
  20387. return this.model.panos.includeNodesNearPath(o, i),
  20388. this.shortPaths[n] = o ? o.slice() : null,
  20389. o
  20390. }
  20391. ,
  20392. n.prototype.makePathHulls = function(e) {
  20393. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20394. t = u.get(e[0]),
  20395. r = t.floor.floorIndex;
  20396. for (var d = 0; d < e.length; d += 1)
  20397. t = u.get(e[d]),
  20398. i = t.floorPosition.clone().sub(this.model.position),
  20399. i.y += this.pathHeight(),
  20400. s.push(i),
  20401. l.push(t.position.clone()),
  20402. n = t.floor.floorIndex,
  20403. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20404. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20405. o > a && (a = o));
  20406. return a > this.longestStep && (this.longestStep = a,
  20407. y.debug("path contains " + a + " meter segment")),
  20408. {
  20409. floor: s,
  20410. camera: l,
  20411. color: h
  20412. }
  20413. }
  20414. ,
  20415. n.prototype.makeFloorCurves = function(e, t, i) {
  20416. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20417. , o = this.pointPathDistance(e) - 2 * n
  20418. , s = e.slice(0)
  20419. , l = s[1].clone().sub(s[0]);
  20420. l.y = 0,
  20421. l.normalize().multiplyScalar(n),
  20422. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20423. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20424. l.y = 0,
  20425. l.normalize().multiplyScalar(n),
  20426. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20427. var h = new r.CatmullRomCurve3(s)
  20428. , u = Math.floor(o / i);
  20429. u = 4 * Math.floor(u / 4),
  20430. u = Math.max(4, u);
  20431. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20432. f = 0,
  20433. d = g[A].distanceTo(e[0]);
  20434. for (var y = 1; y < e.length; y += 1)
  20435. v.copy(g[A]).sub(e[y]),
  20436. v.y *= 4,
  20437. p = v.length(),
  20438. p < d && (f = y);
  20439. m.push(t[f])
  20440. }
  20441. return {
  20442. distance: o,
  20443. points: g,
  20444. colors: m
  20445. }
  20446. }
  20447. ,
  20448. n.prototype.makeCameraCurvePoints = function(e, t) {
  20449. var i = this.pointPathDistance(e)
  20450. , n = new r.CatmullRomCurve3(e);
  20451. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20452. }
  20453. ,
  20454. n.prototype.makeCameraCurveTangents = function(e, t) {
  20455. var i = this.pointPathDistance(e)
  20456. , n = new r.CatmullRomCurve3(e)
  20457. , o = Math.max(2, Math.floor(i / t));
  20458. o || (o = 5);
  20459. for (var a = [], s = 0; s <= o; s++)
  20460. a.push(n.getTangentAt(s / o));
  20461. return a
  20462. }
  20463. ,
  20464. n.prototype.setPathHulls = function(e) {
  20465. var t = this.makePathHulls(e);
  20466. this.floorHull = t.floor,
  20467. this.cameraHull = t.camera,
  20468. this.colorHull = t.color
  20469. }
  20470. ,
  20471. n.prototype.setFloorCurves = function() {
  20472. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20473. this.floorPathDistance = e.distance,
  20474. this.floorCurvePoints = e.points,
  20475. this.floorCurveColors = e.colors
  20476. }
  20477. ,
  20478. n.prototype.setCameraCurvePoints = function() {
  20479. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20480. }
  20481. ,
  20482. n.prototype.chooseWarpPath = function(e) {
  20483. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20484. if (this.player.currentPano === this.warpDestPano || !e)
  20485. return this.warpPathPoints = null,
  20486. this.warpLength = 0,
  20487. !1;
  20488. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20489. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20490. t = this.warpDestPano.position.clone().sub(o.position),
  20491. i = t.clone().negate(),
  20492. t.multiplyScalar(.15).add(o.position),
  20493. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20494. t.y = o.position.y,
  20495. i.y = this.warpDestPano.position.y,
  20496. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20497. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20498. this.setCameraCurvePoints(),
  20499. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20500. this.warpLength = 0,
  20501. this.warpPathLengths = [0];
  20502. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20503. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20504. var p = s.length();
  20505. s.y *= c.warp.climbEffort;
  20506. var f = s.length() / p;
  20507. if (d > 1) {
  20508. s.setY(0).normalize(),
  20509. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20510. var g = Math.min(1, s.dot(l))
  20511. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20512. f = Math.max(m, f)
  20513. }
  20514. this.warpLength += p * f,
  20515. this.warpPathLengths[d] = this.warpLength
  20516. }
  20517. return !0
  20518. }
  20519. ,
  20520. n.prototype.drawPathRibbon = function(e, t) {
  20521. this.bunnyObj.visible = c.warp.showBunny;
  20522. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20523. h.copy(e[u]),
  20524. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20525. h.normalize(),
  20526. n.crossVectors(h, A.UP),
  20527. n.multiplyScalar(i);
  20528. var d = (new r.Vector3).copy(e[u]).add(o);
  20529. d.sub(n),
  20530. l.vertices.push(d),
  20531. d = (new r.Vector3).copy(e[u]).add(o),
  20532. d.add(n),
  20533. l.vertices.push(d)
  20534. }
  20535. var p, f = 0;
  20536. for (u = 0; u < e.length - 1; u += 1) {
  20537. var g = 2 * u
  20538. , v = f;
  20539. f += e[u + 1].distanceTo(e[u]);
  20540. var y = f
  20541. , C = t[u]
  20542. , I = t[u + 1];
  20543. p = new r.Face3(g,g + 1,g + 2),
  20544. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20545. l.faces.push(p),
  20546. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20547. p = new r.Face3(g + 2,g + 1,g + 3),
  20548. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20549. l.faces.push(p),
  20550. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20551. }
  20552. l.computeFaceNormals(),
  20553. l.computeVertexNormals();
  20554. var E, b;
  20555. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20556. b.map.value = w.path,
  20557. b.opacity.value = 0,
  20558. b.color.value.set(c.path.color),
  20559. E = new r.RawShaderMaterial({
  20560. side: r.DoubleSide,
  20561. depthWrite: !1,
  20562. transparent: !0,
  20563. vertexShader: m.ribbon.vertexShader,
  20564. fragmentShader: m.ribbon.fragmentShader,
  20565. uniforms: b,
  20566. name: "ribbonT",
  20567. opacity: 0
  20568. })) : E = new r.MeshBasicMaterial({
  20569. color: 16777215,
  20570. side: r.DoubleSide,
  20571. name: "ribbonOut",
  20572. vertexColors: r.VertexColors
  20573. });
  20574. var _ = new r.Mesh(l,E);
  20575. return _.name = "ribbon",
  20576. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20577. _
  20578. }
  20579. ,
  20580. n.prototype.drawPathPavement = function(e) {
  20581. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20582. s.copy(e[l]),
  20583. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20584. s.normalize(),
  20585. n.crossVectors(s, A.UP),
  20586. n.multiplyScalar(this.brushPrefs.paveWidth),
  20587. t = (new r.Vector3).copy(e[l]),
  20588. t.sub(n),
  20589. o.vertices.push(t),
  20590. o.vertices.push((new r.Vector3).copy(e[l])),
  20591. t = (new r.Vector3).copy(e[l]),
  20592. t.add(n),
  20593. o.vertices.push(t);
  20594. var h, u, d;
  20595. for (l = 0; l < e.length - 1; l += 1)
  20596. h = 3 * l + 1,
  20597. u = l * i,
  20598. d = u + i,
  20599. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20600. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20601. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20602. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20603. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20604. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20605. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20606. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20607. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20608. color: c.path.color,
  20609. side: r.DoubleSide,
  20610. transparent: !0,
  20611. depthWrite: !1,
  20612. opacity: 0,
  20613. name: "paveT",
  20614. map: w.path
  20615. }) : new r.MeshBasicMaterial({
  20616. color: c.path.color,
  20617. side: r.DoubleSide,
  20618. transparent: !0,
  20619. depthWrite: !1,
  20620. opacity: 1,
  20621. name: "paveO",
  20622. map: w.path
  20623. });
  20624. return new r.Mesh(o,p)
  20625. }
  20626. ,
  20627. n.prototype.hintPrefs = {
  20628. rad: .18,
  20629. width: .0125,
  20630. depth: .0625,
  20631. setBack: -.04,
  20632. markRad: .25,
  20633. markInnerRad: .16
  20634. },
  20635. n.prototype.makeWaypointObj = function(e, t) {
  20636. var i = new r.Geometry
  20637. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20638. , o = this.pathHeight();
  20639. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20640. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20641. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20642. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20643. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20644. s.map.value = e,
  20645. s.opacity.value = 0,
  20646. s.color.value.set(c.path.color);
  20647. var l = {
  20648. side: r.DoubleSide,
  20649. depthWrite: !1,
  20650. transparent: !0,
  20651. vertexShader: m.waypoint.vertexShader,
  20652. fragmentShader: m.waypoint.fragmentShader,
  20653. uniforms: s,
  20654. name: "waypoint",
  20655. opacity: 0
  20656. };
  20657. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20658. l.name = "wayPtOut");
  20659. var h = new r.RawShaderMaterial(l)
  20660. , u = new r.Mesh(i,h);
  20661. return u.name = t,
  20662. u
  20663. }
  20664. ,
  20665. n.prototype.makeStartMarker = function(e, t) {
  20666. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20667. i.y = 0,
  20668. i.normalize();
  20669. var n = Math.acos(i.x)
  20670. , o = this.makeWaypointObj(w.pathStart, "Start");
  20671. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20672. o.position.copy(e),
  20673. o
  20674. }
  20675. ,
  20676. n.prototype.makeEndMarker = function(e) {
  20677. var t = this.makeWaypointObj(w.pathEnd, "End")
  20678. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20679. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20680. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20681. t.position.copy(e),
  20682. t
  20683. }
  20684. ,
  20685. n.prototype.pathClean = function(e) {
  20686. if (e) {
  20687. for (var t in e.children)
  20688. this.pathClean(e.children[t]);
  20689. e.geometry && e.geometry.dispose(),
  20690. e.material && e.material.dispose()
  20691. }
  20692. }
  20693. ,
  20694. n.prototype.discardPathObject = function() {
  20695. if (this.obj3d) {
  20696. var e = this.obj3d.parent;
  20697. e && e.remove(this.obj3d),
  20698. this.pathClean(this.obj3d)
  20699. }
  20700. this.obj3d = null,
  20701. this.popInCpm()
  20702. }
  20703. ,
  20704. n.prototype.discardSlow = function() {
  20705. if (this.obj3d) {
  20706. if (this.player.mode !== a.PANORAMA)
  20707. return void this.discardPathObject();
  20708. for (var e, t = this, i = 0, n = function() {
  20709. this.discardPathObject()
  20710. }
  20711. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20712. e = t.obj3d.children[r],
  20713. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20714. i += 1,
  20715. n = null);
  20716. 0 === i && this.discardPathObject(),
  20717. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20718. }
  20719. }
  20720. ,
  20721. n.prototype.appearSlow = function() {
  20722. var e, t = this;
  20723. this.fadeOutCpm(c.path.fadeInTime);
  20724. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20725. e = t.obj3d.children[n],
  20726. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20727. }
  20728. ,
  20729. n.prototype.update = function() {
  20730. this.obj3d && this.obj3d.updateMatrixWorld()
  20731. }
  20732. ,
  20733. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20734. var t = r.Math.degToRad(c.warp.burnsAngle);
  20735. if (this.player.mode === a.PANORAMA) {
  20736. var i = this.burnsDir * t;
  20737. if (this.upcomingTransType === l.BLACK)
  20738. return i;
  20739. var n = e;
  20740. if (null === n)
  20741. return y.warn("Transition request for non-highlight"),
  20742. i;
  20743. var o = this.getHeroDescriptorByHeroIndex(n);
  20744. if (null === o)
  20745. return i;
  20746. if (!o.isPano())
  20747. return i;
  20748. var s = this.getHeroPano(o)
  20749. , h = this.playerControls.cameras[a.PANORAMA]
  20750. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20751. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20752. , p = function(e) {
  20753. var i = Math.acos(Math.min(1, e.dot(u)))
  20754. , n = (new r.Vector3).crossVectors(u, e);
  20755. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20756. };
  20757. if (s === this.player.currentPano)
  20758. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20759. var f = this.findShortestPath(this.player.currentPano, s);
  20760. if (void 0 === f || null === f || f.length < 1)
  20761. return y.debug("Empty path ahead..."),
  20762. i;
  20763. var g = this.makePathHulls(f)
  20764. , m = new r.CatmullRomCurve3(g.camera)
  20765. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20766. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20767. }
  20768. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20769. }
  20770. ,
  20771. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20772. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20773. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20774. var n = new r.Euler
  20775. , o = new r.Vector3;
  20776. y.debug("Starting wait: " + (void 0 !== t));
  20777. var s = this.calcBurnsAmount(e)
  20778. , h = function() {
  20779. this.endWarpState(),
  20780. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20781. t && t()
  20782. }
  20783. .bind(this)
  20784. , u = function(e, t) {
  20785. if (this.warpInterrupted)
  20786. return h(),
  20787. !0;
  20788. var r = t || 1e3 / 60;
  20789. if (c.warp.doBurns)
  20790. if (this.player.mode === a.PANORAMA) {
  20791. var l = this.playerControls.cameras[a.PANORAMA];
  20792. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20793. var u = r * s / i;
  20794. //u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20795. n.y += u,
  20796. o.set(0, 0, -1),
  20797. o.applyEuler(n),
  20798. o.add(l.position),
  20799. l.controls.lookAt(o),
  20800. l.controls.lookVector.copy(o)
  20801. ,l.lookAt(o)
  20802. } else
  20803. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20804. }
  20805. .bind(this);
  20806. this.startWarpState(),
  20807. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20808. }
  20809. ,
  20810. n.prototype.warpToNonPano = function(e) {
  20811. if (this.discardPathObject(),
  20812. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20813. var t = function() {
  20814. e && e()
  20815. }
  20816. .bind(this);
  20817. this.player.flyToNewMode({
  20818. mode: this.warpDestHeroLoc.cameraMode,
  20819. duration: c.warp.outsideTime,
  20820. warpDest: this.warpDestHeroLoc,
  20821. callback: t,
  20822. force: !0
  20823. })
  20824. } else
  20825. y.warn("no warp destination!!!"),
  20826. e && e()
  20827. }
  20828. ,
  20829. n.prototype._resetWarpShaderParams = function(e) {//
  20830. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20831. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20832. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20833. delete e.material.defines.newBlack;
  20834. e.material.needsUpdate = true
  20835. } */
  20836. }
  20837. ,
  20838. n.prototype._clearWarpShading = function() {
  20839. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20840. this._resetWarpShaderParams(e[t]),
  20841. e[t].visible = !0;
  20842. this._resetWarpShaderParams(this.model.skybox)
  20843. }
  20844. ,
  20845. n.prototype._warpStopFlying = function() {
  20846. this.activeTransType = null,
  20847. this.placeCpm()
  20848. }
  20849. ,
  20850. n.prototype._wrapupTravelOnlyBits = function() {
  20851. this._warpStopFlying(),
  20852. this.warpPathPoints && (this.player.currentPano.exit(),
  20853. this.warpDestPano.enter(),
  20854. this.player.currentPano = this.warpDestPano),
  20855. this.player.spider.draw(),
  20856. this.placeCpm()
  20857. }
  20858. ,
  20859. n.prototype._wrapupTravel = function(e) {
  20860. this._wrapupTravelOnlyBits(),
  20861. this.warpCameraAim(e)
  20862. }
  20863. ,
  20864. n.prototype._wrapupWarpShading = function(e) {
  20865. this._clearWarpShading(),
  20866. this._wrapupTravel(e)
  20867. }
  20868. ,
  20869. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20870. t !== I.END && this._clearWarpShading(),
  20871. this._wrapupTravelOnlyBits(),
  20872. this.upcomingTransType = null,
  20873. e && e()
  20874. }
  20875. ,
  20876. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20877. var i = this.warpDestHeroLoc.quaternion
  20878. , n = this.playerControls.cameras[a.PANORAMA]
  20879. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20880. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20881. , l = s.dot(o)
  20882. , u = r.Math.radToDeg(Math.acos(l))
  20883. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20884. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20885. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20886. m.y = h.constrainedTurn(m.y),
  20887. this.burnsDir = Math.sign(m.y);
  20888. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20889. , A = new r.Vector3
  20890. , C = function(e, t) {
  20891. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20892. v.y = g.y + e * m.y,
  20893. v.z = g.z + e * m.z,
  20894. A.set(0, 0, -1),
  20895. A.applyEuler(v),
  20896. A.add(n.position),
  20897. n.controls.lookAt(A),
  20898. n.controls.lookVector.copy(A),
  20899. void n.lookAt(A))
  20900. }
  20901. .bind(this);
  20902. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20903. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20904. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20905. ):
  20906. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20907. ,void (t && t())
  20908. ) */
  20909. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20910. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20911. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20912. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20913. ,void (t && t())
  20914. )
  20915. }
  20916. ,
  20917. n.prototype._warpBendAim = function(e, t, i, n) {
  20918. var o = n || 0
  20919. , s = this.playerControls.cameras[a.PANORAMA]
  20920. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20921. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20922. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20923. f.y = h.constrainedTurn(f.y);
  20924. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20925. f.x = g * Math.sign(f.x),
  20926. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20927. this.burnsDir = Math.sign(f.y),
  20928. g *= Math.sign(f.y),
  20929. f.y = g;
  20930. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20931. , v = new r.Vector3
  20932. , A = function(e, t) {
  20933. if (e < .5)
  20934. m.x = u.x + e * f.x,
  20935. m.y = u.y + e * f.y,
  20936. m.z = u.z + e * f.z;
  20937. else {
  20938. var i = (1 - e) * c.warp.softBendEnd;
  20939. m.x = l.x - i * f.x,
  20940. m.y = l.y - i * f.y,
  20941. m.z = l.z - i * f.z
  20942. }
  20943. v.set(0, 0, -1),
  20944. v.applyEuler(m),
  20945. v.add(s.position);
  20946. s.controls.lookAt(v),
  20947. s.controls.lookVector.copy(v),
  20948. s.lookAt(v);
  20949. }
  20950. .bind(this);
  20951. if(momentTourBlackNewType){
  20952. A(1)
  20953. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20954. }
  20955. ,
  20956. n.prototype._warpStepCameraAim = function(e, t, i) {
  20957. var n = this.playerControls.cameras[a.PANORAMA]
  20958. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20959. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20960. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20961. l.y = h.constrainedTurn(l.y),
  20962. this.burnsDir = Math.sign(l.y);
  20963. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20964. , f = new r.Vector3
  20965. , g = function(e, t) {
  20966. e < .5 ? u.copy(s) : u.copy(o),
  20967. f.set(0, 0, -1),
  20968. f.applyEuler(u),
  20969. f.add(n.position),
  20970. n.controls.lookAt(f),
  20971. n.controls.lookVector.copy(f),
  20972. n.lookAt(f)
  20973. }
  20974. .bind(this);
  20975. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20976. }
  20977. ,
  20978. n.prototype.setBurnsDir = function() {
  20979. var e = this.playerControls.cameras[a.PANORAMA]
  20980. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20981. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20982. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20983. n.y = h.constrainedTurn(n.y),
  20984. this.burnsDir = Math.sign(n.y)
  20985. }
  20986. ,
  20987. n.prototype.stepWarpPath = function(e, t) {
  20988. var i = this.playerControls.cameras[a.PANORAMA];
  20989. if (!this.warpPathPoints)
  20990. return i.position.copy(this.warpDestPano.position),
  20991. !0;
  20992. var n = this.warpPathPoints[0]
  20993. , o = this.warpDestPano.position;
  20994. if (null !== this.nodes && this.cameraHull.length > 1) {
  20995. var s = new r.Vector3;
  20996. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20997. i.position.copy(s)
  20998. } else
  20999. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21000. }
  21001. ,
  21002. n.prototype.interruptAndFastForward = function(e, t) {
  21003. this.warping && (this.warpInterrupted = !0,
  21004. this.warpInterruptionBlackoutStyle = e,
  21005. this.warpInterruptionTravelTime = t,
  21006. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21007. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21008. }
  21009. ,
  21010. n.prototype.warpCameraAim = function(e) {
  21011. var t = c.warp.minWarpTime;
  21012. if (this.upcomingTransType === l.BLACK)
  21013. t = c.warp.teleportTime;
  21014. else {
  21015. var i = this.playerControls.cameras[a.PANORAMA]
  21016. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21017. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21018. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21019. s.y = h.constrainedTurn(s.y);
  21020. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21021. t = Math.max(t, u)
  21022. }
  21023. var d = function() {
  21024. this._warpStopFlying(),
  21025. this.discardSlow(),
  21026. e && e()
  21027. }
  21028. .bind(this);
  21029. this._warpCameraAim(t, d)
  21030. }
  21031. ,
  21032. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21033. this.model.skybox.material.uniforms.blackout.value = n;
  21034. var r = u.uniform(this.model.skybox, "progress", 1)
  21035. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21036. , a = !1
  21037. , s = function() {
  21038. if (this.warpInterrupted)
  21039. return a = !0,
  21040. !0
  21041. }
  21042. .bind(this)
  21043. , l = function(e, t) {
  21044. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21045. !0) : void r(e, t)
  21046. }
  21047. .bind(this)
  21048. , h = function(e, t) {
  21049. return i && a ? (o(0),
  21050. !0) : void o(e, t)
  21051. }
  21052. .bind(this);
  21053. p.start(s, e, null, t, null, "safeHaltWatch"),
  21054. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21055. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21056. }
  21057. ,
  21058. n.prototype.warpTravel_STD = function(e) {
  21059. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21060. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21061. w += this.warpLength * c.warp.timePerMeter,
  21062. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21063. var _ = !1
  21064. , T = this.warpDestHeroLoc.quaternion
  21065. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21066. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21067. , M = S.dot(x)
  21068. , R = r.Math.radToDeg(Math.acos(M))
  21069. , P = function(e) {
  21070. var t = o
  21071. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21072. return i
  21073. }
  21074. , O = function() {
  21075. return E.lookAt(C, t, A.UP),
  21076. s.setFromRotationMatrix(E, c.warp.eOrder),
  21077. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21078. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21079. h.constrainedTurn(b.y)
  21080. }
  21081. .bind(this)
  21082. , L = function(e, t) {
  21083. if (this.warpInterrupted)
  21084. return _ = !0,
  21085. !0
  21086. }
  21087. .bind(this)
  21088. , D = function(e, t) {
  21089. return _ || !this.warpPathPoints ? (g.blur(0),
  21090. !0) : void g.blur(e)
  21091. }
  21092. .bind(this)
  21093. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21094. , B = function(e, t) {
  21095. return _ || !this.warpPathPoints ? (N(0),
  21096. !0) : void N(e, t)
  21097. }
  21098. .bind(this)
  21099. , F = function(e, t) {
  21100. if (!this.warpPathPoints)
  21101. return n.position.copy(this.warpDestPano.position),
  21102. !0;
  21103. if (_)
  21104. return !0;
  21105. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21106. n.position.copy(i),
  21107. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21108. }
  21109. .bind(this)
  21110. , V = function(e, n) {
  21111. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21112. !0)
  21113. }
  21114. .bind(this)
  21115. , U = function(e, o) {
  21116. if (_)
  21117. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21118. !0;
  21119. if (!this.warpPathPoints)
  21120. return !0;
  21121. var a = this.warpLength * e
  21122. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21123. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21124. c.warp.matchCam && (l *= 1 - u),
  21125. E.lookAt(C, t, A.UP),
  21126. s.setFromRotationMatrix(E, c.warp.eOrder),
  21127. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21128. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21129. b.y = h.constrainedTurn(b.y),
  21130. s.x = m.x + l * b.x,
  21131. s.y = m.y + l * b.y,
  21132. s.z = m.z + l * b.z,
  21133. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21134. b.y = h.constrainedTurn(b.y);
  21135. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21136. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21137. v.x = v.x + b.x * c.warp.turnFriction,
  21138. v.y = v.y + b.y * c.warp.turnFriction,
  21139. v.z = v.z + b.z * c.warp.turnFriction,
  21140. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21141. var p = t.clone().sub(C).normalize();
  21142. if (R < c.warp.maxAimRotation && u > 0) {
  21143. var g = 1 - u;
  21144. p.x = p.x * g + u * S.x,
  21145. p.y = p.y * g + u * S.y,
  21146. p.z = p.z * g + u * S.z,
  21147. p.normalize()
  21148. }
  21149. this.bunnyObj.position.copy(n.position).add(p),
  21150. f.set(0, 0, -1).applyEuler(v).normalize(),
  21151. f.multiplyScalar(8),
  21152. f.add(n.position),
  21153. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21154. n.controls.lookVector.copy(f),
  21155. n.lookAt(f))
  21156. }
  21157. .bind(this)
  21158. , k = function() {
  21159. _ ? (this.discardSlow(),
  21160. this.upcomingTransType = l.BLACK,
  21161. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21162. }
  21163. .bind(this);
  21164. V(0);
  21165. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21166. w += H;
  21167. var G = H / w;
  21168. this.warpCommonParameters(w, G, !0, I.NONE),
  21169. p.start(L, w, null, 0, null, "_haltWatcher"),
  21170. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21171. p.start(D, w, null, G, P, "blurring")),
  21172. p.start(B, w, null, G, P, "modelAlpha"),
  21173. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21174. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21175. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21176. }
  21177. ,
  21178. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21179. var r = e || 0;
  21180. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21181. if(momentTourBlackNewType){
  21182. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21183. var camera = this.playerControls.cameras[a.PANORAMA];
  21184. var end = this.warpDestHeroLoc.position
  21185. camera.position.copy(end)
  21186. setTimeout(()=>{
  21187. player.sceneRenderer.effects.transitionMaskPass.stop()
  21188. this.wrapupWarpShadingOnly(n, i);
  21189. },t)
  21190. }else{
  21191. var o = function() {
  21192. this.wrapupWarpShadingOnly(n, i);
  21193. }
  21194. .bind(this);
  21195. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21196. }
  21197. this.warpCommonParameters(t, r, !1, i)
  21198. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21199. if(window.momentTourBlackNewType){
  21200. e.material.uniforms.blackout.value = 5//i 改
  21201. //e.material.defines.newBlack = ''
  21202. //e.material.needsUpdate = true
  21203. }else{
  21204. e.material.uniforms.blackout.value = i
  21205. }
  21206. }),
  21207. this._warpBendAim(null, t, null, r);
  21208. }
  21209. ,
  21210. n.prototype.flightStepWalk = function(e, t, i) {
  21211. var n = .001
  21212. , o = 1
  21213. , a = 1.2
  21214. , s = new r.Vector3
  21215. , h = new r.Vector3
  21216. , u = function(e, t) {
  21217. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21218. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21219. h.copy(A.FORWARD),
  21220. this.player.getDirection(h),
  21221. s.copy(t).sub(e.position).normalize();
  21222. var l = s.dot(h)
  21223. , u = Math.acos(l)
  21224. , d = u / r;
  21225. return d > n && (r *= d / n,
  21226. u < o && (r *= a)),
  21227. r
  21228. };
  21229. return function(e, t, i) {
  21230. if (this.warpInterrupted)
  21231. i && i();
  21232. else if (this.activeTransType !== l.WALK)
  21233. this._clearWarpShading(),
  21234. this._warpStopFlying(),
  21235. this.player.spider.draw(),
  21236. this.placeCpm(),
  21237. i && i();
  21238. else if (this.player.currentPano !== e) {
  21239. var n = {
  21240. pano: e,
  21241. lookAtPoint: t,
  21242. duration: null,
  21243. maxDistanceOverride: c.warp.walkMaxDist,
  21244. skipWarpingCheck: !1,
  21245. constantMoveSpeed: !0
  21246. };
  21247. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21248. n.zoomLevel = this.warpDestHeroLoc.zoom
  21249. }
  21250. n.duration = u.call(this, e, t),
  21251. this.player.nonInterruptingFlyToPano(n, i)
  21252. } else
  21253. i && i()
  21254. }
  21255. }(),
  21256. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21257. return this.flightStepWalk.bind(this, e, t, i)
  21258. }
  21259. ,
  21260. n.prototype.warpTravel_WALK = function() {
  21261. var e = [];
  21262. return function(t) {
  21263. var i = this.player.model.panos;
  21264. e.length = 0;
  21265. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21266. var s = this.nodes[a]
  21267. , l = i.get(s);
  21268. a === this.nodes.length - 1;
  21269. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21270. n && o || (e.push(s),
  21271. n = l)
  21272. }
  21273. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21274. var h = e.length
  21275. , u = i.get(e[h - 1])
  21276. , d = new Array(h + 1);
  21277. d[d.length - 1] = function() {
  21278. t && t()
  21279. }
  21280. .bind(this);
  21281. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21282. var g = e[p];
  21283. u = i.get(g);
  21284. var m = new r.Vector3;
  21285. this.getLookAtForWalkingTourNode(e, p, m),
  21286. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21287. p--
  21288. }
  21289. d[0]()
  21290. }
  21291. }(),
  21292. n.prototype.getLookAtForWalkingTourNode = function() {
  21293. var e = new r.Vector3
  21294. , t = new r.Vector3
  21295. , i = new r.Vector3
  21296. , n = new r.Vector3
  21297. , o = new r.Vector3
  21298. , a = .65
  21299. , s = .75
  21300. , l = .2
  21301. , c = .4
  21302. , h = .2
  21303. , u = 3;
  21304. return function(r, d, p) {
  21305. var f = r.length;
  21306. if (d >= f)
  21307. return !1;
  21308. var g = 1
  21309. , m = 1;
  21310. t.set(0, 0, 0),
  21311. o.set(0, 0, 0);
  21312. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21313. if (v = this.player.model.panos.get(r[A]),
  21314. this.getOrientationForWalkingTourNode(r, A, i),
  21315. A === d && e.copy(i),
  21316. n.copy(i),
  21317. A > d) {
  21318. var y = n.dot(e) < a;
  21319. g *= y ? l : s,
  21320. m *= y ? h : c
  21321. }
  21322. i.multiplyScalar(g),
  21323. t.add(i),
  21324. o.lerp(v.position, m)
  21325. }
  21326. return t.normalize(),
  21327. p.copy(o),
  21328. p.add(t),
  21329. !0
  21330. }
  21331. }(),
  21332. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21333. var n = e.length;
  21334. if (t >= n)
  21335. return !1;
  21336. if (t === n - 1)
  21337. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21338. else {
  21339. var r = this.player.model.panos.get(e[t])
  21340. , o = this.player.model.panos.get(e[t + 1]);
  21341. i.copy(o.position).sub(r.position)
  21342. }
  21343. return i.normalize(),
  21344. !0
  21345. }
  21346. ,
  21347. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21348. if (this.activeTransType = this.upcomingTransType,
  21349. this.lastTransType = this.activeTransType,
  21350. this.upcomingTransType = null,
  21351. !e) {
  21352. var r = function() {
  21353. this._wrapupTravel(n)
  21354. }
  21355. .bind(this)
  21356. , o = {
  21357. pano: this.warpDestPano,
  21358. lookAtPoint: null,
  21359. duration: null,
  21360. maxDistanceOverride: null,
  21361. skipWarpingCheck: !1
  21362. };
  21363. return void this.player.flyToPano(o, r)
  21364. }
  21365. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21366. this._clearWarpShading(),
  21367. this._warpStopFlying(),
  21368. this.player.spider.draw(),
  21369. this.placeCpm(),
  21370. n && n()
  21371. }
  21372. .bind(this)) : this.warpTravel_STD(n)
  21373. }
  21374. ,
  21375. n.prototype.startWarpState = function() {
  21376. this.warping = !0,
  21377. this.warpInterrupted = !1,
  21378. this.warpInterruptionBlackoutStyle = null,
  21379. this.warpInterruptionTravelTime = null
  21380. }
  21381. ,
  21382. n.prototype.endWarpState = function() {
  21383. this.warping = !1
  21384. }
  21385. ,
  21386. n.prototype.warpToPano = function(e, t, i, n) {
  21387. if (this.warping)
  21388. return void y.warn("Cannot warp when already warping");
  21389. if (this.upcomingTransType = e,
  21390. this.activeTransType = null,
  21391. !this.setWarpDestPano())
  21392. return this.upcomingTransType = null,
  21393. void this.warpToNonPano(n);
  21394. if (this.player.mode !== a.PANORAMA)
  21395. return this.upcomingTransType = null,
  21396. this.discardSlow(),
  21397. void this.player.flyToNewMode({
  21398. mode: a.PANORAMA,
  21399. pano: this.warpDestPano,
  21400. duration: c.warp.outsideTime,
  21401. warpDest: this.warpDestHeroLoc,
  21402. callback: n,
  21403. force: !0
  21404. });
  21405. if (!this.warpDestPano)
  21406. return y.warn("no warp destination, callback dropped"),
  21407. void (this.upcomingTransType = null);
  21408. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21409. , o = this.chooseWarpPath(r);
  21410. if (o && this.upcomingTransType !== l.WALK) {
  21411. var s = function() {
  21412. this.waitingToWarp = !1,
  21413. this.warpToPano(e, t, i, n)
  21414. }
  21415. .bind(this);
  21416. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21417. return void (this.waitingToWarp = !0)
  21418. }
  21419. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21420. this.player.currentPano = this.warpDestPano,
  21421. this.placeCpm(),
  21422. this.fadeOutCpm(c.path.fadeOutTime),
  21423. this.player.spider.draw()),
  21424. y.debug("Warping to pano ", this.warpDestPano.position),
  21425. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21426. this.startWarpState();
  21427. var h = function() {
  21428. this.endWarpState(),
  21429. n && n()
  21430. }
  21431. .bind(this);
  21432. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21433. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21434. }
  21435. ,
  21436. t.exports = n
  21437. }
  21438. ).call(this, "/js/objects/ShowPath.js")
  21439. }
  21440. , {
  21441. "../constants": 8,
  21442. "../effects": 16,
  21443. "../enum/BlackoutStyle": 18,
  21444. "../enum/ModelManagerEvents": 33,
  21445. "../enum/PlayerEvents": 40,
  21446. "../enum/RenderOrder": 42,
  21447. "../enum/Vectors": 50,
  21448. "../enum/Viewmode": 51,
  21449. "../enum/WarpStyle": 52,
  21450. "../gui/gui": 65,
  21451. "../model/ModelManager": 140,
  21452. "../objects/Snapshot": 153,
  21453. "../settings": 166,
  21454. "../shaders": 167,
  21455. "../util/easing": 186,
  21456. "../util/lerp": 188,
  21457. "../util/logger": 189,
  21458. "../util/math": 190,
  21459. "../util/texture": 194,
  21460. "../util/transitions": 195,
  21461. three: 217
  21462. }],
  21463. 152: [function(e, t, i) {
  21464. "use strict";
  21465. function n() {
  21466. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21467. , t = new r.RawShaderMaterial({
  21468. fragmentShader: o.skysphere.fragmentShader,
  21469. vertexShader: o.skysphere.vertexShader,
  21470. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21471. side: r.BackSide,
  21472. name: "skysphere"
  21473. });
  21474. t.uniforms.radius.value = e.parameters.radius,
  21475. r.Mesh.call(this, e, t)
  21476. }
  21477. var r = e("three")
  21478. , o = e("../shaders")
  21479. , a = e("../settings");
  21480. n.prototype = Object.create(r.Mesh.prototype),
  21481. n.prototype.constructor = n,
  21482. t.exports = n
  21483. }
  21484. , {
  21485. "../settings": 166,
  21486. "../shaders": 167,
  21487. three: 217
  21488. }],
  21489. 153: [function(e, t, i) {
  21490. (function(i) {
  21491. "use strict";
  21492. function n(e) {
  21493. o.call(this, e),
  21494. this.sid = e.sid,//xzw add
  21495. this.panoId = e.panoId,
  21496. this.orthoZoom = e.orthoZoom,
  21497. this.floorVisibility = e.floorVisibility,
  21498. this.thumbUrl = e.thumbUrl,
  21499. this.name = e.name,
  21500. this.zoom = e.zoom
  21501. }
  21502. var r = (e("three"),
  21503. e("../util/logger"))
  21504. , o = (e("../settings"),
  21505. e("../enum/Viewmode"),
  21506. e("../util/common"),
  21507. e("../util/transitions"),
  21508. e("../util/lerp"),
  21509. e("../util/ajax"),
  21510. e("../util/texture"),
  21511. e("./View"));
  21512. e("events").EventEmitter,
  21513. new r(i);
  21514. n.prototype = Object.create(o.prototype),
  21515. n.prototype.isPano = function() {
  21516. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21517. }
  21518. ,
  21519. t.exports = n
  21520. }
  21521. ).call(this, "/js/objects/Snapshot.js")
  21522. }
  21523. , {
  21524. "../enum/Viewmode": 51,
  21525. "../settings": 166,
  21526. "../util/ajax": 181,
  21527. "../util/common": 185,
  21528. "../util/lerp": 188,
  21529. "../util/logger": 189,
  21530. "../util/texture": 194,
  21531. "../util/transitions": 195,
  21532. "./View": 154,
  21533. events: 202,
  21534. three: 217
  21535. }],
  21536. 154: [function(e, t, i) {
  21537. (function(i) {
  21538. "use strict";
  21539. function n(e) {
  21540. e = e || {},
  21541. this.position = new r.Vector3,
  21542. this.quaternion = new r.Quaternion,
  21543. this.update(e)
  21544. }
  21545. var r = e("three")
  21546. , o = e("../util/logger")
  21547. , a = (e("../settings"),
  21548. e("../enum/Viewmode"),
  21549. e("../util/common"),
  21550. e("../util/transitions"),
  21551. e("../util/lerp"),
  21552. e("../util/ajax"),
  21553. e("../util/texture"),
  21554. e("events").EventEmitter);
  21555. new o(i);
  21556. n.prototype = Object.create(a.prototype),
  21557. n.prototype.isValid = function() {
  21558. return !!this.cameraMode
  21559. }
  21560. ,
  21561. n.prototype.update = function(e) {
  21562. return this.cameraMode = e.cameraMode || this.cameraMode,
  21563. this.pano = e.pano || this.pano,
  21564. e.position && this.position.copy(e.position),
  21565. e.quaternion && this.quaternion.copy(e.quaternion),
  21566. this
  21567. }
  21568. ,
  21569. t.exports = n
  21570. }
  21571. ).call(this, "/js/objects/View.js")
  21572. }
  21573. , {
  21574. "../enum/Viewmode": 51,
  21575. "../settings": 166,
  21576. "../util/ajax": 181,
  21577. "../util/common": 185,
  21578. "../util/lerp": 188,
  21579. "../util/logger": 189,
  21580. "../util/texture": 194,
  21581. "../util/transitions": 195,
  21582. events: 202,
  21583. three: 217
  21584. }],
  21585. 155: [function(e, t, i) {//player.js
  21586. (function(i) {
  21587. "use strict";
  21588. function n(e) {
  21589. this.currentPano = null,
  21590. this.nextPano = null,
  21591. this.camera = null,
  21592. this.paused = !1,
  21593. this.flying = !1,
  21594. this.sceneIntersectionPlane = null,
  21595. this.target = new r.Vector3,
  21596. this.mouse = new r.Vector3(1.1,1.1,.5),
  21597. this.mouseAtMouseDown = new r.Vector2,
  21598. this.mouseCouldBeClickToMove = !1,
  21599. this.mouseLastMoveTime = Date.now(),
  21600. this.mouseDown = !1,
  21601. this.mouseDownTimer = null,
  21602. this.couldBeLongTap = !1,
  21603. this.containsMouse = !1, //
  21604. this.isTouchEvent = !1,
  21605. this.isPanoHover = !1,
  21606. this.reticule = new a(this),
  21607. this.panoMarkers = [],
  21608. this.spider = new h(this),
  21609. this.quaternion = new r.Quaternion,
  21610. this.position = new r.Vector3(15,10,15),
  21611. this.previousState = null,
  21612. this.lastInsideView = new c,
  21613. this.last360View = new c,
  21614. this.raycaster = new r.Raycaster,
  21615. this.intersect = null,
  21616. this.lastChangeTime = Date.now(),
  21617. this.history = new I,
  21618. this.cameraControls = null,
  21619. this.path = null,
  21620. this.model = null,
  21621. this.domElement = null,
  21622. this.cachedPanoCandidates = null,
  21623. this.basePanoSize = 0,
  21624. this.standardPanoSize = 0,
  21625. this.highPanoSize = 0,
  21626. this.ultraHighPanoSize = 0,
  21627. this.zoomLevel = 1,
  21628. this.zooming = 0,
  21629. this.zoomSpeed = .5,
  21630. this.scrollZoomSpeed = .06,
  21631. this.zoomSpeedAdjust = .05,
  21632. this.defaultZoomIncrement = .2,
  21633. this.baseFov = f.insideFOV,
  21634. this.zoomFov = this.baseFov,
  21635. this.zoomEnabled = !0,
  21636. this.preRenderingEnabled = !1,
  21637. this.setupCustomProperties(e),
  21638. this.zoomStats = new L
  21639. }
  21640. var r = e("three")
  21641. , o = e("./util/logger")
  21642. , a = e("./objects/Reticule")
  21643. , s = e("./objects/Panorama")
  21644. , l = e("./objects/ShowPath")
  21645. , c = e("./objects/View")
  21646. , h = (e("./objects/Snapshot"),
  21647. e("./objects/NSpider"))
  21648. , u = e("./enum/Viewmode")
  21649. , d = (e("./enum/TagStates"),
  21650. e("./enum/Vectors"))
  21651. , p = e("./enum/Keys")
  21652. , f = (e("./enum/AlignmentType"),
  21653. e("./settings"))
  21654. , g = e("./util/common")
  21655. , m = (e("./util/browser"),
  21656. e("./util/math"))
  21657. , v = e("./util/lerp")
  21658. , A = e("./util/easing")
  21659. , y = e("./util/transitions")
  21660. , C = e("events").EventEmitter
  21661. , I = (e("./shaders"),
  21662. e("./util/history"))
  21663. , E = (e("./util/camera"),
  21664. e("./model/ModelManager"),
  21665. e("./enum/PathDiscardMode"))
  21666. , b = e("./enum/PathDisplayMode")
  21667. , w = e("./enum/PlayerEvents")
  21668. , _ = e("./enum/ControlEvents")
  21669. , T = e("./enum/ModelManagerEvents")
  21670. , x = e("./enum/WarpStyle")
  21671. , S = e("./enum/BlackoutStyle")
  21672. , M = e("./exception/BasicException")
  21673. , R = e("./enum/PanoSizeClass")
  21674. , P = (e("./tile/TileDownloader"),
  21675. e("./tile/TilePrioritizer"))
  21676. , O = (e("./enum/PanoramaEvents"),
  21677. e("./enum/ZoomEvents"))
  21678. , L = e("./util/ZoomStats")
  21679. , D = e("./constants")
  21680. , N = e("./util/common")
  21681. , B = e("./util/cameraLight")
  21682. , Hot = e('hot')
  21683. , F = new o(i)
  21684. , V = Object.freeze({
  21685. FlyToPano: y.getUniqueId(),
  21686. FlyToNewMode: y.getUniqueId(),
  21687. FlyToSameMode: y.getUniqueId(),
  21688. FlyToViewFloor: y.getUniqueId(),
  21689. LookTransition: y.getUniqueId(),
  21690. ZoomTransition: y.getUniqueId()
  21691. });
  21692. n.prototype = Object.create(C.prototype),
  21693. n.prototype.init = function(e) {
  21694. window.player = this
  21695. this.modelManager = e.modelManager,
  21696. this.tileDownloader = e.tileDownloader,
  21697. this.panoRenderer = e.panoRenderer,
  21698. this.qualityManager = e.qualityManager,
  21699. this.domElement = e.container,
  21700. this.camera = e.camera,
  21701. this.tagManager = e.tagManager,
  21702. this.cameraControls = e.controls,
  21703. this.path = new l(e.director,this,e.controls),
  21704. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21705. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21706. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21707. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21708. this.tileDownloader.processPriorityQueue = !1,
  21709. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21710. this.bindEvents(e.container),
  21711. this.updateModel()
  21712. }
  21713. //xzw add: 截图
  21714. function dataURLtoBlob(dataurl) {
  21715. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21716. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21717. while(n--){
  21718. u8arr[n] = bstr.charCodeAt(n);
  21719. };
  21720. return new Blob([u8arr], {type:mime});
  21721. }
  21722. n.prototype.screenShot = function(o){
  21723. if(this.flying || this.flyingToTag) return;
  21724. var R = this.sceneRenderer;
  21725. R.updateScreenSize(o);
  21726. for(var i in this.model.panos.index){
  21727. if(!this.model.panos.index[i].marker) continue;
  21728. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21729. this.model.panos.index[i].marker.visible = false;
  21730. }
  21731. for(var i in this.model.hots){
  21732. this.model.hots[i].mesh.visible = false;
  21733. }
  21734. this.reticule.visible = false;
  21735. this.reticule.forceUnvisible = true;
  21736. this.path.currentPanoMarker.mesh.visible = false;
  21737. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21738. R.renderer.clear(true,true,true);
  21739. R.renderer.render(R.scene, R.camera);
  21740. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21741. o.f && o.f(imgData)
  21742. R.updateScreenSize({resize:true});
  21743. this.reticule.visible = true;
  21744. for(var i in this.model.hots){
  21745. this.model.hots[i].mesh.visible = true;
  21746. }
  21747. for(var i in this.model.panos.index){
  21748. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21749. }
  21750. this.path.currentPanoMarker.mesh.visible = true;
  21751. R.renderer.render(R.scene, R.camera);
  21752. }.bind(this),30) //这个数字不能太小
  21753. }
  21754. var scaleImg = e("scaleImg");
  21755. var ResizeImg = function(img, option){
  21756. var img2; //不能直接改img 否则可能触发第二次img.onload
  21757. var compress = function(ratio,type){
  21758. var image = img2 || img;
  21759. var c = document.createElement('canvas');
  21760. c.width = image.width; c.height = image.height;
  21761. var ctx = c.getContext('2d');
  21762. ctx.drawImage(image,0,0,image.width,image.height);
  21763. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21764. }
  21765. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21766. var image = img2 || img;
  21767. var blob = dataURLtoBlob(image.src);
  21768. if(option.maxWeight && blob.size > option.maxWeight){
  21769. compress(option.maxWeight/blob.size, "jpeg")
  21770. blob = dataURLtoBlob(image.src);
  21771. }
  21772. if(!img2){
  21773. img2 = new Image();
  21774. }
  21775. img2.base64Src = image.src;
  21776. img2.src = window.URL.createObjectURL(blob);
  21777. }
  21778. var oldSize = Math.max(img.width, img.height);
  21779. if(option.toType != "png"){//不是非要png的话
  21780. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21781. if(oldSize > option.maxSize){
  21782. compress(option.maxSize/oldSize, "jpeg");
  21783. }
  21784. reCom();
  21785. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21786. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21787. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21788. reCom();
  21789. }
  21790. }
  21791. }else{
  21792. //?貌似png会越压缩越大?
  21793. }
  21794. return img2 || img;
  21795. }
  21796. var _fixType=function(type) {
  21797. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21798. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21799. return 'image/' + r;
  21800. };
  21801. var saveFile=function(data, filename){
  21802. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21803. save_link.href = data;
  21804. save_link.download = filename;
  21805. var event = document.createEvent('MouseEvents');
  21806. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21807. save_link.dispatchEvent(event);
  21808. };
  21809. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21810. var info = this.getSnapAngleInfo();
  21811. var str = ',{\r\t' + info;
  21812. var arg = arguments[0];
  21813. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21814. if (arg && arg.__callback) {
  21815. return arg.__callback(imgData, info)
  21816. }
  21817. var img = new Image();
  21818. img.src = imgData;
  21819. img.onload = function(){
  21820. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21821. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21822. var filename = "snap" + (new Date()).getTime();
  21823. saveFile(img2.src,filename + ".jpg");
  21824. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21825. str +=('\r\t"sid":"'+filename+'",');
  21826. str +=('\r\t"name":"'+filename+'"\r}');
  21827. logData(str)
  21828. }
  21829. }});
  21830. }
  21831. ,
  21832. n.prototype.getSnapAngleInfo = function(){
  21833. var info = {};
  21834. var str = '"metadata":{';
  21835. var q = this.camera.quaternion.clone();
  21836. switch (this.mode) {
  21837. case "panorama":
  21838. info.scan_id = this.currentPano.id;
  21839. str += ('"scan_id":"'+this.currentPano.id+'",');
  21840. break;
  21841. case "floorplan":
  21842. info.camera_mode = 1;
  21843. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21844. q.multiply(this.camera.quaternion);
  21845. str += ('"camera_mode":1,');
  21846. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21847. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21848. break;
  21849. case "dollhouse":
  21850. info.camera_mode = 2;
  21851. str += ('"camera_mode":2,');
  21852. break;
  21853. }
  21854. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21855. console.log(info.camera_position)
  21856. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21857. /**fyz 对相机截屏的角度进行校对 */
  21858. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21859. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21860. out.x *= -1;
  21861. out.w *= -1;
  21862. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21863. }else{
  21864. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21865. }
  21866. info.zoom = this.zoomLevel;
  21867. console.log(info.camera_quaternion)
  21868. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21869. // fyz 扩展编辑页面, 加上导览点缩放值
  21870. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21871. return str;
  21872. }
  21873. //------end
  21874. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21875. if(!g_currentHot) return;
  21876. g_currentHot = null;
  21877. var hotPop = document.getElementById('popup');
  21878. hotPop.style.display = "none";
  21879. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21880. $("#popup iframe:last").remove();
  21881. var _bgaudio = document.getElementById("bgaudio");
  21882. try{
  21883. window.parent.postMessage("closeHot",'*')
  21884. }catch(e){
  21885. console.log(e)
  21886. }
  21887. //判断音乐是否暂停或者是否存在
  21888. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21889. {
  21890. //g_bgAudio.play();
  21891. manage.switchBgmState(true)
  21892. }; */
  21893. if(g_bgAudio && g_bgAudio.pauseByHot){
  21894. manage.switchBgmState(true)
  21895. }
  21896. playMusic(player.currentPano)
  21897. //$('#player').off("click",this.closePopup);
  21898. return false
  21899. }
  21900. n.prototype.setupCustomProperties = function(e) {
  21901. var t = e || u.PANORAMA;
  21902. Object.defineProperty(this, "mode", {
  21903. get: function() {
  21904. return t
  21905. },
  21906. set: function(e) {
  21907. var i = t;
  21908. t = e,
  21909. this.onModeUpdated(i, t)
  21910. }
  21911. })
  21912. }
  21913. ,
  21914. n.prototype.isInMode = function() {
  21915. for (var e = 0; e < arguments.length; e++)
  21916. if (this.mode === arguments[e])
  21917. return !0;
  21918. return !1
  21919. }
  21920. ,
  21921. n.prototype.isOutsideMode = function(e) {
  21922. return e = e || this.mode,
  21923. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21924. }
  21925. ,
  21926. n.prototype.is360View = function(e, t) {
  21927. return e === u.PANORAMA && t && !t.isAligned()
  21928. }
  21929. ,
  21930. n.prototype.setScene = function(e) {
  21931. this.sceneIntersectionPlane = e.plane,
  21932. this.path.setScene(e),
  21933. this.moveReticuleToScene(e)
  21934. }
  21935. ,
  21936. n.prototype.moveReticuleToScene = function(e) {
  21937. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21938. e.add(this.reticule)
  21939. }
  21940. ,
  21941. n.prototype.updateModel = function() {
  21942. function e(e, t, n) {
  21943. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21944. }
  21945. function t(e, t) {
  21946. if (this.mode === u.DOLLHOUSE) {
  21947. var n = e ? this.model.center.y : n = t.center.y;
  21948. i.call(this, n)
  21949. }
  21950. }
  21951. function i(e) {
  21952. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21953. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21954. , n = t.position.y + (e - i.target.y)
  21955. , r = f.showFloorDuration + f.showFloorDelay;
  21956. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21957. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21958. }
  21959. this.model = this.modelManager.getActiveModel(),
  21960. this.model.on("floor.changed", e.bind(this)),
  21961. this.model.on("allfloors.toggled", t.bind(this)),
  21962. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21963. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21964. var e2 = this;
  21965. this.model.panos.list.forEach(function(a) {
  21966. a.vrMarker.addEventListener("click", function() {
  21967. e2.flyToPano({
  21968. pano: a
  21969. })
  21970. })
  21971. })
  21972. /********************************************************************************************************************************************/
  21973. }
  21974. ,
  21975. n.prototype.updateModelDependentData = function() {
  21976. this.cameraControls.setModelForControls(this.model),
  21977. this.getPanoMarkersFromModel(this.model)
  21978. }
  21979. ,
  21980. n.prototype.onModelChanged = function() {
  21981. this.updateModel(),
  21982. this.updateModelDependentData()
  21983. }
  21984. ,
  21985. n.prototype.getPanoMarkersFromModel = function(e) {
  21986. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21987. return t.marker ? e.concat(t.marker) : e
  21988. }, [])
  21989. }
  21990. ,
  21991. n.prototype.handleControlMove = function(e) {
  21992. this.emit(w.Move, e)
  21993. }
  21994. ,
  21995. n.prototype.handleControlInputStart = function(e) {
  21996. this.emit(w.InputStart, e)
  21997. }
  21998. ,
  21999. n.prototype.onModeUpdated = function(e, t) {
  22000. this.cameraControls.activateControls(t),
  22001. this.emit(w.ModeChanged, e, t)
  22002. }
  22003. ,
  22004. n.prototype.isWarping = function() {
  22005. return this.path.warping
  22006. }
  22007. ,
  22008. n.prototype.isWaitingToWarp = function() {
  22009. return this.path.waitingToWarp
  22010. }
  22011. ,
  22012. n.prototype.getLabelScaleFactor = function() {
  22013. if (this.isOutsideMode()) {
  22014. var e = 10
  22015. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22016. return t
  22017. }
  22018. return .5
  22019. }
  22020. ,
  22021. n.prototype.changeMusic = function() {//xzw add
  22022. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22023. g_playAudio = g_bgAudio;
  22024. //g_bgAudio.play();
  22025. manage.switchBgmState(true)
  22026. }else{
  22027. if(!g_play){
  22028. g_playAudio = g_bgAudio;
  22029. }else{//防止再次播放时重播一遍
  22030. g_playAudio = null;
  22031. }
  22032. } */
  22033. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22034. manage.switchBgmState(true)
  22035. } */
  22036. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22037. }
  22038. ,
  22039. n.prototype.bindEvents = function(e) {
  22040. e !== document && e.setAttribute("tabindex", -1),
  22041. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22042. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22043. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22044. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22045. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22046. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22047. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22048. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22049. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22050. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22051. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22052. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22053. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22054. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22055. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22056. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22057. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22058. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22059. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22060. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22061. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22062. // lzb
  22063. window.getSeft && getSeft(this);
  22064. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22065. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22066. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22067. }else{
  22068. $('#closepop').on("click",this.closePopup.bind(this));
  22069. }
  22070. }
  22071. ,
  22072. n.prototype.onMouseDown = function(e) {
  22073. e.currentTarget !== document && e.currentTarget.focus(),
  22074. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22075. this.updateIntersect())
  22076. }
  22077. ,
  22078. n.prototype.onMouseMove = function(e) {
  22079. this.isTouchEvent = !1,
  22080. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22081. }
  22082. ,
  22083. n.prototype.onMouseOver = function(e) {
  22084. this.containsMouse = !0,
  22085. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22086. }
  22087. ,
  22088. n.prototype.onMouseOut = function(e) {
  22089. this.containsMouse = !1
  22090. }
  22091. ,
  22092. n.prototype.onMouseUp = function(e) {
  22093. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22094. }
  22095. ,
  22096. n.prototype.onTouchStart = function(e) {
  22097. if (e.currentTarget !== document && e.currentTarget.focus(),
  22098. !this.mouseDown) {
  22099. this.couldBeLongTap = !0;
  22100. var t = g.average(e.changedTouches, "clientX")
  22101. , i = g.average(e.changedTouches, "clientY");
  22102. this.handleInputStart.call(this, t, i, !0),
  22103. this.mouseDownTimer = setTimeout(function() {
  22104. this.updateIntersect(),
  22105. this.handleInputEnd.call(this, t, i, !0)
  22106. }
  22107. .bind(this), f.input.longTapThreshold)
  22108. }
  22109. }
  22110. ,
  22111. n.prototype.onTouchMove = function(e) {
  22112. var t = g.average(e.changedTouches, "clientX")
  22113. , i = g.average(e.changedTouches, "clientY");
  22114. this.handleInputMove.call(this, t, i, !0)
  22115. }
  22116. ,
  22117. n.prototype.onTouchEnd = function(e) {
  22118. if (clearTimeout(this.mouseDownTimer),
  22119. this.mouseDown) {
  22120. this.couldBeLongTap = !1,
  22121. this.updateIntersect();
  22122. var t = g.average(e.changedTouches, "clientX")
  22123. , i = g.average(e.changedTouches, "clientY");
  22124. this.handleInputEnd.call(this, t, i, !0)
  22125. }
  22126. }
  22127. ,
  22128. n.prototype.onPointerDown = function(e) {
  22129. return e.currentTarget !== document && e.currentTarget.focus(),
  22130. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22131. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22132. void (this.mouseDownTimer = setTimeout(function() {
  22133. this.updateIntersect(),
  22134. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22135. }
  22136. .bind(this), f.input.longTapThreshold)))
  22137. }
  22138. ,
  22139. n.prototype.onPointerMove = function(e) {
  22140. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22141. }
  22142. ,
  22143. n.prototype.onPointerUp = function(e) {
  22144. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22145. this.couldBeLongTap = !1,
  22146. this.updateIntersect(),
  22147. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22148. }
  22149. ,
  22150. n.prototype.onPointerOut = function(e) {
  22151. this.mouseDown = !1
  22152. }
  22153. ,
  22154. n.prototype.onPointerCancel = function(e) {
  22155. this.mouseDown = !1
  22156. }
  22157. ,
  22158. n.prototype.onKeyDown = function(e) {
  22159. var t = function() {
  22160. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22161. }
  22162. .bind(this)
  22163. , i = e.which;
  22164. switch (i) {
  22165. case p.F:
  22166. t(),
  22167. this.changeFloor(-1);
  22168. break;
  22169. case p.R:
  22170. t(),
  22171. this.changeFloor(1)
  22172. }
  22173. if (this.mode === u.PANORAMA)
  22174. switch (i) {
  22175. case p.UPARROW:
  22176. case p.W:
  22177. this.flyLocalDirection(d.FORWARD.clone());
  22178. break;
  22179. case p.DOWNARROW:
  22180. case p.S:
  22181. this.flyLocalDirection(d.BACK.clone());
  22182. break;
  22183. case p.A:
  22184. this.flyLocalDirection(d.LEFT.clone());
  22185. break;
  22186. case p.D:
  22187. this.flyLocalDirection(d.RIGHT.clone())
  22188. }
  22189. }
  22190. ,
  22191. n.prototype.handleScrollPinchZoom = function() {
  22192. return function(e) {
  22193. var t = e
  22194. , i = this.zoomLevel;
  22195. this.zoomBy(t),
  22196. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22197. }
  22198. }(),
  22199. n.prototype.handleControlPinch = function(e) {
  22200. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22201. }
  22202. ,
  22203. n.prototype.handleControlScroll = function(e) {
  22204. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22205. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22206. }
  22207. ,
  22208. n.prototype.handleInputStart = function(e, t, i) {
  22209. //许钟文加
  22210. var pad = this.handelPadding(e, t);
  22211. e = pad.x;
  22212. t = pad.y;
  22213. this.isTouchEvent = i,
  22214. m.convertScreenPositionToNDC(e, t, this.mouse),
  22215. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22216. this.mouseCouldBeClickToMove = !0,
  22217. this.mouseDown = !0;
  22218. if (this.mouseCouldBeClickToMove) {
  22219. //window.DownInterface && new DownInterface().state(this,Hot);
  22220. window.Hotpoint && new Hotpoint().state(this,Hot);
  22221. }
  22222. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22223. this.overlayGroup.children.forEach((overlay)=>{
  22224. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22225. })
  22226. this.overlayInitedPlay = true
  22227. playVideo()//add
  22228. }
  22229. /* this.overlayGroup.children.forEach((overlay)=>{
  22230. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22231. }) */
  22232. }
  22233. ,
  22234. n.prototype.handelPadding = function(x, y) {
  22235. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22236. if (!this.pad)
  22237. this.pad = {
  22238. x: dom.getOffset("left", $("#player")[0]),
  22239. y: dom.getOffset("top", $("#player")[0])
  22240. }
  22241. return {
  22242. x: x - this.pad.x,
  22243. y: y - this.pad.y
  22244. }
  22245. }
  22246. n.prototype.handleInputMove = function(e, t, i) {
  22247. //许钟文加
  22248. var pad = this.handelPadding(e, t);
  22249. e = pad.x;
  22250. t = pad.y;
  22251. this.isTouchEvent = i,
  22252. m.convertScreenPositionToNDC(e, t, this.mouse),
  22253. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22254. this.couldBeLongTap = !1,
  22255. clearTimeout(this.mouseDownTimer)),
  22256. this.mouseLastMoveTime = Date.now(),
  22257. this.reticule.move(e, t, i)
  22258. }
  22259. ,
  22260. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22261. if (this.isTouchEvent = i,
  22262. this.mouseDown = !1,
  22263. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22264. !i && this.couldBeLongTap)
  22265. return !0;
  22266. if (this.handleLongTap())
  22267. return !0;
  22268. if (this.mouseCouldBeClickToMove) {
  22269. if (this.flying)
  22270. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22271. !0;
  22272. //add----
  22273. if(this.checkHotClick())//add
  22274. return !0;
  22275. if(checkSoundBtnClick(this.intersect))//add
  22276. return !0;
  22277. if(this.hoveringPlane){
  22278. this.clickOverlay(this.hoveringPlane)
  22279. return;
  22280. }
  22281. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22282. this.history.invalidate(),
  22283. this.intersect)
  22284. return this.flyToPanoClosestToMouse();
  22285. if (this.mode === u.PANORAMA) {
  22286. var n = this.closestPanoInDirection(this.getMouseDirection());
  22287. return n ? this.flyToPano({
  22288. pano: n
  22289. }) : this.bump(this.getMouseDirection())
  22290. }
  22291. }
  22292. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22293. }
  22294. ,
  22295. n.prototype.handleLongTap = function() {
  22296. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22297. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22298. !0
  22299. }
  22300. ,
  22301. n.prototype.checktagClick = function() {
  22302. if (this.tagManager.intersectTag) {
  22303. var e = this.isTouchEvent
  22304. , t = this.tagManager.clickedOnTag(e, this);
  22305. return e || t || y.cancelById(V.LookTransition),
  22306. !0
  22307. }
  22308. if (this.tagManager.activeTag)
  22309. return this.tagManager.dismissActiveTag(),
  22310. !1
  22311. }
  22312. ,
  22313. n.prototype.rankedtagInDirection = function(e, t) {
  22314. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22315. }
  22316. ,
  22317. n.prototype.start = function(e) {
  22318. //-------------------
  22319. window.initOverlay(r)
  22320. this.model.loadOverlays()
  22321. loadVideo();//add
  22322. //-------------------
  22323. var t = e.mode
  22324. , i = e.pano
  22325. , n = e.position
  22326. , rr = e.quaternion
  22327. , o = e.tag
  22328. , a = e.quickstart
  22329. , s = $.Deferred();
  22330. this.updateModelDependentData(),
  22331. this.updateFromControls(),
  22332. this.findDefaultViews();
  22333. var l = this.is360View(t, i);
  22334. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22335. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22336. s.done(function(e) {
  22337. this.emit(w.Ready, l, e, o)
  22338. }
  22339. .bind(this)),
  22340. s.promise()
  22341. }
  22342. ,
  22343. n.prototype.startOutside = function(e, t) {
  22344. var i = e.mode
  22345. , n = e.pano
  22346. , r = e.position
  22347. , o = e.quaternion
  22348. , a = e.zoom
  22349. , s = e.floorVisibility
  22350. , l = e.tag;
  22351. this.emit(w.StartOutside, f[i].transitionTime),
  22352. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22353. y.cancelById(V.FlyToViewFloor),
  22354. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22355. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22356. }
  22357. ,
  22358. n.prototype.startInside = function(e, t, i, n, r) {
  22359. r = r || $.Deferred(),
  22360. this.currentPano = e;
  22361. var o = e && !e.isAligned();
  22362. if (t = o ? e.position : t || e.position,
  22363. i = i || e.quaternion,
  22364. e) {
  22365. var a = this.startInside.bind(this, e, t, i, n, r);
  22366. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22367. return
  22368. }
  22369. //add
  22370. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22371. this.updateHotVisible()
  22372. return this.mode = u.PANORAMA,
  22373. e.floor.enter(this.mode),
  22374. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22375. this.switchCameraMode(this.mode, i),
  22376. this.emit(w.StartInside, o),
  22377. r.resolve(!0),
  22378. r
  22379. }
  22380. ,
  22381. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22382. if (r = r || $.Deferred(),
  22383. this.dollhouseMode(),
  22384. !e)
  22385. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22386. r.resolve(!1),
  22387. r;
  22388. t = t || e.position;
  22389. var o = i || this.cameraControls.activeControl.camera.quaternion
  22390. , a = e.position;
  22391. return this.fitDollhouse(a, t, o),
  22392. setTimeout(function(t) {
  22393. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22394. var n = {
  22395. mode: u.PANORAMA,
  22396. pano: e,
  22397. quaternion: i,
  22398. callback: function() {
  22399. this.emit(w.FlyinFinished),
  22400. r.resolve(!0)
  22401. }
  22402. .bind(this)
  22403. };
  22404. this.flyToNewMode(n)
  22405. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22406. r
  22407. }
  22408. ,
  22409. n.prototype.checkAndWaitForPanoLoad = function() {
  22410. var e = {}
  22411. , t = {}
  22412. , i = 5e3
  22413. , n = function() {
  22414. for (var n in e)
  22415. if (e.hasOwnProperty(n) && e[n]) {
  22416. var r = performance.now() - t[n];
  22417. if (r < i)
  22418. return !0
  22419. }
  22420. return !1
  22421. };
  22422. return function(r, o, a, s, l, c, h, u, d, p) {
  22423. if (n())
  22424. return !0;
  22425. var f = function(t, i, n) {
  22426. N.delayOneFrame(function() {
  22427. e[t] = !1,
  22428. l && l(i, n)
  22429. }
  22430. .bind(this))
  22431. }
  22432. .bind(this, r.id)
  22433. , g = function(t, i) {
  22434. N.delayOneFrame(function() {
  22435. e[t] = !1,
  22436. c && c(i)
  22437. }
  22438. .bind(this))
  22439. }
  22440. .bind(this, r.id);
  22441. try {
  22442. return null !== u && void 0 !== u || (u = !0),
  22443. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22444. e[r.id] && (t[r.id] = performance.now()),
  22445. e[r.id]
  22446. } catch (n) {
  22447. throw e[r.id] = !1,
  22448. t[r.id] = performance.now() - i,
  22449. n
  22450. }
  22451. }
  22452. }(),
  22453. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22454. if (!e)
  22455. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22456. return r && this.model.waitForLoad(e, function() {
  22457. return e.isLoaded(i)
  22458. }),
  22459. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22460. !0)
  22461. }
  22462. ,
  22463. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22464. var e = new r.Vector3;
  22465. return function(t, i, n, r, o, a, s, l) {
  22466. if (!t)
  22467. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22468. return e.copy(d.FORWARD),
  22469. this.getDirection(e),
  22470. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22471. return t.isLoaded(i)
  22472. }),
  22473. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22474. n && n(e, t)
  22475. }
  22476. .bind(this)).fail(function(e) {
  22477. r && r(e)
  22478. }
  22479. .bind(this)).progress(function(e, t, i) {
  22480. o && o(e, t, i)
  22481. }
  22482. .bind(this)),
  22483. !0)
  22484. }
  22485. }(),
  22486. n.prototype.switchCameraMode = function(e, t) {
  22487. var i = this.cameraControls.controls[e]
  22488. , n = i.camera;
  22489. switch (e) {
  22490. case u.PANORAMA:
  22491. n.position.copy(this.currentPano.position);
  22492. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22493. i.lookAt(o.add(n.position));
  22494. break;
  22495. case u.DOLLHOUSE:
  22496. /* var a = this.position.clone();
  22497. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22498. n.position.copy(a),
  22499. i.target.copy(this.target.clone().setY(this.model.center.y));
  22500. break; */
  22501. //for多楼层 且 让模型刚好适应屏幕
  22502. var box = this.model.boundingBox.clone();
  22503. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22504. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22505. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22506. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22507. console.log(boxSize.x,distance, boxSize.length() / 2)
  22508. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22509. if(this.mode === u.PANORAMA){
  22510. i.target.copy(this.model.center);
  22511. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22512. }else{
  22513. i.target.copy(this.target.clone().setY(this.model.center.y))
  22514. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22515. }
  22516. vec.multiplyScalar(distance )
  22517. n.position.copy(i.target.clone().add(vec))
  22518. break
  22519. case u.FLOORPLAN:
  22520. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22521. i.target.copy(this.model.center).setY(0),
  22522. i.zoomToContain(this.model.size),
  22523. i.rotateToView(this.model.size, this.getDirection())
  22524. }
  22525. i.update(0)
  22526. }
  22527. ,
  22528. n.prototype.update = function() {
  22529. var e = (new r.Vector3,
  22530. {})
  22531. , t = [];
  22532. return function(i) {
  22533. this.updatePersistentZooming(i),
  22534. this.updateFromControls(i),
  22535. this.getCurrentNodePanos(t)
  22536. if(this.hasChanged(e) ) {
  22537. this.lastChangeTime = Date.now(),
  22538. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22539. this.emit(w.ViewChanged),
  22540. this.intersectHot && this.intersectHot.showTitle()
  22541. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22542. }
  22543. if(e.cameraChanged){
  22544. //this.controlVideosPlay()
  22545. for(var i in this.model.hots){
  22546. this.model.hots[i].update(this.camera)
  22547. }
  22548. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22549. overlay.update()
  22550. })
  22551. }
  22552. this.model.supportsTiles && (this.updateTileDownloader(t),
  22553. this.updatePanoRenderer(t)),
  22554. this.updatePreRendering(t),
  22555. this.reticule.update(),
  22556. this.path.update(),
  22557. this.spider.update(),
  22558. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22559. this.updateControlLocks(),
  22560. this.model.supportsTiles && this.updateZoomPano()
  22561. }
  22562. }(),
  22563. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22564. var lastMode, lastPano;
  22565. return function(){
  22566. var mode = this.mode;
  22567. var pano = mode == "panorama" ? this.currentPano : "";
  22568. if(mode != "panorama" || pano != lastPano){
  22569. overlay.noBlock = null
  22570. }
  22571. this.overlayGroup.children.forEach((overlay)=>{
  22572. if(overlay.overlayType == "video" ){
  22573. var matrix = overlay.plane.matrixWorld;
  22574. var inSight = false;
  22575. var cameraDir = this.getDirection();
  22576. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22577. var vertexes = []
  22578. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22579. for(let i=0; i<4; i++){
  22580. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22581. vertexes.push(vertex)
  22582. if(overlay.noBlock == null){
  22583. if(!m.ifShelter(vertex)){
  22584. overlay.noBlock = true
  22585. }
  22586. inSight = true; break;
  22587. }else{
  22588. overlay.noBlock = true
  22589. }
  22590. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22591. inSight = true; break;
  22592. }
  22593. }
  22594. }
  22595. overlay.inSight = inSight
  22596. if(!inSight)overlay.plane.material.map.image.pause()
  22597. else overlay.plane.material.map.image.play()//maybe fail
  22598. }
  22599. })
  22600. lastMode = mode, lastPano = pano
  22601. }
  22602. }() */
  22603. n.prototype.updatePersistentZooming = function(e) {
  22604. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22605. }
  22606. ,
  22607. n.prototype.updateControlLocks = function() {
  22608. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22609. }
  22610. ,
  22611. n.prototype.updatePanoRenderer = function() {
  22612. var e = new r.Vector3;
  22613. return function(t) {
  22614. var i = this.nextPano || this.currentPano;
  22615. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22616. this.getDirection(e),
  22617. this.panoRenderer.updateDirection(e))
  22618. }
  22619. }(),
  22620. n.prototype.cleanupInactivePanos = function() {
  22621. var e = []
  22622. , t = [];
  22623. return function() {
  22624. e.length = 0,
  22625. e.push(this.currentPano),
  22626. this.nextPano && e.push(this.nextPano),
  22627. t.length = 0;
  22628. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22629. t.push(this.panoRenderer.activePanos[i]);
  22630. for (var n = 0; n < t.length; n++) {
  22631. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22632. r.id === e[a].id && (o = !1);
  22633. o && r.exit()
  22634. }
  22635. }
  22636. }(),
  22637. n.prototype.updatePreRendering = function() {
  22638. var e = {};
  22639. return function(t) {
  22640. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22641. var i = this.nextPano || this.currentPano;
  22642. if (i && t && t.length > 1) {
  22643. var n = t.findIndex(function(e) {
  22644. if (e.id === i.id)
  22645. return !0
  22646. });
  22647. if (n >= 0 && n + 1 < t.length) {
  22648. var r = t[n + 1];
  22649. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22650. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22651. window.setTimeout(function(t) {
  22652. e[t.id] = !1
  22653. }
  22654. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22655. }
  22656. .bind(this, r), f.tiling.panoPreRenderDelay),
  22657. e[r.id] = !0)
  22658. }
  22659. }
  22660. }
  22661. }
  22662. }(),
  22663. n.prototype.enablePreRendering = function() {
  22664. this.preRenderingEnabled = !0
  22665. }
  22666. ,
  22667. n.prototype.disablePreRendering = function() {
  22668. this.preRenderingEnabled = !1,
  22669. this.cleanupInactivePanos()
  22670. }
  22671. ,
  22672. n.prototype.updateTileDownloader = function() {
  22673. var e = new r.Vector3;
  22674. return function(t) {
  22675. var i = this.nextPano || this.currentPano;
  22676. i && (e.copy(d.FORWARD),
  22677. this.getDirection(e),
  22678. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22679. this.tileDownloader.processPriorityQueue = !0)
  22680. }
  22681. }(),
  22682. n.prototype.updateFromControls = function(e) {
  22683. null !== e && void 0 !== e || (e = 0),
  22684. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22685. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22686. this.position.copy(this.cameraControls.activeControl.camera.position),
  22687. this.target.copy(this.cameraControls.activeControl.target),
  22688. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22689. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22690. this.camera.position.copy(this.position),
  22691. this.camera.quaternion.copy(this.quaternion),
  22692. this.camera.updateMatrix(),
  22693. this.camera.updateMatrixWorld()
  22694. }
  22695. ,
  22696. n.prototype.hasChanged = function(e) {
  22697. /* if (!this.previousState)
  22698. return this.previousState = {
  22699. allFloorsVisible: this.model.allFloorsVisible,
  22700. position: this.position.clone(),
  22701. quaternion: this.quaternion.clone(),
  22702. mouse: this.mouse.clone(),
  22703. labelScaleFactor: this.getLabelScaleFactor(),
  22704. currentFloor: this.model.currentFloor,
  22705. projectionMatrix: this.camera.projectionMatrix.clone(),
  22706. worldMatrix: this.camera.matrixWorld.clone(),
  22707. mode: this.mode,
  22708. modelPosition: this.model.position.clone(),
  22709. modelCenter: this.model.center.clone(),
  22710. zoomLevel: this.zoomLevel
  22711. },
  22712. !0;
  22713. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22714. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22715. e.moved = !this.position.equals(this.previousState.position),
  22716. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22717. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22718. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22719. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22720. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22721. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22722. e.modeChanged = this.mode !== this.previousState.mode,
  22723. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22724. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22725. e.nextPanoActive = null !== this.nextPano,
  22726. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22727. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22728. this.previousState.position.copy(this.position),
  22729. this.previousState.quaternion.copy(this.quaternion),
  22730. this.previousState.mouse.copy(this.mouse),
  22731. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22732. this.previousState.currentFloor = this.model.currentFloor,
  22733. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22734. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22735. this.previousState.mode = this.mode,
  22736. this.previousState.modelPosition.copy(this.model.position),
  22737. this.previousState.modelCenter.copy(this.model.center),
  22738. this.previousState.zoomLevel = this.zoomLevel,
  22739. !t */
  22740. if (!this.previousState)
  22741. {
  22742. this.previousState = {
  22743. allFloorsVisible: this.model.allFloorsVisible,
  22744. position: this.position.clone(),
  22745. quaternion: this.quaternion.clone(),
  22746. mouse: this.mouse.clone(),
  22747. //labelScaleFactor: this.getLabelScaleFactor(),
  22748. currentFloor: this.model.currentFloor,
  22749. projectionMatrix: this.camera.projectionMatrix.clone(),
  22750. worldMatrix: this.camera.matrixWorld.clone(),
  22751. mode: this.mode,
  22752. modelPosition: this.model.position.clone(),
  22753. modelCenter: this.model.center.clone(),
  22754. zoomLevel: this.zoomLevel
  22755. };
  22756. return !0;
  22757. }
  22758. //许钟文改 分成相机是否改变cameraChanged 和其他
  22759. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22760. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22761. e.cameraChanged = !a;
  22762. /* if(!t){//主要判断相机是否旋转
  22763. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22764. }else e.cameraChanged2 = false */
  22765. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22766. e.moved = !this.position.equals(this.previousState.position),
  22767. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22768. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22769. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22770. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22771. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22772. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22773. e.modeChanged = this.mode !== this.previousState.mode,
  22774. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22775. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22776. e.nextPanoActive = null !== this.nextPano,
  22777. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22778. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22779. this.previousState.position.copy(this.position),
  22780. this.previousState.quaternion.copy(this.quaternion),
  22781. this.previousState.mouse.copy(this.mouse),
  22782. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22783. this.previousState.currentFloor = this.model.currentFloor,
  22784. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22785. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22786. this.previousState.mode = this.mode,
  22787. this.previousState.modelPosition.copy(this.model.position),
  22788. this.previousState.modelCenter.copy(this.model.center),
  22789. this.previousState.zoomLevel = this.zoomLevel;
  22790. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22791. return !t
  22792. }
  22793. ,
  22794. n.prototype.updateIntersect = function() {
  22795. var e = this.flying || this.isWarping()
  22796. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22797. , i = y.getById(V.LookTransition)
  22798. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22799. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22800. this.intersect = this.getMouseIntersect(); //xzw change
  22801. this.intersect && this.updateClosestPano(this.intersect),
  22802. // this.intersect && console.log(this.intersect.point),
  22803. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22804. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22805. }
  22806. ,
  22807. n.prototype.checkHotClick = function() {
  22808. if(this.intersectHot){
  22809. this.intersectHot.examine(this)
  22810. /* g_touraudio.pause();
  22811. g_bgaudio = false;
  22812. document.getElementById("bgaudio").pause();
  22813. var sWidth = document.body.scrollWidth;
  22814. var sHeight = document.body.scrollHeight;
  22815. var pop1 = document.getElementById('popup');
  22816. pop1.style.display = "block";
  22817. var myElement = document.createElement("iframe");
  22818. myElement.src = g_HotMeshes[i].hotLink;
  22819. myElement.id = "id1";
  22820. myElement.allowTransparency = "true";
  22821. myElement.style.width = "100%";
  22822. myElement.style.height = "100%";
  22823. myElement.scrolling = "no";
  22824. var element=document.getElementById("id1");
  22825. if (typeof(element)== "undefined" || element == null){
  22826. document.getElementById("popup").appendChild(myElement);
  22827. }
  22828. var oClose = document.getElementById("closepop");
  22829. oClose.onclick = function() {
  22830. pop1.style.display = "none";
  22831. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22832. $("#popup iframe:last").remove();
  22833. document.getElementById("bgaudio").play();
  22834. } */
  22835. return true;
  22836. }
  22837. },
  22838. n.prototype.getMouseDirection = function(e) {
  22839. e = e || this.mouse;
  22840. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22841. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22842. return i.sub(t).normalize()
  22843. }
  22844. ,
  22845. n.prototype.hoverOverlay = function(mesh){
  22846. if(!mesh){
  22847. this.hoveringPlane = null;
  22848. $("#player").css("cursor",this.currentCursor || "" );
  22849. }else{
  22850. var overlay = mesh.parent;
  22851. $("#player").css("cursor","pointer");
  22852. this.hoveringPlane = overlay;
  22853. return true;
  22854. }
  22855. },
  22856. n.prototype.clickOverlay = function(overlay){
  22857. if(this.openOverlay && !overlay)return;
  22858. if(overlay == window.videoPlane){
  22859. if(overlay.material.map.image.paused) playVideo(true)
  22860. else playVideo(false)
  22861. return
  22862. }
  22863. var plane = overlay.plane;
  22864. if(overlay.overlayType == "video"){
  22865. if(plane.material.map.image.paused) plane.material.map.image.play()
  22866. else plane.material.map.image.pause()
  22867. }
  22868. /* if(window.EditOverlay &&EditOverlay.editing){
  22869. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22870. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22871. EditOverlay.endAddPlane();
  22872. EditOverlay.updateOverlayPanel(overlay)
  22873. EditOverlay.controlSelectOverlay(overlay)
  22874. return;
  22875. } */
  22876. },
  22877. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22878. e = e || this.mouse.clone(),
  22879. t = t || this.model.floors.reduce(function(e, t) {
  22880. return t.hidden ? e : e.concat(t.collider.children)
  22881. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22882. for(var i in this.model.hots){
  22883. t.push(this.model.hots[i].mesh);
  22884. }
  22885. window.videoPlane && t.push(window.videoPlane)
  22886. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22887. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22888. this.raycaster.set(i, this.getMouseDirection(e));
  22889. var n = this.raycaster.intersectObjects(t, true);//add true
  22890. // n[0] && console.log(n[0].point);
  22891. if(g_HotStatus=="add"){
  22892. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22893. console.log(points[0]);
  22894. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22895. }
  22896. this.intersectHot && this.intersectHot.hideTitle()
  22897. if (0 === n.length){
  22898. this.intersectHot = null; //add
  22899. if(g_HotStatus!="add") $("#player").css("cursor","");
  22900. return null;
  22901. }
  22902. var o = n[0];
  22903. if(o.object.type == "hotSprite"){ //add
  22904. this.intersectHot = o.object.belongHot;
  22905. this.intersectHot.showTitle()
  22906. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22907. return;
  22908. }
  22909. this.intersectHot = null;
  22910. if(o.object == window.videoPlane){
  22911. this.hoveringPlane = window.videoPlane;
  22912. $("#player").css("cursor","pointer");
  22913. return
  22914. }
  22915. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22916. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22917. if (o.face) {
  22918. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22919. var a = this.position.clone().sub(o.point);
  22920. a.dot(o.normal) < 0 && o.normal.negate(),
  22921. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22922. o.horizontal = o.normal.y > .8
  22923. }
  22924. // console.log(o.point);
  22925. return o
  22926. }
  22927. ,
  22928. n.prototype.updateClosestPano = function(e) {
  22929. var t = [s.filters.isPanoAligned()];
  22930. if (this.mode === u.PANORAMA) {
  22931. if (!this.currentPano)
  22932. return;
  22933. t.push(s.filters.not(this.currentPano)),
  22934. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22935. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22936. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22937. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22938. } else{
  22939. t.push((pano)=>{ // add
  22940. return this.checkHasNeighbor(pano)
  22941. })
  22942. t.push(s.filters.isOnVisibleFloor()),
  22943. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22944. }
  22945. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22946. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22947. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22948. this.closestPano = i) : this.isPanoHover = !1
  22949. }
  22950. ,
  22951. n.prototype.dollhouseMode = function(e, t) {
  22952. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22953. this.mode = u.DOLLHOUSE,
  22954. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22955. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22956. , n = new r.Vector3(15,10,15);
  22957. if (e && t) {
  22958. var o = d.FORWARD.clone().applyQuaternion(t)
  22959. , a = this.model.center.clone().sub(e)
  22960. , s = a.dot(o);
  22961. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22962. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22963. }
  22964. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22965. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22966. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22967. this.updateFromControls(),
  22968. this.model.alpha = 1,
  22969. this.model.skybox.material.uniforms.opacity.value = 0
  22970. }
  22971. ,
  22972. n.prototype.insideMode = function(e, t) {
  22973. var i = $.Deferred()
  22974. , n = t || null;
  22975. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22976. var r = [s.filters.isPanoAligned()];
  22977. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22978. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22979. this.flyToNewMode({
  22980. mode: u.PANORAMA,
  22981. pano: e,
  22982. callback: n
  22983. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22984. } else {
  22985. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22986. i.reject(o)
  22987. }
  22988. return i.promise()
  22989. }
  22990. ,
  22991. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22992. //if(urlHasValue('oldEntry')){
  22993. //搬自一代。
  22994. var maxY = this.model.boundingBox.max.y;
  22995. var n = d.FORWARD.clone().applyQuaternion(i)
  22996. , i = n.clone().add(e);
  22997. this.cameraControls.activeControl.target.copy(i),
  22998. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22999. //return;
  23000. /* //this.camera.position.copy(this.model.center);
  23001. //this.camera.updateMatrixWorld()
  23002. this.switchCameraMode("dollhouse", i) */
  23003. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23004. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23005. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23006. this.cameraControls.activeControl.target.copy(n).add(e);
  23007. var o = d.RIGHT.clone().applyQuaternion(i)
  23008. , a = d.UP.clone()
  23009. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23010. , l = this.model.boundingBox.max.clone()
  23011. , c = this.model.boundingBox.min.clone()
  23012. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23013. , u = 0
  23014. , p = 0
  23015. , g = 0;
  23016. h.forEach(function(e, t, i) {
  23017. var n = Math.abs(e.dot(o))
  23018. , r = e.dot(s);
  23019. n > u && (u = n,
  23020. p = r),
  23021. r > g && (g = r)
  23022. });
  23023. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23024. , v = s.clone().multiplyScalar(p).add(t)
  23025. , A = s.clone().multiplyScalar(g).add(t);
  23026. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23027. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23028. p = Math.max(p, 10),
  23029. g = Math.max(g, 10);
  23030. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23031. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23032. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23033. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23034. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23035. */
  23036. }
  23037. ,
  23038. n.prototype.floorplanMode = function(e, t, i) {
  23039. this.mode = u.FLOORPLAN;
  23040. var n = this.cameraControls.controls[u.FLOORPLAN];
  23041. n.reset();
  23042. var r = e ? e : this.model.center;
  23043. if (n.target.copy(r).setY(0),
  23044. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23045. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23046. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23047. t) {
  23048. var o = d.LEFT.clone().applyQuaternion(t);
  23049. n.rotateLeft(-Math.atan2(o.x, o.z))
  23050. } else
  23051. n.rotateToView(this.model.size, this.getDirection());
  23052. n.update(0)
  23053. }
  23054. ,
  23055. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23056. return e.skipWarpingCheck = !0,
  23057. this.flyToPano(e, t)
  23058. }
  23059. ,
  23060. n.prototype.updateMarkerVisi = function() {//加
  23061. if(this.mode != "panorama")return;
  23062. this.model.panos.list.forEach((pano)=>{
  23063. if(!pano.marker)return;
  23064. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23065. })
  23066. }
  23067. ,
  23068. n.prototype.updateHotVisible = function(pano){
  23069. var hots = this.model.hots;
  23070. pano = pano || this.currentPano;
  23071. for (var index in hots){
  23072. var visible;
  23073. if(this.mode != "panorama"){
  23074. visible = true;
  23075. }else{
  23076. //hots[index].mesh.material.depthTest = false;
  23077. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23078. }
  23079. hots[index].mesh.visible = visible;
  23080. }
  23081. }
  23082. n.prototype.flyToPano = function(e, t) {
  23083. var i = e.pano
  23084. , aim = e.lookAtPoint
  23085. , aimQua = e.quaternion //ADD
  23086. , o = e.duration
  23087. , a = e.aimDuration
  23088. , s = e.maxDistanceOverride
  23089. , l = e.skipWarpingCheck
  23090. , c = e.constantMoveSpeed
  23091. , h = null
  23092. , p = null
  23093. if (aim){
  23094. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23095. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23096. }
  23097. else aimQua = aimQua
  23098. var zoomLevel = e.zoomLevel || 1 //add
  23099. if(this.flying) return t && t(e)
  23100. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23101. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23102. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23103. t && t(),
  23104. !1;
  23105. if (this.updateLastView(),
  23106. this.mode !== u.PANORAMA) {
  23107. var m;
  23108. void this.flyToNewMode({
  23109. mode: u.PANORAMA,
  23110. pano: i,
  23111. duration: o,
  23112. quaternion: aimQua ,
  23113. callback: t
  23114. })
  23115. }
  23116. if (!i || (h = g.deepExtend(e),
  23117. p = function() {
  23118. N.delayOneFrame(function() {
  23119. this.flyToPano(h, t)
  23120. }
  23121. .bind(this))
  23122. }
  23123. .bind(this),
  23124. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23125. var C = function(e) {
  23126. t && t(e)
  23127. }
  23128. .bind(this);
  23129. this.currentPano || (this.currentPano = i,
  23130. this.path.placeCpm(),
  23131. this.path.fadeOutCpm(f.path.fadeOutTime),
  23132. this.spider.draw());
  23133. var I = o;
  23134. if ("number" != typeof o) {
  23135. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23136. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23137. }
  23138. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23139. zoomLevel !== this.zoomLevel)
  23140. switch (f.zoom.transitionStyle) {
  23141. case 1:
  23142. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23143. break;
  23144. case 2:
  23145. return h = g.deepExtend(e),
  23146. p = this.flyToPano.bind(this, h, t),
  23147. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23148. }
  23149. if (aimQua) {
  23150. y.cancelById(V.LookTransition),
  23151. I *= f.transition.aimSlowFactor;
  23152. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23153. , S = b.clone()
  23154. , M = new r.Vector3;
  23155. if (i === this.currentPano) {
  23156. var R = d.FORWARD.clone().applyQuaternion(b)
  23157. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23158. , O = R.angleTo(P);
  23159. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23160. void y.start(function(e) {
  23161. S.copy(b),
  23162. v.quaternion(S, aimQua)(e),
  23163. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23164. this.cameraControls.activeControl.lookAt(M)
  23165. }
  23166. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23167. }
  23168. }
  23169. if (i === this.currentPano || this.flying)
  23170. return void C();
  23171. this.flying = !0;
  23172. var L = this.position.clone()
  23173. , D = this.currentPano;
  23174. F.debug("Flying to pano ", i.position),
  23175. this.emit(w.PanoChosen, this.currentPano, i),
  23176. this.emit(w.FlyingStarted, i.position, L, i, D)
  23177. //---------before fly--------------- add
  23178. this.updateHotVisible(i); //更新热点显示
  23179. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23180. Overlay.updateVisibles([this.currentPano, i])
  23181. //地标变化
  23182. if(this.model.floorLogos){
  23183. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23184. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23185. //this.model.adjustfloorLogoHeight();
  23186. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23187. this.model.floorLogos[1].visible = true;
  23188. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23189. }
  23190. //=======================================
  23191. aimQua && y.start(function(e) {
  23192. S.copy(b),
  23193. v.quaternion(S, aimQua)(e),
  23194. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23195. this.cameraControls.activeControl.lookAt(M)
  23196. }
  23197. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23198. var B = c ? null : A[f.transition.movementEasing];
  23199. this.nextPano = i
  23200. //===========================
  23201. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23202. //===========================
  23203. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23204. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23205. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23206. this.flying = !1,
  23207. this.currentPano !== i && this.currentPano.exit(),
  23208. i.enter(),
  23209. this.currentPano = i,
  23210. this.nextPano = null,
  23211. this.path.placeCpm(),
  23212. this.path.fadeOutCpm(f.path.fadeOutTime),
  23213. this.spider.draw(),
  23214. this.emit(w.FlyingEnded, i.position, L, i, D),
  23215. this.updateMarkerVisi(),//add
  23216. C(e)
  23217. //add:
  23218. if(this.mode == "panorama" ){
  23219. if(this.model.floorLogos){
  23220. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23221. //this.model.adjustfloorLogoHeight()
  23222. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23223. this.model.floorLogos[1].visible = false;
  23224. }
  23225. updateVideo({type:"flyDone", pano:i})//add
  23226. Overlay.updateVisibles([this.currentPano])//add
  23227. }
  23228. }
  23229. .bind(this), 0, B, "camFly", V.FlyToPano)
  23230. }
  23231. }
  23232. ,
  23233. window._transitionPosId = 9999
  23234. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23235. y.cancelById(_transitionPosId)
  23236. var begin = function(object, pos, qua, scale){
  23237. if(pos){
  23238. if(!same(object.position, pos, 0.01)){
  23239. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23240. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23241. }
  23242. if(qua && !same(object.quaternion, qua, 1e-6)){
  23243. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23244. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23245. }
  23246. if(scale && !same(object.scale, scale, 0.001)){
  23247. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23248. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23249. }
  23250. }
  23251. }
  23252. var same = function(vec1, vec2, diff){
  23253. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23254. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23255. return s
  23256. }
  23257. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23258. this.overlayGroup.children.forEach(overlay=>{
  23259. var panoData = overlay.transformAtPanos[sid]
  23260. var useCustom = !panoData
  23261. //if(overlay.usingTransformData || !useCustom){
  23262. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23263. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23264. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23265. overlay.getScaleBySize(panoData.width , panoData.height)
  23266. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23267. begin(overlay, pos, qua, scale )
  23268. //}
  23269. overlay.usingTransformData = !useCustom
  23270. })
  23271. for(let i in this.model.hots){//是否判断visible?
  23272. var hot = this.model.hots[i];
  23273. var panoData = hot.transformAtPanos[sid];
  23274. var useCustom = !panoData
  23275. //if(hot.usingTransformData || !useCustom){
  23276. var pos = useCustom ? hot.position : panoData.pos;
  23277. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23278. begin(hot.mesh, pos, qua )
  23279. //}
  23280. hot.usingTransformData = !useCustom;
  23281. }
  23282. }
  23283. window._tranOutsideFocus = 4399
  23284. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23285. console.log("focusPoint")
  23286. if(this.mode == "floorplan"){
  23287. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23288. var control = this.cameraControls.controls.floorplan;
  23289. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23290. var currentScale = control.absoluteScale;
  23291. var currentTarget = control.target.clone()
  23292. y.cancelById(window._tranOutsideFocus, true);
  23293. y.start(function(progress){
  23294. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23295. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23296. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23297. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23298. }else if(player.mode == "dollhouse"){
  23299. var control = player.cameraControls.controls.dollhouse;
  23300. var radius = o.radius || 8;
  23301. var currentTarget = control.target.clone()
  23302. var dir = control.offset.clone().normalize()
  23303. var currentRadius = control.offset.length();
  23304. y.cancelById(window._tranOutsideFocus, true);
  23305. y.start(function(progress){
  23306. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23307. let radius_ = radius*progress+currentRadius*(1-progress)
  23308. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23309. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23310. }else if(this.mode == 'panorama'){
  23311. this.flyToPano({
  23312. lookAtPoint: o.aim.clone() ,
  23313. pano: this.currentPano,
  23314. aimDuration: o.dur || 600
  23315. })
  23316. }
  23317. }
  23318. n.prototype.fastForwardActivePanoFlight = function(e) {
  23319. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23320. y.adjustSpeed(V.FlyToPano, e),
  23321. y.adjustSpeed(V.LookTransition, e)
  23322. }
  23323. ,
  23324. n.prototype.flyToPanoClosestToMouse = function() {
  23325. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23326. this.intersect && this.updateClosestPano(this.intersect)),
  23327. this.closestPano)
  23328. return this.flyToPano({
  23329. pano: this.closestPano
  23330. });
  23331. var e = this.getMouseDirection();
  23332. this.flyDirection(e) || this.flyToPano({
  23333. pano: this.currentPano
  23334. })
  23335. }
  23336. ,
  23337. n.prototype.flyLocalDirection = function(e) {
  23338. var t = this.getDirection(e)
  23339. , i = 1 === e.z ? .4 : .75
  23340. , n = 1 === Math.abs(e.x);
  23341. return this.flyDirection(t, i, n)
  23342. }
  23343. ,
  23344. n.prototype.flyDirection = function(e, t, i) {
  23345. this.closePopup();//xzw add
  23346. var n = $.Deferred();
  23347. this.history.invalidate();
  23348. var r = this.closestPanoInDirection(e, t, i);
  23349. return r ? this.flyToPano({
  23350. pano: r
  23351. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23352. n.resolve(!1)),
  23353. n.promise()
  23354. }
  23355. ,
  23356. n.prototype.closestPanoInDirection = function(e, t, i) {
  23357. return this.rankedPanoInDirection(0, e, t, i)
  23358. }
  23359. ,
  23360. n.prototype.rankedPanoInDirection = function() {
  23361. var e = {
  23362. pano: null,
  23363. candidates: []
  23364. };
  23365. return function(t, i, n, r) {
  23366. t || (t = 0),
  23367. n = void 0 !== n ? n : .75;
  23368. var o = r ? "angle" : "direction";
  23369. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23370. this.cachedPanoCandidates = e.candidates,
  23371. e.pano
  23372. }
  23373. }(),
  23374. n.prototype.bump = function(e) {
  23375. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23376. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23377. if (s)
  23378. t = function() {
  23379. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23380. }
  23381. .bind(this),
  23382. i = function() {
  23383. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23384. }
  23385. .bind(this);
  23386. else {
  23387. var l = this.camera.position.clone()
  23388. , c = e.clone();
  23389. this.raycaster.set(l, c);
  23390. var h = this.model.floors.reduce(function(e, t) {
  23391. return e.concat(t.collider.children)
  23392. }, [])
  23393. , d = this.raycaster.intersectObjects(h)
  23394. , p = d.length > 0 ? d[0].distance / 25 : .04
  23395. , g = l.clone().add(c.multiplyScalar(p));
  23396. t = function() {
  23397. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23398. }
  23399. .bind(this),
  23400. i = function() {
  23401. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23402. }
  23403. .bind(this)
  23404. }
  23405. n = function() {
  23406. this.flying = !1
  23407. }
  23408. .bind(this),
  23409. this.flying = !0,
  23410. t()
  23411. }
  23412. }
  23413. ,
  23414. n.prototype.changeFloor = function(e) {
  23415. if (!this.is360View(this.mode, this.currentPano))
  23416. if (this.mode === u.PANORAMA) {
  23417. var t = this.history.reversePano(e);
  23418. t && t.isAligned() ? this.flyToPano({
  23419. pano: t
  23420. }) : this.changeFloorByScore(e)
  23421. } else
  23422. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23423. }
  23424. ,
  23425. n.prototype.changeFloorByScore = function() {
  23426. var e = {
  23427. pano: null,
  23428. candidates: []
  23429. };
  23430. return function(t) {
  23431. var i = this.model.nextFloor(t);
  23432. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23433. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23434. this.history.push(t, this.currentPano),
  23435. this.flyToPano({
  23436. pano: e.pano
  23437. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23438. }
  23439. }(),
  23440. n.prototype.gotoFloor = function(e) {
  23441. var t = e - this.model.currentFloor.floorIndex;
  23442. this.changeFloor(t)
  23443. }
  23444. ,
  23445. n.prototype.getDirection = function(e) {
  23446. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23447. e.applyQuaternion(this.camera.quaternion)
  23448. }
  23449. ,
  23450. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23451. if (o = o || $.Deferred(),
  23452. this.mode === u.TRANSITIONING)
  23453. return F.warn("should not be transitioning here"),
  23454. n && n(!1),
  23455. o.reject().promise();
  23456. var a = i || !1
  23457. , s = i ? i.position : this.position
  23458. , l = this.position.clone()
  23459. , c = this.currentPano;
  23460. if (F.debug("New pose in mode " + this.mode),
  23461. !e || (retryCallback = function() {
  23462. N.delayOneFrame(function() {
  23463. this.flyToSameMode(e, t, i, n, o)
  23464. }
  23465. .bind(this))
  23466. }
  23467. .bind(this),
  23468. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23469. var h = function() {
  23470. this.emit(w.FlyingEnded, s, l, e, c),
  23471. n && n(!0)
  23472. }
  23473. .bind(this)
  23474. , d = f[this.mode]
  23475. , p = void 0 !== t ? t : d.transitionTime
  23476. , g = new r.Vector3
  23477. , C = new r.Vector3;
  23478. if (this.emit(w.FlyingStarted, s, l, e, c),
  23479. this.mode === u.PANORAMA)
  23480. F.warn("we should not be here for panorama views");
  23481. else if (this.mode === u.DOLLHOUSE)
  23482. if (a) {
  23483. var I = new r.Vector3(0,1,0);
  23484. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23485. this.model.warpDestFloors(i.floorVisibility),
  23486. C.copy(i.position);
  23487. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23488. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23489. , _ = b.intersectObjects(this.model.colliders)
  23490. , T = 3;
  23491. _.length ? (g.copy(_[0].point),
  23492. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23493. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23494. var x = (new r.Matrix4).lookAt(C, g, I)
  23495. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23496. , M = g.distanceTo(C)
  23497. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23498. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23499. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23500. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23501. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23502. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23503. this.path.burnsDir = Math.sign(L.y);
  23504. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23505. , B = new r.Vector3;
  23506. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23507. y.start(function(e, t) {
  23508. D.x = P.x + e * L.x,
  23509. D.y = P.y + e * L.y,
  23510. D.z = P.z + e * L.z;
  23511. var i = O + e * (M - O);
  23512. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23513. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23514. }
  23515. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23516. y.start(function(e, t) {
  23517. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23518. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23519. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23520. }
  23521. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23522. } else
  23523. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23524. else if (this.path.placeCpm(),
  23525. this.path.fadeInCpm(f.path.fadeInTime),
  23526. i) {
  23527. this.model.warpDestFloors(i.floorVisibility);
  23528. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23529. , k = this.cameraControls.controls[u.FLOORPLAN]
  23530. , H = k.target.clone()
  23531. , G = i.position.clone().sub(H)
  23532. , z = U.position.clone().sub(k.target)
  23533. , W = z.length()
  23534. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23535. , Y = Math.atan2(k.offset.x, k.offset.z)
  23536. , X = Math.atan2(j.x, j.z)
  23537. , Z = k.absoluteScale
  23538. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23539. y.start(function(e, t) {
  23540. k.target.copy(G).multiplyScalar(e).add(H);
  23541. var i = Y + (X - Y) * e;
  23542. k.offset.x = W * Math.sin(i),
  23543. k.offset.z = W * Math.cos(i),
  23544. U.position.copy(k.target).add(k.offset),
  23545. k.absoluteScale = Z + e * (q - Z),
  23546. k.update(),
  23547. this.quaternion.copy(U.quaternion),
  23548. this.position.copy(U.position),
  23549. this.target.copy(k.target),
  23550. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23551. }
  23552. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23553. } else
  23554. F.info("flyToSameMode() funny floorplan view? skipping");
  23555. return y.setTimeout(function(e) {
  23556. this.mode = e,
  23557. h(),
  23558. o.resolve(!0)
  23559. }
  23560. .bind(this, this.mode), p, V.FlyToSameMode),
  23561. this.mode = u.TRANSITIONING,
  23562. o.promise()
  23563. }
  23564. }
  23565. ,
  23566. n.prototype.flyToNewMode = function(e, t) {
  23567. e = e || {};
  23568. var i = e.mode
  23569. , n = e.pano
  23570. , o = e.duration
  23571. , a = e.warpDest
  23572. , s = e.callback
  23573. , l = e.force
  23574. , c = e.quaternion;
  23575. if (t = t || $.Deferred(),
  23576. this.isWarping())
  23577. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23578. s && s(!1),
  23579. t.reject("Cannot change mode during tour transition").promise();
  23580. if (this.mode === u.TRANSITIONING)
  23581. return s && s(!1),
  23582. t.reject("Cannot change mode during mode transition").promise();
  23583. if (i === this.mode)
  23584. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23585. t.promise()) : (s && s(!1),
  23586. t.reject("Already in " + i + " mode").promise());
  23587. var h = a || !1;
  23588. F.debug("Switching mode to " + i);
  23589. var d = function() {
  23590. N.delayOneFrame(function() {
  23591. this.flyToNewMode(e, t)
  23592. }
  23593. .bind(this))
  23594. }
  23595. .bind(this);
  23596. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23597. return t.promise();
  23598. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23599. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23600. this.model.waitForLoad(this.model, function() {
  23601. return this.model.meshTexturesLoaded;
  23602. }
  23603. .bind(this)),
  23604. this.model.loadMeshTextures().done(d),
  23605. t.promise();
  23606. this.history.invalidate(),
  23607. this.updateLastView();
  23608. var p = this.mode
  23609. , C = this.cameraControls.cameras[i];
  23610. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23611. var I = void 0 !== o ? o : e.transitionTime;
  23612. this.emit(w.ModeChanging, p, i, n),
  23613. n && (this.currentPano = n),
  23614. this.switchCameraMode(i, c),
  23615. y.cancelById(V.LookTransition);
  23616. //before fly---------------------
  23617. if(this.mode == "panorama"){
  23618. if(this.model.floorLogos){
  23619. this.model.floorLogos[0].visible = false;
  23620. this.model.floorLogos[1].visible = false;
  23621. }
  23622. }
  23623. if(i == "panorama"){
  23624. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23625. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23626. }else{
  23627. updateVideo({type:"beforeFlyOut", dur:I})//add
  23628. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23629. }
  23630. //------------------------------------
  23631. var _ = (new r.Vector3).copy(this.position);
  23632. if (i === u.PANORAMA){
  23633. this.emit(w.PanoChosen, n, n),
  23634. setTimeout(function() {
  23635. n.floor.enter(i)
  23636. }
  23637. .bind(this), I / 2),
  23638. this.path.fadeOutCpm(f.path.fadeOutTime);
  23639. if(this.model.floorLogos){
  23640. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23641. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23642. }
  23643. }else if (i === u.DOLLHOUSE) {
  23644. if (h && (this.model.stayPut = !0),
  23645. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23646. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23647. this.path.placeCpm(),
  23648. this.path.fadeInCpm(f.path.fadeInTime),
  23649. h) {
  23650. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23651. _.set(15, 10, 15);
  23652. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23653. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23654. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23655. P.length ? (T.copy(P[0].point),
  23656. _.copy(a.position),
  23657. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23658. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23659. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23660. _.add(this.model.position),
  23661. C.position.copy(_),
  23662. this.cameraControls.controls[u.DOLLHOUSE].update()
  23663. }
  23664. } else if (this.path.placeCpm(),
  23665. this.path.fadeInCpm(f.path.fadeInTime),
  23666. a) {
  23667. this.model.warpDestFloors(a.floorVisibility);
  23668. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23669. , L = this.cameraControls.controls[u.FLOORPLAN]
  23670. , D = O.position.clone().sub(L.target)
  23671. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23672. , U = Math.atan2(B.x, B.z);
  23673. L.target.copy(a.position);
  23674. var k = D.length();
  23675. L.offset.x = k * Math.sin(U),
  23676. L.offset.y = 0,
  23677. L.offset.z = k * Math.cos(U),
  23678. O.position.copy(L.target).add(L.offset);
  23679. L.target.clone().sub(C.position);
  23680. C.quaternion.copy(a.quaternion),
  23681. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23682. L.absoluteScale = L.currentScale,
  23683. L.update()
  23684. } else
  23685. this.model.currentFloor.enter(i);
  23686. var H = this.currentPano
  23687. , G = this.position.clone();
  23688. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23689. this.flying = !0,
  23690. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23691. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23692. C.controls.update()),
  23693. e.blackoutStyle = S.FADEIN,
  23694. I = f.show360Views.transitionTime,
  23695. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23696. this.mode = i,
  23697. this.path && this.path.popOutCpm(),
  23698. e.blackoutStyle = S.END,
  23699. I = f.show360Views.transitionTime,
  23700. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23701. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23702. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23703. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23704. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23705. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23706. y.setTimeout(function() {
  23707. this.flying = !1,
  23708. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23709. this.currentPano.enter(),
  23710. this.path.placeCpm(),
  23711. this.path.fadeOutCpm(f.path.fadeOutTime),
  23712. this.spider.draw()),
  23713. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23714. this.mode = i,
  23715. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23716. //add:
  23717. this.updateMarkerVisi() ;
  23718. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23719. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23720. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23721. this.model.floorLogos[0].visible = true
  23722. )
  23723. if(this.mode == u.PANORAMA){
  23724. Overlay.updateVisibles([this.currentPano])
  23725. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23726. }else{
  23727. Overlay.updateVisibles(true)
  23728. }
  23729. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23730. t.resolve())
  23731. }
  23732. .bind(this), I, V.FlyToNewMode),
  23733. this.mode = u.TRANSITIONING,
  23734. p == "panorama" && this.updateHotVisible(),
  23735. t.promise()
  23736. }
  23737. ,
  23738. n.prototype.fade360View = function(e, t, i) {
  23739. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23740. $(this.domElement).fadeOut(.5 * e, function() {
  23741. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23742. this.model.alpha = i.modelAlpha,
  23743. this.position.copy(t.position),
  23744. this.quaternion.copy(t.quaternion),
  23745. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23746. $(this.domElement).fadeIn(.5 * e)
  23747. }
  23748. .bind(this))
  23749. }
  23750. ,
  23751. n.prototype.findDefaultViews = function() {
  23752. this.findDefaultView(this.lastInsideView, !0),
  23753. this.findDefaultView(this.last360View, !1)
  23754. }
  23755. ,
  23756. n.prototype.findDefaultView = function(e, t) {
  23757. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23758. if (e.cameraMode !== u.PANORAMA)
  23759. return !1;
  23760. var i = r.get(e.panoId);
  23761. return i && i.isAligned() === t
  23762. });
  23763. o >= 0 ? (i = r.get(n[o].panoId),
  23764. e.update({
  23765. cameraMode: u.PANORAMA,
  23766. pano: i,
  23767. position: n[o].position,
  23768. quaternion: n[o].quaternion
  23769. })) : (o = r.list.findIndex(function(e) {
  23770. return e.isAligned() === t
  23771. }),
  23772. o >= 0 ? (i = r.list[o],
  23773. e.update({
  23774. cameraMode: u.PANORAMA,
  23775. pano: i,
  23776. position: i.position
  23777. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23778. }
  23779. ,
  23780. n.prototype.updateLastView = function() {
  23781. if (this.mode === u.PANORAMA) {
  23782. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23783. e.update({
  23784. pano: this.currentPano,
  23785. position: this.position,
  23786. quaternion: this.quaternion
  23787. })
  23788. }
  23789. }
  23790. ,
  23791. n.prototype.goToLastView = function(e, t) {
  23792. var i = $.Deferred()
  23793. , n = i.resolve.bind(i)
  23794. , r = i.reject.bind(i)
  23795. , o = e ? this.lastInsideView : this.last360View;
  23796. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23797. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23798. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23799. mode: o.cameraMode,
  23800. pano: o.pano,
  23801. quaternion: o.quaternion,
  23802. callback: t
  23803. }).done(n).fail(r),
  23804. i.promise()
  23805. }
  23806. ,
  23807. n.prototype.fadeToView = function(e, t, i, n) {
  23808. var r = $.Deferred()
  23809. , o = r.resolve.bind(r)
  23810. , a = r.reject.bind(r);
  23811. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23812. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23813. a("Cannot go to illegal view"),
  23814. r.promise();
  23815. var s = (f[t.cameraMode],
  23816. function() {
  23817. $(this.domElement).fadeIn(.5 * i),
  23818. n && n(),
  23819. o()
  23820. }
  23821. .bind(this))
  23822. , l = e ? S.FADEIN : S.END;
  23823. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23824. $(this.domElement).fadeOut(.5 * i, function() {
  23825. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23826. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23827. pano: t.pano,
  23828. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23829. duration: 0
  23830. }, s) : this.flyToNewMode({
  23831. mode: t.cameraMode,
  23832. quaternion: t.quaternion,
  23833. duration: 0,
  23834. callback: s
  23835. })
  23836. }
  23837. .bind(this)),
  23838. r.promise()
  23839. }
  23840. ,
  23841. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23842. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23843. this.flying)
  23844. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23845. o && o(),
  23846. !1;
  23847. null !== e && void 0 !== e || (e = b.Show),
  23848. this.history.invalidate()
  23849. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23850. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23851. return this.emit(w.WarpStarted, a, i, n, r),
  23852. n = n || S.MIDDLE,
  23853. this.path.warpToPano(i, n, r, function() {
  23854. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23855. this.emit(w.WarpEnded, i),
  23856. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23857. o && o()
  23858. }
  23859. .bind(this)),
  23860. e === b.Hide && this.path.discardPathObject(),
  23861. !0
  23862. }
  23863. ,
  23864. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23865. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23866. s && s(),
  23867. !1)
  23868. }
  23869. ,
  23870. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23871. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23872. a && a(),
  23873. !1)
  23874. }
  23875. ,
  23876. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23877. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23878. }
  23879. ,
  23880. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23881. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23882. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23883. t && t(),
  23884. !1)
  23885. }
  23886. ,
  23887. n.prototype.aimTourCamera = function(e, t, i, n) {
  23888. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23889. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23890. }
  23891. ,
  23892. n.prototype.showPathToHeroLocation = function(e) {
  23893. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23894. }
  23895. ,
  23896. n.prototype.tourInterlude = function(e, t) {
  23897. this.history.invalidate();
  23898. this.path.discardSlow();
  23899. //xzw:
  23900. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23901. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23902. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23903. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23904. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23905. var timeEachItem = 2000;//假设每个item飞的时间
  23906. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23907. }
  23908. rotTime = Math.max(0, rotTime)
  23909. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23910. this.path.waitNextStep(e, function() {
  23911. t && t()
  23912. }.bind(this), rotTime)
  23913. }
  23914. ,
  23915. n.prototype.stopInterlude = function() {
  23916. this.interruptAndFastForward(null, 0)
  23917. }
  23918. ,
  23919. n.prototype.interruptAndFastForward = function(e, t) {
  23920. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23921. this.flying && this.emit(w.FlyingInterrupted),
  23922. this.path.interruptAndFastForward(e, t)
  23923. }
  23924. ,
  23925. n.prototype.setSize = function(e, t) {
  23926. var i = e / t;
  23927. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23928. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23929. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23930. for (var r in this.cameraControls.cameras) {
  23931. var o = this.cameraControls.cameras[r];
  23932. o.fov = this.baseFov * (1 / this.zoomLevel),
  23933. o.updateAspect(i)
  23934. }
  23935. }
  23936. ,
  23937. n.prototype.toJSON = function() {
  23938. var e = {};
  23939. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23940. e.camera_mode = u.toInt(this.mode),
  23941. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23942. return e.hidden ? 0 : 1
  23943. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23944. e) : e
  23945. }
  23946. ,
  23947. n.prototype.getCurrentNodePanos = function(e) {
  23948. this.model.panos.map;
  23949. if (e.length = 0, this.path.nodes){
  23950. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23951. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23952. if(this.path.nodes.length){
  23953. e.push(this.model.panos.get(this.path.nodes[0]))
  23954. }
  23955. if(this.path.nodes.length>1){
  23956. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23957. }
  23958. }else{
  23959. for (var t = 0; t < this.path.nodes.length; t++) {
  23960. var i = this.path.nodes[t];
  23961. e.push(this.model.panos.get(i))
  23962. }
  23963. }
  23964. }
  23965. }
  23966. ,
  23967. n.prototype.zoomIncrementally = function(e) {
  23968. var t = this.zoomLevel;
  23969. this.zoomTo(this.zoomLevel + e),
  23970. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23971. }
  23972. ,
  23973. n.prototype.zoomInIncrementally = function(e) {
  23974. e = e || this.defaultZoomIncrement,
  23975. this.zoomIncrementally(e)
  23976. }
  23977. ,
  23978. n.prototype.zoomOutIncrementally = function(e) {
  23979. e = e || -this.defaultZoomIncrement,
  23980. this.zoomIncrementally(e)
  23981. }
  23982. ,
  23983. n.prototype.zoomBy = function(e) {
  23984. this.zoomTo(this.zoomLevel * e)
  23985. }
  23986. ,
  23987. n.prototype.zoomIn = function() {
  23988. this.zoomBy(1 + this.zoomSpeed)
  23989. }
  23990. ,
  23991. n.prototype.zoomOut = function() {
  23992. this.zoomBy(1 - this.zoomSpeed)
  23993. }
  23994. ,
  23995. n.prototype.zoomTo = function(e, t) {
  23996. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23997. if (e < f.zoom.min && (e = f.zoom.min),
  23998. e > f.zoom.max && (e = f.zoom.max),
  23999. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24000. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24001. e === f.zoom.min && this.emit(O.ZoomMin)),
  24002. this.cameraControls.activeControl) {
  24003. var i = this.cameraControls.activeControl.camera;
  24004. this.zoomLevel = e,
  24005. i.fov = this.baseFov * (1 / this.zoomLevel),
  24006. i.updateProjectionMatrix(),
  24007. this.zoomFov = i.fov
  24008. }
  24009. }
  24010. }
  24011. ,
  24012. n.prototype.increaseZoomSpeed = function() {
  24013. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24014. }
  24015. ,
  24016. n.prototype.decreaseZoomSpeed = function() {
  24017. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24018. }
  24019. ,
  24020. n.prototype.clampZoomSpeed = function(e) {
  24021. return e < 0 ? 0 : e
  24022. }
  24023. ,
  24024. n.prototype.activatePersistentZooming = function(e) {
  24025. this.zooming = e ? 1 : -1
  24026. }
  24027. ,
  24028. n.prototype.deactivatePersistentZooming = function() {
  24029. this.zooming = 0
  24030. }
  24031. ,
  24032. n.prototype.zoomDefault = function() {
  24033. this.zoomTo(1, !0)
  24034. }
  24035. ,
  24036. window.fovTranId = 333;//add
  24037. n.prototype.smoothZoomToDefault = function(e, t) {
  24038. y.cancelById(window.fovTranId)
  24039. var i, n = this.zoomLevel,
  24040. r = function(e) {
  24041. e > 1 && (e = 1),
  24042. i = n * (1 - e) + e,
  24043. this.zoomTo(i, !0)
  24044. }.bind(this),
  24045. o = function() {
  24046. this.zoomDefault(),
  24047. t && window.setTimeout(t, 50)
  24048. }.bind(this);
  24049. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24050. }
  24051. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24052. y.cancelById(window.fovTranId)
  24053. console.log("smoothZoomFovTo "+zoomLevel)
  24054. var i,
  24055. n = this.zoomLevel,
  24056. aimLevel = zoomLevel || this.baseFov / fov
  24057. if (n == aimLevel) return
  24058. var fun = function (e) {
  24059. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24060. this.zoomTo(i, !0)
  24061. }.bind(this)
  24062. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24063. }
  24064. ,
  24065. n.prototype.updateZoomPano = function() {
  24066. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24067. var e = this.currentPano;
  24068. if (e) {
  24069. var t = this.zoomLevel > f.zoom.activationThreshold
  24070. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24071. , n = !i && !this.isWarping()
  24072. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24073. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24074. this.panoRenderer.setZoomingActive(r, e, !0);
  24075. var o = function(e, t) {
  24076. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24077. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24078. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24079. e.setZoomed(t)
  24080. }
  24081. .bind(this);
  24082. r && !e.zoomed ? (o(e, !0),
  24083. this.panoRenderer.enableUltraHighQualityMode(function() {
  24084. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24085. r && o(e, !0)
  24086. }
  24087. .bind(this))) : !t && e.zoomed && o(e, !1)
  24088. }
  24089. }
  24090. },
  24091. n.prototype.checkHasNeighbor = function(pano){//add
  24092. for(var i in pano.neighbourPanos ){
  24093. if(i == pano.id)continue;
  24094. if(pano.neighbourPanos[i]){
  24095. return true;
  24096. }
  24097. }
  24098. }
  24099. ,
  24100. t.exports = n
  24101. }
  24102. ).call(this, "/js/player.js")
  24103. }
  24104. , {
  24105. "./constants": 8,
  24106. "./enum/AlignmentType": 17,
  24107. "./enum/BlackoutStyle": 18,
  24108. "./enum/ControlEvents": 21,
  24109. "./enum/Keys": 30,
  24110. "./enum/ModelManagerEvents": 33,
  24111. "./enum/PanoSizeClass": 36,
  24112. "./enum/PanoramaEvents": 37,
  24113. "./enum/PathDiscardMode": 38,
  24114. "./enum/PathDisplayMode": 39,
  24115. "./enum/PlayerEvents": 40,
  24116. "./enum/TagStates": 44,
  24117. "./enum/Vectors": 50,
  24118. "./enum/Viewmode": 51,
  24119. "./enum/WarpStyle": 52,
  24120. "./enum/ZoomEvents": 53,
  24121. "./exception/BasicException": 55,
  24122. "./model/ModelManager": 140,
  24123. "./objects/NSpider": 147,
  24124. "./objects/Panorama": 148,
  24125. "./objects/Reticule": 149,
  24126. "./objects/ShowPath": 151,
  24127. "./objects/Snapshot": 153,
  24128. "./objects/View": 154,
  24129. "./settings": 166,
  24130. "./shaders": 167,
  24131. "./tile/TileDownloader": 171,
  24132. "./tile/TilePrioritizer": 172,
  24133. "./util/ZoomStats": 179,
  24134. "./util/browser": 182,
  24135. "./util/camera": 183,
  24136. "./util/cameraLight": 184,
  24137. "./util/common": 185,
  24138. "./util/easing": 186,
  24139. "./util/history": 187,
  24140. "./util/lerp": 188,
  24141. "./util/logger": 189,
  24142. "./util/math": 190,
  24143. "./util/transitions": 195,
  24144. "hot":"hot",
  24145. "scaleImg":"scaleImg",
  24146. events: 202,
  24147. three: 217
  24148. }],
  24149. "scaleImg":[function(t, e){// xzw
  24150. var OUTPUT = e;
  24151. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24152. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24153. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24154. return G.getImageData(0,0,s,f)}
  24155. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24156. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24157. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24158. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24159. else
  24160. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24161. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24162. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24163. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24164. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24165. W=new Float32Array(at);else
  24166. for(W=[],et=0;at>et;++et)
  24167. W[et]=0;for(b=0;w>b;b++)
  24168. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24169. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24170. delete p,h(),J=n(W)}
  24171. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24172. if("png-src"===i||"jpeg-src"===i)
  24173. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24174. return B}
  24175. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24176. OUTPUT.exports = c;
  24177. }, {}
  24178. ],
  24179. 156: [function(e, t, i) {
  24180. (function(i) {
  24181. "use strict";
  24182. function n(e, t) {
  24183. this.model = e,
  24184. this.panos = e.panos,
  24185. this.player = t,
  24186. this.imagePanos = this.listImagePanos(),
  24187. this.retryMinimumTime = 1e4
  24188. }
  24189. var r = (e("three"),
  24190. e("./enum/Viewmode"))
  24191. , o = (e("./settings"),
  24192. e("./objects/Panorama"))
  24193. , a = e("./util/logger")
  24194. , s = new a(i);
  24195. n.prototype.start = function() {
  24196. this.loadNextPano(function(e) {
  24197. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24198. setTimeout(function() {
  24199. this.start()
  24200. }
  24201. .bind(this), 1e3))
  24202. }
  24203. .bind(this))
  24204. }
  24205. ,
  24206. n.prototype.validLoadTarget = function(e) {
  24207. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24208. }
  24209. ,
  24210. n.prototype.listImagePanos = function() {
  24211. var e = []
  24212. , t = this;
  24213. return this.model.images.forEach(function(i) {
  24214. if (i.metadata && i.metadata.scan_id) {
  24215. var n = t.model.panos.get(i.metadata.scan_id);
  24216. n && !n.isLoaded("high") && e.push(n)
  24217. }
  24218. }),
  24219. e
  24220. }
  24221. ,
  24222. n.prototype.nextNotLoadedImage = function() {
  24223. for (; this.imagePanos.length > 0; ) {
  24224. var e = this.imagePanos[0];
  24225. if (!e.isLoaded("high"))
  24226. return e;
  24227. this.imagePanos.shift()
  24228. }
  24229. return null
  24230. }
  24231. ,
  24232. n.prototype.loadNextPano = function(e) {
  24233. var t, i, n = this.model.waitQueue.filter(function(e) {
  24234. return e.object instanceof o
  24235. });
  24236. n.length > 0 ? (t = n[0].object,
  24237. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24238. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24239. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24240. t = this.imagePanos[0],
  24241. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24242. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24243. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24244. s.debug("Preloading " + i + "-res pano " + t.id),
  24245. t.loadCube(i).done(e).fail(function() {
  24246. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24247. e()
  24248. })) : e && e(null)
  24249. }
  24250. ,
  24251. t.exports = n
  24252. }
  24253. ).call(this, "/js/preloaders.js")
  24254. }
  24255. , {
  24256. "./enum/Viewmode": 51,
  24257. "./objects/Panorama": 148,
  24258. "./settings": 166,
  24259. "./util/logger": 189,
  24260. three: 217
  24261. }],
  24262. 157: [function(e, t, i) {
  24263. (function(i) {
  24264. "use strict";
  24265. function n(e, t, i, n, r) {
  24266. this.qualityManager = e,
  24267. this.scene = t,
  24268. this.camera = i,
  24269. this.container = r,
  24270. this.controls = n,
  24271. this.controls.enabled = !0,
  24272. this.controls.locked = !0,
  24273. this.quickstartCamera = n.camera,
  24274. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24275. this.skybox = null
  24276. }
  24277. var r = e("three")
  24278. , o = e("../util/logger")
  24279. , a = e("../constants")
  24280. , s = (e("../util/transitions"),
  24281. e("../util/lerp"),
  24282. e("../util/easing"),
  24283. e("../enum/Vectors"))
  24284. , l = e("../enum/PanoSizeClass")
  24285. , c = (e("../materials/ModelTextureMaterial"),
  24286. e("../materials/CubemapMaterial"))
  24287. , h = (e("../cameras/PanoramaCamera"),
  24288. e("../controls/PanoramaControls"),
  24289. e("../tile/TileUtils"),
  24290. e("../util/camera"),
  24291. e("../util/cameraLight"))
  24292. , u = (e("../util/browser"),
  24293. e("../settings"),
  24294. e("../gui/helpManager"),
  24295. new o(i));
  24296. n.prototype.load = function(e) {
  24297. e.pano.shouldRedrawOnBaseLoaded = !0;
  24298. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24299. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24300. var a = this.qualityManager.getPanoSize(l.BASE)
  24301. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24302. if (e.pano.tiled) {
  24303. u.warn("Loading startPano, TILED", e.pano.id);
  24304. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24305. , p = this.quickstartCamera.fov;
  24306. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24307. t = e.pano.loadTiledPano(c, r, {
  24308. hFov: d,
  24309. vFov: p
  24310. }, !1, !1, !0),
  24311. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24312. } else
  24313. u.warn("Loading startPano", e.pano.id),
  24314. t = e.pano.loadCube("high");
  24315. return $.when(t).then(function() {
  24316. n.init(e.pano, e.quaternion),
  24317. e.pano.tiled ? i.done(function() {
  24318. e.pano.lockUntilRenderingComplete = !1,
  24319. this.controls.locked = !1
  24320. }
  24321. .bind(this)) : this.controls.locked = !1
  24322. }
  24323. .bind(this))
  24324. }
  24325. ,
  24326. n.prototype.init = function(e, t) {
  24327. u.info("Quickstart done loading, adding scene objects"),
  24328. e.lockUntilRenderingComplete = !0,
  24329. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24330. side: r.BackSide
  24331. })),
  24332. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24333. this.skybox.quaternion.copy(e.quaternion),
  24334. this.scene.add(this.skybox),
  24335. $(this.container).show()
  24336. }
  24337. ,
  24338. n.prototype.update = function(e) {
  24339. this.controls.update(e),
  24340. this.camera.copy(this.quickstartCamera)
  24341. }
  24342. ,
  24343. n.prototype.setSize = function(e, t) {
  24344. this.quickstartCamera.updateAspect(e / t)
  24345. }
  24346. ,
  24347. n.prototype.destroy = function() {
  24348. this.scene.remove(this.skybox)
  24349. }
  24350. ,
  24351. t.exports = n
  24352. }
  24353. ).call(this, "/js/scene/QuickstartManager.js")
  24354. }
  24355. , {
  24356. "../cameras/PanoramaCamera": 7,
  24357. "../constants": 8,
  24358. "../controls/PanoramaControls": 13,
  24359. "../enum/PanoSizeClass": 36,
  24360. "../enum/Vectors": 50,
  24361. "../gui/helpManager": 68,
  24362. "../materials/CubemapMaterial": 117,
  24363. "../materials/ModelTextureMaterial": 118,
  24364. "../settings": 166,
  24365. "../tile/TileUtils": 174,
  24366. "../util/browser": 182,
  24367. "../util/camera": 183,
  24368. "../util/cameraLight": 184,
  24369. "../util/easing": 186,
  24370. "../util/lerp": 188,
  24371. "../util/logger": 189,
  24372. "../util/transitions": 195,
  24373. three: 217
  24374. }],
  24375. 158: [function(e, t, i) {
  24376. "use strict";
  24377. function n(e, t, i) {
  24378. this.scene = e,
  24379. this.camera = t,
  24380. this.renderer = null,
  24381. this.effects = i,
  24382. this.animateCallback = null,
  24383. this.composer = null,
  24384. this.qualityManager = null,
  24385. e.renderWidth = 0,
  24386. e.renderHeight = 0,
  24387. this.updateClock = new r.Clock,
  24388. this.components = [],
  24389. this.updateListeners = [],
  24390. this.resizeListeners = [],
  24391. this.forceUpdateSize = !1,
  24392. this.started = !1,
  24393. this.textures = {},
  24394. this.suspendedObjects = []
  24395. }
  24396. var r = e("three")
  24397. , o = e("../shaders")
  24398. , a = e("../enum/SceneRendererEvents")
  24399. , s = e("../enum/GLTextureType")
  24400. , l = e("../enum/GLCubeFaces")
  24401. , c = e("../exception/BasicException")
  24402. , h = e("../exception/RendererCreationException")
  24403. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24404. , m = e("../util/browser")
  24405. /**************************************************************************************************************************************************/
  24406. , u = e("../settings")
  24407. , d = e("events").EventEmitter;
  24408. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24409. n.prototype = Object.create(d.prototype),
  24410. n.prototype.addComponent = function(e) {
  24411. this.components.push(e),
  24412. e.update && this.updateListeners.push(e),
  24413. e.setSize && (this.resizeListeners.push(e),
  24414. this.forceUpdateSize = !0)
  24415. }
  24416. ,
  24417. n.prototype.removeComponent = function(e) {
  24418. var t = function(t) {
  24419. return t !== e
  24420. };
  24421. this.components = this.components.filter(t),
  24422. this.updateListeners = this.updateListeners.filter(t),
  24423. this.resizeListeners = this.resizeListeners.filter(t)
  24424. }
  24425. ,
  24426. n.prototype.start = function(e) {
  24427. if (this.started)
  24428. throw new c("Can't start SceneRenderer, already started");
  24429. this.createContext(e),
  24430. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24431. m.isMobile() && this.boluoVrInit(),
  24432. /*******************************************************************************************************************************/
  24433. this.initComposer(),
  24434. this.started = !0,
  24435. (p = p.bind(this))()
  24436. }
  24437. ,
  24438. n.prototype.createContext = function(e) {
  24439. try {
  24440. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24441. this.renderer.autoClear = !0,
  24442. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24443. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24444. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24445. this.emit(a.ContextCreated)
  24446. } catch (e) {
  24447. throw new h("Unable to create a WebGL rendering context")
  24448. }
  24449. u.profiling.enabled && this.overrideTextures(),
  24450. e.appendChild(this.renderer.domElement)
  24451. /* window.stats = new Stats();
  24452. e.appendChild( stats.dom ); */
  24453. }
  24454. ,
  24455. n.prototype.overrideTextures = function() {
  24456. var e = this.renderer.context
  24457. , t = 0
  24458. , i = e.createTexture;
  24459. e.createTexture = function() {
  24460. var n = i.call(e);
  24461. return n.id = t++,
  24462. this.textures[n.id] = n,
  24463. n
  24464. }
  24465. .bind(this);
  24466. var n = e.texImage2D;
  24467. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24468. var d, p = this.getTextureTypeFromTarget(e, t);
  24469. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24470. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24471. h = a,
  24472. u = l,
  24473. o = u.naturalWidth,
  24474. a = u.naturalHeight,
  24475. n.call(e, t, i, r, c, h, u));
  24476. var f = this.textures[d.id];
  24477. f.width = p === s.TextureCube ? 6 * o : o,
  24478. f.height = a
  24479. }
  24480. .bind(this);
  24481. var r = e.deleteTexture;
  24482. e.deleteTexture = function(t) {
  24483. delete this.textures[t.id],
  24484. r.call(e, t)
  24485. }
  24486. .bind(this)
  24487. }
  24488. ,
  24489. n.prototype.updateTextureMemory = function() {
  24490. var e = null;
  24491. return function() {
  24492. var t = 0;
  24493. for (var i in this.textures) {
  24494. var n = this.textures[i];
  24495. n.width && n.height && (t += n.width * n.height * 4)
  24496. }
  24497. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24498. e = t
  24499. }
  24500. }(),
  24501. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24502. switch (t) {
  24503. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24504. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24505. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24506. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24507. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24508. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24509. return s.TextureCube;
  24510. case e.TEXTURE_2D:
  24511. return s.Texture2D;
  24512. default:
  24513. return null
  24514. }
  24515. }
  24516. ,
  24517. n.prototype.initComposer = function() {
  24518. this.composer = new r.EffectComposer(this.renderer),
  24519. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24520. //this.composer.addPass(this.effects.hblurPass),
  24521. //this.composer.addPass(this.effects.vblurPass)
  24522. this.composer.addPass(this.effects.transitionMaskPass)//add
  24523. }
  24524. ,
  24525. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24526. this.renderWidth = e,
  24527. this.renderHeight = t,
  24528. this.effects.aspect = e / t,
  24529. /* this.renderer.setSize(e, t), -----MP */
  24530. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24531. this.composer.setSize(e, t);
  24532. for (var i = 0; i < this.resizeListeners.length; i++)
  24533. this.resizeListeners[i].setSize(e, t)
  24534. }
  24535. ,
  24536. n.prototype.render = function() {
  24537. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24538. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24539. }
  24540. /******************************************************************************************************徐世廷**********************************************************************/
  24541. var vrPermission = {};
  24542. var vrPermissionCallBack = function(info1,info2){
  24543. if(info1 == "reset"){
  24544. vrPermission = {};
  24545. }else{
  24546. vrPermission[info1] = info2
  24547. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24548. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24549. }
  24550. }
  24551. }
  24552. n.prototype.boluoVrInit = function() {
  24553. console.log("boluoVrInit")
  24554. this.isHuawei5X = m.detectHUAWEI5X(),
  24555. this.oldRenderer = this.renderer,
  24556. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24557. window.panoCamera = this.camera;
  24558. var a = this;
  24559. window._vrEnabled = !1,
  24560. Object.defineProperty(window, "vrEnabled", {
  24561. get: function() {
  24562. return window._vrEnabled
  24563. },
  24564. set: function(b) {
  24565. b = !!b,
  24566. b ? (a.renderer = a.newRenderer,
  24567. window.vrMarkers.forEach(function(a) {
  24568. a.visible = !0
  24569. })) : (a.renderer = a.oldRenderer,
  24570. window.vrMarkers.forEach(function(a) {
  24571. a.visible = !1
  24572. })),
  24573. a.cursor.visible = b,
  24574. a.setSize(window.innerWidth, window.innerHeight),
  24575. window._vrEnabled = b
  24576. if(b){
  24577. setTimeout(function(){
  24578. console.log("orientEnable"+window.orientEnable)
  24579. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24580. if(m.detectIOS()/* && m.detectSafari() */){
  24581. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24582. console.log("开始获取权限 major"+b.major)
  24583. if(b.major == 12 && b.minor>=2){
  24584. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24585. else{//app??
  24586. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24587. }
  24588. }else if(b.major >= 13){
  24589. if(!window.location.href.includes("https://")){
  24590. console.log("需要https");
  24591. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24592. return;
  24593. }
  24594. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24595. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24596. if(!window.vrEnabled || window.orientEnable)return;
  24597. vrPermissionCallBack("reset")
  24598. console.log(window.DeviceMotionEvent)
  24599. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24600. console.log("开始获取权限1")
  24601. ///注意:需要https 本地服务器permissionState会得到denied
  24602. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24603. console.log("permissionState1: "+permissionState)
  24604. vrPermissionCallBack("deviceMotion", permissionState)
  24605. }).catch(function(e){
  24606. vrPermissionCallBack("deviceMotion", false)
  24607. console.log(e)
  24608. })
  24609. }else{
  24610. console.log("window.DeviceMotionEvent undefined")
  24611. vrPermissionCallBack("deviceMotion", false)
  24612. }
  24613. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24614. console.log("开始获取权限2")
  24615. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24616. console.log("permissionState2: "+permissionState)
  24617. vrPermissionCallBack("deviceOrientation", permissionState)
  24618. }).catch(function(e){
  24619. vrPermissionCallBack("deviceOrientation", false)
  24620. console.log(e)
  24621. })
  24622. }else{
  24623. console.log("window.DeviceOrientationEvent undefined")
  24624. vrPermissionCallBack("deviceOrientation", false)
  24625. }
  24626. },hasFailed ? 0 : 150)
  24627. /* /* setTimeout(function(){
  24628. if(settings.vrEnabled && !window.orientEnable){
  24629. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24630. }
  24631. },4000) */
  24632. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24633. }else{
  24634. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24635. }
  24636. }else{
  24637. //已经触发了
  24638. }
  24639. },200);
  24640. }
  24641. }
  24642. }),
  24643. this.createCursor(.5, !1, 1, 16777215, 0);
  24644. var b = {
  24645. setSize: function(b, c) {
  24646. a.camera.aspect = b / c
  24647. }
  24648. };
  24649. this.resizeListeners.push(b),
  24650. this.vrLoadingInit()
  24651. }
  24652. ,
  24653. n.prototype.vrLoadingInit = function() {
  24654. var a = function(camera) {
  24655. var a = this
  24656. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24657. , c = new r.MeshBasicMaterial({
  24658. color: 4967932,
  24659. side: r.DoubleSide
  24660. })
  24661. , d = new r.Mesh(b,c);
  24662. this.mesh = d,
  24663. d.position.z = -2,
  24664. d.scale.set(.08, .08, .08),
  24665. d.visible = !1,
  24666. camera.add(d),
  24667. //window.player.camera.add(d),
  24668. a.enabled = !1,
  24669. this.update = function(b) {
  24670. 1 == a.enabled && (d.rotation.z += 15 * b)
  24671. }
  24672. }
  24673. , a = new a(this.camera);
  24674. window.Loading = a,
  24675. this.updateListeners.push(a)
  24676. }
  24677. ,
  24678. n.prototype.createCursor = function(a, b, c, d, e) {
  24679. var g, h = new r.SpriteMaterial({
  24680. opacity: c,
  24681. color: d,
  24682. transparent: b,
  24683. map: this.boluoGetTexture("images/cursor.png"),
  24684. needsUpdate: !0,
  24685. side: r.DoubleSide
  24686. });
  24687. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24688. h.map.repeat = new r.Vector2(1 / 17,1),
  24689. h.depthTest = !1,
  24690. h.blending = r.AdditiveBlending,
  24691. g = new r.Sprite(h),
  24692. // g.scale.set(a, a, a),
  24693. g.scale.set(.3,.3,.3)
  24694. g.position.z = -2,
  24695. g.visible = !1,
  24696. g.name = "cursor",
  24697. this.camera.add(g),
  24698. this.scene.add(this.camera),
  24699. this.cursor = g;
  24700. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24701. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24702. this.updateListeners.push(i)
  24703. }
  24704. ,
  24705. window.orientEnable = 0; //是否能触发deviceorientation
  24706. n.prototype.CursorAnimation = function(a, b, c) {
  24707. function d() {
  24708. g.orient = r.Math.degToRad(window.orientation || 0)
  24709. }
  24710. function e(a) {
  24711. if(!window.vrEnabled && window.orientEnable) return;
  24712. window.orientEnable || (window.orientEnable = 1);
  24713. var b = r.Math.degToRad(a.alpha)
  24714. , c = r.Math.degToRad(a.beta)
  24715. , d = r.Math.degToRad(a.gamma);
  24716. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24717. -1e3 === g.beta && (g.beta = c),
  24718. -1e3 === g.gamma && (g.gamma = d),
  24719. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24720. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24721. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24722. g.beta = c,
  24723. g.gamma = d),
  24724. n.vrDebug) {
  24725. $("#info-device-orientation").css("display", "block");
  24726. var e = "";
  24727. e += "alpha=(" + g.alpha + ")<BR/>",
  24728. e += "beta=(" + g.beta + ")<BR/>",
  24729. e += "gamma=" + g.gamma + "<BR/>",
  24730. document.getElementById("info-device-orientation").innerHTML = e
  24731. }
  24732. }
  24733. this.cursor = b,
  24734. this.raycaster = new r.Raycaster,
  24735. this.targetEventObj = {},
  24736. this.type = 1,
  24737. this.tweenFlag = !0;
  24738. var g = this;
  24739. this.target = c,
  24740. console.log(c.uuid),
  24741. this.euler = new r.Euler,
  24742. this.q0 = new r.Quaternion,
  24743. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24744. this.zee = new r.Vector3(0,0,1),
  24745. this.alpha = -1e3,
  24746. this.beta = -1e3,
  24747. this.gamma = -1e3,
  24748. this.orient = r.Math.degToRad(window.orientation || 0),
  24749. window.addEventListener("orientationchange", d),
  24750. window.addEventListener("deviceorientation", e),
  24751. this.setObjectQuaternion = function(a, b, d, e, f) {
  24752. g.euler.set(d, b, -e, "YXZ"),
  24753. a.setFromEuler(g.euler),
  24754. a.multiply(g.q1),
  24755. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24756. c.updateMatrixWorld()
  24757. }
  24758. ,
  24759. parent !== window && window.addEventListener("message", function(a) {
  24760. var b = JSON.parse(a.data)
  24761. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24762. b && b.alpha && b.beta && b.gamma && function(a) {
  24763. var c = r.Math.degToRad(b.alpha)
  24764. , d = r.Math.degToRad(b.beta)
  24765. , e = r.Math.degToRad(b.gamma);
  24766. a ? (-1e3 === g.alpha && (g.alpha = c),
  24767. -1e3 === g.beta && (g.beta = d),
  24768. -1e3 === g.gamma && (g.gamma = e),
  24769. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24770. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24771. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24772. g.beta = d,
  24773. g.gamma = e)
  24774. }(c)
  24775. }),
  24776. this.update = function(a) {
  24777. TWEEN.update();
  24778. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24779. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24780. this.triggerTargetEvent())
  24781. }
  24782. ,
  24783. this.triggerTargetEvent = function() {
  24784. var a = this.choseObj()
  24785. , b = a ? a.object : void 0;
  24786. this.targetEventObj.currentObj = b,
  24787. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24788. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24789. b && b.enabled && this.startAnimate(function() {
  24790. this.clickCallback(b)
  24791. }
  24792. .bind(this))) : this.type,
  24793. this.targetEventObj.lastObj = b)
  24794. }
  24795. ,
  24796. this.choseObj = function() {
  24797. this.raycaster.setFromCamera({
  24798. x: 0,
  24799. y: 0
  24800. }, c);
  24801. var a = (this.raycaster.ray,
  24802. window.vrMarkers)
  24803. , b = this.raycaster.intersectObjects(a);
  24804. if (b.length > 0)
  24805. return b[0]
  24806. }
  24807. ,
  24808. this.clickCallback = function(a) {
  24809. this.runTHREEAction(a, "onclick")
  24810. }
  24811. ,
  24812. this.runTHREEAction = function(a, b) {
  24813. switch (b) {
  24814. case "onclick":
  24815. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24816. a()
  24817. });
  24818. break;
  24819. case "onhover":
  24820. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24821. a()
  24822. });
  24823. break;
  24824. case "onout":
  24825. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24826. a()
  24827. })
  24828. }
  24829. }
  24830. ,
  24831. this.startAnimate = function(a) {
  24832. this.tweenFlag && this.initAnimation(a)
  24833. }
  24834. ,
  24835. this.initAnimation = function(a) {
  24836. var b = this
  24837. , c = this.cursor.material.map.offset
  24838. , d = function(a) {
  24839. return Math.floor(17 * a) / 17
  24840. };
  24841. b.tweenFlag = !1,
  24842. this.cursorAnimate = new TWEEN.Tween(c).to({
  24843. x: 1
  24844. }, 1e3).onStart(function() {
  24845. b.tweenFlag = !1
  24846. }).onStop(function() {
  24847. b.tweenFlag = !0,
  24848. this.x = 0,
  24849. c.x = 0
  24850. }).onUpdate(function() {}).onComplete(function() {
  24851. a(),
  24852. c.x = 0,
  24853. setTimeout(function() {
  24854. b.tweenFlag = !0
  24855. }, 1500)
  24856. }),
  24857. this.cursorAnimate.easing(d),
  24858. this.cursorAnimate.start()
  24859. }
  24860. ,
  24861. this.autoCursorPosition = function(a) {
  24862. // var b = Math.abs(a.distance - 10);
  24863. // this.cursor.position.z = -b,
  24864. // b /= 10;
  24865. // alert(b);
  24866. // this.cursor.scale.set(b, b, b)
  24867. this.cursor.scale.set(.3,.3,.3)
  24868. }
  24869. }
  24870. ,
  24871. n.prototype.vrRenderer = function(a, b, c) {
  24872. var d = new b.vrCamera(c);
  24873. d.bananaAspect = .8,
  24874. this.width,
  24875. this.height;
  24876. var b = this;
  24877. this.setSize = function(c, d) {
  24878. a.setSize.call(this, c, d),
  24879. b.width = c,
  24880. b.height = d
  24881. }
  24882. ,
  24883. this.render = function(b, c, e, f) {
  24884. window.cameraQua = c.quaternion.clone();
  24885. var g, h;
  24886. if (c.__RESS__SKIP__STEREO__)
  24887. return a.render(b, c, e, f);
  24888. if ("PerspectiveCamera" === c.type)
  24889. g = d.cameraL,
  24890. h = d.cameraR,
  24891. b.updateMatrixWorld(),
  24892. null === c.parent && c.updateMatrixWorld(),
  24893. d.vrCameraUpdate(c);
  24894. else {
  24895. if ("OrthographicCamera" !== c.type)
  24896. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24897. g = h = c
  24898. }
  24899. a.setScissorTest(!0),
  24900. a.setScissor(0, 0, this.width / 2, this.height),
  24901. a.setViewport(0, 0, this.width / 2, this.height),
  24902. a.render.call(this, b, g, e, f),
  24903. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24904. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24905. a.render.call(this, b, h, e, f),
  24906. a.setScissorTest(!1)
  24907. }
  24908. ,
  24909. this.__proto__ = {
  24910. __proto__: a
  24911. }
  24912. }
  24913. ,
  24914. n.prototype.vrCamera = function(a) {
  24915. this.type = "StereoCamera",
  24916. this._aspect = 1,
  24917. this._overlap = .064,
  24918. this.cameraL = new r.PerspectiveCamera,
  24919. this.cameraL.layers.enable(1),
  24920. this.cameraL.near = 0.01,//xzw add
  24921. this.cameraL.matrixAutoUpdate = !1,
  24922. this.cameraR = new r.PerspectiveCamera,
  24923. this.cameraR.layers.enable(2),
  24924. this.cameraR.near = 0.01,//xzw add
  24925. this.cameraR.matrixAutoUpdate = !1,
  24926. this.eyeRight = new r.Matrix4,
  24927. this.eyeLeft = new r.Matrix4,
  24928. this.vrCameraNeedsUpdate = !0,
  24929. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24930. Object.defineProperty(this, "bananaAspect", {
  24931. get: function() {
  24932. return this._aspect
  24933. },
  24934. set: function(a) {
  24935. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24936. this._aspect = a
  24937. }
  24938. }),
  24939. Object.defineProperty(this, "overlap", {
  24940. get: function() {
  24941. return this._overlap
  24942. },
  24943. set: function(a) {
  24944. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24945. this._overlap = a
  24946. }
  24947. }),
  24948. this.vrCameraUpdate = function(a) {
  24949. this.vrCameraNeedsUpdate = true;
  24950. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24951. this.vrCameraNeedsUpdate) {
  24952. this.vrCameraNeedsUpdate = !1,
  24953. //console.debug("vrCameraUpdate"),
  24954. this.bananaFocus = a.focus,
  24955. this.bananaFov = a.fov,
  24956. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24957. this.bananaNear = a.near,
  24958. this.bananaFar = a.far,
  24959. //console.debug(a.aspect),
  24960. this.bananaFocus = 10;
  24961. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24962. this.eyeLeft.elements[12] = -e,
  24963. this.eyeRight.elements[12] = e,
  24964. b = -g * this.bananaReal_aspect + f,
  24965. c = g * this.bananaReal_aspect + f,
  24966. d.elements[0] = 2 * this.bananaNear / (c - b),
  24967. d.elements[8] = (c + b) / (c - b),
  24968. this.cameraL.projectionMatrix.copy(d),
  24969. b = -g * this.bananaReal_aspect - f,
  24970. c = g * this.bananaReal_aspect - f,
  24971. d.elements[0] = 2 * this.bananaNear / (c - b),
  24972. d.elements[8] = (c + b) / (c - b),
  24973. this.cameraR.projectionMatrix.copy(d)
  24974. }
  24975. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24976. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24977. }
  24978. }
  24979. ,
  24980. n.prototype.boluoGetTexture = function(a) {
  24981. var b = new r.TextureLoader;
  24982. return b.crossOrigin = "anonymous",
  24983. b.load(a)
  24984. }
  24985. ,
  24986. /***********************************************************************************************************************************************************************************/
  24987. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24988. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24989. return function(o){
  24990. var render = false;
  24991. var ratio;
  24992. var w, h; //记录应当render的大小
  24993. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24994. w = o.width, h = o.height, render = true, ratio=1;
  24995. }else{
  24996. w = $('#player').width();
  24997. h = $('#player').height();
  24998. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24999. (w !== W || h !== H || this.forceUpdateSize) &&
  25000. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25001. }
  25002. if(render){
  25003. this.setSize(w, h, ratio);
  25004. this.forceUpdateSize = !1
  25005. }
  25006. }
  25007. }()
  25008. ,
  25009. n.prototype.updateComponents = function() {
  25010. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25011. this.updateListeners[t].update(e)
  25012. }
  25013. ,
  25014. n.prototype.suspend = function() {
  25015. this.started = !1,
  25016. this.suspendedObjects = this.scene.children.map(function(e) {
  25017. return this.scene.remove(e),
  25018. e
  25019. }
  25020. .bind(this)),
  25021. this.render()
  25022. }
  25023. ,
  25024. n.prototype.resume = function() {
  25025. this.suspendedObjects.forEach(function(e) {
  25026. this.scene.add(e)
  25027. }
  25028. .bind(this)),
  25029. this.suspendedObjects = [],
  25030. this.started = !0,
  25031. p()
  25032. }
  25033. ;
  25034. var p = function() {
  25035. this.started && (window.requestAnimationFrame(p),
  25036. this.updateScreenSize(), // fyz resize
  25037. this.updateComponents(),
  25038. this.updateTextureMemory(),
  25039. this.render(),
  25040. window.stats && (window.fps = stats.update()),
  25041. this.emit(a.AfterRender))
  25042. };
  25043. n.prototype.getImageData = function() {
  25044. var e = document.createElement("canvas")
  25045. , t = e.getContext("2d");
  25046. return function(i, n, r) {
  25047. return e.width === n && e.height === r || (e.width = n,
  25048. e.height = r),
  25049. t.drawImage(i, 0, 0, n, r),
  25050. t.getImageData(0, 0, n, r)
  25051. }
  25052. }(),
  25053. n.prototype.initSizedTexture2D = function(e, t, i) {
  25054. var n = this.renderer
  25055. , o = n.context
  25056. , a = n.state
  25057. , s = new r.Texture(null);
  25058. s.flipY = !1,
  25059. i !== !0 && (i = !1),
  25060. s.generateMipmaps = i;
  25061. var l = n.paramThreeToGL(s.format)
  25062. , c = n.paramThreeToGL(s.type)
  25063. , h = n.properties.get(s)
  25064. , u = o.createTexture();
  25065. a.bindTexture(o.TEXTURE_2D, u),
  25066. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25067. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25068. s.wrapS = t,
  25069. s.wrapT = t;
  25070. var d = n.paramThreeToGL(t);
  25071. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25072. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25073. i ? (s.magFilter = r.LinearFilter,
  25074. s.minFilter = r.LinearMipMapLinearFilter,
  25075. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25076. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25077. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25078. s.minFilter = r.LinearFilter,
  25079. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25080. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25081. a.bindTexture(o.TEXTURE_2D, null),
  25082. h.__webglTexture = u,
  25083. s
  25084. }
  25085. ,
  25086. n.prototype.initSizedCubeMap = function(e, t) {
  25087. var i = this.renderer
  25088. , n = i.context
  25089. , o = i.state
  25090. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25091. a.flipY = !1,
  25092. a.generateMipmaps = t;
  25093. var s = i.paramThreeToGL(a.format)
  25094. , l = i.paramThreeToGL(a.type)
  25095. , c = i.properties.get(a)
  25096. , h = n.createTexture();
  25097. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25098. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25099. for (var u = 0; u < 6; u++)
  25100. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25101. return t ? (a.magFilter = r.LinearFilter,
  25102. a.minFilter = r.LinearMipMapLinearFilter,
  25103. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25104. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25105. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25106. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25107. a.minFilter = r.LinearFilter,
  25108. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25109. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25110. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25111. c.__image__webglTextureCube = h,
  25112. a
  25113. }
  25114. ,
  25115. n.prototype.deallocateCubeTexture = function(e) {
  25116. var t = this.renderer
  25117. , i = t.context
  25118. , n = t.properties.get(e);
  25119. i.deleteTexture(n.__image__webglTextureCube)
  25120. }
  25121. ,
  25122. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25123. var a = this.renderer
  25124. , s = a.context
  25125. , l = a.state
  25126. , c = a.properties.get(t);
  25127. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25128. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25129. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25130. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25131. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25132. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25133. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25134. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25135. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25136. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25137. l.bindTexture(s.TEXTURE_2D, null)
  25138. }
  25139. ,
  25140. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25141. var s = this.renderer
  25142. , l = s.context
  25143. , c = s.state
  25144. , h = s.properties.get(t);
  25145. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25146. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25147. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25148. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25149. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25150. }
  25151. ,
  25152. n.prototype.rebuildMipMaps2D = function(e) {
  25153. var t = this.renderer
  25154. , i = t.context
  25155. , n = t.state;
  25156. t.properties.get(e);
  25157. i.generateMipmap(i.TEXTURE_2D),
  25158. n.bindTexture(i.TEXTURE_2D, null)
  25159. }
  25160. ,
  25161. n.prototype.rebuildMipMaps3D = function(e) {
  25162. var t = this.renderer
  25163. , i = t.context
  25164. , n = t.state
  25165. , r = t.properties.get(e);
  25166. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25167. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25168. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25169. }
  25170. ,
  25171. n.prototype.renderToCubeMap = function() {
  25172. var e = !1
  25173. , t = null
  25174. , i = null
  25175. , n = null
  25176. , a = null
  25177. , s = null
  25178. , l = 1;
  25179. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25180. var _ = this.renderer;
  25181. _.context;
  25182. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25183. i.position.z = 150,
  25184. t = new r.Scene,
  25185. t.add(i),
  25186. n = new r.ShaderMaterial({
  25187. uniforms: {
  25188. tDiffuse: {
  25189. type: "t",
  25190. value: null
  25191. },
  25192. alpha: {
  25193. type: "f",
  25194. value: 1
  25195. }
  25196. },
  25197. vertexShader: o.basicTextured.vertexShader,
  25198. fragmentShader: o.basicTextured.fragmentShader,
  25199. depthWrite: !1,
  25200. depthTest: !1,
  25201. side: r.DoubleSide
  25202. }),
  25203. a = new r.PlaneBufferGeometry(l,l),
  25204. s = new r.Mesh(a,n),
  25205. s.position.z = 0,
  25206. t.add(s),
  25207. e = !0);
  25208. var T = a.getAttribute("uv");
  25209. T.setDynamic(!0),
  25210. T.needsUpdate = !0;
  25211. var x = T.array
  25212. , S = p / u
  25213. , M = f / d
  25214. , R = g / u
  25215. , P = m / d;
  25216. x[0] = S,
  25217. x[1] = M + P,
  25218. x[2] = S + R,
  25219. x[3] = M + P,
  25220. x[4] = S,
  25221. x[5] = M,
  25222. x[6] = S + R,
  25223. x[7] = M;
  25224. var O = a.getAttribute("position");
  25225. O.setDynamic(!0),
  25226. O.needsUpdate = !0;
  25227. var L = O.array
  25228. , D = v / h.width - l / 2
  25229. , N = A / h.height - l / 2
  25230. , B = y / h.width
  25231. , F = C / h.height;
  25232. L[0] = D,
  25233. L[1] = N + F,
  25234. L[3] = D + B,
  25235. L[4] = N + F,
  25236. L[6] = D,
  25237. L[7] = N,
  25238. L[9] = D + B,
  25239. L[10] = N;
  25240. this.renderer.properties.get(c);
  25241. n.uniforms.tDiffuse.value = c,
  25242. n.blending = E || r.NoBlending,
  25243. n.transparent = !!b,
  25244. void 0 !== w && null !== w || (w = 1),
  25245. n.uniforms.alpha.value = w,
  25246. n.needUpdate = !0,
  25247. h.activeCubeFace = I,
  25248. h.viewport.set(0, 0, h.width, h.height);
  25249. var V = this.renderer.autoClear;
  25250. this.renderer.autoClear = !1,
  25251. this.renderer.render(t, i, h, !1),
  25252. this.renderer.autoClear = V
  25253. }
  25254. }(),
  25255. n.prototype.copyCubeMap = function() {
  25256. var e = !1
  25257. , t = null
  25258. , i = null
  25259. , a = null
  25260. , s = null
  25261. , l = null
  25262. , c = new r.Euler;
  25263. new r.Vector3;
  25264. return function(h, u, d, p, f, g, m, v, A) {
  25265. this.renderer;
  25266. if (!e) {
  25267. var y = 2;
  25268. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25269. i.position.set(0, 0, 0),
  25270. t = new r.Scene,
  25271. t.add(i),
  25272. a = new r.ShaderMaterial({
  25273. uniforms: {
  25274. tDiffuse: {
  25275. type: "t",
  25276. value: null
  25277. },
  25278. alpha: {
  25279. type: "f",
  25280. value: 1
  25281. }
  25282. },
  25283. vertexShader: o.copyCubeMap.vertexShader,
  25284. fragmentShader: o.copyCubeMap.fragmentShader,
  25285. depthWrite: !1,
  25286. depthTest: !1,
  25287. side: r.DoubleSide
  25288. }),
  25289. s = new r.BoxGeometry(y,y,y),
  25290. l = new r.Mesh(s,a),
  25291. t.add(l),
  25292. e = !0
  25293. }
  25294. for (var C = 0; C < 6; C++)
  25295. n.getCubeOrientationForCubeFace(C, c),
  25296. l.rotation.copy(c),
  25297. l.matrixWorldNeedsUpdate = !0,
  25298. l.updateMatrixWorld(),
  25299. a.uniforms.tDiffuse.value = h,
  25300. a.blending = m || r.NoBlending,
  25301. a.transparent = !!v,
  25302. void 0 !== A && null !== A || (A = 1),
  25303. a.uniforms.alpha.value = A,
  25304. a.needUpdate = !0,
  25305. u.activeCubeFace = C,
  25306. u.viewport.set(0, 0, f, g),
  25307. this.renderer.render(t, i, u, !1)
  25308. }
  25309. }(),
  25310. n.getLookAtForCubeFace = function(e, t) {
  25311. switch (e) {
  25312. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25313. t.set(1, 0, 0);
  25314. break;
  25315. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25316. t.set(-1, 0, 0);
  25317. break;
  25318. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25319. t.set(0, 1, 0);
  25320. break;
  25321. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25322. t.set(0, -1, 0);
  25323. break;
  25324. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25325. t.set(0, 0, 1);
  25326. break;
  25327. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25328. t.set(0, 0, -1)
  25329. }
  25330. }
  25331. ,
  25332. n.getCubeOrientationForCubeFace = function(e, t) {
  25333. switch (e) {
  25334. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25335. t.set(0, -Math.PI / 2, 0);
  25336. break;
  25337. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25338. t.set(0, Math.PI / 2, 0);
  25339. break;
  25340. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25341. t.set(Math.PI / 2, Math.PI, 0);
  25342. break;
  25343. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25344. t.set(-Math.PI / 2, Math.PI, 0);
  25345. break;
  25346. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25347. t.set(0, -Math.PI, 0);
  25348. break;
  25349. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25350. t.set(0, 0, 0)
  25351. }
  25352. }
  25353. ,
  25354. t.exports = n
  25355. }
  25356. , {
  25357. "../enum/GLCubeFaces": 25,
  25358. "../enum/GLTextureType": 26,
  25359. "../enum/SceneRendererEvents": 43,
  25360. "../exception/BasicException": 55,
  25361. "../exception/RendererCreationException": 57,
  25362. "../settings": 166,
  25363. "../shaders": 167,
  25364. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25365. "../util/browser": 182,
  25366. /************************************************************************************************************************************************/
  25367. events: 202,
  25368. three: 217
  25369. }],
  25370. 159: [function(e, t, i) {
  25371. "use strict";
  25372. function n(e) {
  25373. this.messenger = new a(e),
  25374. this.clientKey = null
  25375. }
  25376. var r = e("../util/ajax")
  25377. , o = e("./PostMessageType")
  25378. , a = e("./postmessage")
  25379. , s = e("./VersionInfo")
  25380. , l = e("events").EventEmitter
  25381. , c = window.location.origin + "/api/v1/user/";
  25382. n.prototype = Object.create(l.prototype),
  25383. n.prototype.bindEvents = function() {
  25384. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25385. }
  25386. ,
  25387. n.prototype.waitForConnection = function() {
  25388. var e = new Promise(function(e, t) {
  25389. this.messenger.on(o.CONNECT, function(i) {
  25390. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25391. }
  25392. .bind(this))
  25393. }
  25394. .bind(this));
  25395. return e
  25396. }
  25397. ,
  25398. n.prototype.onConnectionReceived = function(e) {
  25399. return this.messenger.setTarget(e.source, e.origin),
  25400. this.verifyConnection(e).then(function(t, i) {
  25401. this.messenger.send({
  25402. type: o.ACCEPT,
  25403. toId: e.fromId,
  25404. warning: i
  25405. }),
  25406. this.clientKey = t,
  25407. this.messenger.removeAllListeners(o.CONNECT),
  25408. this.bindEvents()
  25409. }
  25410. .bind(this), function(t) {
  25411. this.messenger.send({
  25412. type: o.REJECT,
  25413. toId: e.fromId,
  25414. reason: t
  25415. }),
  25416. this.messenger.setTarget()
  25417. }
  25418. .bind(this))
  25419. }
  25420. ,
  25421. n.prototype.verifyConnection = function(e) {
  25422. return new Promise(function(t, i) {
  25423. var n;
  25424. if (s.isDeprecated(e.sdkVersion))
  25425. n = "这个版本正在被弃用";
  25426. else if (!s.isSupported(e.sdkVersion))
  25427. return i("不支持此版本的SDK");
  25428. var o = {
  25429. cache: !1,
  25430. headers: {
  25431. "X-port-Application-Key": e.applicationKey,
  25432. "X-port-Referrer": e.origin
  25433. }
  25434. };
  25435. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25436. }
  25437. )
  25438. }
  25439. ,
  25440. n.prototype.onMessageReceived = function(e) {
  25441. if (this.validateClientApplicationKey(e.applicationKey)) {
  25442. var t = this;
  25443. e.onDone = function(i) {
  25444. i.toId = e.fromId,
  25445. i.uid = e.uid,
  25446. i.type = o.RESPONSE,
  25447. t.messenger.send(i)
  25448. }
  25449. ,
  25450. this.emit(o.ACTION, e)
  25451. }
  25452. }
  25453. ,
  25454. n.prototype.validateClientApplicationKey = function(e) {
  25455. return this.clientKey === e
  25456. }
  25457. ,
  25458. n.prototype.sendEvent = function(e, t) {
  25459. this.messenger.send({
  25460. type: o.EVENT,
  25461. eventType: e,
  25462. eventData: t
  25463. })
  25464. }
  25465. ,
  25466. t.exports = n
  25467. }
  25468. , {
  25469. "../util/ajax": 181,
  25470. "./PostMessageType": 160,
  25471. "./VersionInfo": 163,
  25472. "./postmessage": 165,
  25473. events: 202
  25474. }],
  25475. 160: [function(e, t, i) {
  25476. "use strict";
  25477. t.exports = Object.freeze({
  25478. CONNECT: "postmessage.connect",
  25479. ACCEPT: "postmessage.accept",
  25480. REJECT: "postmessage.reject",
  25481. ACTION: "postmessage.action",
  25482. RESPONSE: "postmessage.response",
  25483. EVENT: "postmessage.event"
  25484. })
  25485. }
  25486. , {}],
  25487. 161: [function(e, t, i) {
  25488. "use strict";
  25489. t.exports = Object.freeze({
  25490. MOVE: "sdk.move",
  25491. ENTER_PANO: "sdk.enterpano",
  25492. MODEL_LOADED: "sdk.modelloaded"
  25493. })
  25494. }
  25495. , {}],
  25496. 162: [function(e, t, i) {
  25497. "use strict";
  25498. t.exports = Object.freeze({
  25499. FLY: "transition.fly",
  25500. FADEOUT: "transition.fade",
  25501. INSTANT: "transition.instant"
  25502. })
  25503. }
  25504. , {}],
  25505. 163: [function(e, t, i) {
  25506. "use strict";
  25507. t.exports = {
  25508. current: "1.0",
  25509. supported: ["1.0"],
  25510. deprecated: [],
  25511. isSupported: function(e) {
  25512. return this.supported.indexOf(e) !== -1
  25513. },
  25514. isDeprecated: function(e) {
  25515. return this.deprecated.indexOf(e) !== -1
  25516. },
  25517. isValid: function(e) {
  25518. return this.isSupported(e) || this.isDeprecated(e)
  25519. }
  25520. }
  25521. }
  25522. , {}],
  25523. 164: [function(e, t, i) {
  25524. (function(i) {
  25525. "use strict";
  25526. function n(e, t, i) {
  25527. e && (e = e.toLowerCase().trim());
  25528. var n = new I.UP.clone
  25529. , r = Math.PI / 3
  25530. , o = Math.PI / 2;
  25531. switch (e) {
  25532. case "left":
  25533. i.copy(t),
  25534. i.applyAxisAngle(n, o);
  25535. break;
  25536. case "right":
  25537. i.copy(t),
  25538. i.applyAxisAngle(n, -o);
  25539. break;
  25540. case "forwardleft":
  25541. i.copy(t),
  25542. i.applyAxisAngle(n, r);
  25543. break;
  25544. case "forwardright":
  25545. i.copy(t),
  25546. i.applyAxisAngle(n, -r);
  25547. break;
  25548. case "forward":
  25549. default:
  25550. i.copy(t)
  25551. }
  25552. return i
  25553. }
  25554. function r(e, t) {
  25555. if (e) {
  25556. var i = {
  25557. pano: e,
  25558. lookAtPoint: null,
  25559. duration: null,
  25560. maxDistanceOverride: null,
  25561. skipWarpingCheck: !1
  25562. };
  25563. this.player.flyToPano(i, function() {
  25564. t && t({
  25565. success: !0,
  25566. message: "Transition complete."
  25567. })
  25568. })
  25569. } else
  25570. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25571. t && t({
  25572. success: !1,
  25573. error: "Unable to find pano."
  25574. })
  25575. }
  25576. function o(e, t) {
  25577. var i = this.findRankedPano(e, t);
  25578. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25579. null)
  25580. }
  25581. function a(e, t) {
  25582. var i = this.findRankedtag(e, t);
  25583. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25584. null)
  25585. }
  25586. function s(e, t) {
  25587. t.copy(I.FORWARD),
  25588. e.getDirection(t)
  25589. }
  25590. function l(e) {
  25591. function t(e) {
  25592. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25593. return {
  25594. x: c.Math.radToDeg(t._x),
  25595. y: c.Math.radToDeg(t._y),
  25596. z: c.Math.radToDeg(t._z)
  25597. }
  25598. }
  25599. var i = function(e) {
  25600. return e.alignmentType !== m.ALIGNED ? null : {
  25601. x: e.position.x,
  25602. y: e.position.y,
  25603. z: e.position.z
  25604. }
  25605. };
  25606. return {
  25607. panos: e.panos.list.map(function(n) {
  25608. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25609. return {
  25610. uuid: n.id,
  25611. aligned: n.alignmentType === m.ALIGNED,
  25612. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25613. position: i(n),
  25614. rotation: t(n),
  25615. thumbnail: r
  25616. }
  25617. })
  25618. }
  25619. }
  25620. var c = e("three")
  25621. , h = e("./ApiHost")
  25622. , u = e("../util/logger")
  25623. , d = e("../util/common")
  25624. , p = e("../util/math")
  25625. , f = e("../enum/ModelManagerEvents")
  25626. , g = e("./PostMessageType")
  25627. , m = e("../enum/AlignmentType")
  25628. , v = e("../enum/Direction")
  25629. , A = e("./TransitionStyles")
  25630. , y = e("../util/panorama")
  25631. , C = e("../enum/GLCubeFaces")
  25632. , I = e("../enum/Vectors")
  25633. , E = e("../enum/Viewmode")
  25634. , b = e("../enum/WarpStyle")
  25635. , w = (e("../enum/Keys"),
  25636. e("../enum/PlayerEvents"))
  25637. , _ = e("../sdk/SdkEvents")
  25638. , I = e("../enum/Vectors")
  25639. , T = e("../enum/ControlEvents")
  25640. , x = e("../enum/RenderLayers")
  25641. , S = (e("../constants"),
  25642. e("../settings"))
  25643. , M = e("../lib/jpeg_encoder")
  25644. , R = new u(i)
  25645. , P = function() {
  25646. var e = function e() {
  25647. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25648. e.player.getDirection(e.playerDirection),
  25649. e.projectVectors();
  25650. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25651. if (e.angleTravelled += Math.abs(t),
  25652. e.angleTravelled >= Math.abs(e.angle)) {
  25653. if (e.active = !1,
  25654. e.onDone) {
  25655. var i = e.onDone;
  25656. i()
  25657. }
  25658. } else
  25659. e.lastFacingDirection.copy(e.playerDirection),
  25660. window.setTimeout(e, 4)
  25661. };
  25662. return e.active = !1,
  25663. e.angle = 0,
  25664. e.angleTravelled = 0,
  25665. e.playerDirection = new c.Vector3,
  25666. e.lastFacingDirection = new c.Vector3,
  25667. e.onDone = null,
  25668. e.player = null,
  25669. e.start = function(t, i, n, r) {
  25670. e.active = !0,
  25671. t && i && (i = 0),
  25672. e.angle = t || i,
  25673. e.xAngle = t,
  25674. e.yAngle = i,
  25675. e.angleTravelled = 0,
  25676. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25677. n.getDirection(e.playerDirection),
  25678. e.lastFacingDirection.copy(e.playerDirection),
  25679. e.projectVectors(),
  25680. e.onDone = r,
  25681. e.player = n,
  25682. e()
  25683. }
  25684. ,
  25685. e.projectVectors = function() {
  25686. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25687. e.lastFacingDirection.projectOnPlane(I.UP))
  25688. }
  25689. ,
  25690. e
  25691. }()
  25692. , O = function() {
  25693. var e = new c.Vector3;
  25694. return function(t) {
  25695. t ? (e.copy(t.position),
  25696. e.add(t.discPosition),
  25697. p.projectPositionToCanvas(e, this.player.camera, e),
  25698. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25699. }
  25700. }()
  25701. , L = function() {
  25702. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25703. }
  25704. , D = function() {
  25705. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25706. }
  25707. , N = function(e) {
  25708. var t = new c.Vector3;
  25709. return function(e) {
  25710. var i = this.player.getDirection();
  25711. t.copy(i);
  25712. var n = t.y;
  25713. t.y = 0,
  25714. t.normalize();
  25715. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25716. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25717. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25718. 0;
  25719. this.player.mode === E.DOLLHOUSE && (r = -r);
  25720. var o = L.call(this) - .1
  25721. , a = D.call(this) + .1
  25722. , s = r + e;
  25723. s > o ? s = o : s < a && (s = a);
  25724. var l = s - r;
  25725. return e > 0 && l < .01 && (l = 0),
  25726. e < 0 && l > -.01 && (l = 0),
  25727. l
  25728. }
  25729. }()
  25730. , B = function() {
  25731. var e = new c.Euler;
  25732. return function(t) {
  25733. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25734. {
  25735. position: {
  25736. x: t.position.x,
  25737. y: t.position.y,
  25738. z: t.position.z
  25739. },
  25740. rotation: {
  25741. x: c.Math.radToDeg(e.x),
  25742. y: c.Math.radToDeg(e.y),
  25743. z: 0
  25744. },
  25745. pano: t.currentPano ? t.currentPano.id : null,
  25746. mode: t.mode
  25747. }
  25748. }
  25749. }()
  25750. , F = null;
  25751. t.exports = {
  25752. init: function(e, t, i, n, r) {
  25753. V.init(e, t, i, r),
  25754. F = new Promise(function(e, t) {
  25755. i.on(w.Ready, function() {
  25756. e()
  25757. })
  25758. }
  25759. .bind(this));
  25760. var o = new h(window)
  25761. , a = o.waitForConnection();
  25762. a.then(function(e) {
  25763. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25764. });
  25765. var s = function() {
  25766. var e = Date.now();
  25767. return function() {
  25768. if (!(Date.now() - e < 100)) {
  25769. var t = B(i);
  25770. o.sendEvent(_.MOVE, {
  25771. state: t
  25772. }),
  25773. e = Date.now()
  25774. }
  25775. }
  25776. }();
  25777. i.on(w.Move, s),
  25778. i.on(w.ViewChanged, s),
  25779. n.on(f.ActiveModelChanged, function(e) {
  25780. function t(e) {
  25781. var t, i = e.newPano.id;
  25782. e.oldPano && (t = e.oldPano.id),
  25783. i !== t && o.sendEvent(_.ENTER_PANO, {
  25784. oldPano: t,
  25785. newPano: i
  25786. })
  25787. }
  25788. var i = e.model
  25789. , n = e.oldModel;
  25790. V.model = i,
  25791. a.then(function() {
  25792. o.sendEvent(_.MODEL_LOADED, {
  25793. metadata: l(i)
  25794. })
  25795. }),
  25796. n && n.panos.forEach(function(e) {
  25797. e.removeEventListener("enter", t)
  25798. }),
  25799. i.panos.forEach(function(e) {
  25800. e.on("enter", t)
  25801. })
  25802. })
  25803. }
  25804. };
  25805. var V = {
  25806. director: null,
  25807. player: null,
  25808. controls: null,
  25809. sceneRenderer: null,
  25810. model: null,
  25811. init: function(e, t, i, n) {
  25812. this.director = e,
  25813. this.player = i,
  25814. this.controls = t,
  25815. this.sceneRenderer = n
  25816. },
  25817. handleToObject: {},
  25818. objectToHandle: {},
  25819. handleCount: 0,
  25820. onMessageReceive: function(e) {
  25821. if (e) {
  25822. var t = e.targetFunction
  25823. , i = e.params
  25824. , n = e.onDone;
  25825. t && this[t] && this[t](i, n)
  25826. }
  25827. },
  25828. waitForInit: function(e, t) {
  25829. F.then(t.bind({
  25830. success: !0,
  25831. message: "Init complete."
  25832. }))
  25833. },
  25834. moveToPano: function(e, t) {
  25835. var i = new c.Euler(0,0,0,"YXZ")
  25836. , n = new c.Quaternion;
  25837. return function(e, t) {
  25838. var r = e.pano
  25839. , o = e.rotation
  25840. , a = e.transition;
  25841. if (!this.model)
  25842. return t({
  25843. success: !1,
  25844. error: "The model has not been loaded yet"
  25845. });
  25846. var s = this.model.panos.get(r);
  25847. if (!s)
  25848. return t({
  25849. success: !1,
  25850. error: r + " does not exist in this model"
  25851. });
  25852. if (!o)
  25853. return t({
  25854. sucess: !1,
  25855. erorr: o + " is not a valid rotation"
  25856. });
  25857. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25858. console.log(o.z);
  25859. var l = {
  25860. success: !0,
  25861. message: r
  25862. };
  25863. if (a === A.FADEOUT)
  25864. n.setFromEuler(i),
  25865. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25866. else {
  25867. var h, u;
  25868. a === A.INSTANT && (h = 0,
  25869. u = 0);
  25870. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25871. this.player.flyToPano({
  25872. pano: s,
  25873. lookAtPoint: d,
  25874. duration: h,
  25875. aimDuration: u
  25876. }, t.bind(this, l))
  25877. }
  25878. }
  25879. }(),
  25880. moveInDirection: function(e, t) {
  25881. var i = e.direction;
  25882. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25883. void (t && t({
  25884. success: !1,
  25885. error: "Invalid direction."
  25886. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25887. t(e ? {
  25888. success: !0,
  25889. message: "moved " + i
  25890. } : {
  25891. success: !1,
  25892. error: "Cannot move in direction: " + i
  25893. })
  25894. })
  25895. },
  25896. getPose: function(e, t) {
  25897. this.player.camera.position,
  25898. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25899. return t({
  25900. success: !0,
  25901. message: B(this.player)
  25902. })
  25903. },
  25904. takeScreenShot: function() {
  25905. var e = new c.PerspectiveCamera
  25906. , t = new c.WebGLRenderTarget;
  25907. return function(i, n) {
  25908. if (!i.resolution)
  25909. return n({
  25910. success: !1,
  25911. error: "An invalid resolution was specified"
  25912. });
  25913. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25914. var r = this.sceneRenderer.renderer.getSize();
  25915. i.resolution.width = r.width,
  25916. i.resolution.height = r.height
  25917. }
  25918. e.layers.set(x.DEFAULT),
  25919. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25920. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25921. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25922. var o = i.resolution.width
  25923. , a = i.resolution.height
  25924. , s = o / a;
  25925. e.position.copy(this.sceneRenderer.camera.position),
  25926. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25927. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25928. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25929. t.setSize(o, a),
  25930. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25931. var l = new Uint8Array(o * a * 4);
  25932. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25933. var c = M.encode({
  25934. data: l,
  25935. width: o,
  25936. height: a,
  25937. heading: 180,
  25938. pitch: 0
  25939. }, {
  25940. quality: 75,
  25941. flipY: !0
  25942. })
  25943. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25944. n({
  25945. success: !0,
  25946. message: h
  25947. })
  25948. }
  25949. }(),
  25950. findRankedPano: function(e, t) {
  25951. var i = new c.Vector3
  25952. , r = new c.Vector3;
  25953. return function(e, t) {
  25954. s(this.player, r),
  25955. n(t, r, i);
  25956. var o = this.player.rankedPanoInDirection(e, i);
  25957. if (o) {
  25958. var a = this.objectToHandle[o.id];
  25959. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25960. this.handleToObject[a] = o),
  25961. a
  25962. }
  25963. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25964. -1
  25965. }
  25966. }(),
  25967. findRankedtag: function(e, t) {
  25968. var i = new c.Vector3
  25969. , r = new c.Vector3;
  25970. return function(e, t) {
  25971. s(this.player, r),
  25972. n(t, r, i);
  25973. var o = this.player.rankedtagInDirection(e, i);
  25974. if (o) {
  25975. var a = this.objectToHandle[o.sid];
  25976. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25977. this.handleToObject[a] = o),
  25978. a
  25979. }
  25980. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25981. -1
  25982. }
  25983. }(),
  25984. clickNearesttag: function(e) {
  25985. this.clickRankedtag(0, e)
  25986. },
  25987. clickRankedtag: function(e, t) {
  25988. var i = a.call(this, e, t);
  25989. i && O.call(this, i)
  25990. },
  25991. clickNearestPano: function(e, t) {
  25992. this.clickRankedPano(0, e, t)
  25993. },
  25994. clickRankedPano: function(e, t, i) {
  25995. var n = o.call(this, e, t);
  25996. n ? r.call(this, n, i) : i(null)
  25997. },
  25998. clickPano: function(e, t) {
  25999. var i = this.handleTable[e];
  26000. i ? r.call(this, i, t) : t(null)
  26001. },
  26002. rotateDirection: function() {
  26003. return function(e, t) {
  26004. var i = e.direction
  26005. , n = e.angle;
  26006. if (!P.active) {
  26007. var r = 0
  26008. , o = 0
  26009. , a = 0
  26010. , s = 0;
  26011. if (!n || isNaN(n))
  26012. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26013. void (t && t({
  26014. success: !1,
  26015. error: "Invalid rotation angle."
  26016. }));
  26017. if (this.player.mode === E.TRANSITIONING)
  26018. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26019. void (t && t({
  26020. success: !1,
  26021. error: "Cannot rotate while transitioning"
  26022. }));
  26023. if (i === v.RIGHT || i === v.LEFT)
  26024. i === v.RIGHT && (n = -n),
  26025. r = n > 0 ? -1 : 1,
  26026. a = n;
  26027. else {
  26028. if (i !== v.UP && i !== v.DOWN)
  26029. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26030. void (t && t({
  26031. success: !1,
  26032. error: "Invalid direction for rotation."
  26033. }));
  26034. if (this.player.mode === E.FLOORPLAN)
  26035. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26036. void (t && t({
  26037. success: !1,
  26038. error: "Cannot rotate " + i + " in floorplan mode"
  26039. }));
  26040. if (i === v.DOWN && (n = -n),
  26041. n = N.call(this, n),
  26042. 0 === n)
  26043. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26044. void (t && t({
  26045. success: !1,
  26046. error: "Already at maximum rotation in direction: " + i
  26047. }));
  26048. o = n > 0 ? 1 : -1,
  26049. s = n
  26050. }
  26051. var l = n;
  26052. n = c.Math.degToRad(n),
  26053. a = c.Math.degToRad(a),
  26054. s = c.Math.degToRad(s);
  26055. var h = this.controls.activeControl
  26056. , u = function() {
  26057. h.stopRotating(!0),
  26058. t && t({
  26059. success: !0,
  26060. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26061. })
  26062. };
  26063. h.startRotating(r, o),
  26064. P.start(a, s, this.player, u)
  26065. }
  26066. }
  26067. }(),
  26068. rotate: function() {
  26069. var e = new c.Vector3
  26070. , t = new c.Vector3;
  26071. return function(i, n) {
  26072. var r = i.xAngle
  26073. , o = i.yAngle;
  26074. if (!P.active) {
  26075. if (r = r || 0,
  26076. o = o || 0,
  26077. isNaN(r) || isNaN(o))
  26078. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26079. void (n && n({
  26080. success: !1,
  26081. error: "Invalid rotation angle."
  26082. }));
  26083. if (this.player.mode === E.TRANSITIONING)
  26084. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26085. void (n && n({
  26086. success: !1,
  26087. error: "Cannot rotate while transitioning"
  26088. }));
  26089. Math.abs(r) < .01 && (r = 0),
  26090. Math.abs(o) < .01 && (o = 0);
  26091. var a = o;
  26092. o = N.call(this, o),
  26093. r = -r;
  26094. var s = a > 0 ? "UP" : "DOWN";
  26095. if (!r && a && !o)
  26096. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26097. void (n && n({
  26098. success: !1,
  26099. error: "Already at maximum rotation in direction: " + s
  26100. }));
  26101. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26102. var l = o;
  26103. o = c.Math.degToRad(o),
  26104. r = c.Math.degToRad(r),
  26105. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26106. this.player.getDirection(e),
  26107. t.copy(e).applyAxisAngle(I.UP, r),
  26108. t.applyAxisAngle(I.RIGHT, o);
  26109. var h = (e.angleTo(t),
  26110. r > 0 ? -1 : r < 0 ? 1 : 0)
  26111. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26112. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26113. var d = this.controls.activeControl
  26114. , p = function() {
  26115. d.stopRotating(!0),
  26116. n && n({
  26117. success: !0,
  26118. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26119. })
  26120. };
  26121. d.startRotating(h, u),
  26122. P.start(r, o, this.player, p)
  26123. }
  26124. }
  26125. }(),
  26126. panCamera: function(e, t) {
  26127. function i(e) {
  26128. switch (r.removeAllListeners(T.AutoPanComplete),
  26129. r.removeAllListeners(T.AutoPanInterrupt),
  26130. r.removeAllListeners(T.AutoPanClamped),
  26131. e) {
  26132. case T.AutoPanInterrupt:
  26133. t({
  26134. success: !0,
  26135. message: "Camera panning interrupted."
  26136. });
  26137. break;
  26138. case T.AutoPanClamped:
  26139. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26140. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26141. return void t({
  26142. success: !1,
  26143. error: "Already at edge of current model bounds."
  26144. });
  26145. var i = "The view point is outside the bounds for the current model. ";
  26146. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26147. console.warn(i)
  26148. }
  26149. case T.AutoPanComplete:
  26150. t({
  26151. success: !0,
  26152. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26153. })
  26154. }
  26155. }
  26156. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26157. return t({
  26158. success: !1,
  26159. error: "Camera panning is not available in the current mode: " + this.player.mode
  26160. });
  26161. var n = e.position
  26162. , r = this.player.control;
  26163. r.setAutoPanPosition(n.x, n.z),
  26164. r.autoPan = !0;
  26165. var o = function(e, t) {
  26166. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26167. };
  26168. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26169. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26170. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26171. },
  26172. click: function(e, t) {
  26173. var i = e.x
  26174. , n = e.y
  26175. , r = e.percentage;
  26176. r === !0 && (i = i / 100 * $("#player").width(),
  26177. n = n / 100 * $("#player").height()),
  26178. this.player.handleInputStart(i, n),
  26179. this.player.updateIntersect(),
  26180. this.player.handleInputEnd(i, n)
  26181. },
  26182. mouseOver: function(e, t) {
  26183. var i = e.x
  26184. , n = e.y
  26185. , r = e.percentage;
  26186. r === !0 && (i = i / 100 * $("#player").width(),
  26187. n = n / 100 * $("#player").height()),
  26188. this.player.handleInputMove(i, n),
  26189. this.player.updateIntersect()
  26190. },
  26191. moveToMode: function(e, t) {
  26192. function i(e) {
  26193. t(e ? {
  26194. success: !1,
  26195. error: "Failed to load new mode: " + e
  26196. } : {
  26197. success: !0,
  26198. message: "Moved to new mode: " + n
  26199. })
  26200. }
  26201. var n = e.mode;
  26202. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26203. i()
  26204. }, function(e) {
  26205. i(e)
  26206. }) : t({
  26207. success: !1,
  26208. error: "Invalid mode selection"
  26209. })
  26210. }
  26211. }
  26212. }
  26213. ).call(this, "/js/sdk/automation.js")
  26214. }
  26215. , {
  26216. "../constants": 8,
  26217. "../enum/AlignmentType": 17,
  26218. "../enum/ControlEvents": 21,
  26219. "../enum/Direction": 22,
  26220. "../enum/GLCubeFaces": 25,
  26221. "../enum/Keys": 30,
  26222. "../enum/ModelManagerEvents": 33,
  26223. "../enum/PlayerEvents": 40,
  26224. "../enum/RenderLayers": 41,
  26225. "../enum/Vectors": 50,
  26226. "../enum/Viewmode": 51,
  26227. "../enum/WarpStyle": 52,
  26228. "../lib/jpeg_encoder": 94,
  26229. "../sdk/SdkEvents": 161,
  26230. "../settings": 166,
  26231. "../util/common": 185,
  26232. "../util/logger": 189,
  26233. "../util/math": 190,
  26234. "../util/panorama": 191,
  26235. "./ApiHost": 159,
  26236. "./PostMessageType": 160,
  26237. "./TransitionStyles": 162,
  26238. three: 217
  26239. }],
  26240. 165: [function(e, t, i) {
  26241. "use strict";
  26242. function n(e) {
  26243. this.sourceWindow = e,
  26244. this.targetWindow = null,
  26245. this.targetOrigin = null,
  26246. this.id = Math.floor(1e5 * Math.random()),
  26247. this.bindEvents()
  26248. }
  26249. var r = e("./PostMessageType")
  26250. , o = e("events").EventEmitter;
  26251. n.prototype = Object.create(o.prototype),
  26252. n.prototype.bindEvents = function() {
  26253. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26254. }
  26255. ,
  26256. n.prototype.setTarget = function(e, t) {
  26257. this.targetWindow = e,
  26258. this.targetOrigin = t
  26259. }
  26260. ,
  26261. n.prototype.onPostmessageReceived = function(e) {
  26262. var t = e.origin || e.originalEvent.origin
  26263. , i = e.source;
  26264. switch (e.data.type) {
  26265. case r.CONNECT:
  26266. break;
  26267. case r.RESPONSE:
  26268. if (this.id !== e.data.toId)
  26269. return;
  26270. default:
  26271. if (!this.validateMessageOrigin(t))
  26272. return
  26273. }
  26274. var n = e.data;
  26275. n.source = i,
  26276. n.origin = t,
  26277. n.timestamp = Date.now(),
  26278. this.emit(e.data.type, n)
  26279. }
  26280. ,
  26281. n.prototype.validateMessageOrigin = function(e) {
  26282. return "*" === this.targetOrigin || e === this.targetOrigin
  26283. }
  26284. ,
  26285. n.prototype.send = function(e) {
  26286. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26287. this.targetWindow.postMessage(e, this.targetOrigin))
  26288. }
  26289. ,
  26290. t.exports = n
  26291. }
  26292. , {
  26293. "./PostMessageType": 160,
  26294. events: 202
  26295. }],
  26296. 166: [function(e, t, i) {
  26297. "use strict";
  26298. var n = e("three")
  26299. , r = e("./util/browser")
  26300. , o = e("./enum/Viewmode")
  26301. , a = e("./enum/VROption")
  26302. , s = e("./enum/Colors")
  26303. , l = e("./enum/WarpStyle")
  26304. , c = e("./util/easing")
  26305. , h = e("./util/common")
  26306. , u = e("./util/showcase")
  26307. , d = e("./constants")
  26308. , p = {
  26309. debug: !1,
  26310. version: "2.25.6-0-gd87e5b1",
  26311. languageTag: r.valueFromHash("lang", null),
  26312. pageTitle: "四维虚拟漫游",
  26313. authorizationHeader: u.getAuthorizationHeader(),
  26314. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26315. logLevel: r.valueFromHash("log", 2),
  26316. skyboxRadius: 2500,
  26317. modelBoundsPadding: 5,
  26318. showNeighbors: !1,
  26319. brand: r.valueFromHash("brand", !0),
  26320. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26321. startHighlights: r.valueFromHash("hl", -1),
  26322. specialEdition: r.valueFromHash("bn", 0),
  26323. useWheel: r.valueFromHash("wh", !0),
  26324. crossOrigin: "anonymous",
  26325. fancierTransition: !1,
  26326. wireframe: !1,
  26327. skyboxWireframe: !1,
  26328. modelAlpha: 1,
  26329. highlightPanoSelection: !1,
  26330. showSweeps: !0,
  26331. showSkyboxes: !1,
  26332. showMesh: !0,
  26333. showFloors: !1,
  26334. showFloorDuration: 300,
  26335. showFloorDelay: 300,
  26336. hideFloorDuration: 300,
  26337. hideFloorDelay: 0,
  26338. reticuleOpacityTransitionTime: 250,
  26339. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26340. markerOpacityTransitionTime: 500,
  26341. guiAnimationSpeed: 250,
  26342. highlightAnimationDuration: 500,
  26343. modelComponentLoadSpinnerDelay: 150,
  26344. captureErrors: !1,
  26345. maxMobileTextures: 6,
  26346. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26347. startupFlyinDelay: 3e3,
  26348. dollhouseDefault: {
  26349. minDistance: 15,
  26350. maxDistance: 50,
  26351. minPolarAngle: n.Math.degToRad(10),
  26352. maxPolarAngle: n.Math.degToRad(90)
  26353. },
  26354. hideReticuleTimeout: 1e3,
  26355. analytics: {
  26356. inactivityThreshold: 30,
  26357. sessionTrackingRate: .15,
  26358. maxTrackedErrors: 20,
  26359. sessionDurationPingFrequency: 10,
  26360. sessionDurationTimeout: 15
  26361. },
  26362. flydown: {
  26363. movementEasing: "easeInOutQuad",
  26364. movementDelay: .001,
  26365. rotationEasing: "easeInOutQuad",
  26366. rotationDelay: .5,
  26367. modelTextureDelay: .75,
  26368. skyboxDelay: .75
  26369. },
  26370. transition: {
  26371. flySpeed: .001,
  26372. flyTime: 750,
  26373. flytimeMaxDistanceThreshold: 5,
  26374. flytimeDistanceMultiplier: 150,
  26375. aimTime: 1500,
  26376. aimSlowFactor: 1.5,
  26377. blur: 0.8,
  26378. movementEasing: "easeInOutQuad",
  26379. blendEasing: "easeInOutQuad",
  26380. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26381. },
  26382. show360Views: {
  26383. enabled: !0,
  26384. transitionTime: 1e3
  26385. },
  26386. quickstart: {
  26387. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26388. animation: 1400,
  26389. showTextDelay: 500,
  26390. fadeOutDelay: 3e3,
  26391. fovChange: 10
  26392. },
  26393. appConfig: {
  26394. webvr_version: null,
  26395. segment_key: null,
  26396. embedly_key: null,
  26397. branch_key: null,
  26398. keen_write_key: null,
  26399. keen_project_id: null
  26400. },
  26401. vr: {
  26402. enabled: !0,
  26403. allowWebVR: !1,
  26404. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26405. },
  26406. share: {
  26407. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26408. },
  26409. input: {
  26410. longTapThreshold: 200,
  26411. moveToleranceNDC: .08,
  26412. touchMoveThreshold: 25
  26413. },
  26414. help: {
  26415. modalStayDuration: 600
  26416. },
  26417. immersive: {
  26418. timeToShowAgain: 1250,
  26419. uiStayDuration: 600
  26420. },
  26421. tourInteraction: {
  26422. disabled: "0" === r.valueFromHash("tourcta", null),
  26423. showPauseButton: 1e3,
  26424. showModal: 1500,
  26425. allowNextClick: 200,
  26426. largeModal: "1" === r.valueFromHash("tourcta", null),
  26427. smallModal: "2" === r.valueFromHash("tourcta", null)
  26428. },
  26429. labels: {
  26430. enabled: !1,
  26431. hideUntilStart: !0,
  26432. fadeInDuration: 250,
  26433. fadeInDelay: 250,
  26434. fadeOutDuration: 250,
  26435. fadeOutDelay: 0,
  26436. zoomHideThreshhold: {
  26437. mobile: r.isSmallScreen() ? .45 : .6,
  26438. desktop: 2
  26439. },
  26440. zoomTruncateThreshhold: {
  26441. mobile: r.isSmallScreen() ? .35 : .45,
  26442. desktop: .85
  26443. },
  26444. minLengthForTruncate: 16,
  26445. truncateLength: 12,
  26446. truncateSuffix: "..."
  26447. },
  26448. tags: {
  26449. enabled: r.valueFromHash("mt", 1),
  26450. startup: {
  26451. hideUntilStart: !0,
  26452. fadeInDuration: 500,
  26453. fadeInDelay: 100
  26454. },
  26455. visibility: {
  26456. anyDistance: !0,
  26457. visibleDistance: 8,
  26458. cameraClearance: .1,
  26459. alphaTestLevel: .05,
  26460. hideViaFloor: !0,
  26461. hideOffScreenDisc: !1,
  26462. hideOffScreenObject: !1
  26463. },
  26464. disc: {
  26465. opacity: 1,
  26466. disabledOpacity: .5,
  26467. scale: {
  26468. nearBound: 1.5,
  26469. farBound: 4.8,
  26470. linkFarBound: !1,
  26471. linkPercent: 40,
  26472. maxSize: 80,
  26473. minSize: 40,
  26474. baseViewportSize: 800,
  26475. responsiveness: 100
  26476. }
  26477. },
  26478. pole: {
  26479. enabled: !0,
  26480. height: .5,
  26481. width: 2,
  26482. opacity: .5,
  26483. color: "white"
  26484. },
  26485. navigate: {
  26486. nearestPano: !0,
  26487. lineOfSight: !0,
  26488. reactivate: !0,
  26489. aimAt: "disc",
  26490. tiltTolerance: 25,
  26491. rotateSpeedFactor: .6
  26492. }
  26493. },
  26494. path: {
  26495. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26496. colorUp: s._desat(s.newBlue, .5),
  26497. colorDown: s._darken(s.newBlue, .35),
  26498. opacity: .5,
  26499. style: "ribbon",
  26500. height: .025,
  26501. ribbonWidth: .24,
  26502. outsideHeight: .5,
  26503. waypointRadius: .5,
  26504. waypointIndoorRadius: .24,
  26505. waypointPulse: 1e3,
  26506. typ: l.BLACK,
  26507. meshFree: r.valueFromHash("mf", 1),
  26508. mapGuides: r.valueFromHash("guides", !0),
  26509. fadeInTime: 400,
  26510. fadeOutTime: 300
  26511. },
  26512. warp: {
  26513. nearPanoDist: .1,
  26514. matchCam: !1,
  26515. blur: .33,
  26516. fastTime: 1500,
  26517. teleportTime: 1500,
  26518. outsideTime: 2e3,
  26519. lookAheadMax: .3,
  26520. lookAheadDist: 2.5,
  26521. softPushDist: .37,
  26522. softPushEnd: .3,
  26523. softBendAngle: 8,
  26524. softBendTilt: 4,
  26525. softBendEnd: .3,
  26526. doBurns: true, //r.valueFromHash("kb", !0),
  26527. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26528. minBurnsAngle: 35,
  26529. minDownAngle: -35,
  26530. maxTurnPerSec: 280,
  26531. maxAimPerSec: 35,
  26532. minRotation: 12,
  26533. maxAimRotation: 33.2,
  26534. turnFriction: .2,
  26535. flySpeed: .01,
  26536. minWarpTime: 1200,
  26537. warpInterruptionRedirectTime: 500,
  26538. tourStepDelay: r.valueFromHash("st", 0),
  26539. walkDelay: 0,
  26540. walkMaxDist: 50,
  26541. walkMinDist: .8,
  26542. walkSlideShowThreshhold: 3000,
  26543. walkExtraPanosDistance: .4,
  26544. timePerMeter: 1200,
  26545. motionLeadTime: 5000,
  26546. movementEasing: "easeInOutQuad",
  26547. blendEasing: "easeInOutQuad",
  26548. showBunny: !1,
  26549. loop: r.valueFromHash("lp", !1),
  26550. auto: r.valueFromHash("ts", -1),
  26551. eOrder: 'YXZ', //"YXZ",
  26552. stepFactor: .25,
  26553. brakeStrength: 2,
  26554. minBrakeAngle: .1,
  26555. maxBrakeAngle: 1.8,
  26556. climbEffort: 4
  26557. },
  26558. rotationFriction: .05,
  26559. rotationAccelerationInside: 4.5,
  26560. rotationAccelerationOutside: .15,
  26561. rotationAfterMoveMultiplier: 40,
  26562. rotationAfterMoveHistoryCount: 5,
  26563. panFriction: .09,
  26564. panAccelerationOutside: 60,
  26565. onload: r.valueFromHash("onload", o.PANORAMA),
  26566. zoomNearLimit: .1,
  26567. zoomFarLimit: 50,
  26568. navigation: {
  26569. panoScores: !1,
  26570. mouseDirection: !0,
  26571. filterStrictness: .75,
  26572. angleFactor: -30,
  26573. directionFactor: 10,
  26574. distanceFactor: -1,
  26575. optionalityFactor: 3
  26576. },
  26577. sdkInit: !1,
  26578. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26579. console: r.valueFromHash("console", !1),
  26580. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26581. panoramaNeighbourMaxDistance: 5,
  26582. panoFloorClickRadius: .35,
  26583. showScreenshotLocations: !1,
  26584. showAxis: !1,
  26585. showNeighbourRaycasts: !1,
  26586. colorMarkerOnLoad: !1,
  26587. colorMarkerByFloor: !1,
  26588. tiling: {
  26589. panoPreRenderRepeatDelay: 2500,
  26590. panoPreRenderDelay: 500,
  26591. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26592. tilingFlagNames: ["usetiles", "tiles"],
  26593. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26594. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26595. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26596. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26597. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26598. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26599. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26600. customCompression: r.valueFromHash("tilecustcomp", 0),
  26601. // mobileHighQualityOverride: !1,
  26602. mobileHighQualityOverride: 1,
  26603. allowUltraHighResolution: true
  26604. },
  26605. zoom: {
  26606. enabled: true,
  26607. forceOff: r.valueFromHash("nozoom", 0),
  26608. overridemax: r.valueFromHash("maxzoom", null),
  26609. overridemin: r.valueFromHash("minzoom", null),
  26610. max: d.highQualityMaxZoom,
  26611. min: 1,
  26612. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26613. activationThreshold: 1.1,
  26614. restoreTime: 500
  26615. },
  26616. profiling: {
  26617. enabled: r.valueFromHash("mem", !1)
  26618. }
  26619. };
  26620. p = h.deepExtend(p, d, {
  26621. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26622. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26623. panorama: {
  26624. transitionTime: 1e3,
  26625. modelAlpha: 0,
  26626. modelAlphaDelay: p.flydown.modelTextureDelay,
  26627. modelAlphaLength: 1,
  26628. skyboxOpacity: 1,
  26629. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26630. skyboxOpacityLength: .9,
  26631. fovLength: 1,
  26632. fovDelay: 0,
  26633. cameraMatrixDuration: .8,
  26634. cameraMatrixDelay: 0,
  26635. cameraMatrixEase: c.easeInCubic,
  26636. reticuleOpacity: 1,
  26637. markerOpacity: .3,
  26638. markerOpacityOnHover: 1
  26639. },
  26640. dollhouse: {
  26641. transitionTime: 1e3,
  26642. modelAlpha: 1,
  26643. modelAlphaDelay: 0,
  26644. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26645. skyboxOpacity: 0,
  26646. skyboxOpacityDelay: 0,
  26647. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26648. fovLength: 1,
  26649. fovDelay: 0,
  26650. cameraMatrixDuration: .8,
  26651. cameraMatrixDelay: .3,
  26652. cameraMatrixEase: c.easeInCubic,
  26653. reticuleOpacity: 1,
  26654. markerOpacity: 0,
  26655. markerOpacityOnHover: 0
  26656. },
  26657. floorplan: {
  26658. transitionTime: 1e3,
  26659. modelAlpha: 1,
  26660. modelAlphaDelay: 0,
  26661. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26662. skyboxOpacity: 0,
  26663. skyboxOpacityDelay: 0,
  26664. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26665. fovLength: 1,
  26666. fovDelay: 0,
  26667. cameraMatrixDuration: .5,
  26668. cameraMatrixDelay: 0,
  26669. cameraMatrixEase: c.easeOutCubic,
  26670. reticuleOpacity: 1,
  26671. markerOpacity: 0,
  26672. markerOpacityOnHover: 0,
  26673. cameraHeight: 50
  26674. },
  26675. transitioning: {
  26676. reticuleOpacity: 0,
  26677. markerOpacity: .3,
  26678. markerOpacityOnHover: 1
  26679. },
  26680. "floorplan-dollhouse": {
  26681. rotationDelay: 0,
  26682. rotationDuration: 1
  26683. },
  26684. "floorplan-panorama": {
  26685. rotationDelay: .5,
  26686. rotationDuration: 1
  26687. },
  26688. "dollhouse-panorama": {
  26689. rotationDelay: .5,
  26690. rotationDuration: 1
  26691. },
  26692. "dollhouse-floorplan": {
  26693. rotationDelay: 0,
  26694. rotationDuration: 1,
  26695. cameraMatrixDuration: 1.05,
  26696. cameraMatrixDelay: .5
  26697. },
  26698. "panorama-dollhouse": {
  26699. rotationDelay: 0,
  26700. rotationDuration: .5
  26701. },
  26702. "panorama-floorplan": {
  26703. transitionTime: 1500,
  26704. rotationDelay: 0,
  26705. rotationDuration: .5
  26706. }
  26707. }),
  26708. p.path.meshFree && (p.path.typ = l.WALK),
  26709. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26710. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26711. t.exports = p
  26712. }
  26713. , {
  26714. "./constants": 8,
  26715. "./enum/Colors": 19,
  26716. "./enum/VROption": 47,
  26717. "./enum/Viewmode": 51,
  26718. "./enum/WarpStyle": 52,
  26719. "./util/browser": 182,
  26720. "./util/common": 185,
  26721. "./util/easing": 186,
  26722. "./util/showcase": 193,
  26723. three: 217
  26724. }],
  26725. 167: [function(e, t, i) {
  26726. "use strict";
  26727. var n = e("three")
  26728. , r = e("./settings")
  26729. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26730. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26731. t.exports = {
  26732. basicTextured: {
  26733. uniforms: {
  26734. tDiffuse: {
  26735. type: "t",
  26736. value: null
  26737. },
  26738. alpha: {
  26739. type: "f",
  26740. value: 1
  26741. }
  26742. },
  26743. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26744. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26745. },
  26746. copyCubeMap: {
  26747. uniforms: {
  26748. tDiffuse: {
  26749. type: "t",
  26750. value: null
  26751. },
  26752. alpha: {
  26753. type: "f",
  26754. value: 1
  26755. }
  26756. },
  26757. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26758. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26759. },
  26760. cube: {
  26761. uniforms: {
  26762. map: {
  26763. type: "t",
  26764. value: null
  26765. },
  26766. opacity: {
  26767. type: "f",
  26768. value: 1
  26769. }
  26770. },
  26771. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26772. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26773. },
  26774. model: {
  26775. uniforms: {
  26776. map: {
  26777. type: "t",
  26778. value: null
  26779. },
  26780. modelAlpha: {
  26781. type: "f",
  26782. value: r.modelAlpha
  26783. },
  26784. opacity: {
  26785. type: "f",
  26786. value: 1
  26787. },
  26788. progress: {
  26789. type: "f",
  26790. value: 0
  26791. },
  26792. blackout: {
  26793. type: "i",
  26794. value: 0
  26795. },
  26796. pano0Map: {
  26797. type: "t",
  26798. value: null
  26799. },
  26800. pano0Position: {
  26801. type: "v3",
  26802. value: new n.Vector3
  26803. },
  26804. pano0Matrix: {
  26805. type: "m4",
  26806. value: new n.Matrix4
  26807. },
  26808. pano1Map: {
  26809. type: "t",
  26810. value: null
  26811. },
  26812. pano1Position: {
  26813. type: "v3",
  26814. value: new n.Vector3
  26815. },
  26816. pano1Matrix: {
  26817. type: "m4",
  26818. value: new n.Matrix4
  26819. }
  26820. },
  26821. vertexShader: o + `uniform vec3 pano0Position;
  26822. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26823. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26824. varying vec3 vWorldPosition0;
  26825. varying vec3 vWorldPosition1;
  26826. uniform int blackout;
  26827. void main() {
  26828. vUv = uv;
  26829. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26830. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26831. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26832. vWorldPosition0.x *= -1.0;
  26833. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26834. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26835. vWorldPosition1.x *= -1.0;
  26836. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26837. }`,
  26838. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26839. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26840. void main() {
  26841. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26842. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26843. vec4 colorFromPanos;
  26844. if (blackout == 5){
  26845. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26846. }else{
  26847. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26848. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26849. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26850. else if (blackout == 1) {
  26851. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26852. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26853. }
  26854. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26855. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26856. }
  26857. vec4 colorFromTexture = texture2D( map, vUv );
  26858. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26859. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26860. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26861. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26862. }`
  26863. },
  26864. hot:{
  26865. uniforms:{
  26866. color:{
  26867. type: "c",
  26868. value: new n.Color( 0xff2200 )
  26869. },
  26870. opac:{
  26871. type: "f",
  26872. value: 0
  26873. },
  26874. texture1:{
  26875. type: "t",
  26876. value: null
  26877. },
  26878. texture2:{
  26879. type: "t",
  26880. value: null
  26881. }
  26882. },
  26883. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26884. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26885. },
  26886. modelOutside: {
  26887. uniforms: {
  26888. map: {
  26889. type: "t",
  26890. value: null
  26891. },
  26892. opacity: {
  26893. type: "f",
  26894. value: 1
  26895. }
  26896. },
  26897. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26898. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26899. },
  26900. ribbon: {
  26901. uniforms: {
  26902. map: {
  26903. type: "t",
  26904. value: null
  26905. },
  26906. opacity: {
  26907. type: "f",
  26908. value: 1
  26909. },
  26910. color: {
  26911. type: "c",
  26912. value: new n.Color(r.path.color)
  26913. }
  26914. },
  26915. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26916. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26917. },
  26918. waypoint: {
  26919. uniforms: {
  26920. map: {
  26921. type: "t",
  26922. value: null
  26923. },
  26924. opacity: {
  26925. type: "f",
  26926. value: 1
  26927. },
  26928. pulse: {
  26929. type: "f",
  26930. value: 1
  26931. },
  26932. nearFade: {
  26933. type: "v2",
  26934. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26935. },
  26936. color: {
  26937. type: "c",
  26938. value: new n.Color(r.reticuleColor)
  26939. }
  26940. },
  26941. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26942. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26943. },
  26944. modelDebug: {
  26945. uniforms: {
  26946. map: {
  26947. type: "t",
  26948. value: null
  26949. },
  26950. modelAlpha: {
  26951. type: "f",
  26952. value: r.modelAlpha
  26953. },
  26954. depthmapRatio: {
  26955. type: "f",
  26956. value: 0
  26957. },
  26958. opacity: {
  26959. type: "f",
  26960. value: 1
  26961. },
  26962. progress: {
  26963. type: "f",
  26964. value: 0
  26965. },
  26966. considerOcclusion: {
  26967. type: "i",
  26968. value: r.fancierTransition
  26969. },
  26970. highlightPanoSelection: {
  26971. type: "i",
  26972. value: 0
  26973. },
  26974. useThirdPano: {
  26975. type: "i",
  26976. value: r.useThirdPano
  26977. },
  26978. pano0Map: {
  26979. type: "t",
  26980. value: null
  26981. },
  26982. pano0Depth: {
  26983. type: "t",
  26984. value: null
  26985. },
  26986. pano0Position: {
  26987. type: "v3",
  26988. value: new n.Vector3
  26989. },
  26990. pano0Matrix: {
  26991. type: "m4",
  26992. value: new n.Matrix4
  26993. },
  26994. pano0Weight: {
  26995. type: "f",
  26996. value: r.transition.pano0Weight
  26997. },
  26998. pano1Map: {
  26999. type: "t",
  27000. value: null
  27001. },
  27002. pano1Depth: {
  27003. type: "t",
  27004. value: null
  27005. },
  27006. pano1Position: {
  27007. type: "v3",
  27008. value: new n.Vector3
  27009. },
  27010. pano1Matrix: {
  27011. type: "m4",
  27012. value: new n.Matrix4
  27013. },
  27014. pano1Weight: {
  27015. type: "f",
  27016. value: r.transition.pano1Weight
  27017. },
  27018. pano2Map: {
  27019. type: "t",
  27020. value: null
  27021. },
  27022. pano2Depth: {
  27023. type: "t",
  27024. value: null
  27025. },
  27026. pano2Position: {
  27027. type: "v3",
  27028. value: new n.Vector3
  27029. },
  27030. pano2Matrix: {
  27031. type: "m4",
  27032. value: new n.Matrix4
  27033. },
  27034. pano2Weight: {
  27035. type: "f",
  27036. value: r.transition.pano2Weight
  27037. }
  27038. },
  27039. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27040. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27041. },
  27042. customDepth: {
  27043. uniforms: {
  27044. panoPosition: {
  27045. type: "v3",
  27046. value: new n.Vector3
  27047. }
  27048. },
  27049. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27050. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27051. },
  27052. skysphere: {
  27053. uniforms: {
  27054. radius: {
  27055. type: "f",
  27056. value: 0
  27057. }
  27058. },
  27059. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27060. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27061. },
  27062. tagDisc: {
  27063. uniforms: {
  27064. opacity: {
  27065. type: "f",
  27066. value: 0
  27067. },
  27068. color: {
  27069. type: "c",
  27070. value: new n.Color
  27071. },
  27072. bg: {
  27073. type: "t",
  27074. value: null
  27075. },
  27076. mask: {
  27077. type: "t",
  27078. value: null
  27079. }
  27080. },
  27081. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27082. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27083. }
  27084. }
  27085. }
  27086. , {
  27087. "./settings": 166,
  27088. three: 217
  27089. }],
  27090. 168: [function(e, t, i) {
  27091. (function(i) {
  27092. "use strict";
  27093. var n = e("three")
  27094. , r = (e("url"),
  27095. e("./util/ajax"))
  27096. , o = e("./settings")
  27097. , a = e("./util/logger")
  27098. , s = e("./util/math")
  27099. , l = e("./util/showcase")
  27100. , c = e("./objects/Panorama")
  27101. , h = new a(i)
  27102. , u = e("./model/Model")
  27103. , d = e("./shaders")
  27104. , p = e("./util/transitions")
  27105. , f = e("./objects/Chunk")
  27106. , g = e("./objects/Reticule")
  27107. , m = e("./objects/Skybox")
  27108. , v = e("./objects/Floor")
  27109. , A = e("./cameras/DollhouseCamera")
  27110. , y = e("./cameras/FloorplanCamera")
  27111. , C = e("./cameras/PanoramaCamera")
  27112. , I = e("./controls/DollhouseControls")
  27113. , E = e("./controls/FloorplanControls")
  27114. , b = e("./controls/PanoramaControls");
  27115. n.ImageUtils.crossOrigin = o.crossOrigin,
  27116. t.exports = {
  27117. shaders: d,
  27118. transitions: p,
  27119. Model: u,
  27120. Chunk: f,
  27121. Floor: v,
  27122. Skybox: m,
  27123. Reticule: g,
  27124. Panorama: c,
  27125. DollhouseCamera: A,
  27126. FloorplanCamera: y,
  27127. PanoramaCamera: C,
  27128. DollhouseControls: I,
  27129. FloorplanControls: E,
  27130. PanoramaControls: b,
  27131. getModel: function(e) {
  27132. if (!e.url)
  27133. throw 'getModel(): missing parameter "url"';
  27134. e.autoload = void 0 === e.autoload || e.autoload;
  27135. var t = l.parseSidUrl(e.url);
  27136. e.urlBase = t.urlBase,
  27137. e.urlModel = t.urlModel,
  27138. e.urlFiles = t.urlFiles;
  27139. var i = this._getPlatformError();
  27140. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27141. this._loadModel().then(this._buildModel.bind(this)))
  27142. },
  27143. _getPlatformError: function() {
  27144. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27145. },
  27146. _loadModel: function() {
  27147. return r.get(this.options.urlModel, {
  27148. responseType: "json",
  27149. prefetchFrom: "model",
  27150. auth: l.getAuthorizationHeader()
  27151. }).then(null, function() {
  27152. return h.warn("Model loading failed at initial metadata load"),
  27153. "loading-failed"
  27154. })
  27155. },
  27156. _buildModel: function(e) {
  27157. e = l.normalizeModeldata(e, s);
  27158. var t = new u(this.options,e);
  27159. return this.options.autoload ? t.load(!0) : $.when(t)
  27160. }
  27161. }
  27162. }
  27163. ).call(this, "/js/showcase.js")
  27164. }
  27165. , {
  27166. "./cameras/DollhouseCamera": 5,
  27167. "./cameras/FloorplanCamera": 6,
  27168. "./cameras/PanoramaCamera": 7,
  27169. "./controls/DollhouseControls": 10,
  27170. "./controls/FloorplanControls": 11,
  27171. "./controls/PanoramaControls": 13,
  27172. "./model/Model": 139,
  27173. "./objects/Chunk": 144,
  27174. "./objects/Floor": 146,
  27175. "./objects/Panorama": 148,
  27176. "./objects/Reticule": 149,
  27177. "./objects/Skybox": 152,
  27178. "./settings": 166,
  27179. "./shaders": 167,
  27180. "./util/ajax": 181,
  27181. "./util/logger": 189,
  27182. "./util/math": 190,
  27183. "./util/showcase": 193,
  27184. "./util/transitions": 195,
  27185. three: 217,
  27186. url: 208
  27187. }],
  27188. 169: [function(e, t, i) {
  27189. "use strict";
  27190. function n() {
  27191. var e = {
  27192. renderTarget: null,
  27193. inUse: !1,
  27194. size: -1,
  27195. pano: null
  27196. };
  27197. return e
  27198. }
  27199. function r(e) {
  27200. M.push(e)
  27201. }
  27202. function o(e) {
  27203. var t = n();
  27204. return t.inUse = !0,
  27205. t.size = e,
  27206. r(t),
  27207. t
  27208. }
  27209. function a(e) {
  27210. for (var t = 0; t < M.length; t++) {
  27211. var i = M[t];
  27212. if (!i.inUse && i.size === e)
  27213. return i.inUse = !0,
  27214. i
  27215. }
  27216. return null
  27217. }
  27218. function s(e) {
  27219. for (var t = 0; t < M.length; t++) {
  27220. var i = M[t];
  27221. if (i.renderTarget === e)
  27222. return i.inUse = !1,
  27223. !0
  27224. }
  27225. return !1
  27226. }
  27227. function l() {
  27228. this.tileDirectory = {},
  27229. this.activeRenderTargetDescriptors = {},
  27230. this.activePanos = [],
  27231. this.panoLODDescriptors = {},
  27232. this.panoDescriptors = {},
  27233. this.tileTrees = {},
  27234. this.sceneRenderer = null,
  27235. this.tileDownloader = null,
  27236. this.forceQueue = [],
  27237. this.uploadQueues = {},
  27238. this.uploadInterval = null,
  27239. this.uploadIntervalCancelled = !1,
  27240. this.usingTileOverlay = !1,
  27241. this.overlayTilesLoaded = !1,
  27242. this.overlayTileBase = null,
  27243. this.overlayTilesBasic = {},
  27244. this.overlayTilesEnhanced = {},
  27245. this.zoomRenderTarget = null,
  27246. this.zoomPano = null,
  27247. this.zoomingActive = !1,
  27248. this.zoomPanoId = null,
  27249. this.zoomPanoRenderingDisabled = !1,
  27250. this.direction = new h.Vector3,
  27251. this.initTime = -1,
  27252. this.maxBaseUploadsPerFrame = x,
  27253. this.maxNonBaseUploadsPerFrame = T
  27254. }
  27255. function c() {
  27256. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27257. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27258. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27259. }
  27260. var h = e("three")
  27261. , u = e("../exception/BasicException")
  27262. , d = e("../settings")
  27263. , p = e("../enum/PanoSizeClass")
  27264. , f = (e("../objects/Panorama"),
  27265. e("../enum/PanoRendererEvents"))
  27266. , g = e("../enum/SceneRendererEvents")
  27267. , m = e("../enum/TileDownloaderEvents")
  27268. , v = e("../enum/Vectors")
  27269. , A = (e("../enum/GLCubeFaces"),
  27270. e("../objects/Panorama"),
  27271. e("./TileTree"))
  27272. , y = (e("./TileDownloader"),
  27273. e("./TilePrioritizer"))
  27274. , C = e("./TileUtils")
  27275. , p = e("../enum/PanoSizeClass")
  27276. , I = (e("../util/browser"),
  27277. e("../util/panorama"))
  27278. , E = e("events").EventEmitter
  27279. , b = !1
  27280. , w = d.tiling.uploadIntervalDelay
  27281. , _ = d.tiling.initialIntervalDelay
  27282. , T = d.tiling.maxNonBaseUploadsPerFrame
  27283. , x = d.tiling.maxBaseUploadsPerFrame
  27284. , S = {
  27285. Base: 0,
  27286. Remaining: 1
  27287. }
  27288. , M = [];
  27289. l.prototype = Object.create(E.prototype),
  27290. l.prototype.init = function(e, t, i) {
  27291. this.sceneRenderer = e,
  27292. this.tileDownloader = t,
  27293. this.qualityManager = i,
  27294. this.bindEvents(),
  27295. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27296. this.initTime = performance.now()
  27297. }
  27298. ,
  27299. l.prototype.getActivePanoTextures = function(e) {
  27300. e = e || [];
  27301. for (var t = 0; t < M.length; t++) {
  27302. var i = M[t];
  27303. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27304. }
  27305. }
  27306. ,
  27307. l.prototype.hasQueuedTiles = function() {
  27308. var e = this.peekNextFromUploadQueue();
  27309. return null !== e && void 0 !== e
  27310. }
  27311. ,
  27312. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27313. return this.activeRenderTargetDescriptors[e]
  27314. }
  27315. ,
  27316. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27317. this.activeRenderTargetDescriptors[e] = t
  27318. }
  27319. ,
  27320. l.prototype.loadOverlayTiles = function() {
  27321. if (0 !== d.tiling.overlayStyle) {
  27322. var e = 0
  27323. , t = function(t, n, r) {
  27324. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27325. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27326. e++,
  27327. e === i.length && (this.overlayTilesLoaded = !0)
  27328. }
  27329. .bind(this)
  27330. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27331. i.forEach(function(e) {
  27332. this.tileDownloader.loadImage(e[0], 0, e[1])
  27333. }
  27334. .bind(this)),
  27335. this.usingTileOverlay = !0
  27336. } else
  27337. this.usingTileOverlay = !1
  27338. }
  27339. ,
  27340. l.prototype.bindEvents = function() {
  27341. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27342. }
  27343. ,
  27344. l.prototype.setupZoomRenderTarget = function() {
  27345. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27346. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27347. return;
  27348. var e = this.zoomRenderTarget;
  27349. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27350. e) {
  27351. var t = e.width
  27352. , i = this.zoomRenderTarget.width;
  27353. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27354. e.texture.dispose(),
  27355. e.texture.loaded = !1,
  27356. e.texture.version = 0,
  27357. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27358. e.texture = null
  27359. }
  27360. this.zoomPanoRenderingDisabled = !1
  27361. } else
  27362. this.zoomPanoRenderingDisabled = !0
  27363. }
  27364. ,
  27365. l.prototype.enableUltraHighQualityMode = function(e) {
  27366. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27367. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27368. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27369. t && (this.qualityManager.enableUltraHighQualityMode(),
  27370. this.setupZoomRenderTarget(),
  27371. e())
  27372. }
  27373. .bind(this))
  27374. }
  27375. }
  27376. ,
  27377. l.prototype.activateTiledPano = function(e, t, i) {
  27378. i && this.clearAllQueuedUploads();
  27379. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27380. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27381. this.linkAllTilesAndNodes(e);
  27382. var r = this.getActiveRenderTargetDescriptor(e.id)
  27383. , l = t;
  27384. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27385. !r || l !== r.size) {
  27386. if (r && s(r.renderTarget),
  27387. r = a(l),
  27388. !r) {
  27389. var c = this.initTiledPano(l, !1);
  27390. r = o(c.width),
  27391. r.renderTarget = c
  27392. }
  27393. r.pano = e,
  27394. this.resetPanoDescriptor(e.id),
  27395. this.resetPanoLODDescriptors(e.id),
  27396. this.resetRenderStatus(e.id, !0, !0)
  27397. }
  27398. this.setActiveRenderTargetDescriptor(e.id, r);
  27399. var h = i ? 0 : 1;
  27400. return this.updateActivePanos(e, h),
  27401. r.renderTarget
  27402. }
  27403. ,
  27404. l.prototype.deactivateTiledPano = function(e) {
  27405. var t = this.getActiveRenderTargetDescriptor(e.id);
  27406. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27407. this.setActiveRenderTargetDescriptor(e.id, null);
  27408. var i = this.getUploadQueueForPano(e.id);
  27409. this.clearUploadQueue(i),
  27410. this.updateActivePanos()
  27411. }
  27412. ,
  27413. l.prototype.updateActivePanos = function() {
  27414. var e = [];
  27415. return function(t, i) {
  27416. e.length = 0;
  27417. for (var n = 0; n < this.activePanos.length; n++) {
  27418. t && e.length === i && e.push(t);
  27419. var r = this.activePanos[n]
  27420. , o = this.getActiveRenderTargetDescriptor(r.id);
  27421. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27422. }
  27423. t && i >= e.length && e.push(t),
  27424. this.activePanos.length = 0,
  27425. this.activePanos.push.apply(this.activePanos, e)
  27426. }
  27427. }(),
  27428. l.prototype.getActivePanoCount = function() {
  27429. return this.activePanos.length
  27430. }
  27431. ,
  27432. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27433. var r = null;
  27434. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27435. for (var o = function(e, n, r, o) {
  27436. i && (n.tile.zoomUploaded = !1),
  27437. t && (n.tile.uploaded = !1)
  27438. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27439. var s = this.getTileTree(e, a);
  27440. s.breadthFirst({
  27441. callback: o.bind(this, a),
  27442. minLevel: r
  27443. })
  27444. }
  27445. }
  27446. ,
  27447. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27448. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27449. t.tile.zoomUploaded = t.tile.uploaded,
  27450. t.zoomCovered = t.covered
  27451. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27452. var r = this.getTileTree(e, n);
  27453. r.breadthFirst({
  27454. callback: i.bind(this, n),
  27455. maxLevel: t
  27456. })
  27457. }
  27458. }
  27459. ,
  27460. l.prototype.renderPanoTiles = function() {
  27461. var e = [];
  27462. return function(t, i, n, r) {
  27463. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27464. i = i || this.direction || v.FORWARD;
  27465. var o = this.getActiveRenderTargetDescriptor(t);
  27466. if (!this.isRenderTargetDescriptorValid(o))
  27467. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27468. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27469. var s = this.getTileTree(t, a);
  27470. e.length = 0,
  27471. s.breadthFirst({
  27472. saveVisited: e
  27473. });
  27474. for (var l = 0; l < e.length; l++) {
  27475. var c = e[l];
  27476. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27477. }
  27478. }
  27479. this.updateDirection(i)
  27480. }
  27481. }(),
  27482. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27483. return e && e.renderTarget
  27484. }
  27485. ,
  27486. l.prototype.isPanoActive = function(e) {
  27487. var t = this.getActiveRenderTargetDescriptor(e);
  27488. return this.isRenderTargetDescriptorValid(t)
  27489. }
  27490. ,
  27491. l.prototype.isPanoZoomed = function(e) {
  27492. return this.zoomingActive && this.zoomPanoId === e
  27493. }
  27494. ,
  27495. l.prototype.initTileTree = function(e, t, i) {
  27496. var n = this.tileTrees[e];
  27497. n || (n = [],
  27498. this.tileTrees[e] = n);
  27499. var r = n[t];
  27500. if (!r) {
  27501. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27502. r = new A(C.TILE_SIZE,o),
  27503. n[t] = r
  27504. }
  27505. }
  27506. ,
  27507. l.prototype.getTileTree = function(e, t) {
  27508. var i = this.tileTrees[e];
  27509. if (!i)
  27510. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27511. var n = i[t];
  27512. if (!n)
  27513. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27514. return n
  27515. }
  27516. ,
  27517. l.prototype.initTiledPano = function(e, t) {
  27518. var i = this.sceneRenderer.renderer
  27519. , n = (i.context,
  27520. new h.WebGLRenderTargetCube(e,e,{
  27521. stencilBuffer: !1
  27522. }))
  27523. , r = new h.CubeTexture([]);
  27524. n.texture = r,
  27525. r.image = [null, null, null, null, null, null],
  27526. r.flipY = !0,
  27527. t ? (r.generateMipmaps = !0,
  27528. r.magFilter = h.LinearFilter,
  27529. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27530. r.magFilter = h.LinearFilter,
  27531. r.minFilter = h.LinearFilter),
  27532. r.format = h.RGBAFormat,
  27533. i.setRenderTarget(n),
  27534. i.setRenderTarget(null);
  27535. var o = i.properties.get(r);
  27536. return o.__image__webglTextureCube = o.__webglTexture,
  27537. n
  27538. }
  27539. ,
  27540. l.prototype.getUploadQueueForPano = function(e) {
  27541. var t = this.uploadQueues[e];
  27542. return t || (t = [],
  27543. this.uploadQueues[e] = t),
  27544. t
  27545. }
  27546. ,
  27547. l.prototype.isTileUploaded = function(e) {
  27548. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27549. }
  27550. ,
  27551. l.prototype.setUploaded = function(e, t) {
  27552. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27553. }
  27554. ,
  27555. l.prototype.queueTileUpload = function(e, t, i) {
  27556. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27557. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27558. var r = this.getUploadQueueForPano(e.panoId);
  27559. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27560. e.uploadQueued = !0,
  27561. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27562. }
  27563. }
  27564. ,
  27565. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27566. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27567. }
  27568. ,
  27569. l.prototype.getTopUploadQueue = function() {
  27570. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27571. for (var n = 0; n < this.activePanos.length; n++)
  27572. if (e = this.activePanos[n],
  27573. t = this.getUploadQueueForPano(e.id),
  27574. t.length > 0)
  27575. switch (i) {
  27576. case S.Base:
  27577. if (0 === t[0].level)
  27578. return t;
  27579. break;
  27580. case S.Remaining:
  27581. return t
  27582. }
  27583. return null
  27584. }
  27585. ,
  27586. l.prototype.getNextFromUploadQueue = function() {
  27587. var e = function(e) {
  27588. var t = e.shift();
  27589. return t.uploadQueued = !1,
  27590. t
  27591. };
  27592. return function() {
  27593. if (this.forceQueue.length > 0)
  27594. return e(this.forceQueue);
  27595. var t = this.getTopUploadQueue();
  27596. return t && t.length > 0 ? e(t) : null
  27597. }
  27598. }(),
  27599. l.prototype.peekNextFromUploadQueue = function() {
  27600. if (this.forceQueue.length > 0)
  27601. return this.forceQueue[0];
  27602. var e = this.getTopUploadQueue();
  27603. return e && e.length > 0 ? e[0] : null
  27604. }
  27605. ,
  27606. l.prototype.clearAllQueuedUploads = function() {
  27607. this.clearAllUploadQueues(null, 0)
  27608. }
  27609. ,
  27610. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27611. this.clearAllUploadQueues(e, 0)
  27612. }
  27613. ,
  27614. l.prototype.clearAllUploadQueues = function(e, t) {
  27615. if (e)
  27616. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27617. this.clearUploadQueue(this.forceQueue, t, e);
  27618. else {
  27619. for (var i = 0; i < this.activePanos.length; i++) {
  27620. var n = this.activePanos[i];
  27621. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27622. }
  27623. this.clearUploadQueue(this.forceQueue, t)
  27624. }
  27625. }
  27626. ,
  27627. l.prototype.clearUploadQueue = function(e, t, i) {
  27628. void 0 !== t && null !== t || (t = 0);
  27629. for (var n = 0; n < e.length; ) {
  27630. var r = e[n];
  27631. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27632. e.splice(n, 1)) : n++
  27633. }
  27634. }
  27635. ,
  27636. l.prototype.refreshUploadInterval = function() {
  27637. var e = null;
  27638. return function(t) {
  27639. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27640. null !== t && void 0 !== t || (t = w),
  27641. b || (t = _),
  27642. this.uploadInterval = window.setTimeout(e, t),
  27643. this.uploadIntervalDelay = t)
  27644. }
  27645. }(),
  27646. l.prototype.update = function() {
  27647. var e = performance.now()
  27648. , t = 0;
  27649. return function() {
  27650. this.uploadIntervalCancelled = !0,
  27651. window.clearTimeout(this.uploadInterval),
  27652. this.uploadInterval = null;
  27653. var i = performance.now() - e;
  27654. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27655. e = performance.now()),
  27656. t++
  27657. }
  27658. }(),
  27659. l.prototype.updateUploadQueue = function(e, t) {
  27660. e || (e = 1);
  27661. for (var i = 0, n = 0; ; ) {
  27662. if (n >= t || i >= e)
  27663. break;
  27664. var r = this.getNextFromUploadQueue();
  27665. if (!r)
  27666. break;
  27667. if (0 !== r.level ? i++ : n++,
  27668. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27669. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27670. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27671. }
  27672. }
  27673. }
  27674. ,
  27675. l.prototype.updateDirection = function(e) {
  27676. if (e = e || this.direction) {
  27677. this.direction = e;
  27678. for (var t = 0; t < this.activePanos.length; t++) {
  27679. var i = this.activePanos[t]
  27680. , n = this.getUploadQueueForPano(i.id);
  27681. y.sortPanoTiles(n, i, this.direction)
  27682. }
  27683. }
  27684. }
  27685. ,
  27686. l.prototype.uploadTile = function() {
  27687. var e = {}
  27688. , t = (new h.Vector4,
  27689. d.tiling.overlayStyle);
  27690. return function(i, n) {
  27691. var r = i.panoId
  27692. , o = i.image
  27693. , a = i.tileSize
  27694. , s = i.panoSize
  27695. , l = i.tileIndex
  27696. , c = (i.faceTileIndex,
  27697. i.totalTiles)
  27698. , u = (i.face,
  27699. i.tileX)
  27700. , d = i.tileY
  27701. , p = !0
  27702. , g = !1
  27703. , m = (this.getPanoDescriptor(r),
  27704. this.getPanoLODDescriptor(r, s))
  27705. , v = this.getActiveRenderTargetDescriptor(r)
  27706. , A = v.renderTarget
  27707. , y = v.size;
  27708. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27709. y = this.qualityManager.getMaxZoomPanoSize()),
  27710. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27711. g = !1),
  27712. n || (this.anyUploaded(i.node) && (p = !1,
  27713. g = !0),
  27714. this.isTileUploaded(i) && (p = !1,
  27715. g = !1)),
  27716. p) {
  27717. var C = u * a
  27718. , I = d * a
  27719. , E = a / s * y
  27720. , b = C / s * y
  27721. , w = I / s * y;
  27722. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27723. var _ = e[a];
  27724. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27725. 1 === t || 2 === t) {
  27726. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27727. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27728. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27729. } else
  27730. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27731. m.uploadCount++,
  27732. this.emit(f.TileRenderSuccess, r, s, l, c),
  27733. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27734. this.setUploaded(i, !0),
  27735. this.addCoverageForNode(i.node)
  27736. } else
  27737. this.setUploaded(i, !1);
  27738. return i.uploadAttempted || (m.uploadAttempts++,
  27739. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27740. i.uploadAttempted = !0,
  27741. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27742. g
  27743. }
  27744. }(),
  27745. l.prototype.linkTileAndNode = function(e, t) {
  27746. t.tile = e,
  27747. e.node = t
  27748. }
  27749. ,
  27750. l.prototype.linkAllTilesAndNodes = function(e) {
  27751. for (var t = function(t, i, n, r, o) {
  27752. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27753. this.linkTileAndNode(a, n)
  27754. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27755. var n = this.getTileTree(e.id, i);
  27756. n.breadthFirst({
  27757. callback: t.bind(this, n, i)
  27758. })
  27759. }
  27760. }
  27761. ,
  27762. l.prototype.anyUploaded = function(e) {
  27763. if (!e)
  27764. return !1;
  27765. if (e.tile && this.isTileUploaded(e.tile))
  27766. return !0;
  27767. if (e.children)
  27768. for (var t = 0; t < e.children.length; t++) {
  27769. var i = e.children[t];
  27770. if (this.anyUploaded(i))
  27771. return !0
  27772. }
  27773. return !1
  27774. }
  27775. ,
  27776. l.prototype.setNodeCovered = function(e, t) {
  27777. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27778. }
  27779. ,
  27780. l.prototype.isNodeCovered = function(e) {
  27781. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27782. }
  27783. ,
  27784. l.prototype.addCoverageForNode = function(e) {
  27785. if (this.setNodeCovered(e, !0),
  27786. e.parent && e.covered) {
  27787. var t = e.parent;
  27788. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27789. }
  27790. }
  27791. ,
  27792. l.prototype.calcFullCoverage = function(e) {
  27793. var t = !1;
  27794. if (e.children)
  27795. for (var i = 0; i < e.children.length; i++) {
  27796. var n = e.children[i];
  27797. t = t || this.calcFullCoverage(n)
  27798. }
  27799. e.covered = e.tile.uploaded || t
  27800. }
  27801. ,
  27802. l.prototype.nodeSubcovered = function(e) {
  27803. if (!e.children)
  27804. return !1;
  27805. for (var t = 0; t < e.children.length; t++)
  27806. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27807. return !1;
  27808. return !0
  27809. }
  27810. ,
  27811. l.prototype.resetPanoDescriptor = function(e) {
  27812. this.getPanoDescriptor(e)
  27813. }
  27814. ,
  27815. l.prototype.getPanoDescriptor = function(e) {
  27816. var t = this.panoDescriptors[e];
  27817. return t || (t = {},
  27818. this.panoDescriptors[e] = t),
  27819. t
  27820. }
  27821. ,
  27822. l.prototype.resetPanoLODDescriptors = function(e) {
  27823. var t = this.getPanoLODDescriptors(e);
  27824. for (var i in t)
  27825. if (t.hasOwnProperty(i)) {
  27826. var n = t[i];
  27827. n.uploadCount = 0,
  27828. n.uploadAttempts = 0
  27829. }
  27830. }
  27831. ,
  27832. l.prototype.getPanoLODDescriptor = function(e, t) {
  27833. var i = this.getPanoLODDescriptors(e)
  27834. , n = i[t];
  27835. return n || (n = {
  27836. uploadCount: 0,
  27837. uploadAttempts: 0
  27838. },
  27839. i[t] = n),
  27840. n
  27841. }
  27842. ,
  27843. l.prototype.getPanoLODDescriptors = function(e) {
  27844. var t = this.panoLODDescriptors[e];
  27845. return t || (t = {},
  27846. this.panoLODDescriptors[e] = t),
  27847. t
  27848. }
  27849. ,
  27850. l.prototype.onTileDownloaded = function(e) {
  27851. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27852. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27853. if (i.downloaded = !0,
  27854. i.image = e.image,
  27855. i.panoSize = e.panoSize,
  27856. i.tileX = e.tileX,
  27857. i.tileY = e.tileY,
  27858. i.totalTiles = e.totalTiles,
  27859. i.tileIndex = e.tileIndex,
  27860. i.faceTileIndex = e.faceTileIndex,
  27861. i.face = e.face,
  27862. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27863. i.panoId = e.panoId,
  27864. i.tileSize = e.tileSize,
  27865. i.direction = (new h.Vector3).copy(e.direction),
  27866. i.node = null,
  27867. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27868. this.isPanoActive(i.panoId)) {
  27869. var n = this.getTileTree(i.panoId, i.face)
  27870. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27871. this.linkTileAndNode(i, r),
  27872. this.queueTileUpload(i, !0)
  27873. }
  27874. }
  27875. ,
  27876. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27877. var r = this.tileDirectory[e];
  27878. r || (r = {},
  27879. this.tileDirectory[e] = r);
  27880. var o = 16384 * t + 1024 * i + n
  27881. , a = r[o];
  27882. return a || (a = {
  27883. downloaded: !1,
  27884. uploaded: !1,
  27885. zoomUploaded: !1
  27886. },
  27887. r[o] = a),
  27888. a._key = e + ":" + t + ":" + i + ":" + n,
  27889. a._tileKey = o,
  27890. a
  27891. }
  27892. ,
  27893. l.prototype.setZoomingActive = function(e, t, i) {
  27894. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27895. this.zoomPanoId = t.id,
  27896. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27897. }
  27898. ,
  27899. l.prototype.updateZoomedPanoFromBase = function(e) {
  27900. if (!this.zoomPanoRenderingDisabled) {
  27901. var t = this.getActiveRenderTargetDescriptor(e.id);
  27902. if (t && t.renderTarget) {
  27903. var i = this.qualityManager.getMaxZoomPanoSize()
  27904. , n = t.renderTarget
  27905. , r = t.size;
  27906. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27907. this.copyBaseRenderStatusToZoomed(e.id)
  27908. }
  27909. }
  27910. }
  27911. ,
  27912. t.exports = l
  27913. }
  27914. , {
  27915. "../enum/GLCubeFaces": 25,
  27916. "../enum/PanoRendererEvents": 35,
  27917. "../enum/PanoSizeClass": 36,
  27918. "../enum/SceneRendererEvents": 43,
  27919. "../enum/TileDownloaderEvents": 45,
  27920. "../enum/Vectors": 50,
  27921. "../exception/BasicException": 55,
  27922. "../objects/Panorama": 148,
  27923. "../settings": 166,
  27924. "../util/browser": 182,
  27925. "../util/panorama": 191,
  27926. "./TileDownloader": 171,
  27927. "./TilePrioritizer": 172,
  27928. "./TileTree": 173,
  27929. "./TileUtils": 174,
  27930. events: 202,
  27931. three: 217
  27932. }],
  27933. 170: [function(e, t, i) {
  27934. "use strict";
  27935. function n(e, t, i) {
  27936. this.maxNavPanoSize = -1,
  27937. this.maxZoomPanoSize = -1,
  27938. this.devicePixelDensity = e,
  27939. this.deviceScreenSize = t,
  27940. this.clientBandwidth = i,
  27941. this.panoSizeClassMap = {},
  27942. this.useHighResolutionPanos = !0,
  27943. this.useUltraHighResolutionPanos = !1,
  27944. this.modelHasUltraHighPanos = !1
  27945. }
  27946. var r = e("../enum/PanoSizeClass")
  27947. , o = e("../settings")
  27948. , a = e("../util/browser")
  27949. , s = e("../constants")
  27950. , l = e("../util/showcase")
  27951. , c = e("../enum/ModelManagerEvents");
  27952. n.prototype.init = function(e) {
  27953. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27954. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27955. this.highSize = this.getPanoSize(r.HIGH),
  27956. this.standardSize = this.getPanoSize(r.STANDARD),
  27957. this.baseSize = this.getPanoSize(r.BASE),
  27958. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27959. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27960. this.updateMaximums(),
  27961. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27962. }
  27963. ,
  27964. n.prototype.updateFromModel = function(e) {
  27965. this.updateHighResolutionSettings(e),
  27966. this.updateUltraHighResolutionSettings(e)
  27967. }
  27968. ,
  27969. n.prototype.updateHighResolutionSettings = function(e) {
  27970. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27971. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27972. //this.useHighResolutionPanos = !0;
  27973. //----------------------e n d -----------------------------------------------------------------
  27974. this.updateMaximums()
  27975. }
  27976. ,
  27977. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27978. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27979. this.updateMaximums()
  27980. }
  27981. ,
  27982. n.prototype.enableUltraHighQualityMode = function() {
  27983. this.modelHasUltraHighPanos = !0,
  27984. this.updateUltraHighResolutionSettings(null)
  27985. }
  27986. ,
  27987. n.prototype.ultraHighQualityModeEnabled = function() {
  27988. return this.modelHasUltraHighPanos
  27989. }
  27990. ,
  27991. n.prototype.onModelChanged = function(e) {
  27992. this.updateFromModel(e.model),
  27993. this.updateMaximums()
  27994. }
  27995. ,
  27996. n.prototype.updateMaximums = function() {
  27997. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27998. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27999. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28000. }
  28001. ,
  28002. n.prototype.buildPanoSizeClassMap = function() {
  28003. this.panoSizeClassMap[r.BASE] = 512,
  28004. this.panoSizeClassMap[r.STANDARD] = 1024,
  28005. this.panoSizeClassMap[r.HIGH] = 2048,
  28006. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28007. }
  28008. ,
  28009. n.prototype.getPanoSize = function(e) {
  28010. return this.panoSizeClassMap[e]
  28011. }
  28012. ,
  28013. n.prototype.getMaxPossiblePanoSize = function() {
  28014. return this.getPanoSize(r.ULTRAHIGH)
  28015. }
  28016. ,
  28017. n.prototype.getMaxPanoSize = function() {
  28018. return this.maxZoomPanoSize
  28019. }
  28020. ,
  28021. n.prototype.getMaxNavPanoSize = function() {
  28022. return this.maxNavPanoSize
  28023. }
  28024. ,
  28025. n.prototype.getMaxZoomPanoSize = function() {
  28026. return this.maxZoomPanoSize
  28027. }
  28028. ,
  28029. n.prototype.detectMaxNavPanoSizeClass = function() {
  28030. if(settings.mobileNavHigh)return r.HIGH //改
  28031. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28032. }
  28033. ,
  28034. n.prototype.detectMaxNavPanoSize = function() {
  28035. var e = this.detectMaxNavPanoSizeClass();
  28036. return this.getPanoSize(e)
  28037. }
  28038. ,
  28039. n.prototype.detectMaxZoomPanoSize = function() {
  28040. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28041. }
  28042. ,
  28043. t.exports = n
  28044. }
  28045. , {
  28046. "../constants": 8,
  28047. "../enum/ModelManagerEvents": 33,
  28048. "../enum/PanoSizeClass": 36,
  28049. "../settings": 166,
  28050. "../util/browser": 182,
  28051. "../util/showcase": 193
  28052. }],
  28053. 171: [function(e, t, i) {
  28054. (function(i) {
  28055. "use strict";
  28056. function n(e) {
  28057. this.panos = null,
  28058. this.retryMinimumTime = 1e4,
  28059. this.urls = null,
  28060. this.panoLoadCallbacks = {},
  28061. this.downloadDescriptors = {},
  28062. this.priorityQueue = [],
  28063. this.forceQueue = [],
  28064. this.activeDownloads = [],
  28065. this.qualityManager = null,
  28066. this.tilePrioritizer = null,
  28067. this.refreshInterval = null,
  28068. this.processPriorityQueue = !1,
  28069. this.concurrentDownloads = e.concurrentDownloads || 1,
  28070. this.downloadTestResults = {}
  28071. }
  28072. var r = e("three")
  28073. , o = (e("../enum/Viewmode"),
  28074. e("../settings"))
  28075. , a = (e("../objects/Panorama"),
  28076. e("../util/logger"))
  28077. , s = (e("../enum/Vectors"),
  28078. e("../enum/PanoSizeClass"),
  28079. e("../enum/TileDownloaderEvents"))
  28080. , l = e("./TilePrioritizer")
  28081. , c = e("./TileUtils")
  28082. , h = (e("../enum/GLCubeFaces"),
  28083. e("../enum/DownloadStatus"))
  28084. , u = e("../util/panorama")
  28085. , d = e("../util/ajax")
  28086. , p = e("../ab")
  28087. , f = e("events").EventEmitter
  28088. , g = (new a(i),
  28089. Object.freeze({
  28090. Testing: 1,
  28091. Success: 2,
  28092. Fail: 3
  28093. }));
  28094. n.prototype = Object.create(f.prototype),
  28095. n.IDLE_REFRESH_DELAY = 500,
  28096. n.ACTIVE_REFRESH_DELAY = 16,
  28097. n.DOWNLOAD_RETRIES = 4,
  28098. n.prototype.init = function(e) {
  28099. this.qualityManager = e
  28100. }
  28101. ,
  28102. n.prototype.setUrls = function(e) {
  28103. this.urls = e
  28104. }
  28105. ,
  28106. n.prototype.setPanoData = function(e, t, i) {
  28107. this.panos = e,
  28108. this.imagePanos = t,
  28109. this.panoGroupId = i
  28110. }
  28111. ,
  28112. n.prototype.start = function() {
  28113. this.refreshUpdateInterval(0)
  28114. }
  28115. ,
  28116. n.prototype.stop = function() {
  28117. window.cancel(this.refreshInterval)
  28118. }
  28119. ,
  28120. n.prototype.refreshUpdateInterval = function(e) {
  28121. e || (e = 0),
  28122. this.refreshInterval = window.setTimeout(function() {
  28123. var e = this.update();
  28124. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28125. }
  28126. .bind(this), e)
  28127. }
  28128. ,
  28129. n.prototype.update = function() {
  28130. var e = this.forceQueue.length > 0;
  28131. return this.processQueueForDownloading(this.forceQueue),
  28132. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28133. this.priorityQueue.length > 0 && (e = !0),
  28134. this.processQueueForDownloading(this.priorityQueue)),
  28135. e
  28136. }
  28137. ,
  28138. n.prototype.forceQueueTilesForPano = function() {
  28139. var e = []
  28140. , t = [];
  28141. return function(i, n, r, o, a, s) {
  28142. e.length = 0;
  28143. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28144. var p = u[d];
  28145. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28146. }
  28147. if (r && e.length > 0) {
  28148. l.sortPanoTiles(e, i, r),
  28149. t.length = 0,
  28150. c.matchingTilesInDirection(i, n, r, o, a, t);
  28151. for (var f = 0, g = function(e) {
  28152. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28153. }; f < e.length; ) {
  28154. var m = e[f]
  28155. , v = t.findIndex(g);
  28156. v < 0 ? e.splice(f, 1) : f++
  28157. }
  28158. }
  28159. for (var A = 0; A < e.length; A++)
  28160. this.forceQueue.push(e[A]);
  28161. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28162. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28163. s && this.processQueueForDownloading(this.forceQueue, !0)
  28164. }
  28165. }(),
  28166. n.prototype.clearForceQueue = function() {
  28167. this.clearQueue(this.forceQueue)
  28168. }
  28169. ,
  28170. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28171. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28172. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28173. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28174. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28175. }
  28176. ,
  28177. n.prototype.clearQueue = function(e) {
  28178. this.setStatusForAllDescriptors(e, h.None),
  28179. e.length = 0
  28180. }
  28181. ,
  28182. n.prototype.clearFromQueue = function(e, t, i) {
  28183. for (var n = 0; n < e.length; n++) {
  28184. var r = e[n];
  28185. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28186. }
  28187. }
  28188. ,
  28189. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28190. for (var i = 0; i < e.length; i++) {
  28191. var n = e[i];
  28192. n && (n.status = t)
  28193. }
  28194. }
  28195. ,
  28196. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28197. for (var i = 0; i < e.length; i++) {
  28198. var n = e[i];
  28199. n && (n.status !== t ? n.status = t : e[i] = null)
  28200. }
  28201. }
  28202. ,
  28203. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28204. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28205. , n = i[t];
  28206. return n || (n = this.buildDownloadDescriptorArray(t),
  28207. i[t] = n,
  28208. this.initTileDownloadDescriptors(n, e, t)),
  28209. n
  28210. }
  28211. ,
  28212. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28213. var t = this.downloadDescriptors[e.id];
  28214. return t || (t = {},
  28215. this.downloadDescriptors[e.id] = t),
  28216. t
  28217. }
  28218. ,
  28219. n.prototype.processQueueForDownloading = function(e, t) {
  28220. if (this.cleanupActiveDownloads(),
  28221. this.activeDownloads.length < this.concurrentDownloads || t)
  28222. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28223. var o = e.shift();
  28224. o && (this.startDownload(o),
  28225. n++)
  28226. }
  28227. }
  28228. ,
  28229. n.prototype.testDownload = function(e, t, i) {
  28230. var n = this.downloadTestResults[e];
  28231. if (n)
  28232. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28233. this.downloadTestResults[e] = g.Testing;
  28234. var r = this.panos.list[0]
  28235. , o = this.getTileUrl(r.id, e, t, 0)
  28236. , a = function(t) {
  28237. this.downloadTestResults[e] = g.Success,
  28238. i(!0)
  28239. }
  28240. .bind(this)
  28241. , s = function() {
  28242. this.downloadTestResults[e] = g.Fail,
  28243. i(!1)
  28244. }
  28245. .bind(this);
  28246. this.loadImage(o, 0, a, s)
  28247. }
  28248. ,
  28249. n.prototype.startDownload = function(e) {
  28250. e.status = h.Downloading;
  28251. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28252. this.activeDownloads.push(e),
  28253. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28254. }
  28255. ,
  28256. n.prototype.downloadFailed = function(e, t) {}
  28257. ,
  28258. n.prototype.downloadComplete = function(e, t) {
  28259. if (e.panoGroupId === this.panoGroupId) {
  28260. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28261. e.status = h.Downloaded,
  28262. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28263. var n = {
  28264. panoId: e.pano.id,
  28265. image: t,
  28266. tileSize: e.tileSize,
  28267. panoSize: e.panoSize,
  28268. tileIndex: e.tileIndex,
  28269. faceTileIndex: e.faceTileIndex,
  28270. totalTiles: e.totalTiles,
  28271. face: e.face,
  28272. tileX: e.tileX,
  28273. tileY: e.tileY,
  28274. direction: e.direction
  28275. };
  28276. e.image = t,
  28277. this.emit(s.TileDownloadSuccess, n),
  28278. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28279. panoId: e.pano.id,
  28280. tileSize: e.tileSize,
  28281. panoSize: e.panoSize
  28282. },
  28283. this.emit(s.PanoDownloadComplete, n),
  28284. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28285. }
  28286. }
  28287. ,
  28288. n.prototype.cleanupActiveDownloads = function() {
  28289. var e = [];
  28290. return function() {
  28291. e.length = 0;
  28292. for (var t = 0; t < this.activeDownloads.length; t++) {
  28293. var i = this.activeDownloads[t];
  28294. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28295. }
  28296. this.activeDownloads.length = 0,
  28297. this.activeDownloads.push.apply(this.activeDownloads, e)
  28298. }
  28299. }(),
  28300. n.prototype.isPanoDownloaded = function(e, t) {
  28301. var i = this.getTileDownloadDescriptors(e, t);
  28302. if (i.length <= 0)
  28303. return !1;
  28304. for (var n = 0; n < i.length; n++) {
  28305. var r = i[n];
  28306. if (r.status !== h.Downloaded)
  28307. return !1
  28308. }
  28309. return !0
  28310. }
  28311. ,
  28312. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28313. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28314. this.panoLoadCallbacks[o] = {
  28315. onLoad: i,
  28316. onFail: n,
  28317. onProgress: r
  28318. }
  28319. }
  28320. ,
  28321. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28322. var i = e.id + ":" + t;
  28323. return this.panoLoadCallbacks[i]
  28324. }
  28325. ,
  28326. n.prototype.buildDownloadDescriptorArray = function(e) {
  28327. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28328. var r = this.buildDownloadDescriptor();
  28329. i.push(r)
  28330. }
  28331. return i
  28332. }
  28333. ,
  28334. n.prototype.buildDownloadDescriptor = function() {
  28335. var e = {
  28336. panoGroupId: null,
  28337. pano: null,
  28338. panoSize: -1,
  28339. tileSize: -1,
  28340. tileIndex: -1,
  28341. totalTiles: -1,
  28342. faceTileIndex: -1,
  28343. status: h.None,
  28344. url: null,
  28345. image: null,
  28346. direction: new r.Vector3,
  28347. face: -1,
  28348. cubeFace: -1,
  28349. tileX: -1,
  28350. tileY: -1
  28351. };
  28352. return e
  28353. }
  28354. ,
  28355. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28356. for (var n = 0; n < e.length; n++) {
  28357. var r = e[n];
  28358. this.initTileDownloadDescriptor(r, t, i, n)
  28359. }
  28360. }
  28361. ,
  28362. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28363. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28364. e.face = c.getFaceForTile(i, n),
  28365. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28366. e.panoGroupId = this.panoGroupId,
  28367. e.pano = t,
  28368. e.panoSize = i,
  28369. e.tileSize = r,
  28370. e.tileIndex = n,
  28371. e.totalTiles = c.getTileCountForSize(i),
  28372. e.status = h.None,
  28373. e.image = null,
  28374. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28375. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28376. }
  28377. ,
  28378. n.prototype.getTileUrl = function() {
  28379. var e = {
  28380. 256: "256",
  28381. 512: "512",
  28382. 1024: "1k",
  28383. 2048: "2k",
  28384. 4096: "4k"
  28385. }
  28386. , t = {
  28387. face: -1,
  28388. faceTileIndex: -1,
  28389. tileX: -1,
  28390. tileY: -1
  28391. };
  28392. return function(i, n, r, a) {
  28393. c.getTileLocation(n, a, t);
  28394. var s = Math.floor(n / r)
  28395. , l = s * s
  28396. , h = Math.floor(a / l)
  28397. , u = "";
  28398. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28399. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28400. return d = p.changeIfTileGenerating(d)
  28401. }
  28402. }(),
  28403. n.prototype.loadImage = function(e, t, i, n) {
  28404. d.getImage(e, t).then(function(e) {
  28405. i(e)
  28406. }).fail(n)
  28407. }
  28408. ,
  28409. t.exports = n
  28410. }
  28411. ).call(this, "/js/tile/TileDownloader.js")
  28412. }
  28413. , {
  28414. "../ab": 3,
  28415. "../enum/DownloadStatus": 24,
  28416. "../enum/GLCubeFaces": 25,
  28417. "../enum/PanoSizeClass": 36,
  28418. "../enum/TileDownloaderEvents": 45,
  28419. "../enum/Vectors": 50,
  28420. "../enum/Viewmode": 51,
  28421. "../objects/Panorama": 148,
  28422. "../settings": 166,
  28423. "../util/ajax": 181,
  28424. "../util/logger": 189,
  28425. "../util/panorama": 191,
  28426. "./TilePrioritizer": 172,
  28427. "./TileUtils": 174,
  28428. events: 202,
  28429. three: 217
  28430. }],
  28431. 172: [function(e, t, i) {
  28432. (function(i) {
  28433. "use strict";
  28434. function n(e, t, i, o, a) {
  28435. this.qualityManager = e,
  28436. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28437. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28438. this.baseSize = t,
  28439. this.standardSize = i,
  28440. this.highSize = o,
  28441. this.ultraHighSize = a,
  28442. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28443. }
  28444. var r = e("three")
  28445. , o = (e("../enum/Viewmode"),
  28446. e("../settings"),
  28447. e("../settings"),
  28448. e("../objects/Panorama"))
  28449. , a = e("../util/logger")
  28450. , s = (e("../enum/Vectors"),
  28451. e("../enum/PanoSizeClass"),
  28452. e("../enum/ModelManagerEvents"),
  28453. e("../enum/GLCubeFaces"),
  28454. e("../enum/DownloadStatus"))
  28455. , l = (e("../util/browser"),
  28456. e("./TileUtils"))
  28457. , c = e("../util/math")
  28458. , h = (e("events").EventEmitter,
  28459. new a(i),
  28460. Object.freeze({
  28461. None: 0,
  28462. DirectionalFOV: 1
  28463. }));
  28464. n.PriorityCriteria = function(e, t, i, n, o) {
  28465. this.pano = e,
  28466. this.cameraPosition = (new r.Vector3).copy(t),
  28467. this.cameraDir = (new r.Vector3).copy(i),
  28468. this.panoSpaceDir = (new r.Vector3).copy(n),
  28469. this.upcomingPanos = o,
  28470. this.copy = function(e) {
  28471. this.pano = e.pano,
  28472. this.cameraPosition.copy(e.cameraPosition),
  28473. this.cameraDir.copy(e.cameraDir),
  28474. this.panoSpaceDir.copy(e.panoSpaceDir),
  28475. this.upcomingPanos = o
  28476. }
  28477. ,
  28478. this.zoomingActive = !1
  28479. }
  28480. ,
  28481. n.DIRECTIONAL_FOV = 180,
  28482. n.DIRECTIONAL_FOV_NARROW = 120,
  28483. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28484. n.MAX_SCORED_PANOS_TOADD = 2,
  28485. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28486. n.DIRECTION_SCORE_STRICTNESS = .75,
  28487. n.appendQueue = function(e, t) {
  28488. if (e && t)
  28489. for (var i = 0; i < t.length; i++)
  28490. e.push(t[i])
  28491. }
  28492. ,
  28493. n.prototype.updateCriteria = function(e, t, i, n) {
  28494. this.priorityCriteria.pano = e,
  28495. this.priorityCriteria.cameraPosition.copy(t),
  28496. this.priorityCriteria.cameraDir.copy(i),
  28497. this.priorityCriteria.upcomingPanos = n,
  28498. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28499. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28500. }
  28501. ,
  28502. n.prototype.filterAndPrioritize = function() {
  28503. var e = []
  28504. , t = []
  28505. , i = [];
  28506. return function(r, o, a) {
  28507. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28508. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28509. var s = this.baseSize
  28510. , l = this.standardSize
  28511. , c = this.highSize
  28512. , h = this.ultraHighSize;
  28513. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28514. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28515. i.length = 0,
  28516. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28517. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28518. n.appendQueue(r, i),
  28519. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28520. i.length = 0,
  28521. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28522. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28523. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28524. n.appendQueue(r, i),
  28525. i.length = 0,
  28526. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28527. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28528. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28529. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28530. n.appendQueue(r, i),
  28531. this.queueTilesForPanos(r, e, a, s)
  28532. }
  28533. }(),
  28534. n.prototype.canDownloadSize = function(e) {
  28535. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28536. }
  28537. ,
  28538. n.prototype.populateNeighborPanos = function(e, t, i) {
  28539. i = i || [],
  28540. i.length = 0;
  28541. var n = t.getNeighbours(e);
  28542. for (var r in n)
  28543. if (n.hasOwnProperty(r)) {
  28544. var o = t.get(r);
  28545. i.push(o)
  28546. }
  28547. return i
  28548. }
  28549. ,
  28550. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28551. i = i || [],
  28552. i.length = 0;
  28553. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28554. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28555. , c = t.sortByScore(s, l);
  28556. if (c)
  28557. for (var h = 0; h < c.length && h < a; h++) {
  28558. var u = c[h].pano;
  28559. i.push(u)
  28560. }
  28561. return i
  28562. }
  28563. ,
  28564. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28565. for (var o = 0, a = 0; a < t.length; a++) {
  28566. var s = t[a]
  28567. , l = this.queueTilesForPano(e, i, s, n);
  28568. if (o += l > 0 ? 1 : 0,
  28569. r && o >= r)
  28570. break
  28571. }
  28572. return o
  28573. }
  28574. ,
  28575. n.prototype.queueTilesForPano = function() {
  28576. var e = {
  28577. filter: h.None
  28578. };
  28579. return function(t, i, n, r) {
  28580. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28581. }
  28582. }(),
  28583. n.prototype.queueTilesForPanosInDirection = function() {
  28584. var e = new r.Vector3;
  28585. return function(t, i, n, r, o, a, s, l) {
  28586. for (var h = 0, u = 0; u < n.length; u++) {
  28587. var d = n[u];
  28588. e.copy(d.position),
  28589. e.sub(o),
  28590. e.normalize();
  28591. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28592. , f = c.getFOVDotThreshold(s);
  28593. if (p >= f) {
  28594. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28595. if (h += g > 0 ? 1 : 0,
  28596. l && h >= l)
  28597. break
  28598. }
  28599. }
  28600. return h
  28601. }
  28602. }(),
  28603. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28604. for (var l = 0, c = 0; c < i.length; c++) {
  28605. var h = i[c]
  28606. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28607. if (l += u > 0 ? 1 : 0,
  28608. s && l >= s)
  28609. break
  28610. }
  28611. return l
  28612. }
  28613. ,
  28614. n.prototype.queueTilesInDirectionForPano = function() {
  28615. var e = {
  28616. filter: h.DirectionalFOV,
  28617. direction: new r.Vector3,
  28618. fov: 60
  28619. }
  28620. , t = new r.Vector3;
  28621. return function(i, n, r, o, a, s, c) {
  28622. return t.copy(s),
  28623. l.getRelativeDirection(r.quaternion, t),
  28624. e.direction.copy(t),
  28625. e.fov = c,
  28626. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28627. }
  28628. }(),
  28629. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28630. var e = [];
  28631. return function(t, i, n, r, o) {
  28632. var a = i.getTileDownloadDescriptors(n, r);
  28633. e.length = 0,
  28634. this.filterTileDownloadDescriptors(n, a, e, o);
  28635. for (var s = 0, l = 0; l < e.length; l++) {
  28636. var c = e[l];
  28637. c && (t.push(c),
  28638. s++)
  28639. }
  28640. return s
  28641. }
  28642. }(),
  28643. n.prototype.filterTileDownloadDescriptors = function() {
  28644. new r.Vector3;
  28645. return function(e, t, i, n) {
  28646. var r, o;
  28647. switch (n.filter) {
  28648. case h.DirectionalFOV:
  28649. for (r = 0; r < t.length; r++)
  28650. o = t[r],
  28651. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28652. break;
  28653. default:
  28654. for (r = 0; r < t.length; r++)
  28655. o = t[r],
  28656. i.push(o)
  28657. }
  28658. for (r = 0; r < i.length; r++)
  28659. o = i[r],
  28660. this.canIncludeDescriptor(o) || (i[r] = null)
  28661. }
  28662. }(),
  28663. n.prototype.canIncludeDescriptor = function(e) {
  28664. return e.status !== s.Downloading && e.status !== s.Downloaded
  28665. }
  28666. ,
  28667. n.prototype.canIncludePano = function(e, t) {
  28668. return !e.isLoaded(t)
  28669. }
  28670. ,
  28671. n.getFOVDotThreshold = function(e) {
  28672. return Math.cos(r.Math.degToRad(e / 2))
  28673. }
  28674. ;
  28675. var u = function() {
  28676. var e = function e(t, i) {
  28677. var n = e._panoSpaceDir
  28678. , r = e._fovThreshold
  28679. , o = e._fovThresholdNarrow
  28680. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28681. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28682. return t._dot = a,
  28683. i._dot = s,
  28684. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28685. };
  28686. return e._panoSpaceDir = new r.Vector3,
  28687. e._fovThreshold = -1,
  28688. e._fovThresholdNarrow = -1,
  28689. e
  28690. }();
  28691. n.sortPanoTiles = function(e, t, i) {
  28692. u._panoSpaceDir.copy(i),
  28693. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28694. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28695. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28696. e.sort(u)
  28697. }
  28698. ,
  28699. n.insertSortedPanoTile = function(e, t, i, r) {
  28700. u._panoSpaceDir.copy(r),
  28701. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28702. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28703. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28704. for (var o = -1, a = 0; a < e.length; a++) {
  28705. var s = u(t, e[a]);
  28706. if (s <= 0) {
  28707. o = a;
  28708. break
  28709. }
  28710. }
  28711. if (o === -1)
  28712. e[e.length] = t;
  28713. else {
  28714. for (var h = e.length; h > o; h--)
  28715. e[h] = e[h - 1];
  28716. e[o] = t
  28717. }
  28718. }
  28719. ,
  28720. n.prototype.setZoomingActive = function(e) {
  28721. e !== this.zoomingActive && (this.zoomingActive = e)
  28722. }
  28723. ,
  28724. t.exports = n
  28725. }
  28726. ).call(this, "/js/tile/TilePrioritizer.js")
  28727. }
  28728. , {
  28729. "../enum/DownloadStatus": 24,
  28730. "../enum/GLCubeFaces": 25,
  28731. "../enum/ModelManagerEvents": 33,
  28732. "../enum/PanoSizeClass": 36,
  28733. "../enum/Vectors": 50,
  28734. "../enum/Viewmode": 51,
  28735. "../objects/Panorama": 148,
  28736. "../settings": 166,
  28737. "../util/browser": 182,
  28738. "../util/logger": 189,
  28739. "../util/math": 190,
  28740. "./TileUtils": 174,
  28741. events: 202,
  28742. three: 217
  28743. }],
  28744. 173: [function(e, t, i) {
  28745. "use strict";
  28746. function n(e, t) {
  28747. this.levels = t,
  28748. this.tileSize = e,
  28749. this.root = null,
  28750. this.allNodes = [],
  28751. a(this)
  28752. }
  28753. function r(e, t) {
  28754. this.tree = e,
  28755. this.parent = t,
  28756. this.children = [],
  28757. this.id = ++u
  28758. }
  28759. function o(e, t, i, r, a, s, l, h) {
  28760. if (e) {
  28761. l = l || n.TraversalType.PreOrder;
  28762. var u = r * c + i;
  28763. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28764. s && s.push(e)),
  28765. e.children && 0 !== e.children.length) {
  28766. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28767. for (var g = 0; g < c; g++)
  28768. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28769. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28770. s && s.push(e))
  28771. }
  28772. }
  28773. }
  28774. function a(e) {
  28775. e.root = s(e, null, 0)
  28776. }
  28777. function s(e, t, i) {
  28778. if (i > e.levels)
  28779. return null;
  28780. var n = new r(e,t);
  28781. e.allNodes.push(n);
  28782. for (var o = 0; o < h; o++)
  28783. n.children[o] = s(e, n, i + 1);
  28784. return n
  28785. }
  28786. function l(e, t, i, n, r) {
  28787. if (!e)
  28788. return null;
  28789. if (0 === i)
  28790. return e;
  28791. if (!e.children || 0 === e.children.length)
  28792. return null;
  28793. var o = Math.pow(c, i)
  28794. , a = o / c
  28795. , s = n % a
  28796. , h = r % a
  28797. , u = Math.floor(r / a)
  28798. , d = Math.floor(n / a)
  28799. , p = u * c + d
  28800. , f = e.children[p];
  28801. return l(f, t + 1, i - 1, s, h)
  28802. }
  28803. var c = (e("three"),
  28804. e("./TileUtils"),
  28805. e("../objects/Panorama"),
  28806. e("../util/panorama"),
  28807. e("events").EventEmitter,
  28808. 2)
  28809. , h = c * c;
  28810. n.TraversalType = Object.freeze({
  28811. PreOrder: 0,
  28812. PostOrder: 1
  28813. });
  28814. var u = 0;
  28815. n.getLevelCountForSize = function(e, t) {
  28816. var i = 0;
  28817. for (t < e && (t = e); ; ) {
  28818. if (t /= c,
  28819. t < e)
  28820. break;
  28821. i++
  28822. }
  28823. return i
  28824. }
  28825. ,
  28826. n.getSizeForLevel = function(e, t) {
  28827. return Math.pow(c, t) * e
  28828. }
  28829. ,
  28830. n.prototype.getSubNode = function(e, t, i) {
  28831. (!t || e < this.tileSize) && (t = 0),
  28832. (!i || e < this.tileSize) && (i = 0),
  28833. e < this.tileSize && (e = this.tileSize);
  28834. var r = n.getLevelCountForSize(this.tileSize, e)
  28835. , o = l(this.root, 0, r, t, i);
  28836. return o
  28837. }
  28838. ,
  28839. n.prototype.breadthFirst = function(e) {
  28840. e = e || {};
  28841. var t = !!e.nullLevelEnd
  28842. , i = e.maxLevel
  28843. , n = e.minLevel
  28844. , r = e.callback
  28845. , o = e.saveVisited
  28846. , a = []
  28847. , s = {}
  28848. , l = 0
  28849. , c = 0;
  28850. for (a.push(this.root),
  28851. a.push(s); a.length > 0 && !(i && l > i); ) {
  28852. var h = a.shift();
  28853. if (h === s)
  28854. (!n || l >= n) && (r && t && r(null),
  28855. o && t && o.push(null)),
  28856. a.length > 0 && a.push(s),
  28857. l++,
  28858. c = 0;
  28859. else {
  28860. if (h.children)
  28861. for (var u = 0; u < h.children.length; u++) {
  28862. var d = h.children[u];
  28863. d && a.push(h.children[u])
  28864. }
  28865. var p = this.getFaceIndexFromNode(h);
  28866. (!n || l >= n) && (r && r(h, l, p),
  28867. o && o.push(h)),
  28868. c++
  28869. }
  28870. }
  28871. }
  28872. ,
  28873. n.prototype.getFaceIndexFromNode = function(e) {
  28874. if (!e)
  28875. return -1;
  28876. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28877. var o = i.parent;
  28878. if (!o)
  28879. break;
  28880. for (var a = -1, s = 0; s < o.children.length; s++)
  28881. o.children[s] === i && (a = s);
  28882. var l = a % c
  28883. , h = Math.floor(a / c);
  28884. n = l * t + n,
  28885. r = h * t + r,
  28886. t *= c,
  28887. i = o
  28888. }
  28889. return r * t + n
  28890. }
  28891. ,
  28892. n.prototype.depthFirst = function(e, t, i) {
  28893. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28894. }
  28895. ,
  28896. t.exports = n
  28897. }
  28898. , {
  28899. "../objects/Panorama": 148,
  28900. "../util/panorama": 191,
  28901. "./TileUtils": 174,
  28902. events: 202,
  28903. three: 217
  28904. }],
  28905. 174: [function(e, t, i) {
  28906. "use strict";
  28907. var n = e("../enum/GLCubeFaces")
  28908. , r = e("../util/MathLight")
  28909. , o = {};
  28910. o.TILE_SIZE = 512,
  28911. o.FACES_PER_PANO = 6,
  28912. o.LocationOnTile = {
  28913. Center: 0,
  28914. UpperLeft: 1,
  28915. UpperRight: 2,
  28916. LowerRight: 3,
  28917. LowerLeft: 4
  28918. },
  28919. o.getTileVector = function() {
  28920. return function(e, t, i, a, s, l, c, h) {
  28921. l = l || o.LocationOnTile.Center;
  28922. var u = e / t
  28923. , d = a / u;
  28924. s = -s + (u - 1);
  28925. var p = s / u
  28926. , f = t / e
  28927. , g = 2 * f
  28928. , m = g / 2
  28929. , v = 2 * d - 1 + m
  28930. , A = 2 * p - 1 + m;
  28931. switch (l) {
  28932. case o.LocationOnTile.UpperLeft:
  28933. v -= m,
  28934. A += m,
  28935. v += c * g;
  28936. break;
  28937. case o.LocationOnTile.UpperRight:
  28938. v += m,
  28939. A += m,
  28940. A -= c * g;
  28941. break;
  28942. case o.LocationOnTile.LowerRight:
  28943. v += m,
  28944. A -= m,
  28945. v -= c * g;
  28946. break;
  28947. case o.LocationOnTile.LowerLeft:
  28948. v -= m,
  28949. A -= m,
  28950. A += c * g;
  28951. break;
  28952. case o.LocationOnTile.Center:
  28953. }
  28954. switch (i) {
  28955. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28956. r.setVector(h, -1, A, -v);
  28957. break;
  28958. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28959. r.setVector(h, 1, A, v);
  28960. break;
  28961. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28962. r.setVector(h, -v, 1, -A);
  28963. break;
  28964. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28965. r.setVector(h, -v, -1, A);
  28966. break;
  28967. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28968. r.setVector(h, -v, A, 1);
  28969. break;
  28970. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28971. r.setVector(h, v, A, -1)
  28972. }
  28973. r.normalize(h)
  28974. }
  28975. }(),
  28976. o.getFaceForTile = function(e, t) {
  28977. var i = o.TILE_SIZE;
  28978. e < o.TILE_SIZE && (i = e);
  28979. var n = Math.floor(e / i)
  28980. , r = n * n;
  28981. return Math.floor(t / r)
  28982. }
  28983. ,
  28984. o.getTileLocation = function(e, t, i) {
  28985. var n = o.TILE_SIZE;
  28986. e < o.TILE_SIZE && (n = e);
  28987. var r = o.getFaceForTile(e, t)
  28988. , a = Math.floor(e / n)
  28989. , s = a * a
  28990. , l = t - r * s;
  28991. i.tileX = l % a,
  28992. i.tileY = Math.floor(l / a),
  28993. i.face = r,
  28994. i.faceTileIndex = l
  28995. }
  28996. ,
  28997. o.getTileCountForSize = function(e) {
  28998. if (e <= o.TILE_SIZE)
  28999. return o.FACES_PER_PANO;
  29000. var t = Math.floor(e / o.TILE_SIZE)
  29001. , i = t * t
  29002. , n = i * o.FACES_PER_PANO;
  29003. return n
  29004. }
  29005. ,
  29006. o.getRelativeDirection = function() {
  29007. var e = new r.Matrix4
  29008. , t = new r.Quaternion;
  29009. return function(i, n) {
  29010. t.copy(i),
  29011. t.inverse(),
  29012. e.makeRotationFromQuaternion(t),
  29013. e.applyToVector3(n),
  29014. r.normalize(n)
  29015. }
  29016. }(),
  29017. o.matchingTilesInDirection = function() {
  29018. var e = new r.Vector3
  29019. , t = new r.Vector3(0,0,-1)
  29020. , i = new r.Quaternion
  29021. , n = function(e, t) {
  29022. e.push({
  29023. face: t.face,
  29024. faceTileIndex: t.faceTileIndex,
  29025. tileX: t.tileX,
  29026. tileY: t.tileY
  29027. })
  29028. }
  29029. , a = function() {
  29030. var e = {
  29031. face: -1,
  29032. faceTileIndex: -1,
  29033. tileX: -1,
  29034. tileY: -1
  29035. };
  29036. return function(t, i, r) {
  29037. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29038. o.getTileLocation(t, l, e),
  29039. i && !i(e) || (s++,
  29040. r && n(r, e));
  29041. return s
  29042. }
  29043. }();
  29044. return function(n, s, l, c, h, u) {
  29045. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29046. o.getTileCountForSize(s);
  29047. if (!c && !h)
  29048. return a(s, null, u);
  29049. var p = !!h;
  29050. if (h = h || c,
  29051. h = Math.max(0, Math.min(h, 360)),
  29052. c = Math.max(0, Math.min(c, 360)),
  29053. r.copyVector(l, e),
  29054. o.getRelativeDirection(n.quaternion, e),
  29055. p) {
  29056. i.setFromUnitVectors(e, t);
  29057. var f = function(e) {
  29058. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29059. };
  29060. return a(s, f, u)
  29061. }
  29062. var g = function(t) {
  29063. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29064. };
  29065. return a(s, g, u)
  29066. }
  29067. }(),
  29068. o.isTileWithinFrustum = function() {
  29069. var e = new r.Vector3
  29070. , t = 1e-5;
  29071. return function(i, n, a, s, l, c, h, u) {
  29072. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29073. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29074. r.applyQuaternionToVector(c, e),
  29075. e.z >= -t)
  29076. I++;
  29077. else {
  29078. var w = -1 / e.z
  29079. , _ = e.x * w
  29080. , T = e.y * w;
  29081. T > d ? v++ : T < p && A++,
  29082. _ > f ? y++ : _ < g && C++,
  29083. E++
  29084. }
  29085. return A !== E && v !== E && y !== E && C !== E
  29086. }
  29087. }(),
  29088. o.isTileWithinFOV = function() {
  29089. var e = new r.Vector3
  29090. , t = new r.Vector3(0,1,0)
  29091. , i = new r.Vector3(1,0,0);
  29092. return function(n, a, s, l, c, h, u) {
  29093. var d = o.mapFaceToCubemapFace(s);
  29094. if (r.cross(h, t, i),
  29095. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29096. o.isWithinFOV(e, h, u, null))
  29097. return !0;
  29098. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29099. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29100. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29101. o.isWithinFOV(e, h, u, null))
  29102. return !0;
  29103. g += p
  29104. }
  29105. return !1
  29106. }
  29107. }(),
  29108. o.isWithinFOV = function() {
  29109. var e = new r.Vector3
  29110. , t = new r.Vector3;
  29111. return function(i, n, o, a) {
  29112. if (r.copyVector(i, t),
  29113. a) {
  29114. r.copyVector(a, e),
  29115. r.normalize(e);
  29116. var s = r.dot(e, i);
  29117. e.x *= s,
  29118. e.y *= s,
  29119. e.z *= s,
  29120. r.subVector(t, e)
  29121. }
  29122. var l = o / 2 * r.RADIANS_PER_DEGREE
  29123. , c = Math.cos(l)
  29124. , h = r.dot(t, n);
  29125. return h >= c
  29126. }
  29127. }(),
  29128. o.mapFaceToCubemapFace = function() {
  29129. var e = {
  29130. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29131. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29132. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29133. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29134. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29135. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29136. };
  29137. return function(t) {
  29138. return e[t]
  29139. }
  29140. }(),
  29141. t.exports = o
  29142. }
  29143. , {
  29144. "../enum/GLCubeFaces": 25,
  29145. "../util/MathLight": 176
  29146. }],
  29147. 175: [function(e, t, i) {
  29148. (function(i) {
  29149. "use strict";
  29150. function n() {
  29151. this.list = [],
  29152. this.index = {},
  29153. Object.defineProperty(this, "length", {
  29154. get: function() {
  29155. return this.list.length
  29156. }
  29157. })
  29158. }
  29159. var r = (e("./common"),
  29160. e("./logger"));
  29161. new r(i);
  29162. n.prototype.forEach = function(e) {
  29163. this.list.forEach(e)
  29164. }
  29165. ,
  29166. n.prototype.add = function(e) {
  29167. this.list.push(e),
  29168. this.index[this.getIndex(e)] = e
  29169. }
  29170. ,
  29171. n.prototype.getIndex = function(e) {
  29172. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29173. }
  29174. ,
  29175. n.prototype.extend = function(e) {
  29176. for (var t = 0; t < e.length; t++)
  29177. this.add(e[t])
  29178. }
  29179. ,
  29180. n.prototype.get = function(e) {
  29181. return this.index[e]
  29182. }
  29183. ,
  29184. n.prototype.first = function() {
  29185. return this.list[0]
  29186. }
  29187. ,
  29188. n.prototype.last = function() {
  29189. return this.list[this.list.length - 1]
  29190. }
  29191. ,
  29192. n.prototype.reIndex = function() {
  29193. this.index = {};
  29194. var e = this;
  29195. this.forEach(function(t) {
  29196. e.index[e.getIndex(t)] = t
  29197. })
  29198. }
  29199. ,
  29200. n.prototype.filter = function(e) {
  29201. var t = this.list.filter(e);
  29202. return this.reIndex(),
  29203. t
  29204. }
  29205. ,
  29206. n.prototype.reduce = function(e, t) {
  29207. return this.list.reduce(e, t)
  29208. }
  29209. ,
  29210. n.prototype.sort = function(e) {
  29211. return this.list.sort(e)
  29212. }
  29213. ,
  29214. n.prototype.indexOf = function(e) {
  29215. for (var t = 0; t < this.list.length; ++t)
  29216. if (this.list[t] === e)
  29217. return t;
  29218. return -1
  29219. }
  29220. ,
  29221. t.exports = n
  29222. }
  29223. ).call(this, "/js/util/IndexedCollection.js")
  29224. }
  29225. , {
  29226. "./common": 185,
  29227. "./logger": 189
  29228. }],
  29229. 176: [function(e, t, i) {
  29230. "use strict";
  29231. var n = e("../constants")
  29232. , r = {};
  29233. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29234. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29235. r.Vector3 = function(e, t, i) {
  29236. this.x = e || 0,
  29237. this.y = t || 0,
  29238. this.z = i || 0
  29239. }
  29240. ,
  29241. r.Matrix4 = function() {
  29242. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29243. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29244. }
  29245. ,
  29246. r.Matrix4.prototype = {
  29247. identity: function() {
  29248. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29249. this
  29250. },
  29251. copy: function(e) {
  29252. return this.elements.set(e.elements),
  29253. this
  29254. },
  29255. applyToVector3: function(e) {
  29256. var t = e.x
  29257. , i = e.y
  29258. , n = e.z
  29259. , r = this.elements;
  29260. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29261. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29262. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29263. this
  29264. },
  29265. getInverse: function(e, t) {
  29266. var i = this.elements
  29267. , n = e.elements
  29268. , r = n[0]
  29269. , o = n[1]
  29270. , a = n[2]
  29271. , s = n[3]
  29272. , l = n[4]
  29273. , c = n[5]
  29274. , h = n[6]
  29275. , u = n[7]
  29276. , d = n[8]
  29277. , p = n[9]
  29278. , f = n[10]
  29279. , g = n[11]
  29280. , m = n[12]
  29281. , v = n[13]
  29282. , A = n[14]
  29283. , y = n[15]
  29284. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29285. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29286. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29287. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29288. , w = r * C + o * I + a * E + s * b;
  29289. if (0 === w) {
  29290. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29291. if (t)
  29292. throw new Error(_);
  29293. return console.warn(_),
  29294. this.identity()
  29295. }
  29296. var T = 1 / w;
  29297. return i[0] = C * T,
  29298. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29299. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29300. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29301. i[4] = I * T,
  29302. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29303. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29304. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29305. i[8] = E * T,
  29306. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29307. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29308. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29309. i[12] = b * T,
  29310. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29311. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29312. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29313. this
  29314. },
  29315. makeRotationFromQuaternion: function(e) {
  29316. var t = this.elements
  29317. , i = e.x
  29318. , n = e.y
  29319. , r = e.z
  29320. , o = e.w
  29321. , a = i + i
  29322. , s = n + n
  29323. , l = r + r
  29324. , c = i * a
  29325. , h = i * s
  29326. , u = i * l
  29327. , d = n * s
  29328. , p = n * l
  29329. , f = r * l
  29330. , g = o * a
  29331. , m = o * s
  29332. , v = o * l;
  29333. return t[0] = 1 - (d + f),
  29334. t[4] = h - v,
  29335. t[8] = u + m,
  29336. t[1] = h + v,
  29337. t[5] = 1 - (c + f),
  29338. t[9] = p - g,
  29339. t[2] = u - m,
  29340. t[6] = p + g,
  29341. t[10] = 1 - (c + d),
  29342. t[3] = 0,
  29343. t[7] = 0,
  29344. t[11] = 0,
  29345. t[12] = 0,
  29346. t[13] = 0,
  29347. t[14] = 0,
  29348. t[15] = 1,
  29349. this
  29350. }
  29351. },
  29352. r.Quaternion = function(e, t, i, n) {
  29353. this._x = e || 0,
  29354. this._y = t || 0,
  29355. this._z = i || 0,
  29356. this._w = void 0 !== n ? n : 1
  29357. }
  29358. ,
  29359. r.Quaternion.prototype = {
  29360. get x() {
  29361. return this._x
  29362. },
  29363. set x(e) {
  29364. this._x = e
  29365. },
  29366. get y() {
  29367. return this._y
  29368. },
  29369. set y(e) {
  29370. this._y = e
  29371. },
  29372. get z() {
  29373. return this._z
  29374. },
  29375. set z(e) {
  29376. this._z = e
  29377. },
  29378. get w() {
  29379. return this._w
  29380. },
  29381. set w(e) {
  29382. this._w = e
  29383. },
  29384. copy: function(e) {
  29385. this._x = e.x,
  29386. this._y = e.y,
  29387. this._z = e.z,
  29388. this._w = e.w
  29389. },
  29390. inverse: function() {
  29391. return this.conjugate().normalize()
  29392. },
  29393. conjugate: function() {
  29394. return this._x *= -1,
  29395. this._y *= -1,
  29396. this._z *= -1,
  29397. this
  29398. },
  29399. length: function() {
  29400. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29401. },
  29402. normalize: function() {
  29403. var e = this.length();
  29404. return 0 === e ? (this._x = 0,
  29405. this._y = 0,
  29406. this._z = 0,
  29407. this._w = 1) : (e = 1 / e,
  29408. this._x = this._x * e,
  29409. this._y = this._y * e,
  29410. this._z = this._z * e,
  29411. this._w = this._w * e),
  29412. this
  29413. },
  29414. setFromAxisAngle: function(e, t) {
  29415. var i = t / 2
  29416. , n = Math.sin(i);
  29417. return this._x = e.x * n,
  29418. this._y = e.y * n,
  29419. this._z = e.z * n,
  29420. this._w = Math.cos(i),
  29421. this
  29422. },
  29423. setFromUnitVectors: function() {
  29424. var e, t, i = 1e-6;
  29425. return function(n, o) {
  29426. return void 0 === e && (e = new r.Vector3),
  29427. t = r.dot(n, o) + 1,
  29428. t < i ? (t = 0,
  29429. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29430. this._x = e.x,
  29431. this._y = e.y,
  29432. this._z = e.z,
  29433. this._w = t,
  29434. this.normalize()
  29435. }
  29436. }(),
  29437. multiply: function(e) {
  29438. return this.multiplyQuaternions(this, e)
  29439. },
  29440. premultiply: function(e) {
  29441. return this.multiplyQuaternions(e, this)
  29442. },
  29443. multiplyQuaternions: function(e, t) {
  29444. var i = e._x
  29445. , n = e._y
  29446. , r = e._z
  29447. , o = e._w
  29448. , a = t._x
  29449. , s = t._y
  29450. , l = t._z
  29451. , c = t._w;
  29452. return this._x = i * c + o * a + n * l - r * s,
  29453. this._y = n * c + o * s + r * a - i * l,
  29454. this._z = r * c + o * l + i * s - n * a,
  29455. this._w = o * c - i * a - n * s - r * l,
  29456. this
  29457. }
  29458. },
  29459. r.convertWorkshopVector = function(e) {
  29460. return new r.Vector3(-e.x,e.y,e.z)
  29461. }
  29462. ,
  29463. r.convertWorkshopQuaternion = function(e) {
  29464. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29465. }
  29466. ;
  29467. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29468. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29469. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29470. }
  29471. ,
  29472. r.convertWorkshopPanoramaQuaternion = function(e) {
  29473. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29474. }
  29475. ,
  29476. r.normalize = function(e) {
  29477. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29478. , i = Math.sqrt(t);
  29479. e.x /= i,
  29480. e.y /= i,
  29481. e.z /= i
  29482. }
  29483. ,
  29484. r.dot = function(e, t) {
  29485. return e.x * t.x + e.y * t.y + e.z * t.z
  29486. }
  29487. ,
  29488. r.cross = function(e, t, i) {
  29489. var n = e.x
  29490. , r = e.y
  29491. , o = e.z;
  29492. i.x = r * t.z - o * t.y,
  29493. i.y = o * t.x - n * t.z,
  29494. i.z = n * t.y - r * t.x
  29495. }
  29496. ,
  29497. r.setVector = function(e, t, i, n) {
  29498. e.x = t,
  29499. e.y = i,
  29500. e.z = n
  29501. }
  29502. ,
  29503. r.copyVector = function(e, t) {
  29504. t.x = e.x,
  29505. t.y = e.y,
  29506. t.z = e.z
  29507. }
  29508. ,
  29509. r.addVector = function(e, t) {
  29510. e.x += t.x,
  29511. e.y += t.y,
  29512. e.z += t.z
  29513. }
  29514. ,
  29515. r.subVector = function(e, t) {
  29516. e.x -= t.x,
  29517. e.y -= t.y,
  29518. e.z -= t.z
  29519. }
  29520. ,
  29521. r.applyQuaternionToVector = function(e, t) {
  29522. var i = t.x
  29523. , n = t.y
  29524. , r = t.z
  29525. , o = e.x
  29526. , a = e.y
  29527. , s = e.z
  29528. , l = e.w
  29529. , c = l * i + a * r - s * n
  29530. , h = l * n + s * i - o * r
  29531. , u = l * r + o * n - a * i
  29532. , d = -o * i - a * n - s * r;
  29533. t.x = c * l + d * -o + h * -s - u * -a,
  29534. t.y = h * l + d * -a + u * -o - c * -s,
  29535. t.z = u * l + d * -s + c * -a - h * -o
  29536. }
  29537. ,
  29538. r.angleBetweenVectors = function(e, t) {
  29539. return Math.acos(r.dot(e, t))
  29540. }
  29541. ,
  29542. t.exports = r
  29543. }
  29544. , {
  29545. "../constants": 8
  29546. }],
  29547. 177: [function(e, t, i) {
  29548. (function(i) {
  29549. "use strict";
  29550. function n(e) {
  29551. this.cache = null,
  29552. this.expires = 0
  29553. }
  29554. function r() {
  29555. this.baseUrl = null,
  29556. this.cache = null,
  29557. this.expires = 0
  29558. }
  29559. function o() {
  29560. this.baseUrl = null,
  29561. this.expires = 0
  29562. }
  29563. function a(e) {
  29564. this.initialLoadingPromise = null,
  29565. this.endpoint = e + "?type=3",
  29566. this.urlContainer = null,
  29567. this.authorizationHeader = h.getAuthorizationHeader(),
  29568. this.containerClasses = [o, r, n]
  29569. }
  29570. var s = e("./ajax")
  29571. , l = e("./logger")
  29572. , c = e("../constants")
  29573. , h = e("./showcase")
  29574. , u = (e("../ab"),
  29575. new l(i));
  29576. n.prototype = {
  29577. version: 1,
  29578. validate: function(e) {
  29579. return "catalog.json"in e && Object.keys(e).length > 0
  29580. },
  29581. update: function(e) {
  29582. return this.cache = e,
  29583. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29584. $.when()
  29585. },
  29586. get: function(e) {
  29587. return this.cache[e]
  29588. }
  29589. },
  29590. r.prototype = {
  29591. version: 2,
  29592. validate: function(e) {
  29593. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29594. },
  29595. update: function(e) {
  29596. return this.baseUrl = e["base.url"],
  29597. this.cache = e,
  29598. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29599. $.when()
  29600. },
  29601. get: function(e) {
  29602. var t = this.cache[e];
  29603. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29604. }
  29605. },
  29606. o.prototype = {
  29607. version: 3,
  29608. validate: function(e) {
  29609. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29610. },
  29611. update: function(e) {
  29612. return this.baseUrl = e.templates[0],
  29613. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29614. $.when()
  29615. },
  29616. get: function(e) {
  29617. return this.baseUrl.replace("{{filename}}", e)
  29618. }
  29619. },
  29620. a.prototype = {
  29621. init: function() {
  29622. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29623. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29624. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29625. this.refresh().done(function() {
  29626. u.debug("Refreshed")
  29627. }).fail(function() {
  29628. u.error("Failed url refresh, urls might go stale soon")
  29629. }))
  29630. }
  29631. .bind(this), c.signedUrlCheckInterval),
  29632. this.initialLoadingPromise = this.refresh(),
  29633. this.initialLoadingPromise)
  29634. },
  29635. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29636. e = e || {};
  29637. /*var t = void 0 === e.cache || e.cache;
  29638. return s.get( this.endpoint , { //file
  29639. responseType: "json",
  29640. prefetchFrom: t ? "files" : null,
  29641. cache: t,
  29642. auth: this.authorizationHeader
  29643. }).then(function(e) {
  29644. if (this.urlContainer && this.urlContainer.validate(e))
  29645. return this.urlContainer.update(e);
  29646. for (var i = 0; i < this.containerClasses.length; i++) {
  29647. var n = this.containerClasses[i]
  29648. , r = new n;
  29649. if (r.validate(e))
  29650. return u.info("Using urls version " + r.version),
  29651. this.urlContainer = r,
  29652. this.urlContainer.update(e)
  29653. }
  29654. return t ? this.refresh({
  29655. cache: !1
  29656. }) : $.Deferred().reject("missing-urls")
  29657. }
  29658. .bind(this), function(e) {
  29659. return "loading-failed"
  29660. }) */
  29661. return $.Deferred().resolve();
  29662. },
  29663. get: function(e) {
  29664. //return this.urlContainer.get(e)
  29665. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29666. }
  29667. },
  29668. t.exports = a
  29669. }
  29670. ).call(this, "/js/util/ModelUrls.js")
  29671. }
  29672. , {
  29673. "../ab": 3,
  29674. "../constants": 8,
  29675. "./ajax": 181,
  29676. "./logger": 189,
  29677. "./showcase": 193
  29678. }],
  29679. 178: [function(e, t, i) {
  29680. (function(i) {
  29681. "use strict";
  29682. function n() {
  29683. u.call(this),
  29684. this.neighbourMap = {},
  29685. this.map = null
  29686. }
  29687. var r = e("three")
  29688. , o = e("./common")
  29689. , a = e("../settings")
  29690. , s = e("../objects/Panorama")
  29691. , a = e("../settings")
  29692. , l = e("./aStar")
  29693. , c = e("./logger")
  29694. , h = new c(i)
  29695. , u = e("./IndexedCollection")
  29696. , d = e("./transitions");
  29697. o.inherit(n, u),
  29698. n.prototype.getIndex = function(e) {
  29699. return e.id
  29700. }
  29701. ,
  29702. n.prototype.find = function(e, t) {
  29703. var i = o.filterAll(this.list, e);
  29704. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29705. i = o.stableSort(i, e)
  29706. }),
  29707. i[0])
  29708. }
  29709. ,
  29710. n.prototype.sortByScore = function(e, t) {
  29711. var i = o.filterAll(this.list, e);
  29712. return 0 === i.length ? null : i = i.map(function(e) {
  29713. return {
  29714. pano: e,
  29715. score: t.reduce(function(t, i) {
  29716. return t + i(e)
  29717. }, 0)
  29718. }
  29719. }).sort(function(e, t) {
  29720. return t.score - e.score;
  29721. })
  29722. }
  29723. ,
  29724. n.prototype.lowestByScore = function(e, t, i) {
  29725. return this.findRankedByScore(0, e, t, i)
  29726. }
  29727. ,
  29728. n.prototype.findRankedByScore = function(e, t, i, n) {
  29729. n && (n.candidates = null,
  29730. n.pano = null),
  29731. e || (e = 0);
  29732. var r = this.sortByScore(t, i);
  29733. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29734. n.pano = r[e].pano),
  29735. r[e].pano)
  29736. }
  29737. ,
  29738. n.prototype.showPanoScores = function(e) {
  29739. this.list.forEach(function(e) {
  29740. e.removeTextSprite()
  29741. });
  29742. var t = 6344768;
  29743. e.forEach(function(e) {
  29744. e.pano.addTextSprite(e.score.toFixed(2), t),
  29745. t = 16428055
  29746. })
  29747. }
  29748. ,
  29749. n.prototype.isNeighbour = function(e, t) {
  29750. return this.neighbourMap[e.id][t.id]
  29751. }
  29752. ,
  29753. n.prototype.getNeighbours = function(e) {
  29754. return this.neighbourMap[e.id]
  29755. }
  29756. ,
  29757. n.prototype.setNeighbour = function(e, t, i) {
  29758. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29759. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29760. this.neighbourMap[e.id][e.id] = !0,
  29761. this.neighbourMap[t.id][t.id] = !0,
  29762. this.neighbourMap[e.id][t.id] = i,
  29763. this.neighbourMap[t.id][e.id] = i,
  29764. this.neighbourMap[e.id]
  29765. }
  29766. ,
  29767. n.prototype.findClosest = function(e, t) {
  29768. var i = [s.filters.isPanoAligned()];
  29769. return t && i.push(s.filters.inDirection(e, t, .75)),
  29770. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29771. }
  29772. ,
  29773. n.prototype.dualNeighbors = function(e, t) {
  29774. var i, n = [];
  29775. for (i in this.neighbourMap[e.id])
  29776. this.neighbourMap[t.id][i] && n.push(i);
  29777. return n
  29778. }
  29779. ,
  29780. n.prototype.populate_path_graph = function() {
  29781. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29782. for (e = 0; e < this.list.length; e += 1) {
  29783. o = this.list[e],
  29784. s = {},
  29785. l = !1,
  29786. i = o.neighbourPanos || o.findNeighourPanos();
  29787. for (t in i)
  29788. if (i[t]) {
  29789. a = this.index[t],
  29790. p.copy(o.floorPosition),
  29791. p.sub(a.floorPosition);
  29792. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29793. , v = (Math.abs(p.y) / Math.max(m, .01),
  29794. Math.max(0, Math.abs(p.y) - .2));
  29795. v > 0 ? (f += 1,
  29796. v = Math.pow(4 * v, 2),
  29797. m = Math.pow(m, 2),
  29798. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29799. n = p.length()),
  29800. s[a.id] = n,
  29801. l = !0
  29802. }
  29803. l ? u[o.id] = s : d += 1
  29804. }
  29805. this.map = u,
  29806. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29807. }
  29808. ,
  29809. n.prototype.aStarSearch = function(e, t) {
  29810. var i = Date.now()
  29811. , n = new l({
  29812. start: e,
  29813. isEnd: function(e) {
  29814. return e === t
  29815. },
  29816. neighbor: function(e) {
  29817. var t = e.neighbourPanos || e.findNeighourPanos()
  29818. , i = [];
  29819. for (var n in t)
  29820. t[n] && i.push(this.index[n]); //add: t[n] &&
  29821. return i
  29822. }
  29823. .bind(this),
  29824. distance: function(e, t) {
  29825. var i = this.map[e.id]
  29826. , n = i[t.id];
  29827. return n
  29828. }
  29829. .bind(this),
  29830. heuristic: function(e, t) {
  29831. return 1
  29832. }
  29833. .bind(this),
  29834. hash: function(e) {
  29835. return e.id
  29836. },
  29837. timeout: 5e3
  29838. });
  29839. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29840. "success" !== n.status)
  29841. return h.debug("Did not find A* path from " + e + " to " + t),
  29842. null;
  29843. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29844. var r = [];
  29845. return n.path.forEach(function(e) {
  29846. r.push(e.id)
  29847. }),
  29848. r
  29849. }
  29850. ,
  29851. n.prototype.includeNodesNearPath = function() {
  29852. var e = new r.Vector3
  29853. , t = new r.Vector3
  29854. , i = new r.Vector3
  29855. , n = new r.Vector3
  29856. , o = new r.Vector3
  29857. , a = new r.Vector3
  29858. , s = new r.Vector3
  29859. , l = new r.Vector3
  29860. , c = []
  29861. , h = new r.Vector3
  29862. , u = new r.Vector3;
  29863. return function(r, d) {
  29864. if (r)
  29865. for (var p = function(e, t, i) {
  29866. return o.copy(t).sub(e),
  29867. o.dot(i)
  29868. }, f = function(e, t) {
  29869. return p(h, e.position, i) - p(h, t.position, i)
  29870. }, g = 0; g < r.length - 1; ) {
  29871. var m = r[g]
  29872. , v = r[g + 1]
  29873. , A = this.index[m]
  29874. , y = this.index[v];
  29875. h.copy(A.position),
  29876. u.copy(y.position),
  29877. c.length = 0,
  29878. e.copy(u).sub(h),
  29879. i.copy(e).normalize();
  29880. for (var C = 0; C < this.list.length; C++) {
  29881. var I = this.list[C];
  29882. o.copy(I.position).sub(h);
  29883. var E = o.dot(i);
  29884. if (E > 0) {
  29885. s.copy(i),
  29886. s.multiplyScalar(E),
  29887. a.copy(o),
  29888. a.sub(s);
  29889. var b = a.length();
  29890. if (b < d) {
  29891. t.copy(e).negate(),
  29892. n.copy(t).normalize(),
  29893. l.copy(I.position).sub(u);
  29894. var w = l.dot(n);
  29895. w > 0 && c.push(I)
  29896. }
  29897. }
  29898. }
  29899. if (c.length > 0) {
  29900. c.sort(f);
  29901. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29902. r[_] = r[_ - c.length];
  29903. for (var T = 0; T < c.length; T++)
  29904. r[T + g + 1] = c[T].id
  29905. }
  29906. g += c.length + 1
  29907. }
  29908. }
  29909. }(),
  29910. n.prototype.fadeMarkerOpacity = function(e, t) {
  29911. var i = void 0 === e ? a.panorama.markerOpacity : e
  29912. , n = this.list.findIndex(function(e) {
  29913. return e.marker
  29914. });
  29915. if (!(n < 0)) {
  29916. var r = this.list[n].marker.material.opacity;
  29917. if (r !== e) {
  29918. var o = i - r;
  29919. d.trigger({
  29920. func: function(e, t) {
  29921. var i = r + e * o;
  29922. this.forEach(function(e) {
  29923. e.marker && (e.marker.material.opacity = i)
  29924. })
  29925. }
  29926. .bind(this),
  29927. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29928. name: "_fpm"
  29929. })
  29930. }
  29931. }
  29932. }
  29933. ,
  29934. t.exports = n
  29935. }
  29936. ).call(this, "/js/util/PanoramaCollection.js")
  29937. }
  29938. , {
  29939. "../objects/Panorama": 148,
  29940. "../settings": 166,
  29941. "./IndexedCollection": 175,
  29942. "./aStar": 180,
  29943. "./common": 185,
  29944. "./logger": 189,
  29945. "./transitions": 195,
  29946. three: 217
  29947. }],
  29948. 179: [function(e, t, i) {
  29949. "use strict";
  29950. function n() {
  29951. this.actionSequence = [],
  29952. this.actionSequenceInProgress = !1
  29953. }
  29954. function r(e, t, i, n) {
  29955. s.trackAlways("zoom_" + e, {
  29956. from: t,
  29957. to: i,
  29958. pano: n
  29959. })
  29960. }
  29961. function o(e, t) {
  29962. r("initial", 1, e, t)
  29963. }
  29964. function a(e, t, i) {
  29965. r("followup", e, t, i)
  29966. }
  29967. var s = e("../analytics");
  29968. n.prototype.reset = function(e) {
  29969. this.actionSequenceInProgress = !1,
  29970. this.actionSequence.length = 0
  29971. }
  29972. ,
  29973. n.prototype.addZoomAction = function() {
  29974. var e = null
  29975. , t = null
  29976. , i = !1
  29977. , n = function() {
  29978. if (e = null,
  29979. this.actionSequence.length > 0) {
  29980. var i = this.actionSequence[0].start
  29981. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29982. 1 === i ? o(n, t) : a(i, n, t)
  29983. }
  29984. this.reset()
  29985. };
  29986. return function(r, o, a) {
  29987. if (r !== o) {
  29988. i || (n = n.bind(this),
  29989. i = !0),
  29990. e && (window.clearTimeout(e),
  29991. e = null),
  29992. a === t && this.actionSequenceInProgress || (this.reset(),
  29993. t = a),
  29994. this.actionSequenceInProgress = !0;
  29995. var s = {
  29996. start: r,
  29997. end: o
  29998. };
  29999. this.actionSequence.push(s),
  30000. e = window.setTimeout(n, 150)
  30001. }
  30002. }
  30003. }(),
  30004. t.exports = n
  30005. }
  30006. , {
  30007. "../analytics": 4
  30008. }],
  30009. 180: [function(e, t, i) {
  30010. "use strict";
  30011. function n(e) {
  30012. void 0 === e.timeout && (e.timeout = 1 / 0);
  30013. var t = e.hash || o
  30014. , i = {
  30015. data: e.start,
  30016. g: 0,
  30017. h: e.heuristic(e.start)
  30018. }
  30019. , n = i;
  30020. i.f = i.h;
  30021. var h = new s
  30022. , u = new l(a)
  30023. , d = c();
  30024. u.push(i),
  30025. d.set(t(i.data), i);
  30026. for (var p = new Date; u.size(); ) {
  30027. if (new Date - p > e.timeout)
  30028. return {
  30029. status: "timeout",
  30030. cost: n.g,
  30031. path: r(n)
  30032. };
  30033. var f = u.pop();
  30034. if (d.delete(t(f.data)),
  30035. e.isEnd(f.data))
  30036. return {
  30037. status: "success",
  30038. cost: f.g,
  30039. path: r(f)
  30040. };
  30041. h.add(t(f.data));
  30042. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30043. var v = g[m];
  30044. if (!h.contains(t(v))) {
  30045. var A = f.g + e.distance(f.data, v)
  30046. , y = d.get(t(v))
  30047. , C = !1;
  30048. if (void 0 === y)
  30049. y = {
  30050. data: v
  30051. },
  30052. d.set(t(v), y);
  30053. else {
  30054. if (y.g < A)
  30055. continue;
  30056. C = !0
  30057. }
  30058. y.parent = f,
  30059. y.g = A,
  30060. y.h = e.heuristic(v),
  30061. y.f = A + y.h,
  30062. y.h < n.h && (n = y),
  30063. C ? u.heapify() : u.push(y)
  30064. }
  30065. }
  30066. }
  30067. return {
  30068. status: "noPath",
  30069. cost: n.g,
  30070. path: r(n)
  30071. }
  30072. }
  30073. function r(e) {
  30074. if (void 0 !== e.parent) {
  30075. var t = r(e.parent);
  30076. return t.push(e.data),
  30077. t
  30078. }
  30079. return [e.data]
  30080. }
  30081. function o(e) {
  30082. return e.toString()
  30083. }
  30084. function a(e, t) {
  30085. return e.f - t.f
  30086. }
  30087. var s = e("Set")
  30088. , l = e("heap")
  30089. , c = e("dict");
  30090. t.exports = n
  30091. }
  30092. , {
  30093. Set: 196,
  30094. dict: 210,
  30095. heap: 211
  30096. }],
  30097. 181: [function(e, t, i) {
  30098. (function(i) {
  30099. "use strict";
  30100. function n(e, t, i) {
  30101. var n = new XMLHttpRequest;
  30102. if (i && "withCredentials"in n)
  30103. n.open(e, t, i);
  30104. else if ("undefined" != typeof XDomainRequest)
  30105. n = new XDomainRequest,
  30106. n.open(e, t);
  30107. else {
  30108. if (i)
  30109. throw "Browser does not support CORS!";
  30110. n.open(e, t)
  30111. }
  30112. return n
  30113. }
  30114. function r(e, t, i) {
  30115. function o() {
  30116. u.warn("Retrying ", t),
  30117. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30118. }
  30119. function a(e, t) {
  30120. var i = e.response;
  30121. if ("json" === t && "object" != typeof i)
  30122. try {
  30123. i = JSON.parse(e.responseText)
  30124. } catch (e) {
  30125. return void c.reject({
  30126. error: "Failed parsing JSON"
  30127. })
  30128. }
  30129. else if ("image/jpeg" === t) {
  30130. var n = new Uint8Array(e.response)
  30131. , r = new Blob([n],{
  30132. type: "image/jpeg"
  30133. })
  30134. , o = URL.createObjectURL(r);
  30135. i = new Image,
  30136. i.src = o,
  30137. i.crossOrigin = "Anonymous",
  30138. i.onload = function() {
  30139. URL.revokeObjectURL(o)
  30140. }
  30141. }
  30142. return i
  30143. }
  30144. var s = n(e, t, !1);
  30145. if (i = i || {},
  30146. i.retries = void 0 !== i.retries ? i.retries : 0,
  30147. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30148. i.responseType)
  30149. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30150. s.responseType = i.responseType;
  30151. else {
  30152. if ("image/jpeg" !== i.responseType)
  30153. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30154. s.responseType = "arraybuffer"
  30155. }
  30156. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30157. i.auth && s.setRequestHeader("Authorization", i.auth),
  30158. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30159. s.setRequestHeader("Content-Type", "application/json")),
  30160. "object" == typeof i.headers)
  30161. for (var l in i.headers)
  30162. s.setRequestHeader(l, i.headers[l]);
  30163. var c = $.Deferred();
  30164. return s.onreadystatechange = function(e) {
  30165. if (4 === this.readyState)
  30166. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30167. i.retries++,
  30168. setTimeout(o, 1e3);
  30169. else if (200 === this.status) {
  30170. var t = a(this, i.responseType);
  30171. c.resolve(t)
  30172. } else
  30173. c.reject(this)
  30174. }
  30175. ,
  30176. s.onprogress = function(e) {
  30177. c.notify(e)
  30178. }
  30179. ,
  30180. s.send(i.data),
  30181. c.promise()
  30182. }
  30183. function o(e) {
  30184. return Object.keys(e).sort().map(function(t) {
  30185. return {
  30186. key: t,
  30187. value: e[t]
  30188. }
  30189. })
  30190. }
  30191. function a(e, t) {
  30192. var i = t.responseType || null
  30193. , n = t.auth || null
  30194. , r = t.prefetchFrom || null
  30195. , a = e + "__" + i + "__" + n + "__" + r;
  30196. return t.headers && o(t.headers).forEach(function(e) {
  30197. a += "__" + e.key + ":" + e.value
  30198. }),
  30199. a
  30200. }
  30201. function s(e, t) {
  30202. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30203. }
  30204. function l(e, t, i) {
  30205. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30206. }
  30207. var c = e("./logger")
  30208. , h = e("../ab")
  30209. , u = new c(i);
  30210. window.URL = window.URL || window.webkitURL,
  30211. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30212. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30213. /* setTimeout(function() {//MP-- xzw delete
  30214. window.MP_REQUEST_CACHE = null,
  30215. window.MP_PREFETCHED_MODELDATA = {}
  30216. }, 6e4),
  30217. window.onpageshow = function(e) {
  30218. e.persisted && (window.MP_REQUEST_CACHE = null,
  30219. window.MP_PREFETCHED_MODELDATA = {})
  30220. } */
  30221. ,
  30222. t.exports = {
  30223. get: function(e, t) {
  30224. t = t || {};
  30225. var i = void 0 === t.cache || t.cache;
  30226. if (i) {
  30227. var n = s(e, t);
  30228. if (n)
  30229. return n
  30230. }
  30231. var o;
  30232. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30233. i && l(e, t, o),
  30234. o
  30235. },
  30236. post: function(e, t) {
  30237. return r("POST", e, t)
  30238. },
  30239. patch: function(e, t) {
  30240. return r("PATCH", e, t)
  30241. },
  30242. getImage: function(e, t) {
  30243. function i() {
  30244. u.warn("Retrying ", e),
  30245. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30246. }
  30247. var n = $.Deferred()
  30248. , r = new Image
  30249. , o = this;
  30250. return e = h.changeIfImageOptimzing(e),
  30251. null !== t && void 0 !== t || (t = 3),
  30252. r.onerror = function() {
  30253. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30254. }
  30255. ,
  30256. r.onload = function() {
  30257. n.resolve(r)
  30258. }
  30259. ,
  30260. r.crossOrigin = "anonymous",
  30261. r.src = e,
  30262. n
  30263. }
  30264. }
  30265. }
  30266. ).call(this, "/js/util/ajax.js")
  30267. }
  30268. , {
  30269. "../ab": 3,
  30270. "./logger": 189
  30271. }],
  30272. 182: [function(e, t, i) {
  30273. "use strict";
  30274. function n(e, t) {
  30275. var i = window.navigator.userAgent
  30276. , n = i.match(e);
  30277. return n = n ? n[1].split(t) : [],
  30278. {
  30279. major: parseInt(n[0]) || 0,
  30280. minor: parseInt(n[1]) || 0,
  30281. patch: parseInt(n[2]) || 0
  30282. }
  30283. }
  30284. var r = e("../exception/DeviceMismatchException");
  30285. window.browser = t.exports = {
  30286. isFullscreen: function() {
  30287. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30288. },
  30289. supportsFullscreen: function() {
  30290. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30291. },
  30292. isPointerLocked: function() {
  30293. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30294. },
  30295. requestFullscreen: function(e, t) {
  30296. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30297. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30298. },
  30299. requestPointerLock: function() {
  30300. var e;
  30301. if (document.fullscreenElement)
  30302. e = document.fullscreenElement();
  30303. else if (document.mozFullscreenElement)
  30304. e = document.mozFullscreenElement();
  30305. else if (document.mozFullScreenElement)
  30306. e = document.mozFullScreenElement();
  30307. else {
  30308. if (!document.webkitFullscreenElement)
  30309. return;
  30310. e = document.webkitFullscreenElement()
  30311. }
  30312. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30313. e.requestPointerLock(),
  30314. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30315. },
  30316. exitPointerLock: function() {
  30317. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30318. document.exitPointerLock()
  30319. },
  30320. exitFullscreen: function() {
  30321. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30322. },
  30323. details: function() {
  30324. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30325. return e ? {
  30326. name: e[1],
  30327. version: parseInt(e[2]),
  30328. platform: navigator.platform
  30329. } : {}
  30330. },
  30331. is: function(e) {
  30332. return this.details() && this.details().name === e
  30333. },
  30334. inIframe: function() {
  30335. return window.parent !== window
  30336. },
  30337. aspectRatio: function() {
  30338. var e = $("#player").width() / $("#player").height();
  30339. return isFinite(e) ? e : 0
  30340. },
  30341. userAgent: function() {
  30342. return window.navigator.userAgent
  30343. },
  30344. isMobile: function() {
  30345. var e = navigator.userAgent || navigator.vendor || window.opera;
  30346. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30347. },
  30348. isLandscape: function() {
  30349. return this.isMobile && this.aspectRatio() > 1
  30350. },
  30351. isSmallScreen: function() {
  30352. var e = screen.width / window.devicePixelRatio;
  30353. return e < 240
  30354. },
  30355. detectIE: function() {
  30356. var e = window.navigator.userAgent
  30357. , t = e.indexOf("MSIE ");
  30358. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30359. },
  30360. detectSafari: function() {
  30361. var e = window.navigator.userAgent
  30362. , t = e.indexOf("Safari");
  30363. return t !== -1 && !this.detectChrome()
  30364. },
  30365. detectFirefox: function() {
  30366. var e = window.navigator.userAgent;
  30367. return e.indexOf("Firefox") !== -1
  30368. },
  30369. detectChrome: function() {
  30370. var e = window.navigator.userAgent;
  30371. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30372. },
  30373. detectOpera: function() {
  30374. var e = window.navigator.userAgent;
  30375. return e.indexOf("OPR") !== -1
  30376. },
  30377. detectIOS: function() {
  30378. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30379. },
  30380. detectIPad: function() {
  30381. var e = window.navigator.userAgent
  30382. , t = /iPad/;
  30383. return t.test(e)
  30384. },
  30385. detectIPod: function() {
  30386. var e = window.navigator.userAgent
  30387. , t = /iPod/;
  30388. return t.test(e)
  30389. },
  30390. detectIPhone: function() {
  30391. var e = window.navigator.userAgent
  30392. , t = /iPhone/;
  30393. return t.test(e)
  30394. },
  30395. detectAndroid: function() {
  30396. var e = window.navigator.userAgent;
  30397. return e.indexOf("Android") !== -1
  30398. },
  30399. detectAndroidMobile: function() {
  30400. var e = window.navigator.userAgent;
  30401. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30402. },
  30403. detectSamsungNative: function() {
  30404. var e = window.navigator.userAgent;
  30405. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30406. },
  30407. detectSamsungS6: function() {
  30408. var e = window.navigator.userAgent;
  30409. return e.indexOf("SM-G92") !== -1
  30410. },
  30411. /************************************************************fyz改from徐世廷*************************************************************/
  30412. detectHUAWEI5X: function() {
  30413. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30414. },
  30415. /*******************************************************************************************************************************/
  30416. detectWebVR: function() {
  30417. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30418. },
  30419. getVRDisplay: function() {
  30420. var e = $.Deferred();
  30421. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30422. t.length >= 1 && e.resolve(t[0]),
  30423. e.reject(null)
  30424. }),
  30425. e) : e.reject(null)
  30426. },
  30427. iosVersion: function() {
  30428. if (!this.detectIOS())
  30429. throw new r("Did not detect an iDevice");
  30430. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30431. , t = "_";
  30432. return n(e, t)
  30433. },
  30434. androidVersion: function() {
  30435. if (!this.detectAndroid())
  30436. throw new r("Did not detect an Android based device");
  30437. var e = /Android ((?:\d+\.?){1,3})/
  30438. , t = ".";
  30439. return n(e, t)
  30440. },
  30441. valueFromCookie: function(e, t) {
  30442. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30443. if (!i)
  30444. return t;
  30445. var n = i[1];
  30446. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30447. },
  30448. valueFromHash: function(e, t) {
  30449. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30450. , n = i.exec(window.location.href);
  30451. if (!n)
  30452. return t;
  30453. var r = n[1];
  30454. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30455. }
  30456. }
  30457. //changeLog()
  30458. }
  30459. , {
  30460. "../exception/DeviceMismatchException": 56
  30461. }],
  30462. 183: [function(e, t, i) {
  30463. (function(i) {
  30464. "use strict";
  30465. function n(e, t) {
  30466. var i = r(t);
  30467. var replaceAll = function (str, f, e) {
  30468. //f全部替换成e
  30469. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30470. return str.replace(reg, e);
  30471. };
  30472. var urlFirstView = c.valueFromHash('firstView');
  30473. if(urlFirstView){
  30474. try{
  30475. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30476. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30477. urlFirstView = "{"+urlFirstView+"]}"
  30478. let info = JSON.parse(urlFirstView);
  30479. i.pano = t.index[info.pano] //panos.get(info.pano)
  30480. if(!i.pano){
  30481. urlFirstView = false
  30482. console.error('检测到firstView但是 找不到该pano')
  30483. }else{
  30484. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30485. i.zoom = -1;
  30486. i.mode = "panorama"
  30487. i.setByUrl = true
  30488. }
  30489. }catch(e){
  30490. urlFirstView = false
  30491. console.error('检测到firstView但是解析出错'+e)
  30492. }
  30493. }
  30494. if (Object.keys(i).length > 0)
  30495. return i;
  30496. if (e.heroImage)
  30497. i = o(e, t);
  30498. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30499. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30500. try {
  30501. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30502. i.position = n.camera.position,
  30503. //i.quaternion = n.camera.quaternion,
  30504. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30505. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30506. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30507. d.debug("Using camera_start"),
  30508. d.debug("Modeldata pano: ", i.pano.quaternion),
  30509. d.debug("Camera start pano: ", n.pano.quaternion)),
  30510. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30511. } catch (e) {
  30512. d.warn(e.message)
  30513. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30514. }
  30515. }
  30516. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30517. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30518. i.pano = t.findClosest(i.position),
  30519. i.quaternion = i.pano.quaternion),
  30520. 0 === Object.keys(i).length) {
  30521. var a = t.list[0];
  30522. a && (i.mode = h.PANORAMA,
  30523. i.pano = a,
  30524. i.position = a.position,
  30525. i.quaternion = a.quaternion,
  30526. d.info("Starting at 1st pano " + a.id))
  30527. }
  30528. return i.mode = i.mode || h.DOLLHOUSE,
  30529. i
  30530. }
  30531. function r(e) {
  30532. var t = c.valueFromHash("start", "")
  30533. , i = {};
  30534. if ("" !== t) {
  30535. d.debug("Start override found in parameters, trying to parse..."),
  30536. i = a(t) || {};
  30537. var n = c.valueFromHash("tag", null);
  30538. n && (i.tag = n),
  30539. i.panoId && (i.pano = e.get(i.panoId))
  30540. }
  30541. return i
  30542. }
  30543. function o(e, t) {
  30544. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30545. return {};
  30546. var i = {}
  30547. , n = e.heroImage.metadata;
  30548. d.debug("Using start position from thumbnail image"),
  30549. i.position = n.camera_position,
  30550. i.quaternion = n.camera_quaternion;
  30551. try {
  30552. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30553. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30554. } catch (e) {
  30555. d.debug(e.message)
  30556. }
  30557. return i
  30558. }
  30559. function a(e) {
  30560. return s.deserialize(e)
  30561. }
  30562. var s = e("../controls/serializer")
  30563. , l = e("../util/math")
  30564. , c = e("./browser")
  30565. , h = e("../enum/Viewmode")
  30566. , u = e("../util/logger")
  30567. , th = e("three")//xzw
  30568. , d = new u(i);
  30569. t.exports = {
  30570. getStartCameraOptions: n
  30571. }
  30572. }
  30573. ).call(this, "/js/util/camera.js")
  30574. }
  30575. , {
  30576. "../controls/serializer": 14,
  30577. "../enum/Viewmode": 51,
  30578. "../util/logger": 189,
  30579. "../util/math": 190,
  30580. "./browser": 182,
  30581. "three": 217
  30582. }],
  30583. 184: [function(e, t, i) {
  30584. "use strict";
  30585. function n(e, t, i) {
  30586. return o(e.fov, t, i)
  30587. }
  30588. var r = e("./MathLight")
  30589. , o = function(e, t, i) {
  30590. var n = t
  30591. , o = i
  30592. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30593. return a
  30594. }
  30595. , a = function(e, t, i) {
  30596. var n = t
  30597. , o = i
  30598. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30599. return a
  30600. }
  30601. , s = function(e, t, i, n) {
  30602. var r = o(e, i, n);
  30603. return r > t ? a(t, i, n) : e
  30604. };
  30605. t.exports = {
  30606. clampVFOV: s,
  30607. getHFOVForCamera: n,
  30608. getHFOVFromVFOV: o,
  30609. getVFOVFromHFOV: a
  30610. }
  30611. window.MathLight = t.exports
  30612. }
  30613. , {
  30614. "./MathLight": 176
  30615. }],
  30616. 185: [function(e, t, i) {
  30617. "use strict";
  30618. var n = e("three");
  30619. t.exports = {
  30620. delayOneFrame: function(e) {
  30621. window.setTimeout(e, 1)
  30622. },
  30623. normalizeUrl: function(e) {
  30624. return e.replace("https://", "http://")
  30625. },
  30626. domainFromUrl: function(e) {
  30627. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30628. return t ? t[3] : e
  30629. },
  30630. average: function(e, t) {
  30631. if (0 === e.length)
  30632. return null;
  30633. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30634. var o = t ? e[r][t] : e[r];
  30635. i += o,
  30636. n++
  30637. }
  30638. return i / n
  30639. },
  30640. countUnique: function(e) {
  30641. for (var t = {}, i = 0; i < e.length; i++)
  30642. t[e[i]] = 1 + (t[e[i]] || 0);
  30643. return Object.keys(t).length
  30644. },
  30645. averageVectors: function(e, t) {
  30646. var i = new n.Vector3;
  30647. if (0 === e.length)
  30648. return i;
  30649. for (var r = 0, o = 0; o < e.length; o++) {
  30650. var a = t ? e[o][t] : e[o];
  30651. i.add(a),
  30652. r++
  30653. }
  30654. return i.divideScalar(r)
  30655. },
  30656. equalLists: function(e, t) {
  30657. if (e.length !== t.length)
  30658. return !1;
  30659. for (var i = 0; i < e.length; i++)
  30660. if (e[i] !== t[i])
  30661. return !1;
  30662. return !0
  30663. },
  30664. lowerMedian: function(e, t) {
  30665. if (0 === e.length)
  30666. return null;
  30667. t = t || 2,
  30668. e.sort(function(e, t) {
  30669. return e - t
  30670. });
  30671. var i = Math.floor(e.length / t);
  30672. return e[i]
  30673. },
  30674. stableSort: function(e, t) {
  30675. return e.map(function(e, t) {
  30676. return {
  30677. value: e,
  30678. index: t
  30679. }
  30680. }).sort(function(e, i) {
  30681. var n = t(e.value, i.value);
  30682. return 0 !== n ? n : e.index - i.index
  30683. }).map(function(e) {
  30684. return e.value
  30685. })
  30686. },
  30687. filterAll: function(e, t) {
  30688. return e.filter(function(e) {
  30689. return t.every(function(t) {
  30690. return t(e)
  30691. })
  30692. })
  30693. },
  30694. formatDate: function(e) {
  30695. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30696. },
  30697. formatDatetime: function(e) {
  30698. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30699. },
  30700. randomString: function(e) {
  30701. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30702. t += i.charAt(Math.floor(Math.random() * i.length));
  30703. return t
  30704. },
  30705. uint8ToBase64: function(e, t) {
  30706. t && "number" == typeof t || (t = 8192);
  30707. for (var i = [], n = 0; n < e.length; n += t)
  30708. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30709. return btoa(i.join(""))
  30710. },
  30711. uuid4: function e(t) {
  30712. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30713. },
  30714. nth: function(e) {
  30715. return e %= 10,
  30716. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30717. },
  30718. extendObject: function(e, t) {
  30719. return Object.keys(t).forEach(function(i) {
  30720. e[i] = t[i]
  30721. }),
  30722. e
  30723. },
  30724. deepExtend: function e(t) {
  30725. t = t || {};
  30726. for (var i = 1; i < arguments.length; i++) {
  30727. var n = arguments[i];
  30728. if (n)
  30729. for (var r in n)
  30730. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30731. }
  30732. return t
  30733. },
  30734. inherit: function(e, t) {
  30735. e.prototype = Object.create(t.prototype),
  30736. e.prototype.constructor = e
  30737. },
  30738. extend: function(e, t) {
  30739. for (var i in t.prototype)
  30740. e.prototype[i] = t.prototype[i]
  30741. }
  30742. ,
  30743. getVisiblePano : function(positions = [], options={}){//add
  30744. var visiblePanos = [];
  30745. var panos = options.panos || player.model.panos.list;
  30746. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30747. panos.forEach((pano)=>{
  30748. if(!pano.isAligned())return;
  30749. var A = pano.position.clone();
  30750. var posB = options.posAtPanos[pano.id] || positions;
  30751. var posLength = posB.length
  30752. for(let i=0;i<posLength;i++){
  30753. var B = posB[i];
  30754. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30755. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30756. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30757. visiblePanos.push(pano );
  30758. break;
  30759. }
  30760. }
  30761. })
  30762. return visiblePanos
  30763. }
  30764. ,
  30765. sortByScore : function(list, request, rank) {
  30766. var i = this.filterAll(list, request);
  30767. return 0 === i.length ? null : i = i.map(function(e) {
  30768. return {
  30769. item: e,
  30770. score: rank.reduce(function(t, i) {
  30771. return t + i(e);
  30772. }, 0)
  30773. };
  30774. }).sort(function(e, t) {
  30775. return t.score - e.score;
  30776. });
  30777. }
  30778. },
  30779. Math.sign = function(e) {
  30780. return e < 0 ? -1 : 1
  30781. }
  30782. window.common = t.exports
  30783. }
  30784. , {
  30785. three: 217
  30786. }],
  30787. 186: [function(e, t, i) {
  30788. "use strict";
  30789. var n = {};
  30790. n.linearTween = function(e, t, i, n) {
  30791. return i * e / n + t
  30792. }
  30793. ,
  30794. n.easeInQuad = function(e, t, i, n) {
  30795. return e /= n,
  30796. i * e * e + t
  30797. }
  30798. ,
  30799. n.easeOutQuad = function(e, t, i, n) {
  30800. return e /= n,
  30801. -i * e * (e - 2) + t
  30802. }
  30803. ,
  30804. n.easeInOutQuad = function(e, t, i, n) {
  30805. return e /= n / 2,
  30806. e < 1 ? i / 2 * e * e + t : (e--,
  30807. -i / 2 * (e * (e - 2) - 1) + t)
  30808. }
  30809. ,
  30810. n.easeInCubic = function(e, t, i, n) {
  30811. return e /= n,
  30812. i * e * e * e + t
  30813. }
  30814. ,
  30815. n.easeOutCubic = function(e, t, i, n) {
  30816. return e /= n,
  30817. e--,
  30818. i * (e * e * e + 1) + t
  30819. }
  30820. ,
  30821. n.easeInOutCubic = function(e, t, i, n) {
  30822. return e /= n / 2,
  30823. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30824. i / 2 * (e * e * e + 2) + t)
  30825. }
  30826. ,
  30827. n.easeInQuart = function(e, t, i, n) {
  30828. return e /= n,
  30829. i * e * e * e * e + t
  30830. }
  30831. ,
  30832. n.easeOutQuart = function(e, t, i, n) {
  30833. return e /= n,
  30834. e--,
  30835. -i * (e * e * e * e - 1) + t
  30836. }
  30837. ,
  30838. n.easeInOutQuart = function(e, t, i, n) {
  30839. return e /= n / 2,
  30840. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30841. -i / 2 * (e * e * e * e - 2) + t)
  30842. }
  30843. ,
  30844. n.easeInQuint = function(e, t, i, n) {
  30845. return e /= n,
  30846. i * e * e * e * e * e + t
  30847. }
  30848. ,
  30849. n.easeOutQuint = function(e, t, i, n) {
  30850. return e /= n,
  30851. e--,
  30852. i * (e * e * e * e * e + 1) + t
  30853. }
  30854. ,
  30855. n.easeInOutQuint = function(e, t, i, n) {
  30856. return e /= n / 2,
  30857. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30858. i / 2 * (e * e * e * e * e + 2) + t)
  30859. }
  30860. ,
  30861. n.easeInSine = function(e, t, i, n) {
  30862. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30863. }
  30864. ,
  30865. n.easeOutSine = function(e, t, i, n) {
  30866. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30867. }
  30868. ,
  30869. n.easeInOutSine = function(e, t, i, n) {
  30870. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30871. }
  30872. ,
  30873. n.easeInExpo = function(e, t, i, n) {
  30874. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30875. }
  30876. ,
  30877. n.easeOutExpo = function(e, t, i, n) {
  30878. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30879. }
  30880. ,
  30881. n.easeInOutExpo = function(e, t, i, n) {
  30882. return e /= n / 2,
  30883. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30884. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30885. }
  30886. ,
  30887. n.easeInCirc = function(e, t, i, n) {
  30888. return e /= n,
  30889. -i * (Math.sqrt(1 - e * e) - 1) + t
  30890. }
  30891. ,
  30892. n.easeOutCirc = function(e, t, i, n) {
  30893. return e /= n,
  30894. e--,
  30895. i * Math.sqrt(1 - e * e) + t
  30896. }
  30897. ,
  30898. n.easeInOutCirc = function(e, t, i, n) {
  30899. return e /= n / 2,
  30900. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30901. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30902. }
  30903. ,
  30904. n.easeInElastic = function(e, t, i, n) {
  30905. var r = 1.70158
  30906. , o = 0
  30907. , a = i;
  30908. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30909. a < Math.abs(i) ? (a = i,
  30910. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30911. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30912. }
  30913. ,
  30914. n.easeOutElastic = function(e, t, i, n) {
  30915. var r = 1.70158
  30916. , o = 0
  30917. , a = i;
  30918. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30919. a < Math.abs(i) ? (a = i,
  30920. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30921. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30922. }
  30923. ,
  30924. n.easeInOutElastic = function(e, t, i, n) {
  30925. var r = 1.70158
  30926. , o = 0
  30927. , a = i;
  30928. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30929. a < Math.abs(i) ? (a = i,
  30930. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30931. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30932. }
  30933. ,
  30934. n.easeInBack = function(e, t, i, n, r) {
  30935. return void 0 === r && (r = 1.70158),
  30936. i * (e /= n) * e * ((r + 1) * e - r) + t
  30937. }
  30938. ,
  30939. n.easeOutBack = function(e, t, i, n, r) {
  30940. return void 0 === r && (r = 1.70158),
  30941. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30942. }
  30943. ,
  30944. n.easeInOutBack = function(e, t, i, n, r) {
  30945. return void 0 === r && (r = 1.70158),
  30946. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30947. }
  30948. ,
  30949. n.easeOutBounce = function(e, t, i, n) {
  30950. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30951. }
  30952. ,
  30953. n.easeInBounce = function(e, t, i, r) {
  30954. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30955. }
  30956. ,
  30957. n.easeInOutBounce = function(e, t, i, r) {
  30958. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30959. }
  30960. ,
  30961. t.exports = n
  30962. window.easing = n
  30963. }
  30964. , {}],
  30965. 187: [function(e, t, i) {
  30966. "use strict";
  30967. function n() {
  30968. this.events = [],
  30969. this.valid = !1
  30970. }
  30971. var r = e("../enum/Joystick");
  30972. n.prototype.push = function(e, t) {
  30973. this.events.push({
  30974. direction: e,
  30975. pano: t
  30976. }),
  30977. this.valid = !0
  30978. }
  30979. ,
  30980. n.prototype.pop = function(e) {
  30981. var t = this.events.pop();
  30982. return this.events.length < 1 && (this.valid = !1),
  30983. t
  30984. }
  30985. ,
  30986. n.prototype.peek = function() {
  30987. return this.events.length ? this.events[this.events.length - 1] : {
  30988. direction: null,
  30989. pano: null
  30990. }
  30991. }
  30992. ,
  30993. n.prototype.invalidate = function() {
  30994. this.events = [],
  30995. this.valid = !1
  30996. }
  30997. ,
  30998. n.prototype.reversePano = function(e) {
  30999. if (!this.valid)
  31000. return null;
  31001. var t = this.peek();
  31002. return r.opposite(e) === t.direction ? (this.pop(),
  31003. t.pano) : null
  31004. }
  31005. ,
  31006. t.exports = n
  31007. }
  31008. , {
  31009. "../enum/Joystick": 29
  31010. }],
  31011. 188: [function(e, t, i) {
  31012. "use strict";
  31013. window.lerp = t.exports = {
  31014. vector: function(e, t) {
  31015. var i = e.clone();
  31016. return t = t.clone(),
  31017. function(n) {
  31018. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31019. }
  31020. },
  31021. quaternion: function(e, t) {
  31022. var i = e.clone();
  31023. return function(n) {
  31024. e.copy(i).slerp(t, n)
  31025. }
  31026. },
  31027. property: function(e, t, i, n) {
  31028. var r = e[t];
  31029. return function(o) {
  31030. e[t] = r * (1 - o) + i * o,
  31031. n && n(e[t])
  31032. }
  31033. },
  31034. uniform: function(e, t, i) {
  31035. var n = e.material.uniforms[t].value;
  31036. return function(r) {
  31037. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31038. }
  31039. },
  31040. matrix4: function(e, t) {
  31041. var i = e.clone();
  31042. return function(n) {
  31043. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31044. r[s] = o[s] * (1 - n) + a[s] * n
  31045. }
  31046. },
  31047. allUniforms: function(e, t, i) {
  31048. var n = e.map(function(e) {
  31049. return this.uniform(e, t, i)
  31050. }
  31051. .bind(this));
  31052. return function(e) {
  31053. n.forEach(function(t) {
  31054. t(e)
  31055. })
  31056. }
  31057. }
  31058. }
  31059. }
  31060. , {}],
  31061. 189: [function(e, t, i) {
  31062. "use strict";
  31063. function n(e) {
  31064. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31065. if (n.consoleEnabled) {
  31066. var h = function(e) {
  31067. $("#debug-console").append("<p>" + e + "</p>"),
  31068. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31069. };
  31070. t = function(e) {
  31071. h(Array.prototype.slice.call(arguments).join(" "))
  31072. }
  31073. ,
  31074. i = function(e) {
  31075. h(Array.prototype.slice.call(arguments).join(" "))
  31076. }
  31077. ,
  31078. o = function(e) {
  31079. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31080. }
  31081. ,
  31082. a = function(e) {
  31083. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31084. }
  31085. } else
  31086. console.log ? (t = console.log,
  31087. i = console.info ? console.info : console.log,
  31088. o = console.warn ? console.warn : console.log,
  31089. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31090. ;
  31091. var u = function(e) {
  31092. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31093. }
  31094. , d = function(t, i) {
  31095. if (r) {
  31096. var o = Array.prototype.slice.call(t).join(" ");
  31097. r.captureMessage(o, {
  31098. level: i,
  31099. path: e,
  31100. timestamp: n.timestamp()
  31101. })
  31102. }
  31103. }
  31104. , p = function(t, i) {
  31105. if (r) {
  31106. var o = Array.prototype.slice.call(t).join(" ");
  31107. r.captureException(new Error(o), {
  31108. level: i,
  31109. path: e,
  31110. timestamp: n.timestamp()
  31111. })
  31112. }
  31113. };
  31114. return {
  31115. debug: function() {
  31116. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31117. },
  31118. info: function() {
  31119. n.level >= n.levels.info && i.apply(console, u(arguments))
  31120. },
  31121. warn: function() {
  31122. d(arguments, "warn"),
  31123. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31124. },
  31125. error: function() {
  31126. p(arguments, "error"),
  31127. n.level >= n.levels.error && a.apply(console, u(arguments))
  31128. },
  31129. v3str: function(e, t) {
  31130. var i = void 0 === t ? 2 : t;
  31131. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31132. },
  31133. eulstr: function(e, t) {
  31134. var i = void 0 === t ? 2 : t;
  31135. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31136. },
  31137. time: function(e) {
  31138. n.level >= n.levels.debug && (c[e] = Date.now())
  31139. },
  31140. timeEnd: function(e) {
  31141. if (n.level >= n.levels.debug) {
  31142. var t = c[e];
  31143. if (!t)
  31144. return;
  31145. var i = (Date.now() - t) / 1e3;
  31146. this.debug(e, i + "s")
  31147. }
  31148. }
  31149. }
  31150. }
  31151. var r = window.Raven;
  31152. n.timestamp = function() {
  31153. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31154. }
  31155. ,
  31156. n.levels = {
  31157. debug: 3,
  31158. info: 2,
  31159. warn: 1,
  31160. error: 0
  31161. },
  31162. n.level = n.levels.info,
  31163. t.exports = n
  31164. }
  31165. , {}],
  31166. 190: [function(e, t, i) {
  31167. "use strict";
  31168. var n = e("three")
  31169. , r = e("../enum/GLCubeFaces")
  31170. , o = e("../constants");
  31171. t.exports = {
  31172. convertVisionVector: function(e) {
  31173. return new n.Vector3(e.x,e.z,-e.y)
  31174. },
  31175. convertVisionQuaternion: function(e) {
  31176. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31177. },
  31178. convertWorkshopVector: function(e) {
  31179. return new n.Vector3(-e.x,e.y,e.z)
  31180. },
  31181. convertWorkshopQuaternion: function(e) {
  31182. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31183. },
  31184. convertWorkshopPanoramaQuaternion: function(e) {
  31185. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31186. },
  31187. convertWorkshopOrthoZoom: function(e) {// xzw
  31188. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31189. //return e;
  31190. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31191. },
  31192. toPrecision: function(e, t) {//xzw change
  31193. var f = function(e, t){
  31194. var i = Math.pow(10, t);
  31195. return Math.round(e * i) / i
  31196. }
  31197. if(e instanceof Array){
  31198. for(var s=0; s<e.length; s++){
  31199. e[s] = f(e[s],t);
  31200. }
  31201. return e;
  31202. }
  31203. else return f(e,t)
  31204. },
  31205. isEmptyQuaternion: function(e) {
  31206. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31207. },
  31208. projectPositionToCanvas: function(e, t, i) {
  31209. i = i || new n.Vector3,
  31210. i.copy(e);
  31211. var r = .5 * $("#player").width()
  31212. , o = .5 * $("#player").height();
  31213. return i.project(t),
  31214. i.x = i.x * r + r,
  31215. i.y = -(i.y * o) + o,
  31216. i
  31217. },
  31218. convertScreenPositionToNDC: function(e, t, i) {
  31219. return i = i || new n.Vector2,
  31220. i.x = e / $("#player").width() * 2 - 1,
  31221. i.y = 2 * -(t / $("#player").height()) + 1,
  31222. i
  31223. },
  31224. constrainedTurn: function(e) {
  31225. var t = e % (2 * Math.PI);
  31226. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31227. },
  31228. getFOVDotThreshold: function(e) {
  31229. return Math.cos(n.Math.degToRad(e / 2))
  31230. },
  31231. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31232. switch (e) {
  31233. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31234. i.set(1, t.y, t.x);
  31235. break;
  31236. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31237. i.set(-1, t.y, -t.x);
  31238. break;
  31239. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31240. i.set(-t.x, 1, -t.y);
  31241. break;
  31242. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31243. i.set(-t.x, -1, t.y);
  31244. break;
  31245. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31246. i.set(-t.x, t.y, 1);
  31247. break;
  31248. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31249. i.set(t.x, t.y, -1)
  31250. }
  31251. n && i.normalize()
  31252. },
  31253. //add:
  31254. getPos2d : function(point, camera, dom){
  31255. var camera = camera ;
  31256. var dom = dom;
  31257. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31258. var x,y;
  31259. x = (pos.x + 1) / 2 * dom.clientWidth;
  31260. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31261. var inSight = x <= dom.clientWidth && x >= 0
  31262. && y <= dom.clientHeight && y >= 0
  31263. return {
  31264. pos: new THREE.Vector2(x,y),
  31265. vector: pos,
  31266. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31267. inSight : inSight //在屏幕范围内可见
  31268. };
  31269. }
  31270. }
  31271. window.math = t.exports
  31272. }
  31273. , {
  31274. "../constants": 8,
  31275. "../enum/GLCubeFaces": 25,
  31276. three: 217
  31277. }],
  31278. 191: [function(e, t, i) {
  31279. "use strict";
  31280. function n(e, t, i) {
  31281. return a.map(function(n, o) {
  31282. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31283. }
  31284. .bind(this))
  31285. }
  31286. function r(e) {
  31287. return s[e]
  31288. }
  31289. var o = e("../enum/GLCubeFaces")
  31290. , a = [0, 1, 2, 3, 4, 5]
  31291. , s = {
  31292. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31293. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31294. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31295. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31296. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31297. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31298. };
  31299. t.exports = {
  31300. mapFaceToCubemapFace: r,
  31301. getCubemapUrls: n
  31302. }
  31303. }
  31304. , {
  31305. "../enum/GLCubeFaces": 25
  31306. }],
  31307. 192: [function(e, t, i) {
  31308. "use strict";
  31309. t.exports = {
  31310. captureErrors: function(e, t, i) {
  31311. if ("Raven"in window) {
  31312. Raven.config(e, t).install(),
  31313. i && Raven.setTagsContext(i);
  31314. var n = console.warn
  31315. , r = console.error;
  31316. console.warn = function() {
  31317. var e = Array.prototype.slice.call(arguments);
  31318. Raven.captureMessage(e.join(" "), {
  31319. level: "warning"
  31320. }),
  31321. n.apply(console, e)
  31322. }
  31323. ,
  31324. console.error = function() {
  31325. var e = Array.prototype.slice.call(arguments);
  31326. Raven.captureException(new Error(e.join(" ")), {
  31327. level: "error"
  31328. }),
  31329. r.apply(console, e)
  31330. }
  31331. } else
  31332. console.error("Raven not found, not capturing errors.")
  31333. }
  31334. }
  31335. }
  31336. , {}],
  31337. 193: [function(e, t, i) {
  31338. (function(i) {
  31339. "use strict";
  31340. var n = e("./browser")
  31341. , r = e("../constants")
  31342. , o = e("url")
  31343. , a = e("./logger")
  31344. , ss = e('three')
  31345. , s = new a(i)
  31346. , l = {
  31347. getAuthorizationHeader: function() {
  31348. var e = n.valueFromHash("auth");
  31349. if (e)
  31350. return e.replace(",", " ");
  31351. var t = n.valueFromCookie("token");
  31352. return t ? "Token " + t : null
  31353. },
  31354. parseSidUrl: function(e) {
  31355. var t, i;
  31356. t=g_Prefix;
  31357. if (e = e || "",
  31358. e.match(/^https?/)) {
  31359. var n = o.parse(e);
  31360. t = g_Prefix,
  31361. i = e
  31362. } else{
  31363. //xzw 原先的不能用
  31364. //t = window.location.protocol + "//" + window.location.host, //MP
  31365. t = g_Prefix
  31366. //i = t + "/api/player/models/" + e; //MP
  31367. i = t + "data/" + e;
  31368. }
  31369. return {
  31370. urlBase: t,
  31371. urlModel: i,
  31372. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31373. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31374. }
  31375. },
  31376. getModelIDFromQueryString: function() {
  31377. return n.valueFromHash("model") || n.valueFromHash("m")
  31378. },
  31379. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31380. e = JSON.parse(JSON.stringify(e));
  31381. var i = null;
  31382. if (e.images.forEach(function(n) {
  31383. if(!n.metadata) return;
  31384. if ("string" == typeof n.metadata)
  31385. try {
  31386. n.metadata = JSON.parse(n.metadata)
  31387. } catch (e) {
  31388. s.warn("Unable to parse image metadata"),
  31389. n.metadata = null
  31390. }
  31391. else{
  31392. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31393. }
  31394. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31395. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31396. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31397. }else{
  31398. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31399. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31400. n.metadata.zoom = n.metadata.zoom || 1;
  31401. }
  31402. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31403. }),
  31404. //icon初始视角的:
  31405. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31406. var n = {};
  31407. n.pano = {
  31408. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31409. position: t.convertWorkshopVector(i.scan_position),
  31410. uuid: i.scan_id
  31411. },
  31412. n.camera = {
  31413. quaternion: i.camera_quaternion,
  31414. position: i.camera_position
  31415. },
  31416. e.startPano = n
  31417. }
  31418. return e
  31419. },
  31420. */
  31421. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31422. e = JSON.parse(JSON.stringify(e));
  31423. var i = null;
  31424. var deal = function(n) {
  31425. if(!n.metadata) return;
  31426. if ("string" == typeof n.metadata)
  31427. try {
  31428. n.metadata = JSON.parse(n.metadata)
  31429. } catch (e) {
  31430. s.warn("Unable to parse image metadata"),
  31431. n.metadata = null
  31432. }
  31433. else{
  31434. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31435. }
  31436. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31437. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31438. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31439. }else{
  31440. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31441. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31442. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31443. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31444. }
  31445. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31446. }
  31447. //改
  31448. e.images.forEach(info=>{
  31449. if(info.locations){
  31450. info.locations.forEach(a=>deal(a))
  31451. }else{
  31452. deal(info)
  31453. }
  31454. })
  31455. //icon初始视角的:
  31456. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31457. var n = {};
  31458. n.pano = {
  31459. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31460. position: t.convertWorkshopVector(i.scan_position),
  31461. uuid: i.scan_id
  31462. },
  31463. n.camera = {
  31464. quaternion: i.camera_quaternion,
  31465. position: i.camera_position
  31466. },
  31467. e.startPano = n
  31468. }
  31469. return e
  31470. },
  31471. visionVersionToInt: function() {
  31472. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31473. return function(t) {
  31474. if (!t)
  31475. throw new Error("Vision version is required");
  31476. var i = e.exec(t);
  31477. if (null === i)
  31478. throw new Error("String is not a vision version: " + t);
  31479. return parseInt(i[1])
  31480. }
  31481. }(),
  31482. modelDataPromisesTiles: function(e) {
  31483. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31484. if (vision_version)
  31485. try {
  31486. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31487. } catch (t) {
  31488. s.warn("Invalid vision version: " + vision_version)
  31489. }
  31490. // var t = e.created ? new Date(e.created) : null;
  31491. // return t && t >= r.visionTilingStartDate
  31492. return false
  31493. }
  31494. };
  31495. t.exports = l
  31496. }
  31497. ).call(this, "/js/util/showcase.js")
  31498. }
  31499. , {
  31500. "../constants": 8,
  31501. "./browser": 182,
  31502. "./logger": 189,
  31503. three:217,
  31504. url: 208
  31505. }],
  31506. 194: [function(e, t, i) {
  31507. "use strict";
  31508. var n = e("../util/ajax")
  31509. , r = e("three")
  31510. , o = e("../settings")
  31511. , a = {};
  31512. t.exports = {
  31513. load: function(e, t, i) {
  31514. var s = a[e];
  31515. return s ? (t && setTimeout(function() {
  31516. t(s)
  31517. }, 1),
  31518. s) : (s = new r.Texture,
  31519. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31520. s.magFilter = r.LinearFilter,
  31521. s.generateMipmaps = !1),
  31522. s.sourceFile = e,
  31523. a[e] = s,
  31524. n.getImage(e).then(function(e) {
  31525. s.image = e,
  31526. s.needsUpdate = !0,
  31527. t && t(s)
  31528. }).fail(i),
  31529. s)
  31530. },
  31531. loadBase64: function(e, t) {
  31532. t = t || "png";
  31533. var i = new r.Texture;
  31534. return i.image = document.createElement("img"),
  31535. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31536. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31537. i.magFilter = r.LinearFilter,
  31538. i.generateMipmaps = !1),
  31539. i.needsUpdate = !0,
  31540. i
  31541. },
  31542. isLoaded: function(e) {
  31543. return !!a[e]
  31544. }
  31545. }
  31546. window.Texture = t.exports
  31547. }
  31548. , {
  31549. "../settings": 166,
  31550. "../util/ajax": 181,
  31551. three: 217
  31552. }],
  31553. 195: [function(e, t, i) {
  31554. "use strict";
  31555. var n = e("./easing");
  31556. window.transitions = t.exports = {
  31557. globalDone: null,
  31558. funcs: [],
  31559. counter: 0,
  31560. uniqueID: 0,
  31561. start: function(e, t, i, r, o, a, s) {
  31562. return r = r || 0,
  31563. this.funcs.push({
  31564. func: e,
  31565. current: -r * Math.abs(t),
  31566. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31567. done: i,
  31568. easing: o || n.linearTween,
  31569. cycling: t < 0,
  31570. running: !0,
  31571. debug: r < 0,
  31572. name: a || "T" + this.counter,
  31573. id: void 0 === s ? this.counter : s,
  31574. paused: !1
  31575. }),
  31576. e(0, 16),
  31577. this.counter += 1,
  31578. e
  31579. },
  31580. trigger: function(e) {
  31581. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31582. , i = e.func || function() {}
  31583. , r = void 0 === e.duration ? 0 : e.duration;
  31584. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31585. var o = e.done || null
  31586. , a = e.easing || n.linearTween
  31587. , s = e.name || "R" + this.counter
  31588. , l = void 0 === e.id ? this.counter : e.id;
  31589. return this.start(i, r, o, t, a, s, l)
  31590. },
  31591. setTimeout: function(e, t, i) {
  31592. var n = void 0 === i ? this.counter : i;
  31593. return this.trigger({
  31594. done: e,
  31595. duration: void 0 === t ? 0 : t,
  31596. name: "O" + this.counter,
  31597. id: n
  31598. })
  31599. },
  31600. pause: function() {
  31601. this.paused = !0
  31602. },
  31603. resume: function() {
  31604. this.paused = !1
  31605. },
  31606. update: function(e) {
  31607. this.funcs.forEach(function(t) {
  31608. if (!(t.paused || (t.current += 1e3 * e,
  31609. t.current < 0)))
  31610. if (t.current >= t.duration && !t.cycling) {
  31611. var i = t.easing(1, 0, 1, 1);
  31612. t.func(i, 1e3 * e),
  31613. t.done && t.done(),
  31614. t.running = !1
  31615. } else {
  31616. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31617. , r = t.func(n, 1e3 * e) || !1;
  31618. r && (t.done && t.done(),
  31619. t.running = !1)
  31620. }
  31621. });
  31622. var t = this.funcs.length;
  31623. this.funcs = this.funcs.filter(function(e) {
  31624. return e.running
  31625. });
  31626. var i = this.funcs.length;
  31627. if (t > 0 && 0 === i && this.globalDone) {
  31628. var n = this.globalDone;
  31629. this.globalDone = null,
  31630. n()
  31631. }
  31632. },
  31633. adjustSpeed: function(e, t) {
  31634. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31635. var r = i[n];
  31636. r.duration /= t,
  31637. r.current /= t
  31638. }
  31639. },
  31640. getById: function(e) {
  31641. return this.funcs.filter(function(t) {
  31642. return e === t.id
  31643. })
  31644. },
  31645. get: function(e) {
  31646. for (var t = 0; t < this.funcs.length; t += 1)
  31647. if (this.funcs[t].func === e)
  31648. return this.funcs[t];
  31649. return null
  31650. },
  31651. isRunning: function(e) {
  31652. var t = this.get(e);
  31653. return null !== t && t.running
  31654. },
  31655. countActive: function() {
  31656. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31657. e += this.funcs[t].running;
  31658. return e
  31659. },
  31660. listActive: function() {
  31661. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31662. this.funcs[t].running && e.push(this.funcs[t].name);
  31663. return e
  31664. },
  31665. done: function(e) {
  31666. this.globalDone = e
  31667. },
  31668. cancelById: function(e) {
  31669. var t = void 0 === e ? 0 : e;
  31670. this.funcs = this.funcs.filter(function(e) {
  31671. return e.id !== t
  31672. })
  31673. },
  31674. cancel: function(e) {
  31675. this.funcs = this.funcs.filter(function(t) {
  31676. return t.func !== e
  31677. })
  31678. },
  31679. getUniqueId: function() {
  31680. return this.uniqueID -= 1,
  31681. this.uniqueID
  31682. }
  31683. }
  31684. }
  31685. , {
  31686. "./easing": 186
  31687. }],
  31688. 196: [function(e, t, i) {
  31689. function n(e) {
  31690. if (this.set = {},
  31691. this.infContains = function() {
  31692. return !0
  31693. }
  31694. ,
  31695. "object" == typeof e)
  31696. if (e instanceof Array)
  31697. for (var t = 0; t < e.length; t++)
  31698. this.set[e[t]] = !0;
  31699. else
  31700. this.set = e;
  31701. else if ("function" == typeof e)
  31702. this.infContains = e;
  31703. else if ("undefined" != typeof e)
  31704. throw new Error("set must be either an array or an object.")
  31705. }
  31706. t.exports = n,
  31707. n.prototype.contains = function(e) {
  31708. return !!this.set[e]
  31709. }
  31710. ,
  31711. n.prototype.has = n.prototype.contains,
  31712. n.prototype.add = function(e) {
  31713. if (1 == arguments.length)
  31714. this.set[e] = !0;
  31715. else
  31716. for (var t = 0; t < arguments.length; t++)
  31717. this.set[arguments[t]] = !0
  31718. }
  31719. ,
  31720. n.prototype.addAll = function(e) {
  31721. if ("object" != typeof e && !(e instanceof Array))
  31722. throw new Error("arr must be an array.");
  31723. for (var t = 0; t < e.length; t++)
  31724. this.add(e[t])
  31725. }
  31726. ,
  31727. n.prototype.remove = function(e) {
  31728. if (1 == arguments.length)
  31729. delete this.set[e];
  31730. else
  31731. for (var t = 0; t < arguments.length; t++)
  31732. delete this.set[arguments[t]]
  31733. }
  31734. ,
  31735. n.prototype.delete = n.prototype.remove,
  31736. n.prototype.clear = function() {
  31737. this.set = {}
  31738. }
  31739. ,
  31740. n.prototype.size = function() {
  31741. return Object.keys(this.set).length
  31742. }
  31743. ,
  31744. n.prototype.toString = function() {
  31745. return "{" + Object.keys(this.set).toString() + "}"
  31746. }
  31747. ,
  31748. n.prototype.toArray = function() {
  31749. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31750. }
  31751. ,
  31752. n.prototype["*values"] = n.prototype.toArray
  31753. }
  31754. , {}],
  31755. 197: [function(e, t, i) {}
  31756. , {}],
  31757. 198: [function(e, t, i) {
  31758. (function(t) {
  31759. "use strict";
  31760. function n() {
  31761. try {
  31762. var e = new Uint8Array(1);
  31763. return e.__proto__ = {
  31764. __proto__: Uint8Array.prototype,
  31765. foo: function() {
  31766. return 42
  31767. }
  31768. },
  31769. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31770. } catch (e) {
  31771. return !1
  31772. }
  31773. }
  31774. function r() {
  31775. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31776. }
  31777. function o(e, t) {
  31778. if (r() < t)
  31779. throw new RangeError("Invalid typed array length");
  31780. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31781. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31782. e.length = t),
  31783. e
  31784. }
  31785. function a(e, t, i) {
  31786. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31787. return new a(e,t,i);
  31788. if ("number" == typeof e) {
  31789. if ("string" == typeof t)
  31790. throw new Error("If encoding is specified then the first argument must be a string");
  31791. return h(this, e)
  31792. }
  31793. return s(this, e, t, i)
  31794. }
  31795. function s(e, t, i, n) {
  31796. if ("number" == typeof t)
  31797. throw new TypeError('"value" argument must not be a number');
  31798. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31799. }
  31800. function l(e) {
  31801. if ("number" != typeof e)
  31802. throw new TypeError('"size" argument must be a number');
  31803. if (e < 0)
  31804. throw new RangeError('"size" argument must not be negative')
  31805. }
  31806. function c(e, t, i, n) {
  31807. return l(t),
  31808. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31809. }
  31810. function h(e, t) {
  31811. if (l(t),
  31812. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31813. !a.TYPED_ARRAY_SUPPORT)
  31814. for (var i = 0; i < t; ++i)
  31815. e[i] = 0;
  31816. return e
  31817. }
  31818. function u(e, t, i) {
  31819. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31820. !a.isEncoding(i))
  31821. throw new TypeError('"encoding" must be a valid string encoding');
  31822. var n = 0 | v(t, i);
  31823. e = o(e, n);
  31824. var r = e.write(t, i);
  31825. return r !== n && (e = e.slice(0, r)),
  31826. e
  31827. }
  31828. function d(e, t) {
  31829. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31830. e = o(e, i);
  31831. for (var n = 0; n < i; n += 1)
  31832. e[n] = 255 & t[n];
  31833. return e
  31834. }
  31835. function p(e, t, i, n) {
  31836. if (t.byteLength,
  31837. i < 0 || t.byteLength < i)
  31838. throw new RangeError("'offset' is out of bounds");
  31839. if (t.byteLength < i + (n || 0))
  31840. throw new RangeError("'length' is out of bounds");
  31841. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31842. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31843. e.__proto__ = a.prototype) : e = d(e, t),
  31844. e
  31845. }
  31846. function f(e, t) {
  31847. if (a.isBuffer(t)) {
  31848. var i = 0 | g(t.length);
  31849. return e = o(e, i),
  31850. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31851. e)
  31852. }
  31853. if (t) {
  31854. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31855. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31856. if ("Buffer" === t.type && $(t.data))
  31857. return d(e, t.data)
  31858. }
  31859. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31860. }
  31861. function g(e) {
  31862. if (e >= r())
  31863. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31864. return 0 | e
  31865. }
  31866. function m(e) {
  31867. return +e != e && (e = 0),
  31868. a.alloc(+e)
  31869. }
  31870. function v(e, t) {
  31871. if (a.isBuffer(e))
  31872. return e.length;
  31873. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31874. return e.byteLength;
  31875. "string" != typeof e && (e = "" + e);
  31876. var i = e.length;
  31877. if (0 === i)
  31878. return 0;
  31879. for (var n = !1; ; )
  31880. switch (t) {
  31881. case "ascii":
  31882. case "latin1":
  31883. case "binary":
  31884. return i;
  31885. case "utf8":
  31886. case "utf-8":
  31887. case void 0:
  31888. return j(e).length;
  31889. case "ucs2":
  31890. case "ucs-2":
  31891. case "utf16le":
  31892. case "utf-16le":
  31893. return 2 * i;
  31894. case "hex":
  31895. return i >>> 1;
  31896. case "base64":
  31897. return Z(e).length;
  31898. default:
  31899. if (n)
  31900. return j(e).length;
  31901. t = ("" + t).toLowerCase(),
  31902. n = !0
  31903. }
  31904. }
  31905. function A(e, t, i) {
  31906. var n = !1;
  31907. if ((void 0 === t || t < 0) && (t = 0),
  31908. t > this.length)
  31909. return "";
  31910. if ((void 0 === i || i > this.length) && (i = this.length),
  31911. i <= 0)
  31912. return "";
  31913. if (i >>>= 0,
  31914. t >>>= 0,
  31915. i <= t)
  31916. return "";
  31917. for (e || (e = "utf8"); ; )
  31918. switch (e) {
  31919. case "hex":
  31920. return L(this, t, i);
  31921. case "utf8":
  31922. case "utf-8":
  31923. return M(this, t, i);
  31924. case "ascii":
  31925. return P(this, t, i);
  31926. case "latin1":
  31927. case "binary":
  31928. return O(this, t, i);
  31929. case "base64":
  31930. return S(this, t, i);
  31931. case "ucs2":
  31932. case "ucs-2":
  31933. case "utf16le":
  31934. case "utf-16le":
  31935. return D(this, t, i);
  31936. default:
  31937. if (n)
  31938. throw new TypeError("Unknown encoding: " + e);
  31939. e = (e + "").toLowerCase(),
  31940. n = !0
  31941. }
  31942. }
  31943. function y(e, t, i) {
  31944. var n = e[t];
  31945. e[t] = e[i],
  31946. e[i] = n
  31947. }
  31948. function C(e, t, i, n, r) {
  31949. if (0 === e.length)
  31950. return -1;
  31951. if ("string" == typeof i ? (n = i,
  31952. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31953. i = +i,
  31954. isNaN(i) && (i = r ? 0 : e.length - 1),
  31955. i < 0 && (i = e.length + i),
  31956. i >= e.length) {
  31957. if (r)
  31958. return -1;
  31959. i = e.length - 1
  31960. } else if (i < 0) {
  31961. if (!r)
  31962. return -1;
  31963. i = 0
  31964. }
  31965. if ("string" == typeof t && (t = a.from(t, n)),
  31966. a.isBuffer(t))
  31967. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31968. if ("number" == typeof t)
  31969. return t &= 255,
  31970. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31971. throw new TypeError("val must be string, number or Buffer")
  31972. }
  31973. function I(e, t, i, n, r) {
  31974. function o(e, t) {
  31975. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31976. }
  31977. var a = 1
  31978. , s = e.length
  31979. , l = t.length;
  31980. if (void 0 !== n && (n = String(n).toLowerCase(),
  31981. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31982. if (e.length < 2 || t.length < 2)
  31983. return -1;
  31984. a = 2,
  31985. s /= 2,
  31986. l /= 2,
  31987. i /= 2
  31988. }
  31989. var c;
  31990. if (r) {
  31991. var h = -1;
  31992. for (c = i; c < s; c++)
  31993. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31994. if (h === -1 && (h = c),
  31995. c - h + 1 === l)
  31996. return h * a
  31997. } else
  31998. h !== -1 && (c -= c - h),
  31999. h = -1
  32000. } else
  32001. for (i + l > s && (i = s - l),
  32002. c = i; c >= 0; c--) {
  32003. for (var u = !0, d = 0; d < l; d++)
  32004. if (o(e, c + d) !== o(t, d)) {
  32005. u = !1;
  32006. break
  32007. }
  32008. if (u)
  32009. return c
  32010. }
  32011. return -1
  32012. }
  32013. function E(e, t, i, n) {
  32014. i = Number(i) || 0;
  32015. var r = e.length - i;
  32016. n ? (n = Number(n),
  32017. n > r && (n = r)) : n = r;
  32018. var o = t.length;
  32019. if (o % 2 !== 0)
  32020. throw new TypeError("Invalid hex string");
  32021. n > o / 2 && (n = o / 2);
  32022. for (var a = 0; a < n; ++a) {
  32023. var s = parseInt(t.substr(2 * a, 2), 16);
  32024. if (isNaN(s))
  32025. return a;
  32026. e[i + a] = s
  32027. }
  32028. return a
  32029. }
  32030. function b(e, t, i, n) {
  32031. return q(j(t, e.length - i), e, i, n)
  32032. }
  32033. function w(e, t, i, n) {
  32034. return q(Y(t), e, i, n)
  32035. }
  32036. function _(e, t, i, n) {
  32037. return w(e, t, i, n)
  32038. }
  32039. function T(e, t, i, n) {
  32040. return q(Z(t), e, i, n)
  32041. }
  32042. function x(e, t, i, n) {
  32043. return q(X(t, e.length - i), e, i, n)
  32044. }
  32045. function S(e, t, i) {
  32046. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32047. }
  32048. function M(e, t, i) {
  32049. i = Math.min(e.length, i);
  32050. for (var n = [], r = t; r < i; ) {
  32051. var o = e[r]
  32052. , a = null
  32053. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32054. if (r + s <= i) {
  32055. var l, c, h, u;
  32056. switch (s) {
  32057. case 1:
  32058. o < 128 && (a = o);
  32059. break;
  32060. case 2:
  32061. l = e[r + 1],
  32062. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32063. u > 127 && (a = u));
  32064. break;
  32065. case 3:
  32066. l = e[r + 1],
  32067. c = e[r + 2],
  32068. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32069. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32070. break;
  32071. case 4:
  32072. l = e[r + 1],
  32073. c = e[r + 2],
  32074. h = e[r + 3],
  32075. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32076. u > 65535 && u < 1114112 && (a = u))
  32077. }
  32078. }
  32079. null === a ? (a = 65533,
  32080. s = 1) : a > 65535 && (a -= 65536,
  32081. n.push(a >>> 10 & 1023 | 55296),
  32082. a = 56320 | 1023 & a),
  32083. n.push(a),
  32084. r += s
  32085. }
  32086. return R(n)
  32087. }
  32088. function R(e) {
  32089. var t = e.length;
  32090. if (t <= ee)
  32091. return String.fromCharCode.apply(String, e);
  32092. for (var i = "", n = 0; n < t; )
  32093. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32094. return i
  32095. }
  32096. function P(e, t, i) {
  32097. var n = "";
  32098. i = Math.min(e.length, i);
  32099. for (var r = t; r < i; ++r)
  32100. n += String.fromCharCode(127 & e[r]);
  32101. return n
  32102. }
  32103. function O(e, t, i) {
  32104. var n = "";
  32105. i = Math.min(e.length, i);
  32106. for (var r = t; r < i; ++r)
  32107. n += String.fromCharCode(e[r]);
  32108. return n
  32109. }
  32110. function L(e, t, i) {
  32111. var n = e.length;
  32112. (!t || t < 0) && (t = 0),
  32113. (!i || i < 0 || i > n) && (i = n);
  32114. for (var r = "", o = t; o < i; ++o)
  32115. r += W(e[o]);
  32116. return r
  32117. }
  32118. function D(e, t, i) {
  32119. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32120. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32121. return r
  32122. }
  32123. function N(e, t, i) {
  32124. if (e % 1 !== 0 || e < 0)
  32125. throw new RangeError("offset is not uint");
  32126. if (e + t > i)
  32127. throw new RangeError("Trying to access beyond buffer length")
  32128. }
  32129. function B(e, t, i, n, r, o) {
  32130. if (!a.isBuffer(e))
  32131. throw new TypeError('"buffer" argument must be a Buffer instance');
  32132. if (t > r || t < o)
  32133. throw new RangeError('"value" argument is out of bounds');
  32134. if (i + n > e.length)
  32135. throw new RangeError("Index out of range")
  32136. }
  32137. function F(e, t, i, n) {
  32138. t < 0 && (t = 65535 + t + 1);
  32139. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32140. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32141. }
  32142. function V(e, t, i, n) {
  32143. t < 0 && (t = 4294967295 + t + 1);
  32144. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32145. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32146. }
  32147. function U(e, t, i, n, r, o) {
  32148. if (i + n > e.length)
  32149. throw new RangeError("Index out of range");
  32150. if (i < 0)
  32151. throw new RangeError("Index out of range")
  32152. }
  32153. function k(e, t, i, n, r) {
  32154. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32155. J.write(e, t, i, n, 23, 4),
  32156. i + 4
  32157. }
  32158. function H(e, t, i, n, r) {
  32159. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32160. J.write(e, t, i, n, 52, 8),
  32161. i + 8
  32162. }
  32163. function G(e) {
  32164. if (e = z(e).replace(te, ""),
  32165. e.length < 2)
  32166. return "";
  32167. for (; e.length % 4 !== 0; )
  32168. e += "=";
  32169. return e
  32170. }
  32171. function z(e) {
  32172. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32173. }
  32174. function W(e) {
  32175. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32176. }
  32177. function j(e, t) {
  32178. t = t || 1 / 0;
  32179. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32180. if (i = e.charCodeAt(a),
  32181. i > 55295 && i < 57344) {
  32182. if (!r) {
  32183. if (i > 56319) {
  32184. (t -= 3) > -1 && o.push(239, 191, 189);
  32185. continue
  32186. }
  32187. if (a + 1 === n) {
  32188. (t -= 3) > -1 && o.push(239, 191, 189);
  32189. continue
  32190. }
  32191. r = i;
  32192. continue
  32193. }
  32194. if (i < 56320) {
  32195. (t -= 3) > -1 && o.push(239, 191, 189),
  32196. r = i;
  32197. continue
  32198. }
  32199. i = (r - 55296 << 10 | i - 56320) + 65536
  32200. } else
  32201. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32202. if (r = null,
  32203. i < 128) {
  32204. if ((t -= 1) < 0)
  32205. break;
  32206. o.push(i)
  32207. } else if (i < 2048) {
  32208. if ((t -= 2) < 0)
  32209. break;
  32210. o.push(i >> 6 | 192, 63 & i | 128)
  32211. } else if (i < 65536) {
  32212. if ((t -= 3) < 0)
  32213. break;
  32214. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32215. } else {
  32216. if (!(i < 1114112))
  32217. throw new Error("Invalid code point");
  32218. if ((t -= 4) < 0)
  32219. break;
  32220. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32221. }
  32222. }
  32223. return o
  32224. }
  32225. function Y(e) {
  32226. for (var t = [], i = 0; i < e.length; ++i)
  32227. t.push(255 & e.charCodeAt(i));
  32228. return t
  32229. }
  32230. function X(e, t) {
  32231. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32232. i = e.charCodeAt(a),
  32233. n = i >> 8,
  32234. r = i % 256,
  32235. o.push(r),
  32236. o.push(n);
  32237. return o
  32238. }
  32239. function Z(e) {
  32240. return Q.toByteArray(G(e))
  32241. }
  32242. function q(e, t, i, n) {
  32243. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32244. t[r + i] = e[r];
  32245. return r
  32246. }
  32247. function K(e) {
  32248. return e !== e
  32249. }
  32250. var Q = e("base64-js")
  32251. , J = e("ieee754")
  32252. , $ = e("isarray");
  32253. i.Buffer = a,
  32254. i.SlowBuffer = m,
  32255. i.INSPECT_MAX_BYTES = 50,
  32256. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32257. i.kMaxLength = r(),
  32258. a.poolSize = 8192,
  32259. a._augment = function(e) {
  32260. return e.__proto__ = a.prototype,
  32261. e
  32262. }
  32263. ,
  32264. a.from = function(e, t, i) {
  32265. return s(null, e, t, i)
  32266. }
  32267. ,
  32268. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32269. a.__proto__ = Uint8Array,
  32270. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32271. value: null,
  32272. configurable: !0
  32273. })),
  32274. a.alloc = function(e, t, i) {
  32275. return c(null, e, t, i)
  32276. }
  32277. ,
  32278. a.allocUnsafe = function(e) {
  32279. return h(null, e)
  32280. }
  32281. ,
  32282. a.allocUnsafeSlow = function(e) {
  32283. return h(null, e)
  32284. }
  32285. ,
  32286. a.isBuffer = function(e) {
  32287. return !(null == e || !e._isBuffer)
  32288. }
  32289. ,
  32290. a.compare = function(e, t) {
  32291. if (!a.isBuffer(e) || !a.isBuffer(t))
  32292. throw new TypeError("Arguments must be Buffers");
  32293. if (e === t)
  32294. return 0;
  32295. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32296. if (e[r] !== t[r]) {
  32297. i = e[r],
  32298. n = t[r];
  32299. break
  32300. }
  32301. return i < n ? -1 : n < i ? 1 : 0
  32302. }
  32303. ,
  32304. a.isEncoding = function(e) {
  32305. switch (String(e).toLowerCase()) {
  32306. case "hex":
  32307. case "utf8":
  32308. case "utf-8":
  32309. case "ascii":
  32310. case "latin1":
  32311. case "binary":
  32312. case "base64":
  32313. case "ucs2":
  32314. case "ucs-2":
  32315. case "utf16le":
  32316. case "utf-16le":
  32317. return !0;
  32318. default:
  32319. return !1
  32320. }
  32321. }
  32322. ,
  32323. a.concat = function(e, t) {
  32324. if (!$(e))
  32325. throw new TypeError('"list" argument must be an Array of Buffers');
  32326. if (0 === e.length)
  32327. return a.alloc(0);
  32328. var i;
  32329. if (void 0 === t)
  32330. for (t = 0,
  32331. i = 0; i < e.length; ++i)
  32332. t += e[i].length;
  32333. var n = a.allocUnsafe(t)
  32334. , r = 0;
  32335. for (i = 0; i < e.length; ++i) {
  32336. var o = e[i];
  32337. if (!a.isBuffer(o))
  32338. throw new TypeError('"list" argument must be an Array of Buffers');
  32339. o.copy(n, r),
  32340. r += o.length
  32341. }
  32342. return n
  32343. }
  32344. ,
  32345. a.byteLength = v,
  32346. a.prototype._isBuffer = !0,
  32347. a.prototype.swap16 = function() {
  32348. var e = this.length;
  32349. if (e % 2 !== 0)
  32350. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32351. for (var t = 0; t < e; t += 2)
  32352. y(this, t, t + 1);
  32353. return this
  32354. }
  32355. ,
  32356. a.prototype.swap32 = function() {
  32357. var e = this.length;
  32358. if (e % 4 !== 0)
  32359. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32360. for (var t = 0; t < e; t += 4)
  32361. y(this, t, t + 3),
  32362. y(this, t + 1, t + 2);
  32363. return this
  32364. }
  32365. ,
  32366. a.prototype.swap64 = function() {
  32367. var e = this.length;
  32368. if (e % 8 !== 0)
  32369. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32370. for (var t = 0; t < e; t += 8)
  32371. y(this, t, t + 7),
  32372. y(this, t + 1, t + 6),
  32373. y(this, t + 2, t + 5),
  32374. y(this, t + 3, t + 4);
  32375. return this
  32376. }
  32377. ,
  32378. a.prototype.toString = function() {
  32379. var e = 0 | this.length;
  32380. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32381. }
  32382. ,
  32383. a.prototype.equals = function(e) {
  32384. if (!a.isBuffer(e))
  32385. throw new TypeError("Argument must be a Buffer");
  32386. return this === e || 0 === a.compare(this, e)
  32387. }
  32388. ,
  32389. a.prototype.inspect = function() {
  32390. var e = ""
  32391. , t = i.INSPECT_MAX_BYTES;
  32392. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32393. this.length > t && (e += " ... ")),
  32394. "<Buffer " + e + ">"
  32395. }
  32396. ,
  32397. a.prototype.compare = function(e, t, i, n, r) {
  32398. if (!a.isBuffer(e))
  32399. throw new TypeError("Argument must be a Buffer");
  32400. if (void 0 === t && (t = 0),
  32401. void 0 === i && (i = e ? e.length : 0),
  32402. void 0 === n && (n = 0),
  32403. void 0 === r && (r = this.length),
  32404. t < 0 || i > e.length || n < 0 || r > this.length)
  32405. throw new RangeError("out of range index");
  32406. if (n >= r && t >= i)
  32407. return 0;
  32408. if (n >= r)
  32409. return -1;
  32410. if (t >= i)
  32411. return 1;
  32412. if (t >>>= 0,
  32413. i >>>= 0,
  32414. n >>>= 0,
  32415. r >>>= 0,
  32416. this === e)
  32417. return 0;
  32418. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32419. if (c[u] !== h[u]) {
  32420. o = c[u],
  32421. s = h[u];
  32422. break
  32423. }
  32424. return o < s ? -1 : s < o ? 1 : 0
  32425. }
  32426. ,
  32427. a.prototype.includes = function(e, t, i) {
  32428. return this.indexOf(e, t, i) !== -1
  32429. }
  32430. ,
  32431. a.prototype.indexOf = function(e, t, i) {
  32432. return C(this, e, t, i, !0)
  32433. }
  32434. ,
  32435. a.prototype.lastIndexOf = function(e, t, i) {
  32436. return C(this, e, t, i, !1)
  32437. }
  32438. ,
  32439. a.prototype.write = function(e, t, i, n) {
  32440. if (void 0 === t)
  32441. n = "utf8",
  32442. i = this.length,
  32443. t = 0;
  32444. else if (void 0 === i && "string" == typeof t)
  32445. n = t,
  32446. i = this.length,
  32447. t = 0;
  32448. else {
  32449. if (!isFinite(t))
  32450. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32451. t |= 0,
  32452. isFinite(i) ? (i |= 0,
  32453. void 0 === n && (n = "utf8")) : (n = i,
  32454. i = void 0)
  32455. }
  32456. var r = this.length - t;
  32457. if ((void 0 === i || i > r) && (i = r),
  32458. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32459. throw new RangeError("Attempt to write outside buffer bounds");
  32460. n || (n = "utf8");
  32461. for (var o = !1; ; )
  32462. switch (n) {
  32463. case "hex":
  32464. return E(this, e, t, i);
  32465. case "utf8":
  32466. case "utf-8":
  32467. return b(this, e, t, i);
  32468. case "ascii":
  32469. return w(this, e, t, i);
  32470. case "latin1":
  32471. case "binary":
  32472. return _(this, e, t, i);
  32473. case "base64":
  32474. return T(this, e, t, i);
  32475. case "ucs2":
  32476. case "ucs-2":
  32477. case "utf16le":
  32478. case "utf-16le":
  32479. return x(this, e, t, i);
  32480. default:
  32481. if (o)
  32482. throw new TypeError("Unknown encoding: " + n);
  32483. n = ("" + n).toLowerCase(),
  32484. o = !0
  32485. }
  32486. }
  32487. ,
  32488. a.prototype.toJSON = function() {
  32489. return {
  32490. type: "Buffer",
  32491. data: Array.prototype.slice.call(this._arr || this, 0)
  32492. }
  32493. }
  32494. ;
  32495. var ee = 4096;
  32496. a.prototype.slice = function(e, t) {
  32497. var i = this.length;
  32498. e = ~~e,
  32499. t = void 0 === t ? i : ~~t,
  32500. e < 0 ? (e += i,
  32501. e < 0 && (e = 0)) : e > i && (e = i),
  32502. t < 0 ? (t += i,
  32503. t < 0 && (t = 0)) : t > i && (t = i),
  32504. t < e && (t = e);
  32505. var n;
  32506. if (a.TYPED_ARRAY_SUPPORT)
  32507. n = this.subarray(e, t),
  32508. n.__proto__ = a.prototype;
  32509. else {
  32510. var r = t - e;
  32511. n = new a(r,void 0);
  32512. for (var o = 0; o < r; ++o)
  32513. n[o] = this[o + e]
  32514. }
  32515. return n
  32516. }
  32517. ,
  32518. a.prototype.readUIntLE = function(e, t, i) {
  32519. e |= 0,
  32520. t |= 0,
  32521. i || N(e, t, this.length);
  32522. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32523. n += this[e + o] * r;
  32524. return n
  32525. }
  32526. ,
  32527. a.prototype.readUIntBE = function(e, t, i) {
  32528. e |= 0,
  32529. t |= 0,
  32530. i || N(e, t, this.length);
  32531. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32532. n += this[e + --t] * r;
  32533. return n
  32534. }
  32535. ,
  32536. a.prototype.readUInt8 = function(e, t) {
  32537. return t || N(e, 1, this.length),
  32538. this[e]
  32539. }
  32540. ,
  32541. a.prototype.readUInt16LE = function(e, t) {
  32542. return t || N(e, 2, this.length),
  32543. this[e] | this[e + 1] << 8
  32544. }
  32545. ,
  32546. a.prototype.readUInt16BE = function(e, t) {
  32547. return t || N(e, 2, this.length),
  32548. this[e] << 8 | this[e + 1]
  32549. }
  32550. ,
  32551. a.prototype.readUInt32LE = function(e, t) {
  32552. return t || N(e, 4, this.length),
  32553. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32554. }
  32555. ,
  32556. a.prototype.readUInt32BE = function(e, t) {
  32557. return t || N(e, 4, this.length),
  32558. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32559. }
  32560. ,
  32561. a.prototype.readIntLE = function(e, t, i) {
  32562. e |= 0,
  32563. t |= 0,
  32564. i || N(e, t, this.length);
  32565. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32566. n += this[e + o] * r;
  32567. return r *= 128,
  32568. n >= r && (n -= Math.pow(2, 8 * t)),
  32569. n
  32570. }
  32571. ,
  32572. a.prototype.readIntBE = function(e, t, i) {
  32573. e |= 0,
  32574. t |= 0,
  32575. i || N(e, t, this.length);
  32576. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32577. o += this[e + --n] * r;
  32578. return r *= 128,
  32579. o >= r && (o -= Math.pow(2, 8 * t)),
  32580. o
  32581. }
  32582. ,
  32583. a.prototype.readInt8 = function(e, t) {
  32584. return t || N(e, 1, this.length),
  32585. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32586. }
  32587. ,
  32588. a.prototype.readInt16LE = function(e, t) {
  32589. t || N(e, 2, this.length);
  32590. var i = this[e] | this[e + 1] << 8;
  32591. return 32768 & i ? 4294901760 | i : i
  32592. }
  32593. ,
  32594. a.prototype.readInt16BE = function(e, t) {
  32595. t || N(e, 2, this.length);
  32596. var i = this[e + 1] | this[e] << 8;
  32597. return 32768 & i ? 4294901760 | i : i
  32598. }
  32599. ,
  32600. a.prototype.readInt32LE = function(e, t) {
  32601. return t || N(e, 4, this.length),
  32602. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32603. }
  32604. ,
  32605. a.prototype.readInt32BE = function(e, t) {
  32606. return t || N(e, 4, this.length),
  32607. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32608. }
  32609. ,
  32610. a.prototype.readFloatLE = function(e, t) {
  32611. return t || N(e, 4, this.length),
  32612. J.read(this, e, !0, 23, 4)
  32613. }
  32614. ,
  32615. a.prototype.readFloatBE = function(e, t) {
  32616. return t || N(e, 4, this.length),
  32617. J.read(this, e, !1, 23, 4)
  32618. }
  32619. ,
  32620. a.prototype.readDoubleLE = function(e, t) {
  32621. return t || N(e, 8, this.length),
  32622. J.read(this, e, !0, 52, 8)
  32623. }
  32624. ,
  32625. a.prototype.readDoubleBE = function(e, t) {
  32626. return t || N(e, 8, this.length),
  32627. J.read(this, e, !1, 52, 8)
  32628. }
  32629. ,
  32630. a.prototype.writeUIntLE = function(e, t, i, n) {
  32631. if (e = +e,
  32632. t |= 0,
  32633. i |= 0,
  32634. !n) {
  32635. var r = Math.pow(2, 8 * i) - 1;
  32636. B(this, e, t, i, r, 0)
  32637. }
  32638. var o = 1
  32639. , a = 0;
  32640. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32641. this[t + a] = e / o & 255;
  32642. return t + i
  32643. }
  32644. ,
  32645. a.prototype.writeUIntBE = function(e, t, i, n) {
  32646. if (e = +e,
  32647. t |= 0,
  32648. i |= 0,
  32649. !n) {
  32650. var r = Math.pow(2, 8 * i) - 1;
  32651. B(this, e, t, i, r, 0)
  32652. }
  32653. var o = i - 1
  32654. , a = 1;
  32655. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32656. this[t + o] = e / a & 255;
  32657. return t + i
  32658. }
  32659. ,
  32660. a.prototype.writeUInt8 = function(e, t, i) {
  32661. return e = +e,
  32662. t |= 0,
  32663. i || B(this, e, t, 1, 255, 0),
  32664. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32665. this[t] = 255 & e,
  32666. t + 1
  32667. }
  32668. ,
  32669. a.prototype.writeUInt16LE = function(e, t, i) {
  32670. return e = +e,
  32671. t |= 0,
  32672. i || B(this, e, t, 2, 65535, 0),
  32673. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32674. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32675. t + 2
  32676. }
  32677. ,
  32678. a.prototype.writeUInt16BE = function(e, t, i) {
  32679. return e = +e,
  32680. t |= 0,
  32681. i || B(this, e, t, 2, 65535, 0),
  32682. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32683. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32684. t + 2
  32685. }
  32686. ,
  32687. a.prototype.writeUInt32LE = function(e, t, i) {
  32688. return e = +e,
  32689. t |= 0,
  32690. i || B(this, e, t, 4, 4294967295, 0),
  32691. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32692. this[t + 2] = e >>> 16,
  32693. this[t + 1] = e >>> 8,
  32694. this[t] = 255 & e) : V(this, e, t, !0),
  32695. t + 4
  32696. }
  32697. ,
  32698. a.prototype.writeUInt32BE = function(e, t, i) {
  32699. return e = +e,
  32700. t |= 0,
  32701. i || B(this, e, t, 4, 4294967295, 0),
  32702. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32703. this[t + 1] = e >>> 16,
  32704. this[t + 2] = e >>> 8,
  32705. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32706. t + 4
  32707. }
  32708. ,
  32709. a.prototype.writeIntLE = function(e, t, i, n) {
  32710. if (e = +e,
  32711. t |= 0,
  32712. !n) {
  32713. var r = Math.pow(2, 8 * i - 1);
  32714. B(this, e, t, i, r - 1, -r)
  32715. }
  32716. var o = 0
  32717. , a = 1
  32718. , s = 0;
  32719. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32720. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32721. this[t + o] = (e / a >> 0) - s & 255;
  32722. return t + i
  32723. }
  32724. ,
  32725. a.prototype.writeIntBE = function(e, t, i, n) {
  32726. if (e = +e,
  32727. t |= 0,
  32728. !n) {
  32729. var r = Math.pow(2, 8 * i - 1);
  32730. B(this, e, t, i, r - 1, -r)
  32731. }
  32732. var o = i - 1
  32733. , a = 1
  32734. , s = 0;
  32735. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32736. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32737. this[t + o] = (e / a >> 0) - s & 255;
  32738. return t + i
  32739. }
  32740. ,
  32741. a.prototype.writeInt8 = function(e, t, i) {
  32742. return e = +e,
  32743. t |= 0,
  32744. i || B(this, e, t, 1, 127, -128),
  32745. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32746. e < 0 && (e = 255 + e + 1),
  32747. this[t] = 255 & e,
  32748. t + 1
  32749. }
  32750. ,
  32751. a.prototype.writeInt16LE = function(e, t, i) {
  32752. return e = +e,
  32753. t |= 0,
  32754. i || B(this, e, t, 2, 32767, -32768),
  32755. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32756. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32757. t + 2
  32758. }
  32759. ,
  32760. a.prototype.writeInt16BE = function(e, t, i) {
  32761. return e = +e,
  32762. t |= 0,
  32763. i || B(this, e, t, 2, 32767, -32768),
  32764. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32765. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32766. t + 2
  32767. }
  32768. ,
  32769. a.prototype.writeInt32LE = function(e, t, i) {
  32770. return e = +e,
  32771. t |= 0,
  32772. i || B(this, e, t, 4, 2147483647, -2147483648),
  32773. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32774. this[t + 1] = e >>> 8,
  32775. this[t + 2] = e >>> 16,
  32776. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32777. t + 4
  32778. }
  32779. ,
  32780. a.prototype.writeInt32BE = function(e, t, i) {
  32781. return e = +e,
  32782. t |= 0,
  32783. i || B(this, e, t, 4, 2147483647, -2147483648),
  32784. e < 0 && (e = 4294967295 + e + 1),
  32785. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32786. this[t + 1] = e >>> 16,
  32787. this[t + 2] = e >>> 8,
  32788. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32789. t + 4
  32790. }
  32791. ,
  32792. a.prototype.writeFloatLE = function(e, t, i) {
  32793. return k(this, e, t, !0, i)
  32794. }
  32795. ,
  32796. a.prototype.writeFloatBE = function(e, t, i) {
  32797. return k(this, e, t, !1, i)
  32798. }
  32799. ,
  32800. a.prototype.writeDoubleLE = function(e, t, i) {
  32801. return H(this, e, t, !0, i)
  32802. }
  32803. ,
  32804. a.prototype.writeDoubleBE = function(e, t, i) {
  32805. return H(this, e, t, !1, i)
  32806. }
  32807. ,
  32808. a.prototype.copy = function(e, t, i, n) {
  32809. if (i || (i = 0),
  32810. n || 0 === n || (n = this.length),
  32811. t >= e.length && (t = e.length),
  32812. t || (t = 0),
  32813. n > 0 && n < i && (n = i),
  32814. n === i)
  32815. return 0;
  32816. if (0 === e.length || 0 === this.length)
  32817. return 0;
  32818. if (t < 0)
  32819. throw new RangeError("targetStart out of bounds");
  32820. if (i < 0 || i >= this.length)
  32821. throw new RangeError("sourceStart out of bounds");
  32822. if (n < 0)
  32823. throw new RangeError("sourceEnd out of bounds");
  32824. n > this.length && (n = this.length),
  32825. e.length - t < n - i && (n = e.length - t + i);
  32826. var r, o = n - i;
  32827. if (this === e && i < t && t < n)
  32828. for (r = o - 1; r >= 0; --r)
  32829. e[r + t] = this[r + i];
  32830. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32831. for (r = 0; r < o; ++r)
  32832. e[r + t] = this[r + i];
  32833. else
  32834. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32835. return o
  32836. }
  32837. ,
  32838. a.prototype.fill = function(e, t, i, n) {
  32839. if ("string" == typeof e) {
  32840. if ("string" == typeof t ? (n = t,
  32841. t = 0,
  32842. i = this.length) : "string" == typeof i && (n = i,
  32843. i = this.length),
  32844. 1 === e.length) {
  32845. var r = e.charCodeAt(0);
  32846. r < 256 && (e = r)
  32847. }
  32848. if (void 0 !== n && "string" != typeof n)
  32849. throw new TypeError("encoding must be a string");
  32850. if ("string" == typeof n && !a.isEncoding(n))
  32851. throw new TypeError("Unknown encoding: " + n)
  32852. } else
  32853. "number" == typeof e && (e &= 255);
  32854. if (t < 0 || this.length < t || this.length < i)
  32855. throw new RangeError("Out of range index");
  32856. if (i <= t)
  32857. return this;
  32858. t >>>= 0,
  32859. i = void 0 === i ? this.length : i >>> 0,
  32860. e || (e = 0);
  32861. var o;
  32862. if ("number" == typeof e)
  32863. for (o = t; o < i; ++o)
  32864. this[o] = e;
  32865. else {
  32866. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32867. , l = s.length;
  32868. for (o = 0; o < i - t; ++o)
  32869. this[o + t] = s[o % l]
  32870. }
  32871. return this
  32872. }
  32873. ;
  32874. var te = /[^+\/0-9A-Za-z-_]/g
  32875. }
  32876. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32877. }
  32878. , {
  32879. "base64-js": 199,
  32880. ieee754: 200,
  32881. isarray: 201
  32882. }],
  32883. 199: [function(e, t, i) {
  32884. "use strict";
  32885. function n(e) {
  32886. var t = e.length;
  32887. if (t % 4 > 0)
  32888. throw new Error("Invalid string. Length must be a multiple of 4");
  32889. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32890. }
  32891. function r(e) {
  32892. return 3 * e.length / 4 - n(e)
  32893. }
  32894. function o(e) {
  32895. var t, i, r, o, a, s, l = e.length;
  32896. a = n(e),
  32897. s = new u(3 * l / 4 - a),
  32898. r = a > 0 ? l - 4 : l;
  32899. var c = 0;
  32900. for (t = 0,
  32901. i = 0; t < r; t += 4,
  32902. i += 3)
  32903. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32904. s[c++] = o >> 16 & 255,
  32905. s[c++] = o >> 8 & 255,
  32906. s[c++] = 255 & o;
  32907. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32908. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32909. s[c++] = o >> 8 & 255,
  32910. s[c++] = 255 & o),
  32911. s
  32912. }
  32913. function a(e) {
  32914. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32915. }
  32916. function s(e, t, i) {
  32917. for (var n, r = [], o = t; o < i; o += 3)
  32918. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32919. r.push(a(n));
  32920. return r.join("")
  32921. }
  32922. function l(e) {
  32923. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32924. o.push(s(e, l, l + a > h ? h : l + a));
  32925. return 1 === n ? (t = e[i - 1],
  32926. r += c[t >> 2],
  32927. r += c[t << 4 & 63],
  32928. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32929. r += c[t >> 10],
  32930. r += c[t >> 4 & 63],
  32931. r += c[t << 2 & 63],
  32932. r += "="),
  32933. o.push(r),
  32934. o.join("")
  32935. }
  32936. i.byteLength = r,
  32937. i.toByteArray = o,
  32938. i.fromByteArray = l;
  32939. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32940. c[p] = d[p],
  32941. h[d.charCodeAt(p)] = p;
  32942. h["-".charCodeAt(0)] = 62,
  32943. h["_".charCodeAt(0)] = 63
  32944. }
  32945. , {}],
  32946. 200: [function(e, t, i) {
  32947. i.read = function(e, t, i, n, r) {
  32948. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32949. for (u += d,
  32950. o = p & (1 << -h) - 1,
  32951. p >>= -h,
  32952. h += s; h > 0; o = 256 * o + e[t + u],
  32953. u += d,
  32954. h -= 8)
  32955. ;
  32956. for (a = o & (1 << -h) - 1,
  32957. o >>= -h,
  32958. h += n; h > 0; a = 256 * a + e[t + u],
  32959. u += d,
  32960. h -= 8)
  32961. ;
  32962. if (0 === o)
  32963. o = 1 - c;
  32964. else {
  32965. if (o === l)
  32966. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32967. a += Math.pow(2, n),
  32968. o -= c
  32969. }
  32970. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32971. }
  32972. ,
  32973. i.write = function(e, t, i, n, r, o) {
  32974. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32975. for (t = Math.abs(t),
  32976. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32977. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32978. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32979. l *= 2),
  32980. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32981. t * l >= 2 && (a++,
  32982. l /= 2),
  32983. a + u >= h ? (s = 0,
  32984. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32985. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32986. a = 0)); r >= 8; e[i + p] = 255 & s,
  32987. p += f,
  32988. s /= 256,
  32989. r -= 8)
  32990. ;
  32991. for (a = a << r | s,
  32992. c += r; c > 0; e[i + p] = 255 & a,
  32993. p += f,
  32994. a /= 256,
  32995. c -= 8)
  32996. ;
  32997. e[i + p - f] |= 128 * g
  32998. }
  32999. }
  33000. , {}],
  33001. 201: [function(e, t, i) {
  33002. var n = {}.toString;
  33003. t.exports = Array.isArray || function(e) {
  33004. return "[object Array]" == n.call(e)
  33005. }
  33006. }
  33007. , {}],
  33008. 202: [function(e, t, i) {
  33009. function n() {
  33010. this._events = this._events || {},
  33011. this._maxListeners = this._maxListeners || void 0
  33012. }
  33013. function r(e) {
  33014. return "function" == typeof e
  33015. }
  33016. function o(e) {
  33017. return "number" == typeof e
  33018. }
  33019. function a(e) {
  33020. return "object" == typeof e && null !== e
  33021. }
  33022. function s(e) {
  33023. return void 0 === e
  33024. }
  33025. t.exports = n,
  33026. n.EventEmitter = n,
  33027. n.prototype._events = void 0,
  33028. n.prototype._maxListeners = void 0,
  33029. n.defaultMaxListeners = 10,
  33030. n.prototype.setMaxListeners = function(e) {
  33031. if (!o(e) || e < 0 || isNaN(e))
  33032. throw TypeError("n must be a positive number");
  33033. return this._maxListeners = e,
  33034. this
  33035. }
  33036. ,
  33037. n.prototype.emit = function(e) {
  33038. var t, i, n, o, l, c;
  33039. if (this._events || (this._events = {}),
  33040. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33041. if (t = arguments[1],
  33042. t instanceof Error)
  33043. throw t;
  33044. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33045. throw h.context = t,
  33046. h
  33047. }
  33048. if (i = this._events[e],
  33049. s(i))
  33050. return !1;
  33051. if (r(i))
  33052. switch (arguments.length) {
  33053. case 1:
  33054. i.call(this);
  33055. break;
  33056. case 2:
  33057. i.call(this, arguments[1]);
  33058. break;
  33059. case 3:
  33060. i.call(this, arguments[1], arguments[2]);
  33061. break;
  33062. default:
  33063. o = Array.prototype.slice.call(arguments, 1),
  33064. i.apply(this, o)
  33065. }
  33066. else if (a(i))
  33067. for (o = Array.prototype.slice.call(arguments, 1),
  33068. c = i.slice(),
  33069. n = c.length,
  33070. l = 0; l < n; l++)
  33071. c[l].apply(this, o);
  33072. return !0
  33073. }
  33074. ,
  33075. n.prototype.addListener = function(e, t) {
  33076. var i;
  33077. if (!r(t))
  33078. throw TypeError("listener must be a function");
  33079. return this._events || (this._events = {}),
  33080. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33081. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33082. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33083. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33084. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33085. "function" == typeof console.trace && console.trace())),
  33086. this
  33087. }
  33088. ,
  33089. n.prototype.on = n.prototype.addListener,
  33090. n.prototype.once = function(e, t) {
  33091. function i() {
  33092. this.removeListener(e, i),
  33093. n || (n = !0,
  33094. t.apply(this, arguments))
  33095. }
  33096. if (!r(t))
  33097. throw TypeError("listener must be a function");
  33098. var n = !1;
  33099. return i.listener = t,
  33100. this.on(e, i),
  33101. this
  33102. }
  33103. ,
  33104. n.prototype.removeListener = function(e, t) {
  33105. var i, n, o, s;
  33106. if (!r(t))
  33107. throw TypeError("listener must be a function");
  33108. if (!this._events || !this._events[e])
  33109. return this;
  33110. if (i = this._events[e],
  33111. o = i.length,
  33112. n = -1,
  33113. i === t || r(i.listener) && i.listener === t)
  33114. delete this._events[e],
  33115. this._events.removeListener && this.emit("removeListener", e, t);
  33116. else if (a(i)) {
  33117. for (s = o; s-- > 0; )
  33118. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33119. n = s;
  33120. break
  33121. }
  33122. if (n < 0)
  33123. return this;
  33124. 1 === i.length ? (i.length = 0,
  33125. delete this._events[e]) : i.splice(n, 1),
  33126. this._events.removeListener && this.emit("removeListener", e, t)
  33127. }
  33128. return this
  33129. }
  33130. ,
  33131. n.prototype.removeAllListeners = function(e) {
  33132. var t, i;
  33133. if (!this._events)
  33134. return this;
  33135. if (!this._events.removeListener)
  33136. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33137. this;
  33138. if (0 === arguments.length) {
  33139. for (t in this._events)
  33140. "removeListener" !== t && this.removeAllListeners(t);
  33141. return this.removeAllListeners("removeListener"),
  33142. this._events = {},
  33143. this
  33144. }
  33145. if (i = this._events[e],
  33146. r(i))
  33147. this.removeListener(e, i);
  33148. else if (i)
  33149. for (; i.length; )
  33150. this.removeListener(e, i[i.length - 1]);
  33151. return delete this._events[e],
  33152. this
  33153. }
  33154. ,
  33155. n.prototype.listeners = function(e) {
  33156. var t;
  33157. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33158. }
  33159. ,
  33160. n.prototype.listenerCount = function(e) {
  33161. if (this._events) {
  33162. var t = this._events[e];
  33163. if (r(t))
  33164. return 1;
  33165. if (t)
  33166. return t.length
  33167. }
  33168. return 0
  33169. }
  33170. ,
  33171. n.listenerCount = function(e, t) {
  33172. return e.listenerCount(t)
  33173. }
  33174. }
  33175. , {}],
  33176. 203: [function(e, t, i) {
  33177. function n() {
  33178. throw new Error("setTimeout has not been defined")
  33179. }
  33180. function r() {
  33181. throw new Error("clearTimeout has not been defined")
  33182. }
  33183. function o(e) {
  33184. if (u === setTimeout)
  33185. return setTimeout(e, 0);
  33186. if ((u === n || !u) && setTimeout)
  33187. return u = setTimeout,
  33188. setTimeout(e, 0);
  33189. try {
  33190. return u(e, 0)
  33191. } catch (t) {
  33192. try {
  33193. return u.call(null, e, 0)
  33194. } catch (t) {
  33195. return u.call(this, e, 0)
  33196. }
  33197. }
  33198. }
  33199. function a(e) {
  33200. if (d === clearTimeout)
  33201. return clearTimeout(e);
  33202. if ((d === r || !d) && clearTimeout)
  33203. return d = clearTimeout,
  33204. clearTimeout(e);
  33205. try {
  33206. return d(e)
  33207. } catch (t) {
  33208. try {
  33209. return d.call(null, e)
  33210. } catch (t) {
  33211. return d.call(this, e)
  33212. }
  33213. }
  33214. }
  33215. function s() {
  33216. m && f && (m = !1,
  33217. f.length ? g = f.concat(g) : v = -1,
  33218. g.length && l())
  33219. }
  33220. function l() {
  33221. if (!m) {
  33222. var e = o(s);
  33223. m = !0;
  33224. for (var t = g.length; t; ) {
  33225. for (f = g,
  33226. g = []; ++v < t; )
  33227. f && f[v].run();
  33228. v = -1,
  33229. t = g.length
  33230. }
  33231. f = null,
  33232. m = !1,
  33233. a(e)
  33234. }
  33235. }
  33236. function c(e, t) {
  33237. this.fun = e,
  33238. this.array = t
  33239. }
  33240. function h() {}
  33241. var u, d, p = t.exports = {};
  33242. !function() {
  33243. try {
  33244. u = "function" == typeof setTimeout ? setTimeout : n
  33245. } catch (e) {
  33246. u = n
  33247. }
  33248. try {
  33249. d = "function" == typeof clearTimeout ? clearTimeout : r
  33250. } catch (e) {
  33251. d = r
  33252. }
  33253. }();
  33254. var f, g = [], m = !1, v = -1;
  33255. p.nextTick = function(e) {
  33256. var t = new Array(arguments.length - 1);
  33257. if (arguments.length > 1)
  33258. for (var i = 1; i < arguments.length; i++)
  33259. t[i - 1] = arguments[i];
  33260. g.push(new c(e,t)),
  33261. 1 !== g.length || m || o(l)
  33262. }
  33263. ,
  33264. c.prototype.run = function() {
  33265. this.fun.apply(null, this.array)
  33266. }
  33267. ,
  33268. p.title = "browser",
  33269. p.browser = !0,
  33270. p.env = {},
  33271. p.argv = [],
  33272. p.version = "",
  33273. p.versions = {},
  33274. p.on = h,
  33275. p.addListener = h,
  33276. p.once = h,
  33277. p.off = h,
  33278. p.removeListener = h,
  33279. p.removeAllListeners = h,
  33280. p.emit = h,
  33281. p.binding = function(e) {
  33282. throw new Error("process.binding is not supported")
  33283. }
  33284. ,
  33285. p.cwd = function() {
  33286. return "/"
  33287. }
  33288. ,
  33289. p.chdir = function(e) {
  33290. throw new Error("process.chdir is not supported")
  33291. }
  33292. ,
  33293. p.umask = function() {
  33294. return 0
  33295. }
  33296. }
  33297. , {}],
  33298. 204: [function(e, t, i) {
  33299. (function(e) {
  33300. !function(n) {
  33301. function r(e) {
  33302. throw new RangeError(L[e])
  33303. }
  33304. function o(e, t) {
  33305. for (var i = e.length, n = []; i--; )
  33306. n[i] = t(e[i]);
  33307. return n
  33308. }
  33309. function a(e, t) {
  33310. var i = e.split("@")
  33311. , n = "";
  33312. i.length > 1 && (n = i[0] + "@",
  33313. e = i[1]),
  33314. e = e.replace(O, ".");
  33315. var r = e.split(".")
  33316. , a = o(r, t).join(".");
  33317. return n + a
  33318. }
  33319. function s(e) {
  33320. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33321. t = e.charCodeAt(r++),
  33322. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33323. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33324. r--)) : n.push(t);
  33325. return n
  33326. }
  33327. function l(e) {
  33328. return o(e, function(e) {
  33329. var t = "";
  33330. return e > 65535 && (e -= 65536,
  33331. t += B(e >>> 10 & 1023 | 55296),
  33332. e = 56320 | 1023 & e),
  33333. t += B(e)
  33334. }).join("")
  33335. }
  33336. function c(e) {
  33337. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33338. }
  33339. function h(e, t) {
  33340. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33341. }
  33342. function u(e, t, i) {
  33343. var n = 0;
  33344. for (e = i ? N(e / T) : e >> 1,
  33345. e += N(e / t); e > D * w >> 1; n += E)
  33346. e = N(e / D);
  33347. return N(n + (D + 1) * e / (e + _))
  33348. }
  33349. function d(e) {
  33350. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33351. for (i = e.lastIndexOf(M),
  33352. i < 0 && (i = 0),
  33353. n = 0; n < i; ++n)
  33354. e.charCodeAt(n) >= 128 && r("not-basic"),
  33355. g.push(e.charCodeAt(n));
  33356. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33357. for (a = v,
  33358. s = 1,
  33359. h = E; o >= m && r("invalid-input"),
  33360. d = c(e.charCodeAt(o++)),
  33361. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33362. v += d * s,
  33363. p = h <= y ? b : h >= y + w ? w : h - y,
  33364. !(d < p); h += E)
  33365. f = E - p,
  33366. s > N(I / f) && r("overflow"),
  33367. s *= f;
  33368. t = g.length + 1,
  33369. y = u(v - a, t, 0 == a),
  33370. N(v / t) > I - A && r("overflow"),
  33371. A += N(v / t),
  33372. v %= t,
  33373. g.splice(v++, 0, A)
  33374. }
  33375. return l(g)
  33376. }
  33377. function p(e) {
  33378. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33379. for (e = s(e),
  33380. m = e.length,
  33381. t = S,
  33382. i = 0,
  33383. a = x,
  33384. l = 0; l < m; ++l)
  33385. g = e[l],
  33386. g < 128 && C.push(B(g));
  33387. for (n = o = C.length,
  33388. o && C.push(M); n < m; ) {
  33389. for (c = I,
  33390. l = 0; l < m; ++l)
  33391. g = e[l],
  33392. g >= t && g < c && (c = g);
  33393. for (v = n + 1,
  33394. c - t > N((I - i) / v) && r("overflow"),
  33395. i += (c - t) * v,
  33396. t = c,
  33397. l = 0; l < m; ++l)
  33398. if (g = e[l],
  33399. g < t && ++i > I && r("overflow"),
  33400. g == t) {
  33401. for (d = i,
  33402. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33403. !(d < f); p += E)
  33404. y = d - f,
  33405. A = E - f,
  33406. C.push(B(h(f + y % A, 0))),
  33407. d = N(y / A);
  33408. C.push(B(h(d, 0))),
  33409. a = u(i, v, n == o),
  33410. i = 0,
  33411. ++n
  33412. }
  33413. ++i,
  33414. ++t
  33415. }
  33416. return C.join("")
  33417. }
  33418. function f(e) {
  33419. return a(e, function(e) {
  33420. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33421. })
  33422. }
  33423. function g(e) {
  33424. return a(e, function(e) {
  33425. return P.test(e) ? "xn--" + p(e) : e
  33426. })
  33427. }
  33428. var m = "object" == typeof i && i && !i.nodeType && i
  33429. , v = "object" == typeof t && t && !t.nodeType && t
  33430. , A = "object" == typeof e && e;
  33431. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33432. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33433. overflow: "Overflow: input needs wider integers to process",
  33434. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33435. "invalid-input": "Invalid input"
  33436. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33437. if (y = {
  33438. version: "1.4.1",
  33439. ucs2: {
  33440. decode: s,
  33441. encode: l
  33442. },
  33443. decode: d,
  33444. encode: p,
  33445. toASCII: g,
  33446. toUnicode: f
  33447. },
  33448. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33449. define("punycode", function() {
  33450. return y
  33451. });
  33452. else if (m && v)
  33453. if (t.exports == m)
  33454. v.exports = y;
  33455. else
  33456. for (C in y)
  33457. y.hasOwnProperty(C) && (m[C] = y[C]);
  33458. else
  33459. n.punycode = y
  33460. }(this)
  33461. }
  33462. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33463. }
  33464. , {}],
  33465. 205: [function(e, t, i) {
  33466. "use strict";
  33467. function n(e, t) {
  33468. return Object.prototype.hasOwnProperty.call(e, t)
  33469. }
  33470. t.exports = function(e, t, i, o) {
  33471. t = t || "&",
  33472. i = i || "=";
  33473. var a = {};
  33474. if ("string" != typeof e || 0 === e.length)
  33475. return a;
  33476. var s = /\+/g;
  33477. e = e.split(t);
  33478. var l = 1e3;
  33479. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33480. var c = e.length;
  33481. l > 0 && c > l && (c = l);
  33482. for (var h = 0; h < c; ++h) {
  33483. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33484. m >= 0 ? (u = g.substr(0, m),
  33485. d = g.substr(m + 1)) : (u = g,
  33486. d = ""),
  33487. p = decodeURIComponent(u),
  33488. f = decodeURIComponent(d),
  33489. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33490. }
  33491. return a
  33492. }
  33493. ;
  33494. var r = Array.isArray || function(e) {
  33495. return "[object Array]" === Object.prototype.toString.call(e)
  33496. }
  33497. }
  33498. , {}],
  33499. 206: [function(e, t, i) {
  33500. "use strict";
  33501. function n(e, t) {
  33502. if (e.map)
  33503. return e.map(t);
  33504. for (var i = [], n = 0; n < e.length; n++)
  33505. i.push(t(e[n], n));
  33506. return i
  33507. }
  33508. var r = function(e) {
  33509. switch (typeof e) {
  33510. case "string":
  33511. return e;
  33512. case "boolean":
  33513. return e ? "true" : "false";
  33514. case "number":
  33515. return isFinite(e) ? e : "";
  33516. default:
  33517. return ""
  33518. }
  33519. };
  33520. t.exports = function(e, t, i, s) {
  33521. return t = t || "&",
  33522. i = i || "=",
  33523. null === e && (e = void 0),
  33524. "object" == typeof e ? n(a(e), function(a) {
  33525. var s = encodeURIComponent(r(a)) + i;
  33526. return o(e[a]) ? n(e[a], function(e) {
  33527. return s + encodeURIComponent(r(e))
  33528. }).join(t) : s + encodeURIComponent(r(e[a]))
  33529. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33530. }
  33531. ;
  33532. var o = Array.isArray || function(e) {
  33533. return "[object Array]" === Object.prototype.toString.call(e)
  33534. }
  33535. , a = Object.keys || function(e) {
  33536. var t = [];
  33537. for (var i in e)
  33538. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33539. return t
  33540. }
  33541. }
  33542. , {}],
  33543. 207: [function(e, t, i) {
  33544. "use strict";
  33545. i.decode = i.parse = e("./decode"),
  33546. i.encode = i.stringify = e("./encode")
  33547. }
  33548. , {
  33549. "./decode": 205,
  33550. "./encode": 206
  33551. }],
  33552. 208: [function(e, t, i) {
  33553. "use strict";
  33554. function n() {
  33555. this.protocol = null,
  33556. this.slashes = null,
  33557. this.auth = null,
  33558. this.host = null,
  33559. this.port = null,
  33560. this.hostname = null,
  33561. this.hash = null,
  33562. this.search = null,
  33563. this.query = null,
  33564. this.pathname = null,
  33565. this.path = null,
  33566. this.href = null
  33567. }
  33568. function r(e, t, i) {
  33569. if (e && c.isObject(e) && e instanceof n)
  33570. return e;
  33571. var r = new n;
  33572. return r.parse(e, t, i),
  33573. r
  33574. }
  33575. function o(e) {
  33576. return c.isString(e) && (e = r(e)),
  33577. e instanceof n ? e.format() : n.prototype.format.call(e)
  33578. }
  33579. function a(e, t) {
  33580. return r(e, !1, !0).resolve(t)
  33581. }
  33582. function s(e, t) {
  33583. return e ? r(e, !1, !0).resolveObject(t) : t
  33584. }
  33585. var l = e("punycode")
  33586. , c = e("./util");
  33587. i.parse = r,
  33588. i.resolve = a,
  33589. i.resolveObject = s,
  33590. i.format = o,
  33591. i.Url = n;
  33592. var h = /^([a-z0-9.+-]+:)/i
  33593. , u = /:[0-9]*$/
  33594. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33595. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33596. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33597. , g = ["'"].concat(f)
  33598. , m = ["%", "/", "?", ";", "#"].concat(g)
  33599. , v = ["/", "?", "#"]
  33600. , A = 255
  33601. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33602. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33603. , I = {
  33604. javascript: !0,
  33605. "javascript:": !0
  33606. }
  33607. , E = {
  33608. javascript: !0,
  33609. "javascript:": !0
  33610. }
  33611. , b = {
  33612. http: !0,
  33613. https: !0,
  33614. ftp: !0,
  33615. gopher: !0,
  33616. file: !0,
  33617. "http:": !0,
  33618. "https:": !0,
  33619. "ftp:": !0,
  33620. "gopher:": !0,
  33621. "file:": !0
  33622. }
  33623. , w = e("querystring");
  33624. n.prototype.parse = function(e, t, i) {
  33625. if (!c.isString(e))
  33626. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33627. var n = e.indexOf("?")
  33628. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33629. , o = e.split(r)
  33630. , a = /\\/g;
  33631. o[0] = o[0].replace(a, "/"),
  33632. e = o.join(r);
  33633. var s = e;
  33634. if (s = s.trim(),
  33635. !i && 1 === e.split("#").length) {
  33636. var u = d.exec(s);
  33637. if (u)
  33638. return this.path = s,
  33639. this.href = s,
  33640. this.pathname = u[1],
  33641. u[2] ? (this.search = u[2],
  33642. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33643. this.query = {}),
  33644. this
  33645. }
  33646. var p = h.exec(s);
  33647. if (p) {
  33648. p = p[0];
  33649. var f = p.toLowerCase();
  33650. this.protocol = f,
  33651. s = s.substr(p.length)
  33652. }
  33653. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33654. var _ = "//" === s.substr(0, 2);
  33655. !_ || p && E[p] || (s = s.substr(2),
  33656. this.slashes = !0)
  33657. }
  33658. if (!E[p] && (_ || p && !b[p])) {
  33659. for (var T = -1, x = 0; x < v.length; x++) {
  33660. var S = s.indexOf(v[x]);
  33661. S !== -1 && (T === -1 || S < T) && (T = S)
  33662. }
  33663. var M, R;
  33664. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33665. R !== -1 && (M = s.slice(0, R),
  33666. s = s.slice(R + 1),
  33667. this.auth = decodeURIComponent(M)),
  33668. T = -1;
  33669. for (var x = 0; x < m.length; x++) {
  33670. var S = s.indexOf(m[x]);
  33671. S !== -1 && (T === -1 || S < T) && (T = S)
  33672. }
  33673. T === -1 && (T = s.length),
  33674. this.host = s.slice(0, T),
  33675. s = s.slice(T),
  33676. this.parseHost(),
  33677. this.hostname = this.hostname || "";
  33678. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33679. if (!P)
  33680. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33681. var D = O[x];
  33682. if (D && !D.match(y)) {
  33683. for (var N = "", B = 0, F = D.length; B < F; B++)
  33684. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33685. if (!N.match(y)) {
  33686. var V = O.slice(0, x)
  33687. , U = O.slice(x + 1)
  33688. , k = D.match(C);
  33689. k && (V.push(k[1]),
  33690. U.unshift(k[2])),
  33691. U.length && (s = "/" + U.join(".") + s),
  33692. this.hostname = V.join(".");
  33693. break
  33694. }
  33695. }
  33696. }
  33697. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33698. P || (this.hostname = l.toASCII(this.hostname));
  33699. var H = this.port ? ":" + this.port : ""
  33700. , G = this.hostname || "";
  33701. this.host = G + H,
  33702. this.href += this.host,
  33703. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33704. "/" !== s[0] && (s = "/" + s))
  33705. }
  33706. if (!I[f])
  33707. for (var x = 0, L = g.length; x < L; x++) {
  33708. var z = g[x];
  33709. if (s.indexOf(z) !== -1) {
  33710. var W = encodeURIComponent(z);
  33711. W === z && (W = escape(z)),
  33712. s = s.split(z).join(W)
  33713. }
  33714. }
  33715. var j = s.indexOf("#");
  33716. j !== -1 && (this.hash = s.substr(j),
  33717. s = s.slice(0, j));
  33718. var Y = s.indexOf("?");
  33719. if (Y !== -1 ? (this.search = s.substr(Y),
  33720. this.query = s.substr(Y + 1),
  33721. t && (this.query = w.parse(this.query)),
  33722. s = s.slice(0, Y)) : t && (this.search = "",
  33723. this.query = {}),
  33724. s && (this.pathname = s),
  33725. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33726. this.pathname || this.search) {
  33727. var H = this.pathname || ""
  33728. , X = this.search || "";
  33729. this.path = H + X
  33730. }
  33731. return this.href = this.format(),
  33732. this
  33733. }
  33734. ,
  33735. n.prototype.format = function() {
  33736. var e = this.auth || "";
  33737. e && (e = encodeURIComponent(e),
  33738. e = e.replace(/%3A/i, ":"),
  33739. e += "@");
  33740. var t = this.protocol || ""
  33741. , i = this.pathname || ""
  33742. , n = this.hash || ""
  33743. , r = !1
  33744. , o = "";
  33745. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33746. this.port && (r += ":" + this.port)),
  33747. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33748. var a = this.search || o && "?" + o || "";
  33749. return t && ":" !== t.substr(-1) && (t += ":"),
  33750. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33751. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33752. n && "#" !== n.charAt(0) && (n = "#" + n),
  33753. a && "?" !== a.charAt(0) && (a = "?" + a),
  33754. i = i.replace(/[?#]/g, function(e) {
  33755. return encodeURIComponent(e)
  33756. }),
  33757. a = a.replace("#", "%23"),
  33758. t + r + i + a + n
  33759. }
  33760. ,
  33761. n.prototype.resolve = function(e) {
  33762. return this.resolveObject(r(e, !1, !0)).format()
  33763. }
  33764. ,
  33765. n.prototype.resolveObject = function(e) {
  33766. if (c.isString(e)) {
  33767. var t = new n;
  33768. t.parse(e, !1, !0),
  33769. e = t
  33770. }
  33771. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33772. var a = r[o];
  33773. i[a] = this[a]
  33774. }
  33775. if (i.hash = e.hash,
  33776. "" === e.href)
  33777. return i.href = i.format(),
  33778. i;
  33779. if (e.slashes && !e.protocol) {
  33780. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33781. var h = s[l];
  33782. "protocol" !== h && (i[h] = e[h])
  33783. }
  33784. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33785. i.href = i.format(),
  33786. i
  33787. }
  33788. if (e.protocol && e.protocol !== i.protocol) {
  33789. if (!b[e.protocol]) {
  33790. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33791. var p = u[d];
  33792. i[p] = e[p]
  33793. }
  33794. return i.href = i.format(),
  33795. i
  33796. }
  33797. if (i.protocol = e.protocol,
  33798. e.host || E[e.protocol])
  33799. i.pathname = e.pathname;
  33800. else {
  33801. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33802. ;
  33803. e.host || (e.host = ""),
  33804. e.hostname || (e.hostname = ""),
  33805. "" !== f[0] && f.unshift(""),
  33806. f.length < 2 && f.unshift(""),
  33807. i.pathname = f.join("/")
  33808. }
  33809. if (i.search = e.search,
  33810. i.query = e.query,
  33811. i.host = e.host || "",
  33812. i.auth = e.auth,
  33813. i.hostname = e.hostname || e.host,
  33814. i.port = e.port,
  33815. i.pathname || i.search) {
  33816. var g = i.pathname || ""
  33817. , m = i.search || "";
  33818. i.path = g + m
  33819. }
  33820. return i.slashes = i.slashes || e.slashes,
  33821. i.href = i.format(),
  33822. i
  33823. }
  33824. var v = i.pathname && "/" === i.pathname.charAt(0)
  33825. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33826. , y = A || v || i.host && e.pathname
  33827. , C = y
  33828. , I = i.pathname && i.pathname.split("/") || []
  33829. , f = e.pathname && e.pathname.split("/") || []
  33830. , w = i.protocol && !b[i.protocol];
  33831. if (w && (i.hostname = "",
  33832. i.port = null,
  33833. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33834. i.host = "",
  33835. e.protocol && (e.hostname = null,
  33836. e.port = null,
  33837. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33838. e.host = null),
  33839. y = y && ("" === f[0] || "" === I[0])),
  33840. A)
  33841. i.host = e.host || "" === e.host ? e.host : i.host,
  33842. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33843. i.search = e.search,
  33844. i.query = e.query,
  33845. I = f;
  33846. else if (f.length)
  33847. I || (I = []),
  33848. I.pop(),
  33849. I = I.concat(f),
  33850. i.search = e.search,
  33851. i.query = e.query;
  33852. else if (!c.isNullOrUndefined(e.search)) {
  33853. if (w) {
  33854. i.hostname = i.host = I.shift();
  33855. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33856. _ && (i.auth = _.shift(),
  33857. i.host = i.hostname = _.shift())
  33858. }
  33859. return i.search = e.search,
  33860. i.query = e.query,
  33861. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33862. i.href = i.format(),
  33863. i
  33864. }
  33865. if (!I.length)
  33866. return i.pathname = null,
  33867. i.search ? i.path = "/" + i.search : i.path = null,
  33868. i.href = i.format(),
  33869. i;
  33870. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33871. T = I[M],
  33872. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33873. S++) : S && (I.splice(M, 1),
  33874. S--);
  33875. if (!y && !C)
  33876. for (; S--; S)
  33877. I.unshift("..");
  33878. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33879. x && "/" !== I.join("/").substr(-1) && I.push("");
  33880. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33881. if (w) {
  33882. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33883. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33884. _ && (i.auth = _.shift(),
  33885. i.host = i.hostname = _.shift())
  33886. }
  33887. return y = y || i.host && I.length,
  33888. y && !R && I.unshift(""),
  33889. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33890. i.path = null),
  33891. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33892. i.auth = e.auth || i.auth,
  33893. i.slashes = i.slashes || e.slashes,
  33894. i.href = i.format(),
  33895. i
  33896. }
  33897. ,
  33898. n.prototype.parseHost = function() {
  33899. var e = this.host
  33900. , t = u.exec(e);
  33901. t && (t = t[0],
  33902. ":" !== t && (this.port = t.substr(1)),
  33903. e = e.substr(0, e.length - t.length)),
  33904. e && (this.hostname = e)
  33905. }
  33906. }
  33907. , {
  33908. "./util": 209,
  33909. punycode: 204,
  33910. querystring: 207
  33911. }],
  33912. 209: [function(e, t, i) {
  33913. "use strict";
  33914. t.exports = {
  33915. isString: function(e) {
  33916. return "string" == typeof e
  33917. },
  33918. isObject: function(e) {
  33919. return "object" == typeof e && null !== e
  33920. },
  33921. isNull: function(e) {
  33922. return null === e
  33923. },
  33924. isNullOrUndefined: function(e) {
  33925. return null == e
  33926. }
  33927. }
  33928. }
  33929. , {}],
  33930. 210: [function(e, t, i) {
  33931. "use strict";
  33932. function n(e) {
  33933. return l + e
  33934. }
  33935. function r(e) {
  33936. return e.substring(l.length)
  33937. }
  33938. function o(e, t) {
  33939. for (var i in t)
  33940. Object.defineProperty(e, i, {
  33941. value: t[i],
  33942. configurable: !0,
  33943. writable: !0
  33944. })
  33945. }
  33946. function a(e) {
  33947. if ("string" != typeof e)
  33948. throw new TypeError("key must be a string.")
  33949. }
  33950. var s = Object.prototype.hasOwnProperty
  33951. , l = "~";
  33952. t.exports = function(e) {
  33953. var t = Object.create(null)
  33954. , i = 0
  33955. , l = {};
  33956. return o(l, {
  33957. get: function(e, i) {
  33958. a(e);
  33959. var r = n(e);
  33960. return r in t ? t[r] : i
  33961. },
  33962. set: function(e, r) {
  33963. a(e);
  33964. var o = n(e);
  33965. return o in t || ++i,
  33966. t[o] = r
  33967. },
  33968. has: function(e) {
  33969. return a(e),
  33970. n(e)in t
  33971. },
  33972. delete: function(e) {
  33973. a(e);
  33974. var r = n(e);
  33975. return r in t && (--i,
  33976. delete t[r],
  33977. !0)
  33978. },
  33979. clear: function() {
  33980. t = Object.create(null),
  33981. i = 0
  33982. },
  33983. forEach: function(e, i) {
  33984. if ("function" != typeof e)
  33985. throw new TypeError("`callback` must be a function");
  33986. for (var n in t)
  33987. if (s.call(t, n)) {
  33988. var o = r(n)
  33989. , a = t[n];
  33990. e.call(i, a, o, l)
  33991. }
  33992. }
  33993. }),
  33994. Object.defineProperty(l, "size", {
  33995. get: function() {
  33996. return i
  33997. },
  33998. configurable: !0
  33999. }),
  34000. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34001. l.set(t, e[t])
  34002. }),
  34003. l
  34004. }
  34005. }
  34006. , {}],
  34007. 211: [function(e, t, i) {
  34008. t.exports = e("./lib/heap")
  34009. }
  34010. , {
  34011. "./lib/heap": 212
  34012. }],
  34013. 212: [function(e, t, i) {
  34014. (function() {
  34015. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34016. r = Math.floor,
  34017. u = Math.min,
  34018. n = function(e, t) {
  34019. return e < t ? -1 : e > t ? 1 : 0
  34020. }
  34021. ,
  34022. h = function(e, t, i, o, a) {
  34023. var s;
  34024. if (null == i && (i = 0),
  34025. null == a && (a = n),
  34026. i < 0)
  34027. throw new Error("lo must be non-negative");
  34028. for (null == o && (o = e.length); i < o; )
  34029. s = r((i + o) / 2),
  34030. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34031. return [].splice.apply(e, [i, i - i].concat(t)),
  34032. t
  34033. }
  34034. ,
  34035. s = function(e, t, i) {
  34036. return null == i && (i = n),
  34037. e.push(t),
  34038. g(e, 0, e.length - 1, i)
  34039. }
  34040. ,
  34041. a = function(e, t) {
  34042. var i, r;
  34043. return null == t && (t = n),
  34044. i = e.pop(),
  34045. e.length ? (r = e[0],
  34046. e[0] = i,
  34047. m(e, 0, t)) : r = i,
  34048. r
  34049. }
  34050. ,
  34051. c = function(e, t, i) {
  34052. var r;
  34053. return null == i && (i = n),
  34054. r = e[0],
  34055. e[0] = t,
  34056. m(e, 0, i),
  34057. r
  34058. }
  34059. ,
  34060. l = function(e, t, i) {
  34061. var r;
  34062. return null == i && (i = n),
  34063. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34064. t = r[0],
  34065. e[0] = r[1],
  34066. m(e, 0, i)),
  34067. t
  34068. }
  34069. ,
  34070. o = function(e, t) {
  34071. var i, o, a, s, l, c;
  34072. for (null == t && (t = n),
  34073. s = function() {
  34074. c = [];
  34075. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34076. c.push(t);
  34077. return c
  34078. }
  34079. .apply(this).reverse(),
  34080. l = [],
  34081. o = 0,
  34082. a = s.length; o < a; o++)
  34083. i = s[o],
  34084. l.push(m(e, i, t));
  34085. return l
  34086. }
  34087. ,
  34088. f = function(e, t, i) {
  34089. var r;
  34090. if (null == i && (i = n),
  34091. r = e.indexOf(t),
  34092. r !== -1)
  34093. return g(e, 0, r, i),
  34094. m(e, r, i)
  34095. }
  34096. ,
  34097. d = function(e, t, i) {
  34098. var r, a, s, c, h;
  34099. if (null == i && (i = n),
  34100. a = e.slice(0, t),
  34101. !a.length)
  34102. return a;
  34103. for (o(a, i),
  34104. h = e.slice(t),
  34105. s = 0,
  34106. c = h.length; s < c; s++)
  34107. r = h[s],
  34108. l(a, r, i);
  34109. return a.sort(i).reverse()
  34110. }
  34111. ,
  34112. p = function(e, t, i) {
  34113. var r, s, l, c, d, p, f, g, m, v;
  34114. if (null == i && (i = n),
  34115. 10 * t <= e.length) {
  34116. if (c = e.slice(0, t).sort(i),
  34117. !c.length)
  34118. return c;
  34119. for (l = c[c.length - 1],
  34120. g = e.slice(t),
  34121. d = 0,
  34122. f = g.length; d < f; d++)
  34123. r = g[d],
  34124. i(r, l) < 0 && (h(c, r, 0, null, i),
  34125. c.pop(),
  34126. l = c[c.length - 1]);
  34127. return c
  34128. }
  34129. for (o(e, i),
  34130. v = [],
  34131. s = p = 0,
  34132. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34133. v.push(a(e, i));
  34134. return v
  34135. }
  34136. ,
  34137. g = function(e, t, i, r) {
  34138. var o, a, s;
  34139. for (null == r && (r = n),
  34140. o = e[i]; i > t && (s = i - 1 >> 1,
  34141. a = e[s],
  34142. r(o, a) < 0); )
  34143. e[i] = a,
  34144. i = s;
  34145. return e[i] = o
  34146. }
  34147. ,
  34148. m = function(e, t, i) {
  34149. var r, o, a, s, l;
  34150. for (null == i && (i = n),
  34151. o = e.length,
  34152. l = t,
  34153. a = e[t],
  34154. r = 2 * t + 1; r < o; )
  34155. s = r + 1,
  34156. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34157. e[t] = e[r],
  34158. t = r,
  34159. r = 2 * t + 1;
  34160. return e[t] = a,
  34161. g(e, l, t, i)
  34162. }
  34163. ,
  34164. e = function() {
  34165. function e(e) {
  34166. this.cmp = null != e ? e : n,
  34167. this.nodes = []
  34168. }
  34169. return e.push = s,
  34170. e.pop = a,
  34171. e.replace = c,
  34172. e.pushpop = l,
  34173. e.heapify = o,
  34174. e.updateItem = f,
  34175. e.nlargest = d,
  34176. e.nsmallest = p,
  34177. e.prototype.push = function(e) {
  34178. return s(this.nodes, e, this.cmp)
  34179. }
  34180. ,
  34181. e.prototype.pop = function() {
  34182. return a(this.nodes, this.cmp)
  34183. }
  34184. ,
  34185. e.prototype.peek = function() {
  34186. return this.nodes[0]
  34187. }
  34188. ,
  34189. e.prototype.contains = function(e) {
  34190. return this.nodes.indexOf(e) !== -1
  34191. }
  34192. ,
  34193. e.prototype.replace = function(e) {
  34194. return c(this.nodes, e, this.cmp)
  34195. }
  34196. ,
  34197. e.prototype.pushpop = function(e) {
  34198. return l(this.nodes, e, this.cmp)
  34199. }
  34200. ,
  34201. e.prototype.heapify = function() {
  34202. return o(this.nodes, this.cmp)
  34203. }
  34204. ,
  34205. e.prototype.updateItem = function(e) {
  34206. return f(this.nodes, e, this.cmp)
  34207. }
  34208. ,
  34209. e.prototype.clear = function() {
  34210. return this.nodes = []
  34211. }
  34212. ,
  34213. e.prototype.empty = function() {
  34214. return 0 === this.nodes.length
  34215. }
  34216. ,
  34217. e.prototype.size = function() {
  34218. return this.nodes.length
  34219. }
  34220. ,
  34221. e.prototype.clone = function() {
  34222. var t;
  34223. return t = new e,
  34224. t.nodes = this.nodes.slice(0),
  34225. t
  34226. }
  34227. ,
  34228. e.prototype.toArray = function() {
  34229. return this.nodes.slice(0)
  34230. }
  34231. ,
  34232. e.prototype.insert = e.prototype.push,
  34233. e.prototype.top = e.prototype.peek,
  34234. e.prototype.front = e.prototype.peek,
  34235. e.prototype.has = e.prototype.contains,
  34236. e.prototype.copy = e.prototype.clone,
  34237. e
  34238. }(),
  34239. function(e, n) {
  34240. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34241. }(this, function() {
  34242. return e
  34243. })
  34244. }
  34245. ).call(this)
  34246. }
  34247. , {}],
  34248. 213: [function(e, t, i) {
  34249. !function(e) {
  34250. function i() {}
  34251. function n(e, t) {
  34252. return function() {
  34253. e.apply(t, arguments)
  34254. }
  34255. }
  34256. function r(e) {
  34257. if ("object" != typeof this)
  34258. throw new TypeError("Promises must be constructed via new");
  34259. if ("function" != typeof e)
  34260. throw new TypeError("not a function");
  34261. this._state = 0,
  34262. this._handled = !1,
  34263. this._value = void 0,
  34264. this._deferreds = [],
  34265. h(e, this)
  34266. }
  34267. function o(e, t) {
  34268. for (; 3 === e._state; )
  34269. e = e._value;
  34270. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34271. void r._immediateFn(function() {
  34272. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34273. if (null === i)
  34274. return void (1 === e._state ? a : s)(t.promise, e._value);
  34275. var n;
  34276. try {
  34277. n = i(e._value)
  34278. } catch (e) {
  34279. return void s(t.promise, e)
  34280. }
  34281. a(t.promise, n)
  34282. }))
  34283. }
  34284. function a(e, t) {
  34285. try {
  34286. if (t === e)
  34287. throw new TypeError("A promise cannot be resolved with itself.");
  34288. if (t && ("object" == typeof t || "function" == typeof t)) {
  34289. var i = t.then;
  34290. if (t instanceof r)
  34291. return e._state = 3,
  34292. e._value = t,
  34293. void l(e);
  34294. if ("function" == typeof i)
  34295. return void h(n(i, t), e)
  34296. }
  34297. e._state = 1,
  34298. e._value = t,
  34299. l(e)
  34300. } catch (t) {
  34301. s(e, t)
  34302. }
  34303. }
  34304. function s(e, t) {
  34305. e._state = 2,
  34306. e._value = t,
  34307. l(e)
  34308. }
  34309. function l(e) {
  34310. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34311. e._handled || r._unhandledRejectionFn(e._value)
  34312. });
  34313. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34314. o(e, e._deferreds[t]);
  34315. e._deferreds = null
  34316. }
  34317. function c(e, t, i) {
  34318. this.onFulfilled = "function" == typeof e ? e : null,
  34319. this.onRejected = "function" == typeof t ? t : null,
  34320. this.promise = i
  34321. }
  34322. function h(e, t) {
  34323. var i = !1;
  34324. try {
  34325. e(function(e) {
  34326. i || (i = !0,
  34327. a(t, e))
  34328. }, function(e) {
  34329. i || (i = !0,
  34330. s(t, e))
  34331. })
  34332. } catch (e) {
  34333. if (i)
  34334. return;
  34335. i = !0,
  34336. s(t, e)
  34337. }
  34338. }
  34339. var u = setTimeout;
  34340. r.prototype.catch = function(e) {
  34341. return this.then(null, e)
  34342. }
  34343. ,
  34344. r.prototype.then = function(e, t) {
  34345. var n = new this.constructor(i);
  34346. return o(this, new c(e,t,n)),
  34347. n
  34348. }
  34349. ,
  34350. r.all = function(e) {
  34351. var t = Array.prototype.slice.call(e);
  34352. return new r(function(e, i) {
  34353. function n(o, a) {
  34354. try {
  34355. if (a && ("object" == typeof a || "function" == typeof a)) {
  34356. var s = a.then;
  34357. if ("function" == typeof s)
  34358. return void s.call(a, function(e) {
  34359. n(o, e)
  34360. }, i)
  34361. }
  34362. t[o] = a,
  34363. 0 === --r && e(t)
  34364. } catch (e) {
  34365. i(e)
  34366. }
  34367. }
  34368. if (0 === t.length)
  34369. return e([]);
  34370. for (var r = t.length, o = 0; o < t.length; o++)
  34371. n(o, t[o])
  34372. }
  34373. )
  34374. }
  34375. ,
  34376. r.resolve = function(e) {
  34377. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34378. t(e)
  34379. }
  34380. )
  34381. }
  34382. ,
  34383. r.reject = function(e) {
  34384. return new r(function(t, i) {
  34385. i(e)
  34386. }
  34387. )
  34388. }
  34389. ,
  34390. r.race = function(e) {
  34391. return new r(function(t, i) {
  34392. for (var n = 0, r = e.length; n < r; n++)
  34393. e[n].then(t, i)
  34394. }
  34395. )
  34396. }
  34397. ,
  34398. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34399. setImmediate(e)
  34400. }
  34401. || function(e) {
  34402. u(e, 0)
  34403. }
  34404. ,
  34405. r._unhandledRejectionFn = function(e) {
  34406. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34407. }
  34408. ,
  34409. r._setImmediateFn = function(e) {
  34410. r._immediateFn = e
  34411. }
  34412. ,
  34413. r._setUnhandledRejectionFn = function(e) {
  34414. r._unhandledRejectionFn = e
  34415. }
  34416. ,
  34417. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34418. }(this)
  34419. }
  34420. , {}],
  34421. 214: [function(e, t, i) {
  34422. (function(i) {
  34423. !function(i, n) {
  34424. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34425. }(this, function(t, n) {
  34426. "use strict";
  34427. var r = {};
  34428. return r.ByteBuffer = t,
  34429. r.Long = t.Long || null,
  34430. r.VERSION = "5.0.1",
  34431. r.WIRE_TYPES = {},
  34432. r.WIRE_TYPES.VARINT = 0,
  34433. r.WIRE_TYPES.BITS64 = 1,
  34434. r.WIRE_TYPES.LDELIM = 2,
  34435. r.WIRE_TYPES.STARTGROUP = 3,
  34436. r.WIRE_TYPES.ENDGROUP = 4,
  34437. r.WIRE_TYPES.BITS32 = 5,
  34438. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34439. r.TYPES = {
  34440. int32: {
  34441. name: "int32",
  34442. wireType: r.WIRE_TYPES.VARINT,
  34443. defaultValue: 0
  34444. },
  34445. uint32: {
  34446. name: "uint32",
  34447. wireType: r.WIRE_TYPES.VARINT,
  34448. defaultValue: 0
  34449. },
  34450. sint32: {
  34451. name: "sint32",
  34452. wireType: r.WIRE_TYPES.VARINT,
  34453. defaultValue: 0
  34454. },
  34455. int64: {
  34456. name: "int64",
  34457. wireType: r.WIRE_TYPES.VARINT,
  34458. defaultValue: r.Long ? r.Long.ZERO : void 0
  34459. },
  34460. uint64: {
  34461. name: "uint64",
  34462. wireType: r.WIRE_TYPES.VARINT,
  34463. defaultValue: r.Long ? r.Long.UZERO : void 0
  34464. },
  34465. sint64: {
  34466. name: "sint64",
  34467. wireType: r.WIRE_TYPES.VARINT,
  34468. defaultValue: r.Long ? r.Long.ZERO : void 0
  34469. },
  34470. bool: {
  34471. name: "bool",
  34472. wireType: r.WIRE_TYPES.VARINT,
  34473. defaultValue: !1
  34474. },
  34475. double: {
  34476. name: "double",
  34477. wireType: r.WIRE_TYPES.BITS64,
  34478. defaultValue: 0
  34479. },
  34480. string: {
  34481. name: "string",
  34482. wireType: r.WIRE_TYPES.LDELIM,
  34483. defaultValue: ""
  34484. },
  34485. bytes: {
  34486. name: "bytes",
  34487. wireType: r.WIRE_TYPES.LDELIM,
  34488. defaultValue: null
  34489. },
  34490. fixed32: {
  34491. name: "fixed32",
  34492. wireType: r.WIRE_TYPES.BITS32,
  34493. defaultValue: 0
  34494. },
  34495. sfixed32: {
  34496. name: "sfixed32",
  34497. wireType: r.WIRE_TYPES.BITS32,
  34498. defaultValue: 0
  34499. },
  34500. fixed64: {
  34501. name: "fixed64",
  34502. wireType: r.WIRE_TYPES.BITS64,
  34503. defaultValue: r.Long ? r.Long.UZERO : void 0
  34504. },
  34505. sfixed64: {
  34506. name: "sfixed64",
  34507. wireType: r.WIRE_TYPES.BITS64,
  34508. defaultValue: r.Long ? r.Long.ZERO : void 0
  34509. },
  34510. float: {
  34511. name: "float",
  34512. wireType: r.WIRE_TYPES.BITS32,
  34513. defaultValue: 0
  34514. },
  34515. enum: {
  34516. name: "enum",
  34517. wireType: r.WIRE_TYPES.VARINT,
  34518. defaultValue: 0
  34519. },
  34520. message: {
  34521. name: "message",
  34522. wireType: r.WIRE_TYPES.LDELIM,
  34523. defaultValue: null
  34524. },
  34525. group: {
  34526. name: "group",
  34527. wireType: r.WIRE_TYPES.STARTGROUP,
  34528. defaultValue: null
  34529. }
  34530. },
  34531. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34532. r.ID_MIN = 1,
  34533. r.ID_MAX = 536870911,
  34534. r.convertFieldsToCamelCase = !1,
  34535. r.populateAccessors = !0,
  34536. r.populateDefaults = !0,
  34537. r.Util = function() {
  34538. var t = {};
  34539. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34540. t.XHR = function() {
  34541. for (var e = [function() {
  34542. return new XMLHttpRequest
  34543. }
  34544. , function() {
  34545. return new ActiveXObject("Msxml2.XMLHTTP")
  34546. }
  34547. , function() {
  34548. return new ActiveXObject("Msxml3.XMLHTTP")
  34549. }
  34550. , function() {
  34551. return new ActiveXObject("Microsoft.XMLHTTP")
  34552. }
  34553. ], t = null, i = 0; i < e.length; i++) {
  34554. try {
  34555. t = e[i]()
  34556. } catch (e) {
  34557. continue
  34558. }
  34559. break
  34560. }
  34561. if (!t)
  34562. throw Error("XMLHttpRequest is not supported");
  34563. return t
  34564. }
  34565. ,
  34566. t.fetch = function(i, n) {
  34567. if (n && "function" != typeof n && (n = null),
  34568. t.IS_NODE) {
  34569. var r = e("fs");
  34570. if (n)
  34571. r.readFile(i, function(e, t) {
  34572. n(e ? null : "" + t)
  34573. });
  34574. else
  34575. try {
  34576. return r.readFileSync(i)
  34577. } catch (e) {
  34578. return null
  34579. }
  34580. } else {
  34581. var o = t.XHR();
  34582. if (o.open("GET", i, !!n),
  34583. o.setRequestHeader("Accept", "text/plain"),
  34584. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34585. !n)
  34586. return o.send(null),
  34587. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34588. if (o.onreadystatechange = function() {
  34589. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34590. }
  34591. ,
  34592. 4 == o.readyState)
  34593. return;
  34594. o.send(null)
  34595. }
  34596. }
  34597. ,
  34598. t.toCamelCase = function(e) {
  34599. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34600. return t.toUpperCase()
  34601. })
  34602. }
  34603. ,
  34604. t
  34605. }(),
  34606. r.Lang = {
  34607. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34608. RULE: /^(?:required|optional|repeated|map)$/,
  34609. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34610. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34611. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34612. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34613. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34614. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34615. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34616. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34617. NUMBER_OCT: /^0[0-7]+$/,
  34618. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34619. BOOL: /^(?:true|false)$/i,
  34620. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34621. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34622. WHITESPACE: /\s/,
  34623. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34624. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34625. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34626. },
  34627. r.DotProto = function(e, t) {
  34628. function i(e, i) {
  34629. var n = -1
  34630. , r = 1;
  34631. if ("-" == e.charAt(0) && (r = -1,
  34632. e = e.substring(1)),
  34633. t.NUMBER_DEC.test(e))
  34634. n = parseInt(e);
  34635. else if (t.NUMBER_HEX.test(e))
  34636. n = parseInt(e.substring(2), 16);
  34637. else {
  34638. if (!t.NUMBER_OCT.test(e))
  34639. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34640. n = parseInt(e.substring(1), 8)
  34641. }
  34642. if (n = r * n | 0,
  34643. !i && n < 0)
  34644. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34645. return n
  34646. }
  34647. function n(e) {
  34648. var i = 1;
  34649. if ("-" == e.charAt(0) && (i = -1,
  34650. e = e.substring(1)),
  34651. t.NUMBER_DEC.test(e))
  34652. return i * parseInt(e, 10);
  34653. if (t.NUMBER_HEX.test(e))
  34654. return i * parseInt(e.substring(2), 16);
  34655. if (t.NUMBER_OCT.test(e))
  34656. return i * parseInt(e.substring(1), 8);
  34657. if ("inf" === e)
  34658. return i * (1 / 0);
  34659. if ("nan" === e)
  34660. return NaN;
  34661. if (t.NUMBER_FLT.test(e))
  34662. return i * parseFloat(e);
  34663. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34664. }
  34665. function r(e, t, i) {
  34666. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34667. e[t].push(i))
  34668. }
  34669. var o = {}
  34670. , a = function(e) {
  34671. this.source = e + "",
  34672. this.index = 0,
  34673. this.line = 1,
  34674. this.stack = [],
  34675. this._stringOpen = null
  34676. }
  34677. , s = a.prototype;
  34678. s._readString = function() {
  34679. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34680. e.lastIndex = this.index - 1;
  34681. var i = e.exec(this.source);
  34682. if (!i)
  34683. throw Error("unterminated string");
  34684. return this.index = e.lastIndex,
  34685. this.stack.push(this._stringOpen),
  34686. this._stringOpen = null,
  34687. i[1]
  34688. }
  34689. ,
  34690. s.next = function() {
  34691. if (this.stack.length > 0)
  34692. return this.stack.shift();
  34693. if (this.index >= this.source.length)
  34694. return null;
  34695. if (null !== this._stringOpen)
  34696. return this._readString();
  34697. var e, i, n;
  34698. do {
  34699. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34700. if ("\n" === n && ++this.line,
  34701. ++this.index === this.source.length)
  34702. return null;
  34703. if ("/" === this.source.charAt(this.index))
  34704. if (++this.index,
  34705. "/" === this.source.charAt(this.index)) {
  34706. for (; "\n" !== this.source.charAt(++this.index); )
  34707. if (this.index == this.source.length)
  34708. return null;
  34709. ++this.index,
  34710. ++this.line,
  34711. e = !0
  34712. } else {
  34713. if ("*" !== (n = this.source.charAt(this.index)))
  34714. return "/";
  34715. do {
  34716. if ("\n" === n && ++this.line,
  34717. ++this.index === this.source.length)
  34718. return null;
  34719. i = n,
  34720. n = this.source.charAt(this.index)
  34721. } while ("*" !== i || "/" !== n);++this.index,
  34722. e = !0
  34723. }
  34724. } while (e);if (this.index === this.source.length)
  34725. return null;
  34726. var r = this.index;
  34727. t.DELIM.lastIndex = 0;
  34728. var o = t.DELIM.test(this.source.charAt(r++));
  34729. if (!o)
  34730. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34731. ++r;
  34732. var a = this.source.substring(this.index, this.index = r);
  34733. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34734. a
  34735. }
  34736. ,
  34737. s.peek = function() {
  34738. if (0 === this.stack.length) {
  34739. var e = this.next();
  34740. if (null === e)
  34741. return null;
  34742. this.stack.push(e)
  34743. }
  34744. return this.stack[0]
  34745. }
  34746. ,
  34747. s.skip = function(e) {
  34748. var t = this.next();
  34749. if (t !== e)
  34750. throw Error("illegal '" + t + "', '" + e + "' expected")
  34751. }
  34752. ,
  34753. s.omit = function(e) {
  34754. return this.peek() === e && (this.next(),
  34755. !0)
  34756. }
  34757. ,
  34758. s.toString = function() {
  34759. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34760. }
  34761. ,
  34762. o.Tokenizer = a;
  34763. var l = function(e) {
  34764. this.tn = new a(e),
  34765. this.proto3 = !1
  34766. }
  34767. , c = l.prototype;
  34768. return c.parse = function() {
  34769. var e, i, n = {
  34770. name: "[ROOT]",
  34771. package: null,
  34772. messages: [],
  34773. enums: [],
  34774. imports: [],
  34775. options: {},
  34776. services: []
  34777. }, r = !0;
  34778. try {
  34779. for (; e = this.tn.next(); )
  34780. switch (e) {
  34781. case "package":
  34782. if (!r || null !== n.package)
  34783. throw Error("unexpected 'package'");
  34784. if (e = this.tn.next(),
  34785. !t.TYPEREF.test(e))
  34786. throw Error("illegal package name: " + e);
  34787. this.tn.skip(";"),
  34788. n.package = e;
  34789. break;
  34790. case "import":
  34791. if (!r)
  34792. throw Error("unexpected 'import'");
  34793. e = this.tn.peek(),
  34794. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34795. e = this._readString(),
  34796. this.tn.skip(";"),
  34797. i || n.imports.push(e);
  34798. break;
  34799. case "syntax":
  34800. if (!r)
  34801. throw Error("unexpected 'syntax'");
  34802. this.tn.skip("="),
  34803. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34804. this.tn.skip(";");
  34805. break;
  34806. case "message":
  34807. this._parseMessage(n, null),
  34808. r = !1;
  34809. break;
  34810. case "enum":
  34811. this._parseEnum(n),
  34812. r = !1;
  34813. break;
  34814. case "option":
  34815. this._parseOption(n);
  34816. break;
  34817. case "service":
  34818. this._parseService(n);
  34819. break;
  34820. case "extend":
  34821. this._parseExtend(n);
  34822. break;
  34823. default:
  34824. throw Error("unexpected '" + e + "'")
  34825. }
  34826. } catch (e) {
  34827. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34828. e
  34829. }
  34830. return delete n.name,
  34831. n
  34832. }
  34833. ,
  34834. l.parse = function(e) {
  34835. return new l(e).parse()
  34836. }
  34837. ,
  34838. c._readString = function() {
  34839. var e, t, i = "";
  34840. do {
  34841. if (t = this.tn.next(),
  34842. "'" !== t && '"' !== t)
  34843. throw Error("illegal string delimiter: " + t);
  34844. i += this.tn.next(),
  34845. this.tn.skip(t),
  34846. e = this.tn.peek()
  34847. } while ('"' === e || '"' === e);return i
  34848. }
  34849. ,
  34850. c._readValue = function(e) {
  34851. var i = this.tn.peek();
  34852. if ('"' === i || "'" === i)
  34853. return this._readString();
  34854. if (this.tn.next(),
  34855. t.NUMBER.test(i))
  34856. return n(i);
  34857. if (t.BOOL.test(i))
  34858. return "true" === i.toLowerCase();
  34859. if (e && t.TYPEREF.test(i))
  34860. return i;
  34861. throw Error("illegal value: " + i)
  34862. }
  34863. ,
  34864. c._parseOption = function(e, i) {
  34865. var n = this.tn.next()
  34866. , r = !1;
  34867. if ("(" === n && (r = !0,
  34868. n = this.tn.next()),
  34869. !t.TYPEREF.test(n))
  34870. throw Error("illegal option name: " + n);
  34871. var o = n;
  34872. r && (this.tn.skip(")"),
  34873. o = "(" + o + ")",
  34874. n = this.tn.peek(),
  34875. t.FQTYPEREF.test(n) && (o += n,
  34876. this.tn.next())),
  34877. this.tn.skip("="),
  34878. this._parseOptionValue(e, o),
  34879. i || this.tn.skip(";")
  34880. }
  34881. ,
  34882. c._parseOptionValue = function(e, i) {
  34883. var n = this.tn.peek();
  34884. if ("{" !== n)
  34885. r(e.options, i, this._readValue(!0));
  34886. else
  34887. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34888. if (!t.NAME.test(n))
  34889. throw Error("illegal option name: " + i + "." + n);
  34890. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34891. }
  34892. }
  34893. ,
  34894. c._parseService = function(e) {
  34895. var i = this.tn.next();
  34896. if (!t.NAME.test(i))
  34897. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34898. var n = i
  34899. , r = {
  34900. name: n,
  34901. rpc: {},
  34902. options: {}
  34903. };
  34904. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34905. if ("option" === i)
  34906. this._parseOption(r);
  34907. else {
  34908. if ("rpc" !== i)
  34909. throw Error("illegal service token: " + i);
  34910. this._parseServiceRPC(r)
  34911. }
  34912. this.tn.omit(";"),
  34913. e.services.push(r)
  34914. }
  34915. ,
  34916. c._parseServiceRPC = function(e) {
  34917. var i = "rpc"
  34918. , n = this.tn.next();
  34919. if (!t.NAME.test(n))
  34920. throw Error("illegal rpc service method name: " + n);
  34921. var r = n
  34922. , o = {
  34923. request: null,
  34924. response: null,
  34925. request_stream: !1,
  34926. response_stream: !1,
  34927. options: {}
  34928. };
  34929. if (this.tn.skip("("),
  34930. n = this.tn.next(),
  34931. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34932. n = this.tn.next()),
  34933. !t.TYPEREF.test(n))
  34934. throw Error("illegal rpc service request type: " + n);
  34935. if (o.request = n,
  34936. this.tn.skip(")"),
  34937. n = this.tn.next(),
  34938. "returns" !== n.toLowerCase())
  34939. throw Error("illegal rpc service request type delimiter: " + n);
  34940. if (this.tn.skip("("),
  34941. n = this.tn.next(),
  34942. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34943. n = this.tn.next()),
  34944. o.response = n,
  34945. this.tn.skip(")"),
  34946. n = this.tn.peek(),
  34947. "{" === n) {
  34948. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34949. if ("option" !== n)
  34950. throw Error("illegal rpc service token: " + n);
  34951. this._parseOption(o)
  34952. }
  34953. this.tn.omit(";")
  34954. } else
  34955. this.tn.skip(";");
  34956. "undefined" == typeof e[i] && (e[i] = {}),
  34957. e[i][r] = o
  34958. }
  34959. ,
  34960. c._parseMessage = function(e, n) {
  34961. var r = !!n
  34962. , o = this.tn.next()
  34963. , a = {
  34964. name: "",
  34965. fields: [],
  34966. enums: [],
  34967. messages: [],
  34968. options: {},
  34969. services: [],
  34970. oneofs: {}
  34971. };
  34972. if (!t.NAME.test(o))
  34973. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34974. for (a.name = o,
  34975. r && (this.tn.skip("="),
  34976. n.id = i(this.tn.next()),
  34977. a.isGroup = !0),
  34978. o = this.tn.peek(),
  34979. "[" === o && n && this._parseFieldOptions(n),
  34980. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34981. if (t.RULE.test(o))
  34982. this._parseMessageField(a, o);
  34983. else if ("oneof" === o)
  34984. this._parseMessageOneOf(a);
  34985. else if ("enum" === o)
  34986. this._parseEnum(a);
  34987. else if ("message" === o)
  34988. this._parseMessage(a);
  34989. else if ("option" === o)
  34990. this._parseOption(a);
  34991. else if ("service" === o)
  34992. this._parseService(a);
  34993. else if ("extensions" === o)
  34994. a.extensions = this._parseExtensionRanges();
  34995. else if ("reserved" === o)
  34996. this._parseIgnored();
  34997. else if ("extend" === o)
  34998. this._parseExtend(a);
  34999. else {
  35000. if (!t.TYPEREF.test(o))
  35001. throw Error("illegal message token: " + o);
  35002. if (!this.proto3)
  35003. throw Error("illegal field rule: " + o);
  35004. this._parseMessageField(a, "optional", o)
  35005. }
  35006. return this.tn.omit(";"),
  35007. e.messages.push(a),
  35008. a
  35009. }
  35010. ,
  35011. c._parseIgnored = function() {
  35012. for (; ";" !== this.tn.peek(); )
  35013. this.tn.next();
  35014. this.tn.skip(";")
  35015. }
  35016. ,
  35017. c._parseMessageField = function(e, n, r) {
  35018. if (!t.RULE.test(n))
  35019. throw Error("illegal message field rule: " + n);
  35020. var o, a = {
  35021. rule: n,
  35022. type: "",
  35023. name: "",
  35024. options: {},
  35025. id: 0
  35026. };
  35027. if ("map" === n) {
  35028. if (r)
  35029. throw Error("illegal type: " + r);
  35030. if (this.tn.skip("<"),
  35031. o = this.tn.next(),
  35032. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35033. throw Error("illegal message field type: " + o);
  35034. if (a.keytype = o,
  35035. this.tn.skip(","),
  35036. o = this.tn.next(),
  35037. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35038. throw Error("illegal message field: " + o);
  35039. if (a.type = o,
  35040. this.tn.skip(">"),
  35041. o = this.tn.next(),
  35042. !t.NAME.test(o))
  35043. throw Error("illegal message field name: " + o);
  35044. a.name = o,
  35045. this.tn.skip("="),
  35046. a.id = i(this.tn.next()),
  35047. o = this.tn.peek(),
  35048. "[" === o && this._parseFieldOptions(a),
  35049. this.tn.skip(";")
  35050. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35051. "group" === r) {
  35052. var s = this._parseMessage(e, a);
  35053. if (!/^[A-Z]/.test(s.name))
  35054. throw Error("illegal group name: " + s.name);
  35055. a.type = s.name,
  35056. a.name = s.name.toLowerCase(),
  35057. this.tn.omit(";")
  35058. } else {
  35059. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35060. throw Error("illegal message field type: " + r);
  35061. if (a.type = r,
  35062. o = this.tn.next(),
  35063. !t.NAME.test(o))
  35064. throw Error("illegal message field name: " + o);
  35065. a.name = o,
  35066. this.tn.skip("="),
  35067. a.id = i(this.tn.next()),
  35068. o = this.tn.peek(),
  35069. "[" === o && this._parseFieldOptions(a),
  35070. this.tn.skip(";")
  35071. }
  35072. return e.fields.push(a),
  35073. a
  35074. }
  35075. ,
  35076. c._parseMessageOneOf = function(e) {
  35077. var i = this.tn.next();
  35078. if (!t.NAME.test(i))
  35079. throw Error("illegal oneof name: " + i);
  35080. var n, r = i, o = [];
  35081. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35082. n = this._parseMessageField(e, "optional", i),
  35083. n.oneof = r,
  35084. o.push(n.id);
  35085. this.tn.omit(";"),
  35086. e.oneofs[r] = o
  35087. }
  35088. ,
  35089. c._parseFieldOptions = function(e) {
  35090. this.tn.skip("[");
  35091. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35092. i || this.tn.skip(","),
  35093. this._parseOption(e, !0),
  35094. i = !1;
  35095. this.tn.next()
  35096. }
  35097. ,
  35098. c._parseEnum = function(e) {
  35099. var n = {
  35100. name: "",
  35101. values: [],
  35102. options: {}
  35103. }
  35104. , r = this.tn.next();
  35105. if (!t.NAME.test(r))
  35106. throw Error("illegal name: " + r);
  35107. for (n.name = r,
  35108. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35109. if ("option" === r)
  35110. this._parseOption(n);
  35111. else {
  35112. if (!t.NAME.test(r))
  35113. throw Error("illegal name: " + r);
  35114. this.tn.skip("=");
  35115. var o = {
  35116. name: r,
  35117. id: i(this.tn.next(), !0)
  35118. };
  35119. r = this.tn.peek(),
  35120. "[" === r && this._parseFieldOptions({
  35121. options: {}
  35122. }),
  35123. this.tn.skip(";"),
  35124. n.values.push(o)
  35125. }
  35126. this.tn.omit(";"),
  35127. e.enums.push(n)
  35128. }
  35129. ,
  35130. c._parseExtensionRanges = function() {
  35131. var t, i, r, o = [];
  35132. do {
  35133. for (i = []; ; ) {
  35134. switch (t = this.tn.next()) {
  35135. case "min":
  35136. r = e.ID_MIN;
  35137. break;
  35138. case "max":
  35139. r = e.ID_MAX;
  35140. break;
  35141. default:
  35142. r = n(t)
  35143. }
  35144. if (i.push(r),
  35145. 2 === i.length)
  35146. break;
  35147. if ("to" !== this.tn.peek()) {
  35148. i.push(r);
  35149. break
  35150. }
  35151. this.tn.next()
  35152. }
  35153. o.push(i)
  35154. } while (this.tn.omit(","));return this.tn.skip(";"),
  35155. o
  35156. }
  35157. ,
  35158. c._parseExtend = function(e) {
  35159. var i = this.tn.next();
  35160. if (!t.TYPEREF.test(i))
  35161. throw Error("illegal extend reference: " + i);
  35162. var n = {
  35163. ref: i,
  35164. fields: []
  35165. };
  35166. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35167. if (t.RULE.test(i))
  35168. this._parseMessageField(n, i);
  35169. else {
  35170. if (!t.TYPEREF.test(i))
  35171. throw Error("illegal extend token: " + i);
  35172. if (!this.proto3)
  35173. throw Error("illegal field rule: " + i);
  35174. this._parseMessageField(n, "optional", i)
  35175. }
  35176. return this.tn.omit(";"),
  35177. e.messages.push(n),
  35178. n
  35179. }
  35180. ,
  35181. c.toString = function() {
  35182. return "Parser at line " + this.tn.line
  35183. }
  35184. ,
  35185. o.Parser = l,
  35186. o
  35187. }(r, r.Lang),
  35188. r.Reflect = function(e) {
  35189. function i(i) {
  35190. if ("string" == typeof i && (i = e.TYPES[i]),
  35191. "undefined" == typeof i.defaultValue)
  35192. throw Error("default value for type " + i.name + " is not supported");
  35193. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35194. }
  35195. function n(t, i) {
  35196. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35197. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35198. if ("string" == typeof t)
  35199. return e.Long.fromString(t, i || !1, 10);
  35200. if ("number" == typeof t)
  35201. return e.Long.fromNumber(t, i || !1);
  35202. throw Error("not convertible to Long")
  35203. }
  35204. function r(t, i) {
  35205. var n = i.readVarint32()
  35206. , o = 7 & n
  35207. , a = n >>> 3;
  35208. switch (o) {
  35209. case e.WIRE_TYPES.VARINT:
  35210. do
  35211. n = i.readUint8();
  35212. while (128 === (128 & n));break;
  35213. case e.WIRE_TYPES.BITS64:
  35214. i.offset += 8;
  35215. break;
  35216. case e.WIRE_TYPES.LDELIM:
  35217. n = i.readVarint32(),
  35218. i.offset += n;
  35219. break;
  35220. case e.WIRE_TYPES.STARTGROUP:
  35221. r(a, i);
  35222. break;
  35223. case e.WIRE_TYPES.ENDGROUP:
  35224. if (a === t)
  35225. return !1;
  35226. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35227. case e.WIRE_TYPES.BITS32:
  35228. i.offset += 4;
  35229. break;
  35230. default:
  35231. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35232. }
  35233. return !0
  35234. }
  35235. var o = {}
  35236. , a = function(e, t, i) {
  35237. this.builder = e,
  35238. this.parent = t,
  35239. this.name = i,
  35240. this.className
  35241. }
  35242. , s = a.prototype;
  35243. s.fqn = function() {
  35244. for (var e = this.name, t = this; ; ) {
  35245. if (t = t.parent,
  35246. null == t)
  35247. break;
  35248. e = t.name + "." + e
  35249. }
  35250. return e
  35251. }
  35252. ,
  35253. s.toString = function(e) {
  35254. return (e ? this.className + " " : "") + this.fqn()
  35255. }
  35256. ,
  35257. s.build = function() {
  35258. throw Error(this.toString(!0) + " cannot be built directly")
  35259. }
  35260. ,
  35261. o.T = a;
  35262. var l = function(e, t, i, n, r) {
  35263. a.call(this, e, t, i),
  35264. this.className = "Namespace",
  35265. this.children = [],
  35266. this.options = n || {},
  35267. this.syntax = r || "proto2"
  35268. }
  35269. , c = l.prototype = Object.create(a.prototype);
  35270. c.getChildren = function(e) {
  35271. if (e = e || null,
  35272. null == e)
  35273. return this.children.slice();
  35274. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35275. this.children[i]instanceof e && t.push(this.children[i]);
  35276. return t
  35277. }
  35278. ,
  35279. c.addChild = function(e) {
  35280. var t;
  35281. if (t = this.getChild(e.name))
  35282. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35283. t.name = t.originalName;
  35284. else {
  35285. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35286. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35287. e.name = e.originalName
  35288. }
  35289. this.children.push(e)
  35290. }
  35291. ,
  35292. c.getChild = function(e) {
  35293. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35294. if (this.children[i][t] === e)
  35295. return this.children[i];
  35296. return null
  35297. }
  35298. ,
  35299. c.resolve = function(e, t) {
  35300. var i = "string" == typeof e ? e.split(".") : e
  35301. , n = this
  35302. , r = 0;
  35303. if ("" === i[r]) {
  35304. for (; null !== n.parent; )
  35305. n = n.parent;
  35306. r++
  35307. }
  35308. var a;
  35309. do {
  35310. do {
  35311. if (!(n instanceof o.Namespace)) {
  35312. n = null;
  35313. break
  35314. }
  35315. if (a = n.getChild(i[r]),
  35316. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35317. n = null;
  35318. break
  35319. }
  35320. n = a,
  35321. r++
  35322. } while (r < i.length);if (null != n)
  35323. break;
  35324. if (null !== this.parent)
  35325. return this.parent.resolve(e, t)
  35326. } while (null != n);return n
  35327. }
  35328. ,
  35329. c.qn = function(e) {
  35330. var t = []
  35331. , i = e;
  35332. do
  35333. t.unshift(i.name),
  35334. i = i.parent;
  35335. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35336. var r = t.slice(t.length - n);
  35337. if (e === this.resolve(r, e instanceof o.Namespace))
  35338. return r.join(".")
  35339. }
  35340. return e.fqn()
  35341. }
  35342. ,
  35343. c.build = function() {
  35344. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35345. e = i[n],
  35346. e instanceof l && (t[e.name] = e.build());
  35347. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35348. value: this.buildOpt()
  35349. }),
  35350. t
  35351. }
  35352. ,
  35353. c.buildOpt = function() {
  35354. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35355. var r = t[i]
  35356. , o = this.options[t[i]];
  35357. e[r] = o
  35358. }
  35359. return e
  35360. }
  35361. ,
  35362. c.getOption = function(e) {
  35363. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35364. }
  35365. ,
  35366. o.Namespace = l;
  35367. var h = function(t, i, n, r) {
  35368. if (this.type = t,
  35369. this.resolvedType = i,
  35370. this.isMapKey = n,
  35371. this.syntax = r,
  35372. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35373. throw Error("Invalid map key type: " + t.name)
  35374. }
  35375. , u = h.prototype;
  35376. h.defaultFieldValue = i,
  35377. u.verifyValue = function(i) {
  35378. function r(e, t) {
  35379. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35380. }
  35381. var o = this;
  35382. switch (this.type) {
  35383. case e.TYPES.int32:
  35384. case e.TYPES.sint32:
  35385. case e.TYPES.sfixed32:
  35386. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35387. i > 4294967295 ? 0 | i : i;
  35388. case e.TYPES.uint32:
  35389. case e.TYPES.fixed32:
  35390. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35391. i < 0 ? i >>> 0 : i;
  35392. case e.TYPES.int64:
  35393. case e.TYPES.sint64:
  35394. case e.TYPES.sfixed64:
  35395. if (e.Long)
  35396. try {
  35397. return n(i, !1)
  35398. } catch (e) {
  35399. r(typeof i, e.message)
  35400. }
  35401. else
  35402. r(typeof i, "requires Long.js");
  35403. case e.TYPES.uint64:
  35404. case e.TYPES.fixed64:
  35405. if (e.Long)
  35406. try {
  35407. return n(i, !0)
  35408. } catch (e) {
  35409. r(typeof i, e.message)
  35410. }
  35411. else
  35412. r(typeof i, "requires Long.js");
  35413. case e.TYPES.bool:
  35414. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35415. i;
  35416. case e.TYPES.float:
  35417. case e.TYPES.double:
  35418. return "number" != typeof i && r(typeof i, "not a number"),
  35419. i;
  35420. case e.TYPES.string:
  35421. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35422. "" + i;
  35423. case e.TYPES.bytes:
  35424. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35425. case e.TYPES.enum:
  35426. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35427. for (l = 0; l < a.length; l++) {
  35428. if (a[l].name == i)
  35429. return a[l].id;
  35430. if (a[l].id == i)
  35431. return a[l].id
  35432. }
  35433. if ("proto3" === this.syntax)
  35434. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35435. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35436. i;
  35437. r(i, "not a valid enum value");
  35438. case e.TYPES.group:
  35439. case e.TYPES.message:
  35440. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35441. i instanceof this.resolvedType.clazz)
  35442. return i;
  35443. if (i instanceof e.Builder.Message) {
  35444. var s = {};
  35445. for (var l in i)
  35446. i.hasOwnProperty(l) && (s[l] = i[l]);
  35447. i = s
  35448. }
  35449. return new this.resolvedType.clazz(i)
  35450. }
  35451. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35452. }
  35453. ,
  35454. u.calculateLength = function(i, n) {
  35455. if (null === n)
  35456. return 0;
  35457. var r;
  35458. switch (this.type) {
  35459. case e.TYPES.int32:
  35460. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35461. case e.TYPES.uint32:
  35462. return t.calculateVarint32(n);
  35463. case e.TYPES.sint32:
  35464. return t.calculateVarint32(t.zigZagEncode32(n));
  35465. case e.TYPES.fixed32:
  35466. case e.TYPES.sfixed32:
  35467. case e.TYPES.float:
  35468. return 4;
  35469. case e.TYPES.int64:
  35470. case e.TYPES.uint64:
  35471. return t.calculateVarint64(n);
  35472. case e.TYPES.sint64:
  35473. return t.calculateVarint64(t.zigZagEncode64(n));
  35474. case e.TYPES.fixed64:
  35475. case e.TYPES.sfixed64:
  35476. return 8;
  35477. case e.TYPES.bool:
  35478. return 1;
  35479. case e.TYPES.enum:
  35480. return t.calculateVarint32(n);
  35481. case e.TYPES.double:
  35482. return 8;
  35483. case e.TYPES.string:
  35484. return r = t.calculateUTF8Bytes(n),
  35485. t.calculateVarint32(r) + r;
  35486. case e.TYPES.bytes:
  35487. if (n.remaining() < 0)
  35488. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35489. return t.calculateVarint32(n.remaining()) + n.remaining();
  35490. case e.TYPES.message:
  35491. return r = this.resolvedType.calculate(n),
  35492. t.calculateVarint32(r) + r;
  35493. case e.TYPES.group:
  35494. return r = this.resolvedType.calculate(n),
  35495. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35496. }
  35497. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35498. }
  35499. ,
  35500. u.encodeValue = function(i, n, r) {
  35501. if (null === n)
  35502. return r;
  35503. switch (this.type) {
  35504. case e.TYPES.int32:
  35505. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35506. break;
  35507. case e.TYPES.uint32:
  35508. r.writeVarint32(n);
  35509. break;
  35510. case e.TYPES.sint32:
  35511. r.writeVarint32ZigZag(n);
  35512. break;
  35513. case e.TYPES.fixed32:
  35514. r.writeUint32(n);
  35515. break;
  35516. case e.TYPES.sfixed32:
  35517. r.writeInt32(n);
  35518. break;
  35519. case e.TYPES.int64:
  35520. case e.TYPES.uint64:
  35521. r.writeVarint64(n);
  35522. break;
  35523. case e.TYPES.sint64:
  35524. r.writeVarint64ZigZag(n);
  35525. break;
  35526. case e.TYPES.fixed64:
  35527. r.writeUint64(n);
  35528. break;
  35529. case e.TYPES.sfixed64:
  35530. r.writeInt64(n);
  35531. break;
  35532. case e.TYPES.bool:
  35533. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35534. break;
  35535. case e.TYPES.enum:
  35536. r.writeVarint32(n);
  35537. break;
  35538. case e.TYPES.float:
  35539. r.writeFloat32(n);
  35540. break;
  35541. case e.TYPES.double:
  35542. r.writeFloat64(n);
  35543. break;
  35544. case e.TYPES.string:
  35545. r.writeVString(n);
  35546. break;
  35547. case e.TYPES.bytes:
  35548. if (n.remaining() < 0)
  35549. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35550. var o = n.offset;
  35551. r.writeVarint32(n.remaining()),
  35552. r.append(n),
  35553. n.offset = o;
  35554. break;
  35555. case e.TYPES.message:
  35556. var a = (new t).LE();
  35557. this.resolvedType.encode(n, a),
  35558. r.writeVarint32(a.offset),
  35559. r.append(a.flip());
  35560. break;
  35561. case e.TYPES.group:
  35562. this.resolvedType.encode(n, r),
  35563. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35564. break;
  35565. default:
  35566. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35567. }
  35568. return r
  35569. }
  35570. ,
  35571. u.decode = function(t, i, n) {
  35572. if (i != this.type.wireType)
  35573. throw Error("Unexpected wire type for element");
  35574. var r, o;
  35575. switch (this.type) {
  35576. case e.TYPES.int32:
  35577. return 0 | t.readVarint32();
  35578. case e.TYPES.uint32:
  35579. return t.readVarint32() >>> 0;
  35580. case e.TYPES.sint32:
  35581. return 0 | t.readVarint32ZigZag();
  35582. case e.TYPES.fixed32:
  35583. return t.readUint32() >>> 0;
  35584. case e.TYPES.sfixed32:
  35585. return 0 | t.readInt32();
  35586. case e.TYPES.int64:
  35587. return t.readVarint64();
  35588. case e.TYPES.uint64:
  35589. return t.readVarint64().toUnsigned();
  35590. case e.TYPES.sint64:
  35591. return t.readVarint64ZigZag();
  35592. case e.TYPES.fixed64:
  35593. return t.readUint64();
  35594. case e.TYPES.sfixed64:
  35595. return t.readInt64();
  35596. case e.TYPES.bool:
  35597. return !!t.readVarint32();
  35598. case e.TYPES.enum:
  35599. return t.readVarint32();
  35600. case e.TYPES.float:
  35601. return t.readFloat();
  35602. case e.TYPES.double:
  35603. return t.readDouble();
  35604. case e.TYPES.string:
  35605. return t.readVString();
  35606. case e.TYPES.bytes:
  35607. if (o = t.readVarint32(),
  35608. t.remaining() < o)
  35609. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35610. return r = t.clone(),
  35611. r.limit = r.offset + o,
  35612. t.offset += o,
  35613. r;
  35614. case e.TYPES.message:
  35615. return o = t.readVarint32(),
  35616. this.resolvedType.decode(t, o);
  35617. case e.TYPES.group:
  35618. return this.resolvedType.decode(t, -1, n)
  35619. }
  35620. throw Error("[INTERNAL] Illegal decode type")
  35621. }
  35622. ,
  35623. u.valueFromString = function(i) {
  35624. if (!this.isMapKey)
  35625. throw Error("valueFromString() called on non-map-key element");
  35626. switch (this.type) {
  35627. case e.TYPES.int32:
  35628. case e.TYPES.sint32:
  35629. case e.TYPES.sfixed32:
  35630. case e.TYPES.uint32:
  35631. case e.TYPES.fixed32:
  35632. return this.verifyValue(parseInt(i));
  35633. case e.TYPES.int64:
  35634. case e.TYPES.sint64:
  35635. case e.TYPES.sfixed64:
  35636. case e.TYPES.uint64:
  35637. case e.TYPES.fixed64:
  35638. return this.verifyValue(i);
  35639. case e.TYPES.bool:
  35640. return "true" === i;
  35641. case e.TYPES.string:
  35642. return this.verifyValue(i);
  35643. case e.TYPES.bytes:
  35644. return t.fromBinary(i)
  35645. }
  35646. }
  35647. ,
  35648. u.valueToString = function(t) {
  35649. if (!this.isMapKey)
  35650. throw Error("valueToString() called on non-map-key element");
  35651. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35652. }
  35653. ,
  35654. o.Element = h;
  35655. var d = function(e, t, i, n, r, o) {
  35656. l.call(this, e, t, i, n, o),
  35657. this.className = "Message",
  35658. this.extensions = void 0,
  35659. this.clazz = null,
  35660. this.isGroup = !!r,
  35661. this._fields = null,
  35662. this._fieldsById = null,
  35663. this._fieldsByName = null
  35664. }
  35665. , p = d.prototype = Object.create(l.prototype);
  35666. p.build = function(i) {
  35667. if (this.clazz && !i)
  35668. return this.clazz;
  35669. var n = function(e, i) {
  35670. function n(i, r, o, a) {
  35671. if (null === i || "object" != typeof i) {
  35672. if (a && a instanceof e.Reflect.Enum) {
  35673. var s = e.Reflect.Enum.getName(a.object, i);
  35674. if (null !== s)
  35675. return s
  35676. }
  35677. return i
  35678. }
  35679. if (t.isByteBuffer(i))
  35680. return r ? i.toBase64() : i.toBuffer();
  35681. if (e.Long.isLong(i))
  35682. return o ? i.toString() : e.Long.fromValue(i);
  35683. var l;
  35684. if (Array.isArray(i))
  35685. return l = [],
  35686. i.forEach(function(e, t) {
  35687. l[t] = n(e, r, o, a)
  35688. }),
  35689. l;
  35690. if (l = {},
  35691. i instanceof e.Map) {
  35692. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35693. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35694. return l
  35695. }
  35696. var u = i.$type
  35697. , d = void 0;
  35698. for (var p in i)
  35699. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35700. return l
  35701. }
  35702. var r = i.getChildren(e.Reflect.Message.Field)
  35703. , o = i.getChildren(e.Reflect.Message.OneOf)
  35704. , a = function(n, s) {
  35705. e.Builder.Message.call(this);
  35706. for (var l = 0, c = o.length; l < c; ++l)
  35707. this[o[l].name] = null;
  35708. for (l = 0,
  35709. c = r.length; l < c; ++l) {
  35710. var h = r[l];
  35711. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35712. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35713. }
  35714. if (arguments.length > 0) {
  35715. var u;
  35716. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35717. for (l = 0,
  35718. c = arguments.length; l < c; ++l)
  35719. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35720. else
  35721. this.$set(n)
  35722. }
  35723. }
  35724. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35725. s.add = function(t, n, r) {
  35726. var o = i._fieldsByName[t];
  35727. if (!r) {
  35728. if (!o)
  35729. throw Error(this + "#" + t + " is undefined");
  35730. if (!(o instanceof e.Reflect.Message.Field))
  35731. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35732. if (!o.repeated)
  35733. throw Error(this + "#" + t + " is not a repeated field");
  35734. n = o.verifyValue(n, !0)
  35735. }
  35736. return null === this[t] && (this[t] = []),
  35737. this[t].push(n),
  35738. this
  35739. }
  35740. ,
  35741. s.$add = s.add,
  35742. s.set = function(t, n, r) {
  35743. if (t && "object" == typeof t) {
  35744. r = n;
  35745. for (var o in t)
  35746. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35747. return this
  35748. }
  35749. var a = i._fieldsByName[t];
  35750. if (r)
  35751. this[t] = n;
  35752. else {
  35753. if (!a)
  35754. throw Error(this + "#" + t + " is not a field: undefined");
  35755. if (!(a instanceof e.Reflect.Message.Field))
  35756. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35757. this[a.name] = n = a.verifyValue(n)
  35758. }
  35759. if (a && a.oneof) {
  35760. var s = this[a.oneof.name];
  35761. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35762. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35763. }
  35764. return this
  35765. }
  35766. ,
  35767. s.$set = s.set,
  35768. s.get = function(t, n) {
  35769. if (n)
  35770. return this[t];
  35771. var r = i._fieldsByName[t];
  35772. if (!(r && r instanceof e.Reflect.Message.Field))
  35773. throw Error(this + "#" + t + " is not a field: undefined");
  35774. if (!(r instanceof e.Reflect.Message.Field))
  35775. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35776. return this[r.name]
  35777. }
  35778. ,
  35779. s.$get = s.get;
  35780. for (var l = 0; l < r.length; l++) {
  35781. var c = r[l];
  35782. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35783. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35784. return e.toUpperCase().replace("_", "")
  35785. });
  35786. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35787. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35788. return "_" + e
  35789. })
  35790. , r = function(t, i) {
  35791. return this[e.name] = i ? t : e.verifyValue(t),
  35792. this
  35793. }
  35794. , o = function() {
  35795. return this[e.name]
  35796. };
  35797. null === i.getChild("set" + t) && (s["set" + t] = r),
  35798. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35799. null === i.getChild("get" + t) && (s["get" + t] = o),
  35800. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35801. }(c)
  35802. }
  35803. s.encode = function(e, n) {
  35804. "boolean" == typeof e && (n = e,
  35805. e = void 0);
  35806. var r = !1;
  35807. e || (e = new t,
  35808. r = !0);
  35809. var o = e.littleEndian;
  35810. try {
  35811. return i.encode(this, e.LE(), n),
  35812. (r ? e.flip() : e).LE(o)
  35813. } catch (t) {
  35814. throw e.LE(o),
  35815. t
  35816. }
  35817. }
  35818. ,
  35819. a.encode = function(e, t, i) {
  35820. return new a(e).encode(t, i)
  35821. }
  35822. ,
  35823. s.calculate = function() {
  35824. return i.calculate(this)
  35825. }
  35826. ,
  35827. s.encodeDelimited = function(e, n) {
  35828. var r = !1;
  35829. e || (e = new t,
  35830. r = !0);
  35831. var o = (new t).LE();
  35832. return i.encode(this, o, n).flip(),
  35833. e.writeVarint32(o.remaining()),
  35834. e.append(o),
  35835. r ? e.flip() : e
  35836. }
  35837. ,
  35838. s.encodeAB = function() {
  35839. try {
  35840. return this.encode().toArrayBuffer()
  35841. } catch (e) {
  35842. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35843. e
  35844. }
  35845. }
  35846. ,
  35847. s.toArrayBuffer = s.encodeAB,
  35848. s.encodeNB = function() {
  35849. try {
  35850. return this.encode().toBuffer()
  35851. } catch (e) {
  35852. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35853. e
  35854. }
  35855. }
  35856. ,
  35857. s.toBuffer = s.encodeNB,
  35858. s.encode64 = function() {
  35859. try {
  35860. return this.encode().toBase64()
  35861. } catch (e) {
  35862. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35863. e
  35864. }
  35865. }
  35866. ,
  35867. s.toBase64 = s.encode64,
  35868. s.encodeHex = function() {
  35869. try {
  35870. return this.encode().toHex()
  35871. } catch (e) {
  35872. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35873. e
  35874. }
  35875. }
  35876. ,
  35877. s.toHex = s.encodeHex,
  35878. s.toRaw = function(e, t) {
  35879. return n(this, !!e, !!t, this.$type)
  35880. }
  35881. ,
  35882. s.encodeJSON = function() {
  35883. return JSON.stringify(n(this, !0, !0, this.$type))
  35884. }
  35885. ,
  35886. a.decode = function(e, n, r) {
  35887. "string" == typeof n && (r = n,
  35888. n = -1),
  35889. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35890. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35891. var o = e.littleEndian;
  35892. try {
  35893. var a = i.decode(e.LE());
  35894. return e.LE(o),
  35895. a
  35896. } catch (t) {
  35897. throw e.LE(o),
  35898. t
  35899. }
  35900. }
  35901. ,
  35902. a.decodeDelimited = function(e, n) {
  35903. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35904. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35905. e.remaining() < 1)
  35906. return null;
  35907. var r = e.offset
  35908. , o = e.readVarint32();
  35909. if (e.remaining() < o)
  35910. return e.offset = r,
  35911. null;
  35912. try {
  35913. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35914. return e.offset += o,
  35915. a
  35916. } catch (t) {
  35917. throw e.offset += o,
  35918. t
  35919. }
  35920. }
  35921. ,
  35922. a.decode64 = function(e) {
  35923. return a.decode(e, "base64")
  35924. }
  35925. ,
  35926. a.decodeHex = function(e) {
  35927. return a.decode(e, "hex")
  35928. }
  35929. ,
  35930. a.decodeJSON = function(e) {
  35931. return new a(JSON.parse(e))
  35932. }
  35933. ,
  35934. s.toString = function() {
  35935. return i.toString()
  35936. }
  35937. ;
  35938. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35939. value: i.buildOpt()
  35940. }),
  35941. Object.defineProperty(s, "$options", {
  35942. value: a.$options
  35943. }),
  35944. Object.defineProperty(a, "$type", {
  35945. value: i
  35946. }),
  35947. Object.defineProperty(s, "$type", {
  35948. value: i
  35949. })),
  35950. a
  35951. }(e, this);
  35952. this._fields = [],
  35953. this._fieldsById = {},
  35954. this._fieldsByName = {};
  35955. for (var r, o = 0, a = this.children.length; o < a; o++)
  35956. if (r = this.children[o],
  35957. r instanceof A || r instanceof d || r instanceof E) {
  35958. if (n.hasOwnProperty(r.name))
  35959. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35960. n[r.name] = r.build()
  35961. } else if (r instanceof d.Field)
  35962. r.build(),
  35963. this._fields.push(r),
  35964. this._fieldsById[r.id] = r,
  35965. this._fieldsByName[r.name] = r;
  35966. else if (!(r instanceof d.OneOf || r instanceof I))
  35967. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35968. return this.clazz = n
  35969. }
  35970. ,
  35971. p.encode = function(e, t, i) {
  35972. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35973. n = this._fields[a],
  35974. r = e[n.name],
  35975. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35976. if (null !== o) {
  35977. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35978. throw l.encoded = t,
  35979. l
  35980. }
  35981. return t
  35982. }
  35983. ,
  35984. p.calculate = function(e) {
  35985. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35986. if (t = this._fields[r],
  35987. i = e[t.name],
  35988. t.required && null === i)
  35989. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35990. n += t.calculate(i, e)
  35991. }
  35992. return n
  35993. }
  35994. ,
  35995. p.decode = function(t, i, n) {
  35996. i = "number" == typeof i ? i : -1;
  35997. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35998. if (o = t.readVarint32(),
  35999. a = 7 & o,
  36000. s = o >>> 3,
  36001. a === e.WIRE_TYPES.ENDGROUP) {
  36002. if (s !== n)
  36003. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36004. break
  36005. }
  36006. if (l = this._fieldsById[s]) {
  36007. if (l.repeated && !l.options.packed)
  36008. h[l.name].push(l.decode(a, t));
  36009. else if (l.map) {
  36010. var u = l.decode(a, t);
  36011. h[l.name].set(u[0], u[1])
  36012. } else if (h[l.name] = l.decode(a, t),
  36013. l.oneof) {
  36014. var d = h[l.oneof.name];
  36015. null !== d && d !== l.name && (h[d] = null),
  36016. h[l.oneof.name] = l.name
  36017. }
  36018. } else
  36019. switch (a) {
  36020. case e.WIRE_TYPES.VARINT:
  36021. t.readVarint32();
  36022. break;
  36023. case e.WIRE_TYPES.BITS32:
  36024. t.offset += 4;
  36025. break;
  36026. case e.WIRE_TYPES.BITS64:
  36027. t.offset += 8;
  36028. break;
  36029. case e.WIRE_TYPES.LDELIM:
  36030. var p = t.readVarint32();
  36031. t.offset += p;
  36032. break;
  36033. case e.WIRE_TYPES.STARTGROUP:
  36034. for (; r(s, t); )
  36035. ;
  36036. break;
  36037. default:
  36038. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36039. }
  36040. }
  36041. for (var f = 0, g = this._fields.length; f < g; ++f)
  36042. if (l = this._fields[f],
  36043. null === h[l.name])
  36044. if ("proto3" === this.syntax)
  36045. h[l.name] = l.defaultValue;
  36046. else {
  36047. if (l.required) {
  36048. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36049. throw m.decoded = h,
  36050. m
  36051. }
  36052. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36053. }
  36054. return h
  36055. }
  36056. ,
  36057. o.Message = d;
  36058. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36059. a.call(this, t, i, s),
  36060. this.className = "Message.Field",
  36061. this.required = "required" === n,
  36062. this.repeated = "repeated" === n,
  36063. this.map = "map" === n,
  36064. this.keyType = r || null,
  36065. this.type = o,
  36066. this.resolvedType = null,
  36067. this.id = l,
  36068. this.options = c || {},
  36069. this.defaultValue = null,
  36070. this.oneof = h || null,
  36071. this.syntax = u || "proto2",
  36072. this.originalName = this.name,
  36073. this.element = null,
  36074. this.keyElement = null,
  36075. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36076. }
  36077. , g = f.prototype = Object.create(a.prototype);
  36078. g.build = function() {
  36079. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36080. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36081. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36082. }
  36083. ,
  36084. g.verifyValue = function(t, i) {
  36085. function n(e, t) {
  36086. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36087. }
  36088. i = i || !1;
  36089. var r = this;
  36090. if (null === t)
  36091. return this.required && n(typeof t, "required"),
  36092. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36093. null;
  36094. var o;
  36095. if (this.repeated && !i) {
  36096. Array.isArray(t) || (t = [t]);
  36097. var a = [];
  36098. for (o = 0; o < t.length; o++)
  36099. a.push(this.element.verifyValue(t[o]));
  36100. return a
  36101. }
  36102. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36103. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36104. this.element.verifyValue(t))
  36105. }
  36106. ,
  36107. g.hasWirePresence = function(t, i) {
  36108. if ("proto3" !== this.syntax)
  36109. return null !== t;
  36110. if (this.oneof && i[this.oneof.name] === this.name)
  36111. return !0;
  36112. switch (this.type) {
  36113. case e.TYPES.int32:
  36114. case e.TYPES.sint32:
  36115. case e.TYPES.sfixed32:
  36116. case e.TYPES.uint32:
  36117. case e.TYPES.fixed32:
  36118. return 0 !== t;
  36119. case e.TYPES.int64:
  36120. case e.TYPES.sint64:
  36121. case e.TYPES.sfixed64:
  36122. case e.TYPES.uint64:
  36123. case e.TYPES.fixed64:
  36124. return 0 !== t.low || 0 !== t.high;
  36125. case e.TYPES.bool:
  36126. return t;
  36127. case e.TYPES.float:
  36128. case e.TYPES.double:
  36129. return 0 !== t;
  36130. case e.TYPES.string:
  36131. return t.length > 0;
  36132. case e.TYPES.bytes:
  36133. return t.remaining() > 0;
  36134. case e.TYPES.enum:
  36135. return 0 !== t;
  36136. case e.TYPES.message:
  36137. return null !== t;
  36138. default:
  36139. return !0
  36140. }
  36141. }
  36142. ,
  36143. g.encode = function(i, n, r) {
  36144. if (null === this.type || "object" != typeof this.type)
  36145. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36146. if (null === i || this.repeated && 0 == i.length)
  36147. return n;
  36148. try {
  36149. if (this.repeated) {
  36150. var o;
  36151. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36152. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36153. n.ensureCapacity(n.offset += 1);
  36154. var a = n.offset;
  36155. for (o = 0; o < i.length; o++)
  36156. this.element.encodeValue(this.id, i[o], n);
  36157. var s = n.offset - a
  36158. , l = t.calculateVarint32(s);
  36159. if (l > 1) {
  36160. var c = n.slice(a, n.offset);
  36161. a += l - 1,
  36162. n.offset = a,
  36163. n.append(c)
  36164. }
  36165. n.writeVarint32(s, a - l)
  36166. } else
  36167. for (o = 0; o < i.length; o++)
  36168. n.writeVarint32(this.id << 3 | this.type.wireType),
  36169. this.element.encodeValue(this.id, i[o], n)
  36170. } else
  36171. this.map ? i.forEach(function(i, r, o) {
  36172. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36173. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36174. n.writeVarint32(a),
  36175. n.writeVarint32(8 | this.keyType.wireType),
  36176. this.keyElement.encodeValue(1, r, n),
  36177. n.writeVarint32(16 | this.type.wireType),
  36178. this.element.encodeValue(2, i, n)
  36179. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36180. this.element.encodeValue(this.id, i, n))
  36181. } catch (e) {
  36182. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36183. }
  36184. return n
  36185. }
  36186. ,
  36187. g.calculate = function(i, n) {
  36188. if (i = this.verifyValue(i),
  36189. null === this.type || "object" != typeof this.type)
  36190. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36191. if (null === i || this.repeated && 0 == i.length)
  36192. return 0;
  36193. var r = 0;
  36194. try {
  36195. if (this.repeated) {
  36196. var o, a;
  36197. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36198. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36199. a = 0,
  36200. o = 0; o < i.length; o++)
  36201. a += this.element.calculateLength(this.id, i[o]);
  36202. r += t.calculateVarint32(a),
  36203. r += a
  36204. } else
  36205. for (o = 0; o < i.length; o++)
  36206. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36207. r += this.element.calculateLength(this.id, i[o])
  36208. } else
  36209. this.map ? i.forEach(function(i, n, o) {
  36210. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36211. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36212. r += t.calculateVarint32(a),
  36213. r += a
  36214. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36215. r += this.element.calculateLength(this.id, i))
  36216. } catch (e) {
  36217. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36218. }
  36219. return r
  36220. }
  36221. ,
  36222. g.decode = function(t, i, n) {
  36223. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36224. if (!a)
  36225. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36226. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36227. o = i.readVarint32(),
  36228. o = i.offset + o;
  36229. for (var s = []; i.offset < o; )
  36230. s.push(this.decode(this.type.wireType, i, !0));
  36231. return s
  36232. }
  36233. if (this.map) {
  36234. var l = h.defaultFieldValue(this.keyType);
  36235. if (r = h.defaultFieldValue(this.type),
  36236. o = i.readVarint32(),
  36237. i.remaining() < o)
  36238. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36239. var c = i.clone();
  36240. for (c.limit = c.offset + o,
  36241. i.offset += o; c.remaining() > 0; ) {
  36242. var u = c.readVarint32();
  36243. t = 7 & u;
  36244. var d = u >>> 3;
  36245. if (1 === d)
  36246. l = this.keyElement.decode(c, t, d);
  36247. else {
  36248. if (2 !== d)
  36249. throw Error("Unexpected tag in map field key/value submessage");
  36250. r = this.element.decode(c, t, d)
  36251. }
  36252. }
  36253. return [l, r]
  36254. }
  36255. return this.element.decode(i, t, this.id)
  36256. }
  36257. ,
  36258. o.Message.Field = f;
  36259. var m = function(e, t, i, n, r, o, a) {
  36260. f.call(this, e, t, i, null, n, r, o, a),
  36261. this.extension
  36262. };
  36263. m.prototype = Object.create(f.prototype),
  36264. o.Message.ExtensionField = m;
  36265. var v = function(e, t, i) {
  36266. a.call(this, e, t, i),
  36267. this.fields = []
  36268. };
  36269. o.Message.OneOf = v;
  36270. var A = function(e, t, i, n, r) {
  36271. l.call(this, e, t, i, n, r),
  36272. this.className = "Enum",
  36273. this.object = null
  36274. };
  36275. A.getName = function(e, t) {
  36276. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36277. if (e[i = n[r]] === t)
  36278. return i;
  36279. return null
  36280. }
  36281. ;
  36282. var y = A.prototype = Object.create(l.prototype);
  36283. y.build = function(t) {
  36284. if (this.object && !t)
  36285. return this.object;
  36286. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36287. i[n[r].name] = n[r].id;
  36288. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36289. value: this.buildOpt(),
  36290. enumerable: !1
  36291. }),
  36292. this.object = i
  36293. }
  36294. ,
  36295. o.Enum = A;
  36296. var C = function(e, t, i, n) {
  36297. a.call(this, e, t, i),
  36298. this.className = "Enum.Value",
  36299. this.id = n
  36300. };
  36301. C.prototype = Object.create(a.prototype),
  36302. o.Enum.Value = C;
  36303. var I = function(e, t, i, n) {
  36304. a.call(this, e, t, i),
  36305. this.field = n
  36306. };
  36307. I.prototype = Object.create(a.prototype),
  36308. o.Extension = I;
  36309. var E = function(e, t, i, n) {
  36310. l.call(this, e, t, i, n),
  36311. this.className = "Service",
  36312. this.clazz = null
  36313. }
  36314. , b = E.prototype = Object.create(l.prototype);
  36315. b.build = function(i) {
  36316. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36317. for (var n = function(t) {
  36318. e.Builder.Service.call(this),
  36319. this.rpcImpl = t || function(e, t, i) {
  36320. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36321. }
  36322. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36323. !function(e) {
  36324. r[e.name] = function(n, r) {
  36325. try {
  36326. try {
  36327. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36328. } catch (e) {
  36329. if (!(e instanceof TypeError))
  36330. throw e
  36331. }
  36332. if (null === n || "object" != typeof n)
  36333. throw Error("Illegal arguments");
  36334. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36335. this.rpcImpl(e.fqn(), n, function(t, n) {
  36336. if (t)
  36337. return void r(t);
  36338. null === n && (n = "");
  36339. try {
  36340. n = e.resolvedResponseType.clazz.decode(n)
  36341. } catch (e) {}
  36342. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36343. })
  36344. } catch (e) {
  36345. setTimeout(r.bind(this, e), 0)
  36346. }
  36347. }
  36348. ,
  36349. n[e.name] = function(t, i, r) {
  36350. new n(t)[e.name](i, r)
  36351. }
  36352. ,
  36353. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36354. value: e.buildOpt()
  36355. }),
  36356. Object.defineProperty(r[e.name], "$options", {
  36357. value: n[e.name].$options
  36358. }))
  36359. }(o[a]);
  36360. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36361. value: i.buildOpt()
  36362. }),
  36363. Object.defineProperty(r, "$options", {
  36364. value: n.$options
  36365. }),
  36366. Object.defineProperty(n, "$type", {
  36367. value: i
  36368. }),
  36369. Object.defineProperty(r, "$type", {
  36370. value: i
  36371. })),
  36372. n
  36373. }(e, this)
  36374. }
  36375. ,
  36376. o.Service = E;
  36377. var w = function(e, t, i, n) {
  36378. a.call(this, e, t, i),
  36379. this.className = "Service.Method",
  36380. this.options = n || {}
  36381. }
  36382. , _ = w.prototype = Object.create(a.prototype);
  36383. _.buildOpt = c.buildOpt,
  36384. o.Service.Method = w;
  36385. var T = function(e, t, i, n, r, o, a, s) {
  36386. w.call(this, e, t, i, s),
  36387. this.className = "Service.RPCMethod",
  36388. this.requestName = n,
  36389. this.responseName = r,
  36390. this.requestStream = o,
  36391. this.responseStream = a,
  36392. this.resolvedRequestType = null,
  36393. this.resolvedResponseType = null
  36394. };
  36395. return T.prototype = Object.create(w.prototype),
  36396. o.Service.RPCMethod = T,
  36397. o
  36398. }(r),
  36399. r.Builder = function(t, i, n) {
  36400. function r(e) {
  36401. e.messages && e.messages.forEach(function(t) {
  36402. t.syntax = e.syntax,
  36403. r(t)
  36404. }),
  36405. e.enums && e.enums.forEach(function(t) {
  36406. t.syntax = e.syntax
  36407. })
  36408. }
  36409. var o = function(e) {
  36410. this.ns = new n.Namespace(this,null,""),
  36411. this.ptr = this.ns,
  36412. this.resolved = !1,
  36413. this.result = null,
  36414. this.files = {},
  36415. this.importRoot = null,
  36416. this.options = e || {}
  36417. }
  36418. , a = o.prototype;
  36419. return o.isMessage = function(e) {
  36420. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36421. }
  36422. ,
  36423. o.isMessageField = function(e) {
  36424. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36425. }
  36426. ,
  36427. o.isEnum = function(e) {
  36428. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36429. }
  36430. ,
  36431. o.isService = function(e) {
  36432. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36433. }
  36434. ,
  36435. o.isExtend = function(e) {
  36436. return "string" == typeof e.ref
  36437. }
  36438. ,
  36439. a.reset = function() {
  36440. return this.ptr = this.ns,
  36441. this
  36442. }
  36443. ,
  36444. a.define = function(e) {
  36445. if ("string" != typeof e || !i.TYPEREF.test(e))
  36446. throw Error("illegal namespace: " + e);
  36447. return e.split(".").forEach(function(e) {
  36448. var t = this.ptr.getChild(e);
  36449. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36450. this.ptr = t
  36451. }, this),
  36452. this
  36453. }
  36454. ,
  36455. a.create = function(e) {
  36456. if (!e)
  36457. return this;
  36458. if (Array.isArray(e)) {
  36459. if (0 === e.length)
  36460. return this;
  36461. e = e.slice()
  36462. } else
  36463. e = [e];
  36464. for (var i = [e]; i.length > 0; ) {
  36465. if (e = i.pop(),
  36466. !Array.isArray(e))
  36467. throw Error("not a valid namespace: " + JSON.stringify(e));
  36468. for (; e.length > 0; ) {
  36469. var r = e.shift();
  36470. if (o.isMessage(r)) {
  36471. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36472. , s = {};
  36473. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36474. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36475. }, this),
  36476. r.fields && r.fields.forEach(function(e) {
  36477. if (null !== a.getChild(0 | e.id))
  36478. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36479. if (e.options && "object" != typeof e.options)
  36480. throw Error("illegal field options in " + a.name + "#" + e.name);
  36481. var t = null;
  36482. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36483. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36484. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36485. t && t.fields.push(e),
  36486. a.addChild(e)
  36487. }, this);
  36488. var l = [];
  36489. if (r.enums && r.enums.forEach(function(e) {
  36490. l.push(e)
  36491. }),
  36492. r.messages && r.messages.forEach(function(e) {
  36493. l.push(e)
  36494. }),
  36495. r.services && r.services.forEach(function(e) {
  36496. l.push(e)
  36497. }),
  36498. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36499. this.ptr.addChild(a),
  36500. l.length > 0) {
  36501. i.push(e),
  36502. e = l,
  36503. l = null,
  36504. this.ptr = a,
  36505. a = null;
  36506. continue
  36507. }
  36508. l = null
  36509. } else if (o.isEnum(r))
  36510. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36511. r.values.forEach(function(e) {
  36512. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36513. }, this),
  36514. this.ptr.addChild(a);
  36515. else if (o.isService(r))
  36516. a = new n.Service(this,this.ptr,r.name,r.options),
  36517. Object.keys(r.rpc).forEach(function(e) {
  36518. var t = r.rpc[e];
  36519. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36520. }, this),
  36521. this.ptr.addChild(a);
  36522. else {
  36523. if (!o.isExtend(r))
  36524. throw Error("not a valid definition: " + JSON.stringify(r));
  36525. if (a = this.ptr.resolve(r.ref, !0))
  36526. r.fields.forEach(function(e) {
  36527. if (null !== a.getChild(0 | e.id))
  36528. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36529. if (a.extensions) {
  36530. var i = !1;
  36531. if (a.extensions.forEach(function(t) {
  36532. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36533. }),
  36534. !i)
  36535. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36536. }
  36537. var r = e.name;
  36538. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36539. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36540. , s = new n.Extension(this,this.ptr,e.name,o);
  36541. o.extension = s,
  36542. this.ptr.addChild(s),
  36543. a.addChild(o)
  36544. }, this);
  36545. else if (!/\.?google\.protobuf\./.test(r.ref))
  36546. throw Error("extended message " + r.ref + " is not defined")
  36547. }
  36548. r = null,
  36549. a = null
  36550. }
  36551. e = null,
  36552. this.ptr = this.ptr.parent
  36553. }
  36554. return this.resolved = !1,
  36555. this.result = null,
  36556. this
  36557. }
  36558. ,
  36559. a.import = function(i, n) {
  36560. var o = "/";
  36561. if ("string" == typeof n) {
  36562. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36563. this.files[n] === !0)
  36564. return this.reset();
  36565. this.files[n] = !0
  36566. } else if ("object" == typeof n) {
  36567. var a = n.root;
  36568. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36569. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36570. var s = a + o + n.file;
  36571. if (this.files[s] === !0)
  36572. return this.reset();
  36573. this.files[s] = !0
  36574. }
  36575. if (i.imports && i.imports.length > 0) {
  36576. var l, c = !1;
  36577. "object" == typeof n ? (this.importRoot = n.root,
  36578. c = !0,
  36579. l = this.importRoot,
  36580. n = n.file,
  36581. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36582. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36583. o = "\\") : l = "." : l = null;
  36584. for (var h = 0; h < i.imports.length; h++)
  36585. if ("string" == typeof i.imports[h]) {
  36586. if (!l)
  36587. throw Error("cannot determine import root");
  36588. var u = i.imports[h];
  36589. if ("google/protobuf/descriptor.proto" === u)
  36590. continue;
  36591. if (u = l + o + u,
  36592. this.files[u] === !0)
  36593. continue;
  36594. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36595. var d = t.Util.fetch(u);
  36596. if (null === d)
  36597. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36598. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36599. } else
  36600. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36601. return t + "_import" + h + "." + i
  36602. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36603. c && (this.importRoot = null)
  36604. }
  36605. i.package && this.define(i.package),
  36606. i.syntax && r(i);
  36607. var p = this.ptr;
  36608. return i.options && Object.keys(i.options).forEach(function(e) {
  36609. p.options[e] = i.options[e]
  36610. }),
  36611. i.messages && (this.create(i.messages),
  36612. this.ptr = p),
  36613. i.enums && (this.create(i.enums),
  36614. this.ptr = p),
  36615. i.services && (this.create(i.services),
  36616. this.ptr = p),
  36617. i.extends && this.create(i.extends),
  36618. this.reset()
  36619. }
  36620. ,
  36621. a.resolveAll = function() {
  36622. var e;
  36623. if (null == this.ptr || "object" == typeof this.ptr.type)
  36624. return this;
  36625. if (this.ptr instanceof n.Namespace)
  36626. this.ptr.children.forEach(function(e) {
  36627. this.ptr = e,
  36628. this.resolveAll()
  36629. }, this);
  36630. else if (this.ptr instanceof n.Message.Field) {
  36631. if (i.TYPE.test(this.ptr.type))
  36632. this.ptr.type = t.TYPES[this.ptr.type];
  36633. else {
  36634. if (!i.TYPEREF.test(this.ptr.type))
  36635. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36636. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36637. !e)
  36638. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36639. if (this.ptr.resolvedType = e,
  36640. e instanceof n.Enum) {
  36641. if (this.ptr.type = t.TYPES.enum,
  36642. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36643. throw Error("proto3 message cannot reference proto2 enum")
  36644. } else {
  36645. if (!(e instanceof n.Message))
  36646. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36647. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36648. }
  36649. }
  36650. if (this.ptr.map) {
  36651. if (!i.TYPE.test(this.ptr.keyType))
  36652. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36653. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36654. }
  36655. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36656. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36657. throw Error("illegal service type in " + this.ptr.toString(!0));
  36658. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36659. !(e && e instanceof t.Reflect.Message))
  36660. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36661. if (this.ptr.resolvedRequestType = e,
  36662. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36663. !(e && e instanceof t.Reflect.Message))
  36664. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36665. this.ptr.resolvedResponseType = e
  36666. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36667. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36668. return this.reset()
  36669. }
  36670. ,
  36671. a.build = function(e) {
  36672. if (this.reset(),
  36673. this.resolved || (this.resolveAll(),
  36674. this.resolved = !0,
  36675. this.result = null),
  36676. null === this.result && (this.result = this.ns.build()),
  36677. !e)
  36678. return this.result;
  36679. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36680. if (!i[t[n]]) {
  36681. i = null;
  36682. break
  36683. }
  36684. i = i[t[n]]
  36685. }
  36686. return i
  36687. }
  36688. ,
  36689. a.lookup = function(e, t) {
  36690. return e ? this.ns.resolve(e, t) : this.ns
  36691. }
  36692. ,
  36693. a.toString = function() {
  36694. return "Builder"
  36695. }
  36696. ,
  36697. o.Message = function() {}
  36698. ,
  36699. o.Enum = function() {}
  36700. ,
  36701. o.Service = function() {}
  36702. ,
  36703. o
  36704. }(r, r.Lang, r.Reflect),
  36705. r.Map = function(e, t) {
  36706. function i(e) {
  36707. var t = 0;
  36708. return {
  36709. next: function() {
  36710. return t < e.length ? {
  36711. done: !1,
  36712. value: e[t++]
  36713. } : {
  36714. done: !0
  36715. }
  36716. }
  36717. }
  36718. }
  36719. var n = function(e, i) {
  36720. if (!e.map)
  36721. throw Error("field is not a map");
  36722. if (this.field = e,
  36723. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36724. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36725. this.map = {},
  36726. Object.defineProperty(this, "size", {
  36727. get: function() {
  36728. return Object.keys(this.map).length
  36729. }
  36730. }),
  36731. i)
  36732. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36733. var o = this.keyElem.valueFromString(n[r])
  36734. , a = this.valueElem.verifyValue(i[n[r]]);
  36735. this.map[this.keyElem.valueToString(o)] = {
  36736. key: o,
  36737. value: a
  36738. }
  36739. }
  36740. }
  36741. , r = n.prototype;
  36742. return r.clear = function() {
  36743. this.map = {}
  36744. }
  36745. ,
  36746. r.delete = function(e) {
  36747. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36748. , i = t in this.map;
  36749. return delete this.map[t],
  36750. i
  36751. }
  36752. ,
  36753. r.entries = function() {
  36754. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36755. t.push([(e = this.map[n[r]]).key, e.value]);
  36756. return i(t)
  36757. }
  36758. ,
  36759. r.keys = function() {
  36760. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36761. e.push(this.map[t[n]].key);
  36762. return i(e)
  36763. }
  36764. ,
  36765. r.values = function() {
  36766. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36767. e.push(this.map[t[n]].value);
  36768. return i(e)
  36769. }
  36770. ,
  36771. r.forEach = function(e, t) {
  36772. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36773. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36774. }
  36775. ,
  36776. r.set = function(e, t) {
  36777. var i = this.keyElem.verifyValue(e)
  36778. , n = this.valueElem.verifyValue(t);
  36779. return this.map[this.keyElem.valueToString(i)] = {
  36780. key: i,
  36781. value: n
  36782. },
  36783. this
  36784. }
  36785. ,
  36786. r.get = function(e) {
  36787. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36788. if (t in this.map)
  36789. return this.map[t].value
  36790. }
  36791. ,
  36792. r.has = function(e) {
  36793. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36794. return t in this.map
  36795. }
  36796. ,
  36797. n
  36798. }(r, r.Reflect),
  36799. r.loadProto = function(e, t, i) {
  36800. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36801. t = void 0),
  36802. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36803. }
  36804. ,
  36805. r.protoFromString = r.loadProto,
  36806. r.loadProtoFile = function(e, t, i) {
  36807. if (t && "object" == typeof t ? (i = t,
  36808. t = null) : t && "function" == typeof t || (t = null),
  36809. t)
  36810. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36811. if (null === n)
  36812. return void t(Error("Failed to fetch file"));
  36813. try {
  36814. t(null, r.loadProto(n, i, e))
  36815. } catch (e) {
  36816. t(e)
  36817. }
  36818. });
  36819. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36820. return null === n ? null : r.loadProto(n, i, e)
  36821. }
  36822. ,
  36823. r.protoFromFile = r.loadProtoFile,
  36824. r.newBuilder = function(e) {
  36825. return e = e || {},
  36826. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36827. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36828. new r.Builder(e)
  36829. }
  36830. ,
  36831. r.loadJson = function(e, t, i) {
  36832. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36833. t = null),
  36834. t && "object" == typeof t || (t = r.newBuilder()),
  36835. "string" == typeof e && (e = JSON.parse(e)),
  36836. t.import(e, i),
  36837. t.resolveAll(),
  36838. t
  36839. }
  36840. ,
  36841. r.loadJsonFile = function(e, t, i) {
  36842. if (t && "object" == typeof t ? (i = t,
  36843. t = null) : t && "function" == typeof t || (t = null),
  36844. t)
  36845. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36846. if (null === n)
  36847. return void t(Error("Failed to fetch file"));
  36848. try {
  36849. t(null, r.loadJson(JSON.parse(n), i, e))
  36850. } catch (e) {
  36851. t(e)
  36852. }
  36853. });
  36854. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36855. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36856. }
  36857. ,
  36858. r
  36859. })
  36860. }
  36861. ).call(this, e("_process"))
  36862. }
  36863. , {
  36864. _process: 203,
  36865. bytebuffer: 215,
  36866. fs: 197,
  36867. path: 197
  36868. }],
  36869. 215: [function(e, t, i) {
  36870. !function(i, n) {
  36871. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36872. var t;
  36873. try {
  36874. t = e("long")
  36875. } catch (e) {}
  36876. return n(t)
  36877. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36878. }(this, function(e) {
  36879. "use strict";
  36880. function t(e) {
  36881. var t = 0;
  36882. return function() {
  36883. return t < e.length ? e.charCodeAt(t++) : null
  36884. }
  36885. }
  36886. function i() {
  36887. var e = []
  36888. , t = [];
  36889. return function() {
  36890. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36891. e.length = 0),
  36892. void Array.prototype.push.apply(e, arguments))
  36893. }
  36894. }
  36895. function n(e, t, i, n, r) {
  36896. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36897. for (u += d,
  36898. o = p & (1 << -h) - 1,
  36899. p >>= -h,
  36900. h += s; h > 0; o = 256 * o + e[t + u],
  36901. u += d,
  36902. h -= 8)
  36903. ;
  36904. for (a = o & (1 << -h) - 1,
  36905. o >>= -h,
  36906. h += n; h > 0; a = 256 * a + e[t + u],
  36907. u += d,
  36908. h -= 8)
  36909. ;
  36910. if (0 === o)
  36911. o = 1 - c;
  36912. else {
  36913. if (o === l)
  36914. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36915. a += Math.pow(2, n),
  36916. o -= c
  36917. }
  36918. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36919. }
  36920. function r(e, t, i, n, r, o) {
  36921. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36922. for (t = Math.abs(t),
  36923. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36924. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36925. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36926. l *= 2),
  36927. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36928. t * l >= 2 && (a++,
  36929. l /= 2),
  36930. a + u >= h ? (s = 0,
  36931. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36932. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36933. a = 0)); r >= 8; e[i + p] = 255 & s,
  36934. p += f,
  36935. s /= 256,
  36936. r -= 8)
  36937. ;
  36938. for (a = a << r | s,
  36939. c += r; c > 0; e[i + p] = 255 & a,
  36940. p += f,
  36941. a /= 256,
  36942. c -= 8)
  36943. ;
  36944. e[i + p - f] |= 128 * g
  36945. }
  36946. var o = function(e, t, i) {
  36947. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36948. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36949. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36950. !i) {
  36951. if (e |= 0,
  36952. e < 0)
  36953. throw RangeError("Illegal capacity");
  36954. t = !!t,
  36955. i = !!i
  36956. }
  36957. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36958. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36959. this.offset = 0,
  36960. this.markedOffset = -1,
  36961. this.limit = e,
  36962. this.littleEndian = t,
  36963. this.noAssert = i
  36964. };
  36965. o.VERSION = "5.0.1",
  36966. o.LITTLE_ENDIAN = !0,
  36967. o.BIG_ENDIAN = !1,
  36968. o.DEFAULT_CAPACITY = 16,
  36969. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36970. o.DEFAULT_NOASSERT = !1,
  36971. o.Long = e || null;
  36972. var a = o.prototype;
  36973. a.__isByteBuffer__,
  36974. Object.defineProperty(a, "__isByteBuffer__", {
  36975. value: !0,
  36976. enumerable: !1,
  36977. configurable: !1
  36978. });
  36979. var s = new ArrayBuffer(0)
  36980. , l = String.fromCharCode;
  36981. o.accessor = function() {
  36982. return Uint8Array
  36983. }
  36984. ,
  36985. o.allocate = function(e, t, i) {
  36986. return new o(e,t,i)
  36987. }
  36988. ,
  36989. o.concat = function(e, t, i, n) {
  36990. "boolean" != typeof t && "string" == typeof t || (n = i,
  36991. i = t,
  36992. t = void 0);
  36993. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36994. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36995. r = e[s].limit - e[s].offset,
  36996. r > 0 && (a += r);
  36997. if (0 === a)
  36998. return new o(0,i,n);
  36999. var c, h = new o(a,i,n);
  37000. for (s = 0; s < l; )
  37001. c = e[s++],
  37002. r = c.limit - c.offset,
  37003. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37004. h.offset += r);
  37005. return h.limit = h.offset,
  37006. h.offset = 0,
  37007. h
  37008. }
  37009. ,
  37010. o.isByteBuffer = function(e) {
  37011. return (e && e.__isByteBuffer__) === !0
  37012. }
  37013. ,
  37014. o.type = function() {
  37015. return ArrayBuffer
  37016. }
  37017. ,
  37018. o.wrap = function(e, t, i, n) {
  37019. if ("string" != typeof t && (n = i,
  37020. i = t,
  37021. t = void 0),
  37022. "string" == typeof e)
  37023. switch ("undefined" == typeof t && (t = "utf8"),
  37024. t) {
  37025. case "base64":
  37026. return o.fromBase64(e, i);
  37027. case "hex":
  37028. return o.fromHex(e, i);
  37029. case "binary":
  37030. return o.fromBinary(e, i);
  37031. case "utf8":
  37032. return o.fromUTF8(e, i);
  37033. case "debug":
  37034. return o.fromDebug(e, i);
  37035. default:
  37036. throw Error("Unsupported encoding: " + t)
  37037. }
  37038. if (null === e || "object" != typeof e)
  37039. throw TypeError("Illegal buffer");
  37040. var r;
  37041. if (o.isByteBuffer(e))
  37042. return r = a.clone.call(e),
  37043. r.markedOffset = -1,
  37044. r;
  37045. if (e instanceof Uint8Array)
  37046. r = new o(0,i,n),
  37047. e.length > 0 && (r.buffer = e.buffer,
  37048. r.offset = e.byteOffset,
  37049. r.limit = e.byteOffset + e.byteLength,
  37050. r.view = new Uint8Array(e.buffer));
  37051. else if (e instanceof ArrayBuffer)
  37052. r = new o(0,i,n),
  37053. e.byteLength > 0 && (r.buffer = e,
  37054. r.offset = 0,
  37055. r.limit = e.byteLength,
  37056. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37057. else {
  37058. if ("[object Array]" !== Object.prototype.toString.call(e))
  37059. throw TypeError("Illegal buffer");
  37060. r = new o(e.length,i,n),
  37061. r.limit = e.length;
  37062. for (var s = 0; s < e.length; ++s)
  37063. r.view[s] = e[s]
  37064. }
  37065. return r
  37066. }
  37067. ,
  37068. a.writeBitSet = function(e, t) {
  37069. var i = "undefined" == typeof t;
  37070. if (i && (t = this.offset),
  37071. !this.noAssert) {
  37072. if (!(e instanceof Array))
  37073. throw TypeError("Illegal BitSet: Not an array");
  37074. if ("number" != typeof t || t % 1 !== 0)
  37075. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37076. if (t >>>= 0,
  37077. t < 0 || t + 0 > this.buffer.byteLength)
  37078. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37079. }
  37080. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37081. for (t += this.writeVarint32(o, t); a--; )
  37082. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37083. this.writeByte(n, t++);
  37084. if (s < o) {
  37085. var l = 0;
  37086. for (n = 0; s < o; )
  37087. n |= (1 & !!e[s++]) << l++;
  37088. this.writeByte(n, t++)
  37089. }
  37090. return i ? (this.offset = t,
  37091. this) : t - r
  37092. }
  37093. ,
  37094. a.readBitSet = function(e) {
  37095. var t = "undefined" == typeof e;
  37096. t && (e = this.offset);
  37097. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37098. for (e += n.length; o--; )
  37099. i = this.readByte(e++),
  37100. s[a++] = !!(1 & i),
  37101. s[a++] = !!(2 & i),
  37102. s[a++] = !!(4 & i),
  37103. s[a++] = !!(8 & i),
  37104. s[a++] = !!(16 & i),
  37105. s[a++] = !!(32 & i),
  37106. s[a++] = !!(64 & i),
  37107. s[a++] = !!(128 & i);
  37108. if (a < r) {
  37109. var l = 0;
  37110. for (i = this.readByte(e++); a < r; )
  37111. s[a++] = !!(i >> l++ & 1)
  37112. }
  37113. return t && (this.offset = e),
  37114. s
  37115. }
  37116. ,
  37117. a.readBytes = function(e, t) {
  37118. var i = "undefined" == typeof t;
  37119. if (i && (t = this.offset),
  37120. !this.noAssert) {
  37121. if ("number" != typeof t || t % 1 !== 0)
  37122. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37123. if (t >>>= 0,
  37124. t < 0 || t + e > this.buffer.byteLength)
  37125. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37126. }
  37127. var n = this.slice(t, t + e);
  37128. return i && (this.offset += e),
  37129. n
  37130. }
  37131. ,
  37132. a.writeBytes = a.append,
  37133. a.writeInt8 = function(e, t) {
  37134. var i = "undefined" == typeof t;
  37135. if (i && (t = this.offset),
  37136. !this.noAssert) {
  37137. if ("number" != typeof e || e % 1 !== 0)
  37138. throw TypeError("Illegal value: " + e + " (not an integer)");
  37139. if (e |= 0,
  37140. "number" != typeof t || t % 1 !== 0)
  37141. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37142. if (t >>>= 0,
  37143. t < 0 || t + 0 > this.buffer.byteLength)
  37144. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37145. }
  37146. t += 1;
  37147. var n = this.buffer.byteLength;
  37148. return t > n && this.resize((n *= 2) > t ? n : t),
  37149. t -= 1,
  37150. this.view[t] = e,
  37151. i && (this.offset += 1),
  37152. this
  37153. }
  37154. ,
  37155. a.writeByte = a.writeInt8,
  37156. a.readInt8 = function(e) {
  37157. var t = "undefined" == typeof e;
  37158. if (t && (e = this.offset),
  37159. !this.noAssert) {
  37160. if ("number" != typeof e || e % 1 !== 0)
  37161. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37162. if (e >>>= 0,
  37163. e < 0 || e + 1 > this.buffer.byteLength)
  37164. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37165. }
  37166. var i = this.view[e];
  37167. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37168. t && (this.offset += 1),
  37169. i
  37170. }
  37171. ,
  37172. a.readByte = a.readInt8,
  37173. a.writeUint8 = function(e, t) {
  37174. var i = "undefined" == typeof t;
  37175. if (i && (t = this.offset),
  37176. !this.noAssert) {
  37177. if ("number" != typeof e || e % 1 !== 0)
  37178. throw TypeError("Illegal value: " + e + " (not an integer)");
  37179. if (e >>>= 0,
  37180. "number" != typeof t || t % 1 !== 0)
  37181. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37182. if (t >>>= 0,
  37183. t < 0 || t + 0 > this.buffer.byteLength)
  37184. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37185. }
  37186. t += 1;
  37187. var n = this.buffer.byteLength;
  37188. return t > n && this.resize((n *= 2) > t ? n : t),
  37189. t -= 1,
  37190. this.view[t] = e,
  37191. i && (this.offset += 1),
  37192. this
  37193. }
  37194. ,
  37195. a.writeUInt8 = a.writeUint8,
  37196. a.readUint8 = function(e) {
  37197. var t = "undefined" == typeof e;
  37198. if (t && (e = this.offset),
  37199. !this.noAssert) {
  37200. if ("number" != typeof e || e % 1 !== 0)
  37201. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37202. if (e >>>= 0,
  37203. e < 0 || e + 1 > this.buffer.byteLength)
  37204. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37205. }
  37206. var i = this.view[e];
  37207. return t && (this.offset += 1),
  37208. i
  37209. }
  37210. ,
  37211. a.readUInt8 = a.readUint8,
  37212. a.writeInt16 = function(e, t) {
  37213. var i = "undefined" == typeof t;
  37214. if (i && (t = this.offset),
  37215. !this.noAssert) {
  37216. if ("number" != typeof e || e % 1 !== 0)
  37217. throw TypeError("Illegal value: " + e + " (not an integer)");
  37218. if (e |= 0,
  37219. "number" != typeof t || t % 1 !== 0)
  37220. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37221. if (t >>>= 0,
  37222. t < 0 || t + 0 > this.buffer.byteLength)
  37223. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37224. }
  37225. t += 2;
  37226. var n = this.buffer.byteLength;
  37227. return t > n && this.resize((n *= 2) > t ? n : t),
  37228. t -= 2,
  37229. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37230. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37231. this.view[t + 1] = 255 & e),
  37232. i && (this.offset += 2),
  37233. this
  37234. }
  37235. ,
  37236. a.writeShort = a.writeInt16,
  37237. a.readInt16 = function(e) {
  37238. var t = "undefined" == typeof e;
  37239. if (t && (e = this.offset),
  37240. !this.noAssert) {
  37241. if ("number" != typeof e || e % 1 !== 0)
  37242. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37243. if (e >>>= 0,
  37244. e < 0 || e + 2 > this.buffer.byteLength)
  37245. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37246. }
  37247. var i = 0;
  37248. return this.littleEndian ? (i = this.view[e],
  37249. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37250. i |= this.view[e + 1]),
  37251. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37252. t && (this.offset += 2),
  37253. i
  37254. }
  37255. ,
  37256. a.readShort = a.readInt16,
  37257. a.writeUint16 = function(e, t) {
  37258. var i = "undefined" == typeof t;
  37259. if (i && (t = this.offset),
  37260. !this.noAssert) {
  37261. if ("number" != typeof e || e % 1 !== 0)
  37262. throw TypeError("Illegal value: " + e + " (not an integer)");
  37263. if (e >>>= 0,
  37264. "number" != typeof t || t % 1 !== 0)
  37265. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37266. if (t >>>= 0,
  37267. t < 0 || t + 0 > this.buffer.byteLength)
  37268. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37269. }
  37270. t += 2;
  37271. var n = this.buffer.byteLength;
  37272. return t > n && this.resize((n *= 2) > t ? n : t),
  37273. t -= 2,
  37274. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37275. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37276. this.view[t + 1] = 255 & e),
  37277. i && (this.offset += 2),
  37278. this
  37279. }
  37280. ,
  37281. a.writeUInt16 = a.writeUint16,
  37282. a.readUint16 = function(e) {
  37283. var t = "undefined" == typeof e;
  37284. if (t && (e = this.offset),
  37285. !this.noAssert) {
  37286. if ("number" != typeof e || e % 1 !== 0)
  37287. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37288. if (e >>>= 0,
  37289. e < 0 || e + 2 > this.buffer.byteLength)
  37290. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37291. }
  37292. var i = 0;
  37293. return this.littleEndian ? (i = this.view[e],
  37294. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37295. i |= this.view[e + 1]),
  37296. t && (this.offset += 2),
  37297. i
  37298. }
  37299. ,
  37300. a.readUInt16 = a.readUint16,
  37301. a.writeInt32 = function(e, t) {
  37302. var i = "undefined" == typeof t;
  37303. if (i && (t = this.offset),
  37304. !this.noAssert) {
  37305. if ("number" != typeof e || e % 1 !== 0)
  37306. throw TypeError("Illegal value: " + e + " (not an integer)");
  37307. if (e |= 0,
  37308. "number" != typeof t || t % 1 !== 0)
  37309. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37310. if (t >>>= 0,
  37311. t < 0 || t + 0 > this.buffer.byteLength)
  37312. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37313. }
  37314. t += 4;
  37315. var n = this.buffer.byteLength;
  37316. return t > n && this.resize((n *= 2) > t ? n : t),
  37317. t -= 4,
  37318. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37319. this.view[t + 2] = e >>> 16 & 255,
  37320. this.view[t + 1] = e >>> 8 & 255,
  37321. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37322. this.view[t + 1] = e >>> 16 & 255,
  37323. this.view[t + 2] = e >>> 8 & 255,
  37324. this.view[t + 3] = 255 & e),
  37325. i && (this.offset += 4),
  37326. this
  37327. }
  37328. ,
  37329. a.writeInt = a.writeInt32,
  37330. a.readInt32 = function(e) {
  37331. var t = "undefined" == typeof e;
  37332. if (t && (e = this.offset),
  37333. !this.noAssert) {
  37334. if ("number" != typeof e || e % 1 !== 0)
  37335. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37336. if (e >>>= 0,
  37337. e < 0 || e + 4 > this.buffer.byteLength)
  37338. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37339. }
  37340. var i = 0;
  37341. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37342. i |= this.view[e + 1] << 8,
  37343. i |= this.view[e],
  37344. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37345. i |= this.view[e + 2] << 8,
  37346. i |= this.view[e + 3],
  37347. i += this.view[e] << 24 >>> 0),
  37348. i |= 0,
  37349. t && (this.offset += 4),
  37350. i
  37351. }
  37352. ,
  37353. a.readInt = a.readInt32,
  37354. a.writeUint32 = function(e, t) {
  37355. var i = "undefined" == typeof t;
  37356. if (i && (t = this.offset),
  37357. !this.noAssert) {
  37358. if ("number" != typeof e || e % 1 !== 0)
  37359. throw TypeError("Illegal value: " + e + " (not an integer)");
  37360. if (e >>>= 0,
  37361. "number" != typeof t || t % 1 !== 0)
  37362. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37363. if (t >>>= 0,
  37364. t < 0 || t + 0 > this.buffer.byteLength)
  37365. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37366. }
  37367. t += 4;
  37368. var n = this.buffer.byteLength;
  37369. return t > n && this.resize((n *= 2) > t ? n : t),
  37370. t -= 4,
  37371. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37372. this.view[t + 2] = e >>> 16 & 255,
  37373. this.view[t + 1] = e >>> 8 & 255,
  37374. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37375. this.view[t + 1] = e >>> 16 & 255,
  37376. this.view[t + 2] = e >>> 8 & 255,
  37377. this.view[t + 3] = 255 & e),
  37378. i && (this.offset += 4),
  37379. this
  37380. }
  37381. ,
  37382. a.writeUInt32 = a.writeUint32,
  37383. a.readUint32 = function(e) {
  37384. var t = "undefined" == typeof e;
  37385. if (t && (e = this.offset),
  37386. !this.noAssert) {
  37387. if ("number" != typeof e || e % 1 !== 0)
  37388. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37389. if (e >>>= 0,
  37390. e < 0 || e + 4 > this.buffer.byteLength)
  37391. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37392. }
  37393. var i = 0;
  37394. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37395. i |= this.view[e + 1] << 8,
  37396. i |= this.view[e],
  37397. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37398. i |= this.view[e + 2] << 8,
  37399. i |= this.view[e + 3],
  37400. i += this.view[e] << 24 >>> 0),
  37401. t && (this.offset += 4),
  37402. i
  37403. }
  37404. ,
  37405. a.readUInt32 = a.readUint32,
  37406. e && (a.writeInt64 = function(t, i) {
  37407. var n = "undefined" == typeof i;
  37408. if (n && (i = this.offset),
  37409. !this.noAssert) {
  37410. if ("number" == typeof t)
  37411. t = e.fromNumber(t);
  37412. else if ("string" == typeof t)
  37413. t = e.fromString(t);
  37414. else if (!(t && t instanceof e))
  37415. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37416. if ("number" != typeof i || i % 1 !== 0)
  37417. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37418. if (i >>>= 0,
  37419. i < 0 || i + 0 > this.buffer.byteLength)
  37420. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37421. }
  37422. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37423. i += 8;
  37424. var r = this.buffer.byteLength;
  37425. i > r && this.resize((r *= 2) > i ? r : i),
  37426. i -= 8;
  37427. var o = t.low
  37428. , a = t.high;
  37429. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37430. this.view[i + 2] = o >>> 16 & 255,
  37431. this.view[i + 1] = o >>> 8 & 255,
  37432. this.view[i] = 255 & o,
  37433. i += 4,
  37434. this.view[i + 3] = a >>> 24 & 255,
  37435. this.view[i + 2] = a >>> 16 & 255,
  37436. this.view[i + 1] = a >>> 8 & 255,
  37437. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37438. this.view[i + 1] = a >>> 16 & 255,
  37439. this.view[i + 2] = a >>> 8 & 255,
  37440. this.view[i + 3] = 255 & a,
  37441. i += 4,
  37442. this.view[i] = o >>> 24 & 255,
  37443. this.view[i + 1] = o >>> 16 & 255,
  37444. this.view[i + 2] = o >>> 8 & 255,
  37445. this.view[i + 3] = 255 & o),
  37446. n && (this.offset += 8),
  37447. this
  37448. }
  37449. ,
  37450. a.writeLong = a.writeInt64,
  37451. a.readInt64 = function(t) {
  37452. var i = "undefined" == typeof t;
  37453. if (i && (t = this.offset),
  37454. !this.noAssert) {
  37455. if ("number" != typeof t || t % 1 !== 0)
  37456. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37457. if (t >>>= 0,
  37458. t < 0 || t + 8 > this.buffer.byteLength)
  37459. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37460. }
  37461. var n = 0
  37462. , r = 0;
  37463. this.littleEndian ? (n = this.view[t + 2] << 16,
  37464. n |= this.view[t + 1] << 8,
  37465. n |= this.view[t],
  37466. n += this.view[t + 3] << 24 >>> 0,
  37467. t += 4,
  37468. r = this.view[t + 2] << 16,
  37469. r |= this.view[t + 1] << 8,
  37470. r |= this.view[t],
  37471. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37472. r |= this.view[t + 2] << 8,
  37473. r |= this.view[t + 3],
  37474. r += this.view[t] << 24 >>> 0,
  37475. t += 4,
  37476. n = this.view[t + 1] << 16,
  37477. n |= this.view[t + 2] << 8,
  37478. n |= this.view[t + 3],
  37479. n += this.view[t] << 24 >>> 0);
  37480. var o = new e(n,r,!1);
  37481. return i && (this.offset += 8),
  37482. o
  37483. }
  37484. ,
  37485. a.readLong = a.readInt64,
  37486. a.writeUint64 = function(t, i) {
  37487. var n = "undefined" == typeof i;
  37488. if (n && (i = this.offset),
  37489. !this.noAssert) {
  37490. if ("number" == typeof t)
  37491. t = e.fromNumber(t);
  37492. else if ("string" == typeof t)
  37493. t = e.fromString(t);
  37494. else if (!(t && t instanceof e))
  37495. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37496. if ("number" != typeof i || i % 1 !== 0)
  37497. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37498. if (i >>>= 0,
  37499. i < 0 || i + 0 > this.buffer.byteLength)
  37500. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37501. }
  37502. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37503. i += 8;
  37504. var r = this.buffer.byteLength;
  37505. i > r && this.resize((r *= 2) > i ? r : i),
  37506. i -= 8;
  37507. var o = t.low
  37508. , a = t.high;
  37509. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37510. this.view[i + 2] = o >>> 16 & 255,
  37511. this.view[i + 1] = o >>> 8 & 255,
  37512. this.view[i] = 255 & o,
  37513. i += 4,
  37514. this.view[i + 3] = a >>> 24 & 255,
  37515. this.view[i + 2] = a >>> 16 & 255,
  37516. this.view[i + 1] = a >>> 8 & 255,
  37517. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37518. this.view[i + 1] = a >>> 16 & 255,
  37519. this.view[i + 2] = a >>> 8 & 255,
  37520. this.view[i + 3] = 255 & a,
  37521. i += 4,
  37522. this.view[i] = o >>> 24 & 255,
  37523. this.view[i + 1] = o >>> 16 & 255,
  37524. this.view[i + 2] = o >>> 8 & 255,
  37525. this.view[i + 3] = 255 & o),
  37526. n && (this.offset += 8),
  37527. this
  37528. }
  37529. ,
  37530. a.writeUInt64 = a.writeUint64,
  37531. a.readUint64 = function(t) {
  37532. var i = "undefined" == typeof t;
  37533. if (i && (t = this.offset),
  37534. !this.noAssert) {
  37535. if ("number" != typeof t || t % 1 !== 0)
  37536. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37537. if (t >>>= 0,
  37538. t < 0 || t + 8 > this.buffer.byteLength)
  37539. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37540. }
  37541. var n = 0
  37542. , r = 0;
  37543. this.littleEndian ? (n = this.view[t + 2] << 16,
  37544. n |= this.view[t + 1] << 8,
  37545. n |= this.view[t],
  37546. n += this.view[t + 3] << 24 >>> 0,
  37547. t += 4,
  37548. r = this.view[t + 2] << 16,
  37549. r |= this.view[t + 1] << 8,
  37550. r |= this.view[t],
  37551. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37552. r |= this.view[t + 2] << 8,
  37553. r |= this.view[t + 3],
  37554. r += this.view[t] << 24 >>> 0,
  37555. t += 4,
  37556. n = this.view[t + 1] << 16,
  37557. n |= this.view[t + 2] << 8,
  37558. n |= this.view[t + 3],
  37559. n += this.view[t] << 24 >>> 0);
  37560. var o = new e(n,r,!0);
  37561. return i && (this.offset += 8),
  37562. o
  37563. }
  37564. ,
  37565. a.readUInt64 = a.readUint64),
  37566. a.writeFloat32 = function(e, t) {
  37567. var i = "undefined" == typeof t;
  37568. if (i && (t = this.offset),
  37569. !this.noAssert) {
  37570. if ("number" != typeof e)
  37571. throw TypeError("Illegal value: " + e + " (not a number)");
  37572. if ("number" != typeof t || t % 1 !== 0)
  37573. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37574. if (t >>>= 0,
  37575. t < 0 || t + 0 > this.buffer.byteLength)
  37576. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37577. }
  37578. t += 4;
  37579. var n = this.buffer.byteLength;
  37580. return t > n && this.resize((n *= 2) > t ? n : t),
  37581. t -= 4,
  37582. r(this.view, e, t, this.littleEndian, 23, 4),
  37583. i && (this.offset += 4),
  37584. this
  37585. }
  37586. ,
  37587. a.writeFloat = a.writeFloat32,
  37588. a.readFloat32 = function(e) {
  37589. var t = "undefined" == typeof e;
  37590. if (t && (e = this.offset),
  37591. !this.noAssert) {
  37592. if ("number" != typeof e || e % 1 !== 0)
  37593. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37594. if (e >>>= 0,
  37595. e < 0 || e + 4 > this.buffer.byteLength)
  37596. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37597. }
  37598. var i = n(this.view, e, this.littleEndian, 23, 4);
  37599. return t && (this.offset += 4),
  37600. i
  37601. }
  37602. ,
  37603. a.readFloat = a.readFloat32,
  37604. a.writeFloat64 = function(e, t) {
  37605. var i = "undefined" == typeof t;
  37606. if (i && (t = this.offset),
  37607. !this.noAssert) {
  37608. if ("number" != typeof e)
  37609. throw TypeError("Illegal value: " + e + " (not a number)");
  37610. if ("number" != typeof t || t % 1 !== 0)
  37611. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37612. if (t >>>= 0,
  37613. t < 0 || t + 0 > this.buffer.byteLength)
  37614. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37615. }
  37616. t += 8;
  37617. var n = this.buffer.byteLength;
  37618. return t > n && this.resize((n *= 2) > t ? n : t),
  37619. t -= 8,
  37620. r(this.view, e, t, this.littleEndian, 52, 8),
  37621. i && (this.offset += 8),
  37622. this
  37623. }
  37624. ,
  37625. a.writeDouble = a.writeFloat64,
  37626. a.readFloat64 = function(e) {
  37627. var t = "undefined" == typeof e;
  37628. if (t && (e = this.offset),
  37629. !this.noAssert) {
  37630. if ("number" != typeof e || e % 1 !== 0)
  37631. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37632. if (e >>>= 0,
  37633. e < 0 || e + 8 > this.buffer.byteLength)
  37634. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37635. }
  37636. var i = n(this.view, e, this.littleEndian, 52, 8);
  37637. return t && (this.offset += 8),
  37638. i
  37639. }
  37640. ,
  37641. a.readDouble = a.readFloat64,
  37642. o.MAX_VARINT32_BYTES = 5,
  37643. o.calculateVarint32 = function(e) {
  37644. return e >>>= 0,
  37645. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37646. }
  37647. ,
  37648. o.zigZagEncode32 = function(e) {
  37649. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37650. }
  37651. ,
  37652. o.zigZagDecode32 = function(e) {
  37653. return e >>> 1 ^ -(1 & e) | 0
  37654. }
  37655. ,
  37656. a.writeVarint32 = function(e, t) {
  37657. var i = "undefined" == typeof t;
  37658. if (i && (t = this.offset),
  37659. !this.noAssert) {
  37660. if ("number" != typeof e || e % 1 !== 0)
  37661. throw TypeError("Illegal value: " + e + " (not an integer)");
  37662. if (e |= 0,
  37663. "number" != typeof t || t % 1 !== 0)
  37664. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37665. if (t >>>= 0,
  37666. t < 0 || t + 0 > this.buffer.byteLength)
  37667. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37668. }
  37669. var n, r = o.calculateVarint32(e);
  37670. t += r;
  37671. var a = this.buffer.byteLength;
  37672. for (t > a && this.resize((a *= 2) > t ? a : t),
  37673. t -= r,
  37674. e >>>= 0; e >= 128; )
  37675. n = 127 & e | 128,
  37676. this.view[t++] = n,
  37677. e >>>= 7;
  37678. return this.view[t++] = e,
  37679. i ? (this.offset = t,
  37680. this) : r
  37681. }
  37682. ,
  37683. a.writeVarint32ZigZag = function(e, t) {
  37684. return this.writeVarint32(o.zigZagEncode32(e), t)
  37685. }
  37686. ,
  37687. a.readVarint32 = function(e) {
  37688. var t = "undefined" == typeof e;
  37689. if (t && (e = this.offset),
  37690. !this.noAssert) {
  37691. if ("number" != typeof e || e % 1 !== 0)
  37692. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37693. if (e >>>= 0,
  37694. e < 0 || e + 1 > this.buffer.byteLength)
  37695. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37696. }
  37697. var i, n = 0, r = 0;
  37698. do {
  37699. if (!this.noAssert && e > this.limit) {
  37700. var o = Error("Truncated");
  37701. throw o.truncated = !0,
  37702. o
  37703. }
  37704. i = this.view[e++],
  37705. n < 5 && (r |= (127 & i) << 7 * n),
  37706. ++n
  37707. } while (0 !== (128 & i));return r |= 0,
  37708. t ? (this.offset = e,
  37709. r) : {
  37710. value: r,
  37711. length: n
  37712. }
  37713. }
  37714. ,
  37715. a.readVarint32ZigZag = function(e) {
  37716. var t = this.readVarint32(e);
  37717. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37718. t
  37719. }
  37720. ,
  37721. e && (o.MAX_VARINT64_BYTES = 10,
  37722. o.calculateVarint64 = function(t) {
  37723. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37724. var i = t.toInt() >>> 0
  37725. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37726. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37727. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37728. }
  37729. ,
  37730. o.zigZagEncode64 = function(t) {
  37731. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37732. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37733. }
  37734. ,
  37735. o.zigZagDecode64 = function(t) {
  37736. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37737. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37738. }
  37739. ,
  37740. a.writeVarint64 = function(t, i) {
  37741. var n = "undefined" == typeof i;
  37742. if (n && (i = this.offset),
  37743. !this.noAssert) {
  37744. if ("number" == typeof t)
  37745. t = e.fromNumber(t);
  37746. else if ("string" == typeof t)
  37747. t = e.fromString(t);
  37748. else if (!(t && t instanceof e))
  37749. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37750. if ("number" != typeof i || i % 1 !== 0)
  37751. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37752. if (i >>>= 0,
  37753. i < 0 || i + 0 > this.buffer.byteLength)
  37754. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37755. }
  37756. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37757. var r = o.calculateVarint64(t)
  37758. , a = t.toInt() >>> 0
  37759. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37760. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37761. i += r;
  37762. var c = this.buffer.byteLength;
  37763. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37764. i -= r,
  37765. r) {
  37766. case 10:
  37767. this.view[i + 9] = l >>> 7 & 1;
  37768. case 9:
  37769. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37770. case 8:
  37771. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37772. case 7:
  37773. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37774. case 6:
  37775. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37776. case 5:
  37777. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37778. case 4:
  37779. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37780. case 3:
  37781. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37782. case 2:
  37783. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37784. case 1:
  37785. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37786. }
  37787. return n ? (this.offset += r,
  37788. this) : r
  37789. }
  37790. ,
  37791. a.writeVarint64ZigZag = function(e, t) {
  37792. return this.writeVarint64(o.zigZagEncode64(e), t)
  37793. }
  37794. ,
  37795. a.readVarint64 = function(t) {
  37796. var i = "undefined" == typeof t;
  37797. if (i && (t = this.offset),
  37798. !this.noAssert) {
  37799. if ("number" != typeof t || t % 1 !== 0)
  37800. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37801. if (t >>>= 0,
  37802. t < 0 || t + 1 > this.buffer.byteLength)
  37803. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37804. }
  37805. var n = t
  37806. , r = 0
  37807. , o = 0
  37808. , a = 0
  37809. , s = 0;
  37810. if (s = this.view[t++],
  37811. r = 127 & s,
  37812. 128 & s && (s = this.view[t++],
  37813. r |= (127 & s) << 7,
  37814. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37815. r |= (127 & s) << 14,
  37816. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37817. r |= (127 & s) << 21,
  37818. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37819. o = 127 & s,
  37820. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37821. o |= (127 & s) << 7,
  37822. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37823. o |= (127 & s) << 14,
  37824. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37825. o |= (127 & s) << 21,
  37826. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37827. a = 127 & s,
  37828. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37829. a |= (127 & s) << 7,
  37830. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37831. throw Error("Buffer overrun");
  37832. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37833. return i ? (this.offset = t,
  37834. l) : {
  37835. value: l,
  37836. length: t - n
  37837. }
  37838. }
  37839. ,
  37840. a.readVarint64ZigZag = function(t) {
  37841. var i = this.readVarint64(t);
  37842. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37843. i
  37844. }
  37845. ),
  37846. a.writeCString = function(e, i) {
  37847. var n = "undefined" == typeof i;
  37848. n && (i = this.offset);
  37849. var r, o = e.length;
  37850. if (!this.noAssert) {
  37851. if ("string" != typeof e)
  37852. throw TypeError("Illegal str: Not a string");
  37853. for (r = 0; r < o; ++r)
  37854. if (0 === e.charCodeAt(r))
  37855. throw RangeError("Illegal str: Contains NULL-characters");
  37856. if ("number" != typeof i || i % 1 !== 0)
  37857. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37858. if (i >>>= 0,
  37859. i < 0 || i + 0 > this.buffer.byteLength)
  37860. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37861. }
  37862. o = h.calculateUTF16asUTF8(t(e))[1],
  37863. i += o + 1;
  37864. var a = this.buffer.byteLength;
  37865. return i > a && this.resize((a *= 2) > i ? a : i),
  37866. i -= o + 1,
  37867. h.encodeUTF16toUTF8(t(e), function(e) {
  37868. this.view[i++] = e
  37869. }
  37870. .bind(this)),
  37871. this.view[i++] = 0,
  37872. n ? (this.offset = i,
  37873. this) : o
  37874. }
  37875. ,
  37876. a.readCString = function(e) {
  37877. var t = "undefined" == typeof e;
  37878. if (t && (e = this.offset),
  37879. !this.noAssert) {
  37880. if ("number" != typeof e || e % 1 !== 0)
  37881. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37882. if (e >>>= 0,
  37883. e < 0 || e + 1 > this.buffer.byteLength)
  37884. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37885. }
  37886. var n, r = e, o = -1;
  37887. return h.decodeUTF8toUTF16(function() {
  37888. if (0 === o)
  37889. return null;
  37890. if (e >= this.limit)
  37891. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37892. return o = this.view[e++],
  37893. 0 === o ? null : o
  37894. }
  37895. .bind(this), n = i(), !0),
  37896. t ? (this.offset = e,
  37897. n()) : {
  37898. string: n(),
  37899. length: e - r
  37900. }
  37901. }
  37902. ,
  37903. a.writeIString = function(e, i) {
  37904. var n = "undefined" == typeof i;
  37905. if (n && (i = this.offset),
  37906. !this.noAssert) {
  37907. if ("string" != typeof e)
  37908. throw TypeError("Illegal str: Not a string");
  37909. if ("number" != typeof i || i % 1 !== 0)
  37910. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37911. if (i >>>= 0,
  37912. i < 0 || i + 0 > this.buffer.byteLength)
  37913. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37914. }
  37915. var r, o = i;
  37916. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37917. i += 4 + r;
  37918. var a = this.buffer.byteLength;
  37919. if (i > a && this.resize((a *= 2) > i ? a : i),
  37920. i -= 4 + r,
  37921. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37922. this.view[i + 2] = r >>> 16 & 255,
  37923. this.view[i + 1] = r >>> 8 & 255,
  37924. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37925. this.view[i + 1] = r >>> 16 & 255,
  37926. this.view[i + 2] = r >>> 8 & 255,
  37927. this.view[i + 3] = 255 & r),
  37928. i += 4,
  37929. h.encodeUTF16toUTF8(t(e), function(e) {
  37930. this.view[i++] = e
  37931. }
  37932. .bind(this)),
  37933. i !== o + 4 + r)
  37934. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37935. return n ? (this.offset = i,
  37936. this) : i - o
  37937. }
  37938. ,
  37939. a.readIString = function(e) {
  37940. var t = "undefined" == typeof e;
  37941. if (t && (e = this.offset),
  37942. !this.noAssert) {
  37943. if ("number" != typeof e || e % 1 !== 0)
  37944. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37945. if (e >>>= 0,
  37946. e < 0 || e + 4 > this.buffer.byteLength)
  37947. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37948. }
  37949. var i = e
  37950. , n = this.readUint32(e)
  37951. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37952. return e += r.length,
  37953. t ? (this.offset = e,
  37954. r.string) : {
  37955. string: r.string,
  37956. length: e - i
  37957. }
  37958. }
  37959. ,
  37960. o.METRICS_CHARS = "c",
  37961. o.METRICS_BYTES = "b",
  37962. a.writeUTF8String = function(e, i) {
  37963. var n = "undefined" == typeof i;
  37964. if (n && (i = this.offset),
  37965. !this.noAssert) {
  37966. if ("number" != typeof i || i % 1 !== 0)
  37967. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37968. if (i >>>= 0,
  37969. i < 0 || i + 0 > this.buffer.byteLength)
  37970. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37971. }
  37972. var r, o = i;
  37973. r = h.calculateUTF16asUTF8(t(e))[1],
  37974. i += r;
  37975. var a = this.buffer.byteLength;
  37976. return i > a && this.resize((a *= 2) > i ? a : i),
  37977. i -= r,
  37978. h.encodeUTF16toUTF8(t(e), function(e) {
  37979. this.view[i++] = e
  37980. }
  37981. .bind(this)),
  37982. n ? (this.offset = i,
  37983. this) : i - o
  37984. }
  37985. ,
  37986. a.writeString = a.writeUTF8String,
  37987. o.calculateUTF8Chars = function(e) {
  37988. return h.calculateUTF16asUTF8(t(e))[0]
  37989. }
  37990. ,
  37991. o.calculateUTF8Bytes = function(e) {
  37992. return h.calculateUTF16asUTF8(t(e))[1]
  37993. }
  37994. ,
  37995. o.calculateString = o.calculateUTF8Bytes,
  37996. a.readUTF8String = function(e, t, n) {
  37997. "number" == typeof t && (n = t,
  37998. t = void 0);
  37999. var r = "undefined" == typeof n;
  38000. if (r && (n = this.offset),
  38001. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38002. !this.noAssert) {
  38003. if ("number" != typeof e || e % 1 !== 0)
  38004. throw TypeError("Illegal length: " + e + " (not an integer)");
  38005. if (e |= 0,
  38006. "number" != typeof n || n % 1 !== 0)
  38007. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38008. if (n >>>= 0,
  38009. n < 0 || n + 0 > this.buffer.byteLength)
  38010. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38011. }
  38012. var a, s = 0, l = n;
  38013. if (t === o.METRICS_CHARS) {
  38014. if (a = i(),
  38015. h.decodeUTF8(function() {
  38016. return s < e && n < this.limit ? this.view[n++] : null
  38017. }
  38018. .bind(this), function(e) {
  38019. ++s,
  38020. h.UTF8toUTF16(e, a)
  38021. }),
  38022. s !== e)
  38023. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38024. return r ? (this.offset = n,
  38025. a()) : {
  38026. string: a(),
  38027. length: n - l
  38028. }
  38029. }
  38030. if (t === o.METRICS_BYTES) {
  38031. if (!this.noAssert) {
  38032. if ("number" != typeof n || n % 1 !== 0)
  38033. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38034. if (n >>>= 0,
  38035. n < 0 || n + e > this.buffer.byteLength)
  38036. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38037. }
  38038. var c = n + e;
  38039. if (h.decodeUTF8toUTF16(function() {
  38040. return n < c ? this.view[n++] : null
  38041. }
  38042. .bind(this), a = i(), this.noAssert),
  38043. n !== c)
  38044. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38045. return r ? (this.offset = n,
  38046. a()) : {
  38047. string: a(),
  38048. length: n - l
  38049. }
  38050. }
  38051. throw TypeError("Unsupported metrics: " + t)
  38052. }
  38053. ,
  38054. a.readString = a.readUTF8String,
  38055. a.writeVString = function(e, i) {
  38056. var n = "undefined" == typeof i;
  38057. if (n && (i = this.offset),
  38058. !this.noAssert) {
  38059. if ("string" != typeof e)
  38060. throw TypeError("Illegal str: Not a string");
  38061. if ("number" != typeof i || i % 1 !== 0)
  38062. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38063. if (i >>>= 0,
  38064. i < 0 || i + 0 > this.buffer.byteLength)
  38065. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38066. }
  38067. var r, a, s = i;
  38068. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38069. a = o.calculateVarint32(r),
  38070. i += a + r;
  38071. var l = this.buffer.byteLength;
  38072. if (i > l && this.resize((l *= 2) > i ? l : i),
  38073. i -= a + r,
  38074. i += this.writeVarint32(r, i),
  38075. h.encodeUTF16toUTF8(t(e), function(e) {
  38076. this.view[i++] = e
  38077. }
  38078. .bind(this)),
  38079. i !== s + r + a)
  38080. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38081. return n ? (this.offset = i,
  38082. this) : i - s
  38083. }
  38084. ,
  38085. a.readVString = function(e) {
  38086. var t = "undefined" == typeof e;
  38087. if (t && (e = this.offset),
  38088. !this.noAssert) {
  38089. if ("number" != typeof e || e % 1 !== 0)
  38090. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38091. if (e >>>= 0,
  38092. e < 0 || e + 1 > this.buffer.byteLength)
  38093. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38094. }
  38095. var i = e
  38096. , n = this.readVarint32(e)
  38097. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38098. return e += r.length,
  38099. t ? (this.offset = e,
  38100. r.string) : {
  38101. string: r.string,
  38102. length: e - i
  38103. }
  38104. }
  38105. ,
  38106. a.append = function(e, t, i) {
  38107. "number" != typeof t && "string" == typeof t || (i = t,
  38108. t = void 0);
  38109. var n = "undefined" == typeof i;
  38110. if (n && (i = this.offset),
  38111. !this.noAssert) {
  38112. if ("number" != typeof i || i % 1 !== 0)
  38113. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38114. if (i >>>= 0,
  38115. i < 0 || i + 0 > this.buffer.byteLength)
  38116. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38117. }
  38118. e instanceof o || (e = o.wrap(e, t));
  38119. var r = e.limit - e.offset;
  38120. if (r <= 0)
  38121. return this;
  38122. i += r;
  38123. var a = this.buffer.byteLength;
  38124. return i > a && this.resize((a *= 2) > i ? a : i),
  38125. i -= r,
  38126. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38127. e.offset += r,
  38128. n && (this.offset += r),
  38129. this
  38130. }
  38131. ,
  38132. a.appendTo = function(e, t) {
  38133. return e.append(this, t),
  38134. this
  38135. }
  38136. ,
  38137. a.assert = function(e) {
  38138. return this.noAssert = !e,
  38139. this
  38140. }
  38141. ,
  38142. a.capacity = function() {
  38143. return this.buffer.byteLength
  38144. }
  38145. ,
  38146. a.clear = function() {
  38147. return this.offset = 0,
  38148. this.limit = this.buffer.byteLength,
  38149. this.markedOffset = -1,
  38150. this
  38151. }
  38152. ,
  38153. a.clone = function(e) {
  38154. var t = new o(0,this.littleEndian,this.noAssert);
  38155. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38156. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38157. t.view = this.view),
  38158. t.offset = this.offset,
  38159. t.markedOffset = this.markedOffset,
  38160. t.limit = this.limit,
  38161. t
  38162. }
  38163. ,
  38164. a.compact = function(e, t) {
  38165. if ("undefined" == typeof e && (e = this.offset),
  38166. "undefined" == typeof t && (t = this.limit),
  38167. !this.noAssert) {
  38168. if ("number" != typeof e || e % 1 !== 0)
  38169. throw TypeError("Illegal begin: Not an integer");
  38170. if (e >>>= 0,
  38171. "number" != typeof t || t % 1 !== 0)
  38172. throw TypeError("Illegal end: Not an integer");
  38173. if (t >>>= 0,
  38174. e < 0 || e > t || t > this.buffer.byteLength)
  38175. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38176. }
  38177. if (0 === e && t === this.buffer.byteLength)
  38178. return this;
  38179. var i = t - e;
  38180. if (0 === i)
  38181. return this.buffer = s,
  38182. this.view = null,
  38183. this.markedOffset >= 0 && (this.markedOffset -= e),
  38184. this.offset = 0,
  38185. this.limit = 0,
  38186. this;
  38187. var n = new ArrayBuffer(i)
  38188. , r = new Uint8Array(n);
  38189. return r.set(this.view.subarray(e, t)),
  38190. this.buffer = n,
  38191. this.view = r,
  38192. this.markedOffset >= 0 && (this.markedOffset -= e),
  38193. this.offset = 0,
  38194. this.limit = i,
  38195. this
  38196. }
  38197. ,
  38198. a.copy = function(e, t) {
  38199. if ("undefined" == typeof e && (e = this.offset),
  38200. "undefined" == typeof t && (t = this.limit),
  38201. !this.noAssert) {
  38202. if ("number" != typeof e || e % 1 !== 0)
  38203. throw TypeError("Illegal begin: Not an integer");
  38204. if (e >>>= 0,
  38205. "number" != typeof t || t % 1 !== 0)
  38206. throw TypeError("Illegal end: Not an integer");
  38207. if (t >>>= 0,
  38208. e < 0 || e > t || t > this.buffer.byteLength)
  38209. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38210. }
  38211. if (e === t)
  38212. return new o(0,this.littleEndian,this.noAssert);
  38213. var i = t - e
  38214. , n = new o(i,this.littleEndian,this.noAssert);
  38215. return n.offset = 0,
  38216. n.limit = i,
  38217. n.markedOffset >= 0 && (n.markedOffset -= e),
  38218. this.copyTo(n, 0, e, t),
  38219. n
  38220. }
  38221. ,
  38222. a.copyTo = function(e, t, i, n) {
  38223. var r, a;
  38224. if (!this.noAssert && !o.isByteBuffer(e))
  38225. throw TypeError("Illegal target: Not a ByteBuffer");
  38226. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38227. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38228. n = "undefined" == typeof n ? this.limit : 0 | n,
  38229. t < 0 || t > e.buffer.byteLength)
  38230. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38231. if (i < 0 || n > this.buffer.byteLength)
  38232. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38233. var s = n - i;
  38234. return 0 === s ? e : (e.ensureCapacity(t + s),
  38235. e.view.set(this.view.subarray(i, n), t),
  38236. r && (this.offset += s),
  38237. a && (e.offset += s),
  38238. this)
  38239. }
  38240. ,
  38241. a.ensureCapacity = function(e) {
  38242. var t = this.buffer.byteLength;
  38243. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38244. }
  38245. ,
  38246. a.fill = function(e, t, i) {
  38247. var n = "undefined" == typeof t;
  38248. if (n && (t = this.offset),
  38249. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38250. "undefined" == typeof t && (t = this.offset),
  38251. "undefined" == typeof i && (i = this.limit),
  38252. !this.noAssert) {
  38253. if ("number" != typeof e || e % 1 !== 0)
  38254. throw TypeError("Illegal value: " + e + " (not an integer)");
  38255. if (e |= 0,
  38256. "number" != typeof t || t % 1 !== 0)
  38257. throw TypeError("Illegal begin: Not an integer");
  38258. if (t >>>= 0,
  38259. "number" != typeof i || i % 1 !== 0)
  38260. throw TypeError("Illegal end: Not an integer");
  38261. if (i >>>= 0,
  38262. t < 0 || t > i || i > this.buffer.byteLength)
  38263. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38264. }
  38265. if (t >= i)
  38266. return this;
  38267. for (; t < i; )
  38268. this.view[t++] = e;
  38269. return n && (this.offset = t),
  38270. this
  38271. }
  38272. ,
  38273. a.flip = function() {
  38274. return this.limit = this.offset,
  38275. this.offset = 0,
  38276. this
  38277. }
  38278. ,
  38279. a.mark = function(e) {
  38280. if (e = "undefined" == typeof e ? this.offset : e,
  38281. !this.noAssert) {
  38282. if ("number" != typeof e || e % 1 !== 0)
  38283. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38284. if (e >>>= 0,
  38285. e < 0 || e + 0 > this.buffer.byteLength)
  38286. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38287. }
  38288. return this.markedOffset = e,
  38289. this
  38290. }
  38291. ,
  38292. a.order = function(e) {
  38293. if (!this.noAssert && "boolean" != typeof e)
  38294. throw TypeError("Illegal littleEndian: Not a boolean");
  38295. return this.littleEndian = !!e,
  38296. this
  38297. }
  38298. ,
  38299. a.LE = function(e) {
  38300. return this.littleEndian = "undefined" == typeof e || !!e,
  38301. this
  38302. }
  38303. ,
  38304. a.BE = function(e) {
  38305. return this.littleEndian = "undefined" != typeof e && !e,
  38306. this
  38307. }
  38308. ,
  38309. a.prepend = function(e, t, i) {
  38310. "number" != typeof t && "string" == typeof t || (i = t,
  38311. t = void 0);
  38312. var n = "undefined" == typeof i;
  38313. if (n && (i = this.offset),
  38314. !this.noAssert) {
  38315. if ("number" != typeof i || i % 1 !== 0)
  38316. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38317. if (i >>>= 0,
  38318. i < 0 || i + 0 > this.buffer.byteLength)
  38319. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38320. }
  38321. e instanceof o || (e = o.wrap(e, t));
  38322. var r = e.limit - e.offset;
  38323. if (r <= 0)
  38324. return this;
  38325. var a = r - i;
  38326. if (a > 0) {
  38327. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38328. , l = new Uint8Array(s);
  38329. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38330. this.buffer = s,
  38331. this.view = l,
  38332. this.offset += a,
  38333. this.markedOffset >= 0 && (this.markedOffset += a),
  38334. this.limit += a,
  38335. i += a
  38336. } else {
  38337. new Uint8Array(this.buffer)
  38338. }
  38339. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38340. e.offset = e.limit,
  38341. n && (this.offset -= r),
  38342. this
  38343. }
  38344. ,
  38345. a.prependTo = function(e, t) {
  38346. return e.prepend(this, t),
  38347. this
  38348. }
  38349. ,
  38350. a.printDebug = function(e) {
  38351. "function" != typeof e && (e = console.log.bind(console)),
  38352. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38353. }
  38354. ,
  38355. a.remaining = function() {
  38356. return this.limit - this.offset
  38357. }
  38358. ,
  38359. a.reset = function() {
  38360. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38361. this.markedOffset = -1) : this.offset = 0,
  38362. this
  38363. }
  38364. ,
  38365. a.resize = function(e) {
  38366. if (!this.noAssert) {
  38367. if ("number" != typeof e || e % 1 !== 0)
  38368. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38369. if (e |= 0,
  38370. e < 0)
  38371. throw RangeError("Illegal capacity: 0 <= " + e)
  38372. }
  38373. if (this.buffer.byteLength < e) {
  38374. var t = new ArrayBuffer(e)
  38375. , i = new Uint8Array(t);
  38376. i.set(this.view),
  38377. this.buffer = t,
  38378. this.view = i
  38379. }
  38380. return this
  38381. }
  38382. ,
  38383. a.reverse = function(e, t) {
  38384. if ("undefined" == typeof e && (e = this.offset),
  38385. "undefined" == typeof t && (t = this.limit),
  38386. !this.noAssert) {
  38387. if ("number" != typeof e || e % 1 !== 0)
  38388. throw TypeError("Illegal begin: Not an integer");
  38389. if (e >>>= 0,
  38390. "number" != typeof t || t % 1 !== 0)
  38391. throw TypeError("Illegal end: Not an integer");
  38392. if (t >>>= 0,
  38393. e < 0 || e > t || t > this.buffer.byteLength)
  38394. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38395. }
  38396. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38397. this)
  38398. }
  38399. ,
  38400. a.skip = function(e) {
  38401. if (!this.noAssert) {
  38402. if ("number" != typeof e || e % 1 !== 0)
  38403. throw TypeError("Illegal length: " + e + " (not an integer)");
  38404. e |= 0
  38405. }
  38406. var t = this.offset + e;
  38407. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38408. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38409. return this.offset = t,
  38410. this
  38411. }
  38412. ,
  38413. a.slice = function(e, t) {
  38414. if ("undefined" == typeof e && (e = this.offset),
  38415. "undefined" == typeof t && (t = this.limit),
  38416. !this.noAssert) {
  38417. if ("number" != typeof e || e % 1 !== 0)
  38418. throw TypeError("Illegal begin: Not an integer");
  38419. if (e >>>= 0,
  38420. "number" != typeof t || t % 1 !== 0)
  38421. throw TypeError("Illegal end: Not an integer");
  38422. if (t >>>= 0,
  38423. e < 0 || e > t || t > this.buffer.byteLength)
  38424. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38425. }
  38426. var i = this.clone();
  38427. return i.offset = e,
  38428. i.limit = t,
  38429. i
  38430. }
  38431. ,
  38432. a.toBuffer = function(e) {
  38433. var t = this.offset
  38434. , i = this.limit;
  38435. if (!this.noAssert) {
  38436. if ("number" != typeof t || t % 1 !== 0)
  38437. throw TypeError("Illegal offset: Not an integer");
  38438. if (t >>>= 0,
  38439. "number" != typeof i || i % 1 !== 0)
  38440. throw TypeError("Illegal limit: Not an integer");
  38441. if (i >>>= 0,
  38442. t < 0 || t > i || i > this.buffer.byteLength)
  38443. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38444. }
  38445. if (!e && 0 === t && i === this.buffer.byteLength)
  38446. return this.buffer;
  38447. if (t === i)
  38448. return s;
  38449. var n = new ArrayBuffer(i - t);
  38450. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38451. n
  38452. }
  38453. ,
  38454. a.toArrayBuffer = a.toBuffer,
  38455. a.toString = function(e, t, i) {
  38456. if ("undefined" == typeof e)
  38457. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38458. switch ("number" == typeof e && (e = "utf8",
  38459. t = e,
  38460. i = t),
  38461. e) {
  38462. case "utf8":
  38463. return this.toUTF8(t, i);
  38464. case "base64":
  38465. return this.toBase64(t, i);
  38466. case "hex":
  38467. return this.toHex(t, i);
  38468. case "binary":
  38469. return this.toBinary(t, i);
  38470. case "debug":
  38471. return this.toDebug();
  38472. case "columns":
  38473. return this.toColumns();
  38474. default:
  38475. throw Error("Unsupported encoding: " + e)
  38476. }
  38477. }
  38478. ;
  38479. var c = function() {
  38480. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38481. i[t[n]] = n;
  38482. return e.encode = function(e, i) {
  38483. for (var n, r; null !== (n = e()); )
  38484. i(t[n >> 2 & 63]),
  38485. r = (3 & n) << 4,
  38486. null !== (n = e()) ? (r |= n >> 4 & 15,
  38487. i(t[63 & (r | n >> 4 & 15)]),
  38488. r = (15 & n) << 2,
  38489. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38490. i(t[63 & n])) : (i(t[63 & r]),
  38491. i(61))) : (i(t[63 & r]),
  38492. i(61),
  38493. i(61))
  38494. }
  38495. ,
  38496. e.decode = function(e, t) {
  38497. function n(e) {
  38498. throw Error("Illegal character code: " + e)
  38499. }
  38500. for (var r, o, a; null !== (r = e()); )
  38501. if (o = i[r],
  38502. "undefined" == typeof o && n(r),
  38503. null !== (r = e()) && (a = i[r],
  38504. "undefined" == typeof a && n(r),
  38505. t(o << 2 >>> 0 | (48 & a) >> 4),
  38506. null !== (r = e()))) {
  38507. if (o = i[r],
  38508. "undefined" == typeof o) {
  38509. if (61 === r)
  38510. break;
  38511. n(r)
  38512. }
  38513. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38514. null !== (r = e())) {
  38515. if (a = i[r],
  38516. "undefined" == typeof a) {
  38517. if (61 === r)
  38518. break;
  38519. n(r)
  38520. }
  38521. t((3 & o) << 6 >>> 0 | a)
  38522. }
  38523. }
  38524. }
  38525. ,
  38526. e.test = function(e) {
  38527. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38528. }
  38529. ,
  38530. e
  38531. }();
  38532. a.toBase64 = function(e, t) {
  38533. if ("undefined" == typeof e && (e = this.offset),
  38534. "undefined" == typeof t && (t = this.limit),
  38535. e |= 0,
  38536. t |= 0,
  38537. e < 0 || t > this.capacity || e > t)
  38538. throw RangeError("begin, end");
  38539. var n;
  38540. return c.encode(function() {
  38541. return e < t ? this.view[e++] : null
  38542. }
  38543. .bind(this), n = i()),
  38544. n()
  38545. }
  38546. ,
  38547. o.fromBase64 = function(e, i) {
  38548. if ("string" != typeof e)
  38549. throw TypeError("str");
  38550. var n = new o(e.length / 4 * 3,i)
  38551. , r = 0;
  38552. return c.decode(t(e), function(e) {
  38553. n.view[r++] = e
  38554. }),
  38555. n.limit = r,
  38556. n
  38557. }
  38558. ,
  38559. o.btoa = function(e) {
  38560. return o.fromBinary(e).toBase64()
  38561. }
  38562. ,
  38563. o.atob = function(e) {
  38564. return o.fromBase64(e).toBinary()
  38565. }
  38566. ,
  38567. a.toBinary = function(e, t) {
  38568. if ("undefined" == typeof e && (e = this.offset),
  38569. "undefined" == typeof t && (t = this.limit),
  38570. e |= 0,
  38571. t |= 0,
  38572. e < 0 || t > this.capacity() || e > t)
  38573. throw RangeError("begin, end");
  38574. if (e === t)
  38575. return "";
  38576. for (var i = [], n = []; e < t; )
  38577. i.push(this.view[e++]),
  38578. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38579. i = []);
  38580. return n.join("") + String.fromCharCode.apply(String, i)
  38581. }
  38582. ,
  38583. o.fromBinary = function(e, t) {
  38584. if ("string" != typeof e)
  38585. throw TypeError("str");
  38586. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38587. if (i = e.charCodeAt(n),
  38588. i > 255)
  38589. throw RangeError("illegal char code: " + i);
  38590. a.view[n++] = i
  38591. }
  38592. return a.limit = r,
  38593. a
  38594. }
  38595. ,
  38596. a.toDebug = function(e) {
  38597. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38598. if (i !== -1 && (t = this.view[i],
  38599. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38600. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38601. ++i,
  38602. e && i > 0 && i % 16 === 0 && i !== n) {
  38603. for (; r.length < 51; )
  38604. r += " ";
  38605. a += r + o + "\n",
  38606. r = o = ""
  38607. }
  38608. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38609. }
  38610. if (e && " " !== r) {
  38611. for (; r.length < 51; )
  38612. r += " ";
  38613. a += r + o + "\n"
  38614. }
  38615. return e ? a : r
  38616. }
  38617. ,
  38618. o.fromDebug = function(e, t, i) {
  38619. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38620. switch (n = e.charAt(l++)) {
  38621. case "!":
  38622. if (!i) {
  38623. if (u || d || p) {
  38624. f = !0;
  38625. break
  38626. }
  38627. u = d = p = !0
  38628. }
  38629. s.offset = s.markedOffset = s.limit = c,
  38630. h = !1;
  38631. break;
  38632. case "|":
  38633. if (!i) {
  38634. if (u || p) {
  38635. f = !0;
  38636. break
  38637. }
  38638. u = p = !0
  38639. }
  38640. s.offset = s.limit = c,
  38641. h = !1;
  38642. break;
  38643. case "[":
  38644. if (!i) {
  38645. if (u || d) {
  38646. f = !0;
  38647. break
  38648. }
  38649. u = d = !0
  38650. }
  38651. s.offset = s.markedOffset = c,
  38652. h = !1;
  38653. break;
  38654. case "<":
  38655. if (!i) {
  38656. if (u) {
  38657. f = !0;
  38658. break
  38659. }
  38660. u = !0
  38661. }
  38662. s.offset = c,
  38663. h = !1;
  38664. break;
  38665. case "]":
  38666. if (!i) {
  38667. if (p || d) {
  38668. f = !0;
  38669. break
  38670. }
  38671. p = d = !0
  38672. }
  38673. s.limit = s.markedOffset = c,
  38674. h = !1;
  38675. break;
  38676. case ">":
  38677. if (!i) {
  38678. if (p) {
  38679. f = !0;
  38680. break
  38681. }
  38682. p = !0
  38683. }
  38684. s.limit = c,
  38685. h = !1;
  38686. break;
  38687. case "'":
  38688. if (!i) {
  38689. if (d) {
  38690. f = !0;
  38691. break
  38692. }
  38693. d = !0
  38694. }
  38695. s.markedOffset = c,
  38696. h = !1;
  38697. break;
  38698. case " ":
  38699. h = !1;
  38700. break;
  38701. default:
  38702. if (!i && h) {
  38703. f = !0;
  38704. break
  38705. }
  38706. if (r = parseInt(n + e.charAt(l++), 16),
  38707. !i && (isNaN(r) || r < 0 || r > 255))
  38708. throw TypeError("Illegal str: Not a debug encoded string");
  38709. s.view[c++] = r,
  38710. h = !0
  38711. }
  38712. if (f)
  38713. throw TypeError("Illegal str: Invalid symbol at " + l)
  38714. }
  38715. if (!i) {
  38716. if (!u || !p)
  38717. throw TypeError("Illegal str: Missing offset or limit");
  38718. if (c < s.buffer.byteLength)
  38719. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38720. }
  38721. return s
  38722. }
  38723. ,
  38724. a.toHex = function(e, t) {
  38725. if (e = "undefined" == typeof e ? this.offset : e,
  38726. t = "undefined" == typeof t ? this.limit : t,
  38727. !this.noAssert) {
  38728. if ("number" != typeof e || e % 1 !== 0)
  38729. throw TypeError("Illegal begin: Not an integer");
  38730. if (e >>>= 0,
  38731. "number" != typeof t || t % 1 !== 0)
  38732. throw TypeError("Illegal end: Not an integer");
  38733. if (t >>>= 0,
  38734. e < 0 || e > t || t > this.buffer.byteLength)
  38735. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38736. }
  38737. for (var i, n = new Array(t - e); e < t; )
  38738. i = this.view[e++],
  38739. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38740. return n.join("")
  38741. }
  38742. ,
  38743. o.fromHex = function(e, t, i) {
  38744. if (!i) {
  38745. if ("string" != typeof e)
  38746. throw TypeError("Illegal str: Not a string");
  38747. if (e.length % 2 !== 0)
  38748. throw TypeError("Illegal str: Length not a multiple of 2")
  38749. }
  38750. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38751. if (n = parseInt(e.substring(s, s + 2), 16),
  38752. !i && (!isFinite(n) || n < 0 || n > 255))
  38753. throw TypeError("Illegal str: Contains non-hex characters");
  38754. a.view[l++] = n
  38755. }
  38756. return a.limit = l,
  38757. a
  38758. }
  38759. ;
  38760. var h = function() {
  38761. var e = {};
  38762. return e.MAX_CODEPOINT = 1114111,
  38763. e.encodeUTF8 = function(e, t) {
  38764. var i = null;
  38765. for ("number" == typeof e && (i = e,
  38766. e = function() {
  38767. return null
  38768. }
  38769. ); null !== i || null !== (i = e()); )
  38770. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38771. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38772. t(i >> 6 & 63 | 128),
  38773. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38774. t(i >> 12 & 63 | 128),
  38775. t(i >> 6 & 63 | 128),
  38776. t(63 & i | 128)),
  38777. i = null
  38778. }
  38779. ,
  38780. e.decodeUTF8 = function(e, t) {
  38781. for (var i, n, r, o, a = function(e) {
  38782. e = e.slice(0, e.indexOf(null));
  38783. var t = Error(e.toString());
  38784. throw t.name = "TruncatedError",
  38785. t.bytes = e,
  38786. t
  38787. }; null !== (i = e()); )
  38788. if (0 === (128 & i))
  38789. t(i);
  38790. else if (192 === (224 & i))
  38791. null === (n = e()) && a([i, n]),
  38792. t((31 & i) << 6 | 63 & n);
  38793. else if (224 === (240 & i))
  38794. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38795. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38796. else {
  38797. if (240 !== (248 & i))
  38798. throw RangeError("Illegal starting byte: " + i);
  38799. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38800. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38801. }
  38802. }
  38803. ,
  38804. e.UTF16toUTF8 = function(e, t) {
  38805. for (var i, n = null; ; ) {
  38806. if (null === (i = null !== n ? n : e()))
  38807. break;
  38808. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38809. n = null) : t(i)
  38810. }
  38811. null !== n && t(n)
  38812. }
  38813. ,
  38814. e.UTF8toUTF16 = function(e, t) {
  38815. var i = null;
  38816. for ("number" == typeof e && (i = e,
  38817. e = function() {
  38818. return null
  38819. }
  38820. ); null !== i || null !== (i = e()); )
  38821. i <= 65535 ? t(i) : (i -= 65536,
  38822. t((i >> 10) + 55296),
  38823. t(i % 1024 + 56320)),
  38824. i = null
  38825. }
  38826. ,
  38827. e.encodeUTF16toUTF8 = function(t, i) {
  38828. e.UTF16toUTF8(t, function(t) {
  38829. e.encodeUTF8(t, i)
  38830. })
  38831. }
  38832. ,
  38833. e.decodeUTF8toUTF16 = function(t, i) {
  38834. e.decodeUTF8(t, function(t) {
  38835. e.UTF8toUTF16(t, i)
  38836. })
  38837. }
  38838. ,
  38839. e.calculateCodePoint = function(e) {
  38840. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38841. }
  38842. ,
  38843. e.calculateUTF8 = function(e) {
  38844. for (var t, i = 0; null !== (t = e()); )
  38845. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38846. return i
  38847. }
  38848. ,
  38849. e.calculateUTF16asUTF8 = function(t) {
  38850. var i = 0
  38851. , n = 0;
  38852. return e.UTF16toUTF8(t, function(e) {
  38853. ++i,
  38854. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38855. }),
  38856. [i, n]
  38857. }
  38858. ,
  38859. e
  38860. }();
  38861. return a.toUTF8 = function(e, t) {
  38862. if ("undefined" == typeof e && (e = this.offset),
  38863. "undefined" == typeof t && (t = this.limit),
  38864. !this.noAssert) {
  38865. if ("number" != typeof e || e % 1 !== 0)
  38866. throw TypeError("Illegal begin: Not an integer");
  38867. if (e >>>= 0,
  38868. "number" != typeof t || t % 1 !== 0)
  38869. throw TypeError("Illegal end: Not an integer");
  38870. if (t >>>= 0,
  38871. e < 0 || e > t || t > this.buffer.byteLength)
  38872. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38873. }
  38874. var n;
  38875. try {
  38876. h.decodeUTF8toUTF16(function() {
  38877. return e < t ? this.view[e++] : null
  38878. }
  38879. .bind(this), n = i())
  38880. } catch (i) {
  38881. if (e !== t)
  38882. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38883. }
  38884. return n()
  38885. }
  38886. ,
  38887. o.fromUTF8 = function(e, i, n) {
  38888. if (!n && "string" != typeof e)
  38889. throw TypeError("Illegal str: Not a string");
  38890. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38891. , a = 0;
  38892. return h.encodeUTF16toUTF8(t(e), function(e) {
  38893. r.view[a++] = e
  38894. }),
  38895. r.limit = a,
  38896. r
  38897. }
  38898. ,
  38899. o
  38900. })
  38901. }
  38902. , {
  38903. long: 216
  38904. }],
  38905. 216: [function(e, t, i) {
  38906. !function(i, n) {
  38907. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38908. }(this, function() {
  38909. "use strict";
  38910. function e(e, t, i) {
  38911. this.low = 0 | e,
  38912. this.high = 0 | t,
  38913. this.unsigned = !!i
  38914. }
  38915. function t(e) {
  38916. return (e && e.__isLong__) === !0
  38917. }
  38918. function i(e, t) {
  38919. var i, n, o;
  38920. return t ? (e >>>= 0,
  38921. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38922. o && (l[e] = i),
  38923. i)) : (e |= 0,
  38924. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38925. o && (s[e] = i),
  38926. i))
  38927. }
  38928. function n(e, t) {
  38929. if (isNaN(e) || !isFinite(e))
  38930. return t ? m : g;
  38931. if (t) {
  38932. if (e < 0)
  38933. return m;
  38934. if (e >= d)
  38935. return I
  38936. } else {
  38937. if (e <= -p)
  38938. return E;
  38939. if (e + 1 >= p)
  38940. return C
  38941. }
  38942. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38943. }
  38944. function r(t, i, n) {
  38945. return new e(t,i,n)
  38946. }
  38947. function o(e, t, i) {
  38948. if (0 === e.length)
  38949. throw Error("empty string");
  38950. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38951. return g;
  38952. if ("number" == typeof t ? (i = t,
  38953. t = !1) : t = !!t,
  38954. i = i || 10,
  38955. i < 2 || 36 < i)
  38956. throw RangeError("radix");
  38957. var r;
  38958. if ((r = e.indexOf("-")) > 0)
  38959. throw Error("interior hyphen");
  38960. if (0 === r)
  38961. return o(e.substring(1), t, i).neg();
  38962. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38963. var h = Math.min(8, e.length - l)
  38964. , u = parseInt(e.substring(l, l + h), i);
  38965. if (h < 8) {
  38966. var d = n(c(i, h));
  38967. s = s.mul(d).add(n(u))
  38968. } else
  38969. s = s.mul(a),
  38970. s = s.add(n(u))
  38971. }
  38972. return s.unsigned = t,
  38973. s
  38974. }
  38975. function a(t) {
  38976. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38977. }
  38978. e.prototype.__isLong__,
  38979. Object.defineProperty(e.prototype, "__isLong__", {
  38980. value: !0,
  38981. enumerable: !1,
  38982. configurable: !1
  38983. }),
  38984. e.isLong = t;
  38985. var s = {}
  38986. , l = {};
  38987. e.fromInt = i,
  38988. e.fromNumber = n,
  38989. e.fromBits = r;
  38990. var c = Math.pow;
  38991. e.fromString = o,
  38992. e.fromValue = a;
  38993. var h = 1 << 24
  38994. , u = 4294967296
  38995. , d = 0x10000000000000000
  38996. , p = d / 2
  38997. , f = i(h)
  38998. , g = i(0);
  38999. e.ZERO = g;
  39000. var m = i(0, !0);
  39001. e.UZERO = m;
  39002. var v = i(1);
  39003. e.ONE = v;
  39004. var A = i(1, !0);
  39005. e.UONE = A;
  39006. var y = i(-1);
  39007. e.NEG_ONE = y;
  39008. var C = r(-1, 2147483647, !1);
  39009. e.MAX_VALUE = C;
  39010. var I = r(-1, -1, !0);
  39011. e.MAX_UNSIGNED_VALUE = I;
  39012. var E = r(0, -2147483648, !1);
  39013. e.MIN_VALUE = E;
  39014. var b = e.prototype;
  39015. return b.toInt = function() {
  39016. return this.unsigned ? this.low >>> 0 : this.low
  39017. }
  39018. ,
  39019. b.toNumber = function() {
  39020. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39021. }
  39022. ,
  39023. b.toString = function(e) {
  39024. if (e = e || 10,
  39025. e < 2 || 36 < e)
  39026. throw RangeError("radix");
  39027. if (this.isZero())
  39028. return "0";
  39029. if (this.isNegative()) {
  39030. if (this.eq(E)) {
  39031. var t = n(e)
  39032. , i = this.div(t)
  39033. , r = i.mul(t).sub(this);
  39034. return i.toString(e) + r.toInt().toString(e)
  39035. }
  39036. return "-" + this.neg().toString(e)
  39037. }
  39038. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39039. var l = a.div(o)
  39040. , h = a.sub(l.mul(o)).toInt() >>> 0
  39041. , u = h.toString(e);
  39042. if (a = l,
  39043. a.isZero())
  39044. return u + s;
  39045. for (; u.length < 6; )
  39046. u = "0" + u;
  39047. s = "" + u + s
  39048. }
  39049. }
  39050. ,
  39051. b.getHighBits = function() {
  39052. return this.high
  39053. }
  39054. ,
  39055. b.getHighBitsUnsigned = function() {
  39056. return this.high >>> 0
  39057. }
  39058. ,
  39059. b.getLowBits = function() {
  39060. return this.low
  39061. }
  39062. ,
  39063. b.getLowBitsUnsigned = function() {
  39064. return this.low >>> 0
  39065. }
  39066. ,
  39067. b.getNumBitsAbs = function() {
  39068. if (this.isNegative())
  39069. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39070. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39071. ;
  39072. return 0 != this.high ? t + 33 : t + 1
  39073. }
  39074. ,
  39075. b.isZero = function() {
  39076. return 0 === this.high && 0 === this.low
  39077. }
  39078. ,
  39079. b.isNegative = function() {
  39080. return !this.unsigned && this.high < 0
  39081. }
  39082. ,
  39083. b.isPositive = function() {
  39084. return this.unsigned || this.high >= 0
  39085. }
  39086. ,
  39087. b.isOdd = function() {
  39088. return 1 === (1 & this.low)
  39089. }
  39090. ,
  39091. b.isEven = function() {
  39092. return 0 === (1 & this.low)
  39093. }
  39094. ,
  39095. b.equals = function(e) {
  39096. return t(e) || (e = a(e)),
  39097. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39098. }
  39099. ,
  39100. b.eq = b.equals,
  39101. b.notEquals = function(e) {
  39102. return !this.eq(e)
  39103. }
  39104. ,
  39105. b.neq = b.notEquals,
  39106. b.lessThan = function(e) {
  39107. return this.comp(e) < 0
  39108. }
  39109. ,
  39110. b.lt = b.lessThan,
  39111. b.lessThanOrEqual = function(e) {
  39112. return this.comp(e) <= 0
  39113. }
  39114. ,
  39115. b.lte = b.lessThanOrEqual,
  39116. b.greaterThan = function(e) {
  39117. return this.comp(e) > 0
  39118. }
  39119. ,
  39120. b.gt = b.greaterThan,
  39121. b.greaterThanOrEqual = function(e) {
  39122. return this.comp(e) >= 0
  39123. }
  39124. ,
  39125. b.gte = b.greaterThanOrEqual,
  39126. b.compare = function(e) {
  39127. if (t(e) || (e = a(e)),
  39128. this.eq(e))
  39129. return 0;
  39130. var i = this.isNegative()
  39131. , n = e.isNegative();
  39132. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39133. }
  39134. ,
  39135. b.comp = b.compare,
  39136. b.negate = function() {
  39137. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39138. }
  39139. ,
  39140. b.neg = b.negate,
  39141. b.add = function(e) {
  39142. t(e) || (e = a(e));
  39143. var i = this.high >>> 16
  39144. , n = 65535 & this.high
  39145. , o = this.low >>> 16
  39146. , s = 65535 & this.low
  39147. , l = e.high >>> 16
  39148. , c = 65535 & e.high
  39149. , h = e.low >>> 16
  39150. , u = 65535 & e.low
  39151. , d = 0
  39152. , p = 0
  39153. , f = 0
  39154. , g = 0;
  39155. return g += s + u,
  39156. f += g >>> 16,
  39157. g &= 65535,
  39158. f += o + h,
  39159. p += f >>> 16,
  39160. f &= 65535,
  39161. p += n + c,
  39162. d += p >>> 16,
  39163. p &= 65535,
  39164. d += i + l,
  39165. d &= 65535,
  39166. r(f << 16 | g, d << 16 | p, this.unsigned)
  39167. }
  39168. ,
  39169. b.subtract = function(e) {
  39170. return t(e) || (e = a(e)),
  39171. this.add(e.neg())
  39172. }
  39173. ,
  39174. b.sub = b.subtract,
  39175. b.multiply = function(e) {
  39176. if (this.isZero())
  39177. return g;
  39178. if (t(e) || (e = a(e)),
  39179. e.isZero())
  39180. return g;
  39181. if (this.eq(E))
  39182. return e.isOdd() ? E : g;
  39183. if (e.eq(E))
  39184. return this.isOdd() ? E : g;
  39185. if (this.isNegative())
  39186. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39187. if (e.isNegative())
  39188. return this.mul(e.neg()).neg();
  39189. if (this.lt(f) && e.lt(f))
  39190. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39191. var i = this.high >>> 16
  39192. , o = 65535 & this.high
  39193. , s = this.low >>> 16
  39194. , l = 65535 & this.low
  39195. , c = e.high >>> 16
  39196. , h = 65535 & e.high
  39197. , u = e.low >>> 16
  39198. , d = 65535 & e.low
  39199. , p = 0
  39200. , m = 0
  39201. , v = 0
  39202. , A = 0;
  39203. return A += l * d,
  39204. v += A >>> 16,
  39205. A &= 65535,
  39206. v += s * d,
  39207. m += v >>> 16,
  39208. v &= 65535,
  39209. v += l * u,
  39210. m += v >>> 16,
  39211. v &= 65535,
  39212. m += o * d,
  39213. p += m >>> 16,
  39214. m &= 65535,
  39215. m += s * u,
  39216. p += m >>> 16,
  39217. m &= 65535,
  39218. m += l * h,
  39219. p += m >>> 16,
  39220. m &= 65535,
  39221. p += i * d + o * u + s * h + l * c,
  39222. p &= 65535,
  39223. r(v << 16 | A, p << 16 | m, this.unsigned)
  39224. }
  39225. ,
  39226. b.mul = b.multiply,
  39227. b.divide = function(e) {
  39228. if (t(e) || (e = a(e)),
  39229. e.isZero())
  39230. throw Error("division by zero");
  39231. if (this.isZero())
  39232. return this.unsigned ? m : g;
  39233. var i, r, o;
  39234. if (this.unsigned) {
  39235. if (e.unsigned || (e = e.toUnsigned()),
  39236. e.gt(this))
  39237. return m;
  39238. if (e.gt(this.shru(1)))
  39239. return A;
  39240. o = m
  39241. } else {
  39242. if (this.eq(E)) {
  39243. if (e.eq(v) || e.eq(y))
  39244. return E;
  39245. if (e.eq(E))
  39246. return v;
  39247. var s = this.shr(1);
  39248. return i = s.div(e).shl(1),
  39249. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39250. o = i.add(r.div(e)))
  39251. }
  39252. if (e.eq(E))
  39253. return this.unsigned ? m : g;
  39254. if (this.isNegative())
  39255. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39256. if (e.isNegative())
  39257. return this.div(e.neg()).neg();
  39258. o = g
  39259. }
  39260. for (r = this; r.gte(e); ) {
  39261. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39262. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39263. i -= h,
  39264. u = n(i, this.unsigned),
  39265. d = u.mul(e);
  39266. u.isZero() && (u = v),
  39267. o = o.add(u),
  39268. r = r.sub(d)
  39269. }
  39270. return o
  39271. }
  39272. ,
  39273. b.div = b.divide,
  39274. b.modulo = function(e) {
  39275. return t(e) || (e = a(e)),
  39276. this.sub(this.div(e).mul(e))
  39277. }
  39278. ,
  39279. b.mod = b.modulo,
  39280. b.not = function() {
  39281. return r(~this.low, ~this.high, this.unsigned)
  39282. }
  39283. ,
  39284. b.and = function(e) {
  39285. return t(e) || (e = a(e)),
  39286. r(this.low & e.low, this.high & e.high, this.unsigned)
  39287. }
  39288. ,
  39289. b.or = function(e) {
  39290. return t(e) || (e = a(e)),
  39291. r(this.low | e.low, this.high | e.high, this.unsigned)
  39292. }
  39293. ,
  39294. b.xor = function(e) {
  39295. return t(e) || (e = a(e)),
  39296. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39297. }
  39298. ,
  39299. b.shiftLeft = function(e) {
  39300. return t(e) && (e = e.toInt()),
  39301. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39302. }
  39303. ,
  39304. b.shl = b.shiftLeft,
  39305. b.shiftRight = function(e) {
  39306. return t(e) && (e = e.toInt()),
  39307. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39308. }
  39309. ,
  39310. b.shr = b.shiftRight,
  39311. b.shiftRightUnsigned = function(e) {
  39312. if (t(e) && (e = e.toInt()),
  39313. e &= 63,
  39314. 0 === e)
  39315. return this;
  39316. var i = this.high;
  39317. if (e < 32) {
  39318. var n = this.low;
  39319. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39320. }
  39321. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39322. }
  39323. ,
  39324. b.shru = b.shiftRightUnsigned,
  39325. b.toSigned = function() {
  39326. return this.unsigned ? r(this.low, this.high, !1) : this
  39327. }
  39328. ,
  39329. b.toUnsigned = function() {
  39330. return this.unsigned ? this : r(this.low, this.high, !0)
  39331. }
  39332. ,
  39333. b.toBytes = function(e) {
  39334. return e ? this.toBytesLE() : this.toBytesBE()
  39335. }
  39336. ,
  39337. b.toBytesLE = function() {
  39338. var e = this.high
  39339. , t = this.low;
  39340. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39341. }
  39342. ,
  39343. b.toBytesBE = function() {
  39344. var e = this.high
  39345. , t = this.low;
  39346. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39347. }
  39348. ,
  39349. e
  39350. })
  39351. }
  39352. , {}],
  39353. 217: [function(e, t, i) {
  39354. var n = {
  39355. REVISION: "75"
  39356. };
  39357. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39358. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39359. void 0 === Math.sign && (Math.sign = function(e) {
  39360. return e < 0 ? -1 : e > 0 ? 1 : +e
  39361. }
  39362. ),
  39363. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39364. get: function() {
  39365. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39366. }
  39367. }),
  39368. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39369. writable: !0,
  39370. configurable: !0,
  39371. value: function(e) {
  39372. "use strict";
  39373. if (void 0 === e || null === e)
  39374. throw new TypeError("Cannot convert first argument to object");
  39375. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39376. var r = arguments[i];
  39377. if (void 0 !== r && null !== r) {
  39378. r = Object(r);
  39379. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39380. var l = o[a]
  39381. , c = Object.getOwnPropertyDescriptor(r, l);
  39382. void 0 !== c && c.enumerable && (t[l] = r[l])
  39383. }
  39384. }
  39385. }
  39386. return t
  39387. }
  39388. }),
  39389. n.MOUSE = {
  39390. LEFT: 0,
  39391. MIDDLE: 1,
  39392. RIGHT: 2
  39393. },
  39394. n.CullFaceNone = 0,
  39395. n.CullFaceBack = 1,
  39396. n.CullFaceFront = 2,
  39397. n.CullFaceFrontBack = 3,
  39398. n.FrontFaceDirectionCW = 0,
  39399. n.FrontFaceDirectionCCW = 1,
  39400. n.BasicShadowMap = 0,
  39401. n.PCFShadowMap = 1,
  39402. n.PCFSoftShadowMap = 2,
  39403. n.FrontSide = 0,
  39404. n.BackSide = 1,
  39405. n.DoubleSide = 2,
  39406. n.FlatShading = 1,
  39407. n.SmoothShading = 2,
  39408. n.NoColors = 0,
  39409. n.FaceColors = 1,
  39410. n.VertexColors = 2,
  39411. n.NoBlending = 0,
  39412. n.NormalBlending = 1,
  39413. n.AdditiveBlending = 2,
  39414. n.SubtractiveBlending = 3,
  39415. n.MultiplyBlending = 4,
  39416. n.CustomBlending = 5,
  39417. n.AddEquation = 100,
  39418. n.SubtractEquation = 101,
  39419. n.ReverseSubtractEquation = 102,
  39420. n.MinEquation = 103,
  39421. n.MaxEquation = 104,
  39422. n.ZeroFactor = 200,
  39423. n.OneFactor = 201,
  39424. n.SrcColorFactor = 202,
  39425. n.OneMinusSrcColorFactor = 203,
  39426. n.SrcAlphaFactor = 204,
  39427. n.OneMinusSrcAlphaFactor = 205,
  39428. n.DstAlphaFactor = 206,
  39429. n.OneMinusDstAlphaFactor = 207,
  39430. n.DstColorFactor = 208,
  39431. n.OneMinusDstColorFactor = 209,
  39432. n.SrcAlphaSaturateFactor = 210,
  39433. n.NeverDepth = 0,
  39434. n.AlwaysDepth = 1,
  39435. n.LessDepth = 2,
  39436. n.LessEqualDepth = 3,
  39437. n.EqualDepth = 4,
  39438. n.GreaterEqualDepth = 5,
  39439. n.GreaterDepth = 6,
  39440. n.NotEqualDepth = 7,
  39441. n.MultiplyOperation = 0,
  39442. n.MixOperation = 1,
  39443. n.AddOperation = 2,
  39444. n.NoToneMapping = 0,
  39445. n.LinearToneMapping = 1,
  39446. n.ReinhardToneMapping = 2,
  39447. n.Uncharted2ToneMapping = 3,
  39448. n.CineonToneMapping = 4,
  39449. n.UVMapping = 300,
  39450. n.CubeReflectionMapping = 301,
  39451. n.CubeRefractionMapping = 302,
  39452. n.EquirectangularReflectionMapping = 303,
  39453. n.EquirectangularRefractionMapping = 304,
  39454. n.SphericalReflectionMapping = 305,
  39455. n.CubeUVReflectionMapping = 306,
  39456. n.CubeUVRefractionMapping = 307,
  39457. n.RepeatWrapping = 1e3,
  39458. n.ClampToEdgeWrapping = 1001,
  39459. n.MirroredRepeatWrapping = 1002,
  39460. n.NearestFilter = 1003,
  39461. n.NearestMipMapNearestFilter = 1004,
  39462. n.NearestMipMapLinearFilter = 1005,
  39463. n.LinearFilter = 1006,
  39464. n.LinearMipMapNearestFilter = 1007,
  39465. n.LinearMipMapLinearFilter = 1008,
  39466. n.UnsignedByteType = 1009,
  39467. n.ByteType = 1010,
  39468. n.ShortType = 1011,
  39469. n.UnsignedShortType = 1012,
  39470. n.IntType = 1013,
  39471. n.UnsignedIntType = 1014,
  39472. n.FloatType = 1015,
  39473. n.HalfFloatType = 1025,
  39474. n.UnsignedShort4444Type = 1016,
  39475. n.UnsignedShort5551Type = 1017,
  39476. n.UnsignedShort565Type = 1018,
  39477. n.AlphaFormat = 1019,
  39478. n.RGBFormat = 1020,
  39479. n.RGBAFormat = 1021,
  39480. n.LuminanceFormat = 1022,
  39481. n.LuminanceAlphaFormat = 1023,
  39482. n.RGBEFormat = n.RGBAFormat,
  39483. n.RGB_S3TC_DXT1_Format = 2001,
  39484. n.RGBA_S3TC_DXT1_Format = 2002,
  39485. n.RGBA_S3TC_DXT3_Format = 2003,
  39486. n.RGBA_S3TC_DXT5_Format = 2004,
  39487. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39488. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39489. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39490. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39491. n.RGB_ETC1_Format = 2151,
  39492. n.LoopOnce = 2200,
  39493. n.LoopRepeat = 2201,
  39494. n.LoopPingPong = 2202,
  39495. n.InterpolateDiscrete = 2300,
  39496. n.InterpolateLinear = 2301,
  39497. n.InterpolateSmooth = 2302,
  39498. n.ZeroCurvatureEnding = 2400,
  39499. n.ZeroSlopeEnding = 2401,
  39500. n.WrapAroundEnding = 2402,
  39501. n.TrianglesDrawMode = 0,
  39502. n.TriangleStripDrawMode = 1,
  39503. n.TriangleFanDrawMode = 2,
  39504. n.LinearEncoding = 3e3,
  39505. n.sRGBEncoding = 3001,
  39506. n.GammaEncoding = 3007,
  39507. n.RGBEEncoding = 3002,
  39508. n.LogLuvEncoding = 3003,
  39509. n.RGBM7Encoding = 3004,
  39510. n.RGBM16Encoding = 3005,
  39511. n.RGBDEncoding = 3006,
  39512. n.Color = function(e) {
  39513. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39514. }
  39515. ,
  39516. n.Color.prototype = {
  39517. constructor: n.Color,
  39518. r: 1,
  39519. g: 1,
  39520. b: 1,
  39521. set: function(e) {
  39522. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39523. this
  39524. },
  39525. setScalar: function(e) {
  39526. this.r = e,
  39527. this.g = e,
  39528. this.b = e
  39529. },
  39530. setHex: function(e) {
  39531. return e = Math.floor(e),
  39532. this.r = (e >> 16 & 255) / 255,
  39533. this.g = (e >> 8 & 255) / 255,
  39534. this.b = (255 & e) / 255,
  39535. this
  39536. },
  39537. setRGB: function(e, t, i) {
  39538. return this.r = e,
  39539. this.g = t,
  39540. this.b = i,
  39541. this
  39542. },
  39543. setHSL: function() {
  39544. function e(e, t, i) {
  39545. return i < 0 && (i += 1),
  39546. i > 1 && (i -= 1),
  39547. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39548. }
  39549. return function(t, i, r) {
  39550. if (t = n.Math.euclideanModulo(t, 1),
  39551. i = n.Math.clamp(i, 0, 1),
  39552. r = n.Math.clamp(r, 0, 1),
  39553. 0 === i)
  39554. this.r = this.g = this.b = r;
  39555. else {
  39556. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39557. , a = 2 * r - o;
  39558. this.r = e(a, o, t + 1 / 3),
  39559. this.g = e(a, o, t),
  39560. this.b = e(a, o, t - 1 / 3)
  39561. }
  39562. return this
  39563. }
  39564. }(),
  39565. setStyle: function(e) {
  39566. function t(t) {
  39567. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39568. }
  39569. var i;
  39570. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39571. var r, o = i[1], a = i[2];
  39572. switch (o) {
  39573. case "rgb":
  39574. case "rgba":
  39575. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39576. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39577. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39578. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39579. t(r[5]),
  39580. this;
  39581. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39582. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39583. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39584. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39585. t(r[5]),
  39586. this;
  39587. break;
  39588. case "hsl":
  39589. case "hsla":
  39590. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39591. var s = parseFloat(r[1]) / 360
  39592. , l = parseInt(r[2], 10) / 100
  39593. , c = parseInt(r[3], 10) / 100;
  39594. return t(r[5]),
  39595. this.setHSL(s, l, c)
  39596. }
  39597. }
  39598. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39599. var h = i[1]
  39600. , u = h.length;
  39601. if (3 === u)
  39602. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39603. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39604. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39605. this;
  39606. if (6 === u)
  39607. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39608. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39609. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39610. this
  39611. }
  39612. if (e && e.length > 0) {
  39613. var h = n.ColorKeywords[e];
  39614. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39615. }
  39616. return this
  39617. },
  39618. clone: function() {
  39619. return new this.constructor(this.r,this.g,this.b)
  39620. },
  39621. copy: function(e) {
  39622. return this.r = e.r,
  39623. this.g = e.g,
  39624. this.b = e.b,
  39625. this
  39626. },
  39627. copyGammaToLinear: function(e, t) {
  39628. return void 0 === t && (t = 2),
  39629. this.r = Math.pow(e.r, t),
  39630. this.g = Math.pow(e.g, t),
  39631. this.b = Math.pow(e.b, t),
  39632. this
  39633. },
  39634. copyLinearToGamma: function(e, t) {
  39635. void 0 === t && (t = 2);
  39636. var i = t > 0 ? 1 / t : 1;
  39637. return this.r = Math.pow(e.r, i),
  39638. this.g = Math.pow(e.g, i),
  39639. this.b = Math.pow(e.b, i),
  39640. this
  39641. },
  39642. convertGammaToLinear: function() {
  39643. var e = this.r
  39644. , t = this.g
  39645. , i = this.b;
  39646. return this.r = e * e,
  39647. this.g = t * t,
  39648. this.b = i * i,
  39649. this
  39650. },
  39651. convertLinearToGamma: function() {
  39652. return this.r = Math.sqrt(this.r),
  39653. this.g = Math.sqrt(this.g),
  39654. this.b = Math.sqrt(this.b),
  39655. this
  39656. },
  39657. getHex: function() {
  39658. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39659. },
  39660. getHexString: function() {
  39661. return ("000000" + this.getHex().toString(16)).slice(-6)
  39662. },
  39663. getHSL: function(e) {
  39664. var t, i, n = e || {
  39665. h: 0,
  39666. s: 0,
  39667. l: 0
  39668. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39669. if (l === s)
  39670. t = 0,
  39671. i = 0;
  39672. else {
  39673. var h = s - l;
  39674. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39675. s) {
  39676. case r:
  39677. t = (o - a) / h + (o < a ? 6 : 0);
  39678. break;
  39679. case o:
  39680. t = (a - r) / h + 2;
  39681. break;
  39682. case a:
  39683. t = (r - o) / h + 4
  39684. }
  39685. t /= 6
  39686. }
  39687. return n.h = t,
  39688. n.s = i,
  39689. n.l = c,
  39690. n
  39691. },
  39692. getStyle: function() {
  39693. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39694. },
  39695. offsetHSL: function(e, t, i) {
  39696. var n = this.getHSL();
  39697. return n.h += e,
  39698. n.s += t,
  39699. n.l += i,
  39700. this.setHSL(n.h, n.s, n.l),
  39701. this
  39702. },
  39703. add: function(e) {
  39704. return this.r += e.r,
  39705. this.g += e.g,
  39706. this.b += e.b,
  39707. this
  39708. },
  39709. addColors: function(e, t) {
  39710. return this.r = e.r + t.r,
  39711. this.g = e.g + t.g,
  39712. this.b = e.b + t.b,
  39713. this
  39714. },
  39715. addScalar: function(e) {
  39716. return this.r += e,
  39717. this.g += e,
  39718. this.b += e,
  39719. this
  39720. },
  39721. multiply: function(e) {
  39722. return this.r *= e.r,
  39723. this.g *= e.g,
  39724. this.b *= e.b,
  39725. this
  39726. },
  39727. multiplyScalar: function(e) {
  39728. return this.r *= e,
  39729. this.g *= e,
  39730. this.b *= e,
  39731. this
  39732. },
  39733. lerp: function(e, t) {
  39734. return this.r += (e.r - this.r) * t,
  39735. this.g += (e.g - this.g) * t,
  39736. this.b += (e.b - this.b) * t,
  39737. this
  39738. },
  39739. equals: function(e) {
  39740. return e.r === this.r && e.g === this.g && e.b === this.b
  39741. },
  39742. fromArray: function(e, t) {
  39743. return void 0 === t && (t = 0),
  39744. this.r = e[t],
  39745. this.g = e[t + 1],
  39746. this.b = e[t + 2],
  39747. this
  39748. },
  39749. toArray: function(e, t) {
  39750. return void 0 === e && (e = []),
  39751. void 0 === t && (t = 0),
  39752. e[t] = this.r,
  39753. e[t + 1] = this.g,
  39754. e[t + 2] = this.b,
  39755. e
  39756. }
  39757. },
  39758. n.ColorKeywords = {
  39759. aliceblue: 15792383,
  39760. antiquewhite: 16444375,
  39761. aqua: 65535,
  39762. aquamarine: 8388564,
  39763. azure: 15794175,
  39764. beige: 16119260,
  39765. bisque: 16770244,
  39766. black: 0,
  39767. blanchedalmond: 16772045,
  39768. blue: 255,
  39769. blueviolet: 9055202,
  39770. brown: 10824234,
  39771. burlywood: 14596231,
  39772. cadetblue: 6266528,
  39773. chartreuse: 8388352,
  39774. chocolate: 13789470,
  39775. coral: 16744272,
  39776. cornflowerblue: 6591981,
  39777. cornsilk: 16775388,
  39778. crimson: 14423100,
  39779. cyan: 65535,
  39780. darkblue: 139,
  39781. darkcyan: 35723,
  39782. darkgoldenrod: 12092939,
  39783. darkgray: 11119017,
  39784. darkgreen: 25600,
  39785. darkgrey: 11119017,
  39786. darkkhaki: 12433259,
  39787. darkmagenta: 9109643,
  39788. darkolivegreen: 5597999,
  39789. darkorange: 16747520,
  39790. darkorchid: 10040012,
  39791. darkred: 9109504,
  39792. darksalmon: 15308410,
  39793. darkseagreen: 9419919,
  39794. darkslateblue: 4734347,
  39795. darkslategray: 3100495,
  39796. darkslategrey: 3100495,
  39797. darkturquoise: 52945,
  39798. darkviolet: 9699539,
  39799. deeppink: 16716947,
  39800. deepskyblue: 49151,
  39801. dimgray: 6908265,
  39802. dimgrey: 6908265,
  39803. dodgerblue: 2003199,
  39804. firebrick: 11674146,
  39805. floralwhite: 16775920,
  39806. forestgreen: 2263842,
  39807. fuchsia: 16711935,
  39808. gainsboro: 14474460,
  39809. ghostwhite: 16316671,
  39810. gold: 16766720,
  39811. goldenrod: 14329120,
  39812. gray: 8421504,
  39813. green: 32768,
  39814. greenyellow: 11403055,
  39815. grey: 8421504,
  39816. honeydew: 15794160,
  39817. hotpink: 16738740,
  39818. indianred: 13458524,
  39819. indigo: 4915330,
  39820. ivory: 16777200,
  39821. khaki: 15787660,
  39822. lavender: 15132410,
  39823. lavenderblush: 16773365,
  39824. lawngreen: 8190976,
  39825. lemonchiffon: 16775885,
  39826. lightblue: 11393254,
  39827. lightcoral: 15761536,
  39828. lightcyan: 14745599,
  39829. lightgoldenrodyellow: 16448210,
  39830. lightgray: 13882323,
  39831. lightgreen: 9498256,
  39832. lightgrey: 13882323,
  39833. lightpink: 16758465,
  39834. lightsalmon: 16752762,
  39835. lightseagreen: 2142890,
  39836. lightskyblue: 8900346,
  39837. lightslategray: 7833753,
  39838. lightslategrey: 7833753,
  39839. lightsteelblue: 11584734,
  39840. lightyellow: 16777184,
  39841. lime: 65280,
  39842. limegreen: 3329330,
  39843. linen: 16445670,
  39844. magenta: 16711935,
  39845. maroon: 8388608,
  39846. mediumaquamarine: 6737322,
  39847. mediumblue: 205,
  39848. mediumorchid: 12211667,
  39849. mediumpurple: 9662683,
  39850. mediumseagreen: 3978097,
  39851. mediumslateblue: 8087790,
  39852. mediumspringgreen: 64154,
  39853. mediumturquoise: 4772300,
  39854. mediumvioletred: 13047173,
  39855. midnightblue: 1644912,
  39856. mintcream: 16121850,
  39857. mistyrose: 16770273,
  39858. moccasin: 16770229,
  39859. navajowhite: 16768685,
  39860. navy: 128,
  39861. oldlace: 16643558,
  39862. olive: 8421376,
  39863. olivedrab: 7048739,
  39864. orange: 16753920,
  39865. orangered: 16729344,
  39866. orchid: 14315734,
  39867. palegoldenrod: 15657130,
  39868. palegreen: 10025880,
  39869. paleturquoise: 11529966,
  39870. palevioletred: 14381203,
  39871. papayawhip: 16773077,
  39872. peachpuff: 16767673,
  39873. peru: 13468991,
  39874. pink: 16761035,
  39875. plum: 14524637,
  39876. powderblue: 11591910,
  39877. purple: 8388736,
  39878. red: 16711680,
  39879. rosybrown: 12357519,
  39880. royalblue: 4286945,
  39881. saddlebrown: 9127187,
  39882. salmon: 16416882,
  39883. sandybrown: 16032864,
  39884. seagreen: 3050327,
  39885. seashell: 16774638,
  39886. sienna: 10506797,
  39887. silver: 12632256,
  39888. skyblue: 8900331,
  39889. slateblue: 6970061,
  39890. slategray: 7372944,
  39891. slategrey: 7372944,
  39892. snow: 16775930,
  39893. springgreen: 65407,
  39894. steelblue: 4620980,
  39895. tan: 13808780,
  39896. teal: 32896,
  39897. thistle: 14204888,
  39898. tomato: 16737095,
  39899. turquoise: 4251856,
  39900. violet: 15631086,
  39901. wheat: 16113331,
  39902. white: 16777215,
  39903. whitesmoke: 16119285,
  39904. yellow: 16776960,
  39905. yellowgreen: 10145074
  39906. },
  39907. n.Quaternion = function(e, t, i, n) {
  39908. this._x = e || 0,
  39909. this._y = t || 0,
  39910. this._z = i || 0,
  39911. this._w = void 0 !== n ? n : 1
  39912. }
  39913. ,
  39914. n.Quaternion.prototype = {
  39915. constructor: n.Quaternion,
  39916. get x() {
  39917. return this._x
  39918. },
  39919. set x(e) {
  39920. this._x = e,
  39921. this.onChangeCallback()
  39922. },
  39923. get y() {
  39924. return this._y
  39925. },
  39926. set y(e) {
  39927. this._y = e,
  39928. this.onChangeCallback()
  39929. },
  39930. get z() {
  39931. return this._z
  39932. },
  39933. set z(e) {
  39934. this._z = e,
  39935. this.onChangeCallback()
  39936. },
  39937. get w() {
  39938. return this._w
  39939. },
  39940. set w(e) {
  39941. this._w = e,
  39942. this.onChangeCallback()
  39943. },
  39944. set: function(e, t, i, n) {
  39945. return this._x = e,
  39946. this._y = t,
  39947. this._z = i,
  39948. this._w = n,
  39949. this.onChangeCallback(),
  39950. this
  39951. },
  39952. clone: function() {
  39953. return new this.constructor(this._x,this._y,this._z,this._w)
  39954. },
  39955. copy: function(e) {
  39956. return this._x = e.x,
  39957. this._y = e.y,
  39958. this._z = e.z,
  39959. this._w = e.w,
  39960. this.onChangeCallback(),
  39961. this
  39962. },
  39963. setFromEuler: function(e, t) {
  39964. if (e instanceof n.Euler == !1)
  39965. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39966. var i = Math.cos(e._x / 2)
  39967. , r = Math.cos(e._y / 2)
  39968. , o = Math.cos(e._z / 2)
  39969. , a = Math.sin(e._x / 2)
  39970. , s = Math.sin(e._y / 2)
  39971. , l = Math.sin(e._z / 2)
  39972. , c = e.order;
  39973. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39974. this._y = i * s * o - a * r * l,
  39975. this._z = i * r * l + a * s * o,
  39976. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39977. this._y = i * s * o - a * r * l,
  39978. this._z = i * r * l - a * s * o,
  39979. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39980. this._y = i * s * o + a * r * l,
  39981. this._z = i * r * l + a * s * o,
  39982. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39983. this._y = i * s * o + a * r * l,
  39984. this._z = i * r * l - a * s * o,
  39985. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39986. this._y = i * s * o + a * r * l,
  39987. this._z = i * r * l - a * s * o,
  39988. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39989. this._y = i * s * o - a * r * l,
  39990. this._z = i * r * l + a * s * o,
  39991. this._w = i * r * o + a * s * l),
  39992. t !== !1 && this.onChangeCallback(),
  39993. this
  39994. },
  39995. setFromAxisAngle: function(e, t) {
  39996. var i = t / 2
  39997. , n = Math.sin(i);
  39998. return this._x = e.x * n,
  39999. this._y = e.y * n,
  40000. this._z = e.z * n,
  40001. this._w = Math.cos(i),
  40002. this.onChangeCallback(),
  40003. this
  40004. },
  40005. setFromRotationMatrix: function(e) {
  40006. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40007. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40008. this._w = .25 / t,
  40009. this._x = (h - l) * t,
  40010. this._y = (o - c) * t,
  40011. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40012. this._w = (h - l) / t,
  40013. this._x = .25 * t,
  40014. this._y = (r + a) / t,
  40015. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40016. this._w = (o - c) / t,
  40017. this._x = (r + a) / t,
  40018. this._y = .25 * t,
  40019. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40020. this._w = (a - r) / t,
  40021. this._x = (o + c) / t,
  40022. this._y = (l + h) / t,
  40023. this._z = .25 * t),
  40024. this.onChangeCallback(),
  40025. this
  40026. },
  40027. setFromUnitVectors: function() {
  40028. var e, t, i = 1e-6;
  40029. return function(r, o) {
  40030. return void 0 === e && (e = new n.Vector3),
  40031. t = r.dot(o) + 1,
  40032. t < i ? (t = 0,
  40033. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40034. this._x = e.x,
  40035. this._y = e.y,
  40036. this._z = e.z,
  40037. this._w = t,
  40038. this.normalize(),
  40039. this
  40040. }
  40041. }(),
  40042. inverse: function() {
  40043. return this.conjugate().normalize(),
  40044. this
  40045. },
  40046. conjugate: function() {
  40047. return this._x *= -1,
  40048. this._y *= -1,
  40049. this._z *= -1,
  40050. this.onChangeCallback(),
  40051. this
  40052. },
  40053. dot: function(e) {
  40054. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40055. },
  40056. lengthSq: function() {
  40057. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40058. },
  40059. length: function() {
  40060. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40061. },
  40062. normalize: function() {
  40063. var e = this.length();
  40064. return 0 === e ? (this._x = 0,
  40065. this._y = 0,
  40066. this._z = 0,
  40067. this._w = 1) : (e = 1 / e,
  40068. this._x = this._x * e,
  40069. this._y = this._y * e,
  40070. this._z = this._z * e,
  40071. this._w = this._w * e),
  40072. this.onChangeCallback(),
  40073. this
  40074. },
  40075. multiply: function(e, t) {
  40076. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40077. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40078. },
  40079. multiplyQuaternions: function(e, t) {
  40080. var i = e._x
  40081. , n = e._y
  40082. , r = e._z
  40083. , o = e._w
  40084. , a = t._x
  40085. , s = t._y
  40086. , l = t._z
  40087. , c = t._w;
  40088. return this._x = i * c + o * a + n * l - r * s,
  40089. this._y = n * c + o * s + r * a - i * l,
  40090. this._z = r * c + o * l + i * s - n * a,
  40091. this._w = o * c - i * a - n * s - r * l,
  40092. this.onChangeCallback(),
  40093. this
  40094. },
  40095. slerp: function(e, t) {
  40096. if (0 === t)
  40097. return this;
  40098. if (1 === t)
  40099. return this.copy(e);
  40100. var i = this._x
  40101. , n = this._y
  40102. , r = this._z
  40103. , o = this._w
  40104. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40105. if (a < 0 ? (this._w = -e._w,
  40106. this._x = -e._x,
  40107. this._y = -e._y,
  40108. this._z = -e._z,
  40109. a = -a) : this.copy(e),
  40110. a >= 1)
  40111. return this._w = o,
  40112. this._x = i,
  40113. this._y = n,
  40114. this._z = r,
  40115. this;
  40116. var s = Math.sqrt(1 - a * a);
  40117. if (Math.abs(s) < .001)
  40118. return this._w = .5 * (o + this._w),
  40119. this._x = .5 * (i + this._x),
  40120. this._y = .5 * (n + this._y),
  40121. this._z = .5 * (r + this._z),
  40122. this;
  40123. var l = Math.atan2(s, a)
  40124. , c = Math.sin((1 - t) * l) / s
  40125. , h = Math.sin(t * l) / s;
  40126. return this._w = o * c + this._w * h,
  40127. this._x = i * c + this._x * h,
  40128. this._y = n * c + this._y * h,
  40129. this._z = r * c + this._z * h,
  40130. this.onChangeCallback(),
  40131. this
  40132. },
  40133. equals: function(e) {
  40134. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40135. },
  40136. fromArray: function(e, t) {
  40137. return void 0 === t && (t = 0),
  40138. this._x = e[t],
  40139. this._y = e[t + 1],
  40140. this._z = e[t + 2],
  40141. this._w = e[t + 3],
  40142. this.onChangeCallback(),
  40143. this
  40144. },
  40145. toArray: function(e, t) {
  40146. return void 0 === e && (e = []),
  40147. void 0 === t && (t = 0),
  40148. e[t] = this._x,
  40149. e[t + 1] = this._y,
  40150. e[t + 2] = this._z,
  40151. e[t + 3] = this._w,
  40152. e
  40153. },
  40154. onChange: function(e) {
  40155. return this.onChangeCallback = e,
  40156. this
  40157. },
  40158. onChangeCallback: function() {}
  40159. },
  40160. Object.assign(n.Quaternion, {
  40161. slerp: function(e, t, i, n) {
  40162. return i.copy(e).slerp(t, n)
  40163. },
  40164. slerpFlat: function(e, t, i, n, r, o, a) {
  40165. var s = i[n + 0]
  40166. , l = i[n + 1]
  40167. , c = i[n + 2]
  40168. , h = i[n + 3]
  40169. , u = r[o + 0]
  40170. , d = r[o + 1]
  40171. , p = r[o + 2]
  40172. , f = r[o + 3];
  40173. if (h !== f || s !== u || l !== d || c !== p) {
  40174. var g = 1 - a
  40175. , m = s * u + l * d + c * p + h * f
  40176. , v = m >= 0 ? 1 : -1
  40177. , A = 1 - m * m;
  40178. if (A > Number.EPSILON) {
  40179. var y = Math.sqrt(A)
  40180. , C = Math.atan2(y, m * v);
  40181. g = Math.sin(g * C) / y,
  40182. a = Math.sin(a * C) / y
  40183. }
  40184. var I = a * v;
  40185. if (s = s * g + u * I,
  40186. l = l * g + d * I,
  40187. c = c * g + p * I,
  40188. h = h * g + f * I,
  40189. g === 1 - a) {
  40190. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40191. s *= E,
  40192. l *= E,
  40193. c *= E,
  40194. h *= E
  40195. }
  40196. }
  40197. e[t] = s,
  40198. e[t + 1] = l,
  40199. e[t + 2] = c,
  40200. e[t + 3] = h
  40201. }
  40202. }),
  40203. n.Vector2 = function(e, t) {
  40204. this.x = e || 0,
  40205. this.y = t || 0
  40206. }
  40207. ,
  40208. n.Vector2.prototype = {
  40209. constructor: n.Vector2,
  40210. get width() {
  40211. return this.x
  40212. },
  40213. set width(e) {
  40214. this.x = e
  40215. },
  40216. get height() {
  40217. return this.y
  40218. },
  40219. set height(e) {
  40220. this.y = e
  40221. },
  40222. set: function(e, t) {
  40223. return this.x = e,
  40224. this.y = t,
  40225. this
  40226. },
  40227. setScalar: function(e) {
  40228. return this.x = e,
  40229. this.y = e,
  40230. this
  40231. },
  40232. setX: function(e) {
  40233. return this.x = e,
  40234. this
  40235. },
  40236. setY: function(e) {
  40237. return this.y = e,
  40238. this
  40239. },
  40240. setComponent: function(e, t) {
  40241. switch (e) {
  40242. case 0:
  40243. this.x = t;
  40244. break;
  40245. case 1:
  40246. this.y = t;
  40247. break;
  40248. default:
  40249. throw new Error("index is out of range: " + e)
  40250. }
  40251. },
  40252. getComponent: function(e) {
  40253. switch (e) {
  40254. case 0:
  40255. return this.x;
  40256. case 1:
  40257. return this.y;
  40258. default:
  40259. throw new Error("index is out of range: " + e)
  40260. }
  40261. },
  40262. clone: function() {
  40263. return new this.constructor(this.x,this.y)
  40264. },
  40265. copy: function(e) {
  40266. return this.x = e.x,
  40267. this.y = e.y,
  40268. this
  40269. },
  40270. add: function(e, t) {
  40271. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40272. this.addVectors(e, t)) : (this.x += e.x,
  40273. this.y += e.y,
  40274. this)
  40275. },
  40276. addScalar: function(e) {
  40277. return this.x += e,
  40278. this.y += e,
  40279. this
  40280. },
  40281. addVectors: function(e, t) {
  40282. return this.x = e.x + t.x,
  40283. this.y = e.y + t.y,
  40284. this
  40285. },
  40286. addScaledVector: function(e, t) {
  40287. return this.x += e.x * t,
  40288. this.y += e.y * t,
  40289. this
  40290. },
  40291. sub: function(e, t) {
  40292. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40293. this.subVectors(e, t)) : (this.x -= e.x,
  40294. this.y -= e.y,
  40295. this)
  40296. },
  40297. subScalar: function(e) {
  40298. return this.x -= e,
  40299. this.y -= e,
  40300. this
  40301. },
  40302. subVectors: function(e, t) {
  40303. return this.x = e.x - t.x,
  40304. this.y = e.y - t.y,
  40305. this
  40306. },
  40307. multiply: function(e) {
  40308. return this.x *= e.x,
  40309. this.y *= e.y,
  40310. this
  40311. },
  40312. multiplyScalar: function(e) {
  40313. return isFinite(e) ? (this.x *= e,
  40314. this.y *= e) : (this.x = 0,
  40315. this.y = 0),
  40316. this
  40317. },
  40318. divide: function(e) {
  40319. return this.x /= e.x,
  40320. this.y /= e.y,
  40321. this
  40322. },
  40323. divideScalar: function(e) {
  40324. return this.multiplyScalar(1 / e)
  40325. },
  40326. min: function(e) {
  40327. return this.x = Math.min(this.x, e.x),
  40328. this.y = Math.min(this.y, e.y),
  40329. this
  40330. },
  40331. max: function(e) {
  40332. return this.x = Math.max(this.x, e.x),
  40333. this.y = Math.max(this.y, e.y),
  40334. this
  40335. },
  40336. clamp: function(e, t) {
  40337. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40338. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40339. this
  40340. },
  40341. clampScalar: function() {
  40342. var e, t;
  40343. return function(i, r) {
  40344. return void 0 === e && (e = new n.Vector2,
  40345. t = new n.Vector2),
  40346. e.set(i, i),
  40347. t.set(r, r),
  40348. this.clamp(e, t)
  40349. }
  40350. }(),
  40351. clampLength: function(e, t) {
  40352. var i = this.length();
  40353. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40354. this
  40355. },
  40356. floor: function() {
  40357. return this.x = Math.floor(this.x),
  40358. this.y = Math.floor(this.y),
  40359. this
  40360. },
  40361. ceil: function() {
  40362. return this.x = Math.ceil(this.x),
  40363. this.y = Math.ceil(this.y),
  40364. this
  40365. },
  40366. round: function() {
  40367. return this.x = Math.round(this.x),
  40368. this.y = Math.round(this.y),
  40369. this
  40370. },
  40371. roundToZero: function() {
  40372. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40373. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40374. this
  40375. },
  40376. negate: function() {
  40377. return this.x = -this.x,
  40378. this.y = -this.y,
  40379. this
  40380. },
  40381. dot: function(e) {
  40382. return this.x * e.x + this.y * e.y
  40383. },
  40384. lengthSq: function() {
  40385. return this.x * this.x + this.y * this.y
  40386. },
  40387. length: function() {
  40388. return Math.sqrt(this.x * this.x + this.y * this.y)
  40389. },
  40390. lengthManhattan: function() {
  40391. return Math.abs(this.x) + Math.abs(this.y)
  40392. },
  40393. normalize: function() {
  40394. return this.divideScalar(this.length())
  40395. },
  40396. angle: function() {
  40397. var e = Math.atan2(this.y, this.x);
  40398. return e < 0 && (e += 2 * Math.PI),
  40399. e
  40400. },
  40401. distanceTo: function(e) {
  40402. return Math.sqrt(this.distanceToSquared(e))
  40403. },
  40404. distanceToSquared: function(e) {
  40405. var t = this.x - e.x
  40406. , i = this.y - e.y;
  40407. return t * t + i * i
  40408. },
  40409. setLength: function(e) {
  40410. return this.multiplyScalar(e / this.length())
  40411. },
  40412. lerp: function(e, t) {
  40413. return this.x += (e.x - this.x) * t,
  40414. this.y += (e.y - this.y) * t,
  40415. this
  40416. },
  40417. lerpVectors: function(e, t, i) {
  40418. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40419. this
  40420. },
  40421. equals: function(e) {
  40422. return e.x === this.x && e.y === this.y
  40423. },
  40424. fromArray: function(e, t) {
  40425. return void 0 === t && (t = 0),
  40426. this.x = e[t],
  40427. this.y = e[t + 1],
  40428. this
  40429. },
  40430. toArray: function(e, t) {
  40431. return void 0 === e && (e = []),
  40432. void 0 === t && (t = 0),
  40433. e[t] = this.x,
  40434. e[t + 1] = this.y,
  40435. e
  40436. },
  40437. fromAttribute: function(e, t, i) {
  40438. return void 0 === i && (i = 0),
  40439. t = t * e.itemSize + i,
  40440. this.x = e.array[t],
  40441. this.y = e.array[t + 1],
  40442. this
  40443. },
  40444. rotateAround: function(e, t) {
  40445. var i = Math.cos(t)
  40446. , n = Math.sin(t)
  40447. , r = this.x - e.x
  40448. , o = this.y - e.y;
  40449. return this.x = r * i - o * n + e.x,
  40450. this.y = r * n + o * i + e.y,
  40451. this
  40452. }
  40453. },
  40454. n.Vector3 = function(e, t, i) {
  40455. this.x = e || 0,
  40456. this.y = t || 0,
  40457. this.z = i || 0
  40458. }
  40459. ,
  40460. n.Vector3.prototype = {
  40461. constructor: n.Vector3,
  40462. set: function(e, t, i) {
  40463. return this.x = e,
  40464. this.y = t,
  40465. this.z = i,
  40466. this
  40467. },
  40468. setScalar: function(e) {
  40469. return this.x = e,
  40470. this.y = e,
  40471. this.z = e,
  40472. this
  40473. },
  40474. setX: function(e) {
  40475. return this.x = e,
  40476. this
  40477. },
  40478. setY: function(e) {
  40479. return this.y = e,
  40480. this
  40481. },
  40482. setZ: function(e) {
  40483. return this.z = e,
  40484. this
  40485. },
  40486. setComponent: function(e, t) {
  40487. switch (e) {
  40488. case 0:
  40489. this.x = t;
  40490. break;
  40491. case 1:
  40492. this.y = t;
  40493. break;
  40494. case 2:
  40495. this.z = t;
  40496. break;
  40497. default:
  40498. throw new Error("index is out of range: " + e)
  40499. }
  40500. },
  40501. getComponent: function(e) {
  40502. switch (e) {
  40503. case 0:
  40504. return this.x;
  40505. case 1:
  40506. return this.y;
  40507. case 2:
  40508. return this.z;
  40509. default:
  40510. throw new Error("index is out of range: " + e)
  40511. }
  40512. },
  40513. clone: function() {
  40514. return new this.constructor(this.x,this.y,this.z)
  40515. },
  40516. copy: function(e) {
  40517. return this.x = e.x,
  40518. this.y = e.y,
  40519. this.z = e.z,
  40520. this
  40521. },
  40522. add: function(e, t) {
  40523. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40524. this.addVectors(e, t)) : (this.x += e.x,
  40525. this.y += e.y,
  40526. this.z += e.z,
  40527. this)
  40528. },
  40529. addScalar: function(e) {
  40530. return this.x += e,
  40531. this.y += e,
  40532. this.z += e,
  40533. this
  40534. },
  40535. addVectors: function(e, t) {
  40536. return this.x = e.x + t.x,
  40537. this.y = e.y + t.y,
  40538. this.z = e.z + t.z,
  40539. this
  40540. },
  40541. addScaledVector: function(e, t) {
  40542. return this.x += e.x * t,
  40543. this.y += e.y * t,
  40544. this.z += e.z * t,
  40545. this
  40546. },
  40547. sub: function(e, t) {
  40548. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40549. this.subVectors(e, t)) : (this.x -= e.x,
  40550. this.y -= e.y,
  40551. this.z -= e.z,
  40552. this)
  40553. },
  40554. subScalar: function(e) {
  40555. return this.x -= e,
  40556. this.y -= e,
  40557. this.z -= e,
  40558. this
  40559. },
  40560. subVectors: function(e, t) {
  40561. return this.x = e.x - t.x,
  40562. this.y = e.y - t.y,
  40563. this.z = e.z - t.z,
  40564. this
  40565. },
  40566. multiply: function(e, t) {
  40567. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40568. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40569. this.y *= e.y,
  40570. this.z *= e.z,
  40571. this)
  40572. },
  40573. multiplyScalar: function(e) {
  40574. return isFinite(e) ? (this.x *= e,
  40575. this.y *= e,
  40576. this.z *= e) : (this.x = 0,
  40577. this.y = 0,
  40578. this.z = 0),
  40579. this
  40580. },
  40581. multiplyVectors: function(e, t) {
  40582. return this.x = e.x * t.x,
  40583. this.y = e.y * t.y,
  40584. this.z = e.z * t.z,
  40585. this
  40586. },
  40587. applyEuler: function() {
  40588. var e;
  40589. return function(t) {
  40590. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40591. void 0 === e && (e = new n.Quaternion),
  40592. this.applyQuaternion(e.setFromEuler(t)),
  40593. this
  40594. }
  40595. }(),
  40596. applyAxisAngle: function() {
  40597. var e;
  40598. return function(t, i) {
  40599. return void 0 === e && (e = new n.Quaternion),
  40600. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40601. this
  40602. }
  40603. }(),
  40604. applyMatrix3: function(e) {
  40605. var t = this.x
  40606. , i = this.y
  40607. , n = this.z
  40608. , r = e.elements;
  40609. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40610. this.y = r[1] * t + r[4] * i + r[7] * n,
  40611. this.z = r[2] * t + r[5] * i + r[8] * n,
  40612. this
  40613. },
  40614. applyMatrix4: function(e) {
  40615. var t = this.x
  40616. , i = this.y
  40617. , n = this.z
  40618. , r = e.elements;
  40619. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40620. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40621. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40622. this
  40623. },
  40624. applyProjection: function(e) {
  40625. var t = this.x
  40626. , i = this.y
  40627. , n = this.z
  40628. , r = e.elements
  40629. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40630. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40631. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40632. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40633. this
  40634. },
  40635. applyQuaternion: function(e) {
  40636. var t = this.x
  40637. , i = this.y
  40638. , n = this.z
  40639. , r = e.x
  40640. , o = e.y
  40641. , a = e.z
  40642. , s = e.w
  40643. , l = s * t + o * n - a * i
  40644. , c = s * i + a * t - r * n
  40645. , h = s * n + r * i - o * t
  40646. , u = -r * t - o * i - a * n;
  40647. return this.x = l * s + u * -r + c * -a - h * -o,
  40648. this.y = c * s + u * -o + h * -r - l * -a,
  40649. this.z = h * s + u * -a + l * -o - c * -r,
  40650. this
  40651. },
  40652. project: function() {
  40653. var e;
  40654. return function(t) {
  40655. return void 0 === e && (e = new n.Matrix4),
  40656. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40657. this.applyProjection(e)
  40658. }
  40659. }(),
  40660. unproject: function() {
  40661. var e;
  40662. return function(t) {
  40663. return void 0 === e && (e = new n.Matrix4),
  40664. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40665. this.applyProjection(e)
  40666. }
  40667. }(),
  40668. transformDirection: function(e) {
  40669. var t = this.x
  40670. , i = this.y
  40671. , n = this.z
  40672. , r = e.elements;
  40673. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40674. this.y = r[1] * t + r[5] * i + r[9] * n,
  40675. this.z = r[2] * t + r[6] * i + r[10] * n,
  40676. this.normalize(),
  40677. this
  40678. },
  40679. divide: function(e) {
  40680. return this.x /= e.x,
  40681. this.y /= e.y,
  40682. this.z /= e.z,
  40683. this
  40684. },
  40685. divideScalar: function(e) {
  40686. return this.multiplyScalar(1 / e)
  40687. },
  40688. min: function(e) {
  40689. return this.x = Math.min(this.x, e.x),
  40690. this.y = Math.min(this.y, e.y),
  40691. this.z = Math.min(this.z, e.z),
  40692. this
  40693. },
  40694. max: function(e) {
  40695. return this.x = Math.max(this.x, e.x),
  40696. this.y = Math.max(this.y, e.y),
  40697. this.z = Math.max(this.z, e.z),
  40698. this
  40699. },
  40700. clamp: function(e, t) {
  40701. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40702. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40703. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40704. this
  40705. },
  40706. clampScalar: function() {
  40707. var e, t;
  40708. return function(i, r) {
  40709. return void 0 === e && (e = new n.Vector3,
  40710. t = new n.Vector3),
  40711. e.set(i, i, i),
  40712. t.set(r, r, r),
  40713. this.clamp(e, t)
  40714. }
  40715. }(),
  40716. clampLength: function(e, t) {
  40717. var i = this.length();
  40718. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40719. this
  40720. },
  40721. floor: function() {
  40722. return this.x = Math.floor(this.x),
  40723. this.y = Math.floor(this.y),
  40724. this.z = Math.floor(this.z),
  40725. this
  40726. },
  40727. ceil: function() {
  40728. return this.x = Math.ceil(this.x),
  40729. this.y = Math.ceil(this.y),
  40730. this.z = Math.ceil(this.z),
  40731. this
  40732. },
  40733. round: function() {
  40734. return this.x = Math.round(this.x),
  40735. this.y = Math.round(this.y),
  40736. this.z = Math.round(this.z),
  40737. this
  40738. },
  40739. roundToZero: function() {
  40740. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40741. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40742. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40743. this
  40744. },
  40745. negate: function() {
  40746. return this.x = -this.x,
  40747. this.y = -this.y,
  40748. this.z = -this.z,
  40749. this
  40750. },
  40751. dot: function(e) {
  40752. return this.x * e.x + this.y * e.y + this.z * e.z
  40753. },
  40754. lengthSq: function() {
  40755. return this.x * this.x + this.y * this.y + this.z * this.z
  40756. },
  40757. length: function() {
  40758. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40759. },
  40760. lengthManhattan: function() {
  40761. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40762. },
  40763. normalize: function() {
  40764. return this.divideScalar(this.length())
  40765. },
  40766. setLength: function(e) {
  40767. return this.multiplyScalar(e / this.length())
  40768. },
  40769. lerp: function(e, t) {
  40770. return this.x += (e.x - this.x) * t,
  40771. this.y += (e.y - this.y) * t,
  40772. this.z += (e.z - this.z) * t,
  40773. this
  40774. },
  40775. lerpVectors: function(e, t, i) {
  40776. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40777. this
  40778. },
  40779. cross: function(e, t) {
  40780. if (void 0 !== t)
  40781. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40782. this.crossVectors(e, t);
  40783. var i = this.x
  40784. , n = this.y
  40785. , r = this.z;
  40786. return this.x = n * e.z - r * e.y,
  40787. this.y = r * e.x - i * e.z,
  40788. this.z = i * e.y - n * e.x,
  40789. this
  40790. },
  40791. crossVectors: function(e, t) {
  40792. var i = e.x
  40793. , n = e.y
  40794. , r = e.z
  40795. , o = t.x
  40796. , a = t.y
  40797. , s = t.z;
  40798. return this.x = n * s - r * a,
  40799. this.y = r * o - i * s,
  40800. this.z = i * a - n * o,
  40801. this
  40802. },
  40803. projectOnVector: function() {
  40804. var e, t;
  40805. return function(i) {
  40806. return void 0 === e && (e = new n.Vector3),
  40807. e.copy(i).normalize(),
  40808. t = this.dot(e),
  40809. this.copy(e).multiplyScalar(t)
  40810. }
  40811. }(),
  40812. projectOnPlane: function() {
  40813. var e;
  40814. return function(t) {
  40815. return void 0 === e && (e = new n.Vector3),
  40816. e.copy(this).projectOnVector(t),
  40817. this.sub(e)
  40818. }
  40819. }(),
  40820. reflect: function() {
  40821. var e;
  40822. return function(t) {
  40823. return void 0 === e && (e = new n.Vector3),
  40824. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40825. }
  40826. }(),
  40827. angleTo: function(e) {
  40828. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40829. return Math.acos(n.Math.clamp(t, -1, 1))
  40830. },
  40831. distanceTo: function(e) {
  40832. return Math.sqrt(this.distanceToSquared(e))
  40833. },
  40834. distanceToSquared: function(e) {
  40835. var t = this.x - e.x
  40836. , i = this.y - e.y
  40837. , n = this.z - e.z;
  40838. return t * t + i * i + n * n
  40839. },
  40840. setFromSpherical: function(e) {
  40841. var t = Math.sin(e.phi) * e.radius;
  40842. return this.x = t * Math.sin(e.theta),
  40843. this.y = Math.cos(e.phi) * e.radius,
  40844. this.z = t * Math.cos(e.theta),
  40845. this
  40846. },
  40847. setFromMatrixPosition: function(e) {
  40848. return this.setFromMatrixColumn(e, 3)
  40849. },
  40850. setFromMatrixScale: function(e) {
  40851. var t = this.setFromMatrixColumn(e, 0).length()
  40852. , i = this.setFromMatrixColumn(e, 1).length()
  40853. , n = this.setFromMatrixColumn(e, 2).length();
  40854. return this.x = t,
  40855. this.y = i,
  40856. this.z = n,
  40857. this
  40858. },
  40859. setFromMatrixColumn: function(e, t) {
  40860. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40861. e = arguments[1],
  40862. t = arguments[0]),
  40863. this.fromArray(e.elements, 4 * t)
  40864. },
  40865. equals: function(e) {
  40866. return e.x === this.x && e.y === this.y && e.z === this.z
  40867. },
  40868. fromArray: function(e, t) {
  40869. return void 0 === t && (t = 0),
  40870. this.x = e[t],
  40871. this.y = e[t + 1],
  40872. this.z = e[t + 2],
  40873. this
  40874. },
  40875. toArray: function(e, t) {
  40876. return void 0 === e && (e = []),
  40877. void 0 === t && (t = 0),
  40878. e[t] = this.x,
  40879. e[t + 1] = this.y,
  40880. e[t + 2] = this.z,
  40881. e
  40882. },
  40883. fromAttribute: function(e, t, i) {
  40884. return void 0 === i && (i = 0),
  40885. t = t * e.itemSize + i,
  40886. this.x = e.array[t],
  40887. this.y = e.array[t + 1],
  40888. this.z = e.array[t + 2],
  40889. this
  40890. }
  40891. },
  40892. n.Vector4 = function(e, t, i, n) {
  40893. this.x = e || 0,
  40894. this.y = t || 0,
  40895. this.z = i || 0,
  40896. this.w = void 0 !== n ? n : 1
  40897. }
  40898. ,
  40899. n.Vector4.prototype = {
  40900. constructor: n.Vector4,
  40901. set: function(e, t, i, n) {
  40902. return this.x = e,
  40903. this.y = t,
  40904. this.z = i,
  40905. this.w = n,
  40906. this
  40907. },
  40908. setScalar: function(e) {
  40909. return this.x = e,
  40910. this.y = e,
  40911. this.z = e,
  40912. this.w = e,
  40913. this
  40914. },
  40915. setX: function(e) {
  40916. return this.x = e,
  40917. this
  40918. },
  40919. setY: function(e) {
  40920. return this.y = e,
  40921. this
  40922. },
  40923. setZ: function(e) {
  40924. return this.z = e,
  40925. this
  40926. },
  40927. setW: function(e) {
  40928. return this.w = e,
  40929. this
  40930. },
  40931. setComponent: function(e, t) {
  40932. switch (e) {
  40933. case 0:
  40934. this.x = t;
  40935. break;
  40936. case 1:
  40937. this.y = t;
  40938. break;
  40939. case 2:
  40940. this.z = t;
  40941. break;
  40942. case 3:
  40943. this.w = t;
  40944. break;
  40945. default:
  40946. throw new Error("index is out of range: " + e)
  40947. }
  40948. },
  40949. getComponent: function(e) {
  40950. switch (e) {
  40951. case 0:
  40952. return this.x;
  40953. case 1:
  40954. return this.y;
  40955. case 2:
  40956. return this.z;
  40957. case 3:
  40958. return this.w;
  40959. default:
  40960. throw new Error("index is out of range: " + e)
  40961. }
  40962. },
  40963. clone: function() {
  40964. return new this.constructor(this.x,this.y,this.z,this.w)
  40965. },
  40966. copy: function(e) {
  40967. return this.x = e.x,
  40968. this.y = e.y,
  40969. this.z = e.z,
  40970. this.w = void 0 !== e.w ? e.w : 1,
  40971. this
  40972. },
  40973. add: function(e, t) {
  40974. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40975. this.addVectors(e, t)) : (this.x += e.x,
  40976. this.y += e.y,
  40977. this.z += e.z,
  40978. this.w += e.w,
  40979. this)
  40980. },
  40981. addScalar: function(e) {
  40982. return this.x += e,
  40983. this.y += e,
  40984. this.z += e,
  40985. this.w += e,
  40986. this
  40987. },
  40988. addVectors: function(e, t) {
  40989. return this.x = e.x + t.x,
  40990. this.y = e.y + t.y,
  40991. this.z = e.z + t.z,
  40992. this.w = e.w + t.w,
  40993. this
  40994. },
  40995. addScaledVector: function(e, t) {
  40996. return this.x += e.x * t,
  40997. this.y += e.y * t,
  40998. this.z += e.z * t,
  40999. this.w += e.w * t,
  41000. this
  41001. },
  41002. sub: function(e, t) {
  41003. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41004. this.subVectors(e, t)) : (this.x -= e.x,
  41005. this.y -= e.y,
  41006. this.z -= e.z,
  41007. this.w -= e.w,
  41008. this)
  41009. },
  41010. subScalar: function(e) {
  41011. return this.x -= e,
  41012. this.y -= e,
  41013. this.z -= e,
  41014. this.w -= e,
  41015. this
  41016. },
  41017. subVectors: function(e, t) {
  41018. return this.x = e.x - t.x,
  41019. this.y = e.y - t.y,
  41020. this.z = e.z - t.z,
  41021. this.w = e.w - t.w,
  41022. this
  41023. },
  41024. multiplyScalar: function(e) {
  41025. return isFinite(e) ? (this.x *= e,
  41026. this.y *= e,
  41027. this.z *= e,
  41028. this.w *= e) : (this.x = 0,
  41029. this.y = 0,
  41030. this.z = 0,
  41031. this.w = 0),
  41032. this
  41033. },
  41034. applyMatrix4: function(e) {
  41035. var t = this.x
  41036. , i = this.y
  41037. , n = this.z
  41038. , r = this.w
  41039. , o = e.elements;
  41040. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41041. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41042. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41043. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41044. this
  41045. },
  41046. divideScalar: function(e) {
  41047. return this.multiplyScalar(1 / e)
  41048. },
  41049. setAxisAngleFromQuaternion: function(e) {
  41050. this.w = 2 * Math.acos(e.w);
  41051. var t = Math.sqrt(1 - e.w * e.w);
  41052. return t < 1e-4 ? (this.x = 1,
  41053. this.y = 0,
  41054. this.z = 0) : (this.x = e.x / t,
  41055. this.y = e.y / t,
  41056. this.z = e.z / t),
  41057. this
  41058. },
  41059. setAxisAngleFromRotationMatrix: function(e) {
  41060. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41061. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41062. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41063. return this.set(1, 0, 0, 0),
  41064. this;
  41065. t = Math.PI;
  41066. var v = (l + 1) / 2
  41067. , A = (d + 1) / 2
  41068. , y = (m + 1) / 2
  41069. , C = (c + u) / 4
  41070. , I = (h + f) / 4
  41071. , E = (p + g) / 4;
  41072. return v > A && v > y ? v < o ? (i = 0,
  41073. n = .707106781,
  41074. r = .707106781) : (i = Math.sqrt(v),
  41075. n = C / i,
  41076. r = I / i) : A > y ? A < o ? (i = .707106781,
  41077. n = 0,
  41078. r = .707106781) : (n = Math.sqrt(A),
  41079. i = C / n,
  41080. r = E / n) : y < o ? (i = .707106781,
  41081. n = .707106781,
  41082. r = 0) : (r = Math.sqrt(y),
  41083. i = I / r,
  41084. n = E / r),
  41085. this.set(i, n, r, t),
  41086. this
  41087. }
  41088. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41089. return Math.abs(b) < .001 && (b = 1),
  41090. this.x = (g - p) / b,
  41091. this.y = (h - f) / b,
  41092. this.z = (u - c) / b,
  41093. this.w = Math.acos((l + d + m - 1) / 2),
  41094. this
  41095. },
  41096. min: function(e) {
  41097. return this.x = Math.min(this.x, e.x),
  41098. this.y = Math.min(this.y, e.y),
  41099. this.z = Math.min(this.z, e.z),
  41100. this.w = Math.min(this.w, e.w),
  41101. this
  41102. },
  41103. max: function(e) {
  41104. return this.x = Math.max(this.x, e.x),
  41105. this.y = Math.max(this.y, e.y),
  41106. this.z = Math.max(this.z, e.z),
  41107. this.w = Math.max(this.w, e.w),
  41108. this
  41109. },
  41110. clamp: function(e, t) {
  41111. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41112. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41113. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41114. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41115. this
  41116. },
  41117. clampScalar: function() {
  41118. var e, t;
  41119. return function(i, r) {
  41120. return void 0 === e && (e = new n.Vector4,
  41121. t = new n.Vector4),
  41122. e.set(i, i, i, i),
  41123. t.set(r, r, r, r),
  41124. this.clamp(e, t)
  41125. }
  41126. }(),
  41127. floor: function() {
  41128. return this.x = Math.floor(this.x),
  41129. this.y = Math.floor(this.y),
  41130. this.z = Math.floor(this.z),
  41131. this.w = Math.floor(this.w),
  41132. this
  41133. },
  41134. ceil: function() {
  41135. return this.x = Math.ceil(this.x),
  41136. this.y = Math.ceil(this.y),
  41137. this.z = Math.ceil(this.z),
  41138. this.w = Math.ceil(this.w),
  41139. this
  41140. },
  41141. round: function() {
  41142. return this.x = Math.round(this.x),
  41143. this.y = Math.round(this.y),
  41144. this.z = Math.round(this.z),
  41145. this.w = Math.round(this.w),
  41146. this
  41147. },
  41148. roundToZero: function() {
  41149. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41150. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41151. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41152. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41153. this
  41154. },
  41155. negate: function() {
  41156. return this.x = -this.x,
  41157. this.y = -this.y,
  41158. this.z = -this.z,
  41159. this.w = -this.w,
  41160. this
  41161. },
  41162. dot: function(e) {
  41163. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41164. },
  41165. lengthSq: function() {
  41166. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41167. },
  41168. length: function() {
  41169. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41170. },
  41171. lengthManhattan: function() {
  41172. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41173. },
  41174. normalize: function() {
  41175. return this.divideScalar(this.length())
  41176. },
  41177. setLength: function(e) {
  41178. return this.multiplyScalar(e / this.length())
  41179. },
  41180. lerp: function(e, t) {
  41181. return this.x += (e.x - this.x) * t,
  41182. this.y += (e.y - this.y) * t,
  41183. this.z += (e.z - this.z) * t,
  41184. this.w += (e.w - this.w) * t,
  41185. this
  41186. },
  41187. lerpVectors: function(e, t, i) {
  41188. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41189. this
  41190. },
  41191. equals: function(e) {
  41192. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41193. },
  41194. fromArray: function(e, t) {
  41195. return void 0 === t && (t = 0),
  41196. this.x = e[t],
  41197. this.y = e[t + 1],
  41198. this.z = e[t + 2],
  41199. this.w = e[t + 3],
  41200. this
  41201. },
  41202. toArray: function(e, t) {
  41203. return void 0 === e && (e = []),
  41204. void 0 === t && (t = 0),
  41205. e[t] = this.x,
  41206. e[t + 1] = this.y,
  41207. e[t + 2] = this.z,
  41208. e[t + 3] = this.w,
  41209. e
  41210. },
  41211. fromAttribute: function(e, t, i) {
  41212. return void 0 === i && (i = 0),
  41213. t = t * e.itemSize + i,
  41214. this.x = e.array[t],
  41215. this.y = e.array[t + 1],
  41216. this.z = e.array[t + 2],
  41217. this.w = e.array[t + 3],
  41218. this
  41219. }
  41220. },
  41221. n.Euler = function(e, t, i, r) {
  41222. this._x = e || 0,
  41223. this._y = t || 0,
  41224. this._z = i || 0,
  41225. this._order = r || n.Euler.DefaultOrder
  41226. }
  41227. ,
  41228. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41229. n.Euler.DefaultOrder = "XYZ",
  41230. n.Euler.prototype = {
  41231. constructor: n.Euler,
  41232. get x() {
  41233. return this._x
  41234. },
  41235. set x(e) {
  41236. this._x = e,
  41237. this.onChangeCallback()
  41238. },
  41239. get y() {
  41240. return this._y
  41241. },
  41242. set y(e) {
  41243. this._y = e,
  41244. this.onChangeCallback()
  41245. },
  41246. get z() {
  41247. return this._z
  41248. },
  41249. set z(e) {
  41250. this._z = e,
  41251. this.onChangeCallback()
  41252. },
  41253. get order() {
  41254. return this._order
  41255. },
  41256. set order(e) {
  41257. this._order = e,
  41258. this.onChangeCallback()
  41259. },
  41260. set: function(e, t, i, n) {
  41261. return this._x = e,
  41262. this._y = t,
  41263. this._z = i,
  41264. this._order = n || this._order,
  41265. this.onChangeCallback(),
  41266. this
  41267. },
  41268. clone: function() {
  41269. return new this.constructor(this._x,this._y,this._z,this._order)
  41270. },
  41271. copy: function(e) {
  41272. return this._x = e._x,
  41273. this._y = e._y,
  41274. this._z = e._z,
  41275. this._order = e._order,
  41276. this.onChangeCallback(),
  41277. this
  41278. },
  41279. setFromRotationMatrix: function(e, t, i) {
  41280. var r = n.Math.clamp
  41281. , o = e.elements
  41282. , a = o[0]
  41283. , s = o[4]
  41284. , l = o[8]
  41285. , c = o[1]
  41286. , h = o[5]
  41287. , u = o[9]
  41288. , d = o[2]
  41289. , p = o[6]
  41290. , f = o[10];
  41291. return t = t || this._order,
  41292. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41293. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41294. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41295. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41296. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41297. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41298. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41299. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41300. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41301. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41302. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41303. this._z = Math.atan2(c, a)) : (this._x = 0,
  41304. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41305. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41306. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41307. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41308. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41309. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41310. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41311. this._order = t,
  41312. i !== !1 && this.onChangeCallback(),
  41313. this
  41314. },
  41315. setFromQuaternion: function() {
  41316. var e;
  41317. return function(t, i, r) {
  41318. return void 0 === e && (e = new n.Matrix4),
  41319. e.makeRotationFromQuaternion(t),
  41320. this.setFromRotationMatrix(e, i, r),
  41321. this
  41322. }
  41323. }(),
  41324. setFromVector3: function(e, t) {
  41325. return this.set(e.x, e.y, e.z, t || this._order)
  41326. },
  41327. reorder: function() {
  41328. var e = new n.Quaternion;
  41329. return function(t) {
  41330. e.setFromEuler(this),
  41331. this.setFromQuaternion(e, t)
  41332. }
  41333. }(),
  41334. equals: function(e) {
  41335. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41336. },
  41337. fromArray: function(e) {
  41338. return this._x = e[0],
  41339. this._y = e[1],
  41340. this._z = e[2],
  41341. void 0 !== e[3] && (this._order = e[3]),
  41342. this.onChangeCallback(),
  41343. this
  41344. },
  41345. toArray: function(e, t) {
  41346. return void 0 === e && (e = []),
  41347. void 0 === t && (t = 0),
  41348. e[t] = this._x,
  41349. e[t + 1] = this._y,
  41350. e[t + 2] = this._z,
  41351. e[t + 3] = this._order,
  41352. e
  41353. },
  41354. toVector3: function(e) {
  41355. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41356. },
  41357. onChange: function(e) {
  41358. return this.onChangeCallback = e,
  41359. this
  41360. },
  41361. onChangeCallback: function() {}
  41362. },
  41363. n.Line3 = function(e, t) {
  41364. this.start = void 0 !== e ? e : new n.Vector3,
  41365. this.end = void 0 !== t ? t : new n.Vector3
  41366. }
  41367. ,
  41368. n.Line3.prototype = {
  41369. constructor: n.Line3,
  41370. set: function(e, t) {
  41371. return this.start.copy(e),
  41372. this.end.copy(t),
  41373. this
  41374. },
  41375. clone: function() {
  41376. return (new this.constructor).copy(this)
  41377. },
  41378. copy: function(e) {
  41379. return this.start.copy(e.start),
  41380. this.end.copy(e.end),
  41381. this
  41382. },
  41383. center: function(e) {
  41384. var t = e || new n.Vector3;
  41385. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41386. },
  41387. delta: function(e) {
  41388. var t = e || new n.Vector3;
  41389. return t.subVectors(this.end, this.start)
  41390. },
  41391. distanceSq: function() {
  41392. return this.start.distanceToSquared(this.end)
  41393. },
  41394. distance: function() {
  41395. return this.start.distanceTo(this.end)
  41396. },
  41397. at: function(e, t) {
  41398. var i = t || new n.Vector3;
  41399. return this.delta(i).multiplyScalar(e).add(this.start)
  41400. },
  41401. closestPointToPointParameter: function() {
  41402. var e = new n.Vector3
  41403. , t = new n.Vector3;
  41404. return function(i, r) {
  41405. e.subVectors(i, this.start),
  41406. t.subVectors(this.end, this.start);
  41407. var o = t.dot(t)
  41408. , a = t.dot(e)
  41409. , s = a / o;
  41410. return r && (s = n.Math.clamp(s, 0, 1)),
  41411. s
  41412. }
  41413. }(),
  41414. closestPointToPoint: function(e, t, i) {
  41415. var r = this.closestPointToPointParameter(e, t)
  41416. , o = i || new n.Vector3;
  41417. return this.delta(o).multiplyScalar(r).add(this.start)
  41418. },
  41419. applyMatrix4: function(e) {
  41420. return this.start.applyMatrix4(e),
  41421. this.end.applyMatrix4(e),
  41422. this
  41423. },
  41424. equals: function(e) {
  41425. return e.start.equals(this.start) && e.end.equals(this.end)
  41426. }
  41427. },
  41428. n.Box2 = function(e, t) {
  41429. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41430. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41431. }
  41432. ,
  41433. n.Box2.prototype = {
  41434. constructor: n.Box2,
  41435. set: function(e, t) {
  41436. return this.min.copy(e),
  41437. this.max.copy(t),
  41438. this
  41439. },
  41440. setFromPoints: function(e) {
  41441. this.makeEmpty();
  41442. for (var t = 0, i = e.length; t < i; t++)
  41443. this.expandByPoint(e[t]);
  41444. return this
  41445. },
  41446. setFromCenterAndSize: function() {
  41447. var e = new n.Vector2;
  41448. return function(t, i) {
  41449. var n = e.copy(i).multiplyScalar(.5);
  41450. return this.min.copy(t).sub(n),
  41451. this.max.copy(t).add(n),
  41452. this
  41453. }
  41454. }(),
  41455. clone: function() {
  41456. return (new this.constructor).copy(this)
  41457. },
  41458. copy: function(e) {
  41459. return this.min.copy(e.min),
  41460. this.max.copy(e.max),
  41461. this
  41462. },
  41463. makeEmpty: function() {
  41464. return this.min.x = this.min.y = +(1 / 0),
  41465. this.max.x = this.max.y = -(1 / 0),
  41466. this
  41467. },
  41468. isEmpty: function() {
  41469. return this.max.x < this.min.x || this.max.y < this.min.y
  41470. },
  41471. center: function(e) {
  41472. var t = e || new n.Vector2;
  41473. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41474. },
  41475. size: function(e) {
  41476. var t = e || new n.Vector2;
  41477. return t.subVectors(this.max, this.min)
  41478. },
  41479. expandByPoint: function(e) {
  41480. return this.min.min(e),
  41481. this.max.max(e),
  41482. this
  41483. },
  41484. expandByVector: function(e) {
  41485. return this.min.sub(e),
  41486. this.max.add(e),
  41487. this
  41488. },
  41489. expandByScalar: function(e) {
  41490. return this.min.addScalar(-e),
  41491. this.max.addScalar(e),
  41492. this
  41493. },
  41494. containsPoint: function(e) {
  41495. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41496. },
  41497. containsBox: function(e) {
  41498. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41499. },
  41500. getParameter: function(e, t) {
  41501. var i = t || new n.Vector2;
  41502. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41503. },
  41504. intersectsBox: function(e) {
  41505. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41506. },
  41507. clampPoint: function(e, t) {
  41508. var i = t || new n.Vector2;
  41509. return i.copy(e).clamp(this.min, this.max)
  41510. },
  41511. distanceToPoint: function() {
  41512. var e = new n.Vector2;
  41513. return function(t) {
  41514. var i = e.copy(t).clamp(this.min, this.max);
  41515. return i.sub(t).length()
  41516. }
  41517. }(),
  41518. intersect: function(e) {
  41519. return this.min.max(e.min),
  41520. this.max.min(e.max),
  41521. this
  41522. },
  41523. union: function(e) {
  41524. return this.min.min(e.min),
  41525. this.max.max(e.max),
  41526. this
  41527. },
  41528. translate: function(e) {
  41529. return this.min.add(e),
  41530. this.max.add(e),
  41531. this
  41532. },
  41533. equals: function(e) {
  41534. return e.min.equals(this.min) && e.max.equals(this.max)
  41535. }
  41536. },
  41537. n.Box3 = function(e, t) {
  41538. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41539. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41540. }
  41541. ,
  41542. n.Box3.prototype = {
  41543. constructor: n.Box3,
  41544. set: function(e, t) {
  41545. return this.min.copy(e),
  41546. this.max.copy(t),
  41547. this
  41548. },
  41549. setFromArray: function(e) {
  41550. this.makeEmpty();
  41551. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41552. var c = e[s]
  41553. , h = e[s + 1]
  41554. , u = e[s + 2];
  41555. c < t && (t = c),
  41556. h < i && (i = h),
  41557. u < n && (n = u),
  41558. c > r && (r = c),
  41559. h > o && (o = h),
  41560. u > a && (a = u)
  41561. }
  41562. this.min.set(t, i, n),
  41563. this.max.set(r, o, a)
  41564. },
  41565. setFromPoints: function(e) {
  41566. this.makeEmpty();
  41567. for (var t = 0, i = e.length; t < i; t++)
  41568. this.expandByPoint(e[t]);
  41569. return this
  41570. },
  41571. setFromCenterAndSize: function() {
  41572. var e = new n.Vector3;
  41573. return function(t, i) {
  41574. var n = e.copy(i).multiplyScalar(.5);
  41575. return this.min.copy(t).sub(n),
  41576. this.max.copy(t).add(n),
  41577. this
  41578. }
  41579. }(),
  41580. setFromObject: function() {
  41581. var e;
  41582. return function(t) {
  41583. void 0 === e && (e = new n.Box3);
  41584. var i = this;
  41585. return this.makeEmpty(),
  41586. t.updateMatrixWorld(!0),
  41587. t.traverse(function(t) {
  41588. var n = t.geometry;
  41589. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41590. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41591. e.applyMatrix4(t.matrixWorld),
  41592. i.union(e)))
  41593. }),
  41594. this
  41595. }
  41596. }(),
  41597. clone: function() {
  41598. return (new this.constructor).copy(this)
  41599. },
  41600. copy: function(e) {
  41601. return this.min.copy(e.min),
  41602. this.max.copy(e.max),
  41603. this
  41604. },
  41605. makeEmpty: function() {
  41606. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41607. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41608. this
  41609. },
  41610. isEmpty: function() {
  41611. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41612. },
  41613. center: function(e) {
  41614. var t = e || new n.Vector3;
  41615. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41616. },
  41617. size: function(e) {
  41618. var t = e || new n.Vector3;
  41619. return t.subVectors(this.max, this.min)
  41620. },
  41621. expandByPoint: function(e) {
  41622. return this.min.min(e),
  41623. this.max.max(e),
  41624. this
  41625. },
  41626. expandByVector: function(e) {
  41627. return this.min.sub(e),
  41628. this.max.add(e),
  41629. this
  41630. },
  41631. expandByScalar: function(e) {
  41632. return this.min.addScalar(-e),
  41633. this.max.addScalar(e),
  41634. this
  41635. },
  41636. containsPoint: function(e) {
  41637. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41638. },
  41639. containsBox: function(e) {
  41640. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41641. },
  41642. getParameter: function(e, t) {
  41643. var i = t || new n.Vector3;
  41644. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41645. },
  41646. intersectsBox: function(e) {
  41647. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41648. },
  41649. intersectsSphere: function() {
  41650. var e;
  41651. return function(t) {
  41652. return void 0 === e && (e = new n.Vector3),
  41653. this.clampPoint(t.center, e),
  41654. e.distanceToSquared(t.center) <= t.radius * t.radius
  41655. }
  41656. }(),
  41657. intersectsPlane: function(e) {
  41658. var t, i;
  41659. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41660. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41661. i = e.normal.x * this.min.x),
  41662. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41663. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41664. i += e.normal.y * this.min.y),
  41665. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41666. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41667. i += e.normal.z * this.min.z),
  41668. t <= e.constant && i >= e.constant
  41669. },
  41670. clampPoint: function(e, t) {
  41671. var i = t || new n.Vector3;
  41672. return i.copy(e).clamp(this.min, this.max)
  41673. },
  41674. distanceToPoint: function() {
  41675. var e = new n.Vector3;
  41676. return function(t) {
  41677. var i = e.copy(t).clamp(this.min, this.max);
  41678. return i.sub(t).length()
  41679. }
  41680. }(),
  41681. getBoundingSphere: function() {
  41682. var e = new n.Vector3;
  41683. return function(t) {
  41684. var i = t || new n.Sphere;
  41685. return i.center = this.center(),
  41686. i.radius = .5 * this.size(e).length(),
  41687. i
  41688. }
  41689. }(),
  41690. intersect: function(e) {
  41691. return this.min.max(e.min),
  41692. this.max.min(e.max),
  41693. this
  41694. },
  41695. union: function(e) {
  41696. return this.min.min(e.min),
  41697. this.max.max(e.max),
  41698. this
  41699. },
  41700. applyMatrix4: function() {
  41701. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41702. return function(t) {
  41703. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41704. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41705. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41706. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41707. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41708. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41709. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41710. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41711. this.makeEmpty(),
  41712. this.setFromPoints(e),
  41713. this
  41714. }
  41715. }(),
  41716. translate: function(e) {
  41717. return this.min.add(e),
  41718. this.max.add(e),
  41719. this
  41720. },
  41721. equals: function(e) {
  41722. return e.min.equals(this.min) && e.max.equals(this.max)
  41723. }
  41724. },
  41725. n.Matrix3 = function() {
  41726. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41727. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41728. }
  41729. ,
  41730. n.Matrix3.prototype = {
  41731. constructor: n.Matrix3,
  41732. set: function(e, t, i, n, r, o, a, s, l) {
  41733. var c = this.elements;
  41734. return c[0] = e,
  41735. c[1] = n,
  41736. c[2] = a,
  41737. c[3] = t,
  41738. c[4] = r,
  41739. c[5] = s,
  41740. c[6] = i,
  41741. c[7] = o,
  41742. c[8] = l,
  41743. this
  41744. },
  41745. identity: function() {
  41746. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41747. this
  41748. },
  41749. clone: function() {
  41750. return (new this.constructor).fromArray(this.elements)
  41751. },
  41752. copy: function(e) {
  41753. var t = e.elements;
  41754. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41755. this
  41756. },
  41757. setFromMatrix4: function(e) {
  41758. var t = e.elements;
  41759. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41760. this
  41761. },
  41762. applyToVector3Array: function() {
  41763. var e;
  41764. return function(t, i, r) {
  41765. void 0 === e && (e = new n.Vector3),
  41766. void 0 === i && (i = 0),
  41767. void 0 === r && (r = t.length);
  41768. for (var o = 0, a = i; o < r; o += 3,
  41769. a += 3)
  41770. e.fromArray(t, a),
  41771. e.applyMatrix3(this),
  41772. e.toArray(t, a);
  41773. return t
  41774. }
  41775. }(),
  41776. applyToBuffer: function() {
  41777. var e;
  41778. return function(t, i, r) {
  41779. void 0 === e && (e = new n.Vector3),
  41780. void 0 === i && (i = 0),
  41781. void 0 === r && (r = t.length / t.itemSize);
  41782. for (var o = 0, a = i; o < r; o++,
  41783. a++)
  41784. e.x = t.getX(a),
  41785. e.y = t.getY(a),
  41786. e.z = t.getZ(a),
  41787. e.applyMatrix3(this),
  41788. t.setXYZ(e.x, e.y, e.z);
  41789. return t
  41790. }
  41791. }(),
  41792. multiplyScalar: function(e) {
  41793. var t = this.elements;
  41794. return t[0] *= e,
  41795. t[3] *= e,
  41796. t[6] *= e,
  41797. t[1] *= e,
  41798. t[4] *= e,
  41799. t[7] *= e,
  41800. t[2] *= e,
  41801. t[5] *= e,
  41802. t[8] *= e,
  41803. this
  41804. },
  41805. determinant: function() {
  41806. var e = this.elements
  41807. , t = e[0]
  41808. , i = e[1]
  41809. , n = e[2]
  41810. , r = e[3]
  41811. , o = e[4]
  41812. , a = e[5]
  41813. , s = e[6]
  41814. , l = e[7]
  41815. , c = e[8];
  41816. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41817. },
  41818. getInverse: function(e, t) {
  41819. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41820. var i = e.elements
  41821. , r = this.elements
  41822. , o = i[0]
  41823. , a = i[1]
  41824. , s = i[2]
  41825. , l = i[3]
  41826. , c = i[4]
  41827. , h = i[5]
  41828. , u = i[6]
  41829. , d = i[7]
  41830. , p = i[8]
  41831. , f = p * c - h * d
  41832. , g = h * u - p * l
  41833. , m = d * l - c * u
  41834. , v = o * f + a * g + s * m;
  41835. if (0 === v) {
  41836. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41837. if (t)
  41838. throw new Error(A);
  41839. return console.warn(A),
  41840. this.identity()
  41841. }
  41842. return r[0] = f,
  41843. r[1] = s * d - p * a,
  41844. r[2] = h * a - s * c,
  41845. r[3] = g,
  41846. r[4] = p * o - s * u,
  41847. r[5] = s * l - h * o,
  41848. r[6] = m,
  41849. r[7] = a * u - d * o,
  41850. r[8] = c * o - a * l,
  41851. this.multiplyScalar(1 / v)
  41852. },
  41853. transpose: function() {
  41854. var e, t = this.elements;
  41855. return e = t[1],
  41856. t[1] = t[3],
  41857. t[3] = e,
  41858. e = t[2],
  41859. t[2] = t[6],
  41860. t[6] = e,
  41861. e = t[5],
  41862. t[5] = t[7],
  41863. t[7] = e,
  41864. this
  41865. },
  41866. flattenToArrayOffset: function(e, t) {
  41867. var i = this.elements;
  41868. return e[t] = i[0],
  41869. e[t + 1] = i[1],
  41870. e[t + 2] = i[2],
  41871. e[t + 3] = i[3],
  41872. e[t + 4] = i[4],
  41873. e[t + 5] = i[5],
  41874. e[t + 6] = i[6],
  41875. e[t + 7] = i[7],
  41876. e[t + 8] = i[8],
  41877. e
  41878. },
  41879. getNormalMatrix: function(e) {
  41880. return this.setFromMatrix4(e).getInverse(this).transpose()
  41881. },
  41882. transposeIntoArray: function(e) {
  41883. var t = this.elements;
  41884. return e[0] = t[0],
  41885. e[1] = t[3],
  41886. e[2] = t[6],
  41887. e[3] = t[1],
  41888. e[4] = t[4],
  41889. e[5] = t[7],
  41890. e[6] = t[2],
  41891. e[7] = t[5],
  41892. e[8] = t[8],
  41893. this
  41894. },
  41895. fromArray: function(e) {
  41896. return this.elements.set(e),
  41897. this
  41898. },
  41899. toArray: function() {
  41900. var e = this.elements;
  41901. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41902. }
  41903. },
  41904. n.Matrix4 = function() {
  41905. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41906. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41907. }
  41908. ,
  41909. n.Matrix4.prototype = {
  41910. constructor: n.Matrix4,
  41911. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41912. var m = this.elements;
  41913. return m[0] = e,
  41914. m[4] = t,
  41915. m[8] = i,
  41916. m[12] = n,
  41917. m[1] = r,
  41918. m[5] = o,
  41919. m[9] = a,
  41920. m[13] = s,
  41921. m[2] = l,
  41922. m[6] = c,
  41923. m[10] = h,
  41924. m[14] = u,
  41925. m[3] = d,
  41926. m[7] = p,
  41927. m[11] = f,
  41928. m[15] = g,
  41929. this
  41930. },
  41931. identity: function() {
  41932. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41933. this
  41934. },
  41935. clone: function() {
  41936. return (new n.Matrix4).fromArray(this.elements)
  41937. },
  41938. copy: function(e) {
  41939. return this.elements.set(e.elements),
  41940. this
  41941. },
  41942. copyPosition: function(e) {
  41943. var t = this.elements
  41944. , i = e.elements;
  41945. return t[12] = i[12],
  41946. t[13] = i[13],
  41947. t[14] = i[14],
  41948. this
  41949. },
  41950. extractBasis: function(e, t, i) {
  41951. return e.setFromMatrixColumn(this, 0),
  41952. t.setFromMatrixColumn(this, 1),
  41953. i.setFromMatrixColumn(this, 2),
  41954. this
  41955. },
  41956. makeBasis: function(e, t, i) {
  41957. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41958. this
  41959. },
  41960. extractRotation: function() {
  41961. var e;
  41962. return function(t) {
  41963. void 0 === e && (e = new n.Vector3);
  41964. var i = this.elements
  41965. , r = t.elements
  41966. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41967. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41968. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41969. return i[0] = r[0] * o,
  41970. i[1] = r[1] * o,
  41971. i[2] = r[2] * o,
  41972. i[4] = r[4] * a,
  41973. i[5] = r[5] * a,
  41974. i[6] = r[6] * a,
  41975. i[8] = r[8] * s,
  41976. i[9] = r[9] * s,
  41977. i[10] = r[10] * s,
  41978. this
  41979. }
  41980. }(),
  41981. makeRotationFromEuler: function(e) {
  41982. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41983. var t = this.elements
  41984. , i = e.x
  41985. , r = e.y
  41986. , o = e.z
  41987. , a = Math.cos(i)
  41988. , s = Math.sin(i)
  41989. , l = Math.cos(r)
  41990. , c = Math.sin(r)
  41991. , h = Math.cos(o)
  41992. , u = Math.sin(o);
  41993. if ("XYZ" === e.order) {
  41994. var d = a * h
  41995. , p = a * u
  41996. , f = s * h
  41997. , g = s * u;
  41998. t[0] = l * h,
  41999. t[4] = -l * u,
  42000. t[8] = c,
  42001. t[1] = p + f * c,
  42002. t[5] = d - g * c,
  42003. t[9] = -s * l,
  42004. t[2] = g - d * c,
  42005. t[6] = f + p * c,
  42006. t[10] = a * l
  42007. } else if ("YXZ" === e.order) {
  42008. var m = l * h
  42009. , v = l * u
  42010. , A = c * h
  42011. , y = c * u;
  42012. t[0] = m + y * s,
  42013. t[4] = A * s - v,
  42014. t[8] = a * c,
  42015. t[1] = a * u,
  42016. t[5] = a * h,
  42017. t[9] = -s,
  42018. t[2] = v * s - A,
  42019. t[6] = y + m * s,
  42020. t[10] = a * l
  42021. } else if ("ZXY" === e.order) {
  42022. var m = l * h
  42023. , v = l * u
  42024. , A = c * h
  42025. , y = c * u;
  42026. t[0] = m - y * s,
  42027. t[4] = -a * u,
  42028. t[8] = A + v * s,
  42029. t[1] = v + A * s,
  42030. t[5] = a * h,
  42031. t[9] = y - m * s,
  42032. t[2] = -a * c,
  42033. t[6] = s,
  42034. t[10] = a * l
  42035. } else if ("ZYX" === e.order) {
  42036. var d = a * h
  42037. , p = a * u
  42038. , f = s * h
  42039. , g = s * u;
  42040. t[0] = l * h,
  42041. t[4] = f * c - p,
  42042. t[8] = d * c + g,
  42043. t[1] = l * u,
  42044. t[5] = g * c + d,
  42045. t[9] = p * c - f,
  42046. t[2] = -c,
  42047. t[6] = s * l,
  42048. t[10] = a * l
  42049. } else if ("YZX" === e.order) {
  42050. var C = a * l
  42051. , I = a * c
  42052. , E = s * l
  42053. , b = s * c;
  42054. t[0] = l * h,
  42055. t[4] = b - C * u,
  42056. t[8] = E * u + I,
  42057. t[1] = u,
  42058. t[5] = a * h,
  42059. t[9] = -s * h,
  42060. t[2] = -c * h,
  42061. t[6] = I * u + E,
  42062. t[10] = C - b * u
  42063. } else if ("XZY" === e.order) {
  42064. var C = a * l
  42065. , I = a * c
  42066. , E = s * l
  42067. , b = s * c;
  42068. t[0] = l * h,
  42069. t[4] = -u,
  42070. t[8] = c * h,
  42071. t[1] = C * u + b,
  42072. t[5] = a * h,
  42073. t[9] = I * u - E,
  42074. t[2] = E * u - I,
  42075. t[6] = s * h,
  42076. t[10] = b * u + C
  42077. }
  42078. return t[3] = 0,
  42079. t[7] = 0,
  42080. t[11] = 0,
  42081. t[12] = 0,
  42082. t[13] = 0,
  42083. t[14] = 0,
  42084. t[15] = 1,
  42085. this
  42086. },
  42087. makeRotationFromQuaternion: function(e) {
  42088. var t = this.elements
  42089. , i = e.x
  42090. , n = e.y
  42091. , r = e.z
  42092. , o = e.w
  42093. , a = i + i
  42094. , s = n + n
  42095. , l = r + r
  42096. , c = i * a
  42097. , h = i * s
  42098. , u = i * l
  42099. , d = n * s
  42100. , p = n * l
  42101. , f = r * l
  42102. , g = o * a
  42103. , m = o * s
  42104. , v = o * l;
  42105. return t[0] = 1 - (d + f),
  42106. t[4] = h - v,
  42107. t[8] = u + m,
  42108. t[1] = h + v,
  42109. t[5] = 1 - (c + f),
  42110. t[9] = p - g,
  42111. t[2] = u - m,
  42112. t[6] = p + g,
  42113. t[10] = 1 - (c + d),
  42114. t[3] = 0,
  42115. t[7] = 0,
  42116. t[11] = 0,
  42117. t[12] = 0,
  42118. t[13] = 0,
  42119. t[14] = 0,
  42120. t[15] = 1,
  42121. this
  42122. },
  42123. lookAt: function() {
  42124. var e, t, i;
  42125. return function(r, o, a) {
  42126. void 0 === e && (e = new n.Vector3),
  42127. void 0 === t && (t = new n.Vector3),
  42128. void 0 === i && (i = new n.Vector3);
  42129. var s = this.elements;
  42130. return i.subVectors(r, o).normalize(),
  42131. 0 === i.lengthSq() && (i.z = 1),
  42132. e.crossVectors(a, i).normalize(),
  42133. 0 === e.lengthSq() && (i.x += 1e-4,
  42134. e.crossVectors(a, i).normalize()),
  42135. t.crossVectors(i, e),
  42136. s[0] = e.x,
  42137. s[4] = t.x,
  42138. s[8] = i.x,
  42139. s[1] = e.y,
  42140. s[5] = t.y,
  42141. s[9] = i.y,
  42142. s[2] = e.z,
  42143. s[6] = t.z,
  42144. s[10] = i.z,
  42145. this
  42146. }
  42147. }(),
  42148. multiply: function(e, t) {
  42149. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42150. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42151. },
  42152. multiplyMatrices: function(e, t) {
  42153. var i = e.elements
  42154. , n = t.elements
  42155. , r = this.elements
  42156. , o = i[0]
  42157. , a = i[4]
  42158. , s = i[8]
  42159. , l = i[12]
  42160. , c = i[1]
  42161. , h = i[5]
  42162. , u = i[9]
  42163. , d = i[13]
  42164. , p = i[2]
  42165. , f = i[6]
  42166. , g = i[10]
  42167. , m = i[14]
  42168. , v = i[3]
  42169. , A = i[7]
  42170. , y = i[11]
  42171. , C = i[15]
  42172. , I = n[0]
  42173. , E = n[4]
  42174. , b = n[8]
  42175. , w = n[12]
  42176. , _ = n[1]
  42177. , T = n[5]
  42178. , x = n[9]
  42179. , S = n[13]
  42180. , M = n[2]
  42181. , R = n[6]
  42182. , P = n[10]
  42183. , O = n[14]
  42184. , L = n[3]
  42185. , D = n[7]
  42186. , N = n[11]
  42187. , B = n[15];
  42188. return r[0] = o * I + a * _ + s * M + l * L,
  42189. r[4] = o * E + a * T + s * R + l * D,
  42190. r[8] = o * b + a * x + s * P + l * N,
  42191. r[12] = o * w + a * S + s * O + l * B,
  42192. r[1] = c * I + h * _ + u * M + d * L,
  42193. r[5] = c * E + h * T + u * R + d * D,
  42194. r[9] = c * b + h * x + u * P + d * N,
  42195. r[13] = c * w + h * S + u * O + d * B,
  42196. r[2] = p * I + f * _ + g * M + m * L,
  42197. r[6] = p * E + f * T + g * R + m * D,
  42198. r[10] = p * b + f * x + g * P + m * N,
  42199. r[14] = p * w + f * S + g * O + m * B,
  42200. r[3] = v * I + A * _ + y * M + C * L,
  42201. r[7] = v * E + A * T + y * R + C * D,
  42202. r[11] = v * b + A * x + y * P + C * N,
  42203. r[15] = v * w + A * S + y * O + C * B,
  42204. this
  42205. },
  42206. multiplyToArray: function(e, t, i) {
  42207. var n = this.elements;
  42208. return this.multiplyMatrices(e, t),
  42209. i[0] = n[0],
  42210. i[1] = n[1],
  42211. i[2] = n[2],
  42212. i[3] = n[3],
  42213. i[4] = n[4],
  42214. i[5] = n[5],
  42215. i[6] = n[6],
  42216. i[7] = n[7],
  42217. i[8] = n[8],
  42218. i[9] = n[9],
  42219. i[10] = n[10],
  42220. i[11] = n[11],
  42221. i[12] = n[12],
  42222. i[13] = n[13],
  42223. i[14] = n[14],
  42224. i[15] = n[15],
  42225. this
  42226. },
  42227. multiplyScalar: function(e) {
  42228. var t = this.elements;
  42229. return t[0] *= e,
  42230. t[4] *= e,
  42231. t[8] *= e,
  42232. t[12] *= e,
  42233. t[1] *= e,
  42234. t[5] *= e,
  42235. t[9] *= e,
  42236. t[13] *= e,
  42237. t[2] *= e,
  42238. t[6] *= e,
  42239. t[10] *= e,
  42240. t[14] *= e,
  42241. t[3] *= e,
  42242. t[7] *= e,
  42243. t[11] *= e,
  42244. t[15] *= e,
  42245. this
  42246. },
  42247. applyToVector3Array: function() {
  42248. var e;
  42249. return function(t, i, r) {
  42250. void 0 === e && (e = new n.Vector3),
  42251. void 0 === i && (i = 0),
  42252. void 0 === r && (r = t.length);
  42253. for (var o = 0, a = i; o < r; o += 3,
  42254. a += 3)
  42255. e.fromArray(t, a),
  42256. e.applyMatrix4(this),
  42257. e.toArray(t, a);
  42258. return t
  42259. }
  42260. }(),
  42261. applyToBuffer: function() {
  42262. var e;
  42263. return function(t, i, r) {
  42264. void 0 === e && (e = new n.Vector3),
  42265. void 0 === i && (i = 0),
  42266. void 0 === r && (r = t.length / t.itemSize);
  42267. for (var o = 0, a = i; o < r; o++,
  42268. a++)
  42269. e.x = t.getX(a),
  42270. e.y = t.getY(a),
  42271. e.z = t.getZ(a),
  42272. e.applyMatrix4(this),
  42273. t.setXYZ(e.x, e.y, e.z);
  42274. return t
  42275. }
  42276. }(),
  42277. determinant: function() {
  42278. var e = this.elements
  42279. , t = e[0]
  42280. , i = e[4]
  42281. , n = e[8]
  42282. , r = e[12]
  42283. , o = e[1]
  42284. , a = e[5]
  42285. , s = e[9]
  42286. , l = e[13]
  42287. , c = e[2]
  42288. , h = e[6]
  42289. , u = e[10]
  42290. , d = e[14]
  42291. , p = e[3]
  42292. , f = e[7]
  42293. , g = e[11]
  42294. , m = e[15];
  42295. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42296. },
  42297. transpose: function() {
  42298. var e, t = this.elements;
  42299. return e = t[1],
  42300. t[1] = t[4],
  42301. t[4] = e,
  42302. e = t[2],
  42303. t[2] = t[8],
  42304. t[8] = e,
  42305. e = t[6],
  42306. t[6] = t[9],
  42307. t[9] = e,
  42308. e = t[3],
  42309. t[3] = t[12],
  42310. t[12] = e,
  42311. e = t[7],
  42312. t[7] = t[13],
  42313. t[13] = e,
  42314. e = t[11],
  42315. t[11] = t[14],
  42316. t[14] = e,
  42317. this
  42318. },
  42319. flattenToArrayOffset: function(e, t) {
  42320. var i = this.elements;
  42321. return e[t] = i[0],
  42322. e[t + 1] = i[1],
  42323. e[t + 2] = i[2],
  42324. e[t + 3] = i[3],
  42325. e[t + 4] = i[4],
  42326. e[t + 5] = i[5],
  42327. e[t + 6] = i[6],
  42328. e[t + 7] = i[7],
  42329. e[t + 8] = i[8],
  42330. e[t + 9] = i[9],
  42331. e[t + 10] = i[10],
  42332. e[t + 11] = i[11],
  42333. e[t + 12] = i[12],
  42334. e[t + 13] = i[13],
  42335. e[t + 14] = i[14],
  42336. e[t + 15] = i[15],
  42337. e
  42338. },
  42339. getPosition: function() {
  42340. var e;
  42341. return function() {
  42342. return void 0 === e && (e = new n.Vector3),
  42343. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42344. e.setFromMatrixColumn(this, 3)
  42345. }
  42346. }(),
  42347. setPosition: function(e) {
  42348. var t = this.elements;
  42349. return t[12] = e.x,
  42350. t[13] = e.y,
  42351. t[14] = e.z,
  42352. this
  42353. },
  42354. getInverse: function(e, t) {
  42355. var i = this.elements
  42356. , n = e.elements
  42357. , r = n[0]
  42358. , o = n[1]
  42359. , a = n[2]
  42360. , s = n[3]
  42361. , l = n[4]
  42362. , c = n[5]
  42363. , h = n[6]
  42364. , u = n[7]
  42365. , d = n[8]
  42366. , p = n[9]
  42367. , f = n[10]
  42368. , g = n[11]
  42369. , m = n[12]
  42370. , v = n[13]
  42371. , A = n[14]
  42372. , y = n[15]
  42373. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42374. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42375. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42376. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42377. , w = r * C + o * I + a * E + s * b;
  42378. if (0 === w) {
  42379. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42380. if (t)
  42381. throw new Error(_);
  42382. return console.warn(_),
  42383. this.identity()
  42384. }
  42385. return i[0] = C,
  42386. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42387. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42388. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42389. i[4] = I,
  42390. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42391. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42392. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42393. i[8] = E,
  42394. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42395. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42396. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42397. i[12] = b,
  42398. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42399. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42400. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42401. this.multiplyScalar(1 / w)
  42402. },
  42403. scale: function(e) {
  42404. var t = this.elements
  42405. , i = e.x
  42406. , n = e.y
  42407. , r = e.z;
  42408. return t[0] *= i,
  42409. t[4] *= n,
  42410. t[8] *= r,
  42411. t[1] *= i,
  42412. t[5] *= n,
  42413. t[9] *= r,
  42414. t[2] *= i,
  42415. t[6] *= n,
  42416. t[10] *= r,
  42417. t[3] *= i,
  42418. t[7] *= n,
  42419. t[11] *= r,
  42420. this
  42421. },
  42422. getMaxScaleOnAxis: function() {
  42423. var e = this.elements
  42424. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42425. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42426. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42427. return Math.sqrt(Math.max(t, i, n))
  42428. },
  42429. makeTranslation: function(e, t, i) {
  42430. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42431. this
  42432. },
  42433. makeRotationX: function(e) {
  42434. var t = Math.cos(e)
  42435. , i = Math.sin(e);
  42436. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42437. this
  42438. },
  42439. makeRotationY: function(e) {
  42440. var t = Math.cos(e)
  42441. , i = Math.sin(e);
  42442. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42443. this
  42444. },
  42445. makeRotationZ: function(e) {
  42446. var t = Math.cos(e)
  42447. , i = Math.sin(e);
  42448. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42449. this
  42450. },
  42451. makeRotationAxis: function(e, t) {
  42452. var i = Math.cos(t)
  42453. , n = Math.sin(t)
  42454. , r = 1 - i
  42455. , o = e.x
  42456. , a = e.y
  42457. , s = e.z
  42458. , l = r * o
  42459. , c = r * a;
  42460. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42461. this
  42462. },
  42463. makeScale: function(e, t, i) {
  42464. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42465. this
  42466. },
  42467. compose: function(e, t, i) {
  42468. return this.makeRotationFromQuaternion(t),
  42469. this.scale(i),
  42470. this.setPosition(e),
  42471. this
  42472. },
  42473. decompose: function() {
  42474. var e, t;
  42475. return function(i, r, o) {
  42476. void 0 === e && (e = new n.Vector3),
  42477. void 0 === t && (t = new n.Matrix4);
  42478. var a = this.elements
  42479. , s = e.set(a[0], a[1], a[2]).length()
  42480. , l = e.set(a[4], a[5], a[6]).length()
  42481. , c = e.set(a[8], a[9], a[10]).length()
  42482. , h = this.determinant();
  42483. h < 0 && (s = -s),
  42484. i.x = a[12],
  42485. i.y = a[13],
  42486. i.z = a[14],
  42487. t.elements.set(this.elements);
  42488. var u = 1 / s
  42489. , d = 1 / l
  42490. , p = 1 / c;
  42491. return t.elements[0] *= u,
  42492. t.elements[1] *= u,
  42493. t.elements[2] *= u,
  42494. t.elements[4] *= d,
  42495. t.elements[5] *= d,
  42496. t.elements[6] *= d,
  42497. t.elements[8] *= p,
  42498. t.elements[9] *= p,
  42499. t.elements[10] *= p,
  42500. r.setFromRotationMatrix(t),
  42501. o.x = s,
  42502. o.y = l,
  42503. o.z = c,
  42504. this
  42505. }
  42506. }(),
  42507. makeFrustum: function(e, t, i, n, r, o) {
  42508. var a = this.elements
  42509. , s = 2 * r / (t - e)
  42510. , l = 2 * r / (n - i)
  42511. , c = (t + e) / (t - e)
  42512. , h = (n + i) / (n - i)
  42513. , u = -(o + r) / (o - r)
  42514. , d = -2 * o * r / (o - r);
  42515. return a[0] = s,
  42516. a[4] = 0,
  42517. a[8] = c,
  42518. a[12] = 0,
  42519. a[1] = 0,
  42520. a[5] = l,
  42521. a[9] = h,
  42522. a[13] = 0,
  42523. a[2] = 0,
  42524. a[6] = 0,
  42525. a[10] = u,
  42526. a[14] = d,
  42527. a[3] = 0,
  42528. a[7] = 0,
  42529. a[11] = -1,
  42530. a[15] = 0,
  42531. this
  42532. },
  42533. makePerspective: function(e, t, i, r) {
  42534. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42535. , a = -o
  42536. , s = a * t
  42537. , l = o * t;
  42538. return this.makeFrustum(s, l, a, o, i, r)
  42539. },
  42540. makeOrthographic: function(e, t, i, n, r, o) {
  42541. var a = this.elements
  42542. , s = 1 / (t - e)
  42543. , l = 1 / (i - n)
  42544. , c = 1 / (o - r)
  42545. , h = (t + e) * s
  42546. , u = (i + n) * l
  42547. , d = (o + r) * c;
  42548. return a[0] = 2 * s,
  42549. a[4] = 0,
  42550. a[8] = 0,
  42551. a[12] = -h,
  42552. a[1] = 0,
  42553. a[5] = 2 * l,
  42554. a[9] = 0,
  42555. a[13] = -u,
  42556. a[2] = 0,
  42557. a[6] = 0,
  42558. a[10] = -2 * c,
  42559. a[14] = -d,
  42560. a[3] = 0,
  42561. a[7] = 0,
  42562. a[11] = 0,
  42563. a[15] = 1,
  42564. this
  42565. },
  42566. equals: function(e) {
  42567. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42568. if (t[n] !== i[n])
  42569. return !1;
  42570. return !0
  42571. },
  42572. fromArray: function(e) {
  42573. return this.elements.set(e),
  42574. this
  42575. },
  42576. toArray: function() {
  42577. var e = this.elements;
  42578. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42579. }
  42580. },
  42581. n.Ray = function(e, t) {
  42582. this.origin = void 0 !== e ? e : new n.Vector3,
  42583. this.direction = void 0 !== t ? t : new n.Vector3
  42584. }
  42585. ,
  42586. n.Ray.prototype = {
  42587. constructor: n.Ray,
  42588. set: function(e, t) {
  42589. return this.origin.copy(e),
  42590. this.direction.copy(t),
  42591. this
  42592. },
  42593. clone: function() {
  42594. return (new this.constructor).copy(this)
  42595. },
  42596. copy: function(e) {
  42597. return this.origin.copy(e.origin),
  42598. this.direction.copy(e.direction),
  42599. this
  42600. },
  42601. at: function(e, t) {
  42602. var i = t || new n.Vector3;
  42603. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42604. },
  42605. lookAt: function(e) {
  42606. this.direction.copy(e).sub(this.origin).normalize()
  42607. },
  42608. recast: function() {
  42609. var e = new n.Vector3;
  42610. return function(t) {
  42611. return this.origin.copy(this.at(t, e)),
  42612. this
  42613. }
  42614. }(),
  42615. closestPointToPoint: function(e, t) {
  42616. var i = t || new n.Vector3;
  42617. i.subVectors(e, this.origin);
  42618. var r = i.dot(this.direction);
  42619. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42620. },
  42621. distanceToPoint: function(e) {
  42622. return Math.sqrt(this.distanceSqToPoint(e))
  42623. },
  42624. distanceSqToPoint: function() {
  42625. var e = new n.Vector3;
  42626. return function(t) {
  42627. var i = e.subVectors(t, this.origin).dot(this.direction);
  42628. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42629. e.distanceToSquared(t))
  42630. }
  42631. }(),
  42632. distanceSqToSegment: function() {
  42633. var e = new n.Vector3
  42634. , t = new n.Vector3
  42635. , i = new n.Vector3;
  42636. return function(n, r, o, a) {
  42637. e.copy(n).add(r).multiplyScalar(.5),
  42638. t.copy(r).sub(n).normalize(),
  42639. i.copy(this.origin).sub(e);
  42640. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42641. if (m > 0)
  42642. if (s = d * f - p,
  42643. l = d * p - f,
  42644. h = u * m,
  42645. s >= 0)
  42646. if (l >= -h)
  42647. if (l <= h) {
  42648. var v = 1 / m;
  42649. s *= v,
  42650. l *= v,
  42651. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42652. } else
  42653. l = u,
  42654. s = Math.max(0, -(d * l + p)),
  42655. c = -s * s + l * (l + 2 * f) + g;
  42656. else
  42657. l = -u,
  42658. s = Math.max(0, -(d * l + p)),
  42659. c = -s * s + l * (l + 2 * f) + g;
  42660. else
  42661. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42662. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42663. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42664. l = Math.min(Math.max(-u, -f), u),
  42665. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42666. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42667. c = -s * s + l * (l + 2 * f) + g);
  42668. else
  42669. l = d > 0 ? -u : u,
  42670. s = Math.max(0, -(d * l + p)),
  42671. c = -s * s + l * (l + 2 * f) + g;
  42672. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42673. a && a.copy(t).multiplyScalar(l).add(e),
  42674. c
  42675. }
  42676. }(),
  42677. intersectSphere: function() {
  42678. var e = new n.Vector3;
  42679. return function(t, i) {
  42680. e.subVectors(t.center, this.origin);
  42681. var n = e.dot(this.direction)
  42682. , r = e.dot(e) - n * n
  42683. , o = t.radius * t.radius;
  42684. if (r > o)
  42685. return null;
  42686. var a = Math.sqrt(o - r)
  42687. , s = n - a
  42688. , l = n + a;
  42689. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42690. }
  42691. }(),
  42692. intersectsSphere: function(e) {
  42693. return this.distanceToPoint(e.center) <= e.radius
  42694. },
  42695. distanceToPlane: function(e) {
  42696. var t = e.normal.dot(this.direction);
  42697. if (0 === t)
  42698. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42699. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42700. return i >= 0 ? i : null
  42701. },
  42702. intersectPlane: function(e, t) {
  42703. var i = this.distanceToPlane(e);
  42704. return null === i ? null : this.at(i, t)
  42705. },
  42706. intersectsPlane: function(e) {
  42707. var t = e.distanceToPoint(this.origin);
  42708. if (0 === t)
  42709. return !0;
  42710. var i = e.normal.dot(this.direction);
  42711. return i * t < 0
  42712. },
  42713. intersectBox: function(e, t) {
  42714. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42715. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42716. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42717. n = (e.min.x - u.x) * l),
  42718. c >= 0 ? (r = (e.min.y - u.y) * c,
  42719. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42720. o = (e.min.y - u.y) * c),
  42721. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42722. (o < n || n !== n) && (n = o),
  42723. h >= 0 ? (a = (e.min.z - u.z) * h,
  42724. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42725. s = (e.min.z - u.z) * h),
  42726. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42727. (s < n || n !== n) && (n = s),
  42728. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42729. },
  42730. intersectsBox: function() {
  42731. var e = new n.Vector3;
  42732. return function(t) {
  42733. return null !== this.intersectBox(t, e)
  42734. }
  42735. }(),
  42736. intersectTriangle: function() {
  42737. var e = new n.Vector3
  42738. , t = new n.Vector3
  42739. , i = new n.Vector3
  42740. , r = new n.Vector3;
  42741. return function(n, o, a, s, l) {
  42742. t.subVectors(o, n),
  42743. i.subVectors(a, n),
  42744. r.crossVectors(t, i);
  42745. var c, h = this.direction.dot(r);
  42746. if (h > 0) {
  42747. if (s)
  42748. return null;
  42749. c = 1
  42750. } else {
  42751. if (!(h < 0))
  42752. return null;
  42753. c = -1,
  42754. h = -h
  42755. }
  42756. e.subVectors(this.origin, n);
  42757. var u = c * this.direction.dot(i.crossVectors(e, i));
  42758. if (u < 0)
  42759. return null;
  42760. var d = c * this.direction.dot(t.cross(e));
  42761. if (d < 0)
  42762. return null;
  42763. if (u + d > h)
  42764. return null;
  42765. var p = -c * e.dot(r);
  42766. return p < 0 ? null : this.at(p / h, l)
  42767. }
  42768. }(),
  42769. applyMatrix4: function(e) {
  42770. return this.direction.add(this.origin).applyMatrix4(e),
  42771. this.origin.applyMatrix4(e),
  42772. this.direction.sub(this.origin),
  42773. this.direction.normalize(),
  42774. this
  42775. },
  42776. equals: function(e) {
  42777. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42778. }
  42779. },
  42780. n.Sphere = function(e, t) {
  42781. this.center = void 0 !== e ? e : new n.Vector3,
  42782. this.radius = void 0 !== t ? t : 0
  42783. }
  42784. ,
  42785. n.Sphere.prototype = {
  42786. constructor: n.Sphere,
  42787. set: function(e, t) {
  42788. return this.center.copy(e),
  42789. this.radius = t,
  42790. this
  42791. },
  42792. setFromPoints: function() {
  42793. var e = new n.Box3;
  42794. return function(t, i) {
  42795. var n = this.center;
  42796. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42797. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42798. r = Math.max(r, n.distanceToSquared(t[o]));
  42799. return this.radius = Math.sqrt(r),
  42800. this
  42801. }
  42802. }(),
  42803. clone: function() {
  42804. return (new this.constructor).copy(this)
  42805. },
  42806. copy: function(e) {
  42807. return this.center.copy(e.center),
  42808. this.radius = e.radius,
  42809. this
  42810. },
  42811. empty: function() {
  42812. return this.radius <= 0
  42813. },
  42814. containsPoint: function(e) {
  42815. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42816. },
  42817. distanceToPoint: function(e) {
  42818. return e.distanceTo(this.center) - this.radius
  42819. },
  42820. intersectsSphere: function(e) {
  42821. var t = this.radius + e.radius;
  42822. return e.center.distanceToSquared(this.center) <= t * t
  42823. },
  42824. intersectsBox: function(e) {
  42825. return e.intersectsSphere(this)
  42826. },
  42827. intersectsPlane: function(e) {
  42828. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42829. },
  42830. clampPoint: function(e, t) {
  42831. var i = this.center.distanceToSquared(e)
  42832. , r = t || new n.Vector3;
  42833. return r.copy(e),
  42834. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42835. r.multiplyScalar(this.radius).add(this.center)),
  42836. r
  42837. },
  42838. getBoundingBox: function(e) {
  42839. var t = e || new n.Box3;
  42840. return t.set(this.center, this.center),
  42841. t.expandByScalar(this.radius),
  42842. t
  42843. },
  42844. applyMatrix4: function(e) {
  42845. return this.center.applyMatrix4(e),
  42846. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42847. this
  42848. },
  42849. translate: function(e) {
  42850. return this.center.add(e),
  42851. this
  42852. },
  42853. equals: function(e) {
  42854. return e.center.equals(this.center) && e.radius === this.radius
  42855. }
  42856. },
  42857. n.Frustum = function(e, t, i, r, o, a) {
  42858. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42859. }
  42860. ,
  42861. n.Frustum.prototype = {
  42862. constructor: n.Frustum,
  42863. set: function(e, t, i, n, r, o) {
  42864. var a = this.planes;
  42865. return a[0].copy(e),
  42866. a[1].copy(t),
  42867. a[2].copy(i),
  42868. a[3].copy(n),
  42869. a[4].copy(r),
  42870. a[5].copy(o),
  42871. this
  42872. },
  42873. clone: function() {
  42874. return (new this.constructor).copy(this)
  42875. },
  42876. copy: function(e) {
  42877. for (var t = this.planes, i = 0; i < 6; i++)
  42878. t[i].copy(e.planes[i]);
  42879. return this
  42880. },
  42881. setFromMatrix: function(e) {
  42882. var t = this.planes
  42883. , i = e.elements
  42884. , n = i[0]
  42885. , r = i[1]
  42886. , o = i[2]
  42887. , a = i[3]
  42888. , s = i[4]
  42889. , l = i[5]
  42890. , c = i[6]
  42891. , h = i[7]
  42892. , u = i[8]
  42893. , d = i[9]
  42894. , p = i[10]
  42895. , f = i[11]
  42896. , g = i[12]
  42897. , m = i[13]
  42898. , v = i[14]
  42899. , A = i[15];
  42900. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42901. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42902. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42903. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42904. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42905. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42906. this
  42907. },
  42908. intersectsObject: function() {
  42909. var e = new n.Sphere;
  42910. return function(t) {
  42911. var i = t.geometry;
  42912. return null === i.boundingSphere && i.computeBoundingSphere(),
  42913. e.copy(i.boundingSphere),
  42914. e.applyMatrix4(t.matrixWorld),
  42915. this.intersectsSphere(e)
  42916. }
  42917. }(),
  42918. intersectsSphere: function(e) {
  42919. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42920. var o = t[r].distanceToPoint(i);
  42921. if (o < n)
  42922. return !1
  42923. }
  42924. return !0
  42925. },
  42926. intersectsBox: function() {
  42927. var e = new n.Vector3
  42928. , t = new n.Vector3;
  42929. return function(i) {
  42930. for (var n = this.planes, r = 0; r < 6; r++) {
  42931. var o = n[r];
  42932. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42933. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42934. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42935. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42936. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42937. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42938. var a = o.distanceToPoint(e)
  42939. , s = o.distanceToPoint(t);
  42940. if (a < 0 && s < 0)
  42941. return !1
  42942. }
  42943. return !0
  42944. }
  42945. }(),
  42946. containsPoint: function(e) {
  42947. for (var t = this.planes, i = 0; i < 6; i++)
  42948. if (t[i].distanceToPoint(e) < 0)
  42949. return !1;
  42950. return !0
  42951. }
  42952. },
  42953. n.Plane = function(e, t) {
  42954. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42955. this.constant = void 0 !== t ? t : 0
  42956. }
  42957. ,
  42958. n.Plane.prototype = {
  42959. constructor: n.Plane,
  42960. set: function(e, t) {
  42961. return this.normal.copy(e),
  42962. this.constant = t,
  42963. this
  42964. },
  42965. setComponents: function(e, t, i, n) {
  42966. return this.normal.set(e, t, i),
  42967. this.constant = n,
  42968. this
  42969. },
  42970. setFromNormalAndCoplanarPoint: function(e, t) {
  42971. return this.normal.copy(e),
  42972. this.constant = -t.dot(this.normal),
  42973. this
  42974. },
  42975. setFromCoplanarPoints: function() {
  42976. var e = new n.Vector3
  42977. , t = new n.Vector3;
  42978. return function(i, n, r) {
  42979. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42980. return this.setFromNormalAndCoplanarPoint(o, i),
  42981. this
  42982. }
  42983. }(),
  42984. clone: function() {
  42985. return (new this.constructor).copy(this)
  42986. },
  42987. copy: function(e) {
  42988. return this.normal.copy(e.normal),
  42989. this.constant = e.constant,
  42990. this
  42991. },
  42992. normalize: function() {
  42993. var e = 1 / this.normal.length();
  42994. return this.normal.multiplyScalar(e),
  42995. this.constant *= e,
  42996. this
  42997. },
  42998. negate: function() {
  42999. return this.constant *= -1,
  43000. this.normal.negate(),
  43001. this
  43002. },
  43003. distanceToPoint: function(e) {
  43004. return this.normal.dot(e) + this.constant
  43005. },
  43006. distanceToSphere: function(e) {
  43007. return this.distanceToPoint(e.center) - e.radius
  43008. },
  43009. projectPoint: function(e, t) {
  43010. return this.orthoPoint(e, t).sub(e).negate()
  43011. },
  43012. orthoPoint: function(e, t) {
  43013. var i = this.distanceToPoint(e)
  43014. , r = t || new n.Vector3;
  43015. return r.copy(this.normal).multiplyScalar(i)
  43016. },
  43017. intersectLine: function() {
  43018. var e = new n.Vector3;
  43019. return function(t, i) {
  43020. var r = i || new n.Vector3
  43021. , o = t.delta(e)
  43022. , a = this.normal.dot(o);
  43023. if (0 !== a) {
  43024. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43025. if (!(s < 0 || s > 1))
  43026. return r.copy(o).multiplyScalar(s).add(t.start)
  43027. } else if (0 === this.distanceToPoint(t.start))
  43028. return r.copy(t.start)
  43029. }
  43030. }(),
  43031. intersectsLine: function(e) {
  43032. var t = this.distanceToPoint(e.start)
  43033. , i = this.distanceToPoint(e.end);
  43034. return t < 0 && i > 0 || i < 0 && t > 0
  43035. },
  43036. intersectsBox: function(e) {
  43037. return e.intersectsPlane(this)
  43038. },
  43039. intersectsSphere: function(e) {
  43040. return e.intersectsPlane(this)
  43041. },
  43042. coplanarPoint: function(e) {
  43043. var t = e || new n.Vector3;
  43044. return t.copy(this.normal).multiplyScalar(-this.constant)
  43045. },
  43046. applyMatrix4: function() {
  43047. var e = new n.Vector3
  43048. , t = new n.Vector3
  43049. , i = new n.Matrix3;
  43050. return function(n, r) {
  43051. var o = r || i.getNormalMatrix(n)
  43052. , a = e.copy(this.normal).applyMatrix3(o)
  43053. , s = this.coplanarPoint(t);
  43054. return s.applyMatrix4(n),
  43055. this.setFromNormalAndCoplanarPoint(a, s),
  43056. this
  43057. }
  43058. }(),
  43059. translate: function(e) {
  43060. return this.constant = this.constant - e.dot(this.normal),
  43061. this
  43062. },
  43063. equals: function(e) {
  43064. return e.normal.equals(this.normal) && e.constant === this.constant
  43065. }
  43066. },
  43067. n.Spherical = function(e, t, i) {
  43068. return this.radius = void 0 !== e ? e : 1,
  43069. this.phi = void 0 !== t ? t : 0,
  43070. this.theta = void 0 !== i ? i : 0,
  43071. this
  43072. }
  43073. ,
  43074. n.Spherical.prototype = {
  43075. constructor: n.Spherical,
  43076. set: function(e, t, i) {
  43077. this.radius = e,
  43078. this.phi = t,
  43079. this.theta = i
  43080. },
  43081. clone: function() {
  43082. return (new this.constructor).copy(this)
  43083. },
  43084. copy: function(e) {
  43085. return this.radius.copy(e.radius),
  43086. this.phi.copy(e.phi),
  43087. this.theta.copy(e.theta),
  43088. this
  43089. },
  43090. makeSafe: function() {
  43091. var e = 1e-6;
  43092. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43093. },
  43094. setFromVector3: function(e) {
  43095. return this.radius = e.length(),
  43096. 0 === this.radius ? (this.theta = 0,
  43097. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43098. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43099. this
  43100. }
  43101. },
  43102. n.Math = {
  43103. generateUUID: function() {
  43104. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43105. return function() {
  43106. for (var r = 0; r < 36; r++)
  43107. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43108. e = 15 & n,
  43109. n >>= 4,
  43110. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43111. return i.join("")
  43112. }
  43113. }(),
  43114. clamp: function(e, t, i) {
  43115. return Math.max(t, Math.min(i, e))
  43116. },
  43117. euclideanModulo: function(e, t) {
  43118. return (e % t + t) % t
  43119. },
  43120. mapLinear: function(e, t, i, n, r) {
  43121. return n + (e - t) * (r - n) / (i - t)
  43122. },
  43123. smoothstep: function(e, t, i) {
  43124. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43125. e * e * (3 - 2 * e))
  43126. },
  43127. smootherstep: function(e, t, i) {
  43128. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43129. e * e * e * (e * (6 * e - 15) + 10))
  43130. },
  43131. random16: function() {
  43132. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43133. Math.random()
  43134. },
  43135. randInt: function(e, t) {
  43136. return e + Math.floor(Math.random() * (t - e + 1))
  43137. },
  43138. randFloat: function(e, t) {
  43139. return e + Math.random() * (t - e)
  43140. },
  43141. randFloatSpread: function(e) {
  43142. return e * (.5 - Math.random())
  43143. },
  43144. degToRad: function() {
  43145. var e = Math.PI / 180;
  43146. return function(t) {
  43147. return t * e
  43148. }
  43149. }(),
  43150. radToDeg: function() {
  43151. var e = 180 / Math.PI;
  43152. return function(t) {
  43153. return t * e
  43154. }
  43155. }(),
  43156. isPowerOfTwo: function(e) {
  43157. return 0 === (e & e - 1) && 0 !== e
  43158. },
  43159. nearestPowerOfTwo: function(e) {
  43160. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43161. },
  43162. nextPowerOfTwo: function(e) {
  43163. return e--,
  43164. e |= e >> 1,
  43165. e |= e >> 2,
  43166. e |= e >> 4,
  43167. e |= e >> 8,
  43168. e |= e >> 16,
  43169. e++,
  43170. e
  43171. }
  43172. },
  43173. n.Spline = function(e) {
  43174. function t(e, t, i, n, r, o, a) {
  43175. var s = .5 * (i - e)
  43176. , l = .5 * (n - t);
  43177. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43178. }
  43179. this.points = e;
  43180. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43181. x: 0,
  43182. y: 0,
  43183. z: 0
  43184. };
  43185. this.initFromArray = function(e) {
  43186. this.points = [];
  43187. for (var t = 0; t < e.length; t++)
  43188. this.points[t] = {
  43189. x: e[t][0],
  43190. y: e[t][1],
  43191. z: e[t][2]
  43192. }
  43193. }
  43194. ,
  43195. this.getPoint = function(e) {
  43196. return i = (this.points.length - 1) * e,
  43197. r = Math.floor(i),
  43198. o = i - r,
  43199. d[0] = 0 === r ? r : r - 1,
  43200. d[1] = r,
  43201. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43202. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43203. l = this.points[d[0]],
  43204. c = this.points[d[1]],
  43205. h = this.points[d[2]],
  43206. u = this.points[d[3]],
  43207. a = o * o,
  43208. s = o * a,
  43209. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43210. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43211. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43212. p
  43213. }
  43214. ,
  43215. this.getControlPointsArray = function() {
  43216. var e, t, i = this.points.length, n = [];
  43217. for (e = 0; e < i; e++)
  43218. t = this.points[e],
  43219. n[e] = [t.x, t.y, t.z];
  43220. return n
  43221. }
  43222. ,
  43223. this.getLength = function(e) {
  43224. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43225. for (u[0] = 0,
  43226. e || (e = 100),
  43227. r = this.points.length * e,
  43228. c.copy(this.points[0]),
  43229. t = 1; t < r; t++)
  43230. i = t / r,
  43231. o = this.getPoint(i),
  43232. h.copy(o),
  43233. d += h.distanceTo(c),
  43234. c.copy(o),
  43235. a = (this.points.length - 1) * i,
  43236. s = Math.floor(a),
  43237. s !== l && (u[s] = d,
  43238. l = s);
  43239. return u[u.length] = d,
  43240. {
  43241. chunks: u,
  43242. total: d
  43243. }
  43244. }
  43245. ,
  43246. this.reparametrizeByArcLength = function(e) {
  43247. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43248. for (h.push(u.copy(this.points[0]).clone()),
  43249. t = 1; t < this.points.length; t++) {
  43250. for (s = d.chunks[t] - d.chunks[t - 1],
  43251. l = Math.ceil(e * s / d.total),
  43252. o = (t - 1) / (this.points.length - 1),
  43253. a = t / (this.points.length - 1),
  43254. i = 1; i < l - 1; i++)
  43255. r = o + i * (1 / l) * (a - o),
  43256. c = this.getPoint(r),
  43257. h.push(u.copy(c).clone());
  43258. h.push(u.copy(this.points[t]).clone())
  43259. }
  43260. this.points = h
  43261. }
  43262. }
  43263. ,
  43264. n.Triangle = function(e, t, i) {
  43265. this.a = void 0 !== e ? e : new n.Vector3,
  43266. this.b = void 0 !== t ? t : new n.Vector3,
  43267. this.c = void 0 !== i ? i : new n.Vector3
  43268. }
  43269. ,
  43270. n.Triangle.normal = function() {
  43271. var e = new n.Vector3;
  43272. return function(t, i, r, o) {
  43273. var a = o || new n.Vector3;
  43274. a.subVectors(r, i),
  43275. e.subVectors(t, i),
  43276. a.cross(e);
  43277. var s = a.lengthSq();
  43278. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43279. }
  43280. }(),
  43281. n.Triangle.barycoordFromPoint = function() {
  43282. var e = new n.Vector3
  43283. , t = new n.Vector3
  43284. , i = new n.Vector3;
  43285. return function(r, o, a, s, l) {
  43286. e.subVectors(s, o),
  43287. t.subVectors(a, o),
  43288. i.subVectors(r, o);
  43289. var c = e.dot(e)
  43290. , h = e.dot(t)
  43291. , u = e.dot(i)
  43292. , d = t.dot(t)
  43293. , p = t.dot(i)
  43294. , f = c * d - h * h
  43295. , g = l || new n.Vector3;
  43296. if (0 === f)
  43297. return g.set(-2, -1, -1);
  43298. var m = 1 / f
  43299. , v = (d * u - h * p) * m
  43300. , A = (c * p - h * u) * m;
  43301. return g.set(1 - v - A, A, v)
  43302. }
  43303. }(),
  43304. n.Triangle.containsPoint = function() {
  43305. var e = new n.Vector3;
  43306. return function(t, i, r, o) {
  43307. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43308. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43309. }
  43310. }(),
  43311. n.Triangle.prototype = {
  43312. constructor: n.Triangle,
  43313. set: function(e, t, i) {
  43314. return this.a.copy(e),
  43315. this.b.copy(t),
  43316. this.c.copy(i),
  43317. this
  43318. },
  43319. setFromPointsAndIndices: function(e, t, i, n) {
  43320. return this.a.copy(e[t]),
  43321. this.b.copy(e[i]),
  43322. this.c.copy(e[n]),
  43323. this
  43324. },
  43325. clone: function() {
  43326. return (new this.constructor).copy(this)
  43327. },
  43328. copy: function(e) {
  43329. return this.a.copy(e.a),
  43330. this.b.copy(e.b),
  43331. this.c.copy(e.c),
  43332. this
  43333. },
  43334. area: function() {
  43335. var e = new n.Vector3
  43336. , t = new n.Vector3;
  43337. return function() {
  43338. return e.subVectors(this.c, this.b),
  43339. t.subVectors(this.a, this.b),
  43340. .5 * e.cross(t).length()
  43341. }
  43342. }(),
  43343. midpoint: function(e) {
  43344. var t = e || new n.Vector3;
  43345. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43346. },
  43347. normal: function(e) {
  43348. return n.Triangle.normal(this.a, this.b, this.c, e)
  43349. },
  43350. plane: function(e) {
  43351. var t = e || new n.Plane;
  43352. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43353. },
  43354. barycoordFromPoint: function(e, t) {
  43355. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43356. },
  43357. containsPoint: function(e) {
  43358. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43359. },
  43360. equals: function(e) {
  43361. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43362. }
  43363. },
  43364. n.Interpolant = function(e, t, i, n) {
  43365. this.parameterPositions = e,
  43366. this._cachedIndex = 0,
  43367. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43368. this.sampleValues = t,
  43369. this.valueSize = i
  43370. }
  43371. ,
  43372. n.Interpolant.prototype = {
  43373. constructor: n.Interpolant,
  43374. evaluate: function(e) {
  43375. var t = this.parameterPositions
  43376. , i = this._cachedIndex
  43377. , n = t[i]
  43378. , r = t[i - 1];
  43379. e: {
  43380. t: {
  43381. var o;
  43382. i: {
  43383. n: if (!(e < n)) {
  43384. for (var a = i + 2; ; ) {
  43385. if (void 0 === n) {
  43386. if (e < r)
  43387. break n;
  43388. return i = t.length,
  43389. this._cachedIndex = i,
  43390. this.afterEnd_(i - 1, e, r)
  43391. }
  43392. if (i === a)
  43393. break;
  43394. if (r = n,
  43395. n = t[++i],
  43396. e < n)
  43397. break t
  43398. }
  43399. o = t.length;
  43400. break i
  43401. }
  43402. {
  43403. if (e >= r)
  43404. break e;
  43405. var s = t[1];
  43406. e < s && (i = 2,
  43407. r = s);
  43408. for (var a = i - 2; ; ) {
  43409. if (void 0 === r)
  43410. return this._cachedIndex = 0,
  43411. this.beforeStart_(0, e, n);
  43412. if (i === a)
  43413. break;
  43414. if (n = r,
  43415. r = t[--i - 1],
  43416. e >= r)
  43417. break t
  43418. }
  43419. o = i,
  43420. i = 0
  43421. }
  43422. }
  43423. for (; i < o; ) {
  43424. var l = i + o >>> 1;
  43425. e < t[l] ? o = l : i = l + 1
  43426. }
  43427. if (n = t[i],
  43428. r = t[i - 1],
  43429. void 0 === r)
  43430. return this._cachedIndex = 0,
  43431. this.beforeStart_(0, e, n);
  43432. if (void 0 === n)
  43433. return i = t.length,
  43434. this._cachedIndex = i,
  43435. this.afterEnd_(i - 1, r, e)
  43436. }
  43437. this._cachedIndex = i,
  43438. this.intervalChanged_(i, r, n)
  43439. }
  43440. return this.interpolate_(i, r, e, n)
  43441. },
  43442. settings: null,
  43443. DefaultSettings_: {},
  43444. getSettings_: function() {
  43445. return this.settings || this.DefaultSettings_
  43446. },
  43447. copySampleValue_: function(e) {
  43448. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43449. t[o] = i[r + o];
  43450. return t
  43451. },
  43452. interpolate_: function(e, t, i, n) {
  43453. throw new Error("call to abstract method")
  43454. },
  43455. intervalChanged_: function(e, t, i) {}
  43456. },
  43457. Object.assign(n.Interpolant.prototype, {
  43458. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43459. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43460. }),
  43461. n.CubicInterpolant = function(e, t, i, r) {
  43462. n.Interpolant.call(this, e, t, i, r),
  43463. this._weightPrev = -0,
  43464. this._offsetPrev = -0,
  43465. this._weightNext = -0,
  43466. this._offsetNext = -0
  43467. }
  43468. ,
  43469. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43470. constructor: n.CubicInterpolant,
  43471. DefaultSettings_: {
  43472. endingStart: n.ZeroCurvatureEnding,
  43473. endingEnd: n.ZeroCurvatureEnding
  43474. },
  43475. intervalChanged_: function(e, t, i) {
  43476. var r = this.parameterPositions
  43477. , o = e - 2
  43478. , a = e + 1
  43479. , s = r[o]
  43480. , l = r[a];
  43481. if (void 0 === s)
  43482. switch (this.getSettings_().endingStart) {
  43483. case n.ZeroSlopeEnding:
  43484. o = e,
  43485. s = 2 * t - i;
  43486. break;
  43487. case n.WrapAroundEnding:
  43488. o = r.length - 2,
  43489. s = t + r[o] - r[o + 1];
  43490. break;
  43491. default:
  43492. o = e,
  43493. s = i
  43494. }
  43495. if (void 0 === l)
  43496. switch (this.getSettings_().endingEnd) {
  43497. case n.ZeroSlopeEnding:
  43498. a = e,
  43499. l = 2 * i - t;
  43500. break;
  43501. case n.WrapAroundEnding:
  43502. a = 1,
  43503. l = i + r[1] - r[0];
  43504. break;
  43505. default:
  43506. a = e - 1,
  43507. l = t
  43508. }
  43509. var c = .5 * (i - t)
  43510. , h = this.valueSize;
  43511. this._weightPrev = c / (t - s),
  43512. this._weightNext = c / (l - i),
  43513. this._offsetPrev = o * h,
  43514. this._offsetNext = a * h
  43515. },
  43516. interpolate_: function(e, t, i, n) {
  43517. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43518. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43519. return r
  43520. }
  43521. }),
  43522. n.DiscreteInterpolant = function(e, t, i, r) {
  43523. n.Interpolant.call(this, e, t, i, r)
  43524. }
  43525. ,
  43526. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43527. constructor: n.DiscreteInterpolant,
  43528. interpolate_: function(e, t, i, n) {
  43529. return this.copySampleValue_(e - 1)
  43530. }
  43531. }),
  43532. n.LinearInterpolant = function(e, t, i, r) {
  43533. n.Interpolant.call(this, e, t, i, r)
  43534. }
  43535. ,
  43536. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43537. constructor: n.LinearInterpolant,
  43538. interpolate_: function(e, t, i, n) {
  43539. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43540. r[u] = o[l + u] * h + o[s + u] * c;
  43541. return r
  43542. }
  43543. }),
  43544. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43545. n.Interpolant.call(this, e, t, i, r)
  43546. }
  43547. ,
  43548. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43549. constructor: n.QuaternionLinearInterpolant,
  43550. interpolate_: function(e, t, i, r) {
  43551. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43552. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43553. return o
  43554. }
  43555. }),
  43556. n.Clock = function(e) {
  43557. this.autoStart = void 0 === e || e,
  43558. this.startTime = 0,
  43559. this.oldTime = 0,
  43560. this.elapsedTime = 0,
  43561. this.running = !1
  43562. }
  43563. ,
  43564. n.Clock.prototype = {
  43565. constructor: n.Clock,
  43566. start: function() {
  43567. this.startTime = performance.now(),
  43568. this.oldTime = this.startTime,
  43569. this.running = !0
  43570. },
  43571. stop: function() {
  43572. this.getElapsedTime(),
  43573. this.running = !1
  43574. },
  43575. getElapsedTime: function() {
  43576. return this.getDelta(),
  43577. this.elapsedTime
  43578. },
  43579. getDelta: function() {
  43580. var e = 0;
  43581. if (this.autoStart && !this.running && this.start(),
  43582. this.running) {
  43583. var t = performance.now();
  43584. e = .001 * (t - this.oldTime),
  43585. this.oldTime = t,
  43586. this.elapsedTime += e
  43587. }
  43588. return e
  43589. }
  43590. },
  43591. n.EventDispatcher = function() {}
  43592. ,
  43593. n.EventDispatcher.prototype = {
  43594. constructor: n.EventDispatcher,
  43595. apply: function(e) {
  43596. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43597. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43598. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43599. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43600. },
  43601. addEventListener: function(e, t) {
  43602. void 0 === this._listeners && (this._listeners = {});
  43603. var i = this._listeners;
  43604. void 0 === i[e] && (i[e] = []),
  43605. i[e].indexOf(t) === -1 && i[e].push(t)
  43606. },
  43607. hasEventListener: function(e, t) {
  43608. if (void 0 === this._listeners)
  43609. return !1;
  43610. var i = this._listeners;
  43611. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43612. },
  43613. removeEventListener: function(e, t) {
  43614. if (void 0 !== this._listeners) {
  43615. var i = this._listeners
  43616. , n = i[e];
  43617. if (void 0 !== n) {
  43618. var r = n.indexOf(t);
  43619. r !== -1 && n.splice(r, 1)
  43620. }
  43621. }
  43622. },
  43623. dispatchEvent: function(e) {
  43624. if (void 0 !== this._listeners) {
  43625. var t = this._listeners
  43626. , i = t[e.type];
  43627. if (void 0 !== i) {
  43628. e.target = this;
  43629. for (var n = [], r = i.length, o = 0; o < r; o++)
  43630. n[o] = i[o];
  43631. for (var o = 0; o < r; o++)
  43632. n[o].call(this, e)
  43633. }
  43634. }
  43635. }
  43636. },
  43637. n.Layers = function() {
  43638. this.mask = 1
  43639. }
  43640. ,
  43641. n.Layers.prototype = {
  43642. constructor: n.Layers,
  43643. set: function(e) {
  43644. this.mask = 1 << e
  43645. },
  43646. enable: function(e) {
  43647. this.mask |= 1 << e
  43648. },
  43649. toggle: function(e) {
  43650. this.mask ^= 1 << e
  43651. },
  43652. disable: function(e) {
  43653. this.mask &= ~(1 << e)
  43654. },
  43655. test: function(e) {
  43656. return 0 !== (this.mask & e.mask)
  43657. }
  43658. },
  43659. function(e) {
  43660. function t(e, t) {
  43661. return e.distance - t.distance
  43662. }
  43663. function i(e, t, n, r) {
  43664. if (e.visible !== !1 && (e.raycast(t, n),
  43665. r === !0))
  43666. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43667. i(o[a], t, n, !0)
  43668. }
  43669. e.Raycaster = function(t, i, n, r) {
  43670. this.ray = new e.Ray(t,i),
  43671. this.near = n || 0,
  43672. this.far = r || 1 / 0,
  43673. this.params = {
  43674. Mesh: {},
  43675. Line: {},
  43676. LOD: {},
  43677. Points: {
  43678. threshold: 1
  43679. },
  43680. Sprite: {}
  43681. },
  43682. Object.defineProperties(this.params, {
  43683. PointCloud: {
  43684. get: function() {
  43685. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43686. this.Points
  43687. }
  43688. }
  43689. })
  43690. }
  43691. ,
  43692. e.Raycaster.prototype = {
  43693. constructor: e.Raycaster,
  43694. linePrecision: 1,
  43695. set: function(e, t) {
  43696. this.ray.set(e, t)
  43697. },
  43698. setFromCamera: function(t, i) {
  43699. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43700. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43701. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43702. },
  43703. intersectObject: function(e, n) {
  43704. var r = [];
  43705. return i(e, this, r, n),
  43706. r.sort(t),
  43707. r
  43708. },
  43709. intersectObjects: function(e, n) {
  43710. var r = [];
  43711. if (Array.isArray(e) === !1)
  43712. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43713. r;
  43714. for (var o = 0, a = e.length; o < a; o++)
  43715. i(e[o], this, r, n);
  43716. return r.sort(t),
  43717. r
  43718. }
  43719. }
  43720. }(n),
  43721. n.Object3D = function() {
  43722. function e() {
  43723. o.setFromEuler(r, !1)
  43724. }
  43725. function t() {
  43726. r.setFromQuaternion(o, void 0, !1)
  43727. }
  43728. Object.defineProperty(this, "id", {
  43729. value: n.Object3DIdCount++
  43730. }),
  43731. this.uuid = n.Math.generateUUID(),
  43732. this.name = "",
  43733. this.type = "Object3D",
  43734. this.parent = null,
  43735. this.children = [],
  43736. this.up = n.Object3D.DefaultUp.clone();
  43737. var i = new n.Vector3
  43738. , r = new n.Euler
  43739. , o = new n.Quaternion
  43740. , a = new n.Vector3(1,1,1);
  43741. r.onChange(e),
  43742. o.onChange(t),
  43743. Object.defineProperties(this, {
  43744. position: {
  43745. enumerable: !0,
  43746. value: i
  43747. },
  43748. rotation: {
  43749. enumerable: !0,
  43750. value: r
  43751. },
  43752. quaternion: {
  43753. enumerable: !0,
  43754. value: o
  43755. },
  43756. scale: {
  43757. enumerable: !0,
  43758. value: a
  43759. },
  43760. modelViewMatrix: {
  43761. value: new n.Matrix4
  43762. },
  43763. normalMatrix: {
  43764. value: new n.Matrix3
  43765. }
  43766. }),
  43767. this.rotationAutoUpdate = !0,
  43768. this.matrix = new n.Matrix4,
  43769. this.matrixWorld = new n.Matrix4,
  43770. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43771. this.matrixWorldNeedsUpdate = !1,
  43772. this.layers = new n.Layers,
  43773. this.visible = !0,
  43774. this.castShadow = !1,
  43775. this.receiveShadow = !1,
  43776. this.frustumCulled = !0,
  43777. this.renderOrder = 0,
  43778. this.userData = {}
  43779. }
  43780. ,
  43781. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43782. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43783. n.Object3D.prototype = {
  43784. constructor: n.Object3D,
  43785. applyMatrix: function(e) {
  43786. this.matrix.multiplyMatrices(e, this.matrix),
  43787. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43788. },
  43789. setRotationFromAxisAngle: function(e, t) {
  43790. this.quaternion.setFromAxisAngle(e, t)
  43791. },
  43792. setRotationFromEuler: function(e) {
  43793. this.quaternion.setFromEuler(e, !0)
  43794. },
  43795. setRotationFromMatrix: function(e) {
  43796. this.quaternion.setFromRotationMatrix(e)
  43797. },
  43798. setRotationFromQuaternion: function(e) {
  43799. this.quaternion.copy(e)
  43800. },
  43801. rotateOnAxis: function() {
  43802. var e = new n.Quaternion;
  43803. return function(t, i) {
  43804. return e.setFromAxisAngle(t, i),
  43805. this.quaternion.multiply(e),
  43806. this
  43807. }
  43808. }(),
  43809. rotateX: function() {
  43810. var e = new n.Vector3(1,0,0);
  43811. return function(t) {
  43812. return this.rotateOnAxis(e, t)
  43813. }
  43814. }(),
  43815. rotateY: function() {
  43816. var e = new n.Vector3(0,1,0);
  43817. return function(t) {
  43818. return this.rotateOnAxis(e, t)
  43819. }
  43820. }(),
  43821. rotateZ: function() {
  43822. var e = new n.Vector3(0,0,1);
  43823. return function(t) {
  43824. return this.rotateOnAxis(e, t)
  43825. }
  43826. }(),
  43827. translateOnAxis: function() {
  43828. var e = new n.Vector3;
  43829. return function(t, i) {
  43830. return e.copy(t).applyQuaternion(this.quaternion),
  43831. this.position.add(e.multiplyScalar(i)),
  43832. this
  43833. }
  43834. }(),
  43835. translateX: function() {
  43836. var e = new n.Vector3(1,0,0);
  43837. return function(t) {
  43838. return this.translateOnAxis(e, t)
  43839. }
  43840. }(),
  43841. translateY: function() {
  43842. var e = new n.Vector3(0,1,0);
  43843. return function(t) {
  43844. return this.translateOnAxis(e, t)
  43845. }
  43846. }(),
  43847. translateZ: function() {
  43848. var e = new n.Vector3(0,0,1);
  43849. return function(t) {
  43850. return this.translateOnAxis(e, t)
  43851. }
  43852. }(),
  43853. localToWorld: function(e) {
  43854. return e.applyMatrix4(this.matrixWorld)
  43855. },
  43856. worldToLocal: function() {
  43857. var e = new n.Matrix4;
  43858. return function(t) {
  43859. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43860. }
  43861. }(),
  43862. lookAt: function() {
  43863. var e = new n.Matrix4;
  43864. return function(t) {
  43865. e.lookAt(t, this.position, this.up),
  43866. this.quaternion.setFromRotationMatrix(e)
  43867. }
  43868. }(),
  43869. add: function(e) {
  43870. if (arguments.length > 1) {
  43871. for (var t = 0; t < arguments.length; t++)
  43872. this.add(arguments[t]);
  43873. return this
  43874. }
  43875. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43876. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43877. e.parent = this,
  43878. e.dispatchEvent({
  43879. type: "added"
  43880. }),
  43881. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43882. this)
  43883. },
  43884. remove: function(e) {
  43885. if (arguments.length > 1)
  43886. for (var t = 0; t < arguments.length; t++)
  43887. this.remove(arguments[t]);
  43888. var i = this.children.indexOf(e);
  43889. i !== -1 && (e.parent = null,
  43890. e.dispatchEvent({
  43891. type: "removed"
  43892. }),
  43893. this.children.splice(i, 1))
  43894. },
  43895. getObjectById: function(e) {
  43896. return this.getObjectByProperty("id", e)
  43897. },
  43898. getObjectByName: function(e) {
  43899. return this.getObjectByProperty("name", e)
  43900. },
  43901. getObjectByProperty: function(e, t) {
  43902. if (this[e] === t)
  43903. return this;
  43904. for (var i = 0, n = this.children.length; i < n; i++) {
  43905. var r = this.children[i]
  43906. , o = r.getObjectByProperty(e, t);
  43907. if (void 0 !== o)
  43908. return o
  43909. }
  43910. },
  43911. getWorldPosition: function(e) {
  43912. var t = e || new n.Vector3;
  43913. return this.updateMatrixWorld(!0),
  43914. t.setFromMatrixPosition(this.matrixWorld)
  43915. },
  43916. getWorldQuaternion: function() {
  43917. var e = new n.Vector3
  43918. , t = new n.Vector3;
  43919. return function(i) {
  43920. var r = i || new n.Quaternion;
  43921. return this.updateMatrixWorld(!0),
  43922. this.matrixWorld.decompose(e, r, t),
  43923. r
  43924. }
  43925. }(),
  43926. getWorldRotation: function() {
  43927. var e = new n.Quaternion;
  43928. return function(t) {
  43929. var i = t || new n.Euler;
  43930. return this.getWorldQuaternion(e),
  43931. i.setFromQuaternion(e, this.rotation.order, !1)
  43932. }
  43933. }(),
  43934. getWorldScale: function() {
  43935. var e = new n.Vector3
  43936. , t = new n.Quaternion;
  43937. return function(i) {
  43938. var r = i || new n.Vector3;
  43939. return this.updateMatrixWorld(!0),
  43940. this.matrixWorld.decompose(e, t, r),
  43941. r
  43942. }
  43943. }(),
  43944. getWorldDirection: function() {
  43945. var e = new n.Quaternion;
  43946. return function(t) {
  43947. var i = t || new n.Vector3;
  43948. return this.getWorldQuaternion(e),
  43949. i.set(0, 0, 1).applyQuaternion(e)
  43950. }
  43951. }(),
  43952. raycast: function() {},
  43953. traverse: function(e) {
  43954. e(this);
  43955. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43956. t[i].traverse(e)
  43957. },
  43958. traverseVisible: function(e) {
  43959. if (this.visible !== !1) {
  43960. e(this);
  43961. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43962. t[i].traverseVisible(e)
  43963. }
  43964. },
  43965. traverseAncestors: function(e) {
  43966. var t = this.parent;
  43967. null !== t && (e(t),
  43968. t.traverseAncestors(e))
  43969. },
  43970. updateMatrix: function() {
  43971. this.matrix.compose(this.position, this.quaternion, this.scale),
  43972. this.matrixWorldNeedsUpdate = !0
  43973. },
  43974. updateMatrixWorld: function(e) {
  43975. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43976. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43977. this.matrixWorldNeedsUpdate = !1,
  43978. e = !0);
  43979. for (var t = 0, i = this.children.length; t < i; t++)
  43980. this.children[t].updateMatrixWorld(e)
  43981. },
  43982. toJSON: function(e) {
  43983. function t(e) {
  43984. var t = [];
  43985. for (var i in e) {
  43986. var n = e[i];
  43987. delete n.metadata,
  43988. t.push(n)
  43989. }
  43990. return t
  43991. }
  43992. var i = void 0 === e
  43993. , n = {};
  43994. i && (e = {
  43995. geometries: {},
  43996. materials: {},
  43997. textures: {},
  43998. images: {}
  43999. },
  44000. n.metadata = {
  44001. version: 4.4,
  44002. type: "Object",
  44003. generator: "Object3D.toJSON"
  44004. });
  44005. var r = {};
  44006. if (r.uuid = this.uuid,
  44007. r.type = this.type,
  44008. "" !== this.name && (r.name = this.name),
  44009. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44010. this.castShadow === !0 && (r.castShadow = !0),
  44011. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44012. this.visible === !1 && (r.visible = !1),
  44013. r.matrix = this.matrix.toArray(),
  44014. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44015. r.geometry = this.geometry.uuid),
  44016. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44017. r.material = this.material.uuid),
  44018. this.children.length > 0) {
  44019. r.children = [];
  44020. for (var o = 0; o < this.children.length; o++)
  44021. r.children.push(this.children[o].toJSON(e).object)
  44022. }
  44023. if (i) {
  44024. var a = t(e.geometries)
  44025. , s = t(e.materials)
  44026. , l = t(e.textures)
  44027. , c = t(e.images);
  44028. a.length > 0 && (n.geometries = a),
  44029. s.length > 0 && (n.materials = s),
  44030. l.length > 0 && (n.textures = l),
  44031. c.length > 0 && (n.images = c)
  44032. }
  44033. return n.object = r,
  44034. n
  44035. },
  44036. clone: function(e) {
  44037. return (new this.constructor).copy(this, e)
  44038. },
  44039. copy: function(e, t) {
  44040. if (void 0 === t && (t = !0),
  44041. this.name = e.name,
  44042. this.up.copy(e.up),
  44043. this.position.copy(e.position),
  44044. this.quaternion.copy(e.quaternion),
  44045. this.scale.copy(e.scale),
  44046. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44047. this.matrix.copy(e.matrix),
  44048. this.matrixWorld.copy(e.matrixWorld),
  44049. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44050. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44051. this.visible = e.visible,
  44052. this.castShadow = e.castShadow,
  44053. this.receiveShadow = e.receiveShadow,
  44054. this.frustumCulled = e.frustumCulled,
  44055. this.renderOrder = e.renderOrder,
  44056. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44057. t === !0)
  44058. for (var i = 0; i < e.children.length; i++) {
  44059. var n = e.children[i];
  44060. this.add(n.clone())
  44061. }
  44062. return this
  44063. }
  44064. },
  44065. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44066. n.Object3DIdCount = 0,
  44067. n.Face3 = function(e, t, i, r, o, a) {
  44068. this.a = e,
  44069. this.b = t,
  44070. this.c = i,
  44071. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44072. this.vertexNormals = Array.isArray(r) ? r : [],
  44073. this.color = o instanceof n.Color ? o : new n.Color,
  44074. this.vertexColors = Array.isArray(o) ? o : [],
  44075. this.materialIndex = void 0 !== a ? a : 0
  44076. }
  44077. ,
  44078. n.Face3.prototype = {
  44079. constructor: n.Face3,
  44080. clone: function() {
  44081. return (new this.constructor).copy(this)
  44082. },
  44083. copy: function(e) {
  44084. this.a = e.a,
  44085. this.b = e.b,
  44086. this.c = e.c,
  44087. this.normal.copy(e.normal),
  44088. this.color.copy(e.color),
  44089. this.materialIndex = e.materialIndex;
  44090. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44091. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44092. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44093. this.vertexColors[t] = e.vertexColors[t].clone();
  44094. return this
  44095. }
  44096. },
  44097. n.BufferAttribute = function(e, t) {
  44098. this.uuid = n.Math.generateUUID(),
  44099. this.array = e,
  44100. this.itemSize = t,
  44101. this.dynamic = !1,
  44102. this.updateRange = {
  44103. offset: 0,
  44104. count: -1
  44105. },
  44106. this.version = 0
  44107. }
  44108. ,
  44109. n.BufferAttribute.prototype = {
  44110. constructor: n.BufferAttribute,
  44111. get count() {
  44112. return this.array.length / this.itemSize
  44113. },
  44114. set needsUpdate(e) {
  44115. e === !0 && this.version++
  44116. },
  44117. setDynamic: function(e) {
  44118. return this.dynamic = e,
  44119. this
  44120. },
  44121. copy: function(e) {
  44122. return this.array = new e.array.constructor(e.array),
  44123. this.itemSize = e.itemSize,
  44124. this.dynamic = e.dynamic,
  44125. this
  44126. },
  44127. copyAt: function(e, t, i) {
  44128. e *= this.itemSize,
  44129. i *= t.itemSize;
  44130. for (var n = 0, r = this.itemSize; n < r; n++)
  44131. this.array[e + n] = t.array[i + n];
  44132. return this
  44133. },
  44134. copyArray: function(e) {
  44135. return this.array.set(e),
  44136. this
  44137. },
  44138. copyColorsArray: function(e) {
  44139. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44140. var a = e[r];
  44141. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44142. a = new n.Color),
  44143. t[i++] = a.r,
  44144. t[i++] = a.g,
  44145. t[i++] = a.b
  44146. }
  44147. return this
  44148. },
  44149. copyIndicesArray: function(e) {
  44150. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44151. var o = e[n];
  44152. t[i++] = o.a,
  44153. t[i++] = o.b,
  44154. t[i++] = o.c
  44155. }
  44156. return this
  44157. },
  44158. copyVector2sArray: function(e) {
  44159. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44160. var a = e[r];
  44161. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44162. a = new n.Vector2),
  44163. t[i++] = a.x,
  44164. t[i++] = a.y
  44165. }
  44166. return this
  44167. },
  44168. copyVector3sArray: function(e) {
  44169. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44170. var a = e[r];
  44171. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44172. a = new n.Vector3),
  44173. t[i++] = a.x,
  44174. t[i++] = a.y,
  44175. t[i++] = a.z
  44176. }
  44177. return this
  44178. },
  44179. copyVector4sArray: function(e) {
  44180. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44181. var a = e[r];
  44182. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44183. a = new n.Vector4),
  44184. t[i++] = a.x,
  44185. t[i++] = a.y,
  44186. t[i++] = a.z,
  44187. t[i++] = a.w
  44188. }
  44189. return this
  44190. },
  44191. set: function(e, t) {
  44192. return void 0 === t && (t = 0),
  44193. this.array.set(e, t),
  44194. this
  44195. },
  44196. getX: function(e) {
  44197. return this.array[e * this.itemSize]
  44198. },
  44199. setX: function(e, t) {
  44200. return this.array[e * this.itemSize] = t,
  44201. this
  44202. },
  44203. getY: function(e) {
  44204. return this.array[e * this.itemSize + 1]
  44205. },
  44206. setY: function(e, t) {
  44207. return this.array[e * this.itemSize + 1] = t,
  44208. this
  44209. },
  44210. getZ: function(e) {
  44211. return this.array[e * this.itemSize + 2]
  44212. },
  44213. setZ: function(e, t) {
  44214. return this.array[e * this.itemSize + 2] = t,
  44215. this
  44216. },
  44217. getW: function(e) {
  44218. return this.array[e * this.itemSize + 3]
  44219. },
  44220. setW: function(e, t) {
  44221. return this.array[e * this.itemSize + 3] = t,
  44222. this
  44223. },
  44224. setXY: function(e, t, i) {
  44225. return e *= this.itemSize,
  44226. this.array[e + 0] = t,
  44227. this.array[e + 1] = i,
  44228. this
  44229. },
  44230. setXYZ: function(e, t, i, n) {
  44231. return e *= this.itemSize,
  44232. this.array[e + 0] = t,
  44233. this.array[e + 1] = i,
  44234. this.array[e + 2] = n,
  44235. this
  44236. },
  44237. setXYZW: function(e, t, i, n, r) {
  44238. return e *= this.itemSize,
  44239. this.array[e + 0] = t,
  44240. this.array[e + 1] = i,
  44241. this.array[e + 2] = n,
  44242. this.array[e + 3] = r,
  44243. this
  44244. },
  44245. clone: function() {
  44246. return (new this.constructor).copy(this)
  44247. }
  44248. },
  44249. n.Int8Attribute = function(e, t) {
  44250. return new n.BufferAttribute(new Int8Array(e),t)
  44251. }
  44252. ,
  44253. n.Uint8Attribute = function(e, t) {
  44254. return new n.BufferAttribute(new Uint8Array(e),t)
  44255. }
  44256. ,
  44257. n.Uint8ClampedAttribute = function(e, t) {
  44258. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44259. }
  44260. ,
  44261. n.Int16Attribute = function(e, t) {
  44262. return new n.BufferAttribute(new Int16Array(e),t)
  44263. }
  44264. ,
  44265. n.Uint16Attribute = function(e, t) {
  44266. return new n.BufferAttribute(new Uint16Array(e),t)
  44267. }
  44268. ;
  44269. n.Int32Attribute = function(e, t) {
  44270. return new n.BufferAttribute(new Int32Array(e),t)
  44271. }
  44272. ;
  44273. n.Uint32Attribute = function(e, t) {
  44274. return new n.BufferAttribute(new Uint32Array(e),t)
  44275. }
  44276. ,
  44277. n.Float32Attribute = function(e, t) {
  44278. return new n.BufferAttribute(new Float32Array(e),t)
  44279. }
  44280. ,
  44281. n.Float64Attribute = function(e, t) {
  44282. return new n.BufferAttribute(new Float64Array(e),t)
  44283. }
  44284. ,
  44285. n.DynamicBufferAttribute = function(e, t) {
  44286. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44287. new n.BufferAttribute(e,t).setDynamic(!0)
  44288. }
  44289. ,
  44290. n.InstancedBufferAttribute = function(e, t, i) {
  44291. n.BufferAttribute.call(this, e, t),
  44292. this.meshPerAttribute = i || 1
  44293. }
  44294. ,
  44295. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44296. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44297. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44298. return n.BufferAttribute.prototype.copy.call(this, e),
  44299. this.meshPerAttribute = e.meshPerAttribute,
  44300. this
  44301. }
  44302. ,
  44303. n.InterleavedBuffer = function(e, t) {
  44304. this.uuid = n.Math.generateUUID(),
  44305. this.array = e,
  44306. this.stride = t,
  44307. this.dynamic = !1,
  44308. this.updateRange = {
  44309. offset: 0,
  44310. count: -1
  44311. },
  44312. this.version = 0
  44313. }
  44314. ,
  44315. n.InterleavedBuffer.prototype = {
  44316. constructor: n.InterleavedBuffer,
  44317. get length() {
  44318. return this.array.length
  44319. },
  44320. get count() {
  44321. return this.array.length / this.stride
  44322. },
  44323. set needsUpdate(e) {
  44324. e === !0 && this.version++
  44325. },
  44326. setDynamic: function(e) {
  44327. return this.dynamic = e,
  44328. this
  44329. },
  44330. copy: function(e) {
  44331. return this.array = new e.array.constructor(e.array),
  44332. this.stride = e.stride,
  44333. this.dynamic = e.dynamic,
  44334. this
  44335. },
  44336. copyAt: function(e, t, i) {
  44337. e *= this.stride,
  44338. i *= t.stride;
  44339. for (var n = 0, r = this.stride; n < r; n++)
  44340. this.array[e + n] = t.array[i + n];
  44341. return this
  44342. },
  44343. set: function(e, t) {
  44344. return void 0 === t && (t = 0),
  44345. this.array.set(e, t),
  44346. this
  44347. },
  44348. clone: function() {
  44349. return (new this.constructor).copy(this)
  44350. }
  44351. },
  44352. n.InstancedInterleavedBuffer = function(e, t, i) {
  44353. n.InterleavedBuffer.call(this, e, t),
  44354. this.meshPerAttribute = i || 1
  44355. }
  44356. ,
  44357. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44358. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44359. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44360. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44361. this.meshPerAttribute = e.meshPerAttribute,
  44362. this
  44363. }
  44364. ,
  44365. n.InterleavedBufferAttribute = function(e, t, i) {
  44366. this.uuid = n.Math.generateUUID(),
  44367. this.data = e,
  44368. this.itemSize = t,
  44369. this.offset = i
  44370. }
  44371. ,
  44372. n.InterleavedBufferAttribute.prototype = {
  44373. constructor: n.InterleavedBufferAttribute,
  44374. get length() {
  44375. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44376. this.array.length
  44377. },
  44378. get count() {
  44379. return this.data.count
  44380. },
  44381. setX: function(e, t) {
  44382. return this.data.array[e * this.data.stride + this.offset] = t,
  44383. this
  44384. },
  44385. setY: function(e, t) {
  44386. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44387. this
  44388. },
  44389. setZ: function(e, t) {
  44390. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44391. this
  44392. },
  44393. setW: function(e, t) {
  44394. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44395. this
  44396. },
  44397. getX: function(e) {
  44398. return this.data.array[e * this.data.stride + this.offset]
  44399. },
  44400. getY: function(e) {
  44401. return this.data.array[e * this.data.stride + this.offset + 1]
  44402. },
  44403. getZ: function(e) {
  44404. return this.data.array[e * this.data.stride + this.offset + 2]
  44405. },
  44406. getW: function(e) {
  44407. return this.data.array[e * this.data.stride + this.offset + 3]
  44408. },
  44409. setXY: function(e, t, i) {
  44410. return e = e * this.data.stride + this.offset,
  44411. this.data.array[e + 0] = t,
  44412. this.data.array[e + 1] = i,
  44413. this
  44414. },
  44415. setXYZ: function(e, t, i, n) {
  44416. return e = e * this.data.stride + this.offset,
  44417. this.data.array[e + 0] = t,
  44418. this.data.array[e + 1] = i,
  44419. this.data.array[e + 2] = n,
  44420. this
  44421. },
  44422. setXYZW: function(e, t, i, n, r) {
  44423. return e = e * this.data.stride + this.offset,
  44424. this.data.array[e + 0] = t,
  44425. this.data.array[e + 1] = i,
  44426. this.data.array[e + 2] = n,
  44427. this.data.array[e + 3] = r,
  44428. this
  44429. }
  44430. },
  44431. n.Geometry = function() {
  44432. Object.defineProperty(this, "id", {
  44433. value: n.GeometryIdCount++
  44434. }),
  44435. this.uuid = n.Math.generateUUID(),
  44436. this.name = "",
  44437. this.type = "Geometry",
  44438. this.vertices = [],
  44439. this.colors = [],
  44440. this.faces = [],
  44441. this.faceVertexUvs = [[]],
  44442. this.morphTargets = [],
  44443. this.morphNormals = [],
  44444. this.skinWeights = [],
  44445. this.skinIndices = [],
  44446. this.lineDistances = [],
  44447. this.boundingBox = null,
  44448. this.boundingSphere = null,
  44449. this.verticesNeedUpdate = !1,
  44450. this.elementsNeedUpdate = !1,
  44451. this.uvsNeedUpdate = !1,
  44452. this.normalsNeedUpdate = !1,
  44453. this.colorsNeedUpdate = !1,
  44454. this.lineDistancesNeedUpdate = !1,
  44455. this.groupsNeedUpdate = !1
  44456. }
  44457. ,
  44458. n.Geometry.prototype = {
  44459. constructor: n.Geometry,
  44460. applyMatrix: function(e) {
  44461. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44462. var o = this.vertices[i];
  44463. o.applyMatrix4(e)
  44464. }
  44465. for (var i = 0, r = this.faces.length; i < r; i++) {
  44466. var a = this.faces[i];
  44467. a.normal.applyMatrix3(t).normalize();
  44468. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44469. a.vertexNormals[s].applyMatrix3(t).normalize()
  44470. }
  44471. return null !== this.boundingBox && this.computeBoundingBox(),
  44472. null !== this.boundingSphere && this.computeBoundingSphere(),
  44473. this.verticesNeedUpdate = !0,
  44474. this.normalsNeedUpdate = !0,
  44475. this
  44476. },
  44477. rotateX: function() {
  44478. var e;
  44479. return function(t) {
  44480. return void 0 === e && (e = new n.Matrix4),
  44481. e.makeRotationX(t),
  44482. this.applyMatrix(e),
  44483. this
  44484. }
  44485. }(),
  44486. rotateY: function() {
  44487. var e;
  44488. return function(t) {
  44489. return void 0 === e && (e = new n.Matrix4),
  44490. e.makeRotationY(t),
  44491. this.applyMatrix(e),
  44492. this
  44493. }
  44494. }(),
  44495. rotateZ: function() {
  44496. var e;
  44497. return function(t) {
  44498. return void 0 === e && (e = new n.Matrix4),
  44499. e.makeRotationZ(t),
  44500. this.applyMatrix(e),
  44501. this
  44502. }
  44503. }(),
  44504. translate: function() {
  44505. var e;
  44506. return function(t, i, r) {
  44507. return void 0 === e && (e = new n.Matrix4),
  44508. e.makeTranslation(t, i, r),
  44509. this.applyMatrix(e),
  44510. this
  44511. }
  44512. }(),
  44513. scale: function() {
  44514. var e;
  44515. return function(t, i, r) {
  44516. return void 0 === e && (e = new n.Matrix4),
  44517. e.makeScale(t, i, r),
  44518. this.applyMatrix(e),
  44519. this
  44520. }
  44521. }(),
  44522. lookAt: function() {
  44523. var e;
  44524. return function(t) {
  44525. void 0 === e && (e = new n.Object3D),
  44526. e.lookAt(t),
  44527. e.updateMatrix(),
  44528. this.applyMatrix(e.matrix)
  44529. }
  44530. }(),
  44531. fromBufferGeometry: function(e) {
  44532. function t(e, t, r, o) {
  44533. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44534. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44535. , g = new n.Face3(e,t,r,a,f,o);
  44536. i.faces.push(g),
  44537. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44538. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44539. }
  44540. var i = this
  44541. , r = null !== e.index ? e.index.array : void 0
  44542. , o = e.attributes
  44543. , a = o.position.array
  44544. , s = void 0 !== o.normal ? o.normal.array : void 0
  44545. , l = void 0 !== o.color ? o.color.array : void 0
  44546. , c = void 0 !== o.uv ? o.uv.array : void 0
  44547. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44548. void 0 !== h && (this.faceVertexUvs[1] = []);
  44549. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44550. g += 2)
  44551. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44552. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44553. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44554. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44555. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44556. if (void 0 !== r) {
  44557. var m = e.groups;
  44558. if (m.length > 0)
  44559. for (var f = 0; f < m.length; f++)
  44560. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44561. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44562. else
  44563. for (var f = 0; f < r.length; f += 3)
  44564. t(r[f], r[f + 1], r[f + 2])
  44565. } else
  44566. for (var f = 0; f < a.length / 3; f += 3)
  44567. t(f, f + 1, f + 2);
  44568. return this.computeFaceNormals(),
  44569. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44570. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44571. this
  44572. },
  44573. center: function() {
  44574. this.computeBoundingBox();
  44575. var e = this.boundingBox.center().negate();
  44576. return this.translate(e.x, e.y, e.z),
  44577. e
  44578. },
  44579. normalize: function() {
  44580. this.computeBoundingSphere();
  44581. var e = this.boundingSphere.center
  44582. , t = this.boundingSphere.radius
  44583. , i = 0 === t ? 1 : 1 / t
  44584. , r = new n.Matrix4;
  44585. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44586. this.applyMatrix(r),
  44587. this
  44588. },
  44589. computeFaceNormals: function() {
  44590. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44591. var o = this.faces[i]
  44592. , a = this.vertices[o.a]
  44593. , s = this.vertices[o.b]
  44594. , l = this.vertices[o.c];
  44595. e.subVectors(l, s),
  44596. t.subVectors(a, s),
  44597. e.cross(t),
  44598. e.normalize(),
  44599. o.normal.copy(e)
  44600. }
  44601. },
  44602. computeVertexNormals: function(e) {
  44603. void 0 === e && (e = !0);
  44604. var t, i, r, o, a, s;
  44605. for (s = new Array(this.vertices.length),
  44606. t = 0,
  44607. i = this.vertices.length; t < i; t++)
  44608. s[t] = new n.Vector3;
  44609. if (e) {
  44610. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44611. for (r = 0,
  44612. o = this.faces.length; r < o; r++)
  44613. a = this.faces[r],
  44614. l = this.vertices[a.a],
  44615. c = this.vertices[a.b],
  44616. h = this.vertices[a.c],
  44617. u.subVectors(h, c),
  44618. d.subVectors(l, c),
  44619. u.cross(d),
  44620. s[a.a].add(u),
  44621. s[a.b].add(u),
  44622. s[a.c].add(u)
  44623. } else
  44624. for (r = 0,
  44625. o = this.faces.length; r < o; r++)
  44626. a = this.faces[r],
  44627. s[a.a].add(a.normal),
  44628. s[a.b].add(a.normal),
  44629. s[a.c].add(a.normal);
  44630. for (t = 0,
  44631. i = this.vertices.length; t < i; t++)
  44632. s[t].normalize();
  44633. for (r = 0,
  44634. o = this.faces.length; r < o; r++) {
  44635. a = this.faces[r];
  44636. var p = a.vertexNormals;
  44637. 3 === p.length ? (p[0].copy(s[a.a]),
  44638. p[1].copy(s[a.b]),
  44639. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44640. p[1] = s[a.b].clone(),
  44641. p[2] = s[a.c].clone())
  44642. }
  44643. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44644. },
  44645. computeMorphNormals: function() {
  44646. var e, t, i, r, o;
  44647. for (i = 0,
  44648. r = this.faces.length; i < r; i++)
  44649. for (o = this.faces[i],
  44650. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44651. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44652. e = 0,
  44653. t = o.vertexNormals.length; e < t; e++)
  44654. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44655. var a = new n.Geometry;
  44656. for (a.faces = this.faces,
  44657. e = 0,
  44658. t = this.morphTargets.length; e < t; e++) {
  44659. if (!this.morphNormals[e]) {
  44660. this.morphNormals[e] = {},
  44661. this.morphNormals[e].faceNormals = [],
  44662. this.morphNormals[e].vertexNormals = [];
  44663. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44664. for (i = 0,
  44665. r = this.faces.length; i < r; i++)
  44666. s = new n.Vector3,
  44667. l = {
  44668. a: new n.Vector3,
  44669. b: new n.Vector3,
  44670. c: new n.Vector3
  44671. },
  44672. c.push(s),
  44673. h.push(l)
  44674. }
  44675. var u = this.morphNormals[e];
  44676. a.vertices = this.morphTargets[e].vertices,
  44677. a.computeFaceNormals(),
  44678. a.computeVertexNormals();
  44679. var s, l;
  44680. for (i = 0,
  44681. r = this.faces.length; i < r; i++)
  44682. o = this.faces[i],
  44683. s = u.faceNormals[i],
  44684. l = u.vertexNormals[i],
  44685. s.copy(o.normal),
  44686. l.a.copy(o.vertexNormals[0]),
  44687. l.b.copy(o.vertexNormals[1]),
  44688. l.c.copy(o.vertexNormals[2])
  44689. }
  44690. for (i = 0,
  44691. r = this.faces.length; i < r; i++)
  44692. o = this.faces[i],
  44693. o.normal = o.__originalFaceNormal,
  44694. o.vertexNormals = o.__originalVertexNormals
  44695. },
  44696. computeTangents: function() {
  44697. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44698. },
  44699. computeLineDistances: function() {
  44700. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44701. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44702. this.lineDistances[i] = e
  44703. },
  44704. computeBoundingBox: function() {
  44705. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44706. this.boundingBox.setFromPoints(this.vertices)
  44707. },
  44708. computeBoundingSphere: function() {
  44709. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44710. this.boundingSphere.setFromPoints(this.vertices)
  44711. },
  44712. merge: function(e, t, i) {
  44713. if (e instanceof n.Geometry == !1)
  44714. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44715. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44716. void 0 === i && (i = 0),
  44717. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44718. for (var d = 0, p = s.length; d < p; d++) {
  44719. var f = s[d]
  44720. , g = f.clone();
  44721. void 0 !== t && g.applyMatrix4(t),
  44722. a.push(g)
  44723. }
  44724. for (d = 0,
  44725. p = c.length; d < p; d++) {
  44726. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44727. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44728. m.normal.copy(y.normal),
  44729. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44730. for (var E = 0, b = C.length; E < b; E++)
  44731. v = C[E].clone(),
  44732. void 0 !== r && v.applyMatrix3(r).normalize(),
  44733. m.vertexNormals.push(v);
  44734. m.color.copy(y.color);
  44735. for (var E = 0, b = I.length; E < b; E++)
  44736. A = I[E],
  44737. m.vertexColors.push(A.clone());
  44738. m.materialIndex = y.materialIndex + i,
  44739. l.push(m)
  44740. }
  44741. for (d = 0,
  44742. p = u.length; d < p; d++) {
  44743. var w = u[d]
  44744. , _ = [];
  44745. if (void 0 !== w) {
  44746. for (var E = 0, b = w.length; E < b; E++)
  44747. _.push(w[E].clone());
  44748. h.push(_)
  44749. }
  44750. }
  44751. },
  44752. mergeMesh: function(e) {
  44753. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44754. void this.merge(e.geometry, e.matrix))
  44755. },
  44756. mergeVertices: function() {
  44757. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44758. for (i = 0,
  44759. n = this.vertices.length; i < n; i++)
  44760. e = this.vertices[i],
  44761. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44762. void 0 === l[t] ? (l[t] = i,
  44763. c.push(this.vertices[i]),
  44764. h[i] = c.length - 1) : h[i] = h[l[t]];
  44765. var p = [];
  44766. for (i = 0,
  44767. n = this.faces.length; i < n; i++) {
  44768. r = this.faces[i],
  44769. r.a = h[r.a],
  44770. r.b = h[r.b],
  44771. r.c = h[r.c],
  44772. o = [r.a, r.b, r.c];
  44773. for (var f = -1, g = 0; g < 3; g++)
  44774. if (o[g] === o[(g + 1) % 3]) {
  44775. f = g,
  44776. p.push(i);
  44777. break
  44778. }
  44779. }
  44780. for (i = p.length - 1; i >= 0; i--) {
  44781. var m = p[i];
  44782. for (this.faces.splice(m, 1),
  44783. a = 0,
  44784. s = this.faceVertexUvs.length; a < s; a++)
  44785. this.faceVertexUvs[a].splice(m, 1)
  44786. }
  44787. var v = this.vertices.length - c.length;
  44788. return this.vertices = c,
  44789. v
  44790. },
  44791. sortFacesByMaterialIndex: function() {
  44792. function e(e, t) {
  44793. return e.materialIndex - t.materialIndex
  44794. }
  44795. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44796. t[n]._id = n;
  44797. t.sort(e);
  44798. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44799. a && a.length === i && (r = []),
  44800. s && s.length === i && (o = []);
  44801. for (var n = 0; n < i; n++) {
  44802. var l = t[n]._id;
  44803. r && r.push(a[l]),
  44804. o && o.push(s[l])
  44805. }
  44806. r && (this.faceVertexUvs[0] = r),
  44807. o && (this.faceVertexUvs[1] = o)
  44808. },
  44809. toJSON: function() {
  44810. function e(e, t, i) {
  44811. return i ? e | 1 << t : e & ~(1 << t)
  44812. }
  44813. function t(e) {
  44814. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44815. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44816. u.push(e.x, e.y, e.z),
  44817. d[t])
  44818. }
  44819. function i(e) {
  44820. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44821. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44822. p.push(e.getHex()),
  44823. f[t])
  44824. }
  44825. function n(e) {
  44826. var t = e.x.toString() + e.y.toString();
  44827. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44828. g.push(e.x, e.y),
  44829. m[t])
  44830. }
  44831. var r = {
  44832. metadata: {
  44833. version: 4.4,
  44834. type: "Geometry",
  44835. generator: "Geometry.toJSON"
  44836. }
  44837. };
  44838. if (r.uuid = this.uuid,
  44839. r.type = this.type,
  44840. "" !== this.name && (r.name = this.name),
  44841. void 0 !== this.parameters) {
  44842. var o = this.parameters;
  44843. for (var a in o)
  44844. void 0 !== o[a] && (r[a] = o[a]);
  44845. return r
  44846. }
  44847. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44848. var c = this.vertices[l];
  44849. s.push(c.x, c.y, c.z)
  44850. }
  44851. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44852. var v = this.faces[l]
  44853. , A = !0
  44854. , y = !1
  44855. , C = void 0 !== this.faceVertexUvs[0][l]
  44856. , I = v.normal.length() > 0
  44857. , E = v.vertexNormals.length > 0
  44858. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44859. , w = v.vertexColors.length > 0
  44860. , _ = 0;
  44861. if (_ = e(_, 0, 0),
  44862. _ = e(_, 1, A),
  44863. _ = e(_, 2, y),
  44864. _ = e(_, 3, C),
  44865. _ = e(_, 4, I),
  44866. _ = e(_, 5, E),
  44867. _ = e(_, 6, b),
  44868. _ = e(_, 7, w),
  44869. h.push(_),
  44870. h.push(v.a, v.b, v.c),
  44871. h.push(v.materialIndex),
  44872. C) {
  44873. var T = this.faceVertexUvs[0][l];
  44874. h.push(n(T[0]), n(T[1]), n(T[2]))
  44875. }
  44876. if (I && h.push(t(v.normal)),
  44877. E) {
  44878. var x = v.vertexNormals;
  44879. h.push(t(x[0]), t(x[1]), t(x[2]))
  44880. }
  44881. if (b && h.push(i(v.color)),
  44882. w) {
  44883. var S = v.vertexColors;
  44884. h.push(i(S[0]), i(S[1]), i(S[2]))
  44885. }
  44886. }
  44887. return r.data = {},
  44888. r.data.vertices = s,
  44889. r.data.normals = u,
  44890. p.length > 0 && (r.data.colors = p),
  44891. g.length > 0 && (r.data.uvs = [g]),
  44892. r.data.faces = h,
  44893. r
  44894. },
  44895. clone: function() {
  44896. return (new n.Geometry).copy(this)
  44897. },
  44898. copy: function(e) {
  44899. this.vertices = [],
  44900. this.faces = [],
  44901. this.faceVertexUvs = [[]];
  44902. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44903. this.vertices.push(t[i].clone());
  44904. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44905. this.faces.push(r[i].clone());
  44906. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44907. var o = e.faceVertexUvs[i];
  44908. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44909. for (var a = 0, s = o.length; a < s; a++) {
  44910. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44911. var d = l[h];
  44912. c.push(d.clone())
  44913. }
  44914. this.faceVertexUvs[i].push(c)
  44915. }
  44916. }
  44917. return this
  44918. },
  44919. dispose: function() {
  44920. this.dispatchEvent({
  44921. type: "dispose"
  44922. })
  44923. }
  44924. },
  44925. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44926. n.GeometryIdCount = 0,
  44927. n.DirectGeometry = function() {
  44928. Object.defineProperty(this, "id", {
  44929. value: n.GeometryIdCount++
  44930. }),
  44931. this.uuid = n.Math.generateUUID(),
  44932. this.name = "",
  44933. this.type = "DirectGeometry",
  44934. this.indices = [],
  44935. this.vertices = [],
  44936. this.normals = [],
  44937. this.colors = [],
  44938. this.uvs = [],
  44939. this.uvs2 = [],
  44940. this.groups = [],
  44941. this.morphTargets = {},
  44942. this.skinWeights = [],
  44943. this.skinIndices = [],
  44944. this.boundingBox = null,
  44945. this.boundingSphere = null,
  44946. this.verticesNeedUpdate = !1,
  44947. this.normalsNeedUpdate = !1,
  44948. this.colorsNeedUpdate = !1,
  44949. this.uvsNeedUpdate = !1,
  44950. this.groupsNeedUpdate = !1
  44951. }
  44952. ,
  44953. n.DirectGeometry.prototype = {
  44954. constructor: n.DirectGeometry,
  44955. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44956. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44957. computeFaceNormals: function() {
  44958. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44959. },
  44960. computeVertexNormals: function() {
  44961. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44962. },
  44963. computeGroups: function(e) {
  44964. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44965. var a = r[o];
  44966. a.materialIndex !== i && (i = a.materialIndex,
  44967. void 0 !== t && (t.count = 3 * o - t.start,
  44968. n.push(t)),
  44969. t = {
  44970. start: 3 * o,
  44971. materialIndex: i
  44972. })
  44973. }
  44974. void 0 !== t && (t.count = 3 * o - t.start,
  44975. n.push(t)),
  44976. this.groups = n
  44977. },
  44978. fromGeometry: function(e) {
  44979. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44980. if (c > 0) {
  44981. t = [];
  44982. for (var h = 0; h < c; h++)
  44983. t[h] = [];
  44984. this.morphTargets.position = t
  44985. }
  44986. var u, d = e.morphNormals, p = d.length;
  44987. if (p > 0) {
  44988. u = [];
  44989. for (var h = 0; h < p; h++)
  44990. u[h] = [];
  44991. this.morphTargets.normal = u
  44992. }
  44993. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44994. var A = i[h];
  44995. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44996. var y = A.vertexNormals;
  44997. if (3 === y.length)
  44998. this.normals.push(y[0], y[1], y[2]);
  44999. else {
  45000. var C = A.normal;
  45001. this.normals.push(C, C, C)
  45002. }
  45003. var I = A.vertexColors;
  45004. if (3 === I.length)
  45005. this.colors.push(I[0], I[1], I[2]);
  45006. else {
  45007. var E = A.color;
  45008. this.colors.push(E, E, E)
  45009. }
  45010. if (a === !0) {
  45011. var b = o[0][h];
  45012. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45013. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45014. }
  45015. if (s === !0) {
  45016. var b = o[1][h];
  45017. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45018. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45019. }
  45020. for (var w = 0; w < c; w++) {
  45021. var _ = l[w].vertices;
  45022. t[w].push(_[A.a], _[A.b], _[A.c])
  45023. }
  45024. for (var w = 0; w < p; w++) {
  45025. var T = d[w].vertexNormals[h];
  45026. u[w].push(T.a, T.b, T.c)
  45027. }
  45028. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45029. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45030. }
  45031. return this.computeGroups(e),
  45032. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45033. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45034. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45035. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45036. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45037. this
  45038. },
  45039. dispose: function() {
  45040. this.dispatchEvent({
  45041. type: "dispose"
  45042. })
  45043. }
  45044. },
  45045. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45046. n.BufferGeometry = function() {
  45047. Object.defineProperty(this, "id", {
  45048. value: n.GeometryIdCount++
  45049. }),
  45050. this.uuid = n.Math.generateUUID(),
  45051. this.name = "",
  45052. this.type = "BufferGeometry",
  45053. this.index = null,
  45054. this.attributes = {},
  45055. this.morphAttributes = {},
  45056. this.groups = [],
  45057. this.boundingBox = null,
  45058. this.boundingSphere = null,
  45059. this.drawRange = {
  45060. start: 0,
  45061. count: 1 / 0
  45062. }
  45063. }
  45064. ,
  45065. n.BufferGeometry.prototype = {
  45066. constructor: n.BufferGeometry,
  45067. getIndex: function() {
  45068. return this.index
  45069. },
  45070. setIndex: function(e) {
  45071. this.index = e
  45072. },
  45073. addAttribute: function(e, t) {
  45074. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45075. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45076. void this.setIndex(t)) : (this.attributes[e] = t,
  45077. this)
  45078. },
  45079. getAttribute: function(e) {
  45080. return this.attributes[e]
  45081. },
  45082. removeAttribute: function(e) {
  45083. return delete this.attributes[e],
  45084. this
  45085. },
  45086. addGroup: function(e, t, i) {
  45087. this.groups.push({
  45088. start: e,
  45089. count: t,
  45090. materialIndex: void 0 !== i ? i : 0
  45091. })
  45092. },
  45093. clearGroups: function() {
  45094. this.groups = []
  45095. },
  45096. setDrawRange: function(e, t) {
  45097. this.drawRange.start = e,
  45098. this.drawRange.count = t
  45099. },
  45100. applyMatrix: function(e) {
  45101. var t = this.attributes.position;
  45102. void 0 !== t && (e.applyToVector3Array(t.array),
  45103. t.needsUpdate = !0);
  45104. var i = this.attributes.normal;
  45105. if (void 0 !== i) {
  45106. var r = (new n.Matrix3).getNormalMatrix(e);
  45107. r.applyToVector3Array(i.array),
  45108. i.needsUpdate = !0
  45109. }
  45110. return null !== this.boundingBox && this.computeBoundingBox(),
  45111. null !== this.boundingSphere && this.computeBoundingSphere(),
  45112. this
  45113. },
  45114. rotateX: function() {
  45115. var e;
  45116. return function(t) {
  45117. return void 0 === e && (e = new n.Matrix4),
  45118. e.makeRotationX(t),
  45119. this.applyMatrix(e),
  45120. this
  45121. }
  45122. }(),
  45123. rotateY: function() {
  45124. var e;
  45125. return function(t) {
  45126. return void 0 === e && (e = new n.Matrix4),
  45127. e.makeRotationY(t),
  45128. this.applyMatrix(e),
  45129. this
  45130. }
  45131. }(),
  45132. rotateZ: function() {
  45133. var e;
  45134. return function(t) {
  45135. return void 0 === e && (e = new n.Matrix4),
  45136. e.makeRotationZ(t),
  45137. this.applyMatrix(e),
  45138. this
  45139. }
  45140. }(),
  45141. translate: function() {
  45142. var e;
  45143. return function(t, i, r) {
  45144. return void 0 === e && (e = new n.Matrix4),
  45145. e.makeTranslation(t, i, r),
  45146. this.applyMatrix(e),
  45147. this
  45148. }
  45149. }(),
  45150. scale: function() {
  45151. var e;
  45152. return function(t, i, r) {
  45153. return void 0 === e && (e = new n.Matrix4),
  45154. e.makeScale(t, i, r),
  45155. this.applyMatrix(e),
  45156. this
  45157. }
  45158. }(),
  45159. lookAt: function() {
  45160. var e;
  45161. return function(t) {
  45162. void 0 === e && (e = new n.Object3D),
  45163. e.lookAt(t),
  45164. e.updateMatrix(),
  45165. this.applyMatrix(e.matrix)
  45166. }
  45167. }(),
  45168. center: function() {
  45169. this.computeBoundingBox();
  45170. var e = this.boundingBox.center().negate();
  45171. return this.translate(e.x, e.y, e.z),
  45172. e
  45173. },
  45174. setFromObject: function(e) {
  45175. var t = e.geometry;
  45176. if (e instanceof n.Points || e instanceof n.Line) {
  45177. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45178. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45179. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45180. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45181. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45182. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45183. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45184. }
  45185. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45186. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45187. } else
  45188. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45189. return this
  45190. },
  45191. updateFromObject: function(e) {
  45192. var t = e.geometry;
  45193. if (e instanceof n.Mesh) {
  45194. var i = t.__directGeometry;
  45195. if (void 0 === i)
  45196. return this.fromGeometry(t);
  45197. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45198. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45199. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45200. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45201. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45202. t.verticesNeedUpdate = !1,
  45203. t.normalsNeedUpdate = !1,
  45204. t.colorsNeedUpdate = !1,
  45205. t.uvsNeedUpdate = !1,
  45206. t.groupsNeedUpdate = !1,
  45207. t = i
  45208. }
  45209. if (t.verticesNeedUpdate === !0) {
  45210. var r = this.attributes.position;
  45211. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45212. r.needsUpdate = !0),
  45213. t.verticesNeedUpdate = !1
  45214. }
  45215. if (t.normalsNeedUpdate === !0) {
  45216. var r = this.attributes.normal;
  45217. void 0 !== r && (r.copyVector3sArray(t.normals),
  45218. r.needsUpdate = !0),
  45219. t.normalsNeedUpdate = !1
  45220. }
  45221. if (t.colorsNeedUpdate === !0) {
  45222. var r = this.attributes.color;
  45223. void 0 !== r && (r.copyColorsArray(t.colors),
  45224. r.needsUpdate = !0),
  45225. t.colorsNeedUpdate = !1
  45226. }
  45227. if (t.uvsNeedUpdate) {
  45228. var r = this.attributes.uv;
  45229. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45230. r.needsUpdate = !0),
  45231. t.uvsNeedUpdate = !1
  45232. }
  45233. if (t.lineDistancesNeedUpdate) {
  45234. var r = this.attributes.lineDistance;
  45235. void 0 !== r && (r.copyArray(t.lineDistances),
  45236. r.needsUpdate = !0),
  45237. t.lineDistancesNeedUpdate = !1
  45238. }
  45239. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45240. this.groups = t.groups,
  45241. t.groupsNeedUpdate = !1),
  45242. this
  45243. },
  45244. fromGeometry: function(e) {
  45245. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45246. this.fromDirectGeometry(e.__directGeometry)
  45247. },
  45248. fromDirectGeometry: function(e) {
  45249. var t = new Float32Array(3 * e.vertices.length);
  45250. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45251. e.normals.length > 0) {
  45252. var i = new Float32Array(3 * e.normals.length);
  45253. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45254. }
  45255. if (e.colors.length > 0) {
  45256. var r = new Float32Array(3 * e.colors.length);
  45257. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45258. }
  45259. if (e.uvs.length > 0) {
  45260. var o = new Float32Array(2 * e.uvs.length);
  45261. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45262. }
  45263. if (e.uvs2.length > 0) {
  45264. var a = new Float32Array(2 * e.uvs2.length);
  45265. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45266. }
  45267. if (e.indices.length > 0) {
  45268. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45269. , l = new s(3 * e.indices.length);
  45270. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45271. }
  45272. this.groups = e.groups;
  45273. for (var c in e.morphTargets) {
  45274. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45275. var f = u[d]
  45276. , g = new n.Float32Attribute(3 * f.length,3);
  45277. h.push(g.copyVector3sArray(f))
  45278. }
  45279. this.morphAttributes[c] = h
  45280. }
  45281. if (e.skinIndices.length > 0) {
  45282. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45283. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45284. }
  45285. if (e.skinWeights.length > 0) {
  45286. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45287. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45288. }
  45289. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45290. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45291. this
  45292. },
  45293. computeBoundingBox: function() {
  45294. new n.Vector3;
  45295. return function() {
  45296. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45297. var e = this.attributes.position.array;
  45298. e && this.boundingBox.setFromArray(e),
  45299. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45300. this.boundingBox.max.set(0, 0, 0)),
  45301. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45302. }
  45303. }(),
  45304. computeBoundingSphere: function() {
  45305. var e = new n.Box3
  45306. , t = new n.Vector3;
  45307. return function() {
  45308. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45309. var i = this.attributes.position.array;
  45310. if (i) {
  45311. var r = this.boundingSphere.center;
  45312. e.setFromArray(i),
  45313. e.center(r);
  45314. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45315. t.fromArray(i, a),
  45316. o = Math.max(o, r.distanceToSquared(t));
  45317. this.boundingSphere.radius = Math.sqrt(o),
  45318. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45319. }
  45320. }
  45321. }(),
  45322. computeFaceNormals: function() {},
  45323. computeVertexNormals: function() {
  45324. var e = this.index
  45325. , t = this.attributes
  45326. , i = this.groups;
  45327. if (t.position) {
  45328. var r = t.position.array;
  45329. if (void 0 === t.normal)
  45330. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45331. else
  45332. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45333. o[a] = 0;
  45334. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45335. if (e) {
  45336. var v = e.array;
  45337. 0 === i.length && this.addGroup(0, v.length);
  45338. for (var A = 0, y = i.length; A < y; ++A)
  45339. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45340. l = 3 * v[a + 0],
  45341. c = 3 * v[a + 1],
  45342. h = 3 * v[a + 2],
  45343. d.fromArray(r, l),
  45344. p.fromArray(r, c),
  45345. f.fromArray(r, h),
  45346. g.subVectors(f, p),
  45347. m.subVectors(d, p),
  45348. g.cross(m),
  45349. u[l] += g.x,
  45350. u[l + 1] += g.y,
  45351. u[l + 2] += g.z,
  45352. u[c] += g.x,
  45353. u[c + 1] += g.y,
  45354. u[c + 2] += g.z,
  45355. u[h] += g.x,
  45356. u[h + 1] += g.y,
  45357. u[h + 2] += g.z
  45358. } else
  45359. for (var a = 0, s = r.length; a < s; a += 9)
  45360. d.fromArray(r, a),
  45361. p.fromArray(r, a + 3),
  45362. f.fromArray(r, a + 6),
  45363. g.subVectors(f, p),
  45364. m.subVectors(d, p),
  45365. g.cross(m),
  45366. u[a] = g.x,
  45367. u[a + 1] = g.y,
  45368. u[a + 2] = g.z,
  45369. u[a + 3] = g.x,
  45370. u[a + 4] = g.y,
  45371. u[a + 5] = g.z,
  45372. u[a + 6] = g.x,
  45373. u[a + 7] = g.y,
  45374. u[a + 8] = g.z;
  45375. this.normalizeNormals(),
  45376. t.normal.needsUpdate = !0
  45377. }
  45378. },
  45379. merge: function(e, t) {
  45380. if (e instanceof n.BufferGeometry == !1)
  45381. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45382. void 0 === t && (t = 0);
  45383. var i = this.attributes;
  45384. for (var r in i)
  45385. if (void 0 !== e.attributes[r])
  45386. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45387. u++)
  45388. a[u] = l[h];
  45389. return this
  45390. },
  45391. normalizeNormals: function() {
  45392. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45393. e = r[o],
  45394. t = r[o + 1],
  45395. i = r[o + 2],
  45396. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45397. r[o] *= n,
  45398. r[o + 1] *= n,
  45399. r[o + 2] *= n
  45400. },
  45401. toNonIndexed: function() {
  45402. if (null === this.index)
  45403. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45404. this;
  45405. var e = new n.BufferGeometry
  45406. , t = this.index.array
  45407. , i = this.attributes;
  45408. for (var r in i) {
  45409. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45410. c = t[u] * s;
  45411. for (var p = 0; p < s; p++)
  45412. l[h++] = a[c++]
  45413. }
  45414. e.addAttribute(r, new n.BufferAttribute(l,s))
  45415. }
  45416. return e
  45417. },
  45418. toJSON: function() {
  45419. var e = {
  45420. metadata: {
  45421. version: 4.4,
  45422. type: "BufferGeometry",
  45423. generator: "BufferGeometry.toJSON"
  45424. }
  45425. };
  45426. if (e.uuid = this.uuid,
  45427. e.type = this.type,
  45428. "" !== this.name && (e.name = this.name),
  45429. void 0 !== this.parameters) {
  45430. var t = this.parameters;
  45431. for (var i in t)
  45432. void 0 !== t[i] && (e[i] = t[i]);
  45433. return e
  45434. }
  45435. e.data = {
  45436. attributes: {}
  45437. };
  45438. var n = this.index;
  45439. if (null !== n) {
  45440. var r = Array.prototype.slice.call(n.array);
  45441. e.data.index = {
  45442. type: n.array.constructor.name,
  45443. array: r
  45444. }
  45445. }
  45446. var o = this.attributes;
  45447. for (var i in o) {
  45448. var a = o[i]
  45449. , r = Array.prototype.slice.call(a.array);
  45450. e.data.attributes[i] = {
  45451. itemSize: a.itemSize,
  45452. type: a.array.constructor.name,
  45453. array: r
  45454. }
  45455. }
  45456. var s = this.groups;
  45457. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45458. var l = this.boundingSphere;
  45459. return null !== l && (e.data.boundingSphere = {
  45460. center: l.center.toArray(),
  45461. radius: l.radius
  45462. }),
  45463. e
  45464. },
  45465. clone: function() {
  45466. return (new n.BufferGeometry).copy(this)
  45467. },
  45468. copy: function(e) {
  45469. var t = e.index;
  45470. null !== t && this.setIndex(t.clone());
  45471. var i = e.attributes;
  45472. for (var n in i) {
  45473. var r = i[n];
  45474. this.addAttribute(n, r.clone())
  45475. }
  45476. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45477. var l = o[a];
  45478. this.addGroup(l.start, l.count)
  45479. }
  45480. return this
  45481. },
  45482. dispose: function() {
  45483. this.dispatchEvent({
  45484. type: "dispose"
  45485. })
  45486. }
  45487. },
  45488. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45489. n.BufferGeometry.MaxIndex = 65535,
  45490. n.InstancedBufferGeometry = function() {
  45491. n.BufferGeometry.call(this),
  45492. this.type = "InstancedBufferGeometry",
  45493. this.maxInstancedCount = void 0
  45494. }
  45495. ,
  45496. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45497. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45498. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45499. this.groups.push({
  45500. start: e,
  45501. count: t,
  45502. instances: i
  45503. })
  45504. }
  45505. ,
  45506. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45507. var t = e.index;
  45508. null !== t && this.setIndex(t.clone());
  45509. var i = e.attributes;
  45510. for (var n in i) {
  45511. var r = i[n];
  45512. this.addAttribute(n, r.clone())
  45513. }
  45514. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45515. var l = o[a];
  45516. this.addGroup(l.start, l.count, l.instances)
  45517. }
  45518. return this
  45519. }
  45520. ,
  45521. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45522. n.Uniform = function(e, t) {
  45523. this.type = e,
  45524. this.value = t,
  45525. this.dynamic = !1
  45526. }
  45527. ,
  45528. n.Uniform.prototype = {
  45529. constructor: n.Uniform,
  45530. onUpdate: function(e) {
  45531. return this.dynamic = !0,
  45532. this.onUpdateCallback = e,
  45533. this
  45534. }
  45535. },
  45536. n.AnimationClip = function(e, t, i) {
  45537. this.name = e || n.Math.generateUUID(),
  45538. this.tracks = i,
  45539. this.duration = void 0 !== t ? t : -1,
  45540. this.duration < 0 && this.resetDuration(),
  45541. this.trim(),
  45542. this.optimize()
  45543. }
  45544. ,
  45545. n.AnimationClip.prototype = {
  45546. constructor: n.AnimationClip,
  45547. resetDuration: function() {
  45548. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45549. var r = this.tracks[i];
  45550. t = Math.max(t, r.times[r.times.length - 1])
  45551. }
  45552. this.duration = t
  45553. },
  45554. trim: function() {
  45555. for (var e = 0; e < this.tracks.length; e++)
  45556. this.tracks[e].trim(0, this.duration);
  45557. return this
  45558. },
  45559. optimize: function() {
  45560. for (var e = 0; e < this.tracks.length; e++)
  45561. this.tracks[e].optimize();
  45562. return this
  45563. }
  45564. },
  45565. Object.assign(n.AnimationClip, {
  45566. parse: function(e) {
  45567. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45568. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45569. return new n.AnimationClip(e.name,e.duration,t)
  45570. },
  45571. toJSON: function(e) {
  45572. for (var t = [], i = e.tracks, r = {
  45573. name: e.name,
  45574. duration: e.duration,
  45575. tracks: t
  45576. }, o = 0, a = i.length; o !== a; ++o)
  45577. t.push(n.KeyframeTrack.toJSON(i[o]));
  45578. return r
  45579. },
  45580. CreateFromMorphTargetSequence: function(e, t, i) {
  45581. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45582. var s = []
  45583. , l = [];
  45584. s.push((a + r - 1) % r, a, (a + 1) % r),
  45585. l.push(0, 1, 0);
  45586. var c = n.AnimationUtils.getKeyframeOrder(s);
  45587. s = n.AnimationUtils.sortedArray(s, 1, c),
  45588. l = n.AnimationUtils.sortedArray(l, 1, c),
  45589. 0 === s[0] && (s.push(r),
  45590. l.push(l[0])),
  45591. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45592. }
  45593. return new n.AnimationClip(e,-1,o)
  45594. },
  45595. findByName: function(e, t) {
  45596. for (var i = 0; i < e.length; i++)
  45597. if (e[i].name === t)
  45598. return e[i];
  45599. return null
  45600. },
  45601. CreateClipsFromMorphTargetSequences: function(e, t) {
  45602. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45603. var s = e[o]
  45604. , l = s.name.match(r);
  45605. if (l && l.length > 1) {
  45606. var c = l[1]
  45607. , h = i[c];
  45608. h || (i[c] = h = []),
  45609. h.push(s)
  45610. }
  45611. }
  45612. var u = [];
  45613. for (var c in i)
  45614. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45615. return u
  45616. },
  45617. parseAnimation: function(e, t, i) {
  45618. if (!e)
  45619. return console.error(" no animation in JSONLoader data"),
  45620. null;
  45621. for (var r = function(e, t, i, r, o) {
  45622. if (0 !== i.length) {
  45623. var a = []
  45624. , s = [];
  45625. n.AnimationUtils.flattenJSON(i, a, s, r),
  45626. 0 !== a.length && o.push(new e(t,a,s))
  45627. }
  45628. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45629. var u = c[h].keys;
  45630. if (u && 0 != u.length)
  45631. if (u[0].morphTargets) {
  45632. for (var d = {}, p = 0; p < u.length; p++)
  45633. if (u[p].morphTargets)
  45634. for (var f = 0; f < u[p].morphTargets.length; f++)
  45635. d[u[p].morphTargets[f]] = -1;
  45636. for (var g in d) {
  45637. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45638. var A = u[p];
  45639. m.push(A.time),
  45640. v.push(A.morphTarget === g ? 1 : 0)
  45641. }
  45642. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45643. }
  45644. s = d.length * (l || 1)
  45645. } else {
  45646. var y = ".bones[" + t[h].name + "]";
  45647. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45648. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45649. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45650. }
  45651. }
  45652. if (0 === o.length)
  45653. return null;
  45654. var C = new n.AnimationClip(a,s,o);
  45655. return C
  45656. }
  45657. }),
  45658. n.AnimationMixer = function(e) {
  45659. this._root = e,
  45660. this._initMemoryManager(),
  45661. this._accuIndex = 0,
  45662. this.time = 0,
  45663. this.timeScale = 1
  45664. }
  45665. ,
  45666. n.AnimationMixer.prototype = {
  45667. constructor: n.AnimationMixer,
  45668. clipAction: function(e, t) {
  45669. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45670. if (void 0 !== l) {
  45671. var c = l.actionByRoot[o];
  45672. if (void 0 !== c)
  45673. return c;
  45674. if (i = l.knownActions[0],
  45675. s = i._clip,
  45676. e !== a && e !== s)
  45677. throw new Error("Different clips with the same name detected!")
  45678. }
  45679. if (null === s)
  45680. return null;
  45681. var h = new n.AnimationMixer._Action(this,s,t);
  45682. return this._bindAction(h, i),
  45683. this._addInactiveAction(h, a, o),
  45684. h
  45685. },
  45686. existingAction: function(e, t) {
  45687. var i = t || this._root
  45688. , n = i.uuid
  45689. , r = "string" == typeof e ? e : e.name
  45690. , o = this._actionsByClip[r];
  45691. return void 0 !== o ? o.actionByRoot[n] || null : null
  45692. },
  45693. stopAllAction: function() {
  45694. var e = this._actions
  45695. , t = this._nActiveActions
  45696. , i = this._bindings
  45697. , n = this._nActiveBindings;
  45698. this._nActiveActions = 0,
  45699. this._nActiveBindings = 0;
  45700. for (var r = 0; r !== t; ++r)
  45701. e[r].reset();
  45702. for (var r = 0; r !== n; ++r)
  45703. i[r].useCount = 0;
  45704. return this
  45705. },
  45706. update: function(e) {
  45707. e *= this.timeScale;
  45708. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45709. var s = t[a];
  45710. s.enabled && s._update(n, e, r, o)
  45711. }
  45712. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45713. l[a].apply(o);
  45714. return this
  45715. },
  45716. getRoot: function() {
  45717. return this._root
  45718. },
  45719. uncacheClip: function(e) {
  45720. var t = this._actions
  45721. , i = e.name
  45722. , n = this._actionsByClip
  45723. , r = n[i];
  45724. if (void 0 !== r) {
  45725. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45726. var l = o[a];
  45727. this._deactivateAction(l);
  45728. var c = l._cacheIndex
  45729. , h = t[t.length - 1];
  45730. l._cacheIndex = null,
  45731. l._byClipCacheIndex = null,
  45732. h._cacheIndex = c,
  45733. t[c] = h,
  45734. t.pop(),
  45735. this._removeInactiveBindingsForAction(l)
  45736. }
  45737. delete n[i]
  45738. }
  45739. },
  45740. uncacheRoot: function(e) {
  45741. var t = e.uuid
  45742. , i = this._actionsByClip;
  45743. for (var n in i) {
  45744. var r = i[n].actionByRoot
  45745. , o = r[t];
  45746. void 0 !== o && (this._deactivateAction(o),
  45747. this._removeInactiveAction(o))
  45748. }
  45749. var a = this._bindingsByRootAndName
  45750. , s = a[t];
  45751. if (void 0 !== s)
  45752. for (var l in s) {
  45753. var c = s[l];
  45754. c.restoreOriginalState(),
  45755. this._removeInactiveBinding(c)
  45756. }
  45757. },
  45758. uncacheAction: function(e, t) {
  45759. var i = this.existingAction(e, t);
  45760. null !== i && (this._deactivateAction(i),
  45761. this._removeInactiveAction(i))
  45762. }
  45763. },
  45764. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45765. n.AnimationMixer._Action = function(e, t, i) {
  45766. this._mixer = e,
  45767. this._clip = t,
  45768. this._localRoot = i || null;
  45769. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45770. endingStart: n.ZeroCurvatureEnding,
  45771. endingEnd: n.ZeroCurvatureEnding
  45772. }, l = 0; l !== o; ++l) {
  45773. var c = r[l].createInterpolant(null);
  45774. a[l] = c,
  45775. c.settings = s
  45776. }
  45777. this._interpolantSettings = s,
  45778. this._interpolants = a,
  45779. this._propertyBindings = new Array(o),
  45780. this._cacheIndex = null,
  45781. this._byClipCacheIndex = null,
  45782. this._timeScaleInterpolant = null,
  45783. this._weightInterpolant = null,
  45784. this.loop = n.LoopRepeat,
  45785. this._loopCount = -1,
  45786. this._startTime = null,
  45787. this.time = 0,
  45788. this.timeScale = 1,
  45789. this._effectiveTimeScale = 1,
  45790. this.weight = 1,
  45791. this._effectiveWeight = 1,
  45792. this.repetitions = 1 / 0,
  45793. this.paused = !1,
  45794. this.enabled = !0,
  45795. this.clampWhenFinished = !1,
  45796. this.zeroSlopeAtStart = !0,
  45797. this.zeroSlopeAtEnd = !0
  45798. }
  45799. ,
  45800. n.AnimationMixer._Action.prototype = {
  45801. constructor: n.AnimationMixer._Action,
  45802. play: function() {
  45803. return this._mixer._activateAction(this),
  45804. this
  45805. },
  45806. stop: function() {
  45807. return this._mixer._deactivateAction(this),
  45808. this.reset()
  45809. },
  45810. reset: function() {
  45811. return this.paused = !1,
  45812. this.enabled = !0,
  45813. this.time = 0,
  45814. this._loopCount = -1,
  45815. this._startTime = null,
  45816. this.stopFading().stopWarping()
  45817. },
  45818. isRunning: function() {
  45819. this._startTime;
  45820. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45821. },
  45822. isScheduled: function() {
  45823. return this._mixer._isActiveAction(this)
  45824. },
  45825. startAt: function(e) {
  45826. return this._startTime = e,
  45827. this
  45828. },
  45829. setLoop: function(e, t) {
  45830. return this.loop = e,
  45831. this.repetitions = t,
  45832. this
  45833. },
  45834. setEffectiveWeight: function(e) {
  45835. return this.weight = e,
  45836. this._effectiveWeight = this.enabled ? e : 0,
  45837. this.stopFading()
  45838. },
  45839. getEffectiveWeight: function() {
  45840. return this._effectiveWeight
  45841. },
  45842. fadeIn: function(e) {
  45843. return this._scheduleFading(e, 0, 1)
  45844. },
  45845. fadeOut: function(e) {
  45846. return this._scheduleFading(e, 1, 0)
  45847. },
  45848. crossFadeFrom: function(e, t, i) {
  45849. this._mixer;
  45850. if (e.fadeOut(t),
  45851. this.fadeIn(t),
  45852. i) {
  45853. var n = this._clip.duration
  45854. , r = e._clip.duration
  45855. , o = r / n
  45856. , a = n / r;
  45857. e.warp(1, o, t),
  45858. this.warp(a, 1, t)
  45859. }
  45860. return this
  45861. },
  45862. crossFadeTo: function(e, t, i) {
  45863. return e.crossFadeFrom(this, t, i)
  45864. },
  45865. stopFading: function() {
  45866. var e = this._weightInterpolant;
  45867. return null !== e && (this._weightInterpolant = null,
  45868. this._mixer._takeBackControlInterpolant(e)),
  45869. this
  45870. },
  45871. setEffectiveTimeScale: function(e) {
  45872. return this.timeScale = e,
  45873. this._effectiveTimeScale = this.paused ? 0 : e,
  45874. this.stopWarping()
  45875. },
  45876. getEffectiveTimeScale: function() {
  45877. return this._effectiveTimeScale
  45878. },
  45879. setDuration: function(e) {
  45880. return this.timeScale = this._clip.duration / e,
  45881. this.stopWarping()
  45882. },
  45883. syncWith: function(e) {
  45884. return this.time = e.time,
  45885. this.timeScale = e.timeScale,
  45886. this.stopWarping()
  45887. },
  45888. halt: function(e) {
  45889. return this.warp(this._currentTimeScale, 0, e)
  45890. },
  45891. warp: function(e, t, i) {
  45892. var n = this._mixer
  45893. , r = n.time
  45894. , o = this._timeScaleInterpolant
  45895. , a = this.timeScale;
  45896. null === o && (o = n._lendControlInterpolant(),
  45897. this._timeScaleInterpolant = o);
  45898. var s = o.parameterPositions
  45899. , l = o.sampleValues;
  45900. return s[0] = r,
  45901. s[1] = r + i,
  45902. l[0] = e / a,
  45903. l[1] = t / a,
  45904. this
  45905. },
  45906. stopWarping: function() {
  45907. var e = this._timeScaleInterpolant;
  45908. return null !== e && (this._timeScaleInterpolant = null,
  45909. this._mixer._takeBackControlInterpolant(e)),
  45910. this
  45911. },
  45912. getMixer: function() {
  45913. return this._mixer
  45914. },
  45915. getClip: function() {
  45916. return this._clip
  45917. },
  45918. getRoot: function() {
  45919. return this._localRoot || this._mixer._root
  45920. },
  45921. _update: function(e, t, i, n) {
  45922. var r = this._startTime;
  45923. if (null !== r) {
  45924. var o = (e - r) * i;
  45925. if (o < 0 || 0 === i)
  45926. return;
  45927. this._startTime = null,
  45928. t = i * o
  45929. }
  45930. t *= this._updateTimeScale(e);
  45931. var a = this._updateTime(t)
  45932. , s = this._updateWeight(e);
  45933. if (s > 0)
  45934. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45935. l[h].evaluate(a),
  45936. c[h].accumulate(n, s)
  45937. },
  45938. _updateWeight: function(e) {
  45939. var t = 0;
  45940. if (this.enabled) {
  45941. t = this.weight;
  45942. var i = this._weightInterpolant;
  45943. if (null !== i) {
  45944. var n = i.evaluate(e)[0];
  45945. t *= n,
  45946. e > i.parameterPositions[1] && (this.stopFading(),
  45947. 0 === n && (this.enabled = !1))
  45948. }
  45949. }
  45950. return this._effectiveWeight = t,
  45951. t
  45952. },
  45953. _updateTimeScale: function(e) {
  45954. var t = 0;
  45955. if (!this.paused) {
  45956. t = this.timeScale;
  45957. var i = this._timeScaleInterpolant;
  45958. if (null !== i) {
  45959. var n = i.evaluate(e)[0];
  45960. t *= n,
  45961. e > i.parameterPositions[1] && (this.stopWarping(),
  45962. 0 === t ? this.pause = !0 : this.timeScale = t)
  45963. }
  45964. }
  45965. return this._effectiveTimeScale = t,
  45966. t
  45967. },
  45968. _updateTime: function(e) {
  45969. var t = this.time + e;
  45970. if (0 === e)
  45971. return t;
  45972. var i = this._clip.duration
  45973. , r = this.loop
  45974. , o = this._loopCount
  45975. , a = !1;
  45976. switch (r) {
  45977. case n.LoopOnce:
  45978. if (o === -1 && (this.loopCount = 0,
  45979. this._setEndings(!0, !0, !1)),
  45980. t >= i)
  45981. t = i;
  45982. else {
  45983. if (!(t < 0))
  45984. break;
  45985. t = 0
  45986. }
  45987. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45988. this._mixer.dispatchEvent({
  45989. type: "finished",
  45990. action: this,
  45991. direction: e < 0 ? -1 : 1
  45992. });
  45993. break;
  45994. case n.LoopPingPong:
  45995. a = !0;
  45996. case n.LoopRepeat:
  45997. if (o === -1 && (e > 0 ? (o = 0,
  45998. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45999. t >= i || t < 0) {
  46000. var s = Math.floor(t / i);
  46001. t -= i * s,
  46002. o += Math.abs(s);
  46003. var l = this.repetitions - o;
  46004. if (l < 0) {
  46005. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46006. t = e > 0 ? i : 0,
  46007. this._mixer.dispatchEvent({
  46008. type: "finished",
  46009. action: this,
  46010. direction: e > 0 ? 1 : -1
  46011. });
  46012. break
  46013. }
  46014. if (0 === l) {
  46015. var c = e < 0;
  46016. this._setEndings(c, !c, a)
  46017. } else
  46018. this._setEndings(!1, !1, a);
  46019. this._loopCount = o,
  46020. this._mixer.dispatchEvent({
  46021. type: "loop",
  46022. action: this,
  46023. loopDelta: s
  46024. })
  46025. }
  46026. if (r === n.LoopPingPong && 1 === (1 & o))
  46027. return this.time = t,
  46028. i - t
  46029. }
  46030. return this.time = t,
  46031. t
  46032. },
  46033. _setEndings: function(e, t, i) {
  46034. var r = this._interpolantSettings;
  46035. i ? (r.endingStart = n.ZeroSlopeEnding,
  46036. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46037. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46038. },
  46039. _scheduleFading: function(e, t, i) {
  46040. var n = this._mixer
  46041. , r = n.time
  46042. , o = this._weightInterpolant;
  46043. null === o && (o = n._lendControlInterpolant(),
  46044. this._weightInterpolant = o);
  46045. var a = o.parameterPositions
  46046. , s = o.sampleValues;
  46047. return a[0] = r,
  46048. s[0] = t,
  46049. a[1] = r + e,
  46050. s[1] = i,
  46051. this
  46052. }
  46053. },
  46054. Object.assign(n.AnimationMixer.prototype, {
  46055. _bindAction: function(e, t) {
  46056. var i = e._localRoot || this._root
  46057. , r = e._clip.tracks
  46058. , o = r.length
  46059. , a = e._propertyBindings
  46060. , s = e._interpolants
  46061. , l = i.uuid
  46062. , c = this._bindingsByRootAndName
  46063. , h = c[l];
  46064. void 0 === h && (h = {},
  46065. c[l] = h);
  46066. for (var u = 0; u !== o; ++u) {
  46067. var d = r[u]
  46068. , p = d.name
  46069. , f = h[p];
  46070. if (void 0 !== f)
  46071. a[u] = f;
  46072. else {
  46073. if (f = a[u],
  46074. void 0 !== f) {
  46075. null === f._cacheIndex && (++f.referenceCount,
  46076. this._addInactiveBinding(f, l, p));
  46077. continue
  46078. }
  46079. var g = t && t._propertyBindings[u].binding.parsedPath;
  46080. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46081. ++f.referenceCount,
  46082. this._addInactiveBinding(f, l, p),
  46083. a[u] = f
  46084. }
  46085. s[u].resultBuffer = f.buffer
  46086. }
  46087. },
  46088. _activateAction: function(e) {
  46089. if (!this._isActiveAction(e)) {
  46090. if (null === e._cacheIndex) {
  46091. var t = (e._localRoot || this._root).uuid
  46092. , i = e._clip.name
  46093. , n = this._actionsByClip[i];
  46094. this._bindAction(e, n && n.knownActions[0]),
  46095. this._addInactiveAction(e, i, t)
  46096. }
  46097. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46098. var s = r[o];
  46099. 0 === s.useCount++ && (this._lendBinding(s),
  46100. s.saveOriginalState())
  46101. }
  46102. this._lendAction(e)
  46103. }
  46104. },
  46105. _deactivateAction: function(e) {
  46106. if (this._isActiveAction(e)) {
  46107. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46108. var r = t[i];
  46109. 0 === --r.useCount && (r.restoreOriginalState(),
  46110. this._takeBackBinding(r))
  46111. }
  46112. this._takeBackAction(e)
  46113. }
  46114. },
  46115. _initMemoryManager: function() {
  46116. this._actions = [],
  46117. this._nActiveActions = 0,
  46118. this._actionsByClip = {},
  46119. this._bindings = [],
  46120. this._nActiveBindings = 0,
  46121. this._bindingsByRootAndName = {},
  46122. this._controlInterpolants = [],
  46123. this._nActiveControlInterpolants = 0;
  46124. var e = this;
  46125. this.stats = {
  46126. actions: {
  46127. get total() {
  46128. return e._actions.length
  46129. },
  46130. get inUse() {
  46131. return e._nActiveActions
  46132. }
  46133. },
  46134. bindings: {
  46135. get total() {
  46136. return e._bindings.length
  46137. },
  46138. get inUse() {
  46139. return e._nActiveBindings
  46140. }
  46141. },
  46142. controlInterpolants: {
  46143. get total() {
  46144. return e._controlInterpolants.length
  46145. },
  46146. get inUse() {
  46147. return e._nActiveControlInterpolants
  46148. }
  46149. }
  46150. }
  46151. },
  46152. _isActiveAction: function(e) {
  46153. var t = e._cacheIndex;
  46154. return null !== t && t < this._nActiveActions
  46155. },
  46156. _addInactiveAction: function(e, t, i) {
  46157. var n = this._actions
  46158. , r = this._actionsByClip
  46159. , o = r[t];
  46160. if (void 0 === o)
  46161. o = {
  46162. knownActions: [e],
  46163. actionByRoot: {}
  46164. },
  46165. e._byClipCacheIndex = 0,
  46166. r[t] = o;
  46167. else {
  46168. var a = o.knownActions;
  46169. e._byClipCacheIndex = a.length,
  46170. a.push(e)
  46171. }
  46172. e._cacheIndex = n.length,
  46173. n.push(e),
  46174. o.actionByRoot[i] = e
  46175. },
  46176. _removeInactiveAction: function(e) {
  46177. var t = this._actions
  46178. , i = t[t.length - 1]
  46179. , n = e._cacheIndex;
  46180. i._cacheIndex = n,
  46181. t[n] = i,
  46182. t.pop(),
  46183. e._cacheIndex = null;
  46184. var r = e._clip.name
  46185. , o = this._actionsByClip
  46186. , a = o[r]
  46187. , s = a.knownActions
  46188. , l = s[s.length - 1]
  46189. , c = e._byClipCacheIndex;
  46190. l._byClipCacheIndex = c,
  46191. s[c] = l,
  46192. s.pop(),
  46193. e._byClipCacheIndex = null;
  46194. var h = a.actionByRoot
  46195. , u = (t._localRoot || this._root).uuid;
  46196. delete h[u],
  46197. 0 === s.length && delete o[r],
  46198. this._removeInactiveBindingsForAction(e)
  46199. },
  46200. _removeInactiveBindingsForAction: function(e) {
  46201. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46202. var r = t[i];
  46203. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46204. }
  46205. },
  46206. _lendAction: function(e) {
  46207. var t = this._actions
  46208. , i = e._cacheIndex
  46209. , n = this._nActiveActions++
  46210. , r = t[n];
  46211. e._cacheIndex = n,
  46212. t[n] = e,
  46213. r._cacheIndex = i,
  46214. t[i] = r
  46215. },
  46216. _takeBackAction: function(e) {
  46217. var t = this._actions
  46218. , i = e._cacheIndex
  46219. , n = --this._nActiveActions
  46220. , r = t[n];
  46221. e._cacheIndex = n,
  46222. t[n] = e,
  46223. r._cacheIndex = i,
  46224. t[i] = r
  46225. },
  46226. _addInactiveBinding: function(e, t, i) {
  46227. var n = this._bindingsByRootAndName
  46228. , r = n[t]
  46229. , o = this._bindings;
  46230. void 0 === r && (r = {},
  46231. n[t] = r),
  46232. r[i] = e,
  46233. e._cacheIndex = o.length,
  46234. o.push(e)
  46235. },
  46236. _removeInactiveBinding: function(e) {
  46237. var t = this._bindings
  46238. , i = e.binding
  46239. , n = i.rootNode.uuid
  46240. , r = i.path
  46241. , o = this._bindingsByRootAndName
  46242. , a = o[n]
  46243. , s = t[t.length - 1]
  46244. , l = e._cacheIndex;
  46245. s._cacheIndex = l,
  46246. t[l] = s,
  46247. t.pop(),
  46248. delete a[r];
  46249. e: {
  46250. for (var c in a)
  46251. break e;
  46252. delete o[n]
  46253. }
  46254. },
  46255. _lendBinding: function(e) {
  46256. var t = this._bindings
  46257. , i = e._cacheIndex
  46258. , n = this._nActiveBindings++
  46259. , r = t[n];
  46260. e._cacheIndex = n,
  46261. t[n] = e,
  46262. r._cacheIndex = i,
  46263. t[i] = r
  46264. },
  46265. _takeBackBinding: function(e) {
  46266. var t = this._bindings
  46267. , i = e._cacheIndex
  46268. , n = --this._nActiveBindings
  46269. , r = t[n];
  46270. e._cacheIndex = n,
  46271. t[n] = e,
  46272. r._cacheIndex = i,
  46273. t[i] = r
  46274. },
  46275. _lendControlInterpolant: function() {
  46276. var e = this._controlInterpolants
  46277. , t = this._nActiveControlInterpolants++
  46278. , i = e[t];
  46279. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46280. i.__cacheIndex = t,
  46281. e[t] = i),
  46282. i
  46283. },
  46284. _takeBackControlInterpolant: function(e) {
  46285. var t = this._controlInterpolants
  46286. , i = e.__cacheIndex
  46287. , n = --this._nActiveControlInterpolants
  46288. , r = t[n];
  46289. e.__cacheIndex = n,
  46290. t[n] = e,
  46291. r.__cacheIndex = i,
  46292. t[i] = r
  46293. },
  46294. _controlInterpolantsResultBuffer: new Float32Array(1)
  46295. }),
  46296. n.AnimationObjectGroup = function(e) {
  46297. this.uuid = n.Math.generateUUID(),
  46298. this._objects = Array.prototype.slice.call(arguments),
  46299. this.nCachedObjects_ = 0;
  46300. var t = {};
  46301. this._indicesByUUID = t;
  46302. for (var i = 0, r = arguments.length; i !== r; ++i)
  46303. t[arguments[i].uuid] = i;
  46304. this._paths = [],
  46305. this._parsedPaths = [],
  46306. this._bindings = [],
  46307. this._bindingsIndicesByPath = {};
  46308. var o = this;
  46309. this.stats = {
  46310. objects: {
  46311. get total() {
  46312. return o._objects.length
  46313. },
  46314. get inUse() {
  46315. return this.total - o.nCachedObjects_
  46316. }
  46317. },
  46318. get bindingsPerObject() {
  46319. return o._bindings.length
  46320. }
  46321. }
  46322. }
  46323. ,
  46324. n.AnimationObjectGroup.prototype = {
  46325. constructor: n.AnimationObjectGroup,
  46326. add: function(e) {
  46327. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46328. var d = arguments[h]
  46329. , p = d.uuid
  46330. , f = o[p];
  46331. if (void 0 === f) {
  46332. f = i++,
  46333. o[p] = f,
  46334. t.push(d);
  46335. for (var g = 0, m = c; g !== m; ++g)
  46336. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46337. } else if (f < r) {
  46338. var v = t[f]
  46339. , A = --r
  46340. , y = t[A];
  46341. o[y.uuid] = f,
  46342. t[f] = y,
  46343. o[p] = A,
  46344. t[A] = d;
  46345. for (var g = 0, m = c; g !== m; ++g) {
  46346. var C = l[g]
  46347. , I = C[A]
  46348. , E = C[f];
  46349. C[f] = I,
  46350. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46351. C[A] = E
  46352. }
  46353. } else
  46354. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46355. }
  46356. this.nCachedObjects_ = r
  46357. },
  46358. remove: function(e) {
  46359. for (var t = this._objects, i = (t.length,
  46360. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46361. var l = arguments[a]
  46362. , c = l.uuid
  46363. , h = n[c];
  46364. if (void 0 !== h && h >= i) {
  46365. var u = i++
  46366. , d = t[u];
  46367. n[d.uuid] = h,
  46368. t[h] = d,
  46369. n[c] = u,
  46370. t[u] = l;
  46371. for (var p = 0, f = o; p !== f; ++p) {
  46372. var g = r[p]
  46373. , m = g[u]
  46374. , v = g[h];
  46375. g[h] = m,
  46376. g[u] = v
  46377. }
  46378. }
  46379. }
  46380. this.nCachedObjects_ = i
  46381. },
  46382. uncache: function(e) {
  46383. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46384. var c = arguments[s]
  46385. , h = c.uuid
  46386. , u = r[h];
  46387. if (void 0 !== u)
  46388. if (delete r[h],
  46389. u < n) {
  46390. var d = --n
  46391. , p = t[d]
  46392. , f = --i
  46393. , g = t[f];
  46394. r[p.uuid] = u,
  46395. t[u] = p,
  46396. r[g.uuid] = d,
  46397. t[d] = g,
  46398. t.pop();
  46399. for (var m = 0, v = a; m !== v; ++m) {
  46400. var A = o[m]
  46401. , y = A[d]
  46402. , C = A[f];
  46403. A[u] = y,
  46404. A[d] = C,
  46405. A.pop()
  46406. }
  46407. } else {
  46408. var f = --i
  46409. , g = t[f];
  46410. r[g.uuid] = u,
  46411. t[u] = g,
  46412. t.pop();
  46413. for (var m = 0, v = a; m !== v; ++m) {
  46414. var A = o[m];
  46415. A[u] = A[f],
  46416. A.pop()
  46417. }
  46418. }
  46419. }
  46420. this.nCachedObjects_ = n
  46421. },
  46422. subscribe_: function(e, t) {
  46423. var i = this._bindingsIndicesByPath
  46424. , r = i[e]
  46425. , o = this._bindings;
  46426. if (void 0 !== r)
  46427. return o[r];
  46428. var a = this._paths
  46429. , s = this._parsedPaths
  46430. , l = this._objects
  46431. , c = l.length
  46432. , h = this.nCachedObjects_
  46433. , u = new Array(c);
  46434. r = o.length,
  46435. i[e] = r,
  46436. a.push(e),
  46437. s.push(t),
  46438. o.push(u);
  46439. for (var d = h, p = l.length; d !== p; ++d) {
  46440. var f = l[d];
  46441. u[d] = new n.PropertyBinding(f,e,t)
  46442. }
  46443. return u
  46444. },
  46445. unsubscribe_: function(e) {
  46446. var t = this._bindingsIndicesByPath
  46447. , i = t[e];
  46448. if (void 0 !== i) {
  46449. var n = this._paths
  46450. , r = this._parsedPaths
  46451. , o = this._bindings
  46452. , a = o.length - 1
  46453. , s = o[a]
  46454. , l = e[a];
  46455. t[l] = i,
  46456. o[i] = s,
  46457. o.pop(),
  46458. r[i] = r[a],
  46459. r.pop(),
  46460. n[i] = n[a],
  46461. n.pop()
  46462. }
  46463. }
  46464. },
  46465. n.AnimationUtils = {
  46466. arraySlice: function(e, t, i) {
  46467. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46468. },
  46469. convertArray: function(e, t, i) {
  46470. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46471. },
  46472. isTypedArray: function(e) {
  46473. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46474. },
  46475. getKeyframeOrder: function(e) {
  46476. function t(t, i) {
  46477. return e[t] - e[i]
  46478. }
  46479. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46480. n[r] = r;
  46481. return n.sort(t),
  46482. n
  46483. },
  46484. sortedArray: function(e, t, i) {
  46485. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46486. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46487. r[a++] = e[s + l];
  46488. return r
  46489. },
  46490. flattenJSON: function(e, t, i, n) {
  46491. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46492. o = e[r++];
  46493. if (void 0 !== o) {
  46494. var a = o[n];
  46495. if (void 0 !== a)
  46496. if (Array.isArray(a)) {
  46497. do
  46498. a = o[n],
  46499. void 0 !== a && (t.push(o.time),
  46500. i.push.apply(i, a)),
  46501. o = e[r++];
  46502. while (void 0 !== o)
  46503. } else if (void 0 !== a.toArray) {
  46504. do
  46505. a = o[n],
  46506. void 0 !== a && (t.push(o.time),
  46507. a.toArray(i, i.length)),
  46508. o = e[r++];
  46509. while (void 0 !== o)
  46510. } else
  46511. do
  46512. a = o[n],
  46513. void 0 !== a && (t.push(o.time),
  46514. i.push(a)),
  46515. o = e[r++];
  46516. while (void 0 !== o)
  46517. }
  46518. }
  46519. },
  46520. n.KeyframeTrack = function(e, t, i, r) {
  46521. if (void 0 === e)
  46522. throw new Error("track name is undefined");
  46523. if (void 0 === t || 0 === t.length)
  46524. throw new Error("no keyframes in track named " + e);
  46525. this.name = e,
  46526. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46527. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46528. this.setInterpolation(r || this.DefaultInterpolation),
  46529. this.validate(),
  46530. this.optimize()
  46531. }
  46532. ,
  46533. n.KeyframeTrack.prototype = {
  46534. constructor: n.KeyframeTrack,
  46535. TimeBufferType: Float32Array,
  46536. ValueBufferType: Float32Array,
  46537. DefaultInterpolation: n.InterpolateLinear,
  46538. InterpolantFactoryMethodDiscrete: function(e) {
  46539. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46540. },
  46541. InterpolantFactoryMethodLinear: function(e) {
  46542. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46543. },
  46544. InterpolantFactoryMethodSmooth: function(e) {
  46545. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46546. },
  46547. setInterpolation: function(e) {
  46548. var t = void 0;
  46549. switch (e) {
  46550. case n.InterpolateDiscrete:
  46551. t = this.InterpolantFactoryMethodDiscrete;
  46552. break;
  46553. case n.InterpolateLinear:
  46554. t = this.InterpolantFactoryMethodLinear;
  46555. break;
  46556. case n.InterpolateSmooth:
  46557. t = this.InterpolantFactoryMethodSmooth
  46558. }
  46559. if (void 0 === t) {
  46560. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46561. if (void 0 === this.createInterpolant) {
  46562. if (e === this.DefaultInterpolation)
  46563. throw new Error(i);
  46564. this.setInterpolation(this.DefaultInterpolation)
  46565. }
  46566. return void console.warn(i)
  46567. }
  46568. this.createInterpolant = t
  46569. },
  46570. getInterpolation: function() {
  46571. switch (this.createInterpolant) {
  46572. case this.InterpolantFactoryMethodDiscrete:
  46573. return n.InterpolateDiscrete;
  46574. case this.InterpolantFactoryMethodLinear:
  46575. return n.InterpolateLinear;
  46576. case this.InterpolantFactoryMethodSmooth:
  46577. return n.InterpolateSmooth
  46578. }
  46579. },
  46580. getValueSize: function() {
  46581. return this.values.length / this.times.length
  46582. },
  46583. shift: function(e) {
  46584. if (0 !== e)
  46585. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46586. t[i] += e;
  46587. return this
  46588. },
  46589. scale: function(e) {
  46590. if (1 !== e)
  46591. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46592. t[i] *= e;
  46593. return this
  46594. },
  46595. trim: function(e, t) {
  46596. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46597. ++o;
  46598. for (; a !== -1 && i[a] > t; )
  46599. --a;
  46600. if (++a,
  46601. 0 !== o || a !== r) {
  46602. o >= a && (a = Math.max(a, 1),
  46603. o = a - 1);
  46604. var s = this.getValueSize();
  46605. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46606. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46607. }
  46608. return this
  46609. },
  46610. validate: function() {
  46611. var e = !0
  46612. , t = this.getValueSize();
  46613. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46614. e = !1);
  46615. var i = this.times
  46616. , r = this.values
  46617. , o = i.length;
  46618. 0 === o && (console.error("track is empty", this),
  46619. e = !1);
  46620. for (var a = null, s = 0; s !== o; s++) {
  46621. var l = i[s];
  46622. if ("number" == typeof l && isNaN(l)) {
  46623. console.error("time is not a valid number", this, s, l),
  46624. e = !1;
  46625. break
  46626. }
  46627. if (null !== a && a > l) {
  46628. console.error("out of order keys", this, s, l, a),
  46629. e = !1;
  46630. break
  46631. }
  46632. a = l
  46633. }
  46634. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46635. for (var s = 0, c = r.length; s !== c; ++s) {
  46636. var h = r[s];
  46637. if (isNaN(h)) {
  46638. console.error("value is not a valid number", this, s, h),
  46639. e = !1;
  46640. break
  46641. }
  46642. }
  46643. return e
  46644. },
  46645. optimize: function() {
  46646. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46647. var s = !1
  46648. , l = e[o]
  46649. , c = e[o + 1];
  46650. if (l !== c && (1 !== o || l !== l[0]))
  46651. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46652. var f = t[h + p];
  46653. if (f !== t[u + p] || f !== t[d + p]) {
  46654. s = !0;
  46655. break
  46656. }
  46657. }
  46658. if (s) {
  46659. if (o !== r) {
  46660. e[r] = e[o];
  46661. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46662. t[m + p] = t[g + p]
  46663. }
  46664. ++r
  46665. }
  46666. }
  46667. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46668. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46669. this
  46670. }
  46671. },
  46672. Object.assign(n.KeyframeTrack, {
  46673. parse: function(e) {
  46674. if (void 0 === e.type)
  46675. throw new Error("track type undefined, can not parse");
  46676. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46677. if (void 0 === e.times) {
  46678. console.warn("legacy JSON format detected, converting");
  46679. var i = []
  46680. , r = [];
  46681. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46682. e.times = i,
  46683. e.values = r
  46684. }
  46685. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46686. },
  46687. toJSON: function(e) {
  46688. var t, i = e.constructor;
  46689. if (void 0 !== i.toJSON)
  46690. t = i.toJSON(e);
  46691. else {
  46692. t = {
  46693. name: e.name,
  46694. times: n.AnimationUtils.convertArray(e.times, Array),
  46695. values: n.AnimationUtils.convertArray(e.values, Array)
  46696. };
  46697. var r = e.getInterpolation();
  46698. r !== e.DefaultInterpolation && (t.interpolation = r)
  46699. }
  46700. return t.type = e.ValueTypeName,
  46701. t
  46702. },
  46703. _getTrackTypeForValueTypeName: function(e) {
  46704. switch (e.toLowerCase()) {
  46705. case "scalar":
  46706. case "double":
  46707. case "float":
  46708. case "number":
  46709. case "integer":
  46710. return n.NumberKeyframeTrack;
  46711. case "vector":
  46712. case "vector2":
  46713. case "vector3":
  46714. case "vector4":
  46715. return n.VectorKeyframeTrack;
  46716. case "color":
  46717. return n.ColorKeyframeTrack;
  46718. case "quaternion":
  46719. return n.QuaternionKeyframeTrack;
  46720. case "bool":
  46721. case "boolean":
  46722. return n.BooleanKeyframeTrack;
  46723. case "string":
  46724. return n.StringKeyframeTrack
  46725. }
  46726. throw new Error("Unsupported typeName: " + e)
  46727. }
  46728. }),
  46729. n.PropertyBinding = function(e, t, i) {
  46730. this.path = t,
  46731. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46732. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46733. this.rootNode = e
  46734. }
  46735. ,
  46736. n.PropertyBinding.prototype = {
  46737. constructor: n.PropertyBinding,
  46738. getValue: function(e, t) {
  46739. this.bind(),
  46740. this.getValue(e, t)
  46741. },
  46742. setValue: function(e, t) {
  46743. this.bind(),
  46744. this.setValue(e, t)
  46745. },
  46746. bind: function() {
  46747. var e = this.node
  46748. , t = this.parsedPath
  46749. , i = t.objectName
  46750. , r = t.propertyName
  46751. , o = t.propertyIndex;
  46752. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46753. this.node = e),
  46754. this.getValue = this._getValue_unavailable,
  46755. this.setValue = this._setValue_unavailable,
  46756. !e)
  46757. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46758. if (i) {
  46759. var a = t.objectIndex;
  46760. switch (i) {
  46761. case "materials":
  46762. if (!e.material)
  46763. return void console.error(" can not bind to material as node does not have a material", this);
  46764. if (!e.material.materials)
  46765. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46766. e = e.material.materials;
  46767. break;
  46768. case "bones":
  46769. if (!e.skeleton)
  46770. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46771. e = e.skeleton.bones;
  46772. for (var s = 0; s < e.length; s++)
  46773. if (e[s].name === a) {
  46774. a = s;
  46775. break
  46776. }
  46777. break;
  46778. default:
  46779. if (void 0 === e[i])
  46780. return void console.error(" can not bind to objectName of node, undefined", this);
  46781. e = e[i]
  46782. }
  46783. if (void 0 !== a) {
  46784. if (void 0 === e[a])
  46785. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46786. e = e[a]
  46787. }
  46788. }
  46789. var l = e[r];
  46790. if (!l) {
  46791. var c = t.nodeName;
  46792. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46793. }
  46794. var h = this.Versioning.None;
  46795. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46796. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46797. this.targetObject = e);
  46798. var u = this.BindingType.Direct;
  46799. if (void 0 !== o) {
  46800. if ("morphTargetInfluences" === r) {
  46801. if (!e.geometry)
  46802. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46803. if (!e.geometry.morphTargets)
  46804. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46805. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46806. if (e.geometry.morphTargets[s].name === o) {
  46807. o = s;
  46808. break
  46809. }
  46810. }
  46811. u = this.BindingType.ArrayElement,
  46812. this.resolvedProperty = l,
  46813. this.propertyIndex = o
  46814. } else
  46815. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46816. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46817. this.resolvedProperty = l) : this.propertyName = r;
  46818. this.getValue = this.GetterByBindingType[u],
  46819. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46820. },
  46821. unbind: function() {
  46822. this.node = null,
  46823. this.getValue = this._getValue_unbound,
  46824. this.setValue = this._setValue_unbound
  46825. }
  46826. },
  46827. Object.assign(n.PropertyBinding.prototype, {
  46828. _getValue_unavailable: function() {},
  46829. _setValue_unavailable: function() {},
  46830. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46831. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46832. BindingType: {
  46833. Direct: 0,
  46834. EntireArray: 1,
  46835. ArrayElement: 2,
  46836. HasFromToArray: 3
  46837. },
  46838. Versioning: {
  46839. None: 0,
  46840. NeedsUpdate: 1,
  46841. MatrixWorldNeedsUpdate: 2
  46842. },
  46843. GetterByBindingType: [function(e, t) {
  46844. e[t] = this.node[this.propertyName]
  46845. }
  46846. , function(e, t) {
  46847. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46848. e[t++] = i[n]
  46849. }
  46850. , function(e, t) {
  46851. e[t] = this.resolvedProperty[this.propertyIndex]
  46852. }
  46853. , function(e, t) {
  46854. this.resolvedProperty.toArray(e, t)
  46855. }
  46856. ],
  46857. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46858. this.node[this.propertyName] = e[t]
  46859. }
  46860. , function(e, t) {
  46861. this.node[this.propertyName] = e[t],
  46862. this.targetObject.needsUpdate = !0
  46863. }
  46864. , function(e, t) {
  46865. this.node[this.propertyName] = e[t],
  46866. this.targetObject.matrixWorldNeedsUpdate = !0
  46867. }
  46868. ], [function(e, t) {
  46869. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46870. i[n] = e[t++]
  46871. }
  46872. , function(e, t) {
  46873. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46874. i[n] = e[t++];
  46875. this.targetObject.needsUpdate = !0
  46876. }
  46877. , function(e, t) {
  46878. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46879. i[n] = e[t++];
  46880. this.targetObject.matrixWorldNeedsUpdate = !0
  46881. }
  46882. ], [function(e, t) {
  46883. this.resolvedProperty[this.propertyIndex] = e[t]
  46884. }
  46885. , function(e, t) {
  46886. this.resolvedProperty[this.propertyIndex] = e[t],
  46887. this.targetObject.needsUpdate = !0
  46888. }
  46889. , function(e, t) {
  46890. this.resolvedProperty[this.propertyIndex] = e[t],
  46891. this.targetObject.matrixWorldNeedsUpdate = !0
  46892. }
  46893. ], [function(e, t) {
  46894. this.resolvedProperty.fromArray(e, t)
  46895. }
  46896. , function(e, t) {
  46897. this.resolvedProperty.fromArray(e, t),
  46898. this.targetObject.needsUpdate = !0
  46899. }
  46900. , function(e, t) {
  46901. this.resolvedProperty.fromArray(e, t),
  46902. this.targetObject.matrixWorldNeedsUpdate = !0
  46903. }
  46904. ]]
  46905. }),
  46906. n.PropertyBinding.Composite = function(e, t, i) {
  46907. var r = i || n.PropertyBinding.parseTrackName(t);
  46908. this._targetGroup = e,
  46909. this._bindings = e.subscribe_(t, r)
  46910. }
  46911. ,
  46912. n.PropertyBinding.Composite.prototype = {
  46913. constructor: n.PropertyBinding.Composite,
  46914. getValue: function(e, t) {
  46915. this.bind();
  46916. var i = this._targetGroup.nCachedObjects_
  46917. , n = this._bindings[i];
  46918. void 0 !== n && n.getValue(e, t)
  46919. },
  46920. setValue: function(e, t) {
  46921. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46922. i[n].setValue(e, t)
  46923. },
  46924. bind: function() {
  46925. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46926. e[t].bind()
  46927. },
  46928. unbind: function() {
  46929. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46930. e[t].unbind()
  46931. }
  46932. },
  46933. n.PropertyBinding.create = function(e, t, i) {
  46934. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46935. }
  46936. ,
  46937. n.PropertyBinding.parseTrackName = function(e) {
  46938. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46939. , i = t.exec(e);
  46940. if (!i)
  46941. throw new Error("cannot parse trackName at all: " + e);
  46942. i.index === t.lastIndex && t.lastIndex++;
  46943. var n = {
  46944. nodeName: i[3],
  46945. objectName: i[5],
  46946. objectIndex: i[7],
  46947. propertyName: i[9],
  46948. propertyIndex: i[11]
  46949. };
  46950. if (null === n.propertyName || 0 === n.propertyName.length)
  46951. throw new Error("can not parse propertyName from trackName: " + e);
  46952. return n
  46953. }
  46954. ,
  46955. n.PropertyBinding.findNode = function(e, t) {
  46956. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46957. return e;
  46958. if (e.skeleton) {
  46959. var i = function(e) {
  46960. for (var i = 0; i < e.bones.length; i++) {
  46961. var n = e.bones[i];
  46962. if (n.name === t)
  46963. return n
  46964. }
  46965. return null
  46966. }
  46967. , n = i(e.skeleton);
  46968. if (n)
  46969. return n
  46970. }
  46971. if (e.children) {
  46972. var r = function(e) {
  46973. for (var i = 0; i < e.length; i++) {
  46974. var n = e[i];
  46975. if (n.name === t || n.uuid === t)
  46976. return n;
  46977. var o = r(n.children);
  46978. if (o)
  46979. return o
  46980. }
  46981. return null
  46982. }
  46983. , o = r(e.children);
  46984. if (o)
  46985. return o
  46986. }
  46987. return null
  46988. }
  46989. ,
  46990. n.PropertyMixer = function(e, t, i) {
  46991. this.binding = e,
  46992. this.valueSize = i;
  46993. var n, r = Float64Array;
  46994. switch (t) {
  46995. case "quaternion":
  46996. n = this._slerp;
  46997. break;
  46998. case "string":
  46999. case "bool":
  47000. r = Array,
  47001. n = this._select;
  47002. break;
  47003. default:
  47004. n = this._lerp
  47005. }
  47006. this.buffer = new r(4 * i),
  47007. this._mixBufferRegion = n,
  47008. this.cumulativeWeight = 0,
  47009. this.useCount = 0,
  47010. this.referenceCount = 0
  47011. }
  47012. ,
  47013. n.PropertyMixer.prototype = {
  47014. constructor: n.PropertyMixer,
  47015. accumulate: function(e, t) {
  47016. var i = this.buffer
  47017. , n = this.valueSize
  47018. , r = e * n + n
  47019. , o = this.cumulativeWeight;
  47020. if (0 === o) {
  47021. for (var a = 0; a !== n; ++a)
  47022. i[r + a] = i[a];
  47023. o = t
  47024. } else {
  47025. o += t;
  47026. var s = t / o;
  47027. this._mixBufferRegion(i, r, 0, s, n)
  47028. }
  47029. this.cumulativeWeight = o
  47030. },
  47031. apply: function(e) {
  47032. var t = this.valueSize
  47033. , i = this.buffer
  47034. , n = e * t + t
  47035. , r = this.cumulativeWeight
  47036. , o = this.binding;
  47037. if (this.cumulativeWeight = 0,
  47038. r < 1) {
  47039. var a = 3 * t;
  47040. this._mixBufferRegion(i, n, a, 1 - r, t)
  47041. }
  47042. for (var s = t, l = t + t; s !== l; ++s)
  47043. if (i[s] !== i[s + t]) {
  47044. o.setValue(i, n);
  47045. break
  47046. }
  47047. },
  47048. saveOriginalState: function() {
  47049. var e = this.binding
  47050. , t = this.buffer
  47051. , i = this.valueSize
  47052. , n = 3 * i;
  47053. e.getValue(t, n);
  47054. for (var r = i, o = n; r !== o; ++r)
  47055. t[r] = t[n + r % i];
  47056. this.cumulativeWeight = 0
  47057. },
  47058. restoreOriginalState: function() {
  47059. var e = 3 * this.valueSize;
  47060. this.binding.setValue(this.buffer, e)
  47061. },
  47062. _select: function(e, t, i, n, r) {
  47063. if (n >= .5)
  47064. for (var o = 0; o !== r; ++o)
  47065. e[t + o] = e[i + o]
  47066. },
  47067. _slerp: function(e, t, i, r, o) {
  47068. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47069. },
  47070. _lerp: function(e, t, i, n, r) {
  47071. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47072. var s = t + a;
  47073. e[s] = e[s] * o + e[i + a] * n
  47074. }
  47075. }
  47076. },
  47077. n.BooleanKeyframeTrack = function(e, t, i) {
  47078. n.KeyframeTrack.call(this, e, t, i)
  47079. }
  47080. ,
  47081. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47082. constructor: n.BooleanKeyframeTrack,
  47083. ValueTypeName: "bool",
  47084. ValueBufferType: Array,
  47085. DefaultInterpolation: n.IntepolateDiscrete,
  47086. InterpolantFactoryMethodLinear: void 0,
  47087. InterpolantFactoryMethodSmooth: void 0
  47088. }),
  47089. n.NumberKeyframeTrack = function(e, t, i, r) {
  47090. n.KeyframeTrack.call(this, e, t, i, r)
  47091. }
  47092. ,
  47093. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47094. constructor: n.NumberKeyframeTrack,
  47095. ValueTypeName: "number"
  47096. }),
  47097. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47098. n.KeyframeTrack.call(this, e, t, i, r)
  47099. }
  47100. ,
  47101. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47102. constructor: n.QuaternionKeyframeTrack,
  47103. ValueTypeName: "quaternion",
  47104. DefaultInterpolation: n.InterpolateLinear,
  47105. InterpolantFactoryMethodLinear: function(e) {
  47106. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47107. },
  47108. InterpolantFactoryMethodSmooth: void 0
  47109. }),
  47110. n.StringKeyframeTrack = function(e, t, i, r) {
  47111. n.KeyframeTrack.call(this, e, t, i, r)
  47112. }
  47113. ,
  47114. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47115. constructor: n.StringKeyframeTrack,
  47116. ValueTypeName: "string",
  47117. ValueBufferType: Array,
  47118. DefaultInterpolation: n.IntepolateDiscrete,
  47119. InterpolantFactoryMethodLinear: void 0,
  47120. InterpolantFactoryMethodSmooth: void 0
  47121. }),
  47122. n.VectorKeyframeTrack = function(e, t, i, r) {
  47123. n.KeyframeTrack.call(this, e, t, i, r)
  47124. }
  47125. ,
  47126. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47127. constructor: n.VectorKeyframeTrack,
  47128. ValueTypeName: "vector"
  47129. }),
  47130. n.Audio = function(e) {
  47131. n.Object3D.call(this),
  47132. this.type = "Audio",
  47133. this.context = e.context,
  47134. this.source = this.context.createBufferSource(),
  47135. this.source.onended = this.onEnded.bind(this),
  47136. this.gain = this.context.createGain(),
  47137. this.gain.connect(e.getInput()),
  47138. this.autoplay = !1,
  47139. this.startTime = 0,
  47140. this.playbackRate = 1,
  47141. this.isPlaying = !1,
  47142. this.hasPlaybackControl = !0,
  47143. this.sourceType = "empty",
  47144. this.filter = null
  47145. }
  47146. ,
  47147. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47148. n.Audio.prototype.constructor = n.Audio,
  47149. n.Audio.prototype.getOutput = function() {
  47150. return this.gain
  47151. }
  47152. ,
  47153. n.Audio.prototype.load = function(e) {
  47154. var t = new n.AudioBuffer(this.context);
  47155. return t.load(e),
  47156. this.setBuffer(t),
  47157. this
  47158. }
  47159. ,
  47160. n.Audio.prototype.setNodeSource = function(e) {
  47161. return this.hasPlaybackControl = !1,
  47162. this.sourceType = "audioNode",
  47163. this.source = e,
  47164. this.connect(),
  47165. this
  47166. }
  47167. ,
  47168. n.Audio.prototype.setBuffer = function(e) {
  47169. var t = this;
  47170. return e.onReady(function(e) {
  47171. t.source.buffer = e,
  47172. t.sourceType = "buffer",
  47173. t.autoplay && t.play()
  47174. }),
  47175. this
  47176. }
  47177. ,
  47178. n.Audio.prototype.play = function() {
  47179. if (this.isPlaying === !0)
  47180. return void console.warn("THREE.Audio: Audio is already playing.");
  47181. if (this.hasPlaybackControl === !1)
  47182. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47183. var e = this.context.createBufferSource();
  47184. e.buffer = this.source.buffer,
  47185. e.loop = this.source.loop,
  47186. e.onended = this.source.onended,
  47187. e.start(0, this.startTime),
  47188. e.playbackRate.value = this.playbackRate,
  47189. this.isPlaying = !0,
  47190. this.source = e,
  47191. this.connect()
  47192. }
  47193. ,
  47194. n.Audio.prototype.pause = function() {
  47195. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47196. void (this.startTime = this.context.currentTime))
  47197. }
  47198. ,
  47199. n.Audio.prototype.stop = function() {
  47200. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47201. void (this.startTime = 0))
  47202. }
  47203. ,
  47204. n.Audio.prototype.connect = function() {
  47205. null !== this.filter ? (this.source.connect(this.filter),
  47206. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47207. }
  47208. ,
  47209. n.Audio.prototype.disconnect = function() {
  47210. null !== this.filter ? (this.source.disconnect(this.filter),
  47211. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47212. }
  47213. ,
  47214. n.Audio.prototype.getFilter = function() {
  47215. return this.filter
  47216. }
  47217. ,
  47218. n.Audio.prototype.setFilter = function(e) {
  47219. void 0 === e && (e = null),
  47220. this.isPlaying === !0 ? (this.disconnect(),
  47221. this.filter = e,
  47222. this.connect()) : this.filter = e
  47223. }
  47224. ,
  47225. n.Audio.prototype.setPlaybackRate = function(e) {
  47226. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47227. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47228. }
  47229. ,
  47230. n.Audio.prototype.getPlaybackRate = function() {
  47231. return this.playbackRate
  47232. }
  47233. ,
  47234. n.Audio.prototype.onEnded = function() {
  47235. this.isPlaying = !1
  47236. }
  47237. ,
  47238. n.Audio.prototype.setLoop = function(e) {
  47239. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47240. }
  47241. ,
  47242. n.Audio.prototype.getLoop = function() {
  47243. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47244. !1) : this.source.loop
  47245. }
  47246. ,
  47247. n.Audio.prototype.setVolume = function(e) {
  47248. this.gain.gain.value = e
  47249. }
  47250. ,
  47251. n.Audio.prototype.getVolume = function() {
  47252. return this.gain.gain.value
  47253. }
  47254. ,
  47255. n.AudioAnalyser = function(e, t) {
  47256. this.analyser = e.context.createAnalyser(),
  47257. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47258. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47259. e.getOutput().connect(this.analyser)
  47260. }
  47261. ,
  47262. n.AudioAnalyser.prototype = {
  47263. constructor: n.AudioAnalyser,
  47264. getData: function() {
  47265. return this.analyser.getByteFrequencyData(this.data),
  47266. this.data
  47267. }
  47268. },
  47269. n.AudioBuffer = function(e) {
  47270. this.context = e,
  47271. this.ready = !1,
  47272. this.readyCallbacks = []
  47273. }
  47274. ,
  47275. n.AudioBuffer.prototype.load = function(e) {
  47276. var t = this
  47277. , i = new XMLHttpRequest;
  47278. return i.open("GET", e, !0),
  47279. i.responseType = "arraybuffer",
  47280. i.onload = function(e) {
  47281. t.context.decodeAudioData(this.response, function(e) {
  47282. t.buffer = e,
  47283. t.ready = !0;
  47284. for (var i = 0; i < t.readyCallbacks.length; i++)
  47285. t.readyCallbacks[i](t.buffer);
  47286. t.readyCallbacks = []
  47287. })
  47288. }
  47289. ,
  47290. i.send(),
  47291. this
  47292. }
  47293. ,
  47294. n.AudioBuffer.prototype.onReady = function(e) {
  47295. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47296. }
  47297. ,
  47298. n.PositionalAudio = function(e) {
  47299. n.Audio.call(this, e),
  47300. this.panner = this.context.createPanner(),
  47301. this.panner.connect(this.gain)
  47302. }
  47303. ,
  47304. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47305. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47306. n.PositionalAudio.prototype.getOutput = function() {
  47307. return this.panner
  47308. }
  47309. ,
  47310. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47311. this.panner.refDistance = e
  47312. }
  47313. ,
  47314. n.PositionalAudio.prototype.getRefDistance = function() {
  47315. return this.panner.refDistance
  47316. }
  47317. ,
  47318. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47319. this.panner.rolloffFactor = e
  47320. }
  47321. ,
  47322. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47323. return this.panner.rolloffFactor
  47324. }
  47325. ,
  47326. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47327. this.panner.distanceModel = e
  47328. }
  47329. ,
  47330. n.PositionalAudio.prototype.getDistanceModel = function() {
  47331. return this.panner.distanceModel
  47332. }
  47333. ,
  47334. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47335. this.panner.maxDistance = e
  47336. }
  47337. ,
  47338. n.PositionalAudio.prototype.getMaxDistance = function() {
  47339. return this.panner.maxDistance
  47340. }
  47341. ,
  47342. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47343. var e = new n.Vector3;
  47344. return function(t) {
  47345. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47346. e.setFromMatrixPosition(this.matrixWorld),
  47347. this.panner.setPosition(e.x, e.y, e.z)
  47348. }
  47349. }(),
  47350. n.AudioListener = function() {
  47351. n.Object3D.call(this),
  47352. this.type = "AudioListener",
  47353. this.context = new (window.AudioContext || window.webkitAudioContext),
  47354. this.gain = this.context.createGain(),
  47355. this.gain.connect(this.context.destination),
  47356. this.filter = null
  47357. }
  47358. ,
  47359. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47360. n.AudioListener.prototype.constructor = n.AudioListener,
  47361. n.AudioListener.prototype.getInput = function() {
  47362. return this.gain
  47363. }
  47364. ,
  47365. n.AudioListener.prototype.removeFilter = function() {
  47366. null !== this.filter && (this.gain.disconnect(this.filter),
  47367. this.filter.disconnect(this.context.destination),
  47368. this.gain.connect(this.context.destination),
  47369. this.filter = null)
  47370. }
  47371. ,
  47372. n.AudioListener.prototype.setFilter = function(e) {
  47373. null !== this.filter ? (this.gain.disconnect(this.filter),
  47374. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47375. this.filter = e,
  47376. this.gain.connect(this.filter),
  47377. this.filter.connect(this.context.destination)
  47378. }
  47379. ,
  47380. n.AudioListener.prototype.getFilter = function() {
  47381. return this.filter
  47382. }
  47383. ,
  47384. n.AudioListener.prototype.setMasterVolume = function(e) {
  47385. this.gain.gain.value = e
  47386. }
  47387. ,
  47388. n.AudioListener.prototype.getMasterVolume = function() {
  47389. return this.gain.gain.value
  47390. }
  47391. ,
  47392. n.AudioListener.prototype.updateMatrixWorld = function() {
  47393. var e = new n.Vector3
  47394. , t = new n.Quaternion
  47395. , i = new n.Vector3
  47396. , r = new n.Vector3;
  47397. return function(o) {
  47398. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47399. var a = this.context.listener
  47400. , s = this.up;
  47401. this.matrixWorld.decompose(e, t, i),
  47402. r.set(0, 0, -1).applyQuaternion(t),
  47403. a.setPosition(e.x, e.y, e.z),
  47404. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47405. }
  47406. }(),
  47407. n.Camera = function() {
  47408. n.Object3D.call(this),
  47409. this.type = "Camera",
  47410. this.matrixWorldInverse = new n.Matrix4,
  47411. this.projectionMatrix = new n.Matrix4
  47412. }
  47413. ,
  47414. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47415. n.Camera.prototype.constructor = n.Camera,
  47416. n.Camera.prototype.getWorldDirection = function() {
  47417. var e = new n.Quaternion;
  47418. return function(t) {
  47419. var i = t || new n.Vector3;
  47420. return this.getWorldQuaternion(e),
  47421. i.set(0, 0, -1).applyQuaternion(e)
  47422. }
  47423. }(),
  47424. n.Camera.prototype.lookAt = function() {
  47425. var e = new n.Matrix4;
  47426. return function(t) {
  47427. e.lookAt(this.position, t, this.up),
  47428. this.quaternion.setFromRotationMatrix(e)
  47429. }
  47430. }(),
  47431. n.Camera.prototype.clone = function() {
  47432. return (new this.constructor).copy(this)
  47433. }
  47434. ,
  47435. n.Camera.prototype.copy = function(e) {
  47436. return n.Object3D.prototype.copy.call(this, e),
  47437. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47438. this.projectionMatrix.copy(e.projectionMatrix),
  47439. this
  47440. }
  47441. ,
  47442. n.CubeCamera = function(e, t, i) {
  47443. n.Object3D.call(this),
  47444. this.type = "CubeCamera";
  47445. var r = 90
  47446. , o = 1
  47447. , a = new n.PerspectiveCamera(r,o,e,t);
  47448. a.up.set(0, -1, 0),
  47449. a.lookAt(new n.Vector3(1,0,0)),
  47450. this.add(a);
  47451. var s = new n.PerspectiveCamera(r,o,e,t);
  47452. s.up.set(0, -1, 0),
  47453. s.lookAt(new n.Vector3(-1,0,0)),
  47454. this.add(s);
  47455. var l = new n.PerspectiveCamera(r,o,e,t);
  47456. l.up.set(0, 0, 1),
  47457. l.lookAt(new n.Vector3(0,1,0)),
  47458. this.add(l);
  47459. var c = new n.PerspectiveCamera(r,o,e,t);
  47460. c.up.set(0, 0, -1),
  47461. c.lookAt(new n.Vector3(0,-1,0)),
  47462. this.add(c);
  47463. var h = new n.PerspectiveCamera(r,o,e,t);
  47464. h.up.set(0, -1, 0),
  47465. h.lookAt(new n.Vector3(0,0,1)),
  47466. this.add(h);
  47467. var u = new n.PerspectiveCamera(r,o,e,t);
  47468. u.up.set(0, -1, 0),
  47469. u.lookAt(new n.Vector3(0,0,-1)),
  47470. this.add(u);
  47471. var d = {
  47472. format: n.RGBFormat,
  47473. magFilter: n.LinearFilter,
  47474. minFilter: n.LinearFilter
  47475. };
  47476. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47477. this.updateCubeMap = function(e, t) {
  47478. null === this.parent && this.updateMatrixWorld();
  47479. var i = this.renderTarget
  47480. , n = i.texture.generateMipmaps;
  47481. i.texture.generateMipmaps = !1,
  47482. i.activeCubeFace = 0,
  47483. e.render(t, a, i),
  47484. i.activeCubeFace = 1,
  47485. e.render(t, s, i),
  47486. i.activeCubeFace = 2,
  47487. e.render(t, l, i),
  47488. i.activeCubeFace = 3,
  47489. e.render(t, c, i),
  47490. i.activeCubeFace = 4,
  47491. e.render(t, h, i),
  47492. i.texture.generateMipmaps = n,
  47493. i.activeCubeFace = 5,
  47494. e.render(t, u, i),
  47495. e.setRenderTarget(null)
  47496. }
  47497. }
  47498. ,
  47499. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47500. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47501. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47502. n.Camera.call(this),
  47503. this.type = "OrthographicCamera",
  47504. this.zoom = 1,
  47505. this.left = e,
  47506. this.right = t,
  47507. this.top = i,
  47508. this.bottom = r,
  47509. this.near = void 0 !== o ? o : .1,
  47510. this.far = void 0 !== a ? a : 2e3,
  47511. this.updateProjectionMatrix()
  47512. }
  47513. ,
  47514. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47515. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47516. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47517. var e = (this.right - this.left) / (2 * this.zoom)
  47518. , t = (this.top - this.bottom) / (2 * this.zoom)
  47519. , i = (this.right + this.left) / 2
  47520. , n = (this.top + this.bottom) / 2;
  47521. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47522. }
  47523. ,
  47524. n.OrthographicCamera.prototype.copy = function(e) {
  47525. return n.Camera.prototype.copy.call(this, e),
  47526. this.left = e.left,
  47527. this.right = e.right,
  47528. this.top = e.top,
  47529. this.bottom = e.bottom,
  47530. this.near = e.near,
  47531. this.far = e.far,
  47532. this.zoom = e.zoom,
  47533. this
  47534. }
  47535. ,
  47536. n.OrthographicCamera.prototype.toJSON = function(e) {
  47537. var t = n.Object3D.prototype.toJSON.call(this, e);
  47538. return t.object.zoom = this.zoom,
  47539. t.object.left = this.left,
  47540. t.object.right = this.right,
  47541. t.object.top = this.top,
  47542. t.object.bottom = this.bottom,
  47543. t.object.near = this.near,
  47544. t.object.far = this.far,
  47545. t
  47546. }
  47547. ,
  47548. n.PerspectiveCamera = function(e, t, i, r) {
  47549. n.Camera.call(this),
  47550. this.type = "PerspectiveCamera",
  47551. this.focalLength = 10,
  47552. this.zoom = 1,
  47553. this.fov = void 0 !== e ? e : 50,
  47554. this.aspect = void 0 !== t ? t : 1,
  47555. this.near = void 0 !== i ? i : .1,
  47556. this.far = void 0 !== r ? r : 2e3,
  47557. this.updateProjectionMatrix()
  47558. }
  47559. ,
  47560. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47561. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47562. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47563. void 0 === t && (t = 24),
  47564. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47565. this.updateProjectionMatrix()
  47566. }
  47567. ,
  47568. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47569. this.fullWidth = e,
  47570. this.fullHeight = t,
  47571. this.x = i,
  47572. this.y = n,
  47573. this.width = r,
  47574. this.height = o,
  47575. this.updateProjectionMatrix()
  47576. }
  47577. ,
  47578. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47579. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47580. if (this.fullWidth) {
  47581. var t = this.fullWidth / this.fullHeight
  47582. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47583. , r = -i
  47584. , o = t * r
  47585. , a = t * i
  47586. , s = Math.abs(a - o)
  47587. , l = Math.abs(i - r);
  47588. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47589. } else
  47590. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47591. }
  47592. ,
  47593. n.PerspectiveCamera.prototype.copy = function(e) {
  47594. return n.Camera.prototype.copy.call(this, e),
  47595. this.focalLength = e.focalLength,
  47596. this.zoom = e.zoom,
  47597. this.fov = e.fov,
  47598. this.aspect = e.aspect,
  47599. this.near = e.near,
  47600. this.far = e.far,
  47601. this
  47602. }
  47603. ,
  47604. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47605. var t = n.Object3D.prototype.toJSON.call(this, e);
  47606. return t.object.focalLength = this.focalLength,
  47607. t.object.zoom = this.zoom,
  47608. t.object.fov = this.fov,
  47609. t.object.aspect = this.aspect,
  47610. t.object.near = this.near,
  47611. t.object.far = this.far,
  47612. t
  47613. }
  47614. ,
  47615. n.StereoCamera = function() {
  47616. this.type = "StereoCamera",
  47617. this.aspect = 1,
  47618. this.cameraL = new n.PerspectiveCamera,
  47619. this.cameraL.layers.enable(1),
  47620. this.cameraL.matrixAutoUpdate = !1,
  47621. this.cameraR = new n.PerspectiveCamera,
  47622. this.cameraR.layers.enable(2),
  47623. this.cameraR.matrixAutoUpdate = !1
  47624. }
  47625. ,
  47626. n.StereoCamera.prototype = {
  47627. constructor: n.StereoCamera,
  47628. update: function() {
  47629. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47630. return function(l) {
  47631. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47632. if (c) {
  47633. e = l.focalLength,
  47634. t = l.fov,
  47635. i = l.aspect * this.aspect,
  47636. r = l.near,
  47637. o = l.far;
  47638. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47639. s.elements[12] = -p,
  47640. a.elements[12] = p,
  47641. h = -g * i + f,
  47642. u = g * i + f,
  47643. d.elements[0] = 2 * r / (u - h),
  47644. d.elements[8] = (u + h) / (u - h),
  47645. this.cameraL.projectionMatrix.copy(d),
  47646. h = -g * i - f,
  47647. u = g * i - f,
  47648. d.elements[0] = 2 * r / (u - h),
  47649. d.elements[8] = (u + h) / (u - h),
  47650. this.cameraR.projectionMatrix.copy(d)
  47651. }
  47652. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47653. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47654. }
  47655. }()
  47656. },
  47657. n.Light = function(e, t) {
  47658. n.Object3D.call(this),
  47659. this.type = "Light",
  47660. this.color = new n.Color(e),
  47661. this.intensity = void 0 !== t ? t : 1,
  47662. this.receiveShadow = void 0
  47663. }
  47664. ,
  47665. n.Light.prototype = Object.create(n.Object3D.prototype),
  47666. n.Light.prototype.constructor = n.Light,
  47667. n.Light.prototype.copy = function(e) {
  47668. return n.Object3D.prototype.copy.call(this, e),
  47669. this.color.copy(e.color),
  47670. this.intensity = e.intensity,
  47671. this
  47672. }
  47673. ,
  47674. n.Light.prototype.toJSON = function(e) {
  47675. var t = n.Object3D.prototype.toJSON.call(this, e);
  47676. return t.object.color = this.color.getHex(),
  47677. t.object.intensity = this.intensity,
  47678. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47679. void 0 !== this.distance && (t.object.distance = this.distance),
  47680. void 0 !== this.angle && (t.object.angle = this.angle),
  47681. void 0 !== this.decay && (t.object.decay = this.decay),
  47682. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47683. t
  47684. }
  47685. ,
  47686. n.LightShadow = function(e) {
  47687. this.camera = e,
  47688. this.bias = 0,
  47689. this.radius = 1,
  47690. this.mapSize = new n.Vector2(512,512),
  47691. this.map = null,
  47692. this.matrix = new n.Matrix4
  47693. }
  47694. ,
  47695. n.LightShadow.prototype = {
  47696. constructor: n.LightShadow,
  47697. copy: function(e) {
  47698. return this.camera = e.camera.clone(),
  47699. this.bias = e.bias,
  47700. this.radius = e.radius,
  47701. this.mapSize.copy(e.mapSize),
  47702. this
  47703. },
  47704. clone: function() {
  47705. return (new this.constructor).copy(this)
  47706. }
  47707. },
  47708. n.AmbientLight = function(e, t) {
  47709. n.Light.call(this, e, t),
  47710. this.type = "AmbientLight",
  47711. this.castShadow = void 0
  47712. }
  47713. ,
  47714. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47715. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47716. n.DirectionalLight = function(e, t) {
  47717. n.Light.call(this, e, t),
  47718. this.type = "DirectionalLight",
  47719. this.position.set(0, 1, 0),
  47720. this.updateMatrix(),
  47721. this.target = new n.Object3D,
  47722. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47723. }
  47724. ,
  47725. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47726. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47727. n.DirectionalLight.prototype.copy = function(e) {
  47728. return n.Light.prototype.copy.call(this, e),
  47729. this.target = e.target.clone(),
  47730. this.shadow = e.shadow.clone(),
  47731. this
  47732. }
  47733. ,
  47734. n.HemisphereLight = function(e, t, i) {
  47735. n.Light.call(this, e, i),
  47736. this.type = "HemisphereLight",
  47737. this.castShadow = void 0,
  47738. this.position.set(0, 1, 0),
  47739. this.updateMatrix(),
  47740. this.groundColor = new n.Color(t)
  47741. }
  47742. ,
  47743. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47744. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47745. n.HemisphereLight.prototype.copy = function(e) {
  47746. return n.Light.prototype.copy.call(this, e),
  47747. this.groundColor.copy(e.groundColor),
  47748. this
  47749. }
  47750. ,
  47751. n.PointLight = function(e, t, i, r) {
  47752. n.Light.call(this, e, t),
  47753. this.type = "PointLight",
  47754. this.distance = void 0 !== i ? i : 0,
  47755. this.decay = void 0 !== r ? r : 1,
  47756. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47757. }
  47758. ,
  47759. n.PointLight.prototype = Object.create(n.Light.prototype),
  47760. n.PointLight.prototype.constructor = n.PointLight,
  47761. Object.defineProperty(n.PointLight.prototype, "power", {
  47762. get: function() {
  47763. return 4 * this.intensity * Math.PI
  47764. },
  47765. set: function(e) {
  47766. this.intensity = e / (4 * Math.PI)
  47767. }
  47768. }),
  47769. n.PointLight.prototype.copy = function(e) {
  47770. return n.Light.prototype.copy.call(this, e),
  47771. this.distance = e.distance,
  47772. this.decay = e.decay,
  47773. this.shadow = e.shadow.clone(),
  47774. this
  47775. }
  47776. ,
  47777. n.SpotLight = function(e, t, i, r, o, a) {
  47778. n.Light.call(this, e, t),
  47779. this.type = "SpotLight",
  47780. this.position.set(0, 1, 0),
  47781. this.updateMatrix(),
  47782. this.target = new n.Object3D,
  47783. this.distance = void 0 !== i ? i : 0,
  47784. this.angle = void 0 !== r ? r : Math.PI / 3,
  47785. this.penumbra = void 0 !== o ? o : 0,
  47786. this.decay = void 0 !== a ? a : 1,
  47787. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47788. }
  47789. ,
  47790. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47791. n.SpotLight.prototype.constructor = n.SpotLight,
  47792. Object.defineProperty(n.SpotLight.prototype, "power", {
  47793. get: function() {
  47794. return this.intensity * Math.PI
  47795. },
  47796. set: function(e) {
  47797. this.intensity = e / Math.PI
  47798. }
  47799. }),
  47800. n.SpotLight.prototype.copy = function(e) {
  47801. return n.Light.prototype.copy.call(this, e),
  47802. this.distance = e.distance,
  47803. this.angle = e.angle,
  47804. this.penumbra = e.penumbra,
  47805. this.decay = e.decay,
  47806. this.target = e.target.clone(),
  47807. this.shadow = e.shadow.clone(),
  47808. this
  47809. }
  47810. ,
  47811. n.Cache = {
  47812. enabled: !1,
  47813. files: {},
  47814. add: function(e, t) {
  47815. this.enabled !== !1 && (this.files[e] = t)
  47816. },
  47817. get: function(e) {
  47818. if (this.enabled !== !1)
  47819. return this.files[e]
  47820. },
  47821. remove: function(e) {
  47822. delete this.files[e]
  47823. },
  47824. clear: function() {
  47825. this.files = {}
  47826. }
  47827. },
  47828. n.Loader = function() {
  47829. this.onLoadStart = function() {}
  47830. ,
  47831. this.onLoadProgress = function() {}
  47832. ,
  47833. this.onLoadComplete = function() {}
  47834. }
  47835. ,
  47836. n.Loader.prototype = {
  47837. constructor: n.Loader,
  47838. crossOrigin: void 0,
  47839. extractUrlBase: function(e) {
  47840. var t = e.split("/");
  47841. return 1 === t.length ? "./" : (t.pop(),
  47842. t.join("/") + "/")
  47843. },
  47844. initMaterials: function(e, t, i) {
  47845. for (var n = [], r = 0; r < e.length; ++r)
  47846. n[r] = this.createMaterial(e[r], t, i);
  47847. return n
  47848. },
  47849. createMaterial: function() {
  47850. var e, t, i;
  47851. return function(r, o, a) {
  47852. function s(e, i, r, s, c) {
  47853. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47854. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47855. h = t.load(u)),
  47856. void 0 !== i && (h.repeat.fromArray(i),
  47857. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47858. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47859. void 0 !== r && h.offset.fromArray(r),
  47860. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47861. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47862. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47863. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47864. void 0 !== c && (h.anisotropy = c);
  47865. var p = n.Math.generateUUID();
  47866. return l[p] = h,
  47867. p
  47868. }
  47869. void 0 === e && (e = new n.Color),
  47870. void 0 === t && (t = new n.TextureLoader),
  47871. void 0 === i && (i = new n.MaterialLoader);
  47872. var l = {}
  47873. , c = {
  47874. uuid: n.Math.generateUUID(),
  47875. type: "MeshLambertMaterial"
  47876. };
  47877. for (var h in r) {
  47878. var u = r[h];
  47879. switch (h) {
  47880. case "DbgColor":
  47881. case "DbgIndex":
  47882. case "opticalDensity":
  47883. case "illumination":
  47884. break;
  47885. case "DbgName":
  47886. c.name = u;
  47887. break;
  47888. case "blending":
  47889. c.blending = n[u];
  47890. break;
  47891. case "colorAmbient":
  47892. case "mapAmbient":
  47893. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47894. break;
  47895. case "colorDiffuse":
  47896. c.color = e.fromArray(u).getHex();
  47897. break;
  47898. case "colorSpecular":
  47899. c.specular = e.fromArray(u).getHex();
  47900. break;
  47901. case "colorEmissive":
  47902. c.emissive = e.fromArray(u).getHex();
  47903. break;
  47904. case "specularCoef":
  47905. c.shininess = u;
  47906. break;
  47907. case "shading":
  47908. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47909. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47910. break;
  47911. case "mapDiffuse":
  47912. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47913. break;
  47914. case "mapDiffuseRepeat":
  47915. case "mapDiffuseOffset":
  47916. case "mapDiffuseWrap":
  47917. case "mapDiffuseAnisotropy":
  47918. break;
  47919. case "mapLight":
  47920. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47921. break;
  47922. case "mapLightRepeat":
  47923. case "mapLightOffset":
  47924. case "mapLightWrap":
  47925. case "mapLightAnisotropy":
  47926. break;
  47927. case "mapAO":
  47928. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47929. break;
  47930. case "mapAORepeat":
  47931. case "mapAOOffset":
  47932. case "mapAOWrap":
  47933. case "mapAOAnisotropy":
  47934. break;
  47935. case "mapBump":
  47936. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47937. break;
  47938. case "mapBumpScale":
  47939. c.bumpScale = u;
  47940. break;
  47941. case "mapBumpRepeat":
  47942. case "mapBumpOffset":
  47943. case "mapBumpWrap":
  47944. case "mapBumpAnisotropy":
  47945. break;
  47946. case "mapNormal":
  47947. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47948. break;
  47949. case "mapNormalFactor":
  47950. c.normalScale = [u, u];
  47951. break;
  47952. case "mapNormalRepeat":
  47953. case "mapNormalOffset":
  47954. case "mapNormalWrap":
  47955. case "mapNormalAnisotropy":
  47956. break;
  47957. case "mapSpecular":
  47958. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47959. break;
  47960. case "mapSpecularRepeat":
  47961. case "mapSpecularOffset":
  47962. case "mapSpecularWrap":
  47963. case "mapSpecularAnisotropy":
  47964. break;
  47965. case "mapAlpha":
  47966. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47967. break;
  47968. case "mapAlphaRepeat":
  47969. case "mapAlphaOffset":
  47970. case "mapAlphaWrap":
  47971. case "mapAlphaAnisotropy":
  47972. break;
  47973. case "flipSided":
  47974. c.side = n.BackSide;
  47975. break;
  47976. case "doubleSided":
  47977. c.side = n.DoubleSide;
  47978. break;
  47979. case "transparency":
  47980. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47981. c.opacity = u;
  47982. break;
  47983. case "depthTest":
  47984. case "depthWrite":
  47985. case "colorWrite":
  47986. case "opacity":
  47987. case "reflectivity":
  47988. case "transparent":
  47989. case "visible":
  47990. case "wireframe":
  47991. c[h] = u;
  47992. break;
  47993. case "vertexColors":
  47994. u === !0 && (c.vertexColors = n.VertexColors),
  47995. "face" === u && (c.vertexColors = n.FaceColors);
  47996. break;
  47997. default:
  47998. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47999. }
  48000. }
  48001. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48002. "MeshPhongMaterial" !== c.type && delete c.specular,
  48003. c.opacity < 1 && (c.transparent = !0),
  48004. i.setTextures(l),
  48005. i.parse(c)
  48006. }
  48007. }()
  48008. },
  48009. n.Loader.Handlers = {
  48010. handlers: [],
  48011. add: function(e, t) {
  48012. this.handlers.push(e, t)
  48013. },
  48014. get: function(e) {
  48015. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48016. var r = t[i]
  48017. , o = t[i + 1];
  48018. if (r.test(e))
  48019. return o
  48020. }
  48021. return null
  48022. }
  48023. },
  48024. n.XHRLoader = function(e) {
  48025. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48026. }
  48027. ,
  48028. n.XHRLoader.prototype = {
  48029. constructor: n.XHRLoader,
  48030. load: function(e, t, i, r) {
  48031. void 0 !== this.path && (e = this.path + e);
  48032. var o = this
  48033. , a = n.Cache.get(e);
  48034. if (void 0 !== a)
  48035. return t && setTimeout(function() {
  48036. t(a)
  48037. }, 0),
  48038. a;
  48039. var s = new XMLHttpRequest;
  48040. return s.overrideMimeType("text/plain"),
  48041. s.open("GET", e, !0),
  48042. s.addEventListener("load", function(i) {
  48043. var a = i.target.response;
  48044. n.Cache.add(e, a),
  48045. 200 === this.status ? (t && t(a),
  48046. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48047. t && t(a),
  48048. o.manager.itemEnd(e)) : (r && r(i),
  48049. o.manager.itemError(e))
  48050. }, !1),
  48051. void 0 !== i && s.addEventListener("progress", function(e) {
  48052. i(e)
  48053. }, !1),
  48054. s.addEventListener("error", function(t) {
  48055. r && r(t),
  48056. o.manager.itemError(e)
  48057. }, !1),
  48058. void 0 !== this.responseType && (s.responseType = this.responseType),
  48059. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48060. s.send(null),
  48061. o.manager.itemStart(e),
  48062. s
  48063. },
  48064. setPath: function(e) {
  48065. this.path = e
  48066. },
  48067. setResponseType: function(e) {
  48068. this.responseType = e
  48069. },
  48070. setWithCredentials: function(e) {
  48071. this.withCredentials = e
  48072. }
  48073. },
  48074. n.FontLoader = function(e) {
  48075. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48076. }
  48077. ,
  48078. n.FontLoader.prototype = {
  48079. constructor: n.FontLoader,
  48080. load: function(e, t, i, r) {
  48081. var o = new n.XHRLoader(this.manager);
  48082. o.load(e, function(e) {
  48083. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48084. }, i, r)
  48085. }
  48086. },
  48087. n.ImageLoader = function(e) {
  48088. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48089. }
  48090. ,
  48091. n.ImageLoader.prototype = {
  48092. constructor: n.ImageLoader,
  48093. load: function(e, t, i, r) {
  48094. void 0 !== this.path && (e = this.path + e);
  48095. var o = this
  48096. , a = n.Cache.get(e);
  48097. if (void 0 !== a)
  48098. return o.manager.itemStart(e),
  48099. t ? setTimeout(function() {
  48100. t(a),
  48101. o.manager.itemEnd(e)
  48102. }, 0) : o.manager.itemEnd(e),
  48103. a;
  48104. var s = document.createElement("img");
  48105. return s.addEventListener("load", function(i) {
  48106. n.Cache.add(e, this),
  48107. t && t(this),
  48108. o.manager.itemEnd(e)
  48109. }, !1),
  48110. void 0 !== i && s.addEventListener("progress", function(e) {
  48111. i(e)
  48112. }, !1),
  48113. s.addEventListener("error", function(t) {
  48114. r && r(t),
  48115. o.manager.itemError(e)
  48116. }, !1),
  48117. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48118. o.manager.itemStart(e),
  48119. s.src = e,
  48120. s
  48121. },
  48122. setCrossOrigin: function(e) {
  48123. this.crossOrigin = e
  48124. },
  48125. setPath: function(e) {
  48126. this.path = e
  48127. }
  48128. },
  48129. n.JSONLoader = function(e) {
  48130. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48131. e = void 0),
  48132. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48133. this.withCredentials = !1
  48134. }
  48135. ,
  48136. n.JSONLoader.prototype = {
  48137. constructor: n.JSONLoader,
  48138. get statusDomElement() {
  48139. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48140. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48141. this._statusDomElement
  48142. },
  48143. load: function(e, t, i, r) {
  48144. var o = this
  48145. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48146. , s = new n.XHRLoader(this.manager);
  48147. s.setWithCredentials(this.withCredentials),
  48148. s.load(e, function(i) {
  48149. var n = JSON.parse(i)
  48150. , r = n.metadata;
  48151. if (void 0 !== r) {
  48152. var s = r.type;
  48153. if (void 0 !== s) {
  48154. if ("object" === s.toLowerCase())
  48155. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48156. if ("scene" === s.toLowerCase())
  48157. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48158. }
  48159. }
  48160. var l = o.parse(n, a);
  48161. t(l.geometry, l.materials)
  48162. }, i, r)
  48163. },
  48164. setTexturePath: function(e) {
  48165. this.texturePath = e
  48166. },
  48167. parse: function(e, t) {
  48168. function i(t) {
  48169. function i(e, t) {
  48170. return e & 1 << t
  48171. }
  48172. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48173. if (void 0 !== e.uvs) {
  48174. for (r = 0; r < e.uvs.length; r++)
  48175. e.uvs[r].length && B++;
  48176. for (r = 0; r < B; r++)
  48177. s.faceVertexUvs[r] = []
  48178. }
  48179. for (l = 0,
  48180. c = L.length; l < c; )
  48181. E = new n.Vector3,
  48182. E.x = L[l++] * t,
  48183. E.y = L[l++] * t,
  48184. E.z = L[l++] * t,
  48185. s.vertices.push(E);
  48186. for (l = 0,
  48187. c = O.length; l < c; )
  48188. if (f = O[l++],
  48189. g = i(f, 0),
  48190. m = i(f, 1),
  48191. v = i(f, 3),
  48192. A = i(f, 4),
  48193. y = i(f, 5),
  48194. C = i(f, 6),
  48195. I = i(f, 7),
  48196. g) {
  48197. if (w = new n.Face3,
  48198. w.a = O[l],
  48199. w.b = O[l + 1],
  48200. w.c = O[l + 3],
  48201. _ = new n.Face3,
  48202. _.a = O[l + 1],
  48203. _.b = O[l + 2],
  48204. _.c = O[l + 3],
  48205. l += 4,
  48206. m && (p = O[l++],
  48207. w.materialIndex = p,
  48208. _.materialIndex = p),
  48209. a = s.faces.length,
  48210. v)
  48211. for (r = 0; r < B; r++)
  48212. for (S = e.uvs[r],
  48213. s.faceVertexUvs[r][a] = [],
  48214. s.faceVertexUvs[r][a + 1] = [],
  48215. o = 0; o < 4; o++)
  48216. d = O[l++],
  48217. R = S[2 * d],
  48218. P = S[2 * d + 1],
  48219. M = new n.Vector2(R,P),
  48220. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48221. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48222. if (A && (u = 3 * O[l++],
  48223. w.normal.set(D[u++], D[u++], D[u]),
  48224. _.normal.copy(w.normal)),
  48225. y)
  48226. for (r = 0; r < 4; r++)
  48227. u = 3 * O[l++],
  48228. x = new n.Vector3(D[u++],D[u++],D[u]),
  48229. 2 !== r && w.vertexNormals.push(x),
  48230. 0 !== r && _.vertexNormals.push(x);
  48231. if (C && (h = O[l++],
  48232. T = N[h],
  48233. w.color.setHex(T),
  48234. _.color.setHex(T)),
  48235. I)
  48236. for (r = 0; r < 4; r++)
  48237. h = O[l++],
  48238. T = N[h],
  48239. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48240. 0 !== r && _.vertexColors.push(new n.Color(T));
  48241. s.faces.push(w),
  48242. s.faces.push(_)
  48243. } else {
  48244. if (b = new n.Face3,
  48245. b.a = O[l++],
  48246. b.b = O[l++],
  48247. b.c = O[l++],
  48248. m && (p = O[l++],
  48249. b.materialIndex = p),
  48250. a = s.faces.length,
  48251. v)
  48252. for (r = 0; r < B; r++)
  48253. for (S = e.uvs[r],
  48254. s.faceVertexUvs[r][a] = [],
  48255. o = 0; o < 3; o++)
  48256. d = O[l++],
  48257. R = S[2 * d],
  48258. P = S[2 * d + 1],
  48259. M = new n.Vector2(R,P),
  48260. s.faceVertexUvs[r][a].push(M);
  48261. if (A && (u = 3 * O[l++],
  48262. b.normal.set(D[u++], D[u++], D[u])),
  48263. y)
  48264. for (r = 0; r < 3; r++)
  48265. u = 3 * O[l++],
  48266. x = new n.Vector3(D[u++],D[u++],D[u]),
  48267. b.vertexNormals.push(x);
  48268. if (C && (h = O[l++],
  48269. b.color.setHex(N[h])),
  48270. I)
  48271. for (r = 0; r < 3; r++)
  48272. h = O[l++],
  48273. b.vertexColors.push(new n.Color(N[h]));
  48274. s.faces.push(b)
  48275. }
  48276. }
  48277. function r() {
  48278. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48279. if (e.skinWeights)
  48280. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48281. var o = e.skinWeights[i]
  48282. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48283. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48284. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48285. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48286. }
  48287. if (e.skinIndices)
  48288. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48289. var h = e.skinIndices[i]
  48290. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48291. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48292. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48293. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48294. }
  48295. s.bones = e.bones,
  48296. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48297. }
  48298. function o(t) {
  48299. if (void 0 !== e.morphTargets)
  48300. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48301. s.morphTargets[i] = {},
  48302. s.morphTargets[i].name = e.morphTargets[i].name,
  48303. s.morphTargets[i].vertices = [];
  48304. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48305. var h = new n.Vector3;
  48306. h.x = a[l] * t,
  48307. h.y = a[l + 1] * t,
  48308. h.z = a[l + 2] * t,
  48309. o.push(h)
  48310. }
  48311. }
  48312. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48313. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48314. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48315. u[i].color.fromArray(d, 3 * i)
  48316. }
  48317. }
  48318. function a() {
  48319. var t = []
  48320. , i = [];
  48321. void 0 !== e.animation && i.push(e.animation),
  48322. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48323. for (var r = 0; r < i.length; r++) {
  48324. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48325. o && t.push(o)
  48326. }
  48327. if (s.morphTargets) {
  48328. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48329. t = t.concat(a)
  48330. }
  48331. t.length > 0 && (s.animations = t)
  48332. }
  48333. var s = new n.Geometry
  48334. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48335. if (i(l),
  48336. r(),
  48337. o(l),
  48338. a(),
  48339. s.computeFaceNormals(),
  48340. s.computeBoundingSphere(),
  48341. void 0 === e.materials || 0 === e.materials.length)
  48342. return {
  48343. geometry: s
  48344. };
  48345. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48346. return {
  48347. geometry: s,
  48348. materials: c
  48349. }
  48350. }
  48351. },
  48352. n.LoadingManager = function(e, t, i) {
  48353. var n = this
  48354. , r = !1
  48355. , o = 0
  48356. , a = 0;
  48357. this.onStart = void 0,
  48358. this.onLoad = e,
  48359. this.onProgress = t,
  48360. this.onError = i,
  48361. this.itemStart = function(e) {
  48362. a++,
  48363. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48364. r = !0
  48365. }
  48366. ,
  48367. this.itemEnd = function(e) {
  48368. o++,
  48369. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48370. o === a && (r = !1,
  48371. void 0 !== n.onLoad && n.onLoad())
  48372. }
  48373. ,
  48374. this.itemError = function(e) {
  48375. void 0 !== n.onError && n.onError(e)
  48376. }
  48377. }
  48378. ,
  48379. n.DefaultLoadingManager = new n.LoadingManager,
  48380. n.BufferGeometryLoader = function(e) {
  48381. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48382. }
  48383. ,
  48384. n.BufferGeometryLoader.prototype = {
  48385. constructor: n.BufferGeometryLoader,
  48386. load: function(e, t, i, r) {
  48387. var o = this
  48388. , a = new n.XHRLoader(o.manager);
  48389. a.load(e, function(e) {
  48390. t(o.parse(JSON.parse(e)))
  48391. }, i, r)
  48392. },
  48393. parse: function(e) {
  48394. var t = new n.BufferGeometry
  48395. , i = e.data.index
  48396. , r = {
  48397. Int8Array: Int8Array,
  48398. Uint8Array: Uint8Array,
  48399. Uint8ClampedArray: Uint8ClampedArray,
  48400. Int16Array: Int16Array,
  48401. Uint16Array: Uint16Array,
  48402. Int32Array: Int32Array,
  48403. Uint32Array: Uint32Array,
  48404. Float32Array: Float32Array,
  48405. Float64Array: Float64Array
  48406. };
  48407. if (void 0 !== i) {
  48408. var o = new r[i.type](i.array);
  48409. t.setIndex(new n.BufferAttribute(o,1))
  48410. }
  48411. var a = e.data.attributes;
  48412. for (var s in a) {
  48413. var l = a[s]
  48414. , o = new r[l.type](l.array);
  48415. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48416. }
  48417. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48418. if (void 0 !== c)
  48419. for (var h = 0, u = c.length; h !== u; ++h) {
  48420. var d = c[h];
  48421. t.addGroup(d.start, d.count, d.materialIndex)
  48422. }
  48423. var p = e.data.boundingSphere;
  48424. if (void 0 !== p) {
  48425. var f = new n.Vector3;
  48426. void 0 !== p.center && f.fromArray(p.center),
  48427. t.boundingSphere = new n.Sphere(f,p.radius)
  48428. }
  48429. return t
  48430. }
  48431. },
  48432. n.MaterialLoader = function(e) {
  48433. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48434. this.textures = {}
  48435. }
  48436. ,
  48437. n.MaterialLoader.prototype = {
  48438. constructor: n.MaterialLoader,
  48439. load: function(e, t, i, r) {
  48440. var o = this
  48441. , a = new n.XHRLoader(o.manager);
  48442. a.load(e, function(e) {
  48443. t(o.parse(JSON.parse(e)))
  48444. }, i, r)
  48445. },
  48446. setTextures: function(e) {
  48447. this.textures = e
  48448. },
  48449. getTexture: function(e) {
  48450. var t = this.textures;
  48451. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48452. t[e]
  48453. },
  48454. parse: function(e) {
  48455. var t = new n[e.type];
  48456. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48457. void 0 !== e.name && (t.name = e.name),
  48458. void 0 !== e.color && t.color.setHex(e.color),
  48459. void 0 !== e.roughness && (t.roughness = e.roughness),
  48460. void 0 !== e.metalness && (t.metalness = e.metalness),
  48461. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48462. void 0 !== e.specular && t.specular.setHex(e.specular),
  48463. void 0 !== e.shininess && (t.shininess = e.shininess),
  48464. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48465. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48466. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48467. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48468. void 0 !== e.shading && (t.shading = e.shading),
  48469. void 0 !== e.blending && (t.blending = e.blending),
  48470. void 0 !== e.side && (t.side = e.side),
  48471. void 0 !== e.opacity && (t.opacity = e.opacity),
  48472. void 0 !== e.transparent && (t.transparent = e.transparent),
  48473. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48474. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48475. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48476. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48477. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48478. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48479. void 0 !== e.size && (t.size = e.size),
  48480. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48481. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48482. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48483. t.transparent = !0),
  48484. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48485. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48486. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48487. void 0 !== e.normalScale) {
  48488. var i = e.normalScale;
  48489. Array.isArray(i) === !1 && (i = [i, i]),
  48490. t.normalScale = (new n.Vector2).fromArray(i)
  48491. }
  48492. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48493. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48494. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48495. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48496. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48497. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48498. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48499. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48500. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48501. t.combine = n.MultiplyOperation),
  48502. e.reflectivity && (t.reflectivity = e.reflectivity),
  48503. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48504. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48505. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48506. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48507. void 0 !== e.materials)
  48508. for (var r = 0, o = e.materials.length; r < o; r++)
  48509. t.materials.push(this.parse(e.materials[r]));
  48510. return t
  48511. }
  48512. },
  48513. n.ObjectLoader = function(e) {
  48514. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48515. this.texturePath = ""
  48516. }
  48517. ,
  48518. n.ObjectLoader.prototype = {
  48519. constructor: n.ObjectLoader,
  48520. load: function(e, t, i, r) {
  48521. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48522. var o = this
  48523. , a = new n.XHRLoader(o.manager);
  48524. a.load(e, function(e) {
  48525. o.parse(JSON.parse(e), t)
  48526. }, i, r)
  48527. },
  48528. setTexturePath: function(e) {
  48529. this.texturePath = e
  48530. },
  48531. setCrossOrigin: function(e) {
  48532. this.crossOrigin = e
  48533. },
  48534. parse: function(e, t) {
  48535. var i = this.parseGeometries(e.geometries)
  48536. , n = this.parseImages(e.images, function() {
  48537. void 0 !== t && t(a)
  48538. })
  48539. , r = this.parseTextures(e.textures, n)
  48540. , o = this.parseMaterials(e.materials, r)
  48541. , a = this.parseObject(e.object, i, o);
  48542. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48543. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48544. a
  48545. },
  48546. parseGeometries: function(e) {
  48547. var t = {};
  48548. if (void 0 !== e)
  48549. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48550. var s, l = e[o];
  48551. switch (l.type) {
  48552. case "PlaneGeometry":
  48553. case "PlaneBufferGeometry":
  48554. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48555. break;
  48556. case "BoxGeometry":
  48557. case "BoxBufferGeometry":
  48558. case "CubeGeometry":
  48559. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48560. break;
  48561. case "CircleGeometry":
  48562. case "CircleBufferGeometry":
  48563. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48564. break;
  48565. case "CylinderGeometry":
  48566. case "CylinderBufferGeometry":
  48567. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48568. break;
  48569. case "SphereGeometry":
  48570. case "SphereBufferGeometry":
  48571. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48572. break;
  48573. case "DodecahedronGeometry":
  48574. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48575. break;
  48576. case "IcosahedronGeometry":
  48577. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48578. break;
  48579. case "OctahedronGeometry":
  48580. s = new n.OctahedronGeometry(l.radius,l.detail);
  48581. break;
  48582. case "TetrahedronGeometry":
  48583. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48584. break;
  48585. case "RingGeometry":
  48586. case "RingBufferGeometry":
  48587. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48588. break;
  48589. case "TorusGeometry":
  48590. case "TorusBufferGeometry":
  48591. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48592. break;
  48593. case "TorusKnotGeometry":
  48594. case "TorusKnotBufferGeometry":
  48595. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48596. break;
  48597. case "LatheGeometry":
  48598. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48599. break;
  48600. case "BufferGeometry":
  48601. s = r.parse(l);
  48602. break;
  48603. case "Geometry":
  48604. s = i.parse(l.data, this.texturePath).geometry;
  48605. break;
  48606. default:
  48607. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48608. continue
  48609. }
  48610. s.uuid = l.uuid,
  48611. void 0 !== l.name && (s.name = l.name),
  48612. t[l.uuid] = s
  48613. }
  48614. return t
  48615. },
  48616. parseMaterials: function(e, t) {
  48617. var i = {};
  48618. if (void 0 !== e) {
  48619. var r = new n.MaterialLoader;
  48620. r.setTextures(t);
  48621. for (var o = 0, a = e.length; o < a; o++) {
  48622. var s = r.parse(e[o]);
  48623. i[s.uuid] = s
  48624. }
  48625. }
  48626. return i
  48627. },
  48628. parseAnimations: function(e) {
  48629. for (var t = [], i = 0; i < e.length; i++) {
  48630. var r = n.AnimationClip.parse(e[i]);
  48631. t.push(r)
  48632. }
  48633. return t
  48634. },
  48635. parseImages: function(e, t) {
  48636. function i(e) {
  48637. return r.manager.itemStart(e),
  48638. s.load(e, function() {
  48639. r.manager.itemEnd(e)
  48640. })
  48641. }
  48642. var r = this
  48643. , o = {};
  48644. if (void 0 !== e && e.length > 0) {
  48645. var a = new n.LoadingManager(t)
  48646. , s = new n.ImageLoader(a);
  48647. s.setCrossOrigin(this.crossOrigin);
  48648. for (var l = 0, c = e.length; l < c; l++) {
  48649. var h = e[l]
  48650. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48651. o[h.uuid] = i(u)
  48652. }
  48653. }
  48654. return o
  48655. },
  48656. parseTextures: function(e, t) {
  48657. function i(e) {
  48658. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48659. n[e])
  48660. }
  48661. var r = {};
  48662. if (void 0 !== e)
  48663. for (var o = 0, a = e.length; o < a; o++) {
  48664. var s = e[o];
  48665. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48666. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48667. var l = new n.Texture(t[s.image]);
  48668. l.needsUpdate = !0,
  48669. l.uuid = s.uuid,
  48670. void 0 !== s.name && (l.name = s.name),
  48671. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48672. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48673. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48674. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48675. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48676. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48677. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48678. l.wrapT = i(s.wrap[1])),
  48679. r[s.uuid] = l
  48680. }
  48681. return r
  48682. },
  48683. parseObject: function() {
  48684. var e = new n.Matrix4;
  48685. return function(t, i, r) {
  48686. function o(e) {
  48687. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48688. i[e]
  48689. }
  48690. function a(e) {
  48691. if (void 0 !== e)
  48692. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48693. r[e]
  48694. }
  48695. var s;
  48696. switch (t.type) {
  48697. case "Scene":
  48698. s = new n.Scene;
  48699. break;
  48700. case "PerspectiveCamera":
  48701. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48702. break;
  48703. case "OrthographicCamera":
  48704. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48705. break;
  48706. case "AmbientLight":
  48707. s = new n.AmbientLight(t.color,t.intensity);
  48708. break;
  48709. case "DirectionalLight":
  48710. s = new n.DirectionalLight(t.color,t.intensity);
  48711. break;
  48712. case "PointLight":
  48713. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48714. break;
  48715. case "SpotLight":
  48716. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48717. break;
  48718. case "HemisphereLight":
  48719. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48720. break;
  48721. case "Mesh":
  48722. var l = o(t.geometry)
  48723. , c = a(t.material);
  48724. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48725. break;
  48726. case "LOD":
  48727. s = new n.LOD;
  48728. break;
  48729. case "Line":
  48730. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48731. break;
  48732. case "PointCloud":
  48733. case "Points":
  48734. s = new n.Points(o(t.geometry),a(t.material));
  48735. break;
  48736. case "Sprite":
  48737. s = new n.Sprite(a(t.material));
  48738. break;
  48739. case "Group":
  48740. s = new n.Group;
  48741. break;
  48742. default:
  48743. s = new n.Object3D
  48744. }
  48745. if (s.uuid = t.uuid,
  48746. void 0 !== t.name && (s.name = t.name),
  48747. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48748. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48749. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48750. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48751. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48752. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48753. void 0 !== t.visible && (s.visible = t.visible),
  48754. void 0 !== t.userData && (s.userData = t.userData),
  48755. void 0 !== t.children)
  48756. for (var h in t.children)
  48757. s.add(this.parseObject(t.children[h], i, r));
  48758. if ("LOD" === t.type)
  48759. for (var u = t.levels, d = 0; d < u.length; d++) {
  48760. var p = u[d]
  48761. , h = s.getObjectByProperty("uuid", p.object);
  48762. void 0 !== h && s.addLevel(h, p.distance)
  48763. }
  48764. return s
  48765. }
  48766. }()
  48767. },
  48768. n.TextureLoader = function(e) {
  48769. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48770. }
  48771. ,
  48772. n.TextureLoader.prototype = {
  48773. constructor: n.TextureLoader,
  48774. load: function(e, t, i, r) {
  48775. var o = new n.Texture
  48776. , a = new n.ImageLoader(this.manager);
  48777. return a.setCrossOrigin(this.crossOrigin),
  48778. a.setPath(this.path),
  48779. a.load(e, function(e) {
  48780. o.image = e,
  48781. o.needsUpdate = !0,
  48782. void 0 !== t && t(o)
  48783. }, i, r),
  48784. o
  48785. },
  48786. setCrossOrigin: function(e) {
  48787. this.crossOrigin = e
  48788. },
  48789. setPath: function(e) {
  48790. this.path = e
  48791. }
  48792. },
  48793. n.CubeTextureLoader = function(e) {
  48794. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48795. }
  48796. ,
  48797. n.CubeTextureLoader.prototype = {
  48798. constructor: n.CubeTextureLoader,
  48799. load: function(e, t, i, r) {
  48800. function o(i) {
  48801. s.load(e[i], function(e) {
  48802. a.images[i] = e,
  48803. l++,
  48804. 6 === l && (a.needsUpdate = !0,
  48805. t && t(a))
  48806. }, void 0, r)
  48807. }
  48808. var a = new n.CubeTexture
  48809. , s = new n.ImageLoader(this.manager);
  48810. s.setCrossOrigin(this.crossOrigin),
  48811. s.setPath(this.path);
  48812. for (var l = 0, c = 0; c < e.length; ++c)
  48813. o(c);
  48814. return a
  48815. },
  48816. setCrossOrigin: function(e) {
  48817. this.crossOrigin = e
  48818. },
  48819. setPath: function(e) {
  48820. this.path = e
  48821. }
  48822. },
  48823. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48824. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48825. this._parser = null
  48826. }
  48827. ,
  48828. n.BinaryTextureLoader.prototype = {
  48829. constructor: n.BinaryTextureLoader,
  48830. load: function(e, t, i, r) {
  48831. var o = this
  48832. , a = new n.DataTexture
  48833. , s = new n.XHRLoader(this.manager);
  48834. return s.setResponseType("arraybuffer"),
  48835. s.load(e, function(e) {
  48836. var i = o._parser(e);
  48837. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48838. a.image.height = i.height,
  48839. a.image.data = i.data),
  48840. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48841. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48842. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48843. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48844. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48845. void 0 !== i.format && (a.format = i.format),
  48846. void 0 !== i.type && (a.type = i.type),
  48847. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48848. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48849. a.needsUpdate = !0,
  48850. t && t(a, i))
  48851. }, i, r),
  48852. a
  48853. }
  48854. },
  48855. n.CompressedTextureLoader = function(e) {
  48856. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48857. this._parser = null
  48858. }
  48859. ;
  48860. n.CompressedTextureLoader.prototype = {
  48861. constructor: n.CompressedTextureLoader,
  48862. load: function(e, t, i, r) {
  48863. function o(o) {
  48864. c.load(e[o], function(e) {
  48865. var i = a._parser(e, !0);
  48866. s[o] = {
  48867. width: i.width,
  48868. height: i.height,
  48869. format: i.format,
  48870. mipmaps: i.mipmaps
  48871. },
  48872. h += 1,
  48873. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48874. l.format = i.format,
  48875. l.needsUpdate = !0,
  48876. t && t(l))
  48877. }, i, r)
  48878. }
  48879. var a = this
  48880. , s = []
  48881. , l = new n.CompressedTexture;
  48882. l.image = s;
  48883. var c = new n.XHRLoader(this.manager);
  48884. if (c.setPath(this.path),
  48885. c.setResponseType("arraybuffer"),
  48886. Array.isArray(e))
  48887. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48888. o(u);
  48889. else
  48890. c.load(e, function(e) {
  48891. var i = a._parser(e, !0);
  48892. if (i.isCubemap)
  48893. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48894. s[o] = {
  48895. mipmaps: []
  48896. };
  48897. for (var c = 0; c < i.mipmapCount; c++)
  48898. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48899. s[o].format = i.format,
  48900. s[o].width = i.width,
  48901. s[o].height = i.height
  48902. }
  48903. else
  48904. l.image.width = i.width,
  48905. l.image.height = i.height,
  48906. l.mipmaps = i.mipmaps;
  48907. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48908. l.format = i.format,
  48909. l.needsUpdate = !0,
  48910. t && t(l)
  48911. }, i, r);
  48912. return l
  48913. },
  48914. setPath: function(e) {
  48915. this.path = e
  48916. }
  48917. };
  48918. n.Material = function() {
  48919. Object.defineProperty(this, "id", {
  48920. value: n.MaterialIdCount++
  48921. }),
  48922. this.uuid = n.Math.generateUUID(),
  48923. this.name = "",
  48924. this.type = "Material",
  48925. this.side = n.FrontSide,
  48926. this.opacity = 1,
  48927. this.transparent = !1,
  48928. this.blending = n.NormalBlending,
  48929. this.blendSrc = n.SrcAlphaFactor,
  48930. this.blendDst = n.OneMinusSrcAlphaFactor,
  48931. this.blendEquation = n.AddEquation,
  48932. this.blendSrcAlpha = null,
  48933. this.blendDstAlpha = null,
  48934. this.blendEquationAlpha = null,
  48935. this.depthFunc = n.LessEqualDepth,
  48936. this.depthTest = !0,
  48937. this.depthWrite = !0,
  48938. this.colorWrite = !0,
  48939. this.precision = null,
  48940. this.polygonOffset = !1,
  48941. this.polygonOffsetFactor = 0,
  48942. this.polygonOffsetUnits = 0,
  48943. this.alphaTest = 0,
  48944. this.premultipliedAlpha = !1,
  48945. this.overdraw = 0,
  48946. this.visible = !0,
  48947. this._needsUpdate = !0
  48948. }
  48949. ,
  48950. n.Material.prototype = {
  48951. constructor: n.Material,
  48952. get needsUpdate() {
  48953. return this._needsUpdate
  48954. },
  48955. set needsUpdate(e) {
  48956. e === !0 && this.update(),
  48957. this._needsUpdate = e
  48958. },
  48959. setValues: function(e) {
  48960. if (void 0 !== e)
  48961. for (var t in e) {
  48962. var i = e[t];
  48963. if (void 0 !== i) {
  48964. var r = this[t];
  48965. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48966. } else
  48967. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48968. }
  48969. },
  48970. toJSON: function(e) {
  48971. function t(e) {
  48972. var t = [];
  48973. for (var i in e) {
  48974. var n = e[i];
  48975. delete n.metadata,
  48976. t.push(n)
  48977. }
  48978. return t
  48979. }
  48980. var i = void 0 === e;
  48981. i && (e = {
  48982. textures: {},
  48983. images: {}
  48984. });
  48985. var r = {
  48986. metadata: {
  48987. version: 4.4,
  48988. type: "Material",
  48989. generator: "Material.toJSON"
  48990. }
  48991. };
  48992. if (r.uuid = this.uuid,
  48993. r.type = this.type,
  48994. "" !== this.name && (r.name = this.name),
  48995. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48996. .5 !== this.roughness && (r.roughness = this.roughness),
  48997. .5 !== this.metalness && (r.metalness = this.metalness),
  48998. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48999. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49000. void 0 !== this.shininess && (r.shininess = this.shininess),
  49001. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49002. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49003. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49004. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49005. r.bumpScale = this.bumpScale),
  49006. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49007. r.normalScale = this.normalScale.toArray()),
  49008. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49009. r.displacementScale = this.displacementScale,
  49010. r.displacementBias = this.displacementBias),
  49011. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49012. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49013. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49014. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49015. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49016. r.reflectivity = this.reflectivity),
  49017. void 0 !== this.size && (r.size = this.size),
  49018. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49019. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49020. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49021. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49022. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49023. this.opacity < 1 && (r.opacity = this.opacity),
  49024. this.transparent === !0 && (r.transparent = this.transparent),
  49025. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49026. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49027. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49028. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49029. i) {
  49030. var o = t(e.textures)
  49031. , a = t(e.images);
  49032. o.length > 0 && (r.textures = o),
  49033. a.length > 0 && (r.images = a)
  49034. }
  49035. return r
  49036. },
  49037. clone: function() {
  49038. return (new this.constructor).copy(this)
  49039. },
  49040. copy: function(e) {
  49041. return this.name = e.name,
  49042. this.side = e.side,
  49043. this.opacity = e.opacity,
  49044. this.transparent = e.transparent,
  49045. this.blending = e.blending,
  49046. this.blendSrc = e.blendSrc,
  49047. this.blendDst = e.blendDst,
  49048. this.blendEquation = e.blendEquation,
  49049. this.blendSrcAlpha = e.blendSrcAlpha,
  49050. this.blendDstAlpha = e.blendDstAlpha,
  49051. this.blendEquationAlpha = e.blendEquationAlpha,
  49052. this.depthFunc = e.depthFunc,
  49053. this.depthTest = e.depthTest,
  49054. this.depthWrite = e.depthWrite,
  49055. this.colorWrite = e.colorWrite,
  49056. this.precision = e.precision,
  49057. this.polygonOffset = e.polygonOffset,
  49058. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49059. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49060. this.alphaTest = e.alphaTest,
  49061. this.premultipliedAlpha = e.premultipliedAlpha,
  49062. this.overdraw = e.overdraw,
  49063. this.visible = e.visible,
  49064. this
  49065. },
  49066. update: function() {
  49067. this.dispatchEvent({
  49068. type: "update"
  49069. })
  49070. },
  49071. dispose: function() {
  49072. this.dispatchEvent({
  49073. type: "dispose"
  49074. })
  49075. }
  49076. },
  49077. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49078. n.MaterialIdCount = 0,
  49079. n.LineBasicMaterial = function(e) {
  49080. n.Material.call(this),
  49081. this.type = "LineBasicMaterial",
  49082. this.color = new n.Color(16777215),
  49083. this.linewidth = 1,
  49084. this.linecap = "round",
  49085. this.linejoin = "round",
  49086. this.blending = n.NormalBlending,
  49087. this.vertexColors = n.NoColors,
  49088. this.fog = !0,
  49089. this.setValues(e)
  49090. }
  49091. ,
  49092. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49093. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49094. n.LineBasicMaterial.prototype.copy = function(e) {
  49095. return n.Material.prototype.copy.call(this, e),
  49096. this.color.copy(e.color),
  49097. this.linewidth = e.linewidth,
  49098. this.linecap = e.linecap,
  49099. this.linejoin = e.linejoin,
  49100. this.vertexColors = e.vertexColors,
  49101. this.fog = e.fog,
  49102. this
  49103. }
  49104. ,
  49105. n.LineDashedMaterial = function(e) {
  49106. n.Material.call(this),
  49107. this.type = "LineDashedMaterial",
  49108. this.color = new n.Color(16777215),
  49109. this.linewidth = 1,
  49110. this.scale = 1,
  49111. this.dashSize = 3,
  49112. this.gapSize = 1,
  49113. this.blending = n.NormalBlending,
  49114. this.vertexColors = n.NoColors,
  49115. this.fog = !0,
  49116. this.setValues(e)
  49117. }
  49118. ,
  49119. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49120. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49121. n.LineDashedMaterial.prototype.copy = function(e) {
  49122. return n.Material.prototype.copy.call(this, e),
  49123. this.color.copy(e.color),
  49124. this.linewidth = e.linewidth,
  49125. this.scale = e.scale,
  49126. this.dashSize = e.dashSize,
  49127. this.gapSize = e.gapSize,
  49128. this.vertexColors = e.vertexColors,
  49129. this.fog = e.fog,
  49130. this
  49131. }
  49132. ,
  49133. n.MeshBasicMaterial = function(e) {
  49134. n.Material.call(this),
  49135. this.type = "MeshBasicMaterial",
  49136. this.color = new n.Color(16777215),
  49137. this.map = null,
  49138. this.aoMap = null,
  49139. this.aoMapIntensity = 1,
  49140. this.specularMap = null,
  49141. this.alphaMap = null,
  49142. this.envMap = null,
  49143. this.combine = n.MultiplyOperation,
  49144. this.reflectivity = 1,
  49145. this.refractionRatio = .98,
  49146. this.fog = !0,
  49147. this.shading = n.SmoothShading,
  49148. this.blending = n.NormalBlending,
  49149. this.wireframe = !1,
  49150. this.wireframeLinewidth = 1,
  49151. this.wireframeLinecap = "round",
  49152. this.wireframeLinejoin = "round",
  49153. this.vertexColors = n.NoColors,
  49154. this.skinning = !1,
  49155. this.morphTargets = !1,
  49156. this.setValues(e)
  49157. }
  49158. ,
  49159. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49160. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49161. n.MeshBasicMaterial.prototype.copy = function(e) {
  49162. return n.Material.prototype.copy.call(this, e),
  49163. this.color.copy(e.color),
  49164. this.map = e.map,
  49165. this.aoMap = e.aoMap,
  49166. this.aoMapIntensity = e.aoMapIntensity,
  49167. this.specularMap = e.specularMap,
  49168. this.alphaMap = e.alphaMap,
  49169. this.envMap = e.envMap,
  49170. this.combine = e.combine,
  49171. this.reflectivity = e.reflectivity,
  49172. this.refractionRatio = e.refractionRatio,
  49173. this.fog = e.fog,
  49174. this.shading = e.shading,
  49175. this.wireframe = e.wireframe,
  49176. this.wireframeLinewidth = e.wireframeLinewidth,
  49177. this.wireframeLinecap = e.wireframeLinecap,
  49178. this.wireframeLinejoin = e.wireframeLinejoin,
  49179. this.vertexColors = e.vertexColors,
  49180. this.skinning = e.skinning,
  49181. this.morphTargets = e.morphTargets,
  49182. this
  49183. }
  49184. ,
  49185. n.MeshLambertMaterial = function(e) {
  49186. n.Material.call(this),
  49187. this.type = "MeshLambertMaterial",
  49188. this.color = new n.Color(16777215),
  49189. this.map = null,
  49190. this.lightMap = null,
  49191. this.lightMapIntensity = 1,
  49192. this.aoMap = null,
  49193. this.aoMapIntensity = 1,
  49194. this.emissive = new n.Color(0),
  49195. this.emissiveIntensity = 1,
  49196. this.emissiveMap = null,
  49197. this.specularMap = null,
  49198. this.alphaMap = null,
  49199. this.envMap = null,
  49200. this.combine = n.MultiplyOperation,
  49201. this.reflectivity = 1,
  49202. this.refractionRatio = .98,
  49203. this.fog = !0,
  49204. this.blending = n.NormalBlending,
  49205. this.wireframe = !1,
  49206. this.wireframeLinewidth = 1,
  49207. this.wireframeLinecap = "round",
  49208. this.wireframeLinejoin = "round",
  49209. this.vertexColors = n.NoColors,
  49210. this.skinning = !1,
  49211. this.morphTargets = !1,
  49212. this.morphNormals = !1,
  49213. this.setValues(e)
  49214. }
  49215. ,
  49216. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49217. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49218. n.MeshLambertMaterial.prototype.copy = function(e) {
  49219. return n.Material.prototype.copy.call(this, e),
  49220. this.color.copy(e.color),
  49221. this.map = e.map,
  49222. this.lightMap = e.lightMap,
  49223. this.lightMapIntensity = e.lightMapIntensity,
  49224. this.aoMap = e.aoMap,
  49225. this.aoMapIntensity = e.aoMapIntensity,
  49226. this.emissive.copy(e.emissive),
  49227. this.emissiveMap = e.emissiveMap,
  49228. this.emissiveIntensity = e.emissiveIntensity,
  49229. this.specularMap = e.specularMap,
  49230. this.alphaMap = e.alphaMap,
  49231. this.envMap = e.envMap,
  49232. this.combine = e.combine,
  49233. this.reflectivity = e.reflectivity,
  49234. this.refractionRatio = e.refractionRatio,
  49235. this.fog = e.fog,
  49236. this.wireframe = e.wireframe,
  49237. this.wireframeLinewidth = e.wireframeLinewidth,
  49238. this.wireframeLinecap = e.wireframeLinecap,
  49239. this.wireframeLinejoin = e.wireframeLinejoin,
  49240. this.vertexColors = e.vertexColors,
  49241. this.skinning = e.skinning,
  49242. this.morphTargets = e.morphTargets,
  49243. this.morphNormals = e.morphNormals,
  49244. this
  49245. }
  49246. ,
  49247. n.MeshPhongMaterial = function(e) {
  49248. n.Material.call(this),
  49249. this.type = "MeshPhongMaterial",
  49250. this.color = new n.Color(16777215),
  49251. this.specular = new n.Color(1118481),
  49252. this.shininess = 30,
  49253. this.map = null,
  49254. this.lightMap = null,
  49255. this.lightMapIntensity = 1,
  49256. this.aoMap = null,
  49257. this.aoMapIntensity = 1,
  49258. this.emissive = new n.Color(0),
  49259. this.emissiveIntensity = 1,
  49260. this.emissiveMap = null,
  49261. this.bumpMap = null,
  49262. this.bumpScale = 1,
  49263. this.normalMap = null,
  49264. this.normalScale = new n.Vector2(1,1),
  49265. this.displacementMap = null,
  49266. this.displacementScale = 1,
  49267. this.displacementBias = 0,
  49268. this.specularMap = null,
  49269. this.alphaMap = null,
  49270. this.envMap = null,
  49271. this.combine = n.MultiplyOperation,
  49272. this.reflectivity = 1,
  49273. this.refractionRatio = .98,
  49274. this.fog = !0,
  49275. this.shading = n.SmoothShading,
  49276. this.blending = n.NormalBlending,
  49277. this.wireframe = !1,
  49278. this.wireframeLinewidth = 1,
  49279. this.wireframeLinecap = "round",
  49280. this.wireframeLinejoin = "round",
  49281. this.vertexColors = n.NoColors,
  49282. this.skinning = !1,
  49283. this.morphTargets = !1,
  49284. this.morphNormals = !1,
  49285. this.setValues(e)
  49286. }
  49287. ,
  49288. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49289. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49290. n.MeshPhongMaterial.prototype.copy = function(e) {
  49291. return n.Material.prototype.copy.call(this, e),
  49292. this.color.copy(e.color),
  49293. this.specular.copy(e.specular),
  49294. this.shininess = e.shininess,
  49295. this.map = e.map,
  49296. this.lightMap = e.lightMap,
  49297. this.lightMapIntensity = e.lightMapIntensity,
  49298. this.aoMap = e.aoMap,
  49299. this.aoMapIntensity = e.aoMapIntensity,
  49300. this.emissive.copy(e.emissive),
  49301. this.emissiveMap = e.emissiveMap,
  49302. this.emissiveIntensity = e.emissiveIntensity,
  49303. this.bumpMap = e.bumpMap,
  49304. this.bumpScale = e.bumpScale,
  49305. this.normalMap = e.normalMap,
  49306. this.normalScale.copy(e.normalScale),
  49307. this.displacementMap = e.displacementMap,
  49308. this.displacementScale = e.displacementScale,
  49309. this.displacementBias = e.displacementBias,
  49310. this.specularMap = e.specularMap,
  49311. this.alphaMap = e.alphaMap,
  49312. this.envMap = e.envMap,
  49313. this.combine = e.combine,
  49314. this.reflectivity = e.reflectivity,
  49315. this.refractionRatio = e.refractionRatio,
  49316. this.fog = e.fog,
  49317. this.shading = e.shading,
  49318. this.wireframe = e.wireframe,
  49319. this.wireframeLinewidth = e.wireframeLinewidth,
  49320. this.wireframeLinecap = e.wireframeLinecap,
  49321. this.wireframeLinejoin = e.wireframeLinejoin,
  49322. this.vertexColors = e.vertexColors,
  49323. this.skinning = e.skinning,
  49324. this.morphTargets = e.morphTargets,
  49325. this.morphNormals = e.morphNormals,
  49326. this
  49327. }
  49328. ,
  49329. n.MeshStandardMaterial = function(e) {
  49330. n.Material.call(this),
  49331. this.type = "MeshStandardMaterial",
  49332. this.color = new n.Color(16777215),
  49333. this.roughness = .5,
  49334. this.metalness = .5,
  49335. this.map = null,
  49336. this.lightMap = null,
  49337. this.lightMapIntensity = 1,
  49338. this.aoMap = null,
  49339. this.aoMapIntensity = 1,
  49340. this.emissive = new n.Color(0),
  49341. this.emissiveIntensity = 1,
  49342. this.emissiveMap = null,
  49343. this.bumpMap = null,
  49344. this.bumpScale = 1,
  49345. this.normalMap = null,
  49346. this.normalScale = new n.Vector2(1,1),
  49347. this.displacementMap = null,
  49348. this.displacementScale = 1,
  49349. this.displacementBias = 0,
  49350. this.roughnessMap = null,
  49351. this.metalnessMap = null,
  49352. this.alphaMap = null,
  49353. this.envMap = null,
  49354. this.envMapIntensity = 1,
  49355. this.refractionRatio = .98,
  49356. this.fog = !0,
  49357. this.shading = n.SmoothShading,
  49358. this.blending = n.NormalBlending,
  49359. this.wireframe = !1,
  49360. this.wireframeLinewidth = 1,
  49361. this.wireframeLinecap = "round",
  49362. this.wireframeLinejoin = "round",
  49363. this.vertexColors = n.NoColors,
  49364. this.skinning = !1,
  49365. this.morphTargets = !1,
  49366. this.morphNormals = !1,
  49367. this.setValues(e)
  49368. }
  49369. ,
  49370. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49371. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49372. n.MeshStandardMaterial.prototype.copy = function(e) {
  49373. return n.Material.prototype.copy.call(this, e),
  49374. this.color.copy(e.color),
  49375. this.roughness = e.roughness,
  49376. this.metalness = e.metalness,
  49377. this.map = e.map,
  49378. this.lightMap = e.lightMap,
  49379. this.lightMapIntensity = e.lightMapIntensity,
  49380. this.aoMap = e.aoMap,
  49381. this.aoMapIntensity = e.aoMapIntensity,
  49382. this.emissive.copy(e.emissive),
  49383. this.emissiveMap = e.emissiveMap,
  49384. this.emissiveIntensity = e.emissiveIntensity,
  49385. this.bumpMap = e.bumpMap,
  49386. this.bumpScale = e.bumpScale,
  49387. this.normalMap = e.normalMap,
  49388. this.normalScale.copy(e.normalScale),
  49389. this.displacementMap = e.displacementMap,
  49390. this.displacementScale = e.displacementScale,
  49391. this.displacementBias = e.displacementBias,
  49392. this.roughnessMap = e.roughnessMap,
  49393. this.metalnessMap = e.metalnessMap,
  49394. this.alphaMap = e.alphaMap,
  49395. this.envMap = e.envMap,
  49396. this.envMapIntensity = e.envMapIntensity,
  49397. this.refractionRatio = e.refractionRatio,
  49398. this.fog = e.fog,
  49399. this.shading = e.shading,
  49400. this.wireframe = e.wireframe,
  49401. this.wireframeLinewidth = e.wireframeLinewidth,
  49402. this.wireframeLinecap = e.wireframeLinecap,
  49403. this.wireframeLinejoin = e.wireframeLinejoin,
  49404. this.vertexColors = e.vertexColors,
  49405. this.skinning = e.skinning,
  49406. this.morphTargets = e.morphTargets,
  49407. this.morphNormals = e.morphNormals,
  49408. this
  49409. }
  49410. ,
  49411. n.MeshDepthMaterial = function(e) {
  49412. n.Material.call(this),
  49413. this.type = "MeshDepthMaterial",
  49414. this.morphTargets = !1,
  49415. this.wireframe = !1,
  49416. this.wireframeLinewidth = 1,
  49417. this.setValues(e)
  49418. }
  49419. ,
  49420. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49421. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49422. n.MeshDepthMaterial.prototype.copy = function(e) {
  49423. return n.Material.prototype.copy.call(this, e),
  49424. this.wireframe = e.wireframe,
  49425. this.wireframeLinewidth = e.wireframeLinewidth,
  49426. this
  49427. }
  49428. ,
  49429. n.MeshNormalMaterial = function(e) {
  49430. n.Material.call(this, e),
  49431. this.type = "MeshNormalMaterial",
  49432. this.wireframe = !1,
  49433. this.wireframeLinewidth = 1,
  49434. this.morphTargets = !1,
  49435. this.setValues(e)
  49436. }
  49437. ,
  49438. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49439. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49440. n.MeshNormalMaterial.prototype.copy = function(e) {
  49441. return n.Material.prototype.copy.call(this, e),
  49442. this.wireframe = e.wireframe,
  49443. this.wireframeLinewidth = e.wireframeLinewidth,
  49444. this
  49445. }
  49446. ,
  49447. n.MultiMaterial = function(e) {
  49448. this.uuid = n.Math.generateUUID(),
  49449. this.type = "MultiMaterial",
  49450. this.materials = e instanceof Array ? e : [],
  49451. this.visible = !0
  49452. }
  49453. ,
  49454. n.MultiMaterial.prototype = {
  49455. constructor: n.MultiMaterial,
  49456. toJSON: function(e) {
  49457. for (var t = {
  49458. metadata: {
  49459. version: 4.2,
  49460. type: "material",
  49461. generator: "MaterialExporter"
  49462. },
  49463. uuid: this.uuid,
  49464. type: this.type,
  49465. materials: []
  49466. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49467. var o = i[n].toJSON(e);
  49468. delete o.metadata,
  49469. t.materials.push(o)
  49470. }
  49471. return t.visible = this.visible,
  49472. t
  49473. },
  49474. clone: function() {
  49475. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49476. e.materials.push(this.materials[t].clone());
  49477. return e.visible = this.visible,
  49478. e
  49479. }
  49480. },
  49481. n.PointsMaterial = function(e) {
  49482. n.Material.call(this),
  49483. this.type = "PointsMaterial",
  49484. this.color = new n.Color(16777215),
  49485. this.map = null,
  49486. this.size = 1,
  49487. this.sizeAttenuation = !0,
  49488. this.blending = n.NormalBlending,
  49489. this.vertexColors = n.NoColors,
  49490. this.fog = !0,
  49491. this.setValues(e)
  49492. }
  49493. ,
  49494. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49495. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49496. n.PointsMaterial.prototype.copy = function(e) {
  49497. return n.Material.prototype.copy.call(this, e),
  49498. this.color.copy(e.color),
  49499. this.map = e.map,
  49500. this.size = e.size,
  49501. this.sizeAttenuation = e.sizeAttenuation,
  49502. this.vertexColors = e.vertexColors,
  49503. this.fog = e.fog,
  49504. this
  49505. }
  49506. ,
  49507. n.ShaderMaterial = function(e) {
  49508. n.Material.call(this),
  49509. this.type = "ShaderMaterial",
  49510. this.defines = {},
  49511. this.uniforms = {},
  49512. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49513. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49514. this.shading = n.SmoothShading,
  49515. this.linewidth = 1,
  49516. this.wireframe = !1,
  49517. this.wireframeLinewidth = 1,
  49518. this.fog = !1,
  49519. this.lights = !1,
  49520. this.vertexColors = n.NoColors,
  49521. this.skinning = !1,
  49522. this.morphTargets = !1,
  49523. this.morphNormals = !1,
  49524. this.extensions = {
  49525. derivatives: !1,
  49526. fragDepth: !1,
  49527. drawBuffers: !1,
  49528. shaderTextureLOD: !1
  49529. },
  49530. this.defaultAttributeValues = {
  49531. color: [1, 1, 1],
  49532. uv: [0, 0],
  49533. uv2: [0, 0]
  49534. },
  49535. this.index0AttributeName = void 0,
  49536. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49537. this.setValues(e))
  49538. }
  49539. ,
  49540. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49541. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49542. n.ShaderMaterial.prototype.copy = function(e) {
  49543. return n.Material.prototype.copy.call(this, e),
  49544. this.fragmentShader = e.fragmentShader,
  49545. this.vertexShader = e.vertexShader,
  49546. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49547. this.defines = e.defines,
  49548. this.shading = e.shading,
  49549. this.wireframe = e.wireframe,
  49550. this.wireframeLinewidth = e.wireframeLinewidth,
  49551. this.fog = e.fog,
  49552. this.lights = e.lights,
  49553. this.vertexColors = e.vertexColors,
  49554. this.skinning = e.skinning,
  49555. this.morphTargets = e.morphTargets,
  49556. this.morphNormals = e.morphNormals,
  49557. this.extensions = e.extensions,
  49558. this
  49559. }
  49560. ,
  49561. n.ShaderMaterial.prototype.toJSON = function(e) {
  49562. var t = n.Material.prototype.toJSON.call(this, e);
  49563. return t.uniforms = this.uniforms,
  49564. t.vertexShader = this.vertexShader,
  49565. t.fragmentShader = this.fragmentShader,
  49566. t
  49567. }
  49568. ,
  49569. n.RawShaderMaterial = function(e) {
  49570. n.ShaderMaterial.call(this, e),
  49571. this.type = "RawShaderMaterial"
  49572. }
  49573. ,
  49574. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49575. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49576. n.SpriteMaterial = function(e) {
  49577. n.Material.call(this),
  49578. this.type = "SpriteMaterial",
  49579. this.color = new n.Color(16777215),
  49580. this.map = null,
  49581. this.rotation = 0,
  49582. this.fog = !1,
  49583. this.setValues(e)
  49584. }
  49585. ,
  49586. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49587. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49588. n.SpriteMaterial.prototype.copy = function(e) {
  49589. return n.Material.prototype.copy.call(this, e),
  49590. this.color.copy(e.color),
  49591. this.map = e.map,
  49592. this.rotation = e.rotation,
  49593. this.fog = e.fog,
  49594. this
  49595. }
  49596. ,
  49597. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49598. Object.defineProperty(this, "id", {
  49599. value: n.TextureIdCount++
  49600. }),
  49601. this.uuid = n.Math.generateUUID(),
  49602. this.name = "",
  49603. this.sourceFile = "",
  49604. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49605. this.mipmaps = [],
  49606. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49607. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49608. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49609. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49610. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49611. this.anisotropy = void 0 !== c ? c : 1,
  49612. this.format = void 0 !== s ? s : n.RGBAFormat,
  49613. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49614. this.offset = new n.Vector2(0,0),
  49615. this.repeat = new n.Vector2(1,1),
  49616. this.generateMipmaps = !0,
  49617. this.premultiplyAlpha = !1,
  49618. this.flipY = !0,
  49619. this.unpackAlignment = 4,
  49620. this.encoding = n.LinearEncoding,
  49621. this.version = 0,
  49622. this.onUpdate = null
  49623. }
  49624. ,
  49625. n.Texture.DEFAULT_IMAGE = void 0,
  49626. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49627. n.Texture.prototype = {
  49628. constructor: n.Texture,
  49629. set needsUpdate(e) {
  49630. e === !0 && this.version++
  49631. },
  49632. clone: function() {
  49633. return (new this.constructor).copy(this)
  49634. },
  49635. copy: function(e) {
  49636. return this.image = e.image,
  49637. this.mipmaps = e.mipmaps.slice(0),
  49638. this.mapping = e.mapping,
  49639. this.wrapS = e.wrapS,
  49640. this.wrapT = e.wrapT,
  49641. this.magFilter = e.magFilter,
  49642. this.minFilter = e.minFilter,
  49643. this.anisotropy = e.anisotropy,
  49644. this.format = e.format,
  49645. this.type = e.type,
  49646. this.offset.copy(e.offset),
  49647. this.repeat.copy(e.repeat),
  49648. this.generateMipmaps = e.generateMipmaps,
  49649. this.premultiplyAlpha = e.premultiplyAlpha,
  49650. this.flipY = e.flipY,
  49651. this.unpackAlignment = e.unpackAlignment,
  49652. this.encoding = e.encoding,
  49653. this
  49654. },
  49655. toJSON: function(e) {
  49656. function t(e) {
  49657. var t;
  49658. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49659. t.width = e.width,
  49660. t.height = e.height,
  49661. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49662. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49663. }
  49664. if (void 0 !== e.textures[this.uuid])
  49665. return e.textures[this.uuid];
  49666. var i = {
  49667. metadata: {
  49668. version: 4.4,
  49669. type: "Texture",
  49670. generator: "Texture.toJSON"
  49671. },
  49672. uuid: this.uuid,
  49673. name: this.name,
  49674. mapping: this.mapping,
  49675. repeat: [this.repeat.x, this.repeat.y],
  49676. offset: [this.offset.x, this.offset.y],
  49677. wrap: [this.wrapS, this.wrapT],
  49678. minFilter: this.minFilter,
  49679. magFilter: this.magFilter,
  49680. anisotropy: this.anisotropy
  49681. };
  49682. if (void 0 !== this.image) {
  49683. var r = this.image;
  49684. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49685. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49686. uuid: r.uuid,
  49687. url: t(r)
  49688. }),
  49689. i.image = r.uuid
  49690. }
  49691. return e.textures[this.uuid] = i,
  49692. i
  49693. },
  49694. dispose: function() {
  49695. this.dispatchEvent({
  49696. type: "dispose"
  49697. })
  49698. },
  49699. transformUv: function(e) {
  49700. if (this.mapping === n.UVMapping) {
  49701. if (e.multiply(this.repeat),
  49702. e.add(this.offset),
  49703. e.x < 0 || e.x > 1)
  49704. switch (this.wrapS) {
  49705. case n.RepeatWrapping:
  49706. e.x = e.x - Math.floor(e.x);
  49707. break;
  49708. case n.ClampToEdgeWrapping:
  49709. e.x = e.x < 0 ? 0 : 1;
  49710. break;
  49711. case n.MirroredRepeatWrapping:
  49712. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49713. }
  49714. if (e.y < 0 || e.y > 1)
  49715. switch (this.wrapT) {
  49716. case n.RepeatWrapping:
  49717. e.y = e.y - Math.floor(e.y);
  49718. break;
  49719. case n.ClampToEdgeWrapping:
  49720. e.y = e.y < 0 ? 0 : 1;
  49721. break;
  49722. case n.MirroredRepeatWrapping:
  49723. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49724. }
  49725. this.flipY && (e.y = 1 - e.y)
  49726. }
  49727. }
  49728. },
  49729. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49730. n.TextureIdCount = 0,
  49731. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49732. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49733. this.needsUpdate = !0
  49734. }
  49735. ,
  49736. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49737. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49738. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49739. e = void 0 !== e ? e : [],
  49740. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49741. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49742. this.flipY = !1
  49743. }
  49744. ,
  49745. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49746. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49747. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49748. get: function() {
  49749. return this.image
  49750. },
  49751. set: function(e) {
  49752. this.image = e
  49753. }
  49754. }),
  49755. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49756. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49757. this.image = {
  49758. width: t,
  49759. height: i
  49760. },
  49761. this.mipmaps = e,
  49762. this.flipY = !1,
  49763. this.generateMipmaps = !1
  49764. }
  49765. ,
  49766. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49767. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49768. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49769. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49770. this.image = {
  49771. data: e,
  49772. width: t,
  49773. height: i
  49774. },
  49775. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49776. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49777. this.flipY = !1,
  49778. this.generateMipmaps = !1
  49779. }
  49780. ,
  49781. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49782. n.DataTexture.prototype.constructor = n.DataTexture,
  49783. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49784. function h() {
  49785. requestAnimationFrame(h)
  49786. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49787. u.needsUpdate = !0
  49788. }
  49789. }
  49790. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49791. this.generateMipmaps = !1;
  49792. var u = this;
  49793. h()
  49794. }
  49795. ,
  49796. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49797. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49798. n.Group = function() {
  49799. n.Object3D.call(this),
  49800. this.type = "Group"
  49801. }
  49802. ,
  49803. n.Group.prototype = Object.create(n.Object3D.prototype),
  49804. n.Group.prototype.constructor = n.Group,
  49805. n.Points = function(e, t) {
  49806. n.Object3D.call(this),
  49807. this.type = "Points",
  49808. this.geometry = void 0 !== e ? e : new n.Geometry,
  49809. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49810. color: 16777215 * Math.random()
  49811. })
  49812. }
  49813. ,
  49814. n.Points.prototype = Object.create(n.Object3D.prototype),
  49815. n.Points.prototype.constructor = n.Points,
  49816. n.Points.prototype.raycast = function() {
  49817. var e = new n.Matrix4
  49818. , t = new n.Ray
  49819. , i = new n.Sphere;
  49820. return function(r, o) {
  49821. function a(e, i) {
  49822. var n = t.distanceSqToPoint(e);
  49823. if (n < d) {
  49824. var a = t.closestPointToPoint(e);
  49825. a.applyMatrix4(c);
  49826. var l = r.ray.origin.distanceTo(a);
  49827. if (l < r.near || l > r.far)
  49828. return;
  49829. o.push({
  49830. distance: l,
  49831. distanceToRay: Math.sqrt(n),
  49832. point: a.clone(),
  49833. index: i,
  49834. face: null,
  49835. object: s
  49836. })
  49837. }
  49838. }
  49839. var s = this
  49840. , l = this.geometry
  49841. , c = this.matrixWorld
  49842. , h = r.params.Points.threshold;
  49843. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49844. i.copy(l.boundingSphere),
  49845. i.applyMatrix4(c),
  49846. r.ray.intersectsSphere(i) !== !1) {
  49847. e.getInverse(c),
  49848. t.copy(r.ray).applyMatrix4(e);
  49849. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49850. , d = u * u
  49851. , p = new n.Vector3;
  49852. if (l instanceof n.BufferGeometry) {
  49853. var f = l.index
  49854. , g = l.attributes
  49855. , m = g.position.array;
  49856. if (null !== f)
  49857. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49858. var C = v[A];
  49859. p.fromArray(m, 3 * C),
  49860. a(p, C)
  49861. }
  49862. else
  49863. for (var A = 0, I = m.length / 3; A < I; A++)
  49864. p.fromArray(m, 3 * A),
  49865. a(p, A)
  49866. } else
  49867. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49868. a(E[A], A)
  49869. }
  49870. }
  49871. }(),
  49872. n.Points.prototype.clone = function() {
  49873. return new this.constructor(this.geometry,this.material).copy(this)
  49874. }
  49875. ,
  49876. n.Line = function(e, t, i) {
  49877. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49878. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49879. this.type = "Line",
  49880. this.geometry = void 0 !== e ? e : new n.Geometry,
  49881. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49882. color: 16777215 * Math.random()
  49883. })))
  49884. }
  49885. ,
  49886. n.Line.prototype = Object.create(n.Object3D.prototype),
  49887. n.Line.prototype.constructor = n.Line,
  49888. n.Line.prototype.raycast = function() {
  49889. var e = new n.Matrix4
  49890. , t = new n.Ray
  49891. , i = new n.Sphere;
  49892. return function(r, o) {
  49893. var a = r.linePrecision
  49894. , s = a * a
  49895. , l = this.geometry
  49896. , c = this.matrixWorld;
  49897. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49898. i.copy(l.boundingSphere),
  49899. i.applyMatrix4(c),
  49900. r.ray.intersectsSphere(i) !== !1) {
  49901. e.getInverse(c),
  49902. t.copy(r.ray).applyMatrix4(e);
  49903. var h = new n.Vector3
  49904. , u = new n.Vector3
  49905. , d = new n.Vector3
  49906. , p = new n.Vector3
  49907. , f = this instanceof n.LineSegments ? 2 : 1;
  49908. if (l instanceof n.BufferGeometry) {
  49909. var g = l.index
  49910. , m = l.attributes
  49911. , v = m.position.array;
  49912. if (null !== g)
  49913. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49914. var I = A[y]
  49915. , E = A[y + 1];
  49916. h.fromArray(v, 3 * I),
  49917. u.fromArray(v, 3 * E);
  49918. var b = t.distanceSqToSegment(h, u, p, d);
  49919. if (!(b > s)) {
  49920. p.applyMatrix4(this.matrixWorld);
  49921. var w = r.ray.origin.distanceTo(p);
  49922. w < r.near || w > r.far || o.push({
  49923. distance: w,
  49924. point: d.clone().applyMatrix4(this.matrixWorld),
  49925. index: y,
  49926. face: null,
  49927. faceIndex: null,
  49928. object: this
  49929. })
  49930. }
  49931. }
  49932. else
  49933. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49934. h.fromArray(v, 3 * y),
  49935. u.fromArray(v, 3 * y + 3);
  49936. var b = t.distanceSqToSegment(h, u, p, d);
  49937. if (!(b > s)) {
  49938. p.applyMatrix4(this.matrixWorld);
  49939. var w = r.ray.origin.distanceTo(p);
  49940. w < r.near || w > r.far || o.push({
  49941. distance: w,
  49942. point: d.clone().applyMatrix4(this.matrixWorld),
  49943. index: y,
  49944. face: null,
  49945. faceIndex: null,
  49946. object: this
  49947. })
  49948. }
  49949. }
  49950. } else if (l instanceof n.Geometry)
  49951. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49952. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49953. if (!(b > s)) {
  49954. p.applyMatrix4(this.matrixWorld);
  49955. var w = r.ray.origin.distanceTo(p);
  49956. w < r.near || w > r.far || o.push({
  49957. distance: w,
  49958. point: d.clone().applyMatrix4(this.matrixWorld),
  49959. index: y,
  49960. face: null,
  49961. faceIndex: null,
  49962. object: this
  49963. })
  49964. }
  49965. }
  49966. }
  49967. }
  49968. }(),
  49969. n.Line.prototype.clone = function() {
  49970. return new this.constructor(this.geometry,this.material).copy(this)
  49971. }
  49972. ,
  49973. n.LineStrip = 0,
  49974. n.LinePieces = 1,
  49975. n.LineSegments = function(e, t) {
  49976. n.Line.call(this, e, t),
  49977. this.type = "LineSegments"
  49978. }
  49979. ,
  49980. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49981. n.LineSegments.prototype.constructor = n.LineSegments,
  49982. n.Mesh = function(e, t) {
  49983. n.Object3D.call(this),
  49984. this.type = "Mesh",
  49985. this.geometry = void 0 !== e ? e : new n.Geometry,
  49986. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49987. color: 16777215 * Math.random()
  49988. }),
  49989. this.drawMode = n.TrianglesDrawMode,
  49990. this.updateMorphTargets()
  49991. }
  49992. ,
  49993. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49994. n.Mesh.prototype.constructor = n.Mesh,
  49995. n.Mesh.prototype.setDrawMode = function(e) {
  49996. this.drawMode = e
  49997. }
  49998. ,
  49999. n.Mesh.prototype.updateMorphTargets = function() {
  50000. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50001. this.morphTargetBase = -1,
  50002. this.morphTargetInfluences = [],
  50003. this.morphTargetDictionary = {};
  50004. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50005. this.morphTargetInfluences.push(0),
  50006. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50007. }
  50008. }
  50009. ,
  50010. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50011. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50012. 0)
  50013. }
  50014. ,
  50015. n.Mesh.prototype.raycast = function() {
  50016. function e(e, t, i, r, o, a, s) {
  50017. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50018. o.multiplyScalar(m.x),
  50019. a.multiplyScalar(m.y),
  50020. s.multiplyScalar(m.z),
  50021. o.add(a).add(s),
  50022. o.clone()
  50023. }
  50024. function t(e, t, i, r, o, a, s) {
  50025. var l, c = e.material;
  50026. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50027. null === l)
  50028. return null;
  50029. A.copy(s),
  50030. A.applyMatrix4(e.matrixWorld);
  50031. var h = t.ray.origin.distanceTo(A);
  50032. return h < t.near || h > t.far ? null : {
  50033. distance: h,
  50034. point: A.clone(),
  50035. object: e
  50036. }
  50037. }
  50038. function i(i, r, o, a, h, u, d, m) {
  50039. s.fromArray(a, 3 * u),
  50040. l.fromArray(a, 3 * d),
  50041. c.fromArray(a, 3 * m);
  50042. var A = t(i, r, o, s, l, c, v);
  50043. return A && (h && (p.fromArray(h, 2 * u),
  50044. f.fromArray(h, 2 * d),
  50045. g.fromArray(h, 2 * m),
  50046. A.uv = e(v, s, l, c, p, f, g)),
  50047. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50048. A.faceIndex = u),
  50049. A
  50050. }
  50051. var r = new n.Matrix4
  50052. , o = new n.Ray
  50053. , a = new n.Sphere
  50054. , s = new n.Vector3
  50055. , l = new n.Vector3
  50056. , c = new n.Vector3
  50057. , h = new n.Vector3
  50058. , u = new n.Vector3
  50059. , d = new n.Vector3
  50060. , p = new n.Vector2
  50061. , f = new n.Vector2
  50062. , g = new n.Vector2
  50063. , m = new n.Vector3
  50064. , v = new n.Vector3
  50065. , A = new n.Vector3;
  50066. return function(m, A) {
  50067. var y = this.geometry
  50068. , C = this.material
  50069. , I = this.matrixWorld;
  50070. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50071. a.copy(y.boundingSphere),
  50072. a.applyMatrix4(I),
  50073. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50074. o.copy(m.ray).applyMatrix4(r),
  50075. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50076. var E, b;
  50077. if (y instanceof n.BufferGeometry) {
  50078. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50079. if (void 0 !== S.uv && (E = S.uv.array),
  50080. null !== x)
  50081. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50082. w = R[P],
  50083. _ = R[P + 1],
  50084. T = R[P + 2],
  50085. b = i(this, m, o, M, E, w, _, T),
  50086. b && (b.faceIndex = Math.floor(P / 3),
  50087. A.push(b));
  50088. else
  50089. for (var P = 0, O = M.length; P < O; P += 9)
  50090. w = P / 3,
  50091. _ = w + 1,
  50092. T = w + 2,
  50093. b = i(this, m, o, M, E, w, _, T),
  50094. b && (b.index = w,
  50095. A.push(b))
  50096. } else if (y instanceof n.Geometry) {
  50097. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50098. k.length > 0 && (E = k);
  50099. for (var H = 0, G = U.length; H < G; H++) {
  50100. var z = U[H]
  50101. , W = B === !0 ? F[z.materialIndex] : C;
  50102. if (void 0 !== W) {
  50103. if (L = V[z.a],
  50104. D = V[z.b],
  50105. N = V[z.c],
  50106. W.morphTargets === !0) {
  50107. var j = y.morphTargets
  50108. , Y = this.morphTargetInfluences;
  50109. s.set(0, 0, 0),
  50110. l.set(0, 0, 0),
  50111. c.set(0, 0, 0);
  50112. for (var X = 0, Z = j.length; X < Z; X++) {
  50113. var q = Y[X];
  50114. if (0 !== q) {
  50115. var K = j[X].vertices;
  50116. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50117. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50118. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50119. }
  50120. }
  50121. s.add(L),
  50122. l.add(D),
  50123. c.add(N),
  50124. L = s,
  50125. D = l,
  50126. N = c
  50127. }
  50128. if (b = t(this, m, o, L, D, N, v)) {
  50129. if (E) {
  50130. var Q = E[H];
  50131. p.copy(Q[0]),
  50132. f.copy(Q[1]),
  50133. g.copy(Q[2]),
  50134. b.uv = e(v, L, D, N, p, f, g)
  50135. }
  50136. b.face = z,
  50137. b.faceIndex = H,
  50138. A.push(b)
  50139. }
  50140. }
  50141. }
  50142. }
  50143. }
  50144. }
  50145. }(),
  50146. n.Mesh.prototype.clone = function() {
  50147. return new this.constructor(this.geometry,this.material).copy(this)
  50148. }
  50149. ,
  50150. n.Bone = function(e) {
  50151. n.Object3D.call(this),
  50152. this.type = "Bone",
  50153. this.skin = e
  50154. }
  50155. ,
  50156. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50157. n.Bone.prototype.constructor = n.Bone,
  50158. n.Bone.prototype.copy = function(e) {
  50159. return n.Object3D.prototype.copy.call(this, e),
  50160. this.skin = e.skin,
  50161. this
  50162. }
  50163. ,
  50164. n.Skeleton = function(e, t, i) {
  50165. if (this.useVertexTexture = void 0 === i || i,
  50166. this.identityMatrix = new n.Matrix4,
  50167. e = e || [],
  50168. this.bones = e.slice(0),
  50169. this.useVertexTexture) {
  50170. var r = Math.sqrt(4 * this.bones.length);
  50171. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50172. r = Math.max(r, 4),
  50173. this.boneTextureWidth = r,
  50174. this.boneTextureHeight = r,
  50175. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50176. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50177. } else
  50178. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50179. if (void 0 === t)
  50180. this.calculateInverses();
  50181. else if (this.bones.length === t.length)
  50182. this.boneInverses = t.slice(0);
  50183. else {
  50184. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50185. this.boneInverses = [];
  50186. for (var o = 0, a = this.bones.length; o < a; o++)
  50187. this.boneInverses.push(new n.Matrix4)
  50188. }
  50189. }
  50190. ,
  50191. n.Skeleton.prototype.calculateInverses = function() {
  50192. this.boneInverses = [];
  50193. for (var e = 0, t = this.bones.length; e < t; e++) {
  50194. var i = new n.Matrix4;
  50195. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50196. this.boneInverses.push(i)
  50197. }
  50198. }
  50199. ,
  50200. n.Skeleton.prototype.pose = function() {
  50201. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50202. e = this.bones[t],
  50203. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50204. for (var t = 0, i = this.bones.length; t < i; t++)
  50205. e = this.bones[t],
  50206. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50207. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50208. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50209. }
  50210. ,
  50211. n.Skeleton.prototype.update = function() {
  50212. var e = new n.Matrix4;
  50213. return function() {
  50214. for (var t = 0, i = this.bones.length; t < i; t++) {
  50215. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50216. e.multiplyMatrices(n, this.boneInverses[t]),
  50217. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50218. }
  50219. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50220. }
  50221. }(),
  50222. n.Skeleton.prototype.clone = function() {
  50223. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50224. }
  50225. ,
  50226. n.SkinnedMesh = function(e, t, i) {
  50227. n.Mesh.call(this, e, t),
  50228. this.type = "SkinnedMesh",
  50229. this.bindMode = "attached",
  50230. this.bindMatrix = new n.Matrix4,
  50231. this.bindMatrixInverse = new n.Matrix4;
  50232. var r = [];
  50233. if (this.geometry && void 0 !== this.geometry.bones) {
  50234. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50235. a = this.geometry.bones[s],
  50236. o = new n.Bone(this),
  50237. r.push(o),
  50238. o.name = a.name,
  50239. o.position.fromArray(a.pos),
  50240. o.quaternion.fromArray(a.rotq),
  50241. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50242. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50243. a = this.geometry.bones[s],
  50244. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50245. }
  50246. this.normalizeSkinWeights(),
  50247. this.updateMatrixWorld(!0),
  50248. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50249. }
  50250. ,
  50251. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50252. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50253. n.SkinnedMesh.prototype.bind = function(e, t) {
  50254. this.skeleton = e,
  50255. void 0 === t && (this.updateMatrixWorld(!0),
  50256. this.skeleton.calculateInverses(),
  50257. t = this.matrixWorld),
  50258. this.bindMatrix.copy(t),
  50259. this.bindMatrixInverse.getInverse(t)
  50260. }
  50261. ,
  50262. n.SkinnedMesh.prototype.pose = function() {
  50263. this.skeleton.pose()
  50264. }
  50265. ,
  50266. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50267. if (this.geometry instanceof n.Geometry)
  50268. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50269. var t = this.geometry.skinWeights[e]
  50270. , i = 1 / t.lengthManhattan();
  50271. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50272. }
  50273. else if (this.geometry instanceof n.BufferGeometry)
  50274. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50275. r.x = o.getX(e),
  50276. r.y = o.getY(e),
  50277. r.z = o.getZ(e),
  50278. r.w = o.getW(e);
  50279. var i = 1 / r.lengthManhattan();
  50280. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50281. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50282. }
  50283. }
  50284. ,
  50285. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50286. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50287. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50288. }
  50289. ,
  50290. n.SkinnedMesh.prototype.clone = function() {
  50291. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50292. }
  50293. ,
  50294. n.LOD = function() {
  50295. n.Object3D.call(this),
  50296. this.type = "LOD",
  50297. Object.defineProperties(this, {
  50298. levels: {
  50299. enumerable: !0,
  50300. value: []
  50301. },
  50302. objects: {
  50303. get: function() {
  50304. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50305. this.levels
  50306. }
  50307. }
  50308. })
  50309. }
  50310. ,
  50311. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50312. n.LOD.prototype.constructor = n.LOD,
  50313. n.LOD.prototype.addLevel = function(e, t) {
  50314. void 0 === t && (t = 0),
  50315. t = Math.abs(t);
  50316. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50317. ;
  50318. i.splice(n, 0, {
  50319. distance: t,
  50320. object: e
  50321. }),
  50322. this.add(e)
  50323. }
  50324. ,
  50325. n.LOD.prototype.getObjectForDistance = function(e) {
  50326. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50327. ;
  50328. return t[i - 1].object
  50329. }
  50330. ,
  50331. n.LOD.prototype.raycast = function() {
  50332. var e = new n.Vector3;
  50333. return function(t, i) {
  50334. e.setFromMatrixPosition(this.matrixWorld);
  50335. var n = t.ray.origin.distanceTo(e);
  50336. this.getObjectForDistance(n).raycast(t, i)
  50337. }
  50338. }(),
  50339. n.LOD.prototype.update = function() {
  50340. var e = new n.Vector3
  50341. , t = new n.Vector3;
  50342. return function(i) {
  50343. var n = this.levels;
  50344. if (n.length > 1) {
  50345. e.setFromMatrixPosition(i.matrixWorld),
  50346. t.setFromMatrixPosition(this.matrixWorld);
  50347. var r = e.distanceTo(t);
  50348. n[0].object.visible = !0;
  50349. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50350. n[o - 1].object.visible = !1,
  50351. n[o].object.visible = !0;
  50352. for (; o < a; o++)
  50353. n[o].object.visible = !1
  50354. }
  50355. }
  50356. }(),
  50357. n.LOD.prototype.copy = function(e) {
  50358. n.Object3D.prototype.copy.call(this, e, !1);
  50359. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50360. var o = t[i];
  50361. this.addLevel(o.object.clone(), o.distance)
  50362. }
  50363. return this
  50364. }
  50365. ,
  50366. n.LOD.prototype.toJSON = function(e) {
  50367. var t = n.Object3D.prototype.toJSON.call(this, e);
  50368. t.object.levels = [];
  50369. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50370. var a = i[r];
  50371. t.object.levels.push({
  50372. object: a.object.uuid,
  50373. distance: a.distance
  50374. })
  50375. }
  50376. return t
  50377. }
  50378. ,
  50379. n.Sprite = function() {
  50380. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50381. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50382. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50383. , r = new n.BufferGeometry;
  50384. return r.setIndex(new n.BufferAttribute(e,1)),
  50385. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50386. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50387. function(e) {
  50388. n.Object3D.call(this),
  50389. this.type = "Sprite",
  50390. this.geometry = r,
  50391. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50392. }
  50393. }(),
  50394. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50395. n.Sprite.prototype.constructor = n.Sprite,
  50396. n.Sprite.prototype.raycast = function() {
  50397. var e = new n.Vector3;
  50398. return function(t, i) {
  50399. e.setFromMatrixPosition(this.matrixWorld);
  50400. var n = t.ray.distanceSqToPoint(e)
  50401. , r = this.scale.x * this.scale.y;
  50402. n > r || i.push({
  50403. distance: Math.sqrt(n),
  50404. point: this.position,
  50405. face: null,
  50406. object: this
  50407. })
  50408. }
  50409. }(),
  50410. n.Sprite.prototype.clone = function() {
  50411. return new this.constructor(this.material).copy(this)
  50412. }
  50413. ,
  50414. n.Particle = n.Sprite,
  50415. n.LensFlare = function(e, t, i, r, o) {
  50416. n.Object3D.call(this),
  50417. this.lensFlares = [],
  50418. this.positionScreen = new n.Vector3,
  50419. this.customUpdateCallback = void 0,
  50420. void 0 !== e && this.add(e, t, i, r, o)
  50421. }
  50422. ,
  50423. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50424. n.LensFlare.prototype.constructor = n.LensFlare,
  50425. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50426. void 0 === t && (t = -1),
  50427. void 0 === i && (i = 0),
  50428. void 0 === a && (a = 1),
  50429. void 0 === o && (o = new n.Color(16777215)),
  50430. void 0 === r && (r = n.NormalBlending),
  50431. i = Math.min(i, Math.max(0, i)),
  50432. this.lensFlares.push({
  50433. texture: e,
  50434. size: t,
  50435. distance: i,
  50436. x: 0,
  50437. y: 0,
  50438. z: 0,
  50439. scale: 1,
  50440. rotation: 0,
  50441. opacity: a,
  50442. color: o,
  50443. blending: r
  50444. })
  50445. }
  50446. ,
  50447. n.LensFlare.prototype.updateLensFlares = function() {
  50448. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50449. for (e = 0; e < i; e++)
  50450. t = this.lensFlares[e],
  50451. t.x = this.positionScreen.x + n * t.distance,
  50452. t.y = this.positionScreen.y + r * t.distance,
  50453. t.wantedRotation = t.x * Math.PI * .25,
  50454. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50455. }
  50456. ,
  50457. n.LensFlare.prototype.copy = function(e) {
  50458. n.Object3D.prototype.copy.call(this, e),
  50459. this.positionScreen.copy(e.positionScreen),
  50460. this.customUpdateCallback = e.customUpdateCallback;
  50461. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50462. this.lensFlares.push(e.lensFlares[t]);
  50463. return this
  50464. }
  50465. ,
  50466. n.Scene = function() {
  50467. n.Object3D.call(this),
  50468. this.type = "Scene",
  50469. this.fog = null,
  50470. this.overrideMaterial = null,
  50471. this.autoUpdate = !0
  50472. }
  50473. ,
  50474. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50475. n.Scene.prototype.constructor = n.Scene,
  50476. n.Scene.prototype.copy = function(e, t) {
  50477. return n.Object3D.prototype.copy.call(this, e, t),
  50478. null !== e.fog && (this.fog = e.fog.clone()),
  50479. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50480. this.autoUpdate = e.autoUpdate,
  50481. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50482. this
  50483. }
  50484. ,
  50485. n.Fog = function(e, t, i) {
  50486. this.name = "",
  50487. this.color = new n.Color(e),
  50488. this.near = void 0 !== t ? t : 1,
  50489. this.far = void 0 !== i ? i : 1e3
  50490. }
  50491. ,
  50492. n.Fog.prototype.clone = function() {
  50493. return new n.Fog(this.color.getHex(),this.near,this.far)
  50494. }
  50495. ,
  50496. n.FogExp2 = function(e, t) {
  50497. this.name = "",
  50498. this.color = new n.Color(e),
  50499. this.density = void 0 !== t ? t : 25e-5
  50500. }
  50501. ,
  50502. n.FogExp2.prototype.clone = function() {
  50503. return new n.FogExp2(this.color.getHex(),this.density)
  50504. }
  50505. ,
  50506. n.ShaderChunk = {},
  50507. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50508. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50509. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50510. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50511. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50512. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50513. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50514. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50515. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50516. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50517. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50518. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50519. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50520. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50521. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50522. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50523. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50524. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50525. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50526. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50527. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50528. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50529. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50530. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50531. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50532. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50533. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50534. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50535. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50536. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50537. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50538. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50539. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50540. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50541. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50542. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50543. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50544. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50545. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50546. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50547. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50548. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50549. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50550. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50551. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50552. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50553. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50554. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50555. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50556. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50557. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50558. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50559. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50560. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50561. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50562. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50563. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50564. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50565. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50566. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50567. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50568. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50569. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50570. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50571. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50572. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50573. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50574. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50575. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50576. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50577. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50578. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50579. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50580. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50581. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50582. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50583. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50584. n.UniformsUtils = {
  50585. merge: function(e) {
  50586. for (var t = {}, i = 0; i < e.length; i++) {
  50587. var n = this.clone(e[i]);
  50588. for (var r in n)
  50589. t[r] = n[r]
  50590. }
  50591. return t
  50592. },
  50593. clone: function(e) {
  50594. var t = {};
  50595. for (var i in e) {
  50596. t[i] = {};
  50597. for (var r in e[i]) {
  50598. var o = e[i][r];
  50599. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50600. }
  50601. }
  50602. return t
  50603. }
  50604. },
  50605. n.UniformsLib = {
  50606. common: {
  50607. diffuse: {
  50608. type: "c",
  50609. value: new n.Color(15658734)
  50610. },
  50611. opacity: {
  50612. type: "f",
  50613. value: 1
  50614. },
  50615. map: {
  50616. type: "t",
  50617. value: null
  50618. },
  50619. offsetRepeat: {
  50620. type: "v4",
  50621. value: new n.Vector4(0,0,1,1)
  50622. },
  50623. specularMap: {
  50624. type: "t",
  50625. value: null
  50626. },
  50627. alphaMap: {
  50628. type: "t",
  50629. value: null
  50630. },
  50631. envMap: {
  50632. type: "t",
  50633. value: null
  50634. },
  50635. flipEnvMap: {
  50636. type: "f",
  50637. value: -1
  50638. },
  50639. reflectivity: {
  50640. type: "f",
  50641. value: 1
  50642. },
  50643. refractionRatio: {
  50644. type: "f",
  50645. value: .98
  50646. }
  50647. },
  50648. aomap: {
  50649. aoMap: {
  50650. type: "t",
  50651. value: null
  50652. },
  50653. aoMapIntensity: {
  50654. type: "f",
  50655. value: 1
  50656. }
  50657. },
  50658. lightmap: {
  50659. lightMap: {
  50660. type: "t",
  50661. value: null
  50662. },
  50663. lightMapIntensity: {
  50664. type: "f",
  50665. value: 1
  50666. }
  50667. },
  50668. emissivemap: {
  50669. emissiveMap: {
  50670. type: "t",
  50671. value: null
  50672. }
  50673. },
  50674. bumpmap: {
  50675. bumpMap: {
  50676. type: "t",
  50677. value: null
  50678. },
  50679. bumpScale: {
  50680. type: "f",
  50681. value: 1
  50682. }
  50683. },
  50684. normalmap: {
  50685. normalMap: {
  50686. type: "t",
  50687. value: null
  50688. },
  50689. normalScale: {
  50690. type: "v2",
  50691. value: new n.Vector2(1,1)
  50692. }
  50693. },
  50694. displacementmap: {
  50695. displacementMap: {
  50696. type: "t",
  50697. value: null
  50698. },
  50699. displacementScale: {
  50700. type: "f",
  50701. value: 1
  50702. },
  50703. displacementBias: {
  50704. type: "f",
  50705. value: 0
  50706. }
  50707. },
  50708. roughnessmap: {
  50709. roughnessMap: {
  50710. type: "t",
  50711. value: null
  50712. }
  50713. },
  50714. metalnessmap: {
  50715. metalnessMap: {
  50716. type: "t",
  50717. value: null
  50718. }
  50719. },
  50720. fog: {
  50721. fogDensity: {
  50722. type: "f",
  50723. value: 25e-5
  50724. },
  50725. fogNear: {
  50726. type: "f",
  50727. value: 1
  50728. },
  50729. fogFar: {
  50730. type: "f",
  50731. value: 2e3
  50732. },
  50733. fogColor: {
  50734. type: "c",
  50735. value: new n.Color(16777215)
  50736. }
  50737. },
  50738. lights: {
  50739. ambientLightColor: {
  50740. type: "fv",
  50741. value: []
  50742. },
  50743. directionalLights: {
  50744. type: "sa",
  50745. value: [],
  50746. properties: {
  50747. direction: {
  50748. type: "v3"
  50749. },
  50750. color: {
  50751. type: "c"
  50752. },
  50753. shadow: {
  50754. type: "i"
  50755. },
  50756. shadowBias: {
  50757. type: "f"
  50758. },
  50759. shadowRadius: {
  50760. type: "f"
  50761. },
  50762. shadowMapSize: {
  50763. type: "v2"
  50764. }
  50765. }
  50766. },
  50767. directionalShadowMap: {
  50768. type: "tv",
  50769. value: []
  50770. },
  50771. directionalShadowMatrix: {
  50772. type: "m4v",
  50773. value: []
  50774. },
  50775. spotLights: {
  50776. type: "sa",
  50777. value: [],
  50778. properties: {
  50779. color: {
  50780. type: "c"
  50781. },
  50782. position: {
  50783. type: "v3"
  50784. },
  50785. direction: {
  50786. type: "v3"
  50787. },
  50788. distance: {
  50789. type: "f"
  50790. },
  50791. coneCos: {
  50792. type: "f"
  50793. },
  50794. penumbraCos: {
  50795. type: "f"
  50796. },
  50797. decay: {
  50798. type: "f"
  50799. },
  50800. shadow: {
  50801. type: "i"
  50802. },
  50803. shadowBias: {
  50804. type: "f"
  50805. },
  50806. shadowRadius: {
  50807. type: "f"
  50808. },
  50809. shadowMapSize: {
  50810. type: "v2"
  50811. }
  50812. }
  50813. },
  50814. spotShadowMap: {
  50815. type: "tv",
  50816. value: []
  50817. },
  50818. spotShadowMatrix: {
  50819. type: "m4v",
  50820. value: []
  50821. },
  50822. pointLights: {
  50823. type: "sa",
  50824. value: [],
  50825. properties: {
  50826. color: {
  50827. type: "c"
  50828. },
  50829. position: {
  50830. type: "v3"
  50831. },
  50832. decay: {
  50833. type: "f"
  50834. },
  50835. distance: {
  50836. type: "f"
  50837. },
  50838. shadow: {
  50839. type: "i"
  50840. },
  50841. shadowBias: {
  50842. type: "f"
  50843. },
  50844. shadowRadius: {
  50845. type: "f"
  50846. },
  50847. shadowMapSize: {
  50848. type: "v2"
  50849. }
  50850. }
  50851. },
  50852. pointShadowMap: {
  50853. type: "tv",
  50854. value: []
  50855. },
  50856. pointShadowMatrix: {
  50857. type: "m4v",
  50858. value: []
  50859. },
  50860. hemisphereLights: {
  50861. type: "sa",
  50862. value: [],
  50863. properties: {
  50864. direction: {
  50865. type: "v3"
  50866. },
  50867. skyColor: {
  50868. type: "c"
  50869. },
  50870. groundColor: {
  50871. type: "c"
  50872. }
  50873. }
  50874. }
  50875. },
  50876. points: {
  50877. diffuse: {
  50878. type: "c",
  50879. value: new n.Color(15658734)
  50880. },
  50881. opacity: {
  50882. type: "f",
  50883. value: 1
  50884. },
  50885. size: {
  50886. type: "f",
  50887. value: 1
  50888. },
  50889. scale: {
  50890. type: "f",
  50891. value: 1
  50892. },
  50893. map: {
  50894. type: "t",
  50895. value: null
  50896. },
  50897. offsetRepeat: {
  50898. type: "v4",
  50899. value: new n.Vector4(0,0,1,1)
  50900. }
  50901. }
  50902. },
  50903. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50904. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50905. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50906. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50907. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50908. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50909. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50910. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50911. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50912. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50913. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50914. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50915. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50916. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50917. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50918. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50919. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50920. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50921. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50922. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50923. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50924. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50925. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50926. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50927. n.ShaderLib = {
  50928. basic: {
  50929. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50930. vertexShader: n.ShaderChunk.meshbasic_vert,
  50931. fragmentShader: n.ShaderChunk.meshbasic_frag
  50932. },
  50933. lambert: {
  50934. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50935. emissive: {
  50936. type: "c",
  50937. value: new n.Color(0)
  50938. }
  50939. }]),
  50940. vertexShader: n.ShaderChunk.meshlambert_vert,
  50941. fragmentShader: n.ShaderChunk.meshlambert_frag
  50942. },
  50943. phong: {
  50944. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50945. emissive: {
  50946. type: "c",
  50947. value: new n.Color(0)
  50948. },
  50949. specular: {
  50950. type: "c",
  50951. value: new n.Color(1118481)
  50952. },
  50953. shininess: {
  50954. type: "f",
  50955. value: 30
  50956. }
  50957. }]),
  50958. vertexShader: n.ShaderChunk.meshphong_vert,
  50959. fragmentShader: n.ShaderChunk.meshphong_frag
  50960. },
  50961. standard: {
  50962. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50963. emissive: {
  50964. type: "c",
  50965. value: new n.Color(0)
  50966. },
  50967. roughness: {
  50968. type: "f",
  50969. value: .5
  50970. },
  50971. metalness: {
  50972. type: "f",
  50973. value: 0
  50974. },
  50975. envMapIntensity: {
  50976. type: "f",
  50977. value: 1
  50978. }
  50979. }]),
  50980. vertexShader: n.ShaderChunk.meshstandard_vert,
  50981. fragmentShader: n.ShaderChunk.meshstandard_frag
  50982. },
  50983. points: {
  50984. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50985. vertexShader: n.ShaderChunk.points_vert,
  50986. fragmentShader: n.ShaderChunk.points_frag
  50987. },
  50988. dashed: {
  50989. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50990. scale: {
  50991. type: "f",
  50992. value: 1
  50993. },
  50994. dashSize: {
  50995. type: "f",
  50996. value: 1
  50997. },
  50998. totalSize: {
  50999. type: "f",
  51000. value: 2
  51001. }
  51002. }]),
  51003. vertexShader: n.ShaderChunk.linedashed_vert,
  51004. fragmentShader: n.ShaderChunk.linedashed_frag
  51005. },
  51006. depth: {
  51007. uniforms: {
  51008. mNear: {
  51009. type: "f",
  51010. value: 1
  51011. },
  51012. mFar: {
  51013. type: "f",
  51014. value: 2e3
  51015. },
  51016. opacity: {
  51017. type: "f",
  51018. value: 1
  51019. }
  51020. },
  51021. vertexShader: n.ShaderChunk.depth_vert,
  51022. fragmentShader: n.ShaderChunk.depth_frag
  51023. },
  51024. normal: {
  51025. uniforms: {
  51026. opacity: {
  51027. type: "f",
  51028. value: 1
  51029. }
  51030. },
  51031. vertexShader: n.ShaderChunk.normal_vert,
  51032. fragmentShader: n.ShaderChunk.normal_frag
  51033. },
  51034. cube: {
  51035. uniforms: {
  51036. tCube: {
  51037. type: "t",
  51038. value: null
  51039. },
  51040. tFlip: {
  51041. type: "f",
  51042. value: -1
  51043. }
  51044. },
  51045. vertexShader: n.ShaderChunk.cube_vert,
  51046. fragmentShader: n.ShaderChunk.cube_frag
  51047. },
  51048. equirect: {
  51049. uniforms: {
  51050. tEquirect: {
  51051. type: "t",
  51052. value: null
  51053. },
  51054. tFlip: {
  51055. type: "f",
  51056. value: -1
  51057. }
  51058. },
  51059. vertexShader: n.ShaderChunk.equirect_vert,
  51060. fragmentShader: n.ShaderChunk.equirect_frag
  51061. },
  51062. depthRGBA: {
  51063. uniforms: {},
  51064. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51065. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51066. },
  51067. distanceRGBA: {
  51068. uniforms: {
  51069. lightPos: {
  51070. type: "v3",
  51071. value: new n.Vector3(0,0,0)
  51072. }
  51073. },
  51074. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51075. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51076. }
  51077. },
  51078. n.WebGLRenderer = function(e) {
  51079. function t() {
  51080. return null === ye ? Oe : 1
  51081. }
  51082. function i(e, t, i, n) {
  51083. se === !0 && (e *= n,
  51084. t *= n,
  51085. i *= n),
  51086. Ye.clearColor(e, t, i, n)
  51087. }
  51088. function r() {
  51089. Ye.init(),
  51090. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51091. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51092. i(Se.r, Se.g, Se.b, Me)
  51093. }
  51094. function o() {
  51095. Ae = null,
  51096. be = null,
  51097. Ee = "",
  51098. Ie = -1,
  51099. Ye.reset()
  51100. }
  51101. function a(e) {
  51102. e.preventDefault(),
  51103. o(),
  51104. r(),
  51105. Xe.clear()
  51106. }
  51107. function s(e) {
  51108. var t = e.target;
  51109. t.removeEventListener("dispose", s),
  51110. h(t),
  51111. ke.textures--
  51112. }
  51113. function l(e) {
  51114. var t = e.target;
  51115. t.removeEventListener("dispose", l),
  51116. u(t),
  51117. ke.textures--
  51118. }
  51119. function c(e) {
  51120. var t = e.target;
  51121. t.removeEventListener("dispose", c),
  51122. d(t)
  51123. }
  51124. function h(e) {
  51125. var t = Xe.get(e);
  51126. if (e.image && t.__image__webglTextureCube)
  51127. Ge.deleteTexture(t.__image__webglTextureCube);
  51128. else {
  51129. if (void 0 === t.__webglInit)
  51130. return;
  51131. Ge.deleteTexture(t.__webglTexture)
  51132. }
  51133. Xe.delete(e)
  51134. }
  51135. function u(e) {
  51136. var t = Xe.get(e)
  51137. , i = Xe.get(e.texture);
  51138. if (e && void 0 !== i.__webglTexture) {
  51139. if (Ge.deleteTexture(i.__webglTexture),
  51140. e instanceof n.WebGLRenderTargetCube)
  51141. for (var r = 0; r < 6; r++)
  51142. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51143. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51144. else
  51145. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51146. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51147. Xe.delete(e.texture),
  51148. Xe.delete(e)
  51149. }
  51150. }
  51151. function d(e) {
  51152. p(e),
  51153. Xe.delete(e)
  51154. }
  51155. function p(e) {
  51156. var t = Xe.get(e).program;
  51157. e.program = void 0,
  51158. void 0 !== t && qe.releaseProgram(t)
  51159. }
  51160. function f(e, t, i, r) {
  51161. var o;
  51162. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51163. null === o))
  51164. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51165. void 0 === r && (r = 0),
  51166. Ye.initAttributes();
  51167. var a = i.attributes
  51168. , s = t.getAttributes()
  51169. , l = e.defaultAttributeValues;
  51170. for (var c in s) {
  51171. var h = s[c];
  51172. if (h >= 0) {
  51173. var u = a[c];
  51174. if (void 0 !== u) {
  51175. var d = u.itemSize
  51176. , p = Ze.getAttributeBuffer(u);
  51177. if (u instanceof n.InterleavedBufferAttribute) {
  51178. var f = u.data
  51179. , g = f.stride
  51180. , m = u.offset;
  51181. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51182. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51183. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51184. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51185. } else
  51186. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51187. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51188. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51189. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51190. } else if (void 0 !== l) {
  51191. var v = l[c];
  51192. if (void 0 !== v)
  51193. switch (v.length) {
  51194. case 2:
  51195. Ge.vertexAttrib2fv(h, v);
  51196. break;
  51197. case 3:
  51198. Ge.vertexAttrib3fv(h, v);
  51199. break;
  51200. case 4:
  51201. Ge.vertexAttrib4fv(h, v);
  51202. break;
  51203. default:
  51204. Ge.vertexAttrib1fv(h, v)
  51205. }
  51206. }
  51207. }
  51208. }
  51209. Ye.disableUnusedAttributes()
  51210. }
  51211. function g(e, t) {
  51212. return Math.abs(t[0]) - Math.abs(e[0])
  51213. }
  51214. function m(e, t) {
  51215. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51216. }
  51217. function v(e, t) {
  51218. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51219. }
  51220. function A(e, t, i, n, r) {
  51221. var o, a;
  51222. i.transparent ? (o = de,
  51223. a = ++pe) : (o = he,
  51224. a = ++ue);
  51225. var s = o[a];
  51226. void 0 !== s ? (s.id = e.id,
  51227. s.object = e,
  51228. s.geometry = t,
  51229. s.material = i,
  51230. s.z = Ve.z,
  51231. s.group = r) : (s = {
  51232. id: e.id,
  51233. object: e,
  51234. geometry: t,
  51235. material: i,
  51236. z: Ve.z,
  51237. group: r
  51238. },
  51239. o.push(s))
  51240. }
  51241. function y(e, t) {
  51242. if (e.visible !== !1) {
  51243. if (e.layers.test(t.layers))
  51244. if (e instanceof n.Light)
  51245. ce.push(e);
  51246. else if (e instanceof n.Sprite)
  51247. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51248. else if (e instanceof n.LensFlare)
  51249. me.push(e);
  51250. else if (e instanceof n.ImmediateRenderObject)
  51251. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51252. Ve.applyProjection(Fe)),
  51253. A(e, null, e.material, Ve.z, null);
  51254. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51255. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51256. var i = e.material;
  51257. if (i.visible === !0) {
  51258. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51259. Ve.applyProjection(Fe));
  51260. var r = Ze.update(e);
  51261. if (i instanceof n.MultiMaterial)
  51262. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51263. var c = o[s]
  51264. , h = a[c.materialIndex];
  51265. h.visible === !0 && A(e, r, h, Ve.z, c)
  51266. }
  51267. else
  51268. A(e, r, i, Ve.z, null)
  51269. }
  51270. }
  51271. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51272. y(u[s], t)
  51273. }
  51274. }
  51275. function C(e, t, i, r) {
  51276. for (var o = 0, a = e.length; o < a; o++) {
  51277. var s = e[o]
  51278. , l = s.object
  51279. , c = s.geometry
  51280. , h = void 0 === r ? s.material : r
  51281. , u = s.group;
  51282. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51283. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51284. l instanceof n.ImmediateRenderObject) {
  51285. E(h);
  51286. var d = w(t, i, h, l);
  51287. Ee = "",
  51288. l.render(function(e) {
  51289. ve.renderBufferImmediate(e, d, h)
  51290. })
  51291. } else
  51292. ve.renderBufferDirect(t, i, c, h, l, u)
  51293. }
  51294. }
  51295. function I(e, t, i) {
  51296. var r = Xe.get(e)
  51297. , o = qe.getParameters(e, Ue, t, i)
  51298. , a = qe.getProgramCode(e, o)
  51299. , s = r.program
  51300. , l = !0;
  51301. if (void 0 === s)
  51302. e.addEventListener("dispose", c);
  51303. else if (s.code !== a)
  51304. p(e);
  51305. else {
  51306. if (void 0 !== o.shaderID)
  51307. return;
  51308. l = !1
  51309. }
  51310. if (l) {
  51311. if (o.shaderID) {
  51312. var h = n.ShaderLib[o.shaderID];
  51313. r.__webglShader = {
  51314. name: e.type,
  51315. uniforms: n.UniformsUtils.clone(h.uniforms),
  51316. vertexShader: h.vertexShader,
  51317. fragmentShader: h.fragmentShader
  51318. }
  51319. } else
  51320. r.__webglShader = {
  51321. name: e.type,
  51322. uniforms: e.uniforms,
  51323. vertexShader: e.vertexShader,
  51324. fragmentShader: e.fragmentShader
  51325. };
  51326. e.__webglShader = r.__webglShader,
  51327. s = qe.acquireProgram(e, o, a),
  51328. r.program = s,
  51329. e.program = s
  51330. }
  51331. var u = s.getAttributes();
  51332. if (e.morphTargets) {
  51333. e.numSupportedMorphTargets = 0;
  51334. for (var d = 0; d < ve.maxMorphTargets; d++)
  51335. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51336. }
  51337. if (e.morphNormals) {
  51338. e.numSupportedMorphNormals = 0;
  51339. for (var d = 0; d < ve.maxMorphNormals; d++)
  51340. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51341. }
  51342. r.uniformsList = [];
  51343. var f = r.__webglShader.uniforms
  51344. , g = r.program.getUniforms();
  51345. for (var m in f) {
  51346. var v = g[m];
  51347. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51348. }
  51349. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51350. f.ambientLightColor.value = Ue.ambient,
  51351. f.directionalLights.value = Ue.directional,
  51352. f.spotLights.value = Ue.spot,
  51353. f.pointLights.value = Ue.point,
  51354. f.hemisphereLights.value = Ue.hemi,
  51355. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51356. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51357. f.spotShadowMap.value = Ue.spotShadowMap,
  51358. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51359. f.pointShadowMap.value = Ue.pointShadowMap,
  51360. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51361. r.hasDynamicUniforms = !1;
  51362. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51363. var C = r.uniformsList[A][0];
  51364. if (C.dynamic === !0) {
  51365. r.hasDynamicUniforms = !0;
  51366. break
  51367. }
  51368. }
  51369. }
  51370. function E(e) {
  51371. b(e),
  51372. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51373. Ye.setDepthFunc(e.depthFunc),
  51374. Ye.setDepthTest(e.depthTest),
  51375. Ye.setDepthWrite(e.depthWrite),
  51376. Ye.setColorWrite(e.colorWrite),
  51377. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51378. }
  51379. function b(e) {
  51380. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51381. Ye.setFlipSided(e.side === n.BackSide)
  51382. }
  51383. function w(e, t, i, r) {
  51384. xe = 0;
  51385. var o = Xe.get(i);
  51386. void 0 === o.program && (i.needsUpdate = !0),
  51387. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51388. i.needsUpdate && (I(i, t, r),
  51389. i.needsUpdate = !1);
  51390. var a = !1
  51391. , s = !1
  51392. , l = !1
  51393. , c = o.program
  51394. , h = c.getUniforms()
  51395. , u = o.__webglShader.uniforms;
  51396. if (c.id !== Ae && (Ge.useProgram(c.program),
  51397. Ae = c.id,
  51398. a = !0,
  51399. s = !0,
  51400. l = !0),
  51401. i.id !== Ie && (Ie = i.id,
  51402. s = !0),
  51403. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51404. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51405. e !== be && (be = e,
  51406. s = !0,
  51407. l = !0),
  51408. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51409. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51410. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51411. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51412. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51413. i.skinning)
  51414. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51415. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51416. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51417. if (void 0 !== h.boneTexture) {
  51418. var d = B();
  51419. Ge.uniform1i(h.boneTexture, d),
  51420. ve.setTexture(r.skeleton.boneTexture, d)
  51421. }
  51422. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51423. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51424. } else
  51425. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51426. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51427. t && i.fog && R(u, t),
  51428. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51429. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51430. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51431. u.mFar.value = e.far,
  51432. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51433. V(o.uniformsList)),
  51434. N(h, r),
  51435. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51436. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51437. c
  51438. }
  51439. function _(e, t, i) {
  51440. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51441. var a = e[r][0]
  51442. , s = a.onUpdateCallback;
  51443. void 0 !== s && (s.bind(a)(t, i),
  51444. n.push(e[r]))
  51445. }
  51446. V(n)
  51447. }
  51448. function T(e, t) {
  51449. e.opacity.value = t.opacity,
  51450. e.diffuse.value = t.color,
  51451. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51452. e.map.value = t.map,
  51453. e.specularMap.value = t.specularMap,
  51454. e.alphaMap.value = t.alphaMap,
  51455. t.aoMap && (e.aoMap.value = t.aoMap,
  51456. e.aoMapIntensity.value = t.aoMapIntensity);
  51457. var i;
  51458. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51459. void 0 !== i) {
  51460. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51461. var r = i.offset
  51462. , o = i.repeat;
  51463. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51464. }
  51465. e.envMap.value = t.envMap,
  51466. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51467. e.reflectivity.value = t.reflectivity,
  51468. e.refractionRatio.value = t.refractionRatio
  51469. }
  51470. function x(e, t) {
  51471. e.diffuse.value = t.color,
  51472. e.opacity.value = t.opacity
  51473. }
  51474. function S(e, t) {
  51475. e.dashSize.value = t.dashSize,
  51476. e.totalSize.value = t.dashSize + t.gapSize,
  51477. e.scale.value = t.scale
  51478. }
  51479. function M(e, t) {
  51480. if (e.diffuse.value = t.color,
  51481. e.opacity.value = t.opacity,
  51482. e.size.value = t.size * Oe,
  51483. e.scale.value = te.clientHeight / 2,
  51484. e.map.value = t.map,
  51485. null !== t.map) {
  51486. var i = t.map.offset
  51487. , n = t.map.repeat;
  51488. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51489. }
  51490. }
  51491. function R(e, t) {
  51492. e.fogColor.value = t.color,
  51493. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51494. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51495. }
  51496. function P(e, t) {
  51497. t.lightMap && (e.lightMap.value = t.lightMap,
  51498. e.lightMapIntensity.value = t.lightMapIntensity),
  51499. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51500. }
  51501. function O(e, t) {
  51502. e.specular.value = t.specular,
  51503. e.shininess.value = Math.max(t.shininess, 1e-4),
  51504. t.lightMap && (e.lightMap.value = t.lightMap,
  51505. e.lightMapIntensity.value = t.lightMapIntensity),
  51506. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51507. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51508. e.bumpScale.value = t.bumpScale),
  51509. t.normalMap && (e.normalMap.value = t.normalMap,
  51510. e.normalScale.value.copy(t.normalScale)),
  51511. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51512. e.displacementScale.value = t.displacementScale,
  51513. e.displacementBias.value = t.displacementBias)
  51514. }
  51515. function L(e, t) {
  51516. e.roughness.value = t.roughness,
  51517. e.metalness.value = t.metalness,
  51518. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51519. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51520. t.lightMap && (e.lightMap.value = t.lightMap,
  51521. e.lightMapIntensity.value = t.lightMapIntensity),
  51522. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51523. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51524. e.bumpScale.value = t.bumpScale),
  51525. t.normalMap && (e.normalMap.value = t.normalMap,
  51526. e.normalScale.value.copy(t.normalScale)),
  51527. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51528. e.displacementScale.value = t.displacementScale,
  51529. e.displacementBias.value = t.displacementBias),
  51530. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51531. }
  51532. function D(e, t) {
  51533. e.ambientLightColor.needsUpdate = t,
  51534. e.directionalLights.needsUpdate = t,
  51535. e.pointLights.needsUpdate = t,
  51536. e.spotLights.needsUpdate = t,
  51537. e.hemisphereLights.needsUpdate = t
  51538. }
  51539. function N(e, t) {
  51540. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51541. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51542. }
  51543. function B() {
  51544. var e = xe;
  51545. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51546. xe += 1,
  51547. e
  51548. }
  51549. function F(e, t, i, r) {
  51550. var o, a;
  51551. if ("1i" === t)
  51552. Ge.uniform1i(i, r);
  51553. else if ("1f" === t)
  51554. Ge.uniform1f(i, r);
  51555. else if ("2f" === t)
  51556. Ge.uniform2f(i, r[0], r[1]);
  51557. else if ("3f" === t)
  51558. Ge.uniform3f(i, r[0], r[1], r[2]);
  51559. else if ("4f" === t)
  51560. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51561. else if ("1iv" === t)
  51562. Ge.uniform1iv(i, r);
  51563. else if ("3iv" === t)
  51564. Ge.uniform3iv(i, r);
  51565. else if ("1fv" === t)
  51566. Ge.uniform1fv(i, r);
  51567. else if ("2fv" === t)
  51568. Ge.uniform2fv(i, r);
  51569. else if ("3fv" === t)
  51570. Ge.uniform3fv(i, r);
  51571. else if ("4fv" === t)
  51572. Ge.uniform4fv(i, r);
  51573. else if ("Matrix2fv" === t)
  51574. Ge.uniformMatrix2fv(i, !1, r);
  51575. else if ("Matrix3fv" === t)
  51576. Ge.uniformMatrix3fv(i, !1, r);
  51577. else if ("Matrix4fv" === t)
  51578. Ge.uniformMatrix4fv(i, !1, r);
  51579. else if ("i" === t)
  51580. Ge.uniform1i(i, r);
  51581. else if ("f" === t)
  51582. Ge.uniform1f(i, r);
  51583. else if ("v2" === t)
  51584. Ge.uniform2f(i, r.x, r.y);
  51585. else if ("v3" === t)
  51586. Ge.uniform3f(i, r.x, r.y, r.z);
  51587. else if ("v4" === t)
  51588. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51589. else if ("c" === t)
  51590. Ge.uniform3f(i, r.r, r.g, r.b);
  51591. else if ("s" === t) {
  51592. var s = e.properties;
  51593. for (var l in s) {
  51594. var c = s[l]
  51595. , h = i[l]
  51596. , u = r[l];
  51597. F(c, c.type, h, u)
  51598. }
  51599. } else if ("sa" === t)
  51600. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51601. for (var l in s) {
  51602. var c = s[l]
  51603. , h = i[d][l]
  51604. , u = r[d][l];
  51605. F(c, c.type, h, u)
  51606. }
  51607. else if ("iv1" === t)
  51608. Ge.uniform1iv(i, r);
  51609. else if ("iv" === t)
  51610. Ge.uniform3iv(i, r);
  51611. else if ("fv1" === t)
  51612. Ge.uniform1fv(i, r);
  51613. else if ("fv" === t)
  51614. Ge.uniform3fv(i, r);
  51615. else if ("v2v" === t) {
  51616. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51617. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51618. f += 2)
  51619. e._array[f + 0] = r[d].x,
  51620. e._array[f + 1] = r[d].y;
  51621. Ge.uniform2fv(i, e._array)
  51622. } else if ("v3v" === t) {
  51623. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51624. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51625. m += 3)
  51626. e._array[m + 0] = r[d].x,
  51627. e._array[m + 1] = r[d].y,
  51628. e._array[m + 2] = r[d].z;
  51629. Ge.uniform3fv(i, e._array)
  51630. } else if ("v4v" === t) {
  51631. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51632. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51633. v += 4)
  51634. e._array[v + 0] = r[d].x,
  51635. e._array[v + 1] = r[d].y,
  51636. e._array[v + 2] = r[d].z,
  51637. e._array[v + 3] = r[d].w;
  51638. Ge.uniform4fv(i, e._array)
  51639. } else if ("m2" === t)
  51640. Ge.uniformMatrix2fv(i, !1, r.elements);
  51641. else if ("m3" === t)
  51642. Ge.uniformMatrix3fv(i, !1, r.elements);
  51643. else if ("m3v" === t) {
  51644. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51645. for (var d = 0, g = r.length; d < g; d++)
  51646. r[d].flattenToArrayOffset(e._array, 9 * d);
  51647. Ge.uniformMatrix3fv(i, !1, e._array)
  51648. } else if ("m4" === t)
  51649. Ge.uniformMatrix4fv(i, !1, r.elements);
  51650. else if ("m4v" === t) {
  51651. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51652. for (var d = 0, g = r.length; d < g; d++)
  51653. r[d].flattenToArrayOffset(e._array, 16 * d);
  51654. Ge.uniformMatrix4fv(i, !1, e._array)
  51655. } else if ("t" === t) {
  51656. if (o = r,
  51657. a = B(),
  51658. Ge.uniform1i(i, a),
  51659. !o)
  51660. return;
  51661. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51662. } else if ("tv" === t) {
  51663. void 0 === e._array && (e._array = []);
  51664. for (var d = 0, g = e.value.length; d < g; d++)
  51665. e._array[d] = B();
  51666. Ge.uniform1iv(i, e._array);
  51667. for (var d = 0, g = e.value.length; d < g; d++)
  51668. o = e.value[d],
  51669. a = e._array[d],
  51670. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51671. } else
  51672. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51673. }
  51674. function V(e) {
  51675. for (var t = 0, i = e.length; t < i; t++) {
  51676. var n = e[t][0];
  51677. if (n.needsUpdate !== !1) {
  51678. var r = n.type
  51679. , o = e[t][1]
  51680. , a = n.value;
  51681. F(n, r, o, a)
  51682. }
  51683. }
  51684. }
  51685. function U(e, t) {
  51686. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51687. for (Ue.shadowsPointLight = 0,
  51688. i = 0,
  51689. r = e.length; i < r; i++)
  51690. if (o = e[i],
  51691. a = o.color,
  51692. s = o.intensity,
  51693. l = o.distance,
  51694. o instanceof n.AmbientLight)
  51695. c += a.r * s,
  51696. h += a.g * s,
  51697. u += a.b * s;
  51698. else if (o instanceof n.DirectionalLight) {
  51699. var A = Ke.get(o);
  51700. A.color.copy(o.color).multiplyScalar(o.intensity),
  51701. A.direction.setFromMatrixPosition(o.matrixWorld),
  51702. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51703. A.direction.sub(Ve),
  51704. A.direction.transformDirection(d),
  51705. A.shadow = o.castShadow,
  51706. o.castShadow && (A.shadowBias = o.shadow.bias,
  51707. A.shadowRadius = o.shadow.radius,
  51708. A.shadowMapSize = o.shadow.mapSize,
  51709. Ue.shadows[v++] = o),
  51710. Ue.directionalShadowMap[p] = o.shadow.map,
  51711. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51712. Ue.directional[p++] = A
  51713. } else if (o instanceof n.SpotLight) {
  51714. var A = Ke.get(o);
  51715. A.position.setFromMatrixPosition(o.matrixWorld),
  51716. A.position.applyMatrix4(d),
  51717. A.color.copy(a).multiplyScalar(s),
  51718. A.distance = l,
  51719. A.direction.setFromMatrixPosition(o.matrixWorld),
  51720. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51721. A.direction.sub(Ve),
  51722. A.direction.transformDirection(d),
  51723. A.coneCos = Math.cos(o.angle),
  51724. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51725. A.decay = 0 === o.distance ? 0 : o.decay,
  51726. A.shadow = o.castShadow,
  51727. o.castShadow && (A.shadowBias = o.shadow.bias,
  51728. A.shadowRadius = o.shadow.radius,
  51729. A.shadowMapSize = o.shadow.mapSize,
  51730. Ue.shadows[v++] = o),
  51731. Ue.spotShadowMap[g] = o.shadow.map,
  51732. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51733. Ue.spot[g++] = A
  51734. } else if (o instanceof n.PointLight) {
  51735. var A = Ke.get(o);
  51736. A.position.setFromMatrixPosition(o.matrixWorld),
  51737. A.position.applyMatrix4(d),
  51738. A.color.copy(o.color).multiplyScalar(o.intensity),
  51739. A.distance = o.distance,
  51740. A.decay = 0 === o.distance ? 0 : o.decay,
  51741. A.shadow = o.castShadow,
  51742. o.castShadow && (A.shadowBias = o.shadow.bias,
  51743. A.shadowRadius = o.shadow.radius,
  51744. A.shadowMapSize = o.shadow.mapSize,
  51745. Ue.shadows[v++] = o),
  51746. Ue.pointShadowMap[f] = o.shadow.map,
  51747. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51748. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51749. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51750. Ue.point[f++] = A
  51751. } else if (o instanceof n.HemisphereLight) {
  51752. var A = Ke.get(o);
  51753. A.direction.setFromMatrixPosition(o.matrixWorld),
  51754. A.direction.transformDirection(d),
  51755. A.direction.normalize(),
  51756. A.skyColor.copy(o.color).multiplyScalar(s),
  51757. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51758. Ue.hemi[m++] = A
  51759. }
  51760. Ue.ambient[0] = c,
  51761. Ue.ambient[1] = h,
  51762. Ue.ambient[2] = u,
  51763. Ue.directional.length = p,
  51764. Ue.spot.length = g,
  51765. Ue.point.length = f,
  51766. Ue.hemi.length = m,
  51767. Ue.shadows.length = v,
  51768. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51769. }
  51770. function k(e, t, i) {
  51771. var r;
  51772. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51773. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51774. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51775. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51776. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51777. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51778. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51779. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51780. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51781. r = We.get("EXT_texture_filter_anisotropic")) {
  51782. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51783. return;
  51784. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51785. return;
  51786. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51787. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51788. }
  51789. }
  51790. function H(e, t, i) {
  51791. void 0 === e.__webglInit && (e.__webglInit = !0,
  51792. t.addEventListener("dispose", s),
  51793. e.__webglTexture = Ge.createTexture(),
  51794. ke.textures++),
  51795. Ye.activeTexture(Ge.TEXTURE0 + i),
  51796. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51797. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51798. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51799. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51800. var r = G(t.image, je.maxTextureSize);
  51801. W(t) && z(r) === !1 && (r = j(r));
  51802. var o = z(r)
  51803. , a = ee(t.format)
  51804. , l = ee(t.type);
  51805. k(Ge.TEXTURE_2D, t, o);
  51806. var c, h = t.mipmaps;
  51807. if (t instanceof n.DataTexture)
  51808. if (h.length > 0 && o) {
  51809. for (var u = 0, d = h.length; u < d; u++)
  51810. c = h[u],
  51811. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51812. t.generateMipmaps = !1
  51813. } else
  51814. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51815. else if (t instanceof n.CompressedTexture)
  51816. for (var u = 0, d = h.length; u < d; u++)
  51817. c = h[u],
  51818. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51819. else if (h.length > 0 && o) {
  51820. for (var u = 0, d = h.length; u < d; u++)
  51821. c = h[u],
  51822. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51823. t.generateMipmaps = !1
  51824. } else
  51825. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51826. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51827. e.__version = t.version,
  51828. t.onUpdate && t.onUpdate(t)
  51829. }
  51830. function G(e, t) {
  51831. if (e.width > t || e.height > t) {
  51832. var i = t / Math.max(e.width, e.height)
  51833. , n = document.createElement("canvas");
  51834. n.width = Math.floor(e.width * i),
  51835. n.height = Math.floor(e.height * i);
  51836. var r = n.getContext("2d");
  51837. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51838. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51839. n
  51840. }
  51841. return e
  51842. }
  51843. function z(e) {
  51844. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51845. }
  51846. function W(e) {
  51847. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51848. }
  51849. function j(e) {
  51850. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51851. var t = document.createElement("canvas");
  51852. t.width = n.Math.nearestPowerOfTwo(e.width),
  51853. t.height = n.Math.nearestPowerOfTwo(e.height);
  51854. var i = t.getContext("2d");
  51855. return i.drawImage(e, 0, 0, t.width, t.height),
  51856. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51857. t
  51858. }
  51859. return e
  51860. }
  51861. function Y(e, t) {
  51862. var i = Xe.get(e);
  51863. if (6 === e.image.length)
  51864. if (e.version > 0 && i.__version !== e.version) {
  51865. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51866. i.__image__webglTextureCube = Ge.createTexture(),
  51867. ke.textures++),
  51868. Ye.activeTexture(Ge.TEXTURE0 + t),
  51869. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51870. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51871. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51872. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51873. var c = a[0]
  51874. , h = z(c)
  51875. , u = ee(e.format)
  51876. , d = ee(e.type);
  51877. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51878. for (var l = 0; l < 6; l++)
  51879. if (r)
  51880. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51881. p = f[g],
  51882. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51883. else
  51884. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51885. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51886. i.__version = e.version,
  51887. e.onUpdate && e.onUpdate(e)
  51888. } else
  51889. Ye.activeTexture(Ge.TEXTURE0 + t),
  51890. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51891. }
  51892. function X(e, t) {
  51893. Ye.activeTexture(Ge.TEXTURE0 + t),
  51894. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51895. }
  51896. function Z(e, t, i, n) {
  51897. var r = ee(t.texture.format)
  51898. , o = ee(t.texture.type);
  51899. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51900. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51901. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51902. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51903. }
  51904. function q(e, t) {
  51905. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51906. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51907. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51908. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51909. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51910. }
  51911. function K(e) {
  51912. var t = Xe.get(e)
  51913. , i = e instanceof n.WebGLRenderTargetCube;
  51914. if (i) {
  51915. t.__webglDepthbuffer = [];
  51916. for (var r = 0; r < 6; r++)
  51917. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51918. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51919. q(t.__webglDepthbuffer[r], e)
  51920. } else
  51921. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51922. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51923. q(t.__webglDepthbuffer, e);
  51924. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51925. }
  51926. function Q(e) {
  51927. var t = Xe.get(e)
  51928. , i = Xe.get(e.texture);
  51929. e.addEventListener("dispose", l),
  51930. i.__webglTexture = Ge.createTexture(),
  51931. ke.textures++;
  51932. var r = e instanceof n.WebGLRenderTargetCube
  51933. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51934. if (r) {
  51935. t.__webglFramebuffer = [];
  51936. for (var a = 0; a < 6; a++)
  51937. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51938. } else
  51939. t.__webglFramebuffer = Ge.createFramebuffer();
  51940. if (r) {
  51941. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51942. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51943. for (var a = 0; a < 6; a++)
  51944. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51945. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51946. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51947. } else
  51948. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51949. k(Ge.TEXTURE_2D, e.texture, o),
  51950. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51951. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51952. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51953. e.depthBuffer && K(e)
  51954. }
  51955. function J(e) {
  51956. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51957. , i = Xe.get(e.texture).__webglTexture;
  51958. Ye.bindTexture(t, i),
  51959. Ge.generateMipmap(t),
  51960. Ye.bindTexture(t, null)
  51961. }
  51962. function $(e) {
  51963. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51964. }
  51965. function ee(e) {
  51966. var t;
  51967. if (e === n.RepeatWrapping)
  51968. return Ge.REPEAT;
  51969. if (e === n.ClampToEdgeWrapping)
  51970. return Ge.CLAMP_TO_EDGE;
  51971. if (e === n.MirroredRepeatWrapping)
  51972. return Ge.MIRRORED_REPEAT;
  51973. if (e === n.NearestFilter)
  51974. return Ge.NEAREST;
  51975. if (e === n.NearestMipMapNearestFilter)
  51976. return Ge.NEAREST_MIPMAP_NEAREST;
  51977. if (e === n.NearestMipMapLinearFilter)
  51978. return Ge.NEAREST_MIPMAP_LINEAR;
  51979. if (e === n.LinearFilter)
  51980. return Ge.LINEAR;
  51981. if (e === n.LinearMipMapNearestFilter)
  51982. return Ge.LINEAR_MIPMAP_NEAREST;
  51983. if (e === n.LinearMipMapLinearFilter)
  51984. return Ge.LINEAR_MIPMAP_LINEAR;
  51985. if (e === n.UnsignedByteType)
  51986. return Ge.UNSIGNED_BYTE;
  51987. if (e === n.UnsignedShort4444Type)
  51988. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51989. if (e === n.UnsignedShort5551Type)
  51990. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51991. if (e === n.UnsignedShort565Type)
  51992. return Ge.UNSIGNED_SHORT_5_6_5;
  51993. if (e === n.ByteType)
  51994. return Ge.BYTE;
  51995. if (e === n.ShortType)
  51996. return Ge.SHORT;
  51997. if (e === n.UnsignedShortType)
  51998. return Ge.UNSIGNED_SHORT;
  51999. if (e === n.IntType)
  52000. return Ge.INT;
  52001. if (e === n.UnsignedIntType)
  52002. return Ge.UNSIGNED_INT;
  52003. if (e === n.FloatType)
  52004. return Ge.FLOAT;
  52005. if (t = We.get("OES_texture_half_float"),
  52006. null !== t && e === n.HalfFloatType)
  52007. return t.HALF_FLOAT_OES;
  52008. if (e === n.AlphaFormat)
  52009. return Ge.ALPHA;
  52010. if (e === n.RGBFormat)
  52011. return Ge.RGB;
  52012. if (e === n.RGBAFormat)
  52013. return Ge.RGBA;
  52014. if (e === n.LuminanceFormat)
  52015. return Ge.LUMINANCE;
  52016. if (e === n.LuminanceAlphaFormat)
  52017. return Ge.LUMINANCE_ALPHA;
  52018. if (e === n.AddEquation)
  52019. return Ge.FUNC_ADD;
  52020. if (e === n.SubtractEquation)
  52021. return Ge.FUNC_SUBTRACT;
  52022. if (e === n.ReverseSubtractEquation)
  52023. return Ge.FUNC_REVERSE_SUBTRACT;
  52024. if (e === n.ZeroFactor)
  52025. return Ge.ZERO;
  52026. if (e === n.OneFactor)
  52027. return Ge.ONE;
  52028. if (e === n.SrcColorFactor)
  52029. return Ge.SRC_COLOR;
  52030. if (e === n.OneMinusSrcColorFactor)
  52031. return Ge.ONE_MINUS_SRC_COLOR;
  52032. if (e === n.SrcAlphaFactor)
  52033. return Ge.SRC_ALPHA;
  52034. if (e === n.OneMinusSrcAlphaFactor)
  52035. return Ge.ONE_MINUS_SRC_ALPHA;
  52036. if (e === n.DstAlphaFactor)
  52037. return Ge.DST_ALPHA;
  52038. if (e === n.OneMinusDstAlphaFactor)
  52039. return Ge.ONE_MINUS_DST_ALPHA;
  52040. if (e === n.DstColorFactor)
  52041. return Ge.DST_COLOR;
  52042. if (e === n.OneMinusDstColorFactor)
  52043. return Ge.ONE_MINUS_DST_COLOR;
  52044. if (e === n.SrcAlphaSaturateFactor)
  52045. return Ge.SRC_ALPHA_SATURATE;
  52046. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52047. null !== t) {
  52048. if (e === n.RGB_S3TC_DXT1_Format)
  52049. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52050. if (e === n.RGBA_S3TC_DXT1_Format)
  52051. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52052. if (e === n.RGBA_S3TC_DXT3_Format)
  52053. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52054. if (e === n.RGBA_S3TC_DXT5_Format)
  52055. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52056. }
  52057. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52058. null !== t) {
  52059. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52060. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52061. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52062. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52063. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52064. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52065. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52066. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52067. }
  52068. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52069. null !== t && e === n.RGB_ETC1_Format)
  52070. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52071. if (t = We.get("EXT_blend_minmax"),
  52072. null !== t) {
  52073. if (e === n.MinEquation)
  52074. return t.MIN_EXT;
  52075. if (e === n.MaxEquation)
  52076. return t.MAX_EXT
  52077. }
  52078. return 0
  52079. }
  52080. console.log("THREE.WebGLRenderer", n.REVISION),
  52081. e = e || {};
  52082. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52083. , ie = void 0 !== e.context ? e.context : null
  52084. , ne = void 0 !== e.alpha && e.alpha
  52085. , re = void 0 === e.depth || e.depth
  52086. , oe = void 0 === e.stencil || e.stencil
  52087. , ae = void 0 !== e.antialias && e.antialias
  52088. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52089. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52090. , ce = []
  52091. , he = []
  52092. , ue = -1
  52093. , de = []
  52094. , pe = -1
  52095. , fe = new Float32Array(8)
  52096. , ge = []
  52097. , me = [];
  52098. this.domElement = te,
  52099. this.context = null,
  52100. this.autoClear = !0,
  52101. this.autoClearColor = !0,
  52102. this.autoClearDepth = !0,
  52103. this.autoClearStencil = !0,
  52104. this.sortObjects = !0,
  52105. this.gammaFactor = 2,
  52106. this.gammaInput = !1,
  52107. this.gammaOutput = !1,
  52108. this.physicallyCorrectLights = !1,
  52109. this.toneMapping = n.LinearToneMapping,
  52110. this.toneMappingExposure = 1,
  52111. this.toneMappingWhitePoint = 1,
  52112. this.maxMorphTargets = 8,
  52113. this.maxMorphNormals = 4,
  52114. this.autoScaleCubemaps = !0;
  52115. var ve = this
  52116. , Ae = null
  52117. , ye = null
  52118. , Ce = null
  52119. , Ie = -1
  52120. , Ee = ""
  52121. , be = null
  52122. , we = new n.Vector4
  52123. , _e = null
  52124. , Te = new n.Vector4
  52125. , xe = 0
  52126. , Se = new n.Color(0)
  52127. , Me = 0
  52128. , Re = te.width
  52129. , Pe = te.height
  52130. , Oe = 1
  52131. , Le = new n.Vector4(0,0,Re,Pe)
  52132. , De = !1
  52133. , Ne = new n.Vector4(0,0,Re,Pe)
  52134. , Be = new n.Frustum
  52135. , Fe = new n.Matrix4
  52136. , Ve = new n.Vector3
  52137. , Ue = {
  52138. hash: "",
  52139. ambient: [0, 0, 0],
  52140. directional: [],
  52141. directionalShadowMap: [],
  52142. directionalShadowMatrix: [],
  52143. spot: [],
  52144. spotShadowMap: [],
  52145. spotShadowMatrix: [],
  52146. point: [],
  52147. pointShadowMap: [],
  52148. pointShadowMatrix: [],
  52149. hemi: [],
  52150. shadows: [],
  52151. shadowsPointLight: 0
  52152. }
  52153. , ke = {
  52154. geometries: 0,
  52155. textures: 0
  52156. }
  52157. , He = {
  52158. calls: 0,
  52159. vertices: 0,
  52160. faces: 0,
  52161. points: 0
  52162. };
  52163. this.info = {
  52164. render: He,
  52165. memory: ke,
  52166. programs: null
  52167. };
  52168. var Ge;
  52169. try {
  52170. var ze = {
  52171. alpha: ne,
  52172. depth: re,
  52173. stencil: oe,
  52174. antialias: ae,
  52175. premultipliedAlpha: se,
  52176. preserveDrawingBuffer: le
  52177. };
  52178. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52179. null === Ge)
  52180. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52181. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52182. return {
  52183. rangeMin: 1,
  52184. rangeMax: 1,
  52185. precision: 1
  52186. }
  52187. }
  52188. ),
  52189. te.addEventListener("webglcontextlost", a, !1)
  52190. } catch (e) {
  52191. console.error("THREE.WebGLRenderer: " + e)
  52192. }
  52193. var We = new n.WebGLExtensions(Ge);
  52194. We.get("OES_texture_float"),
  52195. We.get("OES_texture_float_linear"),
  52196. We.get("OES_texture_half_float"),
  52197. We.get("OES_texture_half_float_linear"),
  52198. We.get("OES_standard_derivatives"),
  52199. We.get("ANGLE_instanced_arrays"),
  52200. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52201. var je = new n.WebGLCapabilities(Ge,We,e)
  52202. , Ye = new n.WebGLState(Ge,We,ee)
  52203. , Xe = new n.WebGLProperties
  52204. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52205. , qe = new n.WebGLPrograms(this,je)
  52206. , Ke = new n.WebGLLights;
  52207. this.info.programs = qe.programs;
  52208. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52209. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52210. r(),
  52211. this.context = Ge,
  52212. this.capabilities = je,
  52213. this.extensions = We,
  52214. this.properties = Xe,
  52215. this.state = Ye;
  52216. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52217. this.shadowMap = $e;
  52218. var et = new n.SpritePlugin(this,ge)
  52219. , tt = new n.LensFlarePlugin(this,me);
  52220. this.getContext = function() {
  52221. return Ge
  52222. }
  52223. ,
  52224. this.getContextAttributes = function() {
  52225. return Ge.getContextAttributes()
  52226. }
  52227. ,
  52228. this.forceContextLoss = function() {
  52229. We.get("WEBGL_lose_context").loseContext()
  52230. }
  52231. ,
  52232. this.getMaxAnisotropy = function() {
  52233. var e;
  52234. return function() {
  52235. if (void 0 !== e)
  52236. return e;
  52237. var t = We.get("EXT_texture_filter_anisotropic");
  52238. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52239. }
  52240. }(),
  52241. this.getPrecision = function() {
  52242. return je.precision
  52243. }
  52244. ,
  52245. this.getPixelRatio = function() {
  52246. return Oe
  52247. }
  52248. ,
  52249. this.setPixelRatio = function(e) {
  52250. void 0 !== e && (Oe = e,
  52251. this.setSize(Ne.z, Ne.w, !1))
  52252. }
  52253. ,
  52254. this.getSize = function() {
  52255. return {
  52256. width: Re,
  52257. height: Pe
  52258. }
  52259. }
  52260. ,
  52261. this.setSize = function(e, t, i, devicePixelRatio) {
  52262. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52263. Re = e,
  52264. Pe = t,
  52265. te.width = e * Oe,
  52266. te.height = t * Oe,
  52267. i !== !1 && (te.style.width = e + "px",
  52268. te.style.height = t + "px"),
  52269. this.setViewport(0, 0, e, t)
  52270. }
  52271. ,
  52272. this.setViewport = function(e, t, i, n) {
  52273. Ye.viewport(Ne.set(e, t, i, n))
  52274. }
  52275. ,
  52276. this.setScissor = function(e, t, i, n) {
  52277. Ye.scissor(Le.set(e, t, i, n))
  52278. }
  52279. ,
  52280. this.setScissorTest = function(e) {
  52281. Ye.setScissorTest(De = e)
  52282. }
  52283. ,
  52284. this.getClearColor = function() {
  52285. return Se
  52286. }
  52287. ,
  52288. this.setClearColor = function(e, t) {
  52289. Se.set(e),
  52290. Me = void 0 !== t ? t : 1,
  52291. i(Se.r, Se.g, Se.b, Me)
  52292. }
  52293. ,
  52294. this.getClearAlpha = function() {
  52295. return Me
  52296. }
  52297. ,
  52298. this.setClearAlpha = function(e) {
  52299. Me = e,
  52300. i(Se.r, Se.g, Se.b, Me)
  52301. }
  52302. ,
  52303. this.clear = function(e, t, i) {
  52304. var n = 0;
  52305. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52306. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52307. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52308. Ge.clear(n)
  52309. }
  52310. ,
  52311. this.clearColor = function() {
  52312. this.clear(!0, !1, !1)
  52313. }
  52314. ,
  52315. this.clearDepth = function() {
  52316. this.clear(!1, !0, !1)
  52317. }
  52318. ,
  52319. this.clearStencil = function() {
  52320. this.clear(!1, !1, !0)
  52321. }
  52322. ,
  52323. this.clearTarget = function(e, t, i, n) {
  52324. this.setRenderTarget(e),
  52325. this.clear(t, i, n)
  52326. }
  52327. ,
  52328. this.resetGLState = o,
  52329. this.dispose = function() {
  52330. te.removeEventListener("webglcontextlost", a, !1)
  52331. }
  52332. ,
  52333. this.renderBufferImmediate = function(e, t, i) {
  52334. Ye.initAttributes();
  52335. var r = Xe.get(e);
  52336. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52337. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52338. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52339. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52340. var o = t.getAttributes();
  52341. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52342. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52343. Ye.enableAttribute(o.position),
  52344. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52345. e.hasNormals) {
  52346. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52347. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52348. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52349. var l = e.normalArray
  52350. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52351. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52352. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52353. l[a + 0] = c,
  52354. l[a + 1] = h,
  52355. l[a + 2] = u,
  52356. l[a + 3] = c,
  52357. l[a + 4] = h,
  52358. l[a + 5] = u,
  52359. l[a + 6] = c,
  52360. l[a + 7] = h,
  52361. l[a + 8] = u
  52362. }
  52363. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52364. Ye.enableAttribute(o.normal),
  52365. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52366. }
  52367. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52368. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52369. Ye.enableAttribute(o.uv),
  52370. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52371. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52372. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52373. Ye.enableAttribute(o.color),
  52374. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52375. Ye.disableUnusedAttributes(),
  52376. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52377. e.count = 0
  52378. }
  52379. ,
  52380. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52381. E(o);
  52382. var l = w(e, i, o, a)
  52383. , c = !1
  52384. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52385. h !== Ee && (Ee = h,
  52386. c = !0);
  52387. var u = a.morphTargetInfluences;
  52388. if (void 0 !== u) {
  52389. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52390. var v = u[p];
  52391. d.push([v, p])
  52392. }
  52393. d.sort(g),
  52394. d.length > 8 && (d.length = 8);
  52395. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52396. var v = d[p];
  52397. if (fe[p] = v[0],
  52398. 0 !== v[0]) {
  52399. var y = v[1];
  52400. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52401. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52402. } else
  52403. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52404. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52405. }
  52406. var C = l.getUniforms();
  52407. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52408. c = !0
  52409. }
  52410. var y = r.index
  52411. , I = r.attributes.position;
  52412. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52413. var b;
  52414. null !== y ? (b = Je,
  52415. b.setIndex(y)) : b = Qe,
  52416. c && (f(o, l, r),
  52417. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52418. var _ = 0
  52419. , T = 1 / 0;
  52420. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52421. var x = r.drawRange.start
  52422. , S = r.drawRange.count
  52423. , M = null !== s ? s.start : 0
  52424. , R = null !== s ? s.count : 1 / 0
  52425. , P = Math.max(_, x, M)
  52426. , O = Math.min(_ + T, x + S, M + R) - 1
  52427. , L = Math.max(0, O - P + 1);
  52428. if (a instanceof n.Mesh)
  52429. if (o.wireframe === !0)
  52430. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52431. b.setMode(Ge.LINES);
  52432. else
  52433. switch (a.drawMode) {
  52434. case n.TrianglesDrawMode:
  52435. b.setMode(Ge.TRIANGLES);
  52436. break;
  52437. case n.TriangleStripDrawMode:
  52438. b.setMode(Ge.TRIANGLE_STRIP);
  52439. break;
  52440. case n.TriangleFanDrawMode:
  52441. b.setMode(Ge.TRIANGLE_FAN)
  52442. }
  52443. else if (a instanceof n.Line) {
  52444. var D = o.linewidth;
  52445. void 0 === D && (D = 1),
  52446. Ye.setLineWidth(D * t()),
  52447. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52448. } else
  52449. a instanceof n.Points && b.setMode(Ge.POINTS);
  52450. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52451. }
  52452. ,
  52453. this.render = function(e, t, i, r) {
  52454. if (t instanceof n.Camera == !1)
  52455. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52456. var o = e.fog;
  52457. if (Ee = "",
  52458. Ie = -1,
  52459. be = null,
  52460. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52461. null === t.parent && t.updateMatrixWorld(),
  52462. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52463. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52464. Be.setFromMatrix(Fe),
  52465. ce.length = 0,
  52466. ue = -1,
  52467. pe = -1,
  52468. ge.length = 0,
  52469. me.length = 0,
  52470. y(e, t),
  52471. he.length = ue + 1,
  52472. de.length = pe + 1,
  52473. ve.sortObjects === !0 && (he.sort(m),
  52474. de.sort(v)),
  52475. U(ce, t),
  52476. $e.render(e, t),
  52477. He.calls = 0,
  52478. He.vertices = 0,
  52479. He.faces = 0,
  52480. He.points = 0,
  52481. void 0 === i && (i = null),
  52482. this.setRenderTarget(i),
  52483. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52484. e.overrideMaterial) {
  52485. var a = e.overrideMaterial;
  52486. C(he, t, o, a),
  52487. C(de, t, o, a)
  52488. } else
  52489. Ye.setBlending(n.NoBlending),
  52490. C(he, t, o),
  52491. C(de, t, o);
  52492. if (et.render(e, t),
  52493. tt.render(e, t, Te),
  52494. i) {
  52495. var s = i.texture;
  52496. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52497. }
  52498. Ye.setDepthTest(!0),
  52499. Ye.setDepthWrite(!0),
  52500. Ye.setColorWrite(!0)
  52501. }
  52502. ,
  52503. this.setFaceCulling = function(e, t) {
  52504. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52505. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52506. Ye.enable(Ge.CULL_FACE))
  52507. }
  52508. ,
  52509. this.setTexture = function(e, t) {
  52510. var i = Xe.get(e);
  52511. if (e.version > 0 && i.__version !== e.version) {
  52512. var n = e.image;
  52513. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52514. }
  52515. Ye.activeTexture(Ge.TEXTURE0 + t),
  52516. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52517. }
  52518. ,
  52519. this.getCurrentRenderTarget = function() {
  52520. return ye
  52521. }
  52522. ,
  52523. this.setRenderTarget = function(e) {
  52524. ye = e,
  52525. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52526. var t, i = e instanceof n.WebGLRenderTargetCube;
  52527. if (e) {
  52528. var r = Xe.get(e);
  52529. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52530. we.copy(e.scissor),
  52531. _e = e.scissorTest,
  52532. Te.copy(e.viewport)
  52533. } else
  52534. t = null,
  52535. we.copy(Le).multiplyScalar(Oe),
  52536. _e = De,
  52537. Te.copy(Ne).multiplyScalar(Oe);
  52538. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52539. Ce = t),
  52540. Ye.scissor(we),
  52541. Ye.setScissorTest(_e),
  52542. Ye.viewport(Te),
  52543. i) {
  52544. var o = Xe.get(e.texture);
  52545. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52546. }
  52547. }
  52548. ,
  52549. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52550. if (e instanceof n.WebGLRenderTarget == !1)
  52551. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52552. var s = Xe.get(e).__webglFramebuffer;
  52553. if (s) {
  52554. var l = !1;
  52555. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52556. l = !0);
  52557. try {
  52558. var c = e.texture;
  52559. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52560. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52561. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52562. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52563. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52564. } finally {
  52565. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52566. }
  52567. }
  52568. }
  52569. }
  52570. ,
  52571. n.WebGLRenderTarget = function(e, t, i) {
  52572. this.uuid = n.Math.generateUUID(),
  52573. this.width = e,
  52574. this.height = t,
  52575. this.scissor = new n.Vector4(0,0,e,t),
  52576. this.scissorTest = !1,
  52577. this.viewport = new n.Vector4(0,0,e,t),
  52578. i = i || {},
  52579. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52580. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52581. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52582. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52583. }
  52584. ,
  52585. n.WebGLRenderTarget.prototype = {
  52586. constructor: n.WebGLRenderTarget,
  52587. setSize: function(e, t) {
  52588. this.width === e && this.height === t || (this.width = e,
  52589. this.height = t,
  52590. this.dispose()),
  52591. this.viewport.set(0, 0, e, t),
  52592. this.scissor.set(0, 0, e, t)
  52593. },
  52594. clone: function() {
  52595. return (new this.constructor).copy(this)
  52596. },
  52597. copy: function(e) {
  52598. return this.width = e.width,
  52599. this.height = e.height,
  52600. this.viewport.copy(e.viewport),
  52601. this.texture = e.texture.clone(),
  52602. this.depthBuffer = e.depthBuffer,
  52603. this.stencilBuffer = e.stencilBuffer,
  52604. this
  52605. },
  52606. dispose: function() {
  52607. this.dispatchEvent({
  52608. type: "dispose"
  52609. })
  52610. }
  52611. },
  52612. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52613. n.WebGLRenderTargetCube = function(e, t, i) {
  52614. n.WebGLRenderTarget.call(this, e, t, i),
  52615. this.activeCubeFace = 0,
  52616. this.activeMipMapLevel = 0
  52617. }
  52618. ,
  52619. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52620. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52621. n.WebGLBufferRenderer = function(e, t, i) {
  52622. function r(e) {
  52623. s = e
  52624. }
  52625. function o(t, n) {
  52626. e.drawArrays(s, t, n),
  52627. i.calls++,
  52628. i.vertices += n,
  52629. s === e.TRIANGLES && (i.faces += n / 3)
  52630. }
  52631. function a(r) {
  52632. var o = t.get("ANGLE_instanced_arrays");
  52633. if (null === o)
  52634. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52635. var a = r.attributes.position
  52636. , l = 0;
  52637. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52638. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52639. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52640. i.calls++,
  52641. i.vertices += l * r.maxInstancedCount,
  52642. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52643. }
  52644. var s;
  52645. this.setMode = r,
  52646. this.render = o,
  52647. this.renderInstances = a
  52648. }
  52649. ,
  52650. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52651. function n(e) {
  52652. s = e
  52653. }
  52654. function r(i) {
  52655. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52656. c = 4) : (l = e.UNSIGNED_SHORT,
  52657. c = 2)
  52658. }
  52659. function o(t, n) {
  52660. e.drawElements(s, n, l, t * c),
  52661. i.calls++,
  52662. i.vertices += n,
  52663. s === e.TRIANGLES && (i.faces += n / 3)
  52664. }
  52665. function a(n, r, o) {
  52666. var a = t.get("ANGLE_instanced_arrays");
  52667. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52668. i.calls++,
  52669. i.vertices += o * n.maxInstancedCount,
  52670. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52671. }
  52672. var s, l, c;
  52673. this.setMode = n,
  52674. this.setIndex = r,
  52675. this.render = o,
  52676. this.renderInstances = a
  52677. }
  52678. ,
  52679. n.WebGLExtensions = function(e) {
  52680. var t = {};
  52681. this.get = function(i) {
  52682. if (void 0 !== t[i])
  52683. return t[i];
  52684. var n;
  52685. switch (i) {
  52686. case "EXT_texture_filter_anisotropic":
  52687. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52688. break;
  52689. case "WEBGL_compressed_texture_s3tc":
  52690. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52691. break;
  52692. case "WEBGL_compressed_texture_pvrtc":
  52693. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52694. break;
  52695. case "WEBGL_compressed_texture_etc1":
  52696. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52697. break;
  52698. default:
  52699. n = e.getExtension(i)
  52700. }
  52701. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52702. t[i] = n,
  52703. n
  52704. }
  52705. }
  52706. ,
  52707. n.WebGLCapabilities = function(e, t, i) {
  52708. function n(t) {
  52709. if ("highp" === t) {
  52710. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52711. return "highp";
  52712. t = "mediump"
  52713. }
  52714. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52715. }
  52716. this.getMaxPrecision = n,
  52717. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52718. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52719. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52720. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52721. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52722. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52723. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52724. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52725. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52726. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52727. this.vertexTextures = this.maxVertexTextures > 0,
  52728. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52729. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52730. var r = n(this.precision);
  52731. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52732. this.precision = r),
  52733. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52734. }
  52735. ,
  52736. n.WebGLGeometries = function(e, t, i) {
  52737. function r(e) {
  52738. var t = e.geometry;
  52739. if (void 0 !== h[t.id])
  52740. return h[t.id];
  52741. t.addEventListener("dispose", o);
  52742. var r;
  52743. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52744. r = t._bufferGeometry),
  52745. h[t.id] = r,
  52746. i.memory.geometries++,
  52747. r
  52748. }
  52749. function o(e) {
  52750. var n = e.target
  52751. , r = h[n.id];
  52752. null !== r.index && s(r.index),
  52753. l(r.attributes),
  52754. n.removeEventListener("dispose", o),
  52755. delete h[n.id];
  52756. var a = t.get(n);
  52757. a.wireframe && s(a.wireframe),
  52758. t.delete(n);
  52759. var c = t.get(r);
  52760. c.wireframe && s(c.wireframe),
  52761. t.delete(r),
  52762. i.memory.geometries--
  52763. }
  52764. function a(e) {
  52765. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52766. }
  52767. function s(t) {
  52768. var i = a(t);
  52769. void 0 !== i && (e.deleteBuffer(i),
  52770. c(t))
  52771. }
  52772. function l(e) {
  52773. for (var t in e)
  52774. s(e[t])
  52775. }
  52776. function c(e) {
  52777. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52778. }
  52779. var h = {};
  52780. this.get = r
  52781. }
  52782. ,
  52783. n.WebGLLights = function() {
  52784. var e = {};
  52785. this.get = function(t) {
  52786. if (void 0 !== e[t.id])
  52787. return e[t.id];
  52788. var i;
  52789. switch (t.type) {
  52790. case "DirectionalLight":
  52791. i = {
  52792. direction: new n.Vector3,
  52793. color: new n.Color,
  52794. shadow: !1,
  52795. shadowBias: 0,
  52796. shadowRadius: 1,
  52797. shadowMapSize: new n.Vector2
  52798. };
  52799. break;
  52800. case "SpotLight":
  52801. i = {
  52802. position: new n.Vector3,
  52803. direction: new n.Vector3,
  52804. color: new n.Color,
  52805. distance: 0,
  52806. coneCos: 0,
  52807. penumbraCos: 0,
  52808. decay: 0,
  52809. shadow: !1,
  52810. shadowBias: 0,
  52811. shadowRadius: 1,
  52812. shadowMapSize: new n.Vector2
  52813. };
  52814. break;
  52815. case "PointLight":
  52816. i = {
  52817. position: new n.Vector3,
  52818. color: new n.Color,
  52819. distance: 0,
  52820. decay: 0,
  52821. shadow: !1,
  52822. shadowBias: 0,
  52823. shadowRadius: 1,
  52824. shadowMapSize: new n.Vector2
  52825. };
  52826. break;
  52827. case "HemisphereLight":
  52828. i = {
  52829. direction: new n.Vector3,
  52830. skyColor: new n.Color,
  52831. groundColor: new n.Color
  52832. }
  52833. }
  52834. return e[t.id] = i,
  52835. i
  52836. }
  52837. }
  52838. ,
  52839. n.WebGLObjects = function(e, t, i) {
  52840. function r(t) {
  52841. var i = u.get(t);
  52842. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52843. var r = i.index
  52844. , a = i.attributes;
  52845. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52846. for (var s in a)
  52847. o(a[s], e.ARRAY_BUFFER);
  52848. var l = i.morphAttributes;
  52849. for (var s in l)
  52850. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52851. o(c[h], e.ARRAY_BUFFER);
  52852. return i
  52853. }
  52854. function o(e, i) {
  52855. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52856. , o = t.get(r);
  52857. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52858. }
  52859. function a(t, i, n) {
  52860. t.__webglBuffer = e.createBuffer(),
  52861. e.bindBuffer(n, t.__webglBuffer);
  52862. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52863. e.bufferData(n, i.array, r),
  52864. t.version = i.version
  52865. }
  52866. function s(t, i, n) {
  52867. e.bindBuffer(n, t.__webglBuffer),
  52868. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52869. i.updateRange.count = 0),
  52870. t.version = i.version
  52871. }
  52872. function l(e) {
  52873. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52874. }
  52875. function c(i) {
  52876. var r = t.get(i);
  52877. if (void 0 !== r.wireframe)
  52878. return r.wireframe;
  52879. var a = []
  52880. , s = i.index
  52881. , l = i.attributes
  52882. , c = l.position;
  52883. if (null !== s)
  52884. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52885. var g = d[p + 0]
  52886. , m = d[p + 1]
  52887. , v = d[p + 2];
  52888. h(u, g, m) && a.push(g, m),
  52889. h(u, m, v) && a.push(m, v),
  52890. h(u, v, g) && a.push(v, g)
  52891. }
  52892. else
  52893. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52894. var g = p + 0
  52895. , m = p + 1
  52896. , v = p + 2;
  52897. a.push(g, m, m, v, v, g)
  52898. }
  52899. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52900. , y = new n.BufferAttribute(new A(a),1);
  52901. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52902. r.wireframe = y,
  52903. y
  52904. }
  52905. function h(e, t, i) {
  52906. if (t > i) {
  52907. var n = t;
  52908. t = i,
  52909. i = n
  52910. }
  52911. var r = e[t];
  52912. return void 0 === r ? (e[t] = [i],
  52913. !0) : r.indexOf(i) === -1 && (r.push(i),
  52914. !0)
  52915. }
  52916. var u = new n.WebGLGeometries(e,t,i);
  52917. this.getAttributeBuffer = l,
  52918. this.getWireframeAttribute = c,
  52919. this.update = r
  52920. }
  52921. ,
  52922. n.WebGLProgram = function() {
  52923. function e(e) {
  52924. switch (e) {
  52925. case n.LinearEncoding:
  52926. return ["Linear", "( value )"];
  52927. case n.sRGBEncoding:
  52928. return ["sRGB", "( value )"];
  52929. case n.RGBEEncoding:
  52930. return ["RGBE", "( value )"];
  52931. case n.RGBM7Encoding:
  52932. return ["RGBM", "( value, 7.0 )"];
  52933. case n.RGBM16Encoding:
  52934. return ["RGBM", "( value, 16.0 )"];
  52935. case n.RGBDEncoding:
  52936. return ["RGBD", "( value, 256.0 )"];
  52937. case n.GammaEncoding:
  52938. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52939. default:
  52940. throw new Error("unsupported encoding: " + e)
  52941. }
  52942. }
  52943. function t(t, i) {
  52944. var n = e(i);
  52945. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52946. }
  52947. function i(t, i) {
  52948. var n = e(i);
  52949. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52950. }
  52951. function r(e, t) {
  52952. var i;
  52953. switch (t) {
  52954. case n.LinearToneMapping:
  52955. i = "Linear";
  52956. break;
  52957. case n.ReinhardToneMapping:
  52958. i = "Reinhard";
  52959. break;
  52960. case n.Uncharted2ToneMapping:
  52961. i = "Uncharted2";
  52962. break;
  52963. case n.CineonToneMapping:
  52964. i = "OptimizedCineon";
  52965. break;
  52966. default:
  52967. throw new Error("unsupported toneMapping: " + t)
  52968. }
  52969. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52970. }
  52971. function o(e, t, i) {
  52972. e = e || {};
  52973. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52974. return n.filter(c).join("\n")
  52975. }
  52976. function a(e) {
  52977. var t = [];
  52978. for (var i in e) {
  52979. var n = e[i];
  52980. n !== !1 && t.push("#define " + i + " " + n)
  52981. }
  52982. return t.join("\n")
  52983. }
  52984. function s(e, t, i) {
  52985. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52986. var a = e.getActiveUniform(t, o)
  52987. , s = a.name
  52988. , l = e.getUniformLocation(t, s)
  52989. , c = f.exec(s);
  52990. if (c) {
  52991. var h = c[1]
  52992. , u = c[2]
  52993. , d = n[h];
  52994. d || (d = n[h] = {}),
  52995. d[u] = l
  52996. } else if (c = g.exec(s)) {
  52997. var p = c[1]
  52998. , v = c[2]
  52999. , A = c[3]
  53000. , y = n[p];
  53001. y || (y = n[p] = []);
  53002. var C = y[v];
  53003. C || (C = y[v] = {}),
  53004. C[A] = l
  53005. } else if (c = m.exec(s)) {
  53006. var p = c[1];
  53007. n[p] = l
  53008. } else
  53009. n[s] = l
  53010. }
  53011. return n
  53012. }
  53013. function l(e, t, i) {
  53014. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53015. var a = e.getActiveAttrib(t, o)
  53016. , s = a.name;
  53017. n[s] = e.getAttribLocation(t, s)
  53018. }
  53019. return n
  53020. }
  53021. function c(e) {
  53022. return "" !== e
  53023. }
  53024. function h(e, t) {
  53025. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53026. }
  53027. function u(e) {
  53028. function t(e, t) {
  53029. var i = n.ShaderChunk[t];
  53030. if (void 0 === i)
  53031. throw new Error("Can not resolve #include <" + t + ">");
  53032. return u(i)
  53033. }
  53034. var i = /#include +<([\w\d.]+)>/g;
  53035. return e.replace(i, t)
  53036. }
  53037. function d(e) {
  53038. function t(e, t, i, n) {
  53039. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53040. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53041. return r
  53042. }
  53043. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53044. return e.replace(i, t)
  53045. }
  53046. var p = 0
  53047. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53048. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53049. , m = /^([\w\d_]+)\[0\]$/;
  53050. return function(e, f, g, m) {
  53051. var v = e.context
  53052. , A = g.extensions
  53053. , y = g.defines
  53054. , C = g.__webglShader.vertexShader
  53055. , I = g.__webglShader.fragmentShader
  53056. , E = "SHADOWMAP_TYPE_BASIC";
  53057. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53058. var b = "ENVMAP_TYPE_CUBE"
  53059. , w = "ENVMAP_MODE_REFLECTION"
  53060. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53061. if (m.envMap) {
  53062. switch (g.envMap.mapping) {
  53063. case n.CubeReflectionMapping:
  53064. case n.CubeRefractionMapping:
  53065. b = "ENVMAP_TYPE_CUBE";
  53066. break;
  53067. case n.CubeUVReflectionMapping:
  53068. case n.CubeUVRefractionMapping:
  53069. b = "ENVMAP_TYPE_CUBE_UV";
  53070. break;
  53071. case n.EquirectangularReflectionMapping:
  53072. case n.EquirectangularRefractionMapping:
  53073. b = "ENVMAP_TYPE_EQUIREC";
  53074. break;
  53075. case n.SphericalReflectionMapping:
  53076. b = "ENVMAP_TYPE_SPHERE"
  53077. }
  53078. switch (g.envMap.mapping) {
  53079. case n.CubeRefractionMapping:
  53080. case n.EquirectangularRefractionMapping:
  53081. w = "ENVMAP_MODE_REFRACTION"
  53082. }
  53083. switch (g.combine) {
  53084. case n.MultiplyOperation:
  53085. _ = "ENVMAP_BLENDING_MULTIPLY";
  53086. break;
  53087. case n.MixOperation:
  53088. _ = "ENVMAP_BLENDING_MIX";
  53089. break;
  53090. case n.AddOperation:
  53091. _ = "ENVMAP_BLENDING_ADD"
  53092. }
  53093. }
  53094. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53095. g instanceof n.RawShaderMaterial ? (T = "",
  53096. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53097. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53098. C = u(C, m),
  53099. C = h(C, m),
  53100. I = u(I, m),
  53101. I = h(I, m),
  53102. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53103. I = d(I));
  53104. var O = T + C
  53105. , L = x + I
  53106. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53107. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53108. v.attachShader(P, D),
  53109. v.attachShader(P, N),
  53110. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53111. v.linkProgram(P);
  53112. var B = v.getProgramInfoLog(P)
  53113. , F = v.getShaderInfoLog(D)
  53114. , V = v.getShaderInfoLog(N)
  53115. , U = !0
  53116. , k = !0;
  53117. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53118. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53119. k && (this.diagnostics = {
  53120. runnable: U,
  53121. material: g,
  53122. programLog: B,
  53123. vertexShader: {
  53124. log: F,
  53125. prefix: T
  53126. },
  53127. fragmentShader: {
  53128. log: V,
  53129. prefix: x
  53130. }
  53131. }),
  53132. v.deleteShader(D),
  53133. v.deleteShader(N);
  53134. var H;
  53135. this.getUniforms = function() {
  53136. return void 0 === H && (H = s(v, P)),
  53137. H
  53138. }
  53139. ;
  53140. var G;
  53141. return this.getAttributes = function() {
  53142. return void 0 === G && (G = l(v, P)),
  53143. G
  53144. }
  53145. ,
  53146. this.destroy = function() {
  53147. v.deleteProgram(P),
  53148. this.program = void 0
  53149. }
  53150. ,
  53151. Object.defineProperties(this, {
  53152. uniforms: {
  53153. get: function() {
  53154. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53155. this.getUniforms()
  53156. }
  53157. },
  53158. attributes: {
  53159. get: function() {
  53160. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53161. this.getAttributes()
  53162. }
  53163. }
  53164. }),
  53165. this.id = p++,
  53166. this.code = f,
  53167. this.usedTimes = 1,
  53168. this.program = P,
  53169. this.vertexShader = D,
  53170. this.fragmentShader = N,
  53171. this
  53172. }
  53173. }(),
  53174. n.WebGLPrograms = function(e, t) {
  53175. function i(e) {
  53176. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53177. return 1024;
  53178. var i = t.maxVertexUniforms
  53179. , r = Math.floor((i - 20) / 4)
  53180. , o = r;
  53181. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53182. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53183. o
  53184. }
  53185. function r(e, t) {
  53186. var i;
  53187. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53188. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53189. i
  53190. }
  53191. var o = []
  53192. , a = {
  53193. MeshDepthMaterial: "depth",
  53194. MeshNormalMaterial: "normal",
  53195. MeshBasicMaterial: "basic",
  53196. MeshLambertMaterial: "lambert",
  53197. MeshPhongMaterial: "phong",
  53198. MeshStandardMaterial: "standard",
  53199. LineBasicMaterial: "basic",
  53200. LineDashedMaterial: "dashed",
  53201. PointsMaterial: "points"
  53202. }
  53203. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53204. this.getParameters = function(o, s, l, c) {
  53205. var h = a[o.type]
  53206. , u = i(c)
  53207. , d = e.getPrecision();
  53208. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53209. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53210. var p = {
  53211. shaderID: h,
  53212. precision: d,
  53213. supportsVertexTextures: t.vertexTextures,
  53214. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53215. map: !!o.map,
  53216. mapEncoding: r(o.map, e.gammaInput),
  53217. envMap: !!o.envMap,
  53218. envMapMode: o.envMap && o.envMap.mapping,
  53219. envMapEncoding: r(o.envMap, e.gammaInput),
  53220. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53221. lightMap: !!o.lightMap,
  53222. aoMap: !!o.aoMap,
  53223. emissiveMap: !!o.emissiveMap,
  53224. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53225. bumpMap: !!o.bumpMap,
  53226. normalMap: !!o.normalMap,
  53227. displacementMap: !!o.displacementMap,
  53228. roughnessMap: !!o.roughnessMap,
  53229. metalnessMap: !!o.metalnessMap,
  53230. specularMap: !!o.specularMap,
  53231. alphaMap: !!o.alphaMap,
  53232. combine: o.combine,
  53233. vertexColors: o.vertexColors,
  53234. fog: l,
  53235. useFog: o.fog,
  53236. fogExp: l instanceof n.FogExp2,
  53237. flatShading: o.shading === n.FlatShading,
  53238. sizeAttenuation: o.sizeAttenuation,
  53239. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53240. skinning: o.skinning,
  53241. maxBones: u,
  53242. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53243. morphTargets: o.morphTargets,
  53244. morphNormals: o.morphNormals,
  53245. maxMorphTargets: e.maxMorphTargets,
  53246. maxMorphNormals: e.maxMorphNormals,
  53247. numDirLights: s.directional.length,
  53248. numPointLights: s.point.length,
  53249. numSpotLights: s.spot.length,
  53250. numHemiLights: s.hemi.length,
  53251. pointLightShadows: s.shadowsPointLight,
  53252. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53253. shadowMapType: e.shadowMap.type,
  53254. toneMapping: e.toneMapping,
  53255. physicallyCorrectLights: e.physicallyCorrectLights,
  53256. premultipliedAlpha: o.premultipliedAlpha,
  53257. alphaTest: o.alphaTest,
  53258. doubleSided: o.side === n.DoubleSide,
  53259. flipSided: o.side === n.BackSide
  53260. };
  53261. return p
  53262. }
  53263. ,
  53264. this.getProgramCode = function(e, t) {
  53265. var i = [];
  53266. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53267. i.push(e.vertexShader)),
  53268. void 0 !== e.defines)
  53269. for (var n in e.defines)
  53270. i.push(n),
  53271. i.push(e.defines[n]);
  53272. for (var r = 0; r < s.length; r++) {
  53273. var o = s[r];
  53274. i.push(o),
  53275. i.push(t[o])
  53276. }
  53277. return i.join()
  53278. }
  53279. ,
  53280. this.acquireProgram = function(t, i, r) {
  53281. for (var a, s = 0, l = o.length; s < l; s++) {
  53282. var c = o[s];
  53283. if (c.code === r) {
  53284. a = c,
  53285. ++a.usedTimes;
  53286. break
  53287. }
  53288. }
  53289. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53290. o.push(a)),
  53291. a
  53292. }
  53293. ,
  53294. this.releaseProgram = function(e) {
  53295. if (0 === --e.usedTimes) {
  53296. var t = o.indexOf(e);
  53297. o[t] = o[o.length - 1],
  53298. o.pop(),
  53299. e.destroy()
  53300. }
  53301. }
  53302. ,
  53303. this.programs = o
  53304. }
  53305. ,
  53306. n.WebGLProperties = function() {
  53307. var e = {};
  53308. this.get = function(t) {
  53309. var i = t.uuid
  53310. , n = e[i];
  53311. return void 0 === n && (n = {},
  53312. e[i] = n),
  53313. n
  53314. }
  53315. ,
  53316. this.delete = function(t) {
  53317. delete e[t.uuid]
  53318. }
  53319. ,
  53320. this.clear = function() {
  53321. e = {}
  53322. }
  53323. }
  53324. ,
  53325. n.WebGLShader = function() {
  53326. function e(e) {
  53327. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53328. t[i] = i + 1 + ": " + t[i];
  53329. return t.join("\n")
  53330. }
  53331. return function(t, i, n) {
  53332. var r = t.createShader(i);
  53333. return t.shaderSource(r, n),
  53334. t.compileShader(r),
  53335. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53336. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53337. r
  53338. }
  53339. }(),
  53340. n.WebGLShadowMap = function(e, t, i) {
  53341. function r(e, t, i, r) {
  53342. var o = e.geometry
  53343. , a = null
  53344. , s = v
  53345. , l = e.customDepthMaterial;
  53346. if (i && (s = A,
  53347. l = e.customDistanceMaterial),
  53348. l)
  53349. a = l;
  53350. else {
  53351. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53352. , h = e instanceof n.SkinnedMesh && t.skinning
  53353. , u = 0;
  53354. c && (u |= f),
  53355. h && (u |= g),
  53356. a = s[u]
  53357. }
  53358. return a.visible = t.visible,
  53359. a.wireframe = t.wireframe,
  53360. a.wireframeLinewidth = t.wireframeLinewidth,
  53361. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53362. a
  53363. }
  53364. function o(e, t, i) {
  53365. if (e.visible !== !1) {
  53366. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53367. var r = e.material;
  53368. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53369. p.push(e))
  53370. }
  53371. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53372. o(a[s], t, i)
  53373. }
  53374. }
  53375. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53376. var x = 0 !== (T & f)
  53377. , S = 0 !== (T & g)
  53378. , M = new n.ShaderMaterial({
  53379. uniforms: b,
  53380. vertexShader: E.vertexShader,
  53381. fragmentShader: E.fragmentShader,
  53382. morphTargets: x,
  53383. skinning: S
  53384. });
  53385. v[T] = M;
  53386. var R = new n.ShaderMaterial({
  53387. defines: {
  53388. USE_SHADOWMAP: ""
  53389. },
  53390. uniforms: _,
  53391. vertexShader: w.vertexShader,
  53392. fragmentShader: w.fragmentShader,
  53393. morphTargets: x,
  53394. skinning: S
  53395. });
  53396. A[T] = R
  53397. }
  53398. var P = this;
  53399. this.enabled = !1,
  53400. this.autoUpdate = !0,
  53401. this.needsUpdate = !1,
  53402. this.type = n.PCFShadowMap,
  53403. this.cullFace = n.CullFaceFront,
  53404. this.render = function(f, g) {
  53405. var m, v, A = t.shadows;
  53406. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53407. s.clearColor(1, 1, 1, 1),
  53408. s.disable(a.BLEND),
  53409. s.enable(a.CULL_FACE),
  53410. a.frontFace(a.CCW),
  53411. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53412. s.setDepthTest(!0),
  53413. s.setScissorTest(!1);
  53414. for (var E = 0, b = A.length; E < b; E++) {
  53415. var w = A[E]
  53416. , _ = w.shadow
  53417. , T = _.camera;
  53418. if (h.copy(_.mapSize),
  53419. w instanceof n.PointLight) {
  53420. m = 6,
  53421. v = !0;
  53422. var x = h.x
  53423. , S = h.y;
  53424. I[0].set(2 * x, S, x, S),
  53425. I[1].set(0, S, x, S),
  53426. I[2].set(3 * x, S, x, S),
  53427. I[3].set(x, S, x, S),
  53428. I[4].set(3 * x, 0, x, S),
  53429. I[5].set(x, 0, x, S),
  53430. h.x *= 4,
  53431. h.y *= 2
  53432. } else
  53433. m = 1,
  53434. v = !1;
  53435. if (null === _.map) {
  53436. var M = {
  53437. minFilter: n.NearestFilter,
  53438. magFilter: n.NearestFilter,
  53439. format: n.RGBAFormat
  53440. };
  53441. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53442. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53443. T.updateProjectionMatrix()
  53444. }
  53445. var R = _.map
  53446. , O = _.matrix;
  53447. d.setFromMatrixPosition(w.matrixWorld),
  53448. T.position.copy(d),
  53449. e.setRenderTarget(R),
  53450. e.clear();
  53451. for (var L = 0; L < m; L++) {
  53452. if (v) {
  53453. u.copy(T.position),
  53454. u.add(y[L]),
  53455. T.up.copy(C[L]),
  53456. T.lookAt(u);
  53457. var D = I[L];
  53458. s.viewport(D)
  53459. } else
  53460. u.setFromMatrixPosition(w.target.matrixWorld),
  53461. T.lookAt(u);
  53462. T.updateMatrixWorld(),
  53463. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53464. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53465. O.multiply(T.projectionMatrix),
  53466. O.multiply(T.matrixWorldInverse),
  53467. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53468. l.setFromMatrix(c),
  53469. p.length = 0,
  53470. o(f, g, T);
  53471. for (var N = 0, B = p.length; N < B; N++) {
  53472. var F = p[N]
  53473. , V = i.update(F)
  53474. , U = F.material;
  53475. if (U instanceof n.MultiMaterial)
  53476. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53477. var W = k[G]
  53478. , j = H[W.materialIndex];
  53479. if (j.visible === !0) {
  53480. var Y = r(F, j, v, d);
  53481. e.renderBufferDirect(T, null, V, Y, F, W)
  53482. }
  53483. }
  53484. else {
  53485. var Y = r(F, U, v, d);
  53486. e.renderBufferDirect(T, null, V, Y, F, null)
  53487. }
  53488. }
  53489. }
  53490. }
  53491. var X = e.getClearColor()
  53492. , Z = e.getClearAlpha();
  53493. e.setClearColor(X, Z),
  53494. s.enable(a.BLEND),
  53495. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53496. P.needsUpdate = !1
  53497. }
  53498. }
  53499. }
  53500. ,
  53501. n.WebGLState = function(e, t, i) {
  53502. var r = this
  53503. , o = new n.Vector4
  53504. , a = new Uint8Array(16)
  53505. , s = new Uint8Array(16)
  53506. , l = new Uint8Array(16)
  53507. , c = {}
  53508. , h = null
  53509. , u = null
  53510. , d = null
  53511. , p = null
  53512. , f = null
  53513. , g = null
  53514. , m = null
  53515. , v = null
  53516. , A = !1
  53517. , y = null
  53518. , C = null
  53519. , I = null
  53520. , E = null
  53521. , b = null
  53522. , w = null
  53523. , _ = null
  53524. , T = null
  53525. , x = null
  53526. , S = null
  53527. , M = null
  53528. , R = null
  53529. , P = null
  53530. , O = null
  53531. , L = null
  53532. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53533. , N = void 0
  53534. , B = {}
  53535. , F = new n.Vector4
  53536. , V = null
  53537. , U = null
  53538. , k = new n.Vector4
  53539. , H = new n.Vector4
  53540. , G = e.createTexture();
  53541. e.bindTexture(e.TEXTURE_2D, G),
  53542. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53543. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53544. this.init = function() {
  53545. this.clearColor(0, 0, 0, 1),
  53546. this.clearDepth(1),
  53547. this.clearStencil(0),
  53548. this.enable(e.DEPTH_TEST),
  53549. e.depthFunc(e.LEQUAL),
  53550. e.frontFace(e.CCW),
  53551. e.cullFace(e.BACK),
  53552. this.enable(e.CULL_FACE),
  53553. this.enable(e.BLEND),
  53554. e.blendEquation(e.FUNC_ADD),
  53555. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53556. }
  53557. ,
  53558. this.initAttributes = function() {
  53559. for (var e = 0, t = a.length; e < t; e++)
  53560. a[e] = 0
  53561. }
  53562. ,
  53563. this.enableAttribute = function(i) {
  53564. if (a[i] = 1,
  53565. 0 === s[i] && (e.enableVertexAttribArray(i),
  53566. s[i] = 1),
  53567. 0 !== l[i]) {
  53568. var n = t.get("ANGLE_instanced_arrays");
  53569. n.vertexAttribDivisorANGLE(i, 0),
  53570. l[i] = 0
  53571. }
  53572. }
  53573. ,
  53574. this.enableAttributeAndDivisor = function(t, i, n) {
  53575. a[t] = 1,
  53576. 0 === s[t] && (e.enableVertexAttribArray(t),
  53577. s[t] = 1),
  53578. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53579. l[t] = i)
  53580. }
  53581. ,
  53582. this.disableUnusedAttributes = function() {
  53583. for (var t = 0, i = s.length; t < i; t++)
  53584. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53585. s[t] = 0)
  53586. }
  53587. ,
  53588. this.enable = function(t) {
  53589. c[t] !== !0 && (e.enable(t),
  53590. c[t] = !0)
  53591. }
  53592. ,
  53593. this.disable = function(t) {
  53594. c[t] !== !1 && (e.disable(t),
  53595. c[t] = !1)
  53596. }
  53597. ,
  53598. this.getCompressedTextureFormats = function() {
  53599. if (null === h && (h = [],
  53600. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53601. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53602. h.push(i[n]);
  53603. return h
  53604. }
  53605. ,
  53606. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53607. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53608. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53609. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53610. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53611. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53612. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53613. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53614. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53615. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53616. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53617. u = t,
  53618. A = h),
  53619. t === n.CustomBlending ? (s = s || r,
  53620. l = l || o,
  53621. c = c || a,
  53622. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53623. d = r,
  53624. g = s),
  53625. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53626. p = o,
  53627. f = a,
  53628. m = l,
  53629. v = c)) : (d = null,
  53630. p = null,
  53631. f = null,
  53632. g = null,
  53633. m = null,
  53634. v = null)
  53635. }
  53636. ,
  53637. this.setDepthFunc = function(t) {
  53638. if (y !== t) {
  53639. if (t)
  53640. switch (t) {
  53641. case n.NeverDepth:
  53642. e.depthFunc(e.NEVER);
  53643. break;
  53644. case n.AlwaysDepth:
  53645. e.depthFunc(e.ALWAYS);
  53646. break;
  53647. case n.LessDepth:
  53648. e.depthFunc(e.LESS);
  53649. break;
  53650. case n.LessEqualDepth:
  53651. e.depthFunc(e.LEQUAL);
  53652. break;
  53653. case n.EqualDepth:
  53654. e.depthFunc(e.EQUAL);
  53655. break;
  53656. case n.GreaterEqualDepth:
  53657. e.depthFunc(e.GEQUAL);
  53658. break;
  53659. case n.GreaterDepth:
  53660. e.depthFunc(e.GREATER);
  53661. break;
  53662. case n.NotEqualDepth:
  53663. e.depthFunc(e.NOTEQUAL);
  53664. break;
  53665. default:
  53666. e.depthFunc(e.LEQUAL)
  53667. }
  53668. else
  53669. e.depthFunc(e.LEQUAL);
  53670. y = t
  53671. }
  53672. }
  53673. ,
  53674. this.setDepthTest = function(t) {
  53675. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53676. }
  53677. ,
  53678. this.setDepthWrite = function(t) {
  53679. C !== t && (e.depthMask(t),
  53680. C = t)
  53681. }
  53682. ,
  53683. this.setColorWrite = function(t) {
  53684. I !== t && (e.colorMask(t, t, t, t),
  53685. I = t)
  53686. }
  53687. ,
  53688. this.setStencilFunc = function(t, i, n) {
  53689. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53690. b = t,
  53691. w = i,
  53692. _ = n)
  53693. }
  53694. ,
  53695. this.setStencilOp = function(t, i, n) {
  53696. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53697. T = t,
  53698. x = i,
  53699. S = n)
  53700. }
  53701. ,
  53702. this.setStencilTest = function(t) {
  53703. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53704. }
  53705. ,
  53706. this.setStencilWrite = function(t) {
  53707. E !== t && (e.stencilMask(t),
  53708. E = t)
  53709. }
  53710. ,
  53711. this.setFlipSided = function(t) {
  53712. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53713. M = t)
  53714. }
  53715. ,
  53716. this.setLineWidth = function(t) {
  53717. t !== R && (e.lineWidth(t),
  53718. R = t)
  53719. }
  53720. ,
  53721. this.setPolygonOffset = function(t, i, n) {
  53722. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53723. !t || P === i && O === n || (e.polygonOffset(i, n),
  53724. P = i,
  53725. O = n)
  53726. }
  53727. ,
  53728. this.getScissorTest = function() {
  53729. return L
  53730. }
  53731. ,
  53732. this.setScissorTest = function(t) {
  53733. L = t,
  53734. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53735. }
  53736. ,
  53737. this.activeTexture = function(t) {
  53738. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53739. N !== t && (e.activeTexture(t),
  53740. N = t)
  53741. }
  53742. ,
  53743. this.bindTexture = function(t, i) {
  53744. void 0 === N && r.activeTexture();
  53745. var n = B[N];
  53746. void 0 === n && (n = {
  53747. type: void 0,
  53748. texture: void 0
  53749. },
  53750. B[N] = n),
  53751. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53752. n.type = t,
  53753. n.texture = i)
  53754. }
  53755. ,
  53756. this.compressedTexImage2D = function() {
  53757. try {
  53758. e.compressedTexImage2D.apply(e, arguments)
  53759. } catch (e) {
  53760. console.error(e)
  53761. }
  53762. }
  53763. ,
  53764. this.texImage2D = function() {
  53765. try {
  53766. e.texImage2D.apply(e, arguments)
  53767. } catch (e) {
  53768. console.error(e)
  53769. }
  53770. }
  53771. ,
  53772. this.clearColor = function(t, i, n, r) {
  53773. o.set(t, i, n, r),
  53774. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53775. F.copy(o))
  53776. }
  53777. ,
  53778. this.clearDepth = function(t) {
  53779. V !== t && (e.clearDepth(t),
  53780. V = t)
  53781. }
  53782. ,
  53783. this.clearStencil = function(t) {
  53784. U !== t && (e.clearStencil(t),
  53785. U = t)
  53786. }
  53787. ,
  53788. this.scissor = function(t) {
  53789. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53790. k.copy(t))
  53791. }
  53792. ,
  53793. this.viewport = function(t) {
  53794. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53795. H.copy(t))
  53796. }
  53797. ,
  53798. this.reset = function() {
  53799. for (var t = 0; t < s.length; t++)
  53800. 1 === s[t] && (e.disableVertexAttribArray(t),
  53801. s[t] = 0);
  53802. c = {},
  53803. h = null,
  53804. N = void 0,
  53805. B = {},
  53806. u = null,
  53807. I = null,
  53808. C = null,
  53809. E = null,
  53810. M = null
  53811. }
  53812. }
  53813. ,
  53814. n.LensFlarePlugin = function(e, t) {
  53815. function i() {
  53816. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53817. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53818. o = p.createBuffer(),
  53819. a = p.createBuffer(),
  53820. p.bindBuffer(p.ARRAY_BUFFER, o),
  53821. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53822. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53823. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53824. u = p.createTexture(),
  53825. d = p.createTexture(),
  53826. f.bindTexture(p.TEXTURE_2D, u),
  53827. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53828. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53829. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53830. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53831. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53832. f.bindTexture(p.TEXTURE_2D, d),
  53833. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53834. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53835. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53836. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53837. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53838. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53839. var i;
  53840. i = h ? {
  53841. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53842. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53843. } : {
  53844. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53845. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53846. },
  53847. s = r(i),
  53848. l = {
  53849. vertex: p.getAttribLocation(s, "position"),
  53850. uv: p.getAttribLocation(s, "uv")
  53851. },
  53852. c = {
  53853. renderType: p.getUniformLocation(s, "renderType"),
  53854. map: p.getUniformLocation(s, "map"),
  53855. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53856. opacity: p.getUniformLocation(s, "opacity"),
  53857. color: p.getUniformLocation(s, "color"),
  53858. scale: p.getUniformLocation(s, "scale"),
  53859. rotation: p.getUniformLocation(s, "rotation"),
  53860. screenPosition: p.getUniformLocation(s, "screenPosition")
  53861. }
  53862. }
  53863. function r(t) {
  53864. var i = p.createProgram()
  53865. , n = p.createShader(p.FRAGMENT_SHADER)
  53866. , r = p.createShader(p.VERTEX_SHADER)
  53867. , o = "precision " + e.getPrecision() + " float;\n";
  53868. return p.shaderSource(n, o + t.fragmentShader),
  53869. p.shaderSource(r, o + t.vertexShader),
  53870. p.compileShader(n),
  53871. p.compileShader(r),
  53872. p.attachShader(i, n),
  53873. p.attachShader(i, r),
  53874. p.linkProgram(i),
  53875. i
  53876. }
  53877. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53878. this.render = function(r, g, m) {
  53879. if (0 !== t.length) {
  53880. var v = new n.Vector3
  53881. , A = m.w / m.z
  53882. , y = .5 * m.z
  53883. , C = .5 * m.w
  53884. , I = 16 / m.w
  53885. , E = new n.Vector2(I * A,I)
  53886. , b = new n.Vector3(1,1,0)
  53887. , w = new n.Vector2(1,1);
  53888. void 0 === s && i(),
  53889. p.useProgram(s),
  53890. f.initAttributes(),
  53891. f.enableAttribute(l.vertex),
  53892. f.enableAttribute(l.uv),
  53893. f.disableUnusedAttributes(),
  53894. p.uniform1i(c.occlusionMap, 0),
  53895. p.uniform1i(c.map, 1),
  53896. p.bindBuffer(p.ARRAY_BUFFER, o),
  53897. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53898. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53899. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53900. f.disable(p.CULL_FACE),
  53901. f.setDepthWrite(!1);
  53902. for (var _ = 0, T = t.length; _ < T; _++) {
  53903. I = 16 / m.w,
  53904. E.set(I * A, I);
  53905. var x = t[_];
  53906. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53907. v.applyMatrix4(g.matrixWorldInverse),
  53908. v.applyProjection(g.projectionMatrix),
  53909. b.copy(v),
  53910. w.x = b.x * y + y,
  53911. w.y = b.y * C + C,
  53912. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53913. f.activeTexture(p.TEXTURE0),
  53914. f.bindTexture(p.TEXTURE_2D, null),
  53915. f.activeTexture(p.TEXTURE1),
  53916. f.bindTexture(p.TEXTURE_2D, u),
  53917. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53918. p.uniform1i(c.renderType, 0),
  53919. p.uniform2f(c.scale, E.x, E.y),
  53920. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53921. f.disable(p.BLEND),
  53922. f.enable(p.DEPTH_TEST),
  53923. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53924. f.activeTexture(p.TEXTURE0),
  53925. f.bindTexture(p.TEXTURE_2D, d),
  53926. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53927. p.uniform1i(c.renderType, 1),
  53928. f.disable(p.DEPTH_TEST),
  53929. f.activeTexture(p.TEXTURE1),
  53930. f.bindTexture(p.TEXTURE_2D, u),
  53931. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53932. x.positionScreen.copy(b),
  53933. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53934. p.uniform1i(c.renderType, 2),
  53935. f.enable(p.BLEND);
  53936. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53937. var R = x.lensFlares[S];
  53938. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53939. b.y = R.y,
  53940. b.z = R.z,
  53941. I = R.size * R.scale / m.w,
  53942. E.x = I * A,
  53943. E.y = I,
  53944. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53945. p.uniform2f(c.scale, E.x, E.y),
  53946. p.uniform1f(c.rotation, R.rotation),
  53947. p.uniform1f(c.opacity, R.opacity),
  53948. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53949. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53950. e.setTexture(R.texture, 1),
  53951. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53952. }
  53953. }
  53954. }
  53955. f.enable(p.CULL_FACE),
  53956. f.enable(p.DEPTH_TEST),
  53957. f.setDepthWrite(!0),
  53958. e.resetGLState()
  53959. }
  53960. }
  53961. }
  53962. ,
  53963. n.SpritePlugin = function(e, t) {
  53964. function i() {
  53965. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53966. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53967. a = d.createBuffer(),
  53968. s = d.createBuffer(),
  53969. d.bindBuffer(d.ARRAY_BUFFER, a),
  53970. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53971. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53972. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53973. l = r(),
  53974. c = {
  53975. position: d.getAttribLocation(l, "position"),
  53976. uv: d.getAttribLocation(l, "uv")
  53977. },
  53978. h = {
  53979. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53980. uvScale: d.getUniformLocation(l, "uvScale"),
  53981. rotation: d.getUniformLocation(l, "rotation"),
  53982. scale: d.getUniformLocation(l, "scale"),
  53983. color: d.getUniformLocation(l, "color"),
  53984. map: d.getUniformLocation(l, "map"),
  53985. opacity: d.getUniformLocation(l, "opacity"),
  53986. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53987. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53988. fogType: d.getUniformLocation(l, "fogType"),
  53989. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53990. fogNear: d.getUniformLocation(l, "fogNear"),
  53991. fogFar: d.getUniformLocation(l, "fogFar"),
  53992. fogColor: d.getUniformLocation(l, "fogColor"),
  53993. alphaTest: d.getUniformLocation(l, "alphaTest")
  53994. };
  53995. var i = document.createElement("canvas");
  53996. i.width = 8,
  53997. i.height = 8;
  53998. var o = i.getContext("2d");
  53999. o.fillStyle = "white",
  54000. o.fillRect(0, 0, 8, 8),
  54001. u = new n.Texture(i),
  54002. u.needsUpdate = !0
  54003. }
  54004. function r() {
  54005. var t = d.createProgram()
  54006. , i = d.createShader(d.VERTEX_SHADER)
  54007. , n = d.createShader(d.FRAGMENT_SHADER);
  54008. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54009. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54010. d.compileShader(i),
  54011. d.compileShader(n),
  54012. d.attachShader(t, i),
  54013. d.attachShader(t, n),
  54014. d.linkProgram(t),
  54015. t
  54016. }
  54017. function o(e, t) {
  54018. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54019. }
  54020. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54021. this.render = function(r, v) {
  54022. if (0 !== t.length) {
  54023. void 0 === l && i(),
  54024. d.useProgram(l),
  54025. p.initAttributes(),
  54026. p.enableAttribute(c.position),
  54027. p.enableAttribute(c.uv),
  54028. p.disableUnusedAttributes(),
  54029. p.disable(d.CULL_FACE),
  54030. p.enable(d.BLEND),
  54031. d.bindBuffer(d.ARRAY_BUFFER, a),
  54032. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54033. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54034. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54035. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54036. p.activeTexture(d.TEXTURE0),
  54037. d.uniform1i(h.map, 0);
  54038. var A = 0
  54039. , y = 0
  54040. , C = r.fog;
  54041. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54042. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54043. d.uniform1f(h.fogFar, C.far),
  54044. d.uniform1i(h.fogType, 1),
  54045. A = 1,
  54046. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54047. d.uniform1i(h.fogType, 2),
  54048. A = 2,
  54049. y = 2)) : (d.uniform1i(h.fogType, 0),
  54050. A = 0,
  54051. y = 0);
  54052. for (var I = 0, E = t.length; I < E; I++) {
  54053. var b = t[I];
  54054. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54055. b.z = -b.modelViewMatrix.elements[14]
  54056. }
  54057. t.sort(o);
  54058. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54059. var b = t[I]
  54060. , _ = b.material;
  54061. d.uniform1f(h.alphaTest, _.alphaTest),
  54062. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54063. b.matrixWorld.decompose(f, g, m),
  54064. w[0] = m.x,
  54065. w[1] = m.y;
  54066. var T = 0;
  54067. r.fog && _.fog && (T = y),
  54068. A !== T && (d.uniform1i(h.fogType, T),
  54069. A = T),
  54070. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54071. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54072. d.uniform2f(h.uvScale, 1, 1)),
  54073. d.uniform1f(h.opacity, _.opacity),
  54074. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54075. d.uniform1f(h.rotation, _.rotation),
  54076. d.uniform2fv(h.scale, w),
  54077. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54078. p.setDepthTest(_.depthTest),
  54079. p.setDepthWrite(_.depthWrite),
  54080. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54081. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54082. }
  54083. p.enable(d.CULL_FACE),
  54084. e.resetGLState()
  54085. }
  54086. }
  54087. }
  54088. ,
  54089. Object.defineProperties(n.Box2.prototype, {
  54090. empty: {
  54091. value: function() {
  54092. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54093. this.isEmpty()
  54094. }
  54095. },
  54096. isIntersectionBox: {
  54097. value: function(e) {
  54098. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54099. this.intersectsBox(e)
  54100. }
  54101. }
  54102. }),
  54103. Object.defineProperties(n.Box3.prototype, {
  54104. empty: {
  54105. value: function() {
  54106. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54107. this.isEmpty()
  54108. }
  54109. },
  54110. isIntersectionBox: {
  54111. value: function(e) {
  54112. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54113. this.intersectsBox(e)
  54114. }
  54115. },
  54116. isIntersectionSphere: {
  54117. value: function(e) {
  54118. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54119. this.intersectsSphere(e)
  54120. }
  54121. }
  54122. }),
  54123. Object.defineProperties(n.Matrix3.prototype, {
  54124. multiplyVector3: {
  54125. value: function(e) {
  54126. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54127. e.applyMatrix3(this)
  54128. }
  54129. },
  54130. multiplyVector3Array: {
  54131. value: function(e) {
  54132. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54133. this.applyToVector3Array(e)
  54134. }
  54135. }
  54136. }),
  54137. Object.defineProperties(n.Matrix4.prototype, {
  54138. extractPosition: {
  54139. value: function(e) {
  54140. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54141. this.copyPosition(e)
  54142. }
  54143. },
  54144. setRotationFromQuaternion: {
  54145. value: function(e) {
  54146. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54147. this.makeRotationFromQuaternion(e)
  54148. }
  54149. },
  54150. multiplyVector3: {
  54151. value: function(e) {
  54152. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54153. e.applyProjection(this)
  54154. }
  54155. },
  54156. multiplyVector4: {
  54157. value: function(e) {
  54158. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54159. e.applyMatrix4(this)
  54160. }
  54161. },
  54162. multiplyVector3Array: {
  54163. value: function(e) {
  54164. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54165. this.applyToVector3Array(e)
  54166. }
  54167. },
  54168. rotateAxis: {
  54169. value: function(e) {
  54170. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54171. e.transformDirection(this)
  54172. }
  54173. },
  54174. crossVector: {
  54175. value: function(e) {
  54176. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54177. e.applyMatrix4(this)
  54178. }
  54179. },
  54180. translate: {
  54181. value: function(e) {
  54182. console.error("THREE.Matrix4: .translate() has been removed.")
  54183. }
  54184. },
  54185. rotateX: {
  54186. value: function(e) {
  54187. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54188. }
  54189. },
  54190. rotateY: {
  54191. value: function(e) {
  54192. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54193. }
  54194. },
  54195. rotateZ: {
  54196. value: function(e) {
  54197. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54198. }
  54199. },
  54200. rotateByAxis: {
  54201. value: function(e, t) {
  54202. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54203. }
  54204. }
  54205. }),
  54206. Object.defineProperties(n.Plane.prototype, {
  54207. isIntersectionLine: {
  54208. value: function(e) {
  54209. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54210. this.intersectsLine(e)
  54211. }
  54212. }
  54213. }),
  54214. Object.defineProperties(n.Quaternion.prototype, {
  54215. multiplyVector3: {
  54216. value: function(e) {
  54217. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54218. e.applyQuaternion(this)
  54219. }
  54220. }
  54221. }),
  54222. Object.defineProperties(n.Ray.prototype, {
  54223. isIntersectionBox: {
  54224. value: function(e) {
  54225. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54226. this.intersectsBox(e)
  54227. }
  54228. },
  54229. isIntersectionPlane: {
  54230. value: function(e) {
  54231. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54232. this.intersectsPlane(e)
  54233. }
  54234. },
  54235. isIntersectionSphere: {
  54236. value: function(e) {
  54237. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54238. this.intersectsSphere(e)
  54239. }
  54240. }
  54241. }),
  54242. Object.defineProperties(n.Vector3.prototype, {
  54243. setEulerFromRotationMatrix: {
  54244. value: function() {
  54245. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54246. }
  54247. },
  54248. setEulerFromQuaternion: {
  54249. value: function() {
  54250. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54251. }
  54252. },
  54253. getPositionFromMatrix: {
  54254. value: function(e) {
  54255. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54256. this.setFromMatrixPosition(e)
  54257. }
  54258. },
  54259. getScaleFromMatrix: {
  54260. value: function(e) {
  54261. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54262. this.setFromMatrixScale(e)
  54263. }
  54264. },
  54265. getColumnFromMatrix: {
  54266. value: function(e, t) {
  54267. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54268. this.setFromMatrixColumn(e, t)
  54269. }
  54270. }
  54271. }),
  54272. n.Face4 = function(e, t, i, r, o, a, s) {
  54273. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54274. new n.Face3(e,t,i,o,a,s)
  54275. }
  54276. ,
  54277. n.Vertex = function(e, t, i) {
  54278. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54279. new n.Vector3(e,t,i)
  54280. }
  54281. ,
  54282. Object.defineProperties(n.Object3D.prototype, {
  54283. eulerOrder: {
  54284. get: function() {
  54285. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54286. this.rotation.order
  54287. },
  54288. set: function(e) {
  54289. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54290. this.rotation.order = e
  54291. }
  54292. },
  54293. getChildByName: {
  54294. value: function(e) {
  54295. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54296. this.getObjectByName(e)
  54297. }
  54298. },
  54299. renderDepth: {
  54300. set: function(e) {
  54301. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54302. }
  54303. },
  54304. translate: {
  54305. value: function(e, t) {
  54306. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54307. this.translateOnAxis(t, e)
  54308. }
  54309. },
  54310. useQuaternion: {
  54311. get: function() {
  54312. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54313. },
  54314. set: function(e) {
  54315. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54316. }
  54317. }
  54318. }),
  54319. Object.defineProperties(n, {
  54320. PointCloud: {
  54321. value: function(e, t) {
  54322. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54323. new n.Points(e,t)
  54324. }
  54325. },
  54326. ParticleSystem: {
  54327. value: function(e, t) {
  54328. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54329. new n.Points(e,t)
  54330. }
  54331. }
  54332. }),
  54333. Object.defineProperties(n.Light.prototype, {
  54334. onlyShadow: {
  54335. set: function(e) {
  54336. console.warn("THREE.Light: .onlyShadow has been removed.")
  54337. }
  54338. },
  54339. shadowCameraFov: {
  54340. set: function(e) {
  54341. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54342. this.shadow.camera.fov = e
  54343. }
  54344. },
  54345. shadowCameraLeft: {
  54346. set: function(e) {
  54347. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54348. this.shadow.camera.left = e
  54349. }
  54350. },
  54351. shadowCameraRight: {
  54352. set: function(e) {
  54353. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54354. this.shadow.camera.right = e
  54355. }
  54356. },
  54357. shadowCameraTop: {
  54358. set: function(e) {
  54359. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54360. this.shadow.camera.top = e
  54361. }
  54362. },
  54363. shadowCameraBottom: {
  54364. set: function(e) {
  54365. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54366. this.shadow.camera.bottom = e
  54367. }
  54368. },
  54369. shadowCameraNear: {
  54370. set: function(e) {
  54371. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54372. this.shadow.camera.near = e
  54373. }
  54374. },
  54375. shadowCameraFar: {
  54376. set: function(e) {
  54377. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54378. this.shadow.camera.far = e
  54379. }
  54380. },
  54381. shadowCameraVisible: {
  54382. set: function(e) {
  54383. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54384. }
  54385. },
  54386. shadowBias: {
  54387. set: function(e) {
  54388. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54389. this.shadow.bias = e
  54390. }
  54391. },
  54392. shadowDarkness: {
  54393. set: function(e) {
  54394. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54395. }
  54396. },
  54397. shadowMapWidth: {
  54398. set: function(e) {
  54399. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54400. this.shadow.mapSize.width = e
  54401. }
  54402. },
  54403. shadowMapHeight: {
  54404. set: function(e) {
  54405. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54406. this.shadow.mapSize.height = e
  54407. }
  54408. }
  54409. }),
  54410. Object.defineProperties(n.BufferAttribute.prototype, {
  54411. length: {
  54412. get: function() {
  54413. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54414. this.array.length
  54415. }
  54416. }
  54417. }),
  54418. Object.defineProperties(n.BufferGeometry.prototype, {
  54419. drawcalls: {
  54420. get: function() {
  54421. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54422. this.groups
  54423. }
  54424. },
  54425. offsets: {
  54426. get: function() {
  54427. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54428. this.groups
  54429. }
  54430. },
  54431. addIndex: {
  54432. value: function(e) {
  54433. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54434. this.setIndex(e)
  54435. }
  54436. },
  54437. addDrawCall: {
  54438. value: function(e, t, i) {
  54439. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54440. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54441. this.addGroup(e, t)
  54442. }
  54443. },
  54444. clearDrawCalls: {
  54445. value: function() {
  54446. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54447. this.clearGroups()
  54448. }
  54449. },
  54450. computeTangents: {
  54451. value: function() {
  54452. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54453. }
  54454. },
  54455. computeOffsets: {
  54456. value: function() {
  54457. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54458. }
  54459. }
  54460. }),
  54461. Object.defineProperties(n.Material.prototype, {
  54462. wrapAround: {
  54463. get: function() {
  54464. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54465. },
  54466. set: function(e) {
  54467. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54468. }
  54469. },
  54470. wrapRGB: {
  54471. get: function() {
  54472. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54473. new n.Color
  54474. }
  54475. }
  54476. }),
  54477. Object.defineProperties(n, {
  54478. PointCloudMaterial: {
  54479. value: function(e) {
  54480. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54481. new n.PointsMaterial(e)
  54482. }
  54483. },
  54484. ParticleBasicMaterial: {
  54485. value: function(e) {
  54486. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54487. new n.PointsMaterial(e)
  54488. }
  54489. },
  54490. ParticleSystemMaterial: {
  54491. value: function(e) {
  54492. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54493. new n.PointsMaterial(e)
  54494. }
  54495. }
  54496. }),
  54497. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54498. metal: {
  54499. get: function() {
  54500. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54501. !1
  54502. },
  54503. set: function(e) {
  54504. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54505. }
  54506. }
  54507. }),
  54508. Object.defineProperties(n.ShaderMaterial.prototype, {
  54509. derivatives: {
  54510. get: function() {
  54511. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54512. this.extensions.derivatives
  54513. },
  54514. set: function(e) {
  54515. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54516. this.extensions.derivatives = e
  54517. }
  54518. }
  54519. }),
  54520. Object.defineProperties(n.WebGLRenderer.prototype, {
  54521. supportsFloatTextures: {
  54522. value: function() {
  54523. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54524. this.extensions.get("OES_texture_float")
  54525. }
  54526. },
  54527. supportsHalfFloatTextures: {
  54528. value: function() {
  54529. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54530. this.extensions.get("OES_texture_half_float")
  54531. }
  54532. },
  54533. supportsStandardDerivatives: {
  54534. value: function() {
  54535. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54536. this.extensions.get("OES_standard_derivatives")
  54537. }
  54538. },
  54539. supportsCompressedTextureS3TC: {
  54540. value: function() {
  54541. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54542. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54543. }
  54544. },
  54545. supportsCompressedTexturePVRTC: {
  54546. value: function() {
  54547. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54548. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54549. }
  54550. },
  54551. supportsBlendMinMax: {
  54552. value: function() {
  54553. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54554. this.extensions.get("EXT_blend_minmax")
  54555. }
  54556. },
  54557. supportsVertexTextures: {
  54558. value: function() {
  54559. return this.capabilities.vertexTextures
  54560. }
  54561. },
  54562. supportsInstancedArrays: {
  54563. value: function() {
  54564. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54565. this.extensions.get("ANGLE_instanced_arrays")
  54566. }
  54567. },
  54568. enableScissorTest: {
  54569. value: function(e) {
  54570. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54571. this.setScissorTest(e)
  54572. }
  54573. },
  54574. initMaterial: {
  54575. value: function() {
  54576. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54577. }
  54578. },
  54579. addPrePlugin: {
  54580. value: function() {
  54581. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54582. }
  54583. },
  54584. addPostPlugin: {
  54585. value: function() {
  54586. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54587. }
  54588. },
  54589. updateShadowMap: {
  54590. value: function() {
  54591. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54592. }
  54593. },
  54594. shadowMapEnabled: {
  54595. get: function() {
  54596. return this.shadowMap.enabled
  54597. },
  54598. set: function(e) {
  54599. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54600. this.shadowMap.enabled = e
  54601. }
  54602. },
  54603. shadowMapType: {
  54604. get: function() {
  54605. return this.shadowMap.type
  54606. },
  54607. set: function(e) {
  54608. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54609. this.shadowMap.type = e
  54610. }
  54611. },
  54612. shadowMapCullFace: {
  54613. get: function() {
  54614. return this.shadowMap.cullFace
  54615. },
  54616. set: function(e) {
  54617. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54618. this.shadowMap.cullFace = e
  54619. }
  54620. }
  54621. }),
  54622. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54623. wrapS: {
  54624. get: function() {
  54625. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54626. this.texture.wrapS
  54627. },
  54628. set: function(e) {
  54629. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54630. this.texture.wrapS = e
  54631. }
  54632. },
  54633. wrapT: {
  54634. get: function() {
  54635. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54636. this.texture.wrapT
  54637. },
  54638. set: function(e) {
  54639. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54640. this.texture.wrapT = e
  54641. }
  54642. },
  54643. magFilter: {
  54644. get: function() {
  54645. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54646. this.texture.magFilter
  54647. },
  54648. set: function(e) {
  54649. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54650. this.texture.magFilter = e
  54651. }
  54652. },
  54653. minFilter: {
  54654. get: function() {
  54655. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54656. this.texture.minFilter
  54657. },
  54658. set: function(e) {
  54659. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54660. this.texture.minFilter = e
  54661. }
  54662. },
  54663. anisotropy: {
  54664. get: function() {
  54665. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54666. this.texture.anisotropy
  54667. },
  54668. set: function(e) {
  54669. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54670. this.texture.anisotropy = e
  54671. }
  54672. },
  54673. offset: {
  54674. get: function() {
  54675. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54676. this.texture.offset
  54677. },
  54678. set: function(e) {
  54679. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54680. this.texture.offset = e
  54681. }
  54682. },
  54683. repeat: {
  54684. get: function() {
  54685. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54686. this.texture.repeat
  54687. },
  54688. set: function(e) {
  54689. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54690. this.texture.repeat = e
  54691. }
  54692. },
  54693. format: {
  54694. get: function() {
  54695. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54696. this.texture.format
  54697. },
  54698. set: function(e) {
  54699. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54700. this.texture.format = e
  54701. }
  54702. },
  54703. type: {
  54704. get: function() {
  54705. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54706. this.texture.type
  54707. },
  54708. set: function(e) {
  54709. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54710. this.texture.type = e
  54711. }
  54712. },
  54713. generateMipmaps: {
  54714. get: function() {
  54715. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54716. this.texture.generateMipmaps
  54717. },
  54718. set: function(e) {
  54719. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54720. this.texture.generateMipmaps = e
  54721. }
  54722. }
  54723. }),
  54724. n.GeometryUtils = {
  54725. merge: function(e, t, i) {
  54726. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54727. var r;
  54728. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54729. r = t.matrix,
  54730. t = t.geometry),
  54731. e.merge(t, r, i)
  54732. },
  54733. center: function(e) {
  54734. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54735. e.center()
  54736. }
  54737. },
  54738. n.ImageUtils = {
  54739. crossOrigin: void 0,
  54740. loadTexture: function(e, t, i, r) {
  54741. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54742. var o = new n.TextureLoader;
  54743. o.setCrossOrigin(this.crossOrigin);
  54744. var a = o.load(e, i, void 0, r);
  54745. return t && (a.mapping = t),
  54746. a
  54747. },
  54748. loadTextureCube: function(e, t, i, r) {
  54749. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54750. var o = new n.CubeTextureLoader;
  54751. o.setCrossOrigin(this.crossOrigin);
  54752. var a = o.load(e, i, void 0, r);
  54753. return t && (a.mapping = t),
  54754. a
  54755. },
  54756. loadCompressedTexture: function() {
  54757. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54758. },
  54759. loadCompressedTextureCube: function() {
  54760. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54761. }
  54762. },
  54763. n.Projector = function() {
  54764. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54765. this.projectVector = function(e, t) {
  54766. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54767. e.project(t)
  54768. }
  54769. ,
  54770. this.unprojectVector = function(e, t) {
  54771. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54772. e.unproject(t)
  54773. }
  54774. ,
  54775. this.pickingRay = function(e, t) {
  54776. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54777. }
  54778. }
  54779. ,
  54780. n.CanvasRenderer = function() {
  54781. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54782. this.domElement = document.createElement("canvas"),
  54783. this.clear = function() {}
  54784. ,
  54785. this.render = function() {}
  54786. ,
  54787. this.setClearColor = function() {}
  54788. ,
  54789. this.setSize = function() {}
  54790. }
  54791. ,
  54792. n.MeshFaceMaterial = n.MultiMaterial,
  54793. n.CurveUtils = {
  54794. tangentQuadraticBezier: function(e, t, i, n) {
  54795. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54796. },
  54797. tangentCubicBezier: function(e, t, i, n, r) {
  54798. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54799. },
  54800. tangentSpline: function(e, t, i, n, r) {
  54801. var o = 6 * e * e - 6 * e
  54802. , a = 3 * e * e - 4 * e + 1
  54803. , s = -6 * e * e + 6 * e
  54804. , l = 3 * e * e - 2 * e;
  54805. return o + a + s + l
  54806. },
  54807. interpolate: function(e, t, i, n, r) {
  54808. var o = .5 * (i - e)
  54809. , a = .5 * (n - t)
  54810. , s = r * r
  54811. , l = r * s;
  54812. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54813. }
  54814. },
  54815. n.SceneUtils = {
  54816. createMultiMaterialObject: function(e, t) {
  54817. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54818. i.add(new n.Mesh(e,t[r]));
  54819. return i
  54820. },
  54821. detach: function(e, t, i) {
  54822. e.applyMatrix(t.matrixWorld),
  54823. t.remove(e),
  54824. i.add(e)
  54825. },
  54826. attach: function(e, t, i) {
  54827. var r = new n.Matrix4;
  54828. r.getInverse(i.matrixWorld),
  54829. e.applyMatrix(r),
  54830. t.remove(e),
  54831. i.add(e)
  54832. }
  54833. },
  54834. n.ShapeUtils = {
  54835. area: function(e) {
  54836. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54837. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54838. return .5 * i
  54839. },
  54840. triangulate: function() {
  54841. function e(e, t, i, n, r, o) {
  54842. var a, s, l, c, h, u, d, p, f;
  54843. if (s = e[o[t]].x,
  54844. l = e[o[t]].y,
  54845. c = e[o[i]].x,
  54846. h = e[o[i]].y,
  54847. u = e[o[n]].x,
  54848. d = e[o[n]].y,
  54849. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54850. return !1;
  54851. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54852. for (g = u - c,
  54853. m = d - h,
  54854. v = s - u,
  54855. A = l - d,
  54856. y = c - s,
  54857. C = h - l,
  54858. a = 0; a < r; a++)
  54859. if (p = e[o[a]].x,
  54860. f = e[o[a]].y,
  54861. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54862. E = f - l,
  54863. b = p - c,
  54864. w = f - h,
  54865. _ = p - u,
  54866. T = f - d,
  54867. M = g * w - m * b,
  54868. x = y * E - C * I,
  54869. S = v * T - A * _,
  54870. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54871. return !1;
  54872. return !0
  54873. }
  54874. return function(t, i) {
  54875. var r = t.length;
  54876. if (r < 3)
  54877. return null;
  54878. var o, a, s, l = [], c = [], h = [];
  54879. if (n.ShapeUtils.area(t) > 0)
  54880. for (a = 0; a < r; a++)
  54881. c[a] = a;
  54882. else
  54883. for (a = 0; a < r; a++)
  54884. c[a] = r - 1 - a;
  54885. var u = r
  54886. , d = 2 * u;
  54887. for (a = u - 1; u > 2; ) {
  54888. if (d-- <= 0)
  54889. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54890. i ? h : l;
  54891. if (o = a,
  54892. u <= o && (o = 0),
  54893. a = o + 1,
  54894. u <= a && (a = 0),
  54895. s = a + 1,
  54896. u <= s && (s = 0),
  54897. e(t, o, a, s, u, c)) {
  54898. var p, f, g, m, v;
  54899. for (p = c[o],
  54900. f = c[a],
  54901. g = c[s],
  54902. l.push([t[p], t[f], t[g]]),
  54903. h.push([c[o], c[a], c[s]]),
  54904. m = a,
  54905. v = a + 1; v < u; m++,
  54906. v++)
  54907. c[m] = c[v];
  54908. u--,
  54909. d = 2 * u
  54910. }
  54911. }
  54912. return i ? h : l
  54913. }
  54914. }(),
  54915. triangulateShape: function(e, t) {
  54916. function i(e, t, i) {
  54917. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54918. }
  54919. function r(e, t, n, r, o) {
  54920. var a = t.x - e.x
  54921. , s = t.y - e.y
  54922. , l = r.x - n.x
  54923. , c = r.y - n.y
  54924. , h = e.x - n.x
  54925. , u = e.y - n.y
  54926. , d = s * l - a * c
  54927. , p = s * h - a * u;
  54928. if (Math.abs(d) > Number.EPSILON) {
  54929. var f;
  54930. if (d > 0) {
  54931. if (p < 0 || p > d)
  54932. return [];
  54933. if (f = c * h - l * u,
  54934. f < 0 || f > d)
  54935. return []
  54936. } else {
  54937. if (p > 0 || p < d)
  54938. return [];
  54939. if (f = c * h - l * u,
  54940. f > 0 || f < d)
  54941. return []
  54942. }
  54943. if (0 === f)
  54944. return !o || 0 !== p && p !== d ? [e] : [];
  54945. if (f === d)
  54946. return !o || 0 !== p && p !== d ? [t] : [];
  54947. if (0 === p)
  54948. return [n];
  54949. if (p === d)
  54950. return [r];
  54951. var g = f / d;
  54952. return [{
  54953. x: e.x + g * a,
  54954. y: e.y + g * s
  54955. }]
  54956. }
  54957. if (0 !== p || c * h !== l * u)
  54958. return [];
  54959. var m = 0 === a && 0 === s
  54960. , v = 0 === l && 0 === c;
  54961. if (m && v)
  54962. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54963. if (m)
  54964. return i(n, r, e) ? [e] : [];
  54965. if (v)
  54966. return i(e, t, n) ? [n] : [];
  54967. var A, y, C, I, E, b, w, _;
  54968. return 0 !== a ? (e.x < t.x ? (A = e,
  54969. C = e.x,
  54970. y = t,
  54971. I = t.x) : (A = t,
  54972. C = t.x,
  54973. y = e,
  54974. I = e.x),
  54975. n.x < r.x ? (E = n,
  54976. w = n.x,
  54977. b = r,
  54978. _ = r.x) : (E = r,
  54979. w = r.x,
  54980. b = n,
  54981. _ = n.x)) : (e.y < t.y ? (A = e,
  54982. C = e.y,
  54983. y = t,
  54984. I = t.y) : (A = t,
  54985. C = t.y,
  54986. y = e,
  54987. I = e.y),
  54988. n.y < r.y ? (E = n,
  54989. w = n.y,
  54990. b = r,
  54991. _ = r.y) : (E = r,
  54992. w = r.y,
  54993. b = n,
  54994. _ = n.y)),
  54995. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54996. }
  54997. function o(e, t, i, n) {
  54998. var r = t.x - e.x
  54999. , o = t.y - e.y
  55000. , a = i.x - e.x
  55001. , s = i.y - e.y
  55002. , l = n.x - e.x
  55003. , c = n.y - e.y
  55004. , h = r * s - o * a
  55005. , u = r * c - o * l;
  55006. if (Math.abs(h) > Number.EPSILON) {
  55007. var d = l * s - c * a;
  55008. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55009. }
  55010. return u > 0
  55011. }
  55012. function a(e, t) {
  55013. function i(e, t) {
  55014. var i = A.length - 1
  55015. , n = e - 1;
  55016. n < 0 && (n = i);
  55017. var r = e + 1;
  55018. r > i && (r = 0);
  55019. var a = o(A[e], A[n], A[r], s[t]);
  55020. if (!a)
  55021. return !1;
  55022. var l = s.length - 1
  55023. , c = t - 1;
  55024. c < 0 && (c = l);
  55025. var h = t + 1;
  55026. return h > l && (h = 0),
  55027. a = o(s[t], s[c], s[h], A[e]),
  55028. !!a
  55029. }
  55030. function n(e, t) {
  55031. var i, n, o;
  55032. for (i = 0; i < A.length; i++)
  55033. if (n = i + 1,
  55034. n %= A.length,
  55035. o = r(e, t, A[i], A[n], !0),
  55036. o.length > 0)
  55037. return !0;
  55038. return !1
  55039. }
  55040. function a(e, i) {
  55041. var n, o, a, s, l;
  55042. for (n = 0; n < y.length; n++)
  55043. for (o = t[y[n]],
  55044. a = 0; a < o.length; a++)
  55045. if (s = a + 1,
  55046. s %= o.length,
  55047. l = r(e, i, o[a], o[s], !0),
  55048. l.length > 0)
  55049. return !0;
  55050. return !1
  55051. }
  55052. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55053. y.push(I);
  55054. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55055. if (w--,
  55056. w < 0) {
  55057. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55058. break
  55059. }
  55060. for (c = b; c < A.length; c++) {
  55061. h = A[c],
  55062. l = -1;
  55063. for (var I = 0; I < y.length; I++)
  55064. if (d = y[I],
  55065. p = h.x + ":" + h.y + ":" + d,
  55066. void 0 === C[p]) {
  55067. s = t[d];
  55068. for (var _ = 0; _ < s.length; _++)
  55069. if (u = s[_],
  55070. i(c, _) && !n(h, u) && !a(h, u)) {
  55071. l = _,
  55072. y.splice(I, 1),
  55073. f = A.slice(0, c + 1),
  55074. g = A.slice(c),
  55075. m = s.slice(l),
  55076. v = s.slice(0, l + 1),
  55077. A = f.concat(m).concat(v).concat(g),
  55078. b = c;
  55079. break
  55080. }
  55081. if (l >= 0)
  55082. break;
  55083. C[p] = !0
  55084. }
  55085. if (l >= 0)
  55086. break
  55087. }
  55088. }
  55089. return A
  55090. }
  55091. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55092. Array.prototype.push.apply(f, t[g]);
  55093. for (s = 0,
  55094. l = f.length; s < l; s++)
  55095. u = f[s].x + ":" + f[s].y,
  55096. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55097. p[u] = s;
  55098. var v = a(e, t)
  55099. , A = n.ShapeUtils.triangulate(v, !1);
  55100. for (s = 0,
  55101. l = A.length; s < l; s++)
  55102. for (h = A[s],
  55103. c = 0; c < 3; c++)
  55104. u = h[c].x + ":" + h[c].y,
  55105. d = p[u],
  55106. void 0 !== d && (h[c] = d);
  55107. return A.concat()
  55108. },
  55109. isClockWise: function(e) {
  55110. return n.ShapeUtils.area(e) < 0
  55111. },
  55112. b2: function() {
  55113. function e(e, t) {
  55114. var i = 1 - e;
  55115. return i * i * t
  55116. }
  55117. function t(e, t) {
  55118. return 2 * (1 - e) * e * t
  55119. }
  55120. function i(e, t) {
  55121. return e * e * t
  55122. }
  55123. return function(n, r, o, a) {
  55124. return e(n, r) + t(n, o) + i(n, a)
  55125. }
  55126. }(),
  55127. b3: function() {
  55128. function e(e, t) {
  55129. var i = 1 - e;
  55130. return i * i * i * t
  55131. }
  55132. function t(e, t) {
  55133. var i = 1 - e;
  55134. return 3 * i * i * e * t
  55135. }
  55136. function i(e, t) {
  55137. var i = 1 - e;
  55138. return 3 * i * e * e * t
  55139. }
  55140. function n(e, t) {
  55141. return e * e * e * t
  55142. }
  55143. return function(r, o, a, s, l) {
  55144. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55145. }
  55146. }()
  55147. },
  55148. n.Curve = function() {}
  55149. ,
  55150. n.Curve.prototype = {
  55151. constructor: n.Curve,
  55152. getPoint: function(e) {
  55153. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55154. null
  55155. },
  55156. getPointAt: function(e) {
  55157. var t = this.getUtoTmapping(e);
  55158. return this.getPoint(t)
  55159. },
  55160. getPoints: function(e) {
  55161. e || (e = 5);
  55162. var t, i = [];
  55163. for (t = 0; t <= e; t++)
  55164. i.push(this.getPoint(t / e));
  55165. return i
  55166. },
  55167. getSpacedPoints: function(e) {
  55168. e || (e = 5);
  55169. var t, i = [];
  55170. for (t = 0; t <= e; t++)
  55171. i.push(this.getPointAt(t / e));
  55172. return i
  55173. },
  55174. getLength: function() {
  55175. var e = this.getLengths();
  55176. return e[e.length - 1]
  55177. },
  55178. getLengths: function(e) {
  55179. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55180. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55181. return this.cacheArcLengths;
  55182. this.needsUpdate = !1;
  55183. var t, i, n = [], r = this.getPoint(0), o = 0;
  55184. for (n.push(0),
  55185. i = 1; i <= e; i++)
  55186. t = this.getPoint(i / e),
  55187. o += t.distanceTo(r),
  55188. n.push(o),
  55189. r = t;
  55190. return this.cacheArcLengths = n,
  55191. n
  55192. },
  55193. updateArcLengths: function() {
  55194. this.needsUpdate = !0,
  55195. this.getLengths()
  55196. },
  55197. getUtoTmapping: function(e, t) {
  55198. var i, n = this.getLengths(), r = 0, o = n.length;
  55199. i = t ? t : e * n[o - 1];
  55200. for (var a, s = 0, l = o - 1; s <= l; )
  55201. if (r = Math.floor(s + (l - s) / 2),
  55202. a = n[r] - i,
  55203. a < 0)
  55204. s = r + 1;
  55205. else {
  55206. if (!(a > 0)) {
  55207. l = r;
  55208. break
  55209. }
  55210. l = r - 1
  55211. }
  55212. if (r = l,
  55213. n[r] === i) {
  55214. var c = r / (o - 1);
  55215. return c
  55216. }
  55217. var h = n[r]
  55218. , u = n[r + 1]
  55219. , d = u - h
  55220. , p = (i - h) / d
  55221. , c = (r + p) / (o - 1);
  55222. return c
  55223. },
  55224. getTangent: function(e) {
  55225. var t = 1e-4
  55226. , i = e - t
  55227. , n = e + t;
  55228. i < 0 && (i = 0),
  55229. n > 1 && (n = 1);
  55230. var r = this.getPoint(i)
  55231. , o = this.getPoint(n)
  55232. , a = o.clone().sub(r);
  55233. return a.normalize()
  55234. },
  55235. getTangentAt: function(e) {
  55236. var t = this.getUtoTmapping(e);
  55237. return this.getTangent(t)
  55238. }
  55239. },
  55240. n.Curve.create = function(e, t) {
  55241. return e.prototype = Object.create(n.Curve.prototype),
  55242. e.prototype.constructor = e,
  55243. e.prototype.getPoint = t,
  55244. e
  55245. }
  55246. ,
  55247. n.CurvePath = function() {
  55248. this.curves = [],
  55249. this.autoClose = !1
  55250. }
  55251. ,
  55252. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55253. n.CurvePath.prototype.constructor = n.CurvePath,
  55254. n.CurvePath.prototype.add = function(e) {
  55255. this.curves.push(e)
  55256. }
  55257. ,
  55258. n.CurvePath.prototype.closePath = function() {
  55259. var e = this.curves[0].getPoint(0)
  55260. , t = this.curves[this.curves.length - 1].getPoint(1);
  55261. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55262. }
  55263. ,
  55264. n.CurvePath.prototype.getPoint = function(e) {
  55265. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55266. if (i[n] >= t) {
  55267. var r = i[n] - t
  55268. , o = this.curves[n]
  55269. , a = 1 - r / o.getLength();
  55270. return o.getPointAt(a)
  55271. }
  55272. n++
  55273. }
  55274. return null
  55275. }
  55276. ,
  55277. n.CurvePath.prototype.getLength = function() {
  55278. var e = this.getCurveLengths();
  55279. return e[e.length - 1]
  55280. }
  55281. ,
  55282. n.CurvePath.prototype.getCurveLengths = function() {
  55283. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55284. return this.cacheLengths;
  55285. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55286. t += this.curves[i].getLength(),
  55287. e.push(t);
  55288. return this.cacheLengths = e,
  55289. e
  55290. }
  55291. ,
  55292. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55293. var t = this.getPoints(e);
  55294. return this.createGeometry(t)
  55295. }
  55296. ,
  55297. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55298. var t = this.getSpacedPoints(e);
  55299. return this.createGeometry(t)
  55300. }
  55301. ,
  55302. n.CurvePath.prototype.createGeometry = function(e) {
  55303. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55304. var o = e[i];
  55305. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55306. }
  55307. return t
  55308. }
  55309. ,
  55310. n.Font = function(e) {
  55311. this.data = e
  55312. }
  55313. ,
  55314. n.Font.prototype = {
  55315. constructor: n.Font,
  55316. generateShapes: function(e, t, i) {
  55317. function r(e) {
  55318. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55319. var c = o(i[l], n, r);
  55320. r += c.offset,
  55321. s.push(c.path)
  55322. }
  55323. return s
  55324. }
  55325. function o(e, t, r) {
  55326. var o = a.glyphs[e] || a.glyphs["?"];
  55327. if (o) {
  55328. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55329. if (o.o)
  55330. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55331. var _ = E[b++];
  55332. switch (_) {
  55333. case "m":
  55334. s = E[b++] * t + r,
  55335. l = E[b++] * t,
  55336. A.moveTo(s, l);
  55337. break;
  55338. case "l":
  55339. s = E[b++] * t + r,
  55340. l = E[b++] * t,
  55341. A.lineTo(s, l);
  55342. break;
  55343. case "q":
  55344. if (c = E[b++] * t + r,
  55345. h = E[b++] * t,
  55346. p = E[b++] * t + r,
  55347. f = E[b++] * t,
  55348. A.quadraticCurveTo(p, f, c, h),
  55349. v = y[y.length - 1]) {
  55350. u = v.x,
  55351. d = v.y;
  55352. for (var T = 1; T <= i; T++) {
  55353. var x = T / i;
  55354. C(x, u, p, c),
  55355. C(x, d, f, h)
  55356. }
  55357. }
  55358. break;
  55359. case "b":
  55360. if (c = E[b++] * t + r,
  55361. h = E[b++] * t,
  55362. p = E[b++] * t + r,
  55363. f = E[b++] * t,
  55364. g = E[b++] * t + r,
  55365. m = E[b++] * t,
  55366. A.bezierCurveTo(p, f, g, m, c, h),
  55367. v = y[y.length - 1]) {
  55368. u = v.x,
  55369. d = v.y;
  55370. for (var T = 1; T <= i; T++) {
  55371. var x = T / i;
  55372. I(x, u, p, g, c),
  55373. I(x, d, f, m, h)
  55374. }
  55375. }
  55376. }
  55377. }
  55378. return {
  55379. offset: o.ha * t,
  55380. path: A
  55381. }
  55382. }
  55383. }
  55384. void 0 === t && (t = 100),
  55385. void 0 === i && (i = 4);
  55386. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55387. Array.prototype.push.apply(l, s[c].toShapes());
  55388. return l
  55389. }
  55390. },
  55391. n.Path = function(e) {
  55392. n.CurvePath.call(this),
  55393. this.actions = [],
  55394. e && this.fromPoints(e)
  55395. }
  55396. ,
  55397. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55398. n.Path.prototype.constructor = n.Path,
  55399. n.Path.prototype.fromPoints = function(e) {
  55400. this.moveTo(e[0].x, e[0].y);
  55401. for (var t = 1, i = e.length; t < i; t++)
  55402. this.lineTo(e[t].x, e[t].y)
  55403. }
  55404. ,
  55405. n.Path.prototype.moveTo = function(e, t) {
  55406. this.actions.push({
  55407. action: "moveTo",
  55408. args: [e, t]
  55409. })
  55410. }
  55411. ,
  55412. n.Path.prototype.lineTo = function(e, t) {
  55413. var i = this.actions[this.actions.length - 1].args
  55414. , r = i[i.length - 2]
  55415. , o = i[i.length - 1]
  55416. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55417. this.curves.push(a),
  55418. this.actions.push({
  55419. action: "lineTo",
  55420. args: [e, t]
  55421. })
  55422. }
  55423. ,
  55424. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55425. var o = this.actions[this.actions.length - 1].args
  55426. , a = o[o.length - 2]
  55427. , s = o[o.length - 1]
  55428. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55429. this.curves.push(l),
  55430. this.actions.push({
  55431. action: "quadraticCurveTo",
  55432. args: [e, t, i, r]
  55433. })
  55434. }
  55435. ,
  55436. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55437. var s = this.actions[this.actions.length - 1].args
  55438. , l = s[s.length - 2]
  55439. , c = s[s.length - 1]
  55440. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55441. this.curves.push(h),
  55442. this.actions.push({
  55443. action: "bezierCurveTo",
  55444. args: [e, t, i, r, o, a]
  55445. })
  55446. }
  55447. ,
  55448. n.Path.prototype.splineThru = function(e) {
  55449. var t = Array.prototype.slice.call(arguments)
  55450. , i = this.actions[this.actions.length - 1].args
  55451. , r = i[i.length - 2]
  55452. , o = i[i.length - 1]
  55453. , a = [new n.Vector2(r,o)];
  55454. Array.prototype.push.apply(a, e);
  55455. var s = new n.SplineCurve(a);
  55456. this.curves.push(s),
  55457. this.actions.push({
  55458. action: "splineThru",
  55459. args: t
  55460. })
  55461. }
  55462. ,
  55463. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55464. var a = this.actions[this.actions.length - 1].args
  55465. , s = a[a.length - 2]
  55466. , l = a[a.length - 1];
  55467. this.absarc(e + s, t + l, i, n, r, o)
  55468. }
  55469. ,
  55470. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55471. this.absellipse(e, t, i, i, n, r, o)
  55472. }
  55473. ,
  55474. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55475. var l = this.actions[this.actions.length - 1].args
  55476. , c = l[l.length - 2]
  55477. , h = l[l.length - 1];
  55478. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55479. }
  55480. ,
  55481. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55482. var c = [e, t, i, r, o, a, s, l || 0]
  55483. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55484. this.curves.push(h);
  55485. var u = h.getPoint(1);
  55486. c.push(u.x),
  55487. c.push(u.y),
  55488. this.actions.push({
  55489. action: "ellipse",
  55490. args: c
  55491. })
  55492. }
  55493. ,
  55494. n.Path.prototype.getSpacedPoints = function(e) {
  55495. e || (e = 40);
  55496. for (var t = [], i = 0; i < e; i++)
  55497. t.push(this.getPoint(i / e));
  55498. return this.autoClose && t.push(t[0]),
  55499. t
  55500. }
  55501. ,
  55502. n.Path.prototype.getPoints = function(e) {
  55503. e = e || 12;
  55504. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55505. var A = this.actions[m]
  55506. , y = A.action
  55507. , C = A.args;
  55508. switch (y) {
  55509. case "moveTo":
  55510. g.push(new n.Vector2(C[0],C[1]));
  55511. break;
  55512. case "lineTo":
  55513. g.push(new n.Vector2(C[0],C[1]));
  55514. break;
  55515. case "quadraticCurveTo":
  55516. t = C[2],
  55517. i = C[3],
  55518. a = C[0],
  55519. s = C[1],
  55520. g.length > 0 ? (h = g[g.length - 1],
  55521. l = h.x,
  55522. c = h.y) : (h = this.actions[m - 1].args,
  55523. l = h[h.length - 2],
  55524. c = h[h.length - 1]);
  55525. for (var I = 1; I <= e; I++) {
  55526. var E = I / e;
  55527. u = p(E, l, a, t),
  55528. d = p(E, c, s, i),
  55529. g.push(new n.Vector2(u,d))
  55530. }
  55531. break;
  55532. case "bezierCurveTo":
  55533. t = C[4],
  55534. i = C[5],
  55535. a = C[0],
  55536. s = C[1],
  55537. r = C[2],
  55538. o = C[3],
  55539. g.length > 0 ? (h = g[g.length - 1],
  55540. l = h.x,
  55541. c = h.y) : (h = this.actions[m - 1].args,
  55542. l = h[h.length - 2],
  55543. c = h[h.length - 1]);
  55544. for (var I = 1; I <= e; I++) {
  55545. var E = I / e;
  55546. u = f(E, l, a, r, t),
  55547. d = f(E, c, s, o, i),
  55548. g.push(new n.Vector2(u,d))
  55549. }
  55550. break;
  55551. case "splineThru":
  55552. h = this.actions[m - 1].args;
  55553. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55554. , w = [b]
  55555. , _ = e * C[0].length;
  55556. w = w.concat(C[0]);
  55557. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55558. g.push(T.getPointAt(I / _));
  55559. break;
  55560. case "arc":
  55561. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55562. var E = I / N;
  55563. L || (E = 1 - E),
  55564. x = P + E * D,
  55565. u = S + R * Math.cos(x),
  55566. d = M + R * Math.sin(x),
  55567. g.push(new n.Vector2(u,d))
  55568. }
  55569. break;
  55570. case "ellipse":
  55571. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55572. 0 !== k && (B = Math.cos(k),
  55573. F = Math.sin(k));
  55574. for (var I = 1; I <= N; I++) {
  55575. var E = I / N;
  55576. if (L || (E = 1 - E),
  55577. x = P + E * D,
  55578. u = S + V * Math.cos(x),
  55579. d = M + U * Math.sin(x),
  55580. 0 !== k) {
  55581. var H = u
  55582. , G = d;
  55583. u = (H - S) * B - (G - M) * F + S,
  55584. d = (H - S) * F + (G - M) * B + M
  55585. }
  55586. g.push(new n.Vector2(u,d))
  55587. }
  55588. }
  55589. }
  55590. var z = g[g.length - 1];
  55591. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55592. this.autoClose && g.push(g[0]),
  55593. g
  55594. }
  55595. ,
  55596. n.Path.prototype.toShapes = function(e, t) {
  55597. function i(e) {
  55598. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55599. var a = e[r]
  55600. , s = a.args
  55601. , l = a.action;
  55602. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55603. i = new n.Path),
  55604. i[l].apply(i, s)
  55605. }
  55606. return 0 !== i.actions.length && t.push(i),
  55607. t
  55608. }
  55609. function r(e) {
  55610. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55611. var o = e[i]
  55612. , a = new n.Shape;
  55613. a.actions = o.actions,
  55614. a.curves = o.curves,
  55615. t.push(a)
  55616. }
  55617. return t
  55618. }
  55619. function o(e, t) {
  55620. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55621. var a = t[r]
  55622. , s = t[o]
  55623. , l = s.x - a.x
  55624. , c = s.y - a.y;
  55625. if (Math.abs(c) > Number.EPSILON) {
  55626. if (c < 0 && (a = t[o],
  55627. l = -l,
  55628. s = t[r],
  55629. c = -c),
  55630. e.y < a.y || e.y > s.y)
  55631. continue;
  55632. if (e.y === a.y) {
  55633. if (e.x === a.x)
  55634. return !0
  55635. } else {
  55636. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55637. if (0 === h)
  55638. return !0;
  55639. if (h < 0)
  55640. continue;
  55641. n = !n
  55642. }
  55643. } else {
  55644. if (e.y !== a.y)
  55645. continue;
  55646. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55647. return !0
  55648. }
  55649. }
  55650. return n
  55651. }
  55652. var a = n.ShapeUtils.isClockWise
  55653. , s = i(this.actions);
  55654. if (0 === s.length)
  55655. return [];
  55656. if (t === !0)
  55657. return r(s);
  55658. var l, c, h, u = [];
  55659. if (1 === s.length)
  55660. return c = s[0],
  55661. h = new n.Shape,
  55662. h.actions = c.actions,
  55663. h.curves = c.curves,
  55664. u.push(h),
  55665. u;
  55666. var d = !a(s[0].getPoints());
  55667. d = e ? !d : d;
  55668. var p, f = [], g = [], m = [], v = 0;
  55669. g[v] = void 0,
  55670. m[v] = [];
  55671. for (var A = 0, y = s.length; A < y; A++)
  55672. c = s[A],
  55673. p = c.getPoints(),
  55674. l = a(p),
  55675. l = e ? !l : l,
  55676. l ? (!d && g[v] && v++,
  55677. g[v] = {
  55678. s: new n.Shape,
  55679. p: p
  55680. },
  55681. g[v].s.actions = c.actions,
  55682. g[v].s.curves = c.curves,
  55683. d && v++,
  55684. m[v] = []) : m[v].push({
  55685. h: c,
  55686. p: p[0]
  55687. });
  55688. if (!g[0])
  55689. return r(s);
  55690. if (g.length > 1) {
  55691. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55692. f[E] = [];
  55693. for (var E = 0, b = g.length; E < b; E++)
  55694. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55695. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55696. o(T.p, g[S].p) && (E !== S && I.push({
  55697. froms: E,
  55698. tos: S,
  55699. hole: _
  55700. }),
  55701. x ? (x = !1,
  55702. f[S].push(T)) : C = !0);
  55703. x && f[E].push(T)
  55704. }
  55705. I.length > 0 && (C || (m = f))
  55706. }
  55707. for (var M, A = 0, R = g.length; A < R; A++) {
  55708. h = g[A].s,
  55709. u.push(h),
  55710. M = m[A];
  55711. for (var P = 0, O = M.length; P < O; P++)
  55712. h.holes.push(M[P].h)
  55713. }
  55714. return u
  55715. }
  55716. ,
  55717. n.Shape = function() {
  55718. n.Path.apply(this, arguments),
  55719. this.holes = []
  55720. }
  55721. ,
  55722. n.Shape.prototype = Object.create(n.Path.prototype),
  55723. n.Shape.prototype.constructor = n.Shape,
  55724. n.Shape.prototype.extrude = function(e) {
  55725. return new n.ExtrudeGeometry(this,e)
  55726. }
  55727. ,
  55728. n.Shape.prototype.makeGeometry = function(e) {
  55729. return new n.ShapeGeometry(this,e)
  55730. }
  55731. ,
  55732. n.Shape.prototype.getPointsHoles = function(e) {
  55733. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55734. t[i] = this.holes[i].getPoints(e);
  55735. return t
  55736. }
  55737. ,
  55738. n.Shape.prototype.extractAllPoints = function(e) {
  55739. return {
  55740. shape: this.getPoints(e),
  55741. holes: this.getPointsHoles(e)
  55742. }
  55743. }
  55744. ,
  55745. n.Shape.prototype.extractPoints = function(e) {
  55746. return this.extractAllPoints(e)
  55747. }
  55748. ,
  55749. n.LineCurve = function(e, t) {
  55750. this.v1 = e,
  55751. this.v2 = t
  55752. }
  55753. ,
  55754. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55755. n.LineCurve.prototype.constructor = n.LineCurve,
  55756. n.LineCurve.prototype.getPoint = function(e) {
  55757. var t = this.v2.clone().sub(this.v1);
  55758. return t.multiplyScalar(e).add(this.v1),
  55759. t
  55760. }
  55761. ,
  55762. n.LineCurve.prototype.getPointAt = function(e) {
  55763. return this.getPoint(e)
  55764. }
  55765. ,
  55766. n.LineCurve.prototype.getTangent = function(e) {
  55767. var t = this.v2.clone().sub(this.v1);
  55768. return t.normalize()
  55769. }
  55770. ,
  55771. n.QuadraticBezierCurve = function(e, t, i) {
  55772. this.v0 = e,
  55773. this.v1 = t,
  55774. this.v2 = i
  55775. }
  55776. ,
  55777. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55778. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55779. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55780. var t = n.ShapeUtils.b2;
  55781. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55782. }
  55783. ,
  55784. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55785. var t = n.CurveUtils.tangentQuadraticBezier;
  55786. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55787. }
  55788. ,
  55789. n.CubicBezierCurve = function(e, t, i, n) {
  55790. this.v0 = e,
  55791. this.v1 = t,
  55792. this.v2 = i,
  55793. this.v3 = n
  55794. }
  55795. ,
  55796. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55797. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55798. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55799. var t = n.ShapeUtils.b3;
  55800. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55801. }
  55802. ,
  55803. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55804. var t = n.CurveUtils.tangentCubicBezier;
  55805. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55806. }
  55807. ,
  55808. n.SplineCurve = function(e) {
  55809. this.points = void 0 == e ? [] : e
  55810. }
  55811. ,
  55812. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55813. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55814. n.SplineCurve.prototype.getPoint = function(e) {
  55815. var t = this.points
  55816. , i = (t.length - 1) * e
  55817. , r = Math.floor(i)
  55818. , o = i - r
  55819. , a = t[0 === r ? r : r - 1]
  55820. , s = t[r]
  55821. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55822. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55823. , h = n.CurveUtils.interpolate;
  55824. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55825. }
  55826. ,
  55827. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55828. this.aX = e,
  55829. this.aY = t,
  55830. this.xRadius = i,
  55831. this.yRadius = n,
  55832. this.aStartAngle = r,
  55833. this.aEndAngle = o,
  55834. this.aClockwise = a,
  55835. this.aRotation = s || 0
  55836. }
  55837. ,
  55838. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55839. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55840. n.EllipseCurve.prototype.getPoint = function(e) {
  55841. var t = this.aEndAngle - this.aStartAngle;
  55842. t < 0 && (t += 2 * Math.PI),
  55843. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55844. var i;
  55845. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55846. var r = this.aX + this.xRadius * Math.cos(i)
  55847. , o = this.aY + this.yRadius * Math.sin(i);
  55848. if (0 !== this.aRotation) {
  55849. var a = Math.cos(this.aRotation)
  55850. , s = Math.sin(this.aRotation)
  55851. , l = r
  55852. , c = o;
  55853. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55854. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55855. }
  55856. return new n.Vector2(r,o)
  55857. }
  55858. ,
  55859. n.ArcCurve = function(e, t, i, r, o, a) {
  55860. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55861. }
  55862. ,
  55863. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55864. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55865. n.LineCurve3 = n.Curve.create(function(e, t) {
  55866. this.v1 = e,
  55867. this.v2 = t
  55868. }, function(e) {
  55869. var t = new n.Vector3;
  55870. return t.subVectors(this.v2, this.v1),
  55871. t.multiplyScalar(e),
  55872. t.add(this.v1),
  55873. t
  55874. }),
  55875. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55876. this.v0 = e,
  55877. this.v1 = t,
  55878. this.v2 = i
  55879. }, function(e) {
  55880. var t = n.ShapeUtils.b2;
  55881. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55882. }),
  55883. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55884. this.v0 = e,
  55885. this.v1 = t,
  55886. this.v2 = i,
  55887. this.v3 = n
  55888. }, function(e) {
  55889. var t = n.ShapeUtils.b3;
  55890. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55891. }),
  55892. n.SplineCurve3 = n.Curve.create(function(e) {
  55893. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55894. this.points = void 0 == e ? [] : e
  55895. }, function(e) {
  55896. var t = this.points
  55897. , i = (t.length - 1) * e
  55898. , r = Math.floor(i)
  55899. , o = i - r
  55900. , a = t[0 == r ? r : r - 1]
  55901. , s = t[r]
  55902. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55903. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55904. , h = n.CurveUtils.interpolate;
  55905. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55906. }),
  55907. n.CatmullRomCurve3 = function() {
  55908. function e() {}
  55909. var t = new n.Vector3
  55910. , i = new e
  55911. , r = new e
  55912. , o = new e;
  55913. return e.prototype.init = function(e, t, i, n) {
  55914. this.c0 = e,
  55915. this.c1 = i,
  55916. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55917. this.c3 = 2 * e - 2 * t + i + n
  55918. }
  55919. ,
  55920. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55921. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55922. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55923. s *= o,
  55924. l *= o,
  55925. this.init(t, i, s, l)
  55926. }
  55927. ,
  55928. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55929. this.init(t, i, r * (i - e), r * (n - t))
  55930. }
  55931. ,
  55932. e.prototype.calc = function(e) {
  55933. var t = e * e
  55934. , i = t * e;
  55935. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55936. }
  55937. ,
  55938. n.Curve.create(function(e) {
  55939. this.points = e || [],
  55940. this.closed = !1
  55941. }, function(e) {
  55942. var a, s, l, c, h = this.points;
  55943. c = h.length,
  55944. c < 2 && console.log("duh, you need at least 2 points"),
  55945. a = (c - (this.closed ? 0 : 1)) * e,
  55946. s = Math.floor(a),
  55947. l = a - s,
  55948. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55949. l = 1);
  55950. var u, d, p, f;
  55951. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55952. u = t),
  55953. d = h[s % c],
  55954. p = h[(s + 1) % c],
  55955. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55956. f = t),
  55957. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55958. var g = "chordal" === this.type ? .5 : .25
  55959. , m = Math.pow(u.distanceToSquared(d), g)
  55960. , v = Math.pow(d.distanceToSquared(p), g)
  55961. , A = Math.pow(p.distanceToSquared(f), g);
  55962. v < 1e-4 && (v = 1),
  55963. m < 1e-4 && (m = v),
  55964. A < 1e-4 && (A = v),
  55965. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55966. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55967. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55968. } else if ("catmullrom" === this.type) {
  55969. var y = void 0 !== this.tension ? this.tension : .5;
  55970. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55971. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55972. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55973. }
  55974. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55975. return C
  55976. })
  55977. }(),
  55978. n.ClosedSplineCurve3 = function(e) {
  55979. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55980. n.CatmullRomCurve3.call(this, e),
  55981. this.type = "catmullrom",
  55982. this.closed = !0
  55983. }
  55984. ,
  55985. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55986. n.BoxGeometry = function(e, t, i, r, o, a) {
  55987. n.Geometry.call(this),
  55988. this.type = "BoxGeometry",
  55989. this.parameters = {
  55990. width: e,
  55991. height: t,
  55992. depth: i,
  55993. widthSegments: r,
  55994. heightSegments: o,
  55995. depthSegments: a
  55996. },
  55997. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55998. this.mergeVertices()
  55999. }
  56000. ,
  56001. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56002. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56003. n.CubeGeometry = n.BoxGeometry,
  56004. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56005. function s(e, t, i) {
  56006. var n = 0;
  56007. return n += e * t * 2,
  56008. n += e * i * 2,
  56009. n += i * t * 2,
  56010. 4 * n
  56011. }
  56012. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56013. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56014. for (var L = O * b - _, D = 0; D < x; D++) {
  56015. var N = D * E - w;
  56016. P[e] = N * r,
  56017. P[t] = L * o,
  56018. P[i] = T,
  56019. p[m] = P.x,
  56020. p[m + 1] = P.y,
  56021. p[m + 2] = P.z,
  56022. P[e] = 0,
  56023. P[t] = 0,
  56024. P[i] = l > 0 ? 1 : -1,
  56025. f[m] = P.x,
  56026. f[m + 1] = P.y,
  56027. f[m + 2] = P.z,
  56028. g[v] = D / h,
  56029. g[v + 1] = 1 - O / u,
  56030. m += 3,
  56031. v += 2,
  56032. M += 1
  56033. }
  56034. for (O = 0; O < u; O++)
  56035. for (D = 0; D < h; D++) {
  56036. var B = y + D + x * O
  56037. , F = y + D + x * (O + 1)
  56038. , V = y + (D + 1) + x * (O + 1)
  56039. , U = y + (D + 1) + x * O;
  56040. d[A] = B,
  56041. d[A + 1] = F,
  56042. d[A + 2] = U,
  56043. d[A + 3] = F,
  56044. d[A + 4] = V,
  56045. d[A + 5] = U,
  56046. A += 6,
  56047. R += 6
  56048. }
  56049. c.addGroup(C, R, I),
  56050. C += R,
  56051. y += M
  56052. }
  56053. n.BufferGeometry.call(this),
  56054. this.type = "BoxBufferGeometry",
  56055. this.parameters = {
  56056. width: e,
  56057. height: t,
  56058. depth: i,
  56059. widthSegments: r,
  56060. heightSegments: o,
  56061. depthSegments: a
  56062. };
  56063. var c = this;
  56064. r = Math.floor(r) || 1,
  56065. o = Math.floor(o) || 1,
  56066. a = Math.floor(a) || 1;
  56067. var h = s(r, o, a)
  56068. , u = h / 4 * 6
  56069. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56070. , p = new Float32Array(3 * h)
  56071. , f = new Float32Array(3 * h)
  56072. , g = new Float32Array(2 * h)
  56073. , m = 0
  56074. , v = 0
  56075. , A = 0
  56076. , y = 0
  56077. , C = 0;
  56078. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56079. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56080. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56081. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56082. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56083. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56084. this.setIndex(new n.BufferAttribute(d,1)),
  56085. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56086. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56087. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56088. }
  56089. ,
  56090. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56091. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56092. n.CircleGeometry = function(e, t, i, r) {
  56093. n.Geometry.call(this),
  56094. this.type = "CircleGeometry",
  56095. this.parameters = {
  56096. radius: e,
  56097. segments: t,
  56098. thetaStart: i,
  56099. thetaLength: r
  56100. },
  56101. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56102. }
  56103. ,
  56104. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56105. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56106. n.CircleBufferGeometry = function(e, t, i, r) {
  56107. n.BufferGeometry.call(this),
  56108. this.type = "CircleBufferGeometry",
  56109. this.parameters = {
  56110. radius: e,
  56111. segments: t,
  56112. thetaStart: i,
  56113. thetaLength: r
  56114. },
  56115. e = e || 50,
  56116. t = void 0 !== t ? Math.max(3, t) : 8,
  56117. i = void 0 !== i ? i : 0,
  56118. r = void 0 !== r ? r : 2 * Math.PI;
  56119. var o = t + 2
  56120. , a = new Float32Array(3 * o)
  56121. , s = new Float32Array(3 * o)
  56122. , l = new Float32Array(2 * o);
  56123. s[2] = 1,
  56124. l[0] = .5,
  56125. l[1] = .5;
  56126. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56127. h += 3,
  56128. u += 2) {
  56129. var d = i + c / t * r;
  56130. a[h] = e * Math.cos(d),
  56131. a[h + 1] = e * Math.sin(d),
  56132. s[h + 2] = 1,
  56133. l[u] = (a[h] / e + 1) / 2,
  56134. l[u + 1] = (a[h + 1] / e + 1) / 2
  56135. }
  56136. for (var p = [], h = 1; h <= t; h++)
  56137. p.push(h, h + 1, 0);
  56138. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56139. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56140. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56141. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56142. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56143. }
  56144. ,
  56145. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56146. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56147. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56148. function c() {
  56149. var e = (r + 1) * (o + 1);
  56150. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56151. e
  56152. }
  56153. function h() {
  56154. var e = r * o * 2 * 3;
  56155. return a === !1 && (e += 2 * r * 3),
  56156. e
  56157. }
  56158. function u() {
  56159. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56160. for (c = 0; c <= o; c++) {
  56161. var p = []
  56162. , f = c / o
  56163. , b = f * (t - e) + e;
  56164. for (a = 0; a <= r; a++) {
  56165. var w = a / r;
  56166. u.x = b * Math.sin(w * l + s),
  56167. u.y = -f * i + E,
  56168. u.z = b * Math.cos(w * l + s),
  56169. m.setXYZ(y, u.x, u.y, u.z),
  56170. h.copy(u),
  56171. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56172. h.z = Math.cos(w * l + s)),
  56173. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56174. v.setXYZ(y, h.x, h.y, h.z),
  56175. A.setXY(y, w, 1 - f),
  56176. p.push(y),
  56177. y++
  56178. }
  56179. I.push(p)
  56180. }
  56181. for (a = 0; a < r; a++)
  56182. for (c = 0; c < o; c++) {
  56183. var _ = I[c][a]
  56184. , T = I[c + 1][a]
  56185. , x = I[c + 1][a + 1]
  56186. , S = I[c][a + 1];
  56187. g.setX(C, _),
  56188. C++,
  56189. g.setX(C, T),
  56190. C++,
  56191. g.setX(C, S),
  56192. C++,
  56193. g.setX(C, T),
  56194. C++,
  56195. g.setX(C, x),
  56196. C++,
  56197. g.setX(C, S),
  56198. C++
  56199. }
  56200. }
  56201. function d(i) {
  56202. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56203. for (a = y,
  56204. o = 1; o <= r; o++)
  56205. m.setXYZ(y, 0, E * p, 0),
  56206. v.setXYZ(y, 0, p, 0),
  56207. i === !0 ? (h.x = o / r,
  56208. h.y = 0) : (h.x = (o - 1) / r,
  56209. h.y = 1),
  56210. A.setXY(y, h.x, h.y),
  56211. y++;
  56212. for (c = y,
  56213. o = 0; o <= r; o++) {
  56214. var f = o / r;
  56215. u.x = d * Math.sin(f * l + s),
  56216. u.y = E * p,
  56217. u.z = d * Math.cos(f * l + s),
  56218. m.setXYZ(y, u.x, u.y, u.z),
  56219. v.setXYZ(y, 0, p, 0),
  56220. A.setXY(y, f, i === !0 ? 1 : 0),
  56221. y++
  56222. }
  56223. for (o = 0; o < r; o++) {
  56224. var I = a + o
  56225. , b = c + o;
  56226. i === !0 ? (g.setX(C, b),
  56227. C++,
  56228. g.setX(C, b + 1),
  56229. C++,
  56230. g.setX(C, I),
  56231. C++) : (g.setX(C, b + 1),
  56232. C++,
  56233. g.setX(C, b),
  56234. C++,
  56235. g.setX(C, I),
  56236. C++)
  56237. }
  56238. }
  56239. n.BufferGeometry.call(this),
  56240. this.type = "CylinderBufferGeometry",
  56241. this.parameters = {
  56242. radiusTop: e,
  56243. radiusBottom: t,
  56244. height: i,
  56245. radialSegments: r,
  56246. heightSegments: o,
  56247. openEnded: a,
  56248. thetaStart: s,
  56249. thetaLength: l
  56250. },
  56251. e = void 0 !== e ? e : 20,
  56252. t = void 0 !== t ? t : 20,
  56253. i = void 0 !== i ? i : 100,
  56254. r = Math.floor(r) || 8,
  56255. o = Math.floor(o) || 1,
  56256. a = void 0 !== a && a,
  56257. s = void 0 !== s ? s : 0,
  56258. l = void 0 !== l ? l : 2 * Math.PI;
  56259. var p = c()
  56260. , f = h()
  56261. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56262. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56263. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56264. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56265. , y = 0
  56266. , C = 0
  56267. , I = []
  56268. , E = i / 2;
  56269. u(),
  56270. a === !1 && (e > 0 && d(!0),
  56271. t > 0 && d(!1)),
  56272. this.setIndex(g),
  56273. this.addAttribute("position", m),
  56274. this.addAttribute("normal", v),
  56275. this.addAttribute("uv", A)
  56276. }
  56277. ,
  56278. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56279. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56280. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56281. n.Geometry.call(this),
  56282. this.type = "CylinderGeometry",
  56283. this.parameters = {
  56284. radiusTop: e,
  56285. radiusBottom: t,
  56286. height: i,
  56287. radialSegments: r,
  56288. heightSegments: o,
  56289. openEnded: a,
  56290. thetaStart: s,
  56291. thetaLength: l
  56292. },
  56293. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56294. this.mergeVertices()
  56295. }
  56296. ,
  56297. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56298. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56299. n.EdgesGeometry = function(e, t) {
  56300. function i(e, t) {
  56301. return e - t
  56302. }
  56303. n.BufferGeometry.call(this),
  56304. t = void 0 !== t ? t : 1;
  56305. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56306. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56307. r.fromBufferGeometry(e)) : r = e.clone(),
  56308. r.mergeVertices(),
  56309. r.computeFaceNormals();
  56310. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56311. for (var p = h[u], f = 0; f < 3; f++) {
  56312. a[0] = p[l[f]],
  56313. a[1] = p[l[(f + 1) % 3]],
  56314. a.sort(i);
  56315. var g = a.toString();
  56316. void 0 === s[g] ? s[g] = {
  56317. vert1: a[0],
  56318. vert2: a[1],
  56319. face1: u,
  56320. face2: void 0
  56321. } : s[g].face2 = u
  56322. }
  56323. var m = [];
  56324. for (var g in s) {
  56325. var v = s[g];
  56326. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56327. var A = c[v.vert1];
  56328. m.push(A.x),
  56329. m.push(A.y),
  56330. m.push(A.z),
  56331. A = c[v.vert2],
  56332. m.push(A.x),
  56333. m.push(A.y),
  56334. m.push(A.z)
  56335. }
  56336. }
  56337. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56338. }
  56339. ,
  56340. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56341. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56342. n.ExtrudeGeometry = function(e, t) {
  56343. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56344. this.type = "ExtrudeGeometry",
  56345. e = Array.isArray(e) ? e : [e],
  56346. this.addShapeList(e, t),
  56347. void this.computeFaceNormals())
  56348. }
  56349. ;
  56350. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56351. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56352. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56353. for (var i = e.length, n = 0; n < i; n++) {
  56354. var r = e[n];
  56355. this.addShape(r, t)
  56356. }
  56357. }
  56358. ,
  56359. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56360. function i(e, t, i) {
  56361. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56362. t.clone().multiplyScalar(i).add(e)
  56363. }
  56364. function r(e, t, i) {
  56365. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56366. if (Math.abs(d) > Number.EPSILON) {
  56367. var p = Math.sqrt(u)
  56368. , f = Math.sqrt(c * c + h * h)
  56369. , g = t.x - l / p
  56370. , m = t.y + s / p
  56371. , v = i.x - h / f
  56372. , A = i.y + c / f
  56373. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56374. r = g + s * y - e.x,
  56375. o = m + l * y - e.y;
  56376. var C = r * r + o * o;
  56377. if (C <= 2)
  56378. return new n.Vector2(r,o);
  56379. a = Math.sqrt(C / 2)
  56380. } else {
  56381. var I = !1;
  56382. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56383. I ? (r = -l,
  56384. o = s,
  56385. a = Math.sqrt(u)) : (r = s,
  56386. o = l,
  56387. a = Math.sqrt(u / 2))
  56388. }
  56389. return new n.Vector2(r / a,o / a)
  56390. }
  56391. function o() {
  56392. if (C) {
  56393. var e = 0
  56394. , t = z * e;
  56395. for (Y = 0; Y < W; Y++)
  56396. G = N[Y],
  56397. c(G[2] + t, G[1] + t, G[0] + t);
  56398. for (e = E + 2 * y,
  56399. t = z * e,
  56400. Y = 0; Y < W; Y++)
  56401. G = N[Y],
  56402. c(G[0] + t, G[1] + t, G[2] + t)
  56403. } else {
  56404. for (Y = 0; Y < W; Y++)
  56405. G = N[Y],
  56406. c(G[2], G[1], G[0]);
  56407. for (Y = 0; Y < W; Y++)
  56408. G = N[Y],
  56409. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56410. }
  56411. }
  56412. function a() {
  56413. var e = 0;
  56414. for (s(B, e),
  56415. e += B.length,
  56416. x = 0,
  56417. S = L.length; x < S; x++)
  56418. T = L[x],
  56419. s(T, e),
  56420. e += T.length
  56421. }
  56422. function s(e, t) {
  56423. var i, n;
  56424. for (Y = e.length; --Y >= 0; ) {
  56425. i = Y,
  56426. n = Y - 1,
  56427. n < 0 && (n = e.length - 1);
  56428. var r = 0
  56429. , o = E + 2 * y;
  56430. for (r = 0; r < o; r++) {
  56431. var a = z * r
  56432. , s = z * (r + 1)
  56433. , l = t + i + a
  56434. , c = t + n + a
  56435. , u = t + n + s
  56436. , d = t + i + s;
  56437. h(l, c, u, d, e, r, o, i, n)
  56438. }
  56439. }
  56440. }
  56441. function l(e, t, i) {
  56442. M.vertices.push(new n.Vector3(e,t,i))
  56443. }
  56444. function c(e, t, i) {
  56445. e += R,
  56446. t += R,
  56447. i += R,
  56448. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56449. var r = _.generateTopUV(M, e, t, i);
  56450. M.faceVertexUvs[0].push(r)
  56451. }
  56452. function h(e, t, i, r, o, a, s, l, c) {
  56453. e += R,
  56454. t += R,
  56455. i += R,
  56456. r += R,
  56457. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56458. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56459. var h = _.generateSideWallUV(M, e, t, i, r);
  56460. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56461. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56462. }
  56463. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56464. b && (u = b.getSpacedPoints(E),
  56465. w = !0,
  56466. C = !1,
  56467. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56468. p = new n.Vector3,
  56469. f = new n.Vector3,
  56470. g = new n.Vector3),
  56471. C || (y = 0,
  56472. v = 0,
  56473. A = 0);
  56474. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56475. if (D) {
  56476. for (O = O.reverse(),
  56477. x = 0,
  56478. S = L.length; x < S; x++)
  56479. T = L[x],
  56480. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56481. D = !1
  56482. }
  56483. var N = n.ShapeUtils.triangulateShape(O, L)
  56484. , B = O;
  56485. for (x = 0,
  56486. S = L.length; x < S; x++)
  56487. T = L[x],
  56488. O = O.concat(T);
  56489. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56490. Z++,
  56491. q++)
  56492. Z === X && (Z = 0),
  56493. q === X && (q = 0),
  56494. j[Y] = r(B[Y], B[Z], B[q]);
  56495. var K, Q = [], J = j.concat();
  56496. for (x = 0,
  56497. S = L.length; x < S; x++) {
  56498. for (T = L[x],
  56499. K = [],
  56500. Y = 0,
  56501. X = T.length,
  56502. Z = X - 1,
  56503. q = Y + 1; Y < X; Y++,
  56504. Z++,
  56505. q++)
  56506. Z === X && (Z = 0),
  56507. q === X && (q = 0),
  56508. K[Y] = r(T[Y], T[Z], T[q]);
  56509. Q.push(K),
  56510. J = J.concat(K)
  56511. }
  56512. for (F = 0; F < y; F++) {
  56513. for (U = F / y,
  56514. k = v * (1 - U),
  56515. V = A * Math.sin(U * Math.PI / 2),
  56516. Y = 0,
  56517. X = B.length; Y < X; Y++)
  56518. H = i(B[Y], j[Y], V),
  56519. l(H.x, H.y, -k);
  56520. for (x = 0,
  56521. S = L.length; x < S; x++)
  56522. for (T = L[x],
  56523. K = Q[x],
  56524. Y = 0,
  56525. X = T.length; Y < X; Y++)
  56526. H = i(T[Y], K[Y], V),
  56527. l(H.x, H.y, -k)
  56528. }
  56529. for (V = A,
  56530. Y = 0; Y < z; Y++)
  56531. H = C ? i(O[Y], J[Y], V) : O[Y],
  56532. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56533. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56534. g.copy(u[0]).add(f).add(p),
  56535. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56536. var $;
  56537. for ($ = 1; $ <= E; $++)
  56538. for (Y = 0; Y < z; Y++)
  56539. H = C ? i(O[Y], J[Y], V) : O[Y],
  56540. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56541. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56542. g.copy(u[$]).add(f).add(p),
  56543. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56544. for (F = y - 1; F >= 0; F--) {
  56545. for (U = F / y,
  56546. k = v * (1 - U),
  56547. V = A * Math.sin(U * Math.PI / 2),
  56548. Y = 0,
  56549. X = B.length; Y < X; Y++)
  56550. H = i(B[Y], j[Y], V),
  56551. l(H.x, H.y, m + k);
  56552. for (x = 0,
  56553. S = L.length; x < S; x++)
  56554. for (T = L[x],
  56555. K = Q[x],
  56556. Y = 0,
  56557. X = T.length; Y < X; Y++)
  56558. H = i(T[Y], K[Y], V),
  56559. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56560. }
  56561. o(),
  56562. a()
  56563. }
  56564. ,
  56565. n.ExtrudeGeometry.WorldUVGenerator = {
  56566. generateTopUV: function(e, t, i, r) {
  56567. var o = e.vertices
  56568. , a = o[t]
  56569. , s = o[i]
  56570. , l = o[r];
  56571. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56572. },
  56573. generateSideWallUV: function(e, t, i, r, o) {
  56574. var a = e.vertices
  56575. , s = a[t]
  56576. , l = a[i]
  56577. , c = a[r]
  56578. , h = a[o];
  56579. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56580. }
  56581. },
  56582. n.ShapeGeometry = function(e, t) {
  56583. n.Geometry.call(this),
  56584. this.type = "ShapeGeometry",
  56585. Array.isArray(e) === !1 && (e = [e]),
  56586. this.addShapeList(e, t),
  56587. this.computeFaceNormals()
  56588. }
  56589. ,
  56590. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56591. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56592. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56593. for (var i = 0, n = e.length; i < n; i++)
  56594. this.addShape(e[i], t);
  56595. return this
  56596. }
  56597. ,
  56598. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56599. void 0 === t && (t = {});
  56600. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56601. if (p) {
  56602. for (u = u.reverse(),
  56603. i = 0,
  56604. r = d.length; i < r; i++)
  56605. o = d[i],
  56606. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56607. p = !1
  56608. }
  56609. var f = n.ShapeUtils.triangulateShape(u, d);
  56610. for (i = 0,
  56611. r = d.length; i < r; i++)
  56612. o = d[i],
  56613. u = u.concat(o);
  56614. var g, m, v = u.length, A = f.length;
  56615. for (i = 0; i < v; i++)
  56616. g = u[i],
  56617. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56618. for (i = 0; i < A; i++) {
  56619. m = f[i];
  56620. var y = m[0] + c
  56621. , C = m[1] + c
  56622. , I = m[2] + c;
  56623. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56624. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56625. }
  56626. }
  56627. ,
  56628. n.LatheBufferGeometry = function(e, t, i, r) {
  56629. n.BufferGeometry.call(this),
  56630. this.type = "LatheBufferGeometry",
  56631. this.parameters = {
  56632. points: e,
  56633. segments: t,
  56634. phiStart: i,
  56635. phiLength: r
  56636. },
  56637. t = Math.floor(t) || 12,
  56638. i = i || 0,
  56639. r = r || 2 * Math.PI,
  56640. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56641. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56642. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56643. for (a = 0; a <= t; a++) {
  56644. var A = i + a * g * r
  56645. , y = Math.sin(A)
  56646. , C = Math.cos(A);
  56647. for (s = 0; s <= e.length - 1; s++)
  56648. m.x = e[s].x * y,
  56649. m.y = e[s].y,
  56650. m.z = e[s].x * C,
  56651. u.setXYZ(p, m.x, m.y, m.z),
  56652. v.x = a / t,
  56653. v.y = s / (e.length - 1),
  56654. d.setXY(p, v.x, v.y),
  56655. p++
  56656. }
  56657. for (a = 0; a < t; a++)
  56658. for (s = 0; s < e.length - 1; s++) {
  56659. o = s + a * e.length;
  56660. var I = o
  56661. , E = o + e.length
  56662. , b = o + e.length + 1
  56663. , w = o + 1;
  56664. h.setX(f, I),
  56665. f++,
  56666. h.setX(f, E),
  56667. f++,
  56668. h.setX(f, w),
  56669. f++,
  56670. h.setX(f, E),
  56671. f++,
  56672. h.setX(f, b),
  56673. f++,
  56674. h.setX(f, w),
  56675. f++
  56676. }
  56677. if (this.setIndex(h),
  56678. this.addAttribute("position", u),
  56679. this.addAttribute("uv", d),
  56680. this.computeVertexNormals(),
  56681. r === 2 * Math.PI) {
  56682. var _ = this.attributes.normal.array
  56683. , T = new n.Vector3
  56684. , x = new n.Vector3
  56685. , S = new n.Vector3;
  56686. for (o = t * e.length * 3,
  56687. a = 0,
  56688. s = 0; a < e.length; a++,
  56689. s += 3)
  56690. T.x = _[s + 0],
  56691. T.y = _[s + 1],
  56692. T.z = _[s + 2],
  56693. x.x = _[o + s + 0],
  56694. x.y = _[o + s + 1],
  56695. x.z = _[o + s + 2],
  56696. S.addVectors(T, x).normalize(),
  56697. _[s + 0] = _[o + s + 0] = S.x,
  56698. _[s + 1] = _[o + s + 1] = S.y,
  56699. _[s + 2] = _[o + s + 2] = S.z
  56700. }
  56701. }
  56702. ,
  56703. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56704. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56705. n.LatheGeometry = function(e, t, i, r) {
  56706. n.Geometry.call(this),
  56707. this.type = "LatheGeometry",
  56708. this.parameters = {
  56709. points: e,
  56710. segments: t,
  56711. phiStart: i,
  56712. phiLength: r
  56713. },
  56714. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56715. this.mergeVertices()
  56716. }
  56717. ,
  56718. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56719. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56720. n.PlaneGeometry = function(e, t, i, r) {
  56721. n.Geometry.call(this),
  56722. this.type = "PlaneGeometry",
  56723. this.parameters = {
  56724. width: e,
  56725. height: t,
  56726. widthSegments: i,
  56727. heightSegments: r
  56728. },
  56729. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56730. }
  56731. ,
  56732. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56733. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56734. n.PlaneBufferGeometry = function(e, t, i, r) {
  56735. n.BufferGeometry.call(this),
  56736. this.type = "PlaneBufferGeometry",
  56737. this.parameters = {
  56738. width: e,
  56739. height: t,
  56740. widthSegments: i,
  56741. heightSegments: r
  56742. };
  56743. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56744. for (var y = A * d - a, C = 0; C < c; C++) {
  56745. var I = C * u - o;
  56746. p[m] = I,
  56747. p[m + 1] = -y,
  56748. f[m + 2] = 1,
  56749. g[v] = C / s,
  56750. g[v + 1] = 1 - A / l,
  56751. m += 3,
  56752. v += 2
  56753. }
  56754. m = 0;
  56755. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56756. for (var C = 0; C < s; C++) {
  56757. var b = C + c * A
  56758. , w = C + c * (A + 1)
  56759. , _ = C + 1 + c * (A + 1)
  56760. , T = C + 1 + c * A;
  56761. E[m] = b,
  56762. E[m + 1] = w,
  56763. E[m + 2] = T,
  56764. E[m + 3] = w,
  56765. E[m + 4] = _,
  56766. E[m + 5] = T,
  56767. m += 6
  56768. }
  56769. this.setIndex(new n.BufferAttribute(E,1)),
  56770. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56771. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56772. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56773. }
  56774. ,
  56775. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56776. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56777. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56778. n.BufferGeometry.call(this),
  56779. this.type = "RingBufferGeometry",
  56780. this.parameters = {
  56781. innerRadius: e,
  56782. outerRadius: t,
  56783. thetaSegments: i,
  56784. phiSegments: r,
  56785. thetaStart: o,
  56786. thetaLength: a
  56787. },
  56788. e = e || 20,
  56789. t = t || 50,
  56790. o = void 0 !== o ? o : 0,
  56791. a = void 0 !== a ? a : 2 * Math.PI,
  56792. i = void 0 !== i ? Math.max(3, i) : 8,
  56793. r = void 0 !== r ? Math.max(1, r) : 1;
  56794. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56795. for (l = 0; l <= r; l++) {
  56796. for (c = 0; c <= i; c++)
  56797. s = o + c / i * a,
  56798. C.x = A * Math.cos(s),
  56799. C.y = A * Math.sin(s),
  56800. p.setXYZ(m, C.x, C.y, C.z),
  56801. f.setXYZ(m, 0, 0, 1),
  56802. I.x = (C.x / t + 1) / 2,
  56803. I.y = (C.y / t + 1) / 2,
  56804. g.setXY(m, I.x, I.y),
  56805. m++;
  56806. A += y
  56807. }
  56808. for (l = 0; l < r; l++) {
  56809. var E = l * (i + 1);
  56810. for (c = 0; c < i; c++) {
  56811. s = c + E;
  56812. var b = s
  56813. , w = s + i + 1
  56814. , _ = s + i + 2
  56815. , T = s + 1;
  56816. d.setX(v, b),
  56817. v++,
  56818. d.setX(v, w),
  56819. v++,
  56820. d.setX(v, _),
  56821. v++,
  56822. d.setX(v, b),
  56823. v++,
  56824. d.setX(v, _),
  56825. v++,
  56826. d.setX(v, T),
  56827. v++
  56828. }
  56829. }
  56830. this.setIndex(d),
  56831. this.addAttribute("position", p),
  56832. this.addAttribute("normal", f),
  56833. this.addAttribute("uv", g)
  56834. }
  56835. ,
  56836. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56837. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56838. n.RingGeometry = function(e, t, i, r, o, a) {
  56839. n.Geometry.call(this),
  56840. this.type = "RingGeometry",
  56841. this.parameters = {
  56842. innerRadius: e,
  56843. outerRadius: t,
  56844. thetaSegments: i,
  56845. phiSegments: r,
  56846. thetaStart: o,
  56847. thetaLength: a
  56848. },
  56849. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56850. }
  56851. ,
  56852. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56853. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56854. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56855. n.Geometry.call(this),
  56856. this.type = "SphereGeometry",
  56857. this.parameters = {
  56858. radius: e,
  56859. widthSegments: t,
  56860. heightSegments: i,
  56861. phiStart: r,
  56862. phiLength: o,
  56863. thetaStart: a,
  56864. thetaLength: s
  56865. },
  56866. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56867. }
  56868. ,
  56869. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56870. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56871. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56872. n.BufferGeometry.call(this),
  56873. this.type = "SphereBufferGeometry",
  56874. this.parameters = {
  56875. radius: e,
  56876. widthSegments: t,
  56877. heightSegments: i,
  56878. phiStart: r,
  56879. phiLength: o,
  56880. thetaStart: a,
  56881. thetaLength: s
  56882. },
  56883. e = e || 50,
  56884. t = Math.max(3, Math.floor(t) || 8),
  56885. i = Math.max(2, Math.floor(i) || 6),
  56886. r = void 0 !== r ? r : 0,
  56887. o = void 0 !== o ? o : 2 * Math.PI,
  56888. a = void 0 !== a ? a : 0,
  56889. s = void 0 !== s ? s : Math.PI;
  56890. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56891. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56892. var C = y / t
  56893. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56894. , E = e * Math.cos(a + A * s)
  56895. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56896. g.set(I, E, b).normalize(),
  56897. h.setXYZ(p, I, E, b),
  56898. u.setXYZ(p, g.x, g.y, g.z),
  56899. d.setXY(p, C, 1 - A),
  56900. v.push(p),
  56901. p++
  56902. }
  56903. f.push(v)
  56904. }
  56905. for (var w = [], m = 0; m < i; m++)
  56906. for (var y = 0; y < t; y++) {
  56907. var _ = f[m][y + 1]
  56908. , T = f[m][y]
  56909. , x = f[m + 1][y]
  56910. , S = f[m + 1][y + 1];
  56911. (0 !== m || a > 0) && w.push(_, T, S),
  56912. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56913. }
  56914. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56915. this.addAttribute("position", h),
  56916. this.addAttribute("normal", u),
  56917. this.addAttribute("uv", d),
  56918. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56919. }
  56920. ,
  56921. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56922. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56923. n.TextGeometry = function(e, t) {
  56924. t = t || {};
  56925. var i = t.font;
  56926. if (i instanceof n.Font == !1)
  56927. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56928. new n.Geometry;
  56929. var r = i.generateShapes(e, t.size, t.curveSegments);
  56930. t.amount = void 0 !== t.height ? t.height : 50,
  56931. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56932. void 0 === t.bevelSize && (t.bevelSize = 8),
  56933. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56934. n.ExtrudeGeometry.call(this, r, t),
  56935. this.type = "TextGeometry"
  56936. }
  56937. ,
  56938. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56939. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56940. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56941. n.BufferGeometry.call(this),
  56942. this.type = "TorusBufferGeometry",
  56943. this.parameters = {
  56944. radius: e,
  56945. tube: t,
  56946. radialSegments: i,
  56947. tubularSegments: r,
  56948. arc: o
  56949. },
  56950. e = e || 100,
  56951. t = t || 40,
  56952. i = Math.floor(i) || 8,
  56953. r = Math.floor(r) || 6,
  56954. o = o || 2 * Math.PI;
  56955. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56956. for (a = 0; a <= i; a++)
  56957. for (s = 0; s <= r; s++) {
  56958. var C = s / r * o
  56959. , I = a / i * Math.PI * 2;
  56960. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56961. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56962. A.z = t * Math.sin(I),
  56963. u[f] = A.x,
  56964. u[f + 1] = A.y,
  56965. u[f + 2] = A.z,
  56966. v.x = e * Math.cos(C),
  56967. v.y = e * Math.sin(C),
  56968. y.subVectors(A, v).normalize(),
  56969. d[f] = y.x,
  56970. d[f + 1] = y.y,
  56971. d[f + 2] = y.z,
  56972. p[g] = s / r,
  56973. p[g + 1] = a / i,
  56974. f += 3,
  56975. g += 2
  56976. }
  56977. for (a = 1; a <= i; a++)
  56978. for (s = 1; s <= r; s++) {
  56979. var E = (r + 1) * a + s - 1
  56980. , b = (r + 1) * (a - 1) + s - 1
  56981. , w = (r + 1) * (a - 1) + s
  56982. , _ = (r + 1) * a + s;
  56983. h[m] = E,
  56984. h[m + 1] = b,
  56985. h[m + 2] = _,
  56986. h[m + 3] = b,
  56987. h[m + 4] = w,
  56988. h[m + 5] = _,
  56989. m += 6
  56990. }
  56991. this.setIndex(new n.BufferAttribute(h,1)),
  56992. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56993. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56994. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56995. }
  56996. ,
  56997. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56998. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56999. n.TorusGeometry = function(e, t, i, r, o) {
  57000. n.Geometry.call(this),
  57001. this.type = "TorusGeometry",
  57002. this.parameters = {
  57003. radius: e,
  57004. tube: t,
  57005. radialSegments: i,
  57006. tubularSegments: r,
  57007. arc: o
  57008. },
  57009. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57010. }
  57011. ,
  57012. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57013. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57014. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57015. function s(e, t, i, n, r) {
  57016. var o = Math.cos(e)
  57017. , a = Math.sin(e)
  57018. , s = i / t * e
  57019. , l = Math.cos(s);
  57020. r.x = n * (2 + l) * .5 * o,
  57021. r.y = n * (2 + l) * a * .5,
  57022. r.z = n * Math.sin(s) * .5
  57023. }
  57024. n.BufferGeometry.call(this),
  57025. this.type = "TorusKnotBufferGeometry",
  57026. this.parameters = {
  57027. radius: e,
  57028. tube: t,
  57029. tubularSegments: i,
  57030. radialSegments: r,
  57031. p: o,
  57032. q: a
  57033. },
  57034. e = e || 100,
  57035. t = t || 40,
  57036. i = Math.floor(i) || 64,
  57037. r = Math.floor(r) || 8,
  57038. o = o || 2,
  57039. a = a || 3;
  57040. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57041. for (l = 0; l <= i; ++l) {
  57042. var T = l / i * o * Math.PI * 2;
  57043. for (s(T, o, a, e, I),
  57044. s(T + .01, o, a, e, E),
  57045. w.subVectors(E, I),
  57046. _.addVectors(E, I),
  57047. b.crossVectors(w, _),
  57048. _.crossVectors(b, w),
  57049. b.normalize(),
  57050. _.normalize(),
  57051. c = 0; c <= r; ++c) {
  57052. var x = c / r * Math.PI * 2
  57053. , S = -t * Math.cos(x)
  57054. , M = t * Math.sin(x);
  57055. A.x = I.x + (S * _.x + M * b.x),
  57056. A.y = I.y + (S * _.y + M * b.y),
  57057. A.z = I.z + (S * _.z + M * b.z),
  57058. p.setXYZ(m, A.x, A.y, A.z),
  57059. y.subVectors(A, I).normalize(),
  57060. f.setXYZ(m, y.x, y.y, y.z),
  57061. C.x = l / i,
  57062. C.y = c / r,
  57063. g.setXY(m, C.x, C.y),
  57064. m++
  57065. }
  57066. }
  57067. for (c = 1; c <= i; c++)
  57068. for (l = 1; l <= r; l++) {
  57069. var R = (r + 1) * (c - 1) + (l - 1)
  57070. , P = (r + 1) * c + (l - 1)
  57071. , O = (r + 1) * c + l
  57072. , L = (r + 1) * (c - 1) + l;
  57073. d.setX(v, R),
  57074. v++,
  57075. d.setX(v, P),
  57076. v++,
  57077. d.setX(v, L),
  57078. v++,
  57079. d.setX(v, P),
  57080. v++,
  57081. d.setX(v, O),
  57082. v++,
  57083. d.setX(v, L),
  57084. v++
  57085. }
  57086. this.setIndex(d),
  57087. this.addAttribute("position", p),
  57088. this.addAttribute("normal", f),
  57089. this.addAttribute("uv", g)
  57090. }
  57091. ,
  57092. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57093. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57094. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57095. n.Geometry.call(this),
  57096. this.type = "TorusKnotGeometry",
  57097. this.parameters = {
  57098. radius: e,
  57099. tube: t,
  57100. tubularSegments: i,
  57101. radialSegments: r,
  57102. p: o,
  57103. q: a
  57104. },
  57105. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57106. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57107. this.mergeVertices()
  57108. }
  57109. ,
  57110. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57111. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57112. n.TubeGeometry = function(e, t, i, r, o, a) {
  57113. function s(e, t, i) {
  57114. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57115. }
  57116. n.Geometry.call(this),
  57117. this.type = "TubeGeometry",
  57118. this.parameters = {
  57119. path: e,
  57120. segments: t,
  57121. radius: i,
  57122. radialSegments: r,
  57123. closed: o,
  57124. taper: a
  57125. },
  57126. t = t || 64,
  57127. i = i || 1,
  57128. r = r || 8,
  57129. o = o || !1,
  57130. a = a || n.TubeGeometry.NoTaper;
  57131. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57132. for (this.tangents = D,
  57133. this.normals = N,
  57134. this.binormals = B,
  57135. v = 0; v < P; v++)
  57136. for (M[v] = [],
  57137. u = v / (P - 1),
  57138. m = e.getPointAt(u),
  57139. l = D[v],
  57140. c = N[v],
  57141. h = B[v],
  57142. p = i * a(u),
  57143. A = 0; A < r; A++)
  57144. d = A / r * 2 * Math.PI,
  57145. f = -p * Math.cos(d),
  57146. g = p * Math.sin(d),
  57147. O.copy(m),
  57148. O.x += f * c.x + g * h.x,
  57149. O.y += f * c.y + g * h.y,
  57150. O.z += f * c.z + g * h.z,
  57151. M[v][A] = s(O.x, O.y, O.z);
  57152. for (v = 0; v < t; v++)
  57153. for (A = 0; A < r; A++)
  57154. y = o ? (v + 1) % t : v + 1,
  57155. C = (A + 1) % r,
  57156. I = M[v][A],
  57157. E = M[y][A],
  57158. b = M[y][C],
  57159. w = M[v][C],
  57160. _ = new n.Vector2(v / t,A / r),
  57161. T = new n.Vector2((v + 1) / t,A / r),
  57162. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57163. S = new n.Vector2(v / t,(A + 1) / r),
  57164. this.faces.push(new n.Face3(I,E,w)),
  57165. this.faceVertexUvs[0].push([_, T, S]),
  57166. this.faces.push(new n.Face3(E,b,w)),
  57167. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57168. this.computeFaceNormals(),
  57169. this.computeVertexNormals()
  57170. }
  57171. ,
  57172. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57173. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57174. n.TubeGeometry.NoTaper = function(e) {
  57175. return 1
  57176. }
  57177. ,
  57178. n.TubeGeometry.SinusoidalTaper = function(e) {
  57179. return Math.sin(Math.PI * e)
  57180. }
  57181. ,
  57182. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57183. function r() {
  57184. f[0] = new n.Vector3,
  57185. g[0] = new n.Vector3,
  57186. a = Number.MAX_VALUE,
  57187. s = Math.abs(p[0].x),
  57188. l = Math.abs(p[0].y),
  57189. c = Math.abs(p[0].z),
  57190. s <= a && (a = s,
  57191. d.set(1, 0, 0)),
  57192. l <= a && (a = l,
  57193. d.set(0, 1, 0)),
  57194. c <= a && d.set(0, 0, 1),
  57195. m.crossVectors(p[0], d).normalize(),
  57196. f[0].crossVectors(p[0], m),
  57197. g[0].crossVectors(p[0], f[0])
  57198. }
  57199. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57200. for (this.tangents = p,
  57201. this.normals = f,
  57202. this.binormals = g,
  57203. h = 0; h < A; h++)
  57204. u = h / (A - 1),
  57205. p[h] = e.getTangentAt(u),
  57206. p[h].normalize();
  57207. for (r(),
  57208. h = 1; h < A; h++)
  57209. f[h] = f[h - 1].clone(),
  57210. g[h] = g[h - 1].clone(),
  57211. m.crossVectors(p[h - 1], p[h]),
  57212. m.length() > Number.EPSILON && (m.normalize(),
  57213. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57214. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57215. g[h].crossVectors(p[h], f[h]);
  57216. if (i)
  57217. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57218. o /= A - 1,
  57219. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57220. h = 1; h < A; h++)
  57221. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57222. g[h].crossVectors(p[h], f[h])
  57223. }
  57224. ,
  57225. n.PolyhedronGeometry = function(e, t, i, r) {
  57226. function o(e) {
  57227. var t = e.normalize().clone();
  57228. t.index = u.vertices.push(t) - 1;
  57229. var i = l(e) / 2 / Math.PI + .5
  57230. , r = c(e) / Math.PI + .5;
  57231. return t.uv = new n.Vector2(i,1 - r),
  57232. t
  57233. }
  57234. function a(e, t, i, r) {
  57235. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57236. u.faces.push(o),
  57237. C.copy(e).add(t).add(i).divideScalar(3);
  57238. var a = l(C);
  57239. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57240. }
  57241. function s(e, t) {
  57242. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57243. l[h] = [];
  57244. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57245. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57246. }
  57247. for (var h = 0; h < i; h++)
  57248. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57249. var m = Math.floor(g / 2);
  57250. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57251. }
  57252. }
  57253. function l(e) {
  57254. return Math.atan2(e.z, -e.x)
  57255. }
  57256. function c(e) {
  57257. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57258. }
  57259. function h(e, t, i) {
  57260. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57261. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57262. e.clone()
  57263. }
  57264. n.Geometry.call(this),
  57265. this.type = "PolyhedronGeometry",
  57266. this.parameters = {
  57267. vertices: e,
  57268. indices: t,
  57269. radius: i,
  57270. detail: r
  57271. },
  57272. i = i || 1,
  57273. r = r || 0;
  57274. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57275. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57276. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57277. m++) {
  57278. var v = f[t[d]]
  57279. , A = f[t[d + 1]]
  57280. , y = f[t[d + 2]];
  57281. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57282. }
  57283. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57284. s(g[d], r);
  57285. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57286. var I = this.faceVertexUvs[0][d]
  57287. , E = I[0].x
  57288. , b = I[1].x
  57289. , w = I[2].x
  57290. , _ = Math.max(E, b, w)
  57291. , T = Math.min(E, b, w);
  57292. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57293. b < .2 && (I[1].x += 1),
  57294. w < .2 && (I[2].x += 1))
  57295. }
  57296. for (var d = 0, p = this.vertices.length; d < p; d++)
  57297. this.vertices[d].multiplyScalar(i);
  57298. this.mergeVertices(),
  57299. this.computeFaceNormals(),
  57300. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57301. }
  57302. ,
  57303. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57304. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57305. n.DodecahedronGeometry = function(e, t) {
  57306. var i = (1 + Math.sqrt(5)) / 2
  57307. , r = 1 / i
  57308. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57309. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57310. n.PolyhedronGeometry.call(this, o, a, e, t),
  57311. this.type = "DodecahedronGeometry",
  57312. this.parameters = {
  57313. radius: e,
  57314. detail: t
  57315. }
  57316. }
  57317. ,
  57318. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57319. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57320. n.IcosahedronGeometry = function(e, t) {
  57321. var i = (1 + Math.sqrt(5)) / 2
  57322. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57323. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57324. n.PolyhedronGeometry.call(this, r, o, e, t),
  57325. this.type = "IcosahedronGeometry",
  57326. this.parameters = {
  57327. radius: e,
  57328. detail: t
  57329. }
  57330. }
  57331. ,
  57332. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57333. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57334. n.OctahedronGeometry = function(e, t) {
  57335. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57336. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57337. n.PolyhedronGeometry.call(this, i, r, e, t),
  57338. this.type = "OctahedronGeometry",
  57339. this.parameters = {
  57340. radius: e,
  57341. detail: t
  57342. }
  57343. }
  57344. ,
  57345. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57346. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57347. n.TetrahedronGeometry = function(e, t) {
  57348. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57349. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57350. n.PolyhedronGeometry.call(this, i, r, e, t),
  57351. this.type = "TetrahedronGeometry",
  57352. this.parameters = {
  57353. radius: e,
  57354. detail: t
  57355. }
  57356. }
  57357. ,
  57358. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57359. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57360. n.ParametricGeometry = function(e, t, i) {
  57361. n.Geometry.call(this),
  57362. this.type = "ParametricGeometry",
  57363. this.parameters = {
  57364. func: e,
  57365. slices: t,
  57366. stacks: i
  57367. };
  57368. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57369. for (r = 0; r <= i; r++)
  57370. for (l = r / i,
  57371. o = 0; o <= t; o++)
  57372. s = o / t,
  57373. a = e(s, l),
  57374. c.push(a);
  57375. var p, f, g, m, v, A, y, C;
  57376. for (r = 0; r < i; r++)
  57377. for (o = 0; o < t; o++)
  57378. p = r * d + o,
  57379. f = r * d + o + 1,
  57380. g = (r + 1) * d + o + 1,
  57381. m = (r + 1) * d + o,
  57382. v = new n.Vector2(o / t,r / i),
  57383. A = new n.Vector2((o + 1) / t,r / i),
  57384. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57385. C = new n.Vector2(o / t,(r + 1) / i),
  57386. h.push(new n.Face3(p,f,m)),
  57387. u.push([v, A, C]),
  57388. h.push(new n.Face3(f,g,m)),
  57389. u.push([A.clone(), y, C.clone()]);
  57390. this.computeFaceNormals(),
  57391. this.computeVertexNormals()
  57392. }
  57393. ,
  57394. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57395. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57396. n.WireframeGeometry = function(e) {
  57397. function t(e, t) {
  57398. return e - t
  57399. }
  57400. n.BufferGeometry.call(this);
  57401. var i = [0, 0]
  57402. , r = {}
  57403. , o = ["a", "b", "c"];
  57404. if (e instanceof n.Geometry) {
  57405. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57406. for (var d = s[h], p = 0; p < 3; p++) {
  57407. i[0] = d[o[p]],
  57408. i[1] = d[o[(p + 1) % 3]],
  57409. i.sort(t);
  57410. var f = i.toString();
  57411. void 0 === r[f] && (c[2 * l] = i[0],
  57412. c[2 * l + 1] = i[1],
  57413. r[f] = !0,
  57414. l++)
  57415. }
  57416. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57417. for (var p = 0; p < 2; p++) {
  57418. var m = a[c[2 * h + p]]
  57419. , v = 6 * h + 3 * p;
  57420. g[v + 0] = m.x,
  57421. g[v + 1] = m.y,
  57422. g[v + 2] = m.z
  57423. }
  57424. this.addAttribute("position", new n.BufferAttribute(g,3))
  57425. } else if (e instanceof n.BufferGeometry)
  57426. if (null !== e.index) {
  57427. var A = e.index.array
  57428. , a = e.attributes.position
  57429. , y = e.groups
  57430. , l = 0;
  57431. 0 === y.length && e.addGroup(0, A.length);
  57432. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57433. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57434. for (var p = 0; p < 3; p++) {
  57435. i[0] = A[h + p],
  57436. i[1] = A[h + (p + 1) % 3],
  57437. i.sort(t);
  57438. var f = i.toString();
  57439. void 0 === r[f] && (c[2 * l] = i[0],
  57440. c[2 * l + 1] = i[1],
  57441. r[f] = !0,
  57442. l++)
  57443. }
  57444. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57445. for (var p = 0; p < 2; p++) {
  57446. var v = 6 * h + 3 * p
  57447. , T = c[2 * h + p];
  57448. g[v + 0] = a.getX(T),
  57449. g[v + 1] = a.getY(T),
  57450. g[v + 2] = a.getZ(T)
  57451. }
  57452. this.addAttribute("position", new n.BufferAttribute(g,3))
  57453. } else {
  57454. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57455. for (var p = 0; p < 3; p++) {
  57456. var v = 18 * h + 6 * p
  57457. , S = 9 * h + 3 * p;
  57458. g[v + 0] = a[S],
  57459. g[v + 1] = a[S + 1],
  57460. g[v + 2] = a[S + 2];
  57461. var T = 9 * h + 3 * ((p + 1) % 3);
  57462. g[v + 3] = a[T],
  57463. g[v + 4] = a[T + 1],
  57464. g[v + 5] = a[T + 2]
  57465. }
  57466. this.addAttribute("position", new n.BufferAttribute(g,3))
  57467. }
  57468. }
  57469. ,
  57470. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57471. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57472. n.AxisHelper = function(e) {
  57473. e = e || 1;
  57474. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57475. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57476. , r = new n.BufferGeometry;
  57477. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57478. r.addAttribute("color", new n.BufferAttribute(i,3));
  57479. var o = new n.LineBasicMaterial({
  57480. vertexColors: n.VertexColors
  57481. });
  57482. n.LineSegments.call(this, r, o)
  57483. }
  57484. ,
  57485. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57486. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57487. n.ArrowHelper = function() {
  57488. var e = new n.Geometry;
  57489. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57490. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57491. return t.translate(0, -.5, 0),
  57492. function(i, r, o, a, s, l) {
  57493. n.Object3D.call(this),
  57494. void 0 === a && (a = 16776960),
  57495. void 0 === o && (o = 1),
  57496. void 0 === s && (s = .2 * o),
  57497. void 0 === l && (l = .2 * s),
  57498. this.position.copy(r),
  57499. this.line = new n.Line(e,new n.LineBasicMaterial({
  57500. color: a
  57501. })),
  57502. this.line.matrixAutoUpdate = !1,
  57503. this.add(this.line),
  57504. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57505. color: a
  57506. })),
  57507. this.cone.matrixAutoUpdate = !1,
  57508. this.add(this.cone),
  57509. this.setDirection(i),
  57510. this.setLength(o, s, l)
  57511. }
  57512. }(),
  57513. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57514. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57515. n.ArrowHelper.prototype.setDirection = function() {
  57516. var e, t = new n.Vector3;
  57517. return function(i) {
  57518. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57519. e = Math.acos(i.y),
  57520. this.quaternion.setFromAxisAngle(t, e))
  57521. }
  57522. }(),
  57523. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57524. void 0 === t && (t = .2 * e),
  57525. void 0 === i && (i = .2 * t),
  57526. this.line.scale.set(1, Math.max(0, e - t), 1),
  57527. this.line.updateMatrix(),
  57528. this.cone.scale.set(i, t, i),
  57529. this.cone.position.y = e,
  57530. this.cone.updateMatrix()
  57531. }
  57532. ,
  57533. n.ArrowHelper.prototype.setColor = function(e) {
  57534. this.line.material.color.set(e),
  57535. this.cone.material.color.set(e)
  57536. }
  57537. ,
  57538. n.BoxHelper = function(e) {
  57539. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57540. , i = new Float32Array(24)
  57541. , r = new n.BufferGeometry;
  57542. r.setIndex(new n.BufferAttribute(t,1)),
  57543. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57544. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57545. color: 16776960
  57546. })),
  57547. void 0 !== e && this.update(e)
  57548. }
  57549. ,
  57550. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57551. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57552. n.BoxHelper.prototype.update = function() {
  57553. var e = new n.Box3;
  57554. return function(t) {
  57555. if (e.setFromObject(t),
  57556. !e.isEmpty()) {
  57557. var i = e.min
  57558. , n = e.max
  57559. , r = this.geometry.attributes.position
  57560. , o = r.array;
  57561. o[0] = n.x,
  57562. o[1] = n.y,
  57563. o[2] = n.z,
  57564. o[3] = i.x,
  57565. o[4] = n.y,
  57566. o[5] = n.z,
  57567. o[6] = i.x,
  57568. o[7] = i.y,
  57569. o[8] = n.z,
  57570. o[9] = n.x,
  57571. o[10] = i.y,
  57572. o[11] = n.z,
  57573. o[12] = n.x,
  57574. o[13] = n.y,
  57575. o[14] = i.z,
  57576. o[15] = i.x,
  57577. o[16] = n.y,
  57578. o[17] = i.z,
  57579. o[18] = i.x,
  57580. o[19] = i.y,
  57581. o[20] = i.z,
  57582. o[21] = n.x,
  57583. o[22] = i.y,
  57584. o[23] = i.z,
  57585. r.needsUpdate = !0,
  57586. this.geometry.computeBoundingSphere()
  57587. }
  57588. }
  57589. }(),
  57590. n.BoundingBoxHelper = function(e, t) {
  57591. var i = void 0 !== t ? t : 8947848;
  57592. this.object = e,
  57593. this.box = new n.Box3,
  57594. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57595. color: i,
  57596. wireframe: !0
  57597. }))
  57598. }
  57599. ,
  57600. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57601. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57602. n.BoundingBoxHelper.prototype.update = function() {
  57603. this.box.setFromObject(this.object),
  57604. this.box.size(this.scale),
  57605. this.box.center(this.position)
  57606. }
  57607. ,
  57608. n.CameraHelper = function(e) {
  57609. function t(e, t, n) {
  57610. i(e, n),
  57611. i(t, n)
  57612. }
  57613. function i(e, t) {
  57614. r.vertices.push(new n.Vector3),
  57615. r.colors.push(new n.Color(t)),
  57616. void 0 === a[e] && (a[e] = []),
  57617. a[e].push(r.vertices.length - 1)
  57618. }
  57619. var r = new n.Geometry
  57620. , o = new n.LineBasicMaterial({
  57621. color: 16777215,
  57622. vertexColors: n.FaceColors
  57623. })
  57624. , a = {}
  57625. , s = 16755200
  57626. , l = 16711680
  57627. , c = 43775
  57628. , h = 16777215
  57629. , u = 3355443;
  57630. t("n1", "n2", s),
  57631. t("n2", "n4", s),
  57632. t("n4", "n3", s),
  57633. t("n3", "n1", s),
  57634. t("f1", "f2", s),
  57635. t("f2", "f4", s),
  57636. t("f4", "f3", s),
  57637. t("f3", "f1", s),
  57638. t("n1", "f1", s),
  57639. t("n2", "f2", s),
  57640. t("n3", "f3", s),
  57641. t("n4", "f4", s),
  57642. t("p", "n1", l),
  57643. t("p", "n2", l),
  57644. t("p", "n3", l),
  57645. t("p", "n4", l),
  57646. t("u1", "u2", c),
  57647. t("u2", "u3", c),
  57648. t("u3", "u1", c),
  57649. t("c", "t", h),
  57650. t("p", "c", u),
  57651. t("cn1", "cn2", u),
  57652. t("cn3", "cn4", u),
  57653. t("cf1", "cf2", u),
  57654. t("cf3", "cf4", u),
  57655. n.LineSegments.call(this, r, o),
  57656. this.camera = e,
  57657. this.camera.updateProjectionMatrix(),
  57658. this.matrix = e.matrixWorld,
  57659. this.matrixAutoUpdate = !1,
  57660. this.pointMap = a,
  57661. this.update()
  57662. }
  57663. ,
  57664. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57665. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57666. n.CameraHelper.prototype.update = function() {
  57667. function e(e, n, a, s) {
  57668. r.set(n, a, s).unproject(o);
  57669. var l = i[e];
  57670. if (void 0 !== l)
  57671. for (var c = 0, h = l.length; c < h; c++)
  57672. t.vertices[l[c]].copy(r)
  57673. }
  57674. var t, i, r = new n.Vector3, o = new n.Camera;
  57675. return function() {
  57676. t = this.geometry,
  57677. i = this.pointMap;
  57678. var n = 1
  57679. , r = 1;
  57680. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57681. e("c", 0, 0, -1),
  57682. e("t", 0, 0, 1),
  57683. e("n1", -n, -r, -1),
  57684. e("n2", n, -r, -1),
  57685. e("n3", -n, r, -1),
  57686. e("n4", n, r, -1),
  57687. e("f1", -n, -r, 1),
  57688. e("f2", n, -r, 1),
  57689. e("f3", -n, r, 1),
  57690. e("f4", n, r, 1),
  57691. e("u1", .7 * n, 1.1 * r, -1),
  57692. e("u2", .7 * -n, 1.1 * r, -1),
  57693. e("u3", 0, 2 * r, -1),
  57694. e("cf1", -n, 0, 1),
  57695. e("cf2", n, 0, 1),
  57696. e("cf3", 0, -r, 1),
  57697. e("cf4", 0, r, 1),
  57698. e("cn1", -n, 0, -1),
  57699. e("cn2", n, 0, -1),
  57700. e("cn3", 0, -r, -1),
  57701. e("cn4", 0, r, -1),
  57702. t.verticesNeedUpdate = !0
  57703. }
  57704. }(),
  57705. n.DirectionalLightHelper = function(e, t) {
  57706. n.Object3D.call(this),
  57707. this.light = e,
  57708. this.light.updateMatrixWorld(),
  57709. this.matrix = e.matrixWorld,
  57710. this.matrixAutoUpdate = !1,
  57711. t = t || 1;
  57712. var i = new n.Geometry;
  57713. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57714. var r = new n.LineBasicMaterial({
  57715. fog: !1
  57716. });
  57717. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57718. this.lightPlane = new n.Line(i,r),
  57719. this.add(this.lightPlane),
  57720. i = new n.Geometry,
  57721. i.vertices.push(new n.Vector3, new n.Vector3),
  57722. r = new n.LineBasicMaterial({
  57723. fog: !1
  57724. }),
  57725. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57726. this.targetLine = new n.Line(i,r),
  57727. this.add(this.targetLine),
  57728. this.update()
  57729. }
  57730. ,
  57731. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57732. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57733. n.DirectionalLightHelper.prototype.dispose = function() {
  57734. this.lightPlane.geometry.dispose(),
  57735. this.lightPlane.material.dispose(),
  57736. this.targetLine.geometry.dispose(),
  57737. this.targetLine.material.dispose()
  57738. }
  57739. ,
  57740. n.DirectionalLightHelper.prototype.update = function() {
  57741. var e = new n.Vector3
  57742. , t = new n.Vector3
  57743. , i = new n.Vector3;
  57744. return function() {
  57745. e.setFromMatrixPosition(this.light.matrixWorld),
  57746. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57747. i.subVectors(t, e),
  57748. this.lightPlane.lookAt(i),
  57749. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57750. this.targetLine.geometry.vertices[1].copy(i),
  57751. this.targetLine.geometry.verticesNeedUpdate = !0,
  57752. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57753. }
  57754. }(),
  57755. n.EdgesHelper = function(e, t, i) {
  57756. var r = void 0 !== t ? t : 16777215;
  57757. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57758. color: r
  57759. })),
  57760. this.matrix = e.matrixWorld,
  57761. this.matrixAutoUpdate = !1
  57762. }
  57763. ,
  57764. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57765. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57766. n.FaceNormalsHelper = function(e, t, i, r) {
  57767. this.object = e,
  57768. this.size = void 0 !== t ? t : 1;
  57769. var o = void 0 !== i ? i : 16776960
  57770. , a = void 0 !== r ? r : 1
  57771. , s = 0
  57772. , l = this.object.geometry;
  57773. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57774. var c = new n.BufferGeometry
  57775. , h = new n.Float32Attribute(2 * s * 3,3);
  57776. c.addAttribute("position", h),
  57777. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57778. color: o,
  57779. linewidth: a
  57780. })),
  57781. this.matrixAutoUpdate = !1,
  57782. this.update()
  57783. }
  57784. ,
  57785. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57786. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57787. n.FaceNormalsHelper.prototype.update = function() {
  57788. var e = new n.Vector3
  57789. , t = new n.Vector3
  57790. , i = new n.Matrix3;
  57791. return function() {
  57792. this.object.updateMatrixWorld(!0),
  57793. i.getNormalMatrix(this.object.matrixWorld);
  57794. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57795. var u = s[c]
  57796. , d = u.normal;
  57797. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57798. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57799. r.setXYZ(l, e.x, e.y, e.z),
  57800. l += 1,
  57801. r.setXYZ(l, t.x, t.y, t.z),
  57802. l += 1
  57803. }
  57804. return r.needsUpdate = !0,
  57805. this
  57806. }
  57807. }(),
  57808. n.GridHelper = function(e, t) {
  57809. var i = new n.Geometry
  57810. , r = new n.LineBasicMaterial({
  57811. vertexColors: n.VertexColors
  57812. });
  57813. this.color1 = new n.Color(4473924),
  57814. this.color2 = new n.Color(8947848);
  57815. for (var o = -e; o <= e; o += t) {
  57816. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57817. var a = 0 === o ? this.color1 : this.color2;
  57818. i.colors.push(a, a, a, a)
  57819. }
  57820. n.LineSegments.call(this, i, r)
  57821. }
  57822. ,
  57823. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57824. n.GridHelper.prototype.constructor = n.GridHelper,
  57825. n.GridHelper.prototype.setColors = function(e, t) {
  57826. this.color1.set(e),
  57827. this.color2.set(t),
  57828. this.geometry.colorsNeedUpdate = !0
  57829. }
  57830. ,
  57831. n.HemisphereLightHelper = function(e, t) {
  57832. n.Object3D.call(this),
  57833. this.light = e,
  57834. this.light.updateMatrixWorld(),
  57835. this.matrix = e.matrixWorld,
  57836. this.matrixAutoUpdate = !1,
  57837. this.colors = [new n.Color, new n.Color];
  57838. var i = new n.SphereGeometry(t,4,2);
  57839. i.rotateX(-Math.PI / 2);
  57840. for (var r = 0, o = 8; r < o; r++)
  57841. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57842. var a = new n.MeshBasicMaterial({
  57843. vertexColors: n.FaceColors,
  57844. wireframe: !0
  57845. });
  57846. this.lightSphere = new n.Mesh(i,a),
  57847. this.add(this.lightSphere),
  57848. this.update()
  57849. }
  57850. ,
  57851. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57852. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57853. n.HemisphereLightHelper.prototype.dispose = function() {
  57854. this.lightSphere.geometry.dispose(),
  57855. this.lightSphere.material.dispose()
  57856. }
  57857. ,
  57858. n.HemisphereLightHelper.prototype.update = function() {
  57859. var e = new n.Vector3;
  57860. return function() {
  57861. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57862. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57863. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57864. this.lightSphere.geometry.colorsNeedUpdate = !0
  57865. }
  57866. }(),
  57867. n.PointLightHelper = function(e, t) {
  57868. this.light = e,
  57869. this.light.updateMatrixWorld();
  57870. var i = new n.SphereGeometry(t,4,2)
  57871. , r = new n.MeshBasicMaterial({
  57872. wireframe: !0,
  57873. fog: !1
  57874. });
  57875. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57876. n.Mesh.call(this, i, r),
  57877. this.matrix = this.light.matrixWorld,
  57878. this.matrixAutoUpdate = !1
  57879. }
  57880. ,
  57881. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57882. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57883. n.PointLightHelper.prototype.dispose = function() {
  57884. this.geometry.dispose(),
  57885. this.material.dispose()
  57886. }
  57887. ,
  57888. n.PointLightHelper.prototype.update = function() {
  57889. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57890. }
  57891. ,
  57892. n.SkeletonHelper = function(e) {
  57893. this.bones = this.getBoneList(e);
  57894. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57895. var r = this.bones[i];
  57896. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57897. t.vertices.push(new n.Vector3),
  57898. t.colors.push(new n.Color(0,0,1)),
  57899. t.colors.push(new n.Color(0,1,0)))
  57900. }
  57901. t.dynamic = !0;
  57902. var o = new n.LineBasicMaterial({
  57903. vertexColors: n.VertexColors,
  57904. depthTest: !1,
  57905. depthWrite: !1,
  57906. transparent: !0
  57907. });
  57908. n.LineSegments.call(this, t, o),
  57909. this.root = e,
  57910. this.matrix = e.matrixWorld,
  57911. this.matrixAutoUpdate = !1,
  57912. this.update()
  57913. }
  57914. ,
  57915. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57916. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57917. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57918. var t = [];
  57919. e instanceof n.Bone && t.push(e);
  57920. for (var i = 0; i < e.children.length; i++)
  57921. t.push.apply(t, this.getBoneList(e.children[i]));
  57922. return t
  57923. }
  57924. ,
  57925. n.SkeletonHelper.prototype.update = function() {
  57926. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57927. var a = this.bones[o];
  57928. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57929. e.vertices[r].setFromMatrixPosition(i),
  57930. i.multiplyMatrices(t, a.parent.matrixWorld),
  57931. e.vertices[r + 1].setFromMatrixPosition(i),
  57932. r += 2)
  57933. }
  57934. e.verticesNeedUpdate = !0,
  57935. e.computeBoundingSphere()
  57936. }
  57937. ,
  57938. n.SpotLightHelper = function(e) {
  57939. n.Object3D.call(this),
  57940. this.light = e,
  57941. this.light.updateMatrixWorld(),
  57942. this.matrix = e.matrixWorld,
  57943. this.matrixAutoUpdate = !1;
  57944. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57945. t.translate(0, -.5, 0),
  57946. t.rotateX(-Math.PI / 2);
  57947. var i = new n.MeshBasicMaterial({
  57948. wireframe: !0,
  57949. fog: !1
  57950. });
  57951. this.cone = new n.Mesh(t,i),
  57952. this.add(this.cone),
  57953. this.update()
  57954. }
  57955. ,
  57956. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57957. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57958. n.SpotLightHelper.prototype.dispose = function() {
  57959. this.cone.geometry.dispose(),
  57960. this.cone.material.dispose()
  57961. }
  57962. ,
  57963. n.SpotLightHelper.prototype.update = function() {
  57964. var e = new n.Vector3
  57965. , t = new n.Vector3;
  57966. return function() {
  57967. var i = this.light.distance ? this.light.distance : 1e4
  57968. , n = i * Math.tan(this.light.angle);
  57969. this.cone.scale.set(n, n, i),
  57970. e.setFromMatrixPosition(this.light.matrixWorld),
  57971. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57972. this.cone.lookAt(t.sub(e)),
  57973. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57974. }
  57975. }(),
  57976. n.VertexNormalsHelper = function(e, t, i, r) {
  57977. this.object = e,
  57978. this.size = void 0 !== t ? t : 1;
  57979. var o = void 0 !== i ? i : 16711680
  57980. , a = void 0 !== r ? r : 1
  57981. , s = 0
  57982. , l = this.object.geometry;
  57983. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57984. var c = new n.BufferGeometry
  57985. , h = new n.Float32Attribute(2 * s * 3,3);
  57986. c.addAttribute("position", h),
  57987. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57988. color: o,
  57989. linewidth: a
  57990. })),
  57991. this.matrixAutoUpdate = !1,
  57992. this.update()
  57993. }
  57994. ,
  57995. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57996. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57997. n.VertexNormalsHelper.prototype.update = function() {
  57998. var e = new n.Vector3
  57999. , t = new n.Vector3
  58000. , i = new n.Matrix3;
  58001. return function() {
  58002. var r = ["a", "b", "c"];
  58003. this.object.updateMatrixWorld(!0),
  58004. i.getNormalMatrix(this.object.matrixWorld);
  58005. var o = this.object.matrixWorld
  58006. , a = this.geometry.attributes.position
  58007. , s = this.object.geometry;
  58008. if (s instanceof n.Geometry)
  58009. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58010. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58011. var m = l[p[r[f]]]
  58012. , v = p.vertexNormals[f];
  58013. e.copy(m).applyMatrix4(o),
  58014. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58015. a.setXYZ(h, e.x, e.y, e.z),
  58016. h += 1,
  58017. a.setXYZ(h, t.x, t.y, t.z),
  58018. h += 1
  58019. }
  58020. else if (s instanceof n.BufferGeometry)
  58021. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58022. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58023. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58024. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58025. a.setXYZ(h, e.x, e.y, e.z),
  58026. h += 1,
  58027. a.setXYZ(h, t.x, t.y, t.z),
  58028. h += 1;
  58029. return a.needsUpdate = !0,
  58030. this
  58031. }
  58032. }(),
  58033. n.WireframeHelper = function(e, t) {
  58034. var i = void 0 !== t ? t : 16777215;
  58035. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58036. color: i
  58037. })),
  58038. this.matrix = e.matrixWorld,
  58039. this.matrixAutoUpdate = !1
  58040. }
  58041. ,
  58042. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58043. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58044. n.ImmediateRenderObject = function(e) {
  58045. n.Object3D.call(this),
  58046. this.material = e,
  58047. this.render = function(e) {}
  58048. }
  58049. ,
  58050. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58051. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58052. n.MorphBlendMesh = function(e, t) {
  58053. n.Mesh.call(this, e, t),
  58054. this.animationsMap = {},
  58055. this.animationsList = [];
  58056. var i = this.geometry.morphTargets.length
  58057. , r = "__default"
  58058. , o = 0
  58059. , a = i - 1
  58060. , s = i / 1;
  58061. this.createAnimation(r, o, a, s),
  58062. this.setAnimationWeight(r, 1)
  58063. }
  58064. ,
  58065. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58066. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58067. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58068. var r = {
  58069. start: t,
  58070. end: i,
  58071. length: i - t + 1,
  58072. fps: n,
  58073. duration: (i - t) / n,
  58074. lastFrame: 0,
  58075. currentFrame: 0,
  58076. active: !1,
  58077. time: 0,
  58078. direction: 1,
  58079. weight: 1,
  58080. directionBackwards: !1,
  58081. mirroredLoop: !1
  58082. };
  58083. this.animationsMap[e] = r,
  58084. this.animationsList.push(r)
  58085. }
  58086. ,
  58087. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58088. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58089. var s = r.morphTargets[o]
  58090. , l = s.name.match(i);
  58091. if (l && l.length > 1) {
  58092. var c = l[1];
  58093. n[c] || (n[c] = {
  58094. start: 1 / 0,
  58095. end: -(1 / 0)
  58096. });
  58097. var h = n[c];
  58098. o < h.start && (h.start = o),
  58099. o > h.end && (h.end = o),
  58100. t || (t = c)
  58101. }
  58102. }
  58103. for (var c in n) {
  58104. var h = n[c];
  58105. this.createAnimation(c, h.start, h.end, e)
  58106. }
  58107. this.firstAnimation = t
  58108. }
  58109. ,
  58110. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58111. var t = this.animationsMap[e];
  58112. t && (t.direction = 1,
  58113. t.directionBackwards = !1)
  58114. }
  58115. ,
  58116. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58117. var t = this.animationsMap[e];
  58118. t && (t.direction = -1,
  58119. t.directionBackwards = !0)
  58120. }
  58121. ,
  58122. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58123. var i = this.animationsMap[e];
  58124. i && (i.fps = t,
  58125. i.duration = (i.end - i.start) / i.fps)
  58126. }
  58127. ,
  58128. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58129. var i = this.animationsMap[e];
  58130. i && (i.duration = t,
  58131. i.fps = (i.end - i.start) / i.duration)
  58132. }
  58133. ,
  58134. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58135. var i = this.animationsMap[e];
  58136. i && (i.weight = t)
  58137. }
  58138. ,
  58139. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58140. var i = this.animationsMap[e];
  58141. i && (i.time = t)
  58142. }
  58143. ,
  58144. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58145. var t = 0
  58146. , i = this.animationsMap[e];
  58147. return i && (t = i.time),
  58148. t
  58149. }
  58150. ,
  58151. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58152. var t = -1
  58153. , i = this.animationsMap[e];
  58154. return i && (t = i.duration),
  58155. t
  58156. }
  58157. ,
  58158. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58159. var t = this.animationsMap[e];
  58160. t ? (t.time = 0,
  58161. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58162. }
  58163. ,
  58164. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58165. var t = this.animationsMap[e];
  58166. t && (t.active = !1)
  58167. }
  58168. ,
  58169. n.MorphBlendMesh.prototype.update = function(e) {
  58170. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58171. var r = this.animationsList[t];
  58172. if (r.active) {
  58173. var o = r.duration / r.length;
  58174. r.time += r.direction * e,
  58175. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58176. r.time > r.duration && (r.time = r.duration,
  58177. r.directionBackwards = !0),
  58178. r.time < 0 && (r.time = 0,
  58179. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58180. r.time < 0 && (r.time += r.duration));
  58181. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58182. , s = r.weight;
  58183. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58184. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58185. this.morphTargetInfluences[a] = 0,
  58186. r.lastFrame = r.currentFrame,
  58187. r.currentFrame = a);
  58188. var l = r.time % o / o;
  58189. r.directionBackwards && (l = 1 - l),
  58190. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58191. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58192. }
  58193. }
  58194. }
  58195. ,
  58196. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58197. i.THREE = n) : this.THREE = n
  58198. window.THREE = n
  58199. }
  58200. , {}]
  58201. }, {}, [116]);
  58202. function initTransitionPass(THREE){
  58203. THREE.TransitionPass = function ( scene, camera ) {
  58204. this.renderScene = scene;
  58205. this.renderCamera = camera;
  58206. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58207. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58208. format: THREE.RGBAFormat
  58209. });
  58210. this.coverTex = this.coverRenderTarget.texture;
  58211. this.enabled = false;
  58212. this.oldClearColor = new THREE.Color();
  58213. this.oldClearAlpha = 1;
  58214. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58215. this.scene = new THREE.Scene();
  58216. this.material = this.getMaskMaterial()
  58217. var copyShader = THREE.CopyShader;
  58218. this.materialCopy = new THREE.ShaderMaterial( {
  58219. uniforms: this.copyUniforms,
  58220. vertexShader: copyShader.vertexShader,
  58221. fragmentShader: copyShader.fragmentShader,
  58222. blending: THREE.NoBlending,
  58223. depthTest: false,
  58224. depthWrite: false,
  58225. transparent: true
  58226. } );
  58227. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58228. this.quad.frustumCulled = false; // Avoid getting clipped
  58229. this.scene.add( this.quad );
  58230. }
  58231. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58232. constructor: THREE.TransitionPass,
  58233. setSize: function ( width, height ) {
  58234. this.coverRenderTarget.setSize( width, height );
  58235. },
  58236. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58237. var oldAutoClear = renderer.autoClear;
  58238. renderer.autoClear = false;
  58239. var uniforms = this.quad.material.uniforms
  58240. uniforms.bgTex.value = readBuffer.texture;
  58241. uniforms.coverTex.value = this.coverTex;
  58242. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58243. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58244. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58245. renderer.render( this.scene, this.camera);
  58246. renderer.autoClear = oldAutoClear;
  58247. },
  58248. start:function(sceneRenderer){
  58249. this.enabled = true
  58250. //draw coverTex
  58251. this.quad.material.uniforms.progress.value = 1;
  58252. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58253. },
  58254. stop:function(){
  58255. this.enabled = false
  58256. }
  58257. ,
  58258. getMaskMaterial :function(){
  58259. return new THREE.ShaderMaterial( {
  58260. uniforms: {
  58261. coverTex: {
  58262. type: "t",
  58263. value: null
  58264. },
  58265. bgTex: {
  58266. type: "t",
  58267. value: null
  58268. },
  58269. progress:{
  58270. type: "f",
  58271. value: 0
  58272. },
  58273. screenRatio:{
  58274. type: "f",
  58275. value: 1
  58276. }
  58277. },
  58278. vertexShader: `
  58279. varying vec2 vUv;
  58280. void main()
  58281. {
  58282. vUv = uv;
  58283. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58284. }
  58285. `,
  58286. fragmentShader: `
  58287. uniform sampler2D coverTex;
  58288. uniform sampler2D bgTex;
  58289. uniform float progress;
  58290. uniform float screenRatio;
  58291. varying vec2 vUv;
  58292. void main() {
  58293. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58294. const float minRadius = 0.0 ;
  58295. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58296. float diff = 0.15;
  58297. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58298. float radiusOut = radiusIn + diff;
  58299. if(radius < radiusIn) {
  58300. gl_FragColor = texture2D(bgTex, vUv);
  58301. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58302. }else if(radius>radiusOut){
  58303. gl_FragColor = texture2D(coverTex, vUv) ;
  58304. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58305. }else{
  58306. vec4 color1 = texture2D(bgTex, vUv);
  58307. vec4 color2 = texture2D(coverTex, vUv);
  58308. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58309. gl_FragColor = mix(color1, color2, rotio);
  58310. }
  58311. }
  58312. `
  58313. } );
  58314. },
  58315. }
  58316. }
  58317. /*
  58318. 笔记:
  58319. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58320. */